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Patch 4.25
This commit is contained in:
@@ -2,10 +2,7 @@
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#,,
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int32,str,str
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0,"TEXT_CHRHDB401_00166_SEQ_00","Ellie has the latest information on the phantom thief's target."
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1,"TEXT_CHRHDB401_00166_SEQ_01","Inspector's Log:
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With my plan to out the thief at Miss Arabella's wedding proving a rousing success, we were <Emphasis>this</Emphasis> close to defending the treasure from the clutches of the many-faced fiend. But even the best-laid plans of inspectors extraordinaire are wont to go awry, and our phantom quarry successfully absconded with the so-called Maiden's Virtue. With no rest for the weary agent of enquiry, I have ventured to the Coliseum to begin my preliminary search of the environs. This time, I swear on the Manderville name, the phantom thief shall meet his match!
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* * *
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Ellie believes she has identified the thief's next target: a priceless treasure set to be awarded to the winner of the Mythril Cup, a tournament scheduled to be held at the Coliseum in the coming days. She informs you that her colleague Ganelon is in Ul'dah as you speak, researching for a feature on this very event. Travel to town and see what the reporter might tell you."
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1,"TEXT_CHRHDB401_00166_SEQ_01","Inspector's Log:
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With my plan to out the thief at Miss Arabella's wedding proving a rousing success, we were <Emphasis>this</Emphasis> close to defending the treasure from the clutches of the many-faced fiend. But even the best-laid plans of inspectors extraordinaire are wont to go awry, and our phantom quarry successfully absconded with the so-called Maiden's Virtue. With no rest for the weary agent of enquiry, I have ventured to the Coliseum to begin my preliminary search of the environs. This time, I swear on the Manderville name, the phantom thief shall meet his match!
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* * *
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Ellie believes she has identified the thief's next target: a priceless treasure set to be awarded to the winner of the Mythril Cup, a tournament scheduled to be held at the Coliseum in the coming days. She informs you that her colleague Ganelon is in Ul'dah as you speak, researching for a feature on this very event. Travel to town and see what the reporter might tell you."
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@@ -8,9 +8,7 @@ int32,str,str
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4,"TEXT_CLSARC997_00134_SEQ_04","Now that you have grasped the basic principle, Leih Aliapoh bids you hone your skills through combat. Journey to the Honey Yard in the East Shroud and slay eight northern vultures and eight tree slugs."
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5,"TEXT_CLSARC997_00134_SEQ_05","You have succeeded in slaying the specified creatures. Report back to Leih Aliapoh at the Archers' Guild."
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6,"TEXT_CLSARC997_00134_SEQ_06","Leih Aliapoh enlightens you as to the origins of archery. Apparently, the art was conceived by her ancestors, the Keepers of the Moon, who lived as hunters in former times. Her lesson concluded, it is time to return to Luciane, who will doubtless be eager to learn of your progress."
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7,"TEXT_CLSARC997_00134_SEQ_07","As before, Silvairre makes no effort to hide his contempt for you. Yet in spite of this─or perhaps because of it─Luciane declares her intent to place you under his charge for your next lesson. So forewarned, you resume your training with greater purpose.
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※The next archer quest will be available from Luciane upon reaching level 15."
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7,"TEXT_CLSARC997_00134_SEQ_07","As before, Silvairre makes no effort to hide his contempt for you. Yet in spite of this─or perhaps because of it─Luciane declares her intent to place you under his charge for your next lesson. So forewarned, you resume your training with greater purpose.
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※The next archer quest will be available from Luciane upon reaching level 15."
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8,"TEXT_CLSARC997_00134_SEQ_08",""
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@@ -8,9 +8,7 @@ int32,str,str
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4,"TEXT_CLSCNJ997_00147_SEQ_04","Wulfiue explains that the bees' presence was the result of a disturbance in the wind's natural currents. Return to the spring near Sweetbloom Pier, locate the source of the disturbance, and cleanse it with conjury."
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5,"TEXT_CLSCNJ997_00147_SEQ_05","You have dispersed the pocket of corrupted air. Return to Fullflower Comb and report to Wulfiue."
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6,"TEXT_CLSCNJ997_00147_SEQ_06","Wulfiue has imparted her knowledge of the element of wind to you. Return to Stillglade Fane and inform Brother E–Sumi–Yan of your progress."
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7,"TEXT_CLSCNJ997_00147_SEQ_07","Back at the Conjurers' Guild, Brother E–Sumi–Yan expresses his pleasure at the fact that you have learned to hear the voice of the wind. Once again, however, your studies are interrupted by the young conjurer, Sylphie. As ever, she has no desire to deepen her understanding of nature, and refuses to heed his counsel. You, by contrast, take the Padjal's words to heart, and with the power of earth and wind at your command, continue your quest to master conjury.
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※The next conjurer quest will be available from E–Sumi–Yan upon reaching level 15."
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7,"TEXT_CLSCNJ997_00147_SEQ_07","Back at the Conjurers' Guild, Brother E–Sumi–Yan expresses his pleasure at the fact that you have learned to hear the voice of the wind. Once again, however, your studies are interrupted by the young conjurer, Sylphie. As ever, she has no desire to deepen her understanding of nature, and refuses to heed his counsel. You, by contrast, take the Padjal's words to heart, and with the power of earth and wind at your command, continue your quest to master conjury.
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※The next conjurer quest will be available from E–Sumi–Yan upon reaching level 15."
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8,"TEXT_CLSCNJ997_00147_SEQ_08",""
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@@ -72,8 +70,7 @@ int32,str,str
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64,"TEXT_CLSCNJ997_00147_WULFIUE_000_33","Instead, it torments one's form, dancing across every surface and leaving a thousand tiny wounds in its wake."
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65,"TEXT_CLSCNJ997_00147_WULFIUE_000_34","These are the agonies of erosion. Having experienced such pain, you are now intimately acquainted with wind's capacity for patient destruction."
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66,"TEXT_CLSCNJ997_00147_WULFIUE_000_35","No land is a stranger to its power. When you stand under distant skies and feel the wind's familiar caress upon your skin, remember the lessons you have learned here this day."
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69,"TEXT_CLSCNJ997_00147_WULFIUE_000_38","But enough of these ominous rumblings. I regret to say that your time with me is at an end. Return to Stillglade Fane and inform Brother E–Sumi of your newfound mastery.
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...Oh, and be sure to thank him for sending me such a willing first student!"
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67,"TEXT_CLSCNJ997_00147_WULFIUE_000_36","Hmmm... I suppose I should be grateful that this latest elemental disturbance manifested itself at such an opportune time─only the gods know what I would have taught you had it not! Yet the growing frequency of such phenomena begins to concern me..."
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68,"TEXT_CLSCNJ997_00147_WULFIUE_000_37","While it is true that the Calamity wrought much harm upon the Twelveswood, I suspect some other force is at work here. I bid you remain wary, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
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69,"TEXT_CLSCNJ997_00147_WULFIUE_000_38","But enough of these ominous rumblings. I regret to say that your time with me is at an end. Return to Stillglade Fane and inform Brother E–Sumi of your newfound mastery.
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...Oh, and be sure to thank him for sending me such a willing first student!"
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@@ -49,8 +49,7 @@ int32,str,str
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45,"TEXT_CLSHRV999_00193_TODO_21",""
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46,"TEXT_CLSHRV999_00193_TODO_22",""
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47,"TEXT_CLSHRV999_00193_TODO_23",""
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48,"TEXT_CLSHRV999_00193_LEONCEAULT_000_1","Hello there, and welcome to the Botanists' Guild. What brings you here today?
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...Hm? Interested in <Emphasis>becoming</Emphasis> a botanist, are you?"
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48,"TEXT_CLSHRV999_00193_LEONCEAULT_000_1","Hello there, and welcome to the Botanists' Guild. What brings you here today?
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...Hm? Interested in <Emphasis>becoming</Emphasis> a botanist, are you?"
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49,"TEXT_CLSHRV999_00193_LEONCEAULT_000_2","Then you've come to the right place. At our guild, you can study under some of the finest botanists in all the realm. An enticing proposition, is it not?"
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50,"TEXT_CLSHRV999_00193_LEONCEAULT_000_3","So, what say you? Would you like to add your name to our roll?"
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@@ -5,9 +5,7 @@ int32,str,str
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1,"TEXT_CLSLNC997_00143_SEQ_01","For your next trial, Ywain bids you obtain the Stone of Courage. It rests at the summit of Naked Rock, an anole-infested tor situated in the Central Shroud."
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2,"TEXT_CLSLNC997_00143_SEQ_02","After a grueling climb, you reach the summit of Naked Rock and gratefully claim the Stone of Courage. However, your moment of triumph is cut short by the appearance of the rogue lancer whom you encountered back at the guild. The sneering spearman, who introduces himself as Foulques, proceeds to declare your prize a counterfeit before challenging you to find the <Emphasis>true</Emphasis> stone, which he claims to have secreted in the depths of Spirithold. It would seem a trip to the abandoned dungeon is in order..."
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3,"TEXT_CLSLNC997_00143_SEQ_03","You have succeeded in obtaining the true Stone of Courage. Deliver it to Ywain, who awaits you back at the Lancers' Guild."
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4,"TEXT_CLSLNC997_00143_SEQ_04","Having listened intently to the tale of your meeting with Foulques, Ywain cautions you against paying the rogue lancer's words any heed. Contradicting Foulques's claim that courage can only be forged in the midst of great danger, the guildmaster reminds you that a lancer's courage is the product of composure and resolve. It is these qualities, and not blind daring, that he would have you keep in mind as you continue your training.
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※The next lancer quest will be available from Ywain upon reaching level 15."
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4,"TEXT_CLSLNC997_00143_SEQ_04","Having listened intently to the tale of your meeting with Foulques, Ywain cautions you against paying the rogue lancer's words any heed. Contradicting Foulques's claim that courage can only be forged in the midst of great danger, the guildmaster reminds you that a lancer's courage is the product of composure and resolve. It is these qualities, and not blind daring, that he would have you keep in mind as you continue your training.
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※The next lancer quest will be available from Ywain upon reaching level 15."
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5,"TEXT_CLSLNC997_00143_SEQ_05",""
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@@ -4,9 +4,7 @@ int32,str,str
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0,"TEXT_CLSROG021_00104_SEQ_00","Jacke wishes to give you a few pointers on daggerplay."
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1,"TEXT_CLSROG021_00104_SEQ_01","To help you get a feel for your new weapons, Jacke suggests you head to the fields outside Limsa Lominsa and slay some of the local wildlife. Travel to middle La Noscea and defeat three wharf rats, three lost lambs, and three pugils."
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2,"TEXT_CLSROG021_00104_SEQ_02","You have slain the requisite creatures. Return to the Rogues' Guild and report to Jacke."
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3,"TEXT_CLSROG021_00104_SEQ_03","Jacke welcomes you back from your dagger practice with another nugget of wisdom: in combat, a rogue relies more on agility than brute force. Keep the guildmaster's words in mind as you work on preparing yourself for whatever job Jacke means to give you.
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※The next rogue quest will be available from Jacke upon reaching level 5."
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3,"TEXT_CLSROG021_00104_SEQ_03","Jacke welcomes you back from your dagger practice with another nugget of wisdom: in combat, a rogue relies more on agility than brute force. Keep the guildmaster's words in mind as you work on preparing yourself for whatever job Jacke means to give you.
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※The next rogue quest will be available from Jacke upon reaching level 5."
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4,"TEXT_CLSROG021_00104_SEQ_04",""
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@@ -11,9 +11,7 @@ int32,str,str
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7,"TEXT_CLSROG050_00110_SEQ_07","You have slain the goblin gambler and secured the magitek device. Return to Perimu Haurimu at his vantage point and confirm that you have retrieved the correct gadget."
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8,"TEXT_CLSROG050_00110_SEQ_08","Perimu Haurimu inspects the device and commends you on a job well done. Return to the Rogues' Guild and deliver the firing mechanism to Jacke."
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9,"TEXT_CLSROG050_00110_SEQ_09","After delivering the device to Jacke, the “Dutiful Sisters” are suddenly paid a visit by the Dainty Demolishers. It seems the trio of dandified thugs had trailed you back to the guild with the intent of demanding restitution for your recent act of larceny. The rogues make short work of the intruders, but not before the Demolishers' leader reveals a curious fact about the guild's past. Speak with Jacke to conclude your assignment and learn more about the history of the rogues."
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10,"TEXT_CLSROG050_00110_SEQ_10","Though reluctant to dwell on past events, Jacke nevertheless explains to you the origin of the Rogues' Guild. No matter how its name changes, the guildmaster insists that the guild's task of upholding the code ever remains the same. Return to your training and prepare for your next assignment.
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※The next rogue quest will be available from Jacke upon reaching level 10."
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10,"TEXT_CLSROG050_00110_SEQ_10","Though reluctant to dwell on past events, Jacke nevertheless explains to you the origin of the Rogues' Guild. No matter how its name changes, the guildmaster insists that the guild's task of upholding the code ever remains the same. Return to your training and prepare for your next assignment.
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※The next rogue quest will be available from Jacke upon reaching level 10."
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11,"TEXT_CLSROG050_00110_SEQ_11",""
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@@ -10,9 +10,7 @@ int32,str,str
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6,"TEXT_CLSROG101_00126_SEQ_06","Based on the information you have gathered, V'kebbe deduces that the shady merchant means to depart by ship in the very near future. The Stray proposes her plan: wait for the trader to stack his goods on the pier, then sneak past the hired blades and steal back the Yellowjackets' firearms. Speak with V'kebbe once more when you are ready to begin the operation."
