Patch 4.25

This commit is contained in:
Josh Freeman
2018-03-14 09:40:00 +00:00
parent f443f2d238
commit 4874343eef
1800 changed files with 15106 additions and 40900 deletions
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@@ -52,9 +52,7 @@ int32,str,str
48,"TEXT_HEAVNZ001_01726_PIOUSOLDMAN01726_000_000","Hmmm... I take it by your garb you are not from here, am I right? The sights of our city must be quite the spectacle. It is a place rich with history─a story for every brick that paves our streets or frames our hearths and homes."
49,"TEXT_HEAVNZ001_01726_PIOUSOLDMAN01726_000_001","There is much to learn of Ishgard, and I suppose I can teach you a thing or two. If you care to listen to this old man's tales, pray meet me at Saint Reinette's Forum."
50,"TEXT_HEAVNZ001_01726_PIOUSOLDMAN01726_000_010","Ah, so you've come to partake of my company, eh? Then let me start with the statue which stands before you here. This is Saint Reinette, a dragoon of great renown said to have wielded Gae Bolg."
51,"TEXT_HEAVNZ001_01726_PIOUSOLDMAN01726_000_011","According to legend, a dragon slew her beloved, and naught but its blood could atone for what she lost. After much searching, she confronted the beast, and that would be the last time she wielded a lance.
Upon exacting her revenge, they say she cast it aside on the ground where the dragon was felled, taking up the cloth in its place."
51,"TEXT_HEAVNZ001_01726_PIOUSOLDMAN01726_000_011","According to legend, a dragon slew her beloved, and naught but its blood could atone for what she lost. After much searching, she confronted the beast, and that would be the last time she wielded a lance.
Upon exacting her revenge, they say she cast it aside on the ground where the dragon was felled, taking up the cloth in its place."
52,"TEXT_HEAVNZ001_01726_PIOUSOLDMAN01726_000_012","From then on, she devoted her life to uplifting the poor and downtrodden."
1 key 0 1
52 48 TEXT_HEAVNZ001_01726_PIOUSOLDMAN01726_000_000 Hmmm... I take it by your garb you are not from here, am I right? The sights of our city must be quite the spectacle. It is a place rich with history─a story for every brick that paves our streets or frames our hearths and homes.
53 49 TEXT_HEAVNZ001_01726_PIOUSOLDMAN01726_000_001 There is much to learn of Ishgard, and I suppose I can teach you a thing or two. If you care to listen to this old man's tales, pray meet me at Saint Reinette's Forum.
54 50 TEXT_HEAVNZ001_01726_PIOUSOLDMAN01726_000_010 Ah, so you've come to partake of my company, eh? Then let me start with the statue which stands before you here. This is Saint Reinette, a dragoon of great renown said to have wielded Gae Bolg.
55 51 TEXT_HEAVNZ001_01726_PIOUSOLDMAN01726_000_011 According to legend, a dragon slew her beloved, and naught but its blood could atone for what she lost. After much searching, she confronted the beast, and that would be the last time she wielded a lance. Upon exacting her revenge, they say she cast it aside on the ground where the dragon was felled, taking up the cloth in its place. According to legend, a dragon slew her beloved, and naught but its blood could atone for what she lost. After much searching, she confronted the beast, and that would be the last time she wielded a lance. Upon exacting her revenge, they say she cast it aside on the ground where the dragon was felled, taking up the cloth in its place.
52 TEXT_HEAVNZ001_01726_PIOUSOLDMAN01726_000_012 From then on, she devoted her life to uplifting the poor and downtrodden.
53 TEXT_HEAVNZ001_01726_PIOUSOLDMAN01726_000_013 I daresay there has never been a man or woman so selfless as she in our history. And so the Arc of the Humble was constructed, that we should never forget her sacrifices.
56 54 52 TEXT_HEAVNZ001_01726_PIOUSOLDMAN01726_000_014 TEXT_HEAVNZ001_01726_PIOUSOLDMAN01726_000_012 It's perhaps worth mentioning that we of Ishgard take great pride in the works of masonry adorning our streets. You will come to find figures of great esteem and respect immortalized in some fashion at nearly every turn. From then on, she devoted her life to uplifting the poor and downtrodden.
57 55 53 TEXT_HEAVNZ001_01726_PIOUSOLDMAN01726_000_015 TEXT_HEAVNZ001_01726_PIOUSOLDMAN01726_000_013 Now then, let us move on to Saint Valeroyant's Forum. I shall await you there. I daresay there has never been a man or woman so selfless as she in our history. And so the Arc of the Humble was constructed, that we should never forget her sacrifices.
58 56 54 TEXT_HEAVNZ001_01726_PIOUSOLDMAN01726_000_020 TEXT_HEAVNZ001_01726_PIOUSOLDMAN01726_000_014 This is─or rather, was─the statue of Saint Valeroyant, an Azure Dragoon of ages past who once drove off the great wyrm Nidhogg. It's perhaps worth mentioning that we of Ishgard take great pride in the works of masonry adorning our streets. You will come to find figures of great esteem and respect immortalized in some fashion at nearly every turn.
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@@ -56,8 +56,7 @@ int32,str,str
52,"TEXT_HEAVNZ003_01728_TEARFILLEDSOLDIER01728_000_021","What? What's this? No doubt from Gibrillont, that admirable bastard. Just what I need to drown my troubles."
53,"TEXT_HEAVNZ003_01728_TEARFILLEDSOLDIER01728_000_022","I was a knight in the service of a proud noble family. That is, until my dear lady was accused of heresy. Everything changed after that. Their prestige, their pedigree, everything was stripped away...including me."
54,"TEXT_HEAVNZ003_01728_TEARFILLEDSOLDIER01728_000_023","They say drinking is merely a pause from thinking... Would that I could take from a bottomless mug..."
55,"TEXT_HEAVNZ003_01728_TEARFILLEDSOLDIER01728_000_024","Nay, the only thing that stands to wash away is my dignity. Rather than play the drunken fool, I would like to make a gift of this to my lord. Surely this pain I bear is nothing next to his─completely unaware that his wife had committed such heinous crimes.
He is a good man. He deserves better, but this is all I can offer him now."
55,"TEXT_HEAVNZ003_01728_TEARFILLEDSOLDIER01728_000_024","Nay, the only thing that stands to wash away is my dignity. Rather than play the drunken fool, I would like to make a gift of this to my lord. Surely this pain I bear is nothing next to his─completely unaware that his wife had committed such heinous crimes.
He is a good man. He deserves better, but this is all I can offer him now."
56,"TEXT_HEAVNZ003_01728_TEARFILLEDSOLDIER01728_000_025","I am loath to impose upon your kindness further, but could you take this to him in my place? To let him see me in my current state would be disgraceful. I imagine he is still at the airship landing in the Pillars."
57,"TEXT_HEAVNZ003_01728_TEARFILLEDSOLDIER01728_000_030","My lord is likely at the airship landing, but I fear it will not be long before he departs. Please hurry."
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56 52 TEXT_HEAVNZ003_01728_TEARFILLEDSOLDIER01728_000_021 What? What's this? No doubt from Gibrillont, that admirable bastard. Just what I need to drown my troubles.
57 53 TEXT_HEAVNZ003_01728_TEARFILLEDSOLDIER01728_000_022 I was a knight in the service of a proud noble family. That is, until my dear lady was accused of heresy. Everything changed after that. Their prestige, their pedigree, everything was stripped away...including me.
58 54 TEXT_HEAVNZ003_01728_TEARFILLEDSOLDIER01728_000_023 They say drinking is merely a pause from thinking... Would that I could take from a bottomless mug...
59 55 TEXT_HEAVNZ003_01728_TEARFILLEDSOLDIER01728_000_024 Nay, the only thing that stands to wash away is my dignity. Rather than play the drunken fool, I would like to make a gift of this to my lord. Surely this pain I bear is nothing next to his─completely unaware that his wife had committed such heinous crimes. He is a good man. He deserves better, but this is all I can offer him now. Nay, the only thing that stands to wash away is my dignity. Rather than play the drunken fool, I would like to make a gift of this to my lord. Surely this pain I bear is nothing next to his─completely unaware that his wife had committed such heinous crimes. He is a good man. He deserves better, but this is all I can offer him now.
56 TEXT_HEAVNZ003_01728_TEARFILLEDSOLDIER01728_000_025 I am loath to impose upon your kindness further, but could you take this to him in my place? To let him see me in my current state would be disgraceful. I imagine he is still at the airship landing in the Pillars.
60 57 56 TEXT_HEAVNZ003_01728_TEARFILLEDSOLDIER01728_000_030 TEXT_HEAVNZ003_01728_TEARFILLEDSOLDIER01728_000_025 My lord is likely at the airship landing, but I fear it will not be long before he departs. Please hurry. I am loath to impose upon your kindness further, but could you take this to him in my place? To let him see me in my current state would be disgraceful. I imagine he is still at the airship landing in the Pillars.
61 58 57 TEXT_HEAVNZ003_01728_ARISTOCRACYMAN01728_000_040 TEXT_HEAVNZ003_01728_TEARFILLEDSOLDIER01728_000_030 Yes? Can I help you with something? My lord is likely at the airship landing, but I fear it will not be long before he departs. Please hurry.
62 59 58 TEXT_HEAVNZ003_01728_ARISTOCRACYMAN01728_000_041 TEXT_HEAVNZ003_01728_ARISTOCRACYMAN01728_000_040 After all that has happened, he still thinks to put me first... Would that I could do more for him, but alas, I have lost nearly everything. My title, my land...my wife... Yes? Can I help you with something?
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55,"TEXT_HEAVNZ006_01731_BARTELOT_000_023","Can't rightly say he's <Emphasis>too</Emphasis> busy, though. That's for him to decide. You have me word this invitation'll be delivered."
56,"TEXT_HEAVNZ006_01731_BARTELOT_000_030","I'll deliver this invitation personally. You have me word."
57,"TEXT_HEAVNZ006_01731_JAINELETTE_000_040","This is the residence of House Dzemael. If you have no business here, I must ask you to leave."
58,"TEXT_HEAVNZ006_01731_JAINELETTE_000_041","A banquet hosted by House Fortemps? I see.
...Hm? Oh, it's nothing."
58,"TEXT_HEAVNZ006_01731_JAINELETTE_000_041","A banquet hosted by House Fortemps? I see.
...Hm? Oh, it's nothing."
59,"TEXT_HEAVNZ006_01731_JAINELETTE_000_042","It's just... My lord has been tied up with the restoration of Falcon's Nest. I imagine making time to attend will be difficult. Nevertheless, I will see to it he receives the invitation."
60,"TEXT_HEAVNZ006_01731_JAINELETTE_000_050","My lord is a busy man, but you can be sure he will have this invitation."
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59 55 TEXT_HEAVNZ006_01731_BARTELOT_000_023 Can't rightly say he's <Emphasis>too</Emphasis> busy, though. That's for him to decide. You have me word this invitation'll be delivered.
60 56 TEXT_HEAVNZ006_01731_BARTELOT_000_030 I'll deliver this invitation personally. You have me word.
61 57 TEXT_HEAVNZ006_01731_JAINELETTE_000_040 This is the residence of House Dzemael. If you have no business here, I must ask you to leave.
62 58 TEXT_HEAVNZ006_01731_JAINELETTE_000_041 A banquet hosted by House Fortemps? I see. ...Hm? Oh, it's nothing. A banquet hosted by House Fortemps? I see. ...Hm? Oh, it's nothing.
59 TEXT_HEAVNZ006_01731_JAINELETTE_000_042 It's just... My lord has been tied up with the restoration of Falcon's Nest. I imagine making time to attend will be difficult. Nevertheless, I will see to it he receives the invitation.
63 60 59 TEXT_HEAVNZ006_01731_JAINELETTE_000_050 TEXT_HEAVNZ006_01731_JAINELETTE_000_042 My lord is a busy man, but you can be sure he will have this invitation. It's just... My lord has been tied up with the restoration of Falcon's Nest. I imagine making time to attend will be difficult. Nevertheless, I will see to it he receives the invitation.
64 61 60 TEXT_HEAVNZ006_01731_FRAMONCIS_000_060 TEXT_HEAVNZ006_01731_JAINELETTE_000_050 What business brings you to House Durendaire? Speak up. My lord is a busy man, but you can be sure he will have this invitation.
65 62 61 TEXT_HEAVNZ006_01731_FRAMONCIS_000_061 TEXT_HEAVNZ006_01731_FRAMONCIS_000_060 A dinner with House Fortemps? Hmph. And whose favor do they aim to gain this time? What business brings you to House Durendaire? Speak up.
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@@ -49,8 +49,7 @@ int32,str,str
45,"TEXT_HEAVNZ018_01743_TODO_21",""
46,"TEXT_HEAVNZ018_01743_TODO_22",""
47,"TEXT_HEAVNZ018_01743_TODO_23",""
48,"TEXT_HEAVNZ018_01743_TORSEFERS_000_000","I look worried? Nonsense. Why would I have anything to be worried about?
<sigh> Okay... I suppose there is no harm in telling you."
48,"TEXT_HEAVNZ018_01743_TORSEFERS_000_000","I look worried? Nonsense. Why would I have anything to be worried about?
<sigh> Okay... I suppose there is no harm in telling you."
49,"TEXT_HEAVNZ018_01743_TORSEFERS_000_001","Lord Emmanellain requests I deliver a missive to Lady Laniaitte at the Rosehouse. I remember him specifically mentioning that failure would <Emphasis>not</Emphasis> be tolerated. It is a simple task, yet the thought of something going awry has my stomach in knots."
50,"TEXT_HEAVNZ018_01743_TORSEFERS_000_002","I am loath to thrust my duties upon another, but... Would you be willing to deliver this missive?"
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49 45 TEXT_HEAVNZ018_01743_TODO_21
50 46 TEXT_HEAVNZ018_01743_TODO_22
51 47 TEXT_HEAVNZ018_01743_TODO_23
52 48 TEXT_HEAVNZ018_01743_TORSEFERS_000_000 I look worried? Nonsense. Why would I have anything to be worried about? <sigh> Okay... I suppose there is no harm in telling you. I look worried? Nonsense. Why would I have anything to be worried about? <sigh> Okay... I suppose there is no harm in telling you.
49 TEXT_HEAVNZ018_01743_TORSEFERS_000_001 Lord Emmanellain requests I deliver a missive to Lady Laniaitte at the Rosehouse. I remember him specifically mentioning that failure would <Emphasis>not</Emphasis> be tolerated. It is a simple task, yet the thought of something going awry has my stomach in knots.
53 50 49 TEXT_HEAVNZ018_01743_TORSEFERS_000_002 TEXT_HEAVNZ018_01743_TORSEFERS_000_001 I am loath to thrust my duties upon another, but... Would you be willing to deliver this missive? Lord Emmanellain requests I deliver a missive to Lady Laniaitte at the Rosehouse. I remember him specifically mentioning that failure would <Emphasis>not</Emphasis> be tolerated. It is a simple task, yet the thought of something going awry has my stomach in knots.
54 51 50 TEXT_HEAVNZ018_01743_TORSEFERS_000_003 TEXT_HEAVNZ018_01743_TORSEFERS_000_002 I cannot afford to take chances. Surely a <If(PlayerParameter(4))>woman<Else/>man</If> of your talents can see the deed done without fail. Please, you are my only hope! I am loath to thrust my duties upon another, but... Would you be willing to deliver this missive?
55 52 51 TEXT_HEAVNZ018_01743_TORSEFERS_000_010 TEXT_HEAVNZ018_01743_TORSEFERS_000_003 When you arrive at the Rosehouse, take the missive directly to Lady Laniaitte. No detours. There can be no mistakes with this delivery. I cannot afford to take chances. Surely a <If(PlayerParameter(4))>woman<Else/>man</If> of your talents can see the deed done without fail. Please, you are my only hope!
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@@ -50,8 +50,7 @@ int32,str,str
46,"TEXT_HEAVNZ019_01744_TODO_22",""
47,"TEXT_HEAVNZ019_01744_TODO_23",""
48,"TEXT_HEAVNZ019_01744_INGARET_000_000","Do you have a moment to talk? A short while ago, one of the workers from House Dzemael asked me to go and deal with some mylodons that have been causing trouble."
49,"TEXT_HEAVNZ019_01744_INGARET_000_001","The Black Iron Bridge barely survived the Calamity. It's in desperate need of repairs, but the upland mylodons roam far too close to it─the craftsmen can't work safely. Someone needs to kill them... The mylodons, that is! Not the craftsmen!
I'd ask the dragoons to do it, but they're so busy it'd be weeks before they found the time. I'd do it myself, but there're so many of the beasts that I fear I'd be swarmed and outnumbered."
49,"TEXT_HEAVNZ019_01744_INGARET_000_001","The Black Iron Bridge barely survived the Calamity. It's in desperate need of repairs, but the upland mylodons roam far too close to it─the craftsmen can't work safely. Someone needs to kill them... The mylodons, that is! Not the craftsmen!
I'd ask the dragoons to do it, but they're so busy it'd be weeks before they found the time. I'd do it myself, but there're so many of the beasts that I fear I'd be swarmed and outnumbered."
50,"TEXT_HEAVNZ019_01744_INGARET_000_002","You're a capable <If(PlayerParameter(4))>woman<Else/>man</If>. Would you be so kind as to thin them out somewhat? If you were to kill, say, three of them, I think I'd be able to finish off the rest myself."
51,"TEXT_HEAVNZ019_01744_INGARET_000_010","The mylodons are just to the north of the Black Iron Bridge. If you were to slay three of the beasts, that should be enough for me to finish them off. Please do be careful."
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50 46 TEXT_HEAVNZ019_01744_TODO_22
51 47 TEXT_HEAVNZ019_01744_TODO_23
52 48 TEXT_HEAVNZ019_01744_INGARET_000_000 Do you have a moment to talk? A short while ago, one of the workers from House Dzemael asked me to go and deal with some mylodons that have been causing trouble.
53 49 TEXT_HEAVNZ019_01744_INGARET_000_001 The Black Iron Bridge barely survived the Calamity. It's in desperate need of repairs, but the upland mylodons roam far too close to it─the craftsmen can't work safely. Someone needs to kill them... The mylodons, that is! Not the craftsmen! I'd ask the dragoons to do it, but they're so busy it'd be weeks before they found the time. I'd do it myself, but there're so many of the beasts that I fear I'd be swarmed and outnumbered. The Black Iron Bridge barely survived the Calamity. It's in desperate need of repairs, but the upland mylodons roam far too close to it─the craftsmen can't work safely. Someone needs to kill them... The mylodons, that is! Not the craftsmen! I'd ask the dragoons to do it, but they're so busy it'd be weeks before they found the time. I'd do it myself, but there're so many of the beasts that I fear I'd be swarmed and outnumbered.
50 TEXT_HEAVNZ019_01744_INGARET_000_002 You're a capable <If(PlayerParameter(4))>woman<Else/>man</If>. Would you be so kind as to thin them out somewhat? If you were to kill, say, three of them, I think I'd be able to finish off the rest myself.
54 51 50 TEXT_HEAVNZ019_01744_INGARET_000_010 TEXT_HEAVNZ019_01744_INGARET_000_002 The mylodons are just to the north of the Black Iron Bridge. If you were to slay three of the beasts, that should be enough for me to finish them off. Please do be careful. You're a capable <If(PlayerParameter(4))>woman<Else/>man</If>. Would you be so kind as to thin them out somewhat? If you were to kill, say, three of them, I think I'd be able to finish off the rest myself.
55 52 51 TEXT_HEAVNZ019_01744_INGARET_000_030 TEXT_HEAVNZ019_01744_INGARET_000_010 You've already killed three of them? Thank you ever so much. You're not injured, are you? Here, please take this. It's your cut of the fee for the work. The mylodons are just to the north of the Black Iron Bridge. If you were to slay three of the beasts, that should be enough for me to finish them off. Please do be careful.
56 53 52 TEXT_HEAVNZ019_01744_INGARET_000_031 TEXT_HEAVNZ019_01744_INGARET_000_030 Incidentally, did you happen to see the farm on the far side of the bridge? Those mylodons have made it difficult to access that area, and the bridge has been left to fall apart. You've already killed three of them? Thank you ever so much. You're not injured, are you? Here, please take this. It's your cut of the fee for the work.
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55,"TEXT_HEAVNZ022_01747_NOIRTEREL_000_015","I suggest you try showing that document to someone who knows more about the Sixth Astral Era. They might be able to tell you something useful."
56,"TEXT_HEAVNZ022_01747_SIGAN_000_013","Hm? What do you want?"
57,"TEXT_HEAVNZ022_01747_SIGAN_000_014","Poison made from concentrated dragon venom? Ah, yes. There was a story passed down through the generations in the old village of Falcon's Nest about dragons that breathe poison."
58,"TEXT_HEAVNZ022_01747_SIGAN_000_015","“Be ye ware the beast with poison breath,
whose claws and breath bring naught but certain death.
The ancient dragon's noxious mist is born
from eating of the poisoned viper's thorn.”"
58,"TEXT_HEAVNZ022_01747_SIGAN_000_015","“Be ye ware the beast with poison breath,
whose claws and breath bring naught but certain death.
The ancient dragon's noxious mist is born
from eating of the poisoned viper's thorn.”"
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59 55 TEXT_HEAVNZ022_01747_NOIRTEREL_000_015 I suggest you try showing that document to someone who knows more about the Sixth Astral Era. They might be able to tell you something useful.
60 56 TEXT_HEAVNZ022_01747_SIGAN_000_013 Hm? What do you want?
61 57 TEXT_HEAVNZ022_01747_SIGAN_000_014 Poison made from concentrated dragon venom? Ah, yes. There was a story passed down through the generations in the old village of Falcon's Nest about dragons that breathe poison.
62 58 TEXT_HEAVNZ022_01747_SIGAN_000_015 “Be ye ware the beast with poison breath, whose claws and breath bring naught but certain death. The ancient dragon's noxious mist is born from eating of the poisoned viper's thorn.” “Be ye ware the beast with poison breath, whose claws and breath bring naught but certain death. The ancient dragon's noxious mist is born from eating of the poisoned viper's thorn.”
59 TEXT_HEAVNZ022_01747_SIGAN_000_016 Thorny viper is a type of toxic brambleweed; this toxin is said to be the source of the dragons' poisonous breath. If we find a creature immune to the thorny viper, we should be able to study this immunity to develop an antidote to the dragons' poison.
60 TEXT_HEAVNZ022_01747_SIGAN_000_018 There's a beast that lives near Gorgagne Mills: the blackblood zu. They say it feeds primarily on the thorny viper. Its blood may hold the key to saving the afflicted soldiers. Take these provisions, and travel to Gorgagne Mills.
61 TEXT_HEAVNZ022_01747_SIGAN_000_020 This is an herb that, when burned, should attract the zu. When you reach the mill, use this ember and burn the herbs. The scent should draw the beast out of hiding. Slay it and recover its blood.
63 62 59 TEXT_HEAVNZ022_01747_SIGAN_000_030 TEXT_HEAVNZ022_01747_SIGAN_000_016 Go to Gorgagne Mills and burn the herbs. The scent should draw the zu out of hiding. Slay it and recover its blood. Thorny viper is a type of toxic brambleweed; this toxin is said to be the source of the dragons' poisonous breath. If we find a creature immune to the thorny viper, we should be able to study this immunity to develop an antidote to the dragons' poison.
64 63 60 TEXT_HEAVNZ022_01747_SIGAN_000_045 TEXT_HEAVNZ022_01747_SIGAN_000_018 Have you retrieved the zu's blood? There's a beast that lives near Gorgagne Mills: the blackblood zu. They say it feeds primarily on the thorny viper. Its blood may hold the key to saving the afflicted soldiers. Take these provisions, and travel to Gorgagne Mills.
65 64 61 TEXT_HEAVNZ022_01747_SIGAN_000_049 TEXT_HEAVNZ022_01747_SIGAN_000_020 Hmmm... Yes, this should do nicely. An antidote may well be possible after all. This is an herb that, when burned, should attract the zu. When you reach the mill, use this ember and burn the herbs. The scent should draw the beast out of hiding. Slay it and recover its blood.
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50,"TEXT_HEAVNZ024_01749_GILDON_000_002","But I mean to find out, and I would have you assist me."
51,"TEXT_HEAVNZ024_01749_GILDON_000_003","Pray return to where you first sighted the Vanu and search for clues. Whatever they are scheming, we must know of it."
52,"TEXT_HEAVNZ024_01749_GILDON_000_011","I trust you still remember where you encountered the Vanu? Anything you can find will be of great help in uncovering their plans."
53,"TEXT_HEAVNZ024_01749_VANUVANU01749_000_010","Waiting is boring, like watching moss grow on rocks. But I must─
...What? Netherlings return to interfere again!?"
53,"TEXT_HEAVNZ024_01749_VANUVANU01749_000_010","Waiting is boring, like watching moss grow on rocks. But I must─
...What? Netherlings return to interfere again!?"
54,"TEXT_HEAVNZ024_01749_GILDON_000_030","Good to see you returned safely. So tell me, what did you discover of the Vanu's plotting?"
55,"TEXT_HEAVNZ024_01749_GILDON_000_031","Oh my, what have we here? Hmmm... There is a pattern of some sort etched into this bone, though it doesn't appear to be any manner of lettering."
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54 50 TEXT_HEAVNZ024_01749_GILDON_000_002 But I mean to find out, and I would have you assist me.
55 51 TEXT_HEAVNZ024_01749_GILDON_000_003 Pray return to where you first sighted the Vanu and search for clues. Whatever they are scheming, we must know of it.
56 52 TEXT_HEAVNZ024_01749_GILDON_000_011 I trust you still remember where you encountered the Vanu? Anything you can find will be of great help in uncovering their plans.
57 53 TEXT_HEAVNZ024_01749_VANUVANU01749_000_010 Waiting is boring, like watching moss grow on rocks. But I must─ ...What? Netherlings return to interfere again!? Waiting is boring, like watching moss grow on rocks. But I must─ ...What? Netherlings return to interfere again!?
54 TEXT_HEAVNZ024_01749_GILDON_000_030 Good to see you returned safely. So tell me, what did you discover of the Vanu's plotting?
58 55 54 TEXT_HEAVNZ024_01749_GILDON_000_031 TEXT_HEAVNZ024_01749_GILDON_000_030 Oh my, what have we here? Hmmm... There is a pattern of some sort etched into this bone, though it doesn't appear to be any manner of lettering. Good to see you returned safely. So tell me, what did you discover of the Vanu's plotting?
