mirror of
https://github.com/xivapi/ffxiv-datamining.git
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7.0
This commit is contained in:
+280
-72
@@ -772,82 +772,82 @@ Unavailable when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Waste
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 200%
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||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50%
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||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100%",239,246,1536,8,9,67,0,False,0,5,100235,100236,100237,100238,100239,100240,100241,100242
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100%",239,246,1536,-1,0,1,0,False,0,0,100235,100236,100237,100238,100239,100240,100241,100242
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100236,"Focused Synthesis","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
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||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 200%
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||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100%",239,246,1585,9,10,67,0,False,0,5,100235,100236,100237,100238,100239,100240,100241,100242
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100%",239,246,1585,-1,0,1,0,False,0,0,100235,100236,100237,100238,100239,100240,100241,100242
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100237,"Focused Synthesis","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
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||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 200%
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||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100%",239,246,1636,10,11,67,0,False,0,5,100235,100236,100237,100238,100239,100240,100241,100242
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100%",239,246,1636,-1,0,1,0,False,0,0,100235,100236,100237,100238,100239,100240,100241,100242
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100238,"Focused Synthesis","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
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||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 200%
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||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100%",239,246,1687,11,12,67,0,False,0,5,100235,100236,100237,100238,100239,100240,100241,100242
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100%",239,246,1687,-1,0,1,0,False,0,0,100235,100236,100237,100238,100239,100240,100241,100242
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||||
100239,"Focused Synthesis","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
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||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 200%
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||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100%",239,246,1735,12,13,67,0,False,0,5,100235,100236,100237,100238,100239,100240,100241,100242
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100%",239,246,1735,-1,0,1,0,False,0,0,100235,100236,100237,100238,100239,100240,100241,100242
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100240,"Focused Synthesis","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
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||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 200%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100%",239,246,1785,13,14,67,0,False,0,5,100235,100236,100237,100238,100239,100240,100241,100242
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100%",239,246,1785,-1,0,1,0,False,0,0,100235,100236,100237,100238,100239,100240,100241,100242
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||||
100241,"Focused Synthesis","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 200%
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||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100%",239,246,1836,14,15,67,0,False,0,5,100235,100236,100237,100238,100239,100240,100241,100242
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100%",239,246,1836,-1,0,1,0,False,0,0,100235,100236,100237,100238,100239,100240,100241,100242
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||||
100242,"Focused Synthesis","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
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||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 200%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100%",239,246,1887,15,16,67,0,False,0,5,100235,100236,100237,100238,100239,100240,100241,100242
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100%",239,246,1887,-1,0,1,0,False,0,0,100235,100236,100237,100238,100239,100240,100241,100242
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||||
100243,"Focused Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
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||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100%",239,246,1537,8,9,68,0,False,0,18,100243,100244,100245,100246,100247,100248,100249,100250
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100%",239,246,1537,-1,0,1,0,False,0,0,100243,100244,100245,100246,100247,100248,100249,100250
|
||||
100244,"Focused Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100%",239,246,1586,9,10,68,0,False,0,18,100243,100244,100245,100246,100247,100248,100249,100250
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100%",239,246,1586,-1,0,1,0,False,0,0,100243,100244,100245,100246,100247,100248,100249,100250
|
||||
100245,"Focused Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100%",239,246,1637,10,11,68,0,False,0,18,100243,100244,100245,100246,100247,100248,100249,100250
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100%",239,246,1637,-1,0,1,0,False,0,0,100243,100244,100245,100246,100247,100248,100249,100250
|
||||
100246,"Focused Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100%",239,246,1688,11,12,68,0,False,0,18,100243,100244,100245,100246,100247,100248,100249,100250
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100%",239,246,1688,-1,0,1,0,False,0,0,100243,100244,100245,100246,100247,100248,100249,100250
|
||||
100247,"Focused Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100%",239,246,1736,12,13,68,0,False,0,18,100243,100244,100245,100246,100247,100248,100249,100250
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100%",239,246,1736,-1,0,1,0,False,0,0,100243,100244,100245,100246,100247,100248,100249,100250
|
||||
100248,"Focused Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100%",239,246,1786,13,14,68,0,False,0,18,100243,100244,100245,100246,100247,100248,100249,100250
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100%",239,246,1786,-1,0,1,0,False,0,0,100243,100244,100245,100246,100247,100248,100249,100250
|
||||
100249,"Focused Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100%",239,246,1837,14,15,68,0,False,0,18,100243,100244,100245,100246,100247,100248,100249,100250
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100%",239,246,1837,-1,0,1,0,False,0,0,100243,100244,100245,100246,100247,100248,100249,100250
|
||||
100250,"Focused Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100%",239,246,1888,15,16,68,0,False,0,18,100243,100244,100245,100246,100247,100248,100249,100250
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases success rate to 100%",239,246,1888,-1,0,1,0,False,0,0,100243,100244,100245,100246,100247,100248,100249,100250
|
||||
100251,"Initial Preparations","May reduce CP consumption while status is active. When a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>specialist<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, canceling the status grants the use of a single <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action.
