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xiashtra
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0,"TEXT_KINGKW001_05319_SEQ_00","Lydirceil is on the hunt for a missing weaponsmith."
1,"TEXT_KINGKW001_05319_SEQ_01","You encounter Lydirceil by the isle's fledgling smithy, bemoaning the disorderly conduct of the master artisan hired for the expedition. After spending much of the journey to the Occult Crescent languishing in the ship's hold and making a sizable dent in the crew's liquid provisions, it would appear the weaponsmith has attempted to flee. Lydirceil bids you seek out the man in question─Gerolt─and implore him to return."
2,"TEXT_KINGKW001_05319_SEQ_02","Gerolt turns out to be in the midst of a fruitless quest for rum among a pile of supply crates. According to the weaponsmith, he was not made aware of the expedition's destination until the ship had already left High Tide Harbor─perhaps explaining the erratic behavior Lydirceil recounted. Realizing that fulfilling his contractual duties will be the fastest way off the isle, Gerolt makes his way back to smithy, ready─though hardly raring─to work. No doubt Lydirceil will wish to thank you for locating the wayward weaponsmith."
3,"TEXT_KINGKW001_05319_SEQ_03","With Gerolt returned, Lydirceil is eager to see him earn his keep. The weaponsmith, however, considers all but the most challenging commissions beneath him, and outlines his plans for a brand-new weapon enhancement technique. Lydirceil acknowledges the folly of having a realm-renowned craftsman perform the everyday drudgery of running a smithy, and begrudgingly assents. According to Gerolt, your weapon can be raised to hitherto unimaginable heights of power through the use of crystalline objects known as demiatma.
※Three pieces of six unique varieties are required, and these can be obtained from FATEs and critical encounters on the Occult Crescent's south horn, or from FATEs in the following regions:
Urqopacha, Kozama'uka, Yak T'el, Shaaloani, Heritage Found, or Living Memory."
4,"TEXT_KINGKW001_05319_SEQ_04","You deliver the requisite six varieties of demiatma to the weaponsmith, who seems eager to begin─not least because renewed access to the expedition's rum supply is contingent on his progress. Taking the crystals, he vows to imbue his tools in preparation for the enhancement process."
5,"TEXT_KINGKW001_05319_SEQ_05",""
6,"TEXT_KINGKW001_05319_SEQ_06",""
7,"TEXT_KINGKW001_05319_SEQ_07",""
8,"TEXT_KINGKW001_05319_SEQ_08",""
9,"TEXT_KINGKW001_05319_SEQ_09",""
10,"TEXT_KINGKW001_05319_SEQ_10",""
11,"TEXT_KINGKW001_05319_SEQ_11",""
12,"TEXT_KINGKW001_05319_SEQ_12",""
13,"TEXT_KINGKW001_05319_SEQ_13",""
14,"TEXT_KINGKW001_05319_SEQ_14",""
15,"TEXT_KINGKW001_05319_SEQ_15",""
16,"TEXT_KINGKW001_05319_SEQ_16",""
17,"TEXT_KINGKW001_05319_SEQ_17",""
18,"TEXT_KINGKW001_05319_SEQ_18",""
19,"TEXT_KINGKW001_05319_SEQ_19",""
20,"TEXT_KINGKW001_05319_SEQ_20",""
21,"TEXT_KINGKW001_05319_SEQ_21",""
22,"TEXT_KINGKW001_05319_SEQ_22",""
23,"TEXT_KINGKW001_05319_SEQ_23",""
24,"TEXT_KINGKW001_05319_TODO_00","Search for Gerolt."
25,"TEXT_KINGKW001_05319_TODO_01","Speak with Lydirceil."
26,"TEXT_KINGKW001_05319_TODO_02","Deliver the requisite demiatma to Gerolt."
