mirror of
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7.25 (#77)
This commit is contained in:
+283
-145
@@ -342,7 +342,7 @@ Can only be executed when target's HP is below 20%."
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>30s<Else/><If(Equal(PlayerParameter(68),23))>
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20% chance of granting <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Hawk's Eye<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>30s<Else/></If></If><Else/></If>"
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107,"Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Barrage<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, allowing the use of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow><If(Equal(PlayerParameter(68),23))><If(GreaterThanOrEqualTo(PlayerParameter(72),70))>Refulgent Arrow<Else/>Straight Shot</If><Else/>Straight Shot</If><UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow><If(Equal(PlayerParameter(68),23))><If(GreaterThanOrEqualTo(PlayerParameter(72),72))>Shadowbite<Else/>Wide Volley</If><Else/>Wide Volley</If><UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Upon execution, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow><If(Equal(PlayerParameter(68),23))><If(GreaterThanOrEqualTo(PlayerParameter(72),70))>Refulgent Arrow<Else/>Straight Shot</If><Else/>Straight Shot</If><UIGlow>01</UIGlow><UIForeground>01</UIForeground> will strike the selected target three times, while <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow><If(Equal(PlayerParameter(68),23))><If(GreaterThanOrEqualTo(PlayerParameter(72),72))>Shadowbite<Else/>Wide Volley</If><Else/>Wide Volley</If><UIGlow>01</UIGlow><UIForeground>01</UIForeground>'s potency will be increased to <If(Equal(PlayerParameter(68),23))><If(GreaterThanOrEqualTo(PlayerParameter(72),72))>280<Else/>220</If><Else/>220</If>.
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107,"Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Barrage<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, allowing the use of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow><If(Equal(PlayerParameter(68),23))><If(GreaterThanOrEqualTo(PlayerParameter(72),70))>Refulgent Arrow<Else/>Straight Shot</If><Else/>Straight Shot</If><UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow><If(Equal(PlayerParameter(68),23))><If(GreaterThanOrEqualTo(PlayerParameter(72),72))>Shadowbite<Else/>Wide Volley</If><Else/>Wide Volley</If><UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Upon execution, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow><If(Equal(PlayerParameter(68),23))><If(GreaterThanOrEqualTo(PlayerParameter(72),70))>Refulgent Arrow<Else/>Straight Shot</If><Else/>Straight Shot</If><UIGlow>01</UIGlow><UIForeground>01</UIForeground> will strike the selected target three times, while <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow><If(Equal(PlayerParameter(68),23))><If(GreaterThanOrEqualTo(PlayerParameter(72),72))>Shadowbite<Else/>Wide Volley</If><Else/>Wide Volley</If><UIGlow>01</UIGlow><UIForeground>01</UIForeground>'s potency will be increased to <If(Equal(PlayerParameter(68),23))><If(GreaterThanOrEqualTo(PlayerParameter(72),72))>300<Else/>220</If><Else/>220</If>.
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>10s<If(Equal(PlayerParameter(68),23))><If(GreaterThanOrEqualTo(PlayerParameter(72),96))>
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Resonant Arrow Ready<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>30s<Else/></If><Else/></If>"
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@@ -3794,7 +3794,7 @@ Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UI
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Hypercharge Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Regeneration potency is doubled<Else/></If><Else/></If>
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Attack mode is reactivated upon reuse.
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Can only be executed while a turret is deployed."
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2890,"Deals damage to all nearby enemies with a potency of 130 for the first enemy, and 40% less for all remaining enemies.
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2890,"Deals damage to all nearby enemies with a potency of 130 for the first enemy, and 30% less for all remaining enemies.
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Maximum Charges: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><If(Equal(PlayerParameter(68),31))><If(GreaterThanOrEqualTo(PlayerParameter(72),74))>3<Else/>2</If><Else/>2</If>"
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2891,"Delivers an attack with a potency of 80.
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Hypercharge Potency:<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow> 120
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@@ -4641,7 +4641,7 @@ Effect ends when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astra
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Ruby Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Topaz Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Emerald Arcanum<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
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Can only be executed in combat and while Carbuncle is summoned.
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This action does not share a recast timer with any other actions."
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3582,"Deals unaspected damage to target and all enemies nearby it with a potency of 500 for the first enemy, and 60% less for all remaining enemies.
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3582,"Deals unaspected damage to target and all enemies nearby it with a potency of 500 for the first enemy, and 50% less for all remaining enemies.
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Can only be executed while in <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Dreadwyrm Trance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
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※This action cannot be assigned to a hotbar.
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@@ -8854,7 +8854,7 @@ Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UI
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>30s
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<Else/></If><Else/></If>Only ninjutsu available while active. The same ninjutsu cannot be executed twice.
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Cannot be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Kassatsu<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
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7404,"Delivers an attack to the target and all enemies nearby it. Potency varies with number of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Repertoire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stacks, dealing full damage for the first enemy, and 55% less for all remaining enemies.
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7404,"Delivers an attack to the target and all enemies nearby it. Potency varies with number of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Repertoire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> stacks, dealing full damage for the first enemy, and 50% less for all remaining enemies.
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>1 Repertoire Stack: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>100
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>2 Repertoire Stacks: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>220
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>3 Repertoire Stacks: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>360
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@@ -8955,7 +8955,7 @@ Will only execute while Demi-Bahamut is summoned.
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※This action cannot be assigned to a hotbar."
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7429,"Orders Demi-Bahamut to execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Akh Morn<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Akh Morn Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Deals unaspected damage to target and all enemies nearby it with a potency of 1,300 for the first enemy, and 60% less for all remaining enemies"
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Akh Morn Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Deals unaspected damage to target and all enemies nearby it with a potency of 1,300 for the first enemy, and 50% less for all remaining enemies"
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7430,"Next action is executed without MP cost.
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 12s
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Maximum Charges: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>2"
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@@ -9021,7 +9021,7 @@ Only one <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Thunder<UIGlo
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7448,"Draws a card (arcanum) from your divining deck.
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You cannot draw an arcanum if you are aligned with its <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Seal of Arcana<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. When aligned with all three seals, any arcanum may be drawn.
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Restores 8% of maximum MP"
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7449,"Deals unaspected damage to target and all enemies nearby it with a potency of 1,300 for the first enemy, and 60% less for all remaining enemies.
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7449,"Deals unaspected damage to target and all enemies nearby it with a potency of 1,300 for the first enemy, and 50% less for all remaining enemies.
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Can only be executed while Demi-Bahamut is summoned.
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※This action cannot be assigned to a hotbar."
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@@ -19736,8 +19736,8 @@ Triggers the cooldown of weaponskills, mudra, and <UIForeground>F201F4</UIForegr
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<If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),82))><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Phantom Kamaitachi Ready<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>45s
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<Else/></If><Else/></If><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Ninki Gauge Cost: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>50"
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16494,"Delivers an attack with a potency of 180 to target and all enemies nearby it.
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Barrage Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>280
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16494,"Delivers an attack with a potency of 200 to target and all enemies nearby it.
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Barrage Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>300
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Can only be executed when under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Hawk's Eye<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
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16495,"Delivers an attack with a potency of <If(Equal(PlayerParameter(68),23))><If(GreaterThanOrEqualTo(PlayerParameter(72),94))>220<Else/>200</If><Else/>200</If>.
