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xiashtra
2024-06-26 17:46:47 -04:00
parent ad318bf56f
commit 1b6d74360f
1320 changed files with 399064 additions and 280408 deletions
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@@ -37,23 +37,24 @@ Using certain actions will increase the <UIForeground>F201F4</UIForeground><UIGl
28,"Faerie Gauge"
29,"Using the action <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Summon Seraph<UIGlow>01</UIGlow><UIForeground>01</UIForeground> replaces Eos with Seraph. The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Faerie Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will indicate how much time remains before she must return."
30,"Arcana Gauge"
31,"The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Arcana Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> allows astrologians to keep track of which card (arcanum) is currently drawn. An arcanum is drawn by using the action <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Draw<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and is placed in the middle of the gauge. Using the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Play<UIGlow>01</UIGlow><UIForeground>01</UIForeground> command executes the arcanum's corresponding action."
31,"Using the actions <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Astral Draw<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Umbral Draw<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will replace <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Play I<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Play II<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Play III<UIGlow>01</UIGlow><UIForeground>01</UIForeground> with their respective arcanum, which will be represented in the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Arcana Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
32,"Divination and Arcana Gauges"
33,"Depending on the arcanum used, you will be granted a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Lunar<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Solar<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Celestial<UIGlow>01</UIGlow><UIForeground>01</UIForeground> astrosign. After three astrosigns have been read from your deck, they can be consumed to use <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Astrodyne<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, whose effects are influenced by the different astrosigns in play."
34,"Lightning Gauge"
35,"The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Lightning Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> indicates a monk's current amount of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Greased Lightning<UIGlow>01</UIGlow><UIForeground>01</UIForeground> as well as the time remaining before the effect fades. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Greased Lightning<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is accumulated by executing certain weaponskills, improving attack speed and damage dealt.
As a monk or pugilist increases in level, the amount of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Greased Lightning<UIGlow>01</UIGlow><UIForeground>01</UIForeground> that can be stored at one time will increase to a maximum of 4 units."
36,"Chakra Gauge"
37,"The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Chakra Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> indicates the number of chakra a monk currently has opened. Chakra are opened using the action <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Meditation<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or by using certain weaponskills. Opening 5 allows for the execution of the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Steel Peak<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Howling Fist<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 40)."
33,"Using the action <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Astral Draw<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will replace <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Minor Arcana<UIGlow>01</UIGlow><UIForeground>01</UIForeground> with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Lord of Crowns<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, while <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Umbral Draw<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will replace it with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Lady of Crowns<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
34,"Chakra Gauge"
35,"The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Chakra Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> indicates the number of chakra a monk currently has opened. Chakra are opened using actions such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Steeled Meditation<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or by using certain weaponskills. Opening five allows for the execution of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Steel Peak<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Howling Fist<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 40)."
36,"Beast Chakra Gauge"
37,"Executing certain weaponskills will open <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Beast Chakra<UIGlow>01</UIGlow><UIForeground>01</UIForeground>─<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Opo-opo Chakra<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Coeurl Chakra<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Raptor Chakra<UIGlow>01</UIGlow><UIForeground>01</UIForeground>─in accordance with the form normally required to execute them. After opening three, you will be able to execute one of several powerful actions. Three distinct <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Beast Chakra<UIGlow>01</UIGlow><UIForeground>01</UIForeground> allow the execution of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Flint Strike<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, three of the same allow the execution of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Elixir Field<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and two distinct chakra with a third repeating one allow the execution of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Celestial Revolution<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
It is also possible to open the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Lunar Nadi<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Solar Nadi<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by executing <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Elixir Field<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Flint Strike<UIGlow>01</UIGlow><UIForeground>01</UIForeground> respectively. Opening three <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Beast Chakra<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and both nadi allows the execution of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Tornado Kick<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
38,"Lightning Gauge"
39,"The action <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Anatman<UIGlow>01</UIGlow><UIForeground>01</UIForeground> temporarily freezes the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Greased Lightning<UIGlow>01</UIGlow><UIForeground>01</UIForeground> timer. While it is frozen, the timer will flash and the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Lightning Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will continue to increase, one unit at a time."
39,"The action <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Brotherhood<UIGlow>01</UIGlow><UIForeground>01</UIForeground> grants the effect <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Meditative Brotherhood<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to you and nearby party members, increasing the frequency with which you open chakra. Moreover, you can open up to ten chakra so long as you are under this effect."
40,"Dragon Gauge"
41,"The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Dragon Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> indicates the strength of the first brood's gaze. Their gaze can be strengthened by executing <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Mirage Dive<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, up to a maximum of 2 units. When under the brood's full gaze, you can execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Geirskogul<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Life of the Dragon<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. So long as this effect remains active, you can execute powerful actions such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Nastrond<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Stardiver<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 80)."
41,"This timer indicates the duration of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Blood of the Dragon<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which increases damage dealt. Using <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Geirskogul<UIGlow>01</UIGlow><UIForeground>01</UIForeground> grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Blood of the Dragon<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
42,"Dragon Gauge"
43,"Upon learning the trait <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Lance Mastery IV<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, the actions <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Raiden Thrust<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Draconian Fury<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can be executed to sharpen the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Firstminds' Focus<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, up to a maximum of 2 units. Once their focus is fully sharpened, you can execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Wyrmwind Thrust<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
44,""
45,"Huton Gauge"
46,"The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Huton Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> indicates time remaining until the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Huton<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect fades."
45,"Kazematoi"
46,"Using the action <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Armor Crush<UIGlow>01</UIGlow><UIForeground>01</UIForeground> as part of a combo grants stacks of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Kazematoi<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, represented by this gauge. Up to five stacks can be stored, and are used to increase the potency of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Aeolian Edge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
47,"Ninki Gauge"
48,"The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ninki Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> displays the current amount of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Ninki<UIGlow>01</UIGlow><UIForeground>01</UIForeground> a ninja has accumulated. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Ninki<UIGlow>01</UIGlow><UIForeground>01</UIForeground> slowly builds inside a ninja's body when certain weaponskills are performed and can be used to execute special ninjutsu such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Hellfrog Medium<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Bhavacakra<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 68)."
49,"Sen Gauge"
@@ -75,7 +76,7 @@ If the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Repertoire<UIGl
62,"Heat Gauge and Battery Gauge"
63,"The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Battery Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> accumulates when certain actions are performed and allows the placement of a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Rook Autoturret<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which will attack your target. It also allows the deployment of an <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Automaton Queen<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 80) to fight alongside you."
64,"Elemental Gauge"
65,"The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Elemental Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> indicates whether you are under the influence of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (after casting a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> spell) or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Ice<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (after casting a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Blizzard<UIGlow>01</UIGlow><UIForeground>01</UIForeground> spell). While under the influence of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, all <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> spells will have increased potency, but require more MP to cast. While under the influence of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Ice<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, all <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ice<UIGlow>01</UIGlow><UIForeground>01</UIForeground> spells will have reduced cost, and you will have significantly increased MP recovery. Furthermore, when maintaining stacks of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Ice<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, a spell of the opposite element can be cast at no cost."
