mirror of
https://github.com/xivapi/ffxiv-datamining.git
synced 2026-07-30 21:49:11 +00:00
Patch 4.25
This commit is contained in:
@@ -1,11 +1,8 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_BANGNA001_02255_SEQ_00","The Vath storyteller looks at you, clicking his mandibles nervously.
|
||||
※The difficulty of this quest will be synced to your current level."
|
||||
1,"TEXT_BANGNA001_02255_SEQ_01","The storyteller explains that Loth ast Vath has a newcomer, who has yet to find his purpose and thus remains nameless. Determined to make himself useful, the new Vath set out towards the Chocobo Forest in search of food to bring back to his brothers and sisters; alas, he has not yet returned. Worrying that the hunters may have mistaken him for a Gnath, the storyteller urges you to venture out to Tailfeather and inquire as to his whereabouts.
|
||||
|
||||
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
|
||||
0,"TEXT_BANGNA001_02255_SEQ_00","The Vath storyteller looks at you, clicking his mandibles nervously.
|
||||
※The difficulty of this quest will be synced to your current level."
|
||||
1,"TEXT_BANGNA001_02255_SEQ_01","The storyteller explains that Loth ast Vath has a newcomer, who has yet to find his purpose and thus remains nameless. Determined to make himself useful, the new Vath set out towards the Chocobo Forest in search of food to bring back to his brothers and sisters; alas, he has not yet returned. Worrying that the hunters may have mistaken him for a Gnath, the storyteller urges you to venture out to Tailfeather and inquire as to his whereabouts.
|
||||
|
||||
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
|
||||
|
||||
|
@@ -1,11 +1,8 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_BANGNA002_02256_SEQ_00","The Vath deftarm looks to be in high spirits.
|
||||
※The difficulty of this quest will be synced to your current level."
|
||||
1,"TEXT_BANGNA002_02256_SEQ_01","The colony has used some of its newfound wealth to procure second-hand cannons for their defense. However, the cannons did not come with the stock of firesand required to operate them. Not to be discouraged by the Gnath's fierce guard of the sulphur needed to make the powder, the deftarm sought advice from Marcechamp. The hunter made mention of the Convictors of Coerthas, who own cannons similar to the deftarm's second-hand ones. The Vath adventurer concludes that the dragonslayers must have a large supply of firesand on hand, and is eager to make their acquaintance. Before making your way to Coerthas, rendezvous with the deftarm on the edge of the Chocobo Forest.
|
||||
|
||||
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
|
||||
0,"TEXT_BANGNA002_02256_SEQ_00","The Vath deftarm looks to be in high spirits.
|
||||
※The difficulty of this quest will be synced to your current level."
|
||||
1,"TEXT_BANGNA002_02256_SEQ_01","The colony has used some of its newfound wealth to procure second-hand cannons for their defense. However, the cannons did not come with the stock of firesand required to operate them. Not to be discouraged by the Gnath's fierce guard of the sulphur needed to make the powder, the deftarm sought advice from Marcechamp. The hunter made mention of the Convictors of Coerthas, who own cannons similar to the deftarm's second-hand ones. The Vath adventurer concludes that the dragonslayers must have a large supply of firesand on hand, and is eager to make their acquaintance. Before making your way to Coerthas, rendezvous with the deftarm on the edge of the Chocobo Forest.
|
||||
|
||||
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
|
||||
|
||||
|
@@ -1,11 +1,8 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_BANGNA003_02257_SEQ_00","The Vath deftarm is looking at the colony's store of muskets, shaking his head.
|
||||
※The difficulty of this quest will be synced to your current level."
|
||||
1,"TEXT_BANGNA003_02257_SEQ_01","The Vath deftarm is pleased with the progress his guild is making, but with progress comes the need for more tools and weapons. He notes that the muskets that the Nonmind have stolen from the Gnath are falling into disrepair, and he seeks a way to procure more without relying on their enemy. The Vath inquires to you about the goblins, who he heard were quite adept at metalworking. Seeking your help for an introduction to the goblins of Idyllshire, he excitedly sets off to prepare for his new journey. You agree to rendezvous at the border, in the west of Avalonia Fallen.
|
||||
|
||||
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
|
||||
0,"TEXT_BANGNA003_02257_SEQ_00","The Vath deftarm is looking at the colony's store of muskets, shaking his head.
|
||||
※The difficulty of this quest will be synced to your current level."
|
||||
1,"TEXT_BANGNA003_02257_SEQ_01","The Vath deftarm is pleased with the progress his guild is making, but with progress comes the need for more tools and weapons. He notes that the muskets that the Nonmind have stolen from the Gnath are falling into disrepair, and he seeks a way to procure more without relying on their enemy. The Vath inquires to you about the goblins, who he heard were quite adept at metalworking. Seeking your help for an introduction to the goblins of Idyllshire, he excitedly sets off to prepare for his new journey. You agree to rendezvous at the border, in the west of Avalonia Fallen.
|
||||
|
||||
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
|
||||
@@ -72,8 +69,7 @@ int32,str,str
|
||||
62,"TEXT_BANGNA003_02257_UDEKIKI_000_032","I was taken aback by his face. It was so... <click> <click> No, never mind. Perhaps it is best not to say."
|
||||
63,"TEXT_BANGNA003_02257_UDEKIKI_100_035","<click> <click> Do goblins have mouths to speak? Or do they also communicate through the mind?"
|
||||
64,"TEXT_BANGNA003_02257_SLOWFIX_000_040","Shkohhh... Shkohhh... Behind you, uplander! Massive crawlybug armed with deadly weapon!"
|
||||
68,"TEXT_BANGNA003_02257_DRYDOX_000_050","Pshhh... Shkohhh...
|
||||
Uplander needs hand-lending? Drydox never tires of giving out busytasks!"
|
||||
65,"TEXT_BANGNA003_02257_SLOWFIX_000_041","Shkohhh... Not crawlybug, but walkybug? Seeks gobbie metalworkings? Happy to oblige, we are, but Slowfix is not the gobbie with whom uplander should trade tongueflaps. Seek Drydox!"
|
||||
66,"TEXT_BANGNA003_02257_UDEKIKI_100_042","Dry...dox? What purpose does one have, with a name like that? "
|
||||
67,"TEXT_BANGNA003_02257_SLOWFIX_000_045","Reputation of Idyllshire grows large, with walkybugs come to make busydeals with gobbieflock!"
|
||||
68,"TEXT_BANGNA003_02257_DRYDOX_000_050","Pshhh... Shkohhh...
|
||||
@@ -101,8 +97,7 @@ Uplander needs hand-lending? Drydox never tires of giving out busytasks!"
|
||||
89,"TEXT_BANGNA003_02257_DRYDOX_000_072","Pshhh... Drydox grows impatient and comes to checkwork. Shkohhh... What is this stinkysweet smell? It makes Drydox's belly do whirlyturns!"
|
||||
90,"TEXT_BANGNA003_02257_UDEKIKI_000_073","<slurp> <slurp> These are <slurp> nanka eggs. Succulent and juicy they are. Would you like one?"
|
||||
91,"TEXT_BANGNA003_02257_DRYDOX_000_074","Yes, yes! But first, Drydox must remove mask─no sneakypeekers!"
|
||||
96,"TEXT_BANGNA003_02257_DRYDOX_000_079","Pshhh... Shkohhh...
|
||||
Gobbies have much respect for sweatworking."
|
||||
92,"TEXT_BANGNA003_02257_DRYDOX_100_074","<slurp> <slurp> <gulp>"
|
||||
93,"TEXT_BANGNA003_02257_DRYDOX_000_075","Shkohhh... Tastyfresh, <Emphasis>tastyfresh</Emphasis>! Like party in mouth with all gobbieflock invited! More stinkeggs, more stinkeggs!"
|
||||
94,"TEXT_BANGNA003_02257_UDEKIKI_000_076","<click> <click> Perhaps we can...alter the deal. If you craft boomsticks and metalworks for the Vath, I shall bring you more nanka eggs. Mountains of nanka eggs."
|
||||
95,"TEXT_BANGNA003_02257_UDEKIKI_000_077","What a relief that the goblins enjoy the same tastes as we. Let us return to the storyteller right away. Make the final arrangements."
|
||||
|
||||
|
@@ -1,11 +1,8 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_BANGNA004_02258_SEQ_00","The Vath deftarm is trying very hard to stand still.
|
||||
※The difficulty of this quest will be synced to your current level."
|
||||
1,"TEXT_BANGNA004_02258_SEQ_01","After an awkward attempt at a prank, the deftarm is eager to tell you about a daring idea he has. In a bid to put an end to the colony's thieving of clay, he wishes to venture to Anyx Trine, another area rich with the deposits, albeit a lair of the Gnath's hated enemy, the Dravanians. Knowing well he would face certain death were he to travel alone, he recalls you have met with the dragons before, and requests you to accompany him to formally ask the dragons for permission to harvest the clay─an idea the Onemind would not dare to consider.
|
||||
|
||||
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
|
||||
0,"TEXT_BANGNA004_02258_SEQ_00","The Vath deftarm is trying very hard to stand still.
|
||||
※The difficulty of this quest will be synced to your current level."
