This commit is contained in:
ArcaneDisgea
2019-06-27 23:02:51 -04:00
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0,"TEXT_LUCKME109_03638_SEQ_00","Xamott has ore on his mind."
1,"TEXT_LUCKME109_03638_SEQ_01",""
2,"TEXT_LUCKME109_03638_SEQ_02",""
3,"TEXT_LUCKME109_03638_SEQ_03",""
4,"TEXT_LUCKME109_03638_SEQ_04",""
5,"TEXT_LUCKME109_03638_SEQ_05",""
6,"TEXT_LUCKME109_03638_SEQ_06",""
7,"TEXT_LUCKME109_03638_SEQ_07",""
8,"TEXT_LUCKME109_03638_SEQ_08",""
9,"TEXT_LUCKME109_03638_SEQ_09",""
10,"TEXT_LUCKME109_03638_SEQ_10",""
11,"TEXT_LUCKME109_03638_SEQ_11",""
12,"TEXT_LUCKME109_03638_SEQ_12",""
13,"TEXT_LUCKME109_03638_SEQ_13",""
14,"TEXT_LUCKME109_03638_SEQ_14",""
15,"TEXT_LUCKME109_03638_SEQ_15",""
16,"TEXT_LUCKME109_03638_SEQ_16",""
17,"TEXT_LUCKME109_03638_SEQ_17",""
18,"TEXT_LUCKME109_03638_SEQ_18",""
19,"TEXT_LUCKME109_03638_SEQ_19",""
20,"TEXT_LUCKME109_03638_SEQ_20",""
21,"TEXT_LUCKME109_03638_SEQ_21",""
22,"TEXT_LUCKME109_03638_SEQ_22",""
23,"TEXT_LUCKME109_03638_SEQ_23",""
24,"TEXT_LUCKME109_03638_TODO_00","Speak with Korutt."
25,"TEXT_LUCKME109_03638_TODO_01","Speak with Korutt."
26,"TEXT_LUCKME109_03638_TODO_02",""
27,"TEXT_LUCKME109_03638_TODO_03",""
28,"TEXT_LUCKME109_03638_TODO_04",""
29,"TEXT_LUCKME109_03638_TODO_05",""
30,"TEXT_LUCKME109_03638_TODO_06",""
31,"TEXT_LUCKME109_03638_TODO_07",""
32,"TEXT_LUCKME109_03638_TODO_08",""
33,"TEXT_LUCKME109_03638_TODO_09",""
34,"TEXT_LUCKME109_03638_TODO_10",""
35,"TEXT_LUCKME109_03638_TODO_11",""
36,"TEXT_LUCKME109_03638_TODO_12",""
37,"TEXT_LUCKME109_03638_TODO_13",""
38,"TEXT_LUCKME109_03638_TODO_14",""
39,"TEXT_LUCKME109_03638_TODO_15",""
40,"TEXT_LUCKME109_03638_TODO_16",""
41,"TEXT_LUCKME109_03638_TODO_17",""
42,"TEXT_LUCKME109_03638_TODO_18",""
43,"TEXT_LUCKME109_03638_TODO_19",""
44,"TEXT_LUCKME109_03638_TODO_20",""
45,"TEXT_LUCKME109_03638_TODO_21",""
46,"TEXT_LUCKME109_03638_TODO_22",""
47,"TEXT_LUCKME109_03638_TODO_23",""
48,"TEXT_LUCKME109_03638_MYSTERYVOICE_000_000","Welcome back, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Though such a trial must be as a relaxing diversion compared to your usual endeavors, it was still an impressive display."
49,"TEXT_LUCKME109_03638_XAMOTT_000_010","Did you know that Kholusia's rich in sulphur? Well, it is. We've been minin' the stuff since ancient times."
50,"TEXT_LUCKME109_03638_XAMOTT_000_011","And every so often, the selfsame veins yield what's called earthseed, a rare ore steeped in magick."
51,"TEXT_LUCKME109_03638_XAMOTT_000_012","Time was, we used to refine earthseed for this and that, but the technique's been lost. The stuff's still out there to be had, though, provided you know where to look. And no place is surer'n the Duergar's Tewel."
52,"TEXT_LUCKME109_03638_XAMOTT_000_013","Problem is, the site's occupied by our age-old rivals─the Goggs. Greedy sods claim the place is theirs, and refuse to let any other bugger near!"
