This commit is contained in:
ArcaneDisgea
2019-06-27 23:02:51 -04:00
parent f10581e86d
commit 2c4f0a24bc
1146 changed files with 217747 additions and 116070 deletions
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key,0,1
#,,
int32,str,str
0,"TEXT_LUCKZH204_03532_SEQ_00","<UIForeground>F201FC</UIForeground><UIGlow>F201FD</UIGlow> Quest Sync<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
The battle-ready Mord's prey has led him to Ladle."
1,"TEXT_LUCKZH204_03532_SEQ_01",""
2,"TEXT_LUCKZH204_03532_SEQ_02",""
3,"TEXT_LUCKZH204_03532_SEQ_03",""
4,"TEXT_LUCKZH204_03532_SEQ_04",""
5,"TEXT_LUCKZH204_03532_SEQ_05",""
6,"TEXT_LUCKZH204_03532_SEQ_06",""
7,"TEXT_LUCKZH204_03532_SEQ_07",""
8,"TEXT_LUCKZH204_03532_SEQ_08",""
9,"TEXT_LUCKZH204_03532_SEQ_09",""
10,"TEXT_LUCKZH204_03532_SEQ_10",""
11,"TEXT_LUCKZH204_03532_SEQ_11",""
12,"TEXT_LUCKZH204_03532_SEQ_12",""
13,"TEXT_LUCKZH204_03532_SEQ_13",""
14,"TEXT_LUCKZH204_03532_SEQ_14",""
15,"TEXT_LUCKZH204_03532_SEQ_15",""
16,"TEXT_LUCKZH204_03532_SEQ_16",""
17,"TEXT_LUCKZH204_03532_SEQ_17",""
18,"TEXT_LUCKZH204_03532_SEQ_18",""
19,"TEXT_LUCKZH204_03532_SEQ_19",""
20,"TEXT_LUCKZH204_03532_SEQ_20",""
21,"TEXT_LUCKZH204_03532_SEQ_21",""
22,"TEXT_LUCKZH204_03532_SEQ_22",""
23,"TEXT_LUCKZH204_03532_SEQ_23",""
24,"TEXT_LUCKZH204_03532_TODO_00","Confront the crystal peddlers."
25,"TEXT_LUCKZH204_03532_TODO_01","Report to the battle-ready Mord."
26,"TEXT_LUCKZH204_03532_TODO_02",""
27,"TEXT_LUCKZH204_03532_TODO_03",""
28,"TEXT_LUCKZH204_03532_TODO_04",""
29,"TEXT_LUCKZH204_03532_TODO_05",""
30,"TEXT_LUCKZH204_03532_TODO_06",""
31,"TEXT_LUCKZH204_03532_TODO_07",""
32,"TEXT_LUCKZH204_03532_TODO_08",""
33,"TEXT_LUCKZH204_03532_TODO_09",""
34,"TEXT_LUCKZH204_03532_TODO_10",""
35,"TEXT_LUCKZH204_03532_TODO_11",""
36,"TEXT_LUCKZH204_03532_TODO_12",""
37,"TEXT_LUCKZH204_03532_TODO_13",""
38,"TEXT_LUCKZH204_03532_TODO_14",""
39,"TEXT_LUCKZH204_03532_TODO_15",""
40,"TEXT_LUCKZH204_03532_TODO_16",""
41,"TEXT_LUCKZH204_03532_TODO_17",""
42,"TEXT_LUCKZH204_03532_TODO_18",""
43,"TEXT_LUCKZH204_03532_TODO_19",""
44,"TEXT_LUCKZH204_03532_TODO_20",""
45,"TEXT_LUCKZH204_03532_TODO_21",""
46,"TEXT_LUCKZH204_03532_TODO_22",""
47,"TEXT_LUCKZH204_03532_TODO_23",""
48,"TEXT_LUCKZH204_03532_MOLDWARRIOR03532_000_000","They will not escape me this time, oh no. Who? Criminals! They ignore Mord law and shame us all!"
