This commit is contained in:
ArcaneDisgea
2020-12-08 08:19:04 -05:00
committed by GitHub
parent 129b097a04
commit 1aa5a1af25
563 changed files with 103532 additions and 69083 deletions
+1 -1
View File
@@ -3,7 +3,7 @@
int32,str,str
0,"TEXT_LUCKHA203_03957_SEQ_00","Francel has his eyes set on your next and final destination."
1,"TEXT_LUCKHA203_03957_SEQ_01","Encouraged by the success you experienced in both Gridania and Ul'dah, Francel has high hopes that negotiations in your final destination─Limsa Lominsa─will likewise bear fruit. Lord Charlemend, still deeply bitter about the disappearance of his son at sea some twenty years ago, is not keen to pay a visit to a den of pirates, but swallows his pride in hopes of avenging his loss by securing a trade agreement that will bring prosperity to his house and homeland alike. With a mixture of trepidation and anticipation, you set off for Limsa's Bulwark Hall to reunite with your companions."
2,"TEXT_LUCKHA203_03957_SEQ_02","You arrive in Limsa, where Lord Charlemend─as is his wont─is quick to express his displeasure with his surroundings. Francel, however, cannot help but remark that the Count's temperament seems to have mellowed some over the course of the journey. You make for Mealvaan's Gate, eager to break new ground in your mission."
2,"TEXT_LUCKHA203_03957_SEQ_02","You arrive in Limsa, where Lord Charlemend─as is his wont─is quick to express his displeasure with his surroundings. Francel, however, cannot help but remark that the count's temperament seems to have mellowed some over the course of the journey. You make for Mealvaan's Gate, eager to break new ground in your mission."
3,"TEXT_LUCKHA203_03957_SEQ_03","At Mealvaan's Gate, an uncharacteristically diplomatic Lord Charlemend inquires with an assessor as to whether anyone in town might be willing to discuss a potential trade agreement with Ishgard. Though visibly dismayed to find out that this will involve a parley with pirates, he nevertheless resigns himself to the task. For your part, you resolve to follow him and Francel to the Missing Member to see if the Sanguine Sirens might be amenable to the offer."
4,"TEXT_LUCKHA203_03957_SEQ_04","You accompany your friends to the Missing Member, where Lord Charlemend's best efforts to negotiate with Captain Rhoswen fall embarrassingly short of the mark. Doubtless lacking in experience dealing with rougher types, the nobleman is somewhat shaken, but not quite ready to abandon his efforts. Together with Lord Francel, you follow the count to the Seventh Sage, in hopes that the Krakens might prove a more receptive audience."
5,"TEXT_LUCKHA203_03957_SEQ_05","Though the receptionist at the Seventh Sage is less overtly hostile than was Rhoswen, she makes it clear that─for reasons that are not entirely evident─she has been strictly forbidden from conducting business of any sort with Ishgard. Just when you fear all hope is lost, the conversation is interrupted by a message from none other than the captain himself, who apparently has agreed to entertain the offer, on the condition that it is <Emphasis>you</Emphasis> and you alone who presents it. Curious as to the reason for this, but not wishing to waste the opportunity, you make your way to the balcony for a parley with the pirate leader."
1 key 0 1
3 int32 str str
4 0 TEXT_LUCKHA203_03957_SEQ_00 Francel has his eyes set on your next and final destination.
5 1 TEXT_LUCKHA203_03957_SEQ_01 Encouraged by the success you experienced in both Gridania and Ul'dah, Francel has high hopes that negotiations in your final destination─Limsa Lominsa─will likewise bear fruit. Lord Charlemend, still deeply bitter about the disappearance of his son at sea some twenty years ago, is not keen to pay a visit to a den of pirates, but swallows his pride in hopes of avenging his loss by securing a trade agreement that will bring prosperity to his house and homeland alike. With a mixture of trepidation and anticipation, you set off for Limsa's Bulwark Hall to reunite with your companions.
6 2 TEXT_LUCKHA203_03957_SEQ_02 You arrive in Limsa, where Lord Charlemend─as is his wont─is quick to express his displeasure with his surroundings. Francel, however, cannot help but remark that the Count's temperament seems to have mellowed some over the course of the journey. You make for Mealvaan's Gate, eager to break new ground in your mission. You arrive in Limsa, where Lord Charlemend─as is his wont─is quick to express his displeasure with his surroundings. Francel, however, cannot help but remark that the count's temperament seems to have mellowed some over the course of the journey. You make for Mealvaan's Gate, eager to break new ground in your mission.
7 3 TEXT_LUCKHA203_03957_SEQ_03 At Mealvaan's Gate, an uncharacteristically diplomatic Lord Charlemend inquires with an assessor as to whether anyone in town might be willing to discuss a potential trade agreement with Ishgard. Though visibly dismayed to find out that this will involve a parley with pirates, he nevertheless resigns himself to the task. For your part, you resolve to follow him and Francel to the Missing Member to see if the Sanguine Sirens might be amenable to the offer.
8 4 TEXT_LUCKHA203_03957_SEQ_04 You accompany your friends to the Missing Member, where Lord Charlemend's best efforts to negotiate with Captain Rhoswen fall embarrassingly short of the mark. Doubtless lacking in experience dealing with rougher types, the nobleman is somewhat shaken, but not quite ready to abandon his efforts. Together with Lord Francel, you follow the count to the Seventh Sage, in hopes that the Krakens might prove a more receptive audience.
9 5 TEXT_LUCKHA203_03957_SEQ_05 Though the receptionist at the Seventh Sage is less overtly hostile than was Rhoswen, she makes it clear that─for reasons that are not entirely evident─she has been strictly forbidden from conducting business of any sort with Ishgard. Just when you fear all hope is lost, the conversation is interrupted by a message from none other than the captain himself, who apparently has agreed to entertain the offer, on the condition that it is <Emphasis>you</Emphasis> and you alone who presents it. Curious as to the reason for this, but not wishing to waste the opportunity, you make your way to the balcony for a parley with the pirate leader.