6.4 update

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MTVirux
2023-05-23 23:03:28 +00:00
parent a5dc59b9b9
commit 332f7a2217
597 changed files with 83381 additions and 52210 deletions
+4 -3
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@@ -8,7 +8,7 @@ int32,str,str
4,"Reduced Difficulty","The following changes have been made to Savage duties:
 ・Progress records are no longer kept for individual duties.
 ・The “Progress” option is no longer available.
 ・Two treasure coffers will always appear upon completion.
 ・Treasure coffers will always appear upon completion.
 ・The weekly limit on items from treasure coffers has been removed.
"
5,"Matching Requirements","<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Matching Requirements<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
@@ -27,8 +27,9 @@ Progress is reset every week on <ResetTime>1203</ResetTime><Switch(TopLevelParam
"
7,"Reward Restrictions","Players will not earn rewards for completing phases they have already completed.
Coffer quantity will vary based on the total number of party members who have already completed the duty.
 ・1-4 players = 1 coffer
Coffer and reward quantity will vary based on the total number of party members who have already completed the duty.
 ・0 players = 1 coffer
 ・1-4 players = 1 coffer (Reduced reward quantity)
 ・5 or more = No coffers
When participating in the latest Savage raid with a matched party, duty rewards may change based on the progress level of matched members."
1 key 0 1
8 4 Reduced Difficulty The following changes have been made to Savage duties:  ・Progress records are no longer kept for individual duties.  ・The “Progress” option is no longer available.  ・Two treasure coffers will always appear upon completion.  ・The weekly limit on items from treasure coffers has been removed. The following changes have been made to Savage duties:  ・Progress records are no longer kept for individual duties.  ・The “Progress” option is no longer available.  ・Treasure coffers will always appear upon completion.  ・The weekly limit on items from treasure coffers has been removed.
9 5 Matching Requirements <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Matching Requirements<UIGlow>01</UIGlow><UIForeground>01</UIForeground> The “Duty Complete” option is only available for previously completed duties. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Purpose<UIGlow>01</UIGlow><UIForeground>01</UIForeground> The “Duty Completion” option is only available if the weekly reward has yet to be obtained. <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Practice Phase Selection<UIGlow>01</UIGlow><UIForeground>01</UIForeground> This is only available when “Purpose” is set to “Practice.” Practice phase selection does not entail the actual skipping of phases. If the registration period overlaps with the weekly reset, registration will be canceled.
10 6 Progress Record Progress within the latest Savage duty is periodically saved, allowing for continuation from that point. Progress is reset every week on <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time).
11 7 Reward Restrictions Players will not earn rewards for completing phases they have already completed. Coffer quantity will vary based on the total number of party members who have already completed the duty.  ・1-4 players = 1 coffer  ・5 or more = No coffers When participating in the latest Savage raid with a matched party, duty rewards may change based on the progress level of matched members. Players will not earn rewards for completing phases they have already completed. Coffer and reward quantity will vary based on the total number of party members who have already completed the duty.  ・0 players = 1 coffer  ・1-4 players = 1 coffer (Reduced reward quantity)  ・5 or more = No coffers When participating in the latest Savage raid with a matched party, duty rewards may change based on the progress level of matched members.
12 8 Job Distribution Parties formed with the Raid Finder do not allow for two members with the same job unless certain conditions are met.  ・DPS jobs are divided into the following roles: Melee DPS, Physical Ranged DPS, Magical Ranged DPS, and Not Specified. When the raid purpose is set as “Duty Completion,” the jobs that fall into Not Specified must be different from the ones which fill the other three DPS roles. When the raid purpose is set to “Practice,” overlapping between specified and unspecified DPS jobs is allowed. Parties formed with the Raid Finder do not allow for more than one pure healer and one barrier healer.  ・Pure Healers: White Mage, Astrologian  ※Emphasis on actions that directly heal self and party members.  ・Barrier Healers: Scholar, Sage  ※Emphasis on actions that negate damage via magicked barriers.
13 9 Party Progress A party's starting point in the duty is determined by the leader's past progress. As long as all other conditions are met, players who have not progressed as far as the leader may still participate in the duty. If a party member's progress was less than that of the leader, then progress will be updated to match. If a party member's progress is beyond that of the leader, that member's progress will remain unaffected.
14 10 Duty Finder The <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Duty Finder<UIGlow>01</UIGlow><UIForeground>01</UIForeground> allows you to challenge dungeons and other duties with a <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>party of other players<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. You may access it via <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu, or by choosing the appropriate option at the entrance of any duty.
27 23 Settings The following settings may be adjusted via the gear icon in the Party Member Portraits window: ・Show party member portraits at the start of duty. ・Display party member portraits notification. ・Allow compact portrait display.
28 24
29 25 Variant Dungeon Item Level When exploring a variant dungeon with a light party (4 players) formed via <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>matching<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, all players must fulfill the required <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>average item level<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Please note that fulfilling average item level is not required when exploring solo or with a preformed party.
30 26 Criterion Dungeon Matching The “<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Duty Complete<UIGlow>01</UIGlow><UIForeground>01</UIForeground>” option is only available to those who have previously completed that particular duty.
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