Patch 4.25

This commit is contained in:
Josh Freeman
2018-03-14 09:40:00 +00:00
parent f443f2d238
commit 4874343eef
1800 changed files with 15106 additions and 40900 deletions
+1 -3
View File
@@ -87,9 +87,7 @@ int32,str,str
83,"TEXT_CMNDEFLINKSHELL_00006_00005_PROMPT_MESSAGE0","Select a name for your linkshell."
84,"TEXT_CMNDEFLINKSHELL_00006_00005_PROMPT_MESSAGE1","Names must be between 3 and 20 letters or numbers. The following punctuation marks are also allowed:"
85,"TEXT_CMNDEFLINKSHELL_00006_00005_PROMPT_MESSAGE2","'<Indent/>. , : ; ! ? & - _"
86,"TEXT_CMNDEFLINKSHELL_00006_00005_PROMPT_MESSAGE3","• Double spaces are not allowed.
• A space cannot be used before or after the name.
• Names consisting solely of punctuation marks are prohibited."
86,"TEXT_CMNDEFLINKSHELL_00006_00005_PROMPT_MESSAGE3","• Double spaces are not allowed.
• A space cannot be used before or after the name.
• Names consisting solely of punctuation marks are prohibited."
87,"TEXT_CMNDEFLINKSHELL_00006_00005_PROMPT_HEAD","Name"
1 key 0 1
87 83 TEXT_CMNDEFLINKSHELL_00006_00005_PROMPT_MESSAGE0 Select a name for your linkshell.
88 84 TEXT_CMNDEFLINKSHELL_00006_00005_PROMPT_MESSAGE1 Names must be between 3 and 20 letters or numbers. The following punctuation marks are also allowed:
89 85 TEXT_CMNDEFLINKSHELL_00006_00005_PROMPT_MESSAGE2 '<Indent/>. , : ; ! ? & - _
90 86 TEXT_CMNDEFLINKSHELL_00006_00005_PROMPT_MESSAGE3 • Double spaces are not allowed. • A space cannot be used before or after the name. • Names consisting solely of punctuation marks are prohibited. • Double spaces are not allowed. • A space cannot be used before or after the name. • Names consisting solely of punctuation marks are prohibited.
87 TEXT_CMNDEFLINKSHELL_00006_00005_PROMPT_HEAD Name
88 TEXT_CMNDEFLINKSHELL_00006_00005_CONFIRM_MESSAGE Set name as “<Highlight>StringParameter(1)</Highlight>”?
91 89 87 TEXT_CMNDEFLINKSHELL_00006_00005_CONFIRM_YES TEXT_CMNDEFLINKSHELL_00006_00005_PROMPT_HEAD Yes Name
92 90 88 TEXT_CMNDEFLINKSHELL_00006_00005_CONFIRM_NO TEXT_CMNDEFLINKSHELL_00006_00005_CONFIRM_MESSAGE No Set name as “<Highlight>StringParameter(1)</Highlight>”?
93 91 89 TEXT_CMNDEFLINKSHELL_00006_00005_BREAK_WARNING TEXT_CMNDEFLINKSHELL_00006_00005_CONFIRM_YES You are about to disband <Highlight>StringParameter(1)</Highlight>. All members will be notified. You will not be able to restore this linkshell once it has been disbanded. Are you certain you wish to proceed? Yes
+10 -33
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@@ -75,10 +75,7 @@ int32,str,str
71,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_MALE_TYPE3","State your business."
72,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_MALE_TYPE4","And how does this wonderful <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>day</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> find you?"
73,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_MALE_TYPE5","Well... Here I am...<If(PlayerParameter(4))>Mistress<Else/>Master</If>."
74,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_MALE_TYPE6","We work the market stalls,♪
And our uniforms are pretty;♪
We are sober men and true,♪
And attentive to our duties!♪"
74,"TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_MALE_TYPE6","We work the market stalls,♪
And our uniforms are pretty;♪
We are sober men and true,♪
And attentive to our duties!♪"
@@ -150,9 +147,7 @@ And attentive to our duties!♪"
140,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_ROEGADYN_FEMALE_TYPE6","Ever the consummate professional, I see. Another time, then."
141,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_MALE_TYPE1","If there is nothing else, then I shall take my leave."
142,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_MALE_TYPE2","Is that all? Guess I'll be on my way, then."
146,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_MALE_TYPE6","Here today and gone tomorrow;♪
Yes, I know─♪
That is so!♪"
143,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_MALE_TYPE3","Any last requests? Very well. Heh heh heh... Ahem."
144,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_MALE_TYPE4","Ah, yes, of course. Duty calls!"
145,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_MALE_TYPE5","You are finished with me, then?"
146,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_MALE_TYPE6","Here today and gone tomorrow;♪
@@ -191,13 +186,10 @@ That is so!♪"
177,"TEXT_CMNDEFRETAINERCALL_00010_JOB_ERROR_EQUIPMENT","You cannot assign your retainer the <Sheet(ClassJob,IntegerParameter(1),0)/> job until all gear has been removed."
178,"TEXT_CMNDEFRETAINERCALL_00010_JOB_ERROR_NEED_RETAINER_LEVEL","You cannot assign your retainer the <Sheet(ClassJob,IntegerParameter(1),0)/> job until they have achieved level <Value>IntegerParameter(2)</Value>."
179,"TEXT_CMNDEFRETAINERCALL_00010_JOB_ERROR_NEED_PLAYER_LEVEL","You cannot assign your retainer the <Sheet(ClassJob,IntegerParameter(1),0)/> job until you achieve level <Value>IntegerParameter(2)</Value> as <If(Equal(IntegerParameter(1),10))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),14))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),5))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),26))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),33))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(1),0)/></If></If></If></If></If>."
185,"TEXT_CMNDEFRETAINERCALL_00010_ASK_CHANGE_JOB","Entrust your copy of <Emphasis>Modern Vocation</Emphasis> to your retainer and bid them learn the ways of the <Sheet(ClassJob,IntegerParameter(2),0)/>?
<Color(-34022)>Please note that retainers cannot change jobs without resetting all progress.</Color>"
180,"TEXT_CMNDEFRETAINERCALL_00010_JOB_ERROR_LOW_PLAYER_LEVEL","You cannot assign your retainer the <Sheet(ClassJob,IntegerParameter(1),0)/> job until you yourself achieve a higher level as <If(Equal(IntegerParameter(1),10))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),14))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),5))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),26))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),33))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(1),0)/></If></If></If></If></If>."
181,"TEXT_CMNDEFRETAINERCALL_00010_JOB_ERROR_NO_ITEM","Unable to proceed. You do not have <SheetEn(Item,1,IntegerParameter(1),1,1)/> in your possession."
182,"TEXT_CMNDEFRETAINERCALL_00010_JOB_CHANGE_SUCCESS","Your retainer has become <If(Equal(IntegerParameter(1),10))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),14))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),5))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),26))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),33))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(1),0)/></If></If></If></If></If>!"
188,"TEXT_CMNDEFRETAINERCALL_00010_ASK_RESET_CLASS","Reset <Highlight>StringParameter(1)</Highlight>'s class/job?
(<Clickable(<Sheet(ClassJob,IntegerParameter(2),0)/>)/>: Level <Value>IntegerParameter(3)</Value>)"
183,"TEXT_CMNDEFRETAINERCALL_00010_JOB_CHANGE_FAILED","You were unable to assign your retainer a job."
184,"TEXT_CMNDEFRETAINERCALL_00010_ASK_BE_CHANGE_JOB","Your retainer has attained sufficient experience to be assigned a job. Would you like to do so?"
185,"TEXT_CMNDEFRETAINERCALL_00010_ASK_CHANGE_JOB","Entrust your copy of <Emphasis>Modern Vocation</Emphasis> to your retainer and bid them learn the ways of the <Sheet(ClassJob,IntegerParameter(2),0)/>?
@@ -291,10 +283,7 @@ That is so!♪"
271,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_ROEGADYN_FEMALE_TYPE1","I will not be long, <If(PlayerParameter(4))>milady<Else/>milord</If>."
272,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_ROEGADYN_FEMALE_TYPE2","Ye picked the right woman fer the job, cap'n!"
273,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_ROEGADYN_FEMALE_TYPE3","I see. All right, then."
282,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_AURA_MALE_TYPE6","A simple retainer, lowly born,♪
Unlettered and unknown,♪
Who toils for bread from early morn,♪
Till half the night has flown!♪"
274,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_ROEGADYN_FEMALE_TYPE4","Oh, for the love of─ Really? Godsdammit."
275,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_ROEGADYN_FEMALE_TYPE5","I see you finally have the good sense to grant me greater autonomy."
276,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_ROEGADYN_FEMALE_TYPE6","Oho, so it's venturin', it is! This ought to be fun."
277,"TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_AURA_MALE_TYPE1","Neither rain nor sleet nor ferocious beasts shall keep me from my task."
@@ -366,16 +355,12 @@ Till half the night has flown!♪"
340,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_ROEGADYN_MALE_TYPE4","Why don't we toast our success with a pint or two?"
341,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_ROEGADYN_MALE_TYPE5","If you want, I can undertake another one right now."
342,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_ROEGADYN_MALE_TYPE6","It's all there, chief. Ye have me word."
354,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_MALE_TYPE6","Can I survive this overbearing,♪
Or live a life of mad despairing,♪
My proffered goods despised, rejected?♪
No, no, it's not to be expected!♪"
343,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_ROEGADYN_FEMALE_TYPE1","<If(PlayerParameter(4))>Milady<Else/>Milord</If> is satisfied, I trust?"
344,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_ROEGADYN_FEMALE_TYPE2","A good haul, all in all."
345,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_ROEGADYN_FEMALE_TYPE3","A pleasure as always."
346,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_ROEGADYN_FEMALE_TYPE4","Hope you're godsdamned happy."
347,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_ROEGADYN_FEMALE_TYPE5","You yourself could do no better."
359,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_FEMALE_TYPE5","Alright, take yer shite and quit leerin' at me arse.
...What? Ye can't seriously expect me to humor yer fetishes all the time, can ye?"
348,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_ROEGADYN_FEMALE_TYPE6","That ought to do it."
349,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_MALE_TYPE1","I pray that you are pleased with the result, <If(PlayerParameter(4))>madam<Else/>sir</If>."
350,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_MALE_TYPE2","Bet you weren't expecting <Emphasis>that</Emphasis> now, were you?"
351,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_MALE_TYPE3","Ah, for the days when ventures were a gentleman's pursuit..."
@@ -491,10 +476,7 @@ No, no, it's not to be expected!♪"
457,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_MIQOTE_FEMALE_TYPE6","You know, you shouldn't summon me when I'm in the middle of a venture!"
458,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_ROEGADYN_MALE_TYPE1","Did you require aught else, <If(PlayerParameter(4))>madam<Else/>sir</If>?"
459,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_ROEGADYN_MALE_TYPE2","Bwahahaha! Ye need somethin' else?"
475,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_AURA_MALE_TYPE6","Fair moon, to thee I sing,♪
Bright regent of the heavens,♪
Say, why is everything♪
Either at sixes or at sevens?♪"
460,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_ROEGADYN_MALE_TYPE3","I've returned. What is it now?"
461,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_ROEGADYN_MALE_TYPE4","Yeah? I was just enjoyin' a pint of─hic─uh, venturin'."
462,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_ROEGADYN_MALE_TYPE5","I've already got my hands full with this venture, but what is it?"
463,"TEXT_CMNDEFRETAINERCALL_00010_ENTER2_ROEGADYN_MALE_TYPE6","What else ye need, chief?"
@@ -566,9 +548,7 @@ Either at sixes or at sevens?♪"
526,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_MIQOTE_FEMALE_TYPE3","Farewell for now."
527,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_MIQOTE_FEMALE_TYPE4","I told you I'd take care of it, so stop worrying."
528,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_MIQOTE_FEMALE_TYPE5","Is that all? Hmph."
547,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_AURA_MALE_TYPE6","I must wander to and fro;♪
But wherever I may go,♪
I shall never be untrue to thee!♪"
529,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_MIQOTE_FEMALE_TYPE6","...Try as I might, I can't stay mad at you."
530,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_ROEGADYN_MALE_TYPE1","Beg your pardon, <If(PlayerParameter(4))>madam<Else/>sir</If>, but I must needs return to my venture."
531,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_ROEGADYN_MALE_TYPE2","Bwahahaha! Back to me venturin'!"
532,"TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_ROEGADYN_MALE_TYPE3","I must go now."
@@ -640,10 +620,7 @@ I shall never be untrue to thee!♪"
596,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_MIQOTE_FEMALE_TYPE1","This cat has brought you a present, <If(PlayerParameter(4))>madam<Else/>sirrr</If>..."
597,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_MIQOTE_FEMALE_TYPE2","Ye want to hear the whole story, or just read the report?"
598,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_MIQOTE_FEMALE_TYPE3","'Twas naught more than a rrroutine task."
619,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_AURA_MALE_TYPE6","For he himself has said it,♪
And it's greatly to his credit,♪
That he is a retainer!♪
He remains a retainer!♪"
599,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_MIQOTE_FEMALE_TYPE4","I did my very best, just like I said."
600,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_MIQOTE_FEMALE_TYPE5","Everythin' you need to know is in the report."
601,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_MIQOTE_FEMALE_TYPE6","I have so much to tell you!"
602,"TEXT_CMNDEFRETAINERCALL_00010_ENTER3_ROEGADYN_MALE_TYPE1","I have brought that which you desire, <If(PlayerParameter(4))>madam<Else/>sir</If>."
1 key 0 1
75 71 TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_MALE_TYPE3 State your business.
76 72 TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_MALE_TYPE4 And how does this wonderful <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>day</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> find you?
77 73 TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_MALE_TYPE5 Well... Here I am...<If(PlayerParameter(4))>Mistress<Else/>Master</If>.
78 74 TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_MALE_TYPE6 We work the market stalls,♪ And our uniforms are pretty;♪ We are sober men and true,♪ And attentive to our duties!♪ We work the market stalls,♪ And our uniforms are pretty;♪ We are sober men and true,♪ And attentive to our duties!♪
75 TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_FEMALE_TYPE1 <If(PlayerParameter(4))>My lady<Else/>My lord</If>. What would you ask of me?
76 TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_FEMALE_TYPE2 So. We doing this?
77 TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_FEMALE_TYPE3 Yes?
79 78 75 TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_FEMALE_TYPE4 TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_FEMALE_TYPE1 Hey, it's...it's you! Hello again, you! <If(PlayerParameter(4))>My lady<Else/>My lord</If>. What would you ask of me?
80 79 76 TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_FEMALE_TYPE5 TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_FEMALE_TYPE2 I-It's not like I want to sell your items or anything. So. We doing this?
81 80 77 TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_FEMALE_TYPE6 TEXT_CMNDEFRETAINERCALL_00010_ENTER_AURA_FEMALE_TYPE3 What do you have for me? Come on, come on! Don't be shy! Yes?
147 146 143 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_MALE_TYPE6 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_MALE_TYPE3 Here today and gone tomorrow;♪ Yes, I know─♪ That is so!♪ Any last requests? Very well. Heh heh heh... Ahem.
148 147 144 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_FEMALE_TYPE1 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_MALE_TYPE4 If ever you have need of me, just ring. Ah, yes, of course. Duty calls!
149 148 145 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_FEMALE_TYPE2 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_MALE_TYPE5 Always a pleasure, <If(PlayerParameter(4))>Mistress<Else/>Master</If>. You are finished with me, then?
150 149 146 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_FEMALE_TYPE3 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_MALE_TYPE6 Right, then. Here today and gone tomorrow;♪ Yes, I know─♪ That is so!♪
150 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_FEMALE_TYPE4 Finished already? Guess that's that, then.
151 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_FEMALE_TYPE5 You're leaving already? Fine, then! I-It's not like I wanted you to stay or anything.
151 152 147 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_FEMALE_TYPE6 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_FEMALE_TYPE1 Very good, <If(PlayerParameter(4))>madam<Else/>sir</If>! Very good indeed! If ever you have need of me, just ring.
152 153 148 TEXT_CMNDEFRETAINERCALL_00010_RETAINER_LEAVE_1 TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_FEMALE_TYPE2 If you need aught else, I shall be waiting. Always a pleasure, <If(PlayerParameter(4))>Mistress<Else/>Master</If>.
153 154 149 TEXT_CMNDEFRETAINERCALL_00010_MENU_TITLE TEXT_CMNDEFRETAINERCALL_00010_LEAVE_AURA_FEMALE_TYPE3 Select an option. Right, then.