|
||||
1,"TEXT_BANGNA004_02258_SEQ_01","After an awkward attempt at a prank, the deftarm is eager to tell you about a daring idea he has. In a bid to put an end to the colony's thieving of clay, he wishes to venture to Anyx Trine, another area rich with the deposits, albeit a lair of the Gnath's hated enemy, the Dravanians. Knowing well he would face certain death were he to travel alone, he recalls you have met with the dragons before, and requests you to accompany him to formally ask the dragons for permission to harvest the clay─an idea the Onemind would not dare to consider.
|
||||
|
||||
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
|
||||
|
||||
|
@@ -1,11 +1,8 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_BANGNA005_02259_SEQ_00","The Vath deftarm sighs soberly.
|
||||
※The difficulty of this quest will be synced to your current level."
|
||||
1,"TEXT_BANGNA005_02259_SEQ_01","The deftarm, feeling responsible for the misfortune that has befallen the hive, reveals to you his idea to avoid war. Having faith in the strength of his individuality, the Vath adventurer intends to willingly submit himself to the Gnath to enter their colony. Once the Overmind is lured out to claim him, he would fell the king-like Gnath, ending his threat to the Vath. The deftarm tries to reassure himself of his cause before saying farewell to you and setting off for Loth ast Gnath.
|
||||
|
||||
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
|
||||
0,"TEXT_BANGNA005_02259_SEQ_00","The Vath deftarm sighs soberly.
|
||||
※The difficulty of this quest will be synced to your current level."
|
||||
1,"TEXT_BANGNA005_02259_SEQ_01","The deftarm, feeling responsible for the misfortune that has befallen the hive, reveals to you his idea to avoid war. Having faith in the strength of his individuality, the Vath adventurer intends to willingly submit himself to the Gnath to enter their colony. Once the Overmind is lured out to claim him, he would fell the king-like Gnath, ending his threat to the Vath. The deftarm tries to reassure himself of his cause before saying farewell to you and setting off for Loth ast Gnath.
|
||||
|
||||
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
|
||||
@@ -111,8 +108,7 @@ int32,str,str
|
||||
101,"TEXT_BANGNA005_02259_UDEKIKI_000_080","I was able to regain myself, thanks to all of you. But now I feel so...exhausted. Let us return home, to the guild."
|
||||
102,"TEXT_BANGNA005_02259_STORYTELLER_100_085","<click> <click> To have reached the deftarm when we did was most fortuitous indeed. Were he lost to the Onemind completely, I fear our allies would be hesitant to intervene in a war between Gnath and Vath."
|
||||
103,"TEXT_BANGNA005_02259_IDATEN_100_086","<click> <click> It seems the Gnath are the ones who are truly alone now. So lonely. Such pity we feel for those without others."
|
||||
107,"TEXT_BANGNA005_02259_DRYDOX_000_093","Pshhh... Shkohhh...
|
||||
Gobbies cannot get enough of guild's stinkeggs! Drydox gets shiveryshakes without them!"
|
||||
104,"TEXT_BANGNA005_02259_UDEKIKI_000_090","My friends. I cannot thank you enough for coming to my aid. I─"
|
||||
105,"TEXT_BANGNA005_02259_MARCECHAMP_000_091","“Friends”? Now don't go thinkin' it's 'cause I'm soft. 'Cause I ain't. The hunters have been dependin' on the steady flow of arrow shafts from your guild. It'd be too much trouble to go back to fetchin' 'em ourselves."
|
||||
106,"TEXT_BANGNA005_02259_JANTELLOT_000_092","That putrid incense supplied by the guild may make my eyes water, but it keeps the Convictory blessedly free of dragons."
|
||||
107,"TEXT_BANGNA005_02259_DRYDOX_000_093","Pshhh... Shkohhh...
|
||||
|
||||
|
@@ -1,12 +1,8 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_BANGNA006_02260_SEQ_00","The Vath deftarm overlooks the guild with satisfaction.
|
||||
|
||||
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
|
||||
1,"TEXT_BANGNA006_02260_SEQ_01","The Vath deftarm greets you warmly and tells you that the colony is thriving. Many new Vath are inspired by the guild's humble beginnings, choosing their purpose as adventurers under the deftarm's tutelage. Admitting that he is no good with sentimentality, he asks you to visit the storyteller, who also wanted to speak with you.
|
||||
|
||||
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
|
||||
0,"TEXT_BANGNA006_02260_SEQ_00","The Vath deftarm overlooks the guild with satisfaction.
|
||||
|
||||
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
|
||||
1,"TEXT_BANGNA006_02260_SEQ_01","The Vath deftarm greets you warmly and tells you that the colony is thriving. Many new Vath are inspired by the guild's humble beginnings, choosing their purpose as adventurers under the deftarm's tutelage. Admitting that he is no good with sentimentality, he asks you to visit the storyteller, who also wanted to speak with you.
|
||||
|
||||
|
||||
|
@@ -1,11 +1,8 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_BANGNA301_02261_SEQ_00","By the clacker of his mandibles, the Vath keeneye seems happy to see you.
|
||||
※The difficulty of this quest will be synced to your current level."
|
||||
1,"TEXT_BANGNA301_02261_SEQ_01","Not long ago, hunters from Tailfeather put in a request for melia branches, a pliable wood perfect for making arrows. The Vath keeneye asks that you venture out into the Smoldering Wastes in his stead. Marking your map with three locations known to be melia budding grounds, he asks that you slay any meliae you find and collect their branches.
|
||||
|
||||
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
|
||||
0,"TEXT_BANGNA301_02261_SEQ_00","By the clacker of his mandibles, the Vath keeneye seems happy to see you.
|
||||
※The difficulty of this quest will be synced to your current level."
|
||||
1,"TEXT_BANGNA301_02261_SEQ_01","Not long ago, hunters from Tailfeather put in a request for melia branches, a pliable wood perfect for making arrows. The Vath keeneye asks that you venture out into the Smoldering Wastes in his stead. Marking your map with three locations known to be melia budding grounds, he asks that you slay any meliae you find and collect their branches.
|
||||
|
||||
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
|
||||
|
||||
|
@@ -1,11 +1,8 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_BANGNA302_02262_SEQ_00","The Vath keeneye is tilting his head, lost in thought.
|
||||
※The difficulty of this quest will be synced to your current level."
|
||||
1,"TEXT_BANGNA302_02262_SEQ_01","The Vath keeneye is perplexed by a recent request from Tailfeather: herbs to be smoked for recreational purposes. Hoping you might have a better appreciation for this unusual custom, he asks that you travel to the Smoldering Wastes to gather three herb sprouts for the hunters.
|
||||
|
||||
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
|
||||
0,"TEXT_BANGNA302_02262_SEQ_00","The Vath keeneye is tilting his head, lost in thought.
|
||||
※The difficulty of this quest will be synced to your current level."
|
||||
1,"TEXT_BANGNA302_02262_SEQ_01","The Vath keeneye is perplexed by a recent request from Tailfeather: herbs to be smoked for recreational purposes. Hoping you might have a better appreciation for this unusual custom, he asks that you travel to the Smoldering Wastes to gather three herb sprouts for the hunters.
|
||||
|
||||
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
|
||||
|
||||
|
@@ -1,11 +1,8 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_BANGNA303_02263_SEQ_00","The Vath keeneye is clacking his mandibles nervously.
|
||||
※The difficulty of this quest will be synced to your current level."
|
||||
1,"TEXT_BANGNA303_02263_SEQ_01","A crop of gysahl greens at Tailfeather has been besieged by insects, and the Vath keeneye is beside himself with worry. Luckily, the Vath have a potent insect repellent for just such an occasion. He asks that you make for Tailfeather with great haste to dispel these horrid pests. First, you must speak with the Vath kintamer to mount a kongamato equipped with vilekin repellent.
|
||||
|
||||
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
|
||||
0,"TEXT_BANGNA303_02263_SEQ_00","The Vath keeneye is clacking his mandibles nervously.
|
||||
※The difficulty of this quest will be synced to your current level."
|
||||
1,"TEXT_BANGNA303_02263_SEQ_01","A crop of gysahl greens at Tailfeather has been besieged by insects, and the Vath keeneye is beside himself with worry. Luckily, the Vath have a potent insect repellent for just such an occasion. He asks that you make for Tailfeather with great haste to dispel these horrid pests. First, you must speak with the Vath kintamer to mount a kongamato equipped with vilekin repellent.
|
||||
|
||||
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
|
||||
|
||||
|
@@ -1,11 +1,8 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_BANGNA304_02264_SEQ_00","The Vath keeneye seems relieved to see you.
|
||||
※The difficulty of this quest will be synced to your current level."
|
||||
1,"TEXT_BANGNA304_02264_SEQ_01","Relations between the Vath and hunters of Tailfeather are improving by the day. However, a recent rash of animal attacks have hindered travel and trade between their two settlements. The Vath keeneye, eager to preserve their burgeoning friendship, asks you to survey the area and slay the beasts that plague travelers in the forest.
|
||||
|
||||
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
|
||||
0,"TEXT_BANGNA304_02264_SEQ_00","The Vath keeneye seems relieved to see you.
|
||||
※The difficulty of this quest will be synced to your current level."
