mirror of
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Patch 4.25
This commit is contained in:
@@ -2,16 +2,12 @@
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#,,
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int32,str,str
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0,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_SELECT_TITLE_0","Select an option."
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1,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_SELECT_TITLE","Vessels deployed: <Value>IntegerParameter(2)</Value>/<Value>IntegerParameter(3)</Value>
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Ceruleum tanks: <Value>IntegerParameter(1)</Value>
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Select an airship."
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1,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_SELECT_TITLE","Vessels deployed: <Value>IntegerParameter(2)</Value>/<Value>IntegerParameter(3)</Value>␍Ceruleum tanks: <Value>IntegerParameter(1)</Value>␍Select an airship."
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2,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_ADD_NEW_AIRSHIP","Outfit and register an airship. (Flight credits required: <Value>IntegerParameter(1)</Value>)"
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3,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_NAME","<Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis>. (Rank: <Value>IntegerParameter(5)</Value>) <Switch(IntegerParameter(2))><Case(1)></Case><Case(2)></Case><Case(3)> (Voyage complete in <If(GreaterThan(IntegerParameter(6),0))><Value>IntegerParameter(6)</Value>d <Else/></If><If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value>h <Else/></If><Value>IntegerParameter(4)</Value>m) </Case><Case(4)> (Mission complete in <If(GreaterThan(IntegerParameter(6),0))><Value>IntegerParameter(6)</Value>d <Else/></If><If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value>h <Else/></If><Value>IntegerParameter(4)</Value>m) </Case><Case(5)> (Awaiting alliance parties)</Case></Switch>"
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4,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_NAME_FINISH","<Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis>. (Rank: <Value>IntegerParameter(5)</Value>) <Switch(IntegerParameter(2))><Case(1)></Case><Case(2)></Case><Case(3)> [Voyage complete]</Case><Case(4)> [Mission complete]</Case></Switch>"
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5,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_SELECT_EXIT","Nothing."
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6,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_CMD_TITLE","Vessels deployed: <Value>IntegerParameter(4)</Value>/<Value>IntegerParameter(5)</Value>
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Ceruleum tanks: <Value>IntegerParameter(2)</Value>
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<Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis> (Rank: <Value>IntegerParameter(3)</Value>) - Available"
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6,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_CMD_TITLE","Vessels deployed: <Value>IntegerParameter(4)</Value>/<Value>IntegerParameter(5)</Value>␍Ceruleum tanks: <Value>IntegerParameter(2)</Value>␍<Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis> (Rank: <Value>IntegerParameter(3)</Value>) - Available"
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7,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_CMD_EXPEDITION","Deploy airship on exploratory voyage"
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8,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_CMD_RESULT","View previous voyage log"
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9,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_CMD_PARTS","Change airship components"
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@@ -24,21 +20,14 @@ Ceruleum tanks: <Value>IntegerParameter(2)</Value>
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16,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_CMD_A_EXPEDITION",""
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17,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_CMD_B_EXPD2","Ready airship for exploratory mission"
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18,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_CMD_A_EXPD2",""
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19,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_VOY_TITLE","Vessels deployed: <Value>IntegerParameter(3)</Value>/<Value>IntegerParameter(4)</Value>
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<Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis> (Rank: <Value>IntegerParameter(2)</Value>) - Deployed
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Voyage complete in <If(GreaterThan(IntegerParameter(5),0))><Value>IntegerParameter(5)</Value>d <Else/></If><If(GreaterThan(IntegerParameter(6),0))><Value>IntegerParameter(6)</Value>h <Else/></If><Value>IntegerParameter(7)</Value>m"
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19,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_VOY_TITLE","Vessels deployed: <Value>IntegerParameter(3)</Value>/<Value>IntegerParameter(4)</Value>␍<Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis> (Rank: <Value>IntegerParameter(2)</Value>) - Deployed␍Voyage complete in <If(GreaterThan(IntegerParameter(5),0))><Value>IntegerParameter(5)</Value>d <Else/></If><If(GreaterThan(IntegerParameter(6),0))><Value>IntegerParameter(6)</Value>h <Else/></If><Value>IntegerParameter(7)</Value>m"
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20,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_VOY_CUR_COND","Recall airship"
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21,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_VOY_CUR_MAP","View navigational charts"
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22,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_VOY_CUR_STATUS","View airship status"
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23,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_NAME_TITLE","Rename your airship."
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24,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_NAME_CAPTION","Airship Name"
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25,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_NAME_MES_0","Names must be formed from alphanumeric characters. The following punctuation marks are also allowed:
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<Color(-32640)>'<Indent/>. , : ; ! ? & - _</Color>
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• Double spaces/underscores are not allowed.
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• A space cannot be used before or after the name.
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• Names consisting solely of punctuation marks are prohibited."
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26,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_REMOVE_AIRSHIP_TITLE","Are you certain you wish to dismantle <Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis>?
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<Color(-32640)>Please note that while airship components will be returned, your airship's registration, rank, and accrued experience will be lost.</Color>"
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25,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_NAME_MES_0","Names must be formed from alphanumeric characters. The following punctuation marks are also allowed:␍<Color(-32640)>'<Indent/>. , : ; ! ? & - _</Color>␍• Double spaces/underscores are not allowed.␍• A space cannot be used before or after the name.␍• Names consisting solely of punctuation marks are prohibited."
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26,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_REMOVE_AIRSHIP_TITLE","Are you certain you wish to dismantle <Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis>?␍<Color(-32640)>Please note that while airship components will be returned, your airship's registration, rank, and accrued experience will be lost.</Color>"
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27,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_REMOVE_AIRSHIP_CHECK","Dismantle Airship"
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28,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_NO_REGISTRATION_1","To outfit and register an airship, you must have in your possession the requisite components and flight credits."
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29,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_NO_REGISTRATION_2","<Color(-34022)>Flight credits</Color> can be purchased from resident caretakers with company credits."
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@@ -55,6 +44,4 @@ Voyage complete in <If(GreaterThan(IntegerParameter(5),0))><Value>IntegerParamet
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40,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AL_WAIT2_CONFIRM",""
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41,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AL_WAIT2_YES",""
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42,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AL_WAIT2_NO",""
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43,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_NOT_IMPLEMENTED_SORA2","ディアデム諸島に至る空路の風脈が乱れているため、
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現在、探索を行うことができません。
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風脈の安定をお待ちください。"
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43,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_NOT_IMPLEMENTED_SORA2","ディアデム諸島に至る空路の風脈が乱れているため、␍現在、探索を行うことができません。␍風脈の安定をお待ちください。"
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@@ -2,8 +2,7 @@
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#,,
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int32,str,str
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0,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_NONE","Select a topic."
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1,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_MAIN_MENU_TITLE","Chocobos Stabled: <Value>IntegerParameter(1)</Value>
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Stable Cleanliness: <Switch(IntegerParameter(2))><Case(1)>Fair</Case><Case(2)>Poor</Case><Case(3)>Good</Case></Switch>"
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1,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_MAIN_MENU_TITLE","Chocobos Stabled: <Value>IntegerParameter(1)</Value>␍Stable Cleanliness: <Switch(IntegerParameter(2))><Case(1)>Fair</Case><Case(2)>Poor</Case><Case(3)>Good</Case></Switch>"
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2,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_MAIN_MENU_LIST","Tend to a Specified Chocobo"
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3,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_MAIN_MENU_MY_CHOCOBO","Tend to My Chocobo"
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4,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_MAIN_MENU_CLEAN_STABLE","Clean Stable"
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@@ -64,5 +63,4 @@ Stable Cleanliness: <Switch(IntegerParameter(2))><Case(1)>Fair</Case><Case(2)>Po
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59,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_CONFIRM_GET_MY_CHOCOBO2","No plumage change will occur if you take your chocobo out of the stable prematurely. Are you sure you wish to do so?"