53,"TEXT_LUCKME109_03638_XAMOTT_000_014","Oh, there never was a more odious lot than them Goggs. I could go on forever about those hornless whoresons... But then we'd be here forever, and that won't get us nowhere."
54,"TEXT_LUCKME109_03638_XAMOTT_000_015","What it boils down to is this: if you want the earthseed, you've got to deal with the Goggs. Reckon you're up to the challenge?"
55,"TEXT_LUCKME109_03638_MYSTERYVOICE_000_016","We have dealt with far worse. I am sure we can find a way to obtain what we need."
56,"TEXT_LUCKME109_03638_XAMOTT_000_017","That's the spirit! Now, to help you find your way, I'll have one of ours go with you."
57,"TEXT_LUCKME109_03638_KORUTT_000_018","(-???-)I'll do it! I'll go with them!"
58,"TEXT_LUCKME109_03638_XAMOTT_000_019","You, Korutt!?"
59,"TEXT_LUCKME109_03638_KORUTT_000_020","I couldn't help overhearing. I knew the eaters had flocked to Mt. Gulg, but I didn't know why. To think the last Lightwarden's hiding up there..."
60,"TEXT_LUCKME109_03638_KORUTT_000_021","The fate of Kholusia─no, the world─hangs in the balance. If I can be of some help, then I want to do my part!"
61,"TEXT_LUCKME109_03638_XAMOTT_000_022","Your zeal is commendable, lad, but it isn't so simple..."
62,"TEXT_LUCKME109_03638_XAMOTT_000_023","This here's Korutt. Young as he is, he's one of the village's finest miners. The lad's got an uncanny sense of where to dig, and his aim with a pickaxe is as true as any dwarf's."
63,"TEXT_LUCKME109_03638_XAMOTT_000_024","But put him in the thick of battle, and he couldn't hit the side of a mine cart if he was sitting in it."
64,"TEXT_LUCKME109_03638_XAMOTT_000_025","If all he needed to do was dig, he'd be your dwarf, but he's liable to become a sin eater's breakfast before he can even manage a swing."
65,"TEXT_LUCKME109_03638_KORUTT_000_026","It's true... I'm hopeless in a fight..."
66,"TEXT_LUCKME109_03638_KORUTT_000_027","But I still want to try! Please! Please let me go with you!"
67,"TEXT_LUCKME109_03638_Q1_000_000","What will you say?"
68,"TEXT_LUCKME109_03638_A1_000_001","I take care of you, you take care of the ore."
69,"TEXT_LUCKME109_03638_A1_000_002","As long as you're aware of the dangers."
70,"TEXT_LUCKME109_03638_KORUTT_000_028","Oh, thank you so much! I'll try my best not to be a burden!"
71,"TEXT_LUCKME109_03638_XAMOTT_000_029","If you want to take Korutt, far be it from me to stop you. Keep him safe, though, will you?"
72,"TEXT_LUCKME109_03638_MYSTERYVOICE_000_030","We will most assuredly encounter sin eaters along the way."
73,"TEXT_LUCKME109_03638_MYSTERYVOICE_000_031","Though, with you in our company, they will be more a spectacle than a concern."
74,"TEXT_LUCKME109_03638_MYSTERYVOICE_000_040","See to your preparations, my friend. We will depart as soon as you are ready."
75,"TEXT_LUCKME109_03638_XAMOTT_000_045","Seriously, though, take care of Korutt. Lad's weaker'n a pint of pisswater."
76,"TEXT_LUCKME109_03638_KORUTT_000_050","The Duerger's Tewel lies in a cave to the east. I'm ready when you are!"
77,"TEXT_LUCKME109_03638_KORUTT_000_051","Uwaaah!"
78,"TEXT_LUCKME109_03638_KORUTT_000_052","J-Just as we're about to get there!"
79,"TEXT_LUCKME109_03638_MYSTERYVOICE_000_053","One last push, then. Shall we, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
80,"TEXT_LUCKME109_03638_MYSTERYVOICE_000_060","'Twas a near thing in the end, but what matters is that we pulled through. Well fought, my friend."
81,"TEXT_LUCKME109_03638_KORUTT_000_070","We're alive! We're aliiive!"
82,"TEXT_LUCKME109_03638_KORUTT_000_071","Let's hurry inside before any more sin eaters come!"
