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ArcaneDisgea
2019-06-27 23:02:51 -04:00
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0,"TEXT_LUCKME108_03637_SEQ_00","Tristol knows people who may be able to assist in your search for ore."
1,"TEXT_LUCKME108_03637_SEQ_01","Tristol informs you that a dwarven family known as the Tholls have long mined this land, and none know its bounty as well as they. If you explain to them your situation, the painter is confident that they would be willing to cooperate in your search for ore. Thus do you and the Exarch set out for the village of Tomra to seek an audience with its chief, a dwarf named Xamott."
2,"TEXT_LUCKME108_03637_SEQ_02","At the entrance to Tomra, you and the Exarch are greeted by a boisterous dwarf. Having traded lali-hos to his satisfaction, he reveals himself to be none other than Xamott. While he is keen to assist any endeavor that will restore peace to their home, he will only help you find the ore if he is certain you will put it to good use. To that end, he requires that you undertake a trial most tricksy, and invites you into the village to learn more."
3,"TEXT_LUCKME108_03637_SEQ_03","Xamott informs you that, when dwarves of his village come of age, each of them must prove their readiness to take to the mines. This they do by undertaking a traditional trial─the curiously named 3-D MineRunner. In this trial, you are given a slingshot, which you must use to shoot the dwarf who wears a different helm from that of the Tholls. When you are ready to begin, you are to report to the observer nearby."
4,"TEXT_LUCKME108_03637_SEQ_04","The dwarf observer takes you to the rooftops, where you have a practice run of the trial. The next time will be the actual trial, where failure is a possibility."
5,"TEXT_LUCKME108_03637_SEQ_05","With your combination of discernment, diligence, and dexterity, you succeed in passing the dwarves' trial. The observer instructs you to return to Xamott, that you might get on with the business of putting an end to the strangeness that racks the land."
6,"TEXT_LUCKME108_03637_SEQ_06","Impressed with your showing in the trial, Xamott declares that he will place his faith in you and help you to find the ore you seek for the Talos heart."
7,"TEXT_LUCKME108_03637_SEQ_07",""
8,"TEXT_LUCKME108_03637_SEQ_08",""
9,"TEXT_LUCKME108_03637_SEQ_09",""
10,"TEXT_LUCKME108_03637_SEQ_10",""
11,"TEXT_LUCKME108_03637_SEQ_11",""
12,"TEXT_LUCKME108_03637_SEQ_12",""
13,"TEXT_LUCKME108_03637_SEQ_13",""
14,"TEXT_LUCKME108_03637_SEQ_14",""
15,"TEXT_LUCKME108_03637_SEQ_15",""
16,"TEXT_LUCKME108_03637_SEQ_16",""
17,"TEXT_LUCKME108_03637_SEQ_17",""
18,"TEXT_LUCKME108_03637_SEQ_18",""
19,"TEXT_LUCKME108_03637_SEQ_19",""
20,"TEXT_LUCKME108_03637_SEQ_20",""
21,"TEXT_LUCKME108_03637_SEQ_21",""
22,"TEXT_LUCKME108_03637_SEQ_22",""
23,"TEXT_LUCKME108_03637_SEQ_23",""
24,"TEXT_LUCKME108_03637_TODO_00","Speak with the Crystal Exarch."
25,"TEXT_LUCKME108_03637_TODO_01","Speak with Xamott."
26,"TEXT_LUCKME108_03637_TODO_02","Speak with the dwarf observer and undertake the trial."
27,"TEXT_LUCKME108_03637_TODO_03","Speak with the dwarf observer and undertake the trial."
28,"TEXT_LUCKME108_03637_TODO_04","Speak with Xamott."