27,"TEXT_KINGKW001_05319_TODO_03",""
28,"TEXT_KINGKW001_05319_TODO_04",""
29,"TEXT_KINGKW001_05319_TODO_05",""
30,"TEXT_KINGKW001_05319_TODO_06",""
31,"TEXT_KINGKW001_05319_TODO_07",""
32,"TEXT_KINGKW001_05319_TODO_08",""
33,"TEXT_KINGKW001_05319_TODO_09",""
34,"TEXT_KINGKW001_05319_TODO_10",""
35,"TEXT_KINGKW001_05319_TODO_11",""
36,"TEXT_KINGKW001_05319_TODO_12",""
37,"TEXT_KINGKW001_05319_TODO_13",""
38,"TEXT_KINGKW001_05319_TODO_14",""
39,"TEXT_KINGKW001_05319_TODO_15",""
40,"TEXT_KINGKW001_05319_TODO_16",""
41,"TEXT_KINGKW001_05319_TODO_17",""
42,"TEXT_KINGKW001_05319_TODO_18",""
43,"TEXT_KINGKW001_05319_TODO_19",""
44,"TEXT_KINGKW001_05319_TODO_20",""
45,"TEXT_KINGKW001_05319_TODO_21",""
46,"TEXT_KINGKW001_05319_TODO_22",""
47,"TEXT_KINGKW001_05319_TODO_23",""
48,"TEXT_KINGKW001_05319_LYDIRCEIL_000_001","That rum-addled reprobate... Wouldn't be surprised if we found 'im floatin' in the sea."
49,"TEXT_KINGKW001_05319_LYDIRCEIL_000_002","Oh, 'ave need of the smithy, do ye? I'm afraid we ain't up an runnin' yet."
50,"TEXT_KINGKW001_05319_LYDIRCEIL_000_003","Truth be told, the weaponsmith we 'ired bolted before we could finish settin' up shop."
51,"TEXT_KINGKW001_05319_LYDIRCEIL_000_004","A master of 'is craft, by all accounts, but 'e's been nothin' but trouble since 'e set foot on the ship. Kept tryin' to escape, so we threw 'im in the 'old."
52,"TEXT_KINGKW001_05319_LYDIRCEIL_000_005","Our woes didn't end there, though... 'E drank most of the booze we'd brought along for the expedition. I tell you, the bugger was 'alf pickled by the time we 'auled 'im out. Anyroad, the bastard's now gone an' disappeared!"
53,"TEXT_KINGKW001_05319_Q1_000_000","What will you say?"
54,"TEXT_KINGKW001_05319_A1_000_001","Why hire a man of his character in the first place?"
55,"TEXT_KINGKW001_05319_A1_000_003","This fellow you speak of sounds vaguely familiar..."
56,"TEXT_KINGKW001_05319_A1_000_002","Sounds like you kidnapped an upstanding artisan and held him prisoner..."
57,"TEXT_KINGKW001_05319_LYDIRCEIL_000_007","Needless to say, there aren't many artisans willin' to sail for Shades' Triangle... While we were scratchin' around tryin' to find someone, a certain enterprisin' woman put us in touch."
58,"TEXT_KINGKW001_05319_LYDIRCEIL_000_008","They say there ain't a finer weaponsmith alive today, but 'e drinks like a sailor on shore leave, an' is up to 'is neck in debt. 'E signed up for the expedition to settle 'is dues."
59,"TEXT_KINGKW001_05319_LYDIRCEIL_100_008","Eh? Either yer already acquainted with the scoundrel, or Eorzea's 'ome to more cantankerous weaponsmiths than I'd thought..."
60,"TEXT_KINGKW001_05319_LYDIRCEIL_200_008","Needless to say, there aren't many folk willin' to sail for Shades' Triangle... While we were scratchin' around tryin' to find someone, a certain enterprisin' woman put us in touch."
61,"TEXT_KINGKW001_05319_LYDIRCEIL_000_009","We're explorers, not bleedin' pirates. 'E signed a contract, fair an' square."
62,"TEXT_KINGKW001_05319_LYDIRCEIL_000_010","That said, 'e won't see a piddlin' gil o' compensation. It's all goin' straight to the consortium that introduced us. I suppose I can't blame 'im for gettin' cold feet."
63,"TEXT_KINGKW001_05319_LYDIRCEIL_000_011","Anyroad, 'e can't 'ave gotten far. It's not like there's any way off this rock..."
64,"TEXT_KINGKW001_05319_LYDIRCEIL_000_012","If 'e's 'alf as good as they say, I reckon 'e'll be a boon for yer adventurin'. Keep yer eyes peeled─if ye run into a shirtless, rum-soaked good-for-nothin' by the name o' Gerolt, tell 'im to come see me."
