Patch 4.25

This commit is contained in:
Josh Freeman
2018-03-14 09:40:00 +00:00
parent f443f2d238
commit 4874343eef
1800 changed files with 15106 additions and 40900 deletions
+1 -3
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@@ -5,9 +5,7 @@ int32,str,str
1,"TEXT_CLSARC000_00021_SEQ_01","You have been referred to Luciane, the master of the Archers' Guild. Seek her out in the rear chamber."
2,"TEXT_CLSARC000_00021_SEQ_02","Luciane wishes to test your fitness to join the Archers' Guild. Take yourself outside the city and slay three squirrels, three ladybugs, and three funguars."
3,"TEXT_CLSARC000_00021_SEQ_03","You have succeeded in slaying the specified creatures. Report back to Luciane at the Archers' Guild."
4,"TEXT_CLSARC000_00021_SEQ_04","Having successfully completed the trial, Luciane names you a member of the Archers' Guild. She encourages you to practice proper technique, loosing arrow after arrow until the movement becomes second nature.
※The next archer quest will be available from Luciane upon reaching level 5."
4,"TEXT_CLSARC000_00021_SEQ_04","Having successfully completed the trial, Luciane names you a member of the Archers' Guild. She encourages you to practice proper technique, loosing arrow after arrow until the movement becomes second nature.
※The next archer quest will be available from Luciane upon reaching level 5."
5,"TEXT_CLSARC000_00021_SEQ_05",""
1 key 0 1
5 1 TEXT_CLSARC000_00021_SEQ_01 You have been referred to Luciane, the master of the Archers' Guild. Seek her out in the rear chamber.
6 2 TEXT_CLSARC000_00021_SEQ_02 Luciane wishes to test your fitness to join the Archers' Guild. Take yourself outside the city and slay three squirrels, three ladybugs, and three funguars.
7 3 TEXT_CLSARC000_00021_SEQ_03 You have succeeded in slaying the specified creatures. Report back to Luciane at the Archers' Guild.
8 4 TEXT_CLSARC000_00021_SEQ_04 Having successfully completed the trial, Luciane names you a member of the Archers' Guild. She encourages you to practice proper technique, loosing arrow after arrow until the movement becomes second nature. ※The next archer quest will be available from Luciane upon reaching level 5. Having successfully completed the trial, Luciane names you a member of the Archers' Guild. She encourages you to practice proper technique, loosing arrow after arrow until the movement becomes second nature. ※The next archer quest will be available from Luciane upon reaching level 5.
5 TEXT_CLSARC000_00021_SEQ_05
6 TEXT_CLSARC000_00021_SEQ_06
9 7 5 TEXT_CLSARC000_00021_SEQ_07 TEXT_CLSARC000_00021_SEQ_05
10 8 6 TEXT_CLSARC000_00021_SEQ_08 TEXT_CLSARC000_00021_SEQ_06
11 9 7 TEXT_CLSARC000_00021_SEQ_09 TEXT_CLSARC000_00021_SEQ_07
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@@ -6,9 +6,7 @@ int32,str,str
2,"TEXT_CLSARC001_00046_SEQ_02","You have successfully destroyed all of the targets. Report back to Luciane at the Archers' Guild."
3,"TEXT_CLSARC001_00046_SEQ_03","Luciane challenges you to take the next step and evaluate live enemies from afar, only engaging them once you have identified an appropriate strategy. Journey to the North Shroud and slay eight microchus and eight opoopos."
4,"TEXT_CLSARC001_00046_SEQ_04","You have successfully slain the microchus and opoopos. Report back to Luciane at the Archers' Guild."
5,"TEXT_CLSARC001_00046_SEQ_05","Satisfied with your showing in the trial, Luciane introduces you to two other members of the guild, the Miqo'te Leih Aliapoh and the Elezen Silvairre. Mindful of the lessons you have learned during your training so far, you resume your quest to master the bow.
※The next archer quest will be available from Luciane upon reaching level 10."
5,"TEXT_CLSARC001_00046_SEQ_05","Satisfied with your showing in the trial, Luciane introduces you to two other members of the guild, the Miqo'te Leih Aliapoh and the Elezen Silvairre. Mindful of the lessons you have learned during your training so far, you resume your quest to master the bow.
※The next archer quest will be available from Luciane upon reaching level 10."
6,"TEXT_CLSARC001_00046_SEQ_06",""
@@ -85,8 +83,7 @@ int32,str,str
77,"TEXT_CLSARC001_00046_SILVAIRRE_000_0014","I shall say it plain, Luciane: this <If(PlayerParameter(4))>woman<Else/>man</If> is not fit to wield a bow. For our sake─and <If(PlayerParameter(4))>hers<Else/>his</If>─we should revoke <If(PlayerParameter(4))>her<Else/>his</If> membership."
78,"TEXT_CLSARC001_00046_SILVAIRRE_000_0015","As I've always said, outsiders can scarce be expected to understand─never mind master─our noble art."
79,"TEXT_CLSARC001_00046_SILVAIRRE_000_0016","We waste our breath trying to teach <If(PlayerParameter(4))>her<Else/>his</If> like."
82,"TEXT_CLSARC001_00046_LEIHALIAPOH_000_0019","You'd be lucky to get much sense out of a fossil-brained Wildwood Elezen like him at the best of times. With them, it's always “Twelveswood <Emphasis>this</Emphasis>” and “elementals <Emphasis>that</Emphasis>,” and─ Oh! Ahem!
...No offense intended, Luciane."
80,"TEXT_CLSARC001_00046_LEIHALIAPOH_000_0017","...Well! Allow me to introduce you to Silvairre, our comrade at the butts."
81,"TEXT_CLSARC001_00046_LEIHALIAPOH_000_0018","The fellow was once of the Gods' Quiver, you see, and he can be a little...<Emphasis>opinionated</Emphasis> when it comes to archery. Oh, but you mustn't pay him any heed─he's like that to everyone."
82,"TEXT_CLSARC001_00046_LEIHALIAPOH_000_0019","You'd be lucky to get much sense out of a fossil-brained Wildwood Elezen like him at the best of times. With them, it's always “Twelveswood <Emphasis>this</Emphasis>” and “elementals <Emphasis>that</Emphasis>,” and─ Oh! Ahem!
...No offense intended, Luciane."
1 key 0 1
6 2 TEXT_CLSARC001_00046_SEQ_02 You have successfully destroyed all of the targets. Report back to Luciane at the Archers' Guild.
7 3 TEXT_CLSARC001_00046_SEQ_03 Luciane challenges you to take the next step and evaluate live enemies from afar, only engaging them once you have identified an appropriate strategy. Journey to the North Shroud and slay eight microchus and eight opo–opos.
8 4 TEXT_CLSARC001_00046_SEQ_04 You have successfully slain the microchus and opo–opos. Report back to Luciane at the Archers' Guild.
9 5 TEXT_CLSARC001_00046_SEQ_05 Satisfied with your showing in the trial, Luciane introduces you to two other members of the guild, the Miqo'te Leih Aliapoh and the Elezen Silvairre. Mindful of the lessons you have learned during your training so far, you resume your quest to master the bow. ※The next archer quest will be available from Luciane upon reaching level 10. Satisfied with your showing in the trial, Luciane introduces you to two other members of the guild, the Miqo'te Leih Aliapoh and the Elezen Silvairre. Mindful of the lessons you have learned during your training so far, you resume your quest to master the bow. ※The next archer quest will be available from Luciane upon reaching level 10.
6 TEXT_CLSARC001_00046_SEQ_06
7 TEXT_CLSARC001_00046_SEQ_07
10 8 6 TEXT_CLSARC001_00046_SEQ_08 TEXT_CLSARC001_00046_SEQ_06
11 9 7 TEXT_CLSARC001_00046_SEQ_09 TEXT_CLSARC001_00046_SEQ_07
12 10 8 TEXT_CLSARC001_00046_SEQ_10 TEXT_CLSARC001_00046_SEQ_08
83 81 79 TEXT_CLSARC001_00046_LEIHALIAPOH_000_0018 TEXT_CLSARC001_00046_SILVAIRRE_000_0016 The fellow was once of the Gods' Quiver, you see, and he can be a little...<Emphasis>opinionated</Emphasis> when it comes to archery. Oh, but you mustn't pay him any heed─he's like that to everyone. We waste our breath trying to teach <If(PlayerParameter(4))>her<Else/>his</If> like.
84 82 80 TEXT_CLSARC001_00046_LEIHALIAPOH_000_0019 TEXT_CLSARC001_00046_LEIHALIAPOH_000_0017 You'd be lucky to get much sense out of a fossil-brained Wildwood Elezen like him at the best of times. With them, it's always “Twelveswood <Emphasis>this</Emphasis>” and “elementals <Emphasis>that</Emphasis>,” and─ Oh! Ahem! ...No offense intended, Luciane. ...Well! Allow me to introduce you to Silvairre, our comrade at the butts.
85 83 81 TEXT_CLSARC001_00046_LUCIANE_000_0020 TEXT_CLSARC001_00046_LEIHALIAPOH_000_0018 None taken, Leih. I know full well that some of my kind can be prideful to excess and intolerant of other races. The fellow was once of the Gods' Quiver, you see, and he can be a little...<Emphasis>opinionated</Emphasis> when it comes to archery. Oh, but you mustn't pay him any heed─he's like that to everyone.
86 84 82 TEXT_CLSARC001_00046_LUCIANE_000_0021 TEXT_CLSARC001_00046_LEIHALIAPOH_000_0019 Although people may behold the same object, ever will they see different things. There is no right or wrong to it, for it is a question of perspective. You'd be lucky to get much sense out of a fossil-brained Wildwood Elezen like him at the best of times. With them, it's always “Twelveswood <Emphasis>this</Emphasis>” and “elementals <Emphasis>that</Emphasis>,” and─ Oh! Ahem! ...No offense intended, Luciane.
85 TEXT_CLSARC001_00046_LUCIANE_000_0022 What matters is the perspective we choose to adopt.
87 86 83 TEXT_CLSARC001_00046_LUCIANE_000_0023 TEXT_CLSARC001_00046_LUCIANE_000_0020 You are possessed of bright eyes, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─eyes that bespeak great understanding. They shan't lead you astray, so trust to them, and to what they see. None taken, Leih. I know full well that some of my kind can be prideful to excess and intolerant of other races.
88 87 84 TEXT_CLSARC001_00046_LUCIANE_000_0024 TEXT_CLSARC001_00046_LUCIANE_000_0021 Go now and resume your training. I look forward to marking your progress when next we meet. Although people may behold the same object, ever will they see different things. There is no right or wrong to it, for it is a question of perspective.
89 85 TEXT_CLSARC001_00046_LUCIANE_000_0022 What matters is the perspective we choose to adopt.
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@@ -8,9 +8,7 @@ int32,str,str
4,"TEXT_CLSARC002_00067_SEQ_04","Now that you have grasped the basic principle, Leih Aliapoh bids you hone your skills through combat. Journey to the Honey Yard in the East Shroud and slay eight northern vultures and eight tree slugs."
5,"TEXT_CLSARC002_00067_SEQ_05","You have succeeded in slaying the specified creatures. Report back to Leih Aliapoh at the Archers' Guild."
6,"TEXT_CLSARC002_00067_SEQ_06","Leih Aliapoh enlightens you as to the origins of archery. Apparently, the art was conceived by her ancestors, the Keepers of the Moon, who lived as hunters in former times. Her lesson concluded, it is time to return to Luciane, who will doubtless be eager to learn of your progress."
7,"TEXT_CLSARC002_00067_SEQ_07","As before, Silvairre makes no effort to hide his contempt for you. Yet in spite of this─or perhaps because of it─Luciane declares her intent to place you under his charge for your next lesson. So forewarned, you resume your training with greater purpose.
※The next archer quest will be available from Luciane upon reaching level 15."
7,"TEXT_CLSARC002_00067_SEQ_07","As before, Silvairre makes no effort to hide his contempt for you. Yet in spite of this─or perhaps because of it─Luciane declares her intent to place you under his charge for your next lesson. So forewarned, you resume your training with greater purpose.
※The next archer quest will be available from Luciane upon reaching level 15."
8,"TEXT_CLSARC002_00067_SEQ_08",""
1 key 0 1
8 4 TEXT_CLSARC002_00067_SEQ_04 Now that you have grasped the basic principle, Leih Aliapoh bids you hone your skills through combat. Journey to the Honey Yard in the East Shroud and slay eight northern vultures and eight tree slugs.
9 5 TEXT_CLSARC002_00067_SEQ_05 You have succeeded in slaying the specified creatures. Report back to Leih Aliapoh at the Archers' Guild.
10 6 TEXT_CLSARC002_00067_SEQ_06 Leih Aliapoh enlightens you as to the origins of archery. Apparently, the art was conceived by her ancestors, the Keepers of the Moon, who lived as hunters in former times. Her lesson concluded, it is time to return to Luciane, who will doubtless be eager to learn of your progress.
11 7 TEXT_CLSARC002_00067_SEQ_07 As before, Silvairre makes no effort to hide his contempt for you. Yet in spite of this─or perhaps because of it─Luciane declares her intent to place you under his charge for your next lesson. So forewarned, you resume your training with greater purpose. ※The next archer quest will be available from Luciane upon reaching level 15. As before, Silvairre makes no effort to hide his contempt for you. Yet in spite of this─or perhaps because of it─Luciane declares her intent to place you under his charge for your next lesson. So forewarned, you resume your training with greater purpose. ※The next archer quest will be available from Luciane upon reaching level 15.
8 TEXT_CLSARC002_00067_SEQ_08
9 TEXT_CLSARC002_00067_SEQ_09
12 10 8 TEXT_CLSARC002_00067_SEQ_10 TEXT_CLSARC002_00067_SEQ_08
13 11 9 TEXT_CLSARC002_00067_SEQ_11 TEXT_CLSARC002_00067_SEQ_09
14 12 10 TEXT_CLSARC002_00067_SEQ_12 TEXT_CLSARC002_00067_SEQ_10
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@@ -8,9 +8,7 @@ int32,str,str
4,"TEXT_CLSARC003_00068_SEQ_04","Your feat does little to earn you Silvairre's acceptance. He next tasks you with slaying Nezul Cattlan the Violator, the leader of an Ixali scouting party. Journey to the North Shroud, slip past the scouts, and slay their leader."
5,"TEXT_CLSARC003_00068_SEQ_05","You have succeeded in slaying Nezul Cattlan the Violator, prompting his scouts to flee Gridania in disarray. Report back to Silvairre at the Archers' Guild."
6,"TEXT_CLSARC003_00068_SEQ_06","Though Silvairre is quick to attribute your success to luck, he grudgingly agrees to stop agitating for your expulsion from the guild. Inform Luciane that you have completed your lesson."
7,"TEXT_CLSARC003_00068_SEQ_07","Luciane is well pleased with your showing against the Ixal, and observes that while Silvairre may refuse to acknowledge your skill, his actions send a different message. Having completed the lessons of your superiors, Luciane pronounces you an archer in your own right, and teaches you the Repelling Shot technique to commemorate the occasion. Thus encouraged, you resume your quest for greater mastery of the bow.
※The next archer quest will be available from Luciane upon reaching level 20."
7,"TEXT_CLSARC003_00068_SEQ_07","Luciane is well pleased with your showing against the Ixal, and observes that while Silvairre may refuse to acknowledge your skill, his actions send a different message. Having completed the lessons of your superiors, Luciane pronounces you an archer in your own right, and teaches you the Repelling Shot technique to commemorate the occasion. Thus encouraged, you resume your quest for greater mastery of the bow.
※The next archer quest will be available from Luciane upon reaching level 20."
8,"TEXT_CLSARC003_00068_SEQ_08",""
@@ -79,8 +77,7 @@ int32,str,str
71,"TEXT_CLSARC003_00068_SILVAIRRE_000_37","He commands the scouts, and will be well guarded. Yet he stands upon hostile ground, with birdmen and not walls for protection. If you are diligent and determined, you can slip through their defenses and slay their leader."
72,"TEXT_CLSARC003_00068_SILVAIRRE_000_38","This is the art of the Gridanian archer. Embrace the wisdom I have bestowed upon you, and the fight will be short."
73,"TEXT_CLSARC003_00068_SILVAIRRE_000_39","...If you see the deed done, adventurer, I will take it as proof of your commitment to us, and labor no more to drive you from the guild. Now go."
76,"TEXT_CLSARC003_00068_SILVAIRRE_000_42","You have completed the task and are no longer my responsibility. Go now to Luciane. She will doubtless wish to lavish you with praise.
...Hm? Oh, you'll get no more from me. Off with you!"
74,"TEXT_CLSARC003_00068_SILVAIRRE_000_40","Even now, I struggle to credit the sentries' reports... Yet here you are, and Nezul Cattlan the Violator is no more. That a godsdamned adventurer should be so..."
75,"TEXT_CLSARC003_00068_SILVAIRRE_000_41","Hmph. Only by the grace of Nymeia Herself could you have survived. But even though it was pure <Emphasis>luck</Emphasis>, I will keep my word. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─should you stay or should you go, I...care not."
76,"TEXT_CLSARC003_00068_SILVAIRRE_000_42","You have completed the task and are no longer my responsibility. Go now to Luciane. She will doubtless wish to lavish you with praise.
...Hm? Oh, you'll get no more from me. Off with you!"
@@ -94,8 +91,7 @@ int32,str,str
84,"TEXT_CLSARC003_00068_LUCIANE_000_57","For all his skill at reading the idiosyncrasies of others, he has yet to recognize his own."
85,"TEXT_CLSARC003_00068_LUCIANE_000_58","Impressive work, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. You have applied yourself to Leih and Silvairre's lessons and demonstrated your command of the core concepts."
86,"TEXT_CLSARC003_00068_LUCIANE_000_59","You are now an archer in your own right. Allow me to teach you something to commemorate this accomplishment."
90,"TEXT_CLSARC003_00068_INSTANCE_BATTLE_YESNO_TITLE","Duty calls. Do you wish to proceed with
“Training with Silvairre”?"
87,"TEXT_CLSARC003_00068_LUCIANE_000_60","Repelling Shot is an advanced technique that enables an archer to evade attacks whilst continuing to fire upon <If(PlayerParameter(4))>her<Else/>his</If> opponent. Used wisely, it can grant you a brief respite in the heat of battle."
88,"TEXT_CLSARC003_00068_LUCIANE_000_61","I have faith that, with regular practice, you will learn how best to employ it to your advantage. Remember your seniors' lessons as you strive for true mastery."
89,"TEXT_CLSARC003_00068_QIB_TODO_001","Defeat Nezul Cattlan the Violator!"
90,"TEXT_CLSARC003_00068_INSTANCE_BATTLE_YESNO_TITLE","Duty calls. Do you wish to proceed with
1 key 0 1
8 4 TEXT_CLSARC003_00068_SEQ_04 Your feat does little to earn you Silvairre's acceptance. He next tasks you with slaying Nezul Cattlan the Violator, the leader of an Ixali scouting party. Journey to the North Shroud, slip past the scouts, and slay their leader.
9 5 TEXT_CLSARC003_00068_SEQ_05 You have succeeded in slaying Nezul Cattlan the Violator, prompting his scouts to flee Gridania in disarray. Report back to Silvairre at the Archers' Guild.
10 6 TEXT_CLSARC003_00068_SEQ_06 Though Silvairre is quick to attribute your success to luck, he grudgingly agrees to stop agitating for your expulsion from the guild. Inform Luciane that you have completed your lesson.
11 7 TEXT_CLSARC003_00068_SEQ_07 Luciane is well pleased with your showing against the Ixal, and observes that while Silvairre may refuse to acknowledge your skill, his actions send a different message. Having completed the lessons of your superiors, Luciane pronounces you an archer in your own right, and teaches you the Repelling Shot technique to commemorate the occasion. Thus encouraged, you resume your quest for greater mastery of the bow. ※The next archer quest will be available from Luciane upon reaching level 20. Luciane is well pleased with your showing against the Ixal, and observes that while Silvairre may refuse to acknowledge your skill, his actions send a different message. Having completed the lessons of your superiors, Luciane pronounces you an archer in your own right, and teaches you the Repelling Shot technique to commemorate the occasion. Thus encouraged, you resume your quest for greater mastery of the bow. ※The next archer quest will be available from Luciane upon reaching level 20.
8 TEXT_CLSARC003_00068_SEQ_08
9 TEXT_CLSARC003_00068_SEQ_09
12 10 8 TEXT_CLSARC003_00068_SEQ_10 TEXT_CLSARC003_00068_SEQ_08
13 11 9 TEXT_CLSARC003_00068_SEQ_11 TEXT_CLSARC003_00068_SEQ_09
14 12 10 TEXT_CLSARC003_00068_SEQ_12 TEXT_CLSARC003_00068_SEQ_10
77 75 73 TEXT_CLSARC003_00068_SILVAIRRE_000_41 TEXT_CLSARC003_00068_SILVAIRRE_000_39 Hmph. Only by the grace of Nymeia Herself could you have survived. But even though it was pure <Emphasis>luck</Emphasis>, I will keep my word. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─should you stay or should you go, I...care not. ...If you see the deed done, adventurer, I will take it as proof of your commitment to us, and labor no more to drive you from the guild. Now go.
78 76 74 TEXT_CLSARC003_00068_SILVAIRRE_000_42 TEXT_CLSARC003_00068_SILVAIRRE_000_40 You have completed the task and are no longer my responsibility. Go now to Luciane. She will doubtless wish to lavish you with praise. ...Hm? Oh, you'll get no more from me. Off with you! Even now, I struggle to credit the sentries' reports... Yet here you are, and Nezul Cattlan the Violator is no more. That a godsdamned adventurer should be so...
79 77 75 TEXT_CLSARC003_00068_LUCIANE_000_50 TEXT_CLSARC003_00068_SILVAIRRE_000_41 I am given to understand that you single-handedly drove off an Ixali scouting party─and that you did so with precision and guile. Hmph. Only by the grace of Nymeia Herself could you have survived. But even though it was pure <Emphasis>luck</Emphasis>, I will keep my word. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─should you stay or should you go, I...care not.
80 78 76 TEXT_CLSARC003_00068_LEIHALIAPOH_000_51 TEXT_CLSARC003_00068_SILVAIRRE_000_42 How exactly was that training, Luciane? <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s just an adventurer. Silvairre thrust <If(PlayerParameter(4))>her<Else/>him</If> into the jaws of the enemy in the hope that <If(PlayerParameter(4))>she<Else/>he</If> wouldn't come back! You have completed the task and are no longer my responsibility. Go now to Luciane. She will doubtless wish to lavish you with praise. ...Hm? Oh, you'll get no more from me. Off with you!
79 TEXT_CLSARC003_00068_LEIHALIAPOH_000_52 And when, against all expectation, <If(PlayerParameter(4))>she<Else/>he</If> <Emphasis>did</Emphasis> come back, that stubborn arse <Emphasis>still</Emphasis> refused to acknowledge <If(PlayerParameter(4))>her<Else/>his</If> skill!
81 80 77 TEXT_CLSARC003_00068_LUCIANE_000_53 TEXT_CLSARC003_00068_LUCIANE_000_50 ...Is that truly your impression? I am given to understand that you single-handedly drove off an Ixali scouting party─and that you did so with precision and guile.
82 81 78 TEXT_CLSARC003_00068_LEIHALIAPOH_000_54 TEXT_CLSARC003_00068_LEIHALIAPOH_000_51 Well, yes! He said it was pure luck! How exactly was that training, Luciane? <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s just an adventurer. Silvairre thrust <If(PlayerParameter(4))>her<Else/>him</If> into the jaws of the enemy in the hope that <If(PlayerParameter(4))>she<Else/>he</If> wouldn't come back!
83 82 79 TEXT_CLSARC003_00068_LUCIANE_000_55 TEXT_CLSARC003_00068_LEIHALIAPOH_000_52 Mere noise. Silvairre sees <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s skill, of that I have no doubt. Did you not mark the way he covered his mouth when he uttered the words? And when, against all expectation, <If(PlayerParameter(4))>she<Else/>he</If> <Emphasis>did</Emphasis> come back, that stubborn arse <Emphasis>still</Emphasis> refused to acknowledge <If(PlayerParameter(4))>her<Else/>his</If> skill!
91 90 87 TEXT_CLSARC003_00068_INSTANCE_BATTLE_YESNO_TITLE TEXT_CLSARC003_00068_LUCIANE_000_60 Duty calls. Do you wish to proceed with “Training with Silvairre”? Repelling Shot is an advanced technique that enables an archer to evade attacks whilst continuing to fire upon <If(PlayerParameter(4))>her<Else/>his</If> opponent. Used wisely, it can grant you a brief respite in the heat of battle.
92 91 88 TEXT_CLSARC003_00068_INSTANCE_BATTLE_YESNO_YES TEXT_CLSARC003_00068_LUCIANE_000_61 Yes I have faith that, with regular practice, you will learn how best to employ it to your advantage. Remember your seniors' lessons as you strive for true mastery.
93 92 89 TEXT_CLSARC003_00068_INSTANCE_BATTLE_YESNO_NO TEXT_CLSARC003_00068_QIB_TODO_001 No Defeat Nezul Cattlan the Violator!
94 93 90 TEXT_CLSARC003_00068_IXAL01_BATTLETALK_01 TEXT_CLSARC003_00068_INSTANCE_BATTLE_YESNO_TITLE Squaaawk! What that!? Duty calls. Do you wish to proceed with “Training with Silvairre”?
94 TEXT_CLSARC003_00068_MIRAUDONT_BATTLETALK_01 Ixal!? In <Emphasis>my</Emphasis> forest!? Not if I have anything to say about it!
95 95 91 TEXT_CLSARC003_00068_MIRAUDONT_BATTLETALK_02 TEXT_CLSARC003_00068_INSTANCE_BATTLE_YESNO_YES I shall assist you, adventurer! Yes
96 96 92 TEXT_CLSARC003_00068_MIRAUDONT_BATTLETALK_03 TEXT_CLSARC003_00068_INSTANCE_BATTLE_YESNO_NO Ware the leader's magicks! Maintain a safe distance! No
97 97 93 TEXT_CLSARC003_00068_MIRAUDONT_BATTLETALK_DEAD TEXT_CLSARC003_00068_IXAL01_BATTLETALK_01 Ugh, is...is that all you... Squaaawk! What that!?
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@@ -8,9 +8,7 @@ int32,str,str
4,"TEXT_CLSARC004_00070_SEQ_04","Silvairre suspects that the bottles were taken from Buscarron's famous cache of home-brewed mead, thought lost in the fall of his former guard post. Investigate Buscarron's Scar for signs of recent activity."
5,"TEXT_CLSARC004_00070_SEQ_05","At Buscarron's Scar, you are ambushed by Pawah Mujuuk and her gang of poachers. A skirmish ensues, during which you successfully repel the enemy. Bear word of this to Buscarron, who awaits you back at the Druthers."
6,"TEXT_CLSARC004_00070_SEQ_06","Clearly nettled by the thought of the poachers helping themselves to his prized mead, Buscarron takes great pleasure in the tale of their comeuppance. With the situation under control, you can now return to the Archers' Guild and report all that transpired to Luciane."
7,"TEXT_CLSARC004_00070_SEQ_07","At the Archers' Guild, Luciane praises you for your outstanding service at Buscarron's Scar. She then thanks you for helping Leih and Silvairre to cooperate, and bids you continue working for the benefit of the guild. Your efforts thus validated, you resume your training with heretofore unseen fervor.
※The next archer quest will be available from Luciane upon reaching level 25."
7,"TEXT_CLSARC004_00070_SEQ_07","At the Archers' Guild, Luciane praises you for your outstanding service at Buscarron's Scar. She then thanks you for helping Leih and Silvairre to cooperate, and bids you continue working for the benefit of the guild. Your efforts thus validated, you resume your training with heretofore unseen fervor.
※The next archer quest will be available from Luciane upon reaching level 25."
8,"TEXT_CLSARC004_00070_SEQ_08",""
@@ -144,8 +142,7 @@ int32,str,str
136,"TEXT_CLSARC004_00070_LUCIANE_000_94","...No? Modest to the last. Truly, your every deed bespeaks a clarity of vision far beyond your years."
137,"TEXT_CLSARC004_00070_LUCIANE_000_95","I implore you to share that perspective with your peers and help them to grow into better, wiser archers."
138,"TEXT_CLSARC004_00070_LUCIANE_000_96","As you go forth and temper your skills in battle, know that we always look forward to your return."
141,"TEXT_CLSARC004_00070_INSTANCE_BATTLE_YESNO_TITLE","Duty calls. Do you wish to proceed with
“To Catch a Poacher”?"
139,"TEXT_CLSARC004_00070_POP_MESSAGE","You sense a hostile presence!"
140,"TEXT_CLSARC004_00070_QIB_TODO_001","Defeat the poachers!"
141,"TEXT_CLSARC004_00070_INSTANCE_BATTLE_YESNO_TITLE","Duty calls. Do you wish to proceed with
“To Catch a Poacher”?"
1 key 0 1
8 4 TEXT_CLSARC004_00070_SEQ_04 Silvairre suspects that the bottles were taken from Buscarron's famous cache of home-brewed mead, thought lost in the fall of his former guard post. Investigate Buscarron's Scar for signs of recent activity.
9 5 TEXT_CLSARC004_00070_SEQ_05 At Buscarron's Scar, you are ambushed by Pawah Mujuuk and her gang of poachers. A skirmish ensues, during which you successfully repel the enemy. Bear word of this to Buscarron, who awaits you back at the Druthers.
10 6 TEXT_CLSARC004_00070_SEQ_06 Clearly nettled by the thought of the poachers helping themselves to his prized mead, Buscarron takes great pleasure in the tale of their comeuppance. With the situation under control, you can now return to the Archers' Guild and report all that transpired to Luciane.
11 7 TEXT_CLSARC004_00070_SEQ_07 At the Archers' Guild, Luciane praises you for your outstanding service at Buscarron's Scar. She then thanks you for helping Leih and Silvairre to cooperate, and bids you continue working for the benefit of the guild. Your efforts thus validated, you resume your training with heretofore unseen fervor. ※The next archer quest will be available from Luciane upon reaching level 25. At the Archers' Guild, Luciane praises you for your outstanding service at Buscarron's Scar. She then thanks you for helping Leih and Silvairre to cooperate, and bids you continue working for the benefit of the guild. Your efforts thus validated, you resume your training with heretofore unseen fervor. ※The next archer quest will be available from Luciane upon reaching level 25.
8 TEXT_CLSARC004_00070_SEQ_08
9 TEXT_CLSARC004_00070_SEQ_09
12 10 8 TEXT_CLSARC004_00070_SEQ_10 TEXT_CLSARC004_00070_SEQ_08
13 11 9 TEXT_CLSARC004_00070_SEQ_11 TEXT_CLSARC004_00070_SEQ_09
14 12 10 TEXT_CLSARC004_00070_SEQ_12 TEXT_CLSARC004_00070_SEQ_10
142 140 138 TEXT_CLSARC004_00070_QIB_TODO_001 TEXT_CLSARC004_00070_LUCIANE_000_96 Defeat the poachers! As you go forth and temper your skills in battle, know that we always look forward to your return.
143 141 139 TEXT_CLSARC004_00070_INSTANCE_BATTLE_YESNO_TITLE TEXT_CLSARC004_00070_POP_MESSAGE Duty calls. Do you wish to proceed with “To Catch a Poacher”? You sense a hostile presence!
144 142 140 TEXT_CLSARC004_00070_INSTANCE_BATTLE_YESNO_YES TEXT_CLSARC004_00070_QIB_TODO_001 Yes Defeat the poachers!
145 143 141 TEXT_CLSARC004_00070_INSTANCE_BATTLE_YESNO_NO TEXT_CLSARC004_00070_INSTANCE_BATTLE_YESNO_TITLE No Duty calls. Do you wish to proceed with “To Catch a Poacher”?
144 TEXT_CLSARC004_00070_UNNOWN_BATTLETALK_01 For Pawah! Get the bastards!
146 145 142 TEXT_CLSARC004_00070_SILVAIRRE_BATTLETALK_01 TEXT_CLSARC004_00070_INSTANCE_BATTLE_YESNO_YES Focus on my target, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! We can take them down faster if we work together! Yes
147 146 143 TEXT_CLSARC004_00070_UNNOWN_BATTLETALK_02 TEXT_CLSARC004_00070_INSTANCE_BATTLE_YESNO_NO Don't let them get away! No
148 147 144 TEXT_CLSARC004_00070_SILVAIRRE_BATTLETALK_02 TEXT_CLSARC004_00070_UNNOWN_BATTLETALK_01 We cannot allow that conjurer to draw this out! For Pawah! Get the bastards!
+2 -5
View File
@@ -7,9 +7,7 @@ int32,str,str
3,"TEXT_CLSARC005_00071_SEQ_03","As if Silvairre's announcement weren't shocking enough, Leih declares her intention to leave not only the guild, but Gridania at large. Before she departs, however, she would speak with you in private. Meet her in the South Shroud and see her off on her journey."
4,"TEXT_CLSARC005_00071_SEQ_04","Leih reveals that she believed her place to be with her fellow Keepers of the Moon, and not with the people of Gridania. However, she could not bear to let Pawah murder you, and was thus denied the company of her kind. With nowhere left to go, she asks you to meet her at the Bannock, and help her to understand how one can live as an outsider in Gridania."
5,"TEXT_CLSARC005_00071_SEQ_05","Leih flies into a rage and attacks you, leaving you little choice but to fight, as a crowd of slack-jawed Twin Adder recruits look on. After you subdue her, she awakens as if from a trance, realizing that the fear of dishonoring her old family, who perished in the Calamity, was preventing her from embracing her new one. She resolves to return to the guild and be with those who know her best. Follow in her wake and inform Luciane that all is well."
6,"TEXT_CLSARC005_00071_SEQ_06","Before you can utter a word, Luciane bids you stop, and states that merely looking at the returning Leih's eyes has told her all that she needs to know. She thanks you for helping Leih to see that her place is with the guild, and hopes that you will be of similar aid to other archers who lose their way.
※The next archer quest will be available from Luciane upon reaching level 30."
6,"TEXT_CLSARC005_00071_SEQ_06","Before you can utter a word, Luciane bids you stop, and states that merely looking at the returning Leih's eyes has told her all that she needs to know. She thanks you for helping Leih to see that her place is with the guild, and hopes that you will be of similar aid to other archers who lose their way.
※The next archer quest will be available from Luciane upon reaching level 30."
7,"TEXT_CLSARC005_00071_SEQ_07",""
@@ -117,8 +115,7 @@ int32,str,str
109,"TEXT_CLSARC005_00071_LUCIANE_000_91","You need not say a word. One look at Leih's eyes was enough."
110,"TEXT_CLSARC005_00071_LUCIANE_000_92","Thank you for returning her to us."
111,"TEXT_CLSARC005_00071_LUCIANE_000_93","When we focus on a single goal and pursue it with passion and fervor, it becomes easy to lose sight of what else lies before us."
114,"TEXT_CLSARC005_00071_INSTANCE_BATTLE_YESNO_TITLE","Duty calls. Do you wish to proceed with
“Homecoming”?"
112,"TEXT_CLSARC005_00071_LUCIANE_000_94","With your skill and vision, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, you can help your fellow archers to look beyond themselves and remember their comrades. I hope I can count on your support in the future."
113,"TEXT_CLSARC005_00071_QIB_TODO_001","Defeat Leih Aliapoh!"
114,"TEXT_CLSARC005_00071_INSTANCE_BATTLE_YESNO_TITLE","Duty calls. Do you wish to proceed with
“Homecoming”?"
1 key 0 1
7 3 TEXT_CLSARC005_00071_SEQ_03 As if Silvairre's announcement weren't shocking enough, Leih declares her intention to leave not only the guild, but Gridania at large. Before she departs, however, she would speak with you in private. Meet her in the South Shroud and see her off on her journey.
8 4 TEXT_CLSARC005_00071_SEQ_04 Leih reveals that she believed her place to be with her fellow Keepers of the Moon, and not with the people of Gridania. However, she could not bear to let Pawah murder you, and was thus denied the company of her kind. With nowhere left to go, she asks you to meet her at the Bannock, and help her to understand how one can live as an outsider in Gridania.
9 5 TEXT_CLSARC005_00071_SEQ_05 Leih flies into a rage and attacks you, leaving you little choice but to fight, as a crowd of slack-jawed Twin Adder recruits look on. After you subdue her, she awakens as if from a trance, realizing that the fear of dishonoring her old family, who perished in the Calamity, was preventing her from embracing her new one. She resolves to return to the guild and be with those who know her best. Follow in her wake and inform Luciane that all is well.
10 6 TEXT_CLSARC005_00071_SEQ_06 Before you can utter a word, Luciane bids you stop, and states that merely looking at the returning Leih's eyes has told her all that she needs to know. She thanks you for helping Leih to see that her place is with the guild, and hopes that you will be of similar aid to other archers who lose their way. ※The next archer quest will be available from Luciane upon reaching level 30. Before you can utter a word, Luciane bids you stop, and states that merely looking at the returning Leih's eyes has told her all that she needs to know. She thanks you for helping Leih to see that her place is with the guild, and hopes that you will be of similar aid to other archers who lose their way. ※The next archer quest will be available from Luciane upon reaching level 30.
7 TEXT_CLSARC005_00071_SEQ_07
8 TEXT_CLSARC005_00071_SEQ_08
11 9 7 TEXT_CLSARC005_00071_SEQ_09 TEXT_CLSARC005_00071_SEQ_07
12 10 8 TEXT_CLSARC005_00071_SEQ_10 TEXT_CLSARC005_00071_SEQ_08
13 11 9 TEXT_CLSARC005_00071_SEQ_11 TEXT_CLSARC005_00071_SEQ_09
115 113 111 TEXT_CLSARC005_00071_QIB_TODO_001 TEXT_CLSARC005_00071_LUCIANE_000_93 Defeat Leih Aliapoh! When we focus on a single goal and pursue it with passion and fervor, it becomes easy to lose sight of what else lies before us.
116 114 112 TEXT_CLSARC005_00071_INSTANCE_BATTLE_YESNO_TITLE TEXT_CLSARC005_00071_LUCIANE_000_94 Duty calls. Do you wish to proceed with “Homecoming”? With your skill and vision, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, you can help your fellow archers to look beyond themselves and remember their comrades. I hope I can count on your support in the future.
117 115 113 TEXT_CLSARC005_00071_INSTANCE_BATTLE_YESNO_YES TEXT_CLSARC005_00071_QIB_TODO_001 Yes Defeat Leih Aliapoh!
118 116 114 TEXT_CLSARC005_00071_INSTANCE_BATTLE_YESNO_NO TEXT_CLSARC005_00071_INSTANCE_BATTLE_YESNO_TITLE No Duty calls. Do you wish to proceed with “Homecoming”?
117 TEXT_CLSARC005_00071_LEIHALIAPOH_BATTLETALK_01 I said fight me, damn it! Why are you holding back!?
119 118 115 TEXT_CLSARC005_00071_LEIHALIAPOH_BATTLETALK_02 TEXT_CLSARC005_00071_INSTANCE_BATTLE_YESNO_YES Is that all you've got!? I know you can do better! Yes
120 119 116 TEXT_CLSARC005_00071_LEIHALIAPOH_BATTLETALK_03 TEXT_CLSARC005_00071_INSTANCE_BATTLE_YESNO_NO Not bad...but I'm not finished yet! No
121 120 117 TEXT_CLSARC005_00071_LEIHALIAPOH_BATTLETALK_04 TEXT_CLSARC005_00071_LEIHALIAPOH_BATTLETALK_01 For my people...for my family...for me! I said fight me, damn it! Why are you holding back!?
+2 -4
View File
@@ -102,12 +102,10 @@ int32,str,str
98,"TEXT_CLSARC006_00076_LUCIANE_000_66","Trust in your eyes, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. They will never lead you astray."
99,"TEXT_CLSARC006_00076_QIB_TODO_001","Defeat the poachers!"
100,"TEXT_CLSARC006_00076_QIB_TODO_002","Defeat Pawah Mujuuk the Ghost!"
101,"TEXT_CLSARC006_00076_INSTANCE_BATTLE_YESNO_TITLE","Duty calls. Do you wish to proceed with
“The One That Got Away”?"
101,"TEXT_CLSARC006_00076_INSTANCE_BATTLE_YESNO_TITLE","Duty calls. Do you wish to proceed with
“The One That Got Away”?"
102,"TEXT_CLSARC006_00076_INSTANCE_BATTLE_YESNO_YES","Yes"
104,"TEXT_CLSARC006_00076_INSTANCE_BATTLE_YESNO_TITLE_2","Duty calls. Do you wish to proceed with
“The One That Got Away”?"
103,"TEXT_CLSARC006_00076_INSTANCE_BATTLE_YESNO_NO","No"
104,"TEXT_CLSARC006_00076_INSTANCE_BATTLE_YESNO_TITLE_2","Duty calls. Do you wish to proceed with
“The One That Got Away”?"
105,"TEXT_CLSARC006_00076_INSTANCE_BATTLE_YESNO_YES_2","Yes"
1 key 0 1
102 98 TEXT_CLSARC006_00076_LUCIANE_000_66 Trust in your eyes, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. They will never lead you astray.
103 99 TEXT_CLSARC006_00076_QIB_TODO_001 Defeat the poachers!
104 100 TEXT_CLSARC006_00076_QIB_TODO_002 Defeat Pawah Mujuuk the Ghost!
105 101 TEXT_CLSARC006_00076_INSTANCE_BATTLE_YESNO_TITLE Duty calls. Do you wish to proceed with “The One That Got Away”? Duty calls. Do you wish to proceed with “The One That Got Away”?
102 TEXT_CLSARC006_00076_INSTANCE_BATTLE_YESNO_YES Yes
106 103 102 TEXT_CLSARC006_00076_INSTANCE_BATTLE_YESNO_NO TEXT_CLSARC006_00076_INSTANCE_BATTLE_YESNO_YES No Yes
107 104 103 TEXT_CLSARC006_00076_INSTANCE_BATTLE_YESNO_TITLE_2 TEXT_CLSARC006_00076_INSTANCE_BATTLE_YESNO_NO Duty calls. Do you wish to proceed with “The One That Got Away”? No
108 105 104 TEXT_CLSARC006_00076_INSTANCE_BATTLE_YESNO_YES_2 TEXT_CLSARC006_00076_INSTANCE_BATTLE_YESNO_TITLE_2 Yes Duty calls. Do you wish to proceed with “The One That Got Away”?
106 TEXT_CLSARC006_00076_INSTANCE_BATTLE_YESNO_NO_2 No
109 107 105 TEXT_CLSARC006_00076_UNNOWN_BATTLETALK_01 TEXT_CLSARC006_00076_INSTANCE_BATTLE_YESNO_YES_2 Brought friends, did ye!? Then ye won't have to die alone! Yes
110 108 106 TEXT_CLSARC006_00076_LEIHALIAPOH_BATTLETALK_01 TEXT_CLSARC006_00076_INSTANCE_BATTLE_YESNO_NO_2 If you want him, come and claim him! No
111 109 107 TEXT_CLSARC006_00076_UNNOWN_BATTLETALK_02 TEXT_CLSARC006_00076_UNNOWN_BATTLETALK_01 Careful, these ones are feisty! Brought friends, did ye!? Then ye won't have to die alone!
+1 -3
View File
@@ -5,9 +5,7 @@ int32,str,str
1,"TEXT_CLSCNJ000_00022_SEQ_01","You have been referred to Brother ESumiYan, the master of the Conjurers' Guild. Seek an audience with him at Stillglade Fane."
2,"TEXT_CLSCNJ000_00022_SEQ_02","Having formally admitted you to the Conjurers' Guild, Brother ESumiYan bids you aid in the Twelveswood's recovery by purging it of three squirrels, three ladybugs, and three funguars."
3,"TEXT_CLSCNJ000_00022_SEQ_03","You have succeeded in slaying the specified creatures. Report back to Brother ESumiYan at the Conjurers' Guild."
4,"TEXT_CLSCNJ000_00022_SEQ_04","Brother ESumiYan explains that conjurers harness the power of nature in order to bring about change. Thus enlightened, you set out to accustom yourself to being at one with the forces that surround you.
※The next conjurer quest will be available from ESumiYan upon reaching level 5."
4,"TEXT_CLSCNJ000_00022_SEQ_04","Brother ESumiYan explains that conjurers harness the power of nature in order to bring about change. Thus enlightened, you set out to accustom yourself to being at one with the forces that surround you.
※The next conjurer quest will be available from ESumiYan upon reaching level 5."
5,"TEXT_CLSCNJ000_00022_SEQ_05",""
1 key 0 1
5 1 TEXT_CLSCNJ000_00022_SEQ_01 You have been referred to Brother E–Sumi–Yan, the master of the Conjurers' Guild. Seek an audience with him at Stillglade Fane.
6 2 TEXT_CLSCNJ000_00022_SEQ_02 Having formally admitted you to the Conjurers' Guild, Brother E–Sumi–Yan bids you aid in the Twelveswood's recovery by purging it of three squirrels, three ladybugs, and three funguars.
7 3 TEXT_CLSCNJ000_00022_SEQ_03 You have succeeded in slaying the specified creatures. Report back to Brother E–Sumi–Yan at the Conjurers' Guild.
8 4 TEXT_CLSCNJ000_00022_SEQ_04 Brother E–Sumi–Yan explains that conjurers harness the power of nature in order to bring about change. Thus enlightened, you set out to accustom yourself to being at one with the forces that surround you. ※The next conjurer quest will be available from E–Sumi–Yan upon reaching level 5. Brother E–Sumi–Yan explains that conjurers harness the power of nature in order to bring about change. Thus enlightened, you set out to accustom yourself to being at one with the forces that surround you. ※The next conjurer quest will be available from E–Sumi–Yan upon reaching level 5.
5 TEXT_CLSCNJ000_00022_SEQ_05
6 TEXT_CLSCNJ000_00022_SEQ_06
9 7 5 TEXT_CLSCNJ000_00022_SEQ_07 TEXT_CLSCNJ000_00022_SEQ_05
10 8 6 TEXT_CLSCNJ000_00022_SEQ_08 TEXT_CLSCNJ000_00022_SEQ_06
11 9 7 TEXT_CLSCNJ000_00022_SEQ_09 TEXT_CLSCNJ000_00022_SEQ_07
+1 -3
View File
@@ -6,9 +6,7 @@ int32,str,str
2,"TEXT_CLSCNJ001_00048_SEQ_02","Nolanel has given you a task to help deepen your understanding of the element of earth. Investigate the corrupted soil found in the field behind Treespeak Stables."
3,"TEXT_CLSCNJ001_00048_SEQ_03","You have slain the tainted earth sprite that arose from the corrupted soil. Return to Blessed Bud and report to Nolanel."
4,"TEXT_CLSCNJ001_00048_SEQ_04","You have completed your lesson on the element of earth. Thus enlightened, take yourself back to the Conjurers' Guild, where Brother ESumiYan awaits."
5,"TEXT_CLSCNJ001_00048_SEQ_05","While receiving instruction from Nolanel at Blessed Bud, you chanced to meet Sylphie, a child conjurer. Though a tremendously gifted healer, Sylphie has no interest in learning about nature, an attitude which troubles her elders to no end. Committing your latest lesson to memory, you continue your quest to master conjury.
※The next conjurer quest will be available from ESumiYan upon reaching level 10."
5,"TEXT_CLSCNJ001_00048_SEQ_05","While receiving instruction from Nolanel at Blessed Bud, you chanced to meet Sylphie, a child conjurer. Though a tremendously gifted healer, Sylphie has no interest in learning about nature, an attitude which troubles her elders to no end. Committing your latest lesson to memory, you continue your quest to master conjury.
※The next conjurer quest will be available from ESumiYan upon reaching level 10."
6,"TEXT_CLSCNJ001_00048_SEQ_06",""
1 key 0 1
6 2 TEXT_CLSCNJ001_00048_SEQ_02 Nolanel has given you a task to help deepen your understanding of the element of earth. Investigate the corrupted soil found in the field behind Treespeak Stables.
7 3 TEXT_CLSCNJ001_00048_SEQ_03 You have slain the tainted earth sprite that arose from the corrupted soil. Return to Blessed Bud and report to Nolanel.
8 4 TEXT_CLSCNJ001_00048_SEQ_04 You have completed your lesson on the element of earth. Thus enlightened, take yourself back to the Conjurers' Guild, where Brother E–Sumi–Yan awaits.
9 5 TEXT_CLSCNJ001_00048_SEQ_05 While receiving instruction from Nolanel at Blessed Bud, you chanced to meet Sylphie, a child conjurer. Though a tremendously gifted healer, Sylphie has no interest in learning about nature, an attitude which troubles her elders to no end. Committing your latest lesson to memory, you continue your quest to master conjury. ※The next conjurer quest will be available from E–Sumi–Yan upon reaching level 10. While receiving instruction from Nolanel at Blessed Bud, you chanced to meet Sylphie, a child conjurer. Though a tremendously gifted healer, Sylphie has no interest in learning about nature, an attitude which troubles her elders to no end. Committing your latest lesson to memory, you continue your quest to master conjury. ※The next conjurer quest will be available from E–Sumi–Yan upon reaching level 10.
6 TEXT_CLSCNJ001_00048_SEQ_06
7 TEXT_CLSCNJ001_00048_SEQ_07
10 8 6 TEXT_CLSCNJ001_00048_SEQ_08 TEXT_CLSCNJ001_00048_SEQ_06
11 9 7 TEXT_CLSCNJ001_00048_SEQ_09 TEXT_CLSCNJ001_00048_SEQ_07
12 10 8 TEXT_CLSCNJ001_00048_SEQ_10 TEXT_CLSCNJ001_00048_SEQ_08
+5 -11
View File
@@ -8,9 +8,7 @@ int32,str,str
4,"TEXT_CLSCNJ002_00091_SEQ_04","Wulfiue explains that the bees' presence was the result of a disturbance in the wind's natural currents. Return to the spring near Sweetbloom Pier, locate the source of the disturbance, and cleanse it with conjury."
5,"TEXT_CLSCNJ002_00091_SEQ_05","You have dispersed the pocket of corrupted air. Return to Fullflower Comb and report to Wulfiue."
6,"TEXT_CLSCNJ002_00091_SEQ_06","Wulfiue has imparted her knowledge of the element of wind to you. Return to Stillglade Fane and inform Brother ESumiYan of your progress."
7,"TEXT_CLSCNJ002_00091_SEQ_07","Back at the Conjurers' Guild, Brother ESumiYan expresses his pleasure at the fact that you have learned to hear the voice of the wind. Once again, however, your studies are interrupted by the young conjurer, Sylphie. As ever, she has no desire to deepen her understanding of nature, and refuses to heed his counsel. You, by contrast, take the Padjal's words to heart, and with the power of earth and wind at your command, continue your quest to master conjury.
※The next conjurer quest will be available from ESumiYan upon reaching level 15."
7,"TEXT_CLSCNJ002_00091_SEQ_07","Back at the Conjurers' Guild, Brother ESumiYan expresses his pleasure at the fact that you have learned to hear the voice of the wind. Once again, however, your studies are interrupted by the young conjurer, Sylphie. As ever, she has no desire to deepen her understanding of nature, and refuses to heed his counsel. You, by contrast, take the Padjal's words to heart, and with the power of earth and wind at your command, continue your quest to master conjury.
※The next conjurer quest will be available from ESumiYan upon reaching level 15."
8,"TEXT_CLSCNJ002_00091_SEQ_08",""
@@ -67,8 +65,7 @@ int32,str,str
59,"TEXT_CLSCNJ002_00091_WULFIUE_000_23","And what has caused this aberrant behavior? Still your mind and reach out with your senses. Can you feel it? The path of the wind veers from its natural course, sweeping hapless creatures along in its wake."
60,"TEXT_CLSCNJ002_00091_WULFIUE_000_24","Something is playing havoc with the air currents. Such a disturbance bespeaks corruption."
61,"TEXT_CLSCNJ002_00091_WULFIUE_000_25","Return to the spring near Sweetbloom Pier and search for pockets of corrupted air. Should you find one, use your powers of conjury to disperse it."
64,"TEXT_CLSCNJ002_00091_WULFIUE_000_28","Well done.
The wind no longer keens its frustration."
62,"TEXT_CLSCNJ002_00091_QIB_001_WULFIUE_BATTLETALK_03",""
63,"TEXT_CLSCNJ002_00091_QIB_001_WULFIUE_BATTLETALK_04",""
64,"TEXT_CLSCNJ002_00091_WULFIUE_000_28","Well done.
The wind no longer keens its frustration."
@@ -77,8 +74,7 @@ The wind no longer keens its frustration."
67,"TEXT_CLSCNJ002_00091_WULFIUE_000_32","Now then, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─what did you learn as you struggled within the air's grasp? You will doubtless have noticed that wind does not strike with the instant, crushing force of earth."
68,"TEXT_CLSCNJ002_00091_WULFIUE_000_33","Instead, it torments one's form, dancing across every surface and leaving a thousand tiny wounds in its wake."
69,"TEXT_CLSCNJ002_00091_WULFIUE_000_34","These are the agonies of erosion. Having experienced such pain, you are now intimately acquainted with wind's capacity for patient destruction."
73,"TEXT_CLSCNJ002_00091_WULFIUE_000_38","But enough of these ominous rumblings. I regret to say that your time with me is at an end. Return to Stillglade Fane and inform Brother ESumi of your newfound mastery.
...Oh, and be sure to thank him for sending me such a willing first student!"
70,"TEXT_CLSCNJ002_00091_WULFIUE_000_35","No land is a stranger to its power. When you stand under distant skies and feel the wind's familiar caress upon your skin, remember the lessons you have learned here this day."
71,"TEXT_CLSCNJ002_00091_WULFIUE_000_36","Hmmm... I suppose I should be grateful that this latest elemental disturbance manifested itself at such an opportune time─only the gods know what I would have taught you had it not! Yet the growing frequency of such phenomena begins to concern me..."
72,"TEXT_CLSCNJ002_00091_WULFIUE_000_37","While it is true that the Calamity wrought much harm upon the Twelveswood, I suspect some other force is at work here. I bid you remain wary, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
73,"TEXT_CLSCNJ002_00091_WULFIUE_000_38","But enough of these ominous rumblings. I regret to say that your time with me is at an end. Return to Stillglade Fane and inform Brother ESumi of your newfound mastery.
@@ -112,8 +108,6 @@ The wind no longer keens its frustration."
100,"TEXT_CLSCNJ002_00091_ESUMIYAN_000_76","Regardless of the path you choose, however, I have every confidence that your deeds will be to the honor of all concerned."
101,"TEXT_CLSCNJ002_00091_ESUMIYAN_000_77","Go now, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and seek your destiny."
102,"TEXT_CLSCNJ002_00091_ESUMIYAN_000_78","Ever shall the earth meet your footfall, and the wind guide your path."
107,"TEXT_CLSCNJ002_00091_QIB_001_WULFIUE_BATTLETALK_01","The sprite's presence is palpable.
You should not face it alone."
108,"TEXT_CLSCNJ002_00091_QIB_001_WULFIUE_BATTLETALK_02","Leave the healing to me.
Channel your energies into offense!"
103,"TEXT_CLSCNJ002_00091_ESUMIYAN_000_79","You now have access to the Armoury system. Quests to unlock the other classes can be undertaken by speaking to the receptionist in the corresponding guild."
104,"TEXT_CLSCNJ002_00091_ESUMIYAN_000_80","There exist myriad disciplines in Eorzea that adventurers can take up. For the most rewarding experience, however, it is recommended that you first focus on mastering your current class."
105,"TEXT_CLSCNJ002_00091_POP_MESSAGE","You sense a hostile presence!"
1 key 0 1
8 4 TEXT_CLSCNJ002_00091_SEQ_04 Wulfiue explains that the bees' presence was the result of a disturbance in the wind's natural currents. Return to the spring near Sweetbloom Pier, locate the source of the disturbance, and cleanse it with conjury.
9 5 TEXT_CLSCNJ002_00091_SEQ_05 You have dispersed the pocket of corrupted air. Return to Fullflower Comb and report to Wulfiue.
10 6 TEXT_CLSCNJ002_00091_SEQ_06 Wulfiue has imparted her knowledge of the element of wind to you. Return to Stillglade Fane and inform Brother E–Sumi–Yan of your progress.
11 7 TEXT_CLSCNJ002_00091_SEQ_07 Back at the Conjurers' Guild, Brother E–Sumi–Yan expresses his pleasure at the fact that you have learned to hear the voice of the wind. Once again, however, your studies are interrupted by the young conjurer, Sylphie. As ever, she has no desire to deepen her understanding of nature, and refuses to heed his counsel. You, by contrast, take the Padjal's words to heart, and with the power of earth and wind at your command, continue your quest to master conjury. ※The next conjurer quest will be available from E–Sumi–Yan upon reaching level 15. Back at the Conjurers' Guild, Brother E–Sumi–Yan expresses his pleasure at the fact that you have learned to hear the voice of the wind. Once again, however, your studies are interrupted by the young conjurer, Sylphie. As ever, she has no desire to deepen her understanding of nature, and refuses to heed his counsel. You, by contrast, take the Padjal's words to heart, and with the power of earth and wind at your command, continue your quest to master conjury. ※The next conjurer quest will be available from E–Sumi–Yan upon reaching level 15.
8 TEXT_CLSCNJ002_00091_SEQ_08
9 TEXT_CLSCNJ002_00091_SEQ_09
12 10 8 TEXT_CLSCNJ002_00091_SEQ_10 TEXT_CLSCNJ002_00091_SEQ_08
13 11 9 TEXT_CLSCNJ002_00091_SEQ_11 TEXT_CLSCNJ002_00091_SEQ_09
14 12 10 TEXT_CLSCNJ002_00091_SEQ_12 TEXT_CLSCNJ002_00091_SEQ_10
65 63 61 TEXT_CLSCNJ002_00091_QIB_001_WULFIUE_BATTLETALK_04 TEXT_CLSCNJ002_00091_WULFIUE_000_25 Return to the spring near Sweetbloom Pier and search for pockets of corrupted air. Should you find one, use your powers of conjury to disperse it.
66 64 62 TEXT_CLSCNJ002_00091_WULFIUE_000_28 TEXT_CLSCNJ002_00091_QIB_001_WULFIUE_BATTLETALK_03 Well done. The wind no longer keens its frustration.
67 65 63 TEXT_CLSCNJ002_00091_WULFIUE_000_29 TEXT_CLSCNJ002_00091_QIB_001_WULFIUE_BATTLETALK_04 Let us return to Fullflower.
68 66 64 TEXT_CLSCNJ002_00091_WULFIUE_000_31 TEXT_CLSCNJ002_00091_WULFIUE_000_28 I must apologize for exposing you to such danger─the corruption was greater than I anticipated. But it is through such trials that we flourish as conjurers. Well done. The wind no longer keens its frustration.
67 TEXT_CLSCNJ002_00091_WULFIUE_000_32 Now then, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─what did you learn as you struggled within the air's grasp? You will doubtless have noticed that wind does not strike with the instant, crushing force of earth.
69 68 65 TEXT_CLSCNJ002_00091_WULFIUE_000_33 TEXT_CLSCNJ002_00091_WULFIUE_000_29 Instead, it torments one's form, dancing across every surface and leaving a thousand tiny wounds in its wake. Let us return to Fullflower.
70 69 66 TEXT_CLSCNJ002_00091_WULFIUE_000_34 TEXT_CLSCNJ002_00091_WULFIUE_000_31 These are the agonies of erosion. Having experienced such pain, you are now intimately acquainted with wind's capacity for patient destruction. I must apologize for exposing you to such danger─the corruption was greater than I anticipated. But it is through such trials that we flourish as conjurers.
71 70 67 TEXT_CLSCNJ002_00091_WULFIUE_000_35 TEXT_CLSCNJ002_00091_WULFIUE_000_32 No land is a stranger to its power. When you stand under distant skies and feel the wind's familiar caress upon your skin, remember the lessons you have learned here this day. Now then, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─what did you learn as you struggled within the air's grasp? You will doubtless have noticed that wind does not strike with the instant, crushing force of earth.
74 73 70 TEXT_CLSCNJ002_00091_WULFIUE_000_38 TEXT_CLSCNJ002_00091_WULFIUE_000_35 But enough of these ominous rumblings. I regret to say that your time with me is at an end. Return to Stillglade Fane and inform Brother E–Sumi of your newfound mastery. ...Oh, and be sure to thank him for sending me such a willing first student! No land is a stranger to its power. When you stand under distant skies and feel the wind's familiar caress upon your skin, remember the lessons you have learned here this day.
75 74 71 TEXT_CLSCNJ002_00091_ESUMIYAN_000_51 TEXT_CLSCNJ002_00091_WULFIUE_000_36 Welcome back, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. The elementals inform me that you have opened your ears to the voice of the wind. That is well. Hmmm... I suppose I should be grateful that this latest elemental disturbance manifested itself at such an opportune time─only the gods know what I would have taught you had it not! Yet the growing frequency of such phenomena begins to concern me...
76 75 72 TEXT_CLSCNJ002_00091_ESUMIYAN_000_52 TEXT_CLSCNJ002_00091_WULFIUE_000_37 Having made allies of two elements, you are well on your way along the path of conjury─though full comprehension of these forces will only come to you in the fullness of time. While it is true that the Calamity wrought much harm upon the Twelveswood, I suspect some other force is at work here. I bid you remain wary, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
77 76 73 TEXT_CLSCNJ002_00091_ESUMIYAN_000_53 TEXT_CLSCNJ002_00091_WULFIUE_000_38 Be patient. As you seek to embrace nature more fully, so will nature hold you more closely. But enough of these ominous rumblings. I regret to say that your time with me is at an end. Return to Stillglade Fane and inform Brother E–Sumi of your newfound mastery. ...Oh, and be sure to thank him for sending me such a willing first student!
77 TEXT_CLSCNJ002_00091_SYLPHIE_000_54 They made you study <Emphasis>wind</Emphasis>? Why bother?
78 78 74 TEXT_CLSCNJ002_00091_SYLPHIE_000_55 TEXT_CLSCNJ002_00091_ESUMIYAN_000_51 You don't need wind to heal things, whatever those dreary lessons tell you. Welcome back, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. The elementals inform me that you have opened your ears to the voice of the wind. That is well.
79 79 75 TEXT_CLSCNJ002_00091_ESUMIYAN_000_56 TEXT_CLSCNJ002_00091_ESUMIYAN_000_52 Conjury is inextricably bound with nature, Sylphie. That “dreary lesson” is one you should have learned by now. Having made allies of two elements, you are well on your way along the path of conjury─though full comprehension of these forces will only come to you in the fullness of time.
80 80 76 TEXT_CLSCNJ002_00091_ESUMIYAN_000_57 TEXT_CLSCNJ002_00091_ESUMIYAN_000_53 I assume by your presence here that you have once again abandoned your tutors? Be patient. As you seek to embrace nature more fully, so will nature hold you more closely.
108 108 104 TEXT_CLSCNJ002_00091_QIB_001_WULFIUE_BATTLETALK_02 TEXT_CLSCNJ002_00091_ESUMIYAN_000_80 Leave the healing to me. Channel your energies into offense! There exist myriad disciplines in Eorzea that adventurers can take up. For the most rewarding experience, however, it is recommended that you first focus on mastering your current class.
109 109 105 TEXT_CLSCNJ002_00091_QIB_001_WULFIUE_BATTLETALK_DEAD TEXT_CLSCNJ002_00091_POP_MESSAGE I am undone... You sense a hostile presence!
110 106 TEXT_CLSCNJ002_00091_QIB_001_TODO_1 Purify the corrupted air!
111 107 TEXT_CLSCNJ002_00091_QIB_001_WULFIUE_BATTLETALK_01 The sprite's presence is palpable. You should not face it alone.
112 108 TEXT_CLSCNJ002_00091_QIB_001_WULFIUE_BATTLETALK_02 Leave the healing to me. Channel your energies into offense!
113 109 TEXT_CLSCNJ002_00091_QIB_001_WULFIUE_BATTLETALK_DEAD I am undone...
+3 -7
View File
@@ -10,9 +10,7 @@ int32,str,str
6,"TEXT_CLSCNJ003_00092_SEQ_06","The battle continues to rage on the road to the east of Josselin's Spire. Make haste to the scene of the conflict and provide support."
7,"TEXT_CLSCNJ003_00092_SEQ_07","Brother ESumiYan has asked that you follow after Sylphie and offer her a sympathetic ear."
8,"TEXT_CLSCNJ003_00092_SEQ_08","Upon realizing the truth of her desperate situation, Sylphie wishes only to be alone. Return to Stillglade Fane and report to Brother ESumiYan."
9,"TEXT_CLSCNJ003_00092_SEQ_09","Brother ESumi explains that Sylphie's powers of healing draw not upon the boundless energies of nature, but upon her own limited life force. Should she continue to practice her magic, the young conjurer is in danger of sharing her mother's tragic fate. Deeply concerned, the Padjal pledges to search for a way to save the girl, and hopes you will aid him should a solution be found. Returning to the subject of your education, the guildmaster expresses his satisfaction with your mastery of conjury's fundamental principles, and grants you the use of the spell known as Fluid Aura.
※The next conjurer quest will be available from ESumiYan upon reaching level 20."
9,"TEXT_CLSCNJ003_00092_SEQ_09","Brother ESumi explains that Sylphie's powers of healing draw not upon the boundless energies of nature, but upon her own limited life force. Should she continue to practice her magic, the young conjurer is in danger of sharing her mother's tragic fate. Deeply concerned, the Padjal pledges to search for a way to save the girl, and hopes you will aid him should a solution be found. Returning to the subject of your education, the guildmaster expresses his satisfaction with your mastery of conjury's fundamental principles, and grants you the use of the spell known as Fluid Aura.
※The next conjurer quest will be available from ESumiYan upon reaching level 20."
10,"TEXT_CLSCNJ003_00092_SEQ_10",""
@@ -127,11 +125,9 @@ int32,str,str
119,"TEXT_CLSCNJ003_00092_SYLPHIE_000_1007","..."
120,"TEXT_CLSCNJ003_00092_SYLPHIE_000_1008","My mother never did anything wrong!"