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>35% chance of granting <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Hawk's Eye<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
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@@ -19838,7 +19838,7 @@ Can only be executed while under the effect of <UIForeground>F201FA</UIForegroun
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※This action cannot be assigned to a hotbar.
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※<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Tri-disaster<UIGlow>01</UIGlow><UIForeground>01</UIForeground> changes to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Brand of Purgatory<UIGlow>01</UIGlow><UIForeground>01</UIForeground> when requirements for execution are met."
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16516,"Orders Demi-Phoenix to execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Revelation<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Revelation Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Deals fire damage to target and all enemies nearby it with a potency of 1,300 for the first enemy, and 60% less for all remaining enemies
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Revelation Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Deals fire damage to target and all enemies nearby it with a potency of 1,300 for the first enemy, and 50% less for all remaining enemies
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※This action cannot be assigned to a hotbar.
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※<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Enkindle Bahamut<UIGlow>01</UIGlow><UIForeground>01</UIForeground> changes to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Enkindle Phoenix<UIGlow>01</UIGlow><UIForeground>01</UIForeground> when requirements for execution are met."
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@@ -19847,7 +19847,7 @@ Can only be executed while under the effect of <UIForeground>F201FA</UIForegroun
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>21s
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※This action cannot be assigned to a hotbar."
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16518,"Deals fire damage to target and all enemies nearby it with a potency of 1,300 for the first enemy, and 60% less for all remaining enemies.
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16518,"Deals fire damage to target and all enemies nearby it with a potency of 1,300 for the first enemy, and 50% less for all remaining enemies.
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Can only be executed while Demi-Phoenix is summoned.
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※This action cannot be assigned to a hotbar."
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@@ -31081,11 +31081,11 @@ Can only be executed while under the effect of <UIForeground>F201FA</UIForegroun
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>24s"
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25773,"Delivers an attack to all enemies in a straight line before you with a potency of <If(Equal(PlayerParameter(68),22))><If(GreaterThanOrEqualTo(PlayerParameter(72),94))>440<Else/>420</If><Else/>420</If> for the first enemy, and 50% less for all remaining enemies.
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Firstminds' Focus Cost: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>2"
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25774,"Your shadow deals wind damage to target and all enemies within 5 yalms with a potency of 600 for the first enemy, and 25% less for all remaining enemies.
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25774,"Your shadow deals wind damage to target and all enemies within 5 yalms with a potency of 600.
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ninki Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10
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Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Phantom Kamaitachi Ready<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
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25775,""
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25776,"All enemies standing in the corrupted earth of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Doton<UIGlow>01</UIGlow><UIForeground>01</UIForeground> take additional earth damage with a potency of 50.
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25776,"All enemies standing in the corrupted earth of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Doton<UIGlow>01</UIGlow><UIForeground>01</UIForeground> take additional earth damage with a potency of 70.
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Requires <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Hakke Mujinsatsu<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to be executed as a combo action or upon executing <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Katon<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Goka Mekkyaku<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Phantom Kamaitachi<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
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Effect can only be triggered while <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Doton<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is active.
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@@ -31115,7 +31115,7 @@ Damage dealt is increased when under an effect that raises critical hit rate.
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25783,"Delivers an attack with a potency of 140 to all enemies in a cone before you.
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>35% chance of granting <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Hawk's Eye<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>30s"
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25784,"Delivers an attack to all enemies in a straight line before you with a potency of 600 for the first enemy, and 60% less for all remaining enemies.
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25784,"Delivers an attack to all enemies in a straight line before you with a potency of 600 for the first enemy, and 50% less for all remaining enemies.
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Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Blast Arrow Ready<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
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※This action cannot be assigned to a hotbar.
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@@ -31136,7 +31136,7 @@ Potency increases as <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>B
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The Automaton Queen shuts down after execution. If this action is not used manually while the Automaton Queen is active, it will be triggered automatically immediately before shutting down.
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※This action cannot be assigned to a hotbar."
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25788,"Delivers an attack to all enemies in a straight line before you with a potency of 600 for the first enemy, and 50% less for all remaining enemies.
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25788,"Delivers an attack to all enemies in a straight line before you with a potency of 600 for the first enemy, and 35% less for all remaining enemies.
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Battery Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 20
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<If(Equal(PlayerParameter(68),31))><If(GreaterThanOrEqualTo(PlayerParameter(72),96))><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excavator Ready<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>30s
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@@ -35056,6 +35056,7 @@ Can only be executed while under the effect of <UIForeground>F201FA</UIForegroun
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※This action cannot be assigned to a hotbar."
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29078,"Delivers an attack with a potency of 10,000.
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Absorbs 25% of damage dealt as HP
|
||||
Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Release<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
|
||||
※This action cannot be assigned to a hotbar."
|
||||
@@ -35092,7 +35093,7 @@ Consumes 10% of current HP when executed.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Inner Release Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases the potency of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Primal Rend<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Primal Ruination<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Inner Chaos<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Chaotic Cyclone<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, while also increasing movement speed by 25%, and granting immunity to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stun<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Heavy<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bind<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Silence<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Half-asleep<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Sleep<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Deep Freeze<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and knockback and draw-in effects
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>15s
|
||||
Cannot execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Guard<UIGlow>01</UIGlow><UIForeground>01</UIForeground> while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Inner Release<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Thrill of Battle Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases maximum HP by 20% and restores the amount increased
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Thrill of Battle Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases maximum HP by 25% and restores the amount increased
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>30s
|
||||
Grants a stack of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Burgeoning Fury<UIGlow>01</UIGlow><UIForeground>01</UIForeground> upon executing weaponskills, up to a maximum of 3.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>15s
|
||||
@@ -35164,8 +35165,8 @@ Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Dark Arts<UIGlo
|
||||
|
||||
※This action cannot be assigned to a hotbar."
|
||||
29096,""
|
||||
29097,"Delivers an attack with a potency of 10,000 to all enemies in a straight line before and behind you.
|
||||
Potency increases up to 20,000 as HP nears maximum.
|
||||
29097,"Delivers an attack with a potency of 12,000 to all enemies in a straight line before and behind you.
|
||||
Potency increases up to 24,000 as HP nears maximum.
|
||||
HP is reduced to 1 upon execution.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Undead Redemption<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Undead Redemption Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Most attacks cannot reduce your HP to less than 1, and you absorb 100% of weaponskill damage dealt as HP
|
||||
@@ -35518,7 +35519,7 @@ Barrier potency is doubled when successfully nullifying a status affliction."
