Patch 4.25

This commit is contained in:
Josh Freeman
2018-03-14 09:40:00 +00:00
parent f443f2d238
commit 4874343eef
1800 changed files with 15106 additions and 40900 deletions
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0,"TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_SYSTEM_000_001","Though the relay bears no visible signs of damage, it does not appear to be functioning at the moment..."
1,"TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_KRILE_000_002","(-Krile-)This is Krile. Call it an educated guess, but I thought you might have arrived at Aethernet Control by now. If so, how does it look?"
2,"TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_KRILE_000_003","(-Krile-)...Well, at least it wasn't smashed to pieces. If your assessment is correct, we may be able to reintegrate it into the Aethernet."
3,"TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_KRILE_000_004","(-Krile-)This may not sound like the most elegant solution, but sixty percent of the time it works every time. Right─we're going to flood the relay with a massive amount of aether to “wake” it up, as it were."
4,"TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_KRILE_000_005","(-Krile-)To that end, we're going to need to amass a substantial quantity of Anemos crystals. Ninety-nine crystals, assuming my calculations are correct."
5,"TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_KRILE_000_006","(-Krile-)I know it's a lot to ask, but I believe this is our best bet. Once you have them, bring them to Aethernet Control and I'll walk you through the process."
6,"TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_SYSTEM_100_010","To flood the Aethernet relay and continue the Eureka expedition, you will need to procure ninety-nine Anemos crystals. Please note that these crystals will be consumed in the process."
7,"TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_SYSTEM_100_011","Use the ninety-nine Anemos crystals to flood the relay with aether?"
8,"TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_KRILE_000_010","(-Krile-)This is it, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Are you ready?"
9,"TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_KRILE_000_011","(-Krile-)Rechecking measurements... Right. Listen carefully. To flood the relay with aether, we will need to repurpose your magia board as an elemental converter..."
10,"TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_EUREKAPERSON_000_100","Seekest thou...power? Power to smite thine enemies?
To cast down the wicked and raise up the righteous?"
11,"TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_Q1_000_000","What will you say?"
12,"TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_A1_000_001","All that and more..."
13,"TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_A1_000_002","..."
14,"TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_EUREKAPERSON_000_110","A warrior, then! Coveter of strength!
Blessed art thou, arbiter of vengeance!"
15,"TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_EUREKAPERSON_000_120","Art thou a pawn, then!? Content to surrender to the whim of fate─
to bid welcome to the wicked at the dark!?"
16,"TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_EUREKAPERSON_000_130","And within...within... A light burning, radiant, resplendent!"
17,"TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_EUREKAPERSON_000_131","Lo, in light <If(PlayerParameter(4))>she<Else/>he</If> walketh...and in light <If(PlayerParameter(4))>she<Else/>he</If> abideth. Thus will I remember thee."
18,"TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_EUREKAYOUNGK_000_200","...There is no other way."
19,"TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_EUREKAYOUNGZ_000_201","Aye. Even if we fought the damned thing to our dying breaths, it'd endure. It's as though it has a nigh-bottomless wellspring of aether to draw upon..."
20,"TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_EUREKAYOUNGG_000_202","Until such time as a permanent solution is found, it shall be sealed away. If any among you yet harbor doubts, speak them now."
21,"TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_EUREKAYOUNGD_000_203","You'll hear none from me. Let's do it and be done with it."
22,"TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_EUREKAYOUNGZ_000_204","Right, then. The matter of what to do may have been resolved, but we've still the matter of where to do it."
23,"TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_EUREKAYOUNGK_000_205","Not in the colony. That much is plain. The location must be remote─far from prying eyes and covetous men."
24,"TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_EUREKAYOUNGD_000_206","Well, Galuf? This was your idea. Got any suggestions?"
25,"TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_EUREKAYOUNGG_000_207","(-Galuf-)As a matter of fact, I do. An island not far from the motherland. Deserted. Dangerous. The perfect place to build a prison..."
26,"TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_KRILE_000_021","(-Krile-)...<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? What happened? Please respond."
27,"TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_KRILE_000_022","(-Krile-)Worked, did it? Glad to hear it. Our readings suggested as much, but I wanted your confirmation before I performed the final test..."
28,"TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_KRILE_000_023","Well! I appear to have arrived with all my bits intact. I believe that constitutes a success. Very good. I'll have to perform various adjustments and measurements before we can risk teleportation to other regions, but this is nevertheless a significant accomplishment."
29,"TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_KRILE_000_024","By the way, you took an awfully long time to respond after initiating the process. Did something happen?"
30,"TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_KRILE_000_025","Galuf!? You're certain that's the name you heard spoken in the vision?"
31,"TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_KRILE_000_026","Four men, one of them a Lupin. And this masked man you met. If they were Grandfather's... Then would that make him..."
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4 0 TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_SYSTEM_000_001 Though the relay bears no visible signs of damage, it does not appear to be functioning at the moment...
5 1 TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_KRILE_000_002 (-Krile-)This is Krile. Call it an educated guess, but I thought you might have arrived at Aethernet Control by now. If so, how does it look?
6 2 TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_KRILE_000_003 (-Krile-)...Well, at least it wasn't smashed to pieces. If your assessment is correct, we may be able to reintegrate it into the Aethernet.
7 3 TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_KRILE_000_004 (-Krile-)This may not sound like the most elegant solution, but sixty percent of the time it works every time. Right─we're going to flood the relay with a massive amount of aether to “wake” it up, as it were.
8 4 TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_KRILE_000_005 (-Krile-)To that end, we're going to need to amass a substantial quantity of Anemos crystals. Ninety-nine crystals, assuming my calculations are correct.
9 5 TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_KRILE_000_006 (-Krile-)I know it's a lot to ask, but I believe this is our best bet. Once you have them, bring them to Aethernet Control and I'll walk you through the process.
10 6 TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_SYSTEM_100_010 To flood the Aethernet relay and continue the Eureka expedition, you will need to procure ninety-nine Anemos crystals. Please note that these crystals will be consumed in the process.
11 7 TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_SYSTEM_100_011 Use the ninety-nine Anemos crystals to flood the relay with aether?
12 8 TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_KRILE_000_010 (-Krile-)This is it, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Are you ready?
13 9 TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_KRILE_000_011 (-Krile-)Rechecking measurements... Right. Listen carefully. To flood the relay with aether, we will need to repurpose your magia board as an elemental converter...
14 10 TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_EUREKAPERSON_000_100 Seekest thou...power? Power to smite thine enemies? To cast down the wicked and raise up the righteous?
15 11 TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_Q1_000_000 What will you say?
16 12 TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_A1_000_001 All that and more...
17 13 TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_A1_000_002 ...
18 14 TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_EUREKAPERSON_000_110 A warrior, then! Coveter of strength! Blessed art thou, arbiter of vengeance!
19 15 TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_EUREKAPERSON_000_120 Art thou a pawn, then!? Content to surrender to the whim of fate─ to bid welcome to the wicked at the dark!?
20 16 TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_EUREKAPERSON_000_130 And within...within... A light burning, radiant, resplendent!
21 17 TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_EUREKAPERSON_000_131 Lo, in light <If(PlayerParameter(4))>she<Else/>he</If> walketh...and in light <If(PlayerParameter(4))>she<Else/>he</If> abideth. Thus will I remember thee.
22 18 TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_EUREKAYOUNGK_000_200 ...There is no other way.
23 19 TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_EUREKAYOUNGZ_000_201 Aye. Even if we fought the damned thing to our dying breaths, it'd endure. It's as though it has a nigh-bottomless wellspring of aether to draw upon...
24 20 TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_EUREKAYOUNGG_000_202 Until such time as a permanent solution is found, it shall be sealed away. If any among you yet harbor doubts, speak them now.
25 21 TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_EUREKAYOUNGD_000_203 You'll hear none from me. Let's do it and be done with it.
26 22 TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_EUREKAYOUNGZ_000_204 Right, then. The matter of what to do may have been resolved, but we've still the matter of where to do it.
27 23 TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_EUREKAYOUNGK_000_205 Not in the colony. That much is plain. The location must be remote─far from prying eyes and covetous men.
28 24 TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_EUREKAYOUNGD_000_206 Well, Galuf? This was your idea. Got any suggestions?
29 25 TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_EUREKAYOUNGG_000_207 (-Galuf-)As a matter of fact, I do. An island not far from the motherland. Deserted. Dangerous. The perfect place to build a prison...
30 26 TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_KRILE_000_021 (-Krile-)...<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? What happened? Please respond.
31 27 TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_KRILE_000_022 (-Krile-)Worked, did it? Glad to hear it. Our readings suggested as much, but I wanted your confirmation before I performed the final test...
32 28 TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_KRILE_000_023 Well! I appear to have arrived with all my bits intact. I believe that constitutes a success. Very good. I'll have to perform various adjustments and measurements before we can risk teleportation to other regions, but this is nevertheless a significant accomplishment.
33 29 TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_KRILE_000_024 By the way, you took an awfully long time to respond after initiating the process. Did something happen?
34 30 TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_KRILE_000_025 Galuf!? You're certain that's the name you heard spoken in the vision?
35 31 TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_KRILE_000_026 Four men, one of them a Lupin. And this masked man you met. If they were Grandfather's... Then would that make him...
36 32 TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_KRILE_000_027 Ah, forgive me. Neither the time nor the place. Let us return to Port Surgate.
37 33 TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_SYSTEM_000_030 Though the Aethernet relay appears to be fully operational at a glance, you recall Krile saying that it would require further adjustments before travel to other regions would be possible...
38 34 TEXT_CTSERKEUREKA1EVENTBREAKTERMINAL_00457_TALK_ACTOR
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0,"TEXT_CTSERKEUREKA1EVENTEJIKA_00472_EJIKATSUNJIKA_000_000","Gods, it's even worse than I imagined. What happened here..."
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4 0 TEXT_CTSERKEUREKA1EVENTEJIKA_00472_EJIKATSUNJIKA_000_000 Gods, it's even worse than I imagined. What happened here...
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0,"TEXT_CTSERKEUREKA1EVENTGEROLTINIT_00461_GEROLT_100_000","Not now, dammit, not now! I've been workin' day an' night on this bloody contraption, an' I'm this close to gettin' it right..."
1,"TEXT_CTSERKEUREKA1EVENTGEROLTINIT_00461_GEROLT_000_000","Ah, I remember you. The famed adventurer, aye? Don't tell me─the harridan's holdin' a debt over yer head like me, ain't she? That how she got ye to sign on to this expedition to the arse end of nowhere?"
2,"TEXT_CTSERKEUREKA1EVENTGEROLTINIT_00461_GEROLT_000_001","Got ourselves dragged into a fine mess, aye? Rowena's still wieldin' that tavern debt of mine like a chef's knife, takin' a ponze of flesh here an' there... Wait─don't tell me she got her hooks in you too?"
3,"TEXT_CTSERKEUREKA1EVENTGEROLTINIT_00461_GEROLT_000_002","Ah, well, it's no business of mine. We're here, an' we may as well make the most of it─much as ye can make of bein' stuck on a godsforsaken island where the very elements are yer enemy, an' the only livin' creatures want nothin' more than to make ye dead..."
4,"TEXT_CTSERKEUREKA1EVENTGEROLTINIT_00461_GEROLT_000_003","Ye've probably heard from the others about how the beasties here've been bathed in the twisted aether of this place an' are somehow stronger for it."
5,"TEXT_CTSERKEUREKA1EVENTGEROLTINIT_00461_GEROLT_000_004","Dunno about all that, but I do know that if ye walked out the gates an' let one take a swing at ye, ye'd feel it in more ways than one. Aye, not only can they rend flesh an' break bones, but they can also disrupt yer very aether."
6,"TEXT_CTSERKEUREKA1EVENTGEROLTINIT_00461_GEROLT_000_005","So if yer intendin' to go toe-to-toe with one, ye'll need a way to improve yer ability to endure said beastie's attacks─rather, yer ability to defend against attacks of a given elemental aspect. Goes without sayin' the same principle applies if ye want to hit the beasties back harder, aye?"
7,"TEXT_CTSERKEUREKA1EVENTGEROLTINIT_00461_GEROLT_000_006","Anyroad, to that end, Krile an' I've been workin' on a solution─a magicked contraption ye can use to manipulate yer elemental affinities an' fight more effectively in Eureka. We call it a magia board!"
8,"TEXT_CTSERKEUREKA1EVENTGEROLTINIT_00461_GEROLT_000_007","Might take some gettin' used to, but I'm sure a clever <If(PlayerParameter(4))>lass<Else/>lad</If> like you will manage. But the board alone's not enough, I should say. Ye'll need these crystals...err...what were they called...?"
9,"TEXT_CTSERKEUREKA1EVENTGEROLTINIT_00461_GEROLT_000_008","Magicite, that was it. Type of crystal found here in Eureka, pure as driven snow, or so I'm told."
10,"TEXT_CTSERKEUREKA1EVENTGEROLTINIT_00461_GEROLT_000_009","Lucky for you I've got one to spare─brought back by a survivor of the first expedition. Go on an' take it, along with the board."
11,"TEXT_CTSERKEUREKA1EVENTGEROLTINIT_00461_GEROLT_000_010","Reckoned ye'll find more while yer out and about, so I designed it to take up to five in a given configuration."
12,"TEXT_CTSERKEUREKA1EVENTGEROLTINIT_00461_GEROLT_000_011","To affix or remove magicite, ye'll need to avail yerself of that there magia melder. Shouldn't be too hard, but if ye've got questions, direct 'em to the expedition engineer over yonder."
13,"TEXT_CTSERKEUREKA1EVENTGEROLTINIT_00461_GEROLT_000_020","In case yer curious, we took inspiration from somethin' called an elemental converter, which I'm told was born from the mind of one Cid Garlond."
14,"TEXT_CTSERKEUREKA1EVENTGEROLTINIT_00461_GEROLT_000_021","Man's got a knack for makin' the impossible possible, they say. Craftin' the kind of contraptions that only a genius─or a madman─would ever conceive. I'd wager he's a little of both, but what do I know 'sides how to swing a hammer?"
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4 0 TEXT_CTSERKEUREKA1EVENTGEROLTINIT_00461_GEROLT_100_000 Not now, dammit, not now! I've been workin' day an' night on this bloody contraption, an' I'm this close to gettin' it right...
5 1 TEXT_CTSERKEUREKA1EVENTGEROLTINIT_00461_GEROLT_000_000 Ah, I remember you. The famed adventurer, aye? Don't tell me─the harridan's holdin' a debt over yer head like me, ain't she? That how she got ye to sign on to this expedition to the arse end of nowhere?
6 2 TEXT_CTSERKEUREKA1EVENTGEROLTINIT_00461_GEROLT_000_001 Got ourselves dragged into a fine mess, aye? Rowena's still wieldin' that tavern debt of mine like a chef's knife, takin' a ponze of flesh here an' there... Wait─don't tell me she got her hooks in you too?
7 3 TEXT_CTSERKEUREKA1EVENTGEROLTINIT_00461_GEROLT_000_002 Ah, well, it's no business of mine. We're here, an' we may as well make the most of it─much as ye can make of bein' stuck on a godsforsaken island where the very elements are yer enemy, an' the only livin' creatures want nothin' more than to make ye dead...
8 4 TEXT_CTSERKEUREKA1EVENTGEROLTINIT_00461_GEROLT_000_003 Ye've probably heard from the others about how the beasties here've been bathed in the twisted aether of this place an' are somehow stronger for it.
9 5 TEXT_CTSERKEUREKA1EVENTGEROLTINIT_00461_GEROLT_000_004 Dunno about all that, but I do know that if ye walked out the gates an' let one take a swing at ye, ye'd feel it in more ways than one. Aye, not only can they rend flesh an' break bones, but they can also disrupt yer very aether.
10 6 TEXT_CTSERKEUREKA1EVENTGEROLTINIT_00461_GEROLT_000_005 So if yer intendin' to go toe-to-toe with one, ye'll need a way to improve yer ability to endure said beastie's attacks─rather, yer ability to defend against attacks of a given elemental aspect. Goes without sayin' the same principle applies if ye want to hit the beasties back harder, aye?
11 7 TEXT_CTSERKEUREKA1EVENTGEROLTINIT_00461_GEROLT_000_006 Anyroad, to that end, Krile an' I've been workin' on a solution─a magicked contraption ye can use to manipulate yer elemental affinities an' fight more effectively in Eureka. We call it a magia board!
12 8 TEXT_CTSERKEUREKA1EVENTGEROLTINIT_00461_GEROLT_000_007 Might take some gettin' used to, but I'm sure a clever <If(PlayerParameter(4))>lass<Else/>lad</If> like you will manage. But the board alone's not enough, I should say. Ye'll need these crystals...err...what were they called...?
13 9 TEXT_CTSERKEUREKA1EVENTGEROLTINIT_00461_GEROLT_000_008 Magicite, that was it. Type of crystal found here in Eureka, pure as driven snow, or so I'm told.
14 10 TEXT_CTSERKEUREKA1EVENTGEROLTINIT_00461_GEROLT_000_009 Lucky for you I've got one to spare─brought back by a survivor of the first expedition. Go on an' take it, along with the board.
15 11 TEXT_CTSERKEUREKA1EVENTGEROLTINIT_00461_GEROLT_000_010 Reckoned ye'll find more while yer out and about, so I designed it to take up to five in a given configuration.
16 12 TEXT_CTSERKEUREKA1EVENTGEROLTINIT_00461_GEROLT_000_011 To affix or remove magicite, ye'll need to avail yerself of that there magia melder. Shouldn't be too hard, but if ye've got questions, direct 'em to the expedition engineer over yonder.
17 13 TEXT_CTSERKEUREKA1EVENTGEROLTINIT_00461_GEROLT_000_020 In case yer curious, we took inspiration from somethin' called an elemental converter, which I'm told was born from the mind of one Cid Garlond.
18 14 TEXT_CTSERKEUREKA1EVENTGEROLTINIT_00461_GEROLT_000_021 Man's got a knack for makin' the impossible possible, they say. Craftin' the kind of contraptions that only a genius─or a madman─would ever conceive. I'd wager he's a little of both, but what do I know 'sides how to swing a hammer?
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0,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_000","Don't mind me─I'll only be recording your comings and goings for posterity. And for the benefit of our benefactors."
1,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_010","Well met, friend. Thanks to you, we've all but completed our survey of Anemos. If you like, you may peruse my records of the expedition thus far."
2,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_Q1_000_000","Which record would you like to peruse?"
3,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_A1_000_001","Eureka Anemos Expedition I."
4,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_A1_000_002","Eureka Anemos Expedition II."
5,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_A1_000_003","Eureka Anemos Expedition III."
6,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_A1_000_004","Nothing."
7,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_020","(-Eureka Anemos Expedition I-)Under the auspices of the East Aldenard Trading Company and Rowena's House of Splendors, the second expedition to the newly discovered island in the Glass Ocean, tentatively named Eureka, departed Kugane in high spirts."
8,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_021","(-Eureka Anemos Expedition I-)Upon our arrival, we confirmed a number of the observations made by the previous expedition, including that the elemental forces appear to be in constant flux."
9,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_022","(-Eureka Anemos Expedition I-)Moreover, two members of the expedition, Krile Baldesion and Ejika Tsunjika of the Students of Baldesion, both claimed with certainty that Eureka was in fact the Isle of Val, an island off the coast of Sharlayan."
10,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_023","(-Eureka Anemos Expedition I-)The island, which once served as the headquarters of their organization, was believed to have been obliterated by a powerful magick. Assuming they are correct in their assertion, it begs the question how an entire island could have been moved from one side of the world to another."
11,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_024","(-Eureka Anemos Expedition I-)In light of this development, seeking out survivors has become our first priority. To that end, we will explore all avenues by which we might gain access to the Students' former headquarters, which at present appears to be encased in a magical barrier erected by unknown individuals."
12,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_030","(-Eureka Anemos Expedition II-)Under normal circumstances, the island's Aethernet would provide direct access to the headquarters of the Students of Baldesion. However, a preliminary survey revealed that the Aethernet was unusable. Restoring it to good working order therefore became our next objective."
13,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_031","(-Eureka Anemos Expedition II-)A more detailed analysis of the Aethernet conducted by Krile Baldesion led to the discovery of a confluence of aether─an unusual phenomenon which implied the existence of an obstruction in the flow of the Lifestream."
14,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_032","(-Eureka Anemos Expedition II-)A field investigation performed by <Highlight>ObjectParameter(1)</Highlight> resulted in the collection of magicite, an exceedingly pure variety of crystal unique to Eureka. Upon its removal, the previously measured confluence of aether appeared to dissipate, strongly implying that the magicite was responsible."
15,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_033","(-Eureka Anemos Expedition II-)Alternatively, it may be the case that the magicite formed as a result of the confluence of aether. At this time, the precise mechanism remains unclear."
16,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_034","(-Eureka Anemos Expedition II-)Regardless, there was a measured improvement in the stability of the Aethernet as a result of the magicite's removal. Accordingly, we have decided that any additional pieces of magicite discovered should be collected immediately."
17,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_040","(-Eureka Anemos Expedition III-)Following the collection of all magicite located in Anemos, we confirmed a significant increase in the regional Aethernet's stability. Though it was still too dangerous to risk teleportation to other regions, this particular milestone was almost within our reach."
18,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_041","(-Eureka Anemos Expedition III-)<Highlight>ObjectParameter(1)</Highlight> was sent to inspect the Anemos Aethernet relay, which if functional would significantly mitigate the risk inherent in teleporting to an unattuned beacon. Unfortunately, it was not, and considerable effort was required to reintegrate it into the Aethernet."
19,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_042","(-Eureka Anemos Expedition III-)Afterwards, <Highlight>ObjectParameter(1)</Highlight> reported an encounter with an as-yet-unidentified masked individual. During this encounter, <Highlight>ObjectParameter(1)</Highlight> bore witness to a memory─presumably that of the masked individual─owing to the power of the Echo."
20,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_043","(-Eureka Anemos Expedition III-)The memory was apparently that of four men─one a Lupin, another addressed as “Galuf”─discussing the fate of an entity that they eventually resolved to seal away on the Isle of Val."
21,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_044","(-Eureka Anemos Expedition III-)Upon hearing this testimony, Krile Baldesion concluded that the four men were the founding members of the Students of Baldesion─Galuf Baldesion, her adopted grandfather, among them. However, she claimed to have no knowledge of the aforementioned entity."
22,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_045","(-Eureka Anemos Expedition III-)At this time, Krile Baldesion is performing various adjustments that she believes will allow us to travel safely to other regions, but until her work is complete, we anticipate no further developments of note."
23,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_TALK_ACTOR",""
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4 0 TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_000 Don't mind me─I'll only be recording your comings and goings for posterity. And for the benefit of our benefactors.
5 1 TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_010 Well met, friend. Thanks to you, we've all but completed our survey of Anemos. If you like, you may peruse my records of the expedition thus far.
6 2 TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_Q1_000_000 Which record would you like to peruse?
7 3 TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_A1_000_001 Eureka Anemos Expedition I.
8 4 TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_A1_000_002 Eureka Anemos Expedition II.
9 5 TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_A1_000_003 Eureka Anemos Expedition III.
10 6 TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_A1_000_004 Nothing.
11 7 TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_020 (-Eureka Anemos Expedition I-)Under the auspices of the East Aldenard Trading Company and Rowena's House of Splendors, the second expedition to the newly discovered island in the Glass Ocean, tentatively named Eureka, departed Kugane in high spirts.
12 8 TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_021 (-Eureka Anemos Expedition I-)Upon our arrival, we confirmed a number of the observations made by the previous expedition, including that the elemental forces appear to be in constant flux.
13 9 TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_022 (-Eureka Anemos Expedition I-)Moreover, two members of the expedition, Krile Baldesion and Ejika Tsunjika of the Students of Baldesion, both claimed with certainty that Eureka was in fact the Isle of Val, an island off the coast of Sharlayan.
14 10 TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_023 (-Eureka Anemos Expedition I-)The island, which once served as the headquarters of their organization, was believed to have been obliterated by a powerful magick. Assuming they are correct in their assertion, it begs the question how an entire island could have been moved from one side of the world to another.
15 11 TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_024 (-Eureka Anemos Expedition I-)In light of this development, seeking out survivors has become our first priority. To that end, we will explore all avenues by which we might gain access to the Students' former headquarters, which at present appears to be encased in a magical barrier erected by unknown individuals.
16 12 TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_030 (-Eureka Anemos Expedition II-)Under normal circumstances, the island's Aethernet would provide direct access to the headquarters of the Students of Baldesion. However, a preliminary survey revealed that the Aethernet was unusable. Restoring it to good working order therefore became our next objective.
17 13 TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_031 (-Eureka Anemos Expedition II-)A more detailed analysis of the Aethernet conducted by Krile Baldesion led to the discovery of a confluence of aether─an unusual phenomenon which implied the existence of an obstruction in the flow of the Lifestream.
18 14 TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_032 (-Eureka Anemos Expedition II-)A field investigation performed by <Highlight>ObjectParameter(1)</Highlight> resulted in the collection of magicite, an exceedingly pure variety of crystal unique to Eureka. Upon its removal, the previously measured confluence of aether appeared to dissipate, strongly implying that the magicite was responsible.
19 15 TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_033 (-Eureka Anemos Expedition II-)Alternatively, it may be the case that the magicite formed as a result of the confluence of aether. At this time, the precise mechanism remains unclear.
20 16 TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_034 (-Eureka Anemos Expedition II-)Regardless, there was a measured improvement in the stability of the Aethernet as a result of the magicite's removal. Accordingly, we have decided that any additional pieces of magicite discovered should be collected immediately.
21 17 TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_040 (-Eureka Anemos Expedition III-)Following the collection of all magicite located in Anemos, we confirmed a significant increase in the regional Aethernet's stability. Though it was still too dangerous to risk teleportation to other regions, this particular milestone was almost within our reach.
22 18 TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_041 (-Eureka Anemos Expedition III-)<Highlight>ObjectParameter(1)</Highlight> was sent to inspect the Anemos Aethernet relay, which if functional would significantly mitigate the risk inherent in teleporting to an unattuned beacon. Unfortunately, it was not, and considerable effort was required to reintegrate it into the Aethernet.
23 19 TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_042 (-Eureka Anemos Expedition III-)Afterwards, <Highlight>ObjectParameter(1)</Highlight> reported an encounter with an as-yet-unidentified masked individual. During this encounter, <Highlight>ObjectParameter(1)</Highlight> bore witness to a memory─presumably that of the masked individual─owing to the power of the Echo.
24 20 TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_043 (-Eureka Anemos Expedition III-)The memory was apparently that of four men─one a Lupin, another addressed as “Galuf”─discussing the fate of an entity that they eventually resolved to seal away on the Isle of Val.
25 21 TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_044 (-Eureka Anemos Expedition III-)Upon hearing this testimony, Krile Baldesion concluded that the four men were the founding members of the Students of Baldesion─Galuf Baldesion, her adopted grandfather, among them. However, she claimed to have no knowledge of the aforementioned entity.
26 22 TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_045 (-Eureka Anemos Expedition III-)At this time, Krile Baldesion is performing various adjustments that she believes will allow us to travel safely to other regions, but until her work is complete, we anticipate no further developments of note.
27 23 TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_TALK_ACTOR
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0,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS2_00463_INV00463_000_000","I heard about you! You're that adventurer─the secret weapon everyone was going on about. Happy to have you on board! Fighting's not my forte, but I'll do my best to support you should you find yourself at a loss as to how to proceed."
1,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS2_00463_INV00463_000_010","I heard Miss Krile asked you to search for a confluence of aether near the observatory to the northwest? According to our preliminary surveys, there's a large concentration of wind-aspected aether over there."
2,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS2_00463_INV00463_000_011","In all likelihood it'll be filled with creatures aspected to wind. Be sure to configure your magia board accordingly!"
3,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS2_00463_INV00463_000_012","Oh, and one more thing: we've received reports of a horrible beast that hunts at night. Apparently it's drawn to the scent of blood, so if you're out there after dark, you'll want to quickly patch up any injuries to avoid getting its attention."
4,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS2_00463_INV00463_000_020","How was it? Did you find what you and Miss Krile were looking for? And was my information of any use? I certainly hope it was!"
5,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS2_00463_INV00463_000_030","Miss Krile asked you to search the Orchard, right? The area is replete with water-aspected aether, so you ought to bear that in mind before setting out."
6,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS2_00463_INV00463_000_031","Oh, and so you know, the average aetherial density is a lot lower in the east than it is north of Port Surgate."
7,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS2_00463_INV00463_000_032","Since there seems to be a direct correlation between aetherial density and the nastiness of indigenous wildlife, it might be safer to head into the Orchard from the east instead of going straight north..."
8,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS2_00463_INV00463_000_040","Got back safe and sound, did you? That's great! You really are something else, aren't you? Almost reminds me of the stories I heard about that other adventurer─the hero of the Scions, I think <If(PlayerParameter(4))>she<Else/>he</If> was called?"
