This commit is contained in:
ArcaneDisgea
2019-06-27 23:02:51 -04:00
parent f10581e86d
commit 2c4f0a24bc
1146 changed files with 217747 additions and 116070 deletions
+101
View File
@@ -0,0 +1,101 @@
key,0,1
#,,
int32,str,str
0,"TEXT_LUCKMD105_03610_SEQ_00","Thancred is gazing with interest at the nearby village."
1,"TEXT_LUCKMD105_03610_SEQ_01",""
2,"TEXT_LUCKMD105_03610_SEQ_02",""
3,"TEXT_LUCKMD105_03610_SEQ_03",""
4,"TEXT_LUCKMD105_03610_SEQ_04",""
5,"TEXT_LUCKMD105_03610_SEQ_05",""
6,"TEXT_LUCKMD105_03610_SEQ_06",""
7,"TEXT_LUCKMD105_03610_SEQ_07",""
8,"TEXT_LUCKMD105_03610_SEQ_08",""
9,"TEXT_LUCKMD105_03610_SEQ_09",""
10,"TEXT_LUCKMD105_03610_SEQ_10",""
11,"TEXT_LUCKMD105_03610_SEQ_11",""
12,"TEXT_LUCKMD105_03610_SEQ_12",""
13,"TEXT_LUCKMD105_03610_SEQ_13",""
14,"TEXT_LUCKMD105_03610_SEQ_14",""
15,"TEXT_LUCKMD105_03610_SEQ_15",""
16,"TEXT_LUCKMD105_03610_SEQ_16",""
17,"TEXT_LUCKMD105_03610_SEQ_17",""
18,"TEXT_LUCKMD105_03610_SEQ_18",""
19,"TEXT_LUCKMD105_03610_SEQ_19",""
20,"TEXT_LUCKMD105_03610_SEQ_20",""
21,"TEXT_LUCKMD105_03610_SEQ_21",""
22,"TEXT_LUCKMD105_03610_SEQ_22",""
23,"TEXT_LUCKMD105_03610_SEQ_23",""
24,"TEXT_LUCKMD105_03610_TODO_00","Seek out a talkative local."
25,"TEXT_LUCKMD105_03610_TODO_01","Question the Mord of Garik."
26,"TEXT_LUCKMD105_03610_TODO_02","Speak with Thancred."
27,"TEXT_LUCKMD105_03610_TODO_03",""
28,"TEXT_LUCKMD105_03610_TODO_04",""
29,"TEXT_LUCKMD105_03610_TODO_05",""
30,"TEXT_LUCKMD105_03610_TODO_06",""
31,"TEXT_LUCKMD105_03610_TODO_07",""
32,"TEXT_LUCKMD105_03610_TODO_08",""
33,"TEXT_LUCKMD105_03610_TODO_09",""
34,"TEXT_LUCKMD105_03610_TODO_10",""
35,"TEXT_LUCKMD105_03610_TODO_11",""
36,"TEXT_LUCKMD105_03610_TODO_12",""
37,"TEXT_LUCKMD105_03610_TODO_13",""
38,"TEXT_LUCKMD105_03610_TODO_14",""
39,"TEXT_LUCKMD105_03610_TODO_15",""
40,"TEXT_LUCKMD105_03610_TODO_16",""
41,"TEXT_LUCKMD105_03610_TODO_17",""
42,"TEXT_LUCKMD105_03610_TODO_18",""
43,"TEXT_LUCKMD105_03610_TODO_19",""
44,"TEXT_LUCKMD105_03610_TODO_20",""
45,"TEXT_LUCKMD105_03610_TODO_21",""
46,"TEXT_LUCKMD105_03610_TODO_22",""
47,"TEXT_LUCKMD105_03610_TODO_23",""
48,"TEXT_LUCKMD105_03610_RYNE_000_000","Our only path forward lies ahead─I'm sure of it. So...onward, I suppose!"
49,"TEXT_LUCKMD105_03610_URIANGER_000_005","Sound though Alisaie's logic was, I fear that other perils awaiteth upon this road less traveled."
50,"TEXT_LUCKMD105_03610_THANCRED_000_010","I take it you're seeing what I'm seeing?"
51,"TEXT_LUCKMD105_03610_THANCRED_000_011","Finding a village when we're hardly ten paces into the hills is a surprising stroke of luck─especially given our recent fortunes─but you won't hear any complaints from me. Let's see if the folk who live here can tell us what to expect from the road ahead."
52,"TEXT_LUCKMD105_03610_ZHUNZUN_000_020","You sell? No... No, you are no merchant. But then, why do I know your face? Hm..."