65,"The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Elemental Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> indicates whether you are under the influence of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (after casting a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> spell) or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Ice<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (after casting a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Blizzard<UIGlow>01</UIGlow><UIForeground>01</UIForeground> spell). While under the influence of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, all <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> spells will have increased potency, but require more MP to cast. While under the influence of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Ice<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, all <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Blizzard<UIGlow>01</UIGlow><UIForeground>01</UIForeground> spells will have no cost, and will recover MP upon striking a target. Furthermore, when maintaining stacks of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Ice<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, a spell of the opposite element can be cast at no cost but will deal reduced damage."
66,"Coming under the influence of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Ice<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will grant <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Enochian<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and set the lower-right corner of the gauge aglow, indicating its effect is active. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Enochian<UIGlow>01</UIGlow><UIForeground>01</UIForeground> increases the potency of magic attacks, as well as unlocks powerful spells such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Blizzard IV<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Enochian<UIGlow>01</UIGlow><UIForeground>01</UIForeground> fades when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Ice<UIGlow>01</UIGlow><UIForeground>01</UIForeground> expires."
67,"Casting <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Freeze<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Blizzard IV<UIGlow>01</UIGlow><UIForeground>01</UIForeground> grants 3 <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Hearts<UIGlow>01</UIGlow><UIForeground>01</UIForeground> which are represented by the arrows in the gauge's lower-left corner. An <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Heart<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is consumed each time a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> spell is cast, nullifying the MP cost increase applied by the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> status."
68,"The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Enochian<UIGlow>01</UIGlow><UIForeground>01</UIForeground> bar will fill every 30 seconds the status is maintained. When the crystal at the bottom of the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Elemental Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> glows pink, you will be under effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Polyglot<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which allows the spells <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Foul<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Xenoglossy<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 80) to be cast, consuming a crystal."
@@ -85,7 +86,7 @@ If the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Repertoire<UIGl
72,"Trance Gauge"
73,"The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Trance Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> indicates the time remaining for the effects of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Aethercharge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Executing this action also grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Ruby Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Topaz Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Emerald Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which are used to summon <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Ifrit-Egi<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Topaz Carbuncle<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Emerald Carbuncle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> respectively."
74,"Each summon, when called forth, will tap into its respective <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, granting you stacks of an elemental attunement, indicated on the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Trance Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. These elemental attunements will augment <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Gemshine<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Precious Brilliance<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 26)."
75,"Upon learning the trait <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Aethercharge Mastery<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Trance Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will indicate the remaining time for the effects of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Dreadwyrm Trance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. While under its effects, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ruin III<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is upgraded to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Astral Impulse<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Outburst<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is upgraded to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Astral Flare<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Dreadwyrm Trance<UIGlow>01</UIGlow><UIForeground>01</UIForeground> also grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Ruby Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Topaz Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Emerald Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
75,"Upon learning the trait <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Aethercharge Mastery<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Trance Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will indicate the remaining time for the effects of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Dreadwyrm Trance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. While under its effects, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ruin III<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is upgraded to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Astral Impulse<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Outburst<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is upgraded to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Astral Flare<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Dreadwyrm Trance<UIGlow>01</UIGlow><UIForeground>01</UIForeground> also grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Ruby Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Topaz Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Emerald Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
76,"Each summon, when called forth, will tap into its respective <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, granting you stacks of an elemental attunement, indicated on the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Trance Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. These elemental attunements will augment <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Gemshine<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Precious Brilliance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
77,"Dreadwyrm Aether"
78,"Step Gauge"
@@ -104,8 +105,8 @@ If the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Repertoire<UIGl
91,"Powder Gauge"
92,"Performing a combo ending in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Solid Barrel<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Demon Slaughter<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 40) adds cartridges to the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Powder Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which are expended by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Burst Strike<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Gnashing Fang<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 60)."
93,"Upon learning the trait <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Enhanced Dreadwyrm Trance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, it is possible to summon <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Demi-Bahamut<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to fight at your side. Summoning <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Demi-Bahamut<UIGlow>01</UIGlow><UIForeground>01</UIForeground> also grants you <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Ruby Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Topaz Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Emerald Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Trance Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will indicate <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Demi-Bahamut<UIGlow>01</UIGlow><UIForeground>01</UIForeground>'s time remaining on the battlefield, during which <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ruin III<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will be upgraded to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Astral Impulse<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Outburst<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Astral Flare<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Astral Flow<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Deathflare<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
94,"Upon learning the action <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Meditate<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Meditation Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will be displayed, indicating the number of stacks of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Meditation<UIGlow>01</UIGlow><UIForeground>01</UIForeground> you have accumulated while in combat. Stacks are acquired by executing <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Iaijutsu<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Meditate<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ogi Namikiri<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 90), and are expended after executing <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Shoha<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
95,"The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Chakra Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> indicates the number of chakra currently open. Opening 5 allows for the execution of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Steel Peak<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
94,"Upon learning the action <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Shoha<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Meditation Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will be displayed, indicating the number of stacks of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Meditation<UIGlow>01</UIGlow><UIForeground>01</UIForeground> you have accumulated while in combat. Stacks are acquired by executing <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Iaijutsu<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Meditate<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ogi Namikiri<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 90), and are expended after executing <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Shoha<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
95,"The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Chakra Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> indicates the number of chakra currently open. Opening five allows for the execution of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Steel Peak<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
96,"Master's Gauge"
97,"While under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Perfect Balance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, executing certain weaponskills will open <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Beast Chakra<UIGlow>01</UIGlow><UIForeground>01</UIForeground>─<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Opo-opo Chakra<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Coeurl Chakra<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Raptor Chakra<UIGlow>01</UIGlow><UIForeground>01</UIForeground>─in accordance with the form normally required to execute them. Opening three of the same <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Beast Chakra<UIGlow>01</UIGlow><UIForeground>01</UIForeground> allows the execution of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Elixir Field<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, while three distinct chakra allow the execution of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Flint Strike<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. It is also possible to open the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Lunar Nadi<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Solar Nadi<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by executing <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Elixir Field<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Flint Strike<UIGlow>01</UIGlow><UIForeground>01</UIForeground> respectively. Opening three <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Beast Chakra<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and both nadi allows the execution of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Tornado Kick<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
98,"Master's Gauge and Nadi"
@@ -117,18 +118,18 @@ If the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Repertoire<UIGl
102,"The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Trance Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> indicates the time remaining for the effects of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Aethercharge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Executing this action also grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Ruby Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which is used to summon <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Ruby Carbuncle<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Upon reaching level 15, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Aethercharge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will also grant <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Topaz Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for the summoning of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Topaz Carbuncle<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and at level 22 <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Emerald Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for the summoning of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Emerald Carbuncle<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
103,"Each summon, when called forth, will tap into its respective <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, granting you stacks of an elemental attunement, indicated on the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Trance Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. These elemental attunements will augment <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Gemshine<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Precious Brilliance<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 26)."