29,"TEXT_LUCKME108_03637_TODO_05",""
30,"TEXT_LUCKME108_03637_TODO_06",""
31,"TEXT_LUCKME108_03637_TODO_07",""
32,"TEXT_LUCKME108_03637_TODO_08",""
33,"TEXT_LUCKME108_03637_TODO_09",""
34,"TEXT_LUCKME108_03637_TODO_10",""
35,"TEXT_LUCKME108_03637_TODO_11",""
36,"TEXT_LUCKME108_03637_TODO_12",""
37,"TEXT_LUCKME108_03637_TODO_13",""
38,"TEXT_LUCKME108_03637_TODO_14",""
39,"TEXT_LUCKME108_03637_TODO_15",""
40,"TEXT_LUCKME108_03637_TODO_16",""
41,"TEXT_LUCKME108_03637_TODO_17",""
42,"TEXT_LUCKME108_03637_TODO_18",""
43,"TEXT_LUCKME108_03637_TODO_19",""
44,"TEXT_LUCKME108_03637_TODO_20",""
45,"TEXT_LUCKME108_03637_TODO_21",""
46,"TEXT_LUCKME108_03637_TODO_22",""
47,"TEXT_LUCKME108_03637_TODO_23",""
48,"TEXT_LUCKME108_03637_MYSTERYVOICE_000_000","A quest for the Talos's heart... This presents an unexpected opportunity."
49,"TEXT_LUCKME108_03637_CHAINUZZ_000_005","Ideally, a Talos heart should be made from ore found in the selfsame region as the stone for the chassis. Let's see what Tristol can tell us."
50,"TEXT_LUCKME108_03637_DULIACHAI_000_010","I'm glad Tristol was willing to lend us an ear. It's but a small step, but I pray this will pave the way for reconciliation."
51,"TEXT_LUCKME108_03637_TRISTOL_000_020","If you seek material for the Talos's heart, I know people who may be able to assist."
52,"TEXT_LUCKME108_03637_TRISTOL_000_021","They are the Tholls, a dwarven family that have long mined this land. No one knows its bounty as well as they."
53,"TEXT_LUCKME108_03637_TRISTOL_000_022","If you explain your situation, I'm sure they would be willing to cooperate. Indeed, 'twas one of them that showed me the secret tunnel to the top of the cliff."
54,"TEXT_LUCKME108_03637_TRISTOL_000_023","You will find the Tholls at their village to the northwest, a place called Tomra. When you arrive, seek an audience with Chief Xamott...and do not forget to greet him with a hearty lali-ho!"
55,"TEXT_LUCKME108_03637_MYSTERYVOICE_000_024","Permit me to join you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I would keep my joints limber, and mayhap I can provide some manner of assistance."
56,"TEXT_LUCKME108_03637_CHAINUZZ_000_025","I'll leave the heart to the two of you, then. The variety of ore doesn't matter so long as it's rich with aether."
57,"TEXT_LUCKME108_03637_CHAINUZZ_000_026","I'll aim to have my design complete by your return."
58,"TEXT_LUCKME108_03637_CHAINUZZ_000_030","If aether-rich ore proves elusive, we can make up for it with quantity. The Stoneworks had techniques for such situations."
59,"TEXT_LUCKME108_03637_DULIACHAI_000_035","Is the Exarch unwell? Do take care out there."
60,"TEXT_LUCKME108_03637_TRISTOL_000_040","After the Ladder stopped moving, the Tholls used secret tunnels to move freely around the island. While they mostly keep to themselves, they are a friendly folk."
61,"TEXT_LUCKME108_03637_MYSTERYVOICE_000_050","So this is Tomra..."
62,"TEXT_LUCKME108_03637_MYSTERYVOICE_000_051","Seldom do we see the dwarven folk at the Crystarium. To now be in the presence of so many..."
63,"TEXT_LUCKME108_03637_MYSTERYVOICE_000_052","I shall enjoy not having to crane my neck for a change."
64,"TEXT_LUCKME108_03637_XAMOTT_000_053","(-Boisterous Dwarf-)Lali-ho!"
65,"TEXT_LUCKME108_03637_Q1_000_000","What will you say?"
66,"TEXT_LUCKME108_03637_A1_000_001","Lali-ho!"
67,"TEXT_LUCKME108_03637_A1_000_002","Lali...ho?"
68,"TEXT_LUCKME108_03637_A1_000_003","What did you just call me!?"
69,"TEXT_LUCKME108_03637_XAMOTT_000_054","(-Boisterous Dwarf-)Ah, a rousin' greeting! You've clearly been practicin'!"