53,"TEXT_LUCKMD105_03610_ZHUNZUN_000_021","Oh, I remember! You spent Voeburt gold!"
54,"TEXT_LUCKMD105_03610_ZHUNZUN_000_022","Such a coinpurse cracking! You are already a legend among Mord traders!"
55,"TEXT_LUCKMD105_03610_THANCRED_000_023","You're a traveling merchant, then. Can you tell us anything of this village?"
56,"TEXT_LUCKMD105_03610_ZHUNZUN_000_024","Of course, anything for valued customers!"
57,"TEXT_LUCKMD105_03610_ZHUNZUN_000_025","This place is Garik. Before the Flood, it was home to many miners. After, not so many. Now, none."
58,"TEXT_LUCKMD105_03610_ZHUNZUN_000_026","So Master Ghen Gen borrowed the village─made it into a trading post. Very convenient location!"
59,"TEXT_LUCKMD105_03610_RYNE_000_027","In which case, you all must be familiar with the local roads, correct?"
60,"TEXT_LUCKMD105_03610_RYNE_000_028","We're on our way to Nabaath Areng, ourselves. If we continue south from here, will we have any difficulties reaching it?"
61,"TEXT_LUCKMD105_03610_ZHUNZUN_000_029","Oh, yes! Great difficulty..."
62,"TEXT_LUCKMD105_03610_ZHUNZUN_000_030","The Flood rent the stone and crushed the mines surrounding Nabaath Areng. Only steep cliffs and collapsed tunnels remain."
63,"TEXT_LUCKMD105_03610_RYNE_000_031","Oh, no..."
64,"TEXT_LUCKMD105_03610_RYNE_000_032","But surely there must be some way. Do you think any of the other Mord might have some sort of hidden route?"
65,"TEXT_LUCKMD105_03610_ZHUNZUN_000_033","Perhaps. You ask, they tell. Tell for free, even, to friends of our best customer."
66,"TEXT_LUCKMD105_03610_RYNE_000_034","Wonderful! Thank you for your help."
67,"TEXT_LUCKMD105_03610_THANCRED_000_035","Well then, “best customer,” let's see what information your reputation buys us."
68,"TEXT_LUCKMD105_03610_THANCRED_000_040","If we're not lucky enough to encounter anyone who knows a route to Nabaath Areng here, perhaps they can at least point us in the direction of others who might."
69,"TEXT_LUCKMD105_03610_RYNE_000_045","I've got it! I'll lead by asking how business is, then mention you, and <Emphasis>then</Emphasis> ask about the route. That...should work, right?"
70,"TEXT_LUCKMD105_03610_URIANGER_000_050","Perhaps we ought to inquire upon the matter of Eulmoran forces in the region, as well."
71,"TEXT_LUCKMD105_03610_ZHUNZUN_000_055","Remember Zhun Zun next time your pockets grow heavy with coin, yes?"
72,"TEXT_LUCKMD105_03610_RHILRIL_000_060","You wish to go to Nabaath Areng? Hm..."
73,"TEXT_LUCKMD105_03610_RHILRIL_000_061","There was a way, once. A gondola down from the cliffs. But it was built for those who had left something behind that they wished to retrieve. Now there is nothing left, and no one to use it."
74,"TEXT_LUCKMD105_03610_RHILRIL_000_062","You may search for it, if you like. But I doubt that its rusted wires would bear your weight."
75,"TEXT_LUCKMD105_03610_SYSTEM_100_062","You hastily take down a memo regarding the gondola on a spare scrap of parchment."
76,"TEXT_LUCKMD105_03610_RHILRIL_000_063","Do try not to end up dangling upside down over a cliff."
77,"TEXT_LUCKMD105_03610_SHULSUL_000_064","Oh, that is a surprise! Not many bound for Nabaath Areng these days."
78,"TEXT_LUCKMD105_03610_SHULSUL_000_065","I do know of a trolley that once went there─it used to travel between all the settlements and mines of the Hills of Amber."
79,"TEXT_LUCKMD105_03610_SHULSUL_000_066","It is locked behind a gate, however. I assume that will have kept it from being stolen or damaged, but it also prevents it from being of much use."
80,"TEXT_LUCKMD105_03610_SYSTEM_100_066","You take down information regarding the trolley on a wrinkled piece of parchment before stuffing it unceremoniously back into your bag."
81,"TEXT_LUCKMD105_03610_SHULSUL_000_067","If you want to use the trolley, you will need to do something about that gate."