9,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS2_00463_INV00463_000_041","Friend of mine in the Immortal Flames, back in Eorzea, told me all about <If(PlayerParameter(4))>her<Else/>him</If>. Said <If(PlayerParameter(4))>she<Else/>he</If> led an elite unit of adventurers into the Praetorium and faced down Gaius van Baelsar himself! Be amazing to meet a <If(PlayerParameter(4))>woman<Else/>man</If> like that, don't you think?"
10,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS2_00463_INV00463_000_050","Bound for the Marge, are you? The area around the waterfall has high concentrations of lightning-aspected aether. You'd best proceed with caution!"
11,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS2_00463_INV00463_000_051","The fastest and simplest way there would be to head straight north, but that would also take you through some of the most dangerous parts of Anemos. But if you think you can handle it, then don't let me stop you!"
12,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS2_00463_INV00463_000_060","Well done! Is it just my imagination, or did you find that one rather quickly? Only person who could've done it faster is probably that hero of the Ala Mhigan Resistance I heard about."
13,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS2_00463_INV00463_000_061","That friend of mine in the Immortal Flames, back in Eorzea, told me all about <If(PlayerParameter(4))>her<Else/>him</If>. Said <If(PlayerParameter(4))>she<Else/>he</If> was instrumental to every major victory they had against the Garleans! It'd sure be nice if we had <If(PlayerParameter(4))>her<Else/>him</If> here to lend us a hand, don't you think?"
14,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS2_00463_INV00463_000_070","Apparently we've only got one more magicite to go? And it's somewhere on the other side of the Val River Swale in Uncanny Valley? Our latest measurements of that region indicate a sharp decrease in ice-aspected aether..."
15,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS2_00463_INV00463_000_071","That said, the overall aetheric density is still exceedingly high. Prolonged exposure to these levels would either kill most creatures...or make them incredibly powerful. You know, I'm not sure if we should be sending you out there on your own..."
16,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS2_00463_INV00463_000_080","I can't believe it! You actually made it all the way to Uncanny Valley and back! You're incredible─just like the hero of the Scions and that hero of the Resistance! In fact, the more I think about it, the more I begin to suspect..."
17,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS2_00463_INV00463_000_081","You're just as powerful as those two famous warriors! We really are lucky to have you on board, aren't we?"
18,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS2_00463_INV00463_000_100","We've spent so much time trying to locate those pieces of magicite that we almost overlooked another unusual wave pattern in the aether. It's extremely rare and extremely brief, but it's reoccurring."
19,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS2_00463_INV00463_000_101","Whatever it is, it's somewhere in Newvoid, to the northwest. If you decide to go and investigate, be careful. I've got a bad feeling about it..."
20,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS2_00463_INV00463_000_090",""
21,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS2_00463_INV00463_000_091",""
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4 0 TEXT_CTSERKEUREKA1EVENTINVESTIGATORS2_00463_INV00463_000_000 I heard about you! You're that adventurer─the secret weapon everyone was going on about. Happy to have you on board! Fighting's not my forte, but I'll do my best to support you should you find yourself at a loss as to how to proceed.
5 1 TEXT_CTSERKEUREKA1EVENTINVESTIGATORS2_00463_INV00463_000_010 I heard Miss Krile asked you to search for a confluence of aether near the observatory to the northwest? According to our preliminary surveys, there's a large concentration of wind-aspected aether over there.
6 2 TEXT_CTSERKEUREKA1EVENTINVESTIGATORS2_00463_INV00463_000_011 In all likelihood it'll be filled with creatures aspected to wind. Be sure to configure your magia board accordingly!
7 3 TEXT_CTSERKEUREKA1EVENTINVESTIGATORS2_00463_INV00463_000_012 Oh, and one more thing: we've received reports of a horrible beast that hunts at night. Apparently it's drawn to the scent of blood, so if you're out there after dark, you'll want to quickly patch up any injuries to avoid getting its attention.
8 4 TEXT_CTSERKEUREKA1EVENTINVESTIGATORS2_00463_INV00463_000_020 How was it? Did you find what you and Miss Krile were looking for? And was my information of any use? I certainly hope it was!
9 5 TEXT_CTSERKEUREKA1EVENTINVESTIGATORS2_00463_INV00463_000_030 Miss Krile asked you to search the Orchard, right? The area is replete with water-aspected aether, so you ought to bear that in mind before setting out.
10 6 TEXT_CTSERKEUREKA1EVENTINVESTIGATORS2_00463_INV00463_000_031 Oh, and so you know, the average aetherial density is a lot lower in the east than it is north of Port Surgate.
11 7 TEXT_CTSERKEUREKA1EVENTINVESTIGATORS2_00463_INV00463_000_032 Since there seems to be a direct correlation between aetherial density and the nastiness of indigenous wildlife, it might be safer to head into the Orchard from the east instead of going straight north...
12 8 TEXT_CTSERKEUREKA1EVENTINVESTIGATORS2_00463_INV00463_000_040 Got back safe and sound, did you? That's great! You really are something else, aren't you? Almost reminds me of the stories I heard about that other adventurer─the hero of the Scions, I think <If(PlayerParameter(4))>she<Else/>he</If> was called?
13 9 TEXT_CTSERKEUREKA1EVENTINVESTIGATORS2_00463_INV00463_000_041 Friend of mine in the Immortal Flames, back in Eorzea, told me all about <If(PlayerParameter(4))>her<Else/>him</If>. Said <If(PlayerParameter(4))>she<Else/>he</If> led an elite unit of adventurers into the Praetorium and faced down Gaius van Baelsar himself! Be amazing to meet a <If(PlayerParameter(4))>woman<Else/>man</If> like that, don't you think?
14 10 TEXT_CTSERKEUREKA1EVENTINVESTIGATORS2_00463_INV00463_000_050 Bound for the Marge, are you? The area around the waterfall has high concentrations of lightning-aspected aether. You'd best proceed with caution!
15 11 TEXT_CTSERKEUREKA1EVENTINVESTIGATORS2_00463_INV00463_000_051 The fastest and simplest way there would be to head straight north, but that would also take you through some of the most dangerous parts of Anemos. But if you think you can handle it, then don't let me stop you!
16 12 TEXT_CTSERKEUREKA1EVENTINVESTIGATORS2_00463_INV00463_000_060 Well done! Is it just my imagination, or did you find that one rather quickly? Only person who could've done it faster is probably that hero of the Ala Mhigan Resistance I heard about.
17 13 TEXT_CTSERKEUREKA1EVENTINVESTIGATORS2_00463_INV00463_000_061 That friend of mine in the Immortal Flames, back in Eorzea, told me all about <If(PlayerParameter(4))>her<Else/>him</If>. Said <If(PlayerParameter(4))>she<Else/>he</If> was instrumental to every major victory they had against the Garleans! It'd sure be nice if we had <If(PlayerParameter(4))>her<Else/>him</If> here to lend us a hand, don't you think?
18 14 TEXT_CTSERKEUREKA1EVENTINVESTIGATORS2_00463_INV00463_000_070 Apparently we've only got one more magicite to go? And it's somewhere on the other side of the Val River Swale in Uncanny Valley? Our latest measurements of that region indicate a sharp decrease in ice-aspected aether...
19 15 TEXT_CTSERKEUREKA1EVENTINVESTIGATORS2_00463_INV00463_000_071 That said, the overall aetheric density is still exceedingly high. Prolonged exposure to these levels would either kill most creatures...or make them incredibly powerful. You know, I'm not sure if we should be sending you out there on your own...
20 16 TEXT_CTSERKEUREKA1EVENTINVESTIGATORS2_00463_INV00463_000_080 I can't believe it! You actually made it all the way to Uncanny Valley and back! You're incredible─just like the hero of the Scions and that hero of the Resistance! In fact, the more I think about it, the more I begin to suspect...
21 17 TEXT_CTSERKEUREKA1EVENTINVESTIGATORS2_00463_INV00463_000_081 You're just as powerful as those two famous warriors! We really are lucky to have you on board, aren't we?
22 18 TEXT_CTSERKEUREKA1EVENTINVESTIGATORS2_00463_INV00463_000_100 We've spent so much time trying to locate those pieces of magicite that we almost overlooked another unusual wave pattern in the aether. It's extremely rare and extremely brief, but it's reoccurring.
23 19 TEXT_CTSERKEUREKA1EVENTINVESTIGATORS2_00463_INV00463_000_101 Whatever it is, it's somewhere in Newvoid, to the northwest. If you decide to go and investigate, be careful. I've got a bad feeling about it...
24 20 TEXT_CTSERKEUREKA1EVENTINVESTIGATORS2_00463_INV00463_000_090
25 21 TEXT_CTSERKEUREKA1EVENTINVESTIGATORS2_00463_INV00463_000_091
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0,"TEXT_CTSERKEUREKA1EVENTKRILEINIT_00460_KRILE_000_000","...I knew it. I <Emphasis>knew</Emphasis> it. From the moment we arrived... Despite everything that has happened here, there can be no mistake."
1,"TEXT_CTSERKEUREKA1EVENTKRILEINIT_00460_EJIKATSUNJIKA_000_001","Aye. I hate to admit it, but you had the right of it..."
2,"TEXT_CTSERKEUREKA1EVENTKRILEINIT_00460_KRILE_000_002","I said I would tell you everything if my suspicions proved true, and so I will. The reason I urged the Scions to approve my participation in this expedition..."
3,"TEXT_CTSERKEUREKA1EVENTKRILEINIT_00460_KRILE_000_003","Is because this island...is the Isle of Val."
4,"TEXT_CTSERKEUREKA1EVENTKRILEINIT_00460_KRILE_100_003","The selfsame island that once served as the headquarters and home of the Students of Baldesion. An island that belongs on the other side of the world, that was obliterated by a terrible magick..."
5,"TEXT_CTSERKEUREKA1EVENTKRILEINIT_00460_EJIKATSUNJIKA_000_004","I was fortunate to have been elsewhere at the time, but I know you were not so lucky. I don't suppose you have any idea how it could have ended up here in the Glass Ocean?"
6,"TEXT_CTSERKEUREKA1EVENTKRILEINIT_00460_KRILE_000_005","Alas, my memories of the incident are muddled. All I recall is a voice─that of the star, I suspect. Faint and fleeting, but warm...and then I awoke on the shore of Old Sharlayan."
7,"TEXT_CTSERKEUREKA1EVENTKRILEINIT_00460_EJIKATSUNJIKA_000_006","How convenient for you and utterly unhelpful for the rest of us. Would that more than Galuf's chosen heir could have received this “blessing” of Light."
8,"TEXT_CTSERKEUREKA1EVENTKRILEINIT_00460_KRILE_000_007","And where are you off to now, Ejika?"
9,"TEXT_CTSERKEUREKA1EVENTKRILEINIT_00460_EJIKATSUNJIKA_000_008","To find anyone else that might still be alive. I'll thank you not to follow─I work better alone."
10,"TEXT_CTSERKEUREKA1EVENTKRILEINIT_00460_Q1_000_000","What will you say?"
11,"TEXT_CTSERKEUREKA1EVENTKRILEINIT_00460_A1_000_001","Cutting us loose now that you got what you wanted?"
12,"TEXT_CTSERKEUREKA1EVENTKRILEINIT_00460_A1_000_002","It'd be better for everyone if we cooperated."
13,"TEXT_CTSERKEUREKA1EVENTKRILEINIT_00460_EJIKATSUNJIKA_000_009","...Hmph. I'll allow that I've yet to repay you for bringing me to this island. Let no one here say I am ungrateful─I heard it enough from Galuf..."
14,"TEXT_CTSERKEUREKA1EVENTKRILEINIT_00460_EJIKATSUNJIKA_000_010","...Hmph. I suppose you are not without your uses, given your proven capacity for survival. And violence."
15,"TEXT_CTSERKEUREKA1EVENTKRILEINIT_00460_EJIKATSUNJIKA_000_011","A proposal, then. Should I learn anything of significance, I will return here and share it with the rest of you. Does that satisfy, Krile?"
16,"TEXT_CTSERKEUREKA1EVENTKRILEINIT_00460_KRILE_000_012","He's a handful, I know..."
17,"TEXT_CTSERKEUREKA1EVENTKRILEINIT_00460_KRILE_100_012","You needn't worry about me. I am more than capable of defending myself."
18,"TEXT_CTSERKEUREKA1EVENTKRILEINIT_00460_KRILE_000_013","So─we have a mystery on our hands. Somehow the Isle of Val was transported from one corner of the world to this one."
19,"TEXT_CTSERKEUREKA1EVENTKRILEINIT_00460_KRILE_000_014","Ejika is right in that our first priority should be to confirm whether or not any of our comrades that were here are still alive. If someone is, then perhaps they will be able to help us understand what happened."
20,"TEXT_CTSERKEUREKA1EVENTKRILEINIT_00460_KRILE_000_015","I appreciate your help more than you know."
21,"TEXT_CTSERKEUREKA1EVENTKRILEINIT_00460_KRILE_000_016","But before you can begin in earnest, it is important that you are properly prepared. The stories you heard about the creatures that roam these lands were not exaggerations, and I would not see you struck down due to carelessness."
22,"TEXT_CTSERKEUREKA1EVENTKRILEINIT_00460_KRILE_000_017","Gerolt has been working on something that will be of use to you. Why don't you go and see if it is ready?"
23,"TEXT_CTSERKEUREKA1EVENTKRILEINIT_00460_KRILE_000_018","I have various measurements to take in the meantime. Come and find me if you wish to speak later!"
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4 0 TEXT_CTSERKEUREKA1EVENTKRILEINIT_00460_KRILE_000_000 ...I knew it. I <Emphasis>knew</Emphasis> it. From the moment we arrived... Despite everything that has happened here, there can be no mistake.
5 1 TEXT_CTSERKEUREKA1EVENTKRILEINIT_00460_EJIKATSUNJIKA_000_001 Aye. I hate to admit it, but you had the right of it...
6 2 TEXT_CTSERKEUREKA1EVENTKRILEINIT_00460_KRILE_000_002 I said I would tell you everything if my suspicions proved true, and so I will. The reason I urged the Scions to approve my participation in this expedition...
7 3 TEXT_CTSERKEUREKA1EVENTKRILEINIT_00460_KRILE_000_003 Is because this island...is the Isle of Val.
8 4 TEXT_CTSERKEUREKA1EVENTKRILEINIT_00460_KRILE_100_003 The selfsame island that once served as the headquarters and home of the Students of Baldesion. An island that belongs on the other side of the world, that was obliterated by a terrible magick...
9 5 TEXT_CTSERKEUREKA1EVENTKRILEINIT_00460_EJIKATSUNJIKA_000_004 I was fortunate to have been elsewhere at the time, but I know you were not so lucky. I don't suppose you have any idea how it could have ended up here in the Glass Ocean?
10 6 TEXT_CTSERKEUREKA1EVENTKRILEINIT_00460_KRILE_000_005 Alas, my memories of the incident are muddled. All I recall is a voice─that of the star, I suspect. Faint and fleeting, but warm...and then I awoke on the shore of Old Sharlayan.
11 7 TEXT_CTSERKEUREKA1EVENTKRILEINIT_00460_EJIKATSUNJIKA_000_006 How convenient for you and utterly unhelpful for the rest of us. Would that more than Galuf's chosen heir could have received this “blessing” of Light.
12 8 TEXT_CTSERKEUREKA1EVENTKRILEINIT_00460_KRILE_000_007 And where are you off to now, Ejika?
13 9 TEXT_CTSERKEUREKA1EVENTKRILEINIT_00460_EJIKATSUNJIKA_000_008 To find anyone else that might still be alive. I'll thank you not to follow─I work better alone.
14 10 TEXT_CTSERKEUREKA1EVENTKRILEINIT_00460_Q1_000_000 What will you say?
15 11 TEXT_CTSERKEUREKA1EVENTKRILEINIT_00460_A1_000_001 Cutting us loose now that you got what you wanted?
16 12 TEXT_CTSERKEUREKA1EVENTKRILEINIT_00460_A1_000_002 It'd be better for everyone if we cooperated.
17 13 TEXT_CTSERKEUREKA1EVENTKRILEINIT_00460_EJIKATSUNJIKA_000_009 ...Hmph. I'll allow that I've yet to repay you for bringing me to this island. Let no one here say I am ungrateful─I heard it enough from Galuf...
18 14 TEXT_CTSERKEUREKA1EVENTKRILEINIT_00460_EJIKATSUNJIKA_000_010 ...Hmph. I suppose you are not without your uses, given your proven capacity for survival. And violence.
19 15 TEXT_CTSERKEUREKA1EVENTKRILEINIT_00460_EJIKATSUNJIKA_000_011 A proposal, then. Should I learn anything of significance, I will return here and share it with the rest of you. Does that satisfy, Krile?
20 16 TEXT_CTSERKEUREKA1EVENTKRILEINIT_00460_KRILE_000_012 He's a handful, I know...
21 17 TEXT_CTSERKEUREKA1EVENTKRILEINIT_00460_KRILE_100_012 You needn't worry about me. I am more than capable of defending myself.
22 18 TEXT_CTSERKEUREKA1EVENTKRILEINIT_00460_KRILE_000_013 So─we have a mystery on our hands. Somehow the Isle of Val was transported from one corner of the world to this one.
23 19 TEXT_CTSERKEUREKA1EVENTKRILEINIT_00460_KRILE_000_014 Ejika is right in that our first priority should be to confirm whether or not any of our comrades that were here are still alive. If someone is, then perhaps they will be able to help us understand what happened.
24 20 TEXT_CTSERKEUREKA1EVENTKRILEINIT_00460_KRILE_000_015 I appreciate your help more than you know.
25 21 TEXT_CTSERKEUREKA1EVENTKRILEINIT_00460_KRILE_000_016 But before you can begin in earnest, it is important that you are properly prepared. The stories you heard about the creatures that roam these lands were not exaggerations, and I would not see you struck down due to carelessness.
26 22 TEXT_CTSERKEUREKA1EVENTKRILEINIT_00460_KRILE_000_017 Gerolt has been working on something that will be of use to you. Why don't you go and see if it is ready?
27 23 TEXT_CTSERKEUREKA1EVENTKRILEINIT_00460_KRILE_000_018 I have various measurements to take in the meantime. Come and find me if you wish to speak later!
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0,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_001","Go and speak with Gerolt. I think you'll like what he has to offer!"
1,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_005","I see you have your magia board. Good, very good. But you really ought to go and try configuring it with the magia melder first. I'll be here."
2,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_010","While taking preliminary readings, something unusual came to light."
3,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_011","The headquarters of the Students of Baldesion was situated in a tower...which appears to be encased in a magical barrier. Someone or something seems to have activated our defenses."
4,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_012","I can only hope this was the work of survivors. The very possibility is enough to make investigating the tower a priority."
5,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_013","The question is, how are we to get there... Barriers notwithstanding, traveling on foot would place us at the mercy of the wilderness. 'Twould be safer to make use of the island's Aethernet."
6,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_014","Unfortunately, it doesn't appear to be in the best of shape at the moment. I'm not entirely sure why, but perhaps we can find a way to put it in good working order."
7,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_015","So. I have two favors to ask of you. One: attune to every Aethernet shard you find. Any difficulties you experience may help me to get to the root of the problem, and if you can use them without issue, then all the better."
8,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_016","Two: if you should come across a protean crystal, I want you to bring it to me."
9,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_017","I make this request on behalf of our financiers, to be clear. Which isn't to say that we shouldn't oblige them; we should. They have been quite generous with their support, after all."
10,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_018","I am sure you have heard this too many times before, but be careful. These creatures are unlike anything I have ever seen. Do not underestimate them."
11,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_019","And remember to attune to every Aethernet shard you find! Starting with that one over there if you haven't!"
12,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_100_019","There will be times during your expedition in Eureka when you will receive no guidance from the duty list or the map. Speak with other players and share information to discover how to proceed!"
13,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_000_20","You may now purchase items only available for use in the Forbidden Land, Eureka, from the expedition provisioner."
14,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_030","Don't forget about that protean crystal! The last thing you want to be is in debt to Hancock and Rowena!"
15,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_035","Went beyond the walls, did you? Find any protean crystals?"
16,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_036","Yes, this should suffice for our purposes...
So tell me─have you gotten used to fighting the denizens of this island?"
17,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_Q1_000_000","What will you say?"
18,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_A1_000_001","More or less, aye."
19,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_A1_000_002","If you ask me, it's needlessly complicated."
20,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_037","Haha! I should have expected nothing less from the Warrior of Light!"
21,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_038","Well, I can't argue with that. But it is what it is, so you may as well get used to it, because I don't think all these dangerous beasts are going anywhere any time soon..."
22,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_039","In trying to discern the reason for the Aethernet's failure, I discovered what can best be described as a “disruption” in the natural flow of the Lifestream in this region."
23,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_040","I've yet to ascertain the cause of this disruption, but I believe you may be able to help me do so by conducting field investigations...in areas which I have yet to determine. But as soon as I do, I will tell you."
24,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_041","Right─let me hand this crystal back to you. Change of plans─you're to give it over to Gerolt. He needs it to do what he does best..."
25,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_000_042","Level 70 antiquated gear and weapons may be enhanced by Gerolt should you possess sufficient protean crystals."
26,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_100_042","Lockboxes obtained in the Forbidden Land, Eureka, can be opened by an expedition lockpick in Port Surgate or by R'ghonati in Kugane, and may yield a variety of items."
27,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_000_043","You may continue the Eureka expedition upon reaching elemental level 3."
28,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_050","Sorry, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, but I am still studying the Aethernet and attempting to determine the cause of our problems..."
29,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_000_051","You may continue the Eureka expedition upon reaching elemental level 3."
30,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_055","Good news, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I believe I have discerned the reason why we are having trouble utilizing the island's Aethernet."
31,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_056","Truth be told, it's caused me to reconsider some of the accepted truths of aetherology...but I have detected a confluence of aether, which would suggest a “blockage” of sorts..."
32,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_057","I still don't know how or why this blockage might have formed─and this is where you come in. I want you to investigate the site of the blockage."
33,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_058","I can't provide you with the exact location, but I can tell you it is somewhere to the northwest. If I recall correctly, there was an observatory on a hill out that way─perhaps you might start there?"
34,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_060","I wish I could tell you exactly where to go, but I can't. All I can say with certainty is that the blockage is somewhere to the northwest, near that observatory─or where it used to stand. I haven't ventured that far out since we returned..."
35,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_070","Welcome back! Were you able to track down that confluence of aether?"
36,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_071","Magicite, you say? Hmm... I wouldn't have thought it the source of the blockage, but while you were away, we confirmed the dissipation of the confluence. Your removal of the magicite would appear to explain that."
37,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_072","So magicite can impede the flow of the Lifestream itself. Fascinating..."
38,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_073","Anyway, you may as well keep it for use with your magia board."
39,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_074","Owing to your actions, I'd say we've made progress towards restoring the Aethernet. We've still got a ways to go, though."
40,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_075","I'll continue my studies and let you know if I learn anything new. For now, I would encourage you to continue exploring Anemos on your own."
41,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_000_076","You may continue the Eureka expedition upon reaching elemental level 5."
42,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_080","I hope all is well with you. As for me and my research, I have nothing new to report. But when I do, you'll be the first to know."
43,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_000_081","You may continue the Eureka expedition upon reaching elemental level 5."
44,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_085","Looks like we've found another blockage, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. If you're willing, I'd like to ask you to go and take a look for me again."
45,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_086","I knew I could count on you. Our readings place this one somewhere in the northeast, in an area we called the Orchard."
46,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_087","While the island is quite a bit different from what I remember, I'm reasonably certain you won't have to go so far as the river. Good luck out there!"
47,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_090","Like I said, the confluence of aether we've detected appears to be somewhere to the northeast, but not so far as the river. It's still a fairly large area you'll need to search, but I know you're up to the task."
48,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_100","Don't tell me─you found another magicite at the heart of the confluence?"
49,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_101","I thought as much. Like last time, we detected the dissipation while you were away, followed by a marked improvement in the flow of the aetherial currents."
50,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_103","Unfortunately, it wasn't enough to restore the Aethernet to good working order, I'm afraid. I can only surmise that there's more magicite out there, clogging the proverbial pipes."
51,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_104","But now that we know exactly what we're looking for, finding the next confluence should be even easier, I'd like to think. I'll keep you informed."
52,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_000_105","You may continue the Eureka expedition upon reaching elemental level 13."
53,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_110","No luck yet, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. We're still searching for another confluence of aether. Rest assured that once we know where it is, you will too."
54,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_000_111","You may continue the Eureka expedition upon reaching elemental level 13."
55,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_115","Perfect timing, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! We detected another confluence of aether just now. Another piece of magicite causing trouble, like as not. Are you available to go and investigate?"
56,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_116","Wonderful! Assuming our measurements are accurate, this should be quite close to the Marge─the waterfall far to the north of here."
57,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_117","Assuming the area is as I remember, you should have a clear view of our former headquarters. Perhaps you will even be able to see the barrier encasing it..."
58,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_120","The magicite should be somewhere fairly close to the Marge, far up north. Hopefully you won't have to search too long to find it."
59,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_130","No need to say it, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. We already know you found the magicite. Our instruments told us the tale."
60,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_131","I must say, it's a good thing you agreed to join our expedition. If it weren't for you, I doubt my investigation would be proceeding so smoothly."
61,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_132","I want to believe we're almost there, but I cannot say anything with certainty, save that there is at least one more piece of magicite somewhere in Anemos, preventing us from utilizing the Aethernet..."
62,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_133","Anyway, don't let me keep you. I'm sure you have better things to do than to watch me fiddle with aetherometers and the like. As usual, if we determine the location of another piece of magicite, I'll let you know."
63,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_000_134","You may continue the Eureka expedition upon reaching elemental level 17."
64,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_140","Let me guess: wondering if we found any more magicite? Sorry to disappoint you, but not yet. But it's still out there, somewhere..."
65,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_000_141","You may continue the Eureka expedition upon reaching elemental level 17."
66,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_145","This is it, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. The last piece of magicite in Anemos. The last obstacle to us restoring the Aethernet. I'm sure of it."
67,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_146","This one looks to be far, far to the northeast, beyond the Val River Swale...probably in Uncanny Valley."
68,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_147","It won't be easy, though. According to our measurements, that area has some of the highest concentrations of aether in this region. Any beasts that can endure that are like to be formidable opponents..."
69,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_150","This last piece of magicite is somewhere on the other side of the Val River Swale, in Uncanny Valley, we think. Not only will you need to search a large area, but said area is home to some of the most dangerous creatures you'll face in Anemos. Be careful."
70,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_160","Good to see you again. Not that I ever doubted you would return, but it still feels good regardless."
71,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_100_160","As usual, we were able to confirm your removal of the magicite from here. Though I must say, it seemed as though you secured it rather more quickly than before. Did you make exceptionally good time or some such?"
72,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_161","Ejika found it first!? That comes as a surprise... And what other method could he be considering to reach our headquarters...?"
73,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_162","Well, there's no point in worrying over it. He has his ways, we have ours. Restoring the Aethernet remains our best way forward, I believe."
74,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_163","Speaking of which, we've almost finished! That piece of magicite you brought back does indeed appear to have been the last interfering with the natural flow of the Lifestream in this region."
75,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_164","It might not be enough to guarantee safe travel directly to our headquarters, but at the very least it might allow us to reach nearby regions..."
76,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_165","Of course, there is still an inherent risk in teleporting to an unattuned beacon─one that may no longer exist, even. Death, albeit a painless one resulting from becoming lost in the Lifestream..."
77,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_166","Fortunately, the Aethernet relays we have developed should mitigate that risk significantly. Assuming, that is, that the one here in Anemos is functioning properly─which is what I need you to confirm."
78,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_167","You will need to head northeast across the Val River Swale again. Look for a door leading inside the ridge to Aethernet Control. The relay won't be hard to find."
79,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_170","Aethernet Control is located inside the ridge separating the Val River Swale and the Anemos Seam. I'll contact you via linkpearl once you find it."
80,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_180","I know, I know. Procuring ninety-nine Anemos crystals is hardly the easiest task, but I truly believe this is the easiest and most reliable way of reintegrating that relay into the Aethernet."
81,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_181","So you know, this method is partially based on the selfsame one Moenbryda used to deliver you to Ysayle's sanctuary..."
82,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_182","I never knew her myself... Moenbryda, I mean. I suppose I never met Ysayle either. I would have liked to have known them both, I think..."
83,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_190","That name you heard, Galuf...that was my adopted grandfather's name. And from what you described, I do not think that is any coincidence."
84,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_191","Galuf Baldesion founded the Students, together with three of his fellow Archons."
85,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_192","If they were the men you saw in your vision, then the island they spoke of was almost certainly the Isle of Val. But this entity they spoke of “sealing away”─Grandfather told me nothing of such things."
86,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_193","I should like very much to ask him...but he was one of many missing and presumed dead when we believed the island destroyed. But we were wrong about that...and I can only hope we were wrong about him."