121,"TEXT_CLSCNJ003_00092_ESUMIYAN_000_1009","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, may I ask that you follow her...please? I fear my presence will only serve to provoke her further."
124,"TEXT_CLSCNJ003_00092_INSTANCE_BATTLE_YESNO_TITLE","Duty calls. Do you wish to proceed with
“Trial by Water”?"
122,"TEXT_CLSCNJ003_00092_ESUMIYAN_000_1010","She cannot have gone far in her weakened state. "
123,"TEXT_CLSCNJ003_00092_QIB_TODO_001","Slay the young antelope stags!"
124,"TEXT_CLSCNJ003_00092_INSTANCE_BATTLE_YESNO_TITLE","Duty calls. Do you wish to proceed with
127,"TEXT_CLSCNJ003_00092_SYLPHIE_BATTLETALK_01","This soldier needs all my attention.
Please, help the other Wood Wailers!"
“Trial by Water”?"
125,"TEXT_CLSCNJ003_00092_INSTANCE_BATTLE_YESNO_YES","Yes"
126,"TEXT_CLSCNJ003_00092_INSTANCE_BATTLE_YESNO_NO","No"
1 key 0 1
10 6 TEXT_CLSCNJ003_00092_SEQ_06 The battle continues to rage on the road to the east of Josselin's Spire. Make haste to the scene of the conflict and provide support.
11 7 TEXT_CLSCNJ003_00092_SEQ_07 Brother E–Sumi–Yan has asked that you follow after Sylphie and offer her a sympathetic ear.
12 8 TEXT_CLSCNJ003_00092_SEQ_08 Upon realizing the truth of her desperate situation, Sylphie wishes only to be alone. Return to Stillglade Fane and report to Brother E–Sumi–Yan.
13 9 TEXT_CLSCNJ003_00092_SEQ_09 Brother E–Sumi explains that Sylphie's powers of healing draw not upon the boundless energies of nature, but upon her own limited life force. Should she continue to practice her magic, the young conjurer is in danger of sharing her mother's tragic fate. Deeply concerned, the Padjal pledges to search for a way to save the girl, and hopes you will aid him should a solution be found. Returning to the subject of your education, the guildmaster expresses his satisfaction with your mastery of conjury's fundamental principles, and grants you the use of the spell known as Fluid Aura. ※The next conjurer quest will be available from E–Sumi–Yan upon reaching level 20. Brother E–Sumi explains that Sylphie's powers of healing draw not upon the boundless energies of nature, but upon her own limited life force. Should she continue to practice her magic, the young conjurer is in danger of sharing her mother's tragic fate. Deeply concerned, the Padjal pledges to search for a way to save the girl, and hopes you will aid him should a solution be found. Returning to the subject of your education, the guildmaster expresses his satisfaction with your mastery of conjury's fundamental principles, and grants you the use of the spell known as Fluid Aura. ※The next conjurer quest will be available from E–Sumi–Yan upon reaching level 20.
10 TEXT_CLSCNJ003_00092_SEQ_10
11 TEXT_CLSCNJ003_00092_SEQ_11
14 12 10 TEXT_CLSCNJ003_00092_SEQ_12 TEXT_CLSCNJ003_00092_SEQ_10
15 13 11 TEXT_CLSCNJ003_00092_SEQ_13 TEXT_CLSCNJ003_00092_SEQ_11
16 14 12 TEXT_CLSCNJ003_00092_SEQ_14 TEXT_CLSCNJ003_00092_SEQ_12
125 123 121 TEXT_CLSCNJ003_00092_QIB_TODO_001 TEXT_CLSCNJ003_00092_ESUMIYAN_000_1009 Slay the young antelope stags! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, may I ask that you follow her...please? I fear my presence will only serve to provoke her further.
126 124 122 TEXT_CLSCNJ003_00092_INSTANCE_BATTLE_YESNO_TITLE TEXT_CLSCNJ003_00092_ESUMIYAN_000_1010 Duty calls. Do you wish to proceed with “Trial by Water”? She cannot have gone far in her weakened state.
127 125 123 TEXT_CLSCNJ003_00092_INSTANCE_BATTLE_YESNO_YES TEXT_CLSCNJ003_00092_QIB_TODO_001 Yes Slay the young antelope stags!
128 126 124 TEXT_CLSCNJ003_00092_INSTANCE_BATTLE_YESNO_NO TEXT_CLSCNJ003_00092_INSTANCE_BATTLE_YESNO_TITLE No Duty calls. Do you wish to proceed with “Trial by Water”?
127 TEXT_CLSCNJ003_00092_SYLPHIE_BATTLETALK_01 This soldier needs all my attention. Please, help the other Wood Wailers!
129 128 125 TEXT_CLSCNJ003_00092_SOLDIER_BATTLETALK_01 TEXT_CLSCNJ003_00092_INSTANCE_BATTLE_YESNO_YES Stand firm! Yes
130 129 126 TEXT_CLSCNJ003_00092_SOLDIER_BATTLETALK_02 TEXT_CLSCNJ003_00092_INSTANCE_BATTLE_YESNO_NO On your guard! There are more of them! No
131 127 TEXT_CLSCNJ003_00092_SYLPHIE_BATTLETALK_01 This soldier needs all my attention. Please, help the other Wood Wailers!
132 128 TEXT_CLSCNJ003_00092_SOLDIER_BATTLETALK_01 Stand firm!
133 129 TEXT_CLSCNJ003_00092_SOLDIER_BATTLETALK_02 On your guard! There are more of them!
+1 -3
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@@ -9,9 +9,7 @@ int32,str,str
5,"TEXT_CLSCNJ004_00093_SEQ_05","Join Sylphie at Lilystone, and cleanse the area of corrupted water."
6,"TEXT_CLSCNJ004_00093_SEQ_06","You have purified the corrupted water. Speak with Sylphie and see what the young conjurer has learned."
7,"TEXT_CLSCNJ004_00093_SEQ_07","It appears the experience of facing the elements has had a profound effect on Sylphie. Return to Stillglade Fane and report to Brother ESumiYan."
8,"TEXT_CLSCNJ004_00093_SEQ_08","Sylphie seems much changed after witnessing your confrontations with the elements, and expresses bewilderment at her mother's failure to teach her of the majesty of nature. After speaking with the young conjurer about her experience, Brother ESumi expresses his gratitude for your assistance. Continue to hone your skills as a conjurer, that you might be ready to answer the call when the guildmaster next requests your aid.
※The next conjurer quest will be available from ESumiYan upon reaching level 25."
8,"TEXT_CLSCNJ004_00093_SEQ_08","Sylphie seems much changed after witnessing your confrontations with the elements, and expresses bewilderment at her mother's failure to teach her of the majesty of nature. After speaking with the young conjurer about her experience, Brother ESumi expresses his gratitude for your assistance. Continue to hone your skills as a conjurer, that you might be ready to answer the call when the guildmaster next requests your aid.
※The next conjurer quest will be available from ESumiYan upon reaching level 25."
9,"TEXT_CLSCNJ004_00093_SEQ_09",""
1 key 0 1
9 5 TEXT_CLSCNJ004_00093_SEQ_05 Join Sylphie at Lilystone, and cleanse the area of corrupted water.
10 6 TEXT_CLSCNJ004_00093_SEQ_06 You have purified the corrupted water. Speak with Sylphie and see what the young conjurer has learned.
11 7 TEXT_CLSCNJ004_00093_SEQ_07 It appears the experience of facing the elements has had a profound effect on Sylphie. Return to Stillglade Fane and report to Brother E–Sumi–Yan.
12 8 TEXT_CLSCNJ004_00093_SEQ_08 Sylphie seems much changed after witnessing your confrontations with the elements, and expresses bewilderment at her mother's failure to teach her of the majesty of nature. After speaking with the young conjurer about her experience, Brother E–Sumi expresses his gratitude for your assistance. Continue to hone your skills as a conjurer, that you might be ready to answer the call when the guildmaster next requests your aid. ※The next conjurer quest will be available from E–Sumi–Yan upon reaching level 25. Sylphie seems much changed after witnessing your confrontations with the elements, and expresses bewilderment at her mother's failure to teach her of the majesty of nature. After speaking with the young conjurer about her experience, Brother E–Sumi expresses his gratitude for your assistance. Continue to hone your skills as a conjurer, that you might be ready to answer the call when the guildmaster next requests your aid. ※The next conjurer quest will be available from E–Sumi–Yan upon reaching level 25.
9 TEXT_CLSCNJ004_00093_SEQ_09
10 TEXT_CLSCNJ004_00093_SEQ_10
13 11 9 TEXT_CLSCNJ004_00093_SEQ_11 TEXT_CLSCNJ004_00093_SEQ_09
14 12 10 TEXT_CLSCNJ004_00093_SEQ_12 TEXT_CLSCNJ004_00093_SEQ_10
15 13 11 TEXT_CLSCNJ004_00093_SEQ_13 TEXT_CLSCNJ004_00093_SEQ_11
+1 -3
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@@ -3,9 +3,7 @@
int32,str,str
0,"TEXT_CLSHRV002_00004_SEQ_00","Fufucha wants to assign you a new task."
1,"TEXT_CLSHRV002_00004_SEQ_01","Fufucha has asked you to harvest fifty pots of maple sap, which you must deliver to Cicely of the Botanists' Guild. Take yourself to Treespeak, where the sap can be found."
2,"TEXT_CLSHRV002_00004_SEQ_02","Cicely explains that the maple sap you collected will be used to make sweets for the many children orphaned by the Calamity. Upon hearing this, you cannot help but feel a sense of pride that your newly acquired skills have served such a good cause. Keep your nose to the grindstone, and ever more resources will be yours to gather.
※The next botanist quest will be available from Fufucha upon reaching level 10."
2,"TEXT_CLSHRV002_00004_SEQ_02","Cicely explains that the maple sap you collected will be used to make sweets for the many children orphaned by the Calamity. Upon hearing this, you cannot help but feel a sense of pride that your newly acquired skills have served such a good cause. Keep your nose to the grindstone, and ever more resources will be yours to gather.
※The next botanist quest will be available from Fufucha upon reaching level 10."
3,"TEXT_CLSHRV002_00004_SEQ_03",""
1 key 0 1
3 int32 str str
4 0 TEXT_CLSHRV002_00004_SEQ_00 Fufucha wants to assign you a new task.
5 1 TEXT_CLSHRV002_00004_SEQ_01 Fufucha has asked you to harvest fifty pots of maple sap, which you must deliver to Cicely of the Botanists' Guild. Take yourself to Treespeak, where the sap can be found.
6 2 TEXT_CLSHRV002_00004_SEQ_02 Cicely explains that the maple sap you collected will be used to make sweets for the many children orphaned by the Calamity. Upon hearing this, you cannot help but feel a sense of pride that your newly acquired skills have served such a good cause. Keep your nose to the grindstone, and ever more resources will be yours to gather. ※The next botanist quest will be available from Fufucha upon reaching level 10. Cicely explains that the maple sap you collected will be used to make sweets for the many children orphaned by the Calamity. Upon hearing this, you cannot help but feel a sense of pride that your newly acquired skills have served such a good cause. Keep your nose to the grindstone, and ever more resources will be yours to gather. ※The next botanist quest will be available from Fufucha upon reaching level 10.
3 TEXT_CLSHRV002_00004_SEQ_03
4 TEXT_CLSHRV002_00004_SEQ_04
7 5 3 TEXT_CLSHRV002_00004_SEQ_05 TEXT_CLSHRV002_00004_SEQ_03
8 6 4 TEXT_CLSHRV002_00004_SEQ_06 TEXT_CLSHRV002_00004_SEQ_04
9 7 5 TEXT_CLSHRV002_00004_SEQ_07 TEXT_CLSHRV002_00004_SEQ_05
+1 -3
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@@ -3,9 +3,7 @@
int32,str,str
0,"TEXT_CLSHRV003_00005_SEQ_00","Fufucha needs your help to fulfill a large order."
1,"TEXT_CLSHRV003_00005_SEQ_01","Fufucha has asked you to acquire ninety-nine crow feathers, which you must deliver to Cicely of the Botanists' Guild. The feathers are said to be abundant in the area south of Gilbert's Spire."
2,"TEXT_CLSHRV003_00005_SEQ_02","You learn that the crow feathers will be used to make arms and armor. While Cicely takes satisfaction from the thought that the feathers will be used in the nation's defense, it gives her pause that war may be coming to the Twelveswood once more.
※The next botanist quest will be available from Fufucha upon reaching level 15."
2,"TEXT_CLSHRV003_00005_SEQ_02","You learn that the crow feathers will be used to make arms and armor. While Cicely takes satisfaction from the thought that the feathers will be used in the nation's defense, it gives her pause that war may be coming to the Twelveswood once more.
※The next botanist quest will be available from Fufucha upon reaching level 15."
3,"TEXT_CLSHRV003_00005_SEQ_03",""
1 key 0 1
3 int32 str str
4 0 TEXT_CLSHRV003_00005_SEQ_00 Fufucha needs your help to fulfill a large order.
5 1 TEXT_CLSHRV003_00005_SEQ_01 Fufucha has asked you to acquire ninety-nine crow feathers, which you must deliver to Cicely of the Botanists' Guild. The feathers are said to be abundant in the area south of Gilbert's Spire.
6 2 TEXT_CLSHRV003_00005_SEQ_02 You learn that the crow feathers will be used to make arms and armor. While Cicely takes satisfaction from the thought that the feathers will be used in the nation's defense, it gives her pause that war may be coming to the Twelveswood once more. ※The next botanist quest will be available from Fufucha upon reaching level 15. You learn that the crow feathers will be used to make arms and armor. While Cicely takes satisfaction from the thought that the feathers will be used in the nation's defense, it gives her pause that war may be coming to the Twelveswood once more. ※The next botanist quest will be available from Fufucha upon reaching level 15.
3 TEXT_CLSHRV003_00005_SEQ_03
4 TEXT_CLSHRV003_00005_SEQ_04
7 5 3 TEXT_CLSHRV003_00005_SEQ_05 TEXT_CLSHRV003_00005_SEQ_03
8 6 4 TEXT_CLSHRV003_00005_SEQ_06 TEXT_CLSHRV003_00005_SEQ_04
9 7 5 TEXT_CLSHRV003_00005_SEQ_07 TEXT_CLSHRV003_00005_SEQ_05
+1 -3
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@@ -5,9 +5,7 @@ int32,str,str
1,"TEXT_CLSHRV004_00006_SEQ_01","It would seem a botanist of the guild has caused some manner of trouble. In order to resolve the matter, Fufucha asks that you visit a merchant named Albgast in the Ebony Stalls and inquire after the details."
2,"TEXT_CLSHRV004_00006_SEQ_02","Albgast explains that he requires high-quality fresh marjoram in order to make his concoctions. The herb is said to grow around the Matron's Lethe. Harvest ten sprigs and deliver them to Albgast at the Ebony Stalls."
3,"TEXT_CLSHRV004_00006_SEQ_03","Fufucha will want to know how matters stand. Hasten back to the Botanists' Guild and apprise her of all that transpired."
4,"TEXT_CLSHRV004_00006_SEQ_04","Fufucha declares her intent to expel the botanist responsible for the incident, delivering a stern reminder that there is no place for greed in botany. Inspired by her principled stance, you hope that you too would be unafraid to take decisive action if the need arose.
※The next botanist quest will be available from Fufucha upon reaching level 20."
4,"TEXT_CLSHRV004_00006_SEQ_04","Fufucha declares her intent to expel the botanist responsible for the incident, delivering a stern reminder that there is no place for greed in botany. Inspired by her principled stance, you hope that you too would be unafraid to take decisive action if the need arose.
※The next botanist quest will be available from Fufucha upon reaching level 20."
5,"TEXT_CLSHRV004_00006_SEQ_05",""
1 key 0 1
5 1 TEXT_CLSHRV004_00006_SEQ_01 It would seem a botanist of the guild has caused some manner of trouble. In order to resolve the matter, Fufucha asks that you visit a merchant named Albgast in the Ebony Stalls and inquire after the details.
6 2 TEXT_CLSHRV004_00006_SEQ_02 Albgast explains that he requires high-quality fresh marjoram in order to make his concoctions. The herb is said to grow around the Matron's Lethe. Harvest ten sprigs and deliver them to Albgast at the Ebony Stalls.
7 3 TEXT_CLSHRV004_00006_SEQ_03 Fufucha will want to know how matters stand. Hasten back to the Botanists' Guild and apprise her of all that transpired.
8 4 TEXT_CLSHRV004_00006_SEQ_04 Fufucha declares her intent to expel the botanist responsible for the incident, delivering a stern reminder that there is no place for greed in botany. Inspired by her principled stance, you hope that you too would be unafraid to take decisive action if the need arose. ※The next botanist quest will be available from Fufucha upon reaching level 20. Fufucha declares her intent to expel the botanist responsible for the incident, delivering a stern reminder that there is no place for greed in botany. Inspired by her principled stance, you hope that you too would be unafraid to take decisive action if the need arose. ※The next botanist quest will be available from Fufucha upon reaching level 20.
5 TEXT_CLSHRV004_00006_SEQ_05
6 TEXT_CLSHRV004_00006_SEQ_06
9 7 5 TEXT_CLSHRV004_00006_SEQ_07 TEXT_CLSHRV004_00006_SEQ_05
10 8 6 TEXT_CLSHRV004_00006_SEQ_08 TEXT_CLSHRV004_00006_SEQ_06
11 9 7 TEXT_CLSHRV004_00006_SEQ_09 TEXT_CLSHRV004_00006_SEQ_07
+1 -3
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@@ -3,9 +3,7 @@
int32,str,str
0,"TEXT_CLSHRV005_00007_SEQ_00","Fufucha appears to be concerned with your appearance."
1,"TEXT_CLSHRV005_00007_SEQ_01","In order to grow as a botanist, you must be mindful that the tools you use are appropriate to your level of proficiency. To this end, Fufucha tells you about materia─a special kind of crystal that can be used to enhance gear. The enhancement process once required certain catalysts found throughout nature, and though they are no longer in use, Fufucha believes that gathering them would provide you with a suitable challenge. Take yourself to Aleport in western La Noscea, and there obtain ninety-nine fragments of grade 1 carbonized matter. Once you have collected enough, present the fragments to Sandre at the Botanists' Guild."
2,"TEXT_CLSHRV005_00007_SEQ_02","You listen with interest as Sandre explains that materia is made from old equipment and attached to still-useful gear, thereby enhancing its properties. The carbonized matter you have gathered is a type of catalyst that was once essential to the attachment process. If you would learn more about materia, Sandre recommends you visit the goblin Mutamix, who has his camp at the Bonfire in central Thanalan.
※The next botanist quest will be available from Fufucha upon reaching level 25."
2,"TEXT_CLSHRV005_00007_SEQ_02","You listen with interest as Sandre explains that materia is made from old equipment and attached to still-useful gear, thereby enhancing its properties. The carbonized matter you have gathered is a type of catalyst that was once essential to the attachment process. If you would learn more about materia, Sandre recommends you visit the goblin Mutamix, who has his camp at the Bonfire in central Thanalan.
※The next botanist quest will be available from Fufucha upon reaching level 25."
3,"TEXT_CLSHRV005_00007_SEQ_03",""
1 key 0 1
3 int32 str str
4 0 TEXT_CLSHRV005_00007_SEQ_00 Fufucha appears to be concerned with your appearance.
5 1 TEXT_CLSHRV005_00007_SEQ_01 In order to grow as a botanist, you must be mindful that the tools you use are appropriate to your level of proficiency. To this end, Fufucha tells you about materia─a special kind of crystal that can be used to enhance gear. The enhancement process once required certain catalysts found throughout nature, and though they are no longer in use, Fufucha believes that gathering them would provide you with a suitable challenge. Take yourself to Aleport in western La Noscea, and there obtain ninety-nine fragments of grade 1 carbonized matter. Once you have collected enough, present the fragments to Sandre at the Botanists' Guild.
6 2 TEXT_CLSHRV005_00007_SEQ_02 You listen with interest as Sandre explains that materia is made from old equipment and attached to still-useful gear, thereby enhancing its properties. The carbonized matter you have gathered is a type of catalyst that was once essential to the attachment process. If you would learn more about materia, Sandre recommends you visit the goblin Mutamix, who has his camp at the Bonfire in central Thanalan. ※The next botanist quest will be available from Fufucha upon reaching level 25. You listen with interest as Sandre explains that materia is made from old equipment and attached to still-useful gear, thereby enhancing its properties. The carbonized matter you have gathered is a type of catalyst that was once essential to the attachment process. If you would learn more about materia, Sandre recommends you visit the goblin Mutamix, who has his camp at the Bonfire in central Thanalan. ※The next botanist quest will be available from Fufucha upon reaching level 25.
3 TEXT_CLSHRV005_00007_SEQ_03
4 TEXT_CLSHRV005_00007_SEQ_04
7 5 3 TEXT_CLSHRV005_00007_SEQ_05 TEXT_CLSHRV005_00007_SEQ_03
8 6 4 TEXT_CLSHRV005_00007_SEQ_06 TEXT_CLSHRV005_00007_SEQ_04
9 7 5 TEXT_CLSHRV005_00007_SEQ_07 TEXT_CLSHRV005_00007_SEQ_05
+2 -5
View File
@@ -3,9 +3,7 @@
int32,str,str
0,"TEXT_CLSHRV006_00008_SEQ_00","Fufucha has a mind to assign you a large order."
1,"TEXT_CLSHRV006_00008_SEQ_01","As Gridania continues along the path to recovery, so too does trade flourish with her neighbors. Her premise thus established, Fufucha tells you that an order has arrived from Ul'dah for no fewer than two thousand sprigs of chamomile. The herb is known to grow around Oakwood in upper La Noscea. Harvest fifteen high-quality sprigs by way of your contribution to the group effort, and deliver them to Sandre."
2,"TEXT_CLSHRV006_00008_SEQ_02","You deliver the chamomile to Sandre, who is bemused by the notion that Ul'dahns could have any appreciation for the herb. Trade may flourish between nations, but it would seem that old prejudices die hard.
※The next botanist quest will be available from Fufucha upon reaching level 30."
2,"TEXT_CLSHRV006_00008_SEQ_02","You deliver the chamomile to Sandre, who is bemused by the notion that Ul'dahns could have any appreciation for the herb. Trade may flourish between nations, but it would seem that old prejudices die hard.
※The next botanist quest will be available from Fufucha upon reaching level 30."
3,"TEXT_CLSHRV006_00008_SEQ_03",""
@@ -53,8 +51,7 @@ int32,str,str
45,"TEXT_CLSHRV006_00008_TODO_21",""
46,"TEXT_CLSHRV006_00008_TODO_22",""
47,"TEXT_CLSHRV006_00008_TODO_23",""
50,"TEXT_CLSHRV006_00008_FUFUCHA_000_3","Verily, we have just now received an order for no fewer than two <Emphasis>thousand</Emphasis> fine-quality sprigs of chamomile from the Quicksand in Ul'dah. So run along and harvest them, would you?
...I jest, of course! A task of this scale will require more than two hands. If you would be so good as to procure, say, fifteen sprigs, I would consider it an appropriate contribution."
48,"TEXT_CLSHRV006_00008_FUFUCHA_000_1","As Gridania continues to make headway along the road to recovery, ever more outsiders shall flock to her gates."
49,"TEXT_CLSHRV006_00008_FUFUCHA_000_2","They come here in hopes of trading, and Gridania must welcome them if she is to forge stronger bonds with her neighbors and prosper. Make no mistake, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, busy times lie ahead."
50,"TEXT_CLSHRV006_00008_FUFUCHA_000_3","Verily, we have just now received an order for no fewer than two <Emphasis>thousand</Emphasis> fine-quality sprigs of chamomile from the Quicksand in Ul'dah. So run along and harvest them, would you?
...I jest, of course! A task of this scale will require more than two hands. If you would be so good as to procure, say, fifteen sprigs, I would consider it an appropriate contribution."
1 key 0 1
3 int32 str str
4 0 TEXT_CLSHRV006_00008_SEQ_00 Fufucha has a mind to assign you a large order.
5 1 TEXT_CLSHRV006_00008_SEQ_01 As Gridania continues along the path to recovery, so too does trade flourish with her neighbors. Her premise thus established, Fufucha tells you that an order has arrived from Ul'dah for no fewer than two thousand sprigs of chamomile. The herb is known to grow around Oakwood in upper La Noscea. Harvest fifteen high-quality sprigs by way of your contribution to the group effort, and deliver them to Sandre.
6 2 TEXT_CLSHRV006_00008_SEQ_02 You deliver the chamomile to Sandre, who is bemused by the notion that Ul'dahns could have any appreciation for the herb. Trade may flourish between nations, but it would seem that old prejudices die hard. ※The next botanist quest will be available from Fufucha upon reaching level 30. You deliver the chamomile to Sandre, who is bemused by the notion that Ul'dahns could have any appreciation for the herb. Trade may flourish between nations, but it would seem that old prejudices die hard. ※The next botanist quest will be available from Fufucha upon reaching level 30.
3 TEXT_CLSHRV006_00008_SEQ_03
4 TEXT_CLSHRV006_00008_SEQ_04
7 5 3 TEXT_CLSHRV006_00008_SEQ_05 TEXT_CLSHRV006_00008_SEQ_03
8 6 4 TEXT_CLSHRV006_00008_SEQ_06 TEXT_CLSHRV006_00008_SEQ_04
9 7 5 TEXT_CLSHRV006_00008_SEQ_07 TEXT_CLSHRV006_00008_SEQ_05
51 49 47 TEXT_CLSHRV006_00008_FUFUCHA_000_2 TEXT_CLSHRV006_00008_TODO_23 They come here in hopes of trading, and Gridania must welcome them if she is to forge stronger bonds with her neighbors and prosper. Make no mistake, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, busy times lie ahead.
52 50 48 TEXT_CLSHRV006_00008_FUFUCHA_000_3 TEXT_CLSHRV006_00008_FUFUCHA_000_1 Verily, we have just now received an order for no fewer than two <Emphasis>thousand</Emphasis> fine-quality sprigs of chamomile from the Quicksand in Ul'dah. So run along and harvest them, would you? ...I jest, of course! A task of this scale will require more than two hands. If you would be so good as to procure, say, fifteen sprigs, I would consider it an appropriate contribution. As Gridania continues to make headway along the road to recovery, ever more outsiders shall flock to her gates.
53 51 49 TEXT_CLSHRV006_00008_FUFUCHA_000_4 TEXT_CLSHRV006_00008_FUFUCHA_000_2 Chamomile is well known for its fragrant aroma and soothing properties. There is satisfaction to be had in ensuring that folk from every corner of the realm can sample the delights of this great staple, do you not agree? They come here in hopes of trading, and Gridania must welcome them if she is to forge stronger bonds with her neighbors and prosper. Make no mistake, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, busy times lie ahead.
54 52 50 TEXT_CLSHRV006_00008_FUFUCHA_000_5 TEXT_CLSHRV006_00008_FUFUCHA_000_3 The herb is abundant in upper La Noscea, around Oakwood to be precise. Once you have harvested fifteen sprigs, pray deliver them to Sandre. Verily, we have just now received an order for no fewer than two <Emphasis>thousand</Emphasis> fine-quality sprigs of chamomile from the Quicksand in Ul'dah. So run along and harvest them, would you? ...I jest, of course! A task of this scale will require more than two hands. If you would be so good as to procure, say, fifteen sprigs, I would consider it an appropriate contribution.
53 TEXT_CLSHRV006_00008_SANDRE_000_10 So Fufucha has you harvesting chamomile as well, does she? Return here when you have fifteen sprigs, and I'll add them to the pile. While you harvest, I shall ponder how in the seven hells I'm supposed to ship them all...
55 54 51 TEXT_CLSHRV006_00008_SANDRE_000_11 TEXT_CLSHRV006_00008_FUFUCHA_000_4 ...thirteen, fourteen, fifteen! Aye, precisely fifteen sprigs of chamomile. My thanks, friend. Chamomile is well known for its fragrant aroma and soothing properties. There is satisfaction to be had in ensuring that folk from every corner of the realm can sample the delights of this great staple, do you not agree?
56 55 52 TEXT_CLSHRV006_00008_SANDRE_000_12 TEXT_CLSHRV006_00008_FUFUCHA_000_5 <sniff> Ahhh, that distinct aroma! There's nothing like chamomile tea to calm the nerves. It's the perfect way to end the day, I reckon. The herb is abundant in upper La Noscea, around Oakwood to be precise. Once you have harvested fifteen sprigs, pray deliver them to Sandre.
57 56 53 TEXT_CLSHRV006_00008_SANDRE_000_13 TEXT_CLSHRV006_00008_SANDRE_000_10 Now all I have to do is wait for your fellow harvesters to bring the rest, pack the lot, and drag it all to the airship landing... <sigh> I expect I will have earned a cup or two of tea when that's done─though I rather suspect it will be the very <Emphasis>last</Emphasis> thing I fancy. So Fufucha has you harvesting chamomile as well, does she? Return here when you have fifteen sprigs, and I'll add them to the pile. While you harvest, I shall ponder how in the seven hells I'm supposed to ship them all...
+1 -3
View File
@@ -4,9 +4,7 @@ int32,str,str
0,"TEXT_CLSHRV007_00009_SEQ_00","Fufucha appears to be in some distress."
1,"TEXT_CLSHRV007_00009_SEQ_01","Much to Fufucha's dismay, the guild's crop of alligator pears has been devastated by vermin, and, to make matters worse, she has just received a sizable order for said fruit from the Carline Canopy. All hope is not lost, however, for the pears are known to grow in the wilderness. Solyeux at Bentbranch Meadows should be able to point you in their general direction."
2,"TEXT_CLSHRV007_00009_SEQ_02","According to Solyeux, wild alligator pears grow in an area northeast of Quarrymill. Harvest fifteen high-quality specimens and deliver them to Fufucha."
3,"TEXT_CLSHRV007_00009_SEQ_03","Thanks to your tireless efforts, Miounne will be able to offer her new salad as planned. Though you have saved the day, Fufucha reminds you that nature is capricious, and that her bounty cannot be taken for granted. Keeping these words close to heart, you continue your journey along the path of the botanist.
※The next botanist quest will be available from Fufucha upon reaching level 35."
3,"TEXT_CLSHRV007_00009_SEQ_03","Thanks to your tireless efforts, Miounne will be able to offer her new salad as planned. Though you have saved the day, Fufucha reminds you that nature is capricious, and that her bounty cannot be taken for granted. Keeping these words close to heart, you continue your journey along the path of the botanist.
※The next botanist quest will be available from Fufucha upon reaching level 35."
4,"TEXT_CLSHRV007_00009_SEQ_04",""
1 key 0 1
4 0 TEXT_CLSHRV007_00009_SEQ_00 Fufucha appears to be in some distress.
5 1 TEXT_CLSHRV007_00009_SEQ_01 Much to Fufucha's dismay, the guild's crop of alligator pears has been devastated by vermin, and, to make matters worse, she has just received a sizable order for said fruit from the Carline Canopy. All hope is not lost, however, for the pears are known to grow in the wilderness. Solyeux at Bentbranch Meadows should be able to point you in their general direction.
6 2 TEXT_CLSHRV007_00009_SEQ_02 According to Solyeux, wild alligator pears grow in an area northeast of Quarrymill. Harvest fifteen high-quality specimens and deliver them to Fufucha.
7 3 TEXT_CLSHRV007_00009_SEQ_03 Thanks to your tireless efforts, Miounne will be able to offer her new salad as planned. Though you have saved the day, Fufucha reminds you that nature is capricious, and that her bounty cannot be taken for granted. Keeping these words close to heart, you continue your journey along the path of the botanist. ※The next botanist quest will be available from Fufucha upon reaching level 35. Thanks to your tireless efforts, Miounne will be able to offer her new salad as planned. Though you have saved the day, Fufucha reminds you that nature is capricious, and that her bounty cannot be taken for granted. Keeping these words close to heart, you continue your journey along the path of the botanist. ※The next botanist quest will be available from Fufucha upon reaching level 35.
4 TEXT_CLSHRV007_00009_SEQ_04
5 TEXT_CLSHRV007_00009_SEQ_05
8 6 4 TEXT_CLSHRV007_00009_SEQ_06 TEXT_CLSHRV007_00009_SEQ_04
9 7 5 TEXT_CLSHRV007_00009_SEQ_07 TEXT_CLSHRV007_00009_SEQ_05
10 8 6 TEXT_CLSHRV007_00009_SEQ_08 TEXT_CLSHRV007_00009_SEQ_06
+1 -3
View File
@@ -5,9 +5,7 @@ int32,str,str
1,"TEXT_CLSHRV008_00010_SEQ_01","The culinarian Yannie, an old friend of Fufucha's, is preparing a victory feast for the brave men and women of the Gods' Quiver, but lacks for a key ingredient. Harvest twenty laurel leaves from the lush vegetation northeast of Little Ala Mhigo in southern Thanalan, and bring them back to Fufucha for inspection."
2,"TEXT_CLSHRV008_00010_SEQ_02","Fufucha has assured you that the laurel leaves you harvested pass muster. Deliver them to Yannie at the Greatloam Growery, that she may resume preparations for the feast."
3,"TEXT_CLSHRV008_00010_SEQ_03","While expressing gratitude for your assistance, Yannie laments that with no end to the war in sight, she will be calling on the botanists' aid again. Report back to Fufucha with the news."
4,"TEXT_CLSHRV008_00010_SEQ_04","Grateful for your efforts on behalf of her friend, Fufucha's heart nevertheless weighs heavy. She longs for the day when Gridanians and Ixal may live in peace with the forest, and with each other.
※The next botanist quest will be available from Fufucha upon reaching level 40."
4,"TEXT_CLSHRV008_00010_SEQ_04","Grateful for your efforts on behalf of her friend, Fufucha's heart nevertheless weighs heavy. She longs for the day when Gridanians and Ixal may live in peace with the forest, and with each other.
※The next botanist quest will be available from Fufucha upon reaching level 40."
5,"TEXT_CLSHRV008_00010_SEQ_05",""
1 key 0 1
5 1 TEXT_CLSHRV008_00010_SEQ_01 The culinarian Yannie, an old friend of Fufucha's, is preparing a victory feast for the brave men and women of the Gods' Quiver, but lacks for a key ingredient. Harvest twenty laurel leaves from the lush vegetation northeast of Little Ala Mhigo in southern Thanalan, and bring them back to Fufucha for inspection.
6 2 TEXT_CLSHRV008_00010_SEQ_02 Fufucha has assured you that the laurel leaves you harvested pass muster. Deliver them to Yannie at the Greatloam Growery, that she may resume preparations for the feast.
7 3 TEXT_CLSHRV008_00010_SEQ_03 While expressing gratitude for your assistance, Yannie laments that with no end to the war in sight, she will be calling on the botanists' aid again. Report back to Fufucha with the news.
8 4 TEXT_CLSHRV008_00010_SEQ_04 Grateful for your efforts on behalf of her friend, Fufucha's heart nevertheless weighs heavy. She longs for the day when Gridanians and Ixal may live in peace with the forest, and with each other. ※The next botanist quest will be available from Fufucha upon reaching level 40. Grateful for your efforts on behalf of her friend, Fufucha's heart nevertheless weighs heavy. She longs for the day when Gridanians and Ixal may live in peace with the forest, and with each other. ※The next botanist quest will be available from Fufucha upon reaching level 40.
5 TEXT_CLSHRV008_00010_SEQ_05
6 TEXT_CLSHRV008_00010_SEQ_06
9 7 5 TEXT_CLSHRV008_00010_SEQ_07 TEXT_CLSHRV008_00010_SEQ_05
10 8 6 TEXT_CLSHRV008_00010_SEQ_08 TEXT_CLSHRV008_00010_SEQ_06
11 9 7 TEXT_CLSHRV008_00010_SEQ_09 TEXT_CLSHRV008_00010_SEQ_07
+1 -3
View File
@@ -5,9 +5,7 @@ int32,str,str
1,"TEXT_CLSHRV009_00011_SEQ_01","Fufucha has tasked you with procuring zucchini to fill an order from her culinarian friend Yannie. Zucchini grow in abundance south of the Raincatcher Gully docks in eastern La Noscea. Harvest twenty and present them to Fufucha for inspection."
2,"TEXT_CLSHRV009_00011_SEQ_02","Fufucha is curious as to why Yannie requires such large quantities of zucchini, yet bids you to deliver your harvest with her blessing."
3,"TEXT_CLSHRV009_00011_SEQ_03","Having cooked up a delectable ratatouille with your zucchini, Yannie bids you deliver a serving to Fufucha."
4,"TEXT_CLSHRV009_00011_SEQ_04","Fufucha savors every bite of the ratatouille, which Yannie painstakingly recreated from Fufucha's mother's recipe. Recalling her childhood and the days when the forest was at peace, Fufucha grows yet more pensive about the current state of affairs.
※The next botanist quest will be available from Fufucha upon reaching level 45."
4,"TEXT_CLSHRV009_00011_SEQ_04","Fufucha savors every bite of the ratatouille, which Yannie painstakingly recreated from Fufucha's mother's recipe. Recalling her childhood and the days when the forest was at peace, Fufucha grows yet more pensive about the current state of affairs.
※The next botanist quest will be available from Fufucha upon reaching level 45."
5,"TEXT_CLSHRV009_00011_SEQ_05",""
1 key 0 1
5 1 TEXT_CLSHRV009_00011_SEQ_01 Fufucha has tasked you with procuring zucchini to fill an order from her culinarian friend Yannie. Zucchini grow in abundance south of the Raincatcher Gully docks in eastern La Noscea. Harvest twenty and present them to Fufucha for inspection.
6 2 TEXT_CLSHRV009_00011_SEQ_02 Fufucha is curious as to why Yannie requires such large quantities of zucchini, yet bids you to deliver your harvest with her blessing.
7 3 TEXT_CLSHRV009_00011_SEQ_03 Having cooked up a delectable ratatouille with your zucchini, Yannie bids you deliver a serving to Fufucha.
8 4 TEXT_CLSHRV009_00011_SEQ_04 Fufucha savors every bite of the ratatouille, which Yannie painstakingly recreated from Fufucha's mother's recipe. Recalling her childhood and the days when the forest was at peace, Fufucha grows yet more pensive about the current state of affairs. ※The next botanist quest will be available from Fufucha upon reaching level 45. Fufucha savors every bite of the ratatouille, which Yannie painstakingly recreated from Fufucha's mother's recipe. Recalling her childhood and the days when the forest was at peace, Fufucha grows yet more pensive about the current state of affairs. ※The next botanist quest will be available from Fufucha upon reaching level 45.
5 TEXT_CLSHRV009_00011_SEQ_05
6 TEXT_CLSHRV009_00011_SEQ_06
9 7 5 TEXT_CLSHRV009_00011_SEQ_07 TEXT_CLSHRV009_00011_SEQ_05
10 8 6 TEXT_CLSHRV009_00011_SEQ_08 TEXT_CLSHRV009_00011_SEQ_06
11 9 7 TEXT_CLSHRV009_00011_SEQ_09 TEXT_CLSHRV009_00011_SEQ_07
+1 -3
View File
@@ -4,9 +4,7 @@ int32,str,str
0,"TEXT_CLSHRV010_00012_SEQ_00","Recent developments have Fufucha feeling increasingly unsure of herself."
1,"TEXT_CLSHRV010_00012_SEQ_01","Fufucha has received a request for mistletoe from the Order of the Twin Adder, but is concerned as to how the plant will be used. Go to the Adders' Nest and inquire of Second Serpent Lieutenant Gavin as to the nature of the request."
2,"TEXT_CLSHRV010_00012_SEQ_02","Fufucha will be dismayed to hear that this latest order will once more serve the war effort, but the request must be honored. Harvest twenty sprigs of mistletoe from the vicinity of Camp Dragonhead in the Coerthas central highlands, and deliver them back to Fufucha at the Botanists' Guild."
3,"TEXT_CLSHRV010_00012_SEQ_03","Though appreciative of your efforts, Fufucha continues to have deep misgivings about contributing to a war effort that has left such scars on the forest she so loves, to the point that she is considering abandoning the path of the botanist.
※The next botanist quest will be available from Fufucha upon reaching level 50."
3,"TEXT_CLSHRV010_00012_SEQ_03","Though appreciative of your efforts, Fufucha continues to have deep misgivings about contributing to a war effort that has left such scars on the forest she so loves, to the point that she is considering abandoning the path of the botanist.
※The next botanist quest will be available from Fufucha upon reaching level 50."
4,"TEXT_CLSHRV010_00012_SEQ_04",""
1 key 0 1
4 0 TEXT_CLSHRV010_00012_SEQ_00 Recent developments have Fufucha feeling increasingly unsure of herself.
5 1 TEXT_CLSHRV010_00012_SEQ_01 Fufucha has received a request for mistletoe from the Order of the Twin Adder, but is concerned as to how the plant will be used. Go to the Adders' Nest and inquire of Second Serpent Lieutenant Gavin as to the nature of the request.
6 2 TEXT_CLSHRV010_00012_SEQ_02 Fufucha will be dismayed to hear that this latest order will once more serve the war effort, but the request must be honored. Harvest twenty sprigs of mistletoe from the vicinity of Camp Dragonhead in the Coerthas central highlands, and deliver them back to Fufucha at the Botanists' Guild.
7 3 TEXT_CLSHRV010_00012_SEQ_03 Though appreciative of your efforts, Fufucha continues to have deep misgivings about contributing to a war effort that has left such scars on the forest she so loves, to the point that she is considering abandoning the path of the botanist. ※The next botanist quest will be available from Fufucha upon reaching level 50. Though appreciative of your efforts, Fufucha continues to have deep misgivings about contributing to a war effort that has left such scars on the forest she so loves, to the point that she is considering abandoning the path of the botanist. ※The next botanist quest will be available from Fufucha upon reaching level 50.
4 TEXT_CLSHRV010_00012_SEQ_04
5 TEXT_CLSHRV010_00012_SEQ_05
8 6 4 TEXT_CLSHRV010_00012_SEQ_06 TEXT_CLSHRV010_00012_SEQ_04
9 7 5 TEXT_CLSHRV010_00012_SEQ_07 TEXT_CLSHRV010_00012_SEQ_05
10 8 6 TEXT_CLSHRV010_00012_SEQ_08 TEXT_CLSHRV010_00012_SEQ_06
+2 -7
View File
@@ -7,11 +7,7 @@ int32,str,str
3,"TEXT_CLSHRV011_00013_SEQ_03","Roiteloin sympathizes deeply with Fufucha's dilemma, and has devised a plan that he believes will lift her spirits and impel her to reconsider her decision. Gather for him three logs of spruce, a type of lumber still rare in these lands. Use the Truth of Forests technique to identify unfamiliar mature trees, from which spruce logs may be harvested."
4,"TEXT_CLSHRV011_00013_SEQ_04","Roiteloin explains that the spruce logs you gathered are sorely needed by the people of Coerthas, many of whom have had their homes razed to the ground by dragon fire. Head due west from the Observatorium and seek out the carpenter who heads the rebuilding effort."
5,"TEXT_CLSHRV011_00013_SEQ_05","At Yannie's request, Fufucha journeyed to Coerthas to see with her own eyes the forest she helped grow, and the experience has opened her eyes. Return to the Botanists' Guild and speak with Fufucha."
6,"TEXT_CLSHRV011_00013_SEQ_06","Having finally come to peace with her role as a botanist in times of strife, Fufucha has decided to remain at the guild. She thanks you for helping her rediscover the sense of purpose she had lost, and applauds you as a model for all botanists to follow.
※The next botanist quest will be available from Fufucha once you have met the following requirements:
※ You must have registered a product key for FINAL FANTASY XIV: Heavensward to your service account.
※ You must have completed the main scenario quest “Before the Dawn.”"
6,"TEXT_CLSHRV011_00013_SEQ_06","Having finally come to peace with her role as a botanist in times of strife, Fufucha has decided to remain at the guild. She thanks you for helping her rediscover the sense of purpose she had lost, and applauds you as a model for all botanists to follow.
※The next botanist quest will be available from Fufucha once you have met the following requirements:
※ You must have registered a product key for FINAL FANTASY XIV: Heavensward to your service account.
@@ -113,6 +109,5 @@ int32,str,str
101,"TEXT_CLSHRV011_00013_FUFUCHA_000_081","The battles rage on, and the forest will not go unscathed. Gridanian and Ixal hack away at innocent branches and uproot flowers and shrubs for their own self-seeking causes."
102,"TEXT_CLSHRV011_00013_FUFUCHA_000_082","The sadness, the powerlessness is at times too great to bear. And yet, if I were to walk away, who would tend to the wounded forest in my stead?"
103,"TEXT_CLSHRV011_00013_FUFUCHA_000_083","There is only so much that a lone botanist can accomplish. And yet, every seed that is planted, every tree that takes root brings us one step closer to a future where we live in harmony with the forest."
108,"TEXT_CLSHRV011_00013_SYSTEM_000_501","※ You must have registered a product key for FINAL FANTASY XIV: Heavensward to your service account.
※ You must have completed the main scenario quest “Before the Dawn.”"
104,"TEXT_CLSHRV011_00013_FUFUCHA_000_084","In my pain and frustration, my eyes had been blinded to this truth. Thanks to you, Yannie, and Roiteloin, I see again."
105,"TEXT_CLSHRV011_00013_FUFUCHA_000_085","Rest easy, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I will remain here at the Growery. How could I not? The forest needs every friend it can muster in these dark times, and it would seem I still have much to learn."
1 key 0 1
7 3 TEXT_CLSHRV011_00013_SEQ_03 Roiteloin sympathizes deeply with Fufucha's dilemma, and has devised a plan that he believes will lift her spirits and impel her to reconsider her decision. Gather for him three logs of spruce, a type of lumber still rare in these lands. Use the Truth of Forests technique to identify unfamiliar mature trees, from which spruce logs may be harvested.
8 4 TEXT_CLSHRV011_00013_SEQ_04 Roiteloin explains that the spruce logs you gathered are sorely needed by the people of Coerthas, many of whom have had their homes razed to the ground by dragon fire. Head due west from the Observatorium and seek out the carpenter who heads the rebuilding effort.
9 5 TEXT_CLSHRV011_00013_SEQ_05 At Yannie's request, Fufucha journeyed to Coerthas to see with her own eyes the forest she helped grow, and the experience has opened her eyes. Return to the Botanists' Guild and speak with Fufucha.
10 6 TEXT_CLSHRV011_00013_SEQ_06 Having finally come to peace with her role as a botanist in times of strife, Fufucha has decided to remain at the guild. She thanks you for helping her rediscover the sense of purpose she had lost, and applauds you as a model for all botanists to follow. ※The next botanist quest will be available from Fufucha once you have met the following requirements: ※ You must have registered a product key for FINAL FANTASY XIV: Heavensward to your service account. ※ You must have completed the main scenario quest “Before the Dawn.” Having finally come to peace with her role as a botanist in times of strife, Fufucha has decided to remain at the guild. She thanks you for helping her rediscover the sense of purpose she had lost, and applauds you as a model for all botanists to follow. ※The next botanist quest will be available from Fufucha once you have met the following requirements: ※ You must have registered a product key for FINAL FANTASY XIV: Heavensward to your service account. ※ You must have completed the main scenario quest “Before the Dawn.”
7 TEXT_CLSHRV011_00013_SEQ_07
8 TEXT_CLSHRV011_00013_SEQ_08
9 TEXT_CLSHRV011_00013_SEQ_09
10 TEXT_CLSHRV011_00013_SEQ_10
11 11 7 TEXT_CLSHRV011_00013_SEQ_11 TEXT_CLSHRV011_00013_SEQ_07
12 12 8 TEXT_CLSHRV011_00013_SEQ_12 TEXT_CLSHRV011_00013_SEQ_08
13 13 9 TEXT_CLSHRV011_00013_SEQ_13 TEXT_CLSHRV011_00013_SEQ_09
109 109 105 TEXT_CLSHRV011_00013_SYSTEM_000_502 TEXT_CLSHRV011_00013_FUFUCHA_000_085 Once you have done so, the next botanist quest will be available from Fufucha. Rest easy, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I will remain here at the Growery. How could I not? The forest needs every friend it can muster in these dark times, and it would seem I still have much to learn.
110 106 TEXT_CLSHRV011_00013_FUFUCHA_000_086 I would be honored to continue to walk the path of the botanist with you. Not as guildmaster and apprentice, but as peers─fellow shepherds of the forest. Be you ever safe in your travels.
111 107 TEXT_CLSHRV011_00013_SYSTEM_000_500 This concludes the botanist quests for FINAL FANTASY XIV: A Realm Reborn. In order to undertake the next series of quests, you must first meet the following requirements:
112 108 TEXT_CLSHRV011_00013_SYSTEM_000_501 ※ You must have registered a product key for FINAL FANTASY XIV: Heavensward to your service account. ※ You must have completed the main scenario quest “Before the Dawn.”
113 109 TEXT_CLSHRV011_00013_SYSTEM_000_502 Once you have done so, the next botanist quest will be available from Fufucha.
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@@ -5,9 +5,7 @@ int32,str,str
1,"TEXT_CLSLNC000_00023_SEQ_01","You have been referred to Ywain, the master of the Lancers' Guild. Seek him out in the rear chamber."
2,"TEXT_CLSLNC000_00023_SEQ_02","Having formally accepted you into the Lancers' Guild, Guildmaster Ywain instructs you to go forth and slay three squirrels, three ladybugs, and three funguars."
3,"TEXT_CLSLNC000_00023_SEQ_03","You have succeeded in slaying the specified creatures. Report back to Ywain at the Lancers' Guild."
4,"TEXT_CLSLNC000_00023_SEQ_04","According to Ywain, the true measure of a lancer is how well he can pierce his enemy's defenses. If you wish to become a lancer worthy of the name, you must spare no effort in your training. Taking these words to heart, you embark upon your chosen path.
※The next lancer quest will be available from Ywain upon reaching level 5."
4,"TEXT_CLSLNC000_00023_SEQ_04","According to Ywain, the true measure of a lancer is how well he can pierce his enemy's defenses. If you wish to become a lancer worthy of the name, you must spare no effort in your training. Taking these words to heart, you embark upon your chosen path.
※The next lancer quest will be available from Ywain upon reaching level 5."
5,"TEXT_CLSLNC000_00023_SEQ_05",""
1 key 0 1
5 1 TEXT_CLSLNC000_00023_SEQ_01 You have been referred to Ywain, the master of the Lancers' Guild. Seek him out in the rear chamber.
6 2 TEXT_CLSLNC000_00023_SEQ_02 Having formally accepted you into the Lancers' Guild, Guildmaster Ywain instructs you to go forth and slay three squirrels, three ladybugs, and three funguars.
7 3 TEXT_CLSLNC000_00023_SEQ_03 You have succeeded in slaying the specified creatures. Report back to Ywain at the Lancers' Guild.
8 4 TEXT_CLSLNC000_00023_SEQ_04 According to Ywain, the true measure of a lancer is how well he can pierce his enemy's defenses. If you wish to become a lancer worthy of the name, you must spare no effort in your training. Taking these words to heart, you embark upon your chosen path. ※The next lancer quest will be available from Ywain upon reaching level 5. According to Ywain, the true measure of a lancer is how well he can pierce his enemy's defenses. If you wish to become a lancer worthy of the name, you must spare no effort in your training. Taking these words to heart, you embark upon your chosen path. ※The next lancer quest will be available from Ywain upon reaching level 5.
5 TEXT_CLSLNC000_00023_SEQ_05
6 TEXT_CLSLNC000_00023_SEQ_06
9 7 5 TEXT_CLSLNC000_00023_SEQ_07 TEXT_CLSLNC000_00023_SEQ_05
10 8 6 TEXT_CLSLNC000_00023_SEQ_08 TEXT_CLSLNC000_00023_SEQ_06
11 9 7 TEXT_CLSLNC000_00023_SEQ_09 TEXT_CLSLNC000_00023_SEQ_07
+1 -3
View File
@@ -7,9 +7,7 @@ int32,str,str
3,"TEXT_CLSLNC001_00047_SEQ_03","Upon returning to the guild, Ywain bids you slay unspecified fiends in the Central Shroud. Investigate three collapsed pillars near Spirithold, and put down whatever creatures appear."
4,"TEXT_CLSLNC001_00047_SEQ_04","You have successfully defeated the creatures at the collapsed pillars. Report back to Jillian at the Lancers' Guild."
5,"TEXT_CLSLNC001_00047_SEQ_05","Back at the guild, you encounter a mysterious lancer who seems intent on acquainting you with the dangerous end of his spear. Just when it seems that bloodshed is inevitable, the unknown intruder chooses to withdraw, leaving you to ponder his parting words. Perhaps Ywain can shed some light on this incident."
6,"TEXT_CLSLNC001_00047_SEQ_06","According to Ywain, it is not uncommon for rogue lancers to challenge members of the guild. He tells you to pay the uninvited guest no further heed, and to focus instead on preparing for the coming trial.
※The next lancer quest will be available from Ywain upon reaching level 10."
6,"TEXT_CLSLNC001_00047_SEQ_06","According to Ywain, it is not uncommon for rogue lancers to challenge members of the guild. He tells you to pay the uninvited guest no further heed, and to focus instead on preparing for the coming trial.
※The next lancer quest will be available from Ywain upon reaching level 10."
7,"TEXT_CLSLNC001_00047_SEQ_07",""
1 key 0 1
7 3 TEXT_CLSLNC001_00047_SEQ_03 Upon returning to the guild, Ywain bids you slay unspecified fiends in the Central Shroud. Investigate three collapsed pillars near Spirithold, and put down whatever creatures appear.
8 4 TEXT_CLSLNC001_00047_SEQ_04 You have successfully defeated the creatures at the collapsed pillars. Report back to Jillian at the Lancers' Guild.
9 5 TEXT_CLSLNC001_00047_SEQ_05 Back at the guild, you encounter a mysterious lancer who seems intent on acquainting you with the dangerous end of his spear. Just when it seems that bloodshed is inevitable, the unknown intruder chooses to withdraw, leaving you to ponder his parting words. Perhaps Ywain can shed some light on this incident.
10 6 TEXT_CLSLNC001_00047_SEQ_06 According to Ywain, it is not uncommon for rogue lancers to challenge members of the guild. He tells you to pay the uninvited guest no further heed, and to focus instead on preparing for the coming trial. ※The next lancer quest will be available from Ywain upon reaching level 10. According to Ywain, it is not uncommon for rogue lancers to challenge members of the guild. He tells you to pay the uninvited guest no further heed, and to focus instead on preparing for the coming trial. ※The next lancer quest will be available from Ywain upon reaching level 10.
7 TEXT_CLSLNC001_00047_SEQ_07
8 TEXT_CLSLNC001_00047_SEQ_08
11 9 7 TEXT_CLSLNC001_00047_SEQ_09 TEXT_CLSLNC001_00047_SEQ_07
12 10 8 TEXT_CLSLNC001_00047_SEQ_10 TEXT_CLSLNC001_00047_SEQ_08
13 11 9 TEXT_CLSLNC001_00047_SEQ_11 TEXT_CLSLNC001_00047_SEQ_09
+1 -3
View File
@@ -5,9 +5,7 @@ int32,str,str
1,"TEXT_CLSLNC002_00035_SEQ_01","For your next trial, Ywain bids you obtain the Stone of Courage. It rests at the summit of Naked Rock, an anole-infested tor situated in the Central Shroud."
2,"TEXT_CLSLNC002_00035_SEQ_02","After a grueling climb, you reach the summit of Naked Rock and gratefully claim the Stone of Courage. However, your moment of triumph is cut short by the appearance of the rogue lancer whom you encountered back at the guild. The sneering spearman, who introduces himself as Foulques, proceeds to declare your prize a counterfeit before challenging you to find the <Emphasis>true</Emphasis> stone, which he claims to have secreted in the depths of Spirithold. It would seem a trip to the abandoned dungeon is in order..."
3,"TEXT_CLSLNC002_00035_SEQ_03","You have succeeded in obtaining the true Stone of Courage. Deliver it to Ywain, who awaits you back at the Lancers' Guild."
4,"TEXT_CLSLNC002_00035_SEQ_04","Having listened intently to the tale of your meeting with Foulques, Ywain cautions you against paying the rogue lancer's words any heed. Contradicting Foulques's claim that courage can only be forged in the midst of great danger, the guildmaster reminds you that a lancer's courage is the product of composure and resolve. It is these qualities, and not blind daring, that he would have you keep in mind as you continue your training.
※The next lancer quest will be available from Ywain upon reaching level 15."
4,"TEXT_CLSLNC002_00035_SEQ_04","Having listened intently to the tale of your meeting with Foulques, Ywain cautions you against paying the rogue lancer's words any heed. Contradicting Foulques's claim that courage can only be forged in the midst of great danger, the guildmaster reminds you that a lancer's courage is the product of composure and resolve. It is these qualities, and not blind daring, that he would have you keep in mind as you continue your training.
※The next lancer quest will be available from Ywain upon reaching level 15."
5,"TEXT_CLSLNC002_00035_SEQ_05",""
1 key 0 1
5 1 TEXT_CLSLNC002_00035_SEQ_01 For your next trial, Ywain bids you obtain the Stone of Courage. It rests at the summit of Naked Rock, an anole-infested tor situated in the Central Shroud.
6 2 TEXT_CLSLNC002_00035_SEQ_02 After a grueling climb, you reach the summit of Naked Rock and gratefully claim the Stone of Courage. However, your moment of triumph is cut short by the appearance of the rogue lancer whom you encountered back at the guild. The sneering spearman, who introduces himself as Foulques, proceeds to declare your prize a counterfeit before challenging you to find the <Emphasis>true</Emphasis> stone, which he claims to have secreted in the depths of Spirithold. It would seem a trip to the abandoned dungeon is in order...
7 3 TEXT_CLSLNC002_00035_SEQ_03 You have succeeded in obtaining the true Stone of Courage. Deliver it to Ywain, who awaits you back at the Lancers' Guild.
8 4 TEXT_CLSLNC002_00035_SEQ_04 Having listened intently to the tale of your meeting with Foulques, Ywain cautions you against paying the rogue lancer's words any heed. Contradicting Foulques's claim that courage can only be forged in the midst of great danger, the guildmaster reminds you that a lancer's courage is the product of composure and resolve. It is these qualities, and not blind daring, that he would have you keep in mind as you continue your training. ※The next lancer quest will be available from Ywain upon reaching level 15. Having listened intently to the tale of your meeting with Foulques, Ywain cautions you against paying the rogue lancer's words any heed. Contradicting Foulques's claim that courage can only be forged in the midst of great danger, the guildmaster reminds you that a lancer's courage is the product of composure and resolve. It is these qualities, and not blind daring, that he would have you keep in mind as you continue your training. ※The next lancer quest will be available from Ywain upon reaching level 15.
5 TEXT_CLSLNC002_00035_SEQ_05
6 TEXT_CLSLNC002_00035_SEQ_06
9 7 5 TEXT_CLSLNC002_00035_SEQ_07 TEXT_CLSLNC002_00035_SEQ_05
10 8 6 TEXT_CLSLNC002_00035_SEQ_08 TEXT_CLSLNC002_00035_SEQ_06
11 9 7 TEXT_CLSLNC002_00035_SEQ_09 TEXT_CLSLNC002_00035_SEQ_07
+2 -5
View File
@@ -7,9 +7,7 @@ int32,str,str
3,"TEXT_CLSLNC003_00055_SEQ_03","You have succeeded in defeating the angered elm. With the battle at an end, you can now turn your attention to Foulques."
4,"TEXT_CLSLNC003_00055_SEQ_04","Not content with pitting you against a single mighty foe, Foulques would have you face a multitude. He bids you go to Lifemend Stump, and there lie in wait for a pack of man-eating wolves. When the beasts show themselves, you are to slay their leader─the alpha wolf."
5,"TEXT_CLSLNC003_00055_SEQ_05","Foulques urges you to forsake the guild, declaring that his is the one true path to courage. Even were you inclined to heed his advice, honor demands that you bear word of these developments to Ywain at the Lancers' Guild."
6,"TEXT_CLSLNC003_00055_SEQ_06","Upon your return, Ywain praises you for the courage you displayed in rescuing your fellow lancer, and declares you ready to learn the Piercing Talon technique. Though the day was saved on this occasion, the guildmaster is nonetheless concerned that Foulques's corrupted beliefs may yet cause great harm. Something must be done. While Ywain deliberates a course of action, he bids you put thoughts of the rogue lancer from your mind, and dedicate yourself wholly to your training.
※The next lancer quest will be available from Ywain upon reaching level 20."
6,"TEXT_CLSLNC003_00055_SEQ_06","Upon your return, Ywain praises you for the courage you displayed in rescuing your fellow lancer, and declares you ready to learn the Piercing Talon technique. Though the day was saved on this occasion, the guildmaster is nonetheless concerned that Foulques's corrupted beliefs may yet cause great harm. Something must be done. While Ywain deliberates a course of action, he bids you put thoughts of the rogue lancer from your mind, and dedicate yourself wholly to your training.
※The next lancer quest will be available from Ywain upon reaching level 20."
7,"TEXT_CLSLNC003_00055_SEQ_07",""
@@ -94,8 +92,7 @@ int32,str,str
86,"TEXT_CLSLNC003_00055_YWAIN_000_75","You have come far, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. It is past time that I taught you the Piercing Talon technique, one of the most versatile weapons in the lancer's arsenal. May it serve you well."
87,"TEXT_CLSLNC003_00055_YWAIN_000_76","Now, I must needs decide what course of action to take with regard to your self-appointed “mentor.” Though no lives were lost, this latest incident only serves to confirm what I have long suspected: that Foulques will cause great harm if left to propagate his corrupted notion of courage. He must be persuaded to desist, though I do not yet know how. Mayhap his regard for you could be turned to our advantage... But leave such considerations to me."
88,"TEXT_CLSLNC003_00055_YWAIN_000_77","For the time being, you would do well to put Foulques from your mind. Focus on your training, and strive to master the technique I have taught you. I look forward to our next meeting."
91,"TEXT_CLSLNC003_00055_INSTANCE_BATTLE_YESNO_TITLE","Duty calls. Do you wish to proceed with
“A Dangerous Proposition”?"
89,"TEXT_CLSLNC003_00055_POP_MESSAGE","You sense a hostile presence!"
90,"TEXT_CLSLNC003_00055_QIB_TODO_001","Defeat the wolves!"
91,"TEXT_CLSLNC003_00055_INSTANCE_BATTLE_YESNO_TITLE","Duty calls. Do you wish to proceed with
“A Dangerous Proposition”?"
1 key 0 1
7 3 TEXT_CLSLNC003_00055_SEQ_03 You have succeeded in defeating the angered elm. With the battle at an end, you can now turn your attention to Foulques.
8 4 TEXT_CLSLNC003_00055_SEQ_04 Not content with pitting you against a single mighty foe, Foulques would have you face a multitude. He bids you go to Lifemend Stump, and there lie in wait for a pack of man-eating wolves. When the beasts show themselves, you are to slay their leader─the alpha wolf.
9 5 TEXT_CLSLNC003_00055_SEQ_05 Foulques urges you to forsake the guild, declaring that his is the one true path to courage. Even were you inclined to heed his advice, honor demands that you bear word of these developments to Ywain at the Lancers' Guild.
10 6 TEXT_CLSLNC003_00055_SEQ_06 Upon your return, Ywain praises you for the courage you displayed in rescuing your fellow lancer, and declares you ready to learn the Piercing Talon technique. Though the day was saved on this occasion, the guildmaster is nonetheless concerned that Foulques's corrupted beliefs may yet cause great harm. Something must be done. While Ywain deliberates a course of action, he bids you put thoughts of the rogue lancer from your mind, and dedicate yourself wholly to your training. ※The next lancer quest will be available from Ywain upon reaching level 20. Upon your return, Ywain praises you for the courage you displayed in rescuing your fellow lancer, and declares you ready to learn the Piercing Talon technique. Though the day was saved on this occasion, the guildmaster is nonetheless concerned that Foulques's corrupted beliefs may yet cause great harm. Something must be done. While Ywain deliberates a course of action, he bids you put thoughts of the rogue lancer from your mind, and dedicate yourself wholly to your training. ※The next lancer quest will be available from Ywain upon reaching level 20.
7 TEXT_CLSLNC003_00055_SEQ_07
8 TEXT_CLSLNC003_00055_SEQ_08
11 9 7 TEXT_CLSLNC003_00055_SEQ_09 TEXT_CLSLNC003_00055_SEQ_07
12 10 8 TEXT_CLSLNC003_00055_SEQ_10 TEXT_CLSLNC003_00055_SEQ_08
13 11 9 TEXT_CLSLNC003_00055_SEQ_11 TEXT_CLSLNC003_00055_SEQ_09
92 90 88 TEXT_CLSLNC003_00055_QIB_TODO_001 TEXT_CLSLNC003_00055_YWAIN_000_77 Defeat the wolves! For the time being, you would do well to put Foulques from your mind. Focus on your training, and strive to master the technique I have taught you. I look forward to our next meeting.
93 91 89 TEXT_CLSLNC003_00055_INSTANCE_BATTLE_YESNO_TITLE TEXT_CLSLNC003_00055_POP_MESSAGE Duty calls. Do you wish to proceed with “A Dangerous Proposition”? You sense a hostile presence!
94 92 90 TEXT_CLSLNC003_00055_INSTANCE_BATTLE_YESNO_YES TEXT_CLSLNC003_00055_QIB_TODO_001 Yes Defeat the wolves!
95 93 91 TEXT_CLSLNC003_00055_INSTANCE_BATTLE_YESNO_NO TEXT_CLSLNC003_00055_INSTANCE_BATTLE_YESNO_TITLE No Duty calls. Do you wish to proceed with “A Dangerous Proposition”?
94 TEXT_CLSLNC003_00055_FOULQUES_BATTLETALK_01 'Tis as good as over if the alpha wolf paralyzes you.
96 95 92 TEXT_CLSLNC003_00055_FOULQUES_BATTLETALK_02 TEXT_CLSLNC003_00055_INSTANCE_BATTLE_YESNO_YES Will your courage hold out in the face of terror? We shall see! Yes
97 96 93 TEXT_CLSLNC003_00055_FOULQUES_BATTLETALK_03 TEXT_CLSLNC003_00055_INSTANCE_BATTLE_YESNO_NO Courage is forged only in the midst of great danger! No
98 97 94 TEXT_CLSLNC003_00055_FOULQUES_BATTLETALK_04 TEXT_CLSLNC003_00055_FOULQUES_BATTLETALK_01 I grow deathly bored. Let me make this more...<Emphasis>interesting</Emphasis>. 'Tis as good as over if the alpha wolf paralyzes you.