82,"TEXT_LUCKMD105_03610_GHONGON_000_068","For Nabaath Areng, airship is best. Nothing is faster than an airship!"
83,"TEXT_LUCKMD105_03610_GHONGON_000_069","The Eulmorans have one, I hear. You can ask them to take you!"
84,"TEXT_LUCKMD105_03610_SYSTEM_100_069","Though it seems somewhat superfluous to do so, you dutifully make note of Ghon Gon's words."
85,"TEXT_LUCKMD105_03610_GHONGON_000_070","You must find your own airship, if the Eulmorans will not help you."
86,"TEXT_LUCKMD105_03610_THANCRED_000_080","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I'm afraid I've learned little of use about how to reach Nabaath Areng. The Eulmoran presence, though─that's another matter."
87,"TEXT_LUCKMD105_03610_THANCRED_000_081","Apparently, though their army is definitely in Amh Araeng, there have been no sightings of Eulmorans at all in the Hills of Amber. Perhaps we can take that as a sign that Alisaie's plan has borne fruit."
88,"TEXT_LUCKMD105_03610_THANCRED_000_082","Did you have any better luck finding us a route forward?"
89,"TEXT_LUCKMD105_03610_THANCRED_000_083","So these are our options... Well, what do you think?"
90,"TEXT_LUCKMD105_03610_Q1_000_000","What will you say?"
91,"TEXT_LUCKMD105_03610_A1_000_001","We can try the gondola. Might die, but eh."
92,"TEXT_LUCKMD105_03610_A1_000_002","Can we get an airship anywhere? Not from Vauthry, obviously."
93,"TEXT_LUCKMD105_03610_A1_000_003","Gate aside, the trolley seems most feasible."
94,"TEXT_LUCKMD105_03610_THANCRED_000_084","I'd rather not, if it's all the same to you. If it went poorly, we couldn't simply wave our hands and vanish into the aether like Y'shtola─not that I would recommend it, even if we could."
95,"TEXT_LUCKMD105_03610_THANCRED_000_085","Hmm... We could perhaps use amaro, but even from a distance, I can't imagine that the Eulmoran Army wouldn't spot us if we were to travel by air."
96,"TEXT_LUCKMD105_03610_THANCRED_000_086","It does seem to be the least risky of our options, and I can't imagine one gate is enough to thwart <Emphasis>you</Emphasis>."
97,"TEXT_LUCKMD105_03610_THANCRED_000_087","I'd like to know a bit more before we dash off in search of it, though. Perhaps Zhun Zun can offer some insight."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_LUCKMD105_03610_SEQ_00 Thancred is gazing with interest at the nearby village.
5 1 TEXT_LUCKMD105_03610_SEQ_01
6 2 TEXT_LUCKMD105_03610_SEQ_02
7 3 TEXT_LUCKMD105_03610_SEQ_03
8 4 TEXT_LUCKMD105_03610_SEQ_04
9 5 TEXT_LUCKMD105_03610_SEQ_05
10 6 TEXT_LUCKMD105_03610_SEQ_06
11 7 TEXT_LUCKMD105_03610_SEQ_07
12 8 TEXT_LUCKMD105_03610_SEQ_08
13 9 TEXT_LUCKMD105_03610_SEQ_09
14 10 TEXT_LUCKMD105_03610_SEQ_10
15 11 TEXT_LUCKMD105_03610_SEQ_11
16 12 TEXT_LUCKMD105_03610_SEQ_12
17 13 TEXT_LUCKMD105_03610_SEQ_13
18 14 TEXT_LUCKMD105_03610_SEQ_14
19 15 TEXT_LUCKMD105_03610_SEQ_15
20 16 TEXT_LUCKMD105_03610_SEQ_16
21 17 TEXT_LUCKMD105_03610_SEQ_17
22 18 TEXT_LUCKMD105_03610_SEQ_18
23 19 TEXT_LUCKMD105_03610_SEQ_19
24 20 TEXT_LUCKMD105_03610_SEQ_20
25 21 TEXT_LUCKMD105_03610_SEQ_21
26 22 TEXT_LUCKMD105_03610_SEQ_22
27 23 TEXT_LUCKMD105_03610_SEQ_23
28 24 TEXT_LUCKMD105_03610_TODO_00 Seek out a talkative local.
29 25 TEXT_LUCKMD105_03610_TODO_01 Question the Mord of Garik.
30 26 TEXT_LUCKMD105_03610_TODO_02 Speak with Thancred.