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Reduces MP by 2,500
|
||||
Has no effect on players under an effect that nullifies status afflictions that can be removed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Purify<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Relentless Rush<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Honing Dance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, players riding machina, or non-player combatants."
|
||||
29229,"Delivers a jumping attack that deals unaspected damage to target and all enemies nearby it with a potency of 6,000.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Reduces damage taken by self and nearby party members by 10%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Reduces damage taken by self and nearby party members by 8%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>10s
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants 3 stacks of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Sacred Sight<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20s
|
||||
@@ -35720,11 +35721,11 @@ This action does not share a recast timer with any other actions."
|
||||
Unable to cast if bound."
|
||||
29262,"Deals unaspected damage with a potency of 2,000 to target and all enemies nearby it.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases target's damage taken by 10%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>6s
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>7s
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Maximum Charges: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>2"
|
||||
29263,"Deals unaspected damage to target and all enemies nearby it with a potency of 8,000 for the first enemy, and 4,000 for all remaining enemies.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases target's damage taken by 10%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>6s
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>7s
|
||||
Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Addersting<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
|
||||
※This action cannot be assigned to a hotbar."
|
||||
@@ -35735,7 +35736,7 @@ Can only be executed while under the effect of <UIForeground>F201FA</UIForegroun
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Mesotes Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Negates all damage from enemies who are not under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Lype<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>5s
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Lype Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Damage over time
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>8,000
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>9,000
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>5s
|
||||
The barrier can be relocated once before its effect expires, but the effect duration will not be reset.
|
||||
Can only be executed when the limit gauge is full.
|
||||
@@ -35745,7 +35746,7 @@ Can only be executed when the limit gauge is full.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Mesotes Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Negates all damage from enemies who are not under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Lype<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>5s
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Lype Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Damage over time
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>8,000
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>9,000
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>5s
|
||||
The barrier can be relocated once before its effect expires, but the effect duration will not be reset.
|
||||
Can only be executed when the limit gauge is full.
|
||||
@@ -35927,10 +35928,10 @@ Cannot be executed while bound.
|
||||
|
||||
※<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Powerful Shot<UIGlow>01</UIGlow><UIForeground>01</UIForeground> changes to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Pitch Perfect<UIGlow>01</UIGlow><UIForeground>01</UIForeground> while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Repertoire<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
29400,"Removes one status affliction from self or target party member that can be removed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Purify<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. If a status affliction cannot be removed, creates a barrier that will nullify the next status affliction that can be removed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Purify<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>8s
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>10s
|
||||
Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Warden's Grace<UIGlow>01</UIGlow><UIForeground>01</UIForeground> upon successfully removing or nullifying a status affliction.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Warden's Grace Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Reduces damage taken by 25% while increasing HP recovered by healing actions by 25%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>4s"
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Warden's Grace Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Reduces damage taken by 25% while increasing HP recovered by healing actions and movement speed by 25%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>5s"
|
||||
29401,"Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Final Fantasia<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Final Fantasia Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Reduces your weaponskill cast time and recast time by 10%, while also increasing damage dealt by self and all party members within 30 yalms by 10%, and movement speed by 25%
|
||||
Effect also gradually fills the limit gauge when targets are in combat.
|
||||
@@ -35969,7 +35970,7 @@ This weaponskill does not share a recast timer with any other actions.
|
||||
29406,"Delivers an attack with a potency of 4,000 to all enemies in a cone before you.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Damage over time
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>4,000
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>9s
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>12s
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases attack potency and damage over time potency by 50% while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Analysis<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Air Anchor Primed<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Maximum Charges: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>2
|
||||
@@ -36006,12 +36007,12 @@ Deals damage to target and all enemies within 5 yalms when time expires or upon
|
||||
Potency is increased by 4,000 for each of your own attack actions you land prior to the end of the effect. Landing 4 attack actions will cause the slow-burning pitch to detonate immediately."
|
||||
29410,""
|
||||
29411,""
|
||||
29412,"Deploys an area of effect battle turret which will deliver auto-attacks to enemies within range with a potency of 6,000.
|
||||
29412,"Deploys an area of effect battle turret which will deliver auto-attacks to enemies within range with a potency of 7,500.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>10s
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Creates a barrier that absorbs damage equivalent to a heal of 6,000 potency
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Creates a barrier that absorbs damage equivalent to a heal of 7,500 potency
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>6s"
|
||||
29413,"Deals unaspected damage with a potency of 6,000 to all nearby enemies.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Creates a barrier that absorbs damage equivalent to a heal of 6,000 potency
|
||||
29413,"Deals unaspected damage with a potency of 7,500 to all nearby enemies.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Creates a barrier that absorbs damage equivalent to a heal of 7,500 potency
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>6s
|
||||
|
||||
※This action cannot be assigned to a hotbar."
|
||||
@@ -36051,13 +36052,13 @@ Can only be executed while under the effect of <UIForeground>F201FA</UIForegroun
|
||||
|
||||
※<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fountain Combo<UIGlow>01</UIGlow><UIForeground>01</UIForeground> changes to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Saber Dance<UIGlow>01</UIGlow><UIForeground>01</UIForeground> while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Flourishing Saber Dance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
※This action cannot be assigned to a hotbar."
|
||||
29420,"Delivers an attack to target and all enemies nearby it with a potency of 12,000 for the first enemy, and 8,000 for all remaining enemies.
|
||||
29420,"Delivers an attack to target and all enemies nearby it with a potency of 12,000 for the first enemy, and 9,000 for all remaining enemies.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases damage dealt by self and party member designated as your <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Dance Partner<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>10s
|
||||
Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Flourishing Saber Dance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
|
||||
※This action cannot be assigned to a hotbar."
|
||||
29421,"Delivers an attack with a potency of 10,000 to all enemies in a straight line before you.
|
||||
29421,"Delivers an attack with a potency of 12,000 to all enemies in a straight line before you.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases movement speed for self and party member designated as your <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Dance Partner<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 25%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>5s
|
||||
This weaponskill does not share a recast timer with any other actions."
|
||||
@@ -36234,7 +36235,7 @@ Potency of both the attack and barrier doubles when targets are within 6 yalms.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Twin Snakes<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
|
||||
※This action cannot be assigned to a hotbar."
|
||||
29478,"Delivers an attack to target and all enemies nearby it with a potency of 12,000 for the first enemy, and 8,000 for all remaining enemies.
|
||||
29478,"Delivers an attack to target and all enemies nearby it with a potency of 12,000 for the first enemy, and 9,000 for all remaining enemies.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Pouncing Coeurl<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
|
||||
※This action cannot be assigned to a hotbar."
|
||||
@@ -36283,7 +36284,7 @@ Cannot be executed while bound."
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Meteodrive Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Renders target unable to move
|
||||
Effect cannot be applied to players riding machina or non-player combatants.
|
||||
Can only be executed when the limit gauge is full.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Gauge Charge Time: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>60s
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Gauge Charge Time: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>75s
|
||||
Cannot be executed while bound."
|
||||
29486,"Delivers an attack with a potency of 5,000.
|
||||
|
||||
@@ -36516,7 +36517,7 @@ Can only be executed while under the effect of <UIForeground>F201FA</UIForegroun
|
||||
※This action cannot be assigned to a hotbar."
|
||||
29530,"Delivers an attack with a potency of 8,000 to all enemies in a cone before you.
|
||||
Potency is increased to 12,000 when attacking only a single target.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>When attacking two or more targets, creates a barrier around self that absorbs damage equivalent to a heal of 8,000 potency
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>When attacking two or more targets, creates a barrier around self that absorbs damage equivalent to a heal of 9,000 potency
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>10s
|
||||
This weaponskill does not share a recast timer with any other actions.
|
||||
|
||||
@@ -36524,7 +36525,7 @@ This weaponskill does not share a recast timer with any other actions.
|
||||
29531,"Delivers an attack with a potency of 8,000 to all enemies in a cone before you.
|
||||
Potency is increased to 12,000 when attacking only a single target.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ogi Namikiri<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>When attacking two or more targets, creates a barrier around self that absorbs damage equivalent to a heal of 8,000 potency
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>When attacking two or more targets, creates a barrier around self that absorbs damage equivalent to a heal of 9,000 potency
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>10s
|
||||
|
||||
※This action cannot be assigned to a hotbar."