+2 -5
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@@ -8,9 +8,7 @@ int32,str,str
4,"TEXT_CLSLNC004_00056_SEQ_04","You have obtained ten bloody boar tusks. Place them upon the patch of trampled earth by way of an offering."
5,"TEXT_CLSLNC004_00056_SEQ_05","You have made an offering of the bloody boar tusks. Now you need but wait for the Lord of the Bramble Patch to grace you with his presence."
6,"TEXT_CLSLNC004_00056_SEQ_06","You have emerged victorious in the contest by virtue of your courage. Make your way back to the Lancers' Guild, where Ywain awaits."
7,"TEXT_CLSLNC004_00056_SEQ_07","Unable to bear Ywain's scorn, Foulques has fled into the depths of the forest. Though a bitter draught to swallow, this experience may yet give him cause to reconsider his beliefs...or so one would hope. Ywain commends your showing at the Bramble Patch, and bids you train hard in readiness for further trials. Encouraged by his words, you continue along the noble path of the lancer.
※The next lancer quest will be available from Ywain upon reaching level 25."
7,"TEXT_CLSLNC004_00056_SEQ_07","Unable to bear Ywain's scorn, Foulques has fled into the depths of the forest. Though a bitter draught to swallow, this experience may yet give him cause to reconsider his beliefs...or so one would hope. Ywain commends your showing at the Bramble Patch, and bids you train hard in readiness for further trials. Encouraged by his words, you continue along the noble path of the lancer.
※The next lancer quest will be available from Ywain upon reaching level 25."
8,"TEXT_CLSLNC004_00056_SEQ_08",""
@@ -106,8 +104,7 @@ int32,str,str
98,"TEXT_CLSLNC004_00056_YWAIN_000_72","Well done, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. You have overcome the greatest hurdle in the quest to become master of your own courage."
99,"TEXT_CLSLNC004_00056_YWAIN_000_73","You may now bring to bear the full extent of your abilities upon even the mightiest of foes."
100,"TEXT_CLSLNC004_00056_YWAIN_000_74","As for Foulques...well, if there is a shred of reason left in him, he will have learned the selfsame lesson as you this day. Painful though the experience must surely have been, one can only hope that it will serve to open his eyes to the truth."
103,"TEXT_CLSLNC004_00056_INSTANCE_BATTLE_YESNO_TITLE","Duty calls. Do you wish to proceed with
“Lance of Destiny”?"
101,"TEXT_CLSLNC004_00056_YWAIN_000_75","Go forth, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and prepare yourself for further trials. I look forward to our next meeting."
102,"TEXT_CLSLNC004_00056_QIB_TODO_001","Defeat three lancers in succession!"
103,"TEXT_CLSLNC004_00056_INSTANCE_BATTLE_YESNO_TITLE","Duty calls. Do you wish to proceed with
“Lance of Destiny”?"
1 key 0 1
8 4 TEXT_CLSLNC004_00056_SEQ_04 You have obtained ten bloody boar tusks. Place them upon the patch of trampled earth by way of an offering.
9 5 TEXT_CLSLNC004_00056_SEQ_05 You have made an offering of the bloody boar tusks. Now you need but wait for the Lord of the Bramble Patch to grace you with his presence.
10 6 TEXT_CLSLNC004_00056_SEQ_06 You have emerged victorious in the contest by virtue of your courage. Make your way back to the Lancers' Guild, where Ywain awaits.
11 7 TEXT_CLSLNC004_00056_SEQ_07 Unable to bear Ywain's scorn, Foulques has fled into the depths of the forest. Though a bitter draught to swallow, this experience may yet give him cause to reconsider his beliefs...or so one would hope. Ywain commends your showing at the Bramble Patch, and bids you train hard in readiness for further trials. Encouraged by his words, you continue along the noble path of the lancer. ※The next lancer quest will be available from Ywain upon reaching level 25. Unable to bear Ywain's scorn, Foulques has fled into the depths of the forest. Though a bitter draught to swallow, this experience may yet give him cause to reconsider his beliefs...or so one would hope. Ywain commends your showing at the Bramble Patch, and bids you train hard in readiness for further trials. Encouraged by his words, you continue along the noble path of the lancer. ※The next lancer quest will be available from Ywain upon reaching level 25.
8 TEXT_CLSLNC004_00056_SEQ_08
9 TEXT_CLSLNC004_00056_SEQ_09
12 10 8 TEXT_CLSLNC004_00056_SEQ_10 TEXT_CLSLNC004_00056_SEQ_08
13 11 9 TEXT_CLSLNC004_00056_SEQ_11 TEXT_CLSLNC004_00056_SEQ_09
14 12 10 TEXT_CLSLNC004_00056_SEQ_12 TEXT_CLSLNC004_00056_SEQ_10
104 102 100 TEXT_CLSLNC004_00056_QIB_TODO_001 TEXT_CLSLNC004_00056_YWAIN_000_74 Defeat three lancers in succession! As for Foulques...well, if there is a shred of reason left in him, he will have learned the selfsame lesson as you this day. Painful though the experience must surely have been, one can only hope that it will serve to open his eyes to the truth.
105 103 101 TEXT_CLSLNC004_00056_INSTANCE_BATTLE_YESNO_TITLE TEXT_CLSLNC004_00056_YWAIN_000_75 Duty calls. Do you wish to proceed with “Lance of Destiny”? Go forth, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and prepare yourself for further trials. I look forward to our next meeting.
106 104 102 TEXT_CLSLNC004_00056_INSTANCE_BATTLE_YESNO_YES TEXT_CLSLNC004_00056_QIB_TODO_001 Yes Defeat three lancers in succession!
107 105 103 TEXT_CLSLNC004_00056_INSTANCE_BATTLE_YESNO_NO TEXT_CLSLNC004_00056_INSTANCE_BATTLE_YESNO_TITLE No Duty calls. Do you wish to proceed with “Lance of Destiny”?
106 TEXT_CLSLNC004_00056_QIB_002_TODO_1 Defeat Kamapuaa, the Lord of the Bramble Patch!
108 107 104 TEXT_CLSLNC004_00056_QIB_002_FOULQUES_BATTLETALK_01 TEXT_CLSLNC004_00056_INSTANCE_BATTLE_YESNO_YES This wager is as good as won! Behold the <Emphasis>true</Emphasis> meaning of courage! Yes
109 108 105 TEXT_CLSLNC004_00056_QIB_002_FOULQUES_BATTLETALK_02 TEXT_CLSLNC004_00056_INSTANCE_BATTLE_YESNO_NO Ungh... Such brute strength... No
110 109 106 TEXT_CLSLNC004_00056_QIB_002_FOULQUES_BATTLETALK_03 TEXT_CLSLNC004_00056_QIB_002_TODO_1 Yet even as my strength wanes, my courage surges! Hahaha! Defeat Kamapuaa, the Lord of the Bramble Patch!
+1 -3
View File
@@ -5,9 +5,7 @@ int32,str,str
1,"TEXT_CLSTAN005_00051_SEQ_01","It would seem that an Ul'dahn merchant named Aymar has set about defaming the guild. He claims that the toad leather he purchased is of inferior quality. Geva intends to resolve the matter with a display of authentic craftsmanship, and bids you craft and present to her a circle of high-quality toad leather."
2,"TEXT_CLSTAN005_00051_SEQ_02","Your toad leather passes Geva's rigorous inspection. Present it to Aymar at the Carline Canopy, so that he may compare his purchase with an item of confirmed FenYll provenance."
3,"TEXT_CLSTAN005_00051_SEQ_03","After gazing upon your magnificently crafted toad leather, Aymar realizes that the goods he purchased were not produced by the Leatherworkers' Guild. Return to Geva and reassure her that the guild's good name is not in danger."
4,"TEXT_CLSTAN005_00051_SEQ_04","Geva is delighted by the surpassing quality of your work─though it sounds as if she was even <Emphasis>more</Emphasis> delighted by the groveling apology of the Ul'dahn merchant. She is, however, deeply resentful of the unknown “Angrbotha” upstarts who she believes mean to exploit the guild's reputation. You cannot help but shiver when she adds that she would like very much to meet the leatherworker responsible for the whole affair...
※The next leatherworker quest will be available from Geva upon reaching level 30."
4,"TEXT_CLSTAN005_00051_SEQ_04","Geva is delighted by the surpassing quality of your work─though it sounds as if she was even <Emphasis>more</Emphasis> delighted by the groveling apology of the Ul'dahn merchant. She is, however, deeply resentful of the unknown “Angrbotha” upstarts who she believes mean to exploit the guild's reputation. You cannot help but shiver when she adds that she would like very much to meet the leatherworker responsible for the whole affair...
※The next leatherworker quest will be available from Geva upon reaching level 30."
5,"TEXT_CLSTAN005_00051_SEQ_05",""
1 key 0 1
5 1 TEXT_CLSTAN005_00051_SEQ_01 It would seem that an Ul'dahn merchant named Aymar has set about defaming the guild. He claims that the toad leather he purchased is of inferior quality. Geva intends to resolve the matter with a display of authentic craftsmanship, and bids you craft and present to her a circle of high-quality toad leather.
6 2 TEXT_CLSTAN005_00051_SEQ_02 Your toad leather passes Geva's rigorous inspection. Present it to Aymar at the Carline Canopy, so that he may compare his purchase with an item of confirmed Fen–Yll provenance.
7 3 TEXT_CLSTAN005_00051_SEQ_03 After gazing upon your magnificently crafted toad leather, Aymar realizes that the goods he purchased were not produced by the Leatherworkers' Guild. Return to Geva and reassure her that the guild's good name is not in danger.
8 4 TEXT_CLSTAN005_00051_SEQ_04 Geva is delighted by the surpassing quality of your work─though it sounds as if she was even <Emphasis>more</Emphasis> delighted by the groveling apology of the Ul'dahn merchant. She is, however, deeply resentful of the unknown “Angrbotha” upstarts who she believes mean to exploit the guild's reputation. You cannot help but shiver when she adds that she would like very much to meet the leatherworker responsible for the whole affair... ※The next leatherworker quest will be available from Geva upon reaching level 30. Geva is delighted by the surpassing quality of your work─though it sounds as if she was even <Emphasis>more</Emphasis> delighted by the groveling apology of the Ul'dahn merchant. She is, however, deeply resentful of the unknown “Angrbotha” upstarts who she believes mean to exploit the guild's reputation. You cannot help but shiver when she adds that she would like very much to meet the leatherworker responsible for the whole affair... ※The next leatherworker quest will be available from Geva upon reaching level 30.
5 TEXT_CLSTAN005_00051_SEQ_05
6 TEXT_CLSTAN005_00051_SEQ_06
9 7 5 TEXT_CLSTAN005_00051_SEQ_07 TEXT_CLSTAN005_00051_SEQ_05
10 8 6 TEXT_CLSTAN005_00051_SEQ_08 TEXT_CLSTAN005_00051_SEQ_06
11 9 7 TEXT_CLSTAN005_00051_SEQ_09 TEXT_CLSTAN005_00051_SEQ_07
+1 -3
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@@ -7,9 +7,7 @@ int32,str,str
3,"TEXT_CLSTAN006_00061_SEQ_03","Moved by Camillain's story─and not at all by guilt─Geva bids you to create a high-quality toadskin jacket for the devoted father. Craft the item to the best of your ability and present it to Geva for inspection."
4,"TEXT_CLSTAN006_00061_SEQ_04","Geva judges your toadskin jacket a fitting gift for the young Wailer-to-be. Deliver the jacket to Camillain."
5,"TEXT_CLSTAN006_00061_SEQ_05","Camillain is overwhelmed by your gesture, praising your craftsmanship and declaring it the finest toadskin jacket he has ever seen. Return to Geva and inform her that the client is satisfied."
6,"TEXT_CLSTAN006_00061_SEQ_06","While pleased with your success, Geva is frustrated to hear that Angrbotha is continuing to prey upon customers' ignorance. She confides that she hopes the allure of greater notoriety will encourage them to participate in the forthcoming Gridanian exhibition, where they may be exposed and shamed as frauds.
※The next leatherworker quest will be available from Geva upon reaching level 35."
6,"TEXT_CLSTAN006_00061_SEQ_06","While pleased with your success, Geva is frustrated to hear that Angrbotha is continuing to prey upon customers' ignorance. She confides that she hopes the allure of greater notoriety will encourage them to participate in the forthcoming Gridanian exhibition, where they may be exposed and shamed as frauds.
※The next leatherworker quest will be available from Geva upon reaching level 35."
7,"TEXT_CLSTAN006_00061_SEQ_07",""
1 key 0 1
7 3 TEXT_CLSTAN006_00061_SEQ_03 Moved by Camillain's story─and not at all by guilt─Geva bids you to create a high-quality toadskin jacket for the devoted father. Craft the item to the best of your ability and present it to Geva for inspection.
8 4 TEXT_CLSTAN006_00061_SEQ_04 Geva judges your toadskin jacket a fitting gift for the young Wailer-to-be. Deliver the jacket to Camillain.
9 5 TEXT_CLSTAN006_00061_SEQ_05 Camillain is overwhelmed by your gesture, praising your craftsmanship and declaring it the finest toadskin jacket he has ever seen. Return to Geva and inform her that the client is satisfied.
10 6 TEXT_CLSTAN006_00061_SEQ_06 While pleased with your success, Geva is frustrated to hear that Angrbotha is continuing to prey upon customers' ignorance. She confides that she hopes the allure of greater notoriety will encourage them to participate in the forthcoming Gridanian exhibition, where they may be exposed and shamed as frauds. ※The next leatherworker quest will be available from Geva upon reaching level 35. While pleased with your success, Geva is frustrated to hear that Angrbotha is continuing to prey upon customers' ignorance. She confides that she hopes the allure of greater notoriety will encourage them to participate in the forthcoming Gridanian exhibition, where they may be exposed and shamed as frauds. ※The next leatherworker quest will be available from Geva upon reaching level 35.
7 TEXT_CLSTAN006_00061_SEQ_07
8 TEXT_CLSTAN006_00061_SEQ_08
11 9 7 TEXT_CLSTAN006_00061_SEQ_09 TEXT_CLSTAN006_00061_SEQ_07
12 10 8 TEXT_CLSTAN006_00061_SEQ_10 TEXT_CLSTAN006_00061_SEQ_08
13 11 9 TEXT_CLSTAN006_00061_SEQ_11 TEXT_CLSTAN006_00061_SEQ_09
+1 -3
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@@ -3,9 +3,7 @@
int32,str,str
0,"TEXT_CLSTAN007_00063_SEQ_00","Guildmaster Geva has a task she believes appropriate for a leatherworker of your burgeoning abilities."
1,"TEXT_CLSTAN007_00063_SEQ_01","Guildmaster Geva has singled you out to craft a pair of boarskin ringbands to serve as an example to the laggards and loafers of the guild. Produce ringbands worthy of her exacting standards and deliver them forthwith."
2,"TEXT_CLSTAN007_00063_SEQ_02","Geva lavishes uncharacteristic praise upon your craftsmanship, and expresses a desire to delegate work to you while she devotes herself to preparing for the upcoming exhibition. Continue to hone your skills so as not to let her down.
※The next leatherworker quest will be available from Geva upon reaching level 40."
2,"TEXT_CLSTAN007_00063_SEQ_02","Geva lavishes uncharacteristic praise upon your craftsmanship, and expresses a desire to delegate work to you while she devotes herself to preparing for the upcoming exhibition. Continue to hone your skills so as not to let her down.
※The next leatherworker quest will be available from Geva upon reaching level 40."
3,"TEXT_CLSTAN007_00063_SEQ_03",""
1 key 0 1
3 int32 str str
4 0 TEXT_CLSTAN007_00063_SEQ_00 Guildmaster Geva has a task she believes appropriate for a leatherworker of your burgeoning abilities.
5 1 TEXT_CLSTAN007_00063_SEQ_01 Guildmaster Geva has singled you out to craft a pair of boarskin ringbands to serve as an example to the laggards and loafers of the guild. Produce ringbands worthy of her exacting standards and deliver them forthwith.
6 2 TEXT_CLSTAN007_00063_SEQ_02 Geva lavishes uncharacteristic praise upon your craftsmanship, and expresses a desire to delegate work to you while she devotes herself to preparing for the upcoming exhibition. Continue to hone your skills so as not to let her down. ※The next leatherworker quest will be available from Geva upon reaching level 40. Geva lavishes uncharacteristic praise upon your craftsmanship, and expresses a desire to delegate work to you while she devotes herself to preparing for the upcoming exhibition. Continue to hone your skills so as not to let her down. ※The next leatherworker quest will be available from Geva upon reaching level 40.
3 TEXT_CLSTAN007_00063_SEQ_03
4 TEXT_CLSTAN007_00063_SEQ_04
7 5 3 TEXT_CLSTAN007_00063_SEQ_05 TEXT_CLSTAN007_00063_SEQ_03
8 6 4 TEXT_CLSTAN007_00063_SEQ_06 TEXT_CLSTAN007_00063_SEQ_04
9 7 5 TEXT_CLSTAN007_00063_SEQ_07 TEXT_CLSTAN007_00063_SEQ_05
+1 -3
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@@ -5,9 +5,7 @@ int32,str,str
1,"TEXT_CLSTAN008_00064_SEQ_01","A client has requested that his commission be filled by the guildmaster herself. Disinclined to indulge this request, Guildmaster Geva has instead delegated the task to you. Craft a pair of boarskin smithy's gloves to the best of your ability and present it to Geva for inspection."
2,"TEXT_CLSTAN008_00064_SEQ_02","Guildmaster Geva assures you that her client will be unable to distinguish the gloves you have crafted from ones of her own making. Take her at her word and deliver the gloves to the blacksmith waiting outside FenYll Fineries."
3,"TEXT_CLSTAN008_00064_SEQ_03","The blacksmith praises your craftsmanship, proclaiming the gloves you fashioned are the finest he has ever owned. Report your success to Geva at the Leatherworkers' Guild."
4,"TEXT_CLSTAN008_00064_SEQ_04","The patterns which bear Geva's name were developed years ago in response to a rash of counterfeiting. Realizing that she could not prevent others from copying her creations, Geva swore a vow that the next line of Geva toadskin bags would be made with an eye towards economy, and that the patterns used would enable inexperienced leatherworkers to reproduce her designs with minimal waste. However, as an artisan worthy the FenYll name, you do not need to rely upon her patterns. Filled with pride in seeing you uphold the guild's high standards, she encourages you to continue your efforts.
※The next leatherworker quest will be available from Geva upon reaching level 45."
4,"TEXT_CLSTAN008_00064_SEQ_04","The patterns which bear Geva's name were developed years ago in response to a rash of counterfeiting. Realizing that she could not prevent others from copying her creations, Geva swore a vow that the next line of Geva toadskin bags would be made with an eye towards economy, and that the patterns used would enable inexperienced leatherworkers to reproduce her designs with minimal waste. However, as an artisan worthy the FenYll name, you do not need to rely upon her patterns. Filled with pride in seeing you uphold the guild's high standards, she encourages you to continue your efforts.
※The next leatherworker quest will be available from Geva upon reaching level 45."
5,"TEXT_CLSTAN008_00064_SEQ_05",""
1 key 0 1
5 1 TEXT_CLSTAN008_00064_SEQ_01 A client has requested that his commission be filled by the guildmaster herself. Disinclined to indulge this request, Guildmaster Geva has instead delegated the task to you. Craft a pair of boarskin smithy's gloves to the best of your ability and present it to Geva for inspection.
6 2 TEXT_CLSTAN008_00064_SEQ_02 Guildmaster Geva assures you that her client will be unable to distinguish the gloves you have crafted from ones of her own making. Take her at her word and deliver the gloves to the blacksmith waiting outside Fen–Yll Fineries.
7 3 TEXT_CLSTAN008_00064_SEQ_03 The blacksmith praises your craftsmanship, proclaiming the gloves you fashioned are the finest he has ever owned. Report your success to Geva at the Leatherworkers' Guild.
8 4 TEXT_CLSTAN008_00064_SEQ_04 The patterns which bear Geva's name were developed years ago in response to a rash of counterfeiting. Realizing that she could not prevent others from copying her creations, Geva swore a vow that the next line of Geva toadskin bags would be made with an eye towards economy, and that the patterns used would enable inexperienced leatherworkers to reproduce her designs with minimal waste. However, as an artisan worthy the Fen–Yll name, you do not need to rely upon her patterns. Filled with pride in seeing you uphold the guild's high standards, she encourages you to continue your efforts. ※The next leatherworker quest will be available from Geva upon reaching level 45. The patterns which bear Geva's name were developed years ago in response to a rash of counterfeiting. Realizing that she could not prevent others from copying her creations, Geva swore a vow that the next line of Geva toadskin bags would be made with an eye towards economy, and that the patterns used would enable inexperienced leatherworkers to reproduce her designs with minimal waste. However, as an artisan worthy the Fen–Yll name, you do not need to rely upon her patterns. Filled with pride in seeing you uphold the guild's high standards, she encourages you to continue your efforts. ※The next leatherworker quest will be available from Geva upon reaching level 45.
5 TEXT_CLSTAN008_00064_SEQ_05
6 TEXT_CLSTAN008_00064_SEQ_06
9 7 5 TEXT_CLSTAN008_00064_SEQ_07 TEXT_CLSTAN008_00064_SEQ_05
10 8 6 TEXT_CLSTAN008_00064_SEQ_08 TEXT_CLSTAN008_00064_SEQ_06
11 9 7 TEXT_CLSTAN008_00064_SEQ_09 TEXT_CLSTAN008_00064_SEQ_07
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@@ -5,9 +5,7 @@ int32,str,str
1,"TEXT_CLSTAN009_00065_SEQ_01","The guildmaster has a crisis on her hands, as three leatherworkers have abruptly left their posts without completing their commissions. You are to take up the slack by crafting three raptorskin pieces of the highest quality─a pair of fingerless gloves, a targe, and a choker─and presenting them to Geva."
2,"TEXT_CLSTAN009_00065_SEQ_02","Your raptorskin creations have passed Geva's strict inspection. Deliver the fingerless gloves to Pimoh Nelhah at Nophica's Altar, the targe to Leuric at the Carline Canopy, and the choker to Nhago Jawantal at the Shaded Bower."
3,"TEXT_CLSTAN009_00065_SEQ_03","To varying degrees, all three clients were satisfied with the quality of the goods you furnished. Geva at the Leatherworkers' Guild will want to hear of your success."
4,"TEXT_CLSTAN009_00065_SEQ_04","While pleased with your efforts, these recent troubles have convinced Geva to forgo this year's exhibition in favor of devoting the guild's limited resources to filling the commissions of its valued clients.
※The next leatherworker quest will be available from Geva upon reaching level 50."
4,"TEXT_CLSTAN009_00065_SEQ_04","While pleased with your efforts, these recent troubles have convinced Geva to forgo this year's exhibition in favor of devoting the guild's limited resources to filling the commissions of its valued clients.
※The next leatherworker quest will be available from Geva upon reaching level 50."
5,"TEXT_CLSTAN009_00065_SEQ_05",""
1 key 0 1
5 1 TEXT_CLSTAN009_00065_SEQ_01 The guildmaster has a crisis on her hands, as three leatherworkers have abruptly left their posts without completing their commissions. You are to take up the slack by crafting three raptorskin pieces of the highest quality─a pair of fingerless gloves, a targe, and a choker─and presenting them to Geva.
6 2 TEXT_CLSTAN009_00065_SEQ_02 Your raptorskin creations have passed Geva's strict inspection. Deliver the fingerless gloves to Pimoh Nelhah at Nophica's Altar, the targe to Leuric at the Carline Canopy, and the choker to Nhago Jawantal at the Shaded Bower.
7 3 TEXT_CLSTAN009_00065_SEQ_03 To varying degrees, all three clients were satisfied with the quality of the goods you furnished. Geva at the Leatherworkers' Guild will want to hear of your success.
8 4 TEXT_CLSTAN009_00065_SEQ_04 While pleased with your efforts, these recent troubles have convinced Geva to forgo this year's exhibition in favor of devoting the guild's limited resources to filling the commissions of its valued clients. ※The next leatherworker quest will be available from Geva upon reaching level 50. While pleased with your efforts, these recent troubles have convinced Geva to forgo this year's exhibition in favor of devoting the guild's limited resources to filling the commissions of its valued clients. ※The next leatherworker quest will be available from Geva upon reaching level 50.
5 TEXT_CLSTAN009_00065_SEQ_05
6 TEXT_CLSTAN009_00065_SEQ_06
9 7 5 TEXT_CLSTAN009_00065_SEQ_07 TEXT_CLSTAN009_00065_SEQ_05
10 8 6 TEXT_CLSTAN009_00065_SEQ_08 TEXT_CLSTAN009_00065_SEQ_06
11 9 7 TEXT_CLSTAN009_00065_SEQ_09 TEXT_CLSTAN009_00065_SEQ_07
+2 -7
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@@ -6,11 +6,7 @@ int32,str,str
2,"TEXT_CLSTAN010_00066_SEQ_02","The customer to whom you delivered the choker turned out to be none other than Dauid, owner of Angrbotha Apparel and Accoutrements, the organization responsible for many of the guild's recent troubles. Not content to disparage Geva and her work, the charlatan also has the audacity to offer you employment. Return to the Leatherworkers' Guild and inform Geva of this troubling development."
3,"TEXT_CLSTAN010_00066_SEQ_03","Incensed by Dauid's words, Geva bids you represent the Leatherworkers' Guild at the upcoming exhibition. Fashion a raptorskin jerkin enhanced with a gatherer's grasp materia of the third grade, then submit your work to Estaine at Mih Khetto's Amphitheatre."
4,"TEXT_CLSTAN010_00066_SEQ_04","You complete your jerkin and submit it just in time for the exhibition to begin. Though the judges are initially swayed by Angrbotha's rugged yet serviceable craftsmanship, your late entry quickly earns the accolades of all present, and ultimately the award for best in show. A stunned Dauid is then forced to accompany two Wailers, as his questionable business practices have at last come to light. Return to the Leatherworkers' Guild and report to Geva."
5,"TEXT_CLSTAN010_00066_SEQ_05","Your triumph at the exhibition leads Geva to declare your apprenticeship is over, and that you are now a full-fledged artisan of the Leatherworkers' Guild. As her hands will be full retraining those who have returned to the guild from Angrbotha, Geva will most assuredly be counting on your aid again. Continue to hone your skills so as not to disappoint her.
※The next leatherworker quest will be available from Geva once you have met the following requirements:
※ You must have registered a product key for FINAL FANTASY XIV: Heavensward to your service account.
※ You must have completed the main scenario quest “Before the Dawn.”"
5,"TEXT_CLSTAN010_00066_SEQ_05","Your triumph at the exhibition leads Geva to declare your apprenticeship is over, and that you are now a full-fledged artisan of the Leatherworkers' Guild. As her hands will be full retraining those who have returned to the guild from Angrbotha, Geva will most assuredly be counting on your aid again. Continue to hone your skills so as not to disappoint her.
※The next leatherworker quest will be available from Geva once you have met the following requirements:
※ You must have registered a product key for FINAL FANTASY XIV: Heavensward to your service account.
@@ -114,6 +110,5 @@ int32,str,str
102,"TEXT_CLSTAN010_00066_GEVA_000_084","They think their false tears and trite words of remorse will earn them my pity? Hah! I'll send them straight on their way, and lop a square off their hindquarters for good measure!"
103,"TEXT_CLSTAN010_00066_GEVA_000_085","...Or so I once might have done. But who among us has not erred? Even I have been known to make mistakes, albeit rarely."
104,"TEXT_CLSTAN010_00066_GEVA_000_086","And so I will give these turncloaks a second chance. But mark my words: any who so much as <Emphasis>thinks</Emphasis> of crossing me again can look forward to a new life as a subligar!"
109,"TEXT_CLSTAN010_00066_SYSTEM_000_501","※ You must have registered a product key for FINAL FANTASY XIV: Heavensward to your service account.
※ You must have completed the main scenario quest “Before the Dawn.”"
105,"TEXT_CLSTAN010_00066_GEVA_000_087","The life of a guildmaster is fraught with frustration. Yet I would gladly deal with a thousand hapless apprentices for even the slimmest hope of seeing one flourish as you have."
106,"TEXT_CLSTAN010_00066_GEVA_000_088","With your triumph at the exhibition, your goods are sure to be in demand across Eorzea. But you must never forget how you achieved your success."
1 key 0 1
6 2 TEXT_CLSTAN010_00066_SEQ_02 The customer to whom you delivered the choker turned out to be none other than Dauid, owner of Angrbotha Apparel and Accoutrements, the organization responsible for many of the guild's recent troubles. Not content to disparage Geva and her work, the charlatan also has the audacity to offer you employment. Return to the Leatherworkers' Guild and inform Geva of this troubling development.
7 3 TEXT_CLSTAN010_00066_SEQ_03 Incensed by Dauid's words, Geva bids you represent the Leatherworkers' Guild at the upcoming exhibition. Fashion a raptorskin jerkin enhanced with a gatherer's grasp materia of the third grade, then submit your work to Estaine at Mih Khetto's Amphitheatre.
8 4 TEXT_CLSTAN010_00066_SEQ_04 You complete your jerkin and submit it just in time for the exhibition to begin. Though the judges are initially swayed by Angrbotha's rugged yet serviceable craftsmanship, your late entry quickly earns the accolades of all present, and ultimately the award for best in show. A stunned Dauid is then forced to accompany two Wailers, as his questionable business practices have at last come to light. Return to the Leatherworkers' Guild and report to Geva.
9 5 TEXT_CLSTAN010_00066_SEQ_05 Your triumph at the exhibition leads Geva to declare your apprenticeship is over, and that you are now a full-fledged artisan of the Leatherworkers' Guild. As her hands will be full retraining those who have returned to the guild from Angrbotha, Geva will most assuredly be counting on your aid again. Continue to hone your skills so as not to disappoint her. ※The next leatherworker quest will be available from Geva once you have met the following requirements: ※ You must have registered a product key for FINAL FANTASY XIV: Heavensward to your service account. ※ You must have completed the main scenario quest “Before the Dawn.” Your triumph at the exhibition leads Geva to declare your apprenticeship is over, and that you are now a full-fledged artisan of the Leatherworkers' Guild. As her hands will be full retraining those who have returned to the guild from Angrbotha, Geva will most assuredly be counting on your aid again. Continue to hone your skills so as not to disappoint her. ※The next leatherworker quest will be available from Geva once you have met the following requirements: ※ You must have registered a product key for FINAL FANTASY XIV: Heavensward to your service account. ※ You must have completed the main scenario quest “Before the Dawn.”
6 TEXT_CLSTAN010_00066_SEQ_06
7 TEXT_CLSTAN010_00066_SEQ_07
8 TEXT_CLSTAN010_00066_SEQ_08
9 TEXT_CLSTAN010_00066_SEQ_09
10 10 6 TEXT_CLSTAN010_00066_SEQ_10 TEXT_CLSTAN010_00066_SEQ_06
11 11 7 TEXT_CLSTAN010_00066_SEQ_11 TEXT_CLSTAN010_00066_SEQ_07
12 12 8 TEXT_CLSTAN010_00066_SEQ_12 TEXT_CLSTAN010_00066_SEQ_08
110 110 106 TEXT_CLSTAN010_00066_SYSTEM_000_502 TEXT_CLSTAN010_00066_GEVA_000_088 Once you have done so, the next leatherworker quest will be available from Geva. With your triumph at the exhibition, your goods are sure to be in demand across Eorzea. But you must never forget how you achieved your success.
111 107 TEXT_CLSTAN010_00066_GEVA_000_089 Unflagging dedication to your craft, and a deep respect for the lives you must take to perform it. Remember always the values of Fen–Yll, and I have no doubt that you will do us proud wherever you go.
112 108 TEXT_CLSTAN010_00066_SYSTEM_000_500 This concludes the leatherworker quests for FINAL FANTASY XIV: A Realm Reborn. In order to undertake the next series of quests, you must first meet the following requirements:
113 109 TEXT_CLSTAN010_00066_SYSTEM_000_501 ※ You must have registered a product key for FINAL FANTASY XIV: Heavensward to your service account. ※ You must have completed the main scenario quest “Before the Dawn.”
114 110 TEXT_CLSTAN010_00066_SYSTEM_000_502 Once you have done so, the next leatherworker quest will be available from Geva.
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@@ -4,9 +4,7 @@ int32,str,str
0,"TEXT_GAIUSD020_00090_SEQ_00","A chill wind blows in Eorzea, and Urianger's eyes bespeak knowledge of the reason why."
1,"TEXT_GAIUSD020_00090_SEQ_01","Urianger grimly confirms that which a part of you already suspected: Lady Iceheart has recovered from her wounds and resumed her campaign against Ishgard. A letter from Lord Drillemont makes mention of a recent theft of crystals, which would suggest that the heretic leader intends to summon Saint Shiva once again. Return to Whitebrim Front and speak with Lord Drillemont to ascertain the situation."
2,"TEXT_GAIUSD020_00090_SEQ_02","Lord Drillemont reveals that he had intended to establish an Ishgardian outpost at Snowcloak. Alas, Lady Iceheart and her forces fell upon his men in a surprise attack, retaking the fortress along with the knights' sundry supplies. He implores you to confront the heretic leader and, if necessary, put down the dread primal Shiva once again. A Temple Knight posted at Snowcloak can escort you through hidden tunnels to the aetheryte within the heretics' lair which you can use to reach Lady Iceheart's sanctuary."
3,"TEXT_GAIUSD020_00090_SEQ_03","The Temple Knight stands ready to guide you through the tunnels. Assemble your companions and do what you must for the good of the realm.
※The Akh Afah Amphitheatre (Extreme) can be accessed via the Duty Finder."
3,"TEXT_GAIUSD020_00090_SEQ_03","The Temple Knight stands ready to guide you through the tunnels. Assemble your companions and do what you must for the good of the realm.
※The Akh Afah Amphitheatre (Extreme) can be accessed via the Duty Finder."
4,"TEXT_GAIUSD020_00090_SEQ_04","At the end of a titanic struggle, you succeed in defeating Saint Shiva, but cannot prevent Lady Iceheart from making her escape once again. Be that as it may, Lord Drillemont will doubtless be relieved to hear of your victory."
1 key 0 1
4 0 TEXT_GAIUSD020_00090_SEQ_00 A chill wind blows in Eorzea, and Urianger's eyes bespeak knowledge of the reason why.
5 1 TEXT_GAIUSD020_00090_SEQ_01 Urianger grimly confirms that which a part of you already suspected: Lady Iceheart has recovered from her wounds and resumed her campaign against Ishgard. A letter from Lord Drillemont makes mention of a recent theft of crystals, which would suggest that the heretic leader intends to summon Saint Shiva once again. Return to Whitebrim Front and speak with Lord Drillemont to ascertain the situation.
6 2 TEXT_GAIUSD020_00090_SEQ_02 Lord Drillemont reveals that he had intended to establish an Ishgardian outpost at Snowcloak. Alas, Lady Iceheart and her forces fell upon his men in a surprise attack, retaking the fortress along with the knights' sundry supplies. He implores you to confront the heretic leader and, if necessary, put down the dread primal Shiva once again. A Temple Knight posted at Snowcloak can escort you through hidden tunnels to the aetheryte within the heretics' lair which you can use to reach Lady Iceheart's sanctuary.
7 3 TEXT_GAIUSD020_00090_SEQ_03 The Temple Knight stands ready to guide you through the tunnels. Assemble your companions and do what you must for the good of the realm. ※The Akh Afah Amphitheatre (Extreme) can be accessed via the Duty Finder. The Temple Knight stands ready to guide you through the tunnels. Assemble your companions and do what you must for the good of the realm. ※The Akh Afah Amphitheatre (Extreme) can be accessed via the Duty Finder.
4 TEXT_GAIUSD020_00090_SEQ_04 At the end of a titanic struggle, you succeed in defeating Saint Shiva, but cannot prevent Lady Iceheart from making her escape once again. Be that as it may, Lord Drillemont will doubtless be relieved to hear of your victory.
5 TEXT_GAIUSD020_00090_SEQ_05 The troubling events of recent days have given Lord Drillemont much to consider; in particular, whether or not Ishgard has the capability to address the heretic threat on its own. Putting aside such concerns, he thanks you for your timely intervention, and bids you convey his gratitude to Urianger and the other Scions.
8 6 4 TEXT_GAIUSD020_00090_SEQ_06 TEXT_GAIUSD020_00090_SEQ_04 Long accustomed to the sight of your triumphant swagger, Urianger discerns that Saint Shiva is no more before you have even opened your mouth. Your subsequent description of the events at Snowcloak gives him pause, however, and he concludes that the Ascians yet labor to incite the heretics and Lady Iceheart to continue their crusade. Undaunted, the Archon declares his belief that Eorzea will one day be rid of the Ascian menace, and that you are the key to the realm's salvation. At the end of a titanic struggle, you succeed in defeating Saint Shiva, but cannot prevent Lady Iceheart from making her escape once again. Be that as it may, Lord Drillemont will doubtless be relieved to hear of your victory.
9 7 5 TEXT_GAIUSD020_00090_SEQ_07 TEXT_GAIUSD020_00090_SEQ_05 The troubling events of recent days have given Lord Drillemont much to consider; in particular, whether or not Ishgard has the capability to address the heretic threat on its own. Putting aside such concerns, he thanks you for your timely intervention, and bids you convey his gratitude to Urianger and the other Scions.
10 8 6 TEXT_GAIUSD020_00090_SEQ_08 TEXT_GAIUSD020_00090_SEQ_06 Long accustomed to the sight of your triumphant swagger, Urianger discerns that Saint Shiva is no more before you have even opened your mouth. Your subsequent description of the events at Snowcloak gives him pause, however, and he concludes that the Ascians yet labor to incite the heretics and Lady Iceheart to continue their crusade. Undaunted, the Archon declares his belief that Eorzea will one day be rid of the Ascian menace, and that you are the key to the realm's salvation.
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@@ -7,9 +7,7 @@ int32,str,str
3,"TEXT_GAIUSD501_00043_SEQ_03","You arrive at the Singing Shards just in time to prevent Alisaie's second assistant from coming to a sticky end. Unfortunately, the news he has for you is not good. If the fellow is to be believed, there will be no entering the fragment of Dalamud in Mor Dhona. Moments later, however, Urianger contacts you via linkpearl to notify you that he may have found a way to breach the remaining fragments. Make haste to the Ceruleum Processing Plant in northern Thanalan, where the Archon will furnish you with the details."
4,"TEXT_GAIUSD501_00043_SEQ_04","Urianger explains to you the method which he and certain other nameless individuals have conceived to reach the remaining internment hulks. Requiring that the laws of aetherial travel be bent to breaking point, the process entails considerable danger, but Alisaie is willing to take the risk. Meet her at the crystal formation known as Dalamud's Talons situated to the north of the plant."
5,"TEXT_GAIUSD501_00043_SEQ_05","Alphinaud arrives at Dalamud's Talons shortly after you do, revealing himself to be Urianger's mysterious collaborator. Having questioned his twin on the origin of her resolve, he declares that he will be joining your party on this descent into the Binding Coil. Speak with Erkenrad at the Ceruleum Processing Plant when you are ready to embark upon your mission."
6,"TEXT_GAIUSD501_00043_SEQ_06","Erkenrad acknowledges your readiness. At your word, you and your comrades will be transported directly inside the first of the two remaining internment hulks. Upon arrival, you must make your way to the main bridge and disable the coil responsible for Bahamut's regeneration. Spare no preparation and expect fierce resistance.
※The Final Coil of Bahamut can be accessed via the Duty Finder."
6,"TEXT_GAIUSD501_00043_SEQ_06","Erkenrad acknowledges your readiness. At your word, you and your comrades will be transported directly inside the first of the two remaining internment hulks. Upon arrival, you must make your way to the main bridge and disable the coil responsible for Bahamut's regeneration. Spare no preparation and expect fierce resistance.
※The Final Coil of Bahamut can be accessed via the Duty Finder."
7,"TEXT_GAIUSD501_00043_SEQ_07",""
1 key 0 1
7 3 TEXT_GAIUSD501_00043_SEQ_03 You arrive at the Singing Shards just in time to prevent Alisaie's second assistant from coming to a sticky end. Unfortunately, the news he has for you is not good. If the fellow is to be believed, there will be no entering the fragment of Dalamud in Mor Dhona. Moments later, however, Urianger contacts you via linkpearl to notify you that he may have found a way to breach the remaining fragments. Make haste to the Ceruleum Processing Plant in northern Thanalan, where the Archon will furnish you with the details.
8 4 TEXT_GAIUSD501_00043_SEQ_04 Urianger explains to you the method which he and certain other nameless individuals have conceived to reach the remaining internment hulks. Requiring that the laws of aetherial travel be bent to breaking point, the process entails considerable danger, but Alisaie is willing to take the risk. Meet her at the crystal formation known as Dalamud's Talons situated to the north of the plant.
9 5 TEXT_GAIUSD501_00043_SEQ_05 Alphinaud arrives at Dalamud's Talons shortly after you do, revealing himself to be Urianger's mysterious collaborator. Having questioned his twin on the origin of her resolve, he declares that he will be joining your party on this descent into the Binding Coil. Speak with Erkenrad at the Ceruleum Processing Plant when you are ready to embark upon your mission.
10 6 TEXT_GAIUSD501_00043_SEQ_06 Erkenrad acknowledges your readiness. At your word, you and your comrades will be transported directly inside the first of the two remaining internment hulks. Upon arrival, you must make your way to the main bridge and disable the coil responsible for Bahamut's regeneration. Spare no preparation and expect fierce resistance. ※The Final Coil of Bahamut can be accessed via the Duty Finder. Erkenrad acknowledges your readiness. At your word, you and your comrades will be transported directly inside the first of the two remaining internment hulks. Upon arrival, you must make your way to the main bridge and disable the coil responsible for Bahamut's regeneration. Spare no preparation and expect fierce resistance. ※The Final Coil of Bahamut can be accessed via the Duty Finder.
7 TEXT_GAIUSD501_00043_SEQ_07
8 TEXT_GAIUSD501_00043_SEQ_08
11 9 7 TEXT_GAIUSD501_00043_SEQ_09 TEXT_GAIUSD501_00043_SEQ_07
12 10 8 TEXT_GAIUSD501_00043_SEQ_10 TEXT_GAIUSD501_00043_SEQ_08
13 11 9 TEXT_GAIUSD501_00043_SEQ_11 TEXT_GAIUSD501_00043_SEQ_09
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@@ -5,11 +5,8 @@ int32,str,str
1,"TEXT_GAIUSE408_00075_SEQ_01","Lord Drillemont fears that the heretics may fall upon the allied forces at Snowcloak before reinforcements can reach them. Lest they be taken unawares, he bids you make haste to the frozen wall and warn Ser Aymeric of the danger."
2,"TEXT_GAIUSE408_00075_SEQ_02","Your warning comes as little surprise to Ser Aymeric, who reveals that he had been anticipating an attack. Keen to reassure you, he pledges to place his knights on high alert. Perhaps Alphinaud will wish to do the same."
3,"TEXT_GAIUSE408_00075_SEQ_03","Even as Alphinaud laments the search operation's lack of progress, two heretics reveal themselves and charge towards the startled young man. Before you can rise to his defense, Yda appears as if from nowhere and subdues the heretics with a flurry of blows. The battle for Snowcloak has begun, and for a moment, Alphinaud is concerned─until the fortuitous discovery of a promising tunnel serves to brighten his spirits. Alas, the tunnel is rather narrow, and will not accommodate more than a handful of troops at a time. Given that additional numbers may prove more a hindrance than a help, it is decided that the task of charting the tunnel should be entrusted to a small and highly mobile party of seasoned adventurers. Speak with the stalwart Temple Knight to learn the location of the tunnel's entrance."
4,"TEXT_GAIUSE408_00075_SEQ_04","Were it not for the knight's directions, you would never have found the tunnel's entrance, which even now appears to be nothing more than a continuous piece of ice. What dangers lie within Iceheart's secret fortress? You know only that the heretics are expecting you─and that it would be a pity to disappoint them.
※Snowcloak can be accessed via the Duty Finder."
5,"TEXT_GAIUSE408_00075_SEQ_05","“What we do, we do for the greater good.”
...The words of a true believer, spoken in all solemnity by the woman once known as Ysayle. It is plain that she will not be swayed from her path. Though weary from your previous encounter, you prepare yourself for battle, only to see your foe make instead for the nearby aetheryte and teleport away. Iceheart has eluded you."
4,"TEXT_GAIUSE408_00075_SEQ_04","Were it not for the knight's directions, you would never have found the tunnel's entrance, which even now appears to be nothing more than a continuous piece of ice. What dangers lie within Iceheart's secret fortress? You know only that the heretics are expecting you─and that it would be a pity to disappoint them.
※Snowcloak can be accessed via the Duty Finder."
5,"TEXT_GAIUSE408_00075_SEQ_05","“What we do, we do for the greater good.”
...The words of a true believer, spoken in all solemnity by the woman once known as Ysayle. It is plain that she will not be swayed from her path. Though weary from your previous encounter, you prepare yourself for battle, only to see your foe make instead for the nearby aetheryte and teleport away. Iceheart has eluded you."
1 key 0 1
5 1 TEXT_GAIUSE408_00075_SEQ_01 Lord Drillemont fears that the heretics may fall upon the allied forces at Snowcloak before reinforcements can reach them. Lest they be taken unawares, he bids you make haste to the frozen wall and warn Ser Aymeric of the danger.
6 2 TEXT_GAIUSE408_00075_SEQ_02 Your warning comes as little surprise to Ser Aymeric, who reveals that he had been anticipating an attack. Keen to reassure you, he pledges to place his knights on high alert. Perhaps Alphinaud will wish to do the same.
7 3 TEXT_GAIUSE408_00075_SEQ_03 Even as Alphinaud laments the search operation's lack of progress, two heretics reveal themselves and charge towards the startled young man. Before you can rise to his defense, Yda appears as if from nowhere and subdues the heretics with a flurry of blows. The battle for Snowcloak has begun, and for a moment, Alphinaud is concerned─until the fortuitous discovery of a promising tunnel serves to brighten his spirits. Alas, the tunnel is rather narrow, and will not accommodate more than a handful of troops at a time. Given that additional numbers may prove more a hindrance than a help, it is decided that the task of charting the tunnel should be entrusted to a small and highly mobile party of seasoned adventurers. Speak with the stalwart Temple Knight to learn the location of the tunnel's entrance.
8 4 TEXT_GAIUSE408_00075_SEQ_04 Were it not for the knight's directions, you would never have found the tunnel's entrance, which even now appears to be nothing more than a continuous piece of ice. What dangers lie within Iceheart's secret fortress? You know only that the heretics are expecting you─and that it would be a pity to disappoint them. ※Snowcloak can be accessed via the Duty Finder. Were it not for the knight's directions, you would never have found the tunnel's entrance, which even now appears to be nothing more than a continuous piece of ice. What dangers lie within Iceheart's secret fortress? You know only that the heretics are expecting you─and that it would be a pity to disappoint them. ※Snowcloak can be accessed via the Duty Finder.
9 5 TEXT_GAIUSE408_00075_SEQ_05 “What we do, we do for the greater good.” ...The words of a true believer, spoken in all solemnity by the woman once known as Ysayle. It is plain that she will not be swayed from her path. Though weary from your previous encounter, you prepare yourself for battle, only to see your foe make instead for the nearby aetheryte and teleport away. Iceheart has eluded you. “What we do, we do for the greater good.” ...The words of a true believer, spoken in all solemnity by the woman once known as Ysayle. It is plain that she will not be swayed from her path. Though weary from your previous encounter, you prepare yourself for battle, only to see your foe make instead for the nearby aetheryte and teleport away. Iceheart has eluded you.
6 TEXT_GAIUSE408_00075_SEQ_06 Though you failed to apprehend Iceheart, you have driven the heretics from their lair. Hopefully Alphinaud will take comfort in this partial victory.
7 TEXT_GAIUSE408_00075_SEQ_07 Alphinaud receives your report with surprising optimism, turning his thoughts to how recent events might contribute to the Crystal Braves' good repute. Of course, everything is contingent upon the successful prevention of Shiva's summoning. But with the aid of the Scions─and you in particular─the young commander is confident that all will turn out as it should.
8 TEXT_GAIUSE408_00075_SEQ_08
10 9 6 TEXT_GAIUSE408_00075_SEQ_09 TEXT_GAIUSE408_00075_SEQ_06 Though you failed to apprehend Iceheart, you have driven the heretics from their lair. Hopefully Alphinaud will take comfort in this partial victory.
11 10 7 TEXT_GAIUSE408_00075_SEQ_10 TEXT_GAIUSE408_00075_SEQ_07 Alphinaud receives your report with surprising optimism, turning his thoughts to how recent events might contribute to the Crystal Braves' good repute. Of course, everything is contingent upon the successful prevention of Shiva's summoning. But with the aid of the Scions─and you in particular─the young commander is confident that all will turn out as it should.
12 11 8 TEXT_GAIUSE408_00075_SEQ_11 TEXT_GAIUSE408_00075_SEQ_08
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@@ -5,9 +5,7 @@ int32,str,str
1,"TEXT_GAIUSE415_00084_SEQ_01","According to Minfilia, Alphinaud has asked to speak with you before you join your fellow Scions inside Snowcloak, where preparations for Moenbryda's plan are already underway. Though she believes with all her heart that you will survive, she nevertheless thanks you for all you have done in service to the realm. Bid farewell to the Antecedent and rendezvous with Alphinaud at Snowcloak."
2,"TEXT_GAIUSE415_00084_SEQ_02","Accompanied by Alphinaud and Moenbryda, you journey to the heart of Snowcloak, where the assembled Scions channel their aether into Moenbryda's white auracite. The scholar then directs the flow into the nearby aetheryte, which begins to glow brightly. At Moenbryda's instruction, you attune to the giant crystal, opening a path to Iceheart's sanctuary...probably. Speak with Alphinaud one last time before teleporting to only the gods know where."
3,"TEXT_GAIUSE415_00084_SEQ_03","Given the likelihood that Iceheart is now aware of your plans and making haste to complete the summoning ritual, Alphinaud advises you to assemble a party of battle-hardened adventurers capable of felling Shiva if necessary. However, before you do so, he bids you speak with the stalwart Temple Knight, who bears a missive from Ser Aymeric addressed to you."
4,"TEXT_GAIUSE415_00084_SEQ_04","The lord commander of the Temple Knights is appreciative of your efforts, and he prays that Halone will see you safely home. Call upon your allies, place your faith in Moenbryda's plan, and put an end to Iceheart's crusade.
※The Akh Afah Amphitheatre (Hard) can be accessed via the Duty Finder."
4,"TEXT_GAIUSE415_00084_SEQ_04","The lord commander of the Temple Knights is appreciative of your efforts, and he prays that Halone will see you safely home. Call upon your allies, place your faith in Moenbryda's plan, and put an end to Iceheart's crusade.
※The Akh Afah Amphitheatre (Hard) can be accessed via the Duty Finder."
5,"TEXT_GAIUSE415_00084_SEQ_05","Those driven to the brink of despair are ever the most dangerous of foes, as you are reminded when Iceheart offers her own body as a vessel for Shiva's soul. The resurrected saint of eld lashes out with a righteous fury, pushing you to your mortal limits...yet the battle ends as it began, with the young maiden kneeling in the snow, cursing your ignorance."
1 key 0 1
5 1 TEXT_GAIUSE415_00084_SEQ_01 According to Minfilia, Alphinaud has asked to speak with you before you join your fellow Scions inside Snowcloak, where preparations for Moenbryda's plan are already underway. Though she believes with all her heart that you will survive, she nevertheless thanks you for all you have done in service to the realm. Bid farewell to the Antecedent and rendezvous with Alphinaud at Snowcloak.
6 2 TEXT_GAIUSE415_00084_SEQ_02 Accompanied by Alphinaud and Moenbryda, you journey to the heart of Snowcloak, where the assembled Scions channel their aether into Moenbryda's white auracite. The scholar then directs the flow into the nearby aetheryte, which begins to glow brightly. At Moenbryda's instruction, you attune to the giant crystal, opening a path to Iceheart's sanctuary...probably. Speak with Alphinaud one last time before teleporting to only the gods know where.
7 3 TEXT_GAIUSE415_00084_SEQ_03 Given the likelihood that Iceheart is now aware of your plans and making haste to complete the summoning ritual, Alphinaud advises you to assemble a party of battle-hardened adventurers capable of felling Shiva if necessary. However, before you do so, he bids you speak with the stalwart Temple Knight, who bears a missive from Ser Aymeric addressed to you.
8 4 TEXT_GAIUSE415_00084_SEQ_04 The lord commander of the Temple Knights is appreciative of your efforts, and he prays that Halone will see you safely home. Call upon your allies, place your faith in Moenbryda's plan, and put an end to Iceheart's crusade. ※The Akh Afah Amphitheatre (Hard) can be accessed via the Duty Finder. The lord commander of the Temple Knights is appreciative of your efforts, and he prays that Halone will see you safely home. Call upon your allies, place your faith in Moenbryda's plan, and put an end to Iceheart's crusade. ※The Akh Afah Amphitheatre (Hard) can be accessed via the Duty Finder.
5 TEXT_GAIUSE415_00084_SEQ_05 Those driven to the brink of despair are ever the most dangerous of foes, as you are reminded when Iceheart offers her own body as a vessel for Shiva's soul. The resurrected saint of eld lashes out with a righteous fury, pushing you to your mortal limits...yet the battle ends as it began, with the young maiden kneeling in the snow, cursing your ignorance.
6 TEXT_GAIUSE415_00084_SEQ_06 “Hear... Feel... Think...” Of Iceheart's cryptic parting words, her final three leave the deepest impression, for few indeed are the ways in which one could come to know them. Could it be that Hydaelyn speaks to your enemy too? For the time being, put aside such troubling thoughts and inform Moenbryda of your victory.
9 7 5 TEXT_GAIUSE415_00084_SEQ_07 TEXT_GAIUSE415_00084_SEQ_05 Moenbryda is understandably skeptical about your description of events. However, she is willing to give you the benefit of the doubt for the time being─on the understanding that you did not suffer any form of head trauma. Certain of what you saw, you elect not to inform her that cranial injuries are only to be expected when doing battle with a primal. Those driven to the brink of despair are ever the most dangerous of foes, as you are reminded when Iceheart offers her own body as a vessel for Shiva's soul. The resurrected saint of eld lashes out with a righteous fury, pushing you to your mortal limits...yet the battle ends as it began, with the young maiden kneeling in the snow, cursing your ignorance.
10 8 6 TEXT_GAIUSE415_00084_SEQ_08 TEXT_GAIUSE415_00084_SEQ_06 “Hear... Feel... Think...” Of Iceheart's cryptic parting words, her final three leave the deepest impression, for few indeed are the ways in which one could come to know them. Could it be that Hydaelyn speaks to your enemy too? For the time being, put aside such troubling thoughts and inform Moenbryda of your victory.
11 9 7 TEXT_GAIUSE415_00084_SEQ_09 TEXT_GAIUSE415_00084_SEQ_07 Moenbryda is understandably skeptical about your description of events. However, she is willing to give you the benefit of the doubt for the time being─on the understanding that you did not suffer any form of head trauma. Certain of what you saw, you elect not to inform her that cranial injuries are only to be expected when doing battle with a primal.
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@@ -135,10 +135,8 @@ int32,str,str
131,"TEXT_MANFST000_00083_BREMONDT_000_52","Behold Gridania, the forest nation blessed by the elementals!"
132,"TEXT_MANFST000_00083_300250_NARRATION","The Black Shroud─the ancient forest close to the heart of Eorzea."
133,"TEXT_MANFST000_00083_300260_NARRATION","Beneath the boughs of its towering trees lies the woodland city-state of Gridania."
134,"TEXT_MANFST000_00083_300270_NARRATION","Once a sanctuary from the world beyond the Hedge, even the mighty elementals, eternal
guardians of the forest, could not forestall the coming of the Seventh Umbral Era."
135,"TEXT_MANFST000_00083_300280_NARRATION","However, the goddess Nophica was never one to forsake
Her children, and today She welcomes another brave soul..."
134,"TEXT_MANFST000_00083_300270_NARRATION","Once a sanctuary from the world beyond the Hedge, even the mighty elementals, eternal
guardians of the forest, could not forestall the coming of the Seventh Umbral Era."
135,"TEXT_MANFST000_00083_300280_NARRATION","However, the goddess Nophica was never one to forsake
Her children, and today She welcomes another brave soul..."
136,"TEXT_MANFST000_00083_300290_NARRATION","one who may yet play a telling role in the tale of this great realm."
1 key 0 1
135 131 TEXT_MANFST000_00083_BREMONDT_000_52 Behold Gridania, the forest nation blessed by the elementals!
136 132 TEXT_MANFST000_00083_300250_NARRATION The Black Shroud─the ancient forest close to the heart of Eorzea.
137 133 TEXT_MANFST000_00083_300260_NARRATION Beneath the boughs of its towering trees lies the woodland city-state of Gridania.
138 134 TEXT_MANFST000_00083_300270_NARRATION Once a sanctuary from the world beyond the Hedge, even the mighty elementals, eternal guardians of the forest, could not forestall the coming of the Seventh Umbral Era. Once a sanctuary from the world beyond the Hedge, even the mighty elementals, eternal guardians of the forest, could not forestall the coming of the Seventh Umbral Era.
139 135 TEXT_MANFST000_00083_300280_NARRATION However, the goddess Nophica was never one to forsake Her children, and today She welcomes another brave soul... However, the goddess Nophica was never one to forsake Her children, and today She welcomes another brave soul...
136 TEXT_MANFST000_00083_300290_NARRATION one who may yet play a telling role in the tale of this great realm.
137 TEXT_MANFST000_00083_BREMONDT_000_60 An' here's where we part ways, <If(PlayerParameter(4))>lass<Else/>son</If>.
140 138 136 TEXT_MANFST000_00083_BREMONDT_000_61 TEXT_MANFST000_00083_300290_NARRATION I'm off to the markets to deliver me wares, then it's back to the highroad for me. one who may yet play a telling role in the tale of this great realm.
141 139 137 TEXT_MANFST000_00083_BREMONDT_000_62 TEXT_MANFST000_00083_BREMONDT_000_60 Here, I want you to have this─by way of thanks for keepin' me company. An' here's where we part ways, <If(PlayerParameter(4))>lass<Else/>son</If>.
142 140 138 TEXT_MANFST000_00083_BREMONDT_000_63 TEXT_MANFST000_00083_BREMONDT_000_61 Hey─you never did tell me your name, did you? Well, here's an idea... I'm off to the markets to deliver me wares, then it's back to the highroad for me.
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@@ -82,8 +82,7 @@ int32,str,str
78,"TEXT_MANFST002_00085_NICIA_000_45","Truly, few things in this world are so useful to an intrepid explorer."
79,"TEXT_MANFST002_00085_NICIA_000_46","But you need not locate them all at once. Before rushing out into the wilds, I suggest you start with the aetherytes found here in Gridania."
80,"TEXT_MANFST002_00085_NICIA_000_47","Should you wish to learn more about the aetheryte or transportation magic, I am here to answer your questions."
81,"TEXT_MANFST002_00085_SYSTEM_000_48","You attune with the aetheryte.
You are now able to use the Return spell!"
81,"TEXT_MANFST002_00085_SYSTEM_000_48","You attune with the aetheryte.
You are now able to use the Return spell!"
82,"TEXT_MANFST002_00085_PARSEMONTRET_000_50","By what right does a fledgling adventurer presume to address Parsemontret, master of the markets?"
83,"TEXT_MANFST002_00085_PARSEMONTRET_000_51","You think you can stroll in here, bold as you please, and demand my hard-earned knowledge? Hah! A merchant does naught for naught, <Emphasis>especially</Emphasis> when dealing with would-be heroes."
1 key 0 1
82 78 TEXT_MANFST002_00085_NICIA_000_45 Truly, few things in this world are so useful to an intrepid explorer.
83 79 TEXT_MANFST002_00085_NICIA_000_46 But you need not locate them all at once. Before rushing out into the wilds, I suggest you start with the aetherytes found here in Gridania.
84 80 TEXT_MANFST002_00085_NICIA_000_47 Should you wish to learn more about the aetheryte or transportation magic, I am here to answer your questions.
85 81 TEXT_MANFST002_00085_SYSTEM_000_48 You attune with the aetheryte. You are now able to use the Return spell! You attune with the aetheryte. You are now able to use the Return spell!
82 TEXT_MANFST002_00085_PARSEMONTRET_000_50 By what right does a fledgling adventurer presume to address Parsemontret, master of the markets?
86 83 82 TEXT_MANFST002_00085_PARSEMONTRET_000_51 TEXT_MANFST002_00085_PARSEMONTRET_000_50 You think you can stroll in here, bold as you please, and demand my hard-earned knowledge? Hah! A merchant does naught for naught, <Emphasis>especially</Emphasis> when dealing with would-be heroes. By what right does a fledgling adventurer presume to address Parsemontret, master of the markets?
87 84 83 TEXT_MANFST002_00085_PARSEMONTRET_000_52 TEXT_MANFST002_00085_PARSEMONTRET_000_51 If, on the other hand, you had some tasty “morsel” to curry my favor, then I might reconsider your request. You think you can stroll in here, bold as you please, and demand my hard-earned knowledge? Hah! A merchant does naught for naught, <Emphasis>especially</Emphasis> when dealing with would-be heroes.
88 85 84 TEXT_MANFST002_00085_PARSEMONTRET_000_53 TEXT_MANFST002_00085_PARSEMONTRET_000_52 Come now, this whole encounter reeks of Miounne's handiwork─and more specifically her <Emphasis>baking</Emphasis>. Don't look so surprised, <If(PlayerParameter(4))>lass<Else/>son</If>─I smelled that eel pie of yours a malm away. Hand it over! If, on the other hand, you had some tasty “morsel” to curry my favor, then I might reconsider your request.
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@@ -4,9 +4,7 @@ int32,str,str
0,"TEXT_SUBCTS107_00094_SEQ_00","Bloezoeng has a favor to ask of you on behalf of an old friend."
1,"TEXT_SUBCTS107_00094_SEQ_01","According to Bloezoeng, Commodore Reyner of the Yellowjackets has need of a capable adventurer for what promises to be a grueling task. If you would answer the call, make your way to Limsa Lominsa and present yourself before the commodore at the Coral Tower on the upper decks."
2,"TEXT_SUBCTS107_00094_SEQ_02","Reyner informs you that Sastasha has been overrun by an unidentified group of pirates...who may in fact be monsters. Recalling the way you once drove the Serpent Reavers from the caverns, the commodore is confident that you will be able to quell the new threat─whatever it is. Make your way to Sastasha in western La Noscea, and report to D'perjha, who stands guard by the entrance."
3,"TEXT_SUBCTS107_00094_SEQ_03","D'perjha has briefed you on the current situation. In the absence of new intelligence, you have no choice but to play it by ear. Venture into Sastasha, and eliminate the threat within.
※Sastasha (Hard) can be accessed via the Duty Finder."
3,"TEXT_SUBCTS107_00094_SEQ_03","D'perjha has briefed you on the current situation. In the absence of new intelligence, you have no choice but to play it by ear. Venture into Sastasha, and eliminate the threat within.
※Sastasha (Hard) can be accessed via the Duty Finder."
4,"TEXT_SUBCTS107_00094_SEQ_04","Deep within the bowels of Sastasha, you corner the hideously transformed resurrection of Captain Madison who summons forth the kraken to do his bidding. However, the dread pirate's dastardly plan rebounds upon him when, with a flick of its tentacle, the creature sends him flying. Setting aside this bizarre scene, you and your comrades engage the gargantuan sea beast, and succeed in vanquishing it. Your mission thus accomplished, make your way back to the outside world and report to D'perjha."
@@ -56,8 +54,7 @@ int32,str,str
48,"TEXT_SUBCTS107_00094_BLOEZOENG_000_000","By the onion, you're <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You couldn't have come at a better time. A friend of mine sent word that he needs a capable adventurer, you see, and I naturally thought of you."
49,"TEXT_SUBCTS107_00094_BLOEZOENG_000_001","Who's this friend, you ask? Why, none other than Commodore Reyner of the Yellowjackets. He and I met back when I first started out as a culinarian, and we've been friends ever since."
50,"TEXT_SUBCTS107_00094_BLOEZOENG_000_003","Anyroad, I'd appreciate it if you'd pay him a visit and inquire as to what he needs doing. You'll find him in the Coral Tower with his Yellowjackets."
53,"TEXT_SUBCTS107_00094_REYNER_000_010","Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! How timely! There is something I would ask of you. Ah, but where are my manners? Is there aught you require?
...Here at Bloezoeng's behest, you say? Ha! That he should send you of all people is a stroke of good fortune indeed."
51,"TEXT_SUBCTS107_00094_BLOEZOENG_000_002","(Marked for deletion)"
52,"TEXT_SUBCTS107_00094_BLOEZOENG_000_005","I'd appreciate it if you'd pay old Reyner a visit and inquire as to what he needs doing. He should be in the Coral Tower over in Limsa."
53,"TEXT_SUBCTS107_00094_REYNER_000_010","Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! How timely! There is something I would ask of you. Ah, but where are my manners? Is there aught you require?
...Here at Bloezoeng's behest, you say? Ha! That he should send you of all people is a stroke of good fortune indeed."
1 key 0 1
4 0 TEXT_SUBCTS107_00094_SEQ_00 Bloezoeng has a favor to ask of you on behalf of an old friend.
5 1 TEXT_SUBCTS107_00094_SEQ_01 According to Bloezoeng, Commodore Reyner of the Yellowjackets has need of a capable adventurer for what promises to be a grueling task. If you would answer the call, make your way to Limsa Lominsa and present yourself before the commodore at the Coral Tower on the upper decks.