87,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_194","As for who that masked man could have been, I haven't the foggiest. He certainly didn't sound like anyone I have ever met..."
88,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_195","Mysteries heaped upon mysteries. Still, it changes nothing. We must continue to seek out survivors, and survivors are most likely to be found inside our headquarters."
89,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_196","You've done everything I asked of you and more, but now it's my turn. Those adjustments I told you about─the ones I need to make to the Aethernet relay─are going to take time. Until I finish, you may consider our expedition on hold."
90,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_197","Thank you again for all your hard work, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I'll be in touch!"
91,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_000_198","You have reached the conclusion of this chapter of the Eureka expedition. The expedition will continue in a future update."
92,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_000_199","You may now ride mounts within Eureka Anemos!"
93,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_200","I'm sure you're eager to resume the expedition, and so am I. Rest assured that those adjustments I spoke of are proceeding apace, and that I will contact you as soon as I have finished."
94,"TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_000_201","You have reached the conclusion of this chapter of the Eureka expedition. The expedition will continue in a future update."
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4 0 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_001 Go and speak with Gerolt. I think you'll like what he has to offer!
5 1 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_005 I see you have your magia board. Good, very good. But you really ought to go and try configuring it with the magia melder first. I'll be here.
6 2 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_010 While taking preliminary readings, something unusual came to light.
7 3 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_011 The headquarters of the Students of Baldesion was situated in a tower...which appears to be encased in a magical barrier. Someone or something seems to have activated our defenses.
8 4 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_012 I can only hope this was the work of survivors. The very possibility is enough to make investigating the tower a priority.
9 5 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_013 The question is, how are we to get there... Barriers notwithstanding, traveling on foot would place us at the mercy of the wilderness. 'Twould be safer to make use of the island's Aethernet.
10 6 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_014 Unfortunately, it doesn't appear to be in the best of shape at the moment. I'm not entirely sure why, but perhaps we can find a way to put it in good working order.
11 7 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_015 So. I have two favors to ask of you. One: attune to every Aethernet shard you find. Any difficulties you experience may help me to get to the root of the problem, and if you can use them without issue, then all the better.
12 8 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_016 Two: if you should come across a protean crystal, I want you to bring it to me.
13 9 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_017 I make this request on behalf of our financiers, to be clear. Which isn't to say that we shouldn't oblige them; we should. They have been quite generous with their support, after all.
14 10 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_018 I am sure you have heard this too many times before, but be careful. These creatures are unlike anything I have ever seen. Do not underestimate them.
15 11 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_019 And remember to attune to every Aethernet shard you find! Starting with that one over there if you haven't!
16 12 TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_100_019 There will be times during your expedition in Eureka when you will receive no guidance from the duty list or the map. Speak with other players and share information to discover how to proceed!
17 13 TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_000_20 You may now purchase items only available for use in the Forbidden Land, Eureka, from the expedition provisioner.
18 14 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_030 Don't forget about that protean crystal! The last thing you want to be is in debt to Hancock and Rowena!
19 15 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_035 Went beyond the walls, did you? Find any protean crystals?
20 16 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_036 Yes, this should suffice for our purposes... So tell me─have you gotten used to fighting the denizens of this island?
21 17 TEXT_CTSERKEUREKA1EVENTKRILE_00455_Q1_000_000 What will you say?
22 18 TEXT_CTSERKEUREKA1EVENTKRILE_00455_A1_000_001 More or less, aye.
23 19 TEXT_CTSERKEUREKA1EVENTKRILE_00455_A1_000_002 If you ask me, it's needlessly complicated.
24 20 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_037 Haha! I should have expected nothing less from the Warrior of Light!
25 21 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_038 Well, I can't argue with that. But it is what it is, so you may as well get used to it, because I don't think all these dangerous beasts are going anywhere any time soon...
26 22 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_039 In trying to discern the reason for the Aethernet's failure, I discovered what can best be described as a “disruption” in the natural flow of the Lifestream in this region.
27 23 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_040 I've yet to ascertain the cause of this disruption, but I believe you may be able to help me do so by conducting field investigations...in areas which I have yet to determine. But as soon as I do, I will tell you.
28 24 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_041 Right─let me hand this crystal back to you. Change of plans─you're to give it over to Gerolt. He needs it to do what he does best...
29 25 TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_000_042 Level 70 antiquated gear and weapons may be enhanced by Gerolt should you possess sufficient protean crystals.
30 26 TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_100_042 Lockboxes obtained in the Forbidden Land, Eureka, can be opened by an expedition lockpick in Port Surgate or by R'ghonati in Kugane, and may yield a variety of items.
31 27 TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_000_043 You may continue the Eureka expedition upon reaching elemental level 3.
32 28 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_050 Sorry, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, but I am still studying the Aethernet and attempting to determine the cause of our problems...
33 29 TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_000_051 You may continue the Eureka expedition upon reaching elemental level 3.
34 30 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_055 Good news, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I believe I have discerned the reason why we are having trouble utilizing the island's Aethernet.
35 31 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_056 Truth be told, it's caused me to reconsider some of the accepted truths of aetherology...but I have detected a confluence of aether, which would suggest a “blockage” of sorts...
36 32 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_057 I still don't know how or why this blockage might have formed─and this is where you come in. I want you to investigate the site of the blockage.
37 33 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_058 I can't provide you with the exact location, but I can tell you it is somewhere to the northwest. If I recall correctly, there was an observatory on a hill out that way─perhaps you might start there?
38 34 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_060 I wish I could tell you exactly where to go, but I can't. All I can say with certainty is that the blockage is somewhere to the northwest, near that observatory─or where it used to stand. I haven't ventured that far out since we returned...
39 35 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_070 Welcome back! Were you able to track down that confluence of aether?
40 36 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_071 Magicite, you say? Hmm... I wouldn't have thought it the source of the blockage, but while you were away, we confirmed the dissipation of the confluence. Your removal of the magicite would appear to explain that.
41 37 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_072 So magicite can impede the flow of the Lifestream itself. Fascinating...
42 38 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_073 Anyway, you may as well keep it for use with your magia board.
43 39 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_074 Owing to your actions, I'd say we've made progress towards restoring the Aethernet. We've still got a ways to go, though.
44 40 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_075 I'll continue my studies and let you know if I learn anything new. For now, I would encourage you to continue exploring Anemos on your own.
45 41 TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_000_076 You may continue the Eureka expedition upon reaching elemental level 5.
46 42 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_080 I hope all is well with you. As for me and my research, I have nothing new to report. But when I do, you'll be the first to know.
47 43 TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_000_081 You may continue the Eureka expedition upon reaching elemental level 5.
48 44 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_085 Looks like we've found another blockage, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. If you're willing, I'd like to ask you to go and take a look for me again.
49 45 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_086 I knew I could count on you. Our readings place this one somewhere in the northeast, in an area we called the Orchard.
50 46 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_087 While the island is quite a bit different from what I remember, I'm reasonably certain you won't have to go so far as the river. Good luck out there!
51 47 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_090 Like I said, the confluence of aether we've detected appears to be somewhere to the northeast, but not so far as the river. It's still a fairly large area you'll need to search, but I know you're up to the task.
52 48 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_100 Don't tell me─you found another magicite at the heart of the confluence?
53 49 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_101 I thought as much. Like last time, we detected the dissipation while you were away, followed by a marked improvement in the flow of the aetherial currents.
54 50 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_103 Unfortunately, it wasn't enough to restore the Aethernet to good working order, I'm afraid. I can only surmise that there's more magicite out there, clogging the proverbial pipes.
55 51 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_104 But now that we know exactly what we're looking for, finding the next confluence should be even easier, I'd like to think. I'll keep you informed.
56 52 TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_000_105 You may continue the Eureka expedition upon reaching elemental level 13.
57 53 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_110 No luck yet, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. We're still searching for another confluence of aether. Rest assured that once we know where it is, you will too.
58 54 TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_000_111 You may continue the Eureka expedition upon reaching elemental level 13.
59 55 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_115 Perfect timing, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! We detected another confluence of aether just now. Another piece of magicite causing trouble, like as not. Are you available to go and investigate?
60 56 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_116 Wonderful! Assuming our measurements are accurate, this should be quite close to the Marge─the waterfall far to the north of here.
61 57 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_117 Assuming the area is as I remember, you should have a clear view of our former headquarters. Perhaps you will even be able to see the barrier encasing it...
62 58 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_120 The magicite should be somewhere fairly close to the Marge, far up north. Hopefully you won't have to search too long to find it.
63 59 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_130 No need to say it, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. We already know you found the magicite. Our instruments told us the tale.
64 60 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_131 I must say, it's a good thing you agreed to join our expedition. If it weren't for you, I doubt my investigation would be proceeding so smoothly.
65 61 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_132 I want to believe we're almost there, but I cannot say anything with certainty, save that there is at least one more piece of magicite somewhere in Anemos, preventing us from utilizing the Aethernet...
66 62 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_133 Anyway, don't let me keep you. I'm sure you have better things to do than to watch me fiddle with aetherometers and the like. As usual, if we determine the location of another piece of magicite, I'll let you know.
67 63 TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_000_134 You may continue the Eureka expedition upon reaching elemental level 17.
68 64 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_140 Let me guess: wondering if we found any more magicite? Sorry to disappoint you, but not yet. But it's still out there, somewhere...
69 65 TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_000_141 You may continue the Eureka expedition upon reaching elemental level 17.
70 66 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_145 This is it, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. The last piece of magicite in Anemos. The last obstacle to us restoring the Aethernet. I'm sure of it.
71 67 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_146 This one looks to be far, far to the northeast, beyond the Val River Swale...probably in Uncanny Valley.
72 68 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_147 It won't be easy, though. According to our measurements, that area has some of the highest concentrations of aether in this region. Any beasts that can endure that are like to be formidable opponents...
73 69 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_150 This last piece of magicite is somewhere on the other side of the Val River Swale, in Uncanny Valley, we think. Not only will you need to search a large area, but said area is home to some of the most dangerous creatures you'll face in Anemos. Be careful.
74 70 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_160 Good to see you again. Not that I ever doubted you would return, but it still feels good regardless.
75 71 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_100_160 As usual, we were able to confirm your removal of the magicite from here. Though I must say, it seemed as though you secured it rather more quickly than before. Did you make exceptionally good time or some such?
76 72 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_161 Ejika found it first!? That comes as a surprise... And what other method could he be considering to reach our headquarters...?
77 73 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_162 Well, there's no point in worrying over it. He has his ways, we have ours. Restoring the Aethernet remains our best way forward, I believe.
78 74 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_163 Speaking of which, we've almost finished! That piece of magicite you brought back does indeed appear to have been the last interfering with the natural flow of the Lifestream in this region.
79 75 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_164 It might not be enough to guarantee safe travel directly to our headquarters, but at the very least it might allow us to reach nearby regions...
80 76 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_165 Of course, there is still an inherent risk in teleporting to an unattuned beacon─one that may no longer exist, even. Death, albeit a painless one resulting from becoming lost in the Lifestream...
81 77 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_166 Fortunately, the Aethernet relays we have developed should mitigate that risk significantly. Assuming, that is, that the one here in Anemos is functioning properly─which is what I need you to confirm.
82 78 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_167 You will need to head northeast across the Val River Swale again. Look for a door leading inside the ridge to Aethernet Control. The relay won't be hard to find.
83 79 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_170 Aethernet Control is located inside the ridge separating the Val River Swale and the Anemos Seam. I'll contact you via linkpearl once you find it.
84 80 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_180 I know, I know. Procuring ninety-nine Anemos crystals is hardly the easiest task, but I truly believe this is the easiest and most reliable way of reintegrating that relay into the Aethernet.
85 81 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_181 So you know, this method is partially based on the selfsame one Moenbryda used to deliver you to Ysayle's sanctuary...
86 82 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_182 I never knew her myself... Moenbryda, I mean. I suppose I never met Ysayle either. I would have liked to have known them both, I think...
87 83 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_190 That name you heard, Galuf...that was my adopted grandfather's name. And from what you described, I do not think that is any coincidence.
88 84 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_191 Galuf Baldesion founded the Students, together with three of his fellow Archons.
89 85 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_192 If they were the men you saw in your vision, then the island they spoke of was almost certainly the Isle of Val. But this entity they spoke of “sealing away”─Grandfather told me nothing of such things.
90 86 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_193 I should like very much to ask him...but he was one of many missing and presumed dead when we believed the island destroyed. But we were wrong about that...and I can only hope we were wrong about him.
91 87 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_194 As for who that masked man could have been, I haven't the foggiest. He certainly didn't sound like anyone I have ever met...
92 88 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_195 Mysteries heaped upon mysteries. Still, it changes nothing. We must continue to seek out survivors, and survivors are most likely to be found inside our headquarters.
93 89 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_196 You've done everything I asked of you and more, but now it's my turn. Those adjustments I told you about─the ones I need to make to the Aethernet relay─are going to take time. Until I finish, you may consider our expedition on hold.
94 90 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_197 Thank you again for all your hard work, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I'll be in touch!
95 91 TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_000_198 You have reached the conclusion of this chapter of the Eureka expedition. The expedition will continue in a future update.
96 92 TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_000_199 You may now ride mounts within Eureka Anemos!
97 93 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_200 I'm sure you're eager to resume the expedition, and so am I. Rest assured that those adjustments I spoke of are proceeding apace, and that I will contact you as soon as I have finished.
98 94 TEXT_CTSERKEUREKA1EVENTKRILE_00455_SYSTEM_000_201 You have reached the conclusion of this chapter of the Eureka expedition. The expedition will continue in a future update.
99 95 TEXT_CTSERKEUREKA1EVENTKRILE_00455_KRILE_000_102
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0,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_ENG00465_000_000","In need of information about this or that? Pray do not hesitate to ask. This island offers many unique challenges, and it would behoove you to approach them in a logical and reasoned fashion."
1,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_Q1_000_000","What will you ask about?"
2,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_A1_000_001","This island and its unique challenges."
3,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_A1_000_002","The magia board."
4,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_A1_000_003","Nothing."
5,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_Q2_000_000","What will you ask about?"
6,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_A2_000_001","The Forbidden Land, Eureka."
7,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_A2_000_002","Elemental level."
8,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_A2_000_003","Penalties incurred when KO'd."
9,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_A2_000_004","The fauna of Eureka."
10,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_A2_000_005","Notorious monsters."
11,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_A2_000_006","Rewards obtained from combat."
12,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_A2_000_007","EXP chains."
13,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_A2_000_008","Cooperating with other adventurers."
14,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_A2_000_009","Nothing."
15,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_ENG00465_000_010","Before I continue, I feel compelled to stress that this is not the Eureka of legend─that is to say, a subterranean labyrinth containing ancient Allag's most terrible weapons. I would think that evident from the fact that we are on an island and outside, but some people are surprisingly daft..."
16,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_011","The Forbidden Land, Eureka, is a mysterious and deadly island where the elemental forces are constantly in flux. It may be explored in parties of up to eight players, or solo."
17,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_012","Adventurers who choose to brave the wilds of Eureka will find that their strength there is measured in their <Color(-34022)>elemental level</Color>."
18,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_100_012","Moreover, all equipped items will be subject to item level sync."
19,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_013","Unlike instanced duties, a given region within Eureka may be occupied by up to 144 players, with whom you may choose to cooperate if you so desire!"
20,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_ENG00465_000_020","The very elements are an enemy in Eureka, I fear. When braving these wilds, you must pay close attention to the fluctuations and alter your stratagems as necessary."
21,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_021","Your strength in Eureka is measured in your <Color(-34022)>elemental level</Color>, which may be increased by defeating various enemies and gaining <Color(-34022)>elemental experience points</Color>."
22,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_022","Your level and EXP accrued will be retained between visits─progress will not be lost when you depart Eureka."
23,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_023","Please be advised that elemental EXP gained may be affected by the number of players in your party and the difficulty of the enemies you defeat."
24,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_ENG00465_000_030","Aside from the very real risk of death, should you fall in battle with one of the denizens of Eureka, the consequences may be more grievous than you expect."
25,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_031","When you are KO'd in the Forbidden Land, Eureka, you will lose elemental EXP."
26,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_032","However, if you are revived by another player within ten minutes of being KO'd, you will receive no elemental EXP penalty."
27,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_033","Furthermore, if your current elemental level is five or below, you will not lose elemental EXP when KO'd."
28,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_034","Please be advised that, if your elemental level is eleven or higher, this penalty may reduce your elemental EXP total below zero. Should this happen, you will lose an elemental level."
29,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_ENG00465_000_040","The warped aetheric currents of this island have in turn warped its inhabitants. While they are more dangerous for it, a wary adventurer may find a way to turn their strengths into weaknesses."
30,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_041","Enemies encountered in the Forbidden Land, Eureka, are imbued with powers aspected to a particular element."
31,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_042","This elemental aspect is indicated by an icon to the left of their <Color(-34022)>display names</Color>. When engaging an enemy in battle, it may be prudent to alter your tactics accordingly."
32,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_ENG00465_000_050","Beasts described as such are not unique to Eureka. As is the case with their counterparts elsewhere, you will want to enlist the support of others, as hunting them on your own is ill-advised."
33,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_051","In the Forbidden Land, Eureka, you may encounter especially powerful enemies called notorious monsters. You would do well to engage these enemies together with other adventurers if you wish to defeat them."
34,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_100_051","Some notorious monsters will not appear unless certain conditions are met. Speak with other adventurers and share information that you might determine what these conditions are."
35,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_ENG00465_000_060","Though the laws of nature have been twisted in Eureka, one maxim remains true: with great risk comes great reward. In particular, there is a type of crystal which we have been instructed to seek out at all costs..."
36,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_061","When you defeat enemies in battle, you may receive a variety of rewards. Among these possible rewards are <Color(-34022)>protean crystals</Color>, which may be used to strengthen and enhance Eureka gear."
37,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_ENG00465_000_070","Adventurers are rather fond of their phrases, are they not? I believe what you describe is akin to when one descends into a killing frenzy or some such..."
38,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_071","Upon defeating an enemy, you will have a limited window in which you may attempt to defeat another. If successful, you will initiate an <Color(-34022)>EXP chain</Color>."
39,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_072","Defeating subsequent enemies while an EXP chain is active will earn you additional elemental EXP. You will also have an increased chance to receive rewards, as well as higher quantities of said rewards."
40,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_ENG00465_000_080","Well, that is just common sense, I would like to think. There are limits to what even an experienced adventurer like you can accomplish, so if you seek to take on even greater challenges, why not join with others in order to do so?"
41,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_081","Unlike in instanced duties, in the Forbidden Land, Eureka, you may form and leave parties with other players at will."
42,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_082","You may also use the <Color(-34022)>Adventurer List</Color> to seek out players close in elemental level to form parties and explore Eureka together."
43,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_Q3_000_000","What will you ask about?"
44,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_A3_000_001","Basic usage of the magia board."
45,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_A3_000_002","Spinning the magia board."
46,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_A3_100_002","Strengthening elemental aspects."
47,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_A3_000_003","Nothing."
48,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_ENG00465_000_090","The magia board is a simple, elegant device created by Miss Krile and Gerolt to aid adventurers in their exploration of Eureka..."
49,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_091","The <Color(-34022)>magia board</Color> can be used in conjunction with <Color(-34022)>magicite</Color> to strengthen your affinity with the six elements while exploring the Forbidden Land, Eureka."
50,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_092","Stronger affinity with a given element will increase the damage you deal certain enemies, as well as reduce the damage you receive from others."
51,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_093","You may configure your magia board by affixing or removing magicite with the use of a <Color(-34022)>magia melder</Color>, which can be found in Port Surgate and other encampments."
52,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_ENG00465_000_100","Miss Krile and Gerolt wisely understood that no amount of preparation could account for the realities one faces in the field. To that end, they designed the magia board so that a user could make minor adjustments without the aid of a magia melder when necessary..."
53,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_101","By <Color(-34022)>spinning</Color> a magia board, you can quickly change your elemental affinities."
54,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_102","However, changing your affinities via this method consumes one unit of <Color(-34022)>magia aether</Color>. This type of aether gradually accumulates over time, and is restored in its entirety when using a magia melder."
55,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_ENG00465_000_110","Understanding the relationship between the six elements is key to making the most of the magia board. You cannot well expect to defeat your enemies if you do not know how to exploit their weaknesses, now can you?"
56,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_100_111","The six elements are best understood as two balanced sets:
Fire is strong versus ice, ice versus wind, and wind versus fire.
Lightning is strong versus water, water versus earth, and earth versus lightning."
57,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_111","For example, if you wish to deal more damage to an enemy aspected to fire, you should use your magia board to strengthen your affinity to wind."
1 key 0 1
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4 0 TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_ENG00465_000_000 In need of information about this or that? Pray do not hesitate to ask. This island offers many unique challenges, and it would behoove you to approach them in a logical and reasoned fashion.
5 1 TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_Q1_000_000 What will you ask about?
6 2 TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_A1_000_001 This island and its unique challenges.
7 3 TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_A1_000_002 The magia board.
8 4 TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_A1_000_003 Nothing.
9 5 TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_Q2_000_000 What will you ask about?
10 6 TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_A2_000_001 The Forbidden Land, Eureka.
11 7 TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_A2_000_002 Elemental level.
12 8 TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_A2_000_003 Penalties incurred when KO'd.
13 9 TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_A2_000_004 The fauna of Eureka.
14 10 TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_A2_000_005 Notorious monsters.
15 11 TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_A2_000_006 Rewards obtained from combat.
16 12 TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_A2_000_007 EXP chains.
17 13 TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_A2_000_008 Cooperating with other adventurers.
18 14 TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_A2_000_009 Nothing.
19 15 TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_ENG00465_000_010 Before I continue, I feel compelled to stress that this is not the Eureka of legend─that is to say, a subterranean labyrinth containing ancient Allag's most terrible weapons. I would think that evident from the fact that we are on an island and outside, but some people are surprisingly daft...
20 16 TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_011 The Forbidden Land, Eureka, is a mysterious and deadly island where the elemental forces are constantly in flux. It may be explored in parties of up to eight players, or solo.
21 17 TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_012 Adventurers who choose to brave the wilds of Eureka will find that their strength there is measured in their <Color(-34022)>elemental level</Color>.
22 18 TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_100_012 Moreover, all equipped items will be subject to item level sync.
23 19 TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_013 Unlike instanced duties, a given region within Eureka may be occupied by up to 144 players, with whom you may choose to cooperate if you so desire!
24 20 TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_ENG00465_000_020 The very elements are an enemy in Eureka, I fear. When braving these wilds, you must pay close attention to the fluctuations and alter your stratagems as necessary.
25 21 TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_021 Your strength in Eureka is measured in your <Color(-34022)>elemental level</Color>, which may be increased by defeating various enemies and gaining <Color(-34022)>elemental experience points</Color>.
26 22 TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_022 Your level and EXP accrued will be retained between visits─progress will not be lost when you depart Eureka.
27 23 TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_023 Please be advised that elemental EXP gained may be affected by the number of players in your party and the difficulty of the enemies you defeat.
28 24 TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_ENG00465_000_030 Aside from the very real risk of death, should you fall in battle with one of the denizens of Eureka, the consequences may be more grievous than you expect.
29 25 TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_031 When you are KO'd in the Forbidden Land, Eureka, you will lose elemental EXP.
30 26 TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_032 However, if you are revived by another player within ten minutes of being KO'd, you will receive no elemental EXP penalty.
31 27 TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_033 Furthermore, if your current elemental level is five or below, you will not lose elemental EXP when KO'd.
32 28 TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_034 Please be advised that, if your elemental level is eleven or higher, this penalty may reduce your elemental EXP total below zero. Should this happen, you will lose an elemental level.
33 29 TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_ENG00465_000_040 The warped aetheric currents of this island have in turn warped its inhabitants. While they are more dangerous for it, a wary adventurer may find a way to turn their strengths into weaknesses.
34 30 TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_041 Enemies encountered in the Forbidden Land, Eureka, are imbued with powers aspected to a particular element.
35 31 TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_042 This elemental aspect is indicated by an icon to the left of their <Color(-34022)>display names</Color>. When engaging an enemy in battle, it may be prudent to alter your tactics accordingly.
36 32 TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_ENG00465_000_050 Beasts described as such are not unique to Eureka. As is the case with their counterparts elsewhere, you will want to enlist the support of others, as hunting them on your own is ill-advised.
37 33 TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_051 In the Forbidden Land, Eureka, you may encounter especially powerful enemies called notorious monsters. You would do well to engage these enemies together with other adventurers if you wish to defeat them.
38 34 TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_100_051 Some notorious monsters will not appear unless certain conditions are met. Speak with other adventurers and share information that you might determine what these conditions are.
39 35 TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_ENG00465_000_060 Though the laws of nature have been twisted in Eureka, one maxim remains true: with great risk comes great reward. In particular, there is a type of crystal which we have been instructed to seek out at all costs...
40 36 TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_061 When you defeat enemies in battle, you may receive a variety of rewards. Among these possible rewards are <Color(-34022)>protean crystals</Color>, which may be used to strengthen and enhance Eureka gear.
41 37 TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_ENG00465_000_070 Adventurers are rather fond of their phrases, are they not? I believe what you describe is akin to when one descends into a killing frenzy or some such...
42 38 TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_071 Upon defeating an enemy, you will have a limited window in which you may attempt to defeat another. If successful, you will initiate an <Color(-34022)>EXP chain</Color>.
43 39 TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_072 Defeating subsequent enemies while an EXP chain is active will earn you additional elemental EXP. You will also have an increased chance to receive rewards, as well as higher quantities of said rewards.
44 40 TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_ENG00465_000_080 Well, that is just common sense, I would like to think. There are limits to what even an experienced adventurer like you can accomplish, so if you seek to take on even greater challenges, why not join with others in order to do so?
45 41 TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_081 Unlike in instanced duties, in the Forbidden Land, Eureka, you may form and leave parties with other players at will.
46 42 TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_082 You may also use the <Color(-34022)>Adventurer List</Color> to seek out players close in elemental level to form parties and explore Eureka together.
47 43 TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_Q3_000_000 What will you ask about?
48 44 TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_A3_000_001 Basic usage of the magia board.
49 45 TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_A3_000_002 Spinning the magia board.
50 46 TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_A3_100_002 Strengthening elemental aspects.
51 47 TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_A3_000_003 Nothing.
52 48 TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_ENG00465_000_090 The magia board is a simple, elegant device created by Miss Krile and Gerolt to aid adventurers in their exploration of Eureka...
53 49 TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_091 The <Color(-34022)>magia board</Color> can be used in conjunction with <Color(-34022)>magicite</Color> to strengthen your affinity with the six elements while exploring the Forbidden Land, Eureka.
54 50 TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_092 Stronger affinity with a given element will increase the damage you deal certain enemies, as well as reduce the damage you receive from others.
55 51 TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_093 You may configure your magia board by affixing or removing magicite with the use of a <Color(-34022)>magia melder</Color>, which can be found in Port Surgate and other encampments.
56 52 TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_ENG00465_000_100 Miss Krile and Gerolt wisely understood that no amount of preparation could account for the realities one faces in the field. To that end, they designed the magia board so that a user could make minor adjustments without the aid of a magia melder when necessary...
57 53 TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_101 By <Color(-34022)>spinning</Color> a magia board, you can quickly change your elemental affinities.
58 54 TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_102 However, changing your affinities via this method consumes one unit of <Color(-34022)>magia aether</Color>. This type of aether gradually accumulates over time, and is restored in its entirety when using a magia melder.
59 55 TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_ENG00465_000_110 Understanding the relationship between the six elements is key to making the most of the magia board. You cannot well expect to defeat your enemies if you do not know how to exploit their weaknesses, now can you?
60 56 TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_100_111 The six elements are best understood as two balanced sets: Fire is strong versus ice, ice versus wind, and wind versus fire. Lightning is strong versus water, water versus earth, and earth versus lightning.
61 57 TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_111 For example, if you wish to deal more damage to an enemy aspected to fire, you should use your magia board to strengthen your affinity to wind.
62 58 TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_112 However, should you wish to suffer less damage when attacked by that same enemy, you should use your magia board to strengthen your affinity to its aspect─in this case, defend against fire with fire.
63 59 TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_113 For ease of understanding, the affinities that will strengthen your attacks or your defense are indicated on your magia board when targeting an enemy.
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0,"TEXT_CTSERKEUREKA1EVENTMAGIABOARD_00464_SYSTEM_100_001","This strange and mysterious device does not appear to be operational..."
1,"TEXT_CTSERKEUREKA1EVENTMAGIABOARD_00464_SYSTEM_000_001","The magia melder may be used to affix magicite to or remove it from your magia board. When you have finished experimenting with it, speak with Krile to proceed."
1 key 0 1
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4 0 TEXT_CTSERKEUREKA1EVENTMAGIABOARD_00464_SYSTEM_100_001 This strange and mysterious device does not appear to be operational...
