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ArcaneDisgea
2019-06-27 23:02:51 -04:00
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0,"TEXT_LUCKZD101_03427_SEQ_00","<UIForeground>F201FC</UIForeground><UIGlow>F201FD</UIGlow> Quest Sync<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
Sandman would ask a favor of you, assuming he can stay awake long enough."
1,"TEXT_LUCKZD101_03427_SEQ_01","Drawn by enchanted crystals that call to those amaro that have awakened to their kind's long-lost abilities, a young beast has come to Il Mheg. However, he was not prepared for the existence of others like him, and no sooner was he welcomed by Sandman than he bolted and ran. Having been among men until recently, Sandman believes that the startled creature will trust you, and thus are you tasked with finding and bringing him back to Wolekdorf.
※Please note that the difficulty of this quest has been synced to your current level."
2,"TEXT_LUCKZD101_03427_SEQ_02","West of Wolekdorf, you come upon the tracks of an amaro who appears to have been in some haste. The trail continues to the southwest, and you follow it."
3,"TEXT_LUCKZD101_03427_SEQ_03","Next, you come upon foliage that has been partially consumed by a large beast. You continue on to the west along the trail of consumption."
4,"TEXT_LUCKZD101_03427_SEQ_04","After a while, you find the remains of a fruit but recently eaten. The young amaro should be somewhere near."
5,"TEXT_LUCKZD101_03427_SEQ_05","At length you succeed in tracking down the young amaro, who introduces himself as Tonatiuh. You inform him of the nature of Wolekdorf and ask him to return with you, but he flatly refuses. It appears his time alone has rendered him uncomfortable with the prospect of being part of a community."
6,"TEXT_LUCKZD101_03427_SEQ_06",""
7,"TEXT_LUCKZD101_03427_SEQ_07",""
8,"TEXT_LUCKZD101_03427_SEQ_08",""
9,"TEXT_LUCKZD101_03427_SEQ_09",""
10,"TEXT_LUCKZD101_03427_SEQ_10",""
11,"TEXT_LUCKZD101_03427_SEQ_11",""
12,"TEXT_LUCKZD101_03427_SEQ_12",""
13,"TEXT_LUCKZD101_03427_SEQ_13",""
14,"TEXT_LUCKZD101_03427_SEQ_14",""
15,"TEXT_LUCKZD101_03427_SEQ_15",""
16,"TEXT_LUCKZD101_03427_SEQ_16",""
17,"TEXT_LUCKZD101_03427_SEQ_17",""
18,"TEXT_LUCKZD101_03427_SEQ_18",""
19,"TEXT_LUCKZD101_03427_SEQ_19",""
20,"TEXT_LUCKZD101_03427_SEQ_20",""
21,"TEXT_LUCKZD101_03427_SEQ_21",""
22,"TEXT_LUCKZD101_03427_SEQ_22",""
23,"TEXT_LUCKZD101_03427_SEQ_23",""
24,"TEXT_LUCKZD101_03427_TODO_00","Search for signs of the amaro's passage."
25,"TEXT_LUCKZD101_03427_TODO_01","Search for signs of the amaro's passage."
26,"TEXT_LUCKZD101_03427_TODO_02","Search for evidence of the amaro's passage."
27,"TEXT_LUCKZD101_03427_TODO_03","Search for the amaro."
28,"TEXT_LUCKZD101_03427_TODO_04",""
29,"TEXT_LUCKZD101_03427_TODO_05",""
30,"TEXT_LUCKZD101_03427_TODO_06",""
31,"TEXT_LUCKZD101_03427_TODO_07",""
32,"TEXT_LUCKZD101_03427_TODO_08",""
33,"TEXT_LUCKZD101_03427_TODO_09",""
34,"TEXT_LUCKZD101_03427_TODO_10",""
35,"TEXT_LUCKZD101_03427_TODO_11",""
36,"TEXT_LUCKZD101_03427_TODO_12",""
37,"TEXT_LUCKZD101_03427_TODO_13",""
38,"TEXT_LUCKZD101_03427_TODO_14",""
39,"TEXT_LUCKZD101_03427_TODO_15",""
40,"TEXT_LUCKZD101_03427_TODO_16",""
41,"TEXT_LUCKZD101_03427_TODO_17",""
42,"TEXT_LUCKZD101_03427_TODO_18",""
43,"TEXT_LUCKZD101_03427_TODO_19",""
44,"TEXT_LUCKZD101_03427_TODO_20",""
45,"TEXT_LUCKZD101_03427_TODO_21",""
46,"TEXT_LUCKZD101_03427_TODO_22",""
47,"TEXT_LUCKZD101_03427_TODO_23",""
48,"TEXT_LUCKZD101_03427_SANDMAN_000_000","<snore> <slurp> ...Hm? Oh, I beg your pardon, I must have dozed off again. Ever since I turned three hundred, I find I can barely stay awake."