65,"TEXT_KINGKW001_05319_LYDIRCEIL_000_015","If the rumors are true, this Gerolt feller's a damn fine weaponsmith. Send 'im my way if ye find 'im!"
66,"TEXT_KINGKW001_05319_GEROLT_000_100","Not a drop o' rum to be had in this bloody ghost town..."
67,"TEXT_KINGKW001_05319_GEROLT_100_100","There was no mention o' Shades' Triangle when I signed the godsdamned contract... Talk about false bloody pretenses. More fool me for trustin' that wily harridan, eh?"
68,"TEXT_KINGKW001_05319_GEROLT_000_101","Hm? Who the hells are─"
69,"TEXT_KINGKW001_05319_GEROLT_000_102","Oh, bugger me... Can't I do one bleedin' job without you showin' yer ugly mug?"
70,"TEXT_KINGKW001_05319_GEROLT_000_103","That said, there's never a dull moment when us two team up..."
71,"TEXT_KINGKW001_05319_GEROLT_100_103","How about we finish the job sharpish and get off this desolate rock, eh?"
72,"TEXT_KINGKW001_05319_GEROLT_000_104","Ye don't look like the rest of those salt-brined sea rats. Must have quite the taste for adventure though, comin' to this far-flung hovel."
73,"TEXT_KINGKW001_05319_GEROLT_000_105","Handsome pay for easy work─that was all I needed to hear. It was only <Emphasis>after</Emphasis> we set sail that the bastards mentioned we were headin' for Shades' Triangle... False pretenses, I say! False pretenses!"
74,"TEXT_KINGKW001_05319_GEROLT_000_106","Anyhow, I'm guessin' that wheedlin' foreman sent you after me, right? If it means passage off this miserable rock, I'll do the bloody job."
75,"TEXT_KINGKW001_05319_GEROLT_000_110","This place is pretty spacious, as far as ghost towns go. By the time I'd finished wanderin' about, the rum'd worn off..."
76,"TEXT_KINGKW001_05319_LYDIRCEIL_000_200","Ye must've 'ad an 'ard time coaxin' 'im back. 'Pologies for all the trouble."
77,"TEXT_KINGKW001_05319_LYDIRCEIL_000_201","Right. With the smithy up an' runnin', it's 'igh time ye started earnin' yer keep."
78,"TEXT_KINGKW001_05319_GEROLT_000_202","Listen here! D'ye really think I'm goin' to sully me hammer an' tongs knockin' out work any village smith with half a brain could handle?"
79,"TEXT_KINGKW001_05319_GEROLT_000_203","No. Nothin' less than nigh-impossible feats o' genius stoke me fire these days!"
80,"TEXT_KINGKW001_05319_LYDIRCEIL_000_204","Says the impudent sot who drank the 'old dry, rackin' up more debt in the process! Yer 'ardly in a position to dictate terms."
81,"TEXT_KINGKW001_05319_LYDIRCEIL_000_205","Though it <Emphasis>does</Emphasis> seem daft to fork over eye-waterin' sums to 'ire Eorzea's finest weaponsmith, only to 'ave 'im forgin' plain ol' swords an' shields."
82,"TEXT_KINGKW001_05319_LYDIRCEIL_000_206","Any ideas, adventurer?"
83,"TEXT_KINGKW001_05319_Q2_000_000","What will you say?"
84,"TEXT_KINGKW001_05319_A2_000_001","It's not quite my field of expertise..."
85,"TEXT_KINGKW001_05319_A2_000_002","I'm sure Eorzea's finest weaponsmith has his own ideas."
86,"TEXT_KINGKW001_05319_GEROLT_000_208","Lucky for you, feats o' nigh-impossible genius are me bread an' butter. I'll devise a new means o' refinin' weapons an' armor!"
87,"TEXT_KINGKW001_05319_GEROLT_000_209","He does, as a matter of fact... Devisin' a new means o' refinin' weapons an' armor!"
88,"TEXT_KINGKW001_05319_GEROLT_000_210","I couldn't help notice all the aether permeatin' the place. Reckon I'll tap into that somehow."
89,"TEXT_KINGKW001_05319_GEROLT_000_211","'Course, I'll need raw materials... Some magic-warped ore from the isle should do just the trick."