104,"Each summon, when called forth, will tap into its respective <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, granting you stacks of an elemental attunement, indicated on the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Trance Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. These elemental attunements will augment <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Gemshine<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Precious Brilliance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
105,"Upon learning the trait <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Enhanced Summon Bahamut<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, it is possible to summon Demi-Phoenix to fight at your side. Summoning Demi-Phoenix also grants you <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Ruby Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Topaz Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Emerald Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Trance Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will indicate Demi-Phoenix's time remaining on the battlefield, during which <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ruin III<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will be upgraded to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fountain of Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Tri-disaster<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Brand of Purgatory<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Astral Flow<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Rekindle<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
105,"Upon learning the trait <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Enhanced Summon Bahamut<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, it is possible to summon <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Demi-Phoenix<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to fight at your side. Summoning <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Demi-Phoenix<UIGlow>01</UIGlow><UIForeground>01</UIForeground> also grants you <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Ruby Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Topaz Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Emerald Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Trance Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will indicate <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Demi-Phoenix<UIGlow>01</UIGlow><UIForeground>01</UIForeground>'s time remaining on the battlefield, during which <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ruin III<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will be upgraded to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fountain of Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Tri-disaster<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Brand of Purgatory<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Astral Flow<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Rekindle<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
106,"Each summon, when called forth, will tap into its respective <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, granting you stacks of an elemental attunement, indicated on the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Trance Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. These elemental attunements will augment <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Gemshine<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Precious Brilliance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Upon learning the trait <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Elemental Mastery<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Astral Flow<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will also be enhanced by elemental attunement."
107,"Coda"
108,"Upon learning the trait <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Minstrel's Coda<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, singing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Mage's Ballad<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Army's Paeon<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Wanderer's Minuet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will grant a corresponding <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Coda<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. With at least one <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Coda<UIGlow>01</UIGlow><UIForeground>01</UIForeground> active, you can execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Radiant Finale<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
109,"While under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire III<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Ice III<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and 3 <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Hearts<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, swapping to the opposite element will allow you to execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Paradox<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
109,"While under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Ice III<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and 3 <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Hearts<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, swapping to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will allow you to execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Paradox<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
110,"Upon learning the trait <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Cartridge Charge II<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, a third <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Cartridge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can be stored in the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Powder Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Cartridges<UIGlow>01</UIGlow><UIForeground>01</UIForeground> are added to the gauge by using combo actions such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Solid Barrel<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Demon Slaughter<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 40). <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Cartridges<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can then be used to execute several actions such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Burst Strike<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Gnashing Fang<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 60)."
111,"The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Soul Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can be filled via the execution of certain weaponskills, or by defeating enemies afflicted with <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Death's Design<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. With sufficient souls stored in the gauge, you can execute actions such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Blood Stalk<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Grim Swathe<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 55), or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Gluttony<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 76)."
112,"The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Shroud Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> signifies the strength of your bond with your avatar. When the gauge is sufficiently filled, you can execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Enshroud<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to temporarily serve as host to your avatar."
113,"Once <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Enshrouded<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Death Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will display the time remaining to play host to your avatar, as well as your stacks of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Lemure Shroud<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which are consumed to use powerful attacks such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Void Reaping<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Communio<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 90)."
114,"Upon learning the trait <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Enhanced Shroud<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, consuming stacks of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Lemure Shroud<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will grant stacks of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Void Shroud<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in their place. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Void Shroud<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can then be consumed to execute actions such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Lemure's Slice<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Lemure's Scythe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
113,"The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Shroud Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can be filled via the execution of certain weaponskills. With sufficient energy stored in the gauge, you can execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Enshroud<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
114,"Stacks of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Lemure Shroud<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can be consumed to execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Void Reaping<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Communio<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 90)."
115,"Soul Gauge"
116,"Soul Gauge, Shroud Gauge, and Death Gauge"
116,"Death Gauge"
117,"Eukrasia"
118,"Addersgall Gauge"
119,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Eukrasia<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, when active, can be used to enhance the effects of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Dosis<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Diagnosis<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Prognosis<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
@@ -137,29 +138,45 @@ If the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Repertoire<UIGl
122,"バランスゲージ/マナスタックシンボル"
123,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Mana Stacks<UIGlow>01</UIGlow><UIForeground>01</UIForeground> are gained by executing <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Enchanted Riposte<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Enchanted Zwerchhau<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Enchanted Redoublement<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Enchanted Moulinet<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and are consumed by casting spells. At maximum stacks, you can cast <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Verflare<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Verholy<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 70)."
124,"Once <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Enshrouded<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Death Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will display the time remaining to play host to your avatar, as well as your stacks of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Lemure Shroud<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which are consumed to use powerful attacks such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Void Reaping<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Communio<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 90)."
125,""
126,""
127,""
128,""
129,""
130,""
131,""
132,""
133,""
134,""
135,""
136,""
137,""
138,""
139,""
140,""
141,""
142,""
143,""
144,""
145,""
146,""
147,""
148,""
149,""
150,""
125,"The actions <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Twin Snakes<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Demolish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 30), and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Dragon Kick<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 50) will grant stacks of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Opo-opo Fury<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Raptor Fury<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Coeurl Fury<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. The fury granted is commensurate with the form required for their execution. Other weaponskills that require these forms will consume stacks of fury to deal increased damage."
126,"This timer indicates the duration of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Life of the Dragon<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which increases damage dealt. Using <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Geirskogul<UIGlow>01</UIGlow><UIForeground>01</UIForeground> grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Life of the Dragon<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and allows for the execution of more powerful actions such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Nastrond<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Stardiver<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 80)."
127,"Using <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Raiden Thrust<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Draconian Fury<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will sharpen the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Firstminds' Focus<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, up to a maximum of 2 units. Once their focus is fully sharpened, you can execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Wyrmwind Thrust<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
128,"The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Enochian<UIGlow>01</UIGlow><UIForeground>01</UIForeground> bar will fill every 30 seconds the status is maintained. When one or more crystals at the bottom of the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Elemental Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> glow pink, you will be under effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Polyglot<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which allows the spell <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Foul<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to be cast, consuming a crystal."
129,"While under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, casting <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fire IV<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Flare<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will grant stacks of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Soul<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. At maximum stacks, you can cast <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Flare Star<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
130,"Astral Gauge"
131,"Upon learning the trait <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Enhanced Summon Bahamut II<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, it is possible to summon <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Solar Bahamut<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to fight at your side.
Summoning <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Solar Bahamut<UIGlow>01</UIGlow><UIForeground>01</UIForeground> also grants you <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Ruby Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Topaz Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Emerald Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Trance Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will indicate <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Solar Bahamut<UIGlow>01</UIGlow><UIForeground>01</UIForeground>'s time remaining on the battlefield, during which <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ruin III<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will be upgraded to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Umbral Impulse<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Tri-disaster<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Umbral Flare<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Astral Flow<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Sunflare<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
132,"Each summon, when called forth, will tap into its respective <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, granting you stacks of an elemental attunement, indicated on the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Trance Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. These elemental attunements will augment <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Gemshine<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Precious Brilliance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Upon learning the trait <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Elemental Mastery<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 86), <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Astral Flow<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will also be enhanced by elemental attunement."
