Patch 4.25

This commit is contained in:
Josh Freeman
2018-03-14 09:40:00 +00:00
parent f443f2d238
commit 4874343eef
1800 changed files with 15106 additions and 40900 deletions
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@@ -3,9 +3,7 @@
int32,str,str
0,"TEXT_CLSBSM401_00300_SEQ_00","Forgemaster Brithael needs an able blacksmith to set an example."
1,"TEXT_CLSBSM401_00300_SEQ_01","As your reputation continues to grow, it seems even your guildmates have come to covet your wares. However, the forgemaster does not expect you to furnish your guildmates with the tools they seek; rather, he would have you craft a single wrapped crowsbeak hammer of impeccable quality to serve as a model for the other smiths. When it is ready, deliver it to Brithael for inspection."
2,"TEXT_CLSBSM401_00300_SEQ_02","Though Brithael briefly jests that your hammer might serve to discourage your forgemates from pursuing their craft, it is clear that he hopes your work will instead inspire others to follow in your footsteps and become better blacksmiths. Only time will tell if your forgemates will rise to the challenge.
※The next blacksmith quest will be available from Brithael upon reaching level 45."
2,"TEXT_CLSBSM401_00300_SEQ_02","Though Brithael briefly jests that your hammer might serve to discourage your forgemates from pursuing their craft, it is clear that he hopes your work will instead inspire others to follow in your footsteps and become better blacksmiths. Only time will tell if your forgemates will rise to the challenge.
※The next blacksmith quest will be available from Brithael upon reaching level 45."
3,"TEXT_CLSBSM401_00300_SEQ_03",""
1 key 0 1
3 int32 str str
4 0 TEXT_CLSBSM401_00300_SEQ_00 Forgemaster Brithael needs an able blacksmith to set an example.
5 1 TEXT_CLSBSM401_00300_SEQ_01 As your reputation continues to grow, it seems even your guildmates have come to covet your wares. However, the forgemaster does not expect you to furnish your guildmates with the tools they seek; rather, he would have you craft a single wrapped crowsbeak hammer of impeccable quality to serve as a model for the other smiths. When it is ready, deliver it to Brithael for inspection.
6 2 TEXT_CLSBSM401_00300_SEQ_02 Though Brithael briefly jests that your hammer might serve to discourage your forgemates from pursuing their craft, it is clear that he hopes your work will instead inspire others to follow in your footsteps and become better blacksmiths. Only time will tell if your forgemates will rise to the challenge. ※The next blacksmith quest will be available from Brithael upon reaching level 45. Though Brithael briefly jests that your hammer might serve to discourage your forgemates from pursuing their craft, it is clear that he hopes your work will instead inspire others to follow in your footsteps and become better blacksmiths. Only time will tell if your forgemates will rise to the challenge. ※The next blacksmith quest will be available from Brithael upon reaching level 45.
3 TEXT_CLSBSM401_00300_SEQ_03
4 TEXT_CLSBSM401_00300_SEQ_04
7 5 3 TEXT_CLSBSM401_00300_SEQ_05 TEXT_CLSBSM401_00300_SEQ_03
8 6 4 TEXT_CLSBSM401_00300_SEQ_06 TEXT_CLSBSM401_00300_SEQ_04
9 7 5 TEXT_CLSBSM401_00300_SEQ_07 TEXT_CLSBSM401_00300_SEQ_05
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@@ -5,9 +5,7 @@ int32,str,str
1,"TEXT_CLSBSM451_00301_SEQ_01","Everyone at the Blacksmiths' Guild is in high spirits of late, and Brithael is no exception. The forgemaster even managed to enjoy the company of Faezahr for a change, who over drinks with Brithael spoke of his latest obsession: a young female gladiator, whom he has a mind to lavish with gifts. Precisely what those gifts are to be remains to be seen, but what is clear is that Faezahr means to ask you to craft them."
2,"TEXT_CLSBSM451_00301_SEQ_02","Faezahr bids you craft a pair of cobalt knuckles, a buccaneer's bardiche, and a cobalt shamshir worthy of his gladiator muse, Muriel. Naturally, it will be necessary for him to first inspect and approve of the weapons prior to delivery. Craft the items to the best of your ability and present them to Faezahr when finished."
3,"TEXT_CLSBSM451_00301_SEQ_03","The merchant waxes poetic as he evaluates your weapons, before judging them fit for his warrior goddess. Believing it only proper for Muriel to meet the <If(PlayerParameter(4))>woman<Else/>man</If> who made such splendid wares, Faezahr bids you deliver his gifts to Muriel, who can be found aboard the <Emphasis>Astalicia</Emphasis>."
4,"TEXT_CLSBSM451_00301_SEQ_04","Muriel treasures the gifts you have brought, and seems overjoyed to have made your acquaintance─so overjoyed, in fact, that you cannot help but question the sincerity of her words. In any case, the commission is complete; should Faezahr be unsatisfied with the result, the fault will not lie with you.
※The next blacksmith quest will be available from Brithael upon reaching level 50."
4,"TEXT_CLSBSM451_00301_SEQ_04","Muriel treasures the gifts you have brought, and seems overjoyed to have made your acquaintance─so overjoyed, in fact, that you cannot help but question the sincerity of her words. In any case, the commission is complete; should Faezahr be unsatisfied with the result, the fault will not lie with you.
※The next blacksmith quest will be available from Brithael upon reaching level 50."
5,"TEXT_CLSBSM451_00301_SEQ_05",""
1 key 0 1
5 1 TEXT_CLSBSM451_00301_SEQ_01 Everyone at the Blacksmiths' Guild is in high spirits of late, and Brithael is no exception. The forgemaster even managed to enjoy the company of Faezahr for a change, who over drinks with Brithael spoke of his latest obsession: a young female gladiator, whom he has a mind to lavish with gifts. Precisely what those gifts are to be remains to be seen, but what is clear is that Faezahr means to ask you to craft them.
6 2 TEXT_CLSBSM451_00301_SEQ_02 Faezahr bids you craft a pair of cobalt knuckles, a buccaneer's bardiche, and a cobalt shamshir worthy of his gladiator muse, Muriel. Naturally, it will be necessary for him to first inspect and approve of the weapons prior to delivery. Craft the items to the best of your ability and present them to Faezahr when finished.
7 3 TEXT_CLSBSM451_00301_SEQ_03 The merchant waxes poetic as he evaluates your weapons, before judging them fit for his warrior goddess. Believing it only proper for Muriel to meet the <If(PlayerParameter(4))>woman<Else/>man</If> who made such splendid wares, Faezahr bids you deliver his gifts to Muriel, who can be found aboard the <Emphasis>Astalicia</Emphasis>.
8 4 TEXT_CLSBSM451_00301_SEQ_04 Muriel treasures the gifts you have brought, and seems overjoyed to have made your acquaintance─so overjoyed, in fact, that you cannot help but question the sincerity of her words. In any case, the commission is complete; should Faezahr be unsatisfied with the result, the fault will not lie with you. ※The next blacksmith quest will be available from Brithael upon reaching level 50. Muriel treasures the gifts you have brought, and seems overjoyed to have made your acquaintance─so overjoyed, in fact, that you cannot help but question the sincerity of her words. In any case, the commission is complete; should Faezahr be unsatisfied with the result, the fault will not lie with you. ※The next blacksmith quest will be available from Brithael upon reaching level 50.
5 TEXT_CLSBSM451_00301_SEQ_05
6 TEXT_CLSBSM451_00301_SEQ_06
9 7 5 TEXT_CLSBSM451_00301_SEQ_07 TEXT_CLSBSM451_00301_SEQ_05
10 8 6 TEXT_CLSBSM451_00301_SEQ_08 TEXT_CLSBSM451_00301_SEQ_06
11 9 7 TEXT_CLSBSM451_00301_SEQ_09 TEXT_CLSBSM451_00301_SEQ_07
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@@ -7,11 +7,7 @@ int32,str,str
3,"TEXT_CLSBSM501_00302_SEQ_03","The client, who chose not to divulge her name, wishes to furnish a struggling gladiator with a weapon that befits his skill and experience. This gladiator, known as the Bronze Bull, is apparently another former champion who has chosen to fight under a different name. You are to craft a quality cobalt winglet, meld to it a savage might materia of the third grade, and deliver the finished product to Faezahr."
4,"TEXT_CLSBSM501_00302_SEQ_04","Upon confirming that your sword satisfies the client's requirements, Faezahr summons the Bronze Bull to collect the weapon in person, while the anonymous client surreptitiously listens. The gladiator is at first puzzled by the gesture, unable to understand the motives of your patron. However, when Faezahr delivers a cryptic message, the Bronze Bull immediately identifies your client as the Hellfire Phoenix, who he thought had perished in the Calamity years ago. He accepts the sword, proclaiming that he will one day stand atop the Coliseum and do it justice, and leaves without meeting your client. Speak with her and see if these events transpired as she desired."
5,"TEXT_CLSBSM501_00302_SEQ_05","Your client explains that her desire to remain distant from the Coliseum and its affairs drove her to deliver the sword in this manner. Nevertheless, she could not resist using Greinfarr's words to reveal her identity to the former champion. Having entrusted your payment to the forgemaster, she bids you return to him to receive it."
6,"TEXT_CLSBSM501_00302_SEQ_06","Brithael reflects on how you single-handedly changed the guild's fortunes, stating that the impact of your deeds will be felt for years to come. With a glint in his eye and a smile on his face, he calls you one of the best blacksmiths he has ever known.
※The next blacksmith quest will be available from Brithael once you have met the following requirements:
※ You must have registered a product key for FINAL FANTASY XIV: Heavensward to your service account.
※ You must have completed the main scenario quest “Before the Dawn.”"
6,"TEXT_CLSBSM501_00302_SEQ_06","Brithael reflects on how you single-handedly changed the guild's fortunes, stating that the impact of your deeds will be felt for years to come. With a glint in his eye and a smile on his face, he calls you one of the best blacksmiths he has ever known.
※The next blacksmith quest will be available from Brithael once you have met the following requirements:
※ You must have registered a product key for FINAL FANTASY XIV: Heavensward to your service account.
@@ -109,6 +105,5 @@ int32,str,str
97,"TEXT_CLSBSM501_00302_BRITHAEL_000_051","I don't know how ye do it, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, but I'm glad yer doin' it fer us."
98,"TEXT_CLSBSM501_00302_BRITHAEL_000_052","If ye hadn't come along when ye did an' helped us turn things around with yer quality smithin', I reckon I'd be another workless drunk drownin' me sorrows at the Wench."
99,"TEXT_CLSBSM501_00302_BRITHAEL_000_053","Instead, I'm a happily employed drunk celebratin' me <Emphasis>successes</Emphasis> at the Wench!"
104,"TEXT_CLSBSM501_00302_SYSTEM_000_501","※ You must have registered a product key for FINAL FANTASY XIV: Heavensward to your service account.
※ You must have completed the main scenario quest “Before the Dawn.”"
100,"TEXT_CLSBSM501_00302_BRITHAEL_000_054","Ye know, any lout with a tool can put passion into <If(PlayerParameter(4))>her<Else/>his</If> work, but to have it come out the other side an' <Emphasis>affect</Emphasis> folk is true artistry."
101,"TEXT_CLSBSM501_00302_BRITHAEL_000_055","An' make no mistake, <If(PlayerParameter(4))>lass<Else/>lad</If>: the impact of what ye've done fer the guild will be felt fer years to come."
1 key 0 1
7 3 TEXT_CLSBSM501_00302_SEQ_03 The client, who chose not to divulge her name, wishes to furnish a struggling gladiator with a weapon that befits his skill and experience. This gladiator, known as the Bronze Bull, is apparently another former champion who has chosen to fight under a different name. You are to craft a quality cobalt winglet, meld to it a savage might materia of the third grade, and deliver the finished product to Faezahr.
8 4 TEXT_CLSBSM501_00302_SEQ_04 Upon confirming that your sword satisfies the client's requirements, Faezahr summons the Bronze Bull to collect the weapon in person, while the anonymous client surreptitiously listens. The gladiator is at first puzzled by the gesture, unable to understand the motives of your patron. However, when Faezahr delivers a cryptic message, the Bronze Bull immediately identifies your client as the Hellfire Phoenix, who he thought had perished in the Calamity years ago. He accepts the sword, proclaiming that he will one day stand atop the Coliseum and do it justice, and leaves without meeting your client. Speak with her and see if these events transpired as she desired.
9 5 TEXT_CLSBSM501_00302_SEQ_05 Your client explains that her desire to remain distant from the Coliseum and its affairs drove her to deliver the sword in this manner. Nevertheless, she could not resist using Greinfarr's words to reveal her identity to the former champion. Having entrusted your payment to the forgemaster, she bids you return to him to receive it.
10 6 TEXT_CLSBSM501_00302_SEQ_06 Brithael reflects on how you single-handedly changed the guild's fortunes, stating that the impact of your deeds will be felt for years to come. With a glint in his eye and a smile on his face, he calls you one of the best blacksmiths he has ever known. ※The next blacksmith quest will be available from Brithael once you have met the following requirements: ※ You must have registered a product key for FINAL FANTASY XIV: Heavensward to your service account. ※ You must have completed the main scenario quest “Before the Dawn.” Brithael reflects on how you single-handedly changed the guild's fortunes, stating that the impact of your deeds will be felt for years to come. With a glint in his eye and a smile on his face, he calls you one of the best blacksmiths he has ever known. ※The next blacksmith quest will be available from Brithael once you have met the following requirements: ※ You must have registered a product key for FINAL FANTASY XIV: Heavensward to your service account. ※ You must have completed the main scenario quest “Before the Dawn.”
7 TEXT_CLSBSM501_00302_SEQ_07
8 TEXT_CLSBSM501_00302_SEQ_08
9 TEXT_CLSBSM501_00302_SEQ_09
10 TEXT_CLSBSM501_00302_SEQ_10
11 11 7 TEXT_CLSBSM501_00302_SEQ_11 TEXT_CLSBSM501_00302_SEQ_07
12 12 8 TEXT_CLSBSM501_00302_SEQ_12 TEXT_CLSBSM501_00302_SEQ_08
13 13 9 TEXT_CLSBSM501_00302_SEQ_13 TEXT_CLSBSM501_00302_SEQ_09
105 105 101 TEXT_CLSBSM501_00302_SYSTEM_000_502 TEXT_CLSBSM501_00302_BRITHAEL_000_055 Once you have done so, the next blacksmith quest will be available from Brithael. An' make no mistake, <If(PlayerParameter(4))>lass<Else/>lad</If>: the impact of what ye've done fer the guild will be felt fer years to come.
106 102 TEXT_CLSBSM501_00302_BRITHAEL_000_056 Yer one o' the best godsdamned smitties I've had the pleasure o' knowin', <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. There ain't nothin' more to say than that.
107 103 TEXT_CLSBSM501_00302_SYSTEM_000_500 This concludes the blacksmith quests for FINAL FANTASY XIV: A Realm Reborn. In order to undertake the next series of quests, you must first meet the following requirements:
108 104 TEXT_CLSBSM501_00302_SYSTEM_000_501 ※ You must have registered a product key for FINAL FANTASY XIV: Heavensward to your service account. ※ You must have completed the main scenario quest “Before the Dawn.”
109 105 TEXT_CLSBSM501_00302_SYSTEM_000_502 Once you have done so, the next blacksmith quest will be available from Brithael.
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@@ -5,9 +5,7 @@ int32,str,str
1,"TEXT_CLSEXC020_00311_SEQ_01","Blauthota bids you speak with Axemaster Wyrnzoen, whose approval you must obtain if you wish to join the guild."
2,"TEXT_CLSEXC020_00311_SEQ_02","Though somewhat grim of word and demeanor, Axemaster Wyrnzoen nevertheless welcomes you to the Marauders' Guild. As a new student of the axe, you are bid by the hulking Roegadyn to waste no time in testing the edge of your chosen weapon in combat. Head to the outskirts of Limsa Lominsa and slay three lost lambs, three wharf rats, and three little ladybugs."
3,"TEXT_CLSEXC020_00311_SEQ_03","You have slain the specified creatures. Return to the Marauders' Guild and report to Axemaster Wyrnzoen."
4,"TEXT_CLSEXC020_00311_SEQ_04","You return to the guild with a greater awareness of your weapon's brutal potential. To fully realize that potential, however, Wyrnzoen encourages you to hone your skill and strength with relentless determination.
※The next marauder quest will be available from Wyrnzoen upon reaching level 5."
4,"TEXT_CLSEXC020_00311_SEQ_04","You return to the guild with a greater awareness of your weapon's brutal potential. To fully realize that potential, however, Wyrnzoen encourages you to hone your skill and strength with relentless determination.
※The next marauder quest will be available from Wyrnzoen upon reaching level 5."
5,"TEXT_CLSEXC020_00311_SEQ_05",""
1 key 0 1
5 1 TEXT_CLSEXC020_00311_SEQ_01 Blauthota bids you speak with Axemaster Wyrnzoen, whose approval you must obtain if you wish to join the guild.
6 2 TEXT_CLSEXC020_00311_SEQ_02 Though somewhat grim of word and demeanor, Axemaster Wyrnzoen nevertheless welcomes you to the Marauders' Guild. As a new student of the axe, you are bid by the hulking Roegadyn to waste no time in testing the edge of your chosen weapon in combat. Head to the outskirts of Limsa Lominsa and slay three lost lambs, three wharf rats, and three little ladybugs.
7 3 TEXT_CLSEXC020_00311_SEQ_03 You have slain the specified creatures. Return to the Marauders' Guild and report to Axemaster Wyrnzoen.
8 4 TEXT_CLSEXC020_00311_SEQ_04 You return to the guild with a greater awareness of your weapon's brutal potential. To fully realize that potential, however, Wyrnzoen encourages you to hone your skill and strength with relentless determination. ※The next marauder quest will be available from Wyrnzoen upon reaching level 5. You return to the guild with a greater awareness of your weapon's brutal potential. To fully realize that potential, however, Wyrnzoen encourages you to hone your skill and strength with relentless determination. ※The next marauder quest will be available from Wyrnzoen upon reaching level 5.
5 TEXT_CLSEXC020_00311_SEQ_05
6 TEXT_CLSEXC020_00311_SEQ_06
9 7 5 TEXT_CLSEXC020_00311_SEQ_07 TEXT_CLSEXC020_00311_SEQ_05
10 8 6 TEXT_CLSEXC020_00311_SEQ_08 TEXT_CLSEXC020_00311_SEQ_06
11 9 7 TEXT_CLSEXC020_00311_SEQ_09 TEXT_CLSEXC020_00311_SEQ_07
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@@ -4,9 +4,7 @@ int32,str,str
0,"TEXT_CLSEXC021_00312_SEQ_00","Axemaster Wyrnzoen would have you test the edge of your new axe in combat."
1,"TEXT_CLSEXC021_00312_SEQ_01","As a new student of the axe, you are bid by the hulking Roegadyn to waste no time in testing the edge of your chosen weapon in combat. Head to the outskirts of Limsa Lominsa and slay three lost lambs, three wharf rats, and three little ladybugs."
2,"TEXT_CLSEXC021_00312_SEQ_02","You have slain the specified creatures. Return to the Marauders' Guild and report to Axemaster Wyrnzoen."
3,"TEXT_CLSEXC021_00312_SEQ_03","You return to the guild with a greater awareness of your weapon's brutal potential. To fully realize that potential, however, Wyrnzoen encourages you to hone your skill and strength with relentless determination.
※The next marauder quest will be available from Wyrnzoen upon reaching level 5."
3,"TEXT_CLSEXC021_00312_SEQ_03","You return to the guild with a greater awareness of your weapon's brutal potential. To fully realize that potential, however, Wyrnzoen encourages you to hone your skill and strength with relentless determination.
※The next marauder quest will be available from Wyrnzoen upon reaching level 5."
4,"TEXT_CLSEXC021_00312_SEQ_04",""
1 key 0 1
4 0 TEXT_CLSEXC021_00312_SEQ_00 Axemaster Wyrnzoen would have you test the edge of your new axe in combat.
5 1 TEXT_CLSEXC021_00312_SEQ_01 As a new student of the axe, you are bid by the hulking Roegadyn to waste no time in testing the edge of your chosen weapon in combat. Head to the outskirts of Limsa Lominsa and slay three lost lambs, three wharf rats, and three little ladybugs.
6 2 TEXT_CLSEXC021_00312_SEQ_02 You have slain the specified creatures. Return to the Marauders' Guild and report to Axemaster Wyrnzoen.
7 3 TEXT_CLSEXC021_00312_SEQ_03 You return to the guild with a greater awareness of your weapon's brutal potential. To fully realize that potential, however, Wyrnzoen encourages you to hone your skill and strength with relentless determination. ※The next marauder quest will be available from Wyrnzoen upon reaching level 5. You return to the guild with a greater awareness of your weapon's brutal potential. To fully realize that potential, however, Wyrnzoen encourages you to hone your skill and strength with relentless determination. ※The next marauder quest will be available from Wyrnzoen upon reaching level 5.
4 TEXT_CLSEXC021_00312_SEQ_04
5 TEXT_CLSEXC021_00312_SEQ_05
8 6 4 TEXT_CLSEXC021_00312_SEQ_06 TEXT_CLSEXC021_00312_SEQ_04
9 7 5 TEXT_CLSEXC021_00312_SEQ_07 TEXT_CLSEXC021_00312_SEQ_05
10 8 6 TEXT_CLSEXC021_00312_SEQ_08 TEXT_CLSEXC021_00312_SEQ_06
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@@ -13,9 +13,7 @@ int32,str,str
9,"TEXT_CLSEXC050_00313_SEQ_09","You speak with the conjurer, Solkwyb, and learn more of the duty that lies ahead. Meet her at the megalocrab nest near the Mourning Widow in lower La Noscea."
10,"TEXT_CLSEXC050_00313_SEQ_10","As you are searching through the megalocrab nest, you are approached by a desperate old man by the name of Neddard. Rush to the aid of his grandson, Sighard, before the boy is slain by the rampaging crustaceans."
11,"TEXT_CLSEXC050_00313_SEQ_11","You have slain the megalocrabs and rescued Neddard's grandson from a grisly fate. After thanking you for saving him, Sighard pleads with you to avenge his parents by slaying the fearsome creature responsible for their deaths. Return to the Marauders' Guild and report the situation to Axemaster Wyrnzoen."
12,"TEXT_CLSEXC050_00313_SEQ_12","You report the outcome of your duty to Axemaster Wyrnzoen. The veteran marauder, however, already appears to have knowledge of the creature that slew Sighard's parents. He commends your desire to seek vengeance on the boy's behalf, but warns that you are currently no match for this territorial monstrosity. Nurture your rage and hone your skills before attempting to grant Sighard's fervent wish.
※The next marauder quest will be available from Wyrnzoen upon reaching level 10."
12,"TEXT_CLSEXC050_00313_SEQ_12","You report the outcome of your duty to Axemaster Wyrnzoen. The veteran marauder, however, already appears to have knowledge of the creature that slew Sighard's parents. He commends your desire to seek vengeance on the boy's behalf, but warns that you are currently no match for this territorial monstrosity. Nurture your rage and hone your skills before attempting to grant Sighard's fervent wish.
※The next marauder quest will be available from Wyrnzoen upon reaching level 10."
13,"TEXT_CLSEXC050_00313_SEQ_13",""
@@ -71,8 +69,7 @@ int32,str,str
63,"TEXT_CLSEXC050_00313_NEDDARD_000_81","Aid! I need aid!"
64,"TEXT_CLSEXC050_00313_NEDDARD_000_83","<pant> <pant> Please, it's my grandson! Them snippers've got 'im! I <Emphasis>told</Emphasis> Sighard not to get too close! I told 'im..."
65,"TEXT_CLSEXC050_00313_SOLKWYB_000_85","Get that weapon ready, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! We need to move. Now."
68,"TEXT_CLSEXC050_00313_SCENE00027_INSTANCE_BATTLE_YESNO_TITLE","Duty calls. Do you wish to proceed with
“Axe in the Stone”?"
66,"TEXT_CLSEXC050_00313_SIGHARD_000_40","Ah, bugger an' shite! Get away from me, ye bloody great bastard!"
67,"TEXT_CLSEXC050_00313_SIGHARD_000_43","Eh? Oh! Oh, thank ye, <If(PlayerParameter(4))>miss<Else/>mister</If>!"
68,"TEXT_CLSEXC050_00313_SCENE00027_INSTANCE_BATTLE_YESNO_TITLE","Duty calls. Do you wish to proceed with
“Axe in the Stone”?"
@@ -89,6 +86,5 @@ int32,str,str
79,"TEXT_CLSEXC050_00313_WYRNZOEN_000_103","The beast of which I speak is a known terror in the lands of La Noscea, ever seeking to expand its territory."
80,"TEXT_CLSEXC050_00313_WYRNZOEN_000_104","And that boy's parents were but two of the many victims to fall to its rampages. It is a threat that must be dealt with ere long."
81,"TEXT_CLSEXC050_00313_WYRNZOEN_000_105","Do thoughts of vengeance flit through your mind, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Nurture those urges, but do not yet act upon them─this monstrosity is far beyond your present skills. If you would answer the lad's cry for revenge, then you must grow stronger. Become the raging behemoth this challenge demands."
85,"TEXT_CLSEXC050_00313_BROENBHAR_BATTLETALK_11","Got room for one more?
Can't let the novice have all the fun!"
82,"TEXT_CLSEXC050_00313_QIB_TODO001","Defeat the megalocrabs!"
83,"TEXT_CLSEXC050_00313_SOLKWYB_BATTLETALK_01","I will soothe your wounds, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
1 key 0 1
13 9 TEXT_CLSEXC050_00313_SEQ_09 You speak with the conjurer, Solkwyb, and learn more of the duty that lies ahead. Meet her at the megalocrab nest near the Mourning Widow in lower La Noscea.
14 10 TEXT_CLSEXC050_00313_SEQ_10 As you are searching through the megalocrab nest, you are approached by a desperate old man by the name of Neddard. Rush to the aid of his grandson, Sighard, before the boy is slain by the rampaging crustaceans.
15 11 TEXT_CLSEXC050_00313_SEQ_11 You have slain the megalocrabs and rescued Neddard's grandson from a grisly fate. After thanking you for saving him, Sighard pleads with you to avenge his parents by slaying the fearsome creature responsible for their deaths. Return to the Marauders' Guild and report the situation to Axemaster Wyrnzoen.
16 12 TEXT_CLSEXC050_00313_SEQ_12 You report the outcome of your duty to Axemaster Wyrnzoen. The veteran marauder, however, already appears to have knowledge of the creature that slew Sighard's parents. He commends your desire to seek vengeance on the boy's behalf, but warns that you are currently no match for this territorial monstrosity. Nurture your rage and hone your skills before attempting to grant Sighard's fervent wish. ※The next marauder quest will be available from Wyrnzoen upon reaching level 10. You report the outcome of your duty to Axemaster Wyrnzoen. The veteran marauder, however, already appears to have knowledge of the creature that slew Sighard's parents. He commends your desire to seek vengeance on the boy's behalf, but warns that you are currently no match for this territorial monstrosity. Nurture your rage and hone your skills before attempting to grant Sighard's fervent wish. ※The next marauder quest will be available from Wyrnzoen upon reaching level 10.
13 TEXT_CLSEXC050_00313_SEQ_13
14 TEXT_CLSEXC050_00313_SEQ_14
17 15 13 TEXT_CLSEXC050_00313_SEQ_15 TEXT_CLSEXC050_00313_SEQ_13
18 16 14 TEXT_CLSEXC050_00313_SEQ_16 TEXT_CLSEXC050_00313_SEQ_14
19 17 15 TEXT_CLSEXC050_00313_SEQ_17 TEXT_CLSEXC050_00313_SEQ_15
69 67 65 TEXT_CLSEXC050_00313_SIGHARD_000_43 TEXT_CLSEXC050_00313_SOLKWYB_000_85 Eh? Oh! Oh, thank ye, <If(PlayerParameter(4))>miss<Else/>mister</If>! Get that weapon ready, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! We need to move. Now.
70 68 66 TEXT_CLSEXC050_00313_SCENE00027_INSTANCE_BATTLE_YESNO_TITLE TEXT_CLSEXC050_00313_SIGHARD_000_40 Duty calls. Do you wish to proceed with “Axe in the Stone”? Ah, bugger an' shite! Get away from me, ye bloody great bastard!
71 69 67 TEXT_CLSEXC050_00313_SCENE00027_INSTANCE_BATTLE_YESNO_YES TEXT_CLSEXC050_00313_SIGHARD_000_43 Yes Eh? Oh! Oh, thank ye, <If(PlayerParameter(4))>miss<Else/>mister</If>!
72 70 68 TEXT_CLSEXC050_00313_SCENE00027_INSTANCE_BATTLE_YESNO_NO TEXT_CLSEXC050_00313_SCENE00027_INSTANCE_BATTLE_YESNO_TITLE No Duty calls. Do you wish to proceed with “Axe in the Stone”?
71 TEXT_CLSEXC050_00313_SIGHARD_000_90 Thank ye, <If(PlayerParameter(4))>miss<Else/>mister</If>! I thought I was dead fer sure!
73 72 69 TEXT_CLSEXC050_00313_SIGHARD_000_92 TEXT_CLSEXC050_00313_SCENE00027_INSTANCE_BATTLE_YESNO_YES I can't even play outside no more, what with all these scary monsters about. Me ma and me da, they was both killed by some nasty bugger not so long ago─an aurochs, big as a mountain... Yes
74 73 70 TEXT_CLSEXC050_00313_SIGHARD_000_93 TEXT_CLSEXC050_00313_SCENE00027_INSTANCE_BATTLE_YESNO_NO But I bet <Emphasis>you</Emphasis> could beat it! Aye, make it pay fer what it did to me folks! No
75 74 71 TEXT_CLSEXC050_00313_SOLKWYB_000_94 TEXT_CLSEXC050_00313_SIGHARD_000_90 You take it easy now, son─there's a whole guild full of strapping lads and lasses like <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> here who'll be glad to do just that. Thank ye, <If(PlayerParameter(4))>miss<Else/>mister</If>! I thought I was dead fer sure!
86 85 82 TEXT_CLSEXC050_00313_BROENBHAR_BATTLETALK_11 TEXT_CLSEXC050_00313_QIB_TODO001 Got room for one more? Can't let the novice have all the fun! Defeat the megalocrabs!
87 86 83 TEXT_CLSEXC050_00313_BROENBHAR_BATTLETALK_21 TEXT_CLSEXC050_00313_SOLKWYB_BATTLETALK_01 Some o' these bastards are harder than the damn boulders! I will soothe your wounds, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!
88 84 TEXT_CLSEXC050_00313_SOLKWYB_BATTLETALK_02 Do not stray too far from my side!
89 85 TEXT_CLSEXC050_00313_BROENBHAR_BATTLETALK_11 Got room for one more? Can't let the novice have all the fun!
90 86 TEXT_CLSEXC050_00313_BROENBHAR_BATTLETALK_21 Some o' these bastards are harder than the damn boulders!
+1 -3
View File
@@ -6,9 +6,7 @@ int32,str,str
2,"TEXT_CLSEXC100_00314_SEQ_02","You have slain the specified creatures. Return to the Marauders' Guild and report to Axemaster Wyrnzoen."
3,"TEXT_CLSEXC100_00314_SEQ_03","After returning to Axemaster Wyrnzoen, you learn that Kujata has been on a destructive rampage through the lands near Tiller's Rest. Find the overturned wain in middle La Noscea, and slay the plainstriders that seek to devour the exposed cargo of foodstuffs."
4,"TEXT_CLSEXC100_00314_SEQ_04","You have defeated the plainstriders. Return to the Marauders' Guild and report to Axemaster Wyrnzoen."
5,"TEXT_CLSEXC100_00314_SEQ_05","Though you have successfully defended the cargo of produce from the voracious plainstriders, you learn that such incidents will continue so long as Kujata is allowed to rampage unchecked. To fully prepare yourself to defeat the so-called Stampeding Mountain, you must heed Wyrnzoen's advice and commit yourself to your training.
※The next marauder quest will be available from Wyrnzoen upon reaching level 15."
5,"TEXT_CLSEXC100_00314_SEQ_05","Though you have successfully defended the cargo of produce from the voracious plainstriders, you learn that such incidents will continue so long as Kujata is allowed to rampage unchecked. To fully prepare yourself to defeat the so-called Stampeding Mountain, you must heed Wyrnzoen's advice and commit yourself to your training.
※The next marauder quest will be available from Wyrnzoen upon reaching level 15."
6,"TEXT_CLSEXC100_00314_SEQ_06",""
1 key 0 1
6 2 TEXT_CLSEXC100_00314_SEQ_02 You have slain the specified creatures. Return to the Marauders' Guild and report to Axemaster Wyrnzoen.
7 3 TEXT_CLSEXC100_00314_SEQ_03 After returning to Axemaster Wyrnzoen, you learn that Kujata has been on a destructive rampage through the lands near Tiller's Rest. Find the overturned wain in middle La Noscea, and slay the plainstriders that seek to devour the exposed cargo of foodstuffs.
8 4 TEXT_CLSEXC100_00314_SEQ_04 You have defeated the plainstriders. Return to the Marauders' Guild and report to Axemaster Wyrnzoen.
9 5 TEXT_CLSEXC100_00314_SEQ_05 Though you have successfully defended the cargo of produce from the voracious plainstriders, you learn that such incidents will continue so long as Kujata is allowed to rampage unchecked. To fully prepare yourself to defeat the so-called Stampeding Mountain, you must heed Wyrnzoen's advice and commit yourself to your training. ※The next marauder quest will be available from Wyrnzoen upon reaching level 15. Though you have successfully defended the cargo of produce from the voracious plainstriders, you learn that such incidents will continue so long as Kujata is allowed to rampage unchecked. To fully prepare yourself to defeat the so-called Stampeding Mountain, you must heed Wyrnzoen's advice and commit yourself to your training. ※The next marauder quest will be available from Wyrnzoen upon reaching level 15.
6 TEXT_CLSEXC100_00314_SEQ_06
7 TEXT_CLSEXC100_00314_SEQ_07
10 8 6 TEXT_CLSEXC100_00314_SEQ_08 TEXT_CLSEXC100_00314_SEQ_06
11 9 7 TEXT_CLSEXC100_00314_SEQ_09 TEXT_CLSEXC100_00314_SEQ_07
12 10 8 TEXT_CLSEXC100_00314_SEQ_10 TEXT_CLSEXC100_00314_SEQ_08
+1 -3
View File
@@ -6,9 +6,7 @@ int32,str,str
2,"TEXT_CLSEXC101_00315_SEQ_02","You have slain the specified creatures. Return to the Marauders' Guild and report to Axemaster Wyrnzoen."
3,"TEXT_CLSEXC101_00315_SEQ_03","After returning to Axemaster Wyrnzoen, you learn that Kujata has been on a destructive rampage through the lands near Tiller's Rest. Find the overturned wain in middle La Noscea, and slay the plainstriders that seek to devour the exposed cargo of foodstuffs."
4,"TEXT_CLSEXC101_00315_SEQ_04","You have defeated the plainstriders. Return to the Marauders' Guild and report to Axemaster Wyrnzoen."
5,"TEXT_CLSEXC101_00315_SEQ_05","Though you have successfully defended the cargo of produce from the voracious plainstriders, you learn that such incidents will continue so long as Kujata is allowed to rampage unchecked. To fully prepare yourself to defeat the so-called Stampeding Mountain, you must heed Wyrnzoen's advice and commit yourself to your training.
※The next marauder quest will be available from Wyrnzoen upon reaching level 15."
5,"TEXT_CLSEXC101_00315_SEQ_05","Though you have successfully defended the cargo of produce from the voracious plainstriders, you learn that such incidents will continue so long as Kujata is allowed to rampage unchecked. To fully prepare yourself to defeat the so-called Stampeding Mountain, you must heed Wyrnzoen's advice and commit yourself to your training.
※The next marauder quest will be available from Wyrnzoen upon reaching level 15."
6,"TEXT_CLSEXC101_00315_SEQ_06",""
1 key 0 1
6 2 TEXT_CLSEXC101_00315_SEQ_02 You have slain the specified creatures. Return to the Marauders' Guild and report to Axemaster Wyrnzoen.
7 3 TEXT_CLSEXC101_00315_SEQ_03 After returning to Axemaster Wyrnzoen, you learn that Kujata has been on a destructive rampage through the lands near Tiller's Rest. Find the overturned wain in middle La Noscea, and slay the plainstriders that seek to devour the exposed cargo of foodstuffs.
8 4 TEXT_CLSEXC101_00315_SEQ_04 You have defeated the plainstriders. Return to the Marauders' Guild and report to Axemaster Wyrnzoen.
9 5 TEXT_CLSEXC101_00315_SEQ_05 Though you have successfully defended the cargo of produce from the voracious plainstriders, you learn that such incidents will continue so long as Kujata is allowed to rampage unchecked. To fully prepare yourself to defeat the so-called Stampeding Mountain, you must heed Wyrnzoen's advice and commit yourself to your training. ※The next marauder quest will be available from Wyrnzoen upon reaching level 15. Though you have successfully defended the cargo of produce from the voracious plainstriders, you learn that such incidents will continue so long as Kujata is allowed to rampage unchecked. To fully prepare yourself to defeat the so-called Stampeding Mountain, you must heed Wyrnzoen's advice and commit yourself to your training. ※The next marauder quest will be available from Wyrnzoen upon reaching level 15.
6 TEXT_CLSEXC101_00315_SEQ_06
7 TEXT_CLSEXC101_00315_SEQ_07
10 8 6 TEXT_CLSEXC101_00315_SEQ_08 TEXT_CLSEXC101_00315_SEQ_06
11 9 7 TEXT_CLSEXC101_00315_SEQ_09 TEXT_CLSEXC101_00315_SEQ_07
12 10 8 TEXT_CLSEXC101_00315_SEQ_10 TEXT_CLSEXC101_00315_SEQ_08
+1 -3
View File
@@ -9,9 +9,7 @@ int32,str,str
5,"TEXT_CLSEXC150_00316_SEQ_05","Skapfghim draws your attention to a great rock on the bank of the Agelyss River. Destroy the unmovable boulder using a Skull Sunder."
6,"TEXT_CLSEXC150_00316_SEQ_06","You have successfully shattered the boulder. Report to Skapfghim on the bank of the Agelyss River."
7,"TEXT_CLSEXC150_00316_SEQ_07","Skapfghim seems satisfied with your boulder-breaking axe swing. Return to the Marauders' Guild and report to Axemaster Wyrnzoen."
8,"TEXT_CLSEXC150_00316_SEQ_08","In recognition of your feat of strength, Wyrnzoen teaches you a technique that allows you to strike enemies from a distance. Return to your training, and explore the tactical possibilities afforded you by this new ability.
※The next marauder quest will be available from Wyrnzoen upon reaching level 20."
8,"TEXT_CLSEXC150_00316_SEQ_08","In recognition of your feat of strength, Wyrnzoen teaches you a technique that allows you to strike enemies from a distance. Return to your training, and explore the tactical possibilities afforded you by this new ability.
※The next marauder quest will be available from Wyrnzoen upon reaching level 20."
9,"TEXT_CLSEXC150_00316_SEQ_09",""
1 key 0 1
9 5 TEXT_CLSEXC150_00316_SEQ_05 Skapfghim draws your attention to a great rock on the bank of the Agelyss River. Destroy the unmovable boulder using a Skull Sunder.
10 6 TEXT_CLSEXC150_00316_SEQ_06 You have successfully shattered the boulder. Report to Skapfghim on the bank of the Agelyss River.
11 7 TEXT_CLSEXC150_00316_SEQ_07 Skapfghim seems satisfied with your boulder-breaking axe swing. Return to the Marauders' Guild and report to Axemaster Wyrnzoen.
12 8 TEXT_CLSEXC150_00316_SEQ_08 In recognition of your feat of strength, Wyrnzoen teaches you a technique that allows you to strike enemies from a distance. Return to your training, and explore the tactical possibilities afforded you by this new ability. ※The next marauder quest will be available from Wyrnzoen upon reaching level 20. In recognition of your feat of strength, Wyrnzoen teaches you a technique that allows you to strike enemies from a distance. Return to your training, and explore the tactical possibilities afforded you by this new ability. ※The next marauder quest will be available from Wyrnzoen upon reaching level 20.
9 TEXT_CLSEXC150_00316_SEQ_09
10 TEXT_CLSEXC150_00316_SEQ_10
13 11 9 TEXT_CLSEXC150_00316_SEQ_11 TEXT_CLSEXC150_00316_SEQ_09
14 12 10 TEXT_CLSEXC150_00316_SEQ_12 TEXT_CLSEXC150_00316_SEQ_10
15 13 11 TEXT_CLSEXC150_00316_SEQ_13 TEXT_CLSEXC150_00316_SEQ_11
+2 -5
View File
@@ -10,9 +10,7 @@ int32,str,str
6,"TEXT_CLSEXC200_00317_SEQ_06","You have managed to discover some of Sighard's belongings, but the boy himself is nowhere to be seen. Catch up to Solkwyb, and see if her search has proven more fruitful."
7,"TEXT_CLSEXC200_00317_SEQ_07","Along with Solkwyb, and the sudden arrival of Wyrnzoen, you manage to rescue Sighard from a vicious pack of ravenous jackals. Return to the Red Rooster Stead and speak with the waiting Neddard."
8,"TEXT_CLSEXC200_00317_SEQ_08","Upon hearing your account of the rescue, Neddard apologizes for his grandson's foolhardy actions. There appears to be little more you can do for Sighard now except allow him time to recover from his injuries. Return to the Marauders' Guild and discuss with Wyrnzoen what you might best be doing."
9,"TEXT_CLSEXC200_00317_SEQ_09","Wyrnzoen expresses sympathy for Sighard's impatience, and directs you to return to your training. The axemaster once again vows to shape you into a weapon deadly enough to fell even the mighty Kujata.
※The next marauder quest will be available from Wyrnzoen upon reaching level 25."
