mirror of
https://github.com/xivapi/ffxiv-datamining.git
synced 2026-07-29 21:19:10 +00:00
7.0
This commit is contained in:
@@ -22,7 +22,7 @@ int32,str,str
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18,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_101_004","Your mailbox is a complete and utter mess! There wasn't any room left, so I had to send back <If(Equal(IntegerParameter(1),1))>a letter<Else/><If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If> letters</If>, kupo! To see my prized pupil be so careless─why, it brings a tear to my eye..."
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19,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_102_004","Your mailbox is filling up fast! You should do something about it quick, or I won't be able to fit in any more letters, kupo!"
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20,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_10","Greetings, tall one! I'm a delivery moogle, kupo!"
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21,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_11","Oh, I know what you're thinking. “Moogles are supposed to hide in trees and avoid contact with outsiders! Why ever would they agree to carry about letters?”"
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21,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_11","Oh, I know what you're thinking. “Moogles are supposed to hide in trees and avoid contact with outsiders! Whyever would they agree to carry about letters?”"
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22,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_12","""Why"" indeed! If I had <Emphasis>my</Emphasis> way, I'd be curled up under the canopy of a nice oak dreaming about some beautiful mooglette with a rainbow-colored pom-pom, kupo!"
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23,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_13","But <Emphasis>no</Emphasis>, the moon had to go and drop from the sky, causing all of that terrible commotion! Aetherytes were shattered and linkpearls rendered useless. For moons, the poor, wingless people of Eorzea had no way of communicating with each other...beyond screaming at the top of their lungs, which no one really approved of, kupo."
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24,"TEXT_CMNDEFMOGLETTER_00002_LETTERMOOGLE_000_14","That is, until the little horned ones asked us to assist them by delivering messages. At first we were wary of showing ourselves, worried that one of you might catch and skin us, like you do every other forest furry. But once we saw how much we were appreciated, we knew we'd found our new calling!"
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@@ -399,7 +399,7 @@ No, no, it's not to be expected!♪"
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378,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_FIRST_WEAPON_2","Your retainer is now duly prepared to undertake ventures."
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379,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_FIRST_WEAPON_3","Select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>assign venture<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the retainer menu to proceed."
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380,"TEXT_CMNDEFRETAINERCALL_00010_ABOUT_RETAINER_TIP_1","You do not have any ventures in your inventory and therefore cannot assign your retainer a venture."
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381,"TEXT_CMNDEFRETAINERCALL_00010_ABOUT_RETAINER_TIP_2","Ventures can be acquired through a variety of methods such as exchanging company seals, fulfilling leve objectives, and completing tribal quests."
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381,"TEXT_CMNDEFRETAINERCALL_00010_ABOUT_RETAINER_TIP_2","Ventures can be acquired through a variety of methods such as exchanging company seals, fulfilling leve objectives, and completing allied society quests."
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382,"TEXT_CMNDEFRETAINERCALL_00010_ABOUT_RETAINER_TIP_3","If you possess a venture promissory note, you may redeem it for ventures through a Calamity salvager or a retainer."
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383,"TEXT_CMNDEFRETAINERCALL_00010_CLASS_EXPLAIN_START","As you may recall, the ventures your retainer can undertake are determined by his or her class."
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384,"TEXT_CMNDEFRETAINERCALL_00010_ABOUT_VENTURES_1","There are two main types of ventures which you can assign your retainer."
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@@ -407,7 +407,7 @@ No, no, it's not to be expected!♪"
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386,"TEXT_CMNDEFRETAINERCALL_00010_ABOUT_VENTURES_3","Exploration ventures constitute the second type, in which your retainer will scour the terrain of your choosing for (hopefully) precious items."
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387,"TEXT_CMNDEFRETAINERCALL_00010_ABOUT_VENTURES_4","However, your retainer will not undertake a venture without first receiving due compensation."
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388,"TEXT_CMNDEFRETAINERCALL_00010_ABOUT_VENTURES_5","Assigning a venture requires a payment in a unique currency of the same name─<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>ventures<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
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389,"TEXT_CMNDEFRETAINERCALL_00010_ABOUT_VENTURES_6","Ventures can be acquired through a variety of methods such as exchanging company seals, fulfilling leve objectives, and completing tribal quests."
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389,"TEXT_CMNDEFRETAINERCALL_00010_ABOUT_VENTURES_6","Ventures can be acquired through a variety of methods such as exchanging company seals, fulfilling leve objectives, and completing allied society quests."
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390,"TEXT_CMNDEFRETAINERCALL_00010_FIRST_VENTURE_1","You have assigned <Highlight>StringParameter(1)</Highlight> a venture!"
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391,"TEXT_CMNDEFRETAINERCALL_00010_FIRST_VENTURE_2","To confirm the time remaining until a venture is complete, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Timers<UIGlow>01</UIGlow><UIForeground>01</UIForeground> under Duty from the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>main menu<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ventures<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
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392,"TEXT_CMNDEFRETAINERCALL_00010_FIRST_VENTURE_3","You can also confirm the time remaining by selecting <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>view venture report<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the retainer menu."
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@@ -20,361 +20,379 @@ int32,str,str
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16,"TEXT_CMNDEFRETAINERDESK_00009_MAIN_MENU_REGISTER_ISHGARD","Dispatch a retainer to Ishgard."
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17,"TEXT_CMNDEFRETAINERDESK_00009_MAIN_MENU_REGISTER_TOWN40","Dispatch a retainer to Kugane."
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18,"TEXT_CMNDEFRETAINERDESK_00009_MAIN_MENU_REGISTER_OLDSHARLAYAN","Dispatch a retainer to Old Sharlayan."
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19,"TEXT_CMNDEFRETAINERDESK_00009_EXPLANATION_MENU_TITLE","What will you ask?"
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20,"TEXT_CMNDEFRETAINERDESK_00009_EXPLANATION_MENU_WHAT_IS","Who are retainers?"
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21,"TEXT_CMNDEFRETAINERDESK_00009_EXPLANATION_MENU_ABOUT","What services can retainers provide?"
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22,"TEXT_CMNDEFRETAINERDESK_00009_EXPLANATION_MENU_CALL","How do I summon a retainer?"
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23,"TEXT_CMNDEFRETAINERDESK_00009_MAIN_MENU_BACK","Nothing"
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24,"TEXT_CMNDEFRETAINERDESK_00009_ABOUT_TALK_01","Retainers are men and women who offer their services in exchange for coin. Though they're seldom as sharp as adventurers like yourself, they're no strangers to life's more menial tasks─tasks which your lot might not think worth your time."
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25,"TEXT_CMNDEFRETAINERDESK_00009_ABOUT_TALK_02","Retainers can provide a host of different services, from tending your items to protecting your gil. Oh, and you need not worry about providing recompense for a retainer's services, for the Adventurers' Guild will not only cover his salary, but also replace anything that goes missing, should you wake up to find your belongings gone and your retainer nowhere to be found."
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26,"TEXT_CMNDEFRETAINERDESK_00009_ITEMS_GIL_TALK_01","Another job retainers are often asked to perform is the tending of items placed up for sale in the markets─something many adventurers cannot be bothered to do themselves."
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27,"TEXT_CMNDEFRETAINERDESK_00009_ITEMS_GIL_TALK_02","If you wish to experience the market for yourself, I ask that you seek out one of the nearby boards."
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28,"TEXT_CMNDEFRETAINERDESK_00009_CALL_TALK_01","Retainers in your employ can be summoned at any time using special bells like the one nearby."
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29,"TEXT_CMNDEFRETAINERDESK_00009_CALL_TALK_02","Summoning bells can also be found around the realm in oft-visited locations such as city markets and inns."
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30,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ASK_TITLE","Current Market Tax Rates:"
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31,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ASK_LIMSA","Limsa Lominsa: Reduced"
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32,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ASK_LIMSA_NONE","Limsa Lominsa: Normal"
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33,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ASK_GRIDANIA","Gridania: Reduced"
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34,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ASK_GRIDANIA_NONE","Gridania: Normal"
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35,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ASK_ULDAH","Ul'dah: Reduced"
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36,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ASK_ULDAH_NONE","Ul'dah: Normal"
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37,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ASK_ISHGARD","Ishgard: Reduced"
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38,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ASK_ISHGARD_NONE","Ishgard: Normal"
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39,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ASK_TOWN40","Kugane: Reduced"
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40,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ASK_TOWN40_NONE","Kugane: Normal"
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41,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ASK","<Sheet(Town,IntegerParameter(1),0)/>: Reduced"
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42,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ASK_NONE","<Sheet(Town,IntegerParameter(1),0)/>: Normal"
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43,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_LIMSA","Tax on items sold in the Limsa Lominsa markets is reduced to <Value>IntegerParameter(2)</Value>% until <Time(IntegerParameter(3))/><If(Equal(PlayerParameter(77),3))> <Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> (Earth date)."
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44,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_GRIDANIA","Tax on items sold in the Gridania markets is reduced to <Value>IntegerParameter(2)</Value>% until <Time(IntegerParameter(3))/><If(Equal(PlayerParameter(77),3))> <Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> (Earth date)."
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45,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ULDAH","Tax on items sold in the Ul'dah markets is reduced to <Value>IntegerParameter(2)</Value>% until <Time(IntegerParameter(3))/><If(Equal(PlayerParameter(77),3))> <Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> (Earth date)."
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46,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ISHGARD","Tax on items sold in the Ishgard markets is reduced to <Value>IntegerParameter(2)</Value>% until <Time(IntegerParameter(3))/><If(Equal(PlayerParameter(77),3))> <Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> (Earth date)."
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47,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_TOWN40","Tax on items sold in the Kugane markets is reduced to <Value>IntegerParameter(2)</Value>% until <Time(IntegerParameter(3))/><If(Equal(PlayerParameter(77),3))> <Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> (Earth date)."
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48,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK","Tax on items sold in the <Sheet(Town,IntegerParameter(1),0)/> markets is reduced to <Value>IntegerParameter(4)</Value>% until <Time(IntegerParameter(2))/><If(Equal(PlayerParameter(77),3))> <Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> (Earth date)."
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49,"TEXT_CMNDEFRETAINERDESK_00009_NO_CASHBACK_LIMSA","Tax on items sold in the Limsa Lominsa markets is the normal rate of <Value>IntegerParameter(1)</Value>%."
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50,"TEXT_CMNDEFRETAINERDESK_00009_NO_CASHBACK_GRIDANIA","Tax on items sold in the Gridania markets is the normal rate of <Value>IntegerParameter(1)</Value>%."
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51,"TEXT_CMNDEFRETAINERDESK_00009_NO_CASHBACK_ULDAH","Tax on items sold in the Ul'dah markets is the normal rate of <Value>IntegerParameter(1)</Value>%."
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52,"TEXT_CMNDEFRETAINERDESK_00009_NO_CASHBACK_ISHGARD","Tax on items sold in the Ishgard markets is the normal rate of <Value>IntegerParameter(1)</Value>%."
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53,"TEXT_CMNDEFRETAINERDESK_00009_NO_CASHBACK_TOWN40","Tax on items sold in the Kugane markets is the normal rate of <Value>IntegerParameter(1)</Value>%."
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54,"TEXT_CMNDEFRETAINERDESK_00009_NO_CASHBACK","Tax on items sold in the <Sheet(Town,IntegerParameter(1),0)/> markets is the normal rate of <Value>IntegerParameter(2)</Value>%."
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55,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ASK_ABOUT","Learn about Market Tax"
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56,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_EXPLANATION","To make their markets more attractive to prospective sellers, cities will often lower the percentage of tax that is collected from each sale."
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57,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_CAUTION","Reduced tax rate periods can end earlier than indicated if areas require maintenance."
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58,"TEXT_CMNDEFRETAINERDESK_00009_CREATE_TALK_01","According to our records, you may hire up to <Value>IntegerParameter(1)</Value> retainers."
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59,"TEXT_CMNDEFRETAINERDESK_00009_NO_RETAINERS_TALK","Currently, you have no retainers in your employ."
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60,"TEXT_CMNDEFRETAINERDESK_00009_HAVE_RETAINERS_TALK","Currently, you have <Value>IntegerParameter(1)</Value> <If(Equal(IntegerParameter(1),1))>retainer<Else/>retainers</If> in your employ."
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61,"TEXT_CMNDEFRETAINERDESK_00009_CUSTOMIZE_WARNING","While customizing your retainer, you will be unable to communicate with players and engage in other activities."
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62,"TEXT_CMNDEFRETAINERDESK_00009_CUSTOMIZE_TALK","Excellent. We have quite a few men and women on our lists, so I invite you to describe the retainer you desire, down to the most minute detail."
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63,"TEXT_CMNDEFRETAINERDESK_00009_DUTY_FINDER_WARNING","Beginning the retainer customization process will automatically cancel your Duty Finder registration."
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64,"TEXT_CMNDEFRETAINERDESK_00009_DUTY_FINDER_CONFIRM","Withdraw duty registration and hire a retainer?"
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65,"TEXT_CMNDEFRETAINERDESK_00009_PERSONALITY_TALK","I can think of several retainers that are exactly as you describe. Oddly enough, they have strikingly different personalities. If you would be so kind as to state a preference, it would be most helpful."
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66,"TEXT_CMNDEFRETAINERDESK_00009_PERSONALITY_TITLE","Select your retainer's personality."
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67,"TEXT_CMNDEFRETAINERDESK_00009_PERSONALITY_CHEERFUL","Polite."
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68,"TEXT_CMNDEFRETAINERDESK_00009_PERSONALITY_WILD","Rough."
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69,"TEXT_CMNDEFRETAINERDESK_00009_PERSONALITY_COOLHEADED","Serious."
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70,"TEXT_CMNDEFRETAINERDESK_00009_PERSONALITY_CAREFREE","Carefree."
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71,"TEXT_CMNDEFRETAINERDESK_00009_PERSONALITY_PROBLEMATIC","Independent."
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72,"TEXT_CMNDEFRETAINERDESK_00009_PERSONALITY_PLAYFUL","Lively."
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73,"TEXT_CMNDEFRETAINERDESK_00009_CHECK_PERSONALITY_ENTER","Very well, I have just the individual in mind. When summoned, this retainer will greet you just so:"
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74,"TEXT_CMNDEFRETAINERDESK_00009_CHECK_PERSONALITY_LEAVE","And when dismissed, this retainer will bid you farewell just so:"
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75,"TEXT_CMNDEFRETAINERDESK_00009_CHECK_PERSONALITY_CONFIRM","Hire this retainer?"
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76,"TEXT_CMNDEFRETAINERDESK_00009_NAME_ASK","Excellent. It is also customary to give a retainer an appellation of one's own making─a nickname, as it were. We find this deepens the bond between our clients and their retainers."
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77,"TEXT_CMNDEFRETAINERDESK_00009_NAME_PROMPT_TITLE","Retainer Nickname"
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78,"TEXT_CMNDEFRETAINERDESK_00009_NAME_PROMPT_MESSAGE0","Give your retainer a nickname."
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79,"TEXT_CMNDEFRETAINERDESK_00009_NAME_PROMPT_MESSAGE1","Names must be at least 3 characters long and can contain letters, apostrophes, and hyphens. Please note, however, that hyphens cannot be used in succession or placed immediately before or after apostrophes."
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80,"TEXT_CMNDEFRETAINERDESK_00009_NAME_PROMPT_HEAD"," "
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81,"TEXT_CMNDEFRETAINERDESK_00009_CANCEL_CONFIRM","Are you certain you wish to cancel the hiring process?"
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82,"TEXT_CMNDEFRETAINERDESK_00009_CREATE_CONFIRM","Hire the services of <Highlight>StringParameter(1)</Highlight>?"
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83,"TEXT_CMNDEFRETAINERDESK_00009_ASK_CREATE","Hire a retainer?"
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84,"TEXT_CMNDEFRETAINERDESK_00009_ASK_CREATE_YES","Yes"
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85,"TEXT_CMNDEFRETAINERDESK_00009_ASK_CREATE_NO","No"
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86,"TEXT_CMNDEFRETAINERDESK_00009_CREATING_RETAINER","One moment, please, while I draft the proper documentation."
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87,"TEXT_CMNDEFRETAINERDESK_00009_CREATE_SUCCESS_01","Congratulations! <Clickable(<Highlight>StringParameter(1)</Highlight>)/> is now in your employ."
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88,"TEXT_CMNDEFRETAINERDESK_00009_CREATE_SUCCESS_02","You can summon your new retainer using the nearby bell."
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89,"TEXT_CMNDEFRETAINERDESK_00009_CREATE_SUCCESS_03","If you have any further questions or requests, please do not hesitate to ask."
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90,"TEXT_CMNDEFRETAINERDESK_00009_RETAINER_CREATE_FAILED_NAME","The name you have chosen is not available. Please select another."
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91,"TEXT_CMNDEFRETAINERDESK_00009_RETAINER_CREATE_FULL","I am sorry, but you cannot hire any more retainers."
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92,"TEXT_CMNDEFRETAINERDESK_00009_RETAINER_CREATE_CANCEL","Understood. If you change your mind, speak with me again."
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93,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_TALK_LIMSA_01","Select the retainer you wish to send to the markets in Limsa Lominsa."
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94,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_ASK_LIMSA","Send <Clickable(<Highlight>StringParameter(1)</Highlight>)/> to Limsa Lominsa?"
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95,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_SUCCESS_LIMSA","<Clickable(<Highlight>StringParameter(1)</Highlight>)/> has been sent to Limsa Lominsa."
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96,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_ALREADY_LIMSA","That retainer is already in Limsa Lominsa."
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97,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_TALK_GRIDANIA_01","Select the retainer you wish to send to the markets in Gridania."
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98,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_ASK_GRIDANIA","Send <Clickable(<Highlight>StringParameter(1)</Highlight>)/> to Gridania?"
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99,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_SUCCESS_GRIDANIA","<Clickable(<Highlight>StringParameter(1)</Highlight>)/> has been sent to Gridania."
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||||
100,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_ALREADY_GRIDANIA","That retainer is already in Gridania."
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101,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_TALK_ULDAH_01","Select the retainer you wish to send to the markets in Ul'dah."
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102,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_ASK_ULDAH","Send <Clickable(<Highlight>StringParameter(1)</Highlight>)/> to Ul'dah?"
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103,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_SUCCESS_ULDAH","<Clickable(<Highlight>StringParameter(1)</Highlight>)/> has been sent to Ul'dah."
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||||
104,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_ALREADY_ULDAH","That retainer is already in Ul'dah."
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||||
105,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_TALK_ISHGARD_01","Select the retainer you wish to send to the markets in Ishgard."
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106,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_ASK_ISHGARD","Send <Clickable(<Highlight>StringParameter(1)</Highlight>)/> to Ishgard?"
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||||
107,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_SUCCESS_ISHGARD","<Clickable(<Highlight>StringParameter(1)</Highlight>)/> has been sent to Ishgard."
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||||
108,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_ALREADY_ISHGARD","That retainer is already in Ishgard."
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||||
109,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_TALK_TOWN40_01","Select the retainer you wish to send to the markets in Kugane."
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||||
110,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_ASK_TOWN40","Send <Clickable(<Highlight>StringParameter(1)</Highlight>)/> to Kugane?"
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||||
111,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_SUCCESS_TOWN40","<Clickable(<Highlight>StringParameter(1)</Highlight>)/> has been sent to Kugane."
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||||
112,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_ALREADY_TOWN40","That retainer is already in Kugane."
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||||
113,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_TALK_OLDSHARLAYAN_01","Select the retainer you wish to send to the markets in Old Sharlayan."
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||||
114,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_ASK_OLDSHARLAYAN","Send <Clickable(<Highlight>StringParameter(1)</Highlight>)/> to Old Sharlayan?"
|
||||
115,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_SUCCESS_OLDSHARLAYAN","<Clickable(<Highlight>StringParameter(1)</Highlight>)/> has been sent to Old Sharlayan."
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||||
116,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_ALREADY_OLDSHARLAYAN","That retainer is already in Old Sharlayan."
|
||||
117,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_ASK_YES","Yes"
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||||
118,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_ASK_NO","No"
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||||
119,"TEXT_CMNDEFRETAINERDESK_00009_REMAKE_RETAINER_EXPLANATION","You...are dissatisfied with one of your retainers? Very well. If you would be so kind as to inform me which retainer is lacking, we can begin the review process."
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||||
120,"TEXT_CMNDEFRETAINERDESK_00009_REMAKE_RETAINER_TALK","You may change your retainers' nicknames or instruct them to visit the aesthetician at any time. If you desire more drastic changes to a retainer's appearance or personality, the retainer vocate will assist you in finding a replacement of comparable skill and experience."
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||||
121,"TEXT_CMNDEFRETAINERDESK_00009_ASK_REMAKE","Review your specifications for <Clickable(<Highlight>StringParameter(1)</Highlight>)/>?"
|
||||
122,"TEXT_CMNDEFRETAINERDESK_00009_ASK_REMAKE_YES","Yes"
|
||||
123,"TEXT_CMNDEFRETAINERDESK_00009_ASK_REMAKE_NO","No"
|
||||
124,"TEXT_CMNDEFRETAINERDESK_00009_RETAINER_REMAKE_CANCEL","Then you <Emphasis>are</Emphasis> completely satisfied with your retainer? Understood. Pray speak with me again should your preferences change."
|
||||
125,"TEXT_CMNDEFRETAINERDESK_00009_DUTY_FINDER_CONFIRM_REMAKE","Withdraw duty registration and review your retainer?"
|
||||
126,"TEXT_CMNDEFRETAINERDESK_00009_RETAINER_REMAKE_TALK","Very well. First, let us review your retainer's current appearance. I must ask that you describe in detail which aspects you find unappealing, and what you would prefer."
|
||||
127,"TEXT_CMNDEFRETAINERDESK_00009_PERSONALITY_TALK_REMAKE","I see... Next, I would have you confirm your preference with regards to personality. “The right retainer for the right person,” as we are wont to say."
|
||||
128,"TEXT_CMNDEFRETAINERDESK_00009_CHECK_PERSONALITY_REMAKE_ENTER","To ensure there is no misunderstanding, know that your retainer will address you just so:"
|
||||
129,"TEXT_CMNDEFRETAINERDESK_00009_CHECK_PERSONALITY_CONFIRM_REMAKE","Are you satisfied with this personality?"
|
||||
130,"TEXT_CMNDEFRETAINERDESK_00009_NAME_ASK_REMAKE","Understood. Finally, I must needs verify the nickname you would give your retainer. You may register the same nickname if you like."
|
||||
131,"TEXT_CMNDEFRETAINERDESK_00009_CANCEL_CONFIRM_REMAKE","Are you certain you wish to cancel the review process?"
|
||||
132,"TEXT_CMNDEFRETAINERDESK_00009_REMAKE_CONFIRM","Complete your review of <Highlight>StringParameter(1)</Highlight>?"
|
||||
133,"TEXT_CMNDEFRETAINERDESK_00009_REMEKE_RETAINER","One moment, please, while I draft the proper documentation."
|
||||
134,"TEXT_CMNDEFRETAINERDESK_00009_EQUIP_HAVE_RETAINER","Forgive me, but you must first instruct your retainer to remove all equipment. A necessary precaution, in light of past incidents."
|
||||
135,"TEXT_CMNDEFRETAINERDESK_00009_VENTURE_RETAINER","Our records indicate that your retainer is currently undertaking a venture. Until that is no longer the case, I fear we cannot begin the review process."
|
||||
136,"TEXT_CMNDEFRETAINERDESK_00009_RETAINER_REMAKE_FAILED","Due to unforeseen circumstances, we cannot review your retainer at this time."
|
||||
137,"TEXT_CMNDEFRETAINERDESK_00009_REMAKE_SUCCESS_01","I am pleased to inform you that your review has been processed, and <Highlight>StringParameter(1)</Highlight> is now ready to serve you."
|
||||
138,"TEXT_CMNDEFRETAINERDESK_00009_REMAKE_SUCCESS_02","You can summon your retainer using the nearby bell."
|
||||
139,"TEXT_CMNDEFRETAINERDESK_00009_REMOVE_RETAINER_EXPLANATION","Very well. Allow me a moment to locate your documentation."
|
||||
140,"TEXT_CMNDEFRETAINERDESK_00009_NO_RETAINERS_AVAILABLE","It does not appear you have any retainers in your employ at this time."
|
||||
141,"TEXT_CMNDEFRETAINERDESK_00009_REMOVE_RETAINER_TALK","Confirm the retainer you wish to release."
|
||||
142,"TEXT_CMNDEFRETAINERDESK_00009_ASK_REMOVE","Release <Clickable(<Highlight>StringParameter(1)</Highlight>)/>?"
|
||||
143,"TEXT_CMNDEFRETAINERDESK_00009_ASK_REMOVE_HASHOUSE","Release <Clickable(<Highlight>StringParameter(1)</Highlight>)/>?
|
||||
19,"TEXT_CMNDEFRETAINERDESK_00009_MAIN_MENU_REGISTER_VER70","Dispatch a retainer to Tuliyollal."
|
||||
20,"TEXT_CMNDEFRETAINERDESK_00009_EXPLANATION_MENU_TITLE","What will you ask?"
|
||||
21,"TEXT_CMNDEFRETAINERDESK_00009_EXPLANATION_MENU_WHAT_IS","Who are retainers?"
|
||||
22,"TEXT_CMNDEFRETAINERDESK_00009_EXPLANATION_MENU_ABOUT","What services can retainers provide?"
|
||||
23,"TEXT_CMNDEFRETAINERDESK_00009_EXPLANATION_MENU_CALL","How do I summon a retainer?"
|
||||
24,"TEXT_CMNDEFRETAINERDESK_00009_MAIN_MENU_BACK","Nothing"
|
||||
25,"TEXT_CMNDEFRETAINERDESK_00009_ABOUT_TALK_01","Retainers are men and women who offer their services in exchange for coin. Though they're seldom as sharp as adventurers like yourself, they're no strangers to life's more menial tasks─tasks which your lot might not think worth your time."
|
||||
26,"TEXT_CMNDEFRETAINERDESK_00009_ABOUT_TALK_02","Retainers can provide a host of different services, from tending your items to protecting your gil. Oh, and you need not worry about providing recompense for a retainer's services, for the Adventurers' Guild will not only cover his salary, but also replace anything that goes missing, should you wake up to find your belongings gone and your retainer nowhere to be found."
|
||||
27,"TEXT_CMNDEFRETAINERDESK_00009_ITEMS_GIL_TALK_01","Another job retainers are often asked to perform is the tending of items placed up for sale in the markets─something many adventurers cannot be bothered to do themselves."
|
||||
28,"TEXT_CMNDEFRETAINERDESK_00009_ITEMS_GIL_TALK_02","If you wish to experience the market for yourself, I ask that you seek out one of the nearby boards."
|
||||
29,"TEXT_CMNDEFRETAINERDESK_00009_CALL_TALK_01","Retainers in your employ can be summoned at any time using special bells like the one nearby."
|
||||
30,"TEXT_CMNDEFRETAINERDESK_00009_CALL_TALK_02","Summoning bells can also be found around the realm in oft-visited locations such as city markets and inns."
|
||||
31,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ASK_TITLE","Current Market Tax Rates:"
|
||||
32,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ASK_LIMSA","Limsa Lominsa: Reduced"
|
||||
33,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ASK_LIMSA_NONE","Limsa Lominsa: Normal"
|
||||
34,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ASK_GRIDANIA","Gridania: Reduced"
|
||||
35,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ASK_GRIDANIA_NONE","Gridania: Normal"
|
||||
36,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ASK_ULDAH","Ul'dah: Reduced"
|
||||
37,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ASK_ULDAH_NONE","Ul'dah: Normal"
|
||||
38,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ASK_ISHGARD","Ishgard: Reduced"
|
||||
39,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ASK_ISHGARD_NONE","Ishgard: Normal"
|
||||
40,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ASK_TOWN40","Kugane: Reduced"
|
||||
41,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ASK_TOWN40_NONE","Kugane: Normal"
|
||||
42,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ASK","<Sheet(Town,IntegerParameter(1),0)/>: Reduced"
|
||||
43,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ASK_NONE","<Sheet(Town,IntegerParameter(1),0)/>: Normal"
|
||||
44,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_LIMSA","Tax on items sold in the Limsa Lominsa markets is reduced to <Value>IntegerParameter(2)</Value>% until <Time(IntegerParameter(3))/><If(Equal(PlayerParameter(77),3))> <Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> (Earth date)."
|
||||
45,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_GRIDANIA","Tax on items sold in the Gridania markets is reduced to <Value>IntegerParameter(2)</Value>% until <Time(IntegerParameter(3))/><If(Equal(PlayerParameter(77),3))> <Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> (Earth date)."
|
||||
46,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ULDAH","Tax on items sold in the Ul'dah markets is reduced to <Value>IntegerParameter(2)</Value>% until <Time(IntegerParameter(3))/><If(Equal(PlayerParameter(77),3))> <Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> (Earth date)."
|
||||
47,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ISHGARD","Tax on items sold in the Ishgard markets is reduced to <Value>IntegerParameter(2)</Value>% until <Time(IntegerParameter(3))/><If(Equal(PlayerParameter(77),3))> <Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> (Earth date)."
|
||||
48,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_TOWN40","Tax on items sold in the Kugane markets is reduced to <Value>IntegerParameter(2)</Value>% until <Time(IntegerParameter(3))/><If(Equal(PlayerParameter(77),3))> <Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> (Earth date)."
|
||||
49,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK","Tax on items sold in the <Sheet(Town,IntegerParameter(1),0)/> markets is reduced to <Value>IntegerParameter(4)</Value>% until <Time(IntegerParameter(2))/><If(Equal(PlayerParameter(77),3))> <Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> (Earth date)."
|
||||
50,"TEXT_CMNDEFRETAINERDESK_00009_NO_CASHBACK_LIMSA","Tax on items sold in the Limsa Lominsa markets is the normal rate of <Value>IntegerParameter(1)</Value>%."
|
||||
51,"TEXT_CMNDEFRETAINERDESK_00009_NO_CASHBACK_GRIDANIA","Tax on items sold in the Gridania markets is the normal rate of <Value>IntegerParameter(1)</Value>%."
|
||||
52,"TEXT_CMNDEFRETAINERDESK_00009_NO_CASHBACK_ULDAH","Tax on items sold in the Ul'dah markets is the normal rate of <Value>IntegerParameter(1)</Value>%."
|
||||
53,"TEXT_CMNDEFRETAINERDESK_00009_NO_CASHBACK_ISHGARD","Tax on items sold in the Ishgard markets is the normal rate of <Value>IntegerParameter(1)</Value>%."
|
||||
54,"TEXT_CMNDEFRETAINERDESK_00009_NO_CASHBACK_TOWN40","Tax on items sold in the Kugane markets is the normal rate of <Value>IntegerParameter(1)</Value>%."
|
||||
55,"TEXT_CMNDEFRETAINERDESK_00009_NO_CASHBACK","Tax on items sold in the <Sheet(Town,IntegerParameter(1),0)/> markets is the normal rate of <Value>IntegerParameter(2)</Value>%."
|
||||
56,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_ASK_ABOUT","Learn about Market Tax"
|
||||
57,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_EXPLANATION","To make their markets more attractive to prospective sellers, cities will often lower the percentage of tax that is collected from each sale."
|
||||
58,"TEXT_CMNDEFRETAINERDESK_00009_CASHBACK_CAUTION","Reduced tax rate periods can end earlier than indicated if areas require maintenance."
|
||||
59,"TEXT_CMNDEFRETAINERDESK_00009_CREATE_TALK_01","According to our records, you may hire up to <Value>IntegerParameter(1)</Value> retainers."
|
||||
60,"TEXT_CMNDEFRETAINERDESK_00009_NO_RETAINERS_TALK","Currently, you have no retainers in your employ."
|
||||
61,"TEXT_CMNDEFRETAINERDESK_00009_HAVE_RETAINERS_TALK","Currently, you have <Value>IntegerParameter(1)</Value> <If(Equal(IntegerParameter(1),1))>retainer<Else/>retainers</If> in your employ."
|
||||
62,"TEXT_CMNDEFRETAINERDESK_00009_CUSTOMIZE_WARNING","While customizing your retainer, you will be unable to communicate with players and engage in other activities."
|
||||
63,"TEXT_CMNDEFRETAINERDESK_00009_CUSTOMIZE_TALK","Excellent. We have quite a few men and women on our lists, so I invite you to describe the retainer you desire, down to the most minute detail."
|
||||
64,"TEXT_CMNDEFRETAINERDESK_00009_DUTY_FINDER_WARNING","Beginning the retainer customization process will automatically cancel your Duty Finder registration."
|
||||
65,"TEXT_CMNDEFRETAINERDESK_00009_DUTY_FINDER_CONFIRM","Withdraw duty registration and hire a retainer?"
|
||||
66,"TEXT_CMNDEFRETAINERDESK_00009_PERSONALITY_TALK","I can think of several retainers that are exactly as you describe. Oddly enough, they have strikingly different personalities. If you would be so kind as to state a preference, it would be most helpful."
|
||||
67,"TEXT_CMNDEFRETAINERDESK_00009_PERSONALITY_TITLE","Select your retainer's personality."
|
||||
68,"TEXT_CMNDEFRETAINERDESK_00009_PERSONALITY_CHEERFUL","Polite."
|
||||
69,"TEXT_CMNDEFRETAINERDESK_00009_PERSONALITY_WILD","Rough."
|
||||
70,"TEXT_CMNDEFRETAINERDESK_00009_PERSONALITY_COOLHEADED","Serious."
|
||||
71,"TEXT_CMNDEFRETAINERDESK_00009_PERSONALITY_CAREFREE","Carefree."
|
||||
72,"TEXT_CMNDEFRETAINERDESK_00009_PERSONALITY_PROBLEMATIC","Independent."
|
||||
73,"TEXT_CMNDEFRETAINERDESK_00009_PERSONALITY_PLAYFUL","Lively."
|
||||
74,"TEXT_CMNDEFRETAINERDESK_00009_CHECK_PERSONALITY_ENTER","Very well, I have just the individual in mind. When summoned, this retainer will greet you just so:"
|
||||
75,"TEXT_CMNDEFRETAINERDESK_00009_CHECK_PERSONALITY_LEAVE","And when dismissed, this retainer will bid you farewell just so:"
|
||||
76,"TEXT_CMNDEFRETAINERDESK_00009_CHECK_PERSONALITY_CONFIRM","Hire this retainer?"
|
||||
77,"TEXT_CMNDEFRETAINERDESK_00009_NAME_ASK","Excellent. It is also customary to give a retainer an appellation of one's own making─a nickname, as it were. We find this deepens the bond between our clients and their retainers."
|
||||
78,"TEXT_CMNDEFRETAINERDESK_00009_NAME_PROMPT_TITLE","Retainer Nickname"
|
||||
79,"TEXT_CMNDEFRETAINERDESK_00009_NAME_PROMPT_MESSAGE0","Give your retainer a nickname."
|
||||
80,"TEXT_CMNDEFRETAINERDESK_00009_NAME_PROMPT_MESSAGE1","Names must be at least 3 characters long and can contain letters, apostrophes, and hyphens. Please note, however, that hyphens cannot be used in succession or placed immediately before or after apostrophes."
|
||||
81,"TEXT_CMNDEFRETAINERDESK_00009_NAME_PROMPT_HEAD"," "
|
||||
82,"TEXT_CMNDEFRETAINERDESK_00009_CANCEL_CONFIRM","Are you certain you wish to cancel the hiring process?"
|
||||
83,"TEXT_CMNDEFRETAINERDESK_00009_CREATE_CONFIRM","Hire the services of <Highlight>StringParameter(1)</Highlight>?"
|
||||
84,"TEXT_CMNDEFRETAINERDESK_00009_ASK_CREATE","Hire a retainer?"
|
||||
85,"TEXT_CMNDEFRETAINERDESK_00009_ASK_CREATE_YES","Yes"
|
||||
86,"TEXT_CMNDEFRETAINERDESK_00009_ASK_CREATE_NO","No"
|
||||
87,"TEXT_CMNDEFRETAINERDESK_00009_CREATING_RETAINER","One moment, please, while I draft the proper documentation."
|
||||
88,"TEXT_CMNDEFRETAINERDESK_00009_CREATE_SUCCESS_01","Congratulations! <Clickable(<Highlight>StringParameter(1)</Highlight>)/> is now in your employ."
|
||||
89,"TEXT_CMNDEFRETAINERDESK_00009_CREATE_SUCCESS_02","You can summon your new retainer using the nearby bell."
|
||||
90,"TEXT_CMNDEFRETAINERDESK_00009_CREATE_SUCCESS_03","If you have any further questions or requests, please do not hesitate to ask."
|
||||
91,"TEXT_CMNDEFRETAINERDESK_00009_RETAINER_CREATE_FAILED_NAME","The name you have chosen is not available. Please select another."
|
||||
92,"TEXT_CMNDEFRETAINERDESK_00009_RETAINER_CREATE_FULL","I am sorry, but you cannot hire any more retainers."
|
||||
93,"TEXT_CMNDEFRETAINERDESK_00009_RETAINER_CREATE_CANCEL","Understood. If you change your mind, speak with me again."
|
||||
94,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_TALK_LIMSA_01","Select the retainer you wish to send to the markets in Limsa Lominsa."
|
||||
95,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_ASK_LIMSA","Send <Clickable(<Highlight>StringParameter(1)</Highlight>)/> to Limsa Lominsa?"
|
||||
96,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_SUCCESS_LIMSA","<Clickable(<Highlight>StringParameter(1)</Highlight>)/> has been sent to Limsa Lominsa."
|
||||
97,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_ALREADY_LIMSA","That retainer is already in Limsa Lominsa."
|
||||
98,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_TALK_GRIDANIA_01","Select the retainer you wish to send to the markets in Gridania."
|
||||
99,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_ASK_GRIDANIA","Send <Clickable(<Highlight>StringParameter(1)</Highlight>)/> to Gridania?"
|
||||
100,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_SUCCESS_GRIDANIA","<Clickable(<Highlight>StringParameter(1)</Highlight>)/> has been sent to Gridania."
|
||||
101,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_ALREADY_GRIDANIA","That retainer is already in Gridania."
|
||||
102,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_TALK_ULDAH_01","Select the retainer you wish to send to the markets in Ul'dah."
|
||||
103,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_ASK_ULDAH","Send <Clickable(<Highlight>StringParameter(1)</Highlight>)/> to Ul'dah?"
|
||||
104,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_SUCCESS_ULDAH","<Clickable(<Highlight>StringParameter(1)</Highlight>)/> has been sent to Ul'dah."
|
||||
105,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_ALREADY_ULDAH","That retainer is already in Ul'dah."
|
||||
106,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_TALK_ISHGARD_01","Select the retainer you wish to send to the markets in Ishgard."
|
||||
107,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_ASK_ISHGARD","Send <Clickable(<Highlight>StringParameter(1)</Highlight>)/> to Ishgard?"
|
||||
108,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_SUCCESS_ISHGARD","<Clickable(<Highlight>StringParameter(1)</Highlight>)/> has been sent to Ishgard."
|
||||
109,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_ALREADY_ISHGARD","That retainer is already in Ishgard."
|
||||
110,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_TALK_TOWN40_01","Select the retainer you wish to send to the markets in Kugane."
|
||||
111,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_ASK_TOWN40","Send <Clickable(<Highlight>StringParameter(1)</Highlight>)/> to Kugane?"
|
||||
112,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_SUCCESS_TOWN40","<Clickable(<Highlight>StringParameter(1)</Highlight>)/> has been sent to Kugane."
|
||||
113,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_ALREADY_TOWN40","That retainer is already in Kugane."
|
||||
114,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_TALK_OLDSHARLAYAN_01","Select the retainer you wish to send to the markets in Old Sharlayan."
|
||||
115,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_ASK_OLDSHARLAYAN","Send <Clickable(<Highlight>StringParameter(1)</Highlight>)/> to Old Sharlayan?"
|
||||
116,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_SUCCESS_OLDSHARLAYAN","<Clickable(<Highlight>StringParameter(1)</Highlight>)/> has been sent to Old Sharlayan."
|
||||
117,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_ALREADY_OLDSHARLAYAN","That retainer is already in Old Sharlayan."
|
||||
118,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_TALK_VER70_01","Select the retainer you wish to send to the markets in Tuliyollal."
|
||||
119,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_ASK_VER70","Send <Clickable(<Highlight>StringParameter(1)</Highlight>)/> to Tuliyollal?"
|
||||
120,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_SUCCESS_VER70","<Clickable(<Highlight>StringParameter(1)</Highlight>)/> has been sent to Tuliyollal."
|
||||
121,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_ALREADY_VER70","That retainer is already in Tuliyollal."
|
||||
122,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_ASK_YES","Yes"
|
||||
123,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_ASK_NO","No"
|
||||
124,"TEXT_CMNDEFRETAINERDESK_00009_REMAKE_RETAINER_EXPLANATION","You...are dissatisfied with one of your retainers? Very well. If you would be so kind as to inform me which retainer is lacking, we can begin the review process."
|
||||
125,"TEXT_CMNDEFRETAINERDESK_00009_REMAKE_RETAINER_TALK","You may change your retainers' nicknames or instruct them to visit the aesthetician at any time. If you desire more drastic changes to a retainer's appearance or personality, the retainer vocate will assist you in finding a replacement of comparable skill and experience."
|
||||
126,"TEXT_CMNDEFRETAINERDESK_00009_ASK_REMAKE","Review your specifications for <Clickable(<Highlight>StringParameter(1)</Highlight>)/>?"
|
||||
127,"TEXT_CMNDEFRETAINERDESK_00009_ASK_REMAKE_YES","Yes"
|
||||
128,"TEXT_CMNDEFRETAINERDESK_00009_ASK_REMAKE_NO","No"
|
||||
129,"TEXT_CMNDEFRETAINERDESK_00009_RETAINER_REMAKE_CANCEL","Then you <Emphasis>are</Emphasis> completely satisfied with your retainer? Understood. Pray speak with me again should your preferences change."
|
||||
130,"TEXT_CMNDEFRETAINERDESK_00009_DUTY_FINDER_CONFIRM_REMAKE","Withdraw duty registration and review your retainer?"
|
||||
131,"TEXT_CMNDEFRETAINERDESK_00009_RETAINER_REMAKE_TALK","Very well. First, let us review your retainer's current appearance. I must ask that you describe in detail which aspects you find unappealing, and what you would prefer."
|
||||
132,"TEXT_CMNDEFRETAINERDESK_00009_PERSONALITY_TALK_REMAKE","I see... Next, I would have you confirm your preference with regards to personality. “The right retainer for the right person,” as we are wont to say."
|
||||
133,"TEXT_CMNDEFRETAINERDESK_00009_CHECK_PERSONALITY_REMAKE_ENTER","To ensure there is no misunderstanding, know that your retainer will address you just so:"
|
||||
134,"TEXT_CMNDEFRETAINERDESK_00009_CHECK_PERSONALITY_CONFIRM_REMAKE","Are you satisfied with this personality?"
|
||||
135,"TEXT_CMNDEFRETAINERDESK_00009_NAME_ASK_REMAKE","Understood. Finally, I must needs verify the nickname you would give your retainer. You may register the same nickname if you like."
|
||||
136,"TEXT_CMNDEFRETAINERDESK_00009_CANCEL_CONFIRM_REMAKE","Are you certain you wish to cancel the review process?"
|
||||
137,"TEXT_CMNDEFRETAINERDESK_00009_REMAKE_CONFIRM","Complete your review of <Highlight>StringParameter(1)</Highlight>?"
|
||||
138,"TEXT_CMNDEFRETAINERDESK_00009_REMEKE_RETAINER","One moment, please, while I draft the proper documentation."
|
||||
139,"TEXT_CMNDEFRETAINERDESK_00009_EQUIP_HAVE_RETAINER","Forgive me, but you must first instruct your retainer to remove all equipment. A necessary precaution, in light of past incidents."
|
||||
140,"TEXT_CMNDEFRETAINERDESK_00009_VENTURE_RETAINER","Our records indicate that your retainer is currently undertaking a venture. Until that is no longer the case, I fear we cannot begin the review process."
|
||||
141,"TEXT_CMNDEFRETAINERDESK_00009_RETAINER_REMAKE_FAILED","Due to unforeseen circumstances, we cannot review your retainer at this time."
|
||||
142,"TEXT_CMNDEFRETAINERDESK_00009_REMAKE_SUCCESS_01","I am pleased to inform you that your review has been processed, and <Highlight>StringParameter(1)</Highlight> is now ready to serve you."
|
||||
143,"TEXT_CMNDEFRETAINERDESK_00009_REMAKE_SUCCESS_02","You can summon your retainer using the nearby bell."
|
||||
144,"TEXT_CMNDEFRETAINERDESK_00009_REMOVE_RETAINER_EXPLANATION","Very well. Allow me a moment to locate your documentation."
|
||||
145,"TEXT_CMNDEFRETAINERDESK_00009_NO_RETAINERS_AVAILABLE","It does not appear you have any retainers in your employ at this time."
|
||||
146,"TEXT_CMNDEFRETAINERDESK_00009_REMOVE_RETAINER_TALK","Confirm the retainer you wish to release."
|
||||
147,"TEXT_CMNDEFRETAINERDESK_00009_ASK_REMOVE","Release <Clickable(<Highlight>StringParameter(1)</Highlight>)/>?"
|
||||
148,"TEXT_CMNDEFRETAINERDESK_00009_ASK_REMOVE_HASHOUSE","Release <Clickable(<Highlight>StringParameter(1)</Highlight>)/>?
|
||||
Please be advised that retainers placed in estates will not be automatically removed."
|
||||
144,"TEXT_CMNDEFRETAINERDESK_00009_ASK_REMOVE_YES","Yes"
|
||||
145,"TEXT_CMNDEFRETAINERDESK_00009_ASK_REMOVE_NO","No"
|
||||
146,"TEXT_CMNDEFRETAINERDESK_00009_RETAINER_REMOVE_SUCCESS","<Clickable(<Highlight>StringParameter(1)</Highlight>)/> is released from service."
|
||||
147,"TEXT_CMNDEFRETAINERDESK_00009_RETAINER_REMOVE_FAILED_INVENTORY","Our records show that the retainer you wish to release is still in possession of several of your belongings, and may have placed a number of them for sale on the market. You must retrieve those belongings before I can approve the dismissal."
|
||||
148,"TEXT_CMNDEFRETAINERDESK_00009_RETAINER_REMOVE_CANCEL","Understood. The retainer shall remain in your employ. Speak with me again if you change your mind."
|
||||
149,"TEXT_CMNDEFRETAINERDESK_00009_JOB_MENU_TITLE","What would you like to do?"
|
||||
150,"TEXT_CMNDEFRETAINERDESK_00009_JOB_MENU_HOWTO","Ask about assigning your retainer a job."
|
||||
151,"TEXT_CMNDEFRETAINERDESK_00009_JOB_MENU_RELATION","Ask about job requirements."
|
||||
152,"TEXT_CMNDEFRETAINERDESK_00009_JOB_MENU_OBTAIN","Purchase a copy of <Emphasis>Modern Vocation</Emphasis>."
|
||||
153,"TEXT_CMNDEFRETAINERDESK_00009_JOB_MENU_CANCEL","Nothing."
|
||||
154,"TEXT_CMNDEFRETAINERDESK_00009_JOB_HOWTO_TALK_01","By popular demand, we have prepared an exhaustive publication to aid clients who would have their retainers train in certain ancient or esoteric traditions."
|
||||
155,"TEXT_CMNDEFRETAINERDESK_00009_JOB_HOWTO_TALK_02","To assign your retainer a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>job<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, you must first obtain <SheetEn(Item,1,IntegerParameter(1),1,1)/>, which can be purchased from the retainer vocate for 40 ventures."
|
||||
156,"TEXT_CMNDEFRETAINERDESK_00009_JOB_HOWTO_TALK_03","Furthermore, you must have achieved level 50 in the job you wish to assign your retainer. Please note that the jobs you can assign your retainer are determined by their class. Limited jobs are not available."
|
||||
157,"TEXT_CMNDEFRETAINERDESK_00009_JOB_HOWTO_TALK_04","If you wish to assign a level 50 retainer a job which is not currently available, you will need to reset and change their class."
|
||||
158,"TEXT_CMNDEFRETAINERDESK_00009_RELATION_TALK_01","As you may know, a certain measure of experience is required before a retainer may train in a more advanced tradition."
|
||||
159,"TEXT_CMNDEFRETAINERDESK_00009_RELATION_MENU_TITLE","Select a class."
|
||||
160,"TEXT_CMNDEFRETAINERDESK_00009_RELATION_MENU_CLASS","<Clickable(<Sheet(ClassJob,IntegerParameter(1),0)/>)/>."
|
||||
161,"TEXT_CMNDEFRETAINERDESK_00009_RELATION_MENU_CANCEL","Return."
|
||||
162,"TEXT_CMNDEFRETAINERDESK_00009_CONDITIONS_TALK_01","A retainer who has been assigned the <Sheet(ClassJob,IntegerParameter(1),0)/> class may be eligible to train in the following traditions:"
|
||||
163,"TEXT_CMNDEFRETAINERDESK_00009_CONDITIONS_MENU_TITLE","Select a job."
|
||||
164,"TEXT_CMNDEFRETAINERDESK_00009_CONDITIONS_MENU_CLASS","<Clickable(<Sheet(ClassJob,IntegerParameter(1),0)/>)/>."
|
||||
165,"TEXT_CMNDEFRETAINERDESK_00009_CONDITIONS_MENU_CANCEL","Return."
|
||||
166,"TEXT_CMNDEFRETAINERDESK_00009_CONDITIONS_TALK_10","To assign your retainer the <Sheet(ClassJob,IntegerParameter(1),0)/> job, you yourself must first achieve level 50 as <If(Equal(IntegerParameter(1),10))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),14))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),5))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),26))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),33))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(1),0)/></If></If></If></If></If>. Additionally, your retainer must have achieved level 30 as <If(Equal(IntegerParameter(2),10))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),14))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),5))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),26))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),33))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(2),0)/></If></If></If></If></If>."
|
||||
167,"TEXT_CMNDEFRETAINERDESK_00009_CONDITIONS_TALK_20","To assign your retainer the <Sheet(ClassJob,IntegerParameter(1),0)/> job, you yourself must first achieve level 50 as <If(Equal(IntegerParameter(1),10))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),14))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),5))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),26))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),33))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(1),0)/></If></If></If></If></If>. Additionally, your retainer must have achieved level 50 as a Disciple of War or Magic."
|
||||
168,"TEXT_CMNDEFRETAINERDESK_00009_CONDITIONS_TALK_30","To assign your retainer the <Sheet(ClassJob,IntegerParameter(1),0)/> job, you yourself must first achieve level 60 as <If(Equal(IntegerParameter(1),10))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),14))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),5))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),26))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),33))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(1),0)/></If></If></If></If></If>. Additionally, your retainer must have achieved level 60 as a Disciple of War or Magic."
|
||||
169,"TEXT_CMNDEFRETAINERDESK_00009_CONDITIONS_TALK_40","To assign your retainer the <Sheet(ClassJob,IntegerParameter(1),0)/> job, you yourself must first achieve level 70 as <If(Equal(IntegerParameter(1),10))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),14))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),5))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),26))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),33))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(1),0)/></If></If></If></If></If>. Additionally, your retainer must have achieved level 70 as a Disciple of War or Magic."
|
||||
170,"TEXT_CMNDEFRETAINERDESK_00009_SCROLL_HAS_ALREADY","Ahem. If I am not mistaken, do you not already have a copy of that publication in your possession?"
|
||||
171,"TEXT_CMNDEFRETAINERDESK_00009_SCROLL_TALK_01","You already possess a copy of <Emphasis>Modern Vocation</Emphasis>. You may summon a retainer and assign them a job, if they meet the necessary requirements."
|
||||
172,"TEXT_CMNDEFRETAINERDESK_00009_SCROLL_TALK_02",""
|
||||
173,"TEXT_CMNDEFRETAINERDESK_00009_SCROLL_TALK_03",""
|
||||
174,"TEXT_CMNDEFRETAINERDESK_00009_ASK_SCROLL_TRADE","Exchange 40 ventures for <SheetEn(Item,1,IntegerParameter(1),1,1)/>?"