83,"TEXT_LUCKME109_03638_QIB_001_TODO_1","Escort Korutt."
84,"TEXT_LUCKME109_03638_QIB_001_TODO_2","Defeat the sin eaters!"
85,"TEXT_LUCKME109_03638_KORUTT_BATTLETALK_000_010","We'll keep to the road and head east. I'm in your hands!"
86,"TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_020","It seems we have a fair distance to cover. Be on your guard for sin eaters."
87,"TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_030","Speak of the devils... <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, the one on the left is yours."
88,"TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_040","See that Korutt comes to no harm."
89,"TEXT_LUCKME109_03638_KORUTT_BATTLETALK_000_050","Amazing! You two are really strong!"
90,"TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_060","Ah heh... It may interest you to know that <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> is a great hero in the land whence <If(PlayerParameter(4))>she<Else/>he</If> hails. Some would say the <Emphasis>greatest</Emphasis>."
91,"TEXT_LUCKME109_03638_KORUTT_BATTLETALK_000_070","<Emphasis>Really?</Emphasis> Oh, you must have some stories to tell, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
92,"TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_080","That <If(PlayerParameter(4))>she<Else/>he</If> does. Tales to impress and inspire you in turn. By all means, have <If(PlayerParameter(4))>her<Else/>him</If> regale you with a few once our work is done."
93,"TEXT_LUCKME109_03638_KORUTT_BATTLETALK_000_090","Heh heh, I can't wait!"
94,"TEXT_LUCKME109_03638_KORUTT_BATTLETALK_000_100","Aaah! More of them!"
95,"TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_110","Stay behind us, Korutt."
96,"TEXT_LUCKME109_03638_KORUTT_BATTLETALK_000_120","B-But they're behind us too!"
97,"TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_130","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, focus on the enemy. I will protect our charge."
98,"TEXT_LUCKME109_03638_KORUTT_BATTLETALK_000_140","Phew... I don't know much about fighting, but you two make a great team!"
99,"TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_150","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> is a team unto <If(PlayerParameter(4))>her<Else/>him</If>self. I merely follow <If(PlayerParameter(4))>her<Else/>his</If> lead."
100,"TEXT_LUCKME109_03638_KORUTT_BATTLETALK_000_160","Well, it looks like you've been doing this for years to me!"
101,"TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_170","...Is that so? I...I shall take that as a compliment."
102,"TEXT_LUCKME109_03638_KORUTT_BATTLETALK_000_180","Um...did I say the wrong thing?"
103,"TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_190","Not at all. Your words are most heartening. Indeed, I feel like a young man again."
104,"TEXT_LUCKME109_03638_KORUTT_BATTLETALK_000_200","You talk as if you're old! How long have you two known each other, anyway?"
105,"TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_210","Well..."
106,"TEXT_LUCKME109_03638_KORUTT_BATTLETALK_000_220","Uwaaah! There's even more of them!"
107,"TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_230","This is too close to Amity for comfort. Let's finish them quickly and move on."
108,"TEXT_LUCKME109_03638_KORUTT_BATTLETALK_000_240","H-Hurry, this way!"
109,"TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_250","How much farther to the cave?"
110,"TEXT_LUCKME109_03638_KORUTT_BATTLETALK_000_260","Not far. It's just past this rise."
111,"TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_270","Ah, I believe I see it."
112,"TEXT_LUCKME109_03638_KORUTT_BATTLETALK_000_290","Uwaaah! <Emphasis>Again!?</Emphasis>"
113,"TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_280","It appears we are surrounded..."
114,"TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_310","Fortunately, I have a little trick for such occasions."
115,"TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_300","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, draw them in!"
116,"TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_320","'Tis done. Let us press on."
117,"TEXT_LUCKME109_03638_KORUTT_BATTLETALK_000_330","R-Right!"
118,"TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_340","I will shield Korutt! Give the eaters everything you have!"
119,"TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_350",""
120,"TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_360","I will ward off the attack! Stand with Korutt, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
121,"TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_370","Not good... Quickly, spread out!"
122,"TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_380","It appears the commotion drew this one out. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─time to bring all to bear!"
123,"TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_390","Ungh... Not now..."
124,"TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_400",""
125,"TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_410","Your tale will not end here!"
