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xiashtra
2024-06-26 17:46:47 -04:00
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47,"TEXT_CLSFSH401_01116_TODO_23",""
48,"TEXT_CLSFSH401_01116_SISIPU_000_000","Just the fisher I was hoping to see! Uncanny timing, as always."
49,"TEXT_CLSFSH401_01116_SISIPU_000_001","The celebrity you've achieved has resulted in more obscure requests than I know what to do with! Your dunefishing escapades in particular have raised eyebrows."
50,"TEXT_CLSFSH401_01116_SISIPU_000_002","The truly eccentric requests I've seen fit to turn away, but who can say no to the Brugaire Consortium?"
50,"TEXT_CLSFSH401_01116_SISIPU_000_002","The truly eccentric requests I've seen fit to turn away, but who can say no to the Brugaire Consortium?"
51,"TEXT_CLSFSH401_01116_SISIPU_000_003","I, for one, cannot, but perhaps you'll have something else to say when you speak with Sybell. She's waiting for you outside the guild."
52,"TEXT_CLSFSH401_01116_SYBELL_000_010","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I take it? The legends said you were <If(PlayerParameter(4))>svelte<Else/>rugged</If>, but failed to mention how <If(PlayerParameter(4))>voluptuous<Else/>delectable</If> you are, as well. I have no doubt that our time together will be advantageous to us both."
53,"TEXT_CLSFSH401_01116_SYBELL_000_011","To business, then. I want you to bring me raincallers from Gridania's Jadeite Flood. However, there's a catch to this catch."
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53 49 TEXT_CLSFSH401_01116_SISIPU_000_001 The celebrity you've achieved has resulted in more obscure requests than I know what to do with! Your dunefishing escapades in particular have raised eyebrows.
54 50 TEXT_CLSFSH401_01116_SISIPU_000_002 The truly eccentric requests I've seen fit to turn away, but who can say “no” to the Brugaire Consortium? The truly eccentric requests I've seen fit to turn away, but who can say no to the Brugaire Consortium?
55 51 TEXT_CLSFSH401_01116_SISIPU_000_003 I, for one, cannot, but perhaps you'll have something else to say when you speak with Sybell. She's waiting for you outside the guild.
56 52 TEXT_CLSFSH401_01116_SYBELL_000_010 Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I take it? The legends said you were <If(PlayerParameter(4))>svelte<Else/>rugged</If>, but failed to mention how <If(PlayerParameter(4))>voluptuous<Else/>delectable</If> you are, as well. I have no doubt that our time together will be advantageous to us both.
57 53 TEXT_CLSFSH401_01116_SYBELL_000_011 To business, then. I want you to bring me raincallers from Gridania's Jadeite Flood. However, there's a catch to this catch.
58 54 TEXT_CLSFSH401_01116_SYBELL_000_012 The raincallers spend most of their time lying dormant on the bed of the water, active only when the rains come.
59 55 TEXT_CLSFSH401_01116_SYBELL_000_013 Keep an eye to the skies─you'll need the fish to be aroused, so that they'll bite at the bait. Stem borers are most effective, or so I am told.
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53,"TEXT_CLSFSH451_01117_SYBELL_000_010","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! The libidinous lords of Ul'dah were terribly excited by the raincallers you reeled in, sending our profits soaring accordingly!"
54,"TEXT_CLSFSH451_01117_SYBELL_000_011","And so I come to lay yet another challenge before you."
55,"TEXT_CLSFSH451_01117_SYBELL_000_012","You have conquered the waves and dunes, but what of the clouds? Only you are heavenly enough to fish the cloud cutters that swim the low skies of Ishgard, within the Sea of Clouds. "
56,"TEXT_CLSFSH451_01117_SYBELL_000_013","I, too, doubted my ears upon hearing of such a fish, but Carvallain's resolve was adamant, and he will hear no protests. Besides, I've never been one to say no. "
56,"TEXT_CLSFSH451_01117_SYBELL_000_013","I, too, doubted my ears upon hearing of such a fish, but Carvallain's resolve was adamant, and he will hear no protests. Besides, I've never been one to say no. "
57,"TEXT_CLSFSH451_01117_SYBELL_000_014","Luckily for us, the Brugaire Consortium has friends in high places─namely, the highlands of Coerthas."