9,"TEXT_CLSEXC200_00317_SEQ_09","Wyrnzoen expresses sympathy for Sighard's impatience, and directs you to return to your training. The axemaster once again vows to shape you into a weapon deadly enough to fell even the mighty Kujata.
※The next marauder quest will be available from Wyrnzoen upon reaching level 25."
10,"TEXT_CLSEXC200_00317_SEQ_10",""
@@ -74,8 +72,7 @@ int32,str,str
66,"TEXT_CLSEXC200_00317_SYSTEM_000_60",""
67,"TEXT_CLSEXC200_00317_SYSTEM_000_70",""
68,"TEXT_CLSEXC200_00317_SOLKWYB_100_80","Have you found any sign of Sighard?"
71,"TEXT_CLSEXC200_00317_INSTANCE_BATTLE_YESNO_TITLE","Duty calls. Do you wish to proceed with
“The Mountain that Strides”?"
69,"TEXT_CLSEXC200_00317_SOLKWYB_000_80","He must have been in a desperate hurry indeed to cast away his belongings in such a careless manner. I, myself, came across this wood axe─a tool the lad took from the Stead, perhaps?"
70,"TEXT_CLSEXC200_00317_SOLKWYB_000_81","Gods below! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, over there!"
71,"TEXT_CLSEXC200_00317_INSTANCE_BATTLE_YESNO_TITLE","Duty calls. Do you wish to proceed with
“The Mountain that Strides”?"
1 key 0 1
10 6 TEXT_CLSEXC200_00317_SEQ_06 You have managed to discover some of Sighard's belongings, but the boy himself is nowhere to be seen. Catch up to Solkwyb, and see if her search has proven more fruitful.
11 7 TEXT_CLSEXC200_00317_SEQ_07 Along with Solkwyb, and the sudden arrival of Wyrnzoen, you manage to rescue Sighard from a vicious pack of ravenous jackals. Return to the Red Rooster Stead and speak with the waiting Neddard.
12 8 TEXT_CLSEXC200_00317_SEQ_08 Upon hearing your account of the rescue, Neddard apologizes for his grandson's foolhardy actions. There appears to be little more you can do for Sighard now except allow him time to recover from his injuries. Return to the Marauders' Guild and discuss with Wyrnzoen what you might best be doing.
13 9 TEXT_CLSEXC200_00317_SEQ_09 Wyrnzoen expresses sympathy for Sighard's impatience, and directs you to return to your training. The axemaster once again vows to shape you into a weapon deadly enough to fell even the mighty Kujata. ※The next marauder quest will be available from Wyrnzoen upon reaching level 25. Wyrnzoen expresses sympathy for Sighard's impatience, and directs you to return to your training. The axemaster once again vows to shape you into a weapon deadly enough to fell even the mighty Kujata. ※The next marauder quest will be available from Wyrnzoen upon reaching level 25.
10 TEXT_CLSEXC200_00317_SEQ_10
11 TEXT_CLSEXC200_00317_SEQ_11
14 12 10 TEXT_CLSEXC200_00317_SEQ_12 TEXT_CLSEXC200_00317_SEQ_10
15 13 11 TEXT_CLSEXC200_00317_SEQ_13 TEXT_CLSEXC200_00317_SEQ_11
16 14 12 TEXT_CLSEXC200_00317_SEQ_14 TEXT_CLSEXC200_00317_SEQ_12
72 70 68 TEXT_CLSEXC200_00317_SOLKWYB_000_81 TEXT_CLSEXC200_00317_SOLKWYB_100_80 Gods below! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, over there! Have you found any sign of Sighard?
73 71 69 TEXT_CLSEXC200_00317_INSTANCE_BATTLE_YESNO_TITLE TEXT_CLSEXC200_00317_SOLKWYB_000_80 Duty calls. Do you wish to proceed with “The Mountain that Strides”? He must have been in a desperate hurry indeed to cast away his belongings in such a careless manner. I, myself, came across this wood axe─a tool the lad took from the Stead, perhaps?
74 72 70 TEXT_CLSEXC200_00317_INSTANCE_BATTLE_YESNO_YES TEXT_CLSEXC200_00317_SOLKWYB_000_81 Yes Gods below! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, over there!
75 73 71 TEXT_CLSEXC200_00317_INSTANCE_BATTLE_YESNO_NO TEXT_CLSEXC200_00317_INSTANCE_BATTLE_YESNO_TITLE No Duty calls. Do you wish to proceed with “The Mountain that Strides”?
74 TEXT_CLSEXC200_00317_SIGHARD_000_40 <groan> ...
76 75 72 TEXT_CLSEXC200_00317_SIGHARD_000_41 TEXT_CLSEXC200_00317_INSTANCE_BATTLE_YESNO_YES <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>... Yes
77 76 73 TEXT_CLSEXC200_00317_WYRNZOEN_000_50 TEXT_CLSEXC200_00317_INSTANCE_BATTLE_YESNO_NO Step aside! No
78 77 74 TEXT_CLSEXC200_00317_WYRNZOEN_000_51 TEXT_CLSEXC200_00317_SIGHARD_000_40 Raaarrrggghhh! <groan> ...
+8 -17
View File
@@ -5,9 +5,7 @@ int32,str,str
1,"TEXT_CLSEXC250_00318_SEQ_01","After your eye-opening encounter with the pack jackals, the axemaster deems that, without further training, your chances against Kujata remain slim. He has thus devised a new trial, designed to unleash your deepest reserves of destructive power. Head to the Bismarck and speak with Solkwyb to learn what you must do."
2,"TEXT_CLSEXC250_00318_SEQ_02","It appears that Solkwyb will once again accompany you during your training. Prepare yourself for what promises to be a grueling trial before seeking out the conjurer on the Salt Strand in lower La Noscea."
3,"TEXT_CLSEXC250_00318_SEQ_03","At first, your trial seems absurdly simple. But even as you defeat the first wave of adversaries in the shadow of the Salt Strand's ominous formations, you next find yourself attacked by an eerily familiar group of masked men. After swinging your axe with grim determination, you eventually triumph over the “mysterious” warriors, and they quit the field in deference to your superior skill. Return to the Marauders' Guild and report this turn of events to Axemaster Wyrnzoen."
4,"TEXT_CLSEXC250_00318_SEQ_04","Setting the matter of strange masked men aside, Wyrnzoen instead focuses on praising your display of unrivaled power. You are now recognized as the exemplar of marauder strength, and the entire guild stands ready to support you in your quest to slay the monstrous Kujata. Keep your axe blade keen and your skills sharp as you await the next sighting of the murderous aurochs. The time has come for the beast to die.
※The next marauder quest will be available from Wyrnzoen upon reaching level 30."
4,"TEXT_CLSEXC250_00318_SEQ_04","Setting the matter of strange masked men aside, Wyrnzoen instead focuses on praising your display of unrivaled power. You are now recognized as the exemplar of marauder strength, and the entire guild stands ready to support you in your quest to slay the monstrous Kujata. Keep your axe blade keen and your skills sharp as you await the next sighting of the murderous aurochs. The time has come for the beast to die.
※The next marauder quest will be available from Wyrnzoen upon reaching level 30."
5,"TEXT_CLSEXC250_00318_SEQ_05",""
@@ -59,8 +57,7 @@ int32,str,str
51,"TEXT_CLSEXC250_00318_WYRNZOEN_000_5","Do not squander this opportunity for growth, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. The pride of the guild itself rides on the keen edge of your axe."
52,"TEXT_CLSEXC250_00318_SOLKWYB_000_10","You've word from my brother? ...Hah, the “pride of the guild,” eh? My brother has placed quite a burden on your shoulders, it seems. But, from what I have witnessed, if any marauder has the skill and determination to put down Kujata, then it is you."
53,"TEXT_CLSEXC250_00318_SOLKWYB_000_11","And there is, of course, the matter of Sighard's vengeance. You don't want to disappoint the poor boy, now, do you?"
56,"TEXT_CLSEXC250_00318_INSTANCE_BATTLE_YESNO_TITLE","Duty calls. Do you wish to proceed with
“Bleeder of the Pack”?"
54,"TEXT_CLSEXC250_00318_SOLKWYB_000_12","Let us be about this trial, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I shall meet you on the Salt Strand in lower La Noscea, where your training is to take place. Hm? Well, naturally, <Emphasis>I</Emphasis> will be there. Without me, you're like to forget to tend your wounds and bleed to death!"
55,"TEXT_CLSEXC250_00318_SOLKWYB_000_60","Well, this should be the place. I don't see─ Ah, do you sense that encroaching aura of violence, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Pray unlimber that axe of yours."
56,"TEXT_CLSEXC250_00318_INSTANCE_BATTLE_YESNO_TITLE","Duty calls. Do you wish to proceed with
“Bleeder of the Pack”?"
@@ -83,18 +80,12 @@ int32,str,str
73,"TEXT_CLSEXC250_00318_WYRNZOEN_000_51","But let us not dwell on the nature of those masked men. What is important is your triumph in the face of overwhelming odds."
74,"TEXT_CLSEXC250_00318_WYRNZOEN_000_53","Your fellow marauders are honored to have you swing your axe in the guild's name. They stand behind you, one and all, as you prepare to overcome your greatest trial yet."
75,"TEXT_CLSEXC250_00318_WYRNZOEN_000_54","Aye, the time has come for you to bring Kujata's bloody rampage to an end. When next he rears his horrible horned head, you shall be ready to bury your blade in his skull."
79,"TEXT_CLSEXC250_00318_SOLKWYB_BATTLETALK_01","Hah!
This is supposed to be a trial!?"
76,"TEXT_CLSEXC250_00318_QIB_TODO001","Defeat the Moraby hedgemoles!"
77,"TEXT_CLSEXC250_00318_QIB_TODO002","Defeat the masked marauders!"
81,"TEXT_CLSEXC250_00318_SOLKWYB_BATTLETALK_12","No matter.
We fight to win!"
78,"TEXT_CLSEXC250_00318_QIB_TODO003","Defeat the familiar marauder!"
79,"TEXT_CLSEXC250_00318_SOLKWYB_BATTLETALK_01","Hah!
83,"TEXT_CLSEXC250_00318_SOLKWYB_BATTLETALK_31","On your guard!
We are not done!"
84,"TEXT_CLSEXC250_00318_SOLKWYB_BATTLETALK_41","Keep your focus!
This is no game!"
This is supposed to be a trial!?"
80,"TEXT_CLSEXC250_00318_SOLKWYB_BATTLETALK_11","What are you playing at, you oafs!?"
81,"TEXT_CLSEXC250_00318_SOLKWYB_BATTLETALK_12","No matter.
86,"TEXT_CLSEXC250_00318_WYRNZOEN_BATTLETALK_51","Spent already?
Our battle has scarce begun!"
87,"TEXT_CLSEXC250_00318_WYRNZOEN_BATTLETALK_61","You fight well, marauder.
Now we see what you are truly made of."
We fight to win!"
82,"TEXT_CLSEXC250_00318_SOLKWYB_BATTLETALK_21","Now this is more like it!"
1 key 0 1
5 1 TEXT_CLSEXC250_00318_SEQ_01 After your eye-opening encounter with the pack jackals, the axemaster deems that, without further training, your chances against Kujata remain slim. He has thus devised a new trial, designed to unleash your deepest reserves of destructive power. Head to the Bismarck and speak with Solkwyb to learn what you must do.
6 2 TEXT_CLSEXC250_00318_SEQ_02 It appears that Solkwyb will once again accompany you during your training. Prepare yourself for what promises to be a grueling trial before seeking out the conjurer on the Salt Strand in lower La Noscea.
7 3 TEXT_CLSEXC250_00318_SEQ_03 At first, your trial seems absurdly simple. But even as you defeat the first wave of adversaries in the shadow of the Salt Strand's ominous formations, you next find yourself attacked by an eerily familiar group of masked men. After swinging your axe with grim determination, you eventually triumph over the “mysterious” warriors, and they quit the field in deference to your superior skill. Return to the Marauders' Guild and report this turn of events to Axemaster Wyrnzoen.
8 4 TEXT_CLSEXC250_00318_SEQ_04 Setting the matter of strange masked men aside, Wyrnzoen instead focuses on praising your display of unrivaled power. You are now recognized as the exemplar of marauder strength, and the entire guild stands ready to support you in your quest to slay the monstrous Kujata. Keep your axe blade keen and your skills sharp as you await the next sighting of the murderous aurochs. The time has come for the beast to die. ※The next marauder quest will be available from Wyrnzoen upon reaching level 30. Setting the matter of strange masked men aside, Wyrnzoen instead focuses on praising your display of unrivaled power. You are now recognized as the exemplar of marauder strength, and the entire guild stands ready to support you in your quest to slay the monstrous Kujata. Keep your axe blade keen and your skills sharp as you await the next sighting of the murderous aurochs. The time has come for the beast to die. ※The next marauder quest will be available from Wyrnzoen upon reaching level 30.
5 TEXT_CLSEXC250_00318_SEQ_05
6 TEXT_CLSEXC250_00318_SEQ_06
9 7 5 TEXT_CLSEXC250_00318_SEQ_07 TEXT_CLSEXC250_00318_SEQ_05
10 8 6 TEXT_CLSEXC250_00318_SEQ_08 TEXT_CLSEXC250_00318_SEQ_06
11 9 7 TEXT_CLSEXC250_00318_SEQ_09 TEXT_CLSEXC250_00318_SEQ_07
57 55 53 TEXT_CLSEXC250_00318_SOLKWYB_000_60 TEXT_CLSEXC250_00318_SOLKWYB_000_11 Well, this should be the place. I don't see─ Ah, do you sense that encroaching aura of violence, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Pray unlimber that axe of yours. And there is, of course, the matter of Sighard's vengeance. You don't want to disappoint the poor boy, now, do you?
58 56 54 TEXT_CLSEXC250_00318_INSTANCE_BATTLE_YESNO_TITLE TEXT_CLSEXC250_00318_SOLKWYB_000_12 Duty calls. Do you wish to proceed with “Bleeder of the Pack”? Let us be about this trial, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I shall meet you on the Salt Strand in lower La Noscea, where your training is to take place. Hm? Well, naturally, <Emphasis>I</Emphasis> will be there. Without me, you're like to forget to tend your wounds and bleed to death!
59 57 55 TEXT_CLSEXC250_00318_INSTANCE_BATTLE_YESNO_YES TEXT_CLSEXC250_00318_SOLKWYB_000_60 Yes Well, this should be the place. I don't see─ Ah, do you sense that encroaching aura of violence, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Pray unlimber that axe of yours.
60 58 56 TEXT_CLSEXC250_00318_INSTANCE_BATTLE_YESNO_NO TEXT_CLSEXC250_00318_INSTANCE_BATTLE_YESNO_TITLE No Duty calls. Do you wish to proceed with “Bleeder of the Pack”?
59 TEXT_CLSEXC250_00318_SOLKWYB_000_20 That seems to be the last of them. Compared to what we have faced before, though, it wasn't terribly─
61 60 57 TEXT_CLSEXC250_00318_WYRNZOEN_000_21 TEXT_CLSEXC250_00318_INSTANCE_BATTLE_YESNO_YES (-???-)So, this is the indomitable <Highlight>ObjectParameter(1)</Highlight>. Yes
62 61 58 TEXT_CLSEXC250_00318_SOLKWYB_000_22 TEXT_CLSEXC250_00318_INSTANCE_BATTLE_YESNO_NO Who in the seven hells are you!? Wait, is that...? No
63 62 59 TEXT_CLSEXC250_00318_WYRNZOEN_000_23 TEXT_CLSEXC250_00318_SOLKWYB_000_20 (-???-)We have deemed you worthy of our challenge. Come, marauder! Let us test the edge of your steel! That seems to be the last of them. Compared to what we have faced before, though, it wasn't terribly─
80 79 76 TEXT_CLSEXC250_00318_SOLKWYB_BATTLETALK_01 TEXT_CLSEXC250_00318_QIB_TODO001 Hah! This is supposed to be a trial!? Defeat the Moraby hedgemoles!
81 80 77 TEXT_CLSEXC250_00318_SOLKWYB_BATTLETALK_11 TEXT_CLSEXC250_00318_QIB_TODO002 What are you playing at, you oafs!? Defeat the masked marauders!
82 81 78 TEXT_CLSEXC250_00318_SOLKWYB_BATTLETALK_12 TEXT_CLSEXC250_00318_QIB_TODO003 No matter. We fight to win! Defeat the familiar marauder!
83 82 79 TEXT_CLSEXC250_00318_SOLKWYB_BATTLETALK_21 TEXT_CLSEXC250_00318_SOLKWYB_BATTLETALK_01 Now this is more like it! Hah! This is supposed to be a trial!?
83 TEXT_CLSEXC250_00318_SOLKWYB_BATTLETALK_31 On your guard! We are not done!
84 84 80 TEXT_CLSEXC250_00318_SOLKWYB_BATTLETALK_41 TEXT_CLSEXC250_00318_SOLKWYB_BATTLETALK_11 Keep your focus! This is no game! What are you playing at, you oafs!?
85 85 81 TEXT_CLSEXC250_00318_WYRNZOEN_BATTLETALK_42 TEXT_CLSEXC250_00318_SOLKWYB_BATTLETALK_12 Prepare to be tested! No matter. We fight to win!
86 TEXT_CLSEXC250_00318_WYRNZOEN_BATTLETALK_51 Spent already? Our battle has scarce begun!
86 87 82 TEXT_CLSEXC250_00318_WYRNZOEN_BATTLETALK_61 TEXT_CLSEXC250_00318_SOLKWYB_BATTLETALK_21 You fight well, marauder. Now we see what you are truly made of. Now this is more like it!
87 83 TEXT_CLSEXC250_00318_SOLKWYB_BATTLETALK_31 On your guard! We are not done!
88 84 TEXT_CLSEXC250_00318_SOLKWYB_BATTLETALK_41 Keep your focus! This is no game!
89 85 TEXT_CLSEXC250_00318_WYRNZOEN_BATTLETALK_42 Prepare to be tested!
90 86 TEXT_CLSEXC250_00318_WYRNZOEN_BATTLETALK_51 Spent already? Our battle has scarce begun!
91 87 TEXT_CLSEXC250_00318_WYRNZOEN_BATTLETALK_61 You fight well, marauder. Now we see what you are truly made of.
+7 -14
View File
@@ -70,8 +70,7 @@ int32,str,str
66,"TEXT_CLSEXC300_00319_POP_MESSAGE","You sense a hostile presence!"
67,"TEXT_CLSEXC300_00319_SYSTEM_000_51","You find a barrel that appears to have been dragged from the farmer's wain."
68,"TEXT_CLSEXC300_00319_SYSTEM_000_52","You find a crate that appears to have been dragged from the farmer's wain."
69,"TEXT_CLSEXC300_00319_INSTANCE_BATTLE_YESNO_TITLE","Duty calls. Do you wish to proceed with
“Bringing Down the Mountain”?"
69,"TEXT_CLSEXC300_00319_INSTANCE_BATTLE_YESNO_TITLE","Duty calls. Do you wish to proceed with
“Bringing Down the Mountain”?"
70,"TEXT_CLSEXC300_00319_INSTANCE_BATTLE_YESNO_YES","Yes"
71,"TEXT_CLSEXC300_00319_INSTANCE_BATTLE_YESNO_NO","No"
@@ -96,18 +95,12 @@ int32,str,str
90,"TEXT_CLSEXC300_00319_WYRNZOEN_000_73","Though the thought brings me both joy and sadness, there is naught more I can teach you. May the memories of your time here at the guild sustain you as you strive for ever greater heights of perfection."
91,"TEXT_CLSEXC300_00319_WYRNZOEN_000_74","Experience, now, shall be your tutor. There will always be greater foes and deadlier challenges on which to test your blade─of that, I am certain."
92,"TEXT_CLSEXC300_00319_WYRNZOEN_000_75","You enter a realm of our craft in which even I have never set foot. I only hope that when you reach the very boundaries of our art, you will return to share your triumphs with us. Until then, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, may your axe ever swing true!"
94,"TEXT_CLSEXC300_00319_SOLKWYB_BATTLETALK_02","This is it, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
Send the beast to the abyss!"
95,"TEXT_CLSEXC300_00319_BROENBHAR_BATTLETALK_01","Focus on fightin' Kujata!
Leave the hyenas to me!"
96,"TEXT_CLSEXC300_00319_SOLKWYB_BATTLETALK_11","Be on your guard!
He's up to something!"
97,"TEXT_CLSEXC300_00319_SOLKWYB_BATTLETALK_03","I can barely close your wounds!
What has he done to you!?"
98,"TEXT_CLSEXC300_00319_SOLKWYB_BATTLETALK_04","Ugh, no wonder his victims
were so hard to heal!"
93,"TEXT_CLSEXC300_00319_QIB_TODO001","Defeat Kujata!"
94,"TEXT_CLSEXC300_00319_SOLKWYB_BATTLETALK_02","This is it, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
Send the beast to the abyss!"
95,"TEXT_CLSEXC300_00319_BROENBHAR_BATTLETALK_01","Focus on fightin' Kujata!
Leave the hyenas to me!"
96,"TEXT_CLSEXC300_00319_SOLKWYB_BATTLETALK_11","Be on your guard!
100,"TEXT_CLSEXC300_00319_BROENBHAR_BATTLETALK_02","More damn hyenas!
Quickly now─put that bastard down!"
He's up to something!"
97,"TEXT_CLSEXC300_00319_SOLKWYB_BATTLETALK_03","I can barely close your wounds!
What has he done to you!?"
1 key 0 1
70 66 TEXT_CLSEXC300_00319_POP_MESSAGE You sense a hostile presence!
71 67 TEXT_CLSEXC300_00319_SYSTEM_000_51 You find a barrel that appears to have been dragged from the farmer's wain.
72 68 TEXT_CLSEXC300_00319_SYSTEM_000_52 You find a crate that appears to have been dragged from the farmer's wain.
73 69 TEXT_CLSEXC300_00319_INSTANCE_BATTLE_YESNO_TITLE Duty calls. Do you wish to proceed with “Bringing Down the Mountain”? Duty calls. Do you wish to proceed with “Bringing Down the Mountain”?
70 TEXT_CLSEXC300_00319_INSTANCE_BATTLE_YESNO_YES Yes
74 71 70 TEXT_CLSEXC300_00319_INSTANCE_BATTLE_YESNO_NO TEXT_CLSEXC300_00319_INSTANCE_BATTLE_YESNO_YES No Yes
75 72 71 TEXT_CLSEXC300_00319_SIGHARD_000_20 TEXT_CLSEXC300_00319_INSTANCE_BATTLE_YESNO_NO <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! No
76 73 72 TEXT_CLSEXC300_00319_WYRNZOEN_000_21 TEXT_CLSEXC300_00319_SIGHARD_000_20 It appears our timing was fortuitous. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!
95 92 91 TEXT_CLSEXC300_00319_WYRNZOEN_000_75 TEXT_CLSEXC300_00319_WYRNZOEN_000_74 You enter a realm of our craft in which even I have never set foot. I only hope that when you reach the very boundaries of our art, you will return to share your triumphs with us. Until then, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, may your axe ever swing true! Experience, now, shall be your tutor. There will always be greater foes and deadlier challenges on which to test your blade─of that, I am certain.
96 93 92 TEXT_CLSEXC300_00319_QIB_TODO001 TEXT_CLSEXC300_00319_WYRNZOEN_000_75 Defeat Kujata! You enter a realm of our craft in which even I have never set foot. I only hope that when you reach the very boundaries of our art, you will return to share your triumphs with us. Until then, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, may your axe ever swing true!
97 94 93 TEXT_CLSEXC300_00319_SOLKWYB_BATTLETALK_02 TEXT_CLSEXC300_00319_QIB_TODO001 This is it, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Send the beast to the abyss! Defeat Kujata!
98 95 94 TEXT_CLSEXC300_00319_BROENBHAR_BATTLETALK_01 TEXT_CLSEXC300_00319_SOLKWYB_BATTLETALK_02 Focus on fightin' Kujata! Leave the hyenas to me! This is it, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Send the beast to the abyss!
99 96 95 TEXT_CLSEXC300_00319_SOLKWYB_BATTLETALK_11 TEXT_CLSEXC300_00319_BROENBHAR_BATTLETALK_01 Be on your guard! He's up to something! Focus on fightin' Kujata! Leave the hyenas to me!
100 97 96 TEXT_CLSEXC300_00319_SOLKWYB_BATTLETALK_03 TEXT_CLSEXC300_00319_SOLKWYB_BATTLETALK_11 I can barely close your wounds! What has he done to you!? Be on your guard! He's up to something!
101 98 97 TEXT_CLSEXC300_00319_SOLKWYB_BATTLETALK_04 TEXT_CLSEXC300_00319_SOLKWYB_BATTLETALK_03 Ugh, no wonder his victims were so hard to heal! I can barely close your wounds! What has he done to you!?
102 99 98 TEXT_CLSEXC300_00319_SOLKWYB_BATTLETALK_05 TEXT_CLSEXC300_00319_SOLKWYB_BATTLETALK_04 Hold on, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Ugh, no wonder his victims were so hard to heal!
100 TEXT_CLSEXC300_00319_BROENBHAR_BATTLETALK_02 More damn hyenas! Quickly now─put that bastard down!
101 TEXT_CLSEXC300_00319_BROENBHAR_BATTLETALK_DEAD When did me axe...get so heavy...?
102 TEXT_CLSEXC300_00319_SOLKWYB_BATTLETALK_DEAD And thus the tale ends for me...
103 99 TEXT_CLSEXC300_00319_SOLKWYB_BATTLETALK_05 Hold on, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!
104 100 TEXT_CLSEXC300_00319_BROENBHAR_BATTLETALK_02 More damn hyenas! Quickly now─put that bastard down!
105 101 TEXT_CLSEXC300_00319_BROENBHAR_BATTLETALK_DEAD When did me axe...get so heavy...?
106 102 TEXT_CLSEXC300_00319_SOLKWYB_BATTLETALK_DEAD And thus the tale ends for me...
+1 -3
View File
@@ -5,9 +5,7 @@ int32,str,str
1,"TEXT_CLSTHM020_00345_SEQ_01","Yayake has bid you seek out the eldest of five brothers, thaumaturge siblings who each bear the title of guildmaster. Speak with Cocobygo in the inner sanctum of the Thaumaturges' Guild."
2,"TEXT_CLSTHM020_00345_SEQ_02","Cocobuki has set you a trial to test the limits of your aptitude for channeling thaumaturgy. Exercise your sorcerous might and slay three huge hornets, three star marmots, and three snapping shrews."
3,"TEXT_CLSTHM020_00345_SEQ_03","You have slain the specified creatures. Return to the Thaumaturges' Guild and report to Cocobuki."
4,"TEXT_CLSTHM020_00345_SEQ_04","Cocobuki has formally accepted you into the ranks of the Thaumaturges' Guild. Continue to train and expand your reserves of magical endurance that you might further explore the yawning abyss of thaumaturgy's mysteries.
※The next thaumaturge quest will be available from Cocobuki upon reaching level 5."
4,"TEXT_CLSTHM020_00345_SEQ_04","Cocobuki has formally accepted you into the ranks of the Thaumaturges' Guild. Continue to train and expand your reserves of magical endurance that you might further explore the yawning abyss of thaumaturgy's mysteries.
※The next thaumaturge quest will be available from Cocobuki upon reaching level 5."
5,"TEXT_CLSTHM020_00345_SEQ_05",""
1 key 0 1
5 1 TEXT_CLSTHM020_00345_SEQ_01 Yayake has bid you seek out the eldest of five brothers, thaumaturge siblings who each bear the title of guildmaster. Speak with Cocobygo in the inner sanctum of the Thaumaturges' Guild.
6 2 TEXT_CLSTHM020_00345_SEQ_02 Cocobuki has set you a trial to test the limits of your aptitude for channeling thaumaturgy. Exercise your sorcerous might and slay three huge hornets, three star marmots, and three snapping shrews.
7 3 TEXT_CLSTHM020_00345_SEQ_03 You have slain the specified creatures. Return to the Thaumaturges' Guild and report to Cocobuki.
8 4 TEXT_CLSTHM020_00345_SEQ_04 Cocobuki has formally accepted you into the ranks of the Thaumaturges' Guild. Continue to train and expand your reserves of magical endurance that you might further explore the yawning abyss of thaumaturgy's mysteries. ※The next thaumaturge quest will be available from Cocobuki upon reaching level 5. Cocobuki has formally accepted you into the ranks of the Thaumaturges' Guild. Continue to train and expand your reserves of magical endurance that you might further explore the yawning abyss of thaumaturgy's mysteries. ※The next thaumaturge quest will be available from Cocobuki upon reaching level 5.
5 TEXT_CLSTHM020_00345_SEQ_05
6 TEXT_CLSTHM020_00345_SEQ_06
9 7 5 TEXT_CLSTHM020_00345_SEQ_07 TEXT_CLSTHM020_00345_SEQ_05
10 8 6 TEXT_CLSTHM020_00345_SEQ_08 TEXT_CLSTHM020_00345_SEQ_06
11 9 7 TEXT_CLSTHM020_00345_SEQ_09 TEXT_CLSTHM020_00345_SEQ_07
+1 -3
View File
@@ -4,9 +4,7 @@ int32,str,str
0,"TEXT_CLSTHM021_00346_SEQ_00","Guildmaster Cocobuki wishes to test the limits of your thaumaturgical aptitude."
1,"TEXT_CLSTHM021_00346_SEQ_01","Cocobuki has set you a trial to test the limits of your aptitude for channeling thaumaturgy. Exercise your sorcerous might and slay three huge hornets, three star marmots, and three snapping shrews."
2,"TEXT_CLSTHM021_00346_SEQ_02","You have slain the specified creatures. Return to the Thaumaturges' Guild and report to Cocobuki."
3,"TEXT_CLSTHM021_00346_SEQ_03","Cocobuki has formally accepted you into the ranks of the Thaumaturges' Guild. Continue to train and expand your reserves of magical endurance that you might further explore the yawning abyss of thaumaturgy's mysteries.
※The next thaumaturge quest will be available from Cocobuki upon reaching level 5."
3,"TEXT_CLSTHM021_00346_SEQ_03","Cocobuki has formally accepted you into the ranks of the Thaumaturges' Guild. Continue to train and expand your reserves of magical endurance that you might further explore the yawning abyss of thaumaturgy's mysteries.
※The next thaumaturge quest will be available from Cocobuki upon reaching level 5."
4,"TEXT_CLSTHM021_00346_SEQ_04",""
1 key 0 1
4 0 TEXT_CLSTHM021_00346_SEQ_00 Guildmaster Cocobuki wishes to test the limits of your thaumaturgical aptitude.
5 1 TEXT_CLSTHM021_00346_SEQ_01 Cocobuki has set you a trial to test the limits of your aptitude for channeling thaumaturgy. Exercise your sorcerous might and slay three huge hornets, three star marmots, and three snapping shrews.
6 2 TEXT_CLSTHM021_00346_SEQ_02 You have slain the specified creatures. Return to the Thaumaturges' Guild and report to Cocobuki.
7 3 TEXT_CLSTHM021_00346_SEQ_03 Cocobuki has formally accepted you into the ranks of the Thaumaturges' Guild. Continue to train and expand your reserves of magical endurance that you might further explore the yawning abyss of thaumaturgy's mysteries. ※The next thaumaturge quest will be available from Cocobuki upon reaching level 5. Cocobuki has formally accepted you into the ranks of the Thaumaturges' Guild. Continue to train and expand your reserves of magical endurance that you might further explore the yawning abyss of thaumaturgy's mysteries. ※The next thaumaturge quest will be available from Cocobuki upon reaching level 5.
4 TEXT_CLSTHM021_00346_SEQ_04
5 TEXT_CLSTHM021_00346_SEQ_05
8 6 4 TEXT_CLSTHM021_00346_SEQ_06 TEXT_CLSTHM021_00346_SEQ_04
9 7 5 TEXT_CLSTHM021_00346_SEQ_07 TEXT_CLSTHM021_00346_SEQ_05
10 8 6 TEXT_CLSTHM021_00346_SEQ_08 TEXT_CLSTHM021_00346_SEQ_06
+2 -5
View File
@@ -7,9 +7,7 @@ int32,str,str
3,"TEXT_CLSTHM050_00347_SEQ_03","You have placed the dried fish. Find an area from which you can comfortably view the fish and wait for a circling vulture to appear. When it does, slay the scavenger while still at range."
4,"TEXT_CLSTHM050_00347_SEQ_04","You have slain the vulture. Take a slice of the vulture's breast meat to Fafafono in the nearby Silver Bazaar."
5,"TEXT_CLSTHM050_00347_SEQ_05","Fafafono seems pleased by your offering of the lightly charred bird meat. Return to the Thaumaturges' Guild and report your success to Cocobygo."
6,"TEXT_CLSTHM050_00347_SEQ_06","Though you have but recently learned firsthand the merits of engaging in conflicts from a distance, you are unfortunately subjected to a close-range quarrel between the guildmasters and their youngest brother, Cocobusi. It seems the infuriated sibling lacks the aptitude for thaumaturgy and resents his siblings for their refusal to accept him for training. Guildmaster Cocobuki bids you pay the incident no mind and return to your study of thaumaturgical mysteries.
※The next thaumaturge quest will be available from Cocobuki upon reaching level 10."
6,"TEXT_CLSTHM050_00347_SEQ_06","Though you have but recently learned firsthand the merits of engaging in conflicts from a distance, you are unfortunately subjected to a close-range quarrel between the guildmasters and their youngest brother, Cocobusi. It seems the infuriated sibling lacks the aptitude for thaumaturgy and resents his siblings for their refusal to accept him for training. Guildmaster Cocobuki bids you pay the incident no mind and return to your study of thaumaturgical mysteries.
※The next thaumaturge quest will be available from Cocobuki upon reaching level 10."
7,"TEXT_CLSTHM050_00347_SEQ_07",""
@@ -57,8 +55,7 @@ int32,str,str
49,"TEXT_CLSTHM050_00347_COCOBUKI_000_3","From this day forth, your tasks and challenges will be shaped by the teachings found within <Emphasis>Thaumaturgy: The Yawning Abyss</Emphasis>, a tome penned by the renowned thaumaturge Zozomaya."
50,"TEXT_CLSTHM050_00347_COCOBUKI_000_5","My brothers─who have not once tasted the bitter draught of defeat─will instruct you on the vital lessons to be gleaned from the four extensive chapters that comprise this exemplary work. Much shall you learn about the threats with which a practitioner of our art must contend."
51,"TEXT_CLSTHM050_00347_COCOBUKI_000_7","The first chapter, “The Threat of Intimacy,” falls within Cocobygo's purview. It is only fitting that one so...averse to being approached should teach you the wisdom to be uncovered therein."
54,"TEXT_CLSTHM050_00347_COCOBYGO_000_12","“The Threat of Intimacy.
Ah, how magnificent the potent power we wield. Roaring flames, piercing ice, and shocking bolts are matched not by fist or sword or spear."
52,"TEXT_CLSTHM050_00347_COCOBYGO_000_10","Aaargh!"
53,"TEXT_CLSTHM050_00347_COCOBYGO_000_11","Ah, yes, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I've been expecting you! Allow me to read to you the pertinent passages from the opening chapter to Zozomaya's guide. Ahem."
54,"TEXT_CLSTHM050_00347_COCOBYGO_000_12","“The Threat of Intimacy.
Ah, how magnificent the potent power we wield. Roaring flames, piercing ice, and shocking bolts are matched not by fist or sword or spear."
1 key 0 1
7 3 TEXT_CLSTHM050_00347_SEQ_03 You have placed the dried fish. Find an area from which you can comfortably view the fish and wait for a circling vulture to appear. When it does, slay the scavenger while still at range.
8 4 TEXT_CLSTHM050_00347_SEQ_04 You have slain the vulture. Take a slice of the vulture's breast meat to Fafafono in the nearby Silver Bazaar.
9 5 TEXT_CLSTHM050_00347_SEQ_05 Fafafono seems pleased by your offering of the lightly charred bird meat. Return to the Thaumaturges' Guild and report your success to Cocobygo.
10 6 TEXT_CLSTHM050_00347_SEQ_06 Though you have but recently learned firsthand the merits of engaging in conflicts from a distance, you are unfortunately subjected to a close-range quarrel between the guildmasters and their youngest brother, Cocobusi. It seems the infuriated sibling lacks the aptitude for thaumaturgy and resents his siblings for their refusal to accept him for training. Guildmaster Cocobuki bids you pay the incident no mind and return to your study of thaumaturgical mysteries. ※The next thaumaturge quest will be available from Cocobuki upon reaching level 10. Though you have but recently learned firsthand the merits of engaging in conflicts from a distance, you are unfortunately subjected to a close-range quarrel between the guildmasters and their youngest brother, Cocobusi. It seems the infuriated sibling lacks the aptitude for thaumaturgy and resents his siblings for their refusal to accept him for training. Guildmaster Cocobuki bids you pay the incident no mind and return to your study of thaumaturgical mysteries. ※The next thaumaturge quest will be available from Cocobuki upon reaching level 10.
7 TEXT_CLSTHM050_00347_SEQ_07
8 TEXT_CLSTHM050_00347_SEQ_08
11 9 7 TEXT_CLSTHM050_00347_SEQ_09 TEXT_CLSTHM050_00347_SEQ_07
12 10 8 TEXT_CLSTHM050_00347_SEQ_10 TEXT_CLSTHM050_00347_SEQ_08
13 11 9 TEXT_CLSTHM050_00347_SEQ_11 TEXT_CLSTHM050_00347_SEQ_09
55 53 51 TEXT_CLSTHM050_00347_COCOBYGO_000_11 TEXT_CLSTHM050_00347_COCOBUKI_000_7 Ah, yes, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I've been expecting you! Allow me to read to you the pertinent passages from the opening chapter to Zozomaya's guide. Ahem. The first chapter, “The Threat of Intimacy,” falls within Cocobygo's purview. It is only fitting that one so...averse to being approached should teach you the wisdom to be uncovered therein.
56 54 52 TEXT_CLSTHM050_00347_COCOBYGO_000_12 TEXT_CLSTHM050_00347_COCOBYGO_000_10 “The Threat of Intimacy. Ah, how magnificent the potent power we wield. Roaring flames, piercing ice, and shocking bolts are matched not by fist or sword or spear. Aaargh!
57 55 53 TEXT_CLSTHM050_00347_COCOBYGO_000_13 TEXT_CLSTHM050_00347_COCOBYGO_000_11 “But the burly warrior waxes fearsome with every closing step. Fists shatter bone; blades slide through flesh; spears puncture soft bellies. Know you this threat, and stand you apart from such men.” Ah, yes, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I've been expecting you! Allow me to read to you the pertinent passages from the opening chapter to Zozomaya's guide. Ahem.
58 56 54 TEXT_CLSTHM050_00347_COCOBYGO_000_14 TEXT_CLSTHM050_00347_COCOBYGO_000_12 <shiver> Ugh, that last part makes me queasy no matter how often I recite it... The lesson, however, should be obvious: keep your distance from your foes. “The Threat of Intimacy. Ah, how magnificent the potent power we wield. Roaring flames, piercing ice, and shocking bolts are matched not by fist or sword or spear.
57 TEXT_CLSTHM050_00347_COCOBYGO_000_15 Apart from the agony of being hit...or stabbed...or worse, you'll have a devil of a time completing an incantation with an enemy flailing his weapons at your person. Thus the wise thaumaturge always strikes from afar─the farther the better.
59 58 55 TEXT_CLSTHM050_00347_COCOBYGO_000_16 TEXT_CLSTHM050_00347_COCOBYGO_000_13 Now, let us proceed with your trial. Take this dried fish and set it down in the vicinity of the Silver Bazaar. Next, simply draw back to a comfortable distance and wait for a vulture to swoop in to feed. “But the burly warrior waxes fearsome with every closing step. Fists shatter bone; blades slide through flesh; spears puncture soft bellies. Know you this threat, and stand you apart from such men.”
60 59 56 TEXT_CLSTHM050_00347_COCOBYGO_000_18 TEXT_CLSTHM050_00347_COCOBYGO_000_14 That's when you ambush the nasty creature with a barrage of deadly spells! Once you have slain the scavenger, be sure to retrieve a generous slice of vulture meat for Fafafono. <shiver> Ugh, that last part makes me queasy no matter how often I recite it... The lesson, however, should be obvious: keep your distance from your foes.
61 60 57 TEXT_CLSTHM050_00347_COCOBYGO_000_19 TEXT_CLSTHM050_00347_COCOBYGO_000_15 He doesn't mind us conducting trials so close to his shop, so long as he's properly compensated. ...Yes, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, we pay him in sorcery-blasted bird flesh. Apart from the agony of being hit...or stabbed...or worse, you'll have a devil of a time completing an incantation with an enemy flailing his weapons at your person. Thus the wise thaumaturge always strikes from afar─the farther the better.
+2 -5
View File
@@ -9,9 +9,7 @@ int32,str,str
5,"TEXT_CLSTHM100_00348_SEQ_05","You have slain the threatening Amalj'aa and satisfied Cocobuki's additional request. Investigate the armored war transport once more, and retrieve the crate of ether."
6,"TEXT_CLSTHM100_00348_SEQ_06","You have reclaimed the crate of ether. Return to the Thaumaturges' Guild and report to Cocobani."
7,"TEXT_CLSTHM100_00348_SEQ_07","Report to Cocobuki and hear what the guildmaster has to say."
8,"TEXT_CLSTHM100_00348_SEQ_08","Cocobani has taught you the importance of maintaining a steady flow of aetheric energy, be it through managing your state of balance, or replenishing your arcane reserves with a vial of precious ether. Keep these lessons in mind as you return to your journey into the stygian depths of thaumaturgy.
※The next thaumaturge quest will be available from Cocobuki upon reaching level 15."
8,"TEXT_CLSTHM100_00348_SEQ_08","Cocobani has taught you the importance of maintaining a steady flow of aetheric energy, be it through managing your state of balance, or replenishing your arcane reserves with a vial of precious ether. Keep these lessons in mind as you return to your journey into the stygian depths of thaumaturgy.