90,"TEXT_KINGKW001_05319_LYDIRCEIL_000_212","If it's ores yer after, our surveyors'll soon be conductin' a preliminary excavation. Is that all you need to start?"
91,"TEXT_KINGKW001_05319_GEROLT_100_212","Hardly... If that were the case, any ol' fool could do the job."
92,"TEXT_KINGKW001_05319_GEROLT_000_213","Magical properties can be fleetin' an' elusive. Without a means to properly harness the aether, there's every chance the ore'd degrade in the process."
93,"TEXT_KINGKW001_05319_LYDIRCEIL_100_213","So ye'll require somethin' else besides raw materials... Any inklin' as to what that might be?"
94,"TEXT_KINGKW001_05319_GEROLT_000_214",""
95,"TEXT_KINGKW001_05319_LYDIRCEIL_000_215",""
96,"TEXT_KINGKW001_05319_GEROLT_000_216","Sometimes a foul beastie in the throes o' death'll leave behind a crystallized chunk o' their life essence."
97,"TEXT_KINGKW001_05319_GEROLT_100_216","I've used the stuff in the past, an' while it ain't exactly common, I'd wager ye'll find it on this bastard rock."
98,"TEXT_KINGKW001_05319_GEROLT_000_217","Not that it's unique to the island, mind. I'm sure ye'll find it elsewhere too."
99,"TEXT_KINGKW001_05319_LYDIRCEIL_100_217","Does this mysterious crystal 'ave a name?"
100,"TEXT_KINGKW001_05319_GEROLT_200_217","Indeed it does... Demiatma!"
101,"TEXT_KINGKW001_05319_LYDIRCEIL_000_218","Thanks for providin' the spark our weaponsmith needed. Looks like 'e's committed to fulfillin' 'is contractual duties, at the very least."
102,"TEXT_KINGKW001_05319_LYDIRCEIL_000_219","Say, 'ow'd you feel about 'andlin' the fiend-fellin' part o' the gambit?"
103,"TEXT_KINGKW001_05319_LYDIRCEIL_000_220","While yer out acquirin' demiatma, I'll see 'ow amenable Gerolt is to 'elpin' around the smithy. I reckon that's a reasonable division o' labor."
104,"TEXT_KINGKW001_05319_SYSTEM_000_221","Demiatma can be obtained from FATEs and critical encounters on the Occult Crescent's south horn."
105,"TEXT_KINGKW001_05319_SYSTEM_100_221","It can also be obtained from FATEs in other regions."
106,"TEXT_KINGKW001_05319_SYSTEM_000_222","These regions are Urqopacha, Kozama'uka, Yak T'el, Shaaloani, Heritage Found, and Living Memory."
107,"TEXT_KINGKW001_05319_LYDIRCEIL_000_225","We best strike while the iron's 'ot, if ye'll forgive the pun. The sooner we get 'old o' the demiatma, the sooner Gerolt can get to work."
108,"TEXT_KINGKW001_05319_GEROLT_000_300","I'll channel the isle's aether into a smithin' process the likes o' which the realm has never seen! To do that, I reckon I'll need at least six kinds of demiatma─three of each to be sure me work is foolproof."
109,"TEXT_KINGKW001_05319_GEROLT_000_301","Progress as last! These bilge rats are withholdin' the rum until I finish me work... I've been itchin' to start."
110,"TEXT_KINGKW001_05319_GEROLT_100_301","Ye did well, <If(PlayerParameter(4))>lass<Else/>lad</If>. These are potent samples indeed."
111,"TEXT_KINGKW001_05319_GEROLT_200_301","Time to start imbuin' me tools!"
112,"TEXT_KINGKW001_05319_GEROLT_300_301","MUAHAHAHA!"
113,"TEXT_KINGKW001_05319_GEROLT_000_302","No matter how many weapons I craft, the demiatma won't lose its potency. Don't worry about havin' to scrounge around for any more o' the stuff."
114,"TEXT_KINGKW001_05319_GEROLT_000_303","Right, you best get ready for me next feat o' genius!"
115,"TEXT_KINGKW001_05319_SYSTEM_000_304","The assorted demiatma has imbued Gerolt's tools with potent magical energies. All that remains is the weapon enhancement process itself!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_KINGKW001_05319_SEQ_00 Lydirceil is on the hunt for a missing weaponsmith.