|
||||
Available only on the first step.",242,249,1965,-1,0,1,0,False,0,0,100251,100252,100253,100254,100255,100256,100257,100258
|
||||
100252,"Initial Preparations","May reduce CP consumption while status is active. When a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>specialist<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, canceling the status grants the use of a single <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action.
|
||||
@@ -1105,29 +1105,53 @@ Available only when material condition is <UIForeground>F201FA</UIForeground><UI
|
||||
|
||||
Available only when material condition is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Good<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excellent<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",239,246,1863,15,16,78,0,False,0,6,100315,100316,100317,100318,100319,100320,100321,100322
|
||||
100323,"Delicate Synthesis","Increases both <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",240,247,1503,8,9,76,0,False,0,32,100323,100324,100325,100326,100327,100328,100329,100330
|
||||
<If(Equal(PlayerParameter(68),8))><If(GreaterThanOrEqualTo(PlayerParameter(69),94))><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Synthesis Action Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>150%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Touch Action Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%<Else/><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Synthesis Action Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Touch Action Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%</If><Else/><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Synthesis Action Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Touch Action Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%</If>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%",240,247,1503,8,9,76,0,False,0,32,100323,100324,100325,100326,100327,100328,100329,100330
|
||||
100324,"Delicate Synthesis","Increases both <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",240,247,1553,9,10,76,0,False,0,32,100323,100324,100325,100326,100327,100328,100329,100330
|
||||
<If(Equal(PlayerParameter(68),9))><If(GreaterThanOrEqualTo(PlayerParameter(69),94))><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Synthesis Action Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>150%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Touch Action Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%<Else/><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Synthesis Action Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Touch Action Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%</If><Else/><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Synthesis Action Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Touch Action Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%</If>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%",240,247,1553,9,10,76,0,False,0,32,100323,100324,100325,100326,100327,100328,100329,100330
|
||||
100325,"Delicate Synthesis","Increases both <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",240,247,1603,10,11,76,0,False,0,32,100323,100324,100325,100326,100327,100328,100329,100330
|
||||
<If(Equal(PlayerParameter(68),10))><If(GreaterThanOrEqualTo(PlayerParameter(69),94))><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Synthesis Action Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>150%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Touch Action Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%<Else/><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Synthesis Action Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Touch Action Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%</If><Else/><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Synthesis Action Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Touch Action Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%</If>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%",240,247,1603,10,11,76,0,False,0,32,100323,100324,100325,100326,100327,100328,100329,100330
|
||||
100326,"Delicate Synthesis","Increases both <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",240,247,1653,11,12,76,0,False,0,32,100323,100324,100325,100326,100327,100328,100329,100330
|
||||
<If(Equal(PlayerParameter(68),11))><If(GreaterThanOrEqualTo(PlayerParameter(69),94))><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Synthesis Action Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>150%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Touch Action Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%<Else/><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Synthesis Action Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Touch Action Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%</If><Else/><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Synthesis Action Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Touch Action Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%</If>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%",240,247,1653,11,12,76,0,False,0,32,100323,100324,100325,100326,100327,100328,100329,100330