|
||||
175,"TEXT_CMNDEFRETAINERDESK_00009_ASK_SCROLL_YES","Yes"
|
||||
176,"TEXT_CMNDEFRETAINERDESK_00009_ASK_SCROLL_NO","No"
|
||||
177,"TEXT_CMNDEFRETAINERDESK_00009_SCROLL_FULL_BAG","Unable to obtain <SheetEn(Item,2,IntegerParameter(1),1,1)/>. Your inventory is full."
|
||||
178,"TEXT_CMNDEFRETAINERDESK_00009_SCROLL_SHORTAGE_COIN","Unable to purchase <SheetEn(Item,2,IntegerParameter(1),1,1)/>. You do not have enough ventures."
|
||||
179,"TEXT_CMNDEFRETAINERDESK_00009_SCROLL_SHORTAGE_EXCHANGE_GUIDE","If you possess a venture promissory note, you may redeem it for ventures through a Calamity salvager."
|
||||
180,"TEXT_CMNDEFRETAINERDESK_00009_TRADE_TALK_01","You exchange 40 ventures for <SheetEn(Item,2,IntegerParameter(1),1,1)/>."
|
||||
181,"TEXT_CMNDEFRETAINERDESK_00009_TRADE_TALK_02","You may now summon a retainer and assign them a job, if they meet the necessary requirements."
|
||||
182,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_HYURAN_MALE_TYPE1","(-Polite Hyuran Male-)I have come, <If(PlayerParameter(4))>Mistress<Else/>Master</If>."
|
||||
183,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_HYURAN_MALE_TYPE2","(-Rough Hyuran Male-)Nothin' fer ye to worry about."
|
||||
184,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_HYURAN_MALE_TYPE3","(-Serious Hyuran Male-)You summoned?"
|
||||
185,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_HYURAN_MALE_TYPE4","(-Carefree Hyuran Male-)Yes? <sigh> I hope this doesn't take long..."
|
||||
186,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_HYURAN_MALE_TYPE5","(-Independent Hyuran Male-)You wish to see how a master handles a bazaar?"
|
||||
187,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_HYURAN_MALE_TYPE6","(-Lively Hyuran Male-)Hello, hello! You called?"
|
||||
188,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_HYURAN_FEMALE_TYPE1","(-Polite Hyuran Female-)At your service, my <If(PlayerParameter(4))>lady<Else/>lord</If>."
|
||||
189,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_HYURAN_FEMALE_TYPE2","(-Rough Hyuran Female-)What's it to be this time, love?"
|
||||
190,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_HYURAN_FEMALE_TYPE3","(-Serious Hyuran Female-)What would you ask?"
|
||||
191,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_HYURAN_FEMALE_TYPE4","(-Carefree Hyuran Female-)I'm so sorry to keep you waiting, <If(PlayerParameter(4))>madam<Else/>sir</If>. So very, very sorry."
|
||||
192,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_HYURAN_FEMALE_TYPE5","(-Independent Hyuran Female-)Quickly now, I've places to be."
|
||||
193,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_HYURAN_FEMALE_TYPE6","(-Lively Hyuran Female-)Well, if it ain't my favorite client! Always a pleasure, <If(PlayerParameter(4))>madam<Else/>sir</If>!"
|
||||
194,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ELEZEN_MALE_TYPE1","(-Polite Elezen Male-)Yes, <If(PlayerParameter(4))>madam<Else/>sir</If>? What is your bidding?"
|
||||
195,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ELEZEN_MALE_TYPE2","(-Rough Elezen Male-)What's on the agenda, chief? Deprivin' saps o' their hard-earned gil?"
|
||||
196,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ELEZEN_MALE_TYPE3","(-Serious Elezen Male-)I have come. You may proceed."
|
||||
197,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ELEZEN_MALE_TYPE4","(-Carefree Elezen Male-)Oh, hello there. To what do I owe the pleasure?"
|
||||
198,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ELEZEN_MALE_TYPE5","(-Independent Elezen Male-)I am come to conduct business, and only business."
|
||||
199,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ELEZEN_MALE_TYPE6","(-Lively Elezen Male-)You look to be in good health, <If(PlayerParameter(4))>madam<Else/>sir</If>. How may I assist you this fine <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>eve<Else/>morn</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>eve</If></If>?"
|
||||
200,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ELEZEN_FEMALE_TYPE1","(-Polite Elezen Female-)What is it you would have me do, <If(PlayerParameter(4))>milady<Else/>milord</If>?"
|
||||
201,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ELEZEN_FEMALE_TYPE2","(-Rough Elezen Female-)Usually, it's me doin' the summons and others doin' the waitin'."
|
||||
202,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ELEZEN_FEMALE_TYPE3","(-Serious Elezen Female-)Is there something that I can help you with?"
|
||||
203,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ELEZEN_FEMALE_TYPE4","(-Carefree Elezen Female-)Oh, why must you summon me at a time like this...?"
|
||||
204,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ELEZEN_FEMALE_TYPE5","(-Independent Elezen Female-)I'm sure there is a perfectly good explanation for this summons."
|
||||
205,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ELEZEN_FEMALE_TYPE6","(-Lively Elezen Female-)You know, I thought you might be along to summon me. You may rest assured that I am ready and eager to serve."
|
||||
206,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_LALAFELL_MALE_TYPE1","(-Polite Lalafellin Male-)Hail to thee, <If(PlayerParameter(4))>madam<Else/>sir</If>. Your humble servant has heard your summons."
|
||||
207,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_LALAFELL_MALE_TYPE2","(-Rough Lalafellin Male-)Greetin's and salutations, <If(PlayerParameter(4))>milady<Else/>milord</If>. Pray speak yer desires, an' I'll do me damndest to see 'em done."
|
||||
208,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_LALAFELL_MALE_TYPE3","(-Serious Lalafellin Male-)I was wondering when you'd get around to calling me."
|
||||
209,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_LALAFELL_MALE_TYPE4","(-Carefree Lalafellin Male-)Mind if we keep this brief? I've got a pretty little thing that's waitin' for me."
|
||||
210,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_LALAFELL_MALE_TYPE5","(-Independent Lalafellin Male-)What?"
|
||||
211,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_LALAFELL_MALE_TYPE6","(-Lively Lalafellin Male-)I'm here, I'm here!"
|
||||
212,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_LALAFELL_FEMALE_TYPE1","(-Polite Lalafellin Female-)Here I am, <If(PlayerParameter(4))>Mistress<Else/>Master</If>, as per your request."
|
||||
213,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_LALAFELL_FEMALE_TYPE2","(-Rough Lalafellin Female-)'Ello, dearie. What's on the docket?"
|
||||
214,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_LALAFELL_FEMALE_TYPE3","(-Serious Lalafellin Female-)I never miss a chance to line these pockets."
|
||||
215,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_LALAFELL_FEMALE_TYPE4","(-Carefree Lalafellin Female-)Well, this is unexpected! What'll it be?"
|
||||
216,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_LALAFELL_FEMALE_TYPE5","(-Independent Lalafellin Female-)What is it now?"
|
||||
217,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_LALAFELL_FEMALE_TYPE6","(-Lively Lalafellin Female-)Here I aaaaaam!"
|
||||
218,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_MIQOTE_MALE_TYPE1","(-Polite Miqo'te Male-)How may I be of serrrvice, <If(PlayerParameter(4))>madam<Else/>sir</If>?"
|
||||
219,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_MIQOTE_MALE_TYPE2","(-Rough Miqo'te Male-)It's a war out there, <If(PlayerParameter(4))>miss<Else/>sir</If>. You have no idea."
|
||||
220,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_MIQOTE_MALE_TYPE3","(-Serious Miqo'te Male-)..."
|
||||
221,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_MIQOTE_MALE_TYPE4","(-Carefree Miqo'te Male-)Business or pleasure?"
|
||||
222,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_MIQOTE_MALE_TYPE5","(-Independent Miqo'te Male-)I presume you did not summon me solely for the pleasure of my company."
|
||||
223,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_MIQOTE_MALE_TYPE6","(-Lively Miqo'te Male-)Just the <If(PlayerParameter(4))>fair maiden<Else/>handsome fellow</If> I was hoping to see! Tell me your heart's desire."
|
||||
224,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_MIQOTE_FEMALE_TYPE1","(-Polite Miqo'te Female-)I hope your catcall is not one of disapproval."
|
||||
225,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_MIQOTE_FEMALE_TYPE2","(-Rough Miqo'te Female-)Ye rang, <If(PlayerParameter(4))>milady<Else/>milord</If>?"
|
||||
226,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_MIQOTE_FEMALE_TYPE3","(-Serious Miqo'te Female-)A cat's ears do not miss much―least of all a summons."
|
||||
227,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_MIQOTE_FEMALE_TYPE4","(-Carefree Miqo'te Female-)Curiosity called the cat. What do you have for me today?"
|
||||
228,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_MIQOTE_FEMALE_TYPE5","(-Independent Miqo'te Female-)Ready when you are."
|
||||
229,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_MIQOTE_FEMALE_TYPE6","(-Lively Miqo'te Female-)I was just thinking of you!"
|
||||
230,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ROEGADYN_MALE_TYPE1","(-Polite Roegadyn Male-)What need have you of me today, <If(PlayerParameter(4))>madam<Else/>sir</If>?"
|
||||
231,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ROEGADYN_MALE_TYPE2","(-Rough Roegadyn Male-)Bwahahaha! Ye got work needs gettin' done? Just point me in the right bloody direction."
|
||||
232,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ROEGADYN_MALE_TYPE3","(-Serious Roegadyn Male-)I've come. What is it?"
|
||||
233,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ROEGADYN_MALE_TYPE4","(-Carefree Roegadyn Male-)Hey there─hic─<If(PlayerParameter(4))>missy<Else/>mate</If>! Care to join me fer a pint?"
|
||||
234,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ROEGADYN_MALE_TYPE5","(-Independent Roegadyn Male-)Couldn't come no quicker. Where's the work?"
|
||||
235,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ROEGADYN_MALE_TYPE6","(-Lively Roegadyn Male-)I came runnin' soon as I heard the bell! Ye need somethin', chief?"
|
||||
236,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ROEGADYN_FEMALE_TYPE1","(-Polite Roegadyn Female-)I am at your disposal, <If(PlayerParameter(4))>milady<Else/>milord</If>."
|
||||
237,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ROEGADYN_FEMALE_TYPE2","(-Rough Roegadyn Female-)Ye got somethin' fer me, cap'n?"
|
||||
238,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ROEGADYN_FEMALE_TYPE3","(-Serious Roegadyn Female-)Go ahead, <If(PlayerParameter(4))>madam<Else/>sir</If>."
|
||||
239,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ROEGADYN_FEMALE_TYPE4","(-Carefree Roegadyn Female-)Let's keep this short and sweet, shall we?"
|
||||
240,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ROEGADYN_FEMALE_TYPE5","(-Independent Roegadyn Female-)This wouldn't be necessary if you entrusted your financial affairs to me."
|
||||
241,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ROEGADYN_FEMALE_TYPE6","(-Lively Roegadyn Female-)So─sellin', buyin', drinkin', whorin'? What's it to be today?"
|
||||
242,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_MALE_TYPE1","(-Polite Auri Male-)Greetings, <If(PlayerParameter(4))>madam<Else/>sir</If>. How may I be of service?"
|
||||
243,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_MALE_TYPE2","(-Rough Auri Male-)What'll it be, <If(PlayerParameter(4))>miss<Else/>mate</If>?"
|
||||
244,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_MALE_TYPE3","(-Serious Auri Male-)State your business."
|
||||
245,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_MALE_TYPE4","(-Carefree Auri Male-)And how does this wonderful <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>day</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> find you?"
|
||||
246,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_MALE_TYPE5","(-Independent Auri Male-)Well... Here I am...<If(PlayerParameter(4))>Mistress<Else/>Master</If>."
|
||||
247,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_MALE_TYPE6","(-Lively Auri Male-)We work the market stalls,♪
|
||||
149,"TEXT_CMNDEFRETAINERDESK_00009_ASK_REMOVE_YES","Yes"
|
||||
150,"TEXT_CMNDEFRETAINERDESK_00009_ASK_REMOVE_NO","No"
|
||||
151,"TEXT_CMNDEFRETAINERDESK_00009_RETAINER_REMOVE_SUCCESS","<Clickable(<Highlight>StringParameter(1)</Highlight>)/> is released from service."
|
||||
152,"TEXT_CMNDEFRETAINERDESK_00009_RETAINER_REMOVE_FAILED_INVENTORY","Our records show that the retainer you wish to release is still in possession of several of your belongings, and may have placed a number of them for sale on the market. You must retrieve those belongings before I can approve the dismissal."
|
||||
153,"TEXT_CMNDEFRETAINERDESK_00009_RETAINER_REMOVE_CANCEL","Understood. The retainer shall remain in your employ. Speak with me again if you change your mind."
|
||||
154,"TEXT_CMNDEFRETAINERDESK_00009_JOB_MENU_TITLE","What would you like to do?"
|
||||
155,"TEXT_CMNDEFRETAINERDESK_00009_JOB_MENU_HOWTO","Ask about assigning your retainer a job."
|
||||
156,"TEXT_CMNDEFRETAINERDESK_00009_JOB_MENU_RELATION","Ask about job requirements."
|
||||
157,"TEXT_CMNDEFRETAINERDESK_00009_JOB_MENU_OBTAIN","Purchase a copy of <Emphasis>Modern Vocation</Emphasis>."
|
||||
158,"TEXT_CMNDEFRETAINERDESK_00009_JOB_MENU_CANCEL","Nothing."
|
||||
159,"TEXT_CMNDEFRETAINERDESK_00009_JOB_HOWTO_TALK_01","By popular demand, we have prepared an exhaustive publication to aid clients who would have their retainers train in certain ancient or esoteric traditions."
|
||||
160,"TEXT_CMNDEFRETAINERDESK_00009_JOB_HOWTO_TALK_02","To assign your retainer a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>job<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, you must first obtain <SheetEn(Item,1,IntegerParameter(1),1,1)/>, which can be purchased from the retainer vocate for 40 ventures."
|
||||
161,"TEXT_CMNDEFRETAINERDESK_00009_JOB_HOWTO_TALK_03","Furthermore, you must have achieved level 50 in the job you wish to assign your retainer. Please note that the jobs you can assign your retainer are determined by their class. Limited jobs are not available."
|
||||
162,"TEXT_CMNDEFRETAINERDESK_00009_JOB_HOWTO_TALK_04","If you wish to assign a level 50 retainer a job which is not currently available, you will need to reset and change their class."
|
||||
163,"TEXT_CMNDEFRETAINERDESK_00009_RELATION_TALK_01","As you may know, a certain measure of experience is required before a retainer may train in a more advanced tradition."
|
||||
164,"TEXT_CMNDEFRETAINERDESK_00009_RELATION_MENU_TITLE","Select a class."
|
||||
165,"TEXT_CMNDEFRETAINERDESK_00009_RELATION_MENU_CLASS","<Clickable(<Sheet(ClassJob,IntegerParameter(1),0)/>)/>."
|
||||
166,"TEXT_CMNDEFRETAINERDESK_00009_RELATION_MENU_CANCEL","Return."
|
||||
167,"TEXT_CMNDEFRETAINERDESK_00009_CONDITIONS_TALK_01","A retainer who has been assigned the <Sheet(ClassJob,IntegerParameter(1),0)/> class may be eligible to train in the following traditions:"
|
||||
168,"TEXT_CMNDEFRETAINERDESK_00009_CONDITIONS_MENU_TITLE","Select a job."
|
||||
169,"TEXT_CMNDEFRETAINERDESK_00009_CONDITIONS_MENU_CLASS","<Clickable(<Sheet(ClassJob,IntegerParameter(1),0)/>)/>."
|
||||
170,"TEXT_CMNDEFRETAINERDESK_00009_CONDITIONS_MENU_CANCEL","Return."
|
||||
171,"TEXT_CMNDEFRETAINERDESK_00009_CONDITIONS_TALK_10","To assign your retainer the <Sheet(ClassJob,IntegerParameter(1),0)/> job, you yourself must first achieve level 50 as <If(Equal(IntegerParameter(1),10))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),14))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),5))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),26))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),33))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(1),0)/></If></If></If></If></If>. Additionally, your retainer must have achieved level 30 as <If(Equal(IntegerParameter(2),10))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),14))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),5))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),26))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),33))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(2),0)/></If></If></If></If></If>."
|
||||
172,"TEXT_CMNDEFRETAINERDESK_00009_CONDITIONS_TALK_20","To assign your retainer the <Sheet(ClassJob,IntegerParameter(1),0)/> job, you yourself must first achieve level 50 as <If(Equal(IntegerParameter(1),10))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),14))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),5))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),26))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),33))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(1),0)/></If></If></If></If></If>. Additionally, your retainer must have achieved level 50 as a Disciple of War or Magic."
|
||||
173,"TEXT_CMNDEFRETAINERDESK_00009_CONDITIONS_TALK_30","To assign your retainer the <Sheet(ClassJob,IntegerParameter(1),0)/> job, you yourself must first achieve level 60 as <If(Equal(IntegerParameter(1),10))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),14))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),5))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),26))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),33))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(1),0)/></If></If></If></If></If>. Additionally, your retainer must have achieved level 60 as a Disciple of War or Magic."
|
||||
174,"TEXT_CMNDEFRETAINERDESK_00009_CONDITIONS_TALK_40","To assign your retainer the <Sheet(ClassJob,IntegerParameter(1),0)/> job, you yourself must first achieve level 70 as <If(Equal(IntegerParameter(1),10))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),14))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),5))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),26))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),33))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(1),0)/></If></If></If></If></If>. Additionally, your retainer must have achieved level 70 as a Disciple of War or Magic."
|
||||
175,"TEXT_CMNDEFRETAINERDESK_00009_CONDITIONS_TALK_50","To assign your retainer the <Sheet(ClassJob,IntegerParameter(1),0)/> job, you yourself must first achieve level 80 as <If(Equal(IntegerParameter(1),10))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),14))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),5))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),26))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),33))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(1),0)/></If></If></If></If></If>. Additionally, your retainer must have achieved level 80 as a Disciple of War or Magic."
|
||||
176,"TEXT_CMNDEFRETAINERDESK_00009_SCROLL_HAS_ALREADY","Ahem. If I am not mistaken, do you not already have a copy of that publication in your possession?"
|
||||
177,"TEXT_CMNDEFRETAINERDESK_00009_SCROLL_TALK_01","You already possess a copy of <Emphasis>Modern Vocation</Emphasis>. You may summon a retainer and assign them a job, if they meet the necessary requirements."
|
||||
178,"TEXT_CMNDEFRETAINERDESK_00009_SCROLL_TALK_02",""
|
||||
179,"TEXT_CMNDEFRETAINERDESK_00009_SCROLL_TALK_03",""
|
||||
180,"TEXT_CMNDEFRETAINERDESK_00009_ASK_SCROLL_TRADE","Exchange 40 ventures for <SheetEn(Item,1,IntegerParameter(1),1,1)/>?"
|
||||
181,"TEXT_CMNDEFRETAINERDESK_00009_ASK_SCROLL_YES","Yes"
|
||||
182,"TEXT_CMNDEFRETAINERDESK_00009_ASK_SCROLL_NO","No"
|
||||
183,"TEXT_CMNDEFRETAINERDESK_00009_SCROLL_FULL_BAG","Unable to obtain <SheetEn(Item,2,IntegerParameter(1),1,1)/>. Your inventory is full."
|
||||
184,"TEXT_CMNDEFRETAINERDESK_00009_SCROLL_SHORTAGE_COIN","Unable to purchase <SheetEn(Item,2,IntegerParameter(1),1,1)/>. You do not have enough ventures."
|
||||
185,"TEXT_CMNDEFRETAINERDESK_00009_SCROLL_SHORTAGE_EXCHANGE_GUIDE","If you possess a venture promissory note, you may redeem it for ventures through a Calamity salvager."
|
||||
186,"TEXT_CMNDEFRETAINERDESK_00009_TRADE_TALK_01","You exchange 40 ventures for <SheetEn(Item,2,IntegerParameter(1),1,1)/>."
|
||||
187,"TEXT_CMNDEFRETAINERDESK_00009_TRADE_TALK_02","You may now summon a retainer and assign them a job, if they meet the necessary requirements."
|
||||
188,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_HYURAN_MALE_TYPE1","(-Polite Hyuran Male-)I have come, <If(PlayerParameter(4))>Mistress<Else/>Master</If>."
|
||||
189,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_HYURAN_MALE_TYPE2","(-Rough Hyuran Male-)Nothin' fer ye to worry about."
|
||||
190,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_HYURAN_MALE_TYPE3","(-Serious Hyuran Male-)You summoned?"
|
||||
191,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_HYURAN_MALE_TYPE4","(-Carefree Hyuran Male-)Yes? <sigh> I hope this doesn't take long..."
|
||||
192,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_HYURAN_MALE_TYPE5","(-Independent Hyuran Male-)You wish to see how a master handles a bazaar?"
|
||||
193,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_HYURAN_MALE_TYPE6","(-Lively Hyuran Male-)Hello, hello! You called?"
|
||||
194,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_HYURAN_FEMALE_TYPE1","(-Polite Hyuran Female-)At your service, my <If(PlayerParameter(4))>lady<Else/>lord</If>."
|
||||
195,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_HYURAN_FEMALE_TYPE2","(-Rough Hyuran Female-)What's it to be this time, love?"
|
||||
196,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_HYURAN_FEMALE_TYPE3","(-Serious Hyuran Female-)What would you ask?"
|
||||
197,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_HYURAN_FEMALE_TYPE4","(-Carefree Hyuran Female-)I'm so sorry to keep you waiting, <If(PlayerParameter(4))>madam<Else/>sir</If>. So very, very sorry."
|
||||
198,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_HYURAN_FEMALE_TYPE5","(-Independent Hyuran Female-)Quickly now, I've places to be."
|
||||
199,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_HYURAN_FEMALE_TYPE6","(-Lively Hyuran Female-)Well, if it ain't my favorite client! Always a pleasure, <If(PlayerParameter(4))>madam<Else/>sir</If>!"
|
||||
200,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ELEZEN_MALE_TYPE1","(-Polite Elezen Male-)Yes, <If(PlayerParameter(4))>madam<Else/>sir</If>? What is your bidding?"
|
||||
201,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ELEZEN_MALE_TYPE2","(-Rough Elezen Male-)What's on the agenda, chief? Deprivin' saps o' their hard-earned gil?"
|
||||
202,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ELEZEN_MALE_TYPE3","(-Serious Elezen Male-)I have come. You may proceed."
|
||||
203,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ELEZEN_MALE_TYPE4","(-Carefree Elezen Male-)Oh, hello there. To what do I owe the pleasure?"
|
||||
204,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ELEZEN_MALE_TYPE5","(-Independent Elezen Male-)I am come to conduct business, and only business."
|
||||
205,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ELEZEN_MALE_TYPE6","(-Lively Elezen Male-)You look to be in good health, <If(PlayerParameter(4))>madam<Else/>sir</If>. How may I assist you this fine <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>eve<Else/>morn</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>eve</If></If>?"
|
||||
206,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ELEZEN_FEMALE_TYPE1","(-Polite Elezen Female-)What is it you would have me do, <If(PlayerParameter(4))>milady<Else/>milord</If>?"
|
||||
207,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ELEZEN_FEMALE_TYPE2","(-Rough Elezen Female-)Usually, it's me doin' the summons and others doin' the waitin'."
|
||||
208,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ELEZEN_FEMALE_TYPE3","(-Serious Elezen Female-)Is there something that I can help you with?"
|
||||
209,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ELEZEN_FEMALE_TYPE4","(-Carefree Elezen Female-)Oh, why must you summon me at a time like this...?"
|
||||
210,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ELEZEN_FEMALE_TYPE5","(-Independent Elezen Female-)I'm sure there is a perfectly good explanation for this summons."
|
||||
211,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ELEZEN_FEMALE_TYPE6","(-Lively Elezen Female-)You know, I thought you might be along to summon me. You may rest assured that I am ready and eager to serve."
|
||||
212,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_LALAFELL_MALE_TYPE1","(-Polite Lalafellin Male-)Hail to thee, <If(PlayerParameter(4))>madam<Else/>sir</If>. Your humble servant has heard your summons."
|
||||
213,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_LALAFELL_MALE_TYPE2","(-Rough Lalafellin Male-)Greetin's and salutations, <If(PlayerParameter(4))>milady<Else/>milord</If>. Pray speak yer desires, an' I'll do me damndest to see 'em done."
|
||||
214,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_LALAFELL_MALE_TYPE3","(-Serious Lalafellin Male-)I was wondering when you'd get around to calling me."
|
||||
215,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_LALAFELL_MALE_TYPE4","(-Carefree Lalafellin Male-)Mind if we keep this brief? I've got a pretty little thing that's waitin' for me."
|
||||
216,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_LALAFELL_MALE_TYPE5","(-Independent Lalafellin Male-)What?"
|
||||
217,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_LALAFELL_MALE_TYPE6","(-Lively Lalafellin Male-)I'm here, I'm here!"
|
||||
218,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_LALAFELL_FEMALE_TYPE1","(-Polite Lalafellin Female-)Here I am, <If(PlayerParameter(4))>Mistress<Else/>Master</If>, as per your request."
|
||||
219,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_LALAFELL_FEMALE_TYPE2","(-Rough Lalafellin Female-)'Ello, dearie. What's on the docket?"
|
||||
220,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_LALAFELL_FEMALE_TYPE3","(-Serious Lalafellin Female-)I never miss a chance to line these pockets."
|
||||
221,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_LALAFELL_FEMALE_TYPE4","(-Carefree Lalafellin Female-)Well, this is unexpected! What'll it be?"
|
||||
222,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_LALAFELL_FEMALE_TYPE5","(-Independent Lalafellin Female-)What is it now?"
|
||||
223,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_LALAFELL_FEMALE_TYPE6","(-Lively Lalafellin Female-)Here I aaaaaam!"
|
||||
224,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_MIQOTE_MALE_TYPE1","(-Polite Miqo'te Male-)How may I be of serrrvice, <If(PlayerParameter(4))>madam<Else/>sir</If>?"
|
||||
225,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_MIQOTE_MALE_TYPE2","(-Rough Miqo'te Male-)It's a war out there, <If(PlayerParameter(4))>miss<Else/>sir</If>. You have no idea."
|
||||
226,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_MIQOTE_MALE_TYPE3","(-Serious Miqo'te Male-)..."
|
||||
227,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_MIQOTE_MALE_TYPE4","(-Carefree Miqo'te Male-)Business or pleasure?"
|
||||
228,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_MIQOTE_MALE_TYPE5","(-Independent Miqo'te Male-)I presume you did not summon me solely for the pleasure of my company."
|
||||
229,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_MIQOTE_MALE_TYPE6","(-Lively Miqo'te Male-)Just the <If(PlayerParameter(4))>fair maiden<Else/>handsome fellow</If> I was hoping to see! Tell me your heart's desire."
|
||||
230,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_MIQOTE_FEMALE_TYPE1","(-Polite Miqo'te Female-)I hope your catcall is not one of disapproval."
|
||||
231,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_MIQOTE_FEMALE_TYPE2","(-Rough Miqo'te Female-)Ye rang, <If(PlayerParameter(4))>milady<Else/>milord</If>?"
|
||||
232,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_MIQOTE_FEMALE_TYPE3","(-Serious Miqo'te Female-)A cat's ears do not miss much―least of all a summons."
|
||||
233,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_MIQOTE_FEMALE_TYPE4","(-Carefree Miqo'te Female-)Curiosity called the cat. What do you have for me today?"
|
||||
234,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_MIQOTE_FEMALE_TYPE5","(-Independent Miqo'te Female-)Ready when you are."
|
||||
235,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_MIQOTE_FEMALE_TYPE6","(-Lively Miqo'te Female-)I was just thinking of you!"
|
||||
236,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ROEGADYN_MALE_TYPE1","(-Polite Roegadyn Male-)What need have you of me today, <If(PlayerParameter(4))>madam<Else/>sir</If>?"
|
||||
237,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ROEGADYN_MALE_TYPE2","(-Rough Roegadyn Male-)Bwahahaha! Ye got work needs gettin' done? Just point me in the right bloody direction."
|
||||
238,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ROEGADYN_MALE_TYPE3","(-Serious Roegadyn Male-)I've come. What is it?"
|
||||
239,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ROEGADYN_MALE_TYPE4","(-Carefree Roegadyn Male-)Hey there─hic─<If(PlayerParameter(4))>missy<Else/>mate</If>! Care to join me fer a pint?"
|
||||
240,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ROEGADYN_MALE_TYPE5","(-Independent Roegadyn Male-)Couldn't come no quicker. Where's the work?"
|
||||
241,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ROEGADYN_MALE_TYPE6","(-Lively Roegadyn Male-)I came runnin' soon as I heard the bell! Ye need somethin', chief?"
|
||||
242,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ROEGADYN_FEMALE_TYPE1","(-Polite Roegadyn Female-)I am at your disposal, <If(PlayerParameter(4))>milady<Else/>milord</If>."
|
||||
243,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ROEGADYN_FEMALE_TYPE2","(-Rough Roegadyn Female-)Ye got somethin' fer me, cap'n?"
|
||||
244,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ROEGADYN_FEMALE_TYPE3","(-Serious Roegadyn Female-)Go ahead, <If(PlayerParameter(4))>madam<Else/>sir</If>."
|
||||
245,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ROEGADYN_FEMALE_TYPE4","(-Carefree Roegadyn Female-)Let's keep this short and sweet, shall we?"
|
||||
246,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ROEGADYN_FEMALE_TYPE5","(-Independent Roegadyn Female-)This wouldn't be necessary if you entrusted your financial affairs to me."
|
||||
247,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_ROEGADYN_FEMALE_TYPE6","(-Lively Roegadyn Female-)So─sellin', buyin', drinkin', whorin'? What's it to be today?"
|
||||
248,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_MALE_TYPE1","(-Polite Auri Male-)Greetings, <If(PlayerParameter(4))>madam<Else/>sir</If>. How may I be of service?"
|
||||
249,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_MALE_TYPE2","(-Rough Auri Male-)What'll it be, <If(PlayerParameter(4))>miss<Else/>mate</If>?"
|
||||
250,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_MALE_TYPE3","(-Serious Auri Male-)State your business."
|
||||
251,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_MALE_TYPE4","(-Carefree Auri Male-)And how does this wonderful <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>day</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> find you?"
|
||||
252,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_MALE_TYPE5","(-Independent Auri Male-)Well... Here I am...<If(PlayerParameter(4))>Mistress<Else/>Master</If>."
|
||||
253,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_MALE_TYPE6","(-Lively Auri Male-)We work the market stalls,♪
|
||||
And our uniforms are pretty;♪
|
||||
We are sober men and true,♪
|
||||
And attentive to our duties!♪"
|
||||
248,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_FEMALE_TYPE1","(-Polite Auri Female-)<If(PlayerParameter(4))>My lady<Else/>My lord</If>. What would you ask of me?"
|
||||
249,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_FEMALE_TYPE2","(-Rough Auri Female-)So. We doing this?"
|
||||
250,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_FEMALE_TYPE3","(-Serious Auri Female-)Yes?"
|
||||
251,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_FEMALE_TYPE4","(-Carefree Auri Female-)Hey, it's...it's you! Hello again, you!"
|
||||
252,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_FEMALE_TYPE5","(-Independent Auri Female-)I-It's not like I want to sell your items or anything."
|
||||
253,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_FEMALE_TYPE6","(-Lively Auri Female-)What do you have for me? Come on, come on! Don't be shy!"
|
||||
254,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_HROTHGAR_MALE_TYPE1","(-Polite Hrothgar Male-)You rang, <If(PlayerParameter(4))>milady<Else/>milord</If>?"
|
||||
255,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_HROTHGAR_MALE_TYPE2","(-Rough Hrothgar Male-)I trust this will be worth my while."
|
||||
256,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_HROTHGAR_MALE_TYPE3","(-Serious Hrothgar Male-)<Emphasis>What</Emphasis>?"
|
||||
257,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_HROTHGAR_MALE_TYPE4","(-Carefree Hrothgar Male-)Whatever you need, leave it to me! I have my methods."
|
||||
258,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_HROTHGAR_MALE_TYPE5","(-Independent Hrothgar Male-)Gahaha! If it isn't my favorite <If(PlayerParameter(4))>mistress<Else/>master</If>!"
|
||||
259,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_HROTHGAR_MALE_TYPE6","(-Lively Hrothgar Male-)It is I, your most loyal and capable retainer!"
|
||||
260,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_VIERA_FEMALE_TYPE1","(-Polite Viera Female-)What will it be, love?"
|
||||
261,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_VIERA_FEMALE_TYPE2","(-Rough Viera Female-)Your orders! I would hear them at once!"
|
||||
262,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_VIERA_FEMALE_TYPE3","(-Serious Viera Female-)If there is something you would ask of me, then ask it."
|
||||
263,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_VIERA_FEMALE_TYPE4","(-Carefree Viera Female-)Yes...? Is there something you─<yawn>─need?"
|
||||
264,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_VIERA_FEMALE_TYPE5","(-Independent Viera Female-)A task for me? I hope it's something fun!"
|
||||
265,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_VIERA_FEMALE_TYPE6","(-Lively Viera Female-)I am here to do your every bidding, <If(PlayerParameter(4))>Mistress<Else/>Master</If>! Ask of me anything at all!"
|
||||
266,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_VIERA_MALE_TYPE1","(-Polite Viera Male-)I have been awaiting your summons, <If(PlayerParameter(4))>madam<Else/>sir</If>. What would you have of me this fine <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morning</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If>?"
|
||||
267,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_VIERA_MALE_TYPE2","(-Rough Viera Male-)What can I do for ye, yer <If(PlayerParameter(4))>ladyship<Else/>lordship</If>?"
|
||||
268,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_VIERA_MALE_TYPE3","(-Serious Viera Male-)You called, <If(PlayerParameter(4))>madam<Else/>sir</If>...?"
|
||||
269,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_VIERA_MALE_TYPE4","(-Carefree Viera Male-)You─hic─rang?"
|
||||
270,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_VIERA_MALE_TYPE5","(-Independent Viera Male-)Need my assistance, do you? Let's make this quick, then."
|
||||
271,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_VIERA_MALE_TYPE6","(-Lively Viera Male-)You have my ear, <If(PlayerParameter(4))>milady<Else/>milord</If>. Both of them, in fact!"
|
||||
272,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HYURAN_MALE_TYPE1","(-Polite Hyuran Male-)If that is all, I will take my leave now, <If(PlayerParameter(4))>Mistress<Else/>Master</If>."
|
||||
273,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HYURAN_MALE_TYPE2","(-Rough Hyuran Male-)Take care o' yerself, hear?"
|
||||
274,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HYURAN_MALE_TYPE3","(-Serious Hyuran Male-)Until we next meet."
|
||||
275,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HYURAN_MALE_TYPE4","(-Carefree Hyuran Male-)Well, it's about time. Good-bye."
|
||||
276,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HYURAN_MALE_TYPE5","(-Independent Hyuran Male-)I believe thanks are in order."
|
||||
277,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HYURAN_MALE_TYPE6","(-Lively Hyuran Male-)I'm off, then!"
|
||||
278,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HYURAN_FEMALE_TYPE1","(-Polite Hyuran Female-)With your leave, my <If(PlayerParameter(4))>lady<Else/>lord</If>."
|
||||
279,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HYURAN_FEMALE_TYPE2","(-Rough Hyuran Female-)Don't you worry 'bout a thing. I got this."
|
||||
280,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HYURAN_FEMALE_TYPE3","(-Serious Hyuran Female-)Farewell, then."
|
||||
281,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HYURAN_FEMALE_TYPE4","(-Carefree Hyuran Female-)If there is nothing else, <If(PlayerParameter(4))>madam<Else/>sir</If>, I'll be going now."
|
||||
282,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HYURAN_FEMALE_TYPE5","(-Independent Hyuran Female-)Is that all? Very well, until next time."
|
||||
283,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HYURAN_FEMALE_TYPE6","(-Lively Hyuran Female-)Oh, will that be all today? Very well, but promise me you'll come back soon!"
|
||||
284,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ELEZEN_MALE_TYPE1","(-Polite Elezen Male-)As always, <If(PlayerParameter(4))>madam<Else/>sir</If>, it has been an honor and a privilege."
|
||||
285,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ELEZEN_MALE_TYPE2","(-Rough Elezen Male-)You can count on me, chief─I know how to get things done."
|
||||
286,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ELEZEN_MALE_TYPE3","(-Serious Elezen Male-)Don't be a stranger."
|
||||
287,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ELEZEN_MALE_TYPE4","(-Carefree Elezen Male-)I swear it shall be done. Eventually."
|
||||
288,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ELEZEN_MALE_TYPE5","(-Independent Elezen Male-)As you wish."
|
||||
289,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ELEZEN_MALE_TYPE6","(-Lively Elezen Male-)Capital! I shall carry out your orders forthwith."
|
||||
290,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ELEZEN_FEMALE_TYPE1","(-Polite Elezen Female-)I humbly await your next summons, <If(PlayerParameter(4))>milady<Else/>milord</If>."
|
||||
291,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ELEZEN_FEMALE_TYPE2","(-Rough Elezen Female-)Don't leave me alone for too long, hear?"
|
||||
292,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ELEZEN_FEMALE_TYPE3","(-Serious Elezen Female-)Always a pleasure."
|
||||
293,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ELEZEN_FEMALE_TYPE4","(-Carefree Elezen Female-)That will be all, yes? Then if you would excuse me..."
|
||||
294,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ELEZEN_FEMALE_TYPE5","(-Independent Elezen Female-)I believe that concludes our dealings for now."
|
||||
295,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ELEZEN_FEMALE_TYPE6","(-Lively Elezen Female-)Are you certain you don't desire anything else? Anything at all? Very well, I shall take my leave."
|
||||
296,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_LALAFELL_MALE_TYPE1","(-Polite Lalafellin Male-)Your every whim shall be swiftly carried out with due care and consideration."
|
||||
297,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_LALAFELL_MALE_TYPE2","(-Rough Lalafellin Male-)Shouldn't take more than a moment, <If(PlayerParameter(4))>milady<Else/>milord</If>."
|
||||
298,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_LALAFELL_MALE_TYPE3","(-Serious Lalafellin Male-)I'll be going, then."
|
||||
299,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_LALAFELL_MALE_TYPE4","(-Carefree Lalafellin Male-)Thank the gods we're finished. I've got plans to put my hands in places I've never seen...if you know what I mean."
|
||||
300,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_LALAFELL_MALE_TYPE5","(-Independent Lalafellin Male-)Be well."
|
||||
301,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_LALAFELL_MALE_TYPE6","(-Lively Lalafellin Male-)I'm off, I'm off!"
|
||||
302,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_LALAFELL_FEMALE_TYPE1","(-Polite Lalafellin Female-)Until we meet again!"
|
||||
303,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_LALAFELL_FEMALE_TYPE2","(-Rough Lalafellin Female-)Blessin's o' the Twelve upon ye."
|
||||
304,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_LALAFELL_FEMALE_TYPE3","(-Serious Lalafellin Female-)May Nald'thal see fit to fatten our pockets!"
|
||||
305,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_LALAFELL_FEMALE_TYPE4","(-Carefree Lalafellin Female-)Very good, <If(PlayerParameter(4))>madam<Else/>sir</If>! Your wish is my command, and so forth."
|
||||
306,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_LALAFELL_FEMALE_TYPE5","(-Independent Lalafellin Female-)You know how to reach me."
|
||||
307,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_LALAFELL_FEMALE_TYPE6","(-Lively Lalafellin Female-)Is it time for good-byes already? I'm going to miss you..."
|
||||
308,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_MIQOTE_MALE_TYPE1","(-Polite Miqo'te Male-)Thy will be done."
|
||||
309,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_MIQOTE_MALE_TYPE2","(-Rough Miqo'te Male-)The markets may be a bleedin' battlefield, but I'm a godsdamned soldier. You can count on me, <If(PlayerParameter(4))>madam<Else/>sir</If>."
|
||||
310,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_MIQOTE_MALE_TYPE3","(-Serious Miqo'te Male-)..."
|
||||
311,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_MIQOTE_MALE_TYPE4","(-Carefree Miqo'te Male-)Why so serrrious? <sigh> So it goes."
|
||||
312,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_MIQOTE_MALE_TYPE5","(-Independent Miqo'te Male-)I hardly think that warranted my personal appearance, but what is done is done."
|
||||
313,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_MIQOTE_MALE_TYPE6","(-Lively Miqo'te Male-)Then I have satisfied your every need? Excellent! I do so take pleasure in servicing my clients."
|
||||
314,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_MIQOTE_FEMALE_TYPE1","(-Polite Miqo'te Female-)Good-bye for now, <If(PlayerParameter(4))>madam<Else/>sirrr</If>."
|
||||
315,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_MIQOTE_FEMALE_TYPE2","(-Rough Miqo'te Female-)Right then, let's get on with it!"
|
||||
316,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_MIQOTE_FEMALE_TYPE3","(-Serious Miqo'te Female-)There is no call for concerrrn."
|
||||
317,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_MIQOTE_FEMALE_TYPE4","(-Carefree Miqo'te Female-)When the master's away, the cat will play."
|
||||
318,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_MIQOTE_FEMALE_TYPE5","(-Independent Miqo'te Female-)Gods, this is tirin'..."
|
||||
319,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_MIQOTE_FEMALE_TYPE6","(-Lively Miqo'te Female-)You don't want to be with me anymore? <sniffle>"
|
||||
320,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ROEGADYN_MALE_TYPE1","(-Polite Roegadyn Male-)I shall carry out your wishes as instructed, <If(PlayerParameter(4))>madam<Else/>sir</If>."
|
||||
321,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ROEGADYN_MALE_TYPE2","(-Rough Roegadyn Male-)Bwahahaha! I'm in yer bazaar, sellin' yer wares!"
|
||||
322,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ROEGADYN_MALE_TYPE3","(-Serious Roegadyn Male-)I will go now."
|
||||
323,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ROEGADYN_MALE_TYPE4","(-Carefree Roegadyn Male-)Awww, bugger. Reckon I best get to work..."
|
||||
324,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ROEGADYN_MALE_TYPE5","(-Independent Roegadyn Male-)I don't do good-byes."
|
||||
325,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ROEGADYN_MALE_TYPE6","(-Lively Roegadyn Male-)Go and grab yourself some shut-eye, chief. You look terrible!"
|
||||
326,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ROEGADYN_FEMALE_TYPE1","(-Polite Roegadyn Female-)Will that be all for today, <If(PlayerParameter(4))>milady<Else/>milord</If>? Understood."
|
||||
327,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ROEGADYN_FEMALE_TYPE2","(-Rough Roegadyn Female-)Aye, aye, cap'n!"
|
||||
328,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ROEGADYN_FEMALE_TYPE3","(-Serious Roegadyn Female-)Duly noted."
|
||||
329,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ROEGADYN_FEMALE_TYPE4","(-Carefree Roegadyn Female-)Not exactly how I was hopin' to spend my day, but I suppose it can't be helped."
|
||||
330,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ROEGADYN_FEMALE_TYPE5","(-Independent Roegadyn Female-)Ours is not to reason why. Ours is but to do and die."
|
||||
331,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ROEGADYN_FEMALE_TYPE6","(-Lively Roegadyn Female-)Ever the consummate professional, I see. Another time, then."
|
||||
332,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_MALE_TYPE1","(-Polite Auri Male-)If there is nothing else, then I shall take my leave."
|
||||
333,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_MALE_TYPE2","(-Rough Auri Male-)Is that all? Guess I'll be on my way, then."
|
||||
334,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_MALE_TYPE3","(-Serious Auri Male-)Any last requests? Very well. Heh heh heh... Ahem."
|
||||
335,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_MALE_TYPE4","(-Carefree Auri Male-)Ah, yes, of course. Duty calls!"
|
||||
336,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_MALE_TYPE5","(-Independent Auri Male-)You are finished with me, then?"
|
||||
337,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_MALE_TYPE6","(-Lively Auri Male-)Here today and gone tomorrow;♪
|
||||
254,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_FEMALE_TYPE1","(-Polite Auri Female-)<If(PlayerParameter(4))>My lady<Else/>My lord</If>. What would you ask of me?"
|
||||
255,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_FEMALE_TYPE2","(-Rough Auri Female-)So. We doing this?"
|
||||
256,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_FEMALE_TYPE3","(-Serious Auri Female-)Yes?"
|
||||
257,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_FEMALE_TYPE4","(-Carefree Auri Female-)Hey, it's...it's you! Hello again, you!"
|
||||
258,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_FEMALE_TYPE5","(-Independent Auri Female-)I-It's not like I want to sell your items or anything."
|
||||
259,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_FEMALE_TYPE6","(-Lively Auri Female-)What do you have for me? Come on, come on! Don't be shy!"
|
||||
260,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_HROTHGAR_MALE_TYPE1","(-Polite Hrothgar Male-)You rang, <If(PlayerParameter(4))>milady<Else/>milord</If>?"
|
||||
261,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_HROTHGAR_MALE_TYPE2","(-Rough Hrothgar Male-)I trust this will be worth my while."
|
||||
262,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_HROTHGAR_MALE_TYPE3","(-Serious Hrothgar Male-)<Emphasis>What</Emphasis>?"
|
||||
263,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_HROTHGAR_MALE_TYPE4","(-Carefree Hrothgar Male-)Whatever you need, leave it to me! I have my methods."
|
||||
264,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_HROTHGAR_MALE_TYPE5","(-Independent Hrothgar Male-)Gahaha! If it isn't my favorite <If(PlayerParameter(4))>mistress<Else/>master</If>!"
|
||||
265,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_HROTHGAR_MALE_TYPE6","(-Lively Hrothgar Male-)It is I, your most loyal and capable retainer!"
|
||||
266,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_VIERA_FEMALE_TYPE1","(-Polite Viera Female-)What will it be, love?"
|
||||
267,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_VIERA_FEMALE_TYPE2","(-Rough Viera Female-)Your orders! I would hear them at once!"
|
||||
268,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_VIERA_FEMALE_TYPE3","(-Serious Viera Female-)If there is something you would ask of me, then ask it."
|
||||
269,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_VIERA_FEMALE_TYPE4","(-Carefree Viera Female-)Yes...? Is there something you─<yawn>─need?"
|
||||
270,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_VIERA_FEMALE_TYPE5","(-Independent Viera Female-)A task for me? I hope it's something fun!"
|
||||
271,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_VIERA_FEMALE_TYPE6","(-Lively Viera Female-)I am here to do your every bidding, <If(PlayerParameter(4))>Mistress<Else/>Master</If>! Ask of me anything at all!"
|
||||
272,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_VIERA_MALE_TYPE1","(-Polite Viera Male-)I have been awaiting your summons, <If(PlayerParameter(4))>madam<Else/>sir</If>. What would you have of me this fine <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morning</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If>?"
|
||||
273,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_VIERA_MALE_TYPE2","(-Rough Viera Male-)What can I do for ye, yer <If(PlayerParameter(4))>ladyship<Else/>lordship</If>?"
|
||||
274,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_VIERA_MALE_TYPE3","(-Serious Viera Male-)You called, <If(PlayerParameter(4))>madam<Else/>sir</If>...?"
|
||||
275,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_VIERA_MALE_TYPE4","(-Carefree Viera Male-)You─hic─rang?"
|
||||
276,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_VIERA_MALE_TYPE5","(-Independent Viera Male-)Need my assistance, do you? Let's make this quick, then."
|
||||
277,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_VIERA_MALE_TYPE6","(-Lively Viera Male-)You have my ear, <If(PlayerParameter(4))>milady<Else/>milord</If>. Both of them, in fact!"
|
||||
278,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_HROTHGAR_FEMALE_TYPE1","(-Polite Hrothgar Female-)You summoned me, <If(PlayerParameter(4))>madam<Else/>sir</If>?"
|
||||
279,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_HROTHGAR_FEMALE_TYPE2","(-Rough Hrothgar Female-)At your beck an' call, I am!"
|
||||
280,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_HROTHGAR_FEMALE_TYPE3","(-Serious Hrothgar Female-)You called, and I have come."
|
||||
281,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_HROTHGAR_FEMALE_TYPE4","(-Carefree Hrothgar Female-)At last─I thought you'd <Emphasis>never</Emphasis> call. What does <If(PlayerParameter(4))>milady<Else/>milord</If> need of me?"
|
||||
282,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_HROTHGAR_FEMALE_TYPE5","(-Independent Hrothgar Female-)Could it be...? The famous <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> has called on <Emphasis>me</Emphasis>? <chuckle>"
|
||||
283,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_HROTHGAR_FEMALE_TYPE6","(-Lively Hrothgar Female-)Yes, yes, here I am! Ready at a moment's notice!"
|
||||
284,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HYURAN_MALE_TYPE1","(-Polite Hyuran Male-)If that is all, I will take my leave now, <If(PlayerParameter(4))>Mistress<Else/>Master</If>."
|
||||
285,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HYURAN_MALE_TYPE2","(-Rough Hyuran Male-)Take care o' yerself, hear?"
|
||||
286,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HYURAN_MALE_TYPE3","(-Serious Hyuran Male-)Until we next meet."
|
||||
287,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HYURAN_MALE_TYPE4","(-Carefree Hyuran Male-)Well, it's about time. Good-bye."
|
||||
288,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HYURAN_MALE_TYPE5","(-Independent Hyuran Male-)I believe thanks are in order."
|
||||
289,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HYURAN_MALE_TYPE6","(-Lively Hyuran Male-)I'm off, then!"
|
||||
290,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HYURAN_FEMALE_TYPE1","(-Polite Hyuran Female-)With your leave, my <If(PlayerParameter(4))>lady<Else/>lord</If>."
|
||||
291,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HYURAN_FEMALE_TYPE2","(-Rough Hyuran Female-)Don't you worry 'bout a thing. I got this."
|
||||
292,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HYURAN_FEMALE_TYPE3","(-Serious Hyuran Female-)Farewell, then."
|
||||
293,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HYURAN_FEMALE_TYPE4","(-Carefree Hyuran Female-)If there is nothing else, <If(PlayerParameter(4))>madam<Else/>sir</If>, I'll be going now."
|
||||
294,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HYURAN_FEMALE_TYPE5","(-Independent Hyuran Female-)Is that all? Very well, until next time."
|
||||
295,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HYURAN_FEMALE_TYPE6","(-Lively Hyuran Female-)Oh, will that be all today? Very well, but promise me you'll come back soon!"
|
||||
296,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ELEZEN_MALE_TYPE1","(-Polite Elezen Male-)As always, <If(PlayerParameter(4))>madam<Else/>sir</If>, it has been an honor and a privilege."
|
||||
297,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ELEZEN_MALE_TYPE2","(-Rough Elezen Male-)You can count on me, chief─I know how to get things done."
|
||||
298,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ELEZEN_MALE_TYPE3","(-Serious Elezen Male-)Don't be a stranger."
|
||||
299,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ELEZEN_MALE_TYPE4","(-Carefree Elezen Male-)I swear it shall be done. Eventually."
|
||||
300,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ELEZEN_MALE_TYPE5","(-Independent Elezen Male-)As you wish."
|
||||
301,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ELEZEN_MALE_TYPE6","(-Lively Elezen Male-)Capital! I shall carry out your orders forthwith."
|
||||
302,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ELEZEN_FEMALE_TYPE1","(-Polite Elezen Female-)I humbly await your next summons, <If(PlayerParameter(4))>milady<Else/>milord</If>."
|
||||
303,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ELEZEN_FEMALE_TYPE2","(-Rough Elezen Female-)Don't leave me alone for too long, hear?"
|
||||
304,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ELEZEN_FEMALE_TYPE3","(-Serious Elezen Female-)Always a pleasure."
|
||||
305,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ELEZEN_FEMALE_TYPE4","(-Carefree Elezen Female-)That will be all, yes? Then if you would excuse me..."