59 56 55 TEXT_HEAVNZ024_01749_GILDON_000_032 TEXT_HEAVNZ024_01749_GILDON_000_031 Perhaps they use bones like this to keep record of what they're observing from atop the cliffs. Oh my, what have we here? Hmmm... There is a pattern of some sort etched into this bone, though it doesn't appear to be any manner of lettering.
60 57 56 TEXT_HEAVNZ024_01749_GILDON_000_033 TEXT_HEAVNZ024_01749_GILDON_000_032 This could be the opportunity I've been looking for─the kindling to ignite the fire in the hearts of my men! We must delve further and get to the bottom of this. Perhaps they use bones like this to keep record of what they're observing from atop the cliffs.
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@@ -49,10 +49,7 @@ int32,str,str
45,"TEXT_HEAVNZ207_01776_TODO_21",""
46,"TEXT_HEAVNZ207_01776_TODO_22",""
47,"TEXT_HEAVNZ207_01776_TODO_23",""
48,"TEXT_HEAVNZ207_01776_QYANTAA_000_002","Gonna dig me a hole,♪
Gonna trap a bird in it,♪
Gonna take this sharpened axe...♪
...Oh, partner! Ain't hunting grand!?"
48,"TEXT_HEAVNZ207_01776_QYANTAA_000_002","Gonna dig me a hole,♪
Gonna trap a bird in it,♪
Gonna take this sharpened axe...♪
...Oh, partner! Ain't hunting grand!?"
1 key 0 1
49 45 TEXT_HEAVNZ207_01776_TODO_21
50 46 TEXT_HEAVNZ207_01776_TODO_22
51 47 TEXT_HEAVNZ207_01776_TODO_23
52 48 TEXT_HEAVNZ207_01776_QYANTAA_000_002 Gonna dig me a hole,♪ Gonna trap a bird in it,♪ Gonna take this sharpened axe...♪ ...Oh, partner! Ain't hunting grand!? Gonna dig me a hole,♪ Gonna trap a bird in it,♪ Gonna take this sharpened axe...♪ ...Oh, partner! Ain't hunting grand!?
49 TEXT_HEAVNZ207_01776_LOUPARD_000_000 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, the whole camp's in a hubbub! Seems a lone chocobo's been sighted wanderin' around not too far south, waitin' for a pair of hunters to come snatch it up. An easy target'll make the perfect first hunt for Q'yantaa.
50 TEXT_HEAVNZ207_01776_LOUPARD_000_001 Now, don't go thinkin' this bird'll just walk right into your traps─Q'yantaa's still as green as they come. Go with her an' lend a hand afore she misses out on her first catch.
51 TEXT_HEAVNZ207_01776_LOUPARD_000_017 This chocobo seems like an easy catch, but it'll slip by if you ain't careful.
53 52 49 TEXT_HEAVNZ207_01776_QYANTAA_000_010 TEXT_HEAVNZ207_01776_LOUPARD_000_000 You heard Loupard! What're you waiting for, partner─that chocobo's not gonna catch itself! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, the whole camp's in a hubbub! Seems a lone chocobo's been sighted wanderin' around not too far south, waitin' for a pair of hunters to come snatch it up. An easy target'll make the perfect first hunt for Q'yantaa.
54 53 50 TEXT_HEAVNZ207_01776_QYANTAA_000_011 TEXT_HEAVNZ207_01776_LOUPARD_000_001 Ah, wait─before I forget... Ah hah! This is the special mixture I made outta those mushrooms and some gysahl greens. Fragrant, aren't they? Now, don't go thinkin' this bird'll just walk right into your traps─Q'yantaa's still as green as they come. Go with her an' lend a hand afore she misses out on her first catch.
55 54 51 TEXT_HEAVNZ207_01776_QYANTAA_000_012 TEXT_HEAVNZ207_01776_LOUPARD_000_017 The chocobo we're aiming to nab's been sighted to the south, which means plenty of hunters that <Emphasis>think</Emphasis> they're clever set up traps there. Lucky for us, though, I've thought one step ahead. This chocobo seems like an easy catch, but it'll slip by if you ain't careful.
+2 -4
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@@ -51,11 +51,9 @@ int32,str,str
47,"TEXT_HEAVNZ216_01785_TODO_23",""
48,"TEXT_HEAVNZ216_01785_HUNTER01780_000_000","All that's left is to restock on supplies and wait till it gets a li'l warmer and we can move back upstream."
49,"TEXT_HEAVNZ216_01785_REMACLON_000_000","There's no way in the seven hells that what I seen was right! You see, last night, I was takin' a stroll after a few pints, and stumbled on some ominous-lookin' ruins. 'Course ruins are pretty common 'round here, but what I saw ain't: dragons!"
50,"TEXT_HEAVNZ216_01785_REMACLON_000_001","That's right, <Emphasis>dragons</Emphasis>! Two of them, with great big wings and fire in their eyes. I ran straight home at the sight of them. My memory's a bit hazy, but if it really <Emphasis>was</Emphasis> dragons I seen, we could all be in danger. I can't very well go back there by myself, but, well...
I almost hate to ask, but do you think you could traipse on over to the ruins for me? I'll mark down the area I was wanderin' around in on your map."
50,"TEXT_HEAVNZ216_01785_REMACLON_000_001","That's right, <Emphasis>dragons</Emphasis>! Two of them, with great big wings and fire in their eyes. I ran straight home at the sight of them. My memory's a bit hazy, but if it really <Emphasis>was</Emphasis> dragons I seen, we could all be in danger. I can't very well go back there by myself, but, well...
I almost hate to ask, but do you think you could traipse on over to the ruins for me? I'll mark down the area I was wanderin' around in on your map."
51,"TEXT_HEAVNZ216_01785_REMACLON_000_010","If there's actually dragons there, we'll have a whole other set of problems! I've marked the location of the ruins on the map for you─just remember to bring a weapon!"
53,"TEXT_HEAVNZ216_01785_REMACLON_000_030","You're back! Did you see the dragons?
...Statues, you say!? Ugh, maybe I should go easier on the ale..."
52,"TEXT_HEAVNZ216_01785_SYSTEM_000_020","You see two dragon statues. The craftsmanship of each is exquisite. It is easy to see how one might confuse them with the real thing."
53,"TEXT_HEAVNZ216_01785_REMACLON_000_030","You're back! Did you see the dragons?
...Statues, you say!? Ugh, maybe I should go easier on the ale..."
1 key 0 1
51 47 TEXT_HEAVNZ216_01785_TODO_23
52 48 TEXT_HEAVNZ216_01785_HUNTER01780_000_000 All that's left is to restock on supplies and wait till it gets a li'l warmer and we can move back upstream.
53 49 TEXT_HEAVNZ216_01785_REMACLON_000_000 There's no way in the seven hells that what I seen was right! You see, last night, I was takin' a stroll after a few pints, and stumbled on some ominous-lookin' ruins. 'Course ruins are pretty common 'round here, but what I saw ain't: dragons!
54 50 TEXT_HEAVNZ216_01785_REMACLON_000_001 That's right, <Emphasis>dragons</Emphasis>! Two of them, with great big wings and fire in their eyes. I ran straight home at the sight of them. My memory's a bit hazy, but if it really <Emphasis>was</Emphasis> dragons I seen, we could all be in danger. I can't very well go back there by myself, but, well... I almost hate to ask, but do you think you could traipse on over to the ruins for me? I'll mark down the area I was wanderin' around in on your map. That's right, <Emphasis>dragons</Emphasis>! Two of them, with great big wings and fire in their eyes. I ran straight home at the sight of them. My memory's a bit hazy, but if it really <Emphasis>was</Emphasis> dragons I seen, we could all be in danger. I can't very well go back there by myself, but, well... I almost hate to ask, but do you think you could traipse on over to the ruins for me? I'll mark down the area I was wanderin' around in on your map.
51 TEXT_HEAVNZ216_01785_REMACLON_000_010 If there's actually dragons there, we'll have a whole other set of problems! I've marked the location of the ruins on the map for you─just remember to bring a weapon!
55 52 51 TEXT_HEAVNZ216_01785_SYSTEM_000_020 TEXT_HEAVNZ216_01785_REMACLON_000_010 You see two dragon statues. The craftsmanship of each is exquisite. It is easy to see how one might confuse them with the real thing. If there's actually dragons there, we'll have a whole other set of problems! I've marked the location of the ruins on the map for you─just remember to bring a weapon!
56 53 52 TEXT_HEAVNZ216_01785_REMACLON_000_030 TEXT_HEAVNZ216_01785_SYSTEM_000_020 You're back! Did you see the dragons? ...Statues, you say!? Ugh, maybe I should go easier on the ale... You see two dragon statues. The craftsmanship of each is exquisite. It is easy to see how one might confuse them with the real thing.
57 54 53 TEXT_HEAVNZ216_01785_REMACLON_000_031 TEXT_HEAVNZ216_01785_REMACLON_000_030 They say those ruins up north were built by heretics. Even just goin' near them might have people doubtin' your allegiances. You're back! Did you see the dragons? ...Statues, you say!? Ugh, maybe I should go easier on the ale...
55 TEXT_HEAVNZ216_01785_REMACLON_000_032 Well, since there's no <Emphasis>real</Emphasis> dragons, I guess there ain't nothin' to worry about! Now that I know what sort of place it is, I'll be sure to give it a wide berth.
58 54 TEXT_HEAVNZ216_01785_REMACLON_000_031 They say those ruins up north were built by heretics. Even just goin' near them might have people doubtin' your allegiances.
59 55 TEXT_HEAVNZ216_01785_REMACLON_000_032 Well, since there's no <Emphasis>real</Emphasis> dragons, I guess there ain't nothin' to worry about! Now that I know what sort of place it is, I'll be sure to give it a wide berth.
+1 -2
View File
@@ -54,6 +54,5 @@ int32,str,str
50,"TEXT_HEAVNZ307_01799_TOHYTHRAH_000_002","Bring three chunks of their flesh. I wish to know what they taste like."
51,"TEXT_HEAVNZ307_01799_TOHYTHRAH_000_010","I have not hunted this day and I grow quite hungry. Three chunks of miacid flesh should do to fill my stomach."
52,"TEXT_HEAVNZ307_01799_TOHYTHRAH_000_020","Have you seen the miacids? Do you come with their flesh?"
53,"TEXT_HEAVNZ307_01799_TOHYTHRAH_000_030","So this is the meat of the miacid. At last I will know why my kin hunt them so hungrily...<gulp>
This...this is..."
53,"TEXT_HEAVNZ307_01799_TOHYTHRAH_000_030","So this is the meat of the miacid. At last I will know why my kin hunt them so hungrily...<gulp>
This...this is..."
1 key 0 1
54 50 TEXT_HEAVNZ307_01799_TOHYTHRAH_000_002 Bring three chunks of their flesh. I wish to know what they taste like.
55 51 TEXT_HEAVNZ307_01799_TOHYTHRAH_000_010 I have not hunted this day and I grow quite hungry. Three chunks of miacid flesh should do to fill my stomach.
56 52 TEXT_HEAVNZ307_01799_TOHYTHRAH_000_020 Have you seen the miacids? Do you come with their flesh?
57 53 TEXT_HEAVNZ307_01799_TOHYTHRAH_000_030 So this is the meat of the miacid. At last I will know why my kin hunt them so hungrily...<gulp> This...this is... So this is the meat of the miacid. At last I will know why my kin hunt them so hungrily...<gulp> This...this is...
54 TEXT_HEAVNZ307_01799_TOHYTHRAH_000_031 So flavorful, so tender! I look forward to the day I can gorge on this beast at my leisure.
58 54 TEXT_HEAVNZ307_01799_TOHYTHRAH_000_031 So flavorful, so tender! I look forward to the day I can gorge on this beast at my leisure.
+1 -3
View File
@@ -10,9 +10,7 @@ int32,str,str
6,"TEXT_JOBBRD501_01713_SEQ_06","You defeat the treants and help Sanson to his feet. At that moment, you are almost taken unaware by yet another creature, but before it can do you harm, a mysterious archer appears and puts it down with a barrage of arrows. Introducing himself as Guydelot, the cocksure fellow is revealed to be the bard assigned to your expedition and one of Jehantel's students. Yet in spite of Guydelot's ability, Sanson is unconvinced of his suitability, and makes his displeasure towards the man abundantly clear. Speak with Jehantel to learn what he thinks of this rocky introduction."
7,"TEXT_JOBBRD501_01713_SEQ_07","Jehantel does not mince words: watching over the conflict between Sanson and Guydelot will be a burden upon you. By the same token, however, he believes that the experience will help you to grow as a bard. Make your way back to Quiver's Hold and join Sanson as he reports the success of his trial."
8,"TEXT_JOBBRD501_01713_SEQ_08","With the trial's success, Sanson receives official permission to proceed with the expedition. So it is that your journey to find the Ballad of Oblivion begins. For the first leg, make your way to Ishgard, and rejoin your companions at the aetheryte plaza."
9,"TEXT_JOBBRD501_01713_SEQ_09","Upon arriving in Ishgard, Sanson declares that he will begin by making inquiries. He bids you rest and recover your strength, for it will most certainly be called upon as the journey unfolds.
※The next bard quest will be available from Sanson upon reaching level 52."
9,"TEXT_JOBBRD501_01713_SEQ_09","Upon arriving in Ishgard, Sanson declares that he will begin by making inquiries. He bids you rest and recover your strength, for it will most certainly be called upon as the journey unfolds.
※The next bard quest will be available from Sanson upon reaching level 52."
10,"TEXT_JOBBRD501_01713_SEQ_10",""
1 key 0 1
10 6 TEXT_JOBBRD501_01713_SEQ_06 You defeat the treants and help Sanson to his feet. At that moment, you are almost taken unaware by yet another creature, but before it can do you harm, a mysterious archer appears and puts it down with a barrage of arrows. Introducing himself as Guydelot, the cocksure fellow is revealed to be the bard assigned to your expedition and one of Jehantel's students. Yet in spite of Guydelot's ability, Sanson is unconvinced of his suitability, and makes his displeasure towards the man abundantly clear. Speak with Jehantel to learn what he thinks of this rocky introduction.
11 7 TEXT_JOBBRD501_01713_SEQ_07 Jehantel does not mince words: watching over the conflict between Sanson and Guydelot will be a burden upon you. By the same token, however, he believes that the experience will help you to grow as a bard. Make your way back to Quiver's Hold and join Sanson as he reports the success of his trial.
12 8 TEXT_JOBBRD501_01713_SEQ_08 With the trial's success, Sanson receives official permission to proceed with the expedition. So it is that your journey to find the Ballad of Oblivion begins. For the first leg, make your way to Ishgard, and rejoin your companions at the aetheryte plaza.
13 9 TEXT_JOBBRD501_01713_SEQ_09 Upon arriving in Ishgard, Sanson declares that he will begin by making inquiries. He bids you rest and recover your strength, for it will most certainly be called upon as the journey unfolds. ※The next bard quest will be available from Sanson upon reaching level 52. Upon arriving in Ishgard, Sanson declares that he will begin by making inquiries. He bids you rest and recover your strength, for it will most certainly be called upon as the journey unfolds. ※The next bard quest will be available from Sanson upon reaching level 52.
10 TEXT_JOBBRD501_01713_SEQ_10
11 TEXT_JOBBRD501_01713_SEQ_11
14 12 10 TEXT_JOBBRD501_01713_SEQ_12 TEXT_JOBBRD501_01713_SEQ_10
15 13 11 TEXT_JOBBRD501_01713_SEQ_13 TEXT_JOBBRD501_01713_SEQ_11
16 14 12 TEXT_JOBBRD501_01713_SEQ_14 TEXT_JOBBRD501_01713_SEQ_12
+2 -7
View File
@@ -7,9 +7,7 @@ int32,str,str
3,"TEXT_JOBBRD520_01714_SEQ_03","Contrary to expectation, you find Guydelot not confronting the knight, but helping him and his fellows fend off ferocious fiends. Assuring you that the situation is under control, he bids you tend to another horde of fiends beyond the rocky outcropping to the north."
4,"TEXT_JOBBRD520_01714_SEQ_04","You have defeated the fiends. Make your way back to Guydelot's location."
5,"TEXT_JOBBRD520_01714_SEQ_05","It is revealed that Guydelot's purpose in seeking the knight was not to challenge him, but rather, to deliver a nameday present and message from his sweetheart. Deeply grateful, the knight, Ser Alamenain, offers to assist in your search for the Ballad of Oblivion. He tells you of a woman who is said to send souls unto the heavens with a song, and believes that this song may be what you seek. With matters now settled after a fashion, make your way back to Falcon's Nest and rejoin Sanson."
6,"TEXT_JOBBRD520_01714_SEQ_06","Sanson takes Guydelot to task for his willful ways, but the bard does not seem especially repentant. While your two traveling companions continue inquiring after the Ballad of Oblivion, you must maintain your strength for the journey to come.
※The next bard quest will be available from Sanson upon reaching level 54."
6,"TEXT_JOBBRD520_01714_SEQ_06","Sanson takes Guydelot to task for his willful ways, but the bard does not seem especially repentant. While your two traveling companions continue inquiring after the Ballad of Oblivion, you must maintain your strength for the journey to come.
※The next bard quest will be available from Sanson upon reaching level 54."
7,"TEXT_JOBBRD520_01714_SEQ_07",""
@@ -82,10 +80,7 @@ int32,str,str
74,"TEXT_JOBBRD520_01714_SANSON_000_042","Guydelot! Just because this ended well doesn't mean you're excused! You can't simply do whatever you please!"
75,"TEXT_JOBBRD520_01714_GUYDELOT_000_043","...Whatever I please? I was <Emphasis>adapting</Emphasis> to the situation─that happens to be sought after in a bard. An opportunity presented itself, and I grabbed it with both hands."
76,"TEXT_JOBBRD520_01714_SANSON_000_044","Insufferable man... Brazen though it was, his action did save lives, so I shall overlook his lapse in judgment this once. Let us return to Falcon's Nest."
79,"TEXT_JOBBRD520_01714_GUYDELOT_000_052","Fight not the flow of life's river,♪
For you'll never arrive at the shoals.♪
Give your body and soul to the waters,♪
And Sanson the Stiff has no soul.♪"
77,"TEXT_JOBBRD520_01714_GUYDELOT_000_050","I swear, there's another lance up his arse that keeps him propped up."
78,"TEXT_JOBBRD520_01714_SANSON_000_051","Lest you forget, we are a <Emphasis>fellowship</Emphasis>! Members of a fellowship work <Emphasis>together</Emphasis>! Do we have an understanding?"
79,"TEXT_JOBBRD520_01714_GUYDELOT_000_052","Fight not the flow of life's river,♪
For you'll never arrive at the shoals.♪
1 key 0 1
7 3 TEXT_JOBBRD520_01714_SEQ_03 Contrary to expectation, you find Guydelot not confronting the knight, but helping him and his fellows fend off ferocious fiends. Assuring you that the situation is under control, he bids you tend to another horde of fiends beyond the rocky outcropping to the north.
8 4 TEXT_JOBBRD520_01714_SEQ_04 You have defeated the fiends. Make your way back to Guydelot's location.
9 5 TEXT_JOBBRD520_01714_SEQ_05 It is revealed that Guydelot's purpose in seeking the knight was not to challenge him, but rather, to deliver a nameday present and message from his sweetheart. Deeply grateful, the knight, Ser Alamenain, offers to assist in your search for the Ballad of Oblivion. He tells you of a woman who is said to send souls unto the heavens with a song, and believes that this song may be what you seek. With matters now settled after a fashion, make your way back to Falcon's Nest and rejoin Sanson.
10 6 TEXT_JOBBRD520_01714_SEQ_06 Sanson takes Guydelot to task for his willful ways, but the bard does not seem especially repentant. While your two traveling companions continue inquiring after the Ballad of Oblivion, you must maintain your strength for the journey to come. ※The next bard quest will be available from Sanson upon reaching level 54. Sanson takes Guydelot to task for his willful ways, but the bard does not seem especially repentant. While your two traveling companions continue inquiring after the Ballad of Oblivion, you must maintain your strength for the journey to come. ※The next bard quest will be available from Sanson upon reaching level 54.
7 TEXT_JOBBRD520_01714_SEQ_07
8 TEXT_JOBBRD520_01714_SEQ_08
11 9 7 TEXT_JOBBRD520_01714_SEQ_09 TEXT_JOBBRD520_01714_SEQ_07
12 10 8 TEXT_JOBBRD520_01714_SEQ_10 TEXT_JOBBRD520_01714_SEQ_08
13 11 9 TEXT_JOBBRD520_01714_SEQ_11 TEXT_JOBBRD520_01714_SEQ_09
80 78 76 TEXT_JOBBRD520_01714_SANSON_000_051 TEXT_JOBBRD520_01714_SANSON_000_044 Lest you forget, we are a <Emphasis>fellowship</Emphasis>! Members of a fellowship work <Emphasis>together</Emphasis>! Do we have an understanding? Insufferable man... Brazen though it was, his action did save lives, so I shall overlook his lapse in judgment this once. Let us return to Falcon's Nest.
81 79 77 TEXT_JOBBRD520_01714_GUYDELOT_000_052 TEXT_JOBBRD520_01714_GUYDELOT_000_050 Fight not the flow of life's river,♪ For you'll never arrive at the shoals.♪ Give your body and soul to the waters,♪ And Sanson the Stiff has no soul.♪ I swear, there's another lance up his arse that keeps him propped up.
82 80 78 TEXT_JOBBRD520_01714_SANSON_000_053 TEXT_JOBBRD520_01714_SANSON_000_051 Stop that! I am trying to have a serious conversation! Lest you forget, we are a <Emphasis>fellowship</Emphasis>! Members of a fellowship work <Emphasis>together</Emphasis>! Do we have an understanding?
83 81 79 TEXT_JOBBRD520_01714_GUYDELOT_000_054 TEXT_JOBBRD520_01714_GUYDELOT_000_052 You know nothing, Sanson the Stiff. A bard must compose when inspiration takes him. I was trying to capture the virtue of tranquility, and you rudely interrupted me. Fight not the flow of life's river,♪ For you'll never arrive at the shoals.♪ Give your body and soul to the waters,♪ And Sanson the Stiff has no soul.♪
82 TEXT_JOBBRD520_01714_GUYDELOT_000_055 What about you, my friend? Have recent happenings kindled a verse within your heart?
83 TEXT_JOBBRD520_01714_GUYDELOT_000_056 You see? <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, too, was moved to compose a lovely little ditty!
84 TEXT_JOBBRD520_01714_SANSON_000_057 Yes, yes, that was very beautiful...but I was talking about what it means to be a fellowship! We have much work to do, and I expect you to do your part, starting with our inquiries!
84 85 80 TEXT_JOBBRD520_01714_SANSON_000_058 TEXT_JOBBRD520_01714_SANSON_000_053 (-Guydelot-)I'm inquiring, aren't I? As I've already proven, there's plenty to be learned from the commonfolk. I'll leave you to deal with your own kind─the stuffy, highborn sort. Stop that! I am trying to have a serious conversation!
85 86 81 TEXT_JOBBRD520_01714_SANSON_000_060 TEXT_JOBBRD520_01714_GUYDELOT_000_054 We haven't yet heard from Ser Alamenain. Until such time as we do, I shall continue my own search for information. As before, pray keep up your strength for the journey ahead. You know nothing, Sanson the Stiff. A bard must compose when inspiration takes him. I was trying to capture the virtue of tranquility, and you rudely interrupted me.
86 82 TEXT_JOBBRD520_01714_GUYDELOT_000_055 What about you, my friend? Have recent happenings kindled a verse within your heart?
+3 -9
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@@ -10,9 +10,7 @@ int32,str,str
6,"TEXT_JOBBRD540_01715_SEQ_06","Though the culling operation is a success, the Convictors have incurred heavy losses. Stricken with sadness, Celaine begins singing a requiem for her fallen comrades, which Guydelot recognizes as the song to send souls unto the heavens. Follow Sanson's lead and pay your respects with a /salute."
7,"TEXT_JOBBRD540_01715_SEQ_07","Appreciative of your gesture, Celaine opens up to you. At Guydelot's encouragement, she resolves to savor the time she has with her comrades, rather than keep them at arm's length to spare herself the pain of loss. In her turn, she counsels Guydelot and Sanson to appreciate each other's company. Finally, she speaks of the requiem, which she says was taught to her by a scholar of Ishgardian history named Sylviel, who is based in the settlement of Tailfeather. Speak with Sanson to learn what your next step will be."
8,"TEXT_JOBBRD540_01715_SEQ_08","It is decided that you will go to Tailfeather to seek out Sylviel. Make your way to the settlement in the Dravanian forelands and rejoin your companions."
9,"TEXT_JOBBRD540_01715_SEQ_09","Sylviel has apparently left Tailfeather on one of his many surveys, and you must await his return. With the mission taking you into ever more perilous territory, see to it that you are fully prepared for whatever lies ahead.
※The next bard quest will be available upon reaching level 56."
9,"TEXT_JOBBRD540_01715_SEQ_09","Sylviel has apparently left Tailfeather on one of his many surveys, and you must await his return. With the mission taking you into ever more perilous territory, see to it that you are fully prepared for whatever lies ahead.
※The next bard quest will be available upon reaching level 56."
10,"TEXT_JOBBRD540_01715_SEQ_10",""
@@ -51,8 +49,7 @@ int32,str,str
43,"TEXT_JOBBRD540_01715_TODO_19",""
44,"TEXT_JOBBRD540_01715_TODO_20",""
45,"TEXT_JOBBRD540_01715_TODO_21",""
48,"TEXT_JOBBRD540_01715_GUYDELOT_000_000","To be a bard means to let your heart guide you as much as your head.
...That's what I think, at least."
46,"TEXT_JOBBRD540_01715_TODO_22",""
47,"TEXT_JOBBRD540_01715_TODO_23",""
48,"TEXT_JOBBRD540_01715_GUYDELOT_000_000","To be a bard means to let your heart guide you as much as your head.
...That's what I think, at least."
@@ -89,10 +86,7 @@ int32,str,str
79,"TEXT_JOBBRD540_01715_GUYDELOT_000_058","Shouldn't you be elsewhere, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Leave this spot to us, and run along to your own."
80,"TEXT_JOBBRD540_01715_CELAINE_000_060","Again, so many lives lost..."
81,"TEXT_JOBBRD540_01715_GUYDELOT_000_061","The cull's finally over. I had no idea dragons were so bloody tough. And those were the <Emphasis>lesser</Emphasis> ones."
85,"TEXT_JOBBRD540_01715_CELAINE_100_067","Rest now, O valiant souls,♪
Lay down your weary heads.♪
Go unto the bosom of the Fury,♪
In Whose exalted name you bled.♪"
82,"TEXT_JOBBRD540_01715_SANSON_000_065","Not once did Celaine perform the song..."