|
||||
100327,"Delicate Synthesis","Increases both <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",240,247,1703,12,13,76,0,False,0,32,100323,100324,100325,100326,100327,100328,100329,100330
|
||||
<If(Equal(PlayerParameter(68),12))><If(GreaterThanOrEqualTo(PlayerParameter(69),94))><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Synthesis Action Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>150%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Touch Action Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%<Else/><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Synthesis Action Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Touch Action Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%</If><Else/><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Synthesis Action Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Touch Action Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%</If>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%",240,247,1703,12,13,76,0,False,0,32,100323,100324,100325,100326,100327,100328,100329,100330
|
||||
100328,"Delicate Synthesis","Increases both <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",240,247,1753,13,14,76,0,False,0,32,100323,100324,100325,100326,100327,100328,100329,100330
|
||||
<If(Equal(PlayerParameter(68),13))><If(GreaterThanOrEqualTo(PlayerParameter(69),94))><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Synthesis Action Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>150%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Touch Action Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%<Else/><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Synthesis Action Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Touch Action Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%</If><Else/><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Synthesis Action Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Touch Action Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%</If>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%",240,247,1753,13,14,76,0,False,0,32,100323,100324,100325,100326,100327,100328,100329,100330
|
||||
100329,"Delicate Synthesis","Increases both <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",240,247,1803,14,15,76,0,False,0,32,100323,100324,100325,100326,100327,100328,100329,100330
|
||||
<If(Equal(PlayerParameter(68),14))><If(GreaterThanOrEqualTo(PlayerParameter(69),94))><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Synthesis Action Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>150%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Touch Action Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%<Else/><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Synthesis Action Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Touch Action Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%</If><Else/><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Synthesis Action Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Touch Action Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%</If>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%",240,247,1803,14,15,76,0,False,0,32,100323,100324,100325,100326,100327,100328,100329,100330
|
||||
100330,"Delicate Synthesis","Increases both <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",240,247,1853,15,16,76,0,False,0,32,100323,100324,100325,100326,100327,100328,100329,100330
|
||||
<If(Equal(PlayerParameter(68),15))><If(GreaterThanOrEqualTo(PlayerParameter(69),94))><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Synthesis Action Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>150%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Touch Action Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%<Else/><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Synthesis Action Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Touch Action Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%</If><Else/><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Synthesis Action Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Touch Action Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%</If>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%",240,247,1853,15,16,76,0,False,0,32,100323,100324,100325,100326,100327,100328,100329,100330
|
||||
100331,"Brand of the Elements","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%",239,246,1977,-1,0,1,0,False,0,0,100331,100332,100333,100334,100335,100336,100337,100338
|
||||
@@ -1192,30 +1216,38 @@ Requires at least one stack of <UIForeground>F201FA</UIForeground><UIGlow>F201FB
|
||||
100352,"","",0,0,0,0,0,0,0,False,0,0,0,0,0,0,0,0,0,0
|
||||
100353,"","",0,0,0,0,0,0,0,False,0,0,0,0,0,0,0,0,0,0
|
||||
100354,"","",0,0,0,0,0,0,0,False,0,0,0,0,0,0,0,0,0,0
|
||||
100355,"Hasty Touch","Increases quality and requires no CP.