|
||||
@@ -36658,7 +36659,7 @@ Has no effect on players riding machina or non-player combatants.
|
||||
※Action changes to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Communio<UIGlow>01</UIGlow><UIForeground>01</UIForeground> while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Enshrouded<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
※<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Grim Swathe<UIGlow>01</UIGlow><UIForeground>01</UIForeground> changes to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Lemure's Slice<UIGlow>01</UIGlow><UIForeground>01</UIForeground> while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Enshrouded<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
※<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Infernal Slice Combo<UIGlow>01</UIGlow><UIForeground>01</UIForeground> changes to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Void Reaping<UIGlow>01</UIGlow><UIForeground>01</UIForeground> while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Enshrouded<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
29554,"Deals unaspected damage with a potency of 15,000 to target and all enemies nearby it.
|
||||
29554,"Deals unaspected damage with a potency of 16,000 to target and all enemies nearby it.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Perfectio Parata<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>15s
|
||||
Requires at least one stack of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Enshrouded<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
@@ -36855,7 +36856,7 @@ Duration increases by 3s for each additional stack of <UIForeground>F201FA</UIFo
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>3 Stacks: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Deep Freeze<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>2s
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Maximum Charges: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>2"
|
||||
29662,"Grants 5 stacks of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Soul Resonance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, upgrading <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Flare<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Blizzard<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Freeze<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
29662,"Grants 6 stacks of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Soul Resonance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, upgrading <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Flare<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Blizzard<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Freeze<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30s
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Elemental Star<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Elemental Star Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Action changes to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Flare Star<UIGlow>01</UIGlow><UIForeground>01</UIForeground> while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Frost Star<UIGlow>01</UIGlow><UIForeground>01</UIForeground> while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Umbral Ice<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
@@ -36898,7 +36899,7 @@ Can only be executed while under the effect of <UIForeground>F201FA</UIForegroun
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases movement speed of self and party members standing near the target by 25%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>6s
|
||||
This action does not share a recast timer with any other actions."
|
||||
29670,"Creates a barrier around self or target party member that reduces damage taken by 25% and absorbs damage equivalent to a heal of 10,000 potency.
|
||||
29670,"Creates a barrier around self or target party member that reduces damage taken by 25% and absorbs damage equivalent to a heal of 12,000 potency.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>10s"
|
||||
29671,"Deals earth damage with a potency of 12,000 to all enemies in a cone before you.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stun<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
@@ -36919,7 +36920,7 @@ Can only be executed when the limit gauge is full.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Akh Morn Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Deals unaspected damage with a potency of 12,000 to target and all enemies nearby it.
|
||||
|
||||
※This action cannot be assigned to a hotbar."
|
||||
29675,"Deals unaspected damage with a potency of 18,000 to all nearby enemies.
|
||||
29675,"Deals unaspected damage with a potency of 20,000 to all nearby enemies.
|
||||
|
||||
※This action cannot be assigned to a hotbar."
|
||||
29676,"Deals unaspected damage with a potency of 8,000.
|
||||
@@ -36947,7 +36948,7 @@ Can only be executed when the limit gauge is full.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>4,000
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>18s
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Restores HP when HP falls below 25% or upon effect duration expiration
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>12,000
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>16,000
|
||||
|
||||
※This action cannot be assigned to a hotbar."
|
||||
29681,"Deals fire damage with a potency of 4,000.
|
||||
@@ -45211,7 +45212,7 @@ Can only be executed while under the effect of <UIForeground>F201FA</UIForegroun
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ninki Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 40<If(Equal(PlayerParameter(68),30))><If(GreaterThanOrEqualTo(PlayerParameter(72),96))>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Higi<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>30s<Else/></If><Else/></If>"
|
||||
36958,"Deals damage to target and all enemies nearby it with a potency of 600 for the first enemy, and 25% less for all remaining enemies.
|
||||
36958,"Deals damage to target and all enemies nearby it with a potency of 600.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Afflicts target with <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Kunai's Bane<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Kunai's Bane Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases damage you deal target by 10%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>15s
|
||||
@@ -45231,7 +45232,7 @@ Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UI
|
||||
|
||||
※This action cannot be assigned to a hotbar.
|
||||
※<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Bhavacakra<UIGlow>01</UIGlow><UIForeground>01</UIForeground> changes to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Zesho Meppo<UIGlow>01</UIGlow><UIForeground>01</UIForeground> when requirements for execution are met."
|
||||
36961,"Deals unaspected damage to target and all enemies nearby it with a potency of 1,100 for the first enemy, and 25% less for all remaining enemies.
|
||||
36961,"Deals unaspected damage to target and all enemies nearby it with a potency of 1,100.
|
||||
Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Tenri Jindo Ready<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
|
||||
※This action cannot be assigned to a hotbar.
|
||||
@@ -45320,10 +45321,10 @@ Can only be executed while under the effect of <UIForeground>F201FA</UIForegroun
|
||||
36975,"Delivers an attack with a potency of 180.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Maximum Charges: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>3
|
||||
Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Rain of Death<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
36976,"Delivers an attack to target and all enemies nearby it with a potency of 600 for the first enemy, and 55% less for all remaining enemies.
|
||||
36976,"Delivers an attack to target and all enemies nearby it with a potency of 600 for the first enemy, and 50% less for all remaining enemies.
|
||||
Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Resonant Arrow Ready<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
36977,"Delivers an attack to target and all enemies nearby it.
|
||||
Potency is determined by the number of different <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Coda<UIGlow>01</UIGlow><UIForeground>01</UIForeground> consumed in the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Radiant Finale<UIGlow>01</UIGlow><UIForeground>01</UIForeground> executed prior, dealing full damage for the first enemy, and 55% less for all remaining enemies.
|
||||
Potency is determined by the number of different <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Coda<UIGlow>01</UIGlow><UIForeground>01</UIForeground> consumed in the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Radiant Finale<UIGlow>01</UIGlow><UIForeground>01</UIForeground> executed prior, dealing full damage for the first enemy, and 50% less for all remaining enemies.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>1 Coda: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>500
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>2 Coda: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>600
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>3 Coda: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>900
|
||||
@@ -45332,17 +45333,17 @@ Can only be executed while under the effect of <UIForeground>F201FA</UIForegroun
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),31))><If(GreaterThanOrEqualTo(PlayerParameter(72),92))>Reduces the recast time of both <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Double Check<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Checkmate<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/>Reduces the recast time of both <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Gauss Round<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ricochet<UIGlow>01</UIGlow><UIForeground>01</UIForeground></If><Else/>Reduces the recast time of both <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Gauss Round<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Ricochet<UIGlow>01</UIGlow><UIForeground>01</UIForeground></If> by 15s
|
||||
Can only be executed when firearm is <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Overheated<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
This weaponskill does not share a recast timer with any other actions. Upon execution, the recast timer for this action will be applied to all other weaponskills and magic actions."
|
||||
36979,"Delivers an attack to target and all enemies nearby it with a potency of 170 for the first enemy, and 40% less for all remaining enemies.
|
||||
36979,"Delivers an attack to target and all enemies nearby it with a potency of 170 for the first enemy, and 30% less for all remaining enemies.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Maximum Charges: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>3"
|
||||
36980,"Delivers an attack to target and all enemies nearby it with a potency of 170 for the first enemy, and 40% less for all remaining enemies.