70,"TEXT_LUCKME108_03637_XAMOTT_000_055","(-Boisterous Dwarf-)What sorry excuse for a greeting was that!? Where's your heart, <If(PlayerParameter(4))>lass<Else/>lad</If>!? Your <Emphasis>stones</Emphasis>!?"
71,"TEXT_LUCKME108_03637_XAMOTT_000_056","(-Boisterous Dwarf-)It's a greeting, <If(PlayerParameter(4))>lass<Else/>lad</If>! A lali-ho for a lali-ho─that's that way it works!"
72,"TEXT_LUCKME108_03637_XAMOTT_000_057","(-Boisterous Dwarf-)Come, let's try it again!"
73,"TEXT_LUCKME108_03637_XAMOTT_000_058","(-Boisterous Dwarf-)Lali-hoooooo!"
74,"TEXT_LUCKME108_03637_Q2_000_000","What will you say?"
75,"TEXT_LUCKME108_03637_A2_000_001","Lali-hoooooo!"
76,"TEXT_LUCKME108_03637_A2_000_002","L-Lali-ho!"
77,"TEXT_LUCKME108_03637_XAMOTT_000_059","(-Boisterous Dwarf-)Hmmm, not bad, not bad. But there's room for improvement."
78,"TEXT_LUCKME108_03637_XAMOTT_000_060","(-Boisterous Dwarf-)Anyroad, now that we've observed common courtesy─who are you and what're you doin' here?"
79,"TEXT_LUCKME108_03637_XAMOTT_000_061","(-Boisterous Dwarf-)Anyroad, now that we've observed common courtesy─who are you and what happened to your helm?"
80,"TEXT_LUCKME108_03637_MYSTERYVOICE_000_062","At the recommendation of the denizens of Amity, we have come to seek the aid of the Tholl family. May we speak with Chief Xamott?"
81,"TEXT_LUCKME108_03637_XAMOTT_000_063","Why, yes you may! <Emphasis>I</Emphasis> am Xamott, and I bid you welcome to Tomra!"
82,"TEXT_LUCKME108_03637_XAMOTT_000_064","If it's the folk of Amity what sent you here, you must have quite a tale to tell. Come, let's hear it!"
83,"TEXT_LUCKME108_03637_XAMOTT_000_065","Well, well! And there I thought those below had no fight left in 'em!"
84,"TEXT_LUCKME108_03637_XAMOTT_000_066","Havin' said that, it's not like we know how to deal with that floatin' volcano and all them sin eaters neither."
85,"TEXT_LUCKME108_03637_XAMOTT_000_067","If you're serious about restorin' peace to these parts, though, we'll gladly lend you a hand."
86,"TEXT_LUCKME108_03637_XAMOTT_000_068","However!"
87,"TEXT_LUCKME108_03637_XAMOTT_000_069","The kind of ore you seek's precious to us too."
88,"TEXT_LUCKME108_03637_XAMOTT_000_070","If I let you have it only for you to bungle things up and squander it, like, no amount of ale will wash away my chagrin."
89,"TEXT_LUCKME108_03637_XAMOTT_000_071","First, I need to make sure you're worthy─by means of a trial! Aye, a trial most tricksy, passed down through the line of Tholl!"
90,"TEXT_LUCKME108_03637_MYSTERYVOICE_000_072","And what is this trial?"
91,"TEXT_LUCKME108_03637_XAMOTT_000_073","Heh heh heh... Come with me and I'll tell you all."
92,"TEXT_LUCKME108_03637_MYSTERYVOICE_000_080","What could this trial be...?"
93,"TEXT_LUCKME108_03637_XAMOTT_000_090","Heh heh heh... Listen well."
94,"TEXT_LUCKME108_03637_XAMOTT_000_091","As you know, we're a minin' folk. And in the minin' life, danger's a constant companion."
95,"TEXT_LUCKME108_03637_XAMOTT_000_092","So, when we come of age, each of us must prove our readiness to take to the mines."
96,"TEXT_LUCKME108_03637_XAMOTT_000_093","This we do by undertakin' a trial what tests the three traits all good miners can't do without: discernment, diligence, and dexterity. We call it...3-D MineRunner!"