83,"TEXT_JOBBRD540_01715_SANSON_000_066","And though the operation itself was a success, her people suffered heavy losses."
84,"TEXT_JOBBRD540_01715_CELAINE_000_067","Farewell, my friends. Your sacrifice will not be forgotten."
85,"TEXT_JOBBRD540_01715_CELAINE_100_067","Rest now, O valiant souls,♪
1 key 0 1
10 6 TEXT_JOBBRD540_01715_SEQ_06 Though the culling operation is a success, the Convictors have incurred heavy losses. Stricken with sadness, Celaine begins singing a requiem for her fallen comrades, which Guydelot recognizes as the song to send souls unto the heavens. Follow Sanson's lead and pay your respects with a /salute.
11 7 TEXT_JOBBRD540_01715_SEQ_07 Appreciative of your gesture, Celaine opens up to you. At Guydelot's encouragement, she resolves to savor the time she has with her comrades, rather than keep them at arm's length to spare herself the pain of loss. In her turn, she counsels Guydelot and Sanson to appreciate each other's company. Finally, she speaks of the requiem, which she says was taught to her by a scholar of Ishgardian history named Sylviel, who is based in the settlement of Tailfeather. Speak with Sanson to learn what your next step will be.
12 8 TEXT_JOBBRD540_01715_SEQ_08 It is decided that you will go to Tailfeather to seek out Sylviel. Make your way to the settlement in the Dravanian forelands and rejoin your companions.
13 9 TEXT_JOBBRD540_01715_SEQ_09 Sylviel has apparently left Tailfeather on one of his many surveys, and you must await his return. With the mission taking you into ever more perilous territory, see to it that you are fully prepared for whatever lies ahead. ※The next bard quest will be available upon reaching level 56. Sylviel has apparently left Tailfeather on one of his many surveys, and you must await his return. With the mission taking you into ever more perilous territory, see to it that you are fully prepared for whatever lies ahead. ※The next bard quest will be available upon reaching level 56.
10 TEXT_JOBBRD540_01715_SEQ_10
11 TEXT_JOBBRD540_01715_SEQ_11
14 12 10 TEXT_JOBBRD540_01715_SEQ_12 TEXT_JOBBRD540_01715_SEQ_10
15 13 11 TEXT_JOBBRD540_01715_SEQ_13 TEXT_JOBBRD540_01715_SEQ_11
16 14 12 TEXT_JOBBRD540_01715_SEQ_14 TEXT_JOBBRD540_01715_SEQ_12
49 47 45 TEXT_JOBBRD540_01715_TODO_23 TEXT_JOBBRD540_01715_TODO_21
50 48 46 TEXT_JOBBRD540_01715_GUYDELOT_000_000 TEXT_JOBBRD540_01715_TODO_22 To be a bard means to let your heart guide you as much as your head. ...That's what I think, at least.
51 49 47 TEXT_JOBBRD540_01715_SANSON_000_005 TEXT_JOBBRD540_01715_TODO_23 Good tidings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! We've received information from Ser Alamenain regarding the Ballad of Oblivion!
52 50 48 TEXT_JOBBRD540_01715_SANSON_000_006 TEXT_JOBBRD540_01715_GUYDELOT_000_000 You will recall the woman he mentioned─the one who sends souls unto the heavens with a song. She is apparently a soldier stationed at the Convictory. Let us go there at once! To be a bard means to let your heart guide you as much as your head. ...That's what I think, at least.
51 TEXT_JOBBRD540_01715_SANSON_000_007 Guydelot, you are coming with us!
53 52 49 TEXT_JOBBRD540_01715_CELAINE_000_010 TEXT_JOBBRD540_01715_SANSON_000_005 I'm sorry, but the answer is no. Good tidings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! We've received information from Ser Alamenain regarding the Ballad of Oblivion!
54 53 50 TEXT_JOBBRD540_01715_GUYDELOT_000_011 TEXT_JOBBRD540_01715_SANSON_000_006 Well, if you're not up to it, I won't press you. A song isn't something you can force out of someone. You will recall the woman he mentioned─the one who sends souls unto the heavens with a song. She is apparently a soldier stationed at the Convictory. Let us go there at once!
55 54 51 TEXT_JOBBRD540_01715_SANSON_000_015 TEXT_JOBBRD540_01715_SANSON_000_007 We have found the soldier, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─Celaine is her name. Alas, though she admits to singing the song, she refuses to teach it to us. Guydelot, you are coming with us!
86 85 82 TEXT_JOBBRD540_01715_CELAINE_100_067 TEXT_JOBBRD540_01715_SANSON_000_065 Rest now, O valiant souls,♪ Lay down your weary heads.♪ Go unto the bosom of the Fury,♪ In Whose exalted name you bled.♪ Not once did Celaine perform the song...
87 86 83 TEXT_JOBBRD540_01715_SANSON_000_068 TEXT_JOBBRD540_01715_SANSON_000_066 A requiem? And though the operation itself was a success, her people suffered heavy losses.
88 87 84 TEXT_JOBBRD540_01715_GUYDELOT_000_070 TEXT_JOBBRD540_01715_CELAINE_000_067 The song to send souls unto the heavens... <Emphasis>This</Emphasis> is what it was. Farewell, my friends. Your sacrifice will not be forgotten.
89 88 85 TEXT_JOBBRD540_01715_SANSON_000_072 TEXT_JOBBRD540_01715_CELAINE_100_067 I was trying to make you sing a song of mourning? Gods strike me down for a callous fool... Rest now, O valiant souls,♪ Lay down your weary heads.♪ Go unto the bosom of the Fury,♪ In Whose exalted name you bled.♪
89 TEXT_JOBBRD540_01715_GUYDELOT_000_073 For once, Sanson has it right. Let's show our respects to Celaine's fallen comrades.
90 TEXT_JOBBRD540_01715_SANSON_000_075 Gods strike me down for a callous fool...
91 TEXT_JOBBRD540_01715_GUYDELOT_000_076 For once, Sanson has it right. Let's show our respects to Celaine's fallen comrades.
90 92 86 TEXT_JOBBRD540_01715_SYSTEM_100_080 TEXT_JOBBRD540_01715_SANSON_000_068 Pay your respects by <Color(-34022)>saluting</Color> Celaine. A requiem?
91 93 87 TEXT_JOBBRD540_01715_CELAINE_000_080 TEXT_JOBBRD540_01715_GUYDELOT_000_070 You need not feel bad. The fault is mine for not offering a proper explanation. The song to send souls unto the heavens... <Emphasis>This</Emphasis> is what it was.
92 94 88 TEXT_JOBBRD540_01715_CELAINE_000_081 TEXT_JOBBRD540_01715_SANSON_000_072 Men fall far too often in this war we wage. Wishing to spare myself the pain of loss, I've kept my comrades at a distance. Yet I always find myself racked with regret that I didn't reach out to them before they were taken. I was trying to make you sing a song of mourning? Gods strike me down for a callous fool...
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@@ -5,9 +5,7 @@ int32,str,str
1,"TEXT_JOBBRD560_01716_SEQ_01","No sooner does Sanson inform you that Sylviel will soon return to Tailfeather than the scholar's hired sword rushes in bearing dire tidings: his master has been captured by the Gnath. With the denizens of Tailfeather unwilling to help, it falls to you to mount a rescue. First, Sanson suggests that you scout out the entrance to the stronghold of Loth ast Gnath."
2,"TEXT_JOBBRD560_01716_SEQ_02","You arrive at Loth ast Gnath to find that Sylviel's assistant has managed to flee to safety. Alas, his master is still being held by the beastmen. Together with your friends, you sally forth into the stronghold and succeed in freeing Sylviel from the clutches of the Gnath. Speak with Sanson north of Loth ast Gnath."
3,"TEXT_JOBBRD560_01716_SEQ_03","All members of Sylviel's survey party have been accounted for. Make your way back to Tailfeather and speak with Sanson."
4,"TEXT_JOBBRD560_01716_SEQ_04","According to Sylviel, Coerthan legend speaks of a saint of song in the heavens─an individual with transcendent mastery over poetry and verse─who can bring a battle to its conclusion with a song. As a gesture of gratitude, the scholar promises to investigate the legend further. And though Sanson is hopeful that this will lead you to the Ballad of Oblivion, Guydelot is not wholly convinced. The two exchange heated words, and Guydelot subsequently storms out of the settlement. Sanson believes that the bard will eventually come around, and asks for your patience in the meantime.
※The next bard quest will be available from Sanson upon reaching level 58."
4,"TEXT_JOBBRD560_01716_SEQ_04","According to Sylviel, Coerthan legend speaks of a saint of song in the heavens─an individual with transcendent mastery over poetry and verse─who can bring a battle to its conclusion with a song. As a gesture of gratitude, the scholar promises to investigate the legend further. And though Sanson is hopeful that this will lead you to the Ballad of Oblivion, Guydelot is not wholly convinced. The two exchange heated words, and Guydelot subsequently storms out of the settlement. Sanson believes that the bard will eventually come around, and asks for your patience in the meantime.
※The next bard quest will be available from Sanson upon reaching level 58."
5,"TEXT_JOBBRD560_01716_SEQ_05",""
@@ -91,8 +89,7 @@ int32,str,str
83,"TEXT_JOBBRD560_01716_SANSON_000_057","While we wait to hear from Master Sylviel, let us conduct our own investigation. Coerthan literature may yield us some clues."
84,"TEXT_JOBBRD560_01716_GUYDELOT_000_058","If you ask me, it sounds like naught but a faerie tale. I'd wager that “heavens” is just a metaphor for a natural phenomenon. We've hit a dead end─I say we return to Gridania for now and look for other avenues."
85,"TEXT_JOBBRD560_01716_SANSON_000_059","And if you ask me, I think it far too early to draw conclusions. I, for one, mean to continue searching until I find a definite answer. If you wish to abandon our mission, I'll not stop you."
88,"TEXT_JOBBRD560_01716_SANSON_000_062","And it isn't so different for me! I was a thorn in their side, demanding cooperation when they were loath to give it! They were pleased to be rid of me as well, yet naught would please them more than for us to come back empty-handed!
That is why we must succeed! That is why we must find the Ballad of Oblivion!"
86,"TEXT_JOBBRD560_01716_SANSON_000_060","But know that you would be judged a deserter. You would lose your place in the Gods' Quiver...and that would be precisely what your superiors had intended."
87,"TEXT_JOBBRD560_01716_SANSON_000_061","Look, Guydelot. You of all people must know the true reason they chose you for this mission. They wanted you out of the way! Your skills had naught to do with it!"
88,"TEXT_JOBBRD560_01716_SANSON_000_062","And it isn't so different for me! I was a thorn in their side, demanding cooperation when they were loath to give it! They were pleased to be rid of me as well, yet naught would please them more than for us to come back empty-handed!
That is why we must succeed! That is why we must find the Ballad of Oblivion!"
1 key 0 1
5 1 TEXT_JOBBRD560_01716_SEQ_01 No sooner does Sanson inform you that Sylviel will soon return to Tailfeather than the scholar's hired sword rushes in bearing dire tidings: his master has been captured by the Gnath. With the denizens of Tailfeather unwilling to help, it falls to you to mount a rescue. First, Sanson suggests that you scout out the entrance to the stronghold of Loth ast Gnath.
6 2 TEXT_JOBBRD560_01716_SEQ_02 You arrive at Loth ast Gnath to find that Sylviel's assistant has managed to flee to safety. Alas, his master is still being held by the beastmen. Together with your friends, you sally forth into the stronghold and succeed in freeing Sylviel from the clutches of the Gnath. Speak with Sanson north of Loth ast Gnath.
7 3 TEXT_JOBBRD560_01716_SEQ_03 All members of Sylviel's survey party have been accounted for. Make your way back to Tailfeather and speak with Sanson.
8 4 TEXT_JOBBRD560_01716_SEQ_04 According to Sylviel, Coerthan legend speaks of a saint of song in the heavens─an individual with transcendent mastery over poetry and verse─who can bring a battle to its conclusion with a song. As a gesture of gratitude, the scholar promises to investigate the legend further. And though Sanson is hopeful that this will lead you to the Ballad of Oblivion, Guydelot is not wholly convinced. The two exchange heated words, and Guydelot subsequently storms out of the settlement. Sanson believes that the bard will eventually come around, and asks for your patience in the meantime. ※The next bard quest will be available from Sanson upon reaching level 58. According to Sylviel, Coerthan legend speaks of a saint of song in the heavens─an individual with transcendent mastery over poetry and verse─who can bring a battle to its conclusion with a song. As a gesture of gratitude, the scholar promises to investigate the legend further. And though Sanson is hopeful that this will lead you to the Ballad of Oblivion, Guydelot is not wholly convinced. The two exchange heated words, and Guydelot subsequently storms out of the settlement. Sanson believes that the bard will eventually come around, and asks for your patience in the meantime. ※The next bard quest will be available from Sanson upon reaching level 58.
5 TEXT_JOBBRD560_01716_SEQ_05
6 TEXT_JOBBRD560_01716_SEQ_06
9 7 5 TEXT_JOBBRD560_01716_SEQ_07 TEXT_JOBBRD560_01716_SEQ_05
10 8 6 TEXT_JOBBRD560_01716_SEQ_08 TEXT_JOBBRD560_01716_SEQ_06
11 9 7 TEXT_JOBBRD560_01716_SEQ_09 TEXT_JOBBRD560_01716_SEQ_07
89 87 85 TEXT_JOBBRD560_01716_SANSON_000_061 TEXT_JOBBRD560_01716_SANSON_000_059 Look, Guydelot. You of all people must know the true reason they chose you for this mission. They wanted you out of the way! Your skills had naught to do with it! And if you ask me, I think it far too early to draw conclusions. I, for one, mean to continue searching until I find a definite answer. If you wish to abandon our mission, I'll not stop you.
90 88 86 TEXT_JOBBRD560_01716_SANSON_000_062 TEXT_JOBBRD560_01716_SANSON_000_060 And it isn't so different for me! I was a thorn in their side, demanding cooperation when they were loath to give it! They were pleased to be rid of me as well, yet naught would please them more than for us to come back empty-handed! That is why we must succeed! That is why we must find the Ballad of Oblivion! But know that you would be judged a deserter. You would lose your place in the Gods' Quiver...and that would be precisely what your superiors had intended.
91 89 87 TEXT_JOBBRD560_01716_GUYDELOT_000_063 TEXT_JOBBRD560_01716_SANSON_000_061 If you want to find the song so badly, you can bloody well find it yourself. I've had a gutful. Look, Guydelot. You of all people must know the true reason they chose you for this mission. They wanted you out of the way! Your skills had naught to do with it!
92 90 88 TEXT_JOBBRD560_01716_GUYDELOT_000_064 TEXT_JOBBRD560_01716_SANSON_000_062 You're no bard─I doubt you even understand what gives a song its power. Yet here you are gallivanting about searching for one. And it isn't so different for me! I was a thorn in their side, demanding cooperation when they were loath to give it! They were pleased to be rid of me as well, yet naught would please them more than for us to come back empty-handed! That is why we must succeed! That is why we must find the Ballad of Oblivion!
91 TEXT_JOBBRD560_01716_GUYDELOT_000_065 To you, the Ballad of Oblivion is just a means to curry favor with the brass hats. Well, that's an insult to honest–to–gods bards like me and <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
93 92 89 TEXT_JOBBRD560_01716_SANSON_000_066 TEXT_JOBBRD560_01716_GUYDELOT_000_063 Oh, gods, what have I done? I did not mean to be antagonizing... If you want to find the song so badly, you can bloody well find it yourself. I've had a gutful.
94 93 90 TEXT_JOBBRD560_01716_SANSON_000_067 TEXT_JOBBRD560_01716_GUYDELOT_000_064 Though my pride won't let me tell him this, I know that Guydelot is a truly exceptional bard. With his skills married to my unit composition, I had hoped that we might prove our detractors wrong. Alas, my words failed to convey that intent. You're no bard─I doubt you even understand what gives a song its power. Yet here you are gallivanting about searching for one.
95 94 91 TEXT_JOBBRD560_01716_SANSON_000_068 TEXT_JOBBRD560_01716_GUYDELOT_000_065 Given time, I believe that Guydelot will come around. I shall wait for him here. Meanwhile, I ask that you have patience with us. To you, the Ballad of Oblivion is just a means to curry favor with the brass hats. Well, that's an insult to honest–to–gods bards like me and <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
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@@ -12,9 +12,7 @@ int32,str,str
8,"TEXT_JOBBRD580_01717_SEQ_08","Mogta does not appear to be in the area. Take your search to yet another part of Eil Tohm."
9,"TEXT_JOBBRD580_01717_SEQ_09","Mogta does not appear to be in the area. Take your search towards the Landlord Colony."
10,"TEXT_JOBBRD580_01717_SEQ_10","Just as you are about to give up searching for Mogta, the moogle stumbles into you. You quickly establish your shared interest in the Ballad of Oblivion, and he becomes a member of your expedition. Return to Moghome and receive Moglin's blessing to search for the forbidden song."
11,"TEXT_JOBBRD580_01717_SEQ_11","Moglin declares that your company is still missing a little something, and so withholds his permission for you to seek the Ballad of Oblivion. Sanson discerns that something to be Guydelot, at which time you finally reveal to him your earlier sighting of the bard near Moghome. Mogta is convinced that he likes Guydelot, and reassures Sanson that you will yet find him and together continue your mission.
※The next bard quest will be available from Sanson upon reaching level 60."
11,"TEXT_JOBBRD580_01717_SEQ_11","Moglin declares that your company is still missing a little something, and so withholds his permission for you to seek the Ballad of Oblivion. Sanson discerns that something to be Guydelot, at which time you finally reveal to him your earlier sighting of the bard near Moghome. Mogta is convinced that he likes Guydelot, and reassures Sanson that you will yet find him and together continue your mission.
※The next bard quest will be available from Sanson upon reaching level 60."
12,"TEXT_JOBBRD580_01717_SEQ_12",""
1 key 0 1
12 8 TEXT_JOBBRD580_01717_SEQ_08 Mogta does not appear to be in the area. Take your search to yet another part of Eil Tohm.
13 9 TEXT_JOBBRD580_01717_SEQ_09 Mogta does not appear to be in the area. Take your search towards the Landlord Colony.
14 10 TEXT_JOBBRD580_01717_SEQ_10 Just as you are about to give up searching for Mogta, the moogle stumbles into you. You quickly establish your shared interest in the Ballad of Oblivion, and he becomes a member of your expedition. Return to Moghome and receive Moglin's blessing to search for the forbidden song.
15 11 TEXT_JOBBRD580_01717_SEQ_11 Moglin declares that your company is still missing a little something, and so withholds his permission for you to seek the Ballad of Oblivion. Sanson discerns that something to be Guydelot, at which time you finally reveal to him your earlier sighting of the bard near Moghome. Mogta is convinced that he likes Guydelot, and reassures Sanson that you will yet find him and together continue your mission. ※The next bard quest will be available from Sanson upon reaching level 60. Moglin declares that your company is still missing a little something, and so withholds his permission for you to seek the Ballad of Oblivion. Sanson discerns that something to be Guydelot, at which time you finally reveal to him your earlier sighting of the bard near Moghome. Mogta is convinced that he likes Guydelot, and reassures Sanson that you will yet find him and together continue your mission. ※The next bard quest will be available from Sanson upon reaching level 60.
12 TEXT_JOBBRD580_01717_SEQ_12
13 TEXT_JOBBRD580_01717_SEQ_13
16 14 12 TEXT_JOBBRD580_01717_SEQ_14 TEXT_JOBBRD580_01717_SEQ_12
17 15 13 TEXT_JOBBRD580_01717_SEQ_15 TEXT_JOBBRD580_01717_SEQ_13
18 16 14 TEXT_JOBBRD580_01717_SEQ_16 TEXT_JOBBRD580_01717_SEQ_14
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@@ -8,11 +8,7 @@ int32,str,str
4,"TEXT_JOBBRD600_01718_SEQ_04","Something upon the island has Mogta deeply unsettled, and Sanson believes it to be the Ballad of Oblivion. Do your part to scour the island, and report to Sanson."
5,"TEXT_JOBBRD600_01718_SEQ_05","You find Sanson staring longingly at a stone bearing strange markings. Mogta remembers that it is a stone of sealing, used to imprison baleful beings, but his warning comes a breath too late, and Sanson unleashes the siren that had been held within. The Ballad of Oblivion is revealed to be the fiend's soul-rending voice, which she used to annihilate the tribe of moogles that once dwelled upon Mok Oogl. Sanson is resolved to face the siren alone, and bids you and Mogta flee. At that moment, Guydelot makes his return, his words instilling Sanson with newfound courage. Together with your companions, you succeed in returning the siren to her stony prison. Though the Ballad of Oblivion never truly existed, Sanson believes that such abilities as you have mastered in the course of the mission will suffice to satisfy his superiors. Follow your friends back to the airship and let Sanson know when you are ready to return to Gridania."
6,"TEXT_JOBBRD600_01718_SEQ_06","Sanson expresses his heartfelt thanks for your invaluable contributions to the mission. While he makes his report to the Order of the Twin Adder and the Gods' Quiver, he bids you pay a visit to Jehantel west of Quarrymill, that you might regale the old bard with an account of your journey."
7,"TEXT_JOBBRD600_01718_SEQ_07","Jehantel thanks you for having watched over Sanson and Guydelot, and observes that your experiences have raised you higher as a bard. He bids you continue being a paragon of your art, enriching the hearts of men with song.
※The next bard quest will be available from Jehantel once you have met the following requirements:
※ You must have registered a product key for FINAL FANTASY XIV: Stormblood to your service account.
※ You must have completed the main scenario quest “The Far Edge of Fate.”"
7,"TEXT_JOBBRD600_01718_SEQ_07","Jehantel thanks you for having watched over Sanson and Guydelot, and observes that your experiences have raised you higher as a bard. He bids you continue being a paragon of your art, enriching the hearts of men with song.
※The next bard quest will be available from Jehantel once you have met the following requirements:
※ You must have registered a product key for FINAL FANTASY XIV: Stormblood to your service account.
@@ -93,12 +89,8 @@ int32,str,str
81,"TEXT_JOBBRD600_01718_MOGTA_000_050","Something about this place makes my fur stand on end, kupo..."
82,"TEXT_JOBBRD600_01718_SANSON_000_055","Mogta senses that an eldritch power rests here, and it fills him with dread. It can only be the Ballad of Oblivion."
83,"TEXT_JOBBRD600_01718_SANSON_000_056","Though this place is abandoned, such structures as remain are reminiscent of Moghome. If moogles once lived here, then we are surely on the right track. Let us scour the entire isle!"
88,"TEXT_JOBBRD600_01718_LIGEIA_000_504","The long cold night is ended, banished by the hand of a fool.♪
Your dreams are mine to see, and your heart is mine to rule.♪"
89,"TEXT_JOBBRD600_01718_LIGEIA_000_505","I sing a song of love, and such love I bear for you,♪
With all my heart I give it, and know my heart is true.♪
As I once loved the creatures who upon this land did dwell,♪
But they cast aside my love, so I sent them all to hell.♪"
84,"TEXT_JOBBRD600_01718_SANSON_000_500","This stone... It calls to me..."
85,"TEXT_JOBBRD600_01718_SANSON_000_501","The Ballad of Oblivion is here! I've never felt so certain of anything in my life!"
86,"TEXT_JOBBRD600_01718_MOGTA_000_502","Hmmm... Where have I seen such markings before, kupo...?"
87,"TEXT_JOBBRD600_01718_MOGTA_000_503","<gasp> I remember now! This is a sealing stone, used to seal away baleful beings! Y-You mustn't touch─"
88,"TEXT_JOBBRD600_01718_LIGEIA_000_504","The long cold night is ended, banished by the hand of a fool.♪
@@ -134,24 +126,19 @@ But they cast aside my love, so I sent them all to hell.♪"
114,"TEXT_JOBBRD600_01718_MOGTA_000_081","Please send me word when the unit is formed! I'll come and pay everyone a visit, kupo!"
115,"TEXT_JOBBRD600_01718_SANSON_000_082","You shall be the first to know, my friend."
116,"TEXT_JOBBRD600_01718_GUYDELOT_000_083","And on that note, let's go home!"
125,"TEXT_JOBBRD600_01718_SYSTEM_000_501","※ You must have registered a product key for FINAL FANTASY XIV: Stormblood to your service account.
※ You must have completed the main scenario quest “The Far Edge of Fate.”"
117,"TEXT_JOBBRD600_01718_MOGTA_000_090","Please send me word when Sanson and Guydelot form their unit! I'll come and pay everyone a visit, kupo!"
118,"TEXT_JOBBRD600_01718_GUYDELOT_000_091","Let's be on our way, eh?"
119,"TEXT_JOBBRD600_01718_SANSON_000_095","Upon returning to Gridania, I must report to both the Order of the Twin Adder and the Gods' Quiver. While I attend to business, might I trouble you to pay Jehantel a visit? He will doubtless desire to hear an account of our journey."
128,"TEXT_JOBBRD600_01718_QIB_001_LIGEIA_BATTLETALK_00","Hush now, my dearest, close your weary eyes.♪
Bask in the warmth of my tender lullaby.♪"
120,"TEXT_JOBBRD600_01718_SANSON_000_096","Thank you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─for everything. I know not when it will be, but I look forward to the day we meet again."
121,"TEXT_JOBBRD600_01718_MOGTA_000_100","Guydelot and Sanson have returned to their duties, and I suppose you have things to get back to as well. I do believe I'll take this opportunity to see the sights and sounds of the Twelveswood. Do send Jehantel my regards, kupo!"
122,"TEXT_JOBBRD600_01718_JEHANTEL_000_105","...A rousing tale of friendship in the face of adversity. I thank you for watching over Sanson and Guydelot. When Sanson's plan begins taking shape, he may count on me to aid him in whatever way I am able."
131,"TEXT_JOBBRD600_01718_QIB_001_LIGEIA_BATTLETALK_03","Why deny your feelings, why keep your love from me?♪
Give your heart to my song, and it shall set you free.♪"
123,"TEXT_JOBBRD600_01718_JEHANTEL_000_106","As for you, my friend, 'tis plain that your experiences have raised you higher as a bard, as I had expected they would. I pray that you shall ever be a paragon of our art, enriching the hearts of men with song."
124,"TEXT_JOBBRD600_01718_SYSTEM_000_500","This concludes the bard quests for FINAL FANTASY XIV: Heavensward. In order to undertake the next series of quests, you must first meet the following requirements:"
125,"TEXT_JOBBRD600_01718_SYSTEM_000_501","※ You must have registered a product key for FINAL FANTASY XIV: Stormblood to your service account.