5 1 TEXT_CTSERKEUREKA1EVENTMAGIABOARD_00464_SYSTEM_000_001 The magia melder may be used to affix magicite to or remove it from your magia board. When you have finished experimenting with it, speak with Krile to proceed.
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0,"TEXT_CTSERKEUREKA1EVENTSPHERE1_00467_SYSTEM_000_001","At the center of the confluence of aether you find a shimmering stone─magicite. As you kneel to retrieve it, the confluence dissipates..."
1,"TEXT_CTSERKEUREKA1EVENTSPHERE1_00467_SYSTEM_100_001","The magicite you have obtained may be used in conjunction with your magia board."
2,"TEXT_CTSERKEUREKA1EVENTSPHERE1_00467_SYSTEM_000_002",""
1 key 0 1
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3 int32 str str
4 0 TEXT_CTSERKEUREKA1EVENTSPHERE1_00467_SYSTEM_000_001 At the center of the confluence of aether you find a shimmering stone─magicite. As you kneel to retrieve it, the confluence dissipates...
5 1 TEXT_CTSERKEUREKA1EVENTSPHERE1_00467_SYSTEM_100_001 The magicite you have obtained may be used in conjunction with your magia board.
6 2 TEXT_CTSERKEUREKA1EVENTSPHERE1_00467_SYSTEM_000_002
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0,"TEXT_CTSERKEUREKA1EVENTSPHERE2_00468_SYSTEM_000_001","At the center of the confluence of aether you find more magicite, as before in the observatory. As you kneel to retrieve it, the confluence dissipates..."
1,"TEXT_CTSERKEUREKA1EVENTSPHERE2_00468_SYSTEM_100_001","The magicite you have obtained may be used in conjunction with your magia board."
2,"TEXT_CTSERKEUREKA1EVENTSPHERE2_00468_SYSTEM_000_002",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CTSERKEUREKA1EVENTSPHERE2_00468_SYSTEM_000_001 At the center of the confluence of aether you find more magicite, as before in the observatory. As you kneel to retrieve it, the confluence dissipates...
5 1 TEXT_CTSERKEUREKA1EVENTSPHERE2_00468_SYSTEM_100_001 The magicite you have obtained may be used in conjunction with your magia board.
6 2 TEXT_CTSERKEUREKA1EVENTSPHERE2_00468_SYSTEM_000_002
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0,"TEXT_CTSERKEUREKA1EVENTSPHERE3_00469_SYSTEM_000_001","Yet again, at the center of the confluence of aether on the shore you find magicite. As you kneel to retrieve it, the confluence dissipates..."
1,"TEXT_CTSERKEUREKA1EVENTSPHERE3_00469_SYSTEM_100_001","The magicite you have obtained may be used in conjunction with your magia board."
2,"TEXT_CTSERKEUREKA1EVENTSPHERE3_00469_SYSTEM_000_002",""
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4 0 TEXT_CTSERKEUREKA1EVENTSPHERE3_00469_SYSTEM_000_001 Yet again, at the center of the confluence of aether on the shore you find magicite. As you kneel to retrieve it, the confluence dissipates...
5 1 TEXT_CTSERKEUREKA1EVENTSPHERE3_00469_SYSTEM_100_001 The magicite you have obtained may be used in conjunction with your magia board.
6 2 TEXT_CTSERKEUREKA1EVENTSPHERE3_00469_SYSTEM_000_002
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0,"TEXT_CTSERKEUREKA1EVENTSPHERE4_00470_SYSTEM_000_001","Despite your best efforts, you fail to locate a confluence of aether or any pieces of magicite..."
1,"TEXT_CTSERKEUREKA1EVENTSPHERE4_00470_EJIKATSUNJIKA_000_005","Well, well, if it isn't the hero of the Resistance. I suppose I shouldn't be surprised that you are capable of holding your own this far from Port Surgate."
2,"TEXT_CTSERKEUREKA1EVENTSPHERE4_00470_EJIKATSUNJIKA_000_006","I came to this dreadful place to investigate a disturbance in the aetherial currents. Perchance you would be so kind as to tell me your reason for being here as well?"
3,"TEXT_CTSERKEUREKA1EVENTSPHERE4_00470_EJIKATSUNJIKA_000_007","So this magicite you seek was the cause of these confluences, was it? I see... Glad to hear that Krile is still capable of conducting the most rudimentary research. I thank you for sharing with me your findings."
4,"TEXT_CTSERKEUREKA1EVENTSPHERE4_00470_EJIKATSUNJIKA_000_008","I shall share with you mine own discovery by way of gratitude. I believe this is the stone you were looking for?"
5,"TEXT_CTSERKEUREKA1EVENTSPHERE4_00470_EJIKATSUNJIKA_000_009","Keep it. I have no use for such baubles. Consider it payment for your information, if you prefer."
6,"TEXT_CTSERKEUREKA1EVENTSPHERE4_00470_EJIKATSUNJIKA_000_010","This island was ever filled with danger and death. Despite its once-close proximity to the motherland, no one bothered to settle it for that very reason."
7,"TEXT_CTSERKEUREKA1EVENTSPHERE4_00470_EJIKATSUNJIKA_000_011","Circumventing these hazards was one of the reasons the Students devoted so many resources to the construction of an expansive Aethernet..."
8,"TEXT_CTSERKEUREKA1EVENTSPHERE4_00470_EJIKATSUNJIKA_000_012","...Restoring it is an admirable endeavor, and I wish you and Krile the best of luck in it. You may tell her I said as much."
9,"TEXT_CTSERKEUREKA1EVENTSPHERE4_00470_EJIKATSUNJIKA_000_013","However, I still intend to find my own way to return to our headquarters. Go well, adventurer. I shall find you again if I have information to share."
10,"TEXT_CTSERKEUREKA1EVENTSPHERE4_00470_SYSTEM_000_014","On closer inspection, the stone you received from Ejika does indeed appear to be another piece of magicite..."
11,"TEXT_CTSERKEUREKA1EVENTSPHERE4_00470_SYSTEM_100_014","The magicite you have obtained may be used in conjunction with your magia board."
12,"TEXT_CTSERKEUREKA1EVENTSPHERE4_00470_SYSTEM_000_002",""
1 key 0 1
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3 int32 str str
4 0 TEXT_CTSERKEUREKA1EVENTSPHERE4_00470_SYSTEM_000_001 Despite your best efforts, you fail to locate a confluence of aether or any pieces of magicite...
5 1 TEXT_CTSERKEUREKA1EVENTSPHERE4_00470_EJIKATSUNJIKA_000_005 Well, well, if it isn't the hero of the Resistance. I suppose I shouldn't be surprised that you are capable of holding your own this far from Port Surgate.
6 2 TEXT_CTSERKEUREKA1EVENTSPHERE4_00470_EJIKATSUNJIKA_000_006 I came to this dreadful place to investigate a disturbance in the aetherial currents. Perchance you would be so kind as to tell me your reason for being here as well?
7 3 TEXT_CTSERKEUREKA1EVENTSPHERE4_00470_EJIKATSUNJIKA_000_007 So this magicite you seek was the cause of these confluences, was it? I see... Glad to hear that Krile is still capable of conducting the most rudimentary research. I thank you for sharing with me your findings.
8 4 TEXT_CTSERKEUREKA1EVENTSPHERE4_00470_EJIKATSUNJIKA_000_008 I shall share with you mine own discovery by way of gratitude. I believe this is the stone you were looking for?
9 5 TEXT_CTSERKEUREKA1EVENTSPHERE4_00470_EJIKATSUNJIKA_000_009 Keep it. I have no use for such baubles. Consider it payment for your information, if you prefer.
10 6 TEXT_CTSERKEUREKA1EVENTSPHERE4_00470_EJIKATSUNJIKA_000_010 This island was ever filled with danger and death. Despite its once-close proximity to the motherland, no one bothered to settle it for that very reason.
11 7 TEXT_CTSERKEUREKA1EVENTSPHERE4_00470_EJIKATSUNJIKA_000_011 Circumventing these hazards was one of the reasons the Students devoted so many resources to the construction of an expansive Aethernet...
12 8 TEXT_CTSERKEUREKA1EVENTSPHERE4_00470_EJIKATSUNJIKA_000_012 ...Restoring it is an admirable endeavor, and I wish you and Krile the best of luck in it. You may tell her I said as much.
13 9 TEXT_CTSERKEUREKA1EVENTSPHERE4_00470_EJIKATSUNJIKA_000_013 However, I still intend to find my own way to return to our headquarters. Go well, adventurer. I shall find you again if I have information to share.
14 10 TEXT_CTSERKEUREKA1EVENTSPHERE4_00470_SYSTEM_000_014 On closer inspection, the stone you received from Ejika does indeed appear to be another piece of magicite...
15 11 TEXT_CTSERKEUREKA1EVENTSPHERE4_00470_SYSTEM_100_014 The magicite you have obtained may be used in conjunction with your magia board.
16 12 TEXT_CTSERKEUREKA1EVENTSPHERE4_00470_SYSTEM_000_002
+12 -12
View File
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0,"TEXT_CTSERKEUREKA1GILSHOP_00448_GILSHOP00448_000_000","Oh, did you want to buy something? I'm afraid I'm still in the middle of organizing every little thing, so if you could give me just a moment..."
1,"TEXT_CTSERKEUREKA1GILSHOP_00448_Q1_000_000","What would you like to do?"
2,"TEXT_CTSERKEUREKA1GILSHOP_00448_A1_000_001","Purchase items."
3,"TEXT_CTSERKEUREKA1GILSHOP_00448_A1_000_002","Ask about the special stock."
4,"TEXT_CTSERKEUREKA1GILSHOP_00448_A1_000_003","Nothing."
5,"TEXT_CTSERKEUREKA1GILSHOP_00448_GILSHOP00448_000_010","Well, in addition to the usual assortment of sundries, the House is proud to offer a selection of items prepared especially for this expedition. No refunds, of course. House policy."
6,"TEXT_CTSERKEUREKA1GILSHOP_00448_SYSTEM_000_011","Please be advised that certain items sold by the expedition provisioner can only be used in the Forbidden Land, Eureka."
7,"TEXT_CTSERKEUREKA1GILSHOP_00448_MENU_SHOP",""
8,"TEXT_CTSERKEUREKA1GILSHOP_00448_MENU_EXPLAIN",""
9,"TEXT_CTSERKEUREKA1GILSHOP_00448_MENU_CANCEL",""
10,"TEXT_CTSERKEUREKA1GILSHOP_00448_EXPLAIN_001",""
11,"TEXT_CTSERKEUREKA1GILSHOP_00448_TALK_UNQUALIFIED",""
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4 0 TEXT_CTSERKEUREKA1GILSHOP_00448_GILSHOP00448_000_000 Oh, did you want to buy something? I'm afraid I'm still in the middle of organizing every little thing, so if you could give me just a moment...
5 1 TEXT_CTSERKEUREKA1GILSHOP_00448_Q1_000_000 What would you like to do?
6 2 TEXT_CTSERKEUREKA1GILSHOP_00448_A1_000_001 Purchase items.
7 3 TEXT_CTSERKEUREKA1GILSHOP_00448_A1_000_002 Ask about the special stock.
8 4 TEXT_CTSERKEUREKA1GILSHOP_00448_A1_000_003 Nothing.
9 5 TEXT_CTSERKEUREKA1GILSHOP_00448_GILSHOP00448_000_010 Well, in addition to the usual assortment of sundries, the House is proud to offer a selection of items prepared especially for this expedition. No refunds, of course. House policy.
10 6 TEXT_CTSERKEUREKA1GILSHOP_00448_SYSTEM_000_011 Please be advised that certain items sold by the expedition provisioner can only be used in the Forbidden Land, Eureka.
11 7 TEXT_CTSERKEUREKA1GILSHOP_00448_MENU_SHOP
12 8 TEXT_CTSERKEUREKA1GILSHOP_00448_MENU_EXPLAIN
13 9 TEXT_CTSERKEUREKA1GILSHOP_00448_MENU_CANCEL
14 10 TEXT_CTSERKEUREKA1GILSHOP_00448_EXPLAIN_001
15 11 TEXT_CTSERKEUREKA1GILSHOP_00448_TALK_UNQUALIFIED
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0,"TEXT_CTSERKEUREKA1LOTTERYEXCHANGESHOP_00449_RGHONATI_100_000","More fool me for signing on to a company vessel bound for the other side of the world. Making a living out here won't be easy..."
1,"TEXT_CTSERKEUREKA1LOTTERYEXCHANGESHOP_00449_RGHONATI_110_000","Part of the second expedition, are you? Me too! Turns out Hancock had work for me after all. More than enough to keep me fed with enough left over to browse Kogane Dori several times a week!"
2,"TEXT_CTSERKEUREKA1LOTTERYEXCHANGESHOP_00449_EXS00449_000_000","You're the “dab hand” they summoned, aye? Afraid I can't help you at present. Still getting my own things in order..."
3,"TEXT_CTSERKEUREKA1LOTTERYEXCHANGESHOP_00449_Q1_000_000","What will you do?"
4,"TEXT_CTSERKEUREKA1LOTTERYEXCHANGESHOP_00449_A1_000_001","Open lockboxes."
5,"TEXT_CTSERKEUREKA1LOTTERYEXCHANGESHOP_00449_A1_000_002","Ask about lockboxes."
6,"TEXT_CTSERKEUREKA1LOTTERYEXCHANGESHOP_00449_A1_000_003","Nothing."
7,"TEXT_CTSERKEUREKA1LOTTERYEXCHANGESHOP_00449_RGHONATI_100_010","Huh. What an odd thing to ask. They're boxes with locks. If you want to get at whatever's inside, bring them to me and I'll open them for you."
8,"TEXT_CTSERKEUREKA1LOTTERYEXCHANGESHOP_00449_EXS00449_000_010","Simply put, if you find any lockboxes during your exploration of Eureka, I have the tools and the skills to open them up. Just ask."
9,"TEXT_CTSERKEUREKA1LOTTERYEXCHANGESHOP_00449_SYSTEM_000_011","Lockboxes obtained in the Forbidden Land, Eureka, can be opened by an expedition lockpick in Port Surgate or by R'ghonati in Kugane."
10,"TEXT_CTSERKEUREKA1LOTTERYEXCHANGESHOP_00449_SYSTEM_000_012","Lockboxes may yield a variety of items, including mounts, minions, and materia."
11,"TEXT_CTSERKEUREKA1LOTTERYEXCHANGESHOP_00449_MENU_SHOP",""
12,"TEXT_CTSERKEUREKA1LOTTERYEXCHANGESHOP_00449_MENU_EXPLAIN",""
13,"TEXT_CTSERKEUREKA1LOTTERYEXCHANGESHOP_00449_MENU_CANCEL",""
14,"TEXT_CTSERKEUREKA1LOTTERYEXCHANGESHOP_00449_A1_100_001",""
15,"TEXT_CTSERKEUREKA1LOTTERYEXCHANGESHOP_00449_Q2_000_000",""
16,"TEXT_CTSERKEUREKA1LOTTERYEXCHANGESHOP_00449_A2_000_001",""
17,"TEXT_CTSERKEUREKA1LOTTERYEXCHANGESHOP_00449_A2_000_002",""
18,"TEXT_CTSERKEUREKA1LOTTERYEXCHANGESHOP_00449_A2_000_003",""
19,"TEXT_CTSERKEUREKA1LOTTERYEXCHANGESHOP_00449_EXS00449_000_020",""
20,"TEXT_CTSERKEUREKA1LOTTERYEXCHANGESHOP_00449_SYSTEM_000_020",""
1 key 0 1
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4 0 TEXT_CTSERKEUREKA1LOTTERYEXCHANGESHOP_00449_RGHONATI_100_000 More fool me for signing on to a company vessel bound for the other side of the world. Making a living out here won't be easy...
5 1 TEXT_CTSERKEUREKA1LOTTERYEXCHANGESHOP_00449_RGHONATI_110_000 Part of the second expedition, are you? Me too! Turns out Hancock had work for me after all. More than enough to keep me fed with enough left over to browse Kogane Dori several times a week!
6 2 TEXT_CTSERKEUREKA1LOTTERYEXCHANGESHOP_00449_EXS00449_000_000 You're the “dab hand” they summoned, aye? Afraid I can't help you at present. Still getting my own things in order...
7 3 TEXT_CTSERKEUREKA1LOTTERYEXCHANGESHOP_00449_Q1_000_000 What will you do?
8 4 TEXT_CTSERKEUREKA1LOTTERYEXCHANGESHOP_00449_A1_000_001 Open lockboxes.
9 5 TEXT_CTSERKEUREKA1LOTTERYEXCHANGESHOP_00449_A1_000_002 Ask about lockboxes.
10 6 TEXT_CTSERKEUREKA1LOTTERYEXCHANGESHOP_00449_A1_000_003 Nothing.
11 7 TEXT_CTSERKEUREKA1LOTTERYEXCHANGESHOP_00449_RGHONATI_100_010 Huh. What an odd thing to ask. They're boxes with locks. If you want to get at whatever's inside, bring them to me and I'll open them for you.
12 8 TEXT_CTSERKEUREKA1LOTTERYEXCHANGESHOP_00449_EXS00449_000_010 Simply put, if you find any lockboxes during your exploration of Eureka, I have the tools and the skills to open them up. Just ask.
13 9 TEXT_CTSERKEUREKA1LOTTERYEXCHANGESHOP_00449_SYSTEM_000_011 Lockboxes obtained in the Forbidden Land, Eureka, can be opened by an expedition lockpick in Port Surgate or by R'ghonati in Kugane.
14 10 TEXT_CTSERKEUREKA1LOTTERYEXCHANGESHOP_00449_SYSTEM_000_012 Lockboxes may yield a variety of items, including mounts, minions, and materia.
15 11 TEXT_CTSERKEUREKA1LOTTERYEXCHANGESHOP_00449_MENU_SHOP
16 12 TEXT_CTSERKEUREKA1LOTTERYEXCHANGESHOP_00449_MENU_EXPLAIN
17 13 TEXT_CTSERKEUREKA1LOTTERYEXCHANGESHOP_00449_MENU_CANCEL
18 14 TEXT_CTSERKEUREKA1LOTTERYEXCHANGESHOP_00449_A1_100_001
19 15 TEXT_CTSERKEUREKA1LOTTERYEXCHANGESHOP_00449_Q2_000_000
20 16 TEXT_CTSERKEUREKA1LOTTERYEXCHANGESHOP_00449_A2_000_001
21 17 TEXT_CTSERKEUREKA1LOTTERYEXCHANGESHOP_00449_A2_000_002
22 18 TEXT_CTSERKEUREKA1LOTTERYEXCHANGESHOP_00449_A2_000_003
23 19 TEXT_CTSERKEUREKA1LOTTERYEXCHANGESHOP_00449_EXS00449_000_020
24 20 TEXT_CTSERKEUREKA1LOTTERYEXCHANGESHOP_00449_SYSTEM_000_020
+72 -72
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0,"TEXT_CTSERKEUREKA1SPWEAPON_00450_GEROLT_000_000","Settled in, are ye? Good for you. I'd like nothin' more than to board the first boat back to Eorzea, but no use pinin' for liberation what ain't about to come."
1,"TEXT_CTSERKEUREKA1SPWEAPON_00450_GEROLT_000_001","This debt o' mine'll keep me shackled to this place for the foreseeable future, I reckon. Anyroad, ye got that protean crystal I've been waitin' for? Good."
2,"TEXT_CTSERKEUREKA1SPWEAPON_00450_GEROLT_000_002","Aye, this'll do...though I'll need more than just the one─an' I'll only be able to work with weapons or gear o' the sort as made for practitioners o' certain powerful arts..."
3,"TEXT_CTSERKEUREKA1SPWEAPON_00450_GEROLT_000_003","But I'll work like a dog if I have to! For yer sake an' mine! An' then we can both bugger off this bloody rock an' go somewhere every livin' thing ain't tryin' to kill us!"
4,"TEXT_CTSERKEUREKA1SPWEAPON_00450_SYSTEM_000_004","You may now create and augment Eureka gear and arms. To begin, you will need to provide Gerolt with the requisite level 70 antiquated items and protean crystals."
5,"TEXT_CTSERKEUREKA1SPWEAPON_00450_GEROLT_000_010","So, what'll it be? Arms or armor?"
6,"TEXT_CTSERKEUREKA1SPWEAPON_00450_Q1_000_000","What would you like to do?"
7,"TEXT_CTSERKEUREKA1SPWEAPON_00450_A1_000_001","Create or augment Eureka gear. (<Unknown2D>FF1202280EFF09436C6173734A6F62E8020103</Unknown2D>)"
8,"TEXT_CTSERKEUREKA1SPWEAPON_00450_A1_000_002","Augment +2 Eureka weapons. (<Unknown2D>FF1202280EFF09436C6173734A6F62E8020103</Unknown2D>)"
9,"TEXT_CTSERKEUREKA1SPWEAPON_00450_A1_000_003","Create or augment Eureka gear. (DoW)"
10,"TEXT_CTSERKEUREKA1SPWEAPON_00450_A1_100_003","Create or augment Eureka gear. (DoM)"
11,"TEXT_CTSERKEUREKA1SPWEAPON_00450_A1_110_003","Exchange Anemos crystals."
12,"TEXT_CTSERKEUREKA1SPWEAPON_00450_A1_000_004","Learn about Eureka weapons and gear."
13,"TEXT_CTSERKEUREKA1SPWEAPON_00450_A1_000_005","Nothing."
14,"TEXT_CTSERKEUREKA1SPWEAPON_00450_GEROLT_000_020","Love to oblige ye, but a horde o' protean crystals won't suffice if I'm to cobble together somethin' truly astoundin'."
15,"TEXT_CTSERKEUREKA1SPWEAPON_00450_GEROLT_000_030","An' besides, ye haven't even got a suitable arm for me to work with! Maybe set yer sights a little lower before shootin' for the stars, aye?"
16,"TEXT_CTSERKEUREKA1SPWEAPON_00450_SYSTEM_100_031","To proceed, you must first acquire <SheetEn(Item,1,IntegerParameter(1),1,1)/> and <SheetEn(Item,1,IntegerParameter(2),1,1)/> to augment."
17,"TEXT_CTSERKEUREKA1SPWEAPON_00450_SYSTEM_000_031","To proceed, you must first acquire <SheetEn(Item,1,IntegerParameter(1),1,1)/> to augment."
18,"TEXT_CTSERKEUREKA1SPWEAPON_00450_GEROLT_000_040","What exactly do I need, ye ask? Can't rightly say, but I'll know it when I see it. Somethin' bleedin' rare, I reckon. Come an' see me when ye think ye've found somethin' suitable."
19,"TEXT_CTSERKEUREKA1SPWEAPON_00450_SYSTEM_100_041","To augment <SheetEn(Item,2,IntegerParameter(1),1,1)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/>, you will need to procure something other than protean crystals. Speak with other players and share information to discover how to proceed!"
20,"TEXT_CTSERKEUREKA1SPWEAPON_00450_SYSTEM_000_041","To augment <SheetEn(Item,2,IntegerParameter(1),1,1)/>, you will need to procure something other than protean crystals. Speak with other players and share information to discover how to proceed!"
21,"TEXT_CTSERKEUREKA1SPWEAPON_00450_GEROLT_100_040","Don't tell me...ye've found it, haven't ye!? That special thing I've been waitin' for! Give it over─let me see!"
22,"TEXT_CTSERKEUREKA1SPWEAPON_00450_GEROLT_110_040","...Pazuzu's feathers? Aye, they'll do just fine...but I'll need more than what ye've got. Sorry to get yer hopes up─but at least ye know what yer lookin' for, eh?"
23,"TEXT_CTSERKEUREKA1SPWEAPON_00450_GEROLT_000_050","Don't tell me...ye've found it, haven't ye!? That special thing I've been waitin' for. An' in sufficient quantities, no less! Give 'em over─the weapon too!"
24,"TEXT_CTSERKEUREKA1SPWEAPON_00450_GEROLT_000_060","Muahahaha... MUAHAHAHAHAHA! Just you wait, friend! Yer in for a show!"
25,"TEXT_CTSERKEUREKA1SPWEAPON_00450_GEROLT_000_070","It's done! I've harnessed the essence of Anemos an' created the very pinnacle o' what this bastard region's got to offer! I give ye...<SheetEn(Item,2,IntegerParameter(1),1,1)/> an' <SheetEn(Item,2,IntegerParameter(2),1,1)/>!"
26,"TEXT_CTSERKEUREKA1SPWEAPON_00450_GEROLT_000_080","It's done! I've harnessed the essence of Anemos an' created the very pinnacle o' what this bastard region's got to offer! I give ye...<SheetEn(Item,2,IntegerParameter(1),1,1)/>!"
27,"TEXT_CTSERKEUREKA1SPWEAPON_00450_GEROLT_000_090","An' with that, I've discharged a good chunk o' my debt to the harridan! Not nearly enough to get me off this bloody rock but hells, it's somethin'! Huzzah! Huzzah for incremental progress!"
28,"TEXT_CTSERKEUREKA1SPWEAPON_00450_Q2_000_000","Select a job."
29,"TEXT_CTSERKEUREKA1SPWEAPON_00450_MENU_JOB","<Clickable(<Sheet(ClassJob,IntegerParameter(1),0)/>)/>."
30,"TEXT_CTSERKEUREKA1SPWEAPON_00450_MENU_CANCEL","Cancel."
31,"TEXT_CTSERKEUREKA1SPWEAPON_00450_Q4_000_000","What will you ask about?"
32,"TEXT_CTSERKEUREKA1SPWEAPON_00450_A4_000_001","Creating and augmenting Eureka gear and weapons."
33,"TEXT_CTSERKEUREKA1SPWEAPON_00450_A4_000_002","Augmenting +2 Eureka weapons."
34,"TEXT_CTSERKEUREKA1SPWEAPON_00450_A4_100_002","Exchanging Anemos crystals."
35,"TEXT_CTSERKEUREKA1SPWEAPON_00450_A4_000_003","Nothing."
36,"TEXT_CTSERKEUREKA1SPWEAPON_00450_GEROLT_000_100","Eh? What's there to ask? If ye want to stand a fightin' chance against the beasties o' this rock, ye'll want me to strengthen yer arms an' armor!"
37,"TEXT_CTSERKEUREKA1SPWEAPON_00450_SYSTEM_000_101","Gerolt can create Eureka gear and weapons if you provide him with the requisite level 70 antiquated items and protean crystals. He can also augment these creations further with additional protean crystals."
38,"TEXT_CTSERKEUREKA1SPWEAPON_00450_SYSTEM_000_102","If you do not possess level 70 antiquated gear or weapons, you may purchase them from the Calamity salvagers located in Limsa Lominsa, Gridania, and Ul'dah."
39,"TEXT_CTSERKEUREKA1SPWEAPON_00450_GEROLT_000_110","Don't go puttin' the cart before the chocobo. If ye want somethin' that bleedin' powerful, ye'll need to provide somethin' bleedin' powerful. An' protean crystals won't be enough either..."
40,"TEXT_CTSERKEUREKA1SPWEAPON_00450_SYSTEM_000_111","To augment +2 Eureka weapons, you will need to procure something other than protean crystals. Speak with other players and share information to discover how to proceed!"
41,"TEXT_CTSERKEUREKA1SPWEAPON_00450_GEROLT_000_120","I'll toss a few protean crystals yer way in exchange for any Anemos crystals ye don't need. How many? Well, that's for me to decide after I give 'em a good look. If that's not to yer likin', then piss off."
42,"TEXT_CTSERKEUREKA1SPWEAPON_00450_SYSTEM_000_121","Gerolt will give you a random quantity of protean crystals in exchange for Anemos crystals."
43,"TEXT_CTSERKEUREKA1SPWEAPON_00450_FINAL_NEED_ITEM",""
44,"TEXT_CTSERKEUREKA1SPWEAPON_00450_MENU_JOB_WEAPON",""
45,"TEXT_CTSERKEUREKA1SPWEAPON_00450_MENU_SHOP_CURRENT_JOB",""
46,"TEXT_CTSERKEUREKA1SPWEAPON_00450_MENU_BUILD_CURRENT_JOB",""
47,"TEXT_CTSERKEUREKA1SPWEAPON_00450_MENU_NEXT",""
48,"TEXT_CTSERKEUREKA1SPWEAPON_00450_MENU_PREV",""
49,"TEXT_CTSERKEUREKA1SPWEAPON_00450_A2_000_001",""
50,"TEXT_CTSERKEUREKA1SPWEAPON_00450_A2_000_002",""
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56,"TEXT_CTSERKEUREKA1SPWEAPON_00450_A2_000_008",""
57,"TEXT_CTSERKEUREKA1SPWEAPON_00450_A2_000_009",""
58,"TEXT_CTSERKEUREKA1SPWEAPON_00450_Q3_000_000",""
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60,"TEXT_CTSERKEUREKA1SPWEAPON_00450_A3_000_002",""
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68,"TEXT_CTSERKEUREKA1SPWEAPON_00450_A3_000_010",""
69,"TEXT_CTSERKEUREKA1SPWEAPON_00450_SYSTEM_000_112",""
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1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CTSERKEUREKA1SPWEAPON_00450_GEROLT_000_000 Settled in, are ye? Good for you. I'd like nothin' more than to board the first boat back to Eorzea, but no use pinin' for liberation what ain't about to come.