97,"TEXT_LUCKME108_03637_XAMOTT_000_094","Now, look on my helm. Mark its features well. You'll be given a slingshot, which you must use to shoot dwarves as wear helms what are <Emphasis>different</Emphasis>."
98,"TEXT_LUCKME108_03637_XAMOTT_000_095","I've already made the necessary arrangements. When you're ready to take the trial, report to the observer nearby. Best of luck to you!"
99,"TEXT_LUCKME108_03637_MYSTERYVOICE_000_100","Well, I am pleased that the trial isn't needlessly dangerous. Though the dwarves who are our targets may beg to differ."
100,"TEXT_LUCKME108_03637_MYSTERYVOICE_000_101","Would you care to do the honors, my friend? It scarce needs to be said, but you are best suited of the two of us."
101,"TEXT_LUCKME108_03637_XAMOTT_000_105","Aye, take a good look at my helm. The pair of magnificent horns. It's the mark of our clan, and if you see it─for goodness' sake, stay your hand!"
102,"TEXT_LUCKME108_03637_GUIDEDWARF03637_000_110","Lali-ho! You must be the challenger the chief mentioned. I'll show you to the rooftop at once."
103,"TEXT_LUCKME108_03637_GUIDEDWARF03637_000_111","As I'm sure you've been told, in 3-D MineRunner, you use a slingshot to shoot them as wear the wrong helm. Let's begin with a spot of practice, eh?"
104,"TEXT_LUCKME108_03637_SYSTEM_000_112","Search for the dwarf wearing the wrong type of helm. You may move the camera, as well as zoom in and out. Target the dwarf and use the slingshot with <If(Equal(PlayerParameter(80),0))><UIForeground>F20222</UIForeground><UIForeground>01</UIForeground><Else/><CommandIcon(15)/> / <CommandIcon(8)/></If>."
105,"TEXT_LUCKME108_03637_GUIDEDWARF03637_000_113","Aye, that's the way!"
106,"TEXT_LUCKME108_03637_GUIDEDWARF03637_000_114","Next time, it's the trial for true. Let me know when you're ready, eh?"
107,"TEXT_LUCKME108_03637_MYSTERYVOICE_000_120","I shall pray for your success."
108,"TEXT_LUCKME108_03637_XAMOTT_000_125","Good form there, <If(PlayerParameter(4))>lass<Else/>lad</If>, but that was only practice. The actual trial's a deal harder!"
109,"TEXT_LUCKME108_03637_GUIDEDWARF03637_000_130","Ready for the trial? Right this way, then!"
110,"TEXT_LUCKME108_03637_GUIDEDWARF03637_000_131","This time, there'll be them as wear the <Emphasis>right</Emphasis> helm. You shoot them, you fail, so look carefully afore you let the stone fly!"
111,"TEXT_LUCKME108_03637_SYSTEM_000_132","Search for the dwarf wearing the wrong type of helm. You may move the camera, as well as zoom in and out. Target the dwarf and use the slingshot with <If(Equal(PlayerParameter(80),0))><UIForeground>F20222</UIForeground><UIForeground>01</UIForeground><Else/><CommandIcon(15)/> / <CommandIcon(8)/></If>."
112,"TEXT_LUCKME108_03637_GUIDEDWARF03637_000_133","Well done, well done! The trial never lies─you've got what it takes to be a miner!"
113,"TEXT_LUCKME108_03637_GUIDEDWARF03637_000_134","Run along back to the chief, now, and get on with puttin' an end to all this strangeness of late!"
114,"TEXT_LUCKME108_03637_MYSTERYVOICE_000_150","Welcome back, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Though such a trial must be as a relaxing diversion compared to your usual endeavors, it was still an impressive display."
115,"TEXT_LUCKME108_03637_GUIDEDWARF03637_000_155","Oh, no need to worry about them as you struck. They wouldn't have felt it through their armor."
116,"TEXT_LUCKME108_03637_XAMOTT_000_160","That was some impressive shooting, <If(PlayerParameter(4))>lass<Else/>lad</If>! Consider me satisfied!"
117,"TEXT_LUCKME108_03637_XAMOTT_000_161","Aye, 'tis plain you didn't come this far with luck alone. So I'll place my faith in you, and help you find the ore you seek."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_LUCKME108_03637_SEQ_00 Tristol knows people who may be able to assist in your search for ore.