58,"TEXT_CLSFSH451_01117_SYBELL_000_015","You'll want to seek out Firminnant at Whitebrim Front. He will tell you all you need know."
59,"TEXT_CLSFSH451_01117_SYBELL_000_016","Confident you will prevail in your conquest, I have rendered full payment to Sisipu in advance. You need only bring her five cloud cutters to satisfy me."
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59 55 TEXT_CLSFSH451_01117_SYBELL_000_012 You have conquered the waves and dunes, but what of the clouds? Only you are heavenly enough to fish the cloud cutters that swim the low skies of Ishgard, within the Sea of Clouds.
60 56 TEXT_CLSFSH451_01117_SYBELL_000_013 I, too, doubted my ears upon hearing of such a fish, but Carvallain's resolve was adamant, and he will hear no protests. Besides, I've never been one to say “no.” I, too, doubted my ears upon hearing of such a fish, but Carvallain's resolve was adamant, and he will hear no protests. Besides, I've never been one to say no.
61 57 TEXT_CLSFSH451_01117_SYBELL_000_014 Luckily for us, the Brugaire Consortium has friends in high places─namely, the highlands of Coerthas.
62 58 TEXT_CLSFSH451_01117_SYBELL_000_015 You'll want to seek out Firminnant at Whitebrim Front. He will tell you all you need know.
63 59 TEXT_CLSFSH451_01117_SYBELL_000_016 Confident you will prevail in your conquest, I have rendered full payment to Sisipu in advance. You need only bring her five cloud cutters to satisfy me.
64 60 TEXT_CLSFSH451_01117_FIRMINNANT_000_020 Greetings, traveler. Visitors from Limsa Lominsa are rare to these climes.
65 61 TEXT_CLSFSH451_01117_FIRMINNANT_000_021 I am told you seek to fish the magnificent cloud cutters that grace the Sea of Clouds...
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115,"TEXT_CLSFSH501_01118_SISIPU_000_096","But I suppose we could at least let him know he has a rival."
116,"TEXT_CLSFSH501_01118_SISIPU_000_097","And that might be your finest fishing accomplishment of all: luring Wawalago back to work!"
117,"TEXT_CLSFSH501_01118_SYSTEM_000_500","This concludes the fisher quests for FINAL FANTASY XIV: A Realm Reborn. In order to undertake the next series of quests, you must first meet the following requirements:"
118,"TEXT_CLSFSH501_01118_SYSTEM_000_501"," You must have completed the main scenario quest “Before the Dawn.”"
118,"TEXT_CLSFSH501_01118_SYSTEM_000_501","※You must have completed the main scenario quest “Before the Dawn.”"
119,"TEXT_CLSFSH501_01118_SYSTEM_000_502","Once you have done so, the next fisher quest will be available from Sisipu."
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121 117 TEXT_CLSFSH501_01118_SYSTEM_000_500 This concludes the fisher quests for FINAL FANTASY XIV: A Realm Reborn. In order to undertake the next series of quests, you must first meet the following requirements:
122 118 TEXT_CLSFSH501_01118_SYSTEM_000_501 ※ You must have completed the main scenario quest “Before the Dawn.” ※You must have completed the main scenario quest “Before the Dawn.”
123 119 TEXT_CLSFSH501_01118_SYSTEM_000_502 Once you have done so, the next fisher quest will be available from Sisipu.
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1,"TEXT_GAIUSE116_01190_SEQ_01","The sanctuary of Good King Moggle Mog XII is protected by magical wards, which can only be nullified through the use of keystones. Fortuitously, these keystones are in the possession of the selfsame moogle who warned Gridania of the king's coming. Gaining entrance to Thornmarch should thus prove simple─assuming you can persuade Kuplo Kopp to take a more active role in betraying his brethren."