|
||||
1,"TEXT_BANGNA304_02264_SEQ_01","Relations between the Vath and hunters of Tailfeather are improving by the day. However, a recent rash of animal attacks have hindered travel and trade between their two settlements. The Vath keeneye, eager to preserve their burgeoning friendship, asks you to survey the area and slay the beasts that plague travelers in the forest.
|
||||
|
||||
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
|
||||
|
||||
|
@@ -1,11 +1,8 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_BANGNA305_02265_SEQ_00","The Vath keeneye's beady eyes look at you expectantly.
|
||||
※The difficulty of this quest will be synced to your current level."
|
||||
1,"TEXT_BANGNA305_02265_SEQ_01","The hunters of Tailfeather have requested a particular set of goods found only within Loth ast Gnath. Unable to sneak past their heightened security, the Vath keeneye asks you to raid the enemy settlement in his stead. Your goal is to procure three jars of a special paste and three bags of blackloam.
|
||||
|
||||
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
|
||||
0,"TEXT_BANGNA305_02265_SEQ_00","The Vath keeneye's beady eyes look at you expectantly.
|
||||
※The difficulty of this quest will be synced to your current level."
|
||||
1,"TEXT_BANGNA305_02265_SEQ_01","The hunters of Tailfeather have requested a particular set of goods found only within Loth ast Gnath. Unable to sneak past their heightened security, the Vath keeneye asks you to raid the enemy settlement in his stead. Your goal is to procure three jars of a special paste and three bags of blackloam.
|
||||
|
||||
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
|
||||
|
||||
|
@@ -1,11 +1,8 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_BANGNA401_02266_SEQ_00","The Vath keeneye seems very pleased with himself.
|
||||
※The difficulty of this quest will be synced to your current level."
|
||||
1,"TEXT_BANGNA401_02266_SEQ_01","The Convictors have been searching for a more potent firesand to power their newest cannons, and the Vath keeneye has taken it upon himself to solve their problem. After many tireless hours of trial and error, he has finally found the answer to their quandary; however, all these experiments have left him with no components to make more of his new blend. He asks that you go and gather some of these items and bring them back to him. Travel to Avalonia Fallen and the Smoldering Wastes to collect three branches of deadwood and three sacks of redsand.
|
||||
|
||||
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
|
||||
0,"TEXT_BANGNA401_02266_SEQ_00","The Vath keeneye seems very pleased with himself.
|
||||
※The difficulty of this quest will be synced to your current level."
|
||||
1,"TEXT_BANGNA401_02266_SEQ_01","The Convictors have been searching for a more potent firesand to power their newest cannons, and the Vath keeneye has taken it upon himself to solve their problem. After many tireless hours of trial and error, he has finally found the answer to their quandary; however, all these experiments have left him with no components to make more of his new blend. He asks that you go and gather some of these items and bring them back to him. Travel to Avalonia Fallen and the Smoldering Wastes to collect three branches of deadwood and three sacks of redsand.
|
||||
|
||||
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
|
||||
|
||||
|
@@ -1,11 +1,8 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_BANGNA402_02267_SEQ_00","The Vath keeneye stares dejectedly at a single sprig of wilted silver dew.
|
||||
※The difficulty of this quest will be synced to your current level."
|
||||
1,"TEXT_BANGNA402_02267_SEQ_01","The Vath keeneye requires fours sprigs of silver dew to complete his order to the Convictory and asks that you go and gather them from Avalonia Fallen for him. Before you leave, he urges you to remain vigilant, stating that many of the Gnath have been spotted frantically collecting this very same dew.
|
||||
|
||||
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
|
||||
0,"TEXT_BANGNA402_02267_SEQ_00","The Vath keeneye stares dejectedly at a single sprig of wilted silver dew.
|
||||
※The difficulty of this quest will be synced to your current level."
|
||||
1,"TEXT_BANGNA402_02267_SEQ_01","The Vath keeneye requires fours sprigs of silver dew to complete his order to the Convictory and asks that you go and gather them from Avalonia Fallen for him. Before you leave, he urges you to remain vigilant, stating that many of the Gnath have been spotted frantically collecting this very same dew.
|
||||
|
||||
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
|
||||
|
||||
|
@@ -1,11 +1,8 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_BANGNA403_02268_SEQ_00","The Vath keeneye looks at you, a puzzled glimmer in his hard beady eyes.
|
||||
※The difficulty of this quest will be synced to your current level."
|
||||
1,"TEXT_BANGNA403_02268_SEQ_01","Despite finding the concept of drinking alcohol to be extremely unappealing, the Vath keeneye turns out to be a dab hand at making wines, and his home-brew causes quite a stir over at the Convictory. Overwhelmed by the amount he has been asked to produce, he turns to you for assistance. Make your way to the Chocobo Forest and gather three ripe caelumtree fruits.
|
||||
|
||||
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
|
||||
0,"TEXT_BANGNA403_02268_SEQ_00","The Vath keeneye looks at you, a puzzled glimmer in his hard beady eyes.
|
||||
※The difficulty of this quest will be synced to your current level."
|
||||
1,"TEXT_BANGNA403_02268_SEQ_01","Despite finding the concept of drinking alcohol to be extremely unappealing, the Vath keeneye turns out to be a dab hand at making wines, and his home-brew causes quite a stir over at the Convictory. Overwhelmed by the amount he has been asked to produce, he turns to you for assistance. Make your way to the Chocobo Forest and gather three ripe caelumtree fruits.
|
||||
|
||||
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
|
||||
@@ -59,8 +56,7 @@ int32,str,str
|
||||
49,"TEXT_BANGNA403_02268_SEARCHER_000_001","Why, you ask? The Convictory once requested we procure a crate of wine. We knew not where to find it, so we made our own, improvising as necessary with...<click> <click>...special ingredients."
|
||||
50,"TEXT_BANGNA403_02268_SEARCHER_000_002","They are insatiable. The orders come, and though we work hard, we cannot meet demand. We run low on supplies. Great hunter, please help us."
|
||||
51,"TEXT_BANGNA403_02268_SEARCHER_000_003","Your generosity knows no bounds! The key ingredient for our wine is the caelumtree fruit─a juicy fruit found in the Chocobo Forest. Please bring back three. The best fruits lie on the forest floors. They are the most ripe."
|
||||
55,"TEXT_BANGNA403_02268_SEARCHER_000_012","<grunt> <crunch> <crunch>
|
||||
<snort> <slurp> <grunt>"
|
||||
52,"TEXT_BANGNA403_02268_KIHEI02268_100_030","Ah, a fellow traveler, is it? Tell me, have you, too, come for the Vath's exquisite caelumtree wine? If not, it's something you absolutely must try!"
|
||||
53,"TEXT_BANGNA403_02268_SEARCHER_000_010","We smell fruit! <click> <click> Wonderfully ripe fruit!"
|
||||
54,"TEXT_BANGNA403_02268_SEARCHER_000_011","The fragrant scent─it tells us these caelumtree fruits are at their peak flavor. They will make for a fine batch, indeed! This will take but a moment to prepare. Er... <click> <click> Please excuse us."
|
||||
55,"TEXT_BANGNA403_02268_SEARCHER_000_012","<grunt> <crunch> <crunch>
|
||||
|
||||
|
@@ -1,14 +1,9 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_BANGNA404_02269_SEQ_00","The Vath keeneye is sniffing at a plant with silver leaves.
|
||||
※The difficulty of this quest will be synced to your current level."
|
||||
1,"TEXT_BANGNA404_02269_SEQ_01","Silver dew, known to ward off dragons with its distinctive scent, has become one of the guild's most popular commodities. Sales have continued to soar and to prevent exhausting their limited supply, the Vath have begun cultivating their own. While their fields have grown thick with these herbs, most of their plants do not have as potent a smell as those found in the wild. Sending an inferior product to their customers would tarnish the guild's good name, so it is decided each bundle must pass a test. The Vath keeneye hands you a bunch of these herbs and asks that you help them evaluate the quality of their plants. Take the silver dew and speak with the Vath kintamer.
|
||||
|
||||
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
|
||||
2,"TEXT_BANGNA404_02269_SEQ_02","The Vath kintamer mumbles and grumbles about the current state of their crops as he helps you climb onto a kongamato and load it with your silver dew. While he is clearly distraught, he seems hopeful that you will bring back good news. Now that you are securely mounted, fly to the Smoldering Wastes and find a dragon to test your dew on.
|
||||
|
||||
※Simply by speaking with the Vath kintamer you will be able to mount the kongamato."
|
||||
0,"TEXT_BANGNA404_02269_SEQ_00","The Vath keeneye is sniffing at a plant with silver leaves.
|
||||
※The difficulty of this quest will be synced to your current level."
|
||||
1,"TEXT_BANGNA404_02269_SEQ_01","Silver dew, known to ward off dragons with its distinctive scent, has become one of the guild's most popular commodities. Sales have continued to soar and to prevent exhausting their limited supply, the Vath have begun cultivating their own. While their fields have grown thick with these herbs, most of their plants do not have as potent a smell as those found in the wild. Sending an inferior product to their customers would tarnish the guild's good name, so it is decided each bundle must pass a test. The Vath keeneye hands you a bunch of these herbs and asks that you help them evaluate the quality of their plants. Take the silver dew and speak with the Vath kintamer.
