This commit is contained in:
ArcaneDisgea
2019-06-27 23:02:51 -04:00
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62,"TEXT_BANMOG001_02320_TARRESSON_000_022","(-???-)You haven't sent <Emphasis>every</Emphasis> stonemason, my dear Handeloup."
63,"TEXT_BANMOG001_02320_HANDELOUP_000_023","Lord Tarresson!? What...what brings you to the Congregation?"
64,"TEXT_BANMOG001_02320_TARRESSON_000_024","Let us dispense with the titles, shall we? And surely you can surmise why I am here. Every one of those thin-skinned milksops was a pupil of mine. How would it reflect upon me if I let their negligence bring this project to ruins?"
65,"TEXT_BANMOG001_02320_TARRESSON_000_025","Besides, this task came to us directly by the Holy See, and failure would result in my family becoming a laughing stock for generations to come. So you see, for both personal and familial honor, I must take up my hammer and succeed where my students have failed."
65,"TEXT_BANMOG001_02320_TARRESSON_000_025","Besides, this task came to us directly by the Holy See, and failure would result in my family becoming a laughingstock for generations to come. So you see, for both personal and familial honor, I must take up my hammer and succeed where my students have failed."
66,"TEXT_BANMOG001_02320_TARRESSON_000_026","Alas, I am well past my prime. The hammer weighs heavy in my hand, and my mind dulls with age. Alone, I fear I might fall victim to the clever deceptions of the moogles, or my body might crumble under the stress of so much physical labor. Perhaps with the help of a young, stout adventurer..."
67,"TEXT_BANMOG001_02320_TARRESSON_100_026","One who has won the respect of the moogles, one who is well versed in their ways. Only with such a partner could this old man possibly hope to keep his honor from being sullied. Do you know any such adventurers, friend? Pray tell me you do..."
68,"TEXT_BANMOG001_02320_TARRESSON_000_027","What courage! Did you see that, Handeloup? This strapping young <If(PlayerParameter(4))>lass<Else/>lad</If> put <If(PlayerParameter(4))>her<Else/>his</If> name forward without a second thought! Truly, you have brought solace to this tired old man's heart, my dear <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
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68 64 TEXT_BANMOG001_02320_TARRESSON_000_024 Let us dispense with the titles, shall we? And surely you can surmise why I am here. Every one of those thin-skinned milksops was a pupil of mine. How would it reflect upon me if I let their negligence bring this project to ruins?
69 65 TEXT_BANMOG001_02320_TARRESSON_000_025 Besides, this task came to us directly by the Holy See, and failure would result in my family becoming a laughing stock for generations to come. So you see, for both personal and familial honor, I must take up my hammer and succeed where my students have failed. Besides, this task came to us directly by the Holy See, and failure would result in my family becoming a laughingstock for generations to come. So you see, for both personal and familial honor, I must take up my hammer and succeed where my students have failed.
70 66 TEXT_BANMOG001_02320_TARRESSON_000_026 Alas, I am well past my prime. The hammer weighs heavy in my hand, and my mind dulls with age. Alone, I fear I might fall victim to the clever deceptions of the moogles, or my body might crumble under the stress of so much physical labor. Perhaps with the help of a young, stout adventurer...
71 67 TEXT_BANMOG001_02320_TARRESSON_100_026 One who has won the respect of the moogles, one who is well versed in their ways. Only with such a partner could this old man possibly hope to keep his honor from being sullied. Do you know any such adventurers, friend? Pray tell me you do...
72 68 TEXT_BANMOG001_02320_TARRESSON_000_027 What courage! Did you see that, Handeloup? This strapping young <If(PlayerParameter(4))>lass<Else/>lad</If> put <If(PlayerParameter(4))>her<Else/>his</If> name forward without a second thought! Truly, you have brought solace to this tired old man's heart, my dear <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
73 69 TEXT_BANMOG001_02320_MOGKUL_000_028 ...Kupo? I'm not sure I understand. Are you saying both you <Emphasis>and</Emphasis> the adventurer will help us?
74 70 TEXT_BANMOG001_02320_TARRESSON_000_029 Indeed, my furry little friend, you shall be well taken care of! Now, our first order of business should be to gather all who are involved in the restoration. Mogkul, I entrust that task to you. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> and I shall not be far behind.
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1,"TEXT_BANMOG505_02311_SEQ_01","Mogek explains to you that the Temple Knight sappers had arranged for an airship to deliver sundries that the moogles could not provide for their work. However, there have been no signs or news of the airship which was to deliver the cargo bells ago. Mogek requests that you travel to the Rookery to see if there have been any mishaps."
2,"TEXT_BANMOG505_02311_SEQ_02","It appears that the airship made it safely to the Rookery, but the wary knight in charge of the delivery tells you that dragonets have surrounded the airship. Unwilling to draw his spear for fear of provoking, he asks that you ask the dragonlings what they want with the ship."
3,"TEXT_BANMOG505_02311_SEQ_03","You approach one of the curious dragonlings who asks you about the airship. Upon explaining its function, the dragonling grows excited and begins clamoring for an airship of his own. Apprise the Temple Knight of the dragons' request."
4,"TEXT_BANMOG505_02311_SEQ_04","The Temple Knight is less than enthused with the dragons' demand for airships, saying that he has no time for games. He entrusts the task to you as someone better suited to craft the pieces. Make a set of toy airships for the dragonets using the materials that the temple knight has provided.
4,"TEXT_BANMOG505_02311_SEQ_04","The Temple Knight is less than enthused with the dragons' demand for airships, saying that he has no time for games. He entrusts the task to you as someone better suited to craft the pieces. Make a set of toy airships for the dragonets using the materials that the Temple Knight has provided.
※In the event you lose the materials or the synthesis ends in failure, you may try again by speaking with the tense Temple Knight."
5,"TEXT_BANMOG505_02311_SEQ_05","Using the scraps that the Temple Knight gave you, you cobble together three toy airships on the spot and give them to the excited dragonets. The dragons playfully toss their new trinkets off the side of the isle and pursue them in flight, disappearing into the clouds below. Tell the Temple Knight he is free to return to unloading the cargo from his airship."
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5 1 TEXT_BANMOG505_02311_SEQ_01 Mogek explains to you that the Temple Knight sappers had arranged for an airship to deliver sundries that the moogles could not provide for their work. However, there have been no signs or news of the airship which was to deliver the cargo bells ago. Mogek requests that you travel to the Rookery to see if there have been any mishaps.
6 2 TEXT_BANMOG505_02311_SEQ_02 It appears that the airship made it safely to the Rookery, but the wary knight in charge of the delivery tells you that dragonets have surrounded the airship. Unwilling to draw his spear for fear of provoking, he asks that you ask the dragonlings what they want with the ship.
7 3 TEXT_BANMOG505_02311_SEQ_03 You approach one of the curious dragonlings who asks you about the airship. Upon explaining its function, the dragonling grows excited and begins clamoring for an airship of his own. Apprise the Temple Knight of the dragons' request.
8 4 TEXT_BANMOG505_02311_SEQ_04 The Temple Knight is less than enthused with the dragons' demand for airships, saying that he has no time for games. He entrusts the task to you as someone better suited to craft the pieces. Make a set of toy airships for the dragonets using the materials that the temple knight has provided. ※In the event you lose the materials or the synthesis ends in failure, you may try again by speaking with the tense Temple Knight. The Temple Knight is less than enthused with the dragons' demand for airships, saying that he has no time for games. He entrusts the task to you as someone better suited to craft the pieces. Make a set of toy airships for the dragonets using the materials that the Temple Knight has provided. ※In the event you lose the materials or the synthesis ends in failure, you may try again by speaking with the tense Temple Knight.
9 5 TEXT_BANMOG505_02311_SEQ_05 Using the scraps that the Temple Knight gave you, you cobble together three toy airships on the spot and give them to the excited dragonets. The dragons playfully toss their new trinkets off the side of the isle and pursue them in flight, disappearing into the clouds below. Tell the Temple Knight he is free to return to unloading the cargo from his airship.
10 6 TEXT_BANMOG505_02311_SEQ_06 The Temple Knight shows some relief at the departure of the dragonets and muses on their curiosity and desires similar to children. Return to Mogek and tell him that the shipment should arrive shortly.
11 7 TEXT_BANMOG505_02311_SEQ_07 You explain the reason behind the delay to Mogek, who comments that it was good you were there in case the situation escalated. He also quips that since the dragonets will remain their same curious selves for decades to come, if the Temple Knight's son came to the Churning Mists someday, he would probably see the same inquisitive pups that his father saw.
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@@ -19,7 +19,11 @@ As all struggle to come to terms with this new yet familiar state of affairs, Hi
9,"TEXT_CHRHDB652_02372_SEQ_09","With no choice but to leave the Grand Sers and Gigi in the care of Lord Godbert, Cyr leaves to make arrangements for his new life in Idyllshire. Before he departs, however, he invites you to come and see him when next you pass through the settlement so he can properly thank you."
10,"TEXT_CHRHDB652_02372_SEQ_10","Cyr introduces to you a new friend─or rather, reintroduces: Gigi, in a somewhat more compact form courtesy of Lord Godbert's modifications. While the mammet does not speak and has yet to regain its former consciousness, Cyr and the goldsmith believe that if he were to accompany you and share in your grand adventures that it might hasten his recovery.
For all his recent troubles, Cyr appears to be a man at peace. No longer bound to serve a cause he did not believe, he is free to begin anew as a consulting inspector, much like the man whose gazebo he has taken as his own. Though your time together is at an end, he hopes that your paths will cross again someday, and he prays that the Fury will bless and keep you in your travels."
For all his recent troubles, Cyr appears to be a man at peace. No longer bound to serve a cause he did not believe, he is free to begin anew as a consulting inspector, much like the man whose gazebo he has taken as his own. Though your time together is at an end, he hopes that your paths will cross again someday, and he prays that the Fury will bless and keep you in your travels.
※The next Hildibrand quest will be available from the conspicuously inconspicuous man in Kugane once you have met the following requirements:
※ You must have registered a product key for FINAL FANTASY XIV: Stormblood to your service account.
※ You must have completed the main scenario quest “Stormblood.”"
11,"TEXT_CHRHDB652_02372_SEQ_11",""
12,"TEXT_CHRHDB652_02372_SEQ_12",""
13,"TEXT_CHRHDB652_02372_SEQ_13",""
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19 15 TEXT_CHRHDB652_02372_SEQ_15
20 16 TEXT_CHRHDB652_02372_SEQ_16
21 17 TEXT_CHRHDB652_02372_SEQ_17
22 18 TEXT_CHRHDB652_02372_SEQ_18
23 19 TEXT_CHRHDB652_02372_SEQ_19
24 20 TEXT_CHRHDB652_02372_SEQ_20
25 21 TEXT_CHRHDB652_02372_SEQ_21
26 22 TEXT_CHRHDB652_02372_SEQ_22
27 19 23 TEXT_CHRHDB652_02372_SEQ_19 TEXT_CHRHDB652_02372_SEQ_23
28 20 24 TEXT_CHRHDB652_02372_SEQ_20 TEXT_CHRHDB652_02372_TODO_00 Speak with Hildibrand at Zenith.
29 21 25 TEXT_CHRHDB652_02372_SEQ_21 TEXT_CHRHDB652_02372_TODO_01 Use the salamander oil on Hildibrand.
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2,"TEXT_HEAVNG104_02359_SEQ_02","Having thanked you for your efforts in Carteneau, the gathered heads of state proceed to explain the events following Omega's launch. After what was by all accounts a furious aerial battle, both it and the primal appear to have crashed down in Gyr Abania, and the Alliance now intends to exploit the resulting confusion by moving to secure Baelsar's Wall. Ask Alphinaud for his thoughts on these developments, and discuss your next step."
3,"TEXT_HEAVNG104_02359_SEQ_03","Though mindful of your recent exertions, Alphinaud suggests that you rendezvous with your fellow Scions in the East Shroud. Look for Y'shtola at Amarissaix's Spire."
4,"TEXT_HEAVNG104_02359_SEQ_04","You meet Krile and Y'shtola at the foot of the tower, and they relate their own account of the titanic battle in the skies over Gyr Abania. Terrifying though the spectacle must have been, a part of you cannot help wishing you had been present to see it... But even as you picture the scene, Alphinaud's inquiry about Yda's well-being draws you back to the present, and you proceed to the observation platform to find the grieving pugilist staring at the spot where the cocoon of light once hung. Yda turns at your arrival, and after appearing to come to a decision, shares the tale of her great deception, revealing at last that she is not Yda at all, but the fallen Archon's younger sister, Lyse. With her pledge to liberate Ala Mhigo still echoing in your mind, you prepare to follow Alphinaud back to the Rising Stones and the waiting Alisaie."
5,"TEXT_HEAVNG104_02359_SEQ_05","Upon your return, you learn that Alisaie has already been apprised of Lyse's startling secret, yet it is not this but the future which occupies her thoughts. Conscious that the Scions will inevitably be drawn into the brewing conflict in Gyr Abania, she bids you gather your strength for the coming storm..."
5,"TEXT_HEAVNG104_02359_SEQ_05","Upon your return, you learn that Alisaie has already been apprised of Lyse's startling secret, yet it is not this but the future which occupies her thoughts. Conscious that the Scions will inevitably be drawn into the brewing conflict in Gyr Abania, she bids you gather your strength for the coming storm...
※The next main scenario quest will be available from Alphinaud once you have met the following requirements:
※ You must have registered a product key for FINAL FANTASY XIV: Stormblood to your service account.
※ You must have completed the main scenario quest “The Far Edge of Fate.”"
6,"TEXT_HEAVNG104_02359_SEQ_06",""
7,"TEXT_HEAVNG104_02359_SEQ_07",""
8,"TEXT_HEAVNG104_02359_SEQ_08",""
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6 2 TEXT_HEAVNG104_02359_SEQ_02 Having thanked you for your efforts in Carteneau, the gathered heads of state proceed to explain the events following Omega's launch. After what was by all accounts a furious aerial battle, both it and the primal appear to have crashed down in Gyr Abania, and the Alliance now intends to exploit the resulting confusion by moving to secure Baelsar's Wall. Ask Alphinaud for his thoughts on these developments, and discuss your next step.
7 3 TEXT_HEAVNG104_02359_SEQ_03 Though mindful of your recent exertions, Alphinaud suggests that you rendezvous with your fellow Scions in the East Shroud. Look for Y'shtola at Amarissaix's Spire.
8 4 TEXT_HEAVNG104_02359_SEQ_04 You meet Krile and Y'shtola at the foot of the tower, and they relate their own account of the titanic battle in the skies over Gyr Abania. Terrifying though the spectacle must have been, a part of you cannot help wishing you had been present to see it... But even as you picture the scene, Alphinaud's inquiry about Yda's well-being draws you back to the present, and you proceed to the observation platform to find the grieving pugilist staring at the spot where the cocoon of light once hung. Yda turns at your arrival, and after appearing to come to a decision, shares the tale of her great deception, revealing at last that she is not Yda at all, but the fallen Archon's younger sister, Lyse. With her pledge to liberate Ala Mhigo still echoing in your mind, you prepare to follow Alphinaud back to the Rising Stones and the waiting Alisaie.
9 5 TEXT_HEAVNG104_02359_SEQ_05 Upon your return, you learn that Alisaie has already been apprised of Lyse's startling secret, yet it is not this but the future which occupies her thoughts. Conscious that the Scions will inevitably be drawn into the brewing conflict in Gyr Abania, she bids you gather your strength for the coming storm... Upon your return, you learn that Alisaie has already been apprised of Lyse's startling secret, yet it is not this but the future which occupies her thoughts. Conscious that the Scions will inevitably be drawn into the brewing conflict in Gyr Abania, she bids you gather your strength for the coming storm... ※The next main scenario quest will be available from Alphinaud once you have met the following requirements: ※ You must have registered a product key for FINAL FANTASY XIV: Stormblood to your service account. ※ You must have completed the main scenario quest “The Far Edge of Fate.”
10 6 TEXT_HEAVNG104_02359_SEQ_06
11 7 TEXT_HEAVNG104_02359_SEQ_07
12 8 TEXT_HEAVNG104_02359_SEQ_08
13 9 TEXT_HEAVNG104_02359_SEQ_09
14 6 10 TEXT_HEAVNG104_02359_SEQ_06 TEXT_HEAVNG104_02359_SEQ_10
15 7 11 TEXT_HEAVNG104_02359_SEQ_07 TEXT_HEAVNG104_02359_SEQ_11
16 8 12 TEXT_HEAVNG104_02359_SEQ_08 TEXT_HEAVNG104_02359_SEQ_12