31 27 TEXT_LUCKMD105_03610_TODO_03
32 28 TEXT_LUCKMD105_03610_TODO_04
33 29 TEXT_LUCKMD105_03610_TODO_05
34 30 TEXT_LUCKMD105_03610_TODO_06
35 31 TEXT_LUCKMD105_03610_TODO_07
36 32 TEXT_LUCKMD105_03610_TODO_08
37 33 TEXT_LUCKMD105_03610_TODO_09
38 34 TEXT_LUCKMD105_03610_TODO_10
39 35 TEXT_LUCKMD105_03610_TODO_11
40 36 TEXT_LUCKMD105_03610_TODO_12
41 37 TEXT_LUCKMD105_03610_TODO_13
42 38 TEXT_LUCKMD105_03610_TODO_14
43 39 TEXT_LUCKMD105_03610_TODO_15
44 40 TEXT_LUCKMD105_03610_TODO_16
45 41 TEXT_LUCKMD105_03610_TODO_17
46 42 TEXT_LUCKMD105_03610_TODO_18
47 43 TEXT_LUCKMD105_03610_TODO_19
48 44 TEXT_LUCKMD105_03610_TODO_20
49 45 TEXT_LUCKMD105_03610_TODO_21
50 46 TEXT_LUCKMD105_03610_TODO_22
51 47 TEXT_LUCKMD105_03610_TODO_23
52 48 TEXT_LUCKMD105_03610_RYNE_000_000 Our only path forward lies ahead─I'm sure of it. So...onward, I suppose!
53 49 TEXT_LUCKMD105_03610_URIANGER_000_005 Sound though Alisaie's logic was, I fear that other perils awaiteth upon this road less traveled.
54 50 TEXT_LUCKMD105_03610_THANCRED_000_010 I take it you're seeing what I'm seeing?
55 51 TEXT_LUCKMD105_03610_THANCRED_000_011 Finding a village when we're hardly ten paces into the hills is a surprising stroke of luck─especially given our recent fortunes─but you won't hear any complaints from me. Let's see if the folk who live here can tell us what to expect from the road ahead.
56 52 TEXT_LUCKMD105_03610_ZHUNZUN_000_020 You sell? No... No, you are no merchant. But then, why do I know your face? Hm...
57 53 TEXT_LUCKMD105_03610_ZHUNZUN_000_021 Oh, I remember! You spent Voeburt gold!
58 54 TEXT_LUCKMD105_03610_ZHUNZUN_000_022 Such a coinpurse cracking! You are already a legend among Mord traders!
59 55 TEXT_LUCKMD105_03610_THANCRED_000_023 You're a traveling merchant, then. Can you tell us anything of this village?
60 56 TEXT_LUCKMD105_03610_ZHUNZUN_000_024 Of course, anything for valued customers!
61 57 TEXT_LUCKMD105_03610_ZHUNZUN_000_025 This place is Garik. Before the Flood, it was home to many miners. After, not so many. Now, none.
62 58 TEXT_LUCKMD105_03610_ZHUNZUN_000_026 So Master Ghen Gen borrowed the village─made it into a trading post. Very convenient location!
63 59 TEXT_LUCKMD105_03610_RYNE_000_027 In which case, you all must be familiar with the local roads, correct?
64 60 TEXT_LUCKMD105_03610_RYNE_000_028 We're on our way to Nabaath Areng, ourselves. If we continue south from here, will we have any difficulties reaching it?
65 61 TEXT_LUCKMD105_03610_ZHUNZUN_000_029 Oh, yes! Great difficulty...
66 62 TEXT_LUCKMD105_03610_ZHUNZUN_000_030 The Flood rent the stone and crushed the mines surrounding Nabaath Areng. Only steep cliffs and collapsed tunnels remain.
67 63 TEXT_LUCKMD105_03610_RYNE_000_031 Oh, no...
68 64 TEXT_LUCKMD105_03610_RYNE_000_032 But surely there must be some way. Do you think any of the other Mord might have some sort of hidden route?
69 65 TEXT_LUCKMD105_03610_ZHUNZUN_000_033 Perhaps. You ask, they tell. Tell for free, even, to friends of our best customer.
70 66 TEXT_LUCKMD105_03610_RYNE_000_034 Wonderful! Thank you for your help.
71 67 TEXT_LUCKMD105_03610_THANCRED_000_035 Well then, “best customer,” let's see what information your reputation buys us.
72 68 TEXT_LUCKMD105_03610_THANCRED_000_040 If we're not lucky enough to encounter anyone who knows a route to Nabaath Areng here, perhaps they can at least point us in the direction of others who might.
73 69 TEXT_LUCKMD105_03610_RYNE_000_045 I've got it! I'll lead by asking how business is, then mention you, and <Emphasis>then</Emphasis> ask about the route. That...should work, right?