|
||||
|
||||
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
|
||||
2,"TEXT_BANGNA404_02269_SEQ_02","The Vath kintamer mumbles and grumbles about the current state of their crops as he helps you climb onto a kongamato and load it with your silver dew. While he is clearly distraught, he seems hopeful that you will bring back good news. Now that you are securely mounted, fly to the Smoldering Wastes and find a dragon to test your dew on.
|
||||
|
||||
|
@@ -1,11 +1,8 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_BANGNA405_02270_SEQ_00","The Vath keeneye has a rather hairy task for you to tackle.
|
||||
※The difficulty of this quest will be synced to your current level."
|
||||
1,"TEXT_BANGNA405_02270_SEQ_01","The Adventurers' Guild must send pelts to the Convictory, but the Vath are not familiar enough with Coerthan climates to accurately judge which furs are best suited to such extreme temperatures. To prevent any mistakes, the Vath keeneye asks Grimold to take charge of this venture and requests that you go and provide assistance. Make your way to Tailfeather and speak with Grimold.
|
||||
|
||||
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
|
||||
0,"TEXT_BANGNA405_02270_SEQ_00","The Vath keeneye has a rather hairy task for you to tackle.
|
||||
※The difficulty of this quest will be synced to your current level."
|
||||
1,"TEXT_BANGNA405_02270_SEQ_01","The Adventurers' Guild must send pelts to the Convictory, but the Vath are not familiar enough with Coerthan climates to accurately judge which furs are best suited to such extreme temperatures. To prevent any mistakes, the Vath keeneye asks Grimold to take charge of this venture and requests that you go and provide assistance. Make your way to Tailfeather and speak with Grimold.
|
||||
|
||||
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
|
||||
|
||||
|
@@ -1,11 +1,8 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_BANGNA501_02271_SEQ_00","The Vath keeneye seems anxious about something.
|
||||
※The difficulty of this quest will be synced to your current level."
|
||||
1,"TEXT_BANGNA501_02271_SEQ_01","The Vath keeneye sent one of his brethren, the Vath farwalker, to Idyllshire with a cartload of goods. His delayed return, however, has left the Vath keeneye fearing the worst. He asks that you travel south toward the Dravanian hinterlands in search of the wayward Vath.
|
||||
|
||||
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
|
||||
0,"TEXT_BANGNA501_02271_SEQ_00","The Vath keeneye seems anxious about something.
|
||||
※The difficulty of this quest will be synced to your current level."
|
||||
1,"TEXT_BANGNA501_02271_SEQ_01","The Vath keeneye sent one of his brethren, the Vath farwalker, to Idyllshire with a cartload of goods. His delayed return, however, has left the Vath keeneye fearing the worst. He asks that you travel south toward the Dravanian hinterlands in search of the wayward Vath.
|
||||
|
||||
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
|
||||
|
||||
|
@@ -1,11 +1,8 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_BANGNA502_02272_SEQ_00","The Vath keeneye sighs dejectedly.
|
||||
※The difficulty of this quest will be synced to your current level."
|
||||
1,"TEXT_BANGNA502_02272_SEQ_01","The goblins of Idyllshire have an insatiable appetite for nanka eggs. So much so, the Vath keeneye explains, that they travel to the forelands in search of more in spite of constant deliveries from the Vath. Always near the river, the goblins are now beleaguered by swarms of insects. They refuse to leave, however, asking for the Vath's repellent so they may continue foraging. Speak with the Vath kintamer and prepare for a trip to the Whilom River.
|
||||
|
||||
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
|
||||
0,"TEXT_BANGNA502_02272_SEQ_00","The Vath keeneye sighs dejectedly.
|
||||
※The difficulty of this quest will be synced to your current level."
|
||||
1,"TEXT_BANGNA502_02272_SEQ_01","The goblins of Idyllshire have an insatiable appetite for nanka eggs. So much so, the Vath keeneye explains, that they travel to the forelands in search of more in spite of constant deliveries from the Vath. Always near the river, the goblins are now beleaguered by swarms of insects. They refuse to leave, however, asking for the Vath's repellent so they may continue foraging. Speak with the Vath kintamer and prepare for a trip to the Whilom River.
|
||||
|
||||
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
|
||||
@@ -61,18 +58,13 @@ int32,str,str
|
||||
51,"TEXT_BANGNA502_02272_SEARCHER_000_003","We say <Emphasis>take</Emphasis>, but you need only spray them with our kongamato. One spray and they should stay safe. Bugs hate our repellent very much. You can find the goblins down at the southern end of Avalonia Fallen."
|
||||
52,"TEXT_BANGNA502_02272_SEARCHER_000_004",""
|
||||
53,"TEXT_BANGNA502_02272_MUSHIKAI_100_010","The keeneye told us you will be spraying the goblins. <click> <click> The repellent is loaded and ready. Be gentle with the kongamato. They are good mounts, but very testy. We are always gentle. Yes, very gentle."
|
||||
57,"TEXT_BANGNA502_02272_GOBLINA02272_000_020","Pshhh... Shkohhh...
|
||||
The bugs are gone! No more scratchybites! Thank you, uplander!"
|
||||
54,"TEXT_BANGNA502_02272_MUSHIKAI_100_015","Did you fall? Or maybe the kongamato bucked too hard? <click> <click> Let us help you back on. Be careful not to overwork the kongamato. Its face does not show, but they are sensitive. Yes, very sensitive."
|
||||
55,"TEXT_BANGNA502_02272_AKINDO_000_010",""
|
||||
59,"TEXT_BANGNA502_02272_GOBLINA02272_100_025","Pshhh... Shkohhh...
|
||||
Scratchybites from bugs are horrible! Can uplander make them go away?"
|
||||
56,"TEXT_BANGNA502_02272_AKINDO_000_015",""
|
||||
57,"TEXT_BANGNA502_02272_GOBLINA02272_000_020","Pshhh... Shkohhh...
|
||||
61,"TEXT_BANGNA502_02272_GOBLINB02272_000_030","Pshhh... Shkohhh...
|
||||
Ah, the buzzing stopped. Thank you muchly, uplander. Now we can gather eggs in peace."
|
||||
The bugs are gone! No more scratchybites! Thank you, uplander!"
|
||||
58,"TEXT_BANGNA502_02272_GOBLINA02272_000_021","Will uplander take spray to the river? Gobbieflock is searching for nanka eggs, but bugs are everywhere! Hard to work with so many scratchybites."
|
||||
63,"TEXT_BANGNA502_02272_GOBLINB02272_100_035","Pshhh... Shkohhh...
|
||||
Scratchybites hurt muchly! Maybe gobbies should go home?"
|
||||
64,"TEXT_BANGNA502_02272_GOBLINC02272_100_038","Pshhh... Shkohhh...
|
||||
Cannot see through clouds of nibblebugs. Where are the tasty nanka eggs?"
|
||||
59,"TEXT_BANGNA502_02272_GOBLINA02272_100_025","Pshhh... Shkohhh...
|
||||
Scratchybites from bugs are horrible! Can uplander make them go away?"
|
||||
60,"TEXT_BANGNA502_02272_SYSTEM_100_100","The goblin is being troubled by insects. Mount a kongamato from Loth ast Vath and use its Fumigate ability to drive them away."
|
||||
61,"TEXT_BANGNA502_02272_GOBLINB02272_000_030","Pshhh... Shkohhh...
|
||||
|
||||
|
@@ -1,11 +1,8 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_BANGNA503_02273_SEQ_00","The Vath keeneye has something he wants to show you.
|
||||
※The difficulty of this quest will be synced to your current level."
|
||||
1,"TEXT_BANGNA503_02273_SEQ_01","After greeting you in a most unusual manner, the Vath keeneye tells you of yet another request from the goblins. As always, their appetite for nanka eggs is endless, and he would ask you help fill their most recent order. To lure out nankas heavy with eggs, he says you will need to retrieve bait from a trap set up north in the waters of the Hundred Throes.
|
||||
|
||||
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
|
||||
0,"TEXT_BANGNA503_02273_SEQ_00","The Vath keeneye has something he wants to show you.
|
||||
※The difficulty of this quest will be synced to your current level."
|
||||
1,"TEXT_BANGNA503_02273_SEQ_01","After greeting you in a most unusual manner, the Vath keeneye tells you of yet another request from the goblins. As always, their appetite for nanka eggs is endless, and he would ask you help fill their most recent order. To lure out nankas heavy with eggs, he says you will need to retrieve bait from a trap set up north in the waters of the Hundred Throes.
|
||||
|
||||
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
|
||||
|
||||
|
@@ -1,11 +1,8 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_BANGNA504_02274_SEQ_00","The Vath keeneye is covering his mandibles, trying not to snigger.
|
||||
※The difficulty of this quest will be synced to your current level."
|
||||
1,"TEXT_BANGNA504_02274_SEQ_01","Goblins have requested a variety of herbs to be used in the filter of their masks. Because they requested so many, however, the Vath keeneye has decided to split up the work. He asks that you travel to Avalonia Fallen and retrieve leaves from two of the ten herbs requested─specifically, Danner sage and Whilom mint.
|
||||
|
||||
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
|
||||
0,"TEXT_BANGNA504_02274_SEQ_00","The Vath keeneye is covering his mandibles, trying not to snigger.
|
||||
※The difficulty of this quest will be synced to your current level."
