Patch 4.25

This commit is contained in:
Josh Freeman
2018-03-14 09:40:00 +00:00
parent f443f2d238
commit 4874343eef
1800 changed files with 15106 additions and 40900 deletions
+12 -25
View File
@@ -4,9 +4,7 @@ int32,str,str
0,"TEXT_JOBMCH301_01697_SEQ_00","Rostnsthal seeks to evaluate your natural talent with a firearm."
1,"TEXT_JOBMCH301_01697_SEQ_01","Rostnsthal has agreed to test your potential, and instructed you in the fundamentals of firearm use. Meet the master of marksmanship in the Floating City of Nym, and submit yourself to his evaluation."
2,"TEXT_JOBMCH301_01697_SEQ_02","You have survived Rostnsthal's grueling evaluation, and succeeded in besting the instructor himself. Bound by his word, the master of marksmanship reluctantly agrees to return to the workshop...but not before informing Stephanivien of the reasons for his sudden resignation. Return to the Skysteel Manufactory, and speak with the financially frustrated chief machinist."
3,"TEXT_JOBMCH301_01697_SEQ_03","Though wishing to reward you more lavishly, Stephanivien's generosity is stifled by House Haillenarte's ailing coffers. The chief machinist instead passes on to you a message from Rostnsthal: master the skills you have learned if you would seek further instruction.
※The next machinist quest will be available from Stephanivien upon reaching level 35."
3,"TEXT_JOBMCH301_01697_SEQ_03","Though wishing to reward you more lavishly, Stephanivien's generosity is stifled by House Haillenarte's ailing coffers. The chief machinist instead passes on to you a message from Rostnsthal: master the skills you have learned if you would seek further instruction.
※The next machinist quest will be available from Stephanivien upon reaching level 35."
4,"TEXT_JOBMCH301_01697_SEQ_04",""
@@ -74,26 +72,19 @@ int32,str,str
66,"TEXT_JOBMCH301_01697_QIB_001_TODO008","Basalt golems defeated"
67,"TEXT_JOBMCH301_01697_QIB_001_TODO009","Training incendiaries defeated"
68,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_DEAD","My bullets are spent..."
71,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_03","Golems'll be your first target.
Focus on gettin' a feel for range and rhythm."
72,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_04","Try to avoid them coeurls!
Ye don't want to waste yer ammunition."
69,"TEXT_JOBMCH301_01697_QIB_001_ROSTNSTHAL_BATTLETALK_00","Right, we're gonna 'ave us a good ol'-fashioned 'unt."
70,"TEXT_JOBMCH301_01697_QIB_001_ROSTNSTHAL_BATTLETALK_01","Joye'll be givin' ye instructions, while I eyeball yer marksmanship."
71,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_03","Golems'll be your first target.
Focus on gettin' a feel for range and rhythm."
72,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_04","Try to avoid them coeurls!
76,"TEXT_JOBMCH301_01697_QIB_001_ROSTNSTHAL_BATTLETALK_08","Not bad, <If(PlayerParameter(4))>lass<Else/>lad</If>, not bad at all.
Let's set ye against some proper nasties, though, eh?"
77,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_09","Rostnsthal...
Ain't <If(PlayerParameter(4))>she<Else/>he</If> done enough for a beginner?"
Ye don't want to waste yer ammunition."
73,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_05","Next up, we're huntin' for bombs."
74,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_06","You'll want to make quick work of 'em afore they explode!"
79,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_11","You...you <Emphasis>want</Emphasis> <If(PlayerParameter(4))>her<Else/>him</If> to fail.
I ain't lettin' you cheat his lordship!"
75,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_07","I'd suggest tryin' out Reassemble, and workin' in some Rapid Fire."
76,"TEXT_JOBMCH301_01697_QIB_001_ROSTNSTHAL_BATTLETALK_08","Not bad, <If(PlayerParameter(4))>lass<Else/>lad</If>, not bad at all.
Let's set ye against some proper nasties, though, eh?"
82,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_12_2","Cheatin' scum!
Come on, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
83,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_13","Oh... Are we done?
I guess we're done..."
77,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_09","Rostnsthal...
Ain't <If(PlayerParameter(4))>she<Else/>he</If> done enough for a beginner?"
78,"TEXT_JOBMCH301_01697_QIB_001_ROSTNSTHAL_BATTLETALK_10","Not by a long shot! I wanna see skins from a pair o' miacids, an' a pair o' tigers!"
79,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_11","You...you <Emphasis>want</Emphasis> <If(PlayerParameter(4))>her<Else/>him</If> to fail.
I ain't lettin' you cheat his lordship!"
@@ -101,14 +92,10 @@ I guess we're done..."
81,"TEXT_JOBMCH301_01697_QIB_001_ROSTNSTHAL_BATTLETALK_13","Do what ye gotta do, lass. I'll be waitin' for those skins at the 'ovel."
82,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_12_2","Cheatin' scum!
Come on, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
91,"TEXT_JOBMCH301_01697_QIB_001_STEPHANIVIEN_BATTLETALK_15","Don't rush your shots!
Breathe. Think. Fire!"
92,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_16","Good work, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!
You can win this!"
93,"TEXT_JOBMCH301_01697_QIB_001_STEPHANIVIEN_BATTLETALK_17","Keep it up, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!
He's on his last legs!"
94,"TEXT_JOBMCH301_01697_QIB_001_STEPHANIVIEN_BATTLETALK_18","A thrilling performance!
You've saved the manufactory!"
83,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_13","Oh... Are we done?
I guess we're done..."
84,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_14","Right! On to the Hermit's Hovel!"
85,"TEXT_JOBMCH301_01697_ROSTNSTHAL_100_010","Ye bring them skins, then?"
86,"TEXT_JOBMCH301_01697_ROSTNSTHAL_100_011","Hmph. Even with young Joye's 'elp, ye did well, <If(PlayerParameter(4))>lassie<Else/>lad</If>."
87,"TEXT_JOBMCH301_01697_STEPHANIVIEN_100_012","Huzzah! You will return to the manufactory with us, then?"
88,"TEXT_JOBMCH301_01697_ROSTNSTHAL_100_013","I said <If(PlayerParameter(4))>she<Else/>'e</If> did well─not that we was done! Ye still got one last target to take down: me!"
1 key 0 1
4 0 TEXT_JOBMCH301_01697_SEQ_00 Rostnsthal seeks to evaluate your natural talent with a firearm.
5 1 TEXT_JOBMCH301_01697_SEQ_01 Rostnsthal has agreed to test your potential, and instructed you in the fundamentals of firearm use. Meet the master of marksmanship in the Floating City of Nym, and submit yourself to his evaluation.
6 2 TEXT_JOBMCH301_01697_SEQ_02 You have survived Rostnsthal's grueling evaluation, and succeeded in besting the instructor himself. Bound by his word, the master of marksmanship reluctantly agrees to return to the workshop...but not before informing Stephanivien of the reasons for his sudden resignation. Return to the Skysteel Manufactory, and speak with the financially frustrated chief machinist.
7 3 TEXT_JOBMCH301_01697_SEQ_03 Though wishing to reward you more lavishly, Stephanivien's generosity is stifled by House Haillenarte's ailing coffers. The chief machinist instead passes on to you a message from Rostnsthal: master the skills you have learned if you would seek further instruction. ※The next machinist quest will be available from Stephanivien upon reaching level 35. Though wishing to reward you more lavishly, Stephanivien's generosity is stifled by House Haillenarte's ailing coffers. The chief machinist instead passes on to you a message from Rostnsthal: master the skills you have learned if you would seek further instruction. ※The next machinist quest will be available from Stephanivien upon reaching level 35.
4 TEXT_JOBMCH301_01697_SEQ_04
5 TEXT_JOBMCH301_01697_SEQ_05
8 6 4 TEXT_JOBMCH301_01697_SEQ_06 TEXT_JOBMCH301_01697_SEQ_04
9 7 5 TEXT_JOBMCH301_01697_SEQ_07 TEXT_JOBMCH301_01697_SEQ_05
10 8 6 TEXT_JOBMCH301_01697_SEQ_08 TEXT_JOBMCH301_01697_SEQ_06
72 70 68 TEXT_JOBMCH301_01697_QIB_001_ROSTNSTHAL_BATTLETALK_01 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_DEAD Joye'll be givin' ye instructions, while I eyeball yer marksmanship. My bullets are spent...
73 71 69 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_03 TEXT_JOBMCH301_01697_QIB_001_ROSTNSTHAL_BATTLETALK_00 Golems'll be your first target. Focus on gettin' a feel for range and rhythm. Right, we're gonna 'ave us a good ol'-fashioned 'unt.
74 72 70 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_04 TEXT_JOBMCH301_01697_QIB_001_ROSTNSTHAL_BATTLETALK_01 Try to avoid them coeurls! Ye don't want to waste yer ammunition. Joye'll be givin' ye instructions, while I eyeball yer marksmanship.
75 73 71 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_05 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_03 Next up, we're huntin' for bombs. Golems'll be your first target. Focus on gettin' a feel for range and rhythm.
76 74 72 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_06 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_04 You'll want to make quick work of 'em afore they explode! Try to avoid them coeurls! Ye don't want to waste yer ammunition.
75 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_07 I'd suggest tryin' out Reassemble, and workin' in some Rapid Fire.
76 TEXT_JOBMCH301_01697_QIB_001_ROSTNSTHAL_BATTLETALK_08 Not bad, <If(PlayerParameter(4))>lass<Else/>lad</If>, not bad at all. Let's set ye against some proper nasties, though, eh?
77 77 73 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_09 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_05 Rostnsthal... Ain't <If(PlayerParameter(4))>she<Else/>he</If> done enough for a beginner? Next up, we're huntin' for bombs.
78 78 74 TEXT_JOBMCH301_01697_QIB_001_ROSTNSTHAL_BATTLETALK_10 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_06 Not by a long shot! I wanna see skins from a pair o' miacids, an' a pair o' tigers! You'll want to make quick work of 'em afore they explode!
79 79 75 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_11 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_07 You...you <Emphasis>want</Emphasis> <If(PlayerParameter(4))>her<Else/>him</If> to fail. I ain't lettin' you cheat his lordship! I'd suggest tryin' out Reassemble, and workin' in some Rapid Fire.
80 80 76 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_12 TEXT_JOBMCH301_01697_QIB_001_ROSTNSTHAL_BATTLETALK_08 If you're gonna bend the rules, then so will I! Not bad, <If(PlayerParameter(4))>lass<Else/>lad</If>, not bad at all. Let's set ye against some proper nasties, though, eh?
81 81 77 TEXT_JOBMCH301_01697_QIB_001_ROSTNSTHAL_BATTLETALK_13 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_09 Do what ye gotta do, lass. I'll be waitin' for those skins at the 'ovel. Rostnsthal... Ain't <If(PlayerParameter(4))>she<Else/>he</If> done enough for a beginner?
82 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_12_2 Cheatin' scum! Come on, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!
83 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_13 Oh... Are we done? I guess we're done...
82 84 78 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_14 TEXT_JOBMCH301_01697_QIB_001_ROSTNSTHAL_BATTLETALK_10 Right! On to the Hermit's Hovel! Not by a long shot! I wanna see skins from a pair o' miacids, an' a pair o' tigers!
83 85 79 TEXT_JOBMCH301_01697_ROSTNSTHAL_100_010 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_11 Ye bring them skins, then? You...you <Emphasis>want</Emphasis> <If(PlayerParameter(4))>her<Else/>him</If> to fail. I ain't lettin' you cheat his lordship!
86 TEXT_JOBMCH301_01697_ROSTNSTHAL_100_011 Hmph. Even with young Joye's 'elp, ye did well, <If(PlayerParameter(4))>lassie<Else/>lad</If>.
84 87 80 TEXT_JOBMCH301_01697_STEPHANIVIEN_100_012 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_12 Huzzah! You will return to the manufactory with us, then? If you're gonna bend the rules, then so will I!
85 88 81 TEXT_JOBMCH301_01697_ROSTNSTHAL_100_013 TEXT_JOBMCH301_01697_QIB_001_ROSTNSTHAL_BATTLETALK_13 I said <If(PlayerParameter(4))>she<Else/>'e</If> did well─not that we was done! Ye still got one last target to take down: me! Do what ye gotta do, lass. I'll be waitin' for those skins at the 'ovel.
86 89 82 TEXT_JOBMCH301_01697_JOYE_100_013 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_12_2 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s got talent, but even <If(PlayerParameter(4))>she<Else/>he</If> can't win against Rostnsthal! Cheatin' scum! Come on, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!
87 90 83 TEXT_JOBMCH301_01697_STEPHANIVIEN_100_014 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_13 The man truly is being bothersome. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Would you be so kind as to give the instructor a good drubbing? Oh... Are we done? I guess we're done...
91 TEXT_JOBMCH301_01697_QIB_001_STEPHANIVIEN_BATTLETALK_15 Don't rush your shots! Breathe. Think. Fire!
92 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_16 Good work, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You can win this!
88 93 84 TEXT_JOBMCH301_01697_QIB_001_STEPHANIVIEN_BATTLETALK_17 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_14 Keep it up, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! He's on his last legs! Right! On to the Hermit's Hovel!
89 94 85 TEXT_JOBMCH301_01697_QIB_001_STEPHANIVIEN_BATTLETALK_18 TEXT_JOBMCH301_01697_ROSTNSTHAL_100_010 A thrilling performance! You've saved the manufactory! Ye bring them skins, then?
90 95 86 TEXT_JOBMCH301_01697_STEPHANIVIEN_000_020 TEXT_JOBMCH301_01697_ROSTNSTHAL_100_011 Well, there you are, instructor─<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> has proven <If(PlayerParameter(4))>her<Else/>his</If> potential beyond the shadow of a doubt. You are a man of your word, are you not? Hmph. Even with young Joye's 'elp, ye did well, <If(PlayerParameter(4))>lassie<Else/>lad</If>.
92 97 88 TEXT_JOBMCH301_01697_STEPHANIVIEN_000_022 TEXT_JOBMCH301_01697_ROSTNSTHAL_100_013 ...To once more breathe the salty air of your beloved homeland? I said <If(PlayerParameter(4))>she<Else/>'e</If> did well─not that we was done! Ye still got one last target to take down: me!
93 98 89 TEXT_JOBMCH301_01697_ROSTNSTHAL_000_023 TEXT_JOBMCH301_01697_JOYE_100_013 Hah! I ain't got no love for La Noscea. In fact, I'd be 'appy if I never saw the place again. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s got talent, but even <If(PlayerParameter(4))>she<Else/>he</If> can't win against Rostnsthal!
94 99 90 TEXT_JOBMCH301_01697_STEPHANIVIEN_000_024 TEXT_JOBMCH301_01697_STEPHANIVIEN_100_014 Then why would you inconvenience us by fleeing to a locale you so clearly despise!? The man truly is being bothersome. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Would you be so kind as to give the instructor a good drubbing?
95 100 91 TEXT_JOBMCH301_01697_ROSTNSTHAL_000_025 TEXT_JOBMCH301_01697_QIB_001_STEPHANIVIEN_BATTLETALK_15 For a sack o' gelt the size o' me bloody 'ead. I dunno who 'e was workin' for, but some bloke came around offerin' me good money to ship anchor. So I did. Don't rush your shots! Breathe. Think. Fire!
96 101 92 TEXT_JOBMCH301_01697_STEPHANIVIEN_000_026 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_16 Someone <Emphasis>paid</Emphasis> you to abandon the manufactory? Who would do such a thing...? Good work, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You can win this!
97 102 93 TEXT_JOBMCH301_01697_ROSTNSTHAL_000_027 TEXT_JOBMCH301_01697_QIB_001_STEPHANIVIEN_BATTLETALK_17 Like I said, I ain't never seen the sod afore. But if I show me face at the workshop, 'is boss is gonna want the gelt back, I reckon. Pity I already spent it all on grog... Keep it up, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! He's on his last legs!
98 103 94 TEXT_JOBMCH301_01697_STEPHANIVIEN_000_028 TEXT_JOBMCH301_01697_QIB_001_STEPHANIVIEN_BATTLETALK_18 Oh, no no no─you'll not wiggle through my grasp that easily. I shall pay this debt, and in return you will instruct every would-be machinist who walks through our door. A thrilling performance! You've saved the manufactory!
104 TEXT_JOBMCH301_01697_ROSTNSTHAL_000_029 Well, ye've got one bugger worth teachin', at least. I guess it's back into the frigid arms o' Lady Ishgard for me...
105 TEXT_JOBMCH301_01697_JOYE_000_030 W-Was that wise, me lordship? The Haillenarte coffers ain't exactly fit to burstin'...
106 TEXT_JOBMCH301_01697_STEPHANIVIEN_000_031 Oh! Yes, you're quite right─we <Emphasis>are</Emphasis> rather short on coin. But I'm certain a thorough inspection of the ledgers will turn up a spare gil or two!
107 TEXT_JOBMCH301_01697_JOYE_000_032 You can't put a price on good people, eh, me lordship?
99 108 95 TEXT_JOBMCH301_01697_STEPHANIVIEN_000_033 TEXT_JOBMCH301_01697_STEPHANIVIEN_000_020 That you cannot, my dear. Rostnsthal may be a touch standoffish at times, but none can dispute his eye for marksmanship. Well, there you are, instructor─<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> has proven <If(PlayerParameter(4))>her<Else/>his</If> potential beyond the shadow of a doubt. You are a man of your word, are you not?
100 109 96 TEXT_JOBMCH301_01697_STEPHANIVIEN_000_034 TEXT_JOBMCH301_01697_ROSTNSTHAL_000_021 Such talk aside, I sense the business he had in these parts was not concluded to his satisfaction. Would that the man would confide in me his troubles... I suppose I shall have to content myself with the thought of his return. Aye, I'll come back to yer bloody workshop. ...But do ye know why I left in the first place?
101 110 97 TEXT_JOBMCH301_01697_STEPHANIVIEN_000_035 TEXT_JOBMCH301_01697_STEPHANIVIEN_000_022 But you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You have exceeded my every expectation! Pray join me back at the manufactory that I might thank you in a manner that befits your accomplishments. ...To once more breathe the salty air of your beloved homeland?