2,"TEXT_GAIUSE116_01190_SEQ_02","With a heavy heart, Kuplo Kopp consents to your plan, and bids you take the ferry to Sweetbloom Pier. Rendezvous with the moogle in the East Shroud as agreed."
3,"TEXT_GAIUSE116_01190_SEQ_03","At Sweetbloom Pier, you find Kuplo Kopp being chastised by three members of the Mogglesguard. Fearing that violence may be about to erupt, you rush to Kuplo Kopp's defense. Though the three Mogglesguard eventually leave in peace, one insinuates that all who defy the king's will shall soon face a terrible reckoning─a threat which Kuplo Kopp subsequently confirms, to your dismay. Speak with the moogle once more to learn where the king's sanctuary may be found."
4,"TEXT_GAIUSE116_01190_SEQ_04","The entrance to Thornmarch lies at the heart of the Bramble Patch. However, the way is guarded by enchanted beasts who can see through moogle magicks. Kuplo Kopp bids you escort him to the warded entrance, fending off any beasts who attempt to do him harm as you go."
4,"TEXT_GAIUSE116_01190_SEQ_04","The entrance to Thornmarch lies at the heart of the Bramble Patch. However, the way is guarded by enchanted beasts who can see through moogle magicks. Kuplo Kopp bids you escort him to the warded entrance, fending off any beasts who attempt to do him harm as you go.
※You must be accompanied by Kuplo Kopp to complete this task. Speak with him again should you become separated."
5,"TEXT_GAIUSE116_01190_SEQ_05","At long last, you arrive at your destination, your moogle companion none the worse for wear. Speak with Kuplo Kopp to learn what you must do next."
6,"TEXT_GAIUSE116_01190_SEQ_06","Kuplo Kopp instructs you to raise your hand towards the entrance and focus, as if you were attuning to an aetheryte. Do as bade so that he can open the way."
7,"TEXT_GAIUSE116_01190_SEQ_07","Naught remains to bar you from your destination. Steel yourself for a mighty struggle, and venture forth into Thornmarch, where Good King Moggle Mog XII and his loyal Mogglesguard await.
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5 1 TEXT_GAIUSE116_01190_SEQ_01 The sanctuary of Good King Moggle Mog XII is protected by magical wards, which can only be nullified through the use of keystones. Fortuitously, these keystones are in the possession of the selfsame moogle who warned Gridania of the king's coming. Gaining entrance to Thornmarch should thus prove simple─assuming you can persuade Kuplo Kopp to take a more active role in betraying his brethren.
6 2 TEXT_GAIUSE116_01190_SEQ_02 With a heavy heart, Kuplo Kopp consents to your plan, and bids you take the ferry to Sweetbloom Pier. Rendezvous with the moogle in the East Shroud as agreed.
7 3 TEXT_GAIUSE116_01190_SEQ_03 At Sweetbloom Pier, you find Kuplo Kopp being chastised by three members of the Mogglesguard. Fearing that violence may be about to erupt, you rush to Kuplo Kopp's defense. Though the three Mogglesguard eventually leave in peace, one insinuates that all who defy the king's will shall soon face a terrible reckoning─a threat which Kuplo Kopp subsequently confirms, to your dismay. Speak with the moogle once more to learn where the king's sanctuary may be found.
8 4 TEXT_GAIUSE116_01190_SEQ_04 The entrance to Thornmarch lies at the heart of the Bramble Patch. However, the way is guarded by enchanted beasts who can see through moogle magicks. Kuplo Kopp bids you escort him to the warded entrance, fending off any beasts who attempt to do him harm as you go. The entrance to Thornmarch lies at the heart of the Bramble Patch. However, the way is guarded by enchanted beasts who can see through moogle magicks. Kuplo Kopp bids you escort him to the warded entrance, fending off any beasts who attempt to do him harm as you go. ※You must be accompanied by Kuplo Kopp to complete this task. Speak with him again should you become separated.
9 5 TEXT_GAIUSE116_01190_SEQ_05 At long last, you arrive at your destination, your moogle companion none the worse for wear. Speak with Kuplo Kopp to learn what you must do next.