6 2 TEXT_SUBCTS107_00094_SEQ_02 Reyner informs you that Sastasha has been overrun by an unidentified group of pirates...who may in fact be monsters. Recalling the way you once drove the Serpent Reavers from the caverns, the commodore is confident that you will be able to quell the new threat─whatever it is. Make your way to Sastasha in western La Noscea, and report to D'perjha, who stands guard by the entrance.
7 3 TEXT_SUBCTS107_00094_SEQ_03 D'perjha has briefed you on the current situation. In the absence of new intelligence, you have no choice but to play it by ear. Venture into Sastasha, and eliminate the threat within. ※Sastasha (Hard) can be accessed via the Duty Finder. D'perjha has briefed you on the current situation. In the absence of new intelligence, you have no choice but to play it by ear. Venture into Sastasha, and eliminate the threat within. ※Sastasha (Hard) can be accessed via the Duty Finder.
4 TEXT_SUBCTS107_00094_SEQ_04 Deep within the bowels of Sastasha, you corner the hideously transformed resurrection of Captain Madison who summons forth the kraken to do his bidding. However, the dread pirate's dastardly plan rebounds upon him when, with a flick of its tentacle, the creature sends him flying. Setting aside this bizarre scene, you and your comrades engage the gargantuan sea beast, and succeed in vanquishing it. Your mission thus accomplished, make your way back to the outside world and report to D'perjha.
5 TEXT_SUBCTS107_00094_SEQ_05 D'perjha is shocked to learn that the monsters that had overrun Sastasha were none other than the Serpent Reavers. Having informed you that their bodies will be collected for analysis, the Yellowjacket bids you report to Reyner, who has since arrived in Aleport.
8 6 4 TEXT_SUBCTS107_00094_SEQ_06 TEXT_SUBCTS107_00094_SEQ_04 No sooner do you begin speaking with Reyner than the body of one of the jellyfish men arrives from Sastasha. The scholar Ceana believes that its hideous form is the result of overexposure to aether, most likely due to repeated tempering. In light of recent developments, Reyner pledges to tighten security around Aleport. Deep within the bowels of Sastasha, you corner the hideously transformed resurrection of Captain Madison who summons forth the kraken to do his bidding. However, the dread pirate's dastardly plan rebounds upon him when, with a flick of its tentacle, the creature sends him flying. Setting aside this bizarre scene, you and your comrades engage the gargantuan sea beast, and succeed in vanquishing it. Your mission thus accomplished, make your way back to the outside world and report to D'perjha.
9 7 5 TEXT_SUBCTS107_00094_SEQ_07 TEXT_SUBCTS107_00094_SEQ_05 D'perjha is shocked to learn that the monsters that had overrun Sastasha were none other than the Serpent Reavers. Having informed you that their bodies will be collected for analysis, the Yellowjacket bids you report to Reyner, who has since arrived in Aleport.
10 8 6 TEXT_SUBCTS107_00094_SEQ_08 TEXT_SUBCTS107_00094_SEQ_06 No sooner do you begin speaking with Reyner than the body of one of the jellyfish men arrives from Sastasha. The scholar Ceana believes that its hideous form is the result of overexposure to aether, most likely due to repeated tempering. In light of recent developments, Reyner pledges to tighten security around Aleport.
54 52 50 TEXT_SUBCTS107_00094_BLOEZOENG_000_005 TEXT_SUBCTS107_00094_BLOEZOENG_000_003 I'd appreciate it if you'd pay old Reyner a visit and inquire as to what he needs doing. He should be in the Coral Tower over in Limsa. Anyroad, I'd appreciate it if you'd pay him a visit and inquire as to what he needs doing. You'll find him in the Coral Tower with his Yellowjackets.
55 53 51 TEXT_SUBCTS107_00094_REYNER_000_010 TEXT_SUBCTS107_00094_BLOEZOENG_000_002 Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! How timely! There is something I would ask of you. Ah, but where are my manners? Is there aught you require? ...Here at Bloezoeng's behest, you say? Ha! That he should send you of all people is a stroke of good fortune indeed. (Marked for deletion)
56 54 52 TEXT_SUBCTS107_00094_REYNER_000_011 TEXT_SUBCTS107_00094_BLOEZOENG_000_005 Permit me to apprise you of the situation. You will doubtless recall driving the Serpent Reavers out of Sastasha. I'd appreciate it if you'd pay old Reyner a visit and inquire as to what he needs doing. He should be in the Coral Tower over in Limsa.
57 55 53 TEXT_SUBCTS107_00094_REYNER_000_012 TEXT_SUBCTS107_00094_REYNER_000_010 Well...despite our best efforts to keep the place secure, I regret to inform you that it has been occupied by pirates. Pirates, I say, though eyewitnesses claim that they seemed more akin to fiends from the briny depths... To be frank, we are not wholly certain what it is we are dealing with. Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! How timely! There is something I would ask of you. Ah, but where are my manners? Is there aught you require? ...Here at Bloezoeng's behest, you say? Ha! That he should send you of all people is a stroke of good fortune indeed.
56 TEXT_SUBCTS107_00094_REYNER_000_013 I dispatched a party of adventurers to identify and eliminate the threat, but it would seem their courage failed them.
58 57 54 TEXT_SUBCTS107_00094_REYNER_000_014 TEXT_SUBCTS107_00094_REYNER_000_011 But they were not you, my friend. You will fare better against whatever awaits within Sastasha, of that I have no doubt. If you would be willing to assist us, pray report to D'perjha, who stands guard by the entrance to the caverns. Permit me to apprise you of the situation. You will doubtless recall driving the Serpent Reavers out of Sastasha.
59 58 55 TEXT_SUBCTS107_00094_REYNER_000_019 TEXT_SUBCTS107_00094_REYNER_000_012 If you are minded to brave Sastasha, pray report to D'perjha, who stands guard by the entrance. Well...despite our best efforts to keep the place secure, I regret to inform you that it has been occupied by pirates. Pirates, I say, though eyewitnesses claim that they seemed more akin to fiends from the briny depths... To be frank, we are not wholly certain what it is we are dealing with.
60 59 56 TEXT_SUBCTS107_00094_DPERJHA_000_020 TEXT_SUBCTS107_00094_REYNER_000_013 Ah, it's you! I take it you mean to help us again? Wonderful! I dispatched a party of adventurers to identify and eliminate the threat, but it would seem their courage failed them.
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@@ -4,9 +4,7 @@ int32,str,str
0,"TEXT_SUBCTS108_00096_SEQ_00","Few things can match the ire of a brother riled, and how much greater the anger when there are two of them?"
1,"TEXT_SUBCTS108_00096_SEQ_01","According to Hugubert, Amajina & Sons Mineral Concern is in urgent need of adventurers. The craggy Highlander is uncharacteristically mealymouthed about the clients, however. Speak with one of them at the Miners' Guild and get a measure of this Seserukka."
2,"TEXT_SUBCTS108_00096_SEQ_02","You learn that to speak with Seserukka is to hear from Popokkuli, and to speak with Popokkuli is to have an earful from Seserukka. What they demand is a rescue mission, but there is nothing simple about entering the Sunken Temple of Qarn─especially after some raiders have set off the ancient traps within. Still, the scholar Nenekko must be rescued, or her brothers will have your hide. Bibimu will allow you entry into the temple once you arrive in southern Thanalan."
3,"TEXT_SUBCTS108_00096_SEQ_03","From Bibimu, you learn that your two clients are the “sons” in Amajina & Sons Mineral Concern. In addition, Nenekko is a rising star in the scholarly world. With this knowledge in mind, enter the Sunken Temple of Qarn and pull off the rescue.
※The Sunken Temple of Qarn (Hard) can be accessed via the Duty Finder."
3,"TEXT_SUBCTS108_00096_SEQ_03","From Bibimu, you learn that your two clients are the “sons” in Amajina & Sons Mineral Concern. In addition, Nenekko is a rising star in the scholarly world. With this knowledge in mind, enter the Sunken Temple of Qarn and pull off the rescue.
※The Sunken Temple of Qarn (Hard) can be accessed via the Duty Finder."
4,"TEXT_SUBCTS108_00096_SEQ_04","You return to the treacherous corridors of the Sunken Temple of Qarn, and live to tell the tale."
1 key 0 1
4 0 TEXT_SUBCTS108_00096_SEQ_00 Few things can match the ire of a brother riled, and how much greater the anger when there are two of them?
5 1 TEXT_SUBCTS108_00096_SEQ_01 According to Hugubert, Amajina & Sons Mineral Concern is in urgent need of adventurers. The craggy Highlander is uncharacteristically mealymouthed about the clients, however. Speak with one of them at the Miners' Guild and get a measure of this Seserukka.
6 2 TEXT_SUBCTS108_00096_SEQ_02 You learn that to speak with Seserukka is to hear from Popokkuli, and to speak with Popokkuli is to have an earful from Seserukka. What they demand is a rescue mission, but there is nothing simple about entering the Sunken Temple of Qarn─especially after some raiders have set off the ancient traps within. Still, the scholar Nenekko must be rescued, or her brothers will have your hide. Bibimu will allow you entry into the temple once you arrive in southern Thanalan.
7 3 TEXT_SUBCTS108_00096_SEQ_03 From Bibimu, you learn that your two clients are the “sons” in Amajina & Sons Mineral Concern. In addition, Nenekko is a rising star in the scholarly world. With this knowledge in mind, enter the Sunken Temple of Qarn and pull off the rescue. ※The Sunken Temple of Qarn (Hard) can be accessed via the Duty Finder. From Bibimu, you learn that your two clients are the “sons” in Amajina & Sons Mineral Concern. In addition, Nenekko is a rising star in the scholarly world. With this knowledge in mind, enter the Sunken Temple of Qarn and pull off the rescue. ※The Sunken Temple of Qarn (Hard) can be accessed via the Duty Finder.
4 TEXT_SUBCTS108_00096_SEQ_04 You return to the treacherous corridors of the Sunken Temple of Qarn, and live to tell the tale.
5 TEXT_SUBCTS108_00096_SEQ_05 Nenekko proves to be an unflappable little person in very little need of rescuing. Precede her back to the Miners' Guild to set her brothers' minds at rest, and remember: non-intrusive first and systematic always.
8 6 4 TEXT_SUBCTS108_00096_SEQ_06 TEXT_SUBCTS108_00096_SEQ_04 The twins are relieved to see you and positively ecstatic to see their sister. They have loving hearts, all three, though in the twins it comes cloaked in much bluster. Nenekko's plan to sow superstitious fear should protect the ruins─and her team─from further danger created by unscrupulous raiders. What time has devoured, knowledge can recreate. And what was lost, soft eyes can find. You return to the treacherous corridors of the Sunken Temple of Qarn, and live to tell the tale.
9 7 5 TEXT_SUBCTS108_00096_SEQ_07 TEXT_SUBCTS108_00096_SEQ_05 Nenekko proves to be an unflappable little person in very little need of rescuing. Precede her back to the Miners' Guild to set her brothers' minds at rest, and remember: non-intrusive first and systematic always.
10 8 6 TEXT_SUBCTS108_00096_SEQ_08 TEXT_SUBCTS108_00096_SEQ_06 The twins are relieved to see you and positively ecstatic to see their sister. They have loving hearts, all three, though in the twins it comes cloaked in much bluster. Nenekko's plan to sow superstitious fear should protect the ruins─and her team─from further danger created by unscrupulous raiders. What time has devoured, knowledge can recreate. And what was lost, soft eyes can find.
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@@ -55,7 +55,6 @@ int32,str,str
51,"TEXT_SUBFST001_00024_FMIBHAS_000_4","Well, uh...as I am sure you have observed...Gridanians have a tendency to be rather... Ahem. I mean...<Emphasis>in person</Emphasis>, they can be...well...a little on the prickly side."
52,"TEXT_SUBFST001_00024_FMIBHAS_000_5","The matter is not urgent─simply hand over the missive the next time you find yourself in the markets. Please, as a favor from one adventurer to another!"
53,"TEXT_SUBFST001_00024_PARNELL_000_10","Greetings, <If(PlayerParameter(4))>madam<Else/>sir</If>. Might you be looking to secure the services of a retainer?"
54,"TEXT_SUBFST001_00024_PARNELL_000_11","What's this? A missive from F'mibhas, you say? Whatever could it be about? Let me see, now...
...Hm? She wants to know about the available stock of potions at the markets."
54,"TEXT_SUBFST001_00024_PARNELL_000_11","What's this? A missive from F'mibhas, you say? Whatever could it be about? Let me see, now...
...Hm? She wants to know about the available stock of potions at the markets."
55,"TEXT_SUBFST001_00024_PARNELL_000_12","Hardly a matter that warrants a letter, much less the hiring of a courier! Why could she not ask the question in person? <sigh> I sense that adventurers from beyond our borders find Gridanians somewhat difficult to deal with."
1 key 0 1
55 51 TEXT_SUBFST001_00024_FMIBHAS_000_4 Well, uh...as I am sure you have observed...Gridanians have a tendency to be rather... Ahem. I mean...<Emphasis>in person</Emphasis>, they can be...well...a little on the prickly side.
56 52 TEXT_SUBFST001_00024_FMIBHAS_000_5 The matter is not urgent─simply hand over the missive the next time you find yourself in the markets. Please, as a favor from one adventurer to another!
57 53 TEXT_SUBFST001_00024_PARNELL_000_10 Greetings, <If(PlayerParameter(4))>madam<Else/>sir</If>. Might you be looking to secure the services of a retainer?
58 54 TEXT_SUBFST001_00024_PARNELL_000_11 What's this? A missive from F'mibhas, you say? Whatever could it be about? Let me see, now... ...Hm? She wants to know about the available stock of potions at the markets. What's this? A missive from F'mibhas, you say? Whatever could it be about? Let me see, now... ...Hm? She wants to know about the available stock of potions at the markets.
55 TEXT_SUBFST001_00024_PARNELL_000_12 Hardly a matter that warrants a letter, much less the hiring of a courier! Why could she not ask the question in person? <sigh> I sense that adventurers from beyond our borders find Gridanians somewhat difficult to deal with.
59 56 55 TEXT_SUBFST001_00024_PARNELL_000_13 TEXT_SUBFST001_00024_PARNELL_000_12 Are we truly so devoid of warmth? If we mistrust outsiders, it is only because so many of them have brought chaos to the Twelveswood─and such sins as theirs are not soon forgotten. Yet...I suppose we <Emphasis>might</Emphasis> endeavor to be a little less...cold. Hardly a matter that warrants a letter, much less the hiring of a courier! Why could she not ask the question in person? <sigh> I sense that adventurers from beyond our borders find Gridanians somewhat difficult to deal with.
60 56 TEXT_SUBFST001_00024_PARNELL_000_13 Are we truly so devoid of warmth? If we mistrust outsiders, it is only because so many of them have brought chaos to the Twelveswood─and such sins as theirs are not soon forgotten. Yet...I suppose we <Emphasis>might</Emphasis> endeavor to be a little less...cold.
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@@ -50,8 +50,7 @@ int32,str,str
46,"TEXT_SUBFST003_00026_TODO_22",""
47,"TEXT_SUBFST003_00026_TODO_23",""
48,"TEXT_SUBFST003_00026_ETHELRED_000_1","Gods damn it, <Emphasis>another</Emphasis> adventurer!? You're like flies on muck! Whatever Gridania did to deserve such a plague I don't know... <spit>"
49,"TEXT_SUBFST003_00026_ETHELRED_000_2","<sigh> I suppose times are changing, and they keep telling me I should...and perhaps <Emphasis>you</Emphasis> might be...
Oh, gods help me, just...just take this Azeyma rose to Waldew of Stillglade Fane, will you?"
49,"TEXT_SUBFST003_00026_ETHELRED_000_2","<sigh> I suppose times are changing, and they keep telling me I should...and perhaps <Emphasis>you</Emphasis> might be...
Oh, gods help me, just...just take this Azeyma rose to Waldew of Stillglade Fane, will you?"
50,"TEXT_SUBFST003_00026_ETHELRED_000_3","Well, what are you still standing there for? Go and deliver the bloody rose!"
51,"TEXT_SUBFST003_00026_WALDEW_000_10","Welcome, adventurer, to the Conjurers' Guild. Here we commune with the elementals and heed their guidance. Yet, I must confess, the elementals did not whisper of <Emphasis>your</Emphasis> coming."
1 key 0 1
50 46 TEXT_SUBFST003_00026_TODO_22
51 47 TEXT_SUBFST003_00026_TODO_23
52 48 TEXT_SUBFST003_00026_ETHELRED_000_1 Gods damn it, <Emphasis>another</Emphasis> adventurer!? You're like flies on muck! Whatever Gridania did to deserve such a plague I don't know... <spit>
53 49 TEXT_SUBFST003_00026_ETHELRED_000_2 <sigh> I suppose times are changing, and they keep telling me I should...and perhaps <Emphasis>you</Emphasis> might be... Oh, gods help me, just...just take this Azeyma rose to Waldew of Stillglade Fane, will you? <sigh> I suppose times are changing, and they keep telling me I should...and perhaps <Emphasis>you</Emphasis> might be... Oh, gods help me, just...just take this Azeyma rose to Waldew of Stillglade Fane, will you?
50 TEXT_SUBFST003_00026_ETHELRED_000_3 Well, what are you still standing there for? Go and deliver the bloody rose!
54 51 50 TEXT_SUBFST003_00026_WALDEW_000_10 TEXT_SUBFST003_00026_ETHELRED_000_3 Welcome, adventurer, to the Conjurers' Guild. Here we commune with the elementals and heed their guidance. Yet, I must confess, the elementals did not whisper of <Emphasis>your</Emphasis> coming. Well, what are you still standing there for? Go and deliver the bloody rose!
55 52 51 TEXT_SUBFST003_00026_WALDEW_000_11 TEXT_SUBFST003_00026_WALDEW_000_10 We did indeed request an Azeyma rose from Ethelred, but that you should bring it to us in his stead means... Welcome, adventurer, to the Conjurers' Guild. Here we commune with the elementals and heed their guidance. Yet, I must confess, the elementals did not whisper of <Emphasis>your</Emphasis> coming.
56 53 52 TEXT_SUBFST003_00026_WALDEW_000_12 TEXT_SUBFST003_00026_WALDEW_000_11 ...that something wonderful has happened! We did indeed request an Azeyma rose from Ethelred, but that you should bring it to us in his stead means...
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@@ -49,12 +49,7 @@ int32,str,str
45,"TEXT_SUBFST008_00032_TODO_21",""
46,"TEXT_SUBFST008_00032_TODO_22",""
47,"TEXT_SUBFST008_00032_TODO_23",""
48,"TEXT_SUBFST008_00032_TATASOSA_000_1","<crunch> <crunch> ...
<crunch> <crunch> ...
<crunch> <crunch> <crunch>
<crunch> <crunch> <crunch>
<crunch> <crunch> <grind>
Mmm!? ...Mmm-mmm <Emphasis>mmm</Emphasis>? <spit> What the...? This isn't a..."
48,"TEXT_SUBFST008_00032_TATASOSA_000_1","<crunch> <crunch> ...
<crunch> <crunch> ...
<crunch> <crunch> <crunch>
<crunch> <crunch> <crunch>
1 key 0 1
49 45 TEXT_SUBFST008_00032_TODO_21
50 46 TEXT_SUBFST008_00032_TODO_22
51 47 TEXT_SUBFST008_00032_TODO_23
52 48 TEXT_SUBFST008_00032_TATASOSA_000_1 <crunch> <crunch> ... <crunch> <crunch> ... <crunch> <crunch> <crunch> <crunch> <crunch> <crunch> <crunch> <crunch> <grind> Mmm!? ...Mmm-mmm <Emphasis>mmm</Emphasis>? <spit> What the...? This isn't a... <crunch> <crunch> ... <crunch> <crunch> ... <crunch> <crunch> <crunch> <crunch> <crunch> <crunch> <crunch> <crunch> <grind> Mmm!? ...Mmm-mmm <Emphasis>mmm</Emphasis>? <spit> What the...? This isn't a...
49 TEXT_SUBFST008_00032_TATASOSA_000_2 I must've mistaken this metal bit for a nut whilst out foraging for food in the forest.
50 TEXT_SUBFST008_00032_TATASOSA_000_3 A spare snaffle misplaced by some sorry soul from Treespeak Stables, I suspect. It was in their vague vicinity that I amassed the majority of my masticable morsels.
51 TEXT_SUBFST008_00032_TATASOSA_000_4 Well, I've already─<burp>─had a hefty helping of these here nuts, so I won't be walking for a while. Might I trouble you to take this to Treespeak Stables in my stead?
52 TEXT_SUBFST008_00032_TATASOSA_000_5 Prior to parting, pray speak to Barnabontant at the Yellow Serpent Gate. Listen well to his directions or you're liable to get lost!
53 TEXT_SUBFST008_00032_BARNABONTANT_000_10 On an errand for that glutton of a Lalafell? Aye, past this gate and to the west you'll find Treespeak Stables.
53 54 49 TEXT_SUBFST008_00032_BARNABONTANT_000_11 TEXT_SUBFST008_00032_TATASOSA_000_2 Hmmm...if memory serves, that iron snaffle of yours looks like the kind they use in chocobo bridles. Bodwine would be the fellow to ask about that, of course. I must've mistaken this metal bit for a nut whilst out foraging for food in the forest.
54 55 50 TEXT_SUBFST008_00032_BARNABONTANT_000_12 TEXT_SUBFST008_00032_TATASOSA_000_3 He looks after the chocobos there, you see. It could well be that he has need of that snaffle. A spare snaffle misplaced by some sorry soul from Treespeak Stables, I suspect. It was in their vague vicinity that I amassed the majority of my masticable morsels.
55 56 51 TEXT_SUBFST008_00032_BODWINE_000_20 TEXT_SUBFST008_00032_TATASOSA_000_4 Where's that damn thing gone this time? Well, I've already─<burp>─had a hefty helping of these here nuts, so I won't be walking for a while. Might I trouble you to take this to Treespeak Stables in my stead?
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@@ -53,9 +53,7 @@ int32,str,str
49,"TEXT_SUBFST009_00034_CELESTINE_000_2","You know the Bannock, I trust? Fancy taking a bag of basic provisions over there for me? It's not too heavy, mostly filled with dried meats and other bland rations."
50,"TEXT_SUBFST009_00034_CELESTINE_000_3","It's a straightforward job that I'd do with a smile and a spring in my step...if I were ten years younger. Alas, my tastes have matured. Evolved. Advanced to a higher <Emphasis>level</Emphasis>, you might even say."
51,"TEXT_SUBFST009_00034_CELESTINE_000_4","But it's a perfect little task for someone <Emphasis>fresh-faced</Emphasis> like you. Worry not─you'll receive appropriate compensation upon delivery, which you may keep with my blessings."
52,"TEXT_SUBFST009_00034_TSUBHKHAMAZOM_000_10","A delivery, eh?
...You're certain you weren't followed?"
52,"TEXT_SUBFST009_00034_TSUBHKHAMAZOM_000_10","A delivery, eh?
...You're certain you weren't followed?"
53,"TEXT_SUBFST009_00034_TSUBHKHAMAZOM_000_11","Yes, this is what I requested. Strange...I was expecting someone with rather more experience. I usually balk at such <Emphasis>outrageous</Emphasis> payments prior to delivery."
55,"TEXT_SUBFST009_00034_TSUBHKHAMAZOM_000_13","I commend your bravery and thank you for your trouble. Here, take the remainder of the fee. I should be very happy to employ you ag─
Wait! Did you see that!? It looked like an anole! Quickly, go before you bring it here and get us all killed!"
54,"TEXT_SUBFST009_00034_TSUBHKHAMAZOM_000_12","Honestly, I'm amazed you made it this far! These woods are teeming with anoles and other nasties, ready to make a quick meal of the unprepared."
1 key 0 1
53 49 TEXT_SUBFST009_00034_CELESTINE_000_2 You know the Bannock, I trust? Fancy taking a bag of basic provisions over there for me? It's not too heavy, mostly filled with dried meats and other bland rations.
54 50 TEXT_SUBFST009_00034_CELESTINE_000_3 It's a straightforward job that I'd do with a smile and a spring in my step...if I were ten years younger. Alas, my tastes have matured. Evolved. Advanced to a higher <Emphasis>level</Emphasis>, you might even say.
55 51 TEXT_SUBFST009_00034_CELESTINE_000_4 But it's a perfect little task for someone <Emphasis>fresh-faced</Emphasis> like you. Worry not─you'll receive appropriate compensation upon delivery, which you may keep with my blessings.
56 52 TEXT_SUBFST009_00034_TSUBHKHAMAZOM_000_10 A delivery, eh? ...You're certain you weren't followed? A delivery, eh? ...You're certain you weren't followed?
53 TEXT_SUBFST009_00034_TSUBHKHAMAZOM_000_11 Yes, this is what I requested. Strange...I was expecting someone with rather more experience. I usually balk at such <Emphasis>outrageous</Emphasis> payments prior to delivery.
57 54 53 TEXT_SUBFST009_00034_TSUBHKHAMAZOM_000_12 TEXT_SUBFST009_00034_TSUBHKHAMAZOM_000_11 Honestly, I'm amazed you made it this far! These woods are teeming with anoles and other nasties, ready to make a quick meal of the unprepared. Yes, this is what I requested. Strange...I was expecting someone with rather more experience. I usually balk at such <Emphasis>outrageous</Emphasis> payments prior to delivery.
58 55 54 TEXT_SUBFST009_00034_TSUBHKHAMAZOM_000_13 TEXT_SUBFST009_00034_TSUBHKHAMAZOM_000_12 I commend your bravery and thank you for your trouble. Here, take the remainder of the fee. I should be very happy to employ you ag─ Wait! Did you see that!? It looked like an anole! Quickly, go before you bring it here and get us all killed! Honestly, I'm amazed you made it this far! These woods are teeming with anoles and other nasties, ready to make a quick meal of the unprepared.
59 55 TEXT_SUBFST009_00034_TSUBHKHAMAZOM_000_13 I commend your bravery and thank you for your trouble. Here, take the remainder of the fee. I should be very happy to employ you ag─ Wait! Did you see that!? It looked like an anole! Quickly, go before you bring it here and get us all killed!
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@@ -58,8 +58,7 @@ int32,str,str
54,"TEXT_SUBFST012_00038_GURTHCID_000_10","Sorry, <If(PlayerParameter(4))>lass<Else/>mate</If>─we ain't open yet."
55,"TEXT_SUBFST012_00038_GURTHCID_000_11","Oh...one o' Parsemontret's? Well 'en, what was it you said you wanted? A bone spearhead?"
56,"TEXT_SUBFST012_00038_GURTHCID_000_12","Ah, 'ere she is. Take it, an' tell that bastard we're square!"
57,"TEXT_SUBFST012_00038_ADMIRANDA_000_20","Welcome! <Emphasis>Welcome</Emphasis>!
...Hm? At the behest of good Master Parsemontret, you say? To what do we owe the pleasure of your company today, <If(PlayerParameter(4))>milady<Else/>milord</If>?"
57,"TEXT_SUBFST012_00038_ADMIRANDA_000_20","Welcome! <Emphasis>Welcome</Emphasis>!
...Hm? At the behest of good Master Parsemontret, you say? To what do we owe the pleasure of your company today, <If(PlayerParameter(4))>milady<Else/>milord</If>?"
58,"TEXT_SUBFST012_00038_ADMIRANDA_000_21","May I take this opportunity to say that it is an <Emphasis>honor</Emphasis> and a <Emphasis>privilege</Emphasis> to serve you! Ah, but you must have your beeswax oil without delay! Yes, yes! Feel free to take as much as you require. And...you will of course inform Master Parsemontret that I was only too happy to accommodate his needs, yes?"
59,"TEXT_SUBFST012_00038_ALARIC_000_30","Ye got discernin' eyes, <If(PlayerParameter(4))>miss<Else/>sir</If>─the craftsmanship's truly somethin', ain't it? Perfect for securin' any manner of─"
1 key 0 1
58 54 TEXT_SUBFST012_00038_GURTHCID_000_10 Sorry, <If(PlayerParameter(4))>lass<Else/>mate</If>─we ain't open yet.
59 55 TEXT_SUBFST012_00038_GURTHCID_000_11 Oh...one o' Parsemontret's? Well 'en, what was it you said you wanted? A bone spearhead?
60 56 TEXT_SUBFST012_00038_GURTHCID_000_12 Ah, 'ere she is. Take it, an' tell that bastard we're square!
61 57 TEXT_SUBFST012_00038_ADMIRANDA_000_20 Welcome! <Emphasis>Welcome</Emphasis>! ...Hm? At the behest of good Master Parsemontret, you say? To what do we owe the pleasure of your company today, <If(PlayerParameter(4))>milady<Else/>milord</If>? Welcome! <Emphasis>Welcome</Emphasis>! ...Hm? At the behest of good Master Parsemontret, you say? To what do we owe the pleasure of your company today, <If(PlayerParameter(4))>milady<Else/>milord</If>?
58 TEXT_SUBFST012_00038_ADMIRANDA_000_21 May I take this opportunity to say that it is an <Emphasis>honor</Emphasis> and a <Emphasis>privilege</Emphasis> to serve you! Ah, but you must have your beeswax oil without delay! Yes, yes! Feel free to take as much as you require. And...you will of course inform Master Parsemontret that I was only too happy to accommodate his needs, yes?
62 59 58 TEXT_SUBFST012_00038_ALARIC_000_30 TEXT_SUBFST012_00038_ADMIRANDA_000_21 Ye got discernin' eyes, <If(PlayerParameter(4))>miss<Else/>sir</If>─the craftsmanship's truly somethin', ain't it? Perfect for securin' any manner of─ May I take this opportunity to say that it is an <Emphasis>honor</Emphasis> and a <Emphasis>privilege</Emphasis> to serve you! Ah, but you must have your beeswax oil without delay! Yes, yes! Feel free to take as much as you require. And...you will of course inform Master Parsemontret that I was only too happy to accommodate his needs, yes?
63 60 59 TEXT_SUBFST012_00038_ALARIC_000_31 TEXT_SUBFST012_00038_ALARIC_000_30 Parsemontret!? Gods, if I never hear that bloody name again, it'll be too soon... Ye got discernin' eyes, <If(PlayerParameter(4))>miss<Else/>sir</If>─the craftsmanship's truly somethin', ain't it? Perfect for securin' any manner of─
64 61 60 TEXT_SUBFST012_00038_ALARIC_000_32 TEXT_SUBFST012_00038_ALARIC_000_31 An' there I was thinkin' I might make a gil today. Here, take the damn brambleweed rope an' bugger off. Parsemontret!? Gods, if I never hear that bloody name again, it'll be too soon...
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@@ -70,11 +70,7 @@ int32,str,str
66,"TEXT_SUBFST024_00099_EMERIA_000_35","(-Emeria-)""Yet to see you smile from afar is not nearly enough. I long to live together with you in Hyrstmill, and nothing would bring me greater joy."
67,"TEXT_SUBFST024_00099_EMERIA_000_36","(-Emeria-)""I would give you a grand garden, filled with the white chamomile you love so."
68,"TEXT_SUBFST024_00099_EMERIA_000_37","(-Emeria-)""But such dreams can never come true. My crimes are known and will never be forgiven."
69,"TEXT_SUBFST024_00099_EMERIA_000_38","(-Emeria-)""The most I can hope for is for you to know my heart. That would grant me a measure of peace. And so, if it does not cause you distress, I would write to you again.
Yours ever,
Ailbert“"
69,"TEXT_SUBFST024_00099_EMERIA_000_38","(-Emeria-)""The most I can hope for is for you to know my heart. That would grant me a measure of peace. And so, if it does not cause you distress, I would write to you again.
Yours ever,
1 key 0 1
70 66 TEXT_SUBFST024_00099_EMERIA_000_35 (-Emeria-)"Yet to see you smile from afar is not nearly enough. I long to live together with you in Hyrstmill, and nothing would bring me greater joy.
71 67 TEXT_SUBFST024_00099_EMERIA_000_36 (-Emeria-)"I would give you a grand garden, filled with the white chamomile you love so.
72 68 TEXT_SUBFST024_00099_EMERIA_000_37 (-Emeria-)"But such dreams can never come true. My crimes are known and will never be forgiven.
73 69 TEXT_SUBFST024_00099_EMERIA_000_38 (-Emeria-)"The most I can hope for is for you to know my heart. That would grant me a measure of peace. And so, if it does not cause you distress, I would write to you again. Yours ever, Ailbert“ (-Emeria-)"The most I can hope for is for you to know my heart. That would grant me a measure of peace. And so, if it does not cause you distress, I would write to you again. Yours ever, Ailbert“
70 TEXT_SUBFST024_00099_EMERIA_000_39 Thank you for bringing me this letter, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. His most precious gift... I understand now.
71 TEXT_SUBFST024_00099_EMERIA_000_40 But...how did he know my favorite flower?
72 TEXT_SUBFST024_00099_EMERIA_000_41 Is Ailbert...? No, no, it can't be...
73 TEXT_SUBFST024_00099_EMERIA_000_42 A-Anyway, we must return the presents to their rightful owners! I know it will not erase this...Ailbert's sins, but perhaps the Twelve will view him more kindly.
74 74 70 TEXT_SUBFST024_00099_EMERIA_000_43 TEXT_SUBFST024_00099_EMERIA_000_39 Forgive me this final request, but could you go to Gridania and speak with a woman named Miounne? Thank you for bringing me this letter, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. His most precious gift... I understand now.
75 75 71 TEXT_SUBFST024_00099_EMERIA_000_44 TEXT_SUBFST024_00099_EMERIA_000_40 You should find her in the Carline Canopy. Tell her of all that transpired here today. She'll know what to do. But...how did he know my favorite flower?
76 76 72 TEXT_SUBFST024_00099_MIOUNNE_000_50 TEXT_SUBFST024_00099_EMERIA_000_41 Hmmm? A message from Emeria of Hyrstmill, you say? Is Ailbert...? No, no, it can't be...
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@@ -105,8 +105,7 @@ int32,str,str
101,"TEXT_SUBLAK001_00045_ROKKA_000_085","Adults are always saying that adventuring's not all fun and games, but why? It <Emphasis>looks</Emphasis> like a fun game!"
102,"TEXT_SUBLAK001_00045_YOUZAN_000_100","There's something fishy about this tent... No, I mean, it smells like rotten fish. It's making my eyes water..."
103,"TEXT_SUBLAK001_00045_KOHARU_000_105","There's nothing here. Oh, and don't open that jar─I already tried, and I wish I hadn't."
104,"TEXT_SUBLAK001_00045_SHIUN_000_110","Hello! HELLO!
Whew... If there's treasure down there, we're not getting to it."
104,"TEXT_SUBLAK001_00045_SHIUN_000_110","Hello! HELLO!
Whew... If there's treasure down there, we're not getting to it."
105,"TEXT_SUBLAK001_00045_ROKKA_000_115","I wonder if a monster ate the treasure. But then, do we have to open a monster's belly to get it?"
106,"TEXT_SUBLAK001_00045_SYSTEM_200_115","From amongst the refuse, you find a cloudy bottle of what appears to be wine."
1 key 0 1
105 101 TEXT_SUBLAK001_00045_ROKKA_000_085 Adults are always saying that adventuring's not all fun and games, but why? It <Emphasis>looks</Emphasis> like a fun game!
106 102 TEXT_SUBLAK001_00045_YOUZAN_000_100 There's something fishy about this tent... No, I mean, it smells like rotten fish. It's making my eyes water...
107 103 TEXT_SUBLAK001_00045_KOHARU_000_105 There's nothing here. Oh, and don't open that jar─I already tried, and I wish I hadn't.
108 104 TEXT_SUBLAK001_00045_SHIUN_000_110 Hello! HELLO! Whew... If there's treasure down there, we're not getting to it. Hello! HELLO! Whew... If there's treasure down there, we're not getting to it.
105 TEXT_SUBLAK001_00045_ROKKA_000_115 I wonder if a monster ate the treasure. But then, do we have to open a monster's belly to get it?
109 106 105 TEXT_SUBLAK001_00045_SYSTEM_200_115 TEXT_SUBLAK001_00045_ROKKA_000_115 From amongst the refuse, you find a cloudy bottle of what appears to be wine. I wonder if a monster ate the treasure. But then, do we have to open a monster's belly to get it?
110 107 106 TEXT_SUBLAK001_00045_YOUZAN_100_120 TEXT_SUBLAK001_00045_SYSTEM_200_115 Nothing, nothing, and more nothing! Did you find anything? From amongst the refuse, you find a cloudy bottle of what appears to be wine.
111 108 107 TEXT_SUBLAK001_00045_YOUZAN_000_120 TEXT_SUBLAK001_00045_YOUZAN_100_120 Even <If(PlayerParameter(4))>Miss<Else/>Mister</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> only found this junk. <sigh> Treasure's not easy to come by, I guess. Nothing, nothing, and more nothing! Did you find anything?
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@@ -78,8 +78,7 @@ int32,str,str
74,"TEXT_SUBPST019_00036_BUBUDOGA_000_026","I should not be surprised if our enemies attempt to masquerade as devoted fans in order to gain access to Franz. Therefore, I would have you investigate our fans surreptitiously to see if any are behaving suspiciously."
75,"TEXT_SUBPST019_00036_BUBUDOGA_000_027","Post these placards on the walls of the Coliseum and distribute these flyers to fans on the Steps of Nald. If you notice aught out of the ordinary, pray inform me, and we shall discuss our next move."
76,"TEXT_SUBPST019_00036_BUBUDOGA_000_030","Observe closely the reactions of the fans as you post the placards and distribute the flyers. If these fiends detest Franz as much as I believe, your actions may drive them to reveal their intent."
77,"TEXT_SUBPST019_00036_BUBUDOGA_000_031","Or perhaps, like the others, you think Langloisiert responsible? I think not, and for one unassailable reason: Langloisiert was once condemned to the Marasaja Pit for ghastly, violent crimes. It was that selfsame propensity for violence which saw him declared a noxius and earned him his freedom.
If truly he wished to do Franz harm, he would be far more direct, I should think."
77,"TEXT_SUBPST019_00036_BUBUDOGA_000_031","Or perhaps, like the others, you think Langloisiert responsible? I think not, and for one unassailable reason: Langloisiert was once condemned to the Marasaja Pit for ghastly, violent crimes. It was that selfsame propensity for violence which saw him declared a noxius and earned him his freedom.
If truly he wished to do Franz harm, he would be far more direct, I should think."
78,"TEXT_SUBPST019_00036_SILENTMOSS_000_030","Men are not wont to change, particularly when they continue to be rewarded for their faults."
79,"TEXT_SUBPST019_00036_ULINBHO_000_030","On the bloodsands? I'd trust him, no question. Anywhere else? Hells no."
1 key 0 1
78 74 TEXT_SUBPST019_00036_BUBUDOGA_000_026 I should not be surprised if our enemies attempt to masquerade as devoted fans in order to gain access to Franz. Therefore, I would have you investigate our fans surreptitiously to see if any are behaving suspiciously.
79 75 TEXT_SUBPST019_00036_BUBUDOGA_000_027 Post these placards on the walls of the Coliseum and distribute these flyers to fans on the Steps of Nald. If you notice aught out of the ordinary, pray inform me, and we shall discuss our next move.
80 76 TEXT_SUBPST019_00036_BUBUDOGA_000_030 Observe closely the reactions of the fans as you post the placards and distribute the flyers. If these fiends detest Franz as much as I believe, your actions may drive them to reveal their intent.
81 77 TEXT_SUBPST019_00036_BUBUDOGA_000_031 Or perhaps, like the others, you think Langloisiert responsible? I think not, and for one unassailable reason: Langloisiert was once condemned to the Marasaja Pit for ghastly, violent crimes. It was that selfsame propensity for violence which saw him declared a noxius and earned him his freedom. If truly he wished to do Franz harm, he would be far more direct, I should think. Or perhaps, like the others, you think Langloisiert responsible? I think not, and for one unassailable reason: Langloisiert was once condemned to the Marasaja Pit for ghastly, violent crimes. It was that selfsame propensity for violence which saw him declared a noxius and earned him his freedom. If truly he wished to do Franz harm, he would be far more direct, I should think.
78 TEXT_SUBPST019_00036_SILENTMOSS_000_030 Men are not wont to change, particularly when they continue to be rewarded for their faults.
82 79 78 TEXT_SUBPST019_00036_ULINBHO_000_030 TEXT_SUBPST019_00036_SILENTMOSS_000_030 On the bloodsands? I'd trust him, no question. Anywhere else? Hells no. Men are not wont to change, particularly when they continue to be rewarded for their faults.
83 80 79 TEXT_SUBPST019_00036_JENET_000_030 TEXT_SUBPST019_00036_ULINBHO_000_030 More than a few gladiators take after Franz the Fair, like this fellow here. Of course, there's no substitute for the real thing! On the bloodsands? I'd trust him, no question. Anywhere else? Hells no.
84 81 80 TEXT_SUBPST019_00036_JENET_000_031 TEXT_SUBPST019_00036_JENET_000_030 Oh my, I had no idea Franz was fighting so soon! I was so taken with this imitation that I nearly missed the genuine article. What to wear, what to wear... I must prepare the perfect ensemble to catch his eye and seduce him from─ More than a few gladiators take after Franz the Fair, like this fellow here. Of course, there's no substitute for the real thing!
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@@ -61,5 +61,4 @@ int32,str,str
57,"TEXT_SUBWIL153_00015_RURUBANA_000_011","Welcome back, my good <If(PlayerParameter(4))>madam<Else/>sir</If>! Here is your payment, as promised."
58,"TEXT_SUBWIL153_00015_RURUBANA_000_012","You must be quite confident in your abilities if you're willing to waste time talking to me whilst in the middle of a leve. You <Emphasis>do</Emphasis> realize there is a time limit, don't you?"
59,"TEXT_SUBWIL153_00015_RURUBANA_000_020","Not that I ever truly harbored doubts as to your abilities, but rules and regulations cannot be ignored."
60,"TEXT_SUBWIL153_00015_RURUBANA_000_021","I am pleased to state that, given your stellar performance, I am now permitted to offer you a wide variety of guildleves. Peruse them at your leisure and let me know if any are to your liking. I'll be here when you're ready!
...I'll <Emphasis>always</Emphasis> be here..."
60,"TEXT_SUBWIL153_00015_RURUBANA_000_021","I am pleased to state that, given your stellar performance, I am now permitted to offer you a wide variety of guildleves. Peruse them at your leisure and let me know if any are to your liking. I'll be here when you're ready!
1 key 0 1
61 57 TEXT_SUBWIL153_00015_RURUBANA_000_011 Welcome back, my good <If(PlayerParameter(4))>madam<Else/>sir</If>! Here is your payment, as promised.
62 58 TEXT_SUBWIL153_00015_RURUBANA_000_012 You must be quite confident in your abilities if you're willing to waste time talking to me whilst in the middle of a leve. You <Emphasis>do</Emphasis> realize there is a time limit, don't you?
63 59 TEXT_SUBWIL153_00015_RURUBANA_000_020 Not that I ever truly harbored doubts as to your abilities, but rules and regulations cannot be ignored.
64 60 TEXT_SUBWIL153_00015_RURUBANA_000_021 I am pleased to state that, given your stellar performance, I am now permitted to offer you a wide variety of guildleves. Peruse them at your leisure and let me know if any are to your liking. I'll be here when you're ready! ...I'll <Emphasis>always</Emphasis> be here... I am pleased to state that, given your stellar performance, I am now permitted to offer you a wide variety of guildleves. Peruse them at your leisure and let me know if any are to your liking. I'll be here when you're ready! ...I'll <Emphasis>always</Emphasis> be here...
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@@ -2,10 +2,7 @@
#,,
int32,str,str
0,"TEXT_CHRHDB401_00166_SEQ_00","Ellie has the latest information on the phantom thief's target."
1,"TEXT_CHRHDB401_00166_SEQ_01","Inspector's Log:
With my plan to out the thief at Miss Arabella's wedding proving a rousing success, we were <Emphasis>this</Emphasis> close to defending the treasure from the clutches of the many-faced fiend. But even the best-laid plans of inspectors extraordinaire are wont to go awry, and our phantom quarry successfully absconded with the so-called Maiden's Virtue. With no rest for the weary agent of enquiry, I have ventured to the Coliseum to begin my preliminary search of the environs. This time, I swear on the Manderville name, the phantom thief shall meet his match!
            * * *
Ellie believes she has identified the thief's next target: a priceless treasure set to be awarded to the winner of the Mythril Cup, a tournament scheduled to be held at the Coliseum in the coming days. She informs you that her colleague Ganelon is in Ul'dah as you speak, researching for a feature on this very event. Travel to town and see what the reporter might tell you."
1,"TEXT_CHRHDB401_00166_SEQ_01","Inspector's Log:
With my plan to out the thief at Miss Arabella's wedding proving a rousing success, we were <Emphasis>this</Emphasis> close to defending the treasure from the clutches of the many-faced fiend. But even the best-laid plans of inspectors extraordinaire are wont to go awry, and our phantom quarry successfully absconded with the so-called Maiden's Virtue. With no rest for the weary agent of enquiry, I have ventured to the Coliseum to begin my preliminary search of the environs. This time, I swear on the Manderville name, the phantom thief shall meet his match!
            * * *
Ellie believes she has identified the thief's next target: a priceless treasure set to be awarded to the winner of the Mythril Cup, a tournament scheduled to be held at the Coliseum in the coming days. She informs you that her colleague Ganelon is in Ul'dah as you speak, researching for a feature on this very event. Travel to town and see what the reporter might tell you."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CHRHDB401_00166_SEQ_00 Ellie has the latest information on the phantom thief's target.
5 1 TEXT_CHRHDB401_00166_SEQ_01 Inspector's Log: With my plan to out the thief at Miss Arabella's wedding proving a rousing success, we were <Emphasis>this</Emphasis> close to defending the treasure from the clutches of the many-faced fiend. But even the best-laid plans of inspectors extraordinaire are wont to go awry, and our phantom quarry successfully absconded with the so-called Maiden's Virtue. With no rest for the weary agent of enquiry, I have ventured to the Coliseum to begin my preliminary search of the environs. This time, I swear on the Manderville name, the phantom thief shall meet his match!             * * * Ellie believes she has identified the thief's next target: a priceless treasure set to be awarded to the winner of the Mythril Cup, a tournament scheduled to be held at the Coliseum in the coming days. She informs you that her colleague Ganelon is in Ul'dah as you speak, researching for a feature on this very event. Travel to town and see what the reporter might tell you. Inspector's Log: With my plan to out the thief at Miss Arabella's wedding proving a rousing success, we were <Emphasis>this</Emphasis> close to defending the treasure from the clutches of the many-faced fiend. But even the best-laid plans of inspectors extraordinaire are wont to go awry, and our phantom quarry successfully absconded with the so-called Maiden's Virtue. With no rest for the weary agent of enquiry, I have ventured to the Coliseum to begin my preliminary search of the environs. This time, I swear on the Manderville name, the phantom thief shall meet his match!             * * * Ellie believes she has identified the thief's next target: a priceless treasure set to be awarded to the winner of the Mythril Cup, a tournament scheduled to be held at the Coliseum in the coming days. She informs you that her colleague Ganelon is in Ul'dah as you speak, researching for a feature on this very event. Travel to town and see what the reporter might tell you.
2 TEXT_CHRHDB401_00166_SEQ_02 With some encouragement from Ellie, Ganelon shares his findings with you. It would seem that many of the scheduled combatants for the Mythril Cup have withdrawn due to injuries sustained under curious circumstances, leading to suspicions of foul play. Speak with the gatekeeper Yuyubaya to gain entrance to the Coliseum, that you might further question the relevant parties.
3 TEXT_CHRHDB401_00166_SEQ_03 Upon arriving at the Coliseum and speaking with the organizer, one Dour Meadow, you soon reunite with a certain gentleman inspector and consulting detective, with the rivalry between the two as heated as ever. With a mind to keep the prizes out of the hands of the thief, you enter the tourney at Inspector Briardien's behest, submitting your application to the tentacled receptionist known by the name of Ultros. Fearing for your safety now that you have declared your intention to fight, Ellie suggests that you return to Ganelon and seek out more information on the shady attacks against potential combatants.
4 TEXT_CHRHDB401_00166_SEQ_04 Ganelon shares with you his suspicions that the confident gladiatrix by the name of Avila might be in some way connected to the curious incidents. He encourages you to seek out one Raging Rat, a gladiator who fell to the selfsame Avila in the preliminary rounds, that you might gain the information you need to protect yourself.
6 5 2 TEXT_CHRHDB401_00166_SEQ_05 TEXT_CHRHDB401_00166_SEQ_02 Raging Rat suspects that Avila's renowned “Tempest Blade” is some sort of sorcery, while Ellie wonders if the Ala Mhigan shieldmaiden might not be being aided by one of her fellow refugees. Meanwhile, Hildibrand and Nashu have taken a harmless, if seemingly unfruitful, interest in a certain eight-legged individual. Humor him by traveling to the Coliseum and seeing where his investigation might have led. With some encouragement from Ellie, Ganelon shares his findings with you. It would seem that many of the scheduled combatants for the Mythril Cup have withdrawn due to injuries sustained under curious circumstances, leading to suspicions of foul play. Speak with the gatekeeper Yuyubaya to gain entrance to the Coliseum, that you might further question the relevant parties.
7 6 3 TEXT_CHRHDB401_00166_SEQ_06 TEXT_CHRHDB401_00166_SEQ_03 Alongside Hildibrand, you pursue the shifty Ultros about and around the Coliseum. As expected, his behavior is most curious, if not particularly enlightening. Return to the Coliseum entrance and listen to Nashu's latest musings on the movements of her quarry. Upon arriving at the Coliseum and speaking with the organizer, one Dour Meadow, you soon reunite with a certain gentleman inspector and consulting detective, with the rivalry between the two as heated as ever. With a mind to keep the prizes out of the hands of the thief, you enter the tourney at Inspector Briardien's behest, submitting your application to the tentacled receptionist known by the name of Ultros. Fearing for your safety now that you have declared your intention to fight, Ellie suggests that you return to Ganelon and seek out more information on the shady attacks against potential combatants.
8 7 4 TEXT_CHRHDB401_00166_SEQ_07 TEXT_CHRHDB401_00166_SEQ_04 Your pursuit of Ultros has proven to be every bit as fruitful as expected─which is to say, not very. Perhaps Inspector Hildibrand has managed to glean something from this utterly unremarkable turn of events. Inquire with him as to what may be on his mind. Ganelon shares with you his suspicions that the confident gladiatrix by the name of Avila might be in some way connected to the curious incidents. He encourages you to seek out one Raging Rat, a gladiator who fell to the selfsame Avila in the preliminary rounds, that you might gain the information you need to protect yourself.
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@@ -8,9 +8,7 @@ int32,str,str
4,"TEXT_CLSARC997_00134_SEQ_04","Now that you have grasped the basic principle, Leih Aliapoh bids you hone your skills through combat. Journey to the Honey Yard in the East Shroud and slay eight northern vultures and eight tree slugs."
5,"TEXT_CLSARC997_00134_SEQ_05","You have succeeded in slaying the specified creatures. Report back to Leih Aliapoh at the Archers' Guild."
6,"TEXT_CLSARC997_00134_SEQ_06","Leih Aliapoh enlightens you as to the origins of archery. Apparently, the art was conceived by her ancestors, the Keepers of the Moon, who lived as hunters in former times. Her lesson concluded, it is time to return to Luciane, who will doubtless be eager to learn of your progress."
7,"TEXT_CLSARC997_00134_SEQ_07","As before, Silvairre makes no effort to hide his contempt for you. Yet in spite of this─or perhaps because of it─Luciane declares her intent to place you under his charge for your next lesson. So forewarned, you resume your training with greater purpose.
※The next archer quest will be available from Luciane upon reaching level 15."
7,"TEXT_CLSARC997_00134_SEQ_07","As before, Silvairre makes no effort to hide his contempt for you. Yet in spite of this─or perhaps because of it─Luciane declares her intent to place you under his charge for your next lesson. So forewarned, you resume your training with greater purpose.
※The next archer quest will be available from Luciane upon reaching level 15."
8,"TEXT_CLSARC997_00134_SEQ_08",""
1 key 0 1
8 4 TEXT_CLSARC997_00134_SEQ_04 Now that you have grasped the basic principle, Leih Aliapoh bids you hone your skills through combat. Journey to the Honey Yard in the East Shroud and slay eight northern vultures and eight tree slugs.
9 5 TEXT_CLSARC997_00134_SEQ_05 You have succeeded in slaying the specified creatures. Report back to Leih Aliapoh at the Archers' Guild.
10 6 TEXT_CLSARC997_00134_SEQ_06 Leih Aliapoh enlightens you as to the origins of archery. Apparently, the art was conceived by her ancestors, the Keepers of the Moon, who lived as hunters in former times. Her lesson concluded, it is time to return to Luciane, who will doubtless be eager to learn of your progress.
11 7 TEXT_CLSARC997_00134_SEQ_07 As before, Silvairre makes no effort to hide his contempt for you. Yet in spite of this─or perhaps because of it─Luciane declares her intent to place you under his charge for your next lesson. So forewarned, you resume your training with greater purpose. ※The next archer quest will be available from Luciane upon reaching level 15. As before, Silvairre makes no effort to hide his contempt for you. Yet in spite of this─or perhaps because of it─Luciane declares her intent to place you under his charge for your next lesson. So forewarned, you resume your training with greater purpose. ※The next archer quest will be available from Luciane upon reaching level 15.
8 TEXT_CLSARC997_00134_SEQ_08
9 TEXT_CLSARC997_00134_SEQ_09
12 10 8 TEXT_CLSARC997_00134_SEQ_10 TEXT_CLSARC997_00134_SEQ_08
13 11 9 TEXT_CLSARC997_00134_SEQ_11 TEXT_CLSARC997_00134_SEQ_09
14 12 10 TEXT_CLSARC997_00134_SEQ_12 TEXT_CLSARC997_00134_SEQ_10
+2 -5
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@@ -8,9 +8,7 @@ int32,str,str
4,"TEXT_CLSCNJ997_00147_SEQ_04","Wulfiue explains that the bees' presence was the result of a disturbance in the wind's natural currents. Return to the spring near Sweetbloom Pier, locate the source of the disturbance, and cleanse it with conjury."
5,"TEXT_CLSCNJ997_00147_SEQ_05","You have dispersed the pocket of corrupted air. Return to Fullflower Comb and report to Wulfiue."
6,"TEXT_CLSCNJ997_00147_SEQ_06","Wulfiue has imparted her knowledge of the element of wind to you. Return to Stillglade Fane and inform Brother ESumiYan of your progress."
7,"TEXT_CLSCNJ997_00147_SEQ_07","Back at the Conjurers' Guild, Brother ESumiYan expresses his pleasure at the fact that you have learned to hear the voice of the wind. Once again, however, your studies are interrupted by the young conjurer, Sylphie. As ever, she has no desire to deepen her understanding of nature, and refuses to heed his counsel. You, by contrast, take the Padjal's words to heart, and with the power of earth and wind at your command, continue your quest to master conjury.
※The next conjurer quest will be available from ESumiYan upon reaching level 15."
7,"TEXT_CLSCNJ997_00147_SEQ_07","Back at the Conjurers' Guild, Brother ESumiYan expresses his pleasure at the fact that you have learned to hear the voice of the wind. Once again, however, your studies are interrupted by the young conjurer, Sylphie. As ever, she has no desire to deepen her understanding of nature, and refuses to heed his counsel. You, by contrast, take the Padjal's words to heart, and with the power of earth and wind at your command, continue your quest to master conjury.
※The next conjurer quest will be available from ESumiYan upon reaching level 15."
8,"TEXT_CLSCNJ997_00147_SEQ_08",""
@@ -72,8 +70,7 @@ int32,str,str
64,"TEXT_CLSCNJ997_00147_WULFIUE_000_33","Instead, it torments one's form, dancing across every surface and leaving a thousand tiny wounds in its wake."
65,"TEXT_CLSCNJ997_00147_WULFIUE_000_34","These are the agonies of erosion. Having experienced such pain, you are now intimately acquainted with wind's capacity for patient destruction."
66,"TEXT_CLSCNJ997_00147_WULFIUE_000_35","No land is a stranger to its power. When you stand under distant skies and feel the wind's familiar caress upon your skin, remember the lessons you have learned here this day."
69,"TEXT_CLSCNJ997_00147_WULFIUE_000_38","But enough of these ominous rumblings. I regret to say that your time with me is at an end. Return to Stillglade Fane and inform Brother ESumi of your newfound mastery.
...Oh, and be sure to thank him for sending me such a willing first student!"
67,"TEXT_CLSCNJ997_00147_WULFIUE_000_36","Hmmm... I suppose I should be grateful that this latest elemental disturbance manifested itself at such an opportune time─only the gods know what I would have taught you had it not! Yet the growing frequency of such phenomena begins to concern me..."
68,"TEXT_CLSCNJ997_00147_WULFIUE_000_37","While it is true that the Calamity wrought much harm upon the Twelveswood, I suspect some other force is at work here. I bid you remain wary, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
69,"TEXT_CLSCNJ997_00147_WULFIUE_000_38","But enough of these ominous rumblings. I regret to say that your time with me is at an end. Return to Stillglade Fane and inform Brother ESumi of your newfound mastery.
...Oh, and be sure to thank him for sending me such a willing first student!"
1 key 0 1
8 4 TEXT_CLSCNJ997_00147_SEQ_04 Wulfiue explains that the bees' presence was the result of a disturbance in the wind's natural currents. Return to the spring near Sweetbloom Pier, locate the source of the disturbance, and cleanse it with conjury.
9 5 TEXT_CLSCNJ997_00147_SEQ_05 You have dispersed the pocket of corrupted air. Return to Fullflower Comb and report to Wulfiue.
10 6 TEXT_CLSCNJ997_00147_SEQ_06 Wulfiue has imparted her knowledge of the element of wind to you. Return to Stillglade Fane and inform Brother E–Sumi–Yan of your progress.
11 7 TEXT_CLSCNJ997_00147_SEQ_07 Back at the Conjurers' Guild, Brother E–Sumi–Yan expresses his pleasure at the fact that you have learned to hear the voice of the wind. Once again, however, your studies are interrupted by the young conjurer, Sylphie. As ever, she has no desire to deepen her understanding of nature, and refuses to heed his counsel. You, by contrast, take the Padjal's words to heart, and with the power of earth and wind at your command, continue your quest to master conjury. ※The next conjurer quest will be available from E–Sumi–Yan upon reaching level 15. Back at the Conjurers' Guild, Brother E–Sumi–Yan expresses his pleasure at the fact that you have learned to hear the voice of the wind. Once again, however, your studies are interrupted by the young conjurer, Sylphie. As ever, she has no desire to deepen her understanding of nature, and refuses to heed his counsel. You, by contrast, take the Padjal's words to heart, and with the power of earth and wind at your command, continue your quest to master conjury. ※The next conjurer quest will be available from E–Sumi–Yan upon reaching level 15.
8 TEXT_CLSCNJ997_00147_SEQ_08
9 TEXT_CLSCNJ997_00147_SEQ_09
12 10 8 TEXT_CLSCNJ997_00147_SEQ_10 TEXT_CLSCNJ997_00147_SEQ_08
13 11 9 TEXT_CLSCNJ997_00147_SEQ_11 TEXT_CLSCNJ997_00147_SEQ_09
14 12 10 TEXT_CLSCNJ997_00147_SEQ_12 TEXT_CLSCNJ997_00147_SEQ_10
70 68 66 TEXT_CLSCNJ997_00147_WULFIUE_000_37 TEXT_CLSCNJ997_00147_WULFIUE_000_35 While it is true that the Calamity wrought much harm upon the Twelveswood, I suspect some other force is at work here. I bid you remain wary, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. No land is a stranger to its power. When you stand under distant skies and feel the wind's familiar caress upon your skin, remember the lessons you have learned here this day.
71 69 67 TEXT_CLSCNJ997_00147_WULFIUE_000_38 TEXT_CLSCNJ997_00147_WULFIUE_000_36 But enough of these ominous rumblings. I regret to say that your time with me is at an end. Return to Stillglade Fane and inform Brother E–Sumi of your newfound mastery. ...Oh, and be sure to thank him for sending me such a willing first student! Hmmm... I suppose I should be grateful that this latest elemental disturbance manifested itself at such an opportune time─only the gods know what I would have taught you had it not! Yet the growing frequency of such phenomena begins to concern me...
72 70 68 TEXT_CLSCNJ997_00147_ESUMIYAN_000_51 TEXT_CLSCNJ997_00147_WULFIUE_000_37 Welcome back, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. The elementals inform me that you have opened your ears to the voice of the wind. That is well. While it is true that the Calamity wrought much harm upon the Twelveswood, I suspect some other force is at work here. I bid you remain wary, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
73 71 69 TEXT_CLSCNJ997_00147_ESUMIYAN_000_52 TEXT_CLSCNJ997_00147_WULFIUE_000_38 Having made allies of two elements, you are well on your way along the path of conjury─though full comprehension of these forces will only come to you in the fullness of time. But enough of these ominous rumblings. I regret to say that your time with me is at an end. Return to Stillglade Fane and inform Brother E–Sumi of your newfound mastery. ...Oh, and be sure to thank him for sending me such a willing first student!
72 TEXT_CLSCNJ997_00147_ESUMIYAN_000_53 Be patient. As you seek to embrace nature more fully, so will nature hold you more closely.
74 73 70 TEXT_CLSCNJ997_00147_SYLPHIE_000_54 TEXT_CLSCNJ997_00147_ESUMIYAN_000_51 They made you study <Emphasis>wind</Emphasis>? Why bother? Welcome back, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. The elementals inform me that you have opened your ears to the voice of the wind. That is well.
75 74 71 TEXT_CLSCNJ997_00147_SYLPHIE_000_55 TEXT_CLSCNJ997_00147_ESUMIYAN_000_52 You don't need wind to heal things, whatever those dreary lessons tell you. Having made allies of two elements, you are well on your way along the path of conjury─though full comprehension of these forces will only come to you in the fullness of time.
76 75 72 TEXT_CLSCNJ997_00147_ESUMIYAN_000_56 TEXT_CLSCNJ997_00147_ESUMIYAN_000_53 Conjury is inextricably bound with nature, Sylphie. That “dreary lesson” is one you should have learned by now. Be patient. As you seek to embrace nature more fully, so will nature hold you more closely.
+1 -2
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@@ -49,8 +49,7 @@ int32,str,str
45,"TEXT_CLSHRV999_00193_TODO_21",""
46,"TEXT_CLSHRV999_00193_TODO_22",""
47,"TEXT_CLSHRV999_00193_TODO_23",""
48,"TEXT_CLSHRV999_00193_LEONCEAULT_000_1","Hello there, and welcome to the Botanists' Guild. What brings you here today?
...Hm? Interested in <Emphasis>becoming</Emphasis> a botanist, are you?"
48,"TEXT_CLSHRV999_00193_LEONCEAULT_000_1","Hello there, and welcome to the Botanists' Guild. What brings you here today?
...Hm? Interested in <Emphasis>becoming</Emphasis> a botanist, are you?"
49,"TEXT_CLSHRV999_00193_LEONCEAULT_000_2","Then you've come to the right place. At our guild, you can study under some of the finest botanists in all the realm. An enticing proposition, is it not?"
50,"TEXT_CLSHRV999_00193_LEONCEAULT_000_3","So, what say you? Would you like to add your name to our roll?"
1 key 0 1
49 45 TEXT_CLSHRV999_00193_TODO_21
50 46 TEXT_CLSHRV999_00193_TODO_22
51 47 TEXT_CLSHRV999_00193_TODO_23
52 48 TEXT_CLSHRV999_00193_LEONCEAULT_000_1 Hello there, and welcome to the Botanists' Guild. What brings you here today? ...Hm? Interested in <Emphasis>becoming</Emphasis> a botanist, are you? Hello there, and welcome to the Botanists' Guild. What brings you here today? ...Hm? Interested in <Emphasis>becoming</Emphasis> a botanist, are you?
49 TEXT_CLSHRV999_00193_LEONCEAULT_000_2 Then you've come to the right place. At our guild, you can study under some of the finest botanists in all the realm. An enticing proposition, is it not?
53 50 49 TEXT_CLSHRV999_00193_LEONCEAULT_000_3 TEXT_CLSHRV999_00193_LEONCEAULT_000_2 So, what say you? Would you like to add your name to our roll? Then you've come to the right place. At our guild, you can study under some of the finest botanists in all the realm. An enticing proposition, is it not?
54 51 50 TEXT_CLSHRV999_00193_Q1_000_1 TEXT_CLSHRV999_00193_LEONCEAULT_000_3 Do you wish to join the Botanists' Guild? So, what say you? Would you like to add your name to our roll?
55 52 51 TEXT_CLSHRV999_00193_A1_000_1 TEXT_CLSHRV999_00193_Q1_000_1 Yes Do you wish to join the Botanists' Guild?
+1 -3
View File
@@ -5,9 +5,7 @@ int32,str,str
1,"TEXT_CLSLNC997_00143_SEQ_01","For your next trial, Ywain bids you obtain the Stone of Courage. It rests at the summit of Naked Rock, an anole-infested tor situated in the Central Shroud."
2,"TEXT_CLSLNC997_00143_SEQ_02","After a grueling climb, you reach the summit of Naked Rock and gratefully claim the Stone of Courage. However, your moment of triumph is cut short by the appearance of the rogue lancer whom you encountered back at the guild. The sneering spearman, who introduces himself as Foulques, proceeds to declare your prize a counterfeit before challenging you to find the <Emphasis>true</Emphasis> stone, which he claims to have secreted in the depths of Spirithold. It would seem a trip to the abandoned dungeon is in order..."
3,"TEXT_CLSLNC997_00143_SEQ_03","You have succeeded in obtaining the true Stone of Courage. Deliver it to Ywain, who awaits you back at the Lancers' Guild."
4,"TEXT_CLSLNC997_00143_SEQ_04","Having listened intently to the tale of your meeting with Foulques, Ywain cautions you against paying the rogue lancer's words any heed. Contradicting Foulques's claim that courage can only be forged in the midst of great danger, the guildmaster reminds you that a lancer's courage is the product of composure and resolve. It is these qualities, and not blind daring, that he would have you keep in mind as you continue your training.