|
||||
306,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ELEZEN_FEMALE_TYPE5","(-Independent Elezen Female-)I believe that concludes our dealings for now."
|
||||
307,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ELEZEN_FEMALE_TYPE6","(-Lively Elezen Female-)Are you certain you don't desire anything else? Anything at all? Very well, I shall take my leave."
|
||||
308,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_LALAFELL_MALE_TYPE1","(-Polite Lalafellin Male-)Your every whim shall be swiftly carried out with due care and consideration."
|
||||
309,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_LALAFELL_MALE_TYPE2","(-Rough Lalafellin Male-)Shouldn't take more than a moment, <If(PlayerParameter(4))>milady<Else/>milord</If>."
|
||||
310,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_LALAFELL_MALE_TYPE3","(-Serious Lalafellin Male-)I'll be going, then."
|
||||
311,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_LALAFELL_MALE_TYPE4","(-Carefree Lalafellin Male-)Thank the gods we're finished. I've got plans to put my hands in places I've never seen...if you know what I mean."
|
||||
312,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_LALAFELL_MALE_TYPE5","(-Independent Lalafellin Male-)Be well."
|
||||
313,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_LALAFELL_MALE_TYPE6","(-Lively Lalafellin Male-)I'm off, I'm off!"
|
||||
314,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_LALAFELL_FEMALE_TYPE1","(-Polite Lalafellin Female-)Until we meet again!"
|
||||
315,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_LALAFELL_FEMALE_TYPE2","(-Rough Lalafellin Female-)Blessin's o' the Twelve upon ye."
|
||||
316,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_LALAFELL_FEMALE_TYPE3","(-Serious Lalafellin Female-)May Nald'thal see fit to fatten our pockets!"
|
||||
317,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_LALAFELL_FEMALE_TYPE4","(-Carefree Lalafellin Female-)Very good, <If(PlayerParameter(4))>madam<Else/>sir</If>! Your wish is my command, and so forth."
|
||||
318,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_LALAFELL_FEMALE_TYPE5","(-Independent Lalafellin Female-)You know how to reach me."
|
||||
319,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_LALAFELL_FEMALE_TYPE6","(-Lively Lalafellin Female-)Is it time for good-byes already? I'm going to miss you..."
|
||||
320,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_MIQOTE_MALE_TYPE1","(-Polite Miqo'te Male-)Thy will be done."
|
||||
321,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_MIQOTE_MALE_TYPE2","(-Rough Miqo'te Male-)The markets may be a bleedin' battlefield, but I'm a godsdamned soldier. You can count on me, <If(PlayerParameter(4))>madam<Else/>sir</If>."
|
||||
322,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_MIQOTE_MALE_TYPE3","(-Serious Miqo'te Male-)..."
|
||||
323,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_MIQOTE_MALE_TYPE4","(-Carefree Miqo'te Male-)Why so serrrious? <sigh> So it goes."
|
||||
324,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_MIQOTE_MALE_TYPE5","(-Independent Miqo'te Male-)I hardly think that warranted my personal appearance, but what is done is done."
|
||||
325,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_MIQOTE_MALE_TYPE6","(-Lively Miqo'te Male-)Then I have satisfied your every need? Excellent! I do so take pleasure in servicing my clients."
|
||||
326,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_MIQOTE_FEMALE_TYPE1","(-Polite Miqo'te Female-)Good-bye for now, <If(PlayerParameter(4))>madam<Else/>sirrr</If>."
|
||||
327,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_MIQOTE_FEMALE_TYPE2","(-Rough Miqo'te Female-)Right then, let's get on with it!"
|
||||
328,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_MIQOTE_FEMALE_TYPE3","(-Serious Miqo'te Female-)There is no call for concerrrn."
|
||||
329,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_MIQOTE_FEMALE_TYPE4","(-Carefree Miqo'te Female-)When the master's away, the cat will play."
|
||||
330,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_MIQOTE_FEMALE_TYPE5","(-Independent Miqo'te Female-)Gods, this is tirin'..."
|
||||
331,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_MIQOTE_FEMALE_TYPE6","(-Lively Miqo'te Female-)You don't want to be with me anymore? <sniffle>"
|
||||
332,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ROEGADYN_MALE_TYPE1","(-Polite Roegadyn Male-)I shall carry out your wishes as instructed, <If(PlayerParameter(4))>madam<Else/>sir</If>."
|
||||
333,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ROEGADYN_MALE_TYPE2","(-Rough Roegadyn Male-)Bwahahaha! I'm in yer bazaar, sellin' yer wares!"
|
||||
334,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ROEGADYN_MALE_TYPE3","(-Serious Roegadyn Male-)I will go now."
|
||||
335,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ROEGADYN_MALE_TYPE4","(-Carefree Roegadyn Male-)Awww, bugger. Reckon I best get to work..."
|
||||
336,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ROEGADYN_MALE_TYPE5","(-Independent Roegadyn Male-)I don't do good-byes."
|
||||
337,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ROEGADYN_MALE_TYPE6","(-Lively Roegadyn Male-)Go and grab yourself some shut-eye, chief. You look terrible!"
|
||||
338,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ROEGADYN_FEMALE_TYPE1","(-Polite Roegadyn Female-)Will that be all for today, <If(PlayerParameter(4))>milady<Else/>milord</If>? Understood."
|
||||
339,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ROEGADYN_FEMALE_TYPE2","(-Rough Roegadyn Female-)Aye, aye, cap'n!"
|
||||
340,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ROEGADYN_FEMALE_TYPE3","(-Serious Roegadyn Female-)Duly noted."
|
||||
341,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ROEGADYN_FEMALE_TYPE4","(-Carefree Roegadyn Female-)Not exactly how I was hopin' to spend my day, but I suppose it can't be helped."
|
||||
342,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ROEGADYN_FEMALE_TYPE5","(-Independent Roegadyn Female-)Ours is not to reason why. Ours is but to do and die."
|
||||
343,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ROEGADYN_FEMALE_TYPE6","(-Lively Roegadyn Female-)Ever the consummate professional, I see. Another time, then."
|
||||
344,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_MALE_TYPE1","(-Polite Auri Male-)If there is nothing else, then I shall take my leave."
|
||||
345,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_MALE_TYPE2","(-Rough Auri Male-)Is that all? Guess I'll be on my way, then."
|
||||
346,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_MALE_TYPE3","(-Serious Auri Male-)Any last requests? Very well. Heh heh heh... Ahem."
|
||||
347,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_MALE_TYPE4","(-Carefree Auri Male-)Ah, yes, of course. Duty calls!"
|
||||
348,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_MALE_TYPE5","(-Independent Auri Male-)You are finished with me, then?"
|
||||
349,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_MALE_TYPE6","(-Lively Auri Male-)Here today and gone tomorrow;♪
|
||||
Yes, I know─♪
|
||||
That is so!♪"
|
||||
338,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_FEMALE_TYPE1","(-Polite Auri Female-)If ever you have need of me, just ring."
|
||||
339,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_FEMALE_TYPE2","(-Rough Auri Female-)Always a pleasure, <If(PlayerParameter(4))>Mistress<Else/>Master</If>."
|
||||
340,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_FEMALE_TYPE3","(-Serious Auri Female-)Right, then."
|
||||
341,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_FEMALE_TYPE4","(-Carefree Auri Female-)Finished already? Guess that's that, then."
|
||||
342,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_FEMALE_TYPE5","(-Independent Auri Female-)You're leaving already? Fine, then! I-It's not like I wanted you to stay or anything."
|
||||
343,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_FEMALE_TYPE6","(-Lively Auri Female-)Very good, <If(PlayerParameter(4))>madam<Else/>sir</If>! Very good indeed!"
|
||||
344,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HROTHGAR_MALE_TYPE1","(-Polite Hrothgar Male-)Always a pleasure to serve, <If(PlayerParameter(4))>milady<Else/>milord</If>."
|
||||
345,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HROTHGAR_MALE_TYPE2","(-Rough Hrothgar Male-)Hmph. I hope that next time you will have a more meaningful task for me."
|
||||
346,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HROTHGAR_MALE_TYPE3","(-Serious Hrothgar Male-)<Emphasis>Good-bye</Emphasis>."
|
||||
347,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HROTHGAR_MALE_TYPE4","(-Carefree Hrothgar Male-)And with that, I shall be off. Places to go, people to see."
|
||||
348,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HROTHGAR_MALE_TYPE5","(-Indepedent Hrothgar Male-)Bahahaha! Till next time, my friend!"
|
||||
349,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HROTHGAR_MALE_TYPE6","(-Lively Hrothgar Male-)Ring for me whenever you please! You know that I will never let you down!"
|
||||
350,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_VIERA_FEMALE_TYPE1","(-Polite Viera Female-)Must we part so soon?"
|
||||
351,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_VIERA_FEMALE_TYPE2","(-Rough Viera Female-)And I am off!"
|
||||
352,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_VIERA_FEMALE_TYPE3","(-Serious Viera Female-)Call on me as you please. If I am so inclined, I will answer."
|
||||
353,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_VIERA_FEMALE_TYPE4","(-Carefree Viera Female-)That is all, I suppose...? <yawn> Very well..."
|
||||
354,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_VIERA_FEMALE_TYPE5","(-Indepedent Viera Female-)That is all? Oh, I was hoping there'd be more..."
|
||||
355,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_VIERA_FEMALE_TYPE6","(-Lively Viera Female-)Is that all you need of me? But I could yet serve you in so many ways!"
|
||||
356,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_VIERA_MALE_TYPE1","(-Polite Viera Male-)Do not hesitate to call upon me again. Fare you well in your endeavors, <If(PlayerParameter(4))>madam<Else/>sir</If>."
|
||||
357,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_VIERA_MALE_TYPE2","(-Rough Viera Male-)Just say the word, yer <If(PlayerParameter(4))>ladyship<Else/>lordship</If>, and I'll be here with bells on."
|
||||
358,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_VIERA_MALE_TYPE3","(-Serious Viera Male-)If you have no further need of my services..."
|
||||
359,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_VIERA_MALE_TYPE4","(-Carefree Viera Male-)I'm off for another glass, then. You know where to find me!"
|
||||
360,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_VIERA_MALE_TYPE5","(-Independent Viera Male-)What─is that it? Are you <Emphasis>sure</Emphasis> you need a retainer?"
|
||||
361,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_VIERA_MALE_TYPE6","(-Lively Viera Male-)Nothing else? Then I shall be hopping along."
|
||||
362,"TEXT_CMNDEFRETAINERDESK_00009_RETAINER_ORDER_FAILED_NO_CHARGE","You cannot perform this action until you have purchased the services of an additional retainer."
|
||||
363,"TEXT_CMNDEFRETAINERDESK_00009_REMOVE_INVENTORY_EXPLANATION","You cannot release retainers while they are in possession of any items or gil."
|
||||
364,"TEXT_CMNDEFRETAINERDESK_00009_MAIN_MENU_EXPLANATION_01","What would you like to know?"
|
||||
365,"TEXT_CMNDEFRETAINERDESK_00009_RETAINER_REMOVE_FAILED","You were unable to release that retainer."
|
||||
366,"TEXT_CMNDEFRETAINERDESK_00009_RETAINER_CREATE_FAILED","Your application for a retainer was denied."
|
||||
367,"TEXT_CMNDEFRETAINERDESK_00009_RETAINER_CALL_FAILED","Your retainer could not be summoned."
|
||||
368,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_MARKET_FAILED","The retainer was unable to make the trip."
|
||||
369,"TEXT_CMNDEFRETAINERDESK_00009_RETAINER_NAME_TOO_SHORT","Nicknames must be between 3 and 20 characters."
|
||||
370,"TEXT_CMNDEFRETAINERDESK_00009_RETAINER_CONTRACT_ENDED","This retainer's contract has been suspended."
|
||||
350,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_FEMALE_TYPE1","(-Polite Auri Female-)If ever you have need of me, just ring."
|
||||
351,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_FEMALE_TYPE2","(-Rough Auri Female-)Always a pleasure, <If(PlayerParameter(4))>Mistress<Else/>Master</If>."
|
||||
352,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_FEMALE_TYPE3","(-Serious Auri Female-)Right, then."
|
||||
353,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_FEMALE_TYPE4","(-Carefree Auri Female-)Finished already? Guess that's that, then."
|
||||
354,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_FEMALE_TYPE5","(-Independent Auri Female-)You're leaving already? Fine, then! I-It's not like I wanted you to stay or anything."
|
||||
355,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_FEMALE_TYPE6","(-Lively Auri Female-)Very good, <If(PlayerParameter(4))>madam<Else/>sir</If>! Very good indeed!"
|
||||
356,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HROTHGAR_MALE_TYPE1","(-Polite Hrothgar Male-)Always a pleasure to serve, <If(PlayerParameter(4))>milady<Else/>milord</If>."
|
||||
357,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HROTHGAR_MALE_TYPE2","(-Rough Hrothgar Male-)Hmph. I hope that next time you will have a more meaningful task for me."
|
||||
358,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HROTHGAR_MALE_TYPE3","(-Serious Hrothgar Male-)<Emphasis>Good-bye</Emphasis>."
|
||||
359,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HROTHGAR_MALE_TYPE4","(-Carefree Hrothgar Male-)And with that, I shall be off. Places to go, people to see."
|
||||
360,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HROTHGAR_MALE_TYPE5","(-Indepedent Hrothgar Male-)Bahahaha! Till next time, my friend!"
|
||||
361,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HROTHGAR_MALE_TYPE6","(-Lively Hrothgar Male-)Ring for me whenever you please! You know that I will never let you down!"
|
||||
362,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_VIERA_FEMALE_TYPE1","(-Polite Viera Female-)Must we part so soon?"
|
||||
363,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_VIERA_FEMALE_TYPE2","(-Rough Viera Female-)And I am off!"
|
||||
364,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_VIERA_FEMALE_TYPE3","(-Serious Viera Female-)Call on me as you please. If I am so inclined, I will answer."
|
||||
365,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_VIERA_FEMALE_TYPE4","(-Carefree Viera Female-)That is all, I suppose...? <yawn> Very well..."
|
||||
366,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_VIERA_FEMALE_TYPE5","(-Indepedent Viera Female-)That is all? Oh, I was hoping there'd be more..."
|
||||
367,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_VIERA_FEMALE_TYPE6","(-Lively Viera Female-)Is that all you need of me? But I could yet serve you in so many ways!"
|
||||
368,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_VIERA_MALE_TYPE1","(-Polite Viera Male-)Do not hesitate to call upon me again. Fare you well in your endeavors, <If(PlayerParameter(4))>madam<Else/>sir</If>."
|
||||
369,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_VIERA_MALE_TYPE2","(-Rough Viera Male-)Just say the word, yer <If(PlayerParameter(4))>ladyship<Else/>lordship</If>, and I'll be here with bells on."
|
||||
370,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_VIERA_MALE_TYPE3","(-Serious Viera Male-)If you have no further need of my services..."
|
||||
371,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_VIERA_MALE_TYPE4","(-Carefree Viera Male-)I'm off for another glass, then. You know where to find me!"
|
||||
372,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_VIERA_MALE_TYPE5","(-Independent Viera Male-)What─is that it? Are you <Emphasis>sure</Emphasis> you need a retainer?"
|
||||
373,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_VIERA_MALE_TYPE6","(-Lively Viera Male-)Nothing else? Then I shall be hopping along."
|
||||
374,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HROTHGAR_FEMALE_TYPE1","(-Polite Hrothgar Female-)I'm glad to have been of service. Mind you don't overdo things, <If(PlayerParameter(4))>madam<Else/>sir</If>."
|
||||
375,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HROTHGAR_FEMALE_TYPE2","(-Rough Hrothgar Female-)Had your fill of me, eh? Fair enough! Let me know if you need aught else!"
|
||||
376,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HROTHGAR_FEMALE_TYPE3","(-Serious Hrothgar Female-)We're done? Then I take my leave."
|
||||
377,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HROTHGAR_FEMALE_TYPE4","(-Carefree Hrothgar Female-)There's naught else <If(PlayerParameter(4))>milady<Else/>milord</If> requires? I'll be sharpening my claws, then, waiting for your next summons."
|
||||
378,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HROTHGAR_FEMALE_TYPE5","(-Independent Hrothgar Female-)Nothing else? Right... I'll be off!"
|
||||
379,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HROTHGAR_FEMALE_TYPE6","(-Lively Hrothgar Female-)Have everything you need? I'll take a little nap, then."
|
||||
380,"TEXT_CMNDEFRETAINERDESK_00009_RETAINER_ORDER_FAILED_NO_CHARGE","You cannot perform this action until you have purchased the services of an additional retainer."
|
||||
381,"TEXT_CMNDEFRETAINERDESK_00009_REMOVE_INVENTORY_EXPLANATION","You cannot release retainers while they are in possession of any items or gil."
|
||||
382,"TEXT_CMNDEFRETAINERDESK_00009_MAIN_MENU_EXPLANATION_01","What would you like to know?"
|
||||
383,"TEXT_CMNDEFRETAINERDESK_00009_RETAINER_REMOVE_FAILED","You were unable to release that retainer."
|
||||
384,"TEXT_CMNDEFRETAINERDESK_00009_RETAINER_CREATE_FAILED","Your application for a retainer was denied."
|
||||
385,"TEXT_CMNDEFRETAINERDESK_00009_RETAINER_CALL_FAILED","Your retainer could not be summoned."
|
||||
386,"TEXT_CMNDEFRETAINERDESK_00009_REGISTER_MARKET_FAILED","The retainer was unable to make the trip."
|
||||
387,"TEXT_CMNDEFRETAINERDESK_00009_RETAINER_NAME_TOO_SHORT","Nicknames must be between 3 and 20 characters."
|
||||
388,"TEXT_CMNDEFRETAINERDESK_00009_RETAINER_CONTRACT_ENDED","This retainer's contract has been suspended."
|
||||
|
||||
|
@@ -42,10 +42,10 @@ int32,str,str
|
||||
38,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_131","It seems she has finally learned to put the needs of her customers first, instead of attempting to simply showcase the extent of her own abilities."
|
||||
39,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_132","As I have said before and will say again, I have high hopes for the girl. I imagine that one day she might even come to rival you."
|
||||
40,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_140","I was under the impression Cemi was diligently studying Eastern woodworking techniques from the local masters of Radz–at–Han when she was away. This letter suggests otherwise, however. It arrived shortly before her return."
|
||||
41,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_141","(-Letter from Cemi-)Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! My apologies for not writing in so long. There's simply been so much to do since I arrived here in Thavnair, the time has absolutely flown by!"
|
||||
42,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_142","(-Letter from Cemi-)I tell you, Near Eastern culture is simply fascinating! In particular, I've become quite enamored with the local cuisine, especially the simply divine dish they call hamsa curry. You simply <Emphasis>must</Emphasis> try it if you haven't already! Till we meet again.
|
||||
41,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_141","(-Letter from Cemi-)<Emphasis>Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! My apologies for not writing in so long. There's simply been so much to do since I arrived here in Thavnair, the time has absolutely flown by!</Emphasis>"
|
||||
42,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_142","(-Letter from Cemi-)<Emphasis>I tell you, Near Eastern culture is simply fascinating! In particular, I've become quite enamored with the local cuisine, especially the simply divine dish they call hamsa curry. You simply <Emphasis>must</Emphasis> try it if you haven't already! Till we meet again.
|
||||
Yours truly,
|
||||
Cemi"
|
||||
Cemi</Emphasis>"
|
||||
43,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_143","It would seem I've been too lenient with the girl. Well, I hope she enjoyed her leisure time abroad, as she's in for a rude awakening..."
|
||||
44,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_110","For an accomplished carpenter such as yourself to ask that question is inconceivable. What am I to make of this inexplicable ignorance? I can only assume that you wish to educate a fledgling carpenter with my words..."
|
||||
45,"TEXT_REGFSTWDKGUILD_00029_BEATINE_000_111","Carpentry is, at its core, an expression of love─a love of wood, and of what it may become."
|
||||
|
||||
|
@@ -10,3 +10,8 @@ int32,str,str
|
||||
6,"TEXT_CMNDEFHOUSINGSIGNBOARD_00135_LAND_LOTTERY_LOTTED","You have submitted a lottery entry for plot <Value>IntegerParameter(3)</Value>, ward <Value>IntegerParameter(2)</Value>, <Sheet(PlaceName,<Sheet(TerritoryType,IntegerParameter(1),5)/>,0)/>. Your lottery number is <Value>IntegerParameter(4)</Value>. Results will be available from <Time(IntegerParameter(5))/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> <If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If>."
|
||||
7,"TEXT_CMNDEFHOUSINGSIGNBOARD_00135_LAND_LOTTERY_LOTTED_2","The status of your lottery entry can be confirmed at any time via the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Estate<UIGlow>01</UIGlow><UIForeground>01</UIForeground> tab of the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Timers<UIGlow>01</UIGlow><UIForeground>01</UIForeground> interface located under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu."
|
||||
8,"TEXT_CMNDEFHOUSINGSIGNBOARD_00135_LAND_LOTTERY_REFUND_FULL_GIL","Unable to claim refund. You cannot carry any more gil."
|
||||
9,"TEXT_CMNDEFHOUSINGSIGNBOARD_00135_LAND_LOTTERY_GUIDE","You have submitted a lottery entry for a different plot. Please confirm the status of your lottery entry by accessing the same placard by which you entered the lottery.
|
||||
|
||||
Pending Entry:
|
||||
Plot <Value>IntegerParameter(3)</Value>, Ward <Value>IntegerParameter(2)</Value>, <Sheet(PlaceName,<Sheet(TerritoryType,IntegerParameter(1),5)/>,0)/>"
|
||||
10,"TEXT_CMNDEFHOUSINGSIGNBOARD_00135_LAND_LOTTERY_GUIDE_OK","Accept"
|
||||
|
||||
|
@@ -55,7 +55,7 @@ int32,str,str
|
||||
51,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_031","In both cases, to purchase an unowned plot, select the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>placard<UIGlow>01</UIGlow><UIForeground>01</UIForeground> located at its entrance and select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Purchase Land<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
52,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_032","The listed price will be automatically reduced every six hours until it reaches a predetermined minimum."
|
||||
53,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_033","Though waiting may allow you to buy at a lower price, please keep in mind that plots are sold on a first-come-first-served basis."
|
||||
54,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_040","Relinquish? <Emphasis>Relinquish</Emphasis>!? Why ever would you wish to─ <sigh> Very well, if you must know, there is a strict procedure which must be followed."
|
||||
54,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_040","Relinquish? <Emphasis>Relinquish</Emphasis>!? Whyever would you wish to─ <sigh> Very well, if you must know, there is a strict procedure which must be followed."
|
||||
55,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_041","You cannot relinquish a plot until any private chambers have been vacated, and the estate hall and all furnishings have been removed. Once the plot is completely vacant, open the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Housing<UIGlow>01</UIGlow><UIForeground>01</UIForeground> menu, and select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Estate Settings<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Finally, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Relinquish Land<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
56,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_100_041","Please be warned that you will not be refunded the purchase price of the plot."
|
||||
57,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_100_045","To ensure that our community remains active and thriving, we have deemed it necessary to seize estates which have been left abandoned for an extended period of time."
|
||||
|
||||
|
@@ -3,7 +3,7 @@
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFEXPANSIONGUIDE1_00261_TEMPLEKNIGHT01580_000_000","None shall pass through the Gates of Judgement who have not been granted leave to do so."
|
||||
1,"TEXT_CMNDEFEXPANSIONGUIDE1_00261_SYSTEM_000_001","In order to enter Ishgard, you must first meet the following requirements:"
|
||||
2,"TEXT_CMNDEFEXPANSIONGUIDE1_00261_SYSTEM_000_003","※ You must have completed the main scenario quest “Before the Dawn.”"
|
||||
2,"TEXT_CMNDEFEXPANSIONGUIDE1_00261_SYSTEM_000_003","※You must have completed the main scenario quest “Before the Dawn.”"
|
||||
3,"TEXT_CMNDEFEXPANSIONGUIDE1_00261_SYSTEM_000_004","※ You must be currently undertaking the quest “Coming to Ishgard.”"
|
||||
4,"TEXT_CMNDEFEXPANSIONGUIDE1_00261_SYSTEM_000_005","To review your quest progression, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the main menu, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Journal<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
5,"TEXT_CMNDEFEXPANSIONGUIDE1_00261_TALK_ACTOR_1",""
|
||||
|
||||
|
@@ -38,7 +38,7 @@ Weekly changes remaining: <Value>IntegerParameter(3)</Value>"
|
||||
33,"TEXT_CMNDEFMEISTER_00260_ARDERAN_000_073","Those who have dared go beyond this limit have paid dearly for their hubris. Death was a mercy for these madmen."
|
||||
34,"TEXT_CMNDEFMEISTER_00260_ARDERAN_000_074","Admittedly, some wrought great works before their passing... Even so, I cannot condone such a sacrifice for your craft. If you have attuned to three souls yet are resolved to pursue another path, I will require that you relinquish one soul before I aid you further."
|
||||
35,"TEXT_CMNDEFMEISTER_00260_SYSTEM_000_075","Trading a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Soul of the Crafter<UIGlow>01</UIGlow><UIForeground>01</UIForeground> for a specialized soul will allow you to become a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>specialist<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in that particular discipline."
|
||||
36,"TEXT_CMNDEFMEISTER_00260_SYSTEM_000_076","Souls of the Crafter can be obtained in exchange for white crafters' scrips."
|
||||
36,"TEXT_CMNDEFMEISTER_00260_SYSTEM_000_076","Souls of the Crafter can be obtained in exchange for purple crafters' scrips."
|
||||
37,"TEXT_CMNDEFMEISTER_00260_ARDERAN_000_080","As you may know, soul crystals are strange and wondrous things through which our forebears can guide us to heretofore unknown heights."
|
||||
38,"TEXT_CMNDEFMEISTER_00260_ARDERAN_000_081","Souls of the Crafter are one such variety of crystal─a frighteningly powerful and dangerous variety, to be sure."
|
||||
39,"TEXT_CMNDEFMEISTER_00260_ARDERAN_000_082","An uncut Soul of the Crafter is too much for any mortal to bear. You cannot attune to it; your mind would be undone in the attempt."
|
||||
|
||||
|
File diff suppressed because one or more lines are too long
@@ -30,3 +30,9 @@ int32,str,str
|
||||
26,"TEXT_COMDEFMOBHUNTBOARD_00202_TALK_ACTOR_004_0004","Peruse senior guildship mark bills. (Posted daily)"
|
||||
27,"TEXT_COMDEFMOBHUNTBOARD_00202_TALK_ACTOR_004_0005","Peruse elite guildship mark bills. (Posted weekly)"
|
||||
28,"TEXT_COMDEFMOBHUNTBOARD_00202_TALK_ACTOR_004_0006","Nothing."
|
||||
29,"TEXT_COMDEFMOBHUNTBOARD_00202_TALK_ACTOR_005_0001","What would you like to do?"
|
||||
30,"TEXT_COMDEFMOBHUNTBOARD_00202_TALK_ACTOR_005_0002","Peruse beginner Dawn Hunt bills. (Posted daily)"
|
||||
31,"TEXT_COMDEFMOBHUNTBOARD_00202_TALK_ACTOR_005_0003","Peruse intermediate Dawn Hunt bills. (Posted daily)"
|
||||
32,"TEXT_COMDEFMOBHUNTBOARD_00202_TALK_ACTOR_005_0004","Peruse advanced Dawn Hunt bills. (Posted daily)"
|
||||
33,"TEXT_COMDEFMOBHUNTBOARD_00202_TALK_ACTOR_005_0005","Peruse elite Dawn Hunt bills. (Posted weekly)"
|
||||
34,"TEXT_COMDEFMOBHUNTBOARD_00202_TALK_ACTOR_005_0006","Nothing."
|
||||
|
||||
|
@@ -13,7 +13,7 @@ int32,str,str
|
||||
9,"TEXT_REGFSTIXALSUPPLY_00205_A1_000_005","Nothing."
|
||||
10,"TEXT_REGFSTIXALSUPPLY_00205_PROCUREMENTIXAL_000_040","Squark! Our engineers, require more than simply cogs and cranks, they do. Eat, an Ixal must. Train, an Ixal must. Fight, an Ixal must!"
|
||||
11,"TEXT_REGFSTIXALSUPPLY_00205_PROCUREMENTIXAL_000_041","But leave their work, they must not! Squark! So borrow the talon-less hands of adventurers, we shall. Talon-less hands, good at gathering, they are. Good at pilfering, they are!"
|
||||
12,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_050","Ehcatl Nine delivery quests are a type of tribal quest made available once a day (Earth time)."
|
||||
12,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_050","Ehcatl Nine delivery quests are a type of allied society quest made available once a day (Earth time)."
|
||||
13,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_051","In addition to components for their airship, the <Emphasis>Dezul Qualan</Emphasis>, the Ixal also require other various items to maintain basic faction operations."
|
||||
14,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_052","Delivery quests consist of three simple steps─accepting the quest, procuring the item, and delivering the goods to the Ehcatl Nine foreman."
|
||||
15,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_053","The list of currently sought items can be viewed by either speaking with the foreman, or selecting <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Timers<UIGlow>01</UIGlow><UIForeground>01</UIForeground> under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu."
|
||||
@@ -24,7 +24,7 @@ int32,str,str
|
||||
20,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_100_072","Current quota progress can be viewed in the duty list and journal."
|
||||
21,"TEXT_REGFSTIXALSUPPLY_00205_PROCUREMENTIXAL_100_090","Squark! Eager, the featherless one is. Good! Good! But patient, you must be!"
|
||||
22,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_090","Delivery quests may only be accepted once a day (Earth time). Once you have accepted a delivery quest you will not be able to accept another until the following day, regardless of whether you complete or abandon it."
|
||||
23,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_091","Delivery quests will also use one of your tribal quest allowances─an allowance that will not be reimbursed should you choose to abandon the quest."
|
||||
23,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_091","Delivery quests will also use one of your allied society quest allowances─an allowance that will not be reimbursed should you choose to abandon the quest."
|
||||
24,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_092","Allowances are replenished once a day (Earth time)."
|
||||
25,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_100_092","Please be advised that the list of currently sought items will be updated each day at <ResetTime>01</ResetTime><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time), and items previously sought may no longer be accepted."
|
||||
26,"TEXT_REGFSTIXALSUPPLY_00205_PROCUREMENTIXAL_100_110","Squark! Some things, we want. Some things, we <Emphasis>need</Emphasis>. Bring us what we need and much fortune shall you see! Squeee!"
|
||||
|
||||
|
@@ -34,3 +34,4 @@ int32,str,str
|
||||
30,"",""
|
||||
31,"",""
|
||||
32,"",""
|
||||
33,"",""
|
||||
|
||||
|
@@ -52,7 +52,7 @@ int32,str,str
|
||||
47,"TEXT_CMNDEFBEGINNERGUIDE_00327_MENU_01","Return."
|
||||
48,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_100","In the Adventurers' Guild, we see new adventurers as fledgling heroes. They are our champions of tomorrow─our nascent stars of limitless potential!"
|
||||
49,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_101","The “New Adventurer” status is applied to all players who have recently begun their adventures in Eorzea."
|
||||
50,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_100_101","The “New Adventurer” status will be removed from players once they exceed 300 hours of play time, and have completed the main scenario quest “Death Unto Dawn.”"
|
||||
50,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_100_101","The “New Adventurer” status will be removed from players once they exceed 300 hours of play time, and have completed the main scenario quest “The Coming Dawn.”"
|
||||
51,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_102","New adventurers can be identified by the two-leaf symbol (<Gui(77)/>) displayed next to their name."
|
||||
52,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_110","The Adventurers' Guild enlists a cadre of veteran adventurers who stand ready to share with you their accumulated wisdom. These helpful men and women are known as “mentors.”"
|
||||
53,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_111","Eorzea has a thriving population of heroes. Amongst these champions, “mentor” is the title given to veteran players who have chosen to offer their time and experience to help guide new adventurers."
|
||||
@@ -71,7 +71,7 @@ int32,str,str
|
||||
63,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_100_123","The Novice Network can be left at any time by selecting the leaf icon in the log window, then pressing the Leave button in the Novice Network List."
|
||||
64,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_124","The Novice Network is a place where beginning players can share their experiences and pose questions on adventuring to participating mentors. Be sure to take full advantage of this channel, but also remember to be polite and respectful while doing so!"
|
||||
65,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_130","We have found that pairing a new adventurer with a mentor proves advantageous for both. Fledgling heroes blossom swiftly under a veteran's guidance, and the act of teaching serves to reinforce a tested champion's fundamental skills."
|
||||
66,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_131","When a new adventurer or returner forms a party with a mentor, both will earn more experience points from adventuring activities. This experience point bonus applies until level 80."
|
||||
66,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_131","When a new adventurer or returner forms a party with a mentor, both will earn more experience points from adventuring activities. This experience point bonus applies until level 90."
|
||||
67,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_132","Activities that award bonus experience include defeating enemies, completing FATEs, and participating in instances (dungeons, etc.)."
|
||||
68,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_140","A mentor is one who provides advice and guidance for the newest generation of adventurers. The Adventurers' Guild is always on the lookout for seasoned heroes who are willing to assume this vital role."
|
||||
69,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_141","Eorzea has a thriving population of heroes. Amongst these champions, “mentor” is the title given to veteran players who have chosen to offer their time and experience to help guide new adventurers."
|
||||
@@ -87,14 +87,14 @@ int32,str,str
|
||||
79,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_154","Battle Mentor Achievement Set
|
||||
1: Complete 1,000 instanced dungeon raids or trials.
|
||||
2: Receive 1,500 player commendations."
|
||||
80,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_155","3: Complete any level 90 tank role quest.
|
||||
4: Complete any level 90 healer role quest."
|
||||
81,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_100_155","5: Complete any level 90 physical DPS or magical ranged DPS role quest."
|
||||
80,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_155","3: Complete any level 100 tank role quest.
|
||||
4: Complete any level 100 healer role quest."
|
||||
81,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_100_155","5: Complete any level 100 physical DPS or magical ranged DPS role quest."
|
||||
82,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_156","Trade Mentor Achievement Set
|
||||
1: Gather or catch 300 collectables.
|
||||
2: Synthesize 100 collectables."
|
||||
83,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_157","3: Reach level 90 in any Disciple of the Hand class.
|
||||
4: Reach level 90 in any Disciple of the Land class."
|
||||
83,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_157","3: Reach level 100 in any Disciple of the Hand class.
|
||||
4: Reach level 100 in any Disciple of the Land class."
|
||||
84,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_158","Completing either of these achievement sets will qualify you to become a mentor."
|
||||
85,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_159","Once you meet the prerequisites, speak with one of the Smiths to apply for official induction into the ranks of the mentors."
|
||||
86,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_160","There are times when young heroes seek to embark upon a perilous adventure, but are held back by a dearth of willing companions. Offering your sword or scepter in such situations is another way in which mentors aid the adventuring community!"
|
||||
|
||||
|
@@ -2,10 +2,10 @@
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFWEATHERFORECASTINTERRITORY_00310_SKYWATCHER_000_000","Not that it isn't always wise to keep an eye on the skies, but in the Diadem it could be the difference between life and death, considering how it affects the behavior of beasts. Care to know what the fates have in store for us?"
|
||||
1,"TEXT_CMNDEFWEATHERFORECASTINTERRITORY_00310_SKYWATCHER_000_010","As you can see, we've got <InstanceContent><If(Equal(IntegerParameter(2),1))>clear skies<Else/><If(Equal(IntegerParameter(2),11))>dust storms<Else/><If(Equal(IntegerParameter(2),13))>hot spells<Else/><If(Equal(IntegerParameter(2),14))>heat waves<Else/><If(Equal(IntegerParameter(2),22))>storm clouds<Else/><If(Equal(IntegerParameter(2),23))>rough seas<Else/><If(Equal(IntegerParameter(2),24))>rough seas<Else/><If(Equal(IntegerParameter(2),26))>heat waves<Else/><If(Equal(IntegerParameter(2),2))>fair skies<Else/><If(Equal(IntegerParameter(2),49))>umbral wind<Else/><If(Equal(IntegerParameter(2),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(2),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent> at the moment<If(Equal(IntegerParameter(2),IntegerParameter(3)))><If(Equal(IntegerParameter(3),IntegerParameter(4)))>, and I don't expect it'll change any time soon<Else/>. It'll last a while longer, after which we should see <InstanceContent><If(Equal(IntegerParameter(4),1))>clear skies<Else/><If(Equal(IntegerParameter(4),11))>dust storms<Else/><If(Equal(IntegerParameter(4),13))>hot spells<Else/><If(Equal(IntegerParameter(4),14))>heat waves<Else/><If(Equal(IntegerParameter(4),22))>storm clouds<Else/><If(Equal(IntegerParameter(4),23))>rough seas<Else/><If(Equal(IntegerParameter(4),24))>rough seas<Else/><If(Equal(IntegerParameter(4),26))>heat waves<Else/><If(Equal(IntegerParameter(4),2))>fair skies<Else/><If(Equal(IntegerParameter(4),49))>umbral wind<Else/><If(Equal(IntegerParameter(4),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(4),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent></If><Else/><If(Equal(IntegerParameter(3),IntegerParameter(4)))>, and I reckon it'll be followed by extended <InstanceContent><If(Equal(IntegerParameter(3),1))>clear skies<Else/><If(Equal(IntegerParameter(3),11))>dust storms<Else/><If(Equal(IntegerParameter(3),13))>hot spells<Else/><If(Equal(IntegerParameter(3),14))>heat waves<Else/><If(Equal(IntegerParameter(3),22))>storm clouds<Else/><If(Equal(IntegerParameter(3),23))>rough seas<Else/><If(Equal(IntegerParameter(3),24))>rough seas<Else/><If(Equal(IntegerParameter(3),26))>heat waves<Else/><If(Equal(IntegerParameter(3),2))>fair skies<Else/><If(Equal(IntegerParameter(3),49))>umbral wind<Else/><If(Equal(IntegerParameter(3),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(3),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent><Else/>, after which we should see <InstanceContent><If(Equal(IntegerParameter(3),1))>clear skies<Else/><If(Equal(IntegerParameter(3),11))>dust storms<Else/><If(Equal(IntegerParameter(3),13))>hot spells<Else/><If(Equal(IntegerParameter(3),14))>heat waves<Else/><If(Equal(IntegerParameter(3),22))>storm clouds<Else/><If(Equal(IntegerParameter(3),23))>rough seas<Else/><If(Equal(IntegerParameter(3),24))>rough seas<Else/><If(Equal(IntegerParameter(3),26))>heat waves<Else/><If(Equal(IntegerParameter(3),2))>fair skies<Else/><If(Equal(IntegerParameter(3),49))>umbral wind<Else/><If(Equal(IntegerParameter(3),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(3),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent>, followed by <InstanceContent><If(Equal(IntegerParameter(4),1))>clear skies<Else/><If(Equal(IntegerParameter(4),11))>dust storms<Else/><If(Equal(IntegerParameter(4),13))>hot spells<Else/><If(Equal(IntegerParameter(4),14))>heat waves<Else/><If(Equal(IntegerParameter(4),22))>storm clouds<Else/><If(Equal(IntegerParameter(4),23))>rough seas<Else/><If(Equal(IntegerParameter(4),24))>rough seas<Else/><If(Equal(IntegerParameter(4),26))>heat waves<Else/><If(Equal(IntegerParameter(4),2))>fair skies<Else/><If(Equal(IntegerParameter(4),49))>umbral wind<Else/><If(Equal(IntegerParameter(4),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(4),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent></If></If>."
|
||||
2,"TEXT_CMNDEFWEATHERFORECASTINTERRITORY_00310_SKYWATCHER_000_020","<If(NotEqual(IntegerParameter(2),IntegerParameter(6)))>Ah, but you must forgive me─the influence of those vagrant ruins is preventing me from predicting storms of hyperelectricity<Else/>As you can see, we've got <InstanceContent><If(Equal(IntegerParameter(2),1))>clear skies<Else/><If(Equal(IntegerParameter(2),11))>dust storms<Else/><If(Equal(IntegerParameter(2),13))>hot spells<Else/><If(Equal(IntegerParameter(2),14))>heat waves<Else/><If(Equal(IntegerParameter(2),22))>storm clouds<Else/><If(Equal(IntegerParameter(2),23))>rough seas<Else/><If(Equal(IntegerParameter(2),24))>rough seas<Else/><If(Equal(IntegerParameter(2),26))>heat waves<Else/><If(Equal(IntegerParameter(2),2))>fair skies<Else/><If(Equal(IntegerParameter(2),49))>umbral wind<Else/><If(Equal(IntegerParameter(2),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(2),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent> at the moment<If(Equal(IntegerParameter(2),IntegerParameter(3)))><If(Equal(IntegerParameter(3),IntegerParameter(4)))>, and I don't expect it'll change any time soon<Else/>. It'll last a while longer, after which we should see <InstanceContent><If(Equal(IntegerParameter(4),1))>clear skies<Else/><If(Equal(IntegerParameter(4),11))>dust storms<Else/><If(Equal(IntegerParameter(4),13))>hot spells<Else/><If(Equal(IntegerParameter(4),14))>heat waves<Else/><If(Equal(IntegerParameter(4),22))>storm clouds<Else/><If(Equal(IntegerParameter(4),23))>rough seas<Else/><If(Equal(IntegerParameter(4),24))>rough seas<Else/><If(Equal(IntegerParameter(4),26))>heat waves<Else/><If(Equal(IntegerParameter(4),2))>fair skies<Else/><If(Equal(IntegerParameter(4),49))>umbral wind<Else/><If(Equal(IntegerParameter(4),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(4),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent></If><Else/><If(Equal(IntegerParameter(3),IntegerParameter(4)))>, and I reckon it'll be followed by extended <InstanceContent><If(Equal(IntegerParameter(3),1))>clear skies<Else/><If(Equal(IntegerParameter(3),11))>dust storms<Else/><If(Equal(IntegerParameter(3),13))>hot spells<Else/><If(Equal(IntegerParameter(3),14))>heat waves<Else/><If(Equal(IntegerParameter(3),22))>storm clouds<Else/><If(Equal(IntegerParameter(3),23))>rough seas<Else/><If(Equal(IntegerParameter(3),24))>rough seas<Else/><If(Equal(IntegerParameter(3),26))>heat waves<Else/><If(Equal(IntegerParameter(3),2))>fair skies<Else/><If(Equal(IntegerParameter(3),49))>umbral wind<Else/><If(Equal(IntegerParameter(3),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(3),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent><Else/>, after which we should see <InstanceContent><If(Equal(IntegerParameter(3),1))>clear skies<Else/><If(Equal(IntegerParameter(3),11))>dust storms<Else/><If(Equal(IntegerParameter(3),13))>hot spells<Else/><If(Equal(IntegerParameter(3),14))>heat waves<Else/><If(Equal(IntegerParameter(3),22))>storm clouds<Else/><If(Equal(IntegerParameter(3),23))>rough seas<Else/><If(Equal(IntegerParameter(3),24))>rough seas<Else/><If(Equal(IntegerParameter(3),26))>heat waves<Else/><If(Equal(IntegerParameter(3),2))>fair skies<Else/><If(Equal(IntegerParameter(3),49))>umbral wind<Else/><If(Equal(IntegerParameter(3),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(3),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent>, followed by <InstanceContent><If(Equal(IntegerParameter(4),1))>clear skies<Else/><If(Equal(IntegerParameter(4),11))>dust storms<Else/><If(Equal(IntegerParameter(4),13))>hot spells<Else/><If(Equal(IntegerParameter(4),14))>heat waves<Else/><If(Equal(IntegerParameter(4),22))>storm clouds<Else/><If(Equal(IntegerParameter(4),23))>rough seas<Else/><If(Equal(IntegerParameter(4),24))>rough seas<Else/><If(Equal(IntegerParameter(4),26))>heat waves<Else/><If(Equal(IntegerParameter(4),2))>fair skies<Else/><If(Equal(IntegerParameter(4),49))>umbral wind<Else/><If(Equal(IntegerParameter(4),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(4),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent></If></If></If>."
|
||||
1,"TEXT_CMNDEFWEATHERFORECASTINTERRITORY_00310_SKYWATCHER_000_010","As you can see, we've got <InstanceContent><If(Equal(IntegerParameter(2),1))>clear skies<Else/><If(Equal(IntegerParameter(2),11))>dust storms<Else/><If(Equal(IntegerParameter(2),13))>hot spells<Else/><If(Equal(IntegerParameter(2),14))>heat waves<Else/><If(Equal(IntegerParameter(2),22))>storm clouds<Else/><If(Equal(IntegerParameter(2),23))>rough seas<Else/><If(Equal(IntegerParameter(2),24))>rough seas<Else/><If(Equal(IntegerParameter(2),26))>heat waves<Else/><If(Equal(IntegerParameter(2),2))>fair skies<Else/><If(Equal(IntegerParameter(2),49))>umbral wind<Else/><If(Equal(IntegerParameter(2),50))>umbral static<Else/><If(Equal(IntegerParameter(2),148))>moon dust<Else/><If(Equal(IntegerParameter(2),149))>astromagnetic storms<Else/><Sheet(Weather,IntegerParameter(2),1)/></If></If></If></If></If></If></If></If></If></If></If></If></If></InstanceContent> at the moment<If(Equal(IntegerParameter(2),IntegerParameter(3)))><If(Equal(IntegerParameter(3),IntegerParameter(4)))>, and I don't expect it'll change any time soon<Else/>. It'll last a while longer, after which we should see <InstanceContent><If(Equal(IntegerParameter(4),1))>clear skies<Else/><If(Equal(IntegerParameter(4),11))>dust storms<Else/><If(Equal(IntegerParameter(4),13))>hot spells<Else/><If(Equal(IntegerParameter(4),14))>heat waves<Else/><If(Equal(IntegerParameter(4),22))>storm clouds<Else/><If(Equal(IntegerParameter(4),23))>rough seas<Else/><If(Equal(IntegerParameter(4),24))>rough seas<Else/><If(Equal(IntegerParameter(4),26))>heat waves<Else/><If(Equal(IntegerParameter(4),2))>fair skies<Else/><If(Equal(IntegerParameter(4),49))>umbral wind<Else/><If(Equal(IntegerParameter(4),50))>umbral static<Else/><If(Equal(IntegerParameter(4),148))>moon dust<Else/><If(Equal(IntegerParameter(4),149))>astromagnetic storms<Else/><Sheet(Weather,IntegerParameter(4),1)/></If></If></If></If></If></If></If></If></If></If></If></If></If></InstanceContent></If><Else/><If(Equal(IntegerParameter(3),IntegerParameter(4)))>, and I reckon it'll be followed by extended <InstanceContent><If(Equal(IntegerParameter(3),1))>clear skies<Else/><If(Equal(IntegerParameter(3),11))>dust storms<Else/><If(Equal(IntegerParameter(3),13))>hot spells<Else/><If(Equal(IntegerParameter(3),14))>heat waves<Else/><If(Equal(IntegerParameter(3),22))>storm clouds<Else/><If(Equal(IntegerParameter(3),23))>rough seas<Else/><If(Equal(IntegerParameter(3),24))>rough seas<Else/><If(Equal(IntegerParameter(3),26))>heat waves<Else/><If(Equal(IntegerParameter(3),2))>fair skies<Else/><If(Equal(IntegerParameter(3),49))>umbral wind<Else/><If(Equal(IntegerParameter(3),50))>umbral static<Else/><If(Equal(IntegerParameter(3),148))>moon dust<Else/><If(Equal(IntegerParameter(3),149))>astromagnetic storms<Else/><Sheet(Weather,IntegerParameter(3),1)/></If></If></If></If></If></If></If></If></If></If></If></If></If></InstanceContent><Else/>, after which we should see <InstanceContent><If(Equal(IntegerParameter(3),1))>clear skies<Else/><If(Equal(IntegerParameter(3),11))>dust storms<Else/><If(Equal(IntegerParameter(3),13))>hot spells<Else/><If(Equal(IntegerParameter(3),14))>heat waves<Else/><If(Equal(IntegerParameter(3),22))>storm clouds<Else/><If(Equal(IntegerParameter(3),23))>rough seas<Else/><If(Equal(IntegerParameter(3),24))>rough seas<Else/><If(Equal(IntegerParameter(3),26))>heat waves<Else/><If(Equal(IntegerParameter(3),2))>fair skies<Else/><If(Equal(IntegerParameter(3),49))>umbral wind<Else/><If(Equal(IntegerParameter(3),50))>umbral static<Else/><If(Equal(IntegerParameter(3),148))>moon dust<Else/><If(Equal(IntegerParameter(3),149))>astromagnetic storms<Else/><Sheet(Weather,IntegerParameter(3),1)/></If></If></If></If></If></If></If></If></If></If></If></If></If></InstanceContent>, followed by <InstanceContent><If(Equal(IntegerParameter(4),1))>clear skies<Else/><If(Equal(IntegerParameter(4),11))>dust storms<Else/><If(Equal(IntegerParameter(4),13))>hot spells<Else/><If(Equal(IntegerParameter(4),14))>heat waves<Else/><If(Equal(IntegerParameter(4),22))>storm clouds<Else/><If(Equal(IntegerParameter(4),23))>rough seas<Else/><If(Equal(IntegerParameter(4),24))>rough seas<Else/><If(Equal(IntegerParameter(4),26))>heat waves<Else/><If(Equal(IntegerParameter(4),2))>fair skies<Else/><If(Equal(IntegerParameter(4),49))>umbral wind<Else/><If(Equal(IntegerParameter(4),50))>umbral static<Else/><If(Equal(IntegerParameter(4),148))>moon dust<Else/><If(Equal(IntegerParameter(4),149))>astromagnetic storms<Else/><Sheet(Weather,IntegerParameter(4),1)/></If></If></If></If></If></If></If></If></If></If></If></If></If></InstanceContent></If></If>."
