This commit is contained in:
ArcaneDisgea
2019-06-27 23:02:51 -04:00
parent f10581e86d
commit 2c4f0a24bc
1146 changed files with 217747 additions and 116070 deletions
+34 -34
View File
@@ -4,100 +4,100 @@ int32,str
0,""
1,"Fixed phrase available only during the Feast.
<Color(PlayerParameter(16))>Hello.</Color>"
<Color(PlayerParameter(16))><27>01</27><28>02</28>Hello.<28>01</28><27>02</27></Color>"
2,"Fixed phrase available only during the Feast.
<Color(PlayerParameter(16))>Good match!</Color>"
<Color(PlayerParameter(16))><27>01</27><28>02</28>Good match!<28>01</28><27>02</27></Color>"
3,"Fixed phrase available only during the Feast.
<Color(PlayerParameter(16))>Thank you.</Color>"
<Color(PlayerParameter(16))><27>01</27><28>02</28>Thank you.<28>01</28><27>02</27></Color>"
4,"Fixed phrase available only during the Feast.
<Color(PlayerParameter(16))>Nice job!</Color>"
<Color(PlayerParameter(16))><27>01</27><28>02</28>Nice job!<28>01</28><27>02</27></Color>"
5,"Variable phrase available only during the Feast.
Uses name and recast time of action in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>additional action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> slot 1.
<Color(PlayerParameter(16))>[Purify] ready!</Color>
<Color(PlayerParameter(16))>[Purify] ready in [5]s!</Color>"
<Color(PlayerParameter(16))><27>01</27><28>02</28>[Purify] ready!<28>01</28><27>02</27></Color>
<Color(PlayerParameter(16))><27>01</27><28>02</28>[Purify] ready in [5]s!<28>01</28><27>02</27></Color>"
6,"Variable phrase available only during the Feast.
<Color(PlayerParameter(16))>Adrenaline Rush ready!</Color>
<Color(PlayerParameter(16))>Adrenaline Rush at [99]%!</Color>"
<Color(PlayerParameter(16))><27>01</27><28>02</28>Adrenaline Rush ready!<28>01</28><27>02</27></Color>
<Color(PlayerParameter(16))><27>01</27><28>02</28>Adrenaline Rush at [99]%!<28>01</28><27>02</27></Color>"
7,"Fixed phrase available only during the Feast.
<Color(PlayerParameter(16))>Collecting offensive supplies!</Color>"
<Color(PlayerParameter(16))><27>01</27><28>02</28>Collecting offensive supplies!<28>01</28><27>02</27></Color>"
8,"Fixed phrase available only during the Feast.
<Color(PlayerParameter(16))>Collecting defensive supplies!</Color>"
<Color(PlayerParameter(16))><27>01</27><28>02</28>Collecting defensive supplies!<28>01</28><27>02</27></Color>"
9,"Fixed phrase available only during the Feast.
<Color(PlayerParameter(16))>Collecting adrenaline supplies!</Color>"
<Color(PlayerParameter(16))><27>01</27><28>02</28>Collecting adrenaline supplies!<28>01</28><27>02</27></Color>"
10,"Fixed phrase available only during the Feast.
<Color(PlayerParameter(16))>Collecting wolf's heart!</Color>"
<Color(PlayerParameter(16))><27>01</27><28>02</28>Collecting wolf's heart!<28>01</28><27>02</27></Color>"
11,"Fixed phrase available only during the Feast.
<Color(PlayerParameter(16))>Attacking tank!</Color>"
<Color(PlayerParameter(16))><27>01</27><28>02</28>Attacking tank!<28>01</28><27>02</27></Color>"
12,"Fixed phrase available only during the Feast.
<Color(PlayerParameter(16))>Attacking healer!</Color>"
<Color(PlayerParameter(16))><27>01</27><28>02</28>Attacking healer!<28>01</28><27>02</27></Color>"
13,"Fixed phrase available only during the Feast.
<Color(PlayerParameter(16))>Attacking melee!</Color>"
<Color(PlayerParameter(16))><27>01</27><28>02</28>Attacking melee!<28>01</28><27>02</27></Color>"
14,"Fixed phrase available only during the Feast.
<Color(PlayerParameter(16))>Attacking ranged DPS!</Color>"
<Color(PlayerParameter(16))><27>01</27><28>02</28>Attacking ranged DPS!<28>01</28><27>02</27></Color>"
15,"Fixed phrase available only during the Feast.
<Color(PlayerParameter(16))>Stopping tank!</Color>"
<Color(PlayerParameter(16))><27>01</27><28>02</28>Stopping tank!<28>01</28><27>02</27></Color>"
16,"Fixed phrase available only during the Feast.
<Color(PlayerParameter(16))>Stopping healer!</Color>"
<Color(PlayerParameter(16))><27>01</27><28>02</28>Stopping healer!<28>01</28><27>02</27></Color>"
17,"Fixed phrase available only during the Feast.
<Color(PlayerParameter(16))>Stopping melee!</Color>"
<Color(PlayerParameter(16))><27>01</27><28>02</28>Stopping melee!<28>01</28><27>02</27></Color>"
18,"Fixed phrase available only during the Feast.
<Color(PlayerParameter(16))>Stopping ranged DPS!</Color>"
<Color(PlayerParameter(16))><27>01</27><28>02</28>Stopping ranged DPS!<28>01</28><27>02</27></Color>"
19,"Fixed phrase available only during the Feast.
<Color(PlayerParameter(16))>Collecting medals!</Color>"
<Color(PlayerParameter(16))><27>01</27><28>02</28>Collecting medals!<28>01</28><27>02</27></Color>"
20,"Fixed phrase available only during the Feast.
<Color(PlayerParameter(16))>Get the medals!</Color>"
<Color(PlayerParameter(16))><27>01</27><28>02</28>Get the medals!<28>01</28><27>02</27></Color>"
21,"Fixed phrase available only during the Feast.
<Color(PlayerParameter(16))>Everyone attack!</Color>"
<Color(PlayerParameter(16))><27>01</27><28>02</28>Everyone, attack!<28>01</28><27>02</27></Color>"
22,"Fixed phrase available only during the Feast.
<Color(PlayerParameter(16))>Fall back!</Color>"
<Color(PlayerParameter(16))><27>01</27><28>02</28>Fall back!<28>01</28><27>02</27></Color>"
23,"Variable phrase available only during the Feast.
Displays percentage of MP remaining.
<Color(PlayerParameter(16))>MP at [69]%.</Color>"
<Color(PlayerParameter(16))><27>01</27><28>02</28>MP at [69]%.<28>01</28><27>02</27></Color>"
24,"Variable phrase available only during the Feast.
Displays percentage of TP remaining.
<Color(PlayerParameter(16))>TP at [41]%.</Color>"
<Color(PlayerParameter(16))><27>01</27><28>02</28>TP at [41]%.<28>01</28><27>02</27></Color>"
25,"Variable phrase available only during the Feast.
Uses current target.
<Color(PlayerParameter(16))>Attacking [white mage]!</Color>
<Color(PlayerParameter(16))>Collecting [adrenaline supplies]!</Color>"
<Color(PlayerParameter(16))><27>01</27><28>02</28>Attacking [white mage]!<28>01</28><27>02</27></Color>
<Color(PlayerParameter(16))><27>01</27><28>02</28>Collecting [adrenaline supplies]!<28>01</28><27>02</27></Color>"
26,"Variable phrase available only during the Feast.
Uses current target.
<Color(PlayerParameter(16))>Stopping [white mage]!</Color>
<Color(PlayerParameter(16))>Collecting [adrenaline supplies]!</Color>"
<Color(PlayerParameter(16))><27>01</27><28>02</28>Stopping [white mage]!<28>01</28><27>02</27></Color>
<Color(PlayerParameter(16))><27>01</27><28>02</28>Collecting [adrenaline supplies]!<28>01</28><27>02</27></Color>"
27,"Variable phrase available only during the Feast.
Uses name and recast time of action in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>additional action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> slot 2.
<Color(PlayerParameter(16))>[Purify] ready!</Color>
<Color(PlayerParameter(16))>[Purify] ready in [5]s!</Color>"
<Color(PlayerParameter(16))><27>01</27><28>02</28>[Purify] ready!<28>01</28><27>02</27></Color>
<Color(PlayerParameter(16))><27>01</27><28>02</28>[Purify] ready in [5]s!<28>01</28><27>02</27></Color>"
28,"Variable phrase available only during the Feast.
Uses current target and adds a countdown time above their head.
<Color(PlayerParameter(16))>Focus on the [white mage]!</Color>"
<Color(PlayerParameter(16))><27>01</27><28>02</28>Focus on the [white mage]!<28>01</28><27>02</27></Color>"
29,"Fixed phrase available only during the Feast.
<Color(PlayerParameter(16))>End focused attack!</Color>"
<Color(PlayerParameter(16))><27>01</27><28>02</28>End focused attack!<28>01</28><27>02</27></Color>"
1 key 0
4 0
5 1 Fixed phrase available only during the Feast. <Color(PlayerParameter(16))>Hello.</Color> Fixed phrase available only during the Feast. <Color(PlayerParameter(16))><27>01</27><28>02</28>Hello.<28>01</28><27>02</27></Color>
6 2 Fixed phrase available only during the Feast. <Color(PlayerParameter(16))>Good match!</Color> Fixed phrase available only during the Feast. <Color(PlayerParameter(16))><27>01</27><28>02</28>Good match!<28>01</28><27>02</27></Color>
7 3 Fixed phrase available only during the Feast. <Color(PlayerParameter(16))>Thank you.</Color> Fixed phrase available only during the Feast. <Color(PlayerParameter(16))><27>01</27><28>02</28>Thank you.<28>01</28><27>02</27></Color>
8 4 Fixed phrase available only during the Feast. <Color(PlayerParameter(16))>Nice job!</Color> Fixed phrase available only during the Feast. <Color(PlayerParameter(16))><27>01</27><28>02</28>Nice job!<28>01</28><27>02</27></Color>
9 5 Variable phrase available only during the Feast. Uses name and recast time of action in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>additional action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> slot 1. <Color(PlayerParameter(16))>[Purify] ready!</Color> <Color(PlayerParameter(16))>[Purify] ready in [5]s!</Color> Variable phrase available only during the Feast. Uses name and recast time of action in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>additional action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> slot 1. <Color(PlayerParameter(16))><27>01</27><28>02</28>[Purify] ready!<28>01</28><27>02</27></Color> <Color(PlayerParameter(16))><27>01</27><28>02</28>[Purify] ready in [5]s!<28>01</28><27>02</27></Color>
10 6 Variable phrase available only during the Feast. <Color(PlayerParameter(16))>Adrenaline Rush ready!</Color> <Color(PlayerParameter(16))>Adrenaline Rush at [99]%!</Color> Variable phrase available only during the Feast. <Color(PlayerParameter(16))><27>01</27><28>02</28>Adrenaline Rush ready!<28>01</28><27>02</27></Color> <Color(PlayerParameter(16))><27>01</27><28>02</28>Adrenaline Rush at [99]%!<28>01</28><27>02</27></Color>
11 7 Fixed phrase available only during the Feast. <Color(PlayerParameter(16))>Collecting offensive supplies!</Color> Fixed phrase available only during the Feast. <Color(PlayerParameter(16))><27>01</27><28>02</28>Collecting offensive supplies!<28>01</28><27>02</27></Color>
12 8 Fixed phrase available only during the Feast. <Color(PlayerParameter(16))>Collecting defensive supplies!</Color> Fixed phrase available only during the Feast. <Color(PlayerParameter(16))><27>01</27><28>02</28>Collecting defensive supplies!<28>01</28><27>02</27></Color>
13 9 Fixed phrase available only during the Feast. <Color(PlayerParameter(16))>Collecting adrenaline supplies!</Color> Fixed phrase available only during the Feast. <Color(PlayerParameter(16))><27>01</27><28>02</28>Collecting adrenaline supplies!<28>01</28><27>02</27></Color>
14 10 Fixed phrase available only during the Feast. <Color(PlayerParameter(16))>Collecting wolf's heart!</Color> Fixed phrase available only during the Feast. <Color(PlayerParameter(16))><27>01</27><28>02</28>Collecting wolf's heart!<28>01</28><27>02</27></Color>
15 11 Fixed phrase available only during the Feast. <Color(PlayerParameter(16))>Attacking tank!</Color> Fixed phrase available only during the Feast. <Color(PlayerParameter(16))><27>01</27><28>02</28>Attacking tank!<28>01</28><27>02</27></Color>
16 12 Fixed phrase available only during the Feast. <Color(PlayerParameter(16))>Attacking healer!</Color> Fixed phrase available only during the Feast. <Color(PlayerParameter(16))><27>01</27><28>02</28>Attacking healer!<28>01</28><27>02</27></Color>
17 13 Fixed phrase available only during the Feast. <Color(PlayerParameter(16))>Attacking melee!</Color> Fixed phrase available only during the Feast. <Color(PlayerParameter(16))><27>01</27><28>02</28>Attacking melee!<28>01</28><27>02</27></Color>
18 14 Fixed phrase available only during the Feast. <Color(PlayerParameter(16))>Attacking ranged DPS!</Color> Fixed phrase available only during the Feast. <Color(PlayerParameter(16))><27>01</27><28>02</28>Attacking ranged DPS!<28>01</28><27>02</27></Color>
19 15 Fixed phrase available only during the Feast. <Color(PlayerParameter(16))>Stopping tank!</Color> Fixed phrase available only during the Feast. <Color(PlayerParameter(16))><27>01</27><28>02</28>Stopping tank!<28>01</28><27>02</27></Color>
20 16 Fixed phrase available only during the Feast. <Color(PlayerParameter(16))>Stopping healer!</Color> Fixed phrase available only during the Feast. <Color(PlayerParameter(16))><27>01</27><28>02</28>Stopping healer!<28>01</28><27>02</27></Color>
21 17 Fixed phrase available only during the Feast. <Color(PlayerParameter(16))>Stopping melee!</Color> Fixed phrase available only during the Feast. <Color(PlayerParameter(16))><27>01</27><28>02</28>Stopping melee!<28>01</28><27>02</27></Color>
22 18 Fixed phrase available only during the Feast. <Color(PlayerParameter(16))>Stopping ranged DPS!</Color> Fixed phrase available only during the Feast. <Color(PlayerParameter(16))><27>01</27><28>02</28>Stopping ranged DPS!<28>01</28><27>02</27></Color>
23 19 Fixed phrase available only during the Feast. <Color(PlayerParameter(16))>Collecting medals!</Color> Fixed phrase available only during the Feast. <Color(PlayerParameter(16))><27>01</27><28>02</28>Collecting medals!<28>01</28><27>02</27></Color>
24 20 Fixed phrase available only during the Feast. <Color(PlayerParameter(16))>Get the medals!</Color> Fixed phrase available only during the Feast. <Color(PlayerParameter(16))><27>01</27><28>02</28>Get the medals!<28>01</28><27>02</27></Color>
25 21 Fixed phrase available only during the Feast. <Color(PlayerParameter(16))>Everyone attack!</Color> Fixed phrase available only during the Feast. <Color(PlayerParameter(16))><27>01</27><28>02</28>Everyone, attack!<28>01</28><27>02</27></Color>
26 22 Fixed phrase available only during the Feast. <Color(PlayerParameter(16))>Fall back!</Color> Fixed phrase available only during the Feast. <Color(PlayerParameter(16))><27>01</27><28>02</28>Fall back!<28>01</28><27>02</27></Color>
27 23 Variable phrase available only during the Feast. Displays percentage of MP remaining. <Color(PlayerParameter(16))>MP at [69]%.</Color> Variable phrase available only during the Feast. Displays percentage of MP remaining. <Color(PlayerParameter(16))><27>01</27><28>02</28>MP at [69]%.<28>01</28><27>02</27></Color>
28 24 Variable phrase available only during the Feast. Displays percentage of TP remaining. <Color(PlayerParameter(16))>TP at [41]%.</Color> Variable phrase available only during the Feast. Displays percentage of TP remaining. <Color(PlayerParameter(16))><27>01</27><28>02</28>TP at [41]%.<28>01</28><27>02</27></Color>
29 25 Variable phrase available only during the Feast. Uses current target. <Color(PlayerParameter(16))>Attacking [white mage]!</Color> <Color(PlayerParameter(16))>Collecting [adrenaline supplies]!</Color> Variable phrase available only during the Feast. Uses current target. <Color(PlayerParameter(16))><27>01</27><28>02</28>Attacking [white mage]!<28>01</28><27>02</27></Color> <Color(PlayerParameter(16))><27>01</27><28>02</28>Collecting [adrenaline supplies]!<28>01</28><27>02</27></Color>
30 26 Variable phrase available only during the Feast. Uses current target. <Color(PlayerParameter(16))>Stopping [white mage]!</Color> <Color(PlayerParameter(16))>Collecting [adrenaline supplies]!</Color> Variable phrase available only during the Feast. Uses current target. <Color(PlayerParameter(16))><27>01</27><28>02</28>Stopping [white mage]!<28>01</28><27>02</27></Color> <Color(PlayerParameter(16))><27>01</27><28>02</28>Collecting [adrenaline supplies]!<28>01</28><27>02</27></Color>
31 27 Variable phrase available only during the Feast. Uses name and recast time of action in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>additional action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> slot 2. <Color(PlayerParameter(16))>[Purify] ready!</Color> <Color(PlayerParameter(16))>[Purify] ready in [5]s!</Color> Variable phrase available only during the Feast. Uses name and recast time of action in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>additional action<UIGlow>01</UIGlow><UIForeground>01</UIForeground> slot 2. <Color(PlayerParameter(16))><27>01</27><28>02</28>[Purify] ready!<28>01</28><27>02</27></Color> <Color(PlayerParameter(16))><27>01</27><28>02</28>[Purify] ready in [5]s!<28>01</28><27>02</27></Color>
32 28 Variable phrase available only during the Feast. Uses current target and adds a countdown time above their head. <Color(PlayerParameter(16))>Focus on the [white mage]!</Color> Variable phrase available only during the Feast. Uses current target and adds a countdown time above their head. <Color(PlayerParameter(16))><27>01</27><28>02</28>Focus on the [white mage]!<28>01</28><27>02</27></Color>
33 29 Fixed phrase available only during the Feast. <Color(PlayerParameter(16))>End focused attack!</Color> Fixed phrase available only during the Feast. <Color(PlayerParameter(16))><27>01</27><28>02</28>End focused attack!<28>01</28><27>02</27></Color>
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