※The next thaumaturge quest will be available from Cocobuki upon reaching level 15."
9,"TEXT_CLSTHM100_00348_SEQ_09",""
@@ -56,8 +54,7 @@ int32,str,str
48,"TEXT_CLSTHM100_00348_POP_MESSAGE","You sense a hostile presence!"
49,"TEXT_CLSTHM100_00348_COCOBUKI_000_1","Yes, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, yes. The aura of power surrounding you is palpable. The glare begins to blind my thaumaturge's eye."
50,"TEXT_CLSTHM100_00348_COCOBUKI_000_2","Your lesson today shall be taught by Cocobani. Go to him, and hear from the chapter entitled, “The Threat of Paucity.”"
53,"TEXT_CLSTHM100_00348_COCOBANI_000_12","“The Threat of Paucity.
Ah, how magnificent the ruthless power we wield. Flame devours, ice entombs, and lightning courses through the stricken bodies of our foes."
51,"TEXT_CLSTHM100_00348_COCOBANI_000_10","Aha! So, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, you have come to learn at the foot of the third-eldest brother, have you? I promise you, however, your education shall not be third-rate!"
52,"TEXT_CLSTHM100_00348_COCOBANI_000_11","Let us read from the second chapter, shall we? Are you settled? No last-moment trips to the privy? Very well."
53,"TEXT_CLSTHM100_00348_COCOBANI_000_12","“The Threat of Paucity.
Ah, how magnificent the ruthless power we wield. Flame devours, ice entombs, and lightning courses through the stricken bodies of our foes."
1 key 0 1
9 5 TEXT_CLSTHM100_00348_SEQ_05 You have slain the threatening Amalj'aa and satisfied Cocobuki's additional request. Investigate the armored war transport once more, and retrieve the crate of ether.
10 6 TEXT_CLSTHM100_00348_SEQ_06 You have reclaimed the crate of ether. Return to the Thaumaturges' Guild and report to Cocobani.
11 7 TEXT_CLSTHM100_00348_SEQ_07 Report to Cocobuki and hear what the guildmaster has to say.
12 8 TEXT_CLSTHM100_00348_SEQ_08 Cocobani has taught you the importance of maintaining a steady flow of aetheric energy, be it through managing your state of balance, or replenishing your arcane reserves with a vial of precious ether. Keep these lessons in mind as you return to your journey into the stygian depths of thaumaturgy. ※The next thaumaturge quest will be available from Cocobuki upon reaching level 15. Cocobani has taught you the importance of maintaining a steady flow of aetheric energy, be it through managing your state of balance, or replenishing your arcane reserves with a vial of precious ether. Keep these lessons in mind as you return to your journey into the stygian depths of thaumaturgy. ※The next thaumaturge quest will be available from Cocobuki upon reaching level 15.
9 TEXT_CLSTHM100_00348_SEQ_09
10 TEXT_CLSTHM100_00348_SEQ_10
13 11 9 TEXT_CLSTHM100_00348_SEQ_11 TEXT_CLSTHM100_00348_SEQ_09
14 12 10 TEXT_CLSTHM100_00348_SEQ_12 TEXT_CLSTHM100_00348_SEQ_10
15 13 11 TEXT_CLSTHM100_00348_SEQ_13 TEXT_CLSTHM100_00348_SEQ_11
54 52 50 TEXT_CLSTHM100_00348_COCOBANI_000_11 TEXT_CLSTHM100_00348_COCOBUKI_000_2 Let us read from the second chapter, shall we? Are you settled? No last-moment trips to the privy? Very well. Your lesson today shall be taught by Cocobani. Go to him, and hear from the chapter entitled, “The Threat of Paucity.”
55 53 51 TEXT_CLSTHM100_00348_COCOBANI_000_12 TEXT_CLSTHM100_00348_COCOBANI_000_10 “The Threat of Paucity. Ah, how magnificent the ruthless power we wield. Flame devours, ice entombs, and lightning courses through the stricken bodies of our foes. Aha! So, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, you have come to learn at the foot of the third-eldest brother, have you? I promise you, however, your education shall not be third-rate!
56 54 52 TEXT_CLSTHM100_00348_COCOBANI_000_13 TEXT_CLSTHM100_00348_COCOBANI_000_11 “But, oh, such desperation when the wellspring runs dry. Flame sputters out, ice melts into slush, and lightning sparks no longer. Know you this threat, and mind you the limits of your mortal vessel.” Let us read from the second chapter, shall we? Are you settled? No last-moment trips to the privy? Very well.
57 55 53 TEXT_CLSTHM100_00348_COCOBANI_000_14 TEXT_CLSTHM100_00348_COCOBANI_000_12 A terrifying thought, isn't it? A thaumaturge who has exhausted <If(PlayerParameter(4))>her<Else/>his</If> arcane reserves is naught but a <If(PlayerParameter(4))>woman<Else/>man</If> with a stick and a funny hat! “The Threat of Paucity. Ah, how magnificent the ruthless power we wield. Flame devours, ice entombs, and lightning courses through the stricken bodies of our foes.
56 TEXT_CLSTHM100_00348_COCOBANI_000_15 For we mages, you may as well equate the aetheric energy flowing through our veins with our very lifeblood─should a battle find us lacking in this precious resource, we are as good as dead.
58 57 54 TEXT_CLSTHM100_00348_COCOBANI_000_17 TEXT_CLSTHM100_00348_COCOBANI_000_13 Controlling the expenditure of your power requires an understanding of aetheric balance. The scales can tip in one of two directions─astrally or umbrally. “But, oh, such desperation when the wellspring runs dry. Flame sputters out, ice melts into slush, and lightning sparks no longer. Know you this threat, and mind you the limits of your mortal vessel.”
59 58 55 TEXT_CLSTHM100_00348_COCOBANI_000_18 TEXT_CLSTHM100_00348_COCOBANI_000_14 When your mind and spirit lean in an umbral direction, your thaumaturgy is affected by a state known as “Umbral Ice.” The potency of your spells is diminished, but they also require less energy to invoke. A terrifying thought, isn't it? A thaumaturge who has exhausted <If(PlayerParameter(4))>her<Else/>his</If> arcane reserves is naught but a <If(PlayerParameter(4))>woman<Else/>man</If> with a stick and a funny hat!
60 59 56 TEXT_CLSTHM100_00348_COCOBANI_000_19 TEXT_CLSTHM100_00348_COCOBANI_000_15 On the other hand, a thaumaturge in the “Astral Fire” state will find the potency of <If(PlayerParameter(4))>her<Else/>his</If> incantations enhanced, but at a greater cost to <If(PlayerParameter(4))>her<Else/>his</If> aetheric stamina. For we mages, you may as well equate the aetheric energy flowing through our veins with our very lifeblood─should a battle find us lacking in this precious resource, we are as good as dead.
+2 -5
View File
@@ -8,9 +8,7 @@ int32,str,str
4,"TEXT_CLSTHM101_00349_SEQ_04","It appears that an Amalj'aa raiding party has attacked a merchant caravan and made off with a crate of ether. Make your way to the south of Drybone, and investigate the beastmen's armored war transport. Before retrieving the stolen cargo, however, you are to defeat the Amalj'aa and obtain bottles of their blood."
5,"TEXT_CLSTHM101_00349_SEQ_05","You have slain the threatening Amalj'aa and satisfied Cocobuki's additional request. Investigate the armored war transport once more, and retrieve the crate of ether."
6,"TEXT_CLSTHM101_00349_SEQ_06","You have reclaimed the crate of ether. Return to the Thaumaturges' Guild and report to Cocobani."
7,"TEXT_CLSTHM101_00349_SEQ_07","Cocobani has taught you the importance of maintaining a steady flow of aetheric energy, be it through managing your state of balance, or replenishing your arcane reserves with a vial of precious ether. Keep these lessons in mind as you return to your journey into the stygian depths of thaumaturgy.
※The next thaumaturge quest will be available from Cocobuki upon reaching level 15."
7,"TEXT_CLSTHM101_00349_SEQ_07","Cocobani has taught you the importance of maintaining a steady flow of aetheric energy, be it through managing your state of balance, or replenishing your arcane reserves with a vial of precious ether. Keep these lessons in mind as you return to your journey into the stygian depths of thaumaturgy.
※The next thaumaturge quest will be available from Cocobuki upon reaching level 15."
8,"TEXT_CLSTHM101_00349_SEQ_08",""
@@ -55,8 +53,7 @@ int32,str,str
47,"TEXT_CLSTHM101_00349_TODO_23",""
48,"TEXT_CLSTHM101_00349_COCOBUKI_000_1","Yes, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, yes. The aura of power surrounding you is palpable. The glare begins to blind my thaumaturge's eye."
49,"TEXT_CLSTHM101_00349_COCOBUKI_000_2","Your lesson today shall be taught by Cocobani. Go to him, and hear from the chapter entitled, “The Threat of Paucity.”"
52,"TEXT_CLSTHM101_00349_COCOBANI_000_12","“The Threat of Paucity.
Ah, how magnificent the ruthless power we wield. Flame devours, ice entombs, and lightning courses through the stricken bodies of our foes."
50,"TEXT_CLSTHM101_00349_COCOBANI_000_10","Aha! So, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, you have come to learn at the foot of the third-eldest brother, have you? I promise you, however, your education shall not be third-rate!"
51,"TEXT_CLSTHM101_00349_COCOBANI_000_11","Let us read from the second chapter, shall we? Are you settled? No last-moment trips to the privy? Very well."
52,"TEXT_CLSTHM101_00349_COCOBANI_000_12","“The Threat of Paucity.
Ah, how magnificent the ruthless power we wield. Flame devours, ice entombs, and lightning courses through the stricken bodies of our foes."
1 key 0 1
8 4 TEXT_CLSTHM101_00349_SEQ_04 It appears that an Amalj'aa raiding party has attacked a merchant caravan and made off with a crate of ether. Make your way to the south of Drybone, and investigate the beastmen's armored war transport. Before retrieving the stolen cargo, however, you are to defeat the Amalj'aa and obtain bottles of their blood.
9 5 TEXT_CLSTHM101_00349_SEQ_05 You have slain the threatening Amalj'aa and satisfied Cocobuki's additional request. Investigate the armored war transport once more, and retrieve the crate of ether.
10 6 TEXT_CLSTHM101_00349_SEQ_06 You have reclaimed the crate of ether. Return to the Thaumaturges' Guild and report to Cocobani.
11 7 TEXT_CLSTHM101_00349_SEQ_07 Cocobani has taught you the importance of maintaining a steady flow of aetheric energy, be it through managing your state of balance, or replenishing your arcane reserves with a vial of precious ether. Keep these lessons in mind as you return to your journey into the stygian depths of thaumaturgy. ※The next thaumaturge quest will be available from Cocobuki upon reaching level 15. Cocobani has taught you the importance of maintaining a steady flow of aetheric energy, be it through managing your state of balance, or replenishing your arcane reserves with a vial of precious ether. Keep these lessons in mind as you return to your journey into the stygian depths of thaumaturgy. ※The next thaumaturge quest will be available from Cocobuki upon reaching level 15.
8 TEXT_CLSTHM101_00349_SEQ_08
9 TEXT_CLSTHM101_00349_SEQ_09
12 10 8 TEXT_CLSTHM101_00349_SEQ_10 TEXT_CLSTHM101_00349_SEQ_08
13 11 9 TEXT_CLSTHM101_00349_SEQ_11 TEXT_CLSTHM101_00349_SEQ_09
14 12 10 TEXT_CLSTHM101_00349_SEQ_12 TEXT_CLSTHM101_00349_SEQ_10
53 51 49 TEXT_CLSTHM101_00349_COCOBANI_000_11 TEXT_CLSTHM101_00349_COCOBUKI_000_2 Let us read from the second chapter, shall we? Are you settled? No last-moment trips to the privy? Very well. Your lesson today shall be taught by Cocobani. Go to him, and hear from the chapter entitled, “The Threat of Paucity.”
54 52 50 TEXT_CLSTHM101_00349_COCOBANI_000_12 TEXT_CLSTHM101_00349_COCOBANI_000_10 “The Threat of Paucity. Ah, how magnificent the ruthless power we wield. Flame devours, ice entombs, and lightning courses through the stricken bodies of our foes. Aha! So, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, you have come to learn at the foot of the third-eldest brother, have you? I promise you, however, your education shall not be third-rate!
55 53 51 TEXT_CLSTHM101_00349_COCOBANI_000_13 TEXT_CLSTHM101_00349_COCOBANI_000_11 “But, oh, such desperation when the wellspring runs dry. Flame sputters out, ice melts into slush, and lightning sparks no longer. Know you this threat, and mind you the limits of your mortal vessel.” Let us read from the second chapter, shall we? Are you settled? No last-moment trips to the privy? Very well.
56 54 52 TEXT_CLSTHM101_00349_COCOBANI_000_14 TEXT_CLSTHM101_00349_COCOBANI_000_12 A terrifying thought, isn't it? A thaumaturge who has exhausted <If(PlayerParameter(4))>her<Else/>his</If> arcane reserves is naught but a <If(PlayerParameter(4))>woman<Else/>man</If> with a stick and a funny hat! “The Threat of Paucity. Ah, how magnificent the ruthless power we wield. Flame devours, ice entombs, and lightning courses through the stricken bodies of our foes.
55 TEXT_CLSTHM101_00349_COCOBANI_000_15 For we mages, you may as well equate the aetheric energy flowing through our veins with our very lifeblood─should a battle find us lacking in this precious resource, we are as good as dead.
57 56 53 TEXT_CLSTHM101_00349_COCOBANI_000_17 TEXT_CLSTHM101_00349_COCOBANI_000_13 Controlling the expenditure of your power requires an understanding of aetheric balance. The scales can tip in one of two directions─astrally or umbrally. “But, oh, such desperation when the wellspring runs dry. Flame sputters out, ice melts into slush, and lightning sparks no longer. Know you this threat, and mind you the limits of your mortal vessel.”
58 57 54 TEXT_CLSTHM101_00349_COCOBANI_000_18 TEXT_CLSTHM101_00349_COCOBANI_000_14 When your mind and spirit lean in an umbral direction, your thaumaturgy is affected by a state known as “Umbral Ice.” The potency of your spells is diminished, but they also require less energy to invoke. A terrifying thought, isn't it? A thaumaturge who has exhausted <If(PlayerParameter(4))>her<Else/>his</If> arcane reserves is naught but a <If(PlayerParameter(4))>woman<Else/>man</If> with a stick and a funny hat!
59 58 55 TEXT_CLSTHM101_00349_COCOBANI_000_19 TEXT_CLSTHM101_00349_COCOBANI_000_15 On the other hand, a thaumaturge in the “Astral Fire” state will find the potency of <If(PlayerParameter(4))>her<Else/>his</If> incantations enhanced, but at a greater cost to <If(PlayerParameter(4))>her<Else/>his</If> aetheric stamina. For we mages, you may as well equate the aetheric energy flowing through our veins with our very lifeblood─should a battle find us lacking in this precious resource, we are as good as dead.
+3 -7
View File
@@ -7,9 +7,7 @@ int32,str,str
3,"TEXT_CLSTHM150_00350_SEQ_03","Your tears have convinced the merchants to leave without pressing their case for repayment. Report your success to Cocobezi."
4,"TEXT_CLSTHM150_00350_SEQ_04","You have been assigned a trial that requires you to destroy the cursed artifact known as Mormo's urn. Keeping in mind how effective a well-timed Sleep spell can be, track down and defeat the Alacran thieves who have stolen the urn and are now traveling in the southeast of Drybone."
5,"TEXT_CLSTHM150_00350_SEQ_05","You have defeated the Alacran thieves and destroyed Mormo's urn. Return to the Thaumaturges' Guild and report to Cocobezi."
6,"TEXT_CLSTHM150_00350_SEQ_06","Cocobuki is impressed with your control and skill in the midst of an unexpected situation. You are, however, concerned with the change that has come over Cocobusi after the unusual events of your trial. Endeavor to keep your lessons fresh in your mind as you return to your training in thaumaturgy.
※The next thaumaturge quest will be available from Cocobuki upon reaching level 20."
6,"TEXT_CLSTHM150_00350_SEQ_06","Cocobuki is impressed with your control and skill in the midst of an unexpected situation. You are, however, concerned with the change that has come over Cocobusi after the unusual events of your trial. Endeavor to keep your lessons fresh in your mind as you return to your training in thaumaturgy.
※The next thaumaturge quest will be available from Cocobuki upon reaching level 20."
7,"TEXT_CLSTHM150_00350_SEQ_07",""
@@ -54,8 +52,7 @@ int32,str,str
46,"TEXT_CLSTHM150_00350_TODO_22",""
47,"TEXT_CLSTHM150_00350_TODO_23",""
48,"TEXT_CLSTHM150_00350_COCOBUKI_000_2","Come, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, the yawning abyss beckons once more."
51,"TEXT_CLSTHM150_00350_COCOBEZI_000_11","“The Threat of Superiority.
Ah, how magnificent the intimidating power we wield. Flames sear the air, ice frosts the ground, and lightning flashes with blinding incandescence."
49,"TEXT_CLSTHM150_00350_COCOBUKI_000_3","Today, Cocobezi will instruct you from the chapter entitled, “The Threat of Superiority."
50,"TEXT_CLSTHM150_00350_COCOBEZI_000_10","You are come for your lesson, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Then heed well my words..."
51,"TEXT_CLSTHM150_00350_COCOBEZI_000_11","“The Threat of Superiority.
Ah, how magnificent the intimidating power we wield. Flames sear the air, ice frosts the ground, and lightning flashes with blinding incandescence."
@@ -102,8 +99,7 @@ Ah, how magnificent the intimidating power we wield. Flames sear the air, ice fr
92,"TEXT_CLSTHM150_00350_COCOBEZI_000_135","Your eyes betray the secret within your breast. If you do not aid me in aiding my brother, things will go ill for you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
93,"TEXT_CLSTHM150_00350_COCOBEZI_000_140","He... Busi was at your trial!?"
94,"TEXT_CLSTHM150_00350_COCOBUKI_000_141","It is extraordinarily dangerous and foolish to interfere with a thaumaturge's training. I shall have to scold him most heartily."
98,"TEXT_CLSTHM150_00350_SCENE00013_INSTANCE_BATTLE_YESNO_TITLE","Duty calls. Do you wish to proceed with
“The Threat of Superiority”?"
95,"TEXT_CLSTHM150_00350_COCOBUKI_000_142","<sigh> Such unpleasantness aside, I am impressed that you claimed victory in spite of this unexpected development. The teachings of the <Emphasis>Yawning Abyss</Emphasis> have served you well."
96,"TEXT_CLSTHM150_00350_COCOBUKI_000_144","With your experience and control thus demonstrated, I believe you are ready to add a new spell to your repertoire─Scathe. This elementally neutral blast of force will prove effective against all manner of opponents."
97,"TEXT_CLSTHM150_00350_COCOBUKI_000_145","As I am sure you are eager to test this incantation's efficacy, I shall grant you leave to return to your training. Hm hm hm... I pity the next hostile creature that crosses your path."
98,"TEXT_CLSTHM150_00350_SCENE00013_INSTANCE_BATTLE_YESNO_TITLE","Duty calls. Do you wish to proceed with
1 key 0 1
7 3 TEXT_CLSTHM150_00350_SEQ_03 Your tears have convinced the merchants to leave without pressing their case for repayment. Report your success to Cocobezi.
8 4 TEXT_CLSTHM150_00350_SEQ_04 You have been assigned a trial that requires you to destroy the cursed artifact known as Mormo's urn. Keeping in mind how effective a well-timed Sleep spell can be, track down and defeat the Alacran thieves who have stolen the urn and are now traveling in the southeast of Drybone.
9 5 TEXT_CLSTHM150_00350_SEQ_05 You have defeated the Alacran thieves and destroyed Mormo's urn. Return to the Thaumaturges' Guild and report to Cocobezi.
10 6 TEXT_CLSTHM150_00350_SEQ_06 Cocobuki is impressed with your control and skill in the midst of an unexpected situation. You are, however, concerned with the change that has come over Cocobusi after the unusual events of your trial. Endeavor to keep your lessons fresh in your mind as you return to your training in thaumaturgy. ※The next thaumaturge quest will be available from Cocobuki upon reaching level 20. Cocobuki is impressed with your control and skill in the midst of an unexpected situation. You are, however, concerned with the change that has come over Cocobusi after the unusual events of your trial. Endeavor to keep your lessons fresh in your mind as you return to your training in thaumaturgy. ※The next thaumaturge quest will be available from Cocobuki upon reaching level 20.
7 TEXT_CLSTHM150_00350_SEQ_07
8 TEXT_CLSTHM150_00350_SEQ_08
11 9 7 TEXT_CLSTHM150_00350_SEQ_09 TEXT_CLSTHM150_00350_SEQ_07
12 10 8 TEXT_CLSTHM150_00350_SEQ_10 TEXT_CLSTHM150_00350_SEQ_08
13 11 9 TEXT_CLSTHM150_00350_SEQ_11 TEXT_CLSTHM150_00350_SEQ_09
52 50 48 TEXT_CLSTHM150_00350_COCOBEZI_000_10 TEXT_CLSTHM150_00350_COCOBUKI_000_2 You are come for your lesson, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Then heed well my words... Come, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, the yawning abyss beckons once more.
53 51 49 TEXT_CLSTHM150_00350_COCOBEZI_000_11 TEXT_CLSTHM150_00350_COCOBUKI_000_3 “The Threat of Superiority. Ah, how magnificent the intimidating power we wield. Flames sear the air, ice frosts the ground, and lightning flashes with blinding incandescence. Today, Cocobezi will instruct you from the chapter entitled, “The Threat of Superiority.”
54 52 50 TEXT_CLSTHM150_00350_COCOBEZI_000_12 TEXT_CLSTHM150_00350_COCOBEZI_000_10 “But not all are cowed by our elemental fury. Ignite not your flames, summon not your ice, and strike not with your lightning. Know you this threat, and stay your hand against such foes.” You are come for your lesson, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Then heed well my words...
55 53 51 TEXT_CLSTHM150_00350_COCOBEZI_000_13 TEXT_CLSTHM150_00350_COCOBEZI_000_11 Once you cut away all the overblown imagery, the passage draws attention to an important tactic: a wise thaumaturge does not engage in battle against opponents <If(PlayerParameter(4))>she<Else/>he</If> cannot defeat. “The Threat of Superiority. Ah, how magnificent the intimidating power we wield. Flames sear the air, ice frosts the ground, and lightning flashes with blinding incandescence.
54 TEXT_CLSTHM150_00350_COCOBEZI_000_15 A fine example would be avoiding conflict with Ul'dah's multitude of furious merchants. These soulless, ravening creatures are afflicted with the madness of insatiable avarice.
56 55 52 TEXT_CLSTHM150_00350_COCOBEZI_000_16 TEXT_CLSTHM150_00350_COCOBEZI_000_12 Do you perhaps recall the crate of ether you retrieved from the Amalj'aa bandits? Well, a number of irate peddlers have arrived at the guild with the gall to demand recompense for the <Emphasis>few</Emphasis> measly vials we emptied as our just reward. “But not all are cowed by our elemental fury. Ignite not your flames, summon not your ice, and strike not with your lightning. Know you this threat, and stay your hand against such foes.”
57 56 53 TEXT_CLSTHM150_00350_COCOBEZI_000_18 TEXT_CLSTHM150_00350_COCOBEZI_000_13 ...Alright, yes, we drank the entire bloody box. But the point is that the guild cannot presently afford to pay such a sum. Thus, I pass on to you the secret of my last and most potent defense: Once you cut away all the overblown imagery, the passage draws attention to an important tactic: a wise thaumaturge does not engage in battle against opponents <If(PlayerParameter(4))>she<Else/>he</If> cannot defeat.
58 57 54 TEXT_CLSTHM150_00350_COCOBEZI_000_19 TEXT_CLSTHM150_00350_COCOBEZI_000_15 Shameless weeping. A fine example would be avoiding conflict with Ul'dah's multitude of furious merchants. These soulless, ravening creatures are afflicted with the madness of insatiable avarice.
99 98 95 TEXT_CLSTHM150_00350_SCENE00013_INSTANCE_BATTLE_YESNO_TITLE TEXT_CLSTHM150_00350_COCOBUKI_000_142 Duty calls. Do you wish to proceed with “The Threat of Superiority”? <sigh> Such unpleasantness aside, I am impressed that you claimed victory in spite of this unexpected development. The teachings of the <Emphasis>Yawning Abyss</Emphasis> have served you well.
100 99 96 TEXT_CLSTHM150_00350_SCENE00013_INSTANCE_BATTLE_YESNO_YES TEXT_CLSTHM150_00350_COCOBUKI_000_144 Yes With your experience and control thus demonstrated, I believe you are ready to add a new spell to your repertoire─Scathe. This elementally neutral blast of force will prove effective against all manner of opponents.
101 100 97 TEXT_CLSTHM150_00350_SCENE00013_INSTANCE_BATTLE_YESNO_NO TEXT_CLSTHM150_00350_COCOBUKI_000_145 No As I am sure you are eager to test this incantation's efficacy, I shall grant you leave to return to your training. Hm hm hm... I pity the next hostile creature that crosses your path.
102 101 98 TEXT_CLSTHM150_00350_QIB_TODO_001 TEXT_CLSTHM150_00350_SCENE00013_INSTANCE_BATTLE_YESNO_TITLE Locate Mormo's urn! Duty calls. Do you wish to proceed with “The Threat of Superiority”?
102 TEXT_CLSTHM150_00350_QIB_TODO_002 Defeat the Alacran henchmen!
103 103 99 TEXT_CLSTHM150_00350_COCOBUSI_BATTLETALK_01 TEXT_CLSTHM150_00350_SCENE00013_INSTANCE_BATTLE_YESNO_YES I'm no thaumaturge, but I still have my tricks! Yes
104 104 100 TEXT_CLSTHM150_00350_COCOBUSI_BATTLETALK_02 TEXT_CLSTHM150_00350_SCENE00013_INSTANCE_BATTLE_YESNO_NO Are you injured!? I have a salve for that! No
105 101 TEXT_CLSTHM150_00350_QIB_TODO_001 Locate Mormo's urn!
+7 -15
View File
@@ -11,9 +11,7 @@ int32,str,str
7,"TEXT_CLSTHM200_00351_SEQ_07","Cocobusi laments that a single imp managed to escape the scene of slaughter. Search for the cowardly voidsent in the shaded outcropping to the southeast, and bring your trial to a satisfying conclusion."
8,"TEXT_CLSTHM200_00351_SEQ_08","The true identity of the Mageslayer has been revealed. Return to the Thaumaturges' Guild and report to Cocoboha."
9,"TEXT_CLSTHM200_00351_SEQ_09","Cocoboha, seemingly unaware of his younger sibling's possession, declares that with the successful completion of this lesson's trial, your training with the <Emphasis>Yawning Abyss</Emphasis> is now at an end. Speak with Cocobuki, and learn what is to be done about Cocobusi."
10,"TEXT_CLSTHM200_00351_SEQ_10","Cocobuki appears shaken and dismayed by his confrontation with the voidsent-possessed Cocobusi. He asks that you leave him in peace for a time, that he might consider his next course of action.
※The next thaumaturge quest will be available from Cocobygo upon reaching level 25."
10,"TEXT_CLSTHM200_00351_SEQ_10","Cocobuki appears shaken and dismayed by his confrontation with the voidsent-possessed Cocobusi. He asks that you leave him in peace for a time, that he might consider his next course of action.
※The next thaumaturge quest will be available from Cocobygo upon reaching level 25."
11,"TEXT_CLSTHM200_00351_SEQ_11",""
@@ -51,16 +49,14 @@ int32,str,str
43,"TEXT_CLSTHM200_00351_TODO_19",""
44,"TEXT_CLSTHM200_00351_TODO_20",""
45,"TEXT_CLSTHM200_00351_TODO_21",""
48,"TEXT_CLSTHM200_00351_SCENE00019_INSTANCE_BATTLE_YESNO_TITLE","Duty calls. Do you wish to proceed with
“The Threat of Perplexity”?"
46,"TEXT_CLSTHM200_00351_TODO_22",""
47,"TEXT_CLSTHM200_00351_TODO_23",""
48,"TEXT_CLSTHM200_00351_SCENE00019_INSTANCE_BATTLE_YESNO_TITLE","Duty calls. Do you wish to proceed with
“The Threat of Perplexity”?"
49,"TEXT_CLSTHM200_00351_SCENE00019_INSTANCE_BATTLE_YESNO_YES","Yes"
50,"TEXT_CLSTHM200_00351_SCENE00019_INSTANCE_BATTLE_YESNO_NO","No"
51,"TEXT_CLSTHM200_00351_COCOBUKI_000_001","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, you're safe! I feared you had fallen victim to the “Mageslayer”! Have you not heard of the recent spate of gruesome killings taking place within Ul'dah?"
55,"TEXT_CLSTHM200_00351_COCOBOHA_000_011","“The Threat of Perplexity.
Ah, how magnificent the daunting power we wield. Flames pursue, ice transfixes, and lightning dances into the ranks of our enemies."
52,"TEXT_CLSTHM200_00351_COCOBUKI_000_003","Each case involves at least one dead thaumaturge, and every corpse is found bloody, battered, and utterly drained of aetheric energy. "
53,"TEXT_CLSTHM200_00351_COCOBUKI_000_005","Ill tidings aside, I am glad to see you alive and glowing with vitality─it is time for you to delve into the final chapter of the <Emphasis>Yawning Abyss</Emphasis>. Cocoboha, our second-youngest sibling, will read to you from “The Threat of Perplexity.”"
54,"TEXT_CLSTHM200_00351_COCOBOHA_000_010","Bwahaha! Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Are you once more prepared to peruse the pages of power and peril? Then let us begin."
55,"TEXT_CLSTHM200_00351_COCOBOHA_000_011","“The Threat of Perplexity.
@@ -102,11 +98,7 @@ Ah, how magnificent the daunting power we wield. Flames pursue, ice transfixes,
90,"TEXT_CLSTHM200_00351_COCOBOHA_000_125","Ahem. Well, to be absolutely accurate, there <Emphasis>is</Emphasis> an addendum with additional advice, but Cocobuki considers it “extracurricular.” Even I dare not delve into those diabolical depths─I do not yet deign to die, you understand!"
91,"TEXT_CLSTHM200_00351_COCOBUKI_000_140","I have yet to inform my brothers of Cocobusi's misfortune; I have yet to reconcile the maelstrom within my own mind."
92,"TEXT_CLSTHM200_00351_COCOBUKI_000_141","The most fundamental lessons of thaumaturgy demanded I slay the creature where it stood. It was the most opportune moment to strike─minimal risk, and victory all but assured. How many more will suffer for my hesitation...and my cowardice?"
97,"TEXT_CLSTHM200_00351_FRIEND_BATTLETALK_02","I'll keep it busy.
You just focus on magickin'!"
98,"TEXT_CLSTHM200_00351_FRIEND_BATTLETALK_03","This bastard's got some nasty spells!
Stay well back, you hear!?"
99,"TEXT_CLSTHM200_00351_FRIEND_BATTLETALK_04","Put the big bugger to sleep!
I can't take three at once!"
100,"TEXT_CLSTHM200_00351_FRIEND_BATTLETALK_05","That takes care o' that!
I'm off to collect me coin!"
93,"TEXT_CLSTHM200_00351_COCOBUKI_000_142","It will likely be some time, however, before Mormo resurfaces to kill again. Now that we have uncovered the deception, the voidsent will seek a new hunting ground where Cocobusi's face is unknown."
94,"TEXT_CLSTHM200_00351_COCOBUKI_000_143","And though the respite may be brief, I must devote this time to considering my next course of action. Pray leave me to my musings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
95,"TEXT_CLSTHM200_00351_QIB_TODO_001","Defeat the soulsucker imp and its minions!"
96,"TEXT_CLSTHM200_00351_FRIEND_BATTLETALK_01","Aha! The demon shows its claws!"
1 key 0 1
11 7 TEXT_CLSTHM200_00351_SEQ_07 Cocobusi laments that a single imp managed to escape the scene of slaughter. Search for the cowardly voidsent in the shaded outcropping to the southeast, and bring your trial to a satisfying conclusion.
12 8 TEXT_CLSTHM200_00351_SEQ_08 The true identity of the Mageslayer has been revealed. Return to the Thaumaturges' Guild and report to Cocoboha.
13 9 TEXT_CLSTHM200_00351_SEQ_09 Cocoboha, seemingly unaware of his younger sibling's possession, declares that with the successful completion of this lesson's trial, your training with the <Emphasis>Yawning Abyss</Emphasis> is now at an end. Speak with Cocobuki, and learn what is to be done about Cocobusi.
14 10 TEXT_CLSTHM200_00351_SEQ_10 Cocobuki appears shaken and dismayed by his confrontation with the voidsent-possessed Cocobusi. He asks that you leave him in peace for a time, that he might consider his next course of action. ※The next thaumaturge quest will be available from Cocobygo upon reaching level 25. Cocobuki appears shaken and dismayed by his confrontation with the voidsent-possessed Cocobusi. He asks that you leave him in peace for a time, that he might consider his next course of action. ※The next thaumaturge quest will be available from Cocobygo upon reaching level 25.
11 TEXT_CLSTHM200_00351_SEQ_11
12 TEXT_CLSTHM200_00351_SEQ_12
15 13 11 TEXT_CLSTHM200_00351_SEQ_13 TEXT_CLSTHM200_00351_SEQ_11
16 14 12 TEXT_CLSTHM200_00351_SEQ_14 TEXT_CLSTHM200_00351_SEQ_12
17 15 13 TEXT_CLSTHM200_00351_SEQ_15 TEXT_CLSTHM200_00351_SEQ_13
49 47 45 TEXT_CLSTHM200_00351_TODO_23 TEXT_CLSTHM200_00351_TODO_21
50 48 46 TEXT_CLSTHM200_00351_SCENE00019_INSTANCE_BATTLE_YESNO_TITLE TEXT_CLSTHM200_00351_TODO_22 Duty calls. Do you wish to proceed with “The Threat of Perplexity”?
51 49 47 TEXT_CLSTHM200_00351_SCENE00019_INSTANCE_BATTLE_YESNO_YES TEXT_CLSTHM200_00351_TODO_23 Yes
52 50 48 TEXT_CLSTHM200_00351_SCENE00019_INSTANCE_BATTLE_YESNO_NO TEXT_CLSTHM200_00351_SCENE00019_INSTANCE_BATTLE_YESNO_TITLE No Duty calls. Do you wish to proceed with “The Threat of Perplexity”?
51 TEXT_CLSTHM200_00351_COCOBUKI_000_001 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, you're safe! I feared you had fallen victim to the “Mageslayer”! Have you not heard of the recent spate of gruesome killings taking place within Ul'dah?
53 52 49 TEXT_CLSTHM200_00351_COCOBUKI_000_003 TEXT_CLSTHM200_00351_SCENE00019_INSTANCE_BATTLE_YESNO_YES Each case involves at least one dead thaumaturge, and every corpse is found bloody, battered, and utterly drained of aetheric energy. Yes
54 53 50 TEXT_CLSTHM200_00351_COCOBUKI_000_005 TEXT_CLSTHM200_00351_SCENE00019_INSTANCE_BATTLE_YESNO_NO Ill tidings aside, I am glad to see you alive and glowing with vitality─it is time for you to delve into the final chapter of the <Emphasis>Yawning Abyss</Emphasis>. Cocoboha, our second-youngest sibling, will read to you from “The Threat of Perplexity.” No
55 54 51 TEXT_CLSTHM200_00351_COCOBOHA_000_010 TEXT_CLSTHM200_00351_COCOBUKI_000_001 Bwahaha! Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Are you once more prepared to peruse the pages of power and peril? Then let us begin. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, you're safe! I feared you had fallen victim to the “Mageslayer”! Have you not heard of the recent spate of gruesome killings taking place within Ul'dah?
56 55 52 TEXT_CLSTHM200_00351_COCOBOHA_000_011 TEXT_CLSTHM200_00351_COCOBUKI_000_003 “The Threat of Perplexity. Ah, how magnificent the daunting power we wield. Flames pursue, ice transfixes, and lightning dances into the ranks of our enemies. Each case involves at least one dead thaumaturge, and every corpse is found bloody, battered, and utterly drained of aetheric energy.
57 56 53 TEXT_CLSTHM200_00351_COCOBOHA_000_012 TEXT_CLSTHM200_00351_COCOBUKI_000_005 “But what terror descends when, from all sides, those ranks close? Flames are smothered, ice crushed, and lightning grounded. Know you this threat, and ware you the multitudinous foe.” Ill tidings aside, I am glad to see you alive and glowing with vitality─it is time for you to delve into the final chapter of the <Emphasis>Yawning Abyss</Emphasis>. Cocoboha, our second-youngest sibling, will read to you from “The Threat of Perplexity.”
58 57 54 TEXT_CLSTHM200_00351_COCOBOHA_000_013 TEXT_CLSTHM200_00351_COCOBOHA_000_010 Is the point of this passage readily apparent? It would be most problematic, for example, should you meet this malefic Mageslayer and he─or she─proves to be multiple murderers. Bwahaha! Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Are you once more prepared to peruse the pages of power and peril? Then let us begin.
59 58 55 TEXT_CLSTHM200_00351_COCOBOHA_000_017 TEXT_CLSTHM200_00351_COCOBOHA_000_011 What a thaumaturge needs is a thickset thrall...er, courageous companion to accompany <If(PlayerParameter(4))>her<Else/>him</If> in cases where collective cronies are expected. Now, as for your trial─ “The Threat of Perplexity. Ah, how magnificent the daunting power we wield. Flames pursue, ice transfixes, and lightning dances into the ranks of our enemies.
59 TEXT_CLSTHM200_00351_COCOBUSI_000_018 Cocoboha! Pray allow me to suggest a PRACTICAL course for <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s training!
60 60 56 TEXT_CLSTHM200_00351_COCOBUSI_000_019 TEXT_CLSTHM200_00351_COCOBOHA_000_012 The town is buzzing with the news of yet more SLAUGHTERED thaumaturges, their mutilated bodies found fouling the waters of Nophica's Wells. I would have <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> aid me in hunting down the culprit while the trail is yet FRESH! “But what terror descends when, from all sides, those ranks close? Flames are smothered, ice crushed, and lightning grounded. Know you this threat, and ware you the multitudinous foe.”
61 61 57 TEXT_CLSTHM200_00351_COCOBOHA_000_020 TEXT_CLSTHM200_00351_COCOBOHA_000_013 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> may have tolerated your interruption of <If(PlayerParameter(4))>her<Else/>his</If> trial the last time, Busi, but you are hardly the hardy henchman <If(PlayerParameter(4))>she<Else/>he</If> needs to clear such a hazardous hurdle. Is the point of this passage readily apparent? It would be most problematic, for example, should you meet this malefic Mageslayer and he─or she─proves to be multiple murderers.
62 62 58 TEXT_CLSTHM200_00351_COCOBUSI_000_021 TEXT_CLSTHM200_00351_COCOBOHA_000_017 Your concerns are understandable, brother. If it would allay your FEARS, I can introduce <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> to a valiant warrior who recently entered my employ. What a thaumaturge needs is a thickset thrall...er, courageous companion to accompany <If(PlayerParameter(4))>her<Else/>him</If> in cases where collective cronies are expected. Now, as for your trial─
98 98 94 TEXT_CLSTHM200_00351_FRIEND_BATTLETALK_03 TEXT_CLSTHM200_00351_COCOBUKI_000_143 This bastard's got some nasty spells! Stay well back, you hear!? And though the respite may be brief, I must devote this time to considering my next course of action. Pray leave me to my musings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
99 99 95 TEXT_CLSTHM200_00351_FRIEND_BATTLETALK_04 TEXT_CLSTHM200_00351_QIB_TODO_001 Put the big bugger to sleep! I can't take three at once! Defeat the soulsucker imp and its minions!
100 100 96 TEXT_CLSTHM200_00351_FRIEND_BATTLETALK_05 TEXT_CLSTHM200_00351_FRIEND_BATTLETALK_01 That takes care o' that! I'm off to collect me coin! Aha! The demon shows its claws!
101 97 TEXT_CLSTHM200_00351_FRIEND_BATTLETALK_02 I'll keep it busy. You just focus on magickin'!
102 98 TEXT_CLSTHM200_00351_FRIEND_BATTLETALK_03 This bastard's got some nasty spells! Stay well back, you hear!?
103 99 TEXT_CLSTHM200_00351_FRIEND_BATTLETALK_04 Put the big bugger to sleep! I can't take three at once!
104 100 TEXT_CLSTHM200_00351_FRIEND_BATTLETALK_05 That takes care o' that! I'm off to collect me coin!
+14 -29
View File
@@ -8,9 +8,7 @@ int32,str,str
4,"TEXT_CLSTHM250_00352_SEQ_04","Upon handing the <Emphasis>Book of Mormo</Emphasis> to Cocobuki, he reads several key excerpts to you out loud. The scholars' work seems to have given him an idea on how to handle his voidsent-possessed brother. Returning the book back to you, Cocobuki requests you show its contents to Cocobygo."
5,"TEXT_CLSTHM250_00352_SEQ_05","Cocobuki bids you undertake the trial depicted in the true final chapter of the <Emphasis>Yawning Abyss</Emphasis>, and prove to his siblings that a brave mage is not necessarily a dead mage. When you are prepared to demonstrate the heretofore hidden chapter's lesson, proceed into the hallowed hall of Thal's Respite in eastern Thanalan, and speak with Cocobuki."
6,"TEXT_CLSTHM250_00352_SEQ_06","You have completed the terrible and deadly trial of the hidden chapter. Return to the Thaumaturges' Guild and speak with Cocobuki."
7,"TEXT_CLSTHM250_00352_SEQ_07","With the horrors of the hidden chapter safely vanquished, you have inspired the guildmaster siblings to greater heights of thaumaturgy. Return to your studies, and prepare for the coming confrontation with Mormo herself.
※The next thaumaturge quest will be available from Cocobuki upon reaching level 30."
7,"TEXT_CLSTHM250_00352_SEQ_07","With the horrors of the hidden chapter safely vanquished, you have inspired the guildmaster siblings to greater heights of thaumaturgy. Return to your studies, and prepare for the coming confrontation with Mormo herself.
※The next thaumaturge quest will be available from Cocobuki upon reaching level 30."
8,"TEXT_CLSTHM250_00352_SEQ_08",""
@@ -51,8 +49,7 @@ int32,str,str
43,"TEXT_CLSTHM250_00352_TODO_19",""
44,"TEXT_CLSTHM250_00352_TODO_20",""
45,"TEXT_CLSTHM250_00352_TODO_21",""
48,"TEXT_CLSTHM250_00352_SCENE00020_INSTANCE_BATTLE_YESNO_TITLE","Duty calls. Do you wish to proceed with
“The Hidden Chapter”?"
46,"TEXT_CLSTHM250_00352_TODO_22",""
47,"TEXT_CLSTHM250_00352_TODO_23",""
48,"TEXT_CLSTHM250_00352_SCENE00020_INSTANCE_BATTLE_YESNO_TITLE","Duty calls. Do you wish to proceed with
“The Hidden Chapter”?"
@@ -95,12 +92,10 @@ int32,str,str
85,"TEXT_CLSTHM250_00352_COCOBUKI_000_83","And it is you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, that I ask to instruct us. There is yet one chapter left in the <Emphasis>Yawning Abyss</Emphasis>─one that is customarily hidden from newer members. Undertake the trial found within, and show my brothers what it means to be brave."
86,"TEXT_CLSTHM250_00352_COCOBYGO_000_84","<quiver> H-How can you ask such a thing of p-poor <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> when even <If(PlayerParameter(4))>her<Else/>his</If> guildmasters have yet to attempt that ghastly test!?"
87,"TEXT_CLSTHM250_00352_COCOBUKI_000_85","The arcane might you all possess is far greater than you believe. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, once you deem yourself prepared for the lesson of the true final chapter, meet us in the hallowed hall of Thal's Respite."
91,"TEXT_CLSTHM250_00352_SCENE00015_INSTANCE_BATTLE_YESNO_TITLE","Duty calls. Do you wish to proceed with
“The Hidden Chapter”?"
88,"TEXT_CLSTHM250_00352_COCOBUKI_000_90","I regret having to drag you into our family's troubles, but I am confident that, with the many and terrible trials you have bested already, you will prevail once more."
89,"TEXT_CLSTHM250_00352_COCOBUKI_000_91","The hidden chapter of the <Emphasis>Yawning Abyss</Emphasis> presents a trial that challenges the accumulated knowledge and skills of a single thaumaturge. You must employ all the tools at your disposal if you hope to seize victory this day."
90,"TEXT_CLSTHM250_00352_COCOBUKI_000_93","Let the trial commence!"
94,"TEXT_CLSTHM250_00352_COCOBYGO_000_110","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Why are you talking to me!? You should─
...Oh. The trial has yet to begin. Of course. I knew that."
91,"TEXT_CLSTHM250_00352_SCENE00015_INSTANCE_BATTLE_YESNO_TITLE","Duty calls. Do you wish to proceed with
“The Hidden Chapter”?"
92,"TEXT_CLSTHM250_00352_SCENE00015_INSTANCE_BATTLE_YESNO_YES","Yes"
93,"TEXT_CLSTHM250_00352_SCENE00015_INSTANCE_BATTLE_YESNO_NO","No"
@@ -115,23 +110,13 @@ int32,str,str
101,"TEXT_CLSTHM250_00352_COCOBEZI_000_124","It seems we have been wasting our potential. I would never have believed it possible for a mage to show such courage and live..."
102,"TEXT_CLSTHM250_00352_COCOBOHA_000_125","What a wonder <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> was. I feel my fingers itching to fling fire with a fury!"
103,"TEXT_CLSTHM250_00352_COCOBUKI_000_126","Hm hm hm... Imagine, my siblings, what towering enemies you might topple should you stand firm...together."
109,"TEXT_CLSTHM250_00352_COCOBUKI_BATTLETALK_01","Hm hm hm...
There is no escape from this abyss."
110,"TEXT_CLSTHM250_00352_COCOBUKI_BATTLETALK_02","The void spills into our realm
on wings of inky shadow!"
111,"TEXT_CLSTHM250_00352_COCOBYGO_BATTLETALK_03","Thal's teeth!
I can barely watch!"
112,"TEXT_CLSTHM250_00352_COCOBANI_BATTLETALK_04","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!
Try to keep your blood inside your body!"
113,"TEXT_CLSTHM250_00352_COCOBUKI_BATTLETALK_05","Catch your breath while you can.
The next threat is at hand..."
114,"TEXT_CLSTHM250_00352_COCOBUKI_BATTLETALK_06","The rift into the void ever widens!
The dross of the abyss takes shape!"
115,"TEXT_CLSTHM250_00352_COCOBEZI_BATTLETALK_07","Destroy them swiftly,
lest you perish in saturated silence!"
116,"TEXT_CLSTHM250_00352_COCOBUKI_BATTLETALK_08","Hm hm hm. Once again you defy the void.
The final nightmare approaches..."
117,"TEXT_CLSTHM250_00352_COCOBUKI_BATTLETALK_09","The jagged gate is wrenched open!
The Lord of Flies cometh!"
118,"TEXT_CLSTHM250_00352_COCOBOHA_BATTLETALK_10","Keep calm and concentrate!
Anticipate your adversary's attacks!"
104,"TEXT_CLSTHM250_00352_COCOBUKI_000_127","Thank you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Your inspiring display of magecraft has set the minds of my brothers reeling with new possibilities. Let us now return to the guild and discuss what is to come."
105,"TEXT_CLSTHM250_00352_COCOBUKI_000_130","What a formidable team you all shall make... Cocobygo. Cocobani. Cocobezi. Cocoboha. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Even Mormo must wither before the onslaught of your combined thaumaturgy."
106,"TEXT_CLSTHM250_00352_COCOBUKI_000_133","But before we engage the voidsent, perhaps some time is needed for my brothers to unlearn their ingrained inclinations. Meanwhile, I suggest you hurl yourself into the chasm of your studies."
107,"TEXT_CLSTHM250_00352_COCOBUKI_000_134","Your fearless thaumaturgy is as a beacon to us all."
108,"TEXT_CLSTHM250_00352_QIB_TODO_001","Defeat all enemies that appear!"
109,"TEXT_CLSTHM250_00352_COCOBUKI_BATTLETALK_01","Hm hm hm...
There is no escape from this abyss."
110,"TEXT_CLSTHM250_00352_COCOBUKI_BATTLETALK_02","The void spills into our realm
on wings of inky shadow!"
111,"TEXT_CLSTHM250_00352_COCOBYGO_BATTLETALK_03","Thal's teeth!
1 key 0 1
8 4 TEXT_CLSTHM250_00352_SEQ_04 Upon handing the <Emphasis>Book of Mormo</Emphasis> to Cocobuki, he reads several key excerpts to you out loud. The scholars' work seems to have given him an idea on how to handle his voidsent-possessed brother. Returning the book back to you, Cocobuki requests you show its contents to Cocobygo.
9 5 TEXT_CLSTHM250_00352_SEQ_05 Cocobuki bids you undertake the trial depicted in the true final chapter of the <Emphasis>Yawning Abyss</Emphasis>, and prove to his siblings that a brave mage is not necessarily a dead mage. When you are prepared to demonstrate the heretofore hidden chapter's lesson, proceed into the hallowed hall of Thal's Respite in eastern Thanalan, and speak with Cocobuki.
10 6 TEXT_CLSTHM250_00352_SEQ_06 You have completed the terrible and deadly trial of the hidden chapter. Return to the Thaumaturges' Guild and speak with Cocobuki.
11 7 TEXT_CLSTHM250_00352_SEQ_07 With the horrors of the hidden chapter safely vanquished, you have inspired the guildmaster siblings to greater heights of thaumaturgy. Return to your studies, and prepare for the coming confrontation with Mormo herself. ※The next thaumaturge quest will be available from Cocobuki upon reaching level 30. With the horrors of the hidden chapter safely vanquished, you have inspired the guildmaster siblings to greater heights of thaumaturgy. Return to your studies, and prepare for the coming confrontation with Mormo herself. ※The next thaumaturge quest will be available from Cocobuki upon reaching level 30.
8 TEXT_CLSTHM250_00352_SEQ_08
9 TEXT_CLSTHM250_00352_SEQ_09
12 10 8 TEXT_CLSTHM250_00352_SEQ_10 TEXT_CLSTHM250_00352_SEQ_08
13 11 9 TEXT_CLSTHM250_00352_SEQ_11 TEXT_CLSTHM250_00352_SEQ_09
14 12 10 TEXT_CLSTHM250_00352_SEQ_12 TEXT_CLSTHM250_00352_SEQ_10
49 47 45 TEXT_CLSTHM250_00352_TODO_23 TEXT_CLSTHM250_00352_TODO_21
50 48 46 TEXT_CLSTHM250_00352_SCENE00020_INSTANCE_BATTLE_YESNO_TITLE TEXT_CLSTHM250_00352_TODO_22 Duty calls. Do you wish to proceed with “The Hidden Chapter”?
51 49 47 TEXT_CLSTHM250_00352_SCENE00020_INSTANCE_BATTLE_YESNO_YES TEXT_CLSTHM250_00352_TODO_23 Yes
52 50 48 TEXT_CLSTHM250_00352_SCENE00020_INSTANCE_BATTLE_YESNO_NO TEXT_CLSTHM250_00352_SCENE00020_INSTANCE_BATTLE_YESNO_TITLE No Duty calls. Do you wish to proceed with “The Hidden Chapter”?
51 TEXT_CLSTHM250_00352_COCOBYGO_000_1 Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─I saw you coming this time. I've been more watchful since Cocobuki told us about that dreadful business with Cocobusi. We <Emphasis>must</Emphasis> locate our unfortunate younger sibling as soon as possible and...and deal with him.
53 52 49 TEXT_CLSTHM250_00352_COCOBYGO_000_3 TEXT_CLSTHM250_00352_SCENE00020_INSTANCE_BATTLE_YESNO_YES But Cocobuki is not his usual, unflappable self! It frightens me to see our eldest so indecisive. Terrifies me, in fact. Perhaps <Emphasis>you</Emphasis> might speak with him, and help banish this air of uncertainty. Yes
54 53 50 TEXT_CLSTHM250_00352_COCOBUKI_000_10 TEXT_CLSTHM250_00352_SCENE00020_INSTANCE_BATTLE_YESNO_NO <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Long have I agonized over Cocobusi's plight...and the measures I might take to extricate him from it. No
55 54 51 TEXT_CLSTHM250_00352_COCOBUKI_000_11 TEXT_CLSTHM250_00352_COCOBYGO_000_1 It would not do to call upon my thaumaturge colleagues. No, they would simply seek to obliterate my brother outright. Our teachings from the <Emphasis>Yawning Abyss</Emphasis> allow for no other alternative. Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─I saw you coming this time. I've been more watchful since Cocobuki told us about that dreadful business with Cocobusi. We <Emphasis>must</Emphasis> locate our unfortunate younger sibling as soon as possible and...and deal with him.
92 91 88 TEXT_CLSTHM250_00352_SCENE00015_INSTANCE_BATTLE_YESNO_TITLE TEXT_CLSTHM250_00352_COCOBUKI_000_90 Duty calls. Do you wish to proceed with “The Hidden Chapter”? I regret having to drag you into our family's troubles, but I am confident that, with the many and terrible trials you have bested already, you will prevail once more.
93 92 89 TEXT_CLSTHM250_00352_SCENE00015_INSTANCE_BATTLE_YESNO_YES TEXT_CLSTHM250_00352_COCOBUKI_000_91 Yes The hidden chapter of the <Emphasis>Yawning Abyss</Emphasis> presents a trial that challenges the accumulated knowledge and skills of a single thaumaturge. You must employ all the tools at your disposal if you hope to seize victory this day.
94 93 90 TEXT_CLSTHM250_00352_SCENE00015_INSTANCE_BATTLE_YESNO_NO TEXT_CLSTHM250_00352_COCOBUKI_000_93 No Let the trial commence!
95 94 91 TEXT_CLSTHM250_00352_COCOBYGO_000_110 TEXT_CLSTHM250_00352_SCENE00015_INSTANCE_BATTLE_YESNO_TITLE <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Why are you talking to me!? You should─ ...Oh. The trial has yet to begin. Of course. I knew that. Duty calls. Do you wish to proceed with “The Hidden Chapter”?
95 TEXT_CLSTHM250_00352_COCOBANI_000_111 There's still time to flee, you know. That's what I would do!
96 96 92 TEXT_CLSTHM250_00352_COCOBEZI_000_112 TEXT_CLSTHM250_00352_SCENE00015_INSTANCE_BATTLE_YESNO_YES I always thought that the trial of the hidden chapter was to avoid taking the trial of the hidden chapter... Yes
97 97 93 TEXT_CLSTHM250_00352_COCOBOHA_000_113 TEXT_CLSTHM250_00352_SCENE00015_INSTANCE_BATTLE_YESNO_NO Do you truly intend to undertake this torturous test? Are you not terrified!? No
98 98 94 TEXT_CLSTHM250_00352_COCOBYGO_000_120 TEXT_CLSTHM250_00352_COCOBYGO_000_110 <tremble> I cannot stop sh-shaking. But I think...I think this may actually be excitement! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Why are you talking to me!? You should─ ...Oh. The trial has yet to begin. Of course. I knew that.
99 TEXT_CLSTHM250_00352_COCOBUKI_000_121 Do you see now, my brothers? With the primal energies of thaumaturgy at your command, there is no threat which you cannot overcome!
99 100 95 TEXT_CLSTHM250_00352_COCOBANI_000_123 TEXT_CLSTHM250_00352_COCOBANI_000_111 Perhaps there <Emphasis>is</Emphasis> a chance to save Cocobusi! I need to reconsider some of my strategies. There's still time to flee, you know. That's what I would do!
100 101 96 TEXT_CLSTHM250_00352_COCOBEZI_000_124 TEXT_CLSTHM250_00352_COCOBEZI_000_112 It seems we have been wasting our potential. I would never have believed it possible for a mage to show such courage and live... I always thought that the trial of the hidden chapter was to avoid taking the trial of the hidden chapter...
101 102 97 TEXT_CLSTHM250_00352_COCOBOHA_000_125 TEXT_CLSTHM250_00352_COCOBOHA_000_113 What a wonder <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> was. I feel my fingers itching to fling fire with a fury! Do you truly intend to undertake this torturous test? Are you not terrified!?
110 111 106 TEXT_CLSTHM250_00352_COCOBYGO_BATTLETALK_03 TEXT_CLSTHM250_00352_COCOBUKI_000_133 Thal's teeth! I can barely watch! But before we engage the voidsent, perhaps some time is needed for my brothers to unlearn their ingrained inclinations. Meanwhile, I suggest you hurl yourself into the chasm of your studies.
111 112 107 TEXT_CLSTHM250_00352_COCOBANI_BATTLETALK_04 TEXT_CLSTHM250_00352_COCOBUKI_000_134 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Try to keep your blood inside your body! Your fearless thaumaturgy is as a beacon to us all.
112 113 108 TEXT_CLSTHM250_00352_COCOBUKI_BATTLETALK_05 TEXT_CLSTHM250_00352_QIB_TODO_001 Catch your breath while you can. The next threat is at hand... Defeat all enemies that appear!
113 114 109 TEXT_CLSTHM250_00352_COCOBUKI_BATTLETALK_06 TEXT_CLSTHM250_00352_COCOBUKI_BATTLETALK_01 The rift into the void ever widens! The dross of the abyss takes shape! Hm hm hm... There is no escape from this abyss.
114 115 110 TEXT_CLSTHM250_00352_COCOBEZI_BATTLETALK_07 TEXT_CLSTHM250_00352_COCOBUKI_BATTLETALK_02 Destroy them swiftly, lest you perish in saturated silence! The void spills into our realm on wings of inky shadow!
115 116 111 TEXT_CLSTHM250_00352_COCOBUKI_BATTLETALK_08 TEXT_CLSTHM250_00352_COCOBYGO_BATTLETALK_03 Hm hm hm. Once again you defy the void. The final nightmare approaches... Thal's teeth! I can barely watch!
116 117 112 TEXT_CLSTHM250_00352_COCOBUKI_BATTLETALK_09 TEXT_CLSTHM250_00352_COCOBANI_BATTLETALK_04 The jagged gate is wrenched open! The Lord of Flies cometh! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Try to keep your blood inside your body!
117 118 113 TEXT_CLSTHM250_00352_COCOBOHA_BATTLETALK_10 TEXT_CLSTHM250_00352_COCOBUKI_BATTLETALK_05 Keep calm and concentrate! Anticipate your adversary's attacks! Catch your breath while you can. The next threat is at hand...
118 114 TEXT_CLSTHM250_00352_COCOBUKI_BATTLETALK_06 The rift into the void ever widens! The dross of the abyss takes shape!
119 115 TEXT_CLSTHM250_00352_COCOBEZI_BATTLETALK_07 Destroy them swiftly, lest you perish in saturated silence!
120 116 TEXT_CLSTHM250_00352_COCOBUKI_BATTLETALK_08 Hm hm hm. Once again you defy the void. The final nightmare approaches...
121 117 TEXT_CLSTHM250_00352_COCOBUKI_BATTLETALK_09 The jagged gate is wrenched open! The Lord of Flies cometh!
122 118 TEXT_CLSTHM250_00352_COCOBOHA_BATTLETALK_10 Keep calm and concentrate! Anticipate your adversary's attacks!
+9 -18
View File
@@ -70,8 +70,7 @@ int32,str,str
66,"TEXT_CLSTHM300_00353_COCOBUKI_000_85","I sensed the presence of voidsent, but it appears you have things well in hand."
67,"TEXT_CLSTHM300_00353_COCOBYGO_000_86","<shudder> Mormo is in Moondrip...? A fitting place for the battle to come."
68,"TEXT_CLSTHM300_00353_COCOBUKI_000_87","It is time to finish this, my brothers─Cocobusi will be a slave to that fiend no longer."
69,"TEXT_CLSTHM300_00353_SCENE00020_INSTANCE_BATTLE_YESNO_TITLE","Duty calls. Do you wish to proceed with
“A Feast of Aether”?"
69,"TEXT_CLSTHM300_00353_SCENE00020_INSTANCE_BATTLE_YESNO_TITLE","Duty calls. Do you wish to proceed with
“A Feast of Aether”?"
70,"TEXT_CLSTHM300_00353_SCENE00020_INSTANCE_BATTLE_YESNO_YES","Yes"
71,"TEXT_CLSTHM300_00353_SCENE00020_INSTANCE_BATTLE_YESNO_NO","No"
@@ -120,27 +119,19 @@ int32,str,str
114,"TEXT_CLSTHM300_00353_COCOBUKI_000_160","Now that you have experienced the deadliest threats─and the joy that comes with their obliteration─I am certain you are eager to explore just how deep you might descend into the chasm of thaumaturgy."
115,"TEXT_CLSTHM300_00353_COCOBUKI_000_161","May your struggles bring wisdom, and your wisdom bring courage. I, for one, look forward to hearing of your future thaumaturgical endeavors. Hm hm hm..."
116,"TEXT_CLSTHM300_00353_QIB_TODO_001","Defeat Mormo!"
118,"TEXT_CLSTHM300_00353_BATTLETALK_COCOBYGO_01","<tremble> I-I will keep Mormo focused on me!
Stay well back!"
117,"TEXT_CLSTHM300_00353_BATTLETALK_SUCCUBUS_01","Mwahahaha! Your screams are my SUSTENANCE!"
118,"TEXT_CLSTHM300_00353_BATTLETALK_COCOBYGO_01","<tremble> I-I will keep Mormo focused on me!
Stay well back!"
119,"TEXT_CLSTHM300_00353_BATTLETALK_COCOBANI_01","I-I shall lend Cocobygo my support!"
122,"TEXT_CLSTHM300_00353_BATTLETALK_SUCCUBUS_02","Hee hee! It's all coming back to me.
Why don't you come a little CLOSER!?"
120,"TEXT_CLSTHM300_00353_BATTLETALK_COCOBEZI_01","M-My thaumaturgy will rend the very air!"
121,"TEXT_CLSTHM300_00353_BATTLETALK_COCOBOHA_01","F-Frightened? Hah! I fry fiends for fun!"
124,"TEXT_CLSTHM300_00353_BATTLETALK_COCOBEZI_02","Intimacy!
She weaves our threats as spells!"
125,"TEXT_CLSTHM300_00353_BATTLETALK_COCOBOHA_02","My spells were silenced...
But we must muster our magicks!"
126,"TEXT_CLSTHM300_00353_BATTLETALK_COCOBYGO_02","L-Let's all keep calm, now!
She seeks to perplex and confound us!"
127,"TEXT_CLSTHM300_00353_BATTLETALK_SUCCUBUS_03","Resilient little NUISANCES!
The stones will drink your BLOOD!"
122,"TEXT_CLSTHM300_00353_BATTLETALK_SUCCUBUS_02","Hee hee! It's all coming back to me.
Why don't you come a little CLOSER!?"
123,"TEXT_CLSTHM300_00353_BATTLETALK_COCOBANI_02","What in the name of the gods was that!?"
124,"TEXT_CLSTHM300_00353_BATTLETALK_COCOBEZI_02","Intimacy!
She weaves our threats as spells!"
125,"TEXT_CLSTHM300_00353_BATTLETALK_COCOBOHA_02","My spells were silenced...
But we must muster our magicks!"
126,"TEXT_CLSTHM300_00353_BATTLETALK_COCOBYGO_02","L-Let's all keep calm, now!
132,"TEXT_CLSTHM300_00353_BATTLETALK_COCOBOHA_DEAD","Bwa...haha... <cough>
Defeat is decidedly distasteful..."
133,"TEXT_CLSTHM300_00353_BATTLETALK_SUCCUBUS_DEAD","No! For CENTURIES, I dreamed of escape!
I will not be...denied..."
She seeks to perplex and confound us!"
127,"TEXT_CLSTHM300_00353_BATTLETALK_SUCCUBUS_03","Resilient little NUISANCES!
1 key 0 1
70 66 TEXT_CLSTHM300_00353_COCOBUKI_000_85 I sensed the presence of voidsent, but it appears you have things well in hand.
71 67 TEXT_CLSTHM300_00353_COCOBYGO_000_86 <shudder> Mormo is in Moondrip...? A fitting place for the battle to come.
72 68 TEXT_CLSTHM300_00353_COCOBUKI_000_87 It is time to finish this, my brothers─Cocobusi will be a slave to that fiend no longer.
73 69 TEXT_CLSTHM300_00353_SCENE00020_INSTANCE_BATTLE_YESNO_TITLE Duty calls. Do you wish to proceed with “A Feast of Aether”? Duty calls. Do you wish to proceed with “A Feast of Aether”?
70 TEXT_CLSTHM300_00353_SCENE00020_INSTANCE_BATTLE_YESNO_YES Yes
74 71 70 TEXT_CLSTHM300_00353_SCENE00020_INSTANCE_BATTLE_YESNO_NO TEXT_CLSTHM300_00353_SCENE00020_INSTANCE_BATTLE_YESNO_YES No Yes
75 72 71 TEXT_CLSTHM300_00353_COCOBUKI_000_95 TEXT_CLSTHM300_00353_SCENE00020_INSTANCE_BATTLE_YESNO_NO I shall approach Mormo first, as we discussed. If the bargaining proceeds smoothly, and the voidsent feasts on my proffered mana, then she should soon manifest in her demonic form. No
76 73 72 TEXT_CLSTHM300_00353_COCOBUKI_000_96 TEXT_CLSTHM300_00353_COCOBUKI_000_95 Once Mormo is fully present within this realm, that is when you unleash the seething power of the abyss! I shall approach Mormo first, as we discussed. If the bargaining proceeds smoothly, and the voidsent feasts on my proffered mana, then she should soon manifest in her demonic form.
119 116 115 TEXT_CLSTHM300_00353_QIB_TODO_001 TEXT_CLSTHM300_00353_COCOBUKI_000_161 Defeat Mormo! May your struggles bring wisdom, and your wisdom bring courage. I, for one, look forward to hearing of your future thaumaturgical endeavors. Hm hm hm...
120 117 116 TEXT_CLSTHM300_00353_BATTLETALK_SUCCUBUS_01 TEXT_CLSTHM300_00353_QIB_TODO_001 Mwahahaha! Your screams are my SUSTENANCE! Defeat Mormo!
121 118 117 TEXT_CLSTHM300_00353_BATTLETALK_COCOBYGO_01 TEXT_CLSTHM300_00353_BATTLETALK_SUCCUBUS_01 <tremble> I-I will keep Mormo focused on me! Stay well back! Mwahahaha! Your screams are my SUSTENANCE!
122 119 118 TEXT_CLSTHM300_00353_BATTLETALK_COCOBANI_01 TEXT_CLSTHM300_00353_BATTLETALK_COCOBYGO_01 I-I shall lend Cocobygo my support! <tremble> I-I will keep Mormo focused on me! Stay well back!
120 TEXT_CLSTHM300_00353_BATTLETALK_COCOBEZI_01 M-My thaumaturgy will rend the very air!
123 121 119 TEXT_CLSTHM300_00353_BATTLETALK_COCOBOHA_01 TEXT_CLSTHM300_00353_BATTLETALK_COCOBANI_01 F-Frightened? Hah! I fry fiends for fun! I-I shall lend Cocobygo my support!
124 122 120 TEXT_CLSTHM300_00353_BATTLETALK_SUCCUBUS_02 TEXT_CLSTHM300_00353_BATTLETALK_COCOBEZI_01 Hee hee! It's all coming back to me. Why don't you come a little CLOSER!? M-My thaumaturgy will rend the very air!
125 123 121 TEXT_CLSTHM300_00353_BATTLETALK_COCOBANI_02 TEXT_CLSTHM300_00353_BATTLETALK_COCOBOHA_01 What in the name of the gods was that!? F-Frightened? Hah! I fry fiends for fun!
126 124 122 TEXT_CLSTHM300_00353_BATTLETALK_COCOBEZI_02 TEXT_CLSTHM300_00353_BATTLETALK_SUCCUBUS_02 Intimacy! She weaves our threats as spells! Hee hee! It's all coming back to me. Why don't you come a little CLOSER!?
125 TEXT_CLSTHM300_00353_BATTLETALK_COCOBOHA_02 My spells were silenced... But we must muster our magicks!
127 126 123 TEXT_CLSTHM300_00353_BATTLETALK_COCOBYGO_02 TEXT_CLSTHM300_00353_BATTLETALK_COCOBANI_02 L-Let's all keep calm, now! She seeks to perplex and confound us! What in the name of the gods was that!?
128 127 124 TEXT_CLSTHM300_00353_BATTLETALK_SUCCUBUS_03 TEXT_CLSTHM300_00353_BATTLETALK_COCOBEZI_02 Resilient little NUISANCES! The stones will drink your BLOOD! Intimacy! She weaves our threats as spells!
129 128 125 TEXT_CLSTHM300_00353_BATTLETALK_COCOBYGO_03 TEXT_CLSTHM300_00353_BATTLETALK_COCOBOHA_02 She conjures minions from the void! My spells were silenced... But we must muster our magicks!
130 129 126 TEXT_CLSTHM300_00353_BATTLETALK_COCOBYGO_DEAD TEXT_CLSTHM300_00353_BATTLETALK_COCOBYGO_02 Her sorcery is...too terrible... L-Let's all keep calm, now! She seeks to perplex and confound us!
131 130 127 TEXT_CLSTHM300_00353_BATTLETALK_COCOBANI_DEAD TEXT_CLSTHM300_00353_BATTLETALK_SUCCUBUS_03 Too many ethers...not enough potions... Resilient little NUISANCES! The stones will drink your BLOOD!
131 TEXT_CLSTHM300_00353_BATTLETALK_COCOBEZI_DEAD I am overmatched...and overmagicked...
132 TEXT_CLSTHM300_00353_BATTLETALK_COCOBOHA_DEAD Bwa...haha... <cough> Defeat is decidedly distasteful...
133 TEXT_CLSTHM300_00353_BATTLETALK_SUCCUBUS_DEAD No! For CENTURIES, I dreamed of escape! I will not be...denied...
132 128 TEXT_CLSTHM300_00353_BATTLETALK_COCOBYGO_03 She conjures minions from the void!
133 129 TEXT_CLSTHM300_00353_BATTLETALK_COCOBYGO_DEAD Her sorcery is...too terrible...
134 130 TEXT_CLSTHM300_00353_BATTLETALK_COCOBANI_DEAD Too many ethers...not enough potions...
135 131 TEXT_CLSTHM300_00353_BATTLETALK_COCOBEZI_DEAD I am overmatched...and overmagicked...
136 132 TEXT_CLSTHM300_00353_BATTLETALK_COCOBOHA_DEAD Bwa...haha... <cough> Defeat is decidedly distasteful...
137 133 TEXT_CLSTHM300_00353_BATTLETALK_SUCCUBUS_DEAD No! For CENTURIES, I dreamed of escape! I will not be...denied...
+2 -5
View File
@@ -1,11 +1,8 @@
key,0,1
#,,
int32,str,str
0,"TEXT_FESNYR105_00309_SEQ_00","The black sheep of the bugyo's flock seeks to entertain the troops in Thanalan.
※This quest is available for a limited time only."
1,"TEXT_FESNYR105_00309_SEQ_01","The hitsuji bugyo fears for the health of his man in Thanalan, his unfortunate choice of headwear incompatible with the desert heat. He would have you journey to Ul'dah to assist him, wearing the hitsuji kabuto to show both your allegiance, and the error of the black sheep's ways.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
0,"TEXT_FESNYR105_00309_SEQ_00","The black sheep of the bugyo's flock seeks to entertain the troops in Thanalan.
※This quest is available for a limited time only."
1,"TEXT_FESNYR105_00309_SEQ_01","The hitsuji bugyo fears for the health of his man in Thanalan, his unfortunate choice of headwear incompatible with the desert heat. He would have you journey to Ul'dah to assist him, wearing the hitsuji kabuto to show both your allegiance, and the error of the black sheep's ways.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESNYR105_00309_SEQ_00 The black sheep of the bugyo's flock seeks to entertain the troops in Thanalan. ※This quest is available for a limited time only. The black sheep of the bugyo's flock seeks to entertain the troops in Thanalan. ※This quest is available for a limited time only.
5 1 TEXT_FESNYR105_00309_SEQ_01 The hitsuji bugyo fears for the health of his man in Thanalan, his unfortunate choice of headwear incompatible with the desert heat. He would have you journey to Ul'dah to assist him, wearing the hitsuji kabuto to show both your allegiance, and the error of the black sheep's ways. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone. The hitsuji bugyo fears for the health of his man in Thanalan, his unfortunate choice of headwear incompatible with the desert heat. He would have you journey to Ul'dah to assist him, wearing the hitsuji kabuto to show both your allegiance, and the error of the black sheep's ways. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
2 TEXT_FESNYR105_00309_SEQ_02 The black hitsuji yoriki is keen to present the tender lamb to the Brass Blades, and believes he has spotted the ideal opportunity to do just that. In the Coffer & Coffin, a group of Blades are drinking like fishes and acting the goat. The yoriki urges you to take the lamb to the watering hole, and cast its spell on the Brass Blade captain, to save him from the clutches of the demon drink.
3 TEXT_FESNYR105_00309_SEQ_03 The hypnoturgical blast has little effect on the inebriated captain. In fact, it only seems to have redoubled his thirst. He dispatches you and your sheep to the bar─the proprietor, Roger, has failed to deliver the latest round, and the captain will brook no delay.
4 TEXT_FESNYR105_00309_SEQ_04 Roger reluctantly agrees to fulfill the captain's order rather than risk his wrath. But as the tankards fill with the bubbling brew, the tender lamb espies something unusual at the end of the bar: a pair of spectacles belonging to the captain's wife. Roger urges you to take them to him, in the hope that this token of home might compel him to call it a night.
6 5 2 TEXT_FESNYR105_00309_SEQ_05 TEXT_FESNYR105_00309_SEQ_02 You hand the glasses to the Brass Blade captain, who unexpectedly bursts into tears. His wife recently passed away, and the grieving captain was drinking to forget his pain. Shocked into unwelcome sobriety, he craves the sleep his troubled mind refuses to offer him. Give the captain a reassuring /cheer to activate the lamb's magic once more. The black hitsuji yoriki is keen to present the tender lamb to the Brass Blades, and believes he has spotted the ideal opportunity to do just that. In the Coffer & Coffin, a group of Blades are drinking like fishes and acting the goat. The yoriki urges you to take the lamb to the watering hole, and cast its spell on the Brass Blade captain, to save him from the clutches of the demon drink.
7 6 3 TEXT_FESNYR105_00309_SEQ_06 TEXT_FESNYR105_00309_SEQ_03 The hypnoturgical blast takes effect, and the captain finally finds rest. In his dreams, he is reunited with his wife, fulfilling his promise that they would welcome in the new year together. While his comrades carry him home to bed, they bid you pass on their apologies to Roger. The hypnoturgical blast has little effect on the inebriated captain. In fact, it only seems to have redoubled his thirst. He dispatches you and your sheep to the bar─the proprietor, Roger, has failed to deliver the latest round, and the captain will brook no delay.
8 7 4 TEXT_FESNYR105_00309_SEQ_07 TEXT_FESNYR105_00309_SEQ_04 Learning the truth behind the Brass Blades' binge, and mortified by his own misgivings about the mourning captain, Roger pledges to start the new year on the right foot: by footing the bill for the day's revelries. He thanks you and your sheep for bringing a modicum of peace to his suffering customer, and asks you to pass on his gratitude to the black hitsuji yoriki, for assigning you to the case. Roger reluctantly agrees to fulfill the captain's order rather than risk his wrath. But as the tankards fill with the bubbling brew, the tender lamb espies something unusual at the end of the bar: a pair of spectacles belonging to the captain's wife. Roger urges you to take them to him, in the hope that this token of home might compel him to call it a night.
+2 -5
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@@ -1,11 +1,8 @@
key,0,1
#,,
int32,str,str
0,"TEXT_FESXMS006_00325_SEQ_00","Amh Garanjy wishes you to continue your volunteer work in the Lavender Beds.
※This quest is available for a limited time only."
1,"TEXT_FESXMS006_00325_SEQ_01","Amh Garanjy welcomes your continued assistance in the Lavender Beds. Speak with the saint's little helper in Yainu-Par, and learn what more you can do to support the Starlight Celebration.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
0,"TEXT_FESXMS006_00325_SEQ_00","Amh Garanjy wishes you to continue your volunteer work in the Lavender Beds.
※This quest is available for a limited time only."
1,"TEXT_FESXMS006_00325_SEQ_01","Amh Garanjy welcomes your continued assistance in the Lavender Beds. Speak with the saint's little helper in Yainu-Par, and learn what more you can do to support the Starlight Celebration.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESXMS006_00325_SEQ_00 Amh Garanjy wishes you to continue your volunteer work in the Lavender Beds. ※This quest is available for a limited time only. Amh Garanjy wishes you to continue your volunteer work in the Lavender Beds. ※This quest is available for a limited time only.
5 1 TEXT_FESXMS006_00325_SEQ_01 Amh Garanjy welcomes your continued assistance in the Lavender Beds. Speak with the saint's little helper in Yainu-Par, and learn what more you can do to support the Starlight Celebration. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone. Amh Garanjy welcomes your continued assistance in the Lavender Beds. Speak with the saint's little helper in Yainu-Par, and learn what more you can do to support the Starlight Celebration. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
2 TEXT_FESXMS006_00325_SEQ_02 The little helper has heard of your pledge to help, and appears eager to set you to work. Speak with the volunteer once more to assist with the festivities in the Lavender Beds.
3 TEXT_FESXMS006_00325_SEQ_03
4 TEXT_FESXMS006_00325_SEQ_04
6 5 2 TEXT_FESXMS006_00325_SEQ_05 TEXT_FESXMS006_00325_SEQ_02 The little helper has heard of your pledge to help, and appears eager to set you to work. Speak with the volunteer once more to assist with the festivities in the Lavender Beds.
7 6 3 TEXT_FESXMS006_00325_SEQ_06 TEXT_FESXMS006_00325_SEQ_03
8 7 4 TEXT_FESXMS006_00325_SEQ_07 TEXT_FESXMS006_00325_SEQ_04
+2 -5
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@@ -1,11 +1,8 @@
key,0,1
#,,
int32,str,str
0,"TEXT_FESXMS007_00338_SEQ_00","Amh Garanjy wishes you to volunteer your services to the little helper in Mist.
※This quest is available for a limited time only."
1,"TEXT_FESXMS007_00338_SEQ_01","Amh Garanjy has asked that you offer your assistance to her colleague in Mist, the residential district of Limsa Lominsa. Speak with the saint's little helper in the Seagaze Markets, and learn what more you can do to support the Starlight Celebration.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
0,"TEXT_FESXMS007_00338_SEQ_00","Amh Garanjy wishes you to volunteer your services to the little helper in Mist.
※This quest is available for a limited time only."
1,"TEXT_FESXMS007_00338_SEQ_01","Amh Garanjy has asked that you offer your assistance to her colleague in Mist, the residential district of Limsa Lominsa. Speak with the saint's little helper in the Seagaze Markets, and learn what more you can do to support the Starlight Celebration.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESXMS007_00338_SEQ_00 Amh Garanjy wishes you to volunteer your services to the little helper in Mist. ※This quest is available for a limited time only. Amh Garanjy wishes you to volunteer your services to the little helper in Mist. ※This quest is available for a limited time only.
5 1 TEXT_FESXMS007_00338_SEQ_01 Amh Garanjy has asked that you offer your assistance to her colleague in Mist, the residential district of Limsa Lominsa. Speak with the saint's little helper in the Seagaze Markets, and learn what more you can do to support the Starlight Celebration. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone. Amh Garanjy has asked that you offer your assistance to her colleague in Mist, the residential district of Limsa Lominsa. Speak with the saint's little helper in the Seagaze Markets, and learn what more you can do to support the Starlight Celebration. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
2 TEXT_FESXMS007_00338_SEQ_02 The little helper has heard of your pledge to help, and appears eager to set you to work. Speak with the volunteer once more to assist with the festivities in Mist.
3 TEXT_FESXMS007_00338_SEQ_03
4 TEXT_FESXMS007_00338_SEQ_04
6 5 2 TEXT_FESXMS007_00338_SEQ_05 TEXT_FESXMS007_00338_SEQ_02 The little helper has heard of your pledge to help, and appears eager to set you to work. Speak with the volunteer once more to assist with the festivities in Mist.
7 6 3 TEXT_FESXMS007_00338_SEQ_06 TEXT_FESXMS007_00338_SEQ_03
8 7 4 TEXT_FESXMS007_00338_SEQ_07 TEXT_FESXMS007_00338_SEQ_04
+2 -5
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@@ -1,11 +1,8 @@
key,0,1
#,,
int32,str,str
0,"TEXT_FESXMS008_00340_SEQ_00","Amh Garanjy wishes you to volunteer your services to the little helper in the Goblet.
※This quest is available for a limited time only."
1,"TEXT_FESXMS008_00340_SEQ_01","Amh Garanjy has asked that you offer your assistance to her colleague in the Goblet, the residential district of Ul'dah. Speak with the saint's little helper in the Brimming Heart, and learn what more you can do to support the Starlight Celebration.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
0,"TEXT_FESXMS008_00340_SEQ_00","Amh Garanjy wishes you to volunteer your services to the little helper in the Goblet.
※This quest is available for a limited time only."
1,"TEXT_FESXMS008_00340_SEQ_01","Amh Garanjy has asked that you offer your assistance to her colleague in the Goblet, the residential district of Ul'dah. Speak with the saint's little helper in the Brimming Heart, and learn what more you can do to support the Starlight Celebration.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESXMS008_00340_SEQ_00 Amh Garanjy wishes you to volunteer your services to the little helper in the Goblet. ※This quest is available for a limited time only. Amh Garanjy wishes you to volunteer your services to the little helper in the Goblet. ※This quest is available for a limited time only.
5 1 TEXT_FESXMS008_00340_SEQ_01 Amh Garanjy has asked that you offer your assistance to her colleague in the Goblet, the residential district of Ul'dah. Speak with the saint's little helper in the Brimming Heart, and learn what more you can do to support the Starlight Celebration. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone. Amh Garanjy has asked that you offer your assistance to her colleague in the Goblet, the residential district of Ul'dah. Speak with the saint's little helper in the Brimming Heart, and learn what more you can do to support the Starlight Celebration. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
2 TEXT_FESXMS008_00340_SEQ_02 The little helper has heard of your pledge to help, and appears eager to set you to work. Speak with the volunteer once more to assist with the festivities in the Goblet.
3 TEXT_FESXMS008_00340_SEQ_03
4 TEXT_FESXMS008_00340_SEQ_04
6 5 2 TEXT_FESXMS008_00340_SEQ_05 TEXT_FESXMS008_00340_SEQ_02 The little helper has heard of your pledge to help, and appears eager to set you to work. Speak with the volunteer once more to assist with the festivities in the Goblet.
7 6 3 TEXT_FESXMS008_00340_SEQ_06 TEXT_FESXMS008_00340_SEQ_03
8 7 4 TEXT_FESXMS008_00340_SEQ_07 TEXT_FESXMS008_00340_SEQ_04
+3 -7
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@@ -1,11 +1,8 @@
key,0,1
#,,
int32,str,str
0,"TEXT_FESXMS009_00354_SEQ_00","Amh Garanjy has another favor to ask of you.
※This quest is available for a limited time only."
1,"TEXT_FESXMS009_00354_SEQ_01","After thanking you for your hard work across the realm, Amh Garanjy informs you that she has discovered the identity of the grieving child responsible for writing the misplaced letter. The celebrant requests that you speak with the boy, and see what can be done to ease his troubled heart. Take the message, don your Starlight apparel, and seek out Timothey by Mih Khetto's Amphitheatre in Old Gridania.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
0,"TEXT_FESXMS009_00354_SEQ_00","Amh Garanjy has another favor to ask of you.
※This quest is available for a limited time only."
1,"TEXT_FESXMS009_00354_SEQ_01","After thanking you for your hard work across the realm, Amh Garanjy informs you that she has discovered the identity of the grieving child responsible for writing the misplaced letter. The celebrant requests that you speak with the boy, and see what can be done to ease his troubled heart. Take the message, don your Starlight apparel, and seek out Timothey by Mih Khetto's Amphitheatre in Old Gridania.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
@@ -87,8 +84,7 @@ int32,str,str
77,"TEXT_FESXMS009_00354_SYSTEM_000_036","You find no sign of the bracelets..."
78,"TEXT_FESXMS009_00354_SYSTEM_100_036","Still no sign of the bracelets..."
79,"TEXT_FESXMS009_00354_MASKMAN65890_000_039","(-???-)Aha! I've finally caught up with you!"
83,"TEXT_FESXMS009_00354_MASKMAN65890_000_043","Of course, I'm sure you're wondering, “How did this ruggedly handsome man come to learn of my noble quest?” Well, the moment my eye was caught by the glint of precious metal in the grass beside the road, I immediately discerned the tale behind this treasure's abandonment.
A wandering pilgrim is wise indeed in the ways of the world!"
80,"TEXT_FESXMS009_00354_MASKMAN65890_000_040","Why, it's been simply ages since we...er, that is to say, how do you do! I am but a humble gold...en-hearted pilgrim, wandering the wilds!"
81,"TEXT_FESXMS009_00354_MASKMAN65890_000_041","How do you do! I am but a wandering pilgrim, performing good deeds where good deeds need to be done!"
82,"TEXT_FESXMS009_00354_MASKMAN65890_000_042","No, you need not speak a word! Your plight is known to me. I have here the very bracelets you sought to find!"
83,"TEXT_FESXMS009_00354_MASKMAN65890_000_043","Of course, I'm sure you're wondering, “How did this ruggedly handsome man come to learn of my noble quest?” Well, the moment my eye was caught by the glint of precious metal in the grass beside the road, I immediately discerned the tale behind this treasure's abandonment.
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESXMS009_00354_SEQ_00 Amh Garanjy has another favor to ask of you. ※This quest is available for a limited time only. Amh Garanjy has another favor to ask of you. ※This quest is available for a limited time only.
5 1 TEXT_FESXMS009_00354_SEQ_01 After thanking you for your hard work across the realm, Amh Garanjy informs you that she has discovered the identity of the grieving child responsible for writing the misplaced letter. The celebrant requests that you speak with the boy, and see what can be done to ease his troubled heart. Take the message, don your Starlight apparel, and seek out Timothey by Mih Khetto's Amphitheatre in Old Gridania. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone. After thanking you for your hard work across the realm, Amh Garanjy informs you that she has discovered the identity of the grieving child responsible for writing the misplaced letter. The celebrant requests that you speak with the boy, and see what can be done to ease his troubled heart. Take the message, don your Starlight apparel, and seek out Timothey by Mih Khetto's Amphitheatre in Old Gridania. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
2 TEXT_FESXMS009_00354_SEQ_02 You confirm that Timothey was, in fact, the author of the angry letter, but the child storms off before you are able to learn anything more. Show the message to the boy's mother, and listen to what she has to say about their family's woes.
3 TEXT_FESXMS009_00354_SEQ_03 Timothey's mother lays bare their tragic history. Refugees of the Calamity, it seems that the boy lost some treasured mementos─a pair of bracelets crafted by his departed father─during their long and difficult journey to Gridania. Return to Amh Garanjy in the Lavender Beds and relay the child's tale.
4 TEXT_FESXMS009_00354_SEQ_04 Upon hearing your recital of Timothey's story, the celebrant once more returns you to your mission of kindness. Travel to the Central Shroud and search the area near the Mirror Planks for Timothey's missing bracelets.
6 5 2 TEXT_FESXMS009_00354_SEQ_05 TEXT_FESXMS009_00354_SEQ_02 You see no sign of the missing bracelets. Expand your search, and keep looking for Timothey's treasured mementos. You confirm that Timothey was, in fact, the author of the angry letter, but the child storms off before you are able to learn anything more. Show the message to the boy's mother, and listen to what she has to say about their family's woes.
7 6 3 TEXT_FESXMS009_00354_SEQ_06 TEXT_FESXMS009_00354_SEQ_03 You still have yet to discover any trace of the dropped bracelets. Continue searching the nearby area. Timothey's mother lays bare their tragic history. Refugees of the Calamity, it seems that the boy lost some treasured mementos─a pair of bracelets crafted by his departed father─during their long and difficult journey to Gridania. Return to Amh Garanjy in the Lavender Beds and relay the child's tale.
8 7 4 TEXT_FESXMS009_00354_SEQ_07 TEXT_FESXMS009_00354_SEQ_04 As you scour the ground for Timothey's missing bracelets, you are approached by a snowy-haired gentleman in scarlet garb who claims to have found the treasures you seek. The wandering pilgrim explains that he discovered the damaged jewelry by accident, and has repaired them with some minor improvements. Return to Timothey at Mih Khetto's Amphitheatre and deliver the brassy bangles. Upon hearing your recital of Timothey's story, the celebrant once more returns you to your mission of kindness. Travel to the Central Shroud and search the area near the Mirror Planks for Timothey's missing bracelets.
84 83 80 TEXT_FESXMS009_00354_MASKMAN65890_000_043 TEXT_FESXMS009_00354_MASKMAN65890_000_040 Of course, I'm sure you're wondering, “How did this ruggedly handsome man come to learn of my noble quest?” Well, the moment my eye was caught by the glint of precious metal in the grass beside the road, I immediately discerned the tale behind this treasure's abandonment. A wandering pilgrim is wise indeed in the ways of the world! Why, it's been simply ages since we...er, that is to say, how do you do! I am but a humble gold...en-hearted pilgrim, wandering the wilds!
85 84 81 TEXT_FESXMS009_00354_MASKMAN65890_000_044 TEXT_FESXMS009_00354_MASKMAN65890_000_041 I took up the bracelets, damaged as they were, and repaired them─adding only a bare minimum of subtle flair and daring elegance to the basic design. I then went in search of a little helper for a little help with the delivery. How do you do! I am but a wandering pilgrim, performing good deeds where good deeds need to be done!
86 85 82 TEXT_FESXMS009_00354_MASKMAN65890_000_045 TEXT_FESXMS009_00354_MASKMAN65890_000_042 These reborn bangles should bring the grin back to little Timothey's face, don't you agree? Take them, now, take them! And be sure to preserve the magic by wearing your festive attire! No, you need not speak a word! Your plight is known to me. I have here the very bracelets you sought to find!
87 86 83 TEXT_FESXMS009_00354_AMHGARANJY_000_046 TEXT_FESXMS009_00354_MASKMAN65890_000_043 You've found the bracelets already!? Then you must deliver them to Timothey straightaway! He should yet be by Mih Khetto's Amphitheatre. Of course, I'm sure you're wondering, “How did this ruggedly handsome man come to learn of my noble quest?” Well, the moment my eye was caught by the glint of precious metal in the grass beside the road, I immediately discerned the tale behind this treasure's abandonment. A wandering pilgrim is wise indeed in the ways of the world!
87 TEXT_FESXMS009_00354_CHILD65890_000_050 Oh, it's you again. Why do you keep bothering me? ...What!? Y-You found my bracelets!?
88 88 84 TEXT_FESXMS009_00354_CHILD65890_000_051 TEXT_FESXMS009_00354_MASKMAN65890_000_044 Ha! I knew you were a liar! These aren't the ones my father─ Wait. I took up the bracelets, damaged as they were, and repaired them─adding only a bare minimum of subtle flair and daring elegance to the basic design. I then went in search of a little helper for a little help with the delivery.
89 89 85 TEXT_FESXMS009_00354_CHILD65890_000_052 TEXT_FESXMS009_00354_MASKMAN65890_000_045 Where did you get these bangles!? I've seen them in a book my father had─it was filled with pictures of some famous goldsmith's masterpieces! He always said that one day he hoped to be skilled enough to craft like that... These reborn bangles should bring the grin back to little Timothey's face, don't you agree? Take them, now, take them! And be sure to preserve the magic by wearing your festive attire!
90 90 86 TEXT_FESXMS009_00354_CHILD65890_000_053 TEXT_FESXMS009_00354_AMHGARANJY_000_046 You're certain they <Emphasis>are</Emphasis> the bracelets my father made? ...And a man with a white beard and scarlet tunic found and fixed them for me? You've found the bracelets already!? Then you must deliver them to Timothey straightaway! He should yet be by Mih Khetto's Amphitheatre.
+3 -8
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@@ -4,15 +4,11 @@ int32,str,str
0,"TEXT_GAIUSE504_00366_SEQ_00","Tataru seems eager to escort you to the solar."
1,"TEXT_GAIUSE504_00366_SEQ_01","Brooking no delay, Tataru bids you follow her to the solar to meet with the Antecedent, who is waiting for you with the Ishgardian envoy. Proceed within and speak with Minfilia."
2,"TEXT_GAIUSE504_00366_SEQ_02","Waiting for you in the solar is Lucia, Ser Aymeric's second-in-command, who has come on his behalf to request your assistance with a matter of grave import. The astrologians of the Observatorium have interpreted recent signs as an indication of Midgardsormr's imminent resurrection. Alas, the knights of Ishgard are in no position to dispatch forces to the Keeper of the Lake at present, and so Ser Aymeric would have you investigate the wreckage on their behalf and ascertain the veracity of the astrologians' claims. Before proceeding to the Keeper of the Lake, however, Minfilia advises you to speak with a Doman watch who has been stationed on the northern shore."
3,"TEXT_GAIUSE504_00366_SEQ_03","The Doman watch reports that forces from Castrum Centri have been scavenging materials from the wreckage, but that otherwise the distant monument has shown no signs of activity. Given the imperial presence, a stealthy approach will be necessary. Gather your allies and take the watch's boat to the base of the <Emphasis>Agrius</Emphasis> and survey the fallen airship from bottom to top.
※The Keeper of the Lake can be accessed via the Duty Finder."
3,"TEXT_GAIUSE504_00366_SEQ_03","The Doman watch reports that forces from Castrum Centri have been scavenging materials from the wreckage, but that otherwise the distant monument has shown no signs of activity. Given the imperial presence, a stealthy approach will be necessary. Gather your allies and take the watch's boat to the base of the <Emphasis>Agrius</Emphasis> and survey the fallen airship from bottom to top.
※The Keeper of the Lake can be accessed via the Duty Finder."
4,"TEXT_GAIUSE504_00366_SEQ_04","The Ishgardian's worst fears have seemingly come to pass, as atop the wreckage of the <Emphasis>Agrius</Emphasis> you confront the fallen guardian of Silvertear Falls. With no choice but to fight, you engage the wyrm lord in battle, at last laying him to rest forever."
7,"TEXT_GAIUSE504_00366_SEQ_07","In private, you share your experiences with Minfilia, Alphinaud, and Urianger. Together, you conclude that it would be best to keep the majority of your conversation with Midgardsormr a secret, given Ishgardian attitudes towards consorting with Dravanians. Alphinaud leaves to speak with Lucia, and for a moment you are left alone with Minfilia, who observes that you are somehow changed. Having no choice, you reveal what you kept concealed from the others─that Midgardsormr took from you the blessing of Light. The Antecedent accepts your reassurances that everything is well...yet Midgardsormr's constant presence is a reminder of the opposite.
Unaware of your new burden, Lucia thanks you for besting Midgardsormr, and for bringing confirmation of the impending Dravanian attack. Though she has complete faith in her nation's capacity to defend itself, Alphinaud remains doubtful, and as the knight takes her leave he mutters quietly to himself, head bowed in thought."
5,"TEXT_GAIUSE504_00366_SEQ_05","As you turn to leave, the voice of Midgardsormr rings out once more, and you are invited to plead your case. Yet your words fall on deaf ears, and the wyrm lord flatly states that his children now sing of Ishgard's imminent destruction. Your fate sealed, he prepares to end your life─only to hesitate when Hydaelyn intervenes and marks you as one of Her chosen. Midgardsormr then relents─but not before somehow stripping you of the Mothercrystal's blessing. Revealing that a covenant binds him to you, the essence of the wyrm lord coalesces into a tiny vessel, and though it subsequently vanishes, you can yet feel his eyes upon your back..."
6,"TEXT_GAIUSE504_00366_SEQ_06","Before you can even begin to speak of your experiences, the Doman watch informs you that Alphinaud has summoned you to the Rising Stones. Return and seek out the young commander."
7,"TEXT_GAIUSE504_00366_SEQ_07","In private, you share your experiences with Minfilia, Alphinaud, and Urianger. Together, you conclude that it would be best to keep the majority of your conversation with Midgardsormr a secret, given Ishgardian attitudes towards consorting with Dravanians. Alphinaud leaves to speak with Lucia, and for a moment you are left alone with Minfilia, who observes that you are somehow changed. Having no choice, you reveal what you kept concealed from the others─that Midgardsormr took from you the blessing of Light. The Antecedent accepts your reassurances that everything is well...yet Midgardsormr's constant presence is a reminder of the opposite.
@@ -92,8 +88,7 @@ Unaware of your new burden, Lucia thanks you for besting Midgardsormr, and for b
80,"TEXT_GAIUSE504_00366_LUCIA_000_049","Hm? Ser Aymeric bade me remain until your investigation is complete. Though, if Garleans are salvaging the <Emphasis>Agrius</Emphasis>, that may present a problem..."
81,"TEXT_GAIUSE504_00366_DOMANPEOPLE00366_100_049","The boat is yours for the taking─though I wouldn't make the journey without a few friends at my side, as those Garleans won't hesitate to attack you."
82,"TEXT_GAIUSE504_00366_SYSTEM_100_050","You may summon Midgardsormr by selecting the corresponding entry within your <Color(-34022)>Minion Guide</Color> under <Color(-34022)>Character</Color> in the main menu."
87,"TEXT_GAIUSE504_00366_TATARU_000_054","Twelve save me, is it coming!? What should we do!?
Oh...he's not?"
83,"TEXT_GAIUSE504_00366_DOMANPEOPLE00366_000_050","I was beginning to fear the worst! Were those explosions I saw?"
84,"TEXT_GAIUSE504_00366_DOMANPEOPLE00366_000_051","Ah, but you shouldn't waste time talking with me. Alphinaud left a message stating that you were to return to the Rising Stones at once."
85,"TEXT_GAIUSE504_00366_DOMANPEOPLE00366_000_052","He sounded awfully worried about you. Mayhap you should hurry back to Revenant's Toll?"
86,"TEXT_GAIUSE504_00366_MINFILIA_000_053","Welcome home, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Alphinaud was worried sick about you─why don't you go and set his mind at ease?"
1 key 0 1
4 0 TEXT_GAIUSE504_00366_SEQ_00 Tataru seems eager to escort you to the solar.
5 1 TEXT_GAIUSE504_00366_SEQ_01 Brooking no delay, Tataru bids you follow her to the solar to meet with the Antecedent, who is waiting for you with the Ishgardian envoy. Proceed within and speak with Minfilia.
6 2 TEXT_GAIUSE504_00366_SEQ_02 Waiting for you in the solar is Lucia, Ser Aymeric's second-in-command, who has come on his behalf to request your assistance with a matter of grave import. The astrologians of the Observatorium have interpreted recent signs as an indication of Midgardsormr's imminent resurrection. Alas, the knights of Ishgard are in no position to dispatch forces to the Keeper of the Lake at present, and so Ser Aymeric would have you investigate the wreckage on their behalf and ascertain the veracity of the astrologians' claims. Before proceeding to the Keeper of the Lake, however, Minfilia advises you to speak with a Doman watch who has been stationed on the northern shore.
7 3 TEXT_GAIUSE504_00366_SEQ_03 The Doman watch reports that forces from Castrum Centri have been scavenging materials from the wreckage, but that otherwise the distant monument has shown no signs of activity. Given the imperial presence, a stealthy approach will be necessary. Gather your allies and take the watch's boat to the base of the <Emphasis>Agrius</Emphasis> and survey the fallen airship from bottom to top. ※The Keeper of the Lake can be accessed via the Duty Finder. The Doman watch reports that forces from Castrum Centri have been scavenging materials from the wreckage, but that otherwise the distant monument has shown no signs of activity. Given the imperial presence, a stealthy approach will be necessary. Gather your allies and take the watch's boat to the base of the <Emphasis>Agrius</Emphasis> and survey the fallen airship from bottom to top. ※The Keeper of the Lake can be accessed via the Duty Finder.
4 TEXT_GAIUSE504_00366_SEQ_04 The Ishgardian's worst fears have seemingly come to pass, as atop the wreckage of the <Emphasis>Agrius</Emphasis> you confront the fallen guardian of Silvertear Falls. With no choice but to fight, you engage the wyrm lord in battle, at last laying him to rest forever.
5 TEXT_GAIUSE504_00366_SEQ_05 As you turn to leave, the voice of Midgardsormr rings out once more, and you are invited to plead your case. Yet your words fall on deaf ears, and the wyrm lord flatly states that his children now sing of Ishgard's imminent destruction. Your fate sealed, he prepares to end your life─only to hesitate when Hydaelyn intervenes and marks you as one of Her chosen. Midgardsormr then relents─but not before somehow stripping you of the Mothercrystal's blessing. Revealing that a covenant binds him to you, the essence of the wyrm lord coalesces into a tiny vessel, and though it subsequently vanishes, you can yet feel his eyes upon your back...
8 6 4 TEXT_GAIUSE504_00366_SEQ_06 TEXT_GAIUSE504_00366_SEQ_04 Before you can even begin to speak of your experiences, the Doman watch informs you that Alphinaud has summoned you to the Rising Stones. Return and seek out the young commander. The Ishgardian's worst fears have seemingly come to pass, as atop the wreckage of the <Emphasis>Agrius</Emphasis> you confront the fallen guardian of Silvertear Falls. With no choice but to fight, you engage the wyrm lord in battle, at last laying him to rest forever.
9 7 5 TEXT_GAIUSE504_00366_SEQ_07 TEXT_GAIUSE504_00366_SEQ_05 In private, you share your experiences with Minfilia, Alphinaud, and Urianger. Together, you conclude that it would be best to keep the majority of your conversation with Midgardsormr a secret, given Ishgardian attitudes towards consorting with Dravanians. Alphinaud leaves to speak with Lucia, and for a moment you are left alone with Minfilia, who observes that you are somehow changed. Having no choice, you reveal what you kept concealed from the others─that Midgardsormr took from you the blessing of Light. The Antecedent accepts your reassurances that everything is well...yet Midgardsormr's constant presence is a reminder of the opposite. Unaware of your new burden, Lucia thanks you for besting Midgardsormr, and for bringing confirmation of the impending Dravanian attack. Though she has complete faith in her nation's capacity to defend itself, Alphinaud remains doubtful, and as the knight takes her leave he mutters quietly to himself, head bowed in thought. As you turn to leave, the voice of Midgardsormr rings out once more, and you are invited to plead your case. Yet your words fall on deaf ears, and the wyrm lord flatly states that his children now sing of Ishgard's imminent destruction. Your fate sealed, he prepares to end your life─only to hesitate when Hydaelyn intervenes and marks you as one of Her chosen. Midgardsormr then relents─but not before somehow stripping you of the Mothercrystal's blessing. Revealing that a covenant binds him to you, the essence of the wyrm lord coalesces into a tiny vessel, and though it subsequently vanishes, you can yet feel his eyes upon your back...
10 8 6 TEXT_GAIUSE504_00366_SEQ_08 TEXT_GAIUSE504_00366_SEQ_06 Despite his reservations, Alphinaud acknowledges that the Scions of the Seventh Dawn are in no position to intervene. Until such time as they choose to request aid, you and the others have no choice but to watch and wait. Before you can even begin to speak of your experiences, the Doman watch informs you that Alphinaud has summoned you to the Rising Stones. Return and seek out the young commander.
11 9 7 TEXT_GAIUSE504_00366_SEQ_09 TEXT_GAIUSE504_00366_SEQ_07 In private, you share your experiences with Minfilia, Alphinaud, and Urianger. Together, you conclude that it would be best to keep the majority of your conversation with Midgardsormr a secret, given Ishgardian attitudes towards consorting with Dravanians. Alphinaud leaves to speak with Lucia, and for a moment you are left alone with Minfilia, who observes that you are somehow changed. Having no choice, you reveal what you kept concealed from the others─that Midgardsormr took from you the blessing of Light. The Antecedent accepts your reassurances that everything is well...yet Midgardsormr's constant presence is a reminder of the opposite. Unaware of your new burden, Lucia thanks you for besting Midgardsormr, and for bringing confirmation of the impending Dravanian attack. Though she has complete faith in her nation's capacity to defend itself, Alphinaud remains doubtful, and as the knight takes her leave he mutters quietly to himself, head bowed in thought.
10 TEXT_GAIUSE504_00366_SEQ_10
11 TEXT_GAIUSE504_00366_SEQ_11
12 12 8 TEXT_GAIUSE504_00366_SEQ_12 TEXT_GAIUSE504_00366_SEQ_08 Despite his reservations, Alphinaud acknowledges that the Scions of the Seventh Dawn are in no position to intervene. Until such time as they choose to request aid, you and the others have no choice but to watch and wait.
13 13 9 TEXT_GAIUSE504_00366_SEQ_13 TEXT_GAIUSE504_00366_SEQ_09
14 14 10 TEXT_GAIUSE504_00366_SEQ_14 TEXT_GAIUSE504_00366_SEQ_10
88 88 84 TEXT_GAIUSE504_00366_LUCIA_000_055 TEXT_GAIUSE504_00366_DOMANPEOPLE00366_000_051 Have you spoken with Commander Leveilleur yet? He has been pacing again. Ah, but you shouldn't waste time talking with me. Alphinaud left a message stating that you were to return to the Rising Stones at once.
89 89 85 TEXT_GAIUSE504_00366_URIANGER_000_056 TEXT_GAIUSE504_00366_DOMANPEOPLE00366_000_052 Truth interpreted is truth transformed. Today's heroes may yet become tomorrow's gods...or something else. He sounded awfully worried about you. Mayhap you should hurry back to Revenant's Toll?
90 90 86 TEXT_GAIUSE504_00366_ALPHINAUD_000_060 TEXT_GAIUSE504_00366_MINFILIA_000_053 Praise the Twelve that you are hale and whole! Welcome home, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Alphinaud was worried sick about you─why don't you go and set his mind at ease?
91 91 87 TEXT_GAIUSE504_00366_ALPHINAUD_000_061 TEXT_GAIUSE504_00366_TATARU_000_054 I came as soon as Minfilia informed me of Ser Aymeric's request. Twelve save me, is it coming!? What should we do!? Oh...he's not?
92 TEXT_GAIUSE504_00366_ALPHINAUD_000_062 You have completed your investigation of the Keeper of the Lake, I take it? Then I would hear your report.
92 93 88 TEXT_GAIUSE504_00366_ALPHINAUD_000_070 TEXT_GAIUSE504_00366_LUCIA_000_055 You...conversed with Midgardsormr? I swear, were anyone else to make such a claim, I would regard it with considerable skepticism. Have you spoken with Commander Leveilleur yet? He has been pacing again.
93 94 89 TEXT_GAIUSE504_00366_MINFILIA_000_071 TEXT_GAIUSE504_00366_URIANGER_000_056 Are we to understand that the wyrm lord did not perish, and has in sooth lain dormant these past fifteen years? Truth interpreted is truth transformed. Today's heroes may yet become tomorrow's gods...or something else.
94 95 90 TEXT_GAIUSE504_00366_URIANGER_000_072 TEXT_GAIUSE504_00366_ALPHINAUD_000_060 Less a resurrection and more a rejuvenation for he who dwelleth in eternity, years passing as moments... Praise the Twelve that you are hale and whole!
+1 -2
View File
@@ -97,8 +97,7 @@ int32,str,str
93,"TEXT_GAIUSE505_00367_WILRED_000_117","Master Thancred! Have the Scions come in force, then?"
94,"TEXT_GAIUSE505_00367_PAPALYMO_000_118","All who could be spared, yes. Now, there are likely more of these imperial explosives about the place, so I suggest we spread out and conduct a thorough sweep of the compound."
95,"TEXT_GAIUSE505_00367_PAPALYMO_000_119","Considering the volatile nature of ceruleum, allowing even one such device to escape our search may lead to us enjoying an uncomfortably close view of a rather spectacular explosion."
96,"TEXT_GAIUSE505_00367_WILRED_000_120","<gulp> R-Right, then. I'll pass the word on to the 4th.
...Uh, what exactly should we do with these crates should we find them?"
96,"TEXT_GAIUSE505_00367_WILRED_000_120","<gulp> R-Right, then. I'll pass the word on to the 4th.
...Uh, what exactly should we do with these crates should we find them?"
97,"TEXT_GAIUSE505_00367_EDELSTEIN_000_121","Bring them here to me. <Emphasis>Carefully</Emphasis>, mind you. My sappers will render the devices harmless, as they did with the first batch we found."
98,"TEXT_GAIUSE505_00367_THANCRED_000_122","Very well. Let's get started, shall we?"
1 key 0 1
97 93 TEXT_GAIUSE505_00367_WILRED_000_117 Master Thancred! Have the Scions come in force, then?
98 94 TEXT_GAIUSE505_00367_PAPALYMO_000_118 All who could be spared, yes. Now, there are likely more of these imperial explosives about the place, so I suggest we spread out and conduct a thorough sweep of the compound.
99 95 TEXT_GAIUSE505_00367_PAPALYMO_000_119 Considering the volatile nature of ceruleum, allowing even one such device to escape our search may lead to us enjoying an uncomfortably close view of a rather spectacular explosion.
100 96 TEXT_GAIUSE505_00367_WILRED_000_120 <gulp> R-Right, then. I'll pass the word on to the 4th. ...Uh, what exactly should we do with these crates should we find them? <gulp> R-Right, then. I'll pass the word on to the 4th. ...Uh, what exactly should we do with these crates should we find them?
97 TEXT_GAIUSE505_00367_EDELSTEIN_000_121 Bring them here to me. <Emphasis>Carefully</Emphasis>, mind you. My sappers will render the devices harmless, as they did with the first batch we found.
101 98 97 TEXT_GAIUSE505_00367_THANCRED_000_122 TEXT_GAIUSE505_00367_EDELSTEIN_000_121 Very well. Let's get started, shall we? Bring them here to me. <Emphasis>Carefully</Emphasis>, mind you. My sappers will render the devices harmless, as they did with the first batch we found.
102 99 98 TEXT_GAIUSE505_00367_WILRED_000_123 TEXT_GAIUSE505_00367_THANCRED_000_122 J-Just another day for the Braves! Guarding the front lines. Keeping an eye on the Garleans. Tracking down potentially lethal explosive devices... Very well. Let's get started, shall we?
103 100 99 TEXT_GAIUSE505_00367_ALIANNE_000_124 TEXT_GAIUSE505_00367_WILRED_000_123 How goes the search? I've not had much luck myself... J-Just another day for the Braves! Guarding the front lines. Keeping an eye on the Garleans. Tracking down potentially lethal explosive devices...
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@@ -87,5 +87,4 @@ int32,str,str
83,"TEXT_GAIUSE506_00368_EDELSTEIN_000_071","Their raiding parties are no more, then? Excellent."
84,"TEXT_GAIUSE506_00368_EDELSTEIN_000_072","The Amajina engineers will be most relieved to hear that the plant is no longer in any immediate danger. Thank you again for your assistance."
85,"TEXT_GAIUSE506_00368_BALLOON_000_080","Bah! We've been spotted!"
86,"TEXT_GAIUSE506_00368_BALLOON_000_081","Our position is compromised!
To arms!"
86,"TEXT_GAIUSE506_00368_BALLOON_000_081","Our position is compromised!
1 key 0 1
87 83 TEXT_GAIUSE506_00368_EDELSTEIN_000_071 Their raiding parties are no more, then? Excellent.
88 84 TEXT_GAIUSE506_00368_EDELSTEIN_000_072 The Amajina engineers will be most relieved to hear that the plant is no longer in any immediate danger. Thank you again for your assistance.
89 85 TEXT_GAIUSE506_00368_BALLOON_000_080 Bah! We've been spotted!
90 86 TEXT_GAIUSE506_00368_BALLOON_000_081 Our position is compromised! To arms! Our position is compromised! To arms!
+3 -8
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@@ -4,13 +4,9 @@ int32,str,str
0,"TEXT_GAIUSE507_00369_SEQ_00","Lieutenant Edelstein appears concerned for Moenbryda's well-being."
1,"TEXT_GAIUSE507_00369_SEQ_01","With the battle against Castrum Meridianum's soldiers concluded, Moenbryda is now free to conduct her experiments in the field. Find the scholar at Dalamud's Talons, and see how her research progresses."
2,"TEXT_GAIUSE507_00369_SEQ_02","After witnessing Moenbryda perform a successful trial upon a corrupted crystal formation, you are visited by an Ascian who introduces himself as Nabriales. The Paragon soon senses that you have lost Hydaelyn's blessing and teleports away, seemingly intent on taking advantage of the Scions' vulnerability. Moenbryda realizes that the staff Nabriales spoke of is likely Tupsimati, the relic once wielded by Louisoix himself. Hurry back to the Rising Stones and protect Minfilia from the Ascian's intrusion."
3,"TEXT_GAIUSE507_00369_SEQ_03","You return to the Rising Stones to find Nabriales already in the solar with Minfilia, the Antecedent clutching the shards of the broken Tupsimati. With dismissive contempt, the Ascian reveals his plans to use the power yet hidden within the staff to bring about a new Rejoining. He then tears open a dimensional rift, through which he escapes with both Minfilia and the relic she holds. Follow Nabriales into the rift, and put a stop to his nefarious plans.
※The Chrysalis can be accessed via the Duty Finder."
3,"TEXT_GAIUSE507_00369_SEQ_03","You return to the Rising Stones to find Nabriales already in the solar with Minfilia, the Antecedent clutching the shards of the broken Tupsimati. With dismissive contempt, the Ascian reveals his plans to use the power yet hidden within the staff to bring about a new Rejoining. He then tears open a dimensional rift, through which he escapes with both Minfilia and the relic she holds. Follow Nabriales into the rift, and put a stop to his nefarious plans.
5,"TEXT_GAIUSE507_00369_SEQ_05","Upon your return to the Rising Stones, you are once more visited by Nabriales, who taunts you with his immortality. Before he can flee into the void, however, Minfilia succeeds in trapping the soul of the weakened Ascian within the chunk of white auracite. But try though you might, without Hydaelyn's blessing, you are unable to summon enough aether to truly destroy him. As she witnesses Light struggle to triumph over Dark, Moenbryda finally comes to understand her mentor Louisoix's dedication to his duty. The wounded scholar then expends her own life energy in a brilliant burst of aether, allowing your glowing blade to at last pierce Nabriales's essence.
A step too late, the rest of the Scions enter the solar to be greeted by the tragic news of Moenbryda's sacrifice. Somewhat comforted by the knowledge that his dear friend was, at the last, liberated from doubt and confusion, Urianger departs to grieve at the Waking Sands. Speak with the Antecedent to discuss the aftermath of the battle."
※The Chrysalis can be accessed via the Duty Finder."
4,"TEXT_GAIUSE507_00369_SEQ_04","You have defeated Nabriales and rescued Minfilia. Return to the Rising Stones."
5,"TEXT_GAIUSE507_00369_SEQ_05","Upon your return to the Rising Stones, you are once more visited by Nabriales, who taunts you with his immortality. Before he can flee into the void, however, Minfilia succeeds in trapping the soul of the weakened Ascian within the chunk of white auracite. But try though you might, without Hydaelyn's blessing, you are unable to summon enough aether to truly destroy him. As she witnesses Light struggle to triumph over Dark, Moenbryda finally comes to understand her mentor Louisoix's dedication to his duty. The wounded scholar then expends her own life energy in a brilliant burst of aether, allowing your glowing blade to at last pierce Nabriales's essence.
@@ -66,8 +62,7 @@ A step too late, the rest of the Scions enter the solar to be greeted by the tra
54,"TEXT_GAIUSE507_00369_ALYS_000_012","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I heard quite a loud bang from inside the Stones not moments ago. Is everything all right?"
55,"TEXT_GAIUSE507_00369_MOENBRYDA_000_020","You're here!"
56,"TEXT_GAIUSE507_00369_MOENBRYDA_000_021","Master Louisoix's staff is kept in the solar, isn't it? Quickly, now!"
61,"TEXT_GAIUSE507_00369_THANCRED_000_042","Would we had arrived a few moments sooner...
Just a few moments..."
57,"TEXT_GAIUSE507_00369_MOENBRYDA_000_022","(★未使用/削除予定★)"
58,"TEXT_GAIUSE507_00369_MOENBRYDA_000_030","Forget about me! Go!"
59,"TEXT_GAIUSE507_00369_YDA_000_040","Oh, Moen... I miss you so much already..."
60,"TEXT_GAIUSE507_00369_PAPALYMO_000_041","She was counting on the theory that a soul's aether burns brightest at the moment of its passing. A scholar until the very end..."
1 key 0 1
4 0 TEXT_GAIUSE507_00369_SEQ_00 Lieutenant Edelstein appears concerned for Moenbryda's well-being.
5 1 TEXT_GAIUSE507_00369_SEQ_01 With the battle against Castrum Meridianum's soldiers concluded, Moenbryda is now free to conduct her experiments in the field. Find the scholar at Dalamud's Talons, and see how her research progresses.
6 2 TEXT_GAIUSE507_00369_SEQ_02 After witnessing Moenbryda perform a successful trial upon a corrupted crystal formation, you are visited by an Ascian who introduces himself as Nabriales. The Paragon soon senses that you have lost Hydaelyn's blessing and teleports away, seemingly intent on taking advantage of the Scions' vulnerability. Moenbryda realizes that the staff Nabriales spoke of is likely Tupsimati, the relic once wielded by Louisoix himself. Hurry back to the Rising Stones and protect Minfilia from the Ascian's intrusion.
7 3 TEXT_GAIUSE507_00369_SEQ_03 You return to the Rising Stones to find Nabriales already in the solar with Minfilia, the Antecedent clutching the shards of the broken Tupsimati. With dismissive contempt, the Ascian reveals his plans to use the power yet hidden within the staff to bring about a new Rejoining. He then tears open a dimensional rift, through which he escapes with both Minfilia and the relic she holds. Follow Nabriales into the rift, and put a stop to his nefarious plans. ※The Chrysalis can be accessed via the Duty Finder. You return to the Rising Stones to find Nabriales already in the solar with Minfilia, the Antecedent clutching the shards of the broken Tupsimati. With dismissive contempt, the Ascian reveals his plans to use the power yet hidden within the staff to bring about a new Rejoining. He then tears open a dimensional rift, through which he escapes with both Minfilia and the relic she holds. Follow Nabriales into the rift, and put a stop to his nefarious plans. ※The Chrysalis can be accessed via the Duty Finder.
4 TEXT_GAIUSE507_00369_SEQ_04 You have defeated Nabriales and rescued Minfilia. Return to the Rising Stones.
5 TEXT_GAIUSE507_00369_SEQ_05 Upon your return to the Rising Stones, you are once more visited by Nabriales, who taunts you with his immortality. Before he can flee into the void, however, Minfilia succeeds in trapping the soul of the weakened Ascian within the chunk of white auracite. But try though you might, without Hydaelyn's blessing, you are unable to summon enough aether to truly destroy him. As she witnesses Light struggle to triumph over Dark, Moenbryda finally comes to understand her mentor Louisoix's dedication to his duty. The wounded scholar then expends her own life energy in a brilliant burst of aether, allowing your glowing blade to at last pierce Nabriales's essence. A step too late, the rest of the Scions enter the solar to be greeted by the tragic news of Moenbryda's sacrifice. Somewhat comforted by the knowledge that his dear friend was, at the last, liberated from doubt and confusion, Urianger departs to grieve at the Waking Sands. Speak with the Antecedent to discuss the aftermath of the battle.
8 6 4 TEXT_GAIUSE507_00369_SEQ_06 TEXT_GAIUSE507_00369_SEQ_04 Though assailed by her own grief, Minfilia yet worries more for Urianger and the loss he must be feeling. The Antecedent then voices her intention to hold a memorial service for the Scions' fallen friend, and honor all that Moenbryda has accomplished. You have defeated Nabriales and rescued Minfilia. Return to the Rising Stones.
9 7 5 TEXT_GAIUSE507_00369_SEQ_07 TEXT_GAIUSE507_00369_SEQ_05 Upon your return to the Rising Stones, you are once more visited by Nabriales, who taunts you with his immortality. Before he can flee into the void, however, Minfilia succeeds in trapping the soul of the weakened Ascian within the chunk of white auracite. But try though you might, without Hydaelyn's blessing, you are unable to summon enough aether to truly destroy him. As she witnesses Light struggle to triumph over Dark, Moenbryda finally comes to understand her mentor Louisoix's dedication to his duty. The wounded scholar then expends her own life energy in a brilliant burst of aether, allowing your glowing blade to at last pierce Nabriales's essence. A step too late, the rest of the Scions enter the solar to be greeted by the tragic news of Moenbryda's sacrifice. Somewhat comforted by the knowledge that his dear friend was, at the last, liberated from doubt and confusion, Urianger departs to grieve at the Waking Sands. Speak with the Antecedent to discuss the aftermath of the battle.
8 TEXT_GAIUSE507_00369_SEQ_08
9 TEXT_GAIUSE507_00369_SEQ_09
10 10 6 TEXT_GAIUSE507_00369_SEQ_10 TEXT_GAIUSE507_00369_SEQ_06 Though assailed by her own grief, Minfilia yet worries more for Urianger and the loss he must be feeling. The Antecedent then voices her intention to hold a memorial service for the Scions' fallen friend, and honor all that Moenbryda has accomplished.
11 11 7 TEXT_GAIUSE507_00369_SEQ_11 TEXT_GAIUSE507_00369_SEQ_07
12 12 8 TEXT_GAIUSE507_00369_SEQ_12 TEXT_GAIUSE507_00369_SEQ_08
62 62 58 TEXT_GAIUSE507_00369_YSHTOLA_000_043 TEXT_GAIUSE507_00369_MOENBRYDA_000_030 Our list of grievances against the Ascians was already overlong. Must they continue to add to it? Forget about me! Go!
63 63 59 TEXT_GAIUSE507_00369_MINFILIA_000_050 TEXT_GAIUSE507_00369_YDA_000_040 Never have I seen Urianger so utterly defeated. No one should be made to suffer such grief... Oh, Moen... I miss you so much already...
64 64 60 TEXT_GAIUSE507_00369_MINFILIA_000_051 TEXT_GAIUSE507_00369_PAPALYMO_000_041 We shall gather in the Sharlayan manner to celebrate Moenbryda's life...and mourn her passing. She was counting on the theory that a soul's aether burns brightest at the moment of its passing. A scholar until the very end...
65 61 TEXT_GAIUSE507_00369_THANCRED_000_042 Would we had arrived a few moments sooner... Just a few moments...
66 62 TEXT_GAIUSE507_00369_YSHTOLA_000_043 Our list of grievances against the Ascians was already overlong. Must they continue to add to it?
67 63 TEXT_GAIUSE507_00369_MINFILIA_000_050 Never have I seen Urianger so utterly defeated. No one should be made to suffer such grief...
68 64 TEXT_GAIUSE507_00369_MINFILIA_000_051 We shall gather in the Sharlayan manner to celebrate Moenbryda's life...and mourn her passing.
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@@ -68,7 +68,6 @@ int32,str,str
64,"TEXT_GAIUSE601_00370_YDA_000_041","Uh, what I mean to say is, I really appreciate you doing this for me. So anyway...let's see it!"
65,"TEXT_GAIUSE601_00370_YDA_000_042","<sigh> Moenbryda loved these things, you know... I hope that somewhere, somehow, she knows I'm still thinking of her..."
66,"TEXT_GAIUSE601_00370_YDA_000_043","Thanks again, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I think... I think I'm going to be all right."
67,"TEXT_GAIUSE601_00370_PAPALYMO_000_044","Yda seems to have regained a little of her spark.
...And I believe we have you to thank for that. I am most grateful, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Truly."
67,"TEXT_GAIUSE601_00370_PAPALYMO_000_044","Yda seems to have regained a little of her spark.
...And I believe we have you to thank for that. I am most grateful, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Truly."
68,"TEXT_GAIUSE601_00370_ALPHINAUD_000_050","My apologies for the interruption... I was deeply saddened to learn of Moenbryda's passing. Her loss will be sorely felt..."
1 key 0 1
68 64 TEXT_GAIUSE601_00370_YDA_000_041 Uh, what I mean to say is, I really appreciate you doing this for me. So anyway...let's see it!
69 65 TEXT_GAIUSE601_00370_YDA_000_042 <sigh> Moenbryda loved these things, you know... I hope that somewhere, somehow, she knows I'm still thinking of her...
70 66 TEXT_GAIUSE601_00370_YDA_000_043 Thanks again, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I think... I think I'm going to be all right.
71 67 TEXT_GAIUSE601_00370_PAPALYMO_000_044 Yda seems to have regained a little of her spark. ...And I believe we have you to thank for that. I am most grateful, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Truly. Yda seems to have regained a little of her spark. ...And I believe we have you to thank for that. I am most grateful, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Truly.
68 TEXT_GAIUSE601_00370_ALPHINAUD_000_050 My apologies for the interruption... I was deeply saddened to learn of Moenbryda's passing. Her loss will be sorely felt...
72 69 68 TEXT_GAIUSE601_00370_ALPHINAUD_000_051 TEXT_GAIUSE601_00370_ALPHINAUD_000_050 Alas, recent developments in Ishgard leave us little time to mourn. The envoy from Coerthas will soon arrive, and we must hasten to hear her report. My apologies for the interruption... I was deeply saddened to learn of Moenbryda's passing. Her loss will be sorely felt...
73 69 TEXT_GAIUSE601_00370_ALPHINAUD_000_051 Alas, recent developments in Ishgard leave us little time to mourn. The envoy from Coerthas will soon arrive, and we must hasten to hear her report.
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@@ -71,16 +71,14 @@ int32,str,str
67,"TEXT_GAIUSE602_00371_LUCIA_000_019","Thank you. You wear the mantle of hero well."
68,"TEXT_GAIUSE602_00371_ALPHINAUD_000_020","'Twould seem the road leads us both to Camp Dragonhead. Seek me out when you arrive, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
69,"TEXT_GAIUSE602_00371_ALPHINAUD_000_040","It seems I was the swifter, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. You too, however, have arrived with time to spare, for our host has yet to make an appearance."
70,"TEXT_GAIUSE602_00371_ALPHINAUD_000_041","The murmurings about camp tell of some manner of trouble at the Gates of Judgement...
In the lord commander's absence, I suggest we visit the place, and find out what is afoot."
70,"TEXT_GAIUSE602_00371_ALPHINAUD_000_041","The murmurings about camp tell of some manner of trouble at the Gates of Judgement...
In the lord commander's absence, I suggest we visit the place, and find out what is afoot."
71,"TEXT_GAIUSE602_00371_HAURCHEFANT_000_042","My dear friend, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Once more you arrive in our hour of need! Would that we could speak longer, but I'm afraid my duties demand my full attention..."
72,"TEXT_GAIUSE602_00371_YAELLE_100_042","We knights of House Fortemps train nigh without cease for moments such as this. Yet now that one is here, my knees threaten to buckle beneath me..."
73,"TEXT_GAIUSE602_00371_TEMPLERA00371_000_043","W-We need not fret overmuch─there are yet several layers of arcane protection that shield the city from invasion. Mother will be fine..."
74,"TEXT_GAIUSE602_00371_TEMPLERB00371_000_044","When I laid eyes upon Lady Iceheart...I felt the marrow freeze within my bones."
75,"TEXT_GAIUSE602_00371_CAVALRYMANA00371_000_045","The Gates of Judgement are much more than mere doors─they are the outermost layer of Ishgard's magical wards. If our first line of defense can be so easily shattered..."
77,"TEXT_GAIUSE602_00371_ALPHINAUD_000_050","Mark the nervous glances our friends share...
The dragons have attacked, yes, but something else has occurred...something unexpected. Let us question the knights here ere we proceed."
76,"TEXT_GAIUSE602_00371_CAVALRYMANB00371_000_046","Heretic scum! How <Emphasis>dare</Emphasis> they meddle with our divine protections! I shall rid our nation of their blasphemy even if it means cutting them down one by one!"
77,"TEXT_GAIUSE602_00371_ALPHINAUD_000_050","Mark the nervous glances our friends share...
The dragons have attacked, yes, but something else has occurred...something unexpected. Let us question the knights here ere we proceed."
78,"TEXT_GAIUSE602_00371_ALPHINAUD_000_060","'Twould seem the heretics struck the first─and most telling─blow against Ishgard..."
1 key 0 1
71 67 TEXT_GAIUSE602_00371_LUCIA_000_019 Thank you. You wear the mantle of hero well.
72 68 TEXT_GAIUSE602_00371_ALPHINAUD_000_020 'Twould seem the road leads us both to Camp Dragonhead. Seek me out when you arrive, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
73 69 TEXT_GAIUSE602_00371_ALPHINAUD_000_040 It seems I was the swifter, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. You too, however, have arrived with time to spare, for our host has yet to make an appearance.
74 70 TEXT_GAIUSE602_00371_ALPHINAUD_000_041 The murmurings about camp tell of some manner of trouble at the Gates of Judgement... In the lord commander's absence, I suggest we visit the place, and find out what is afoot. The murmurings about camp tell of some manner of trouble at the Gates of Judgement... In the lord commander's absence, I suggest we visit the place, and find out what is afoot.
71 TEXT_GAIUSE602_00371_HAURCHEFANT_000_042 My dear friend, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Once more you arrive in our hour of need! Would that we could speak longer, but I'm afraid my duties demand my full attention...
75 72 71 TEXT_GAIUSE602_00371_YAELLE_100_042 TEXT_GAIUSE602_00371_HAURCHEFANT_000_042 We knights of House Fortemps train nigh without cease for moments such as this. Yet now that one is here, my knees threaten to buckle beneath me... My dear friend, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Once more you arrive in our hour of need! Would that we could speak longer, but I'm afraid my duties demand my full attention...
76 73 72 TEXT_GAIUSE602_00371_TEMPLERA00371_000_043 TEXT_GAIUSE602_00371_YAELLE_100_042 W-We need not fret overmuch─there are yet several layers of arcane protection that shield the city from invasion. Mother will be fine... We knights of House Fortemps train nigh without cease for moments such as this. Yet now that one is here, my knees threaten to buckle beneath me...
77 74 73 TEXT_GAIUSE602_00371_TEMPLERB00371_000_044 TEXT_GAIUSE602_00371_TEMPLERA00371_000_043 When I laid eyes upon Lady Iceheart...I felt the marrow freeze within my bones. W-We need not fret overmuch─there are yet several layers of arcane protection that shield the city from invasion. Mother will be fine...
78 75 74 TEXT_GAIUSE602_00371_CAVALRYMANA00371_000_045 TEXT_GAIUSE602_00371_TEMPLERB00371_000_044 The Gates of Judgement are much more than mere doors─they are the outermost layer of Ishgard's magical wards. If our first line of defense can be so easily shattered... When I laid eyes upon Lady Iceheart...I felt the marrow freeze within my bones.
79 76 75 TEXT_GAIUSE602_00371_CAVALRYMANB00371_000_046 TEXT_GAIUSE602_00371_CAVALRYMANA00371_000_045 Heretic scum! How <Emphasis>dare</Emphasis> they meddle with our divine protections! I shall rid our nation of their blasphemy even if it means cutting them down one by one! The Gates of Judgement are much more than mere doors─they are the outermost layer of Ishgard's magical wards. If our first line of defense can be so easily shattered...
80 77 76 TEXT_GAIUSE602_00371_ALPHINAUD_000_050 TEXT_GAIUSE602_00371_CAVALRYMANB00371_000_046 Mark the nervous glances our friends share... The dragons have attacked, yes, but something else has occurred...something unexpected. Let us question the knights here ere we proceed. Heretic scum! How <Emphasis>dare</Emphasis> they meddle with our divine protections! I shall rid our nation of their blasphemy even if it means cutting them down one by one!
81 78 77 TEXT_GAIUSE602_00371_ALPHINAUD_000_060 TEXT_GAIUSE602_00371_ALPHINAUD_000_050 'Twould seem the heretics struck the first─and most telling─blow against Ishgard... Mark the nervous glances our friends share... The dragons have attacked, yes, but something else has occurred...something unexpected. Let us question the knights here ere we proceed.
79 TEXT_GAIUSE602_00371_LUCIA_000_061 Scions! We expected you at Camp Dragonhead!
82 80 78 TEXT_GAIUSE602_00371_ALPHINAUD_000_062 TEXT_GAIUSE602_00371_ALPHINAUD_000_060 My apologies. We chanced to hear that there had been trouble at the gates, and thought it prudent to investigate the cause. 'Twould seem the heretics struck the first─and most telling─blow against Ishgard...
83 81 79 TEXT_GAIUSE602_00371_LUCIA_000_063 TEXT_GAIUSE602_00371_LUCIA_000_061 Then you have learned of the heretics' treachery. Lady Iceheart led a force of her followers against our defenders, and came close enough to dispel the first of our wards. Scions! We expected you at Camp Dragonhead!
84 82 80 TEXT_GAIUSE602_00371_LUCIA_000_064 TEXT_GAIUSE602_00371_ALPHINAUD_000_062 But let us speak more of this back at the camp. Ser Aymeric awaits you... My apologies. We chanced to hear that there had been trouble at the gates, and thought it prudent to investigate the cause.
+5 -11
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@@ -4,9 +4,7 @@ int32,str,str
0,"TEXT_GAIUSE603_00372_SEQ_00","Alphinaud seems eager to return to Camp Dragonhead."
1,"TEXT_GAIUSE603_00372_SEQ_01","Eager to begin his meeting with Ser Aymeric, Alphinaud puts the Gates of Judgement behind him. Return to Camp Dragonhead and ask Lord Haurchefant where the audience is to be held."
2,"TEXT_GAIUSE603_00372_SEQ_02","After welcoming you with his customary warmth, Lord Haurchefant informs you that Ser Aymeric awaits within the nearby intercessory. Speak with the House Fortemps guard to gain entry to the audience chamber, and announce your arrival to the lord commander."
3,"TEXT_GAIUSE603_00372_SEQ_03","Shortly after greeting Ser Aymeric in the intercessory, you are joined by Estinien, the Azure Dragoon. Owing to his prolonged contact with the Eye, Estinien is able to hear Nidhogg's “voice,” and confirms that the roar that recently shook the heavens was the vengeful wyrm's call to battle. It would appear that Iceheart, if not directly in league with the creature, at least shares Nidhogg's desire to invade the city and lay claim to the Eye.
Swayed by Ser Aymeric's grim prediction of a desolate Coerthas providing a new staging point for the Empire, Alphinaud agrees to aid the beleaguered lord commander. Speak with the young Scion and hear his thoughts concerning the Ishgardians' request."
3,"TEXT_GAIUSE603_00372_SEQ_03","Shortly after greeting Ser Aymeric in the intercessory, you are joined by Estinien, the Azure Dragoon. Owing to his prolonged contact with the Eye, Estinien is able to hear Nidhogg's “voice,” and confirms that the roar that recently shook the heavens was the vengeful wyrm's call to battle. It would appear that Iceheart, if not directly in league with the creature, at least shares Nidhogg's desire to invade the city and lay claim to the Eye.
Swayed by Ser Aymeric's grim prediction of a desolate Coerthas providing a new staging point for the Empire, Alphinaud agrees to aid the beleaguered lord commander. Speak with the young Scion and hear his thoughts concerning the Ishgardians' request."
4,"TEXT_GAIUSE603_00372_SEQ_04","The Dravanians converge upon the city of Ishgard in their thousands, and there is no guarantee that her defenders will be able to repel them─even <Emphasis>with</Emphasis> outside assistance. Nevertheless, Alphinaud seems grateful for this opportunity to bring the nations of Eorzea together as allies once more."
@@ -58,8 +56,7 @@ Swayed by Ser Aymeric's grim prediction of a desolate Coerthas providing a new s
50,"TEXT_GAIUSE603_00372_ALPHINAUD_000_002","Pray ask Lord Haurchefant to direct us to the meeting place when you are ready."
51,"TEXT_GAIUSE603_00372_HAURCHEFANT_000_010","'Tis reassuring indeed to behold the countenance of a friend when one's homeland teeters upon the very brink of disaster!"
52,"TEXT_GAIUSE603_00372_HAURCHEFANT_000_011","Though a single misstep could send us plunging into the abyss, your heroic presence stokes the flames of courage within my heart!"
55,"TEXT_GAIUSE603_00372_ALPHINAUD_000_014","Ishgard's future hangs in the balance. If the city's salvation rests on our assistance, I cannot well withhold it. Even so, I mean to make Ser Aymeric sweat for his reinforcements. On this occasion, feigned disinterest may serve the cause of Eorzean unity better than naked philanthropy.
Come! Let us find out what concessions the Holy See is willing to make..."
53,"TEXT_GAIUSE603_00372_HAURCHEFANT_000_012","Ah, but you did not come to Dragonhead to listen to my prattling! The lord commander has arrived, and would treat with you in the intercessory."
54,"TEXT_GAIUSE603_00372_HAURCHEFANT_000_013","Ser Aymeric is now arrived in Camp Dragonhead. Pray make your way to the intercessory!"
55,"TEXT_GAIUSE603_00372_ALPHINAUD_000_014","Ishgard's future hangs in the balance. If the city's salvation rests on our assistance, I cannot well withhold it. Even so, I mean to make Ser Aymeric sweat for his reinforcements. On this occasion, feigned disinterest may serve the cause of Eorzean unity better than naked philanthropy.
Come! Let us find out what concessions the Holy See is willing to make..."
@@ -74,14 +71,11 @@ Come! Let us find out what concessions the Holy See is willing to make..."
64,"TEXT_GAIUSE603_00372_AYMERIC_000_054","May I present to you Ishgard's Azure Dragoon."
65,"TEXT_GAIUSE603_00372_ALPHINAUD_000_055","An impressive title...though I confess, I know precious little of the order of dragoons."
66,"TEXT_GAIUSE603_00372_AYMERIC_000_056","They are formidable warriors all. Yet even among such masters of the lance, Estinien is without equal."
70,"TEXT_GAIUSE603_00372_ESTINIEN_000_060","Ah, it is you...
But of course...it is only fitting that fate should draw the two of us together."
71,"TEXT_GAIUSE603_00372_ESTINIEN_000_061","So, you are the adventurer of whom they spoke...
I see now why my blood fair sang in anticipation of our meeting."
67,"TEXT_GAIUSE603_00372_AYMERIC_000_057","He, out of all the warriors of Ishgard, was chosen to wield the power of dragons, and may thus contend with any Dravanian."
68,"TEXT_GAIUSE603_00372_ESTINIEN_000_058","...You flatter me overmuch, Lord Commander."
69,"TEXT_GAIUSE603_00372_ESTINIEN_000_059","If ever I was without equal, I am no longer─as my fellow Azure Dragoon here will attest. Be at ease, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─I did not come to challenge you this day."
70,"TEXT_GAIUSE603_00372_ESTINIEN_000_060","Ah, it is you...
74,"TEXT_GAIUSE603_00372_ALPHINAUD_000_064","Nidhogg...
One of the seven great wyrms."
But of course...it is only fitting that fate should draw the two of us together."
71,"TEXT_GAIUSE603_00372_ESTINIEN_000_061","So, you are the adventurer of whom they spoke...
I see now why my blood fair sang in anticipation of our meeting."
72,"TEXT_GAIUSE603_00372_AYMERIC_000_062","...Well, now that we have all been introduced, let us proceed to the matter at hand. I would share with you what we have learned of Iceheart's design, as confessed by the heretics taken captive after the assault on the gates."
1 key 0 1
4 0 TEXT_GAIUSE603_00372_SEQ_00 Alphinaud seems eager to return to Camp Dragonhead.
5 1 TEXT_GAIUSE603_00372_SEQ_01 Eager to begin his meeting with Ser Aymeric, Alphinaud puts the Gates of Judgement behind him. Return to Camp Dragonhead and ask Lord Haurchefant where the audience is to be held.
6 2 TEXT_GAIUSE603_00372_SEQ_02 After welcoming you with his customary warmth, Lord Haurchefant informs you that Ser Aymeric awaits within the nearby intercessory. Speak with the House Fortemps guard to gain entry to the audience chamber, and announce your arrival to the lord commander.
7 3 TEXT_GAIUSE603_00372_SEQ_03 Shortly after greeting Ser Aymeric in the intercessory, you are joined by Estinien, the Azure Dragoon. Owing to his prolonged contact with the Eye, Estinien is able to hear Nidhogg's “voice,” and confirms that the roar that recently shook the heavens was the vengeful wyrm's call to battle. It would appear that Iceheart, if not directly in league with the creature, at least shares Nidhogg's desire to invade the city and lay claim to the Eye. Swayed by Ser Aymeric's grim prediction of a desolate Coerthas providing a new staging point for the Empire, Alphinaud agrees to aid the beleaguered lord commander. Speak with the young Scion and hear his thoughts concerning the Ishgardians' request. Shortly after greeting Ser Aymeric in the intercessory, you are joined by Estinien, the Azure Dragoon. Owing to his prolonged contact with the Eye, Estinien is able to hear Nidhogg's “voice,” and confirms that the roar that recently shook the heavens was the vengeful wyrm's call to battle. It would appear that Iceheart, if not directly in league with the creature, at least shares Nidhogg's desire to invade the city and lay claim to the Eye. Swayed by Ser Aymeric's grim prediction of a desolate Coerthas providing a new staging point for the Empire, Alphinaud agrees to aid the beleaguered lord commander. Speak with the young Scion and hear his thoughts concerning the Ishgardians' request.
4 TEXT_GAIUSE603_00372_SEQ_04 The Dravanians converge upon the city of Ishgard in their thousands, and there is no guarantee that her defenders will be able to repel them─even <Emphasis>with</Emphasis> outside assistance. Nevertheless, Alphinaud seems grateful for this opportunity to bring the nations of Eorzea together as allies once more.
5 TEXT_GAIUSE603_00372_SEQ_05
8 6 4 TEXT_GAIUSE603_00372_SEQ_06 TEXT_GAIUSE603_00372_SEQ_04 The Dravanians converge upon the city of Ishgard in their thousands, and there is no guarantee that her defenders will be able to repel them─even <Emphasis>with</Emphasis> outside assistance. Nevertheless, Alphinaud seems grateful for this opportunity to bring the nations of Eorzea together as allies once more.
9 7 5 TEXT_GAIUSE603_00372_SEQ_07 TEXT_GAIUSE603_00372_SEQ_05
10 8 6 TEXT_GAIUSE603_00372_SEQ_08 TEXT_GAIUSE603_00372_SEQ_06
56 54 52 TEXT_GAIUSE603_00372_HAURCHEFANT_000_013 TEXT_GAIUSE603_00372_HAURCHEFANT_000_011 Ser Aymeric is now arrived in Camp Dragonhead. Pray make your way to the intercessory! Though a single misstep could send us plunging into the abyss, your heroic presence stokes the flames of courage within my heart!
57 55 53 TEXT_GAIUSE603_00372_ALPHINAUD_000_014 TEXT_GAIUSE603_00372_HAURCHEFANT_000_012 Ishgard's future hangs in the balance. If the city's salvation rests on our assistance, I cannot well withhold it. Even so, I mean to make Ser Aymeric sweat for his reinforcements. On this occasion, feigned disinterest may serve the cause of Eorzean unity better than naked philanthropy. Come! Let us find out what concessions the Holy See is willing to make... Ah, but you did not come to Dragonhead to listen to my prattling! The lord commander has arrived, and would treat with you in the intercessory.
58 56 54 TEXT_GAIUSE603_00372_FORTEMPSGUARD00054_000_014 TEXT_GAIUSE603_00372_HAURCHEFANT_000_013 Greetings, <If(PlayerParameter(4))>madam<Else/>sir</If>. Shall I show you inside? Ser Aymeric is now arrived in Camp Dragonhead. Pray make your way to the intercessory!
59 57 55 TEXT_GAIUSE603_00372_FORTEMPSGUARD00054_Q1_000_1 TEXT_GAIUSE603_00372_ALPHINAUD_000_014 Proceed to the intercessory? Ishgard's future hangs in the balance. If the city's salvation rests on our assistance, I cannot well withhold it. Even so, I mean to make Ser Aymeric sweat for his reinforcements. On this occasion, feigned disinterest may serve the cause of Eorzean unity better than naked philanthropy. Come! Let us find out what concessions the Holy See is willing to make...
58 TEXT_GAIUSE603_00372_FORTEMPSGUARD00054_A1_000_1 Yes
60 59 56 TEXT_GAIUSE603_00372_FORTEMPSGUARD00054_A1_000_2 TEXT_GAIUSE603_00372_FORTEMPSGUARD00054_000_014 No Greetings, <If(PlayerParameter(4))>madam<Else/>sir</If>. Shall I show you inside?
61 60 57 TEXT_GAIUSE603_00372_AYMERIC_000_050 TEXT_GAIUSE603_00372_FORTEMPSGUARD00054_Q1_000_1 I thank you for coming with such haste...and apologize for my absence. Suffice it to say, Lady Iceheart and her heretics have much to answer for... Proceed to the intercessory?
62 61 58 TEXT_GAIUSE603_00372_ALPHINAUD_000_051 TEXT_GAIUSE603_00372_FORTEMPSGUARD00054_A1_000_1 Yes...we are but recently returned from the Gates of Judgement ourselves. Given the circumstances, we quite understand if you would prefer to postpone our appointed audience. Yes
71 70 67 TEXT_GAIUSE603_00372_ESTINIEN_000_060 TEXT_GAIUSE603_00372_AYMERIC_000_057 Ah, it is you... But of course...it is only fitting that fate should draw the two of us together. He, out of all the warriors of Ishgard, was chosen to wield the power of dragons, and may thus contend with any Dravanian.
72 71 68 TEXT_GAIUSE603_00372_ESTINIEN_000_061 TEXT_GAIUSE603_00372_ESTINIEN_000_058 So, you are the adventurer of whom they spoke... I see now why my blood fair sang in anticipation of our meeting. ...You flatter me overmuch, Lord Commander.
73 72 69 TEXT_GAIUSE603_00372_AYMERIC_000_062 TEXT_GAIUSE603_00372_ESTINIEN_000_059 ...Well, now that we have all been introduced, let us proceed to the matter at hand. I would share with you what we have learned of Iceheart's design, as confessed by the heretics taken captive after the assault on the gates. If ever I was without equal, I am no longer─as my fellow Azure Dragoon here will attest. Be at ease, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─I did not come to challenge you this day.
74 73 70 TEXT_GAIUSE603_00372_AYMERIC_000_063 TEXT_GAIUSE603_00372_ESTINIEN_000_060 'Twould seem that Lady Iceheart and the Dravanians share a common goal─the reclamation of Nidhogg's stolen eye. Ah, it is you... But of course...it is only fitting that fate should draw the two of us together.
75 74 71 TEXT_GAIUSE603_00372_ALPHINAUD_000_064 TEXT_GAIUSE603_00372_ESTINIEN_000_061 Nidhogg... One of the seven great wyrms. So, you are the adventurer of whom they spoke... I see now why my blood fair sang in anticipation of our meeting.
75 TEXT_GAIUSE603_00372_ALPHINAUD_000_065 His name features prominently in your nation's history. Though once defeated by the hero Haldrath, the beast is said to have terrorized Coerthas since Ishgard's founding.
76 TEXT_GAIUSE603_00372_AYMERIC_000_066 Aye, many are the scars our walls bear from Nidhogg's relentless efforts to raze the city.
76 77 72 TEXT_GAIUSE603_00372_AYMERIC_000_067 TEXT_GAIUSE603_00372_AYMERIC_000_062 The trophy Haldrath plucked from the bested wyrm's skull─known simply as “the Eye”─is a treasured relic of Ishgard, and one possessed of untold power. ...Well, now that we have all been introduced, let us proceed to the matter at hand. I would share with you what we have learned of Iceheart's design, as confessed by the heretics taken captive after the assault on the gates.
77 78 73 TEXT_GAIUSE603_00372_AYMERIC_000_068 TEXT_GAIUSE603_00372_AYMERIC_000_063 Should it ever be returned to Nidhogg, the dread creature would be restored to the height of his strength. ...And then no wall or ward we could erect would be stout enough to deny him. 'Twould seem that Lady Iceheart and the Dravanians share a common goal─the reclamation of Nidhogg's stolen eye.
78 79 74 TEXT_GAIUSE603_00372_MIDGARDSORMR_000_069 TEXT_GAIUSE603_00372_ALPHINAUD_000_064 (-Voice of Midgardsormr-)My vengeful son hath waged war against Ishgard for a thousand years. No mortal mind could comprehend the depths of his rancor. Nidhogg... One of the seven great wyrms.
80 TEXT_GAIUSE603_00372_AYMERIC_000_070 The Eye itself is secreted deep within the Vault. It is kept under heavy guard─surrounded at all times by men and women who have proven their loyalty to the Holy See.
79 81 75 TEXT_GAIUSE603_00372_AYMERIC_000_071 TEXT_GAIUSE603_00372_ALPHINAUD_000_065 But though stout walls and sharp blades may suffice to discourage the heretics, the dragons are another matter. There are individuals within the Dravanian Horde whom an entire company of knights would labor to repel─to say nothing of Nidhogg himself. His name features prominently in your nation's history. Though once defeated by the hero Haldrath, the beast is said to have terrorized Coerthas since Ishgard's founding.
80 82 76 TEXT_GAIUSE603_00372_ESTINIEN_000_072 TEXT_GAIUSE603_00372_AYMERIC_000_066 Nor does age rob them of their strength. Through the endless march of years, the dragons endure. Patient. Calculating. Inexorable. You must understand: these creatures do not share our perception of time. Aye, many are the scars our walls bear from Nidhogg's relentless efforts to raze the city.
81 83 77 TEXT_GAIUSE603_00372_ESTINIEN_000_073 TEXT_GAIUSE603_00372_AYMERIC_000_067 And that is especially true of the great wyrms─they who spend centuries in slumber only to wake and resume their campaign as if mere hours had passed. The trophy Haldrath plucked from the bested wyrm's skull─known simply as “the Eye”─is a treasured relic of Ishgard, and one possessed of untold power.
+1 -2
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@@ -55,8 +55,7 @@ int32,str,str
51,"TEXT_GAIUSE605_00391_MINFILIA_000_003","For you, my friend, a different task awaits: I would have you reach out to your fellow adventurers, and gather what allies you may for the coming siege."
52,"TEXT_GAIUSE605_00391_MINFILIA_000_004","I would also have you consider the matter of our own security. Revenant's Toll is but a short flight from the snowfields of Coerthas─it is not unimaginable that the fighting may spill across the border."
53,"TEXT_GAIUSE605_00391_MINFILIA_000_005","Pray brief Slafborn on the brewing conflict, and discuss potential contingencies. The frontier settlers must be prepared for aught that might wing its way over our walls."
54,"TEXT_GAIUSE605_00391_MINFILIA_000_006","I only hope that such precautions prove unnecessary...
Ah, before you leave─might I suggest that you have Tataru accompany you? She has a talent for administration, and a firm grasp of the practical challenges we may encounter."
54,"TEXT_GAIUSE605_00391_MINFILIA_000_006","I only hope that such precautions prove unnecessary...
Ah, before you leave─might I suggest that you have Tataru accompany you? She has a talent for administration, and a firm grasp of the practical challenges we may encounter."
55,"TEXT_GAIUSE605_00391_TATARU_000_020","Hmm... We <Emphasis>are</Emphasis> rather close to Coerthas, aren't we? We'd best see to our own defenses and take stock of our supplies."
56,"TEXT_GAIUSE605_00391_TATARU_000_021","Oh, and we'll also need to have beds and bandages laid out just in case."
1 key 0 1
55 51 TEXT_GAIUSE605_00391_MINFILIA_000_003 For you, my friend, a different task awaits: I would have you reach out to your fellow adventurers, and gather what allies you may for the coming siege.
56 52 TEXT_GAIUSE605_00391_MINFILIA_000_004 I would also have you consider the matter of our own security. Revenant's Toll is but a short flight from the snowfields of Coerthas─it is not unimaginable that the fighting may spill across the border.
57 53 TEXT_GAIUSE605_00391_MINFILIA_000_005 Pray brief Slafborn on the brewing conflict, and discuss potential contingencies. The frontier settlers must be prepared for aught that might wing its way over our walls.
58 54 TEXT_GAIUSE605_00391_MINFILIA_000_006 I only hope that such precautions prove unnecessary... Ah, before you leave─might I suggest that you have Tataru accompany you? She has a talent for administration, and a firm grasp of the practical challenges we may encounter. I only hope that such precautions prove unnecessary... Ah, before you leave─might I suggest that you have Tataru accompany you? She has a talent for administration, and a firm grasp of the practical challenges we may encounter.
55 TEXT_GAIUSE605_00391_TATARU_000_020 Hmm... We <Emphasis>are</Emphasis> rather close to Coerthas, aren't we? We'd best see to our own defenses and take stock of our supplies.
59 56 55 TEXT_GAIUSE605_00391_TATARU_000_021 TEXT_GAIUSE605_00391_TATARU_000_020 Oh, and we'll also need to have beds and bandages laid out just in case. Hmm... We <Emphasis>are</Emphasis> rather close to Coerthas, aren't we? We'd best see to our own defenses and take stock of our supplies.
60 57 56 TEXT_GAIUSE605_00391_TATARU_000_022 TEXT_GAIUSE605_00391_TATARU_000_021 A good receptionist is ready for any eventuality! Let's go, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─I've a hundred and one things to discuss with Slafborn! Oh, and we'll also need to have beds and bandages laid out just in case.
61 58 57 TEXT_GAIUSE605_00391_TATARU_000_023 TEXT_GAIUSE605_00391_TATARU_000_022 ...And so I'd like you to spread the word to the settlers and adventurers in town. A good receptionist is ready for any eventuality! Let's go, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─I've a hundred and one things to discuss with Slafborn!
+1 -8
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@@ -4,14 +4,7 @@ int32,str,str
0,"TEXT_JOBREL010_00356_SEQ_00","His brow furrowed, Jalzahn seems deep in thought about the Zodiac Braves' arms."
1,"TEXT_JOBREL010_00356_SEQ_01","Far though you have come in your journey to complete your relic weapon, Jalzahn feels as though there is yet more to do. However, he is admittedly stumped about exactly how to proceed. He entreats you to consult with Gerolt, that the three of you might discover a new path to take."
2,"TEXT_JOBREL010_00356_SEQ_02","Through the promise of fiery liquor, you have secured Gerolt's promise of aid. Return to Jalzahn with the glad tidings."
3,"TEXT_JOBREL010_00356_SEQ_03","Gerolt believes that your relic has become so refined that nothing can enhance it further. Instead, he proposes that the next step upon your journey towards the Zodiac Brave's arms is to recreate one's frame, and infuse it with the soul bound to your current relic. To those ends, he bids you seek four items:
- Literature on the Zodiac Weapons: seek out a merchant who deals in ancient tomes.
- Material for a new host: seek a master of crafting and gathering.
- Special sphere scroll: seek a scholar well versed in materia.
- Special alexandrite: seek a treasure hunter known for collecting precious stones.
※Upon collecting all four items, return to Hyrstmill and deliver them to Gerolt."
3,"TEXT_JOBREL010_00356_SEQ_03","Gerolt believes that your relic has become so refined that nothing can enhance it further. Instead, he proposes that the next step upon your journey towards the Zodiac Brave's arms is to recreate one's frame, and infuse it with the soul bound to your current relic. To those ends, he bids you seek four items:
- Literature on the Zodiac Weapons: seek out a merchant who deals in ancient tomes.
- Material for a new host: seek a master of crafting and gathering.
1 key 0 1
4 0 TEXT_JOBREL010_00356_SEQ_00 His brow furrowed, Jalzahn seems deep in thought about the Zodiac Braves' arms.
5 1 TEXT_JOBREL010_00356_SEQ_01 Far though you have come in your journey to complete your relic weapon, Jalzahn feels as though there is yet more to do. However, he is admittedly stumped about exactly how to proceed. He entreats you to consult with Gerolt, that the three of you might discover a new path to take.
6 2 TEXT_JOBREL010_00356_SEQ_02 Through the promise of fiery liquor, you have secured Gerolt's promise of aid. Return to Jalzahn with the glad tidings.
7 3 TEXT_JOBREL010_00356_SEQ_03 Gerolt believes that your relic has become so refined that nothing can enhance it further. Instead, he proposes that the next step upon your journey towards the Zodiac Brave's arms is to recreate one's frame, and infuse it with the soul bound to your current relic. To those ends, he bids you seek four items: - Literature on the Zodiac Weapons: seek out a merchant who deals in ancient tomes. - Material for a new host: seek a master of crafting and gathering. - Special sphere scroll: seek a scholar well versed in materia. - Special alexandrite: seek a treasure hunter known for collecting precious stones. ※Upon collecting all four items, return to Hyrstmill and deliver them to Gerolt. Gerolt believes that your relic has become so refined that nothing can enhance it further. Instead, he proposes that the next step upon your journey towards the Zodiac Brave's arms is to recreate one's frame, and infuse it with the soul bound to your current relic. To those ends, he bids you seek four items: - Literature on the Zodiac Weapons: seek out a merchant who deals in ancient tomes. - Material for a new host: seek a master of crafting and gathering. - Special sphere scroll: seek a scholar well versed in materia. - Special alexandrite: seek a treasure hunter known for collecting precious stones. ※Upon collecting all four items, return to Hyrstmill and deliver them to Gerolt.
4 TEXT_JOBREL010_00356_SEQ_04
5 TEXT_JOBREL010_00356_SEQ_05
6 TEXT_JOBREL010_00356_SEQ_06
7 TEXT_JOBREL010_00356_SEQ_07
8 TEXT_JOBREL010_00356_SEQ_08
9 TEXT_JOBREL010_00356_SEQ_09
10 TEXT_JOBREL010_00356_SEQ_10
8 11 4 TEXT_JOBREL010_00356_SEQ_11 TEXT_JOBREL010_00356_SEQ_04
9 12 5 TEXT_JOBREL010_00356_SEQ_12 TEXT_JOBREL010_00356_SEQ_05
10 13 6 TEXT_JOBREL010_00356_SEQ_13 TEXT_JOBREL010_00356_SEQ_06
+4 -12
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@@ -3,20 +3,12 @@
int32,str,str
0,"TEXT_JOBREL011_00357_SEQ_00","Papana is grumbling to herself about ancient tomes and a lack of custom."
1,"TEXT_JOBREL011_00357_SEQ_01","The garrulous Papana reveals that she is in Revenant's Toll to free her old associate G'jusana from the shackles of heavy debt. To that end, the bookseller will part with a rare tome which details the Zodiac Weapons, but only if you can furnish her with the following rare items: a Bronze Lake crystal, a Bombard core, and a bottle of sacred spring water. The first of these may be found in the vicinity of the lake of its namesake."
2,"TEXT_JOBREL011_00357_SEQ_02","Having painstakingly obtained the requested items, you return to Papana only to find that their quality is not to her satisfaction. Judging them insufficient payment for the book, Papana further asks you fetch her a horn of the beast which prowls Dzemael Darkhold, and a gobmachine bangplate from Brayflox's Longstop.
※Dzemael Darkhold and Brayflox's Longstop (Hard) can be accessed via the Duty Finder."
2,"TEXT_JOBREL011_00357_SEQ_02","Having painstakingly obtained the requested items, you return to Papana only to find that their quality is not to her satisfaction. Judging them insufficient payment for the book, Papana further asks you fetch her a horn of the beast which prowls Dzemael Darkhold, and a gobmachine bangplate from Brayflox's Longstop.
4,"TEXT_JOBREL011_00357_SEQ_04","Upon returning to Papana, you are told that a wealthy collector seeks to buy the selfsame book you desire, and the competition has driven up the price of exchange. The Lalafellin shopkeep will now settle for nothing less than a Narasimha hide and a sickle fang, highly prized objects found only within Halatali and Snowcloak.
※Halatali (Hard) and Snowcloak can be accessed via the Duty Finder."
※Dzemael Darkhold and Brayflox's Longstop (Hard) can be accessed via the Duty Finder."
3,"TEXT_JOBREL011_00357_SEQ_03","Through great effort, you have obtained the goods Papana requested. Make your way back to Revenant's Toll and present them to her."
6,"TEXT_JOBREL011_00357_SEQ_06","Your prayers go unanswered, for Papana has yet another request to make of you. Rowena, the bookseller explains, has tasked her with incinerating those tomes that are unfit to sell, and only when this chore is finished can she turn her attention back to you. If you would obtain your book, suppress your desire to scream, and bring Papana a high-quality furnace ring and a bundle of perfect firewood.
※Certain ingredients required to craft these items can be obtained by desynthesizing aged goods sold at the Silver Bazaar."
7,"TEXT_JOBREL011_00357_SEQ_07","The items for igniting books now in her hands, Papana apologizes for having taken advantage of you. In wistful tones, she tells you of her misspent youth, and of her admiration and respect for G'jusana. Thanking you for your part in helping her dear friend get closer to financial freedom, Papana presents you with the object of your desire: the Book of Skylight. With the knowledge held within, Gerolt may now faithfully recreate such an arm as was wielded by the Zodiac Braves of legend.
※If you have obtained all four items requested by Gerolt, you may return to Hyrstmill to have your Zodiac Weapon forged."
4,"TEXT_JOBREL011_00357_SEQ_04","Upon returning to Papana, you are told that a wealthy collector seeks to buy the selfsame book you desire, and the competition has driven up the price of exchange. The Lalafellin shopkeep will now settle for nothing less than a Narasimha hide and a sickle fang, highly prized objects found only within Halatali and Snowcloak.
※Halatali (Hard) and Snowcloak can be accessed via the Duty Finder."
5,"TEXT_JOBREL011_00357_SEQ_05","Through sheer perseverance, you have succeeded in obtaining the next set of items Papana has requested. Make your way back to Revenant's Toll, and pray that your toils are finally over."
6,"TEXT_JOBREL011_00357_SEQ_06","Your prayers go unanswered, for Papana has yet another request to make of you. Rowena, the bookseller explains, has tasked her with incinerating those tomes that are unfit to sell, and only when this chore is finished can she turn her attention back to you. If you would obtain your book, suppress your desire to scream, and bring Papana a high-quality furnace ring and a bundle of perfect firewood.
1 key 0 1
3 int32 str str
4 0 TEXT_JOBREL011_00357_SEQ_00 Papana is grumbling to herself about ancient tomes and a lack of custom.
5 1 TEXT_JOBREL011_00357_SEQ_01 The garrulous Papana reveals that she is in Revenant's Toll to free her old associate G'jusana from the shackles of heavy debt. To that end, the bookseller will part with a rare tome which details the Zodiac Weapons, but only if you can furnish her with the following rare items: a Bronze Lake crystal, a Bombard core, and a bottle of sacred spring water. The first of these may be found in the vicinity of the lake of its namesake.
6 2 TEXT_JOBREL011_00357_SEQ_02 Having painstakingly obtained the requested items, you return to Papana only to find that their quality is not to her satisfaction. Judging them insufficient payment for the book, Papana further asks you fetch her a horn of the beast which prowls Dzemael Darkhold, and a gobmachine bangplate from Brayflox's Longstop. ※Dzemael Darkhold and Brayflox's Longstop (Hard) can be accessed via the Duty Finder. Having painstakingly obtained the requested items, you return to Papana only to find that their quality is not to her satisfaction. Judging them insufficient payment for the book, Papana further asks you fetch her a horn of the beast which prowls Dzemael Darkhold, and a gobmachine bangplate from Brayflox's Longstop. ※Dzemael Darkhold and Brayflox's Longstop (Hard) can be accessed via the Duty Finder.
3 TEXT_JOBREL011_00357_SEQ_03 Through great effort, you have obtained the goods Papana requested. Make your way back to Revenant's Toll and present them to her.
4 TEXT_JOBREL011_00357_SEQ_04 Upon returning to Papana, you are told that a wealthy collector seeks to buy the selfsame book you desire, and the competition has driven up the price of exchange. The Lalafellin shopkeep will now settle for nothing less than a Narasimha hide and a sickle fang, highly prized objects found only within Halatali and Snowcloak. ※Halatali (Hard) and Snowcloak can be accessed via the Duty Finder.
7 5 3 TEXT_JOBREL011_00357_SEQ_05 TEXT_JOBREL011_00357_SEQ_03 Through sheer perseverance, you have succeeded in obtaining the next set of items Papana has requested. Make your way back to Revenant's Toll, and pray that your toils are finally over. Through great effort, you have obtained the goods Papana requested. Make your way back to Revenant's Toll and present them to her.
8 6 4 TEXT_JOBREL011_00357_SEQ_06 TEXT_JOBREL011_00357_SEQ_04 Your prayers go unanswered, for Papana has yet another request to make of you. Rowena, the bookseller explains, has tasked her with incinerating those tomes that are unfit to sell, and only when this chore is finished can she turn her attention back to you. If you would obtain your book, suppress your desire to scream, and bring Papana a high-quality furnace ring and a bundle of perfect firewood. ※Certain ingredients required to craft these items can be obtained by desynthesizing aged goods sold at the Silver Bazaar. Upon returning to Papana, you are told that a wealthy collector seeks to buy the selfsame book you desire, and the competition has driven up the price of exchange. The Lalafellin shopkeep will now settle for nothing less than a Narasimha hide and a sickle fang, highly prized objects found only within Halatali and Snowcloak. ※Halatali (Hard) and Snowcloak can be accessed via the Duty Finder.
7 TEXT_JOBREL011_00357_SEQ_07 The items for igniting books now in her hands, Papana apologizes for having taken advantage of you. In wistful tones, she tells you of her misspent youth, and of her admiration and respect for G'jusana. Thanking you for your part in helping her dear friend get closer to financial freedom, Papana presents you with the object of your desire: the Book of Skylight. With the knowledge held within, Gerolt may now faithfully recreate such an arm as was wielded by the Zodiac Braves of legend. ※If you have obtained all four items requested by Gerolt, you may return to Hyrstmill to have your Zodiac Weapon forged.
8 TEXT_JOBREL011_00357_SEQ_08
9 9 5 TEXT_JOBREL011_00357_SEQ_09 TEXT_JOBREL011_00357_SEQ_05 Through sheer perseverance, you have succeeded in obtaining the next set of items Papana has requested. Make your way back to Revenant's Toll, and pray that your toils are finally over.
10 10 6 TEXT_JOBREL011_00357_SEQ_10 TEXT_JOBREL011_00357_SEQ_06 Your prayers go unanswered, for Papana has yet another request to make of you. Rowena, the bookseller explains, has tasked her with incinerating those tomes that are unfit to sell, and only when this chore is finished can she turn her attention back to you. If you would obtain your book, suppress your desire to scream, and bring Papana a high-quality furnace ring and a bundle of perfect firewood. ※Certain ingredients required to craft these items can be obtained by desynthesizing aged goods sold at the Silver Bazaar.
11 11 7 TEXT_JOBREL011_00357_SEQ_11 TEXT_JOBREL011_00357_SEQ_07 The items for igniting books now in her hands, Papana apologizes for having taken advantage of you. In wistful tones, she tells you of her misspent youth, and of her admiration and respect for G'jusana. Thanking you for your part in helping her dear friend get closer to financial freedom, Papana presents you with the object of your desire: the Book of Skylight. With the knowledge held within, Gerolt may now faithfully recreate such an arm as was wielded by the Zodiac Braves of legend. ※If you have obtained all four items requested by Gerolt, you may return to Hyrstmill to have your Zodiac Weapon forged.