49,"TEXT_LUCKZD101_03427_SANDMAN_000_001","Sandman is my name, and I had...something for you. What was it again? Ah, yes─a request. I would have you seek out a young amaro who has newly arrived in Il Mheg."
50,"TEXT_LUCKZD101_03427_SANDMAN_000_002","But ere I go into the details, tell me: know you the nature of our community, Wolekdorf? It is a place where those of us who have attained intelligence come to live out their days."
51,"TEXT_LUCKZD101_03427_SANDMAN_000_003","We amaro are born mindless beasts, you see, but if we abide among men for a century or so, we may awaken to abilities long lost in our kind, speech not least of all."
52,"TEXT_LUCKZD101_03427_SANDMAN_000_004","That those who have awakened might know of Wolekdorf, we asked our Nu Mou friends to place enchantments on the crystals found throughout Il Mheg. These crystals call out to our brethren across Norvrandt, drawing them hither."
53,"TEXT_LUCKZD101_03427_SANDMAN_000_005","However, the aforementioned young amaro was not prepared for what he found here─that is, other speaking amaro─and no sooner did I welcome him than he bolted and ran."
54,"TEXT_LUCKZD101_03427_SANDMAN_000_006","Though he is wary of us, having served men until recently, I believe he will trust you. Please, will you not find him and persuade him to come here? To help you on your way, he fled to the west of the settlement."
55,"TEXT_LUCKZD101_03427_SANDMAN_000_010","<yawn> Talking is weary business... Please, find that young amaro and persuade him to come here. He fled to the west of the settlement."
56,"TEXT_LUCKZD101_03427_SYSTEM_000_020","You find a set of amaro tracks headed southwest. Judging by the depth of the impressions, the creature was in some haste."
57,"TEXT_LUCKZD101_03427_SYSTEM_000_030","You find foliage that has been partially consumed by a large beast. The trail of consumption continues to the west."
58,"TEXT_LUCKZD101_03427_SYSTEM_000_040","You find the eaten remains of a fruit, the exposed flesh yet to turn brown. The young amaro may yet be near."
59,"TEXT_LUCKZD101_03427_TONATIUH_000_050","<gasp>"
60,"TEXT_LUCKZD101_03427_SYSTEM_000_051","The young amaro regards you with wary eyes."
61,"TEXT_LUCKZD101_03427_Q1_000_000","What will you say?"
62,"TEXT_LUCKZD101_03427_A1_000_000","Sandman sent me."
63,"TEXT_LUCKZD101_03427_A2_000_000","It's all right to talk."
64,"TEXT_LUCKZD101_03427_TONATIUH_000_055","S-Sandman? You mean...the other fellow who can talk? I had no idea there were others like me..."
65,"TEXT_LUCKZD101_03427_TONATIUH_000_060","Y-You know that I can talk? There was another fellow like me. Do you know him?"
66,"TEXT_LUCKZD101_03427_TONATIUH_000_065","Well now, a whole settlement of talking amaro! That must be the place he wanted to show me."
67,"TEXT_LUCKZD101_03427_TONATIUH_000_066","My name is Tonatiuh. My master was a traveling merchant. One day, I discovered that I could speak."
68,"TEXT_LUCKZD101_03427_TONATIUH_000_067","I was so happy, and I thought my master would be happy too. But when I spoke to him, he looked as if he'd seen a ghost and abandoned me."
69,"TEXT_LUCKZD101_03427_TONATIUH_000_068","Since that day, I've been wandering the land by myself. I'd heard of Il Mheg, and I thought it would be nice to see it. But it seems the idea wasn't my own at all."
70,"TEXT_LUCKZD101_03427_TONATIUH_000_069","This settlement, Wolekdorf... It sounds like a nice place...but I don't want to live there."