49,"TEXT_LUCKZH204_03532_MOLDWARRIOR03532_000_001","We must never take crystals from the Wall, for we believe that they can turn people into sin eaters. Even pieces that fall off are forbidden!"
50,"TEXT_LUCKZH204_03532_MOLDWARRIOR03532_000_002","But those swindlers collect them, sell them! Of course, they do not tell their customers where the crystals come from, but I know their secret."
51,"TEXT_LUCKZH204_03532_MOLDWARRIOR03532_000_003","That is why I am here, to bring them to justice. Breaking our code, selling under false pretenses. Very serious crimes!"
52,"TEXT_LUCKZH204_03532_MOLDWARRIOR03532_000_004","I have tracked them this far and they will soon be mine! But there are too many to catch by myself and I dare not risk failure. Stranger, will you lend me your aid?"
53,"TEXT_LUCKZH204_03532_MOLDWARRIOR03532_000_005","I will circle around from the west of the palace while you approach from the east. Like the jaws of a zonure snapping shut! Take them alive if possible, but if they resist, show no mercy, for you will get none from them. When it's over, meet me back here."
54,"TEXT_LUCKZH204_03532_MOLDCRIMINALA03532_000_010","<If(PlayerParameter(4))>She<Else/>He</If>'s seen too much! Kill <If(PlayerParameter(4))>her<Else/>him</If>!"
55,"TEXT_LUCKZH204_03532_MOLDWARRIOR03532_000_020","Heh. I take it that's not your blood? The ones I caught also refused to come quietly. Well, what is done is done. They got what they deserved for spitting on our code!"
56,"TEXT_LUCKZH204_03532_MOLDWARRIOR03532_000_021","Whether the Wall's crystals have anything to do with sin eaters is not for me to say. What I do know is that without rules, without law, we are no better than beasts. Beasts, I tell you!"
57,"TEXT_LUCKZH204_03532_MOLDWARRIOR03532_000_022","Ahem! Excuse me. Before we part ways, here is your reward for punishing the wicked."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_LUCKZH204_03532_SEQ_00 <UIForeground>F201FC</UIForeground><UIGlow>F201FD</UIGlow> Quest Sync<UIGlow>01</UIGlow><UIForeground>01</UIForeground> The battle-ready Mord's prey has led him to Ladle.
5 1 TEXT_LUCKZH204_03532_SEQ_01
6 2 TEXT_LUCKZH204_03532_SEQ_02
7 3 TEXT_LUCKZH204_03532_SEQ_03
8 4 TEXT_LUCKZH204_03532_SEQ_04
9 5 TEXT_LUCKZH204_03532_SEQ_05
10 6 TEXT_LUCKZH204_03532_SEQ_06
11 7 TEXT_LUCKZH204_03532_SEQ_07
12 8 TEXT_LUCKZH204_03532_SEQ_08
13 9 TEXT_LUCKZH204_03532_SEQ_09
14 10 TEXT_LUCKZH204_03532_SEQ_10
15 11 TEXT_LUCKZH204_03532_SEQ_11
16 12 TEXT_LUCKZH204_03532_SEQ_12
17 13 TEXT_LUCKZH204_03532_SEQ_13
18 14 TEXT_LUCKZH204_03532_SEQ_14
19 15 TEXT_LUCKZH204_03532_SEQ_15
20 16 TEXT_LUCKZH204_03532_SEQ_16
21 17 TEXT_LUCKZH204_03532_SEQ_17
22 18 TEXT_LUCKZH204_03532_SEQ_18
23 19 TEXT_LUCKZH204_03532_SEQ_19
24 20 TEXT_LUCKZH204_03532_SEQ_20
25 21 TEXT_LUCKZH204_03532_SEQ_21
26 22 TEXT_LUCKZH204_03532_SEQ_22
27 23 TEXT_LUCKZH204_03532_SEQ_23
28 24 TEXT_LUCKZH204_03532_TODO_00 Confront the crystal peddlers.
29 25 TEXT_LUCKZH204_03532_TODO_01 Report to the battle-ready Mord.
30 26 TEXT_LUCKZH204_03532_TODO_02
31 27 TEXT_LUCKZH204_03532_TODO_03
32 28 TEXT_LUCKZH204_03532_TODO_04
33 29 TEXT_LUCKZH204_03532_TODO_05
34 30 TEXT_LUCKZH204_03532_TODO_06
35 31 TEXT_LUCKZH204_03532_TODO_07
36 32 TEXT_LUCKZH204_03532_TODO_08
37 33 TEXT_LUCKZH204_03532_TODO_09
38 34 TEXT_LUCKZH204_03532_TODO_10
39 35 TEXT_LUCKZH204_03532_TODO_11
40 36 TEXT_LUCKZH204_03532_TODO_12
41 37 TEXT_LUCKZH204_03532_TODO_13
42 38 TEXT_LUCKZH204_03532_TODO_14
43 39 TEXT_LUCKZH204_03532_TODO_15
44 40 TEXT_LUCKZH204_03532_TODO_16
45 41 TEXT_LUCKZH204_03532_TODO_17
46 42 TEXT_LUCKZH204_03532_TODO_18
47 43 TEXT_LUCKZH204_03532_TODO_19
48 44 TEXT_LUCKZH204_03532_TODO_20
49 45 TEXT_LUCKZH204_03532_TODO_21
50 46 TEXT_LUCKZH204_03532_TODO_22
51 47 TEXT_LUCKZH204_03532_TODO_23
52 48 TEXT_LUCKZH204_03532_MOLDWARRIOR03532_000_000 They will not escape me this time, oh no. Who? Criminals! They ignore Mord law and shame us all!
53 49 TEXT_LUCKZH204_03532_MOLDWARRIOR03532_000_001 We must never take crystals from the Wall, for we believe that they can turn people into sin eaters. Even pieces that fall off are forbidden!
54 50 TEXT_LUCKZH204_03532_MOLDWARRIOR03532_000_002 But those swindlers collect them, sell them! Of course, they do not tell their customers where the crystals come from, but I know their secret.
55 51 TEXT_LUCKZH204_03532_MOLDWARRIOR03532_000_003 That is why I am here, to bring them to justice. Breaking our code, selling under false pretenses. Very serious crimes!
56 52 TEXT_LUCKZH204_03532_MOLDWARRIOR03532_000_004 I have tracked them this far and they will soon be mine! But there are too many to catch by myself and I dare not risk failure. Stranger, will you lend me your aid?
57 53 TEXT_LUCKZH204_03532_MOLDWARRIOR03532_000_005 I will circle around from the west of the palace while you approach from the east. Like the jaws of a zonure snapping shut! Take them alive if possible, but if they resist, show no mercy, for you will get none from them. When it's over, meet me back here.
58 54 TEXT_LUCKZH204_03532_MOLDCRIMINALA03532_000_010 <If(PlayerParameter(4))>She<Else/>He</If>'s seen too much! Kill <If(PlayerParameter(4))>her<Else/>him</If>!
59 55 TEXT_LUCKZH204_03532_MOLDWARRIOR03532_000_020 Heh. I take it that's not your blood? The ones I caught also refused to come quietly. Well, what is done is done. They got what they deserved for spitting on our code!
60 56 TEXT_LUCKZH204_03532_MOLDWARRIOR03532_000_021 Whether the Wall's crystals have anything to do with sin eaters is not for me to say. What I do know is that without rules, without law, we are no better than beasts. Beasts, I tell you!
61 57 TEXT_LUCKZH204_03532_MOLDWARRIOR03532_000_022 Ahem! Excuse me. Before we part ways, here is your reward for punishing the wicked.