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@@ -1354,7 +1354,7 @@ At the end of the crystal line, who will stand victorious? Will it be you?"
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981,"Dreamborough─a district of Living Memory long thought lost to interdimensional fusion─rises from the rift after decades of disconnection. Yet what lies beyond its gates is not the dazzling paradise of Constancy's memory, but a land marred by shadow and haunted by vestiges of the Endless who once called it home. You must venture into the twisted grounds and quell the lost souls' agony once and for all...but the phantoms within do not take kindly to the living."
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982,
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983,
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984,"A world free of suffering and loss... This earnest wish, made by the young Queen Sphene in her final moments, was realized centuries later in the form of Living Memory, the twisted paradise behind the legend of the golden city. In order to obtain the aether needed to sustain the sanctuary’s recreated denizens, Sphene has shed her conscience─the memories she had as a living person─to arise as within the Meso Terminal a terrifying entity possessed of absolute authority. Thus empowered, she now seeks to initiate interdimensional fusion and harvest the life force of people in other worlds, and it falls to you to stop her before untold lives are sacrificed."
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984,"A world free of suffering and loss... This earnest wish, made by the young Queen Sphene in her final moments, was realized centuries later in the form of Living Memory, the twisted paradise behind the legend of the golden city. In order to obtain the aether needed to sustain the sanctuary's recreated denizens, Sphene has shed her conscience─the memories she had as a living person─to arise as within the Meso Terminal a terrifying entity possessed of absolute authority. Thus empowered, she now seeks to initiate interdimensional fusion and harvest the life force of people in other worlds, and it falls to you to stop her before untold lives are sacrificed."
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985,"At Metem's invitation, you have entered the Ascension Arcadia Championship, a competition in which the greatest fighters of Alexandria face off in a bid to become grand champion. Yet your opponents wield feral souls to augment their strength, so you in turn must use the simulacra of past warriors to balance the scales. Your debut match is against Black Cat, a fellow rookie harnessing the power of Cath Palug, and if you are to seize victory against this feline foe, you shall need to be agile indeed..."
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986,"By his appropriately timed interjections, Gabbro's attention appears wholly rapt on you as you speak of your hair-raising bout with Black Cat─yet you cannot help but notice his curiously furrowed brow. How liberal does he intend to be with his depiction of the battle─what precisely does he see in his mind's eye? Intrigued by the possibilities, you begin to imagine the deadly clash anew... "
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987,"Having bested Black Cat, you prepare to face your second opponent─Honey B. Lovely. With the pheromones of a queen bee and the charm of a songstress, she enthralls her foes before finishing them with deadly venom. If you are to resist her charms, you must steel yourself for a captivating confrontation..."
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@@ -1416,7 +1416,7 @@ The self-proclaimed architect of mankind's evolution has invited you to confront
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1041,"The return of night to Norvrandt should have brought peaceful slumber to the Church of the First Light, but within its ruined chapels crawls an uneasy horde of sin eaters. With the aid of the faerie king, you must venture down the pilgrim road to attend an unlikely funeral and grant eternal rest to all who yet yearn for oblivion."
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1042,
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1043,"Animal carcasses have been turning up left and right in Shaaloani, with a mysterious mark bill suggesting that a new monster prowls the plains. Tasked with hunting the beast, you set off to meet your client, a stray Felyne, and together with their stalwart Seikret companion, scour the wilds and identify your mark: Guardian Arkveld. Now invigorated by a repast of grilled meat and equipped with potent mega potions, the time is come to end the Guardian's rampage and return peace to the wilds!"
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1044,"The wandering minstrel sings of a lone Guardian, whose obsession with aether would have invited ruin upon the wildlife of Shaaloani. Had the white wanderer─this beast from beyond─never spent its strength facing Serpentlord Ttokrrone, what power might it have brought to bear against you? The minstrel’s musings ignite your imagination, drawing you back to that arduous encounter, now more arduous still..."
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1044,"The wandering minstrel sings of a lone Guardian, whose obsession with aether would have invited ruin upon the wildlife of Shaaloani. Had the white wanderer─this beast from beyond─never spent its strength facing Serpentlord Ttokrrone, what power might it have brought to bear against you? The minstrel's musings ignite your imagination, drawing you back to that arduous encounter, now more arduous still..."
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1045,
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1046,"A dazzling array of arenas await at the Grand Companies' glamour-woven tactical training grounds. Designed with adventurers in mind, these strategic confrontations of but few competitors make for a thrilling challenge for newcome pups and Wolves' Den regulars alike.
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@@ -1486,7 +1486,7 @@ At the end of the crystal line, who will stand victorious? Will it be you?
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1057,"Blue seas, clear skies, and a blistering battle await at the Bayside Battleground! With Astra and Umbra scrambling to navigate narrow piers, newcome pups and Wolves' Den regulars alike must rely upon their wits to triumph on the Turali shore.
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At the end of the crystal line, who will stand victorious? Will it be you?"
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1058,"Sareel Ja remains determined to fashion a figure he believes worthy of ruling Tural. Confident he has found a champion that proves your match, he has extended you an invitation to return to Jeuno. There, you come face to face with none other than Kam'lanaut─Archduke of Jeuno, and one of the last survivors of an ancient race known as the Zilart. Kam'lanaut soon departs for the battlefield, eager to meet you in combat. Refuse Sareel Ja's hospitality, and he has promised to unleash a horde of echoes upon the people of Yak T'el. With little choice but to accept, you steel yourself for another journey down the Walk of Echoes."
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1058,"Sareel Ja remains determined to fashion a figure he believes worthy of ruling Tural. Confident he has found a champion that proves your match, he has extended you an invitation to return to Jeuno. There, you come face-to-face with none other than Kam'lanaut─Archduke of Jeuno, and one of the last survivors of an ancient race known as the Zilart. Kam'lanaut soon departs for the battlefield, eager to meet you in combat. Refuse Sareel Ja's hospitality, and he has promised to unleash a horde of echoes upon the people of Yak T'el. With little choice but to accept, you steel yourself for another journey down the Walk of Echoes."
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1059,
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1060,
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1061,"By entrusting their memories of departed loved ones to the cloud, Alexandrians have long escaped the grief of separation. Being thus forced to confront the realities of mortal existence, what then filled their hearts was a dark and unreasoning terror. Harnessing this heightened fear of death for his own ends, a genius of an age gone by now channels the people's desperate prayers for succor into a new primal incarnation. It falls to the Warrior of Light to stand unflinching in the face of fear-made-manifest, and claim victory over this inexorable entity."
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@@ -1524,7 +1524,7 @@ And so it is you are thrust into the role of bodyguard for Y'nazqha, who becomes
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1091,
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1092,
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1093,
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1094,
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1094,"You find the wandering minstrel ruminating on the curious tale of a phantasmal harlequin. A vile and terrible fiend by any measure, yet the entertainer believes the two of them share at least one artistic quality─a flair for creative flourishes. With every telling of their stories, every rendition of their songs, there is new meaning to be found. Thus are no two performances ever the same. The minstrel's melody soon transports you to a battlefield in your mind's eye, but what creative liberties will you contribute to his masterpiece?"
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1095,
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1096,
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1097,
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