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60,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_CONFIRM_GET_MY_CHOCOBO2_YES","Yes"
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61,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_CONFIRM_GET_MY_CHOCOBO2_NO","No"
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62,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_SUB_MENU_TITLE","Plumage change in <If(GreaterThan(IntegerParameter(1),0))><Value>IntegerParameter(1)</Value>h<If(GreaterThan(IntegerParameter(2),0))><Value>IntegerParameter(2)</Value>m<Else/></If><Else/><If(GreaterThan(IntegerParameter(2),0))><Value>IntegerParameter(2)</Value>m<Else/>1m</If></If>
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Select an option."
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62,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_SUB_MENU_TITLE","Plumage change in <If(GreaterThan(IntegerParameter(1),0))><Value>IntegerParameter(1)</Value>h<If(GreaterThan(IntegerParameter(2),0))><Value>IntegerParameter(2)</Value>m<Else/></If><Else/><If(GreaterThan(IntegerParameter(2),0))><Value>IntegerParameter(2)</Value>m<Else/>1m</If></If>␍Select an option."
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@@ -1,7 +1,6 @@
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key,0,1
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#,,
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int32,str,str
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0,"TEXT_CMNDEFHOUSINGDISH_00213_EAT_ASK_TITLE","Partake of <SheetEn(Item,2,IntegerParameter(2),1,1)/>?
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(Remaining uses: <Value>IntegerParameter(1)</Value>)"
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0,"TEXT_CMNDEFHOUSINGDISH_00213_EAT_ASK_TITLE","Partake of <SheetEn(Item,2,IntegerParameter(2),1,1)/>?␍(Remaining uses: <Value>IntegerParameter(1)</Value>)"
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1,"TEXT_CMNDEFHOUSINGDISH_00213_EAT_ASK_YES","Yes"
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2,"TEXT_CMNDEFHOUSINGDISH_00213_EAT_ASK_NO","No"
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@@ -19,8 +19,7 @@ int32,str,str
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15,"TEXT_CMNDEFHOUSINGKICK_00206_A2_000_001","Claim indemnification (<Format(IntegerParameter(1),FF022C)/> gil)."
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16,"TEXT_CMNDEFHOUSINGKICK_00206_A2_000_002","Claim abandoned possessions."
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17,"TEXT_CMNDEFHOUSINGKICK_00206_A2_000_003","Nothing."
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18,"TEXT_CMNDEFHOUSINGKICK_00206_Q3_000_000","Gil claimed from the resident caretaker cannot be returned under any circumstances.
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Are you certain you wish to claim <Format(IntegerParameter(1),FF022C)/> gil?"
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18,"TEXT_CMNDEFHOUSINGKICK_00206_Q3_000_000","Gil claimed from the resident caretaker cannot be returned under any circumstances.␍Are you certain you wish to claim <Format(IntegerParameter(1),FF022C)/> gil?"
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19,"TEXT_CMNDEFHOUSINGKICK_00206_A3_000_001","Yes"
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20,"TEXT_CMNDEFHOUSINGKICK_00206_A3_000_002","No"
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21,"TEXT_CMNDEFHOUSINGKICK_00206_TALK_000_000",""
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@@ -2,8 +2,7 @@
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#,,
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int32,str,str
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0,"TEXT_CMNDEFHOUSINGWHEEL_00216_NULL","(★未使用/削除予定★)"
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1,"TEXT_CMNDEFHOUSINGWHEEL_00216_MENU_TITLE","Open: <Value>IntegerParameter(1)</Value> | Charging: <Value>IntegerParameter(2)</Value> | Primed: <Value>IntegerParameter(3)</Value>
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What would you like to do?"
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1,"TEXT_CMNDEFHOUSINGWHEEL_00216_MENU_TITLE","Open: <Value>IntegerParameter(1)</Value> | Charging: <Value>IntegerParameter(2)</Value> | Primed: <Value>IntegerParameter(3)</Value>␍What would you like to do?"
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2,"TEXT_CMNDEFHOUSINGWHEEL_00216_SETUP_WHEEL","Place or remove an aetherial wheel."
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3,"TEXT_CMNDEFHOUSINGWHEEL_00216_CONVERT_ENERGY","Convert a primed aetherial wheel."
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4,"TEXT_CMNDEFHOUSINGWHEEL_00216_CANCEL","Nothing."
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@@ -19,8 +19,7 @@ int32,str,str
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15,"TEXT_CMNDEFMEISTER_00260_RETURN_MEISTER_MENU_TITLE","What would you like to do?"
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16,"TEXT_CMNDEFMEISTER_00260_RETURN_MEISTER_MENU_CLASS","Relinquish your Soul of the <Clickable(<Sheet(ClassJob,IntegerParameter(1),0)/>)/>."
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17,"TEXT_CMNDEFMEISTER_00260_RETURN_MEISTER_MENU_CANCEL","Nothing."
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18,"TEXT_CMNDEFMEISTER_00260_RETURN_MEISTER_ASK_01","Relinquish your Soul of the <Clickable(<Sheet(ClassJob,IntegerParameter(1),0)/>)/> and request certification as <If(Equal(IntegerParameter(2),10))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),14))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),5))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),26))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),33))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(2),0)/></If></If></If></If></If> (specialist)?
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Weekly changes remaining: <Value>IntegerParameter(3)</Value>"
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18,"TEXT_CMNDEFMEISTER_00260_RETURN_MEISTER_ASK_01","Relinquish your Soul of the <Clickable(<Sheet(ClassJob,IntegerParameter(1),0)/>)/> and request certification as <If(Equal(IntegerParameter(2),10))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),14))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),5))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),26))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),33))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(2),0)/></If></If></If></If></If> (specialist)?␍Weekly changes remaining: <Value>IntegerParameter(3)</Value>"
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19,"TEXT_CMNDEFMEISTER_00260_ARDERAN_000_050","Are you truly ready to part with your soul? Your actions contradict your words."
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20,"TEXT_CMNDEFMEISTER_00260_SYSTEM_000_051","You cannot relinquish a soul which is currently equipped."
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21,"TEXT_CMNDEFMEISTER_00260_ARDERAN_000_060","You do not seem to understand. You must needs hand me the soul so I may dispose of it properly."
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@@ -22,8 +22,7 @@ int32,str,str
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18,"TEXT_CMNDEFRELICWEAPON050TRADE_00221_GEROLT_000_102","So I'm to be first. Well, jus' ye watch what I can do with this ol' hammer an' anvil! I'll forge a host fer the Zodiac Weapon what's got no equal in all Eorzea!"
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19,"TEXT_CMNDEFRELICWEAPON050TRADE_00221_GEROLT_000_103","Whew... Well, 'tis done. Behold the weapon precisely as it was in days o' yore! All that's left is to meld materia to it."
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20,"TEXT_CMNDEFRELICWEAPON050TRADE_00221_JALZAHN_000_104","Well, Master Mutamix, I believe that is your area of expertise─will you transform <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s relic into materia?"
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21,"TEXT_CMNDEFRELICWEAPON050TRADE_00221_MUTAMIX_000_105","Pshhh... Shkohhh...
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...This relic is very mighty fighty-tool, full of airyself. Mutamix has many shivershakes!"
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21,"TEXT_CMNDEFRELICWEAPON050TRADE_00221_MUTAMIX_000_105","Pshhh... Shkohhh...␍...This relic is very mighty fighty-tool, full of airyself. Mutamix has many shivershakes!"