134,"TEXT_JOBBRD600_01718_QIB_001_LIGEIA_BATTLETALK_06","My love unrequited, I hunger for your kiss,♪
I taste only tears, will I ne'er know true bliss?♪"
※ You must have completed the main scenario quest “The Far Edge of Fate.”"
126,"TEXT_JOBBRD600_01718_SYSTEM_000_502","Once you have done so, the next bard quest will be available from Jehantel."
127,"TEXT_JOBBRD600_01718_QIB_001_TODO_1","Defeat Ligeia!"
137,"TEXT_JOBBRD600_01718_QIB_001_LIGEIA_BATTLETALK_09","Lost to your affection, I languish in the night.♪
My salvation lies in your love's precious light.♪"
128,"TEXT_JOBBRD600_01718_QIB_001_LIGEIA_BATTLETALK_00","Hush now, my dearest, close your weary eyes.♪
Bask in the warmth of my tender lullaby.♪"
129,"TEXT_JOBBRD600_01718_QIB_001_SANSON_BATTLETALK_01","No, fiend! You're the one who will be sleeping!"
130,"TEXT_JOBBRD600_01718_QIB_001_GUYDELOT_BATTLETALK_02","You call that a song!? Don't make me laugh!"
1 key 0 1
8 4 TEXT_JOBBRD600_01718_SEQ_04 Something upon the island has Mogta deeply unsettled, and Sanson believes it to be the Ballad of Oblivion. Do your part to scour the island, and report to Sanson.
9 5 TEXT_JOBBRD600_01718_SEQ_05 You find Sanson staring longingly at a stone bearing strange markings. Mogta remembers that it is a stone of sealing, used to imprison baleful beings, but his warning comes a breath too late, and Sanson unleashes the siren that had been held within. The Ballad of Oblivion is revealed to be the fiend's soul-rending voice, which she used to annihilate the tribe of moogles that once dwelled upon Mok Oogl. Sanson is resolved to face the siren alone, and bids you and Mogta flee. At that moment, Guydelot makes his return, his words instilling Sanson with newfound courage. Together with your companions, you succeed in returning the siren to her stony prison. Though the Ballad of Oblivion never truly existed, Sanson believes that such abilities as you have mastered in the course of the mission will suffice to satisfy his superiors. Follow your friends back to the airship and let Sanson know when you are ready to return to Gridania.
10 6 TEXT_JOBBRD600_01718_SEQ_06 Sanson expresses his heartfelt thanks for your invaluable contributions to the mission. While he makes his report to the Order of the Twin Adder and the Gods' Quiver, he bids you pay a visit to Jehantel west of Quarrymill, that you might regale the old bard with an account of your journey.
11 7 TEXT_JOBBRD600_01718_SEQ_07 Jehantel thanks you for having watched over Sanson and Guydelot, and observes that your experiences have raised you higher as a bard. He bids you continue being a paragon of your art, enriching the hearts of men with song. ※The next bard quest will be available from Jehantel once you have met the following requirements: ※ You must have registered a product key for FINAL FANTASY XIV: Stormblood to your service account. ※ You must have completed the main scenario quest “The Far Edge of Fate.” Jehantel thanks you for having watched over Sanson and Guydelot, and observes that your experiences have raised you higher as a bard. He bids you continue being a paragon of your art, enriching the hearts of men with song. ※The next bard quest will be available from Jehantel once you have met the following requirements: ※ You must have registered a product key for FINAL FANTASY XIV: Stormblood to your service account. ※ You must have completed the main scenario quest “The Far Edge of Fate.”
8 TEXT_JOBBRD600_01718_SEQ_08
9 TEXT_JOBBRD600_01718_SEQ_09
10 TEXT_JOBBRD600_01718_SEQ_10
11 TEXT_JOBBRD600_01718_SEQ_11
12 12 8 TEXT_JOBBRD600_01718_SEQ_12 TEXT_JOBBRD600_01718_SEQ_08
13 13 9 TEXT_JOBBRD600_01718_SEQ_13 TEXT_JOBBRD600_01718_SEQ_09
14 14 10 TEXT_JOBBRD600_01718_SEQ_14 TEXT_JOBBRD600_01718_SEQ_10
89 89 85 TEXT_JOBBRD600_01718_LIGEIA_000_505 TEXT_JOBBRD600_01718_SANSON_000_501 I sing a song of love, and such love I bear for you,♪ With all my heart I give it, and know my heart is true.♪ As I once loved the creatures who upon this land did dwell,♪ But they cast aside my love, so I sent them all to hell.♪ The Ballad of Oblivion is here! I've never felt so certain of anything in my life!
90 90 86 TEXT_JOBBRD600_01718_SANSON_000_506 TEXT_JOBBRD600_01718_MOGTA_000_502 Unnngh... M-My head─nay, my very soul is like to split... What...what is this voice? Hmmm... Where have I seen such markings before, kupo...?
91 91 87 TEXT_JOBBRD600_01718_MOGTA_000_507 TEXT_JOBBRD600_01718_MOGTA_000_503 Resounds through the heavens and destroys all... Oh, gods, <Emphasis>this</Emphasis> is the Ballad of Oblivion!? <gasp> I remember now! This is a sealing stone, used to seal away baleful beings! Y-You mustn't touch─
92 92 88 TEXT_JOBBRD600_01718_MOGTA_000_508 TEXT_JOBBRD600_01718_LIGEIA_000_504 And this fiend used it to lay waste to an entire tribe of moogles! This isn't a song...this is an <Emphasis>outrage</Emphasis>, kupo! The long cold night is ended, banished by the hand of a fool.♪ Your dreams are mine to see, and your heart is mine to rule.♪
93 93 89 TEXT_JOBBRD600_01718_SANSON_000_509 TEXT_JOBBRD600_01718_LIGEIA_000_505 All this time, the thing I sought didn't even exist... I sing a song of love, and such love I bear for you,♪ With all my heart I give it, and know my heart is true.♪ As I once loved the creatures who upon this land did dwell,♪ But they cast aside my love, so I sent them all to hell.♪
94 TEXT_JOBBRD600_01718_SANSON_000_510 'Twas I who released this menace into the world. I will vanquish it, even if it costs me my life. Flee this place, the both of you!
95 TEXT_JOBBRD600_01718_GUYDELOT_000_511 (-???-)Who do you think you're trying to impress?
96 TEXT_JOBBRD600_01718_GUYDELOT_000_512 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> and Mogta aren't running anywhere, and neither am I. We're in this together─to the bitter end!
97 TEXT_JOBBRD600_01718_SANSON_000_513 G-Guydelot!? Why are you here!?
94 98 90 TEXT_JOBBRD600_01718_GUYDELOT_000_514 TEXT_JOBBRD600_01718_SANSON_000_506 <sigh> I'm here because you know nothing, Sanson the Stiff. I can't well leave you to your own devices. Unnngh... M-My head─nay, my very soul is like to split... What...what is this voice?
95 99 91 TEXT_JOBBRD600_01718_GUYDELOT_000_515 TEXT_JOBBRD600_01718_MOGTA_000_507 Prick up your ears, because I'm not going to say this again: it's the fervent desire to aid our comrades that bestows our songs with power. Resounds through the heavens and destroys all... Oh, gods, <Emphasis>this</Emphasis> is the Ballad of Oblivion!?
96 100 92 TEXT_JOBBRD600_01718_GUYDELOT_000_516 TEXT_JOBBRD600_01718_MOGTA_000_508 And no songs have more power than those you compose yourself! If there's no Ballad of Oblivion to be had, we'll just have to <Emphasis>create</Emphasis> it! And this fiend used it to lay waste to an entire tribe of moogles! This isn't a song...this is an <Emphasis>outrage</Emphasis>, kupo!
126 130 122 TEXT_JOBBRD600_01718_QIB_001_GUYDELOT_BATTLETALK_02 TEXT_JOBBRD600_01718_JEHANTEL_000_105 You call that a song!? Don't make me laugh! ...A rousing tale of friendship in the face of adversity. I thank you for watching over Sanson and Guydelot. When Sanson's plan begins taking shape, he may count on me to aid him in whatever way I am able.
127 131 123 TEXT_JOBBRD600_01718_QIB_001_LIGEIA_BATTLETALK_03 TEXT_JOBBRD600_01718_JEHANTEL_000_106 Why deny your feelings, why keep your love from me?♪ Give your heart to my song, and it shall set you free.♪ As for you, my friend, 'tis plain that your experiences have raised you higher as a bard, as I had expected they would. I pray that you shall ever be a paragon of our art, enriching the hearts of men with song.
128 132 124 TEXT_JOBBRD600_01718_QIB_001_SANSON_BATTLETALK_04 TEXT_JOBBRD600_01718_SYSTEM_000_500 Be careful, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! This concludes the bard quests for FINAL FANTASY XIV: Heavensward. In order to undertake the next series of quests, you must first meet the following requirements:
129 133 125 TEXT_JOBBRD600_01718_QIB_001_GUYDELOT_BATTLETALK_05 TEXT_JOBBRD600_01718_SYSTEM_000_501 I've got a bad feeling about this! ※ You must have registered a product key for FINAL FANTASY XIV: Stormblood to your service account. ※ You must have completed the main scenario quest “The Far Edge of Fate.”
134 TEXT_JOBBRD600_01718_QIB_001_LIGEIA_BATTLETALK_06 My love unrequited, I hunger for your kiss,♪ I taste only tears, will I ne'er know true bliss?♪
130 135 126 TEXT_JOBBRD600_01718_QIB_001_SANSON_BATTLETALK_07 TEXT_JOBBRD600_01718_SYSTEM_000_502 Keep your guard up! Once you have done so, the next bard quest will be available from Jehantel.
131 136 127 TEXT_JOBBRD600_01718_QIB_001_GUYDELOT_BATTLETALK_08 TEXT_JOBBRD600_01718_QIB_001_TODO_1 Your music is bad and you should feel bad! Defeat Ligeia!
132 137 128 TEXT_JOBBRD600_01718_QIB_001_LIGEIA_BATTLETALK_09 TEXT_JOBBRD600_01718_QIB_001_LIGEIA_BATTLETALK_00 Lost to your affection, I languish in the night.♪ My salvation lies in your love's precious light.♪ Hush now, my dearest, close your weary eyes.♪ Bask in the warmth of my tender lullaby.♪
138 TEXT_JOBBRD600_01718_QIB_001_MOGTA_BATTLETALK_10 Just a little further, kupo!
133 139 129 TEXT_JOBBRD600_01718_QIB_001_GUYDELOT_BATTLETALK_11 TEXT_JOBBRD600_01718_QIB_001_SANSON_BATTLETALK_01 Our own Ballad of Oblivion...for your consideration, fiend! No, fiend! You're the one who will be sleeping!
134 140 130 TEXT_JOBBRD600_01718_QIB_001_SANSON_BATTLETALK_DEAD TEXT_JOBBRD600_01718_QIB_001_GUYDELOT_BATTLETALK_02 Confound it... You call that a song!? Don't make me laugh!
135 141 131 TEXT_JOBBRD600_01718_QIB_001_GUYDELOT_BATTLETALK_DEAD TEXT_JOBBRD600_01718_QIB_001_LIGEIA_BATTLETALK_03 Ungh... You must finish...our song... Why deny your feelings, why keep your love from me?♪ Give your heart to my song, and it shall set you free.♪
142 TEXT_JOBBRD600_01718_QIB_001_MOGTA_BATTLETALK_DEAD And I'm spent, kupo...
136 132 TEXT_JOBBRD600_01718_QIB_001_SANSON_BATTLETALK_04 Be careful, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!
137 133 TEXT_JOBBRD600_01718_QIB_001_GUYDELOT_BATTLETALK_05 I've got a bad feeling about this!
138 134 TEXT_JOBBRD600_01718_QIB_001_LIGEIA_BATTLETALK_06 My love unrequited, I hunger for your kiss,♪ I taste only tears, will I ne'er know true bliss?♪
139 135 TEXT_JOBBRD600_01718_QIB_001_SANSON_BATTLETALK_07 Keep your guard up!
140 136 TEXT_JOBBRD600_01718_QIB_001_GUYDELOT_BATTLETALK_08 Your music is bad and you should feel bad!
141 137 TEXT_JOBBRD600_01718_QIB_001_LIGEIA_BATTLETALK_09 Lost to your affection, I languish in the night.♪ My salvation lies in your love's precious light.♪
142 138 TEXT_JOBBRD600_01718_QIB_001_MOGTA_BATTLETALK_10 Just a little further, kupo!
143 139 TEXT_JOBBRD600_01718_QIB_001_GUYDELOT_BATTLETALK_11 Our own Ballad of Oblivion...for your consideration, fiend!
144 140 TEXT_JOBBRD600_01718_QIB_001_SANSON_BATTLETALK_DEAD Confound it...
+7 -15
View File
@@ -9,9 +9,7 @@ int32,str,str
5,"TEXT_JOBMCH401_01700_SEQ_05","You and your fellow machinists have successfully defended Skyfire Locks. Speak with Stephanivien and discuss the aftermath of the battle."
6,"TEXT_JOBMCH401_01700_SEQ_06","Your victory over the dragons appears to have at last won Count Baurendouin de Haillenarte's grudging respect. Speak with Stephanivien once more."
7,"TEXT_JOBMCH401_01700_SEQ_07","Stephanivien is eager to prove his profession to a wider audience, and accepts Lord Tedalgrinche's mocking challenge to enter his machinists in the upcoming tourney. Return to the Skysteel Manufactory and speak with Stephanivien."
8,"TEXT_JOBMCH401_01700_SEQ_08","The chief machinist has confided in you his misgivings concerning House Haillenarte's participation in the coming contest. Though your triumph over the Dravanians was a valuable experience, it may not be enough to prepare the machinists for group combat against battle-hardened knights. Concentrate on your training, and help transform your slim chance at victory into a certainty.
※The next machinist quest will be available from Stephanivien upon reaching level 45."
8,"TEXT_JOBMCH401_01700_SEQ_08","The chief machinist has confided in you his misgivings concerning House Haillenarte's participation in the coming contest. Though your triumph over the Dravanians was a valuable experience, it may not be enough to prepare the machinists for group combat against battle-hardened knights. Concentrate on your training, and help transform your slim chance at victory into a certainty.
※The next machinist quest will be available from Stephanivien upon reaching level 45."
9,"TEXT_JOBMCH401_01700_SEQ_09",""
@@ -99,16 +97,11 @@ int32,str,str
91,"TEXT_JOBMCH401_01700_QIB_001_TODO001","Defeat the Dravanian forces!"
92,"TEXT_JOBMCH401_01700_QIB_001_BALLISTA_A","Big Bertha East"
93,"TEXT_JOBMCH401_01700_QIB_001_BALLISTA_B","Big Bertha West"
96,"TEXT_JOBMCH401_01700_QIB_001_STEPHANIVIEN_BATTLETALK_DEAD","Blast...
I had hoped to give a better showing..."
97,"TEXT_JOBMCH401_01700_QIB_001_STEPHANIVIEN_BATTLETALK_00","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, to the southern cannon!
Joye, to the northwest!"
98,"TEXT_JOBMCH401_01700_QIB_001_JOYE_BATTLETALK_03","Loaded and ready!
I'm comin' for you scaly bastards!"
99,"TEXT_JOBMCH401_01700_QIB_001_STEPHANIVIEN_BATTLETALK_01","Our foe swarms the cannon to the northeast!
Joye! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Swiftly, now!"
100,"TEXT_JOBMCH401_01700_QIB_001_STEPHANIVIEN_BATTLETALK_02","I must staunch the wounds of the fallen!
Pray defend the cannons as needed!"
94,"TEXT_JOBMCH401_01700_QIB_001_BALLISTA_C","Big Bertha South"
95,"TEXT_JOBMCH401_01700_QIB_001_JOYE_BATTLETALK_DEAD","I've failed you, me lordship..."
96,"TEXT_JOBMCH401_01700_QIB_001_STEPHANIVIEN_BATTLETALK_DEAD","Blast...
I had hoped to give a better showing..."
97,"TEXT_JOBMCH401_01700_QIB_001_STEPHANIVIEN_BATTLETALK_00","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, to the southern cannon!
Joye, to the northwest!"
98,"TEXT_JOBMCH401_01700_QIB_001_JOYE_BATTLETALK_03","Loaded and ready!
I'm comin' for you scaly bastards!"
@@ -136,8 +129,7 @@ Pray defend the cannons as needed!"
118,"TEXT_JOBMCH401_01700_STEPHANIVIEN_000_094","And furthermore, should we win, I will have <Emphasis>your</Emphasis> word that you shall yield the running of the manufactory to me."
119,"TEXT_JOBMCH401_01700_BAURENDOUIN_000_095","Very well, my stubborn boy. ...And whether you win or no, you be sure to give House Dzemael a darn good pummeling."
120,"TEXT_JOBMCH401_01700_STEPHANIVIEN_000_096","I shall see it done, Father. We will not disappoint you!"
128,"TEXT_JOBMCH401_01700_STEPHANIVIEN_000_106","House Dzemael is a powerful family, and their talent for the building of fortifications has brought them vast wealth and influence. Staunch allies of House Durendaire, the Dzemaels have also been party to a number of significant victories.
Thus do they stand at the peak of Ishgardian society, looking down their noses at any who do not share their “noble” pedigree."
121,"TEXT_JOBMCH401_01700_JOYE_000_099","I never thought I'd see the day the count himself would give us his blessin'..."
122,"TEXT_JOBMCH401_01700_ROSTNSTHAL_000_099","Ye might not've seen me, but I was watchin' all the same. Them dragons didn't know what 'it 'em!"
123,"TEXT_JOBMCH401_01700_STEPHANIVIEN_000_100","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! By virtue of your undeniable expertise, my father has at last recognized the value of machinistry. But we cannot stop at but one hardheaded knight! This tourney will be our opportunity to demonstrate to all and sundry the potential of our profession."
124,"TEXT_JOBMCH401_01700_JOYE_000_101","Me lordship, if I may... It seems that Lord Tedalgrinche has a dislike for commoners such as me."
1 key 0 1
9 5 TEXT_JOBMCH401_01700_SEQ_05 You and your fellow machinists have successfully defended Skyfire Locks. Speak with Stephanivien and discuss the aftermath of the battle.
10 6 TEXT_JOBMCH401_01700_SEQ_06 Your victory over the dragons appears to have at last won Count Baurendouin de Haillenarte's grudging respect. Speak with Stephanivien once more.
11 7 TEXT_JOBMCH401_01700_SEQ_07 Stephanivien is eager to prove his profession to a wider audience, and accepts Lord Tedalgrinche's mocking challenge to enter his machinists in the upcoming tourney. Return to the Skysteel Manufactory and speak with Stephanivien.
12 8 TEXT_JOBMCH401_01700_SEQ_08 The chief machinist has confided in you his misgivings concerning House Haillenarte's participation in the coming contest. Though your triumph over the Dravanians was a valuable experience, it may not be enough to prepare the machinists for group combat against battle-hardened knights. Concentrate on your training, and help transform your slim chance at victory into a certainty. ※The next machinist quest will be available from Stephanivien upon reaching level 45. The chief machinist has confided in you his misgivings concerning House Haillenarte's participation in the coming contest. Though your triumph over the Dravanians was a valuable experience, it may not be enough to prepare the machinists for group combat against battle-hardened knights. Concentrate on your training, and help transform your slim chance at victory into a certainty. ※The next machinist quest will be available from Stephanivien upon reaching level 45.
9 TEXT_JOBMCH401_01700_SEQ_09
10 TEXT_JOBMCH401_01700_SEQ_10
13 11 9 TEXT_JOBMCH401_01700_SEQ_11 TEXT_JOBMCH401_01700_SEQ_09
14 12 10 TEXT_JOBMCH401_01700_SEQ_12 TEXT_JOBMCH401_01700_SEQ_10
15 13 11 TEXT_JOBMCH401_01700_SEQ_13 TEXT_JOBMCH401_01700_SEQ_11
97 95 93 TEXT_JOBMCH401_01700_QIB_001_JOYE_BATTLETALK_DEAD TEXT_JOBMCH401_01700_QIB_001_BALLISTA_B I've failed you, me lordship... Big Bertha West
98 96 94 TEXT_JOBMCH401_01700_QIB_001_STEPHANIVIEN_BATTLETALK_DEAD TEXT_JOBMCH401_01700_QIB_001_BALLISTA_C Blast... I had hoped to give a better showing... Big Bertha South
99 97 95 TEXT_JOBMCH401_01700_QIB_001_STEPHANIVIEN_BATTLETALK_00 TEXT_JOBMCH401_01700_QIB_001_JOYE_BATTLETALK_DEAD <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, to the southern cannon! Joye, to the northwest! I've failed you, me lordship...
100 98 96 TEXT_JOBMCH401_01700_QIB_001_JOYE_BATTLETALK_03 TEXT_JOBMCH401_01700_QIB_001_STEPHANIVIEN_BATTLETALK_DEAD Loaded and ready! I'm comin' for you scaly bastards! Blast... I had hoped to give a better showing...
101 99 97 TEXT_JOBMCH401_01700_QIB_001_STEPHANIVIEN_BATTLETALK_01 TEXT_JOBMCH401_01700_QIB_001_STEPHANIVIEN_BATTLETALK_00 Our foe swarms the cannon to the northeast! Joye! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Swiftly, now! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, to the southern cannon! Joye, to the northwest!
102 100 98 TEXT_JOBMCH401_01700_QIB_001_STEPHANIVIEN_BATTLETALK_02 TEXT_JOBMCH401_01700_QIB_001_JOYE_BATTLETALK_03 I must staunch the wounds of the fallen! Pray defend the cannons as needed! Loaded and ready! I'm comin' for you scaly bastards!
103 101 99 TEXT_JOBMCH401_01700_QIB_001_STEPHANIVIEN_BATTLETALK_04 TEXT_JOBMCH401_01700_QIB_001_STEPHANIVIEN_BATTLETALK_01 Svara is come! Our foe swarms the cannon to the northeast! Joye! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Swiftly, now!
104 102 100 TEXT_JOBMCH401_01700_QIB_001_STEPHANIVIEN_BATTLETALK_05 TEXT_JOBMCH401_01700_QIB_001_STEPHANIVIEN_BATTLETALK_02 Face the cannons towards the brute! Concentrate all fire upon Svara! I must staunch the wounds of the fallen! Pray defend the cannons as needed!
103 TEXT_JOBMCH401_01700_QIB_001_STEPHANIVIEN_BATTLETALK_06 We've won, Father! My machinists have carried the day!
104 TEXT_JOBMCH401_01700_STEPHANIVIEN_000_080 Well, Father? Do you see now how we might prevail against dragons without risking the lives of our soldiers?
105 TEXT_JOBMCH401_01700_BAURENDOUIN_000_081 ...'Twas a most impressive display. I must admit, your commoners acquitted themselves admirably...
106 TEXT_JOBMCH401_01700_TEDALGRINCHE_000_082 (-Pretentious Noble-)I <Emphasis>thought</Emphasis> I heard the terrible din of cannons being fired. And what do I hasten out here to find but the highborn Haillenartes frolicking in the snow with their lowborn lackeys...
107 TEXT_JOBMCH401_01700_TEDALGRINCHE_000_083 (-Pretentious Noble-)After providing you with this opportunity to improve the ailing reputation of your noble house, does the consideration of House Dzemael not merit a formal reply?
105 108 101 TEXT_JOBMCH401_01700_BAURENDOUIN_000_084 TEXT_JOBMCH401_01700_QIB_001_STEPHANIVIEN_BATTLETALK_04 Lord Tedalgrinche, my apologies─the foe was upon us ere we could put quill to parchment. Svara is come!
106 109 102 TEXT_JOBMCH401_01700_TEDALGRINCHE_000_085 TEXT_JOBMCH401_01700_QIB_001_STEPHANIVIEN_BATTLETALK_05 Ah, yes, I imagine you were full occupied with scraping together a serviceable company of soldiers. If only your dear son was as ardent with his knightly training as he is with his idle tinkering. Face the cannons towards the brute! Concentrate all fire upon Svara!
107 110 103 TEXT_JOBMCH401_01700_STEPHANIVIEN_000_086 TEXT_JOBMCH401_01700_QIB_001_STEPHANIVIEN_BATTLETALK_06 There is naught “idle” in my work. You would not speak such insults had you seen my machinists in action. We've won, Father! My machinists have carried the day!
129 132 125 TEXT_JOBMCH401_01700_STEPHANIVIEN_000_112 TEXT_JOBMCH401_01700_JOYE_000_103 'Tis fortunate, then, that the tourney is yet some days away. Let us keep such disheartening talk from our colleagues, and continue to train them─and ourselves─for the contest ahead. If me presence'll cause you more trouble, then maybe I should quit the manufactory...
130 133 126 TEXT_JOBMCH401_01700_SYSTEM_000_113 TEXT_JOBMCH401_01700_ROSTNSTHAL_000_104 (★未使用/削除予定★) Pay no mind to that preenin' fop, lass. 'E's all piss an' wind.
131 127 TEXT_JOBMCH401_01700_STEPHANIVIEN_000_105 Aye, ever has Tedalgrinche sought to needle me in such a manner. 'Tis not you, my dear, that he despises─'tis the mingling of highborn and lowborn.
132 128 TEXT_JOBMCH401_01700_STEPHANIVIEN_000_106 House Dzemael is a powerful family, and their talent for the building of fortifications has brought them vast wealth and influence. Staunch allies of House Durendaire, the Dzemaels have also been party to a number of significant victories. Thus do they stand at the peak of Ishgardian society, looking down their noses at any who do not share their “noble” pedigree.
133 129 TEXT_JOBMCH401_01700_STEPHANIVIEN_000_107 If you truly wish to please me, then I would have you shine your brightest in the tourney and wipe that arrogant smirk from his face! Shall we be on our way?
134 130 TEXT_JOBMCH401_01700_STEPHANIVIEN_000_110 I must confess my misgivings to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. When queried as to our chances at victory, my prospectometer returned an unfavorable result.
135 131 TEXT_JOBMCH401_01700_STEPHANIVIEN_000_111 We triumphed over dragons, 'tis true...but such a battle has not prepared us to face coordinated parties of seasoned knights. My machinists are simply not ready.
+4 -9
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@@ -7,9 +7,7 @@ int32,str,str
3,"TEXT_JOBMCH451_01702_SEQ_03","You wait for Joye to depart, then lift the hefty sack of shopping. Make your way to Haillenarte Manor and deliver the goods to your machinist colleague."