133,"Vipersight"
134,"Serpent Offerings Gauge"
135,"Viper engages enemies mainly through the use of three-step combos, their primary combos beginning with either <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Steel Fangs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Dread Fangs<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. The third step can end with one of several weaponskills, each of which grants an effect to strengthen a different combo-ending action. To reach these actions will require the use of specific combo routes.
The glow of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Vipersight<UIGlow>01</UIGlow><UIForeground>01</UIForeground>'s blades correspond with the outlining of hotbar icons to indicate the next step in a combo. Following these indicators will help ensure the use of combos that finish with a strengthened attack."
136,"The use of certain weaponskills will grant a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Rattling Coil<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, up to a maximum of 2 stacks, indicated by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Vipersight<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Rattling Coils<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can be spent to execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Uncoiled Fury<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
137,"Upon learning the trait <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Enhanced Viper's Rattle<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, a third <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Rattling Coil<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can be stored. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Rattling Coils<UIGlow>01</UIGlow><UIForeground>01</UIForeground> are accumulated through the use of certain actions, and can be spent to execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Uncoiled Fury<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
138,"The use of certain weaponskills in the execution of combos will serve to fill the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Serpent Offerings Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Once sufficient energy has been stored, you can activate <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Reawaken<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which will open the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Anguine Tributes<UIGlow>01</UIGlow><UIForeground>01</UIForeground> on the gauge. These tributes can be used to execute several special weaponskills unique to your reawakened state."
139,"Upon learning the trait <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Enhanced Serpent's Lineage<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, a fifth <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Anguine Tribute<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will be added to the gauge. Once sufficient energy has been stored, you can activate <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Reawaken<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which will open the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Anguine Tributes<UIGlow>01</UIGlow><UIForeground>01</UIForeground> on the gauge. These tributes can be used to execute several special weaponskills unique to your reawakened state."
140,"Canvases"
141,"Palette Gauge"
142,"Pictomancer eschews the stave for a brush, painting their imaginings upon a canvas and bringing them to life through magic.
<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Creature Motifs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> are painted on the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Creature Canvas<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and can be rendered to life through <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Living Muse<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, simultaneously granting a depiction of the rendered motif. Assembling <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Depiction of Pom<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Depiction of Wings<UIGlow>01</UIGlow><UIForeground>01</UIForeground> creates a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Moogle Portrait<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, allowing the execution of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Mog of the Ages<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
143,"<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Weapon Motifs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> are painted on the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Weapon Canvas<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and can be rendered to life through <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Steel Muse<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. When a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>hammer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is painted on the canvas, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Striking Muse<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can be performed, allowing the execution of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Hammer Stamp<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
144,"The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Palette Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can be accumulated by executing certain aetherhue spells. Once your palette is sufficiently saturated with aether, you can consume a portion of the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Palette Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Subtractive Palette<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which will temporarily alter the properties of your aetherhue spells, significantly enhancing them."
145,"<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Landscape Motifs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> are painted on the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Landscape Canvas<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and can be rendered to life through <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Scenic Muse<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. When a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>starry sky<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is painted on the canvas, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Starry Muse<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can be performed, increasing the damage dealt by self and party members."
146,"Pictomancer eschews the stave for a brush, painting their imaginings upon a canvas and bringing them to life through magic. By utilizing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Creature Canvas<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Weapon Canvas<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Landscape Canvas<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, a variety of effects can be produced."
147,"<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Creature Motifs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> are painted on the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Creature Canvas<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and can be rendered to life through <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Living Muse<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, simultaneously granting a depiction of the rendered motif. Assembling <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Depiction of Pom<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Depiction of Wings<UIGlow>01</UIGlow><UIForeground>01</UIForeground> creates a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Moogle Portrait<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, allowing the execution of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Mog of the Ages<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
148,"<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Weapon Motifs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> are painted on the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Weapon Canvas<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and can be rendered to life through <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Steel Muse<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. When a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>hammer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is painted on the canvas, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Striking Muse<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can be performed, allowing the execution of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Hammer Stamp<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Landscape Motifs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> are painted on the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Landscape Canvas<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and can be rendered to life through <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Scenic Muse<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. When a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>starry sky<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is painted on the canvas, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Starry Muse<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can be performed, increasing the damage dealt by self and party members."
149,"The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Palette Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>White Paint<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can be accumulated by executing certain aetherhue spells. Once your palette is sufficiently saturated with aether, you can consume a portion of the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Palette Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Subtractive Palette<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which will temporarily alter the properties of your aetherhue spells, significantly enhancing them. Additionally, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>White Paint<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can be spent to execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Holy in White<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
150,"Upon learning the trait <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Enhanced Palette<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, a splash of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>White Paint<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, when accumulated, will be converted to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Black Paint<UIGlow>01</UIGlow><UIForeground>01</UIForeground> upon the execution of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Subtractive Palette<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which can be spent to perform <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Comet in Black<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
151,"Executing <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Creature Motif<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Living Muse<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in succession to assemble <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Depiction of Pom<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Depiction of Wings<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Depiction of Claw<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Depiction of Fangs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> creates a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Madeen Portrait<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, allowing the execution of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Retribution of the Madeen<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
152,"Upon learning the trait <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Void Soul<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, weaponskills which cost <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Lemure Shroud<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will grant <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Void Shroud<UIGlow>01</UIGlow><UIForeground>01</UIForeground> when executed. With sufficient stacks, you can execute actions such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Lemure's Slice<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Lemure's Scythe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
153,"Stacks of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Lemure Shroud<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can be consumed to execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Void Reaping<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Communio<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 90)."
154,""
155,""
156,""
157,""
158,""
159,""
160,""
1 key 0
37 33 Depending on the arcanum used, you will be granted a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Lunar<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Solar<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Celestial<UIGlow>01</UIGlow><UIForeground>01</UIForeground> astrosign. After three astrosigns have been read from your deck, they can be consumed to use <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Astrodyne<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, whose effects are influenced by the different astrosigns in play. Using the action <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Astral Draw<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will replace <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Minor Arcana<UIGlow>01</UIGlow><UIForeground>01</UIForeground> with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Lord of Crowns<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, while <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Umbral Draw<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will replace it with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Lady of Crowns<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
38 34 Lightning Gauge Chakra Gauge
39 35 The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Lightning Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> indicates a monk's current amount of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Greased Lightning<UIGlow>01</UIGlow><UIForeground>01</UIForeground> as well as the time remaining before the effect fades. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Greased Lightning<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is accumulated by executing certain weaponskills, improving attack speed and damage dealt. As a monk or pugilist increases in level, the amount of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Greased Lightning<UIGlow>01</UIGlow><UIForeground>01</UIForeground> that can be stored at one time will increase to a maximum of 4 units. The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Chakra Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> indicates the number of chakra a monk currently has opened. Chakra are opened using actions such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Steeled Meditation<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or by using certain weaponskills. Opening five allows for the execution of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Steel Peak<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Howling Fist<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 40).