|
||||
1,"TEXT_BANGNA504_02274_SEQ_01","Goblins have requested a variety of herbs to be used in the filter of their masks. Because they requested so many, however, the Vath keeneye has decided to split up the work. He asks that you travel to Avalonia Fallen and retrieve leaves from two of the ten herbs requested─specifically, Danner sage and Whilom mint.
|
||||
|
||||
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
|
||||
@@ -56,8 +53,7 @@ int32,str,str
|
||||
46,"TEXT_BANGNA504_02274_TODO_22",""
|
||||
47,"TEXT_BANGNA504_02274_TODO_23",""
|
||||
48,"TEXT_BANGNA504_02274_SEARCHER_000_000","Tell me, great hunter, what do you think of the masks goblins wear? <click> <click> Quite whimsical, yes? We try not to laugh when we see them. It is very hard not to snicker. Yes, very hard."
|
||||
52,"TEXT_BANGNA504_02274_GOBLIN02274_000_005","Pshhh... Shkohhh...
|
||||
We need ingredients to make special blend of smelling herbs, but the Vath are so slow!"
|
||||
49,"TEXT_BANGNA504_02274_SEARCHER_000_001","The goblins say they are stuffed with various herbs, and change them often to suit their moods. They use many combinations of herbs for their masks, and now they ask for help collecting them."
|
||||
50,"TEXT_BANGNA504_02274_SEARCHER_000_002","We were asked to find ten varieties of herbs, but we have split up the work. <click> <click> Too much work for one alone. Yes, too much work. Will you gather two of the herbs for us?"
|
||||
51,"TEXT_BANGNA504_02274_SEARCHER_000_003","You can find Danner sage and Whilom mint south of here in Avalonia Fallen. Three leaves of each should be all we require."
|
||||
52,"TEXT_BANGNA504_02274_GOBLIN02274_000_005","Pshhh... Shkohhh...
|
||||
|
||||
|
@@ -1,11 +1,8 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_BANGNA505_02275_SEQ_00","The Vath keeneye has need of a capable fleshling.
|
||||
※The difficulty of this quest will be synced to your current level."
|
||||
1,"TEXT_BANGNA505_02275_SEQ_01","A band of treasure hunters hoping to strike it rich have come from Idyllshire. Though they initially requested an escort, caution gave way to avarice, and they decided to depart unaided. The Vath keeneye fears for their safety, and so he asks you make for Anyx Trine to ensure they have not come to harm.
|
||||
|
||||
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
|
||||
0,"TEXT_BANGNA505_02275_SEQ_00","The Vath keeneye has need of a capable fleshling.
|
||||
※The difficulty of this quest will be synced to your current level."
|
||||
1,"TEXT_BANGNA505_02275_SEQ_01","A band of treasure hunters hoping to strike it rich have come from Idyllshire. Though they initially requested an escort, caution gave way to avarice, and they decided to depart unaided. The Vath keeneye fears for their safety, and so he asks you make for Anyx Trine to ensure they have not come to harm.
|
||||
|
||||
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
|
||||
|
||||
|
@@ -1,11 +1,8 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_BANGNA601_02276_SEQ_00","The Vath keeneye appears flustered.
|
||||
※The difficulty of this quest will be synced to your current level."
|
||||
1,"TEXT_BANGNA601_02276_SEQ_01","Anyx Trine is facing a parasitic flea infestation and many of its residents find themselves playing host to these nasty bugs. Itchy and irritable, they ask the Adventurers' Guild to send someone to exterminate them. All necessary preparations to deal with the pests have been made, but the Vath adventurers are petrified at the thought of having to deal with agitated dragons. This mission now falls to you.
|
||||
|
||||
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
|
||||
0,"TEXT_BANGNA601_02276_SEQ_00","The Vath keeneye appears flustered.
|
||||
※The difficulty of this quest will be synced to your current level."
|
||||
1,"TEXT_BANGNA601_02276_SEQ_01","Anyx Trine is facing a parasitic flea infestation and many of its residents find themselves playing host to these nasty bugs. Itchy and irritable, they ask the Adventurers' Guild to send someone to exterminate them. All necessary preparations to deal with the pests have been made, but the Vath adventurers are petrified at the thought of having to deal with agitated dragons. This mission now falls to you.
|
||||
|
||||
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
|
||||
|
||||
|
@@ -1,12 +1,8 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_BANGNA602_02277_SEQ_00","The Vath keeneye has a parcel clasped firmly in his claws.
|
||||
※The difficulty of this quest will be synced to your current level."
|
||||
1,"TEXT_BANGNA602_02277_SEQ_01","All of the Vath keeneye's attempts to deliver a package addressed to a dragon by the name of Uhm Ala have ended in dismal failure. Aside from the name stenciled neatly on the parcel, the only tidbit of information he has to go on is that Uhm Ala has yellow scales. Unfortunately, many dragons residing in the towers fit this description. He thinks that maybe an experienced adventurer like you will have better luck delivering the package, and asks that you take over this assignment for him.
|
||||
With the chat mode in <Color(-34022)>Say</Color>, use your keyboard or the software keyboard to enter any phrase that contains the name “Uhm Ala” to find the dragon whose package remains undelivered.
|
||||
|
||||
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
|
||||
0,"TEXT_BANGNA602_02277_SEQ_00","The Vath keeneye has a parcel clasped firmly in his claws.
|
||||
※The difficulty of this quest will be synced to your current level."
|
||||
1,"TEXT_BANGNA602_02277_SEQ_01","All of the Vath keeneye's attempts to deliver a package addressed to a dragon by the name of Uhm Ala have ended in dismal failure. Aside from the name stenciled neatly on the parcel, the only tidbit of information he has to go on is that Uhm Ala has yellow scales. Unfortunately, many dragons residing in the towers fit this description. He thinks that maybe an experienced adventurer like you will have better luck delivering the package, and asks that you take over this assignment for him.
|
||||
With the chat mode in <Color(-34022)>Say</Color>, use your keyboard or the software keyboard to enter any phrase that contains the name “Uhm Ala” to find the dragon whose package remains undelivered.
|
||||
|
||||
|
||||
|
@@ -1,11 +1,8 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_BANGNA603_02278_SEQ_00","The Vath keeneye needs you to search for a lost child.
|
||||
※The difficulty of this quest will be synced to your current level."
|
||||
1,"TEXT_BANGNA603_02278_SEQ_01","One of the younglings of Anyx Trine has gone out to play but does not return, and an anxious mother dragon enlists the guild's services. While many Vath have been scouring the nearby lands to find this missing child, their latest encounter with a vicious monster has left all of them far too shaken up to press on in their search. The Vath keeneye turns to you once more, and asks that you look for the baby dragon in their stead.
|
||||
|
||||
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
|
||||
0,"TEXT_BANGNA603_02278_SEQ_00","The Vath keeneye needs you to search for a lost child.
|
||||
※The difficulty of this quest will be synced to your current level."
|
||||
1,"TEXT_BANGNA603_02278_SEQ_01","One of the younglings of Anyx Trine has gone out to play but does not return, and an anxious mother dragon enlists the guild's services. While many Vath have been scouring the nearby lands to find this missing child, their latest encounter with a vicious monster has left all of them far too shaken up to press on in their search. The Vath keeneye turns to you once more, and asks that you look for the baby dragon in their stead.
|
||||
|
||||
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
|
||||
@@ -60,8 +57,7 @@ int32,str,str
|
||||
50,"TEXT_BANGNA603_02278_SEARCHER_000_002","We need someone strong and swift like you, adventurer. <click> <click> The mother is most anxious to find her baby. Please go to Anyx Trine and speak with her."
|
||||
51,"TEXT_BANGNA603_02278_DRAGON02278_000_010","...Ah, another adventurer. As I have told the others, I desire the safe return of my son."
|
||||
52,"TEXT_BANGNA603_02278_DRAGON02278_000_011","He has a propensity to cause trouble, so I ask that you hurry. Sohm Al is his favorite place to play─I suggest starting there."
|
||||
56,"TEXT_BANGNA603_02278_DRAGONPUPPY02278_000_020","Nooo! <If(PlayerParameter(4))>She<Else/>He</If> got me!
|
||||
Tee hee hee! You are so much more fun to play with than the Vath! So slow and clumsy─you can hear them coming from malms away!"
|
||||
53,"TEXT_BANGNA603_02278_DRAGON02278_000_015","I hope he has not strayed too far. He may think himself full grown, but there are beasts beyond even I would be loath to face."
|
||||
54,"TEXT_BANGNA603_02278_DRAGONPUPPY02278_100_000","Hehehe! Now they send <Switch(PlayerParameter(71))><Case(1)>Hyurs</Case><Case(2)>Elezen</Case><Case(3)>Lalafells</Case><Case(4)>Miqo'te</Case><Case(5)>Roegadyn</Case><Case(6)>Au Ra</Case></Switch> to challenge this mighty king of dragons to a game of tag!? You will never catch me! Tee hee!"
|
||||
55,"TEXT_BANGNA603_02278_DRAGONPUPPY02278_100_010","Ahhh! You are really, really fast─but not fast enough!"
|
||||
56,"TEXT_BANGNA603_02278_DRAGONPUPPY02278_000_020","Nooo! <If(PlayerParameter(4))>She<Else/>He</If> got me!