5 1 TEXT_CTSERKEUREKA1SPWEAPON_00450_GEROLT_000_001 This debt o' mine'll keep me shackled to this place for the foreseeable future, I reckon. Anyroad, ye got that protean crystal I've been waitin' for? Good.
6 2 TEXT_CTSERKEUREKA1SPWEAPON_00450_GEROLT_000_002 Aye, this'll do...though I'll need more than just the one─an' I'll only be able to work with weapons or gear o' the sort as made for practitioners o' certain powerful arts...
7 3 TEXT_CTSERKEUREKA1SPWEAPON_00450_GEROLT_000_003 But I'll work like a dog if I have to! For yer sake an' mine! An' then we can both bugger off this bloody rock an' go somewhere every livin' thing ain't tryin' to kill us!
8 4 TEXT_CTSERKEUREKA1SPWEAPON_00450_SYSTEM_000_004 You may now create and augment Eureka gear and arms. To begin, you will need to provide Gerolt with the requisite level 70 antiquated items and protean crystals.
9 5 TEXT_CTSERKEUREKA1SPWEAPON_00450_GEROLT_000_010 So, what'll it be? Arms or armor?
10 6 TEXT_CTSERKEUREKA1SPWEAPON_00450_Q1_000_000 What would you like to do?
11 7 TEXT_CTSERKEUREKA1SPWEAPON_00450_A1_000_001 Create or augment Eureka gear. (<Unknown2D>FF1202280EFF09436C6173734A6F62E8020103</Unknown2D>)
12 8 TEXT_CTSERKEUREKA1SPWEAPON_00450_A1_000_002 Augment +2 Eureka weapons. (<Unknown2D>FF1202280EFF09436C6173734A6F62E8020103</Unknown2D>)
13 9 TEXT_CTSERKEUREKA1SPWEAPON_00450_A1_000_003 Create or augment Eureka gear. (DoW)
14 10 TEXT_CTSERKEUREKA1SPWEAPON_00450_A1_100_003 Create or augment Eureka gear. (DoM)
15 11 TEXT_CTSERKEUREKA1SPWEAPON_00450_A1_110_003 Exchange Anemos crystals.
16 12 TEXT_CTSERKEUREKA1SPWEAPON_00450_A1_000_004 Learn about Eureka weapons and gear.
17 13 TEXT_CTSERKEUREKA1SPWEAPON_00450_A1_000_005 Nothing.
18 14 TEXT_CTSERKEUREKA1SPWEAPON_00450_GEROLT_000_020 Love to oblige ye, but a horde o' protean crystals won't suffice if I'm to cobble together somethin' truly astoundin'.
19 15 TEXT_CTSERKEUREKA1SPWEAPON_00450_GEROLT_000_030 An' besides, ye haven't even got a suitable arm for me to work with! Maybe set yer sights a little lower before shootin' for the stars, aye?
20 16 TEXT_CTSERKEUREKA1SPWEAPON_00450_SYSTEM_100_031 To proceed, you must first acquire <SheetEn(Item,1,IntegerParameter(1),1,1)/> and <SheetEn(Item,1,IntegerParameter(2),1,1)/> to augment.
21 17 TEXT_CTSERKEUREKA1SPWEAPON_00450_SYSTEM_000_031 To proceed, you must first acquire <SheetEn(Item,1,IntegerParameter(1),1,1)/> to augment.
22 18 TEXT_CTSERKEUREKA1SPWEAPON_00450_GEROLT_000_040 What exactly do I need, ye ask? Can't rightly say, but I'll know it when I see it. Somethin' bleedin' rare, I reckon. Come an' see me when ye think ye've found somethin' suitable.
23 19 TEXT_CTSERKEUREKA1SPWEAPON_00450_SYSTEM_100_041 To augment <SheetEn(Item,2,IntegerParameter(1),1,1)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/>, you will need to procure something other than protean crystals. Speak with other players and share information to discover how to proceed!
24 20 TEXT_CTSERKEUREKA1SPWEAPON_00450_SYSTEM_000_041 To augment <SheetEn(Item,2,IntegerParameter(1),1,1)/>, you will need to procure something other than protean crystals. Speak with other players and share information to discover how to proceed!
25 21 TEXT_CTSERKEUREKA1SPWEAPON_00450_GEROLT_100_040 Don't tell me...ye've found it, haven't ye!? That special thing I've been waitin' for! Give it over─let me see!
26 22 TEXT_CTSERKEUREKA1SPWEAPON_00450_GEROLT_110_040 ...Pazuzu's feathers? Aye, they'll do just fine...but I'll need more than what ye've got. Sorry to get yer hopes up─but at least ye know what yer lookin' for, eh?
27 23 TEXT_CTSERKEUREKA1SPWEAPON_00450_GEROLT_000_050 Don't tell me...ye've found it, haven't ye!? That special thing I've been waitin' for. An' in sufficient quantities, no less! Give 'em over─the weapon too!
28 24 TEXT_CTSERKEUREKA1SPWEAPON_00450_GEROLT_000_060 Muahahaha... MUAHAHAHAHAHA! Just you wait, friend! Yer in for a show!
29 25 TEXT_CTSERKEUREKA1SPWEAPON_00450_GEROLT_000_070 It's done! I've harnessed the essence of Anemos an' created the very pinnacle o' what this bastard region's got to offer! I give ye...<SheetEn(Item,2,IntegerParameter(1),1,1)/> an' <SheetEn(Item,2,IntegerParameter(2),1,1)/>!
30 26 TEXT_CTSERKEUREKA1SPWEAPON_00450_GEROLT_000_080 It's done! I've harnessed the essence of Anemos an' created the very pinnacle o' what this bastard region's got to offer! I give ye...<SheetEn(Item,2,IntegerParameter(1),1,1)/>!
31 27 TEXT_CTSERKEUREKA1SPWEAPON_00450_GEROLT_000_090 An' with that, I've discharged a good chunk o' my debt to the harridan! Not nearly enough to get me off this bloody rock but hells, it's somethin'! Huzzah! Huzzah for incremental progress!
32 28 TEXT_CTSERKEUREKA1SPWEAPON_00450_Q2_000_000 Select a job.
33 29 TEXT_CTSERKEUREKA1SPWEAPON_00450_MENU_JOB <Clickable(<Sheet(ClassJob,IntegerParameter(1),0)/>)/>.
34 30 TEXT_CTSERKEUREKA1SPWEAPON_00450_MENU_CANCEL Cancel.
35 31 TEXT_CTSERKEUREKA1SPWEAPON_00450_Q4_000_000 What will you ask about?
36 32 TEXT_CTSERKEUREKA1SPWEAPON_00450_A4_000_001 Creating and augmenting Eureka gear and weapons.
37 33 TEXT_CTSERKEUREKA1SPWEAPON_00450_A4_000_002 Augmenting +2 Eureka weapons.
38 34 TEXT_CTSERKEUREKA1SPWEAPON_00450_A4_100_002 Exchanging Anemos crystals.
39 35 TEXT_CTSERKEUREKA1SPWEAPON_00450_A4_000_003 Nothing.
40 36 TEXT_CTSERKEUREKA1SPWEAPON_00450_GEROLT_000_100 Eh? What's there to ask? If ye want to stand a fightin' chance against the beasties o' this rock, ye'll want me to strengthen yer arms an' armor!
41 37 TEXT_CTSERKEUREKA1SPWEAPON_00450_SYSTEM_000_101 Gerolt can create Eureka gear and weapons if you provide him with the requisite level 70 antiquated items and protean crystals. He can also augment these creations further with additional protean crystals.
42 38 TEXT_CTSERKEUREKA1SPWEAPON_00450_SYSTEM_000_102 If you do not possess level 70 antiquated gear or weapons, you may purchase them from the Calamity salvagers located in Limsa Lominsa, Gridania, and Ul'dah.
43 39 TEXT_CTSERKEUREKA1SPWEAPON_00450_GEROLT_000_110 Don't go puttin' the cart before the chocobo. If ye want somethin' that bleedin' powerful, ye'll need to provide somethin' bleedin' powerful. An' protean crystals won't be enough either...
44 40 TEXT_CTSERKEUREKA1SPWEAPON_00450_SYSTEM_000_111 To augment +2 Eureka weapons, you will need to procure something other than protean crystals. Speak with other players and share information to discover how to proceed!
45 41 TEXT_CTSERKEUREKA1SPWEAPON_00450_GEROLT_000_120 I'll toss a few protean crystals yer way in exchange for any Anemos crystals ye don't need. How many? Well, that's for me to decide after I give 'em a good look. If that's not to yer likin', then piss off.
46 42 TEXT_CTSERKEUREKA1SPWEAPON_00450_SYSTEM_000_121 Gerolt will give you a random quantity of protean crystals in exchange for Anemos crystals.
47 43 TEXT_CTSERKEUREKA1SPWEAPON_00450_FINAL_NEED_ITEM
48 44 TEXT_CTSERKEUREKA1SPWEAPON_00450_MENU_JOB_WEAPON
49 45 TEXT_CTSERKEUREKA1SPWEAPON_00450_MENU_SHOP_CURRENT_JOB
50 46 TEXT_CTSERKEUREKA1SPWEAPON_00450_MENU_BUILD_CURRENT_JOB
51 47 TEXT_CTSERKEUREKA1SPWEAPON_00450_MENU_NEXT
52 48 TEXT_CTSERKEUREKA1SPWEAPON_00450_MENU_PREV
53 49 TEXT_CTSERKEUREKA1SPWEAPON_00450_A2_000_001
54 50 TEXT_CTSERKEUREKA1SPWEAPON_00450_A2_000_002
55 51 TEXT_CTSERKEUREKA1SPWEAPON_00450_A2_000_003
56 52 TEXT_CTSERKEUREKA1SPWEAPON_00450_A2_000_004
57 53 TEXT_CTSERKEUREKA1SPWEAPON_00450_A2_000_005
58 54 TEXT_CTSERKEUREKA1SPWEAPON_00450_A2_000_006
59 55 TEXT_CTSERKEUREKA1SPWEAPON_00450_A2_000_007
60 56 TEXT_CTSERKEUREKA1SPWEAPON_00450_A2_000_008
61 57 TEXT_CTSERKEUREKA1SPWEAPON_00450_A2_000_009
62 58 TEXT_CTSERKEUREKA1SPWEAPON_00450_Q3_000_000
63 59 TEXT_CTSERKEUREKA1SPWEAPON_00450_A3_000_001
64 60 TEXT_CTSERKEUREKA1SPWEAPON_00450_A3_000_002
65 61 TEXT_CTSERKEUREKA1SPWEAPON_00450_A3_000_003
66 62 TEXT_CTSERKEUREKA1SPWEAPON_00450_A3_000_004
67 63 TEXT_CTSERKEUREKA1SPWEAPON_00450_A3_000_005
68 64 TEXT_CTSERKEUREKA1SPWEAPON_00450_A3_000_006
69 65 TEXT_CTSERKEUREKA1SPWEAPON_00450_A3_000_007
70 66 TEXT_CTSERKEUREKA1SPWEAPON_00450_A3_000_008
71 67 TEXT_CTSERKEUREKA1SPWEAPON_00450_A3_000_009
72 68 TEXT_CTSERKEUREKA1SPWEAPON_00450_A3_000_010
73 69 TEXT_CTSERKEUREKA1SPWEAPON_00450_SYSTEM_000_112
74 70 TEXT_CTSERKEUREKA1SPWEAPON_00450_A1_101_003
75 71 TEXT_CTSERKEUREKA1SPWEAPON_00450_A1_102_003
@@ -1,8 +1,8 @@
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0,"TEXT_CTSERKEUREKA1TRANSPOINT_00473_MENUTITLE","Select a destination."
1,"TEXT_CTSERKEUREKA1TRANSPOINT_00473_DESTINATION","<Unknown2D>FF2D023129FF0A506C6163654E616D6503FF19022815FF10457572656B614165746865726E6574E8020103030203</Unknown2D>."
2,"TEXT_CTSERKEUREKA1TRANSPOINT_00473_MENUCANCEL","Cancel."
3,"TEXT_CTSERKEUREKA1TRANSPOINT_00473_OPEN_000_000","You have attuned yourself to an Aethernet shard and now have access to the island's Aethernet."
4,"TEXT_CTSERKEUREKA1TRANSPOINT_00473_OPEN_000_001","Additional shards can be found throughout the Forbidden Land, Eureka. Attune to them to facilitate faster travel throughout the island."
1 key 0 1
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4 0 TEXT_CTSERKEUREKA1TRANSPOINT_00473_MENUTITLE Select a destination.
5 1 TEXT_CTSERKEUREKA1TRANSPOINT_00473_DESTINATION <Unknown2D>FF2D023129FF0A506C6163654E616D6503FF19022815FF10457572656B614165746865726E6574E8020103030203</Unknown2D>.
6 2 TEXT_CTSERKEUREKA1TRANSPOINT_00473_MENUCANCEL Cancel.
7 3 TEXT_CTSERKEUREKA1TRANSPOINT_00473_OPEN_000_000 You have attuned yourself to an Aethernet shard and now have access to the island's Aethernet.
8 4 TEXT_CTSERKEUREKA1TRANSPOINT_00473_OPEN_000_001 Additional shards can be found throughout the Forbidden Land, Eureka. Attune to them to facilitate faster travel throughout the island.
+48 -46
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0,"TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_000_000","What a marvelous place this is, Kugane! So colorful, so lively. It's times like these that I know in my heart I made the right choice to leave Sharlayan and broaden my horizons..."
1,"TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_100_010","Hello again, friend. If you wish to journey to Eureka, I'm afraid you're out of luck. But if you have a question or two to ask, I'd be happy to help."
2,"TEXT_CTSERKKUGANEENTRANCE_00459_Q1_000_000","What would you like to do?"
3,"TEXT_CTSERKKUGANEENTRANCE_00459_MENU_CONTENT","Journey to Eureka Anemos."
4,"TEXT_CTSERKKUGANEENTRANCE_00459_A1_000_001","Ask for more information."
5,"TEXT_CTSERKKUGANEENTRANCE_00459_A1_000_002","Inspect your magia board."
6,"TEXT_CTSERKKUGANEENTRANCE_00459_A1_000_003","Nothing."
7,"TEXT_CTSERKKUGANEENTRANCE_00459_YESNO_CONTENT","Journey to Eureka Anemos?"
8,"TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_110_010","Sorry, friend, but I'm afraid that won't be possible. Terrible storm surrounding the island at present, due to the shifting of the aetherial currents or some such. Until it passes, no one's getting there."
9,"TEXT_CTSERKKUGANEENTRANCE_00459_Q2_000_000","What will you ask about?"
10,"TEXT_CTSERKKUGANEENTRANCE_00459_A2_000_001","The Forbidden Land, Eureka."
11,"TEXT_CTSERKKUGANEENTRANCE_00459_A2_000_002","Elemental level."
12,"TEXT_CTSERKKUGANEENTRANCE_00459_A2_000_003","Penalties incurred when KO'd."
13,"TEXT_CTSERKKUGANEENTRANCE_00459_A2_000_004","The fauna of Eureka."
14,"TEXT_CTSERKKUGANEENTRANCE_00459_A2_000_005","Notorious monsters."
15,"TEXT_CTSERKKUGANEENTRANCE_00459_A2_000_006","Rewards obtained from combat."
16,"TEXT_CTSERKKUGANEENTRANCE_00459_A2_000_007","EXP chains."
17,"TEXT_CTSERKKUGANEENTRANCE_00459_A2_000_008","Cooperating with other adventurers."
18,"TEXT_CTSERKKUGANEENTRANCE_00459_A2_000_009","Nothing."
19,"TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_000_020","To be clear, it's not actually the Eureka of Allagan legend─the underground labyrinth in which someone saw fit to squirrel away weapons of unfathomable power. We just thought the name was fitting for this unexplored island."
20,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_021","The Forbidden Land, Eureka, is a mysterious and deadly island where the elemental forces are constantly in flux. It may be explored in parties of up to eight players, or solo."
21,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_022","Adventurers who choose to brave the wilds of Eureka will find that their strength there is measured in their <Color(-34022)>elemental level</Color>."
22,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_100_022","Moreover, all equipped items will be subject to item level sync."
23,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_023","Unlike instanced duties, a given region within Eureka may be occupied by up to 144 players, with whom you may choose to cooperate if you so desire!"
24,"TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_000_030","Eureka's a bit odd in that the elemental forces there are constantly in flux. If you want to survive, you'll need to keep a close eye on the changes and adapt your tactics accordingly."
25,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_031","Your strength in Eureka is measured in your <Color(-34022)>elemental level</Color>, which may be increased by defeating various enemies and gaining <Color(-34022)>elemental experience points</Color>."
26,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_032","Your level and EXP accrued will be retained between visits─progress will not be lost when you depart Eureka."
27,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_033","Please be advised that elemental EXP gained may be affected by the number of players in your party and the difficulty of the enemies you defeat."
28,"TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_000_040","You'd best be careful when out and about in Eureka. If you're careless and get caught off guard by a beast, you might find yourself nursing wounds that last a lifetime..."
29,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_041","When you are KO'd in the Forbidden Land, Eureka, you will lose elemental EXP."
30,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_042","However, if you are revived by another player within ten minutes of being KO'd, you will receive no elemental EXP penalty."
31,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_043","Furthermore, if your current elemental level is five or below, you will not lose elemental EXP when KO'd."
32,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_044","Please be advised that, if your elemental level is eleven or higher, this penalty may reduce your elemental EXP total below zero. Should this happen, you will lose an elemental level."
33,"TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_000_050","Eureka is a harsh, unforgiving land, and it should come as no surprise that creatures that can thrive in such an environment must be fearsome indeed. You'll need to study your prey carefully before deciding how to proceed."
34,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_051","Enemies encountered in the Forbidden Land, Eureka, are imbued with powers aspected to a particular element."
35,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_052","This elemental aspect is indicated by an icon to the left of their <Color(-34022)>display names</Color>. When engaging an enemy in battle, it may be prudent to alter your tactics accordingly."
36,"TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_000_060","That's what we call the ones which've soaked up a disproportionate quantity of aether. Makes them meaner and nastier than most, which is saying a lot considering the disposition of most creatures you'll encounter on the island. Anyway, point is, you'll not want to face one alone."
37,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_061","In the Forbidden Land, Eureka, you may encounter especially powerful enemies called notorious monsters. You would do well to engage these enemies together with other adventurers if you wish to defeat them."
38,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_100_061","Some notorious monsters will not appear unless certain conditions are met. Speak with other adventurers and share information that you might determine what these conditions are."
39,"TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_000_070","What's in it for me and mine, eh? Well, it so happens that there are very unusual crystals that can be found only in Eureka─crystals for which the holders of the purse strings have an endless appetite..."
40,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_071","When you defeat enemies in battle, you may receive a variety of rewards. Among these possible rewards are <Color(-34022)>protean crystals</Color>, which may be used to strengthen and enhance Eureka gear."
41,"TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_000_080","Funny little expression, that. I think I've heard some adventurers use it to describe when they get into a rhythm and start slaying beasts left and right...?"
42,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_081","Upon defeating an enemy, you will have a limited window in which you may attempt to defeat another. If successful, you will initiate an <Color(-34022)>EXP chain</Color>."
43,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_082","Defeating subsequent enemies while an EXP chain is active will earn you additional elemental EXP. You will also have an increased chance to receive rewards, as well as higher quantities of said rewards."
44,"TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_000_090","I don't think you need me to tell you that it's dangerous to go it alone. There's safety in numbers, never mind the fact that you'll be better equipped to take on more powerful foes."
45,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_091","Unlike in instanced duties, in the Forbidden Land, Eureka, you may form and leave parties with other players at will."
46,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_092","You may also use the <Color(-34022)>Adventurer List</Color> to seek out players close in elemental level to form parties and explore Eureka together."
47,"TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_000_010",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_000_000 What a marvelous place this is, Kugane! So colorful, so lively. It's times like these that I know in my heart I made the right choice to leave Sharlayan and broaden my horizons...
5 1 TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_100_010 Hello again, friend. If you wish to journey to Eureka, I'm afraid you're out of luck. But if you have a question or two to ask, I'd be happy to help.
6 2 TEXT_CTSERKKUGANEENTRANCE_00459_Q1_000_000 What would you like to do?
7 3 TEXT_CTSERKKUGANEENTRANCE_00459_MENU_CONTENT Journey to Eureka Anemos.
8 4 TEXT_CTSERKKUGANEENTRANCE_00459_A1_000_001 Ask for more information.
9 5 TEXT_CTSERKKUGANEENTRANCE_00459_A1_000_002 Inspect your magia board.
10 6 TEXT_CTSERKKUGANEENTRANCE_00459_A1_000_003 Nothing.
11 7 TEXT_CTSERKKUGANEENTRANCE_00459_YESNO_CONTENT Journey to Eureka Anemos?
12 8 TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_110_010 Sorry, friend, but I'm afraid that won't be possible. Terrible storm surrounding the island at present, due to the shifting of the aetherial currents or some such. Until it passes, no one's getting there.
13 9 TEXT_CTSERKKUGANEENTRANCE_00459_Q2_000_000 What will you ask about?
14 10 TEXT_CTSERKKUGANEENTRANCE_00459_A2_000_001 The Forbidden Land, Eureka.
15 11 TEXT_CTSERKKUGANEENTRANCE_00459_A2_000_002 Elemental level.
16 12 TEXT_CTSERKKUGANEENTRANCE_00459_A2_000_003 Penalties incurred when KO'd.
17 13 TEXT_CTSERKKUGANEENTRANCE_00459_A2_000_004 The fauna of Eureka.
18 14 TEXT_CTSERKKUGANEENTRANCE_00459_A2_000_005 Notorious monsters.
19 15 TEXT_CTSERKKUGANEENTRANCE_00459_A2_000_006 Rewards obtained from combat.
20 16 TEXT_CTSERKKUGANEENTRANCE_00459_A2_000_007 EXP chains.
21 17 TEXT_CTSERKKUGANEENTRANCE_00459_A2_000_008 Cooperating with other adventurers.
22 18 TEXT_CTSERKKUGANEENTRANCE_00459_A2_000_009 Nothing.
23 19 TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_000_020 To be clear, it's not actually the Eureka of Allagan legend─the underground labyrinth in which someone saw fit to squirrel away weapons of unfathomable power. We just thought the name was fitting for this unexplored island.
24 20 TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_021 The Forbidden Land, Eureka, is a mysterious and deadly island where the elemental forces are constantly in flux. It may be explored in parties of up to eight players, or solo.
25 21 TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_022 Adventurers who choose to brave the wilds of Eureka will find that their strength there is measured in their <Color(-34022)>elemental level</Color>.
26 22 TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_100_022 Moreover, all equipped items will be subject to item level sync.
27 23 TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_023 Unlike instanced duties, a given region within Eureka may be occupied by up to 144 players, with whom you may choose to cooperate if you so desire!
28 24 TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_000_030 Eureka's a bit odd in that the elemental forces there are constantly in flux. If you want to survive, you'll need to keep a close eye on the changes and adapt your tactics accordingly.
29 25 TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_031 Your strength in Eureka is measured in your <Color(-34022)>elemental level</Color>, which may be increased by defeating various enemies and gaining <Color(-34022)>elemental experience points</Color>.
30 26 TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_032 Your level and EXP accrued will be retained between visits─progress will not be lost when you depart Eureka.
31 27 TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_033 Please be advised that elemental EXP gained may be affected by the number of players in your party and the difficulty of the enemies you defeat.
32 28 TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_000_040 You'd best be careful when out and about in Eureka. If you're careless and get caught off guard by a beast, you might find yourself nursing wounds that last a lifetime...
33 29 TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_041 When you are KO'd in the Forbidden Land, Eureka, you will lose elemental EXP.
34 30 TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_042 However, if you are revived by another player within ten minutes of being KO'd, you will receive no elemental EXP penalty.
35 31 TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_043 Furthermore, if your current elemental level is five or below, you will not lose elemental EXP when KO'd.
36 32 TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_044 Please be advised that, if your elemental level is eleven or higher, this penalty may reduce your elemental EXP total below zero. Should this happen, you will lose an elemental level.
37 33 TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_000_050 Eureka is a harsh, unforgiving land, and it should come as no surprise that creatures that can thrive in such an environment must be fearsome indeed. You'll need to study your prey carefully before deciding how to proceed.
38 34 TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_051 Enemies encountered in the Forbidden Land, Eureka, are imbued with powers aspected to a particular element.
39 35 TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_052 This elemental aspect is indicated by an icon to the left of their <Color(-34022)>display names</Color>. When engaging an enemy in battle, it may be prudent to alter your tactics accordingly.
40 36 TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_000_060 That's what we call the ones which've soaked up a disproportionate quantity of aether. Makes them meaner and nastier than most, which is saying a lot considering the disposition of most creatures you'll encounter on the island. Anyway, point is, you'll not want to face one alone.
41 37 TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_061 In the Forbidden Land, Eureka, you may encounter especially powerful enemies called notorious monsters. You would do well to engage these enemies together with other adventurers if you wish to defeat them.
42 38 TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_100_061 Some notorious monsters will not appear unless certain conditions are met. Speak with other adventurers and share information that you might determine what these conditions are.
43 39 TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_000_070 What's in it for me and mine, eh? Well, it so happens that there are very unusual crystals that can be found only in Eureka─crystals for which the holders of the purse strings have an endless appetite...
44 40 TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_071 When you defeat enemies in battle, you may receive a variety of rewards. Among these possible rewards are <Color(-34022)>protean crystals</Color>, which may be used to strengthen and enhance Eureka gear.
45 41 TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_000_080 Funny little expression, that. I think I've heard some adventurers use it to describe when they get into a rhythm and start slaying beasts left and right...?
46 42 TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_081 Upon defeating an enemy, you will have a limited window in which you may attempt to defeat another. If successful, you will initiate an <Color(-34022)>EXP chain</Color>.
47 43 TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_082 Defeating subsequent enemies while an EXP chain is active will earn you additional elemental EXP. You will also have an increased chance to receive rewards, as well as higher quantities of said rewards.
48 44 TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_000_090 I don't think you need me to tell you that it's dangerous to go it alone. There's safety in numbers, never mind the fact that you'll be better equipped to take on more powerful foes.
49 45 TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_091 Unlike in instanced duties, in the Forbidden Land, Eureka, you may form and leave parties with other players at will.
50 46 TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_092 You may also use the <Color(-34022)>Adventurer List</Color> to seek out players close in elemental level to form parties and explore Eureka together.
51 47 TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_000_010
+3 -6
View File
@@ -2,8 +2,7 @@
#,,
int32,str,str
0,"TEXT_CTSFCKMASTER_00453_TALK_ACTOR","0"
1,"TEXT_CTSFCKMASTER_00453_TOPMENU_000_000","This week's high score: <Value>IntegerParameter(1)</Value>
Attempts remaining: <Value>IntegerParameter(2)</Value>"
1,"TEXT_CTSFCKMASTER_00453_TOPMENU_000_000","This week's high score: <Value>IntegerParameter(1)</Value>
Attempts remaining: <Value>IntegerParameter(2)</Value>"
2,"TEXT_CTSFCKMASTER_00453_TOPMENU_000_001","Present yourself for judging."
3,"TEXT_CTSFCKMASTER_00453_TOPMENU_000_002","Confirm this week's fashion challenge."
@@ -30,8 +29,7 @@ Attempts remaining: <Value>IntegerParameter(2)</Value>"
24,"TEXT_CTSFCKMASTER_00453_SCORE_REACTION_ROSE_005_000","You have done well. All the parts come together as a harmonious whole. If I were to offer a piece of advice, however, you might consider adding an accent─a little something to punctuate the look and draw the eye."
25,"TEXT_CTSFCKMASTER_00453_SCORE_REACTION_ROSE_006_000","Outstanding! Seldom do I witness such a fine sense of fashion─within others, at any rate. With the sensibilities you have cultivated, I've no doubt that you shall go far!"
26,"TEXT_CTSFCKMASTER_00453_SCORE_REACTION_ROSE_007_000","<gasp> This...this is nothing short of perfection. Words utterly fail me. You, my friend, are a living, breathing masterpiece─the very soul of fashion! And should anyone dare to say otherwise, they shall have to answer to me!"
28,"TEXT_CTSFCKMASTER_00453_COMMENT_ROSE_000_000","If you wish to get into someone's good graces, you must be attuned to the little changes they make to themselves. Take this mask, for instance─newly acquired, and the flavor of the season.
...Well? 'Tis a handsome piece, is it not?"