126,"TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_420","Concentrate on the ones coming for Korutt! I will see to the rest!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_LUCKME109_03638_SEQ_00 Xamott has ore on his mind.
5 1 TEXT_LUCKME109_03638_SEQ_01
6 2 TEXT_LUCKME109_03638_SEQ_02
7 3 TEXT_LUCKME109_03638_SEQ_03
8 4 TEXT_LUCKME109_03638_SEQ_04
9 5 TEXT_LUCKME109_03638_SEQ_05
10 6 TEXT_LUCKME109_03638_SEQ_06
11 7 TEXT_LUCKME109_03638_SEQ_07
12 8 TEXT_LUCKME109_03638_SEQ_08
13 9 TEXT_LUCKME109_03638_SEQ_09
14 10 TEXT_LUCKME109_03638_SEQ_10
15 11 TEXT_LUCKME109_03638_SEQ_11
16 12 TEXT_LUCKME109_03638_SEQ_12
17 13 TEXT_LUCKME109_03638_SEQ_13
18 14 TEXT_LUCKME109_03638_SEQ_14
19 15 TEXT_LUCKME109_03638_SEQ_15
20 16 TEXT_LUCKME109_03638_SEQ_16
21 17 TEXT_LUCKME109_03638_SEQ_17
22 18 TEXT_LUCKME109_03638_SEQ_18
23 19 TEXT_LUCKME109_03638_SEQ_19
24 20 TEXT_LUCKME109_03638_SEQ_20
25 21 TEXT_LUCKME109_03638_SEQ_21
26 22 TEXT_LUCKME109_03638_SEQ_22
27 23 TEXT_LUCKME109_03638_SEQ_23
28 24 TEXT_LUCKME109_03638_TODO_00 Speak with Korutt.
29 25 TEXT_LUCKME109_03638_TODO_01 Speak with Korutt.
30 26 TEXT_LUCKME109_03638_TODO_02
31 27 TEXT_LUCKME109_03638_TODO_03
32 28 TEXT_LUCKME109_03638_TODO_04
33 29 TEXT_LUCKME109_03638_TODO_05
34 30 TEXT_LUCKME109_03638_TODO_06
35 31 TEXT_LUCKME109_03638_TODO_07
36 32 TEXT_LUCKME109_03638_TODO_08
37 33 TEXT_LUCKME109_03638_TODO_09
38 34 TEXT_LUCKME109_03638_TODO_10
39 35 TEXT_LUCKME109_03638_TODO_11
40 36 TEXT_LUCKME109_03638_TODO_12
41 37 TEXT_LUCKME109_03638_TODO_13
42 38 TEXT_LUCKME109_03638_TODO_14
43 39 TEXT_LUCKME109_03638_TODO_15
44 40 TEXT_LUCKME109_03638_TODO_16
45 41 TEXT_LUCKME109_03638_TODO_17
46 42 TEXT_LUCKME109_03638_TODO_18
47 43 TEXT_LUCKME109_03638_TODO_19
48 44 TEXT_LUCKME109_03638_TODO_20
49 45 TEXT_LUCKME109_03638_TODO_21
50 46 TEXT_LUCKME109_03638_TODO_22
51 47 TEXT_LUCKME109_03638_TODO_23
52 48 TEXT_LUCKME109_03638_MYSTERYVOICE_000_000 Welcome back, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Though such a trial must be as a relaxing diversion compared to your usual endeavors, it was still an impressive display.
53 49 TEXT_LUCKME109_03638_XAMOTT_000_010 Did you know that Kholusia's rich in sulphur? Well, it is. We've been minin' the stuff since ancient times.
54 50 TEXT_LUCKME109_03638_XAMOTT_000_011 And every so often, the selfsame veins yield what's called earthseed, a rare ore steeped in magick.
55 51 TEXT_LUCKME109_03638_XAMOTT_000_012 Time was, we used to refine earthseed for this and that, but the technique's been lost. The stuff's still out there to be had, though, provided you know where to look. And no place is surer'n the Duergar's Tewel.
56 52 TEXT_LUCKME109_03638_XAMOTT_000_013 Problem is, the site's occupied by our age-old rivals─the Goggs. Greedy sods claim the place is theirs, and refuse to let any other bugger near!
57 53 TEXT_LUCKME109_03638_XAMOTT_000_014 Oh, there never was a more odious lot than them Goggs. I could go on forever about those hornless whoresons... But then we'd be here forever, and that won't get us nowhere.