|
||||
|
||||
|
@@ -1,11 +1,8 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_BANGNA604_02279_SEQ_00","The Vath keeneye is deep in thought.
|
||||
※The difficulty of this quest will be synced to your current level."
|
||||
1,"TEXT_BANGNA604_02279_SEQ_01","Silver dew smoke hovers in a thick cloud draped about Anyx Trine, and the dragons inhabiting the tower believe the Vath to be the perpetrators of this heinous crime. The Vath, however, suspect the true source of this smoke to be the censers that have recently been appearing across Gnath territory. The Vath keeneye believes there to be four new censers, having counted four distinct wisps of smoke from a distance. Make your way to the Smoldering Wastes, disable the Gnath censers, and help the Vath clear the air.
|
||||
|
||||
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
|
||||
0,"TEXT_BANGNA604_02279_SEQ_00","The Vath keeneye is deep in thought.
|
||||
※The difficulty of this quest will be synced to your current level."
|
||||
1,"TEXT_BANGNA604_02279_SEQ_01","Silver dew smoke hovers in a thick cloud draped about Anyx Trine, and the dragons inhabiting the tower believe the Vath to be the perpetrators of this heinous crime. The Vath, however, suspect the true source of this smoke to be the censers that have recently been appearing across Gnath territory. The Vath keeneye believes there to be four new censers, having counted four distinct wisps of smoke from a distance. Make your way to the Smoldering Wastes, disable the Gnath censers, and help the Vath clear the air.
|
||||
|
||||
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
|
||||
|
||||
|
@@ -1,11 +1,8 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_BANGNA605_02280_SEQ_00","The Vath keeneye stares off into the distance, his unwavering gaze set upon Mourn.
|
||||
※The difficulty of this quest will be synced to your current level."
|
||||
1,"TEXT_BANGNA605_02280_SEQ_01","Mourn has been overrun by pesky dinosaurs, and the Adventurers' Guild is asked to find a way to reduce their numbers. Deciding it to be the safest course of action, the Vath keeneye sends the Vath braveheart to steal their eggs. What was to be a quick job has resulted in the braveheart disappearing for days and now the keeneye needs someone to find─and possibly rescue─his friend. Travel to the caverns of Mourn and look for the braveheart.
|
||||
|
||||
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
|
||||
0,"TEXT_BANGNA605_02280_SEQ_00","The Vath keeneye stares off into the distance, his unwavering gaze set upon Mourn.
|
||||
※The difficulty of this quest will be synced to your current level."
|
||||
1,"TEXT_BANGNA605_02280_SEQ_01","Mourn has been overrun by pesky dinosaurs, and the Adventurers' Guild is asked to find a way to reduce their numbers. Deciding it to be the safest course of action, the Vath keeneye sends the Vath braveheart to steal their eggs. What was to be a quick job has resulted in the braveheart disappearing for days and now the keeneye needs someone to find─and possibly rescue─his friend. Travel to the caverns of Mourn and look for the braveheart.
|
||||
|
||||
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
|
||||
|
||||
|
@@ -3,9 +3,7 @@
|
||||
int32,str,str
|
||||
0,"TEXT_BANMOG101_02290_SEQ_00","Mogek the Marvelous is in need of a master <If(PlayerParameter(4))>craftswoman<Else/>craftsman</If>."
|
||||
1,"TEXT_BANMOG101_02290_SEQ_01","Having inducted a large number of new recruits into his ranks, Mogek the Marvelous is running low on the tools and supplies necessary to see that they are properly trained. He requests that you craft the aforementioned items and directs you to speak with Mogwon, who has been rushing about Asah to gather materials for you."
|
||||
2,"TEXT_BANMOG101_02290_SEQ_02","Mogwon has set aside some prime materials you can use to craft the requested items. He asks that you take the final product to Moguppo, who is overseeing the distribution of supplies.
|
||||
|
||||
※In the event you lose the materials or the synthesis ends in failure, you may try again by speaking with Mogwon."
|
||||
2,"TEXT_BANMOG101_02290_SEQ_02","Mogwon has set aside some prime materials you can use to craft the requested items. He asks that you take the final product to Moguppo, who is overseeing the distribution of supplies.
|
||||
|
||||
※In the event you lose the materials or the synthesis ends in failure, you may try again by speaking with Mogwon."
|
||||
3,"TEXT_BANMOG101_02290_SEQ_03","Moguppo believes that the Mogmenders will be more enthusiastic about their training if they were to receive their shiny new supplies directly from you. After neatly packaging them up, he passes them to you for delivery."
|
||||
|
||||
|
@@ -3,9 +3,7 @@
|
||||
int32,str,str
|
||||
0,"TEXT_BANMOG102_02291_SEQ_00","Mogek the Marvelous appears slightly flustered."
|
||||
1,"TEXT_BANMOG102_02291_SEQ_01","Despite Mogek's attempts to dissuade him, one of his Mogmenders is convinced that searching the House of Letters will yield the construction materials they have long been eager to strike off of their ever-growing list of necessary items. However, days have passed since he set out on his own for the ruins, and Mogek begins to worry for the moogle's safety. He bids you make your way to the House of Letters and seek out the stubborn moogle."
|
||||
2,"TEXT_BANMOG102_02291_SEQ_02","You come across a moogle who is so immersed in his work he does not notice you approach. Startled by your sudden appearance, he quickly recovers and goes on to explain that he is disappointed by the overall quality of the materials he has unearthed from the House of Letters. Knowing Mogek will not be satisfied by what he has gathered, he begs you to use your superior crafting skills to repurpose the materials he has found into construction components and deliver them to Mogek the Marvelous.
|
||||
|
||||
※In the event you lose the materials or the synthesis ends in failure, you may try again by speaking with the mettlesome moogle."
|
||||
2,"TEXT_BANMOG102_02291_SEQ_02","You come across a moogle who is so immersed in his work he does not notice you approach. Startled by your sudden appearance, he quickly recovers and goes on to explain that he is disappointed by the overall quality of the materials he has unearthed from the House of Letters. Knowing Mogek will not be satisfied by what he has gathered, he begs you to use your superior crafting skills to repurpose the materials he has found into construction components and deliver them to Mogek the Marvelous.
|
||||
|
||||
※In the event you lose the materials or the synthesis ends in failure, you may try again by speaking with the mettlesome moogle."
|
||||
3,"TEXT_BANMOG102_02291_SEQ_03","The construction materials you deliver to Mogek seem to convince him that the ruins hold far more potential than he had believed. He decides he will begin sending Mogmenders to thoroughly scour the area for materials in the near future."
|
||||
@@ -54,8 +52,7 @@ int32,str,str
|
||||
46,"TEXT_BANMOG102_02291_TODO_22",""
|
||||
47,"TEXT_BANMOG102_02291_TODO_23",""
|
||||
48,"TEXT_BANMOG102_02291_MOGEK_000_000","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I know not what to do, kupo! Several days ago, one of my Mogmenders stormed off when I told him searching the House of Letters for construction materials was a foolish idea."
|
||||
51,"TEXT_BANMOG102_02291_GOOUTMOOGLE02291_000_010","Gah! P-Please, kupo! I am but skin and bones. I assure you, I do not taste nearly as good as I─
|
||||
...Oh! Thank the gods it's you. As glad as I am to see your friendly face, I beg of you not to sneak up on me like that!"
|
||||
49,"TEXT_BANMOG102_02291_MOGEK_000_001","He has been absent for days, and being the hardhead he is, I'm sure he will not return until he has collected an assortment of planks, paints, and pilings large enough to prove me wrong."
|
||||
50,"TEXT_BANMOG102_02291_MOGEK_000_002","I fear this means he might never come back, for there is nothing of the sort in Eil Tohm─only hungry predators seeking easy prey. And there's nothing easier than an overworked moogle! Please, find and make sure he is safe, kupo!"
|
||||
51,"TEXT_BANMOG102_02291_GOOUTMOOGLE02291_000_010","Gah! P-Please, kupo! I am but skin and bones. I assure you, I do not taste nearly as good as I─
|
||||
...Oh! Thank the gods it's you. As glad as I am to see your friendly face, I beg of you not to sneak up on me like that!"
|
||||
|
||||
|
@@ -4,9 +4,7 @@ int32,str,str
|
||||
0,"TEXT_BANMOG103_02292_SEQ_00","Mogek the Marvelous is nervously fluttering his wings."
|
||||
1,"TEXT_BANMOG103_02292_SEQ_01","The framework for the foundation was to be erected today, but the Mogmenders find themselves short of the necessary materials to do so. To remedy the situation, Mogek has ordered two of their number to scavenge for wood and steel bars in the Landlord Colony and Eil Tohm. However, both have yet to return. Wanting to save time, he requests that you go and collect whatever they may have found and deliver it to the mindful moogle."
|
||||
2,"TEXT_BANMOG103_02292_SEQ_02","You find both of the moogles worse for the wear but nevertheless satisfied with the copious amounts of metal bars and timber they have gathered from the surrounding land. Turning their haul over to you, they ask that you transport them back to the moogle at the restoration site."
|
||||
3,"TEXT_BANMOG103_02292_SEQ_03","The moogle at the construction site picks through the jumble of metal beams and timber─a smattering of which is charred around the edges. Seeming to come across items which spark his interest, he stops abruptly, and hands them to you, asking that you use them to create basic building components for the foundation of the plaza.