40 36 Chakra Gauge Beast Chakra Gauge
41 37 The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Chakra Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> indicates the number of chakra a monk currently has opened. Chakra are opened using the action <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Meditation<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or by using certain weaponskills. Opening 5 allows for the execution of the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Steel Peak<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Howling Fist<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 40). Executing certain weaponskills will open <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Beast Chakra<UIGlow>01</UIGlow><UIForeground>01</UIForeground>─<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Opo-opo Chakra<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Coeurl Chakra<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Raptor Chakra<UIGlow>01</UIGlow><UIForeground>01</UIForeground>─in accordance with the form normally required to execute them. After opening three, you will be able to execute one of several powerful actions. Three distinct <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Beast Chakra<UIGlow>01</UIGlow><UIForeground>01</UIForeground> allow the execution of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Flint Strike<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, three of the same allow the execution of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Elixir Field<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and two distinct chakra with a third repeating one allow the execution of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Celestial Revolution<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. It is also possible to open the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Lunar Nadi<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Solar Nadi<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by executing <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Elixir Field<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Flint Strike<UIGlow>01</UIGlow><UIForeground>01</UIForeground> respectively. Opening three <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Beast Chakra<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and both nadi allows the execution of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Tornado Kick<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
42 38 Lightning Gauge
43 39 The action <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Anatman<UIGlow>01</UIGlow><UIForeground>01</UIForeground> temporarily freezes the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Greased Lightning<UIGlow>01</UIGlow><UIForeground>01</UIForeground> timer. While it is frozen, the timer will flash and the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Lightning Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will continue to increase, one unit at a time. The action <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Brotherhood<UIGlow>01</UIGlow><UIForeground>01</UIForeground> grants the effect <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Meditative Brotherhood<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to you and nearby party members, increasing the frequency with which you open chakra. Moreover, you can open up to ten chakra so long as you are under this effect.
44 40 Dragon Gauge
45 41 The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Dragon Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> indicates the strength of the first brood's gaze. Their gaze can be strengthened by executing <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Mirage Dive<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, up to a maximum of 2 units. When under the brood's full gaze, you can execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Geirskogul<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Life of the Dragon<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. So long as this effect remains active, you can execute powerful actions such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Nastrond<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Stardiver<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 80). This timer indicates the duration of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Blood of the Dragon<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which increases damage dealt. Using <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Geirskogul<UIGlow>01</UIGlow><UIForeground>01</UIForeground> grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Blood of the Dragon<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
46 42 Dragon Gauge
47 43 Upon learning the trait <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Lance Mastery IV<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, the actions <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Raiden Thrust<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Draconian Fury<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can be executed to sharpen the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Firstminds' Focus<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, up to a maximum of 2 units. Once their focus is fully sharpened, you can execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Wyrmwind Thrust<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
48 44
49 44 45 Kazematoi
50 45 46 Huton Gauge Using the action <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Armor Crush<UIGlow>01</UIGlow><UIForeground>01</UIForeground> as part of a combo grants stacks of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Kazematoi<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, represented by this gauge. Up to five stacks can be stored, and are used to increase the potency of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Aeolian Edge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
51 46 47 The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Huton Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> indicates time remaining until the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Huton<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect fades. Ninki Gauge
52 47 48 Ninki Gauge The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ninki Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> displays the current amount of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Ninki<UIGlow>01</UIGlow><UIForeground>01</UIForeground> a ninja has accumulated. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Ninki<UIGlow>01</UIGlow><UIForeground>01</UIForeground> slowly builds inside a ninja's body when certain weaponskills are performed and can be used to execute special ninjutsu such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Hellfrog Medium<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Bhavacakra<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 68).
53 48 49 The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ninki Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> displays the current amount of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Ninki<UIGlow>01</UIGlow><UIForeground>01</UIForeground> a ninja has accumulated. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Ninki<UIGlow>01</UIGlow><UIForeground>01</UIForeground> slowly builds inside a ninja's body when certain weaponskills are performed and can be used to execute special ninjutsu such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Hellfrog Medium<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Bhavacakra<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 68). Sen Gauge
54 49 50 Sen Gauge The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Sen Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> displays which of the 3 <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Sen<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effects─<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Setsu<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (top), <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Getsu<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (left), and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Ka<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (right)─are currently accumulated. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Sen<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is required to perform <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Iaijutsu<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, the number of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Sen<UIGlow>01</UIGlow><UIForeground>01</UIForeground> accumulated determining which weaponskill will be executed─1 for <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Higanbana<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, 2 for <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Tenka Goken<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and 3 for <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Midare Setsugekka<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
55 50 51 The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Sen Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> displays which of the 3 <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Sen<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effects─<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Setsu<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (top), <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Getsu<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (left), and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Ka<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (right)─are currently accumulated. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Sen<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is required to perform <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Iaijutsu<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, the number of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Sen<UIGlow>01</UIGlow><UIForeground>01</UIForeground> accumulated determining which weaponskill will be executed─1 for <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Higanbana<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, 2 for <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Tenka Goken<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and 3 for <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Midare Setsugekka<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Kenki Gauge
56 51 52 Kenki Gauge The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Kenki Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> displays the current amount of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Kenki<UIGlow>01</UIGlow><UIForeground>01</UIForeground> a samurai has accumulated. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Kenki<UIGlow>01</UIGlow><UIForeground>01</UIForeground> slowly builds in a samurai's blade through the successful execution of weaponskills or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Third Eye<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Kenki<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is required to execute special devastating attacks such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Hissatsu: Shinten<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Hissatsu: Gyoten<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 54), <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Hissatsu: Guren<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 70), and more.
57 52 53 The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Kenki Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> displays the current amount of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Kenki<UIGlow>01</UIGlow><UIForeground>01</UIForeground> a samurai has accumulated. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Kenki<UIGlow>01</UIGlow><UIForeground>01</UIForeground> slowly builds in a samurai's blade through the successful execution of weaponskills or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Third Eye<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Kenki<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is required to execute special devastating attacks such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Hissatsu: Shinten<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Hissatsu: Gyoten<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 54), <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Hissatsu: Guren<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 70), and more. Song Gauge
58 53 54 Song Gauge Singing <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Mage's Ballad<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will display the action's corresponding <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Song Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, indicating the effect's time remaining. If the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Repertoire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect is triggered while <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Mage's Ballad<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is being sung, the recast times for <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Bloodletter<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Rain of Death<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (learned at level 45) are reduced.
59 54 55 Singing <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Mage's Ballad<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will display the action's corresponding <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Song Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, indicating the effect's time remaining. If the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Repertoire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect is triggered while <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Mage's Ballad<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is being sung, the recast times for <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Bloodletter<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Rain of Death<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (learned at level 45) are reduced. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>“詩心”<UIGlow>01</UIGlow><UIForeground>01</UIForeground>は<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>「ベノムバイト/コースティックバイト」<UIGlow>01</UIGlow><UIForeground>01</UIForeground>、<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>「ウィンドバイト/ストームバイト」<UIGlow>01</UIGlow><UIForeground>01</UIForeground>による継続ダメージの命中時に一定確率で発動します。戦歌を使い、詩心を付与させていくことで吟遊詩人の攻撃力を高めることができます。
60 55 56 <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>“詩心”<UIGlow>01</UIGlow><UIForeground>01</UIForeground>は<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>「ベノムバイト/コースティックバイト」<UIGlow>01</UIGlow><UIForeground>01</UIForeground>、<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>「ウィンドバイト/ストームバイト」<UIGlow>01</UIGlow><UIForeground>01</UIForeground>による継続ダメージの命中時に一定確率で発動します。戦歌を使い、詩心を付与させていくことで吟遊詩人の攻撃力を高めることができます。 Singing <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Army's Paeon<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will display the action's corresponding <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Song Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, indicating the effect's time remaining. If the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Repertoire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> effect is triggered while <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Army's Paeon<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is being sung, the bard is granted reduced weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay according to the number of stacks accumulated.