※The next lancer quest will be available from Ywain upon reaching level 15."
4,"TEXT_CLSLNC997_00143_SEQ_04","Having listened intently to the tale of your meeting with Foulques, Ywain cautions you against paying the rogue lancer's words any heed. Contradicting Foulques's claim that courage can only be forged in the midst of great danger, the guildmaster reminds you that a lancer's courage is the product of composure and resolve. It is these qualities, and not blind daring, that he would have you keep in mind as you continue your training.
※The next lancer quest will be available from Ywain upon reaching level 15."
5,"TEXT_CLSLNC997_00143_SEQ_05",""
1 key 0 1
5 1 TEXT_CLSLNC997_00143_SEQ_01 For your next trial, Ywain bids you obtain the Stone of Courage. It rests at the summit of Naked Rock, an anole-infested tor situated in the Central Shroud.
6 2 TEXT_CLSLNC997_00143_SEQ_02 After a grueling climb, you reach the summit of Naked Rock and gratefully claim the Stone of Courage. However, your moment of triumph is cut short by the appearance of the rogue lancer whom you encountered back at the guild. The sneering spearman, who introduces himself as Foulques, proceeds to declare your prize a counterfeit before challenging you to find the <Emphasis>true</Emphasis> stone, which he claims to have secreted in the depths of Spirithold. It would seem a trip to the abandoned dungeon is in order...
7 3 TEXT_CLSLNC997_00143_SEQ_03 You have succeeded in obtaining the true Stone of Courage. Deliver it to Ywain, who awaits you back at the Lancers' Guild.
8 4 TEXT_CLSLNC997_00143_SEQ_04 Having listened intently to the tale of your meeting with Foulques, Ywain cautions you against paying the rogue lancer's words any heed. Contradicting Foulques's claim that courage can only be forged in the midst of great danger, the guildmaster reminds you that a lancer's courage is the product of composure and resolve. It is these qualities, and not blind daring, that he would have you keep in mind as you continue your training. ※The next lancer quest will be available from Ywain upon reaching level 15. Having listened intently to the tale of your meeting with Foulques, Ywain cautions you against paying the rogue lancer's words any heed. Contradicting Foulques's claim that courage can only be forged in the midst of great danger, the guildmaster reminds you that a lancer's courage is the product of composure and resolve. It is these qualities, and not blind daring, that he would have you keep in mind as you continue your training. ※The next lancer quest will be available from Ywain upon reaching level 15.
5 TEXT_CLSLNC997_00143_SEQ_05
6 TEXT_CLSLNC997_00143_SEQ_06
9 7 5 TEXT_CLSLNC997_00143_SEQ_07 TEXT_CLSLNC997_00143_SEQ_05
10 8 6 TEXT_CLSLNC997_00143_SEQ_08 TEXT_CLSLNC997_00143_SEQ_06
11 9 7 TEXT_CLSLNC997_00143_SEQ_09 TEXT_CLSLNC997_00143_SEQ_07
+1 -3
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@@ -4,9 +4,7 @@ int32,str,str
0,"TEXT_CLSROG021_00104_SEQ_00","Jacke wishes to give you a few pointers on daggerplay."
1,"TEXT_CLSROG021_00104_SEQ_01","To help you get a feel for your new weapons, Jacke suggests you head to the fields outside Limsa Lominsa and slay some of the local wildlife. Travel to middle La Noscea and defeat three wharf rats, three lost lambs, and three pugils."
2,"TEXT_CLSROG021_00104_SEQ_02","You have slain the requisite creatures. Return to the Rogues' Guild and report to Jacke."
3,"TEXT_CLSROG021_00104_SEQ_03","Jacke welcomes you back from your dagger practice with another nugget of wisdom: in combat, a rogue relies more on agility than brute force. Keep the guildmaster's words in mind as you work on preparing yourself for whatever job Jacke means to give you.
※The next rogue quest will be available from Jacke upon reaching level 5."
3,"TEXT_CLSROG021_00104_SEQ_03","Jacke welcomes you back from your dagger practice with another nugget of wisdom: in combat, a rogue relies more on agility than brute force. Keep the guildmaster's words in mind as you work on preparing yourself for whatever job Jacke means to give you.
※The next rogue quest will be available from Jacke upon reaching level 5."
4,"TEXT_CLSROG021_00104_SEQ_04",""
1 key 0 1
4 0 TEXT_CLSROG021_00104_SEQ_00 Jacke wishes to give you a few pointers on daggerplay.
5 1 TEXT_CLSROG021_00104_SEQ_01 To help you get a feel for your new weapons, Jacke suggests you head to the fields outside Limsa Lominsa and slay some of the local wildlife. Travel to middle La Noscea and defeat three wharf rats, three lost lambs, and three pugils.
6 2 TEXT_CLSROG021_00104_SEQ_02 You have slain the requisite creatures. Return to the Rogues' Guild and report to Jacke.
7 3 TEXT_CLSROG021_00104_SEQ_03 Jacke welcomes you back from your dagger practice with another nugget of wisdom: in combat, a rogue relies more on agility than brute force. Keep the guildmaster's words in mind as you work on preparing yourself for whatever job Jacke means to give you. ※The next rogue quest will be available from Jacke upon reaching level 5. Jacke welcomes you back from your dagger practice with another nugget of wisdom: in combat, a rogue relies more on agility than brute force. Keep the guildmaster's words in mind as you work on preparing yourself for whatever job Jacke means to give you. ※The next rogue quest will be available from Jacke upon reaching level 5.
4 TEXT_CLSROG021_00104_SEQ_04
5 TEXT_CLSROG021_00104_SEQ_05
8 6 4 TEXT_CLSROG021_00104_SEQ_06 TEXT_CLSROG021_00104_SEQ_04
9 7 5 TEXT_CLSROG021_00104_SEQ_07 TEXT_CLSROG021_00104_SEQ_05
10 8 6 TEXT_CLSROG021_00104_SEQ_08 TEXT_CLSROG021_00104_SEQ_06
+1 -3
View File
@@ -11,9 +11,7 @@ int32,str,str
7,"TEXT_CLSROG050_00110_SEQ_07","You have slain the goblin gambler and secured the magitek device. Return to Perimu Haurimu at his vantage point and confirm that you have retrieved the correct gadget."
8,"TEXT_CLSROG050_00110_SEQ_08","Perimu Haurimu inspects the device and commends you on a job well done. Return to the Rogues' Guild and deliver the firing mechanism to Jacke."
9,"TEXT_CLSROG050_00110_SEQ_09","After delivering the device to Jacke, the “Dutiful Sisters” are suddenly paid a visit by the Dainty Demolishers. It seems the trio of dandified thugs had trailed you back to the guild with the intent of demanding restitution for your recent act of larceny. The rogues make short work of the intruders, but not before the Demolishers' leader reveals a curious fact about the guild's past. Speak with Jacke to conclude your assignment and learn more about the history of the rogues."
10,"TEXT_CLSROG050_00110_SEQ_10","Though reluctant to dwell on past events, Jacke nevertheless explains to you the origin of the Rogues' Guild. No matter how its name changes, the guildmaster insists that the guild's task of upholding the code ever remains the same. Return to your training and prepare for your next assignment.
※The next rogue quest will be available from Jacke upon reaching level 10."
10,"TEXT_CLSROG050_00110_SEQ_10","Though reluctant to dwell on past events, Jacke nevertheless explains to you the origin of the Rogues' Guild. No matter how its name changes, the guildmaster insists that the guild's task of upholding the code ever remains the same. Return to your training and prepare for your next assignment.
※The next rogue quest will be available from Jacke upon reaching level 10."
11,"TEXT_CLSROG050_00110_SEQ_11",""
1 key 0 1
11 7 TEXT_CLSROG050_00110_SEQ_07 You have slain the goblin gambler and secured the magitek device. Return to Perimu Haurimu at his vantage point and confirm that you have retrieved the correct gadget.
12 8 TEXT_CLSROG050_00110_SEQ_08 Perimu Haurimu inspects the device and commends you on a job well done. Return to the Rogues' Guild and deliver the firing mechanism to Jacke.
13 9 TEXT_CLSROG050_00110_SEQ_09 After delivering the device to Jacke, the “Dutiful Sisters” are suddenly paid a visit by the Dainty Demolishers. It seems the trio of dandified thugs had trailed you back to the guild with the intent of demanding restitution for your recent act of larceny. The rogues make short work of the intruders, but not before the Demolishers' leader reveals a curious fact about the guild's past. Speak with Jacke to conclude your assignment and learn more about the history of the rogues.
14 10 TEXT_CLSROG050_00110_SEQ_10 Though reluctant to dwell on past events, Jacke nevertheless explains to you the origin of the Rogues' Guild. No matter how its name changes, the guildmaster insists that the guild's task of upholding the code ever remains the same. Return to your training and prepare for your next assignment. ※The next rogue quest will be available from Jacke upon reaching level 10. Though reluctant to dwell on past events, Jacke nevertheless explains to you the origin of the Rogues' Guild. No matter how its name changes, the guildmaster insists that the guild's task of upholding the code ever remains the same. Return to your training and prepare for your next assignment. ※The next rogue quest will be available from Jacke upon reaching level 10.
11 TEXT_CLSROG050_00110_SEQ_11
12 TEXT_CLSROG050_00110_SEQ_12
15 13 11 TEXT_CLSROG050_00110_SEQ_13 TEXT_CLSROG050_00110_SEQ_11
16 14 12 TEXT_CLSROG050_00110_SEQ_14 TEXT_CLSROG050_00110_SEQ_12
17 15 13 TEXT_CLSROG050_00110_SEQ_15 TEXT_CLSROG050_00110_SEQ_13
+8 -17
View File
@@ -10,9 +10,7 @@ int32,str,str
6,"TEXT_CLSROG101_00126_SEQ_06","Based on the information you have gathered, V'kebbe deduces that the shady merchant means to depart by ship in the very near future. The Stray proposes her plan: wait for the trader to stack his goods on the pier, then sneak past the hired blades and steal back the Yellowjackets' firearms. Speak with V'kebbe once more when you are ready to begin the operation."
7,"TEXT_CLSROG101_00126_SEQ_07","You have successfully reclaimed the stolen muskets and returned them to the Yellowjackets. Report to V'kebbe in front of the Rogues' Guild."
8,"TEXT_CLSROG101_00126_SEQ_08","Jacke joins you outside the Rogues' Guild, and praises you for a job well done. While he is informing V'kebbe of the unfortunate conclusion to the missing sandwich saga, however, his deception is inadvertently revealed by the arrival of an oblivious Perimu Haurimu. V'kebbe then responds as she would to any violation of the code. Head inside the guild and see what has become of its supper-stealing guildmaster."
9,"TEXT_CLSROG101_00126_SEQ_09","Suffering from several nasty rope burns but otherwise none the worse for wear, Jacke appears sincerely contrite for his act of sandwich larceny. He explains that being strung up is one of the least of the punishments a person might suffer at the hands of the rogues. Return to disciplining your body and mind that you might properly dispense justice to those that defy the code.
※The next rogue quest will be available from Jacke upon reaching level 15."
9,"TEXT_CLSROG101_00126_SEQ_09","Suffering from several nasty rope burns but otherwise none the worse for wear, Jacke appears sincerely contrite for his act of sandwich larceny. He explains that being strung up is one of the least of the punishments a person might suffer at the hands of the rogues. Return to disciplining your body and mind that you might properly dispense justice to those that defy the code.
※The next rogue quest will be available from Jacke upon reaching level 15."
10,"TEXT_CLSROG101_00126_SEQ_10",""
@@ -158,17 +156,10 @@ int32,str,str
150,"TEXT_CLSROG101_00126_MILALA_000_158","(-Yellowjacket Soldier-)Hmph, the impropriety of it all. Would that I could see <Emphasis>them</Emphasis> occupying a cell next to those thieving pirates..."
151,"TEXT_CLSROG101_00126_JACKE_000_160","Ow... Them ropes'll leave chafe marks for a bleedin' week. I may've wriggled meself free, but that's the last time I let me belly do the thinkin'..."
152,"TEXT_CLSROG101_00126_JACKE_000_161","An' just think: V'kebbe strung me up over an egg sandwich. Those coves what well an' truly stomp on the code get it far worse. Keep up yer trainin', <If(PlayerParameter(4))>lass<Else/>lad</If>, an' ye'll soon be handin' out rogue justice yerself."
155,"TEXT_CLSROG101_00126_VKEBBE_BATTLETALK_01","I've spotted the mark at the end of the pier.
Sneak over there an' lighten his load."
156,"TEXT_CLSROG101_00126_VKEBBE_BATTLETALK_02","We've no place to run...
Time to get yer stabbers out!"
157,"TEXT_CLSROG101_00126_VKEBBE_BATTLETALK_03","Slink past any other swads in yer way,
an' get them goods to the Yellowjackets."
158,"TEXT_CLSROG101_00126_VKEBBE_BATTLETALK_04","I'll lead these culls a merry chase.
Meet me in front o' the guild once all is bob!"
159,"TEXT_CLSROG101_00126_VKEBBE_BATTLETALK_05","Bollocks.
This ain't how the job was meant to end..."
160,"TEXT_CLSROG101_00126_MERCHANT_BATTLETALK_01","Thieves! Scoundrels!
A bonus to the one who brings me their hides!"
161,"TEXT_CLSROG101_00126_YEL_DUMMY_BATTLETALK_01","Aye, these are our stolen muskets.
The quartermaster will be pleased."
153,"TEXT_CLSROG101_00126_QIB_TODO001","Use the Hide ability to retrieve the stolen firearms."
154,"TEXT_CLSROG101_00126_QIB_TODO002","Deliver the firearms to the Yellowjacket near Hawkers' Alley."
155,"TEXT_CLSROG101_00126_VKEBBE_BATTLETALK_01","I've spotted the mark at the end of the pier.
Sneak over there an' lighten his load."
156,"TEXT_CLSROG101_00126_VKEBBE_BATTLETALK_02","We've no place to run...
Time to get yer stabbers out!"
157,"TEXT_CLSROG101_00126_VKEBBE_BATTLETALK_03","Slink past any other swads in yer way,
1 key 0 1
10 6 TEXT_CLSROG101_00126_SEQ_06 Based on the information you have gathered, V'kebbe deduces that the shady merchant means to depart by ship in the very near future. The Stray proposes her plan: wait for the trader to stack his goods on the pier, then sneak past the hired blades and steal back the Yellowjackets' firearms. Speak with V'kebbe once more when you are ready to begin the operation.
11 7 TEXT_CLSROG101_00126_SEQ_07 You have successfully reclaimed the stolen muskets and returned them to the Yellowjackets. Report to V'kebbe in front of the Rogues' Guild.
12 8 TEXT_CLSROG101_00126_SEQ_08 Jacke joins you outside the Rogues' Guild, and praises you for a job well done. While he is informing V'kebbe of the unfortunate conclusion to the missing sandwich saga, however, his deception is inadvertently revealed by the arrival of an oblivious Perimu Haurimu. V'kebbe then responds as she would to any violation of the code. Head inside the guild and see what has become of its supper-stealing guildmaster.
13 9 TEXT_CLSROG101_00126_SEQ_09 Suffering from several nasty rope burns but otherwise none the worse for wear, Jacke appears sincerely contrite for his act of sandwich larceny. He explains that being strung up is one of the least of the punishments a person might suffer at the hands of the rogues. Return to disciplining your body and mind that you might properly dispense justice to those that defy the code. ※The next rogue quest will be available from Jacke upon reaching level 15. Suffering from several nasty rope burns but otherwise none the worse for wear, Jacke appears sincerely contrite for his act of sandwich larceny. He explains that being strung up is one of the least of the punishments a person might suffer at the hands of the rogues. Return to disciplining your body and mind that you might properly dispense justice to those that defy the code. ※The next rogue quest will be available from Jacke upon reaching level 15.
10 TEXT_CLSROG101_00126_SEQ_10
11 TEXT_CLSROG101_00126_SEQ_11
14 12 10 TEXT_CLSROG101_00126_SEQ_12 TEXT_CLSROG101_00126_SEQ_10
15 13 11 TEXT_CLSROG101_00126_SEQ_13 TEXT_CLSROG101_00126_SEQ_11
16 14 12 TEXT_CLSROG101_00126_SEQ_14 TEXT_CLSROG101_00126_SEQ_12
156 154 152 TEXT_CLSROG101_00126_QIB_TODO002 TEXT_CLSROG101_00126_JACKE_000_161 Deliver the firearms to the Yellowjacket near Hawkers' Alley. An' just think: V'kebbe strung me up over an egg sandwich. Those coves what well an' truly stomp on the code get it far worse. Keep up yer trainin', <If(PlayerParameter(4))>lass<Else/>lad</If>, an' ye'll soon be handin' out rogue justice yerself.
157 155 153 TEXT_CLSROG101_00126_VKEBBE_BATTLETALK_01 TEXT_CLSROG101_00126_QIB_TODO001 I've spotted the mark at the end of the pier. Sneak over there an' lighten his load. Use the Hide ability to retrieve the stolen firearms.
158 156 154 TEXT_CLSROG101_00126_VKEBBE_BATTLETALK_02 TEXT_CLSROG101_00126_QIB_TODO002 We've no place to run... Time to get yer stabbers out! Deliver the firearms to the Yellowjacket near Hawkers' Alley.
159 157 155 TEXT_CLSROG101_00126_VKEBBE_BATTLETALK_03 TEXT_CLSROG101_00126_VKEBBE_BATTLETALK_01 Slink past any other swads in yer way, an' get them goods to the Yellowjackets. I've spotted the mark at the end of the pier. Sneak over there an' lighten his load.
160 158 156 TEXT_CLSROG101_00126_VKEBBE_BATTLETALK_04 TEXT_CLSROG101_00126_VKEBBE_BATTLETALK_02 I'll lead these culls a merry chase. Meet me in front o' the guild once all is bob! We've no place to run... Time to get yer stabbers out!
161 159 157 TEXT_CLSROG101_00126_VKEBBE_BATTLETALK_05 TEXT_CLSROG101_00126_VKEBBE_BATTLETALK_03 Bollocks. This ain't how the job was meant to end... Slink past any other swads in yer way, an' get them goods to the Yellowjackets.
162 160 158 TEXT_CLSROG101_00126_MERCHANT_BATTLETALK_01 TEXT_CLSROG101_00126_VKEBBE_BATTLETALK_04 Thieves! Scoundrels! A bonus to the one who brings me their hides! I'll lead these culls a merry chase. Meet me in front o' the guild once all is bob!
163 161 159 TEXT_CLSROG101_00126_YEL_DUMMY_BATTLETALK_01 TEXT_CLSROG101_00126_VKEBBE_BATTLETALK_05 Aye, these are our stolen muskets. The quartermaster will be pleased. Bollocks. This ain't how the job was meant to end...
164 160 TEXT_CLSROG101_00126_MERCHANT_BATTLETALK_01 Thieves! Scoundrels! A bonus to the one who brings me their hides!
165 161 TEXT_CLSROG101_00126_YEL_DUMMY_BATTLETALK_01 Aye, these are our stolen muskets. The quartermaster will be pleased.
+5 -10
View File
@@ -146,14 +146,9 @@ int32,str,str
142,"TEXT_CLSROG150_00144_JACKE_000_157","An' I'm sure a canny <If(PlayerParameter(4))>lass<Else/>lad</If> like yerself'll figure all sorts o' uses for a well-thrown dagger. Just keep it in mind for when we hunt down the rest o' them slavers!"
143,"TEXT_CLSROG150_00144_QIB_TODO001","Defeat the Jolly Merchants and free the captives!"
144,"TEXT_CLSROG150_00144_QIB_TODO002","Free captive villagers"
145,"TEXT_CLSROG150_00144_JACKE_BATTLETALK_01","Our marks are behind the doors up ahead.
Don't let them Yellowjackets see you!"
146,"TEXT_CLSROG150_00144_JACKE_BATTLETALK_05","That looks to be the last of 'em.
An' ye didn't even need my help!"
145,"TEXT_CLSROG150_00144_JACKE_BATTLETALK_01","Our marks are behind the doors up ahead.
Don't let them Yellowjackets see you!"
146,"TEXT_CLSROG150_00144_JACKE_BATTLETALK_05","That looks to be the last of 'em.
148,"TEXT_CLSROG150_00144_JACKE_BATTLETALK_02","Gah, where'd these coves spring from!?
Get to stabbin', <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
149,"TEXT_CLSROG150_00144_JACKE_BATTLETALK_03","Smooth, Jacke...
Yer a proper dimber-damber..."
150,"TEXT_CLSROG150_00144_TARGET_BATTLETALK_04","'Ands off the merchandise!
Ain't no one cuts into our profits!"
An' ye didn't even need my help!"
147,"TEXT_CLSROG150_00144_JACKE_BATTLETALK_06","Back into the shadows, <If(PlayerParameter(4))>lass<Else/>lad</If>..."
148,"TEXT_CLSROG150_00144_JACKE_BATTLETALK_02","Gah, where'd these coves spring from!?
1 key 0 1
146 142 TEXT_CLSROG150_00144_JACKE_000_157 An' I'm sure a canny <If(PlayerParameter(4))>lass<Else/>lad</If> like yerself'll figure all sorts o' uses for a well-thrown dagger. Just keep it in mind for when we hunt down the rest o' them slavers!
147 143 TEXT_CLSROG150_00144_QIB_TODO001 Defeat the Jolly Merchants and free the captives!
148 144 TEXT_CLSROG150_00144_QIB_TODO002 Free captive villagers
149 145 TEXT_CLSROG150_00144_JACKE_BATTLETALK_01 Our marks are behind the doors up ahead. Don't let them Yellowjackets see you! Our marks are behind the doors up ahead. Don't let them Yellowjackets see you!
150 146 TEXT_CLSROG150_00144_JACKE_BATTLETALK_05 That looks to be the last of 'em. An' ye didn't even need my help! That looks to be the last of 'em. An' ye didn't even need my help!
147 TEXT_CLSROG150_00144_JACKE_BATTLETALK_06 Back into the shadows, <If(PlayerParameter(4))>lass<Else/>lad</If>...
148 TEXT_CLSROG150_00144_JACKE_BATTLETALK_02 Gah, where'd these coves spring from!? Get to stabbin', <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!
151 149 147 TEXT_CLSROG150_00144_JACKE_BATTLETALK_03 TEXT_CLSROG150_00144_JACKE_BATTLETALK_06 Smooth, Jacke... Yer a proper dimber-damber... Back into the shadows, <If(PlayerParameter(4))>lass<Else/>lad</If>...
152 150 148 TEXT_CLSROG150_00144_TARGET_BATTLETALK_04 TEXT_CLSROG150_00144_JACKE_BATTLETALK_02 'Ands off the merchandise! Ain't no one cuts into our profits! Gah, where'd these coves spring from!? Get to stabbin', <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!
153 149 TEXT_CLSROG150_00144_JACKE_BATTLETALK_03 Smooth, Jacke... Yer a proper dimber-damber...
154 150 TEXT_CLSROG150_00144_TARGET_BATTLETALK_04 'Ands off the merchandise! Ain't no one cuts into our profits!
+10 -21
View File
@@ -5,9 +5,7 @@ int32,str,str
1,"TEXT_CLSROG151_00145_SEQ_01","Putting himself in his marks' shoes, Jacke hazards a guess as to where the last of the Jolly Merchants will likely be hiding. Head out to the Flock in western La Noscea and search for signs of the remaining slavers."
2,"TEXT_CLSROG151_00145_SEQ_02","After discovering a family of villagers tied up amongst the dodo nests, you are confronted by the final gang of slavers. One hectic and feather-filled battle later, the pirates are defeated and the Jolly Merchants no more. See to the well-being of the captive smallfolk."
3,"TEXT_CLSROG151_00145_SEQ_03","As you are tending to the traumatized villagers, you are approached by a trio of Yellowjackets led by one Captain Milala. The Yellowjacket captain appears fanatically opposed to anything with the slightest connection to piracy, and challenges the Rogues' Guild to a contest to justify its very existence. Return to the guild and discuss this development with Jacke."
4,"TEXT_CLSROG151_00145_SEQ_04","You return to the Dutiful Sisters to find Jacke still chafing over Captain Milala's presumptuous challenge. Bound by the code, however, the guildmaster fully intends to reclaim the stolen treasures even if it means dancing to the Yellowjacket's tune. Master the Mug ability and continue sharpening your skills that you might ensure victory for the guild.
※The next rogue quest will be available from Jacke upon reaching level 20."
4,"TEXT_CLSROG151_00145_SEQ_04","You return to the Dutiful Sisters to find Jacke still chafing over Captain Milala's presumptuous challenge. Bound by the code, however, the guildmaster fully intends to reclaim the stolen treasures even if it means dancing to the Yellowjacket's tune. Master the Mug ability and continue sharpening your skills that you might ensure victory for the guild.
※The next rogue quest will be available from Jacke upon reaching level 20."
5,"TEXT_CLSROG151_00145_SEQ_05",""
@@ -115,24 +113,15 @@ int32,str,str
107,"TEXT_CLSROG151_00145_JACKE_000_094","Me an' the lads'll be busy whiddlin' the story on them bitten baubles, so yer free to head out an' sharpen yer skill─might even be as ye'll pocket some extra blunt while yer at it, eh?"
108,"TEXT_CLSROG151_00145_QIB_TODO001","Defeat the Jolly Merchants!"
109,"TEXT_CLSROG151_00145_JACKE_BATTLETALK_01","Stow yer whids an' draw yer steel!"
112,"TEXT_CLSROG151_00145_JACKE_BATTLETALK_04","Keep yer distance an' skewer 'em from afar!
Aye, throw yer bloody daggers at 'em, <If(PlayerParameter(4))>lass<Else/>lad</If>!"
113,"TEXT_CLSROG151_00145_JACKE_BATTLETALK_05","Ugh, <Emphasis>more</Emphasis> dodos!?
Thought they was slavers, not bleedin' farmers!"
114,"TEXT_CLSROG151_00145_JACKE_BATTLETALK_06","Stay calm now, <If(PlayerParameter(4))>lass<Else/>lad</If>!
Take 'em one at a time!"
115,"TEXT_CLSROG151_00145_JACKE_BATTLETALK_07","An' still they come...
Bene! Saves us the searchin'!"
116,"TEXT_CLSROG151_00145_JACKE_BATTLETALK_10","Get out o' here, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
Take the captives an' go..."
117,"TEXT_CLSROG151_00145_JACKE_BATTLETALK_08","No scraps for latecomers!
The <If(PlayerParameter(4))>lass<Else/>colt</If> an' me had a hunger!"
118,"TEXT_CLSROG151_00145_JACKE_BATTLETALK_09","You coves took yer sweet time!
Let's mop this up already!"
119,"TEXT_CLSROG151_00145_BOSS_BATTLETALK_02","I like me slaves with a bit o' fight!
Ye'll fetch a grand price on the block!"
120,"TEXT_CLSROG151_00145_VKEBBE_BATTLETALK_01","This's a fine pile o' quarrons!
There's naught for us to do..."
110,"TEXT_CLSROG151_00145_JACKE_BATTLETALK_02","Always more of 'em..."
111,"TEXT_CLSROG151_00145_JACKE_BATTLETALK_03","These birds move slow, but they've a nasty peck!"
112,"TEXT_CLSROG151_00145_JACKE_BATTLETALK_04","Keep yer distance an' skewer 'em from afar!
Aye, throw yer bloody daggers at 'em, <If(PlayerParameter(4))>lass<Else/>lad</If>!"
113,"TEXT_CLSROG151_00145_JACKE_BATTLETALK_05","Ugh, <Emphasis>more</Emphasis> dodos!?
Thought they was slavers, not bleedin' farmers!"
114,"TEXT_CLSROG151_00145_JACKE_BATTLETALK_06","Stay calm now, <If(PlayerParameter(4))>lass<Else/>lad</If>!
Take 'em one at a time!"
115,"TEXT_CLSROG151_00145_JACKE_BATTLETALK_07","An' still they come...
Bene! Saves us the searchin'!"
116,"TEXT_CLSROG151_00145_JACKE_BATTLETALK_10","Get out o' here, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
Take the captives an' go..."
1 key 0 1
5 1 TEXT_CLSROG151_00145_SEQ_01 Putting himself in his marks' shoes, Jacke hazards a guess as to where the last of the Jolly Merchants will likely be hiding. Head out to the Flock in western La Noscea and search for signs of the remaining slavers.
6 2 TEXT_CLSROG151_00145_SEQ_02 After discovering a family of villagers tied up amongst the dodo nests, you are confronted by the final gang of slavers. One hectic and feather-filled battle later, the pirates are defeated and the Jolly Merchants no more. See to the well-being of the captive smallfolk.
7 3 TEXT_CLSROG151_00145_SEQ_03 As you are tending to the traumatized villagers, you are approached by a trio of Yellowjackets led by one Captain Milala. The Yellowjacket captain appears fanatically opposed to anything with the slightest connection to piracy, and challenges the Rogues' Guild to a contest to justify its very existence. Return to the guild and discuss this development with Jacke.
8 4 TEXT_CLSROG151_00145_SEQ_04 You return to the Dutiful Sisters to find Jacke still chafing over Captain Milala's presumptuous challenge. Bound by the code, however, the guildmaster fully intends to reclaim the stolen treasures even if it means dancing to the Yellowjacket's tune. Master the Mug ability and continue sharpening your skills that you might ensure victory for the guild. ※The next rogue quest will be available from Jacke upon reaching level 20. You return to the Dutiful Sisters to find Jacke still chafing over Captain Milala's presumptuous challenge. Bound by the code, however, the guildmaster fully intends to reclaim the stolen treasures even if it means dancing to the Yellowjacket's tune. Master the Mug ability and continue sharpening your skills that you might ensure victory for the guild. ※The next rogue quest will be available from Jacke upon reaching level 20.
5 TEXT_CLSROG151_00145_SEQ_05
6 TEXT_CLSROG151_00145_SEQ_06
9 7 5 TEXT_CLSROG151_00145_SEQ_07 TEXT_CLSROG151_00145_SEQ_05
10 8 6 TEXT_CLSROG151_00145_SEQ_08 TEXT_CLSROG151_00145_SEQ_06
11 9 7 TEXT_CLSROG151_00145_SEQ_09 TEXT_CLSROG151_00145_SEQ_07
113 111 109 TEXT_CLSROG151_00145_JACKE_BATTLETALK_03 TEXT_CLSROG151_00145_JACKE_BATTLETALK_01 These birds move slow, but they've a nasty peck! Stow yer whids an' draw yer steel!
114 112 110 TEXT_CLSROG151_00145_JACKE_BATTLETALK_04 TEXT_CLSROG151_00145_JACKE_BATTLETALK_02 Keep yer distance an' skewer 'em from afar! Aye, throw yer bloody daggers at 'em, <If(PlayerParameter(4))>lass<Else/>lad</If>! Always more of 'em...
115 113 111 TEXT_CLSROG151_00145_JACKE_BATTLETALK_05 TEXT_CLSROG151_00145_JACKE_BATTLETALK_03 Ugh, <Emphasis>more</Emphasis> dodos!? Thought they was slavers, not bleedin' farmers! These birds move slow, but they've a nasty peck!
116 114 112 TEXT_CLSROG151_00145_JACKE_BATTLETALK_06 TEXT_CLSROG151_00145_JACKE_BATTLETALK_04 Stay calm now, <If(PlayerParameter(4))>lass<Else/>lad</If>! Take 'em one at a time! Keep yer distance an' skewer 'em from afar! Aye, throw yer bloody daggers at 'em, <If(PlayerParameter(4))>lass<Else/>lad</If>!
117 115 113 TEXT_CLSROG151_00145_JACKE_BATTLETALK_07 TEXT_CLSROG151_00145_JACKE_BATTLETALK_05 An' still they come... Bene! Saves us the searchin'! Ugh, <Emphasis>more</Emphasis> dodos!? Thought they was slavers, not bleedin' farmers!
118 116 114 TEXT_CLSROG151_00145_JACKE_BATTLETALK_10 TEXT_CLSROG151_00145_JACKE_BATTLETALK_06 Get out o' here, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Take the captives an' go... Stay calm now, <If(PlayerParameter(4))>lass<Else/>lad</If>! Take 'em one at a time!
119 117 115 TEXT_CLSROG151_00145_JACKE_BATTLETALK_08 TEXT_CLSROG151_00145_JACKE_BATTLETALK_07 No scraps for latecomers! The <If(PlayerParameter(4))>lass<Else/>colt</If> an' me had a hunger! An' still they come... Bene! Saves us the searchin'!
120 118 116 TEXT_CLSROG151_00145_JACKE_BATTLETALK_09 TEXT_CLSROG151_00145_JACKE_BATTLETALK_10 You coves took yer sweet time! Let's mop this up already! Get out o' here, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Take the captives an' go...
121 119 117 TEXT_CLSROG151_00145_BOSS_BATTLETALK_02 TEXT_CLSROG151_00145_JACKE_BATTLETALK_08 I like me slaves with a bit o' fight! Ye'll fetch a grand price on the block! No scraps for latecomers! The <If(PlayerParameter(4))>lass<Else/>colt</If> an' me had a hunger!
122 120 118 TEXT_CLSROG151_00145_VKEBBE_BATTLETALK_01 TEXT_CLSROG151_00145_JACKE_BATTLETALK_09 This's a fine pile o' quarrons! There's naught for us to do... You coves took yer sweet time! Let's mop this up already!
123 121 119 TEXT_CLSROG151_00145_VKEBBE_BATTLETALK_02 TEXT_CLSROG151_00145_BOSS_BATTLETALK_02 Yer not the only ones with reinforcements! I like me slaves with a bit o' fight! Ye'll fetch a grand price on the block!
124 122 120 TEXT_CLSROG151_00145_PERIMU_BATTLETALK_01 TEXT_CLSROG151_00145_VKEBBE_BATTLETALK_01 Underfoot is here to get underfoot! This's a fine pile o' quarrons! There's naught for us to do...
123 TEXT_CLSROG151_00145_PERIMU_BATTLETALK_02 ...Or, at least I would if any bugger was left standin'.
125 121 TEXT_CLSROG151_00145_VKEBBE_BATTLETALK_02 Yer not the only ones with reinforcements!
126 122 TEXT_CLSROG151_00145_PERIMU_BATTLETALK_01 Underfoot is here to get underfoot!
127 123 TEXT_CLSROG151_00145_PERIMU_BATTLETALK_02 ...Or, at least I would if any bugger was left standin'.
+9 -19
View File
@@ -11,9 +11,7 @@ int32,str,str
7,"TEXT_CLSROG200_00146_SEQ_07","Upon hearing the revelations you uncovered at Tiller's Rest, Jacke immediately organizes an expedition into the Doxy's Pull. Travel to the Moraby Drydocks in lower La Noscea and join V'kebbe and the guildmaster in the hunt for the Grinning Curs."
8,"TEXT_CLSROG200_00146_SEQ_08","You have defeated the Grinning Curs aboard their own ship, and reclaimed the extraordinary blue diamond known as the Cerulean Star. Speak with Jacke back at the Moraby Drydocks."
9,"TEXT_CLSROG200_00146_SEQ_09","Though his musings for a suitable punishment are interrupted by the arrival of Captain Milala, Jacke is nevertheless content to release the Grinning Curs into Yellowjacket custody. Return to the Rogues' Guild and speak with Jacke concerning the future of what has apparently become a far more complicated job..."
10,"TEXT_CLSROG200_00146_SEQ_10","According to the Grinning Cur captain, the remaining treasures are to be found in the hands of a mysterious group called the “Executioners.” Though not entirely certain of this new enemy's identity, Jacke appears sufficiently concerned to reiterate his desire to see you master your rogue skills. Continue with your training until your abilities have improved to the guildmaster's satisfaction.
※The next rogue quest will be available from Jacke upon reaching level 25."
10,"TEXT_CLSROG200_00146_SEQ_10","According to the Grinning Cur captain, the remaining treasures are to be found in the hands of a mysterious group called the “Executioners.” Though not entirely certain of this new enemy's identity, Jacke appears sufficiently concerned to reiterate his desire to see you master your rogue skills. Continue with your training until your abilities have improved to the guildmaster's satisfaction.
※The next rogue quest will be available from Jacke upon reaching level 25."
11,"TEXT_CLSROG200_00146_SEQ_11",""
@@ -104,8 +102,7 @@ int32,str,str
96,"TEXT_CLSROG200_00146_PERIMUHAURIMU_000_093","No, there's a bigger picture here, an' we need to take a step back to see it..."
97,"TEXT_CLSROG200_00146_PERIMUHAURIMU_000_094","Assumin' the Curs hired this peddler to do their dirty work, there'll be someone in the shadows as brokered the deal. An' I just happen to know a cove what makes it his business to oversee these kinds o' shady arrangements."
98,"TEXT_CLSROG200_00146_PERIMUHAURIMU_000_095","The thing is, this black marketeer bloke changes his haunts dependin' on how the breeze blows. Quite literally, in fact. I seem to recall the Navigator's Veil bein' shifted by a westerly this mornin', so that'd put him..."
101,"TEXT_CLSROG200_00146_BALLOON_000_101","Masterful master cannot
abide foolish fools!"
99,"TEXT_CLSROG200_00146_PERIMUHAURIMU_000_096","...Ah, at Tiller's Rest. Nice an' close. Why don't we go ask him a few questions afore we head back to the guild?"
100,"TEXT_CLSROG200_00146_BLACKMERCHANT00146_000_100","I pride myself on my memory for faces, but yours is unknown to me. Are you an earnest customer...or an inquisitive annoyance? I must be sure of your intentions."
101,"TEXT_CLSROG200_00146_BALLOON_000_101","Masterful master cannot
abide foolish fools!"
@@ -184,21 +181,14 @@ abide foolish fools!"
174,"TEXT_CLSROG200_00146_JACKE_000_250","Bene work on that ship, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. First blood is ours!"
175,"TEXT_CLSROG200_00146_JACKE_000_251","How'd ye take to fightin' a-sea? There are few as can drop an opponent as quick as a rogue, but mind ye don't exhaust yerself just flailin' yer blades at the tougher coves."
176,"TEXT_CLSROG200_00146_JACKE_000_252","An' that goes double for when ye've mates on yer flanks. If ye notice yerself startin' to flag, there's naught wrong with pullin' back from time to time an' staggerin' yer attacks with each other to keep the pressure on."
180,"TEXT_CLSROG200_00146_JACKE_BATTLETALK_01","Right, no one's seen us so far.
Let's get to work."
181,"TEXT_CLSROG200_00146_JACKE_BATTLETALK_02","I'll sink me stabbers in the captain.
Those two back there are yers."
182,"TEXT_CLSROG200_00146_JACKE_BATTLETALK_03","Watch out for that coeurl!
It'll drain the fight right outta ye!"
177,"TEXT_CLSROG200_00146_JACKE_000_253","...I've said it afore, <If(PlayerParameter(4))>lass<Else/>colt</If>, but I'll need ye sharp enough to carve steel for what's to come. I'm afraid this'll be more of a challenge than even what that little shrew was bargainin' for."
178,"TEXT_CLSROG200_00146_JACKE_000_254","That's assumin' the Curs wasn't lyin' about the Executioners...and the Executioners are who I bloody think they are. 'Twixt you and me, though, I'm hopin' the name is just some laughable coincidence..."
179,"TEXT_CLSROG200_00146_QIB_TODO001","Defeat the Grinning Curs!"
180,"TEXT_CLSROG200_00146_JACKE_BATTLETALK_01","Right, no one's seen us so far.
Let's get to work."
185,"TEXT_CLSROG200_00146_VKEBBE_BATTLETALK_02","Ye holdin' up, <If(PlayerParameter(4))>dove<Else/>colt</If>?
We're the nightmares here, an' don't ye forget it!"
181,"TEXT_CLSROG200_00146_JACKE_BATTLETALK_02","I'll sink me stabbers in the captain.
Those two back there are yers."
182,"TEXT_CLSROG200_00146_JACKE_BATTLETALK_03","Watch out for that coeurl!
188,"TEXT_CLSROG200_00146_PIRATEBOSS_BATTLETALK_01","I don't know 'ow ye found us...
But they'll never find what's left o' you!"
189,"TEXT_CLSROG200_00146_PIRATEBOSS_BATTLETALK_02","Slippery bastards!
Let's see just 'ow quick ye are!"
190,"TEXT_CLSROG200_00146_PIRATEBOSS_BATTLETALK_03","Open the cage!
Let the Growler off 'is chain!"
It'll drain the fight right outta ye!"
183,"TEXT_CLSROG200_00146_JACKE_BATTLETALK_04","Ugh... I knew it was a long shot..."
184,"TEXT_CLSROG200_00146_VKEBBE_BATTLETALK_01","Follow me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
1 key 0 1
11 7 TEXT_CLSROG200_00146_SEQ_07 Upon hearing the revelations you uncovered at Tiller's Rest, Jacke immediately organizes an expedition into the Doxy's Pull. Travel to the Moraby Drydocks in lower La Noscea and join V'kebbe and the guildmaster in the hunt for the Grinning Curs.
12 8 TEXT_CLSROG200_00146_SEQ_08 You have defeated the Grinning Curs aboard their own ship, and reclaimed the extraordinary blue diamond known as the Cerulean Star. Speak with Jacke back at the Moraby Drydocks.
13 9 TEXT_CLSROG200_00146_SEQ_09 Though his musings for a suitable punishment are interrupted by the arrival of Captain Milala, Jacke is nevertheless content to release the Grinning Curs into Yellowjacket custody. Return to the Rogues' Guild and speak with Jacke concerning the future of what has apparently become a far more complicated job...
14 10 TEXT_CLSROG200_00146_SEQ_10 According to the Grinning Cur captain, the remaining treasures are to be found in the hands of a mysterious group called the “Executioners.” Though not entirely certain of this new enemy's identity, Jacke appears sufficiently concerned to reiterate his desire to see you master your rogue skills. Continue with your training until your abilities have improved to the guildmaster's satisfaction. ※The next rogue quest will be available from Jacke upon reaching level 25. According to the Grinning Cur captain, the remaining treasures are to be found in the hands of a mysterious group called the “Executioners.” Though not entirely certain of this new enemy's identity, Jacke appears sufficiently concerned to reiterate his desire to see you master your rogue skills. Continue with your training until your abilities have improved to the guildmaster's satisfaction. ※The next rogue quest will be available from Jacke upon reaching level 25.
11 TEXT_CLSROG200_00146_SEQ_11
12 TEXT_CLSROG200_00146_SEQ_12
15 13 11 TEXT_CLSROG200_00146_SEQ_13 TEXT_CLSROG200_00146_SEQ_11
16 14 12 TEXT_CLSROG200_00146_SEQ_14 TEXT_CLSROG200_00146_SEQ_12
17 15 13 TEXT_CLSROG200_00146_SEQ_15 TEXT_CLSROG200_00146_SEQ_13
102 100 98 TEXT_CLSROG200_00146_BLACKMERCHANT00146_000_100 TEXT_CLSROG200_00146_PERIMUHAURIMU_000_095 I pride myself on my memory for faces, but yours is unknown to me. Are you an earnest customer...or an inquisitive annoyance? I must be sure of your intentions. The thing is, this black marketeer bloke changes his haunts dependin' on how the breeze blows. Quite literally, in fact. I seem to recall the Navigator's Veil bein' shifted by a westerly this mornin', so that'd put him...
103 101 99 TEXT_CLSROG200_00146_BALLOON_000_101 TEXT_CLSROG200_00146_PERIMUHAURIMU_000_096 Masterful master cannot abide foolish fools! ...Ah, at Tiller's Rest. Nice an' close. Why don't we go ask him a few questions afore we head back to the guild?
104 102 100 TEXT_CLSROG200_00146_BALLOON_000_102 TEXT_CLSROG200_00146_BLACKMERCHANT00146_000_100 Annoying flea should flee! I pride myself on my memory for faces, but yours is unknown to me. Are you an earnest customer...or an inquisitive annoyance? I must be sure of your intentions.
105 103 101 TEXT_CLSROG200_00146_BLACKMERCHANT00146_000_110 TEXT_CLSROG200_00146_BALLOON_000_101 Gyahahaha! <wheeze> The dance is old, but the name is new! Put away your daggers, rogue. Masterful master cannot abide foolish fools!
104 TEXT_CLSROG200_00146_BLACKMERCHANT00146_000_111 I have peddled my wares to your kind since the Upright Thieves stalked the night. Speak! What would you have of this humble merchant?
106 105 102 TEXT_CLSROG200_00146_PERIMUHAURIMU_000_112 TEXT_CLSROG200_00146_BALLOON_000_102 Still tormentin' the colts, eh, granddad? We've come for information on a smugglin' job. Annoying flea should flee!
107 106 103 TEXT_CLSROG200_00146_PERIMUHAURIMU_000_113 TEXT_CLSROG200_00146_BLACKMERCHANT00146_000_110 There was this peddler what was caught at the La Thagran Checkpoint movin' merchandise for the Grinnin' Curs. Pleaded innocence even when he had the screws put to him. Ye wouldn't know aught about that deal, would ye? Gyahahaha! <wheeze> The dance is old, but the name is new! Put away your daggers, rogue.
108 107 104 TEXT_CLSROG200_00146_BLACKMERCHANT00146_000_114 TEXT_CLSROG200_00146_BLACKMERCHANT00146_000_111 Every last sordid detail. Not a single grain of stolen sand passes through the shadows without my knowledge! I have peddled my wares to your kind since the Upright Thieves stalked the night. Speak! What would you have of this humble merchant?
181 180 177 TEXT_CLSROG200_00146_JACKE_BATTLETALK_01 TEXT_CLSROG200_00146_JACKE_000_253 Right, no one's seen us so far. Let's get to work. ...I've said it afore, <If(PlayerParameter(4))>lass<Else/>colt</If>, but I'll need ye sharp enough to carve steel for what's to come. I'm afraid this'll be more of a challenge than even what that little shrew was bargainin' for.
182 181 178 TEXT_CLSROG200_00146_JACKE_BATTLETALK_02 TEXT_CLSROG200_00146_JACKE_000_254 I'll sink me stabbers in the captain. Those two back there are yers. That's assumin' the Curs wasn't lyin' about the Executioners...and the Executioners are who I bloody think they are. 'Twixt you and me, though, I'm hopin' the name is just some laughable coincidence...
183 182 179 TEXT_CLSROG200_00146_JACKE_BATTLETALK_03 TEXT_CLSROG200_00146_QIB_TODO001 Watch out for that coeurl! It'll drain the fight right outta ye! Defeat the Grinning Curs!
184 183 180 TEXT_CLSROG200_00146_JACKE_BATTLETALK_04 TEXT_CLSROG200_00146_JACKE_BATTLETALK_01 Ugh... I knew it was a long shot... Right, no one's seen us so far. Let's get to work.
185 184 181 TEXT_CLSROG200_00146_VKEBBE_BATTLETALK_01 TEXT_CLSROG200_00146_JACKE_BATTLETALK_02 Follow me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I'll sink me stabbers in the captain. Those two back there are yers.
186 185 182 TEXT_CLSROG200_00146_VKEBBE_BATTLETALK_02 TEXT_CLSROG200_00146_JACKE_BATTLETALK_03 Ye holdin' up, <If(PlayerParameter(4))>dove<Else/>colt</If>? We're the nightmares here, an' don't ye forget it! Watch out for that coeurl! It'll drain the fight right outta ye!
186 TEXT_CLSROG200_00146_VKEBBE_BATTLETALK_03 Me daggers...never felt so heavy...
187 TEXT_CLSROG200_00146_PIRATE_BATTLETALK_01 R-Rogues!? All the bloody way out 'ere!?
188 TEXT_CLSROG200_00146_PIRATEBOSS_BATTLETALK_01 I don't know 'ow ye found us... But they'll never find what's left o' you!
187 189 183 TEXT_CLSROG200_00146_PIRATEBOSS_BATTLETALK_02 TEXT_CLSROG200_00146_JACKE_BATTLETALK_04 Slippery bastards! Let's see just 'ow quick ye are! Ugh... I knew it was a long shot...
188 190 184 TEXT_CLSROG200_00146_PIRATEBOSS_BATTLETALK_03 TEXT_CLSROG200_00146_VKEBBE_BATTLETALK_01 Open the cage! Let the Growler off 'is chain! Follow me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!
189 185 TEXT_CLSROG200_00146_VKEBBE_BATTLETALK_02 Ye holdin' up, <If(PlayerParameter(4))>dove<Else/>colt</If>? We're the nightmares here, an' don't ye forget it!
190 186 TEXT_CLSROG200_00146_VKEBBE_BATTLETALK_03 Me daggers...never felt so heavy...
191 187 TEXT_CLSROG200_00146_PIRATE_BATTLETALK_01 R-Rogues!? All the bloody way out 'ere!?
192 188 TEXT_CLSROG200_00146_PIRATEBOSS_BATTLETALK_01 I don't know 'ow ye found us... But they'll never find what's left o' you!
193 189 TEXT_CLSROG200_00146_PIRATEBOSS_BATTLETALK_02 Slippery bastards! Let's see just 'ow quick ye are!
194 190 TEXT_CLSROG200_00146_PIRATEBOSS_BATTLETALK_03 Open the cage! Let the Growler off 'is chain!
+5 -11
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@@ -9,9 +9,7 @@ int32,str,str
5,"TEXT_CLSROG250_00148_SEQ_05","You catch up with the Stray and learn the reason behind her unusual behavior. Speak with V'kebbe at Costa del Sol once more, then make your attempt on the Silver Sorrows."
6,"TEXT_CLSROG250_00148_SEQ_06","Jacke joins you at the site of the deal, and shares his plan for stealing the earrings. After defeating the guards and threatening the Ul'dahn merchant, however, your prize is snatched away at the last moment by a well-prepared Captain Milala. Commiserate with Jacke at Costa del Sol."
7,"TEXT_CLSROG250_00148_SEQ_07","As Jacke laments his failure, he is approached by the Yellowjacket captain, who further taunts the guildmaster with the details of her victory. After a heated exchange, it is clear that neither rogue nor soldier intend to forfeit the challenge. Return to the Rogues' Guild and speak with Jacke."
8,"TEXT_CLSROG250_00148_SEQ_08","Putting the loss of the Silver Sorrows behind him, Jacke focuses his gaze on the last remaining treasure─the Black Sarcophagus. He warns that the Reformists are not likely to part with the mysterious object without a significant struggle. Hone your bladework to perfection, and prepare for what promises to be your most challenging job yet...
※The next rogue quest will be available from Jacke upon reaching level 30."
8,"TEXT_CLSROG250_00148_SEQ_08","Putting the loss of the Silver Sorrows behind him, Jacke focuses his gaze on the last remaining treasure─the Black Sarcophagus. He warns that the Reformists are not likely to part with the mysterious object without a significant struggle. Hone your bladework to perfection, and prepare for what promises to be your most challenging job yet...
※The next rogue quest will be available from Jacke upon reaching level 30."
9,"TEXT_CLSROG250_00148_SEQ_09",""
@@ -90,8 +88,7 @@ int32,str,str
82,"TEXT_CLSROG250_00148_JACKE_000_062","...Eh? One o' Milala's lackeys arrived at the House afore ye!? How did they know to─ Bah, them Curs we captured must've cackled durin' the shrew's interrogations."
83,"TEXT_CLSROG250_00148_JACKE_000_063","We'll have to assume the Yellowjackets know what we know. An' that means we'd best get our arses to Costa del Sol right bleedin' now!"
84,"TEXT_CLSROG250_00148_VKEBBE_000_064","I'll handle this one, Jacke. You an' <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> can wait here for Perimu."
87,"TEXT_CLSROG250_00148_VKEBBE_000_071","I told ye to wait at the guild. I don't need─
...Well, it might be as I could use an extra <If(PlayerParameter(4))>mort<Else/>cove</If> in the shadows, after all."
85,"TEXT_CLSROG250_00148_JACKE_000_064","Oi, V'kebbe! What in the hells is she playin' at? After her, <If(PlayerParameter(4))>lass<Else/>lad</If>. She knows this ain't a solo job..."
86,"TEXT_CLSROG250_00148_JACKE_000_070","Go after the Stray an' lend her a famble, will ye? Ye can board the ferry for Costa del Sol from the docks at Fisherman's Bottom."
87,"TEXT_CLSROG250_00148_VKEBBE_000_071","I told ye to wait at the guild. I don't need─
...Well, it might be as I could use an extra <If(PlayerParameter(4))>mort<Else/>cove</If> in the shadows, after all."
@@ -125,8 +122,7 @@ int32,str,str
115,"TEXT_CLSROG250_00148_JACKE_000_103","It don't much matter to me <Emphasis>who</Emphasis> ye work for. Yer bosses broke the code, an' we're here to collect."
116,"TEXT_CLSROG250_00148_JACKE_000_104","Those'd be the Silver Sorrows, then? I'm sure ye paid a caravan o' coin for them shiny baubles, but I doubt they're worth yer life. Let's have 'em, then."
117,"TEXT_CLSROG250_00148_MERCHANT00148_000_105","W-Wait! Wait, damn you! You should know that this personage is an extremely influential member of the East Aldenard Trading Company! Surely you've heard of it!"
121,"TEXT_CLSROG250_00148_RICH00148_000_109","The return on these trinkets will be─
...Er, that is to say, the Sorrows must be returned to Ul'dah! Can you not look the other way for the sake of my nation's pride!?"
118,"TEXT_CLSROG250_00148_MERCHANT00148_000_106","If the threat of reprisal will not stay your hand, then consider the political ramifications of interfering with a foreign dignitary! The Admiral would not desire you to damage Limsa's relations with Ul'dah!"
119,"TEXT_CLSROG250_00148_RICH00148_000_107","Y-Yes, exactly! I am very highly placed in Ul'dahn society! I have powerful friends who would not be pleased were you to mistreat me in any fashion!"
120,"TEXT_CLSROG250_00148_RICH00148_000_108","And you must understand, the Silver Sorrows are a historical treasure─a gift once bestowed upon Sultana Nanasha Ul Nasha by her champion. The earrings were later stolen from the royal vault, and we'd lost hope of ever recovering them. That I might so easily purchase them thus is a <Emphasis>miracle</Emphasis>!"
121,"TEXT_CLSROG250_00148_RICH00148_000_109","The return on these trinkets will be─
@@ -160,8 +156,6 @@ int32,str,str
148,"TEXT_CLSROG250_00148_JACKE_000_145","Hahaha! That's the spirit, Captain! Just don't forget to keep an eye on them earrings!"
149,"TEXT_CLSROG250_00148_JACKE_000_146","The city's crawlin' with rogues, ye know! Ye could keep the Sorrows in a bloody lockbox in the Coral Tower, but look away for a moment an' one o' me coves'll bite them beauties right back!"
150,"TEXT_CLSROG250_00148_JACKE_100_146","...Come on, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. It's back to the Sisters for us."
155,"TEXT_CLSROG250_00148_JACKE_BATTLETALK_01","Ugh, this bastard's made o' solid rock!
<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, get over here an' start chippin'!"
156,"TEXT_CLSROG250_00148_MERCHANT_BATTLETALK_02","This is a <Emphasis>private</Emphasis> meeting!
Remove these rats at once!"
151,"TEXT_CLSROG250_00148_JACKE_000_150","Well, after all that hard work, the shrew made off with the spoils."
152,"TEXT_CLSROG250_00148_JACKE_000_151","And as far as her damn contest goes, I s'pose that makes us even. It'll be the last treasure─this “Black Sarcophagus”─that decides the victor."
153,"TEXT_CLSROG250_00148_JACKE_000_152","Whatever the Reformists are doin' to keep it bob, ye can bet yer grandmum's teeth there'll be some bladework needed afore this job is done. Get yerself ready for a proper scrap, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>..."
1 key 0 1
9 5 TEXT_CLSROG250_00148_SEQ_05 You catch up with the Stray and learn the reason behind her unusual behavior. Speak with V'kebbe at Costa del Sol once more, then make your attempt on the Silver Sorrows.
10 6 TEXT_CLSROG250_00148_SEQ_06 Jacke joins you at the site of the deal, and shares his plan for stealing the earrings. After defeating the guards and threatening the Ul'dahn merchant, however, your prize is snatched away at the last moment by a well-prepared Captain Milala. Commiserate with Jacke at Costa del Sol.
11 7 TEXT_CLSROG250_00148_SEQ_07 As Jacke laments his failure, he is approached by the Yellowjacket captain, who further taunts the guildmaster with the details of her victory. After a heated exchange, it is clear that neither rogue nor soldier intend to forfeit the challenge. Return to the Rogues' Guild and speak with Jacke.
12 8 TEXT_CLSROG250_00148_SEQ_08 Putting the loss of the Silver Sorrows behind him, Jacke focuses his gaze on the last remaining treasure─the Black Sarcophagus. He warns that the Reformists are not likely to part with the mysterious object without a significant struggle. Hone your bladework to perfection, and prepare for what promises to be your most challenging job yet... ※The next rogue quest will be available from Jacke upon reaching level 30. Putting the loss of the Silver Sorrows behind him, Jacke focuses his gaze on the last remaining treasure─the Black Sarcophagus. He warns that the Reformists are not likely to part with the mysterious object without a significant struggle. Hone your bladework to perfection, and prepare for what promises to be your most challenging job yet... ※The next rogue quest will be available from Jacke upon reaching level 30.
9 TEXT_CLSROG250_00148_SEQ_09
10 TEXT_CLSROG250_00148_SEQ_10
13 11 9 TEXT_CLSROG250_00148_SEQ_11 TEXT_CLSROG250_00148_SEQ_09
14 12 10 TEXT_CLSROG250_00148_SEQ_12 TEXT_CLSROG250_00148_SEQ_10
15 13 11 TEXT_CLSROG250_00148_SEQ_13 TEXT_CLSROG250_00148_SEQ_11
88 86 84 TEXT_CLSROG250_00148_JACKE_000_070 TEXT_CLSROG250_00148_VKEBBE_000_064 Go after the Stray an' lend her a famble, will ye? Ye can board the ferry for Costa del Sol from the docks at Fisherman's Bottom. I'll handle this one, Jacke. You an' <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> can wait here for Perimu.
89 87 85 TEXT_CLSROG250_00148_VKEBBE_000_071 TEXT_CLSROG250_00148_JACKE_000_064 I told ye to wait at the guild. I don't need─ ...Well, it might be as I could use an extra <If(PlayerParameter(4))>mort<Else/>cove</If> in the shadows, after all. Oi, V'kebbe! What in the hells is she playin' at? After her, <If(PlayerParameter(4))>lass<Else/>lad</If>. She knows this ain't a solo job...
90 88 86 TEXT_CLSROG250_00148_VKEBBE_000_072 TEXT_CLSROG250_00148_JACKE_000_070 Jacke has his mind set on punishin' the Executioners, but me? I just want to skulk in, cloy them silver bits, an' skulk out. Go after the Stray an' lend her a famble, will ye? Ye can board the ferry for Costa del Sol from the docks at Fisherman's Bottom.
91 89 87 TEXT_CLSROG250_00148_VKEBBE_000_073 TEXT_CLSROG250_00148_VKEBBE_000_071 I reckoned that if I could manage that with none the wiser, then they wouldn't know who to come after. Finish the job without drawin' me daggers, ye know? I told ye to wait at the guild. I don't need─ ...Well, it might be as I could use an extra <If(PlayerParameter(4))>mort<Else/>cove</If> in the shadows, after all.
90 TEXT_CLSROG250_00148_VKEBBE_000_074 It ain't exactly true to the code, but the shield of underworld honor won't stop them bloody killers from cuttin' me mates' throats an' settin' the Sisters a-glimmer. The guild's the only place what offered to take in a pirate stray like me, an' I'll not see it burned to the ground...
92 91 88 TEXT_CLSROG250_00148_VKEBBE_000_075 TEXT_CLSROG250_00148_VKEBBE_000_072 The deal's about to start. Say the whid when yer bene to head in... Jacke has his mind set on punishin' the Executioners, but me? I just want to skulk in, cloy them silver bits, an' skulk out.
93 92 89 TEXT_CLSROG250_00148_VKEBBE_000_080 TEXT_CLSROG250_00148_VKEBBE_000_073 All right, here's what we know. The rich merchant what's come over from Ul'dah is some old mate o' Master Gegeruju, the cull as owns Costa del Sol. I reckoned that if I could manage that with none the wiser, then they wouldn't know who to come after. Finish the job without drawin' me daggers, ye know?
94 93 90 TEXT_CLSROG250_00148_VKEBBE_000_081 TEXT_CLSROG250_00148_VKEBBE_000_074 Gegeruju's taken his guards an' dancin' dells an' pranced off down the beach someplace, givin' over the use o' the entire resort to this friend. Seems she didn't want an audience for her bargain with the Reformists. It ain't exactly true to the code, but the shield of underworld honor won't stop them bloody killers from cuttin' me mates' throats an' settin' the Sisters a-glimmer. The guild's the only place what offered to take in a pirate stray like me, an' I'll not see it burned to the ground...
122 121 118 TEXT_CLSROG250_00148_RICH00148_000_109 TEXT_CLSROG250_00148_MERCHANT00148_000_106 The return on these trinkets will be─ ...Er, that is to say, the Sorrows must be returned to Ul'dah! Can you not look the other way for the sake of my nation's pride!? If the threat of reprisal will not stay your hand, then consider the political ramifications of interfering with a foreign dignitary! The Admiral would not desire you to damage Limsa's relations with Ul'dah!
123 122 119 TEXT_CLSROG250_00148_JACKE_000_110 TEXT_CLSROG250_00148_RICH00148_000_107 ...Ye must think me some dull-witted thug. If this deal was bein' made on behalf o' yer country, then why're ye sneakin' about an' consortin' with pirates!? Y-Yes, exactly! I am very highly placed in Ul'dahn society! I have powerful friends who would not be pleased were you to mistreat me in any fashion!
124 123 120 TEXT_CLSROG250_00148_MILALA_000_111 TEXT_CLSROG250_00148_RICH00148_000_108 (-???-)An excellent point. One might doubt your quality of character were you to continue with these feeble fabrications. And you must understand, the Silver Sorrows are a historical treasure─a gift once bestowed upon Sultana Nanasha Ul Nasha by her champion. The earrings were later stolen from the royal vault, and we'd lost hope of ever recovering them. That I might so easily purchase them thus is a <Emphasis>miracle</Emphasis>!
125 124 121 TEXT_CLSROG250_00148_MILALA_000_112 TEXT_CLSROG250_00148_RICH00148_000_109 You need only entrust those earrings to me...should you truly wish to see them returned to Ul'dah, that is. After all, 'twas to fulfill that very purpose that the thalassocracy bid on the Sorrows in the first place. The return on these trinkets will be─ ...Er, that is to say, the Sorrows must be returned to Ul'dah! Can you not look the other way for the sake of my nation's pride!?
125 TEXT_CLSROG250_00148_JACKE_000_113 Bit late there, aren't ye, Captain? I think ye'll agree this round belongs to us...
126 126 122 TEXT_CLSROG250_00148_MILALA_000_114 TEXT_CLSROG250_00148_JACKE_000_110 On the contrary, my dear scoundrel. I made the winning move the moment I knew we were dealing with a merchant of Ul'dah. ...Ye must think me some dull-witted thug. If this deal was bein' made on behalf o' yer country, then why're ye sneakin' about an' consortin' with pirates!?
127 127 123 TEXT_CLSROG250_00148_MILALA_000_115 TEXT_CLSROG250_00148_MILALA_000_111 I come bearing an official order of seizure, authorized by the Admiral herself. You will not be harmed, but I must insist that you cooperate with this reclamation of <Emphasis>unlawfully</Emphasis> obtained goods. (-???-)An excellent point. One might doubt your quality of character were you to continue with these feeble fabrications.
128 128 124 TEXT_CLSROG250_00148_MILALA_000_116 TEXT_CLSROG250_00148_MILALA_000_112 Though Costa del Sol is private property, it nevertheless lies within state-governed territory. Come along quietly, and we need not inconvenience Master Gegeruju any further... You need only entrust those earrings to me...should you truly wish to see them returned to Ul'dah, that is. After all, 'twas to fulfill that very purpose that the thalassocracy bid on the Sorrows in the first place.
156 156 152 TEXT_CLSROG250_00148_MERCHANT_BATTLETALK_02 TEXT_CLSROG250_00148_JACKE_000_151 This is a <Emphasis>private</Emphasis> meeting! Remove these rats at once! And as far as her damn contest goes, I s'pose that makes us even. It'll be the last treasure─this “Black Sarcophagus”─that decides the victor.
157 157 153 TEXT_CLSROG250_00148_JACKE_BATTLETALK_03 TEXT_CLSROG250_00148_JACKE_000_152 Guess me daggers...wasn't sharp enough... Whatever the Reformists are doin' to keep it bob, ye can bet yer grandmum's teeth there'll be some bladework needed afore this job is done. Get yerself ready for a proper scrap, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>...
158 154 TEXT_CLSROG250_00148_QIB_TODO001 Defeat the bodyguards!
159 155 TEXT_CLSROG250_00148_JACKE_BATTLETALK_01 Ugh, this bastard's made o' solid rock! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, get over here an' start chippin'!
160 156 TEXT_CLSROG250_00148_MERCHANT_BATTLETALK_02 This is a <Emphasis>private</Emphasis> meeting! Remove these rats at once!
161 157 TEXT_CLSROG250_00148_JACKE_BATTLETALK_03 Guess me daggers...wasn't sharp enough...
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@@ -65,9 +65,7 @@ int32,str,str
61,"TEXT_CLSROG300_00154_LONWOERD_000_012","A letter for ye, Jacke. Says it's urgent."
62,"TEXT_CLSROG300_00154_JACKE_000_013","A letter? Who's it from?"
63,"TEXT_CLSROG300_00154_LONWOERD_000_014","The old man. I found it while I was sortin' through our daily deliveries."
64,"TEXT_CLSROG300_00154_JACKE_000_015","Let's see now...
<Emphasis>Come to Thalaos. I have urgent news.</Emphasis>"
64,"TEXT_CLSROG300_00154_JACKE_000_015","Let's see now...
