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Patch 4.25
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@@ -4,9 +4,7 @@ int32,str,str
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0,"TEXT_SUBCTS107_00094_SEQ_00","Bloezoeng has a favor to ask of you on behalf of an old friend."
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1,"TEXT_SUBCTS107_00094_SEQ_01","According to Bloezoeng, Commodore Reyner of the Yellowjackets has need of a capable adventurer for what promises to be a grueling task. If you would answer the call, make your way to Limsa Lominsa and present yourself before the commodore at the Coral Tower on the upper decks."
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2,"TEXT_SUBCTS107_00094_SEQ_02","Reyner informs you that Sastasha has been overrun by an unidentified group of pirates...who may in fact be monsters. Recalling the way you once drove the Serpent Reavers from the caverns, the commodore is confident that you will be able to quell the new threat─whatever it is. Make your way to Sastasha in western La Noscea, and report to D'perjha, who stands guard by the entrance."
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3,"TEXT_SUBCTS107_00094_SEQ_03","D'perjha has briefed you on the current situation. In the absence of new intelligence, you have no choice but to play it by ear. Venture into Sastasha, and eliminate the threat within.
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※Sastasha (Hard) can be accessed via the Duty Finder."
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3,"TEXT_SUBCTS107_00094_SEQ_03","D'perjha has briefed you on the current situation. In the absence of new intelligence, you have no choice but to play it by ear. Venture into Sastasha, and eliminate the threat within.
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※Sastasha (Hard) can be accessed via the Duty Finder."
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4,"TEXT_SUBCTS107_00094_SEQ_04","Deep within the bowels of Sastasha, you corner the hideously transformed resurrection of Captain Madison who summons forth the kraken to do his bidding. However, the dread pirate's dastardly plan rebounds upon him when, with a flick of its tentacle, the creature sends him flying. Setting aside this bizarre scene, you and your comrades engage the gargantuan sea beast, and succeed in vanquishing it. Your mission thus accomplished, make your way back to the outside world and report to D'perjha."
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@@ -56,8 +54,7 @@ int32,str,str
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48,"TEXT_SUBCTS107_00094_BLOEZOENG_000_000","By the onion, you're <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You couldn't have come at a better time. A friend of mine sent word that he needs a capable adventurer, you see, and I naturally thought of you."
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49,"TEXT_SUBCTS107_00094_BLOEZOENG_000_001","Who's this friend, you ask? Why, none other than Commodore Reyner of the Yellowjackets. He and I met back when I first started out as a culinarian, and we've been friends ever since."
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50,"TEXT_SUBCTS107_00094_BLOEZOENG_000_003","Anyroad, I'd appreciate it if you'd pay him a visit and inquire as to what he needs doing. You'll find him in the Coral Tower with his Yellowjackets."
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53,"TEXT_SUBCTS107_00094_REYNER_000_010","Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! How timely! There is something I would ask of you. Ah, but where are my manners? Is there aught you require?
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...Here at Bloezoeng's behest, you say? Ha! That he should send you of all people is a stroke of good fortune indeed."
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51,"TEXT_SUBCTS107_00094_BLOEZOENG_000_002","(Marked for deletion)"
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52,"TEXT_SUBCTS107_00094_BLOEZOENG_000_005","I'd appreciate it if you'd pay old Reyner a visit and inquire as to what he needs doing. He should be in the Coral Tower over in Limsa."
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53,"TEXT_SUBCTS107_00094_REYNER_000_010","Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! How timely! There is something I would ask of you. Ah, but where are my manners? Is there aught you require?
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...Here at Bloezoeng's behest, you say? Ha! That he should send you of all people is a stroke of good fortune indeed."
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