|
||||
|
||||
※In the event you lose the materials or the synthesis ends in failure, you may try again by speaking with the mindful moogle."
|
||||
3,"TEXT_BANMOG103_02292_SEQ_03","The moogle at the construction site picks through the jumble of metal beams and timber─a smattering of which is charred around the edges. Seeming to come across items which spark his interest, he stops abruptly, and hands them to you, asking that you use them to create basic building components for the foundation of the plaza.
|
||||
|
||||
※In the event you lose the materials or the synthesis ends in failure, you may try again by speaking with the mindful moogle."
|
||||
4,"TEXT_BANMOG103_02292_SEQ_04","Mogek is pleased by your swift return, doubly so when you offer him the foundation components you crafted. He is convinced they will allow the plaza to stand tall and proud for centuries to come."
|
||||
|
||||
|
@@ -5,9 +5,7 @@ int32,str,str
|
||||
1,"TEXT_BANMOG104_02293_SEQ_01","The baskets Mogek ordered have yet to arrive, and he is afraid he will be left without any means to transport the heaps of fabrics soon to be completed. While he awaits the first of these shipments, Mogek asks that you go and investigate the reason why the baskets have yet to turn up. Travel to the Sohm Al summit and speak with one of the basket-weaving moogles."
|
||||
2,"TEXT_BANMOG104_02293_SEQ_02","The moogle explains to you, with perhaps a tad too much enthusiasm, that the reason he has fallen behind is because he is having trouble harvesting sankchinni shoots─the main material used to create their wares. He asks that you go and harvest three."
|
||||
3,"TEXT_BANMOG104_02293_SEQ_03","You quickly find and gather three of the sankchinni shoots you promised the apprentice basket weaver. Return to the Sohm Al summit and deliver them to him."
|
||||
4,"TEXT_BANMOG104_02293_SEQ_04","As you prepare to return to Mogek with a report, the novice weaver stops you to ask for one final favor. He requests you to synthesize a few basic basket components, which will serve to accelerate the pace at which the weavers can construct baskets. Once you are finished, he asks that you see they are delivered to the managing moogle.
|
||||
|
||||
※In the event you lose the materials or the synthesis ends in failure, you may try again by speaking with mendicant moogle."
|
||||
4,"TEXT_BANMOG104_02293_SEQ_04","As you prepare to return to Mogek with a report, the novice weaver stops you to ask for one final favor. He requests you to synthesize a few basic basket components, which will serve to accelerate the pace at which the weavers can construct baskets. Once you are finished, he asks that you see they are delivered to the managing moogle.
|
||||
|
||||
※In the event you lose the materials or the synthesis ends in failure, you may try again by speaking with mendicant moogle."
|
||||
5,"TEXT_BANMOG104_02293_SEQ_05","You fulfill the young moogle's final request by delivering the basket-weaving components to the Mogmender in charge of overseeing the project. With the help of the items that you crafted for them, he is certain he will be able to finish all of the baskets Mogek requires a bit more quickly. Return to Bahrr Lehs and report to Mogek the Marvelous."
|
||||
|
||||
|
@@ -5,9 +5,7 @@ int32,str,str
|
||||
1,"TEXT_BANMOG201_02294_SEQ_01","The Mogmenders are planning to restore the walls surrounding Bahrr Lehs. Unfortunately, they lack the supplies to do so, leaving the moogles no choice but to scavenge for serviceable material. Mogek asks that you meet with these scavengers at the Landlord Colony and see if they have found anything worth using."
|
||||
2,"TEXT_BANMOG201_02294_SEQ_02","You come across one of the moogles tasked by Mogek and he seems overwhelmed by the volume of rubble to be sifted and sorted. In the hopes of speeding things along, he asks you to help him search for potential crafting material."
|
||||
3,"TEXT_BANMOG201_02294_SEQ_03","Your efforts in searching through rubble have rewarded you with three prime pieces of salvageable material. Take back what you have found for appraisal."
|
||||
4,"TEXT_BANMOG201_02294_SEQ_04","The rummaging moogle is pleased with your find. Combined with materials found prior to your arrival, he supplies you with the ingredients to synthesize supplies for repairing the wall. Once completed, return to Bahrr Lehs with the items.
|
||||
|
||||
※In the event you lose the materials or the synthesis ends in failure, you may try again by speaking with the rummaging moogle."
|
||||
4,"TEXT_BANMOG201_02294_SEQ_04","The rummaging moogle is pleased with your find. Combined with materials found prior to your arrival, he supplies you with the ingredients to synthesize supplies for repairing the wall. Once completed, return to Bahrr Lehs with the items.
|
||||
|
||||
※In the event you lose the materials or the synthesis ends in failure, you may try again by speaking with the rummaging moogle."
|
||||
5,"TEXT_BANMOG201_02294_SEQ_05","Mogek is pleasantly surprised by the set of newly crafted supplies you offer to him. With these in hand, he plans to waste no time in setting the Mogmenders to work."
|
||||
|
||||
|
@@ -3,9 +3,7 @@
|
||||
int32,str,str
|
||||
0,"TEXT_BANMOG203_02296_SEQ_00","Mogek wants to light up the skies of Zenith."
|
||||
1,"TEXT_BANMOG203_02296_SEQ_01","Bahrr Lehs is in need of decorations, and Mogek plans to illuminate the area with sparkling mallows. The moogle he sent to gather them, however, is taking longer than expected. Though the delay is likely a trivial matter, Mogek will leave nothing to chance, and so he asks you to check on his underling in Sohm Al."
|
||||
2,"TEXT_BANMOG203_02296_SEQ_02","No sooner do you arrive at Sohm Al than you find a mournful moogle lamenting over his hatchet. He asks if you can help repair it, lest he anger the Mogmenders for delaying their plans. Once completed, he asks that you take the replacement parts to his moogle companion nearby.
|
||||
|
||||
※In the event you lose the materials or the synthesis ends in failure, you may try again by speaking with the mournful moogle."
|
||||
2,"TEXT_BANMOG203_02296_SEQ_02","No sooner do you arrive at Sohm Al than you find a mournful moogle lamenting over his hatchet. He asks if you can help repair it, lest he anger the Mogmenders for delaying their plans. Once completed, he asks that you take the replacement parts to his moogle companion nearby.
|
||||
|
||||
※In the event you lose the materials or the synthesis ends in failure, you may try again by speaking with the mournful moogle."
|
||||
3,"TEXT_BANMOG203_02296_SEQ_03","You hand over supplies to a moogle relieved to see parts for fixing hatchets rather than another broken one. He tells you to inform Mogek that, thanks to your repairs, the collection of sparkling mallows will proceed as scheduled."
|
||||
@@ -68,6 +66,5 @@ int32,str,str
|
||||
60,"TEXT_BANMOG203_02296_TOOLMOOGLE02296_000_020","Hello there. Before you say anything, I know why you're here. He broke another hatchet, didn't he? <sigh> Well, let's have a look then."
|
||||
61,"TEXT_BANMOG203_02296_TOOLMOOGLE02296_000_021","Oh! You made new parts to fix it, kupo! That's awfully kind of you. I'll have him back to work in no time. "
|
||||
62,"TEXT_BANMOG203_02296_TOOLMOOGLE02296_000_022","If Mogek asks, tell him that work is proceeding as planned."
|
||||
65,"TEXT_BANMOG203_02296_MOGEK_000_030","Welcome back!
|
||||
Ah, so his tool was broken. Trouble, just as I suspected."
|
||||
63,"TEXT_BANMOG203_02296_TOOLMOOGLE02296_000_023","Thanks again for your help, kupo! Tell Mogek he doesn't have to worry about the sparkly mallows."
|
||||
64,"TEXT_BANMOG203_02296_WEEDINGMOOGLE02296_000_024","Soon we'll have more than enough sparkling mallows for the monument, kupo!"
|
||||
|
||||
|
@@ -3,9 +3,7 @@
|
||||
int32,str,str
|
||||
0,"TEXT_BANMOG204_02297_SEQ_00","Mogek seems worried about something."
|
||||
1,"TEXT_BANMOG204_02297_SEQ_01","The Mogmenders have been giving it their all and more to restore Bahrr Lehs. What happens then should the moogles work themselves to exhaustion? The answer, Mogek tells you, is cloud mallows. A sprinkle of mallow puffs is all it takes to revitalize even the weariest of moogles. With many of the Mogmenders now neglecting their duties, he asks you to use one and puff new life into these worn out workers."
|
||||
2,"TEXT_BANMOG204_02297_SEQ_02","The moofy moogle lends you a cloud mallow that you might ride the winds of Churning Mists in search of the Mogmenders. Make your way to nearby Zenith first, and see what can be done for the moogles there.
|
||||
|
||||
※Speak with the moofy moogle in Bahrr Lehs to mount a cloud mallow."
|
||||
2,"TEXT_BANMOG204_02297_SEQ_02","The moofy moogle lends you a cloud mallow that you might ride the winds of Churning Mists in search of the Mogmenders. Make your way to nearby Zenith first, and see what can be done for the moogles there.
|
||||
|
||||
※Speak with the moofy moogle in Bahrr Lehs to mount a cloud mallow."