<Emphasis>Come to Thalaos. I have urgent news.</Emphasis>"
65,"TEXT_CLSROG300_00154_PERIMUHAURIMU_000_016","I've never known the old man to summon a customer! No one's seen him at his usual haunts for a while, so do ye reckon this's some rum morsel he's dug up just for us?"
1 key 0 1
65 61 TEXT_CLSROG300_00154_LONWOERD_000_012 A letter for ye, Jacke. Says it's urgent.
66 62 TEXT_CLSROG300_00154_JACKE_000_013 A letter? Who's it from?
67 63 TEXT_CLSROG300_00154_LONWOERD_000_014 The old man. I found it while I was sortin' through our daily deliveries.
68 64 TEXT_CLSROG300_00154_JACKE_000_015 Let's see now... <Emphasis>Come to Thalaos. I have urgent news.</Emphasis> Let's see now... <Emphasis>Come to Thalaos. I have urgent news.</Emphasis>
65 TEXT_CLSROG300_00154_PERIMUHAURIMU_000_016 I've never known the old man to summon a customer! No one's seen him at his usual haunts for a while, so do ye reckon this's some rum morsel he's dug up just for us?
66 TEXT_CLSROG300_00154_JACKE_000_017 Aye, it could be...
69 67 65 TEXT_CLSROG300_00154_JACKE_000_018 TEXT_CLSROG300_00154_PERIMUHAURIMU_000_016 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, you an' me are headed to Thalaos. Underfoot, V'kebbe, yer to take another stab at pinnin' down the location o' the sarcophagus. I've never known the old man to summon a customer! No one's seen him at his usual haunts for a while, so do ye reckon this's some rum morsel he's dug up just for us?
70 68 66 TEXT_CLSROG300_00154_JACKE_000_020 TEXT_CLSROG300_00154_JACKE_000_017 You an' me'll head to Thalaos to see what the old man wants. I hope it's good news...but me gut is tellin' me otherwise. Aye, it could be...
71 69 67 TEXT_CLSROG300_00154_BALLOON_000_025 TEXT_CLSROG300_00154_JACKE_000_018 Yer done for, rogue! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, you an' me are headed to Thalaos. Underfoot, V'kebbe, yer to take another stab at pinnin' down the location o' the sarcophagus.
+11 -23
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@@ -3,9 +3,7 @@
int32,str,str
0,"TEXT_CLSROG301_00155_SEQ_00","Jacke needs you to join his rogues in the effort to reclaim the Black Sarcophagus."
1,"TEXT_CLSROG301_00155_SEQ_01","Jacke has decided that a net of rogues cast over the city is the only way to catch the Reformists before they can go through with their murderous plan. Take up your position at the Aftcastle, and stay vigilant for any signs of Aisibhir and his crew."
2,"TEXT_CLSROG301_00155_SEQ_02","Slipping past the vigilant gazes of rogues and Yellowjackets alike, the Reformists manage to reach the Mizzenmast and prime the Black Sarcophagus to explode. With scant moments left until the mine is set to detonate, however, you manage to disable the device and save the city from untold destruction. Aisibhir and his crew are defeated, and the prototype weapon once again safe in the hands of the Yellowjackets.
As for Milala's challenge, Jacke's keen ears and nimble fingers have allowed the impudent guildmaster to liberate the Silver Sorrows from the ailing and unsuspecting captain. Thus do the rogues end the contest with two of the three treasures, ensuring victory for the guild. Return to the Dutiful Sisters and speak with Jacke."
2,"TEXT_CLSROG301_00155_SEQ_02","Slipping past the vigilant gazes of rogues and Yellowjackets alike, the Reformists manage to reach the Mizzenmast and prime the Black Sarcophagus to explode. With scant moments left until the mine is set to detonate, however, you manage to disable the device and save the city from untold destruction. Aisibhir and his crew are defeated, and the prototype weapon once again safe in the hands of the Yellowjackets.
As for Milala's challenge, Jacke's keen ears and nimble fingers have allowed the impudent guildmaster to liberate the Silver Sorrows from the ailing and unsuspecting captain. Thus do the rogues end the contest with two of the three treasures, ensuring victory for the guild. Return to the Dutiful Sisters and speak with Jacke."
3,"TEXT_CLSROG301_00155_SEQ_03","Appearing glad to see the difficult and lengthy assignment come to an end, Jacke praises your unrelenting dedication to the code. Should you choose to leave the shadows of the underworld, however, he suggests that you devote yourself to a code of your own, and employ your deadly new skills to uphold it. Though your eyes may readjust to the light of day, the lessons learned at the Dutiful Sisters will never leave you."
@@ -79,11 +77,9 @@ As for Milala's challenge, Jacke's keen ears and nimble fingers have allowed the
71,"TEXT_CLSROG301_00155_AISIBHIRSCREW00155_000_064","The Yellowbelly won't be botherin' us no more, Cap'n. As for the mine, the lads'll 'ave it primed in front o' the Wench by the time ye get there."
72,"TEXT_CLSROG301_00155_AISIBHIR_000_065","Good. Not long now afore we drag that bitch Admiral, her pretty tower, an' all her simperin' curs down to the bottom o' the sea..."
73,"TEXT_CLSROG301_00155_AISIBHIR_000_066","Then I'll raise our flag on the ruins o' the Mizzenmast, an' lead our brethren in a return to the old ways o' blood an' plunder!"
76,"TEXT_CLSROG301_00155_MILALA_000_069","...Not after...the command room...
They mean to bring down...the entire...tower..."
74,"TEXT_CLSROG301_00155_DRUNK00155_000_067","Should not've 'ad that lasht bottle... <hiccup> ...Bottlesh? The wife ish gonna... <hiccup> ...kill me..."
75,"TEXT_CLSROG301_00155_DRUNK00155_000_068","...Eh? What'sh that, then?"
78,"TEXT_CLSROG301_00155_MILALA_000_071","P-Please... You must help me...
The danger... Far greater than we..."
76,"TEXT_CLSROG301_00155_MILALA_000_069","...Not after...the command room...
They mean to bring down...the entire...tower..."
77,"TEXT_CLSROG301_00155_MILALA_000_070","If the Mizzenmast falls... <gasp> The bridges...will follow... Half the city will..."
78,"TEXT_CLSROG301_00155_MILALA_000_071","P-Please... You must help me...
@@ -140,26 +136,18 @@ The danger... Far greater than we..."
128,"TEXT_CLSROG301_00155_JACKE_000_143","An' when ye do, ye'll have the skills ye learned in the shadows to help ye defend it."
129,"TEXT_CLSROG301_00155_JACKE_000_144","Well, that's more'n enough prittle prattle out o' me. Yer travels might take ye far an' wide, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, but know yer always welcome here at the Sisters!"
130,"TEXT_CLSROG301_00155_QIB_TODO001","Defeat the Reformists, and prevent the explosion!"
135,"TEXT_CLSROG301_00155_JACKE_BATTLETALK_02","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, mill all them detonators!
We'll keep these coves busy!"
131,"TEXT_CLSROG301_00155_QIB_TODO002","Destroy detonators"
132,"TEXT_CLSROG301_00155_QIB_TODO003","Find and destroy the detonators before time runs out!"
137,"TEXT_CLSROG301_00155_JACKE_BATTLETALK_04","That's the bomb taken care of, then.
Now these bastards get our full attention!"
133,"TEXT_CLSROG301_00155_QIB_TODO004","Defeat the Reformists!"
134,"TEXT_CLSROG301_00155_JACKE_BATTLETALK_01","Make for the Mizzenmast an' find Aisibhir!"
139,"TEXT_CLSROG301_00155_JACKE_BATTLETALK_06","Bene!
Ye know how I hate trackin' down stragglers!"
140,"TEXT_CLSROG301_00155_PERIMU_BATTLETALK_01","So many of 'em...
I think their whole bloody crew is here!"
141,"TEXT_CLSROG301_00155_PERIMU_BATTLETALK_02","Find an' smash them detonators!
Check the ramps goin' up, an' goin' down!"
135,"TEXT_CLSROG301_00155_JACKE_BATTLETALK_02","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, mill all them detonators!
We'll keep these coves busy!"
136,"TEXT_CLSROG301_00155_JACKE_BATTLETALK_03","The bomb! We're too late..."
137,"TEXT_CLSROG301_00155_JACKE_BATTLETALK_04","That's the bomb taken care of, then.
Now these bastards get our full attention!"
138,"TEXT_CLSROG301_00155_JACKE_BATTLETALK_05","The job... We was almost done..."
139,"TEXT_CLSROG301_00155_JACKE_BATTLETALK_06","Bene!
Ye know how I hate trackin' down stragglers!"
147,"TEXT_CLSROG301_00155_BOSS_BATTLETALK_01","Ye can't stop us now, scrags!
Only three minutes until the show begins!"
148,"TEXT_CLSROG301_00155_BOSS_BATTLETALK_02","Damn you rogues an' yer swivin' code!
I'll have yer bloody 'eads for this!"
149,"TEXT_CLSROG301_00155_BOSS_BATTLETALK_DEAD","This wasn't...part o' me plan...
I could've been a king among pirates..."
140,"TEXT_CLSROG301_00155_PERIMU_BATTLETALK_01","So many of 'em...
I think their whole bloody crew is here!"
141,"TEXT_CLSROG301_00155_PERIMU_BATTLETALK_02","Find an' smash them detonators!
1 key 0 1
3 int32 str str
4 0 TEXT_CLSROG301_00155_SEQ_00 Jacke needs you to join his rogues in the effort to reclaim the Black Sarcophagus.
5 1 TEXT_CLSROG301_00155_SEQ_01 Jacke has decided that a net of rogues cast over the city is the only way to catch the Reformists before they can go through with their murderous plan. Take up your position at the Aftcastle, and stay vigilant for any signs of Aisibhir and his crew.
6 2 TEXT_CLSROG301_00155_SEQ_02 Slipping past the vigilant gazes of rogues and Yellowjackets alike, the Reformists manage to reach the Mizzenmast and prime the Black Sarcophagus to explode. With scant moments left until the mine is set to detonate, however, you manage to disable the device and save the city from untold destruction. Aisibhir and his crew are defeated, and the prototype weapon once again safe in the hands of the Yellowjackets. As for Milala's challenge, Jacke's keen ears and nimble fingers have allowed the impudent guildmaster to liberate the Silver Sorrows from the ailing and unsuspecting captain. Thus do the rogues end the contest with two of the three treasures, ensuring victory for the guild. Return to the Dutiful Sisters and speak with Jacke. Slipping past the vigilant gazes of rogues and Yellowjackets alike, the Reformists manage to reach the Mizzenmast and prime the Black Sarcophagus to explode. With scant moments left until the mine is set to detonate, however, you manage to disable the device and save the city from untold destruction. Aisibhir and his crew are defeated, and the prototype weapon once again safe in the hands of the Yellowjackets. As for Milala's challenge, Jacke's keen ears and nimble fingers have allowed the impudent guildmaster to liberate the Silver Sorrows from the ailing and unsuspecting captain. Thus do the rogues end the contest with two of the three treasures, ensuring victory for the guild. Return to the Dutiful Sisters and speak with Jacke.
3 TEXT_CLSROG301_00155_SEQ_03 Appearing glad to see the difficult and lengthy assignment come to an end, Jacke praises your unrelenting dedication to the code. Should you choose to leave the shadows of the underworld, however, he suggests that you devote yourself to a code of your own, and employ your deadly new skills to uphold it. Though your eyes may readjust to the light of day, the lessons learned at the Dutiful Sisters will never leave you.
4 TEXT_CLSROG301_00155_SEQ_04
7 5 3 TEXT_CLSROG301_00155_SEQ_05 TEXT_CLSROG301_00155_SEQ_03 Appearing glad to see the difficult and lengthy assignment come to an end, Jacke praises your unrelenting dedication to the code. Should you choose to leave the shadows of the underworld, however, he suggests that you devote yourself to a code of your own, and employ your deadly new skills to uphold it. Though your eyes may readjust to the light of day, the lessons learned at the Dutiful Sisters will never leave you.
8 6 4 TEXT_CLSROG301_00155_SEQ_06 TEXT_CLSROG301_00155_SEQ_04
9 7 5 TEXT_CLSROG301_00155_SEQ_07 TEXT_CLSROG301_00155_SEQ_05
77 75 73 TEXT_CLSROG301_00155_DRUNK00155_000_068 TEXT_CLSROG301_00155_AISIBHIR_000_066 ...Eh? What'sh that, then? Then I'll raise our flag on the ruins o' the Mizzenmast, an' lead our brethren in a return to the old ways o' blood an' plunder!
78 76 74 TEXT_CLSROG301_00155_MILALA_000_069 TEXT_CLSROG301_00155_DRUNK00155_000_067 ...Not after...the command room... They mean to bring down...the entire...tower... Should not've 'ad that lasht bottle... <hiccup> ...Bottlesh? The wife ish gonna... <hiccup> ...kill me...
79 77 75 TEXT_CLSROG301_00155_MILALA_000_070 TEXT_CLSROG301_00155_DRUNK00155_000_068 If the Mizzenmast falls... <gasp> The bridges...will follow... Half the city will... ...Eh? What'sh that, then?
80 78 76 TEXT_CLSROG301_00155_MILALA_000_071 TEXT_CLSROG301_00155_MILALA_000_069 P-Please... You must help me... The danger... Far greater than we... ...Not after...the command room... They mean to bring down...the entire...tower...
79 TEXT_CLSROG301_00155_DRUNK00155_000_072 Bloody hells! It'sh alive! Oh no, no, no, I didn't shee nuffin'! Didn't. Shee. <Emphasis>Nuffin'</Emphasis>!
81 80 77 TEXT_CLSROG301_00155_MILALA_000_073 TEXT_CLSROG301_00155_MILALA_000_070 Please! You must...send word... If the Mizzenmast falls... <gasp> The bridges...will follow... Half the city will...
82 81 78 TEXT_CLSROG301_00155_MILALA_000_074 TEXT_CLSROG301_00155_MILALA_000_071 Someone...must be told... P-Please... You must help me... The danger... Far greater than we...
82 TEXT_CLSROG301_00155_MILALA_000_075 You... How did you...?
83 83 79 TEXT_CLSROG301_00155_JACKE_000_076 TEXT_CLSROG301_00155_DRUNK00155_000_072 Yer “valiant an' forthright” weapon─ye could hear that single pistol shot from malms away. Weren't hard to guess what'd happened. Bloody hells! It'sh alive! Oh no, no, no, I didn't shee nuffin'! Didn't. Shee. <Emphasis>Nuffin'</Emphasis>!
84 84 80 TEXT_CLSROG301_00155_PERIMUHAURIMU_000_077 TEXT_CLSROG301_00155_MILALA_000_073 I poked the Yellowjackets on me way over. A healer'll be along shortly. Please! You must...send word...
85 85 81 TEXT_CLSROG301_00155_JACKE_000_078 TEXT_CLSROG301_00155_MILALA_000_074 Bene. That means we've only one last thing to do. Someone...must be told...
136 136 132 TEXT_CLSROG301_00155_JACKE_BATTLETALK_03 TEXT_CLSROG301_00155_QIB_TODO003 The bomb! We're too late... Find and destroy the detonators before time runs out!
137 137 133 TEXT_CLSROG301_00155_JACKE_BATTLETALK_04 TEXT_CLSROG301_00155_QIB_TODO004 That's the bomb taken care of, then. Now these bastards get our full attention! Defeat the Reformists!
138 138 134 TEXT_CLSROG301_00155_JACKE_BATTLETALK_05 TEXT_CLSROG301_00155_JACKE_BATTLETALK_01 The job... We was almost done... Make for the Mizzenmast an' find Aisibhir!
139 139 135 TEXT_CLSROG301_00155_JACKE_BATTLETALK_06 TEXT_CLSROG301_00155_JACKE_BATTLETALK_02 Bene! Ye know how I hate trackin' down stragglers! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, mill all them detonators! We'll keep these coves busy!
140 TEXT_CLSROG301_00155_PERIMU_BATTLETALK_01 So many of 'em... I think their whole bloody crew is here!
140 141 136 TEXT_CLSROG301_00155_PERIMU_BATTLETALK_02 TEXT_CLSROG301_00155_JACKE_BATTLETALK_03 Find an' smash them detonators! Check the ramps goin' up, an' goin' down! The bomb! We're too late...
141 142 137 TEXT_CLSROG301_00155_PERIMU_BATTLETALK_03 TEXT_CLSROG301_00155_JACKE_BATTLETALK_04 The light on the mine went out! That's the bomb taken care of, then. Now these bastards get our full attention!
143 TEXT_CLSROG301_00155_PERIMU_BATTLETALK_04 Try not to trip...over me quarron...
142 144 138 TEXT_CLSROG301_00155_VKEBBE_BATTLETALK_01 TEXT_CLSROG301_00155_JACKE_BATTLETALK_05 What!? That's it, then!? The job... We was almost done...
143 145 139 TEXT_CLSROG301_00155_VKEBBE_BATTLETALK_02 TEXT_CLSROG301_00155_JACKE_BATTLETALK_06 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s disabled the sarcophagus! Bene! Ye know how I hate trackin' down stragglers!
144 146 140 TEXT_CLSROG301_00155_VKEBBE_BATTLETALK_03 TEXT_CLSROG301_00155_PERIMU_BATTLETALK_01 I guess I have...gotten soft... So many of 'em... I think their whole bloody crew is here!
145 147 141 TEXT_CLSROG301_00155_BOSS_BATTLETALK_01 TEXT_CLSROG301_00155_PERIMU_BATTLETALK_02 Ye can't stop us now, scrags! Only three minutes until the show begins! Find an' smash them detonators! Check the ramps goin' up, an' goin' down!
148 TEXT_CLSROG301_00155_BOSS_BATTLETALK_02 Damn you rogues an' yer swivin' code! I'll have yer bloody 'eads for this!
149 TEXT_CLSROG301_00155_BOSS_BATTLETALK_DEAD This wasn't...part o' me plan... I could've been a king among pirates...
146 142 TEXT_CLSROG301_00155_PERIMU_BATTLETALK_03 The light on the mine went out!
147 143 TEXT_CLSROG301_00155_PERIMU_BATTLETALK_04 Try not to trip...over me quarron...
148 144 TEXT_CLSROG301_00155_VKEBBE_BATTLETALK_01 What!? That's it, then!?
149 145 TEXT_CLSROG301_00155_VKEBBE_BATTLETALK_02 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s disabled the sarcophagus!
150 146 TEXT_CLSROG301_00155_VKEBBE_BATTLETALK_03 I guess I have...gotten soft...
151 147 TEXT_CLSROG301_00155_BOSS_BATTLETALK_01 Ye can't stop us now, scrags! Only three minutes until the show begins!
152 148 TEXT_CLSROG301_00155_BOSS_BATTLETALK_02 Damn you rogues an' yer swivin' code! I'll have yer bloody 'eads for this!
153 149 TEXT_CLSROG301_00155_BOSS_BATTLETALK_DEAD This wasn't...part o' me plan... I could've been a king among pirates...
+1 -3
View File
@@ -3,9 +3,7 @@
int32,str,str
0,"TEXT_CLSTAN001_00106_SEQ_00","Guildmaster Geva wishes to evaluate your progress."
1,"TEXT_CLSTAN001_00106_SEQ_01","In order to evaluate your progress, Geva instructs you to prepare three leather chokers. Craft the items as requested and present them to her."
2,"TEXT_CLSTAN001_00106_SEQ_02","Geva declares your workmanship satisfactory─for a jobbing leatherworker. She rewards you with a amateur's awl and reminds you to work hard if you wish to rise from obscurity and become a famous <If(PlayerParameter(4))>craftswoman<Else/>craftsman</If>.
※The next leatherworker quest will be available from Geva upon reaching level 10."
2,"TEXT_CLSTAN001_00106_SEQ_02","Geva declares your workmanship satisfactory─for a jobbing leatherworker. She rewards you with a amateur's awl and reminds you to work hard if you wish to rise from obscurity and become a famous <If(PlayerParameter(4))>craftswoman<Else/>craftsman</If>.
※The next leatherworker quest will be available from Geva upon reaching level 10."
3,"TEXT_CLSTAN001_00106_SEQ_03",""
1 key 0 1
3 int32 str str
4 0 TEXT_CLSTAN001_00106_SEQ_00 Guildmaster Geva wishes to evaluate your progress.
5 1 TEXT_CLSTAN001_00106_SEQ_01 In order to evaluate your progress, Geva instructs you to prepare three leather chokers. Craft the items as requested and present them to her.
6 2 TEXT_CLSTAN001_00106_SEQ_02 Geva declares your workmanship satisfactory─for a jobbing leatherworker. She rewards you with a amateur's awl and reminds you to work hard if you wish to rise from obscurity and become a famous <If(PlayerParameter(4))>craftswoman<Else/>craftsman</If>. ※The next leatherworker quest will be available from Geva upon reaching level 10. Geva declares your workmanship satisfactory─for a jobbing leatherworker. She rewards you with a amateur's awl and reminds you to work hard if you wish to rise from obscurity and become a famous <If(PlayerParameter(4))>craftswoman<Else/>craftsman</If>. ※The next leatherworker quest will be available from Geva upon reaching level 10.
3 TEXT_CLSTAN001_00106_SEQ_03
4 TEXT_CLSTAN001_00106_SEQ_04
7 5 3 TEXT_CLSTAN001_00106_SEQ_05 TEXT_CLSTAN001_00106_SEQ_03
8 6 4 TEXT_CLSTAN001_00106_SEQ_06 TEXT_CLSTAN001_00106_SEQ_04
9 7 5 TEXT_CLSTAN001_00106_SEQ_07 TEXT_CLSTAN001_00106_SEQ_05
+1 -3
View File
@@ -3,9 +3,7 @@
int32,str,str
0,"TEXT_CLSTAN002_00135_SEQ_00","Guildmaster Geva has a new task for you."
1,"TEXT_CLSTAN002_00135_SEQ_01","After receiving a large order from FenYll Fineries, the Leatherworkers' Guild has nearly run out of hard leather. Help replenish their stock by delivering a dozen circles of hard leather to Geva, and quickly!"
2,"TEXT_CLSTAN002_00135_SEQ_02","It seems the situation was not as dire as you were led to believe, as your hard leather was only needed to aid initiates in their training. Sensing your disappointment, Geva states that she is satisfied with your progress and that she no longer considers you a beginner. If you continue to show improvement, perhaps Geva will entrust you with more important orders.
※The next leatherworker quest will be available from Geva upon reaching level 15."
2,"TEXT_CLSTAN002_00135_SEQ_02","It seems the situation was not as dire as you were led to believe, as your hard leather was only needed to aid initiates in their training. Sensing your disappointment, Geva states that she is satisfied with your progress and that she no longer considers you a beginner. If you continue to show improvement, perhaps Geva will entrust you with more important orders.
※The next leatherworker quest will be available from Geva upon reaching level 15."
3,"TEXT_CLSTAN002_00135_SEQ_03",""
1 key 0 1
3 int32 str str
4 0 TEXT_CLSTAN002_00135_SEQ_00 Guildmaster Geva has a new task for you.
5 1 TEXT_CLSTAN002_00135_SEQ_01 After receiving a large order from Fen–Yll Fineries, the Leatherworkers' Guild has nearly run out of hard leather. Help replenish their stock by delivering a dozen circles of hard leather to Geva, and quickly!
6 2 TEXT_CLSTAN002_00135_SEQ_02 It seems the situation was not as dire as you were led to believe, as your hard leather was only needed to aid initiates in their training. Sensing your disappointment, Geva states that she is satisfied with your progress and that she no longer considers you a beginner. If you continue to show improvement, perhaps Geva will entrust you with more important orders. ※The next leatherworker quest will be available from Geva upon reaching level 15. It seems the situation was not as dire as you were led to believe, as your hard leather was only needed to aid initiates in their training. Sensing your disappointment, Geva states that she is satisfied with your progress and that she no longer considers you a beginner. If you continue to show improvement, perhaps Geva will entrust you with more important orders. ※The next leatherworker quest will be available from Geva upon reaching level 15.
3 TEXT_CLSTAN002_00135_SEQ_03
4 TEXT_CLSTAN002_00135_SEQ_04
7 5 3 TEXT_CLSTAN002_00135_SEQ_05 TEXT_CLSTAN002_00135_SEQ_03
8 6 4 TEXT_CLSTAN002_00135_SEQ_06 TEXT_CLSTAN002_00135_SEQ_04
9 7 5 TEXT_CLSTAN002_00135_SEQ_07 TEXT_CLSTAN002_00135_SEQ_05
+1 -3
View File
@@ -4,9 +4,7 @@ int32,str,str
0,"TEXT_CLSTAN003_00136_SEQ_00","Guildmaster Geva requires your assistance due to an unanticipated setback."
1,"TEXT_CLSTAN003_00136_SEQ_01","You have been instructed to make a pair of hard leather caligae and a hard leather choker in place of a fellow guild member who has run away. Craft the two items and present them to Geva for inspection."
2,"TEXT_CLSTAN003_00136_SEQ_02","Despite your best efforts, your caligae and choker are not quite up to FenYll standards. Geva must make additional adjustments, which means the delivery will be delayed. Geva asks that you /kneel in apology before the customer, a gentleman by the name of Sosobati, who awaits in the reception area."
3,"TEXT_CLSTAN003_00136_SEQ_03","Much to your relief, Sosobati turns out to be an understanding fellow. He believes that Geva favors you highly, even if her words may not always make this wholly apparent. Taking the episode's lessons to heart, you continue to apply yourself to mastering your craft.
※The next leatherworker quest will be available from Geva upon reaching level 20."
3,"TEXT_CLSTAN003_00136_SEQ_03","Much to your relief, Sosobati turns out to be an understanding fellow. He believes that Geva favors you highly, even if her words may not always make this wholly apparent. Taking the episode's lessons to heart, you continue to apply yourself to mastering your craft.
※The next leatherworker quest will be available from Geva upon reaching level 20."
4,"TEXT_CLSTAN003_00136_SEQ_04",""
1 key 0 1
4 0 TEXT_CLSTAN003_00136_SEQ_00 Guildmaster Geva requires your assistance due to an unanticipated setback.
5 1 TEXT_CLSTAN003_00136_SEQ_01 You have been instructed to make a pair of hard leather caligae and a hard leather choker in place of a fellow guild member who has run away. Craft the two items and present them to Geva for inspection.
6 2 TEXT_CLSTAN003_00136_SEQ_02 Despite your best efforts, your caligae and choker are not quite up to Fen–Yll standards. Geva must make additional adjustments, which means the delivery will be delayed. Geva asks that you /kneel in apology before the customer, a gentleman by the name of Sosobati, who awaits in the reception area.
7 3 TEXT_CLSTAN003_00136_SEQ_03 Much to your relief, Sosobati turns out to be an understanding fellow. He believes that Geva favors you highly, even if her words may not always make this wholly apparent. Taking the episode's lessons to heart, you continue to apply yourself to mastering your craft. ※The next leatherworker quest will be available from Geva upon reaching level 20. Much to your relief, Sosobati turns out to be an understanding fellow. He believes that Geva favors you highly, even if her words may not always make this wholly apparent. Taking the episode's lessons to heart, you continue to apply yourself to mastering your craft. ※The next leatherworker quest will be available from Geva upon reaching level 20.
4 TEXT_CLSTAN003_00136_SEQ_04
5 TEXT_CLSTAN003_00136_SEQ_05
8 6 4 TEXT_CLSTAN003_00136_SEQ_06 TEXT_CLSTAN003_00136_SEQ_04
9 7 5 TEXT_CLSTAN003_00136_SEQ_07 TEXT_CLSTAN003_00136_SEQ_05
10 8 6 TEXT_CLSTAN003_00136_SEQ_08 TEXT_CLSTAN003_00136_SEQ_06
+1 -3
View File
@@ -3,9 +3,7 @@
int32,str,str
0,"TEXT_CLSTAN004_00137_SEQ_00","Guildmaster Geva has a difficult task for you."
1,"TEXT_CLSTAN004_00137_SEQ_01","In order to gauge your aptitude for materia melding, Geva instructs you to prepare a pair of materia-enhanced goatskin leggings. Though the aldgoat leather and cotton cloth you require are common in Thanalan, you need not travel to the sultanate to procure them. However, such a trip may be warranted if you know nothing of materia, as a goblin scholar living in central Thanalan is said to be an authority on the subject. Prepare the requested item and deliver it to the guildmaster."
2,"TEXT_CLSTAN004_00137_SEQ_02","Your work elicits no complaints from the guildmaster this time. However, she still doubts your understanding of the leatherworker's craft, and demands that you redouble your efforts to hone your skills. She also mentions that, were you to improve beyond all recognition, you <Emphasis>might</Emphasis> be eligible to contribute some work to the annual exhibition─though such lofty goals are yet far off.
※The next leatherworker quest will be available from Geva upon reaching level 25."
2,"TEXT_CLSTAN004_00137_SEQ_02","Your work elicits no complaints from the guildmaster this time. However, she still doubts your understanding of the leatherworker's craft, and demands that you redouble your efforts to hone your skills. She also mentions that, were you to improve beyond all recognition, you <Emphasis>might</Emphasis> be eligible to contribute some work to the annual exhibition─though such lofty goals are yet far off.
※The next leatherworker quest will be available from Geva upon reaching level 25."
3,"TEXT_CLSTAN004_00137_SEQ_03",""
1 key 0 1
3 int32 str str
4 0 TEXT_CLSTAN004_00137_SEQ_00 Guildmaster Geva has a difficult task for you.
5 1 TEXT_CLSTAN004_00137_SEQ_01 In order to gauge your aptitude for materia melding, Geva instructs you to prepare a pair of materia-enhanced goatskin leggings. Though the aldgoat leather and cotton cloth you require are common in Thanalan, you need not travel to the sultanate to procure them. However, such a trip may be warranted if you know nothing of materia, as a goblin scholar living in central Thanalan is said to be an authority on the subject. Prepare the requested item and deliver it to the guildmaster.
6 2 TEXT_CLSTAN004_00137_SEQ_02 Your work elicits no complaints from the guildmaster this time. However, she still doubts your understanding of the leatherworker's craft, and demands that you redouble your efforts to hone your skills. She also mentions that, were you to improve beyond all recognition, you <Emphasis>might</Emphasis> be eligible to contribute some work to the annual exhibition─though such lofty goals are yet far off. ※The next leatherworker quest will be available from Geva upon reaching level 25. Your work elicits no complaints from the guildmaster this time. However, she still doubts your understanding of the leatherworker's craft, and demands that you redouble your efforts to hone your skills. She also mentions that, were you to improve beyond all recognition, you <Emphasis>might</Emphasis> be eligible to contribute some work to the annual exhibition─though such lofty goals are yet far off. ※The next leatherworker quest will be available from Geva upon reaching level 25.
3 TEXT_CLSTAN004_00137_SEQ_03
4 TEXT_CLSTAN004_00137_SEQ_04
7 5 3 TEXT_CLSTAN004_00137_SEQ_05 TEXT_CLSTAN004_00137_SEQ_03
8 6 4 TEXT_CLSTAN004_00137_SEQ_06 TEXT_CLSTAN004_00137_SEQ_04
9 7 5 TEXT_CLSTAN004_00137_SEQ_07 TEXT_CLSTAN004_00137_SEQ_05
+1 -3
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@@ -3,9 +3,7 @@
int32,str,str
0,"TEXT_CLSWDK001_00139_SEQ_00","Timbermaster Beatin wants you to craft three maple shields."
1,"TEXT_CLSWDK001_00139_SEQ_01","For your second test, Timbermaster Beatin challenges you to demonstrate your skill as a carpenter by crafting three maple shields. Fashion the requested items to the best of your ability and deliver them to him at the Oak Atrium."
2,"TEXT_CLSWDK001_00139_SEQ_02","Having expressed his satisfaction with your shields, Timbermaster Beatin stresses to you the responsibility that comes with crafting equipment for war, explaining that to embrace this duty is to become one with the wood. He rewards you with a amateur's claw hammer, and bids you return when you are ready to attempt the next test.
※The next carpenter quest will be available from Beatin upon reaching level 10."
2,"TEXT_CLSWDK001_00139_SEQ_02","Having expressed his satisfaction with your shields, Timbermaster Beatin stresses to you the responsibility that comes with crafting equipment for war, explaining that to embrace this duty is to become one with the wood. He rewards you with a amateur's claw hammer, and bids you return when you are ready to attempt the next test.
※The next carpenter quest will be available from Beatin upon reaching level 10."
3,"TEXT_CLSWDK001_00139_SEQ_03",""
1 key 0 1
3 int32 str str
4 0 TEXT_CLSWDK001_00139_SEQ_00 Timbermaster Beatin wants you to craft three maple shields.
5 1 TEXT_CLSWDK001_00139_SEQ_01 For your second test, Timbermaster Beatin challenges you to demonstrate your skill as a carpenter by crafting three maple shields. Fashion the requested items to the best of your ability and deliver them to him at the Oak Atrium.
6 2 TEXT_CLSWDK001_00139_SEQ_02 Having expressed his satisfaction with your shields, Timbermaster Beatin stresses to you the responsibility that comes with crafting equipment for war, explaining that to embrace this duty is to become one with the wood. He rewards you with a amateur's claw hammer, and bids you return when you are ready to attempt the next test. ※The next carpenter quest will be available from Beatin upon reaching level 10. Having expressed his satisfaction with your shields, Timbermaster Beatin stresses to you the responsibility that comes with crafting equipment for war, explaining that to embrace this duty is to become one with the wood. He rewards you with a amateur's claw hammer, and bids you return when you are ready to attempt the next test. ※The next carpenter quest will be available from Beatin upon reaching level 10.
3 TEXT_CLSWDK001_00139_SEQ_03
4 TEXT_CLSWDK001_00139_SEQ_04
7 5 3 TEXT_CLSWDK001_00139_SEQ_05 TEXT_CLSWDK001_00139_SEQ_03
8 6 4 TEXT_CLSWDK001_00139_SEQ_06 TEXT_CLSWDK001_00139_SEQ_04
9 7 5 TEXT_CLSWDK001_00139_SEQ_07 TEXT_CLSWDK001_00139_SEQ_05
+1 -3
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@@ -3,9 +3,7 @@
int32,str,str
0,"TEXT_CLSWDK002_00140_SEQ_00","Timbermaster Beatin is looking for someone to deliver ash lumber."
1,"TEXT_CLSWDK002_00140_SEQ_01","Before you can undertake your final trial, Timbermaster Beatin asks you to help replenish the guild's stock of ash lumber. Deliver twelve lengths to him at the Oak Atrium."
2,"TEXT_CLSWDK002_00140_SEQ_02","Grateful for your delivery, Timbermaster Beatin explains that versatility is the secret of ash lumber's enduring popularity. While he still considers you unready for the final trial, he grants you leave to practice your craft independently, and directs you to Gontrant at the Carline Canopy for additional work.
※The next carpenter quest will be available from Beatin upon reaching level 15."
2,"TEXT_CLSWDK002_00140_SEQ_02","Grateful for your delivery, Timbermaster Beatin explains that versatility is the secret of ash lumber's enduring popularity. While he still considers you unready for the final trial, he grants you leave to practice your craft independently, and directs you to Gontrant at the Carline Canopy for additional work.
※The next carpenter quest will be available from Beatin upon reaching level 15."
3,"TEXT_CLSWDK002_00140_SEQ_03",""
1 key 0 1
3 int32 str str
4 0 TEXT_CLSWDK002_00140_SEQ_00 Timbermaster Beatin is looking for someone to deliver ash lumber.
5 1 TEXT_CLSWDK002_00140_SEQ_01 Before you can undertake your final trial, Timbermaster Beatin asks you to help replenish the guild's stock of ash lumber. Deliver twelve lengths to him at the Oak Atrium.
6 2 TEXT_CLSWDK002_00140_SEQ_02 Grateful for your delivery, Timbermaster Beatin explains that versatility is the secret of ash lumber's enduring popularity. While he still considers you unready for the final trial, he grants you leave to practice your craft independently, and directs you to Gontrant at the Carline Canopy for additional work. ※The next carpenter quest will be available from Beatin upon reaching level 15. Grateful for your delivery, Timbermaster Beatin explains that versatility is the secret of ash lumber's enduring popularity. While he still considers you unready for the final trial, he grants you leave to practice your craft independently, and directs you to Gontrant at the Carline Canopy for additional work. ※The next carpenter quest will be available from Beatin upon reaching level 15.
3 TEXT_CLSWDK002_00140_SEQ_03
4 TEXT_CLSWDK002_00140_SEQ_04
7 5 3 TEXT_CLSWDK002_00140_SEQ_05 TEXT_CLSWDK002_00140_SEQ_03
8 6 4 TEXT_CLSWDK002_00140_SEQ_06 TEXT_CLSWDK002_00140_SEQ_04
9 7 5 TEXT_CLSWDK002_00140_SEQ_07 TEXT_CLSWDK002_00140_SEQ_05
+1 -3
View File
@@ -5,9 +5,7 @@ int32,str,str
1,"TEXT_CLSWDK003_00141_SEQ_01","Postponing your final test, Timbermaster Beatin asks you to assist one of the guild's newest members, an adventurer named Mera Pamera."
2,"TEXT_CLSWDK003_00141_SEQ_02","The task of preparing a vast batch of oak lumber has overwhelmed fellow adventurer Mera Pamera. Hoping to escape Timbermaster Beatin's infamous wrath, he begs that you make an ash shortbow and a feathered harpoon in his stead, and deliver them to the Archers' and Lancers' Guilds, respectively."
3,"TEXT_CLSWDK003_00141_SEQ_03","You deliver the items as requested and spare the Lalafellin carpenter-in-training a fate worse than death. Report back to Timbermaster Beatin."
4,"TEXT_CLSWDK003_00141_SEQ_04","Timbermaster Beatin is not fooled by your efforts to give Mera Pamera the credit for your crafting, yet seems anything but displeased by your attempted deception. He subsequently reveals that the whole affair was in fact an improvised third trial intended to gauge your compassion. He congratulates you on completing your training and declares you a journeyman carpenter.
※The next carpenter quest will be available from Beatin upon reaching level 20."
4,"TEXT_CLSWDK003_00141_SEQ_04","Timbermaster Beatin is not fooled by your efforts to give Mera Pamera the credit for your crafting, yet seems anything but displeased by your attempted deception. He subsequently reveals that the whole affair was in fact an improvised third trial intended to gauge your compassion. He congratulates you on completing your training and declares you a journeyman carpenter.
※The next carpenter quest will be available from Beatin upon reaching level 20."
5,"TEXT_CLSWDK003_00141_SEQ_05",""
1 key 0 1
5 1 TEXT_CLSWDK003_00141_SEQ_01 Postponing your final test, Timbermaster Beatin asks you to assist one of the guild's newest members, an adventurer named Mera Pamera.
6 2 TEXT_CLSWDK003_00141_SEQ_02 The task of preparing a vast batch of oak lumber has overwhelmed fellow adventurer Mera Pamera. Hoping to escape Timbermaster Beatin's infamous wrath, he begs that you make an ash shortbow and a feathered harpoon in his stead, and deliver them to the Archers' and Lancers' Guilds, respectively.
7 3 TEXT_CLSWDK003_00141_SEQ_03 You deliver the items as requested and spare the Lalafellin carpenter-in-training a fate worse than death. Report back to Timbermaster Beatin.
8 4 TEXT_CLSWDK003_00141_SEQ_04 Timbermaster Beatin is not fooled by your efforts to give Mera Pamera the credit for your crafting, yet seems anything but displeased by your attempted deception. He subsequently reveals that the whole affair was in fact an improvised third trial intended to gauge your compassion. He congratulates you on completing your training and declares you a journeyman carpenter. ※The next carpenter quest will be available from Beatin upon reaching level 20. Timbermaster Beatin is not fooled by your efforts to give Mera Pamera the credit for your crafting, yet seems anything but displeased by your attempted deception. He subsequently reveals that the whole affair was in fact an improvised third trial intended to gauge your compassion. He congratulates you on completing your training and declares you a journeyman carpenter. ※The next carpenter quest will be available from Beatin upon reaching level 20.
5 TEXT_CLSWDK003_00141_SEQ_05
6 TEXT_CLSWDK003_00141_SEQ_06
9 7 5 TEXT_CLSWDK003_00141_SEQ_07 TEXT_CLSWDK003_00141_SEQ_05
10 8 6 TEXT_CLSWDK003_00141_SEQ_08 TEXT_CLSWDK003_00141_SEQ_06
11 9 7 TEXT_CLSWDK003_00141_SEQ_09 TEXT_CLSWDK003_00141_SEQ_07
+1 -3
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@@ -3,9 +3,7 @@
int32,str,str
0,"TEXT_CLSWDK004_00142_SEQ_00","Timbermaster Beatin has a request for a well-traveled carpenter."
1,"TEXT_CLSWDK004_00142_SEQ_01","Beatin is curious to know how your carpentry skills are coming along, and bids you bring him a single materia-enhanced iron lance so that he may evaluate your progress. He also mentions that, should your knowledge of materia be lacking, a goblin somewhere in central Thanalan can teach you more. Craft the lance to the best of your ability and deliver it to him."
2,"TEXT_CLSWDK004_00142_SEQ_02","Reflecting on the moment you first joined the guild, Beatin explains the importance of perseverance. Like the Ishgardian knights with their lances, he implores you to remain resolute in the face of adversity.
※The next carpenter quest will be available from Beatin upon reaching level 25."
2,"TEXT_CLSWDK004_00142_SEQ_02","Reflecting on the moment you first joined the guild, Beatin explains the importance of perseverance. Like the Ishgardian knights with their lances, he implores you to remain resolute in the face of adversity.
※The next carpenter quest will be available from Beatin upon reaching level 25."
3,"TEXT_CLSWDK004_00142_SEQ_03",""
1 key 0 1
3 int32 str str
4 0 TEXT_CLSWDK004_00142_SEQ_00 Timbermaster Beatin has a request for a well-traveled carpenter.
5 1 TEXT_CLSWDK004_00142_SEQ_01 Beatin is curious to know how your carpentry skills are coming along, and bids you bring him a single materia-enhanced iron lance so that he may evaluate your progress. He also mentions that, should your knowledge of materia be lacking, a goblin somewhere in central Thanalan can teach you more. Craft the lance to the best of your ability and deliver it to him.
6 2 TEXT_CLSWDK004_00142_SEQ_02 Reflecting on the moment you first joined the guild, Beatin explains the importance of perseverance. Like the Ishgardian knights with their lances, he implores you to remain resolute in the face of adversity. ※The next carpenter quest will be available from Beatin upon reaching level 25. Reflecting on the moment you first joined the guild, Beatin explains the importance of perseverance. Like the Ishgardian knights with their lances, he implores you to remain resolute in the face of adversity. ※The next carpenter quest will be available from Beatin upon reaching level 25.
3 TEXT_CLSWDK004_00142_SEQ_03
4 TEXT_CLSWDK004_00142_SEQ_04
7 5 3 TEXT_CLSWDK004_00142_SEQ_05 TEXT_CLSWDK004_00142_SEQ_03
8 6 4 TEXT_CLSWDK004_00142_SEQ_06 TEXT_CLSWDK004_00142_SEQ_04
9 7 5 TEXT_CLSWDK004_00142_SEQ_07 TEXT_CLSWDK004_00142_SEQ_05
+1 -3
View File
@@ -4,9 +4,7 @@ int32,str,str
0,"TEXT_CLSWDK005_00168_SEQ_00","Something appears to be troubling Timbermaster Beatin..."
1,"TEXT_CLSWDK005_00168_SEQ_01","Though he did not choose to confide in you, something is clearly troubling Beatin. For now, he has asked you to attend to the younglings in the Acorn Orchard."
2,"TEXT_CLSWDK005_00168_SEQ_02","Nicoliaux is certain that Beatin is experiencing a sudden dearth of creativity. Until the timbermaster finds a new source of inspiration, Nicoliaux fears he will remain morose and uninteresting. Craft and bring Beatin a length of high-quality walnut lumber to deliver him from his depression."
3,"TEXT_CLSWDK005_00168_SEQ_03","Just as Nicoliaux intended, Beatin is struck by the seemingly infinite uses to which he might put your high-quality walnut lumber. Recalling an old friend who once aided him in similar fashion, he thanks you for your help, before reminding you that he expects nothing less than the best from one with your undoubted talent.
※The next carpenter quest will be available from Beatin upon reaching level 30."
3,"TEXT_CLSWDK005_00168_SEQ_03","Just as Nicoliaux intended, Beatin is struck by the seemingly infinite uses to which he might put your high-quality walnut lumber. Recalling an old friend who once aided him in similar fashion, he thanks you for your help, before reminding you that he expects nothing less than the best from one with your undoubted talent.
※The next carpenter quest will be available from Beatin upon reaching level 30."
4,"TEXT_CLSWDK005_00168_SEQ_04",""
1 key 0 1
4 0 TEXT_CLSWDK005_00168_SEQ_00 Something appears to be troubling Timbermaster Beatin...
5 1 TEXT_CLSWDK005_00168_SEQ_01 Though he did not choose to confide in you, something is clearly troubling Beatin. For now, he has asked you to attend to the younglings in the Acorn Orchard.
6 2 TEXT_CLSWDK005_00168_SEQ_02 Nicoliaux is certain that Beatin is experiencing a sudden dearth of creativity. Until the timbermaster finds a new source of inspiration, Nicoliaux fears he will remain morose and uninteresting. Craft and bring Beatin a length of high-quality walnut lumber to deliver him from his depression.
7 3 TEXT_CLSWDK005_00168_SEQ_03 Just as Nicoliaux intended, Beatin is struck by the seemingly infinite uses to which he might put your high-quality walnut lumber. Recalling an old friend who once aided him in similar fashion, he thanks you for your help, before reminding you that he expects nothing less than the best from one with your undoubted talent. ※The next carpenter quest will be available from Beatin upon reaching level 30. Just as Nicoliaux intended, Beatin is struck by the seemingly infinite uses to which he might put your high-quality walnut lumber. Recalling an old friend who once aided him in similar fashion, he thanks you for your help, before reminding you that he expects nothing less than the best from one with your undoubted talent. ※The next carpenter quest will be available from Beatin upon reaching level 30.
4 TEXT_CLSWDK005_00168_SEQ_04
5 TEXT_CLSWDK005_00168_SEQ_05
8 6 4 TEXT_CLSWDK005_00168_SEQ_06 TEXT_CLSWDK005_00168_SEQ_04
9 7 5 TEXT_CLSWDK005_00168_SEQ_07 TEXT_CLSWDK005_00168_SEQ_05
10 8 6 TEXT_CLSWDK005_00168_SEQ_08 TEXT_CLSWDK005_00168_SEQ_06
+1 -3
View File
@@ -7,9 +7,7 @@ int32,str,str
3,"TEXT_CLSWDK006_00169_SEQ_03","The client, Gairhard, is having difficulty earning the trust of a conjurer newly assigned to his unit. In an effort to show her that some outsiders mean no harm, and wish only to help, he commissioned you to make the cane. He asks you to deliver it to Ponette at Stillglade Fane on his behalf."
4,"TEXT_CLSWDK006_00169_SEQ_04","Ponette is deeply moved by the walnut cane. She apologizes for judging outsiders so harshly and acknowledges the contribution made by individuals like Captain Gairhard and yourself to Gridania's cause. Return to the Adders' Nest and inform the captain of the conjurer's change of heart."
5,"TEXT_CLSWDK006_00169_SEQ_05","Captain Gairhard congratulates you on a job well done, noting that Beatin was right to favor you. Return to the timbermaster and inform him that the commission is complete."
6,"TEXT_CLSWDK006_00169_SEQ_06","The timbermaster's pleasure at the news of your success is matched only by his surprise at the revelation that your client was in fact an old friend of his, back from a long campaign abroad. Though puzzled by Gairhard's failure to inform him of his return, Beatin is nonetheless relieved to hear that he is in good health.
※The next carpenter quest will be available from Beatin upon reaching level 35."
6,"TEXT_CLSWDK006_00169_SEQ_06","The timbermaster's pleasure at the news of your success is matched only by his surprise at the revelation that your client was in fact an old friend of his, back from a long campaign abroad. Though puzzled by Gairhard's failure to inform him of his return, Beatin is nonetheless relieved to hear that he is in good health.
※The next carpenter quest will be available from Beatin upon reaching level 35."
7,"TEXT_CLSWDK006_00169_SEQ_07",""
1 key 0 1
7 3 TEXT_CLSWDK006_00169_SEQ_03 The client, Gairhard, is having difficulty earning the trust of a conjurer newly assigned to his unit. In an effort to show her that some outsiders mean no harm, and wish only to help, he commissioned you to make the cane. He asks you to deliver it to Ponette at Stillglade Fane on his behalf.
8 4 TEXT_CLSWDK006_00169_SEQ_04 Ponette is deeply moved by the walnut cane. She apologizes for judging outsiders so harshly and acknowledges the contribution made by individuals like Captain Gairhard and yourself to Gridania's cause. Return to the Adders' Nest and inform the captain of the conjurer's change of heart.
9 5 TEXT_CLSWDK006_00169_SEQ_05 Captain Gairhard congratulates you on a job well done, noting that Beatin was right to favor you. Return to the timbermaster and inform him that the commission is complete.
10 6 TEXT_CLSWDK006_00169_SEQ_06 The timbermaster's pleasure at the news of your success is matched only by his surprise at the revelation that your client was in fact an old friend of his, back from a long campaign abroad. Though puzzled by Gairhard's failure to inform him of his return, Beatin is nonetheless relieved to hear that he is in good health. ※The next carpenter quest will be available from Beatin upon reaching level 35. The timbermaster's pleasure at the news of your success is matched only by his surprise at the revelation that your client was in fact an old friend of his, back from a long campaign abroad. Though puzzled by Gairhard's failure to inform him of his return, Beatin is nonetheless relieved to hear that he is in good health. ※The next carpenter quest will be available from Beatin upon reaching level 35.
7 TEXT_CLSWDK006_00169_SEQ_07
8 TEXT_CLSWDK006_00169_SEQ_08
11 9 7 TEXT_CLSWDK006_00169_SEQ_09 TEXT_CLSWDK006_00169_SEQ_07
12 10 8 TEXT_CLSWDK006_00169_SEQ_10 TEXT_CLSWDK006_00169_SEQ_08
13 11 9 TEXT_CLSWDK006_00169_SEQ_11 TEXT_CLSWDK006_00169_SEQ_09
+1 -2
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@@ -82,8 +82,7 @@ int32,str,str
78,"TEXT_MANFST003_00123_NICIA_000_45","Truly, few things in this world are so useful to an intrepid explorer."
79,"TEXT_MANFST003_00123_NICIA_000_46","But you need not locate them all at once. Before rushing out into the wilds, I suggest you start with the aetherytes found here in Gridania."
80,"TEXT_MANFST003_00123_NICIA_000_47","Should you wish to learn more about the aetheryte or transportation magic, I am here to answer your questions."
81,"TEXT_MANFST003_00123_SYSTEM_000_48","You attune with the aetheryte.
You are now able to use the Return spell!"
81,"TEXT_MANFST003_00123_SYSTEM_000_48","You attune with the aetheryte.
You are now able to use the Return spell!"
82,"TEXT_MANFST003_00123_PARSEMONTRET_000_50","By what right does a fledgling adventurer presume to address Parsemontret, master of the markets?"
83,"TEXT_MANFST003_00123_PARSEMONTRET_000_51","You think you can stroll in here, bold as you please, and demand my hard-earned knowledge? Hah! A merchant does naught for naught, <Emphasis>especially</Emphasis> when dealing with would-be heroes."
1 key 0 1
82 78 TEXT_MANFST003_00123_NICIA_000_45 Truly, few things in this world are so useful to an intrepid explorer.
83 79 TEXT_MANFST003_00123_NICIA_000_46 But you need not locate them all at once. Before rushing out into the wilds, I suggest you start with the aetherytes found here in Gridania.
84 80 TEXT_MANFST003_00123_NICIA_000_47 Should you wish to learn more about the aetheryte or transportation magic, I am here to answer your questions.
85 81 TEXT_MANFST003_00123_SYSTEM_000_48 You attune with the aetheryte. You are now able to use the Return spell! You attune with the aetheryte. You are now able to use the Return spell!
82 TEXT_MANFST003_00123_PARSEMONTRET_000_50 By what right does a fledgling adventurer presume to address Parsemontret, master of the markets?
86 83 82 TEXT_MANFST003_00123_PARSEMONTRET_000_51 TEXT_MANFST003_00123_PARSEMONTRET_000_50 You think you can stroll in here, bold as you please, and demand my hard-earned knowledge? Hah! A merchant does naught for naught, <Emphasis>especially</Emphasis> when dealing with would-be heroes. By what right does a fledgling adventurer presume to address Parsemontret, master of the markets?
87 84 83 TEXT_MANFST003_00123_PARSEMONTRET_000_52 TEXT_MANFST003_00123_PARSEMONTRET_000_51 If, on the other hand, you had some tasty “morsel” to curry my favor, then I might reconsider your request. You think you can stroll in here, bold as you please, and demand my hard-earned knowledge? Hah! A merchant does naught for naught, <Emphasis>especially</Emphasis> when dealing with would-be heroes.
88 85 84 TEXT_MANFST003_00123_PARSEMONTRET_000_53 TEXT_MANFST003_00123_PARSEMONTRET_000_52 Come now, this whole encounter reeks of Miounne's handiwork─and more specifically her <Emphasis>baking</Emphasis>. Don't look so surprised, <If(PlayerParameter(4))>lass<Else/>son</If>─I smelled that eel pie of yours a malm away. Hand it over! If, on the other hand, you had some tasty “morsel” to curry my favor, then I might reconsider your request.
+1 -2
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@@ -84,8 +84,7 @@ int32,str,str
80,"TEXT_MANFST004_00124_NICIA_000_45","Truly, few things in this world are so useful to an intrepid explorer."
81,"TEXT_MANFST004_00124_NICIA_000_46","But you need not locate them all at once. Before rushing out into the wilds, I suggest you start with the aetherytes found here in Gridania."
82,"TEXT_MANFST004_00124_NICIA_000_47","Should you wish to learn more about the aetheryte or transportation magic, I am here to answer your questions."
83,"TEXT_MANFST004_00124_SYSTEM_000_48","You attune with the aetheryte.
You are now able to use the Return spell!"
83,"TEXT_MANFST004_00124_SYSTEM_000_48","You attune with the aetheryte.
You are now able to use the Return spell!"
84,"TEXT_MANFST004_00124_PARSEMONTRET_000_50","By what right does a fledgling adventurer presume to address Parsemontret, master of the markets?"
85,"TEXT_MANFST004_00124_PARSEMONTRET_000_51","You think you can stroll in here, bold as you please, and demand my hard-earned knowledge? Hah! A merchant does naught for naught, <Emphasis>especially</Emphasis> when dealing with would-be heroes."
1 key 0 1
84 80 TEXT_MANFST004_00124_NICIA_000_45 Truly, few things in this world are so useful to an intrepid explorer.
85 81 TEXT_MANFST004_00124_NICIA_000_46 But you need not locate them all at once. Before rushing out into the wilds, I suggest you start with the aetherytes found here in Gridania.
86 82 TEXT_MANFST004_00124_NICIA_000_47 Should you wish to learn more about the aetheryte or transportation magic, I am here to answer your questions.
87 83 TEXT_MANFST004_00124_SYSTEM_000_48 You attune with the aetheryte. You are now able to use the Return spell! You attune with the aetheryte. You are now able to use the Return spell!
84 TEXT_MANFST004_00124_PARSEMONTRET_000_50 By what right does a fledgling adventurer presume to address Parsemontret, master of the markets?
88 85 84 TEXT_MANFST004_00124_PARSEMONTRET_000_51 TEXT_MANFST004_00124_PARSEMONTRET_000_50 You think you can stroll in here, bold as you please, and demand my hard-earned knowledge? Hah! A merchant does naught for naught, <Emphasis>especially</Emphasis> when dealing with would-be heroes. By what right does a fledgling adventurer presume to address Parsemontret, master of the markets?
89 86 85 TEXT_MANFST004_00124_PARSEMONTRET_000_52 TEXT_MANFST004_00124_PARSEMONTRET_000_51 If, on the other hand, you had some tasty “morsel” to curry my favor, then I might reconsider your request. You think you can stroll in here, bold as you please, and demand my hard-earned knowledge? Hah! A merchant does naught for naught, <Emphasis>especially</Emphasis> when dealing with would-be heroes.
90 87 86 TEXT_MANFST004_00124_PARSEMONTRET_000_53 TEXT_MANFST004_00124_PARSEMONTRET_000_52 Come now, this whole encounter reeks of Miounne's handiwork─and more specifically her <Emphasis>baking</Emphasis>. Don't look so surprised, <If(PlayerParameter(4))>lass<Else/>son</If>─I smelled that eel pie of yours a malm away. Hand it over! If, on the other hand, you had some tasty “morsel” to curry my favor, then I might reconsider your request.
+2 -4
View File
@@ -60,8 +60,7 @@ int32,str,str
56,"TEXT_MANSEA002_00108_BADERON_000_9","I guarantee ye'll learn a few new tricks fer swingin' that 'ead-splitter o' yours if ye join their crew. Blauthota at the front desk is the one to get ye started."
57,"TEXT_MANSEA002_00108_BADERON_000_10","Got all that, <If(PlayerParameter(4))>lass<Else/>lad</If>? Seein' to them three tasks'll take ye on a little jaunt 'round the city, an' 'elp ye work out where everythin' is. Now, I've best be gettin' on. Run along, eh?"
58,"TEXT_MANSEA002_00108_BADERON_000_11","Bugger it! There I go, sendin' ye off without tellin' ye summat crucial. That bloody Calamity's made a right mess o' me memory, I swear. Well, that or the ale... Anyroad, while yer out, if ye 'appen to pass any poor sods what look like they might need yer 'elp, consider givin' their tale o' woe a listen, eh?"
59,"TEXT_MANSEA002_00108_BADERON_000_12","Sounds like a chore, I admit, but ye never know what interestin' opportunities could be lurkin' out there, just waitin' fer ye to stumble on 'em. Fer example, Niniya over yonder's been castin' glances at ye since ye waltzed in.
Why not lend an ear an' see what she 'as to say? Aye, yer like to find yerself runnin' odd errands in the beginnin', but once ye build a reputation as a <If(PlayerParameter(4))>woman<Else/>man</If> folk can trust, the jobs'll get 'arder an' the rewards more generous."
59,"TEXT_MANSEA002_00108_BADERON_000_12","Sounds like a chore, I admit, but ye never know what interestin' opportunities could be lurkin' out there, just waitin' fer ye to stumble on 'em. Fer example, Niniya over yonder's been castin' glances at ye since ye waltzed in.
Why not lend an ear an' see what she 'as to say? Aye, yer like to find yerself runnin' odd errands in the beginnin', but once ye build a reputation as a <If(PlayerParameter(4))>woman<Else/>man</If> folk can trust, the jobs'll get 'arder an' the rewards more generous."
60,"TEXT_MANSEA002_00108_BADERON_000_13","If ye've the time, I'd also seek the advice o' the Smith 'ere in the Wench. The lads as bear that title 'ave some fine advice fer them what're just startin' out in the profession. An' <Emphasis>that</Emphasis>, my <If(PlayerParameter(4))>girl<Else/>lad</If>, is 'ow ye go about becomin' a legend among 'venturers."
61,"TEXT_MANSEA002_00108_SUNDHIMAL_000_20","(-???-)Ah, another novice adventurer. Aye, Baderon has sent more than a few of your kind this way of late."
@@ -71,8 +70,7 @@ Why not lend an ear an' see what she 'as to say? Aye, yer like to find yerself r
65,"TEXT_MANSEA002_00108_SUNDHIMAL_000_24","And as these devices are found in almost every corner of Eorzea, any adventurer worthy of the name will wish to seek out and attune <If(PlayerParameter(4))>herself<Else/>himself</If> to each one."
66,"TEXT_MANSEA002_00108_SUNDHIMAL_000_25","Once you have expanded your horizons beyond the walls of the city, you will soon find yourself performing the act of attunement as a matter of course."
67,"TEXT_MANSEA002_00108_SUNDHIMAL_000_26","There is, however, no need for unseemly haste. The aetherytes found in and around the city will be sufficient for the present, I assure you."
69,"TEXT_MANSEA002_00108_SYSTEM_000_28","You attune with the aetheryte.
You are now able to use the Return spell!"
68,"TEXT_MANSEA002_00108_SUNDHIMAL_000_27","Should you wish to learn more about aetherytes or transportation magic, I will be here to answer your questions."
69,"TEXT_MANSEA002_00108_SYSTEM_000_28","You attune with the aetheryte.
You are now able to use the Return spell!"
70,"TEXT_MANSEA002_00108_SWOZBLAET_000_31","A fine <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morning</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> to you, <If(PlayerParameter(4))>madam<Else/>sir</If>! Welcome to the most replete marketplace in the grand realm of Eorzea, where every shelf groans under the weight of wonders borne from all four corners of the world!"
1 key 0 1
60 56 TEXT_MANSEA002_00108_BADERON_000_9 I guarantee ye'll learn a few new tricks fer swingin' that 'ead-splitter o' yours if ye join their crew. Blauthota at the front desk is the one to get ye started.
61 57 TEXT_MANSEA002_00108_BADERON_000_10 Got all that, <If(PlayerParameter(4))>lass<Else/>lad</If>? Seein' to them three tasks'll take ye on a little jaunt 'round the city, an' 'elp ye work out where everythin' is. Now, I've best be gettin' on. Run along, eh?
62 58 TEXT_MANSEA002_00108_BADERON_000_11 Bugger it! There I go, sendin' ye off without tellin' ye summat crucial. That bloody Calamity's made a right mess o' me memory, I swear. Well, that or the ale... Anyroad, while yer out, if ye 'appen to pass any poor sods what look like they might need yer 'elp, consider givin' their tale o' woe a listen, eh?
63 59 TEXT_MANSEA002_00108_BADERON_000_12 Sounds like a chore, I admit, but ye never know what interestin' opportunities could be lurkin' out there, just waitin' fer ye to stumble on 'em. Fer example, Niniya over yonder's been castin' glances at ye since ye waltzed in. Why not lend an ear an' see what she 'as to say? Aye, yer like to find yerself runnin' odd errands in the beginnin', but once ye build a reputation as a <If(PlayerParameter(4))>woman<Else/>man</If> folk can trust, the jobs'll get 'arder an' the rewards more generous. Sounds like a chore, I admit, but ye never know what interestin' opportunities could be lurkin' out there, just waitin' fer ye to stumble on 'em. Fer example, Niniya over yonder's been castin' glances at ye since ye waltzed in. Why not lend an ear an' see what she 'as to say? Aye, yer like to find yerself runnin' odd errands in the beginnin', but once ye build a reputation as a <If(PlayerParameter(4))>woman<Else/>man</If> folk can trust, the jobs'll get 'arder an' the rewards more generous.
60 TEXT_MANSEA002_00108_BADERON_000_13 If ye've the time, I'd also seek the advice o' the Smith 'ere in the Wench. The lads as bear that title 'ave some fine advice fer them what're just startin' out in the profession. An' <Emphasis>that</Emphasis>, my <If(PlayerParameter(4))>girl<Else/>lad</If>, is 'ow ye go about becomin' a legend among 'venturers.
64 61 60 TEXT_MANSEA002_00108_SUNDHIMAL_000_20 TEXT_MANSEA002_00108_BADERON_000_13 (-???-)Ah, another novice adventurer. Aye, Baderon has sent more than a few of your kind this way of late. If ye've the time, I'd also seek the advice o' the Smith 'ere in the Wench. The lads as bear that title 'ave some fine advice fer them what're just startin' out in the profession. An' <Emphasis>that</Emphasis>, my <If(PlayerParameter(4))>girl<Else/>lad</If>, is 'ow ye go about becomin' a legend among 'venturers.
65 62 61 TEXT_MANSEA002_00108_SUNDHIMAL_000_21 TEXT_MANSEA002_00108_SUNDHIMAL_000_20 I am Sundhimal, one of the Yellowjackets tasked with keeping the peace in the city. It is also my charge to provide guidance in the use of this device. Fear not, I shall be brief. (-???-)Ah, another novice adventurer. Aye, Baderon has sent more than a few of your kind this way of late.
66 63 62 TEXT_MANSEA002_00108_SUNDHIMAL_000_22 TEXT_MANSEA002_00108_SUNDHIMAL_000_21 Aetherytes are crystalline structures that tap into aetherial energies. They are primarily used as a means to travel swiftly from one place to another. I am Sundhimal, one of the Yellowjackets tasked with keeping the peace in the city. It is also my charge to provide guidance in the use of this device. Fear not, I shall be brief.
70 67 66 TEXT_MANSEA002_00108_SUNDHIMAL_000_26 TEXT_MANSEA002_00108_SUNDHIMAL_000_25 There is, however, no need for unseemly haste. The aetherytes found in and around the city will be sufficient for the present, I assure you. Once you have expanded your horizons beyond the walls of the city, you will soon find yourself performing the act of attunement as a matter of course.
71 68 67 TEXT_MANSEA002_00108_SUNDHIMAL_000_27 TEXT_MANSEA002_00108_SUNDHIMAL_000_26 Should you wish to learn more about aetherytes or transportation magic, I will be here to answer your questions. There is, however, no need for unseemly haste. The aetherytes found in and around the city will be sufficient for the present, I assure you.
72 69 68 TEXT_MANSEA002_00108_SYSTEM_000_28 TEXT_MANSEA002_00108_SUNDHIMAL_000_27 You attune with the aetheryte. You are now able to use the Return spell! Should you wish to learn more about aetherytes or transportation magic, I will be here to answer your questions.
73 70 69 TEXT_MANSEA002_00108_SWOZBLAET_000_31 TEXT_MANSEA002_00108_SYSTEM_000_28 A fine <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morning</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> to you, <If(PlayerParameter(4))>madam<Else/>sir</If>! Welcome to the most replete marketplace in the grand realm of Eorzea, where every shelf groans under the weight of wonders borne from all four corners of the world! You attune with the aetheryte. You are now able to use the Return spell!
