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6.48
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@@ -2,21 +2,31 @@
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#,,,,,,,,,,
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int32,int32,int32,byte,byte,byte,byte,byte,int32,str,str
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0,0,0,0,0,0,0,0,0,"",""
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1,0,0,0,0,0,0,0,0,"",""
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2,0,0,0,0,0,0,0,0,"",""
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3,0,0,0,0,0,0,0,0,"",""
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4,0,0,0,0,0,0,0,0,"",""
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5,0,0,0,0,0,0,0,0,"",""
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6,0,0,0,0,0,0,0,0,"",""
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7,0,0,0,0,0,0,0,0,"",""
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8,0,0,0,0,0,0,0,0,"",""
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9,0,0,0,0,0,0,0,0,"",""
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10,0,0,0,0,0,0,0,0,"",""
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1,20,0,30,3,1,1,1,15,"Pom Fire","Deals <Value>IntegerParameter(1)</Value> damage to a target in front of you.
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MP Cost: <Value>IntegerParameter(3)</Value> <If(GreaterThan(IntegerParameter(4),1))>Recast Turns<Else/>Recast Turn</If>: <Value>IntegerParameter(4)</Value>"
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2,10,8,40,4,3,3,2,25,"Pom Starstorm","Deals <Value>IntegerParameter(1)</Value> damage to all enemies in an area centered <Value>IntegerParameter(2)</Value> squares in front of you.
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MP Cost: <Value>IntegerParameter(3)</Value> <If(GreaterThan(IntegerParameter(4),1))>Recast Turns<Else/>Recast Turn</If>: <Value>IntegerParameter(4)</Value>"
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3,15,0,80,10,0,0,3,50,"Pom Meteor","Deals <Value>IntegerParameter(1)</Value> damage to all enemies.
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MP Cost: <Value>IntegerParameter(3)</Value> <If(GreaterThan(IntegerParameter(4),1))>Recast Turns<Else/>Recast Turn</If>: <Value>IntegerParameter(4)</Value>"
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4,50,0,10,1,0,0,4,0,"Pom Cure","Restores <Value>IntegerParameter(1)</Value> HP.
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MP Cost: <Value>IntegerParameter(3)</Value> <If(GreaterThan(IntegerParameter(4),1))>Recast Turns<Else/>Recast Turn</If>: <Value>IntegerParameter(4)</Value>"
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5,0,0,20,3,0,0,5,0,"Pom Esuna","Removes all detrimental effects except for Doom.
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MP Cost: <Value>IntegerParameter(3)</Value> <If(GreaterThan(IntegerParameter(4),1))>Recast Turns<Else/>Recast Turn</If>: <Value>IntegerParameter(4)</Value>"
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6,0,0,30,3,0,0,6,0,"Pom Ward","Erects a protective barrier around you.
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<If(GreaterThan(IntegerParameter(5),1))>Effect Turns<Else/>Effect Turn</If>: <Value>IntegerParameter(5)</Value>
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MP Cost: <Value>IntegerParameter(3)</Value> <If(GreaterThan(IntegerParameter(4),1))>Recast Turns<Else/>Recast Turn</If>: <Value>IntegerParameter(4)</Value>"
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7,0,0,20,3,0,0,7,0,"Pom Levitation","Grants invulnerability to floor effects.
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<If(GreaterThan(IntegerParameter(5),1))>Effect Turns<Else/>Effect Turn</If>: <Value>IntegerParameter(5)</Value>
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MP Cost: <Value>IntegerParameter(3)</Value> <If(GreaterThan(IntegerParameter(4),1))>Recast Turns<Else/>Recast Turn</If>: <Value>IntegerParameter(4)</Value>"
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8,0,0,50,99,0,0,8,0,"Pom Reraise","Grants automatic revival upon KO for the duration of the effect.
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MP Cost: <Value>IntegerParameter(3)</Value> <If(GreaterThan(IntegerParameter(4),1))>Recast Turns<Else/>Recast Turn</If>: <Value>IntegerParameter(4)</Value>"
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9,100,0,0,0,0,0,0,0,"",""
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10,100,0,0,0,0,0,0,0,"",""
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11,0,0,0,0,0,0,0,0,"",""
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12,0,0,0,0,0,0,0,0,"",""
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13,0,0,0,0,0,0,0,0,"",""
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14,0,0,0,0,0,0,0,0,"",""
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15,0,0,0,0,0,0,0,0,"",""
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13,100,0,0,0,0,7,0,0,"",""
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14,10,2,0,0,0,1,0,0,"",""
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15,100,0,0,0,0,1,0,0,"",""
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16,0,0,0,0,0,0,0,0,"",""
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17,0,0,0,0,0,0,0,0,"",""
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18,0,0,0,0,0,0,0,0,"",""
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18,9999,0,0,0,0,0,0,0,"",""
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