|
||||
2,"TEXT_CMNDEFWEATHERFORECASTINTERRITORY_00310_SKYWATCHER_000_020","<If(NotEqual(IntegerParameter(2),IntegerParameter(6)))>Ah, but you must forgive me─the influence of those vagrant ruins is preventing me from predicting storms of hyperelectricity<Else/>As you can see, we've got <InstanceContent><If(Equal(IntegerParameter(2),1))>clear skies<Else/><If(Equal(IntegerParameter(2),11))>dust storms<Else/><If(Equal(IntegerParameter(2),13))>hot spells<Else/><If(Equal(IntegerParameter(2),14))>heat waves<Else/><If(Equal(IntegerParameter(2),22))>storm clouds<Else/><If(Equal(IntegerParameter(2),23))>rough seas<Else/><If(Equal(IntegerParameter(2),24))>rough seas<Else/><If(Equal(IntegerParameter(2),26))>heat waves<Else/><If(Equal(IntegerParameter(2),2))>fair skies<Else/><If(Equal(IntegerParameter(2),49))>umbral wind<Else/><If(Equal(IntegerParameter(2),50))>umbral static<Else/><If(Equal(IntegerParameter(2),148))>moon dust<Else/><If(Equal(IntegerParameter(2),149))>astromagnetic storms<Else/><Sheet(Weather,IntegerParameter(2),1)/></If></If></If></If></If></If></If></If></If></If></If></If></If></InstanceContent> at the moment<If(Equal(IntegerParameter(2),IntegerParameter(3)))><If(Equal(IntegerParameter(3),IntegerParameter(4)))>, and I don't expect it'll change any time soon<Else/>. It'll last a while longer, after which we should see <InstanceContent><If(Equal(IntegerParameter(4),1))>clear skies<Else/><If(Equal(IntegerParameter(4),11))>dust storms<Else/><If(Equal(IntegerParameter(4),13))>hot spells<Else/><If(Equal(IntegerParameter(4),14))>heat waves<Else/><If(Equal(IntegerParameter(4),22))>storm clouds<Else/><If(Equal(IntegerParameter(4),23))>rough seas<Else/><If(Equal(IntegerParameter(4),24))>rough seas<Else/><If(Equal(IntegerParameter(4),26))>heat waves<Else/><If(Equal(IntegerParameter(4),2))>fair skies<Else/><If(Equal(IntegerParameter(4),49))>umbral wind<Else/><If(Equal(IntegerParameter(4),50))>umbral static<Else/><If(Equal(IntegerParameter(4),148))>moon dust<Else/><If(Equal(IntegerParameter(4),149))>astromagnetic storms<Else/><Sheet(Weather,IntegerParameter(4),1)/></If></If></If></If></If></If></If></If></If></If></If></If></If></InstanceContent></If><Else/><If(Equal(IntegerParameter(3),IntegerParameter(4)))>, and I reckon it'll be followed by extended <InstanceContent><If(Equal(IntegerParameter(3),1))>clear skies<Else/><If(Equal(IntegerParameter(3),11))>dust storms<Else/><If(Equal(IntegerParameter(3),13))>hot spells<Else/><If(Equal(IntegerParameter(3),14))>heat waves<Else/><If(Equal(IntegerParameter(3),22))>storm clouds<Else/><If(Equal(IntegerParameter(3),23))>rough seas<Else/><If(Equal(IntegerParameter(3),24))>rough seas<Else/><If(Equal(IntegerParameter(3),26))>heat waves<Else/><If(Equal(IntegerParameter(3),2))>fair skies<Else/><If(Equal(IntegerParameter(3),49))>umbral wind<Else/><If(Equal(IntegerParameter(3),50))>umbral static<Else/><If(Equal(IntegerParameter(3),148))>moon dust<Else/><If(Equal(IntegerParameter(3),149))>astromagnetic storms<Else/><Sheet(Weather,IntegerParameter(3),1)/></If></If></If></If></If></If></If></If></If></If></If></If></If></InstanceContent><Else/>, after which we should see <InstanceContent><If(Equal(IntegerParameter(3),1))>clear skies<Else/><If(Equal(IntegerParameter(3),11))>dust storms<Else/><If(Equal(IntegerParameter(3),13))>hot spells<Else/><If(Equal(IntegerParameter(3),14))>heat waves<Else/><If(Equal(IntegerParameter(3),22))>storm clouds<Else/><If(Equal(IntegerParameter(3),23))>rough seas<Else/><If(Equal(IntegerParameter(3),24))>rough seas<Else/><If(Equal(IntegerParameter(3),26))>heat waves<Else/><If(Equal(IntegerParameter(3),2))>fair skies<Else/><If(Equal(IntegerParameter(3),49))>umbral wind<Else/><If(Equal(IntegerParameter(3),50))>umbral static<Else/><If(Equal(IntegerParameter(3),148))>moon dust<Else/><If(Equal(IntegerParameter(3),149))>astromagnetic storms<Else/><Sheet(Weather,IntegerParameter(3),1)/></If></If></If></If></If></If></If></If></If></If></If></If></If></InstanceContent>, followed by <InstanceContent><If(Equal(IntegerParameter(4),1))>clear skies<Else/><If(Equal(IntegerParameter(4),11))>dust storms<Else/><If(Equal(IntegerParameter(4),13))>hot spells<Else/><If(Equal(IntegerParameter(4),14))>heat waves<Else/><If(Equal(IntegerParameter(4),22))>storm clouds<Else/><If(Equal(IntegerParameter(4),23))>rough seas<Else/><If(Equal(IntegerParameter(4),24))>rough seas<Else/><If(Equal(IntegerParameter(4),26))>heat waves<Else/><If(Equal(IntegerParameter(4),2))>fair skies<Else/><If(Equal(IntegerParameter(4),49))>umbral wind<Else/><If(Equal(IntegerParameter(4),50))>umbral static<Else/><If(Equal(IntegerParameter(4),148))>moon dust<Else/><If(Equal(IntegerParameter(4),149))>astromagnetic storms<Else/><Sheet(Weather,IntegerParameter(4),1)/></If></If></If></If></If></If></If></If></If></If></If></If></If></InstanceContent></If></If></If>."
|
||||
3,"TEXT_CMNDEFWEATHERFORECASTINTERRITORY_00310_EUWATCHER_000_030","Some of Eureka's—rather vicious, I must say—fauna are active only in certain climatic conditions, so I do hope the adventuring contingent will take a healthy interest in my reports. "
|
||||
4,"TEXT_CMNDEFWEATHERFORECASTINTERRITORY_00310_EUWATCHER_100_030","However, if you are hoping to glean some knowledge on the phenomenon of umbral turbulence, I am afraid you will be left wanting. It is a rather fickle atmospheric condition whose mysteries yet elude us."
|
||||
5,"TEXT_CMNDEFWEATHERFORECASTINTERRITORY_00310_EUWATCHER_000_040","At the moment, this region of the isle is experiencing intriguingly <Sheet(Weather,IntegerParameter(2),2)/> atmospheric conditions<If(Equal(IntegerParameter(2),IntegerParameter(3)))><If(Equal(IntegerParameter(3),IntegerParameter(4)))>, which will likely carry on for some time<Else/>, which I expect will continue for a bit, to be followed by fascinating <InstanceContent><If(Equal(IntegerParameter(4),1))>clear skies<Else/><If(Equal(IntegerParameter(4),11))>dust storms<Else/><If(Equal(IntegerParameter(4),13))>hot spells<Else/><If(Equal(IntegerParameter(4),14))>heat waves<Else/><If(Equal(IntegerParameter(4),22))>storm clouds<Else/><If(Equal(IntegerParameter(4),23))>rough seas<Else/><If(Equal(IntegerParameter(4),24))>rough seas<Else/><If(Equal(IntegerParameter(4),26))>heat waves<Else/><If(Equal(IntegerParameter(4),2))>fair skies<Else/><If(Equal(IntegerParameter(4),49))>umbral wind<Else/><If(Equal(IntegerParameter(4),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(4),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent></If><Else/><If(Equal(IntegerParameter(3),IntegerParameter(4)))>. Looking forward, we can expect extended and enthralling <Sheet(Weather,IntegerParameter(3),2)/> weather<Else/>. Looking forward, anticipate riveting <InstanceContent><If(Equal(IntegerParameter(3),1))>clear skies<Else/><If(Equal(IntegerParameter(3),11))>dust storms<Else/><If(Equal(IntegerParameter(3),13))>hot spells<Else/><If(Equal(IntegerParameter(3),14))>heat waves<Else/><If(Equal(IntegerParameter(3),22))>storm clouds<Else/><If(Equal(IntegerParameter(3),23))>rough seas<Else/><If(Equal(IntegerParameter(3),24))>rough seas<Else/><If(Equal(IntegerParameter(3),26))>heat waves<Else/><If(Equal(IntegerParameter(3),2))>fair skies<Else/><If(Equal(IntegerParameter(3),49))>umbral wind<Else/><If(Equal(IntegerParameter(3),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(3),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent> and somewhat average—but still captivating—<InstanceContent><If(Equal(IntegerParameter(4),1))>clear skies<Else/><If(Equal(IntegerParameter(4),11))>dust storms<Else/><If(Equal(IntegerParameter(4),13))>hot spells<Else/><If(Equal(IntegerParameter(4),14))>heat waves<Else/><If(Equal(IntegerParameter(4),22))>storm clouds<Else/><If(Equal(IntegerParameter(4),23))>rough seas<Else/><If(Equal(IntegerParameter(4),24))>rough seas<Else/><If(Equal(IntegerParameter(4),26))>heat waves<Else/><If(Equal(IntegerParameter(4),2))>fair skies<Else/><If(Equal(IntegerParameter(4),49))>umbral wind<Else/><If(Equal(IntegerParameter(4),50))>umbral static<Else/><Sheet(Weather,IntegerParameter(4),1)/></If></If></If></If></If></If></If></If></If></If></If></InstanceContent> in turn</If></If>."
|
||||
5,"TEXT_CMNDEFWEATHERFORECASTINTERRITORY_00310_EUWATCHER_000_040","At the moment, this region of the isle is intriguingly <Sheet(Weather,IntegerParameter(2),2)/> atmospheric conditions<If(Equal(IntegerParameter(2),IntegerParameter(3)))><If(Equal(IntegerParameter(3),IntegerParameter(4)))>, which will likely carry on for some time<Else/>, which I expect will continue for a bit, to be followed by fascinating <InstanceContent><If(Equal(IntegerParameter(4),1))>clear skies<Else/><If(Equal(IntegerParameter(4),11))>dust storms<Else/><If(Equal(IntegerParameter(4),13))>hot spells<Else/><If(Equal(IntegerParameter(4),14))>heat waves<Else/><If(Equal(IntegerParameter(4),22))>storm clouds<Else/><If(Equal(IntegerParameter(4),23))>rough seas<Else/><If(Equal(IntegerParameter(4),24))>rough seas<Else/><If(Equal(IntegerParameter(4),26))>heat waves<Else/><If(Equal(IntegerParameter(4),2))>fair skies<Else/><If(Equal(IntegerParameter(4),49))>umbral wind<Else/><If(Equal(IntegerParameter(4),50))>umbral static<Else/><If(Equal(IntegerParameter(4),148))>moon dust<Else/><If(Equal(IntegerParameter(4),149))>astromagnetic storms<Else/><Sheet(Weather,IntegerParameter(4),1)/></If></If></If></If></If></If></If></If></If></If></If></If></If></InstanceContent></If><Else/><If(Equal(IntegerParameter(3),IntegerParameter(4)))>. Looking forward, we can expect extended and enthralling <Sheet(Weather,IntegerParameter(3),2)/> weather<Else/>. Looking forward, anticipate riveting <InstanceContent><If(Equal(IntegerParameter(3),1))>clear skies<Else/><If(Equal(IntegerParameter(3),11))>dust storms<Else/><If(Equal(IntegerParameter(3),13))>hot spells<Else/><If(Equal(IntegerParameter(3),14))>heat waves<Else/><If(Equal(IntegerParameter(3),22))>storm clouds<Else/><If(Equal(IntegerParameter(3),23))>rough seas<Else/><If(Equal(IntegerParameter(3),24))>rough seas<Else/><If(Equal(IntegerParameter(3),26))>heat waves<Else/><If(Equal(IntegerParameter(3),2))>fair skies<Else/><If(Equal(IntegerParameter(3),49))>umbral wind<Else/><If(Equal(IntegerParameter(3),50))>umbral static<Else/><If(Equal(IntegerParameter(3),148))>moon dust<Else/><If(Equal(IntegerParameter(3),149))>astromagnetic storms<Else/><Sheet(Weather,IntegerParameter(3),1)/></If></If></If></If></If></If></If></If></If></If></If></If></If></InstanceContent> and somewhat average—but still captivating—<InstanceContent><If(Equal(IntegerParameter(4),1))>clear skies<Else/><If(Equal(IntegerParameter(4),11))>dust storms<Else/><If(Equal(IntegerParameter(4),13))>hot spells<Else/><If(Equal(IntegerParameter(4),14))>heat waves<Else/><If(Equal(IntegerParameter(4),22))>storm clouds<Else/><If(Equal(IntegerParameter(4),23))>rough seas<Else/><If(Equal(IntegerParameter(4),24))>rough seas<Else/><If(Equal(IntegerParameter(4),26))>heat waves<Else/><If(Equal(IntegerParameter(4),2))>fair skies<Else/><If(Equal(IntegerParameter(4),49))>umbral wind<Else/><If(Equal(IntegerParameter(4),50))>umbral static<Else/><If(Equal(IntegerParameter(4),148))>moon dust<Else/><If(Equal(IntegerParameter(4),149))>astromagnetic storms<Else/><Sheet(Weather,IntegerParameter(4),1)/></If></If></If></If></If></If></If></If></If></If></If></If></If></InstanceContent> in turn</If></If>."
|
||||
6,"TEXT_CMNDEFWEATHERFORECASTINTERRITORY_00310_000_000",""
|
||||
7,"TEXT_CMNDEFWEATHERFORECASTINTERRITORY_00310_000_010",""
|
||||
|
||||
|
@@ -19,11 +19,13 @@ int32,str,str
|
||||
15,"TEXT_CTSETCBOOSTERLOGIN_00392_MAIN_356_001","You read a <SheetEn(Item,3,IntegerParameter(1),1,1)/> and instantly complete all main scenario quests up through “The Far Edge of Fate”!"
|
||||
16,"TEXT_CTSETCBOOSTERLOGIN_00392_MAIN_456_001","You read a <SheetEn(Item,3,IntegerParameter(1),1,1)/> and instantly complete all main scenario quests up through “A Requiem for Heroes”!"
|
||||
17,"TEXT_CTSETCBOOSTERLOGIN_00392_MAIN_555_001","You read a <SheetEn(Item,3,IntegerParameter(1),1,1)/> and instantly complete all main scenario quests up through “Death Unto Dawn”!"
|
||||
18,"TEXT_CTSETCBOOSTERLOGIN_00392_MAIN_000_002","Before departing on your new adventures, you may wish to consult <Emphasis>The Unending Journey</Emphasis> in one of the main city inn rooms and reflect on past journeys."
|
||||
19,"TEXT_CTSETCBOOSTERLOGIN_00392_MAIN_000_003","Knowing what has come to pass will allow you to more fully understand─and enjoy─the unfolding story!"
|
||||
20,"TEXT_CTSETCBOOSTERLOGIN_00392_MAIN_000_100","Your level also appears to be too low to progress in the main scenario. Activities such as dungeons or FATEs are a great way to earn experience and gain levels!"
|
||||
21,"TEXT_CTSETCBOOSTERLOGIN_00392_MAIN_000_004","Remember: the items you received via the delivery moogle are designed to help you on your way, so be sure to make use of them as you brave the challenges ahead."
|
||||
22,"TEXT_CTSETCBOOSTERLOGIN_00392_MAIN_000_005","The world of Hydaelyn awaits. May you walk in the light of the Crystal!"
|
||||
23,"TEXT_CTSETCBOOSTERLOGIN_00392_Q1MAIN_000_001","(★未使用/削除予定★)"
|
||||
24,"TEXT_CTSETCBOOSTERLOGIN_00392_A1MAIN_000_002","(★未使用/削除予定★)"
|
||||
25,"TEXT_CTSETCBOOSTERLOGIN_00392_A1MAIN_000_003","(★未使用/削除予定★)"
|
||||
18,"TEXT_CTSETCBOOSTERLOGIN_00392_MAIN_600_001","You read a <SheetEn(Item,3,IntegerParameter(1),1,1)/> and instantly complete all main scenario quests up through “Endwalker”!"
|
||||
19,"TEXT_CTSETCBOOSTERLOGIN_00392_MAIN_655_001","You read a <SheetEn(Item,3,IntegerParameter(1),1,1)/> and instantly complete all main scenario quests up through “The Coming Dawn”!"
|
||||
20,"TEXT_CTSETCBOOSTERLOGIN_00392_MAIN_000_002","Before departing on your new adventures, you may wish to consult <Emphasis>The Unending Journey</Emphasis> in one of the main city inn rooms and reflect on past journeys."
|
||||
21,"TEXT_CTSETCBOOSTERLOGIN_00392_MAIN_000_003","Knowing what has come to pass will allow you to more fully understand─and enjoy─the unfolding story!"
|
||||
22,"TEXT_CTSETCBOOSTERLOGIN_00392_MAIN_000_100","Your level also appears to be too low to progress in the main scenario. Activities such as dungeons or FATEs are a great way to earn experience and gain levels!"
|
||||
23,"TEXT_CTSETCBOOSTERLOGIN_00392_MAIN_000_004","Remember: the items you received via the delivery moogle are designed to help you on your way, so be sure to make use of them as you brave the challenges ahead."
|
||||
24,"TEXT_CTSETCBOOSTERLOGIN_00392_MAIN_000_005","The world of Hydaelyn awaits. May you walk in the light of the Crystal!"
|
||||
25,"TEXT_CTSETCBOOSTERLOGIN_00392_Q1MAIN_000_001","(★未使用/削除予定★)"
|
||||
26,"TEXT_CTSETCBOOSTERLOGIN_00392_A1MAIN_000_002","(★未使用/削除予定★)"
|
||||
27,"TEXT_CTSETCBOOSTERLOGIN_00392_A1MAIN_000_003","(★未使用/削除予定★)"
|
||||
|
||||
|
@@ -28,7 +28,7 @@ int32,str,str
|
||||
24,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_001_001","This will be displayed in the form of a gauge atop the Custom Deliveries list. Fill this gauge to the maximum, and Zhloe's <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>satisfaction level<UIGlow>01</UIGlow><UIForeground>01</UIForeground>─as represented by little golden hearts─will increase."
|
||||
25,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_001_002","Upon reaching a new <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>satisfaction level<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, you will have the opportunity to learn more about Zhloe and the children in her charge."
|
||||
26,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_007_000","In order to deliver an item, you must be its corresponding class and level 55 or above."
|
||||
27,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_007_001","If you are level 89 or below, you will be awarded experience points instead of the level 90 scrips reward."
|
||||
27,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_007_001","If you are level 99 or below, you will be awarded experience points instead of the level 100 scrips reward."
|
||||
28,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_002_000","Should you find yourself unsure as to how to procure a particular item, subcommands and item descriptions can point you in the right direction."
|
||||
29,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_002_001","For Disciple of the Hand items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Crafting Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand with the list selected will bring up the crafting log and the recipe for the item in question."
|
||||
30,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_002_002","Likewise, for Disciple of the Land items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Gathering Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand will bring up the gathering log."
|
||||
@@ -51,7 +51,7 @@ int32,str,str
|
||||
47,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_006_003","Should you still find yourself catching only small fry, try outfitting yourself with better equipment to raise your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
48,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_000","The items sought by Zhloe fall into three categories: crafted items (obtainable by Disciples of the Hand), gathered items (obtainable by Disciples of the Land), and fish. Furthermore, Zhloe deals only in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>collectables<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
49,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_008","In order to deliver an item, you must be its corresponding class and level 55 or above."
|
||||
50,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_009","If you are level 89 or below, you will be awarded experience points instead of the level 90 scrips reward."
|
||||
50,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_009","If you are level 99 or below, you will be awarded experience points instead of the level 100 scrips reward."
|
||||
51,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_001","Information on how to find individual items may be found in the following manner:"
|
||||
52,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_002","For Disciple of the Hand items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Crafting Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand with the list selected will bring up the crafting log and the relevant recipes."
|
||||
53,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_003","Materials necessary to craft these items may be purchased from the material supplier in Idyllshire's Freewalks Roundspot."
|
||||
|
||||
|
@@ -11,5 +11,5 @@ int32,str,str
|
||||
7,"TEXT_REGGYR3BYRONSBREAD_00398_IMMODESTMOUSE_000_012","No, we'd all be better served looking towards the future. Our children would not thank us for clinging to the past."
|
||||
8,"TEXT_REGGYR3BYRONSBREAD_00398_IMMODESTMOUSE_000_020","It's a farm created by my grandfather, Byron. When the quarrying industry began to decline, he chose to become a farmer, so he could keep providing for his family."
|
||||
9,"TEXT_REGGYR3BYRONSBREAD_00398_IMMODESTMOUSE_000_021","The name “Byron's Bread” came to be after the villagers developed a saying: every mother in Ala Gannha knows their bread is buttered by Byron."
|
||||
10,"TEXT_REGGYR3BYRONSBREAD_00398_IMMODESTMOUSE_000_022","Grandpa actually passed away before he managed to reap his first harvest. He left the farm to Father and I, and we did our best to make it a success."
|
||||
11,"TEXT_REGGYR3BYRONSBREAD_00398_IMMODESTMOUSE_000_023","I'll never forget what grandpa did for us. His blood and sweat cultivated this land; I would disgrace his memory were I to abandon it."
|
||||
10,"TEXT_REGGYR3BYRONSBREAD_00398_IMMODESTMOUSE_000_022","Grandpa actually passed away before he managed to reap his first harvest. He left the farm to Father and me, and we did our best to make it a success."
|
||||
11,"TEXT_REGGYR3BYRONSBREAD_00398_IMMODESTMOUSE_000_023","I'll never forget what Grandpa did for us. His blood and sweat cultivated this land; I would disgrace his memory were I to abandon it."
|
||||
|
||||
|
@@ -13,4 +13,4 @@ int32,str,str
|
||||
9,"TEXT_REGGYR3THEPEERINGSTONES_00395_MZALIKKO_000_020","Thanks to you and yours driving the Garleans out of Castellum Velodyna, we can finally start getting things back to the way they were."
|
||||
10,"TEXT_REGGYR3THEPEERINGSTONES_00395_MZALIKKO_000_021","In the darker days of their occupation, it was M'rahz Nunh who inspired us, who gave us the strength to live."
|
||||
11,"TEXT_REGGYR3THEPEERINGSTONES_00395_MZALIKKO_000_022","We owe him our lives, and we'll gladly give them to defend him and our home."
|
||||
12,"TEXT_REGGYR3THEPEERINGSTONES_00395_MZALIKKO_000_023","I doubt there has ever been nunh before him so loved by his people."
|
||||
12,"TEXT_REGGYR3THEPEERINGSTONES_00395_MZALIKKO_000_023","I doubt there has ever been a nunh before him so loved by his people."
|
||||
|
||||
|
@@ -3,7 +3,7 @@
|
||||
int32,str,str
|
||||
0,"TEXT_REGROC2SKYISLANDENTRANCE_00311_AURVAEL_000_000","Adventure! Excitement! Glory! All that and more awaits you in the Diadem. Should you crave such delights in the depth of your soul, pray return to me when you have honed your skills."
|
||||
1,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_001","In order to embark upon an Ishgardian exploratory mission, you and your party must meet the following requirements:"
|
||||
2,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_002","※ You must have completed the main scenario quest “Heavensward.”"
|
||||
2,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_002","※You must have completed the main scenario quest “Heavensward.”"
|
||||
3,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_003","You must be a level 60 Disciple of War or Magic."
|
||||
4,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_004","To review your quest progression, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the main menu, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Journal<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
5,"TEXT_REGROC2SKYISLANDENTRANCE_00311_AURVAEL_000_010","Excellent timing, my good <If(PlayerParameter(4))>woman<Else/>man</If>! We seek volunteers for our next expedition. Will you be joining us?"
|
||||
|
||||
|
@@ -4,7 +4,7 @@ int32,str,str
|
||||
0,"TEXT_REGROC2SKYISLANDSHOP_00312_JAQUOINIE_000_000","Will you be registering for the next mission? If so, you will need to submit proof of purchase for a tank of ceruleum."
|
||||
1,"TEXT_REGROC2SKYISLANDSHOP_00312_JAQUOINIE_000_010","...Ah, a thousand pardons, <If(PlayerParameter(4))>miss<Else/>sir</If>. Due to the dangers our parties often face on these expeditions, we can accept only the most experienced individuals."
|
||||
2,"TEXT_REGROC2SKYISLANDSHOP_00312_SYSTEM_000_011","In order to embark upon an Ishgardian exploratory mission, you and your party must meet the following requirements:"
|
||||
3,"TEXT_REGROC2SKYISLANDSHOP_00312_SYSTEM_000_012","※ You must have completed the main scenario quest “Heavensward.”"
|
||||
3,"TEXT_REGROC2SKYISLANDSHOP_00312_SYSTEM_000_012","※You must have completed the main scenario quest “Heavensward.”"
|
||||
4,"TEXT_REGROC2SKYISLANDSHOP_00312_SYSTEM_000_013","You must be a level 60 Disciple of War or Magic."
|
||||
5,"TEXT_REGROC2SKYISLANDSHOP_00312_SYSTEM_000_014","To review your quest progression, select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> from the main menu, followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Journal<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
6,"TEXT_REGROC2SKYISLANDSHOP_00312_JAQUOINIE_000_020","Wait─have you spoken with Lord Aurvael yet? I thought not. It would be best if you did so first."
|
||||
|
||||
|
@@ -2,4 +2,4 @@
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFBEASTCURRENCYGUIDE_00444_SYSTEM_000_010","Promissory notes can be exchanged for currency by speaking with their respective vendors or a Calamity salvager."
|
||||
1,"TEXT_CMNDEFBEASTCURRENCYGUIDE_00444_SYSTEM_000_011","The amount of tribal currency you possess is shown in the Currency window."
|
||||
1,"TEXT_CMNDEFBEASTCURRENCYGUIDE_00444_SYSTEM_000_011","The amount of societal currency you possess is shown in the Currency window."
|
||||
|
||||
|
@@ -15,7 +15,7 @@ int32,str,str
|
||||
11,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_SYSTEM_000_020","Owing to your many contributions, the Ten Thousand Stalls have seen further development."
|
||||
12,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_SYSTEM_000_021","As you continue to contribute to the Shazenkai and the reconstruction effort, in what other ways might the Doman Enclave grow and change?"
|
||||
13,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_030","On behalf of the Shazenkai, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I thank you for your support."
|
||||
14,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_031","As you may recall, several Buduga tribesmen offered to provide introductions to Xaela traders in Reunion. Subsequent negotiations went well, and we have at last begun to receive shipments of foodstuffs and other goods from the Steppe!"
|
||||
14,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_031","As you may recall, several Budugan tribesmen offered to provide introductions to Xaela traders in Reunion. Subsequent negotiations went well, and we have at last begun to receive shipments of foodstuffs and other goods from the Steppe!"
|
||||
15,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_032","Mitsuba can tell you more─and I expect she would like very much to do so."
|
||||
16,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_033","You have yet to speak with Mitsuba, yes? I would encourage you to do so now. If you wish to make a donation, you may do so later."
|
||||
17,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_038","On behalf of the Shazenkai, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I thank you for your support."
|
||||
|
||||
|
@@ -24,7 +24,7 @@ int32,str,str
|
||||
20,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_SYSTEM_100_028","Additionally, please be advised that your contribution to the Doman reconstruction effort will be reduced when reclaiming donations. Moreover, reclaiming donations will not increase or otherwise affect the weekly budget."
|
||||
21,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_SYSTEM_000_029","Furthermore, when reclaiming a donated item, you will be required to return the gratuity received, as well as pay a small transaction fee."
|
||||
22,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_KOZAKURA_000_030","Before you think to make any further donations, I would ask that you go and speak with Mitsuba. You should know what you have helped to build."
|
||||
23,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_KOZAKURA_000_040","I cannot say I expected to receive an offer of assistance from Buduga tribesmen, especially considering some of the more unusual rumors I had heard... Still, if they can help us to procure a wider variety of food, it would be most welcome."
|
||||
23,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_KOZAKURA_000_040","I cannot say I expected to receive an offer of assistance from Budugan tribesmen, especially considering some of the more unusual rumors I had heard... Still, if they can help us to procure a wider variety of food, it would be most welcome."
|
||||
24,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_KOZAKURA_000_041","As for the enclave, perhaps this map will give you a sense of how much progress we have made thus far..."
|
||||
25,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_KOZAKURA_000_050","You have yet to speak with Mitsuba, yes? I would encourage you to do so now. If you wish to make a donation, you may do so later."
|
||||
26,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_KOZAKURA_000_060","Though the Confederacy demands that all its members swear allegiance to it alone, I suspect many of the Domans among them still think fondly of their homeland. That we have more opportunities to aid one another is wonderful, is it not?"
|
||||
|
||||
|
@@ -39,5 +39,5 @@ to bid welcome to the wicked and the dark!?"
|
||||
32,"TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_KRILE_000_027","Ah, forgive me. Neither the time nor the place. Let us return to Port Surgate."
|
||||
33,"TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_SYSTEM_000_030","Though the Aethernet relay appears to be fully operational at a glance, you recall Krile saying that it would require further adjustments before travel to other regions would be possible..."
|
||||
34,"TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_SYSTEM_000_040","The Aethernet relay appears to be functioning somewhat more efficiently than before, likely due to Krile's adjustments. Travel to other regions should no longer pose significant risk."
|
||||
35,"TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_SYSTEM_000_041","To continue the expedition elsewhere, you must depart <Sheet(ContentFinderCondition,IntegerParameter(1),41)/> and speak with Rodney at Pier #1 in Kugane."
|
||||
35,"TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_SYSTEM_000_041","To continue the expedition elsewhere, you must depart <Sheet(ContentFinderCondition,IntegerParameter(1),42)/> and speak with Rodney at Pier #1 in Kugane."
|
||||
36,"TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_TALK_ACTOR",""
|
||||
|
||||
|
@@ -95,10 +95,10 @@ So tell me─have you gotten used to fighting the denizens of this island?"
|
||||
90,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_197","Thank you again for all your hard work, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I'll be in touch!"
|
||||
91,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_000_198","You have reached the conclusion of this chapter of the Eureka expedition. The expedition will continue in a future update."
|
||||
92,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_100_198","You have reached the conclusion of this chapter of the Eureka expedition."
|
||||
93,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_110_198","To continue the expedition, speak with Rodney at Pier #1 in Kugane to travel to <Sheet(ContentFinderCondition,IntegerParameter(1),41)/>."
|
||||
93,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_110_198","To continue the expedition, speak with Rodney at Pier #1 in Kugane to travel to <Sheet(ContentFinderCondition,IntegerParameter(1),42)/>."
|
||||
94,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_000_199","You may now ride mounts within Eureka Anemos!"
|
||||
95,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_200","I'm sure you're eager to resume the expedition, and so am I. Rest assured that those adjustments I spoke of are proceeding apace, and that I will contact you as soon as I have finished."
|
||||
96,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_000_201","You have reached the conclusion of this chapter of the Eureka expedition. The expedition will continue in a future update."
|
||||
97,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_000_210","You have reached the conclusion of this chapter of the Eureka expedition."
|
||||
98,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_000_211","To continue the expedition, speak with Rodney at Pier #1 in Kugane to travel to <Sheet(ContentFinderCondition,IntegerParameter(1),41)/>."
|
||||
98,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_000_211","To continue the expedition, speak with Rodney at Pier #1 in Kugane to travel to <Sheet(ContentFinderCondition,IntegerParameter(1),42)/>."
|
||||
99,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_102",""
|
||||
|
||||
|
@@ -18,7 +18,7 @@ int32,str,str
|
||||
14,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_GEROLT_000_032","Krile's the one what told me her grandfather developed an apparatus for the purpose o' compressin' aether into crystals. Reckoned it should be somewhere near our camp. More'n that, she can't say."
|
||||
15,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_GEROLT_000_033","Anyroad, you ought to know this crystal forge when you see it. If it helps, think of it as an adventure. You're still an adventurer, ain't ye?"
|
||||
16,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_GEROLT_000_034","Right, then! I'm countin' on ye to bring back those crystals so we can make ye a better weapon an' prove that my method isn't a load o' bollocks! An' then the harridan'll have to give me my due, an' I'll be one step closer to freedom!"
|
||||
17,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_SYSTEM_000_035","As you defeat enemies in <Sheet(ContentFinderCondition,IntegerParameter(1),41)/>, your Eurekan kettle will gradually accumulate vitiated aether."
|
||||
17,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_SYSTEM_000_035","As you defeat enemies in <Sheet(ContentFinderCondition,IntegerParameter(1),42)/>, your Eurekan kettle will gradually accumulate vitiated aether."
|
||||
18,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_SYSTEM_000_036","The quantity of aether with which your kettle is currently infused is represented by a gauge during your expedition."
|
||||
19,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_GEROLT_000_040","Well? Got enough materials for me to get to work?"
|
||||
20,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_MENU_000_000","What would you like to do?"
|
||||
@@ -58,12 +58,12 @@ int32,str,str
|
||||
54,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_A3_000_003","Required materials."
|
||||
55,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_A3_000_004","Nothing."
|
||||
56,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_GEROLT_000_170","Still got that kettle I gave ye? Keep it with ye at all times. It'll collect aether from any beasties ye slay while in Pagos."
|
||||
57,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_SYSTEM_000_171","As you defeat enemies in <Sheet(ContentFinderCondition,IntegerParameter(1),41)/>, your Eurekan kettle will gradually accumulate vitiated aether."
|
||||
57,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_SYSTEM_000_171","As you defeat enemies in <Sheet(ContentFinderCondition,IntegerParameter(1),42)/>, your Eurekan kettle will gradually accumulate vitiated aether."
|
||||
58,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_SYSTEM_000_172","The quantity of aether with which your kettle is currently infused is represented by a gauge during your expedition."
|
||||
59,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_GEROLT_000_180","So somewhere out in Pagos is a crystal forge or two what ye can use to compress vitiated aether into crystals I need to augment your weapon. Ye'll have to find it on yer own, though."
|
||||
60,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_SYSTEM_000_181","Gerolt requires <SheetEn(Item,3,23309,2,1)/> to augment Eureka weapons further."
|
||||
61,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_SYSTEM_000_182","<Clickable(<SheetEn(Item,3,23309,2,1)/>)/> are created by converting accumulated vitiated aether with the aid of a crystal forge."
|
||||
62,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_SYSTEM_000_183","This crystal forge is located somewhere in <Sheet(ContentFinderCondition,IntegerParameter(1),41)/>. Speak with other players and share information to discover how to proceed!"
|
||||
62,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_SYSTEM_000_183","This crystal forge is located somewhere in <Sheet(ContentFinderCondition,IntegerParameter(1),42)/>. Speak with other players and share information to discover how to proceed!"
|
||||
63,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_GEROLT_000_190","<Clickable(<SheetEn(Item,3,23309,2,1)/>)/> might suffice at first, but I'll need somethin' else if ye want to unlock the true potential of yer weapon. Can't say for certain what other materials'll do, but I'll know 'em when I see 'em. Keep yer eyes peeled for anything promising."
|
||||
64,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_SYSTEM_000_191","To augment Eureka weapons beyond the initial stage, you will need to procure something other than <SheetEn(Item,3,23309,2,1)/>. Speak with other players and share information to discover how to proceed!"
|
||||
65,"TEXT_CTSERKEUREKA2EVENTGEROLT_00492_GEROLT_000_050",""
|
||||
|
||||
|
@@ -117,11 +117,11 @@ To cast down the wicked and raise up the righteous?"
|
||||
112,"TEXT_CTSERKEUREKA2EVENTKRILE_00498_EUREKAPERSON_000_437","I am Eureka!"
|
||||
113,"TEXT_CTSERKEUREKA2EVENTKRILE_00498_SYSTEM_000_440","You have reached the conclusion of this chapter of the Eureka expedition. The expedition will continue in a future update."
|
||||
114,"TEXT_CTSERKEUREKA2EVENTKRILE_00498_SYSTEM_100_440","You have reached the conclusion of this chapter of the Eureka expedition."
|
||||
115,"TEXT_CTSERKEUREKA2EVENTKRILE_00498_SYSTEM_110_440","To continue the expedition, speak with Rodney at Pier #1 in Kugane to travel to <Sheet(ContentFinderCondition,IntegerParameter(1),41)/>."
|
||||
115,"TEXT_CTSERKEUREKA2EVENTKRILE_00498_SYSTEM_110_440","To continue the expedition, speak with Rodney at Pier #1 in Kugane to travel to <Sheet(ContentFinderCondition,IntegerParameter(1),42)/>."
|
||||
116,"TEXT_CTSERKEUREKA2EVENTKRILE_00498_SYSTEM_000_441","You may now ride mounts within Eureka Pagos!"
|
||||
117,"TEXT_CTSERKEUREKA2EVENTKRILE_00498_KRILE_000_450","I know you're eager to help out, and I appreciate that, but there really is nothing else you can do right now. Try and get some rest. You do know how to do that, don't you?"
|
||||
118,"TEXT_CTSERKEUREKA2EVENTKRILE_00498_SYSTEM_000_451","You have reached the conclusion of this chapter of the Eureka expedition. The expedition will continue in a future update."
|
||||
119,"TEXT_CTSERKEUREKA2EVENTKRILE_00498_SYSTEM_000_460","You have reached the conclusion of this chapter of the Eureka expedition."
|
||||
120,"TEXT_CTSERKEUREKA2EVENTKRILE_00498_SYSTEM_000_461","To continue the expedition, speak with Rodney at Pier #1 in Kugane to travel to <Sheet(ContentFinderCondition,IntegerParameter(1),41)/>."
|
||||
120,"TEXT_CTSERKEUREKA2EVENTKRILE_00498_SYSTEM_000_461","To continue the expedition, speak with Rodney at Pier #1 in Kugane to travel to <Sheet(ContentFinderCondition,IntegerParameter(1),42)/>."
|
||||
121,"TEXT_CTSERKEUREKA2EVENTKRILE_00498_TALK_ACTOR",""
|
||||
122,"TEXT_CTSERKEUREKA2EVENTKRILE_00498_TALK_ACTOR_2",""
|
||||
|
||||
|
@@ -4,12 +4,12 @@ int32,str,str
|
||||
0,"TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_000_000","What a marvelous place this is, Kugane! So colorful, so lively. It's times like these that I know in my heart I made the right choice to leave Sharlayan and broaden my horizons..."
|
||||
1,"TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_100_010","Hello again, friend. If you wish to journey to Eureka, I'm afraid you're out of luck. But if you have a question or two to ask, I'd be happy to help."
|
||||
2,"TEXT_CTSERKKUGANEENTRANCE_00459_Q1_000_000","What would you like to do?"
|
||||
3,"TEXT_CTSERKKUGANEENTRANCE_00459_MENU_CONTENT","Journey to <Sheet(ContentFinderCondition,IntegerParameter(1),41)/>."
|
||||
3,"TEXT_CTSERKKUGANEENTRANCE_00459_MENU_CONTENT","Journey to <Sheet(ContentFinderCondition,IntegerParameter(1),42)/>."
|
||||
4,"TEXT_CTSERKKUGANEENTRANCE_00459_A1_000_001","Ask for more information."
|
||||
5,"TEXT_CTSERKKUGANEENTRANCE_00459_A1_000_002","Inspect your magia board."
|
||||
6,"TEXT_CTSERKKUGANEENTRANCE_00459_A1_100_002","Review your logograms and logos actions."
|
||||
7,"TEXT_CTSERKKUGANEENTRANCE_00459_A1_000_003","Nothing."
|
||||
8,"TEXT_CTSERKKUGANEENTRANCE_00459_YESNO_CONTENT","Journey to <Sheet(ContentFinderCondition,IntegerParameter(1),41)/>?<If(Equal(IntegerParameter(2),0))><Else/>
|
||||
8,"TEXT_CTSERKKUGANEENTRANCE_00459_YESNO_CONTENT","Journey to <Sheet(ContentFinderCondition,IntegerParameter(1),42)/>?<If(Equal(IntegerParameter(2),0))><Else/>
|
||||
|
||||
<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>※If your elemental level is above <Value>IntegerParameter(2)</Value>, it will be synced.<UIGlow>01</UIGlow><UIForeground>01</UIForeground></If>"
|
||||
9,"TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_110_010","Sorry, friend, but I'm afraid that won't be possible. Terrible storm surrounding the island at present, due to the shifting of the aetherial currents or some such. Until it passes, no one's getting there."
|
||||
|
||||
|
@@ -23,7 +23,7 @@ int32,str,str
|
||||
19,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_001_001","This will be displayed in the form of a gauge atop the Custom Deliveries list. Fill this gauge to the maximum, and M'naago's <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>satisfaction level<UIGlow>01</UIGlow><UIForeground>01</UIForeground>─as represented by little golden hearts─will increase."
|
||||
20,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_001_002","Upon reaching a new <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>satisfaction level<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, you will have the opportunity to learn more about M'naago and the families of the fallen Resistance fighters."
|
||||
21,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_007_000","In order to deliver an item, you must be its corresponding class and level 60 or above."
|
||||
22,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_007_001","If you are level 89 or below, you will be awarded experience points instead of the level 90 scrips reward."
|
||||
22,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_007_001","If you are level 99 or below, you will be awarded experience points instead of the level 100 scrips reward."
|
||||
23,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_002_000","Should you find yourself unsure as to how to procure a particular item, subcommands and item descriptions can point you in the right direction."
|
||||
24,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_002_001","For Disciple of the Hand items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Crafting Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand with the list selected will bring up the crafting log and the recipe for the item in question."
|
||||
25,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_002_002","Likewise, for Disciple of the Land items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Gathering Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand will bring up the gathering log."
|
||||
@@ -46,7 +46,7 @@ int32,str,str
|
||||
42,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_006_003","Should you still find yourself catching only small fry, try outfitting yourself with better equipment to raise your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
43,"TEXT_CTSSFSCHARACTER2_00434_TUTORIAL_000_000","The items sought by M'naago fall into three categories: crafted items (obtainable by Disciples of the Hand), gathered items (obtainable by Disciples of the Land), and fish. Furthermore, M'naago deals only in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>collectables<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
44,"TEXT_CTSSFSCHARACTER2_00434_TUTORIAL_000_008","In order to deliver an item, you must be its corresponding class and level 60 or above."
|
||||
45,"TEXT_CTSSFSCHARACTER2_00434_TUTORIAL_000_009","If you are level 89 or below, you will be awarded experience points instead of the level 90 scrips reward."
|
||||
45,"TEXT_CTSSFSCHARACTER2_00434_TUTORIAL_000_009","If you are level 99 or below, you will be awarded experience points instead of the level 100 scrips reward."
|
||||
46,"TEXT_CTSSFSCHARACTER2_00434_TUTORIAL_000_001","Information on how to find individual items may be found in the following manner:"
|
||||
47,"TEXT_CTSSFSCHARACTER2_00434_TUTORIAL_000_002","For Disciple of the Hand items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Crafting Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand with the list selected will bring up the crafting log and the relevant recipes."
|
||||
48,"TEXT_CTSSFSCHARACTER2_00434_TUTORIAL_000_003","Materials necessary to craft the collectables M'naago seeks may be purchased from the material supplier on the west side of Rhalgr's Reach."
|
||||
|
||||
|
@@ -29,7 +29,7 @@ int32,str,str
|
||||
25,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_001_001","This will be displayed in the form of a gauge atop the Custom Deliveries list. Fill this gauge to the maximum, and Kurenai's <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>satisfaction level<UIGlow>01</UIGlow><UIForeground>01</UIForeground>─as represented by little golden hearts─will increase."
|
||||
26,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_001_002","Upon reaching a new <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>satisfaction level<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, you will have the opportunity to learn more about Kurenai and the denizens of Sui–no–Sato."
|
||||
27,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_007_000","In order to deliver an item, you must be its corresponding class and level 62 or above."
|
||||
28,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_007_001","If you are level 89 or below, you will be awarded experience points instead of the level 90 scrips reward."
|
||||
28,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_007_001","If you are level 99 or below, you will be awarded experience points instead of the level 100 scrips reward."
|
||||
29,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_002_000","Should you find yourself unsure as to how to procure a particular item, subcommands and item descriptions can point you in the right direction."
|
||||
30,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_002_001","For Disciple of the Hand items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Crafting Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand with the list selected will bring up the crafting log and the recipe for the item in question."
|
||||
31,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_002_002","Likewise, for Disciple of the Land items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Gathering Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand will bring up the gathering log."
|
||||
@@ -52,7 +52,7 @@ int32,str,str
|
||||
48,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_006_003","Should you still find yourself catching only small fry, try outfitting yourself with better equipment to raise your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
49,"TEXT_CTSSFSCHARACTER3_00481_TUTORIAL_000_000","The items sought by Kurenai fall into three categories: crafted items (obtainable by Disciples of the Hand), gathered items (obtainable by Disciples of the Land), and fish. Furthermore, Kurenai deals only in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>collectables<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
50,"TEXT_CTSSFSCHARACTER3_00481_TUTORIAL_000_008","In order to deliver an item, you must be its corresponding class and level 62 or above."
|
||||
51,"TEXT_CTSSFSCHARACTER3_00481_TUTORIAL_000_009","If you are level 89 or below, you will be awarded experience points instead of the level 90 scrips reward."
|
||||
51,"TEXT_CTSSFSCHARACTER3_00481_TUTORIAL_000_009","If you are level 99 or below, you will be awarded experience points instead of the level 100 scrips reward."
|
||||
52,"TEXT_CTSSFSCHARACTER3_00481_TUTORIAL_000_001","Information on how to find individual items may be found in the following manner:"
|
||||
53,"TEXT_CTSSFSCHARACTER3_00481_TUTORIAL_000_002","For Disciple of the Hand items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Crafting Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand with the list selected will bring up the crafting log and the relevant recipes."
|
||||
54,"TEXT_CTSSFSCHARACTER3_00481_TUTORIAL_000_003","Materials necessary to craft the collectables Kurenai seeks may be purchased from the Blue merchant at the southwest of Tamamizu."
|
||||
|
||||
|
@@ -4,7 +4,7 @@ int32,str,str
|
||||
0,"TEXT_FESANV2018_00497_ANVENTRANCE00497_000_000","If you wish to participate in the military exercises, you have come to the right place."
|
||||
1,"TEXT_FESANV2018_00497_ANVENTRANCE00497_000_010","We're taking registrations for the military exercises over in Ul'dah. If you've a mind to participate, you need but say the word."
|
||||
2,"TEXT_FESANV2018_00497_ANVENTRANCE00497_000_020","We are accepting registrations on the Immortal Flames' behalf for the military exercises in Ul'dah. Will you be joining the fray?"
|
||||
3,"TEXT_FESANV2018_00497_YESNO_CONTENT","Join the fray in <Sheet(ContentFinderCondition,IntegerParameter(1),41)/>?"
|
||||
3,"TEXT_FESANV2018_00497_YESNO_CONTENT","Join the fray in <Sheet(ContentFinderCondition,IntegerParameter(1),42)/>?"
|
||||
4,"TEXT_FESANV2018_00497_ANVENTRANCE00497_000_030","If you wish to register for the military exercises, I'm afraid I must disappoint. We require a little more experience of our participants."
|
||||
5,"TEXT_FESANV2018_00497_SYSTEM_000_031","In order to access <Sheet(ContentFinderCondition,IntegerParameter(1),41)/>, you must first unlock <Sheet(ContentFinderCondition,IntegerParameter(2),41)/>."
|
||||
5,"TEXT_FESANV2018_00497_SYSTEM_000_031","In order to access <Sheet(ContentFinderCondition,IntegerParameter(1),42)/>, you must first unlock <Sheet(ContentFinderCondition,IntegerParameter(2),42)/>."
|
||||
6,"TEXT_FESANV2018_00497_SYSTEM_000_032","This can be done by making sufficient progress in the quest “It's Probably Pirates.”"
|
||||
|
||||
|
@@ -9,6 +9,6 @@ int32,str,str
|
||||
5,"TEXT_REGGYR3COLDHEARTH_00401_GIBBON_000_010","The name's Gibbon. I'm just a simple man, livin' in a simple village. I was an army man back in the day. Ah, what a time to be alive that was."
|
||||
6,"TEXT_REGGYR3COLDHEARTH_00401_GIBBON_000_011","No matter how good a soldier you are, though, there's no fightin' against time. Eventually I retired from my post and returned home. Since then it's been nothin' but tillin' what little soil we have from sunup to sunset."
|
||||
7,"TEXT_REGGYR3COLDHEARTH_00401_GIBBON_000_020","This village─or at least, what's left of it─is Coldhearth."
|
||||
8,"TEXT_REGGYR3COLDHEARTH_00401_GIBBON_000_021","If you ask me, it's a bloody miracle anythin' grows up here. We manage to harvest a bit to eat, and a bit to trade. Most of what we have came from the few youngin's what left to join the Resistance. They use their wages to support us as best they can."
|
||||
8,"TEXT_REGGYR3COLDHEARTH_00401_GIBBON_000_021","If you ask me, it's a bloody miracle anythin' grows up here. We manage to harvest a bit to eat, and a bit to trade. Most of what we have came from the few young'uns what left to join the Resistance. They use their wages to support us as best they can."
|
||||
9,"TEXT_REGGYR3COLDHEARTH_00401_GIBBON_000_022","Once those damned Garleans came, anyone who hadn't already left was conscripted. It's mostly only children and us old folks here now. If things don't change soon, Coldhearth may not be around in a few years..."
|
||||
10,"TEXT_REGGYR3COLDHEARTH_00401_TALK_ACTOR","deleted"
|
||||
|
||||
|
File diff suppressed because it is too large
Load Diff
@@ -112,7 +112,7 @@ int32,str,str
|
||||
108,"TEXT_CTSDKBCHARACTER1_00567_IOLA_000_522","Just look at all we've achieved! With your help, we've secured another market in the Ondo and lured back my other lost employee!"
|
||||
109,"TEXT_CTSDKBCHARACTER1_00567_IOLA_000_523","I cannot thank you enough, yet I would ask that you stay in my employ just a little longer. Rehiring my artisans was a costly endeavor, and we'll need every coin your new creations bring in..."
|
||||
110,"TEXT_CTSDKBCHARACTER1_00567_SYSTEM_000_561","Iola is overjoyed with your efforts. She now considers you the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Iron Bellows' Ace in the Hole<UIGlow>01</UIGlow><UIForeground>01</UIForeground>!"
|
||||
111,"TEXT_CTSDKBCHARACTER1_00567_SYSTEM_000_524","A new quest continuing the story of the Iron Bellows is now available. Upon its completion, the Crystarium Deliveries list for Iola will be updated."
|
||||
111,"TEXT_CTSDKBCHARACTER1_00567_SYSTEM_000_524","A new quest continuing the story of the Iron Bellows is now available."
|
||||
112,"TEXT_CTSDKBCHARACTER1_00567_IOLA_100_550","Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Ready to conjure up another fantastic new convenience?"
|
||||
113,"TEXT_CTSDKBCHARACTER1_00567_IOLA_000_550","Look at them. Those three have certainly taken to the work with a passion...which I suppose is to be expected from such veteran artisans."
|
||||
114,"TEXT_CTSDKBCHARACTER1_00567_IOLA_000_551","Anyway, let's get started on our final project, shall we?"
|
||||
|
||||
|
@@ -118,7 +118,7 @@ int32,str,str
|
||||
114,"TEXT_CTSDKBCHARACTER2_00568_THIUNA_000_515","There truly is no limit to the sentimental value an item can hold. I'm glad that we could be of service to the Zun."
|
||||
115,"TEXT_CTSDKBCHARACTER2_00568_THIUNA_000_516","And while it gives me heart to have their support, as Szen says, not everyone shares the sentiment. Owell not least of all... <sigh>"
|
||||
116,"TEXT_CTSDKBCHARACTER2_00568_RECORDSYSTEM_000_517","<blip> A feathered reptile, amaro are known to spray water from their nostrils. <buzz> Water and nodes do not mix."
|
||||
117,"TEXT_CTSDKBCHARACTER2_00568_SYSTEM_000_518","A new quest continuing the story of Cherished Memories is now available. Upon its completion, the Crystarium Deliveries list for Thiuna will be updated."
|
||||
117,"TEXT_CTSDKBCHARACTER2_00568_SYSTEM_000_518","A new quest continuing the story of Cherished Memories is now available."
|
||||
118,"TEXT_CTSDKBCHARACTER2_00568_THIUNA_000_540","So, with regards to the lute..."
|
||||
119,"TEXT_CTSDKBCHARACTER2_00568_SYSTEM_000_545","The next request will be available from Thiuna upon reaching level 78 as a carpenter, leatherworker, or weaver."
|
||||
120,"TEXT_CTSDKBCHARACTER2_00568_THIUNA_000_550","Following analysis, we've determined the materials we require for the instrument's restoration."
|
||||
|
||||
|
@@ -103,7 +103,7 @@ Oh my, yes, this is fantastic! If it is as nutritious as it is delicious─and I
|
||||
94,"TEXT_CTSDKBCHARACTER3_00569_BETHRIC_000_513","That said, I've always been of the belief that any medicine to be administered should be prepared by one adept in the arts."
|
||||
95,"TEXT_CTSDKBCHARACTER3_00569_BETHRIC_000_514","After seeing all you've done to help Skip, I'm beginning to think I have more studying to do."
|
||||
96,"TEXT_CTSDKBCHARACTER3_00569_BETHRIC_000_515","Speaking of Skip, there's something I wished to discuss with you, but I fear I've taken up enough of your time as it is. Why don't you come back later, after you've had a bit of rest?"
|
||||
97,"TEXT_CTSDKBCHARACTER3_00569_SYSTEM_000_516","A new quest continuing the story of Bethric and the amaro is now available. Upon its completion, the Crystarium Deliveries list for Bethric will be updated."
|
||||
97,"TEXT_CTSDKBCHARACTER3_00569_SYSTEM_000_516","A new quest continuing the story of Bethric and the amaro is now available."