71 TEXT_MANSEA002_00108_SWOZBLAET_000_32 Pray browse the stalls until your eyeballs ache from ogling the overabundance of unbelievable bargains! Now, as much as I would love to elaborate upon the unrivaled quality of our merchandise, I must tend to some cargo but recently arrived at the docks─
74 72 70 TEXT_MANSEA002_00108_SWOZBLAET_000_33 TEXT_MANSEA002_00108_SWOZBLAET_000_31 Hm? You bear a gift from Baderon? Whatever could it─ Ah! My octant! By the Navigator, I must have left it behind in the Wench─along with a week's pay and several bells' worth of intoxicated memories! A fine <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morning</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> to you, <If(PlayerParameter(4))>madam<Else/>sir</If>! Welcome to the most replete marketplace in the grand realm of Eorzea, where every shelf groans under the weight of wonders borne from all four corners of the world!
75 73 71 TEXT_MANSEA002_00108_SWOZBLAET_000_34 TEXT_MANSEA002_00108_SWOZBLAET_000_32 I am most grateful to have it back! This tool is a keepsake from my days as a ship captain, you see. Needless to say, your good deed must be repaid, and what better recompense than the wisdom of a master merchant? Pray browse the stalls until your eyeballs ache from ogling the overabundance of unbelievable bargains! Now, as much as I would love to elaborate upon the unrivaled quality of our merchandise, I must tend to some cargo but recently arrived at the docks─
76 74 72 TEXT_MANSEA002_00108_SWOZBLAET_000_35 TEXT_MANSEA002_00108_SWOZBLAET_000_33 If it is simple and sturdy adventuring equipment you seek, you need look no further than the East and West arms of Hawkers' Alley. Hm? You bear a gift from Baderon? Whatever could it─ Ah! My octant! By the Navigator, I must have left it behind in the Wench─along with a week's pay and several bells' worth of intoxicated memories!
+2 -4
View File
@@ -60,8 +60,7 @@ int32,str,str
56,"TEXT_MANSEA003_00109_BADERON_000_9","I guarantee ye'll learn a few new tricks fer yer tome if ye decide to join their crew. Murie at the front desk is the one to get ye started."
57,"TEXT_MANSEA003_00109_BADERON_000_10","Got all that, <If(PlayerParameter(4))>lass<Else/>lad</If>? Seein' to them three tasks'll take ye on a little jaunt 'round the city, an' 'elp ye work out where everythin' is. Now, I've best be gettin' on. Run along, eh?"
58,"TEXT_MANSEA003_00109_BADERON_000_11","Bugger it! There I go, sendin' ye off without tellin' ye summat crucial. That bloody Calamity's made a right mess o' me memory, I swear. Well, that or the ale... Anyroad, while yer out, if ye 'appen to pass any poor sods what look like they might need yer 'elp, consider givin' their tale o' woe a listen, eh?"
59,"TEXT_MANSEA003_00109_BADERON_000_12","Sounds like a chore, I admit, but ye never know what interestin' opportunities could be lurkin' out there, just waitin' fer ye to stumble on 'em. Fer example, Niniya over yonder's been castin' glances at ye since ye waltzed in.
Why not lend an ear an' see what she 'as to say? Aye, yer like to find yerself runnin' odd errands in the beginnin', but once ye build a reputation as a <If(PlayerParameter(4))>woman<Else/>man</If> folk can trust, the jobs'll get 'arder an' the rewards more generous."
59,"TEXT_MANSEA003_00109_BADERON_000_12","Sounds like a chore, I admit, but ye never know what interestin' opportunities could be lurkin' out there, just waitin' fer ye to stumble on 'em. Fer example, Niniya over yonder's been castin' glances at ye since ye waltzed in.
Why not lend an ear an' see what she 'as to say? Aye, yer like to find yerself runnin' odd errands in the beginnin', but once ye build a reputation as a <If(PlayerParameter(4))>woman<Else/>man</If> folk can trust, the jobs'll get 'arder an' the rewards more generous."
60,"TEXT_MANSEA003_00109_BADERON_000_13","If ye've the time, I'd also seek the advice o' the Smith 'ere in the Wench. The lads as bear that title 'ave some fine advice fer them what're just startin' out in the profession. An' <Emphasis>that</Emphasis>, my <If(PlayerParameter(4))>girl<Else/>lad</If>, is 'ow ye go about becomin' a legend among 'venturers."
61,"TEXT_MANSEA003_00109_SUNDHIMAL_000_20","(-???-)Ah, another novice adventurer. Aye, Baderon has sent more than a few of your kind this way of late."
@@ -71,8 +70,7 @@ Why not lend an ear an' see what she 'as to say? Aye, yer like to find yerself r
65,"TEXT_MANSEA003_00109_SUNDHIMAL_000_24","And as these devices are found in almost every corner of Eorzea, any adventurer worthy of the name will wish to seek out and attune <If(PlayerParameter(4))>herself<Else/>himself</If> to each one."
66,"TEXT_MANSEA003_00109_SUNDHIMAL_000_25","Once you have expanded your horizons beyond the walls of the city, you will soon find yourself performing the act of attunement as a matter of course."
67,"TEXT_MANSEA003_00109_SUNDHIMAL_000_26","There is, however, no need for unseemly haste. The aetherytes found in and around the city will be sufficient for the present, I assure you."
69,"TEXT_MANSEA003_00109_SYSTEM_000_28","You attune with the aetheryte.
You are now able to use the Return spell!"
68,"TEXT_MANSEA003_00109_SUNDHIMAL_000_27","Should you wish to learn more about aetherytes or transportation magic, I will be here to answer your questions."
69,"TEXT_MANSEA003_00109_SYSTEM_000_28","You attune with the aetheryte.
You are now able to use the Return spell!"
70,"TEXT_MANSEA003_00109_SWOZBLAET_000_31","A fine <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morning</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> to you, <If(PlayerParameter(4))>madam<Else/>sir</If>! Welcome to the most replete marketplace in the grand realm of Eorzea, where every shelf groans under the weight of wonders borne from all four corners of the world!"
1 key 0 1
60 56 TEXT_MANSEA003_00109_BADERON_000_9 I guarantee ye'll learn a few new tricks fer yer tome if ye decide to join their crew. Murie at the front desk is the one to get ye started.
61 57 TEXT_MANSEA003_00109_BADERON_000_10 Got all that, <If(PlayerParameter(4))>lass<Else/>lad</If>? Seein' to them three tasks'll take ye on a little jaunt 'round the city, an' 'elp ye work out where everythin' is. Now, I've best be gettin' on. Run along, eh?
62 58 TEXT_MANSEA003_00109_BADERON_000_11 Bugger it! There I go, sendin' ye off without tellin' ye summat crucial. That bloody Calamity's made a right mess o' me memory, I swear. Well, that or the ale... Anyroad, while yer out, if ye 'appen to pass any poor sods what look like they might need yer 'elp, consider givin' their tale o' woe a listen, eh?
63 59 TEXT_MANSEA003_00109_BADERON_000_12 Sounds like a chore, I admit, but ye never know what interestin' opportunities could be lurkin' out there, just waitin' fer ye to stumble on 'em. Fer example, Niniya over yonder's been castin' glances at ye since ye waltzed in. Why not lend an ear an' see what she 'as to say? Aye, yer like to find yerself runnin' odd errands in the beginnin', but once ye build a reputation as a <If(PlayerParameter(4))>woman<Else/>man</If> folk can trust, the jobs'll get 'arder an' the rewards more generous. Sounds like a chore, I admit, but ye never know what interestin' opportunities could be lurkin' out there, just waitin' fer ye to stumble on 'em. Fer example, Niniya over yonder's been castin' glances at ye since ye waltzed in. Why not lend an ear an' see what she 'as to say? Aye, yer like to find yerself runnin' odd errands in the beginnin', but once ye build a reputation as a <If(PlayerParameter(4))>woman<Else/>man</If> folk can trust, the jobs'll get 'arder an' the rewards more generous.
60 TEXT_MANSEA003_00109_BADERON_000_13 If ye've the time, I'd also seek the advice o' the Smith 'ere in the Wench. The lads as bear that title 'ave some fine advice fer them what're just startin' out in the profession. An' <Emphasis>that</Emphasis>, my <If(PlayerParameter(4))>girl<Else/>lad</If>, is 'ow ye go about becomin' a legend among 'venturers.
64 61 60 TEXT_MANSEA003_00109_SUNDHIMAL_000_20 TEXT_MANSEA003_00109_BADERON_000_13 (-???-)Ah, another novice adventurer. Aye, Baderon has sent more than a few of your kind this way of late. If ye've the time, I'd also seek the advice o' the Smith 'ere in the Wench. The lads as bear that title 'ave some fine advice fer them what're just startin' out in the profession. An' <Emphasis>that</Emphasis>, my <If(PlayerParameter(4))>girl<Else/>lad</If>, is 'ow ye go about becomin' a legend among 'venturers.
65 62 61 TEXT_MANSEA003_00109_SUNDHIMAL_000_21 TEXT_MANSEA003_00109_SUNDHIMAL_000_20 I am Sundhimal, one of the Yellowjackets tasked with keeping the peace in the city. It is also my charge to provide guidance in the use of this device. Fear not, I shall be brief. (-???-)Ah, another novice adventurer. Aye, Baderon has sent more than a few of your kind this way of late.
66 63 62 TEXT_MANSEA003_00109_SUNDHIMAL_000_22 TEXT_MANSEA003_00109_SUNDHIMAL_000_21 Aetherytes are crystalline structures that tap into aetherial energies. They are primarily used as a means to travel swiftly from one place to another. I am Sundhimal, one of the Yellowjackets tasked with keeping the peace in the city. It is also my charge to provide guidance in the use of this device. Fear not, I shall be brief.
70 67 66 TEXT_MANSEA003_00109_SUNDHIMAL_000_26 TEXT_MANSEA003_00109_SUNDHIMAL_000_25 There is, however, no need for unseemly haste. The aetherytes found in and around the city will be sufficient for the present, I assure you. Once you have expanded your horizons beyond the walls of the city, you will soon find yourself performing the act of attunement as a matter of course.
71 68 67 TEXT_MANSEA003_00109_SUNDHIMAL_000_27 TEXT_MANSEA003_00109_SUNDHIMAL_000_26 Should you wish to learn more about aetherytes or transportation magic, I will be here to answer your questions. There is, however, no need for unseemly haste. The aetherytes found in and around the city will be sufficient for the present, I assure you.
72 69 68 TEXT_MANSEA003_00109_SYSTEM_000_28 TEXT_MANSEA003_00109_SUNDHIMAL_000_27 You attune with the aetheryte. You are now able to use the Return spell! Should you wish to learn more about aetherytes or transportation magic, I will be here to answer your questions.
73 70 69 TEXT_MANSEA003_00109_SWOZBLAET_000_31 TEXT_MANSEA003_00109_SYSTEM_000_28 A fine <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morning</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> to you, <If(PlayerParameter(4))>madam<Else/>sir</If>! Welcome to the most replete marketplace in the grand realm of Eorzea, where every shelf groans under the weight of wonders borne from all four corners of the world! You attune with the aetheryte. You are now able to use the Return spell!
71 TEXT_MANSEA003_00109_SWOZBLAET_000_32 Pray browse the stalls until your eyeballs ache from ogling the overabundance of unbelievable bargains! Now, as much as I would love to elaborate upon the unrivaled quality of our merchandise, I must tend to some cargo but recently arrived at the docks─
74 72 70 TEXT_MANSEA003_00109_SWOZBLAET_000_33 TEXT_MANSEA003_00109_SWOZBLAET_000_31 Hm? You bear a gift from Baderon? Whatever could it─ Ah! My octant! By the Navigator, I must have left it behind in the Wench─along with a week's pay and several bells' worth of intoxicated memories! A fine <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morning</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> to you, <If(PlayerParameter(4))>madam<Else/>sir</If>! Welcome to the most replete marketplace in the grand realm of Eorzea, where every shelf groans under the weight of wonders borne from all four corners of the world!
75 73 71 TEXT_MANSEA003_00109_SWOZBLAET_000_34 TEXT_MANSEA003_00109_SWOZBLAET_000_32 I am most grateful to have it back! This tool is a keepsake from my days as a ship captain, you see. Needless to say, your good deed must be repaid, and what better recompense than the wisdom of a master merchant? Pray browse the stalls until your eyeballs ache from ogling the overabundance of unbelievable bargains! Now, as much as I would love to elaborate upon the unrivaled quality of our merchandise, I must tend to some cargo but recently arrived at the docks─
76 74 72 TEXT_MANSEA003_00109_SWOZBLAET_000_35 TEXT_MANSEA003_00109_SWOZBLAET_000_33 If it is simple and sturdy adventuring equipment you seek, you need look no further than the East and West arms of Hawkers' Alley. Hm? You bear a gift from Baderon? Whatever could it─ Ah! My octant! By the Navigator, I must have left it behind in the Wench─along with a week's pay and several bells' worth of intoxicated memories!
+3 -7
View File
@@ -6,9 +6,7 @@ int32,str,str
2,"TEXT_SUBCTS817_00162_SEQ_02","Amidst a goodly share of empty bluster and braggadocio, Eral offers you just enough information to track down the log's owner, a young lass whose name he has already forgotten. Head to Apkallu Falls and seek out a girl wearing a straw hat."
3,"TEXT_SUBCTS817_00162_SEQ_03","You deliver the journal to Millith Ironheart, who is delighted to be reunited with her <Emphasis>sightseeing log</Emphasis>─a personal record of the vistas of surpassing beauty that she has seen and heard of in her travels across Eorzea. Believing her words woefully ill-equipped to convey such wonders, she encourages you to visit a local spot that has struck her fancy. Seek out a place where “afore the Fane, beneath the two that are as one, Her divine cup runneth over with light aetherial,” and /lookout upon the scene with your own eyes."
4,"TEXT_SUBCTS817_00162_SEQ_04","You have found the place described to you by Millith. Having taken in its beauty, return to Apkallu Falls and share with her your thoughts."
5,"TEXT_SUBCTS817_00162_SEQ_05","Heartened to have found a kindred spirit, Millith furnishes you with a sightseeing log of your own, that you might see the realm as only a true aesthete can. Travel far and wide to look upon the vistas described in the log's pages, then return to Millith when your journey is complete.
※Paying heed to weather conditions and time of day, seek out the locations described. Perform the designated emote while taking in the sights, and the corresponding entry will be marked as complete."
5,"TEXT_SUBCTS817_00162_SEQ_05","Heartened to have found a kindred spirit, Millith furnishes you with a sightseeing log of your own, that you might see the realm as only a true aesthete can. Travel far and wide to look upon the vistas described in the log's pages, then return to Millith when your journey is complete.
※Paying heed to weather conditions and time of day, seek out the locations described. Perform the designated emote while taking in the sights, and the corresponding entry will be marked as complete."
6,"TEXT_SUBCTS817_00162_SEQ_06",""
@@ -64,10 +62,8 @@ int32,str,str
56,"TEXT_SUBCTS817_00162_MILLITHIRONHEART_000_021","My journal! Thank the Twelve! In my haste to escape the clutches of that insufferable mutton-monger, it slipped my mind entirely. Might I be so bold as to ask your name?"
57,"TEXT_SUBCTS817_00162_MILLITHIRONHEART_000_022","You have my gratitude, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. It may not look like much, but I count this humble diary among my most prized possessions."
58,"TEXT_SUBCTS817_00162_MILLITHIRONHEART_000_023","Its pages brim with tales of the most heart-stirring sights to be seen in our realm, as told to me by the sensitive souls I have met in my travels across Eorzea─tales that have struck me with a most incurable case of wanderlust."
61,"TEXT_SUBCTS817_00162_MILLITHIRONHEART_000_026","To our fortune, whithersoever we wander, Eorzea's beauty is but a stone's throw away. If I may quote from my journal...yes, this is the one. “Afore the Fane, beneath the two that are as one, Her divine cup runneth over with light aetherial. Such were the conjurer's words, and I would see as she saw.”
I saw for myself before coming here, and I can assure you the conjurer spoke true. Indulge me─go there and <Color(-34022)>look out</Color> upon the beauty before you. I would hear your thoughts."
62,"TEXT_SUBCTS817_00162_MILLITHIRONHEART_000_029","To our fortune, whithersoever we wander, Eorzea's beauty is but a stone's throw away. If I may quote from my journal...yes, this is the one. “Afore the Fane, beneath the two that are as one, Her divine cup runneth over with light aetherial. Such were the conjurer's words, and I would see as she saw.”
I saw for myself before coming here, and I can assure you the conjurer spoke true. Indulge me─go there and <Color(-34022)>look out</Color> upon the beauty before you. I would hear your thoughts."
59,"TEXT_SUBCTS817_00162_MILLITHIRONHEART_000_024","As an adventurer, you too have seen the realm, I am sure. But I would ask you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>: have you truly <Emphasis>seen</Emphasis> her? Borne witness to Eorzea in her myriads of splendor?"
60,"TEXT_SUBCTS817_00162_MILLITHIRONHEART_000_025","Have you stood on the palm-fringed beaches of Costa del Sol just as the sun peeks out over the horizon, its rays kissing the sands beneath your feet? Have you lost yourself in the night sky of the Sagolii, adrift amidst a boundless sea of stars? Ah, but why do I even try to convey with words that which must be <Emphasis>seen</Emphasis> to be appreciated!"
61,"TEXT_SUBCTS817_00162_MILLITHIRONHEART_000_026","To our fortune, whithersoever we wander, Eorzea's beauty is but a stone's throw away. If I may quote from my journal...yes, this is the one. “Afore the Fane, beneath the two that are as one, Her divine cup runneth over with light aetherial. Such were the conjurer's words, and I would see as she saw.”
I saw for myself before coming here, and I can assure you the conjurer spoke true. Indulge me─go there and <Color(-34022)>look out</Color> upon the beauty before you. I would hear your thoughts."
62,"TEXT_SUBCTS817_00162_MILLITHIRONHEART_000_029","To our fortune, whithersoever we wander, Eorzea's beauty is but a stone's throw away. If I may quote from my journal...yes, this is the one. “Afore the Fane, beneath the two that are as one, Her divine cup runneth over with light aetherial. Such were the conjurer's words, and I would see as she saw.”
1 key 0 1
6 2 TEXT_SUBCTS817_00162_SEQ_02 Amidst a goodly share of empty bluster and braggadocio, Eral offers you just enough information to track down the log's owner, a young lass whose name he has already forgotten. Head to Apkallu Falls and seek out a girl wearing a straw hat.
7 3 TEXT_SUBCTS817_00162_SEQ_03 You deliver the journal to Millith Ironheart, who is delighted to be reunited with her <Emphasis>sightseeing log</Emphasis>─a personal record of the vistas of surpassing beauty that she has seen and heard of in her travels across Eorzea. Believing her words woefully ill-equipped to convey such wonders, she encourages you to visit a local spot that has struck her fancy. Seek out a place where “afore the Fane, beneath the two that are as one, Her divine cup runneth over with light aetherial,” and /lookout upon the scene with your own eyes.
8 4 TEXT_SUBCTS817_00162_SEQ_04 You have found the place described to you by Millith. Having taken in its beauty, return to Apkallu Falls and share with her your thoughts.
9 5 TEXT_SUBCTS817_00162_SEQ_05 Heartened to have found a kindred spirit, Millith furnishes you with a sightseeing log of your own, that you might see the realm as only a true aesthete can. Travel far and wide to look upon the vistas described in the log's pages, then return to Millith when your journey is complete. ※Paying heed to weather conditions and time of day, seek out the locations described. Perform the designated emote while taking in the sights, and the corresponding entry will be marked as complete. Heartened to have found a kindred spirit, Millith furnishes you with a sightseeing log of your own, that you might see the realm as only a true aesthete can. Travel far and wide to look upon the vistas described in the log's pages, then return to Millith when your journey is complete. ※Paying heed to weather conditions and time of day, seek out the locations described. Perform the designated emote while taking in the sights, and the corresponding entry will be marked as complete.
6 TEXT_SUBCTS817_00162_SEQ_06
7 TEXT_SUBCTS817_00162_SEQ_07
10 8 6 TEXT_SUBCTS817_00162_SEQ_08 TEXT_SUBCTS817_00162_SEQ_06
11 9 7 TEXT_SUBCTS817_00162_SEQ_09 TEXT_SUBCTS817_00162_SEQ_07
12 10 8 TEXT_SUBCTS817_00162_SEQ_10 TEXT_SUBCTS817_00162_SEQ_08
62 60 58 TEXT_SUBCTS817_00162_MILLITHIRONHEART_000_025 TEXT_SUBCTS817_00162_MILLITHIRONHEART_000_023 Have you stood on the palm-fringed beaches of Costa del Sol just as the sun peeks out over the horizon, its rays kissing the sands beneath your feet? Have you lost yourself in the night sky of the Sagolii, adrift amidst a boundless sea of stars? Ah, but why do I even try to convey with words that which must be <Emphasis>seen</Emphasis> to be appreciated! Its pages brim with tales of the most heart-stirring sights to be seen in our realm, as told to me by the sensitive souls I have met in my travels across Eorzea─tales that have struck me with a most incurable case of wanderlust.
63 61 59 TEXT_SUBCTS817_00162_MILLITHIRONHEART_000_026 TEXT_SUBCTS817_00162_MILLITHIRONHEART_000_024 To our fortune, whithersoever we wander, Eorzea's beauty is but a stone's throw away. If I may quote from my journal...yes, this is the one. “Afore the Fane, beneath the two that are as one, Her divine cup runneth over with light aetherial. Such were the conjurer's words, and I would see as she saw.” I saw for myself before coming here, and I can assure you the conjurer spoke true. Indulge me─go there and <Color(-34022)>look out</Color> upon the beauty before you. I would hear your thoughts. As an adventurer, you too have seen the realm, I am sure. But I would ask you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>: have you truly <Emphasis>seen</Emphasis> her? Borne witness to Eorzea in her myriads of splendor?
64 62 60 TEXT_SUBCTS817_00162_MILLITHIRONHEART_000_029 TEXT_SUBCTS817_00162_MILLITHIRONHEART_000_025 To our fortune, whithersoever we wander, Eorzea's beauty is but a stone's throw away. If I may quote from my journal...yes, this is the one. “Afore the Fane, beneath the two that are as one, Her divine cup runneth over with light aetherial. Such were the conjurer's words, and I would see as she saw.” I saw for myself before coming here, and I can assure you the conjurer spoke true. Indulge me─go there and <Color(-34022)>look out</Color> upon the beauty before you. I would hear your thoughts. Have you stood on the palm-fringed beaches of Costa del Sol just as the sun peeks out over the horizon, its rays kissing the sands beneath your feet? Have you lost yourself in the night sky of the Sagolii, adrift amidst a boundless sea of stars? Ah, but why do I even try to convey with words that which must be <Emphasis>seen</Emphasis> to be appreciated!
65 63 61 TEXT_SUBCTS817_00162_SYSTEM_000_030 TEXT_SUBCTS817_00162_MILLITHIRONHEART_000_026 You have looked upon one of Eorzea's stirring vistas, as identified by the explorer Millith Ironheart. Return to Apkallu Falls and report your sighting. To our fortune, whithersoever we wander, Eorzea's beauty is but a stone's throw away. If I may quote from my journal...yes, this is the one. “Afore the Fane, beneath the two that are as one, Her divine cup runneth over with light aetherial. Such were the conjurer's words, and I would see as she saw.” I saw for myself before coming here, and I can assure you the conjurer spoke true. Indulge me─go there and <Color(-34022)>look out</Color> upon the beauty before you. I would hear your thoughts.
66 64 62 TEXT_SUBCTS817_00162_MILLITHIRONHEART_000_030 TEXT_SUBCTS817_00162_MILLITHIRONHEART_000_029 Welcome back, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I trust you were as moved by the sight as I was? The great stone that adorns the entrance to Stillglade Fane is none other than the Skyserpent's Egg, cast down from the heavens by Nophica the Matron so long ago. To our fortune, whithersoever we wander, Eorzea's beauty is but a stone's throw away. If I may quote from my journal...yes, this is the one. “Afore the Fane, beneath the two that are as one, Her divine cup runneth over with light aetherial. Such were the conjurer's words, and I would see as she saw.” I saw for myself before coming here, and I can assure you the conjurer spoke true. Indulge me─go there and <Color(-34022)>look out</Color> upon the beauty before you. I would hear your thoughts.
65 TEXT_SUBCTS817_00162_MILLITHIRONHEART_000_031 And those mammoth tree trunks─remnants, no doubt, of a primeval forest. Whence did they come? Why do the two great arbors grow as one? This, I do not know─but what I do know is that the realm is replete with such beauty, if only we know where to look.
66 TEXT_SUBCTS817_00162_MILLITHIRONHEART_000_032 This is what compels me to wander─not the promise of power, glory, or riches, but a burning desire to bear witness to all the wonders around us, as wrought by gods and men alike.
67 67 63 TEXT_SUBCTS817_00162_MILLITHIRONHEART_000_033 TEXT_SUBCTS817_00162_SYSTEM_000_030 Though we have just met, the twinkle in your eye tells me that we share certain aesthetic sensitivities. It would be my pleasure to gift you with a sightseeing log of your own. You have looked upon one of Eorzea's stirring vistas, as identified by the explorer Millith Ironheart. Return to Apkallu Falls and report your sighting.
68 68 64 TEXT_SUBCTS817_00162_MILLITHIRONHEART_000_034 TEXT_SUBCTS817_00162_MILLITHIRONHEART_000_030 In its pages, you will find my record of the most stirring sights in the realm, both those I have seen with my own eyes, and those I have─thus far, at least─only heard of in my travels. Welcome back, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I trust you were as moved by the sight as I was? The great stone that adorns the entrance to Stillglade Fane is none other than the Skyserpent's Egg, cast down from the heavens by Nophica the Matron so long ago.
69 69 65 TEXT_SUBCTS817_00162_MILLITHIRONHEART_000_035 TEXT_SUBCTS817_00162_MILLITHIRONHEART_000_031 No doubt your adventures keep you occupied, but is this not all the more reason to take in the sights as you travel, that both body and mind might enjoy a moment's respite from time to time? And who can say? Perhaps you will discover glorious new vistas that have eluded even me. And those mammoth tree trunks─remnants, no doubt, of a primeval forest. Whence did they come? Why do the two great arbors grow as one? This, I do not know─but what I do know is that the realm is replete with such beauty, if only we know where to look.
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@@ -3,9 +3,7 @@
int32,str,str
0,"TEXT_SUBCTS818_00164_SEQ_00","Slafborn has a seemingly urgent message for you."
1,"TEXT_SUBCTS818_00164_SEQ_01","Slafborn informs you an acquaintance of Cid awaits your arrival within the workshop. He warns you, however, that her disposition is anything but cordial. Speak with Slafborn once more to enter the workshop, then see what business this visitor has brought."
2,"TEXT_SUBCTS818_00164_SEQ_02","You enter the workshop to find Jessie, deputy president of Garlond Ironworks, waiting for you, though she makes it clear that her current title was thrust upon her in Cid's absence. She explains that a recent drop in productivity has left them scrambling to make ends meet, and asks to see your magitek armor in the hopes of drawing inspiration for a new product.
While at first taken aback by the sleek design of your suit, she is inevitably disappointed by the damaged weaponry. Unable to bear seeing good steel go to waste, she insists you gather parts so that she may begin repairs immediately. Make your way to Castrum Centri and retrieve a magitek converter #49, magitek oscillator #50, and magitek cannon barrel #51 from the Empire's storage crates."
2,"TEXT_SUBCTS818_00164_SEQ_02","You enter the workshop to find Jessie, deputy president of Garlond Ironworks, waiting for you, though she makes it clear that her current title was thrust upon her in Cid's absence. She explains that a recent drop in productivity has left them scrambling to make ends meet, and asks to see your magitek armor in the hopes of drawing inspiration for a new product.
While at first taken aback by the sleek design of your suit, she is inevitably disappointed by the damaged weaponry. Unable to bear seeing good steel go to waste, she insists you gather parts so that she may begin repairs immediately. Make your way to Castrum Centri and retrieve a magitek converter #49, magitek oscillator #50, and magitek cannon barrel #51 from the Empire's storage crates."
3,"TEXT_SUBCTS818_00164_SEQ_03","You have collected the parts needed to restore your magitek armor. Hurry back to Cid's workshop and deliver them to Jessie."
@@ -70,8 +68,7 @@ While at first taken aback by the sleek design of your suit, she is inevitably d
62,"TEXT_SUBCTS818_00164_JESSIE_000_017","And the servomechanism should be... Wait! A mammet core!? Why didn't I think of that!? They're so easy to come by, mass production would be as easy as stealing candy from a baby...or cores from a mammet."
63,"TEXT_SUBCTS818_00164_JESSIE_000_018","But what in the seven bloody hells have you done to the cannon's poor convergence modulator!? Burnt it out firing victory rounds after slaying some family of rabid squirrels, no doubt. It's a wonder the whole suit isn't a steaming pile of molten slag. Such a waste..."
64,"TEXT_SUBCTS818_00164_JESSIE_000_019","What in the Builder's name are you looking at? You need something to fix your prying eyes on, try the wall."
67,"TEXT_SUBCTS818_00164_JESSIE_000_022","Eyes on me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I ain't done with you yet. That is, unless you know whereabouts one might stumble across a spare converter, oscillator, and cannon barrel. No? Didn't think so. So here's a hint─it rhymes with Castrum Centri.
You see, Garlean-made technology is what we're after, and I can't think of a better place to find some. Off with you now!"
65,"TEXT_SUBCTS818_00164_JESSIE_000_020","Anyroad, I can't bear to see such a fine piece of work in such a sorry state. I'll patch her up as best I can, but you'll need to gather the parts needed for the job. Think of it as one of them adventures you seem so keen on."
66,"TEXT_SUBCTS818_00164_JESSIE_000_021","A make #49 magitek converter and a make #50 magitek oscillator should do the trick. Oh, and a magitek cannon barrel, make...er...#51. I can't guarantee she'll be good as new, but at the very least she'll be in better shape than she's in now...which still ain't saying much."
67,"TEXT_SUBCTS818_00164_JESSIE_000_022","Eyes on me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I ain't done with you yet. That is, unless you know whereabouts one might stumble across a spare converter, oscillator, and cannon barrel. No? Didn't think so. So here's a hint─it rhymes with Castrum Centri.
You see, Garlean-made technology is what we're after, and I can't think of a better place to find some. Off with you now!"
1 key 0 1
3 int32 str str
4 0 TEXT_SUBCTS818_00164_SEQ_00 Slafborn has a seemingly urgent message for you.
5 1 TEXT_SUBCTS818_00164_SEQ_01 Slafborn informs you an acquaintance of Cid awaits your arrival within the workshop. He warns you, however, that her disposition is anything but cordial. Speak with Slafborn once more to enter the workshop, then see what business this visitor has brought.
6 2 TEXT_SUBCTS818_00164_SEQ_02 You enter the workshop to find Jessie, deputy president of Garlond Ironworks, waiting for you, though she makes it clear that her current title was thrust upon her in Cid's absence. She explains that a recent drop in productivity has left them scrambling to make ends meet, and asks to see your magitek armor in the hopes of drawing inspiration for a new product. While at first taken aback by the sleek design of your suit, she is inevitably disappointed by the damaged weaponry. Unable to bear seeing good steel go to waste, she insists you gather parts so that she may begin repairs immediately. Make your way to Castrum Centri and retrieve a magitek converter #49, magitek oscillator #50, and magitek cannon barrel #51 from the Empire's storage crates. You enter the workshop to find Jessie, deputy president of Garlond Ironworks, waiting for you, though she makes it clear that her current title was thrust upon her in Cid's absence. She explains that a recent drop in productivity has left them scrambling to make ends meet, and asks to see your magitek armor in the hopes of drawing inspiration for a new product. While at first taken aback by the sleek design of your suit, she is inevitably disappointed by the damaged weaponry. Unable to bear seeing good steel go to waste, she insists you gather parts so that she may begin repairs immediately. Make your way to Castrum Centri and retrieve a magitek converter #49, magitek oscillator #50, and magitek cannon barrel #51 from the Empire's storage crates.
3 TEXT_SUBCTS818_00164_SEQ_03 You have collected the parts needed to restore your magitek armor. Hurry back to Cid's workshop and deliver them to Jessie.
4 TEXT_SUBCTS818_00164_SEQ_04 Jessie is pleased to see you have located the required parts, and restores the magitek armor to the best of her abilities. Though the weapons are now functional, she warns you that they are not quite suitable for combat.
7 5 3 TEXT_SUBCTS818_00164_SEQ_05 TEXT_SUBCTS818_00164_SEQ_03 You have collected the parts needed to restore your magitek armor. Hurry back to Cid's workshop and deliver them to Jessie.
8 6 4 TEXT_SUBCTS818_00164_SEQ_06 TEXT_SUBCTS818_00164_SEQ_04 Jessie is pleased to see you have located the required parts, and restores the magitek armor to the best of her abilities. Though the weapons are now functional, she warns you that they are not quite suitable for combat.
9 7 5 TEXT_SUBCTS818_00164_SEQ_07 TEXT_SUBCTS818_00164_SEQ_05
68 66 64 TEXT_SUBCTS818_00164_JESSIE_000_021 TEXT_SUBCTS818_00164_JESSIE_000_019 A make #49 magitek converter and a make #50 magitek oscillator should do the trick. Oh, and a magitek cannon barrel, make...er...#51. I can't guarantee she'll be good as new, but at the very least she'll be in better shape than she's in now...which still ain't saying much. What in the Builder's name are you looking at? You need something to fix your prying eyes on, try the wall.
69 67 65 TEXT_SUBCTS818_00164_JESSIE_000_022 TEXT_SUBCTS818_00164_JESSIE_000_020 Eyes on me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I ain't done with you yet. That is, unless you know whereabouts one might stumble across a spare converter, oscillator, and cannon barrel. No? Didn't think so. So here's a hint─it rhymes with Castrum Centri. You see, Garlean-made technology is what we're after, and I can't think of a better place to find some. Off with you now! Anyroad, I can't bear to see such a fine piece of work in such a sorry state. I'll patch her up as best I can, but you'll need to gather the parts needed for the job. Think of it as one of them adventures you seem so keen on.
70 68 66 TEXT_SUBCTS818_00164_JESSIE_000_023 TEXT_SUBCTS818_00164_JESSIE_000_021 You lonely, or just poor with numbers? I'm assuming the latter, so listen up. We need a magitek converter #49, a magitek oscillator #50, and a magitek cannon barrel #51. You might want to write that down, unless it is you're poor with letters, to boot. A make #49 magitek converter and a make #50 magitek oscillator should do the trick. Oh, and a magitek cannon barrel, make...er...#51. I can't guarantee she'll be good as new, but at the very least she'll be in better shape than she's in now...which still ain't saying much.
71 69 67 TEXT_SUBCTS818_00164_JESSIE_000_024 TEXT_SUBCTS818_00164_JESSIE_000_022 Now off to Castrum Centri with you. And no stopping to sniff the sunflowers. It breaks my heart every second I have to think about that armor in such sorry shape. Eyes on me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I ain't done with you yet. That is, unless you know whereabouts one might stumble across a spare converter, oscillator, and cannon barrel. No? Didn't think so. So here's a hint─it rhymes with Castrum Centri. You see, Garlean-made technology is what we're after, and I can't think of a better place to find some. Off with you now!
70 TEXT_SUBCTS818_00164_SLAFBORN_000_025 Welcome back. Still attending to business in the workshop?
72 71 68 TEXT_SUBCTS818_00164_JESSIE_100_030 TEXT_SUBCTS818_00164_JESSIE_000_023 Let me guess. You've lost...no, broken...no, <Emphasis>traded for magical beans</Emphasis> the parts we need. You lonely, or just poor with numbers? I'm assuming the latter, so listen up. We need a magitek converter #49, a magitek oscillator #50, and a magitek cannon barrel #51. You might want to write that down, unless it is you're poor with letters, to boot.
73 72 69 TEXT_SUBCTS818_00164_JESSIE_000_030 TEXT_SUBCTS818_00164_JESSIE_000_024 Well, color me mildly impressed. I was half expecting the worst, and got...well, less than the worst. Now off to Castrum Centri with you. And no stopping to sniff the sunflowers. It breaks my heart every second I have to think about that armor in such sorry shape.
74 73 70 TEXT_SUBCTS818_00164_JESSIE_000_031 TEXT_SUBCTS818_00164_SLAFBORN_000_025 Don't get all giddy on me, now. You're still not off the hook for stealing away Master Garlond. But I'll admit, I'm beginning to see why he might feel the need to latch himself onto an adventurer like he might a stray pup. Alright, let's see if I can't salvage this mess of a masterpiece. Welcome back. Still attending to business in the workshop?
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@@ -54,8 +54,7 @@ int32,str,str
50,"TEXT_SUBFST025_00103_QDJAWANA_000_3","Would you track down those thieving opo-opos and recover the MunTuy beans? I'm told six bags were taken, all told."
51,"TEXT_SUBFST025_00103_QDJAWANA_000_4","Dametta is well respected by all the women of Hyrstmill, so it would do you well to earn her favor. So be polite, smile, and don't interrupt if she goes off on one of her tangents..."
52,"TEXT_SUBFST025_00103_QDJAWANA_000_5","Hyrstmill lies just to the north of here. You're like to run into opo-opos on the way. With luck, you may even encounter the bean thieves themselves."
53,"TEXT_SUBFST025_00103_DAMETTA_000_10","<sigh> I suppose there's nothing to be done...
What's that, young <If(PlayerParameter(4))>lady<Else/>man</If>? You have something for me?"
53,"TEXT_SUBFST025_00103_DAMETTA_000_10","<sigh> I suppose there's nothing to be done...
What's that, young <If(PlayerParameter(4))>lady<Else/>man</If>? You have something for me?"
54,"TEXT_SUBFST025_00103_DAMETTA_000_11","<gasp> My missing bags of MunTuy beans! But how!? You didn't track down those wretched opo-opos, did you!?"
55,"TEXT_SUBFST025_00103_DAMETTA_000_12","I had all but given up hope before you arrived, but with these beans, I can make enough MunTuy tonic for <Emphasis>everyone</Emphasis> in Hyrstmill!"
1 key 0 1
54 50 TEXT_SUBFST025_00103_QDJAWANA_000_3 Would you track down those thieving opo-opos and recover the Mun–Tuy beans? I'm told six bags were taken, all told.
55 51 TEXT_SUBFST025_00103_QDJAWANA_000_4 Dametta is well respected by all the women of Hyrstmill, so it would do you well to earn her favor. So be polite, smile, and don't interrupt if she goes off on one of her tangents...
56 52 TEXT_SUBFST025_00103_QDJAWANA_000_5 Hyrstmill lies just to the north of here. You're like to run into opo-opos on the way. With luck, you may even encounter the bean thieves themselves.
57 53 TEXT_SUBFST025_00103_DAMETTA_000_10 <sigh> I suppose there's nothing to be done... What's that, young <If(PlayerParameter(4))>lady<Else/>man</If>? You have something for me? <sigh> I suppose there's nothing to be done... What's that, young <If(PlayerParameter(4))>lady<Else/>man</If>? You have something for me?
54 TEXT_SUBFST025_00103_DAMETTA_000_11 <gasp> My missing bags of Mun–Tuy beans! But how!? You didn't track down those wretched opo-opos, did you!?
58 55 54 TEXT_SUBFST025_00103_DAMETTA_000_12 TEXT_SUBFST025_00103_DAMETTA_000_11 I had all but given up hope before you arrived, but with these beans, I can make enough Mun–Tuy tonic for <Emphasis>everyone</Emphasis> in Hyrstmill! <gasp> My missing bags of Mun–Tuy beans! But how!? You didn't track down those wretched opo-opos, did you!?
59 56 55 TEXT_SUBFST025_00103_DAMETTA_000_13 TEXT_SUBFST025_00103_DAMETTA_000_12 As long as I have enough microchu leaflets to flavor it, there should be no complaints... I had all but given up hope before you arrived, but with these beans, I can make enough Mun–Tuy tonic for <Emphasis>everyone</Emphasis> in Hyrstmill!
60 57 56 TEXT_SUBFST025_00103_DAMETTA_000_14 TEXT_SUBFST025_00103_DAMETTA_000_13 Speaking of which, my son drank unflavored Mun–Tuy tonic the other day! As long as I have enough microchu leaflets to flavor it, there should be no complaints...
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@@ -49,11 +49,9 @@ int32,str,str
45,"TEXT_SUBFST029_00172_TODO_21",""
46,"TEXT_SUBFST029_00172_TODO_22",""
47,"TEXT_SUBFST029_00172_TODO_23",""
48,"TEXT_SUBFST029_00172_AROLD_000_1","Oh gods, the pain...
I caught a scurry of squirrels gnawing on the fences earlier. I managed to drive them off, but not before they decided to gnaw on <Emphasis>me</Emphasis> instead! And now I'm the bloody mess you see before you."
48,"TEXT_SUBFST029_00172_AROLD_000_1","Oh gods, the pain...
I caught a scurry of squirrels gnawing on the fences earlier. I managed to drive them off, but not before they decided to gnaw on <Emphasis>me</Emphasis> instead! And now I'm the bloody mess you see before you."
49,"TEXT_SUBFST029_00172_AROLD_000_2","To make matters worse, I find myself without so much as a single hi-potion. I know, I know...foolhardy. I vaguely recall using my last one after some trifling scrape several moons past... The gods alone know why I didn't think to replace it there and then. You wouldn't happen to be carrying a spare flask?"
51,"TEXT_SUBFST029_00172_AROLD_000_10","Seven hells, did those accursed squirrels leave any part of me untouched?
Ah, you're back! Do you have that hi-potion for me?"
50,"TEXT_SUBFST029_00172_AROLD_000_3","If you don't have any on hand, the merchant at the Bannock should have some in her stock. I can't leave my post, so if you could bring me a hi-potion, I'd be tremendously grateful."
51,"TEXT_SUBFST029_00172_AROLD_000_10","Seven hells, did those accursed squirrels leave any part of me untouched?
Ah, you're back! Do you have that hi-potion for me?"
1 key 0 1
49 45 TEXT_SUBFST029_00172_TODO_21
50 46 TEXT_SUBFST029_00172_TODO_22
51 47 TEXT_SUBFST029_00172_TODO_23
52 48 TEXT_SUBFST029_00172_AROLD_000_1 Oh gods, the pain... I caught a scurry of squirrels gnawing on the fences earlier. I managed to drive them off, but not before they decided to gnaw on <Emphasis>me</Emphasis> instead! And now I'm the bloody mess you see before you. Oh gods, the pain... I caught a scurry of squirrels gnawing on the fences earlier. I managed to drive them off, but not before they decided to gnaw on <Emphasis>me</Emphasis> instead! And now I'm the bloody mess you see before you.
49 TEXT_SUBFST029_00172_AROLD_000_2 To make matters worse, I find myself without so much as a single hi-potion. I know, I know...foolhardy. I vaguely recall using my last one after some trifling scrape several moons past... The gods alone know why I didn't think to replace it there and then. You wouldn't happen to be carrying a spare flask?
53 50 49 TEXT_SUBFST029_00172_AROLD_000_3 TEXT_SUBFST029_00172_AROLD_000_2 If you don't have any on hand, the merchant at the Bannock should have some in her stock. I can't leave my post, so if you could bring me a hi-potion, I'd be tremendously grateful. To make matters worse, I find myself without so much as a single hi-potion. I know, I know...foolhardy. I vaguely recall using my last one after some trifling scrape several moons past... The gods alone know why I didn't think to replace it there and then. You wouldn't happen to be carrying a spare flask?
54 51 50 TEXT_SUBFST029_00172_AROLD_000_10 TEXT_SUBFST029_00172_AROLD_000_3 Seven hells, did those accursed squirrels leave any part of me untouched? Ah, you're back! Do you have that hi-potion for me? If you don't have any on hand, the merchant at the Bannock should have some in her stock. I can't leave my post, so if you could bring me a hi-potion, I'd be tremendously grateful.
55 52 51 TEXT_SUBFST029_00172_AROLD_000_11 TEXT_SUBFST029_00172_AROLD_000_10 Thank the gods! I owe you one, my friend. Here, I want you to have this. Seven hells, did those accursed squirrels leave any part of me untouched? Ah, you're back! Do you have that hi-potion for me?
53 TEXT_SUBFST029_00172_AROLD_000_12 I had no idea squirrels could bite so <Emphasis>hard</Emphasis>! I thought I had seen everything, but it seems there are still surprises to be found in the Twelveswood. We both would do well to remember that.
56 52 TEXT_SUBFST029_00172_AROLD_000_11 Thank the gods! I owe you one, my friend. Here, I want you to have this.
57 53 TEXT_SUBFST029_00172_AROLD_000_12 I had no idea squirrels could bite so <Emphasis>hard</Emphasis>! I thought I had seen everything, but it seems there are still surprises to be found in the Twelveswood. We both would do well to remember that.
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@@ -61,5 +61,4 @@ int32,str,str
57,"TEXT_SUBFST030_00173_NOLANEL_000_23","Please relay my sincerest thanks to Vionne upon your return to Treespeak Stables. And a word of advice─wash your hands quickly, lest the cloying stench of feces linger."
58,"TEXT_SUBFST030_00173_VIONNE_000_30","Welcome back, friend. Hmmm... I gather from that smell that the task is complete?"
59,"TEXT_SUBFST030_00173_VIONNE_000_31","Oh, my! Did I neglect to inform you of the sack's contents? I cannot apologize enough!"
60,"TEXT_SUBFST030_00173_VIONNE_000_32","That would certainly explain why you agreed to help when countless others turned their noses up at the idea, so to speak...
Well, what's done is done. Please accept this for your troubles, along with my thanks."
60,"TEXT_SUBFST030_00173_VIONNE_000_32","That would certainly explain why you agreed to help when countless others turned their noses up at the idea, so to speak...
1 key 0 1
61 57 TEXT_SUBFST030_00173_NOLANEL_000_23 Please relay my sincerest thanks to Vionne upon your return to Treespeak Stables. And a word of advice─wash your hands quickly, lest the cloying stench of feces linger.
62 58 TEXT_SUBFST030_00173_VIONNE_000_30 Welcome back, friend. Hmmm... I gather from that smell that the task is complete?
63 59 TEXT_SUBFST030_00173_VIONNE_000_31 Oh, my! Did I neglect to inform you of the sack's contents? I cannot apologize enough!
64 60 TEXT_SUBFST030_00173_VIONNE_000_32 That would certainly explain why you agreed to help when countless others turned their noses up at the idea, so to speak... Well, what's done is done. Please accept this for your troubles, along with my thanks. That would certainly explain why you agreed to help when countless others turned their noses up at the idea, so to speak... Well, what's done is done. Please accept this for your troubles, along with my thanks.
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@@ -69,8 +69,7 @@ int32,str,str
65,"TEXT_SUBFST035_00129_KIKOKUA_000_31","A-An adventurer!? Please, you must save the Hearer!"
66,"TEXT_SUBFST035_00129_KIKOKUB_000_32","Galfrid...sent you?"
67,"TEXT_SUBFST035_00129_KIKOKUB_000_33","I am no longer...of use here. Pray help the Hearer...in my stead."
68,"TEXT_SUBFST035_00129_KIKOKUC_000_34","Away, vile fiend! Away, I say! I defy you! <Emphasis>I defy yooouuu</Emphasis>!!!
...Uh? ...Oh! An adventurer!"
68,"TEXT_SUBFST035_00129_KIKOKUC_000_34","Away, vile fiend! Away, I say! I defy you! <Emphasis>I defy yooouuu</Emphasis>!!!
...Uh? ...Oh! An adventurer!"
69,"TEXT_SUBFST035_00129_KIKOKUC_000_35","W-We were ambushed─ambushed in the midst of the ritual! And then... And then...I'm not sure what happened."
70,"TEXT_SUBFST035_00129_CONJURERA_000_36","...You were sent to help? I fear you are too late─the ritual has failed."
@@ -111,8 +110,7 @@ int32,str,str
105,"TEXT_SUBFST035_00129_YDA_000_96","...Do you ever think about those adventurers who fought alongside us? I do. And then five years seems like ages... I wonder what became of them."
106,"TEXT_SUBFST035_00129_YDA_000_97","Ah..."
107,"TEXT_SUBFST035_00129_PAPALYMO_000_98","Yda, look."
109,"TEXT_SUBFST035_00129_YDA_000_100","Golly!
...And this is what, exactly?"
108,"TEXT_SUBFST035_00129_YDA_000_99","Hm?"
109,"TEXT_SUBFST035_00129_YDA_000_100","Golly!
...And this is what, exactly?"
110,"TEXT_SUBFST035_00129_PAPALYMO_000_101","Yet another disturbance in the aether, and freshly manifested at that."
@@ -138,8 +136,7 @@ int32,str,str
130,"TEXT_SUBFST035_00129_ALESTAN_000_132","Well, I shan't find any answers on my own. I must needs discuss this with Galfrid. The matter warrants a full investigation, if I am any judge, and that shall certainly be my recommendation."
131,"TEXT_SUBFST035_00129_ALESTAN_000_133","Your courage has saved many lives this day, adventurer. For this you have my deepest gratitude."
132,"TEXT_SUBFST035_00129_ALESTAN_000_134","Pray return to Gridania and seek out Miounne."
135,"TEXT_SUBFST035_00129_MIOUNNE_000_141","A tale for the tavern if ever there were one!
...It is only a shame that I must ask you not to tell it─for the time being, at least. Do I make myself clear?"
133,"TEXT_SUBFST035_00129_ALESTAN_000_135","I understand she wishes to thank you for your efforts on our behalf."
134,"TEXT_SUBFST035_00129_MIOUNNE_000_140","Welcome back, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. A little bird tells me that the Hearer and his party owe you their lives."
135,"TEXT_SUBFST035_00129_MIOUNNE_000_141","A tale for the tavern if ever there were one!
...It is only a shame that I must ask you not to tell it─for the time being, at least. Do I make myself clear?"
@@ -153,8 +150,7 @@ int32,str,str
143,"TEXT_SUBFST035_00129_MIOUNNE_000_149","By the way, have you perchance heard about the coming festival? It is truly a splendid occasion, looked forward to by young and old alike, and one I heartily recommend that you take the time to enjoy."
144,"TEXT_SUBFST035_00129_MIOUNNE_000_150","Don't be <Emphasis>too</Emphasis> disappointed if the recent troubles cast a shadow over proceedings, however. I fear nothing short of the mysterious interloper's apprehension can prevent that..."
145,"TEXT_SUBFST035_00129_MIOUNNE_000_151","But we were talking about you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. You have made Mother proud. I expect great things of you, young <If(PlayerParameter(4))>lady<Else/>man</If>!"
149,"TEXT_SUBFST035_00129_Q1_000_1","Duty calls. Do you wish to proceed with
“Spirithold Broken”?"
146,"TEXT_SUBFST035_00129_SYSTEM_000_152","In recognition of your achievements, you are now granted access to guildleves and inn rooms."
147,"TEXT_SUBFST035_00129_SYSTEM_000_153","As you complete quests and embark on new adventures, the world will draw you ever deeper into its mysteries."
148,"TEXT_SUBFST035_00129_SYSTEM_000_154","The great realm of Eorzea yet holds myriad roads untraveled and sights unseen. Continue along the path of the adventurer and discover what wonders await you!"
149,"TEXT_SUBFST035_00129_Q1_000_1","Duty calls. Do you wish to proceed with
1 key 0 1
69 65 TEXT_SUBFST035_00129_KIKOKUA_000_31 A-An adventurer!? Please, you must save the Hearer!
70 66 TEXT_SUBFST035_00129_KIKOKUB_000_32 Galfrid...sent you?
71 67 TEXT_SUBFST035_00129_KIKOKUB_000_33 I am no longer...of use here. Pray help the Hearer...in my stead.
72 68 TEXT_SUBFST035_00129_KIKOKUC_000_34 Away, vile fiend! Away, I say! I defy you! <Emphasis>I defy yooouuu</Emphasis>!!! ...Uh? ...Oh! An adventurer! Away, vile fiend! Away, I say! I defy you! <Emphasis>I defy yooouuu</Emphasis>!!! ...Uh? ...Oh! An adventurer!
69 TEXT_SUBFST035_00129_KIKOKUC_000_35 W-We were ambushed─ambushed in the midst of the ritual! And then... And then...I'm not sure what happened.
73 70 69 TEXT_SUBFST035_00129_CONJURERA_000_36 TEXT_SUBFST035_00129_KIKOKUC_000_35 ...You were sent to help? I fear you are too late─the ritual has failed. W-We were ambushed─ambushed in the midst of the ritual! And then... And then...I'm not sure what happened.
74 71 70 TEXT_SUBFST035_00129_CONJURERA_000_37 TEXT_SUBFST035_00129_CONJURERA_000_36 I must needs return to Gridania. The Seedseers must know of this. ...You were sent to help? I fear you are too late─the ritual has failed.
75 72 71 TEXT_SUBFST035_00129_CONJURERB_000_38 TEXT_SUBFST035_00129_CONJURERA_000_37 That thing was no elemental, but a being born of darkness. I must needs return to Gridania. The Seedseers must know of this.
110 107 106 TEXT_SUBFST035_00129_PAPALYMO_000_98 TEXT_SUBFST035_00129_YDA_000_97 Yda, look. Ah...
111 108 107 TEXT_SUBFST035_00129_YDA_000_99 TEXT_SUBFST035_00129_PAPALYMO_000_98 Hm? Yda, look.
112 109 108 TEXT_SUBFST035_00129_YDA_000_100 TEXT_SUBFST035_00129_YDA_000_99 Golly! ...And this is what, exactly? Hm?
113 110 109 TEXT_SUBFST035_00129_PAPALYMO_000_101 TEXT_SUBFST035_00129_YDA_000_100 Yet another disturbance in the aether, and freshly manifested at that. Golly! ...And this is what, exactly?
111 TEXT_SUBFST035_00129_PAPALYMO_000_102 It seems to be emanating from Lifemend Stump. We must hurry!
114 112 110 TEXT_SUBFST035_00129_YDA_000_110 TEXT_SUBFST035_00129_PAPALYMO_000_101 Are you all right? Your eyes glazed over for a while there. Yet another disturbance in the aether, and freshly manifested at that.
115 113 111 TEXT_SUBFST035_00129_PAPALYMO_000_111 TEXT_SUBFST035_00129_PAPALYMO_000_102 The good news is that the Hearer is unharmed. Somewhat dazed, yes, but whole of mind and body. The bad news...concerns everything else. It seems to be emanating from Lifemend Stump. We must hurry!
116 114 112 TEXT_SUBFST035_00129_PAPALYMO_000_112 TEXT_SUBFST035_00129_YDA_000_110 Lest you forget, the Twelveswood is the domain of the elementals; it is by their leave that man abides in the forest and avails himself of its bounty. The ground which the dungeon occupies is no different. Are you all right? Your eyes glazed over for a while there.
136 134 132 TEXT_SUBFST035_00129_MIOUNNE_000_140 TEXT_SUBFST035_00129_ALESTAN_000_134 Welcome back, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. A little bird tells me that the Hearer and his party owe you their lives. Pray return to Gridania and seek out Miounne.
137 135 133 TEXT_SUBFST035_00129_MIOUNNE_000_141 TEXT_SUBFST035_00129_ALESTAN_000_135 A tale for the tavern if ever there were one! ...It is only a shame that I must ask you not to tell it─for the time being, at least. Do I make myself clear? I understand she wishes to thank you for your efforts on our behalf.
138 136 134 TEXT_SUBFST035_00129_MIOUNNE_000_142 TEXT_SUBFST035_00129_MIOUNNE_000_140 Until the Hearers have made their will on the matter known, it would be best to avoid unsettling people with stories of walking statues. Welcome back, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. A little bird tells me that the Hearer and his party owe you their lives.
139 137 135 TEXT_SUBFST035_00129_MIOUNNE_000_143 TEXT_SUBFST035_00129_MIOUNNE_000_141 Now then, you must have suitable recompense for your valiant service. A tale for the tavern if ever there were one! ...It is only a shame that I must ask you not to tell it─for the time being, at least. Do I make myself clear?
138 TEXT_SUBFST035_00129_MIOUNNE_000_144 For the first half of your reward, I give you leave to make use of the accommodations here at the guild.
140 139 136 TEXT_SUBFST035_00129_MIOUNNE_000_145 TEXT_SUBFST035_00129_MIOUNNE_000_142 Arrangements have been made, so all you need do is speak with Antoinaut whenever you crave the comfort of a firm bed and a soft pillow. Until the Hearers have made their will on the matter known, it would be best to avoid unsettling people with stories of walking statues.
141 140 137 TEXT_SUBFST035_00129_MIOUNNE_000_146 TEXT_SUBFST035_00129_MIOUNNE_000_143 For the second half of your reward, I offer you another path to fame and fortune: guildleves. Now then, you must have suitable recompense for your valiant service.
142 141 138 TEXT_SUBFST035_00129_MIOUNNE_000_147 TEXT_SUBFST035_00129_MIOUNNE_000_144 Guildleves are records of the various requests we receive from the citizenry. They outline all manner of tasks which ambitious young adventurers like you can elect to undertake. For the first half of your reward, I give you leave to make use of the accommodations here at the guild.
150 149 146 TEXT_SUBFST035_00129_Q1_000_1 TEXT_SUBFST035_00129_SYSTEM_000_152 Duty calls. Do you wish to proceed with “Spirithold Broken”? In recognition of your achievements, you are now granted access to guildleves and inn rooms.
151 150 147 TEXT_SUBFST035_00129_A1_000_1 TEXT_SUBFST035_00129_SYSTEM_000_153 Yes As you complete quests and embark on new adventures, the world will draw you ever deeper into its mysteries.
152 151 148 TEXT_SUBFST035_00129_A1_000_2 TEXT_SUBFST035_00129_SYSTEM_000_154 No The great realm of Eorzea yet holds myriad roads untraveled and sights unseen. Continue along the path of the adventurer and discover what wonders await you!
153 152 149 TEXT_SUBFST035_00129_MASKEDMAGUS_BATTLETALK_01 TEXT_SUBFST035_00129_Q1_000_1 You are strong. But are you strong enough to withstand <Emphasis>this</Emphasis>? Duty calls. Do you wish to proceed with “Spirithold Broken”?
153 TEXT_SUBFST035_00129_MASKEDMAGUS_BATTLETALK_02 Yesss...writhe! Writhe in eternal darkness!
154 154 150 TEXT_SUBFST035_00129_MASKEDMAGUS_BATTLETALK_03 TEXT_SUBFST035_00129_A1_000_1 Impossible! Never has the golem been so sorely tested! Yes
155 155 151 TEXT_SUBFST035_00129_SYSTEM_000_160 TEXT_SUBFST035_00129_A1_000_2 You now have access to Recommendations. This feature displays a list of quests or duties currently available in your area. No
156 156 152 TEXT_SUBFST035_00129_SYSTEM_000_161 TEXT_SUBFST035_00129_MASKEDMAGUS_BATTLETALK_01 The Recommendations list can be opened from under Duty in the main menu, and will also be displayed automatically when you log in. If you find yourself unsure of what to do next, this tool makes it simple to locate activities suitable for your present class and level. You are strong. But are you strong enough to withstand <Emphasis>this</Emphasis>?
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@@ -55,7 +55,6 @@ int32,str,str
51,"TEXT_SUBFST038_00175_MONRANGUIN_000_4","According to my recruit's tale of woe, there should be a set of survey records, a surveyor's rope, and two boxes of surveyor's instruments strewn about the interior of a cave to the south of here. <sigh> It's a wonder the damn fool didn't lose his boots... Ahem. Matron watch over you."
52,"TEXT_SUBFST038_00175_PAULINE_000_10","Yes, may I assist you with some matter?"
53,"TEXT_SUBFST038_00175_PAULINE_000_11","Oh? But this is the equipment I left with the soldiers of the Bannock..."
54,"TEXT_SUBFST038_00175_PAULINE_000_12","Fled at the first sign of danger, you say? I see...
Well, all is not lost: it appears the recruit managed to complete the surveying assignment. The records are actually quite detailed."
54,"TEXT_SUBFST038_00175_PAULINE_000_12","Fled at the first sign of danger, you say? I see...
Well, all is not lost: it appears the recruit managed to complete the surveying assignment. The records are actually quite detailed."
55,"TEXT_SUBFST038_00175_PAULINE_000_13","With the changes wrought by the Calamity, I thought it wise to send the Order of the Twin Adder on a number of expeditions to map the region's topography. As fortune would have it, the officers saw these tasks as an excellent opportunity to train inexperienced soldiers."
1 key 0 1
55 51 TEXT_SUBFST038_00175_MONRANGUIN_000_4 According to my recruit's tale of woe, there should be a set of survey records, a surveyor's rope, and two boxes of surveyor's instruments strewn about the interior of a cave to the south of here. <sigh> It's a wonder the damn fool didn't lose his boots... Ahem. Matron watch over you.
56 52 TEXT_SUBFST038_00175_PAULINE_000_10 Yes, may I assist you with some matter?
57 53 TEXT_SUBFST038_00175_PAULINE_000_11 Oh? But this is the equipment I left with the soldiers of the Bannock...
58 54 TEXT_SUBFST038_00175_PAULINE_000_12 Fled at the first sign of danger, you say? I see... Well, all is not lost: it appears the recruit managed to complete the surveying assignment. The records are actually quite detailed. Fled at the first sign of danger, you say? I see... Well, all is not lost: it appears the recruit managed to complete the surveying assignment. The records are actually quite detailed.
55 TEXT_SUBFST038_00175_PAULINE_000_13 With the changes wrought by the Calamity, I thought it wise to send the Order of the Twin Adder on a number of expeditions to map the region's topography. As fortune would have it, the officers saw these tasks as an excellent opportunity to train inexperienced soldiers.
59 56 55 TEXT_SUBFST038_00175_PAULINE_000_14 TEXT_SUBFST038_00175_PAULINE_000_13 We can no longer rely on our past knowledge of the Twelveswood. If we are to survive these troubled times, we must reacquaint ourselves with our surroundings, that we may better discern the threats we face. Stay vigilant, adventurer. With the changes wrought by the Calamity, I thought it wise to send the Order of the Twin Adder on a number of expeditions to map the region's topography. As fortune would have it, the officers saw these tasks as an excellent opportunity to train inexperienced soldiers.
60 56 TEXT_SUBFST038_00175_PAULINE_000_14 We can no longer rely on our past knowledge of the Twelveswood. If we are to survive these troubled times, we must reacquaint ourselves with our surroundings, that we may better discern the threats we face. Stay vigilant, adventurer.
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@@ -97,8 +97,7 @@ int32,str,str
93,"TEXT_SUBFST055_00161_KEITHA_000_093","Ha! We'd better get back to work, then. Wouldn't want to go lettin' our guardian angel down, would we? <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, you have our thanks. Oh, and I believe Luquelot wants to give you a little somethin' for your troubles."
94,"TEXT_SUBFST055_00161_LUQUELOT_000_111","Leia's egg is irreplaceable. I cannot well express to you the depth of my gratitude."
95,"TEXT_SUBFST055_00161_LUQUELOT_000_112","And yet, I find that I am still troubled... While this whole regrettable episode unfolded, I bore witness to a sight that greatly concerned me..."
96,"TEXT_SUBFST055_00161_INSTANCE_BATTLE_YESNO_TITLE","Duty calls. Do you wish to proceed with
“Leia's Legacy”?"
96,"TEXT_SUBFST055_00161_INSTANCE_BATTLE_YESNO_TITLE","Duty calls. Do you wish to proceed with
“Leia's Legacy”?"
97,"TEXT_SUBFST055_00161_INSTANCE_BATTLE_YESNO_YES","Yes"
98,"TEXT_SUBFST055_00161_INSTANCE_BATTLE_YESNO_NO","No"
1 key 0 1
97 93 TEXT_SUBFST055_00161_KEITHA_000_093 Ha! We'd better get back to work, then. Wouldn't want to go lettin' our guardian angel down, would we? <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, you have our thanks. Oh, and I believe Luquelot wants to give you a little somethin' for your troubles.
98 94 TEXT_SUBFST055_00161_LUQUELOT_000_111 Leia's egg is irreplaceable. I cannot well express to you the depth of my gratitude.
99 95 TEXT_SUBFST055_00161_LUQUELOT_000_112 And yet, I find that I am still troubled... While this whole regrettable episode unfolded, I bore witness to a sight that greatly concerned me...
100 96 TEXT_SUBFST055_00161_INSTANCE_BATTLE_YESNO_TITLE Duty calls. Do you wish to proceed with “Leia's Legacy”? Duty calls. Do you wish to proceed with “Leia's Legacy”?
97 TEXT_SUBFST055_00161_INSTANCE_BATTLE_YESNO_YES Yes
101 98 97 TEXT_SUBFST055_00161_INSTANCE_BATTLE_YESNO_NO TEXT_SUBFST055_00161_INSTANCE_BATTLE_YESNO_YES No Yes
102 99 98 TEXT_SUBFST055_00161_QIB_TODO_001 TEXT_SUBFST055_00161_INSTANCE_BATTLE_YESNO_NO Defeat Janremi Blackheart and his band! No
103 100 99 TEXT_SUBFST055_00161_JANREMI_BATTLETALK_01 TEXT_SUBFST055_00161_QIB_TODO_001 Meddlesome wretches... Prepare to die! Defeat Janremi Blackheart and his band!
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@@ -83,8 +83,7 @@ int32,str,str
79,"TEXT_SUBLAK003_00100_WAWATON_000_075","Er... That is a good question! I'll be sure to tell you just as soon as I learn the answer!"
80,"TEXT_SUBLAK003_00100_GAGARUA_000_076","WHAT!? You buffoon! Why did you not think to find out!?"
81,"TEXT_SUBLAK003_00100_WAWATON_000_077","Erp! I...I'm sorry, Gagarua, it just didn't seem important at the time!"
82,"TEXT_SUBLAK003_00100_GAGARUA_000_078","(-Gagarua-)Why you─ Hm? What are they doing...?
Go play elsewhere. Adults are working here, children."
82,"TEXT_SUBLAK003_00100_GAGARUA_000_078","(-Gagarua-)Why you─ Hm? What are they doing...?
Go play elsewhere. Adults are working here, children."
83,"TEXT_SUBLAK003_00100_YOUZAN_000_079","We're not children─we're the Doman Adventurers' Guild! We're here to arrest you for stealing the grimoire from Rowena's!"