71,"TEXT_LUCKZD101_03427_TONATIUH_000_070","I've been alone for a long while. I don't feel comfortable around others anymore. Not even other amaro."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_LUCKZD101_03427_SEQ_00 <UIForeground>F201FC</UIForeground><UIGlow>F201FD</UIGlow> Quest Sync<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Sandman would ask a favor of you, assuming he can stay awake long enough.
5 1 TEXT_LUCKZD101_03427_SEQ_01 Drawn by enchanted crystals that call to those amaro that have awakened to their kind's long-lost abilities, a young beast has come to Il Mheg. However, he was not prepared for the existence of others like him, and no sooner was he welcomed by Sandman than he bolted and ran. Having been among men until recently, Sandman believes that the startled creature will trust you, and thus are you tasked with finding and bringing him back to Wolekdorf. ※Please note that the difficulty of this quest has been synced to your current level.
6 2 TEXT_LUCKZD101_03427_SEQ_02 West of Wolekdorf, you come upon the tracks of an amaro who appears to have been in some haste. The trail continues to the southwest, and you follow it.
7 3 TEXT_LUCKZD101_03427_SEQ_03 Next, you come upon foliage that has been partially consumed by a large beast. You continue on to the west along the trail of consumption.
8 4 TEXT_LUCKZD101_03427_SEQ_04 After a while, you find the remains of a fruit but recently eaten. The young amaro should be somewhere near.
9 5 TEXT_LUCKZD101_03427_SEQ_05 At length you succeed in tracking down the young amaro, who introduces himself as Tonatiuh. You inform him of the nature of Wolekdorf and ask him to return with you, but he flatly refuses. It appears his time alone has rendered him uncomfortable with the prospect of being part of a community.
10 6 TEXT_LUCKZD101_03427_SEQ_06
11 7 TEXT_LUCKZD101_03427_SEQ_07
12 8 TEXT_LUCKZD101_03427_SEQ_08
13 9 TEXT_LUCKZD101_03427_SEQ_09
14 10 TEXT_LUCKZD101_03427_SEQ_10
15 11 TEXT_LUCKZD101_03427_SEQ_11
16 12 TEXT_LUCKZD101_03427_SEQ_12
17 13 TEXT_LUCKZD101_03427_SEQ_13
18 14 TEXT_LUCKZD101_03427_SEQ_14
19 15 TEXT_LUCKZD101_03427_SEQ_15
20 16 TEXT_LUCKZD101_03427_SEQ_16
21 17 TEXT_LUCKZD101_03427_SEQ_17
22 18 TEXT_LUCKZD101_03427_SEQ_18
23 19 TEXT_LUCKZD101_03427_SEQ_19
24 20 TEXT_LUCKZD101_03427_SEQ_20
25 21 TEXT_LUCKZD101_03427_SEQ_21
26 22 TEXT_LUCKZD101_03427_SEQ_22
27 23 TEXT_LUCKZD101_03427_SEQ_23
28 24 TEXT_LUCKZD101_03427_TODO_00 Search for signs of the amaro's passage.
29 25 TEXT_LUCKZD101_03427_TODO_01 Search for signs of the amaro's passage.
30 26 TEXT_LUCKZD101_03427_TODO_02 Search for evidence of the amaro's passage.
31 27 TEXT_LUCKZD101_03427_TODO_03 Search for the amaro.
32 28 TEXT_LUCKZD101_03427_TODO_04
33 29 TEXT_LUCKZD101_03427_TODO_05
34 30 TEXT_LUCKZD101_03427_TODO_06
35 31 TEXT_LUCKZD101_03427_TODO_07
36 32 TEXT_LUCKZD101_03427_TODO_08
37 33 TEXT_LUCKZD101_03427_TODO_09
38 34 TEXT_LUCKZD101_03427_TODO_10
39 35 TEXT_LUCKZD101_03427_TODO_11
40 36 TEXT_LUCKZD101_03427_TODO_12
41 37 TEXT_LUCKZD101_03427_TODO_13
42 38 TEXT_LUCKZD101_03427_TODO_14
43 39 TEXT_LUCKZD101_03427_TODO_15
44 40 TEXT_LUCKZD101_03427_TODO_16
45 41 TEXT_LUCKZD101_03427_TODO_17
46 42 TEXT_LUCKZD101_03427_TODO_18
47 43 TEXT_LUCKZD101_03427_TODO_19
48 44 TEXT_LUCKZD101_03427_TODO_20
49 45 TEXT_LUCKZD101_03427_TODO_21
50 46 TEXT_LUCKZD101_03427_TODO_22
51 47 TEXT_LUCKZD101_03427_TODO_23
52 48 TEXT_LUCKZD101_03427_SANDMAN_000_000 <snore> <slurp> ...Hm? Oh, I beg your pardon, I must have dozed off again. Ever since I turned three hundred, I find I can barely stay awake.
53 49 TEXT_LUCKZD101_03427_SANDMAN_000_001 Sandman is my name, and I had...something for you. What was it again? Ah, yes─a request. I would have you seek out a young amaro who has newly arrived in Il Mheg.
54 50 TEXT_LUCKZD101_03427_SANDMAN_000_002 But ere I go into the details, tell me: know you the nature of our community, Wolekdorf? It is a place where those of us who have attained intelligence come to live out their days.
55 51 TEXT_LUCKZD101_03427_SANDMAN_000_003 We amaro are born mindless beasts, you see, but if we abide among men for a century or so, we may awaken to abilities long lost in our kind, speech not least of all.
56 52 TEXT_LUCKZD101_03427_SANDMAN_000_004 That those who have awakened might know of Wolekdorf, we asked our Nu Mou friends to place enchantments on the crystals found throughout Il Mheg. These crystals call out to our brethren across Norvrandt, drawing them hither.
57 53 TEXT_LUCKZD101_03427_SANDMAN_000_005 However, the aforementioned young amaro was not prepared for what he found here─that is, other speaking amaro─and no sooner did I welcome him than he bolted and ran.
58 54 TEXT_LUCKZD101_03427_SANDMAN_000_006 Though he is wary of us, having served men until recently, I believe he will trust you. Please, will you not find him and persuade him to come here? To help you on your way, he fled to the west of the settlement.
59 55 TEXT_LUCKZD101_03427_SANDMAN_000_010 <yawn> Talking is weary business... Please, find that young amaro and persuade him to come here. He fled to the west of the settlement.
60 56 TEXT_LUCKZD101_03427_SYSTEM_000_020 You find a set of amaro tracks headed southwest. Judging by the depth of the impressions, the creature was in some haste.
61 57 TEXT_LUCKZD101_03427_SYSTEM_000_030 You find foliage that has been partially consumed by a large beast. The trail of consumption continues to the west.
62 58 TEXT_LUCKZD101_03427_SYSTEM_000_040 You find the eaten remains of a fruit, the exposed flesh yet to turn brown. The young amaro may yet be near.
63 59 TEXT_LUCKZD101_03427_TONATIUH_000_050 <gasp>
64 60 TEXT_LUCKZD101_03427_SYSTEM_000_051 The young amaro regards you with wary eyes.
65 61 TEXT_LUCKZD101_03427_Q1_000_000 What will you say?
66 62 TEXT_LUCKZD101_03427_A1_000_000 Sandman sent me.
67 63 TEXT_LUCKZD101_03427_A2_000_000 It's all right to talk.
68 64 TEXT_LUCKZD101_03427_TONATIUH_000_055 S-Sandman? You mean...the other fellow who can talk? I had no idea there were others like me...
69 65 TEXT_LUCKZD101_03427_TONATIUH_000_060 Y-You know that I can talk? There was another fellow like me. Do you know him?
70 66 TEXT_LUCKZD101_03427_TONATIUH_000_065 Well now, a whole settlement of talking amaro! That must be the place he wanted to show me.
71 67 TEXT_LUCKZD101_03427_TONATIUH_000_066 My name is Tonatiuh. My master was a traveling merchant. One day, I discovered that I could speak.
72 68 TEXT_LUCKZD101_03427_TONATIUH_000_067 I was so happy, and I thought my master would be happy too. But when I spoke to him, he looked as if he'd seen a ghost and abandoned me.
73 69 TEXT_LUCKZD101_03427_TONATIUH_000_068 Since that day, I've been wandering the land by myself. I'd heard of Il Mheg, and I thought it would be nice to see it. But it seems the idea wasn't my own at all.
74 70 TEXT_LUCKZD101_03427_TONATIUH_000_069 This settlement, Wolekdorf... It sounds like a nice place...but I don't want to live there.
75 71 TEXT_LUCKZD101_03427_TONATIUH_000_070 I've been alone for a long while. I don't feel comfortable around others anymore. Not even other amaro.