|
||||
100355,"Hasty Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and requires no CP.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60%",241,248,1989,8,9,9,0,False,0,0,100355,100356,100357,100358,100359,100360,100361,100362
|
||||
100356,"Hasty Touch","Increases quality and requires no CP.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60%<If(Equal(PlayerParameter(68),8))><If(GreaterThanOrEqualTo(PlayerParameter(69),96))>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Expedience<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for 1 step<Else/></If><Else/></If>",241,248,1989,8,9,9,0,False,0,0,100355,100356,100357,100358,100359,100360,100361,100362
|
||||
100356,"Hasty Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and requires no CP.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60%",241,248,1989,9,10,9,0,False,0,0,100355,100356,100357,100358,100359,100360,100361,100362
|
||||
100357,"Hasty Touch","Increases quality and requires no CP.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60%<If(Equal(PlayerParameter(68),9))><If(GreaterThanOrEqualTo(PlayerParameter(69),96))>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Expedience<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for 1 step<Else/></If><Else/></If>",241,248,1989,9,10,9,0,False,0,0,100355,100356,100357,100358,100359,100360,100361,100362
|
||||
100357,"Hasty Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and requires no CP.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60%",241,248,1989,10,11,9,0,False,0,0,100355,100356,100357,100358,100359,100360,100361,100362
|
||||
100358,"Hasty Touch","Increases quality and requires no CP.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60%<If(Equal(PlayerParameter(68),10))><If(GreaterThanOrEqualTo(PlayerParameter(69),96))>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Expedience<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for 1 step<Else/></If><Else/></If>",241,248,1989,10,11,9,0,False,0,0,100355,100356,100357,100358,100359,100360,100361,100362
|
||||
100358,"Hasty Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and requires no CP.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60%",241,248,1989,11,12,9,0,False,0,0,100355,100356,100357,100358,100359,100360,100361,100362
|
||||
100359,"Hasty Touch","Increases quality and requires no CP.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60%<If(Equal(PlayerParameter(68),11))><If(GreaterThanOrEqualTo(PlayerParameter(69),96))>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Expedience<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for 1 step<Else/></If><Else/></If>",241,248,1989,11,12,9,0,False,0,0,100355,100356,100357,100358,100359,100360,100361,100362
|
||||
100359,"Hasty Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and requires no CP.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60%",241,248,1989,12,13,9,0,False,0,0,100355,100356,100357,100358,100359,100360,100361,100362
|
||||
100360,"Hasty Touch","Increases quality and requires no CP.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60%<If(Equal(PlayerParameter(68),12))><If(GreaterThanOrEqualTo(PlayerParameter(69),96))>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Expedience<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for 1 step<Else/></If><Else/></If>",241,248,1989,12,13,9,0,False,0,0,100355,100356,100357,100358,100359,100360,100361,100362
|
||||
100360,"Hasty Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and requires no CP.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60%",241,248,1989,13,14,9,0,False,0,0,100355,100356,100357,100358,100359,100360,100361,100362
|
||||
100361,"Hasty Touch","Increases quality and requires no CP.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60%<If(Equal(PlayerParameter(68),13))><If(GreaterThanOrEqualTo(PlayerParameter(69),96))>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Expedience<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for 1 step<Else/></If><Else/></If>",241,248,1989,13,14,9,0,False,0,0,100355,100356,100357,100358,100359,100360,100361,100362
|
||||
100361,"Hasty Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and requires no CP.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60%",241,248,1989,14,15,9,0,False,0,0,100355,100356,100357,100358,100359,100360,100361,100362
|
||||
100362,"Hasty Touch","Increases quality and requires no CP.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60%<If(Equal(PlayerParameter(68),14))><If(GreaterThanOrEqualTo(PlayerParameter(69),96))>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Expedience<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for 1 step<Else/></If><Else/></If>",241,248,1989,14,15,9,0,False,0,0,100355,100356,100357,100358,100359,100360,100361,100362
|
||||
100362,"Hasty Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and requires no CP.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60%",241,248,1989,15,16,9,0,False,0,0,100355,100356,100357,100358,100359,100360,100361,100362
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60%<If(Equal(PlayerParameter(68),15))><If(GreaterThanOrEqualTo(PlayerParameter(69),96))>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Expedience<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for 1 step<Else/></If><Else/></If>",241,248,1989,15,16,9,0,False,0,0,100355,100356,100357,100358,100359,100360,100361,100362
|
||||
100363,"Rapid Synthesis","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>progress<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),8))><If(GreaterThanOrEqualTo(PlayerParameter(69),63))>500<Else/>250</If><Else/>250</If>%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50%",241,248,1988,8,9,9,0,False,0,0,100363,100364,100365,100366,100367,100368,100369,100370
|
||||
@@ -1321,49 +1353,49 @@ Additional effect is active for five steps.",239,246,1994,14,15,54,0,False,0,6,1
|
||||
Available only on the first step.