|
||||
36980,"Delivers an attack to target and all enemies nearby it with a potency of 170 for the first enemy, and 30% less for all remaining enemies.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Maximum Charges: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>3"
|
||||
36981,"Delivers an attack to target and all enemies nearby it with a potency of 600 for the first enemy, and 50% less for all remaining enemies.
|
||||
36981,"Delivers an attack to target and all enemies nearby it with a potency of 600 for the first enemy, and 35% less for all remaining enemies.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Battery Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 20
|
||||
Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Excavator Ready<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
|
||||
※This action cannot be assigned to a hotbar.
|
||||
※<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Chain Saw<UIGlow>01</UIGlow><UIForeground>01</UIForeground> changes to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Excavator<UIGlow>01</UIGlow><UIForeground>01</UIForeground> when requirements for execution are met."
|
||||
36982,"Delivers a critical direct hit to target and all enemies nearby it with a potency of 900 for the first enemy, and 40% less for all remaining enemies.
|
||||
36982,"Delivers a critical direct hit to target and all enemies nearby it with a potency of 900 for the first enemy, and 30% less for all remaining enemies.
|
||||
Damage dealt is increased when under an effect that raises critical hit rate or direct hit rate.
|
||||
This action is not affected by <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Reassemble<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Full Metal Machinist<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
@@ -45412,7 +45413,7 @@ Can only be executed while in <UIForeground>F201FA</UIForeground><UIGlow>F201FB<
|
||||
|
||||
※This action cannot be assigned to a hotbar.
|
||||
※<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Tri-disaster<UIGlow>01</UIGlow><UIForeground>01</UIForeground> changes to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Umbral Flare<UIGlow>01</UIGlow><UIForeground>01</UIForeground> when requirements for execution are met."
|
||||
36996,"Deals unaspected damage to target and all enemies nearby it with a potency of 800 for the first enemy, and 60% less for all remaining enemies.
|
||||
36996,"Deals unaspected damage to target and all enemies nearby it with a potency of 800 for the first enemy, and 50% less for all remaining enemies.
|
||||
Can only be executed while in <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Lightwyrm Trance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
|
||||
※This action cannot be assigned to a hotbar.
|
||||
@@ -45421,11 +45422,11 @@ Can only be executed while in <UIForeground>F201FA</UIForeground><UIGlow>F201FB<
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>500
|
||||
Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Refulgent Lux<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
36998,"Orders Solar Bahamut to execute <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Exodus<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Exodus Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Deals unaspected damage to target and all enemies nearby it with a potency of 1,500 for the first enemy, and 60% less for all remaining enemies
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Exodus Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Deals unaspected damage to target and all enemies nearby it with a potency of 1,500 for the first enemy, and 50% less for all remaining enemies
|
||||
|
||||
※This action cannot be assigned to a hotbar.
|
||||
※<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Enkindle Bahamut<UIGlow>01</UIGlow><UIForeground>01</UIForeground> changes to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Enkindle Solar Bahamut<UIGlow>01</UIGlow><UIForeground>01</UIForeground> when requirements for execution are met."
|
||||
36999,"Deals unaspected damage to target and all enemies nearby it with a potency of 1,500 for the first enemy, and 60% less for all remaining enemies.
|
||||
36999,"Deals unaspected damage to target and all enemies nearby it with a potency of 1,500 for the first enemy, and 50% less for all remaining enemies.
|
||||
Can only be executed while Solar Bahamut is summoned.
|
||||
|
||||
※This action cannot be assigned to a hotbar."
|
||||
@@ -47806,8 +47807,7 @@ May also attract rare species of fish. Effective on fish caught using <UIForegro
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Absorbs 100% of damage dealt as HP
|
||||
|
||||
※This action cannot be assigned to a hotbar."
|
||||
39168,"Delivers an attack to target and all enemies nearby it with a potency of 4,000.
|
||||
Potency is doubled when attacking only a single target.
|
||||
39168,"Delivers an attack to target and all enemies nearby it with a potency of 8,000 for the first enemy, and 4,000 for all remaining enemies.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Maximum Charges: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>2
|
||||
This weaponskill does not share a recast timer with any other actions."
|
||||
39169,"Delivers an attack with a potency of 8,000 to target and all enemies nearby it.
|
||||
@@ -48367,8 +48367,9 @@ Can only be executed when the limit gauge is full.
|
||||
39502,""
|
||||
39503,""
|
||||
39504,""
|
||||
39505,""
|
||||
39506,""
|
||||
39505,"Quickens life energies to emit a burst of aetherial light."
|
||||
39506,"Quickens life energies to emit a burst of aetherial light.
|
||||
※Has no effect in battle."
|
||||
39507,""
|
||||
39508,""
|
||||
39509,""
|
||||
@@ -48644,13 +48645,13 @@ Can only be executed when the limit gauge is full.
|
||||
39779,""
|
||||
39780,""
|
||||
39781,""
|
||||
39782,"Render your moogle portrait to life, dealing unaspected damage with a potency of 12,000 to all enemies in a straight line.
|
||||
39782,"Render your moogle portrait to life, dealing unaspected damage with a potency of 14,000 to all enemies in a straight line.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Silences<UIGlow>01</UIGlow><UIForeground>01</UIForeground> target
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>2s
|
||||
Can only be cast while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Moogle Portrait<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
|
||||
※<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Mog of the Ages<UIGlow>01</UIGlow><UIForeground>01</UIForeground> changes to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Retribution of the Madeen<UIGlow>01</UIGlow><UIForeground>01</UIForeground> while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Madeen Portrait<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
39783,"Render your Madeen portrait to life, dealing unaspected damage with a potency of 12,000 to all enemies in a straight line.
|
||||
39783,"Render your Madeen portrait to life, dealing unaspected damage with a potency of 16,000 to all enemies in a straight line.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stun<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>2s
|
||||
Can only be cast while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Madeen Portrait<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
@@ -50224,7 +50225,7 @@ Available only when gathering for cosmic exploration."
|
||||
41340,""
|
||||
41341,""
|
||||
41342,""
|
||||
41343,""
|
||||
41343,"Instantly return to base camp."
|
||||
41344,""
|
||||
41345,""
|
||||
41346,""
|
||||
@@ -50379,7 +50380,7 @@ This weaponskill does not share a recast timer with any other actions."
|
||||
41441,""
|
||||
41442,"Delivers an attack with a potency of 4,000 to all nearby enemies.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Heavy<UIGlow>01</UIGlow><UIForeground>01</UIForeground> +75%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>4s
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>3s
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Creates a barrier around self that absorbs damage equivalent to a heal of 8,000 potency
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>6s
|
||||
Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Ready to Raze<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
@@ -50449,7 +50450,7 @@ Can only be executed while under the effect of <UIForeground>F201FA</UIForegroun
|
||||
Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Death Warrant<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
|
||||
※This action cannot be assigned to a hotbar."
|
||||
41458,"Delivers an attack with a potency of 10,000 to target and all enemies nearby it, incapacitating foes whose HP is below 25%.
|
||||
41458,"Delivers an attack with a potency of 12,000 to target and all enemies nearby it, incapacitating foes whose HP is below 25%.
|
||||
Effect cannot be applied to players riding machina or non-player combatants.
|
||||
Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Perfectio Parata<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
|
||||
@@ -50459,23 +50460,23 @@ Can only be executed while under the effect of <UIForeground>F201FA</UIForegroun
|
||||
41461,""
|
||||
41462,""
|
||||
41463,""
|
||||
41464,"Delivers a ranged attack with a potency of 8,000.
|
||||
41464,"Delivers a ranged attack with a potency of 9,000.
|
||||
Consumes all charges upon execution, each charge adding an additional strike to the attack while lowering potency.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>2 Charge Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>6,000 per strike
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>3 Charge Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>5,000 per strike
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>4 Charge Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>4,250 per strike
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>4 Charge Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>4,500 per strike
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Maximum Charges: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>4"
|
||||
41465,"Delivers a ranged attack with a potency of 8,000.
|
||||
41465,"Delivers a ranged attack with a potency of 9,000.
|
||||
Consumes all charges upon execution, each charge adding an additional strike to the attack while lowering potency.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>2 Charge Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>6,000 per strike
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>3 Charge Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>5,000 per strike
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>4 Charge Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>4,250 per strike
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>4 Charge Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>4,500 per strike
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Maximum Charges: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>4"
|
||||
41466,"Delivers a ranged attack with a potency of 8,000.
|
||||
41466,"Delivers a ranged attack with a potency of 9,000.
|
||||
Consumes all charges upon execution, each charge adding an additional strike to the attack while lowering potency.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>2 Charge Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>6,000 per strike
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>3 Charge Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>5,000 per strike
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>4 Charge Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>4,250 per strike
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>4 Charge Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>4,500 per strike
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Maximum Charges: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>4"
|
||||
41467,"Delivers a ranged attack with a potency of 10,000 to target and all enemies nearby it.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Reduces target's MP by 5,000
|
||||
@@ -50502,7 +50503,7 @@ Can only be executed while under the effect of <UIForeground>F201FA</UIForegroun
|
||||
|
||||
※This action cannot be assigned to a hotbar."
|
||||
41471,""
|
||||
41472,"Delivers an attack to target and all enemies nearby it with a potency of 15,000 for the first enemy, and 10,000 for all remaining enemies.
|
||||
41472,"Delivers an attack to target and all enemies nearby it with a potency of 16,000 for the first enemy, and 12,000 for all remaining enemies.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases damage dealt by self and party member designated as your <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Dance Partner<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 10%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Gradually fills the limit gauge of self and party member designated as your <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Dance Partner<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Flourishing Saber Dance<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Solo Step<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
@@ -50540,14 +50541,14 @@ Can only be executed while under the effect of <UIForeground>F201FA</UIForegroun
|
||||
|
||||
※This action cannot be assigned to a hotbar."
|
||||
41479,""
|
||||
41480,"Deals fire damage with a potency of 18,000 to target and all enemies nearby it.
|
||||
41480,"Deals fire damage with a potency of 20,000 to target and all enemies nearby it.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Damage over time
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>4,000
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>9s
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>12s
|
||||
Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Astral Fire<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Elemental Star<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
|
||||
※This action cannot be assigned to a hotbar."
|
||||
41481,"Deals ice damage with a potency of 12,000 to target and all enemies nearby it.
|
||||
41481,"Deals ice damage with a potency of 15,000 to target and all enemies nearby it.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Afflicts target with <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Deep Freeze<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Deep Freeze Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Target is temporarily unable to act
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>3s
|
||||
@@ -50562,11 +50563,11 @@ Can only be executed while under the effect of <UIForeground>F201FA</UIForegroun
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Further Ruin<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>10s
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Maximum Charges: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>2"
|
||||
41484,"Deals unaspected damage with a potency of 8,000 to target and all enemies nearby it.
|
||||
41484,"Deals unaspected damage with a potency of 10,000 to target and all enemies nearby it.
|
||||
Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Dreadwyrm Trance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
|
||||
※This action cannot be assigned to a hotbar."
|
||||
41485,"Deals fire damage with a potency of 4,000 to target and all enemies nearby it.
|
||||
41485,"Deals fire damage with a potency of 7,500 to target and all enemies nearby it.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Lowers target's damage dealt by 50%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>6s
|
||||
Can only be executed while in <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Firebird Trance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
@@ -50811,70 +50812,207 @@ Can only be executed while under the effect of <UIForeground>F201FA</UIForegroun
|
||||
41585,""
|
||||
41586,""
|
||||
41587,""
|
||||
41588,""
|
||||
41589,""
|
||||
41590,""
|
||||
41591,""
|
||||
41592,""
|
||||
41588,"Reduces damage taken by <If(GreaterThanOrEqualTo(PlayerParameter(108),4))>90%<Else/>60%</If>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s"
|
||||
41589,"Gradually restores HP.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><If(GreaterThanOrEqualTo(PlayerParameter(108),5))>5,000<Else/>3,000</If>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>30s
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Enduring Fortitude<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to self and nearby party members when executed within proximity of a knowledge crystal
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Enduring Fortitude Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Reduces target's damage taken by 10%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>30m"
|
||||
41590,"Restores target's HP.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30,000"
|
||||
41591,"Grants 2 stacks of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Pledge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to self or target party member.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Pledge Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Renders target impervious to most attacks
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>10s"
|
||||
41592,"Become enraged, delivering an attack with a potency of 150 to all enemies in a cone before you.
|
||||
Potency scales with item level. Immune to certain status effects, as well as most knockback and draw-in effects.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>10s<If(GreaterThanOrEqualTo(PlayerParameter(108),3))>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Pent-up Rage<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Pent-up Rage Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases the potency of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Deadly Blow<UIGlow>01</UIGlow><UIForeground>01</UIForeground> based on the amount of damage taken while this effect is active<Else/></If>"
|
||||
41593,""
|
||||
41594,""
|
||||
41595,""
|
||||
41596,""
|
||||
41597,""
|
||||
41598,""
|
||||
41599,""
|
||||
41600,""
|
||||
41601,""
|
||||
41602,""
|
||||
41603,""
|
||||
41604,""
|
||||
41605,""
|
||||
41606,""
|
||||
41607,""
|
||||
41608,""
|
||||
41609,""
|
||||
41610,""
|
||||
41611,""
|
||||
41612,""
|
||||
41613,""
|
||||
41614,""
|
||||
41615,""
|
||||
41616,""
|
||||
41617,""
|
||||
41618,""
|
||||
41619,""
|
||||
41620,""
|
||||
41621,""
|
||||
41622,""
|
||||
41623,""
|
||||
41624,""
|
||||
41625,""
|
||||
41626,""
|
||||
41627,""
|
||||
41628,""
|
||||
41629,""
|
||||
41630,""
|
||||
41631,""
|
||||
41632,""
|
||||
41633,""
|
||||
41634,""
|
||||
41635,""
|
||||
41636,""
|
||||
41637,""
|
||||
41638,""
|
||||
41639,""
|
||||
41640,""
|
||||
41641,""
|
||||
41642,""
|
||||
41643,""
|
||||
41644,""
|
||||
41645,""
|
||||
41646,""
|
||||
41647,""
|
||||
41648,""
|
||||
41649,""
|
||||
41650,""
|
||||
41651,""
|
||||
41594,"Delivers an attack with a potency of 200.
|
||||
Potency scales with item level.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Potency increases by up to 250 as your HP decreases<If(GreaterThanOrEqualTo(PlayerParameter(108),3))>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases potency up to 2,000 based on the amount of damage taken while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Pent-up Rage<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/></If>"
|
||||
41595,"Leap towards your target, delivering an attack with a potency of 100 to all enemies in a straight line before you.
|
||||
Potency scales with item level.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants a stack of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Phantom Kick<UIGlow>01</UIGlow><UIForeground>01</UIForeground> up to a maximum of 3, increasing damage dealt by <If(GreaterThanOrEqualTo(PlayerParameter(108),6))>9%<Else/><If(GreaterThanOrEqualTo(PlayerParameter(108),4))>7%<Else/>5%</If></If>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>40s"
|
||||
41596,"Delivers an attack with a potency of 150 to all enemies in a cone before you.
|
||||
Potency scales with item level.
|
||||
Can only be executed immediately after parrying an attack."
|
||||
41597,"Increases parry rate by 100%.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>60s
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Fleetfooted<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to self and nearby party members when executed within proximity of a knowledge crystal
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Fleetfooted Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases movement speed
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>30m"
|
||||
41598,"Restores 30% of maximum HP and MP.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>When HP is less than 30%, restores 70% of maximum HP
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>When MP is less than 30%, restores 70% of maximum MP"
|
||||
41599,"Increases critical hit rate and direct hit rate by <If(GreaterThanOrEqualTo(PlayerParameter(108),5))>50%<Else/><If(GreaterThanOrEqualTo(PlayerParameter(108),3))>30%<Else/>15%</If></If><If(GreaterThanOrEqualTo(PlayerParameter(108),3))> and guarantees that all attacks land<Else/></If>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>30s"
|
||||
41600,"Quickly dash 15 yalms forward."
|
||||
41601,"Delivers an attack with a potency of 10 to all enemies at the designated area.
|
||||
Potency scales with item level.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Stun<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>4s
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Triggers traps at the designated area"
|
||||
41602,"Creates a barrier around self and all party members near you that absorbs 40,000 damage.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>30s"
|
||||
41603,"Stuns target.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>6s"
|
||||
41604,"Renders you impervious to physical damage for one attack.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>4s"
|
||||
41605,"Delivers an attack with a potency of <If(GreaterThanOrEqualTo(PlayerParameter(108),5))>500<Else/>300</If> to all enemies in a cone before you.
|
||||
Potency scales with item level.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><If(GreaterThanOrEqualTo(PlayerParameter(108),5))>10%<Else/>5%</If> chance to kill target instantly, with some exceptions"
|
||||
41606,"Consume an <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Occult Coffer<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to deliver a guaranteed strike with a potency of 1,500.
|
||||
Potency scales with item level.
|
||||
Can only be executed while you possess an <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Occult Coffer<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
41607,"Gradually restores own HP and the HP of all nearby party members.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><If(GreaterThanOrEqualTo(PlayerParameter(108),4))>3,500<Else/>3,000</If>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases maximum HP by 20% and restores the amount increased
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>30s"
|
||||
41608,"Increases damage dealt by self and nearby party members by <If(GreaterThanOrEqualTo(PlayerParameter(108),4))>4%<Else/><If(GreaterThanOrEqualTo(PlayerParameter(108),3))>3%<Else/><If(GreaterThanOrEqualTo(PlayerParameter(108),2))>2%<Else/>1%</If></If></If>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>70s<If(GreaterThanOrEqualTo(PlayerParameter(108),4))>
|
||||
Effect cannot be stacked with <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Hero's Rime<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.<Else/></If>"
|
||||
41609,"Freezes time for all nearby enemies readying an attack.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>3s
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Romeo's Ballad<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to self and nearby party members when executed within proximity of a knowledge crystal
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Romeo's Ballad Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases Phantom EXP earned through battle by 10%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>30m"
|
||||
41610,"Increases damage dealt and healing potency of self and nearby party members by 10%, while reducing damage taken by 10%.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 20s
|
||||
Effect cannot be stacked with <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Offensive Aria<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
41611,"Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Battle Bell<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to self or target player.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Battle Bell Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants a stack of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Battle's Clangor<UIGlow>01</UIGlow><UIForeground>01</UIForeground> upon taking damage, up to a maximum of 8
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>60s
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Battle's Clangor Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases damage dealt by <If(GreaterThanOrEqualTo(PlayerParameter(108),5))>5%<Else/>3%</If>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>30s"
|
||||
41612,"Grants a beneficial effect to self and nearby party members based on the weather.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Sunbath Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Restores HP
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cloudy Caress Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases healing potency by 30%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Blessed Rain Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Erects a magicked barrier which nullifies damage
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Misty Mirage Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases evasion by 40%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Hasty Mirage Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases movement speed by 20%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Aetherial Gain Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases damage dealt by 10%"
|
||||
41613,"Restores own HP and the HP of nearby party members.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>50,000"
|
||||
41614,"Increases HP recovery via healing actions for self and nearby party members by 30%.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20s"
|
||||
41615,"Creates a barrier around self and nearby party members that absorbs 30,000 damage.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20s"
|
||||
41616,"Increases evasion for self and nearby party members by 40%.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20s"
|
||||
41617,"Increases movement speed for self and nearby party members by 20%.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20s"
|
||||
41618,"Increases damage dealt by self and nearby party members by 10%.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20s"
|
||||
41619,"Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Ringing Respite<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to self or target player.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Ringing Respite Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Heals self or target player when damage is taken
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><If(GreaterThanOrEqualTo(PlayerParameter(108),5))>3,000<Else/>2,000</If>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>60s"
|
||||
41620,"Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Suspend<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to self or target party member, becoming lighter than air and immune to certain mechanics.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>60s"
|
||||
41621,"Afflict target and all enemies nearby it with <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Slow<UIGlow>01</UIGlow><UIForeground>01</UIForeground> +80%.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>30s"
|
||||
41622,"Removes one beneficial status from target, with some exceptions."
|
||||
41623,"Deals unaspected damage with a potency of 500 to target and all enemies nearby it.
|
||||
Potency scales with item level."
|
||||
41624,"Lowers target's magic attack power by 10%.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>60s"
|
||||
41625,"Reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay of self or target party member by 10%, and reduces cast times for spells by 10 seconds.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20s
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Greatly increases movement speed
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>10s"
|
||||
41626,"Deals unaspected damage with a potency of 210 to target and all enemies nearby it.
|
||||
Potency scales with item level.<If(GreaterThanOrEqualTo(PlayerParameter(108),5))>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>5% chance to kill target instantly, with some exceptions<Else/></If>"
|
||||
41627,"Deals unaspected damage with a potency of 210 to target and all enemies nearby it.
|
||||
Potency increases to 500 when used against undead enemies.
|
||||
Potency scales with item level.<If(GreaterThanOrEqualTo(PlayerParameter(108),6))>
|
||||
Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Silver Cannon<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.<Else/></If>"
|
||||
41628,"Deals unaspected damage with a potency of 210 to target and all enemies nearby it.
|
||||
Potency scales with item level.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Blind<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>30s<If(GreaterThanOrEqualTo(PlayerParameter(108),4))>
|
||||
Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Shock Cannon<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.<Else/></If>"
|
||||
41629,"Deals lightning damage with a potency of 210 to target and all enemies nearby it.
|
||||
Potency scales with item level.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Paralysis<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>18s
|
||||
Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Dark Cannon<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
41630,"Deals unaspected damage with a potency of 210 to target and all enemies nearby it.
|
||||
Potency scales with item level.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Afflicts target with <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Silver Sickness<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, reducing damage target deals by 10% and increasing damage taken by 5%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>70s
|
||||
Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Holy Cannon<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
41631,"Consume an <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Occult Potion<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to completely restore HP of self or target.