5 1 TEXT_KINGKW001_05319_SEQ_01 You encounter Lydirceil by the isle's fledgling smithy, bemoaning the disorderly conduct of the master artisan hired for the expedition. After spending much of the journey to the Occult Crescent languishing in the ship's hold and making a sizable dent in the crew's liquid provisions, it would appear the weaponsmith has attempted to flee. Lydirceil bids you seek out the man in question─Gerolt─and implore him to return.
6 2 TEXT_KINGKW001_05319_SEQ_02 Gerolt turns out to be in the midst of a fruitless quest for rum among a pile of supply crates. According to the weaponsmith, he was not made aware of the expedition's destination until the ship had already left High Tide Harbor─perhaps explaining the erratic behavior Lydirceil recounted. Realizing that fulfilling his contractual duties will be the fastest way off the isle, Gerolt makes his way back to smithy, ready─though hardly raring─to work. No doubt Lydirceil will wish to thank you for locating the wayward weaponsmith.
7 3 TEXT_KINGKW001_05319_SEQ_03 With Gerolt returned, Lydirceil is eager to see him earn his keep. The weaponsmith, however, considers all but the most challenging commissions beneath him, and outlines his plans for a brand-new weapon enhancement technique. Lydirceil acknowledges the folly of having a realm-renowned craftsman perform the everyday drudgery of running a smithy, and begrudgingly assents. According to Gerolt, your weapon can be raised to hitherto unimaginable heights of power through the use of crystalline objects known as demiatma. ※Three pieces of six unique varieties are required, and these can be obtained from FATEs and critical encounters on the Occult Crescent's south horn, or from FATEs in the following regions: Urqopacha, Kozama'uka, Yak T'el, Shaaloani, Heritage Found, or Living Memory.
8 4 TEXT_KINGKW001_05319_SEQ_04 You deliver the requisite six varieties of demiatma to the weaponsmith, who seems eager to begin─not least because renewed access to the expedition's rum supply is contingent on his progress. Taking the crystals, he vows to imbue his tools in preparation for the enhancement process.
9 5 TEXT_KINGKW001_05319_SEQ_05
10 6 TEXT_KINGKW001_05319_SEQ_06
11 7 TEXT_KINGKW001_05319_SEQ_07
12 8 TEXT_KINGKW001_05319_SEQ_08
13 9 TEXT_KINGKW001_05319_SEQ_09
14 10 TEXT_KINGKW001_05319_SEQ_10
15 11 TEXT_KINGKW001_05319_SEQ_11
16 12 TEXT_KINGKW001_05319_SEQ_12
17 13 TEXT_KINGKW001_05319_SEQ_13
18 14 TEXT_KINGKW001_05319_SEQ_14
19 15 TEXT_KINGKW001_05319_SEQ_15
20 16 TEXT_KINGKW001_05319_SEQ_16
21 17 TEXT_KINGKW001_05319_SEQ_17
22 18 TEXT_KINGKW001_05319_SEQ_18
23 19 TEXT_KINGKW001_05319_SEQ_19
24 20 TEXT_KINGKW001_05319_SEQ_20
25 21 TEXT_KINGKW001_05319_SEQ_21
26 22 TEXT_KINGKW001_05319_SEQ_22
27 23 TEXT_KINGKW001_05319_SEQ_23
28 24 TEXT_KINGKW001_05319_TODO_00 Search for Gerolt.
29 25 TEXT_KINGKW001_05319_TODO_01 Speak with Lydirceil.
30 26 TEXT_KINGKW001_05319_TODO_02 Deliver the requisite demiatma to Gerolt.