|
||||
98,"TEXT_CTSDKBCHARACTER3_00569_BETHRIC_000_540","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Pray give me a moment for my heart to return to my chest..."
|
||||
99,"TEXT_CTSDKBCHARACTER3_00569_BETHRIC_000_545","The next request will be available from Bethric upon reaching level 78 as an alchemist or culinarian."
|
||||
100,"TEXT_CTSDKBCHARACTER3_00569_BETHRIC_000_550","I was on my way back here when I happened to peek down at the stables and I saw him. I saw Skip! Quickly, we must go and see him!"
|
||||
|
||||
|
@@ -11,7 +11,7 @@ int32,str,str
|
||||
7,"TEXT_CTSDKBCHARACTER4_00570_SYSTEM_000_021",""
|
||||
8,"TEXT_CTSDKBCHARACTER4_00570_SYSTEM_000_022","Deliver the items Qeshi-Rae needs, and deliver them often to learn more about her!"
|
||||
9,"TEXT_CTSDKBCHARACTER4_00570_QESHIRAE_000_030","Have you brought me evidence of the samiel from Amh Araeng? Ahhh, the anticipation of finding a lead is so heady, I can scarcely focus on my duties!"
|
||||
10,"TEXT_CTSDKBCHARACTER4_00570_QESHIRAE_000_050","Hm, this appears to be the claw of a small beast, but there is something unusual about it. I would say this bears a closer look. My thanks."
|
||||
10,"TEXT_CTSDKBCHARACTER4_00570_QESHIRAE_000_050",""
|
||||
11,"TEXT_CTSDKBCHARACTER4_00570_QESHIRAE_000_055","Well now, this claw belonged to quite a large beast! I dare to hope it will yield valuable information on the samiel! My thanks!"
|
||||
12,"TEXT_CTSDKBCHARACTER4_00570_QESHIRAE_000_100","Among the specimens you've brought back, one in particular stood out─a claw fragment that resembles that of no known creature out there."
|
||||
13,"TEXT_CTSDKBCHARACTER4_00570_QESHIRAE_000_101","This is definitely worth requesting an analysis of the Hortorium. Wait a moment while I fetch one of their researchers."
|
||||
@@ -52,7 +52,7 @@ int32,str,str
|
||||
48,"TEXT_CTSDKBCHARACTER4_00570_QESHIRAE_000_180","There is much to be learned from an animal's droppings, from its identity and diet to its physical condition."
|
||||
49,"TEXT_CTSDKBCHARACTER4_00570_QESHIRAE_000_181","Would that I could do the analyzing myself, but I wouldn't dream of depriving Yalana of the joy of having one's nose in feces. Nor you the joy of looking for it! Off to Sullen you go, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
|
||||
50,"TEXT_CTSDKBCHARACTER4_00570_QESHIRAE_100_181","Would that I could do the analyzing myself, but I wouldn't dream of depriving Yalana of the joy of having one's nose in feces. Nor you the joy of looking for it! Off to the Thirstless Shore you go, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
|
||||
51,"TEXT_CTSDKBCHARACTER4_00570_QESHIRAE_000_200","Ah, this is a fine pile of droppings you have found. Thank you, my friend. I shall see it to Yalana's hands at once."
|
||||
51,"TEXT_CTSDKBCHARACTER4_00570_QESHIRAE_000_200",""
|
||||
52,"TEXT_CTSDKBCHARACTER4_00570_QESHIRAE_000_201","My, you'll have to go far to find fresher, plumper droppings! Thank you for these beauties, my friend! I shall see them to Yalana's hands while they're still steaming!"
|
||||
53,"TEXT_CTSDKBCHARACTER4_00570_QESHIRAE_000_230","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, it will sadden you to hear this, but we have no further need of droppings."
|
||||
54,"TEXT_CTSDKBCHARACTER4_00570_QESHIRAE_000_231","Even as we speak, Yalana is compiling the results of her preliminary analysis. Let's pay her a visit, shall we?"
|
||||
@@ -100,7 +100,7 @@ int32,str,str
|
||||
96,"TEXT_CTSDKBCHARACTER4_00570_YALANA_000_318","Chief─I expect you to bring me the specimens without delay. Is that clear?"
|
||||
97,"TEXT_CTSDKBCHARACTER4_00570_SYSTEM_000_321","The Crystarium Deliveries list for Qeshi-Rae has been updated."
|
||||
98,"TEXT_CTSDKBCHARACTER4_00570_QESHIRAE_000_330","The samiel is beginning to transcend legend and take real, physical shape. I can't wait to see what else we'll learn from the plant parts you find in Il Mheg!"
|
||||
99,"TEXT_CTSDKBCHARACTER4_00570_QESHIRAE_000_350","My, look at these enormous bite marks! Yes, I can see this being the leftovers of the samiel's lunch. I'll deliver it to Yalana at once."
|
||||
99,"TEXT_CTSDKBCHARACTER4_00570_QESHIRAE_000_350",""
|
||||
100,"TEXT_CTSDKBCHARACTER4_00570_QESHIRAE_000_355","Oho, whatever bit into this was ravenous, and my coin is on the samiel! An excellent find, my friend. I'll deliver it to Yalana at once."
|
||||
101,"TEXT_CTSDKBCHARACTER4_00570_QESHIRAE_000_380","Thanks to you, we have all the specimens we need."
|
||||
102,"TEXT_CTSDKBCHARACTER4_00570_QESHIRAE_000_381","Yalana is carrying out her analysis even as we speak. And though she won't admit it, it's plain she's enjoying herself. "
|
||||
@@ -108,7 +108,7 @@ int32,str,str
|
||||
104,"TEXT_CTSDKBCHARACTER4_00570_QESHIRAE_000_383","Or should that be “never seen”? While we've found ample evidence of the creature's activities, we haven't caught so much as a glimpse of its scaly skin. This in spite of its prodigious size..."
|
||||
105,"TEXT_CTSDKBCHARACTER4_00570_QESHIRAE_000_384","I don't know how to explain it. We must think on it some more."
|
||||
106,"TEXT_CTSDKBCHARACTER4_00570_SYSTEM_000_450","Qeshi-Rae is overjoyed with your efforts. She now considers you an <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Unveiler of the Samiel<UIGlow>01</UIGlow><UIForeground>01</UIForeground>!"
|
||||
107,"TEXT_CTSDKBCHARACTER4_00570_SYSTEM_000_390","A new quest continuing the story of the search for the samiel is now available. Upon its completion, the Crystarium Deliveries list for Qeshi-Rae will be updated."
|
||||
107,"TEXT_CTSDKBCHARACTER4_00570_SYSTEM_000_390","A new quest continuing the story of the search for the samiel is now available."
|
||||
108,"TEXT_CTSDKBCHARACTER4_00570_QESHIRAE_000_400","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I was hoping you would come by. I have a favor to ask of you."
|
||||
109,"TEXT_CTSDKBCHARACTER4_00570_SYSTEM_000_405","The next request will be available from Qeshi-Rae upon reaching level 78 as a miner or botanist."
|
||||
110,"TEXT_CTSDKBCHARACTER4_00570_QESHIRAE_000_430","I've been pondering the recent episode in Il Mheg, where the samiel vanished as suddenly as it appeared."
|
||||
@@ -125,7 +125,7 @@ int32,str,str
|
||||
121,"TEXT_CTSDKBCHARACTER4_00570_QESHIRAE_000_441","Set forth for Rak'tika, my friend, for the Blind Forest of Yx'Maja, and gather the samiel's skin! Through the skin the creature has shed with, we will shed light on the creature!"
|
||||
122,"TEXT_CTSDKBCHARACTER4_00570_SYSTEM_000_451","The Crystarium Deliveries list for Qeshi-Rae has been updated."
|
||||
123,"TEXT_CTSDKBCHARACTER4_00570_QESHIRAE_000_460","Ah, to behold the samiel with my own eyes... The skin, my friend─you must bring us more shreds of the creature's skin from the Blind Forest of Yx'Maja in Rak'tika!"
|
||||
124,"TEXT_CTSDKBCHARACTER4_00570_QESHIRAE_000_480","Oho, what a fine shred of skin this is! I look forward to seeing what juicy information it will yield!"
|
||||
124,"TEXT_CTSDKBCHARACTER4_00570_QESHIRAE_000_480",""
|
||||
125,"TEXT_CTSDKBCHARACTER4_00570_QESHIRAE_000_485","Blessed night... I asked for shreds of skin, but you've brought me a veritable tapestry! This will tell us many a tale about its owner!"
|
||||
126,"TEXT_CTSDKBCHARACTER4_00570_QESHIRAE_000_500","My thanks for gathering these specimens, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I'm pleased to see that the samiel was indeed shedding its skin in Rak'tika."
|
||||
127,"TEXT_CTSDKBCHARACTER4_00570_QESHIRAE_000_501","Now, based on a cursory inspection, Yalana believes that all the specimens probably came from the same creature."
|
||||
|
||||
|
@@ -89,7 +89,7 @@ int32,str,str
|
||||
85,"TEXT_CTSDKBCHARACTER5_00571_FRITHRIK_000_395","Of course, if it weren't for your bravery and commitment, none of this would've been possible."
|
||||
86,"TEXT_CTSDKBCHARACTER5_00571_FRITHRIK_000_396","Now that Lobb has offered to assist us, we should be able to maintain the supply of our existing specialties while exploring new avenues. If you keep reeling in nutritious morsels, I'll see what information I can gather!"
|
||||
87,"TEXT_CTSDKBCHARACTER5_00571_SYSTEM_000_460","Frithrik is overjoyed with your efforts. He now considers you an <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Apex Angler<UIGlow>01</UIGlow><UIForeground>01</UIForeground>!"
|
||||
88,"TEXT_CTSDKBCHARACTER5_00571_SYSTEM_000_400","A new quest continuing the story of the Facet of Fishing is now available. Upon its completion, the Crystarium Deliveries list for Frithrik will be updated."
|
||||
88,"TEXT_CTSDKBCHARACTER5_00571_SYSTEM_000_400","A new quest continuing the story of the Facet of Fishing is now available."
|
||||
89,"TEXT_CTSDKBCHARACTER5_00571_FRITHRIK_000_420","I've found a cure! Well, a potential cure, anyway."
|
||||
90,"TEXT_CTSDKBCHARACTER5_00571_SYSTEM_000_425","The next request will be available from Frithrik upon reaching level 78 as a fisher."
|
||||
91,"TEXT_CTSDKBCHARACTER5_00571_FRITHRIK_000_450","As you may recall, Lobb told us of a young lady suffering from a prolonged bout of jaundice and frequent spells of dizziness."
|
||||
|
||||
|
@@ -47,7 +47,7 @@ int32,str,str
|
||||
43,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_MAUTO_000_056","Yes, the more I think on it, the more I realize what a privilege this truly is."
|
||||
44,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_MAUTO_000_057","Thank you <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, Kozakura. It is your generosity and hard work that have made this possible."
|
||||
45,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_MAUTO_000_058","I intend to prove that your faith in us was not misplaced!"
|
||||
46,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_VIGILANTE00528B_000_059","Mauto! Those Buduga men have infiltrated the Kienkan!"
|
||||
46,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_VIGILANTE00528B_000_059","Mauto! Those Budugan men have infiltrated the Kienkan!"
|
||||
47,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_MAUTO_000_060","Will they never learn!?"
|
||||
48,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_MAUTO_000_061","Apprehend the intruders! I want them alive and preferably unharmed! One of you stay here─ I will prepare some choice words for you to deliver to those scoundrels."
|
||||
49,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_VIGILANTE00528A_100_061","I'll gather some men and go on ahead! Once the Buduga have been trussed up and given a severe telling-off, they will know better than to try any of their antics again!"
|
||||
|
||||
|
@@ -35,7 +35,7 @@ int32,str,str
|
||||
31,"TEXT_CTSERKCTSERKEUREKA4MAGIAARCAGUIDE_00560_SYSTEM_000_501","By using logograms in conjunction with the logos manipulator, you can obtain a variety of logos actions."
|
||||
32,"TEXT_CTSERKCTSERKEUREKA4MAGIAARCAGUIDE_00560_DRAKE_000_510","Logograms are not unlike soul crystals in that they contain fragments of memories and experiences of others─individuals who probably passed away and have since returned to the Lifestream."
|
||||
33,"TEXT_CTSERKCTSERKEUREKA4MAGIAARCAGUIDE_00560_SYSTEM_000_511","Unidentified logograms cannot be used with the logos manipulator and must first be appraised by Drake."
|
||||
34,"TEXT_CTSERKCTSERKEUREKA4MAGIAARCAGUIDE_00560_SYSTEM_100_511","During your exploration of <Sheet(ContentFinderCondition,IntegerParameter(1),41)/> and subsequent regions, you may obtain logograms."
|
||||
34,"TEXT_CTSERKCTSERKEUREKA4MAGIAARCAGUIDE_00560_SYSTEM_100_511","During your exploration of <Sheet(ContentFinderCondition,IntegerParameter(1),42)/> and subsequent regions, you may obtain logograms."
|
||||
35,"TEXT_CTSERKCTSERKEUREKA4MAGIAARCAGUIDE_00560_DRAKE_000_520","I am more than willing to appraise any and all logograms you acquire, and for free of charge. It really is no trouble at all."
|
||||
36,"TEXT_CTSERKCTSERKEUREKA4MAGIAARCAGUIDE_00560_SYSTEM_000_521","Logograms can be appraised by Drake, who will identify the precise nature of the mnemes contained within, after which they may be used in conjunction with the logos manipulator to obtain logos actions."
|
||||
37,"TEXT_CTSERKCTSERKEUREKA4MAGIAARCAGUIDE_00560_SYSTEM_000_522","Appraised logograms can be reviewed at any time via the icon in the upper left corner of your magia board."
|
||||
|
||||
|
@@ -24,7 +24,7 @@ int32,str,str
|
||||
20,"TEXT_CTSERKEUREKA3ADJUSTTOOL_00539_SYSTEM_000_031","In order to enhance a Pyros weapon, you must possess the requisite quantity of <SheetEn(Item,3,24122,2,1)/>."
|
||||
21,"TEXT_CTSERKEUREKA3ADJUSTTOOL_00539_SYSTEM_000_032","This quantity will vary depending on the weapon in question. A paladin's arm requires <If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>, as does a shield. All other weapons require <If(IntegerParameter(3))><If(LessThanOrEqualTo(IntegerParameter(3),10))><Switch(IntegerParameter(3))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(3)</Value></If><Else/><Value>IntegerParameter(3)</Value></If> <SheetEn(Item,3,24122,2,1)/>."
|
||||
22,"TEXT_CTSERKEUREKA3ADJUSTTOOL_00539_SYSTEM_000_033","<Clickable(<SheetEn(Item,3,24122,2,1)/>)/> are created by converting accumulated vitiated aether with the aid of a Mark II crystal forge."
|
||||
23,"TEXT_CTSERKEUREKA3ADJUSTTOOL_00539_SYSTEM_000_034","Please be advised that <SheetEn(Item,3,24122,2,1)/> can only be obtained via the Mark II crystal forge located in <Sheet(ContentFinderCondition,IntegerParameter(1),41)/>, and that crystal forges located elsewhere will not yield this material."
|
||||
23,"TEXT_CTSERKEUREKA3ADJUSTTOOL_00539_SYSTEM_000_034","Please be advised that <SheetEn(Item,3,24122,2,1)/> can only be obtained via the Mark II crystal forge located in <Sheet(ContentFinderCondition,IntegerParameter(1),42)/>, and that crystal forges located elsewhere will not yield this material."
|
||||
24,"TEXT_CTSERKEUREKA3ADJUSTTOOL_00539_TALK_ACTOR",""
|
||||
25,"TEXT_CTSERKEUREKA3ADJUSTTOOL_00539_SYSTEM_000_023",""
|
||||
26,"TEXT_CTSERKEUREKA3ADJUSTTOOL_00539_YESNO_002",""
|
||||
|
||||
|
@@ -3,7 +3,7 @@
|
||||
int32,str,str
|
||||
0,"TEXT_CTSERKEUREKA3GEROLT_00514_GEROLT_000_000","Finally made it, eh? Glad to have ye with us. I'm workin' on a few things at the moment─things that might be to yer benefit, in fact─so if ye'll kindly piss off an' leave me to it, I'd be grateful."
|
||||
1,"TEXT_CTSERKEUREKA3GEROLT_00514_GEROLT_000_010","There <If(PlayerParameter(4))>she<Else/>he</If> is! Krile sent ye my way, did she? Good, good. Let's get down to business, then."
|
||||
2,"TEXT_CTSERKEUREKA3GEROLT_00514_GEROLT_000_011","First off, while I was wrackin' my brain to come up with another half-dozen ways to free myself from my financial burdens, I stumbled upon a method by which we might improve that magia board o' yers. Augment it, that is to say."
|
||||
2,"TEXT_CTSERKEUREKA3GEROLT_00514_GEROLT_000_011","First off, while I was rackin' my brain to come up with another half-dozen ways to free myself from my financial burdens, I stumbled upon a method by which we might improve that magia board o' yers. Augment it, that is to say."
|
||||
3,"TEXT_CTSERKEUREKA3GEROLT_00514_GEROLT_000_014","So─ye can only affix up to five magicite to it, aye?"
|
||||
4,"TEXT_CTSERKEUREKA3GEROLT_00514_GEROLT_000_015","Well, what if I told ye there was a way we might add a sixth to the mix?"
|
||||
5,"TEXT_CTSERKEUREKA3GEROLT_00514_GEROLT_000_016","Aye, I thought ye might perk up at the sound o' that. Now, I don't want to get yer hopes up too much. There's still a limit on how much ye can strengthen yer affinity with a given element, for one, an' ye'll need special materials to get the job done."
|
||||
@@ -87,7 +87,7 @@ int32,str,str
|
||||
83,"TEXT_CTSERKEUREKA3GEROLT_00514_GEROLT_000_317","Hells, I did just that not long ago, an' she buried me in a mountain o' gibberish an' equations. All I took away from it was that only the vitiated aether o' Pyros would do."
|
||||
84,"TEXT_CTSERKEUREKA3GEROLT_00514_GEROLT_000_318","Made me feel like a bleedin' idiot, to be honest... Actually, given that yer no aetherologist yerself, it might be best if ye don't ask her for an explanation after all..."
|
||||
85,"TEXT_CTSERKEUREKA3GEROLT_00514_GEROLT_000_319","But never mind all that. Ye know what ye need to do, so go out there an' do it!"
|
||||
86,"TEXT_CTSERKEUREKA3GEROLT_00514_SYSTEM_000_320","As you defeat enemies in <Sheet(ContentFinderCondition,IntegerParameter(1),41)/>, your Eurekan kettle will gradually accumulate vitiated aether."
|
||||
86,"TEXT_CTSERKEUREKA3GEROLT_00514_SYSTEM_000_320","As you defeat enemies in <Sheet(ContentFinderCondition,IntegerParameter(1),42)/>, your Eurekan kettle will gradually accumulate vitiated aether."
|
||||
87,"TEXT_CTSERKEUREKA3GEROLT_00514_SYSTEM_000_321","<Clickable(<SheetEn(Item,3,24122,2,1)/>)/> are created by converting accumulated vitiated aether with the aid of a Mark II crystal forge."
|
||||
88,"TEXT_CTSERKEUREKA3GEROLT_00514_SYSTEM_000_322","In order to enhance a Pyros weapon, you must possess the requisite quantity of <SheetEn(Item,3,24122,2,1)/>."
|
||||
89,"TEXT_CTSERKEUREKA3GEROLT_00514_SYSTEM_000_323","Through the use of the mnemeworks, you may imbue your Pyros weapon with additional properties."
|
||||
|
||||
|
@@ -166,12 +166,12 @@ I will wait for you within the tower, at its prison. But be warned─I will not
|
||||
160,"TEXT_CTSERKEUREKA3KRILE1_00512_KRILE_000_664","Bah. I'll refrain from grim predictions and the like, especially when I should like to think it will not come to that. We're coming for you, Ejika!"
|
||||
161,"TEXT_CTSERKEUREKA3KRILE1_00512_SYSTEM_000_665","You have reached the conclusion of this chapter of the Eureka expedition. The expedition will continue in a future update."
|
||||
162,"TEXT_CTSERKEUREKA3KRILE1_00512_SYSTEM_100_665","You have reached the conclusion of this chapter of the Eureka expedition."
|
||||
163,"TEXT_CTSERKEUREKA3KRILE1_00512_SYSTEM_150_665","To continue the expedition, speak with Rodney at Pier #1 in Kugane to travel to <Sheet(ContentFinderCondition,IntegerParameter(1),41)/>."
|
||||
163,"TEXT_CTSERKEUREKA3KRILE1_00512_SYSTEM_150_665","To continue the expedition, speak with Rodney at Pier #1 in Kugane to travel to <Sheet(ContentFinderCondition,IntegerParameter(1),42)/>."
|
||||
164,"TEXT_CTSERKEUREKA3KRILE1_00512_SYSTEM_000_666","You may now ride mounts within Eureka Pyros!"
|
||||
165,"TEXT_CTSERKEUREKA3KRILE1_00512_KRILE_000_670","Not that I don't enjoy your company, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, but there's really nothing else you can do to help us at this time. I'll let you know when we're ready to continue with the expedition."
|
||||
166,"TEXT_CTSERKEUREKA3KRILE1_00512_SYSTEM_000_671","You have reached the conclusion of this chapter of the Eureka expedition. The expedition will continue in a future update."
|
||||
167,"TEXT_CTSERKEUREKA3KRILE1_00512_SYSTEM_000_680","You have reached the conclusion of this chapter of the Eureka expedition."
|
||||
168,"TEXT_CTSERKEUREKA3KRILE1_00512_SYSTEM_000_681","To continue the expedition, speak with Rodney at Pier #1 in Kugane to travel to <Sheet(ContentFinderCondition,IntegerParameter(1),41)/>."
|
||||
168,"TEXT_CTSERKEUREKA3KRILE1_00512_SYSTEM_000_681","To continue the expedition, speak with Rodney at Pier #1 in Kugane to travel to <Sheet(ContentFinderCondition,IntegerParameter(1),42)/>."
|
||||
169,"TEXT_CTSERKEUREKA3KRILE1_00512_TALK_ACTOR",""
|
||||
170,"TEXT_CTSERKEUREKA3KRILE1_00512_KRILE_000_600",""
|
||||
171,"TEXT_CTSERKEUREKA3KRILE1_00512_KRILE_000_601",""
|
||||
|
||||
|
@@ -16,7 +16,7 @@ int32,str,str
|
||||
12,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_DRAKE_000_031","However, as the precise nature of logograms is not readily discerned by the layman, any which you discover in the wild you will first need to bring to me for appraisal."
|
||||
13,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_DRAKE_000_032","Once I have identified the nature of the mnemes contained within a given logogram, you may use it with the manipulator."
|
||||
14,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_DRAKE_000_033","Furthermore, while you may process logograms one at a time, you might find it advantageous to extract and transubstantiate mnemes from multiple logograms at once. Certain combinations may produce more potent substances."
|
||||
15,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_SYSTEM_100_033","During your exploration of <Sheet(ContentFinderCondition,IntegerParameter(1),41)/> and subsequent regions, you may obtain <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>logograms<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
15,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_SYSTEM_100_033","During your exploration of <Sheet(ContentFinderCondition,IntegerParameter(1),42)/> and subsequent regions, you may obtain <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>logograms<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
16,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_SYSTEM_110_033","Logograms can be appraised by Drake, who will identify the precise nature of the mnemes contained within."
|
||||
17,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_SYSTEM_120_034","Once logograms have been appraised, they may be used in conjunction with the logos manipulator to obtain <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>logos actions<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
18,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_SYSTEM_130_034","Up to three logos actions may be set at any time."
|
||||
@@ -88,7 +88,7 @@ int32,str,str
|
||||
84,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_SYSTEM_000_501","By using logograms in conjunction with the logos manipulator, you can obtain a variety of logos actions."
|
||||
85,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_DRAKE_000_510","Logograms are not unlike soul crystals in that they contain fragments of memories and experiences of others─individuals who probably passed away and have since returned to the Lifestream."
|
||||
86,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_SYSTEM_000_511","Unidentified logograms cannot be used with the logos manipulator and must first be appraised by Drake."
|
||||
87,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_SYSTEM_100_511","During your exploration of <Sheet(ContentFinderCondition,IntegerParameter(1),41)/> and subsequent regions, you may obtain logograms."
|
||||
87,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_SYSTEM_100_511","During your exploration of <Sheet(ContentFinderCondition,IntegerParameter(1),42)/> and subsequent regions, you may obtain logograms."
|
||||
88,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_DRAKE_000_520","I am more than willing to appraise any and all logograms you acquire, and for free of charge. It really is no trouble at all."
|
||||
89,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_SYSTEM_000_521","Logograms can be appraised by Drake, who will identify the precise nature of the mnemes contained within, after which they may be used in conjunction with the logos manipulator to obtain logos actions."
|
||||
90,"TEXT_CTSERKEUREKA3MAGIAARCAGUIDE_00516_SYSTEM_000_522","Appraised logograms can be reviewed at any time via the icon in the upper left corner of your magia board."
|
||||
|
||||
|
@@ -61,7 +61,7 @@ int32,str,str
|
||||
57,"TEXT_CTSERKEUREKA4EXPSCHOLAR_00551_SYSTEM_000_221","Accessible only via special means, the Baldesion Arsenal is an open dungeon that can be occupied by up to 56 players."
|
||||
58,"TEXT_CTSERKEUREKA4EXPSCHOLAR_00551_SYSTEM_000_222","The dungeon is rife with fearsome foes and deadly traps, and it is recommended that you cooperate with other participants if you wish to stand a chance of success."
|
||||
59,"TEXT_CTSERKEUREKA4EXPSCHOLAR_00551_INV00463_000_230","The Baldesion Arsenal is sealed behind an arcane ward. The only way to gain entry is to exploit an anomaly in the Lifestream which occurs under certain weather conditions to teleport inside."
|
||||
60,"TEXT_CTSERKEUREKA4EXPSCHOLAR_00551_SYSTEM_000_231","The Baldesion Arsenal is accessible via aetherial nodes that manifest in <Sheet(ContentFinderCondition,IntegerParameter(1),41)/>."
|
||||
60,"TEXT_CTSERKEUREKA4EXPSCHOLAR_00551_SYSTEM_000_231","The Baldesion Arsenal is accessible via aetherial nodes that manifest in <Sheet(ContentFinderCondition,IntegerParameter(1),42)/>."
|
||||
61,"TEXT_CTSERKEUREKA4EXPSCHOLAR_00551_SYSTEM_000_232","In order to use these nodes, you must be elemental level 60 or above, and have been granted a special status enhancement."
|
||||
62,"TEXT_CTSERKEUREKA4EXPSCHOLAR_00551_INV00463_000_240","Master Ejika wrote in detail concerning the use of the anomaly in the Lifestream to teleport to the Baldesion Arsenal. Please peruse his notes at your leisure."
|
||||
63,"TEXT_CTSERKEUREKA4EXPSCHOLAR_00551_SYSTEM_000_241","There exist two kinds of aetherial nodes: blue and red."
|
||||
|
||||
|
@@ -20,7 +20,7 @@ int32,str,str
|
||||
16,"TEXT_CTSERKEUREKA4SUBSPHEREGUIDE_00561_A2_000_004","Nothing."
|
||||
17,"TEXT_CTSERKEUREKA4SUBSPHEREGUIDE_00561_ENG00465_000_040","We've devised a simple method by which an additional seventh magicite can be safely affixed to your magia board. Surely I needn't explain the advantages of being able to do so!"
|
||||
18,"TEXT_CTSERKEUREKA4SUBSPHEREGUIDE_00561_SYSTEM_000_041","Through further magia board augmentation, you can increase the maximum number of magicite which can be affixed to it."
|
||||
19,"TEXT_CTSERKEUREKA4SUBSPHEREGUIDE_00561_SYSTEM_100_041","Having your magia board first augmented in <Sheet(ContentFinderCondition,IntegerParameter(1),41)/> is not a prerequisite."
|
||||
19,"TEXT_CTSERKEUREKA4SUBSPHEREGUIDE_00561_SYSTEM_100_041","Having your magia board first augmented in <Sheet(ContentFinderCondition,IntegerParameter(1),42)/> is not a prerequisite."
|
||||
20,"TEXT_CTSERKEUREKA4SUBSPHEREGUIDE_00561_ENG00465_000_050","The augmentation procedure is not terribly difficult in of itself, but it does require a number of resources that I do not have at present. I'm afraid you'll have to go and procure them yourself."
|
||||
21,"TEXT_CTSERKEUREKA4SUBSPHEREGUIDE_00561_SYSTEM_000_051","In order to further augment your magia board, you must possess <SheetEn(Item,1,24817,1,1)/>, <SheetEn(Item,1,24818,1,1)/>, and <SheetEn(Item,1,24819,1,1)/>."
|
||||
22,"TEXT_CTSERKEUREKA4SUBSPHEREGUIDE_00561_ENG00465_000_060","I have an extra magicite I can give to you once I've finished augmenting your magia board. Similarly to the previous stone I supplied, it has been specially treated and is no different from the others you use in conjunction with your board."
|
||||
|
||||
|
@@ -69,7 +69,7 @@ int32,str,str
|
||||
64,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_343","Now, we were talkin' about yer weapon. As I said, she's complete. Ain't nothin' more I can do for her."
|
||||
65,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_345","All that's left is for ye to wield her like she's meant to be wielded."
|
||||
66,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_346","If ye understand this, what're ye waitin' for? Get back out there an' raise hells!"
|
||||
67,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_349","You can now imbue your completed Eureka weapon with additional properties at the mnemeworks station found in <Sheet(ContentFinderCondition,IntegerParameter(1),41)/>."
|
||||
67,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_SYSTEM_000_349","You can now imbue your completed Eureka weapon with additional properties at the mnemeworks station found in <Sheet(ContentFinderCondition,IntegerParameter(1),42)/>."
|
||||
68,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_350","An' just like that, another masterpiece is born. I swear, there's no limit to me genius. Nor me debts, for that matter..."
|
||||
69,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_000_351","At any rate, yer weapon's complete. Get out there an' put her to good use!"
|
||||
70,"TEXT_CTSERKEUREKA4WEAPONGEROLT_00559_GEROLT_050_370","Eh? Ye got <SheetEn(Item,3,24808,2,1)/> for me or not? If ye don't, piss off."
|
||||
|
||||
|
@@ -24,7 +24,7 @@ int32,str,str
|
||||
20,"TEXT_CTSSFSCHARACTER4_00541_GUIDE_001_001","This will be displayed in the form of a gauge atop the Custom Deliveries list. Fill this gauge to the maximum, and Adkiragh's <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>satisfaction level<UIGlow>01</UIGlow><UIForeground>01</UIForeground>─as represented by little golden hearts─will increase."
|
||||
21,"TEXT_CTSSFSCHARACTER4_00541_GUIDE_001_002","Upon reaching a new <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>satisfaction level<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, you will have the opportunity to learn more about Adkiragh and his past."
|
||||
22,"TEXT_CTSSFSCHARACTER4_00541_GUIDE_007_000","In order to deliver an item, you must be its corresponding class and level 66 or above."
|
||||
23,"TEXT_CTSSFSCHARACTER4_00541_GUIDE_007_001","If you are level 89 or below, you will be awarded experience points instead of the level 90 scrips reward."
|
||||
23,"TEXT_CTSSFSCHARACTER4_00541_GUIDE_007_001","If you are level 99 or below, you will be awarded experience points instead of the level 100 scrips reward."
|
||||
24,"TEXT_CTSSFSCHARACTER4_00541_GUIDE_002_000","Should you find yourself unsure as to how to procure a particular item, subcommands and item descriptions can point you in the right direction."
|
||||
25,"TEXT_CTSSFSCHARACTER4_00541_GUIDE_002_001","For Disciple of the Hand items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Crafting Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand with the list selected will bring up the crafting log and the recipe for the item in question."
|
||||
26,"TEXT_CTSSFSCHARACTER4_00541_GUIDE_002_002","Likewise, for Disciple of the Land items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Gathering Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand will bring up the gathering log."
|
||||
@@ -47,7 +47,7 @@ int32,str,str
|
||||
43,"TEXT_CTSSFSCHARACTER4_00541_GUIDE_006_003","Should you still find yourself catching only small fry, try outfitting yourself with better equipment to raise your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
44,"TEXT_CTSSFSCHARACTER4_00541_TUTORIAL_000_000","The items sought by Adkiragh fall into three categories: crafted items (obtainable by Disciples of the Hand), gathered items (obtainable by Disciples of the Land), and fish. Furthermore, Adkiragh deals only in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>collectables<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
45,"TEXT_CTSSFSCHARACTER4_00541_TUTORIAL_000_008","In order to deliver an item, you must be its corresponding class and level 66 or above."
|
||||
46,"TEXT_CTSSFSCHARACTER4_00541_TUTORIAL_000_009","If you are level 89 or below, you will be awarded experience points instead of the level 90 scrips reward."
|
||||
46,"TEXT_CTSSFSCHARACTER4_00541_TUTORIAL_000_009","If you are level 99 or below, you will be awarded experience points instead of the level 100 scrips reward."
|
||||
47,"TEXT_CTSSFSCHARACTER4_00541_TUTORIAL_000_001","Information on how to find individual items may be found in the following manner:"
|
||||
48,"TEXT_CTSSFSCHARACTER4_00541_TUTORIAL_000_002","For Disciple of the Hand items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Crafting Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand with the list selected will bring up the crafting log and the relevant recipes."
|
||||
49,"TEXT_CTSSFSCHARACTER4_00541_TUTORIAL_000_003","Materials necessary to craft the collectables Adkiragh seeks may be purchased from the scrap salvager in Idyllshire's Freewalks Roundspot."
|
||||
|
||||
|
@@ -134,95 +134,107 @@ And attentive to our duties!♪"
|
||||
127,"TEXT_HOUFURMERCHANT_00511_ENTER_VIERA_MALE_TYPE4","You─hic─rang?"
|
||||
128,"TEXT_HOUFURMERCHANT_00511_ENTER_VIERA_MALE_TYPE5","Need my assistance, do you? Let's make this quick, then."
|
||||
129,"TEXT_HOUFURMERCHANT_00511_ENTER_VIERA_MALE_TYPE6","You have my ear, <If(PlayerParameter(4))>milady<Else/>milord</If>. Both of them, in fact!"
|
||||
130,"TEXT_HOUFURMERCHANT_00511_LEAVE_HYURAN_MALE_TYPE1","If that is all, I will take my leave now, <If(PlayerParameter(4))>Mistress<Else/>Master</If>."
|
||||
131,"TEXT_HOUFURMERCHANT_00511_LEAVE_HYURAN_MALE_TYPE2","Take care o' yerself, hear?"
|
||||
132,"TEXT_HOUFURMERCHANT_00511_LEAVE_HYURAN_MALE_TYPE3","Until we next meet."
|
||||
133,"TEXT_HOUFURMERCHANT_00511_LEAVE_HYURAN_MALE_TYPE4","Well, it's about time. Good-bye."
|
||||
134,"TEXT_HOUFURMERCHANT_00511_LEAVE_HYURAN_MALE_TYPE5","I believe thanks are in order."
|
||||
135,"TEXT_HOUFURMERCHANT_00511_LEAVE_HYURAN_MALE_TYPE6","I'm off, then!"
|
||||
136,"TEXT_HOUFURMERCHANT_00511_LEAVE_HYURAN_FEMALE_TYPE1","With your leave, my <If(PlayerParameter(4))>lady<Else/>lord</If>."
|
||||
137,"TEXT_HOUFURMERCHANT_00511_LEAVE_HYURAN_FEMALE_TYPE2","Don't you worry 'bout a thing. I got this."
|
||||
138,"TEXT_HOUFURMERCHANT_00511_LEAVE_HYURAN_FEMALE_TYPE3","Farewell, then."
|
||||
139,"TEXT_HOUFURMERCHANT_00511_LEAVE_HYURAN_FEMALE_TYPE4","If there is nothing else, <If(PlayerParameter(4))>madam<Else/>sir</If>, I'll be going now."
|
||||
140,"TEXT_HOUFURMERCHANT_00511_LEAVE_HYURAN_FEMALE_TYPE5","Is that all? Very well, until next time."
|
||||
141,"TEXT_HOUFURMERCHANT_00511_LEAVE_HYURAN_FEMALE_TYPE6","Oh, will that be all today? Very well, but promise me you'll come back soon!"
|
||||
142,"TEXT_HOUFURMERCHANT_00511_LEAVE_ELEZEN_MALE_TYPE1","As always, <If(PlayerParameter(4))>madam<Else/>sir</If>, it has been an honor and a privilege."
|
||||
143,"TEXT_HOUFURMERCHANT_00511_LEAVE_ELEZEN_MALE_TYPE2","You can count on me, chief─I know how to get things done."
|
||||
144,"TEXT_HOUFURMERCHANT_00511_LEAVE_ELEZEN_MALE_TYPE3","Don't be a stranger."
|
||||
145,"TEXT_HOUFURMERCHANT_00511_LEAVE_ELEZEN_MALE_TYPE4","I swear it shall be done. Eventually."
|
||||
146,"TEXT_HOUFURMERCHANT_00511_LEAVE_ELEZEN_MALE_TYPE5","As you wish."
|
||||
147,"TEXT_HOUFURMERCHANT_00511_LEAVE_ELEZEN_MALE_TYPE6","Capital! I shall carry out your orders forthwith."
|
||||
148,"TEXT_HOUFURMERCHANT_00511_LEAVE_ELEZEN_FEMALE_TYPE1","I humbly await your next summons, <If(PlayerParameter(4))>milady<Else/>milord</If>."
|
||||
149,"TEXT_HOUFURMERCHANT_00511_LEAVE_ELEZEN_FEMALE_TYPE2","Don't leave me alone for too long, hear?"
|
||||
150,"TEXT_HOUFURMERCHANT_00511_LEAVE_ELEZEN_FEMALE_TYPE3","Always a pleasure."
|
||||
151,"TEXT_HOUFURMERCHANT_00511_LEAVE_ELEZEN_FEMALE_TYPE4","That will be all, yes? Then if you would excuse me..."
|
||||
152,"TEXT_HOUFURMERCHANT_00511_LEAVE_ELEZEN_FEMALE_TYPE5","I believe that concludes our dealings for now."
|
||||
153,"TEXT_HOUFURMERCHANT_00511_LEAVE_ELEZEN_FEMALE_TYPE6","Are you certain you don't desire anything else? Anything at all? Very well, I shall take my leave."
|
||||
154,"TEXT_HOUFURMERCHANT_00511_LEAVE_LALAFELL_MALE_TYPE1","Your every whim shall be swiftly carried out with due care and consideration."
|
||||
155,"TEXT_HOUFURMERCHANT_00511_LEAVE_LALAFELL_MALE_TYPE2","Shouldn't take more than a moment, <If(PlayerParameter(4))>milady<Else/>milord</If>."
|
||||
156,"TEXT_HOUFURMERCHANT_00511_LEAVE_LALAFELL_MALE_TYPE3","I'll be going, then."
|
||||
157,"TEXT_HOUFURMERCHANT_00511_LEAVE_LALAFELL_MALE_TYPE4","Thank the gods we're finished. I've got plans to put my hands in places I've never seen...if you know what I mean."
|
||||
158,"TEXT_HOUFURMERCHANT_00511_LEAVE_LALAFELL_MALE_TYPE5","Be well."
|
||||
159,"TEXT_HOUFURMERCHANT_00511_LEAVE_LALAFELL_MALE_TYPE6","I'm off, I'm off!"
|
||||
160,"TEXT_HOUFURMERCHANT_00511_LEAVE_LALAFELL_FEMALE_TYPE1","Until we meet again!"
|
||||
161,"TEXT_HOUFURMERCHANT_00511_LEAVE_LALAFELL_FEMALE_TYPE2","Blessin's o' the Twelve upon ye."
|
||||
162,"TEXT_HOUFURMERCHANT_00511_LEAVE_LALAFELL_FEMALE_TYPE3","May Nald'thal see fit to fatten our pockets!"
|
||||
163,"TEXT_HOUFURMERCHANT_00511_LEAVE_LALAFELL_FEMALE_TYPE4","Very good, <If(PlayerParameter(4))>madam<Else/>sir</If>! Your wish is my command, and so forth."
|
||||
164,"TEXT_HOUFURMERCHANT_00511_LEAVE_LALAFELL_FEMALE_TYPE5","You know how to reach me."
|
||||
165,"TEXT_HOUFURMERCHANT_00511_LEAVE_LALAFELL_FEMALE_TYPE6","Is it time for good-byes already? I'm going to miss you..."
|
||||
166,"TEXT_HOUFURMERCHANT_00511_LEAVE_MIQOTE_MALE_TYPE1","Thy will be done."
|
||||
167,"TEXT_HOUFURMERCHANT_00511_LEAVE_MIQOTE_MALE_TYPE2","The markets may be a bleedin' battlefield, but I'm a godsdamned soldier. You can count on me, <If(PlayerParameter(4))>madam<Else/>sir</If>."
|
||||
168,"TEXT_HOUFURMERCHANT_00511_LEAVE_MIQOTE_MALE_TYPE3","..."
|
||||
169,"TEXT_HOUFURMERCHANT_00511_LEAVE_MIQOTE_MALE_TYPE4","Why so serrrious? <sigh> So it goes."
|
||||
170,"TEXT_HOUFURMERCHANT_00511_LEAVE_MIQOTE_MALE_TYPE5","I hardly think that warranted my personal appearance, but what is done is done."
|
||||
171,"TEXT_HOUFURMERCHANT_00511_LEAVE_MIQOTE_MALE_TYPE6","Then I have satisfied your every need? Excellent! I do so take pleasure in servicing my clients."
|
||||
172,"TEXT_HOUFURMERCHANT_00511_LEAVE_MIQOTE_FEMALE_TYPE1","Good-bye for now, <If(PlayerParameter(4))>madam<Else/>sirrr</If>."
|
||||
173,"TEXT_HOUFURMERCHANT_00511_LEAVE_MIQOTE_FEMALE_TYPE2","Right then, let's get on with it!"
|
||||
174,"TEXT_HOUFURMERCHANT_00511_LEAVE_MIQOTE_FEMALE_TYPE3","There is no call for concerrrn."
|
||||
175,"TEXT_HOUFURMERCHANT_00511_LEAVE_MIQOTE_FEMALE_TYPE4","When the master's away, the cat will play."
|
||||
176,"TEXT_HOUFURMERCHANT_00511_LEAVE_MIQOTE_FEMALE_TYPE5","Gods, this is tirin'..."
|
||||
177,"TEXT_HOUFURMERCHANT_00511_LEAVE_MIQOTE_FEMALE_TYPE6","You don't want to be with me anymore? <sniffle>"
|
||||
178,"TEXT_HOUFURMERCHANT_00511_LEAVE_ROEGADYN_MALE_TYPE1","I shall carry out your wishes as instructed, <If(PlayerParameter(4))>madam<Else/>sir</If>."
|
||||
179,"TEXT_HOUFURMERCHANT_00511_LEAVE_ROEGADYN_MALE_TYPE2","Bwahahaha! I'm in yer bazaar, sellin' yer wares!"
|
||||
180,"TEXT_HOUFURMERCHANT_00511_LEAVE_ROEGADYN_MALE_TYPE3","I will go now."
|
||||
181,"TEXT_HOUFURMERCHANT_00511_LEAVE_ROEGADYN_MALE_TYPE4","Awww, bugger. Reckon I best get to work..."
|
||||
182,"TEXT_HOUFURMERCHANT_00511_LEAVE_ROEGADYN_MALE_TYPE5","I don't do good-byes."
|
||||
183,"TEXT_HOUFURMERCHANT_00511_LEAVE_ROEGADYN_MALE_TYPE6","Go and grab yourself some shut-eye, chief. You look terrible!"
|
||||
184,"TEXT_HOUFURMERCHANT_00511_LEAVE_ROEGADYN_FEMALE_TYPE1","Will that be all for today, <If(PlayerParameter(4))>milady<Else/>milord</If>? Understood."
|
||||
185,"TEXT_HOUFURMERCHANT_00511_LEAVE_ROEGADYN_FEMALE_TYPE2","Aye, aye, cap'n!"
|
||||
186,"TEXT_HOUFURMERCHANT_00511_LEAVE_ROEGADYN_FEMALE_TYPE3","Duly noted."
|
||||
187,"TEXT_HOUFURMERCHANT_00511_LEAVE_ROEGADYN_FEMALE_TYPE4","Not exactly how I was hopin' to spend my day, but I suppose it can't be helped."
|
||||
188,"TEXT_HOUFURMERCHANT_00511_LEAVE_ROEGADYN_FEMALE_TYPE5","Ours is not to reason why. Ours is but to do and die."
|
||||
189,"TEXT_HOUFURMERCHANT_00511_LEAVE_ROEGADYN_FEMALE_TYPE6","Ever the consummate professional, I see. Another time, then."
|
||||
190,"TEXT_HOUFURMERCHANT_00511_LEAVE_AURA_MALE_TYPE1","If there is nothing else, then I shall take my leave."
|
||||
191,"TEXT_HOUFURMERCHANT_00511_LEAVE_AURA_MALE_TYPE2","Is that all? Guess I'll be on my way, then."
|
||||
192,"TEXT_HOUFURMERCHANT_00511_LEAVE_AURA_MALE_TYPE3","Any last requests? Very well. Heh heh heh... Ahem."
|
||||
193,"TEXT_HOUFURMERCHANT_00511_LEAVE_AURA_MALE_TYPE4","Ah, yes, of course. Duty calls!"
|
||||
194,"TEXT_HOUFURMERCHANT_00511_LEAVE_AURA_MALE_TYPE5","You are finished with me, then?"
|
||||
195,"TEXT_HOUFURMERCHANT_00511_LEAVE_AURA_MALE_TYPE6","Here today and gone tomorrow;♪
|
||||
130,"TEXT_HOUFURMERCHANT_00511_ENTER_HROTHGAR_FEMALE_TYPE1","You summoned me, <If(PlayerParameter(4))>madam<Else/>sir</If>?"
|
||||
131,"TEXT_HOUFURMERCHANT_00511_ENTER_HROTHGAR_FEMALE_TYPE2","At your beck an' call, I am!"
|
||||
132,"TEXT_HOUFURMERCHANT_00511_ENTER_HROTHGAR_FEMALE_TYPE3","You called, and I have come."
|
||||
133,"TEXT_HOUFURMERCHANT_00511_ENTER_HROTHGAR_FEMALE_TYPE4","At last─I thought you'd <Emphasis>never</Emphasis> call. What does <If(PlayerParameter(4))>milady<Else/>milord</If> need of me?"
|
||||
134,"TEXT_HOUFURMERCHANT_00511_ENTER_HROTHGAR_FEMALE_TYPE5","Could it be...? The famous <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> has called on <Emphasis>me</Emphasis>? <chuckle>"
|
||||
135,"TEXT_HOUFURMERCHANT_00511_ENTER_HROTHGAR_FEMALE_TYPE6","Yes, yes, here I am! Ready at a moment's notice!"
|
||||
136,"TEXT_HOUFURMERCHANT_00511_LEAVE_HYURAN_MALE_TYPE1","If that is all, I will take my leave now, <If(PlayerParameter(4))>Mistress<Else/>Master</If>."
|
||||
137,"TEXT_HOUFURMERCHANT_00511_LEAVE_HYURAN_MALE_TYPE2","Take care o' yerself, hear?"
|
||||
138,"TEXT_HOUFURMERCHANT_00511_LEAVE_HYURAN_MALE_TYPE3","Until we next meet."
|
||||
139,"TEXT_HOUFURMERCHANT_00511_LEAVE_HYURAN_MALE_TYPE4","Well, it's about time. Good-bye."
|
||||
140,"TEXT_HOUFURMERCHANT_00511_LEAVE_HYURAN_MALE_TYPE5","I believe thanks are in order."
|
||||
141,"TEXT_HOUFURMERCHANT_00511_LEAVE_HYURAN_MALE_TYPE6","I'm off, then!"
|
||||
142,"TEXT_HOUFURMERCHANT_00511_LEAVE_HYURAN_FEMALE_TYPE1","With your leave, my <If(PlayerParameter(4))>lady<Else/>lord</If>."
|
||||
143,"TEXT_HOUFURMERCHANT_00511_LEAVE_HYURAN_FEMALE_TYPE2","Don't you worry 'bout a thing. I got this."
|
||||
144,"TEXT_HOUFURMERCHANT_00511_LEAVE_HYURAN_FEMALE_TYPE3","Farewell, then."
|
||||
145,"TEXT_HOUFURMERCHANT_00511_LEAVE_HYURAN_FEMALE_TYPE4","If there is nothing else, <If(PlayerParameter(4))>madam<Else/>sir</If>, I'll be going now."
|
||||
146,"TEXT_HOUFURMERCHANT_00511_LEAVE_HYURAN_FEMALE_TYPE5","Is that all? Very well, until next time."
|
||||
147,"TEXT_HOUFURMERCHANT_00511_LEAVE_HYURAN_FEMALE_TYPE6","Oh, will that be all today? Very well, but promise me you'll come back soon!"
|
||||
148,"TEXT_HOUFURMERCHANT_00511_LEAVE_ELEZEN_MALE_TYPE1","As always, <If(PlayerParameter(4))>madam<Else/>sir</If>, it has been an honor and a privilege."
|
||||
149,"TEXT_HOUFURMERCHANT_00511_LEAVE_ELEZEN_MALE_TYPE2","You can count on me, chief─I know how to get things done."
|
||||
150,"TEXT_HOUFURMERCHANT_00511_LEAVE_ELEZEN_MALE_TYPE3","Don't be a stranger."
|
||||
151,"TEXT_HOUFURMERCHANT_00511_LEAVE_ELEZEN_MALE_TYPE4","I swear it shall be done. Eventually."
|
||||
152,"TEXT_HOUFURMERCHANT_00511_LEAVE_ELEZEN_MALE_TYPE5","As you wish."
|
||||
153,"TEXT_HOUFURMERCHANT_00511_LEAVE_ELEZEN_MALE_TYPE6","Capital! I shall carry out your orders forthwith."
|
||||
154,"TEXT_HOUFURMERCHANT_00511_LEAVE_ELEZEN_FEMALE_TYPE1","I humbly await your next summons, <If(PlayerParameter(4))>milady<Else/>milord</If>."
|
||||
155,"TEXT_HOUFURMERCHANT_00511_LEAVE_ELEZEN_FEMALE_TYPE2","Don't leave me alone for too long, hear?"
|
||||
156,"TEXT_HOUFURMERCHANT_00511_LEAVE_ELEZEN_FEMALE_TYPE3","Always a pleasure."
|
||||
157,"TEXT_HOUFURMERCHANT_00511_LEAVE_ELEZEN_FEMALE_TYPE4","That will be all, yes? Then if you would excuse me..."
|
||||
158,"TEXT_HOUFURMERCHANT_00511_LEAVE_ELEZEN_FEMALE_TYPE5","I believe that concludes our dealings for now."
|
||||
159,"TEXT_HOUFURMERCHANT_00511_LEAVE_ELEZEN_FEMALE_TYPE6","Are you certain you don't desire anything else? Anything at all? Very well, I shall take my leave."
|
||||
160,"TEXT_HOUFURMERCHANT_00511_LEAVE_LALAFELL_MALE_TYPE1","Your every whim shall be swiftly carried out with due care and consideration."
|
||||
161,"TEXT_HOUFURMERCHANT_00511_LEAVE_LALAFELL_MALE_TYPE2","Shouldn't take more than a moment, <If(PlayerParameter(4))>milady<Else/>milord</If>."
|
||||
162,"TEXT_HOUFURMERCHANT_00511_LEAVE_LALAFELL_MALE_TYPE3","I'll be going, then."
|
||||
163,"TEXT_HOUFURMERCHANT_00511_LEAVE_LALAFELL_MALE_TYPE4","Thank the gods we're finished. I've got plans to put my hands in places I've never seen...if you know what I mean."