5 1 TEXT_LUCKME108_03637_SEQ_01 Tristol informs you that a dwarven family known as the Tholls have long mined this land, and none know its bounty as well as they. If you explain to them your situation, the painter is confident that they would be willing to cooperate in your search for ore. Thus do you and the Exarch set out for the village of Tomra to seek an audience with its chief, a dwarf named Xamott.
6 2 TEXT_LUCKME108_03637_SEQ_02 At the entrance to Tomra, you and the Exarch are greeted by a boisterous dwarf. Having traded lali-hos to his satisfaction, he reveals himself to be none other than Xamott. While he is keen to assist any endeavor that will restore peace to their home, he will only help you find the ore if he is certain you will put it to good use. To that end, he requires that you undertake a trial most tricksy, and invites you into the village to learn more.
7 3 TEXT_LUCKME108_03637_SEQ_03 Xamott informs you that, when dwarves of his village come of age, each of them must prove their readiness to take to the mines. This they do by undertaking a traditional trial─the curiously named 3-D MineRunner. In this trial, you are given a slingshot, which you must use to shoot the dwarf who wears a different helm from that of the Tholls. When you are ready to begin, you are to report to the observer nearby.
8 4 TEXT_LUCKME108_03637_SEQ_04 The dwarf observer takes you to the rooftops, where you have a practice run of the trial. The next time will be the actual trial, where failure is a possibility.
9 5 TEXT_LUCKME108_03637_SEQ_05 With your combination of discernment, diligence, and dexterity, you succeed in passing the dwarves' trial. The observer instructs you to return to Xamott, that you might get on with the business of putting an end to the strangeness that racks the land.
10 6 TEXT_LUCKME108_03637_SEQ_06 Impressed with your showing in the trial, Xamott declares that he will place his faith in you and help you to find the ore you seek for the Talos heart.
11 7 TEXT_LUCKME108_03637_SEQ_07
12 8 TEXT_LUCKME108_03637_SEQ_08
13 9 TEXT_LUCKME108_03637_SEQ_09
14 10 TEXT_LUCKME108_03637_SEQ_10
15 11 TEXT_LUCKME108_03637_SEQ_11
16 12 TEXT_LUCKME108_03637_SEQ_12
17 13 TEXT_LUCKME108_03637_SEQ_13
18 14 TEXT_LUCKME108_03637_SEQ_14
19 15 TEXT_LUCKME108_03637_SEQ_15
20 16 TEXT_LUCKME108_03637_SEQ_16
21 17 TEXT_LUCKME108_03637_SEQ_17
22 18 TEXT_LUCKME108_03637_SEQ_18
23 19 TEXT_LUCKME108_03637_SEQ_19
24 20 TEXT_LUCKME108_03637_SEQ_20
25 21 TEXT_LUCKME108_03637_SEQ_21
26 22 TEXT_LUCKME108_03637_SEQ_22
27 23 TEXT_LUCKME108_03637_SEQ_23
28 24 TEXT_LUCKME108_03637_TODO_00 Speak with the Crystal Exarch.
29 25 TEXT_LUCKME108_03637_TODO_01 Speak with Xamott.
30 26 TEXT_LUCKME108_03637_TODO_02 Speak with the dwarf observer and undertake the trial.
31 27 TEXT_LUCKME108_03637_TODO_03 Speak with the dwarf observer and undertake the trial.
32 28 TEXT_LUCKME108_03637_TODO_04 Speak with Xamott.