74 70 TEXT_LUCKMD105_03610_URIANGER_000_050 Perhaps we ought to inquire upon the matter of Eulmoran forces in the region, as well.
75 71 TEXT_LUCKMD105_03610_ZHUNZUN_000_055 Remember Zhun Zun next time your pockets grow heavy with coin, yes?
76 72 TEXT_LUCKMD105_03610_RHILRIL_000_060 You wish to go to Nabaath Areng? Hm...
77 73 TEXT_LUCKMD105_03610_RHILRIL_000_061 There was a way, once. A gondola down from the cliffs. But it was built for those who had left something behind that they wished to retrieve. Now there is nothing left, and no one to use it.
78 74 TEXT_LUCKMD105_03610_RHILRIL_000_062 You may search for it, if you like. But I doubt that its rusted wires would bear your weight.
79 75 TEXT_LUCKMD105_03610_SYSTEM_100_062 You hastily take down a memo regarding the gondola on a spare scrap of parchment.
80 76 TEXT_LUCKMD105_03610_RHILRIL_000_063 Do try not to end up dangling upside down over a cliff.
81 77 TEXT_LUCKMD105_03610_SHULSUL_000_064 Oh, that is a surprise! Not many bound for Nabaath Areng these days.
82 78 TEXT_LUCKMD105_03610_SHULSUL_000_065 I do know of a trolley that once went there─it used to travel between all the settlements and mines of the Hills of Amber.
83 79 TEXT_LUCKMD105_03610_SHULSUL_000_066 It is locked behind a gate, however. I assume that will have kept it from being stolen or damaged, but it also prevents it from being of much use.
84 80 TEXT_LUCKMD105_03610_SYSTEM_100_066 You take down information regarding the trolley on a wrinkled piece of parchment before stuffing it unceremoniously back into your bag.
85 81 TEXT_LUCKMD105_03610_SHULSUL_000_067 If you want to use the trolley, you will need to do something about that gate.
86 82 TEXT_LUCKMD105_03610_GHONGON_000_068 For Nabaath Areng, airship is best. Nothing is faster than an airship!
87 83 TEXT_LUCKMD105_03610_GHONGON_000_069 The Eulmorans have one, I hear. You can ask them to take you!
88 84 TEXT_LUCKMD105_03610_SYSTEM_100_069 Though it seems somewhat superfluous to do so, you dutifully make note of Ghon Gon's words.
89 85 TEXT_LUCKMD105_03610_GHONGON_000_070 You must find your own airship, if the Eulmorans will not help you.
90 86 TEXT_LUCKMD105_03610_THANCRED_000_080 Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I'm afraid I've learned little of use about how to reach Nabaath Areng. The Eulmoran presence, though─that's another matter.
91 87 TEXT_LUCKMD105_03610_THANCRED_000_081 Apparently, though their army is definitely in Amh Araeng, there have been no sightings of Eulmorans at all in the Hills of Amber. Perhaps we can take that as a sign that Alisaie's plan has borne fruit.
92 88 TEXT_LUCKMD105_03610_THANCRED_000_082 Did you have any better luck finding us a route forward?
93 89 TEXT_LUCKMD105_03610_THANCRED_000_083 So these are our options... Well, what do you think?
94 90 TEXT_LUCKMD105_03610_Q1_000_000 What will you say?
95 91 TEXT_LUCKMD105_03610_A1_000_001 We can try the gondola. Might die, but eh.
96 92 TEXT_LUCKMD105_03610_A1_000_002 Can we get an airship anywhere? Not from Vauthry, obviously.
97 93 TEXT_LUCKMD105_03610_A1_000_003 Gate aside, the trolley seems most feasible.
98 94 TEXT_LUCKMD105_03610_THANCRED_000_084 I'd rather not, if it's all the same to you. If it went poorly, we couldn't simply wave our hands and vanish into the aether like Y'shtola─not that I would recommend it, even if we could.
99 95 TEXT_LUCKMD105_03610_THANCRED_000_085 Hmm... We could perhaps use amaro, but even from a distance, I can't imagine that the Eulmoran Army wouldn't spot us if we were to travel by air.
100 96 TEXT_LUCKMD105_03610_THANCRED_000_086 It does seem to be the least risky of our options, and I can't imagine one gate is enough to thwart <Emphasis>you</Emphasis>.
101 97 TEXT_LUCKMD105_03610_THANCRED_000_087 I'd like to know a bit more before we dash off in search of it, though. Perhaps Zhun Zun can offer some insight.