10 6 TEXT_GAIUSE116_01190_SEQ_06 Kuplo Kopp instructs you to raise your hand towards the entrance and focus, as if you were attuning to an aetheryte. Do as bade so that he can open the way.
11 5 7 TEXT_GAIUSE116_01190_SEQ_05 TEXT_GAIUSE116_01190_SEQ_07 At long last, you arrive at your destination, your moogle companion none the worse for wear. Speak with Kuplo Kopp to learn what you must do next. Naught remains to bar you from your destination. Steel yourself for a mighty struggle, and venture forth into Thornmarch, where Good King Moggle Mog XII and his loyal Mogglesguard await. ※Thornmarch (Hard) can be accessed via the Duty Finder.
12 6 8 TEXT_GAIUSE116_01190_SEQ_06 TEXT_GAIUSE116_01190_SEQ_08 Kuplo Kopp instructs you to raise your hand towards the entrance and focus, as if you were attuning to an aetheryte. Do as bade so that he can open the way. The loyal Mogglesguard can only watch in horror as their beloved king of legend disintegrates into aether, leaving behind no corpse. Their liege lord fallen, the moogles flee into the forest, leaving you behind to ponder the meaning of what you have just observed.
13 7 9 TEXT_GAIUSE116_01190_SEQ_07 TEXT_GAIUSE116_01190_SEQ_09 Naught remains to bar you from your destination. Steel yourself for a mighty struggle, and venture forth into Thornmarch, where Good King Moggle Mog XII and his loyal Mogglesguard await. ※Thornmarch (Hard) can be accessed via the Duty Finder. An ecstatic Kuplo Kopp greets you warmly upon your return, plainly relieved that the king and his Mogglesguard were stopped before their plans could come to fruition. He then asks that you bear word of your victory to Pukni Pakk, who is in the company of Raya–O–Senna at Camp Tranquil in the South Shroud.
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0,"TEXT_JOBREL006_01141_SEQ_00","Brangwine wants to confirm your interest in one of her mysterious maps."
1,"TEXT_JOBREL006_01141_SEQ_01","Brangwine is willing to give you a mysterious map in exchange for essentially robbing the dead. Though you cannot help but be suspicious as to her motivation, you must do as bid if you would be king of your kitchen. The personal effects of your slain peers are likely to be found where the deadliest creatures in the land prowl.
※The key item can be obtained by clearing a dungeon via Duty Roulette: Level 50/60/70/80 Dungeons."
※The key item can be obtained by clearing a dungeon via Duty Roulette: High-level Dungeons."
2,"TEXT_JOBREL006_01141_SEQ_02","You have acquired a sack bearing the personal effects of some hapless adventurer. Return to Revenant's Toll and present it to Brangwine."
3,"TEXT_JOBREL006_01141_SEQ_03","You hand over the sack of adventurer's effects to Brangwine, and for your troubles receive a mysterious map. Now you, too, can be king of your kitchen...if indeed that is your heart's desire.
@@ -29,7 +29,7 @@ int32,str,str
21,"TEXT_JOBREL006_01141_SEQ_21",""
22,"TEXT_JOBREL006_01141_SEQ_22",""
23,"TEXT_JOBREL006_01141_SEQ_23",""
24,"TEXT_JOBREL006_01141_TODO_00","Obtain a sack of adventurer's effects by clearing a dungeon via Duty Roulette: Level 50/60/70/80 Dungeons."
24,"TEXT_JOBREL006_01141_TODO_00","Obtain a sack of adventurer's effects by clearing a dungeon via Duty Roulette: High-level Dungeons."
25,"TEXT_JOBREL006_01141_TODO_01","Deliver the sack of adventurer's effects to Brangwine."
26,"TEXT_JOBREL006_01141_TODO_02",""
27,"TEXT_JOBREL006_01141_TODO_03",""
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4 0 TEXT_JOBREL006_01141_SEQ_00 Brangwine wants to confirm your interest in one of her mysterious maps.
5 1 TEXT_JOBREL006_01141_SEQ_01 Brangwine is willing to give you a mysterious map in exchange for essentially robbing the dead. Though you cannot help but be suspicious as to her motivation, you must do as bid if you would be king of your kitchen. The personal effects of your slain peers are likely to be found where the deadliest creatures in the land prowl. ※The key item can be obtained by clearing a dungeon via Duty Roulette: Level 50/60/70/80 Dungeons. Brangwine is willing to give you a mysterious map in exchange for essentially robbing the dead. Though you cannot help but be suspicious as to her motivation, you must do as bid if you would be king of your kitchen. The personal effects of your slain peers are likely to be found where the deadliest creatures in the land prowl. ※The key item can be obtained by clearing a dungeon via Duty Roulette: High-level Dungeons.
6 2 TEXT_JOBREL006_01141_SEQ_02 You have acquired a sack bearing the personal effects of some hapless adventurer. Return to Revenant's Toll and present it to Brangwine.
7 3 TEXT_JOBREL006_01141_SEQ_03 You hand over the sack of adventurer's effects to Brangwine, and for your troubles receive a mysterious map. Now you, too, can be king of your kitchen...if indeed that is your heart's desire. ※This repeatable quest can be undertaken once daily. Upon completing the quest, it will become available again the following day at <ResetTime>01</ResetTime><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time).
8 4 TEXT_JOBREL006_01141_SEQ_04
9 5 TEXT_JOBREL006_01141_SEQ_05
10 6 TEXT_JOBREL006_01141_SEQ_06
29 25 TEXT_JOBREL006_01141_TODO_01 Deliver the sack of adventurer's effects to Brangwine.
30 26 TEXT_JOBREL006_01141_TODO_02
31 27 TEXT_JOBREL006_01141_TODO_03
32 28 TEXT_JOBREL006_01141_TODO_04
33 29 TEXT_JOBREL006_01141_TODO_05
34 30 TEXT_JOBREL006_01141_TODO_06
35 31 TEXT_JOBREL006_01141_TODO_07
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87,"TEXT_JOBSCH500_01102_SURITOCARITO_000_084","(-Surito Carito-)I cannot thank you enough for purging the rancor from my heart. But there are still countless others who have yet to see the light. I cannot abandon them to their fate. I will not."
88,"TEXT_JOBSCH500_01102_SURITOCARITO_000_085","(-Surito Carito-)And so I bid you farewell, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Carry on our traditions with pride!"
89,"TEXT_JOBSCH500_01102_SYSTEM_100_000","This concludes the scholar quests for FINAL FANTASY XIV: A Realm Reborn. In order to undertake the next series of quests, you must first meet the following requirements:"
90,"TEXT_JOBSCH500_01102_SYSTEM_100_001"," You must have completed the main scenario quest “Before the Dawn.”"
90,"TEXT_JOBSCH500_01102_SYSTEM_100_001","※You must have completed the main scenario quest “Before the Dawn.”"
91,"TEXT_JOBSCH500_01102_SYSTEM_100_002","Once you have done so, the next scholar quest will be available from Alka Zolka."
92,"TEXT_JOBSCH500_01102_QIB_001_TODO_1","Defeat the tonberry wanderer!"
93,"TEXT_JOBSCH500_01102_QIB_001_TODO_2","Heal the tonberry wanderer!"
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93 89 TEXT_JOBSCH500_01102_SYSTEM_100_000 This concludes the scholar quests for FINAL FANTASY XIV: A Realm Reborn. In order to undertake the next series of quests, you must first meet the following requirements:
94 90 TEXT_JOBSCH500_01102_SYSTEM_100_001 ※ You must have completed the main scenario quest “Before the Dawn.” ※You must have completed the main scenario quest “Before the Dawn.”
95 91 TEXT_JOBSCH500_01102_SYSTEM_100_002 Once you have done so, the next scholar quest will be available from Alka Zolka.
96 92 TEXT_JOBSCH500_01102_QIB_001_TODO_1 Defeat the tonberry wanderer!
97 93 TEXT_JOBSCH500_01102_QIB_001_TODO_2 Heal the tonberry wanderer!
98 94 TEXT_JOBSCH500_01102_QIB_001_ALKAZOLKA_BATTLETALK_01 Do not dally, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! We need your magicks!
99 95 TEXT_JOBSCH500_01102_QIB_001_ALKAZOLKA_BATTLETALK_08 Have you gone mad!? That thing is a monster! It must be put down!
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50,"TEXT_SUBSEA154_01145_AHLDFOET_000_010","Ahoy there. Keep your voice down, nobody's business but ours, innit? You got what I asked for?"
51,"TEXT_SUBSEA154_01145_AHLDFOET_000_011","Them's the ones, and that's as pretty a job as I've seen. Know your way 'round a battle, eh? Well, that's just fine, thank ye."
52,"TEXT_SUBSEA154_01145_AHLDFOET_000_012","Why? We sailors can be a superstitious lot, ye know. Some of the crew might look at me odd-like for carrying bat parts. When the wind's done died and the water casks are dry, it's <Emphasis>odd</Emphasis> one day, <Emphasis>overboard</Emphasis> the next."
53,"TEXT_SUBSEA154_01145_AHLDFOET_000_013","What? No superstition about <Emphasis>that</Emphasis>. The dusker's been my luck since I was a boy. Survived more'n two weeks once on three bats I caught, trapped at the top of an abandoned watchtower. Even ate a wing off one afore I made up my mind up to climb down the wall."
53,"TEXT_SUBSEA154_01145_AHLDFOET_000_013","What? No superstition about <Emphasis>that</Emphasis>. The dusker's been my luck since I was a boy. Survived more'n two weeks once on three bats I caught, trapped at the top of an abandoned watchtower. Even ate a wing off one afore I made up my mind to climb down the wall."
54,"TEXT_SUBSEA154_01145_AHLDFOET_000_014","This journey, we'll be sailing past the Isles of Umbra and I can feel the sea honing those reefs. The lights at Pharos Sirius burn dim since the Calamity, and I've always found it a mite too much like that old watchtower for comfort."
55,"TEXT_SUBSEA154_01145_AHLDFOET_000_015","I ain't been that affrighted boy for a long time─ill-used, starved, and more'n half-mad, inching down that sandstone wall on handholds no bigger than a fingertip. But I'll have me five bat wings on every journey, just the same as that boy had."
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54 50 TEXT_SUBSEA154_01145_AHLDFOET_000_010 Ahoy there. Keep your voice down, nobody's business but ours, innit? You got what I asked for?
55 51 TEXT_SUBSEA154_01145_AHLDFOET_000_011 Them's the ones, and that's as pretty a job as I've seen. Know your way 'round a battle, eh? Well, that's just fine, thank ye.
56 52 TEXT_SUBSEA154_01145_AHLDFOET_000_012 Why? We sailors can be a superstitious lot, ye know. Some of the crew might look at me odd-like for carrying bat parts. When the wind's done died and the water casks are dry, it's <Emphasis>odd</Emphasis> one day, <Emphasis>overboard</Emphasis> the next.
57 53 TEXT_SUBSEA154_01145_AHLDFOET_000_013 What? No superstition about <Emphasis>that</Emphasis>. The dusker's been my luck since I was a boy. Survived more'n two weeks once on three bats I caught, trapped at the top of an abandoned watchtower. Even ate a wing off one afore I made up my mind up to climb down the wall. What? No superstition about <Emphasis>that</Emphasis>. The dusker's been my luck since I was a boy. Survived more'n two weeks once on three bats I caught, trapped at the top of an abandoned watchtower. Even ate a wing off one afore I made up my mind to climb down the wall.
58 54 TEXT_SUBSEA154_01145_AHLDFOET_000_014 This journey, we'll be sailing past the Isles of Umbra and I can feel the sea honing those reefs. The lights at Pharos Sirius burn dim since the Calamity, and I've always found it a mite too much like that old watchtower for comfort.
59 55 TEXT_SUBSEA154_01145_AHLDFOET_000_015 I ain't been that affrighted boy for a long time─ill-used, starved, and more'n half-mad, inching down that sandstone wall on handholds no bigger than a fingertip. But I'll have me five bat wings on every journey, just the same as that boy had.