|
||||
3,"TEXT_BANMOG204_02297_SEQ_03","You find a group of Mogmenders on the brink of collapsing. With a few well-timed wiggles atop the cloud mallow, the air is soon filled with puffs of its energizing seeds. The air soon clears and you find the moogles have rebounded with newfound strength. They bolt off to continue working without so much as acknowledging your presence. Head to the Rookery and see if anymore Mogmenders need a boost in their spirits."
|
||||
|
||||
|
@@ -3,9 +3,7 @@
|
||||
int32,str,str
|
||||
0,"TEXT_BANMOG301_02298_SEQ_00","Mogek the Marvelous is gesturing for you to come over."
|
||||
1,"TEXT_BANMOG301_02298_SEQ_01","Mogek learns from Whei Ahf that the Monsterie ruins were also once the center of production for the former Zenith plaza. A lot of the equipment from the bygone era is still functional, and the Mogmenders decide to take full advantage of this opportunity. While many of the moogles rejoice, immediately setting about their tasks, Mogek is worried that the streak of bad luck they have recently faced may continue, and would like for you to make sure they stay out of trouble."
|
||||
2,"TEXT_BANMOG301_02298_SEQ_02","The lead stonemason tells you that the equipment they salvaged from the Monsterie has helped them make considerable headway, but their rate of production has surpassed their supply of raw materials. Now short on items used to put the finishing touches on their tiles, he bids you craft a high-quality veneer component and deliver it to his assistant.
|
||||
|
||||
※In the event you lose the materials or the synthesis ends in failure, you may try again by speaking with the mosaicist moogle."
|
||||
2,"TEXT_BANMOG301_02298_SEQ_02","The lead stonemason tells you that the equipment they salvaged from the Monsterie has helped them make considerable headway, but their rate of production has surpassed their supply of raw materials. Now short on items used to put the finishing touches on their tiles, he bids you craft a high-quality veneer component and deliver it to his assistant.
|
||||
|
||||
※In the event you lose the materials or the synthesis ends in failure, you may try again by speaking with the mosaicist moogle."
|
||||
3,"TEXT_BANMOG301_02298_SEQ_03","The moogle assistant is upset that production has halted because they are out of materials. You present him with the veneer you have made, and he thanks you profusely, resolved to be extra careful with the supplies you have provided."
|
||||
|
||||
|
@@ -3,9 +3,7 @@
|
||||
int32,str,str
|
||||
0,"TEXT_BANMOG302_02299_SEQ_00","Mogek the Marvelous gazes at the sky, an exasperated sigh on his lips."
|
||||
1,"TEXT_BANMOG302_02299_SEQ_01","Tharl Oom Khash contains some of the purest crystals in the realm, and Mogek, eager to get ahold of some, has sent Mogmenders to procure several chest-loads of these gleaming marvels. However, with their consignment now long overdue, Mogek's patience is wearing thin and, unable to contain his frustration, he bids you investigate the cause of this delay."
|
||||
2,"TEXT_BANMOG302_02299_SEQ_02","Upon entering the ruins, you are greeted by a moogle who expresses his relief that you're here. He goes on to explain that a number of his crew has been struck down, overwhelmed by the vast amounts of aether being emanated from the crystals around them. Believing he will be able to see their harvested crystals safely back to Mogek if he can shield the few remaining moogles from their adverse effects, he asks that you fashion an aetheric shielding for their chests. Synthesize the requested items and deliver them to the malaised moogle.
|
||||
|
||||
※In the event you lose the materials or the synthesis ends in failure, you may try again by speaking with the muddled moogle."
|
||||
2,"TEXT_BANMOG302_02299_SEQ_02","Upon entering the ruins, you are greeted by a moogle who expresses his relief that you're here. He goes on to explain that a number of his crew has been struck down, overwhelmed by the vast amounts of aether being emanated from the crystals around them. Believing he will be able to see their harvested crystals safely back to Mogek if he can shield the few remaining moogles from their adverse effects, he asks that you fashion an aetheric shielding for their chests. Synthesize the requested items and deliver them to the malaised moogle.
|
||||
|
||||
※In the event you lose the materials or the synthesis ends in failure, you may try again by speaking with the muddled moogle."
|
||||
3,"TEXT_BANMOG302_02299_SEQ_03","The moogle you hand the aetheric shielding to is beginning to feel dizzy─a telltale sign of aether sickness. He is concerned that if his condition worsens, he will be unable to deliver the crystals he promised Mogek. Upon handing him the shielding you synthesized, however, he perks up, a great deal more confident he can handle the situation."
|
||||
|
||||
|
@@ -1,11 +1,8 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_BANVAN008_02225_SEQ_00","Linu Vali smiles at you warmly, and it looks like she has something to say.
|
||||
※The difficulty of this quest will be synced to your current level."
|
||||
1,"TEXT_BANVAN008_02225_SEQ_01","Linu Vali once again expresses her gratitude for everything you have done for her tribe. Her brother also wishes to express his thanks, and looks deep in thought. Speak with him to hear what words his meditative mood has brought to him.
|
||||
|
||||
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
|
||||
0,"TEXT_BANVAN008_02225_SEQ_00","Linu Vali smiles at you warmly, and it looks like she has something to say.
|
||||
※The difficulty of this quest will be synced to your current level."
|
||||
1,"TEXT_BANVAN008_02225_SEQ_01","Linu Vali once again expresses her gratitude for everything you have done for her tribe. Her brother also wishes to express his thanks, and looks deep in thought. Speak with him to hear what words his meditative mood has brought to him.
|
||||
|
||||
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
|
||||
|
||||
|
@@ -1,15 +1,10 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_BANVAN604_02200_SEQ_00","Muna Vanu is lost in a sea of troubles.
|
||||
※The difficulty of this quest will be synced to your current level."
|
||||
1,"TEXT_BANVAN604_02200_SEQ_01","Despite the Gundu's best efforts, they are still subject to intermittent Vundu harassment. At a loss as to how to deal with this himself, Muna Vanu asks that you speak with Linu Vanu, and find out how you can assist in the defense of his tribe and village.
|
||||
|
||||
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest. "
|
||||
0,"TEXT_BANVAN604_02200_SEQ_00","Muna Vanu is lost in a sea of troubles.
|
||||
※The difficulty of this quest will be synced to your current level."
|
||||
1,"TEXT_BANVAN604_02200_SEQ_01","Despite the Gundu's best efforts, they are still subject to intermittent Vundu harassment. At a loss as to how to deal with this himself, Muna Vanu asks that you speak with Linu Vanu, and find out how you can assist in the defense of his tribe and village.
|
||||
3,"TEXT_BANVAN604_02200_SEQ_03","Eager to help give the Vundu a taste of their own medicine, Luna Vanu provides you with what he claims is the strongest sanuwa in the village. Now find the Vundu brute and use the sanuwa to buffet him with wind.
|
||||
|
||||
※Speak with Luna Vanu in Ok' Gundu Nakki to mount a sanuwa."
|
||||
|
||||
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest. "
|
||||
2,"TEXT_BANVAN604_02200_SEQ_02","After speaking with Linu Vanu, you learn that a rough and violent Vundu has been driving Gundu hunters from Gundu land. He asks you to help in letting this Vundu brute know firsthand the shame of being driven from his own land─by chasing him from his home with violent blasts of wind from a trained sanuwa. Speak with Luna Vanu. He will gladly supply you with a sanuwa to do just that."
|
||||
3,"TEXT_BANVAN604_02200_SEQ_03","Eager to help give the Vundu a taste of their own medicine, Luna Vanu provides you with what he claims is the strongest sanuwa in the village. Now find the Vundu brute and use the sanuwa to buffet him with wind.
|
||||
|
||||
|
@@ -53,8 +53,7 @@ int32,str,str
|
||||
49,"TEXT_CHREND201_02207_BRIARDIEN_000_001","'Tis as if our fair city has been born anew─and it is in large part thanks to you. Which is not to say our problems have come to an end. No, the silent struggle between the lowborn and highborn goes on, growing more fractious by the day."
|
||||
50,"TEXT_CHREND201_02207_BRIARDIEN_000_002","I have come to believe that someone, somewhere is fanning the flames of hatred to further their own ends, and I am convinced, now more than ever, that Ulaa's sudden disappearance, alongside that of volume eleven of the <Emphasis>Articles of Halonic Polity</Emphasis> is no mere coincidence. Both she and it, after all, were passionate advocates of equality among men."
|
||||
51,"TEXT_CHREND201_02207_BRIARDIEN_000_003","As to who is responsible and what their true intentions might be, I cannot say... Ascertaining these things will no doubt require that we first find the missing girl, and as of this moment, our best hope of learning her whereabouts may rest on discovering the fate of the book."
|
||||
52,"TEXT_CHREND201_02207_BRIARDIEN_000_004","As such, I shall continue searching for any clue which might lead us to the missing tome. In the meantime, I ask that you trouble the students for any information they might have on Ulaa. Failing that, find out if they have witnessed any unusual occurrences around the scholasticate. Anything at all.
|
||||
Well then─let us be about it!"
|
||||
52,"TEXT_CHREND201_02207_BRIARDIEN_000_004","As such, I shall continue searching for any clue which might lead us to the missing tome. In the meantime, I ask that you trouble the students for any information they might have on Ulaa. