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xiashtra
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0,"TEXT_FESGSC901_05322_SEQ_00","The ebullient citizen can barely contain his enthusiasm for the Gold Saucer festivities.
※This quest is available for a limited time only."
1,"TEXT_FESGSC901_05322_SEQ_01","On Emerald Avenue, you encounter an effusive fellow spreading word of the Gold Saucer festivities. Having caught your attention, he shares news of a rumor regarding the venerated Triple Triad player, King Elmer III. He stops short of sharing any pertinent details, however, instead directing you to speak with Ollier the attendant in Entrance Square should this tidbit have piqued your interest.
1,"TEXT_FESGSC901_05322_SEQ_01","On Emerald Avenue, you encounter an effusive fellow spreading word of the Gold Saucer festivities. Having caught your attention, he shares news of a rumor regarding the venerated Triple Triad player, King Elmer III. He stops short of sharing any pertinent details, however, instead directing you to speak with Ollier the attendant in Card Square should this tidbit have piqued your interest.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESGSC901_05322_SEQ_02","As the attendant begins to expound on the matter, King Elmer III himself appears and reveals that the rumor concerns his skills, or supposed lack thereof, at the Triple Triad table. Fearing the deleterious impact on the king's reputation and reverberations among both past and potential challengers, Ollier seeks to discern the source of the rumor and tasks you with gathering information in Wonder Square."
1 key 0 1
3 int32 str str
4 0 TEXT_FESGSC901_05322_SEQ_00 The ebullient citizen can barely contain his enthusiasm for the Gold Saucer festivities. ※This quest is available for a limited time only.
5 1 TEXT_FESGSC901_05322_SEQ_01 On Emerald Avenue, you encounter an effusive fellow spreading word of the Gold Saucer festivities. Having caught your attention, he shares news of a rumor regarding the venerated Triple Triad player, King Elmer III. He stops short of sharing any pertinent details, however, instead directing you to speak with Ollier the attendant in Entrance Square should this tidbit have piqued your interest. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone. On Emerald Avenue, you encounter an effusive fellow spreading word of the Gold Saucer festivities. Having caught your attention, he shares news of a rumor regarding the venerated Triple Triad player, King Elmer III. He stops short of sharing any pertinent details, however, instead directing you to speak with Ollier the attendant in Card Square should this tidbit have piqued your interest. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
6 2 TEXT_FESGSC901_05322_SEQ_02 As the attendant begins to expound on the matter, King Elmer III himself appears and reveals that the rumor concerns his skills, or supposed lack thereof, at the Triple Triad table. Fearing the deleterious impact on the king's reputation and reverberations among both past and potential challengers, Ollier seeks to discern the source of the rumor and tasks you with gathering information in Wonder Square.
7 3 TEXT_FESGSC901_05322_SEQ_03 Having spoken with three patrons, it seems the rumor is not widely believed and that King Elmer III enjoys the support of some very ardent fans. However, reported sightings of the card champion wandering the Saucer may warrant further inquiry. You make for the aetheryte plaza to share your findings with Ollier.
8 4 TEXT_FESGSC901_05322_SEQ_04 Given that King Elmer III has remained faithfully at his post, the attendant is alarmed by the reports of an errant king. The simplest explanation: an impostor is frequenting the squares and hallways of the Gold Saucer. Keen to locate the pretender, Ollier enlists your help in surveying the glittering vastness of Event Square.
9 5 TEXT_FESGSC901_05322_SEQ_05 In the distance, you glimpse a green-robed individual lose a game of Triple Triad in dramatic fashion. On approach, the man declares himself to be King Elmer III and challenges you to a match, but turns tail and flees when he notices Ollier's stern gaze. As the attendant dutifully dashes off in pursuit, you spot something laying on the red carpet mere ilms away from where the impostor was standing.
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0,"TEXT_FESSUX101_05321_SEQ_00","If you haven't heard about this year's Moonfire Faire, Mayaru Moyaru will steer you in the right direction.
※This quest is available for a limited time only."
1,"TEXT_FESSUX101_05321_SEQ_01","To slake your thirst for freedom from this hot Eorzean summer, Mayaru Moyaru suggests you pay a visit to Costa del Sol, where the Moonfire Faire is being held on the <Emphasis>Queen Lhaminn</Emphasis>, a remodeled ship. Promised unparalleled recreation, you sally forth to witness the seaside delights at hand.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESSUX101_05321_SEQ_02","Chief Chaperone Haermaga was hoping Mayaru Moyaru would send along someone like you, which makes you suspect your visit might entail more than fun and games. Sensing your curiosity, the<Switch(PlayerParameter(71))><Case(1)></Case><Case(2)></Case><Case(3)></Case><Case(4)></Case><Case(5)> fellow</Case><Case(6)></Case><Case(7)></Case><Case(8)></Case></Switch> Roegadyn invites you to learn more aboard the <Emphasis>Queen Lhaminn</Emphasis>."
3,"TEXT_FESSUX101_05321_SEQ_03","Haermaga gives you an overview of the ship's activities: cannon rides, water chutes, a swimming bath, and even a stage for performers. Additionally, Lhaminn's Coastguard works tirelessly to ensure the guests' comfort and security, and it is to this group of elite swimmers Haermaga would recruit you. P'obyano has been charged with uniform allocation, so you inquire with her before setting out on your first patrol."
4,"TEXT_FESSUX101_05321_SEQ_04","After a bit of digging, P'obyano pulls out a set of maritime attire expertly tailored to your size. Only while wearing it will you be recognizable to those in need as an official member of the Coastguard.
※You must be wearing the costume provided by P'obyano to complete this task. Speak with her again to prolong or restore the guise."
5,"TEXT_FESSUX101_05321_SEQ_05","On your patrol, you witness the gaiety of the guests alongside the dedicated efforts of your fellows in Lhaminn's Coastguard. Beaudefoin and R'fhul Tia are both especially pleased with the thoughtful design of the uniforms. When you encounter Hildelana, however, a more pressing matter is raised: one of the water chutes' wooden support beams has begun to splinter beneath the surface. She elects to remain nearby to direct the guests away from it, but this is only a stopgap measure until Haermaga is informed."
6,"TEXT_FESSUX101_05321_SEQ_06","With your patrol concluded, you report your observations to Haermaga, who assures you that he will arrange for the splintering beam to be repaired at once. Your conversation is interrupted, however, by a call for help somewhere on the coastline. By the sound of it, a woman is in distress─but before you can rescue her, you will need to find her."
7,"TEXT_FESSUX101_05321_SEQ_07","The moment the drowning woman is located, Haermaga leaps into action. Once she is brought ashore, he decides the best place for her to rest is aboard the <Emphasis>Queen Lhaminn</Emphasis>, where a healer is on standby for emergency situations precisely like these. It seems the two of you were meant to be introduced in a less dramatic fashion, but to what end, Haermaga has yet to reveal."
8,"TEXT_FESSUX101_05321_SEQ_08","Haermaga introduces the Miqo'te woman as T'zanza, the Ul'dahn weaver who worked tirelessly to craft the Coastguard uniforms. Concerned about her design's functionality, she sought to observe it from afar─yet ended up requiring the Coastguard's assistance in the process. Though she laments the trouble she caused, she feels proud to have contributed to the safety of the event. Lhaminn's Coastguard, for its part, has nothing but praise for her work.
Since you have completed your shift, Haermaga makes good on his promise to let you keep the maritime attire, though this gift may naturally lead to another patrol or two around the facility─if only for safety's sake."
9,"TEXT_FESSUX101_05321_SEQ_09",""
10,"TEXT_FESSUX101_05321_SEQ_10",""
11,"TEXT_FESSUX101_05321_SEQ_11",""
12,"TEXT_FESSUX101_05321_SEQ_12",""
13,"TEXT_FESSUX101_05321_SEQ_13",""
14,"TEXT_FESSUX101_05321_SEQ_14",""
15,"TEXT_FESSUX101_05321_SEQ_15",""
16,"TEXT_FESSUX101_05321_SEQ_16",""
17,"TEXT_FESSUX101_05321_SEQ_17",""
18,"TEXT_FESSUX101_05321_SEQ_18",""
19,"TEXT_FESSUX101_05321_SEQ_19",""
20,"TEXT_FESSUX101_05321_SEQ_20",""
21,"TEXT_FESSUX101_05321_SEQ_21",""
22,"TEXT_FESSUX101_05321_SEQ_22",""
23,"TEXT_FESSUX101_05321_SEQ_23",""
24,"TEXT_FESSUX101_05321_TODO_00","Speak with Haermaga in Costa del Sol."
25,"TEXT_FESSUX101_05321_TODO_01","Speak with Haermaga again."
26,"TEXT_FESSUX101_05321_TODO_02","Speak with P'obyano."
27,"TEXT_FESSUX101_05321_TODO_03","While in uniform, patrol around the <Emphasis>Queen Lhaminn</Emphasis>."
28,"TEXT_FESSUX101_05321_TODO_04","While in uniform, speak with Haermaga."
29,"TEXT_FESSUX101_05321_TODO_05","While in uniform, use the spyglass from the vantage point to search for the distressed guest."
30,"TEXT_FESSUX101_05321_TODO_06","While in uniform, speak with Haermaga."
31,"TEXT_FESSUX101_05321_TODO_07",""
32,"TEXT_FESSUX101_05321_TODO_08",""
33,"TEXT_FESSUX101_05321_TODO_09",""
34,"TEXT_FESSUX101_05321_TODO_10",""
35,"TEXT_FESSUX101_05321_TODO_11",""
36,"TEXT_FESSUX101_05321_TODO_12",""
37,"TEXT_FESSUX101_05321_TODO_13",""
38,"TEXT_FESSUX101_05321_TODO_14",""
39,"TEXT_FESSUX101_05321_TODO_15",""
40,"TEXT_FESSUX101_05321_TODO_16",""
41,"TEXT_FESSUX101_05321_TODO_17",""
42,"TEXT_FESSUX101_05321_TODO_18",""
43,"TEXT_FESSUX101_05321_TODO_19",""
44,"TEXT_FESSUX101_05321_TODO_20",""
45,"TEXT_FESSUX101_05321_TODO_21",""
46,"TEXT_FESSUX101_05321_TODO_22",""
47,"TEXT_FESSUX101_05321_TODO_23",""
48,"TEXT_FESSUX101_05321_MAYARUMOYARU_000_000","Ahoy, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Wishing you could sail away from the summer heat? This year's Moonfire Faire has exactly what you need!"
49,"TEXT_FESSUX101_05321_MAYARUMOYARU_000_001","Ahoy, adventurer! Wishing you could sail away from the summer heat? This year's Moonfire Faire has exactly what you need!"
50,"TEXT_FESSUX101_05321_MAYARUMOYARU_000_002","Our festival is the valorously perspiring face of the Adventurers' Guild, so I beg that you partake in our offerings."
51,"TEXT_FESSUX101_05321_MAYARUMOYARU_000_003","This year's star attraction is the <Emphasis>Queen Lhaminn</Emphasis>, a ship fully remodeled into the ultimate seaside resort!"
52,"TEXT_FESSUX101_05321_MAYARUMOYARU_000_004","If you seek thrills─and some much-needed chill─head to Costa del Sol and speak with Chief Chaperone Haermaga."
53,"TEXT_FESSUX101_05321_MAYARUMOYARU_000_005","We would love for you to join us in Costa del Sol! You <Emphasis>will</Emphasis> join us, won't you?"
54,"TEXT_FESSUX101_05321_HAERMAGA_000_010","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Precisely who I was hoping to see. Mayaru Moyaru sent you to help us, I expect?"
55,"TEXT_FESSUX101_05321_HAERMAGA_000_011","Ah, now here's a strapping <If(PlayerParameter(4))>lass<Else/>lad</If>! Precisely who I was hoping to see. Mayaru Moyaru sent you to help us, I expect?"
56,"TEXT_FESSUX101_05321_HAERMAGA_000_012","Well, don't be a stranger. Come up, and I'll tell you all about our event."
57,"TEXT_FESSUX101_05321_HAERMAGA_000_015","Welcome aboard the <Emphasis>Queen Lhaminn</Emphasis>! First, an overview of her facilities."
58,"TEXT_FESSUX101_05321_HAERMAGA_000_016","This venue was designed to incorporate Eorzea's premier summertime recreations. You name it, we have it."
59,"TEXT_FESSUX101_05321_HAERMAGA_000_017","Water chutes, a deluxe swimming bath, a performance area, and...for the true thrill seekers...cannon rides!"
60,"TEXT_FESSUX101_05321_HAERMAGA_000_018","Master Gegeruju spared no expense for this year's faire, and its novelty has garnered swarms of visitors."
61,"TEXT_FESSUX101_05321_HAERMAGA_000_019","But when you're out on the water, there's no telling when disaster might strike. Fortunately, we've hand-selected a team of elite swimmers for just such an eventuality."
62,"TEXT_FESSUX101_05321_HAERMAGA_000_020","Lhaminn's Coastguard is standing by to help visitors in need!"
63,"TEXT_FESSUX101_05321_HAERMAGA_000_021","It is to this force that I would recruit you, provided you're willing."
64,"TEXT_FESSUX101_05321_Q1_000_000","What will you say?"
65,"TEXT_FESSUX101_05321_A1_000_000","Consider this coast guarded."
66,"TEXT_FESSUX101_05321_A1_000_001","Any incentives I should know about?"
67,"TEXT_FESSUX101_05321_HAERMAGA_000_022","You will, of course, be compensated─and the stylish, Ul'dahn-made uniform will be yours to keep!"
68,"TEXT_FESSUX101_05321_HAERMAGA_000_023","Your first task will be a simple patrol. Speak with our guests and ensure everyone is having a safe and enjoyable time here."
69,"TEXT_FESSUX101_05321_HAERMAGA_000_024","Checking in with your colleagues is also standard protocol. Once you've made your rounds, report back to me."
70,"TEXT_FESSUX101_05321_HAERMAGA_000_025","Ah, but your uniform! Ask P'obyano and she'll find one in your size."
71,"TEXT_FESSUX101_05321_HAERMAGA_000_026","Get dressed and start patrolling, guards<If(PlayerParameter(4))>woman<Else/>man</If>. I'm counting on you!"
72,"TEXT_FESSUX101_05321_POBYANO_000_035","Thanks for joining the Coastguard! Let's get you dressed for the job."
73,"TEXT_FESSUX101_05321_POBYANO_000_036","Now, where did I put the <Switch(PlayerParameter(71))><Case(1)>Hyur</Case><Case(2)>Elezen</Case><Case(3)>Lalafell</Case><Case(4)>Miqo'te</Case><Case(5)>Roegadyn</Case><Case(6)>Au Ra</Case><Case(7)>Hrothgar</Case><Case(8)>Viera</Case></Switch>-sized uniforms...? Ah, here we are. <Switch(PlayerParameter(71))><Case(1)>Plenty of these in stock.</Case><Case(2)>Extra long!</Case><Case(3)>Nearly overlooked them.</Case><Case(4)>You'll find the tail hole is a godssend.</Case><Case(5)>Think your biceps will fit through these sleeves?</Case><Case(6)>You'll find the tail hole is a godssend.</Case><Case(7)>You'll find the tail hole is a godssend.</Case><Case(8)>These ones are in short supply!</Case></Switch>"
74,"TEXT_FESSUX101_05321_POBYANO_000_037","Off you go, then! These facilities won't patrol themselves."
75,"TEXT_FESSUX101_05321_SYSTEM_000_038","You must continue wearing your Coastguard uniform in order to progress."
76,"TEXT_FESSUX101_05321_SYSTEM_000_039","You will change back to your normal garments if you move too far away. Look to your map for the garment change's area of effect."
77,"TEXT_FESSUX101_05321_SYSTEM_000_040","Speak with P'obyano to restore or prolong the transfiguration."
78,"TEXT_FESSUX101_05321_HAERMAGA_000_045","You'll need to be properly dressed for your patrol. P'obyano will have a uniform in your size."
79,"TEXT_FESSUX101_05321_HAERMAGA_000_046","Well now, you cut quite a dashing figure! Let me know if you spot any trouble on your patrol."
80,"TEXT_FESSUX101_05321_POBYANO_000_047","Allow me to adjust your uniform. Hold still..."
81,"TEXT_FESSUX101_05321_POBYANO_000_048","...What happened to your uniform? Actually, never mind. I'll fetch another."
82,"TEXT_FESSUX101_05321_CITIZENA05321_000_053","This thrill... <pant>... It speaks to me... <pant>..."
83,"TEXT_FESSUX101_05321_SYSTEM_000_054","You must be wearing the uniform provided by P'obyano in order to progress."
84,"TEXT_FESSUX101_05321_CITIZENA05321_000_055","This thrill... <pant>... It speaks to me! And now I simply <Emphasis>must</Emphasis> speak to you!"
85,"TEXT_FESSUX101_05321_CITIZENA05321_000_056","My great-grandmother...she originally hailed from the south sea isles, where our people catapult themselves into the treetops to dislodge coconuts."
86,"TEXT_FESSUX101_05321_CITIZENA05321_000_057","“Is a cannon ride a catapult?” I thought. Only one way to find out, and so I recklessly launched myself, rocketing through the air as my courageous ancestors once did!"
87,"TEXT_FESSUX101_05321_CITIZENA05321_000_058","Yes... To honor their memory, I think I'll go another round!"
88,"TEXT_FESSUX101_05321_BEAUDEFOIN_000_059","Are you enjoying the <Emphasis>Queen Lhaminn</Emphasis>, my friend? Worry not, for the brave men and women of Lhaminn's Coastguard shall ensure the safety of all."
89,"TEXT_FESSUX101_05321_BEAUDEFOIN_000_060","Joined the Coastguard, have you? From this post, I shall keep a watchful eye on our cannon riders."
90,"TEXT_FESSUX101_05321_BEAUDEFOIN_000_061","And in such comfort! Here in the water, this magnificent uniform is as a second skin!"
91,"TEXT_FESSUX101_05321_BEAUDEFOIN_000_062","The artisan who stitched these is unmistakably a master of their craft. Were I to have the opportunity, I should very much like to thank them."
92,"TEXT_FESSUX101_05321_HILDELANA_000_063","Hmmm... If only I had some help here..."
93,"TEXT_FESSUX101_05321_HILDELANA_000_065","Oh, fantastic! I was just hoping another guard would come along. There's a bit of trouble..."
94,"TEXT_FESSUX101_05321_CITIZENB05321_000_066","It's hard to see from the surface, but this beam's starting to splinter. Thought I'd alert the Coastguard before someone gets hurt."
95,"TEXT_FESSUX101_05321_HILDELANA_000_067","I wanted to report the issue straightaway, but I need to make sure that other guests do not approach this area..."
96,"TEXT_FESSUX101_05321_HILDELANA_000_068","Could you consult Haermaga about this in my stead? We'd do well to send for repairs."
97,"TEXT_FESSUX101_05321_CITIZENB05321_000_069","Much obliged to the both of you. We're all in safe hands with you lot on patrol!"
98,"TEXT_FESSUX101_05321_RFHULTIA_000_075","Say it for me one more time! If ever you're in danger or need assistance, seek the color..."
99,"TEXT_FESSUX101_05321_CITIZENC05321_000_076","Yellow!"
100,"TEXT_FESSUX101_05321_RFHULTIA_000_077","Right you are! Lhaminn's Coastguard is working tirelessly to ensure the safety of all. May our yellow garb shine like a beacon for those in need!"
101,"TEXT_FESSUX101_05321_RFHULTIA_000_080","Wait─is that you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!? I didn't know you joined the Coastguard! Oh, it's a dream to be working alongside a famed adventurer like you!"
102,"TEXT_FESSUX101_05321_RFHULTIA_000_081","Oh, my apologies! I didn't see you there. Another adventurer come to join the Coastguard, I take it?"
103,"TEXT_FESSUX101_05321_RFHULTIA_000_082","As you can see, I'm teaching our guests how to spot us. Lucky we're all wearing this eye-catching shade of yellow, eh?"
104,"TEXT_FESSUX101_05321_RFHULTIA_000_083","...Hold on. You don't suppose the artisan who crafted our uniforms chose this color for that very purpose, do you!?"
105,"TEXT_FESSUX101_05321_RFHULTIA_000_084","What an astonishing level of forethought. I'd better put as much effort into my lecture as the weaver put into this uniform!"
106,"TEXT_FESSUX101_05321_BEAUDEFOIN_000_085","Thank you, master artisan, wherever you may be!"
107,"TEXT_FESSUX101_05321_HILDELANA_000_086","Don't forget to mention the splintering beam to Haermaga, all right?"
108,"TEXT_FESSUX101_05321_CITIZENB05321_100_086","Another guard, I take it? If you have a moment, I need to speak with you and your comrade here."
109,"TEXT_FESSUX101_05321_CITIZENB05321_110_086","Keep your distance, <If(PlayerParameter(4))>miss<Else/>sir</If>. We're resolving a safety concern at the moment."
110,"TEXT_FESSUX101_05321_RFHULTIA_000_087","Every onze of consideration sewn into this uniform will be passed on directly to our guests. I'll make sure of that!"
111,"TEXT_FESSUX101_05321_RMAJHA_000_088","Those uniforms sort of look like the Yellowjackets of Limsa Lominsa. Are they supposed to?"
112,"TEXT_FESSUX101_05321_CITIZENC05321_000_089","Anxious as I am to see what's aboard the <Emphasis>Queen Lhaminn</Emphasis>, I'd be a fool not to listen to the Coastguard's lecture. Safety first, as they say!"
113,"TEXT_FESSUX101_05321_CITIZENC05321_100_089","Right─if I have any concerns, I now know exactly who to look for. Full speed ahead!"
114,"TEXT_FESSUX101_05321_HAERMAGA_110_089","Gone on break, have you? Be sure to retrieve your uniform from P'obyano before you resume your shift."
115,"TEXT_FESSUX101_05321_HAERMAGA_000_090","Welcome back, my friend. Anything to report?"
116,"TEXT_FESSUX101_05321_HAERMAGA_000_091","The water chutes have a splintering support beam? I'll arrange for repairs straightaway."
117,"TEXT_FESSUX101_05321_HAERMAGA_000_092","As for our other guests, I'm glad to hear that all is well. It sounds like our uniforms are serving their purpose admirably. No doubt the weaver who made them would be glad to hear─"
118,"TEXT_FESSUX101_05321_TZANZA_000_092","(-???-)Help! My leg... <cough> Someone save me! <splash>"
119,"TEXT_FESSUX101_05321_HAERMAGA_000_093","Did you hear that!?"
120,"TEXT_FESSUX101_05321_HAERMAGA_000_094","Someone is in need! Quick, take this spyglass and find them!"
121,"TEXT_FESSUX101_05321_SYSTEM_000_100","Search your surroundings for the distressed guest. You may move the camera as well as zoom in and out. Target an area and inspect it with <If(Equal(PlayerParameter(80),0))><UIForeground>F20222</UIForeground><UIForeground>01</UIForeground><Else/><CommandIcon(15)/> / <CommandIcon(8)/></If>."
122,"TEXT_FESSUX101_05321_HAERMAGA_000_101","Over there? Leave it to me!"
123,"TEXT_FESSUX101_05321_HAERMAGA_000_102","Phew... Who knew this thin fabric would feel so heavy in the water? Should have thought to wear a uniform myself."
124,"TEXT_FESSUX101_05321_TZANZA_000_103","(-Rescued Guest-)I can't thank you enough. My leg seized up, and the current began pulling me out to sea..."
125,"TEXT_FESSUX101_05321_HAERMAGA_000_104","You should come and rest awhile on deck. We have a healer aboard who can take a look at you."
126,"TEXT_FESSUX101_05321_HAERMAGA_000_105","I confess, I'd hoped to introduce the two of you in a more dignified fashion, but ah well."
127,"TEXT_FESSUX101_05321_TZANZA_000_105","(-Rescued Guest-)How embarrassing..."
128,"TEXT_FESSUX101_05321_HAERMAGA_000_106","Anyroad, let's return to the <Emphasis>Queen Lhaminn</Emphasis>. I'll explain everything there."
129,"TEXT_FESSUX101_05321_HAERMAGA_000_107","Hurry! Time is of the essence!"
130,"TEXT_FESSUX101_05321_HAERMAGA_000_108","There you are, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Go and get dressed, and I'll tell you the glad tidings."
131,"TEXT_FESSUX101_05321_HAERMAGA_000_110","Good news! According to the healer, no lasting harm was done─and we have your sharp eye to thank for it. "
132,"TEXT_FESSUX101_05321_HAERMAGA_000_111","Now then, it's time the two of you were properly acquainted. This woman is none other than─"
133,"TEXT_FESSUX101_05321_RFHULTIA_000_112","(-???-)Haermaga!"
134,"TEXT_FESSUX101_05321_RFHULTIA_000_113","We just got word of the rescue. Is the poor soul all right?"
135,"TEXT_FESSUX101_05321_HAERMAGA_000_114","Ah, you three. All is well, all is well."
136,"TEXT_FESSUX101_05321_HAERMAGA_000_115","Allow me to introduce T'zanza, the Ul'dahn weaver responsible for the peerless uniforms you're all wearing."
137,"TEXT_FESSUX101_05321_TZANZA_000_116","(-T'zanza-)An honor to make your acquaintance. I was anxious to see if my pieces were functioning as intended, so I decided to participate in the festivities as a guest."
138,"TEXT_FESSUX101_05321_TZANZA_000_117","(-T'zanza-)I'm afraid my exhaustion from work caught up to me at a critical moment... I can only apologize for the trouble I've caused."
139,"TEXT_FESSUX101_05321_BEAUDEFOIN_000_118","No trouble at all! Your successful rescue is but proof that your clever design functions precisely as you intended─is that not so?"
140,"TEXT_FESSUX101_05321_TZANZA_000_119","(-T'zanza-)That's true. Even at a considerable distance, my eyes were naturally drawn to that vivid yellow..."
141,"TEXT_FESSUX101_05321_TZANZA_000_120","(-T'zanza-)I am glad to know that my design does what little it can to help keep people safe."
142,"TEXT_FESSUX101_05321_RFHULTIA_000_121","You're too humble by half! These uniforms give us the confidence to do our jobs, both in and out of the water!"
143,"TEXT_FESSUX101_05321_TZANZA_000_122","(-T'zanza-)Truly? You're too kind. Now I can return to my atelier with an easy heart. "
144,"TEXT_FESSUX101_05321_HAERMAGA_000_123","Leaving so soon? Surely you've earned a break from your work. Come, stay awhile!"
145,"TEXT_FESSUX101_05321_HAERMAGA_000_124","And speaking of earning things─that uniform is now yours, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. May you wear it with pride!"
146,"TEXT_FESSUX101_05321_BEAUDEFOIN_000_125","Oh, how very <Emphasis>generous</Emphasis>, Haermaga. You fully intend to prevail upon <If(PlayerParameter(4))>her<Else/>his</If> aid for the remainder of the festival, don't you?"
147,"TEXT_FESSUX101_05321_HAERMAGA_000_126","N-No, I─! Bah, break time's over! Back to work, the lot of you!"
148,"TEXT_FESSUX101_05321_HAERMAGA_000_127","As for you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, feel free to enjoy the faire to your heart's content─but as always, safety first!"
149,"TEXT_FESSUX101_05321_TZANZA_000_128","Oh, don't worry about me. I'm feeling much better now that I've caught my breath."
1 key 0 1
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4 0 TEXT_FESSUX101_05321_SEQ_00 If you haven't heard about this year's Moonfire Faire, Mayaru Moyaru will steer you in the right direction. ※This quest is available for a limited time only.
5 1 TEXT_FESSUX101_05321_SEQ_01 To slake your thirst for freedom from this hot Eorzean summer, Mayaru Moyaru suggests you pay a visit to Costa del Sol, where the Moonfire Faire is being held on the <Emphasis>Queen Lhaminn</Emphasis>, a remodeled ship. Promised unparalleled recreation, you sally forth to witness the seaside delights at hand. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
6 2 TEXT_FESSUX101_05321_SEQ_02 Chief Chaperone Haermaga was hoping Mayaru Moyaru would send along someone like you, which makes you suspect your visit might entail more than fun and games. Sensing your curiosity, the<Switch(PlayerParameter(71))><Case(1)></Case><Case(2)></Case><Case(3)></Case><Case(4)></Case><Case(5)> fellow</Case><Case(6)></Case><Case(7)></Case><Case(8)></Case></Switch> Roegadyn invites you to learn more aboard the <Emphasis>Queen Lhaminn</Emphasis>.
7 3 TEXT_FESSUX101_05321_SEQ_03 Haermaga gives you an overview of the ship's activities: cannon rides, water chutes, a swimming bath, and even a stage for performers. Additionally, Lhaminn's Coastguard works tirelessly to ensure the guests' comfort and security, and it is to this group of elite swimmers Haermaga would recruit you. P'obyano has been charged with uniform allocation, so you inquire with her before setting out on your first patrol.
8 4 TEXT_FESSUX101_05321_SEQ_04 After a bit of digging, P'obyano pulls out a set of maritime attire expertly tailored to your size. Only while wearing it will you be recognizable to those in need as an official member of the Coastguard. ※You must be wearing the costume provided by P'obyano to complete this task. Speak with her again to prolong or restore the guise.
9 5 TEXT_FESSUX101_05321_SEQ_05 On your patrol, you witness the gaiety of the guests alongside the dedicated efforts of your fellows in Lhaminn's Coastguard. Beaudefoin and R'fhul Tia are both especially pleased with the thoughtful design of the uniforms. When you encounter Hildelana, however, a more pressing matter is raised: one of the water chutes' wooden support beams has begun to splinter beneath the surface. She elects to remain nearby to direct the guests away from it, but this is only a stopgap measure until Haermaga is informed.
10 6 TEXT_FESSUX101_05321_SEQ_06 With your patrol concluded, you report your observations to Haermaga, who assures you that he will arrange for the splintering beam to be repaired at once. Your conversation is interrupted, however, by a call for help somewhere on the coastline. By the sound of it, a woman is in distress─but before you can rescue her, you will need to find her.
11 7 TEXT_FESSUX101_05321_SEQ_07 The moment the drowning woman is located, Haermaga leaps into action. Once she is brought ashore, he decides the best place for her to rest is aboard the <Emphasis>Queen Lhaminn</Emphasis>, where a healer is on standby for emergency situations precisely like these. It seems the two of you were meant to be introduced in a less dramatic fashion, but to what end, Haermaga has yet to reveal.
12 8 TEXT_FESSUX101_05321_SEQ_08 Haermaga introduces the Miqo'te woman as T'zanza, the Ul'dahn weaver who worked tirelessly to craft the Coastguard uniforms. Concerned about her design's functionality, she sought to observe it from afar─yet ended up requiring the Coastguard's assistance in the process. Though she laments the trouble she caused, she feels proud to have contributed to the safety of the event. Lhaminn's Coastguard, for its part, has nothing but praise for her work. Since you have completed your shift, Haermaga makes good on his promise to let you keep the maritime attire, though this gift may naturally lead to another patrol or two around the facility─if only for safety's sake.
13 9 TEXT_FESSUX101_05321_SEQ_09
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28 24 TEXT_FESSUX101_05321_TODO_00 Speak with Haermaga in Costa del Sol.
29 25 TEXT_FESSUX101_05321_TODO_01 Speak with Haermaga again.
30 26 TEXT_FESSUX101_05321_TODO_02 Speak with P'obyano.
31 27 TEXT_FESSUX101_05321_TODO_03 While in uniform, patrol around the <Emphasis>Queen Lhaminn</Emphasis>.
32 28 TEXT_FESSUX101_05321_TODO_04 While in uniform, speak with Haermaga.
33 29 TEXT_FESSUX101_05321_TODO_05 While in uniform, use the spyglass from the vantage point to search for the distressed guest.
34 30 TEXT_FESSUX101_05321_TODO_06 While in uniform, speak with Haermaga.
35 31 TEXT_FESSUX101_05321_TODO_07
36 32 TEXT_FESSUX101_05321_TODO_08
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51 47 TEXT_FESSUX101_05321_TODO_23
52 48 TEXT_FESSUX101_05321_MAYARUMOYARU_000_000 Ahoy, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Wishing you could sail away from the summer heat? This year's Moonfire Faire has exactly what you need!
53 49 TEXT_FESSUX101_05321_MAYARUMOYARU_000_001 Ahoy, adventurer! Wishing you could sail away from the summer heat? This year's Moonfire Faire has exactly what you need!
54 50 TEXT_FESSUX101_05321_MAYARUMOYARU_000_002 Our festival is the valorously perspiring face of the Adventurers' Guild, so I beg that you partake in our offerings.
55 51 TEXT_FESSUX101_05321_MAYARUMOYARU_000_003 This year's star attraction is the <Emphasis>Queen Lhaminn</Emphasis>, a ship fully remodeled into the ultimate seaside resort!
56 52 TEXT_FESSUX101_05321_MAYARUMOYARU_000_004 If you seek thrills─and some much-needed chill─head to Costa del Sol and speak with Chief Chaperone Haermaga.
57 53 TEXT_FESSUX101_05321_MAYARUMOYARU_000_005 We would love for you to join us in Costa del Sol! You <Emphasis>will</Emphasis> join us, won't you?
58 54 TEXT_FESSUX101_05321_HAERMAGA_000_010 Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Precisely who I was hoping to see. Mayaru Moyaru sent you to help us, I expect?
59 55 TEXT_FESSUX101_05321_HAERMAGA_000_011 Ah, now here's a strapping <If(PlayerParameter(4))>lass<Else/>lad</If>! Precisely who I was hoping to see. Mayaru Moyaru sent you to help us, I expect?
60 56 TEXT_FESSUX101_05321_HAERMAGA_000_012 Well, don't be a stranger. Come up, and I'll tell you all about our event.
61 57 TEXT_FESSUX101_05321_HAERMAGA_000_015 Welcome aboard the <Emphasis>Queen Lhaminn</Emphasis>! First, an overview of her facilities.
62 58 TEXT_FESSUX101_05321_HAERMAGA_000_016 This venue was designed to incorporate Eorzea's premier summertime recreations. You name it, we have it.
63 59 TEXT_FESSUX101_05321_HAERMAGA_000_017 Water chutes, a deluxe swimming bath, a performance area, and...for the true thrill seekers...cannon rides!
64 60 TEXT_FESSUX101_05321_HAERMAGA_000_018 Master Gegeruju spared no expense for this year's faire, and its novelty has garnered swarms of visitors.
65 61 TEXT_FESSUX101_05321_HAERMAGA_000_019 But when you're out on the water, there's no telling when disaster might strike. Fortunately, we've hand-selected a team of elite swimmers for just such an eventuality.
66 62 TEXT_FESSUX101_05321_HAERMAGA_000_020 Lhaminn's Coastguard is standing by to help visitors in need!
67 63 TEXT_FESSUX101_05321_HAERMAGA_000_021 It is to this force that I would recruit you, provided you're willing.
68 64 TEXT_FESSUX101_05321_Q1_000_000 What will you say?
69 65 TEXT_FESSUX101_05321_A1_000_000 Consider this coast guarded.
70 66 TEXT_FESSUX101_05321_A1_000_001 Any incentives I should know about?
71 67 TEXT_FESSUX101_05321_HAERMAGA_000_022 You will, of course, be compensated─and the stylish, Ul'dahn-made uniform will be yours to keep!
72 68 TEXT_FESSUX101_05321_HAERMAGA_000_023 Your first task will be a simple patrol. Speak with our guests and ensure everyone is having a safe and enjoyable time here.
73 69 TEXT_FESSUX101_05321_HAERMAGA_000_024 Checking in with your colleagues is also standard protocol. Once you've made your rounds, report back to me.
74 70 TEXT_FESSUX101_05321_HAERMAGA_000_025 Ah, but your uniform! Ask P'obyano and she'll find one in your size.
75 71 TEXT_FESSUX101_05321_HAERMAGA_000_026 Get dressed and start patrolling, guards<If(PlayerParameter(4))>woman<Else/>man</If>. I'm counting on you!
76 72 TEXT_FESSUX101_05321_POBYANO_000_035 Thanks for joining the Coastguard! Let's get you dressed for the job.
77 73 TEXT_FESSUX101_05321_POBYANO_000_036 Now, where did I put the <Switch(PlayerParameter(71))><Case(1)>Hyur</Case><Case(2)>Elezen</Case><Case(3)>Lalafell</Case><Case(4)>Miqo'te</Case><Case(5)>Roegadyn</Case><Case(6)>Au Ra</Case><Case(7)>Hrothgar</Case><Case(8)>Viera</Case></Switch>-sized uniforms...? Ah, here we are. <Switch(PlayerParameter(71))><Case(1)>Plenty of these in stock.</Case><Case(2)>Extra long!</Case><Case(3)>Nearly overlooked them.</Case><Case(4)>You'll find the tail hole is a godssend.</Case><Case(5)>Think your biceps will fit through these sleeves?</Case><Case(6)>You'll find the tail hole is a godssend.</Case><Case(7)>You'll find the tail hole is a godssend.</Case><Case(8)>These ones are in short supply!</Case></Switch>
78 74 TEXT_FESSUX101_05321_POBYANO_000_037 Off you go, then! These facilities won't patrol themselves.
79 75 TEXT_FESSUX101_05321_SYSTEM_000_038 You must continue wearing your Coastguard uniform in order to progress.
80 76 TEXT_FESSUX101_05321_SYSTEM_000_039 You will change back to your normal garments if you move too far away. Look to your map for the garment change's area of effect.
81 77 TEXT_FESSUX101_05321_SYSTEM_000_040 Speak with P'obyano to restore or prolong the transfiguration.
82 78 TEXT_FESSUX101_05321_HAERMAGA_000_045 You'll need to be properly dressed for your patrol. P'obyano will have a uniform in your size.
83 79 TEXT_FESSUX101_05321_HAERMAGA_000_046 Well now, you cut quite a dashing figure! Let me know if you spot any trouble on your patrol.
84 80 TEXT_FESSUX101_05321_POBYANO_000_047 Allow me to adjust your uniform. Hold still...
85 81 TEXT_FESSUX101_05321_POBYANO_000_048 ...What happened to your uniform? Actually, never mind. I'll fetch another.
86 82 TEXT_FESSUX101_05321_CITIZENA05321_000_053 This thrill... <pant>... It speaks to me... <pant>...
87 83 TEXT_FESSUX101_05321_SYSTEM_000_054 You must be wearing the uniform provided by P'obyano in order to progress.
88 84 TEXT_FESSUX101_05321_CITIZENA05321_000_055 This thrill... <pant>... It speaks to me! And now I simply <Emphasis>must</Emphasis> speak to you!
89 85 TEXT_FESSUX101_05321_CITIZENA05321_000_056 My great-grandmother...she originally hailed from the south sea isles, where our people catapult themselves into the treetops to dislodge coconuts.
90 86 TEXT_FESSUX101_05321_CITIZENA05321_000_057 “Is a cannon ride a catapult?” I thought. Only one way to find out, and so I recklessly launched myself, rocketing through the air as my courageous ancestors once did!
91 87 TEXT_FESSUX101_05321_CITIZENA05321_000_058 Yes... To honor their memory, I think I'll go another round!
92 88 TEXT_FESSUX101_05321_BEAUDEFOIN_000_059 Are you enjoying the <Emphasis>Queen Lhaminn</Emphasis>, my friend? Worry not, for the brave men and women of Lhaminn's Coastguard shall ensure the safety of all.
93 89 TEXT_FESSUX101_05321_BEAUDEFOIN_000_060 Joined the Coastguard, have you? From this post, I shall keep a watchful eye on our cannon riders.
94 90 TEXT_FESSUX101_05321_BEAUDEFOIN_000_061 And in such comfort! Here in the water, this magnificent uniform is as a second skin!
95 91 TEXT_FESSUX101_05321_BEAUDEFOIN_000_062 The artisan who stitched these is unmistakably a master of their craft. Were I to have the opportunity, I should very much like to thank them.
96 92 TEXT_FESSUX101_05321_HILDELANA_000_063 Hmmm... If only I had some help here...
97 93 TEXT_FESSUX101_05321_HILDELANA_000_065 Oh, fantastic! I was just hoping another guard would come along. There's a bit of trouble...
98 94 TEXT_FESSUX101_05321_CITIZENB05321_000_066 It's hard to see from the surface, but this beam's starting to splinter. Thought I'd alert the Coastguard before someone gets hurt.
99 95 TEXT_FESSUX101_05321_HILDELANA_000_067 I wanted to report the issue straightaway, but I need to make sure that other guests do not approach this area...
100 96 TEXT_FESSUX101_05321_HILDELANA_000_068 Could you consult Haermaga about this in my stead? We'd do well to send for repairs.
101 97 TEXT_FESSUX101_05321_CITIZENB05321_000_069 Much obliged to the both of you. We're all in safe hands with you lot on patrol!
102 98 TEXT_FESSUX101_05321_RFHULTIA_000_075 Say it for me one more time! If ever you're in danger or need assistance, seek the color...
103 99 TEXT_FESSUX101_05321_CITIZENC05321_000_076 Yellow!
104 100 TEXT_FESSUX101_05321_RFHULTIA_000_077 Right you are! Lhaminn's Coastguard is working tirelessly to ensure the safety of all. May our yellow garb shine like a beacon for those in need!
105 101 TEXT_FESSUX101_05321_RFHULTIA_000_080 Wait─is that you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!? I didn't know you joined the Coastguard! Oh, it's a dream to be working alongside a famed adventurer like you!
106 102 TEXT_FESSUX101_05321_RFHULTIA_000_081 Oh, my apologies! I didn't see you there. Another adventurer come to join the Coastguard, I take it?
107 103 TEXT_FESSUX101_05321_RFHULTIA_000_082 As you can see, I'm teaching our guests how to spot us. Lucky we're all wearing this eye-catching shade of yellow, eh?
108 104 TEXT_FESSUX101_05321_RFHULTIA_000_083 ...Hold on. You don't suppose the artisan who crafted our uniforms chose this color for that very purpose, do you!?
109 105 TEXT_FESSUX101_05321_RFHULTIA_000_084 What an astonishing level of forethought. I'd better put as much effort into my lecture as the weaver put into this uniform!
110 106 TEXT_FESSUX101_05321_BEAUDEFOIN_000_085 Thank you, master artisan, wherever you may be!
111 107 TEXT_FESSUX101_05321_HILDELANA_000_086 Don't forget to mention the splintering beam to Haermaga, all right?
112 108 TEXT_FESSUX101_05321_CITIZENB05321_100_086 Another guard, I take it? If you have a moment, I need to speak with you and your comrade here.
113 109 TEXT_FESSUX101_05321_CITIZENB05321_110_086 Keep your distance, <If(PlayerParameter(4))>miss<Else/>sir</If>. We're resolving a safety concern at the moment.
114 110 TEXT_FESSUX101_05321_RFHULTIA_000_087 Every onze of consideration sewn into this uniform will be passed on directly to our guests. I'll make sure of that!
115 111 TEXT_FESSUX101_05321_RMAJHA_000_088 Those uniforms sort of look like the Yellowjackets of Limsa Lominsa. Are they supposed to?
116 112 TEXT_FESSUX101_05321_CITIZENC05321_000_089 Anxious as I am to see what's aboard the <Emphasis>Queen Lhaminn</Emphasis>, I'd be a fool not to listen to the Coastguard's lecture. Safety first, as they say!
117 113 TEXT_FESSUX101_05321_CITIZENC05321_100_089 Right─if I have any concerns, I now know exactly who to look for. Full speed ahead!
118 114 TEXT_FESSUX101_05321_HAERMAGA_110_089 Gone on break, have you? Be sure to retrieve your uniform from P'obyano before you resume your shift.
119 115 TEXT_FESSUX101_05321_HAERMAGA_000_090 Welcome back, my friend. Anything to report?
120 116 TEXT_FESSUX101_05321_HAERMAGA_000_091 The water chutes have a splintering support beam? I'll arrange for repairs straightaway.
121 117 TEXT_FESSUX101_05321_HAERMAGA_000_092 As for our other guests, I'm glad to hear that all is well. It sounds like our uniforms are serving their purpose admirably. No doubt the weaver who made them would be glad to hear─
122 118 TEXT_FESSUX101_05321_TZANZA_000_092 (-???-)Help! My leg... <cough> Someone save me! <splash>
123 119 TEXT_FESSUX101_05321_HAERMAGA_000_093 Did you hear that!?
124 120 TEXT_FESSUX101_05321_HAERMAGA_000_094 Someone is in need! Quick, take this spyglass and find them!
125 121 TEXT_FESSUX101_05321_SYSTEM_000_100 Search your surroundings for the distressed guest. You may move the camera as well as zoom in and out. Target an area and inspect it with <If(Equal(PlayerParameter(80),0))><UIForeground>F20222</UIForeground><UIForeground>01</UIForeground><Else/><CommandIcon(15)/> / <CommandIcon(8)/></If>.
126 122 TEXT_FESSUX101_05321_HAERMAGA_000_101 Over there? Leave it to me!
127 123 TEXT_FESSUX101_05321_HAERMAGA_000_102 Phew... Who knew this thin fabric would feel so heavy in the water? Should have thought to wear a uniform myself.
128 124 TEXT_FESSUX101_05321_TZANZA_000_103 (-Rescued Guest-)I can't thank you enough. My leg seized up, and the current began pulling me out to sea...
129 125 TEXT_FESSUX101_05321_HAERMAGA_000_104 You should come and rest awhile on deck. We have a healer aboard who can take a look at you.
130 126 TEXT_FESSUX101_05321_HAERMAGA_000_105 I confess, I'd hoped to introduce the two of you in a more dignified fashion, but ah well.
131 127 TEXT_FESSUX101_05321_TZANZA_000_105 (-Rescued Guest-)How embarrassing...
132 128 TEXT_FESSUX101_05321_HAERMAGA_000_106 Anyroad, let's return to the <Emphasis>Queen Lhaminn</Emphasis>. I'll explain everything there.
133 129 TEXT_FESSUX101_05321_HAERMAGA_000_107 Hurry! Time is of the essence!
134 130 TEXT_FESSUX101_05321_HAERMAGA_000_108 There you are, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Go and get dressed, and I'll tell you the glad tidings.
135 131 TEXT_FESSUX101_05321_HAERMAGA_000_110 Good news! According to the healer, no lasting harm was done─and we have your sharp eye to thank for it.
136 132 TEXT_FESSUX101_05321_HAERMAGA_000_111 Now then, it's time the two of you were properly acquainted. This woman is none other than─
137 133 TEXT_FESSUX101_05321_RFHULTIA_000_112 (-???-)Haermaga!
138 134 TEXT_FESSUX101_05321_RFHULTIA_000_113 We just got word of the rescue. Is the poor soul all right?
139 135 TEXT_FESSUX101_05321_HAERMAGA_000_114 Ah, you three. All is well, all is well.
140 136 TEXT_FESSUX101_05321_HAERMAGA_000_115 Allow me to introduce T'zanza, the Ul'dahn weaver responsible for the peerless uniforms you're all wearing.
141 137 TEXT_FESSUX101_05321_TZANZA_000_116 (-T'zanza-)An honor to make your acquaintance. I was anxious to see if my pieces were functioning as intended, so I decided to participate in the festivities as a guest.
142 138 TEXT_FESSUX101_05321_TZANZA_000_117 (-T'zanza-)I'm afraid my exhaustion from work caught up to me at a critical moment... I can only apologize for the trouble I've caused.
143 139 TEXT_FESSUX101_05321_BEAUDEFOIN_000_118 No trouble at all! Your successful rescue is but proof that your clever design functions precisely as you intended─is that not so?
144 140 TEXT_FESSUX101_05321_TZANZA_000_119 (-T'zanza-)That's true. Even at a considerable distance, my eyes were naturally drawn to that vivid yellow...
145 141 TEXT_FESSUX101_05321_TZANZA_000_120 (-T'zanza-)I am glad to know that my design does what little it can to help keep people safe.
146 142 TEXT_FESSUX101_05321_RFHULTIA_000_121 You're too humble by half! These uniforms give us the confidence to do our jobs, both in and out of the water!
147 143 TEXT_FESSUX101_05321_TZANZA_000_122 (-T'zanza-)Truly? You're too kind. Now I can return to my atelier with an easy heart.
148 144 TEXT_FESSUX101_05321_HAERMAGA_000_123 Leaving so soon? Surely you've earned a break from your work. Come, stay awhile!
149 145 TEXT_FESSUX101_05321_HAERMAGA_000_124 And speaking of earning things─that uniform is now yours, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. May you wear it with pride!
150 146 TEXT_FESSUX101_05321_BEAUDEFOIN_000_125 Oh, how very <Emphasis>generous</Emphasis>, Haermaga. You fully intend to prevail upon <If(PlayerParameter(4))>her<Else/>his</If> aid for the remainder of the festival, don't you?
151 147 TEXT_FESSUX101_05321_HAERMAGA_000_126 N-No, I─! Bah, break time's over! Back to work, the lot of you!
152 148 TEXT_FESSUX101_05321_HAERMAGA_000_127 As for you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, feel free to enjoy the faire to your heart's content─but as always, safety first!
153 149 TEXT_FESSUX101_05321_TZANZA_000_128 Oh, don't worry about me. I'm feeling much better now that I've caught my breath.
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0,"TEXT_KINGKD001_05309_SEQ_00","The expedition messenger casts his gaze expectantly about the harbor."
1,"TEXT_KINGKD001_05309_SEQ_01","At High Tide Harbor you meet a messenger sent by Ketenramm to find you. He soon fetches the legendary Eorzean explorer, who proceeds to outline his plans for one final voyage─sights firmly set on Shades' Triangle, a fabled and feared stretch of ocean in the Indigo Deep. Convinced that your aid will guarantee the expedition's success, he invites you to join his crew on a journey into the unknown. Having assented, you are to speak with Ofangeim, one of the expedition crew members waiting on the pier."
2,"TEXT_KINGKD001_05309_SEQ_02","Ofangeim, the ship's navigator, informs you that the treacherous storms Shades' Triangle is famed for will briefly subside, leaving calm seas and perfect sailing conditions in their wake. Gesturing to the skiff moored nearby, she explains that the main vessel is waiting beyond the shallows, and bids you report to her when ready."
3,"TEXT_KINGKD001_05309_SEQ_03","After making the necessary preparations for the voyage ahead, you speak with Ofangeim and set off for seas uncharted..."
4,"TEXT_KINGKD001_05309_SEQ_04","On board the expedition vessel, Ketenramm reveals that the stormy waters of Shades' Triangle conceal a strange, crescent-shaped island, the sight of which is said to spell certain doom for all who sail too close. Listening to his explanation, it is clear that such cautionary tales have had quite the opposite effect on the veteran sailor. Still malms away from your destination, Ketenramm suggests you get to know the crew risking their lives alongside you on this perilous adventure.
※In the event that you leave the ship, you may resume your journey by speaking with the expedition ferryman at High Tide Harbor."
5,"TEXT_KINGKD001_05309_SEQ_05","You meet the crew and hear their motivations for joining the expedition─not to mention a curious account of a wayward weaponsmith currently languishing in the ship's hold. Ketenramm is no doubt curious to hear your impressions of the crew."
6,"TEXT_KINGKD001_05309_SEQ_06","Ketenramm announces that the ship will soon enter Shades' Triangle. The crew assume their positions, steeled for the final approach."
7,"TEXT_KINGKD001_05309_SEQ_07","As the crew contend with the island vanishing and reappearing at will, you hear a voice ring out over the waves, beckoning you onward. Shortly after, the ship lurches violently, seized by some arcane power as blinding light engulfs the vessel. As the white pall dissipates, you find yourselves docked at the island's crumbling stone pier. The ship is unscathed but locked firmly in place─perhaps held by the same force that transported you and the crew to these shores. For his part, Ketenramm is quietly pleased about the prospect of being trapped on the isle, and ventures forth with a grin.
※Should you leave the Occult Crescent, you will be able to return via High Tide Harbor whenever you wish to rejoin the expedition."
8,"TEXT_KINGKD001_05309_SEQ_08","You gather by the entrance to a walled settlement nestled above the dock. Expecting the island to be uninhabited, Ketenramm is intrigued to find signs of civilization, albeit seemingly long absent. No doubt this will be but the first of myriad mysteries awaiting you once the expedition gets underway."
9,"TEXT_KINGKD001_05309_SEQ_09",""
10,"TEXT_KINGKD001_05309_SEQ_10",""
11,"TEXT_KINGKD001_05309_SEQ_11",""
12,"TEXT_KINGKD001_05309_SEQ_12",""
13,"TEXT_KINGKD001_05309_SEQ_13",""
14,"TEXT_KINGKD001_05309_SEQ_14",""
15,"TEXT_KINGKD001_05309_SEQ_15",""
16,"TEXT_KINGKD001_05309_SEQ_16",""
17,"TEXT_KINGKD001_05309_SEQ_17",""
18,"TEXT_KINGKD001_05309_SEQ_18",""
19,"TEXT_KINGKD001_05309_SEQ_19",""
20,"TEXT_KINGKD001_05309_SEQ_20",""
21,"TEXT_KINGKD001_05309_SEQ_21",""
22,"TEXT_KINGKD001_05309_SEQ_22",""
23,"TEXT_KINGKD001_05309_SEQ_23",""
24,"TEXT_KINGKD001_05309_TODO_00","Speak with Ofangeim."
25,"TEXT_KINGKD001_05309_TODO_01","Speak with Ofangeim again."
26,"TEXT_KINGKD001_05309_TODO_02","Speak with Ofangeim once more."
27,"TEXT_KINGKD001_05309_TODO_03","Speak with your fellow crewmates."
28,"TEXT_KINGKD001_05309_TODO_04","Speak with Ketenramm."
29,"TEXT_KINGKD001_05309_TODO_05","Speak with Ketenramm."
30,"TEXT_KINGKD001_05309_TODO_06","Speak with Ketenramm."
31,"TEXT_KINGKD001_05309_TODO_07",""
32,"TEXT_KINGKD001_05309_TODO_08",""
33,"TEXT_KINGKD001_05309_TODO_09",""
34,"TEXT_KINGKD001_05309_TODO_10",""
35,"TEXT_KINGKD001_05309_TODO_11",""
36,"TEXT_KINGKD001_05309_TODO_12",""
37,"TEXT_KINGKD001_05309_TODO_13",""
38,"TEXT_KINGKD001_05309_TODO_14",""
39,"TEXT_KINGKD001_05309_TODO_15",""
40,"TEXT_KINGKD001_05309_TODO_16",""
41,"TEXT_KINGKD001_05309_TODO_17",""
42,"TEXT_KINGKD001_05309_TODO_18",""
43,"TEXT_KINGKD001_05309_TODO_19",""
44,"TEXT_KINGKD001_05309_TODO_20",""
45,"TEXT_KINGKD001_05309_TODO_21",""
46,"TEXT_KINGKD001_05309_TODO_22",""
47,"TEXT_KINGKD001_05309_TODO_23",""
48,"TEXT_KINGKD001_05309_SAILOR05309_000_001","You're <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, aren't you? Just the <If(PlayerParameter(4))>woman<Else/>man</If> I was after, as it happens!"
49,"TEXT_KINGKD001_05309_SAILOR05309_000_002","Old Ketenramm tasked me with finding you. Says he's got a proposition for you."
50,"TEXT_KINGKD001_05309_SAILOR05309_000_003","Stay right there, I'll go fetch him."
51,"TEXT_KINGKD001_05309_KETENRAMM_000_004","Apologies for collarin' you like this, but I was hopin' we could parley before ye took leave of Tuliyollal."
52,"TEXT_KINGKD001_05309_KETENRAMM_000_005","I'll cut right to the chase. I want you on board for me final expedition."
53,"TEXT_KINGKD001_05309_KETENRAMM_000_006","Before I get into the particulars, allow me to spin a quick yarn."
54,"TEXT_KINGKD001_05309_KETENRAMM_000_007","These days, any Eorzean sailor worth their salt bound for Tural'll take the established route, an' skirt the southern Indigo Deep."
55,"TEXT_KINGKD001_05309_KETENRAMM_000_008","But back when maps of the realm were nothin' but blank parchment past Vylbrand, all we had was the allure of the horizon to guide us. Most of me fellow explorers weighed anchor and cut a course due west, headin' straight for adventure..."
56,"TEXT_KINGKD001_05309_KETENRAMM_000_009","Alas, most were lost to the waves. Me crew and I reached Tural on account of us rangin' northward and avoidin' the same treacherous waters that claimed them."
57,"TEXT_KINGKD001_05309_KETENRAMM_000_010","That stretch of the Deep came to be known as Shades' Triangle. I had a notion to solve its mysteries on behalf of me fallen comrades, but after arrivin' on these shores, it was the land, not the sea, that promised adventures anew."
58,"TEXT_KINGKD001_05309_KETENRAMM_000_011","Once I'd settled here and disbanded the expedition, I never did get the opportunity."
59,"TEXT_KINGKD001_05309_KETENRAMM_000_012","But then I crossed paths with a certain realm-renowned adventurer and began to wonder..."
60,"TEXT_KINGKD001_05309_KETENRAMM_000_013","Aye, somethin' told me that with yer help I'd finally shed light on the mystery of those accursed waters. So, how about it? Will ye join this old explorer on one final jaunt?"
61,"TEXT_KINGKD001_05309_Q1_000_000","What will you say?"
62,"TEXT_KINGKD001_05309_A1_000_001","It'd be my honor!"
63,"TEXT_KINGKD001_05309_A1_000_002","You had me at “mystery.” But what of your duties at the palace? "
64,"TEXT_KINGKD001_05309_KETENRAMM_000_015","Heh. Knew I could count on you."
65,"TEXT_KINGKD001_05309_KETENRAMM_000_016","Not to worry. I propose all this with the full backin' of the Dawnservants."
66,"TEXT_KINGKD001_05309_KETENRAMM_000_017","Truth be told, even before Gulool Ja Ja asked me to watch over Koana and Wuk Lamat, I feared I'd never sail again... Anyroad, I sensed the pair were wise to me worryin', so I laid it all bare."
67,"TEXT_KINGKD001_05309_KOANA_000_018","...And you say the mystery of Shades' Triangle has haunted you since?"
68,"TEXT_KINGKD001_05309_KOANA_000_019","The region of which you speak is an impediment to trade with foreign nations. Any effort to unravel its secrets would ultimately benefit Tuliyollal."
69,"TEXT_KINGKD001_05309_WUKLAMAT_000_020","Sounds like it might be the last chance you get. Especially if you're hoping to get <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> involved."
70,"TEXT_KINGKD001_05309_WUKLAMAT_000_021","Besides, Papa would turn in his grave if we barred his old friend from one final voyage. I say follow your heart, Tankwa."
71,"TEXT_KINGKD001_05309_KETENRAMM_000_021","I'm sure ye'll be wantin' more details, but I'd like to set sail sooner rather than later. Let's reconvene once we've put a few malms between us an' the harbor."
72,"TEXT_KINGKD001_05309_KETENRAMM_000_022","The ship is ready an' waitin'─had her sent over from Limsa especially. When yer ready, speak with Ofangeim over on the pier."
73,"TEXT_KINGKD001_05309_SAILOR05309_000_025","There you have it: the legend himself is leaving the proverbial drydocks for one last hurrah! If you're shipshape yourself, head to the pier and have a word with Ofangeim."
74,"TEXT_KINGKD001_05309_SAILORWARP05309_000_030","Once you're ready, I'll row us out to the vessel in this here skiff."
75,"TEXT_KINGKD001_05309_OFANGEIM_000_100","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I presume. Ketenramm told me all about you. The name's Ofangeim, navigator by trade."
76,"TEXT_KINGKD001_05309_OFANGEIM_000_101","They say Shades' Triangle is wracked with storms year-round, but a closer look at the charts'll tell you that ain't strictly true. For a brief season the skies clear and the seas calm, hence why the old explorer's eager to weigh anchor."
77,"TEXT_KINGKD001_05309_OFANGEIM_100_101","What's the matter? Don't tell me yer wary of clamberin' onto this little rowboat..."
78,"TEXT_KINGKD001_05309_OFANGEIM_200_101","Hahaha! We're not rowin' all the way to Shades' Triangle! Our vessel's waitin' out beyond the shallows."
79,"TEXT_KINGKD001_05309_OFANGEIM_000_102","Anyroad, when yer good an' prepared to leave, just say the word!"
80,"TEXT_KINGKD001_05309_OFANGEIM_000_200","Ready to plot a course for waters unknown, are ye?"
81,"TEXT_KINGKD001_05309_SYSTEM_000_201","Depart for Shades' Triangle?"
82,"TEXT_KINGKD001_05309_OFANGEIM_000_202","Don't know whether to respect yer mettle or question yer sanity, but welcome aboard. Shades' Triangle, here we come!"
83,"TEXT_KINGKD001_05309_SAILOR05309_000_205","It's my job to keep the palace informed of the expedition's progress. I'll be on tenterhooks waiting for that first reconnaissance report..."
84,"TEXT_KINGKD001_05309_SAILORWARP05309_000_206","Huh? Just you? If you want to rejoin the crew, just say the word and I'll ready the skiff."
85,"TEXT_KINGKD001_05309_SYSTEM_000_210","Proceed to the expedition ship?"
86,"TEXT_KINGKD001_05309_OFANGEIM_000_220","This vessel's the only one venturin' into Shades' Triangle, but there'll be other ships stationed nearby to relay messages back an' forth by linkpearl."
87,"TEXT_KINGKD001_05309_OFANGEIM_000_225","If anythin' happens to us, they'll get word to the capital."
88,"TEXT_KINGKD001_05309_EXPEDITION05309A_000_230",""
89,"TEXT_KINGKD001_05309_EXPEDITION05309B_000_235",""
90,"TEXT_KINGKD001_05309_EXPEDITION05309C_000_240",""
91,"TEXT_KINGKD001_05309_EXPEDITION05309D_000_245",""
92,"TEXT_KINGKD001_05309_KETENRAMM_000_300","Plain sailin' thus far. Might be time to talk about our destination."
93,"TEXT_KINGKD001_05309_KETENRAMM_000_301","Shades' Triangle is a churnin' mess of storms, so every time a vessel goes missin' in the region, most blame the treacherous conditions."
94,"TEXT_KINGKD001_05309_OFANGEIM_000_302","But hear this: there are records of the last ship seekin' to chart those waters, and the message they relayed to their escort is passin' strange..."
95,"TEXT_KINGKD001_05309_OFANGEIM_000_303","“Conditions fair. Crescent-shaped isle sighted in vicinity. Potential safe haven during storms. Attempting to make landfall.”"
96,"TEXT_KINGKD001_05309_OFANGEIM_000_304","They never made it back to port, despite the calm seas."
97,"TEXT_KINGKD001_05309_KETENRAMM_000_305","Folks've taken to callin' the island the “Occult Crescent” ever since. They say it's naught but a shiftin' mirage that claims the lives of all who sight it."
98,"TEXT_KINGKD001_05309_OFANGEIM_000_306","Everyone on board knows the risks involved on a voyage like this, but there ain't nothin' like the thrill of the unknown to trump good sense."
99,"TEXT_KINGKD001_05309_KETENRAMM_000_307","Aye, the whiff of mystery an' the promise of new discovery's hard to resist. Am I right in thinkin' the same applies to you, adventurer?"
100,"TEXT_KINGKD001_05309_KETENRAMM_000_308","Anyhow, why don't ye get acquainted with the rest of the crew?"
101,"TEXT_KINGKD001_05309_KETENRAMM_000_309","I'll be here checkin' the charts. Once ye've got the measure of the folks riskin' their hides along with you, come and find me."
102,"TEXT_KINGKD001_05309_KETENRAMM_000_310","It'll be a while yet before we reach Shades' Triangle. In the meantime, I suggest ye speak with yer fellow shipmates."
103,"TEXT_KINGKD001_05309_EXPEDITION05309A_000_400","This ain't me first trip to these waters. I've sailed close to Shades' Triangle to survey the weather many a time. Only on the clearest days, when the sea's flat as glass, do ye get a glimpse of the isle."
104,"TEXT_KINGKD001_05309_EXPEDITION05309A_000_401","It looks unremarkable from a distance, but that's exactly what the poor bastards who went missin' must've thought. Never did pluck up the courage to take a closer peek─curious as I was."
105,"TEXT_KINGKD001_05309_EXPEDITION05309A_000_402","But when I heard Ketenramm was leadin' an expedition into the heart of the Triangle, I signed right up. Don't get me wrong, I've still got me reservations, but when I think of whatever's waitin' for us in those waters, it's the excitement that wins out!"
106,"TEXT_KINGKD001_05309_EXPEDITION05309A_000_403","Conditions in Shades' Triangle are perfect today. I've pored over every ilm of the charts─ain't no way me predictions are wrong!"
107,"TEXT_KINGKD001_05309_EXPEDITION05309B_000_404","My grandfather once sailed with Ketenramm. He was right there with him when they first made landfall on Tural."
108,"TEXT_KINGKD001_05309_EXPEDITION05309B_000_405","But it wasn't Tural they were aiming for. They'd left Eorzea westward bound for Hingashi─they didn't count on a great big continent lying between them and their destination."
109,"TEXT_KINGKD001_05309_EXPEDITION05309B_000_406","Once they were ashore, they soon forgot all about the Far East. Eventually, my grandfather settled, and here I am, three generations later."
110,"TEXT_KINGKD001_05309_EXPEDITION05309B_000_407","By all accounts, journeying with Ketenramm is life-changing. I mean that in the best possible sense, of course."
111,"TEXT_KINGKD001_05309_EXPEDITION05309B_000_408","I've visited Eorzea once or twice, but I'm a Turali, through and through."
112,"TEXT_KINGKD001_05309_EXPEDITION05309C_000_409","This isn't some foolhardy treasure hunt. No, solving the isle's secrets will be worth more than any glittering trinkets."
113,"TEXT_KINGKD001_05309_EXPEDITION05309C_000_410","And if we can open up safe passage to the island, there's potential to establish a permanent landing. Just imagine the boon to foreign trade that would bring..."
114,"TEXT_KINGKD001_05309_EXPEDITION05309C_000_411","All of which is to say, there's more at stake here than lining our pockets."
115,"TEXT_KINGKD001_05309_EXPEDITION05309C_000_412","Given the island's isolation, some of our financiers think it may be harboring a wealth of untapped natural resources. We'll conduct a preliminary survey, at any rate."
116,"TEXT_KINGKD001_05309_EXPEDITION05309D_000_413","There's no telling what awaits us on the island, which is why we've enlisted the help of experts and artisans to supplement our crew. There's one fellow we're all wishing we'd steered clear of, though..."
117,"TEXT_KINGKD001_05309_EXPEDITION05309D_000_414","After we left port, I caught the crazed fool trying to launch one of the lifeboats. We managed to lock him in the hold, but the vidraal set about drinking all the rum in sight."
118,"TEXT_KINGKD001_05309_EXPEDITION05309D_000_415","In the end, we tied him up and stuffed him in one of the barrels he'd drained dry."
119,"TEXT_KINGKD001_05309_EXPEDITION05309D_000_416","<sigh> He came so highly recommended, but it seems we've hired nothing more than a drunken lunatic... What are we to do with him?"
120,"TEXT_KINGKD001_05309_KETENRAMM_000_500","Looks like ye had a good chat with the crew."
121,"TEXT_KINGKD001_05309_KETENRAMM_000_501","That's the thing with seafarin', a close-knit crew is indispensable out on the open sea. I know there's talk about me feats in reachin' Tural, but in truth I couldn't have done it without me fellow explorers."
122,"TEXT_KINGKD001_05309_KETENRAMM_000_502","Wherever the winds might take us, I consider it me duty to get us all there and back in one piece."
123,"TEXT_KINGKD001_05309_KETENRAMM_000_503","Right, we'll be enterin' Shades' Triangle any moment now. Look sharp!"
124,"TEXT_KINGKD001_05309_WATCH05309_000_504","Land ho!"
125,"TEXT_KINGKD001_05309_KETENRAMM_000_505","Hold steady. We sail straight for her!"
126,"TEXT_KINGKD001_05309_OFANGEIM_000_506","Aye aye!"
127,"TEXT_KINGKD001_05309_KETENRAMM_000_507","Hm? Where's that blasted island? We just had it in our sights..."
128,"TEXT_KINGKD001_05309_WATCH05309_000_508","Land spotted off the starboard stern!"
129,"TEXT_KINGKD001_05309_OFANGEIM_000_509","What? Don't tell me we careened right past it!"
130,"TEXT_KINGKD001_05309_KETENRAMM_000_510","Get this hulk turned around!"
131,"TEXT_KINGKD001_05309_KETENRAMM_000_511","Lost sight of the damned thing again! “Shiftin' mirage” was right on the money..."
132,"TEXT_KINGKD001_05309_KETENRAMM_000_512","If the isle itself was movin', the waves'd be surgin' right over the bulwark. This is no natural phenomenon─somethin's messin' with our perception..."
133,"TEXT_KINGKD001_05309_ISLANDMIRAGE_000_513","Ye deserved, heed my call."
134,"TEXT_KINGKD001_05309_Q2_000_000","What will you say?"
135,"TEXT_KINGKD001_05309_A2_000_001","Deserved or not, onwards we sail."
136,"TEXT_KINGKD001_05309_A2_000_002","Er, I heed, but I'm not sure I follow..."
137,"TEXT_KINGKD001_05309_KETENRAMM_000_515","Who are ye talking to?"
138,"TEXT_KINGKD001_05309_KETENRAMM_000_516","A strange voice, ye say? I didn't hear a thing..."
139,"TEXT_KINGKD001_05309_KETENRAMM_000_517","What in the!?"
140,"TEXT_KINGKD001_05309_OFANGEIM_000_518",""
141,"TEXT_KINGKD001_05309_HELMSMAN05309_100_518","I've lost control o' the rudder! It's like somethin's reelin' us in!"
142,"TEXT_KINGKD001_05309_KETENRAMM_000_519","Gods..."
143,"TEXT_KINGKD001_05309_KETENRAMM_000_520","It couldn't be the island, could it...?"
144,"TEXT_KINGKD001_05309_KETENRAMM_000_521","How's the hull lookin'?"
145,"TEXT_KINGKD001_05309_OFANGEIM_000_522","No obvious damage, but the ship's stuck fast─almost as if we've dropped anchor."
146,"TEXT_KINGKD001_05309_KETENRAMM_100_522","Perfectly docked, and without a single scratch... There ain't a helmsman alive who could've managed that."
147,"TEXT_KINGKD001_05309_OFANGEIM_000_523","I fear she'll end up like that if we try an' shift her..."
148,"TEXT_KINGKD001_05309_KETENRAMM_000_524","I reckon we were brought here by some sort of arcane trickery. Trapped too, most likely."
149,"TEXT_KINGKD001_05309_KETENRAMM_000_525","Heh. Magicked right to our destination... Quite the stroke of luck, if ye ask me!"
150,"TEXT_KINGKD001_05309_KETENRAMM_000_526","Well, there's nothin' for it but to get this expedition underway!"
151,"TEXT_KINGKD001_05309_SYSTEM_000_550","Explore the Occult Crescent?"
152,"TEXT_KINGKD001_05309_OFANGEIM_000_530","With the ship pinned in place, there's not much we can do 'cept take a look around."
153,"TEXT_KINGKD001_05309_KETENRAMM_000_600","That voice ye heard on the ship... I'm startin' to wonder whether that wasn't some kind of summons. I'm glad to have you with us, regardless."
154,"TEXT_KINGKD001_05309_KETENRAMM_000_601","As for the isle itself, I'd assumed it was uninhabited. Certainly wasn't expecting to come across this...phantom village. "
155,"TEXT_KINGKD001_05309_KETENRAMM_100_601","Like as not, there's some sort of ward encompassin' the island to keep us here."
156,"TEXT_KINGKD001_05309_KETENRAMM_000_602","That said, there's a chance aetherial currents could circumvent the ward, assumin' ye can tap into one. Might be worth a try if adventure calls you elsewhere."
157,"TEXT_KINGKD001_05309_KETENRAMM_000_604","Anyroad, as much as I'd like to gather the crew an' get stuck right in, we'd better secure the perimeter first."
158,"TEXT_KINGKD001_05309_KETENRAMM_000_605","Oh, and I thought I'd give you a journal to jot down yer findings along the way."
159,"TEXT_KINGKD001_05309_KETENRAMM_000_606","Figure there's more than a few folks out there who'd appreciate a record of yer exploits here. Fill those pages an' give them somethin' to sink their teeth into."
160,"TEXT_KINGKD001_05309_SYSTEM_000_607","If you wish to return to Tuliyollal at any point during the expedition, interact with the aetherial current by the moored ship. The corresponding current at High Tide Harbor facilitates travel back to the Occult Crescent."
161,"TEXT_KINGKD001_05309_SYSTEM_000_608","The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Occult Record<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is now available under Collection in the Duty section of the main menu."
162,"TEXT_KINGKD001_05309_SYSTEM_000_609","New entries for prominent terms and characters will be added to the record as you explore the Occult Crescent."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_KINGKD001_05309_SEQ_00 The expedition messenger casts his gaze expectantly about the harbor.
5 1 TEXT_KINGKD001_05309_SEQ_01 At High Tide Harbor you meet a messenger sent by Ketenramm to find you. He soon fetches the legendary Eorzean explorer, who proceeds to outline his plans for one final voyage─sights firmly set on Shades' Triangle, a fabled and feared stretch of ocean in the Indigo Deep. Convinced that your aid will guarantee the expedition's success, he invites you to join his crew on a journey into the unknown. Having assented, you are to speak with Ofangeim, one of the expedition crew members waiting on the pier.
6 2 TEXT_KINGKD001_05309_SEQ_02 Ofangeim, the ship's navigator, informs you that the treacherous storms Shades' Triangle is famed for will briefly subside, leaving calm seas and perfect sailing conditions in their wake. Gesturing to the skiff moored nearby, she explains that the main vessel is waiting beyond the shallows, and bids you report to her when ready.
7 3 TEXT_KINGKD001_05309_SEQ_03 After making the necessary preparations for the voyage ahead, you speak with Ofangeim and set off for seas uncharted...
8 4 TEXT_KINGKD001_05309_SEQ_04 On board the expedition vessel, Ketenramm reveals that the stormy waters of Shades' Triangle conceal a strange, crescent-shaped island, the sight of which is said to spell certain doom for all who sail too close. Listening to his explanation, it is clear that such cautionary tales have had quite the opposite effect on the veteran sailor. Still malms away from your destination, Ketenramm suggests you get to know the crew risking their lives alongside you on this perilous adventure. ※In the event that you leave the ship, you may resume your journey by speaking with the expedition ferryman at High Tide Harbor.
9 5 TEXT_KINGKD001_05309_SEQ_05 You meet the crew and hear their motivations for joining the expedition─not to mention a curious account of a wayward weaponsmith currently languishing in the ship's hold. Ketenramm is no doubt curious to hear your impressions of the crew.
10 6 TEXT_KINGKD001_05309_SEQ_06 Ketenramm announces that the ship will soon enter Shades' Triangle. The crew assume their positions, steeled for the final approach.
11 7 TEXT_KINGKD001_05309_SEQ_07 As the crew contend with the island vanishing and reappearing at will, you hear a voice ring out over the waves, beckoning you onward. Shortly after, the ship lurches violently, seized by some arcane power as blinding light engulfs the vessel. As the white pall dissipates, you find yourselves docked at the island's crumbling stone pier. The ship is unscathed but locked firmly in place─perhaps held by the same force that transported you and the crew to these shores. For his part, Ketenramm is quietly pleased about the prospect of being trapped on the isle, and ventures forth with a grin. ※Should you leave the Occult Crescent, you will be able to return via High Tide Harbor whenever you wish to rejoin the expedition.
12 8 TEXT_KINGKD001_05309_SEQ_08 You gather by the entrance to a walled settlement nestled above the dock. Expecting the island to be uninhabited, Ketenramm is intrigued to find signs of civilization, albeit seemingly long absent. No doubt this will be but the first of myriad mysteries awaiting you once the expedition gets underway.
13 9 TEXT_KINGKD001_05309_SEQ_09
14 10 TEXT_KINGKD001_05309_SEQ_10
15 11 TEXT_KINGKD001_05309_SEQ_11
16 12 TEXT_KINGKD001_05309_SEQ_12
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18 14 TEXT_KINGKD001_05309_SEQ_14
19 15 TEXT_KINGKD001_05309_SEQ_15
20 16 TEXT_KINGKD001_05309_SEQ_16
21 17 TEXT_KINGKD001_05309_SEQ_17
22 18 TEXT_KINGKD001_05309_SEQ_18
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24 20 TEXT_KINGKD001_05309_SEQ_20
25 21 TEXT_KINGKD001_05309_SEQ_21
26 22 TEXT_KINGKD001_05309_SEQ_22
27 23 TEXT_KINGKD001_05309_SEQ_23
28 24 TEXT_KINGKD001_05309_TODO_00 Speak with Ofangeim.
29 25 TEXT_KINGKD001_05309_TODO_01 Speak with Ofangeim again.
30 26 TEXT_KINGKD001_05309_TODO_02 Speak with Ofangeim once more.
31 27 TEXT_KINGKD001_05309_TODO_03 Speak with your fellow crewmates.
32 28 TEXT_KINGKD001_05309_TODO_04 Speak with Ketenramm.
33 29 TEXT_KINGKD001_05309_TODO_05 Speak with Ketenramm.
34 30 TEXT_KINGKD001_05309_TODO_06 Speak with Ketenramm.
35 31 TEXT_KINGKD001_05309_TODO_07
36 32 TEXT_KINGKD001_05309_TODO_08
37 33 TEXT_KINGKD001_05309_TODO_09
38 34 TEXT_KINGKD001_05309_TODO_10
39 35 TEXT_KINGKD001_05309_TODO_11
40 36 TEXT_KINGKD001_05309_TODO_12
41 37 TEXT_KINGKD001_05309_TODO_13
42 38 TEXT_KINGKD001_05309_TODO_14
43 39 TEXT_KINGKD001_05309_TODO_15
44 40 TEXT_KINGKD001_05309_TODO_16
45 41 TEXT_KINGKD001_05309_TODO_17
46 42 TEXT_KINGKD001_05309_TODO_18
47 43 TEXT_KINGKD001_05309_TODO_19
48 44 TEXT_KINGKD001_05309_TODO_20
49 45 TEXT_KINGKD001_05309_TODO_21
50 46 TEXT_KINGKD001_05309_TODO_22
51 47 TEXT_KINGKD001_05309_TODO_23
52 48 TEXT_KINGKD001_05309_SAILOR05309_000_001 You're <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, aren't you? Just the <If(PlayerParameter(4))>woman<Else/>man</If> I was after, as it happens!
53 49 TEXT_KINGKD001_05309_SAILOR05309_000_002 Old Ketenramm tasked me with finding you. Says he's got a proposition for you.
54 50 TEXT_KINGKD001_05309_SAILOR05309_000_003 Stay right there, I'll go fetch him.
55 51 TEXT_KINGKD001_05309_KETENRAMM_000_004 Apologies for collarin' you like this, but I was hopin' we could parley before ye took leave of Tuliyollal.
56 52 TEXT_KINGKD001_05309_KETENRAMM_000_005 I'll cut right to the chase. I want you on board for me final expedition.
57 53 TEXT_KINGKD001_05309_KETENRAMM_000_006 Before I get into the particulars, allow me to spin a quick yarn.
58 54 TEXT_KINGKD001_05309_KETENRAMM_000_007 These days, any Eorzean sailor worth their salt bound for Tural'll take the established route, an' skirt the southern Indigo Deep.
59 55 TEXT_KINGKD001_05309_KETENRAMM_000_008 But back when maps of the realm were nothin' but blank parchment past Vylbrand, all we had was the allure of the horizon to guide us. Most of me fellow explorers weighed anchor and cut a course due west, headin' straight for adventure...
60 56 TEXT_KINGKD001_05309_KETENRAMM_000_009 Alas, most were lost to the waves. Me crew and I reached Tural on account of us rangin' northward and avoidin' the same treacherous waters that claimed them.
61 57 TEXT_KINGKD001_05309_KETENRAMM_000_010 That stretch of the Deep came to be known as Shades' Triangle. I had a notion to solve its mysteries on behalf of me fallen comrades, but after arrivin' on these shores, it was the land, not the sea, that promised adventures anew.
62 58 TEXT_KINGKD001_05309_KETENRAMM_000_011 Once I'd settled here and disbanded the expedition, I never did get the opportunity.
63 59 TEXT_KINGKD001_05309_KETENRAMM_000_012 But then I crossed paths with a certain realm-renowned adventurer and began to wonder...
64 60 TEXT_KINGKD001_05309_KETENRAMM_000_013 Aye, somethin' told me that with yer help I'd finally shed light on the mystery of those accursed waters. So, how about it? Will ye join this old explorer on one final jaunt?
65 61 TEXT_KINGKD001_05309_Q1_000_000 What will you say?
66 62 TEXT_KINGKD001_05309_A1_000_001 It'd be my honor!
67 63 TEXT_KINGKD001_05309_A1_000_002 You had me at “mystery.” But what of your duties at the palace?
68 64 TEXT_KINGKD001_05309_KETENRAMM_000_015 Heh. Knew I could count on you.
69 65 TEXT_KINGKD001_05309_KETENRAMM_000_016 Not to worry. I propose all this with the full backin' of the Dawnservants.
70 66 TEXT_KINGKD001_05309_KETENRAMM_000_017 Truth be told, even before Gulool Ja Ja asked me to watch over Koana and Wuk Lamat, I feared I'd never sail again... Anyroad, I sensed the pair were wise to me worryin', so I laid it all bare.
71 67 TEXT_KINGKD001_05309_KOANA_000_018 ...And you say the mystery of Shades' Triangle has haunted you since?
72 68 TEXT_KINGKD001_05309_KOANA_000_019 The region of which you speak is an impediment to trade with foreign nations. Any effort to unravel its secrets would ultimately benefit Tuliyollal.
73 69 TEXT_KINGKD001_05309_WUKLAMAT_000_020 Sounds like it might be the last chance you get. Especially if you're hoping to get <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> involved.
74 70 TEXT_KINGKD001_05309_WUKLAMAT_000_021 Besides, Papa would turn in his grave if we barred his old friend from one final voyage. I say follow your heart, Tankwa.
75 71 TEXT_KINGKD001_05309_KETENRAMM_000_021 I'm sure ye'll be wantin' more details, but I'd like to set sail sooner rather than later. Let's reconvene once we've put a few malms between us an' the harbor.
76 72 TEXT_KINGKD001_05309_KETENRAMM_000_022 The ship is ready an' waitin'─had her sent over from Limsa especially. When yer ready, speak with Ofangeim over on the pier.
77 73 TEXT_KINGKD001_05309_SAILOR05309_000_025 There you have it: the legend himself is leaving the proverbial drydocks for one last hurrah! If you're shipshape yourself, head to the pier and have a word with Ofangeim.
78 74 TEXT_KINGKD001_05309_SAILORWARP05309_000_030 Once you're ready, I'll row us out to the vessel in this here skiff.
79 75 TEXT_KINGKD001_05309_OFANGEIM_000_100 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I presume. Ketenramm told me all about you. The name's Ofangeim, navigator by trade.
80 76 TEXT_KINGKD001_05309_OFANGEIM_000_101 They say Shades' Triangle is wracked with storms year-round, but a closer look at the charts'll tell you that ain't strictly true. For a brief season the skies clear and the seas calm, hence why the old explorer's eager to weigh anchor.
81 77 TEXT_KINGKD001_05309_OFANGEIM_100_101 What's the matter? Don't tell me yer wary of clamberin' onto this little rowboat...
82 78 TEXT_KINGKD001_05309_OFANGEIM_200_101 Hahaha! We're not rowin' all the way to Shades' Triangle! Our vessel's waitin' out beyond the shallows.
83 79 TEXT_KINGKD001_05309_OFANGEIM_000_102 Anyroad, when yer good an' prepared to leave, just say the word!
84 80 TEXT_KINGKD001_05309_OFANGEIM_000_200 Ready to plot a course for waters unknown, are ye?
85 81 TEXT_KINGKD001_05309_SYSTEM_000_201 Depart for Shades' Triangle?
86 82 TEXT_KINGKD001_05309_OFANGEIM_000_202 Don't know whether to respect yer mettle or question yer sanity, but welcome aboard. Shades' Triangle, here we come!
87 83 TEXT_KINGKD001_05309_SAILOR05309_000_205 It's my job to keep the palace informed of the expedition's progress. I'll be on tenterhooks waiting for that first reconnaissance report...
88 84 TEXT_KINGKD001_05309_SAILORWARP05309_000_206 Huh? Just you? If you want to rejoin the crew, just say the word and I'll ready the skiff.
89 85 TEXT_KINGKD001_05309_SYSTEM_000_210 Proceed to the expedition ship?
90 86 TEXT_KINGKD001_05309_OFANGEIM_000_220 This vessel's the only one venturin' into Shades' Triangle, but there'll be other ships stationed nearby to relay messages back an' forth by linkpearl.
91 87 TEXT_KINGKD001_05309_OFANGEIM_000_225 If anythin' happens to us, they'll get word to the capital.
92 88 TEXT_KINGKD001_05309_EXPEDITION05309A_000_230
93 89 TEXT_KINGKD001_05309_EXPEDITION05309B_000_235
94 90 TEXT_KINGKD001_05309_EXPEDITION05309C_000_240
95 91 TEXT_KINGKD001_05309_EXPEDITION05309D_000_245
96 92 TEXT_KINGKD001_05309_KETENRAMM_000_300 Plain sailin' thus far. Might be time to talk about our destination.
97 93 TEXT_KINGKD001_05309_KETENRAMM_000_301 Shades' Triangle is a churnin' mess of storms, so every time a vessel goes missin' in the region, most blame the treacherous conditions.
98 94 TEXT_KINGKD001_05309_OFANGEIM_000_302 But hear this: there are records of the last ship seekin' to chart those waters, and the message they relayed to their escort is passin' strange...
99 95 TEXT_KINGKD001_05309_OFANGEIM_000_303 “Conditions fair. Crescent-shaped isle sighted in vicinity. Potential safe haven during storms. Attempting to make landfall.”
100 96 TEXT_KINGKD001_05309_OFANGEIM_000_304 They never made it back to port, despite the calm seas.
101 97 TEXT_KINGKD001_05309_KETENRAMM_000_305 Folks've taken to callin' the island the “Occult Crescent” ever since. They say it's naught but a shiftin' mirage that claims the lives of all who sight it.
102 98 TEXT_KINGKD001_05309_OFANGEIM_000_306 Everyone on board knows the risks involved on a voyage like this, but there ain't nothin' like the thrill of the unknown to trump good sense.
103 99 TEXT_KINGKD001_05309_KETENRAMM_000_307 Aye, the whiff of mystery an' the promise of new discovery's hard to resist. Am I right in thinkin' the same applies to you, adventurer?
104 100 TEXT_KINGKD001_05309_KETENRAMM_000_308 Anyhow, why don't ye get acquainted with the rest of the crew?
105 101 TEXT_KINGKD001_05309_KETENRAMM_000_309 I'll be here checkin' the charts. Once ye've got the measure of the folks riskin' their hides along with you, come and find me.
106 102 TEXT_KINGKD001_05309_KETENRAMM_000_310 It'll be a while yet before we reach Shades' Triangle. In the meantime, I suggest ye speak with yer fellow shipmates.
107 103 TEXT_KINGKD001_05309_EXPEDITION05309A_000_400 This ain't me first trip to these waters. I've sailed close to Shades' Triangle to survey the weather many a time. Only on the clearest days, when the sea's flat as glass, do ye get a glimpse of the isle.
108 104 TEXT_KINGKD001_05309_EXPEDITION05309A_000_401 It looks unremarkable from a distance, but that's exactly what the poor bastards who went missin' must've thought. Never did pluck up the courage to take a closer peek─curious as I was.
109 105 TEXT_KINGKD001_05309_EXPEDITION05309A_000_402 But when I heard Ketenramm was leadin' an expedition into the heart of the Triangle, I signed right up. Don't get me wrong, I've still got me reservations, but when I think of whatever's waitin' for us in those waters, it's the excitement that wins out!
110 106 TEXT_KINGKD001_05309_EXPEDITION05309A_000_403 Conditions in Shades' Triangle are perfect today. I've pored over every ilm of the charts─ain't no way me predictions are wrong!
111 107 TEXT_KINGKD001_05309_EXPEDITION05309B_000_404 My grandfather once sailed with Ketenramm. He was right there with him when they first made landfall on Tural.
112 108 TEXT_KINGKD001_05309_EXPEDITION05309B_000_405 But it wasn't Tural they were aiming for. They'd left Eorzea westward bound for Hingashi─they didn't count on a great big continent lying between them and their destination.
113 109 TEXT_KINGKD001_05309_EXPEDITION05309B_000_406 Once they were ashore, they soon forgot all about the Far East. Eventually, my grandfather settled, and here I am, three generations later.
114 110 TEXT_KINGKD001_05309_EXPEDITION05309B_000_407 By all accounts, journeying with Ketenramm is life-changing. I mean that in the best possible sense, of course.
115 111 TEXT_KINGKD001_05309_EXPEDITION05309B_000_408 I've visited Eorzea once or twice, but I'm a Turali, through and through.
116 112 TEXT_KINGKD001_05309_EXPEDITION05309C_000_409 This isn't some foolhardy treasure hunt. No, solving the isle's secrets will be worth more than any glittering trinkets.
117 113 TEXT_KINGKD001_05309_EXPEDITION05309C_000_410 And if we can open up safe passage to the island, there's potential to establish a permanent landing. Just imagine the boon to foreign trade that would bring...
118 114 TEXT_KINGKD001_05309_EXPEDITION05309C_000_411 All of which is to say, there's more at stake here than lining our pockets.
119 115 TEXT_KINGKD001_05309_EXPEDITION05309C_000_412 Given the island's isolation, some of our financiers think it may be harboring a wealth of untapped natural resources. We'll conduct a preliminary survey, at any rate.
120 116 TEXT_KINGKD001_05309_EXPEDITION05309D_000_413 There's no telling what awaits us on the island, which is why we've enlisted the help of experts and artisans to supplement our crew. There's one fellow we're all wishing we'd steered clear of, though...
121 117 TEXT_KINGKD001_05309_EXPEDITION05309D_000_414 After we left port, I caught the crazed fool trying to launch one of the lifeboats. We managed to lock him in the hold, but the vidraal set about drinking all the rum in sight.
122 118 TEXT_KINGKD001_05309_EXPEDITION05309D_000_415 In the end, we tied him up and stuffed him in one of the barrels he'd drained dry.
123 119 TEXT_KINGKD001_05309_EXPEDITION05309D_000_416 <sigh> He came so highly recommended, but it seems we've hired nothing more than a drunken lunatic... What are we to do with him?
124 120 TEXT_KINGKD001_05309_KETENRAMM_000_500 Looks like ye had a good chat with the crew.
125 121 TEXT_KINGKD001_05309_KETENRAMM_000_501 That's the thing with seafarin', a close-knit crew is indispensable out on the open sea. I know there's talk about me feats in reachin' Tural, but in truth I couldn't have done it without me fellow explorers.
126 122 TEXT_KINGKD001_05309_KETENRAMM_000_502 Wherever the winds might take us, I consider it me duty to get us all there and back in one piece.
127 123 TEXT_KINGKD001_05309_KETENRAMM_000_503 Right, we'll be enterin' Shades' Triangle any moment now. Look sharp!
128 124 TEXT_KINGKD001_05309_WATCH05309_000_504 Land ho!
129 125 TEXT_KINGKD001_05309_KETENRAMM_000_505 Hold steady. We sail straight for her!
130 126 TEXT_KINGKD001_05309_OFANGEIM_000_506 Aye aye!
131 127 TEXT_KINGKD001_05309_KETENRAMM_000_507 Hm? Where's that blasted island? We just had it in our sights...
132 128 TEXT_KINGKD001_05309_WATCH05309_000_508 Land spotted off the starboard stern!
133 129 TEXT_KINGKD001_05309_OFANGEIM_000_509 What? Don't tell me we careened right past it!
134 130 TEXT_KINGKD001_05309_KETENRAMM_000_510 Get this hulk turned around!
135 131 TEXT_KINGKD001_05309_KETENRAMM_000_511 Lost sight of the damned thing again! “Shiftin' mirage” was right on the money...
136 132 TEXT_KINGKD001_05309_KETENRAMM_000_512 If the isle itself was movin', the waves'd be surgin' right over the bulwark. This is no natural phenomenon─somethin's messin' with our perception...
137 133 TEXT_KINGKD001_05309_ISLANDMIRAGE_000_513 Ye deserved, heed my call.
138 134 TEXT_KINGKD001_05309_Q2_000_000 What will you say?
139 135 TEXT_KINGKD001_05309_A2_000_001 Deserved or not, onwards we sail.
140 136 TEXT_KINGKD001_05309_A2_000_002 Er, I heed, but I'm not sure I follow...
141 137 TEXT_KINGKD001_05309_KETENRAMM_000_515 Who are ye talking to?
142 138 TEXT_KINGKD001_05309_KETENRAMM_000_516 A strange voice, ye say? I didn't hear a thing...
143 139 TEXT_KINGKD001_05309_KETENRAMM_000_517 What in the!?
144 140 TEXT_KINGKD001_05309_OFANGEIM_000_518
145 141 TEXT_KINGKD001_05309_HELMSMAN05309_100_518 I've lost control o' the rudder! It's like somethin's reelin' us in!
146 142 TEXT_KINGKD001_05309_KETENRAMM_000_519 Gods...
147 143 TEXT_KINGKD001_05309_KETENRAMM_000_520 It couldn't be the island, could it...?
148 144 TEXT_KINGKD001_05309_KETENRAMM_000_521 How's the hull lookin'?
149 145 TEXT_KINGKD001_05309_OFANGEIM_000_522 No obvious damage, but the ship's stuck fast─almost as if we've dropped anchor.
150 146 TEXT_KINGKD001_05309_KETENRAMM_100_522 Perfectly docked, and without a single scratch... There ain't a helmsman alive who could've managed that.
151 147 TEXT_KINGKD001_05309_OFANGEIM_000_523 I fear she'll end up like that if we try an' shift her...
152 148 TEXT_KINGKD001_05309_KETENRAMM_000_524 I reckon we were brought here by some sort of arcane trickery. Trapped too, most likely.
153 149 TEXT_KINGKD001_05309_KETENRAMM_000_525 Heh. Magicked right to our destination... Quite the stroke of luck, if ye ask me!
154 150 TEXT_KINGKD001_05309_KETENRAMM_000_526 Well, there's nothin' for it but to get this expedition underway!
155 151 TEXT_KINGKD001_05309_SYSTEM_000_550 Explore the Occult Crescent?
156 152 TEXT_KINGKD001_05309_OFANGEIM_000_530 With the ship pinned in place, there's not much we can do 'cept take a look around.
157 153 TEXT_KINGKD001_05309_KETENRAMM_000_600 That voice ye heard on the ship... I'm startin' to wonder whether that wasn't some kind of summons. I'm glad to have you with us, regardless.
158 154 TEXT_KINGKD001_05309_KETENRAMM_000_601 As for the isle itself, I'd assumed it was uninhabited. Certainly wasn't expecting to come across this...phantom village.
159 155 TEXT_KINGKD001_05309_KETENRAMM_100_601 Like as not, there's some sort of ward encompassin' the island to keep us here.
160 156 TEXT_KINGKD001_05309_KETENRAMM_000_602 That said, there's a chance aetherial currents could circumvent the ward, assumin' ye can tap into one. Might be worth a try if adventure calls you elsewhere.
161 157 TEXT_KINGKD001_05309_KETENRAMM_000_604 Anyroad, as much as I'd like to gather the crew an' get stuck right in, we'd better secure the perimeter first.
162 158 TEXT_KINGKD001_05309_KETENRAMM_000_605 Oh, and I thought I'd give you a journal to jot down yer findings along the way.
163 159 TEXT_KINGKD001_05309_KETENRAMM_000_606 Figure there's more than a few folks out there who'd appreciate a record of yer exploits here. Fill those pages an' give them somethin' to sink their teeth into.
164 160 TEXT_KINGKD001_05309_SYSTEM_000_607 If you wish to return to Tuliyollal at any point during the expedition, interact with the aetherial current by the moored ship. The corresponding current at High Tide Harbor facilitates travel back to the Occult Crescent.
165 161 TEXT_KINGKD001_05309_SYSTEM_000_608 The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Occult Record<UIGlow>01</UIGlow><UIForeground>01</UIForeground> is now available under Collection in the Duty section of the main menu.
166 162 TEXT_KINGKD001_05309_SYSTEM_000_609 New entries for prominent terms and characters will be added to the record as you explore the Occult Crescent.
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0,"TEXT_KINGKD002_05310_SEQ_00","Ketenramm scans the empty settlement with wary eyes."
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24,"TEXT_KINGKD002_05310_TODO_00","Explore the vicinity."
25,"TEXT_KINGKD002_05310_TODO_01","Speak with Ketenramm."
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44,"TEXT_KINGKD002_05310_TODO_20",""
45,"TEXT_KINGKD002_05310_TODO_21",""
46,"TEXT_KINGKD002_05310_TODO_22",""
47,"TEXT_KINGKD002_05310_TODO_23",""
48,"TEXT_KINGKD002_05310_OFANGEIM_000_001","I'll stay here and keep an eye on the ship. The two of ye'd better secure the area."
49,"TEXT_KINGKD002_05310_KETENRAMM_000_010","Odd. Not a single soul about..."
50,"TEXT_KINGKD002_05310_KETENRAMM_000_011","No use ponderin', though. We'd better take a look around while Ofangeim stands guard."
51,"TEXT_KINGKD002_05310_KETENRAMM_100_011","As long as the ship's safe, so are all the provisions on board─and that means one less worry while we're gettin' our bearin's."
52,"TEXT_KINGKD002_05310_KETENRAMM_000_012","Let me know if ye find anythin' of interest."
53,"TEXT_KINGKD002_05310_KETENRAMM_000_020","This door's sealed shut, but with a bit of persuadin' I reckon I can prise the lock open..."
54,"TEXT_KINGKD002_05310_SYSTEM_000_100","The foliage choking the building and the overall state of decay suggest it has been abandoned for some time, left to the mercy of the elements."
55,"TEXT_KINGKD002_05310_SYSTEM_000_102","Two shipwrecks are visible in the eerily still bay. No doubt once crewed by brave sailors seeking the inner reaches of Shades' Triangle."
56,"TEXT_KINGKD002_05310_SYSTEM_000_103","Judging from their orientation, the vessels must have sunk while attempting to leave the island. There is no telling whether the souls on board were also lost to the waves."
57,"TEXT_KINGKD002_05310_SYSTEM_000_104","Likely carved by skilled hands, this aether-infused stone exudes a faint glow."
58,"TEXT_KINGKD002_05310_SYSTEM_000_105","It is unclear whether the stone emits light naturally, or if some internal mechanism is causing the illumination."
59,"TEXT_KINGKD002_05310_SYSTEM_000_108","You have finished investigating the area. Ketenramm will be keen to know of your findings."
60,"TEXT_KINGKD002_05310_KETENRAMM_000_200","I'm guessin' yer no closer to solvin' the isle's mysteries either."
61,"TEXT_KINGKD002_05310_KETENRAMM_000_201","Lookin' at these structures, I'd say this settlement's ancient. The original inhabitants may be long gone, but I was half hopin' to find a few survivors from the wrecks at the very least."
62,"TEXT_KINGKD002_05310_KETENRAMM_000_202","Anyhow, this buildin' in particular took me interest. I managed to force the lock─"
63,"TEXT_KINGKD002_05310_KETENRAMM_100_202","Ah, I don't want ye to think I make a habit of breakin' locks and general skullduggery. Other than when strictly necessary, of course..."
64,"TEXT_KINGKD002_05310_KETENRAMM_200_202","Let's take a look inside, shall we?"
65,"TEXT_KINGKD002_05310_KETENRAMM_000_203","A sarcophagus, d'ye reckon?"
66,"TEXT_KINGKD002_05310_KETENRAMM_000_204","I wouldn't get too close if I were you. I sense arcane trickery afoot..."
67,"TEXT_KINGKD002_05310_KETENRAMM_050_204","These candles aren't bein' kept alight by natural means, that's for damn sure."
68,"TEXT_KINGKD002_05310_KETENRAMM_100_204","Heh, just as I thought. Experience tells me a ward like this'll have us jumpin' through hoops to dispel it."
69,"TEXT_KINGKD002_05310_ISLANDMIRAGE_000_205","Only ye deserved may lay claim."
70,"TEXT_KINGKD002_05310_Q1_000_000","What will you say?"
71,"TEXT_KINGKD002_05310_A1_000_001","Let me see what I can do."
72,"TEXT_KINGKD002_05310_A1_000_002","There's that voice again..."
73,"TEXT_KINGKD002_05310_KETENRAMM_000_207","Hmm. I didn't hear a thing. If they're addressin' you in particular, methinks that ward might yield to you."
74,"TEXT_KINGKD002_05310_KETENRAMM_000_208","Not sure which is a more confoundin' mystery─yer magic touch or this godsforsaken rock we're standin' on."
75,"TEXT_KINGKD002_05310_KETENRAMM_000_209","A tonberry!?"
76,"TEXT_KINGKD002_05310_ARCHIVE_000_210","(-???-)Ahhh... Thoroughly refreshed and raring to go!"
77,"TEXT_KINGKD002_05310_ARCHIVE_000_211","(-???-)Hm? And who might you two be?"
78,"TEXT_KINGKD002_05310_KETENRAMM_000_212","Wasn't expectin' the common tongue..."
79,"TEXT_KINGKD002_05310_ARCHIVE_000_213","(-???-)You take me for some benighted fool? Ah, but perhaps a valid supposition given my current form."
80,"TEXT_KINGKD002_05310_ARCHIVE_000_214","You stand before the Archive─the very definition of erudition! Now hurry up and introduce yourselves."
81,"TEXT_KINGKD002_05310_ARCHIVE_000_215","Hoh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, is it? Those keen, searching eyes of yours... Clearly you have an inquisitive mind like no other. Save my own, that is."
82,"TEXT_KINGKD002_05310_KETENRAMM_000_216","I'm Ketenramm, an explorer hailin' from Limsa Lominsa. We're here on an expedition backed by the nation of Tuliyollal."
83,"TEXT_KINGKD002_05310_ARCHIVE_000_217","Limsa Lo-whatnow? Tuliyollal?"
84,"TEXT_KINGKD002_05310_ARCHIVE_000_218","I've visited each of the twelve city-states and learned all there is to know about their peoples and cultures, but those names ring unfamiliar. To think a whole nation would elude me! Tell me, when exactly was this “Tuliyollal” founded?"
85,"TEXT_KINGKD002_05310_ARCHIVE_000_219","The <Emphasis>Seventh</Emphasis> Astral Era!? I moved to the island to avoid spreading the affliction that left me as you see, and promptly fell into a deep slumber..."
86,"TEXT_KINGKD002_05310_KETENRAMM_100_219","If memory serves, such a plague swept the realm at the end of the Fifth Astral Era... But that'd mean ye've been asleep for more than one thousand five hundred years."
87,"TEXT_KINGKD002_05310_ARCHIVE_000_220","That would explain why I feel so well rested. Now that I'm awake, I should very much like to see what has become of the isle..."
88,"TEXT_KINGKD002_05310_ARCHIVE_000_221","I certainly don't recall the memorial fountain being so begrimed with algae. Perhaps you do speak the truth."
89,"TEXT_KINGKD002_05310_ARCHIVE_000_222","And this strange aether I sense pervading the island... Could it be a ward of sorts?"
90,"TEXT_KINGKD002_05310_ARCHIVE_000_223","Hmph. The noggin's still foggy after that eons-long slumber."
91,"TEXT_KINGKD002_05310_ARCHIVE_000_224","There was a time when I knew all kinds of things─the name of every battle, the weight of all the riches in the world to the onze! I was a wise old man, a gushing font of knowledge!"
92,"TEXT_KINGKD002_05310_ARCHIVE_000_225","Say, I could be a real boon for your expedition once I get up to speed... I shall join you on your endeavors!"
93,"TEXT_KINGKD002_05310_Q2_000_000","What will you say?"
94,"TEXT_KINGKD002_05310_A2_000_001","Let's venture forth unto this mysterious isle!"
95,"TEXT_KINGKD002_05310_A2_000_002","Perhaps in the course of our adventure, your memories will come flooding back."
96,"TEXT_KINGKD002_05310_KETENRAMM_000_227","Seein' as there's nothing in this settlement out to kill us, I think it's time we get the crew ashore an' earnin' their keep."
97,"TEXT_KINGKD002_05310_KETENRAMM_000_228","I'll be right back. Hopefully we can learn more about the isle from our newfound co-conspirator."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_KINGKD002_05310_SEQ_00 Ketenramm scans the empty settlement with wary eyes.
5 1 TEXT_KINGKD002_05310_SEQ_01
6 2 TEXT_KINGKD002_05310_SEQ_02
7 3 TEXT_KINGKD002_05310_SEQ_03
8 4 TEXT_KINGKD002_05310_SEQ_04
9 5 TEXT_KINGKD002_05310_SEQ_05
10 6 TEXT_KINGKD002_05310_SEQ_06
11 7 TEXT_KINGKD002_05310_SEQ_07
12 8 TEXT_KINGKD002_05310_SEQ_08
13 9 TEXT_KINGKD002_05310_SEQ_09
14 10 TEXT_KINGKD002_05310_SEQ_10
15 11 TEXT_KINGKD002_05310_SEQ_11
16 12 TEXT_KINGKD002_05310_SEQ_12
17 13 TEXT_KINGKD002_05310_SEQ_13
18 14 TEXT_KINGKD002_05310_SEQ_14
19 15 TEXT_KINGKD002_05310_SEQ_15
20 16 TEXT_KINGKD002_05310_SEQ_16
21 17 TEXT_KINGKD002_05310_SEQ_17
22 18 TEXT_KINGKD002_05310_SEQ_18
23 19 TEXT_KINGKD002_05310_SEQ_19
24 20 TEXT_KINGKD002_05310_SEQ_20
25 21 TEXT_KINGKD002_05310_SEQ_21
26 22 TEXT_KINGKD002_05310_SEQ_22
27 23 TEXT_KINGKD002_05310_SEQ_23
28 24 TEXT_KINGKD002_05310_TODO_00 Explore the vicinity.
29 25 TEXT_KINGKD002_05310_TODO_01 Speak with Ketenramm.
30 26 TEXT_KINGKD002_05310_TODO_02
31 27 TEXT_KINGKD002_05310_TODO_03
32 28 TEXT_KINGKD002_05310_TODO_04
33 29 TEXT_KINGKD002_05310_TODO_05
34 30 TEXT_KINGKD002_05310_TODO_06
35 31 TEXT_KINGKD002_05310_TODO_07
36 32 TEXT_KINGKD002_05310_TODO_08
37 33 TEXT_KINGKD002_05310_TODO_09
38 34 TEXT_KINGKD002_05310_TODO_10
39 35 TEXT_KINGKD002_05310_TODO_11
40 36 TEXT_KINGKD002_05310_TODO_12
41 37 TEXT_KINGKD002_05310_TODO_13
42 38 TEXT_KINGKD002_05310_TODO_14
43 39 TEXT_KINGKD002_05310_TODO_15
44 40 TEXT_KINGKD002_05310_TODO_16
45 41 TEXT_KINGKD002_05310_TODO_17
46 42 TEXT_KINGKD002_05310_TODO_18
47 43 TEXT_KINGKD002_05310_TODO_19
48 44 TEXT_KINGKD002_05310_TODO_20
49 45 TEXT_KINGKD002_05310_TODO_21
50 46 TEXT_KINGKD002_05310_TODO_22
51 47 TEXT_KINGKD002_05310_TODO_23
52 48 TEXT_KINGKD002_05310_OFANGEIM_000_001 I'll stay here and keep an eye on the ship. The two of ye'd better secure the area.
53 49 TEXT_KINGKD002_05310_KETENRAMM_000_010 Odd. Not a single soul about...
54 50 TEXT_KINGKD002_05310_KETENRAMM_000_011 No use ponderin', though. We'd better take a look around while Ofangeim stands guard.
55 51 TEXT_KINGKD002_05310_KETENRAMM_100_011 As long as the ship's safe, so are all the provisions on board─and that means one less worry while we're gettin' our bearin's.
56 52 TEXT_KINGKD002_05310_KETENRAMM_000_012 Let me know if ye find anythin' of interest.
57 53 TEXT_KINGKD002_05310_KETENRAMM_000_020 This door's sealed shut, but with a bit of persuadin' I reckon I can prise the lock open...
58 54 TEXT_KINGKD002_05310_SYSTEM_000_100 The foliage choking the building and the overall state of decay suggest it has been abandoned for some time, left to the mercy of the elements.
59 55 TEXT_KINGKD002_05310_SYSTEM_000_102 Two shipwrecks are visible in the eerily still bay. No doubt once crewed by brave sailors seeking the inner reaches of Shades' Triangle.
60 56 TEXT_KINGKD002_05310_SYSTEM_000_103 Judging from their orientation, the vessels must have sunk while attempting to leave the island. There is no telling whether the souls on board were also lost to the waves.
61 57 TEXT_KINGKD002_05310_SYSTEM_000_104 Likely carved by skilled hands, this aether-infused stone exudes a faint glow.
62 58 TEXT_KINGKD002_05310_SYSTEM_000_105 It is unclear whether the stone emits light naturally, or if some internal mechanism is causing the illumination.
63 59 TEXT_KINGKD002_05310_SYSTEM_000_108 You have finished investigating the area. Ketenramm will be keen to know of your findings.
64 60 TEXT_KINGKD002_05310_KETENRAMM_000_200 I'm guessin' yer no closer to solvin' the isle's mysteries either.
65 61 TEXT_KINGKD002_05310_KETENRAMM_000_201 Lookin' at these structures, I'd say this settlement's ancient. The original inhabitants may be long gone, but I was half hopin' to find a few survivors from the wrecks at the very least.
66 62 TEXT_KINGKD002_05310_KETENRAMM_000_202 Anyhow, this buildin' in particular took me interest. I managed to force the lock─
67 63 TEXT_KINGKD002_05310_KETENRAMM_100_202 Ah, I don't want ye to think I make a habit of breakin' locks and general skullduggery. Other than when strictly necessary, of course...
68 64 TEXT_KINGKD002_05310_KETENRAMM_200_202 Let's take a look inside, shall we?
69 65 TEXT_KINGKD002_05310_KETENRAMM_000_203 A sarcophagus, d'ye reckon?
70 66 TEXT_KINGKD002_05310_KETENRAMM_000_204 I wouldn't get too close if I were you. I sense arcane trickery afoot...
71 67 TEXT_KINGKD002_05310_KETENRAMM_050_204 These candles aren't bein' kept alight by natural means, that's for damn sure.
72 68 TEXT_KINGKD002_05310_KETENRAMM_100_204 Heh, just as I thought. Experience tells me a ward like this'll have us jumpin' through hoops to dispel it.
73 69 TEXT_KINGKD002_05310_ISLANDMIRAGE_000_205 Only ye deserved may lay claim.
74 70 TEXT_KINGKD002_05310_Q1_000_000 What will you say?
75 71 TEXT_KINGKD002_05310_A1_000_001 Let me see what I can do.
76 72 TEXT_KINGKD002_05310_A1_000_002 There's that voice again...
77 73 TEXT_KINGKD002_05310_KETENRAMM_000_207 Hmm. I didn't hear a thing. If they're addressin' you in particular, methinks that ward might yield to you.
78 74 TEXT_KINGKD002_05310_KETENRAMM_000_208 Not sure which is a more confoundin' mystery─yer magic touch or this godsforsaken rock we're standin' on.
79 75 TEXT_KINGKD002_05310_KETENRAMM_000_209 A tonberry!?
80 76 TEXT_KINGKD002_05310_ARCHIVE_000_210 (-???-)Ahhh... Thoroughly refreshed and raring to go!
81 77 TEXT_KINGKD002_05310_ARCHIVE_000_211 (-???-)Hm? And who might you two be?
82 78 TEXT_KINGKD002_05310_KETENRAMM_000_212 Wasn't expectin' the common tongue...
83 79 TEXT_KINGKD002_05310_ARCHIVE_000_213 (-???-)You take me for some benighted fool? Ah, but perhaps a valid supposition given my current form.
84 80 TEXT_KINGKD002_05310_ARCHIVE_000_214 You stand before the Archive─the very definition of erudition! Now hurry up and introduce yourselves.
85 81 TEXT_KINGKD002_05310_ARCHIVE_000_215 Hoh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, is it? Those keen, searching eyes of yours... Clearly you have an inquisitive mind like no other. Save my own, that is.
86 82 TEXT_KINGKD002_05310_KETENRAMM_000_216 I'm Ketenramm, an explorer hailin' from Limsa Lominsa. We're here on an expedition backed by the nation of Tuliyollal.
87 83 TEXT_KINGKD002_05310_ARCHIVE_000_217 Limsa Lo-whatnow? Tuliyollal?
88 84 TEXT_KINGKD002_05310_ARCHIVE_000_218 I've visited each of the twelve city-states and learned all there is to know about their peoples and cultures, but those names ring unfamiliar. To think a whole nation would elude me! Tell me, when exactly was this “Tuliyollal” founded?
89 85 TEXT_KINGKD002_05310_ARCHIVE_000_219 The <Emphasis>Seventh</Emphasis> Astral Era!? I moved to the island to avoid spreading the affliction that left me as you see, and promptly fell into a deep slumber...
90 86 TEXT_KINGKD002_05310_KETENRAMM_100_219 If memory serves, such a plague swept the realm at the end of the Fifth Astral Era... But that'd mean ye've been asleep for more than one thousand five hundred years.
91 87 TEXT_KINGKD002_05310_ARCHIVE_000_220 That would explain why I feel so well rested. Now that I'm awake, I should very much like to see what has become of the isle...
92 88 TEXT_KINGKD002_05310_ARCHIVE_000_221 I certainly don't recall the memorial fountain being so begrimed with algae. Perhaps you do speak the truth.
93 89 TEXT_KINGKD002_05310_ARCHIVE_000_222 And this strange aether I sense pervading the island... Could it be a ward of sorts?
94 90 TEXT_KINGKD002_05310_ARCHIVE_000_223 Hmph. The noggin's still foggy after that eons-long slumber.
95 91 TEXT_KINGKD002_05310_ARCHIVE_000_224 There was a time when I knew all kinds of things─the name of every battle, the weight of all the riches in the world to the onze! I was a wise old man, a gushing font of knowledge!
96 92 TEXT_KINGKD002_05310_ARCHIVE_000_225 Say, I could be a real boon for your expedition once I get up to speed... I shall join you on your endeavors!
97 93 TEXT_KINGKD002_05310_Q2_000_000 What will you say?
98 94 TEXT_KINGKD002_05310_A2_000_001 Let's venture forth unto this mysterious isle!
99 95 TEXT_KINGKD002_05310_A2_000_002 Perhaps in the course of our adventure, your memories will come flooding back.
100 96 TEXT_KINGKD002_05310_KETENRAMM_000_227 Seein' as there's nothing in this settlement out to kill us, I think it's time we get the crew ashore an' earnin' their keep.
101 97 TEXT_KINGKD002_05310_KETENRAMM_000_228 I'll be right back. Hopefully we can learn more about the isle from our newfound co-conspirator.
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0,"TEXT_KINGKD003_05311_SEQ_00","The Archive yearns to make sense of the situation."
1,"TEXT_KINGKD003_05311_SEQ_01","You convene with the Archive and Ketenramm in the deserted plaza. As the tonberry ponders why his slumber went uninterrupted for so many years, a faerie floats forth and shares a curious revelation. She claims that whatever knowledge the Archive once possessed has been sealed away, and more bafflingly, that his present memory is somehow linked to the things you yourself have seen and learned. As the faerie leaves─the group none the wiser as to who summoned her, or indeed her purpose─the Archive notes that she is wreathed in the same aether permeating the isle. Discovering the identity of her master may shed light on how Shades' Triangle came to be. As the mysteries proliferate, Ketenramm is determined to forge on with the expedition, and bids you speak with Jeffroy who has been tasked with establishing a base camp on the isle."
2,"TEXT_KINGKD003_05311_SEQ_02","Jeffroy apprises you of the crew's progress scouting the south horn of the island. With the advance party already working to establish a base camp, the Hyur asks that you let him know when you are ready to begin your excursion."
3,"TEXT_KINGKD003_05311_SEQ_03",""
4,"TEXT_KINGKD003_05311_SEQ_04",""
5,"TEXT_KINGKD003_05311_SEQ_05",""
6,"TEXT_KINGKD003_05311_SEQ_06",""
7,"TEXT_KINGKD003_05311_SEQ_07",""
8,"TEXT_KINGKD003_05311_SEQ_08",""
9,"TEXT_KINGKD003_05311_SEQ_09",""
10,"TEXT_KINGKD003_05311_SEQ_10",""
11,"TEXT_KINGKD003_05311_SEQ_11",""
12,"TEXT_KINGKD003_05311_SEQ_12",""
13,"TEXT_KINGKD003_05311_SEQ_13",""
14,"TEXT_KINGKD003_05311_SEQ_14",""
15,"TEXT_KINGKD003_05311_SEQ_15",""
16,"TEXT_KINGKD003_05311_SEQ_16",""
17,"TEXT_KINGKD003_05311_SEQ_17",""
18,"TEXT_KINGKD003_05311_SEQ_18",""
19,"TEXT_KINGKD003_05311_SEQ_19",""
20,"TEXT_KINGKD003_05311_SEQ_20",""
21,"TEXT_KINGKD003_05311_SEQ_21",""
22,"TEXT_KINGKD003_05311_SEQ_22",""
23,"TEXT_KINGKD003_05311_SEQ_23",""
24,"TEXT_KINGKD003_05311_TODO_00","Speak with Jeffroy."
25,"TEXT_KINGKD003_05311_TODO_01",""
26,"TEXT_KINGKD003_05311_TODO_02",""
27,"TEXT_KINGKD003_05311_TODO_03",""
28,"TEXT_KINGKD003_05311_TODO_04",""
29,"TEXT_KINGKD003_05311_TODO_05",""
30,"TEXT_KINGKD003_05311_TODO_06",""
31,"TEXT_KINGKD003_05311_TODO_07",""
32,"TEXT_KINGKD003_05311_TODO_08",""
33,"TEXT_KINGKD003_05311_TODO_09",""
34,"TEXT_KINGKD003_05311_TODO_10",""
35,"TEXT_KINGKD003_05311_TODO_11",""
36,"TEXT_KINGKD003_05311_TODO_12",""
37,"TEXT_KINGKD003_05311_TODO_13",""
38,"TEXT_KINGKD003_05311_TODO_14",""
39,"TEXT_KINGKD003_05311_TODO_15",""
40,"TEXT_KINGKD003_05311_TODO_16",""
41,"TEXT_KINGKD003_05311_TODO_17",""
42,"TEXT_KINGKD003_05311_TODO_18",""
43,"TEXT_KINGKD003_05311_TODO_19",""
44,"TEXT_KINGKD003_05311_TODO_20",""
45,"TEXT_KINGKD003_05311_TODO_21",""
46,"TEXT_KINGKD003_05311_TODO_22",""
47,"TEXT_KINGKD003_05311_TODO_23",""
48,"TEXT_KINGKD003_05311_KETENRAMM_000_001",""
49,"TEXT_KINGKD003_05311_JEFFROY_000_005","The advance party's already exploring further afield. They'll soon get word to me once they find a decent spot to set up camp."
50,"TEXT_KINGKD003_05311_ARCHIVE_000_010","Would you care to elaborate upon what brought you here?"
51,"TEXT_KINGKD003_05311_ARCHIVE_000_011","So this isle lies in the heart of “Shades' Triangle,” and many a ship has gone missing in these waters?"
52,"TEXT_KINGKD003_05311_ARCHIVE_000_012","You mentioned the wrecks out in the bay─it's not unreasonable to think some of those sailors would have made it ashore. Why did no one try to wake me?"
53,"TEXT_KINGKD003_05311_Q1_000_000","What will you say?"
54,"TEXT_KINGKD003_05311_A1_000_001","They probably took one look at you and sealed the sarcophagus back up."
55,"TEXT_KINGKD003_05311_A1_000_002","The door to your chamber <Emphasis>was</Emphasis> tightly barred..."
56,"TEXT_KINGKD003_05311_A1_000_003","Never mind that─I'm still puzzled by the strange voice that only I can hear."
57,"TEXT_KINGKD003_05311_ARCHIVE_000_013","A ridiculous notion!"
58,"TEXT_KINGKD003_05311_ARCHIVE_100_013","I might be old, but I'm swift and sprightly. I'd have been up and about in a flash if they so much as shifted the coffin lid!"
59,"TEXT_KINGKD003_05311_ARCHIVE_000_014","But your burly companion was able to force the lock. I daresay younger, swarthier sailors would have even less trouble getting that door open."
60,"TEXT_KINGKD003_05311_ARCHIVE_000_015","You mean to imply that someone summoned you here?"
61,"TEXT_KINGKD003_05311_ARCHIVE_000_016","Clearly, it wasn't me. I've been sound asleep for the last few millennia, give or take."
62,"TEXT_KINGKD003_05311_ARCHIVE_100_016","What a tantalizing conundrum! We simply must get to the bottom of this!"
63,"TEXT_KINGKD003_05311_IRIS_000_017","(-Ethereal Faerie-)Is it knowledge you seek?"
64,"TEXT_KINGKD003_05311_ARCHIVE_000_018","Hm? What manner of creature is this?"
65,"TEXT_KINGKD003_05311_KETENRAMM_000_019","A familiar, methinks. Looks like the faeries employed by Nymian scholars of eld. Was it you who summoned her?"
66,"TEXT_KINGKD003_05311_ARCHIVE_000_020","Me? Preposterous! I would have summoned something more...statuesque."
67,"TEXT_KINGKD003_05311_IRIS_000_021","How rude! My name is Iris, and I certainly wasn't called forth by a wizened little wretch like you."
68,"TEXT_KINGKD003_05311_ARCHIVE_000_022","W-Wizened!? You mean “wise,” you petulant little whelp! Honestly, who would ever summon a companion so lacking in manners?"
69,"TEXT_KINGKD003_05311_IRIS_000_023","I know exactly what I meant, and <Emphasis>you</Emphasis> sir, are lacking in wisdom. A seal has been placed upon your worldly knowledge, thus preventing its use."
70,"TEXT_KINGKD003_05311_IRIS_100_023","You can only speak of that which the <Switch(PlayerParameter(71))><Case(1)>insipid</Case><Case(2)>spindly</Case><Case(3)>rotund</Case><Case(4)>lithe</Case><Case(5)>muscular</Case><Case(6)>scaly</Case><Case(7)>befurred</Case><Case(8)>long-eared</Case></Switch> individual over here has seen and learned firsthand."
71,"TEXT_KINGKD003_05311_ARCHIVE_000_024","Is that so? Well, that explains why I can't muster the faintest mote of magic. I tried to heal myself earlier, to no avail. Centuries of sleep on that cold stone slab really took its toll on my lower back..."
72,"TEXT_KINGKD003_05311_KETENRAMM_000_025","Enough of you an' yer achin' bones. Iris, where's yer master?"
73,"TEXT_KINGKD003_05311_KETENRAMM_000_026","Hm. Let me try a different tack. Why were ye summoned here?"
74,"TEXT_KINGKD003_05311_IRIS_000_027","I don't know..."
75,"TEXT_KINGKD003_05311_ARCHIVE_000_028","Hah! Looks like someone else has had their knowledge sealed away. If I'm wizened and lacking wisdom, then you're naught but an <Emphasis>un</Emphasis>familiar!"
76,"TEXT_KINGKD003_05311_ARCHIVE_000_029","Ahem. I'll tell you one thing: that faerie was steeped in the same aether permeating the island."
77,"TEXT_KINGKD003_05311_ARCHIVE_100_029","As I surmised, there's a strange ward covering the isle in its entirety. No doubt those ships in the bay were caught in its pull."
78,"TEXT_KINGKD003_05311_KETENRAMM_000_030","Well, wards can't just cast themselves. Meaning someone's responsible for those poor souls who perished in Shades' Triangle..."
79,"TEXT_KINGKD003_05311_KETENRAMM_000_031","Methinks our focus ought to be findin' out what we can about this individual. An' let's not forget that strange voice you keep hearin'─for all we know, it could be connected in some way."
80,"TEXT_KINGKD003_05311_KETENRAMM_000_032","Right, let's go speak with Jeffroy over yonder. He ought to have word on progress at the base camp."
81,"TEXT_KINGKD003_05311_KETENRAMM_000_035","Jeffroy's over by the western gate. Let's head over an' find out how the encampment fares."
82,"TEXT_KINGKD003_05311_ARCHIVE_000_040","A fellow back pain sufferer, are you? The spell I tried to cast is called “Spinal Zap.” Some say it's the finest example of white magic to ever grace the pages of an arcane tome."
83,"TEXT_KINGKD003_05311_ARCHIVE_000_041","Hmph. I couldn't even recall the name of that spell before. Am I remembering it now because <Emphasis>you</Emphasis> heard me speak of trying to cure my aches and pains? My poor noggin─this is all so perplexing..."
84,"TEXT_KINGKD003_05311_JEFFROY_000_100","You'll be pleased to hear that preparations are well underway─I sent the advance party to scout ahead while the ship's being unloaded."
85,"TEXT_KINGKD003_05311_JEFFROY_000_101","They've already found an ideal spot to stage forays into the island's southern reaches, and are setting up camp as we speak."
86,"TEXT_KINGKD003_05311_JEFFROY_000_102","When you're ready to head out, just say the word. Once you're out in the field, you'll have to speak with Ketenramm and decide how to proceed."
87,"TEXT_KINGKD003_05311_JEFFROY_000_103","The support crew will be stationed here in town. Be sure to avail yourself of their services if you're in need."
88,"TEXT_KINGKD003_05311_JEFFROY_000_104","And if you're after a weaponsmith, word is we hired a truly remarkable craftsman for the expedition. Judging by his reputation, he'll soon have your weapons honed to deadly perfection."
89,"TEXT_KINGKD003_05311_JEFFROY_000_105","The smithy'll be set up over yonder. Do drop by if you're interested."
90,"TEXT_KINGKD003_05311_JEFFROY_000_106","Well, that's all from me. Give me a shout when you're ready to make for the encampment!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_KINGKD003_05311_SEQ_00 The Archive yearns to make sense of the situation.
5 1 TEXT_KINGKD003_05311_SEQ_01 You convene with the Archive and Ketenramm in the deserted plaza. As the tonberry ponders why his slumber went uninterrupted for so many years, a faerie floats forth and shares a curious revelation. She claims that whatever knowledge the Archive once possessed has been sealed away, and more bafflingly, that his present memory is somehow linked to the things you yourself have seen and learned. As the faerie leaves─the group none the wiser as to who summoned her, or indeed her purpose─the Archive notes that she is wreathed in the same aether permeating the isle. Discovering the identity of her master may shed light on how Shades' Triangle came to be. As the mysteries proliferate, Ketenramm is determined to forge on with the expedition, and bids you speak with Jeffroy who has been tasked with establishing a base camp on the isle.
6 2 TEXT_KINGKD003_05311_SEQ_02 Jeffroy apprises you of the crew's progress scouting the south horn of the island. With the advance party already working to establish a base camp, the Hyur asks that you let him know when you are ready to begin your excursion.
7 3 TEXT_KINGKD003_05311_SEQ_03
8 4 TEXT_KINGKD003_05311_SEQ_04
9 5 TEXT_KINGKD003_05311_SEQ_05
10 6 TEXT_KINGKD003_05311_SEQ_06
11 7 TEXT_KINGKD003_05311_SEQ_07
12 8 TEXT_KINGKD003_05311_SEQ_08
13 9 TEXT_KINGKD003_05311_SEQ_09
14 10 TEXT_KINGKD003_05311_SEQ_10
15 11 TEXT_KINGKD003_05311_SEQ_11
16 12 TEXT_KINGKD003_05311_SEQ_12
17 13 TEXT_KINGKD003_05311_SEQ_13
18 14 TEXT_KINGKD003_05311_SEQ_14
19 15 TEXT_KINGKD003_05311_SEQ_15
20 16 TEXT_KINGKD003_05311_SEQ_16
21 17 TEXT_KINGKD003_05311_SEQ_17
22 18 TEXT_KINGKD003_05311_SEQ_18
23 19 TEXT_KINGKD003_05311_SEQ_19
24 20 TEXT_KINGKD003_05311_SEQ_20
25 21 TEXT_KINGKD003_05311_SEQ_21
26 22 TEXT_KINGKD003_05311_SEQ_22
27 23 TEXT_KINGKD003_05311_SEQ_23
28 24 TEXT_KINGKD003_05311_TODO_00 Speak with Jeffroy.
29 25 TEXT_KINGKD003_05311_TODO_01
30 26 TEXT_KINGKD003_05311_TODO_02
31 27 TEXT_KINGKD003_05311_TODO_03
32 28 TEXT_KINGKD003_05311_TODO_04
33 29 TEXT_KINGKD003_05311_TODO_05
34 30 TEXT_KINGKD003_05311_TODO_06
35 31 TEXT_KINGKD003_05311_TODO_07
36 32 TEXT_KINGKD003_05311_TODO_08
37 33 TEXT_KINGKD003_05311_TODO_09
38 34 TEXT_KINGKD003_05311_TODO_10
39 35 TEXT_KINGKD003_05311_TODO_11
40 36 TEXT_KINGKD003_05311_TODO_12
41 37 TEXT_KINGKD003_05311_TODO_13
42 38 TEXT_KINGKD003_05311_TODO_14
43 39 TEXT_KINGKD003_05311_TODO_15
44 40 TEXT_KINGKD003_05311_TODO_16
45 41 TEXT_KINGKD003_05311_TODO_17
46 42 TEXT_KINGKD003_05311_TODO_18
47 43 TEXT_KINGKD003_05311_TODO_19
48 44 TEXT_KINGKD003_05311_TODO_20
49 45 TEXT_KINGKD003_05311_TODO_21
50 46 TEXT_KINGKD003_05311_TODO_22
51 47 TEXT_KINGKD003_05311_TODO_23
52 48 TEXT_KINGKD003_05311_KETENRAMM_000_001
53 49 TEXT_KINGKD003_05311_JEFFROY_000_005 The advance party's already exploring further afield. They'll soon get word to me once they find a decent spot to set up camp.
54 50 TEXT_KINGKD003_05311_ARCHIVE_000_010 Would you care to elaborate upon what brought you here?
55 51 TEXT_KINGKD003_05311_ARCHIVE_000_011 So this isle lies in the heart of “Shades' Triangle,” and many a ship has gone missing in these waters?
56 52 TEXT_KINGKD003_05311_ARCHIVE_000_012 You mentioned the wrecks out in the bay─it's not unreasonable to think some of those sailors would have made it ashore. Why did no one try to wake me?
57 53 TEXT_KINGKD003_05311_Q1_000_000 What will you say?
58 54 TEXT_KINGKD003_05311_A1_000_001 They probably took one look at you and sealed the sarcophagus back up.
59 55 TEXT_KINGKD003_05311_A1_000_002 The door to your chamber <Emphasis>was</Emphasis> tightly barred...
60 56 TEXT_KINGKD003_05311_A1_000_003 Never mind that─I'm still puzzled by the strange voice that only I can hear.
61 57 TEXT_KINGKD003_05311_ARCHIVE_000_013 A ridiculous notion!
62 58 TEXT_KINGKD003_05311_ARCHIVE_100_013 I might be old, but I'm swift and sprightly. I'd have been up and about in a flash if they so much as shifted the coffin lid!
63 59 TEXT_KINGKD003_05311_ARCHIVE_000_014 But your burly companion was able to force the lock. I daresay younger, swarthier sailors would have even less trouble getting that door open.
64 60 TEXT_KINGKD003_05311_ARCHIVE_000_015 You mean to imply that someone summoned you here?
65 61 TEXT_KINGKD003_05311_ARCHIVE_000_016 Clearly, it wasn't me. I've been sound asleep for the last few millennia, give or take.
66 62 TEXT_KINGKD003_05311_ARCHIVE_100_016 What a tantalizing conundrum! We simply must get to the bottom of this!
67 63 TEXT_KINGKD003_05311_IRIS_000_017 (-Ethereal Faerie-)Is it knowledge you seek?
68 64 TEXT_KINGKD003_05311_ARCHIVE_000_018 Hm? What manner of creature is this?
69 65 TEXT_KINGKD003_05311_KETENRAMM_000_019 A familiar, methinks. Looks like the faeries employed by Nymian scholars of eld. Was it you who summoned her?
70 66 TEXT_KINGKD003_05311_ARCHIVE_000_020 Me? Preposterous! I would have summoned something more...statuesque.
71 67 TEXT_KINGKD003_05311_IRIS_000_021 How rude! My name is Iris, and I certainly wasn't called forth by a wizened little wretch like you.
72 68 TEXT_KINGKD003_05311_ARCHIVE_000_022 W-Wizened!? You mean “wise,” you petulant little whelp! Honestly, who would ever summon a companion so lacking in manners?
73 69 TEXT_KINGKD003_05311_IRIS_000_023 I know exactly what I meant, and <Emphasis>you</Emphasis> sir, are lacking in wisdom. A seal has been placed upon your worldly knowledge, thus preventing its use.
74 70 TEXT_KINGKD003_05311_IRIS_100_023 You can only speak of that which the <Switch(PlayerParameter(71))><Case(1)>insipid</Case><Case(2)>spindly</Case><Case(3)>rotund</Case><Case(4)>lithe</Case><Case(5)>muscular</Case><Case(6)>scaly</Case><Case(7)>befurred</Case><Case(8)>long-eared</Case></Switch> individual over here has seen and learned firsthand.
75 71 TEXT_KINGKD003_05311_ARCHIVE_000_024 Is that so? Well, that explains why I can't muster the faintest mote of magic. I tried to heal myself earlier, to no avail. Centuries of sleep on that cold stone slab really took its toll on my lower back...
76 72 TEXT_KINGKD003_05311_KETENRAMM_000_025 Enough of you an' yer achin' bones. Iris, where's yer master?
77 73 TEXT_KINGKD003_05311_KETENRAMM_000_026 Hm. Let me try a different tack. Why were ye summoned here?
78 74 TEXT_KINGKD003_05311_IRIS_000_027 I don't know...
79 75 TEXT_KINGKD003_05311_ARCHIVE_000_028 Hah! Looks like someone else has had their knowledge sealed away. If I'm wizened and lacking wisdom, then you're naught but an <Emphasis>un</Emphasis>familiar!
80 76 TEXT_KINGKD003_05311_ARCHIVE_000_029 Ahem. I'll tell you one thing: that faerie was steeped in the same aether permeating the island.
81 77 TEXT_KINGKD003_05311_ARCHIVE_100_029 As I surmised, there's a strange ward covering the isle in its entirety. No doubt those ships in the bay were caught in its pull.
82 78 TEXT_KINGKD003_05311_KETENRAMM_000_030 Well, wards can't just cast themselves. Meaning someone's responsible for those poor souls who perished in Shades' Triangle...
83 79 TEXT_KINGKD003_05311_KETENRAMM_000_031 Methinks our focus ought to be findin' out what we can about this individual. An' let's not forget that strange voice you keep hearin'─for all we know, it could be connected in some way.
84 80 TEXT_KINGKD003_05311_KETENRAMM_000_032 Right, let's go speak with Jeffroy over yonder. He ought to have word on progress at the base camp.
85 81 TEXT_KINGKD003_05311_KETENRAMM_000_035 Jeffroy's over by the western gate. Let's head over an' find out how the encampment fares.
86 82 TEXT_KINGKD003_05311_ARCHIVE_000_040 A fellow back pain sufferer, are you? The spell I tried to cast is called “Spinal Zap.” Some say it's the finest example of white magic to ever grace the pages of an arcane tome.
87 83 TEXT_KINGKD003_05311_ARCHIVE_000_041 Hmph. I couldn't even recall the name of that spell before. Am I remembering it now because <Emphasis>you</Emphasis> heard me speak of trying to cure my aches and pains? My poor noggin─this is all so perplexing...
88 84 TEXT_KINGKD003_05311_JEFFROY_000_100 You'll be pleased to hear that preparations are well underway─I sent the advance party to scout ahead while the ship's being unloaded.
89 85 TEXT_KINGKD003_05311_JEFFROY_000_101 They've already found an ideal spot to stage forays into the island's southern reaches, and are setting up camp as we speak.
90 86 TEXT_KINGKD003_05311_JEFFROY_000_102 When you're ready to head out, just say the word. Once you're out in the field, you'll have to speak with Ketenramm and decide how to proceed.
91 87 TEXT_KINGKD003_05311_JEFFROY_000_103 The support crew will be stationed here in town. Be sure to avail yourself of their services if you're in need.
92 88 TEXT_KINGKD003_05311_JEFFROY_000_104 And if you're after a weaponsmith, word is we hired a truly remarkable craftsman for the expedition. Judging by his reputation, he'll soon have your weapons honed to deadly perfection.
93 89 TEXT_KINGKD003_05311_JEFFROY_000_105 The smithy'll be set up over yonder. Do drop by if you're interested.
94 90 TEXT_KINGKD003_05311_JEFFROY_000_106 Well, that's all from me. Give me a shout when you're ready to make for the encampment!
+71 -71
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0,"TEXT_KINGKD004_05312_SEQ_00","Ketenramm is overseeing activities at the expedition base camp."
1,"TEXT_KINGKD004_05312_SEQ_01","You find Ketenramm presiding over an already well-established encampment, on the edge of which the Archive appears to have found something. The intrigued explorer bids you speak with the strange fellow in case he has pertinent information to share."
2,"TEXT_KINGKD004_05312_SEQ_02","The scholar-turned-tonberry excitedly pores over a heap of rubble, from which he produces a crystal for your inspection. The moment you lay eyes upon it, the Archive claims to have recalled all that he once knew pertaining to his discovery. Having thus unlocked a portion of his sealed knowledge, he explains that the crystal─a soul shard─affords the bearer access to the martial techniques and arcane arts of eld, and insists you affix it to your garb."
3,"TEXT_KINGKD004_05312_SEQ_03",""
4,"TEXT_KINGKD004_05312_SEQ_04",""
5,"TEXT_KINGKD004_05312_SEQ_05",""
6,"TEXT_KINGKD004_05312_SEQ_06",""
7,"TEXT_KINGKD004_05312_SEQ_07",""
8,"TEXT_KINGKD004_05312_SEQ_08",""
9,"TEXT_KINGKD004_05312_SEQ_09",""
10,"TEXT_KINGKD004_05312_SEQ_10",""
11,"TEXT_KINGKD004_05312_SEQ_11",""
12,"TEXT_KINGKD004_05312_SEQ_12",""
13,"TEXT_KINGKD004_05312_SEQ_13",""
14,"TEXT_KINGKD004_05312_SEQ_14",""
15,"TEXT_KINGKD004_05312_SEQ_15",""
16,"TEXT_KINGKD004_05312_SEQ_16",""
17,"TEXT_KINGKD004_05312_SEQ_17",""
18,"TEXT_KINGKD004_05312_SEQ_18",""
19,"TEXT_KINGKD004_05312_SEQ_19",""
20,"TEXT_KINGKD004_05312_SEQ_20",""
21,"TEXT_KINGKD004_05312_SEQ_21",""
22,"TEXT_KINGKD004_05312_SEQ_22",""
23,"TEXT_KINGKD004_05312_SEQ_23",""
24,"TEXT_KINGKD004_05312_TODO_00","Speak with the Archive."
25,"TEXT_KINGKD004_05312_TODO_01",""
26,"TEXT_KINGKD004_05312_TODO_02",""
27,"TEXT_KINGKD004_05312_TODO_03",""
28,"TEXT_KINGKD004_05312_TODO_04",""
29,"TEXT_KINGKD004_05312_TODO_05",""
30,"TEXT_KINGKD004_05312_TODO_06",""
31,"TEXT_KINGKD004_05312_TODO_07",""
32,"TEXT_KINGKD004_05312_TODO_08",""
33,"TEXT_KINGKD004_05312_TODO_09",""
34,"TEXT_KINGKD004_05312_TODO_10",""
35,"TEXT_KINGKD004_05312_TODO_11",""
36,"TEXT_KINGKD004_05312_TODO_12",""
37,"TEXT_KINGKD004_05312_TODO_13",""
38,"TEXT_KINGKD004_05312_TODO_14",""
39,"TEXT_KINGKD004_05312_TODO_15",""
40,"TEXT_KINGKD004_05312_TODO_16",""
41,"TEXT_KINGKD004_05312_TODO_17",""
42,"TEXT_KINGKD004_05312_TODO_18",""
43,"TEXT_KINGKD004_05312_TODO_19",""
44,"TEXT_KINGKD004_05312_TODO_20",""
45,"TEXT_KINGKD004_05312_TODO_21",""
46,"TEXT_KINGKD004_05312_TODO_22",""
47,"TEXT_KINGKD004_05312_TODO_23",""
48,"TEXT_KINGKD004_05312_KETENRAMM_000_001","We'll begin by explorin' the crescent's south horn. When yer good an' prepared, speak with Jeffroy."
49,"TEXT_KINGKD004_05312_ARCHIVE_000_005","Such hustle, such bustle─the town is awash with sailors! Say, I hope you find some time in between gallivanting about to teach me of this “Tuliyollal.”"
50,"TEXT_KINGKD004_05312_ARCHIVE_000_010","Ohoho. Was that a sneaky peek of something sparkly?"
51,"TEXT_KINGKD004_05312_OFANGEIM_000_015","Ye'd hate to return from one of yer excursions to find the encampment overrun with foul beasties, wouldn't ye? That's why I'm makin' a thorough assessment of these fortifications an' checkin' the surrounds for vulnerabilities. Don't want any of ye leavin' till I'm done."
52,"TEXT_KINGKD004_05312_KETENRAMM_000_020","Ye'd be hard-pressed to find a better location to stage an expedition than this. And to think we'd even find somethin' akin to an aetheryte."
53,"TEXT_KINGKD004_05312_KETENRAMM_000_021","With any luck, there'll be a few more dotted around the isle to avail ourselves of. Make sure you attune with this one before leavin' camp."
54,"TEXT_KINGKD004_05312_KETENRAMM_000_022","Speakin' of leavin', our advance party scoured the area and brought back a few bits an' bobs of interest."
55,"TEXT_KINGKD004_05312_KETENRAMM_000_023","The Archive was appraisin' the cache, but he soon scarpered off and started pokin' around that heap of rubble. We'd better see what he's up to..."
56,"TEXT_KINGKD004_05312_KETENRAMM_000_030","The Archive might've found somethin'. Let's hope he's not up to any mischief."
57,"TEXT_KINGKD004_05312_ARCHIVE_000_100","There you are! I've got something...crystalline to show you."
58,"TEXT_KINGKD004_05312_ARCHIVE_100_100","Aha, just as I'd thought!"
59,"TEXT_KINGKD004_05312_ARCHIVE_200_100","Because you laid eyes on the crystal, I was able to tap into my wealth of learning on the topic. This sealed knowledge business is awfully frustrating, I must say..."
60,"TEXT_KINGKD004_05312_ARCHIVE_000_101","What I handed you is a soul shard from the Fifth Astral Era. Contained within is a phantasmal record of arcane arts and combat disciplines pioneered by the twelve city-states of eld."
61,"TEXT_KINGKD004_05312_ARCHIVE_000_102","I'm sure the methods you modern combatants employ are far more refined than those of my day... Nonetheless, you might benefit from learning the old ways of waging war."
62,"TEXT_KINGKD004_05312_ARCHIVE_000_103","Under normal circumstances, I'd find myself a soul shard and fight alongside you, but I can't access what's inside. Thwarted again by the seal that diminutive little scalawag spoke of..."
63,"TEXT_KINGKD004_05312_ARCHIVE_000_104","Given that you were summoned here especially, I daresay <Emphasis>you'll</Emphasis> have no trouble using it, however. Go on, try affixing it to your garb. "
64,"TEXT_KINGKD004_05312_SYSTEM_000_105","The soul shard in your possession gives you access to three phantom jobs: Phantom Knight, Phantom Monk, and Phantom Bard."
65,"TEXT_KINGKD004_05312_SYSTEM_100_105","These supplementary jobs can each be selected via the Phantom Job window while on the Occult Crescent."
66,"TEXT_KINGKD004_05312_SYSTEM_200_105","Selecting a phantom job enables the use of job-specific phantom actions."
67,"TEXT_KINGKD004_05312_SYSTEM_300_105","Phantom actions are displayed on the phantom action panel, from which they may be selected for execution."
68,"TEXT_KINGKD004_05312_SYSTEM_400_105","Much like other actions, phantom actions can be registered to the hotbar."
69,"TEXT_KINGKD004_05312_SYSTEM_500_105","You are currently a Phantom Freelancer. Select your chosen phantom job from the window to proceed with the expedition."
70,"TEXT_KINGKD004_05312_SYSTEM_000_106","Speak with the expedition advisor here in the base camp, or Jeffroy in the phantom village, to learn more about the Occult Crescent."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_KINGKD004_05312_SEQ_00 Ketenramm is overseeing activities at the expedition base camp.
5 1 TEXT_KINGKD004_05312_SEQ_01 You find Ketenramm presiding over an already well-established encampment, on the edge of which the Archive appears to have found something. The intrigued explorer bids you speak with the strange fellow in case he has pertinent information to share.
6 2 TEXT_KINGKD004_05312_SEQ_02 The scholar-turned-tonberry excitedly pores over a heap of rubble, from which he produces a crystal for your inspection. The moment you lay eyes upon it, the Archive claims to have recalled all that he once knew pertaining to his discovery. Having thus unlocked a portion of his sealed knowledge, he explains that the crystal─a soul shard─affords the bearer access to the martial techniques and arcane arts of eld, and insists you affix it to your garb.
7 3 TEXT_KINGKD004_05312_SEQ_03
8 4 TEXT_KINGKD004_05312_SEQ_04
9 5 TEXT_KINGKD004_05312_SEQ_05
10 6 TEXT_KINGKD004_05312_SEQ_06
11 7 TEXT_KINGKD004_05312_SEQ_07
12 8 TEXT_KINGKD004_05312_SEQ_08
13 9 TEXT_KINGKD004_05312_SEQ_09
14 10 TEXT_KINGKD004_05312_SEQ_10
15 11 TEXT_KINGKD004_05312_SEQ_11
16 12 TEXT_KINGKD004_05312_SEQ_12
17 13 TEXT_KINGKD004_05312_SEQ_13
18 14 TEXT_KINGKD004_05312_SEQ_14
19 15 TEXT_KINGKD004_05312_SEQ_15
20 16 TEXT_KINGKD004_05312_SEQ_16
21 17 TEXT_KINGKD004_05312_SEQ_17
22 18 TEXT_KINGKD004_05312_SEQ_18
23 19 TEXT_KINGKD004_05312_SEQ_19
24 20 TEXT_KINGKD004_05312_SEQ_20
25 21 TEXT_KINGKD004_05312_SEQ_21
26 22 TEXT_KINGKD004_05312_SEQ_22
27 23 TEXT_KINGKD004_05312_SEQ_23
28 24 TEXT_KINGKD004_05312_TODO_00 Speak with the Archive.
29 25 TEXT_KINGKD004_05312_TODO_01
30 26 TEXT_KINGKD004_05312_TODO_02
31 27 TEXT_KINGKD004_05312_TODO_03
32 28 TEXT_KINGKD004_05312_TODO_04
33 29 TEXT_KINGKD004_05312_TODO_05
34 30 TEXT_KINGKD004_05312_TODO_06
35 31 TEXT_KINGKD004_05312_TODO_07
36 32 TEXT_KINGKD004_05312_TODO_08
37 33 TEXT_KINGKD004_05312_TODO_09
38 34 TEXT_KINGKD004_05312_TODO_10
39 35 TEXT_KINGKD004_05312_TODO_11
40 36 TEXT_KINGKD004_05312_TODO_12
41 37 TEXT_KINGKD004_05312_TODO_13
42 38 TEXT_KINGKD004_05312_TODO_14
43 39 TEXT_KINGKD004_05312_TODO_15
44 40 TEXT_KINGKD004_05312_TODO_16
45 41 TEXT_KINGKD004_05312_TODO_17
46 42 TEXT_KINGKD004_05312_TODO_18
47 43 TEXT_KINGKD004_05312_TODO_19
48 44 TEXT_KINGKD004_05312_TODO_20
49 45 TEXT_KINGKD004_05312_TODO_21
50 46 TEXT_KINGKD004_05312_TODO_22
51 47 TEXT_KINGKD004_05312_TODO_23
52 48 TEXT_KINGKD004_05312_KETENRAMM_000_001 We'll begin by explorin' the crescent's south horn. When yer good an' prepared, speak with Jeffroy.
53 49 TEXT_KINGKD004_05312_ARCHIVE_000_005 Such hustle, such bustle─the town is awash with sailors! Say, I hope you find some time in between gallivanting about to teach me of this “Tuliyollal.”
54 50 TEXT_KINGKD004_05312_ARCHIVE_000_010 Ohoho. Was that a sneaky peek of something sparkly?
55 51 TEXT_KINGKD004_05312_OFANGEIM_000_015 Ye'd hate to return from one of yer excursions to find the encampment overrun with foul beasties, wouldn't ye? That's why I'm makin' a thorough assessment of these fortifications an' checkin' the surrounds for vulnerabilities. Don't want any of ye leavin' till I'm done.
56 52 TEXT_KINGKD004_05312_KETENRAMM_000_020 Ye'd be hard-pressed to find a better location to stage an expedition than this. And to think we'd even find somethin' akin to an aetheryte.
57 53 TEXT_KINGKD004_05312_KETENRAMM_000_021 With any luck, there'll be a few more dotted around the isle to avail ourselves of. Make sure you attune with this one before leavin' camp.
58 54 TEXT_KINGKD004_05312_KETENRAMM_000_022 Speakin' of leavin', our advance party scoured the area and brought back a few bits an' bobs of interest.
59 55 TEXT_KINGKD004_05312_KETENRAMM_000_023 The Archive was appraisin' the cache, but he soon scarpered off and started pokin' around that heap of rubble. We'd better see what he's up to...
60 56 TEXT_KINGKD004_05312_KETENRAMM_000_030 The Archive might've found somethin'. Let's hope he's not up to any mischief.
61 57 TEXT_KINGKD004_05312_ARCHIVE_000_100 There you are! I've got something...crystalline to show you.
62 58 TEXT_KINGKD004_05312_ARCHIVE_100_100 Aha, just as I'd thought!
63 59 TEXT_KINGKD004_05312_ARCHIVE_200_100 Because you laid eyes on the crystal, I was able to tap into my wealth of learning on the topic. This sealed knowledge business is awfully frustrating, I must say...
64 60 TEXT_KINGKD004_05312_ARCHIVE_000_101 What I handed you is a soul shard from the Fifth Astral Era. Contained within is a phantasmal record of arcane arts and combat disciplines pioneered by the twelve city-states of eld.
65 61 TEXT_KINGKD004_05312_ARCHIVE_000_102 I'm sure the methods you modern combatants employ are far more refined than those of my day... Nonetheless, you might benefit from learning the old ways of waging war.
66 62 TEXT_KINGKD004_05312_ARCHIVE_000_103 Under normal circumstances, I'd find myself a soul shard and fight alongside you, but I can't access what's inside. Thwarted again by the seal that diminutive little scalawag spoke of...
67 63 TEXT_KINGKD004_05312_ARCHIVE_000_104 Given that you were summoned here especially, I daresay <Emphasis>you'll</Emphasis> have no trouble using it, however. Go on, try affixing it to your garb.
68 64 TEXT_KINGKD004_05312_SYSTEM_000_105 The soul shard in your possession gives you access to three phantom jobs: Phantom Knight, Phantom Monk, and Phantom Bard.
69 65 TEXT_KINGKD004_05312_SYSTEM_100_105 These supplementary jobs can each be selected via the Phantom Job window while on the Occult Crescent.
70 66 TEXT_KINGKD004_05312_SYSTEM_200_105 Selecting a phantom job enables the use of job-specific phantom actions.
71 67 TEXT_KINGKD004_05312_SYSTEM_300_105 Phantom actions are displayed on the phantom action panel, from which they may be selected for execution.
72 68 TEXT_KINGKD004_05312_SYSTEM_400_105 Much like other actions, phantom actions can be registered to the hotbar.
73 69 TEXT_KINGKD004_05312_SYSTEM_500_105 You are currently a Phantom Freelancer. Select your chosen phantom job from the window to proceed with the expedition.
74 70 TEXT_KINGKD004_05312_SYSTEM_000_106 Speak with the expedition advisor here in the base camp, or Jeffroy in the phantom village, to learn more about the Occult Crescent.
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0,"TEXT_KINGKD005_05313_SEQ_00","The Archive insists you affix the soul shard to your person."
1,"TEXT_KINGKD005_05313_SEQ_01",""
2,"TEXT_KINGKD005_05313_SEQ_02",""
3,"TEXT_KINGKD005_05313_SEQ_03",""
4,"TEXT_KINGKD005_05313_SEQ_04",""
5,"TEXT_KINGKD005_05313_SEQ_05",""
6,"TEXT_KINGKD005_05313_SEQ_06",""
7,"TEXT_KINGKD005_05313_SEQ_07",""
8,"TEXT_KINGKD005_05313_SEQ_08",""
9,"TEXT_KINGKD005_05313_SEQ_09",""
10,"TEXT_KINGKD005_05313_SEQ_10",""
11,"TEXT_KINGKD005_05313_SEQ_11",""
12,"TEXT_KINGKD005_05313_SEQ_12",""
13,"TEXT_KINGKD005_05313_SEQ_13",""
14,"TEXT_KINGKD005_05313_SEQ_14",""
15,"TEXT_KINGKD005_05313_SEQ_15",""
16,"TEXT_KINGKD005_05313_SEQ_16",""
17,"TEXT_KINGKD005_05313_SEQ_17",""
18,"TEXT_KINGKD005_05313_SEQ_18",""
19,"TEXT_KINGKD005_05313_SEQ_19",""
20,"TEXT_KINGKD005_05313_SEQ_20",""
21,"TEXT_KINGKD005_05313_SEQ_21",""
22,"TEXT_KINGKD005_05313_SEQ_22",""
23,"TEXT_KINGKD005_05313_SEQ_23",""
24,"TEXT_KINGKD005_05313_TODO_00","Speak with Ofangeim."
25,"TEXT_KINGKD005_05313_TODO_01",""
26,"TEXT_KINGKD005_05313_TODO_02",""
27,"TEXT_KINGKD005_05313_TODO_03",""
28,"TEXT_KINGKD005_05313_TODO_04",""
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31,"TEXT_KINGKD005_05313_TODO_07",""
32,"TEXT_KINGKD005_05313_TODO_08",""
33,"TEXT_KINGKD005_05313_TODO_09",""
34,"TEXT_KINGKD005_05313_TODO_10",""
35,"TEXT_KINGKD005_05313_TODO_11",""
36,"TEXT_KINGKD005_05313_TODO_12",""
37,"TEXT_KINGKD005_05313_TODO_13",""
38,"TEXT_KINGKD005_05313_TODO_14",""
39,"TEXT_KINGKD005_05313_TODO_15",""
40,"TEXT_KINGKD005_05313_TODO_16",""
41,"TEXT_KINGKD005_05313_TODO_17",""
42,"TEXT_KINGKD005_05313_TODO_18",""
43,"TEXT_KINGKD005_05313_TODO_19",""
44,"TEXT_KINGKD005_05313_TODO_20",""
45,"TEXT_KINGKD005_05313_TODO_21",""
46,"TEXT_KINGKD005_05313_TODO_22",""
47,"TEXT_KINGKD005_05313_TODO_23",""
48,"TEXT_KINGKD005_05313_KETENRAMM_000_001","The Archive tells me that crystal is filled with knowledge of ancient combat techniques. Might come in handy on yer excursions."
49,"TEXT_KINGKD005_05313_OFANGEIM_000_005","I'm still surveyin' these fortifications an' checkin' the wilds for potential dangers. Nobody's leavin' until I'm finished, ye hear?"
50,"TEXT_KINGKD005_05313_ARCHIVE_000_010","Considering the fact you were summoned to the isle especially, I wouldn't be surprised if the soul shard yields its secrets to you. I suggest you try interacting with it."
51,"TEXT_KINGKD005_05313_SYSTEM_000_011","You are currently a Phantom Freelancer. Select your chosen phantom job from the window to proceed with the expedition."
52,"TEXT_KINGKD005_05313_ARCHIVE_000_012","Excellent, it would seem you've managed to interface with the soul shard. There is one caveat: I believe it will only work within the confines of the island's ward. Nonetheless, as you accumulate more knowledge, you'll soon be able to draw on more potent techniques."
53,"TEXT_KINGKD005_05313_ARCHIVE_000_013","What's more, I don't think that's the only soul shard on the island. I'm positive you'll acquire others on your travels."
54,"TEXT_KINGKD005_05313_ARCHIVE_000_014","The more you possess, the greater the array of ancient techniques you will have at your fingertips."
55,"TEXT_KINGKD005_05313_ARCHIVE_000_015","Well, I shan't keep you from your excursions any longer, though you'd better speak to that imposing lass over there before you depart."
56,"TEXT_KINGKD005_05313_KETENRAMM_000_050","Ofangeim's been inspectin' the structural integrity of these fortifications. Hopefully, she hasn't found anythin' untoward, or we'll be stuck shorin' up these defenses for a spell..."
57,"TEXT_KINGKD005_05313_ARCHIVE_000_055","There's precious little else I can tell you about the soul shards. I suggest you go and speak with Ofangeim."
58,"TEXT_KINGKD005_05313_OFANGEIM_000_099","I reckon ye'd better try tinkerin' with that there crystal before ye leave."
59,"TEXT_KINGKD005_05313_OFANGEIM_000_100","These walls have seen better days, but they're solid enough. As long as we secure the entrances, the camp'll be safe while yer out roamin' the isle."
60,"TEXT_KINGKD005_05313_KETENRAMM_000_101","Roamin's all well and good, but we'll need a firm plan of action if we're to make any headway."
61,"TEXT_KINGKD005_05313_KETENRAMM_000_102","Before ye leave, let's consider our approach."
62,"TEXT_KINGKD005_05313_SYSTEM_000_104",""
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4 0 TEXT_KINGKD005_05313_SEQ_00 The Archive insists you affix the soul shard to your person.
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24 20 TEXT_KINGKD005_05313_SEQ_20
25 21 TEXT_KINGKD005_05313_SEQ_21
26 22 TEXT_KINGKD005_05313_SEQ_22
27 23 TEXT_KINGKD005_05313_SEQ_23
28 24 TEXT_KINGKD005_05313_TODO_00 Speak with Ofangeim.
29 25 TEXT_KINGKD005_05313_TODO_01
30 26 TEXT_KINGKD005_05313_TODO_02
31 27 TEXT_KINGKD005_05313_TODO_03
32 28 TEXT_KINGKD005_05313_TODO_04
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37 33 TEXT_KINGKD005_05313_TODO_09
38 34 TEXT_KINGKD005_05313_TODO_10
39 35 TEXT_KINGKD005_05313_TODO_11
40 36 TEXT_KINGKD005_05313_TODO_12
41 37 TEXT_KINGKD005_05313_TODO_13
42 38 TEXT_KINGKD005_05313_TODO_14
43 39 TEXT_KINGKD005_05313_TODO_15
44 40 TEXT_KINGKD005_05313_TODO_16
45 41 TEXT_KINGKD005_05313_TODO_17
46 42 TEXT_KINGKD005_05313_TODO_18
47 43 TEXT_KINGKD005_05313_TODO_19
48 44 TEXT_KINGKD005_05313_TODO_20
49 45 TEXT_KINGKD005_05313_TODO_21
50 46 TEXT_KINGKD005_05313_TODO_22
51 47 TEXT_KINGKD005_05313_TODO_23
52 48 TEXT_KINGKD005_05313_KETENRAMM_000_001 The Archive tells me that crystal is filled with knowledge of ancient combat techniques. Might come in handy on yer excursions.
53 49 TEXT_KINGKD005_05313_OFANGEIM_000_005 I'm still surveyin' these fortifications an' checkin' the wilds for potential dangers. Nobody's leavin' until I'm finished, ye hear?
54 50 TEXT_KINGKD005_05313_ARCHIVE_000_010 Considering the fact you were summoned to the isle especially, I wouldn't be surprised if the soul shard yields its secrets to you. I suggest you try interacting with it.
55 51 TEXT_KINGKD005_05313_SYSTEM_000_011 You are currently a Phantom Freelancer. Select your chosen phantom job from the window to proceed with the expedition.
56 52 TEXT_KINGKD005_05313_ARCHIVE_000_012 Excellent, it would seem you've managed to interface with the soul shard. There is one caveat: I believe it will only work within the confines of the island's ward. Nonetheless, as you accumulate more knowledge, you'll soon be able to draw on more potent techniques.
57 53 TEXT_KINGKD005_05313_ARCHIVE_000_013 What's more, I don't think that's the only soul shard on the island. I'm positive you'll acquire others on your travels.
58 54 TEXT_KINGKD005_05313_ARCHIVE_000_014 The more you possess, the greater the array of ancient techniques you will have at your fingertips.
59 55 TEXT_KINGKD005_05313_ARCHIVE_000_015 Well, I shan't keep you from your excursions any longer, though you'd better speak to that imposing lass over there before you depart.
60 56 TEXT_KINGKD005_05313_KETENRAMM_000_050 Ofangeim's been inspectin' the structural integrity of these fortifications. Hopefully, she hasn't found anythin' untoward, or we'll be stuck shorin' up these defenses for a spell...
61 57 TEXT_KINGKD005_05313_ARCHIVE_000_055 There's precious little else I can tell you about the soul shards. I suggest you go and speak with Ofangeim.
62 58 TEXT_KINGKD005_05313_OFANGEIM_000_099 I reckon ye'd better try tinkerin' with that there crystal before ye leave.
63 59 TEXT_KINGKD005_05313_OFANGEIM_000_100 These walls have seen better days, but they're solid enough. As long as we secure the entrances, the camp'll be safe while yer out roamin' the isle.
64 60 TEXT_KINGKD005_05313_KETENRAMM_000_101 Roamin's all well and good, but we'll need a firm plan of action if we're to make any headway.
65 61 TEXT_KINGKD005_05313_KETENRAMM_000_102 Before ye leave, let's consider our approach.
66 62 TEXT_KINGKD005_05313_SYSTEM_000_104
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0,"TEXT_KINGKD006_05314_SEQ_00","Ketenramm has devised a plan for the pending expedition."
1,"TEXT_KINGKD006_05314_SEQ_01",""
2,"TEXT_KINGKD006_05314_SEQ_02",""
3,"TEXT_KINGKD006_05314_SEQ_03",""
4,"TEXT_KINGKD006_05314_SEQ_04",""
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16,"TEXT_KINGKD006_05314_SEQ_16",""
17,"TEXT_KINGKD006_05314_SEQ_17",""
18,"TEXT_KINGKD006_05314_SEQ_18",""
19,"TEXT_KINGKD006_05314_SEQ_19",""
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22,"TEXT_KINGKD006_05314_SEQ_22",""
23,"TEXT_KINGKD006_05314_SEQ_23",""
24,"TEXT_KINGKD006_05314_TODO_00","Slay a crescent Garula and gather information."
25,"TEXT_KINGKD006_05314_TODO_01","Slay a crescent flying lizard and gather information."
26,"TEXT_KINGKD006_05314_TODO_02","Slay a crescent bandersnatch and gather information."
27,"TEXT_KINGKD006_05314_TODO_03","Speak with the Archive."
28,"TEXT_KINGKD006_05314_TODO_04",""
29,"TEXT_KINGKD006_05314_TODO_05",""
30,"TEXT_KINGKD006_05314_TODO_06",""
31,"TEXT_KINGKD006_05314_TODO_07",""
32,"TEXT_KINGKD006_05314_TODO_08",""
33,"TEXT_KINGKD006_05314_TODO_09",""
34,"TEXT_KINGKD006_05314_TODO_10",""
35,"TEXT_KINGKD006_05314_TODO_11",""
36,"TEXT_KINGKD006_05314_TODO_12",""
37,"TEXT_KINGKD006_05314_TODO_13",""
38,"TEXT_KINGKD006_05314_TODO_14",""
39,"TEXT_KINGKD006_05314_TODO_15",""
40,"TEXT_KINGKD006_05314_TODO_16",""
41,"TEXT_KINGKD006_05314_TODO_17",""
42,"TEXT_KINGKD006_05314_TODO_18",""
43,"TEXT_KINGKD006_05314_TODO_19",""
44,"TEXT_KINGKD006_05314_TODO_20",""
45,"TEXT_KINGKD006_05314_TODO_21",""
46,"TEXT_KINGKD006_05314_TODO_22",""
47,"TEXT_KINGKD006_05314_TODO_23",""
48,"TEXT_KINGKD006_05314_ARCHIVE_000_001","In my prime I could wield all manner of deadly weapons and dread magicks. Fie on that irksome seal!"
49,"TEXT_KINGKD006_05314_SYSTEM_000_009",""
50,"TEXT_KINGKD006_05314_KETENRAMM_000_010","Seems to me the more we learn about this island, the further we get from unravelin' its secrets."
51,"TEXT_KINGKD006_05314_KETENRAMM_000_011","There's the voice only you can hear, the isle-wide ward, the seal on the Archive's knowledge, that faerie familiar and her master... Not to mention that findin' a settlement on such a remote island is passin' strange to begin with."
52,"TEXT_KINGKD006_05314_KETENRAMM_000_012","But before we get to satisfyin' our curiosity, we've a more pressin' concern to address..."
53,"TEXT_KINGKD006_05314_KETENRAMM_000_013","Safety! Me crew are peerless─yerself included─but I've seen negligence an' lack of preparation lay low the finest explorers."
54,"TEXT_KINGKD006_05314_KETENRAMM_000_014","Which is why I intend to thoroughly appraise the threats lurkin' beyond these walls."
55,"TEXT_KINGKD006_05314_KETENRAMM_000_015","As our resident freelancer extraordinaire, I want you to fell three different species of fiend, and share yer findin's from each encounter. At the very least, it'll be an opportunity to test that crystal of yers."
56,"TEXT_KINGKD006_05314_ARCHIVE_000_016","Provide me with any information you gather. The more you see and share, the more we chip away at that blasted seal!"
57,"TEXT_KINGKD006_05314_SYSTEM_000_017",""
58,"TEXT_KINGKD006_05314_SYSTEM_000_018",""
59,"TEXT_KINGKD006_05314_KETENRAMM_000_020","If yer anythin' like me, ye'll be itchin' to scour every last ilm of the island, but safety's paramount. Slayin' three different fiends ought to give us plenty of information to work with."
60,"TEXT_KINGKD006_05314_ARCHIVE_000_025","Dispatch those fiends and share your findings, that you might partake of my unsealed wisdom!"
61,"TEXT_KINGKD006_05314_KETENRAMM_000_100","Looks like the local beasties didn't give ye too much grief. No surprises there."
62,"TEXT_KINGKD006_05314_ARCHIVE_000_200","Dispatch those fiends and share your findings, that you might partake of my unsealed wisdom!"
63,"TEXT_KINGKD006_05314_ARCHIVE_000_201","You encountered a whole herd of Garula? It's rare indeed to see such notoriously territorial creatures band together. Mayhap it's a regional adaptation?"
64,"TEXT_KINGKD006_05314_ARCHIVE_000_202","Let's see... You also vanquished a flying lizard and a bandersnatch. The former are known for their treetop nests, and the latter are often found prowling mountainous regions in search of prey..."
65,"TEXT_KINGKD006_05314_KETENRAMM_000_203","I'm no naturalist, but they don't sound like species you'd normally find on an island such as this. I suppose someone could've transported them here, but why go to all that trouble?"
66,"TEXT_KINGKD006_05314_ARCHIVE_000_204","I can answer that. Or at least I <Emphasis>could</Emphasis>...were it not for that vexatious seal."
67,"TEXT_KINGKD006_05314_KETENRAMM_000_205","In other words, we'll be relyin' on <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> to document what <If(PlayerParameter(4))>she<Else/>he</If> finds on <If(PlayerParameter(4))>her<Else/>his</If> travels. Honestly, I'm startin' to think Iris wasn't far off the mark about ye..."
68,"TEXT_KINGKD006_05314_ARCHIVE_000_206","Hmph! Roam far and wide, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Help me unseal my vast reserves of knowledge, and thus prove this lumbering clod wrong!"
69,"TEXT_KINGKD006_05314_ARCHIVE_000_207","With the local fauna surveyed, I suggest we now seek signs of former habitation. There are plenty of structures besides the settlement you found me in."
70,"TEXT_KINGKD006_05314_ARCHIVE_000_211","To start, I want you to visit the ruins visible due south of the encampment and examine their architectural motifs. I look forward to hearing your account!"
71,"TEXT_KINGKD006_05314_SYSTEM_000_215","In order to undertake the subsequent quest, you must unlock relevant entries in the Occult Record."
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4 0 TEXT_KINGKD006_05314_SEQ_00 Ketenramm has devised a plan for the pending expedition.
5 1 TEXT_KINGKD006_05314_SEQ_01
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25 21 TEXT_KINGKD006_05314_SEQ_21
26 22 TEXT_KINGKD006_05314_SEQ_22
27 23 TEXT_KINGKD006_05314_SEQ_23
28 24 TEXT_KINGKD006_05314_TODO_00 Slay a crescent Garula and gather information.
29 25 TEXT_KINGKD006_05314_TODO_01 Slay a crescent flying lizard and gather information.
30 26 TEXT_KINGKD006_05314_TODO_02 Slay a crescent bandersnatch and gather information.
31 27 TEXT_KINGKD006_05314_TODO_03 Speak with the Archive.
32 28 TEXT_KINGKD006_05314_TODO_04
33 29 TEXT_KINGKD006_05314_TODO_05
34 30 TEXT_KINGKD006_05314_TODO_06
35 31 TEXT_KINGKD006_05314_TODO_07
36 32 TEXT_KINGKD006_05314_TODO_08
37 33 TEXT_KINGKD006_05314_TODO_09
38 34 TEXT_KINGKD006_05314_TODO_10
39 35 TEXT_KINGKD006_05314_TODO_11
40 36 TEXT_KINGKD006_05314_TODO_12
41 37 TEXT_KINGKD006_05314_TODO_13
42 38 TEXT_KINGKD006_05314_TODO_14
43 39 TEXT_KINGKD006_05314_TODO_15
44 40 TEXT_KINGKD006_05314_TODO_16
45 41 TEXT_KINGKD006_05314_TODO_17
46 42 TEXT_KINGKD006_05314_TODO_18
47 43 TEXT_KINGKD006_05314_TODO_19
48 44 TEXT_KINGKD006_05314_TODO_20
49 45 TEXT_KINGKD006_05314_TODO_21
50 46 TEXT_KINGKD006_05314_TODO_22
51 47 TEXT_KINGKD006_05314_TODO_23
52 48 TEXT_KINGKD006_05314_ARCHIVE_000_001 In my prime I could wield all manner of deadly weapons and dread magicks. Fie on that irksome seal!
53 49 TEXT_KINGKD006_05314_SYSTEM_000_009
54 50 TEXT_KINGKD006_05314_KETENRAMM_000_010 Seems to me the more we learn about this island, the further we get from unravelin' its secrets.
55 51 TEXT_KINGKD006_05314_KETENRAMM_000_011 There's the voice only you can hear, the isle-wide ward, the seal on the Archive's knowledge, that faerie familiar and her master... Not to mention that findin' a settlement on such a remote island is passin' strange to begin with.
56 52 TEXT_KINGKD006_05314_KETENRAMM_000_012 But before we get to satisfyin' our curiosity, we've a more pressin' concern to address...
57 53 TEXT_KINGKD006_05314_KETENRAMM_000_013 Safety! Me crew are peerless─yerself included─but I've seen negligence an' lack of preparation lay low the finest explorers.
58 54 TEXT_KINGKD006_05314_KETENRAMM_000_014 Which is why I intend to thoroughly appraise the threats lurkin' beyond these walls.
59 55 TEXT_KINGKD006_05314_KETENRAMM_000_015 As our resident freelancer extraordinaire, I want you to fell three different species of fiend, and share yer findin's from each encounter. At the very least, it'll be an opportunity to test that crystal of yers.
60 56 TEXT_KINGKD006_05314_ARCHIVE_000_016 Provide me with any information you gather. The more you see and share, the more we chip away at that blasted seal!
61 57 TEXT_KINGKD006_05314_SYSTEM_000_017
62 58 TEXT_KINGKD006_05314_SYSTEM_000_018
63 59 TEXT_KINGKD006_05314_KETENRAMM_000_020 If yer anythin' like me, ye'll be itchin' to scour every last ilm of the island, but safety's paramount. Slayin' three different fiends ought to give us plenty of information to work with.
64 60 TEXT_KINGKD006_05314_ARCHIVE_000_025 Dispatch those fiends and share your findings, that you might partake of my unsealed wisdom!
65 61 TEXT_KINGKD006_05314_KETENRAMM_000_100 Looks like the local beasties didn't give ye too much grief. No surprises there.
66 62 TEXT_KINGKD006_05314_ARCHIVE_000_200 Dispatch those fiends and share your findings, that you might partake of my unsealed wisdom!
67 63 TEXT_KINGKD006_05314_ARCHIVE_000_201 You encountered a whole herd of Garula? It's rare indeed to see such notoriously territorial creatures band together. Mayhap it's a regional adaptation?
68 64 TEXT_KINGKD006_05314_ARCHIVE_000_202 Let's see... You also vanquished a flying lizard and a bandersnatch. The former are known for their treetop nests, and the latter are often found prowling mountainous regions in search of prey...
69 65 TEXT_KINGKD006_05314_KETENRAMM_000_203 I'm no naturalist, but they don't sound like species you'd normally find on an island such as this. I suppose someone could've transported them here, but why go to all that trouble?
70 66 TEXT_KINGKD006_05314_ARCHIVE_000_204 I can answer that. Or at least I <Emphasis>could</Emphasis>...were it not for that vexatious seal.
71 67 TEXT_KINGKD006_05314_KETENRAMM_000_205 In other words, we'll be relyin' on <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> to document what <If(PlayerParameter(4))>she<Else/>he</If> finds on <If(PlayerParameter(4))>her<Else/>his</If> travels. Honestly, I'm startin' to think Iris wasn't far off the mark about ye...
72 68 TEXT_KINGKD006_05314_ARCHIVE_000_206 Hmph! Roam far and wide, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Help me unseal my vast reserves of knowledge, and thus prove this lumbering clod wrong!
73 69 TEXT_KINGKD006_05314_ARCHIVE_000_207 With the local fauna surveyed, I suggest we now seek signs of former habitation. There are plenty of structures besides the settlement you found me in.
74 70 TEXT_KINGKD006_05314_ARCHIVE_000_211 To start, I want you to visit the ruins visible due south of the encampment and examine their architectural motifs. I look forward to hearing your account!
75 71 TEXT_KINGKD006_05314_SYSTEM_000_215 In order to undertake the subsequent quest, you must unlock relevant entries in the Occult Record.
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0,"TEXT_KINGKD007_05315_SEQ_00","The Archive is keen to hear your depiction of the southern ruins."
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22,"TEXT_KINGKD007_05315_SEQ_22",""
23,"TEXT_KINGKD007_05315_SEQ_23",""
24,"TEXT_KINGKD007_05315_TODO_00","Obtain a sample of aether-imbued stone."
25,"TEXT_KINGKD007_05315_TODO_01","Deliver the sample of aether-imbued stone to the Archive."
26,"TEXT_KINGKD007_05315_TODO_02",""
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48,"TEXT_KINGKD007_05315_KETENRAMM_000_001","If we're to solve the isle's mysteries, we'll need to learn the truth behind the ruins dotted about the place. Take a good look around those structures to the south of the encampment and report yer findin's to the Archive."
49,"TEXT_KINGKD007_05315_ARCHIVE_000_002","The ruins towering above the tree line south of camp─those are the target of your next excursion! Hurry back and describe to me their bygone splendor."
50,"TEXT_KINGKD007_05315_SYSTEM_000_005","In order to proceed with this quest, you must unlock relevant entries in the Occult Record."
51,"TEXT_KINGKD007_05315_SYSTEM_000_009",""
52,"TEXT_KINGKD007_05315_ARCHIVE_000_010","What did the ruins divulge? Don't spare a single detail!"
53,"TEXT_KINGKD007_05315_ARCHIVE_000_011","Hohoh... My noggin's awash with unlocked knowledge! The structure you explored sounds to me like an Amdapori keep."
54,"TEXT_KINGKD007_05315_ARCHIVE_000_012","The mages of Amdapor are famed for having developed white magic, with its focus on restorative and purifying arts. It was in the depths of such bastions that they honed their arcane craft."
55,"TEXT_KINGKD007_05315_KETENRAMM_000_013","But ancient Amdapor was located in the present-day Twelveswood. I've never heard tell of their people strikin' out this far into the Indigo Deep..."
56,"TEXT_KINGKD007_05315_Q1_000_000","What will you say?"
57,"TEXT_KINGKD007_05315_A1_000_001","A keep of that size must have required a sizable workforce."
58,"TEXT_KINGKD007_05315_A1_000_002","I wonder where all the stone was sourced from."
59,"TEXT_KINGKD007_05315_ARCHIVE_000_015","The Amdapori were renowned for their use of life-imbued statues in construction and defense. I daresay the structure you surveyed was built by such stone familiars."
60,"TEXT_KINGKD007_05315_ARCHIVE_000_016","Given that transporting vast quantities of stone by ship is unfeasible, it stands to reason that some manner of quarry exists here on the island."
61,"TEXT_KINGKD007_05315_ARCHIVE_000_017","I sense I know a great deal more, but alas, the seal prevents me from expounding further."
62,"TEXT_KINGKD007_05315_ARCHIVE_000_018","Might you revisit the ruins and retrieve a sample of the stonework? Preferably something imbued with aether."
63,"TEXT_KINGKD007_05315_ARCHIVE_000_019","In the heart of the keep, there ought to be a ceremonial chamber where they would have brought their creations to life. A magicked chunk of masonry from such a place would surely suffice."
64,"TEXT_KINGKD007_05315_SYSTEM_100_019",""
65,"TEXT_KINGKD007_05315_KETENRAMM_000_020","As far as I know, they hadn't discovered any Amdapori ruins before I left Eorzea. Heard a fair few sites were found after the Calamity, though."
66,"TEXT_KINGKD007_05315_ARCHIVE_000_030","Fetch me a sample of aether-imbued stone from the ruins you visited earlier. That ought to aid in unlocking more of my knowledge."
67,"TEXT_KINGKD007_05315_ARCHIVE_000_200","Fetch me a sample of aether-imbued stone from the ruins you visited earlier. That ought to aid in unlocking more of my knowledge."
68,"TEXT_KINGKD007_05315_ARCHIVE_000_201","Hoh, a fine sample indeed. I can feel the shuttered chambers of my mind creaking open!"
69,"TEXT_KINGKD007_05315_ARCHIVE_000_202","In short, it was not the Amdapori who built those structures."
70,"TEXT_KINGKD007_05315_Q2_000_000","What will you say?"
71,"TEXT_KINGKD007_05315_A2_000_001","You mean to say it was the work of their familiars?"
72,"TEXT_KINGKD007_05315_A2_000_002","Do you think whoever summoned Iris might be responsible?"
73,"TEXT_KINGKD007_05315_ARCHIVE_000_203","You're half right. The residual magicks within this stone are the same I felt emanating from Iris... It was her master that built those ruins!"
74,"TEXT_KINGKD007_05315_ARCHIVE_000_204","Precisely. The residual magicks within this stone are the same I felt emanating from Iris... It was her master that built those ruins!"
75,"TEXT_KINGKD007_05315_KETENRAMM_000_205","I thought Iris was Nymian. D'ye reckon whoever summoned her could also command Amdapori golems?"
76,"TEXT_KINGKD007_05315_ARCHIVE_000_206","Indeed. We're dealing with an individual rivaling my own considerable talents. Unfortunately, I can't access the rest of my knowledge concerning the matter. "
77,"TEXT_KINGKD007_05315_ARCHIVE_000_207","I'm afraid that will require more fieldwork on your part, my friend. And considering all we have seen thus far, there are doubtless signs of other civilizations here on the island. See if you can't find the ruins of three distinct civilizations out there. That should prove a sufficient sample size!"
78,"TEXT_KINGKD007_05315_SYSTEM_000_215","In order to undertake the subsequent quest, you must unlock relevant entries in the Occult Record."
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28 24 TEXT_KINGKD007_05315_TODO_00 Obtain a sample of aether-imbued stone.
29 25 TEXT_KINGKD007_05315_TODO_01 Deliver the sample of aether-imbued stone to the Archive.
30 26 TEXT_KINGKD007_05315_TODO_02
31 27 TEXT_KINGKD007_05315_TODO_03
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52 48 TEXT_KINGKD007_05315_KETENRAMM_000_001 If we're to solve the isle's mysteries, we'll need to learn the truth behind the ruins dotted about the place. Take a good look around those structures to the south of the encampment and report yer findin's to the Archive.
53 49 TEXT_KINGKD007_05315_ARCHIVE_000_002 The ruins towering above the tree line south of camp─those are the target of your next excursion! Hurry back and describe to me their bygone splendor.
54 50 TEXT_KINGKD007_05315_SYSTEM_000_005 In order to proceed with this quest, you must unlock relevant entries in the Occult Record.
55 51 TEXT_KINGKD007_05315_SYSTEM_000_009
56 52 TEXT_KINGKD007_05315_ARCHIVE_000_010 What did the ruins divulge? Don't spare a single detail!
57 53 TEXT_KINGKD007_05315_ARCHIVE_000_011 Hohoh... My noggin's awash with unlocked knowledge! The structure you explored sounds to me like an Amdapori keep.
58 54 TEXT_KINGKD007_05315_ARCHIVE_000_012 The mages of Amdapor are famed for having developed white magic, with its focus on restorative and purifying arts. It was in the depths of such bastions that they honed their arcane craft.
59 55 TEXT_KINGKD007_05315_KETENRAMM_000_013 But ancient Amdapor was located in the present-day Twelveswood. I've never heard tell of their people strikin' out this far into the Indigo Deep...
60 56 TEXT_KINGKD007_05315_Q1_000_000 What will you say?
61 57 TEXT_KINGKD007_05315_A1_000_001 A keep of that size must have required a sizable workforce.
62 58 TEXT_KINGKD007_05315_A1_000_002 I wonder where all the stone was sourced from.
63 59 TEXT_KINGKD007_05315_ARCHIVE_000_015 The Amdapori were renowned for their use of life-imbued statues in construction and defense. I daresay the structure you surveyed was built by such stone familiars.
64 60 TEXT_KINGKD007_05315_ARCHIVE_000_016 Given that transporting vast quantities of stone by ship is unfeasible, it stands to reason that some manner of quarry exists here on the island.
65 61 TEXT_KINGKD007_05315_ARCHIVE_000_017 I sense I know a great deal more, but alas, the seal prevents me from expounding further.
66 62 TEXT_KINGKD007_05315_ARCHIVE_000_018 Might you revisit the ruins and retrieve a sample of the stonework? Preferably something imbued with aether.
67 63 TEXT_KINGKD007_05315_ARCHIVE_000_019 In the heart of the keep, there ought to be a ceremonial chamber where they would have brought their creations to life. A magicked chunk of masonry from such a place would surely suffice.
68 64 TEXT_KINGKD007_05315_SYSTEM_100_019
69 65 TEXT_KINGKD007_05315_KETENRAMM_000_020 As far as I know, they hadn't discovered any Amdapori ruins before I left Eorzea. Heard a fair few sites were found after the Calamity, though.
70 66 TEXT_KINGKD007_05315_ARCHIVE_000_030 Fetch me a sample of aether-imbued stone from the ruins you visited earlier. That ought to aid in unlocking more of my knowledge.
71 67 TEXT_KINGKD007_05315_ARCHIVE_000_200 Fetch me a sample of aether-imbued stone from the ruins you visited earlier. That ought to aid in unlocking more of my knowledge.
72 68 TEXT_KINGKD007_05315_ARCHIVE_000_201 Hoh, a fine sample indeed. I can feel the shuttered chambers of my mind creaking open!
73 69 TEXT_KINGKD007_05315_ARCHIVE_000_202 In short, it was not the Amdapori who built those structures.
74 70 TEXT_KINGKD007_05315_Q2_000_000 What will you say?
75 71 TEXT_KINGKD007_05315_A2_000_001 You mean to say it was the work of their familiars?
76 72 TEXT_KINGKD007_05315_A2_000_002 Do you think whoever summoned Iris might be responsible?
77 73 TEXT_KINGKD007_05315_ARCHIVE_000_203 You're half right. The residual magicks within this stone are the same I felt emanating from Iris... It was her master that built those ruins!
78 74 TEXT_KINGKD007_05315_ARCHIVE_000_204 Precisely. The residual magicks within this stone are the same I felt emanating from Iris... It was her master that built those ruins!
79 75 TEXT_KINGKD007_05315_KETENRAMM_000_205 I thought Iris was Nymian. D'ye reckon whoever summoned her could also command Amdapori golems?
80 76 TEXT_KINGKD007_05315_ARCHIVE_000_206 Indeed. We're dealing with an individual rivaling my own considerable talents. Unfortunately, I can't access the rest of my knowledge concerning the matter.
81 77 TEXT_KINGKD007_05315_ARCHIVE_000_207 I'm afraid that will require more fieldwork on your part, my friend. And considering all we have seen thus far, there are doubtless signs of other civilizations here on the island. See if you can't find the ruins of three distinct civilizations out there. That should prove a sufficient sample size!
82 78 TEXT_KINGKD007_05315_SYSTEM_000_215 In order to undertake the subsequent quest, you must unlock relevant entries in the Occult Record.
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0,"TEXT_KINGKD008_05316_SEQ_00","The Archive awaits your report on the island's myriad architectural remnants."
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24,"TEXT_KINGKD008_05316_TODO_00","Obtain a sample of aether-imbued stone from the Wanderer's Haven."
25,"TEXT_KINGKD008_05316_TODO_01","Obtain a sample of aether-imbued stone from the crystallized caverns."
26,"TEXT_KINGKD008_05316_TODO_02","Obtain a sample of aether-imbued stone from the shadowed city."
27,"TEXT_KINGKD008_05316_TODO_03","Deliver the samples of aether-imbued stone to the Archive."
28,"TEXT_KINGKD008_05316_TODO_04",""
29,"TEXT_KINGKD008_05316_TODO_05",""
30,"TEXT_KINGKD008_05316_TODO_06",""
31,"TEXT_KINGKD008_05316_TODO_07",""
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48,"TEXT_KINGKD008_05316_KETENRAMM_000_001","Seems like there's more than Amdapori ruins on the isle. If ye come across any other structures on yer excursions, be sure to take note of their architectural features."
49,"TEXT_KINGKD008_05316_ARCHIVE_000_002","Return to me once you've surveyed three architecturally distinct ruins! That ought to be a sufficient sample size."
50,"TEXT_KINGKD008_05316_SYSTEM_000_005","In order to proceed with this quest, you must unlock relevant entries in the Occult Record."
51,"TEXT_KINGKD008_05316_SYSTEM_000_009",""
52,"TEXT_KINGKD008_05316_ARCHIVE_000_010","There's no mistaking that sparkle in your eyes─you've seen an architectural marvel or three! Pray share your findings."
53,"TEXT_KINGKD008_05316_ARCHIVE_000_011","Intriguing... The coastal structures you describe are without doubt Nymian in origin. I'd recognize the rounded architecture of my birthplace anywhere."
54,"TEXT_KINGKD008_05316_ARCHIVE_000_012","The colossal pyramid overrun by voidsent sounds like a creation of Mhachi engineering─you might recall that the ancient city of Mhach was the birthplace of black magic. As for the cavernous chambers hewn out of the rock itself, your description is consistent with Skallic design."
55,"TEXT_KINGKD008_05316_ARCHIVE_000_013","Nym, Mhach, and Skalla were all city-states that flourished during the Fifth Astral Era."
56,"TEXT_KINGKD008_05316_KETENRAMM_000_014","How's this for a workin' theory? Once they discovered the isle and its abundant aether, the city-states started vyin' for control, erectin' monuments and such to stake their claim."
57,"TEXT_KINGKD008_05316_ARCHIVE_000_015","I was snoozing here long before anyone else arrived, my claim is the strongest of the lot! "
58,"TEXT_KINGKD008_05316_ARCHIVE_000_016","Ahem... Joking aside, I think it was Iris's master and their familiars who built these monuments─much like the first structure you explored."
59,"TEXT_KINGKD008_05316_ARCHIVE_000_017","With that in mind, I'd have you return to the ruins and bring me back a chunk of aether-imbued stone from each."
60,"TEXT_KINGKD008_05316_SYSTEM_100_017",""
61,"TEXT_KINGKD008_05316_KETENRAMM_000_020","The isle's strewn with ruins from the Fifth Astral Era. We've plenty of whats and whens, but no whys... Ye'd better keep up the search."
62,"TEXT_KINGKD008_05316_ARCHIVE_000_025","I <Emphasis>should</Emphasis> know why this island is home to such an array of architectural styles... Alas, that accursed seal means I am reliant on you to explore further and help unchain my imprisoned know-how!"
63,"TEXT_KINGKD008_05316_ARCHIVE_000_200","I <Emphasis>should</Emphasis> know why this island is home to such an array of architectural styles... Alas, that accursed seal means I am reliant on you to explore further and help unchain my imprisoned know-how!"
64,"TEXT_KINGKD008_05316_ARCHIVE_000_201","So reliable and efficient! Let me see these fine specimens you've collected..."
65,"TEXT_KINGKD008_05316_ARCHIVE_000_202","Hohoh, I can feel the seal weaken and crumble!"
66,"TEXT_KINGKD008_05316_ARCHIVE_000_203","As I posited, each and every ruin you explored was built at the behest of a single individual."
67,"TEXT_KINGKD008_05316_ARCHIVE_000_204","There is also a fitting explanation for the diverse cultural styles on display, but I wish to hear your thoughts first. What were your impressions of the isle as you roamed about the wilds?"
68,"TEXT_KINGKD008_05316_Q1_000_000","What will you say?"
69,"TEXT_KINGKD008_05316_A1_000_001","It's like a vast, inaccessible, incredibly dangerous museum!"
70,"TEXT_KINGKD008_05316_A1_000_002","If nothing else, the experience has been educational."
71,"TEXT_KINGKD008_05316_KETENRAMM_000_205","You could be onto something. Mayhap the isle's purpose is to preserve Fifth Astral Era heritage for generations to come."
72,"TEXT_KINGKD008_05316_KETENRAMM_000_206","Methinks that might be the crux of it all. By replicatin' the architecture of the Fifth Astral Era, whoever built all this might've been tryin' to curate an educational experience of sorts."
73,"TEXT_KINGKD008_05316_KETENRAMM_000_207","Though the question remains: why go to the trouble on a tiny isle malms away from the nearest port? Ye'd get more visitors on the mainland..."
74,"TEXT_KINGKD008_05316_ARCHIVE_000_208","That's precisely the point. Our mystery architect <Emphasis>didn't</Emphasis> want visitors, and the reason is, er..."
75,"TEXT_KINGKD008_05316_KETENRAMM_000_209","Sealed away? For a self-proclaimed wise old man, you ain't half lackin' in wisdom."
76,"TEXT_KINGKD008_05316_ARCHIVE_000_210","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I'm afraid I have need of your eyes...and seemingly endless appetite for exploration once again. Venture ever further and seek out hitherto unexplored ruins. Together we shall restore my font of knowledge to its gushing glory!"
77,"TEXT_KINGKD008_05316_SYSTEM_000_215","In order to undertake the subsequent quest, you must unlock relevant entries in the Occult Record."
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4 0 TEXT_KINGKD008_05316_SEQ_00 The Archive awaits your report on the island's myriad architectural remnants.
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28 24 TEXT_KINGKD008_05316_TODO_00 Obtain a sample of aether-imbued stone from the Wanderer's Haven.
29 25 TEXT_KINGKD008_05316_TODO_01 Obtain a sample of aether-imbued stone from the crystallized caverns.
30 26 TEXT_KINGKD008_05316_TODO_02 Obtain a sample of aether-imbued stone from the shadowed city.
31 27 TEXT_KINGKD008_05316_TODO_03 Deliver the samples of aether-imbued stone to the Archive.
32 28 TEXT_KINGKD008_05316_TODO_04
33 29 TEXT_KINGKD008_05316_TODO_05
34 30 TEXT_KINGKD008_05316_TODO_06
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41 37 TEXT_KINGKD008_05316_TODO_13
42 38 TEXT_KINGKD008_05316_TODO_14
43 39 TEXT_KINGKD008_05316_TODO_15
44 40 TEXT_KINGKD008_05316_TODO_16
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48 44 TEXT_KINGKD008_05316_TODO_20
49 45 TEXT_KINGKD008_05316_TODO_21
50 46 TEXT_KINGKD008_05316_TODO_22
51 47 TEXT_KINGKD008_05316_TODO_23
52 48 TEXT_KINGKD008_05316_KETENRAMM_000_001 Seems like there's more than Amdapori ruins on the isle. If ye come across any other structures on yer excursions, be sure to take note of their architectural features.
53 49 TEXT_KINGKD008_05316_ARCHIVE_000_002 Return to me once you've surveyed three architecturally distinct ruins! That ought to be a sufficient sample size.
54 50 TEXT_KINGKD008_05316_SYSTEM_000_005 In order to proceed with this quest, you must unlock relevant entries in the Occult Record.
55 51 TEXT_KINGKD008_05316_SYSTEM_000_009
56 52 TEXT_KINGKD008_05316_ARCHIVE_000_010 There's no mistaking that sparkle in your eyes─you've seen an architectural marvel or three! Pray share your findings.
57 53 TEXT_KINGKD008_05316_ARCHIVE_000_011 Intriguing... The coastal structures you describe are without doubt Nymian in origin. I'd recognize the rounded architecture of my birthplace anywhere.
58 54 TEXT_KINGKD008_05316_ARCHIVE_000_012 The colossal pyramid overrun by voidsent sounds like a creation of Mhachi engineering─you might recall that the ancient city of Mhach was the birthplace of black magic. As for the cavernous chambers hewn out of the rock itself, your description is consistent with Skallic design.
59 55 TEXT_KINGKD008_05316_ARCHIVE_000_013 Nym, Mhach, and Skalla were all city-states that flourished during the Fifth Astral Era.
60 56 TEXT_KINGKD008_05316_KETENRAMM_000_014 How's this for a workin' theory? Once they discovered the isle and its abundant aether, the city-states started vyin' for control, erectin' monuments and such to stake their claim.
61 57 TEXT_KINGKD008_05316_ARCHIVE_000_015 I was snoozing here long before anyone else arrived, my claim is the strongest of the lot!
62 58 TEXT_KINGKD008_05316_ARCHIVE_000_016 Ahem... Joking aside, I think it was Iris's master and their familiars who built these monuments─much like the first structure you explored.
63 59 TEXT_KINGKD008_05316_ARCHIVE_000_017 With that in mind, I'd have you return to the ruins and bring me back a chunk of aether-imbued stone from each.
64 60 TEXT_KINGKD008_05316_SYSTEM_100_017
65 61 TEXT_KINGKD008_05316_KETENRAMM_000_020 The isle's strewn with ruins from the Fifth Astral Era. We've plenty of whats and whens, but no whys... Ye'd better keep up the search.
66 62 TEXT_KINGKD008_05316_ARCHIVE_000_025 I <Emphasis>should</Emphasis> know why this island is home to such an array of architectural styles... Alas, that accursed seal means I am reliant on you to explore further and help unchain my imprisoned know-how!
67 63 TEXT_KINGKD008_05316_ARCHIVE_000_200 I <Emphasis>should</Emphasis> know why this island is home to such an array of architectural styles... Alas, that accursed seal means I am reliant on you to explore further and help unchain my imprisoned know-how!
68 64 TEXT_KINGKD008_05316_ARCHIVE_000_201 So reliable and efficient! Let me see these fine specimens you've collected...
69 65 TEXT_KINGKD008_05316_ARCHIVE_000_202 Hohoh, I can feel the seal weaken and crumble!
70 66 TEXT_KINGKD008_05316_ARCHIVE_000_203 As I posited, each and every ruin you explored was built at the behest of a single individual.
71 67 TEXT_KINGKD008_05316_ARCHIVE_000_204 There is also a fitting explanation for the diverse cultural styles on display, but I wish to hear your thoughts first. What were your impressions of the isle as you roamed about the wilds?
72 68 TEXT_KINGKD008_05316_Q1_000_000 What will you say?
73 69 TEXT_KINGKD008_05316_A1_000_001 It's like a vast, inaccessible, incredibly dangerous museum!
74 70 TEXT_KINGKD008_05316_A1_000_002 If nothing else, the experience has been educational.
75 71 TEXT_KINGKD008_05316_KETENRAMM_000_205 You could be onto something. Mayhap the isle's purpose is to preserve Fifth Astral Era heritage for generations to come.
76 72 TEXT_KINGKD008_05316_KETENRAMM_000_206 Methinks that might be the crux of it all. By replicatin' the architecture of the Fifth Astral Era, whoever built all this might've been tryin' to curate an educational experience of sorts.
77 73 TEXT_KINGKD008_05316_KETENRAMM_000_207 Though the question remains: why go to the trouble on a tiny isle malms away from the nearest port? Ye'd get more visitors on the mainland...
78 74 TEXT_KINGKD008_05316_ARCHIVE_000_208 That's precisely the point. Our mystery architect <Emphasis>didn't</Emphasis> want visitors, and the reason is, er...
79 75 TEXT_KINGKD008_05316_KETENRAMM_000_209 Sealed away? For a self-proclaimed wise old man, you ain't half lackin' in wisdom.
80 76 TEXT_KINGKD008_05316_ARCHIVE_000_210 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I'm afraid I have need of your eyes...and seemingly endless appetite for exploration once again. Venture ever further and seek out hitherto unexplored ruins. Together we shall restore my font of knowledge to its gushing glory!
81 77 TEXT_KINGKD008_05316_SYSTEM_000_215 In order to undertake the subsequent quest, you must unlock relevant entries in the Occult Record.
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0,"TEXT_KINGKD009_05317_SEQ_00","The Archive wishes to know if your ongoing search for ruins has proven successful."
1,"TEXT_KINGKD009_05317_SEQ_01",""
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3,"TEXT_KINGKD009_05317_SEQ_03",""
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22,"TEXT_KINGKD009_05317_SEQ_22",""
23,"TEXT_KINGKD009_05317_SEQ_23",""
24,"TEXT_KINGKD009_05317_TODO_00","Complete the critical encounter “Calamity Bound,” and obtain a voidsent contract to deliver to the Archive."
25,"TEXT_KINGKD009_05317_TODO_01",""
26,"TEXT_KINGKD009_05317_TODO_02",""
27,"TEXT_KINGKD009_05317_TODO_03",""
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47,"TEXT_KINGKD009_05317_TODO_23",""
48,"TEXT_KINGKD009_05317_KETENRAMM_000_001","All told, we've seen Amdapori, Nymian, Mhachi, and Skallic ruins. Let's see if we can't find some altogether different ruins?"
49,"TEXT_KINGKD009_05317_ARCHIVE_000_002","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I'm afraid I have need of your eyes...and seemingly endless appetite for exploration once again. Venture ever further and seek out hitherto unexplored ruins. Together we shall restore my font of knowledge to its gushing glory!"
50,"TEXT_KINGKD009_05317_SYSTEM_000_005","In order to proceed with this quest, you must unlock relevant entries in the Occult Record."
51,"TEXT_KINGKD009_05317_SYSTEM_000_009",""
52,"TEXT_KINGKD009_05317_ARCHIVE_000_010","More unexplored ruins? Share with me all that you saw!"
53,"TEXT_KINGKD009_05317_ARCHIVE_000_011","A towering edifice of interlocking stairways...? Hearing your account is already chipping away at the seal!"
54,"TEXT_KINGKD009_05317_ARCHIVE_000_012","You, adventurer, have stumbled across a palace modeled on the city of Karnak."
55,"TEXT_KINGKD009_05317_ARCHIVE_000_013","The brave warriors of Karnak outfitted themselves with magnificent turbans and an arsenal of arcane weapons. Their martial prowess once held together a mighty state..."
56,"TEXT_KINGKD009_05317_KETENRAMM_000_014","I've never heard tell of this “Karnak.” Was it another civilization that flourished in the Fifth Astral Era?"
57,"TEXT_KINGKD009_05317_ARCHIVE_000_015","Indeed. Though they rivaled the twelve city-states in terms of prestige and power, neither they nor their history survived the ages. A truly lamentable end."
58,"TEXT_KINGKD009_05317_Q1_000_000","What will you say?"
59,"TEXT_KINGKD009_05317_A1_000_001","How did they perish?"
60,"TEXT_KINGKD009_05317_A1_000_002","Another fallen civilization, just like the others."
61,"TEXT_KINGKD009_05317_ARCHIVE_000_017","It must have happened at some point during my great slumber─I'm afraid I have no knowledge to impart."
62,"TEXT_KINGKD009_05317_ARCHIVE_000_018","Just like Nym... I tell you, 'tis a bitter thing to have slept through the fall of one's homeland."
63,"TEXT_KINGKD009_05317_ARCHIVE_000_019","Hmm. Now might be an opportune moment for a question I've been afraid to ask. How <Emphasis>did</Emphasis> the nations of the Fifth Astral Era meet their end?"
64,"TEXT_KINGKD009_05317_KETENRAMM_000_020","...The War of the Magi."
65,"TEXT_KINGKD009_05317_KETENRAMM_000_021","As the name suggests, the city-states turned their magicks against one another. The ensuin' conflict claimed countless souls an' wreaked havoc with the land's aetherial balance. It was a catastrophic flood that eventually swallowed the nations whole."
66,"TEXT_KINGKD009_05317_ARCHIVE_000_022","Brought low by the same arcane power that propelled them to such great heights... "
67,"TEXT_KINGKD009_05317_ARCHIVE_000_023","Even before my slumber, there were those who decried the rampant misuse of magicks. It pains me to hear their warnings went unheeded."
68,"TEXT_KINGKD009_05317_KETENRAMM_000_024","It was likely the War of the Magi or the followin' Sixth Umbral Calamity that spelled the end for Karnak. All that's left of their legacy is right here on the Occult Crescent."
69,"TEXT_KINGKD009_05317_ARCHIVE_000_025","Precisely. This island's architect─it was he who foresaw catastrophe and sought to preserve a facet of each nation with these empty monuments."
70,"TEXT_KINGKD009_05317_KETENRAMM_000_026","“He”? Who in the seven hells is this architect?"
71,"TEXT_KINGKD009_05317_ARCHIVE_000_027","Alas, I am constrained once again by this importunate seal. If you were to locate a personal possession of his, or perhaps..."
72,"TEXT_KINGKD009_05317_ARCHIVE_000_028","Yes, that might do it... Why don't you try wrangling with a powerful voidsent? When Mhachi mages called forth denizens of the void, they would sign a pact with their summon in blood. If it was our architect that raised the isle's voidsent, he too may have followed the practice."
73,"TEXT_KINGKD009_05317_ARCHIVE_000_029","A dangerous gambit, to be sure, I believe obtaining such a contract will be our best shot at identifying him. Should you find and dispatch a voidsent, keep your eyes peeled."
74,"TEXT_KINGKD009_05317_SYSTEM_100_029","The voidsent contract of which the Archive speaks can be obtained from a specific critical encounter."
75,"TEXT_KINGKD009_05317_SYSTEM_200_029","Speak with the expedition advisor should you wish to learn how to participate in critical encounters."
76,"TEXT_KINGKD009_05317_KETENRAMM_000_035","Goin' toe-to-toe with one of the isle's voidsent'll be no mean feat. Ye'd be wise to hone some techniques usin' one of those soul shards before headin' into the fray."
77,"TEXT_KINGKD009_05317_ARCHIVE_000_040",""
78,"TEXT_KINGKD009_05317_ARCHIVE_000_200","I'm convinced a voidsent contract will prove the strongest conduit for accessing more of my knowledge. Keep an eye out for what we need once you fell your mark."
79,"TEXT_KINGKD009_05317_ARCHIVE_000_201","Hohoh, daubed with the blood of the island's architect himself! This will do nicely."
80,"TEXT_KINGKD009_05317_ARCHIVE_000_203","With the seal further diminished, I can reveal what I knew all along!"
81,"TEXT_KINGKD009_05317_ARCHIVE_000_204","The architect was fearful of <Emphasis>something</Emphasis> being stolen, and thus employed voidsent to guard his monuments."
82,"TEXT_KINGKD009_05317_KETENRAMM_000_205","Wardens for his “museum,” eh? Perhaps the magical barrier surroundin' the isle was intended for the same defensive purpose?"
83,"TEXT_KINGKD009_05317_KETENRAMM_000_206","Projectin' mirages, repellin' all approaches─an' for the ill-fated ships that did make landfall, a swift end. What d'ye reckon our architect wanted to protect so fiercely?"
84,"TEXT_KINGKD009_05317_ARCHIVE_100_206","It was─"
85,"TEXT_KINGKD009_05317_IRIS_000_207","(-???-)The very wisdom of mankind in crystalline form. Forbidden knowledge so potent as to threaten the star itself."
86,"TEXT_KINGKD009_05317_IRIS_000_208","Sealed away in the Forked Tower, preserved, but forever out of reach..."
87,"TEXT_KINGKD009_05317_ARCHIVE_000_209","You onerous little usurper! That was <Emphasis>my</Emphasis> explanation to give!"
88,"TEXT_KINGKD009_05317_KETENRAMM_000_210","The peak of Fifth Astral Era civilization is preserved here on the isle, but the city-states left a blighted legacy, sparkin' the War of the Magi an' unleashin' disaster on the world..."
89,"TEXT_KINGKD009_05317_KETENRAMM_000_211","I suppose the architect balked at the loss of all that knowledge, but feared what'd happen if it passed into the wrong hands."
90,"TEXT_KINGKD009_05317_IRIS_000_212","A head full of facts and figures alone serves the thinker no practical purpose. Only once applied and directed is knowledge truly ascendent."
91,"TEXT_KINGKD009_05317_ARCHIVE_000_213","A spiteful barb directed at my poor self, no doubt. The woe of knowing many things yet recalling so few...of mastering the arcane arts yet being incapable of the simplest spell."
92,"TEXT_KINGKD009_05317_ARCHIVE_000_214","Tell me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Does the knowledge sealed away in the tower she spoke of pique your interest?"
93,"TEXT_KINGKD009_05317_Q2_000_000","What will you say?"
94,"TEXT_KINGKD009_05317_A2_000_001","In the right hands, it would prove a boon to mankind."
95,"TEXT_KINGKD009_05317_A2_000_002","I would merely seek to prevent its misuse."
96,"TEXT_KINGKD009_05317_ARCHIVE_000_216","Hmph. I see."
97,"TEXT_KINGKD009_05317_KETENRAMM_000_217","D'ye reckon we'll find the architect himself inside this Forked Tower?"
98,"TEXT_KINGKD009_05317_ARCHIVE_000_218","'Tis a possibility─though there are in fact two towers on the isle... The Tower of Blood on the south horn, and its northern counterpart, the Tower of Magic."
99,"TEXT_KINGKD009_05317_ARCHIVE_000_219","Given that we're dealing with a mage capable of casting an island-wide ward, I daresay he'll be in the latter."
100,"TEXT_KINGKD009_05317_KETENRAMM_000_220","You seem to know an awful lot about these towers. Did that part of yer knowledge get unsealed too?"
101,"TEXT_KINGKD009_05317_ARCHIVE_000_221","Indeed. Although in truth, I've known of such matters all along... You are but starting to glimpse my near-infinite wisdom!"
102,"TEXT_KINGKD009_05317_KETENRAMM_000_222","...Anyroad, we've yet to find a route through to the north horn."
103,"TEXT_KINGKD009_05317_KETENRAMM_100_222","The expedition'll maintain a presence here at the base camp, but it's time to begin plannin' the next phase. Join me in the phantom village when yer ready."
104,"TEXT_KINGKD009_05317_OFANGEIM_000_223","(-Ofangeim-)What? Are ye sure!?"
105,"TEXT_KINGKD009_05317_OFANGEIM_000_300","Just had an update from our scoutin' party."
106,"TEXT_KINGKD009_05317_OFANGEIM_000_301","I'm guessin' ye've noticed the strange auroras that light up the sky every now and then? Well, there's a tower to the west that only shows up durin' those conditions, an' our scouts say they've found a way in. Ring any bells?"
107,"TEXT_KINGKD009_05317_OFANGEIM_000_302","The “Tower of Blood,” eh? Sounds to me like we're talkin' about the very same structure."
108,"TEXT_KINGKD009_05317_OFANGEIM_000_303","Anyroad, when it's visible, an aetherial node appears in the solitary pavilion over on Heathcliff. The scouts reckon it'll whisk you off to the tower if ye stand on it."
109,"TEXT_KINGKD009_05317_OFANGEIM_000_304","None of 'em fancied triflin' with it, so if yer curious about what lies inside this “Tower of Blood,” ye'll have to investigate yerself."
110,"TEXT_KINGKD009_05317_OFANGEIM_000_305","Right, that's all from me. When ye head back to the phantom village, make sure Ketenramm hears about all this."
111,"TEXT_KINGKD009_05317_KETENRAMM_000_224",""
112,"TEXT_KINGKD009_05317_KETENRAMM_000_225",""
113,"TEXT_KINGKD009_05317_ARCHIVE_000_230",""
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16 12 TEXT_KINGKD009_05317_SEQ_12
17 13 TEXT_KINGKD009_05317_SEQ_13
18 14 TEXT_KINGKD009_05317_SEQ_14
19 15 TEXT_KINGKD009_05317_SEQ_15
20 16 TEXT_KINGKD009_05317_SEQ_16
21 17 TEXT_KINGKD009_05317_SEQ_17
22 18 TEXT_KINGKD009_05317_SEQ_18
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24 20 TEXT_KINGKD009_05317_SEQ_20
25 21 TEXT_KINGKD009_05317_SEQ_21
26 22 TEXT_KINGKD009_05317_SEQ_22
27 23 TEXT_KINGKD009_05317_SEQ_23
28 24 TEXT_KINGKD009_05317_TODO_00 Complete the critical encounter “Calamity Bound,” and obtain a voidsent contract to deliver to the Archive.
29 25 TEXT_KINGKD009_05317_TODO_01
30 26 TEXT_KINGKD009_05317_TODO_02
31 27 TEXT_KINGKD009_05317_TODO_03
32 28 TEXT_KINGKD009_05317_TODO_04
33 29 TEXT_KINGKD009_05317_TODO_05
34 30 TEXT_KINGKD009_05317_TODO_06
35 31 TEXT_KINGKD009_05317_TODO_07
36 32 TEXT_KINGKD009_05317_TODO_08
37 33 TEXT_KINGKD009_05317_TODO_09
38 34 TEXT_KINGKD009_05317_TODO_10
39 35 TEXT_KINGKD009_05317_TODO_11
40 36 TEXT_KINGKD009_05317_TODO_12
41 37 TEXT_KINGKD009_05317_TODO_13
42 38 TEXT_KINGKD009_05317_TODO_14
43 39 TEXT_KINGKD009_05317_TODO_15
44 40 TEXT_KINGKD009_05317_TODO_16
45 41 TEXT_KINGKD009_05317_TODO_17
46 42 TEXT_KINGKD009_05317_TODO_18
47 43 TEXT_KINGKD009_05317_TODO_19
48 44 TEXT_KINGKD009_05317_TODO_20
49 45 TEXT_KINGKD009_05317_TODO_21
50 46 TEXT_KINGKD009_05317_TODO_22
51 47 TEXT_KINGKD009_05317_TODO_23
52 48 TEXT_KINGKD009_05317_KETENRAMM_000_001 All told, we've seen Amdapori, Nymian, Mhachi, and Skallic ruins. Let's see if we can't find some altogether different ruins?
53 49 TEXT_KINGKD009_05317_ARCHIVE_000_002 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I'm afraid I have need of your eyes...and seemingly endless appetite for exploration once again. Venture ever further and seek out hitherto unexplored ruins. Together we shall restore my font of knowledge to its gushing glory!
54 50 TEXT_KINGKD009_05317_SYSTEM_000_005 In order to proceed with this quest, you must unlock relevant entries in the Occult Record.
55 51 TEXT_KINGKD009_05317_SYSTEM_000_009
56 52 TEXT_KINGKD009_05317_ARCHIVE_000_010 More unexplored ruins? Share with me all that you saw!
57 53 TEXT_KINGKD009_05317_ARCHIVE_000_011 A towering edifice of interlocking stairways...? Hearing your account is already chipping away at the seal!
58 54 TEXT_KINGKD009_05317_ARCHIVE_000_012 You, adventurer, have stumbled across a palace modeled on the city of Karnak.
59 55 TEXT_KINGKD009_05317_ARCHIVE_000_013 The brave warriors of Karnak outfitted themselves with magnificent turbans and an arsenal of arcane weapons. Their martial prowess once held together a mighty state...
60 56 TEXT_KINGKD009_05317_KETENRAMM_000_014 I've never heard tell of this “Karnak.” Was it another civilization that flourished in the Fifth Astral Era?
61 57 TEXT_KINGKD009_05317_ARCHIVE_000_015 Indeed. Though they rivaled the twelve city-states in terms of prestige and power, neither they nor their history survived the ages. A truly lamentable end.
62 58 TEXT_KINGKD009_05317_Q1_000_000 What will you say?
63 59 TEXT_KINGKD009_05317_A1_000_001 How did they perish?
64 60 TEXT_KINGKD009_05317_A1_000_002 Another fallen civilization, just like the others.
65 61 TEXT_KINGKD009_05317_ARCHIVE_000_017 It must have happened at some point during my great slumber─I'm afraid I have no knowledge to impart.
66 62 TEXT_KINGKD009_05317_ARCHIVE_000_018 Just like Nym... I tell you, 'tis a bitter thing to have slept through the fall of one's homeland.
67 63 TEXT_KINGKD009_05317_ARCHIVE_000_019 Hmm. Now might be an opportune moment for a question I've been afraid to ask. How <Emphasis>did</Emphasis> the nations of the Fifth Astral Era meet their end?
68 64 TEXT_KINGKD009_05317_KETENRAMM_000_020 ...The War of the Magi.
69 65 TEXT_KINGKD009_05317_KETENRAMM_000_021 As the name suggests, the city-states turned their magicks against one another. The ensuin' conflict claimed countless souls an' wreaked havoc with the land's aetherial balance. It was a catastrophic flood that eventually swallowed the nations whole.
70 66 TEXT_KINGKD009_05317_ARCHIVE_000_022 Brought low by the same arcane power that propelled them to such great heights...
71 67 TEXT_KINGKD009_05317_ARCHIVE_000_023 Even before my slumber, there were those who decried the rampant misuse of magicks. It pains me to hear their warnings went unheeded.
72 68 TEXT_KINGKD009_05317_KETENRAMM_000_024 It was likely the War of the Magi or the followin' Sixth Umbral Calamity that spelled the end for Karnak. All that's left of their legacy is right here on the Occult Crescent.
73 69 TEXT_KINGKD009_05317_ARCHIVE_000_025 Precisely. This island's architect─it was he who foresaw catastrophe and sought to preserve a facet of each nation with these empty monuments.
74 70 TEXT_KINGKD009_05317_KETENRAMM_000_026 “He”? Who in the seven hells is this architect?
75 71 TEXT_KINGKD009_05317_ARCHIVE_000_027 Alas, I am constrained once again by this importunate seal. If you were to locate a personal possession of his, or perhaps...
76 72 TEXT_KINGKD009_05317_ARCHIVE_000_028 Yes, that might do it... Why don't you try wrangling with a powerful voidsent? When Mhachi mages called forth denizens of the void, they would sign a pact with their summon in blood. If it was our architect that raised the isle's voidsent, he too may have followed the practice.
77 73 TEXT_KINGKD009_05317_ARCHIVE_000_029 A dangerous gambit, to be sure, I believe obtaining such a contract will be our best shot at identifying him. Should you find and dispatch a voidsent, keep your eyes peeled.
78 74 TEXT_KINGKD009_05317_SYSTEM_100_029 The voidsent contract of which the Archive speaks can be obtained from a specific critical encounter.
79 75 TEXT_KINGKD009_05317_SYSTEM_200_029 Speak with the expedition advisor should you wish to learn how to participate in critical encounters.
80 76 TEXT_KINGKD009_05317_KETENRAMM_000_035 Goin' toe-to-toe with one of the isle's voidsent'll be no mean feat. Ye'd be wise to hone some techniques usin' one of those soul shards before headin' into the fray.
81 77 TEXT_KINGKD009_05317_ARCHIVE_000_040
82 78 TEXT_KINGKD009_05317_ARCHIVE_000_200 I'm convinced a voidsent contract will prove the strongest conduit for accessing more of my knowledge. Keep an eye out for what we need once you fell your mark.
83 79 TEXT_KINGKD009_05317_ARCHIVE_000_201 Hohoh, daubed with the blood of the island's architect himself! This will do nicely.
84 80 TEXT_KINGKD009_05317_ARCHIVE_000_203 With the seal further diminished, I can reveal what I knew all along!
85 81 TEXT_KINGKD009_05317_ARCHIVE_000_204 The architect was fearful of <Emphasis>something</Emphasis> being stolen, and thus employed voidsent to guard his monuments.
86 82 TEXT_KINGKD009_05317_KETENRAMM_000_205 Wardens for his “museum,” eh? Perhaps the magical barrier surroundin' the isle was intended for the same defensive purpose?
87 83 TEXT_KINGKD009_05317_KETENRAMM_000_206 Projectin' mirages, repellin' all approaches─an' for the ill-fated ships that did make landfall, a swift end. What d'ye reckon our architect wanted to protect so fiercely?
88 84 TEXT_KINGKD009_05317_ARCHIVE_100_206 It was─
89 85 TEXT_KINGKD009_05317_IRIS_000_207 (-???-)The very wisdom of mankind in crystalline form. Forbidden knowledge so potent as to threaten the star itself.
90 86 TEXT_KINGKD009_05317_IRIS_000_208 Sealed away in the Forked Tower, preserved, but forever out of reach...
91 87 TEXT_KINGKD009_05317_ARCHIVE_000_209 You onerous little usurper! That was <Emphasis>my</Emphasis> explanation to give!
92 88 TEXT_KINGKD009_05317_KETENRAMM_000_210 The peak of Fifth Astral Era civilization is preserved here on the isle, but the city-states left a blighted legacy, sparkin' the War of the Magi an' unleashin' disaster on the world...
93 89 TEXT_KINGKD009_05317_KETENRAMM_000_211 I suppose the architect balked at the loss of all that knowledge, but feared what'd happen if it passed into the wrong hands.
94 90 TEXT_KINGKD009_05317_IRIS_000_212 A head full of facts and figures alone serves the thinker no practical purpose. Only once applied and directed is knowledge truly ascendent.
95 91 TEXT_KINGKD009_05317_ARCHIVE_000_213 A spiteful barb directed at my poor self, no doubt. The woe of knowing many things yet recalling so few...of mastering the arcane arts yet being incapable of the simplest spell.
96 92 TEXT_KINGKD009_05317_ARCHIVE_000_214 Tell me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Does the knowledge sealed away in the tower she spoke of pique your interest?
97 93 TEXT_KINGKD009_05317_Q2_000_000 What will you say?
98 94 TEXT_KINGKD009_05317_A2_000_001 In the right hands, it would prove a boon to mankind.
99 95 TEXT_KINGKD009_05317_A2_000_002 I would merely seek to prevent its misuse.
100 96 TEXT_KINGKD009_05317_ARCHIVE_000_216 Hmph. I see.
101 97 TEXT_KINGKD009_05317_KETENRAMM_000_217 D'ye reckon we'll find the architect himself inside this Forked Tower?
102 98 TEXT_KINGKD009_05317_ARCHIVE_000_218 'Tis a possibility─though there are in fact two towers on the isle... The Tower of Blood on the south horn, and its northern counterpart, the Tower of Magic.
103 99 TEXT_KINGKD009_05317_ARCHIVE_000_219 Given that we're dealing with a mage capable of casting an island-wide ward, I daresay he'll be in the latter.
104 100 TEXT_KINGKD009_05317_KETENRAMM_000_220 You seem to know an awful lot about these towers. Did that part of yer knowledge get unsealed too?
105 101 TEXT_KINGKD009_05317_ARCHIVE_000_221 Indeed. Although in truth, I've known of such matters all along... You are but starting to glimpse my near-infinite wisdom!
106 102 TEXT_KINGKD009_05317_KETENRAMM_000_222 ...Anyroad, we've yet to find a route through to the north horn.
107 103 TEXT_KINGKD009_05317_KETENRAMM_100_222 The expedition'll maintain a presence here at the base camp, but it's time to begin plannin' the next phase. Join me in the phantom village when yer ready.
108 104 TEXT_KINGKD009_05317_OFANGEIM_000_223 (-Ofangeim-)What? Are ye sure!?
109 105 TEXT_KINGKD009_05317_OFANGEIM_000_300 Just had an update from our scoutin' party.
110 106 TEXT_KINGKD009_05317_OFANGEIM_000_301 I'm guessin' ye've noticed the strange auroras that light up the sky every now and then? Well, there's a tower to the west that only shows up durin' those conditions, an' our scouts say they've found a way in. Ring any bells?
111 107 TEXT_KINGKD009_05317_OFANGEIM_000_302 The “Tower of Blood,” eh? Sounds to me like we're talkin' about the very same structure.
112 108 TEXT_KINGKD009_05317_OFANGEIM_000_303 Anyroad, when it's visible, an aetherial node appears in the solitary pavilion over on Heathcliff. The scouts reckon it'll whisk you off to the tower if ye stand on it.
113 109 TEXT_KINGKD009_05317_OFANGEIM_000_304 None of 'em fancied triflin' with it, so if yer curious about what lies inside this “Tower of Blood,” ye'll have to investigate yerself.
114 110 TEXT_KINGKD009_05317_OFANGEIM_000_305 Right, that's all from me. When ye head back to the phantom village, make sure Ketenramm hears about all this.
115 111 TEXT_KINGKD009_05317_KETENRAMM_000_224
116 112 TEXT_KINGKD009_05317_KETENRAMM_000_225
117 113 TEXT_KINGKD009_05317_ARCHIVE_000_230
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0,"TEXT_KINGKD010_05318_SEQ_00","Ketenramm wishes to discuss the next phase of the expedition."
1,"TEXT_KINGKD010_05318_SEQ_01","You share the scouts' report with Ketenramm, revealing that the Tower of Blood is accessible during the right climatic conditions. While unwilling to commit the expedition's resources to exploring the tower, he nonetheless gives tacit approval to your own potential forays within. For his part, the veteran seafarer has turned his attentions to the next stage of the expedition, and bids you return to Tuliyollal and inform the messenger of progress thus far."
2,"TEXT_KINGKD010_05318_SEQ_02","Back at High Tide Harbor, the messenger is delighted to hear the crew remain safe, despite being stranded. Progress report complete, all that remains is to await news of Ketenramm's ingress into the north horn and the resumption of your adventures upon the Occult Crescent..."
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24,"TEXT_KINGKD010_05318_TODO_00","Speak with the expedition messenger at High Tide Harbor."
25,"TEXT_KINGKD010_05318_TODO_01",""
26,"TEXT_KINGKD010_05318_TODO_02",""
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48,"TEXT_KINGKD010_05318_ARCHIVE_000_001",""
49,"TEXT_KINGKD010_05318_OFANGEIM_000_005",""
50,"TEXT_KINGKD010_05318_KETENRAMM_000_010",""
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52,"TEXT_KINGKD010_05318_KETENRAMM_000_012",""
53,"TEXT_KINGKD010_05318_ARCHIVE_000_020","As you unravel this mystery, the seal upon my knowledge steadily crumbles. It is an odd connection we share, but a connection nonetheless."
54,"TEXT_KINGKD010_05318_KETENRAMM_000_090","That's all well an' good, but we're already set on followin' the Archive's hunch, focusin' on its counterpart on the north horn..."
55,"TEXT_KINGKD010_05318_KETENRAMM_050_090","Besides, I'm reluctant to send the crew to investigate─there's no tellin' what's inside."
56,"TEXT_KINGKD010_05318_KETENRAMM_100_090","That said, I won't get in yer way if ye've a mind to satisfy yer curiosity."
57,"TEXT_KINGKD010_05318_KETENRAMM_000_100","Well, with the village an' base camp secure, now's as good a time as any to regroup and plot our next move. "
58,"TEXT_KINGKD010_05318_KETENRAMM_000_101","Of course, the fact remains: we're trapped on this rock for the foreseeable future. I for one won't consider this a success until the whole crew is back in Tuliyollal, drinkin' their fill at Xbalyav Ty'e."
59,"TEXT_KINGKD010_05318_KETENRAMM_000_102","We're yet to uncover the architect's true identity, and I'm still curious as to why we haven't encountered any survivors... Aye, we've a ways to go on the mystery solvin' front..."
60,"TEXT_KINGKD010_05318_KETENRAMM_000_103","In the meantime, I want you to travel back to Tuliyollal and give a progress report to the expedition messenger."
61,"TEXT_KINGKD010_05318_KETENRAMM_000_104","I'll get word to you as soon as we establish a route to the north horn. Until then, take care of yerself, my friend."
62,"TEXT_KINGKD010_05318_KETENRAMM_000_110","Tap into that aetherial current by the harbor and seek out our messenger in Tuliyollal. He'll be keen to hear how we're farin'."
63,"TEXT_KINGKD010_05318_ARCHIVE_000_115","Beckoned here as you were, you're the only one free to leave. The rest of us are bound by the ward."
64,"TEXT_KINGKD010_05318_SAILOR05309_000_200","As I live and breathe, you made it back!"
65,"TEXT_KINGKD010_05318_SAILOR05309_000_201","But what of old Ketenramm and the rest of the crew?"
66,"TEXT_KINGKD010_05318_SAILOR05309_000_202","So they're stuck there... Heavens, the island sounds more perilous than Shades' Triangle!"
67,"TEXT_KINGKD010_05318_SAILOR05309_000_203","At least you've been able to establish a foothold. Anyhow, I imagine you'll want to rest up and recover your energies for what's to come. I shan't keep you any longer!"
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4 0 TEXT_KINGKD010_05318_SEQ_00 Ketenramm wishes to discuss the next phase of the expedition.
5 1 TEXT_KINGKD010_05318_SEQ_01 You share the scouts' report with Ketenramm, revealing that the Tower of Blood is accessible during the right climatic conditions. While unwilling to commit the expedition's resources to exploring the tower, he nonetheless gives tacit approval to your own potential forays within. For his part, the veteran seafarer has turned his attentions to the next stage of the expedition, and bids you return to Tuliyollal and inform the messenger of progress thus far.
6 2 TEXT_KINGKD010_05318_SEQ_02 Back at High Tide Harbor, the messenger is delighted to hear the crew remain safe, despite being stranded. Progress report complete, all that remains is to await news of Ketenramm's ingress into the north horn and the resumption of your adventures upon the Occult Crescent...
7 3 TEXT_KINGKD010_05318_SEQ_03
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28 24 TEXT_KINGKD010_05318_TODO_00 Speak with the expedition messenger at High Tide Harbor.
29 25 TEXT_KINGKD010_05318_TODO_01
30 26 TEXT_KINGKD010_05318_TODO_02
31 27 TEXT_KINGKD010_05318_TODO_03
32 28 TEXT_KINGKD010_05318_TODO_04
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51 47 TEXT_KINGKD010_05318_TODO_23
52 48 TEXT_KINGKD010_05318_ARCHIVE_000_001
53 49 TEXT_KINGKD010_05318_OFANGEIM_000_005
54 50 TEXT_KINGKD010_05318_KETENRAMM_000_010
55 51 TEXT_KINGKD010_05318_KETENRAMM_000_011
56 52 TEXT_KINGKD010_05318_KETENRAMM_000_012
57 53 TEXT_KINGKD010_05318_ARCHIVE_000_020 As you unravel this mystery, the seal upon my knowledge steadily crumbles. It is an odd connection we share, but a connection nonetheless.
58 54 TEXT_KINGKD010_05318_KETENRAMM_000_090 That's all well an' good, but we're already set on followin' the Archive's hunch, focusin' on its counterpart on the north horn...
59 55 TEXT_KINGKD010_05318_KETENRAMM_050_090 Besides, I'm reluctant to send the crew to investigate─there's no tellin' what's inside.
60 56 TEXT_KINGKD010_05318_KETENRAMM_100_090 That said, I won't get in yer way if ye've a mind to satisfy yer curiosity.
61 57 TEXT_KINGKD010_05318_KETENRAMM_000_100 Well, with the village an' base camp secure, now's as good a time as any to regroup and plot our next move.
62 58 TEXT_KINGKD010_05318_KETENRAMM_000_101 Of course, the fact remains: we're trapped on this rock for the foreseeable future. I for one won't consider this a success until the whole crew is back in Tuliyollal, drinkin' their fill at Xbalyav Ty'e.
63 59 TEXT_KINGKD010_05318_KETENRAMM_000_102 We're yet to uncover the architect's true identity, and I'm still curious as to why we haven't encountered any survivors... Aye, we've a ways to go on the mystery solvin' front...
64 60 TEXT_KINGKD010_05318_KETENRAMM_000_103 In the meantime, I want you to travel back to Tuliyollal and give a progress report to the expedition messenger.
65 61 TEXT_KINGKD010_05318_KETENRAMM_000_104 I'll get word to you as soon as we establish a route to the north horn. Until then, take care of yerself, my friend.
66 62 TEXT_KINGKD010_05318_KETENRAMM_000_110 Tap into that aetherial current by the harbor and seek out our messenger in Tuliyollal. He'll be keen to hear how we're farin'.
67 63 TEXT_KINGKD010_05318_ARCHIVE_000_115 Beckoned here as you were, you're the only one free to leave. The rest of us are bound by the ward.
68 64 TEXT_KINGKD010_05318_SAILOR05309_000_200 As I live and breathe, you made it back!
69 65 TEXT_KINGKD010_05318_SAILOR05309_000_201 But what of old Ketenramm and the rest of the crew?
70 66 TEXT_KINGKD010_05318_SAILOR05309_000_202 So they're stuck there... Heavens, the island sounds more perilous than Shades' Triangle!
71 67 TEXT_KINGKD010_05318_SAILOR05309_000_203 At least you've been able to establish a foothold. Anyhow, I imagine you'll want to rest up and recover your energies for what's to come. I shan't keep you any longer!
+119 -115
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0,"TEXT_KINGKW001_05319_SEQ_00","Lydirceil is on the hunt for a missing weaponsmith."
1,"TEXT_KINGKW001_05319_SEQ_01","You encounter Lydirceil by the isle's fledgling smithy, bemoaning the disorderly conduct of the master artisan hired for the expedition. After spending much of the journey to the Occult Crescent languishing in the ship's hold and making a sizable dent in the crew's liquid provisions, it would appear the weaponsmith has attempted to flee. Lydirceil bids you seek out the man in question─Gerolt─and implore him to return."
2,"TEXT_KINGKW001_05319_SEQ_02","Gerolt turns out to be in the midst of a fruitless quest for rum among a pile of supply crates. According to the weaponsmith, he was not made aware of the expedition's destination until the ship had already left High Tide Harbor─perhaps explaining the erratic behavior Lydirceil recounted. Realizing that fulfilling his contractual duties will be the fastest way off the isle, Gerolt makes his way back to smithy, ready─though hardly raring─to work. No doubt Lydirceil will wish to thank you for locating the wayward weaponsmith."
3,"TEXT_KINGKW001_05319_SEQ_03","With Gerolt returned, Lydirceil is eager to see him earn his keep. The weaponsmith, however, considers all but the most challenging commissions beneath him, and outlines his plans for a brand-new weapon enhancement technique. Lydirceil acknowledges the folly of having a realm-renowned craftsman perform the everyday drudgery of running a smithy, and begrudgingly assents. According to Gerolt, your weapon can be raised to hitherto unimaginable heights of power through the use of crystalline objects known as demiatma.
※Three pieces of six unique varieties are required, and these can be obtained from FATEs and critical encounters on the Occult Crescent's south horn, or from FATEs in the following regions:
Urqopacha, Kozama'uka, Yak T'el, Shaaloani, Heritage Found, or Living Memory."
4,"TEXT_KINGKW001_05319_SEQ_04","You deliver the requisite six varieties of demiatma to the weaponsmith, who seems eager to begin─not least because renewed access to the expedition's rum supply is contingent on his progress. Taking the crystals, he vows to imbue his tools in preparation for the enhancement process."
5,"TEXT_KINGKW001_05319_SEQ_05",""
6,"TEXT_KINGKW001_05319_SEQ_06",""
7,"TEXT_KINGKW001_05319_SEQ_07",""
8,"TEXT_KINGKW001_05319_SEQ_08",""
9,"TEXT_KINGKW001_05319_SEQ_09",""
10,"TEXT_KINGKW001_05319_SEQ_10",""
11,"TEXT_KINGKW001_05319_SEQ_11",""
12,"TEXT_KINGKW001_05319_SEQ_12",""
13,"TEXT_KINGKW001_05319_SEQ_13",""
14,"TEXT_KINGKW001_05319_SEQ_14",""
15,"TEXT_KINGKW001_05319_SEQ_15",""
16,"TEXT_KINGKW001_05319_SEQ_16",""
17,"TEXT_KINGKW001_05319_SEQ_17",""
18,"TEXT_KINGKW001_05319_SEQ_18",""
19,"TEXT_KINGKW001_05319_SEQ_19",""
20,"TEXT_KINGKW001_05319_SEQ_20",""
21,"TEXT_KINGKW001_05319_SEQ_21",""
22,"TEXT_KINGKW001_05319_SEQ_22",""
23,"TEXT_KINGKW001_05319_SEQ_23",""
24,"TEXT_KINGKW001_05319_TODO_00","Search for Gerolt."
25,"TEXT_KINGKW001_05319_TODO_01","Speak with Lydirceil."
26,"TEXT_KINGKW001_05319_TODO_02","Deliver the requisite demiatma to Gerolt."
27,"TEXT_KINGKW001_05319_TODO_03",""
28,"TEXT_KINGKW001_05319_TODO_04",""
29,"TEXT_KINGKW001_05319_TODO_05",""
30,"TEXT_KINGKW001_05319_TODO_06",""
31,"TEXT_KINGKW001_05319_TODO_07",""
32,"TEXT_KINGKW001_05319_TODO_08",""
33,"TEXT_KINGKW001_05319_TODO_09",""
34,"TEXT_KINGKW001_05319_TODO_10",""
35,"TEXT_KINGKW001_05319_TODO_11",""
36,"TEXT_KINGKW001_05319_TODO_12",""
37,"TEXT_KINGKW001_05319_TODO_13",""
38,"TEXT_KINGKW001_05319_TODO_14",""
39,"TEXT_KINGKW001_05319_TODO_15",""
40,"TEXT_KINGKW001_05319_TODO_16",""
41,"TEXT_KINGKW001_05319_TODO_17",""
42,"TEXT_KINGKW001_05319_TODO_18",""
43,"TEXT_KINGKW001_05319_TODO_19",""
44,"TEXT_KINGKW001_05319_TODO_20",""
45,"TEXT_KINGKW001_05319_TODO_21",""
46,"TEXT_KINGKW001_05319_TODO_22",""
47,"TEXT_KINGKW001_05319_TODO_23",""
48,"TEXT_KINGKW001_05319_LYDIRCEIL_000_001","That rum-addled reprobate... Wouldn't be surprised if we found 'im floatin' in the sea."
49,"TEXT_KINGKW001_05319_LYDIRCEIL_000_002","Oh, 'ave need of the smithy, do ye? I'm afraid we ain't up an runnin' yet."
50,"TEXT_KINGKW001_05319_LYDIRCEIL_000_003","Truth be told, the weaponsmith we 'ired bolted before we could finish settin' up shop."
51,"TEXT_KINGKW001_05319_LYDIRCEIL_000_004","A master of 'is craft, by all accounts, but 'e's been nothin' but trouble since 'e set foot on the ship. Kept tryin' to escape, so we threw 'im in the 'old."
52,"TEXT_KINGKW001_05319_LYDIRCEIL_000_005","Our woes didn't end there, though... 'E drank most of the booze we'd brought along for the expedition. I tell you, the bugger was 'alf pickled by the time we 'auled 'im out. Anyroad, the bastard's now gone an' disappeared!"
53,"TEXT_KINGKW001_05319_Q1_000_000","What will you say?"
54,"TEXT_KINGKW001_05319_A1_000_001","Why hire a man of his character in the first place?"
55,"TEXT_KINGKW001_05319_A1_000_003","This fellow you speak of sounds vaguely familiar..."
56,"TEXT_KINGKW001_05319_A1_000_002","Sounds like you kidnapped an upstanding artisan and held him prisoner..."
57,"TEXT_KINGKW001_05319_LYDIRCEIL_000_007","Needless to say, there aren't many artisans willin' to sail for Shades' Triangle... While we were scratchin' around tryin' to find someone, a certain enterprisin' woman put us in touch."
58,"TEXT_KINGKW001_05319_LYDIRCEIL_000_008","They say there ain't a finer weaponsmith alive today, but 'e drinks like a sailor on shore leave, an' is up to 'is neck in debt. 'E signed up for the expedition to settle 'is dues."
59,"TEXT_KINGKW001_05319_LYDIRCEIL_100_008","Eh? Either yer already acquainted with the scoundrel, or Eorzea's 'ome to more cantankerous weaponsmiths than I'd thought..."
60,"TEXT_KINGKW001_05319_LYDIRCEIL_200_008","Needless to say, there aren't many folk willin' to sail for Shades' Triangle... While we were scratchin' around tryin' to find someone, a certain enterprisin' woman put us in touch."
61,"TEXT_KINGKW001_05319_LYDIRCEIL_000_009","We're explorers, not bleedin' pirates. 'E signed a contract, fair an' square."
62,"TEXT_KINGKW001_05319_LYDIRCEIL_000_010","That said, 'e won't see a piddlin' gil o' compensation. It's all goin' straight to the consortium that introduced us. I suppose I can't blame 'im for gettin' cold feet."
63,"TEXT_KINGKW001_05319_LYDIRCEIL_000_011","Anyroad, 'e can't 'ave gotten far. It's not like there's any way off this rock..."
64,"TEXT_KINGKW001_05319_LYDIRCEIL_000_012","If 'e's 'alf as good as they say, I reckon 'e'll be a boon for yer adventurin'. Keep yer eyes peeled─if ye run into a shirtless, rum-soaked good-for-nothin' by the name o' Gerolt, tell 'im to come see me."
65,"TEXT_KINGKW001_05319_LYDIRCEIL_000_015","If the rumors are true, this Gerolt feller's a damn fine weaponsmith. Send 'im my way if ye find 'im!"
66,"TEXT_KINGKW001_05319_GEROLT_000_100","Not a drop o' rum to be had in this bloody ghost town..."
67,"TEXT_KINGKW001_05319_GEROLT_100_100","There was no mention o' Shades' Triangle when I signed the godsdamned contract... Talk about false bloody pretenses. More fool me for trustin' that wily harridan, eh?"
68,"TEXT_KINGKW001_05319_GEROLT_000_101","Hm? Who the hells are─"
69,"TEXT_KINGKW001_05319_GEROLT_000_102","Oh, bugger me... Can't I do one bleedin' job without you showin' yer ugly mug?"
70,"TEXT_KINGKW001_05319_GEROLT_000_103","That said, there's never a dull moment when us two team up..."
71,"TEXT_KINGKW001_05319_GEROLT_100_103","How about we finish the job sharpish and get off this desolate rock, eh?"
72,"TEXT_KINGKW001_05319_GEROLT_000_104","Ye don't look like the rest of those salt-brined sea rats. Must have quite the taste for adventure though, comin' to this far-flung hovel."
73,"TEXT_KINGKW001_05319_GEROLT_000_105","Handsome pay for easy work─that was all I needed to hear. It was only <Emphasis>after</Emphasis> we set sail that the bastards mentioned we were headin' for Shades' Triangle... False pretenses, I say! False pretenses!"
74,"TEXT_KINGKW001_05319_GEROLT_000_106","Anyhow, I'm guessin' that wheedlin' foreman sent you after me, right? If it means passage off this miserable rock, I'll do the bloody job."
75,"TEXT_KINGKW001_05319_GEROLT_000_110","This place is pretty spacious, as far as ghost towns go. By the time I'd finished wanderin' about, the rum'd worn off..."
76,"TEXT_KINGKW001_05319_LYDIRCEIL_000_200","Ye must've 'ad an 'ard time coaxin' 'im back. 'Pologies for all the trouble."
77,"TEXT_KINGKW001_05319_LYDIRCEIL_000_201","Right. With the smithy up an' runnin', it's 'igh time ye started earnin' yer keep."
78,"TEXT_KINGKW001_05319_GEROLT_000_202","Listen here! D'ye really think I'm goin' to sully me hammer an' tongs knockin' out work any village smith with half a brain could handle?"
79,"TEXT_KINGKW001_05319_GEROLT_000_203","No. Nothin' less than nigh-impossible feats o' genius stoke me fire these days!"
80,"TEXT_KINGKW001_05319_LYDIRCEIL_000_204","Says the impudent sot who drank the 'old dry, rackin' up more debt in the process! Yer 'ardly in a position to dictate terms."
81,"TEXT_KINGKW001_05319_LYDIRCEIL_000_205","Though it <Emphasis>does</Emphasis> seem daft to fork over eye-waterin' sums to 'ire Eorzea's finest weaponsmith, only to 'ave 'im forgin' plain ol' swords an' shields."
82,"TEXT_KINGKW001_05319_LYDIRCEIL_000_206","Any ideas, adventurer?"
83,"TEXT_KINGKW001_05319_Q2_000_000","What will you say?"
84,"TEXT_KINGKW001_05319_A2_000_001","It's not quite my field of expertise..."
85,"TEXT_KINGKW001_05319_A2_000_002","I'm sure Eorzea's finest weaponsmith has his own ideas."
86,"TEXT_KINGKW001_05319_GEROLT_000_208","Lucky for you, feats o' nigh-impossible genius are me bread an' butter. I'll devise a new means o' refinin' weapons an' armor!"
87,"TEXT_KINGKW001_05319_GEROLT_000_209","He does, as a matter of fact... Devisin' a new means o' refinin' weapons an' armor!"
88,"TEXT_KINGKW001_05319_GEROLT_000_210","I couldn't help notice all the aether permeatin' the place. Reckon I'll tap into that somehow."
89,"TEXT_KINGKW001_05319_GEROLT_000_211","'Course, I'll need raw materials... Some magic-warped ore from the isle should do just the trick."
90,"TEXT_KINGKW001_05319_LYDIRCEIL_000_212","If it's ores yer after, our surveyors'll soon be conductin' a preliminary excavation. Is that all you need to start?"
91,"TEXT_KINGKW001_05319_GEROLT_100_212","Hardly... If that were the case, any ol' fool could do the job."
92,"TEXT_KINGKW001_05319_GEROLT_000_213","Magical properties can be fleetin' an' elusive. Without a means to properly harness the aether, there's every chance the ore'd degrade in the process."
93,"TEXT_KINGKW001_05319_LYDIRCEIL_100_213","So ye'll require somethin' else besides raw materials... Any inklin' as to what that might be?"
94,"TEXT_KINGKW001_05319_GEROLT_000_214",""
95,"TEXT_KINGKW001_05319_LYDIRCEIL_000_215",""
96,"TEXT_KINGKW001_05319_GEROLT_000_216","Sometimes a foul beastie in the throes o' death'll leave behind a crystallized chunk o' their life essence."
97,"TEXT_KINGKW001_05319_GEROLT_100_216","I've used the stuff in the past, an' while it ain't exactly common, I'd wager ye'll find it on this bastard rock."
98,"TEXT_KINGKW001_05319_GEROLT_000_217","Not that it's unique to the island, mind. I'm sure ye'll find it elsewhere too."
99,"TEXT_KINGKW001_05319_LYDIRCEIL_100_217","Does this mysterious crystal 'ave a name?"
100,"TEXT_KINGKW001_05319_GEROLT_200_217","Indeed it does... Demiatma!"
101,"TEXT_KINGKW001_05319_LYDIRCEIL_000_218","Thanks for providin' the spark our weaponsmith needed. Looks like 'e's committed to fulfillin' 'is contractual duties, at the very least."
102,"TEXT_KINGKW001_05319_LYDIRCEIL_000_219","Say, 'ow'd you feel about 'andlin' the fiend-fellin' part o' the gambit?"
103,"TEXT_KINGKW001_05319_LYDIRCEIL_000_220","While yer out acquirin' demiatma, I'll see 'ow amenable Gerolt is to 'elpin' around the smithy. I reckon that's a reasonable division o' labor."
104,"TEXT_KINGKW001_05319_SYSTEM_000_221","Demiatma can be obtained from FATEs and critical encounters on the Occult Crescent's south horn."
105,"TEXT_KINGKW001_05319_SYSTEM_100_221","It can also be obtained from FATEs in other regions."
106,"TEXT_KINGKW001_05319_SYSTEM_000_222","These regions are Urqopacha, Kozama'uka, Yak T'el, Shaaloani, Heritage Found, and Living Memory."
107,"TEXT_KINGKW001_05319_LYDIRCEIL_000_225","We best strike while the iron's 'ot, if ye'll forgive the pun. The sooner we get 'old o' the demiatma, the sooner Gerolt can get to work."
108,"TEXT_KINGKW001_05319_GEROLT_000_300","I'll channel the isle's aether into a smithin' process the likes o' which the realm has never seen! To do that, I reckon I'll need at least six kinds of demiatma─three of each to be sure me work is foolproof."
109,"TEXT_KINGKW001_05319_GEROLT_000_301","Progress as last! These bilge rats are withholdin' the rum until I finish me work... I've been itchin' to start."
110,"TEXT_KINGKW001_05319_GEROLT_100_301","Ye did well, <If(PlayerParameter(4))>lass<Else/>lad</If>. These are potent samples indeed."
111,"TEXT_KINGKW001_05319_GEROLT_200_301","Time to start imbuin' me tools!"
112,"TEXT_KINGKW001_05319_GEROLT_300_301","MUAHAHAHA!"
113,"TEXT_KINGKW001_05319_GEROLT_000_302","No matter how many weapons I craft, the demiatma won't lose its potency. Don't worry about havin' to scrounge around for any more o' the stuff."
114,"TEXT_KINGKW001_05319_GEROLT_000_303","Right, you best get ready for me next feat o' genius!"
115,"TEXT_KINGKW001_05319_SYSTEM_000_304","The assorted demiatma has imbued Gerolt's tools with potent magical energies. All that remains is the weapon enhancement process itself!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_KINGKW001_05319_SEQ_00 Lydirceil is on the hunt for a missing weaponsmith.
5 1 TEXT_KINGKW001_05319_SEQ_01 You encounter Lydirceil by the isle's fledgling smithy, bemoaning the disorderly conduct of the master artisan hired for the expedition. After spending much of the journey to the Occult Crescent languishing in the ship's hold and making a sizable dent in the crew's liquid provisions, it would appear the weaponsmith has attempted to flee. Lydirceil bids you seek out the man in question─Gerolt─and implore him to return.
6 2 TEXT_KINGKW001_05319_SEQ_02 Gerolt turns out to be in the midst of a fruitless quest for rum among a pile of supply crates. According to the weaponsmith, he was not made aware of the expedition's destination until the ship had already left High Tide Harbor─perhaps explaining the erratic behavior Lydirceil recounted. Realizing that fulfilling his contractual duties will be the fastest way off the isle, Gerolt makes his way back to smithy, ready─though hardly raring─to work. No doubt Lydirceil will wish to thank you for locating the wayward weaponsmith.
7 3 TEXT_KINGKW001_05319_SEQ_03 With Gerolt returned, Lydirceil is eager to see him earn his keep. The weaponsmith, however, considers all but the most challenging commissions beneath him, and outlines his plans for a brand-new weapon enhancement technique. Lydirceil acknowledges the folly of having a realm-renowned craftsman perform the everyday drudgery of running a smithy, and begrudgingly assents. According to Gerolt, your weapon can be raised to hitherto unimaginable heights of power through the use of crystalline objects known as demiatma. ※Three pieces of six unique varieties are required, and these can be obtained from FATEs and critical encounters on the Occult Crescent's south horn, or from FATEs in the following regions: Urqopacha, Kozama'uka, Yak T'el, Shaaloani, Heritage Found, or Living Memory.
8 4 TEXT_KINGKW001_05319_SEQ_04 You deliver the requisite six varieties of demiatma to the weaponsmith, who seems eager to begin─not least because renewed access to the expedition's rum supply is contingent on his progress. Taking the crystals, he vows to imbue his tools in preparation for the enhancement process.
9 5 TEXT_KINGKW001_05319_SEQ_05
10 6 TEXT_KINGKW001_05319_SEQ_06
11 7 TEXT_KINGKW001_05319_SEQ_07
12 8 TEXT_KINGKW001_05319_SEQ_08
13 9 TEXT_KINGKW001_05319_SEQ_09
14 10 TEXT_KINGKW001_05319_SEQ_10
15 11 TEXT_KINGKW001_05319_SEQ_11
16 12 TEXT_KINGKW001_05319_SEQ_12
17 13 TEXT_KINGKW001_05319_SEQ_13
18 14 TEXT_KINGKW001_05319_SEQ_14
19 15 TEXT_KINGKW001_05319_SEQ_15
20 16 TEXT_KINGKW001_05319_SEQ_16
21 17 TEXT_KINGKW001_05319_SEQ_17
22 18 TEXT_KINGKW001_05319_SEQ_18
23 19 TEXT_KINGKW001_05319_SEQ_19
24 20 TEXT_KINGKW001_05319_SEQ_20
25 21 TEXT_KINGKW001_05319_SEQ_21
26 22 TEXT_KINGKW001_05319_SEQ_22
27 23 TEXT_KINGKW001_05319_SEQ_23
28 24 TEXT_KINGKW001_05319_TODO_00 Search for Gerolt.
29 25 TEXT_KINGKW001_05319_TODO_01 Speak with Lydirceil.
30 26 TEXT_KINGKW001_05319_TODO_02 Deliver the requisite demiatma to Gerolt.
31 27 TEXT_KINGKW001_05319_TODO_03
32 28 TEXT_KINGKW001_05319_TODO_04
33 29 TEXT_KINGKW001_05319_TODO_05
34 30 TEXT_KINGKW001_05319_TODO_06
35 31 TEXT_KINGKW001_05319_TODO_07
36 32 TEXT_KINGKW001_05319_TODO_08
37 33 TEXT_KINGKW001_05319_TODO_09
38 34 TEXT_KINGKW001_05319_TODO_10
39 35 TEXT_KINGKW001_05319_TODO_11
40 36 TEXT_KINGKW001_05319_TODO_12
41 37 TEXT_KINGKW001_05319_TODO_13
42 38 TEXT_KINGKW001_05319_TODO_14
43 39 TEXT_KINGKW001_05319_TODO_15
44 40 TEXT_KINGKW001_05319_TODO_16
45 41 TEXT_KINGKW001_05319_TODO_17
46 42 TEXT_KINGKW001_05319_TODO_18
47 43 TEXT_KINGKW001_05319_TODO_19
48 44 TEXT_KINGKW001_05319_TODO_20
49 45 TEXT_KINGKW001_05319_TODO_21
50 46 TEXT_KINGKW001_05319_TODO_22
51 47 TEXT_KINGKW001_05319_TODO_23
52 48 TEXT_KINGKW001_05319_LYDIRCEIL_000_001 That rum-addled reprobate... Wouldn't be surprised if we found 'im floatin' in the sea.
53 49 TEXT_KINGKW001_05319_LYDIRCEIL_000_002 Oh, 'ave need of the smithy, do ye? I'm afraid we ain't up an runnin' yet.
54 50 TEXT_KINGKW001_05319_LYDIRCEIL_000_003 Truth be told, the weaponsmith we 'ired bolted before we could finish settin' up shop.
55 51 TEXT_KINGKW001_05319_LYDIRCEIL_000_004 A master of 'is craft, by all accounts, but 'e's been nothin' but trouble since 'e set foot on the ship. Kept tryin' to escape, so we threw 'im in the 'old.
56 52 TEXT_KINGKW001_05319_LYDIRCEIL_000_005 Our woes didn't end there, though... 'E drank most of the booze we'd brought along for the expedition. I tell you, the bugger was 'alf pickled by the time we 'auled 'im out. Anyroad, the bastard's now gone an' disappeared!
57 53 TEXT_KINGKW001_05319_Q1_000_000 What will you say?
58 54 TEXT_KINGKW001_05319_A1_000_001 Why hire a man of his character in the first place?
59 55 TEXT_KINGKW001_05319_A1_000_003 This fellow you speak of sounds vaguely familiar...
60 56 TEXT_KINGKW001_05319_A1_000_002 Sounds like you kidnapped an upstanding artisan and held him prisoner...
61 57 TEXT_KINGKW001_05319_LYDIRCEIL_000_007 Needless to say, there aren't many artisans willin' to sail for Shades' Triangle... While we were scratchin' around tryin' to find someone, a certain enterprisin' woman put us in touch.
62 58 TEXT_KINGKW001_05319_LYDIRCEIL_000_008 They say there ain't a finer weaponsmith alive today, but 'e drinks like a sailor on shore leave, an' is up to 'is neck in debt. 'E signed up for the expedition to settle 'is dues.
63 59 TEXT_KINGKW001_05319_LYDIRCEIL_100_008 Eh? Either yer already acquainted with the scoundrel, or Eorzea's 'ome to more cantankerous weaponsmiths than I'd thought...
64 60 TEXT_KINGKW001_05319_LYDIRCEIL_200_008 Needless to say, there aren't many folk willin' to sail for Shades' Triangle... While we were scratchin' around tryin' to find someone, a certain enterprisin' woman put us in touch.
65 61 TEXT_KINGKW001_05319_LYDIRCEIL_000_009 We're explorers, not bleedin' pirates. 'E signed a contract, fair an' square.
66 62 TEXT_KINGKW001_05319_LYDIRCEIL_000_010 That said, 'e won't see a piddlin' gil o' compensation. It's all goin' straight to the consortium that introduced us. I suppose I can't blame 'im for gettin' cold feet.
67 63 TEXT_KINGKW001_05319_LYDIRCEIL_000_011 Anyroad, 'e can't 'ave gotten far. It's not like there's any way off this rock...
68 64 TEXT_KINGKW001_05319_LYDIRCEIL_000_012 If 'e's 'alf as good as they say, I reckon 'e'll be a boon for yer adventurin'. Keep yer eyes peeled─if ye run into a shirtless, rum-soaked good-for-nothin' by the name o' Gerolt, tell 'im to come see me.
69 65 TEXT_KINGKW001_05319_LYDIRCEIL_000_015 If the rumors are true, this Gerolt feller's a damn fine weaponsmith. Send 'im my way if ye find 'im!
70 66 TEXT_KINGKW001_05319_GEROLT_000_100 Not a drop o' rum to be had in this bloody ghost town...
71 67 TEXT_KINGKW001_05319_GEROLT_100_100 There was no mention o' Shades' Triangle when I signed the godsdamned contract... Talk about false bloody pretenses. More fool me for trustin' that wily harridan, eh?
72 68 TEXT_KINGKW001_05319_GEROLT_000_101 Hm? Who the hells are─
73 69 TEXT_KINGKW001_05319_GEROLT_000_102 Oh, bugger me... Can't I do one bleedin' job without you showin' yer ugly mug?
74 70 TEXT_KINGKW001_05319_GEROLT_000_103 That said, there's never a dull moment when us two team up...
75 71 TEXT_KINGKW001_05319_GEROLT_100_103 How about we finish the job sharpish and get off this desolate rock, eh?
76 72 TEXT_KINGKW001_05319_GEROLT_000_104 Ye don't look like the rest of those salt-brined sea rats. Must have quite the taste for adventure though, comin' to this far-flung hovel.
77 73 TEXT_KINGKW001_05319_GEROLT_000_105 Handsome pay for easy work─that was all I needed to hear. It was only <Emphasis>after</Emphasis> we set sail that the bastards mentioned we were headin' for Shades' Triangle... False pretenses, I say! False pretenses!
78 74 TEXT_KINGKW001_05319_GEROLT_000_106 Anyhow, I'm guessin' that wheedlin' foreman sent you after me, right? If it means passage off this miserable rock, I'll do the bloody job.
79 75 TEXT_KINGKW001_05319_GEROLT_000_110 This place is pretty spacious, as far as ghost towns go. By the time I'd finished wanderin' about, the rum'd worn off...
80 76 TEXT_KINGKW001_05319_LYDIRCEIL_000_200 Ye must've 'ad an 'ard time coaxin' 'im back. 'Pologies for all the trouble.
81 77 TEXT_KINGKW001_05319_LYDIRCEIL_000_201 Right. With the smithy up an' runnin', it's 'igh time ye started earnin' yer keep.
82 78 TEXT_KINGKW001_05319_GEROLT_000_202 Listen here! D'ye really think I'm goin' to sully me hammer an' tongs knockin' out work any village smith with half a brain could handle?
83 79 TEXT_KINGKW001_05319_GEROLT_000_203 No. Nothin' less than nigh-impossible feats o' genius stoke me fire these days!
84 80 TEXT_KINGKW001_05319_LYDIRCEIL_000_204 Says the impudent sot who drank the 'old dry, rackin' up more debt in the process! Yer 'ardly in a position to dictate terms.
85 81 TEXT_KINGKW001_05319_LYDIRCEIL_000_205 Though it <Emphasis>does</Emphasis> seem daft to fork over eye-waterin' sums to 'ire Eorzea's finest weaponsmith, only to 'ave 'im forgin' plain ol' swords an' shields.
86 82 TEXT_KINGKW001_05319_LYDIRCEIL_000_206 Any ideas, adventurer?
87 83 TEXT_KINGKW001_05319_Q2_000_000 What will you say?
88 84 TEXT_KINGKW001_05319_A2_000_001 It's not quite my field of expertise...
89 85 TEXT_KINGKW001_05319_A2_000_002 I'm sure Eorzea's finest weaponsmith has his own ideas.
90 86 TEXT_KINGKW001_05319_GEROLT_000_208 Lucky for you, feats o' nigh-impossible genius are me bread an' butter. I'll devise a new means o' refinin' weapons an' armor!
91 87 TEXT_KINGKW001_05319_GEROLT_000_209 He does, as a matter of fact... Devisin' a new means o' refinin' weapons an' armor!
92 88 TEXT_KINGKW001_05319_GEROLT_000_210 I couldn't help notice all the aether permeatin' the place. Reckon I'll tap into that somehow.
93 89 TEXT_KINGKW001_05319_GEROLT_000_211 'Course, I'll need raw materials... Some magic-warped ore from the isle should do just the trick.
94 90 TEXT_KINGKW001_05319_LYDIRCEIL_000_212 If it's ores yer after, our surveyors'll soon be conductin' a preliminary excavation. Is that all you need to start?
95 91 TEXT_KINGKW001_05319_GEROLT_100_212 Hardly... If that were the case, any ol' fool could do the job.
96 92 TEXT_KINGKW001_05319_GEROLT_000_213 Magical properties can be fleetin' an' elusive. Without a means to properly harness the aether, there's every chance the ore'd degrade in the process.
97 93 TEXT_KINGKW001_05319_LYDIRCEIL_100_213 So ye'll require somethin' else besides raw materials... Any inklin' as to what that might be?
98 94 TEXT_KINGKW001_05319_GEROLT_000_214
99 95 TEXT_KINGKW001_05319_LYDIRCEIL_000_215
100 96 TEXT_KINGKW001_05319_GEROLT_000_216 Sometimes a foul beastie in the throes o' death'll leave behind a crystallized chunk o' their life essence.
101 97 TEXT_KINGKW001_05319_GEROLT_100_216 I've used the stuff in the past, an' while it ain't exactly common, I'd wager ye'll find it on this bastard rock.
102 98 TEXT_KINGKW001_05319_GEROLT_000_217 Not that it's unique to the island, mind. I'm sure ye'll find it elsewhere too.
103 99 TEXT_KINGKW001_05319_LYDIRCEIL_100_217 Does this mysterious crystal 'ave a name?
104 100 TEXT_KINGKW001_05319_GEROLT_200_217 Indeed it does... Demiatma!
105 101 TEXT_KINGKW001_05319_LYDIRCEIL_000_218 Thanks for providin' the spark our weaponsmith needed. Looks like 'e's committed to fulfillin' 'is contractual duties, at the very least.
106 102 TEXT_KINGKW001_05319_LYDIRCEIL_000_219 Say, 'ow'd you feel about 'andlin' the fiend-fellin' part o' the gambit?
107 103 TEXT_KINGKW001_05319_LYDIRCEIL_000_220 While yer out acquirin' demiatma, I'll see 'ow amenable Gerolt is to 'elpin' around the smithy. I reckon that's a reasonable division o' labor.
108 104 TEXT_KINGKW001_05319_SYSTEM_000_221 Demiatma can be obtained from FATEs and critical encounters on the Occult Crescent's south horn.
109 105 TEXT_KINGKW001_05319_SYSTEM_100_221 It can also be obtained from FATEs in other regions.
110 106 TEXT_KINGKW001_05319_SYSTEM_000_222 These regions are Urqopacha, Kozama'uka, Yak T'el, Shaaloani, Heritage Found, and Living Memory.
111 107 TEXT_KINGKW001_05319_LYDIRCEIL_000_225 We best strike while the iron's 'ot, if ye'll forgive the pun. The sooner we get 'old o' the demiatma, the sooner Gerolt can get to work.
112 108 TEXT_KINGKW001_05319_GEROLT_000_300 I'll channel the isle's aether into a smithin' process the likes o' which the realm has never seen! To do that, I reckon I'll need at least six kinds of demiatma─three of each to be sure me work is foolproof.
113 109 TEXT_KINGKW001_05319_GEROLT_000_301 Progress as last! These bilge rats are withholdin' the rum until I finish me work... I've been itchin' to start.
114 110 TEXT_KINGKW001_05319_GEROLT_100_301 Ye did well, <If(PlayerParameter(4))>lass<Else/>lad</If>. These are potent samples indeed.
115 111 TEXT_KINGKW001_05319_GEROLT_200_301 Time to start imbuin' me tools!
116 112 TEXT_KINGKW001_05319_GEROLT_300_301 MUAHAHAHA!
117 113 TEXT_KINGKW001_05319_GEROLT_000_302 No matter how many weapons I craft, the demiatma won't lose its potency. Don't worry about havin' to scrounge around for any more o' the stuff.
118 114 TEXT_KINGKW001_05319_GEROLT_000_303 Right, you best get ready for me next feat o' genius!
119 115 TEXT_KINGKW001_05319_SYSTEM_000_304 The assorted demiatma has imbued Gerolt's tools with potent magical energies. All that remains is the weapon enhancement process itself!
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0,"TEXT_KINGKW002_05320_SEQ_00","Lydirceil is eager for Gerolt to bring his plans to fruition.
※Changing classes or jobs will prevent progress during this quest."
1,"TEXT_KINGKW002_05320_SEQ_01","You approach Lydirceil, having resolved to seek the new heights of perfection promised by Gerolt's phantom weapons. Although the crew have unearthed a sizable quantity of the raw materials required, Lydirceil informs you of a somewhat knotty contractual agreement to the House of Splendors. Any and all resources obtained during the expedition are apparently the property of Rowena, which will entail a significant outlay on your part to purchase the necessary arcanite. Conveniently, Rowena's mercantile representative, Ermina, stands at the ready to do business. Mere strides away awaits Dodokkuli, a metallurgist assisting with preparations in Gerolt's stead.
※You may not proceed with a class or job that is different from when you accepted this quest."
2,"TEXT_KINGKW002_05320_SEQ_02","Stock of tomestones greatly diminished, you deliver the three chunks of arcanite to Dodokkuli. The metallurgist dutifully prepares the ore before entrusting the remaining work to Gerolt, who puts demiatma-infused hammer to anvil and completes the process. The result is every bit the “pinnacle o' weapon fabrication” the master artisan claims it to be, and will no doubt prove an exquisite companion in future encounters with fiends great and small alike."
3,"TEXT_KINGKW002_05320_SEQ_03",""
4,"TEXT_KINGKW002_05320_SEQ_04",""
5,"TEXT_KINGKW002_05320_SEQ_05",""
6,"TEXT_KINGKW002_05320_SEQ_06",""
7,"TEXT_KINGKW002_05320_SEQ_07",""
8,"TEXT_KINGKW002_05320_SEQ_08",""
9,"TEXT_KINGKW002_05320_SEQ_09",""
10,"TEXT_KINGKW002_05320_SEQ_10",""
11,"TEXT_KINGKW002_05320_SEQ_11",""
12,"TEXT_KINGKW002_05320_SEQ_12",""
13,"TEXT_KINGKW002_05320_SEQ_13",""
14,"TEXT_KINGKW002_05320_SEQ_14",""
15,"TEXT_KINGKW002_05320_SEQ_15",""
16,"TEXT_KINGKW002_05320_SEQ_16",""
17,"TEXT_KINGKW002_05320_SEQ_17",""
18,"TEXT_KINGKW002_05320_SEQ_18",""
19,"TEXT_KINGKW002_05320_SEQ_19",""
20,"TEXT_KINGKW002_05320_SEQ_20",""
21,"TEXT_KINGKW002_05320_SEQ_21",""
22,"TEXT_KINGKW002_05320_SEQ_22",""
23,"TEXT_KINGKW002_05320_SEQ_23",""
24,"TEXT_KINGKW002_05320_TODO_00","Deliver the requisite arcanite to Dodokkuli."
25,"TEXT_KINGKW002_05320_TODO_01",""
26,"TEXT_KINGKW002_05320_TODO_02",""
27,"TEXT_KINGKW002_05320_TODO_03",""
28,"TEXT_KINGKW002_05320_TODO_04",""
29,"TEXT_KINGKW002_05320_TODO_05",""
30,"TEXT_KINGKW002_05320_TODO_06",""
31,"TEXT_KINGKW002_05320_TODO_07",""
32,"TEXT_KINGKW002_05320_TODO_08",""
33,"TEXT_KINGKW002_05320_TODO_09",""
34,"TEXT_KINGKW002_05320_TODO_10",""
35,"TEXT_KINGKW002_05320_TODO_11",""
36,"TEXT_KINGKW002_05320_TODO_12",""
37,"TEXT_KINGKW002_05320_TODO_13",""
38,"TEXT_KINGKW002_05320_TODO_14",""
39,"TEXT_KINGKW002_05320_TODO_15",""
40,"TEXT_KINGKW002_05320_TODO_16",""
41,"TEXT_KINGKW002_05320_TODO_17",""
42,"TEXT_KINGKW002_05320_TODO_18",""
43,"TEXT_KINGKW002_05320_TODO_19",""
44,"TEXT_KINGKW002_05320_TODO_20",""
45,"TEXT_KINGKW002_05320_TODO_21",""
46,"TEXT_KINGKW002_05320_TODO_22",""
47,"TEXT_KINGKW002_05320_TODO_23",""
48,"TEXT_KINGKW002_05320_GEROLT_000_001","Takes a godly pair o' hands to wring the magic out of a hammer. <Emphasis>This</Emphasis> godly pair o' hands in particular."
49,"TEXT_KINGKW002_05320_LYDIRCEIL_000_010","Now that 'is tools are up to snuff, it's time we put Gerolt to work."
50,"TEXT_KINGKW002_05320_SYSTEM_000_011","Please note that upon completing the quest “Forging the Phantasmal,” you will receive a phantom weapon for <If(Equal(PlayerParameter(68),10))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),14))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),5))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),26))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),33))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/>a <Sheet(ClassJob,PlayerParameter(68),0)/></If></If></If></If></If>."
51,"TEXT_KINGKW002_05320_Q1_000_000","What will you do?"
52,"TEXT_KINGKW002_05320_A1_000_001","Undertake this quest as another job."
53,"TEXT_KINGKW002_05320_A1_000_002","Undertake this quest as <If(Equal(PlayerParameter(68),10))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),14))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),5))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),26))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),33))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/>a <Sheet(ClassJob,PlayerParameter(68),0)/></If></If></If></If></If>."
54,"TEXT_KINGKW002_05320_SYSTEM_000_013","Please speak with Lydirceil again when you are ready to undertake this quest."
55,"TEXT_KINGKW002_05320_GEROLT_050_013","Right, let's talk raw materials. If I'm going to channel all this ambient aether, I'll need somethin' capable o' harnessin' that power."
56,"TEXT_KINGKW002_05320_GEROLT_060_013","As I mentioned, the isle'll provide on that front. Ye've dug up plenty of arcanite, am I right?"
57,"TEXT_KINGKW002_05320_LYDIRCEIL_100_013",""
58,"TEXT_KINGKW002_05320_LYDIRCEIL_000_014","Aye, but there is one <Emphasis>minor</Emphasis> 'itch..."
59,"TEXT_KINGKW002_05320_LYDIRCEIL_000_015","Rowena's 'Ouse o' Splendors rightfully owns anything remotely valuable we dig up. Those were the terms for securin' financial backin', apparently..."
60,"TEXT_KINGKW002_05320_LYDIRCEIL_100_015","'Course, they were the ones who recommended you so 'ighly."
61,"TEXT_KINGKW002_05320_ERMINA_000_016","My name is Ermina, and I represent Rowena's House of Splendors. As the gentleman rightly states, our concern has invested significant capital into this endeavor."
62,"TEXT_KINGKW002_05320_ERMINA_000_017","In return, we claim ownership of any materials acquired during the course of the expedition. Should a particular resource be of interest, please don't hesitate to inquire."
63,"TEXT_KINGKW002_05320_ERMINA_000_018","The current market rate is five hundred Allagan tomestones of heliometry for a single piece of arcanite. I shall be here whenever you wish to make a purchase."
64,"TEXT_KINGKW002_05320_GEROLT_100_018","There's nothin' like the cloyin' stink o' business to crush a man's enthusiasm for the craft. I only need three bleedin' chunks, but someone else'll have to ready the forge while I stoke me own fire back up..."
65,"TEXT_KINGKW002_05320_DODOKKULI_200_018","(-???-)<sigh> You master artisans can be so temperamental..."
66,"TEXT_KINGKW002_05320_DODOKKULI_250_018","Dodokkuli, at your service. I'm a metallurgist by trade, and quite capable of handling the preparations in Gerolt's stead."
67,"TEXT_KINGKW002_05320_DODOKKULI_300_018","Once you've gathered sufficient arcanite, please do hand your collection to me."
68,"TEXT_KINGKW002_05320_GEROLT_000_020","That harpy an' her cronies think they can siphon all the metals an' minerals off this rock!? Not on my watch, they ain't. I'll use every last scrap!"
69,"TEXT_KINGKW002_05320_LYDIRCEIL_000_025","When ye've gotten hold o' three pieces of arcanite, pass 'em along to Dodokkuli. 'E'll see to the grunt work our genius weaponsmith can't be arsed with..."
70,"TEXT_KINGKW002_05320_SYSTEM_000_030","Arcanite can be obtained from Ermina in the phantom village."
71,"TEXT_KINGKW002_05320_DODOKKULI_000_035","I am ready to begin my work at a moment's notice. Speak to me once you have the necessary arcanite."
72,"TEXT_KINGKW002_05320_DODOKKULI_000_200","There you are. Might I presume you've acquired enough arcanite?"
73,"TEXT_KINGKW002_05320_DODOKKULI_000_201","Wonderful! I shall ready the ore before handing over the reins to Gerolt himself."
74,"TEXT_KINGKW002_05320_GEROLT_000_202","A shimmerin', shiftin' multi-layered mesh of aether made malleable, channeled with expert precision..."
75,"TEXT_KINGKW002_05320_GEROLT_000_203","Behold the pinnacle o' weapon fabrication: <SheetEn(Item,2,IntegerParameter(1),1,1)/>!"
76,"TEXT_KINGKW002_05320_GEROLT_000_204","Behold the pinnacle o' weapon an' shield fabrication: <SheetEn(Item,2,IntegerParameter(1),1,1)/> an' <SheetEn(Item,2,IntegerParameter(2),1,1)/>!"
77,"TEXT_KINGKW002_05320_LYDIRCEIL_000_205","What a beauty! Not 'alf bad for a rum-soaked good-for-nothin'..."
78,"TEXT_KINGKW002_05320_GEROLT_000_206","Impressed, are ye?"
79,"TEXT_KINGKW002_05320_GEROLT_000_207","In truth, this ain't much more than a proof o' concept usin' the resources available."
80,"TEXT_KINGKW002_05320_GEROLT_000_208","With a bit o' refinement an' higher grade materials, I'll be achievin' ever more stupendous feats o' genius."
81,"TEXT_KINGKW002_05320_ARCHIVE_000_209","I must say, you've rather piqued my intellectual curiosity!"
82,"TEXT_KINGKW002_05320_GEROLT_000_210","Want me to enhance yer weapon too, eh? I'm still baskin' in the glow of me own sheer brilliance, so I'll do you a right good deal."
83,"TEXT_KINGKW002_05320_ARCHIVE_000_211","Oh, nothing so involved as that. You see, I found a kitchen knife in the sarcophagus I woke up in."
84,"TEXT_KINGKW002_05320_ARCHIVE_000_212","The point has dulled to a disappointing nub quite unsuited for jabbing and thrusting. Perhaps you'd be willing to sharpen the blade for me?"
85,"TEXT_KINGKW002_05320_GEROLT_000_213","Consider yer knife restored to its former stabbin' glory!"
86,"TEXT_KINGKW002_05320_LYDIRCEIL_000_214","There'll be none o' that. Besides, I recall you sayin' that sort o' drudgery was beneath ye!"
87,"TEXT_KINGKW002_05320_LYDIRCEIL_000_215","'E's a <Emphasis>weapon</Emphasis>smith for cryin' out loud! Whatever rusty ol' cleaver you found in that coffin ain't for wagin' war."
88,"TEXT_KINGKW002_05320_ARCHIVE_000_216","It isn't? That little detail must have gotten locked behind the seal. I suppose I'll have to content myself with slicing a vegetable or two..."
89,"TEXT_KINGKW002_05320_GEROLT_000_217","Well, I reckon it's time we celebrated a job bleedin' well done. Best get the rest o' the rum off the ship!"
90,"TEXT_KINGKW002_05320_GEROLT_000_218","Before I get blind drunk, let me remind you: with me tools imbued, I won't be needin' any more demiatma, even if ye want a different weapon enhanced. Arcanite─that's all ye'll need to gather."
91,"TEXT_KINGKW002_05320_SYSTEM_000_219","Phantom weapons for other jobs can now be obtained after exchanging the requisite arcanite with Dodokkuli in the phantom village."
92,"TEXT_KINGKW002_05320_SYSTEM_000_220",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_KINGKW002_05320_SEQ_00 Lydirceil is eager for Gerolt to bring his plans to fruition. ※Changing classes or jobs will prevent progress during this quest.
5 1 TEXT_KINGKW002_05320_SEQ_01 You approach Lydirceil, having resolved to seek the new heights of perfection promised by Gerolt's phantom weapons. Although the crew have unearthed a sizable quantity of the raw materials required, Lydirceil informs you of a somewhat knotty contractual agreement to the House of Splendors. Any and all resources obtained during the expedition are apparently the property of Rowena, which will entail a significant outlay on your part to purchase the necessary arcanite. Conveniently, Rowena's mercantile representative, Ermina, stands at the ready to do business. Mere strides away awaits Dodokkuli, a metallurgist assisting with preparations in Gerolt's stead. ※You may not proceed with a class or job that is different from when you accepted this quest.
6 2 TEXT_KINGKW002_05320_SEQ_02 Stock of tomestones greatly diminished, you deliver the three chunks of arcanite to Dodokkuli. The metallurgist dutifully prepares the ore before entrusting the remaining work to Gerolt, who puts demiatma-infused hammer to anvil and completes the process. The result is every bit the “pinnacle o' weapon fabrication” the master artisan claims it to be, and will no doubt prove an exquisite companion in future encounters with fiends great and small alike.
7 3 TEXT_KINGKW002_05320_SEQ_03
8 4 TEXT_KINGKW002_05320_SEQ_04
9 5 TEXT_KINGKW002_05320_SEQ_05
10 6 TEXT_KINGKW002_05320_SEQ_06
11 7 TEXT_KINGKW002_05320_SEQ_07
12 8 TEXT_KINGKW002_05320_SEQ_08
13 9 TEXT_KINGKW002_05320_SEQ_09
14 10 TEXT_KINGKW002_05320_SEQ_10
15 11 TEXT_KINGKW002_05320_SEQ_11
16 12 TEXT_KINGKW002_05320_SEQ_12
17 13 TEXT_KINGKW002_05320_SEQ_13
18 14 TEXT_KINGKW002_05320_SEQ_14
19 15 TEXT_KINGKW002_05320_SEQ_15
20 16 TEXT_KINGKW002_05320_SEQ_16
21 17 TEXT_KINGKW002_05320_SEQ_17
22 18 TEXT_KINGKW002_05320_SEQ_18
23 19 TEXT_KINGKW002_05320_SEQ_19
24 20 TEXT_KINGKW002_05320_SEQ_20
25 21 TEXT_KINGKW002_05320_SEQ_21
26 22 TEXT_KINGKW002_05320_SEQ_22
27 23 TEXT_KINGKW002_05320_SEQ_23
28 24 TEXT_KINGKW002_05320_TODO_00 Deliver the requisite arcanite to Dodokkuli.
29 25 TEXT_KINGKW002_05320_TODO_01
30 26 TEXT_KINGKW002_05320_TODO_02
31 27 TEXT_KINGKW002_05320_TODO_03
32 28 TEXT_KINGKW002_05320_TODO_04
33 29 TEXT_KINGKW002_05320_TODO_05
34 30 TEXT_KINGKW002_05320_TODO_06
35 31 TEXT_KINGKW002_05320_TODO_07
36 32 TEXT_KINGKW002_05320_TODO_08
37 33 TEXT_KINGKW002_05320_TODO_09
38 34 TEXT_KINGKW002_05320_TODO_10
39 35 TEXT_KINGKW002_05320_TODO_11
40 36 TEXT_KINGKW002_05320_TODO_12
41 37 TEXT_KINGKW002_05320_TODO_13
42 38 TEXT_KINGKW002_05320_TODO_14
43 39 TEXT_KINGKW002_05320_TODO_15
44 40 TEXT_KINGKW002_05320_TODO_16
45 41 TEXT_KINGKW002_05320_TODO_17
46 42 TEXT_KINGKW002_05320_TODO_18
47 43 TEXT_KINGKW002_05320_TODO_19
48 44 TEXT_KINGKW002_05320_TODO_20
49 45 TEXT_KINGKW002_05320_TODO_21
50 46 TEXT_KINGKW002_05320_TODO_22
51 47 TEXT_KINGKW002_05320_TODO_23
52 48 TEXT_KINGKW002_05320_GEROLT_000_001 Takes a godly pair o' hands to wring the magic out of a hammer. <Emphasis>This</Emphasis> godly pair o' hands in particular.
53 49 TEXT_KINGKW002_05320_LYDIRCEIL_000_010 Now that 'is tools are up to snuff, it's time we put Gerolt to work.
54 50 TEXT_KINGKW002_05320_SYSTEM_000_011 Please note that upon completing the quest “Forging the Phantasmal,” you will receive a phantom weapon for <If(Equal(PlayerParameter(68),10))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),14))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),5))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),26))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),33))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/>a <Sheet(ClassJob,PlayerParameter(68),0)/></If></If></If></If></If>.
55 51 TEXT_KINGKW002_05320_Q1_000_000 What will you do?
56 52 TEXT_KINGKW002_05320_A1_000_001 Undertake this quest as another job.
57 53 TEXT_KINGKW002_05320_A1_000_002 Undertake this quest as <If(Equal(PlayerParameter(68),10))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),14))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),5))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),26))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),33))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/>a <Sheet(ClassJob,PlayerParameter(68),0)/></If></If></If></If></If>.
58 54 TEXT_KINGKW002_05320_SYSTEM_000_013 Please speak with Lydirceil again when you are ready to undertake this quest.
59 55 TEXT_KINGKW002_05320_GEROLT_050_013 Right, let's talk raw materials. If I'm going to channel all this ambient aether, I'll need somethin' capable o' harnessin' that power.
60 56 TEXT_KINGKW002_05320_GEROLT_060_013 As I mentioned, the isle'll provide on that front. Ye've dug up plenty of arcanite, am I right?
61 57 TEXT_KINGKW002_05320_LYDIRCEIL_100_013
62 58 TEXT_KINGKW002_05320_LYDIRCEIL_000_014 Aye, but there is one <Emphasis>minor</Emphasis> 'itch...
63 59 TEXT_KINGKW002_05320_LYDIRCEIL_000_015 Rowena's 'Ouse o' Splendors rightfully owns anything remotely valuable we dig up. Those were the terms for securin' financial backin', apparently...
64 60 TEXT_KINGKW002_05320_LYDIRCEIL_100_015 'Course, they were the ones who recommended you so 'ighly.
65 61 TEXT_KINGKW002_05320_ERMINA_000_016 My name is Ermina, and I represent Rowena's House of Splendors. As the gentleman rightly states, our concern has invested significant capital into this endeavor.
66 62 TEXT_KINGKW002_05320_ERMINA_000_017 In return, we claim ownership of any materials acquired during the course of the expedition. Should a particular resource be of interest, please don't hesitate to inquire.
67 63 TEXT_KINGKW002_05320_ERMINA_000_018 The current market rate is five hundred Allagan tomestones of heliometry for a single piece of arcanite. I shall be here whenever you wish to make a purchase.
68 64 TEXT_KINGKW002_05320_GEROLT_100_018 There's nothin' like the cloyin' stink o' business to crush a man's enthusiasm for the craft. I only need three bleedin' chunks, but someone else'll have to ready the forge while I stoke me own fire back up...
69 65 TEXT_KINGKW002_05320_DODOKKULI_200_018 (-???-)<sigh> You master artisans can be so temperamental...
70 66 TEXT_KINGKW002_05320_DODOKKULI_250_018 Dodokkuli, at your service. I'm a metallurgist by trade, and quite capable of handling the preparations in Gerolt's stead.
71 67 TEXT_KINGKW002_05320_DODOKKULI_300_018 Once you've gathered sufficient arcanite, please do hand your collection to me.
72 68 TEXT_KINGKW002_05320_GEROLT_000_020 That harpy an' her cronies think they can siphon all the metals an' minerals off this rock!? Not on my watch, they ain't. I'll use every last scrap!
73 69 TEXT_KINGKW002_05320_LYDIRCEIL_000_025 When ye've gotten hold o' three pieces of arcanite, pass 'em along to Dodokkuli. 'E'll see to the grunt work our genius weaponsmith can't be arsed with...
74 70 TEXT_KINGKW002_05320_SYSTEM_000_030 Arcanite can be obtained from Ermina in the phantom village.
75 71 TEXT_KINGKW002_05320_DODOKKULI_000_035 I am ready to begin my work at a moment's notice. Speak to me once you have the necessary arcanite.
76 72 TEXT_KINGKW002_05320_DODOKKULI_000_200 There you are. Might I presume you've acquired enough arcanite?
77 73 TEXT_KINGKW002_05320_DODOKKULI_000_201 Wonderful! I shall ready the ore before handing over the reins to Gerolt himself.
78 74 TEXT_KINGKW002_05320_GEROLT_000_202 A shimmerin', shiftin' multi-layered mesh of aether made malleable, channeled with expert precision...
79 75 TEXT_KINGKW002_05320_GEROLT_000_203 Behold the pinnacle o' weapon fabrication: <SheetEn(Item,2,IntegerParameter(1),1,1)/>!
80 76 TEXT_KINGKW002_05320_GEROLT_000_204 Behold the pinnacle o' weapon an' shield fabrication: <SheetEn(Item,2,IntegerParameter(1),1,1)/> an' <SheetEn(Item,2,IntegerParameter(2),1,1)/>!
81 77 TEXT_KINGKW002_05320_LYDIRCEIL_000_205 What a beauty! Not 'alf bad for a rum-soaked good-for-nothin'...
82 78 TEXT_KINGKW002_05320_GEROLT_000_206 Impressed, are ye?
83 79 TEXT_KINGKW002_05320_GEROLT_000_207 In truth, this ain't much more than a proof o' concept usin' the resources available.
84 80 TEXT_KINGKW002_05320_GEROLT_000_208 With a bit o' refinement an' higher grade materials, I'll be achievin' ever more stupendous feats o' genius.
85 81 TEXT_KINGKW002_05320_ARCHIVE_000_209 I must say, you've rather piqued my intellectual curiosity!
86 82 TEXT_KINGKW002_05320_GEROLT_000_210 Want me to enhance yer weapon too, eh? I'm still baskin' in the glow of me own sheer brilliance, so I'll do you a right good deal.
87 83 TEXT_KINGKW002_05320_ARCHIVE_000_211 Oh, nothing so involved as that. You see, I found a kitchen knife in the sarcophagus I woke up in.
88 84 TEXT_KINGKW002_05320_ARCHIVE_000_212 The point has dulled to a disappointing nub quite unsuited for jabbing and thrusting. Perhaps you'd be willing to sharpen the blade for me?
89 85 TEXT_KINGKW002_05320_GEROLT_000_213 Consider yer knife restored to its former stabbin' glory!
90 86 TEXT_KINGKW002_05320_LYDIRCEIL_000_214 There'll be none o' that. Besides, I recall you sayin' that sort o' drudgery was beneath ye!
91 87 TEXT_KINGKW002_05320_LYDIRCEIL_000_215 'E's a <Emphasis>weapon</Emphasis>smith for cryin' out loud! Whatever rusty ol' cleaver you found in that coffin ain't for wagin' war.
92 88 TEXT_KINGKW002_05320_ARCHIVE_000_216 It isn't? That little detail must have gotten locked behind the seal. I suppose I'll have to content myself with slicing a vegetable or two...
93 89 TEXT_KINGKW002_05320_GEROLT_000_217 Well, I reckon it's time we celebrated a job bleedin' well done. Best get the rest o' the rum off the ship!
94 90 TEXT_KINGKW002_05320_GEROLT_000_218 Before I get blind drunk, let me remind you: with me tools imbued, I won't be needin' any more demiatma, even if ye want a different weapon enhanced. Arcanite─that's all ye'll need to gather.
95 91 TEXT_KINGKW002_05320_SYSTEM_000_219 Phantom weapons for other jobs can now be obtained after exchanging the requisite arcanite with Dodokkuli in the phantom village.
96 92 TEXT_KINGKW002_05320_SYSTEM_000_220
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