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7,"TEXT_CLSROG101_00126_SEQ_07","You have successfully reclaimed the stolen muskets and returned them to the Yellowjackets. Report to V'kebbe in front of the Rogues' Guild."
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8,"TEXT_CLSROG101_00126_SEQ_08","Jacke joins you outside the Rogues' Guild, and praises you for a job well done. While he is informing V'kebbe of the unfortunate conclusion to the missing sandwich saga, however, his deception is inadvertently revealed by the arrival of an oblivious Perimu Haurimu. V'kebbe then responds as she would to any violation of the code. Head inside the guild and see what has become of its supper-stealing guildmaster."
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9,"TEXT_CLSROG101_00126_SEQ_09","Suffering from several nasty rope burns but otherwise none the worse for wear, Jacke appears sincerely contrite for his act of sandwich larceny. He explains that being strung up is one of the least of the punishments a person might suffer at the hands of the rogues. Return to disciplining your body and mind that you might properly dispense justice to those that defy the code.
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※The next rogue quest will be available from Jacke upon reaching level 15."
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9,"TEXT_CLSROG101_00126_SEQ_09","Suffering from several nasty rope burns but otherwise none the worse for wear, Jacke appears sincerely contrite for his act of sandwich larceny. He explains that being strung up is one of the least of the punishments a person might suffer at the hands of the rogues. Return to disciplining your body and mind that you might properly dispense justice to those that defy the code.
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※The next rogue quest will be available from Jacke upon reaching level 15."
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10,"TEXT_CLSROG101_00126_SEQ_10",""
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@@ -158,17 +156,10 @@ int32,str,str
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150,"TEXT_CLSROG101_00126_MILALA_000_158","(-Yellowjacket Soldier-)Hmph, the impropriety of it all. Would that I could see <Emphasis>them</Emphasis> occupying a cell next to those thieving pirates..."
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151,"TEXT_CLSROG101_00126_JACKE_000_160","Ow... Them ropes'll leave chafe marks for a bleedin' week. I may've wriggled meself free, but that's the last time I let me belly do the thinkin'..."
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152,"TEXT_CLSROG101_00126_JACKE_000_161","An' just think: V'kebbe strung me up over an egg sandwich. Those coves what well an' truly stomp on the code get it far worse. Keep up yer trainin', <If(PlayerParameter(4))>lass<Else/>lad</If>, an' ye'll soon be handin' out rogue justice yerself."
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155,"TEXT_CLSROG101_00126_VKEBBE_BATTLETALK_01","I've spotted the mark at the end of the pier.
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Sneak over there an' lighten his load."
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156,"TEXT_CLSROG101_00126_VKEBBE_BATTLETALK_02","We've no place to run...
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Time to get yer stabbers out!"
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157,"TEXT_CLSROG101_00126_VKEBBE_BATTLETALK_03","Slink past any other swads in yer way,
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an' get them goods to the Yellowjackets."
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158,"TEXT_CLSROG101_00126_VKEBBE_BATTLETALK_04","I'll lead these culls a merry chase.
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Meet me in front o' the guild once all is bob!"
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159,"TEXT_CLSROG101_00126_VKEBBE_BATTLETALK_05","Bollocks.
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This ain't how the job was meant to end..."
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160,"TEXT_CLSROG101_00126_MERCHANT_BATTLETALK_01","Thieves! Scoundrels!
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A bonus to the one who brings me their hides!"
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161,"TEXT_CLSROG101_00126_YEL_DUMMY_BATTLETALK_01","Aye, these are our stolen muskets.
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The quartermaster will be pleased."
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153,"TEXT_CLSROG101_00126_QIB_TODO001","Use the Hide ability to retrieve the stolen firearms."
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154,"TEXT_CLSROG101_00126_QIB_TODO002","Deliver the firearms to the Yellowjacket near Hawkers' Alley."
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155,"TEXT_CLSROG101_00126_VKEBBE_BATTLETALK_01","I've spotted the mark at the end of the pier.
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Sneak over there an' lighten his load."
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156,"TEXT_CLSROG101_00126_VKEBBE_BATTLETALK_02","We've no place to run...
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Time to get yer stabbers out!"
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157,"TEXT_CLSROG101_00126_VKEBBE_BATTLETALK_03","Slink past any other swads in yer way,
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@@ -146,14 +146,9 @@ int32,str,str
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142,"TEXT_CLSROG150_00144_JACKE_000_157","An' I'm sure a canny <If(PlayerParameter(4))>lass<Else/>lad</If> like yerself'll figure all sorts o' uses for a well-thrown dagger. Just keep it in mind for when we hunt down the rest o' them slavers!"
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143,"TEXT_CLSROG150_00144_QIB_TODO001","Defeat the Jolly Merchants and free the captives!"
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144,"TEXT_CLSROG150_00144_QIB_TODO002","Free captive villagers"
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145,"TEXT_CLSROG150_00144_JACKE_BATTLETALK_01","Our marks are behind the doors up ahead.
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Don't let them Yellowjackets see you!"
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146,"TEXT_CLSROG150_00144_JACKE_BATTLETALK_05","That looks to be the last of 'em.
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An' ye didn't even need my help!"
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145,"TEXT_CLSROG150_00144_JACKE_BATTLETALK_01","Our marks are behind the doors up ahead.
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Don't let them Yellowjackets see you!"
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146,"TEXT_CLSROG150_00144_JACKE_BATTLETALK_05","That looks to be the last of 'em.
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148,"TEXT_CLSROG150_00144_JACKE_BATTLETALK_02","Gah, where'd these coves spring from!?
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Get to stabbin', <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
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149,"TEXT_CLSROG150_00144_JACKE_BATTLETALK_03","Smooth, Jacke...
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Yer a proper dimber-damber..."
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150,"TEXT_CLSROG150_00144_TARGET_BATTLETALK_04","'Ands off the merchandise!
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Ain't no one cuts into our profits!"
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An' ye didn't even need my help!"
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147,"TEXT_CLSROG150_00144_JACKE_BATTLETALK_06","Back into the shadows, <If(PlayerParameter(4))>lass<Else/>lad</If>..."
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148,"TEXT_CLSROG150_00144_JACKE_BATTLETALK_02","Gah, where'd these coves spring from!?
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@@ -5,9 +5,7 @@ int32,str,str
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1,"TEXT_CLSROG151_00145_SEQ_01","Putting himself in his marks' shoes, Jacke hazards a guess as to where the last of the Jolly Merchants will likely be hiding. Head out to the Flock in western La Noscea and search for signs of the remaining slavers."
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2,"TEXT_CLSROG151_00145_SEQ_02","After discovering a family of villagers tied up amongst the dodo nests, you are confronted by the final gang of slavers. One hectic and feather-filled battle later, the pirates are defeated and the Jolly Merchants no more. See to the well-being of the captive smallfolk."
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3,"TEXT_CLSROG151_00145_SEQ_03","As you are tending to the traumatized villagers, you are approached by a trio of Yellowjackets led by one Captain Milala. The Yellowjacket captain appears fanatically opposed to anything with the slightest connection to piracy, and challenges the Rogues' Guild to a contest to justify its very existence. Return to the guild and discuss this development with Jacke."
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4,"TEXT_CLSROG151_00145_SEQ_04","You return to the Dutiful Sisters to find Jacke still chafing over Captain Milala's presumptuous challenge. Bound by the code, however, the guildmaster fully intends to reclaim the stolen treasures even if it means dancing to the Yellowjacket's tune. Master the Mug ability and continue sharpening your skills that you might ensure victory for the guild.
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※The next rogue quest will be available from Jacke upon reaching level 20."
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4,"TEXT_CLSROG151_00145_SEQ_04","You return to the Dutiful Sisters to find Jacke still chafing over Captain Milala's presumptuous challenge. Bound by the code, however, the guildmaster fully intends to reclaim the stolen treasures even if it means dancing to the Yellowjacket's tune. Master the Mug ability and continue sharpening your skills that you might ensure victory for the guild.
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※The next rogue quest will be available from Jacke upon reaching level 20."
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5,"TEXT_CLSROG151_00145_SEQ_05",""
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@@ -115,24 +113,15 @@ int32,str,str
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107,"TEXT_CLSROG151_00145_JACKE_000_094","Me an' the lads'll be busy whiddlin' the story on them bitten baubles, so yer free to head out an' sharpen yer skill─might even be as ye'll pocket some extra blunt while yer at it, eh?"
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108,"TEXT_CLSROG151_00145_QIB_TODO001","Defeat the Jolly Merchants!"
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109,"TEXT_CLSROG151_00145_JACKE_BATTLETALK_01","Stow yer whids an' draw yer steel!"
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112,"TEXT_CLSROG151_00145_JACKE_BATTLETALK_04","Keep yer distance an' skewer 'em from afar!
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Aye, throw yer bloody daggers at 'em, <If(PlayerParameter(4))>lass<Else/>lad</If>!"
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113,"TEXT_CLSROG151_00145_JACKE_BATTLETALK_05","Ugh, <Emphasis>more</Emphasis> dodos!?
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Thought they was slavers, not bleedin' farmers!"
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114,"TEXT_CLSROG151_00145_JACKE_BATTLETALK_06","Stay calm now, <If(PlayerParameter(4))>lass<Else/>lad</If>!
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Take 'em one at a time!"
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115,"TEXT_CLSROG151_00145_JACKE_BATTLETALK_07","An' still they come...
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Bene! Saves us the searchin'!"
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116,"TEXT_CLSROG151_00145_JACKE_BATTLETALK_10","Get out o' here, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
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Take the captives an' go..."
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117,"TEXT_CLSROG151_00145_JACKE_BATTLETALK_08","No scraps for latecomers!
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The <If(PlayerParameter(4))>lass<Else/>colt</If> an' me had a hunger!"
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118,"TEXT_CLSROG151_00145_JACKE_BATTLETALK_09","You coves took yer sweet time!
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Let's mop this up already!"
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119,"TEXT_CLSROG151_00145_BOSS_BATTLETALK_02","I like me slaves with a bit o' fight!
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Ye'll fetch a grand price on the block!"
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120,"TEXT_CLSROG151_00145_VKEBBE_BATTLETALK_01","This's a fine pile o' quarrons!
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There's naught for us to do..."
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110,"TEXT_CLSROG151_00145_JACKE_BATTLETALK_02","Always more of 'em..."
|
||||
111,"TEXT_CLSROG151_00145_JACKE_BATTLETALK_03","These birds move slow, but they've a nasty peck!"
|
||||
112,"TEXT_CLSROG151_00145_JACKE_BATTLETALK_04","Keep yer distance an' skewer 'em from afar!
|
||||
Aye, throw yer bloody daggers at 'em, <If(PlayerParameter(4))>lass<Else/>lad</If>!"
|
||||
113,"TEXT_CLSROG151_00145_JACKE_BATTLETALK_05","Ugh, <Emphasis>more</Emphasis> dodos!?
|
||||
Thought they was slavers, not bleedin' farmers!"
|
||||
114,"TEXT_CLSROG151_00145_JACKE_BATTLETALK_06","Stay calm now, <If(PlayerParameter(4))>lass<Else/>lad</If>!
|
||||
Take 'em one at a time!"
|
||||
115,"TEXT_CLSROG151_00145_JACKE_BATTLETALK_07","An' still they come...
|
||||
Bene! Saves us the searchin'!"
|
||||
116,"TEXT_CLSROG151_00145_JACKE_BATTLETALK_10","Get out o' here, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
|
||||
Take the captives an' go..."
|
||||
|
||||
|
@@ -11,9 +11,7 @@ int32,str,str
|
||||
7,"TEXT_CLSROG200_00146_SEQ_07","Upon hearing the revelations you uncovered at Tiller's Rest, Jacke immediately organizes an expedition into the Doxy's Pull. Travel to the Moraby Drydocks in lower La Noscea and join V'kebbe and the guildmaster in the hunt for the Grinning Curs."
|
||||
8,"TEXT_CLSROG200_00146_SEQ_08","You have defeated the Grinning Curs aboard their own ship, and reclaimed the extraordinary blue diamond known as the Cerulean Star. Speak with Jacke back at the Moraby Drydocks."
|
||||
9,"TEXT_CLSROG200_00146_SEQ_09","Though his musings for a suitable punishment are interrupted by the arrival of Captain Milala, Jacke is nevertheless content to release the Grinning Curs into Yellowjacket custody. Return to the Rogues' Guild and speak with Jacke concerning the future of what has apparently become a far more complicated job..."
|
||||
10,"TEXT_CLSROG200_00146_SEQ_10","According to the Grinning Cur captain, the remaining treasures are to be found in the hands of a mysterious group called the “Executioners.” Though not entirely certain of this new enemy's identity, Jacke appears sufficiently concerned to reiterate his desire to see you master your rogue skills. Continue with your training until your abilities have improved to the guildmaster's satisfaction.
|
||||
|
||||
※The next rogue quest will be available from Jacke upon reaching level 25."
|
||||
10,"TEXT_CLSROG200_00146_SEQ_10","According to the Grinning Cur captain, the remaining treasures are to be found in the hands of a mysterious group called the “Executioners.” Though not entirely certain of this new enemy's identity, Jacke appears sufficiently concerned to reiterate his desire to see you master your rogue skills. Continue with your training until your abilities have improved to the guildmaster's satisfaction.
|
||||
|
||||
※The next rogue quest will be available from Jacke upon reaching level 25."
|
||||
11,"TEXT_CLSROG200_00146_SEQ_11",""
|
||||
@@ -104,8 +102,7 @@ int32,str,str
|
||||
96,"TEXT_CLSROG200_00146_PERIMUHAURIMU_000_093","No, there's a bigger picture here, an' we need to take a step back to see it..."