186 187 182 TEXT_CMNDEFRETAINERCALL_00010_ASK_RESET_JOB TEXT_CMNDEFRETAINERCALL_00010_JOB_CHANGE_SUCCESS Your retainer's copy of <Emphasis>Modern Vocation</Emphasis> will be permanently discarded. Are you sure you wish to proceed? Your retainer has become <If(Equal(IntegerParameter(1),10))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),14))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),5))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),26))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/><If(Equal(IntegerParameter(1),33))>an <Sheet(ClassJob,IntegerParameter(1),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(1),0)/></If></If></If></If></If>!
187 188 183 TEXT_CMNDEFRETAINERCALL_00010_ASK_RESET_CLASS TEXT_CMNDEFRETAINERCALL_00010_JOB_CHANGE_FAILED Reset <Highlight>StringParameter(1)</Highlight>'s class/job? (<Clickable(<Sheet(ClassJob,IntegerParameter(2),0)/>)/>: Level <Value>IntegerParameter(3)</Value>) You were unable to assign your retainer a job.
188 189 184 TEXT_CMNDEFRETAINERCALL_00010_ASK_RESET_CLASS_CHECK TEXT_CMNDEFRETAINERCALL_00010_ASK_BE_CHANGE_JOB Reset class/job. Your retainer has attained sufficient experience to be assigned a job. Would you like to do so?
189 190 185 TEXT_CMNDEFRETAINERCALL_00010_ASK_YES TEXT_CMNDEFRETAINERCALL_00010_ASK_CHANGE_JOB Yes Entrust your copy of <Emphasis>Modern Vocation</Emphasis> to your retainer and bid them learn the ways of the <Sheet(ClassJob,IntegerParameter(2),0)/>? <Color(-34022)>Please note that retainers cannot change jobs without resetting all progress.</Color>
191 TEXT_CMNDEFRETAINERCALL_00010_ASK_NO No
192 TEXT_CMNDEFRETAINERCALL_00010_GO_BACK Return.
190 193 186 TEXT_CMNDEFRETAINERCALL_00010_NO_CLASS_WARNING TEXT_CMNDEFRETAINERCALL_00010_ASK_CHANGE_JOB_CHECK You must select a class for your retainer before you assign a venture. Assign job.
191 194 187 TEXT_CMNDEFRETAINERCALL_00010_ASK_CATEGORY TEXT_CMNDEFRETAINERCALL_00010_ASK_RESET_JOB Select a category. Your retainer's copy of <Emphasis>Modern Vocation</Emphasis> will be permanently discarded. Are you sure you wish to proceed?
192 195 188 TEXT_CMNDEFRETAINERCALL_00010_TASK_CATEGORY_NORMAL TEXT_CMNDEFRETAINERCALL_00010_ASK_RESET_CLASS Hunting. Reset <Highlight>StringParameter(1)</Highlight>'s class/job? (<Clickable(<Sheet(ClassJob,IntegerParameter(2),0)/>)/>: Level <Value>IntegerParameter(3)</Value>)
196 TEXT_CMNDEFRETAINERCALL_00010_TASK_CATEGORY_TREASURE Field Exploration.
193 197 189 TEXT_CMNDEFRETAINERCALL_00010_TASK_CATEGORY_MINER_1 TEXT_CMNDEFRETAINERCALL_00010_ASK_RESET_CLASS_CHECK Mining. Reset class/job.
194 198 190 TEXT_CMNDEFRETAINERCALL_00010_TASK_CATEGORY_MINER_2 TEXT_CMNDEFRETAINERCALL_00010_ASK_YES Highland Exploration. Yes
195 199 191 TEXT_CMNDEFRETAINERCALL_00010_TASK_CATEGORY_BOTANIST_1 TEXT_CMNDEFRETAINERCALL_00010_ASK_NO Botany. No
283 287 279 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_AURA_FEMALE_TYPE5 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_AURA_MALE_TYPE3 A v-venture!? Great! It's not like I would rather spend time with you or anything. Oh, I'll get busy. I'll get very busy, indeed.
284 288 280 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_AURA_FEMALE_TYPE6 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_AURA_MALE_TYPE4 Oh, a challenge! Far be it from me to deny you! What? I mean, I'm flattered you think I can handle it, but...
285 289 281 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_HYURAN_MALE_TYPE1 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_AURA_MALE_TYPE5 I pray this meets with your satisfaction, <If(PlayerParameter(4))>Mistress<Else/>Master</If>. I don't recall this being part of my contract...
286 290 282 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_HYURAN_MALE_TYPE2 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_AURA_MALE_TYPE6 How's that grab ye? A simple retainer, lowly born,♪ Unlettered and unknown,♪ Who toils for bread from early morn,♪ Till half the night has flown!♪
291 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_HYURAN_MALE_TYPE3 Take it.
292 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_HYURAN_MALE_TYPE4 Let's not do this again for a while, shall we?
293 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_HYURAN_MALE_TYPE5 Do not behave as though you are not impressed.
287 294 283 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_HYURAN_MALE_TYPE6 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_AURA_FEMALE_TYPE1 Not bad, eh? <If(PlayerParameter(4))>My lady<Else/>My lord</If> shall not be disappointed.
288 295 284 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_HYURAN_FEMALE_TYPE1 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_AURA_FEMALE_TYPE2 May it please you, my <If(PlayerParameter(4))>lady<Else/>lord</If>. Sure, why not? I'll give it a go!
289 296 285 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_HYURAN_FEMALE_TYPE2 TEXT_CMNDEFRETAINERCALL_00010_ACCEPT_AURA_FEMALE_TYPE3 How do you like me now, love? I see.
355 362 351 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_INTRO_2 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_MALE_TYPE3 Before you can do so, however, you must first assign them a class. Ah, for the days when ventures were a gentleman's pursuit...
356 363 352 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_INTRO_3 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_MALE_TYPE4 After summoning a retainer, select <Color(-34022)>assign retainer class</Color> from the retainer menu to begin. If you don't mind me saying, I think I did rather well.
357 364 353 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_CLASS_1 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_MALE_TYPE5 Your retainer cannot undertake ventures until you assign his or her class. I will be expected to do this again, I gather.
358 365 354 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_CLASS_2 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_MALE_TYPE6 This can be any one class, with the exception of those of the Disciples of the Hand. Can I survive this overbearing,♪ Or live a life of mad despairing,♪ My proffered goods despised, rejected?♪ No, no, it's not to be expected!♪
366 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_CLASS_3 Your retainer's class determines which ventures he or she can embark upon.
367 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_CLASS_4 Please be advised that you cannot assign your retainer a class you have not yet unlocked.
368 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_FIRST_CLASS_1 <Highlight>StringParameter(1)</Highlight> has become <If(Equal(IntegerParameter(2),10))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),14))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),5))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),26))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),33))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(2),0)/></If></If></If></If></If>!
359 369 355 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_FIRST_CLASS_2 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_FEMALE_TYPE1 You must now equip a main arm to your retainer. I live to serve, <If(PlayerParameter(4))>my lady<Else/>my lord</If>.
360 370 356 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_FIRST_CLASS_3 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_FEMALE_TYPE2 Select <Color(-34022)>view retainer attributes and gear</Color> from the retainer menu to proceed. All's well that ends well, wouldn't you say?
361 371 357 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_SECOND_CLASS_1 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_FEMALE_TYPE3 <Highlight>StringParameter(1)</Highlight> has become <If(Equal(IntegerParameter(2),10))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),14))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),5))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),26))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),33))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(2),0)/></If></If></If></If></If>! There it is.
362 372 358 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_SECOND_CLASS_2 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_FEMALE_TYPE4 Please be advised that your retainer must be equipped with a main arm in order to undertake ventures. All acquired in accordance with local laws. <wink> <wink>
363 373 359 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_CLASS_RESET_1 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_FEMALE_TYPE5 If you wish to assign your retainer a different class, you must first reset his or her current class. Alright, take yer shite and quit leerin' at me arse. ...What? Ye can't seriously expect me to humor yer fetishes all the time, can ye?
374 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_CLASS_RESET_2 If necessary, recall your retainer and remove all gear to proceed.
364 375 360 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_EQUIP_1 TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_FEMALE_TYPE6 You can equip any item in your inventory or Armoury Chest to your retainer, so long as he or she meets the requirements. Hardly my finest work, but I'm not ashamed to say I did it.
365 376 361 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_EQUIP_2 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_INTRO_1 Equip a main arm to your retainer to proceed. You can now send your retainers afield on procurement expeditions known as <Color(-34022)>ventures</Color>.
366 377 362 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_FIRST_WEAPON_1 TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_INTRO_2 You have equipped a main arm to <Highlight>StringParameter(1)</Highlight>! Before you can do so, however, you must first assign them a class.
476 487 472 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_HYURAN_MALE_TYPE6 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_AURA_MALE_TYPE3 You've got it! I have a life outside of <Emphasis>you</Emphasis>, you know.
477 488 473 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_HYURAN_FEMALE_TYPE1 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_AURA_MALE_TYPE4 Pray excuse me, my <If(PlayerParameter(4))>lady<Else/>lord</If>. Let me tell you, it was absolute chaos out there. Quite frankly, I'm lucky to be alive! But I heard your call, and I knew I had to answer.
478 489 474 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_HYURAN_FEMALE_TYPE2 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_AURA_MALE_TYPE5 I'd best get goin'. Worried about your venture? Don't be. Or have you some other reason for summoning me?
479 490 475 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_HYURAN_FEMALE_TYPE3 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_AURA_MALE_TYPE6 Excuse me. Fair moon, to thee I sing,♪ Bright regent of the heavens,♪ Say, why is everything♪ Either at sixes or at sevens?♪
491 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_HYURAN_FEMALE_TYPE4 Guess I'll get back to that venture you assigned me.
492 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_HYURAN_FEMALE_TYPE5 That was not worth my time.
493 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_HYURAN_FEMALE_TYPE6 I'll take care of it, <If(PlayerParameter(4))>madam<Else/>sir</If>, don't you worry!
480 494 476 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_ELEZEN_MALE_TYPE1 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_AURA_FEMALE_TYPE1 As you wish, <If(PlayerParameter(4))>madam<Else/>sir</If>. <If(PlayerParameter(4))>My lady<Else/>My lord</If>. Is there aught else you require?
481 495 477 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_ELEZEN_MALE_TYPE2 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_AURA_FEMALE_TYPE2 Don't forget that I'm busy with this venture o' yours, chief! Can't say I was expecting this. What can I do for you?
482 496 478 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_ELEZEN_MALE_TYPE3 TEXT_CMNDEFRETAINERCALL_00010_ENTER2_AURA_FEMALE_TYPE3 I must go. Do tell.
548 562 544 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_HYURAN_FEMALE_TYPE3 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_AURA_MALE_TYPE3 I have something for you. We shall meet again, old friend. But now I must steal away into the night.
549 563 545 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_HYURAN_FEMALE_TYPE4 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_AURA_MALE_TYPE4 Thank the gods that's over. If I don't make it back, I just want you to know... Eh, the hells with it. I'll tell you next time.
550 564 546 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_HYURAN_FEMALE_TYPE5 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_AURA_MALE_TYPE5 My venture report is ready. As you wish...<If(PlayerParameter(4))>Mistress<Else/>Master</If>.
551 565 547 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_HYURAN_FEMALE_TYPE6 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_AURA_MALE_TYPE6 Good news, <If(PlayerParameter(4))>madam<Else/>sir</If>! The venture was a success! I must wander to and fro;♪ But wherever I may go,♪ I shall never be untrue to thee!♪
566 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_ELEZEN_MALE_TYPE1 <If(PlayerParameter(4))>Madam<Else/>Sir</If>, your venture is complete.
567 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_ELEZEN_MALE_TYPE2 Got somethin' for you, chief!
552 568 548 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_ELEZEN_MALE_TYPE3 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_AURA_FEMALE_TYPE1 I have come with your goods. <If(PlayerParameter(4))>My lady<Else/>My lord</If>.
553 569 549 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_ELEZEN_MALE_TYPE4 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_AURA_FEMALE_TYPE2 I took care of that venture for you. I suppose you'll be wanting me to finish that venture too, yes? Right, right. Don't know why I bothered asking...
554 570 550 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_ELEZEN_MALE_TYPE5 TEXT_CMNDEFRETAINERCALL_00010_LEAVE2_AURA_FEMALE_TYPE3 You wish to hear my report? Hmm.
620 616 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_AURA_MALE_TYPE3 I renew my objection to that pointless endeavor. Informally now and by affidavit later.
621 617 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_AURA_MALE_TYPE4 You know, I think I'm starting to get the hang of this.
622 618 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_AURA_MALE_TYPE5 Per your orders, I have completed the venture...<If(PlayerParameter(4))>Mistress<Else/>Master</If>.
623 619 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_AURA_MALE_TYPE6 For he himself has said it,♪ And it's greatly to his credit,♪ That he is a retainer!♪ He remains a retainer!♪
624 620 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_AURA_FEMALE_TYPE1 I have seen to the venture, <If(PlayerParameter(4))>my lady<Else/>my lord</If>.
625 621 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_AURA_FEMALE_TYPE2 Oh, the tales I could tell you about that venture...
626 622 TEXT_CMNDEFRETAINERCALL_00010_ENTER3_AURA_FEMALE_TYPE3 I've finished.
+3 -9
View File
@@ -135,8 +135,7 @@ int32,str,str
131,"TEXT_CMNDEFRETAINERDESK_00009_NO_RETAINERS_AVAILABLE","It does not appear you have any retainers in your employ at this time."
132,"TEXT_CMNDEFRETAINERDESK_00009_REMOVE_RETAINER_TALK","Confirm the retainer you wish to release."
133,"TEXT_CMNDEFRETAINERDESK_00009_ASK_REMOVE","Release <Clickable(<Highlight>StringParameter(1)</Highlight>)/>?"
134,"TEXT_CMNDEFRETAINERDESK_00009_ASK_REMOVE_HASHOUSE","Release <Clickable(<Highlight>StringParameter(1)</Highlight>)/>?
Please be advised that retainers placed in estates will not be automatically removed."
134,"TEXT_CMNDEFRETAINERDESK_00009_ASK_REMOVE_HASHOUSE","Release <Clickable(<Highlight>StringParameter(1)</Highlight>)/>?
Please be advised that retainers placed in estates will not be automatically removed."
135,"TEXT_CMNDEFRETAINERDESK_00009_ASK_REMOVE_YES","Yes"
136,"TEXT_CMNDEFRETAINERDESK_00009_ASK_REMOVE_NO","No"
@@ -238,10 +237,7 @@ Please be advised that retainers placed in estates will not be automatically rem
232,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_MALE_TYPE2","(-Rough Auri Male-)What'll it be, <If(PlayerParameter(4))>miss<Else/>mate</If>?"
233,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_MALE_TYPE3","(-Serious Auri Male-)State your business."
234,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_MALE_TYPE4","(-Carefree Auri Male-)And how does this wonderful <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>day</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> find you?"
236,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_MALE_TYPE6","(-Lively Auri Male-)We work the market stalls,♪
And our uniforms are pretty;♪
We are sober men and true,♪
And attentive to our duties!♪"
235,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_MALE_TYPE5","(-Independent Auri Male-)Well... Here I am...<If(PlayerParameter(4))>Mistress<Else/>Master</If>."
236,"TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_MALE_TYPE6","(-Lively Auri Male-)We work the market stalls,♪
And our uniforms are pretty;♪
We are sober men and true,♪
@@ -313,9 +309,7 @@ And attentive to our duties!♪"
301,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ROEGADYN_FEMALE_TYPE5","(-Independent Roegadyn Female-)Ours is not to reason why. Ours is but to do and die."
302,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ROEGADYN_FEMALE_TYPE6","(-Lively Roegadyn Female-)Ever the consummate professional, I see. Another time, then."
303,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_MALE_TYPE1","(-Polite Auri Male-)If there is nothing else, then I shall take my leave."
308,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_MALE_TYPE6","(-Lively Auri Male-)Here today and gone tomorrow;♪
Yes, I know─♪
That is so!♪"
304,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_MALE_TYPE2","(-Rough Auri Male-)Is that all? Guess I'll be on my way, then."
305,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_MALE_TYPE3","(-Serious Auri Male-)Any last requests? Very well. Heh heh heh... Ahem."
306,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_MALE_TYPE4","(-Carefree Auri Male-)Ah, yes, of course. Duty calls!"
307,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_MALE_TYPE5","(-Independent Auri Male-)You are finished with me, then?"
1 key 0 1
135 131 TEXT_CMNDEFRETAINERDESK_00009_NO_RETAINERS_AVAILABLE It does not appear you have any retainers in your employ at this time.