12 TEXT_JOBREL011_00357_SEQ_12
13 TEXT_JOBREL011_00357_SEQ_13
14 TEXT_JOBREL011_00357_SEQ_14
15 TEXT_JOBREL011_00357_SEQ_15
12 16 8 TEXT_JOBREL011_00357_SEQ_16 TEXT_JOBREL011_00357_SEQ_08
13 17 9 TEXT_JOBREL011_00357_SEQ_17 TEXT_JOBREL011_00357_SEQ_09
14 18 10 TEXT_JOBREL011_00357_SEQ_18 TEXT_JOBREL011_00357_SEQ_10
+5 -14
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@@ -3,21 +3,13 @@
int32,str,str
0,"TEXT_JOBREL012_00358_SEQ_00","Trunk-like arms akimbo, Guiding Star seems to radiate a deep understanding of crafting."
1,"TEXT_JOBREL012_00358_SEQ_01","His passion for crafting stirred by news of your quest to restore the arm of a Zodiac Brave, Guiding Star sets about devising a compound capable of becoming the weapon's frame. He lights upon Allagan resin as the ideal base for such a substance, and bids you scour southern Thanalan's markets for a lump of the stuff."
2,"TEXT_JOBREL012_00358_SEQ_02","With an excited light in his eyes, Guiding Star accepts the Allagan resin, remarking that no other material in Eorzea is so mutable. Now that you have secured the substance's base, he goes on, an ore known as vale bubo is required to grant it rigidity, as well as a piece of voidweave to lend it a measure of suppleness. To procure such seldom-seen materials, you will have no choice but to brave the horrors of the Aurum Vale and Haukke Manor respectively.
※The Aurum Vale and Haukke Manor (Hard) can be accessed via the Duty Finder."
2,"TEXT_JOBREL012_00358_SEQ_02","With an excited light in his eyes, Guiding Star accepts the Allagan resin, remarking that no other material in Eorzea is so mutable. Now that you have secured the substance's base, he goes on, an ore known as vale bubo is required to grant it rigidity, as well as a piece of voidweave to lend it a measure of suppleness. To procure such seldom-seen materials, you will have no choice but to brave the horrors of the Aurum Vale and Haukke Manor respectively.
4,"TEXT_JOBREL012_00358_SEQ_04","Now in possession of the wherewithal to make his proposed compound indurate and supple, Guiding Star's thoughts turn to imbuing it with elegance and beauty. He feels a slip of Amdapor vellum from the lost city will lend the former, and an Indigo pearl from Sastasha the latter. As ever, it would seem you will have to risk all if you are to reap the rewards...
※The Lost City of Amdapor and Sastasha (Hard) can be accessed via the Duty Finder."
※The Aurum Vale and Haukke Manor (Hard) can be accessed via the Duty Finder."
3,"TEXT_JOBREL012_00358_SEQ_03","The threats of the Vale and voidsent are at your back, and the vale bubo and voidweave safely in your possession. Deliver them now to Guiding Star in Revenant's Toll."
6,"TEXT_JOBREL012_00358_SEQ_06","All four ingredients now in his hands, Guiding Star thanks you for your tireless labor, and explains the next step: grinding the materials together to intermingle their powers. Alas, his puny mixing instruments are apparently incapable of withstanding the titanic forces which will be released in the process. Accordingly, he bids you find the only tools equal to the task: a perfect mortar and pestle, both of high quality.
※Certain ingredients required to craft these items can be obtained by desynthesizing aged goods sold at the Silver Bazaar."
4,"TEXT_JOBREL012_00358_SEQ_04","Now in possession of the wherewithal to make his proposed compound indurate and supple, Guiding Star's thoughts turn to imbuing it with elegance and beauty. He feels a slip of Amdapor vellum from the lost city will lend the former, and an Indigo pearl from Sastasha the latter. As ever, it would seem you will have to risk all if you are to reap the rewards...
8,"TEXT_JOBREL012_00358_SEQ_08","All ingredients assembled, Guiding Star now sets to work crafting. Sweat streaming over a brow deeply furrowed with concentration, you watch as he grinds, hammers, heats, and cools. The result is zodium, a material of unsurpassed bonding perfect for recreating your arm of yore. Handing the material to you with a joyous laugh, the craftsman thanks you for giving him the chance to make something so wondrous, and prays the Builder Himself will give you success in remaking your arm of legend.
※If you have obtained all four items requested by Gerolt, you may return to Hyrstmill to have your Zodiac Weapon forged."
※The Lost City of Amdapor and Sastasha (Hard) can be accessed via the Duty Finder."
5,"TEXT_JOBREL012_00358_SEQ_05","After shedding no small amount of blood, sweat, and tears, you now grasp a piece of Amdapor vellum and an Indigo pearl. Make your way back to Revenant's Toll, where it is to be hoped far fewer perils await."
6,"TEXT_JOBREL012_00358_SEQ_06","All four ingredients now in his hands, Guiding Star thanks you for your tireless labor, and explains the next step: grinding the materials together to intermingle their powers. Alas, his puny mixing instruments are apparently incapable of withstanding the titanic forces which will be released in the process. Accordingly, he bids you find the only tools equal to the task: a perfect mortar and pestle, both of high quality.
@@ -67,8 +59,7 @@ int32,str,str
47,"TEXT_JOBREL012_00358_TODO_23",""
48,"TEXT_JOBREL012_00358_GUIDINGSTAR_000_000","Good day, adventurer. What brings you here? ...Hm? You're looking for someone wise in the ways of crafting and gathering? Well, I am but one who aspires to mastery, but I offer you my services nonetheless. What would you have me make?"
49,"TEXT_JOBREL012_00358_GUIDINGSTAR_000_001","Ah, my kindred spirit─have you come for more of Talan's “cookbooks”? Or do you have another purpose here this day?"
58,"TEXT_JOBREL012_00358_GUIDINGSTAR_000_010","Splendid! Then you'll need to return to southern Thanalan, and see if there isn't another jar of Allagan resin hiding somewhere in the markets.
Byregot's beard... To think that I should have the good fortune to craft zodium again..."
50,"TEXT_JOBREL012_00358_GUIDINGSTAR_000_002","Eh? You need a versatile material with which to fashion anew the legendary arm of a <Emphasis>Zodiac Brave</Emphasis>?"
51,"TEXT_JOBREL012_00358_GUIDINGSTAR_000_003","Byregot's beard... That is no small thing. I daresay some form of dark matter would best serve your purpose, but you won't find anything suitable in Eorzea's markets. ...Which means you're going to have to improvise. A truly unique material is called for..."
52,"TEXT_JOBREL012_00358_GUIDINGSTAR_000_004","Well, you certainly know how to pique a craftsman's interest! I will aid you in this enterprise, adventurer!"
53,"TEXT_JOBREL012_00358_GUIDINGSTAR_000_005","To begin, we must scour every ilm of the realm for materials with the requisite properties. Our search may outlast our lives─mayhap our children's lives too─but we shall be vindicated in death, even if it takes five hundred years!"
1 key 0 1
3 int32 str str
4 0 TEXT_JOBREL012_00358_SEQ_00 Trunk-like arms akimbo, Guiding Star seems to radiate a deep understanding of crafting.
5 1 TEXT_JOBREL012_00358_SEQ_01 His passion for crafting stirred by news of your quest to restore the arm of a Zodiac Brave, Guiding Star sets about devising a compound capable of becoming the weapon's frame. He lights upon Allagan resin as the ideal base for such a substance, and bids you scour southern Thanalan's markets for a lump of the stuff.
6 2 TEXT_JOBREL012_00358_SEQ_02 With an excited light in his eyes, Guiding Star accepts the Allagan resin, remarking that no other material in Eorzea is so mutable. Now that you have secured the substance's base, he goes on, an ore known as vale bubo is required to grant it rigidity, as well as a piece of voidweave to lend it a measure of suppleness. To procure such seldom-seen materials, you will have no choice but to brave the horrors of the Aurum Vale and Haukke Manor respectively. ※The Aurum Vale and Haukke Manor (Hard) can be accessed via the Duty Finder. With an excited light in his eyes, Guiding Star accepts the Allagan resin, remarking that no other material in Eorzea is so mutable. Now that you have secured the substance's base, he goes on, an ore known as vale bubo is required to grant it rigidity, as well as a piece of voidweave to lend it a measure of suppleness. To procure such seldom-seen materials, you will have no choice but to brave the horrors of the Aurum Vale and Haukke Manor respectively. ※The Aurum Vale and Haukke Manor (Hard) can be accessed via the Duty Finder.
3 TEXT_JOBREL012_00358_SEQ_03 The threats of the Vale and voidsent are at your back, and the vale bubo and voidweave safely in your possession. Deliver them now to Guiding Star in Revenant's Toll.
4 TEXT_JOBREL012_00358_SEQ_04 Now in possession of the wherewithal to make his proposed compound indurate and supple, Guiding Star's thoughts turn to imbuing it with elegance and beauty. He feels a slip of Amdapor vellum from the lost city will lend the former, and an Indigo pearl from Sastasha the latter. As ever, it would seem you will have to risk all if you are to reap the rewards... ※The Lost City of Amdapor and Sastasha (Hard) can be accessed via the Duty Finder.
7 5 3 TEXT_JOBREL012_00358_SEQ_05 TEXT_JOBREL012_00358_SEQ_03 After shedding no small amount of blood, sweat, and tears, you now grasp a piece of Amdapor vellum and an Indigo pearl. Make your way back to Revenant's Toll, where it is to be hoped far fewer perils await. The threats of the Vale and voidsent are at your back, and the vale bubo and voidweave safely in your possession. Deliver them now to Guiding Star in Revenant's Toll.
8 6 4 TEXT_JOBREL012_00358_SEQ_06 TEXT_JOBREL012_00358_SEQ_04 All four ingredients now in his hands, Guiding Star thanks you for your tireless labor, and explains the next step: grinding the materials together to intermingle their powers. Alas, his puny mixing instruments are apparently incapable of withstanding the titanic forces which will be released in the process. Accordingly, he bids you find the only tools equal to the task: a perfect mortar and pestle, both of high quality. ※Certain ingredients required to craft these items can be obtained by desynthesizing aged goods sold at the Silver Bazaar. Now in possession of the wherewithal to make his proposed compound indurate and supple, Guiding Star's thoughts turn to imbuing it with elegance and beauty. He feels a slip of Amdapor vellum from the lost city will lend the former, and an Indigo pearl from Sastasha the latter. As ever, it would seem you will have to risk all if you are to reap the rewards... ※The Lost City of Amdapor and Sastasha (Hard) can be accessed via the Duty Finder.
7 TEXT_JOBREL012_00358_SEQ_07 You hand the perfect tools to Guiding Star, who is nigh salivating at the prospect of using them. Though his thanks are as effusive as ever, you sense that yet another request is in the offing─and are swiftly proved right when the craftsman tasks you with two further acquisitions: a Bombard core to heat the compound, and a bottle of sacred spring water to cool it afterwards.
8 TEXT_JOBREL012_00358_SEQ_08 All ingredients assembled, Guiding Star now sets to work crafting. Sweat streaming over a brow deeply furrowed with concentration, you watch as he grinds, hammers, heats, and cools. The result is zodium, a material of unsurpassed bonding perfect for recreating your arm of yore. Handing the material to you with a joyous laugh, the craftsman thanks you for giving him the chance to make something so wondrous, and prays the Builder Himself will give you success in remaking your arm of legend. ※If you have obtained all four items requested by Gerolt, you may return to Hyrstmill to have your Zodiac Weapon forged.
9 9 5 TEXT_JOBREL012_00358_SEQ_09 TEXT_JOBREL012_00358_SEQ_05 After shedding no small amount of blood, sweat, and tears, you now grasp a piece of Amdapor vellum and an Indigo pearl. Make your way back to Revenant's Toll, where it is to be hoped far fewer perils await.
10 10 6 TEXT_JOBREL012_00358_SEQ_10 TEXT_JOBREL012_00358_SEQ_06 All four ingredients now in his hands, Guiding Star thanks you for your tireless labor, and explains the next step: grinding the materials together to intermingle their powers. Alas, his puny mixing instruments are apparently incapable of withstanding the titanic forces which will be released in the process. Accordingly, he bids you find the only tools equal to the task: a perfect mortar and pestle, both of high quality. ※Certain ingredients required to craft these items can be obtained by desynthesizing aged goods sold at the Silver Bazaar.
11 TEXT_JOBREL012_00358_SEQ_11
12 TEXT_JOBREL012_00358_SEQ_12
11 13 7 TEXT_JOBREL012_00358_SEQ_13 TEXT_JOBREL012_00358_SEQ_07 You hand the perfect tools to Guiding Star, who is nigh salivating at the prospect of using them. Though his thanks are as effusive as ever, you sense that yet another request is in the offing─and are swiftly proved right when the craftsman tasks you with two further acquisitions: a Bombard core to heat the compound, and a bottle of sacred spring water to cool it afterwards.
12 14 8 TEXT_JOBREL012_00358_SEQ_14 TEXT_JOBREL012_00358_SEQ_08 All ingredients assembled, Guiding Star now sets to work crafting. Sweat streaming over a brow deeply furrowed with concentration, you watch as he grinds, hammers, heats, and cools. The result is zodium, a material of unsurpassed bonding perfect for recreating your arm of yore. Handing the material to you with a joyous laugh, the craftsman thanks you for giving him the chance to make something so wondrous, and prays the Builder Himself will give you success in remaking your arm of legend. ※If you have obtained all four items requested by Gerolt, you may return to Hyrstmill to have your Zodiac Weapon forged.
15 TEXT_JOBREL012_00358_SEQ_15
16 TEXT_JOBREL012_00358_SEQ_16
13 17 9 TEXT_JOBREL012_00358_SEQ_17 TEXT_JOBREL012_00358_SEQ_09
14 18 10 TEXT_JOBREL012_00358_SEQ_18 TEXT_JOBREL012_00358_SEQ_10
15 19 11 TEXT_JOBREL012_00358_SEQ_19 TEXT_JOBREL012_00358_SEQ_11
59 63 55 TEXT_JOBREL012_00358_GUIDINGSTAR_000_024 TEXT_JOBREL012_00358_GUIDINGSTAR_000_007 A vale bubo of the kind sometimes found within the Aurum Vale will provide ample rigidity. Born of brimstone and mythril, there is no more unyielding an ore. I hear some traders found a few lumps of the stuff amongst the Allagan ruins in southern Thanalan. If you browse the markets over there, you're sure to find one sooner or later. The journey will be long, of course─but not so arduous as searching <Emphasis>every</Emphasis> ilm of Eorzea, eh?
60 64 56 TEXT_JOBREL012_00358_GUIDINGSTAR_000_025 TEXT_JOBREL012_00358_GUIDINGSTAR_000_008 As for suppleness, a piece of voidweave would seem the ideal choice. If rumors are to be believed, it is a cloth bound together by magicks from the dark realm. I cannot speak for the truth of such claims, of course, but I do know the fabric has only ever been found in areas where voidsent roam in great numbers. My friend! I have not forgotten the debt I owe you. Had you not kindled the flames of my imagination, I would never have created zodium.
61 65 57 TEXT_JOBREL012_00358_GUIDINGSTAR_000_026 TEXT_JOBREL012_00358_GUIDINGSTAR_000_009 I fear that acquiring these materials will require no small amount of effort on your part─but we can ill afford to compromise on quality if your dream of wielding a legendary arm is to become a reality. Ahhh, so you want more, eh? Well, I would be happy to oblige, but I must warn you that I have none of the necessary ingredients─nor even the tools. If you are willing to procure them for me, of course...
62 66 58 TEXT_JOBREL012_00358_GUIDINGSTAR_000_027 TEXT_JOBREL012_00358_GUIDINGSTAR_000_010 Good, good. This will serve as a fine base. Splendid! Then you'll need to return to southern Thanalan, and see if there isn't another jar of Allagan resin hiding somewhere in the markets. Byregot's beard... To think that I should have the good fortune to craft zodium again...
67 TEXT_JOBREL012_00358_GUIDINGSTAR_000_028 Now we must imbue the resin with rigidity and suppleness. As before, I need a vale bubo from the Aurum Vale and a piece of voidweave from wherever voidsent congregate in great numbers.
63 68 59 TEXT_JOBREL012_00358_GUIDINGSTAR_000_029 TEXT_JOBREL012_00358_GUIDINGSTAR_000_020 The going may be rough, but that will only sweeten the reward. Good fortune attend you, my friend. So you've returned, adventurer. Have you found our base material?
64 69 60 TEXT_JOBREL012_00358_GUIDINGSTAR_000_030 TEXT_JOBREL012_00358_GUIDINGSTAR_000_021 Ah, adventurer. I trust the Builder lit your way through both the Vale and the voidsent? Ah, the fabled resin of Allag! An odd substance, I grant you. None alive know the true extent of its powers, nor less their source.
65 70 61 TEXT_JOBREL012_00358_GUIDINGSTAR_000_031 TEXT_JOBREL012_00358_GUIDINGSTAR_000_022 Well I'll be damned... The vale bubo and the voidweave, just as I requested. Well done to you, my friend, well done indeed. I believe, however, that any attempt to recreate the arm of a Zodiac Brave will founder without a base material as mutable as aether. This resin is one such substance. It will readily take on the qualities of whatever we choose to add to it.
+6 -18
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@@ -2,29 +2,17 @@
#,,
int32,str,str
0,"TEXT_JOBREL013_00359_SEQ_00","Adkin's unwavering stare suggests he would have words with you."
1,"TEXT_JOBREL013_00359_SEQ_01","After explaining your relic predicament, Adkin pronounces that he will craft a unique sphere scroll to win himself glory in Master Mutamix's eyes. He supposes that an ink distilled from the regal blood of four beings can contain the power of the materia you propose. The scholar bids you first slay “the king disfigured” in the Wanderer's Palace, and gather the blood it sheds.
※The Wanderer's Palace can be accessed via the Duty Finder."
1,"TEXT_JOBREL013_00359_SEQ_01","After explaining your relic predicament, Adkin pronounces that he will craft a unique sphere scroll to win himself glory in Master Mutamix's eyes. He supposes that an ink distilled from the regal blood of four beings can contain the power of the materia you propose. The scholar bids you first slay “the king disfigured” in the Wanderer's Palace, and gather the blood it sheds.
3,"TEXT_JOBREL013_00359_SEQ_03","Adkin accepts the vial with untoward glee. Next, he asks you to obtain the blood of “the king imprisoned” in Copperbell Mines.
※Copperbell Mines (Hard) can be accessed via the Duty Finder."
※The Wanderer's Palace can be accessed via the Duty Finder."
2,"TEXT_JOBREL013_00359_SEQ_02","You have procured a vial of tonberry king blood. Now present it to Adkin at the Bonfire."
5,"TEXT_JOBREL013_00359_SEQ_05","Your latest prize now delivered to Adkin for distillation, the scholar now entreats you to drain the lifeblood of “the king unchained” on Hullbreaker Isle.
※Hullbreaker Isle can be accessed via the Duty Finder."
3,"TEXT_JOBREL013_00359_SEQ_03","Adkin accepts the vial with untoward glee. Next, he asks you to obtain the blood of “the king imprisoned” in Copperbell Mines.
7,"TEXT_JOBREL013_00359_SEQ_07","You give the vial of kraken blood to an excited Adkin. All that is left is to obtain the life force of “the king forgotten,” found within the Sunken Temple of Qarn where it is said to animate the very stone statues therein.
※The Sunken Temple of Qarn (Hard) can be accessed via the Duty Finder."
※Copperbell Mines (Hard) can be accessed via the Duty Finder."
4,"TEXT_JOBREL013_00359_SEQ_04","The leader of the hecatoncheires is no more, and the vial of royal gigant blood is in your hands. Return now to the Bonfire and offer it to Adkin."
9,"TEXT_JOBREL013_00359_SEQ_09","After taking the last vial of blood, Adkin confidently promises he can concoct an ink of unparalleled aetherial conductivity for your sphere scroll. However, he lacks for a proper paper and the means to keep the ink adhered to it. Thus, he bids you procure and deliver a high-quality page of perfect vellum and a pinch of perfect pounce.
※Certain ingredients required to craft these items can be obtained by desynthesizing aged goods sold at the Silver Bazaar."
5,"TEXT_JOBREL013_00359_SEQ_05","Your latest prize now delivered to Adkin for distillation, the scholar now entreats you to drain the lifeblood of “the king unchained” on Hullbreaker Isle.
11,"TEXT_JOBREL013_00359_SEQ_11","With every ingredient for both scroll and ink in hand, Adkin triumphantly fashions a Zodiac scroll. He gives it to you with a few words of encouragement on your quest to recreate a legendary arm, all the while crowing that his achievement will bring him all the closer to becoming Master Mutamix's favorite disciple.
※If you have obtained all four items requested by Gerolt, you may return to Hyrstmill to have your Zodiac Weapon forged."
※Hullbreaker Isle can be accessed via the Duty Finder."
6,"TEXT_JOBREL013_00359_SEQ_06","You have released the kraken soul from its body and kept its blood as your prize. Adkin no doubt eagerly awaits its delivery at the Bonfire."
7,"TEXT_JOBREL013_00359_SEQ_07","You give the vial of kraken blood to an excited Adkin. All that is left is to obtain the life force of “the king forgotten,” found within the Sunken Temple of Qarn where it is said to animate the very stone statues therein.
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_JOBREL013_00359_SEQ_00 Adkin's unwavering stare suggests he would have words with you.
5 1 TEXT_JOBREL013_00359_SEQ_01 After explaining your relic predicament, Adkin pronounces that he will craft a unique sphere scroll to win himself glory in Master Mutamix's eyes. He supposes that an ink distilled from the regal blood of four beings can contain the power of the materia you propose. The scholar bids you first slay “the king disfigured” in the Wanderer's Palace, and gather the blood it sheds. ※The Wanderer's Palace can be accessed via the Duty Finder. After explaining your relic predicament, Adkin pronounces that he will craft a unique sphere scroll to win himself glory in Master Mutamix's eyes. He supposes that an ink distilled from the regal blood of four beings can contain the power of the materia you propose. The scholar bids you first slay “the king disfigured” in the Wanderer's Palace, and gather the blood it sheds. ※The Wanderer's Palace can be accessed via the Duty Finder.
2 TEXT_JOBREL013_00359_SEQ_02 You have procured a vial of tonberry king blood. Now present it to Adkin at the Bonfire.
3 TEXT_JOBREL013_00359_SEQ_03 Adkin accepts the vial with untoward glee. Next, he asks you to obtain the blood of “the king imprisoned” in Copperbell Mines. ※Copperbell Mines (Hard) can be accessed via the Duty Finder.
6 4 2 TEXT_JOBREL013_00359_SEQ_04 TEXT_JOBREL013_00359_SEQ_02 The leader of the hecatoncheires is no more, and the vial of royal gigant blood is in your hands. Return now to the Bonfire and offer it to Adkin. You have procured a vial of tonberry king blood. Now present it to Adkin at the Bonfire.
7 5 3 TEXT_JOBREL013_00359_SEQ_05 TEXT_JOBREL013_00359_SEQ_03 Your latest prize now delivered to Adkin for distillation, the scholar now entreats you to drain the lifeblood of “the king unchained” on Hullbreaker Isle. ※Hullbreaker Isle can be accessed via the Duty Finder. Adkin accepts the vial with untoward glee. Next, he asks you to obtain the blood of “the king imprisoned” in Copperbell Mines. ※Copperbell Mines (Hard) can be accessed via the Duty Finder.
6 TEXT_JOBREL013_00359_SEQ_06 You have released the kraken soul from its body and kept its blood as your prize. Adkin no doubt eagerly awaits its delivery at the Bonfire.
7 TEXT_JOBREL013_00359_SEQ_07 You give the vial of kraken blood to an excited Adkin. All that is left is to obtain the life force of “the king forgotten,” found within the Sunken Temple of Qarn where it is said to animate the very stone statues therein. ※The Sunken Temple of Qarn (Hard) can be accessed via the Duty Finder.
8 8 4 TEXT_JOBREL013_00359_SEQ_08 TEXT_JOBREL013_00359_SEQ_04 You have obtained a vial of vicegerent blood. Return with it to Adkin at the Bonfire. The leader of the hecatoncheires is no more, and the vial of royal gigant blood is in your hands. Return now to the Bonfire and offer it to Adkin.
9 9 5 TEXT_JOBREL013_00359_SEQ_09 TEXT_JOBREL013_00359_SEQ_05 After taking the last vial of blood, Adkin confidently promises he can concoct an ink of unparalleled aetherial conductivity for your sphere scroll. However, he lacks for a proper paper and the means to keep the ink adhered to it. Thus, he bids you procure and deliver a high-quality page of perfect vellum and a pinch of perfect pounce. ※Certain ingredients required to craft these items can be obtained by desynthesizing aged goods sold at the Silver Bazaar. Your latest prize now delivered to Adkin for distillation, the scholar now entreats you to drain the lifeblood of “the king unchained” on Hullbreaker Isle. ※Hullbreaker Isle can be accessed via the Duty Finder.
10 TEXT_JOBREL013_00359_SEQ_10 Delivery of the requested goods seems to agitate Adkin, and he reveals his ink is lacking in the proper consistency and color. However, he also claims that it is complete but for a Bombard core to purify the blood, sacred spring water to suspend the distillation within, and furite sand found near Ishgardian castles to increase aetherial conductivity. Find and deliver all three.
11 TEXT_JOBREL013_00359_SEQ_11 With every ingredient for both scroll and ink in hand, Adkin triumphantly fashions a Zodiac scroll. He gives it to you with a few words of encouragement on your quest to recreate a legendary arm, all the while crowing that his achievement will bring him all the closer to becoming Master Mutamix's favorite disciple. ※If you have obtained all four items requested by Gerolt, you may return to Hyrstmill to have your Zodiac Weapon forged.
10 12 6 TEXT_JOBREL013_00359_SEQ_12 TEXT_JOBREL013_00359_SEQ_06 You have released the kraken soul from its body and kept its blood as your prize. Adkin no doubt eagerly awaits its delivery at the Bonfire.
11 13 7 TEXT_JOBREL013_00359_SEQ_13 TEXT_JOBREL013_00359_SEQ_07 You give the vial of kraken blood to an excited Adkin. All that is left is to obtain the life force of “the king forgotten,” found within the Sunken Temple of Qarn where it is said to animate the very stone statues therein. ※The Sunken Temple of Qarn (Hard) can be accessed via the Duty Finder.
14 TEXT_JOBREL013_00359_SEQ_14
15 TEXT_JOBREL013_00359_SEQ_15
12 16 8 TEXT_JOBREL013_00359_SEQ_16 TEXT_JOBREL013_00359_SEQ_08 You have obtained a vial of vicegerent blood. Return with it to Adkin at the Bonfire.
13 17 9 TEXT_JOBREL013_00359_SEQ_17 TEXT_JOBREL013_00359_SEQ_09 After taking the last vial of blood, Adkin confidently promises he can concoct an ink of unparalleled aetherial conductivity for your sphere scroll. However, he lacks for a proper paper and the means to keep the ink adhered to it. Thus, he bids you procure and deliver a high-quality page of perfect vellum and a pinch of perfect pounce. ※Certain ingredients required to craft these items can be obtained by desynthesizing aged goods sold at the Silver Bazaar.
18 TEXT_JOBREL013_00359_SEQ_18
19 TEXT_JOBREL013_00359_SEQ_19
14 20 10 TEXT_JOBREL013_00359_SEQ_20 TEXT_JOBREL013_00359_SEQ_10 Delivery of the requested goods seems to agitate Adkin, and he reveals his ink is lacking in the proper consistency and color. However, he also claims that it is complete but for a Bombard core to purify the blood, sacred spring water to suspend the distillation within, and furite sand found near Ishgardian castles to increase aetherial conductivity. Find and deliver all three.
15 21 11 TEXT_JOBREL013_00359_SEQ_21 TEXT_JOBREL013_00359_SEQ_11 With every ingredient for both scroll and ink in hand, Adkin triumphantly fashions a Zodiac scroll. He gives it to you with a few words of encouragement on your quest to recreate a legendary arm, all the while crowing that his achievement will bring him all the closer to becoming Master Mutamix's favorite disciple. ※If you have obtained all four items requested by Gerolt, you may return to Hyrstmill to have your Zodiac Weapon forged.
22 TEXT_JOBREL013_00359_SEQ_22
23 TEXT_JOBREL013_00359_SEQ_23
16 24 12 TEXT_JOBREL013_00359_TODO_00 TEXT_JOBREL013_00359_SEQ_12 Obtain a vial of tonberry king blood from the Wanderer's Palace.
17 25 13 TEXT_JOBREL013_00359_TODO_01 TEXT_JOBREL013_00359_SEQ_13 Deliver the vial of tonberry king blood to Adkin.
18 26 14 TEXT_JOBREL013_00359_TODO_02 TEXT_JOBREL013_00359_SEQ_14 Obtain a vial of royal gigant blood from Copperbell Mines (Hard).
+4 -12
View File
@@ -4,20 +4,12 @@ int32,str,str
0,"TEXT_JOBREL014_00360_SEQ_00","Brangwine seems in a world to herself."
1,"TEXT_JOBREL014_00360_SEQ_01","Brangwine is more than willing to give you the flawless alexandrite her son found...in exchange for a few things. The first is a Bombard core to heat her bath, and the second is a bottle of sacred spring water for stain removal. The last is a fine brass kettle of the type fashionable in the North Shroud. Obtain all three to warm her heart."
2,"TEXT_JOBREL014_00360_SEQ_02","Brangwine takes what you have brought her not with a smile, but with a sigh. Though she wishes to leave Ealdwine money enough to settle down, she worries he never will have the chance. Treasure hunting is, after all, a dangerous business, and so the mother insists you make way to western La Noscea, and persuade her boy to give it up."
3,"TEXT_JOBREL014_00360_SEQ_03","No less soused or stubborn than usual, Ealdwine refuses to stop treasure hunting until he finds his one, big score. Help him do so by searching Amdapor Keep, Pharos Sirius, and the TamTara Deepcroft for lost treasure.
※Amdapor Keep, Pharos Sirius, and the TamTara Deepcroft (Hard) can be accessed via the Duty Finder."
3,"TEXT_JOBREL014_00360_SEQ_03","No less soused or stubborn than usual, Ealdwine refuses to stop treasure hunting until he finds his one, big score. Help him do so by searching Amdapor Keep, Pharos Sirius, and the TamTara Deepcroft for lost treasure.
5,"TEXT_JOBREL014_00360_SEQ_05","You watch as Ealdwine lifts the lids of coffers not opened for an age...only to find worthless junk inside. Never one to lose heart for long, though, the treasure hunter lets you in on another tip: there may be another great treasure lost in the Stone Vigil. Go now and see if there is any truth to Ealdwine's claim.
※The Stone Vigil (Hard) can be accessed via the Duty Finder."
※Amdapor Keep, Pharos Sirius, and the TamTara Deepcroft (Hard) can be accessed via the Duty Finder."
4,"TEXT_JOBREL014_00360_SEQ_04","Dirty and tired, you nevertheless now have the three treasure coffers. Return to Swiftperch so that Ealdwine might pry them open."
7,"TEXT_JOBREL014_00360_SEQ_07","Excited as a little boy, Ealdwine pries opens the lost treasure from the Stone Vigil. However, once again, he finds nothing but junk. Ealdwine then proclaims he cannot give up treasure hunting yet. However, so as to not to leave you completely empty-handed, he imparts the way to his mother's heart: high-quality tailor-made eel pie and a piece of perfect cloth. Obtain these and return to Revenant's Toll.
※Certain ingredients required to craft these items can be obtained by desynthesizing aged goods sold at the Silver Bazaar."
8,"TEXT_JOBREL014_00360_SEQ_08","You could not fulfill your part of the bargain, and Ealdwine remains a treasure hunter. Nonetheless, Brangwine is so pleased with her eel pie and fine fabric that she gives you the piece of flawless alexandrite anyway. With patience and persistence, she reasons, she will make her son give up treasure hunting.
※If you have obtained all four items requested by Gerolt, you may return to Hyrstmill to have your Zodiac Weapon forged."
5,"TEXT_JOBREL014_00360_SEQ_05","You watch as Ealdwine lifts the lids of coffers not opened for an age...only to find worthless junk inside. Never one to lose heart for long, though, the treasure hunter lets you in on another tip: there may be another great treasure lost in the Stone Vigil. Go now and see if there is any truth to Ealdwine's claim.
※The Stone Vigil (Hard) can be accessed via the Duty Finder."
6,"TEXT_JOBREL014_00360_SEQ_06","The treasure of the Stone Vigil is lost no more. Return with it to Swiftperch, and hope that this, too, is not filled with rubbish."
7,"TEXT_JOBREL014_00360_SEQ_07","Excited as a little boy, Ealdwine pries opens the lost treasure from the Stone Vigil. However, once again, he finds nothing but junk. Ealdwine then proclaims he cannot give up treasure hunting yet. However, so as to not to leave you completely empty-handed, he imparts the way to his mother's heart: high-quality tailor-made eel pie and a piece of perfect cloth. Obtain these and return to Revenant's Toll.
1 key 0 1
4 0 TEXT_JOBREL014_00360_SEQ_00 Brangwine seems in a world to herself.
5 1 TEXT_JOBREL014_00360_SEQ_01 Brangwine is more than willing to give you the flawless alexandrite her son found...in exchange for a few things. The first is a Bombard core to heat her bath, and the second is a bottle of sacred spring water for stain removal. The last is a fine brass kettle of the type fashionable in the North Shroud. Obtain all three to warm her heart.
6 2 TEXT_JOBREL014_00360_SEQ_02 Brangwine takes what you have brought her not with a smile, but with a sigh. Though she wishes to leave Ealdwine money enough to settle down, she worries he never will have the chance. Treasure hunting is, after all, a dangerous business, and so the mother insists you make way to western La Noscea, and persuade her boy to give it up.
7 3 TEXT_JOBREL014_00360_SEQ_03 No less soused or stubborn than usual, Ealdwine refuses to stop treasure hunting until he finds his one, big score. Help him do so by searching Amdapor Keep, Pharos Sirius, and the Tam–Tara Deepcroft for lost treasure. ※Amdapor Keep, Pharos Sirius, and the Tam–Tara Deepcroft (Hard) can be accessed via the Duty Finder. No less soused or stubborn than usual, Ealdwine refuses to stop treasure hunting until he finds his one, big score. Help him do so by searching Amdapor Keep, Pharos Sirius, and the Tam–Tara Deepcroft for lost treasure. ※Amdapor Keep, Pharos Sirius, and the Tam–Tara Deepcroft (Hard) can be accessed via the Duty Finder.
4 TEXT_JOBREL014_00360_SEQ_04 Dirty and tired, you nevertheless now have the three treasure coffers. Return to Swiftperch so that Ealdwine might pry them open.
5 TEXT_JOBREL014_00360_SEQ_05 You watch as Ealdwine lifts the lids of coffers not opened for an age...only to find worthless junk inside. Never one to lose heart for long, though, the treasure hunter lets you in on another tip: there may be another great treasure lost in the Stone Vigil. Go now and see if there is any truth to Ealdwine's claim. ※The Stone Vigil (Hard) can be accessed via the Duty Finder.
8 6 4 TEXT_JOBREL014_00360_SEQ_06 TEXT_JOBREL014_00360_SEQ_04 The treasure of the Stone Vigil is lost no more. Return with it to Swiftperch, and hope that this, too, is not filled with rubbish. Dirty and tired, you nevertheless now have the three treasure coffers. Return to Swiftperch so that Ealdwine might pry them open.
9 7 5 TEXT_JOBREL014_00360_SEQ_07 TEXT_JOBREL014_00360_SEQ_05 Excited as a little boy, Ealdwine pries opens the lost treasure from the Stone Vigil. However, once again, he finds nothing but junk. Ealdwine then proclaims he cannot give up treasure hunting yet. However, so as to not to leave you completely empty-handed, he imparts the way to his mother's heart: high-quality tailor-made eel pie and a piece of perfect cloth. Obtain these and return to Revenant's Toll. ※Certain ingredients required to craft these items can be obtained by desynthesizing aged goods sold at the Silver Bazaar. You watch as Ealdwine lifts the lids of coffers not opened for an age...only to find worthless junk inside. Never one to lose heart for long, though, the treasure hunter lets you in on another tip: there may be another great treasure lost in the Stone Vigil. Go now and see if there is any truth to Ealdwine's claim. ※The Stone Vigil (Hard) can be accessed via the Duty Finder.
8 TEXT_JOBREL014_00360_SEQ_08 You could not fulfill your part of the bargain, and Ealdwine remains a treasure hunter. Nonetheless, Brangwine is so pleased with her eel pie and fine fabric that she gives you the piece of flawless alexandrite anyway. With patience and persistence, she reasons, she will make her son give up treasure hunting. ※If you have obtained all four items requested by Gerolt, you may return to Hyrstmill to have your Zodiac Weapon forged.
9 TEXT_JOBREL014_00360_SEQ_09
10 10 6 TEXT_JOBREL014_00360_SEQ_10 TEXT_JOBREL014_00360_SEQ_06 The treasure of the Stone Vigil is lost no more. Return with it to Swiftperch, and hope that this, too, is not filled with rubbish.
11 11 7 TEXT_JOBREL014_00360_SEQ_11 TEXT_JOBREL014_00360_SEQ_07 Excited as a little boy, Ealdwine pries opens the lost treasure from the Stone Vigil. However, once again, he finds nothing but junk. Ealdwine then proclaims he cannot give up treasure hunting yet. However, so as to not to leave you completely empty-handed, he imparts the way to his mother's heart: high-quality tailor-made eel pie and a piece of perfect cloth. Obtain these and return to Revenant's Toll. ※Certain ingredients required to craft these items can be obtained by desynthesizing aged goods sold at the Silver Bazaar.
12 12 8 TEXT_JOBREL014_00360_SEQ_12 TEXT_JOBREL014_00360_SEQ_08 You could not fulfill your part of the bargain, and Ealdwine remains a treasure hunter. Nonetheless, Brangwine is so pleased with her eel pie and fine fabric that she gives you the piece of flawless alexandrite anyway. With patience and persistence, she reasons, she will make her son give up treasure hunting. ※If you have obtained all four items requested by Gerolt, you may return to Hyrstmill to have your Zodiac Weapon forged.
13 TEXT_JOBREL014_00360_SEQ_13
14 TEXT_JOBREL014_00360_SEQ_14
15 TEXT_JOBREL014_00360_SEQ_15
16 TEXT_JOBREL014_00360_SEQ_16
13 17 9 TEXT_JOBREL014_00360_SEQ_17 TEXT_JOBREL014_00360_SEQ_09
14 18 10 TEXT_JOBREL014_00360_SEQ_18 TEXT_JOBREL014_00360_SEQ_10
15 19 11 TEXT_JOBREL014_00360_SEQ_19 TEXT_JOBREL014_00360_SEQ_11
+1 -2
View File
@@ -63,8 +63,7 @@ int32,str,str
59,"TEXT_JOBREL015_00361_GEROLT_000_025","I thought ye were off speakin' with Mutamix at the Bonfire about the arm o' legend?"
60,"TEXT_JOBREL015_00361_SYSTEM_000_000","In order to receive the quest “His Dark Materia,” you must be equipped with a relic weapon nexus. Paladins must be equipped with both Curtana and the Holy Shield."
61,"TEXT_JOBREL015_00361_SYSTEM_000_001","In order to advance the quest “His Dark Materia,” you must be equipped with a relic weapon nexus. Paladins must be equipped with both Curtana and the Holy Shield."
62,"TEXT_JOBREL015_00361_MUTAMIX_000_050","Pshhh... Shkohhh...
Hubairtin and Adkin trade many tongueflaps about sphere scrolls. But today, uplander seeks materia-knowings of Mutamix?"
62,"TEXT_JOBREL015_00361_MUTAMIX_000_050","Pshhh... Shkohhh...
Hubairtin and Adkin trade many tongueflaps about sphere scrolls. But today, uplander seeks materia-knowings of Mutamix?"
63,"TEXT_JOBREL015_00361_MUTAMIX_000_051","...Uplander wants to make legendary fighty-tool into materia? Interesting. Fighty-tool full of airyself become amazing materia... And with the knowings in Mutamix's braincase, it possible!"
64,"TEXT_JOBREL015_00361_MUTAMIX_000_052","But Mutamix has shivershakes. It is very big chance-game! Even with the knowings of Mutamix, cannot give wordbond of success. Braincase filled with doubtful buzzing muchly!"
1 key 0 1
63 59 TEXT_JOBREL015_00361_GEROLT_000_025 I thought ye were off speakin' with Mutamix at the Bonfire about the arm o' legend?
64 60 TEXT_JOBREL015_00361_SYSTEM_000_000 In order to receive the quest “His Dark Materia,” you must be equipped with a relic weapon nexus. Paladins must be equipped with both Curtana and the Holy Shield.
65 61 TEXT_JOBREL015_00361_SYSTEM_000_001 In order to advance the quest “His Dark Materia,” you must be equipped with a relic weapon nexus. Paladins must be equipped with both Curtana and the Holy Shield.
66 62 TEXT_JOBREL015_00361_MUTAMIX_000_050 Pshhh... Shkohhh... Hubairtin and Adkin trade many tongueflaps about sphere scrolls. But today, uplander seeks materia-knowings of Mutamix? Pshhh... Shkohhh... Hubairtin and Adkin trade many tongueflaps about sphere scrolls. But today, uplander seeks materia-knowings of Mutamix?
63 TEXT_JOBREL015_00361_MUTAMIX_000_051 ...Uplander wants to make legendary fighty-tool into materia? Interesting. Fighty-tool full of airyself become amazing materia... And with the knowings in Mutamix's braincase, it possible!