|
||||
97,"TEXT_CLSROG200_00146_PERIMUHAURIMU_000_094","Assumin' the Curs hired this peddler to do their dirty work, there'll be someone in the shadows as brokered the deal. An' I just happen to know a cove what makes it his business to oversee these kinds o' shady arrangements."
|
||||
98,"TEXT_CLSROG200_00146_PERIMUHAURIMU_000_095","The thing is, this black marketeer bloke changes his haunts dependin' on how the breeze blows. Quite literally, in fact. I seem to recall the Navigator's Veil bein' shifted by a westerly this mornin', so that'd put him..."
|
||||
101,"TEXT_CLSROG200_00146_BALLOON_000_101","Masterful master cannot
|
||||
abide foolish fools!"
|
||||
99,"TEXT_CLSROG200_00146_PERIMUHAURIMU_000_096","...Ah, at Tiller's Rest. Nice an' close. Why don't we go ask him a few questions afore we head back to the guild?"
|
||||
100,"TEXT_CLSROG200_00146_BLACKMERCHANT00146_000_100","I pride myself on my memory for faces, but yours is unknown to me. Are you an earnest customer...or an inquisitive annoyance? I must be sure of your intentions."
|
||||
101,"TEXT_CLSROG200_00146_BALLOON_000_101","Masterful master cannot
|
||||
abide foolish fools!"
|
||||
@@ -184,21 +181,14 @@ abide foolish fools!"
|
||||
174,"TEXT_CLSROG200_00146_JACKE_000_250","Bene work on that ship, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. First blood is ours!"
|
||||
175,"TEXT_CLSROG200_00146_JACKE_000_251","How'd ye take to fightin' a-sea? There are few as can drop an opponent as quick as a rogue, but mind ye don't exhaust yerself just flailin' yer blades at the tougher coves."
|
||||
176,"TEXT_CLSROG200_00146_JACKE_000_252","An' that goes double for when ye've mates on yer flanks. If ye notice yerself startin' to flag, there's naught wrong with pullin' back from time to time an' staggerin' yer attacks with each other to keep the pressure on."
|
||||
180,"TEXT_CLSROG200_00146_JACKE_BATTLETALK_01","Right, no one's seen us so far.
|
||||
Let's get to work."
|
||||
181,"TEXT_CLSROG200_00146_JACKE_BATTLETALK_02","I'll sink me stabbers in the captain.
|
||||
Those two back there are yers."
|
||||
182,"TEXT_CLSROG200_00146_JACKE_BATTLETALK_03","Watch out for that coeurl!
|
||||
It'll drain the fight right outta ye!"
|
||||
177,"TEXT_CLSROG200_00146_JACKE_000_253","...I've said it afore, <If(PlayerParameter(4))>lass<Else/>colt</If>, but I'll need ye sharp enough to carve steel for what's to come. I'm afraid this'll be more of a challenge than even what that little shrew was bargainin' for."
|
||||
178,"TEXT_CLSROG200_00146_JACKE_000_254","That's assumin' the Curs wasn't lyin' about the Executioners...and the Executioners are who I bloody think they are. 'Twixt you and me, though, I'm hopin' the name is just some laughable coincidence..."
|
||||
179,"TEXT_CLSROG200_00146_QIB_TODO001","Defeat the Grinning Curs!"
|
||||
180,"TEXT_CLSROG200_00146_JACKE_BATTLETALK_01","Right, no one's seen us so far.
|
||||
Let's get to work."
|
||||
185,"TEXT_CLSROG200_00146_VKEBBE_BATTLETALK_02","Ye holdin' up, <If(PlayerParameter(4))>dove<Else/>colt</If>?
|
||||
We're the nightmares here, an' don't ye forget it!"
|
||||
181,"TEXT_CLSROG200_00146_JACKE_BATTLETALK_02","I'll sink me stabbers in the captain.
|
||||
Those two back there are yers."
|
||||
182,"TEXT_CLSROG200_00146_JACKE_BATTLETALK_03","Watch out for that coeurl!
|
||||
188,"TEXT_CLSROG200_00146_PIRATEBOSS_BATTLETALK_01","I don't know 'ow ye found us...
|
||||
But they'll never find what's left o' you!"
|
||||
189,"TEXT_CLSROG200_00146_PIRATEBOSS_BATTLETALK_02","Slippery bastards!
|
||||
Let's see just 'ow quick ye are!"
|
||||
190,"TEXT_CLSROG200_00146_PIRATEBOSS_BATTLETALK_03","Open the cage!
|
||||
Let the Growler off 'is chain!"
|
||||
It'll drain the fight right outta ye!"
|
||||
183,"TEXT_CLSROG200_00146_JACKE_BATTLETALK_04","Ugh... I knew it was a long shot..."
|
||||
184,"TEXT_CLSROG200_00146_VKEBBE_BATTLETALK_01","Follow me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
|
||||
|
||||
|
@@ -9,9 +9,7 @@ int32,str,str
|
||||
5,"TEXT_CLSROG250_00148_SEQ_05","You catch up with the Stray and learn the reason behind her unusual behavior. Speak with V'kebbe at Costa del Sol once more, then make your attempt on the Silver Sorrows."
|
||||
6,"TEXT_CLSROG250_00148_SEQ_06","Jacke joins you at the site of the deal, and shares his plan for stealing the earrings. After defeating the guards and threatening the Ul'dahn merchant, however, your prize is snatched away at the last moment by a well-prepared Captain Milala. Commiserate with Jacke at Costa del Sol."
|
||||
7,"TEXT_CLSROG250_00148_SEQ_07","As Jacke laments his failure, he is approached by the Yellowjacket captain, who further taunts the guildmaster with the details of her victory. After a heated exchange, it is clear that neither rogue nor soldier intend to forfeit the challenge. Return to the Rogues' Guild and speak with Jacke."
|
||||
8,"TEXT_CLSROG250_00148_SEQ_08","Putting the loss of the Silver Sorrows behind him, Jacke focuses his gaze on the last remaining treasure─the Black Sarcophagus. He warns that the Reformists are not likely to part with the mysterious object without a significant struggle. Hone your bladework to perfection, and prepare for what promises to be your most challenging job yet...
|
||||
|
||||
※The next rogue quest will be available from Jacke upon reaching level 30."
|
||||
8,"TEXT_CLSROG250_00148_SEQ_08","Putting the loss of the Silver Sorrows behind him, Jacke focuses his gaze on the last remaining treasure─the Black Sarcophagus. He warns that the Reformists are not likely to part with the mysterious object without a significant struggle. Hone your bladework to perfection, and prepare for what promises to be your most challenging job yet...
|
||||
|
||||
※The next rogue quest will be available from Jacke upon reaching level 30."
|
||||
9,"TEXT_CLSROG250_00148_SEQ_09",""
|
||||
@@ -90,8 +88,7 @@ int32,str,str
|
||||
82,"TEXT_CLSROG250_00148_JACKE_000_062","...Eh? One o' Milala's lackeys arrived at the House afore ye!? How did they know to─ Bah, them Curs we captured must've cackled durin' the shrew's interrogations."
|
||||
83,"TEXT_CLSROG250_00148_JACKE_000_063","We'll have to assume the Yellowjackets know what we know. An' that means we'd best get our arses to Costa del Sol right bleedin' now!"
|
||||
84,"TEXT_CLSROG250_00148_VKEBBE_000_064","I'll handle this one, Jacke. You an' <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> can wait here for Perimu."
|
||||
87,"TEXT_CLSROG250_00148_VKEBBE_000_071","I told ye to wait at the guild. I don't need─
|
||||
...Well, it might be as I could use an extra <If(PlayerParameter(4))>mort<Else/>cove</If> in the shadows, after all."
|
||||
85,"TEXT_CLSROG250_00148_JACKE_000_064","Oi, V'kebbe! What in the hells is she playin' at? After her, <If(PlayerParameter(4))>lass<Else/>lad</If>. She knows this ain't a solo job..."
|
||||
86,"TEXT_CLSROG250_00148_JACKE_000_070","Go after the Stray an' lend her a famble, will ye? Ye can board the ferry for Costa del Sol from the docks at Fisherman's Bottom."
|
||||
87,"TEXT_CLSROG250_00148_VKEBBE_000_071","I told ye to wait at the guild. I don't need─
|
||||
...Well, it might be as I could use an extra <If(PlayerParameter(4))>mort<Else/>cove</If> in the shadows, after all."
|
||||
@@ -125,8 +122,7 @@ int32,str,str
|
||||
115,"TEXT_CLSROG250_00148_JACKE_000_103","It don't much matter to me <Emphasis>who</Emphasis> ye work for. Yer bosses broke the code, an' we're here to collect."
|
||||
116,"TEXT_CLSROG250_00148_JACKE_000_104","Those'd be the Silver Sorrows, then? I'm sure ye paid a caravan o' coin for them shiny baubles, but I doubt they're worth yer life. Let's have 'em, then."
|
||||
117,"TEXT_CLSROG250_00148_MERCHANT00148_000_105","W-Wait! Wait, damn you! You should know that this personage is an extremely influential member of the East Aldenard Trading Company! Surely you've heard of it!"
|
||||
121,"TEXT_CLSROG250_00148_RICH00148_000_109","The return on these trinkets will be─
|
||||
...Er, that is to say, the Sorrows must be returned to Ul'dah! Can you not look the other way for the sake of my nation's pride!?"
|
||||
118,"TEXT_CLSROG250_00148_MERCHANT00148_000_106","If the threat of reprisal will not stay your hand, then consider the political ramifications of interfering with a foreign dignitary! The Admiral would not desire you to damage Limsa's relations with Ul'dah!"
|
||||
119,"TEXT_CLSROG250_00148_RICH00148_000_107","Y-Yes, exactly! I am very highly placed in Ul'dahn society! I have powerful friends who would not be pleased were you to mistreat me in any fashion!"
|
||||
120,"TEXT_CLSROG250_00148_RICH00148_000_108","And you must understand, the Silver Sorrows are a historical treasure─a gift once bestowed upon Sultana Nanasha Ul Nasha by her champion. The earrings were later stolen from the royal vault, and we'd lost hope of ever recovering them. That I might so easily purchase them thus is a <Emphasis>miracle</Emphasis>!"
|
||||
121,"TEXT_CLSROG250_00148_RICH00148_000_109","The return on these trinkets will be─
|
||||
@@ -160,8 +156,6 @@ int32,str,str
|
||||
148,"TEXT_CLSROG250_00148_JACKE_000_145","Hahaha! That's the spirit, Captain! Just don't forget to keep an eye on them earrings!"
|
||||
149,"TEXT_CLSROG250_00148_JACKE_000_146","The city's crawlin' with rogues, ye know! Ye could keep the Sorrows in a bloody lockbox in the Coral Tower, but look away for a moment an' one o' me coves'll bite them beauties right back!"
|
||||
150,"TEXT_CLSROG250_00148_JACKE_100_146","...Come on, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. It's back to the Sisters for us."
|
||||
155,"TEXT_CLSROG250_00148_JACKE_BATTLETALK_01","Ugh, this bastard's made o' solid rock!
|
||||
<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, get over here an' start chippin'!"
|
||||
156,"TEXT_CLSROG250_00148_MERCHANT_BATTLETALK_02","This is a <Emphasis>private</Emphasis> meeting!
|
||||
Remove these rats at once!"
|
||||
151,"TEXT_CLSROG250_00148_JACKE_000_150","Well, after all that hard work, the shrew made off with the spoils."
|
||||
152,"TEXT_CLSROG250_00148_JACKE_000_151","And as far as her damn contest goes, I s'pose that makes us even. It'll be the last treasure─this “Black Sarcophagus”─that decides the victor."
|
||||
153,"TEXT_CLSROG250_00148_JACKE_000_152","Whatever the Reformists are doin' to keep it bob, ye can bet yer grandmum's teeth there'll be some bladework needed afore this job is done. Get yerself ready for a proper scrap, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>..."
|
||||
|
||||
|
@@ -65,9 +65,7 @@ int32,str,str
|
||||
61,"TEXT_CLSROG300_00154_LONWOERD_000_012","A letter for ye, Jacke. Says it's urgent."
|
||||
62,"TEXT_CLSROG300_00154_JACKE_000_013","A letter? Who's it from?"
|
||||
63,"TEXT_CLSROG300_00154_LONWOERD_000_014","The old man. I found it while I was sortin' through our daily deliveries."
|
||||
64,"TEXT_CLSROG300_00154_JACKE_000_015","Let's see now...
|
||||
|
||||
<Emphasis>Come to Thalaos. I have urgent news.</Emphasis>"
|
||||
64,"TEXT_CLSROG300_00154_JACKE_000_015","Let's see now...
|
||||
|
||||
<Emphasis>Come to Thalaos. I have urgent news.</Emphasis>"
|
||||
65,"TEXT_CLSROG300_00154_PERIMUHAURIMU_000_016","I've never known the old man to summon a customer! No one's seen him at his usual haunts for a while, so do ye reckon this's some rum morsel he's dug up just for us?"
|
||||
|
||||
|
@@ -3,9 +3,7 @@
|
||||
int32,str,str
|
||||
0,"TEXT_CLSROG301_00155_SEQ_00","Jacke needs you to join his rogues in the effort to reclaim the Black Sarcophagus."
|
||||
1,"TEXT_CLSROG301_00155_SEQ_01","Jacke has decided that a net of rogues cast over the city is the only way to catch the Reformists before they can go through with their murderous plan. Take up your position at the Aftcastle, and stay vigilant for any signs of Aisibhir and his crew."
|
||||
2,"TEXT_CLSROG301_00155_SEQ_02","Slipping past the vigilant gazes of rogues and Yellowjackets alike, the Reformists manage to reach the Mizzenmast and prime the Black Sarcophagus to explode. With scant moments left until the mine is set to detonate, however, you manage to disable the device and save the city from untold destruction. Aisibhir and his crew are defeated, and the prototype weapon once again safe in the hands of the Yellowjackets.
|
||||
|
||||
As for Milala's challenge, Jacke's keen ears and nimble fingers have allowed the impudent guildmaster to liberate the Silver Sorrows from the ailing and unsuspecting captain. Thus do the rogues end the contest with two of the three treasures, ensuring victory for the guild. Return to the Dutiful Sisters and speak with Jacke."
|
||||
2,"TEXT_CLSROG301_00155_SEQ_02","Slipping past the vigilant gazes of rogues and Yellowjackets alike, the Reformists manage to reach the Mizzenmast and prime the Black Sarcophagus to explode. With scant moments left until the mine is set to detonate, however, you manage to disable the device and save the city from untold destruction. Aisibhir and his crew are defeated, and the prototype weapon once again safe in the hands of the Yellowjackets.
|
||||
|
||||
As for Milala's challenge, Jacke's keen ears and nimble fingers have allowed the impudent guildmaster to liberate the Silver Sorrows from the ailing and unsuspecting captain. Thus do the rogues end the contest with two of the three treasures, ensuring victory for the guild. Return to the Dutiful Sisters and speak with Jacke."
|
||||
3,"TEXT_CLSROG301_00155_SEQ_03","Appearing glad to see the difficult and lengthy assignment come to an end, Jacke praises your unrelenting dedication to the code. Should you choose to leave the shadows of the underworld, however, he suggests that you devote yourself to a code of your own, and employ your deadly new skills to uphold it. Though your eyes may readjust to the light of day, the lessons learned at the Dutiful Sisters will never leave you."
|
||||
@@ -79,11 +77,9 @@ As for Milala's challenge, Jacke's keen ears and nimble fingers have allowed the
|
||||
71,"TEXT_CLSROG301_00155_AISIBHIRSCREW00155_000_064","The Yellowbelly won't be botherin' us no more, Cap'n. As for the mine, the lads'll 'ave it primed in front o' the Wench by the time ye get there."
|
||||
72,"TEXT_CLSROG301_00155_AISIBHIR_000_065","Good. Not long now afore we drag that bitch Admiral, her pretty tower, an' all her simperin' curs down to the bottom o' the sea..."
|
||||
73,"TEXT_CLSROG301_00155_AISIBHIR_000_066","Then I'll raise our flag on the ruins o' the Mizzenmast, an' lead our brethren in a return to the old ways o' blood an' plunder!"
|
||||
76,"TEXT_CLSROG301_00155_MILALA_000_069","...Not after...the command room...
|
||||
They mean to bring down...the entire...tower..."
|
||||
74,"TEXT_CLSROG301_00155_DRUNK00155_000_067","Should not've 'ad that lasht bottle... <hiccup> ...Bottlesh? The wife ish gonna... <hiccup> ...kill me..."
|
||||
75,"TEXT_CLSROG301_00155_DRUNK00155_000_068","...Eh? What'sh that, then?"
|
||||
78,"TEXT_CLSROG301_00155_MILALA_000_071","P-Please... You must help me...
|
||||
The danger... Far greater than we..."
|
||||
76,"TEXT_CLSROG301_00155_MILALA_000_069","...Not after...the command room...
|
||||
They mean to bring down...the entire...tower..."
|
||||
77,"TEXT_CLSROG301_00155_MILALA_000_070","If the Mizzenmast falls... <gasp> The bridges...will follow... Half the city will..."
|
||||
78,"TEXT_CLSROG301_00155_MILALA_000_071","P-Please... You must help me...
|
||||
@@ -140,26 +136,18 @@ The danger... Far greater than we..."
|
||||
128,"TEXT_CLSROG301_00155_JACKE_000_143","An' when ye do, ye'll have the skills ye learned in the shadows to help ye defend it."
|
||||
129,"TEXT_CLSROG301_00155_JACKE_000_144","Well, that's more'n enough prittle prattle out o' me. Yer travels might take ye far an' wide, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, but know yer always welcome here at the Sisters!"
|
||||
130,"TEXT_CLSROG301_00155_QIB_TODO001","Defeat the Reformists, and prevent the explosion!"
|
||||
135,"TEXT_CLSROG301_00155_JACKE_BATTLETALK_02","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, mill all them detonators!
|
||||
We'll keep these coves busy!"
|
||||
131,"TEXT_CLSROG301_00155_QIB_TODO002","Destroy detonators"
|
||||
132,"TEXT_CLSROG301_00155_QIB_TODO003","Find and destroy the detonators before time runs out!"
|
||||
137,"TEXT_CLSROG301_00155_JACKE_BATTLETALK_04","That's the bomb taken care of, then.
|
||||
Now these bastards get our full attention!"
|
||||
133,"TEXT_CLSROG301_00155_QIB_TODO004","Defeat the Reformists!"
|
||||
134,"TEXT_CLSROG301_00155_JACKE_BATTLETALK_01","Make for the Mizzenmast an' find Aisibhir!"
|
||||
139,"TEXT_CLSROG301_00155_JACKE_BATTLETALK_06","Bene!
|
||||
Ye know how I hate trackin' down stragglers!"
|
||||
140,"TEXT_CLSROG301_00155_PERIMU_BATTLETALK_01","So many of 'em...
|
||||
I think their whole bloody crew is here!"
|
||||
141,"TEXT_CLSROG301_00155_PERIMU_BATTLETALK_02","Find an' smash them detonators!
|
||||
Check the ramps goin' up, an' goin' down!"
|
||||
135,"TEXT_CLSROG301_00155_JACKE_BATTLETALK_02","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, mill all them detonators!
|
||||
We'll keep these coves busy!"
|
||||
136,"TEXT_CLSROG301_00155_JACKE_BATTLETALK_03","The bomb! We're too late..."
|
||||
137,"TEXT_CLSROG301_00155_JACKE_BATTLETALK_04","That's the bomb taken care of, then.
|
||||
Now these bastards get our full attention!"
|
||||
138,"TEXT_CLSROG301_00155_JACKE_BATTLETALK_05","The job... We was almost done..."
|
||||
139,"TEXT_CLSROG301_00155_JACKE_BATTLETALK_06","Bene!
|
||||
Ye know how I hate trackin' down stragglers!"
|
||||
147,"TEXT_CLSROG301_00155_BOSS_BATTLETALK_01","Ye can't stop us now, scrags!
|
||||
Only three minutes until the show begins!"
|
||||
148,"TEXT_CLSROG301_00155_BOSS_BATTLETALK_02","Damn you rogues an' yer swivin' code!
|
||||
I'll have yer bloody 'eads for this!"
|
||||
149,"TEXT_CLSROG301_00155_BOSS_BATTLETALK_DEAD","This wasn't...part o' me plan...
|
||||
I could've been a king among pirates..."
|
||||
140,"TEXT_CLSROG301_00155_PERIMU_BATTLETALK_01","So many of 'em...
|
||||
I think their whole bloody crew is here!"
|
||||
141,"TEXT_CLSROG301_00155_PERIMU_BATTLETALK_02","Find an' smash them detonators!
|
||||
|
||||
|
@@ -3,9 +3,7 @@
|
||||
int32,str,str
|
||||
0,"TEXT_CLSTAN001_00106_SEQ_00","Guildmaster Geva wishes to evaluate your progress."
|
||||
1,"TEXT_CLSTAN001_00106_SEQ_01","In order to evaluate your progress, Geva instructs you to prepare three leather chokers. Craft the items as requested and present them to her."
|
||||
2,"TEXT_CLSTAN001_00106_SEQ_02","Geva declares your workmanship satisfactory─for a jobbing leatherworker. She rewards you with a amateur's awl and reminds you to work hard if you wish to rise from obscurity and become a famous <If(PlayerParameter(4))>craftswoman<Else/>craftsman</If>.
|
||||
|
||||
※The next leatherworker quest will be available from Geva upon reaching level 10."
|
||||
2,"TEXT_CLSTAN001_00106_SEQ_02","Geva declares your workmanship satisfactory─for a jobbing leatherworker. She rewards you with a amateur's awl and reminds you to work hard if you wish to rise from obscurity and become a famous <If(PlayerParameter(4))>craftswoman<Else/>craftsman</If>.
|
||||
|
||||
※The next leatherworker quest will be available from Geva upon reaching level 10."
|
||||
3,"TEXT_CLSTAN001_00106_SEQ_03",""
|
||||
|
||||
|
@@ -3,9 +3,7 @@
|
||||
int32,str,str
|
||||
0,"TEXT_CLSTAN002_00135_SEQ_00","Guildmaster Geva has a new task for you."
|
||||
1,"TEXT_CLSTAN002_00135_SEQ_01","After receiving a large order from Fen–Yll Fineries, the Leatherworkers' Guild has nearly run out of hard leather. Help replenish their stock by delivering a dozen circles of hard leather to Geva, and quickly!"
|
||||
2,"TEXT_CLSTAN002_00135_SEQ_02","It seems the situation was not as dire as you were led to believe, as your hard leather was only needed to aid initiates in their training. Sensing your disappointment, Geva states that she is satisfied with your progress and that she no longer considers you a beginner. If you continue to show improvement, perhaps Geva will entrust you with more important orders.
|
||||
|
||||
※The next leatherworker quest will be available from Geva upon reaching level 15."
|
||||
2,"TEXT_CLSTAN002_00135_SEQ_02","It seems the situation was not as dire as you were led to believe, as your hard leather was only needed to aid initiates in their training. Sensing your disappointment, Geva states that she is satisfied with your progress and that she no longer considers you a beginner. If you continue to show improvement, perhaps Geva will entrust you with more important orders.
|
||||
|
||||
※The next leatherworker quest will be available from Geva upon reaching level 15."
|
||||
3,"TEXT_CLSTAN002_00135_SEQ_03",""
|
||||
|
||||
|
@@ -4,9 +4,7 @@ int32,str,str
|
||||
0,"TEXT_CLSTAN003_00136_SEQ_00","Guildmaster Geva requires your assistance due to an unanticipated setback."
|
||||
1,"TEXT_CLSTAN003_00136_SEQ_01","You have been instructed to make a pair of hard leather caligae and a hard leather choker in place of a fellow guild member who has run away. Craft the two items and present them to Geva for inspection."
|
||||
2,"TEXT_CLSTAN003_00136_SEQ_02","Despite your best efforts, your caligae and choker are not quite up to Fen–Yll standards. Geva must make additional adjustments, which means the delivery will be delayed. Geva asks that you /kneel in apology before the customer, a gentleman by the name of Sosobati, who awaits in the reception area."
|
||||
3,"TEXT_CLSTAN003_00136_SEQ_03","Much to your relief, Sosobati turns out to be an understanding fellow. He believes that Geva favors you highly, even if her words may not always make this wholly apparent. Taking the episode's lessons to heart, you continue to apply yourself to mastering your craft.
|
||||
|
||||
※The next leatherworker quest will be available from Geva upon reaching level 20."
|
||||
3,"TEXT_CLSTAN003_00136_SEQ_03","Much to your relief, Sosobati turns out to be an understanding fellow. He believes that Geva favors you highly, even if her words may not always make this wholly apparent. Taking the episode's lessons to heart, you continue to apply yourself to mastering your craft.
|
||||
|
||||
※The next leatherworker quest will be available from Geva upon reaching level 20."
|
||||
4,"TEXT_CLSTAN003_00136_SEQ_04",""
|
||||
|
||||
|
@@ -3,9 +3,7 @@
|
||||
int32,str,str
|
||||
0,"TEXT_CLSTAN004_00137_SEQ_00","Guildmaster Geva has a difficult task for you."
|
||||
1,"TEXT_CLSTAN004_00137_SEQ_01","In order to gauge your aptitude for materia melding, Geva instructs you to prepare a pair of materia-enhanced goatskin leggings. Though the aldgoat leather and cotton cloth you require are common in Thanalan, you need not travel to the sultanate to procure them. However, such a trip may be warranted if you know nothing of materia, as a goblin scholar living in central Thanalan is said to be an authority on the subject. Prepare the requested item and deliver it to the guildmaster."
|
||||
2,"TEXT_CLSTAN004_00137_SEQ_02","Your work elicits no complaints from the guildmaster this time. However, she still doubts your understanding of the leatherworker's craft, and demands that you redouble your efforts to hone your skills. She also mentions that, were you to improve beyond all recognition, you <Emphasis>might</Emphasis> be eligible to contribute some work to the annual exhibition─though such lofty goals are yet far off.
|
||||
|
||||
※The next leatherworker quest will be available from Geva upon reaching level 25."
|
||||
2,"TEXT_CLSTAN004_00137_SEQ_02","Your work elicits no complaints from the guildmaster this time. However, she still doubts your understanding of the leatherworker's craft, and demands that you redouble your efforts to hone your skills. She also mentions that, were you to improve beyond all recognition, you <Emphasis>might</Emphasis> be eligible to contribute some work to the annual exhibition─though such lofty goals are yet far off.
|
||||
|
||||
※The next leatherworker quest will be available from Geva upon reaching level 25."
|
||||
3,"TEXT_CLSTAN004_00137_SEQ_03",""
|
||||
|
||||
|
@@ -3,9 +3,7 @@
|
||||
int32,str,str
|
||||
0,"TEXT_CLSWDK001_00139_SEQ_00","Timbermaster Beatin wants you to craft three maple shields."
|
||||
1,"TEXT_CLSWDK001_00139_SEQ_01","For your second test, Timbermaster Beatin challenges you to demonstrate your skill as a carpenter by crafting three maple shields. Fashion the requested items to the best of your ability and deliver them to him at the Oak Atrium."
|
||||
2,"TEXT_CLSWDK001_00139_SEQ_02","Having expressed his satisfaction with your shields, Timbermaster Beatin stresses to you the responsibility that comes with crafting equipment for war, explaining that to embrace this duty is to become one with the wood. He rewards you with a amateur's claw hammer, and bids you return when you are ready to attempt the next test.
|
||||
|
||||
※The next carpenter quest will be available from Beatin upon reaching level 10."
|
||||
2,"TEXT_CLSWDK001_00139_SEQ_02","Having expressed his satisfaction with your shields, Timbermaster Beatin stresses to you the responsibility that comes with crafting equipment for war, explaining that to embrace this duty is to become one with the wood. He rewards you with a amateur's claw hammer, and bids you return when you are ready to attempt the next test.
|
||||
|
||||
※The next carpenter quest will be available from Beatin upon reaching level 10."
|
||||
3,"TEXT_CLSWDK001_00139_SEQ_03",""
|
||||
|
||||
|
@@ -3,9 +3,7 @@
|
||||
int32,str,str
|
||||
0,"TEXT_CLSWDK002_00140_SEQ_00","Timbermaster Beatin is looking for someone to deliver ash lumber."
|
||||
1,"TEXT_CLSWDK002_00140_SEQ_01","Before you can undertake your final trial, Timbermaster Beatin asks you to help replenish the guild's stock of ash lumber. Deliver twelve lengths to him at the Oak Atrium."
|
||||
2,"TEXT_CLSWDK002_00140_SEQ_02","Grateful for your delivery, Timbermaster Beatin explains that versatility is the secret of ash lumber's enduring popularity. While he still considers you unready for the final trial, he grants you leave to practice your craft independently, and directs you to Gontrant at the Carline Canopy for additional work.
|
||||
|
||||
※The next carpenter quest will be available from Beatin upon reaching level 15."
|
||||
2,"TEXT_CLSWDK002_00140_SEQ_02","Grateful for your delivery, Timbermaster Beatin explains that versatility is the secret of ash lumber's enduring popularity. While he still considers you unready for the final trial, he grants you leave to practice your craft independently, and directs you to Gontrant at the Carline Canopy for additional work.
|
||||
|
||||
※The next carpenter quest will be available from Beatin upon reaching level 15."
|
||||
3,"TEXT_CLSWDK002_00140_SEQ_03",""
|
||||
|
||||
|
@@ -5,9 +5,7 @@ int32,str,str
|
||||
1,"TEXT_CLSWDK003_00141_SEQ_01","Postponing your final test, Timbermaster Beatin asks you to assist one of the guild's newest members, an adventurer named Mera Pamera."
|
||||
2,"TEXT_CLSWDK003_00141_SEQ_02","The task of preparing a vast batch of oak lumber has overwhelmed fellow adventurer Mera Pamera. Hoping to escape Timbermaster Beatin's infamous wrath, he begs that you make an ash shortbow and a feathered harpoon in his stead, and deliver them to the Archers' and Lancers' Guilds, respectively."
|
||||
3,"TEXT_CLSWDK003_00141_SEQ_03","You deliver the items as requested and spare the Lalafellin carpenter-in-training a fate worse than death. Report back to Timbermaster Beatin."
|
||||
4,"TEXT_CLSWDK003_00141_SEQ_04","Timbermaster Beatin is not fooled by your efforts to give Mera Pamera the credit for your crafting, yet seems anything but displeased by your attempted deception. He subsequently reveals that the whole affair was in fact an improvised third trial intended to gauge your compassion. He congratulates you on completing your training and declares you a journeyman carpenter.
|
||||
|
||||
※The next carpenter quest will be available from Beatin upon reaching level 20."
|
||||
4,"TEXT_CLSWDK003_00141_SEQ_04","Timbermaster Beatin is not fooled by your efforts to give Mera Pamera the credit for your crafting, yet seems anything but displeased by your attempted deception. He subsequently reveals that the whole affair was in fact an improvised third trial intended to gauge your compassion. He congratulates you on completing your training and declares you a journeyman carpenter.
|
||||
|
||||
※The next carpenter quest will be available from Beatin upon reaching level 20."
|
||||
5,"TEXT_CLSWDK003_00141_SEQ_05",""
|
||||
|
||||
|
@@ -3,9 +3,7 @@
|
||||
int32,str,str
|
||||
0,"TEXT_CLSWDK004_00142_SEQ_00","Timbermaster Beatin has a request for a well-traveled carpenter."
|
||||
1,"TEXT_CLSWDK004_00142_SEQ_01","Beatin is curious to know how your carpentry skills are coming along, and bids you bring him a single materia-enhanced iron lance so that he may evaluate your progress. He also mentions that, should your knowledge of materia be lacking, a goblin somewhere in central Thanalan can teach you more. Craft the lance to the best of your ability and deliver it to him."
|
||||
2,"TEXT_CLSWDK004_00142_SEQ_02","Reflecting on the moment you first joined the guild, Beatin explains the importance of perseverance. Like the Ishgardian knights with their lances, he implores you to remain resolute in the face of adversity.
|
||||
|
||||
※The next carpenter quest will be available from Beatin upon reaching level 25."
|
||||
2,"TEXT_CLSWDK004_00142_SEQ_02","Reflecting on the moment you first joined the guild, Beatin explains the importance of perseverance. Like the Ishgardian knights with their lances, he implores you to remain resolute in the face of adversity.
|
||||
|
||||
※The next carpenter quest will be available from Beatin upon reaching level 25."
|
||||
3,"TEXT_CLSWDK004_00142_SEQ_03",""
|
||||
|
||||
|
@@ -4,9 +4,7 @@ int32,str,str
|
||||
0,"TEXT_CLSWDK005_00168_SEQ_00","Something appears to be troubling Timbermaster Beatin..."
|
||||
1,"TEXT_CLSWDK005_00168_SEQ_01","Though he did not choose to confide in you, something is clearly troubling Beatin. For now, he has asked you to attend to the younglings in the Acorn Orchard."
|
||||
2,"TEXT_CLSWDK005_00168_SEQ_02","Nicoliaux is certain that Beatin is experiencing a sudden dearth of creativity. Until the timbermaster finds a new source of inspiration, Nicoliaux fears he will remain morose and uninteresting. Craft and bring Beatin a length of high-quality walnut lumber to deliver him from his depression."
|
||||
3,"TEXT_CLSWDK005_00168_SEQ_03","Just as Nicoliaux intended, Beatin is struck by the seemingly infinite uses to which he might put your high-quality walnut lumber. Recalling an old friend who once aided him in similar fashion, he thanks you for your help, before reminding you that he expects nothing less than the best from one with your undoubted talent.
|
||||
|
||||
※The next carpenter quest will be available from Beatin upon reaching level 30."
|
||||
3,"TEXT_CLSWDK005_00168_SEQ_03","Just as Nicoliaux intended, Beatin is struck by the seemingly infinite uses to which he might put your high-quality walnut lumber. Recalling an old friend who once aided him in similar fashion, he thanks you for your help, before reminding you that he expects nothing less than the best from one with your undoubted talent.
|
||||
|
||||
※The next carpenter quest will be available from Beatin upon reaching level 30."
|
||||
4,"TEXT_CLSWDK005_00168_SEQ_04",""
|
||||
|
||||
|
@@ -7,9 +7,7 @@ int32,str,str
|
||||
3,"TEXT_CLSWDK006_00169_SEQ_03","The client, Gairhard, is having difficulty earning the trust of a conjurer newly assigned to his unit. In an effort to show her that some outsiders mean no harm, and wish only to help, he commissioned you to make the cane. He asks you to deliver it to Ponette at Stillglade Fane on his behalf."
|
||||
4,"TEXT_CLSWDK006_00169_SEQ_04","Ponette is deeply moved by the walnut cane. She apologizes for judging outsiders so harshly and acknowledges the contribution made by individuals like Captain Gairhard and yourself to Gridania's cause. Return to the Adders' Nest and inform the captain of the conjurer's change of heart."
|
||||
5,"TEXT_CLSWDK006_00169_SEQ_05","Captain Gairhard congratulates you on a job well done, noting that Beatin was right to favor you. Return to the timbermaster and inform him that the commission is complete."
|
||||
6,"TEXT_CLSWDK006_00169_SEQ_06","The timbermaster's pleasure at the news of your success is matched only by his surprise at the revelation that your client was in fact an old friend of his, back from a long campaign abroad. Though puzzled by Gairhard's failure to inform him of his return, Beatin is nonetheless relieved to hear that he is in good health.
|
||||
|
||||
※The next carpenter quest will be available from Beatin upon reaching level 35."
|
||||
6,"TEXT_CLSWDK006_00169_SEQ_06","The timbermaster's pleasure at the news of your success is matched only by his surprise at the revelation that your client was in fact an old friend of his, back from a long campaign abroad. Though puzzled by Gairhard's failure to inform him of his return, Beatin is nonetheless relieved to hear that he is in good health.
|
||||
|
||||
※The next carpenter quest will be available from Beatin upon reaching level 35."
|
||||
7,"TEXT_CLSWDK006_00169_SEQ_07",""
|
||||
|
||||
|
@@ -82,8 +82,7 @@ int32,str,str
|
||||
78,"TEXT_MANFST003_00123_NICIA_000_45","Truly, few things in this world are so useful to an intrepid explorer."
|
||||
79,"TEXT_MANFST003_00123_NICIA_000_46","But you need not locate them all at once. Before rushing out into the wilds, I suggest you start with the aetherytes found here in Gridania."
|
||||
80,"TEXT_MANFST003_00123_NICIA_000_47","Should you wish to learn more about the aetheryte or transportation magic, I am here to answer your questions."
|
||||
81,"TEXT_MANFST003_00123_SYSTEM_000_48","You attune with the aetheryte.
|
||||
You are now able to use the Return spell!"
|
||||
81,"TEXT_MANFST003_00123_SYSTEM_000_48","You attune with the aetheryte.
|
||||
You are now able to use the Return spell!"
|
||||
82,"TEXT_MANFST003_00123_PARSEMONTRET_000_50","By what right does a fledgling adventurer presume to address Parsemontret, master of the markets?"
|
||||
83,"TEXT_MANFST003_00123_PARSEMONTRET_000_51","You think you can stroll in here, bold as you please, and demand my hard-earned knowledge? Hah! A merchant does naught for naught, <Emphasis>especially</Emphasis> when dealing with would-be heroes."
|
||||
|
||||
|
@@ -84,8 +84,7 @@ int32,str,str
|
||||
80,"TEXT_MANFST004_00124_NICIA_000_45","Truly, few things in this world are so useful to an intrepid explorer."
|
||||
81,"TEXT_MANFST004_00124_NICIA_000_46","But you need not locate them all at once. Before rushing out into the wilds, I suggest you start with the aetherytes found here in Gridania."
|
||||
82,"TEXT_MANFST004_00124_NICIA_000_47","Should you wish to learn more about the aetheryte or transportation magic, I am here to answer your questions."
|
||||
83,"TEXT_MANFST004_00124_SYSTEM_000_48","You attune with the aetheryte.
|
||||
You are now able to use the Return spell!"
|
||||
83,"TEXT_MANFST004_00124_SYSTEM_000_48","You attune with the aetheryte.
|
||||
You are now able to use the Return spell!"
|
||||
84,"TEXT_MANFST004_00124_PARSEMONTRET_000_50","By what right does a fledgling adventurer presume to address Parsemontret, master of the markets?"
|
||||
85,"TEXT_MANFST004_00124_PARSEMONTRET_000_51","You think you can stroll in here, bold as you please, and demand my hard-earned knowledge? Hah! A merchant does naught for naught, <Emphasis>especially</Emphasis> when dealing with would-be heroes."
|
||||
|
||||
|
@@ -60,8 +60,7 @@ int32,str,str
|
||||
56,"TEXT_MANSEA002_00108_BADERON_000_9","I guarantee ye'll learn a few new tricks fer swingin' that 'ead-splitter o' yours if ye join their crew. Blauthota at the front desk is the one to get ye started."
|
||||
57,"TEXT_MANSEA002_00108_BADERON_000_10","Got all that, <If(PlayerParameter(4))>lass<Else/>lad</If>? Seein' to them three tasks'll take ye on a little jaunt 'round the city, an' 'elp ye work out where everythin' is. Now, I've best be gettin' on. Run along, eh?"
|
||||
58,"TEXT_MANSEA002_00108_BADERON_000_11","Bugger it! There I go, sendin' ye off without tellin' ye summat crucial. That bloody Calamity's made a right mess o' me memory, I swear. Well, that or the ale... Anyroad, while yer out, if ye 'appen to pass any poor sods what look like they might need yer 'elp, consider givin' their tale o' woe a listen, eh?"
|
||||
59,"TEXT_MANSEA002_00108_BADERON_000_12","Sounds like a chore, I admit, but ye never know what interestin' opportunities could be lurkin' out there, just waitin' fer ye to stumble on 'em. Fer example, Niniya over yonder's been castin' glances at ye since ye waltzed in.
|
||||
Why not lend an ear an' see what she 'as to say? Aye, yer like to find yerself runnin' odd errands in the beginnin', but once ye build a reputation as a <If(PlayerParameter(4))>woman<Else/>man</If> folk can trust, the jobs'll get 'arder an' the rewards more generous."
|
||||
59,"TEXT_MANSEA002_00108_BADERON_000_12","Sounds like a chore, I admit, but ye never know what interestin' opportunities could be lurkin' out there, just waitin' fer ye to stumble on 'em. Fer example, Niniya over yonder's been castin' glances at ye since ye waltzed in.
|
||||
Why not lend an ear an' see what she 'as to say? Aye, yer like to find yerself runnin' odd errands in the beginnin', but once ye build a reputation as a <If(PlayerParameter(4))>woman<Else/>man</If> folk can trust, the jobs'll get 'arder an' the rewards more generous."
|
||||
60,"TEXT_MANSEA002_00108_BADERON_000_13","If ye've the time, I'd also seek the advice o' the Smith 'ere in the Wench. The lads as bear that title 'ave some fine advice fer them what're just startin' out in the profession. An' <Emphasis>that</Emphasis>, my <If(PlayerParameter(4))>girl<Else/>lad</If>, is 'ow ye go about becomin' a legend among 'venturers."
|
||||
61,"TEXT_MANSEA002_00108_SUNDHIMAL_000_20","(-???-)Ah, another novice adventurer. Aye, Baderon has sent more than a few of your kind this way of late."
|
||||
@@ -71,8 +70,7 @@ Why not lend an ear an' see what she 'as to say? Aye, yer like to find yerself r
|
||||
65,"TEXT_MANSEA002_00108_SUNDHIMAL_000_24","And as these devices are found in almost every corner of Eorzea, any adventurer worthy of the name will wish to seek out and attune <If(PlayerParameter(4))>herself<Else/>himself</If> to each one."
|
||||
66,"TEXT_MANSEA002_00108_SUNDHIMAL_000_25","Once you have expanded your horizons beyond the walls of the city, you will soon find yourself performing the act of attunement as a matter of course."
|
||||
67,"TEXT_MANSEA002_00108_SUNDHIMAL_000_26","There is, however, no need for unseemly haste. The aetherytes found in and around the city will be sufficient for the present, I assure you."
|
||||
69,"TEXT_MANSEA002_00108_SYSTEM_000_28","You attune with the aetheryte.
|
||||
You are now able to use the Return spell!"
|
||||
68,"TEXT_MANSEA002_00108_SUNDHIMAL_000_27","Should you wish to learn more about aetherytes or transportation magic, I will be here to answer your questions."
|
||||
69,"TEXT_MANSEA002_00108_SYSTEM_000_28","You attune with the aetheryte.
|
||||
You are now able to use the Return spell!"
|
||||
70,"TEXT_MANSEA002_00108_SWOZBLAET_000_31","A fine <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morning</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> to you, <If(PlayerParameter(4))>madam<Else/>sir</If>! Welcome to the most replete marketplace in the grand realm of Eorzea, where every shelf groans under the weight of wonders borne from all four corners of the world!"
|
||||
|
||||
|
@@ -60,8 +60,7 @@ int32,str,str
|
||||
56,"TEXT_MANSEA003_00109_BADERON_000_9","I guarantee ye'll learn a few new tricks fer yer tome if ye decide to join their crew. Murie at the front desk is the one to get ye started."
|
||||
57,"TEXT_MANSEA003_00109_BADERON_000_10","Got all that, <If(PlayerParameter(4))>lass<Else/>lad</If>? Seein' to them three tasks'll take ye on a little jaunt 'round the city, an' 'elp ye work out where everythin' is. Now, I've best be gettin' on. Run along, eh?"
|
||||
58,"TEXT_MANSEA003_00109_BADERON_000_11","Bugger it! There I go, sendin' ye off without tellin' ye summat crucial. That bloody Calamity's made a right mess o' me memory, I swear. Well, that or the ale... Anyroad, while yer out, if ye 'appen to pass any poor sods what look like they might need yer 'elp, consider givin' their tale o' woe a listen, eh?"
|
||||
59,"TEXT_MANSEA003_00109_BADERON_000_12","Sounds like a chore, I admit, but ye never know what interestin' opportunities could be lurkin' out there, just waitin' fer ye to stumble on 'em. Fer example, Niniya over yonder's been castin' glances at ye since ye waltzed in.
|
||||
Why not lend an ear an' see what she 'as to say? Aye, yer like to find yerself runnin' odd errands in the beginnin', but once ye build a reputation as a <If(PlayerParameter(4))>woman<Else/>man</If> folk can trust, the jobs'll get 'arder an' the rewards more generous."
|
||||
59,"TEXT_MANSEA003_00109_BADERON_000_12","Sounds like a chore, I admit, but ye never know what interestin' opportunities could be lurkin' out there, just waitin' fer ye to stumble on 'em. Fer example, Niniya over yonder's been castin' glances at ye since ye waltzed in.
|
||||
Why not lend an ear an' see what she 'as to say? Aye, yer like to find yerself runnin' odd errands in the beginnin', but once ye build a reputation as a <If(PlayerParameter(4))>woman<Else/>man</If> folk can trust, the jobs'll get 'arder an' the rewards more generous."
|
||||
60,"TEXT_MANSEA003_00109_BADERON_000_13","If ye've the time, I'd also seek the advice o' the Smith 'ere in the Wench. The lads as bear that title 'ave some fine advice fer them what're just startin' out in the profession. An' <Emphasis>that</Emphasis>, my <If(PlayerParameter(4))>girl<Else/>lad</If>, is 'ow ye go about becomin' a legend among 'venturers."
|
||||
61,"TEXT_MANSEA003_00109_SUNDHIMAL_000_20","(-???-)Ah, another novice adventurer. Aye, Baderon has sent more than a few of your kind this way of late."
|
||||
@@ -71,8 +70,7 @@ Why not lend an ear an' see what she 'as to say? Aye, yer like to find yerself r
|
||||
65,"TEXT_MANSEA003_00109_SUNDHIMAL_000_24","And as these devices are found in almost every corner of Eorzea, any adventurer worthy of the name will wish to seek out and attune <If(PlayerParameter(4))>herself<Else/>himself</If> to each one."
|
||||
66,"TEXT_MANSEA003_00109_SUNDHIMAL_000_25","Once you have expanded your horizons beyond the walls of the city, you will soon find yourself performing the act of attunement as a matter of course."
|
||||
67,"TEXT_MANSEA003_00109_SUNDHIMAL_000_26","There is, however, no need for unseemly haste. The aetherytes found in and around the city will be sufficient for the present, I assure you."
|
||||
69,"TEXT_MANSEA003_00109_SYSTEM_000_28","You attune with the aetheryte.
|
||||
You are now able to use the Return spell!"
|
||||
68,"TEXT_MANSEA003_00109_SUNDHIMAL_000_27","Should you wish to learn more about aetherytes or transportation magic, I will be here to answer your questions."
|
||||
69,"TEXT_MANSEA003_00109_SYSTEM_000_28","You attune with the aetheryte.
|
||||
You are now able to use the Return spell!"
|
||||
70,"TEXT_MANSEA003_00109_SWOZBLAET_000_31","A fine <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morning</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> to you, <If(PlayerParameter(4))>madam<Else/>sir</If>! Welcome to the most replete marketplace in the grand realm of Eorzea, where every shelf groans under the weight of wonders borne from all four corners of the world!"
|
||||
|
||||
|
@@ -6,9 +6,7 @@ int32,str,str
|
||||
2,"TEXT_SUBCTS817_00162_SEQ_02","Amidst a goodly share of empty bluster and braggadocio, Eral offers you just enough information to track down the log's owner, a young lass whose name he has already forgotten. Head to Apkallu Falls and seek out a girl wearing a straw hat."
|
||||
3,"TEXT_SUBCTS817_00162_SEQ_03","You deliver the journal to Millith Ironheart, who is delighted to be reunited with her <Emphasis>sightseeing log</Emphasis>─a personal record of the vistas of surpassing beauty that she has seen and heard of in her travels across Eorzea. Believing her words woefully ill-equipped to convey such wonders, she encourages you to visit a local spot that has struck her fancy. Seek out a place where “afore the Fane, beneath the two that are as one, Her divine cup runneth over with light aetherial,” and /lookout upon the scene with your own eyes."
|
||||
4,"TEXT_SUBCTS817_00162_SEQ_04","You have found the place described to you by Millith. Having taken in its beauty, return to Apkallu Falls and share with her your thoughts."
|
||||
5,"TEXT_SUBCTS817_00162_SEQ_05","Heartened to have found a kindred spirit, Millith furnishes you with a sightseeing log of your own, that you might see the realm as only a true aesthete can. Travel far and wide to look upon the vistas described in the log's pages, then return to Millith when your journey is complete.
|
||||
|
||||
※Paying heed to weather conditions and time of day, seek out the locations described. Perform the designated emote while taking in the sights, and the corresponding entry will be marked as complete."
|
||||
5,"TEXT_SUBCTS817_00162_SEQ_05","Heartened to have found a kindred spirit, Millith furnishes you with a sightseeing log of your own, that you might see the realm as only a true aesthete can. Travel far and wide to look upon the vistas described in the log's pages, then return to Millith when your journey is complete.
|
||||
|
||||
※Paying heed to weather conditions and time of day, seek out the locations described. Perform the designated emote while taking in the sights, and the corresponding entry will be marked as complete."
|
||||
6,"TEXT_SUBCTS817_00162_SEQ_06",""
|
||||
@@ -64,10 +62,8 @@ int32,str,str
|
||||
56,"TEXT_SUBCTS817_00162_MILLITHIRONHEART_000_021","My journal! Thank the Twelve! In my haste to escape the clutches of that insufferable mutton-monger, it slipped my mind entirely. Might I be so bold as to ask your name?"
|
||||
57,"TEXT_SUBCTS817_00162_MILLITHIRONHEART_000_022","You have my gratitude, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. It may not look like much, but I count this humble diary among my most prized possessions."
|
||||
58,"TEXT_SUBCTS817_00162_MILLITHIRONHEART_000_023","Its pages brim with tales of the most heart-stirring sights to be seen in our realm, as told to me by the sensitive souls I have met in my travels across Eorzea─tales that have struck me with a most incurable case of wanderlust."
|
||||
61,"TEXT_SUBCTS817_00162_MILLITHIRONHEART_000_026","To our fortune, whithersoever we wander, Eorzea's beauty is but a stone's throw away. If I may quote from my journal...yes, this is the one. “Afore the Fane, beneath the two that are as one, Her divine cup runneth over with light aetherial. Such were the conjurer's words, and I would see as she saw.”
|
||||
I saw for myself before coming here, and I can assure you the conjurer spoke true. Indulge me─go there and <Color(-34022)>look out</Color> upon the beauty before you. I would hear your thoughts."
|
||||
62,"TEXT_SUBCTS817_00162_MILLITHIRONHEART_000_029","To our fortune, whithersoever we wander, Eorzea's beauty is but a stone's throw away. If I may quote from my journal...yes, this is the one. “Afore the Fane, beneath the two that are as one, Her divine cup runneth over with light aetherial. Such were the conjurer's words, and I would see as she saw.”
|
||||
I saw for myself before coming here, and I can assure you the conjurer spoke true. Indulge me─go there and <Color(-34022)>look out</Color> upon the beauty before you. I would hear your thoughts."
|
||||
59,"TEXT_SUBCTS817_00162_MILLITHIRONHEART_000_024","As an adventurer, you too have seen the realm, I am sure. But I would ask you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>: have you truly <Emphasis>seen</Emphasis> her? Borne witness to Eorzea in her myriads of splendor?"
|
||||
60,"TEXT_SUBCTS817_00162_MILLITHIRONHEART_000_025","Have you stood on the palm-fringed beaches of Costa del Sol just as the sun peeks out over the horizon, its rays kissing the sands beneath your feet? Have you lost yourself in the night sky of the Sagolii, adrift amidst a boundless sea of stars? Ah, but why do I even try to convey with words that which must be <Emphasis>seen</Emphasis> to be appreciated!"
|
||||
61,"TEXT_SUBCTS817_00162_MILLITHIRONHEART_000_026","To our fortune, whithersoever we wander, Eorzea's beauty is but a stone's throw away. If I may quote from my journal...yes, this is the one. “Afore the Fane, beneath the two that are as one, Her divine cup runneth over with light aetherial. Such were the conjurer's words, and I would see as she saw.”
|
||||
I saw for myself before coming here, and I can assure you the conjurer spoke true. Indulge me─go there and <Color(-34022)>look out</Color> upon the beauty before you. I would hear your thoughts."
|
||||
62,"TEXT_SUBCTS817_00162_MILLITHIRONHEART_000_029","To our fortune, whithersoever we wander, Eorzea's beauty is but a stone's throw away. If I may quote from my journal...yes, this is the one. “Afore the Fane, beneath the two that are as one, Her divine cup runneth over with light aetherial. Such were the conjurer's words, and I would see as she saw.”
|
||||
|
||||
|
@@ -3,9 +3,7 @@
|
||||
int32,str,str
|
||||
0,"TEXT_SUBCTS818_00164_SEQ_00","Slafborn has a seemingly urgent message for you."
|
||||
1,"TEXT_SUBCTS818_00164_SEQ_01","Slafborn informs you an acquaintance of Cid awaits your arrival within the workshop. He warns you, however, that her disposition is anything but cordial. Speak with Slafborn once more to enter the workshop, then see what business this visitor has brought."
|
||||
2,"TEXT_SUBCTS818_00164_SEQ_02","You enter the workshop to find Jessie, deputy president of Garlond Ironworks, waiting for you, though she makes it clear that her current title was thrust upon her in Cid's absence. She explains that a recent drop in productivity has left them scrambling to make ends meet, and asks to see your magitek armor in the hopes of drawing inspiration for a new product.
|
||||
|
||||
While at first taken aback by the sleek design of your suit, she is inevitably disappointed by the damaged weaponry. Unable to bear seeing good steel go to waste, she insists you gather parts so that she may begin repairs immediately. Make your way to Castrum Centri and retrieve a magitek converter #49, magitek oscillator #50, and magitek cannon barrel #51 from the Empire's storage crates."
|
||||
2,"TEXT_SUBCTS818_00164_SEQ_02","You enter the workshop to find Jessie, deputy president of Garlond Ironworks, waiting for you, though she makes it clear that her current title was thrust upon her in Cid's absence. She explains that a recent drop in productivity has left them scrambling to make ends meet, and asks to see your magitek armor in the hopes of drawing inspiration for a new product.
|
||||
|
||||
While at first taken aback by the sleek design of your suit, she is inevitably disappointed by the damaged weaponry. Unable to bear seeing good steel go to waste, she insists you gather parts so that she may begin repairs immediately. Make your way to Castrum Centri and retrieve a magitek converter #49, magitek oscillator #50, and magitek cannon barrel #51 from the Empire's storage crates."
|
||||
3,"TEXT_SUBCTS818_00164_SEQ_03","You have collected the parts needed to restore your magitek armor. Hurry back to Cid's workshop and deliver them to Jessie."
|
||||
@@ -70,8 +68,7 @@ While at first taken aback by the sleek design of your suit, she is inevitably d
|
||||
62,"TEXT_SUBCTS818_00164_JESSIE_000_017","And the servomechanism should be... Wait! A mammet core!? Why didn't I think of that!? They're so easy to come by, mass production would be as easy as stealing candy from a baby...or cores from a mammet."
|
||||
63,"TEXT_SUBCTS818_00164_JESSIE_000_018","But what in the seven bloody hells have you done to the cannon's poor convergence modulator!? Burnt it out firing victory rounds after slaying some family of rabid squirrels, no doubt. It's a wonder the whole suit isn't a steaming pile of molten slag. Such a waste..."
|
||||
64,"TEXT_SUBCTS818_00164_JESSIE_000_019","What in the Builder's name are you looking at? You need something to fix your prying eyes on, try the wall."
|
||||
67,"TEXT_SUBCTS818_00164_JESSIE_000_022","Eyes on me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I ain't done with you yet. That is, unless you know whereabouts one might stumble across a spare converter, oscillator, and cannon barrel. No? Didn't think so. So here's a hint─it rhymes with Castrum Centri.
|
||||
You see, Garlean-made technology is what we're after, and I can't think of a better place to find some. Off with you now!"
|
||||
65,"TEXT_SUBCTS818_00164_JESSIE_000_020","Anyroad, I can't bear to see such a fine piece of work in such a sorry state. I'll patch her up as best I can, but you'll need to gather the parts needed for the job. Think of it as one of them adventures you seem so keen on."
|
||||
66,"TEXT_SUBCTS818_00164_JESSIE_000_021","A make #49 magitek converter and a make #50 magitek oscillator should do the trick. Oh, and a magitek cannon barrel, make...er...#51. I can't guarantee she'll be good as new, but at the very least she'll be in better shape than she's in now...which still ain't saying much."
|
||||
67,"TEXT_SUBCTS818_00164_JESSIE_000_022","Eyes on me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I ain't done with you yet. That is, unless you know whereabouts one might stumble across a spare converter, oscillator, and cannon barrel. No? Didn't think so. So here's a hint─it rhymes with Castrum Centri.
|
||||
You see, Garlean-made technology is what we're after, and I can't think of a better place to find some. Off with you now!"
|
||||
|
||||
|
@@ -54,8 +54,7 @@ int32,str,str
|
||||
50,"TEXT_SUBFST025_00103_QDJAWANA_000_3","Would you track down those thieving opo-opos and recover the Mun–Tuy beans? I'm told six bags were taken, all told."
|
||||
51,"TEXT_SUBFST025_00103_QDJAWANA_000_4","Dametta is well respected by all the women of Hyrstmill, so it would do you well to earn her favor. So be polite, smile, and don't interrupt if she goes off on one of her tangents..."
|
||||
52,"TEXT_SUBFST025_00103_QDJAWANA_000_5","Hyrstmill lies just to the north of here. You're like to run into opo-opos on the way. With luck, you may even encounter the bean thieves themselves."
|
||||
53,"TEXT_SUBFST025_00103_DAMETTA_000_10","<sigh> I suppose there's nothing to be done...
|
||||
What's that, young <If(PlayerParameter(4))>lady<Else/>man</If>? You have something for me?"
|
||||
53,"TEXT_SUBFST025_00103_DAMETTA_000_10","<sigh> I suppose there's nothing to be done...
|
||||
What's that, young <If(PlayerParameter(4))>lady<Else/>man</If>? You have something for me?"
|
||||
54,"TEXT_SUBFST025_00103_DAMETTA_000_11","<gasp> My missing bags of Mun–Tuy beans! But how!? You didn't track down those wretched opo-opos, did you!?"
|
||||
55,"TEXT_SUBFST025_00103_DAMETTA_000_12","I had all but given up hope before you arrived, but with these beans, I can make enough Mun–Tuy tonic for <Emphasis>everyone</Emphasis> in Hyrstmill!"
|
||||
|
||||
|
@@ -49,11 +49,9 @@ int32,str,str
|
||||
45,"TEXT_SUBFST029_00172_TODO_21",""
|
||||
46,"TEXT_SUBFST029_00172_TODO_22",""
|
||||
47,"TEXT_SUBFST029_00172_TODO_23",""
|
||||
48,"TEXT_SUBFST029_00172_AROLD_000_1","Oh gods, the pain...
|
||||
I caught a scurry of squirrels gnawing on the fences earlier. I managed to drive them off, but not before they decided to gnaw on <Emphasis>me</Emphasis> instead! And now I'm the bloody mess you see before you."
|
||||
48,"TEXT_SUBFST029_00172_AROLD_000_1","Oh gods, the pain...
|
||||
I caught a scurry of squirrels gnawing on the fences earlier. I managed to drive them off, but not before they decided to gnaw on <Emphasis>me</Emphasis> instead! And now I'm the bloody mess you see before you."
|
||||
49,"TEXT_SUBFST029_00172_AROLD_000_2","To make matters worse, I find myself without so much as a single hi-potion. I know, I know...foolhardy. I vaguely recall using my last one after some trifling scrape several moons past... The gods alone know why I didn't think to replace it there and then. You wouldn't happen to be carrying a spare flask?"
|
||||
51,"TEXT_SUBFST029_00172_AROLD_000_10","Seven hells, did those accursed squirrels leave any part of me untouched?
|
||||
Ah, you're back! Do you have that hi-potion for me?"
|
||||
50,"TEXT_SUBFST029_00172_AROLD_000_3","If you don't have any on hand, the merchant at the Bannock should have some in her stock. I can't leave my post, so if you could bring me a hi-potion, I'd be tremendously grateful."
|
||||
51,"TEXT_SUBFST029_00172_AROLD_000_10","Seven hells, did those accursed squirrels leave any part of me untouched?
|
||||
Ah, you're back! Do you have that hi-potion for me?"
|
||||
|
||||
|
@@ -61,5 +61,4 @@ int32,str,str
|
||||
57,"TEXT_SUBFST030_00173_NOLANEL_000_23","Please relay my sincerest thanks to Vionne upon your return to Treespeak Stables. And a word of advice─wash your hands quickly, lest the cloying stench of feces linger."
|
||||
58,"TEXT_SUBFST030_00173_VIONNE_000_30","Welcome back, friend. Hmmm... I gather from that smell that the task is complete?"
|
||||
59,"TEXT_SUBFST030_00173_VIONNE_000_31","Oh, my! Did I neglect to inform you of the sack's contents? I cannot apologize enough!"
|
||||
60,"TEXT_SUBFST030_00173_VIONNE_000_32","That would certainly explain why you agreed to help when countless others turned their noses up at the idea, so to speak...
|
||||
Well, what's done is done. Please accept this for your troubles, along with my thanks."
|
||||
60,"TEXT_SUBFST030_00173_VIONNE_000_32","That would certainly explain why you agreed to help when countless others turned their noses up at the idea, so to speak...
|
||||
|
||||
|
@@ -69,8 +69,7 @@ int32,str,str
|
||||
65,"TEXT_SUBFST035_00129_KIKOKUA_000_31","A-An adventurer!? Please, you must save the Hearer!"
|
||||
66,"TEXT_SUBFST035_00129_KIKOKUB_000_32","Galfrid...sent you?"
|
||||
67,"TEXT_SUBFST035_00129_KIKOKUB_000_33","I am no longer...of use here. Pray help the Hearer...in my stead."
|
||||
68,"TEXT_SUBFST035_00129_KIKOKUC_000_34","Away, vile fiend! Away, I say! I defy you! <Emphasis>I defy yooouuu</Emphasis>!!!
|
||||
...Uh? ...Oh! An adventurer!"
|
||||
68,"TEXT_SUBFST035_00129_KIKOKUC_000_34","Away, vile fiend! Away, I say! I defy you! <Emphasis>I defy yooouuu</Emphasis>!!!
|
||||
...Uh? ...Oh! An adventurer!"
|
||||
69,"TEXT_SUBFST035_00129_KIKOKUC_000_35","W-We were ambushed─ambushed in the midst of the ritual! And then... And then...I'm not sure what happened."
|
||||
70,"TEXT_SUBFST035_00129_CONJURERA_000_36","...You were sent to help? I fear you are too late─the ritual has failed."
|
||||
@@ -111,8 +110,7 @@ int32,str,str
|
||||
105,"TEXT_SUBFST035_00129_YDA_000_96","...Do you ever think about those adventurers who fought alongside us? I do. And then five years seems like ages... I wonder what became of them."
|
||||
106,"TEXT_SUBFST035_00129_YDA_000_97","Ah..."
|
||||
107,"TEXT_SUBFST035_00129_PAPALYMO_000_98","Yda, look."
|
||||
109,"TEXT_SUBFST035_00129_YDA_000_100","Golly!
|
||||
...And this is what, exactly?"
|
||||
108,"TEXT_SUBFST035_00129_YDA_000_99","Hm?"
|
||||
109,"TEXT_SUBFST035_00129_YDA_000_100","Golly!
|
||||
...And this is what, exactly?"
|
||||
110,"TEXT_SUBFST035_00129_PAPALYMO_000_101","Yet another disturbance in the aether, and freshly manifested at that."
|
||||
@@ -138,8 +136,7 @@ int32,str,str
|
||||
130,"TEXT_SUBFST035_00129_ALESTAN_000_132","Well, I shan't find any answers on my own. I must needs discuss this with Galfrid. The matter warrants a full investigation, if I am any judge, and that shall certainly be my recommendation."
|
||||
131,"TEXT_SUBFST035_00129_ALESTAN_000_133","Your courage has saved many lives this day, adventurer. For this you have my deepest gratitude."
|
||||
132,"TEXT_SUBFST035_00129_ALESTAN_000_134","Pray return to Gridania and seek out Miounne."
|
||||
135,"TEXT_SUBFST035_00129_MIOUNNE_000_141","A tale for the tavern if ever there were one!
|
||||
...It is only a shame that I must ask you not to tell it─for the time being, at least. Do I make myself clear?"
|
||||
133,"TEXT_SUBFST035_00129_ALESTAN_000_135","I understand she wishes to thank you for your efforts on our behalf."
|
||||
134,"TEXT_SUBFST035_00129_MIOUNNE_000_140","Welcome back, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. A little bird tells me that the Hearer and his party owe you their lives."
|
||||
135,"TEXT_SUBFST035_00129_MIOUNNE_000_141","A tale for the tavern if ever there were one!
|
||||
...It is only a shame that I must ask you not to tell it─for the time being, at least. Do I make myself clear?"
|
||||
@@ -153,8 +150,7 @@ int32,str,str
|
||||
143,"TEXT_SUBFST035_00129_MIOUNNE_000_149","By the way, have you perchance heard about the coming festival? It is truly a splendid occasion, looked forward to by young and old alike, and one I heartily recommend that you take the time to enjoy."
|
||||
144,"TEXT_SUBFST035_00129_MIOUNNE_000_150","Don't be <Emphasis>too</Emphasis> disappointed if the recent troubles cast a shadow over proceedings, however. I fear nothing short of the mysterious interloper's apprehension can prevent that..."
|
||||
145,"TEXT_SUBFST035_00129_MIOUNNE_000_151","But we were talking about you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. You have made Mother proud. I expect great things of you, young <If(PlayerParameter(4))>lady<Else/>man</If>!"
|
||||
149,"TEXT_SUBFST035_00129_Q1_000_1","Duty calls. Do you wish to proceed with
|
||||
“Spirithold Broken”?"
|
||||
146,"TEXT_SUBFST035_00129_SYSTEM_000_152","In recognition of your achievements, you are now granted access to guildleves and inn rooms."
|
||||
147,"TEXT_SUBFST035_00129_SYSTEM_000_153","As you complete quests and embark on new adventures, the world will draw you ever deeper into its mysteries."
|
||||
148,"TEXT_SUBFST035_00129_SYSTEM_000_154","The great realm of Eorzea yet holds myriad roads untraveled and sights unseen. Continue along the path of the adventurer and discover what wonders await you!"