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22,"TEXT_CMNDEFRELICWEAPON050TRADE_00221_MUTAMIX_000_106","Cannot give wordbond the secret joiny-skill of Mutamix will be success! If fail, fighty-tool will turn to bittybits!"
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23,"TEXT_CMNDEFRELICWEAPON050TRADE_00221_SYSTEM_000_107","Please be warned the chance of success for turning a relic weapon nexus into materia is 1.4%. Your relic will be lost if the process fails."
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24,"TEXT_CMNDEFRELICWEAPON050TRADE_00221_Q1_000_000","Do you wish to proceed?"
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@@ -35,24 +35,14 @@ int32,str,str
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31,"TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_315","Ye gods! Come, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, take up your weapon!"
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32,"TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_350","Well, I shall apply my concoction to your arm, and then together we shall see the sentience inside fully awoken!"
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33,"TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_400","Behold, the legend made manifest in all its glory! None but the realm's most valiant adventurer, her most masterful blacksmith, and her most accomplished alchemist could have recreated this true heir to the weapons of yore!"
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34,"TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_401","Nay, here we have forged a new legend, a weapon beyond all compare.
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The ages will echo with its name─the Excalibur Zeta!"
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34,"TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_401","Nay, here we have forged a new legend, a weapon beyond all compare.␍The ages will echo with its name─the Excalibur Zeta!"
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35,"TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_100_401","And while your sword sings, this, the Aegis Shield Zeta, will ward even the fiercest of onslaughts! "
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36,"TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_402","Nay, here we have forged a new legend, weapons beyond all compare.
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The ages will echo with their name─the Kaiser Knuckles Zeta!"
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||||
37,"TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_403","Nay, here we have forged a new legend, a weapon beyond all compare.
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||||
The ages will echo with its name─the Ragnarok Zeta!"
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||||
38,"TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_404","Nay, here we have forged a new legend, a weapon beyond all compare.
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||||
The ages will echo with its name─the Longinus Zeta!"
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||||
39,"TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_405","Nay, here we have forged a new legend, a weapon beyond all compare.
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||||
The ages will echo with its name─the Yoichi Bow Zeta!"
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||||
40,"TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_406","Nay, here we have forged a new legend, a weapon beyond all compare.
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||||
The ages will echo with its name─the Nirvana Zeta!"
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||||
41,"TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_407","Nay, here we have forged a new legend, a weapon beyond all compare.
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||||
The ages will echo with its name─the Lilith Rod Zeta!"
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||||
42,"TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_408","Nay, here we have forged a new legend, a weapon beyond all compare.
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||||
The ages will echo with its name─the Apocalypse Zeta!"
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||||
43,"TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_409","Nay, here we have forged a new legend, a weapon beyond all compare.
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||||
The ages will echo with its name─the Last Resort Zeta!"
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||||
44,"TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_410","Nay, here we have forged a new legend, weapons beyond all compare.
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||||
The ages will echo with their name─the pair of Sasuke's Blades Zeta!"
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||||
36,"TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_402","Nay, here we have forged a new legend, weapons beyond all compare.␍The ages will echo with their name─the Kaiser Knuckles Zeta!"
|
||||
37,"TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_403","Nay, here we have forged a new legend, a weapon beyond all compare.␍The ages will echo with its name─the Ragnarok Zeta!"
|
||||
38,"TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_404","Nay, here we have forged a new legend, a weapon beyond all compare.␍The ages will echo with its name─the Longinus Zeta!"
|
||||
39,"TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_405","Nay, here we have forged a new legend, a weapon beyond all compare.␍The ages will echo with its name─the Yoichi Bow Zeta!"
|
||||
40,"TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_406","Nay, here we have forged a new legend, a weapon beyond all compare.␍The ages will echo with its name─the Nirvana Zeta!"
|
||||
41,"TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_407","Nay, here we have forged a new legend, a weapon beyond all compare.␍The ages will echo with its name─the Lilith Rod Zeta!"
|
||||
42,"TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_408","Nay, here we have forged a new legend, a weapon beyond all compare.␍The ages will echo with its name─the Apocalypse Zeta!"
|
||||
43,"TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_409","Nay, here we have forged a new legend, a weapon beyond all compare.␍The ages will echo with its name─the Last Resort Zeta!"
|
||||
44,"TEXT_CMNDEFRELICWEAPON060TRADE_00250_JALZAHN_000_410","Nay, here we have forged a new legend, weapons beyond all compare.␍The ages will echo with their name─the pair of Sasuke's Blades Zeta!"
|
||||
|
||||
|
@@ -1,8 +1,7 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_000_000","BZZZT...★※☆
|
||||
<Emphasis>Congratulations on your purchase of the ※★ workshop, a ★※☆ of the─of the─of the─ “Impeccable quality” is our motto!</Emphasis>"
|
||||
0,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_000_000","BZZZT...★※☆␍<Emphasis>Congratulations on your purchase of the ※★ workshop, a ★※☆ of the─of the─of the─ “Impeccable quality” is our motto!</Emphasis>"
|
||||
1,"TEXT_CMNDEFWORKSHOPGUIDE_00263_Q1_000_000","What would you like to ask about?"
|
||||
2,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A1_000_001","This workshop's facilities."
|
||||
3,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A1_000_002","Company crafting."
|
||||
@@ -10,50 +9,41 @@ int32,str,str
|
||||
5,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A1_000_004","Voyage control panel."
|
||||
6,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A1_000_006","Exploratory missions."
|
||||
7,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A1_000_005","Nothing."
|
||||
8,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_110_000","BZZZT...★※☆
|
||||
<Emphasis>Your new ※★ workshop is equipped with the latest in ★※☆, allowing you to ※☆★※☆ the envy of your friends and neighbors!</Emphasis>"
|
||||
8,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_110_000","BZZZT...★※☆␍<Emphasis>Your new ※★ workshop is equipped with the latest in ★※☆, allowing you to ※☆★※☆ the envy of your friends and neighbors!</Emphasis>"
|
||||
9,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_110_001","You may use your workshop's <Color(-34022)>fabrication station</Color> to begin a new project or manage one in progress."
|
||||
10,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_110_002","Projects may require the cooperation of free company members due to the amount of materials required. To facilitate this process, a <Color(-34022)>company chest</Color> is also available."
|
||||
11,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_110_003","Plans for new projects can be drafted with the <Color(-34022)>schematic board</Color>."
|
||||
12,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_120_000","BZZZT...★※☆
|
||||
<Emphasis>Airship components? Aetherial wheel stands? ★※☆※? Whatever your dream, the ※★ workshop can help you make it a reality!</Emphasis>"
|
||||
12,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_120_000","BZZZT...★※☆␍<Emphasis>Airship components? Aetherial wheel stands? ★※☆※? Whatever your dream, the ※★ workshop can help you make it a reality!</Emphasis>"
|
||||
13,"TEXT_CMNDEFWORKSHOPGUIDE_00263_Q2_000_000","What will you ask about?"
|
||||
14,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A2_000_001","The company crafting log."
|
||||
15,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A2_000_002","Contributing materials."
|
||||
16,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A2_000_003","Construction quality."
|
||||
17,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A2_000_004","Advancing to the next production phase."
|
||||
18,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A2_000_005","Evaluating progress."
|
||||
19,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_210_000","BZZZT...★※☆
|
||||
<Emphasis>Even the best culinarian needs a cookbook, which is why the ※★ workshop comes with a ★※☆※★☆ of projects so ※★☆※ even a child could follow!</Emphasis>"
|
||||
19,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_210_000","BZZZT...★※☆␍<Emphasis>Even the best culinarian needs a cookbook, which is why the ※★ workshop comes with a ★※☆※★☆ of projects so ※★☆※ even a child could follow!</Emphasis>"
|
||||
20,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_210_001","To begin a new project, open the <Color(-34022)>company crafting log</Color> via the <Color(-34022)>fabrication station</Color>, then select the item you wish to construct followed by <Color(-34022)>Begin</Color>."
|
||||
21,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_210_002","Be advised that many projects are comprised of multiple <Color(-34022)>production phases</Color>."
|
||||
22,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_210_003","Each phase will require different materials to complete, which can be reviewed via the company crafting log."
|
||||
23,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_210_004","Full estate exterior projects are especially complex and must be constructed one section at a time. These sections may be comprised of multiple production phases, so take care to confirm the requirements beforehand."
|
||||
24,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_220_000","BZZZT...★※☆
|
||||
<Emphasis>We here at ※☆★ like to say, “The ★※☆※ that ※★ together ★※☆ together!”</Emphasis>"
|
||||
24,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_220_000","BZZZT...★※☆␍<Emphasis>We here at ※☆★ like to say, “The ★※☆※ that ※★ together ★※☆ together!”</Emphasis>"
|
||||
25,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_220_001","In order to advance to the next <Color(-34022)>production phase</Color>, your free company will need to contribute sufficient materials."
|
||||
26,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_220_002","Materials can be contributed via the <Color(-34022)>fabrication station</Color>."
|
||||
27,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_220_003","Please note that a large quantity of materials, crafted or gathered by a variety of classes, may be required."
|
||||
28,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_220_004","If you wish to complete projects quickly, you must enlist the support of as many free company members as possible."
|
||||
29,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_230_000","BZZZT...★※☆
|
||||
<Emphasis>Remember ※☆★: quality materials make for ★※☆※!</Emphasis>"
|
||||
29,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_230_000","BZZZT...★※☆␍<Emphasis>Remember ※☆★: quality materials make for ★※☆※!</Emphasis>"
|
||||
30,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_230_001","When contributing materials to a project, there is a chance that the construction <Color(-34022)>quality</Color> will increase."
|
||||
31,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_230_002","Construction quality will influence the amount of progress made when advancing to the next production phase."
|
||||
32,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_240_000","BZZZT...★※☆
|
||||
<Emphasis>When it's time to ★※☆, don't take that first step alone! Bring your ※★☆※!</Emphasis>"
|
||||
32,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_240_000","BZZZT...★※☆␍<Emphasis>When it's time to ★※☆, don't take that first step alone! Bring your ※★☆※!</Emphasis>"
|
||||
33,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_240_001","In order to advance to the next production phase, you will need to form a party of four or more <Color(-34022)>Disciples of the Hand</Color>."
|
||||
34,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_240_002","Moreover, all party members must be present within the company workshop."
|
||||
35,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_250_000","BZZZT...★※☆
|
||||
<Emphasis>Great project, or greatest project? It all depends on ★※☆※!</Emphasis>"
|
||||
35,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_250_000","BZZZT...★※☆␍<Emphasis>Great project, or greatest project? It all depends on ★※☆※!</Emphasis>"
|
||||
36,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_250_001","Depending on your construction quality, when advancing to the next production phase, there is a chance you will make <Color(-34022)>excellent</Color> or <Color(-34022)>outstanding</Color> progress."
|
||||
37,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_250_002","There is also a chance that your fabrication <Color(-34022)>conditions</Color> may change as well."
|
||||
38,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_250_003","Improved progress and conditions will result in reduced material requirements for the subsequent production phase, as well as bonuses when contributing to the project."
|
||||
39,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_130_000","BZZZT...★※☆
|
||||
<Emphasis>Not satisfied with your choice of projects? ※★ something new and ※☆★ with the aid of your trusty ★※☆!</Emphasis>"
|
||||
39,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_130_000","BZZZT...★※☆␍<Emphasis>Not satisfied with your choice of projects? ※★ something new and ※☆★ with the aid of your trusty ★※☆!</Emphasis>"
|
||||
40,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_130_001","To draft a new project, access the <Color(-34022)>schematic board</Color>, then select the type of plan you wish to create. Review the requirements for the available plans, then select the one you wish to draft."
|
||||
41,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_130_002","New plans will be automatically added to the company crafting log and can be used immediately following creation."
|
||||
42,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_140_000","BZZZT...★※☆
|
||||
<Emphasis>To slip the surly bonds of ※☆★ and touch the face of ※★. To fly above the clouds! To dive beneath the waves! The dream of man and ★※★ alike...</Emphasis>"
|
||||
42,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_140_000","BZZZT...★※☆␍<Emphasis>To slip the surly bonds of ※☆★ and touch the face of ※★. To fly above the clouds! To dive beneath the waves! The dream of man and ★※★ alike...</Emphasis>"
|
||||
43,"TEXT_CMNDEFWORKSHOPGUIDE_00263_Q3_000_000","What would you like to ask about?"
|
||||
44,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A3_000_001","Outfitting and registering an airship."
|
||||
45,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A3_000_002","Choosing airship components."
|
||||
@@ -61,45 +51,37 @@ int32,str,str
|
||||
47,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A3_000_004","Exploratory voyage deployment."
|
||||
48,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A3_000_005","Analyzing voyage logs."
|
||||
49,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A3_000_006","Repairing damaged components."
|
||||
50,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_310_000","BZZZT...★※☆
|
||||
<Emphasis>Eager to get started? All you need is ※☆★ and quality ★※☆※!</Emphasis>"
|
||||
50,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_310_000","BZZZT...★※☆␍<Emphasis>Eager to get started? All you need is ※☆★ and quality ★※☆※!</Emphasis>"
|
||||
51,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_310_001","To outfit and register an airship, you must have in your possession the requisite components and <Color(-34022)>flight credits</Color>."
|
||||
52,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_310_002","Flight credits can be purchased from resident caretakers with company credits, whereas <Color(-34022)>airship components</Color> can be constructed in your company workshop. Please note that hull, rigging, forecastle, and aftcastle components are required to outfit an airship."
|
||||
53,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_320_000","BZZZT...★※☆
|
||||
<Emphasis>Having trouble picking the right ★※☆ for you? Not to worry! ※★☆※ put it best when ※★ said, “★※☆※※☆★.”</Emphasis>"
|
||||
53,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_320_000","BZZZT...★※☆␍<Emphasis>Having trouble picking the right ★※☆ for you? Not to worry! ※★☆※ put it best when ※★ said, “★※☆※※☆★.”</Emphasis>"
|
||||
54,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_320_001","Each component will affect your airship's performance in a variety of ways."
|
||||
55,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_320_002","You may wish to change components depending on how you intend to deploy your airship."
|
||||
56,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_330_000","BZZZT...★※☆
|
||||
<Emphasis>Don't forget that there are limits to ※☆★, even if you have all the ★※☆※!</Emphasis>"
|
||||
56,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_330_000","BZZZT...★※☆␍<Emphasis>Don't forget that there are limits to ※☆★, even if you have all the ★※☆※!</Emphasis>"
|
||||
57,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_330_001","Airship components are comprised of multiple <Color(-34022)>parts</Color>. The combined total of all component parts cannot exceed the vessel's <Color(-34022)>capacity</Color>."
|
||||
58,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_330_002","As your airship's <Color(-34022)>rank</Color> increases, the vessel's capacity will as well."
|
||||
59,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_330_003","Your airship's rank will increase as it gains experience via exploratory voyages."
|
||||
60,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_340_000","BZZZT...★※☆
|
||||
<Emphasis>Your ★※☆※ mammet is the perfect ※☆★, equipped to handle all eventualities─such as ★※☆※, ★※☆, or even something so patently ridiculous and unlikely as ★※☆※※☆★!</Emphasis>"
|
||||
60,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_340_000","BZZZT...★※☆␍<Emphasis>Your ★※☆※ mammet is the perfect ※☆★, equipped to handle all eventualities─such as ★※☆※, ★※☆, or even something so patently ridiculous and unlikely as ★※☆※※☆★!</Emphasis>"
|
||||
61,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_340_001","To chart an exploratory voyage, access the <Color(-34022)>voyage control panel</Color> and select an airship, followed by <Color(-34022)>Deploy airship on exploratory voyage</Color>. Once you have finalized the details, select <Color(-34022)>Deploy</Color>, and the voyage will commence."
|
||||
62,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_340_002","Each voyage will require a number of <Color(-34022)>ceruleum tanks</Color>, which can be purchased with company credits from the mammet voyager #004A or resident caretakers."
|
||||
63,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_340_003","Once your airship returns, you can review the <Color(-34022)>voyage log</Color> and collect any items found during the voyage. These items may prove useful in drafting plans for new projects."
|
||||
64,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_340_004","As you continue to conduct exploratory voyages, you will gain access to facilities for registering and housing additional company airships."
|
||||
65,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_350_000","BZZZT...★※☆
|
||||
<Emphasis>※☆★ agrees: there's nothing more ★※※★☆※☆ than your mammet's first voyage log!</Emphasis>"
|
||||
65,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_350_000","BZZZT...★※☆␍<Emphasis>※☆★ agrees: there's nothing more ★※※★☆※☆ than your mammet's first voyage log!</Emphasis>"
|
||||
66,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_350_001","Upon the completion of an exploratory voyage, your mammet will provide a <Color(-34022)>voyage log</Color> detailing the results."
|
||||
67,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_350_002","The information contained in this log may prove useful in preparing for your next exploratory voyage."
|
||||
68,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_350_003","Please note that only the log for the previous voyage will be retained."
|
||||
69,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_360_000","BZZZT...★※☆
|
||||
<Emphasis>Though it may seem troublesome at first, we believe you'll find that the care and maintenance of your airship is ※★☆※ as ※★☆※!</Emphasis>"
|
||||
69,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_360_000","BZZZT...★※☆␍<Emphasis>Though it may seem troublesome at first, we believe you'll find that the care and maintenance of your airship is ※★☆※ as ※★☆※!</Emphasis>"
|
||||
70,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_360_001","The condition of your airship's components will decrease with each exploratory voyage."
|
||||
71,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_360_002","Should a component's condition reach 0%, it will suffer <Color(-34022)>catastrophic failure</Color>, and you will be unable to deploy your airship."
|
||||
72,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_360_003","To repair a component, access the <Color(-34022)>voyage control panel</Color> and select an airship, followed by <Color(-34022)>Repair airship components</Color>. Please note that you cannot do so without the requisite materials."
|
||||
73,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_150_000","BZZZT...★※☆
|
||||
<Emphasis>Do you crave adventure and excitement? Glory and wealth? Are you prepared to accept ★※☆※※☆★ violent death? Then to you brave souls we say come─the Diadem awaits!</Emphasis>"
|
||||
73,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_150_000","BZZZT...★※☆␍<Emphasis>Do you crave adventure and excitement? Glory and wealth? Are you prepared to accept ★※☆※※☆★ violent death? Then to you brave souls we say come─the Diadem awaits!</Emphasis>"
|
||||
74,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_150_001","<Emphasis>This new frontier is filled with untold spoils ripe for the taking! With ★※☆※, you can be assured that ★※☆※★※☆※!</Emphasis>"
|
||||
75,"TEXT_CMNDEFWORKSHOPGUIDE_00263_Q4_000_000","What would you like to ask about?"
|
||||
76,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A4_000_001","Exploratory mission requirements."
|
||||
77,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A4_000_002","(★未使用/削除予定★)"
|
||||
78,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A4_000_003","Missions involving two or more parties."
|
||||
79,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A4_000_004","Rewards obtained during exploratory missions."
|
||||
80,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_001","BZZZT...★※☆
|
||||
<Emphasis>Make sure not to forget your ★※☆※! Our research shows that expeditions with ★※☆※ have a 50% chance of ※☆★ more than 10% of the time!</Emphasis>"
|
||||
80,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_001","BZZZT...★※☆␍<Emphasis>Make sure not to forget your ★※☆※! Our research shows that expeditions with ★※☆※ have a 50% chance of ※☆★ more than 10% of the time!</Emphasis>"
|
||||
81,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_002","In order to embark upon an exploratory mission, you and your party must meet the following requirements:"
|
||||
82,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_011","All party members must have completed the main scenario quest “Heavensward.”"
|
||||
83,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_012","All party members must be level 60 Disciples of War or Magic."
|
||||
@@ -124,8 +106,7 @@ int32,str,str
|
||||
102,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_430_005",""
|
||||
103,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_430_006",""
|
||||
104,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_430_007",""
|
||||
105,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_440_001","BZZZT...★※☆
|
||||
<Emphasis>What wonders can be found in the Diadem? How about ★※☆※★☆? Or ※☆★? And yes, even ★※☆※! That's right, brave adventurer! Honest-to-gods ★※☆※!</Emphasis>"
|
||||
105,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_440_001","BZZZT...★※☆␍<Emphasis>What wonders can be found in the Diadem? How about ★※☆※★☆? Or ※☆★? And yes, even ★※☆※! That's right, brave adventurer! Honest-to-gods ★※☆※!</Emphasis>"
|
||||
106,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_441_001","Lockboxes obtained during missions can be opened by a picker of locks─a specialist found in Ishgard, the Diadem, or in any residential area."
|
||||
107,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_441_002","Once opened, you have a chance to receive rewards such as Diadem gear or brass sky pirate spoils."
|
||||
108,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_440_003","The special gear obtained during the course of an exploratory mission can be exchanged for <Color(-34022)>brass sky pirate spoils</Color> by speaking with spoils traders in Ishgard, the Diadem, or in any residential district."
|
||||
@@ -141,32 +122,26 @@ int32,str,str
|
||||
118,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A6_000_004","Subaquatic voyage deployment."
|
||||
119,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A6_000_005","Analyzing voyage logs."
|
||||
120,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A6_000_006","Repairing damaged components."
|
||||
121,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_610_000","BZZZT...★※☆
|
||||
<Emphasis>Eager to get wet? All you need is ※☆★ and watertight ★※☆※!</Emphasis>"
|
||||
121,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_610_000","BZZZT...★※☆␍<Emphasis>Eager to get wet? All you need is ※☆★ and watertight ★※☆※!</Emphasis>"
|
||||
122,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_610_001","To outfit and register a submersible, you must have in your possession the requisite components and <Color(-34022)>dive credits</Color>."
|
||||
123,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_610_002","Dive credits can be purchased from resident caretakers with company credits, whereas <Color(-34022)>submersible components</Color> can be constructed in your company workshop. Please note that hull, stern, bow, and bridge components are required to outfit a submersible."
|
||||
124,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_620_000","BZZZT...★※☆
|
||||
<Emphasis>Having trouble picking the right ★※☆ for you? Not to worry! ※★☆※ put it best when ※★ said, “★※☆※※☆★.”</Emphasis>"
|
||||
124,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_620_000","BZZZT...★※☆␍<Emphasis>Having trouble picking the right ★※☆ for you? Not to worry! ※★☆※ put it best when ※★ said, “★※☆※※☆★.”</Emphasis>"
|
||||
125,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_620_001","Each component will affect your submersible's performance in a variety of ways."
|
||||
126,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_620_002","You may wish to change components depending on how you intend to deploy your submersible."
|
||||
127,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_630_000","BZZZT...★※☆
|
||||
<Emphasis>Don't forget that there are limits to ※☆★, even if you have all the ★※☆※!</Emphasis>"
|
||||
127,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_630_000","BZZZT...★※☆␍<Emphasis>Don't forget that there are limits to ※☆★, even if you have all the ★※☆※!</Emphasis>"
|
||||
128,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_630_001","Submersible components are comprised of multiple <Color(-34022)>parts</Color>. The combined total of all component parts cannot exceed the vessel's <Color(-34022)>capacity</Color>."
|
||||
129,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_630_002","As your submersible's <Color(-34022)>rank</Color> increases, the vessel's capacity will as well."
|
||||
130,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_630_003","Your submersible's rank will increase as it gains experience via subaquatic voyages."
|
||||
131,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_640_000","BZZZT...★※☆
|
||||
<Emphasis>Your ★※☆※ mammet is the perfect ※☆★, equipped to handle all eventualities─such as ★※☆※, ★※☆, or even something so patently ridiculous and unlikely as ★※☆※※☆★!</Emphasis>"
|
||||
131,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_640_000","BZZZT...★※☆␍<Emphasis>Your ★※☆※ mammet is the perfect ※☆★, equipped to handle all eventualities─such as ★※☆※, ★※☆, or even something so patently ridiculous and unlikely as ★※☆※※☆★!</Emphasis>"
|
||||
132,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_640_001","To chart a subaquatic voyage, access the <Color(-34022)>voyage control panel</Color> and select a submersible, followed by <Color(-34022)>Deploy submersible on subaquatic voyage</Color>. Once you have finalized the details, select <Color(-34022)>Deploy</Color>, and the voyage will commence."
|
||||
133,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_640_002","Each voyage will require a number of <Color(-34022)>ceruleum tanks</Color>, which can be purchased with company credits from the mammet voyager #004A or resident caretakers."
|
||||
134,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_640_003","Once your submersible returns, you can review the <Color(-34022)>voyage log</Color> and collect any items found during the voyage. These items may prove useful in drafting plans for new projects."
|
||||
135,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_640_004","As you continue to conduct subaquatic voyages, you will gain access to facilities for registering and housing additional company submersibles."
|
||||
136,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_650_000","BZZZT...★※☆
|
||||
<Emphasis>※☆★ agrees: there's nothing more ★※※★☆※☆ than your mammet's first voyage log!</Emphasis>"
|
||||
136,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_650_000","BZZZT...★※☆␍<Emphasis>※☆★ agrees: there's nothing more ★※※★☆※☆ than your mammet's first voyage log!</Emphasis>"
|
||||
137,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_650_001","Upon the completion of a subaquatic voyage, your mammet will provide a <Color(-34022)>voyage log</Color> detailing the results."
|
||||
138,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_650_002","The information contained in this log may prove useful in preparing for your next voyage."
|
||||
139,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_650_003","Please note that only the log for the previous voyage will be retained."
|
||||
140,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_660_000","BZZZT...★※☆
|
||||
<Emphasis>Though it may seem irksome at first, we believe you'll find that the care and maintenance of your submersible is ※★☆※ as ※★☆※!</Emphasis>"
|
||||
140,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_660_000","BZZZT...★※☆␍<Emphasis>Though it may seem irksome at first, we believe you'll find that the care and maintenance of your submersible is ※★☆※ as ※★☆※!</Emphasis>"
|
||||
141,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_660_001","The condition of your submersible's components will decrease with each subaquatic voyage."
|
||||
142,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_660_002","Should a component's condition reach 0%, it will suffer <Color(-34022)>catastrophic failure</Color>, and you will be unable to deploy your submersible."
|
||||
143,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_660_003","To repair a component, access the <Color(-34022)>voyage control panel</Color> and select a submersible, followed by <Color(-34022)>Repair submersible components</Color>. Please note that you cannot do so without the requisite materials."
|
||||
|
||||
|
@@ -2,8 +2,7 @@
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNGSCCHOCOBORACERETIRE_00232_TALK_ACTOR_02","...<Highlight>StringParameter(1)</Highlight>, was it? If that is your desire, <If(PlayerParameter(4))>madam<Else/>sir</If>, then it shall be done."
|
||||
1,"TEXT_CMNGSCCHOCOBORACERETIRE_00232_RETIRE_001_Q1","Retire <Highlight>StringParameter(1)</Highlight>?
|
||||
※Retired chocobos cannot be re-registered as race chocobos."
|
||||
1,"TEXT_CMNGSCCHOCOBORACERETIRE_00232_RETIRE_001_Q1","Retire <Highlight>StringParameter(1)</Highlight>?␍※Retired chocobos cannot be re-registered as race chocobos."
|
||||
2,"TEXT_CMNGSCCHOCOBORACERETIRE_00232_RETIRE_001_A1","Yes"
|
||||
3,"TEXT_CMNGSCCHOCOBORACERETIRE_00232_RETIRE_001_A2","No"
|
||||
4,"TEXT_CMNGSCCHOCOBORACERETIRE_00232_RETIRE_001_01","I see you are resolved. Very well. What parting words have you for your chocobo?"
|
||||
|
||||
|
@@ -13,16 +13,11 @@ int32,str,str
|
||||
9,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A1_000_03","This condition is not permanent, of course. Given time and experience, your chocobo will once more grow receptive to training."
|
||||
10,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A1_000_04","As for feed, which is an essential component of any training session─a selection of quality blends can be purchased from our tack & feed trader."
|
||||
11,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A2_000_01","An excellent question, <If(PlayerParameter(4))>madam<Else/>sir</If>. Would that every jockey took the time to learn such essential information."
|
||||
12,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A2_000_02","<Color(-34022)>Maximum Speed</Color>
|
||||
Affects how quickly your chocobo can run."
|
||||
13,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A2_000_03","<Color(-34022)>Acceleration</Color>
|
||||
Affects how quickly your chocobo can attain maximum speed."
|
||||
14,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A2_000_04","<Color(-34022)>Endurance</Color>
|
||||
Affects how long your chocobo can run before becoming exhausted."
|
||||
15,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A2_000_05","<Color(-34022)>Stamina</Color>
|
||||
Affects how quickly your chocobo's stamina bar drains."
|
||||
16,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A2_000_06","<Color(-34022)>Cunning</Color>
|
||||
Affects how effectively your chocobo can navigate a course without slowing down."
|
||||
12,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A2_000_02","<Color(-34022)>Maximum Speed</Color>␍Affects how quickly your chocobo can run."
|
||||
13,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A2_000_03","<Color(-34022)>Acceleration</Color>␍Affects how quickly your chocobo can attain maximum speed."
|
||||
14,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A2_000_04","<Color(-34022)>Endurance</Color>␍Affects how long your chocobo can run before becoming exhausted."
|
||||
15,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A2_000_05","<Color(-34022)>Stamina</Color>␍Affects how quickly your chocobo's stamina bar drains."
|
||||
16,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A2_000_06","<Color(-34022)>Cunning</Color>␍Affects how effectively your chocobo can navigate a course without slowing down."
|
||||
17,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A2_000_07","Your chocobo's attributes will gradually improve as it increases in rank. Use training sessions to reinforce strengths and address weaknesses in its development."
|
||||
18,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDEMENU_A4_000_2","As their names indicate, the main difference between hereditary and acquired abilities is the manner in which chocobos obtain them."
|
||||
19,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDEMENU_A4_000_3","If a chocobo is skilled with an ability, then there is a possibility that that chocobo's offspring will inherit said ability."
|
||||
|
||||
|
@@ -45,8 +45,7 @@ int32,str,str
|
||||
41,"TEXT_CMNGSCGATEHIDDENOBJECT_00248_SEEKEROFTHESUN01_300_001","Take care not to throw it at the first Seeker of the Sun you see. There are more than a few here <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>tonight<Else/>today</If><Else/><If(LessThan(PlayerParameter(11),17))>today<Else/>tonight</If></If> wearing outfits similar to mine."
|
||||
42,"TEXT_CMNGSCGATEHIDDENOBJECT_00248_SEEKEROFTHESUN02_300_005","Have you found that impish imitator? Or did you wish to appreciate my fine sense of fashion first?"
|
||||
43,"TEXT_CMNGSCGATEHIDDENOBJECT_00248_SEEKEROFTHESUN02_300_006","The creature copied my style from the top of my head to the tip of my claws, so it shouldn't be too hard to find!"
|
||||
44,"TEXT_CMNGSCGATEHIDDENOBJECT_00248_SEEKEROFTHESUN03_300_010","You want to <Emphasis>what</Emphasis>? I hardly think I of all people should be subject to your prying eyes.
|
||||
...But do as you must."
|
||||
44,"TEXT_CMNGSCGATEHIDDENOBJECT_00248_SEEKEROFTHESUN03_300_010","You want to <Emphasis>what</Emphasis>? I hardly think I of all people should be subject to your prying eyes.␍...But do as you must."
|
||||
45,"TEXT_CMNGSCGATEHIDDENOBJECT_00248_SEEKEROFTHESUN03_300_011","Are you satisfied? Good. Now kindly go and find the imp!"
|
||||
46,"TEXT_CMNGSCGATEHIDDENOBJECT_00248_SEEKEROFTHESUN04_300_015","If you think it would help, you're more than welcome to another look. Anything to help catch that horrible little monster."
|
||||
47,"TEXT_CMNGSCGATEHIDDENOBJECT_00248_SEEKEROFTHESUN04_300_016","I'm counting on you to teach that imp a lesson. If you need another look at my outfit, I'll be here waiting for you."
|
||||
@@ -66,8 +65,7 @@ int32,str,str
|
||||
61,"TEXT_CMNGSCGATEHIDDENOBJECT_00248_SEAWOLF01_500_001","Satisfied? Off with ye, then! That imp ain't goin' to catch himself!"
|
||||
62,"TEXT_CMNGSCGATEHIDDENOBJECT_00248_SEAWOLF02_500_005","Ye need to sear me ugly face into yer brain, do ye? Take a good long look, then."
|
||||
63,"TEXT_CMNGSCGATEHIDDENOBJECT_00248_SEAWOLF02_500_006","Remembered all me bumps an' crags? All right, matey. Ye take me smoke bomb an' crack that voidsent bastard right 'twixt the eyes!"
|
||||
64,"TEXT_CMNGSCGATEHIDDENOBJECT_00248_SEAWOLF03_500_010","What strange tide landed all these folk what could be me twin here?
|
||||
Eh? Ye need to look me over? Look away, mate, look away!"
|
||||
64,"TEXT_CMNGSCGATEHIDDENOBJECT_00248_SEAWOLF03_500_010","What strange tide landed all these folk what could be me twin here?␍Eh? Ye need to look me over? Look away, mate, look away!"
|
||||
65,"TEXT_CMNGSCGATEHIDDENOBJECT_00248_SEAWOLF03_500_011","That's...that's all? Well, I've no intent to leave if ye need another look."
|
||||
66,"TEXT_CMNGSCGATEHIDDENOBJECT_00248_SEAWOLF04_500_015","I reckon you'd be too fast to keep up with. Least I can do, though, is give you a look at my clothes before you go."
|
||||
67,"TEXT_CMNGSCGATEHIDDENOBJECT_00248_SEAWOLF04_500_016","I'll wait here, in case he slips by you. Good luck!"
|
||||
@@ -78,8 +76,7 @@ Eh? Ye need to look me over? Look away, mate, look away!"
|
||||
72,"TEXT_CMNGSCGATEHIDDENOBJECT_00248_HELLSGUARD02_600_005","I never paid much attention before, but there's more than a few lads in here that could pass for me at a glance. You've only got one shot, so you'd best be sure of your target."
|
||||
73,"TEXT_CMNGSCGATEHIDDENOBJECT_00248_HELLSGUARD02_600_006","You'll find that imp, won't you? What if it's out there right now, ordering lunch for a hundred...?"
|
||||
74,"TEXT_CMNGSCGATEHIDDENOBJECT_00248_HELLSGUARD03_600_010","Want to look me over, eh? Fine. But not a word about my posture."
|
||||
75,"TEXT_CMNGSCGATEHIDDENOBJECT_00248_HELLSGUARD03_600_011","People... Too many people.
|
||||
Get that imp, so I can get out of here!"
|
||||
75,"TEXT_CMNGSCGATEHIDDENOBJECT_00248_HELLSGUARD03_600_011","People... Too many people.␍Get that imp, so I can get out of here!"
|
||||
76,"TEXT_CMNGSCGATEHIDDENOBJECT_00248_HELLSGUARD04_600_015","Making a mental note of my appearance should help you track the beast down."
|
||||
77,"TEXT_CMNGSCGATEHIDDENOBJECT_00248_HELLSGUARD04_600_016","Well, I'll leave you to it, then. If you need anything, you know where to find me."
|
||||
78,"TEXT_CMNGSCGATEHIDDENOBJECT_00248_HELLSGUARD05_600_020","Ah, a <If(PlayerParameter(4))>woman<Else/>man</If> after my own heart. You, too, then realize that only through observation can one answer the riddles of the world. Observe away, my friend."
|
||||
|
||||
|
@@ -14,8 +14,7 @@ int32,str,str
|
||||
10,"TEXT_FESEST2015_00245_EGGHUNTINGSTAFFA_000_013","Although a group of dedicated Dreamers still strive to realize Jihli's visions and fulfill the prophecies therein, most adventurers nowadays are more keen to partake in the famous egg hunts, and win the wonderful prizes that lie hidden within the decorated eggs."
|
||||
11,"TEXT_FESEST2015_00245_EGGHUNTINGSTAFFA_000_014","This year, we are asking adventurers to disguise themselves as cheeky spriggans before joining the hunt. There are rumors that a special auspicious spriggan might make an appearance too, with the promise of rich reward for whosoever follows it to its destination. Be sure to keep your eyes peeled!"
|
||||
12,"TEXT_FESEST2015_00245_EGGHUNTINGSTAFFA_000_020","This year, the hunt for eggs and prizes is not confined to the cities alone. Out in the wilds of Eorzea, giant eggs lay in wait for any sturdy soul willing to try their hand at cracking them open. But be wary, adventurer─these eggs fight back! The hunter becomes the hunted!"
|
||||
13,"TEXT_FESEST2015_00245_EGGHUNTINGSTAFFA_000_021","In Jihli's vision, it was spriggans that she saw pirouetting around the floating eggs, and who are we to argue with the will of the Archons? Hence have we enlisted the aid of a band of sylphic sorceresses, to magick any adventurer who wishes to join the hunt into spriggan form.
|
||||
Attack the egg until it cracks, and who knows what wonders you might find inside?"
|
||||
13,"TEXT_FESEST2015_00245_EGGHUNTINGSTAFFA_000_021","In Jihli's vision, it was spriggans that she saw pirouetting around the floating eggs, and who are we to argue with the will of the Archons? Hence have we enlisted the aid of a band of sylphic sorceresses, to magick any adventurer who wishes to join the hunt into spriggan form.␍Attack the egg until it cracks, and who knows what wonders you might find inside?"