4,"TEXT_JOBMCH451_01702_SEQ_04","You deliver the sack, much to Joye and the count's surprise, and free the diligent girl from the last of her chores. Make your way to Bloodshore and report to Stephanivien."
5,"TEXT_JOBMCH451_01702_SEQ_05","You arrive in Bloodshore, and Stephanivien explains that the purpose of the training exercise is to practice hindering movement so that you might avoid the melee weapons of the knights in the tourney. Despite an unexpected arrival, you and Joye successfully complete the exercise to Rostnsthal and Stephanivien's satisfaction. Return to the Skysteel Manufactory and speak with the chief machinist."
6,"TEXT_JOBMCH451_01702_SEQ_06","Stephanivien seems concerned by Joye's sudden lack of enthusiasm, but believes that she will return to form in the heat of the battle. Continue your training in preparation for the coming tourney.
※The next machinist quest will be available from Stephanivien upon reaching level 50."
6,"TEXT_JOBMCH451_01702_SEQ_06","Stephanivien seems concerned by Joye's sudden lack of enthusiasm, but believes that she will return to form in the heat of the battle. Continue your training in preparation for the coming tourney.
※The next machinist quest will be available from Stephanivien upon reaching level 50."
7,"TEXT_JOBMCH451_01702_SEQ_07",""
@@ -86,12 +84,9 @@ int32,str,str
78,"TEXT_JOBMCH451_01702_QIB_001_TODO_2","Defeat the Thing from the Deep!"
79,"TEXT_JOBMCH451_01702_QIB_001_ROSTNSTHAL_BATTLETALK_01","Don't let none o' them bastards reach the box!"
80,"TEXT_JOBMCH451_01702_QIB_001_ROSTNSTHAL_BATTLETALK_02","Look lively, mates! 'Ere comes another lot!"
83,"TEXT_JOBMCH451_01702_QIB_001_ROSTNSTHAL_BATTLETALK_05","At ease, machinists!
Let's call it a day..."
84,"TEXT_JOBMCH451_01702_QIB_001_STEPHANIVIEN_BATTLETALK_01","Rostnsthal, wait!
What <Emphasis>is</Emphasis> that thing!?"
85,"TEXT_JOBMCH451_01702_QIB_001_ROSTNSTHAL_BATTLETALK_06","Must've caught the scent o' blood!
Reload! Take it down, mates!"
81,"TEXT_JOBMCH451_01702_QIB_001_ROSTNSTHAL_BATTLETALK_03","Set up yer turret! Pick 'em off as quick as ye can!"
82,"TEXT_JOBMCH451_01702_QIB_001_ROSTNSTHAL_BATTLETALK_04","Hah! We've stirred up 'alf the bloody shoreline!"
83,"TEXT_JOBMCH451_01702_QIB_001_ROSTNSTHAL_BATTLETALK_05","At ease, machinists!
Let's call it a day..."
84,"TEXT_JOBMCH451_01702_QIB_001_STEPHANIVIEN_BATTLETALK_01","Rostnsthal, wait!
What <Emphasis>is</Emphasis> that thing!?"
1 key 0 1
7 3 TEXT_JOBMCH451_01702_SEQ_03 You wait for Joye to depart, then lift the hefty sack of shopping. Make your way to Haillenarte Manor and deliver the goods to your machinist colleague.
8 4 TEXT_JOBMCH451_01702_SEQ_04 You deliver the sack, much to Joye and the count's surprise, and free the diligent girl from the last of her chores. Make your way to Bloodshore and report to Stephanivien.
9 5 TEXT_JOBMCH451_01702_SEQ_05 You arrive in Bloodshore, and Stephanivien explains that the purpose of the training exercise is to practice hindering movement so that you might avoid the melee weapons of the knights in the tourney. Despite an unexpected arrival, you and Joye successfully complete the exercise to Rostnsthal and Stephanivien's satisfaction. Return to the Skysteel Manufactory and speak with the chief machinist.
10 6 TEXT_JOBMCH451_01702_SEQ_06 Stephanivien seems concerned by Joye's sudden lack of enthusiasm, but believes that she will return to form in the heat of the battle. Continue your training in preparation for the coming tourney. ※The next machinist quest will be available from Stephanivien upon reaching level 50. Stephanivien seems concerned by Joye's sudden lack of enthusiasm, but believes that she will return to form in the heat of the battle. Continue your training in preparation for the coming tourney. ※The next machinist quest will be available from Stephanivien upon reaching level 50.
7 TEXT_JOBMCH451_01702_SEQ_07
8 TEXT_JOBMCH451_01702_SEQ_08
11 9 7 TEXT_JOBMCH451_01702_SEQ_09 TEXT_JOBMCH451_01702_SEQ_07
12 10 8 TEXT_JOBMCH451_01702_SEQ_10 TEXT_JOBMCH451_01702_SEQ_08
13 11 9 TEXT_JOBMCH451_01702_SEQ_11 TEXT_JOBMCH451_01702_SEQ_09
84 82 80 TEXT_JOBMCH451_01702_QIB_001_ROSTNSTHAL_BATTLETALK_04 TEXT_JOBMCH451_01702_QIB_001_ROSTNSTHAL_BATTLETALK_02 Hah! We've stirred up 'alf the bloody shoreline! Look lively, mates! 'Ere comes another lot!
85 83 81 TEXT_JOBMCH451_01702_QIB_001_ROSTNSTHAL_BATTLETALK_05 TEXT_JOBMCH451_01702_QIB_001_ROSTNSTHAL_BATTLETALK_03 At ease, machinists! Let's call it a day... Set up yer turret! Pick 'em off as quick as ye can!
86 84 82 TEXT_JOBMCH451_01702_QIB_001_STEPHANIVIEN_BATTLETALK_01 TEXT_JOBMCH451_01702_QIB_001_ROSTNSTHAL_BATTLETALK_04 Rostnsthal, wait! What <Emphasis>is</Emphasis> that thing!? Hah! We've stirred up 'alf the bloody shoreline!
87 85 83 TEXT_JOBMCH451_01702_QIB_001_ROSTNSTHAL_BATTLETALK_06 TEXT_JOBMCH451_01702_QIB_001_ROSTNSTHAL_BATTLETALK_05 Must've caught the scent o' blood! Reload! Take it down, mates! At ease, machinists! Let's call it a day...
88 86 84 TEXT_JOBMCH451_01702_QIB_001_JOYE_BATTLETALK_01 TEXT_JOBMCH451_01702_QIB_001_STEPHANIVIEN_BATTLETALK_01 I... I still had bullets left... Rostnsthal, wait! What <Emphasis>is</Emphasis> that thing!?
89 87 85 TEXT_JOBMCH451_01702_QIB_001_ROSTNSTHAL_BATTLETALK_07 TEXT_JOBMCH451_01702_QIB_001_ROSTNSTHAL_BATTLETALK_06 Bah, ye'll never win like that. Must've caught the scent o' blood! Reload! Take it down, mates!
88 TEXT_JOBMCH451_01702_STEPHANIVIEN_000_050 That last fellow was rather unexpected, but you handled him nonetheless. Well done! Your performance has prompted my prospectometer, and inspired me with entirely new strategies.
89 TEXT_JOBMCH451_01702_JOYE_000_051 I-If I may, me lordship... Seein' how well <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> is comin' along, maybe you don't need me in the tourney no more.
90 TEXT_JOBMCH451_01702_STEPHANIVIEN_000_052 Whatever could make you think that, my dear? I need you now more than ever.
90 91 86 TEXT_JOBMCH451_01702_STEPHANIVIEN_000_053 TEXT_JOBMCH451_01702_QIB_001_JOYE_BATTLETALK_01 The sight of you, a commoner with scant battle experience, sending seasoned knights stumbling and sprawling will open the eyes of the Holy See. Why, you shall be the bullet that pierces their tradition-bound hearts! I... I still had bullets left...
91 92 87 TEXT_JOBMCH451_01702_JOYE_000_054 TEXT_JOBMCH451_01702_QIB_001_ROSTNSTHAL_BATTLETALK_07 ...Very well, me lordship. I'll do me best in the name of House Haillenarte─for both you and the count. Bah, ye'll never win like that.
92 93 88 TEXT_JOBMCH451_01702_STEPHANIVIEN_000_055 TEXT_JOBMCH451_01702_STEPHANIVIEN_000_050 That's the spirit! Now, I must return to the workshop... That last fellow was rather unexpected, but you handled him nonetheless. Well done! Your performance has prompted my prospectometer, and inspired me with entirely new strategies.
+8 -16
View File
@@ -69,21 +69,17 @@ int32,str,str
65,"TEXT_JOBMCH501_01704_QIB_COMPANION_FLAG_GAUGE_NAME","Black standard"
66,"TEXT_JOBMCH501_01704_QIB_ENEMY_FLAG_GAUGE_NAME","Crimson standard"
67,"TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_01","Ours will be a combined force from House Haillenarte and House Fortemps, while our opponents will be of House Dzemael and House Durendaire."
68,"TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_02","The black standard represents our encampment.
Pray inspect the standard and the surrounding area."
68,"TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_02","The black standard represents our encampment.
Pray inspect the standard and the surrounding area."
69,"TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_03","If we allow the standard to be destroyed, we are defeated and the tourney is lost."
71,"TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_05","Let us move on to the enemy encampment.
Pray inspect the crimson standard, and survey the surrounding area."
70,"TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_04","The standard also releases waves of curative magicks, so return here if you are in need of healing."
71,"TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_05","Let us move on to the enemy encampment.
73,"TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_07","The enemy standard will heal nearby allies.
Best to avoid lengthy engagements in its proximity."
Pray inspect the crimson standard, and survey the surrounding area."
72,"TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_06","Should we succeed in toppling the crimson standard, then victory is ours."
73,"TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_07","The enemy standard will heal nearby allies.
Best to avoid lengthy engagements in its proximity."
74,"TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_08","Let us now discuss our individual roles."
78,"TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_12","Celestaux, you shall be our ambusher.
Let us survey your place of concealment."
75,"TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_09","Joye will lead a squad of Haillenarte combatants in an offensive push."
76,"TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_10","The remaining machinists and I will join the Fortemps in the defense of our encampment."
77,"TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_11","You, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, shall be our flying company, and strike where needed."
78,"TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_12","Celestaux, you shall be our ambusher.
@@ -92,8 +88,7 @@ Let us survey your place of concealment."
80,"TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_14","Celestaux will emerge and assault the enemy standard on <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s signal."
81,"TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_15","The Durendaire captain is an aggressive sort. If our defenses appear weak, he will commit his forces to an attack."
82,"TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_16","And that will leave their encampment vulnerable to ambush."
87,"TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_21","Let us return now to our encampment.
I'll stall the officiant until you give the word."
83,"TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_17","We have placed a signal mortar near the aetheryte."
84,"TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_18","Come with me, and you can see it for yourself."
85,"TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_19","The mortar should be safe here from enemy detection, and the spot also affords you a fine view of both camps."
86,"TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_20","When you judge it time to press the attack, simply operate the mortar to send up a flare."
@@ -106,13 +101,10 @@ I'll stall the officiant until you give the word."
92,"TEXT_JOBMCH501_01704_TEDALGRINCHE_000_024","Ahahaha, such conviction from the king of the commoners! Come, then─all the players are present. Let the tourney begin!"
93,"TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_22","To victory, my friends!"
94,"TEXT_JOBMCH501_01704_QIB_JOY_BATTLETALK_23","Firin' at will!"
100,"TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_29","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, target the enemy healers!
We cannot win like this!"
95,"TEXT_JOBMCH501_01704_QIB_DURENDAIRE_LEADER_BATTLETALK_24","Destroy these machinist upstarts!"
96,"TEXT_JOBMCH501_01704_QIB_ZEMAEL_LEADER_BATTLETALK_25","How dull. This will hardly be a challenge at all."
102,"TEXT_JOBMCH501_01704_QIB_CELESTAUX_BATTLETALK_31","The Durendaire captain is still here...
The enemy'll slaughter me!"
103,"TEXT_JOBMCH501_01704_QIB_CELESTAUX_BATTLETALK_32","Their standard is ripe for the pluckin'!
Nicely done, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
97,"TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_26","Hm. Our foe has brought along a cadre of healers."
98,"TEXT_JOBMCH501_01704_QIB_DURENDAIRE_LEADER_BATTLETALK_27","'Tis time to make our advance!"
99,"TEXT_JOBMCH501_01704_QIB_DURENDAIRE_LEADER_BATTLETALK_28","Soldiers! To me! Full assault!"
100,"TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_29","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, target the enemy healers!
We cannot win like this!"
1 key 0 1
69 65 TEXT_JOBMCH501_01704_QIB_COMPANION_FLAG_GAUGE_NAME Black standard
70 66 TEXT_JOBMCH501_01704_QIB_ENEMY_FLAG_GAUGE_NAME Crimson standard
71 67 TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_01 Ours will be a combined force from House Haillenarte and House Fortemps, while our opponents will be of House Dzemael and House Durendaire.
72 68 TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_02 The black standard represents our encampment. Pray inspect the standard and the surrounding area. The black standard represents our encampment. Pray inspect the standard and the surrounding area.
69 TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_03 If we allow the standard to be destroyed, we are defeated and the tourney is lost.
73 70 69 TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_04 TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_03 The standard also releases waves of curative magicks, so return here if you are in need of healing. If we allow the standard to be destroyed, we are defeated and the tourney is lost.
74 71 70 TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_05 TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_04 Let us move on to the enemy encampment. Pray inspect the crimson standard, and survey the surrounding area. The standard also releases waves of curative magicks, so return here if you are in need of healing.
75 72 71 TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_06 TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_05 Should we succeed in toppling the crimson standard, then victory is ours. Let us move on to the enemy encampment. Pray inspect the crimson standard, and survey the surrounding area.
73 TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_07 The enemy standard will heal nearby allies. Best to avoid lengthy engagements in its proximity.
76 74 72 TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_08 TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_06 Let us now discuss our individual roles. Should we succeed in toppling the crimson standard, then victory is ours.
77 75 73 TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_09 TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_07 Joye will lead a squad of Haillenarte combatants in an offensive push. The enemy standard will heal nearby allies. Best to avoid lengthy engagements in its proximity.
76 TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_10 The remaining machinists and I will join the Fortemps in the defense of our encampment.
78 77 74 TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_11 TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_08 You, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, shall be our flying company, and strike where needed. Let us now discuss our individual roles.
79 78 75 TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_12 TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_09 Celestaux, you shall be our ambusher. Let us survey your place of concealment. Joye will lead a squad of Haillenarte combatants in an offensive push.
80 79 76 TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_13 TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_10 Pray inspect the ambush site. The remaining machinists and I will join the Fortemps in the defense of our encampment.
81 80 77 TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_14 TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_11 Celestaux will emerge and assault the enemy standard on <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s signal. You, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, shall be our flying company, and strike where needed.
82 81 78 TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_15 TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_12 The Durendaire captain is an aggressive sort. If our defenses appear weak, he will commit his forces to an attack. Celestaux, you shall be our ambusher. Let us survey your place of concealment.
82 TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_16 And that will leave their encampment vulnerable to ambush.
83 83 79 TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_17 TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_13 We have placed a signal mortar near the aetheryte. Pray inspect the ambush site.
84 84 80 TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_18 TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_14 Come with me, and you can see it for yourself. Celestaux will emerge and assault the enemy standard on <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s signal.
85 85 81 TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_19 TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_15 The mortar should be safe here from enemy detection, and the spot also affords you a fine view of both camps. The Durendaire captain is an aggressive sort. If our defenses appear weak, he will commit his forces to an attack.
88 88 84 TEXT_JOBMCH501_01704_STEPHANIVIEN_000_020 TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_18 Hark, 'tis Tedalgrinche and his knights... Come with me, and you can see it for yourself.
89 89 85 TEXT_JOBMCH501_01704_TEDALGRINCHE_000_021 TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_19 Ah, the manufactory workers in all their...glory. I imagine there are many who are curious─even eager─to witness you fight this day. The mortar should be safe here from enemy detection, and the spot also affords you a fine view of both camps.
90 90 86 TEXT_JOBMCH501_01704_TEDALGRINCHE_000_022 TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_20 Unfortunately for the spectators, however, House Dzemael will end this mockery of a contest all too swiftly. When you judge it time to press the attack, simply operate the mortar to send up a flare.
91 91 87 TEXT_JOBMCH501_01704_STEPHANIVIEN_000_023 TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_21 Bluster all you will. We shall let the tattered remains of your standard speak for us. Let us return now to our encampment. I'll stall the officiant until you give the word.
92 TEXT_JOBMCH501_01704_TEDALGRINCHE_000_024 Ahahaha, such conviction from the king of the commoners! Come, then─all the players are present. Let the tourney begin!
92 93 88 TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_22 TEXT_JOBMCH501_01704_STEPHANIVIEN_000_020 To victory, my friends! Hark, 'tis Tedalgrinche and his knights...
93 94 89 TEXT_JOBMCH501_01704_QIB_JOY_BATTLETALK_23 TEXT_JOBMCH501_01704_TEDALGRINCHE_000_021 Firin' at will! Ah, the manufactory workers in all their...glory. I imagine there are many who are curious─even eager─to witness you fight this day.
94 95 90 TEXT_JOBMCH501_01704_QIB_DURENDAIRE_LEADER_BATTLETALK_24 TEXT_JOBMCH501_01704_TEDALGRINCHE_000_022 Destroy these machinist upstarts! Unfortunately for the spectators, however, House Dzemael will end this mockery of a contest all too swiftly.
101 102 97 TEXT_JOBMCH501_01704_QIB_CELESTAUX_BATTLETALK_31 TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_26 The Durendaire captain is still here... The enemy'll slaughter me! Hm. Our foe has brought along a cadre of healers.
102 103 98 TEXT_JOBMCH501_01704_QIB_CELESTAUX_BATTLETALK_32 TEXT_JOBMCH501_01704_QIB_DURENDAIRE_LEADER_BATTLETALK_27 Their standard is ripe for the pluckin'! Nicely done, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! 'Tis time to make our advance!
103 104 99 TEXT_JOBMCH501_01704_QIB_CELESTAUX_BATTLETALK_DEAD TEXT_JOBMCH501_01704_QIB_DURENDAIRE_LEADER_BATTLETALK_28 Guess I needed...more practice... Soldiers! To me! Full assault!
104 105 100 TEXT_JOBMCH501_01704_QIB_JOY_BATTLETALK_DEAD TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_29 Me trigger finger... I can't seem to... <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, target the enemy healers! We cannot win like this!
106 TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_DEAD Fight on, machinists! Fight on...
105 107 101 TEXT_JOBMCH501_01704_QIB_DURENDAIRE_LEADER_BATTLETALK_33 TEXT_JOBMCH501_01704_QIB_CELESTAUX_BATTLETALK_30 A flanking maneuver, is it? Pathetic. They'll never know what hit 'em!
106 108 102 TEXT_JOBMCH501_01704_TEDALGRINCHE_000_070 TEXT_JOBMCH501_01704_QIB_CELESTAUX_BATTLETALK_31 Congratulations, machinists: you have proven yourselves not entirely without merit. House Dzemael will gladly welcome your inclusion in House Haillenarte's next company of reinforcements. The Durendaire captain is still here... The enemy'll slaughter me!
107 109 103 TEXT_JOBMCH501_01704_TEDALGRINCHE_000_071 TEXT_JOBMCH501_01704_QIB_CELESTAUX_BATTLETALK_32 Aye, your novel toys confounded my knights and won you this game of flags. I would see, however, how you fare against adversaries who seek not to break your standard...but to spill your life's blood. Their standard is ripe for the pluckin'! Nicely done, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!
110 TEXT_JOBMCH501_01704_TEDALGRINCHE_000_072 May the day soon come when we fight side by side.
111 TEXT_JOBMCH501_01704_TEDALGRINCHE_000_073 Mayhap then you shall understand why the knight is the master of the battlefield.
108 112 104 TEXT_JOBMCH501_01704_TEDALGRINCHE_100_073 TEXT_JOBMCH501_01704_QIB_CELESTAUX_BATTLETALK_DEAD Hm hm hm... Guess I needed...more practice...
109 113 105 TEXT_JOBMCH501_01704_BAURENDOUIN_000_074 TEXT_JOBMCH501_01704_QIB_JOY_BATTLETALK_DEAD Well done, my son! You have triumphed against all that would see you fail. Me trigger finger... I can't seem to...
110 114 106 TEXT_JOBMCH501_01704_STEPHANIVIEN_000_075 TEXT_JOBMCH501_01704_QIB_STEPHANIVIEN_BATTLETALK_DEAD But of course, Father. There is no difficulty that machinistry cannot overcome! Fight on, machinists! Fight on...
+1 -3
View File
@@ -5,9 +5,7 @@ int32,str,str
1,"TEXT_JOBMCH502_01705_SEQ_01","Stephanivien, still exultant over your tourney victory, wishes to hold a celebration with his triumphant machinists. First, however, you must gather your colleagues for the festivities. Head outside the workshop and look for Rostnsthal."
2,"TEXT_JOBMCH502_01705_SEQ_02","Rostnsthal is reluctant to join the celebrations, claiming he had little influence over the result of the contest. Ignoring his protestations, Celestaux promises to drag the instructor back to the workshop while you approach Count Baurendouin de Haillenarte about releasing Joye early from her manor duties. Make your way to Haillenarte Manor, and speak with the count."
3,"TEXT_JOBMCH502_01705_SEQ_03","Upon hearing your request, the count informs you that Joye will not be attending the celebrations. Return to the Skysteel Manufactory, and hear Baurendouin's explanation."
4,"TEXT_JOBMCH502_01705_SEQ_04","You arrive back at the manufactory, and the count announces the reason behind Joye's conspicuous absence: the young lady has wed. As is custom in Ishgard, the newly married Joye has resigned from her duties at both the manor and the workshop, leaving Stephanivien and her colleagues short a talented machinist. In the event that Joye does not return, you must train with renewed intensity to fill the void left by her departure.
※The next machinist quest will be available from Stephanivien upon reaching level 52."
4,"TEXT_JOBMCH502_01705_SEQ_04","You arrive back at the manufactory, and the count announces the reason behind Joye's conspicuous absence: the young lady has wed. As is custom in Ishgard, the newly married Joye has resigned from her duties at both the manor and the workshop, leaving Stephanivien and her colleagues short a talented machinist. In the event that Joye does not return, you must train with renewed intensity to fill the void left by her departure.
※The next machinist quest will be available from Stephanivien upon reaching level 52."
5,"TEXT_JOBMCH502_01705_SEQ_05",""
1 key 0 1
5 1 TEXT_JOBMCH502_01705_SEQ_01 Stephanivien, still exultant over your tourney victory, wishes to hold a celebration with his triumphant machinists. First, however, you must gather your colleagues for the festivities. Head outside the workshop and look for Rostnsthal.
6 2 TEXT_JOBMCH502_01705_SEQ_02 Rostnsthal is reluctant to join the celebrations, claiming he had little influence over the result of the contest. Ignoring his protestations, Celestaux promises to drag the instructor back to the workshop while you approach Count Baurendouin de Haillenarte about releasing Joye early from her manor duties. Make your way to Haillenarte Manor, and speak with the count.
7 3 TEXT_JOBMCH502_01705_SEQ_03 Upon hearing your request, the count informs you that Joye will not be attending the celebrations. Return to the Skysteel Manufactory, and hear Baurendouin's explanation.
8 4 TEXT_JOBMCH502_01705_SEQ_04 You arrive back at the manufactory, and the count announces the reason behind Joye's conspicuous absence: the young lady has wed. As is custom in Ishgard, the newly married Joye has resigned from her duties at both the manor and the workshop, leaving Stephanivien and her colleagues short a talented machinist. In the event that Joye does not return, you must train with renewed intensity to fill the void left by her departure. ※The next machinist quest will be available from Stephanivien upon reaching level 52. You arrive back at the manufactory, and the count announces the reason behind Joye's conspicuous absence: the young lady has wed. As is custom in Ishgard, the newly married Joye has resigned from her duties at both the manor and the workshop, leaving Stephanivien and her colleagues short a talented machinist. In the event that Joye does not return, you must train with renewed intensity to fill the void left by her departure. ※The next machinist quest will be available from Stephanivien upon reaching level 52.
5 TEXT_JOBMCH502_01705_SEQ_05
6 TEXT_JOBMCH502_01705_SEQ_06
9 7 5 TEXT_JOBMCH502_01705_SEQ_07 TEXT_JOBMCH502_01705_SEQ_05
10 8 6 TEXT_JOBMCH502_01705_SEQ_08 TEXT_JOBMCH502_01705_SEQ_06
11 9 7 TEXT_JOBMCH502_01705_SEQ_09 TEXT_JOBMCH502_01705_SEQ_07
+2 -5
View File
@@ -8,9 +8,7 @@ int32,str,str
4,"TEXT_JOBMCH520_01706_SEQ_04","You have spoken to several residents of the Brume, and learned several vital snippets of information. Return to the Skysteel Manufactory, and share your findings with Stephanivien."
5,"TEXT_JOBMCH520_01706_SEQ_05","After considering the information you uncovered in the Brume, Stephanivien is convinced that Joye will be found in Falcon's Nest. Travel to the settlement in the Coerthas western highlands, and cast your gaze about for the elusive ex-machinist."
6,"TEXT_JOBMCH520_01706_SEQ_06","You succeed in locating Joye in Falcon's Nest, but Stephanivien is unable to convince the young lady to return to her former position in the workshop. Return to the Skysteel Manufactory and console the chief machinist."
7,"TEXT_JOBMCH520_01706_SEQ_07","Celestaux shares his suspicion that Joye's father is being held against his will, thus forcing Joye's decision to abandon her employment in Ishgard. Stephanivien, however, refuses to meddle further in his former employee's affairs, choosing instead to focus on his preparations for the operation with House Dzemael. Accept the chief machinist's latest invention, and continue improving your skills that you might compensate for the workshop's dwindling ranks.
※The next machinist quest will be available from Stephanivien upon reaching level 54."
7,"TEXT_JOBMCH520_01706_SEQ_07","Celestaux shares his suspicion that Joye's father is being held against his will, thus forcing Joye's decision to abandon her employment in Ishgard. Stephanivien, however, refuses to meddle further in his former employee's affairs, choosing instead to focus on his preparations for the operation with House Dzemael. Accept the chief machinist's latest invention, and continue improving your skills that you might compensate for the workshop's dwindling ranks.
※The next machinist quest will be available from Stephanivien upon reaching level 54."
8,"TEXT_JOBMCH520_01706_SEQ_08",""
@@ -55,8 +53,7 @@ int32,str,str
47,"TEXT_JOBMCH520_01706_TODO_23",""
48,"TEXT_JOBMCH520_01706_STEPHANIVIEN_000_000","Ah, there you are, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. 'Twould seem that 'tis not only Joye, but her father as well who has vanished from the city."