136 132 TEXT_CMNDEFRETAINERDESK_00009_REMOVE_RETAINER_TALK Confirm the retainer you wish to release.
137 133 TEXT_CMNDEFRETAINERDESK_00009_ASK_REMOVE Release <Clickable(<Highlight>StringParameter(1)</Highlight>)/>?
138 134 TEXT_CMNDEFRETAINERDESK_00009_ASK_REMOVE_HASHOUSE Release <Clickable(<Highlight>StringParameter(1)</Highlight>)/>? Please be advised that retainers placed in estates will not be automatically removed. Release <Clickable(<Highlight>StringParameter(1)</Highlight>)/>? Please be advised that retainers placed in estates will not be automatically removed.
135 TEXT_CMNDEFRETAINERDESK_00009_ASK_REMOVE_YES Yes
139 136 135 TEXT_CMNDEFRETAINERDESK_00009_ASK_REMOVE_NO TEXT_CMNDEFRETAINERDESK_00009_ASK_REMOVE_YES No Yes
140 137 136 TEXT_CMNDEFRETAINERDESK_00009_RETAINER_REMOVE_SUCCESS TEXT_CMNDEFRETAINERDESK_00009_ASK_REMOVE_NO <Clickable(<Highlight>StringParameter(1)</Highlight>)/> is released from service. No
141 138 137 TEXT_CMNDEFRETAINERDESK_00009_RETAINER_REMOVE_FAILED_INVENTORY TEXT_CMNDEFRETAINERDESK_00009_RETAINER_REMOVE_SUCCESS Our records show that the retainer you wish to release is still in possession of several of your belongings. You must retrieve those belongings before I can approve the dismissal. <Clickable(<Highlight>StringParameter(1)</Highlight>)/> is released from service.
237 234 233 TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_MALE_TYPE4 TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_MALE_TYPE3 (-Carefree Auri Male-)And how does this wonderful <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>day</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> find you? (-Serious Auri Male-)State your business.
238 235 234 TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_MALE_TYPE5 TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_MALE_TYPE4 (-Independent Auri Male-)Well... Here I am...<If(PlayerParameter(4))>Mistress<Else/>Master</If>. (-Carefree Auri Male-)And how does this wonderful <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>day</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> find you?
239 236 235 TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_MALE_TYPE6 TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_MALE_TYPE5 (-Lively Auri Male-)We work the market stalls,♪ And our uniforms are pretty;♪ We are sober men and true,♪ And attentive to our duties!♪ (-Independent Auri Male-)Well... Here I am...<If(PlayerParameter(4))>Mistress<Else/>Master</If>.
240 237 236 TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_FEMALE_TYPE1 TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_MALE_TYPE6 (-Polite Auri Female-)<If(PlayerParameter(4))>My lady<Else/>My lord</If>. What would you ask of me? (-Lively Auri Male-)We work the market stalls,♪ And our uniforms are pretty;♪ We are sober men and true,♪ And attentive to our duties!♪
238 TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_FEMALE_TYPE2 (-Rough Auri Female-)So. We doing this?
239 TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_FEMALE_TYPE3 (-Serious Auri Female-)Yes?
240 TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_FEMALE_TYPE4 (-Carefree Auri Female-)Hey, it's...it's you! Hello again, you!
241 241 237 TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_FEMALE_TYPE5 TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_FEMALE_TYPE1 (-Independent Auri Female-)I-It's not like I want to sell your items or anything. (-Polite Auri Female-)<If(PlayerParameter(4))>My lady<Else/>My lord</If>. What would you ask of me?
242 242 238 TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_FEMALE_TYPE6 TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_FEMALE_TYPE2 (-Lively Auri Female-)What do you have for me? Come on, come on! Don't be shy! (-Rough Auri Female-)So. We doing this?
243 243 239 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HYURAN_MALE_TYPE1 TEXT_CMNDEFRETAINERDESK_00009_ENTER_AURA_FEMALE_TYPE3 (-Polite Hyuran Male-)If that is all, I will take my leave now, <If(PlayerParameter(4))>Mistress<Else/>Master</If>. (-Serious Auri Female-)Yes?
309 309 305 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_FEMALE_TYPE1 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_MALE_TYPE3 (-Polite Auri Female-)If ever you have need of me, just ring. (-Serious Auri Male-)Any last requests? Very well. Heh heh heh... Ahem.
310 310 306 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_FEMALE_TYPE2 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_MALE_TYPE4 (-Rough Auri Female-)Always a pleasure, <If(PlayerParameter(4))>Mistress<Else/>Master</If>. (-Carefree Auri Male-)Ah, yes, of course. Duty calls!
311 311 307 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_FEMALE_TYPE3 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_MALE_TYPE5 (-Serious Auri Female-)Right, then. (-Independent Auri Male-)You are finished with me, then?
312 312 308 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_FEMALE_TYPE4 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_MALE_TYPE6 (-Carefree Auri Female-)Finished already? Guess that's that, then. (-Lively Auri Male-)Here today and gone tomorrow;♪ Yes, I know─♪ That is so!♪
313 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_FEMALE_TYPE5 (-Independent Auri Female-)You're leaving already? Fine, then! I-It's not like I wanted you to stay or anything.
314 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_FEMALE_TYPE6 (-Lively Auri Female-)Very good, <If(PlayerParameter(4))>madam<Else/>sir</If>! Very good indeed!
313 315 309 TEXT_CMNDEFRETAINERDESK_00009_RETAINER_ORDER_FAILED_NO_CHARGE TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_FEMALE_TYPE1 You cannot perform this action until you have purchased the services of an additional retainer. (-Polite Auri Female-)If ever you have need of me, just ring.
314 316 310 TEXT_CMNDEFRETAINERDESK_00009_REMOVE_INVENTORY_EXPLANATION TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_FEMALE_TYPE2 You cannot release retainers while they are in possession of any items or gil. (-Rough Auri Female-)Always a pleasure, <If(PlayerParameter(4))>Mistress<Else/>Master</If>.
315 317 311 TEXT_CMNDEFRETAINERDESK_00009_MAIN_MENU_EXPLANATION_01 TEXT_CMNDEFRETAINERDESK_00009_LEAVE_AURA_FEMALE_TYPE3 What would you like to know? (-Serious Auri Female-)Right, then.
+1 -4
View File
@@ -5,10 +5,7 @@ int32,str,str
1,"TEXT_CMNDEFTOWNWARPNODE_00028_YESNO_YES","Yes"
2,"TEXT_CMNDEFTOWNWARPNODE_00028_YESNO_NO","No"
3,"TEXT_CMNDEFTOWNWARPNODE_00028_MENU_TITLE","Select a destination."
4,"TEXT_CMNDEFTOWNWARPNODE_00028_MENU_TITLE_MESSAGE","
There are no other Aethernet shards available to you in this citystate.
"
4,"TEXT_CMNDEFTOWNWARPNODE_00028_MENU_TITLE_MESSAGE","
There are no other Aethernet shards available to you in this citystate.
"
1 key 0 1
5 1 TEXT_CMNDEFTOWNWARPNODE_00028_YESNO_YES Yes
6 2 TEXT_CMNDEFTOWNWARPNODE_00028_YESNO_NO No
7 3 TEXT_CMNDEFTOWNWARPNODE_00028_MENU_TITLE Select a destination.
8 4 TEXT_CMNDEFTOWNWARPNODE_00028_MENU_TITLE_MESSAGE There are no other Aethernet shards available to you in this city–state. There are no other Aethernet shards available to you in this city–state.
5 TEXT_CMNDEFTOWNWARPNODE_00028_MENU_01 Aetheryte Plaza.
6 TEXT_CMNDEFTOWNWARPNODE_00028_MENU_02 Archers' Guild.
7 TEXT_CMNDEFTOWNWARPNODE_00028_MENU_03 Leatherworkers' Guild.
9 8 5 TEXT_CMNDEFTOWNWARPNODE_00028_MENU_04 TEXT_CMNDEFTOWNWARPNODE_00028_MENU_01 Lancers' Guild. Aetheryte Plaza.
10 9 6 TEXT_CMNDEFTOWNWARPNODE_00028_MENU_05 TEXT_CMNDEFTOWNWARPNODE_00028_MENU_02 Conjurers' Guild. Archers' Guild.
11 10 7 TEXT_CMNDEFTOWNWARPNODE_00028_MENU_06 TEXT_CMNDEFTOWNWARPNODE_00028_MENU_03 Botanists' Guild. Leatherworkers' Guild.
+4 -12
View File
@@ -114,28 +114,20 @@ int32,str,str
110,"TEXT_COMDEFFREECOMPANY_00076_UI_02","Enter free company name and tag."
111,"TEXT_COMDEFFREECOMPANY_00076_UI_03","Names and tags must be formed from alphanumeric characters. The following punctuation marks are also allowed:"
112,"TEXT_COMDEFFREECOMPANY_00076_UI_04","'<Indent/>. , : ; ! ? & - _"
113,"TEXT_COMDEFFREECOMPANY_00076_UI_05","• Double spaces are not allowed.
• A space cannot be used before or after the name.
• Names consisting solely of punctuation marks are prohibited."
113,"TEXT_COMDEFFREECOMPANY_00076_UI_05","• Double spaces are not allowed.
• A space cannot be used before or after the name.
• Names consisting solely of punctuation marks are prohibited."
114,"TEXT_COMDEFFREECOMPANY_00076_UI_06","Company Name"
115,"TEXT_COMDEFFREECOMPANY_00076_UI_08","Company Tag"
116,"TEXT_COMDEFFREECOMPANY_00076_UI_50","Enter free company tag."
117,"TEXT_COMDEFFREECOMPANY_00076_UI_51","Company Tag"
120,"TEXT_COMDEFFREECOMPANY_00076_UI_54","• Double spaces are not allowed.
• A space cannot be used before or after the name.
• Names consisting solely of punctuation marks are prohibited."
118,"TEXT_COMDEFFREECOMPANY_00076_UI_52","Tags must be formed from alphanumeric characters. The following punctuation marks are also allowed:"
119,"TEXT_COMDEFFREECOMPANY_00076_UI_53","'<Indent/>. , : ; ! ? & - _"
120,"TEXT_COMDEFFREECOMPANY_00076_UI_54","• Double spaces are not allowed.
• A space cannot be used before or after the name.
• Names consisting solely of punctuation marks are prohibited."
125,"TEXT_COMDEFFREECOMPANY_00076_UI_74","• Double spaces are not allowed.
• A space cannot be used before or after the name.
• Names consisting solely of punctuation marks are prohibited."
121,"TEXT_COMDEFFREECOMPANY_00076_UI_70","Rename your free company."
122,"TEXT_COMDEFFREECOMPANY_00076_UI_71","Free Company Name"
123,"TEXT_COMDEFFREECOMPANY_00076_UI_72","Names and tags must be formed from alphanumeric characters. The following punctuation marks are also allowed:"
124,"TEXT_COMDEFFREECOMPANY_00076_UI_73","'<Indent/>. , : ; ! ? & - _"
129,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_108","1. Activity: Has logged in within the past seven days (Earth time).
2. Rank: Holds the highest rank in the free company hierarchy.
3. Service: Has been a member of the free company longest."
125,"TEXT_COMDEFFREECOMPANY_00076_UI_74","• Double spaces are not allowed.
1 key 0 1
114 110 TEXT_COMDEFFREECOMPANY_00076_UI_02 Enter free company name and tag.
115 111 TEXT_COMDEFFREECOMPANY_00076_UI_03 Names and tags must be formed from alphanumeric characters. The following punctuation marks are also allowed:
116 112 TEXT_COMDEFFREECOMPANY_00076_UI_04 '<Indent/>. , : ; ! ? & - _
117 113 TEXT_COMDEFFREECOMPANY_00076_UI_05 • Double spaces are not allowed. • A space cannot be used before or after the name. • Names consisting solely of punctuation marks are prohibited. • Double spaces are not allowed. • A space cannot be used before or after the name. • Names consisting solely of punctuation marks are prohibited.
114 TEXT_COMDEFFREECOMPANY_00076_UI_06 Company Name
115 TEXT_COMDEFFREECOMPANY_00076_UI_08 Company Tag
118 116 114 TEXT_COMDEFFREECOMPANY_00076_UI_50 TEXT_COMDEFFREECOMPANY_00076_UI_06 Enter free company tag. Company Name
119 117 115 TEXT_COMDEFFREECOMPANY_00076_UI_51 TEXT_COMDEFFREECOMPANY_00076_UI_08 Company Tag
120 118 116 TEXT_COMDEFFREECOMPANY_00076_UI_52 TEXT_COMDEFFREECOMPANY_00076_UI_50 Tags must be formed from alphanumeric characters. The following punctuation marks are also allowed: Enter free company tag.
121 119 117 TEXT_COMDEFFREECOMPANY_00076_UI_53 TEXT_COMDEFFREECOMPANY_00076_UI_51 '<Indent/>. , : ; ! ? & - _ Company Tag
122 120 118 TEXT_COMDEFFREECOMPANY_00076_UI_54 TEXT_COMDEFFREECOMPANY_00076_UI_52 • Double spaces are not allowed. • A space cannot be used before or after the name. • Names consisting solely of punctuation marks are prohibited. Tags must be formed from alphanumeric characters. The following punctuation marks are also allowed:
123 121 119 TEXT_COMDEFFREECOMPANY_00076_UI_70 TEXT_COMDEFFREECOMPANY_00076_UI_53 Rename your free company. '<Indent/>. , : ; ! ? & - _
124 122 120 TEXT_COMDEFFREECOMPANY_00076_UI_71 TEXT_COMDEFFREECOMPANY_00076_UI_54 Free Company Name • Double spaces are not allowed. • A space cannot be used before or after the name. • Names consisting solely of punctuation marks are prohibited.
123 TEXT_COMDEFFREECOMPANY_00076_UI_72 Names and tags must be formed from alphanumeric characters. The following punctuation marks are also allowed:
124 TEXT_COMDEFFREECOMPANY_00076_UI_73 '<Indent/>. , : ; ! ? & - _
125 125 121 TEXT_COMDEFFREECOMPANY_00076_UI_74 TEXT_COMDEFFREECOMPANY_00076_UI_70 • Double spaces are not allowed. • A space cannot be used before or after the name. • Names consisting solely of punctuation marks are prohibited. Rename your free company.
126 126 122 TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_105 TEXT_COMDEFFREECOMPANY_00076_UI_71 Under certain circumstances, the rank of master may be automatically transferred to another free company member. Free Company Name
127 127 123 TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_106 TEXT_COMDEFFREECOMPANY_00076_UI_72 This occurs when a master character is deleted or has not been logged in for 35 days (Earth time). Names and tags must be formed from alphanumeric characters. The following punctuation marks are also allowed:
128 128 124 TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_107 TEXT_COMDEFFREECOMPANY_00076_UI_73 The new master is chosen based on the following criteria: '<Indent/>. , : ; ! ? & - _
129 129 125 TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_108 TEXT_COMDEFFREECOMPANY_00076_UI_74 1. Activity: Has logged in within the past seven days (Earth time). 2. Rank: Holds the highest rank in the free company hierarchy. 3. Service: Has been a member of the free company longest. • Double spaces are not allowed. • A space cannot be used before or after the name. • Names consisting solely of punctuation marks are prohibited.
130 126 TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_105 Under certain circumstances, the rank of master may be automatically transferred to another free company member.
131 127 TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_106 This occurs when a master character is deleted or has not been logged in for 35 days (Earth time).
132 128 TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_107 The new master is chosen based on the following criteria:
133 129 TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_108 1. Activity: Has logged in within the past seven days (Earth time). 2. Rank: Holds the highest rank in the free company hierarchy. 3. Service: Has been a member of the free company longest.
+3 -10
View File
@@ -80,16 +80,10 @@ int32,str,str
76,"TEXT_JOBDEFPLD_00091_JENLYNS_400_122","Our cause has only been bolstered by those who came to join our ranks following the Ul Cup. The fruit of our participation in the tournament, 'twould seem."
77,"TEXT_JOBDEFPLD_00091_JENLYNS_400_123","Though none of ours made it to the latter stages, neither did we shame ourselves. And I need hardly mention your influence."
78,"TEXT_JOBDEFPLD_00091_JENLYNS_400_124","Between protecting the sultana and training our new recruits, I find myself spread thin, but you'll not find me giving any less than my all."
79,"TEXT_JOBDEFPLD_00091_JENLYNS_000_110","An odd question to come from one so accomplished! But if you wish to hear my words once more, I will oblige.
A true paladin is one who bends his knee to a higher cause, and offers his sword and shield without promise of reward."