|
||||
Additional effect is active for five steps.",239,246,1994,15,16,54,0,False,0,6,100379,100380,100381,100382,100383,100384,100385,100386
|
||||
100387,"Reflect","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 300%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 10)
|
||||
|
||||
Available only on the first step. ",239,246,1982,8,9,69,0,False,0,6,100387,100388,100389,100390,100391,100392,100393,100394
|
||||
100388,"Reflect","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 300%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 10)
|
||||
|
||||
Available only on the first step. ",239,246,1982,9,10,69,0,False,0,6,100387,100388,100389,100390,100391,100392,100393,100394
|
||||
100389,"Reflect","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 300%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 10)
|
||||
|
||||
Available only on the first step. ",239,246,1982,10,11,69,0,False,0,6,100387,100388,100389,100390,100391,100392,100393,100394
|
||||
100390,"Reflect","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 300%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 10)
|
||||
|
||||
Available only on the first step. ",239,246,1982,11,12,69,0,False,0,6,100387,100388,100389,100390,100391,100392,100393,100394
|
||||
100391,"Reflect","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 300%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 10)
|
||||
|
||||
Available only on the first step. ",239,246,1982,12,13,69,0,False,0,6,100387,100388,100389,100390,100391,100392,100393,100394
|
||||
100392,"Reflect","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 300%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 10)
|
||||
|
||||
Available only on the first step. ",239,246,1982,13,14,69,0,False,0,6,100387,100388,100389,100390,100391,100392,100393,100394
|
||||
100393,"Reflect","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 300%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 10)
|
||||
|
||||
Available only on the first step. ",239,246,1982,14,15,69,0,False,0,6,100387,100388,100389,100390,100391,100392,100393,100394
|
||||
100394,"Reflect","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 300%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 10)
|
||||
|
||||
@@ -1459,43 +1491,43 @@ This action does not increase step count.",4655,4656,1984,15,16,55,67632,True,0,
|
||||
100411,"Advanced Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>150%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Standard Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>CP cost reduced to 18",239,246,1519,8,9,84,0,False,0,46,100411,100412,100413,100414,100415,100416,100417,100418
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Standard Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>CP cost reduced to 18",239,246,1519,8,9,68,0,False,0,46,100411,100412,100413,100414,100415,100416,100417,100418
|
||||
100412,"Advanced Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>150%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Standard Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>CP cost reduced to 18",239,246,1569,9,10,84,0,False,0,46,100411,100412,100413,100414,100415,100416,100417,100418
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Standard Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>CP cost reduced to 18",239,246,1569,9,10,68,0,False,0,46,100411,100412,100413,100414,100415,100416,100417,100418
|
||||
100413,"Advanced Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>150%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Standard Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>CP cost reduced to 18",239,246,1620,10,11,84,0,False,0,46,100411,100412,100413,100414,100415,100416,100417,100418
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Standard Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>CP cost reduced to 18",239,246,1620,10,11,68,0,False,0,46,100411,100412,100413,100414,100415,100416,100417,100418
|
||||
100414,"Advanced Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>150%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Standard Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>CP cost reduced to 18",239,246,1669,11,12,84,0,False,0,46,100411,100412,100413,100414,100415,100416,100417,100418
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Standard Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>CP cost reduced to 18",239,246,1669,11,12,68,0,False,0,46,100411,100412,100413,100414,100415,100416,100417,100418
|
||||
100415,"Advanced Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>150%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Standard Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>CP cost reduced to 18",239,246,1719,12,13,84,0,False,0,46,100411,100412,100413,100414,100415,100416,100417,100418
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Standard Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>CP cost reduced to 18",239,246,1719,12,13,68,0,False,0,46,100411,100412,100413,100414,100415,100416,100417,100418
|
||||
100416,"Advanced Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>150%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Standard Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>CP cost reduced to 18",239,246,1769,13,14,84,0,False,0,46,100411,100412,100413,100414,100415,100416,100417,100418
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Standard Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>CP cost reduced to 18",239,246,1769,13,14,68,0,False,0,46,100411,100412,100413,100414,100415,100416,100417,100418
|
||||
100417,"Advanced Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>150%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Standard Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>CP cost reduced to 18",239,246,1820,14,15,84,0,False,0,46,100411,100412,100413,100414,100415,100416,100417,100418
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Standard Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>CP cost reduced to 18",239,246,1820,14,15,68,0,False,0,46,100411,100412,100413,100414,100415,100416,100417,100418
|
||||
100418,"Advanced Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>150%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Standard Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>CP cost reduced to 18",239,246,1869,15,16,84,0,False,0,46,100411,100412,100413,100414,100415,100416,100417,100418
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Standard Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Observe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>CP cost reduced to 18",239,246,1869,15,16,68,0,False,0,46,100411,100412,100413,100414,100415,100416,100417,100418
|
||||
100419,"Heart and Soul","<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
|
||||
Allows the execution of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Precise Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Intensive Synthesis<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Tricks of the Trade<UIGlow>01</UIGlow><UIForeground>01</UIForeground> regardless of material condition.
|
||||
@@ -1640,3 +1672,179 @@ Available only when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>In
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%
|
||||
|
||||
Available only when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack size is 10.",11619,11620,1997,15,16,90,0,False,0,32,100435,100436,100437,100438,100439,100440,100441,100442
|
||||
100443,"Refined Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Basic Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 10)",240,247,1522,8,9,92,0,False,0,24,100443,100444,100445,100446,100447,100448,100449,100450
|
||||
100444,"Refined Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Basic Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 10)",240,247,1572,9,10,92,0,False,0,24,100443,100444,100445,100446,100447,100448,100449,100450
|
||||
100445,"Refined Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Basic Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 10)",240,247,1623,10,11,92,0,False,0,24,100443,100444,100445,100446,100447,100448,100449,100450
|
||||
100446,"Refined Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Basic Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 10)",240,247,1674,11,12,92,0,False,0,24,100443,100444,100445,100446,100447,100448,100449,100450
|
||||
100447,"Refined Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Basic Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 10)",240,247,1722,12,13,92,0,False,0,24,100443,100444,100445,100446,100447,100448,100449,100450
|
||||
100448,"Refined Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Basic Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 10)",240,247,1772,13,14,92,0,False,0,24,100443,100444,100445,100446,100447,100448,100449,100450
|
||||
100449,"Refined Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Basic Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 10)",240,247,1823,14,15,92,0,False,0,24,100443,100444,100445,100446,100447,100448,100449,100450
|
||||
100450,"Refined Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Basic Touch<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stack by one (up to 10)",240,247,1873,15,16,92,0,False,0,24,100443,100444,100445,100446,100447,100448,100449,100450
|
||||
100451,"Daring Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and requires no CP.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60%
|
||||
Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Expedience<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
|
||||
※This action cannot be assigned to a hotbar.",241,248,1998,0,9,96,0,False,0,0,100451,100452,100453,100454,100455,100456,100457,100458
|
||||
100452,"Daring Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and requires no CP.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60%
|
||||
Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Expedience<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
|
||||
※This action cannot be assigned to a hotbar.",241,248,1998,0,10,96,0,False,0,0,100451,100452,100453,100454,100455,100456,100457,100458
|
||||
100453,"Daring Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and requires no CP.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60%
|
||||
Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Expedience<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
|
||||
※This action cannot be assigned to a hotbar.",241,248,1998,0,11,96,0,False,0,0,100451,100452,100453,100454,100455,100456,100457,100458
|
||||
100454,"Daring Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and requires no CP.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60%
|
||||
Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Expedience<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
|
||||
※This action cannot be assigned to a hotbar.",241,248,1998,0,12,96,0,False,0,0,100451,100452,100453,100454,100455,100456,100457,100458
|
||||
100455,"Daring Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and requires no CP.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60%
|
||||
Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Expedience<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
|
||||
※This action cannot be assigned to a hotbar.",241,248,1998,0,13,96,0,False,0,0,100451,100452,100453,100454,100455,100456,100457,100458
|
||||
100456,"Daring Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and requires no CP.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60%
|
||||
Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Expedience<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
|
||||
※This action cannot be assigned to a hotbar.",241,248,1998,0,14,96,0,False,0,0,100451,100452,100453,100454,100455,100456,100457,100458
|
||||
100457,"Daring Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and requires no CP.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60%
|
||||
Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Expedience<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
|
||||
※This action cannot be assigned to a hotbar.",241,248,1998,0,15,96,0,False,0,0,100451,100452,100453,100454,100455,100456,100457,100458
|
||||
100458,"Daring Touch","Increases <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and requires no CP.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Efficiency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 150%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Success Rate:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 60%
|
||||
Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Expedience<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
|
||||
※This action cannot be assigned to a hotbar.",241,248,1998,0,16,96,0,False,0,0,100451,100452,100453,100454,100455,100456,100457,100458
|
||||
100459,"Quick Innovation","<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
|
||||
Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Innovation<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for 1 turn.
|
||||
Cannot be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Innovation<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
|
||||
A crafter's delineation is used upon execution.
|
||||
Can only be used once per synthesis.
|
||||
This action does not increase step count.",4655,4656,1999,8,9,96,67632,True,2189,0,100459,100460,100461,100462,100463,100464,100465,100466
|
||||
100460,"Quick Innovation","<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
|
||||
Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Innovation<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for 1 turn.
|
||||
Cannot be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Innovation<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
|
||||
A crafter's delineation is used upon execution.
|
||||
Can only be used once per synthesis.
|
||||
This action does not increase step count.",4655,4656,1999,9,10,96,67632,True,2189,0,100459,100460,100461,100462,100463,100464,100465,100466
|
||||
100461,"Quick Innovation","<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
|
||||
Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Innovation<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for 1 turn.
|
||||
Cannot be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Innovation<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
|
||||
A crafter's delineation is used upon execution.
|
||||
Can only be used once per synthesis.
|
||||
This action does not increase step count.",4655,4656,1999,10,11,96,67632,True,2189,0,100459,100460,100461,100462,100463,100464,100465,100466
|
||||
100462,"Quick Innovation","<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
|
||||
Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Innovation<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for 1 turn.
|
||||
Cannot be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Innovation<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
|
||||
A crafter's delineation is used upon execution.
|
||||
Can only be used once per synthesis.
|
||||
This action does not increase step count.",4655,4656,1999,11,12,96,67632,True,2189,0,100459,100460,100461,100462,100463,100464,100465,100466
|
||||
100463,"Quick Innovation","<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
|
||||
Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Innovation<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for 1 turn.
|
||||
Cannot be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Innovation<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
|
||||
A crafter's delineation is used upon execution.
|
||||
Can only be used once per synthesis.
|
||||
This action does not increase step count.",4655,4656,1999,12,13,96,67632,True,2189,0,100459,100460,100461,100462,100463,100464,100465,100466
|
||||
100464,"Quick Innovation","<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
|
||||
Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Innovation<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for 1 turn.
|
||||
Cannot be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Innovation<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
|
||||
A crafter's delineation is used upon execution.
|
||||
Can only be used once per synthesis.
|
||||
This action does not increase step count.",4655,4656,1999,13,14,96,67632,True,2189,0,100459,100460,100461,100462,100463,100464,100465,100466
|
||||
100465,"Quick Innovation","<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
|
||||
Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Innovation<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for 1 turn.
|
||||
Cannot be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Innovation<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
|
||||
A crafter's delineation is used upon execution.
|
||||
Can only be used once per synthesis.
|
||||
This action does not increase step count.",4655,4656,1999,14,15,96,67632,True,2189,0,100459,100460,100461,100462,100463,100464,100465,100466
|
||||
100466,"Quick Innovation","<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Specialist Action<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
|
||||
Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Innovation<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for 1 turn.