49,"TEXT_JOBMCH520_01706_STEPHANIVIEN_000_001","Celestaux is out asking questions, but there are few answers to be had. Rather than sit here on our hands whilst we wait for a revelation, however, I would prefer we begin preparations for our engagement alongside House Dzemael."
52,"TEXT_JOBMCH520_01706_STEPHANIVIEN_000_004","The signs─and a steady trickle of scouting reports─suggest that the dragons are massing for a significant assault on the settlement. Its fortifications are not yet complete, and 'twill be the aim of the allied operation to defend these half-finished structures from the ravages of the Horde.
...I expect House Haillenarte shall be positioned on the front lines of this conflict."
50,"TEXT_JOBMCH520_01706_STEPHANIVIEN_000_002","(★未使用/削除予定★)"
51,"TEXT_JOBMCH520_01706_STEPHANIVIEN_000_003","The Dzemaels have been struggling to restore the township of Falcon's Nest─an enterprise that has been interrupted time and again by marauding Dravanians."
52,"TEXT_JOBMCH520_01706_STEPHANIVIEN_000_004","The signs─and a steady trickle of scouting reports─suggest that the dragons are massing for a significant assault on the settlement. Its fortifications are not yet complete, and 'twill be the aim of the allied operation to defend these half-finished structures from the ravages of the Horde.
...I expect House Haillenarte shall be positioned on the front lines of this conflict."
1 key 0 1
8 4 TEXT_JOBMCH520_01706_SEQ_04 You have spoken to several residents of the Brume, and learned several vital snippets of information. Return to the Skysteel Manufactory, and share your findings with Stephanivien.
9 5 TEXT_JOBMCH520_01706_SEQ_05 After considering the information you uncovered in the Brume, Stephanivien is convinced that Joye will be found in Falcon's Nest. Travel to the settlement in the Coerthas western highlands, and cast your gaze about for the elusive ex-machinist.
10 6 TEXT_JOBMCH520_01706_SEQ_06 You succeed in locating Joye in Falcon's Nest, but Stephanivien is unable to convince the young lady to return to her former position in the workshop. Return to the Skysteel Manufactory and console the chief machinist.
11 7 TEXT_JOBMCH520_01706_SEQ_07 Celestaux shares his suspicion that Joye's father is being held against his will, thus forcing Joye's decision to abandon her employment in Ishgard. Stephanivien, however, refuses to meddle further in his former employee's affairs, choosing instead to focus on his preparations for the operation with House Dzemael. Accept the chief machinist's latest invention, and continue improving your skills that you might compensate for the workshop's dwindling ranks. ※The next machinist quest will be available from Stephanivien upon reaching level 54. Celestaux shares his suspicion that Joye's father is being held against his will, thus forcing Joye's decision to abandon her employment in Ishgard. Stephanivien, however, refuses to meddle further in his former employee's affairs, choosing instead to focus on his preparations for the operation with House Dzemael. Accept the chief machinist's latest invention, and continue improving your skills that you might compensate for the workshop's dwindling ranks. ※The next machinist quest will be available from Stephanivien upon reaching level 54.
8 TEXT_JOBMCH520_01706_SEQ_08
9 TEXT_JOBMCH520_01706_SEQ_09
12 10 8 TEXT_JOBMCH520_01706_SEQ_10 TEXT_JOBMCH520_01706_SEQ_08
13 11 9 TEXT_JOBMCH520_01706_SEQ_11 TEXT_JOBMCH520_01706_SEQ_09
14 12 10 TEXT_JOBMCH520_01706_SEQ_12 TEXT_JOBMCH520_01706_SEQ_10
53 51 49 TEXT_JOBMCH520_01706_STEPHANIVIEN_000_003 TEXT_JOBMCH520_01706_STEPHANIVIEN_000_001 The Dzemaels have been struggling to restore the township of Falcon's Nest─an enterprise that has been interrupted time and again by marauding Dravanians. Celestaux is out asking questions, but there are few answers to be had. Rather than sit here on our hands whilst we wait for a revelation, however, I would prefer we begin preparations for our engagement alongside House Dzemael.
54 52 50 TEXT_JOBMCH520_01706_STEPHANIVIEN_000_004 TEXT_JOBMCH520_01706_STEPHANIVIEN_000_002 The signs─and a steady trickle of scouting reports─suggest that the dragons are massing for a significant assault on the settlement. Its fortifications are not yet complete, and 'twill be the aim of the allied operation to defend these half-finished structures from the ravages of the Horde. ...I expect House Haillenarte shall be positioned on the front lines of this conflict. (★未使用/削除予定★)
55 53 51 TEXT_JOBMCH520_01706_STEPHANIVIEN_000_005 TEXT_JOBMCH520_01706_STEPHANIVIEN_000_003 Should we fight well, the dragons will be routed; should we fight poorly, our reputation will suffer. From Lord Tedalgrinche's perspective, either result is a victory. The Dzemaels have been struggling to restore the township of Falcon's Nest─an enterprise that has been interrupted time and again by marauding Dravanians.
56 54 52 TEXT_JOBMCH520_01706_STEPHANIVIEN_000_006 TEXT_JOBMCH520_01706_STEPHANIVIEN_000_004 For the future of machinistry, however, we cannot afford to fail. Thus, have I focused my energies towards designing an attachment that will improve our chances of success. Now, the problem─which I was hoping you might help me solve─is the acquisition of suitable components. The signs─and a steady trickle of scouting reports─suggest that the dragons are massing for a significant assault on the settlement. Its fortifications are not yet complete, and 'twill be the aim of the allied operation to defend these half-finished structures from the ravages of the Horde. ...I expect House Haillenarte shall be positioned on the front lines of this conflict.
55 TEXT_JOBMCH520_01706_STEPHANIVIEN_000_007 The swiftest way to create new technology is by repurposing the old. To that end, I would have you infiltrate Castrum Centri, and salvage a goodly number of warmachina parts. The Garleans there may take a dim view of your efforts to, uh, <Emphasis>liberate</Emphasis> their supplies...
57 56 53 TEXT_JOBMCH520_01706_STEPHANIVIEN_000_009 TEXT_JOBMCH520_01706_STEPHANIVIEN_000_005 If I am to complete my newest invention in time, I must needs take advantage of existing magitek components. Fortunately, I hear that the Garleans have literal crates of the stuff simply lying about in Castrum Centri... Should we fight well, the dragons will be routed; should we fight poorly, our reputation will suffer. From Lord Tedalgrinche's perspective, either result is a victory.
58 57 54 TEXT_JOBMCH520_01706_STEPHANIVIEN_000_010 TEXT_JOBMCH520_01706_STEPHANIVIEN_000_006 With Joye gone from the workshop, I have no one else to whom I can entrust such duties. 'Tis no simple task, I know, but I must have those components. For the future of machinistry, however, we cannot afford to fail. Thus, have I focused my energies towards designing an attachment that will improve our chances of success. Now, the problem─which I was hoping you might help me solve─is the acquisition of suitable components.
59 58 55 TEXT_JOBMCH520_01706_STEPHANIVIEN_000_011 TEXT_JOBMCH520_01706_STEPHANIVIEN_000_007 Splendid! These parts will do much to speed the construction of my invention. Now, if only Joye were returned to us... The swiftest way to create new technology is by repurposing the old. To that end, I would have you infiltrate Castrum Centri, and salvage a goodly number of warmachina parts. The Garleans there may take a dim view of your efforts to, uh, <Emphasis>liberate</Emphasis> their supplies...
+3 -7
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@@ -8,9 +8,7 @@ int32,str,str
4,"TEXT_JOBMCH540_01707_SEQ_04","With Stephanivien's timely assistance, you have little trouble in persuading the guard to free his prisoner. Now that her father is liberated, the manufactory chief believes he can convince Joye to return to the rank of the machinists. Hurry back to the Coerthas western highlands and join Rostnsthal in the battle on the Black Iron Bridge."
5,"TEXT_JOBMCH540_01707_SEQ_05","You replace an injured Rostnsthal on the front lines, and help House Haillenarte make short work of the marauding Dravanians. Speak with Stephanivien, and discuss Tedalgrinche's treachery."
6,"TEXT_JOBMCH540_01707_SEQ_06","Stephanivien praises you for your part in rescuing Joye's father and for your victory over the Dravanian forces. With Joye returned to both the machinists and the manor house, the manufactory chief is eager to raise a glass in celebration. Return to the Skysteel Manufactory and speak with Stephanivien."
7,"TEXT_JOBMCH540_01707_SEQ_07","Though Stephanivien is cheered to think that your exploits have further impressed the Holy See, he is also wary of Tedalgrinche's escalating villainy. Practice the new technique passed on to you from Rostnsthal, and remain vigilant for the treachery of House Dzemael.
※The next machinist quest will be available from Stephanivien upon reaching level 56."
7,"TEXT_JOBMCH540_01707_SEQ_07","Though Stephanivien is cheered to think that your exploits have further impressed the Holy See, he is also wary of Tedalgrinche's escalating villainy. Practice the new technique passed on to you from Rostnsthal, and remain vigilant for the treachery of House Dzemael.
※The next machinist quest will be available from Stephanivien upon reaching level 56."
8,"TEXT_JOBMCH540_01707_SEQ_08",""
@@ -105,10 +103,8 @@ int32,str,str
97,"TEXT_JOBMCH540_01707_ROSTNSTHAL_000_060","About time ye got back. Ye found Joye's dad, then?"
98,"TEXT_JOBMCH540_01707_ROSTNSTHAL_000_061","Good. Now it's up to the boss to bring 'er back."
99,"TEXT_JOBMCH540_01707_BAURENDOUIN_000_062","The fighting has been fierce. Master Rostnsthal was injured when he gallantly intercepted a swipe meant to remove my head."
102,"TEXT_JOBMCH540_01707_QIB_001_CELESTAUX_BATTLETALK_01","Are we glad to see you!
Let's start from this end and work towards the other!"
103,"TEXT_JOBMCH540_01707_QIB_001_ROSTNSTHAL_BATTLETALK_01","Eyes front!
Take down that big bastard!"
100,"TEXT_JOBMCH540_01707_ROSTNSTHAL_000_063","Bah, that's a noble way o' sayin' I tripped over its bloody tail an' stumbled into the blow. Anyroad, ye'll have to take me place on the front lines, an' do it soon─afore these dainty knights get their arses 'anded to 'em."
101,"TEXT_JOBMCH540_01707_QIB_001_TODO_1","Defeat the Dravanians!"
102,"TEXT_JOBMCH540_01707_QIB_001_CELESTAUX_BATTLETALK_01","Are we glad to see you!
Let's start from this end and work towards the other!"
103,"TEXT_JOBMCH540_01707_QIB_001_ROSTNSTHAL_BATTLETALK_01","Eyes front!
1 key 0 1
8 4 TEXT_JOBMCH540_01707_SEQ_04 With Stephanivien's timely assistance, you have little trouble in persuading the guard to free his prisoner. Now that her father is liberated, the manufactory chief believes he can convince Joye to return to the rank of the machinists. Hurry back to the Coerthas western highlands and join Rostnsthal in the battle on the Black Iron Bridge.
9 5 TEXT_JOBMCH540_01707_SEQ_05 You replace an injured Rostnsthal on the front lines, and help House Haillenarte make short work of the marauding Dravanians. Speak with Stephanivien, and discuss Tedalgrinche's treachery.
10 6 TEXT_JOBMCH540_01707_SEQ_06 Stephanivien praises you for your part in rescuing Joye's father and for your victory over the Dravanian forces. With Joye returned to both the machinists and the manor house, the manufactory chief is eager to raise a glass in celebration. Return to the Skysteel Manufactory and speak with Stephanivien.
11 7 TEXT_JOBMCH540_01707_SEQ_07 Though Stephanivien is cheered to think that your exploits have further impressed the Holy See, he is also wary of Tedalgrinche's escalating villainy. Practice the new technique passed on to you from Rostnsthal, and remain vigilant for the treachery of House Dzemael. ※The next machinist quest will be available from Stephanivien upon reaching level 56. Though Stephanivien is cheered to think that your exploits have further impressed the Holy See, he is also wary of Tedalgrinche's escalating villainy. Practice the new technique passed on to you from Rostnsthal, and remain vigilant for the treachery of House Dzemael. ※The next machinist quest will be available from Stephanivien upon reaching level 56.
8 TEXT_JOBMCH540_01707_SEQ_08
9 TEXT_JOBMCH540_01707_SEQ_09
12 10 8 TEXT_JOBMCH540_01707_SEQ_10 TEXT_JOBMCH540_01707_SEQ_08
13 11 9 TEXT_JOBMCH540_01707_SEQ_11 TEXT_JOBMCH540_01707_SEQ_09
14 12 10 TEXT_JOBMCH540_01707_SEQ_12 TEXT_JOBMCH540_01707_SEQ_10
103 101 99 TEXT_JOBMCH540_01707_QIB_001_TODO_1 TEXT_JOBMCH540_01707_BAURENDOUIN_000_062 Defeat the Dravanians! The fighting has been fierce. Master Rostnsthal was injured when he gallantly intercepted a swipe meant to remove my head.
104 102 100 TEXT_JOBMCH540_01707_QIB_001_CELESTAUX_BATTLETALK_01 TEXT_JOBMCH540_01707_ROSTNSTHAL_000_063 Are we glad to see you! Let's start from this end and work towards the other! Bah, that's a noble way o' sayin' I tripped over its bloody tail an' stumbled into the blow. Anyroad, ye'll have to take me place on the front lines, an' do it soon─afore these dainty knights get their arses 'anded to 'em.
105 103 101 TEXT_JOBMCH540_01707_QIB_001_ROSTNSTHAL_BATTLETALK_01 TEXT_JOBMCH540_01707_QIB_001_TODO_1 Eyes front! Take down that big bastard! Defeat the Dravanians!
106 104 102 TEXT_JOBMCH540_01707_QIB_001_ROSTNSTHAL_BATTLETALK_02 TEXT_JOBMCH540_01707_QIB_001_CELESTAUX_BATTLETALK_01 Keep firin'! 'E's on 'is last legs! Are we glad to see you! Let's start from this end and work towards the other!
107 105 103 TEXT_JOBMCH540_01707_QIB_001_ROSTNSTHAL_BATTLETALK_03 TEXT_JOBMCH540_01707_QIB_001_ROSTNSTHAL_BATTLETALK_01 Focus! Stay on the big one! Eyes front! Take down that big bastard!
106 TEXT_JOBMCH540_01707_QIB_001_ROSTNSTHAL_BATTLETALK_04 Mop up what's left! Yer almost done!
107 TEXT_JOBMCH540_01707_ROSTNSTHAL_000_110 Ye was missin' a few mates, but ye still took care o' business. Not that I'd expect aught less from one o' me star students.
108 108 104 TEXT_JOBMCH540_01707_BAURENDOUIN_000_111 TEXT_JOBMCH540_01707_QIB_001_ROSTNSTHAL_BATTLETALK_02 A star indeed. Your arrival was as a gift from the heavens. Keep firin'! 'E's on 'is last legs!
109 109 105 TEXT_JOBMCH540_01707_JOYE_000_112 TEXT_JOBMCH540_01707_QIB_001_ROSTNSTHAL_BATTLETALK_03 (-???-)Load! Aim! Fire! Focus! Stay on the big one!
110 110 106 TEXT_JOBMCH540_01707_JOYE_000_113 TEXT_JOBMCH540_01707_QIB_001_ROSTNSTHAL_BATTLETALK_04 (-???-)How'd you like that, you great scaly bastard!? Mop up what's left! Yer almost done!
+1 -3
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@@ -9,9 +9,7 @@ int32,str,str
5,"TEXT_JOBMCH560_01708_SEQ_05","You join Stephanivien and Joye in Tailfeather. The chief machinist has already questioned the local hunters, and learned that a man matching Fraideoux's description was seen in the company of a rough-looking trio. Head to your assigned search area to the north of the settlement, and confront any suspicious fellows you find."
6,"TEXT_JOBMCH560_01708_SEQ_06","You find your quarry in a secluded corner of the forest, but are attacked the instant you approach. The ruffians, however, are no match for your effortless marksmanship. Holster your firearm, and rescue Fraideoux from his bonds."
7,"TEXT_JOBMCH560_01708_SEQ_07","Stephanivien and Joye appear at the scene of the rescue, and Fraideoux begs forgiveness for his unwilling betrayal. The chief machinist waves away the apology, and instead seizes upon the opportunity to turn the tables on his accuser. Return to the Skysteel Manufactory and speak with Stephanivien."
8,"TEXT_JOBMCH560_01708_SEQ_08","You arrive back at the manufactory to find that Stephanivien has, with the aid of Fraideoux's testimony, lodged a counter-accusation against Tedalgrinche. Practice your new machinist technique whilst you wait for the wheels of justice to slowly grind the suspicions against the workshop into dust.
※The next machinist quest will be available from Stephanivien upon reaching level 58."
8,"TEXT_JOBMCH560_01708_SEQ_08","You arrive back at the manufactory to find that Stephanivien has, with the aid of Fraideoux's testimony, lodged a counter-accusation against Tedalgrinche. Practice your new machinist technique whilst you wait for the wheels of justice to slowly grind the suspicions against the workshop into dust.
※The next machinist quest will be available from Stephanivien upon reaching level 58."
9,"TEXT_JOBMCH560_01708_SEQ_09",""
1 key 0 1
9 5 TEXT_JOBMCH560_01708_SEQ_05 You join Stephanivien and Joye in Tailfeather. The chief machinist has already questioned the local hunters, and learned that a man matching Fraideoux's description was seen in the company of a rough-looking trio. Head to your assigned search area to the north of the settlement, and confront any suspicious fellows you find.
10 6 TEXT_JOBMCH560_01708_SEQ_06 You find your quarry in a secluded corner of the forest, but are attacked the instant you approach. The ruffians, however, are no match for your effortless marksmanship. Holster your firearm, and rescue Fraideoux from his bonds.
11 7 TEXT_JOBMCH560_01708_SEQ_07 Stephanivien and Joye appear at the scene of the rescue, and Fraideoux begs forgiveness for his unwilling betrayal. The chief machinist waves away the apology, and instead seizes upon the opportunity to turn the tables on his accuser. Return to the Skysteel Manufactory and speak with Stephanivien.
12 8 TEXT_JOBMCH560_01708_SEQ_08 You arrive back at the manufactory to find that Stephanivien has, with the aid of Fraideoux's testimony, lodged a counter-accusation against Tedalgrinche. Practice your new machinist technique whilst you wait for the wheels of justice to slowly grind the suspicions against the workshop into dust. ※The next machinist quest will be available from Stephanivien upon reaching level 58. You arrive back at the manufactory to find that Stephanivien has, with the aid of Fraideoux's testimony, lodged a counter-accusation against Tedalgrinche. Practice your new machinist technique whilst you wait for the wheels of justice to slowly grind the suspicions against the workshop into dust. ※The next machinist quest will be available from Stephanivien upon reaching level 58.
9 TEXT_JOBMCH560_01708_SEQ_09
10 TEXT_JOBMCH560_01708_SEQ_10
13 11 9 TEXT_JOBMCH560_01708_SEQ_11 TEXT_JOBMCH560_01708_SEQ_09
14 12 10 TEXT_JOBMCH560_01708_SEQ_12 TEXT_JOBMCH560_01708_SEQ_10
15 13 11 TEXT_JOBMCH560_01708_SEQ_13 TEXT_JOBMCH560_01708_SEQ_11
+1 -3
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@@ -5,9 +5,7 @@ int32,str,str
1,"TEXT_JOBMCH581_01711_SEQ_01","Stephanivien informs you that Joye and several of her colleagues have caught up to Rostnsthal. Fearing that the determined instructor will be difficult to stop, the chief machinist sends you along to aid in his detainment. Head to the Pillars and confront Rostnsthal."
2,"TEXT_JOBMCH581_01711_SEQ_02","You arrive at the scene to find Rostnsthal in a tense confrontation with several machinists. Joye bids you fire upon the instructor, and take the fight out of him before anyone is seriously hurt. Approach Rostnsthal, and wind him with a Hot Shot."
3,"TEXT_JOBMCH581_01711_SEQ_03","You beat Rostnsthal on the draw, and impress upon him the efficacy of his own instruction. Stephanivien arrives soon after, and convinces the pirate that giving himself up will solve nothing in the long term. Rostnsthal then shares with you the sins of his past, and demands to be given the chance to atone by helping you defeat Veri Selen. Return to the Skysteel Manufactory and speak with Stephanivien."
4,"TEXT_JOBMCH581_01711_SEQ_04","Stephanivien has informed Tedalgrinche of the manufactory's decision to face Veri Selen. Even with Rostnsthal's promised aid, however, he fears that this challenge will test you and your fellow machinists to your very limits. Make the most of the time remaining before the battle to hone your skills to a razor's edge.
※The next machinist quest will be available from Stephanivien upon reaching level 60."
4,"TEXT_JOBMCH581_01711_SEQ_04","Stephanivien has informed Tedalgrinche of the manufactory's decision to face Veri Selen. Even with Rostnsthal's promised aid, however, he fears that this challenge will test you and your fellow machinists to your very limits. Make the most of the time remaining before the battle to hone your skills to a razor's edge.
※The next machinist quest will be available from Stephanivien upon reaching level 60."
5,"TEXT_JOBMCH581_01711_SEQ_05",""
1 key 0 1
5 1 TEXT_JOBMCH581_01711_SEQ_01 Stephanivien informs you that Joye and several of her colleagues have caught up to Rostnsthal. Fearing that the determined instructor will be difficult to stop, the chief machinist sends you along to aid in his detainment. Head to the Pillars and confront Rostnsthal.
6 2 TEXT_JOBMCH581_01711_SEQ_02 You arrive at the scene to find Rostnsthal in a tense confrontation with several machinists. Joye bids you fire upon the instructor, and take the fight out of him before anyone is seriously hurt. Approach Rostnsthal, and wind him with a Hot Shot.
7 3 TEXT_JOBMCH581_01711_SEQ_03 You beat Rostnsthal on the draw, and impress upon him the efficacy of his own instruction. Stephanivien arrives soon after, and convinces the pirate that giving himself up will solve nothing in the long term. Rostnsthal then shares with you the sins of his past, and demands to be given the chance to atone by helping you defeat Veri Selen. Return to the Skysteel Manufactory and speak with Stephanivien.
8 4 TEXT_JOBMCH581_01711_SEQ_04 Stephanivien has informed Tedalgrinche of the manufactory's decision to face Veri Selen. Even with Rostnsthal's promised aid, however, he fears that this challenge will test you and your fellow machinists to your very limits. Make the most of the time remaining before the battle to hone your skills to a razor's edge. ※The next machinist quest will be available from Stephanivien upon reaching level 60. Stephanivien has informed Tedalgrinche of the manufactory's decision to face Veri Selen. Even with Rostnsthal's promised aid, however, he fears that this challenge will test you and your fellow machinists to your very limits. Make the most of the time remaining before the battle to hone your skills to a razor's edge. ※The next machinist quest will be available from Stephanivien upon reaching level 60.
5 TEXT_JOBMCH581_01711_SEQ_05
6 TEXT_JOBMCH581_01711_SEQ_06
9 7 5 TEXT_JOBMCH581_01711_SEQ_07 TEXT_JOBMCH581_01711_SEQ_05
10 8 6 TEXT_JOBMCH581_01711_SEQ_08 TEXT_JOBMCH581_01711_SEQ_06
11 9 7 TEXT_JOBMCH581_01711_SEQ_09 TEXT_JOBMCH581_01711_SEQ_07
+8 -19
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@@ -6,11 +6,7 @@ int32,str,str
2,"TEXT_JOBMCH600_01712_SEQ_02","You have found and spoken with Stephanivien's absent guests. The count, though he wishes his son well, has declined to attend. Return to the Skysteel Manufactory, and pass on his message to Stephanivien."
3,"TEXT_JOBMCH600_01712_SEQ_03","Stephanivien thanks you for summoning everyone to the feast, and speaks highly of your positive influence on the manufactory. It is time now, he vows, for the machinists to make their mark on history. Prepare yourself for a demanding battle, and join Stephanivien at Twinpools in the Coerthas western highlands."
4,"TEXT_JOBMCH600_01712_SEQ_04","In an unexpected turn of events, the machinists find themselves defending Tedalgrinche as they fight to defeat Veri Selen and its host of lesser minions. Upon the great beast's demise, the grateful noble at last recognizes machinistry's worth, and promises to work alongside the manufactory chief in building a place for the machinists in Ishgard. Return to the Skysteel Manufactory, and share this triumph with Stephanivien."
5,"TEXT_JOBMCH600_01712_SEQ_05","Stephanivien reflects on the events of the battle, and rejoices that the age of machinistry has at last arrived in Ishgard. With Rostnsthal's departure, however, he recognizes that there remain none in the workshop who can match your skill with a firearm. Take the lessons you have learned in the manufactory, and do your part in spreading the machinist trade to the farthest reaches of Eorzea!
※The next machinist quest will be available from Stephanivien once you have met the following requirements:
※ You must have registered a product key for FINAL FANTASY XIV: Stormblood to your service account.
※ You must have completed the main scenario quest “The Far Edge of Fate.”"
5,"TEXT_JOBMCH600_01712_SEQ_05","Stephanivien reflects on the events of the battle, and rejoices that the age of machinistry has at last arrived in Ishgard. With Rostnsthal's departure, however, he recognizes that there remain none in the workshop who can match your skill with a firearm. Take the lessons you have learned in the manufactory, and do your part in spreading the machinist trade to the farthest reaches of Eorzea!
※The next machinist quest will be available from Stephanivien once you have met the following requirements:
※ You must have registered a product key for FINAL FANTASY XIV: Stormblood to your service account.
@@ -73,8 +69,7 @@ int32,str,str
61,"TEXT_JOBMCH600_01712_JOYE_000_019","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, you should have a nibble─it's all so delicious, I might gobble the lot meself! His lordship says this feast is courtesy of the count..."
62,"TEXT_JOBMCH600_01712_CELESTAUX_000_019","Ah, I ain't eaten like this since...well, ever, to be honest. If this's to be me last meal, then I'll die a happy man..."
63,"TEXT_JOBMCH600_01712_STEPHANIVIEN_000_020","Thank you for summoning everyone to the feast. And thank you for Father's message."
68,"TEXT_JOBMCH600_01712_STEPHANIVIEN_000_025","Though our next battle together will indeed be perilous, it shall also serve to demonstrate the pinnacle of our achievements. When Veri Selen lies defeated in the snow, we will have accomplished a deed that Tedalgrinche─and the Holy See─believe nigh impossible.