67 64 63 TEXT_JOBREL015_00361_MUTAMIX_000_052 TEXT_JOBREL015_00361_MUTAMIX_000_051 But Mutamix has shivershakes. It is very big chance-game! Even with the knowings of Mutamix, cannot give wordbond of success. Braincase filled with doubtful buzzing muchly! ...Uplander wants to make legendary fighty-tool into materia? Interesting. Fighty-tool full of airyself become amazing materia... And with the knowings in Mutamix's braincase, it possible!
68 65 64 TEXT_JOBREL015_00361_MUTAMIX_000_053 TEXT_JOBREL015_00361_MUTAMIX_000_052 May go very, very unrightly! If Mutamix is failing, legendary fighty-tool will turn to bittybits! Airyself go bye-bye, too! But Mutamix has shivershakes. It is very big chance-game! Even with the knowings of Mutamix, cannot give wordbond of success. Braincase filled with doubtful buzzing muchly!
69 66 65 TEXT_JOBREL015_00361_MUTAMIX_000_054 TEXT_JOBREL015_00361_MUTAMIX_000_053 But will give hand-lending if uplander is unweak of bladder. Give hail-call, and Mutamix make trip to your stayplace. May go very, very unrightly! If Mutamix is failing, legendary fighty-tool will turn to bittybits! Airyself go bye-bye, too!
+3 -7
View File
@@ -5,9 +5,7 @@ int32,str,str
1,"TEXT_MANFST209_00343_SEQ_01","In a bid to learn the whereabouts of the abductees, the Immortal Flames have devised a plan to capture Amalj'aa, using the false priest Ungust as bait. Minfilia bids you take part in the operation as the Scions' representative. Head for Camp Drybone and assemble with the Flames."
2,"TEXT_MANFST209_00343_SEQ_02","You have been briefed on the details of the operation. The Flames anticipate that the Amalj'aa will offer fierce resistance, and you are urged to prepare accordingly. When you are ready, proceed to the Invisible City, and lie in wait at the designated location."
3,"TEXT_MANFST209_00343_SEQ_03","Mere moments after surrounding the enemy, you learn that there is a traitor in the ranks, and are swiftly subdued. After an indeterminate amount of time, you awake to find yourself imprisoned within an Amalj'aa stronghold, along with the Flames. Speak with them to ascertain the situation."
4,"TEXT_MANFST209_00343_SEQ_04","It appears the Amalj'aa mean to make an offering of you and your companions to their primal, Ifrit. If it must end, let it be with weapon in hand. Wait for the right moment, and strike back at the beastmen.
※The Bowl of Embers can be accessed via the Duty Finder."
4,"TEXT_MANFST209_00343_SEQ_04","It appears the Amalj'aa mean to make an offering of you and your companions to their primal, Ifrit. If it must end, let it be with weapon in hand. Wait for the right moment, and strike back at the beastmen.
※The Bowl of Embers can be accessed via the Duty Finder."
5,"TEXT_MANFST209_00343_SEQ_05","It would appear that Ifrit has the power to bind mortals to his will, but for reasons yet unknown you are immune to his influence. Having failed to make you his minion, Ifrit elects to exterminate you instead, only to find himself outmatched. Quite how you found the strength to resist the godlike being is a question for another time. For now, make your way back to Camp Drybone, and speak with Thancred."
@@ -66,8 +64,7 @@ int32,str,str
58,"TEXT_MANFST209_00343_FLAMESGT_000_12","The lizardmen aren't aware that their man, Ungust, has been exposed. When they come to the rendezvous point to meet the traitor, we'll spring the trap."
59,"TEXT_MANFST209_00343_FLAMESGT_000_13","Owing to the clandestine nature of the mission, we can deploy only a small contingent. Every member must count, and so we requested the aid of the Scions."
60,"TEXT_MANFST209_00343_FLAMESGT_000_14","The rendezvous will take place at the Invisible City. Please make your way there and lie in wait."
63,"TEXT_MANFST209_00343_Q1_000_1","Duty calls. Do you wish to proceed with
“Lord of the Inferno”?"
61,"TEXT_MANFST209_00343_FLAMESGT_000_15","We stand to learn much and more of the Amalj'aa plot if the mission succeeds, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Let's make sure it does."
62,"TEXT_MANFST209_00343_FLAMESGT_000_20","We stand to learn much and more of the Amalj'aa plot if the mission succeeds, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Let's make sure it does."
63,"TEXT_MANFST209_00343_Q1_000_1","Duty calls. Do you wish to proceed with
“Lord of the Inferno”?"
@@ -105,8 +102,7 @@ int32,str,str
95,"TEXT_MANFST209_00343_A3_000_087","Yes"
96,"TEXT_MANFST209_00343_A3_000_088","No"
97,"TEXT_MANFST209_00343_SYSTEM_000_80","You are about to be transported to the battle area for the quest “Lord of the Inferno.” This is a provisional measure for phase 3 of the beta test.\Beta 3 only"
101,"TEXT_MANFST209_00343_AMALJAA_000_90","(-Amalj'aa Zealots-)Lord of the Inferno, hearken to our plea!
Lord of the Inferno, deliver us from our misery!"
98,"TEXT_MANFST209_00343_Q2_000_1","Proceed to the battle area?\Beta 3 only"
99,"TEXT_MANFST209_00343_A2_000_1","Yes\Beta 3 only"
100,"TEXT_MANFST209_00343_A2_000_2","No\Beta 3 only"
101,"TEXT_MANFST209_00343_AMALJAA_000_90","(-Amalj'aa Zealots-)Lord of the Inferno, hearken to our plea!
1 key 0 1
5 1 TEXT_MANFST209_00343_SEQ_01 In a bid to learn the whereabouts of the abductees, the Immortal Flames have devised a plan to capture Amalj'aa, using the false priest Ungust as bait. Minfilia bids you take part in the operation as the Scions' representative. Head for Camp Drybone and assemble with the Flames.
6 2 TEXT_MANFST209_00343_SEQ_02 You have been briefed on the details of the operation. The Flames anticipate that the Amalj'aa will offer fierce resistance, and you are urged to prepare accordingly. When you are ready, proceed to the Invisible City, and lie in wait at the designated location.
7 3 TEXT_MANFST209_00343_SEQ_03 Mere moments after surrounding the enemy, you learn that there is a traitor in the ranks, and are swiftly subdued. After an indeterminate amount of time, you awake to find yourself imprisoned within an Amalj'aa stronghold, along with the Flames. Speak with them to ascertain the situation.
8 4 TEXT_MANFST209_00343_SEQ_04 It appears the Amalj'aa mean to make an offering of you and your companions to their primal, Ifrit. If it must end, let it be with weapon in hand. Wait for the right moment, and strike back at the beastmen. ※The Bowl of Embers can be accessed via the Duty Finder. It appears the Amalj'aa mean to make an offering of you and your companions to their primal, Ifrit. If it must end, let it be with weapon in hand. Wait for the right moment, and strike back at the beastmen. ※The Bowl of Embers can be accessed via the Duty Finder.
5 TEXT_MANFST209_00343_SEQ_05 It would appear that Ifrit has the power to bind mortals to his will, but for reasons yet unknown you are immune to his influence. Having failed to make you his minion, Ifrit elects to exterminate you instead, only to find himself outmatched. Quite how you found the strength to resist the godlike being is a question for another time. For now, make your way back to Camp Drybone, and speak with Thancred.
6 TEXT_MANFST209_00343_SEQ_06 Having lavished you with praise, Thancred takes his leave to return to the Waking Sands. Minfilia will be eager to hear back from you as well. Report to her at the earliest opportunity.
9 7 5 TEXT_MANFST209_00343_SEQ_07 TEXT_MANFST209_00343_SEQ_05 At the Waking Sands, Minfilia and Thancred take turns bombarding you with information, explaining to you how the crystal robbery and the abductions served to advance Ifrit's cause. Thancred then reveals a disturbing truth: in order to prevent the primal from gaining strength, his “tempered” victims must be put to death. Though this revelation casts a grim shadow over your victory, you find yourself more determined than ever to play your part as a Scion. It would appear that Ifrit has the power to bind mortals to his will, but for reasons yet unknown you are immune to his influence. Having failed to make you his minion, Ifrit elects to exterminate you instead, only to find himself outmatched. Quite how you found the strength to resist the godlike being is a question for another time. For now, make your way back to Camp Drybone, and speak with Thancred.
10 8 6 TEXT_MANFST209_00343_SEQ_08 TEXT_MANFST209_00343_SEQ_06 Having lavished you with praise, Thancred takes his leave to return to the Waking Sands. Minfilia will be eager to hear back from you as well. Report to her at the earliest opportunity.
11 9 7 TEXT_MANFST209_00343_SEQ_09 TEXT_MANFST209_00343_SEQ_07 At the Waking Sands, Minfilia and Thancred take turns bombarding you with information, explaining to you how the crystal robbery and the abductions served to advance Ifrit's cause. Thancred then reveals a disturbing truth: in order to prevent the primal from gaining strength, his “tempered” victims must be put to death. Though this revelation casts a grim shadow over your victory, you find yourself more determined than ever to play your part as a Scion.
64 62 60 TEXT_MANFST209_00343_FLAMESGT_000_20 TEXT_MANFST209_00343_FLAMESGT_000_14 We stand to learn much and more of the Amalj'aa plot if the mission succeeds, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Let's make sure it does. The rendezvous will take place at the Invisible City. Please make your way there and lie in wait.
65 63 61 TEXT_MANFST209_00343_Q1_000_1 TEXT_MANFST209_00343_FLAMESGT_000_15 Duty calls. Do you wish to proceed with “Lord of the Inferno”? We stand to learn much and more of the Amalj'aa plot if the mission succeeds, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Let's make sure it does.
66 64 62 TEXT_MANFST209_00343_A1_000_1 TEXT_MANFST209_00343_FLAMESGT_000_20 Yes We stand to learn much and more of the Amalj'aa plot if the mission succeeds, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Let's make sure it does.
67 65 63 TEXT_MANFST209_00343_A1_000_2 TEXT_MANFST209_00343_Q1_000_1 No Duty calls. Do you wish to proceed with “Lord of the Inferno”?
66 TEXT_MANFST209_00343_FLAMESGT_000_40 Is the bait in place?
68 67 64 TEXT_MANFST209_00343_FLAMEPRIVATE_000_41 TEXT_MANFST209_00343_A1_000_1 Our man is in position, sir. Yes
69 68 65 TEXT_MANFST209_00343_FLAMESGT_000_42 TEXT_MANFST209_00343_A1_000_2 Good. We make our move as soon as the Amalj'aa appear. No
70 69 66 TEXT_MANFST209_00343_FLAMEPRIVATE_000_43 TEXT_MANFST209_00343_FLAMESGT_000_40 Yes, sir! Is the bait in place?
102 101 98 TEXT_MANFST209_00343_AMALJAA_000_90 TEXT_MANFST209_00343_Q2_000_1 (-Amalj'aa Zealots-)Lord of the Inferno, hearken to our plea! Lord of the Inferno, deliver us from our misery! Proceed to the battle area?\Beta 3 only
103 102 99 TEXT_MANFST209_00343_TEMUGGZOH_000_91 TEXT_MANFST209_00343_A2_000_1 O mighty Ifrit, Lord of the Inferno! Yes\Beta 3 only
104 103 100 TEXT_MANFST209_00343_TEMUGGZOH_000_92 TEXT_MANFST209_00343_A2_000_2 Your humble servants beseech You! Grace us with Your divine presence! No\Beta 3 only
105 104 101 TEXT_MANFST209_00343_TEMUGGZOH_000_93 TEXT_MANFST209_00343_AMALJAA_000_90 O mighty Ifrit! We bring before You ignorant savages who know not Your godhead! (-Amalj'aa Zealots-)Lord of the Inferno, hearken to our plea! Lord of the Inferno, deliver us from our misery!
105 TEXT_MANFST209_00343_TEMUGGZOH_000_94 If it please You, Lord, scorch their heathen souls with Your cleansing flame, and mark them as Your own!
106 106 102 TEXT_MANFST209_00343_FLAMESGT_000_95 TEXT_MANFST209_00343_TEMUGGZOH_000_91 B-Bloody hells... O mighty Ifrit, Lord of the Inferno!
107 107 103 TEXT_MANFST209_00343_AMALJAA_000_96 TEXT_MANFST209_00343_TEMUGGZOH_000_92 Bring those two as well! Your humble servants beseech You! Grace us with Your divine presence!
108 108 104 TEXT_MANFST209_00343_TRAFFICKER_000_97 TEXT_MANFST209_00343_TEMUGGZOH_000_93 (-Ungust-)Unnngh... O mighty Ifrit! We bring before You ignorant savages who know not Your godhead!
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@@ -51,8 +51,7 @@ int32,str,str
47,"TEXT_SUBFST049_00376_TODO_23",""
48,"TEXT_SUBFST049_00376_TALK_KEITHA_000_1","Seven hells! Some bastard Qiqirn has gone and broken one of me chocobo eggs!"
49,"TEXT_SUBFST049_00376_TALK_KEITHA_000_2","The filthy little thief was busy lootin' the barn when a guard startled it, promptin' the damn thing to drop the egg it was clutchin' and run. Some of the lads gave chase, bless 'em, but when three more of the vermin appeared, me lot had no choice but to turn back."
50,"TEXT_SUBFST049_00376_TALK_KEITHA_000_3","Somethin' has to be done about those Qiqirn...
Would you mind headin' over to the Matron's Lethe and havin' a word with a soldier named Roseline for me? The ratmen nest in her neck of the woods, see... She'll know what to do."
50,"TEXT_SUBFST049_00376_TALK_KEITHA_000_3","Somethin' has to be done about those Qiqirn...
Would you mind headin' over to the Matron's Lethe and havin' a word with a soldier named Roseline for me? The ratmen nest in her neck of the woods, see... She'll know what to do."
51,"TEXT_SUBFST049_00376_ROSELINE_000_11","You're here on Keitha's behalf? Hm? I see. Broke one of her eggs, you say? And there were four of the creatures?"
52,"TEXT_SUBFST049_00376_ROSELINE_000_12","The Qiqirn are a nuisance at the best of times, but we must now add trespass and chocobo murder to their list of transgressions... They have forced our hand. Our retribution must needs be swift and decisive."
1 key 0 1
51 47 TEXT_SUBFST049_00376_TODO_23
52 48 TEXT_SUBFST049_00376_TALK_KEITHA_000_1 Seven hells! Some bastard Qiqirn has gone and broken one of me chocobo eggs!
53 49 TEXT_SUBFST049_00376_TALK_KEITHA_000_2 The filthy little thief was busy lootin' the barn when a guard startled it, promptin' the damn thing to drop the egg it was clutchin' and run. Some of the lads gave chase, bless 'em, but when three more of the vermin appeared, me lot had no choice but to turn back.
54 50 TEXT_SUBFST049_00376_TALK_KEITHA_000_3 Somethin' has to be done about those Qiqirn... Would you mind headin' over to the Matron's Lethe and havin' a word with a soldier named Roseline for me? The ratmen nest in her neck of the woods, see... She'll know what to do. Somethin' has to be done about those Qiqirn... Would you mind headin' over to the Matron's Lethe and havin' a word with a soldier named Roseline for me? The ratmen nest in her neck of the woods, see... She'll know what to do.
51 TEXT_SUBFST049_00376_ROSELINE_000_11 You're here on Keitha's behalf? Hm? I see. Broke one of her eggs, you say? And there were four of the creatures?
55 52 51 TEXT_SUBFST049_00376_ROSELINE_000_12 TEXT_SUBFST049_00376_ROSELINE_000_11 The Qiqirn are a nuisance at the best of times, but we must now add trespass and chocobo murder to their list of transgressions... They have forced our hand. Our retribution must needs be swift and decisive. You're here on Keitha's behalf? Hm? I see. Broke one of her eggs, you say? And there were four of the creatures?
56 53 52 TEXT_SUBFST049_00376_ROSELINE_000_13 TEXT_SUBFST049_00376_ROSELINE_000_12 And who better than you to deliver it, adventurer? Find the lair to the west of here and make an example of exactly <Emphasis>four</Emphasis> Qiqirn scramblers. We can send no clearer message. The Qiqirn are a nuisance at the best of times, but we must now add trespass and chocobo murder to their list of transgressions... They have forced our hand. Our retribution must needs be swift and decisive.
57 54 53 TEXT_SUBFST049_00376_ROSELINE_000_21 TEXT_SUBFST049_00376_ROSELINE_000_13 The deed is done? Good. A grim task, but a necessary one. And who better than you to deliver it, adventurer? Find the lair to the west of here and make an example of exactly <Emphasis>four</Emphasis> Qiqirn scramblers. We can send no clearer message.
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@@ -54,8 +54,7 @@ int32,str,str
50,"TEXT_SUBFST072_00386_WALTHEOF_000_3","A strapping adventurer like you should barely work up a sweat, am I right? The cargo you're looking for hasn't moved since they unloaded it at the end of the pier. Much obliged."
51,"TEXT_SUBFST072_00386_WALTHEOF_000_71","All done then? Excellent work─swift and sure. Adventurers are such handy individuals to have around."
52,"TEXT_SUBFST072_00386_WALTHEOF_000_72","If we leave cargo piled up on the pier, the next crew has no room to unload their shipment, you see. It can be backbreaking work, but <Emphasis>someone</Emphasis> has to do it."
53,"TEXT_SUBFST072_00386_BERTHE_000_11","One, two, three...
No, this won't do at all. I'm sure I heard Waltheof mention the shipment had─"
53,"TEXT_SUBFST072_00386_BERTHE_000_11","One, two, three...
No, this won't do at all. I'm sure I heard Waltheof mention the shipment had─"
54,"TEXT_SUBFST072_00386_BERTHE_000_12","Oh, why thank you very much! It would have been a short afternoon of fishing if this bait hadn't arrived."
55,"TEXT_SUBFST072_00386_KEILEIGH_000_21","They should be here by now..."
1 key 0 1
54 50 TEXT_SUBFST072_00386_WALTHEOF_000_3 A strapping adventurer like you should barely work up a sweat, am I right? The cargo you're looking for hasn't moved since they unloaded it at the end of the pier. Much obliged.
55 51 TEXT_SUBFST072_00386_WALTHEOF_000_71 All done then? Excellent work─swift and sure. Adventurers are such handy individuals to have around.
56 52 TEXT_SUBFST072_00386_WALTHEOF_000_72 If we leave cargo piled up on the pier, the next crew has no room to unload their shipment, you see. It can be backbreaking work, but <Emphasis>someone</Emphasis> has to do it.
57 53 TEXT_SUBFST072_00386_BERTHE_000_11 One, two, three... No, this won't do at all. I'm sure I heard Waltheof mention the shipment had─ One, two, three... No, this won't do at all. I'm sure I heard Waltheof mention the shipment had─
54 TEXT_SUBFST072_00386_BERTHE_000_12 Oh, why thank you very much! It would have been a short afternoon of fishing if this bait hadn't arrived.
58 55 54 TEXT_SUBFST072_00386_KEILEIGH_000_21 TEXT_SUBFST072_00386_BERTHE_000_12 They should be here by now... Oh, why thank you very much! It would have been a short afternoon of fishing if this bait hadn't arrived.
59 56 55 TEXT_SUBFST072_00386_KEILEIGH_000_22 TEXT_SUBFST072_00386_KEILEIGH_000_21 Hm? Are these the Mun–Tuy beans? Praise the Matron! It's my job to pick up provisions from the pier and deliver them to the settlements in the area, but I couldn't leave without the beans. They should be here by now...
60 57 56 TEXT_SUBFST072_00386_KEILEIGH_000_23 TEXT_SUBFST072_00386_KEILEIGH_000_22 Now I can finish loading up my cart and be on my way. Thank you for your help! Hm? Are these the Mun–Tuy beans? Praise the Matron! It's my job to pick up provisions from the pier and deliver them to the settlements in the area, but I couldn't leave without the beans.
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@@ -50,8 +50,7 @@ int32,str,str
46,"TEXT_SUBWIL028_00389_TODO_22",""
47,"TEXT_SUBWIL028_00389_TODO_23",""
48,"TEXT_SUBWIL028_00389_KEKEZANI_000_1","Mmm...sure, darlin'. You can come for a ride..."
49,"TEXT_SUBWIL028_00389_KEKEZANI_000_2","...Huh? Where am I? Who're you? And more importantly, where'd she go?
...Ah, bugger...did me shift start already?"
49,"TEXT_SUBWIL028_00389_KEKEZANI_000_2","...Huh? Where am I? Who're you? And more importantly, where'd she go?
...Ah, bugger...did me shift start already?"
50,"TEXT_SUBWIL028_00389_KEKEZANI_000_3","The hells with it. I'm bleedin' exhausted anyway. Mind takin' this to Giginasu at the Dispatch Yard, outside the city? He'll probably give you somethin' for the trouble."
51,"TEXT_SUBWIL028_00389_GIGINASU_000_20","Anyone seen Kekezani since last night? Anyone!?"
1 key 0 1
50 46 TEXT_SUBWIL028_00389_TODO_22
51 47 TEXT_SUBWIL028_00389_TODO_23
52 48 TEXT_SUBWIL028_00389_KEKEZANI_000_1 Mmm...sure, darlin'. You can come for a ride...
53 49 TEXT_SUBWIL028_00389_KEKEZANI_000_2 ...Huh? Where am I? Who're you? And more importantly, where'd she go? ...Ah, bugger...did me shift start already? ...Huh? Where am I? Who're you? And more importantly, where'd she go? ...Ah, bugger...did me shift start already?
50 TEXT_SUBWIL028_00389_KEKEZANI_000_3 The hells with it. I'm bleedin' exhausted anyway. Mind takin' this to Giginasu at the Dispatch Yard, outside the city? He'll probably give you somethin' for the trouble.
54 51 50 TEXT_SUBWIL028_00389_GIGINASU_000_20 TEXT_SUBWIL028_00389_KEKEZANI_000_3 Anyone seen Kekezani since last night? Anyone!? The hells with it. I'm bleedin' exhausted anyway. Mind takin' this to Giginasu at the Dispatch Yard, outside the city? He'll probably give you somethin' for the trouble.
55 52 51 TEXT_SUBWIL028_00389_GIGINASU_000_21 TEXT_SUBWIL028_00389_GIGINASU_000_20 Hey, what're you doing with that timetable? I've been looking all over for it! Anyone seen Kekezani since last night? Anyone!?
56 53 52 TEXT_SUBWIL028_00389_GIGINASU_000_22 TEXT_SUBWIL028_00389_GIGINASU_000_21 Got it from Kekezani, you say? Why that useless drunk! I'll wager he was out all night again, chasing after skirts! That's it─the next time he misses his shift, I'm tying him to the tracks! Hey, what're you doing with that timetable? I've been looking all over for it!
+2 -4
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@@ -83,8 +83,7 @@ int32,str,str
79,"TEXT_SUBWIL066_00320_BRASSSENTRY_000_57","We found her! We found the vein! Wystan, ye must come an' see!"
80,"TEXT_SUBWIL066_00320_WYSTAN_000_58","Already!? Amazing! We leave at once!"
81,"TEXT_SUBWIL066_00320_WYSTAN_000_59","You should join me, my friend! Come and bear witness to history in the making!"
82,"TEXT_SUBWIL066_00320_INSTANCE_BATTLE_YESNO_TITLE","Duty calls. Do you wish to proceed with
“The Pursued and the Pursuing”?"
82,"TEXT_SUBWIL066_00320_INSTANCE_BATTLE_YESNO_TITLE","Duty calls. Do you wish to proceed with
“The Pursued and the Pursuing”?"
83,"TEXT_SUBWIL066_00320_INSTANCE_BATTLE_YESNO_YES","Yes"
84,"TEXT_SUBWIL066_00320_INSTANCE_BATTLE_YESNO_NO","No"
@@ -96,8 +95,7 @@ int32,str,str
90,"TEXT_SUBWIL066_00320_MASKEDMAGUS_000_505","(-???-)<Color(-3917469)>O mournful voice of creation! Grant ye this humble stone a soul, that it may wake to life!</Color>"
91,"TEXT_SUBWIL066_00320_BRASSSENTRY_000_506","Who's that spoutin' gibberish!? Show yerself!"
92,"TEXT_SUBWIL066_00320_BRASSSENTRY_000_507","This ain't part o' the plan! Bloody hells, does Lord Lolorito mean to kill us too!?"
94,"TEXT_SUBWIL066_00320_MASKEDMAGUS_BATTLETALK_01","You are strong.
But are you strong enough to withstand <Emphasis>this</Emphasis>?"
93,"TEXT_SUBWIL066_00320_QIB_TODO001","Defeat the clay golem!"
94,"TEXT_SUBWIL066_00320_MASKEDMAGUS_BATTLETALK_01","You are strong.
But are you strong enough to withstand <Emphasis>this</Emphasis>?"
95,"TEXT_SUBWIL066_00320_MASKEDMAGUS_BATTLETALK_02","Yesss...writhe! Writhe in eternal Darkness!"
1 key 0 1
83 79 TEXT_SUBWIL066_00320_BRASSSENTRY_000_57 We found her! We found the vein! Wystan, ye must come an' see!
84 80 TEXT_SUBWIL066_00320_WYSTAN_000_58 Already!? Amazing! We leave at once!
85 81 TEXT_SUBWIL066_00320_WYSTAN_000_59 You should join me, my friend! Come and bear witness to history in the making!
86 82 TEXT_SUBWIL066_00320_INSTANCE_BATTLE_YESNO_TITLE Duty calls. Do you wish to proceed with “The Pursued and the Pursuing”? Duty calls. Do you wish to proceed with “The Pursued and the Pursuing”?
83 TEXT_SUBWIL066_00320_INSTANCE_BATTLE_YESNO_YES Yes
87 84 83 TEXT_SUBWIL066_00320_INSTANCE_BATTLE_YESNO_NO TEXT_SUBWIL066_00320_INSTANCE_BATTLE_YESNO_YES No Yes
88 85 84 TEXT_SUBWIL066_00320_BRASSSENTRY_000_500 TEXT_SUBWIL066_00320_INSTANCE_BATTLE_YESNO_NO Thal's balls, son! A vein of ore in the middle of a ruined bloody <Emphasis>city</Emphasis>? Godsdamned idiot! No
89 86 85 TEXT_SUBWIL066_00320_BRASSSENTRY_000_501 TEXT_SUBWIL066_00320_BRASSSENTRY_000_500 What did ye think was gonna happen? That ye'd strike it rich and get cozy with the Order, while the masters of Ul'dah looked on? <Emphasis>No one</Emphasis> crosses the Syndicate! Thal's balls, son! A vein of ore in the middle of a ruined bloody <Emphasis>city</Emphasis>? Godsdamned idiot!
95 92 91 TEXT_SUBWIL066_00320_BRASSSENTRY_000_507 TEXT_SUBWIL066_00320_BRASSSENTRY_000_506 This ain't part o' the plan! Bloody hells, does Lord Lolorito mean to kill us too!? Who's that spoutin' gibberish!? Show yerself!
96 93 92 TEXT_SUBWIL066_00320_QIB_TODO001 TEXT_SUBWIL066_00320_BRASSSENTRY_000_507 Defeat the clay golem! This ain't part o' the plan! Bloody hells, does Lord Lolorito mean to kill us too!?
97 94 93 TEXT_SUBWIL066_00320_MASKEDMAGUS_BATTLETALK_01 TEXT_SUBWIL066_00320_QIB_TODO001 You are strong. But are you strong enough to withstand <Emphasis>this</Emphasis>? Defeat the clay golem!
98 95 94 TEXT_SUBWIL066_00320_MASKEDMAGUS_BATTLETALK_02 TEXT_SUBWIL066_00320_MASKEDMAGUS_BATTLETALK_01 Yesss...writhe! Writhe in eternal Darkness! You are strong. But are you strong enough to withstand <Emphasis>this</Emphasis>?
96 TEXT_SUBWIL066_00320_MASKEDMAGUS_BATTLETALK_03 Impossible! Never has the golem been so sorely tested!
99 97 95 TEXT_SUBWIL066_00320_MASKEDMAGUS_000_600 TEXT_SUBWIL066_00320_MASKEDMAGUS_BATTLETALK_02 (-???-)<Color(-3917469)>That the golem could be vanquished...</Color> Yesss...writhe! Writhe in eternal Darkness!
100 98 96 TEXT_SUBWIL066_00320_MASKEDMAGUS_000_601 TEXT_SUBWIL066_00320_MASKEDMAGUS_BATTLETALK_03 (-???-)<Color(-3917469)>That <If(PlayerParameter(4))>woman<Else/>man</If> is no ordinary adventurer.</Color> Impossible! Never has the golem been so sorely tested!
101 99 97 TEXT_SUBWIL066_00320_THANCRED_000_700 TEXT_SUBWIL066_00320_MASKEDMAGUS_000_600 Damn, seems I've missed all the fun. (-???-)<Color(-3917469)>That the golem could be vanquished...</Color>
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@@ -53,7 +53,6 @@ int32,str,str
49,"TEXT_SUBWIL081_00329_DRUNKENSTAG_001","Swarms of sun midges have been harassing travelers along the road connecting Horizon to here. It's gotten so bad that the Brass Blades have started paying folks to keep the roads clear."
50,"TEXT_SUBWIL081_00329_DRUNKENSTAG_002","If you find it hard to believe that swarms of tiny midges could be so troublesome, then you've never seen a chocobo driven into a frenzy by one. There've already been some terrible accidents."
51,"TEXT_SUBWIL081_00329_DRUNKENSTAG_003","Do your part and slay a few swarms. After that, let Fufulupa know. He'll reward you for your trouble, and maybe even offer you more work."
52,"TEXT_SUBWIL081_00329_FUFULUPA_010","Greetings and salutations, adventurer. To what do I owe this─
What, you've slain <Emphasis>how</Emphasis> many swarms of sun midges!?"
52,"TEXT_SUBWIL081_00329_FUFULUPA_010","Greetings and salutations, adventurer. To what do I owe this─
What, you've slain <Emphasis>how</Emphasis> many swarms of sun midges!?"
53,"TEXT_SUBWIL081_00329_FUFULUPA_011","You have my sincerest thanks! The Brass Blades have been struggling to keep them in check, so your assistance is greatly appreciated."
1 key 0 1
53 49 TEXT_SUBWIL081_00329_DRUNKENSTAG_001 Swarms of sun midges have been harassing travelers along the road connecting Horizon to here. It's gotten so bad that the Brass Blades have started paying folks to keep the roads clear.
54 50 TEXT_SUBWIL081_00329_DRUNKENSTAG_002 If you find it hard to believe that swarms of tiny midges could be so troublesome, then you've never seen a chocobo driven into a frenzy by one. There've already been some terrible accidents.
55 51 TEXT_SUBWIL081_00329_DRUNKENSTAG_003 Do your part and slay a few swarms. After that, let Fufulupa know. He'll reward you for your trouble, and maybe even offer you more work.
56 52 TEXT_SUBWIL081_00329_FUFULUPA_010 Greetings and salutations, adventurer. To what do I owe this─ What, you've slain <Emphasis>how</Emphasis> many swarms of sun midges!? Greetings and salutations, adventurer. To what do I owe this─ What, you've slain <Emphasis>how</Emphasis> many swarms of sun midges!?
53 TEXT_SUBWIL081_00329_FUFULUPA_011 You have my sincerest thanks! The Brass Blades have been struggling to keep them in check, so your assistance is greatly appreciated.
57 54 53 TEXT_SUBWIL081_00329_FUFULUPA_012 TEXT_SUBWIL081_00329_FUFULUPA_011 Will you be staying in Horizon long? If so, there is much and more you can do to help here. You have my sincerest thanks! The Brass Blades have been struggling to keep them in check, so your assistance is greatly appreciated.
58 54 TEXT_SUBWIL081_00329_FUFULUPA_012 Will you be staying in Horizon long? If so, there is much and more you can do to help here.
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@@ -102,8 +102,7 @@ int32,str,str
98,"TEXT_SUBWIL088_00336_FUFULUPA_064","Thank you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, for your service to the sultanate. You are a true hero!"
99,"TEXT_SUBWIL088_00336_QIB_TODO_001","Defeat Captain Baldewyn and Baron von Quiveron IV!"
100,"TEXT_SUBWIL088_00336_FUFURUPA_BATTLETALK_HP0","Captain... H-How could you...?"
101,"TEXT_SUBWIL088_00336_BALDWIN_BATTLETALK_SEQ1","It's time to do your duty, Fufulupa!
Time to die for your country!"
101,"TEXT_SUBWIL088_00336_BALDWIN_BATTLETALK_SEQ1","It's time to do your duty, Fufulupa!
Time to die for your country!"
102,"TEXT_SUBWIL088_00336_FUFULUPA_BATTLETALK_SEQ1","Why, Captain, why!? I trusted you!"
103,"TEXT_SUBWIL088_00336_BALDWIN_BATTLETALK_SEQ2","Heh, you're stronger than I thought!"
1 key 0 1
102 98 TEXT_SUBWIL088_00336_FUFULUPA_064 Thank you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, for your service to the sultanate. You are a true hero!
103 99 TEXT_SUBWIL088_00336_QIB_TODO_001 Defeat Captain Baldewyn and Baron von Quiveron IV!
104 100 TEXT_SUBWIL088_00336_FUFURUPA_BATTLETALK_HP0 Captain... H-How could you...?
105 101 TEXT_SUBWIL088_00336_BALDWIN_BATTLETALK_SEQ1 It's time to do your duty, Fufulupa! Time to die for your country! It's time to do your duty, Fufulupa! Time to die for your country!
102 TEXT_SUBWIL088_00336_FUFULUPA_BATTLETALK_SEQ1 Why, Captain, why!? I trusted you!
106 103 102 TEXT_SUBWIL088_00336_BALDWIN_BATTLETALK_SEQ2 TEXT_SUBWIL088_00336_FUFULUPA_BATTLETALK_SEQ1 Heh, you're stronger than I thought! Why, Captain, why!? I trusted you!
107 104 103 TEXT_SUBWIL088_00336_BALDWIN_BATTLETALK_SEQ3 TEXT_SUBWIL088_00336_BALDWIN_BATTLETALK_SEQ2 Damn you both, you're ruining everything! Heh, you're stronger than I thought!
108 105 104 TEXT_SUBWIL088_00336_FUFULUPA_BATTLETALK_SEQ3 TEXT_SUBWIL088_00336_BALDWIN_BATTLETALK_SEQ3 Ware his spear, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Damn you both, you're ruining everything!
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@@ -50,11 +50,9 @@ int32,str,str
46,"TEXT_SUBWIL089_00337_TODO_22",""
47,"TEXT_SUBWIL089_00337_TODO_23",""
48,"TEXT_SUBWIL089_00337_FUFULUPA_000","Most dire happenings are afoot! A most grave and treacherous trespass! Some unprincipled knave has been <Emphasis>filching</Emphasis> supplies from the storeroom!"
49,"TEXT_SUBWIL089_00337_FUFULUPA_001","In order to apprehend this morally challenged rapscallion, I have procured four iron leg traps.
...To be completely honest, however, I'm not entirely certain how these things work. Would you be so kind as to set them for me?"
49,"TEXT_SUBWIL089_00337_FUFULUPA_001","In order to apprehend this morally challenged rapscallion, I have procured four iron leg traps.
...To be completely honest, however, I'm not entirely certain how these things work. Would you be so kind as to set them for me?"
51,"TEXT_SUBWIL089_00337_CHECHEZAN_010","You've set those traps up for Fufulupa, have you? Excellent. Perhaps now we'll see who─
Thal's balls in a knapsack! Are those <Emphasis>my</Emphasis> leg traps in front of the gate!?"
50,"TEXT_SUBWIL089_00337_FUFULUPA_002","Once you are done, please report to my fellow Brass Blade, Chechezan. He'll want to know that his traps are being put to proper use."
51,"TEXT_SUBWIL089_00337_CHECHEZAN_010","You've set those traps up for Fufulupa, have you? Excellent. Perhaps now we'll see who─
Thal's balls in a knapsack! Are those <Emphasis>my</Emphasis> leg traps in front of the gate!?"
52,"TEXT_SUBWIL089_00337_CHECHEZAN_011","A trader's chocobo could step right into that and lose a foot! I better disarm those things before someone important is horrifically injured. Yes, I know you were just following orders. It's Fufulupa, you see..."
1 key 0 1
50 46 TEXT_SUBWIL089_00337_TODO_22
51 47 TEXT_SUBWIL089_00337_TODO_23
52 48 TEXT_SUBWIL089_00337_FUFULUPA_000 Most dire happenings are afoot! A most grave and treacherous trespass! Some unprincipled knave has been <Emphasis>filching</Emphasis> supplies from the storeroom!
53 49 TEXT_SUBWIL089_00337_FUFULUPA_001 In order to apprehend this morally challenged rapscallion, I have procured four iron leg traps. ...To be completely honest, however, I'm not entirely certain how these things work. Would you be so kind as to set them for me? In order to apprehend this morally challenged rapscallion, I have procured four iron leg traps. ...To be completely honest, however, I'm not entirely certain how these things work. Would you be so kind as to set them for me?
50 TEXT_SUBWIL089_00337_FUFULUPA_002 Once you are done, please report to my fellow Brass Blade, Chechezan. He'll want to know that his traps are being put to proper use.
54 51 50 TEXT_SUBWIL089_00337_CHECHEZAN_010 TEXT_SUBWIL089_00337_FUFULUPA_002 You've set those traps up for Fufulupa, have you? Excellent. Perhaps now we'll see who─ Thal's balls in a knapsack! Are those <Emphasis>my</Emphasis> leg traps in front of the gate!? Once you are done, please report to my fellow Brass Blade, Chechezan. He'll want to know that his traps are being put to proper use.
55 52 51 TEXT_SUBWIL089_00337_CHECHEZAN_011 TEXT_SUBWIL089_00337_CHECHEZAN_010 A trader's chocobo could step right into that and lose a foot! I better disarm those things before someone important is horrifically injured. Yes, I know you were just following orders. It's Fufulupa, you see... You've set those traps up for Fufulupa, have you? Excellent. Perhaps now we'll see who─ Thal's balls in a knapsack! Are those <Emphasis>my</Emphasis> leg traps in front of the gate!?
53 TEXT_SUBWIL089_00337_CHECHEZAN_012 He certainly means well, but disaster follows the man like a behemoth chasing a butterfly.
56 54 52 TEXT_SUBWIL089_00337_TALK_SCENE00001_000 TEXT_SUBWIL089_00337_CHECHEZAN_011 You arm the trap. A trader's chocobo could step right into that and lose a foot! I better disarm those things before someone important is horrifically injured. Yes, I know you were just following orders. It's Fufulupa, you see...
57 55 53 TEXT_SUBWIL089_00337_TALK_SCENE00004_000 TEXT_SUBWIL089_00337_CHECHEZAN_012 You arm the trap. He certainly means well, but disaster follows the man like a behemoth chasing a butterfly.
58 56 54 TEXT_SUBWIL089_00337_TALK_SCENE00007_000 TEXT_SUBWIL089_00337_TALK_SCENE00001_000 You arm the trap.
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49,"TEXT_SUBWIL090_00339_ZUZUTYRO_001","Tell me, do you know what a peiste is? It's the scalekin that looks like a snake, except it gets around on four legs. The creatures are wont to petrify their prey with their dreadful gaze before moving in for the kill."
50,"TEXT_SUBWIL090_00339_ZUZUTYRO_002","I want to get my hands on their eyes─“Eyes of the Serpent,” they're called─and I need someone who knows how to handle deadly wildlife to do the procuring for me. If you could slay some of the beasts and bring me four of their eyes, I'll see to it you're well rewarded."
51,"TEXT_SUBWIL090_00339_ZUZUTYRO_010","That's four Eyes of the Serpent I want. Slay as many peistes as it takes to procure them."
52,"TEXT_SUBWIL090_00339_ZUZUTYRO_011","The eyes! My thanks, adventurer!
...Hm? What do I mean to do with these things, you ask? Why, sell them, of course! They may not look like much at first, but if you dip them in an alchemical concoction, they transform into beautiful red gemstones."
52,"TEXT_SUBWIL090_00339_ZUZUTYRO_011","The eyes! My thanks, adventurer!
...Hm? What do I mean to do with these things, you ask? Why, sell them, of course! They may not look like much at first, but if you dip them in an alchemical concoction, they transform into beautiful red gemstones."
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53 49 TEXT_SUBWIL090_00339_ZUZUTYRO_001 Tell me, do you know what a peiste is? It's the scalekin that looks like a snake, except it gets around on four legs. The creatures are wont to petrify their prey with their dreadful gaze before moving in for the kill.
54 50 TEXT_SUBWIL090_00339_ZUZUTYRO_002 I want to get my hands on their eyes─“Eyes of the Serpent,” they're called─and I need someone who knows how to handle deadly wildlife to do the procuring for me. If you could slay some of the beasts and bring me four of their eyes, I'll see to it you're well rewarded.
55 51 TEXT_SUBWIL090_00339_ZUZUTYRO_010 That's four Eyes of the Serpent I want. Slay as many peistes as it takes to procure them.
56 52 TEXT_SUBWIL090_00339_ZUZUTYRO_011 The eyes! My thanks, adventurer! ...Hm? What do I mean to do with these things, you ask? Why, sell them, of course! They may not look like much at first, but if you dip them in an alchemical concoction, they transform into beautiful red gemstones. The eyes! My thanks, adventurer! ...Hm? What do I mean to do with these things, you ask? Why, sell them, of course! They may not look like much at first, but if you dip them in an alchemical concoction, they transform into beautiful red gemstones.
53 TEXT_SUBWIL090_00339_ZUZUTYRO_012 And these gemstones happen to fetch a <Emphasis>handsome</Emphasis> price in Gridania. Peistes aren't found in the Black Shroud, you see. As a merchant, it's my job to know such things.
57 53 TEXT_SUBWIL090_00339_ZUZUTYRO_012 And these gemstones happen to fetch a <Emphasis>handsome</Emphasis> price in Gridania. Peistes aren't found in the Black Shroud, you see. As a merchant, it's my job to know such things.