|
||||
164,"TEXT_HOUFURMERCHANT_00511_LEAVE_LALAFELL_MALE_TYPE5","Be well."
|
||||
165,"TEXT_HOUFURMERCHANT_00511_LEAVE_LALAFELL_MALE_TYPE6","I'm off, I'm off!"
|
||||
166,"TEXT_HOUFURMERCHANT_00511_LEAVE_LALAFELL_FEMALE_TYPE1","Until we meet again!"
|
||||
167,"TEXT_HOUFURMERCHANT_00511_LEAVE_LALAFELL_FEMALE_TYPE2","Blessin's o' the Twelve upon ye."
|
||||
168,"TEXT_HOUFURMERCHANT_00511_LEAVE_LALAFELL_FEMALE_TYPE3","May Nald'thal see fit to fatten our pockets!"
|
||||
169,"TEXT_HOUFURMERCHANT_00511_LEAVE_LALAFELL_FEMALE_TYPE4","Very good, <If(PlayerParameter(4))>madam<Else/>sir</If>! Your wish is my command, and so forth."
|
||||
170,"TEXT_HOUFURMERCHANT_00511_LEAVE_LALAFELL_FEMALE_TYPE5","You know how to reach me."
|
||||
171,"TEXT_HOUFURMERCHANT_00511_LEAVE_LALAFELL_FEMALE_TYPE6","Is it time for good-byes already? I'm going to miss you..."
|
||||
172,"TEXT_HOUFURMERCHANT_00511_LEAVE_MIQOTE_MALE_TYPE1","Thy will be done."
|
||||
173,"TEXT_HOUFURMERCHANT_00511_LEAVE_MIQOTE_MALE_TYPE2","The markets may be a bleedin' battlefield, but I'm a godsdamned soldier. You can count on me, <If(PlayerParameter(4))>madam<Else/>sir</If>."
|
||||
174,"TEXT_HOUFURMERCHANT_00511_LEAVE_MIQOTE_MALE_TYPE3","..."
|
||||
175,"TEXT_HOUFURMERCHANT_00511_LEAVE_MIQOTE_MALE_TYPE4","Why so serrrious? <sigh> So it goes."
|
||||
176,"TEXT_HOUFURMERCHANT_00511_LEAVE_MIQOTE_MALE_TYPE5","I hardly think that warranted my personal appearance, but what is done is done."
|
||||
177,"TEXT_HOUFURMERCHANT_00511_LEAVE_MIQOTE_MALE_TYPE6","Then I have satisfied your every need? Excellent! I do so take pleasure in servicing my clients."
|
||||
178,"TEXT_HOUFURMERCHANT_00511_LEAVE_MIQOTE_FEMALE_TYPE1","Good-bye for now, <If(PlayerParameter(4))>madam<Else/>sirrr</If>."
|
||||
179,"TEXT_HOUFURMERCHANT_00511_LEAVE_MIQOTE_FEMALE_TYPE2","Right then, let's get on with it!"
|
||||
180,"TEXT_HOUFURMERCHANT_00511_LEAVE_MIQOTE_FEMALE_TYPE3","There is no call for concerrrn."
|
||||
181,"TEXT_HOUFURMERCHANT_00511_LEAVE_MIQOTE_FEMALE_TYPE4","When the master's away, the cat will play."
|
||||
182,"TEXT_HOUFURMERCHANT_00511_LEAVE_MIQOTE_FEMALE_TYPE5","Gods, this is tirin'..."
|
||||
183,"TEXT_HOUFURMERCHANT_00511_LEAVE_MIQOTE_FEMALE_TYPE6","You don't want to be with me anymore? <sniffle>"
|
||||
184,"TEXT_HOUFURMERCHANT_00511_LEAVE_ROEGADYN_MALE_TYPE1","I shall carry out your wishes as instructed, <If(PlayerParameter(4))>madam<Else/>sir</If>."
|
||||
185,"TEXT_HOUFURMERCHANT_00511_LEAVE_ROEGADYN_MALE_TYPE2","Bwahahaha! I'm in yer bazaar, sellin' yer wares!"
|
||||
186,"TEXT_HOUFURMERCHANT_00511_LEAVE_ROEGADYN_MALE_TYPE3","I will go now."
|
||||
187,"TEXT_HOUFURMERCHANT_00511_LEAVE_ROEGADYN_MALE_TYPE4","Awww, bugger. Reckon I best get to work..."
|
||||
188,"TEXT_HOUFURMERCHANT_00511_LEAVE_ROEGADYN_MALE_TYPE5","I don't do good-byes."
|
||||
189,"TEXT_HOUFURMERCHANT_00511_LEAVE_ROEGADYN_MALE_TYPE6","Go and grab yourself some shut-eye, chief. You look terrible!"
|
||||
190,"TEXT_HOUFURMERCHANT_00511_LEAVE_ROEGADYN_FEMALE_TYPE1","Will that be all for today, <If(PlayerParameter(4))>milady<Else/>milord</If>? Understood."
|
||||
191,"TEXT_HOUFURMERCHANT_00511_LEAVE_ROEGADYN_FEMALE_TYPE2","Aye, aye, cap'n!"
|
||||
192,"TEXT_HOUFURMERCHANT_00511_LEAVE_ROEGADYN_FEMALE_TYPE3","Duly noted."
|
||||
193,"TEXT_HOUFURMERCHANT_00511_LEAVE_ROEGADYN_FEMALE_TYPE4","Not exactly how I was hopin' to spend my day, but I suppose it can't be helped."
|
||||
194,"TEXT_HOUFURMERCHANT_00511_LEAVE_ROEGADYN_FEMALE_TYPE5","Ours is not to reason why. Ours is but to do and die."
|
||||
195,"TEXT_HOUFURMERCHANT_00511_LEAVE_ROEGADYN_FEMALE_TYPE6","Ever the consummate professional, I see. Another time, then."
|
||||
196,"TEXT_HOUFURMERCHANT_00511_LEAVE_AURA_MALE_TYPE1","If there is nothing else, then I shall take my leave."
|
||||
197,"TEXT_HOUFURMERCHANT_00511_LEAVE_AURA_MALE_TYPE2","Is that all? Guess I'll be on my way, then."
|
||||
198,"TEXT_HOUFURMERCHANT_00511_LEAVE_AURA_MALE_TYPE3","Any last requests? Very well. Heh heh heh... Ahem."
|
||||
199,"TEXT_HOUFURMERCHANT_00511_LEAVE_AURA_MALE_TYPE4","Ah, yes, of course. Duty calls!"
|
||||
200,"TEXT_HOUFURMERCHANT_00511_LEAVE_AURA_MALE_TYPE5","You are finished with me, then?"
|
||||
201,"TEXT_HOUFURMERCHANT_00511_LEAVE_AURA_MALE_TYPE6","Here today and gone tomorrow;♪
|
||||
Yes, I know─♪
|
||||
That is so!♪"
|
||||
196,"TEXT_HOUFURMERCHANT_00511_LEAVE_AURA_FEMALE_TYPE1","If ever you have need of me, just ring."
|
||||
197,"TEXT_HOUFURMERCHANT_00511_LEAVE_AURA_FEMALE_TYPE2","Always a pleasure, <If(PlayerParameter(4))>Mistress<Else/>Master</If>."
|
||||
198,"TEXT_HOUFURMERCHANT_00511_LEAVE_AURA_FEMALE_TYPE3","Right, then."
|
||||
199,"TEXT_HOUFURMERCHANT_00511_LEAVE_AURA_FEMALE_TYPE4","Finished already? Guess that's that, then."
|
||||
200,"TEXT_HOUFURMERCHANT_00511_LEAVE_AURA_FEMALE_TYPE5","You're leaving already? Fine, then! I-It's not like I wanted you to stay or anything."
|
||||
201,"TEXT_HOUFURMERCHANT_00511_LEAVE_AURA_FEMALE_TYPE6","Very good, <If(PlayerParameter(4))>madam<Else/>sir</If>! Very good indeed!"
|
||||
202,"TEXT_HOUFURMERCHANT_00511_LEAVE_HROTHGAR_MALE_TYPE1","Always a pleasure to serve, <If(PlayerParameter(4))>milady<Else/>milord</If>."
|
||||
203,"TEXT_HOUFURMERCHANT_00511_LEAVE_HROTHGAR_MALE_TYPE2","Hmph. I hope that next time you will have a more meaningful task for me."
|
||||
204,"TEXT_HOUFURMERCHANT_00511_LEAVE_HROTHGAR_MALE_TYPE3","<Emphasis>Good-bye</Emphasis>."
|
||||
205,"TEXT_HOUFURMERCHANT_00511_LEAVE_HROTHGAR_MALE_TYPE4","And with that, I shall be off. Places to go, people to see."
|
||||
206,"TEXT_HOUFURMERCHANT_00511_LEAVE_HROTHGAR_MALE_TYPE5","Bahahaha! Till next time, my friend!"
|
||||
207,"TEXT_HOUFURMERCHANT_00511_LEAVE_HROTHGAR_MALE_TYPE6","Ring for me whenever you please! You know that I will never let you down!"
|
||||
208,"TEXT_HOUFURMERCHANT_00511_LEAVE_VIERA_FEMALE_TYPE1","Must we part so soon?"
|
||||
209,"TEXT_HOUFURMERCHANT_00511_LEAVE_VIERA_FEMALE_TYPE2","And I am off!"
|
||||
210,"TEXT_HOUFURMERCHANT_00511_LEAVE_VIERA_FEMALE_TYPE3","Call on me as you please. If I am so inclined, I will answer."
|
||||
211,"TEXT_HOUFURMERCHANT_00511_LEAVE_VIERA_FEMALE_TYPE4","That is all, I suppose...? <yawn> Very well..."
|
||||
212,"TEXT_HOUFURMERCHANT_00511_LEAVE_VIERA_FEMALE_TYPE5","That is all? Oh, I was hoping there'd be more..."
|
||||
213,"TEXT_HOUFURMERCHANT_00511_LEAVE_VIERA_FEMALE_TYPE6","Is that all you need of me? But I could yet serve you in so many ways!"
|
||||
214,"TEXT_HOUFURMERCHANT_00511_LEAVE_VIERA_MALE_TYPE1","Do not hesitate to call upon me again. Fare you well in your endeavors, <If(PlayerParameter(4))>madam<Else/>sir</If>."
|
||||
215,"TEXT_HOUFURMERCHANT_00511_LEAVE_VIERA_MALE_TYPE2","Just say the word, yer <If(PlayerParameter(4))>ladyship<Else/>lordship</If>, and I'll be here with bells on."
|
||||
216,"TEXT_HOUFURMERCHANT_00511_LEAVE_VIERA_MALE_TYPE3","If you have no further need of my services..."
|
||||
217,"TEXT_HOUFURMERCHANT_00511_LEAVE_VIERA_MALE_TYPE4","I'm off for another glass, then. You know where to find me!"
|
||||
218,"TEXT_HOUFURMERCHANT_00511_LEAVE_VIERA_MALE_TYPE5","What─is that it? Are you <Emphasis>sure</Emphasis> you need a retainer?"
|
||||
219,"TEXT_HOUFURMERCHANT_00511_LEAVE_VIERA_MALE_TYPE6","Nothing else? Then I shall be hopping along."
|
||||
202,"TEXT_HOUFURMERCHANT_00511_LEAVE_AURA_FEMALE_TYPE1","If ever you have need of me, just ring."
|
||||
203,"TEXT_HOUFURMERCHANT_00511_LEAVE_AURA_FEMALE_TYPE2","Always a pleasure, <If(PlayerParameter(4))>Mistress<Else/>Master</If>."
|
||||
204,"TEXT_HOUFURMERCHANT_00511_LEAVE_AURA_FEMALE_TYPE3","Right, then."
|
||||
205,"TEXT_HOUFURMERCHANT_00511_LEAVE_AURA_FEMALE_TYPE4","Finished already? Guess that's that, then."
|
||||
206,"TEXT_HOUFURMERCHANT_00511_LEAVE_AURA_FEMALE_TYPE5","You're leaving already? Fine, then! I-It's not like I wanted you to stay or anything."
|
||||
207,"TEXT_HOUFURMERCHANT_00511_LEAVE_AURA_FEMALE_TYPE6","Very good, <If(PlayerParameter(4))>madam<Else/>sir</If>! Very good indeed!"
|
||||
208,"TEXT_HOUFURMERCHANT_00511_LEAVE_HROTHGAR_MALE_TYPE1","Always a pleasure to serve, <If(PlayerParameter(4))>milady<Else/>milord</If>."
|
||||
209,"TEXT_HOUFURMERCHANT_00511_LEAVE_HROTHGAR_MALE_TYPE2","Hmph. I hope that next time you will have a more meaningful task for me."
|
||||
210,"TEXT_HOUFURMERCHANT_00511_LEAVE_HROTHGAR_MALE_TYPE3","<Emphasis>Good-bye</Emphasis>."
|
||||
211,"TEXT_HOUFURMERCHANT_00511_LEAVE_HROTHGAR_MALE_TYPE4","And with that, I shall be off. Places to go, people to see."
|
||||
212,"TEXT_HOUFURMERCHANT_00511_LEAVE_HROTHGAR_MALE_TYPE5","Bahahaha! Till next time, my friend!"
|
||||
213,"TEXT_HOUFURMERCHANT_00511_LEAVE_HROTHGAR_MALE_TYPE6","Ring for me whenever you please! You know that I will never let you down!"
|
||||
214,"TEXT_HOUFURMERCHANT_00511_LEAVE_VIERA_FEMALE_TYPE1","Must we part so soon?"
|
||||
215,"TEXT_HOUFURMERCHANT_00511_LEAVE_VIERA_FEMALE_TYPE2","And I am off!"
|
||||
216,"TEXT_HOUFURMERCHANT_00511_LEAVE_VIERA_FEMALE_TYPE3","Call on me as you please. If I am so inclined, I will answer."
|
||||
217,"TEXT_HOUFURMERCHANT_00511_LEAVE_VIERA_FEMALE_TYPE4","That is all, I suppose...? <yawn> Very well..."
|
||||
218,"TEXT_HOUFURMERCHANT_00511_LEAVE_VIERA_FEMALE_TYPE5","That is all? Oh, I was hoping there'd be more..."
|
||||
219,"TEXT_HOUFURMERCHANT_00511_LEAVE_VIERA_FEMALE_TYPE6","Is that all you need of me? But I could yet serve you in so many ways!"
|
||||
220,"TEXT_HOUFURMERCHANT_00511_LEAVE_VIERA_MALE_TYPE1","Do not hesitate to call upon me again. Fare you well in your endeavors, <If(PlayerParameter(4))>madam<Else/>sir</If>."
|
||||
221,"TEXT_HOUFURMERCHANT_00511_LEAVE_VIERA_MALE_TYPE2","Just say the word, yer <If(PlayerParameter(4))>ladyship<Else/>lordship</If>, and I'll be here with bells on."
|
||||
222,"TEXT_HOUFURMERCHANT_00511_LEAVE_VIERA_MALE_TYPE3","If you have no further need of my services..."
|
||||
223,"TEXT_HOUFURMERCHANT_00511_LEAVE_VIERA_MALE_TYPE4","I'm off for another glass, then. You know where to find me!"
|
||||
224,"TEXT_HOUFURMERCHANT_00511_LEAVE_VIERA_MALE_TYPE5","What─is that it? Are you <Emphasis>sure</Emphasis> you need a retainer?"
|
||||
225,"TEXT_HOUFURMERCHANT_00511_LEAVE_VIERA_MALE_TYPE6","Nothing else? Then I shall be hopping along."
|
||||
226,"TEXT_HOUFURMERCHANT_00511_LEAVE_HROTHGAR_FEMALE_TYPE1","I'm glad to have been of service. Mind you don't overdo things, <If(PlayerParameter(4))>madam<Else/>sir</If>."
|
||||
227,"TEXT_HOUFURMERCHANT_00511_LEAVE_HROTHGAR_FEMALE_TYPE2","Had your fill of me, eh? Fair enough! Let me know if you need aught else!"
|
||||
228,"TEXT_HOUFURMERCHANT_00511_LEAVE_HROTHGAR_FEMALE_TYPE3","We're done? Then I take my leave."
|
||||
229,"TEXT_HOUFURMERCHANT_00511_LEAVE_HROTHGAR_FEMALE_TYPE4","There's naught else <If(PlayerParameter(4))>milady<Else/>milord</If> requires? I'll be sharpening my claws, then, waiting for your next summons."
|
||||
230,"TEXT_HOUFURMERCHANT_00511_LEAVE_HROTHGAR_FEMALE_TYPE5","Nothing else? Right... I'll be off!"
|
||||
231,"TEXT_HOUFURMERCHANT_00511_LEAVE_HROTHGAR_FEMALE_TYPE6","Have everything you need? I'll take a little nap, then."
|
||||
|
||||
|
@@ -9,9 +9,10 @@ int32,str,str
|
||||
5,"TEXT_CMNDEFROWENASCOLLECTABLESSHOP_00689_ROWENASLAVE6_000_000","Ah, as much as I'd like to assist you, we can only do business with referred individuals."
|
||||
6,"TEXT_CMNDEFROWENASCOLLECTABLESSHOP_00689_ROWENASLAVE7_000_000","My apologies, but we are not taking on new suppliers at present. This is an interim measure to improve the experience of those artisans already on our roster."
|
||||
7,"TEXT_CMNDEFROWENASCOLLECTABLESSHOP_00689_ROWENASLAVE8_000_000","My apologies, <If(PlayerParameter(4))>miss<Else/>sir</If>, but we are only permitted to conduct business with referred individuals."
|
||||
8,"TEXT_CMNDEFROWENASCOLLECTABLESSHOP_00689_SYSTEM_000_001","Certain items previously accepted by collectable appraisers can no longer be crafted as collectables."
|
||||
9,"TEXT_CMNDEFROWENASCOLLECTABLESSHOP_00689_SYSTEM_000_002","If you are in possession of these items, please submit them to the collectable dealer in Mor Dhona at Revenant's Toll."
|
||||
10,"TEXT_CMNDEFROWENASCOLLECTABLESSHOP_00689_SYSTEM_000_003","Certain items previously accepted by collectable appraisers can no longer be gathered as collectables."
|
||||
11,"TEXT_CMNDEFROWENASCOLLECTABLESSHOP_00689_SYSTEM_000_004","If you are in possession of these items, please submit them to the collectable dealer in Mor Dhona at Revenant's Toll."
|
||||
12,"TEXT_CMNDEFROWENASCOLLECTABLESSHOP_00689_SYSTEM_000_005","Certain items previously accepted by collectable appraisers can no longer be crafted or gathered as collectables."
|
||||
13,"TEXT_CMNDEFROWENASCOLLECTABLESSHOP_00689_SYSTEM_000_006","If you are in possession of these items, please submit them to the collectable dealer in Mor Dhona at Revenant's Toll."
|
||||
8,"TEXT_CMNDEFROWENASCOLLECTABLESSHOP_00689_ROWENASLAVE9_000_000","I'm terribly sorry, but we are unable to accommodate new suppliers at present. This is an interim measure to improve the experience of those artisans already on our roster."
|
||||
9,"TEXT_CMNDEFROWENASCOLLECTABLESSHOP_00689_SYSTEM_000_001","Certain items previously accepted by collectable appraisers can no longer be crafted as collectables."
|
||||
10,"TEXT_CMNDEFROWENASCOLLECTABLESSHOP_00689_SYSTEM_000_002","If you are in possession of these items, please submit them to the collectable dealer in Mor Dhona at Revenant's Toll."
|
||||
11,"TEXT_CMNDEFROWENASCOLLECTABLESSHOP_00689_SYSTEM_000_003","Certain items previously accepted by collectable appraisers can no longer be gathered as collectables."
|
||||
12,"TEXT_CMNDEFROWENASCOLLECTABLESSHOP_00689_SYSTEM_000_004","If you are in possession of these items, please submit them to the collectable dealer in Mor Dhona at Revenant's Toll."
|
||||
13,"TEXT_CMNDEFROWENASCOLLECTABLESSHOP_00689_SYSTEM_000_005","Certain items previously accepted by collectable appraisers can no longer be crafted or gathered as collectables."
|
||||
14,"TEXT_CMNDEFROWENASCOLLECTABLESSHOP_00689_SYSTEM_000_006","If you are in possession of these items, please submit them to the collectable dealer in Mor Dhona at Revenant's Toll."
|
||||
|
||||
|
@@ -93,7 +93,7 @@ int32,str,str
|
||||
89,"TEXT_CTSOPN50LEWREY_00622_LEWREY_000_441","Considering that the ambient aether remains in constant flux, it is little wonder that plant life struggles to flourish in such conditions, but this is nonetheless disappointing news. Please be sure to take care of yourselves during your investigations!"
|
||||
90,"TEXT_CTSOPN50LEWREY_00622_LEWREY_000_450","I for one am overjoyed that we can share the knowledge of our work in the Empty with others!"
|
||||
91,"TEXT_CTSOPN50LEWREY_00622_LEWREY_000_451","If all goes well, it will not be long before we can allow people to travel there to see it for themselves."
|
||||
92,"TEXT_CTSOPN50LEWREY_00622_LEWREY_000_452","Of course, one can't expect vast swathes of barren land to become fertile overnight, but the greenery will spread in due course. In the meantime, perhaps we should start thinking of a new name for the place..."
|
||||
92,"TEXT_CTSOPN50LEWREY_00622_LEWREY_000_452","Of course, one can't expect vast swaths of barren land to become fertile overnight, but the greenery will spread in due course. In the meantime, perhaps we should start thinking of a new name for the place..."
|
||||
93,"TEXT_CTSOPN50LEWREY_00622_TALK_ACTOR",""
|
||||
94,"TEXT_CTSOPN50LEWREY_00622_RENRAKU_000_400",""
|
||||
95,"TEXT_CTSOPN50LEWREY_00622_A1_000_001",""
|
||||
|
||||
|
@@ -24,7 +24,7 @@ int32,str,str
|
||||
20,"TEXT_CTSSFSCHARACTER5_00640_GUIDE_001_001","This will be displayed in the form of a gauge atop the Custom Deliveries list. Fill this gauge to the maximum, and Kai-Shirr's <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>satisfaction level<UIGlow>01</UIGlow><UIForeground>01</UIForeground>─as represented by little golden hearts─will increase."
|
||||
21,"TEXT_CTSSFSCHARACTER5_00640_GUIDE_001_002","Upon reaching a new <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>satisfaction level<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, you will have the opportunity to learn more about Kai-Shirr and his efforts to promote the Beehive."
|
||||
22,"TEXT_CTSSFSCHARACTER5_00640_GUIDE_007_000","In order to deliver an item, you must be its corresponding class and level 70 or above."
|
||||
23,"TEXT_CTSSFSCHARACTER5_00640_GUIDE_007_001","If you are level 89 or below, you will be awarded experience points instead of the level 90 scrips reward."
|
||||
23,"TEXT_CTSSFSCHARACTER5_00640_GUIDE_007_001","If you are level 99 or below, you will be awarded experience points instead of the level 100 scrips reward."
|
||||
24,"TEXT_CTSSFSCHARACTER5_00640_GUIDE_002_000","Should you find yourself unsure as to how to procure a particular item, subcommands and item descriptions can point you in the right direction."
|
||||
25,"TEXT_CTSSFSCHARACTER5_00640_GUIDE_002_001","For Disciple of the Hand items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Crafting Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand with the list selected will bring up the crafting log and the relevant recipes."
|
||||
26,"TEXT_CTSSFSCHARACTER5_00640_GUIDE_002_002","Likewise, for Disciple of the Land items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Gathering Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand will bring up the gathering log."
|
||||
@@ -47,7 +47,7 @@ int32,str,str
|
||||
43,"TEXT_CTSSFSCHARACTER5_00640_GUIDE_006_003","Should you still find yourself catching only small fry, try outfitting yourself with better equipment to raise your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
44,"TEXT_CTSSFSCHARACTER5_00640_TUTORIAL_000_000","The items sought by Kai-Shirr fall into three categories: crafted items (obtainable by Disciples of the Hand), gathered items (obtainable by Disciples of the Land), and fish. Furthermore, Kai-Shirr deals only in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>collectables<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
45,"TEXT_CTSSFSCHARACTER5_00640_TUTORIAL_000_008","In order to deliver an item, you must be its corresponding class and level 70 or above."
|
||||
46,"TEXT_CTSSFSCHARACTER5_00640_TUTORIAL_000_009","If you are level 89 or below, you will be awarded experience points instead of the level 90 scrips reward."
|
||||
46,"TEXT_CTSSFSCHARACTER5_00640_TUTORIAL_000_009","If you are level 99 or below, you will be awarded experience points instead of the level 100 scrips reward."
|
||||
47,"TEXT_CTSSFSCHARACTER5_00640_TUTORIAL_000_001","Information on how to find individual items may be found in the following manner:"
|
||||
48,"TEXT_CTSSFSCHARACTER5_00640_TUTORIAL_000_002","For Disciple of the Hand items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Crafting Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand with the list selected will bring up the crafting log and the relevant recipes."
|
||||
49,"TEXT_CTSSFSCHARACTER5_00640_TUTORIAL_000_003","Materials necessary to craft the collectables Kai-Shirr seeks may be purchased from Dadden in Eulmore's aetheryte plaza."
|
||||
|
||||
|
@@ -23,7 +23,7 @@ int32,str,str
|
||||
19,"TEXT_CTSSFSCHARACTER6_00674_GUIDE_001_001","This will be displayed in the form of a gauge atop the Custom Deliveries list. Fill this gauge to the maximum, and Ehll Tou's <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>satisfaction level<UIGlow>01</UIGlow><UIForeground>01</UIForeground>─as represented by little golden hearts─will increase."
|
||||
20,"TEXT_CTSSFSCHARACTER6_00674_GUIDE_001_002","Upon reaching a new <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>satisfaction level<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, you will have the opportunity to learn more about Ehll Tou and her efforts to promote the Firmament."
|
||||
21,"TEXT_CTSSFSCHARACTER6_00674_GUIDE_007_000","In order to deliver an item, you must be its corresponding class and level 70 or above."
|
||||
22,"TEXT_CTSSFSCHARACTER6_00674_GUIDE_007_001","If you are level 89 or below, you will be awarded experience points instead of the level 90 scrips reward."
|
||||
22,"TEXT_CTSSFSCHARACTER6_00674_GUIDE_007_001","If you are level 99 or below, you will be awarded experience points instead of the level 100 scrips reward."
|
||||
23,"TEXT_CTSSFSCHARACTER6_00674_GUIDE_002_000","Should you find yourself unsure as to how to procure a particular item, subcommands and item descriptions can point you in the right direction."
|
||||
24,"TEXT_CTSSFSCHARACTER6_00674_GUIDE_002_001","For Disciple of the Hand items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Crafting Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand with the list selected will bring up the crafting log and the relevant recipes."
|
||||
25,"TEXT_CTSSFSCHARACTER6_00674_GUIDE_002_002","Likewise, for Disciple of the Land items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Gathering Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand will bring up the gathering log."
|
||||
@@ -46,7 +46,7 @@ int32,str,str
|
||||
42,"TEXT_CTSSFSCHARACTER6_00674_GUIDE_006_003","Should you still find yourself catching only small fry, try outfitting yourself with better equipment to raise your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
43,"TEXT_CTSSFSCHARACTER6_00674_TUTORIAL_000_000","The items sought by Ehll Tou fall into three categories: crafted items (obtainable by Disciples of the Hand), gathered items (obtainable by Disciples of the Land), and fish. Furthermore, Ehll Tou deals only in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>collectables<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
44,"TEXT_CTSSFSCHARACTER6_00674_TUTORIAL_000_008","In order to deliver an item, you must be its corresponding class and level 70 or above."
|
||||
45,"TEXT_CTSSFSCHARACTER6_00674_TUTORIAL_000_009","If you are level 89 or below, you will be awarded experience points instead of the level 90 scrips reward."
|
||||
45,"TEXT_CTSSFSCHARACTER6_00674_TUTORIAL_000_009","If you are level 99 or below, you will be awarded experience points instead of the level 100 scrips reward."
|
||||
46,"TEXT_CTSSFSCHARACTER6_00674_TUTORIAL_000_001","Information on how to find individual items may be found in the following manner:"
|
||||
47,"TEXT_CTSSFSCHARACTER6_00674_TUTORIAL_000_002","For Disciple of the Hand items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Crafting Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand with the list selected will bring up the crafting log and the relevant recipes."
|
||||
48,"TEXT_CTSSFSCHARACTER6_00674_TUTORIAL_000_003","Materials necessary to craft the collectables Ehll Tou seeks may be purchased from Anna in the New Nest."
|
||||
|
||||
|
@@ -35,7 +35,7 @@ int32,str,str
|
||||
31,"TEXT_JOBDEFRDC_00610_RANAAMIHGO_000_153","So it <Emphasis>was</Emphasis> true! Thank you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Knowing that, I would continue to do what I can for those around me, taking comfort in knowing that my home is in good hands."
|
||||
32,"TEXT_JOBDEFRDC_00610_RANAAMIHGO_000_120","What a curious question. Why, a dancer is what I am...and what you are, for that matter. Oh, but perhaps you wish to review the history of our art? Very well, then..."
|
||||
33,"TEXT_JOBDEFRDC_00610_RANAAMIHGO_000_121","“Dancers” are the shining stars of Troupe Falsiam─that's us! We are the proud inheritors of the Kriegstanz, an ancient form of dance they say dates even before the founding of Radz–at–Han...can you believe it?"
|
||||
34,"TEXT_JOBDEFRDC_00610_RANAAMIHGO_000_122","The origins of our art are shrouded in mystery, but there's one thing we know for sure: we are equally at home in battle as they are on the stage."
|
||||
34,"TEXT_JOBDEFRDC_00610_RANAAMIHGO_000_122","The origins of our art are shrouded in mystery, but there's one thing we know for sure: we are equally at home in battle as we are on the stage."
|
||||
35,"TEXT_JOBDEFRDC_00610_RANAAMIHGO_000_123","With one motion, we strike at our foes, and with the next, we lift the spirits of our friends, helping them find strength and courage even when they are staring death in the face!"
|
||||
36,"TEXT_JOBDEFRDC_00610_RANAAMIHGO_000_124","And so it is our calling to travel the realm, bringing hope and cheer to the downtrodden and the suffering. And yet, our true mission goes even deeper than that, as we learned when Mistress Nashmeira shared with us her long-kept secret."
|
||||
37,"TEXT_JOBDEFRDC_00610_RANAAMIHGO_000_125","For ages, we dancers have been soldiers on the front lines in the battle against the unholy force we know as the Totentanz."
|
||||
|
||||
|
@@ -5,7 +5,7 @@ int32,str,str
|
||||
1,"TEXT_REGNOR4MOREN_00613_MOREN_000_010","The contents of a book may be immutable, yet depending upon one's perspective, the lesson one learns may be different indeed. In other words, I am very much in favor of revisiting a story one has already read!"
|
||||
2,"TEXT_REGNOR4MOREN_00613_MOREN_000_020","Will you be joining efforts to repel the sin eaters from Holminster Switch? If so, mayhap a quick review of your foe would prove beneficial..."
|
||||
3,"TEXT_REGNOR4MOREN_00613_MOREN_000_030","<sigh> Whenever I attempt to focus on a task, my mind returns to the memory of that jewel-studded night sky."
|
||||
4,"TEXT_REGNOR4MOREN_00613_MOREN_000_031","What words could hope to encapsulate that dream-like vista─the indescribable emotion which did swell within my breast? Mayhap I shall spend this day browsing our shelves of poetry..."
|
||||
4,"TEXT_REGNOR4MOREN_00613_MOREN_000_031","What words could hope to encapsulate that dreamlike vista─the indescribable emotion which did swell within my breast? Mayhap I shall spend this day browsing our shelves of poetry..."
|
||||
5,"TEXT_REGNOR4MOREN_00613_MOREN_000_040","Do you wish to revisit Minfilia's tale? I shall even fetch the book myself this time!"
|
||||
6,"TEXT_REGNOR4MOREN_00613_MOREN_000_050","Of late, the Cabinet has had an influx of borrowers─citizens seeking the wisdom to understand this changing world. I only wish certain patrons were less, uh, <Emphasis>enthusiastic</Emphasis> with their handling of our books..."
|
||||
7,"TEXT_REGNOR4MOREN_00613_MOREN_000_060","My apologies, but mayhap now is not the most opportune time for a conversation. Let us first see to the safety of the Cabinet and its visitors!"
|
||||
|
||||
|
@@ -148,7 +148,7 @@ int32,str,str
|
||||
144,"TEXT_CTSMJIMISSION_00791_SYSTEM_045_015","Please note that felicitous tokens earned during the previous season must be retrieved by the end of the current one. Tokens earned prior to the previous season cannot be retrieved."
|
||||
145,"TEXT_CTSMJIMISSION_00791_SYSTEM_045_020","Warning: You will not be able to receive all of <If(Equal(IntegerParameter(2),1))><SheetEn(Item,2,IntegerParameter(1),1,1)/><Else/><SheetEn(Item,2,IntegerParameter(1),2,1)/></If>.
|
||||
Excess amount: <Value>IntegerParameter(2)</Value>
|
||||
Amount currently held: <Value>IntegerParameter(3)</Value>
|
||||
Amount currently held: <Value>IntegerParameter(3)</Value>/150
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※The tokens rewarded may differ from the displayed amount if the season changes, or if a felicitous favor is completed while accessing this screen.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
|
||||
146,"TEXT_CTSMJIMISSION_00791_NEKOMIMI_100_000","A friend of the owner, are you? Tell me, how do you find the cabin? Cozy? Yes, I bet you do."
|
||||
147,"TEXT_CTSMJIMISSION_00791_SYSTEM_200_000","When at a loss as to how to progress, speak with the felicitous furball for hints about how to realize your current vision."
|
||||
|
||||
|
@@ -3,7 +3,7 @@
|
||||
int32,str,str
|
||||
0,"TEXT_CTSMYCENTRANCENORMAL_00705_Q1_000_000","Select an option."
|
||||
1,"TEXT_CTSMYCENTRANCENORMAL_00705_MENU_CONTENT","Delubrum Reginae."
|
||||
2,"TEXT_CTSMYCENTRANCENORMAL_00705_A1_000_001","<Sheet(ContentFinderCondition,IntegerParameter(1),41)/>."
|
||||
2,"TEXT_CTSMYCENTRANCENORMAL_00705_A1_000_001","<Sheet(ContentFinderCondition,IntegerParameter(1),42)/>."
|
||||
3,"TEXT_CTSMYCENTRANCENORMAL_00705_A1_000_004","Confirm Resistance rank and mettle."
|
||||
4,"TEXT_CTSMYCENTRANCENORMAL_00705_A1_000_005","Nothing."
|
||||
5,"TEXT_CTSMYCENTRANCENORMAL_00705_Q2_000_000","What will you do?"
|
||||
|
||||
|
@@ -24,7 +24,7 @@ int32,str,str
|
||||
20,"TEXT_CTSSFSCHARACTER7_00710_GUIDE_001_001","This will be displayed in the form of a gauge atop the Custom Deliveries list. Fill this gauge to the maximum, and Charlemend's <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>satisfaction level<UIGlow>01</UIGlow><UIForeground>01</UIForeground>─as represented by little golden hearts─will increase."
|
||||
21,"TEXT_CTSSFSCHARACTER7_00710_GUIDE_001_002","Upon reaching a new <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>satisfaction level<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, you will have the opportunity to learn more about Charlemend and his past."
|
||||
22,"TEXT_CTSSFSCHARACTER7_00710_GUIDE_007_000","In order to deliver an item, you must be its corresponding class and level 70 or above."
|
||||
23,"TEXT_CTSSFSCHARACTER7_00710_GUIDE_007_001","If you are level 89 or below, you will be awarded experience points instead of the level 90 scrips reward."
|
||||
23,"TEXT_CTSSFSCHARACTER7_00710_GUIDE_007_001","If you are level 99 or below, you will be awarded experience points instead of the level 100 scrips reward."
|
||||
24,"TEXT_CTSSFSCHARACTER7_00710_GUIDE_002_000","Should you find yourself unsure as to how to procure a particular item, subcommands and item descriptions can point you in the right direction."
|
||||
25,"TEXT_CTSSFSCHARACTER7_00710_GUIDE_002_001","For Disciple of the Hand items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Crafting Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand with the list selected will bring up the crafting log and the recipe for the item in question."
|
||||
26,"TEXT_CTSSFSCHARACTER7_00710_GUIDE_002_002","Likewise, for Disciple of the Land items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Gathering Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand will bring up the gathering log."
|
||||
@@ -47,7 +47,7 @@ int32,str,str
|
||||
43,"TEXT_CTSSFSCHARACTER7_00710_GUIDE_006_003","Should you still find yourself catching only small fry, try outfitting yourself with better equipment to raise your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
44,"TEXT_CTSSFSCHARACTER7_00710_TUTORIAL_000_000","The items sought by Charlemend fall into three categories: crafted items (obtainable by Disciples of the Hand), gathered items (obtainable by Disciples of the Land), and fish. Furthermore, Charlemend deals only in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>collectables<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
45,"TEXT_CTSSFSCHARACTER7_00710_TUTORIAL_000_008","In order to deliver an item, you must be its corresponding class and level 70 or above."
|
||||
46,"TEXT_CTSSFSCHARACTER7_00710_TUTORIAL_000_009","If you are level 89 or below, you will be awarded experience points instead of the level 90 scrips reward."
|
||||
46,"TEXT_CTSSFSCHARACTER7_00710_TUTORIAL_000_009","If you are level 99 or below, you will be awarded experience points instead of the level 100 scrips reward."
|
||||
47,"TEXT_CTSSFSCHARACTER7_00710_TUTORIAL_000_001","Information on how to find individual items may be found in the following manner:"
|
||||
48,"TEXT_CTSSFSCHARACTER7_00710_TUTORIAL_000_002","For Disciple of the Hand items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Crafting Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand with the list selected will bring up the crafting log and the relevant recipes."
|
||||
49,"TEXT_CTSSFSCHARACTER7_00710_TUTORIAL_000_003","Materials necessary to craft the collectables Charlemend seeks may be purchased from Diana in front of Ser Vaindreau's Grace."
|
||||
|
||||
|
@@ -24,7 +24,7 @@ int32,str,str
|
||||
20,"TEXT_CTSSFSCHARACTER8_00773_GUIDE_001_001","This will be displayed in the form of a gauge atop the Custom Deliveries list. Fill this gauge to the maximum, and Ameliance's <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>satisfaction level<UIGlow>01</UIGlow><UIForeground>01</UIForeground>─as represented by little golden hearts─will increase."
|
||||
21,"TEXT_CTSSFSCHARACTER8_00773_GUIDE_001_002","Upon reaching a new <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>satisfaction level<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, you will have the opportunity to learn more about Ameliance and her efforts to further establish the academic homestead program at the Studium."
|
||||
22,"TEXT_CTSSFSCHARACTER8_00773_GUIDE_007_000","In order to deliver an item, you must be its corresponding class and level 80 or above."
|
||||
23,"TEXT_CTSSFSCHARACTER8_00773_GUIDE_007_001","If you are level 89 or below, you will be awarded experience points instead of the level 90 scrips reward."
|
||||
23,"TEXT_CTSSFSCHARACTER8_00773_GUIDE_007_001","If you are level 99 or below, you will be awarded experience points instead of the level 100 scrips reward."
|
||||
24,"TEXT_CTSSFSCHARACTER8_00773_GUIDE_002_000","Should you find yourself unsure as to how to procure a particular item, subcommands and item descriptions can point you in the right direction."
|
||||
25,"TEXT_CTSSFSCHARACTER8_00773_GUIDE_002_001","For Disciple of the Hand items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Crafting Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand with the list selected will bring up the crafting log and the recipe for the item in question."
|
||||
26,"TEXT_CTSSFSCHARACTER8_00773_GUIDE_002_002","Likewise, for Disciple of the Land items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Gathering Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand will bring up the gathering log."
|
||||
@@ -46,7 +46,7 @@ int32,str,str
|
||||
42,"TEXT_CTSSFSCHARACTER8_00773_GUIDE_006_003","Should you still find yourself catching only small fry, try outfitting yourself with better equipment to raise your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
43,"TEXT_CTSSFSCHARACTER8_00773_TUTORIAL_000_000","The items sought by Ameliance fall into three categories: crafted items (obtainable by Disciples of the Hand), gathered items (obtainable by Disciples of the Land), and fish. Furthermore, Ameliance deals only in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>collectables<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
44,"TEXT_CTSSFSCHARACTER8_00773_TUTORIAL_000_008","In order to deliver an item, you must be its corresponding class and level 80 or above."
|
||||
45,"TEXT_CTSSFSCHARACTER8_00773_TUTORIAL_000_009","If you are level 89 or below, you will be awarded experience points instead of the level 90 scrips reward."
|
||||
45,"TEXT_CTSSFSCHARACTER8_00773_TUTORIAL_000_009","If you are level 99 or below, you will be awarded experience points instead of the level 100 scrips reward."
|
||||
46,"TEXT_CTSSFSCHARACTER8_00773_TUTORIAL_000_001","Information on how to find individual items may be found in the following manner:"
|
||||
47,"TEXT_CTSSFSCHARACTER8_00773_TUTORIAL_000_002","For Disciple of the Hand items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Crafting Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand with the list selected will bring up the crafting log and the recipe for the item in question."
|
||||
48,"TEXT_CTSSFSCHARACTER8_00773_TUTORIAL_000_003","Materials necessary to craft the collectables Ameliance seeks may be purchased from Synnove in the Agora."
|
||||
|
||||
|
@@ -21,5 +21,6 @@ int32,str,str
|
||||
17,"TEXT_FESNYR2023OMIKUJI_00776_OMIKUJISHI_000_022","It was during my journey to uncover this mystery that I discovered the omikuji, and it is the omikuji which have led me to where I stand today."
|
||||
18,"TEXT_FESNYR2023OMIKUJI_00776_OMIKUJISHI_000_023","Ah, I never did tell you my name, did I? It is “Morisoba,” at present. Though we Viera who have chosen to venture from our homeland are prone to changing our names on a whim, I'm a rather unusual case. I switch between twelve different names depending on the outlook of my fortune!"
|
||||
19,"TEXT_FESNYR2023OMIKUJI_00776_OMIKUJISHI_100_023","Ah, but forgive me─I have yet to tell you my name! It is “Taiyaki,” at present. Though we Viera who have chosen to venture from our homeland are prone to changing our names on a whim, I'm a rather unusual case. I switch between twelve different names depending on the outlook of my fortune!"
|
||||
20,"TEXT_FESNYR2023OMIKUJI_00776_A1_000_001","(★未使用/削除予定★)"
|
||||
21,"TEXT_FESNYR2023OMIKUJI_00776_A1_000_002","(★未使用/削除予定★)"
|
||||
20,"TEXT_FESNYR2023OMIKUJI_00776_OMIKUJISHI_200_023",""
|
||||
21,"TEXT_FESNYR2023OMIKUJI_00776_A1_000_001","(★未使用/削除予定★)"
|
||||
22,"TEXT_FESNYR2023OMIKUJI_00776_A1_000_002","(★未使用/削除予定★)"
|
||||
|
||||
|
@@ -14,7 +14,7 @@ int32,str,str
|
||||
10,"TEXT_REGISB5RADZATHAN_00739__FAHRUNNAH_000_102","Needless to say, recent times have not been kind to our business─or that of our competitors, for that matter. It is all we can do to see that the long and storied history of the Balyk Consortium does not come to an inglorious end."
|
||||
11,"TEXT_REGISB5RADZATHAN_00739__FAHRUNNAH_000_103","I am pleased to report that with the recent reopening of our borders and resumption of trade, the Balyk Consortium has regained much of its former glory. Each day, I swear to do all in my power to see that our consortium does not only survive, but enters an age of even greater prosperity!"
|
||||
12,"TEXT_REGISB5RADZATHAN_00739__FAHRUNNAH_000_200","You stand in the free city of Radz–at–Han, the jewel of Thavnair and a veritable melting pot which draws residents and visitors of all origins and creeds. The very name of this place, in fact, is derived from the words <Emphasis>radz</Emphasis>─meaning diverse─and <Emphasis>han</Emphasis>, meaning city."
|
||||
13,"TEXT_REGISB5RADZATHAN_00739__FAHRUNNAH_000_201","Located as we are halfway between the East and the West─and having signed a non-interference treaty with the various nations of the world, our city has developed through the ages as a bustling hub of trade and commerce."
|
||||
13,"TEXT_REGISB5RADZATHAN_00739__FAHRUNNAH_000_201","Located as we are halfway between the East and the West─and having signed a noninterference treaty with the various nations of the world─our city has developed through the ages as a bustling hub of trade and commerce."
|
||||
14,"TEXT_REGISB5RADZATHAN_00739__FAHRUNNAH_000_202","Sadly, the recent emergence of that foreboding tower has made for frightfully poor business. Why, I could count the number of trade vessels that have arrived at our ports of late on one hand. We must find a way to persevere through this, lest our once-proud civilization be lost forever."
|
||||
15,"TEXT_REGISB5RADZATHAN_00739__FAHRUNNAH_000_203","Sadly, our fair city suffered great damage when the beasts came. Many of us have lost friends and loved ones, and many others their homes and valuable possessions. Down to the last man and woman, we are at a loss for how to proceed. My fellow traders and I are no exception."
|
||||
16,"TEXT_REGISB5RADZATHAN_00739__FAHRUNNAH_000_204","Needless to say, the loss of our beloved satrap weighs heavily on the hearts of all here in Radz–at–Han. And this talk of abandoning our home and traveling to the moon... Forgive me, friend...I fear it is all still very difficult for us to accept."
|
||||
|
||||
|
@@ -0,0 +1,10 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFGLASSESEXCHANGE_00850_TALK_000_000","Greetings. I'm conducting a recall of spectacles formerly classified as headgear. I shall be happy to exchange any such items in your possession for a new, more convenient model."
|
||||
1,"TEXT_CMNDEFGLASSESEXCHANGE_00850_Q1_000_000","What will you do?"
|
||||
2,"TEXT_CMNDEFGLASSESEXCHANGE_00850_A1_000_001","Exchange spectacles (convert to facewear)."
|
||||
3,"TEXT_CMNDEFGLASSESEXCHANGE_00850_A1_000_002","Nothing."
|
||||
4,"TEXT_CMNDEFGLASSESEXCHANGE_00850_SYSTEM_000_001","Spectacles registered as fashion accessories will be exchanged for the equivalent facewear item."
|
||||
5,"TEXT_CMNDEFGLASSESEXCHANGE_00850_TALK_000_002","Ah. It would seem you don't have any spectacles of the sort I'm recalling. If you happen to obtain a pair, please do bring them to me."
|
||||
6,"TEXT_CMNDEFGLASSESEXCHANGE_00850_TALK_000_003","Ah. It would seem you have already exchanged all your spectacles. Thank you for your cooperation."
|
||||
|
@@ -1,3 +1,19 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFQSTMAIN01_00848_WUKLAMAT_100_001","I trust your instincts!"
|
||||
1,"TEXT_CMNDEFQSTMAIN01_00848_KRILE_000_001","Who should we speak to first, do you think?"
|
||||
2,"TEXT_CMNDEFQSTMAIN01_00848_ERENVILLE_000_005","Wuk Lamat may not be as experienced or accomplished as her brothers, but she has an affinity for the people. For her, finding those willing to cooperate is as simple as asking."
|
||||
3,"TEXT_CMNDEFQSTMAIN01_00848_ALPHINAUD_000_010","Even up close, the Hanu are remarkably similar to the Vanu. Aside from those brilliant feathers, of course."
|
||||
4,"TEXT_CMNDEFQSTMAIN01_00848_ALISAIE_000_015","Is there a reason the Pelupelu all wear those masks...?"
|
||||
5,"TEXT_CMNDEFQSTMAIN01_00848_HANUHANUCOLLABORATOR4864_000_020","So...I can order anything I like at Xbalyav Ty'e? <Emphasis>Anything</Emphasis>!? The Third Promise is too generous!"
|
||||
6,"TEXT_CMNDEFQSTMAIN01_00848_HANUHANUCOLLABORATOR4864_000_021",""
|
||||
7,"TEXT_CMNDEFQSTMAIN01_00848_PELUPELUCOLLABORATOR4864_000_025","Unlimited tacos in exchange for a few days of my time? I'd be a fool to pass up that deal!"
|
||||
8,"TEXT_CMNDEFQSTMAIN01_00848_PELUPELUCOLLABORATOR4864_000_026",""
|
||||
9,"TEXT_CMNDEFQSTMAIN01_00848_WUKLAMAT_100_030","Come on, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─let's see what's waiting for us in the next village!"
|
||||
10,"TEXT_CMNDEFQSTMAIN01_00848_KRILE_000_030","The rules of the contest seem clear enough now: the scenes from the saga point us in the direction of the electors, and the electors award us keystones for performing their feats. Simple!"
|
||||
11,"TEXT_CMNDEFQSTMAIN01_00848_ERENVILLE_000_035","Wuk Lamat would have struggled to complete these feats alone. Bringing you together was the correct choice, it seems."
|
||||
12,"TEXT_CMNDEFQSTMAIN01_00848_ALPHINAUD_000_040","With one keystone already in hand, we've made an auspicious start to the contest. Hopefully our next attempt is equally successful."
|
||||
13,"TEXT_CMNDEFQSTMAIN01_00848_ALISAIE_000_045","Without knowing how far the other claimants have progressed, taking anything other than a brief rest is out of the question."
|
||||
14,"TEXT_CMNDEFQSTMAIN01_00848_PELUPELUCOLLABORATOR4864_000_050","Ooh, my belly... Long has it been since I've feasted so well."
|
||||
15,"TEXT_CMNDEFQSTMAIN01_00848_HANUHANUCOLLABORATOR4864_000_050","Xbalyav Ty'e is truly a wonder of the culinarian world."
|
||||
|
||||
|
@@ -0,0 +1,29 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CTSHNT70RISKYMOBKOZAMAUKA_00899_BOLDUXUN_000_001","Word of advice, friend. A lot of animals 'round these parts are rainbow-hued, and many's the traveler that stops to gawk at all the pretty colors. You know what bright colors in nature mean? Death."
|
||||
1,"TEXT_CTSHNT70RISKYMOBKOZAMAUKA_00899_BOLDUXUN_000_002","You must be the adventurer Bol Ogaw sent word about. Glad to have you with us. I head the hunt here in Kozama'uka, so if there's anything you want to know about the marks, just ask."
|
||||
2,"TEXT_CTSHNT70RISKYMOBKOZAMAUKA_00899_BOLDUXUN_Q1_000_000","What will you ask?"
|
||||
3,"TEXT_CTSHNT70RISKYMOBKOZAMAUKA_00899_BOLDUXUN_A1_000_001","Tell me about the rank B elite mark. (The Slammer)"
|
||||
4,"TEXT_CTSHNT70RISKYMOBKOZAMAUKA_00899_BOLDUXUN_A1_000_002","Tell me about the rank B elite mark. (Go'ozoabek'be)"
|
||||
5,"TEXT_CTSHNT70RISKYMOBKOZAMAUKA_00899_BOLDUXUN_A1_000_003","Tell me about the rank A elite mark. (The Raintriller)"
|
||||
6,"TEXT_CTSHNT70RISKYMOBKOZAMAUKA_00899_BOLDUXUN_A1_000_004","Tell me about the rank A elite mark. (Pkuucha)"
|
||||
7,"TEXT_CTSHNT70RISKYMOBKOZAMAUKA_00899_BOLDUXUN_A1_000_005",""
|
||||
8,"TEXT_CTSHNT70RISKYMOBKOZAMAUKA_00899_BOLDUXUN_A1_000_006","Nothing."
|
||||
9,"TEXT_CTSHNT70RISKYMOBKOZAMAUKA_00899_BOLDUXUN_000_010","The waterways of Kozama'uka are teeming with life, and life that feeds on that life. A good example of the latter is the hammerhead crocodile."
|
||||
10,"TEXT_CTSHNT70RISKYMOBKOZAMAUKA_00899_BOLDUXUN_000_011","They knock their prey out with their maul-like heads and swallow them whole. The Slammer's the same, just bigger, stronger, and hungrier. What the crocs do to fish, he does to folk."
|
||||
11,"TEXT_CTSHNT70RISKYMOBKOZAMAUKA_00899_BOLDUXUN_000_012","Entire caravans have been lost to that lizard's gullet, alpacas and all. Make sure you don't go the same way they did."
|
||||
12,"TEXT_CTSHNT70RISKYMOBKOZAMAUKA_00899_BOLDUXUN_000_020","Quite the name, isn't it? You can blame the Hanuhanu for that. Part of it means “half-fish.” It's the same name they give to the swampmonks. As for the rest, well...that means “man-eating.”"
|
||||
13,"TEXT_CTSHNT70RISKYMOBKOZAMAUKA_00899_BOLDUXUN_000_021","Or “Hanuhanu-eating,” I suppose. Holds water either way. The creature's killed, and it'll carry on killing if we don't stop it."
|
||||
14,"TEXT_CTSHNT70RISKYMOBKOZAMAUKA_00899_BOLDUXUN_000_022","So do us a favor, will you? The Hanuhanu are good people, and it breaks my heart to see them so afraid...but so long as that bastard lives, they've every right to be."
|
||||
15,"TEXT_CTSHNT70RISKYMOBKOZAMAUKA_00899_BOLDUXUN_000_030","A poisonous toad, in every meaning of the words. Crawls up out of the mud every odd summer to rain death down upon the plains."
|
||||
16,"TEXT_CTSHNT70RISKYMOBKOZAMAUKA_00899_BOLDUXUN_000_031","And I mean that literally. The beast's a master of water magicks, you see. The jets it conjures are powerful enough to sweep its prey off their feet─and often enough, to sweep the feet off its prey."
|
||||
17,"TEXT_CTSHNT70RISKYMOBKOZAMAUKA_00899_BOLDUXUN_000_032","If you mean to put it back in the mud where it belongs, a word of advice: keep your ears open. It's a boastful bastard that's wont to announce its every move in song."
|
||||
18,"TEXT_CTSHNT70RISKYMOBKOZAMAUKA_00899_BOLDUXUN_000_040","It's told that a young Zoraal Ja, seeking to hone his sword arm, caught a swift-winged toucalibri and kept it in the palace as a sparring partner. He'd try to knock it out of the sky with a wooden blade as it gyred and gamboled around him."
|
||||
19,"TEXT_CTSHNT70RISKYMOBKOZAMAUKA_00899_BOLDUXUN_000_041","A cruel pastime, perhaps, but it made his reactions fast and his eye keen. Had a similar effect on the toucalibri, too: it got faster and stronger, that it might better evade or counter his strikes. One day, it broke loose from its cage and flew away into the sky."
|
||||
20,"TEXT_CTSHNT70RISKYMOBKOZAMAUKA_00899_BOLDUXUN_000_042","Years later, when an enormous, bloodthirsty toucalibri began attacking travelers passing through Kozama'uka, many and more thought back to the tale of the young prince and his pet, Pkuucha."
|
||||
21,"TEXT_CTSHNT70RISKYMOBKOZAMAUKA_00899_BOLDUXUN_000_043","No one can say for sure if it's the same bird, but either way, the name stuck. And if it <Emphasis>is</Emphasis> Zoraal Ja's Pkuucha, well...that would explain why it's so angry."
|
||||
22,"TEXT_CTSHNT70RISKYMOBKOZAMAUKA_00899_BOLDUXUN_000_050",""
|
||||
23,"TEXT_CTSHNT70RISKYMOBKOZAMAUKA_00899_BOLDUXUN_000_051",""
|
||||
24,"TEXT_CTSHNT70RISKYMOBKOZAMAUKA_00899_BOLDUXUN_000_052",""
|
||||
25,"TEXT_CTSHNT70RISKYMOBKOZAMAUKA_00899_BOLDUXUN_000_053",""
|
||||
|
@@ -0,0 +1,29 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CTSHNT70RISKYMOBURQOPACHA_00898_XAXRRUQ_000_001","You look like you can handle yourself. If you're interested in joining the hunt, I reckon you and I might meet again."
|
||||
1,"TEXT_CTSHNT70RISKYMOBURQOPACHA_00898_XAXRRUQ_000_002","If it isn't our fresh-faced recruit! Bol Ogaw sent word that he'd given you his seal of approval. So, what'll you be hunting today?"
|
||||
2,"TEXT_CTSHNT70RISKYMOBURQOPACHA_00898_XAXRRUQ_Q1_000_000","What will you ask?"
|
||||
3,"TEXT_CTSHNT70RISKYMOBURQOPACHA_00898_XAXRRUQ_A1_000_001","Tell me about the rank B elite mark. (Mad Maguey)"
|
||||
4,"TEXT_CTSHNT70RISKYMOBURQOPACHA_00898_XAXRRUQ_A1_000_002","Tell me about the rank B elite mark. (Chupacabra)"
|
||||
5,"TEXT_CTSHNT70RISKYMOBURQOPACHA_00898_XAXRRUQ_A1_000_003","Tell me about the rank A elite mark. (Nechuciho)"
|
||||
6,"TEXT_CTSHNT70RISKYMOBURQOPACHA_00898_XAXRRUQ_A1_000_004","Tell me about the rank A elite mark. (Queen Hawk)"
|
||||
7,"TEXT_CTSHNT70RISKYMOBURQOPACHA_00898_XAXRRUQ_A1_000_005",""
|
||||
8,"TEXT_CTSHNT70RISKYMOBURQOPACHA_00898_XAXRRUQ_A1_000_006","Nothing."
|
||||
9,"TEXT_CTSHNT70RISKYMOBURQOPACHA_00898_XAXRRUQ_000_010","You know of the megamagueys, right? The overgrown agave plants you see strolling around on their roots, slashing their sawtooth leaves into anyone who strays into their territory?"
|
||||
10,"TEXT_CTSHNT70RISKYMOBURQOPACHA_00898_XAXRRUQ_000_011","They'll enjoy that life of violence for twenty or thirty years before deciding it's time to settle down and bursting into flower. Their duty to the species complete, they wither and die. Or at least, most of them do."
|
||||
11,"TEXT_CTSHNT70RISKYMOBURQOPACHA_00898_XAXRRUQ_000_012","Those with the lustiest of life forces aren't satisfied with perpetuating the species─they want to perpetuate the violence, too. They'll carry on living long after they've flowered, growing ever more dangerous in their dotage. Far as I see it, ending their madness is a mercy."
|
||||
12,"TEXT_CTSHNT70RISKYMOBURQOPACHA_00898_XAXRRUQ_000_020","Have you come across a bloodsucker on your travels? I hear it told they're visitors from another world: tourists with a taste for vital fluids."
|
||||
13,"TEXT_CTSHNT70RISKYMOBURQOPACHA_00898_XAXRRUQ_000_021","The Chupacabra is something similar, though the name far predates the sightings of the beast that currently bears it. It was originally given to a creature from a tall tale passed down among seafaring folk: a terror from the lands across the salt that fed on the blood of beasts."
|
||||
14,"TEXT_CTSHNT70RISKYMOBURQOPACHA_00898_XAXRRUQ_000_022","When the sailors caught wind of a devil plying the same, savage trade across Tural, they dredged up the old legend, and the name with it. Main difference is, this new incarnation feeds only on folk. Sometimes truth is stranger than fiction─and a hell of a lot scarier, too."
|
||||
15,"TEXT_CTSHNT70RISKYMOBURQOPACHA_00898_XAXRRUQ_000_030","Ugh, <Emphasis>that</Emphasis> thing. Everything about it creeps me out, even the name. It means “wise wood” in the Pelupelu tongue, apparently─on account of it being smart enough to speak. <snort> Quite an achievement for a tree."
|
||||
16,"TEXT_CTSHNT70RISKYMOBURQOPACHA_00898_XAXRRUQ_000_031","Not that you'll get any sense out of it. No, the only thing you're likely to come away with from an encounter with Nechuciho is a couple dozen broken bones. That's if you come away from it at all. You don't want to know how many herders and merchants have ended up as plant food over the years."
|
||||
17,"TEXT_CTSHNT70RISKYMOBURQOPACHA_00898_XAXRRUQ_000_032","And to make matters worse, he's immortal. You cut one of him down, another one springs up to replace him. Don't know whether he's some kind of evil spirit, possessing one tree after another, or if he's more like a fungus, sprouting up over and over again from the same, shared root stock. To be honest, I don't care. All I know is, we're only safe in those short, blessed periods when the “wise wood” is “dead wood.”"
|
||||
18,"TEXT_CTSHNT70RISKYMOBURQOPACHA_00898_XAXRRUQ_000_040","The tarantula hawk is one of the most dangerous pests in Tural. Each colony is ruled by a queen, whose subjects serve her blindly. Until, that is, their numbers grow too large, at which point a new queen is born, who leads half the citizenry on a crusade to find a new home."
|
||||
19,"TEXT_CTSHNT70RISKYMOBURQOPACHA_00898_XAXRRUQ_000_041","These crusades can go on for malms and malms until they finally plant their flag in foreign lands, claiming them for their own. I hear it said that some swarms have even made it across the salt."
|
||||
20,"TEXT_CTSHNT70RISKYMOBURQOPACHA_00898_XAXRRUQ_000_042","So if you see one of these queens, you'd be doing the entire realm a favor by putting an end to her colonial ideas. Just know that wherever Her Majesty goes, her loyal subjects are never far behind."
|
||||
21,"TEXT_CTSHNT70RISKYMOBURQOPACHA_00898_XAXRRUQ_000_050",""
|
||||
22,"TEXT_CTSHNT70RISKYMOBURQOPACHA_00898_XAXRRUQ_000_051",""
|
||||
23,"TEXT_CTSHNT70RISKYMOBURQOPACHA_00898_XAXRRUQ_000_052",""
|
||||
24,"TEXT_CTSHNT70RISKYMOBURQOPACHA_00898_XAXRRUQ_000_053",""
|
||||
25,"TEXT_CTSHNT70RISKYMOBURQOPACHA_00898_XAXRRUQ_000_054",""
|
||||
|
@@ -0,0 +1,27 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"",""
|
||||
1,"",""
|
||||
2,"",""
|
||||
3,"",""
|
||||
4,"",""
|
||||
5,"TEXT_CTSOPN70GABBRO_00851_GABBRO_000_100",""
|
||||
6,"TEXT_CTSOPN70GABBRO_00851_GABBRO_000_101",""
|
||||
7,"TEXT_CTSOPN70GABBRO_00851_GABBRO_000_102",""
|
||||
8,"TEXT_CTSOPN70GABBRO_00851_GABBRO_000_103",""
|
||||
9,"TEXT_CTSOPN70GABBRO_00851_Q1_100_100",""
|
||||
10,"TEXT_CTSOPN70GABBRO_00851_A1_100_100",""
|
||||
11,"TEXT_CTSOPN70GABBRO_00851_A2_100_100",""
|
||||
12,"TEXT_CTSOPN70GABBRO_00851_GABBRO_000_104",""
|
||||
13,"TEXT_CTSOPN70GABBRO_00851_GABBRO_000_105",""
|
||||
14,"TEXT_CTSOPN70GABBRO_00851_GABBRO_000_106",""
|
||||
15,"TEXT_CTSOPN70GABBRO_00851_GABBRO_000_107",""
|
||||
16,"TEXT_CTSOPN70GABBRO_00851_GABBRO_000_108",""
|
||||
17,"TEXT_CTSOPN70GABBRO_00851_GABBRO_000_109",""
|
||||
18,"TEXT_CTSOPN70GABBRO_00851_GABBRO_000_110",""
|
||||
19,"",""
|
||||
20,"TEXT_CTSOPN70GABBRO_00851_GABBRO_000_400",""
|
||||
21,"TEXT_CTSOPN70GABBRO_00851_GABBRO_000_401",""
|
||||
22,"TEXT_CTSOPN70GABBRO_00851_GABBRO_000_402",""
|
||||
23,"TEXT_CTSOPN70GABBRO_00851_GABBRO_000_403",""
|
||||
|
@@ -0,0 +1,27 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CTSOPN70WANDERINGMINSTREL_00897_CFC_TO_INSTANCE_CONTENT","<Sheet(ContentFinderCondition,IntegerParameter(1),3)/>"
|
||||
1,"TEXT_CTSOPN70WANDERINGMINSTREL_00897_WANDERINGMINSTREL_000_001","Have you come here to share a heroic yarn with me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Please, do go on─you have my rapt attention. "
|
||||
2,"TEXT_CTSOPN70WANDERINGMINSTREL_00897_Q1_000_001","What story will you share?"
|
||||
3,"TEXT_CTSOPN70WANDERINGMINSTREL_00897_MENU_CANCEL","Nothing."
|
||||
4,"TEXT_CTSOPN70WANDERINGMINSTREL_00897_WANDERINGMINSTREL_000_002","Oh, have you come just to say hello? I appreciate the gesture, to be sure, just as I appreciate that you are a busy <If(PlayerParameter(4))>woman<Else/>man</If>. Even so, I do hope you find time in the future to regale me with a tale or two."
|
||||
5,"TEXT_CTSOPN70WANDERINGMINSTREL_00897_WANDERINGMINSTREL_000_003","...Ah, I understand. You have no tales worth telling─yet, that is. I know for certain 'tis but a matter of time until you are thrust into the heart of matters most dramatic."
|
||||
6,"TEXT_CTSOPN70WANDERINGMINSTREL_00897_WANDERINGMINSTREL_000_004","Fortunately, the denizens of this city are great lovers of tall tales and thrilling verse. They simply cannot hear enough of your exploits, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Thank you for being my ever-dependable muse."
|
||||
7,"TEXT_CTSOPN70WANDERINGMINSTREL_00897_WANDERINGMINSTREL_000_005","So, what have you brought for me today?"
|
||||
8,"TEXT_CTSOPN70WANDERINGMINSTREL_00897_WANDERINGMINSTREL_000_006","You did battle with Valigarmanda!? The tural vidraal of legend, dubbed the Skyruin, who ruled the heavens by beak and talon. Many are the legend of this beast among beasts, but I would wager the telling of your battle is more thrilling than the most harrowing tales!"
|
||||
9,"TEXT_CTSOPN70WANDERINGMINSTREL_00897_WANDERINGMINSTREL_000_007","By the hands of a devious scoundrel was the seal put in place by Gulool Ja Ja broken, and thus was the living calamity unleashed again upon the world...only to be struck down by Wuk Lamat and her mighty companion!"
|
||||
10,"TEXT_CTSOPN70WANDERINGMINSTREL_00897_WANDERINGMINSTREL_000_008","This glimpse into the events of the rite of succession shall provide me with more than enough inspiration for my next song. Thank you for sharing it with me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
|
||||
11,"TEXT_CTSOPN70WANDERINGMINSTREL_00897_WANDERINGMINSTREL_000_009","By the by, do you know the meaning of the term “tural vidraal”?"
|
||||
12,"TEXT_CTSOPN70WANDERINGMINSTREL_00897_WANDERINGMINSTREL_000_010","In the language of the Mamool Ja, it means “that which clings to the earth.” A fitting description for beings powerful enough to claim an entire continent as their territory. And Valigarmanda was said to be the most formidable among them."
|
||||
13,"TEXT_CTSOPN70WANDERINGMINSTREL_00897_WANDERINGMINSTREL_000_011","Though you emerged victorious, the fiend was but recently roused from slumber. What do you suppose would have happened had Valigarmanda been given sufficient time to regain its strength?"
|
||||
14,"TEXT_CTSOPN70WANDERINGMINSTREL_00897_WANDERINGMINSTREL_000_012","Hah, such questions are why we have imaginations, yes? And imagine I shall... The mightiest heroes of Etheirys matched against the full fury of Valigarmanda. A story for the ages!"
|
||||
15,"TEXT_CTSOPN70WANDERINGMINSTREL_00897_WANDERINGMINSTREL_000_020","So, what have you brought for me today?"
|
||||
16,"TEXT_CTSOPN70WANDERINGMINSTREL_00897_WANDERINGMINSTREL_000_021","Ah, the final moments of the former Dawnservant's firstborn. His story gives rise to a complex mixture of emotions, and it would be insulting to call it something so trite as an adventurous tale."
|
||||
17,"TEXT_CTSOPN70WANDERINGMINSTREL_00897_WANDERINGMINSTREL_000_022","As the only true son of Gulool Ja Ja, he doubtless felt a heavy burden of responsibility to be deemed worthy of succeeding his father. This weight was likely made all the more stifling by the fact he had but one head."
|
||||
18,"TEXT_CTSOPN70WANDERINGMINSTREL_00897_WANDERINGMINSTREL_000_023","And so he sought great power to make up for his perceived shortcomings. Yet he could never quite live up to the expectations he set for himself, and in his blind pursuit, he stepped upon a crooked path..."
|
||||
19,"TEXT_CTSOPN70WANDERINGMINSTREL_00897_WANDERINGMINSTREL_000_024","For thirty long years did he keep company with anger in that dome... Yet no amount of anguish can justify the countless lives he stole. "
|
||||
20,"TEXT_CTSOPN70WANDERINGMINSTREL_00897_WANDERINGMINSTREL_000_025","You know what I believe, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? I believe the moment Zoraal Ja killed his own father, whose admiration he fought so hard to win, his life lost all meaning."
|
||||
21,"TEXT_CTSOPN70WANDERINGMINSTREL_00897_WANDERINGMINSTREL_000_026","His sins cannot be forgiven, 'tis true. Yet his story is a tragic one, and I suspect each of us can see parts of ourselves reflected within it. "
|
||||
22,"TEXT_CTSOPN70WANDERINGMINSTREL_00897_WANDERINGMINSTREL_000_027","Thank you for sharing it with me. A dark shadow loomed over the rite of succession, and we would do best not to forget he who cast it."
|
||||
23,"TEXT_CTSOPN70WANDERINGMINSTREL_00897_WANDERINGMINSTREL_000_028","While many will view Zoraal Ja as a murderer and tyrant, reducing him to a mindless villain will blunt the impact of the lessons we can learn from his fate. This is a tale that must be told with great care..."
|
||||
|
@@ -24,7 +24,7 @@ int32,str,str
|
||||
20,"TEXT_CTSSFSCHARACTER10_00842_GUIDE_001_001","This will be displayed in the form of a gauge atop the Custom Deliveries list. Fill this gauge to the maximum, and Margrat's <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>satisfaction level<UIGlow>01</UIGlow><UIForeground>01</UIForeground>─as represented by little golden hearts─will increase."
|
||||
21,"TEXT_CTSSFSCHARACTER10_00842_GUIDE_001_002","Upon reaching a new <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>satisfaction level<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, you will have the opportunity to learn more about the researchers of Labyrinthos."
|
||||
22,"TEXT_CTSSFSCHARACTER10_00842_GUIDE_007_000","In order to deliver an item, you must be its corresponding class and level 80 or above."
|
||||
23,"TEXT_CTSSFSCHARACTER10_00842_GUIDE_007_001","If you are level 89 or below, you will be awarded experience points instead of the level 90 scrips reward."
|
||||
23,"TEXT_CTSSFSCHARACTER10_00842_GUIDE_007_001","If you are level 99 or below, you will be awarded experience points instead of the level 100 scrips reward."
|
||||
24,"TEXT_CTSSFSCHARACTER10_00842_GUIDE_002_000","Should you find yourself unsure as to how to procure a particular item, subcommands and item descriptions can point you in the right direction."
|
||||
25,"TEXT_CTSSFSCHARACTER10_00842_GUIDE_002_001","For Disciple of the Hand items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Crafting Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand with the list selected will bring up the crafting log and the recipe for the item in question."
|
||||
26,"TEXT_CTSSFSCHARACTER10_00842_GUIDE_002_002","Likewise, for Disciple of the Land items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Gathering Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand will bring up the gathering log."
|
||||
@@ -46,7 +46,7 @@ int32,str,str
|
||||
42,"TEXT_CTSSFSCHARACTER10_00842_GUIDE_006_003","Should you still find yourself catching only small fry, try outfitting yourself with better equipment to raise your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
43,"TEXT_CTSSFSCHARACTER10_00842_TUTORIAL_000_000","The items sought by Margrat fall into three categories: crafted items (obtainable by Disciples of the Hand), gathered items (obtainable by Disciples of the Land), and fish. Furthermore, Margrat deals only in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>collectables<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
44,"TEXT_CTSSFSCHARACTER10_00842_TUTORIAL_000_008","In order to deliver an item, you must be its corresponding class and level 80 or above."
|
||||
45,"TEXT_CTSSFSCHARACTER10_00842_TUTORIAL_000_009","If you are level 89 or below, you will be awarded experience points instead of the level 90 scrips reward."
|
||||
45,"TEXT_CTSSFSCHARACTER10_00842_TUTORIAL_000_009","If you are level 99 or below, you will be awarded experience points instead of the level 100 scrips reward."
|
||||
46,"TEXT_CTSSFSCHARACTER10_00842_TUTORIAL_000_001","Information on how to find individual items may be found in the following manner:"
|
||||
47,"TEXT_CTSSFSCHARACTER10_00842_TUTORIAL_000_002","For Disciple of the Hand items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Crafting Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand with the list selected will bring up the crafting log and the relevant recipes."
|
||||
48,"TEXT_CTSSFSCHARACTER10_00842_TUTORIAL_000_003","Materials necessary to craft the collectables Margrat seeks may be purchased from R'dhyanki in Sharlayan Hamlet."
|
||||
|
||||
|
@@ -25,7 +25,7 @@ I feel likely to regain the rest of my memories at any moment. Just a little fur
|
||||
20,"TEXT_CTSSFSCHARACTER9_00815_GUIDE_001_001","This will be displayed in the form of a gauge atop the Custom Deliveries list. Fill this gauge to the maximum, and Anden's <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>satisfaction level<UIGlow>01</UIGlow><UIForeground>01</UIForeground>─as represented by little golden hearts─will increase."
|
||||
21,"TEXT_CTSSFSCHARACTER9_00815_GUIDE_001_002","Upon reaching a new <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>satisfaction level<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, you will have the opportunity to learn more about Anden and his former self."
|
||||
22,"TEXT_CTSSFSCHARACTER9_00815_GUIDE_007_000","In order to deliver an item, you must be its corresponding class and level 80 or above."
|
||||
23,"TEXT_CTSSFSCHARACTER9_00815_GUIDE_007_001","If you are level 89 or below, you will be awarded experience points instead of the level 90 scrips reward."
|
||||
23,"TEXT_CTSSFSCHARACTER9_00815_GUIDE_007_001","If you are level 99 or below, you will be awarded experience points instead of the level 100 scrips reward."
|
||||
24,"TEXT_CTSSFSCHARACTER9_00815_GUIDE_002_000","Should you find yourself unsure as to how to procure a particular item, subcommands and item descriptions can point you in the right direction."
|
||||
25,"TEXT_CTSSFSCHARACTER9_00815_GUIDE_002_001","For Disciple of the Hand items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Crafting Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand with the list selected will bring up the crafting log and the recipe for the item in question."
|
||||
26,"TEXT_CTSSFSCHARACTER9_00815_GUIDE_002_002","Likewise, for Disciple of the Land items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Gathering Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand will bring up the gathering log."
|
||||
@@ -47,7 +47,7 @@ I feel likely to regain the rest of my memories at any moment. Just a little fur
|
||||
42,"TEXT_CTSSFSCHARACTER9_00815_GUIDE_006_003","Should you still find yourself catching only small fry, try outfitting yourself with better equipment to raise your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
43,"TEXT_CTSSFSCHARACTER9_00815_TUTORIAL_000_000","The items sought by Anden fall into three categories: crafted items (obtainable by Disciples of the Hand), gathered items (obtainable by Disciples of the Land), and fish. Furthermore, Anden deals only in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>collectables<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
44,"TEXT_CTSSFSCHARACTER9_00815_TUTORIAL_000_008","In order to deliver an item, you must be its corresponding class and level 80 or above."
|
||||
45,"TEXT_CTSSFSCHARACTER9_00815_TUTORIAL_000_009","If you are level 89 or below, you will be awarded experience points instead of the level 90 scrips reward."
|
||||
45,"TEXT_CTSSFSCHARACTER9_00815_TUTORIAL_000_009","If you are level 99 or below, you will be awarded experience points instead of the level 100 scrips reward."
|
||||
46,"TEXT_CTSSFSCHARACTER9_00815_TUTORIAL_000_001","Information on how to find individual items may be found in the following manner:"
|
||||
47,"TEXT_CTSSFSCHARACTER9_00815_TUTORIAL_000_002","For Disciple of the Hand items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Crafting Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand with the list selected will bring up the crafting log and the relevant recipes."
|
||||
48,"TEXT_CTSSFSCHARACTER9_00815_TUTORIAL_000_003","Materials necessary to craft the collectables Anden seeks may be purchased from Aenc Ose in Lydha Lran."
|
||||
|
||||
|
@@ -0,0 +1,11 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESANV2024GUIDE_00853_NEWBORNINTERN_000_000","In looking to the past, we take solace in the present, and think of what the future may hold. That is the very essence of the Rising! This year, we have prepared a spectacular fireworks celebration. It is sure to enthrall everyone in attendance!"
|
||||
1,"TEXT_FESANV2024GUIDE_00853_Q1_000_001","What will you ask?"
|
||||
2,"TEXT_FESANV2024GUIDE_00853_A1_000_001","What is the Rising?"
|
||||
3,"TEXT_FESANV2024GUIDE_00853_A1_000_002","Nothing."
|
||||
4,"TEXT_FESANV2024GUIDE_00853_NEWBORNINTERN_000_010","The Rising is a period of remembrance that commemorates those lives that were lost during the great tragedy that was the Calamity. We also pay tribute to the unsung heroes who risked life and limb that others might know a brighter future."
|
||||
5,"TEXT_FESANV2024GUIDE_00853_NEWBORNINTERN_000_011","And so the streets are decorated with somber trappings, and the night skies filled with vibrant fireworks."
|
||||
6,"TEXT_FESANV2024GUIDE_00853_NEWBORNINTERN_000_012","The solemn atmosphere and bright lights above may spur others to reflect on the doom portended by Dalamud. By doing so, they might give thanks for the present, and muster hope for a brighter tomorrow."
|
||||
7,"TEXT_FESANV2024GUIDE_00853_NEWBORNINTERN_000_013","Lest you wonder, the observances are being held in Limsa Lominsa. If you wish to participate, we invite you to pay a visit to the thalassocracy."
|
||||
|
@@ -0,0 +1,54 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESANV2024LLYMLAENSTONE_00854_SYSTEM_000_000","A soft, westerly wind blows across the Anchor Yard."
|
||||
1,"TEXT_FESANV2024LLYMLAENSTONE_00854_Q1_000_001","Enjoy the sea breeze awhile?"
|
||||
2,"TEXT_FESANV2024LLYMLAENSTONE_00854_SYSTEM_000_002","You hear footsteps approaching. You turn and see..."
|
||||
3,"TEXT_FESANV2024LLYMLAENSTONE_00854_Q2_000_000","Who do you see?"
|
||||
4,"TEXT_FESANV2024LLYMLAENSTONE_00854_A2_000_001","The proprietor of the Drowning Wench."
|
||||
5,"TEXT_FESANV2024LLYMLAENSTONE_00854_A2_000_002","The head chef of the Bismarck."
|
||||
6,"TEXT_FESANV2024LLYMLAENSTONE_00854_A2_000_003","The Admiral herself."
|
||||
7,"TEXT_FESANV2024LLYMLAENSTONE_00854_A2_000_004","The acting captain of the Bloody Executioners."
|
||||
8,"TEXT_FESANV2024LLYMLAENSTONE_00854_A2_000_005","An explorer and his baby opo-opo."
|
||||
9,"TEXT_FESANV2024LLYMLAENSTONE_00854_BADERON_000_010","If it ain't me old pal <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. 'Ere to beg the old bird fer guidance, too, are ye?"
|
||||
10,"TEXT_FESANV2024LLYMLAENSTONE_00854_BADERON_000_011","S'dhodjbi said you 'ad an 'and in this year's fireworks. And not a bad job ye made of 'em, neither."
|
||||
11,"TEXT_FESANV2024LLYMLAENSTONE_00854_BADERON_000_012","So you're the 'venturer who's been lendin' the Yellowjackets an 'and with this year's display."
|
||||
12,"TEXT_FESANV2024LLYMLAENSTONE_00854_BADERON_000_013","My servin' wench told me all about ye. One to look out fer, she said. Proper public-spirited, like."
|
||||
13,"TEXT_FESANV2024LLYMLAENSTONE_00854_BADERON_000_014","You met S'dhodjbi down in Hawker's Alley, aye? I sent 'er to pick up some stock fer the Wench, but d'ye know what she brought me back? Only a bottle o' bleedin' Bacchus! Paid fer it out of 'er own pocket, she did─to thank me again fer savin' 'er life."
|
||||
14,"TEXT_FESANV2024LLYMLAENSTONE_00854_BADERON_000_015","Don't know why she's so 'ung up about it. The girl's paid me back an 'undred times over with all 'er 'ard work over the years. Felt a bit bad acceptin' it, like, but, well...a bottle o' Bacchus is a bottle o' Bacchus..."
|
||||
15,"TEXT_FESANV2024LLYMLAENSTONE_00854_BADERON_000_016","Reckon it's you we should be thankin', anyway, fer that marvellous display."
|
||||
16,"TEXT_FESANV2024LLYMLAENSTONE_00854_BADERON_000_017","All the ships in the 'arbor, the fire in the sky, it brought back a lot of memories. Some good, some bad...but every one of 'em well worth rememberin'."
|
||||
17,"TEXT_FESANV2024LLYMLAENSTONE_00854_BADERON_000_018","And we ain't done makin' 'em yet! You'll be off on yer next adventure soon enough, I wager? Well, you can't rightly be stridin' out on an empty stomach, now, can ye? Come up to the Wench, and we'll fill yer belly!"
|
||||
18,"TEXT_FESANV2024LLYMLAENSTONE_00854_LYNGSATH_000_020","Well, well, well. I come to feel Llymlaen's breath on me face, only to find the faithless besom whisperin' in the ear of another! How've ye been keepin', <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
|
||||
19,"TEXT_FESANV2024LLYMLAENSTONE_00854_LYNGSATH_000_021","Well, well, well. I come to feel Llymlaen's breath on me face, only to find the faithless besom whisperin' in the ear of another!"
|
||||
20,"TEXT_FESANV2024LLYMLAENSTONE_00854_LYNGSATH_000_022","'Old on, you're that adventurer Ayoyo told me about, ain't ye?"
|
||||
21,"TEXT_FESANV2024LLYMLAENSTONE_00854_LYNGSATH_000_023","I 'ear we've got you to thank fer the Risin' display. Ayoyo's been singin' yer praises from Fisherman's Bottom to the Coral Tower."
|
||||
22,"TEXT_FESANV2024LLYMLAENSTONE_00854_LYNGSATH_000_024","What? Surprised I know 'er? Limsa's a small place, <If(PlayerParameter(4))>lass<Else/>lad</If>. 'Ardly a day goes by I don't see a Yellowjacket or several in the Bismarck─whether it's to sup on the finest food and wine this side o' the sea, or to clap the irons on those who've tapped the casks a touch too thirstily."
|
||||
23,"TEXT_FESANV2024LLYMLAENSTONE_00854_LYNGSATH_000_025","S'pose an adventurer like you mightn't've noticed, always comin' an' goin' as ye are, but stick around in the city fer a while an' you'll see─the 'jackets ain't just axes fer 'ire, they're true friends o' the common folk."
|
||||
24,"TEXT_FESANV2024LLYMLAENSTONE_00854_LYNGSATH_000_026","Ayoyo was a retainer before the Calamity struck, ye know. 'Er master 'ad a thing fer fireworks. Every time they came back from their wanderin's, they'd load 'er down with an 'undredweight of spouts and spinners they'd picked up from gods know where.
|
||||
Day and night you'd see 'er down in the market ward, beamin' that sunny smile of 'ers at every passer-by, tryin' 'er damndest to flog the stuff."
|
||||
25,"TEXT_FESANV2024LLYMLAENSTONE_00854_LYNGSATH_000_027","Enjoyed the work, I reckon...but then Dalamud fell, and she lost 'er master. Literally lost 'em. The way she tells it, it were as if the Calamity burned an 'ole in 'er memory an' they fell straight through. Couldn't remember their face, nor their name."
|
||||
26,"TEXT_FESANV2024LLYMLAENSTONE_00854_LYNGSATH_000_028","But she never forgot the fireworks. The amount o' gunpowder that went through 'er 'ands over the years, she couldn't 'elp learnin' a bit about makin' things go bang. A prenticeship with the cannoneers later, and she was a Yellowjacket."
|
||||
27,"TEXT_FESANV2024LLYMLAENSTONE_00854_LYNGSATH_000_029","So when I 'eard they were the ones who'd been put in charge o' the Risin' display, I knew she'd be first to volunteer. The Risin', the fireworks, they mean a lot to 'er...an' as a friend, they mean a lot to me. So thank you."
|
||||
28,"TEXT_FESANV2024LLYMLAENSTONE_00854_MERLWYB_000_030","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. This is a coincidence."
|
||||
29,"TEXT_FESANV2024LLYMLAENSTONE_00854_MERLWYB_000_031","Reyner was just telling me of the role you played in putting the display together. I'm sure all those who gathered in my city to witness it were as moved as I."
|
||||
30,"TEXT_FESANV2024LLYMLAENSTONE_00854_MERLWYB_000_032","A salute to all those who set sail for new adventures. It shall surely resound in their hearts, and give them strength and courage in the year to come."
|
||||
31,"TEXT_FESANV2024LLYMLAENSTONE_00854_MERLWYB_000_033","And a salute to the fallen, too, was it not? Many and more lost their lives on the fields of Carteneau─the men and women of the Black Sails chief among them. I thank you for giving those who survived them this chance to put their grief to more productive ends."
|
||||
32,"TEXT_FESANV2024LLYMLAENSTONE_00854_MERLWYB_000_034","I thank you for giving the celebrations an unmistakable touch of salt, too. This year's Rising was not merely <Emphasis>in</Emphasis> Limsa Lominsa, but <Emphasis>of</Emphasis> her. I look forward to seeing how future host cities follow our example."
|
||||
33,"TEXT_FESANV2024LLYMLAENSTONE_00854_MERLWYB_000_035","But for now, let us focus on the present. I'm sure I have kept you from your business for far too long already, and I must return to mine. I must offer my prayer to Llymlaen and be on my way."
|
||||
34,"TEXT_FESANV2024LLYMLAENSTONE_00854_MERLWYB_000_036","Fare you well, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I wish you safe voyages for the year to come. May the Navigator's breath ever fill your sails."
|
||||
35,"TEXT_FESANV2024LLYMLAENSTONE_00854_SICARD_000_040","If it isn't my old mate <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I heard you had a hand in the fireworks, but I thought you'd be long gone by now."
|
||||
36,"TEXT_FESANV2024LLYMLAENSTONE_00854_SICARD_000_041","I'm glad you stuck around, though. Gives me a chance to thank you."
|
||||
37,"TEXT_FESANV2024LLYMLAENSTONE_00854_SICARD_000_042","For getting the Executioners involved, like. Can't say you didn't run us ragged, gettin' the whole fleet loaded up with a ten-tonze of firesand an' ready to sail at a moment's notice..."
|
||||
38,"TEXT_FESANV2024LLYMLAENSTONE_00854_SICARD_000_043","But it was well worth it in the end! Aye, there's nothin' a pirate enjoys more than a bit of the old pyrotechnics. The perfect send-off for shipmates past and present."
|
||||
39,"TEXT_FESANV2024LLYMLAENSTONE_00854_SICARD_000_044","Even got <Emphasis>me</Emphasis> in the guts, so it did. Most Risin's I spend at the bottom of a flagon, thinkin' of those we lost and saltin' my grog...but this salute's only gone an' put the wind in my sails! I'm uppin' anchor tomorrow in search of an island sanctuary of me own! Somewhere to bury me booty!"
|
||||
40,"TEXT_FESANV2024LLYMLAENSTONE_00854_SICARD_000_045","Wish me luck, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and may Llymlaen's breath ever blow at your back!"
|
||||
41,"TEXT_FESANV2024LLYMLAENSTONE_00854_DERYK_000_046","I knew it was you. I could tell it from your bearing."
|
||||
42,"TEXT_FESANV2024LLYMLAENSTONE_00854_DERYK_000_047","Forgive me. It gladdens me that our paths should cross again, of course...and yet I find myself somewhat...lost for words..."
|
||||
43,"TEXT_FESANV2024LLYMLAENSTONE_00854_DERYK_000_048","Are you...well? What brings you here?"
|
||||
44,"TEXT_FESANV2024LLYMLAENSTONE_00854_DERYK_000_049","...Is that so? I should have known it. It is very much like you to help others fulfil their dreams. To bring life and light to the world."
|
||||
45,"TEXT_FESANV2024LLYMLAENSTONE_00854_DERYK_000_050","I always liked festivals, as did all my brethren. Though the celebrations have taken divers forms over the years, all brought smiles to the faces of our children─and in turn, us."
|
||||
46,"TEXT_FESANV2024LLYMLAENSTONE_00854_DERYK_000_051","Though it was our custom─nay, our duty─to watch over you from the phantom realm, one among us was so drawn to the music and the merrymaking that he adopted a mortal form, that he might join you in your revelry."
|
||||
47,"TEXT_FESANV2024LLYMLAENSTONE_00854_DERYK_000_052","In every festival is imbued the hopes and dreams of mortal man. You implore the gods to listen to your pleas, and they hear you. They still do."
|
||||
48,"TEXT_FESANV2024LLYMLAENSTONE_00854_DERYK_000_053","Till next our paths should cross."
|
||||
49,"TEXT_FESANV2024LLYMLAENSTONE_00854_BABYOPOOPO_000_054","Ook-ook-ook!"
|
||||
|
@@ -0,0 +1,16 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESHLX2024GUIDE_00858_GUIDEHLW2023_000_000","Hello there, pumpkin! Enjoying the festivities, I hope? If there's anything you'd like to know, just ask away!"
|
||||
1,"TEXT_FESHLX2024GUIDE_00858_Q1_000_000","What will you ask?"
|
||||
2,"TEXT_FESHLX2024GUIDE_00858_A1_000_001","Who are you?"
|
||||
3,"TEXT_FESHLX2024GUIDE_00858_A1_000_002","What is All Saints' Wake?"
|
||||
4,"TEXT_FESHLX2024GUIDE_00858_A1_000_003","Nothing."
|
||||
5,"TEXT_FESHLX2024GUIDE_00858_GUIDEHLW2023_000_010","We're a terrific troupe raised under the auspices of the pumpkin-headed lady! With us at the helm, All Saints' Wake is set to be a fright-filled fest for all and sundry!"
|
||||
6,"TEXT_FESHLX2024GUIDE_00858_GUIDEHLW2023_000_011","We've prepared all manner of exciting events that are guaranteed to delight and affright! So why not take a brief respite from the daily grind of adventuring and join in the festivities?"
|
||||
7,"TEXT_FESHLX2024GUIDE_00858_GUIDEHLW2023_000_012","My associates have prepared a most ghastly and gratifying assortment of attractions and decorations for All Saints' Wake over in verdant Gridania. Why not take a well-earned rest and join in the festivities?"
|
||||
8,"TEXT_FESHLX2024GUIDE_00858_GUIDEHLW2023_000_020","Legend has it that, once a year, the Twelve honor the saints by hosting a lavish feast in the heavens. While the saints are away, however, the realm is bereft of their divine protection, and creatures of darkness come out in droves."
|
||||
9,"TEXT_FESHLX2024GUIDE_00858_GUIDEHLW2023_000_021","Fearing for their lives, the people took to shutting themselves inside their homes. Those who had no choice but to venture outside disguised themselves as fiends, in hopes that they would go unnoticed by the real ones."
|
||||
10,"TEXT_FESHLX2024GUIDE_00858_GUIDEHLW2023_000_022","Frightening business, isn't it? But that's all in the past now, for these days we have valorous adventurers like you to keep our cities safe when the saints are away!"
|
||||
11,"TEXT_FESHLX2024GUIDE_00858_GUIDEHLW2023_000_023","Having no more reason to be afraid, the people went and turned All Saints' Wake into a fun celebration. A truly detestable─er...<Emphasis>delightful</Emphasis> state of affairs!"
|
||||
12,"TEXT_FESHLX2024GUIDE_00858_TALK_ACTOR",""
|
||||
|
@@ -0,0 +1,47 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESHLX2024TRANSFORM2_00856_TRANSFORMHLX2024_000_000","Up to something? Me? Never! I am but a fun-loving imp, here to help my fellow revelers enjoy the Wake! And I can fashion you a <Emphasis>very</Emphasis> convincing guise for the masquerade. Ehehehe..."
|
||||
1,"TEXT_FESHLX2024TRANSFORM2_00856_TRANSFORMHLX2024_000_001","All I need is for you to recall a journey, a journey unforgettable. Traverse your memories, and tell me what you see..."
|
||||
2,"TEXT_FESHLX2024TRANSFORM2_00856_Q1_000_000","What will you say?"
|
||||
3,"TEXT_FESHLX2024TRANSFORM2_00856_A1_000_001","A journey to liberate lands near and far."
|
||||
4,"TEXT_FESHLX2024TRANSFORM2_00856_A1_000_002","A journey to reclaim the night sky."
|
||||
5,"TEXT_FESHLX2024TRANSFORM2_00856_TRANSFORMHLX2024_000_002","Good, good. Now think of someone remarkable you encountered in that time, someone <Emphasis>powerful</Emphasis>. Yes, that's it..."
|
||||
6,"TEXT_FESHLX2024TRANSFORM2_00856_Q2_000_000","What will you say?"
|
||||
7,"TEXT_FESHLX2024TRANSFORM2_00856_A2_000_000","A dauntless Hyuran man of integrity from the Far East."
|
||||
8,"TEXT_FESHLX2024TRANSFORM2_00856_A2_000_001","A devoted Auri woman who has mastered the art of the shinobi."
|
||||
9,"TEXT_FESHLX2024TRANSFORM2_00856_A2_000_002","A haughty but valorous Auri man with a yearning heart."
|
||||
10,"TEXT_FESHLX2024TRANSFORM2_00856_A2_000_003","An Auri woman strong of body and stronger of will."
|
||||
11,"TEXT_FESHLX2024TRANSFORM2_00856_A2_000_004","A sweet Auri woman who lives according to her faith."
|
||||
12,"TEXT_FESHLX2024TRANSFORM2_00856_A2_000_005","A crimson-garbed Hyuran woman fleet of foot and fist."
|
||||
13,"TEXT_FESHLX2024TRANSFORM2_00856_A2_100_005","A Roegadyn man who oversees the Confederacy's dominion of Far Eastern waters."
|
||||
14,"TEXT_FESHLX2024TRANSFORM2_00856_A2_150_005","A Hyuran man who supports his pirate chieftain as second-in-command."
|
||||
15,"TEXT_FESHLX2024TRANSFORM2_00856_A2_000_006","A Hyuran man whose strength and compassion made him a legend."
|
||||
16,"TEXT_FESHLX2024TRANSFORM2_00856_A2_000_007","A vindictive Hyuran man of savage political cunning."
|
||||
17,"TEXT_FESHLX2024TRANSFORM2_00856_A2_000_008","A Garlean man who hunts the servants of Darkness."
|
||||
18,"TEXT_FESHLX2024TRANSFORM2_00856_A2_000_009","An erudite Auri woman who holds the title of Archon."
|
||||
19,"TEXT_FESHLX2024TRANSFORM2_00856_A2_000_010","A Hyuran man inspired to take up the arms of his Ala Mhigan allies."
|
||||
20,"TEXT_FESHLX2024TRANSFORM2_00856_A2_000_011","A Hyuran man inspired to take up the arms of his Far Eastern allies."
|
||||
21,"TEXT_FESHLX2024TRANSFORM2_00856_A2_000_020","A sagacious Miqo'te woman skilled in the magical arts."
|
||||
22,"TEXT_FESHLX2024TRANSFORM2_00856_A2_000_021","An Elezen man who reads the stars as easily as his tomes."
|
||||
23,"TEXT_FESHLX2024TRANSFORM2_00856_A2_000_022","A handsome Hyuran man who fights to protect those he loves."
|
||||
24,"TEXT_FESHLX2024TRANSFORM2_00856_A2_000_023","A dainty Hyuran woman who chose to carve her own fate."
|
||||
25,"TEXT_FESHLX2024TRANSFORM2_00856_A2_000_024","A Hyuran man who keeps his pirate crew in line as their acting captain."
|
||||
26,"TEXT_FESHLX2024TRANSFORM2_00856_A2_000_025","A Hyuran man famed for his skills as a beastmaster."
|
||||
27,"TEXT_FESHLX2024TRANSFORM2_00856_A2_000_026","An obstinate Lalafellin woman from a distinguished family of beastmasters."
|
||||
28,"TEXT_FESHLX2024TRANSFORM2_00856_A2_000_027","A cruel Garlean man who serves as a legatus of the Empire."
|
||||
29,"TEXT_FESHLX2024TRANSFORM2_00856_A2_000_028","A Hyuran man who brought the night sky to a world flooded by Light."
|
||||
30,"TEXT_FESHLX2024TRANSFORM2_00856_A2_000_040","Nothing."
|
||||
31,"TEXT_FESHLX2024TRANSFORM2_00856_TRANSFORMHLX2024_000_004","Ehehehe... That will do nicely. Don't worry, this won't hurt much at all! Just close your eyes..."
|
||||
32,"TEXT_FESHLX2024TRANSFORM2_00856_SYSTEM_000_005","The transfiguration can be removed by using the “Unveil” action, or by canceling the “Transfiguration” status effect."
|
||||
33,"TEXT_FESHLX2024TRANSFORM2_00856_TRANSFORMHLX2024_000_010","Pay no mind to this little imp! I'm <Emphasis>very</Emphasis> busy during the Wake─I've no time for mundane mummers, no."
|
||||
34,"TEXT_FESHLX2024TRANSFORM2_00856_A1_000_003",""
|
||||
35,"TEXT_FESHLX2024TRANSFORM2_00856_A2_000_030",""
|
||||
36,"TEXT_FESHLX2024TRANSFORM2_00856_A2_000_031",""
|
||||
37,"TEXT_FESHLX2024TRANSFORM2_00856_A2_000_032",""
|
||||
38,"TEXT_FESHLX2024TRANSFORM2_00856_A2_000_033",""
|
||||
39,"TEXT_FESHLX2024TRANSFORM2_00856_A2_100_033",""
|
||||
40,"TEXT_FESHLX2024TRANSFORM2_00856_A2_150_033",""
|
||||
41,"TEXT_FESHLX2024TRANSFORM2_00856_A2_000_034",""
|
||||
42,"TEXT_FESHLX2024TRANSFORM2_00856_A2_000_035",""
|
||||
43,"TEXT_FESHLX2024TRANSFORM2_00856_A2_000_036",""
|
||||
|
@@ -0,0 +1,22 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESHLX2024TRANSFORM3_00859_TRANSFORMHLX2024_000_000","Up to something? Me? Never! I am but a fun-loving imp, here to help my fellow revelers enjoy the Wake! And I can fashion you a <Emphasis>very</Emphasis> convincing guise for the masquerade. Ehehehe..."
|
||||
1,"TEXT_FESHLX2024TRANSFORM3_00859_TRANSFORMHLX2024_000_001","All I need is for you to recall a journey, a journey unforgettable. Traverse your memories, and tell me what you see..."
|
||||
2,"TEXT_FESHLX2024TRANSFORM3_00859_Q1_000_000","What will you say?"
|
||||
3,"TEXT_FESHLX2024TRANSFORM3_00859_A1_000_001","A journey to silence the song of oblivion."
|
||||
4,"TEXT_FESHLX2024TRANSFORM3_00859_TRANSFORMHLX2024_000_002","Good, good. Now think of someone remarkable you encountered in that time, someone <Emphasis>powerful</Emphasis>. Yes, that's it..."
|
||||
5,"TEXT_FESHLX2024TRANSFORM3_00859_Q2_000_000","What will you say?"
|
||||
6,"TEXT_FESHLX2024TRANSFORM3_00859_A2_000_001","An Elezen man who serves as a respected member of the Forum."
|
||||
7,"TEXT_FESHLX2024TRANSFORM3_00859_A2_000_002","A compassionate Elezen woman determined to give children a brighter future."
|
||||
8,"TEXT_FESHLX2024TRANSFORM3_00859_A2_000_003","A Garlean man determined to restore the broken remains of his homeland."
|
||||
9,"TEXT_FESHLX2024TRANSFORM3_00859_A2_000_004","A Viera man who travels the world in search of esoteric curios."
|
||||
10,"TEXT_FESHLX2024TRANSFORM3_00859_A2_100_005","A simulacrum housing the will of a great wyrm who was reunited with his sister in the void."
|
||||
11,"TEXT_FESHLX2024TRANSFORM3_00859_A2_150_006","A shy but mathematically minded clone of an inspector extraordinaire."
|
||||
12,"TEXT_FESHLX2024TRANSFORM3_00859_A2_000_007","A Hyuran man who crossed time and space to protect this star."
|
||||
13,"TEXT_FESHLX2024TRANSFORM3_00859_A2_000_008","A Hyuran man who spends his life collecting treasures of the Far East."
|
||||
14,"TEXT_FESHLX2024TRANSFORM3_00859_A2_000_009","A Miqo'te woman who shares her body with the soul of an ancient magus."
|
||||
15,"TEXT_FESHLX2024TRANSFORM3_00859_A2_000_040","Nothing."
|
||||
16,"TEXT_FESHLX2024TRANSFORM3_00859_TRANSFORMHLX2024_000_004","Ehehehe... That will do nicely. Don't worry, this won't hurt much at all! Just close your eyes..."
|
||||
17,"TEXT_FESHLX2024TRANSFORM3_00859_SYSTEM_000_005","The transfiguration can be removed by using the “Unveil” action, or by canceling the “Transfiguration” status effect."
|
||||
18,"TEXT_FESHLX2024TRANSFORM3_00859_TRANSFORMHLX2024_000_010","Pay no mind to this little imp! I'm <Emphasis>very</Emphasis> busy during the Wake─I've no time for mundane mummers, no."
|
||||
|
@@ -0,0 +1,41 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESHLX2024TRANSFORM_00855_TRANSFORMHLX2024_000_000","Up to something? Me? Never! I am but a fun-loving imp, here to help my fellow revelers enjoy the Wake! And I can fashion you a <Emphasis>very</Emphasis> convincing guise for the masquerade. Ehehehe..."
|
||||
1,"TEXT_FESHLX2024TRANSFORM_00855_TRANSFORMHLX2024_000_001","All I need is your memory of someone, someone who made a <Emphasis>strong</Emphasis> impression. Someone unforgettable, someone <Emphasis>powerful</Emphasis>. Yes, that's it..."
|
||||
2,"TEXT_FESHLX2024TRANSFORM_00855_TRANSFORMHLX2024_000_002","All I need is for you to recall a journey, a journey unforgettable. Traverse your memories, and tell me what you see..."
|
||||
3,"TEXT_FESHLX2024TRANSFORM_00855_Q1_000_000","What will you say?"
|
||||
4,"TEXT_FESHLX2024TRANSFORM_00855_A1_000_001","A journey to forge this realm anew."
|
||||
5,"TEXT_FESHLX2024TRANSFORM_00855_A1_000_002","A journey to end a conflict of one thousand years."
|
||||
6,"TEXT_FESHLX2024TRANSFORM_00855_TRANSFORMHLX2024_000_003","Good, good. Now think of someone remarkable you encountered in that time, someone <Emphasis>powerful</Emphasis>. Yes, that's it..."
|
||||
7,"TEXT_FESHLX2024TRANSFORM_00855_Q2_000_000","What will you say?"
|
||||
8,"TEXT_FESHLX2024TRANSFORM_00855_A2_000_001","A Padjali woman as gentle yet indomitable as nature itself."