27,"TEXT_CTSFCKMASTER_00453_BESTSCORE_REACTION_ROSE_000_000","Well, well, it appears you have improved upon your best score for this theme. Congratulations!"
28,"TEXT_CTSFCKMASTER_00453_COMMENT_ROSE_000_000","If you wish to get into someone's good graces, you must be attuned to the little changes they make to themselves. Take this mask, for instance─newly acquired, and the flavor of the season.
...Well? 'Tis a handsome piece, is it not?"
29,"TEXT_CTSFCKMASTER_00453_COMMENT_ROSE_001_000","Fashion is an art, and, like all true artists, we must make sacrifices and suffer for our craft. So tell me, adventurer: are you prepared to <Emphasis>suffer</Emphasis>?"
@@ -42,7 +40,6 @@ Attempts remaining: <Value>IntegerParameter(2)</Value>"
34,"TEXT_CTSFCKMASTER_00453_COMMENT_ROSE_006_000","A reporter from the <Emphasis>Mythril Eye</Emphasis> is trying to uncover my true identity. What is there to be gained in ruining the mystery, I ask you? Besides, by any other name, I would still be a rose!"
35,"TEXT_CTSFCKMASTER_00453_COMMENT_ROSE_007_000","From leathers and furs to wools and silks, each nation is known for producing certain materials. 'Tis important to be familiar with not only their properties, but also the cultural setting whence they came."
36,"TEXT_CTSFCKMASTER_00453_COMMENT_ROSE_008_000","The Gold Saucer welcomes guests the world over. Let me tell you, there is no better place to study the fashions of each land."
39,"TEXT_CTSFCKMASTER_00453_CHECK_BEST_EQUIP_000_000","Why, I don't believe you have presented yourself for a fashion challenge yet this week.
...You <Emphasis>do</Emphasis> intend to present yourself, of course?"
37,"TEXT_CTSFCKMASTER_00453_COMMENT_ROSE_009_000","There was this one challenger earlier. Oh, she was all confidence, and had the highest opinion of her own fashion sense. She turned out to be all talk. Let this be a reminder to you: what is without can only be as beautiful as what is within."
38,"TEXT_CTSFCKMASTER_00453_CHECK_START_ROSE_000_000","Without further ado, let the judging begin. Take your place, my friend, and strike a pose!"
39,"TEXT_CTSFCKMASTER_00453_CHECK_BEST_EQUIP_000_000","Why, I don't believe you have presented yourself for a fashion challenge yet this week.
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CTSFCKMASTER_00453_TALK_ACTOR 0
5 1 TEXT_CTSFCKMASTER_00453_TOPMENU_000_000 This week's high score: <Value>IntegerParameter(1)</Value> Attempts remaining: <Value>IntegerParameter(2)</Value> This week's high score: <Value>IntegerParameter(1)</Value> Attempts remaining: <Value>IntegerParameter(2)</Value>
2 TEXT_CTSFCKMASTER_00453_TOPMENU_000_001 Present yourself for judging.
6 3 2 TEXT_CTSFCKMASTER_00453_TOPMENU_000_002 TEXT_CTSFCKMASTER_00453_TOPMENU_000_001 Confirm this week's fashion challenge. Present yourself for judging.
7 4 3 TEXT_CTSFCKMASTER_00453_TOPMENU_000_004 TEXT_CTSFCKMASTER_00453_TOPMENU_000_002 Review personal best outfit. Confirm this week's fashion challenge.
8 5 4 TEXT_CTSFCKMASTER_00453_TOPMENU_000_003 TEXT_CTSFCKMASTER_00453_TOPMENU_000_004 Leave. Review personal best outfit.
29 26 25 TEXT_CTSFCKMASTER_00453_SCORE_REACTION_ROSE_007_000 TEXT_CTSFCKMASTER_00453_SCORE_REACTION_ROSE_006_000 <gasp> This...this is nothing short of perfection. Words utterly fail me. You, my friend, are a living, breathing masterpiece─the very soul of fashion! And should anyone dare to say otherwise, they shall have to answer to me! Outstanding! Seldom do I witness such a fine sense of fashion─within others, at any rate. With the sensibilities you have cultivated, I've no doubt that you shall go far!
30 27 26 TEXT_CTSFCKMASTER_00453_BESTSCORE_REACTION_ROSE_000_000 TEXT_CTSFCKMASTER_00453_SCORE_REACTION_ROSE_007_000 Well, well, it appears you have improved upon your best score for this theme. Congratulations! <gasp> This...this is nothing short of perfection. Words utterly fail me. You, my friend, are a living, breathing masterpiece─the very soul of fashion! And should anyone dare to say otherwise, they shall have to answer to me!
31 28 27 TEXT_CTSFCKMASTER_00453_COMMENT_ROSE_000_000 TEXT_CTSFCKMASTER_00453_BESTSCORE_REACTION_ROSE_000_000 If you wish to get into someone's good graces, you must be attuned to the little changes they make to themselves. Take this mask, for instance─newly acquired, and the flavor of the season. ...Well? 'Tis a handsome piece, is it not? Well, well, it appears you have improved upon your best score for this theme. Congratulations!
32 29 28 TEXT_CTSFCKMASTER_00453_COMMENT_ROSE_001_000 TEXT_CTSFCKMASTER_00453_COMMENT_ROSE_000_000 Fashion is an art, and, like all true artists, we must make sacrifices and suffer for our craft. So tell me, adventurer: are you prepared to <Emphasis>suffer</Emphasis>? If you wish to get into someone's good graces, you must be attuned to the little changes they make to themselves. Take this mask, for instance─newly acquired, and the flavor of the season. ...Well? 'Tis a handsome piece, is it not?
30 TEXT_CTSFCKMASTER_00453_COMMENT_ROSE_002_000 Fashion is everywhere, even upon the field of battle. For form needn't come at the cost of function. From the knights of Ishgard in their shining plate to the samurai of Doma in their flowing garb, martial fashion is truly diverse.
33 31 29 TEXT_CTSFCKMASTER_00453_COMMENT_ROSE_003_000 TEXT_CTSFCKMASTER_00453_COMMENT_ROSE_001_000 Kasumi gave me a bouquet of flowers the other day, the dear little thing. What type of flowers, you ask? Why, roses, of course! Fashion is an art, and, like all true artists, we must make sacrifices and suffer for our craft. So tell me, adventurer: are you prepared to <Emphasis>suffer</Emphasis>?
34 32 30 TEXT_CTSFCKMASTER_00453_COMMENT_ROSE_004_000 TEXT_CTSFCKMASTER_00453_COMMENT_ROSE_002_000 It ought to come as no surprise, but there are no few suitors vying for Kasumi's attention. She is quite fashion savvy herself, though, so you'd best know how to dress, else she won't so much as remember you. Fashion is everywhere, even upon the field of battle. For form needn't come at the cost of function. From the knights of Ishgard in their shining plate to the samurai of Doma in their flowing garb, martial fashion is truly diverse.
35 33 31 TEXT_CTSFCKMASTER_00453_COMMENT_ROSE_005_000 TEXT_CTSFCKMASTER_00453_COMMENT_ROSE_003_000 It appears there are some adventurers who are as exacting on their retainers' fashion as they are their own. I, for one, can appreciate the sentiment. Kasumi gave me a bouquet of flowers the other day, the dear little thing. What type of flowers, you ask? Why, roses, of course!
40 38 36 TEXT_CTSFCKMASTER_00453_CHECK_START_ROSE_000_000 TEXT_CTSFCKMASTER_00453_COMMENT_ROSE_008_000 Without further ado, let the judging begin. Take your place, my friend, and strike a pose! The Gold Saucer welcomes guests the world over. Let me tell you, there is no better place to study the fashions of each land.
41 39 37 TEXT_CTSFCKMASTER_00453_CHECK_BEST_EQUIP_000_000 TEXT_CTSFCKMASTER_00453_COMMENT_ROSE_009_000 Why, I don't believe you have presented yourself for a fashion challenge yet this week. ...You <Emphasis>do</Emphasis> intend to present yourself, of course? There was this one challenger earlier. Oh, she was all confidence, and had the highest opinion of her own fashion sense. She turned out to be all talk. Let this be a reminder to you: what is without can only be as beautiful as what is within.
42 40 38 TEXT_CTSFCKMASTER_00453_CHECK_RESULT_ROSE_000_000 TEXT_CTSFCKMASTER_00453_CHECK_START_ROSE_000_000 I have made my decision. Brace yourself! Without further ado, let the judging begin. Take your place, my friend, and strike a pose!
43 41 39 TEXT_CTSFCKMASTER_00453_CHECK_DIALOG_000_000 TEXT_CTSFCKMASTER_00453_CHECK_BEST_EQUIP_000_000 Gear currently equipped will be bound to you. Do you wish to proceed? Why, I don't believe you have presented yourself for a fashion challenge yet this week. ...You <Emphasis>do</Emphasis> intend to present yourself, of course?
44 40 TEXT_CTSFCKMASTER_00453_CHECK_RESULT_ROSE_000_000 I have made my decision. Brace yourself!
45 41 TEXT_CTSFCKMASTER_00453_CHECK_DIALOG_000_000 Gear currently equipped will be bound to you. Do you wish to proceed?
+1 -2
View File
@@ -24,6 +24,5 @@ int32,str,str
20,"TEXT_CTSHNT40KUGANE2_004286_HERSANDE_000_042","Angada, the progeny of a formidable alpha, has chosen his time of exile and presently walks the wilds alone. Though not yet in his prime, this juvenile varana is said to have already surpassed the terrible strength of his sire..."
21,"TEXT_CTSHNT40KUGANE2_004286_HERSANDE_000_050","Ah, this one. The information on a rogue imperial prototype warmachina did not come cheaply or easily."
22,"TEXT_CTSHNT40KUGANE2_004286_HERSANDE_000_051","Ahem. “Codename: Gamma. This model was designed to be an automated improvement over the piloted armored weapon, allowing it to operate without loss of function in near darkness. The results were unsatisfactory and the project was supposedly scrapped.”"
23,"TEXT_CTSHNT40KUGANE2_004286_HERSANDE_000_052","“During testing, Gamma was commanded to attack a compact craft capable of considerable maneuverability. Now, whenever it detects said craft, the weapon engages in indiscriminate hostility.”
Sounds positively cheery, doesn't it?"
23,"TEXT_CTSHNT40KUGANE2_004286_HERSANDE_000_052","“During testing, Gamma was commanded to attack a compact craft capable of considerable maneuverability. Now, whenever it detects said craft, the weapon engages in indiscriminate hostility.”
Sounds positively cheery, doesn't it?"
1 key 0 1
24 20 TEXT_CTSHNT40KUGANE2_004286_HERSANDE_000_042 Angada, the progeny of a formidable alpha, has chosen his time of exile and presently walks the wilds alone. Though not yet in his prime, this juvenile varana is said to have already surpassed the terrible strength of his sire...
25 21 TEXT_CTSHNT40KUGANE2_004286_HERSANDE_000_050 Ah, this one. The information on a rogue imperial prototype warmachina did not come cheaply or easily.
26 22 TEXT_CTSHNT40KUGANE2_004286_HERSANDE_000_051 Ahem. “Codename: Gamma. This model was designed to be an automated improvement over the piloted armored weapon, allowing it to operate without loss of function in near darkness. The results were unsatisfactory and the project was supposedly scrapped.”
27 23 TEXT_CTSHNT40KUGANE2_004286_HERSANDE_000_052 “During testing, Gamma was commanded to attack a compact craft capable of considerable maneuverability. Now, whenever it detects said craft, the weapon engages in indiscriminate hostility.” Sounds positively cheery, doesn't it? “During testing, Gamma was commanded to attack a compact craft capable of considerable maneuverability. Now, whenever it detects said craft, the weapon engages in indiscriminate hostility.” Sounds positively cheery, doesn't it?
24 TEXT_CTSHNT40KUGANE2_00428_TALK_ACTOR (★未使用/削除予定★)
28 24 TEXT_CTSHNT40KUGANE2_00428_TALK_ACTOR (★未使用/削除予定★)
+1 -2
View File
@@ -21,8 +21,7 @@ int32,str,str
17,"TEXT_CTSHNT40REUNION_00427_JALIQAI_000_032","An outsider scoffed at their words. Thinking to slay this king of mammoths and bask in our adulation, he set off in all confidence, musket in hand. He soon returned, sweat-drenched and shaking, swearing the bullet had <Emphasis>bounced</Emphasis> off Girimekhala's wooly hide."
18,"TEXT_CTSHNT40REUNION_00427_JALIQAI_000_040","There are two kinds of creatures on the steppes: those whose coloring blends in with the grasses and the rocks...and those who sear the eyes with their motley hues."
19,"TEXT_CTSHNT40REUNION_00427_JALIQAI_000_041","Any child could tell you that the first kind is patterned thus to avoid discovery by predators. But what of the second?"
20,"TEXT_CTSHNT40REUNION_00427_JALIQAI_000_042","Should you ever encounter Sum, you will soon learn why its skin glistens crimson like freshly spilled blood...
It is a warning."
20,"TEXT_CTSHNT40REUNION_00427_JALIQAI_000_042","Should you ever encounter Sum, you will soon learn why its skin glistens crimson like freshly spilled blood...
It is a warning."
21,"TEXT_CTSHNT40REUNION_00427_JALIQAI_000_050","The Xaela of these lands have a custom wherein we carve the histories of our greatest heroes and warriors into stone reliefs."
22,"TEXT_CTSHNT40REUNION_00427_JALIQAI_000_051","The chuluu of the hero Orghana is an embodiment of his life's journey. So much so, that the stone itself wanders the steppes, seeking to emulate the story carved upon its surface."
1 key 0 1
21 17 TEXT_CTSHNT40REUNION_00427_JALIQAI_000_032 An outsider scoffed at their words. Thinking to slay this king of mammoths and bask in our adulation, he set off in all confidence, musket in hand. He soon returned, sweat-drenched and shaking, swearing the bullet had <Emphasis>bounced</Emphasis> off Girimekhala's wooly hide.
22 18 TEXT_CTSHNT40REUNION_00427_JALIQAI_000_040 There are two kinds of creatures on the steppes: those whose coloring blends in with the grasses and the rocks...and those who sear the eyes with their motley hues.
23 19 TEXT_CTSHNT40REUNION_00427_JALIQAI_000_041 Any child could tell you that the first kind is patterned thus to avoid discovery by predators. But what of the second?
24 20 TEXT_CTSHNT40REUNION_00427_JALIQAI_000_042 Should you ever encounter Sum, you will soon learn why its skin glistens crimson like freshly spilled blood... It is a warning. Should you ever encounter Sum, you will soon learn why its skin glistens crimson like freshly spilled blood... It is a warning.
21 TEXT_CTSHNT40REUNION_00427_JALIQAI_000_050 The Xaela of these lands have a custom wherein we carve the histories of our greatest heroes and warriors into stone reliefs.
25 22 21 TEXT_CTSHNT40REUNION_00427_JALIQAI_000_051 TEXT_CTSHNT40REUNION_00427_JALIQAI_000_050 The chuluu of the hero Orghana is an embodiment of his life's journey. So much so, that the stone itself wanders the steppes, seeking to emulate the story carved upon its surface. The Xaela of these lands have a custom wherein we carve the histories of our greatest heroes and warriors into stone reliefs.
26 23 22 TEXT_CTSHNT40REUNION_00427_JALIQAI_000_052 TEXT_CTSHNT40REUNION_00427_JALIQAI_000_051 Orghana, a son of the Himaa, was said to have had a twin sister. And one of our most famous tales concerns the vengeance he wrought upon his sibling's killers... The chuluu of the hero Orghana is an embodiment of his life's journey. So much so, that the stone itself wanders the steppes, seeking to emulate the story carved upon its surface.
27 24 23 TEXT_CTSHNT40REUNION_00427_TALK_ACTOR TEXT_CTSHNT40REUNION_00427_JALIQAI_000_052 (★未使用/削除予定★) Orghana, a son of the Himaa, was said to have had a twin sister. And one of our most famous tales concerns the vengeance he wrought upon his sibling's killers...
@@ -3,16 +3,12 @@
int32,str,str
0,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_TALK_ACTOR",""
1,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_SELECT_TITLE_0","Select an option."
2,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_SELECT_TITLE","Vessels deployed: <Value>IntegerParameter(2)</Value>/<Value>IntegerParameter(3)</Value>
Ceruleum tanks: <Value>IntegerParameter(1)</Value>
Select a submersible."
2,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_SELECT_TITLE","Vessels deployed: <Value>IntegerParameter(2)</Value>/<Value>IntegerParameter(3)</Value>
Ceruleum tanks: <Value>IntegerParameter(1)</Value>
Select a submersible."
3,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_ADD_NEW_SUBMARINE","Outfit and register a submersible. (Dive credits required: <Value>IntegerParameter(1)</Value>)"
4,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_NAME","<Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis>. (Rank: <Value>IntegerParameter(5)</Value>) <Switch(IntegerParameter(2))><Case(1)></Case><Case(2)></Case><Case(3)> (Voyage complete in <If(GreaterThan(IntegerParameter(6),0))><Value>IntegerParameter(6)</Value>d <Else/></If><If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value>h <Else/></If><Value>IntegerParameter(4)</Value>m)</Case></Switch>"
7,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_CMD_TITLE","Vessels deployed: <Value>IntegerParameter(4)</Value>/<Value>IntegerParameter(5)</Value>
Ceruleum tanks: <Value>IntegerParameter(2)</Value>
<Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis> (Rank: <Value>IntegerParameter(3)</Value>) - Available"
5,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_NAME_FINISH","<Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis>. (Rank: <Value>IntegerParameter(5)</Value>) [Voyage complete]"
6,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_SELECT_EXIT","Nothing."
7,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_CMD_TITLE","Vessels deployed: <Value>IntegerParameter(4)</Value>/<Value>IntegerParameter(5)</Value>
Ceruleum tanks: <Value>IntegerParameter(2)</Value>
@@ -21,22 +17,15 @@ Ceruleum tanks: <Value>IntegerParameter(2)</Value>
9,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_CMD_RESULT","View previous voyage log"
10,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_CMD_PARTS","Change submersible components"
11,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_CMD_REPAIR_PARTS","Repair submersible components"
16,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_VOY_TITLE","Vessels deployed: <Value>IntegerParameter(3)</Value>/<Value>IntegerParameter(4)</Value>
<Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis> (Rank: <Value>IntegerParameter(2)</Value>) - Deployed
Voyage complete in <If(GreaterThan(IntegerParameter(5),0))><Value>IntegerParameter(5)</Value>d <Else/></If><If(GreaterThan(IntegerParameter(6),0))><Value>IntegerParameter(6)</Value>h <Else/></If><Value>IntegerParameter(7)</Value>m"
12,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_CMD_SETTING","Change submersible preferences"
13,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_CONF_COLOR","Paint submersible"
14,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_CONF_NAME","Change submersible name"
15,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_CONF_REMOVE","Dismantle submersible"
16,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_VOY_TITLE","Vessels deployed: <Value>IntegerParameter(3)</Value>/<Value>IntegerParameter(4)</Value>
<Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis> (Rank: <Value>IntegerParameter(2)</Value>) - Deployed
22,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_NAME_MES_0","Names must be formed from alphanumeric characters. The following punctuation marks are also allowed:
<Color(-32640)>'<Indent/>. , : ; ! ? & - _</Color>
• Double spaces/underscores are not allowed.
• A space cannot be used before or after the name.
• Names consisting solely of punctuation marks are prohibited."
23,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_REMOVE_SUBMARINE_TITLE","Are you certain you wish to dismantle <Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis>?
<Color(-32640)>Please note that while submersible components will be returned, your submersible's registration, rank, and accrued experience will be lost.</Color>"
24,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_REMOVE_SUBMARINE_CHECK","Dismantle Submersible"
Voyage complete in <If(GreaterThan(IntegerParameter(5),0))><Value>IntegerParameter(5)</Value>d <Else/></If><If(GreaterThan(IntegerParameter(6),0))><Value>IntegerParameter(6)</Value>h <Else/></If><Value>IntegerParameter(7)</Value>m"
17,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_VOY_CUR_COND","Recall submersible"
18,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_VOY_CUR_MAP","View navigational charts"
19,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_VOY_CUR_STATUS","View submersible status"
20,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_NAME_TITLE","Rename your submersible."
21,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_NAME_CAPTION","Submersible Name"
1 key 0 1
3 int32 str str
4 0 TEXT_HOUFIXCOMPANYSUBMARINE_00447_TALK_ACTOR
5 1 TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_SELECT_TITLE_0 Select an option.
6 2 TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_SELECT_TITLE Vessels deployed: <Value>IntegerParameter(2)</Value>/<Value>IntegerParameter(3)</Value> Ceruleum tanks: <Value>IntegerParameter(1)</Value> Select a submersible. Vessels deployed: <Value>IntegerParameter(2)</Value>/<Value>IntegerParameter(3)</Value> Ceruleum tanks: <Value>IntegerParameter(1)</Value> Select a submersible.
3 TEXT_HOUFIXCOMPANYSUBMARINE_00447_ADD_NEW_SUBMARINE Outfit and register a submersible. (Dive credits required: <Value>IntegerParameter(1)</Value>)
4 TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_NAME <Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis>. (Rank: <Value>IntegerParameter(5)</Value>) <Switch(IntegerParameter(2))><Case(1)></Case><Case(2)></Case><Case(3)> (Voyage complete in <If(GreaterThan(IntegerParameter(6),0))><Value>IntegerParameter(6)</Value>d <Else/></If><If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value>h <Else/></If><Value>IntegerParameter(4)</Value>m)</Case></Switch>
7 5 3 TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_NAME_FINISH TEXT_HOUFIXCOMPANYSUBMARINE_00447_ADD_NEW_SUBMARINE <Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis>. (Rank: <Value>IntegerParameter(5)</Value>) [Voyage complete] Outfit and register a submersible. (Dive credits required: <Value>IntegerParameter(1)</Value>)
8 6 4 TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_SELECT_EXIT TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_NAME Nothing. <Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis>. (Rank: <Value>IntegerParameter(5)</Value>) <Switch(IntegerParameter(2))><Case(1)></Case><Case(2)></Case><Case(3)> (Voyage complete in <If(GreaterThan(IntegerParameter(6),0))><Value>IntegerParameter(6)</Value>d <Else/></If><If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value>h <Else/></If><Value>IntegerParameter(4)</Value>m)</Case></Switch>
9 7 5 TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_CMD_TITLE TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_NAME_FINISH Vessels deployed: <Value>IntegerParameter(4)</Value>/<Value>IntegerParameter(5)</Value> Ceruleum tanks: <Value>IntegerParameter(2)</Value> <Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis> (Rank: <Value>IntegerParameter(3)</Value>) - Available <Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis>. (Rank: <Value>IntegerParameter(5)</Value>) [Voyage complete]
10 8 6 TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_CMD_EXPEDITION TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_SELECT_EXIT Deploy submersible on subaquatic voyage Nothing.
11 9 7 TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_CMD_RESULT TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_CMD_TITLE View previous voyage log Vessels deployed: <Value>IntegerParameter(4)</Value>/<Value>IntegerParameter(5)</Value> Ceruleum tanks: <Value>IntegerParameter(2)</Value> <Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis> (Rank: <Value>IntegerParameter(3)</Value>) - Available
10 TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_CMD_PARTS Change submersible components
11 TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_CMD_REPAIR_PARTS Repair submersible components
12 12 8 TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_CMD_SETTING TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_CMD_EXPEDITION Change submersible preferences Deploy submersible on subaquatic voyage
13 13 9 TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_CONF_COLOR TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_CMD_RESULT Paint submersible View previous voyage log
14 14 10 TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_CONF_NAME TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_CMD_PARTS Change submersible name Change submersible components
17 17 13 TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_VOY_CUR_COND TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_CONF_COLOR Recall submersible Paint submersible
18 18 14 TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_VOY_CUR_MAP TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_CONF_NAME View navigational charts Change submersible name
19 19 15 TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_VOY_CUR_STATUS TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_CONF_REMOVE View submersible status Dismantle submersible
20 20 16 TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_NAME_TITLE TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_VOY_TITLE Rename your submersible. Vessels deployed: <Value>IntegerParameter(3)</Value>/<Value>IntegerParameter(4)</Value> <Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis> (Rank: <Value>IntegerParameter(2)</Value>) - Deployed Voyage complete in <If(GreaterThan(IntegerParameter(5),0))><Value>IntegerParameter(5)</Value>d <Else/></If><If(GreaterThan(IntegerParameter(6),0))><Value>IntegerParameter(6)</Value>h <Else/></If><Value>IntegerParameter(7)</Value>m
21 TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_NAME_CAPTION Submersible Name
22 TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_NAME_MES_0 Names must be formed from alphanumeric characters. The following punctuation marks are also allowed: <Color(-32640)>'<Indent/>. , : ; ! ? & - _</Color> • Double spaces/underscores are not allowed. • A space cannot be used before or after the name. • Names consisting solely of punctuation marks are prohibited.
21 23 17 TEXT_HOUFIXCOMPANYSUBMARINE_00447_REMOVE_SUBMARINE_TITLE TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_VOY_CUR_COND Are you certain you wish to dismantle <Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis>? <Color(-32640)>Please note that while submersible components will be returned, your submersible's registration, rank, and accrued experience will be lost.</Color> Recall submersible
22 24 18 TEXT_HOUFIXCOMPANYSUBMARINE_00447_REMOVE_SUBMARINE_CHECK TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_VOY_CUR_MAP Dismantle Submersible View navigational charts
23 25 19 TEXT_HOUFIXCOMPANYSUBMARINE_00447_NO_REGISTRATION_1 TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_VOY_CUR_STATUS To outfit and register a submersible, you must have in your possession the requisite components and dive credits. View submersible status
24 26 20 TEXT_HOUFIXCOMPANYSUBMARINE_00447_NO_REGISTRATION_2 TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_NAME_TITLE <Color(-34022)>Dive credits</Color> can be purchased from resident caretakers with company credits. Rename your submersible.
25 27 21 TEXT_HOUFIXCOMPANYSUBMARINE_00447_NO_REGISTRATION_3 TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_NAME_CAPTION <Color(-34022)>Submersible components</Color> can be constructed in your company workshop. Please note that hull, stern, bow, and bridge components are required to outfit a submersible. Submersible Name
26 28 22 TEXT_HOUFIXCOMPANYSUBMARINE_00447_NO_ENERGY TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_NAME_MES_0 You cannot deploy your submersible on subaquatic voyages without ceruleum tanks, which can be purchased from resident caretakers with company credits. Names must be formed from alphanumeric characters. The following punctuation marks are also allowed: <Color(-32640)>'<Indent/>. , : ; ! ? & - _</Color> • Double spaces/underscores are not allowed. • A space cannot be used before or after the name. • Names consisting solely of punctuation marks are prohibited.
27 29 23 TEXT_HOUFIXCOMPANYSUBMARINE_00447_NO_EXPLOG_1 TEXT_HOUFIXCOMPANYSUBMARINE_00447_REMOVE_SUBMARINE_TITLE Upon the completion of a subaquatic voyage, your mammet will provide a <Color(-34022)>voyage log</Color> detailing the results. Are you certain you wish to dismantle <Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis>? <Color(-32640)>Please note that while submersible components will be returned, your submersible's registration, rank, and accrued experience will be lost.</Color>
28 30 24 TEXT_HOUFIXCOMPANYSUBMARINE_00447_NO_EXPLOG_2 TEXT_HOUFIXCOMPANYSUBMARINE_00447_REMOVE_SUBMARINE_CHECK The information contained in this log may prove useful in preparing for your next subaquatic voyage. Dismantle Submersible.
31 TEXT_HOUFIXCOMPANYSUBMARINE_00447_NO_EXPLOG_3 Please note that only the log for the previous voyage will be retained.
32 TEXT_HOUFIXCOMPANYSUBMARINE_00447_NO_REPAIR_ITEM You cannot repair submersible components without the requisite materials.
29 25 TEXT_HOUFIXCOMPANYSUBMARINE_00447_NO_REGISTRATION_1 To outfit and register a submersible, you must have in your possession the requisite components and dive credits.
30 26 TEXT_HOUFIXCOMPANYSUBMARINE_00447_NO_REGISTRATION_2 <Color(-34022)>Dive credits</Color> can be purchased from resident caretakers with company credits.
31 27 TEXT_HOUFIXCOMPANYSUBMARINE_00447_NO_REGISTRATION_3 <Color(-34022)>Submersible components</Color> can be constructed in your company workshop. Please note that hull, stern, bow, and bridge components are required to outfit a submersible.
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@@ -8,8 +8,7 @@ int32,str,str
4,"TEXT_REGGYR3RADIATA_00400_A1_000_003","Nothing."
5,"TEXT_REGGYR3RADIATA_00400_LEAPINGDOE_000_010","Tell you about myself...? You really are a stranger here, aren't you. Too much talk can get a person killed."