76 71 72 Using the action <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Energy Drain<UIGlow>01</UIGlow><UIForeground>01</UIForeground> fills the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Aetherflow Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which is required to perform certain actions. Trance Gauge
77 72 73 Trance Gauge The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Trance Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> indicates the time remaining for the effects of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Aethercharge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Executing this action also grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Ruby Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Topaz Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Emerald Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which are used to summon <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Ifrit-Egi<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Topaz Carbuncle<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Emerald Carbuncle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> respectively.
78 73 74 The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Trance Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> indicates the time remaining for the effects of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Aethercharge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Executing this action also grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Ruby Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Topaz Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Emerald Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which are used to summon <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Ifrit-Egi<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Topaz Carbuncle<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Emerald Carbuncle<UIGlow>01</UIGlow><UIForeground>01</UIForeground> respectively. Each summon, when called forth, will tap into its respective <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, granting you stacks of an elemental attunement, indicated on the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Trance Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. These elemental attunements will augment <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Gemshine<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Precious Brilliance<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 26).
79 74 75 Each summon, when called forth, will tap into its respective <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, granting you stacks of an elemental attunement, indicated on the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Trance Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. These elemental attunements will augment <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Gemshine<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Precious Brilliance<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 26). Upon learning the trait <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Aethercharge Mastery<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Trance Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will indicate the remaining time for the effects of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Dreadwyrm Trance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. While under its effects, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ruin III<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is upgraded to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Astral Impulse<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Outburst<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is upgraded to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Astral Flare<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Dreadwyrm Trance<UIGlow>01</UIGlow><UIForeground>01</UIForeground> also grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Ruby Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Topaz Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Emerald Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
80 75 76 Upon learning the trait <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Aethercharge Mastery<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Trance Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will indicate the remaining time for the effects of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Dreadwyrm Trance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. While under its effects, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ruin III<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is upgraded to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Astral Impulse<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Outburst<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is upgraded to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Astral Flare<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Dreadwyrm Trance<UIGlow>01</UIGlow><UIForeground>01</UIForeground> also grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Ruby Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Topaz Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Emerald Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Each summon, when called forth, will tap into its respective <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, granting you stacks of an elemental attunement, indicated on the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Trance Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. These elemental attunements will augment <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Gemshine<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Precious Brilliance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
81 76 77 Each summon, when called forth, will tap into its respective <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, granting you stacks of an elemental attunement, indicated on the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Trance Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. These elemental attunements will augment <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Gemshine<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Precious Brilliance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Dreadwyrm Aether
82 77 78 Dreadwyrm Aether Step Gauge
86 81 82 Actions such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Reverse Cascade<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Rising Windmill<UIGlow>01</UIGlow><UIForeground>01</UIForeground> have a chance to grant <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Fourfold Feathers<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which are consumed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fan Dance<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fan Dance II<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 50). Step Gauge
87 82 83 Step Gauge Performing a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Technical Step<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will display four icons on the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Step Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Executing the corresponding actions in the correct order followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Technical Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> increases the damage dealt by you and nearby party members.
88 83 84 Performing a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Technical Step<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will display four icons on the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Step Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Executing the corresponding actions in the correct order followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Technical Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> increases the damage dealt by you and nearby party members. Fourfold Feathers and Esprit Gauge
89 84 85 Fourfold Feathers and Esprit Gauge The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Esprit Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> accumulates when you or party members under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Esprit<UIGlow>01</UIGlow><UIForeground>01</UIForeground>─granted by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Standard Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Technical Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground>─execute weaponskills or cast spells. It is consumed by the action <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Saber Dance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
90 85 86 The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Esprit Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> accumulates when you or party members under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Esprit<UIGlow>01</UIGlow><UIForeground>01</UIForeground>─granted by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Standard Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Technical Finish<UIGlow>01</UIGlow><UIForeground>01</UIForeground>─execute weaponskills or cast spells. It is consumed by the action <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Saber Dance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Balance Gauge
91 86 87 Balance Gauge The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Balance Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> displays the current amount of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Black Mana<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>White Mana<UIGlow>01</UIGlow><UIForeground>01</UIForeground> a red mage has accumulated. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Black Mana<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is accumulated by casting spells commonly associated with black magic (such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Thunder<UIGlow>01</UIGlow><UIForeground>01</UIForeground>), and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>White Mana<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by casting spells associated with white magic (such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Aero<UIGlow>01</UIGlow><UIForeground>01</UIForeground>). There are also some spells and actions that affect both.
92 87 88 The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Balance Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> displays the current amount of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Black Mana<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>White Mana<UIGlow>01</UIGlow><UIForeground>01</UIForeground> a red mage has accumulated. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Black Mana<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is accumulated by casting spells commonly associated with black magic (such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Thunder<UIGlow>01</UIGlow><UIForeground>01</UIForeground>), and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>White Mana<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by casting spells associated with white magic (such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Aero<UIGlow>01</UIGlow><UIForeground>01</UIForeground>). There are also some spells and actions that affect both. When both <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Black Mana<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>White Mana<UIGlow>01</UIGlow><UIForeground>01</UIForeground> reach a certain amount, weaponskills such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Riposte<UIGlow>01</UIGlow><UIForeground>01</UIForeground> become enchanted and will deal additional damage. If the gap between <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Black Mana<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>White Mana<UIGlow>01</UIGlow><UIForeground>01</UIForeground> accumulation grows too large, the crystal at the top of the gauge will change color, and it will become more difficult to accumulate the lesser of the two.
105 100 101 Arcana Gauge and Minor Arcana <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Minor Arcana<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can be used to draw either <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Lord of Crowns<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Lady of Crowns<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which will appear in the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Arcana Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
106 101 102 <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Minor Arcana<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can be used to draw either <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Lord of Crowns<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Lady of Crowns<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which will appear in the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Arcana Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Trance Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> indicates the time remaining for the effects of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Aethercharge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Executing this action also grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Ruby Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which is used to summon <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Ruby Carbuncle<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Upon reaching level 15, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Aethercharge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will also grant <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Topaz Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for the summoning of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Topaz Carbuncle<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and at level 22 <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Emerald Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for the summoning of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Emerald Carbuncle<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
107 102 103 The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Trance Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> indicates the time remaining for the effects of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Aethercharge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Executing this action also grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Ruby Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which is used to summon <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Ruby Carbuncle<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Upon reaching level 15, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Aethercharge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will also grant <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Topaz Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for the summoning of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Topaz Carbuncle<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and at level 22 <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Emerald Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for the summoning of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Emerald Carbuncle<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Each summon, when called forth, will tap into its respective <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, granting you stacks of an elemental attunement, indicated on the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Trance Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. These elemental attunements will augment <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Gemshine<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Precious Brilliance<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 26).
108 103 104 Each summon, when called forth, will tap into its respective <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, granting you stacks of an elemental attunement, indicated on the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Trance Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. These elemental attunements will augment <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Gemshine<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Precious Brilliance<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 26). Each summon, when called forth, will tap into its respective <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, granting you stacks of an elemental attunement, indicated on the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Trance Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. These elemental attunements will augment <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Gemshine<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Precious Brilliance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
109 104 105 Each summon, when called forth, will tap into its respective <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, granting you stacks of an elemental attunement, indicated on the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Trance Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. These elemental attunements will augment <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Gemshine<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Precious Brilliance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Upon learning the trait <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Enhanced Summon Bahamut<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, it is possible to summon <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Demi-Phoenix<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to fight at your side. Summoning <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Demi-Phoenix<UIGlow>01</UIGlow><UIForeground>01</UIForeground> also grants you <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Ruby Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Topaz Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Emerald Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Trance Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will indicate <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Demi-Phoenix<UIGlow>01</UIGlow><UIForeground>01</UIForeground>'s time remaining on the battlefield, during which <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ruin III<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will be upgraded to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fountain of Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Tri-disaster<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Brand of Purgatory<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Astral Flow<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Rekindle<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
110 105 106 Upon learning the trait <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Enhanced Summon Bahamut<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, it is possible to summon Demi-Phoenix to fight at your side. Summoning Demi-Phoenix also grants you <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Ruby Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Topaz Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Emerald Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Trance Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will indicate Demi-Phoenix's time remaining on the battlefield, during which <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ruin III<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will be upgraded to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fountain of Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Tri-disaster<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Brand of Purgatory<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Astral Flow<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Rekindle<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Each summon, when called forth, will tap into its respective <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, granting you stacks of an elemental attunement, indicated on the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Trance Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. These elemental attunements will augment <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Gemshine<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Precious Brilliance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Upon learning the trait <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Elemental Mastery<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Astral Flow<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will also be enhanced by elemental attunement.
111 106 107 Each summon, when called forth, will tap into its respective <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, granting you stacks of an elemental attunement, indicated on the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Trance Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. These elemental attunements will augment <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Gemshine<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Precious Brilliance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Upon learning the trait <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Elemental Mastery<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Astral Flow<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will also be enhanced by elemental attunement. Coda
112 107 108 Coda Upon learning the trait <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Minstrel's Coda<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, singing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Mage's Ballad<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Army's Paeon<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Wanderer's Minuet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will grant a corresponding <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Coda<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. With at least one <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Coda<UIGlow>01</UIGlow><UIForeground>01</UIForeground> active, you can execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Radiant Finale<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
118 113 114 Once <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Enshrouded<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Death Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will display the time remaining to play host to your avatar, as well as your stacks of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Lemure Shroud<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which are consumed to use powerful attacks such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Void Reaping<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Communio<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 90). Stacks of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Lemure Shroud<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can be consumed to execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Void Reaping<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Communio<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 90).
119 114 115 Upon learning the trait <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Enhanced Shroud<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, consuming stacks of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Lemure Shroud<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will grant stacks of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Void Shroud<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in their place. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Void Shroud<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can then be consumed to execute actions such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Lemure's Slice<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Lemure's Scythe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Soul Gauge
120 115 116 Soul Gauge Death Gauge
121 116 117 Soul Gauge, Shroud Gauge, and Death Gauge Eukrasia
122 117 118 Eukrasia Addersgall Gauge
123 118 119 Addersgall Gauge <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Eukrasia<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, when active, can be used to enhance the effects of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Dosis<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Diagnosis<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Prognosis<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
124 119 120 <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Eukrasia<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, when active, can be used to enhance the effects of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Dosis<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Diagnosis<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Prognosis<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Addersgall Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> indicates accumulated stacks of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Addersgall<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which are restored automatically over time. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Addersgall<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can be consumed to execute actions such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Druochole<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Kerachole<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 50).
125 120 121 The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Addersgall Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> indicates accumulated stacks of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Addersgall<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which are restored automatically over time. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Addersgall<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can be consumed to execute actions such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Druochole<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Kerachole<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 50). The gauge builds stacks of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Addersting<UIGlow>01</UIGlow><UIForeground>01</UIForeground> when the barrier effect of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Eukrasian Diagnosis<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Eukrasian Prognosis<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is completely absorbed. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Addersting<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stacks can be used to execute actions such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Toxikon<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Toxikon II<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
126 121 122 The gauge builds stacks of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Addersting<UIGlow>01</UIGlow><UIForeground>01</UIForeground> when the barrier effect of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Eukrasian Diagnosis<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Eukrasian Prognosis<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is completely absorbed. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Addersting<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stacks can be used to execute actions such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Toxikon<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Toxikon II<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. バランスゲージ/マナスタックシンボル
127 122 123 バランスゲージ/マナスタックシンボル <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Mana Stacks<UIGlow>01</UIGlow><UIForeground>01</UIForeground> are gained by executing <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Enchanted Riposte<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Enchanted Zwerchhau<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Enchanted Redoublement<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Enchanted Moulinet<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and are consumed by casting spells. At maximum stacks, you can cast <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Verflare<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Verholy<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 70).
128 123 124 <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Mana Stacks<UIGlow>01</UIGlow><UIForeground>01</UIForeground> are gained by executing <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Enchanted Riposte<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Enchanted Zwerchhau<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Enchanted Redoublement<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Enchanted Moulinet<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and are consumed by casting spells. At maximum stacks, you can cast <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Verflare<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Verholy<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 70). Once <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Enshrouded<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Death Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will display the time remaining to play host to your avatar, as well as your stacks of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Lemure Shroud<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which are consumed to use powerful attacks such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Void Reaping<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Communio<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 90).
129 124 125 Once <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Enshrouded<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Death Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will display the time remaining to play host to your avatar, as well as your stacks of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Lemure Shroud<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which are consumed to use powerful attacks such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Void Reaping<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Communio<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 90). The actions <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Twin Snakes<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Demolish<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 30), and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Dragon Kick<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 50) will grant stacks of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Opo-opo Fury<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Raptor Fury<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Coeurl Fury<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. The fury granted is commensurate with the form required for their execution. Other weaponskills that require these forms will consume stacks of fury to deal increased damage.
130 125 126 This timer indicates the duration of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Life of the Dragon<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which increases damage dealt. Using <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Geirskogul<UIGlow>01</UIGlow><UIForeground>01</UIForeground> grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Life of the Dragon<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and allows for the execution of more powerful actions such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Nastrond<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Stardiver<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 80).
131 126 127 Using <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Raiden Thrust<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Draconian Fury<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will sharpen the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Firstminds' Focus<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, up to a maximum of 2 units. Once their focus is fully sharpened, you can execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Wyrmwind Thrust<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
132 127 128 The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Enochian<UIGlow>01</UIGlow><UIForeground>01</UIForeground> bar will fill every 30 seconds the status is maintained. When one or more crystals at the bottom of the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Elemental Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> glow pink, you will be under effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Polyglot<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which allows the spell <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Foul<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to be cast, consuming a crystal.
133 128 129 While under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, casting <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fire IV<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Flare<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will grant stacks of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Soul<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. At maximum stacks, you can cast <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Flare Star<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
134 129 130 Astral Gauge
135 130 131 Upon learning the trait <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Enhanced Summon Bahamut II<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, it is possible to summon <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Solar Bahamut<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to fight at your side. Summoning <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Solar Bahamut<UIGlow>01</UIGlow><UIForeground>01</UIForeground> also grants you <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Ruby Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Topaz Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Emerald Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Trance Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will indicate <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Solar Bahamut<UIGlow>01</UIGlow><UIForeground>01</UIForeground>'s time remaining on the battlefield, during which <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ruin III<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will be upgraded to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Umbral Impulse<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Tri-disaster<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Umbral Flare<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Astral Flow<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Sunflare<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
138 133 134 Serpent Offerings Gauge
139 134 135 Viper engages enemies mainly through the use of three-step combos, their primary combos beginning with either <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Steel Fangs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Dread Fangs<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. The third step can end with one of several weaponskills, each of which grants an effect to strengthen a different combo-ending action. To reach these actions will require the use of specific combo routes. The glow of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Vipersight<UIGlow>01</UIGlow><UIForeground>01</UIForeground>'s blades correspond with the outlining of hotbar icons to indicate the next step in a combo. Following these indicators will help ensure the use of combos that finish with a strengthened attack.
140 135 136 The use of certain weaponskills will grant a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Rattling Coil<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, up to a maximum of 2 stacks, indicated by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Vipersight<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Rattling Coils<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can be spent to execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Uncoiled Fury<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
141 136 137 Upon learning the trait <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Enhanced Viper's Rattle<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, a third <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Rattling Coil<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can be stored. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Rattling Coils<UIGlow>01</UIGlow><UIForeground>01</UIForeground> are accumulated through the use of certain actions, and can be spent to execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Uncoiled Fury<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
142 137 138 The use of certain weaponskills in the execution of combos will serve to fill the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Serpent Offerings Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Once sufficient energy has been stored, you can activate <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Reawaken<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which will open the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Anguine Tributes<UIGlow>01</UIGlow><UIForeground>01</UIForeground> on the gauge. These tributes can be used to execute several special weaponskills unique to your reawakened state.
143 138 139 Upon learning the trait <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Enhanced Serpent's Lineage<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, a fifth <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Anguine Tribute<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will be added to the gauge. Once sufficient energy has been stored, you can activate <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Reawaken<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which will open the <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Anguine Tributes<UIGlow>01</UIGlow><UIForeground>01</UIForeground> on the gauge. These tributes can be used to execute several special weaponskills unique to your reawakened state.
144 139 140 Canvases
145 140 141 Palette Gauge
146 141 142 Pictomancer eschews the stave for a brush, painting their imaginings upon a canvas and bringing them to life through magic. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Creature Motifs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> are painted on the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Creature Canvas<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and can be rendered to life through <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Living Muse<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, simultaneously granting a depiction of the rendered motif. Assembling <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Depiction of Pom<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Depiction of Wings<UIGlow>01</UIGlow><UIForeground>01</UIForeground> creates a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Moogle Portrait<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, allowing the execution of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Mog of the Ages<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
147 142 143 <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Weapon Motifs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> are painted on the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Weapon Canvas<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and can be rendered to life through <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Steel Muse<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. When a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>hammer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is painted on the canvas, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Striking Muse<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can be performed, allowing the execution of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Hammer Stamp<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
148 143 144 The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Palette Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can be accumulated by executing certain aetherhue spells. Once your palette is sufficiently saturated with aether, you can consume a portion of the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Palette Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Subtractive Palette<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which will temporarily alter the properties of your aetherhue spells, significantly enhancing them.
149 144 145 <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Landscape Motifs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> are painted on the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Landscape Canvas<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and can be rendered to life through <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Scenic Muse<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. When a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>starry sky<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is painted on the canvas, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Starry Muse<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can be performed, increasing the damage dealt by self and party members.
150 145 146 Pictomancer eschews the stave for a brush, painting their imaginings upon a canvas and bringing them to life through magic. By utilizing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Creature Canvas<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Weapon Canvas<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Landscape Canvas<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, a variety of effects can be produced.
151 146 147 <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Creature Motifs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> are painted on the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Creature Canvas<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and can be rendered to life through <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Living Muse<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, simultaneously granting a depiction of the rendered motif. Assembling <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Depiction of Pom<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Depiction of Wings<UIGlow>01</UIGlow><UIForeground>01</UIForeground> creates a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Moogle Portrait<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, allowing the execution of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Mog of the Ages<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
152 147 148 <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Weapon Motifs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> are painted on the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Weapon Canvas<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and can be rendered to life through <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Steel Muse<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. When a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>hammer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is painted on the canvas, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Striking Muse<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can be performed, allowing the execution of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Hammer Stamp<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Landscape Motifs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> are painted on the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Landscape Canvas<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and can be rendered to life through <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Scenic Muse<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. When a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>starry sky<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is painted on the canvas, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Starry Muse<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can be performed, increasing the damage dealt by self and party members.
153 148 149 The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Palette Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>White Paint<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can be accumulated by executing certain aetherhue spells. Once your palette is sufficiently saturated with aether, you can consume a portion of the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Palette Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Subtractive Palette<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which will temporarily alter the properties of your aetherhue spells, significantly enhancing them. Additionally, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>White Paint<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can be spent to execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Holy in White<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
154 149 150 Upon learning the trait <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Enhanced Palette<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, a splash of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>White Paint<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, when accumulated, will be converted to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Black Paint<UIGlow>01</UIGlow><UIForeground>01</UIForeground> upon the execution of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Subtractive Palette<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, which can be spent to perform <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Comet in Black<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
155 150 151 Executing <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Creature Motif<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Living Muse<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in succession to assemble <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Depiction of Pom<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Depiction of Wings<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Depiction of Claw<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Depiction of Fangs<UIGlow>01</UIGlow><UIForeground>01</UIForeground> creates a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Madeen Portrait<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, allowing the execution of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Retribution of the Madeen<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
156 152 Upon learning the trait <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Void Soul<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, weaponskills which cost <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Lemure Shroud<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will grant <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Void Shroud<UIGlow>01</UIGlow><UIForeground>01</UIForeground> when executed. With sufficient stacks, you can execute actions such as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Lemure's Slice<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Lemure's Scythe<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
157 153 Stacks of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Lemure Shroud<UIGlow>01</UIGlow><UIForeground>01</UIForeground> can be consumed to execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Void Reaping<UIGlow>01</UIGlow><UIForeground>01</UIForeground> or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Communio<UIGlow>01</UIGlow><UIForeground>01</UIForeground> (acquired at level 90).
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