|
||||
149,"TEXT_SUBFST035_00129_Q1_000_1","Duty calls. Do you wish to proceed with
|
||||
|
||||
|
@@ -55,7 +55,6 @@ int32,str,str
|
||||
51,"TEXT_SUBFST038_00175_MONRANGUIN_000_4","According to my recruit's tale of woe, there should be a set of survey records, a surveyor's rope, and two boxes of surveyor's instruments strewn about the interior of a cave to the south of here. <sigh> It's a wonder the damn fool didn't lose his boots... Ahem. Matron watch over you."
|
||||
52,"TEXT_SUBFST038_00175_PAULINE_000_10","Yes, may I assist you with some matter?"
|
||||
53,"TEXT_SUBFST038_00175_PAULINE_000_11","Oh? But this is the equipment I left with the soldiers of the Bannock..."
|
||||
54,"TEXT_SUBFST038_00175_PAULINE_000_12","Fled at the first sign of danger, you say? I see...
|
||||
Well, all is not lost: it appears the recruit managed to complete the surveying assignment. The records are actually quite detailed."
|
||||
54,"TEXT_SUBFST038_00175_PAULINE_000_12","Fled at the first sign of danger, you say? I see...
|
||||
Well, all is not lost: it appears the recruit managed to complete the surveying assignment. The records are actually quite detailed."
|
||||
55,"TEXT_SUBFST038_00175_PAULINE_000_13","With the changes wrought by the Calamity, I thought it wise to send the Order of the Twin Adder on a number of expeditions to map the region's topography. As fortune would have it, the officers saw these tasks as an excellent opportunity to train inexperienced soldiers."
|
||||
|
||||
|
@@ -97,8 +97,7 @@ int32,str,str
|
||||
93,"TEXT_SUBFST055_00161_KEITHA_000_093","Ha! We'd better get back to work, then. Wouldn't want to go lettin' our guardian angel down, would we? <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, you have our thanks. Oh, and I believe Luquelot wants to give you a little somethin' for your troubles."
|
||||
94,"TEXT_SUBFST055_00161_LUQUELOT_000_111","Leia's egg is irreplaceable. I cannot well express to you the depth of my gratitude."
|
||||
95,"TEXT_SUBFST055_00161_LUQUELOT_000_112","And yet, I find that I am still troubled... While this whole regrettable episode unfolded, I bore witness to a sight that greatly concerned me..."
|
||||
96,"TEXT_SUBFST055_00161_INSTANCE_BATTLE_YESNO_TITLE","Duty calls. Do you wish to proceed with
|
||||
“Leia's Legacy”?"
|
||||
96,"TEXT_SUBFST055_00161_INSTANCE_BATTLE_YESNO_TITLE","Duty calls. Do you wish to proceed with
|
||||
“Leia's Legacy”?"
|
||||
97,"TEXT_SUBFST055_00161_INSTANCE_BATTLE_YESNO_YES","Yes"
|
||||
98,"TEXT_SUBFST055_00161_INSTANCE_BATTLE_YESNO_NO","No"
|
||||
|
||||
|
@@ -83,8 +83,7 @@ int32,str,str
|
||||
79,"TEXT_SUBLAK003_00100_WAWATON_000_075","Er... That is a good question! I'll be sure to tell you just as soon as I learn the answer!"
|
||||
80,"TEXT_SUBLAK003_00100_GAGARUA_000_076","WHAT!? You buffoon! Why did you not think to find out!?"
|
||||
81,"TEXT_SUBLAK003_00100_WAWATON_000_077","Erp! I...I'm sorry, Gagarua, it just didn't seem important at the time!"
|
||||
82,"TEXT_SUBLAK003_00100_GAGARUA_000_078","(-Gagarua-)Why you─ Hm? What are they doing...?
|
||||
Go play elsewhere. Adults are working here, children."
|
||||
82,"TEXT_SUBLAK003_00100_GAGARUA_000_078","(-Gagarua-)Why you─ Hm? What are they doing...?
|
||||
Go play elsewhere. Adults are working here, children."
|
||||
83,"TEXT_SUBLAK003_00100_YOUZAN_000_079","We're not children─we're the Doman Adventurers' Guild! We're here to arrest you for stealing the grimoire from Rowena's!"
|
||||
84,"TEXT_SUBLAK003_00100_WAWATON_000_080","Oh, oh! Gagarua, those are the children who talked about the treasure! <Emphasis>They'll</Emphasis> know how to read the grimoire for sure."
|
||||
@@ -141,5 +140,4 @@ Go play elsewhere. Adults are working here, children."
|
||||
135,"TEXT_SUBLAK003_00100_BALLOON_000_040","Lilina! Oi, Lilina! I'm hurting here!"
|
||||
136,"TEXT_SUBLAK003_00100_BALLOON_000_050","<pant> Bloody tiring, this..."
|
||||
137,"TEXT_SUBLAK003_00100_BALLOON_000_060","Hm? What're we─ Oh, right!"
|
||||
139,"TEXT_SUBLAK003_00100_BALLOON_000_080","Hrnnnggg!
|
||||
...Oooh, I'm going down, I'm going down..."
|
||||
138,"TEXT_SUBLAK003_00100_BALLOON_000_070","Ow! That'll leave a bump..."
|
||||
|
||||
|
@@ -49,8 +49,7 @@ int32,str,str
|
||||
45,"TEXT_SUBSEA003_00113_TODO_21",""
|
||||
46,"TEXT_SUBSEA003_00113_TODO_22",""
|
||||
47,"TEXT_SUBSEA003_00113_TODO_23",""
|
||||
48,"TEXT_SUBSEA003_00113_SWEETNIX_000_0","Pshhh... Shkohhh...
|
||||
Sweetnix is beauteous gobbie and craftysmart trademaker!"
|
||||
48,"TEXT_SUBSEA003_00113_SWEETNIX_000_0","Pshhh... Shkohhh...
|
||||
Sweetnix is beauteous gobbie and craftysmart trademaker!"
|
||||
49,"TEXT_SUBSEA003_00113_SWEETNIX_000_1","Sweetnix makes busydeal with uplanders! Need deliver letter to Gate of Mealvaan, but Sweetnix has shivershakes."
|
||||
50,"TEXT_SUBSEA003_00113_SWEETNIX_000_2","Uplander walks to Gate of Mealvaan for Sweetnix? Uplander delivers letter to taxlady P'tahjha?"
|
||||
|
||||
|
@@ -57,8 +57,7 @@ int32,str,str
|
||||
53,"TEXT_SUBSEA008_00118_CARVALLAIN_000_12","Our <Emphasis>Misery</Emphasis> returned from her latest voyage bearing exotic <Emphasis>spices</Emphasis> never before seen in Eorzea. I have prepared two samplers, each of which I would have you deliver to certain individuals."
|
||||
54,"TEXT_SUBSEA008_00118_CARVALLAIN_000_13","The first is for Ginnade, whom you will find at the Coral Tower. The second is for Master Lyngsath, the head chef of the Bismarck. And <Emphasis>do</Emphasis> make certain the right person gets the right set. Go now, and return here once you have accomplished the task."
|
||||
55,"TEXT_SUBSEA008_00118_GINNADE_000_20","Welcome to the headquarters of the Yellowjackets, the keepers of the peace in Limsa Lominsa. Is there aught I can assist you with?"
|
||||
56,"TEXT_SUBSEA008_00118_GINNADE_000_21","A sample of spice courtesy of the Seventh Sage, you say?
|
||||
Hmmm... There is no mistake─this is firesand, and the kind used by the Garleans besides. Quite intriguing. Very well, we will consider placing an order."
|
||||
56,"TEXT_SUBSEA008_00118_GINNADE_000_21","A sample of spice courtesy of the Seventh Sage, you say?
|
||||
Hmmm... There is no mistake─this is firesand, and the kind used by the Garleans besides. Quite intriguing. Very well, we will consider placing an order."
|
||||
57,"TEXT_SUBSEA008_00118_GINNADE_000_22","Oh? You thought that you had brought me spice? I see you are not familiar with <Emphasis>Carvallainisms</Emphasis>. For the sake of convenience, he uses the word “spice” to refer to literally anything he has procured on the high seas."
|
||||
58,"TEXT_SUBSEA008_00118_GINNADE_000_23","Lest you worry, the man isn't engaged in any activity that is considered piracy. Far from it. Think of him as a trader─a heavily armed one─who represents Lominsan interests in eastern lands."
|
||||
|
||||
|
@@ -51,8 +51,7 @@ int32,str,str
|
||||
47,"TEXT_SUBSEA009_00119_TODO_23",""
|
||||
48,"TEXT_SUBSEA009_00119_GINNADE_000_0","An alarming number of citizens have gone missing of late, though I suspect you've already heard the rumors."
|
||||
49,"TEXT_SUBSEA009_00119_GINNADE_000_1","It is essential that we ascertain their safety. To this end, I have prepared a list based on reports from our citizens. Would you be so kind as to deliver it to my colleague in Bulwark Hall? N'delika is her name. My thanks in advance, friend."
|
||||
50,"TEXT_SUBSEA009_00119_NDELIKA_000_10","Welcome to Limsa Lominsa! If there's aught you would like to know, feel free to─
|
||||
...Hm? You've got something for me, you say? A missing persons list? I'm not sure I follow..."
|
||||
50,"TEXT_SUBSEA009_00119_NDELIKA_000_10","Welcome to Limsa Lominsa! If there's aught you would like to know, feel free to─
|
||||
...Hm? You've got something for me, you say? A missing persons list? I'm not sure I follow..."
|
||||
51,"TEXT_SUBSEA009_00119_NDELIKA_000_11","(Thanks for bringing the list─I'll be sure to memorize these names. If any of the missing persons reappear, you can count on me to spot them.)"
|
||||
52,"TEXT_SUBSEA009_00119_NDELIKA_000_12","(Most folk enter the city via the Zephyr Drift, which means they must pass through Bulwark Hall. That's why I'm on constant watch here, and undercover so as to keep an eye out for suspicious activity.)"
|
||||
|
||||
|
@@ -49,8 +49,7 @@ int32,str,str
|
||||
45,"TEXT_SUBSEA010_00120_TODO_21",""
|
||||
46,"TEXT_SUBSEA010_00120_TODO_22",""
|
||||
47,"TEXT_SUBSEA010_00120_TODO_23",""
|
||||
48,"TEXT_SUBSEA010_00120_NTANMO_000_0","Sounds like you're already in the Yellowjackets' good graces. You truly are a model adventurer─a paragon among your fellows!
|
||||
...Um, do you think you could do me a favor?"
|
||||
48,"TEXT_SUBSEA010_00120_NTANMO_000_0","Sounds like you're already in the Yellowjackets' good graces. You truly are a model adventurer─a paragon among your fellows!
|
||||
...Um, do you think you could do me a favor?"
|
||||
49,"TEXT_SUBSEA010_00120_NTANMO_000_1","You see, I'm supposed to go and fill up all the streetlamps with oil so that they'll stay lit through the night. But thanks to this business of missing people, I can't simply up and leave my post."
|
||||
50,"TEXT_SUBSEA010_00120_NTANMO_000_2","If you could tend to the streetlamps in my stead, I'd be <Emphasis>eternally</Emphasis> grateful."
|
||||
|
||||
|
@@ -53,5 +53,4 @@ int32,str,str
|
||||
49,"TEXT_SUBWIL001_00150_GELTHER_000_2","No? Well, <Emphasis>I</Emphasis> do! You know Didilata? Short, broke, never pays what he owes? Yeah, that bleedin' whoreson! Tell him to pay up, or I swear by the Twelve I'll beat him so hard it'll feel like the second comin' of Dalamud!"
|
||||
50,"TEXT_SUBWIL001_00150_GELTHER_000_3","If I see that little shite's face, I'll end up poundin' him into a bloody pulp, like as not. So you go and tell him!"
|
||||
51,"TEXT_SUBWIL001_00150_DIDILATA_000_5","Oh, g-g-gods be good─Gelther's g-g-goon!"
|
||||
52,"TEXT_SUBWIL001_00150_DIDILATA_000_6","A-Alright, alright! I'll give back every gil I owe! I swear it!
|
||||
B-But no more beatings, I b-b-beg you!"
|
||||
52,"TEXT_SUBWIL001_00150_DIDILATA_000_6","A-Alright, alright! I'll give back every gil I owe! I swear it!
|
||||
|
||||
|
@@ -67,6 +67,5 @@ int32,str,str
|
||||
63,"TEXT_SUBWIL007_00167_SOSOTTA_001","Are you looking for a model? Oh, you naughty <If(PlayerParameter(4))>girl<Else/>boy</If>! Flattery will get you <Emphasis>everywhere</Emphasis>, hee hee."
|
||||
64,"TEXT_SUBWIL007_00167_LURKINGREECH_000","Weavin' work? Take a look at me, friend. I'm a bloody guard, and on duty, no less! Move along, now."
|
||||
65,"TEXT_SUBWIL007_00167_LURKINGREECH_001","What? What do you want? I've no time for your shenanigans. You're gettin' in my bloody way. Now, piss off!"
|
||||
66,"TEXT_SUBWIL007_00167_JULIANA_020","You've returned! Well, how did you fare?
|
||||
...Two potential recruits, you say? Welcome news! I only hope their zeal for fashion will show in their efforts for the guild."
|
||||
66,"TEXT_SUBWIL007_00167_JULIANA_020","You've returned! Well, how did you fare?
|
||||
...Two potential recruits, you say? Welcome news! I only hope their zeal for fashion will show in their efforts for the guild."
|
||||
|
||||
|
Reference in New Issue
Block a user