31 27 TEXT_KINGKW001_05319_TODO_03
32 28 TEXT_KINGKW001_05319_TODO_04
33 29 TEXT_KINGKW001_05319_TODO_05
34 30 TEXT_KINGKW001_05319_TODO_06
35 31 TEXT_KINGKW001_05319_TODO_07
36 32 TEXT_KINGKW001_05319_TODO_08
37 33 TEXT_KINGKW001_05319_TODO_09
38 34 TEXT_KINGKW001_05319_TODO_10
39 35 TEXT_KINGKW001_05319_TODO_11
40 36 TEXT_KINGKW001_05319_TODO_12
41 37 TEXT_KINGKW001_05319_TODO_13
42 38 TEXT_KINGKW001_05319_TODO_14
43 39 TEXT_KINGKW001_05319_TODO_15
44 40 TEXT_KINGKW001_05319_TODO_16
45 41 TEXT_KINGKW001_05319_TODO_17
46 42 TEXT_KINGKW001_05319_TODO_18
47 43 TEXT_KINGKW001_05319_TODO_19
48 44 TEXT_KINGKW001_05319_TODO_20
49 45 TEXT_KINGKW001_05319_TODO_21
50 46 TEXT_KINGKW001_05319_TODO_22
51 47 TEXT_KINGKW001_05319_TODO_23
52 48 TEXT_KINGKW001_05319_LYDIRCEIL_000_001 That rum-addled reprobate... Wouldn't be surprised if we found 'im floatin' in the sea.
53 49 TEXT_KINGKW001_05319_LYDIRCEIL_000_002 Oh, 'ave need of the smithy, do ye? I'm afraid we ain't up an runnin' yet.
54 50 TEXT_KINGKW001_05319_LYDIRCEIL_000_003 Truth be told, the weaponsmith we 'ired bolted before we could finish settin' up shop.
55 51 TEXT_KINGKW001_05319_LYDIRCEIL_000_004 A master of 'is craft, by all accounts, but 'e's been nothin' but trouble since 'e set foot on the ship. Kept tryin' to escape, so we threw 'im in the 'old.
56 52 TEXT_KINGKW001_05319_LYDIRCEIL_000_005 Our woes didn't end there, though... 'E drank most of the booze we'd brought along for the expedition. I tell you, the bugger was 'alf pickled by the time we 'auled 'im out. Anyroad, the bastard's now gone an' disappeared!
57 53 TEXT_KINGKW001_05319_Q1_000_000 What will you say?
58 54 TEXT_KINGKW001_05319_A1_000_001 Why hire a man of his character in the first place?
59 55 TEXT_KINGKW001_05319_A1_000_003 This fellow you speak of sounds vaguely familiar...
60 56 TEXT_KINGKW001_05319_A1_000_002 Sounds like you kidnapped an upstanding artisan and held him prisoner...
61 57 TEXT_KINGKW001_05319_LYDIRCEIL_000_007 Needless to say, there aren't many artisans willin' to sail for Shades' Triangle... While we were scratchin' around tryin' to find someone, a certain enterprisin' woman put us in touch.
62 58 TEXT_KINGKW001_05319_LYDIRCEIL_000_008 They say there ain't a finer weaponsmith alive today, but 'e drinks like a sailor on shore leave, an' is up to 'is neck in debt. 'E signed up for the expedition to settle 'is dues.
63 59 TEXT_KINGKW001_05319_LYDIRCEIL_100_008 Eh? Either yer already acquainted with the scoundrel, or Eorzea's 'ome to more cantankerous weaponsmiths than I'd thought...
64 60 TEXT_KINGKW001_05319_LYDIRCEIL_200_008 Needless to say, there aren't many folk willin' to sail for Shades' Triangle... While we were scratchin' around tryin' to find someone, a certain enterprisin' woman put us in touch.
65 61 TEXT_KINGKW001_05319_LYDIRCEIL_000_009 We're explorers, not bleedin' pirates. 'E signed a contract, fair an' square.
66 62 TEXT_KINGKW001_05319_LYDIRCEIL_000_010 That said, 'e won't see a piddlin' gil o' compensation. It's all goin' straight to the consortium that introduced us. I suppose I can't blame 'im for gettin' cold feet.
67 63 TEXT_KINGKW001_05319_LYDIRCEIL_000_011 Anyroad, 'e can't 'ave gotten far. It's not like there's any way off this rock...
68 64 TEXT_KINGKW001_05319_LYDIRCEIL_000_012 If 'e's 'alf as good as they say, I reckon 'e'll be a boon for yer adventurin'. Keep yer eyes peeled─if ye run into a shirtless, rum-soaked good-for-nothin' by the name o' Gerolt, tell 'im to come see me.
69 65 TEXT_KINGKW001_05319_LYDIRCEIL_000_015 If the rumors are true, this Gerolt feller's a damn fine weaponsmith. Send 'im my way if ye find 'im!
70 66 TEXT_KINGKW001_05319_GEROLT_000_100 Not a drop o' rum to be had in this bloody ghost town...
71 67 TEXT_KINGKW001_05319_GEROLT_100_100 There was no mention o' Shades' Triangle when I signed the godsdamned contract... Talk about false bloody pretenses. More fool me for trustin' that wily harridan, eh?
72 68 TEXT_KINGKW001_05319_GEROLT_000_101 Hm? Who the hells are─
73 69 TEXT_KINGKW001_05319_GEROLT_000_102 Oh, bugger me... Can't I do one bleedin' job without you showin' yer ugly mug?
74 70 TEXT_KINGKW001_05319_GEROLT_000_103 That said, there's never a dull moment when us two team up...
75 71 TEXT_KINGKW001_05319_GEROLT_100_103 How about we finish the job sharpish and get off this desolate rock, eh?
76 72 TEXT_KINGKW001_05319_GEROLT_000_104 Ye don't look like the rest of those salt-brined sea rats. Must have quite the taste for adventure though, comin' to this far-flung hovel.
77 73 TEXT_KINGKW001_05319_GEROLT_000_105 Handsome pay for easy work─that was all I needed to hear. It was only <Emphasis>after</Emphasis> we set sail that the bastards mentioned we were headin' for Shades' Triangle... False pretenses, I say! False pretenses!
78 74 TEXT_KINGKW001_05319_GEROLT_000_106 Anyhow, I'm guessin' that wheedlin' foreman sent you after me, right? If it means passage off this miserable rock, I'll do the bloody job.
79 75 TEXT_KINGKW001_05319_GEROLT_000_110 This place is pretty spacious, as far as ghost towns go. By the time I'd finished wanderin' about, the rum'd worn off...
80 76 TEXT_KINGKW001_05319_LYDIRCEIL_000_200 Ye must've 'ad an 'ard time coaxin' 'im back. 'Pologies for all the trouble.
81 77 TEXT_KINGKW001_05319_LYDIRCEIL_000_201 Right. With the smithy up an' runnin', it's 'igh time ye started earnin' yer keep.
82 78 TEXT_KINGKW001_05319_GEROLT_000_202 Listen here! D'ye really think I'm goin' to sully me hammer an' tongs knockin' out work any village smith with half a brain could handle?
83 79 TEXT_KINGKW001_05319_GEROLT_000_203 No. Nothin' less than nigh-impossible feats o' genius stoke me fire these days!
84 80 TEXT_KINGKW001_05319_LYDIRCEIL_000_204 Says the impudent sot who drank the 'old dry, rackin' up more debt in the process! Yer 'ardly in a position to dictate terms.
85 81 TEXT_KINGKW001_05319_LYDIRCEIL_000_205 Though it <Emphasis>does</Emphasis> seem daft to fork over eye-waterin' sums to 'ire Eorzea's finest weaponsmith, only to 'ave 'im forgin' plain ol' swords an' shields.
86 82 TEXT_KINGKW001_05319_LYDIRCEIL_000_206 Any ideas, adventurer?
87 83 TEXT_KINGKW001_05319_Q2_000_000 What will you say?
88 84 TEXT_KINGKW001_05319_A2_000_001 It's not quite my field of expertise...
89 85 TEXT_KINGKW001_05319_A2_000_002 I'm sure Eorzea's finest weaponsmith has his own ideas.
90 86 TEXT_KINGKW001_05319_GEROLT_000_208 Lucky for you, feats o' nigh-impossible genius are me bread an' butter. I'll devise a new means o' refinin' weapons an' armor!
91 87 TEXT_KINGKW001_05319_GEROLT_000_209 He does, as a matter of fact... Devisin' a new means o' refinin' weapons an' armor!
92 88 TEXT_KINGKW001_05319_GEROLT_000_210 I couldn't help notice all the aether permeatin' the place. Reckon I'll tap into that somehow.
93 89 TEXT_KINGKW001_05319_GEROLT_000_211 'Course, I'll need raw materials... Some magic-warped ore from the isle should do just the trick.