When you are ready to make history, join us at the site of the trial in the Coerthas western highlands."
64,"TEXT_JOBMCH600_01712_STEPHANIVIEN_000_021","Eat, drink, and be merry, my friends! Soon, we shall introduce Veri Selen to the rage of the machinists...for the manufactory, and for Ishgard!"
65,"TEXT_JOBMCH600_01712_ROSTNSTHAL_000_022","(-Machinists-)For Ishgard!"
66,"TEXT_JOBMCH600_01712_STEPHANIVIEN_000_023","See how their eyes shine with determination? You were the perfect choice to act as my ambassador."
67,"TEXT_JOBMCH600_01712_STEPHANIVIEN_000_024","Ever has your presence been a boon to the manufactory. I often wonder what would have become of us had you not chosen to walk the path of the machinist..."
@@ -92,21 +87,16 @@ When you are ready to make history, join us at the site of the trial in the Coer
78,"TEXT_JOBMCH600_01712_QIB_001_TODO_2","Protect Tedalgrinche and defeat the dragons!"
79,"TEXT_JOBMCH600_01712_QIB_001_STEPHANIVIEN_BATTLETALK_PCDEAD","No... This was me chance to make it right..."
80,"TEXT_JOBMCH600_01712_QIB_001_STEPHANIVIEN_BATTLETALK_DEAD","Fight on, my friends..."
86,"TEXT_JOBMCH600_01712_QIB_001_STEPHANIVIEN_BATTLETALK_02","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, pray aid Celestaux!
His position is overrun!"
87,"TEXT_JOBMCH600_01712_QIB_001_CELESTAUX_BATTLETALK_03","There's just too many of 'em!
We're gonna need help over here!"
81,"TEXT_JOBMCH600_01712_QIB_001_JOYE_BATTLETALK_DEAD","Load! Aim...? Why's it gone all dark...?"
82,"TEXT_JOBMCH600_01712_QIB_001_SEREST_BATTLETALK_DEAD","I'm done for..."
83,"TEXT_JOBMCH600_01712_QIB_001_TEDALGRINCHE_BATTLETALK_DEAD","I knew I could not depend on you machinists..."
89,"TEXT_JOBMCH600_01712_QIB_001_STEPHANIVIEN_BATTLETALK_05","Celestaux! See to Tedalgrinche!
<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! We shall engage Veri Selen!"
84,"TEXT_JOBMCH600_01712_QIB_001_STEPHANIVIEN_BATTLETALK_00","For the manufactory, and for Ishgard!"
85,"TEXT_JOBMCH600_01712_QIB_001_TEDALGRINCHE_BATTLETALK_01","I wonder who shall scream the loudest..."
86,"TEXT_JOBMCH600_01712_QIB_001_STEPHANIVIEN_BATTLETALK_02","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, pray aid Celestaux!
92,"TEXT_JOBMCH600_01712_QIB_001_STEPHANIVIEN_BATTLETALK_08","And still they come...
Quickly, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! To Tedalgrinche's side!"
His position is overrun!"
87,"TEXT_JOBMCH600_01712_QIB_001_CELESTAUX_BATTLETALK_03","There's just too many of 'em!
We're gonna need help over here!"
95,"TEXT_JOBMCH600_01712_QIB_001_STEPHANIVIEN_BATTLETALK_11","Ware, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!
Our foe has become desperate!"
88,"TEXT_JOBMCH600_01712_QIB_001_TEDALGRINCHE_BATTLETALK_04","Veri Selen commands an impressive number of minions..."
89,"TEXT_JOBMCH600_01712_QIB_001_STEPHANIVIEN_BATTLETALK_05","Celestaux! See to Tedalgrinche!
<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! We shall engage Veri Selen!"
90,"TEXT_JOBMCH600_01712_QIB_001_CELESTAUX_BATTLETALK_06","Aye, I'll see the <Emphasis>noble</Emphasis> lord ain't killed!"
@@ -138,7 +128,6 @@ Our foe has become desperate!"
114,"TEXT_JOBMCH600_01712_STEPHANIVIEN_000_097","'Tis only from behind a sturdy front line that a machinist's full potential is realized. Together with your knights, however, we will change the face of war."
115,"TEXT_JOBMCH600_01712_TEDALGRINCHE_000_098","Ahahaha! Of course! You cannot yet do without the masters of the battlefield! May we strike fear into the hearts of our enemies, and ensure the continued prosperity of the Holy See! Fare you well, Lord Stephanivien."
116,"TEXT_JOBMCH600_01712_ROSTNSTHAL_000_099","...Well, that's that, then. Thanks for lettin' me join ye on this one, boss. I think I'm ready to move on now..."
127,"TEXT_JOBMCH600_01712_SYSTEM_000_501","※ You must have registered a product key for FINAL FANTASY XIV: Stormblood to your service account.
※ You must have completed the main scenario quest “The Far Edge of Fate.”"
117,"TEXT_JOBMCH600_01712_ROSTNSTHAL_000_100","Joye. Yer aim's as sharp as yer 'arpy tongue. Good work, lass. I nominate ye to take over as master o' marksmanship."
118,"TEXT_JOBMCH600_01712_ROSTNSTHAL_000_101","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Yer too bleedin' quiet, but yer weapon speaks loud enough, I s'pose. Keep firin' like ye do, an' I reckon new students'll flock to the workshop to follow in yer footsteps."
119,"TEXT_JOBMCH600_01712_JOYE_000_102","Are you truly leavin' us...?"
1 key 0 1
6 2 TEXT_JOBMCH600_01712_SEQ_02 You have found and spoken with Stephanivien's absent guests. The count, though he wishes his son well, has declined to attend. Return to the Skysteel Manufactory, and pass on his message to Stephanivien.
7 3 TEXT_JOBMCH600_01712_SEQ_03 Stephanivien thanks you for summoning everyone to the feast, and speaks highly of your positive influence on the manufactory. It is time now, he vows, for the machinists to make their mark on history. Prepare yourself for a demanding battle, and join Stephanivien at Twinpools in the Coerthas western highlands.
8 4 TEXT_JOBMCH600_01712_SEQ_04 In an unexpected turn of events, the machinists find themselves defending Tedalgrinche as they fight to defeat Veri Selen and its host of lesser minions. Upon the great beast's demise, the grateful noble at last recognizes machinistry's worth, and promises to work alongside the manufactory chief in building a place for the machinists in Ishgard. Return to the Skysteel Manufactory, and share this triumph with Stephanivien.
9 5 TEXT_JOBMCH600_01712_SEQ_05 Stephanivien reflects on the events of the battle, and rejoices that the age of machinistry has at last arrived in Ishgard. With Rostnsthal's departure, however, he recognizes that there remain none in the workshop who can match your skill with a firearm. Take the lessons you have learned in the manufactory, and do your part in spreading the machinist trade to the farthest reaches of Eorzea! ※The next machinist quest will be available from Stephanivien once you have met the following requirements: ※ You must have registered a product key for FINAL FANTASY XIV: Stormblood to your service account. ※ You must have completed the main scenario quest “The Far Edge of Fate.” Stephanivien reflects on the events of the battle, and rejoices that the age of machinistry has at last arrived in Ishgard. With Rostnsthal's departure, however, he recognizes that there remain none in the workshop who can match your skill with a firearm. Take the lessons you have learned in the manufactory, and do your part in spreading the machinist trade to the farthest reaches of Eorzea! ※The next machinist quest will be available from Stephanivien once you have met the following requirements: ※ You must have registered a product key for FINAL FANTASY XIV: Stormblood to your service account. ※ You must have completed the main scenario quest “The Far Edge of Fate.”
6 TEXT_JOBMCH600_01712_SEQ_06
7 TEXT_JOBMCH600_01712_SEQ_07
8 TEXT_JOBMCH600_01712_SEQ_08
9 TEXT_JOBMCH600_01712_SEQ_09
10 10 6 TEXT_JOBMCH600_01712_SEQ_10 TEXT_JOBMCH600_01712_SEQ_06
11 11 7 TEXT_JOBMCH600_01712_SEQ_11 TEXT_JOBMCH600_01712_SEQ_07
12 12 8 TEXT_JOBMCH600_01712_SEQ_12 TEXT_JOBMCH600_01712_SEQ_08
69 69 65 TEXT_JOBMCH600_01712_STEPHANIVIEN_000_029 TEXT_JOBMCH600_01712_ROSTNSTHAL_000_022 When you are ready to make history, join us at the site of the trial in the Coerthas western highlands. (-Machinists-)For Ishgard!
70 70 66 TEXT_JOBMCH600_01712_STEPHANIVIEN_000_030 TEXT_JOBMCH600_01712_STEPHANIVIEN_000_023 Lord Tedalgrinche, my machinists are assembled. We now but await the arrival of the dreaded Veri Selen. See how their eyes shine with determination? You were the perfect choice to act as my ambassador.
71 71 67 TEXT_JOBMCH600_01712_TEDALGRINCHE_000_031 TEXT_JOBMCH600_01712_STEPHANIVIEN_000_024 Excellent! I am accompanied by a priest of the Holy See, who shall ensure that the trial proceeds in accordance with Ishgardian law. A wagon has also been provided to tempt the talons of your quarry. Ever has your presence been a boon to the manufactory. I often wonder what would have become of us had you not chosen to walk the path of the machinist...
72 72 68 TEXT_JOBMCH600_01712_TEDALGRINCHE_000_032 TEXT_JOBMCH600_01712_STEPHANIVIEN_000_025 The Observatorium has been tracking the creature's movements... According to their calculations, Veri Selen and its entourage should fly over this pass within the hour. Though our next battle together will indeed be perilous, it shall also serve to demonstrate the pinnacle of our achievements. When Veri Selen lies defeated in the snow, we will have accomplished a deed that Tedalgrinche─and the Holy See─believe nigh impossible. When you are ready to make history, join us at the site of the trial in the Coerthas western highlands.
73 TEXT_JOBMCH600_01712_OBSERVER01712_000_033 (-Ishgardian Priest-)Should the machinists of the Skysteel Manufactory satisfy the conditions of this trial by combat─either through victory or valorous death─then shall your innocence be proven and your honor redeemed. Should you choose to flee, however... I trust I need not elaborate further?
73 74 69 TEXT_JOBMCH600_01712_OBSERVER01712_000_034 TEXT_JOBMCH600_01712_STEPHANIVIEN_000_029 (-Ishgardian Priest-)We shall oversee proceedings from on high, that I might judge thine actions evenly and with uninterrupted view. May justice be served. When you are ready to make history, join us at the site of the trial in the Coerthas western highlands.
74 75 70 TEXT_JOBMCH600_01712_TEDALGRINCHE_000_035 TEXT_JOBMCH600_01712_STEPHANIVIEN_000_030 Ahahaha! Your Reverence, pray do not avert your eyes should the scene become one of bloody carnage. We would not wish to deny these fine combatants a fair trial. Lord Tedalgrinche, my machinists are assembled. We now but await the arrival of the dreaded Veri Selen.
75 76 71 TEXT_JOBMCH600_01712_STEPHANIVIEN_000_036 TEXT_JOBMCH600_01712_TEDALGRINCHE_000_031 My strategy for the battle is thus: hit these beasts with everything we have! Deploy every turret and shoot every bullet! We shall bury Veri Selen under a hail of metal and fire! Excellent! I am accompanied by a priest of the Holy See, who shall ensure that the trial proceeds in accordance with Ishgardian law. A wagon has also been provided to tempt the talons of your quarry.
87 88 83 TEXT_JOBMCH600_01712_QIB_001_TEDALGRINCHE_BATTLETALK_04 TEXT_JOBMCH600_01712_QIB_001_TEDALGRINCHE_BATTLETALK_DEAD Veri Selen commands an impressive number of minions... I knew I could not depend on you machinists...
88 89 84 TEXT_JOBMCH600_01712_QIB_001_STEPHANIVIEN_BATTLETALK_05 TEXT_JOBMCH600_01712_QIB_001_STEPHANIVIEN_BATTLETALK_00 Celestaux! See to Tedalgrinche! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! We shall engage Veri Selen! For the manufactory, and for Ishgard!
89 90 85 TEXT_JOBMCH600_01712_QIB_001_CELESTAUX_BATTLETALK_06 TEXT_JOBMCH600_01712_QIB_001_TEDALGRINCHE_BATTLETALK_01 Aye, I'll see the <Emphasis>noble</Emphasis> lord ain't killed! I wonder who shall scream the loudest...
90 91 86 TEXT_JOBMCH600_01712_QIB_001_TEDALGRINCHE_BATTLETALK_07 TEXT_JOBMCH600_01712_QIB_001_STEPHANIVIEN_BATTLETALK_02 'Tis not quite the scene I envisioned... <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, pray aid Celestaux! His position is overrun!
91 92 87 TEXT_JOBMCH600_01712_QIB_001_STEPHANIVIEN_BATTLETALK_08 TEXT_JOBMCH600_01712_QIB_001_CELESTAUX_BATTLETALK_03 And still they come... Quickly, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! To Tedalgrinche's side! There's just too many of 'em! We're gonna need help over here!
93 TEXT_JOBMCH600_01712_QIB_001_CELESTAUX_BATTLETALK_09 Dammit! We can't hold 'em all!
94 TEXT_JOBMCH600_01712_QIB_001_TEDALGRINCHE_BATTLETALK_10 Hmph. Will you prove me right, machinists?
92 95 88 TEXT_JOBMCH600_01712_QIB_001_STEPHANIVIEN_BATTLETALK_11 TEXT_JOBMCH600_01712_QIB_001_TEDALGRINCHE_BATTLETALK_04 Ware, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Our foe has become desperate! Veri Selen commands an impressive number of minions...
93 96 89 TEXT_JOBMCH600_01712_ROSTNSTHAL_000_070 TEXT_JOBMCH600_01712_QIB_001_STEPHANIVIEN_BATTLETALK_05 Bloody 'ells, it's massive... An' that's the thing we gotta kill? Celestaux! See to Tedalgrinche! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! We shall engage Veri Selen!
97 TEXT_JOBMCH600_01712_STEPHANIVIEN_000_071 As manufactory chief, I have but one order for you all: survive the battle!
94 98 90 TEXT_JOBMCH600_01712_STEPHANIVIEN_000_072 TEXT_JOBMCH600_01712_QIB_001_CELESTAUX_BATTLETALK_06 Machinists! Protect the fallen! Aye, I'll see the <Emphasis>noble</Emphasis> lord ain't killed!
95 99 91 TEXT_JOBMCH600_01712_TEDALGRINCHE_000_073 TEXT_JOBMCH600_01712_QIB_001_TEDALGRINCHE_BATTLETALK_07 ...Why do this? Why protect me? Should you but allow the dragons to do their bloody work, you will be free to pursue your agenda... 'Tis not quite the scene I envisioned...
96 100 92 TEXT_JOBMCH600_01712_STEPHANIVIEN_000_074 TEXT_JOBMCH600_01712_QIB_001_STEPHANIVIEN_BATTLETALK_08 Aye, and few could argue that you had earned it. After the grief you have caused, I should take what is left of your corpse and string it up for target practice! And still they come... Quickly, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! To Tedalgrinche's side!
101 TEXT_JOBMCH600_01712_STEPHANIVIEN_000_075 But if my machinists are truly to be the spear and shield of Ishgard, we must defend all her citizens with equal zeal!
97 102 93 TEXT_JOBMCH600_01712_TEDALGRINCHE_000_076 TEXT_JOBMCH600_01712_QIB_001_CELESTAUX_BATTLETALK_09 I fear that excessive association with commoners has softened your brain... The oath you have sworn, however, is indeed a knightly one. Dammit! We can't hold 'em all!
98 103 94 TEXT_JOBMCH600_01712_JOYE_000_077 TEXT_JOBMCH600_01712_QIB_001_TEDALGRINCHE_BATTLETALK_10 If you're done yappin', Lord Tedalgrinche, we're a bit bloody busy here! Wag that tongue again and it'll be the first thing I put a bullet through! Hmph. Will you prove me right, machinists?
99 104 95 TEXT_JOBMCH600_01712_STEPHANIVIEN_000_078 TEXT_JOBMCH600_01712_QIB_001_STEPHANIVIEN_BATTLETALK_11 You'd best heed her warning, old fellow. Joye is not one to give voice to idle threats. Ware, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Our foe has become desperate!
105 TEXT_JOBMCH600_01712_TEDALGRINCHE_000_079 Until this day, I have but observed your battles from afar. What a perfect opportunity for me to evaluate your skills from a more...intimate perspective.
100 106 96 TEXT_JOBMCH600_01712_STEPHANIVIEN_000_080 TEXT_JOBMCH600_01712_ROSTNSTHAL_000_070 By the Fury, is he still speaking!? Leave him, Joye─we have more pressing matters to attend to! Let us shoot a path through the foes arrayed before us! Bloody 'ells, it's massive... An' that's the thing we gotta kill?
101 107 97 TEXT_JOBMCH600_01712_STEPHANIVIEN_000_090 TEXT_JOBMCH600_01712_STEPHANIVIEN_000_071 We've done it! The damnable beast is dead! As manufactory chief, I have but one order for you all: survive the battle!
102 108 98 TEXT_JOBMCH600_01712_TEDALGRINCHE_000_091 TEXT_JOBMCH600_01712_STEPHANIVIEN_000_072 ...I thank you for saving my life. The accusations against you shall, of course, be withdrawn. Machinists! Protect the fallen!
128 124 TEXT_JOBMCH600_01712_STEPHANIVIEN_000_112 You are, of course, welcome to return to us whenever you desire. We shall be here, ever serving Ishgard as her deadliest spear and sturdiest shield.
129 125 TEXT_JOBMCH600_01712_STEPHANIVIEN_000_113 Your contributions to machinistry have been invaluable, and I would show my gratitude by improving your aetherotransformer one last time. May your bullets always pierce the barriers to peace and prosperity!
130 126 TEXT_JOBMCH600_01712_SYSTEM_000_500 This concludes the machinist quests for FINAL FANTASY XIV: Heavensward. In order to undertake the next series of quests, you must first meet the following requirements:
131 127 TEXT_JOBMCH600_01712_SYSTEM_000_501 ※ You must have registered a product key for FINAL FANTASY XIV: Stormblood to your service account. ※ You must have completed the main scenario quest “The Far Edge of Fate.”
132 128 TEXT_JOBMCH600_01712_SYSTEM_000_502 Once you have done so, the next machinist quest will be available from Stephanivien.
133 129 TEXT_JOBMCH600_01712_STEPHANIVIEN_000_098 (★未使用/削除予定★)
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@@ -9,9 +9,7 @@ int32,str,str
5,"TEXT_JOBWHM501_01719_SEQ_05","Eschiva reads the Seedseers' missive, and is shocked to learn that the taint threatens the Twelveswood once more. The taint, she explains, is befouled aether, and it must be purged at the source. Make your way back to the Guardian Tree and be present for her meeting with the Seedseers."
6,"TEXT_JOBWHM501_01719_SEQ_06","The two Padjals are dismayed to learn that they must leave the Twelveswood if they are to defeat the taint. With their duties binding them to the forest, it falls to you to undertake the journey of purification, as the great ATowaCant once did. Wishing to emulate her grandfather's deeds, Eschiva begs to join you on your journey. Speak with her again to reaffirm her intent."
7,"TEXT_JOBWHM501_01719_SEQ_07","Eschiva would make plans for the journey ahead, and invites you to meet her at Fallgourd Float."
8,"TEXT_JOBWHM501_01719_SEQ_08","At Fallgourd Float, Eschiva openly expresses her displeasure at the two Seedseers for their unwillingness to act. Having given vent to her irritation, she promises to scour her grandfather's records for clues, and bids you see to your own preparations ahead of the grueling journey.
※The next white mage quest will be available from Eschiva upon reaching level 52."
8,"TEXT_JOBWHM501_01719_SEQ_08","At Fallgourd Float, Eschiva openly expresses her displeasure at the two Seedseers for their unwillingness to act. Having given vent to her irritation, she promises to scour her grandfather's records for clues, and bids you see to your own preparations ahead of the grueling journey.
※The next white mage quest will be available from Eschiva upon reaching level 52."
9,"TEXT_JOBWHM501_01719_SEQ_09",""
1 key 0 1
9 5 TEXT_JOBWHM501_01719_SEQ_05 Eschiva reads the Seedseers' missive, and is shocked to learn that the taint threatens the Twelveswood once more. The taint, she explains, is befouled aether, and it must be purged at the source. Make your way back to the Guardian Tree and be present for her meeting with the Seedseers.
10 6 TEXT_JOBWHM501_01719_SEQ_06 The two Padjals are dismayed to learn that they must leave the Twelveswood if they are to defeat the taint. With their duties binding them to the forest, it falls to you to undertake the journey of purification, as the great A–Towa–Cant once did. Wishing to emulate her grandfather's deeds, Eschiva begs to join you on your journey. Speak with her again to reaffirm her intent.
11 7 TEXT_JOBWHM501_01719_SEQ_07 Eschiva would make plans for the journey ahead, and invites you to meet her at Fallgourd Float.
12 8 TEXT_JOBWHM501_01719_SEQ_08 At Fallgourd Float, Eschiva openly expresses her displeasure at the two Seedseers for their unwillingness to act. Having given vent to her irritation, she promises to scour her grandfather's records for clues, and bids you see to your own preparations ahead of the grueling journey. ※The next white mage quest will be available from Eschiva upon reaching level 52. At Fallgourd Float, Eschiva openly expresses her displeasure at the two Seedseers for their unwillingness to act. Having given vent to her irritation, she promises to scour her grandfather's records for clues, and bids you see to your own preparations ahead of the grueling journey. ※The next white mage quest will be available from Eschiva upon reaching level 52.
9 TEXT_JOBWHM501_01719_SEQ_09
10 TEXT_JOBWHM501_01719_SEQ_10
13 11 9 TEXT_JOBWHM501_01719_SEQ_11 TEXT_JOBWHM501_01719_SEQ_09
14 12 10 TEXT_JOBWHM501_01719_SEQ_12 TEXT_JOBWHM501_01719_SEQ_10
15 13 11 TEXT_JOBWHM501_01719_SEQ_13 TEXT_JOBWHM501_01719_SEQ_11
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@@ -6,9 +6,7 @@ int32,str,str
2,"TEXT_JOBWHM520_01720_SEQ_02","Eschiva has learned that a water vein passes beneath an area to the south. The fiends that lurk there have grown unnaturally aggressive of late, and Eschiva attributes this change to the taint's influence. A regiment of knights is currently on a mission to cull the frenzied creatures, and Eschiva suggests that you join them. Meet her at the specified spot south of Camp Dragonhead."
3,"TEXT_JOBWHM520_01720_SEQ_03","With your aid, the knights succeed in eliminating the frenzied creatures. The area thus secured, you may now purify the manifestation of the taint."
4,"TEXT_JOBWHM520_01720_SEQ_04","Immediately after you purify the taint, your soul crystal takes on a new radiance─a bestowal of power from ATowaCant, if Eschiva is to be believed. Your companion goes on to posit that the act of purifying serves to empower the white mage. Return to Camp Dragonhead to discuss the next step of your mission with Eschiva."
5,"TEXT_JOBWHM520_01720_SEQ_05","Eschiva informs you that the headwater of the vein you just visited is situated further west, and through the city of Ishgard. While she conducts research on your next destination, take the time to accustom yourself with your newfound power, that you might be prepared for the challenges ahead.
※The next white mage quest will be available from Eschiva upon reaching level 54."
5,"TEXT_JOBWHM520_01720_SEQ_05","Eschiva informs you that the headwater of the vein you just visited is situated further west, and through the city of Ishgard. While she conducts research on your next destination, take the time to accustom yourself with your newfound power, that you might be prepared for the challenges ahead.
※The next white mage quest will be available from Eschiva upon reaching level 54."
6,"TEXT_JOBWHM520_01720_SEQ_06",""
1 key 0 1
6 2 TEXT_JOBWHM520_01720_SEQ_02 Eschiva has learned that a water vein passes beneath an area to the south. The fiends that lurk there have grown unnaturally aggressive of late, and Eschiva attributes this change to the taint's influence. A regiment of knights is currently on a mission to cull the frenzied creatures, and Eschiva suggests that you join them. Meet her at the specified spot south of Camp Dragonhead.
7 3 TEXT_JOBWHM520_01720_SEQ_03 With your aid, the knights succeed in eliminating the frenzied creatures. The area thus secured, you may now purify the manifestation of the taint.
8 4 TEXT_JOBWHM520_01720_SEQ_04 Immediately after you purify the taint, your soul crystal takes on a new radiance─a bestowal of power from A–Towa–Cant, if Eschiva is to be believed. Your companion goes on to posit that the act of purifying serves to empower the white mage. Return to Camp Dragonhead to discuss the next step of your mission with Eschiva.
9 5 TEXT_JOBWHM520_01720_SEQ_05 Eschiva informs you that the headwater of the vein you just visited is situated further west, and through the city of Ishgard. While she conducts research on your next destination, take the time to accustom yourself with your newfound power, that you might be prepared for the challenges ahead. ※The next white mage quest will be available from Eschiva upon reaching level 54. Eschiva informs you that the headwater of the vein you just visited is situated further west, and through the city of Ishgard. While she conducts research on your next destination, take the time to accustom yourself with your newfound power, that you might be prepared for the challenges ahead. ※The next white mage quest will be available from Eschiva upon reaching level 54.
6 TEXT_JOBWHM520_01720_SEQ_06
7 TEXT_JOBWHM520_01720_SEQ_07
10 8 6 TEXT_JOBWHM520_01720_SEQ_08 TEXT_JOBWHM520_01720_SEQ_06
11 9 7 TEXT_JOBWHM520_01720_SEQ_09 TEXT_JOBWHM520_01720_SEQ_07
12 10 8 TEXT_JOBWHM520_01720_SEQ_10 TEXT_JOBWHM520_01720_SEQ_08
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@@ -9,9 +9,7 @@ int32,str,str
5,"TEXT_JOBWHM540_01721_SEQ_05","You and Eschiva find the foreign woman crouching over the remains of a dragon. At the end of an awkward conversation, the woman warns you to leave her alone. Who is this Alaqa, and what is her purpose? Though such questions plague you, for now you must focus on your mission. Eschiva believes that the taint has manifested nearby; find it and purify it."
6,"TEXT_JOBWHM540_01721_SEQ_06","You have succeeded in purifying the second manifestation of the taint. Rejoin Eschiva west of Banepool and relay the good tidings to her."