84,"TEXT_SUBLAK003_00100_WAWATON_000_080","Oh, oh! Gagarua, those are the children who talked about the treasure! <Emphasis>They'll</Emphasis> know how to read the grimoire for sure."
@@ -141,5 +140,4 @@ Go play elsewhere. Adults are working here, children."
135,"TEXT_SUBLAK003_00100_BALLOON_000_040","Lilina! Oi, Lilina! I'm hurting here!"
136,"TEXT_SUBLAK003_00100_BALLOON_000_050","<pant> Bloody tiring, this..."
137,"TEXT_SUBLAK003_00100_BALLOON_000_060","Hm? What're we─ Oh, right!"
139,"TEXT_SUBLAK003_00100_BALLOON_000_080","Hrnnnggg!
...Oooh, I'm going down, I'm going down..."
138,"TEXT_SUBLAK003_00100_BALLOON_000_070","Ow! That'll leave a bump..."
1 key 0 1
83 79 TEXT_SUBLAK003_00100_WAWATON_000_075 Er... That is a good question! I'll be sure to tell you just as soon as I learn the answer!
84 80 TEXT_SUBLAK003_00100_GAGARUA_000_076 WHAT!? You buffoon! Why did you not think to find out!?
85 81 TEXT_SUBLAK003_00100_WAWATON_000_077 Erp! I...I'm sorry, Gagarua, it just didn't seem important at the time!
86 82 TEXT_SUBLAK003_00100_GAGARUA_000_078 (-Gagarua-)Why you─ Hm? What are they doing...? Go play elsewhere. Adults are working here, children. (-Gagarua-)Why you─ Hm? What are they doing...? Go play elsewhere. Adults are working here, children.
83 TEXT_SUBLAK003_00100_YOUZAN_000_079 We're not children─we're the Doman Adventurers' Guild! We're here to arrest you for stealing the grimoire from Rowena's!
87 84 83 TEXT_SUBLAK003_00100_WAWATON_000_080 TEXT_SUBLAK003_00100_YOUZAN_000_079 Oh, oh! Gagarua, those are the children who talked about the treasure! <Emphasis>They'll</Emphasis> know how to read the grimoire for sure. We're not children─we're the Doman Adventurers' Guild! We're here to arrest you for stealing the grimoire from Rowena's!
88 85 84 TEXT_SUBLAK003_00100_GAGARUA_000_081 TEXT_SUBLAK003_00100_WAWATON_000_080 (-Gagarua-)... Oh, oh! Gagarua, those are the children who talked about the treasure! <Emphasis>They'll</Emphasis> know how to read the grimoire for sure.
89 86 85 TEXT_SUBLAK003_00100_BABARA_000_082 TEXT_SUBLAK003_00100_GAGARUA_000_081 You two have been had. I <Emphasis>knew</Emphasis> something smelled fishy about this. (-Gagarua-)...
140 137 136 TEXT_SUBLAK003_00100_BALLOON_000_060 TEXT_SUBLAK003_00100_BALLOON_000_050 Hm? What're we─ Oh, right! <pant> Bloody tiring, this...
141 138 137 TEXT_SUBLAK003_00100_BALLOON_000_070 TEXT_SUBLAK003_00100_BALLOON_000_060 Ow! That'll leave a bump... Hm? What're we─ Oh, right!
142 139 138 TEXT_SUBLAK003_00100_BALLOON_000_080 TEXT_SUBLAK003_00100_BALLOON_000_070 Hrnnnggg! ...Oooh, I'm going down, I'm going down... Ow! That'll leave a bump...
143 139 TEXT_SUBLAK003_00100_BALLOON_000_080 Hrnnnggg! ...Oooh, I'm going down, I'm going down...
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@@ -49,8 +49,7 @@ int32,str,str
45,"TEXT_SUBSEA003_00113_TODO_21",""
46,"TEXT_SUBSEA003_00113_TODO_22",""
47,"TEXT_SUBSEA003_00113_TODO_23",""
48,"TEXT_SUBSEA003_00113_SWEETNIX_000_0","Pshhh... Shkohhh...
Sweetnix is beauteous gobbie and craftysmart trademaker!"
48,"TEXT_SUBSEA003_00113_SWEETNIX_000_0","Pshhh... Shkohhh...
Sweetnix is beauteous gobbie and craftysmart trademaker!"
49,"TEXT_SUBSEA003_00113_SWEETNIX_000_1","Sweetnix makes busydeal with uplanders! Need deliver letter to Gate of Mealvaan, but Sweetnix has shivershakes."
50,"TEXT_SUBSEA003_00113_SWEETNIX_000_2","Uplander walks to Gate of Mealvaan for Sweetnix? Uplander delivers letter to taxlady P'tahjha?"
1 key 0 1
49 45 TEXT_SUBSEA003_00113_TODO_21
50 46 TEXT_SUBSEA003_00113_TODO_22
51 47 TEXT_SUBSEA003_00113_TODO_23
52 48 TEXT_SUBSEA003_00113_SWEETNIX_000_0 Pshhh... Shkohhh... Sweetnix is beauteous gobbie and craftysmart trademaker! Pshhh... Shkohhh... Sweetnix is beauteous gobbie and craftysmart trademaker!
49 TEXT_SUBSEA003_00113_SWEETNIX_000_1 Sweetnix makes busydeal with uplanders! Need deliver letter to Gate of Mealvaan, but Sweetnix has shivershakes.
53 50 49 TEXT_SUBSEA003_00113_SWEETNIX_000_2 TEXT_SUBSEA003_00113_SWEETNIX_000_1 Uplander walks to Gate of Mealvaan for Sweetnix? Uplander delivers letter to taxlady P'tahjha? Sweetnix makes busydeal with uplanders! Need deliver letter to Gate of Mealvaan, but Sweetnix has shivershakes.
54 51 50 TEXT_SUBSEA003_00113_PTAHJHA_000_10 TEXT_SUBSEA003_00113_SWEETNIX_000_2 Where is Sweetnix with those import records? Without the proper documentation, I am afraid we shall have to expel him from the city... Uplander walks to Gate of Mealvaan for Sweetnix? Uplander delivers letter to taxlady P'tahjha?
55 52 51 TEXT_SUBSEA003_00113_PTAHJHA_000_11 TEXT_SUBSEA003_00113_PTAHJHA_000_10 Why, these are Sweetnix's records! Glad I am to see they were submitted in time. Where is Sweetnix with those import records? Without the proper documentation, I am afraid we shall have to expel him from the city...
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@@ -57,8 +57,7 @@ int32,str,str
53,"TEXT_SUBSEA008_00118_CARVALLAIN_000_12","Our <Emphasis>Misery</Emphasis> returned from her latest voyage bearing exotic <Emphasis>spices</Emphasis> never before seen in Eorzea. I have prepared two samplers, each of which I would have you deliver to certain individuals."
54,"TEXT_SUBSEA008_00118_CARVALLAIN_000_13","The first is for Ginnade, whom you will find at the Coral Tower. The second is for Master Lyngsath, the head chef of the Bismarck. And <Emphasis>do</Emphasis> make certain the right person gets the right set. Go now, and return here once you have accomplished the task."
55,"TEXT_SUBSEA008_00118_GINNADE_000_20","Welcome to the headquarters of the Yellowjackets, the keepers of the peace in Limsa Lominsa. Is there aught I can assist you with?"
56,"TEXT_SUBSEA008_00118_GINNADE_000_21","A sample of spice courtesy of the Seventh Sage, you say?
Hmmm... There is no mistake─this is firesand, and the kind used by the Garleans besides. Quite intriguing. Very well, we will consider placing an order."
56,"TEXT_SUBSEA008_00118_GINNADE_000_21","A sample of spice courtesy of the Seventh Sage, you say?
Hmmm... There is no mistake─this is firesand, and the kind used by the Garleans besides. Quite intriguing. Very well, we will consider placing an order."
57,"TEXT_SUBSEA008_00118_GINNADE_000_22","Oh? You thought that you had brought me spice? I see you are not familiar with <Emphasis>Carvallainisms</Emphasis>. For the sake of convenience, he uses the word “spice” to refer to literally anything he has procured on the high seas."
58,"TEXT_SUBSEA008_00118_GINNADE_000_23","Lest you worry, the man isn't engaged in any activity that is considered piracy. Far from it. Think of him as a trader─a heavily armed one─who represents Lominsan interests in eastern lands."
1 key 0 1
57 53 TEXT_SUBSEA008_00118_CARVALLAIN_000_12 Our <Emphasis>Misery</Emphasis> returned from her latest voyage bearing exotic <Emphasis>spices</Emphasis> never before seen in Eorzea. I have prepared two samplers, each of which I would have you deliver to certain individuals.
58 54 TEXT_SUBSEA008_00118_CARVALLAIN_000_13 The first is for Ginnade, whom you will find at the Coral Tower. The second is for Master Lyngsath, the head chef of the Bismarck. And <Emphasis>do</Emphasis> make certain the right person gets the right set. Go now, and return here once you have accomplished the task.
59 55 TEXT_SUBSEA008_00118_GINNADE_000_20 Welcome to the headquarters of the Yellowjackets, the keepers of the peace in Limsa Lominsa. Is there aught I can assist you with?
60 56 TEXT_SUBSEA008_00118_GINNADE_000_21 A sample of spice courtesy of the Seventh Sage, you say? Hmmm... There is no mistake─this is firesand, and the kind used by the Garleans besides. Quite intriguing. Very well, we will consider placing an order. A sample of spice courtesy of the Seventh Sage, you say? Hmmm... There is no mistake─this is firesand, and the kind used by the Garleans besides. Quite intriguing. Very well, we will consider placing an order.
57 TEXT_SUBSEA008_00118_GINNADE_000_22 Oh? You thought that you had brought me spice? I see you are not familiar with <Emphasis>Carvallainisms</Emphasis>. For the sake of convenience, he uses the word “spice” to refer to literally anything he has procured on the high seas.
61 58 57 TEXT_SUBSEA008_00118_GINNADE_000_23 TEXT_SUBSEA008_00118_GINNADE_000_22 Lest you worry, the man isn't engaged in any activity that is considered piracy. Far from it. Think of him as a trader─a heavily armed one─who represents Lominsan interests in eastern lands. Oh? You thought that you had brought me spice? I see you are not familiar with <Emphasis>Carvallainisms</Emphasis>. For the sake of convenience, he uses the word “spice” to refer to literally anything he has procured on the high seas.
62 59 58 TEXT_SUBSEA008_00118_LYNGSATH_000_25 TEXT_SUBSEA008_00118_GINNADE_000_23 A new sample from the Seventh Sage? Alright, let's 'ave a whiff of it, then. Lest you worry, the man isn't engaged in any activity that is considered piracy. Far from it. Think of him as a trader─a heavily armed one─who represents Lominsan interests in eastern lands.
63 60 59 TEXT_SUBSEA008_00118_LYNGSATH_000_26 TEXT_SUBSEA008_00118_LYNGSATH_000_25 Hmmm... Ain't smelled nothin' like it afore. The note as came with it says it's a root what grows on Othard. A new sample from the Seventh Sage? Alright, let's 'ave a whiff of it, then.
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@@ -51,8 +51,7 @@ int32,str,str
47,"TEXT_SUBSEA009_00119_TODO_23",""
48,"TEXT_SUBSEA009_00119_GINNADE_000_0","An alarming number of citizens have gone missing of late, though I suspect you've already heard the rumors."
49,"TEXT_SUBSEA009_00119_GINNADE_000_1","It is essential that we ascertain their safety. To this end, I have prepared a list based on reports from our citizens. Would you be so kind as to deliver it to my colleague in Bulwark Hall? N'delika is her name. My thanks in advance, friend."
50,"TEXT_SUBSEA009_00119_NDELIKA_000_10","Welcome to Limsa Lominsa! If there's aught you would like to know, feel free to─
...Hm? You've got something for me, you say? A missing persons list? I'm not sure I follow..."
50,"TEXT_SUBSEA009_00119_NDELIKA_000_10","Welcome to Limsa Lominsa! If there's aught you would like to know, feel free to─
...Hm? You've got something for me, you say? A missing persons list? I'm not sure I follow..."
51,"TEXT_SUBSEA009_00119_NDELIKA_000_11","(Thanks for bringing the list─I'll be sure to memorize these names. If any of the missing persons reappear, you can count on me to spot them.)"
52,"TEXT_SUBSEA009_00119_NDELIKA_000_12","(Most folk enter the city via the Zephyr Drift, which means they must pass through Bulwark Hall. That's why I'm on constant watch here, and undercover so as to keep an eye out for suspicious activity.)"
1 key 0 1
51 47 TEXT_SUBSEA009_00119_TODO_23
52 48 TEXT_SUBSEA009_00119_GINNADE_000_0 An alarming number of citizens have gone missing of late, though I suspect you've already heard the rumors.
53 49 TEXT_SUBSEA009_00119_GINNADE_000_1 It is essential that we ascertain their safety. To this end, I have prepared a list based on reports from our citizens. Would you be so kind as to deliver it to my colleague in Bulwark Hall? N'delika is her name. My thanks in advance, friend.
54 50 TEXT_SUBSEA009_00119_NDELIKA_000_10 Welcome to Limsa Lominsa! If there's aught you would like to know, feel free to─ ...Hm? You've got something for me, you say? A missing persons list? I'm not sure I follow... Welcome to Limsa Lominsa! If there's aught you would like to know, feel free to─ ...Hm? You've got something for me, you say? A missing persons list? I'm not sure I follow...
51 TEXT_SUBSEA009_00119_NDELIKA_000_11 (Thanks for bringing the list─I'll be sure to memorize these names. If any of the missing persons reappear, you can count on me to spot them.)
55 52 51 TEXT_SUBSEA009_00119_NDELIKA_000_12 TEXT_SUBSEA009_00119_NDELIKA_000_11 (Most folk enter the city via the Zephyr Drift, which means they must pass through Bulwark Hall. That's why I'm on constant watch here, and undercover so as to keep an eye out for suspicious activity.) (Thanks for bringing the list─I'll be sure to memorize these names. If any of the missing persons reappear, you can count on me to spot them.)
56 53 52 TEXT_SUBSEA009_00119_NDELIKA_000_13 TEXT_SUBSEA009_00119_NDELIKA_000_12 (I've been doing this for so long, I've become a pretty good judge of character. If there're shady characters skulking about, you can rest assured I can pick them out. Heh heh heh.) (Most folk enter the city via the Zephyr Drift, which means they must pass through Bulwark Hall. That's why I'm on constant watch here, and undercover so as to keep an eye out for suspicious activity.)
57 53 TEXT_SUBSEA009_00119_NDELIKA_000_13 (I've been doing this for so long, I've become a pretty good judge of character. If there're shady characters skulking about, you can rest assured I can pick them out. Heh heh heh.)
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@@ -49,8 +49,7 @@ int32,str,str
45,"TEXT_SUBSEA010_00120_TODO_21",""
46,"TEXT_SUBSEA010_00120_TODO_22",""
47,"TEXT_SUBSEA010_00120_TODO_23",""
48,"TEXT_SUBSEA010_00120_NTANMO_000_0","Sounds like you're already in the Yellowjackets' good graces. You truly are a model adventurer─a paragon among your fellows!
...Um, do you think you could do me a favor?"
48,"TEXT_SUBSEA010_00120_NTANMO_000_0","Sounds like you're already in the Yellowjackets' good graces. You truly are a model adventurer─a paragon among your fellows!
...Um, do you think you could do me a favor?"
49,"TEXT_SUBSEA010_00120_NTANMO_000_1","You see, I'm supposed to go and fill up all the streetlamps with oil so that they'll stay lit through the night. But thanks to this business of missing people, I can't simply up and leave my post."
50,"TEXT_SUBSEA010_00120_NTANMO_000_2","If you could tend to the streetlamps in my stead, I'd be <Emphasis>eternally</Emphasis> grateful."
1 key 0 1
49 45 TEXT_SUBSEA010_00120_TODO_21
50 46 TEXT_SUBSEA010_00120_TODO_22
51 47 TEXT_SUBSEA010_00120_TODO_23
52 48 TEXT_SUBSEA010_00120_NTANMO_000_0 Sounds like you're already in the Yellowjackets' good graces. You truly are a model adventurer─a paragon among your fellows! ...Um, do you think you could do me a favor? Sounds like you're already in the Yellowjackets' good graces. You truly are a model adventurer─a paragon among your fellows! ...Um, do you think you could do me a favor?
49 TEXT_SUBSEA010_00120_NTANMO_000_1 You see, I'm supposed to go and fill up all the streetlamps with oil so that they'll stay lit through the night. But thanks to this business of missing people, I can't simply up and leave my post.
53 50 49 TEXT_SUBSEA010_00120_NTANMO_000_2 TEXT_SUBSEA010_00120_NTANMO_000_1 If you could tend to the streetlamps in my stead, I'd be <Emphasis>eternally</Emphasis> grateful. You see, I'm supposed to go and fill up all the streetlamps with oil so that they'll stay lit through the night. But thanks to this business of missing people, I can't simply up and leave my post.
54 51 50 TEXT_SUBSEA010_00120_NTANMO_000_3 TEXT_SUBSEA010_00120_NTANMO_000_2 Oh, and when you're finished, please fetch more oil from Sisipu in the Fishermen's Guild. We're running low here, and she has care of our stores. If you could tend to the streetlamps in my stead, I'd be <Emphasis>eternally</Emphasis> grateful.
55 52 51 TEXT_SUBSEA010_00120_SISIPU_000_10 TEXT_SUBSEA010_00120_NTANMO_000_3 ...You're doing <Emphasis>what</Emphasis>!? <sigh> What am I to do with that girl? Oh, and when you're finished, please fetch more oil from Sisipu in the Fishermen's Guild. We're running low here, and she has care of our stores.
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@@ -53,5 +53,4 @@ int32,str,str
49,"TEXT_SUBWIL001_00150_GELTHER_000_2","No? Well, <Emphasis>I</Emphasis> do! You know Didilata? Short, broke, never pays what he owes? Yeah, that bleedin' whoreson! Tell him to pay up, or I swear by the Twelve I'll beat him so hard it'll feel like the second comin' of Dalamud!"
50,"TEXT_SUBWIL001_00150_GELTHER_000_3","If I see that little shite's face, I'll end up poundin' him into a bloody pulp, like as not. So you go and tell him!"
51,"TEXT_SUBWIL001_00150_DIDILATA_000_5","Oh, g-g-gods be good─Gelther's g-g-goon!"
52,"TEXT_SUBWIL001_00150_DIDILATA_000_6","A-Alright, alright! I'll give back every gil I owe! I swear it!
B-But no more beatings, I b-b-beg you!"
52,"TEXT_SUBWIL001_00150_DIDILATA_000_6","A-Alright, alright! I'll give back every gil I owe! I swear it!
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53 49 TEXT_SUBWIL001_00150_GELTHER_000_2 No? Well, <Emphasis>I</Emphasis> do! You know Didilata? Short, broke, never pays what he owes? Yeah, that bleedin' whoreson! Tell him to pay up, or I swear by the Twelve I'll beat him so hard it'll feel like the second comin' of Dalamud!
54 50 TEXT_SUBWIL001_00150_GELTHER_000_3 If I see that little shite's face, I'll end up poundin' him into a bloody pulp, like as not. So you go and tell him!
55 51 TEXT_SUBWIL001_00150_DIDILATA_000_5 Oh, g-g-gods be good─Gelther's g-g-goon!
56 52 TEXT_SUBWIL001_00150_DIDILATA_000_6 A-Alright, alright! I'll give back every gil I owe! I swear it! B-But no more beatings, I b-b-beg you! A-Alright, alright! I'll give back every gil I owe! I swear it! B-But no more beatings, I b-b-beg you!
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@@ -67,6 +67,5 @@ int32,str,str
63,"TEXT_SUBWIL007_00167_SOSOTTA_001","Are you looking for a model? Oh, you naughty <If(PlayerParameter(4))>girl<Else/>boy</If>! Flattery will get you <Emphasis>everywhere</Emphasis>, hee hee."
64,"TEXT_SUBWIL007_00167_LURKINGREECH_000","Weavin' work? Take a look at me, friend. I'm a bloody guard, and on duty, no less! Move along, now."
65,"TEXT_SUBWIL007_00167_LURKINGREECH_001","What? What do you want? I've no time for your shenanigans. You're gettin' in my bloody way. Now, piss off!"
66,"TEXT_SUBWIL007_00167_JULIANA_020","You've returned! Well, how did you fare?
...Two potential recruits, you say? Welcome news! I only hope their zeal for fashion will show in their efforts for the guild."
66,"TEXT_SUBWIL007_00167_JULIANA_020","You've returned! Well, how did you fare?
...Two potential recruits, you say? Welcome news! I only hope their zeal for fashion will show in their efforts for the guild."
1 key 0 1
67 63 TEXT_SUBWIL007_00167_SOSOTTA_001 Are you looking for a model? Oh, you naughty <If(PlayerParameter(4))>girl<Else/>boy</If>! Flattery will get you <Emphasis>everywhere</Emphasis>, hee hee.
68 64 TEXT_SUBWIL007_00167_LURKINGREECH_000 Weavin' work? Take a look at me, friend. I'm a bloody guard, and on duty, no less! Move along, now.
69 65 TEXT_SUBWIL007_00167_LURKINGREECH_001 What? What do you want? I've no time for your shenanigans. You're gettin' in my bloody way. Now, piss off!
70 66 TEXT_SUBWIL007_00167_JULIANA_020 You've returned! Well, how did you fare? ...Two potential recruits, you say? Welcome news! I only hope their zeal for fashion will show in their efforts for the guild. You've returned! Well, how did you fare? ...Two potential recruits, you say? Welcome news! I only hope their zeal for fashion will show in their efforts for the guild.
67 TEXT_SUBWIL007_00167_JULIANA_021 What we do here may seem all silk and satin, to be sure, but the work within these walls is far from easy. In that, I suppose our trade is not unlike any other.
71 67 TEXT_SUBWIL007_00167_JULIANA_021 What we do here may seem all silk and satin, to be sure, but the work within these walls is far from easy. In that, I suppose our trade is not unlike any other.
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@@ -87,7 +87,6 @@ int32,str,str
83,"TEXT_CHRHDB403_00203_BRIARDIEN_000_188","Could these truffles somehow be connected to─ No. I shall stop myself before I start sounding like..."
84,"TEXT_CHRHDB403_00203_HILDIBRAND_000_189","Inspector Briardien! It wounds me─<Emphasis>wounds</Emphasis> me─that you would sneak off to conduct your investigation without me. And to steal away <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> here? This gentleman is not impressed!"
85,"TEXT_CHRHDB403_00203_ELLIE_000_190","Did you find anything, Inspector─good gods! What is that dreadful smell!?"
86,"TEXT_CHRHDB403_00203_HILDIBRAND_000_191","Miss Ellie! I would have expected a cultured young woman like yourself to be more educated in the epicurean arts! That is the most distinct and delightful aroma of the gold truffle. An acquired taste, to be sure, but one that has won the heart of many an Ul'dahn gourmet!
I particularly enjoy them slow-roasted, as my dear mother makes them..."
86,"TEXT_CHRHDB403_00203_HILDIBRAND_000_191","Miss Ellie! I would have expected a cultured young woman like yourself to be more educated in the epicurean arts! That is the most distinct and delightful aroma of the gold truffle. An acquired taste, to be sure, but one that has won the heart of many an Ul'dahn gourmet!
I particularly enjoy them slow-roasted, as my dear mother makes them..."
87,"TEXT_CHRHDB403_00203_SYNTGOHT_000_192","Roasted, you say? Why, my mouth's watering just thinking about it! Might I be so bold as to ask the recipe?"
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87 83 TEXT_CHRHDB403_00203_BRIARDIEN_000_188 Could these truffles somehow be connected to─ No. I shall stop myself before I start sounding like...
88 84 TEXT_CHRHDB403_00203_HILDIBRAND_000_189 Inspector Briardien! It wounds me─<Emphasis>wounds</Emphasis> me─that you would sneak off to conduct your investigation without me. And to steal away <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> here? This gentleman is not impressed!
89 85 TEXT_CHRHDB403_00203_ELLIE_000_190 Did you find anything, Inspector─good gods! What is that dreadful smell!?
90 86 TEXT_CHRHDB403_00203_HILDIBRAND_000_191 Miss Ellie! I would have expected a cultured young woman like yourself to be more educated in the epicurean arts! That is the most distinct and delightful aroma of the gold truffle. An acquired taste, to be sure, but one that has won the heart of many an Ul'dahn gourmet! I particularly enjoy them slow-roasted, as my dear mother makes them... Miss Ellie! I would have expected a cultured young woman like yourself to be more educated in the epicurean arts! That is the most distinct and delightful aroma of the gold truffle. An acquired taste, to be sure, but one that has won the heart of many an Ul'dahn gourmet! I particularly enjoy them slow-roasted, as my dear mother makes them...
87 TEXT_CHRHDB403_00203_SYNTGOHT_000_192 Roasted, you say? Why, my mouth's watering just thinking about it! Might I be so bold as to ask the recipe?
91 88 87 TEXT_CHRHDB403_00203_BRIARDIEN_000_193 TEXT_CHRHDB403_00203_SYNTGOHT_000_192 ...It appears the productive portion of this conversation has come to an end. Besides, the tourney is about to begin. Let us make haste back to the Coliseum. Roasted, you say? Why, my mouth's watering just thinking about it! Might I be so bold as to ask the recipe?
92 88 TEXT_CHRHDB403_00203_BRIARDIEN_000_193 ...It appears the productive portion of this conversation has come to an end. Besides, the tourney is about to begin. Let us make haste back to the Coliseum.
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@@ -5,9 +5,7 @@ int32,str,str
1,"TEXT_CHRHDB404_00204_SEQ_01","Frustrated at yet another interruption at the hands of his nemesis Hildibrand, Briardien has resolved to continue the investigation at the Coliseum, where the Mythril Cup melee will soon begin. Return and speak with Dour Meadow."
2,"TEXT_CHRHDB404_00204_SEQ_02","The Mythril Cup melee commences! With the other combatants distracted in the heat of battle, Ultros attempts to employ the gold truffles he purchased from Syntgoht to elicit a mighty sneeze from his friend Typhon─the power behind Avila's so-called Tempest Blade. However, the purple fiend only succeeds in getting the fungi roasted to savory perfection by the unwitting Hildibrand. Inspector Briardien swiftly observes the Ala Mhigan gladiatrix's suspicious movements, shortly thereafter revealing Typhon and the conspirators' scheme for all to see. Ultros squirms out of responsibility by assigning all the blame to Avila, successfully convincing Dour Meadow to hold a final event among those who still remain standing in the wake of the storm. Speak with Briardien before departing for the climactic confrontation."
3,"TEXT_CHRHDB404_00204_SEQ_03","Less than impressed at the octopus's machinations, Briardien expresses his confidence in your ability to make some sense out of this madness. Make for Halatali and speak with Dour Meadow when you are ready to do battle."
4,"TEXT_CHRHDB404_00204_SEQ_04","The final battle for the Mythril Cup─and the priceless relic sought by the phantom thief─will pit you and seven of your comrades against the dastardly duo of Ultros and Typhon in a special arena known as the Dragon's Neck. Who will remain standing when the storms subside? The challenge awaits!
※The Dragon's Neck can be accessed via the Duty Finder."
4,"TEXT_CHRHDB404_00204_SEQ_04","The final battle for the Mythril Cup─and the priceless relic sought by the phantom thief─will pit you and seven of your comrades against the dastardly duo of Ultros and Typhon in a special arena known as the Dragon's Neck. Who will remain standing when the storms subside? The challenge awaits!
※The Dragon's Neck can be accessed via the Duty Finder."
5,"TEXT_CHRHDB404_00204_SEQ_05","You succeed in making seafood soup out of Ultros and his oversized companion. Speak with Inspector Briardien, who will doubtless be pleased with your efforts."
@@ -86,8 +84,7 @@ int32,str,str
78,"TEXT_CHRHDB404_00204_BRIARDIEN_000_115","The girl's gaze gives it away! Open that gate at once!"
79,"TEXT_CHRHDB404_00204_TYPHON_000_116","(-???-)Fuuuuuun...gahhh?"
80,"TEXT_CHRHDB404_00204_AUDIENCEA00204_000_118","Wh-What is that monstrosity!?"
83,"TEXT_CHRHDB404_00204_TYPHON_000_121","Fu...fu...fu...
FUUUNNN-GAAAHHHHHHHHH!"
81,"TEXT_CHRHDB404_00204_ORTHRUS_000_119","Mister T-Typhon! Is that your st-stomach I hear rumbling? C-Could I interest you in some roasted truffles, perhaps?"
82,"TEXT_CHRHDB404_00204_HILDIBRAND_000_120","What fascinating friends you have, Ulty! Why, just look at this charming little nose! Hmmm? Is he perhaps suffering from a case of the sniffles?"
83,"TEXT_CHRHDB404_00204_TYPHON_000_121","Fu...fu...fu...
FUUUNNN-GAAAHHHHHHHHH!"
@@ -110,10 +107,8 @@ FUUUNNN-GAAAHHHHHHHHH!"
100,"TEXT_CHRHDB404_00204_BRIARDIEN_000_160","There is no telling what inane trickery that octopus will attempt next. Be on your guard, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
101,"TEXT_CHRHDB404_00204_ELLIE_000_160","I suppose if anyone can defeat those fiends, it's you. Be safe, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
102,"TEXT_CHRHDB404_00204_DOURMEADOW_000_170","Well, this tourney's turned into a right mess. With all the trouble I took preparin' consolation prizes for the melee, it looks like we won't be needin' 'em, after all."
106,"TEXT_CHRHDB404_00204_DOURMEADOW_000_150","Combatants! The final confrontation will
be held here, atop the Dragon's Neck!"
107,"TEXT_CHRHDB404_00204_DOURMEADOW_000_151","If all members of a team fall from the platform,
they forfeit the match. Let the battle begin!"
103,"TEXT_CHRHDB404_00204_DOURMEADOW_100_170","'Course, as long as you're bringin' in the spectators─and the profits─I could give a gnat's arse! Gar har har!"
104,"TEXT_CHRHDB404_00204_DOURMEADOW_000_171","Now, I know what you're thinkin'─two against one ain't fair, especially when one of the two is the size of a small house. So here's the deal: why don't ye bring along some o' your friends for the battle─let's say seven of 'em. That should even the odds, aye?"
105,"TEXT_CHRHDB404_00204_DOURMEADOW_000_180","Now, I know what you're thinkin'─two against one ain't fair, especially when one of the two is the size of a small house. So here's the deal: you can recruit seven o' your friends for the battle. That should even the odds, aye?"
106,"TEXT_CHRHDB404_00204_DOURMEADOW_000_150","Combatants! The final confrontation will
be held here, atop the Dragon's Neck!"
@@ -137,8 +132,7 @@ they forfeit the match. Let the battle begin!"
123,"TEXT_CHRHDB404_00204_HILDIBRAND_000_307","G-Greg!? 'Tis always a pleasure to reunite with old friends, but your timing truly leaves something to be desired!"
124,"TEXT_CHRHDB404_00204_GILGAMESH_000_308","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You bested me once, but not today! I shall have my revenge when I pierce your chest with my spear!"
125,"TEXT_CHRHDB404_00204_BRIARDIEN_000_309","Do you not mean...your <Emphasis>skewer</Emphasis>?"
131,"TEXT_CHRHDB404_00204_TYPHON_100_311","Fu...fu...fu...fu...
FUNNNNNN-GAAAAAAAAAHHH!!!!!!"
126,"TEXT_CHRHDB404_00204_GILGAMESH_000_310","...My spear!"
127,"TEXT_CHRHDB404_00204_GILGAMESH_100_310","Vile thief! Is there not a shred of honor in you? Return my weapon at once!"
128,"TEXT_CHRHDB404_00204_AMANYFACEDPHANTOMTHIEF_200_310","Oh ho, it seems we have an unexpected guest. I appreciate your enthusiasm, but I fear attendance at today's performance is by invitation only."
129,"TEXT_CHRHDB404_00204_ORTHRUS_200_311","Hm? Now it's raining truffles? But the battle's already..."
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5 1 TEXT_CHRHDB404_00204_SEQ_01 Frustrated at yet another interruption at the hands of his nemesis Hildibrand, Briardien has resolved to continue the investigation at the Coliseum, where the Mythril Cup melee will soon begin. Return and speak with Dour Meadow.
6 2 TEXT_CHRHDB404_00204_SEQ_02 The Mythril Cup melee commences! With the other combatants distracted in the heat of battle, Ultros attempts to employ the gold truffles he purchased from Syntgoht to elicit a mighty sneeze from his friend Typhon─the power behind Avila's so-called Tempest Blade. However, the purple fiend only succeeds in getting the fungi roasted to savory perfection by the unwitting Hildibrand. Inspector Briardien swiftly observes the Ala Mhigan gladiatrix's suspicious movements, shortly thereafter revealing Typhon and the conspirators' scheme for all to see. Ultros squirms out of responsibility by assigning all the blame to Avila, successfully convincing Dour Meadow to hold a final event among those who still remain standing in the wake of the storm. Speak with Briardien before departing for the climactic confrontation.
7 3 TEXT_CHRHDB404_00204_SEQ_03 Less than impressed at the octopus's machinations, Briardien expresses his confidence in your ability to make some sense out of this madness. Make for Halatali and speak with Dour Meadow when you are ready to do battle.
8 4 TEXT_CHRHDB404_00204_SEQ_04 The final battle for the Mythril Cup─and the priceless relic sought by the phantom thief─will pit you and seven of your comrades against the dastardly duo of Ultros and Typhon in a special arena known as the Dragon's Neck. Who will remain standing when the storms subside? The challenge awaits! ※The Dragon's Neck can be accessed via the Duty Finder. The final battle for the Mythril Cup─and the priceless relic sought by the phantom thief─will pit you and seven of your comrades against the dastardly duo of Ultros and Typhon in a special arena known as the Dragon's Neck. Who will remain standing when the storms subside? The challenge awaits! ※The Dragon's Neck can be accessed via the Duty Finder.
5 TEXT_CHRHDB404_00204_SEQ_05 You succeed in making seafood soup out of Ultros and his oversized companion. Speak with Inspector Briardien, who will doubtless be pleased with your efforts.
6 TEXT_CHRHDB404_00204_SEQ_06 Briardien praises you for your efforts, which he hopes will serve to keep the priceless relic out of the grasp of the many-faced thief. Return to the Coliseum and speak with Dour Meadow to claim your hard-earned spoils.
9 7 5 TEXT_CHRHDB404_00204_SEQ_07 TEXT_CHRHDB404_00204_SEQ_05 No sooner had the award ceremony begun than does the phantom thief make his grand entrance. Hildibrand confronts him, only to find his path obstructed by a spear cast by Gilgamesh, who has returned to avenge the defeat he suffered at your hands. Hildibrand moves quickly, deftly disarming his erstwhile traveling companion. As the hulking duelist angrily chases the inspector about the Coliseum, the phantom thief takes advantage of the chaos, dropping from the rafters a single gold truffle. Its aroma tickles the sensitive nose of Typhon, the resulting sneeze sending the ring soaring through the air. Just as Hildibrand has given up hope, Godbert returns, seizing his son by the legs and hurling him heavensward─and clear through the Coliseum roof─with truly Mandervillian strength. Events take another turn when the victor's ring is revealed as a fake, and the thief produces a common key and declares his intentions to claim the <Emphasis>true</Emphasis> treasure─the Ring of Inquiry, sat safely in the storehouse as a consolation prize. Upon hearing this, Dour Meadow panics and calls for the Stone Torches to pursue, but it is for naught, as the fiend absconds with the priceless relic. As Inspector Briardien and Ellie ponder what has transpired, a massive challenge card falls from above, and another mighty sneeze─this time from Nashu─sends it toppling over the unfortunate Hildibrand. The message speaks of four sacred treasures and justice served, which Godbert recognizes as a reference to an old legend from the times of the Belah'dians. Inspector Briardien and Ellie muse that the thief holds a deep-seated grudge against the wealthy and the powerful, but other than that, it is not immediately evident where the thief intends to strike next... You succeed in making seafood soup out of Ultros and his oversized companion. Speak with Inspector Briardien, who will doubtless be pleased with your efforts.
10 8 6 TEXT_CHRHDB404_00204_SEQ_08 TEXT_CHRHDB404_00204_SEQ_06 Briardien praises you for your efforts, which he hopes will serve to keep the priceless relic out of the grasp of the many-faced thief. Return to the Coliseum and speak with Dour Meadow to claim your hard-earned spoils.
11 9 7 TEXT_CHRHDB404_00204_SEQ_09 TEXT_CHRHDB404_00204_SEQ_07 No sooner had the award ceremony begun than does the phantom thief make his grand entrance. Hildibrand confronts him, only to find his path obstructed by a spear cast by Gilgamesh, who has returned to avenge the defeat he suffered at your hands. Hildibrand moves quickly, deftly disarming his erstwhile traveling companion. As the hulking duelist angrily chases the inspector about the Coliseum, the phantom thief takes advantage of the chaos, dropping from the rafters a single gold truffle. Its aroma tickles the sensitive nose of Typhon, the resulting sneeze sending the ring soaring through the air. Just as Hildibrand has given up hope, Godbert returns, seizing his son by the legs and hurling him heavensward─and clear through the Coliseum roof─with truly Mandervillian strength. Events take another turn when the victor's ring is revealed as a fake, and the thief produces a common key and declares his intentions to claim the <Emphasis>true</Emphasis> treasure─the Ring of Inquiry, sat safely in the storehouse as a consolation prize. Upon hearing this, Dour Meadow panics and calls for the Stone Torches to pursue, but it is for naught, as the fiend absconds with the priceless relic. As Inspector Briardien and Ellie ponder what has transpired, a massive challenge card falls from above, and another mighty sneeze─this time from Nashu─sends it toppling over the unfortunate Hildibrand. The message speaks of four sacred treasures and justice served, which Godbert recognizes as a reference to an old legend from the times of the Belah'dians. Inspector Briardien and Ellie muse that the thief holds a deep-seated grudge against the wealthy and the powerful, but other than that, it is not immediately evident where the thief intends to strike next...
84 82 80 TEXT_CHRHDB404_00204_HILDIBRAND_000_120 TEXT_CHRHDB404_00204_AUDIENCEA00204_000_118 What fascinating friends you have, Ulty! Why, just look at this charming little nose! Hmmm? Is he perhaps suffering from a case of the sniffles? Wh-What is that monstrosity!?
85 83 81 TEXT_CHRHDB404_00204_TYPHON_000_121 TEXT_CHRHDB404_00204_ORTHRUS_000_119 Fu...fu...fu... FUUUNNN-GAAAHHHHHHHHH! Mister T-Typhon! Is that your st-stomach I hear rumbling? C-Could I interest you in some roasted truffles, perhaps?
86 84 82 TEXT_CHRHDB404_00204_AUDIENCEA00204_000_122 TEXT_CHRHDB404_00204_HILDIBRAND_000_120 C-Could it be? Avila's vaunted Tempest Blade...it was that monster all along! The girl played us all for fools! What fascinating friends you have, Ulty! Why, just look at this charming little nose! Hmmm? Is he perhaps suffering from a case of the sniffles?
87 85 83 TEXT_CHRHDB404_00204_ORTHRUS_000_123 TEXT_CHRHDB404_00204_TYPHON_000_121 D-Don't look at me! It was all <Emphasis>her</Emphasis> idea! I-I'm just a stupid octopus! Fu...fu...fu... FUUUNNN-GAAAHHHHHHHHH!
86 TEXT_CHRHDB404_00204_AVILA_000_124 <Emphasis>You</Emphasis> were the one who approached <Emphasis>me</Emphasis>, you double-dealing fiend!
88 87 84 TEXT_CHRHDB404_00204_ORTHRUS_000_125 TEXT_CHRHDB404_00204_AUDIENCEA00204_000_122 I-I just wanted to experience the thrill of battle! You know, for my work and all! Come on, Dour, has Uncle Ulty ever lied to you? C-Could it be? Avila's vaunted Tempest Blade...it was that monster all along! The girl played us all for fools!
89 88 85 TEXT_CHRHDB404_00204_AUDIENCEB00204_000_126 TEXT_CHRHDB404_00204_ORTHRUS_000_123 What did I tell ye? I <Emphasis>knew</Emphasis> there was somethin' fishy about that Ala Mhigan whore! D-Don't look at me! It was all <Emphasis>her</Emphasis> idea! I-I'm just a stupid octopus!
90 89 86 TEXT_CHRHDB404_00204_AUDIENCEC00204_000_127 TEXT_CHRHDB404_00204_AVILA_000_124 Ala Mhigans... <spit> Beggars and brutes, the lot of 'em. We give them a home in our lands, and this is the thanks we get? Send her to Garlemald for all I care─just get her out o' my sight before I get sick! <Emphasis>You</Emphasis> were the one who approached <Emphasis>me</Emphasis>, you double-dealing fiend!
107 106 103 TEXT_CHRHDB404_00204_DOURMEADOW_000_150 TEXT_CHRHDB404_00204_DOURMEADOW_100_170 Combatants! The final confrontation will be held here, atop the Dragon's Neck! 'Course, as long as you're bringin' in the spectators─and the profits─I could give a gnat's arse! Gar har har!
108 107 104 TEXT_CHRHDB404_00204_DOURMEADOW_000_151 TEXT_CHRHDB404_00204_DOURMEADOW_000_171 If all members of a team fall from the platform, they forfeit the match. Let the battle begin! Now, I know what you're thinkin'─two against one ain't fair, especially when one of the two is the size of a small house. So here's the deal: why don't ye bring along some o' your friends for the battle─let's say seven of 'em. That should even the odds, aye?
109 108 105 TEXT_CHRHDB404_00204_ORTHRUS_000_152 TEXT_CHRHDB404_00204_DOURMEADOW_000_180 Seafood soup is <Emphasis>not</Emphasis> on the menu today, kids! Now, I know what you're thinkin'─two against one ain't fair, especially when one of the two is the size of a small house. So here's the deal: you can recruit seven o' your friends for the battle. That should even the odds, aye?
110 109 106 TEXT_CHRHDB404_00204_ORTHRUS_000_160 TEXT_CHRHDB404_00204_DOURMEADOW_000_150 Thwarted again! I feel like such a sucker... Combatants! The final confrontation will be held here, atop the Dragon's Neck!
111 110 107 TEXT_CHRHDB404_00204_DOURMEADOW_000_161 TEXT_CHRHDB404_00204_DOURMEADOW_000_151 And <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> claims the Mythril Cup! If all members of a team fall from the platform, they forfeit the match. Let the battle begin!
111 TEXT_CHRHDB404_00204_ELLIE_000_165 You did it, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! With any luck, we've seen the last of that lecherous devilfish.
112 TEXT_CHRHDB404_00204_BRIARDIEN_000_200 Good show, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Your performance has earned us front row seats at the award ceremony.
112 113 108 TEXT_CHRHDB404_00204_BRIARDIEN_000_201 TEXT_CHRHDB404_00204_ORTHRUS_000_152 This should afford us the perfect vantage point to thwart the thief. Come, let us return to the Coliseum. Seafood soup is <Emphasis>not</Emphasis> on the menu today, kids!
113 114 109 TEXT_CHRHDB404_00204_HILDIBRAND_000_210 TEXT_CHRHDB404_00204_ORTHRUS_000_160 A most remarkable display of martial skill, my adventuring friend! Clearly you have been observing me well in our travels together! Thwarted again! I feel like such a sucker...
114 115 110 TEXT_CHRHDB404_00204_BRIARDIEN_000_215 TEXT_CHRHDB404_00204_DOURMEADOW_000_161 The ceremony will begin any moment now. Be on your guard─our adversary may be anywhere...or anyone. And <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> claims the Mythril Cup!
132 133 128 TEXT_CHRHDB404_00204_GODBERT_102_311 TEXT_CHRHDB404_00204_AMANYFACEDPHANTOMTHIEF_200_310 (-???-)Giving up so soon, are we? ...Those don't sound like the words of a Manderville man. Oh ho, it seems we have an unexpected guest. I appreciate your enthusiasm, but I fear attendance at today's performance is by invitation only.
133 134 129 TEXT_CHRHDB404_00204_HILDIBRAND_103_311 TEXT_CHRHDB404_00204_ORTHRUS_200_311 B-But of course! Brilliant, Father! If the ring won't come to me, I shall go to the ring! Why, it'll be just like Dalamud! Hm? Now it's raining truffles? But the battle's already...
134 135 130 TEXT_CHRHDB404_00204_GODBERT_200_311 TEXT_CHRHDB404_00204_ORTHRUS_100_311 Hildibrand Helidor Maximilian Manderville... M-Mister Typhon...? Ah, er...just a moment, I'm sure I had a tissue here somewh─
135 136 131 TEXT_CHRHDB404_00204_GODBERT_104_311 TEXT_CHRHDB404_00204_TYPHON_100_311 ...Skyward, as only a Manderville can! Fu...fu...fu...fu... FUNNNNNN-GAAAAAAAAAHHH!!!!!!
137 TEXT_CHRHDB404_00204_HILDIBRAND_105_311 F-Father! You know not your own strengaaaaaaHHHHHH...!
136 138 132 TEXT_CHRHDB404_00204_HOTCH_200_311 TEXT_CHRHDB404_00204_HILDIBRAND_101_311 Nine hundred and ninety-seven! Nine hundred and ninety-eight! Nine hundred and ninety... Alas and alack! The ring sails straight into the hands of the fiend!
137 139 133 TEXT_CHRHDB404_00204_HILDIBRAND_300_311 TEXT_CHRHDB404_00204_GODBERT_102_311 ...aaaAAAaaahhhHHHhhh-oof! (-???-)Giving up so soon, are we? ...Those don't sound like the words of a Manderville man.
138 140 134 TEXT_CHRHDB404_00204_HUTCHIN_200_312 TEXT_CHRHDB404_00204_HILDIBRAND_103_311 These legs! They look strangely...familiar. B-But of course! Brilliant, Father! If the ring won't come to me, I shall go to the ring! Why, it'll be just like Dalamud!
+1 -3
View File
@@ -4,9 +4,7 @@ int32,str,str
0,"TEXT_CLSARC100_00219_SEQ_00","Luciane wishes to gauge your aptitude for archery."
1,"TEXT_CLSARC100_00219_SEQ_01","Luciane wishes to test your fitness to join the Archers' Guild. Take yourself outside the city and slay three squirrels, three ladybugs, and three funguars."
2,"TEXT_CLSARC100_00219_SEQ_02","You have succeeded in slaying the specified creatures. Report back to Luciane at the Archers' Guild."
3,"TEXT_CLSARC100_00219_SEQ_03","Having successfully completed the trial, Luciane names you a member of the Archers' Guild. She encourages you to practice proper technique, loosing arrow after arrow until the movement becomes second nature.
※The next archer quest will be available from Luciane upon reaching level 5."
3,"TEXT_CLSARC100_00219_SEQ_03","Having successfully completed the trial, Luciane names you a member of the Archers' Guild. She encourages you to practice proper technique, loosing arrow after arrow until the movement becomes second nature.
※The next archer quest will be available from Luciane upon reaching level 5."
4,"TEXT_CLSARC100_00219_SEQ_04",""
1 key 0 1
4 0 TEXT_CLSARC100_00219_SEQ_00 Luciane wishes to gauge your aptitude for archery.
5 1 TEXT_CLSARC100_00219_SEQ_01 Luciane wishes to test your fitness to join the Archers' Guild. Take yourself outside the city and slay three squirrels, three ladybugs, and three funguars.
6 2 TEXT_CLSARC100_00219_SEQ_02 You have succeeded in slaying the specified creatures. Report back to Luciane at the Archers' Guild.
7 3 TEXT_CLSARC100_00219_SEQ_03 Having successfully completed the trial, Luciane names you a member of the Archers' Guild. She encourages you to practice proper technique, loosing arrow after arrow until the movement becomes second nature. ※The next archer quest will be available from Luciane upon reaching level 5. Having successfully completed the trial, Luciane names you a member of the Archers' Guild. She encourages you to practice proper technique, loosing arrow after arrow until the movement becomes second nature. ※The next archer quest will be available from Luciane upon reaching level 5.
4 TEXT_CLSARC100_00219_SEQ_04
5 TEXT_CLSARC100_00219_SEQ_05
8 6 4 TEXT_CLSARC100_00219_SEQ_06 TEXT_CLSARC100_00219_SEQ_04
9 7 5 TEXT_CLSARC100_00219_SEQ_07 TEXT_CLSARC100_00219_SEQ_05
10 8 6 TEXT_CLSARC100_00219_SEQ_08 TEXT_CLSARC100_00219_SEQ_06
+1 -3
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@@ -3,9 +3,7 @@
int32,str,str
0,"TEXT_CLSARM021_00274_SEQ_00","Forgemaster H'naanza wishes to see what use you can make of your new doming hammer."
1,"TEXT_CLSARM021_00274_SEQ_01","You have been instructed to forge a bronze ingot with your newly acquired hammer. The requisite chunks of copper and tin ore can be purchased from Soemrwyb of the Armorers' Guild. Once you have synthesized a bronze ingot, deliver it to Forgemaster H'naanza."
2,"TEXT_CLSARM021_00274_SEQ_02","Upon examining your bronze ingot, Guildmaster H'naanza is satisfied that the quality of your work is sufficient to meet the exacting standards of the Armorers' Guild. She instructs you to continue crafting bronze ingots until the process becomes second nature, at which point you are to return to the forge for your next lesson.
※The next armorer quest will be available from H'naanza upon reaching level 5."
2,"TEXT_CLSARM021_00274_SEQ_02","Upon examining your bronze ingot, Guildmaster H'naanza is satisfied that the quality of your work is sufficient to meet the exacting standards of the Armorers' Guild. She instructs you to continue crafting bronze ingots until the process becomes second nature, at which point you are to return to the forge for your next lesson.
※The next armorer quest will be available from H'naanza upon reaching level 5."
3,"TEXT_CLSARM021_00274_SEQ_03",""
1 key 0 1
3 int32 str str
4 0 TEXT_CLSARM021_00274_SEQ_00 Forgemaster H'naanza wishes to see what use you can make of your new doming hammer.
5 1 TEXT_CLSARM021_00274_SEQ_01 You have been instructed to forge a bronze ingot with your newly acquired hammer. The requisite chunks of copper and tin ore can be purchased from Soemrwyb of the Armorers' Guild. Once you have synthesized a bronze ingot, deliver it to Forgemaster H'naanza.
6 2 TEXT_CLSARM021_00274_SEQ_02 Upon examining your bronze ingot, Guildmaster H'naanza is satisfied that the quality of your work is sufficient to meet the exacting standards of the Armorers' Guild. She instructs you to continue crafting bronze ingots until the process becomes second nature, at which point you are to return to the forge for your next lesson. ※The next armorer quest will be available from H'naanza upon reaching level 5. Upon examining your bronze ingot, Guildmaster H'naanza is satisfied that the quality of your work is sufficient to meet the exacting standards of the Armorers' Guild. She instructs you to continue crafting bronze ingots until the process becomes second nature, at which point you are to return to the forge for your next lesson. ※The next armorer quest will be available from H'naanza upon reaching level 5.
3 TEXT_CLSARM021_00274_SEQ_03
4 TEXT_CLSARM021_00274_SEQ_04
7 5 3 TEXT_CLSARM021_00274_SEQ_05 TEXT_CLSARM021_00274_SEQ_03
8 6 4 TEXT_CLSARM021_00274_SEQ_06 TEXT_CLSARM021_00274_SEQ_04
9 7 5 TEXT_CLSARM021_00274_SEQ_07 TEXT_CLSARM021_00274_SEQ_05
+1 -3
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@@ -3,9 +3,7 @@
int32,str,str
0,"TEXT_CLSARM051_00275_SEQ_00","Forgemaster H'naanza seeks your assistance in fulfilling a customer's order."
1,"TEXT_CLSARM051_00275_SEQ_01","It seems an ambitious young armorer by the name of Swithin has overreached himself by accepting an order for a quantity of shields which he plainly cannot produce in the allotted time. Keen to uphold the reputation of the Armorers' Guild, H'naanza has instructed you to help fulfill the order by crafting three bronze hoplons. Synthesize the requested items and deliver them to the forgemaster."
2,"TEXT_CLSARM051_00275_SEQ_02","Forgemaster H'naanza is impressed by the quality of your shields, and deems you ready to wield the second weapon in the armorer's arsenal: pliers. Thus equipped, continue to hone your skills, and thereby increase your value to the Armorers' Guild.
※The next armorer quest will be available from H'naanza upon reaching level 10."
2,"TEXT_CLSARM051_00275_SEQ_02","Forgemaster H'naanza is impressed by the quality of your shields, and deems you ready to wield the second weapon in the armorer's arsenal: pliers. Thus equipped, continue to hone your skills, and thereby increase your value to the Armorers' Guild.
※The next armorer quest will be available from H'naanza upon reaching level 10."
3,"TEXT_CLSARM051_00275_SEQ_03",""
1 key 0 1
3 int32 str str
4 0 TEXT_CLSARM051_00275_SEQ_00 Forgemaster H'naanza seeks your assistance in fulfilling a customer's order.
5 1 TEXT_CLSARM051_00275_SEQ_01 It seems an ambitious young armorer by the name of Swithin has overreached himself by accepting an order for a quantity of shields which he plainly cannot produce in the allotted time. Keen to uphold the reputation of the Armorers' Guild, H'naanza has instructed you to help fulfill the order by crafting three bronze hoplons. Synthesize the requested items and deliver them to the forgemaster.
6 2 TEXT_CLSARM051_00275_SEQ_02 Forgemaster H'naanza is impressed by the quality of your shields, and deems you ready to wield the second weapon in the armorer's arsenal: pliers. Thus equipped, continue to hone your skills, and thereby increase your value to the Armorers' Guild. ※The next armorer quest will be available from H'naanza upon reaching level 10. Forgemaster H'naanza is impressed by the quality of your shields, and deems you ready to wield the second weapon in the armorer's arsenal: pliers. Thus equipped, continue to hone your skills, and thereby increase your value to the Armorers' Guild. ※The next armorer quest will be available from H'naanza upon reaching level 10.
3 TEXT_CLSARM051_00275_SEQ_03
4 TEXT_CLSARM051_00275_SEQ_04
7 5 3 TEXT_CLSARM051_00275_SEQ_05 TEXT_CLSARM051_00275_SEQ_03
8 6 4 TEXT_CLSARM051_00275_SEQ_06 TEXT_CLSARM051_00275_SEQ_04
9 7 5 TEXT_CLSARM051_00275_SEQ_07 TEXT_CLSARM051_00275_SEQ_05
+1 -3
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@@ -3,9 +3,7 @@
int32,str,str
0,"TEXT_CLSARM101_00276_SEQ_00","Forgemaster H'naanza wants you to assist a novice armorer who is struggling with the basics of the craft."
1,"TEXT_CLSARM101_00276_SEQ_01","Granae, a novice armorer, has fallen behind in her task of forging bronze plate. To supplement Granae's work, Forgemaster H'naanza has requested that you craft twelve sheets of bronze plate and deliver them directly to the novice, hoping that your good example might inspire her to display similar diligence."
2,"TEXT_CLSARM101_00276_SEQ_02","You have delivered the bronze plate to Granae. Her head swimming with visions of the fantastic armor she would forge, it seems the novice deemed her more mundane─though equally important─tasks unworthy of her time and effort. The sight of your exacting work, however, has convinced her otherwise. After promising to improve on her fundamental techniques, Granae suggests that you seek out T'mokkri at the Drowning Wench and try your hand at a few tradecraft leves.
※The next armorer quest will be available from H'naanza upon reaching level 15."
2,"TEXT_CLSARM101_00276_SEQ_02","You have delivered the bronze plate to Granae. Her head swimming with visions of the fantastic armor she would forge, it seems the novice deemed her more mundane─though equally important─tasks unworthy of her time and effort. The sight of your exacting work, however, has convinced her otherwise. After promising to improve on her fundamental techniques, Granae suggests that you seek out T'mokkri at the Drowning Wench and try your hand at a few tradecraft leves.
※The next armorer quest will be available from H'naanza upon reaching level 15."
3,"TEXT_CLSARM101_00276_SEQ_03",""
1 key 0 1
3 int32 str str
4 0 TEXT_CLSARM101_00276_SEQ_00 Forgemaster H'naanza wants you to assist a novice armorer who is struggling with the basics of the craft.
5 1 TEXT_CLSARM101_00276_SEQ_01 Granae, a novice armorer, has fallen behind in her task of forging bronze plate. To supplement Granae's work, Forgemaster H'naanza has requested that you craft twelve sheets of bronze plate and deliver them directly to the novice, hoping that your good example might inspire her to display similar diligence.
6 2 TEXT_CLSARM101_00276_SEQ_02 You have delivered the bronze plate to Granae. Her head swimming with visions of the fantastic armor she would forge, it seems the novice deemed her more mundane─though equally important─tasks unworthy of her time and effort. The sight of your exacting work, however, has convinced her otherwise. After promising to improve on her fundamental techniques, Granae suggests that you seek out T'mokkri at the Drowning Wench and try your hand at a few tradecraft leves. ※The next armorer quest will be available from H'naanza upon reaching level 15. You have delivered the bronze plate to Granae. Her head swimming with visions of the fantastic armor she would forge, it seems the novice deemed her more mundane─though equally important─tasks unworthy of her time and effort. The sight of your exacting work, however, has convinced her otherwise. After promising to improve on her fundamental techniques, Granae suggests that you seek out T'mokkri at the Drowning Wench and try your hand at a few tradecraft leves. ※The next armorer quest will be available from H'naanza upon reaching level 15.
3 TEXT_CLSARM101_00276_SEQ_03
4 TEXT_CLSARM101_00276_SEQ_04
7 5 3 TEXT_CLSARM101_00276_SEQ_05 TEXT_CLSARM101_00276_SEQ_03
8 6 4 TEXT_CLSARM101_00276_SEQ_06 TEXT_CLSARM101_00276_SEQ_04
9 7 5 TEXT_CLSARM101_00276_SEQ_07 TEXT_CLSARM101_00276_SEQ_05
+2 -5
View File
@@ -7,9 +7,7 @@ int32,str,str
3,"TEXT_CLSARM151_00277_SEQ_03","Before Blanstyr will discuss what prompted him to criticize Dyrstwyda, he demands that you prove your ability as an armorer. Synthesize a decorated bronze barbut and a bronze buckler and deliver them to the veteran artisan."
4,"TEXT_CLSARM151_00277_SEQ_04","You have delivered the requested pieces to Blanstyr, and thereby earned his grudging respect. Rather than explain his criticism of Dyrstwyda's work, he instead insists that you tell the crestfallen novice to learn to examine her own flaws or turn her back on the forge for good. Return to Dyrstwyda with Blanstyr's “advice.”"
5,"TEXT_CLSARM151_00277_SEQ_05","After hearing Blanstyr's advice, Dyrstwyda seems even more inclined to abandon her dream of becoming a master armorer. Perhaps it wasn't such a good idea to recount his words so faithfully... Return to Forgemaster H'naanza and apprise her of the situation."
6,"TEXT_CLSARM151_00277_SEQ_06","H'naanza reveals that she and Blanstyr were once apprenticed to the same master, but that an irreconcilable difference of opinion has kept the two armorers at odds for many years. Loath to allow their old rivalry to undermine the unity of the guild, H'naanza pledges to think upon what can be done to resolve the matter once and for all. Continue to hone your skills as an armorer that you might provide support to the forgemaster when the time comes.
※The next armorer quest will be available from H'naanza upon reaching level 20."
6,"TEXT_CLSARM151_00277_SEQ_06","H'naanza reveals that she and Blanstyr were once apprenticed to the same master, but that an irreconcilable difference of opinion has kept the two armorers at odds for many years. Loath to allow their old rivalry to undermine the unity of the guild, H'naanza pledges to think upon what can be done to resolve the matter once and for all. Continue to hone your skills as an armorer that you might provide support to the forgemaster when the time comes.
※The next armorer quest will be available from H'naanza upon reaching level 20."
7,"TEXT_CLSARM151_00277_SEQ_07",""
@@ -73,8 +71,7 @@ int32,str,str
65,"TEXT_CLSARM151_00277_BLANSTYR_000_22","All these whelps trainin' under H'naanza get their heads filled with daft bloody notions o' cooperation an' camaraderie when what they should be learnin' is how to use a pair o' pliers."
66,"TEXT_CLSARM151_00277_BLANSTYR_000_23","I've yet to meet one o' her novices as could forge an ingot worth a damn. An' them as ain't got the skill ain't worth me time. Which means <Emphasis>you</Emphasis>, <If(PlayerParameter(4))>girl<Else/>boy</If>. Now bugger off."
67,"TEXT_CLSARM151_00277_BLANSTYR_000_24","Not budgin', eh? <If(PlayerParameter(4))>Wearisome wench<Else/>Stubborn sod</If>. All right then, tell ye what: I'll give ye one chance to prove yerself."
70,"TEXT_CLSARM151_00277_DYRSTWYDA_000_40","""Or hang up my bloody hammer“?
Well...thank you for passing on Blanstyr's...<Emphasis>advice</Emphasis>."
68,"TEXT_CLSARM151_00277_BLANSTYR_000_25","Let's see ye craft the same pieces as yer friend made such a meal of."
69,"TEXT_CLSARM151_00277_BLANSTYR_000_26","A decorated bronze barbut and a bronze buckler, it were. An' if they're half decent, we'll have ourselves a nice little chat."
70,"TEXT_CLSARM151_00277_DYRSTWYDA_000_40","""Or hang up my bloody hammer“?
Well...thank you for passing on Blanstyr's...<Emphasis>advice</Emphasis>."
1 key 0 1
7 3 TEXT_CLSARM151_00277_SEQ_03 Before Blanstyr will discuss what prompted him to criticize Dyrstwyda, he demands that you prove your ability as an armorer. Synthesize a decorated bronze barbut and a bronze buckler and deliver them to the veteran artisan.
8 4 TEXT_CLSARM151_00277_SEQ_04 You have delivered the requested pieces to Blanstyr, and thereby earned his grudging respect. Rather than explain his criticism of Dyrstwyda's work, he instead insists that you tell the crestfallen novice to learn to examine her own flaws or turn her back on the forge for good. Return to Dyrstwyda with Blanstyr's “advice.”
9 5 TEXT_CLSARM151_00277_SEQ_05 After hearing Blanstyr's advice, Dyrstwyda seems even more inclined to abandon her dream of becoming a master armorer. Perhaps it wasn't such a good idea to recount his words so faithfully... Return to Forgemaster H'naanza and apprise her of the situation.
10 6 TEXT_CLSARM151_00277_SEQ_06 H'naanza reveals that she and Blanstyr were once apprenticed to the same master, but that an irreconcilable difference of opinion has kept the two armorers at odds for many years. Loath to allow their old rivalry to undermine the unity of the guild, H'naanza pledges to think upon what can be done to resolve the matter once and for all. Continue to hone your skills as an armorer that you might provide support to the forgemaster when the time comes. ※The next armorer quest will be available from H'naanza upon reaching level 20. H'naanza reveals that she and Blanstyr were once apprenticed to the same master, but that an irreconcilable difference of opinion has kept the two armorers at odds for many years. Loath to allow their old rivalry to undermine the unity of the guild, H'naanza pledges to think upon what can be done to resolve the matter once and for all. Continue to hone your skills as an armorer that you might provide support to the forgemaster when the time comes. ※The next armorer quest will be available from H'naanza upon reaching level 20.
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71 69 67 TEXT_CLSARM151_00277_BLANSTYR_000_26 TEXT_CLSARM151_00277_BLANSTYR_000_24 A decorated bronze barbut and a bronze buckler, it were. An' if they're half decent, we'll have ourselves a nice little chat. Not budgin', eh? <If(PlayerParameter(4))>Wearisome wench<Else/>Stubborn sod</If>. All right then, tell ye what: I'll give ye one chance to prove yerself.
72 70 68 TEXT_CLSARM151_00277_DYRSTWYDA_000_40 TEXT_CLSARM151_00277_BLANSTYR_000_25 "Or hang up my bloody hammer“? Well...thank you for passing on Blanstyr's...<Emphasis>advice</Emphasis>. Let's see ye craft the same pieces as yer friend made such a meal of.
73 71 69 TEXT_CLSARM151_00277_DYRSTWYDA_000_41 TEXT_CLSARM151_00277_BLANSTYR_000_26 I... I believe I understand what he means to say. B-But not everyone has the inner fortitude to endure such criticism─be it from oneself or from others. A decorated bronze barbut and a bronze buckler, it were. An' if they're half decent, we'll have ourselves a nice little chat.
74 72 70 TEXT_CLSARM151_00277_DYRSTWYDA_000_42 TEXT_CLSARM151_00277_DYRSTWYDA_000_40 If such strength is required to master the armorer's art, then mayhap I have mistaken my calling. "Or hang up my bloody hammer“? Well...thank you for passing on Blanstyr's...<Emphasis>advice</Emphasis>.
73 TEXT_CLSARM151_00277_DYRSTWYDA_000_43 I joined the guild with the dream of following in H'naanza's footsteps, but I see now that was folly.
75 74 71 TEXT_CLSARM151_00277_DYRSTWYDA_000_44 TEXT_CLSARM151_00277_DYRSTWYDA_000_41 I shall have to think long and hard about my aspirations. Please convey my apologies to the forgemaster for the delay... I... I believe I understand what he means to say. B-But not everyone has the inner fortitude to endure such criticism─be it from oneself or from others.
76 75 72 TEXT_CLSARM151_00277_HNAANZA_000_50 TEXT_CLSARM151_00277_DYRSTWYDA_000_42 Ah, so it was Blanstyr that caused this mess. The old bastard always did take it upon himself to weed out the weaker initiates. If such strength is required to master the armorer's art, then mayhap I have mistaken my calling.
77 76 73 TEXT_CLSARM151_00277_HNAANZA_000_51 TEXT_CLSARM151_00277_DYRSTWYDA_000_43 We're not exactly on the best of terms, he and I...even after all this time. I joined the guild with the dream of following in H'naanza's footsteps, but I see now that was folly.

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