58 54 TEXT_LUCKME109_03638_XAMOTT_000_015 What it boils down to is this: if you want the earthseed, you've got to deal with the Goggs. Reckon you're up to the challenge?
59 55 TEXT_LUCKME109_03638_MYSTERYVOICE_000_016 We have dealt with far worse. I am sure we can find a way to obtain what we need.
60 56 TEXT_LUCKME109_03638_XAMOTT_000_017 That's the spirit! Now, to help you find your way, I'll have one of ours go with you.
61 57 TEXT_LUCKME109_03638_KORUTT_000_018 (-???-)I'll do it! I'll go with them!
62 58 TEXT_LUCKME109_03638_XAMOTT_000_019 You, Korutt!?
63 59 TEXT_LUCKME109_03638_KORUTT_000_020 I couldn't help overhearing. I knew the eaters had flocked to Mt. Gulg, but I didn't know why. To think the last Lightwarden's hiding up there...
64 60 TEXT_LUCKME109_03638_KORUTT_000_021 The fate of Kholusia─no, the world─hangs in the balance. If I can be of some help, then I want to do my part!
65 61 TEXT_LUCKME109_03638_XAMOTT_000_022 Your zeal is commendable, lad, but it isn't so simple...
66 62 TEXT_LUCKME109_03638_XAMOTT_000_023 This here's Korutt. Young as he is, he's one of the village's finest miners. The lad's got an uncanny sense of where to dig, and his aim with a pickaxe is as true as any dwarf's.
67 63 TEXT_LUCKME109_03638_XAMOTT_000_024 But put him in the thick of battle, and he couldn't hit the side of a mine cart if he was sitting in it.
68 64 TEXT_LUCKME109_03638_XAMOTT_000_025 If all he needed to do was dig, he'd be your dwarf, but he's liable to become a sin eater's breakfast before he can even manage a swing.
69 65 TEXT_LUCKME109_03638_KORUTT_000_026 It's true... I'm hopeless in a fight...
70 66 TEXT_LUCKME109_03638_KORUTT_000_027 But I still want to try! Please! Please let me go with you!
71 67 TEXT_LUCKME109_03638_Q1_000_000 What will you say?
72 68 TEXT_LUCKME109_03638_A1_000_001 I take care of you, you take care of the ore.
73 69 TEXT_LUCKME109_03638_A1_000_002 As long as you're aware of the dangers.
74 70 TEXT_LUCKME109_03638_KORUTT_000_028 Oh, thank you so much! I'll try my best not to be a burden!
75 71 TEXT_LUCKME109_03638_XAMOTT_000_029 If you want to take Korutt, far be it from me to stop you. Keep him safe, though, will you?
76 72 TEXT_LUCKME109_03638_MYSTERYVOICE_000_030 We will most assuredly encounter sin eaters along the way.
77 73 TEXT_LUCKME109_03638_MYSTERYVOICE_000_031 Though, with you in our company, they will be more a spectacle than a concern.
78 74 TEXT_LUCKME109_03638_MYSTERYVOICE_000_040 See to your preparations, my friend. We will depart as soon as you are ready.
79 75 TEXT_LUCKME109_03638_XAMOTT_000_045 Seriously, though, take care of Korutt. Lad's weaker'n a pint of pisswater.
80 76 TEXT_LUCKME109_03638_KORUTT_000_050 The Duerger's Tewel lies in a cave to the east. I'm ready when you are!
81 77 TEXT_LUCKME109_03638_KORUTT_000_051 Uwaaah!
82 78 TEXT_LUCKME109_03638_KORUTT_000_052 J-Just as we're about to get there!
83 79 TEXT_LUCKME109_03638_MYSTERYVOICE_000_053 One last push, then. Shall we, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?
84 80 TEXT_LUCKME109_03638_MYSTERYVOICE_000_060 'Twas a near thing in the end, but what matters is that we pulled through. Well fought, my friend.
85 81 TEXT_LUCKME109_03638_KORUTT_000_070 We're alive! We're aliiive!
86 82 TEXT_LUCKME109_03638_KORUTT_000_071 Let's hurry inside before any more sin eaters come!
87 83 TEXT_LUCKME109_03638_QIB_001_TODO_1 Escort Korutt.