79,"TEXT_JOBDEFPLD_00091_JENLYNS_000_110","An odd question to come from one so accomplished! But if you wish to hear my words once more, I will oblige.
82,"TEXT_JOBDEFPLD_00091_JENLYNS_300_201","An odd question to come from one so accomplished! But if you wish to hear my words once more, I will oblige.
A true paladin is one who bends his knee to a higher cause, and offers his sword and shield without promise of reward."
A true paladin is one who bends his knee to a higher cause, and offers his sword and shield without promise of reward."
80,"TEXT_JOBDEFPLD_00091_JENLYNS_000_111","The battle arts that the paladin learns have been held secret, nurtured, and perfected within the ranks of the Sultansworn elite for nigh on these six hundred years."
81,"TEXT_JOBDEFPLD_00091_JENLYNS_000_112","But remember that fancy swordplay and well-polished armor do not make you a paladin. You must be just in your heart and strive always to be an exemplar of true virtue."
82,"TEXT_JOBDEFPLD_00091_JENLYNS_300_201","An odd question to come from one so accomplished! But if you wish to hear my words once more, I will oblige.
@@ -106,7 +100,6 @@ A true paladin is one who bends his knee to a higher cause, and offers his sword
90,"TEXT_JOBDEFPLD_00091_JENLYNS_000_131","Their grip on power has never been stronger, now that General Raubahn has been confined to the Marasaja Pit for his crimes at the royal banquet."
91,"TEXT_JOBDEFPLD_00091_JENLYNS_000_132","I fear that until the sultana recovers from her illness, Lord Lolorito and his minions will face little opposition. Yet it may be some time before that comes to pass. Her condition is so serious that even I have been denied an audience..."
92,"TEXT_JOBDEFPLD_00091_JENLYNS_300_301","After everything that has happened, you ask me this? You should know full well that the Monetarists are a faction within the Syndicate─the organization which wields greater influence than the sultana herself."
99,"TEXT_JOBDEFPLD_00091_JENLYNS_300_323","...I suppose it bears repeating that the Monetarists were also the ones who once employed Death's Embrace, the assassins who stole Oathkeeper years ago, which Solkzagyl later recovered. You ought to know this, seeing as you were there when he returned it to us.
Then again, there was rather a lot going on at the time, so I shouldn't wonder if you were confused. I know I was."
93,"TEXT_JOBDEFPLD_00091_JENLYNS_300_302","I knew they were relentless in their pursuit of power, but I had no idea of the lengths to which they would go..."
94,"TEXT_JOBDEFPLD_00091_JENLYNS_300_303","Would that Her Grace were not still bedridden! She would have never allowed the Crystal Braves to detain General Raubahn. Thank the gods you dealt with that dishonorable lot."
95,"TEXT_JOBDEFPLD_00091_JENLYNS_300_311","Sometimes I wonder if you remember anything at all... <sigh> You should know full well that the Monetarists are a faction within the Syndicate─the organization which wields greater influence than the sultana herself."
1 key 0 1
80 76 TEXT_JOBDEFPLD_00091_JENLYNS_400_122 Our cause has only been bolstered by those who came to join our ranks following the Ul Cup. The fruit of our participation in the tournament, 'twould seem.
81 77 TEXT_JOBDEFPLD_00091_JENLYNS_400_123 Though none of ours made it to the latter stages, neither did we shame ourselves. And I need hardly mention your influence.
82 78 TEXT_JOBDEFPLD_00091_JENLYNS_400_124 Between protecting the sultana and training our new recruits, I find myself spread thin, but you'll not find me giving any less than my all.
83 79 TEXT_JOBDEFPLD_00091_JENLYNS_000_110 An odd question to come from one so accomplished! But if you wish to hear my words once more, I will oblige. A true paladin is one who bends his knee to a higher cause, and offers his sword and shield without promise of reward. An odd question to come from one so accomplished! But if you wish to hear my words once more, I will oblige. A true paladin is one who bends his knee to a higher cause, and offers his sword and shield without promise of reward.
80 TEXT_JOBDEFPLD_00091_JENLYNS_000_111 The battle arts that the paladin learns have been held secret, nurtured, and perfected within the ranks of the Sultansworn elite for nigh on these six hundred years.
81 TEXT_JOBDEFPLD_00091_JENLYNS_000_112 But remember that fancy swordplay and well-polished armor do not make you a paladin. You must be just in your heart and strive always to be an exemplar of true virtue.
82 TEXT_JOBDEFPLD_00091_JENLYNS_300_201 An odd question to come from one so accomplished! But if you wish to hear my words once more, I will oblige. A true paladin is one who bends his knee to a higher cause, and offers his sword and shield without promise of reward.
84 83 80 TEXT_JOBDEFPLD_00091_JENLYNS_300_202 TEXT_JOBDEFPLD_00091_JENLYNS_000_111 The battle arts that the paladin learns have been held secret, nurtured, and perfected within the ranks of the Sultansworn elite for nigh on these six hundred years.
85 84 81 TEXT_JOBDEFPLD_00091_JENLYNS_300_203 TEXT_JOBDEFPLD_00091_JENLYNS_000_112 But remember that fancy swordplay and well-polished armor do not make you a paladin. You must be just in your heart and strive always to be an exemplar of true virtue.
86 85 82 TEXT_JOBDEFPLD_00091_JENLYNS_300_204 TEXT_JOBDEFPLD_00091_JENLYNS_300_201 Really, though, I cannot imagine why you would feel the need to ask me that. Unless this is some sort of test? If so, I say, you are spending entirely too much time with Solkzagyl... An odd question to come from one so accomplished! But if you wish to hear my words once more, I will oblige. A true paladin is one who bends his knee to a higher cause, and offers his sword and shield without promise of reward.
86 TEXT_JOBDEFPLD_00091_JENLYNS_000_120 Everyone knows that Ul'dah is ruled by the sultana─but everyone also knows that true power lies with the Syndicate. And at the core of the group is a faction that calls itself the Monetarists.
87 TEXT_JOBDEFPLD_00091_JENLYNS_000_121 Of the six who hold seats on the Syndicate, only General Raubahn is faithful to the sultana. Most of the others refuse to accord her due rights, and work to establish “self-governance” for themselves and their wealthy cohorts. It is they who are the Monetarists. It is they who run the Ul'dahn economy.
88 TEXT_JOBDEFPLD_00091_JENLYNS_000_122 “Self-governance” may sound a noble endeavor, but on their lips the words ring hollow. The faction seeks power, and that is why they plot against the Sultansworn, the sultana's last line of protection. They sowed the seeds of our ruin, and nurture them still. The disgrace of our former captain was their doing, of that I have little doubt.
87 89 83 TEXT_JOBDEFPLD_00091_JENLYNS_000_130 TEXT_JOBDEFPLD_00091_JENLYNS_300_202 After everything that has happened, you ask me this? You should know full well that the Monetarists are a faction within the Syndicate─the organization which wields greater influence than the sultana herself. The battle arts that the paladin learns have been held secret, nurtured, and perfected within the ranks of the Sultansworn elite for nigh on these six hundred years.
88 90 84 TEXT_JOBDEFPLD_00091_JENLYNS_000_131 TEXT_JOBDEFPLD_00091_JENLYNS_300_203 Their grip on power has never been stronger, now that General Raubahn has been confined to the Marasaja Pit for his crimes at the royal banquet. But remember that fancy swordplay and well-polished armor do not make you a paladin. You must be just in your heart and strive always to be an exemplar of true virtue.
89 91 85 TEXT_JOBDEFPLD_00091_JENLYNS_000_132 TEXT_JOBDEFPLD_00091_JENLYNS_300_204 I fear that until the sultana recovers from her illness, Lord Lolorito and his minions will face little opposition. Yet it may be some time before that comes to pass. Her condition is so serious that even I have been denied an audience... Really, though, I cannot imagine why you would feel the need to ask me that. Unless this is some sort of test? If so, I say, you are spending entirely too much time with Solkzagyl...
100 96 TEXT_JOBDEFPLD_00091_JENLYNS_300_312 Under most circumstances, they would move in opposition to Her Grace and General Raubahn. These whispers of an agreement between the General and Lord Lolorito would seem to contradict that, though.
101 97 TEXT_JOBDEFPLD_00091_JENLYNS_300_321 ...As you doubtless are already aware, the Monetarists are a faction within the Syndicate─the organization which wields greater influence than the sultana herself.
102 98 TEXT_JOBDEFPLD_00091_JENLYNS_300_322 Under most circumstances, they would move in opposition to Her Grace and General Raubahn. These whispers of an agreement between the General and Lord Lolorito would seem to contradict that, though.
103 99 TEXT_JOBDEFPLD_00091_JENLYNS_300_323 ...I suppose it bears repeating that the Monetarists were also the ones who once employed Death's Embrace, the assassins who stole Oathkeeper years ago, which Solkzagyl later recovered. You ought to know this, seeing as you were there when he returned it to us. Then again, there was rather a lot going on at the time, so I shouldn't wonder if you were confused. I know I was.
104 100 TEXT_JOBDEFPLD_00091_JENLYNS_400_400 ...As you doubtless are already aware, the Monetarists are a faction within the Syndicate─the organization which wields greater influence than the sultana herself.
105 101 TEXT_JOBDEFPLD_00091_JENLYNS_400_401 Under most circumstances, they would move in opposition to Her Grace and Marshal Tarupin. These whispers of an agreement between them and Lord Lolorito would seem to contradict that, though.
+4 -8
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@@ -17,16 +17,12 @@ int32,str,str
13,"TEXT_JOBDEFSMN_00097_YMHITRA_000_024","Hard-pressed by these incarnations of elemental wrath, the leaders of the empire's military were forced to alter their tactics. They ordered the mages under their command to devise some manner of magic with which to counter the primals, and, after much experimentation, the art of summoning was born."
14,"TEXT_JOBDEFSMN_00097_YMHITRA_000_025","The magic invented by these arcane pioneers met with great success, and, within the Allagan Empire, the title of “summoner” earned the bearer an uncommon measure of awe and respect."
15,"TEXT_JOBDEFSMN_00097_YMHITRA_000_030","I don't believe I'll ever grow weary of this spot. The sound of the falls, the dance of the fireflies... They put my mind at ease whenever I am visited by thoughts of despair."
16,"TEXT_JOBDEFSMN_00097_YMHITRA_000_040","I have scarcely slept a wink since I came into possession of those Allagan tomestones...
That is not meant as a complaint, of course! On the contrary, the challenge of deciphering the wisdom of the ancients is a researcher's dream."
17,"TEXT_JOBDEFSMN_00097_YMHITRA_100_040","I have scarcely slept a wink since I came into possession of those Allagan tomestones...
That is not meant as a complaint, of course! On the contrary, the challenge of deciphering the wisdom of the ancients is a researcher's dream."
16,"TEXT_JOBDEFSMN_00097_YMHITRA_000_040","I have scarcely slept a wink since I came into possession of those Allagan tomestones...
That is not meant as a complaint, of course! On the contrary, the challenge of deciphering the wisdom of the ancients is a researcher's dream."
17,"TEXT_JOBDEFSMN_00097_YMHITRA_100_040","I have scarcely slept a wink since I came into possession of those Allagan tomestones...
19,"TEXT_JOBDEFSMN_00097_YMHITRA_101_040","I have scarcely slept a wink since I came into possession of those Allagan tomestones...
That is not meant as a complaint, of course! On the contrary, the challenge of deciphering the wisdom of the ancients is a researcher's dream."
That is not meant as a complaint, of course! On the contrary, the challenge of deciphering the wisdom of the ancients is a researcher's dream."
18,"TEXT_JOBDEFSMN_00097_YMHITRA_100_041","...Shtola? Her staff has been found!? ...But if she has indeed made use of forbidden teleportation magicks, then we can only pray that she is safe...somewhere..."
21,"TEXT_JOBDEFSMN_00097_YMHITRA_102_040","I have scarcely slept a wink since I came into possession of those Allagan tomestones...
That is not meant as a complaint, of course! On the contrary, the challenge of deciphering the wisdom of the ancients is a researcher's dream."
19,"TEXT_JOBDEFSMN_00097_YMHITRA_101_040","I have scarcely slept a wink since I came into possession of those Allagan tomestones...
That is not meant as a complaint, of course! On the contrary, the challenge of deciphering the wisdom of the ancients is a researcher's dream."
20,"TEXT_JOBDEFSMN_00097_YMHITRA_101_041","But I must also spend some time with my sister at the Roost. My conjury skills should be of some use in caring for her."
21,"TEXT_JOBDEFSMN_00097_YMHITRA_102_040","I have scarcely slept a wink since I came into possession of those Allagan tomestones...
1 key 0 1
17 13 TEXT_JOBDEFSMN_00097_YMHITRA_000_024 Hard-pressed by these incarnations of elemental wrath, the leaders of the empire's military were forced to alter their tactics. They ordered the mages under their command to devise some manner of magic with which to counter the primals, and, after much experimentation, the art of summoning was born.
18 14 TEXT_JOBDEFSMN_00097_YMHITRA_000_025 The magic invented by these arcane pioneers met with great success, and, within the Allagan Empire, the title of “summoner” earned the bearer an uncommon measure of awe and respect.
19 15 TEXT_JOBDEFSMN_00097_YMHITRA_000_030 I don't believe I'll ever grow weary of this spot. The sound of the falls, the dance of the fireflies... They put my mind at ease whenever I am visited by thoughts of despair.
20 16 TEXT_JOBDEFSMN_00097_YMHITRA_000_040 I have scarcely slept a wink since I came into possession of those Allagan tomestones... That is not meant as a complaint, of course! On the contrary, the challenge of deciphering the wisdom of the ancients is a researcher's dream. I have scarcely slept a wink since I came into possession of those Allagan tomestones... That is not meant as a complaint, of course! On the contrary, the challenge of deciphering the wisdom of the ancients is a researcher's dream.
21 17 TEXT_JOBDEFSMN_00097_YMHITRA_100_040 I have scarcely slept a wink since I came into possession of those Allagan tomestones... That is not meant as a complaint, of course! On the contrary, the challenge of deciphering the wisdom of the ancients is a researcher's dream. I have scarcely slept a wink since I came into possession of those Allagan tomestones... That is not meant as a complaint, of course! On the contrary, the challenge of deciphering the wisdom of the ancients is a researcher's dream.
18 TEXT_JOBDEFSMN_00097_YMHITRA_100_041 ...Shtola? Her staff has been found!? ...But if she has indeed made use of forbidden teleportation magicks, then we can only pray that she is safe...somewhere...
19 TEXT_JOBDEFSMN_00097_YMHITRA_101_040 I have scarcely slept a wink since I came into possession of those Allagan tomestones... That is not meant as a complaint, of course! On the contrary, the challenge of deciphering the wisdom of the ancients is a researcher's dream.
22 20 18 TEXT_JOBDEFSMN_00097_YMHITRA_101_041 TEXT_JOBDEFSMN_00097_YMHITRA_100_041 But I must also spend some time with my sister at the Roost. My conjury skills should be of some use in caring for her. ...Shtola? Her staff has been found!? ...But if she has indeed made use of forbidden teleportation magicks, then we can only pray that she is safe...somewhere...
23 21 19 TEXT_JOBDEFSMN_00097_YMHITRA_102_040 TEXT_JOBDEFSMN_00097_YMHITRA_101_040 I have scarcely slept a wink since I came into possession of those Allagan tomestones... That is not meant as a complaint, of course! On the contrary, the challenge of deciphering the wisdom of the ancients is a researcher's dream. I have scarcely slept a wink since I came into possession of those Allagan tomestones... That is not meant as a complaint, of course! On the contrary, the challenge of deciphering the wisdom of the ancients is a researcher's dream.
22 TEXT_JOBDEFSMN_00097_YMHITRA_102_041 As for my sister, she is yet recovering from her ordeal. If I know Shtola, however, she will soon grow weary of her convalescence. Pray watch over her, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>...
24 23 20 TEXT_JOBDEFSMN_00097_YMHITRA_000_050 TEXT_JOBDEFSMN_00097_YMHITRA_101_041 Standing here in this tranquil place, our battle with the Ascian seems naught but a distant nightmare... But I must also spend some time with my sister at the Roost. My conjury skills should be of some use in caring for her.
25 24 21 TEXT_JOBDEFSMN_00097_YMHITRA_100_050 TEXT_JOBDEFSMN_00097_YMHITRA_102_040 Standing here in this tranquil place, our battle with the Ascian seems naught but a distant nightmare... I have scarcely slept a wink since I came into possession of those Allagan tomestones... That is not meant as a complaint, of course! On the contrary, the challenge of deciphering the wisdom of the ancients is a researcher's dream.
25 TEXT_JOBDEFSMN_00097_YMHITRA_100_051 ...Shtola? Her staff has been found!? ...But if she has indeed made use of forbidden teleportation magicks, then we can only pray that she is safe...somewhere...
26 26 22 TEXT_JOBDEFSMN_00097_YMHITRA_101_050 TEXT_JOBDEFSMN_00097_YMHITRA_102_041 Standing here in this tranquil place, our battle with the Ascian seems naught but a distant nightmare... As for my sister, she is yet recovering from her ordeal. If I know Shtola, however, she will soon grow weary of her convalescence. Pray watch over her, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>...
27 27 23 TEXT_JOBDEFSMN_00097_YMHITRA_101_051 TEXT_JOBDEFSMN_00097_YMHITRA_000_050 But it is past time I visited the Roost, and spent some time with my sister. My conjury skills should be of some use in caring for her. Standing here in this tranquil place, our battle with the Ascian seems naught but a distant nightmare...
28 28 24 TEXT_JOBDEFSMN_00097_YMHITRA_102_050 TEXT_JOBDEFSMN_00097_YMHITRA_100_050 Standing here in this tranquil place, our battle with the Ascian seems naught but a distant nightmare...
+3 -6
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@@ -48,16 +48,13 @@ int32,str,str
44,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_143","If my brother and I are to achieve our dream of reviving our ancestor's teachings, we must needs find a way to tame the inner beast. To this end, Broken Mountain is scouring the ancient tomes for any knowledge that might help. "
45,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_170","Curious about my teaching ability, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Haha, very well. Even a master needs to refresh his basics!"
46,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_171","The warrior summons forth the dormant power of the beast within, channeling this untamed strength to perform martial techniques beyond the grasp of your run-of-the-mill Disciple of War."
47,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_172","However, the consequences of a warrior losing control of the very beast that gives him his strength can be dire. This danger has caused the way of the warrior to be largely forgotten in Eorzea, as few are prepared to shoulder such a burden.
But now, thanks to the efforts of one warrior in particular, we know how to tame the inner beast."
47,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_172","However, the consequences of a warrior losing control of the very beast that gives him his strength can be dire. This danger has caused the way of the warrior to be largely forgotten in Eorzea, as few are prepared to shoulder such a burden.
But now, thanks to the efforts of one warrior in particular, we know how to tame the inner beast."
48,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_173","Of course, controlling the fury of the beast within always came naturally to you. If not for your courage, I fear we would still be clueless as how to tame it. "
49,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_200","...If not for that stern look in your eyes, I would swear this was a joke. I suppose even a warrior as mighty as you needs to review the basics from time to time."
51,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_202","However, the consequences of a warrior losing control of the very beast that gives him his strength can be dire. This danger has caused the way of the warrior to be largely forgotten in Eorzea, as few are prepared to shoulder such a burden.
Of course, we've long since learned how to tame one's inner beast, haven't we?"
50,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_201","The warrior summons forth the dormant power of the beast within, channeling this untamed strength to perform martial techniques beyond the grasp of your run-of-the-mill Disciple of War. This you well know, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, being a damned fine warrior in your own right."
51,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_202","However, the consequences of a warrior losing control of the very beast that gives him his strength can be dire. This danger has caused the way of the warrior to be largely forgotten in Eorzea, as few are prepared to shoulder such a burden.
Of course, we've long since learned how to tame one's inner beast, haven't we?"
52,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_203","<sigh> If only we knew how to reawaken it from slumber... But this is not your problem, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Do what you can for Dorgono, and I will see to rousing my inner beast."
55,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_232","However, the consequences of a warrior losing control of the very beast that gives him his strength can be dire. This danger has caused the way of the warrior to be largely forgotten in Eorzea, as few are prepared to shoulder such a burden.
Of course, we've long since learned how to tame one's inner beast, haven't we?"
53,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_230","I haven't the foggiest idea why you of all people would ask such a question, but for my own benefit, I will recite to you what I recall from my brother's teachings."
54,"TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_231","The warrior summons forth the dormant power of the beast within, channeling this untamed strength to perform martial techniques beyond the grasp of your run-of-the-mill Disciple of War. This you well know, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, being a damned fine warrior in your own right."
1 key 0 1
48 44 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_143 If my brother and I are to achieve our dream of reviving our ancestor's teachings, we must needs find a way to tame the inner beast. To this end, Broken Mountain is scouring the ancient tomes for any knowledge that might help.
49 45 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_170 Curious about my teaching ability, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Haha, very well. Even a master needs to refresh his basics!
50 46 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_171 The warrior summons forth the dormant power of the beast within, channeling this untamed strength to perform martial techniques beyond the grasp of your run-of-the-mill Disciple of War.
51 47 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_172 However, the consequences of a warrior losing control of the very beast that gives him his strength can be dire. This danger has caused the way of the warrior to be largely forgotten in Eorzea, as few are prepared to shoulder such a burden. But now, thanks to the efforts of one warrior in particular, we know how to tame the inner beast. However, the consequences of a warrior losing control of the very beast that gives him his strength can be dire. This danger has caused the way of the warrior to be largely forgotten in Eorzea, as few are prepared to shoulder such a burden. But now, thanks to the efforts of one warrior in particular, we know how to tame the inner beast.
48 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_173 Of course, controlling the fury of the beast within always came naturally to you. If not for your courage, I fear we would still be clueless as how to tame it.
52 49 48 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_200 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_173 ...If not for that stern look in your eyes, I would swear this was a joke. I suppose even a warrior as mighty as you needs to review the basics from time to time. Of course, controlling the fury of the beast within always came naturally to you. If not for your courage, I fear we would still be clueless as how to tame it.
53 50 49 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_201 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_200 The warrior summons forth the dormant power of the beast within, channeling this untamed strength to perform martial techniques beyond the grasp of your run-of-the-mill Disciple of War. This you well know, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, being a damned fine warrior in your own right. ...If not for that stern look in your eyes, I would swear this was a joke. I suppose even a warrior as mighty as you needs to review the basics from time to time.
54 51 50 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_202 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_201 However, the consequences of a warrior losing control of the very beast that gives him his strength can be dire. This danger has caused the way of the warrior to be largely forgotten in Eorzea, as few are prepared to shoulder such a burden. Of course, we've long since learned how to tame one's inner beast, haven't we? The warrior summons forth the dormant power of the beast within, channeling this untamed strength to perform martial techniques beyond the grasp of your run-of-the-mill Disciple of War. This you well know, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, being a damned fine warrior in your own right.
55 52 51 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_203 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_202 <sigh> If only we knew how to reawaken it from slumber... But this is not your problem, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Do what you can for Dorgono, and I will see to rousing my inner beast. However, the consequences of a warrior losing control of the very beast that gives him his strength can be dire. This danger has caused the way of the warrior to be largely forgotten in Eorzea, as few are prepared to shoulder such a burden. Of course, we've long since learned how to tame one's inner beast, haven't we?
53 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_230 I haven't the foggiest idea why you of all people would ask such a question, but for my own benefit, I will recite to you what I recall from my brother's teachings.
56 54 52 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_231 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_203 The warrior summons forth the dormant power of the beast within, channeling this untamed strength to perform martial techniques beyond the grasp of your run-of-the-mill Disciple of War. This you well know, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, being a damned fine warrior in your own right. <sigh> If only we knew how to reawaken it from slumber... But this is not your problem, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Do what you can for Dorgono, and I will see to rousing my inner beast.
57 55 53 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_232 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_230 However, the consequences of a warrior losing control of the very beast that gives him his strength can be dire. This danger has caused the way of the warrior to be largely forgotten in Eorzea, as few are prepared to shoulder such a burden. Of course, we've long since learned how to tame one's inner beast, haven't we? I haven't the foggiest idea why you of all people would ask such a question, but for my own benefit, I will recite to you what I recall from my brother's teachings.
58 56 54 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_233 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_231 And yet somehow my inner beast still manages to enthrall me. It is sometimes infuriating to have such an insatiable thing within me. Never let your guard down, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, not even for a instant. Heavens help us if your inner beast should ever consume you. The warrior summons forth the dormant power of the beast within, channeling this untamed strength to perform martial techniques beyond the grasp of your run-of-the-mill Disciple of War. This you well know, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, being a damned fine warrior in your own right.
59 55 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_232 However, the consequences of a warrior losing control of the very beast that gives him his strength can be dire. This danger has caused the way of the warrior to be largely forgotten in Eorzea, as few are prepared to shoulder such a burden. Of course, we've long since learned how to tame one's inner beast, haven't we?
60 56 TEXT_JOBDEFWAR_00090_CURIOUSGORGE_000_233 And yet somehow my inner beast still manages to enthrall me. It is sometimes infuriating to have such an insatiable thing within me. Never let your guard down, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, not even for a instant. Heavens help us if your inner beast should ever consume you.
+4 -8
View File
@@ -19,8 +19,7 @@ int32,str,str
15,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_025","So did the hubris of magi bring forth the Sixth Umbral Era...and with it a mighty flood that swept away entire civilizations, leaving naught but ruin and suffering in its wake."
16,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_026","The survivors─what few there were─banded together. Vowing never again to repeat their mistake, white and black magic were declared forbidden arts, never to be practiced again."
17,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_027","The elementals of the forest, knowing that men could not be trusted to keep such vows, took action as well. The Twelveswood grew, swallowing the ruins of Amdapor, and the power of white magic was sealed away deep in the forest, far from the reach of mortals."
18,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_028","Ages passed, until five centuries ago, the elementals at long last welcomed people back into the forest. So the nation of Gridania was founded, and my people─the Padjal─came into being, to serve as mediators between elementals and those who would reside in their forest home.
It is from the elementals themselves that we inherited white magic."
18,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_028","Ages passed, until five centuries ago, the elementals at long last welcomed people back into the forest. So the nation of Gridania was founded, and my people─the Padjal─came into being, to serve as mediators between elementals and those who would reside in their forest home.
It is from the elementals themselves that we inherited white magic."
19,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_090","Well met, old friend. How goes the letter carrying?"
20,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_100","Well, if it isn't the realm's most accomplished letter carrier without a pom! You'll be pleased to know that the delivery moogle ranks have swelled with young ones eager to follow in your footsteps."
@@ -68,8 +67,7 @@ It is from the elementals themselves that we inherited white magic."
62,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_045","The War of the Magi. To rain death and destruction on their foes, mages summoned forth greater and greater powers. The war raged on, until the aether dried, and the land itself could bear the burden no longer."
63,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_046","So did the hubris of magi bring forth the Sixth Umbral Era...and with it a mighty flood that swept away entire civilizations, leaving naught but ruin and suffering in its wake."
64,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_047","The survivors─what few there were─banded together. Vowing never again to repeat their mistake, white and black magic were declared forbidden arts, never to be practiced again."
66,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_049","Ages passed, until five centuries ago, the elementals at long last welcomed people back into the forest. So the nation of Gridania was founded, and my people─the Padjal─came into being, to serve as mediators between elementals and those who would reside in their forest home.
It is from the elementals themselves that we inherited white magic."
65,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_048","The elementals of the forest, knowing that men could not be trusted to keep such vows, took action as well. The Twelveswood grew, swallowing the ruins of Amdapor, and the power of white magic was sealed away deep in the forest, far from the reach of mortals."
66,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_049","Ages passed, until five centuries ago, the elementals at long last welcomed people back into the forest. So the nation of Gridania was founded, and my people─the Padjal─came into being, to serve as mediators between elementals and those who would reside in their forest home.
It is from the elementals themselves that we inherited white magic."
67,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_060","A curious question from one as familiar with our art as yourself, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
@@ -79,8 +77,7 @@ It is from the elementals themselves that we inherited white magic."
71,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_064","So it was that the forces of magic were brought into equilibrium, and civilization flourished. But this era of peace and prosperity would prove short-lived. War broke out, and the realm was thrown into chaos."
72,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_065","The War of the Magi. To rain death and destruction on their foes, mages summoned forth greater and greater powers. The war raged on, until the aether dried, and the land itself could bear the burden no longer."
73,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_066","So did the hubris of magi bring forth the Sixth Umbral Era...and with it a mighty flood that swept away entire civilizations, leaving naught but ruin and suffering in its wake."
76,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_069","Ages passed, until five centuries ago, the elementals at long last welcomed people back into the forest. So the nation of Gridania was founded, and my people─the Padjal─came into being, to serve as mediators between elementals and those who would reside in their forest home.
It is from the elementals themselves that we inherited white magic."
74,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_067","The survivors─what few there were─banded together. Vowing never again to repeat their mistake, white and black magic were declared forbidden arts, never to be practiced again."
75,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_068","The elementals of the forest, knowing that men could not be trusted to keep such vows, took action as well. The Twelveswood grew, swallowing the ruins of Amdapor, and the power of white magic was sealed away deep in the forest, far from the reach of mortals."
76,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_069","Ages passed, until five centuries ago, the elementals at long last welcomed people back into the forest. So the nation of Gridania was founded, and my people─the Padjal─came into being, to serve as mediators between elementals and those who would reside in their forest home.
It is from the elementals themselves that we inherited white magic."
@@ -90,5 +87,4 @@ It is from the elementals themselves that we inherited white magic."
80,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_083","Her magic was that of destruction: black magic. The people of Amdapor felt this power was too great to be allowed to go unchecked, and so it was that white magic─the magic of healing and solace─was born."
81,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_084","So it was that the forces of magic were brought into equilibrium, and civilization flourished. But this era of peace and prosperity would prove short-lived. War broke out, and the realm was thrown into chaos."
82,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_085","The War of the Magi. To rain death and destruction on their foes, mages summoned forth greater and greater powers. The war raged on, until the aether dried, and the land itself could bear the burden no longer."
86,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_089","Ages passed, until five centuries ago, the elementals at long last welcomed people back into the forest. So the nation of Gridania was founded, and my people─the Padjal─came into being, to serve as mediators between elementals and those who would reside in their forest home.
It is from the elementals themselves that we inherited white magic."
83,"TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_086","So did the hubris of magi bring forth the Sixth Umbral Era...and with it a mighty flood that swept away entire civilizations, leaving naught but ruin and suffering in its wake."
1 key 0 1
19 15 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_025 So did the hubris of magi bring forth the Sixth Umbral Era...and with it a mighty flood that swept away entire civilizations, leaving naught but ruin and suffering in its wake.
20 16 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_026 The survivors─what few there were─banded together. Vowing never again to repeat their mistake, white and black magic were declared forbidden arts, never to be practiced again.
21 17 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_027 The elementals of the forest, knowing that men could not be trusted to keep such vows, took action as well. The Twelveswood grew, swallowing the ruins of Amdapor, and the power of white magic was sealed away deep in the forest, far from the reach of mortals.
22 18 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_028 Ages passed, until five centuries ago, the elementals at long last welcomed people back into the forest. So the nation of Gridania was founded, and my people─the Padjal─came into being, to serve as mediators between elementals and those who would reside in their forest home. It is from the elementals themselves that we inherited white magic. Ages passed, until five centuries ago, the elementals at long last welcomed people back into the forest. So the nation of Gridania was founded, and my people─the Padjal─came into being, to serve as mediators between elementals and those who would reside in their forest home. It is from the elementals themselves that we inherited white magic.
19 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_090 Well met, old friend. How goes the letter carrying?
23 20 19 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_100 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_090 Well, if it isn't the realm's most accomplished letter carrier without a pom! You'll be pleased to know that the delivery moogle ranks have swelled with young ones eager to follow in your footsteps. Well met, old friend. How goes the letter carrying?
24 21 20 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_030 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_100 The Twelveswood welcomes you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I trust you remain true in your pursuit of our art? Well, if it isn't the realm's most accomplished letter carrier without a pom! You'll be pleased to know that the delivery moogle ranks have swelled with young ones eager to follow in your footsteps.
25 22 21 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_050 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_030 Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, welcome. Would you speak to me of some matter? The Twelveswood welcomes you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I trust you remain true in your pursuit of our art?
67 64 63 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_047 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_046 The survivors─what few there were─banded together. Vowing never again to repeat their mistake, white and black magic were declared forbidden arts, never to be practiced again. So did the hubris of magi bring forth the Sixth Umbral Era...and with it a mighty flood that swept away entire civilizations, leaving naught but ruin and suffering in its wake.
68 65 64 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_048 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_047 The elementals of the forest, knowing that men could not be trusted to keep such vows, took action as well. The Twelveswood grew, swallowing the ruins of Amdapor, and the power of white magic was sealed away deep in the forest, far from the reach of mortals. The survivors─what few there were─banded together. Vowing never again to repeat their mistake, white and black magic were declared forbidden arts, never to be practiced again.
69 66 65 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_049 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_048 Ages passed, until five centuries ago, the elementals at long last welcomed people back into the forest. So the nation of Gridania was founded, and my people─the Padjal─came into being, to serve as mediators between elementals and those who would reside in their forest home. It is from the elementals themselves that we inherited white magic. The elementals of the forest, knowing that men could not be trusted to keep such vows, took action as well. The Twelveswood grew, swallowing the ruins of Amdapor, and the power of white magic was sealed away deep in the forest, far from the reach of mortals.
70 67 66 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_060 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_049 A curious question from one as familiar with our art as yourself, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Ages passed, until five centuries ago, the elementals at long last welcomed people back into the forest. So the nation of Gridania was founded, and my people─the Padjal─came into being, to serve as mediators between elementals and those who would reside in their forest home. It is from the elementals themselves that we inherited white magic.
68 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_061 What is white magic, indeed? Very well. I shall give you my answer, that you might judge for yourself how it compares to your own.
71 69 67 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_062 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_060 The art now known as white magic dates back to the Fifth Astral Era. It was then that a brilliant young sorceress─for the first time in history─succeeded in channeling not merely her own life energy, but the aether that inhabits the very land itself. A curious question from one as familiar with our art as yourself, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
72 70 68 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_063 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_061 Her magic was that of destruction: black magic. The people of Amdapor felt this power was too great to be allowed to go unchecked, and so it was that white magic─the magic of healing and solace─was born. What is white magic, indeed? Very well. I shall give you my answer, that you might judge for yourself how it compares to your own.
73 71 69 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_064 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_062 So it was that the forces of magic were brought into equilibrium, and civilization flourished. But this era of peace and prosperity would prove short-lived. War broke out, and the realm was thrown into chaos. The art now known as white magic dates back to the Fifth Astral Era. It was then that a brilliant young sorceress─for the first time in history─succeeded in channeling not merely her own life energy, but the aether that inhabits the very land itself.
77 75 73 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_068 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_066 The elementals of the forest, knowing that men could not be trusted to keep such vows, took action as well. The Twelveswood grew, swallowing the ruins of Amdapor, and the power of white magic was sealed away deep in the forest, far from the reach of mortals. So did the hubris of magi bring forth the Sixth Umbral Era...and with it a mighty flood that swept away entire civilizations, leaving naught but ruin and suffering in its wake.
78 76 74 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_069 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_067 Ages passed, until five centuries ago, the elementals at long last welcomed people back into the forest. So the nation of Gridania was founded, and my people─the Padjal─came into being, to serve as mediators between elementals and those who would reside in their forest home. It is from the elementals themselves that we inherited white magic. The survivors─what few there were─banded together. Vowing never again to repeat their mistake, white and black magic were declared forbidden arts, never to be practiced again.
79 77 75 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_080 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_068 A curious question from one who has borne witness to the tragedy of Amdapor with <If(PlayerParameter(4))>her<Else/>his</If> own eyes. The elementals of the forest, knowing that men could not be trusted to keep such vows, took action as well. The Twelveswood grew, swallowing the ruins of Amdapor, and the power of white magic was sealed away deep in the forest, far from the reach of mortals.
80 78 76 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_081 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_069 What is white magic, indeed? Very well. I shall give you my answer, that you might judge for yourself how it compares to your own. Ages passed, until five centuries ago, the elementals at long last welcomed people back into the forest. So the nation of Gridania was founded, and my people─the Padjal─came into being, to serve as mediators between elementals and those who would reside in their forest home. It is from the elementals themselves that we inherited white magic.
79 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_082 The art now known as white magic dates back to the Fifth Astral Era. It was then that a brilliant young sorceress─for the first time in history─succeeded in channeling not merely her own life energy, but the aether that inhabits the very land itself.
81 80 77 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_083 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_080 Her magic was that of destruction: black magic. The people of Amdapor felt this power was too great to be allowed to go unchecked, and so it was that white magic─the magic of healing and solace─was born. A curious question from one who has borne witness to the tragedy of Amdapor with <If(PlayerParameter(4))>her<Else/>his</If> own eyes.
82 81 78 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_084 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_081 So it was that the forces of magic were brought into equilibrium, and civilization flourished. But this era of peace and prosperity would prove short-lived. War broke out, and the realm was thrown into chaos. What is white magic, indeed? Very well. I shall give you my answer, that you might judge for yourself how it compares to your own.
83 82 79 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_085 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_082 The War of the Magi. To rain death and destruction on their foes, mages summoned forth greater and greater powers. The war raged on, until the aether dried, and the land itself could bear the burden no longer. The art now known as white magic dates back to the Fifth Astral Era. It was then that a brilliant young sorceress─for the first time in history─succeeded in channeling not merely her own life energy, but the aether that inhabits the very land itself.
87 86 83 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_089 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_086 Ages passed, until five centuries ago, the elementals at long last welcomed people back into the forest. So the nation of Gridania was founded, and my people─the Padjal─came into being, to serve as mediators between elementals and those who would reside in their forest home. It is from the elementals themselves that we inherited white magic. So did the hubris of magi bring forth the Sixth Umbral Era...and with it a mighty flood that swept away entire civilizations, leaving naught but ruin and suffering in its wake.
88 84 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_087 The survivors─what few there were─banded together. Vowing never again to repeat their mistake, white and black magic were declared forbidden arts, never to be practiced again.
89 85 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_088 The elementals of the forest, knowing that men could not be trusted to keep such vows, took action as well. The Twelveswood grew, swallowing the ruins of Amdapor, and the power of white magic was sealed away deep in the forest, far from the reach of mortals.
90 86 TEXT_JOBDEFWHM_00095_RAYAOSENNA_000_089 Ages passed, until five centuries ago, the elementals at long last welcomed people back into the forest. So the nation of Gridania was founded, and my people─the Padjal─came into being, to serve as mediators between elementals and those who would reside in their forest home. It is from the elementals themselves that we inherited white magic.
@@ -1,8 +1,7 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGFSTHOWTOAUTOATTACK_00027_SCENE00000","カスタムトークテストです。
このページ以降、ウィジェットの可変テストになります。"
0,"TEXT_REGFSTHOWTOAUTOATTACK_00027_SCENE00000","カスタムトークテストです。
このページ以降、ウィジェットの可変テストになります。"
1,"TEXT_REGFSTHOWTOAUTOATTACK_00027_SCENE00001","「通常」タイプです。"
2,"TEXT_REGFSTHOWTOAUTOATTACK_00027_SCENE00002","「威圧」タイプです。"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGFSTHOWTOAUTOATTACK_00027_SCENE00000 カスタムトークテストです。 このページ以降、ウィジェットの可変テストになります。 カスタムトークテストです。 このページ以降、ウィジェットの可変テストになります。
1 TEXT_REGFSTHOWTOAUTOATTACK_00027_SCENE00001 「通常」タイプです。
5 2 1 TEXT_REGFSTHOWTOAUTOATTACK_00027_SCENE00002 TEXT_REGFSTHOWTOAUTOATTACK_00027_SCENE00001 「威圧」タイプです。 「通常」タイプです。
6 3 2 TEXT_REGFSTHOWTOAUTOATTACK_00027_SCENE00003 TEXT_REGFSTHOWTOAUTOATTACK_00027_SCENE00002 「強調」タイプです。 「威圧」タイプです。
7 4 3 TEXT_REGFSTHOWTOAUTOATTACK_00027_SCENE00004 TEXT_REGFSTHOWTOAUTOATTACK_00027_SCENE00003 「碑文・本」タイプです。 「強調」タイプです。
+1 -2
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@@ -22,8 +22,7 @@ int32,str,str
18,"TEXT_REGFSTTANGUILD_00030_GEVA_000_040","I hadn't imagined that when I turned down this Elde person, I would lose you to her. But, so long as I don't get any more ill-conceived orders, you are free to do as you see fit."
19,"TEXT_REGFSTTANGUILD_00030_GEVA_000_041","...You were worried about telling me, weren't you? Well, you needn't have been. Unlike some of these so-called “workers,” you are not a mere tool for the guild's use. Go, explore, <Emphasis>learn</Emphasis>!"
20,"TEXT_REGFSTTANGUILD_00030_GEVA_000_050","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I've heard that you and Elde managed to receive a goodly commission from the Temple Knights."
21,"TEXT_REGFSTTANGUILD_00030_GEVA_000_051","I've also heard that her brand now bears your name. Mayhap one day it will rival the craftsmanship of FenYll.
...Mayhap."
21,"TEXT_REGFSTTANGUILD_00030_GEVA_000_051","I've also heard that her brand now bears your name. Mayhap one day it will rival the craftsmanship of FenYll.
...Mayhap."
22,"TEXT_REGFSTTANGUILD_00030_GEVA_000_060","If you're having second thoughts about working with Atelloune, I'd suggest you keep them to yourself. I won't have it said anyone from the Leatherworkers' Guild failed to honor their obligatons to a customer."
23,"TEXT_REGFSTTANGUILD_00030_GEVA_000_061","As I told you before, there is no one else I would entrust with a job like this. It requires a great deal of skill, but there is also much to be learned that would be wasted on a leatherworker lacking your understanding of the craft."
1 key 0 1
22 18 TEXT_REGFSTTANGUILD_00030_GEVA_000_040 I hadn't imagined that when I turned down this Elde person, I would lose you to her. But, so long as I don't get any more ill-conceived orders, you are free to do as you see fit.
23 19 TEXT_REGFSTTANGUILD_00030_GEVA_000_041 ...You were worried about telling me, weren't you? Well, you needn't have been. Unlike some of these so-called “workers,” you are not a mere tool for the guild's use. Go, explore, <Emphasis>learn</Emphasis>!
24 20 TEXT_REGFSTTANGUILD_00030_GEVA_000_050 Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I've heard that you and Elde managed to receive a goodly commission from the Temple Knights.
25 21 TEXT_REGFSTTANGUILD_00030_GEVA_000_051 I've also heard that her brand now bears your name. Mayhap one day it will rival the craftsmanship of Fen–Yll. ...Mayhap. I've also heard that her brand now bears your name. Mayhap one day it will rival the craftsmanship of Fen–Yll. ...Mayhap.
22 TEXT_REGFSTTANGUILD_00030_GEVA_000_060 If you're having second thoughts about working with Atelloune, I'd suggest you keep them to yourself. I won't have it said anyone from the Leatherworkers' Guild failed to honor their obligatons to a customer.
26 23 22 TEXT_REGFSTTANGUILD_00030_GEVA_000_061 TEXT_REGFSTTANGUILD_00030_GEVA_000_060 As I told you before, there is no one else I would entrust with a job like this. It requires a great deal of skill, but there is also much to be learned that would be wasted on a leatherworker lacking your understanding of the craft. If you're having second thoughts about working with Atelloune, I'd suggest you keep them to yourself. I won't have it said anyone from the Leatherworkers' Guild failed to honor their obligatons to a customer.
27 24 23 TEXT_REGFSTTANGUILD_00030_GEVA_000_070 TEXT_REGFSTTANGUILD_00030_GEVA_000_061 If you're looking for Enion, he's outside admiring the work the two of you did on that gagana mount. As I told you before, there is no one else I would entrust with a job like this. It requires a great deal of skill, but there is also much to be learned that would be wasted on a leatherworker lacking your understanding of the craft.
28 25 24 TEXT_REGFSTTANGUILD_00030_GEVA_000_071 TEXT_REGFSTTANGUILD_00030_GEVA_000_070 Honestly it's a wonder he can peel the skin off a fruit let alone an animal. It won't be easy working the bad habits out of him, but he has promise. Unless you want me to put you through the mill as well, I expect you to set a good example for him and the others. If you're looking for Enion, he's outside admiring the work the two of you did on that gagana mount.
+1 -2
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@@ -34,8 +34,7 @@ int32,str,str
30,"TEXT_REGSEACULGUILD_00054_LYNGSATH_000_122","At a glance, 'e may look a fool, but fools don't win the Dellemont d'Or."
31,"TEXT_REGSEACULGUILD_00054_LYNGSATH_000_130","I expected this to 'appen, but after ye won the Dellemont d'Or, there's been no end to the customers what come askin' after yer cookin'."
32,"TEXT_REGSEACULGUILD_00054_LYNGSATH_000_131","I've fair lost count o' the times I've 'ad to apologize to folk, explainin' that, as an adventurer, ye ain't bound to the Bismarck. But loath as I am to disappoint 'em, yer more'n doin' yer part fer our good name by bringin' our quality to all corners o' the realm."
33,"TEXT_REGSEACULGUILD_00054_LYNGSATH_000_132","But remember this, <If(PlayerParameter(4))>lass<Else/>son</If>: celebrated as ye are, it takes a lifetime to master our art. I recall 'avin' said somethin' to this effect when ye first came to us. What were me words again? A soup in a twelve-course dinner? Bah, I forget. The point is, I wants ye to keep workin' at yer cookin'.
An' most important of all, never forget yer passion."
33,"TEXT_REGSEACULGUILD_00054_LYNGSATH_000_132","But remember this, <If(PlayerParameter(4))>lass<Else/>son</If>: celebrated as ye are, it takes a lifetime to master our art. I recall 'avin' said somethin' to this effect when ye first came to us. What were me words again? A soup in a twelve-course dinner? Bah, I forget. The point is, I wants ye to keep workin' at yer cookin'.
An' most important of all, never forget yer passion."
34,"TEXT_REGSEACULGUILD_00054_LYNGSATH_000_140","Seein' ye go off to explore new cuisines, well, it's lit a fire in me belly."
35,"TEXT_REGSEACULGUILD_00054_LYNGSATH_000_141","If truth be told, I'm considerin' addin' Far Eastern dishes to the Bismarck menu as well."
1 key 0 1
34 30 TEXT_REGSEACULGUILD_00054_LYNGSATH_000_122 At a glance, 'e may look a fool, but fools don't win the Dellemont d'Or.
35 31 TEXT_REGSEACULGUILD_00054_LYNGSATH_000_130 I expected this to 'appen, but after ye won the Dellemont d'Or, there's been no end to the customers what come askin' after yer cookin'.
36 32 TEXT_REGSEACULGUILD_00054_LYNGSATH_000_131 I've fair lost count o' the times I've 'ad to apologize to folk, explainin' that, as an adventurer, ye ain't bound to the Bismarck. But loath as I am to disappoint 'em, yer more'n doin' yer part fer our good name by bringin' our quality to all corners o' the realm.
37 33 TEXT_REGSEACULGUILD_00054_LYNGSATH_000_132 But remember this, <If(PlayerParameter(4))>lass<Else/>son</If>: celebrated as ye are, it takes a lifetime to master our art. I recall 'avin' said somethin' to this effect when ye first came to us. What were me words again? A soup in a twelve-course dinner? Bah, I forget. The point is, I wants ye to keep workin' at yer cookin'. An' most important of all, never forget yer passion. But remember this, <If(PlayerParameter(4))>lass<Else/>son</If>: celebrated as ye are, it takes a lifetime to master our art. I recall 'avin' said somethin' to this effect when ye first came to us. What were me words again? A soup in a twelve-course dinner? Bah, I forget. The point is, I wants ye to keep workin' at yer cookin'. An' most important of all, never forget yer passion.
34 TEXT_REGSEACULGUILD_00054_LYNGSATH_000_140 Seein' ye go off to explore new cuisines, well, it's lit a fire in me belly.
38 35 34 TEXT_REGSEACULGUILD_00054_LYNGSATH_000_141 TEXT_REGSEACULGUILD_00054_LYNGSATH_000_140 If truth be told, I'm considerin' addin' Far Eastern dishes to the Bismarck menu as well. Seein' ye go off to explore new cuisines, well, it's lit a fire in me belly.
39 36 35 TEXT_REGSEACULGUILD_00054_LYNGSATH_000_142 TEXT_REGSEACULGUILD_00054_LYNGSATH_000_141 Ain't me intent to compete with ye, o' course. If we both was to grow from the experience, I'd take it as a win. If truth be told, I'm considerin' addin' Far Eastern dishes to the Bismarck menu as well.
40 37 36 TEXT_REGSEACULGUILD_00054_LYNGSATH_000_150 TEXT_REGSEACULGUILD_00054_LYNGSATH_000_142 Ye might've 'eard, but we'd begun servin' Far Eastern cuisine 'ere as well. Was sellin' pretty well fer a while, too, but then word got out some restaurant in Revenant's Toll was servin' better stuff than us, an' that was the end o' that. Ain't me intent to compete with ye, o' course. If we both was to grow from the experience, I'd take it as a win.
+18 -42
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@@ -1,25 +1,16 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGSEAINN_00052_MYTESYN_000_1","よぉ、ここは宿屋「ミズンマスト」だ。がっはっは。
……だがなぁ、悪いが新米冒険者にゃ客室を貸せねぇのさ。"
1,"TEXT_REGSEAINN_00052_MYTESYN_000_2","あんたが活躍して、人々の信頼を得りゃ、
バデロンから利用許可が下りるだろうさ。
それまで諦めずに、頑張ってくれよ"
0,"TEXT_REGSEAINN_00052_MYTESYN_000_1","よぉ、ここは宿屋「ミズンマスト」だ。がっはっは。
……だがなぁ、悪いが新米冒険者にゃ客室を貸せねぇのさ。"
1,"TEXT_REGSEAINN_00052_MYTESYN_000_2","あんたが活躍して、人々の信頼を得りゃ、
バデロンから利用許可が下りるだろうさ。
それまで諦めずに、頑張ってくれよ"
5,"TEXT_REGSEAINN_00052_MYTESYN_000_3","宿屋「ミズンマスト」は、
リムサ・ロミンサを訪れる旅人のための宿さ。"
6,"TEXT_REGSEAINN_00052_MYTESYN_000_4","狭苦しい船室とは大違いの
「揺れることのないベッド」を提供してるんだ。"
7,"TEXT_REGSEAINN_00052_MYTESYN_000_5","とはいえ、客室には限りがあるからな。
冒険者ギルドのお墨付けがある客だけに貸してんのさ。"
8,"TEXT_REGSEAINN_00052_MYTESYN_000_6","あんたが、この国でコツコツと人助けをして、
頼れる立派な冒険者になったら、また来てくれよ。
がっはっは。"
9,"TEXT_REGSEAINN_00052_MYTESYN_000_10","ここは宿屋「ミズンマスト」の受付だ。
用があるなら、話を聞くよ。"
2,"TEXT_REGSEAINN_00052_Q1_000_1","何を聞く?"
3,"TEXT_REGSEAINN_00052_A1_000_1","宿屋「ミズンマスト」とは?"
4,"TEXT_REGSEAINN_00052_A1_000_2","キャンセル"
5,"TEXT_REGSEAINN_00052_MYTESYN_000_3","宿屋「ミズンマスト」は、
リムサ・ロミンサを訪れる旅人のための宿さ。"
6,"TEXT_REGSEAINN_00052_MYTESYN_000_4","狭苦しい船室とは大違いの
「揺れることのないベッド」を提供してるんだ。"
7,"TEXT_REGSEAINN_00052_MYTESYN_000_5","とはいえ、客室には限りがあるからな。
@@ -27,29 +18,14 @@ int32,str,str
8,"TEXT_REGSEAINN_00052_MYTESYN_000_6","あんたが、この国でコツコツと人助けをして、
頼れる立派な冒険者になったら、また来てくれよ。
がっはっは。"
17,"TEXT_REGSEAINN_00052_MYTESYN_000_12","宿屋「ミズンマスト」で休めば、疲れが取れる
近場での冒険を終えたら、ここに戻ってくるといい。
がっはっは。"
18,"TEXT_REGSEAINN_00052_SYSTEM_000_13","宿屋の客室では、「レストボーナス」が貯まります。
「レストボーナス」は、宿屋からログアウトした場合も
、貯まり続けます。"
19,"TEXT_REGSEAINN_00052_SYSTEM_000_14","「レストボーナス」が貯まっている状態で
「戦闘」・「製作」・「採集」を行うと、
取得できる経験値が1.5倍になります"
20,"TEXT_REGSEAINN_00052_SYSTEM_000_15","「レストボーナス」によって経験値を獲得すると、
その分「レストボーナス」は消費されていきます。"
21,"TEXT_REGSEAINN_00052_SYSTEM_000_16","貯まった「レストボーナス」が無くなると、
「レストボーナス」の効果は終了します。"
22,"TEXT_REGSEAINN_00052_MYTESYN_000_17","悪いが、客室での「製作」は禁止だぜ。
騒音は、周囲の宿泊客の迷惑になっちまうからな。"
23,"TEXT_REGSEAINN_00052_SYSTEM_000_18","宿屋の客室では、
「製作」「修理」を行うことができません。"
24,"TEXT_REGSEAINN_00052_MYTESYN_000_19","宿屋「ミズンマスト」は、
リムサ・ロミンサを訪れる旅人のための宿だ。"
25,"TEXT_REGSEAINN_00052_MYTESYN_000_20","狭苦しい船室とは大違いの
「揺れることのないベッド」を提供する場所さ。"
26,"TEXT_REGSEAINN_00052_MYTESYN_000_21","ひとりで思い出にふけるもよし、
船酔いの心配がない客室で、ぐっすり眠るもよし。"
27,"TEXT_REGSEAINN_00052_MYTESYN_000_22","いつも、せわしなく動き回ってるあんたも、
たまには静かに休めるところが必要だろう?
がっはっは。"
9,"TEXT_REGSEAINN_00052_MYTESYN_000_10","ここは宿屋「ミズンマスト」の受付だ
用があるなら、話を聞くよ。"
10,"TEXT_REGSEAINN_00052_Q2_000_1","何をする?"
11,"TEXT_REGSEAINN_00052_A2_000_1","客室に移動する"
12,"TEXT_REGSEAINN_00052_A2_000_2","客室での休息効果について聞く"
13,"TEXT_REGSEAINN_00052_A2_000_3","客室での禁止事項について聞く"
14,"TEXT_REGSEAINN_00052_A2_000_4","宿屋「ミズンマスト」について聞く"
15,"TEXT_REGSEAINN_00052_A2_000_5","キャンセル"
16,"TEXT_REGSEAINN_00052_MYTESYN_000_11","ゆっくり、休めよ。がっはっは"
17,"TEXT_REGSEAINN_00052_MYTESYN_000_12","宿屋「ミズンマスト」で休めば、疲れが取れる。
近場での冒険を終えたら、ここに戻ってくるといい。
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGSEAINN_00052_MYTESYN_000_1 よぉ、ここは宿屋「ミズンマスト」だ。がっはっは。 ……だがなぁ、悪いが新米冒険者にゃ客室を貸せねぇのさ。 よぉ、ここは宿屋「ミズンマスト」だ。がっはっは。 ……だがなぁ、悪いが新米冒険者にゃ客室を貸せねぇのさ。
5 1 TEXT_REGSEAINN_00052_MYTESYN_000_2 あんたが活躍して、人々の信頼を得りゃ、 バデロンから利用許可が下りるだろうさ。 それまで諦めずに、頑張ってくれよ あんたが活躍して、人々の信頼を得りゃ、 バデロンから利用許可が下りるだろうさ。 それまで諦めずに、頑張ってくれよ
2 TEXT_REGSEAINN_00052_Q1_000_1 何を聞く?
3 TEXT_REGSEAINN_00052_A1_000_1 宿屋「ミズンマスト」とは?
4 TEXT_REGSEAINN_00052_A1_000_2 キャンセル
6 5 2 TEXT_REGSEAINN_00052_MYTESYN_000_3 TEXT_REGSEAINN_00052_Q1_000_1 宿屋「ミズンマスト」は、 リムサ・ロミンサを訪れる旅人のための宿さ。 何を聞く?
7 6 3 TEXT_REGSEAINN_00052_MYTESYN_000_4 TEXT_REGSEAINN_00052_A1_000_1 狭苦しい船室とは大違いの 「揺れることのないベッド」を提供してるんだ。 宿屋「ミズンマスト」とは?
8 7 4 TEXT_REGSEAINN_00052_MYTESYN_000_5 TEXT_REGSEAINN_00052_A1_000_2 とはいえ、客室には限りがあるからな。 冒険者ギルドのお墨付けがある客だけに貸してんのさ。 キャンセル
9 8 5 TEXT_REGSEAINN_00052_MYTESYN_000_6 TEXT_REGSEAINN_00052_MYTESYN_000_3 あんたが、この国でコツコツと人助けをして、 頼れる立派な冒険者になったら、また来てくれよ。 がっはっは。 宿屋「ミズンマスト」は、 リムサ・ロミンサを訪れる旅人のための宿さ。
10 9 6 TEXT_REGSEAINN_00052_MYTESYN_000_10 TEXT_REGSEAINN_00052_MYTESYN_000_4 ここは宿屋「ミズンマスト」の受付だ。 用があるなら、話を聞くよ。 狭苦しい船室とは大違いの 「揺れることのないベッド」を提供してるんだ。
11 10 7 TEXT_REGSEAINN_00052_Q2_000_1 TEXT_REGSEAINN_00052_MYTESYN_000_5 何をする? とはいえ、客室には限りがあるからな。 冒険者ギルドのお墨付けがある客だけに貸してんのさ。
12 11 8 TEXT_REGSEAINN_00052_A2_000_1 TEXT_REGSEAINN_00052_MYTESYN_000_6 客室に移動する あんたが、この国でコツコツと人助けをして、 頼れる立派な冒険者になったら、また来てくれよ。 がっはっは。
13 12 9 TEXT_REGSEAINN_00052_A2_000_2 TEXT_REGSEAINN_00052_MYTESYN_000_10 客室での休息効果について聞く ここは宿屋「ミズンマスト」の受付だ。 用があるなら、話を聞くよ。
13 TEXT_REGSEAINN_00052_A2_000_3 客室での禁止事項について聞く
14 TEXT_REGSEAINN_00052_A2_000_4 宿屋「ミズンマスト」について聞く
15 TEXT_REGSEAINN_00052_A2_000_5 キャンセル
16 TEXT_REGSEAINN_00052_MYTESYN_000_11 ゆっくり、休めよ。がっはっは。
17 TEXT_REGSEAINN_00052_MYTESYN_000_12 宿屋「ミズンマスト」で休めば、疲れが取れる。 近場での冒険を終えたら、ここに戻ってくるといい。 がっはっは。
18 TEXT_REGSEAINN_00052_SYSTEM_000_13 宿屋の客室では、「レストボーナス」が貯まります。 「レストボーナス」は、宿屋からログアウトした場合も 、貯まり続けます。
14 19 10 TEXT_REGSEAINN_00052_SYSTEM_000_14 TEXT_REGSEAINN_00052_Q2_000_1 「レストボーナス」が貯まっている状態で 「戦闘」・「製作」・「採集」を行うと、 取得できる経験値が1.5倍になります。 何をする?
15 20 11 TEXT_REGSEAINN_00052_SYSTEM_000_15 TEXT_REGSEAINN_00052_A2_000_1 「レストボーナス」によって経験値を獲得すると、 その分「レストボーナス」は消費されていきます。 客室に移動する
16 21 12 TEXT_REGSEAINN_00052_SYSTEM_000_16 TEXT_REGSEAINN_00052_A2_000_2 貯まった「レストボーナス」が無くなると、 「レストボーナス」の効果は終了します。 客室での休息効果について聞く
18 23 14 TEXT_REGSEAINN_00052_SYSTEM_000_18 TEXT_REGSEAINN_00052_A2_000_4 宿屋の客室では、 「製作」「修理」を行うことができません。 宿屋「ミズンマスト」について聞く
19 24 15 TEXT_REGSEAINN_00052_MYTESYN_000_19 TEXT_REGSEAINN_00052_A2_000_5 宿屋「ミズンマスト」は、 リムサ・ロミンサを訪れる旅人のための宿だ。 キャンセル
20 25 16 TEXT_REGSEAINN_00052_MYTESYN_000_20 TEXT_REGSEAINN_00052_MYTESYN_000_11 狭苦しい船室とは大違いの 「揺れることのないベッド」を提供する場所さ。 ゆっくり、休めよ。がっはっは。
21 26 17 TEXT_REGSEAINN_00052_MYTESYN_000_21 TEXT_REGSEAINN_00052_MYTESYN_000_12 ひとりで思い出にふけるもよし、 船酔いの心配がない客室で、ぐっすり眠るもよし。 宿屋「ミズンマスト」で休めば、疲れが取れる。 近場での冒険を終えたら、ここに戻ってくるといい。 がっはっは。
22 27 18 TEXT_REGSEAINN_00052_MYTESYN_000_22 TEXT_REGSEAINN_00052_SYSTEM_000_13 いつも、せわしなく動き回ってるあんたも、 たまには静かに休めるところが必要だろう? がっはっは。 宿屋の客室では、「レストボーナス」が貯まります。 「レストボーナス」は、宿屋からログアウトした場合も 、貯まり続けます。
23 19 TEXT_REGSEAINN_00052_SYSTEM_000_14 「レストボーナス」が貯まっている状態で 「戦闘」・「製作」・「採集」を行うと、 取得できる経験値が1.5倍になります。
24 20 TEXT_REGSEAINN_00052_SYSTEM_000_15 「レストボーナス」によって経験値を獲得すると、 その分「レストボーナス」は消費されていきます。
25 21 TEXT_REGSEAINN_00052_SYSTEM_000_16 貯まった「レストボーナス」が無くなると、 「レストボーナス」の効果は終了します。
26 22 TEXT_REGSEAINN_00052_MYTESYN_000_17 悪いが、客室での「製作」は禁止だぜ。 騒音は、周囲の宿泊客の迷惑になっちまうからな。
27 23 TEXT_REGSEAINN_00052_SYSTEM_000_18 宿屋の客室では、 「製作」「修理」を行うことができません。
28 24 TEXT_REGSEAINN_00052_MYTESYN_000_19 宿屋「ミズンマスト」は、 リムサ・ロミンサを訪れる旅人のための宿だ。
29 25 TEXT_REGSEAINN_00052_MYTESYN_000_20 狭苦しい船室とは大違いの 「揺れることのないベッド」を提供する場所さ。
30 26 TEXT_REGSEAINN_00052_MYTESYN_000_21 ひとりで思い出にふけるもよし、 船酔いの心配がない客室で、ぐっすり眠るもよし。
31 27 TEXT_REGSEAINN_00052_MYTESYN_000_22 いつも、せわしなく動き回ってるあんたも、 たまには静かに休めるところが必要だろう? がっはっは。
+1 -2
View File
@@ -51,6 +51,5 @@ int32,str,str
47,"TEXT_REGWILGLAGUILD_00063_MYLLA_000_125","Of course, victory goes only to those willing to work for it. A gladiator must rigorously train not only to deliver fierce attacks, but also to weather them. Indeed, learning the shield is just as important as learning the sword."
48,"TEXT_REGWILGLAGUILD_00063_MYLLA_000_126","These defensive skills are especially important when fighting alongside allies. In battle, a gladiator is often relied upon to draw the enemy's attention while his weaker allies seize the opportunity to attack."
49,"TEXT_REGWILGLAGUILD_00063_MYLLA_000_127","...Just to be clear─You <Emphasis>are</Emphasis> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and not <If(PlayerParameter(4))>her<Else/>his</If> twin <If(PlayerParameter(4))>sister<Else/>brother</If>, right?"
50,"TEXT_REGWILGLAGUILD_00063_MYLLA_000_128","That, my friend, is the crux of it. But as you have experienced firsthand, there is more to the sword and shield than meets the eye. Our art is ever evolving, and it falls to us to evolve with it.
...Just to be clear─You <Emphasis>are</Emphasis> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and not <If(PlayerParameter(4))>her<Else/>his</If> twin <If(PlayerParameter(4))>sister<Else/>brother</If>, right?"
50,"TEXT_REGWILGLAGUILD_00063_MYLLA_000_128","That, my friend, is the crux of it. But as you have experienced firsthand, there is more to the sword and shield than meets the eye. Our art is ever evolving, and it falls to us to evolve with it.
...Just to be clear─You <Emphasis>are</Emphasis> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and not <If(PlayerParameter(4))>her<Else/>his</If> twin <If(PlayerParameter(4))>sister<Else/>brother</If>, right?"
1 key 0 1
51 47 TEXT_REGWILGLAGUILD_00063_MYLLA_000_125 Of course, victory goes only to those willing to work for it. A gladiator must rigorously train not only to deliver fierce attacks, but also to weather them. Indeed, learning the shield is just as important as learning the sword.
52 48 TEXT_REGWILGLAGUILD_00063_MYLLA_000_126 These defensive skills are especially important when fighting alongside allies. In battle, a gladiator is often relied upon to draw the enemy's attention while his weaker allies seize the opportunity to attack.
53 49 TEXT_REGWILGLAGUILD_00063_MYLLA_000_127 ...Just to be clear─You <Emphasis>are</Emphasis> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and not <If(PlayerParameter(4))>her<Else/>his</If> twin <If(PlayerParameter(4))>sister<Else/>brother</If>, right?
54 50 TEXT_REGWILGLAGUILD_00063_MYLLA_000_128 That, my friend, is the crux of it. But as you have experienced firsthand, there is more to the sword and shield than meets the eye. Our art is ever evolving, and it falls to us to evolve with it. ...Just to be clear─You <Emphasis>are</Emphasis> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and not <If(PlayerParameter(4))>her<Else/>his</If> twin <If(PlayerParameter(4))>sister<Else/>brother</If>, right? That, my friend, is the crux of it. But as you have experienced firsthand, there is more to the sword and shield than meets the eye. Our art is ever evolving, and it falls to us to evolve with it. ...Just to be clear─You <Emphasis>are</Emphasis> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and not <If(PlayerParameter(4))>her<Else/>his</If> twin <If(PlayerParameter(4))>sister<Else/>brother</If>, right?
51 TEXT_REGWILGLAGUILD_00063_TALK_ACTOR Hm? You've something to ask about the guild, is that it?
55 51 TEXT_REGWILGLAGUILD_00063_TALK_ACTOR Hm? You've something to ask about the guild, is that it?
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@@ -1,6 +1,5 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGWILMATERIALIZE_00084_MUTAMIX_000_01","Pshhh...?
Uplander wants to remove materia? Uplander need but wedgy-pry it off. If uplander is lucky, materia not become bittybits!"
0,"TEXT_REGWILMATERIALIZE_00084_MUTAMIX_000_01","Pshhh...?
Uplander wants to remove materia? Uplander need but wedgy-pry it off. If uplander is lucky, materia not become bittybits!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGWILMATERIALIZE_00084_MUTAMIX_000_01 Pshhh...? Uplander wants to remove materia? Uplander need but wedgy-pry it off. If uplander is lucky, materia not become bittybits! Pshhh...? Uplander wants to remove materia? Uplander need but wedgy-pry it off. If uplander is lucky, materia not become bittybits!
1 TEXT_REGWILMATERIALIZE_00084_MUTAMIX_000_02 If you wish to remove materia from an item, highlight its icon and select Remove Materia. There is a chance that the materia will be salvaged.
5 1 TEXT_REGWILMATERIALIZE_00084_MUTAMIX_000_02 If you wish to remove materia from an item, highlight its icon and select Remove Materia. There is a chance that the materia will be salvaged.
+1 -2
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@@ -6,8 +6,7 @@ int32,str,str
2,"TEXT_REGWILPGLGUILD_00064_A1_000_1","Tell me about yourself."
3,"TEXT_REGWILPGLGUILD_00064_A1_000_2","What is a pugilist?"
4,"TEXT_REGWILPGLGUILD_00064_A1_000_3","Nothing."
5,"TEXT_REGWILPGLGUILD_00064_HAMON_010","<gasp> You mean to say you do not know Hamon Holyfist, the man who once ruled the bloodsands!?
...Hmmm, mayhap it was before your time."
5,"TEXT_REGWILPGLGUILD_00064_HAMON_010","<gasp> You mean to say you do not know Hamon Holyfist, the man who once ruled the bloodsands!?
...Hmmm, mayhap it was before your time."
6,"TEXT_REGWILPGLGUILD_00064_HAMON_011","Aye, I used to be champion of the Coliseum, but these days I train young hopefuls as master of the Pugilists' Guild. If you're interested in learning hand-to-hand combat, you're welcome to sign up."
7,"TEXT_REGWILPGLGUILD_00064_HAMON_012","And if you're a scantily clad maiden, then you're <Emphasis>especially</Emphasis> welcome! Hah hah hah!"
1 key 0 1
6 2 TEXT_REGWILPGLGUILD_00064_A1_000_1 Tell me about yourself.
7 3 TEXT_REGWILPGLGUILD_00064_A1_000_2 What is a pugilist?
8 4 TEXT_REGWILPGLGUILD_00064_A1_000_3 Nothing.
9 5 TEXT_REGWILPGLGUILD_00064_HAMON_010 <gasp> You mean to say you do not know Hamon Holyfist, the man who once ruled the bloodsands!? ...Hmmm, mayhap it was before your time. <gasp> You mean to say you do not know Hamon Holyfist, the man who once ruled the bloodsands!? ...Hmmm, mayhap it was before your time.
6 TEXT_REGWILPGLGUILD_00064_HAMON_011 Aye, I used to be champion of the Coliseum, but these days I train young hopefuls as master of the Pugilists' Guild. If you're interested in learning hand-to-hand combat, you're welcome to sign up.
10 7 6 TEXT_REGWILPGLGUILD_00064_HAMON_012 TEXT_REGWILPGLGUILD_00064_HAMON_011 And if you're a scantily clad maiden, then you're <Emphasis>especially</Emphasis> welcome! Hah hah hah! Aye, I used to be champion of the Coliseum, but these days I train young hopefuls as master of the Pugilists' Guild. If you're interested in learning hand-to-hand combat, you're welcome to sign up.
11 8 7 TEXT_REGWILPGLGUILD_00064_HAMON_020 TEXT_REGWILPGLGUILD_00064_HAMON_012 A pugilist is an expert in hand-to-hand combat. Through rigorous training, he forges devastating weapons of his limbs. And if you're a scantily clad maiden, then you're <Emphasis>especially</Emphasis> welcome! Hah hah hah!
12 9 8 TEXT_REGWILPGLGUILD_00064_HAMON_021 TEXT_REGWILPGLGUILD_00064_HAMON_020 Having said that, fists and feet don't deal near as much damage as a blade. But what does that matter when you can land several blows for each swing of the sword? A pugilist is an expert in hand-to-hand combat. Through rigorous training, he forges devastating weapons of his limbs.
+1 -2
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@@ -39,5 +39,4 @@ int32,str,str
35,"TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_111","Simply put, a weaver transforms thread into cloth and cloth into clothing."
36,"TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_112","More specifically, weavers craft light, flowing garments such as robes and coatees─the kind favored by mages and craftsmen."
37,"TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_113","While a novice weaver should focus on producing serviceable wares, we expect our more experienced members to blend form with function."
38,"TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_114","But regardless of one's experience, a weaver must ever strive to hone his craft if he wishes to achieve <Emphasis>and</Emphasis> maintain success.
...Thus ends our charade."
38,"TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_114","But regardless of one's experience, a weaver must ever strive to hone his craft if he wishes to achieve <Emphasis>and</Emphasis> maintain success.
1 key 0 1
39 35 TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_111 Simply put, a weaver transforms thread into cloth and cloth into clothing.
40 36 TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_112 More specifically, weavers craft light, flowing garments such as robes and coatees─the kind favored by mages and craftsmen.
41 37 TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_113 While a novice weaver should focus on producing serviceable wares, we expect our more experienced members to blend form with function.
42 38 TEXT_REGWILWVRGUILD_00066_REDOLENTROSE_114 But regardless of one's experience, a weaver must ever strive to hone his craft if he wishes to achieve <Emphasis>and</Emphasis> maintain success. ...Thus ends our charade. But regardless of one's experience, a weaver must ever strive to hone his craft if he wishes to achieve <Emphasis>and</Emphasis> maintain success. ...Thus ends our charade.
+12 -29
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@@ -1,8 +1,7 @@
key,0,1
#,,
int32,str,str
0,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_000_1","フリーカンパニー受付窓口へようこそ!
用件を伺います。"
0,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_000_1","フリーカンパニー受付窓口へようこそ!
用件を伺います。"
1,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_Q1_000_1","用件は?"
2,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A1_000_1","フリーカンパニーについて教えて?"
@@ -13,12 +12,10 @@ int32,str,str
7,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_000_2","またの利用をおまちしております。"
8,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_000_3","ほかに用事はありますか?"
9,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_000_4","<初回世界観説明テキスト>"
11,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_100_1","結成条件を満たしていますね!
次にフリーカンパニー名を決めてください。"
10,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_100_0","では審査を開始します。"
11,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_100_1","結成条件を満たしていますね!
次にフリーカンパニー名を決めてください。"
14,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_100_4","おめでとうございます!
結成手続きが完了しました!"
12,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_100_2","結成条件を再度確認したうえでもう一度お越しください。"
13,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_100_3","次に初期スタッフとなる仲間達に署名をしてもらいましょう。"
14,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_100_4","おめでとうございます!
結成手続きが完了しました!"
@@ -56,27 +53,13 @@ int32,str,str
46,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A99_000_1","フリーカンパニーとは?"
47,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A99_000_2","フリーカンパニーを結成するには?"
48,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A99_000_3","フリーカンパニーを解散するには?"
52,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9920_1","フリーカンパニーを結成するには、
3つの条件と結成費用100000ギルが必要になります"
53,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9920_2","条件1~ランクが25以上のクラスを持っている
条件2~結成に同意する3人の署名を集める
条件3~フリーカンパニーに所属していない"
54,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9920_3","フリーカンパニーを抜けてから48時間経過しないと
無所属として認められないので気をつけてください。"
55,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9920_4","署名者に関してもフリーカンパニーに所属していないことが
求められます。"
56,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9920_5","以上の条件と費用を確認したうえで
結成者をリーダーとする4人のライトパーティーを組み、
当窓口にて結成の申請を行ってください。"
57,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9920_6","結成が完了すると申請者はフリーカンパニーのマスターに、
署名者はメンバーとしてフリーカンパニーに所属します。"
58,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9930_1","フリーカンパニーを解散するには
所属しているメンバーがいない状態にし、
カンパニー資産も空にしておく必要があります。"
49,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A99_000_4","フリーカンパニーの所属国を変更するには?"
50,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A99_000_9","いまはいい"
51,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9910_1","<フリーカンパニー説明>"
52,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9920_1","フリーカンパニーを結成するには、
3つの条件と結成費用100000ギルが必要になります。"
53,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9920_2","条件1~ランクが25以上のクラスを持っている
条件2~結成に同意する3人の署名を集める
条件3~フリーカンパニーに所属していない"
60,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9940_1","所属の移籍は現在所属していないグランドカンパニーの
フリーカンパニー窓口で申請することができます。
"
61,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9940_2","移籍をするとフリーカンパニーランキングのポイントはリセット、
受注済みのカンパニーデューティーはキャンセルとなりますので
お気をつけください。"
54,"TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9920_3","フリーカンパニーを抜けてから48時間経過しないと
無所属として認められないので気をつけてください。"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_000_1 フリーカンパニー受付窓口へようこそ! 用件を伺います。 フリーカンパニー受付窓口へようこそ! 用件を伺います。
1 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_Q1_000_1 用件は?
5 2 1 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A1_000_1 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_Q1_000_1 フリーカンパニーについて教えて? 用件は?
6 3 2 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A1_000_2 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A1_000_1 フリーカンパニーを結成したい! フリーカンパニーについて教えて?
7 4 3 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A1_000_3 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A1_000_2 フリーカンパニーを解散したい! フリーカンパニーを結成したい!
12 9 8 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_000_4 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_000_3 <初回世界観説明テキスト> ほかに用事はありますか?
13 10 9 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_100_0 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_000_4 では審査を開始します。 <初回世界観説明テキスト>
14 11 10 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_100_1 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_100_0 結成条件を満たしていますね! 次にフリーカンパニー名を決めてください。 では審査を開始します。
15 12 11 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_100_2 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_100_1 結成条件を再度確認したうえでもう一度お越しください。 結成条件を満たしていますね! 次にフリーカンパニー名を決めてください。
13 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_100_3 次に初期スタッフとなる仲間達に署名をしてもらいましょう。
16 14 12 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_100_4 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_100_2 おめでとうございます! 結成手続きが完了しました! 結成条件を再度確認したうえでもう一度お越しください。
17 15 13 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_Q10_000_1 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_100_3 フリーカンパニー結成手続きを中止しますか? 次に初期スタッフとなる仲間達に署名をしてもらいましょう。
18 16 14 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A10_000_1 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_100_4 はい おめでとうございます! 結成手続きが完了しました!
17 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A10_000_2 いいえ
19 18 15 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_Q11_000_1 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_Q10_000_1 署名依頼をキャンセルしました フリーカンパニー結成手続きを中止しますか?
20 19 16 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A11_000_1 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A10_000_1 再度署名をお願いする はい
21 20 17 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A11_000_2 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A10_000_2 結成手続きを中止する いいえ
53 52 49 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9920_1 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A99_000_4 フリーカンパニーを結成するには、 3つの条件と結成費用100000ギルが必要になります。 フリーカンパニーの所属国を変更するには?
54 53 50 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9920_2 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_A99_000_9 条件1~ランクが25以上のクラスを持っている 条件2~結成に同意する3人の署名を集める 条件3~フリーカンパニーに所属していない いまはいい。
55 54 51 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9920_3 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9910_1 フリーカンパニーを抜けてから48時間経過しないと 無所属として認められないので気をつけてください。 <フリーカンパニー説明>
56 55 52 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9920_4 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9920_1 署名者に関してもフリーカンパニーに所属していないことが 求められます。 フリーカンパニーを結成するには、 3つの条件と結成費用100000ギルが必要になります。
57 56 53 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9920_5 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9920_2 以上の条件と費用を確認したうえで 結成者をリーダーとする4人のライトパーティーを組み、 当窓口にて結成の申請を行ってください。 条件1~ランクが25以上のクラスを持っている 条件2~結成に同意する3人の署名を集める 条件3~フリーカンパニーに所属していない
58 57 54 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9920_6 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9920_3 結成が完了すると申請者はフリーカンパニーのマスターに、 署名者はメンバーとしてフリーカンパニーに所属します。 フリーカンパニーを抜けてから48時間経過しないと 無所属として認められないので気をつけてください。
59 58 55 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9930_1 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9920_4 フリーカンパニーを解散するには 所属しているメンバーがいない状態にし、 カンパニー資産も空にしておく必要があります。 署名者に関してもフリーカンパニーに所属していないことが 求められます。
60 59 56 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9930_2 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9920_5 準備が整ったら当窓口で解散の申請を行ってください。 以上の条件と費用を確認したうえで 結成者をリーダーとする4人のライトパーティーを組み、 当窓口にて結成の申請を行ってください。
61 60 57 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9940_1 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9920_6 所属の移籍は現在所属していないグランドカンパニーの フリーカンパニー窓口で申請することができます。 結成が完了すると申請者はフリーカンパニーのマスターに、 署名者はメンバーとしてフリーカンパニーに所属します。
62 61 58 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9940_2 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9930_1 移籍をするとフリーカンパニーランキングのポイントはリセット、 受注済みのカンパニーデューティーはキャンセルとなりますので お気をつけください。 フリーカンパニーを解散するには 所属しているメンバーがいない状態にし、 カンパニー資産も空にしておく必要があります。
63 59 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9930_2 準備が整ったら当窓口で解散の申請を行ってください。
64 60 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9940_1 所属の移籍は現在所属していないグランドカンパニーの フリーカンパニー窓口で申請することができます。
65 61 TEXT_TSTPLNCMPFCCOUNTER_00035_FCINFO_9940_2 移籍をするとフリーカンパニーランキングのポイントはリセット、 受注済みのカンパニーデューティーはキャンセルとなりますので お気をつけください。
+1 -2
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@@ -1,8 +1,7 @@
key,0,1
#,,
int32,str,str
0,"TEXT_TSTPLNTEST_00003_SCENE00000","カスタムトークテストです。
このページ以降、ウィジェットの可変テストになります。"
0,"TEXT_TSTPLNTEST_00003_SCENE00000","カスタムトークテストです。
このページ以降、ウィジェットの可変テストになります。"
1,"TEXT_TSTPLNTEST_00003_SCENE00001","「通常」タイプです。"
2,"TEXT_TSTPLNTEST_00003_SCENE00002","「威圧」タイプです。"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_TSTPLNTEST_00003_SCENE00000 カスタムトークテストです。 このページ以降、ウィジェットの可変テストになります。 カスタムトークテストです。 このページ以降、ウィジェットの可変テストになります。
1 TEXT_TSTPLNTEST_00003_SCENE00001 「通常」タイプです。
5 2 1 TEXT_TSTPLNTEST_00003_SCENE00002 TEXT_TSTPLNTEST_00003_SCENE00001 「威圧」タイプです。 「通常」タイプです。
6 3 2 TEXT_TSTPLNTEST_00003_SCENE00003 TEXT_TSTPLNTEST_00003_SCENE00002 「強調」タイプです。 「威圧」タイプです。
7 4 3 TEXT_TSTPLNTEST_00003_SCENE00004 TEXT_TSTPLNTEST_00003_SCENE00003 「碑文・本」タイプです。 「強調」タイプです。