6,"TEXT_REGGYR3RADIATA_00400_LEAPINGDOE_000_011","My father talked too much once─complained about his job. A “friend” reported him to the authorities, and then the soldiers came to take him away as a “suspected insurgent.” I never saw him again."
7,"TEXT_REGGYR3RADIATA_00400_LEAPINGDOE_000_012","And then there was my little brother. When a group of patriots heard he was a laborer for the Empire, they strung him up from a tree.
So, no─you don't talk about yourself around here."
7,"TEXT_REGGYR3RADIATA_00400_LEAPINGDOE_000_012","And then there was my little brother. When a group of patriots heard he was a laborer for the Empire, they strung him up from a tree.
So, no─you don't talk about yourself around here."
8,"TEXT_REGGYR3RADIATA_00400_LEAPINGDOE_000_020","Radiata? Well, this village is home to those who labor at Castrum Abania or Specula Imperatoris. Think of it as an imperial slave pen."
9,"TEXT_REGGYR3RADIATA_00400_LEAPINGDOE_000_021","It certainly wasn't called “Radiata” by the folk who live here. It had a different name once, but you'll not hear anyone say it out loud. That earns you a visit from the correction officers."
1 key 0 1
8 4 TEXT_REGGYR3RADIATA_00400_A1_000_003 Nothing.
9 5 TEXT_REGGYR3RADIATA_00400_LEAPINGDOE_000_010 Tell you about myself...? You really are a stranger here, aren't you. Too much talk can get a person killed.
10 6 TEXT_REGGYR3RADIATA_00400_LEAPINGDOE_000_011 My father talked too much once─complained about his job. A “friend” reported him to the authorities, and then the soldiers came to take him away as a “suspected insurgent.” I never saw him again.
11 7 TEXT_REGGYR3RADIATA_00400_LEAPINGDOE_000_012 And then there was my little brother. When a group of patriots heard he was a laborer for the Empire, they strung him up from a tree. So, no─you don't talk about yourself around here. And then there was my little brother. When a group of patriots heard he was a laborer for the Empire, they strung him up from a tree. So, no─you don't talk about yourself around here.
8 TEXT_REGGYR3RADIATA_00400_LEAPINGDOE_000_020 Radiata? Well, this village is home to those who labor at Castrum Abania or Specula Imperatoris. Think of it as an imperial slave pen.
12 9 8 TEXT_REGGYR3RADIATA_00400_LEAPINGDOE_000_021 TEXT_REGGYR3RADIATA_00400_LEAPINGDOE_000_020 It certainly wasn't called “Radiata” by the folk who live here. It had a different name once, but you'll not hear anyone say it out loud. That earns you a visit from the correction officers. Radiata? Well, this village is home to those who labor at Castrum Abania or Specula Imperatoris. Think of it as an imperial slave pen.
13 10 9 TEXT_REGGYR3RADIATA_00400_LEAPINGDOE_000_022 TEXT_REGGYR3RADIATA_00400_LEAPINGDOE_000_021 You tell other villagers you're from Radiata, though, and it'll get you spit on. To everyone else, we're the Empire's “whipped curs.” It certainly wasn't called “Radiata” by the folk who live here. It had a different name once, but you'll not hear anyone say it out loud. That earns you a visit from the correction officers.
14 11 10 TEXT_REGGYR3RADIATA_00400_LEAPINGDOE_000_023 TEXT_REGGYR3RADIATA_00400_LEAPINGDOE_000_022 We lose either way. If we're to be treated like dogs for where we were born, then we've no choice but to live like one... You tell other villagers you're from Radiata, though, and it'll get you spit on. To everyone else, we're the Empire's “whipped curs.”
@@ -11,34 +11,24 @@ int32,str,str
7,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_001","To lose her beloved daughter not once, but twice─first to the Empire and then to the primal's false promise... 'Tis all I can do to imagine the Qalyana elder's grief."
8,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_002","And as if she had not lost enough, unable to bear the reality, she chooses to flee from it─by making an offering of her soul to the primal. 'Tis a tragedy to rend hearts..."
9,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_003","My apologies, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I know full well that I asked you for a tale, but so private and intense a sorrow should not be made the subject of amusement. However, I would honor the memory of the departed with a verse."
10,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_004","For her daughter's life, a mother mourned,♪
But from the flesh her soul was torn.♪"
11,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_005","For her daughter's smile, a mother yearned,♪
Now from a dream she may ne'er return.♪"
10,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_004","For her daughter's life, a mother mourned,♪
But from the flesh her soul was torn.♪"
11,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_005","For her daughter's smile, a mother yearned,♪
Now from a dream she may ne'er return.♪"
12,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_006","Forgive me if I have awakened unpleasant memories."
13,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_007","Liberties may be taken in a tale's telling, but it cannot wipe away such sorrow that has taken root in one's heart. Nay, no more than abiding in a dream will change reality."
14,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_008","Even so, we may pray for wounds to heal and scars to fade. And so pray I shall, for the Qalyana, for all those who grieve, that they may one day know peace."
15,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_020","Ah, you have a new tale for me? Wonderful!"
18,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_023","Upon eastern seas, three treasures join to birth a kami great,♪
Whose sacred blade strikes awe in hearts and cleaves the land in straits.♪"
19,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_024","From western lands, a challenger comes─a hero from afar,♪
Whose radiant blade sets souls ablaze and outshines the very stars.♪"
16,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_021","A clash against a kami of legend... The words fairly write themselves! Yes, this would adapt very well indeed for the stage, and I daresay even the Kojin would come to watch."
17,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_022","As this song is about you, however, 'tis only meet that you are the first to hear it. Lend your ears, then, to the tale of your furious encounter with Susano, the Lord of the Revel!"
18,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_023","Upon eastern seas, three treasures join to birth a kami great,♪
Whose sacred blade strikes awe in hearts and cleaves the land in straits.♪"
19,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_024","From western lands, a challenger comes─a hero from afar,♪
Whose radiant blade sets souls ablaze and outshines the very stars.♪"
20,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_025","So, was I able to capture Susano's stormy grandeur? I drew upon my imagination to create more evocative imagery, but it should more or less line up with your experience."
21,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_026","...Somewhat stormier than you recall? Well then, that makes it just right! Upon the stage, storytelling takes on a different dynamic, you see, and it is common practice to favor the grandiose."
26,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_033","The power to smite, the power to save,
A desperate man did direly crave.♪
High though the price, in full he did pay,
Creating a god where his dead body lay.♪"
27,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_034","The power to rise, the power to vie,
A lonely man did madly desire.♪
Forsook his flesh, for such was the toll,
Binding a god to his insatiable soul.♪"
22,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_027","But with your rousing tale at its heart, I have no doubt that the play will be received with no less than a standing ovation!"
23,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_30","Well then, pray do not keep me in suspense!"
24,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_031","Shinryu, a being of pure violence, born of the torment of they who died for their homeland... Those souls had longed for the power to smite the Empire. Little would they have imagined that this power would assume such a form."
25,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_032","Nor that it would fall into the enemy's hands to become the ultimate obstacle to freedom, bound to the will of Zenos yae Galvus. A pitiable man who feels naught save when at the edge of death."
26,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_033","The power to smite, the power to save,
@@ -47,14 +37,8 @@ Binding a god to his insatiable soul.♪"
Creating a god where his dead body lay.♪"
27,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_034","The power to rise, the power to vie,
A lonely man did madly desire.♪
36,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_045","From broken moon he descended,
To bring his rage to bear.♪
Deep in the earth he burrowed,
To slumber in his lair.♪"
37,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_046","But along came brave heroes,
Whose light cast out the gloom.♪
Smiting wyrm and minions,
They spared the world its doom.♪"
Forsook his flesh, for such was the toll,
Binding a god to his insatiable soul.♪"
28,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_035","Here we have two men who sought power, but for different reasons. One wished to deliver his homeland from tyranny. The other wished to fill the void of his solitude. Yet, even should they achieve this goal, would they truly find peace? I suspect that only they would know the answer..."
29,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_036","Now, you, my friend─you will continue your fight, will you not? I pray that you will again regale me with such accounts of your experiences."
30,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_037","For as brightly as a hero's tale shines, it is not without its shadows. It is my duty, I feel, to share both with the world─the stirring and the sorrowful."
@@ -62,11 +46,11 @@ They spared the world its doom.♪"
32,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_041","But wait... The primal subsequently vanished with nary a trace, and the people's memories of that time is shrouded in haze. Are...are you saying that you know the events that followed?"
33,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_042","Stop. Say not a word. Whatever it is you know, I sense that the secret of the Calamity is best kept as such─a secret."
34,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_043","Perchance my decision strikes you as unexpected. Well, my friend, there are times when the imagination must be allowed to run free, unshackled by the truth."
45,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_055","However, I am not quite sure I understand what you mean by “quelling the aramitama”. What exactly was asked of you?"
35,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_044","For instance...what if Bahamut had been slowly gathering strength for his revival, unbeknownst to all? Now, <Emphasis>that</Emphasis> would be a song to set people's hearts and minds alight! Ah, the words come to me even as I speak!"
36,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_045","From broken moon he descended,
To bring his rage to bear.♪
48,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_058","Feared and forsaken, seeking death in solitude,Saved by fellowship─Snow white harbinger of doom,Become beloved legend."
49,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_059","You know, in the Tale of Tenzen, Byakko was likened to god of war with near-limitless powers of destruction..."
Deep in the earth he burrowed,
To slumber in his lair.♪"
37,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_046","But along came brave heroes,
Whose light cast out the gloom.♪
Smiting wyrm and minions,
1 key 0 1
11 7 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_001 To lose her beloved daughter not once, but twice─first to the Empire and then to the primal's false promise... 'Tis all I can do to imagine the Qalyana elder's grief.
12 8 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_002 And as if she had not lost enough, unable to bear the reality, she chooses to flee from it─by making an offering of her soul to the primal. 'Tis a tragedy to rend hearts...
13 9 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_003 My apologies, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I know full well that I asked you for a tale, but so private and intense a sorrow should not be made the subject of amusement. However, I would honor the memory of the departed with a verse.
14 10 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_004 For her daughter's life, a mother mourned,♪ But from the flesh her soul was torn.♪ For her daughter's life, a mother mourned,♪ But from the flesh her soul was torn.♪
15 11 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_005 For her daughter's smile, a mother yearned,♪ Now from a dream she may ne'er return.♪ For her daughter's smile, a mother yearned,♪ Now from a dream she may ne'er return.♪
12 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_006 Forgive me if I have awakened unpleasant memories.
13 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_007 Liberties may be taken in a tale's telling, but it cannot wipe away such sorrow that has taken root in one's heart. Nay, no more than abiding in a dream will change reality.
16 14 12 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_008 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_006 Even so, we may pray for wounds to heal and scars to fade. And so pray I shall, for the Qalyana, for all those who grieve, that they may one day know peace. Forgive me if I have awakened unpleasant memories.
17 15 13 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_020 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_007 Ah, you have a new tale for me? Wonderful! Liberties may be taken in a tale's telling, but it cannot wipe away such sorrow that has taken root in one's heart. Nay, no more than abiding in a dream will change reality.
18 16 14 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_021 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_008 A clash against a kami of legend... The words fairly write themselves! Yes, this would adapt very well indeed for the stage, and I daresay even the Kojin would come to watch. Even so, we may pray for wounds to heal and scars to fade. And so pray I shall, for the Qalyana, for all those who grieve, that they may one day know peace.
19 17 15 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_022 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_020 As this song is about you, however, 'tis only meet that you are the first to hear it. Lend your ears, then, to the tale of your furious encounter with Susano, the Lord of the Revel! Ah, you have a new tale for me? Wonderful!
20 18 16 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_023 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_021 Upon eastern seas, three treasures join to birth a kami great,♪ Whose sacred blade strikes awe in hearts and cleaves the land in straits.♪ A clash against a kami of legend... The words fairly write themselves! Yes, this would adapt very well indeed for the stage, and I daresay even the Kojin would come to watch.
21 19 17 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_024 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_022 From western lands, a challenger comes─a hero from afar,♪ Whose radiant blade sets souls ablaze and outshines the very stars.♪ As this song is about you, however, 'tis only meet that you are the first to hear it. Lend your ears, then, to the tale of your furious encounter with Susano, the Lord of the Revel!
22 20 18 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_025 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_023 So, was I able to capture Susano's stormy grandeur? I drew upon my imagination to create more evocative imagery, but it should more or less line up with your experience. Upon eastern seas, three treasures join to birth a kami great,♪ Whose sacred blade strikes awe in hearts and cleaves the land in straits.♪
23 21 19 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_026 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_024 ...Somewhat stormier than you recall? Well then, that makes it just right! Upon the stage, storytelling takes on a different dynamic, you see, and it is common practice to favor the grandiose. From western lands, a challenger comes─a hero from afar,♪ Whose radiant blade sets souls ablaze and outshines the very stars.♪
22 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_027 But with your rousing tale at its heart, I have no doubt that the play will be received with no less than a standing ovation!
23 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_30 Well then, pray do not keep me in suspense!
24 24 20 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_031 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_025 Shinryu, a being of pure violence, born of the torment of they who died for their homeland... Those souls had longed for the power to smite the Empire. Little would they have imagined that this power would assume such a form. So, was I able to capture Susano's stormy grandeur? I drew upon my imagination to create more evocative imagery, but it should more or less line up with your experience.
25 25 21 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_032 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_026 Nor that it would fall into the enemy's hands to become the ultimate obstacle to freedom, bound to the will of Zenos yae Galvus. A pitiable man who feels naught save when at the edge of death. ...Somewhat stormier than you recall? Well then, that makes it just right! Upon the stage, storytelling takes on a different dynamic, you see, and it is common practice to favor the grandiose.
26 26 22 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_033 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_027 The power to smite, the power to save, A desperate man did direly crave.♪ High though the price, in full he did pay, Creating a god where his dead body lay.♪ But with your rousing tale at its heart, I have no doubt that the play will be received with no less than a standing ovation!
27 27 23 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_034 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_30 The power to rise, the power to vie, A lonely man did madly desire.♪ Forsook his flesh, for such was the toll, Binding a god to his insatiable soul.♪ Well then, pray do not keep me in suspense!
28 28 24 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_035 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_031 Here we have two men who sought power, but for different reasons. One wished to deliver his homeland from tyranny. The other wished to fill the void of his solitude. Yet, even should they achieve this goal, would they truly find peace? I suspect that only they would know the answer... Shinryu, a being of pure violence, born of the torment of they who died for their homeland... Those souls had longed for the power to smite the Empire. Little would they have imagined that this power would assume such a form.
29 29 25 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_036 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_032 Now, you, my friend─you will continue your fight, will you not? I pray that you will again regale me with such accounts of your experiences. Nor that it would fall into the enemy's hands to become the ultimate obstacle to freedom, bound to the will of Zenos yae Galvus. A pitiable man who feels naught save when at the edge of death.
30 30 26 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_037 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_033 For as brightly as a hero's tale shines, it is not without its shadows. It is my duty, I feel, to share both with the world─the stirring and the sorrowful. The power to smite, the power to save, A desperate man did direly crave.♪ High though the price, in full he did pay, Creating a god where his dead body lay.♪
31 31 27 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_040 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_034 Oho, a tale about Bahamut, who visited the Seventh Umbral Calamity upon Eorzea? The power to rise, the power to vie, A lonely man did madly desire.♪ Forsook his flesh, for such was the toll, Binding a god to his insatiable soul.♪
32 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_041 But wait... The primal subsequently vanished with nary a trace, and the people's memories of that time is shrouded in haze. Are...are you saying that you know the events that followed?
33 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_042 Stop. Say not a word. Whatever it is you know, I sense that the secret of the Calamity is best kept as such─a secret.
34 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_043 Perchance my decision strikes you as unexpected. Well, my friend, there are times when the imagination must be allowed to run free, unshackled by the truth.
35 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_044 For instance...what if Bahamut had been slowly gathering strength for his revival, unbeknownst to all? Now, <Emphasis>that</Emphasis> would be a song to set people's hearts and minds alight! Ah, the words come to me even as I speak!
36 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_045 From broken moon he descended, To bring his rage to bear.♪ Deep in the earth he burrowed, To slumber in his lair.♪
37 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_046 But along came brave heroes, Whose light cast out the gloom.♪ Smiting wyrm and minions, They spared the world its doom.♪
32 38 28 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_047 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_035 A being that once threatened our very star... Heroes whose many sacrifices shall never be known... Such a theme will surely strike a chord with the locals. Here we have two men who sought power, but for different reasons. One wished to deliver his homeland from tyranny. The other wished to fill the void of his solitude. Yet, even should they achieve this goal, would they truly find peace? I suspect that only they would know the answer...
33 39 29 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_048 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_036 You see, be it the east or the west, people shall ever favor stirring fiction over strict facts. And thanks to your inspired idea, I have the makings of a new heroic epic! Now, you, my friend─you will continue your fight, will you not? I pray that you will again regale me with such accounts of your experiences.
34 40 30 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_050 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_037 Byakko, you say? As in Byakko of the Four Lords? He and his comrades feature prominently in the Tale of Tenzen, one of the three great plays that are performed regularly at the Mujikoza. For as brightly as a hero's tale shines, it is not without its shadows. It is my duty, I feel, to share both with the world─the stirring and the sorrowful.
37 43 33 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_053 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_042 Hidden beneath Hells' Lid... A sanctuary for some, a prison for one. You spoke with the auspices of Reisen Temple? And their leader was none other than Genbu of the Four Lords? A veritable character from the play, come to life... Stop. Say not a word. Whatever it is you know, I sense that the secret of the Calamity is best kept as such─a secret.
38 44 34 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_054 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_043 Not that I would question the veracity of your account, of course. I merely comment on the incredible life you lead. Perchance my decision strikes you as unexpected. Well, my friend, there are times when the imagination must be allowed to run free, unshackled by the truth.
39 45 35 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_055 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_044 However, I am not quite sure I understand what you mean by “quelling the aramitama”. What exactly was asked of you? For instance...what if Bahamut had been slowly gathering strength for his revival, unbeknownst to all? Now, <Emphasis>that</Emphasis> would be a song to set people's hearts and minds alight! Ah, the words come to me even as I speak!
40 46 36 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_056 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_045 My word, to think you faced the legendary white tiger in battle! The western guardian, the bosom friend of the hero Tenzen! Yes, yes...I feel a tanka coming on. From broken moon he descended, To bring his rage to bear.♪ Deep in the earth he burrowed, To slumber in his lair.♪
41 47 37 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_057 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_046 Ah, forgive me. A form of classical Hingan poetry I was but recently taught by the actors here. It goes without saying I have yet to master it, so I will thank you for not laughing at my fumbling attempt! But along came brave heroes, Whose light cast out the gloom.♪ Smiting wyrm and minions, They spared the world its doom.♪
48 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_058 Feared and forsaken, seeking death in solitude,Saved by fellowship─Snow white harbinger of doom,Become beloved legend.
49 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_059 You know, in the Tale of Tenzen, Byakko was likened to god of war with near-limitless powers of destruction...
50 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_060 Not to say that the Byakko you faced was a weakling, but the picture you paint is of a rather less intimidating auspice, don't you think? The sort some might even be willing to cuddle─or at least reach out and rub the belly.
51 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_061 But perhaps he has grown more reserved in his old age. Perhaps, in his troubled youth, he more closely resembled his portrayal in the legends.
52 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_062 Come to think of it, you're not altogether different, you and him. Blessed─or cursed─with exceptional powers. Defined by them in the eyes of many. Brave souls that rose to the occasion...
53 TEXT_REGHIN3WANDERINGMINSTREL_00421_MINSTREL_CANCEL_000
42 38 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_047 A being that once threatened our very star... Heroes whose many sacrifices shall never be known... Such a theme will surely strike a chord with the locals.
43 39 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_048 You see, be it the east or the west, people shall ever favor stirring fiction over strict facts. And thanks to your inspired idea, I have the makings of a new heroic epic!
44 40 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_050 Byakko, you say? As in Byakko of the Four Lords? He and his comrades feature prominently in the Tale of Tenzen, one of the three great plays that are performed regularly at the Mujikoza.
46 42 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_052 I expect what you are about to tell me will be most enlightening indeed...
47 43 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_053 Hidden beneath Hells' Lid... A sanctuary for some, a prison for one. You spoke with the auspices of Reisen Temple? And their leader was none other than Genbu of the Four Lords? A veritable character from the play, come to life...
48 44 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_054 Not that I would question the veracity of your account, of course. I merely comment on the incredible life you lead.
49 45 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_055 However, I am not quite sure I understand what you mean by “quelling the aramitama.” What exactly was asked of you?
50 46 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_056 My word, to think you faced the legendary white tiger in battle! The western guardian, the bosom friend of the hero Tenzen! Yes, yes...I feel a tanka coming on.
51 47 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_057 Ah, forgive me. A form of classical Hingan poetry I was but recently taught by the actors here. It goes without saying I have yet to master it, so I will thank you for not laughing at my fumbling attempt!
52 48 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_058 Feared and forsaken, seeking death in solitude, Saved by fellowship─ Snow white harbinger of doom, Become beloved legend.
53 49 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_059 You know, in the Tale of Tenzen, Byakko was likened to a god of war with near-limitless powers of destruction...
54 50 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_060 Not to say that the Byakko you faced was a weakling, but the picture you paint is of a rather less intimidating auspice, don't you think? The sort some might even be willing to cuddle─or at least reach out and rub the belly.
55 51 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_061 But perhaps he has grown more reserved in his old age. Perhaps, in his troubled youth, he more closely resembled his portrayal in the legends.
56 52 TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_062 Come to think of it, you're not altogether different, you and him. Blessed─or cursed─with exceptional powers. Defined by them in the eyes of many. Brave souls that rose to the occasion...
@@ -17,7 +17,7 @@ int32,str,str
13,"TEXT_REGHINCOMPANYMENMBERS41_00445_GARLEANSMEMBER_000_000","I've no words for you, stranger."
14,"TEXT_REGHINCOMPANYMENMBERS41_00445_GARLEANSMEMBER_000_010","Despite what you may think, a good proportion of imperial citizens are at odds with the government on the matter of foreign policy. We are not all driven to invade and assimilate. The reason you do not hear any dissenting voices is simple: being vocal in Garlemald usually leads one to the gallows."
15,"TEXT_REGHINCOMPANYMENMBERS41_00445_GARLEANSMEMBER_000_030","The others tell me you risked your life to save Jenomis─a Garlean citizen. Perhaps your view of us “imperials” is less simplistic than I had assumed..."
16,"TEXT_REGHINCOMPANYMENMBERS41_00445_GARLEANSMEMBER_000_050","I would be lying if I said I was comfortable accepting the aid of a <If(PlayerParameter(4))>woman<Else/>man</If> responsible for toppling two provincial governments. Many of my countrymen were exiled back to the lifestream by you and yours merely for following orders which they were not in a position to disobey."
16,"TEXT_REGHINCOMPANYMENMBERS41_00445_GARLEANSMEMBER_000_050","I would be lying if I said I was comfortable accepting the aid of a <If(PlayerParameter(4))>woman<Else/>man</If> responsible for toppling two provincial governments. Many of my countrymen were exiled back to the Lifestream by you and yours merely for following orders which they were not in a position to disobey."
17,"TEXT_REGHINCOMPANYMENMBERS41_00445_GARLEANSMEMBER_000_051","I understand the plight of the Doman and Ala Mhigan peoples, but I cannot help thinking there must have been another way to resolve things. A way less steeped in blood and suffering."
18,"TEXT_REGHINCOMPANYMENMBERS41_00445_GARLEANSMEMBER_000_052","The Garlean Empire I was raised to love was never about tearing down and conquering, but about embracing and accepting. Think of what we could achieve if we were all brothers and sisters. If we were all family."
19,"TEXT_REGHINCOMPANYMENMBERS41_00445_GARLEANSMEMBER_000_053","While the end may not always justify the means, I stand by my belief that the Empire's goal is a noble one."
@@ -36,13 +36,11 @@ int32,str,str
32,"TEXT_REGHINCOMPANYMENMBERS41_00445_BEWITCHINGMEMBER_000_050","Leave it to the famed liberator to liberate the Majestic Theater Company from the gloom that had enveloped us all in the principal's absence. Why, even Ramza seems grateful─or, at the very least, less ungrateful."
33,"TEXT_REGHINCOMPANYMENMBERS41_00445_BEWITCHINGMEMBER_000_051","Of course, Ramza is only the way he is because Jenomis is too engrossed in his work to pay his son the attention a son deserves. You cannot expect a boy to show kindness if he was never shown any himself. How Alma turned out so well, I'll never─"
34,"TEXT_REGHINCOMPANYMENMBERS41_00445_BEWITCHINGMEMBER_000_052","Ah! You heard none of this. I have nothing but the utmost respect for the principal, both as an artist and a father!"
35,"TEXT_REGHINCOMPANYMENMBERS41_00445_MUSCULARMEMBER_000_010","True thespians condition both their minds and their bodies.
...But mostly their bodies."
35,"TEXT_REGHINCOMPANYMENMBERS41_00445_MUSCULARMEMBER_000_010","True thespians condition both their minds and their bodies.
...But mostly their bodies."
36,"TEXT_REGHINCOMPANYMENMBERS41_00445_MUSCULARMEMBER_000_020","Every muscle in a man's body has a name as beautiful as the thing it describes. I like to recite them to myself while training by the light of the moon. A full moon is best, of course─but a waxing gibbous moon will suffice."
37,"TEXT_REGHINCOMPANYMENMBERS41_00445_MUSCULARMEMBER_000_030","When I think about the principal lying there...the muscle in my heart aches."
39,"TEXT_REGHINCOMPANYMENMBERS41_00445_MUSCULARMEMBER_000_050","True thespians condition both their minds and their bodies.
...But mostly their bodies."
38,"TEXT_REGHINCOMPANYMENMBERS41_00445_MUSCULARMEMBER_000_040","I fear I may have underestimated you, adventurer. The kindness in your heart shines like moonlight on oiled skin."
39,"TEXT_REGHINCOMPANYMENMBERS41_00445_MUSCULARMEMBER_000_050","True thespians condition both their minds and their bodies.
...But mostly their bodies."
40,"TEXT_REGHINCOMPANYMENMBERS41_00445_MUSCULARMEMBER_000_051","Every muscle in a man's body has a name as beautiful as the thing it describes. I like to recite them to myself while training by the light of the moon. A full moon is best, of course─but even a waning gibbous moon will suffice."
@@ -53,14 +51,10 @@ int32,str,str
45,"TEXT_REGHINCOMPANYMENMBERS41_00445_PERFORMANCEMEMBER_000_040","You are wondering how a theater can operate with a mere skeleton crew, are you not? The answer is simple. We are not so few as we seem."
46,"TEXT_REGHINCOMPANYMENMBERS41_00445_PERFORMANCEMEMBER_000_041","Many keep to their cabins out of fear that here, beyond the borders of the Empire, they will be shunned, harassed, or even assaulted for the crime of being Garlean."
47,"TEXT_REGHINCOMPANYMENMBERS41_00445_PERFORMANCEMEMBER_000_042","I hope you will not be offended by this. You must understand, the Empire is rife with rumors of how foreign savages kill all Garleans on sight, and devour their third eyes in the hope of gaining mystical powers. Silly, I know, but frightening, nonetheless."
50,"TEXT_REGHINCOMPANYMENMBERS41_00445_DANCINGMEMBER_000_020","One, two, three! One, two, three!
The principal is missing and half our company keep to their cabins, afraid to come out. For all I know, the moon could be descending from the skies in a brilliant blaze of glory...but that doesn't mean I can forego my practice!"
51,"TEXT_REGHINCOMPANYMENMBERS41_00445_DANCINGMEMBER_000_030","One, two, three! One, two, three!
Hm? Now is not the time to be practicing, what with the principal unconscious? Nonsense! Now is the <Emphasis>perfect</Emphasis> time to practice. I want this performance to be flawless by the time he comes to."
52,"TEXT_REGHINCOMPANYMENMBERS41_00445_DANCINGMEMBER_000_040","One, two, three! One, two, three!
Now that the principal is awake, I mean to dance more vigorously than ever. I would leave him in no doubt as to my readiness to perform!"
53,"TEXT_REGHINCOMPANYMENMBERS41_00445_DANCINGMEMBER_000_050","One, two, three! One, two, three!
Having all but perfected my previous routine, my heart craved a new challenge, and a new challenge I have found─a slow, yet elegant dance popular amongst the geiko of Hingashi."
48,"TEXT_REGHINCOMPANYMENMBERS41_00445_PERFORMANCEMEMBER_000_050","My heart is filled with excitement at the prospect of working once again with Principal Jenomis. And it is all thanks to you...an outsider, of all people."
49,"TEXT_REGHINCOMPANYMENMBERS41_00445_PERFORMANCEMEMBER_000_051","Perhaps now the minds of some of our more timid actors will be put at ease, and they will show themselves, that we may perform for the good people of Hingashi."