|
||||
9,"TEXT_FESHLX2024TRANSFORM_00855_A2_000_002","A stalwart Roegadyn woman of unshakable conviction."
|
||||
10,"TEXT_FESHLX2024TRANSFORM_00855_A2_000_003","A rugged Hyuran man unmatched in loyalty and valor."
|
||||
11,"TEXT_FESHLX2024TRANSFORM_00855_A2_000_004","A charming and compassionate Lalafellin lady of noble birth."
|
||||
12,"TEXT_FESHLX2024TRANSFORM_00855_A2_000_005","A courageous and clever Garlean man admired by many."
|
||||
13,"TEXT_FESHLX2024TRANSFORM_00855_A2_000_006","A wry and ambitious Garlean man who hates to be outdone."
|
||||
14,"TEXT_FESHLX2024TRANSFORM_00855_A2_100_006","A talented Lalafellin technician with a soft spot for a certain coinkeeper."
|
||||
15,"TEXT_FESHLX2024TRANSFORM_00855_A2_150_006","A Roegadyn man who escaped the Empire with his diminutive brother-in-tools."
|
||||
16,"TEXT_FESHLX2024TRANSFORM_00855_A2_000_007","An eccentric Miqo'te man crimson of both hair and eye."
|
||||
17,"TEXT_FESHLX2024TRANSFORM_00855_A2_100_008","A compassionate Hyuran woman who leads a “secret” organization."
|
||||
18,"TEXT_FESHLX2024TRANSFORM_00855_A2_100_009","A formidable Roegadyn man recognized for his tactical brilliance."
|
||||
19,"TEXT_FESHLX2024TRANSFORM_00855_A2_100_010","A stunning Miqo'te woman famed as a peerless songstress."
|
||||
20,"TEXT_FESHLX2024TRANSFORM_00855_A2_100_011","A Hyuran gentleman with an irrepressibly inquisitive nature."
|
||||
21,"TEXT_FESHLX2024TRANSFORM_00855_A2_100_012","A loyal Miqo'te woman who assists a gentleman inspector."
|
||||
22,"TEXT_FESHLX2024TRANSFORM_00855_A2_100_013","A Hyuran man who began life anew in a realm reborn."
|
||||
23,"TEXT_FESHLX2024TRANSFORM_00855_A2_100_014","An eager Lalafellin woman who is the coinkeeper of a “secret” organization."
|
||||
24,"TEXT_FESHLX2024TRANSFORM_00855_A2_100_015","A Hyuran man who is known as Eorzea's most fearsome goldsmith."
|
||||
25,"TEXT_FESHLX2024TRANSFORM_00855_A2_000_009","A blue-eyed Elezen man with a heart noble and true."
|
||||
26,"TEXT_FESHLX2024TRANSFORM_00855_A2_000_010","A tenacious half-Elezen woman who fights for what is just."
|
||||
27,"TEXT_FESHLX2024TRANSFORM_00855_A2_000_011","A robed Lalafellin woman of the intellectual persuasion."
|
||||
28,"TEXT_FESHLX2024TRANSFORM_00855_A2_000_012","A proud Elezen man unmatched in the art of the lance."
|
||||
29,"TEXT_FESHLX2024TRANSFORM_00855_A2_000_013","A daring Hyuran man who lives free as a bird."
|
||||
30,"TEXT_FESHLX2024TRANSFORM_00855_A2_200_013","A hardy Hyuran woman who keeps her skybound crewmates in check."
|
||||
31,"TEXT_FESHLX2024TRANSFORM_00855_A2_250_013","A Lalafellin woman with a knack for machines that soar the skies."
|
||||
32,"TEXT_FESHLX2024TRANSFORM_00855_A2_000_014","An Elezen man of noble birth fond of gossip and hearsay."
|
||||
33,"TEXT_FESHLX2024TRANSFORM_00855_A2_000_015","A Hyuran man who turned his gaze heavensward."
|
||||
34,"TEXT_FESHLX2024TRANSFORM_00855_A2_000_025","Nothing."
|
||||
35,"TEXT_FESHLX2024TRANSFORM_00855_TRANSFORMHLX2024_000_004","Ehehehe... That will do nicely. Don't worry, this won't hurt much at all! Just close your eyes..."
|
||||
36,"TEXT_FESHLX2024TRANSFORM_00855_SYSTEM_000_005","The transfiguration can be removed by using the “Unveil” action, or by canceling the “Transfiguration” status effect."
|
||||
37,"TEXT_FESHLX2024TRANSFORM_00855_TRANSFORMHLX2024_000_010","Pay no mind to this little imp! I'm <Emphasis>very</Emphasis> busy during the Wake─I've no time for mundane mummers, no."
|
||||
|
@@ -0,0 +1,16 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESHLX2024WITCH_00857_PUMPKIN_000_000","You wish to have words? ...Very well, what would you know?"
|
||||
1,"TEXT_FESHLX2024WITCH_00857_Q1_000_000","What will you ask?"
|
||||
2,"TEXT_FESHLX2024WITCH_00857_A1_000_001","What is this place?"
|
||||
3,"TEXT_FESHLX2024WITCH_00857_A1_000_002","Who are you?"
|
||||
4,"TEXT_FESHLX2024WITCH_00857_A1_000_003","What is it that you do exactly?"
|
||||
5,"TEXT_FESHLX2024WITCH_00857_A1_000_004","Nothing."
|
||||
6,"TEXT_FESHLX2024WITCH_00857_PUMPKIN_000_010","Is your memory as fleeting as your lifespan, child? As I told you before, this is my home. You are welcome to come and go as you please."
|
||||
7,"TEXT_FESHLX2024WITCH_00857_PUMPKIN_000_020","You need ask? My head is not merely for show: I am the archfiend feared and revered since time immemorial. The Great Gourd, who once led legions of darkness..."
|
||||
8,"TEXT_FESHLX2024WITCH_00857_PUMPKIN_000_021","...Is, in fact, merely a title held by those in my coven. Each generation, the knowledge to control denizens of the void is passed down alongside the appellation."
|
||||
9,"TEXT_FESHLX2024WITCH_00857_PUMPKIN_000_030","I watch. My ancestors once bound the voidsent to their will as a means to wage war, and caused irreparable harm to the world in so doing."
|
||||
10,"TEXT_FESHLX2024WITCH_00857_PUMPKIN_000_031","Remorseful for their actions, they swore to never be complicit in such a tragedy again. We have watched ever since. Our goal is not to harm the minions of Darkness, but to educate them. Show them that peace is an option."
|
||||
11,"TEXT_FESHLX2024WITCH_00857_PUMPKIN_000_032","But I have spoken enough. I had not realized entertaining a guest could be quite so thrilling...heh heh heh."
|
||||
12,"TEXT_FESHLX2024WITCH_00857_PUMPKIN_000_033","...I sense you too have formed a pact with a creature of the void. Be very careful, child. Let your guard down for a single moment, and the servant shall become the master."
|
||||
|
@@ -0,0 +1,25 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"",""
|
||||
1,"",""
|
||||
2,"",""
|
||||
3,"",""
|
||||
4,"",""
|
||||
5,"",""
|
||||
6,"",""
|
||||
7,"",""
|
||||
8,"",""
|
||||
9,"",""
|
||||
10,"",""
|
||||
11,"",""
|
||||
12,"",""
|
||||
13,"",""
|
||||
14,"",""
|
||||
15,"",""
|
||||
16,"",""
|
||||
17,"",""
|
||||
18,"",""
|
||||
19,"",""
|
||||
20,"",""
|
||||
21,"",""
|
||||
|
@@ -0,0 +1,18 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESSUX2024_00861_ETHELIA_000_000","Here in Costa del Sol, we're eager as ever for the annual summer sensation that is the Moonfire Faire! I know it may seem a tad overwhelming, but worry not, for I will tell you all that you wish to know!"
|
||||
1,"TEXT_FESSUX2024_00861_ETHELIA_000_010","Feel that balmy breeze in the air, friend? Another lovely summer is upon us, and that means it's time to celebrate the Moonfire Faire! Should you have any questions as to how best to enjoy the festivities, you need only say the word!"
|
||||
2,"TEXT_FESSUX2024_00861_Q1_000_000","What will you ask about?"
|
||||
3,"TEXT_FESSUX2024_00861_A1_000_001","What is the Moonfire Faire?"
|
||||
4,"TEXT_FESSUX2024_00861_A1_000_002","What is the Eorzean Nimble Warrior course?"
|
||||
5,"TEXT_FESSUX2024_00861_A1_000_003","Nothing."
|
||||
6,"TEXT_FESSUX2024_00861_ETHELIA_000_020","Several years ago, the Adventurers' Guild formed the Cascadiers to combat an invasion of rampaging Bombards. The Moonfire Faire was first held to attract new members to the cause."
|
||||
7,"TEXT_FESSUX2024_00861_ETHELIA_000_021","It proved so popular that it has been held annually ever since, whether the Bombards appear or not. It helps spread word of the guild's activities and generate interest among potential new recruits. In charge of the proceedings is the grand chaperone, Haermaga."
|
||||
8,"TEXT_FESSUX2024_00861_ETHELIA_000_022","He has decided to have members of the Adventurers' Guild demonstrate their courage and physical prowess to faire-goers through a series of challenges in Costa del Sol."
|
||||
9,"TEXT_FESSUX2024_00861_ETHELIA_000_030","Master Gegeruju has once again provided the space and funding for the event. It's sure to be the most spectacular Moonfire Faire held to date!"
|
||||
10,"TEXT_FESSUX2024_00861_ETHELIA_000_031","Since you're here, why not join in the festivities?"
|
||||
11,"TEXT_FESSUX2024_00861_ETHELIA_000_032","The event is being held as we speak, courtesy of the ever-generous Master Gegeruju. Your participation would be most appreciated!"
|
||||
12,"TEXT_FESSUX2024_00861_ETHELIA_000_040","The Eorzean Nimble Warrior course offers adventurers unparalleled challenge and excitement!"
|
||||
13,"TEXT_FESSUX2024_00861_ETHELIA_000_041","This year, you may freely choose from two courses: one that demands leaps of utmost precision, and one that will put your skills of evasion to the test!"
|
||||
14,"TEXT_FESSUX2024_00861_ETHELIA_000_042","Why not have a crack at it and make some memories of your own? You have my word that even seasoned adventurers will find plenty to be thrilled about! "
|
||||
|
@@ -0,0 +1,21 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_JOBDEFRDB_00860_KESHKWA_000_000","How goes it, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Hunted any challenging prey lately?"
|
||||
1,"TEXT_JOBDEFRDB_00860_Q1_000_000","What will you ask?"
|
||||
2,"TEXT_JOBDEFRDB_00860_A1_000_001","How fare you of late?"
|
||||
3,"TEXT_JOBDEFRDB_00860_A1_000_002","What is a viper?"
|
||||
4,"TEXT_JOBDEFRDB_00860_A1_000_003","Nothing."
|
||||
5,"TEXT_JOBDEFRDB_00860_KESHKWA_000_100","Just like back in Tural, I've been working as a viper, putting down all kinds of beasts. Only difference now is that Golias is the one finding clients for me."
|
||||
6,"TEXT_JOBDEFRDB_00860_KESHKWA_000_101","We must be doing something right, 'cause the gil's been rolling in. Still got a ways to go till I've earned enough for the ferry ride back home, though."
|
||||
7,"TEXT_JOBDEFRDB_00860_KESHKWA_000_102","Golias actually suggested using some of my savings to pay for trips to Ishgard and Sharlayan so I can hunt marks farther afield."
|
||||
8,"TEXT_JOBDEFRDB_00860_KESHKWA_000_103","I'm happy to go wherever I'm needed, even if getting there sets me back a few gil."
|
||||
9,"TEXT_JOBDEFRDB_00860_KESHKWA_000_200","The art of the viper has been passed down in Tural since ancient times. We use it to protect folk from deadly creatures."
|
||||
10,"TEXT_JOBDEFRDB_00860_KESHKWA_000_201","Back home, we got beasts called tural vidraal to deal with. They're usually an offshoot of a more common species, but are larger, meaner, and often have strange powers to boot."
|
||||
11,"TEXT_JOBDEFRDB_00860_KESHKWA_000_202","That's why our ancestors looked to snakes for inspiration, because they can take on foes a whole lot bigger than themselves. Our fighting techniques are designed to mimic their quick, agile movements."
|
||||
12,"TEXT_JOBDEFRDB_00860_KESHKWA_000_203","After a while, people started calling us “vipers” and I guess the name stuck."
|
||||
13,"TEXT_JOBDEFRDB_00860_KESHKWA_000_204","We still specialize in hunting tural vidraal, but we'll deal with any beast that needs killing."
|
||||
14,"TEXT_JOBDEFRDB_00860_KESHKWA_000_205","So while there are no vidraal here in Eorzea, I can carry on like I would back in Tural, putting my skills to use for the benefit of all."
|
||||
15,"TEXT_JOBDEFRDB_00860_KESHKWA_000_206","Though if I were to hit the road again...I heard tell about these creatures way east of here that, over the passing of many years, apparently gained powers similar to those of vidraal. Folk out there call 'em “auspices.”"
|
||||
16,"TEXT_JOBDEFRDB_00860_KESHKWA_000_207","Might be nice to meet one in the flesh. See how they compare to tural vidraal."
|
||||
17,"TEXT_JOBDEFRDB_00860_TALK_ACTOR",""
|
||||
|
@@ -0,0 +1,15 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_JOBDEFRPM_00863_BERURU_000_000","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! It's a pleasure to cross paths with you again."
|
||||
1,"TEXT_JOBDEFRPM_00863_Q1_000_000","What will you ask?"
|
||||
2,"TEXT_JOBDEFRPM_00863_A1_000_001","How fare you of late?"
|
||||
3,"TEXT_JOBDEFRPM_00863_A1_000_002","What is a pictomancer?"
|
||||
4,"TEXT_JOBDEFRPM_00863_A1_000_003","Nothing."
|
||||
5,"TEXT_JOBDEFRPM_00863_BERURU_000_010","My journey continues, thanks to you and Kupopo. After my return to reality, I took to the road in search of fresh perspectives, and I've found plenty of them here in Radz-at-Han."
|
||||
6,"TEXT_JOBDEFRPM_00863_BERURU_000_011","This city fascinates me to no end... Life flourishes in every color, and my imagination has grown all the richer for it!"
|
||||
7,"TEXT_JOBDEFRPM_00863_BERURU_000_012","I plan to roam Thavnair for a time and aid those in need along the way. If I can make a positive difference in this world with my pictomancy─just as you and our predecessors have─then it will all be worth it."
|
||||
8,"TEXT_JOBDEFRPM_00863_BERURU_000_020","As you well know, we pictomancers are wielders of the imagination, rendering our wildest dreams into reality with a magicked brush."
|
||||
9,"TEXT_JOBDEFRPM_00863_BERURU_000_021","The origins of pictomancy can be traced back to the Fifth Astral Era, when a young woman named Relm began weaving aether into her works of art."
|
||||
10,"TEXT_JOBDEFRPM_00863_BERURU_000_022","Relm was a selfless soul and refused to stand idly by as the War of the Magi raged on. She saved a great many lives on her travels, and earned the title of Archon for her deeds."
|
||||
11,"TEXT_JOBDEFRPM_00863_BERURU_000_023","As her disciples, it is our duty to wander this star and shine the light of hope for those in need."
|
||||
|
@@ -0,0 +1,23 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_JOBDEFROLERRALMAJUN_00852_RRALMAJUN_000_000","I had hoped we'd never hear about those strange customers again..."
|
||||
1,"TEXT_JOBDEFROLERRALMAJUN_00852_RRALMAJUN_000_001","Oh! Welcome, welcome! If you'd like to order something, we are at your service!"
|
||||
2,"TEXT_JOBDEFROLERRALMAJUN_00852_RRALMAJUN_000_010","Welcome, welcome! How goes the search for the treasures? If there's anything you'd like to ask me about, I should be happy to tell you all I can."
|
||||
3,"TEXT_JOBDEFROLERRALMAJUN_00852_Q1_000_020","What will you ask?"
|
||||
4,"TEXT_JOBDEFROLERRALMAJUN_00852_A1_000_021","How are things?"
|
||||
5,"TEXT_JOBDEFROLERRALMAJUN_00852_A1_000_022","Tell me about the sacred treasures."
|
||||
6,"TEXT_JOBDEFROLERRALMAJUN_00852_A1_000_023","Tell me about the Passage of the Unbound."
|
||||
7,"TEXT_JOBDEFROLERRALMAJUN_00852_A1_000_024","Nothing."
|
||||
8,"TEXT_JOBDEFROLERRALMAJUN_00852_RRALMAJUN_000_030","They could be better, I confess. The thieves are still at large, and each clan has sent one of their own to track them down. One of your varied talents would be of great help, should you be willing to lend your aid."
|
||||
9,"TEXT_JOBDEFROLERRALMAJUN_00852_RRALMAJUN_000_031","As you well know, the treasures have all been recovered. The entirety of Tural─and the world, no doubt─is in your debt!"
|
||||
10,"TEXT_JOBDEFROLERRALMAJUN_00852_RRALMAJUN_000_032","Even so, the Passage of the Unbound consisted of six members. Although most of them have been accounted for, we can't say for sure that the threat they posed is gone for good."
|
||||
11,"TEXT_JOBDEFROLERRALMAJUN_00852_RRALMAJUN_000_033","If we catch wind of any foul plots, we'll spread word at once. Stop by once in a while and we'll share all we know─and of course, you're welcome as an honored patron any time! "
|
||||
12,"TEXT_JOBDEFROLERRALMAJUN_00852_RRALMAJUN_000_040","They are objects of incredible power, passed down through generations to clans hailing from all corners of Tural."
|
||||
13,"TEXT_JOBDEFROLERRALMAJUN_00852_RRALMAJUN_000_041","Within each is sealed the essence of an animal which became a fearsome tural vidraal, and these have come to be revered by their respective peoples."
|
||||
14,"TEXT_JOBDEFROLERRALMAJUN_00852_RRALMAJUN_000_042","These treasures allow their wielder to harness the power of the beast within them, and thus did the clans protect their homes."
|
||||
15,"TEXT_JOBDEFROLERRALMAJUN_00852_RRALMAJUN_000_043","But the origins of these relics are shrouded in mystery. None know who made them, or why. The answer to some quests have simply been lost to time, I suppose..."
|
||||
16,"TEXT_JOBDEFROLERRALMAJUN_00852_RRALMAJUN_000_050","What did that Apyaahi call it, again? Oh, yes, a “secretive, villainous order,” and of that I've no doubt. The six of them sat right over there and didn't order a single thing the whole time!"
|
||||
17,"TEXT_JOBDEFROLERRALMAJUN_00852_RRALMAJUN_000_051","Apyaahi seemed to be their self-styled leader, and claimed their goals were to sow discord throughout the world and make its nations crumble in the process. Stealing the treasures was only a means to this end, it seems."
|
||||
18,"TEXT_JOBDEFROLERRALMAJUN_00852_RRALMAJUN_000_052","They succeeded in their initial goal, and have since fled back across the sea. However, it would appear that each thief has retreated to a different destination."
|
||||
19,"TEXT_JOBDEFROLERRALMAJUN_00852_RRALMAJUN_000_053","The retrieval of the treasures is paramount, both to bring peace to these troubled peoples and to quell the threat of further evil! "
|
||||
|
@@ -0,0 +1,16 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGSAK6ELECTROPESTRIKE_00886_PETAL_000_000","If you're here without a regulator, you must be brave, stupid, or just desperate. So, what do you want?"
|
||||
1,"TEXT_REGSAK6ELECTROPESTRIKE_00886_Q1_000_000","What will you ask?"
|
||||
2,"TEXT_REGSAK6ELECTROPESTRIKE_00886_A1_000_001","Tell me about yourself."
|
||||
3,"TEXT_REGSAK6ELECTROPESTRIKE_00886_A1_000_002","What kind of place is this?"
|
||||
4,"TEXT_REGSAK6ELECTROPESTRIKE_00886_A1_000_003","Nothing."
|
||||
5,"TEXT_REGSAK6ELECTROPESTRIKE_00886_PETAL_000_010","I make sure the electrope gets shipped off according to schedule. It's not the most glamorous job, but if someone has to do this, it might as well be me."
|
||||
6,"TEXT_REGSAK6ELECTROPESTRIKE_00886_PETAL_000_011","Even though I'm originally from Tural, I don't have any particular desire to live in the outskirts, unlike most other people around here. Even so, I can't bring myself to work in Everkeep."
|
||||
7,"TEXT_REGSAK6ELECTROPESTRIKE_00886_PETAL_000_012","That's why I choose to live in the 'keep but work out here."
|
||||
8,"TEXT_REGSAK6ELECTROPESTRIKE_00886_PETAL_000_020","This is the Electrope Strike, named after the valuable resource we mine here. Once it's been dug up, we send it for processing."
|
||||
9,"TEXT_REGSAK6ELECTROPESTRIKE_00886_PETAL_000_021","Considering how essential electrope is to life in Alexandria, the work that goes into mining and transporting the stuff is about as important as it gets."
|
||||
10,"TEXT_REGSAK6ELECTROPESTRIKE_00886_PETAL_000_022","When I think about how much we contribute to the overall running of the place, it fills me with a sense of pride."
|
||||
11,"TEXT_REGSAK6ELECTROPESTRIKE_00886_PETAL_000_023","And while I'm proud of the work we do here, the disturbance involving the sentries in Everkeep made me realize something..."
|
||||
12,"TEXT_REGSAK6ELECTROPESTRIKE_00886_PETAL_000_024","A lot of electrope we mine is for military use. In other words, to make machines that cause pain and suffering. But even knowing this, we can't just give up, not while there are people who rely on us."
|
||||
|
@@ -0,0 +1,16 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGSAK6HHUSATAHWI_00880_HHUTEPI_000_000","Welcome, traveler. If there's something I can help you with, don't hesitate to ask."
|
||||
1,"TEXT_REGSAK6HHUSATAHWI_00880_HHUTEPI_000_001","Have you heard anything about those strange flying contraptions in the sky? They're just sitting there. Menacingly... So long as they're keen not to move, I try not to think about them. But anyway, something I can help you with, <If(PlayerParameter(4))>miss<Else/>sir</If>?"
|
||||
2,"TEXT_REGSAK6HHUSATAHWI_00880_HHUTEPI_000_002","It's a relief to look up and see a clear sky for a change. Finally starting to feel normal around here again."
|
||||
3,"TEXT_REGSAK6HHUSATAHWI_00880_HHUTEPI_000_003","It's surprising how fast everyone's grown accustomed to the sight of the dome on the horizon. Now that they're free to come and go as they please, I'd be interested in sitting down for a drink with the good folks from inside. How about you?"
|
||||
4,"TEXT_REGSAK6HHUSATAHWI_00880_HHUTEPI_Q1_000_000","What will you ask?"
|
||||
5,"TEXT_REGSAK6HHUSATAHWI_00880_HHUTEPI_A1_000_001","What do you do here?"
|
||||
6,"TEXT_REGSAK6HHUSATAHWI_00880_HHUTEPI_A1_000_002","What kind of place is this?"
|
||||
7,"TEXT_REGSAK6HHUSATAHWI_00880_HHUTEPI_A1_000_003","Nothing."
|
||||
8,"TEXT_REGSAK6HHUSATAHWI_00880_HHUTEPI_000_004","With as many merchants and travelers as we have passing through, we've had need for a guide to help folks find what they're looking for here. That's where I come in. The name's Hhutepi, by the way."
|
||||
9,"TEXT_REGSAK6HHUSATAHWI_00880_HHUTEPI_000_005","Would that I could boast this is all out of the kindness of my own heart, but we've all got to make a living somehow. That's not to say I'll charge you, mind─the businesses offer me a fee to put would-be customers in contact with them."
|
||||
10,"TEXT_REGSAK6HHUSATAHWI_00880_HHUTEPI_000_006","Simply put, this here's a trading town. Biggest one this side of Zorgor the Boundless, I'd wager."
|
||||
11,"TEXT_REGSAK6HHUSATAHWI_00880_HHUTEPI_000_007","Mighty impressive considering there was nothing here but a few years ago. Kemakka and his family bought up the land, erected an aetheryte, then started building storage houses for imported goods."
|
||||
12,"TEXT_REGSAK6HHUSATAHWI_00880_HHUTEPI_000_008","Thanks to travelers coming in from all corners of Tural, those storehouses were full to bursting before long. With so much merchandise moving through town, and the mining operations in the Springs, business is booming!"
|
||||
|
@@ -0,0 +1,17 @@
|
||||
key,0,1
|
||||
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|
||||
int32,str,str
|
||||
0,"TEXT_REGSAK6LUWATENINYAWAWSA_00881_LIYUKWA_000_000","We've had our fair share of merchants of late, but something tells me you're not here on business. Welcome, friend, to Luwateninyawawsa."
|
||||
1,"TEXT_REGSAK6LUWATENINYAWAWSA_00881_LIYUKWA_000_001","I take it you're not from these parts? Would that your visit weren't under such dire circumstances... Those ships in the sky are such a terrible sight."
|
||||
2,"TEXT_REGSAK6LUWATENINYAWAWSA_00881_LIYUKWA_000_002","You've come to Luwateninyawawsa at a good time, friend. It seems the danger has finally passed."
|
||||
3,"TEXT_REGSAK6LUWATENINYAWAWSA_00881_LIYUKWA_000_003","Welcome, friend, to Luwateninyawawsa. Is there something you need while you're here?"
|
||||
4,"TEXT_REGSAK6LUWATENINYAWAWSA_00881_LIYUKWA_Q1_000_000","What will you ask?"
|
||||
5,"TEXT_REGSAK6LUWATENINYAWAWSA_00881_LIYUKWA_A1_000_001","What do you do here?"
|
||||
6,"TEXT_REGSAK6LUWATENINYAWAWSA_00881_LIYUKWA_A1_000_002","What kind of place is this?"
|
||||
7,"TEXT_REGSAK6LUWATENINYAWAWSA_00881_LIYUKWA_A1_000_003","Nothing."
|
||||
8,"TEXT_REGSAK6LUWATENINYAWAWSA_00881_LIYUKWA_000_004","I'm an artisan by trade, making mostly handiworks of the practical sort. While we Tonawawta are primarily hunters and farmers, we're not without traditional wares to offer merchants who visit our village."
|
||||
9,"TEXT_REGSAK6LUWATENINYAWAWSA_00881_LIYUKWA_000_005","Our long history of bartering for goods precedes us, however. It's not uncommon for merchants to wrongly assume my stock can be bought for a fraction of its true worth."
|
||||
10,"TEXT_REGSAK6LUWATENINYAWAWSA_00881_LIYUKWA_000_006","This is Luwateninyawawsa, home of the Tonawawta. It roughly translates to “sky of soaring hawks” in the common tongue."
|
||||
11,"TEXT_REGSAK6LUWATENINYAWAWSA_00881_LIYUKWA_000_007","The houses you see here were all painstakingly built with bricks of clay some one hundred years ago."
|
||||
12,"TEXT_REGSAK6LUWATENINYAWAWSA_00881_LIYUKWA_000_008","The insides keep surprisingly cool, even with the afternoon sun beating down overhead. Indeed, there is something to be said for the wisdom and ingenuity of our forebears."
|
||||
13,"TEXT_REGSAK6LUWATENINYAWAWSA_00881_LIYUKWA_000_009","That is not to discount the innovations of the present, of course. No few of our tribe have taken an interest in the mining of ceruleum. A sight worth seeing, if you should have the time."
|
||||
|
@@ -0,0 +1,16 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGSAK6MEHWAHHETSOAN_00882_TSEPPI_000_000","Welcome, stranger. Whatever it is that you seek in Mehwahhetsoan, I hope that you find it."
|
||||
1,"TEXT_REGSAK6MEHWAHHETSOAN_00882_TSEPPI_000_001","If nature is a mirror that reflects all things, then it is clear to see that there is evil afoot. We can only pray that this darkness soon passes."
|
||||
2,"TEXT_REGSAK6MEHWAHHETSOAN_00882_TSEPPI_000_002","The sky is clear once more, and the winds that whisper through the trees no longer come to my ears as gasps of fear, but as sighs of relief. Peace has returned to Mehwahhetsoan."
|
||||
3,"TEXT_REGSAK6MEHWAHHETSOAN_00882_TSEPPI_000_003","A new wind blows across Shaaloani now. A sweet wind. We of Mehwahhetsoan look forward to seeing the changes that are borne upon this breeze."
|
||||
4,"TEXT_REGSAK6MEHWAHHETSOAN_00882_TSEPPI_Q1_000_000","What will you ask?"
|
||||
5,"TEXT_REGSAK6MEHWAHHETSOAN_00882_TSEPPI_A1_000_001","What do you do here?"
|
||||
6,"TEXT_REGSAK6MEHWAHHETSOAN_00882_TSEPPI_A1_000_002","What kind of place is this?"
|
||||
7,"TEXT_REGSAK6MEHWAHHETSOAN_00882_TSEPPI_A1_000_003","Nothing."
|
||||
8,"TEXT_REGSAK6MEHWAHHETSOAN_00882_TSEPPI_000_004","I am the village listener. By opening my ears to the voice of nature, I strain to hear when ill winds begin to blow, that I might keep our people and our hhetso safe from danger."
|
||||
9,"TEXT_REGSAK6MEHWAHHETSOAN_00882_TSEPPI_000_005","Other Hhetsarro look to different animals for guidance, but here, we follow the rroneek. We care for them, as they care for us."
|
||||
10,"TEXT_REGSAK6MEHWAHHETSOAN_00882_TSEPPI_000_006","The name “Mehwahhetsoan” means “the land where the hhetso graze,” after the rroneek who make their home here. "
|
||||
11,"TEXT_REGSAK6MEHWAHHETSOAN_00882_TSEPPI_000_007","Not in the village, you understand. The rroneek are nomadic animals, and their herds roam far and wide across the grasslands as the seasons change. As they do, we move with them."
|
||||
12,"TEXT_REGSAK6MEHWAHHETSOAN_00882_TSEPPI_000_008","This is why we make our homes of sticks and skins, rather than bricks and boards, that we might pack them up and follow after our hhetso. Wherever the rroneek roam, that place is Mehwahhetsoan."
|
||||
|
@@ -0,0 +1,16 @@
|
||||
key,0,1
|
||||
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|
||||
int32,str,str
|
||||
0,"TEXT_REGSAK6SHESHENEWEZISPRINGS_00883_LOASAKWE_000_000","Ugh, just let me lay down and die... Traveler, stop and talk to me awhile, would you? Give me something to get all the godsdamned screams out of my head."
|
||||
1,"TEXT_REGSAK6SHESHENEWEZISPRINGS_00883_LOASAKWE_000_001","You know anything about that bruise hovering on the horizon, traveler? Folk are saying it's war, or the end of the world, or both. What do you say?"
|
||||
2,"TEXT_REGSAK6SHESHENEWEZISPRINGS_00883_LOASAKWE_000_002","So long to that thrice-damned dome. You won't be missed. It's bad enough when folk are losing limbs─it's even worse when they're losing their minds with worry. But anyway, what's on <Emphasis>your</Emphasis> mind, traveler?"
|
||||
3,"TEXT_REGSAK6SHESHENEWEZISPRINGS_00883_LOASAKWE_000_003","What ails you, traveler? Please tell me it's nothing serious. I could do with a break from all the blood and the bandages..."
|
||||
4,"TEXT_REGSAK6SHESHENEWEZISPRINGS_00883_LOASAKWE_Q1_000_000","What will you ask?"
|
||||
5,"TEXT_REGSAK6SHESHENEWEZISPRINGS_00883_LOASAKWE_A1_000_001","What do you do here?"
|
||||
6,"TEXT_REGSAK6SHESHENEWEZISPRINGS_00883_LOASAKWE_A1_000_002","What kind of place is this?"
|
||||
7,"TEXT_REGSAK6SHESHENEWEZISPRINGS_00883_LOASAKWE_A1_000_003","Nothing."
|
||||
8,"TEXT_REGSAK6SHESHENEWEZISPRINGS_00883_LOASAKWE_000_004","Me? I'm the lucky lady who gets to call herself sawbones around here. It's a great place to practice your craft, what with all the heavy machinery and the heavy drinking."
|
||||
9,"TEXT_REGSAK6SHESHENEWEZISPRINGS_00883_LOASAKWE_000_005","Oh, and who can forget the ceruleum? If folk aren't setting themselves alight with it, they're mixing up their flasks and gulping it down. Or both, when they want to get fancy. Yup, every day's a busy day in the Springs!"
|
||||
10,"TEXT_REGSAK6SHESHENEWEZISPRINGS_00883_LOASAKWE_000_006","I expect you saw the ceruleum wells on the road up. Few years back, they discovered there's a sea of the stuff down under the bedrock. Tapping companies moved in and started doing what they do best."
|
||||
11,"TEXT_REGSAK6SHESHENEWEZISPRINGS_00883_LOASAKWE_000_007","Soon enough they struck the mother lode, and struck it rich. Laborers started flocking from all over Tural, looking to get in on the action."
|
||||
12,"TEXT_REGSAK6SHESHENEWEZISPRINGS_00883_LOASAKWE_000_008","Roughnecks, we call them─and man, are they rough. Not a day goes by someone isn't busting someone else's nose over something or other. Usually coin. Ah, well, at least it's never boring."
|
||||
|
@@ -0,0 +1,17 @@
|
||||
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|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGSAK6SOLUTIONNINE_00879_UBUYU_000_000","Well, this is a pleasure indeed. Care for a little chat, stranger?"
|
||||
1,"TEXT_REGSAK6SOLUTIONNINE_00879_Q1_000_000","What will you ask?"
|
||||
2,"TEXT_REGSAK6SOLUTIONNINE_00879_A1_000_001","What do you do here?"
|
||||
3,"TEXT_REGSAK6SOLUTIONNINE_00879_A1_000_002","What kind of place is this?"
|
||||
4,"TEXT_REGSAK6SOLUTIONNINE_00879_A1_000_003","Nothing."
|
||||
5,"TEXT_REGSAK6SOLUTIONNINE_00879_UBUYU_000_010","Me? I am but a simple mother and housekeeper here in the city. Well, since my children were awarded government positions and promptly flew the nest, there's not a whole lot of mothering left to do..."
|
||||
6,"TEXT_REGSAK6SOLUTIONNINE_00879_UBUYU_000_011","Since I retired, I seem to have all together too much time on my hands... So I while away the days chatting with passersby such as yourself."
|
||||
7,"TEXT_REGSAK6SOLUTIONNINE_00879_UBUYU_000_020","This place is known as Solution Nine. An impressively large feat of engineering, even when compared to Everkeep's eleven other levels."
|
||||
8,"TEXT_REGSAK6SOLUTIONNINE_00879_UBUYU_000_021","The city is home to all sorts of facilities: civic advisory services, bustling markets, countless shops and retailers─the list goes on."
|
||||
9,"TEXT_REGSAK6SOLUTIONNINE_00879_UBUYU_000_022","Apparently, there's even a sector where you can find, ahem...<Emphasis>less than official</Emphasis> goods. Either way, for we citizens, there's nary a problem that lacks a solution─hence the name."
|
||||
10,"TEXT_REGSAK6SOLUTIONNINE_00879_UBUYU_000_030","The cleaners do a marvelous job of keeping the streets tidy, and all our needs are met. Solution Nine really is a spectacular place to live. Perhaps you'd consider making the city your home too?"
|
||||
11,"TEXT_REGSAK6SOLUTIONNINE_00879_UBUYU_000_040","Even now, the whole ordeal feels like a dream. To think that Zoraal Ja would be capable of such a despicable act... There seems to be no way of resolving the lasting pain he inflicted."
|
||||
12,"TEXT_REGSAK6SOLUTIONNINE_00879_UBUYU_000_050","The city has faced much hardship in recent days, but we citizens must strive together as one, and ensure the name “Solution” still rings true in years to come. That strikes me as a fitting way to honor the memory of Queen Sphene."
|
||||
13,"TEXT_REGSAK6SOLUTIONNINE_00879_TALK_ACTOR",""
|
||||
|
@@ -0,0 +1,14 @@
|
||||
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|
||||
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|
||||
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|
||||
0,"TEXT_REGSAK6THEOUTSKIRTS_00884_WIHOAKWE_000_000","Welcome to the outskirts. We don't have much to offer, but make yourself at home."
|
||||
1,"TEXT_REGSAK6THEOUTSKIRTS_00884_Q1_000_000","What will you ask?"
|
||||
2,"TEXT_REGSAK6THEOUTSKIRTS_00884_A1_000_001","Tell me about yourself."
|
||||
3,"TEXT_REGSAK6THEOUTSKIRTS_00884_A1_000_002","What kind of place is this?"
|
||||
4,"TEXT_REGSAK6THEOUTSKIRTS_00884_A1_000_003","Nothing."
|
||||
5,"TEXT_REGSAK6THEOUTSKIRTS_00884_WIHOAKWE_000_010","The name's Wihoakwe, and I've lived in Yyasulani since before that whole hullabaloo all those years ago."
|
||||
6,"TEXT_REGSAK6THEOUTSKIRTS_00884_WIHOAKWE_000_011","I make my way raising livestock, but I hurt my back while carrying a bag of feed. These days, I spend more time looking after myself than the animals."
|
||||
7,"TEXT_REGSAK6THEOUTSKIRTS_00884_WIHOAKWE_000_020","Well, as the name implies, the outskirts is just what we call the land outside of Everkeep. I suppose we only started calling it that after the dome appeared."
|
||||
8,"TEXT_REGSAK6THEOUTSKIRTS_00884_WIHOAKWE_000_021","It's home to folks who just want to live off the land. Folks like me."
|
||||
9,"TEXT_REGSAK6THEOUTSKIRTS_00884_WIHOAKWE_000_022","Having said that, things sure have changed over the years. Now, we got all kinds of new technology, for better or worse."
|
||||
10,"TEXT_REGSAK6THEOUTSKIRTS_00884_WIHOAKWE_000_023","These days, more and more folks are choosing to live outside of the dome. On the other hand, many of us have committed ourselves to watching over the land we worked so hard to cultivate. As for me, this place is my home. I couldn't abandon it if I tried."
|
||||
|
@@ -0,0 +1,14 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGSAK6YYUPYESHALO_00885_YYOPYICANA_000_000","Oh, you have an interest in our farmland? I'll tell you anything you want to know."
|
||||
1,"TEXT_REGSAK6YYUPYESHALO_00885_Q1_000_000","What will you ask?"
|
||||
2,"TEXT_REGSAK6YYUPYESHALO_00885_A1_000_001","Tell me about yourself."
|
||||
3,"TEXT_REGSAK6YYUPYESHALO_00885_A1_000_002","What kind of place is this?"
|
||||
4,"TEXT_REGSAK6YYUPYESHALO_00885_A1_000_003","Nothing."
|
||||
5,"TEXT_REGSAK6YYUPYESHALO_00885_YYOPYICANA_000_010","Oh, you want to know about me? There's not much to tell, but I'm Yyopyicana."
|
||||
6,"TEXT_REGSAK6YYUPYESHALO_00885_YYOPYICANA_000_011","I've always had a fondness for growing things, and I've gotten quite good at cooking various types of produce. I can also tell how fresh vegetables are just by looking at them."
|
||||
7,"TEXT_REGSAK6YYUPYESHALO_00885_YYOPYICANA_000_020","This is Yyupye's Halo, an important part of life here in the outskirts. I work alongside Shaloaci, who runs the place, and we cultivate a variety of vegetables here."
|
||||
8,"TEXT_REGSAK6YYUPYESHALO_00885_YYOPYICANA_000_021","With the help of electrope technology, we make the most of what the land has to offer, and support those who call this place home."
|
||||
9,"TEXT_REGSAK6YYUPYESHALO_00885_YYOPYICANA_000_022","They also grow produce inside Everkeep, but it's not the same as the plants originally from Tural. This farmland is mainly used for cultivating Turali vegetables using traditional methods."
|
||||
10,"TEXT_REGSAK6YYUPYESHALO_00885_YYOPYICANA_000_023","After what happened at Everkeep, the work we do here has become even more vital than before. We'll need to rethink our methods if we're to grow enough produce for everyone."
|
||||
|
@@ -0,0 +1,4 @@
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
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|
||||
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|
||||
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|
||||
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|
||||
0,"",""
|
||||
|
@@ -0,0 +1,18 @@
|
||||
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|
||||
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|
||||
int32,str,str
|
||||
0,"TEXT_REGULW6GATEOFREMEMBRANCE_00887_CLERKPX0006_000_000","Welcome to Living Memory, a place where the Endless endure forevermore. How may I help you?"
|
||||
1,"TEXT_REGULW6GATEOFREMEMBRANCE_00887_Q1_000_000","What will you ask?"
|
||||
2,"TEXT_REGULW6GATEOFREMEMBRANCE_00887_A1_000_001","What do you do here?"
|
||||
3,"TEXT_REGULW6GATEOFREMEMBRANCE_00887_A1_000_002","What kind of place is this?"
|
||||
4,"TEXT_REGULW6GATEOFREMEMBRANCE_00887_A1_000_003","Nothing."
|
||||
5,"TEXT_REGULW6GATEOFREMEMBRANCE_00887_CLERKPX0006_000_010","Unit identification: Clerk PX-0006. I am stationed here by the Gate of Remembrance to answer visitors' queries. Please inform me should you require assistance."
|
||||
6,"TEXT_REGULW6GATEOFREMEMBRANCE_00887_CLERKPX0006_000_020","The Gate of Remembrance serves as the entryway to Living Memory. From here, each area is accessible via zip line."
|
||||
7,"TEXT_REGULW6GATEOFREMEMBRANCE_00887_CLERKPX0006_000_021","Canal Town, resort of relaxation and romance. Yesterland, where dreams come true. Asyle Volcane, bastion of the fearless... "
|
||||
8,"TEXT_REGULW6GATEOFREMEMBRANCE_00887_CLERKPX0006_000_022","And last but not least, Windspath Gardens, where you may sate your spirit of inquiry. Feel free to visit any area that appeals to you."
|
||||
9,"TEXT_REGULW6GATEOFREMEMBRANCE_00887_CLERKPX0006_000_023","Newcomers, however, must be registered in order to use the zip lines. Visiting the Meso Terminal first is advised."
|
||||
10,"TEXT_REGULW6GATEOFREMEMBRANCE_00887_CLERKPX0006_000_024","Presently, the Hydro Terminal is offline. Please exercise caution when visiting Canal Town."
|
||||
11,"TEXT_REGULW6GATEOFREMEMBRANCE_00887_CLERKPX0006_000_025","Presently, the Hydro Terminal and Geo Terminal are offline. Please exercise caution when visiting the affected areas."
|
||||
12,"TEXT_REGULW6GATEOFREMEMBRANCE_00887_CLERKPX0006_000_026","Presently, the Hydro Terminal, Geo Terminal, and Pyro Terminal are offline. Please exercise caution when visiting the affected areas."
|
||||
13,"TEXT_REGULW6GATEOFREMEMBRANCE_00887_CLERKPX0006_000_027","Presently, all area terminals are offline. Please do not be alarmed. The aether of all residents will shortly be replenished. I repeat, please do not be alarmed."
|
||||
14,"TEXT_REGULW6GATEOFREMEMBRANCE_00887_CLERKPX0006_000_028","Presently, all terminals are offline. Please exercise caution when visiting the affected areas."
|
||||
|
@@ -0,0 +1,4 @@
|
||||
key,0,1
|
||||
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|
||||
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|
||||
0,"",""
|
||||
|
@@ -0,0 +1,4 @@
|
||||
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|
||||
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|
||||
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|
||||
0,"",""
|
||||
|
@@ -0,0 +1,7 @@
|
||||
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|
||||
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|
||||
int32,str,str
|
||||
0,"TEXT_REGULWHISTORY1_00892_SYSTEM_000_000","The panel bears information on the history of the Milalla."
|
||||
1,"TEXT_REGULWHISTORY1_00892_SYSTEM_000_010","(-Chapter I-)In the distant past, the Milalla abided in peace upon isles of eternal summer. Winter never visited that bountiful land, and the flowers ever bloomed in all the colors of the rainbow."
|
||||
2,"TEXT_REGULWHISTORY1_00892_SYSTEM_000_011","(-Chapter I-)But such idyllic days did not last. For just when it seemed the westerly wind had turned cold, the seas suddenly froze over. From the fish in the water to the birds in the sky, all of the animals soon perished."
|
||||
3,"TEXT_REGULWHISTORY1_00892_SYSTEM_000_012","(-Chapter I-)This unnatural weather continued with seemingly no end, and one by one the Milalla fell until the death toll was beyond counting. Those who lived still could do naught but pray as they huddled together for precious warmth."
|
||||
|
@@ -0,0 +1,7 @@
|
||||
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|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGULWHISTORY2_00893_SYSTEM_000_000","The panel bears information on the history of the Milalla."
|
||||
1,"TEXT_REGULWHISTORY2_00893_SYSTEM_000_010","(-Chapter II-)The Milalla are the keepers of a mighty relic passed down through the ages. While it has the appearance of a crystal, by whose hand it was wrought is unknown."
|
||||
2,"TEXT_REGULWHISTORY2_00893_SYSTEM_000_011","(-Chapter II-)When a great calamity froze their isles, the Speaker, their spiritual leader, fervently prayed to the relic for salvation."
|
||||
3,"TEXT_REGULWHISTORY2_00893_SYSTEM_000_012","(-Chapter II-)In answer to their prayers, the relic opened for them a golden path, one that shone like the light of dawn, and through it they fled unto a new land."
|
||||
|
@@ -0,0 +1,7 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGULWHISTORY3_00894_SYSTEM_000_000","The panel bears information on the history of the Milalla."
|
||||
1,"TEXT_REGULWHISTORY3_00894_SYSTEM_000_010","(-Chapter III-)Since ancient times, the Milalla have excelled in calculations. By using formulae and figures to represent all natural phenomena, they had succeeded in devising a unique system of magic."
|
||||
2,"TEXT_REGULWHISTORY3_00894_SYSTEM_000_011","(-Chapter III-)This gift proved invaluable in their new homeland, where they employed their calculations to etch arcane circuits upon the ore which later came to be known as electrope."
|
||||
3,"TEXT_REGULWHISTORY3_00894_SYSTEM_000_012","(-Chapter III-)Through this ingenious technique, electrope was transformed into a tool that could not only store lightning, but convert it into energy of any element."
|
||||
|
@@ -0,0 +1,7 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGULWHISTORY4_00895_SYSTEM_000_000","The panel bears information on the history of the Milalla."
|
||||
1,"TEXT_REGULWHISTORY4_00895_SYSTEM_000_010","(-Chapter IV-)Esteemed for their excellence in the study of electrope, the Milalla were favored by the rulers of many a nation."
|
||||
2,"TEXT_REGULWHISTORY4_00895_SYSTEM_000_011","(-Chapter IV-)Some among them have attempted to invoke the power of their ancient relic to return to their homeland, but their efforts were to no avail. Never again has the golden path opened that allowed their ancestors to flee to safety."
|
||||
3,"TEXT_REGULWHISTORY4_00895_SYSTEM_000_012","(-Chapter IV-)Eventually, the relic came to be forgotten, and some now question whether it ever actually existed."
|
||||
|
@@ -0,0 +1,15 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGYOK6CIBLUSCOFFEEGROUNDS_00866_SHOVLU_000_000","If it's coffee you're after, you've come to the right place!"
|
||||
1,"TEXT_REGYOK6CIBLUSCOFFEEGROUNDS_00866_SHOVLU_000_001","Word has it you defeated Valigarmanda! Is it true? Our coffee plants are finally safe? Oh, what a relief."
|
||||
2,"TEXT_REGYOK6CIBLUSCOFFEEGROUNDS_00866_SHOVLU_000_002","I hear we have two new Dawnservants now! We'll need to prepare our very best coffee beans for when they next visit."
|
||||
3,"TEXT_REGYOK6CIBLUSCOFFEEGROUNDS_00866_SHOVLU_000_003","Come for a coffee, have you? Or perhaps there's something else I can help you with?"
|
||||
4,"TEXT_REGYOK6CIBLUSCOFFEEGROUNDS_00866_Q1_000_000","What will you ask?"
|
||||
5,"TEXT_REGYOK6CIBLUSCOFFEEGROUNDS_00866_A1_000_001","What do you do here?"
|
||||
6,"TEXT_REGYOK6CIBLUSCOFFEEGROUNDS_00866_A1_000_002","What kind of place is this?"
|
||||
7,"TEXT_REGYOK6CIBLUSCOFFEEGROUNDS_00866_A1_000_003","Nothing."
|
||||
8,"TEXT_REGYOK6CIBLUSCOFFEEGROUNDS_00866_SHOVLU_000_010","You can call me Shovlu. As you might have guessed from the name of this place, we grow coffee plants here at Ciblu's Coffee Grounds, and do our utmost to share the wonders of their magnificent beans with the whole of Tural!"
|
||||
9,"TEXT_REGYOK6CIBLUSCOFFEEGROUNDS_00866_SHOVLU_000_011","Such a wonderful drink, coffee... We work day and night to help see the market grow, which is not at all difficult considering that drinking coffee helps keep us awake! Perhaps I could get you a cup? Or was there something you wanted to ask?"
|
||||
10,"TEXT_REGYOK6CIBLUSCOFFEEGROUNDS_00866_SHOVLU_000_020","It's exactly what you see. We grow and harvest coffee, then see it shipped across the whole of Tural!"
|
||||
11,"TEXT_REGYOK6CIBLUSCOFFEEGROUNDS_00866_SHOVLU_000_021","It's good for your health, you know. Keeps the mind sharp! I highly recommend you try our coffee if you haven't already. One sip and you'll feel like a new <If(PlayerParameter(4))>woman<Else/>man</If>!"
|
||||
|
@@ -0,0 +1,14 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGYOK6EARTHENSHIRE_00875_TARNOTIK_000_000","Pfff... Pfffkohhh... Happywelcome to Earthenshire! How can Tarnotik handhelp?"
|
||||
1,"TEXT_REGYOK6EARTHENSHIRE_00875_TARNOTIK_000_001","Tarnotik earcatches that lowlander's friend was twinklycrowned as the new Dawnservant. Will lowlander say goodwords to crownyfriend about Earthenshire? If so, Tarnotik will tell <If(PlayerParameter(4))>her<Else/>him</If> everything about it!"
|
||||
2,"TEXT_REGYOK6EARTHENSHIRE_00875_TARNOTIK_000_002","The helphands and the crafthands work hand in hand! The potpact lives on! It is another puffpanty day in Earthenshire!"
|
||||
3,"TEXT_REGYOK6EARTHENSHIRE_00875_Q1_000_000","What will you ask?"
|
||||
4,"TEXT_REGYOK6EARTHENSHIRE_00875_A1_000_001","What do you do here?"
|
||||
5,"TEXT_REGYOK6EARTHENSHIRE_00875_A1_000_002","What kind of place is this?"
|
||||
6,"TEXT_REGYOK6EARTHENSHIRE_00875_A1_000_003","Nothing."
|
||||
7,"TEXT_REGYOK6EARTHENSHIRE_00875_TARNOTIK_000_010","Tarnotik is a helphand. Helphands' job is to handhelp crafthands with whatever they need to complete their asktasks to the best of their tricksyskill."
|
||||
8,"TEXT_REGYOK6EARTHENSHIRE_00875_TARNOTIK_000_011","Must provide the perfect, comfyfeeling workspace for crafthands...but not too comfyfeeling, or crafthands will not handcraft! Need to find the right balance between stresssoothing and pokeyprodding!"
|
||||
9,"TEXT_REGYOK6EARTHENSHIRE_00875_TARNOTIK_000_020","Earthenshire is a Moblin thinkything, built with Moblin claycraft. Now it is home to both we Moblins and the potsworn to whom we offer our home, and our handhelp."
|
||||
10,"TEXT_REGYOK6EARTHENSHIRE_00875_TARNOTIK_000_021","Potsworn are mastercrafters all, and with our handhelp, they make many, many masterpieces. For our playpart, we make much, much jinglyshine!"
|
||||
|
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Reference in New Issue
Block a user