|
||||
14,"TEXT_FESEST2015_00245_SYSTEM_000_022","Replicate the scenes from Jihli Aliapoh's vision by participating in the FATE “Gloria in Eggcelsis.”"
|
||||
15,"TEXT_FESEST2015_00245_SYSTEM_000_023","The FATE will appear in the following locations:"
|
||||
16,"TEXT_FESEST2015_00245_SYSTEM_000_024","Southwest of Summerford Farms in middle La Noscea; east of the Salt Strand in lower La Noscea; south of Hyrstmill in the North Shroud; southeast of the Ul'dah Dispatch Yard in central Thanalan; and east of Camp Drybone in eastern Thanalan."
|
||||
@@ -49,8 +48,7 @@ Attack the egg until it cracks, and who knows what wonders you might find inside
|
||||
44,"TEXT_FESEST2015_00245_SYSTEM_100_026","When the enormous egg appears, target it and attack it using the skill “Quickchant” from the pet hotbar."
|
||||
45,"TEXT_FESEST2015_00245_SYSTEM_100_027","Continue to attack the enormous egg until it cracks, and you will be rewarded with lucky eggs."
|
||||
46,"TEXT_FESEST2015_00245_SYSTEM_100_028","To learn more about lucky eggs, speak with a Hatching–tide helpmeet and select “Tell me about lucky eggs.” from the conversation menu."
|
||||
47,"TEXT_FESEST2015_00245_EGGHUNTINGSTAFFB_000_030","Long and hard did we ponder how to convincingly disguise adventurers as spriggans to bring the scenes from Jihli's vision to life. Their limbs are too thin to make a costume feasible, and besides, we would need to skin an army of the creatures to clothe the requisite number of revelers.
|
||||
But just when we thought all hope was lost, a band of sylphic sorceresses came to our aid, offering the use of their skin-changing magicks to temporarily transfigure adventurers into a suitably furry form."
|
||||
47,"TEXT_FESEST2015_00245_EGGHUNTINGSTAFFB_000_030","Long and hard did we ponder how to convincingly disguise adventurers as spriggans to bring the scenes from Jihli's vision to life. Their limbs are too thin to make a costume feasible, and besides, we would need to skin an army of the creatures to clothe the requisite number of revelers.␍But just when we thought all hope was lost, a band of sylphic sorceresses came to our aid, offering the use of their skin-changing magicks to temporarily transfigure adventurers into a suitably furry form."
|
||||
48,"TEXT_FESEST2015_00245_SYSTEM_100_031","In order to participate in the FATE “Gloria in Eggcelsis,” you must be disguised as a spriggan. Transfigure yourself into spriggan form at any time by speaking with the nearby sylphic sorceress."
|
||||
49,"TEXT_FESEST2015_00245_SYSTEM_100_032","The sylphic sorceresses in the three city-states will also transfigure you into spriggan form at any time during their associated quests, or at any time after you have completed the quests."
|
||||
50,"TEXT_FESEST2015_00245_SYSTEM_100_033","While transfigured, you can only use certain actions. When participating in the FATE, use the action “Quickchant” from the pet hotbar to attack the enormous egg."
|
||||
|
||||
|
@@ -44,8 +44,7 @@ int32,str,str
|
||||
40,"TEXT_FESPDYALTAREPISODE_00243_GUIDEPDY2015_000_063","Observing these dolls, it is evident that ladies' fashion was at the center of attention and demand since days long past. Most likely, the respect and reverence shown for the skilled artisans who created such objects of beauty resulted in the birth of these three symbolic figures."
|
||||
41,"TEXT_FESPDYALTAREPISODE_00243_GUIDEPDY2015_000_070","Quite the handsome lad, isn't he? This doll is a recreation of none other than the commoner youth who would eventually become husband to Princess Edvya."
|
||||
42,"TEXT_FESPDYALTAREPISODE_00243_GUIDEPDY2015_000_071","As the legend goes, the fated lovers met during Princess Edvya's short foray outside the palace walls. So smitten was the boy with the princess's beauty that he vowed that he would one day become a knight and rise above his station, that they might one day be wed."
|
||||
43,"TEXT_FESPDYALTAREPISODE_00243_GUIDEPDY2015_000_072","True to his word, after enduring years of grueling training, the once-scrawny lad grew into a brave and strong knight. So moved was the princess by the boy's pure heart and determination, that she pleaded with her father to consent to their marriage.
|
||||
Having learned years ago that his daughter was not to be denied, he did so with a smile."
|
||||
43,"TEXT_FESPDYALTAREPISODE_00243_GUIDEPDY2015_000_072","True to his word, after enduring years of grueling training, the once-scrawny lad grew into a brave and strong knight. So moved was the princess by the boy's pure heart and determination, that she pleaded with her father to consent to their marriage.␍Having learned years ago that his daughter was not to be denied, he did so with a smile."
|
||||
44,"TEXT_FESPDYALTAREPISODE_00243_GUIDEPDY2015_000_073","The tale sounds as if it were dreamed up by some mawkish minstrel, does it not? And yet it is cited in several documents as historical fact. Little did the lovers know, however, that the glorious reign of the Thorne Dynasty was soon to come to an end..."
|
||||
45,"TEXT_FESPDYALTAREPISODE_00243_GUIDEPDY2015_000_080","As you have doubtless already surmised, the lovely lady seated atop the stage is none other than Princess Edvya herself."
|
||||
46,"TEXT_FESPDYALTAREPISODE_00243_GUIDEPDY2015_000_81","It is of some historical note that these exquisite figurines were not commissioned by the royal house itself. Rather, they are the work of common town artisans, who created them out of their newfound respect for Princess Edvya and Sultan Baldric in the wake of the events of the legend."
|
||||
|
||||
|
@@ -20,8 +20,7 @@ int32,str,str
|
||||
16,"TEXT_REGLAKUNUKALHAI_00299_UNUKALHAI_001_041","I was convinced you were the light that brought hope in the darkness; that you walked only the path illuminated by the rays of the sun."
|
||||
17,"TEXT_REGLAKUNUKALHAI_00299_UNUKALHAI_001_042","Mayhap I clung to this vision because you continue to achieve what I could not. But this star's salvation will not come at the end of some predestined hero's journey, and I shall never again demean the sacrifices you have made with my blind presumptions..."
|
||||
18,"TEXT_REGLAKUNUKALHAI_00299_UNUKALHAI_001_050","I have already revealed to you the secrets of my origin. And in the spirit of the friendship you have offered me, I shall endeavor to remain open and truthful from this point forward."
|
||||
19,"TEXT_REGLAKUNUKALHAI_00299_UNUKALHAI_001_051","We must have trust between us...
|
||||
Pray permit me to remove my mask when we speak thus in private."
|
||||
19,"TEXT_REGLAKUNUKALHAI_00299_UNUKALHAI_001_051","We must have trust between us...␍Pray permit me to remove my mask when we speak thus in private."
|
||||
20,"TEXT_REGLAKUNUKALHAI_00299_UNUKALHAI_001_060","As I once explained, I was not born of this world. My home fell to oblivion long ago, and is now known as the void."
|
||||
21,"TEXT_REGLAKUNUKALHAI_00299_UNUKALHAI_001_061","The champions who fought upon that ruined star were corrupted by the captured essence of the primals─twisted into incarnations of Darkness. Those of the Light who stood to oppose them were but suckling babes in comparison."
|
||||
22,"TEXT_REGLAKUNUKALHAI_00299_UNUKALHAI_001_062","I am told there were more like me, young and touched by the Echo, but the Darkness consumed all ere we learned of each other's existence. Even the servants of the power which annihilated my world could find naught to salvage in the emptiness which remained."
|
||||
|
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Reference in New Issue
Block a user