50,"TEXT_REGHINCOMPANYMENMBERS41_00445_DANCINGMEMBER_000_020","One, two, three! One, two, three!
The principal is missing and half our company keep to their cabins, afraid to come out. For all I know, the moon could be descending from the skies in a brilliant blaze of glory...but that doesn't mean I can forgo my practice!"
51,"TEXT_REGHINCOMPANYMENMBERS41_00445_DANCINGMEMBER_000_030","One, two, three! One, two, three!
Hm? Now is not the time to be practicing, what with the principal unconscious? Nonsense! Now is the <Emphasis>perfect</Emphasis> time to practice. I want this performance to be flawless by the time he comes to."
52,"TEXT_REGHINCOMPANYMENMBERS41_00445_DANCINGMEMBER_000_040","One, two, three! One, two, three!
1 key 0 1
17 13 TEXT_REGHINCOMPANYMENMBERS41_00445_GARLEANSMEMBER_000_000 I've no words for you, stranger.
18 14 TEXT_REGHINCOMPANYMENMBERS41_00445_GARLEANSMEMBER_000_010 Despite what you may think, a good proportion of imperial citizens are at odds with the government on the matter of foreign policy. We are not all driven to invade and assimilate. The reason you do not hear any dissenting voices is simple: being vocal in Garlemald usually leads one to the gallows.
19 15 TEXT_REGHINCOMPANYMENMBERS41_00445_GARLEANSMEMBER_000_030 The others tell me you risked your life to save Jenomis─a Garlean citizen. Perhaps your view of us “imperials” is less simplistic than I had assumed...
20 16 TEXT_REGHINCOMPANYMENMBERS41_00445_GARLEANSMEMBER_000_050 I would be lying if I said I was comfortable accepting the aid of a <If(PlayerParameter(4))>woman<Else/>man</If> responsible for toppling two provincial governments. Many of my countrymen were exiled back to the lifestream by you and yours merely for following orders which they were not in a position to disobey. I would be lying if I said I was comfortable accepting the aid of a <If(PlayerParameter(4))>woman<Else/>man</If> responsible for toppling two provincial governments. Many of my countrymen were exiled back to the Lifestream by you and yours merely for following orders which they were not in a position to disobey.
21 17 TEXT_REGHINCOMPANYMENMBERS41_00445_GARLEANSMEMBER_000_051 I understand the plight of the Doman and Ala Mhigan peoples, but I cannot help thinking there must have been another way to resolve things. A way less steeped in blood and suffering.
22 18 TEXT_REGHINCOMPANYMENMBERS41_00445_GARLEANSMEMBER_000_052 The Garlean Empire I was raised to love was never about tearing down and conquering, but about embracing and accepting. Think of what we could achieve if we were all brothers and sisters. If we were all family.
23 19 TEXT_REGHINCOMPANYMENMBERS41_00445_GARLEANSMEMBER_000_053 While the end may not always justify the means, I stand by my belief that the Empire's goal is a noble one.
36 32 TEXT_REGHINCOMPANYMENMBERS41_00445_BEWITCHINGMEMBER_000_050 Leave it to the famed liberator to liberate the Majestic Theater Company from the gloom that had enveloped us all in the principal's absence. Why, even Ramza seems grateful─or, at the very least, less ungrateful.
37 33 TEXT_REGHINCOMPANYMENMBERS41_00445_BEWITCHINGMEMBER_000_051 Of course, Ramza is only the way he is because Jenomis is too engrossed in his work to pay his son the attention a son deserves. You cannot expect a boy to show kindness if he was never shown any himself. How Alma turned out so well, I'll never─
38 34 TEXT_REGHINCOMPANYMENMBERS41_00445_BEWITCHINGMEMBER_000_052 Ah! You heard none of this. I have nothing but the utmost respect for the principal, both as an artist and a father!
39 35 TEXT_REGHINCOMPANYMENMBERS41_00445_MUSCULARMEMBER_000_010 True thespians condition both their minds and their bodies. ...But mostly their bodies. True thespians condition both their minds and their bodies. ...But mostly their bodies.
36 TEXT_REGHINCOMPANYMENMBERS41_00445_MUSCULARMEMBER_000_020 Every muscle in a man's body has a name as beautiful as the thing it describes. I like to recite them to myself while training by the light of the moon. A full moon is best, of course─but a waxing gibbous moon will suffice.
40 37 36 TEXT_REGHINCOMPANYMENMBERS41_00445_MUSCULARMEMBER_000_030 TEXT_REGHINCOMPANYMENMBERS41_00445_MUSCULARMEMBER_000_020 When I think about the principal lying there...the muscle in my heart aches. Every muscle in a man's body has a name as beautiful as the thing it describes. I like to recite them to myself while training by the light of the moon. A full moon is best, of course─but a waxing gibbous moon will suffice.
41 38 37 TEXT_REGHINCOMPANYMENMBERS41_00445_MUSCULARMEMBER_000_040 TEXT_REGHINCOMPANYMENMBERS41_00445_MUSCULARMEMBER_000_030 I fear I may have underestimated you, adventurer. The kindness in your heart shines like moonlight on oiled skin. When I think about the principal lying there...the muscle in my heart aches.
42 39 38 TEXT_REGHINCOMPANYMENMBERS41_00445_MUSCULARMEMBER_000_050 TEXT_REGHINCOMPANYMENMBERS41_00445_MUSCULARMEMBER_000_040 True thespians condition both their minds and their bodies. ...But mostly their bodies. I fear I may have underestimated you, adventurer. The kindness in your heart shines like moonlight on oiled skin.
43 40 39 TEXT_REGHINCOMPANYMENMBERS41_00445_MUSCULARMEMBER_000_051 TEXT_REGHINCOMPANYMENMBERS41_00445_MUSCULARMEMBER_000_050 Every muscle in a man's body has a name as beautiful as the thing it describes. I like to recite them to myself while training by the light of the moon. A full moon is best, of course─but even a waning gibbous moon will suffice. True thespians condition both their minds and their bodies. ...But mostly their bodies.
41 TEXT_REGHINCOMPANYMENMBERS41_00445_MUSCULARMEMBER_000_052 I fear I may have underestimated you, adventurer. The kindness in your heart shines like moonlight on oiled skin.
44 42 40 TEXT_REGHINCOMPANYMENMBERS41_00445_MUSCULARMEMBER_000_053 TEXT_REGHINCOMPANYMENMBERS41_00445_MUSCULARMEMBER_000_051 What is true beauty? I oft find myself pondering the question, as I assume you do. But deep down, I think we both know the answer. <wink> Every muscle in a man's body has a name as beautiful as the thing it describes. I like to recite them to myself while training by the light of the moon. A full moon is best, of course─but even a waning gibbous moon will suffice.
45 43 41 TEXT_REGHINCOMPANYMENMBERS41_00445_PERFORMANCEMEMBER_000_020 TEXT_REGHINCOMPANYMENMBERS41_00445_MUSCULARMEMBER_000_052 Do not be taken in by the Empire's lies! Jenomis cen Lexentale is no criminal. He is a treasure to be admired by all Garleans, from citizen to slave! Hark, as I sing of his grace and glory! I fear I may have underestimated you, adventurer. The kindness in your heart shines like moonlight on oiled skin.
46 44 42 TEXT_REGHINCOMPANYMENMBERS41_00445_PERFORMANCEMEMBER_000_030 TEXT_REGHINCOMPANYMENMBERS41_00445_MUSCULARMEMBER_000_053 No song can express the gratitude I feel towards you for bringing the principal home...but a song you shall have nonetheless! What is true beauty? I oft find myself pondering the question, as I assume you do. But deep down, I think we both know the answer. <wink>
51 49 47 TEXT_REGHINCOMPANYMENMBERS41_00445_PERFORMANCEMEMBER_000_051 TEXT_REGHINCOMPANYMENMBERS41_00445_PERFORMANCEMEMBER_000_042 Perhaps now the minds of some of our more timid actors will be put at ease, and they will show themselves, that we may perform for the good people of Hingashi. I hope you will not be offended by this. You must understand, the Empire is rife with rumors of how foreign savages kill all Garleans on sight, and devour their third eyes in the hope of gaining mystical powers. Silly, I know, but frightening, nonetheless.
52 50 48 TEXT_REGHINCOMPANYMENMBERS41_00445_DANCINGMEMBER_000_020 TEXT_REGHINCOMPANYMENMBERS41_00445_PERFORMANCEMEMBER_000_050 One, two, three! One, two, three! The principal is missing and half our company keep to their cabins, afraid to come out. For all I know, the moon could be descending from the skies in a brilliant blaze of glory...but that doesn't mean I can forego my practice! My heart is filled with excitement at the prospect of working once again with Principal Jenomis. And it is all thanks to you...an outsider, of all people.
53 51 49 TEXT_REGHINCOMPANYMENMBERS41_00445_DANCINGMEMBER_000_030 TEXT_REGHINCOMPANYMENMBERS41_00445_PERFORMANCEMEMBER_000_051 One, two, three! One, two, three! Hm? Now is not the time to be practicing, what with the principal unconscious? Nonsense! Now is the <Emphasis>perfect</Emphasis> time to practice. I want this performance to be flawless by the time he comes to. Perhaps now the minds of some of our more timid actors will be put at ease, and they will show themselves, that we may perform for the good people of Hingashi.
54 52 50 TEXT_REGHINCOMPANYMENMBERS41_00445_DANCINGMEMBER_000_040 TEXT_REGHINCOMPANYMENMBERS41_00445_DANCINGMEMBER_000_020 One, two, three! One, two, three! Now that the principal is awake, I mean to dance more vigorously than ever. I would leave him in no doubt as to my readiness to perform! One, two, three! One, two, three! The principal is missing and half our company keep to their cabins, afraid to come out. For all I know, the moon could be descending from the skies in a brilliant blaze of glory...but that doesn't mean I can forgo my practice!
55 53 51 TEXT_REGHINCOMPANYMENMBERS41_00445_DANCINGMEMBER_000_050 TEXT_REGHINCOMPANYMENMBERS41_00445_DANCINGMEMBER_000_030 One, two, three! One, two, three! Having all but perfected my previous routine, my heart craved a new challenge, and a new challenge I have found─a slow, yet elegant dance popular amongst the geiko of Hingashi. One, two, three! One, two, three! Hm? Now is not the time to be practicing, what with the principal unconscious? Nonsense! Now is the <Emphasis>perfect</Emphasis> time to practice. I want this performance to be flawless by the time he comes to.
56 54 52 TEXT_REGHINCOMPANYMENMBERS41_00445_ASSISRANTDIRECTOR_000_020 TEXT_REGHINCOMPANYMENMBERS41_00445_DANCINGMEMBER_000_040 (Psst! Listen. What if Jenomis isn't truly missing at all? What if this is all some manner of elaborate performance? Well? Well?) One, two, three! One, two, three! Now that the principal is awake, I mean to dance more vigorously than ever. I would leave him in no doubt as to my readiness to perform!
57 55 53 TEXT_REGHINCOMPANYMENMBERS41_00445_ASSISRANTDIRECTOR_000_030 TEXT_REGHINCOMPANYMENMBERS41_00445_DANCINGMEMBER_000_050 (Psst! Listen. What if Jenomis isn't truly unconscious at all? What if he is feigning his deathlike torpor to demonstrate his mastery of the craft? Well? Well?) One, two, three! One, two, three! Having all but perfected my previous routine, my heart craved a new challenge, and a new challenge I have found─a slow, yet elegant dance popular amongst the geiko of Hingashi.
56 TEXT_REGHINCOMPANYMENMBERS41_00445_ASSISRANTDIRECTOR_000_040 The principal always says that writing a play is one part inspiration, two parts application...and thirty-nine parts confounding expectation. I'm not entirely sure what he means, but I'm certain it's <Emphasis>profound</Emphasis>.
57 TEXT_REGHINCOMPANYMENMBERS41_00445_ASSISRANTDIRECTOR_000_050 (Psst! Listen. What if this whole episode was merely an elaborate ruse staged by the master himself, Jenomis cen Lexentale, to recruit you, liberator of West and East, to our humble troupe? Well? Well?)
58 54 TEXT_REGHINCOMPANYMENMBERS41_00445_ASSISRANTDIRECTOR_000_020 (Psst! Listen. What if Jenomis isn't truly missing at all? What if this is all some manner of elaborate performance? Well? Well?)
59 55 TEXT_REGHINCOMPANYMENMBERS41_00445_ASSISRANTDIRECTOR_000_030 (Psst! Listen. What if Jenomis isn't truly unconscious at all? What if he is feigning his deathlike torpor to demonstrate his mastery of the craft? Well? Well?)
60 56 TEXT_REGHINCOMPANYMENMBERS41_00445_ASSISRANTDIRECTOR_000_040 The principal always says that writing a play is one part inspiration, two parts application...and thirty-nine parts confounding expectation. I'm not entirely sure what he means, but I'm certain it's <Emphasis>profound</Emphasis>.
+2 -4
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@@ -12,8 +12,7 @@ int32,str,str
8,"TEXT_REGOTH3REISEN_00452_SENRI_000_003","Tell you what: I'll repeat the exact same thing I told you before when I first laid eyes on you and your bewildered friends. Ahem!"
9,"TEXT_REGOTH3REISEN_00452_SENRI_000_004","""Don't know how it is in your homeland, but here, if an animal manages to survive a hundred years, it begins to get ideas. Delusions of grandeur. Some small power, sure, but nothing much to speak of.“"
10,"TEXT_REGOTH3REISEN_00452_SENRI_000_005","""Survive ten times that and you become a full-fledged auspice, though. Speech! Magicks! It's quite the change, believe me, which is why we call it...<Emphasis>The Change</Emphasis>. What? I never said it was something clever.“"
11,"TEXT_REGOTH3REISEN_00452_SENRI_000_006","""Anyway! Point is, don't let our appearances fool you. I could kill you five times before you hit the ground. But I won't, on account of me being civil. For now.“
Not bad, eh? My mother always told me I was talented."
11,"TEXT_REGOTH3REISEN_00452_SENRI_000_006","""Anyway! Point is, don't let our appearances fool you. I could kill you five times before you hit the ground. But I won't, on account of me being civil. For now.“
Not bad, eh? My mother always told me I was talented."
12,"TEXT_REGOTH3REISEN_00452_SENRI_000_007","Hm? The temple? Now I know someone had to have told you about that before. Forgetful bugger, aren't you?"
13,"TEXT_REGOTH3REISEN_00452_SENRI_000_008","A long, long time ago, an auspice named Koryu succumbed to the aramitama and went mad with rage. You know, kill everyone, destroy everything. Anyway, Tenzen and the Four Lords put a stop to his murderous rampage and sealed him here."
@@ -26,8 +25,7 @@ Not bad, eh? My mother always told me I was talented."
20,"TEXT_REGOTH3REISEN_00452_SENRI_000_015","At some point during his travels with the Four Lords, people start calling Tenzen a hero, and tales of his derring-do reach the ears of this king who decides to summon Tenzen and ask him to give Koryu what for. Sure enough, Tenzen says yes."
21,"TEXT_REGOTH3REISEN_00452_SENRI_000_016","Now, Tenzen's strong─stronger that the Four Lords at this point, even─and we've already established his altruistic streak. So off he goes, Phoenix Blade in hand, confronts Koryu, and sacrifices himself to seal the mad auspice away. Should've seen that one coming, am I right?"
22,"TEXT_REGOTH3REISEN_00452_SENRI_000_017","The Ruby Sea and everyone in it are saved. People tell their children and their children's children of Tenzen's deeds, changing the details bit by bit. And that's how we end up with a ridiculous story about him and the Four Lords driving a host of oni into the sea."
24,"TEXT_REGOTH3REISEN_00452_SENRI_000_019","He's old and he's wise and he's got bad eyes─Genbuuu!♪
Ahem. But seriously, he's one of the Four Lords. The most powerful, or at least he was at one time. He'd be the first to tell you he's not as spry as he used to be."
23,"TEXT_REGOTH3REISEN_00452_SENRI_000_018","Genbu? Hasn't he been talking your ear off this whole time? Thought you'd know by now who he is. I mean, I'll indulge you, if that's really what you want..."
24,"TEXT_REGOTH3REISEN_00452_SENRI_000_019","He's old and he's wise and he's got bad eyes─Genbuuu!♪
Ahem. But seriously, he's one of the Four Lords. The most powerful, or at least he was at one time. He'd be the first to tell you he's not as spry as he used to be."
25,"TEXT_REGOTH3REISEN_00452_SENRI_000_020","But I suppose that's to be expected given that he's been using his strength to sustain Koryu's wards for, oh, several millennia, give or take? That's sure to wear anyone down."
1 key 0 1
12 8 TEXT_REGOTH3REISEN_00452_SENRI_000_003 Tell you what: I'll repeat the exact same thing I told you before when I first laid eyes on you and your bewildered friends. Ahem!
13 9 TEXT_REGOTH3REISEN_00452_SENRI_000_004 "Don't know how it is in your homeland, but here, if an animal manages to survive a hundred years, it begins to get ideas. Delusions of grandeur. Some small power, sure, but nothing much to speak of.“
14 10 TEXT_REGOTH3REISEN_00452_SENRI_000_005 "Survive ten times that and you become a full-fledged auspice, though. Speech! Magicks! It's quite the change, believe me, which is why we call it...<Emphasis>The Change</Emphasis>. What? I never said it was something clever.“
15 11 TEXT_REGOTH3REISEN_00452_SENRI_000_006 "Anyway! Point is, don't let our appearances fool you. I could kill you five times before you hit the ground. But I won't, on account of me being civil. For now.“ Not bad, eh? My mother always told me I was talented. "Anyway! Point is, don't let our appearances fool you. I could kill you five times before you hit the ground. But I won't, on account of me being civil. For now.“ Not bad, eh? My mother always told me I was talented.
12 TEXT_REGOTH3REISEN_00452_SENRI_000_007 Hm? The temple? Now I know someone had to have told you about that before. Forgetful bugger, aren't you?
16 13 12 TEXT_REGOTH3REISEN_00452_SENRI_000_008 TEXT_REGOTH3REISEN_00452_SENRI_000_007 A long, long time ago, an auspice named Koryu succumbed to the aramitama and went mad with rage. You know, kill everyone, destroy everything. Anyway, Tenzen and the Four Lords put a stop to his murderous rampage and sealed him here. Hm? The temple? Now I know someone had to have told you about that before. Forgetful bugger, aren't you?
17 14 13 TEXT_REGOTH3REISEN_00452_SENRI_000_009 TEXT_REGOTH3REISEN_00452_SENRI_000_008 Afterwards, in order to strengthen the wards binding Koryu, the Four Lords used their powers to build a magnificent temple! And that temple is...this one, of course! You don't see any other temples around here, do you? A long, long time ago, an auspice named Koryu succumbed to the aramitama and went mad with rage. You know, kill everyone, destroy everything. Anyway, Tenzen and the Four Lords put a stop to his murderous rampage and sealed him here.
18 15 14 TEXT_REGOTH3REISEN_00452_SENRI_000_010 TEXT_REGOTH3REISEN_00452_SENRI_000_009 Now this really ought to go without saying, but don't go messing about the inner sanctum touching the sacred crystal or breaking the sacred wards! Not unless you want to free Koryu and turn the Ruby Sea into the Ruby Sea of Fire or summat. Afterwards, in order to strengthen the wards binding Koryu, the Four Lords used their powers to build a magnificent temple! And that temple is...this one, of course! You don't see any other temples around here, do you?
25 22 21 TEXT_REGOTH3REISEN_00452_SENRI_000_017 TEXT_REGOTH3REISEN_00452_SENRI_000_016 The Ruby Sea and everyone in it are saved. People tell their children and their children's children of Tenzen's deeds, changing the details bit by bit. And that's how we end up with a ridiculous story about him and the Four Lords driving a host of oni into the sea. Now, Tenzen's strong─stronger that the Four Lords at this point, even─and we've already established his altruistic streak. So off he goes, Phoenix Blade in hand, confronts Koryu, and sacrifices himself to seal the mad auspice away. Should've seen that one coming, am I right?
26 23 22 TEXT_REGOTH3REISEN_00452_SENRI_000_018 TEXT_REGOTH3REISEN_00452_SENRI_000_017 Genbu? Hasn't he been talking your ear off this whole time? Thought you'd know by now who he is. I mean, I'll indulge you, if that's really what you want... The Ruby Sea and everyone in it are saved. People tell their children and their children's children of Tenzen's deeds, changing the details bit by bit. And that's how we end up with a ridiculous story about him and the Four Lords driving a host of oni into the sea.
27 24 23 TEXT_REGOTH3REISEN_00452_SENRI_000_019 TEXT_REGOTH3REISEN_00452_SENRI_000_018 He's old and he's wise and he's got bad eyes─Genbuuu!♪ Ahem. But seriously, he's one of the Four Lords. The most powerful, or at least he was at one time. He'd be the first to tell you he's not as spry as he used to be. Genbu? Hasn't he been talking your ear off this whole time? Thought you'd know by now who he is. I mean, I'll indulge you, if that's really what you want...
28 25 24 TEXT_REGOTH3REISEN_00452_SENRI_000_020 TEXT_REGOTH3REISEN_00452_SENRI_000_019 But I suppose that's to be expected given that he's been using his strength to sustain Koryu's wards for, oh, several millennia, give or take? That's sure to wear anyone down. He's old and he's wise and he's got bad eyes─Genbuuu!♪ Ahem. But seriously, he's one of the Four Lords. The most powerful, or at least he was at one time. He'd be the first to tell you he's not as spry as he used to be.
26 TEXT_REGOTH3REISEN_00452_SENRI_000_021 Err...you're asking about our Byakko? Great big white tiger? The one you and your fellow warriors fought in a pitched battle to save his soul? Not some other Byakko, to be clear?
29 27 25 TEXT_REGOTH3REISEN_00452_SENRI_000_022 TEXT_REGOTH3REISEN_00452_SENRI_000_020 Like Genbu, he's one of the Four Lords. From Yanxia, originally, though that was long before my time. But I suppose that's to be expected given that he's been using his strength to sustain Koryu's wards for, oh, several millennia, give or take? That's sure to wear anyone down.
30 28 26 TEXT_REGOTH3REISEN_00452_SENRI_000_023 TEXT_REGOTH3REISEN_00452_SENRI_000_021 Apparently his fellow tigers didn't much care for his snow white coat and cast him out. Personally, I'm rather envious of it. Can you imagine me with those stripes? No? Never mind... Err...you're asking about our Byakko? Great big white tiger? The one you and your fellow warriors fought in a pitched battle to save his soul? Not some other Byakko, to be clear?
31 29 27 TEXT_REGOTH3REISEN_00452_SENRI_000_024 TEXT_REGOTH3REISEN_00452_SENRI_000_022 Where was I? Ah, right. So one day Tenzen chances to meet Byakko, who does his usual “Go away or I'll eat your face!” bit. But Tenzen's having none of it, and somehow manages to convince Byakko to stop sulking and instead join him on an adventure or two. Like Genbu, he's one of the Four Lords. From Yanxia, originally, though that was long before my time.
@@ -1,8 +1,7 @@
key,0,1
#,,
int32,str,str
0,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SOFTKNOX_000_000","Pshhh... Shkohhh...
Uplander desires knowings of Rival Wings? Softknox makes uplander's braincase wet from many tongueflaps!"
0,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SOFTKNOX_000_000","Pshhh... Shkohhh...
Uplander desires knowings of Rival Wings? Softknox makes uplander's braincase wet from many tongueflaps!"
1,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_Q1_000_001","What do you wish to know about Rival Wings?"
2,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_A1_000_002","What is Rival Wings?"
@@ -29,8 +28,7 @@ Uplander desires knowings of Rival Wings? Softknox makes uplander's braincase we
23,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SOFTKNOX_000_070","Towers keep core awayharm. If towers upstand, uplander cannot strikesmash core. Uplanders must downbring towers first!"
24,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_075","Each team has two towers that serve to protect the core."
25,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_076","Each tower, meanwhile, is enveloped in a magitek field that mitigates damage taken by team members."
27,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SOFTKNOX_000_090","Pshhh... Shkohhh...
Uplander who takeholds power generator takeholds ceruleum! Ceruleum lifeblood of planstrike!"
26,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_077","When hard-pressed, your towers can provide you with much-needed respite. Be sure to take advantage of their protection."
27,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SOFTKNOX_000_090","Pshhh... Shkohhh...
Uplander who takeholds power generator takeholds ceruleum! Ceruleum lifeblood of planstrike!"
28,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_095","A power generator is located at the center of the map. Combatants can take control of the generator by interacting with it."
@@ -59,7 +57,6 @@ Uplander who takeholds power generator takeholds ceruleum! Ceruleum lifeblood of
51,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_165","When you defeat an enemy team member, your party receives the <Color(-34022)>Soaring</Color> enhancing effect."
52,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_166","The effect increases damage dealt as well as HP restored via healing magic, and can stack up to ten times."
53,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_167","Soaring fluctuates by party, increasing when a party member KOs the enemy and decreasing when a party member is KO'd."
56,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SOFTKNOX_000_200","Pshhh... Shkohhh...
Big questprize awaits winners, so fight well and strikesmash muchly!"
54,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_168","If you are KO'd while Soaring is stacked, half of the stack will be awarded to the party that dealt the felling blow."
55,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_169",""
56,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SOFTKNOX_000_200","Pshhh... Shkohhh...
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SOFTKNOX_000_000 Pshhh... Shkohhh... Uplander desires knowings of Rival Wings? Softknox makes uplander's braincase wet from many tongueflaps! Pshhh... Shkohhh... Uplander desires knowings of Rival Wings? Softknox makes uplander's braincase wet from many tongueflaps!
1 TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_Q1_000_001 What do you wish to know about Rival Wings?
5 2 1 TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_A1_000_002 TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_Q1_000_001 What is Rival Wings? What do you wish to know about Rival Wings?
6 3 2 TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_A1_000_003 TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_A1_000_002 What are the rules? What is Rival Wings?
7 4 3 TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_A1_000_004 TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_A1_000_003 What are the rewards? What are the rules?
28 25 24 TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_076 TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_075 Each tower, meanwhile, is enveloped in a magitek field that mitigates damage taken by team members. Each team has two towers that serve to protect the core.
29 26 25 TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_077 TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_076 When hard-pressed, your towers can provide you with much-needed respite. Be sure to take advantage of their protection. Each tower, meanwhile, is enveloped in a magitek field that mitigates damage taken by team members.
30 27 26 TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SOFTKNOX_000_090 TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_077 Pshhh... Shkohhh... Uplander who takeholds power generator takeholds ceruleum! Ceruleum lifeblood of planstrike! When hard-pressed, your towers can provide you with much-needed respite. Be sure to take advantage of their protection.
31 28 27 TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_095 TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SOFTKNOX_000_090 A power generator is located at the center of the map. Combatants can take control of the generator by interacting with it. Pshhh... Shkohhh... Uplander who takeholds power generator takeholds ceruleum! Ceruleum lifeblood of planstrike!
29 TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_096 While the generator is under a team's control, the stores of ceruleum for all of its alliances will gradually replenish.
32 30 28 TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_097 TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_095 As more ceruleum means more opportunities to deploy machina, the power generator's strategic value cannot be overstated. A power generator is located at the center of the map. Combatants can take control of the generator by interacting with it.
33 31 29 TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SOFTKNOX_000_110 TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_096 Gobbies crafty-make special machina for Rival Wings. Machina to help uplanders crunch much bone and smash much steel! While the generator is under a team's control, the stores of ceruleum for all of its alliances will gradually replenish.
34 32 30 TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_115 TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_097 Powerful machina can be deployed and ridden into battle. As more ceruleum means more opportunities to deploy machina, the power generator's strategic value cannot be overstated.
57 55 53 TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_169 TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_167 Soaring fluctuates by party, increasing when a party member KOs the enemy and decreasing when a party member is KO'd.
58 56 54 TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SOFTKNOX_000_200 TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_168 Pshhh... Shkohhh... Big questprize awaits winners, so fight well and strikesmash muchly! If you are KO'd while Soaring is stacked, half of the stack will be awarded to the party that dealt the felling blow.
59 57 55 TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_205 TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_169 Participating in Rival Wings will earn you <Color(-34022)>experience points</Color>, <Color(-34022)>PvP EXP</Color>, and <Color(-34022)>Wolf Marks</Color>, with a larger amount being awarded to the victors.
60 58 56 TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_206 TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SOFTKNOX_000_200 You will also receive <Color(-34022)>Allagan tomestones</Color> at the end of each match. Pshhh... Shkohhh... Big questprize awaits winners, so fight well and strikesmash muchly!
61 57 TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_205 Participating in Rival Wings will earn you <Color(-34022)>experience points</Color>, <Color(-34022)>PvP EXP</Color>, and <Color(-34022)>Wolf Marks</Color>, with a larger amount being awarded to the victors.
62 58 TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_206 You will also receive <Color(-34022)>Allagan tomestones</Color> at the end of each match.