88 84 TEXT_LUCKME109_03638_QIB_001_TODO_2 Defeat the sin eaters!
89 85 TEXT_LUCKME109_03638_KORUTT_BATTLETALK_000_010 We'll keep to the road and head east. I'm in your hands!
90 86 TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_020 It seems we have a fair distance to cover. Be on your guard for sin eaters.
91 87 TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_030 Speak of the devils... <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, the one on the left is yours.
92 88 TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_040 See that Korutt comes to no harm.
93 89 TEXT_LUCKME109_03638_KORUTT_BATTLETALK_000_050 Amazing! You two are really strong!
94 90 TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_060 Ah heh... It may interest you to know that <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> is a great hero in the land whence <If(PlayerParameter(4))>she<Else/>he</If> hails. Some would say the <Emphasis>greatest</Emphasis>.
95 91 TEXT_LUCKME109_03638_KORUTT_BATTLETALK_000_070 <Emphasis>Really?</Emphasis> Oh, you must have some stories to tell, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!
96 92 TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_080 That <If(PlayerParameter(4))>she<Else/>he</If> does. Tales to impress and inspire you in turn. By all means, have <If(PlayerParameter(4))>her<Else/>him</If> regale you with a few once our work is done.
97 93 TEXT_LUCKME109_03638_KORUTT_BATTLETALK_000_090 Heh heh, I can't wait!
98 94 TEXT_LUCKME109_03638_KORUTT_BATTLETALK_000_100 Aaah! More of them!
99 95 TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_110 Stay behind us, Korutt.
100 96 TEXT_LUCKME109_03638_KORUTT_BATTLETALK_000_120 B-But they're behind us too!
101 97 TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_130 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, focus on the enemy. I will protect our charge.
102 98 TEXT_LUCKME109_03638_KORUTT_BATTLETALK_000_140 Phew... I don't know much about fighting, but you two make a great team!
103 99 TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_150 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> is a team unto <If(PlayerParameter(4))>her<Else/>him</If>self. I merely follow <If(PlayerParameter(4))>her<Else/>his</If> lead.
104 100 TEXT_LUCKME109_03638_KORUTT_BATTLETALK_000_160 Well, it looks like you've been doing this for years to me!
105 101 TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_170 ...Is that so? I...I shall take that as a compliment.
106 102 TEXT_LUCKME109_03638_KORUTT_BATTLETALK_000_180 Um...did I say the wrong thing?
107 103 TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_190 Not at all. Your words are most heartening. Indeed, I feel like a young man again.
108 104 TEXT_LUCKME109_03638_KORUTT_BATTLETALK_000_200 You talk as if you're old! How long have you two known each other, anyway?
109 105 TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_210 Well...
110 106 TEXT_LUCKME109_03638_KORUTT_BATTLETALK_000_220 Uwaaah! There's even more of them!
111 107 TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_230 This is too close to Amity for comfort. Let's finish them quickly and move on.
112 108 TEXT_LUCKME109_03638_KORUTT_BATTLETALK_000_240 H-Hurry, this way!
113 109 TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_250 How much farther to the cave?
114 110 TEXT_LUCKME109_03638_KORUTT_BATTLETALK_000_260 Not far. It's just past this rise.
115 111 TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_270 Ah, I believe I see it.
116 112 TEXT_LUCKME109_03638_KORUTT_BATTLETALK_000_290 Uwaaah! <Emphasis>Again!?</Emphasis>
117 113 TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_280 It appears we are surrounded...
118 114 TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_310 Fortunately, I have a little trick for such occasions.
119 115 TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_300 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, draw them in!
120 116 TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_320 'Tis done. Let us press on.
121 117 TEXT_LUCKME109_03638_KORUTT_BATTLETALK_000_330 R-Right!
122 118 TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_340 I will shield Korutt! Give the eaters everything you have!
123 119 TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_350
124 120 TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_360 I will ward off the attack! Stand with Korutt, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!
125 121 TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_370 Not good... Quickly, spread out!
126 122 TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_380 It appears the commotion drew this one out. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─time to bring all to bear!
127 123 TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_390 Ungh... Not now...
128 124 TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_400
129 125 TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_410 Your tale will not end here!
130 126 TEXT_LUCKME109_03638_MYSTERYVOICE_BATTLETALK_000_420 Concentrate on the ones coming for Korutt! I will see to the rest!