33 29 TEXT_LUCKME108_03637_TODO_05
34 30 TEXT_LUCKME108_03637_TODO_06
35 31 TEXT_LUCKME108_03637_TODO_07
36 32 TEXT_LUCKME108_03637_TODO_08
37 33 TEXT_LUCKME108_03637_TODO_09
38 34 TEXT_LUCKME108_03637_TODO_10
39 35 TEXT_LUCKME108_03637_TODO_11
40 36 TEXT_LUCKME108_03637_TODO_12
41 37 TEXT_LUCKME108_03637_TODO_13
42 38 TEXT_LUCKME108_03637_TODO_14
43 39 TEXT_LUCKME108_03637_TODO_15
44 40 TEXT_LUCKME108_03637_TODO_16
45 41 TEXT_LUCKME108_03637_TODO_17
46 42 TEXT_LUCKME108_03637_TODO_18
47 43 TEXT_LUCKME108_03637_TODO_19
48 44 TEXT_LUCKME108_03637_TODO_20
49 45 TEXT_LUCKME108_03637_TODO_21
50 46 TEXT_LUCKME108_03637_TODO_22
51 47 TEXT_LUCKME108_03637_TODO_23
52 48 TEXT_LUCKME108_03637_MYSTERYVOICE_000_000 A quest for the Talos's heart... This presents an unexpected opportunity.
53 49 TEXT_LUCKME108_03637_CHAINUZZ_000_005 Ideally, a Talos heart should be made from ore found in the selfsame region as the stone for the chassis. Let's see what Tristol can tell us.
54 50 TEXT_LUCKME108_03637_DULIACHAI_000_010 I'm glad Tristol was willing to lend us an ear. It's but a small step, but I pray this will pave the way for reconciliation.
55 51 TEXT_LUCKME108_03637_TRISTOL_000_020 If you seek material for the Talos's heart, I know people who may be able to assist.
56 52 TEXT_LUCKME108_03637_TRISTOL_000_021 They are the Tholls, a dwarven family that have long mined this land. No one knows its bounty as well as they.
57 53 TEXT_LUCKME108_03637_TRISTOL_000_022 If you explain your situation, I'm sure they would be willing to cooperate. Indeed, 'twas one of them that showed me the secret tunnel to the top of the cliff.
58 54 TEXT_LUCKME108_03637_TRISTOL_000_023 You will find the Tholls at their village to the northwest, a place called Tomra. When you arrive, seek an audience with Chief Xamott...and do not forget to greet him with a hearty lali-ho!
59 55 TEXT_LUCKME108_03637_MYSTERYVOICE_000_024 Permit me to join you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I would keep my joints limber, and mayhap I can provide some manner of assistance.
60 56 TEXT_LUCKME108_03637_CHAINUZZ_000_025 I'll leave the heart to the two of you, then. The variety of ore doesn't matter so long as it's rich with aether.
61 57 TEXT_LUCKME108_03637_CHAINUZZ_000_026 I'll aim to have my design complete by your return.
62 58 TEXT_LUCKME108_03637_CHAINUZZ_000_030 If aether-rich ore proves elusive, we can make up for it with quantity. The Stoneworks had techniques for such situations.
63 59 TEXT_LUCKME108_03637_DULIACHAI_000_035 Is the Exarch unwell? Do take care out there.
64 60 TEXT_LUCKME108_03637_TRISTOL_000_040 After the Ladder stopped moving, the Tholls used secret tunnels to move freely around the island. While they mostly keep to themselves, they are a friendly folk.
65 61 TEXT_LUCKME108_03637_MYSTERYVOICE_000_050 So this is Tomra...
66 62 TEXT_LUCKME108_03637_MYSTERYVOICE_000_051 Seldom do we see the dwarven folk at the Crystarium. To now be in the presence of so many...
67 63 TEXT_LUCKME108_03637_MYSTERYVOICE_000_052 I shall enjoy not having to crane my neck for a change.
68 64 TEXT_LUCKME108_03637_XAMOTT_000_053 (-Boisterous Dwarf-)Lali-ho!
69 65 TEXT_LUCKME108_03637_Q1_000_000 What will you say?
70 66 TEXT_LUCKME108_03637_A1_000_001 Lali-ho!
71 67 TEXT_LUCKME108_03637_A1_000_002 Lali...ho?
72 68 TEXT_LUCKME108_03637_A1_000_003 What did you just call me!?
73 69 TEXT_LUCKME108_03637_XAMOTT_000_054 (-Boisterous Dwarf-)Ah, a rousin' greeting! You've clearly been practicin'!
74 70 TEXT_LUCKME108_03637_XAMOTT_000_055 (-Boisterous Dwarf-)What sorry excuse for a greeting was that!? Where's your heart, <If(PlayerParameter(4))>lass<Else/>lad</If>!? Your <Emphasis>stones</Emphasis>!?
75 71 TEXT_LUCKME108_03637_XAMOTT_000_056 (-Boisterous Dwarf-)It's a greeting, <If(PlayerParameter(4))>lass<Else/>lad</If>! A lali-ho for a lali-ho─that's that way it works!
76 72 TEXT_LUCKME108_03637_XAMOTT_000_057 (-Boisterous Dwarf-)Come, let's try it again!
77 73 TEXT_LUCKME108_03637_XAMOTT_000_058 (-Boisterous Dwarf-)Lali-hoooooo!
78 74 TEXT_LUCKME108_03637_Q2_000_000 What will you say?
79 75 TEXT_LUCKME108_03637_A2_000_001 Lali-hoooooo!
80 76 TEXT_LUCKME108_03637_A2_000_002 L-Lali-ho!
81 77 TEXT_LUCKME108_03637_XAMOTT_000_059 (-Boisterous Dwarf-)Hmmm, not bad, not bad. But there's room for improvement.
82 78 TEXT_LUCKME108_03637_XAMOTT_000_060 (-Boisterous Dwarf-)Anyroad, now that we've observed common courtesy─who are you and what're you doin' here?
83 79 TEXT_LUCKME108_03637_XAMOTT_000_061 (-Boisterous Dwarf-)Anyroad, now that we've observed common courtesy─who are you and what happened to your helm?
84 80 TEXT_LUCKME108_03637_MYSTERYVOICE_000_062 At the recommendation of the denizens of Amity, we have come to seek the aid of the Tholl family. May we speak with Chief Xamott?
85 81 TEXT_LUCKME108_03637_XAMOTT_000_063 Why, yes you may! <Emphasis>I</Emphasis> am Xamott, and I bid you welcome to Tomra!
86 82 TEXT_LUCKME108_03637_XAMOTT_000_064 If it's the folk of Amity what sent you here, you must have quite a tale to tell. Come, let's hear it!
87 83 TEXT_LUCKME108_03637_XAMOTT_000_065 Well, well! And there I thought those below had no fight left in 'em!
88 84 TEXT_LUCKME108_03637_XAMOTT_000_066 Havin' said that, it's not like we know how to deal with that floatin' volcano and all them sin eaters neither.
89 85 TEXT_LUCKME108_03637_XAMOTT_000_067 If you're serious about restorin' peace to these parts, though, we'll gladly lend you a hand.
90 86 TEXT_LUCKME108_03637_XAMOTT_000_068 However!
91 87 TEXT_LUCKME108_03637_XAMOTT_000_069 The kind of ore you seek's precious to us too.
92 88 TEXT_LUCKME108_03637_XAMOTT_000_070 If I let you have it only for you to bungle things up and squander it, like, no amount of ale will wash away my chagrin.
93 89 TEXT_LUCKME108_03637_XAMOTT_000_071 First, I need to make sure you're worthy─by means of a trial! Aye, a trial most tricksy, passed down through the line of Tholl!
94 90 TEXT_LUCKME108_03637_MYSTERYVOICE_000_072 And what is this trial?
95 91 TEXT_LUCKME108_03637_XAMOTT_000_073 Heh heh heh... Come with me and I'll tell you all.
96 92 TEXT_LUCKME108_03637_MYSTERYVOICE_000_080 What could this trial be...?
97 93 TEXT_LUCKME108_03637_XAMOTT_000_090 Heh heh heh... Listen well.
98 94 TEXT_LUCKME108_03637_XAMOTT_000_091 As you know, we're a minin' folk. And in the minin' life, danger's a constant companion.
99 95 TEXT_LUCKME108_03637_XAMOTT_000_092 So, when we come of age, each of us must prove our readiness to take to the mines.
100 96 TEXT_LUCKME108_03637_XAMOTT_000_093 This we do by undertakin' a trial what tests the three traits all good miners can't do without: discernment, diligence, and dexterity. We call it...3-D MineRunner!
101 97 TEXT_LUCKME108_03637_XAMOTT_000_094 Now, look on my helm. Mark its features well. You'll be given a slingshot, which you must use to shoot dwarves as wear helms what are <Emphasis>different</Emphasis>.
102 98 TEXT_LUCKME108_03637_XAMOTT_000_095 I've already made the necessary arrangements. When you're ready to take the trial, report to the observer nearby. Best of luck to you!
103 99 TEXT_LUCKME108_03637_MYSTERYVOICE_000_100 Well, I am pleased that the trial isn't needlessly dangerous. Though the dwarves who are our targets may beg to differ.
104 100 TEXT_LUCKME108_03637_MYSTERYVOICE_000_101 Would you care to do the honors, my friend? It scarce needs to be said, but you are best suited of the two of us.
105 101 TEXT_LUCKME108_03637_XAMOTT_000_105 Aye, take a good look at my helm. The pair of magnificent horns. It's the mark of our clan, and if you see it─for goodness' sake, stay your hand!
106 102 TEXT_LUCKME108_03637_GUIDEDWARF03637_000_110 Lali-ho! You must be the challenger the chief mentioned. I'll show you to the rooftop at once.
107 103 TEXT_LUCKME108_03637_GUIDEDWARF03637_000_111 As I'm sure you've been told, in 3-D MineRunner, you use a slingshot to shoot them as wear the wrong helm. Let's begin with a spot of practice, eh?
108 104 TEXT_LUCKME108_03637_SYSTEM_000_112 Search for the dwarf wearing the wrong type of helm. You may move the camera, as well as zoom in and out. Target the dwarf and use the slingshot with <If(Equal(PlayerParameter(80),0))><UIForeground>F20222</UIForeground><UIForeground>01</UIForeground><Else/><CommandIcon(15)/> / <CommandIcon(8)/></If>.
109 105 TEXT_LUCKME108_03637_GUIDEDWARF03637_000_113 Aye, that's the way!
110 106 TEXT_LUCKME108_03637_GUIDEDWARF03637_000_114 Next time, it's the trial for true. Let me know when you're ready, eh?
111 107 TEXT_LUCKME108_03637_MYSTERYVOICE_000_120 I shall pray for your success.
112 108 TEXT_LUCKME108_03637_XAMOTT_000_125 Good form there, <If(PlayerParameter(4))>lass<Else/>lad</If>, but that was only practice. The actual trial's a deal harder!
113 109 TEXT_LUCKME108_03637_GUIDEDWARF03637_000_130 Ready for the trial? Right this way, then!
114 110 TEXT_LUCKME108_03637_GUIDEDWARF03637_000_131 This time, there'll be them as wear the <Emphasis>right</Emphasis> helm. You shoot them, you fail, so look carefully afore you let the stone fly!
115 111 TEXT_LUCKME108_03637_SYSTEM_000_132 Search for the dwarf wearing the wrong type of helm. You may move the camera, as well as zoom in and out. Target the dwarf and use the slingshot with <If(Equal(PlayerParameter(80),0))><UIForeground>F20222</UIForeground><UIForeground>01</UIForeground><Else/><CommandIcon(15)/> / <CommandIcon(8)/></If>.
116 112 TEXT_LUCKME108_03637_GUIDEDWARF03637_000_133 Well done, well done! The trial never lies─you've got what it takes to be a miner!
117 113 TEXT_LUCKME108_03637_GUIDEDWARF03637_000_134 Run along back to the chief, now, and get on with puttin' an end to all this strangeness of late!
118 114 TEXT_LUCKME108_03637_MYSTERYVOICE_000_150 Welcome back, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Though such a trial must be as a relaxing diversion compared to your usual endeavors, it was still an impressive display.
119 115 TEXT_LUCKME108_03637_GUIDEDWARF03637_000_155 Oh, no need to worry about them as you struck. They wouldn't have felt it through their armor.
120 116 TEXT_LUCKME108_03637_XAMOTT_000_160 That was some impressive shooting, <If(PlayerParameter(4))>lass<Else/>lad</If>! Consider me satisfied!
121 117 TEXT_LUCKME108_03637_XAMOTT_000_161 Aye, 'tis plain you didn't come this far with luck alone. So I'll place my faith in you, and help you find the ore you seek.