7,"TEXT_JOBWHM540_01721_SEQ_07","Eschiva is pleased to hear that the taint corrupts the area no more. Rather than stand out in the cold, she suggests you first return to Falcon's Nest to discuss recent events."
8,"TEXT_JOBWHM540_01721_SEQ_08","Though shaken by her meeting with the mysterious Alaqa, Eschiva is determined to continue the mission to rid the realm of the taint. While she resumes her investigation of water veins, continue honing your powers of purification, for they will be called upon again before long.
※The next white mage quest will be available from Eschiva upon reaching level 56."
8,"TEXT_JOBWHM540_01721_SEQ_08","Though shaken by her meeting with the mysterious Alaqa, Eschiva is determined to continue the mission to rid the realm of the taint. While she resumes her investigation of water veins, continue honing your powers of purification, for they will be called upon again before long.
※The next white mage quest will be available from Eschiva upon reaching level 56."
9,"TEXT_JOBWHM540_01721_SEQ_09",""
@@ -60,8 +58,7 @@ int32,str,str
52,"TEXT_JOBWHM540_01721_ESCHIVA_000_040","So this is Falcon's Nest... To think that architectural styles can differ so even within the same nation..."
53,"TEXT_JOBWHM540_01721_ESCHIVA_000_041","Going to new places is a veritable <Emphasis>feast</Emphasis> for the senses. Such wonders Grandfather must have beheld in his journeys with Master ATowa..."
54,"TEXT_JOBWHM540_01721_ESCHIVA_000_042","Ah, but such musings must wait─we have a task to do. Let us begin by speaking with the people here."
57,"TEXT_JOBWHM540_01721_FORCHETAIX_100_051","Suspicious as she was, I decided to steal a peek at her belongings, and─
Unnngh... Forgive me, but the mere recollection of it is like to bring up my <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>lunch<Else/>supper</If><Else/><If(LessThan(PlayerParameter(11),17))>breakfast<Else/>lunch</If></If>..."
55,"TEXT_JOBWHM540_01721_ESCHIVA_000_043","When you have finished, pray come and meet me at the hamlet's northern entrance."
56,"TEXT_JOBWHM540_01721_FORCHETAIX_100_050","...The taint? Never heard of it. We've had a strange visitor, however─a foreign woman with the stench of death about her."
57,"TEXT_JOBWHM540_01721_FORCHETAIX_100_051","Suspicious as she was, I decided to steal a peek at her belongings, and─
Unnngh... Forgive me, but the mere recollection of it is like to bring up my <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>lunch<Else/>supper</If><Else/><If(LessThan(PlayerParameter(11),17))>breakfast<Else/>lunch</If></If>..."
1 key 0 1
9 5 TEXT_JOBWHM540_01721_SEQ_05 You and Eschiva find the foreign woman crouching over the remains of a dragon. At the end of an awkward conversation, the woman warns you to leave her alone. Who is this Alaqa, and what is her purpose? Though such questions plague you, for now you must focus on your mission. Eschiva believes that the taint has manifested nearby; find it and purify it.
10 6 TEXT_JOBWHM540_01721_SEQ_06 You have succeeded in purifying the second manifestation of the taint. Rejoin Eschiva west of Banepool and relay the good tidings to her.
11 7 TEXT_JOBWHM540_01721_SEQ_07 Eschiva is pleased to hear that the taint corrupts the area no more. Rather than stand out in the cold, she suggests you first return to Falcon's Nest to discuss recent events.
12 8 TEXT_JOBWHM540_01721_SEQ_08 Though shaken by her meeting with the mysterious Alaqa, Eschiva is determined to continue the mission to rid the realm of the taint. While she resumes her investigation of water veins, continue honing your powers of purification, for they will be called upon again before long. ※The next white mage quest will be available from Eschiva upon reaching level 56. Though shaken by her meeting with the mysterious Alaqa, Eschiva is determined to continue the mission to rid the realm of the taint. While she resumes her investigation of water veins, continue honing your powers of purification, for they will be called upon again before long. ※The next white mage quest will be available from Eschiva upon reaching level 56.
9 TEXT_JOBWHM540_01721_SEQ_09
10 TEXT_JOBWHM540_01721_SEQ_10
13 11 9 TEXT_JOBWHM540_01721_SEQ_11 TEXT_JOBWHM540_01721_SEQ_09
14 12 10 TEXT_JOBWHM540_01721_SEQ_12 TEXT_JOBWHM540_01721_SEQ_10
15 13 11 TEXT_JOBWHM540_01721_SEQ_13 TEXT_JOBWHM540_01721_SEQ_11
58 56 54 TEXT_JOBWHM540_01721_FORCHETAIX_100_050 TEXT_JOBWHM540_01721_ESCHIVA_000_042 ...The taint? Never heard of it. We've had a strange visitor, however─a foreign woman with the stench of death about her. Ah, but such musings must wait─we have a task to do. Let us begin by speaking with the people here.
59 57 55 TEXT_JOBWHM540_01721_FORCHETAIX_100_051 TEXT_JOBWHM540_01721_ESCHIVA_000_043 Suspicious as she was, I decided to steal a peek at her belongings, and─ Unnngh... Forgive me, but the mere recollection of it is like to bring up my <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>lunch<Else/>supper</If><Else/><If(LessThan(PlayerParameter(11),17))>breakfast<Else/>lunch</If></If>... When you have finished, pray come and meet me at the hamlet's northern entrance.
60 58 56 TEXT_JOBWHM540_01721_FORCHETAIX_100_052 TEXT_JOBWHM540_01721_FORCHETAIX_100_050 Anyway, after that, some few of us confronted her and demanded to know her purpose, but she refused to say a word. Nay, she looked straight through us with empty eyes and left the hamlet. As I recall, she was headed to the north and west. Wherever it is she has gone, we are well rid of her. ...The taint? Never heard of it. We've had a strange visitor, however─a foreign woman with the stench of death about her.
61 59 57 TEXT_JOBWHM540_01721_TOURCENET_100_060 TEXT_JOBWHM540_01721_FORCHETAIX_100_051 I am unfamiliar with this taint of which you speak. We do consider dragons unclean, however. Suspicious as she was, I decided to steal a peek at her belongings, and─ Unnngh... Forgive me, but the mere recollection of it is like to bring up my <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>lunch<Else/>supper</If><Else/><If(LessThan(PlayerParameter(11),17))>breakfast<Else/>lunch</If></If>...
60 TEXT_JOBWHM540_01721_TOURCENET_100_061 Speaking of the beasts, lately, there have been reports of a strange woman skulking about their remains. We are on the lookout for her, lest she prove to be a heretic.
62 61 58 TEXT_JOBWHM540_01721_FORCHETAIX_100_070 TEXT_JOBWHM540_01721_FORCHETAIX_100_052 The foreign woman who reeked of death? After we confronted her, she left the hamlet and struck out to the north and west. We are well rid of her, I tell you. Anyway, after that, some few of us confronted her and demanded to know her purpose, but she refused to say a word. Nay, she looked straight through us with empty eyes and left the hamlet. As I recall, she was headed to the north and west. Wherever it is she has gone, we are well rid of her.
63 62 59 TEXT_JOBWHM540_01721_TOURCENET_100_080 TEXT_JOBWHM540_01721_TOURCENET_100_060 A strange woman has been skulking about dragon remains. Should you catch sight of her, we would thank you to inform us. I am unfamiliar with this taint of which you speak. We do consider dragons unclean, however.
64 63 60 TEXT_JOBWHM540_01721_ESCHIVA_000_090 TEXT_JOBWHM540_01721_TOURCENET_100_061 The rumors of this strange woman are on everyone's lips. This is likely but a coincidence, but it appears we are headed in the same direction as her. Speaking of the beasts, lately, there have been reports of a strange woman skulking about their remains. We are on the lookout for her, lest she prove to be a heretic.
+1 -3
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@@ -6,9 +6,7 @@ int32,str,str
2,"TEXT_JOBWHM560_01722_SEQ_02","You arrive at the Convictory to find the wounded knight upon the ground, writhing in pain. Cast the Cure II spell on him and free him from his hurts."
3,"TEXT_JOBWHM560_01722_SEQ_03","Thanks to you, the knight will live. While Eschiva continues caring for him, make your way back to the taint that has reappeared west of Banepool, and purify it with extreme prejudice."
4,"TEXT_JOBWHM560_01722_SEQ_04","You succeed in purifying the taint a second time, shortly after which Eschiva arrives with information from the knight you saved. Before he was attacked, the man claims to have witnessed a woman fitting Alaqa's description heading west towards the Dravanian forelands. Convinced that Alaqa is somehow connected to the taint, Eschiva declares her intent to track her down. Make your own way to the Dravanian forelands and join her at the settlement of Tailfeather."
5,"TEXT_JOBWHM560_01722_SEQ_05","Eschiva informs you that a strange woman has been seen coming and going from Tailfeather. While Eschiva continues gathering information, dedicate yourself to honing your powers, that you might be prepared for the inevitable confrontation with Alaqa.
※The next white mage quest will be available from Eschiva upon reaching level 58."
5,"TEXT_JOBWHM560_01722_SEQ_05","Eschiva informs you that a strange woman has been seen coming and going from Tailfeather. While Eschiva continues gathering information, dedicate yourself to honing your powers, that you might be prepared for the inevitable confrontation with Alaqa.
※The next white mage quest will be available from Eschiva upon reaching level 58."
6,"TEXT_JOBWHM560_01722_SEQ_06",""
1 key 0 1
6 2 TEXT_JOBWHM560_01722_SEQ_02 You arrive at the Convictory to find the wounded knight upon the ground, writhing in pain. Cast the Cure II spell on him and free him from his hurts.
7 3 TEXT_JOBWHM560_01722_SEQ_03 Thanks to you, the knight will live. While Eschiva continues caring for him, make your way back to the taint that has reappeared west of Banepool, and purify it with extreme prejudice.
8 4 TEXT_JOBWHM560_01722_SEQ_04 You succeed in purifying the taint a second time, shortly after which Eschiva arrives with information from the knight you saved. Before he was attacked, the man claims to have witnessed a woman fitting Alaqa's description heading west towards the Dravanian forelands. Convinced that Alaqa is somehow connected to the taint, Eschiva declares her intent to track her down. Make your own way to the Dravanian forelands and join her at the settlement of Tailfeather.
9 5 TEXT_JOBWHM560_01722_SEQ_05 Eschiva informs you that a strange woman has been seen coming and going from Tailfeather. While Eschiva continues gathering information, dedicate yourself to honing your powers, that you might be prepared for the inevitable confrontation with Alaqa. ※The next white mage quest will be available from Eschiva upon reaching level 58. Eschiva informs you that a strange woman has been seen coming and going from Tailfeather. While Eschiva continues gathering information, dedicate yourself to honing your powers, that you might be prepared for the inevitable confrontation with Alaqa. ※The next white mage quest will be available from Eschiva upon reaching level 58.
6 TEXT_JOBWHM560_01722_SEQ_06
7 TEXT_JOBWHM560_01722_SEQ_07
10 8 6 TEXT_JOBWHM560_01722_SEQ_08 TEXT_JOBWHM560_01722_SEQ_06
11 9 7 TEXT_JOBWHM560_01722_SEQ_09 TEXT_JOBWHM560_01722_SEQ_07
12 10 8 TEXT_JOBWHM560_01722_SEQ_10 TEXT_JOBWHM560_01722_SEQ_08
+2 -5
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@@ -3,9 +3,7 @@
int32,str,str
0,"TEXT_JOBWHM581_01724_SEQ_00","Eschiva is ready to return to the Twelveswood to petition the Seedseers' aid."
1,"TEXT_JOBWHM581_01724_SEQ_01","Eschiva has given the hunk of tainted flesh over to your keeping. Make your way to Camp Tranquil in the South Shroud, and present it to RayaOSenna."
2,"TEXT_JOBWHM581_01724_SEQ_02","Having dared to hope that the Seedseers will bestir themselves, Eschiva is furious when it becomes evident that they mean to have you bear the burden of dealing with Alaqa. She storms off, and the two Seedseers are left to ponder her words. Though the law binds them to the forest, they concede that it will all count for naught if the people lose faith in them. For the time being, sit tight while ARuhn examines the piece of tainted flesh for clues.
※The next white mage quest will be available from RayaOSenna upon reaching level 60."
2,"TEXT_JOBWHM581_01724_SEQ_02","Having dared to hope that the Seedseers will bestir themselves, Eschiva is furious when it becomes evident that they mean to have you bear the burden of dealing with Alaqa. She storms off, and the two Seedseers are left to ponder her words. Though the law binds them to the forest, they concede that it will all count for naught if the people lose faith in them. For the time being, sit tight while ARuhn examines the piece of tainted flesh for clues.
※The next white mage quest will be available from RayaOSenna upon reaching level 60."
3,"TEXT_JOBWHM581_01724_SEQ_03",""
@@ -55,8 +53,7 @@ int32,str,str
47,"TEXT_JOBWHM581_01724_TODO_23",""
48,"TEXT_JOBWHM581_01724_ESCHIVA_000_000","Please hold on to the hunk of flesh. It is, er...<Emphasis>safer</Emphasis> in your keeping."
49,"TEXT_JOBWHM581_01724_ESCHIVA_100_000","Now then, let us return to Camp Tranquil and explain the situation to the Seedseers."
52,"TEXT_JOBWHM581_01724_RAYAOSENNA_000_010","Ah, you are returned! How fares the effort to purge the taint?
...Hm? You wish to show us something?"
50,"TEXT_JOBWHM581_01724_ARUHNSENNA_000_005","The great one's warnings have not abated. On the contrary, they have become more fervent."
51,"TEXT_JOBWHM581_01724_ESCHIVA_000_006","The situation grows ever more dire, but will it be enough to spur the Seedseers to action?"
52,"TEXT_JOBWHM581_01724_RAYAOSENNA_000_010","Ah, you are returned! How fares the effort to purge the taint?
...Hm? You wish to show us something?"
1 key 0 1
3 int32 str str
4 0 TEXT_JOBWHM581_01724_SEQ_00 Eschiva is ready to return to the Twelveswood to petition the Seedseers' aid.
5 1 TEXT_JOBWHM581_01724_SEQ_01 Eschiva has given the hunk of tainted flesh over to your keeping. Make your way to Camp Tranquil in the South Shroud, and present it to Raya–O–Senna.
6 2 TEXT_JOBWHM581_01724_SEQ_02 Having dared to hope that the Seedseers will bestir themselves, Eschiva is furious when it becomes evident that they mean to have you bear the burden of dealing with Alaqa. She storms off, and the two Seedseers are left to ponder her words. Though the law binds them to the forest, they concede that it will all count for naught if the people lose faith in them. For the time being, sit tight while A–Ruhn examines the piece of tainted flesh for clues. ※The next white mage quest will be available from Raya–O–Senna upon reaching level 60. Having dared to hope that the Seedseers will bestir themselves, Eschiva is furious when it becomes evident that they mean to have you bear the burden of dealing with Alaqa. She storms off, and the two Seedseers are left to ponder her words. Though the law binds them to the forest, they concede that it will all count for naught if the people lose faith in them. For the time being, sit tight while A–Ruhn examines the piece of tainted flesh for clues. ※The next white mage quest will be available from Raya–O–Senna upon reaching level 60.
3 TEXT_JOBWHM581_01724_SEQ_03
4 TEXT_JOBWHM581_01724_SEQ_04
7 5 3 TEXT_JOBWHM581_01724_SEQ_05 TEXT_JOBWHM581_01724_SEQ_03
8 6 4 TEXT_JOBWHM581_01724_SEQ_06 TEXT_JOBWHM581_01724_SEQ_04
9 7 5 TEXT_JOBWHM581_01724_SEQ_07 TEXT_JOBWHM581_01724_SEQ_05
53 51 49 TEXT_JOBWHM581_01724_ESCHIVA_000_006 TEXT_JOBWHM581_01724_ESCHIVA_100_000 The situation grows ever more dire, but will it be enough to spur the Seedseers to action? Now then, let us return to Camp Tranquil and explain the situation to the Seedseers.
54 52 50 TEXT_JOBWHM581_01724_RAYAOSENNA_000_010 TEXT_JOBWHM581_01724_ARUHNSENNA_000_005 Ah, you are returned! How fares the effort to purge the taint? ...Hm? You wish to show us something? The great one's warnings have not abated. On the contrary, they have become more fervent.
55 53 51 TEXT_JOBWHM581_01724_RAYAOSENNA_000_012 TEXT_JOBWHM581_01724_ESCHIVA_000_006 What does it tell us, Brother? The situation grows ever more dire, but will it be enough to spur the Seedseers to action?
56 54 52 TEXT_JOBWHM581_01724_ARUHNSENNA_000_013 TEXT_JOBWHM581_01724_RAYAOSENNA_000_010 The elementals are in trepidation of the flesh. It is infused with befouled aether, of this there can be no doubt. Ah, you are returned! How fares the effort to purge the taint? ...Hm? You wish to show us something?
55 TEXT_JOBWHM581_01724_ARUHNSENNA_000_014 And with the great one's warnings growing ever more fervent, it seems plain that this Alaqa continues to sow the taint.
57 56 53 TEXT_JOBWHM581_01724_RAYAOSENNA_000_015 TEXT_JOBWHM581_01724_RAYAOSENNA_000_012 Whatever it is she seeks to do, we must put a stop to it! What does it tell us, Brother?
58 57 54 TEXT_JOBWHM581_01724_RAYAOSENNA_000_016 TEXT_JOBWHM581_01724_ARUHNSENNA_000_013 A–Ruhn and I shall take a closer look at the flesh. In the meantime, you must resume your journey of purification. The elementals are in trepidation of the flesh. It is infused with befouled aether, of this there can be no doubt.
59 58 55 TEXT_JOBWHM581_01724_ESCHIVA_000_017 TEXT_JOBWHM581_01724_ARUHNSENNA_000_014 What!? With all due respect─ Oh, to hells with respect! I can't believe what I'm hearing! You would send us back into the midst of danger, and with nary a word of counsel!? And with the great one's warnings growing ever more fervent, it seems plain that this Alaqa continues to sow the taint.
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@@ -9,11 +9,7 @@ int32,str,str
5,"TEXT_JOBWHM600_01725_SEQ_05","Deep within the cavern of Mourn, you find Alaqa just as she completes her experiment─an undead dragon whose existence is sustained by the taint. Upon confronting her, the Au Ra justifies her actions as self-preservation: her tribesmen have suffered much at the hands of the ignorant, and she desires but to protect them. Having said her piece, she unleashes her pet upon you, but you succeed in overcoming it and purifying the taint which gave it life. With her dreams of vengeance thus shattered, all of the fight goes out of Alaqa."
6,"TEXT_JOBWHM600_01725_SEQ_06","Though Alaqa must answer for her crimes, RayaO offers her words of hope for the future. Watching on from a distance, ARuhn resolves to do as ATowaCant once did and go wheresoever his powers are needed, be it to the ends of the world. With gratitude, he accepts Eschiva's offer to accompany him as he embarks upon his journeys."
7,"TEXT_JOBWHM600_01725_SEQ_07","The two Seedseers shall see the misguided Au Ra given over to the Wood Wailers. Afterwards, RayaO bids you and Eschiva come to see her and ARuhn at Camp Tranquil, that they might properly thank you for your services to the Twelveswood."
8,"TEXT_JOBWHM600_01725_SEQ_08","You bid Eschiva farewell as she departs with ARuhn. Together with her siblings, RayaO vows to continue preserving the harmony of the forest, protecting it from threats both within and without. With your newfound powers, go forth and shine the light of succor and solace across all the realm.
※The next white mage quest will be available from RayaOSenna once you have met the following requirements:
※ You must have registered a product key for FINAL FANTASY XIV: Stormblood to your service account.
※ You must have completed the main scenario quest “The Far Edge of Fate.”"
8,"TEXT_JOBWHM600_01725_SEQ_08","You bid Eschiva farewell as she departs with ARuhn. Together with her siblings, RayaO vows to continue preserving the harmony of the forest, protecting it from threats both within and without. With your newfound powers, go forth and shine the light of succor and solace across all the realm.
※The next white mage quest will be available from RayaOSenna once you have met the following requirements:
※ You must have registered a product key for FINAL FANTASY XIV: Stormblood to your service account.
@@ -140,8 +136,7 @@ int32,str,str
128,"TEXT_JOBWHM600_01725_ESCHIVA_000_137","I know not where our journeys will take us, but when next we meet, I shall stand before you a stronger woman!"
129,"TEXT_JOBWHM600_01725_ARUHNSENNA_100_137","We had best be on our way. Fare you well on your own journeys, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I look forward to seeing you again, within the Twelveswood <Emphasis>and</Emphasis> without!"
130,"TEXT_JOBWHM600_01725_RAYAOSENNA_000_138","Well, they pretty much exhausted everything I had intended to say..."
135,"TEXT_JOBWHM600_01725_SYSTEM_000_501","※ You must have registered a product key for FINAL FANTASY XIV: Stormblood to your service account.
※ You must have completed the main scenario quest “The Far Edge of Fate.”"
131,"TEXT_JOBWHM600_01725_RAYAOSENNA_000_139","So I shall say but this: I mean to do my part as well. Together with my siblings, I shall work to preserve the harmony of the forest, protecting it from threats both within and without."
132,"TEXT_JOBWHM600_01725_RAYAOSENNA_000_140","As for you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> of the white─with your newfound powers, pray continue employing our art for the betterment of the realm!"
133,"TEXT_JOBWHM600_01725_RAYAOSENNA_000_141","May the light of succor and solace shine wheresoever you may go!"
134,"TEXT_JOBWHM600_01725_SYSTEM_000_500","This concludes the white mage quests for FINAL FANTASY XIV: Heavensward. In order to undertake the next series of quests, you must first meet the following requirements:"
1 key 0 1
9 5 TEXT_JOBWHM600_01725_SEQ_05 Deep within the cavern of Mourn, you find Alaqa just as she completes her experiment─an undead dragon whose existence is sustained by the taint. Upon confronting her, the Au Ra justifies her actions as self-preservation: her tribesmen have suffered much at the hands of the ignorant, and she desires but to protect them. Having said her piece, she unleashes her pet upon you, but you succeed in overcoming it and purifying the taint which gave it life. With her dreams of vengeance thus shattered, all of the fight goes out of Alaqa.
10 6 TEXT_JOBWHM600_01725_SEQ_06 Though Alaqa must answer for her crimes, Raya–O offers her words of hope for the future. Watching on from a distance, A–Ruhn resolves to do as A–Towa–Cant once did and go wheresoever his powers are needed, be it to the ends of the world. With gratitude, he accepts Eschiva's offer to accompany him as he embarks upon his journeys.
11 7 TEXT_JOBWHM600_01725_SEQ_07 The two Seedseers shall see the misguided Au Ra given over to the Wood Wailers. Afterwards, Raya–O bids you and Eschiva come to see her and A–Ruhn at Camp Tranquil, that they might properly thank you for your services to the Twelveswood.
12 8 TEXT_JOBWHM600_01725_SEQ_08 You bid Eschiva farewell as she departs with A–Ruhn. Together with her siblings, Raya–O vows to continue preserving the harmony of the forest, protecting it from threats both within and without. With your newfound powers, go forth and shine the light of succor and solace across all the realm. ※The next white mage quest will be available from Raya–O–Senna once you have met the following requirements: ※ You must have registered a product key for FINAL FANTASY XIV: Stormblood to your service account. ※ You must have completed the main scenario quest “The Far Edge of Fate.” You bid Eschiva farewell as she departs with A–Ruhn. Together with her siblings, Raya–O vows to continue preserving the harmony of the forest, protecting it from threats both within and without. With your newfound powers, go forth and shine the light of succor and solace across all the realm. ※The next white mage quest will be available from Raya–O–Senna once you have met the following requirements: ※ You must have registered a product key for FINAL FANTASY XIV: Stormblood to your service account. ※ You must have completed the main scenario quest “The Far Edge of Fate.”
9 TEXT_JOBWHM600_01725_SEQ_09
10 TEXT_JOBWHM600_01725_SEQ_10
11 TEXT_JOBWHM600_01725_SEQ_11
12 TEXT_JOBWHM600_01725_SEQ_12
13 13 9 TEXT_JOBWHM600_01725_SEQ_13 TEXT_JOBWHM600_01725_SEQ_09
14 14 10 TEXT_JOBWHM600_01725_SEQ_14 TEXT_JOBWHM600_01725_SEQ_10
15 15 11 TEXT_JOBWHM600_01725_SEQ_15 TEXT_JOBWHM600_01725_SEQ_11
136 136 132 TEXT_JOBWHM600_01725_SYSTEM_000_502 TEXT_JOBWHM600_01725_RAYAOSENNA_000_140 Once you have done so, the next white mage quest will be available from Raya–O–Senna. As for you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> of the white─with your newfound powers, pray continue employing our art for the betterment of the realm!
137 137 133 TEXT_JOBWHM600_01725_QIB_001_TODO_1 TEXT_JOBWHM600_01725_RAYAOSENNA_000_141 Defeat the zombie dragon! May the light of succor and solace shine wheresoever you may go!
138 138 134 TEXT_JOBWHM600_01725_QIB_001_TODO_2 TEXT_JOBWHM600_01725_SYSTEM_000_500 Heal the stagnant aether to defeat the zombie dragon! This concludes the white mage quests for FINAL FANTASY XIV: Heavensward. In order to undertake the next series of quests, you must first meet the following requirements:
139 139 135 TEXT_JOBWHM600_01725_ALAQA_BATTLETALK_00 TEXT_JOBWHM600_01725_SYSTEM_000_501 Kill them all, my lovely! ※ You must have registered a product key for FINAL FANTASY XIV: Stormblood to your service account. ※ You must have completed the main scenario quest “The Far Edge of Fate.”
140 TEXT_JOBWHM600_01725_ESCHIVA_BATTLETALK_01 It ends here, Alaqa!
140 141 136 TEXT_JOBWHM600_01725_RAYAOSENNA_BATTLETALK_02 TEXT_JOBWHM600_01725_SYSTEM_000_502 You'll not harm so much as another leaf! Once you have done so, the next white mage quest will be available from Raya–O–Senna.
141 142 137 TEXT_JOBWHM600_01725_ARUHNSENNA_BATTLETALK_03 TEXT_JOBWHM600_01725_QIB_001_TODO_1 Vengeance is not the way! Defeat the zombie dragon!
142 143 138 TEXT_JOBWHM600_01725_ARUHNSENNA_BATTLETALK_20 TEXT_JOBWHM600_01725_QIB_001_TODO_2 What? The befouled aether refuses to disperse! Heal the stagnant aether to defeat the zombie dragon!