|
||||
Can only be executed while you possess an <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Occult Potion<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
41632,"対象にかかった一部の弱体効果を1つ解除する。"
|
||||
41633,"Consume an <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Occult Potion<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to completely restore MP of self or target.
|
||||
Can only be executed while you possess an <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Occult Potion<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
41634,"Resurrects target to a weakened state.
|
||||
Can also be cast on targets with <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Resurrection Restriction<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
41635,"Consume an <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Occult Elixir<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to completely restore HP and MP of self and nearby party members.
|
||||
Can only be executed while you possess an <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Occult Elixir<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
41636,"Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Prediction of Judgment<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Prediction of Cleansing<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Prediction of Blessing<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, or <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Prediction of Starfall<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, allowing the execution of an action depending on the prophecy granted.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Phantom Judgment Action Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Deals unaspected damage to nearby enemies while healing self and nearby party members
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cleansing Action Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Deals unaspected damage to nearby enemies and freezes time
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Blessing Action Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Heals self and nearby party members, as well as granting <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Regen<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Starfall Action Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Deals unaspected damage to self and nearby enemies
|
||||
When the effect of a prediction expires, a new prophecy is granted. If all predictions expire without a commensurate action being used, the prophecy changes to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>False Prediction<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, causing damage over time to self with a potency of 50,000.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>30s"
|
||||
41637,"Deals unaspected damage with a potency of 400 to all nearby enemies.
|
||||
Potency scales with item level.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Restores own HP and the HP of all nearby party members.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>40,000"
|
||||
41638,"Deals unaspected damage with a potency of 500 to all nearby enemies.
|
||||
Potency scales with item level.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Freezes time for nearby enemies readying an attack
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>4s"
|
||||
41639,"Restores own HP and the HP of all nearby party members.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>70,000
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Regen<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>3,000
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s"
|
||||
41640,"Deals unaspected damage to self totaling up to 90% of maximum HP, and to all nearby enemies with a potency of 1,000.
|
||||
Potency against enemies increases according to your item level."
|
||||
41641,"Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Recuperation<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to self or target party member.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20s
|
||||
When effect expires, removes a single detrimental effect from target and all nearby party members.
|
||||
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Recuperation<UIGlow>01</UIGlow><UIForeground>01</UIForeground> changes to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Fortified Recuperation<UIGlow>01</UIGlow><UIForeground>01</UIForeground> if effect is not triggered.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Fortified Recuperation Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Removes a detrimental effect from target and nearby party members if afflicted with a detrimental effect
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>3s<If(GreaterThanOrEqualTo(PlayerParameter(108),3))>
|
||||
Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Phantom Doom<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.<Else/></If>"
|
||||
41642,"Chance to afflict target with <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Phantom Doom<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>8 to 60s
|
||||
Target is incapacitated when effect expires.
|
||||
Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Recuperation<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
Has no effect on targets outside of combat.
|
||||
Effect ends upon target leaving combat."
|
||||
41643,"Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Phantom Rejuvenation<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to self or target party member.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Phantom Rejuvenation Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Restores HP of target and nearby party members within 30 yalms when effect expires
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>90,000
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20s"
|
||||
41644,"Prevents attacks from reducing a target party member's HP to less than 1.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>8s"
|
||||
41645,"Increases the chance of additional items being dropped by target if <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Steal<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is dealt before, or as, the finishing blow."
|
||||
41646,"Greatly increases movement speed.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s"
|
||||
41647,"Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Vigilance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20s
|
||||
Effect changes to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Foreseen Offense<UIGlow>01</UIGlow><UIForeground>01</UIForeground> when entering combat.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Foreseen Offense Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases critical hit rate by 60%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>20s
|
||||
Cannot be executed while in combat."
|
||||
41648,"Reveals all traps and secret passages within a 15-yalm radius.
|
||||
Can only be executed when inside a dungeon."
|
||||
41649,"Lowers target's physical attack power by 10%.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>60s"
|
||||
41650,"Restores 30% of maximum HP."
|
||||
41651,"Detects the number of treasure coffers presently on the Occult Crescent."
|
||||
41652,""
|
||||
41653,""
|
||||
41654,""
|
||||
@@ -51191,11 +51329,11 @@ Potency is halved for enemies more than 3 yalms away from first target.
|
||||
41961,""
|
||||
41962,""
|
||||
41963,""
|
||||
41964,"Delivers a ranged attack with a potency of 8,000.
|
||||
41964,"Delivers a ranged attack with a potency of 9,000.
|
||||
Consumes all charges upon execution, each charge adding an additional strike to the attack while lowering potency.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>2 Charge Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>6,000 per strike
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>3 Charge Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>5,000 per strike
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>4 Charge Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>4,250 per strike
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>4 Charge Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>4,500 per strike
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Maximum Charges: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>4"
|
||||
41965,""
|
||||
41966,""
|
||||
@@ -52500,10 +52638,10 @@ Effect ends when riding a mount."
|
||||
43248,"Delivers an attack with a potency of 6,000.
|
||||
Potency increases up to 18,000 as the target's HP decreases, reaching its maximum value when the target has 25% HP or less.
|
||||
Recast time resets upon earning a kill or an assist."
|
||||
43249,"Reduces cast time and recast time of spells and weaponskills by 10%, and increases movement speed by 25% for self and nearby party members.
|
||||
43249,"Reduces cast time and recast time of spells and weaponskills by 10%, and increases movement speed by 33% for self and nearby party members.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>12s"
|
||||
43250,"Increases damage dealt by 25%, and reduces damage taken by 25%.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>10s"
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>15s"
|
||||
43251,"Delivers an attack with a potency of 12,000.
|
||||
Ignores the effects of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Guard<UIGlow>01</UIGlow><UIForeground>01</UIForeground> when dealing damage."
|
||||
43252,"Deals magic damage to enemies at the designated area with a potency of 20,000.
|
||||
@@ -52511,14 +52649,14 @@ You cannot move while casting, nor can you cancel the spell once cast."
|
||||
43253,"自身に一定量のダメージを防ぐバリアを張る。
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>バリア量:<UIGlow>01</UIGlow><UIForeground>01</UIForeground>回復力15000相当
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>効果時間:<UIGlow>01</UIGlow><UIForeground>01</UIForeground>10秒"
|
||||
43254,"Reduces damage dealt and healing potency of target and all enemies nearby it by 25%.
|
||||
43254,"Reduces damage dealt and healing potency of target and all enemies nearby it by 33%.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>10s"
|
||||
43255,"Restores target's HP.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>12,000"
|
||||
43256,"Creates a barrier around self and all nearby party members that absorbs damage equivalent to a heal of 10,000 potency.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>15,000"
|
||||
43256,"Creates a barrier around self and all nearby party members that absorbs damage equivalent to a heal of 12,000 potency.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>10s"
|
||||
43257,"Deals unaspected damage with a potency of 8,000 to target and all enemies nearby it.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Reduces target's HP recovered by healing actions by 25%
|
||||
43257,"Deals unaspected damage with a potency of 9,000 to target and all enemies nearby it.
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Reduces target's HP recovered by healing actions by 33%
|
||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>10s"
|
||||
43258,""
|
||||
43259,"Executes assigned role action.
|
||||
|
||||
|
Can't render this file because it is too large.
|
Reference in New Issue
Block a user