94 90 TEXT_KINGKW001_05319_LYDIRCEIL_000_212 If it's ores yer after, our surveyors'll soon be conductin' a preliminary excavation. Is that all you need to start?
95 91 TEXT_KINGKW001_05319_GEROLT_100_212 Hardly... If that were the case, any ol' fool could do the job.
96 92 TEXT_KINGKW001_05319_GEROLT_000_213 Magical properties can be fleetin' an' elusive. Without a means to properly harness the aether, there's every chance the ore'd degrade in the process.
97 93 TEXT_KINGKW001_05319_LYDIRCEIL_100_213 So ye'll require somethin' else besides raw materials... Any inklin' as to what that might be?
98 94 TEXT_KINGKW001_05319_GEROLT_000_214
99 95 TEXT_KINGKW001_05319_LYDIRCEIL_000_215
100 96 TEXT_KINGKW001_05319_GEROLT_000_216 Sometimes a foul beastie in the throes o' death'll leave behind a crystallized chunk o' their life essence.
101 97 TEXT_KINGKW001_05319_GEROLT_100_216 I've used the stuff in the past, an' while it ain't exactly common, I'd wager ye'll find it on this bastard rock.
102 98 TEXT_KINGKW001_05319_GEROLT_000_217 Not that it's unique to the island, mind. I'm sure ye'll find it elsewhere too.
103 99 TEXT_KINGKW001_05319_LYDIRCEIL_100_217 Does this mysterious crystal 'ave a name?
104 100 TEXT_KINGKW001_05319_GEROLT_200_217 Indeed it does... Demiatma!
105 101 TEXT_KINGKW001_05319_LYDIRCEIL_000_218 Thanks for providin' the spark our weaponsmith needed. Looks like 'e's committed to fulfillin' 'is contractual duties, at the very least.
106 102 TEXT_KINGKW001_05319_LYDIRCEIL_000_219 Say, 'ow'd you feel about 'andlin' the fiend-fellin' part o' the gambit?
107 103 TEXT_KINGKW001_05319_LYDIRCEIL_000_220 While yer out acquirin' demiatma, I'll see 'ow amenable Gerolt is to 'elpin' around the smithy. I reckon that's a reasonable division o' labor.
108 104 TEXT_KINGKW001_05319_SYSTEM_000_221 Demiatma can be obtained from FATEs and critical encounters on the Occult Crescent's south horn.
109 105 TEXT_KINGKW001_05319_SYSTEM_100_221 It can also be obtained from FATEs in other regions.
110 106 TEXT_KINGKW001_05319_SYSTEM_000_222 These regions are Urqopacha, Kozama'uka, Yak T'el, Shaaloani, Heritage Found, and Living Memory.
111 107 TEXT_KINGKW001_05319_LYDIRCEIL_000_225 We best strike while the iron's 'ot, if ye'll forgive the pun. The sooner we get 'old o' the demiatma, the sooner Gerolt can get to work.
112 108 TEXT_KINGKW001_05319_GEROLT_000_300 I'll channel the isle's aether into a smithin' process the likes o' which the realm has never seen! To do that, I reckon I'll need at least six kinds of demiatma─three of each to be sure me work is foolproof.
113 109 TEXT_KINGKW001_05319_GEROLT_000_301 Progress as last! These bilge rats are withholdin' the rum until I finish me work... I've been itchin' to start.
114 110 TEXT_KINGKW001_05319_GEROLT_100_301 Ye did well, <If(PlayerParameter(4))>lass<Else/>lad</If>. These are potent samples indeed.
115 111 TEXT_KINGKW001_05319_GEROLT_200_301 Time to start imbuin' me tools!
116 112 TEXT_KINGKW001_05319_GEROLT_300_301 MUAHAHAHA!
117 113 TEXT_KINGKW001_05319_GEROLT_000_302 No matter how many weapons I craft, the demiatma won't lose its potency. Don't worry about havin' to scrounge around for any more o' the stuff.
118 114 TEXT_KINGKW001_05319_GEROLT_000_303 Right, you best get ready for me next feat o' genius!
119 115 TEXT_KINGKW001_05319_SYSTEM_000_304 The assorted demiatma has imbued Gerolt's tools with potent magical energies. All that remains is the weapon enhancement process itself!
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