|
||||
Cannot be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Innovation<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
|
||||
A crafter's delineation is used upon execution.
|
||||
Can only be used once per synthesis.
|
||||
This action does not increase step count.",4655,4656,1999,15,16,96,67632,True,2189,0,100459,100460,100461,100462,100463,100464,100465,100466
|
||||
100467,"Immaculate Mend","Restores all item <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",242,249,1950,8,9,98,0,False,0,112,100467,100468,100469,100470,100471,100472,100473,100474
|
||||
100468,"Immaculate Mend","Restores all item <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",242,249,1950,9,10,98,0,False,0,112,100467,100468,100469,100470,100471,100472,100473,100474
|
||||
100469,"Immaculate Mend","Restores all item <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",242,249,1950,10,11,98,0,False,0,112,100467,100468,100469,100470,100471,100472,100473,100474
|
||||
100470,"Immaculate Mend","Restores all item <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",242,249,1950,11,12,98,0,False,0,112,100467,100468,100469,100470,100471,100472,100473,100474
|
||||
100471,"Immaculate Mend","Restores all item <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",242,249,1950,12,13,98,0,False,0,112,100467,100468,100469,100470,100471,100472,100473,100474
|
||||
100472,"Immaculate Mend","Restores all item <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",242,249,1950,13,14,98,0,False,0,112,100467,100468,100469,100470,100471,100472,100473,100474
|
||||
100473,"Immaculate Mend","Restores all item <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",242,249,1950,14,15,98,0,False,0,112,100467,100468,100469,100470,100471,100472,100473,100474
|
||||
100474,"Immaculate Mend","Restores all item <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.",242,249,1950,15,16,98,0,False,0,112,100467,100468,100469,100470,100471,100472,100473,100474
|
||||
100475,"Trained Perfection","Reduces <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> loss of next action to 0.
|
||||
Can only be used once per synthesis.",242,249,1926,8,9,100,0,False,0,0,100475,100476,100477,100478,100479,100480,100481,100482
|
||||
100476,"Trained Perfection","Reduces <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> loss of next action to 0.
|
||||
Can only be used once per synthesis.",242,249,1926,9,10,100,0,False,0,0,100475,100476,100477,100478,100479,100480,100481,100482
|
||||
100477,"Trained Perfection","Reduces <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> loss of next action to 0.
|
||||
Can only be used once per synthesis.",242,249,1926,10,11,100,0,False,0,0,100475,100476,100477,100478,100479,100480,100481,100482
|
||||
100478,"Trained Perfection","Reduces <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> loss of next action to 0.
|
||||
Can only be used once per synthesis.",242,249,1926,11,12,100,0,False,0,0,100475,100476,100477,100478,100479,100480,100481,100482
|
||||
100479,"Trained Perfection","Reduces <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> loss of next action to 0.
|
||||
Can only be used once per synthesis.",242,249,1926,12,13,100,0,False,0,0,100475,100476,100477,100478,100479,100480,100481,100482
|
||||
100480,"Trained Perfection","Reduces <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> loss of next action to 0.
|
||||
Can only be used once per synthesis.",242,249,1926,13,14,100,0,False,0,0,100475,100476,100477,100478,100479,100480,100481,100482
|
||||
100481,"Trained Perfection","Reduces <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> loss of next action to 0.
|
||||
Can only be used once per synthesis.",242,249,1926,14,15,100,0,False,0,0,100475,100476,100477,100478,100479,100480,100481,100482
|
||||
100482,"Trained Perfection","Reduces <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>durability<UIGlow>01</UIGlow><UIForeground>01</UIForeground> loss of next action to 0.
|
||||
Can only be used once per synthesis.",242,249,1926,15,16,100,0,False,0,0,100475,100476,100477,100478,100479,100480,100481,100482
|
||||
|
||||
|
Reference in New Issue
Block a user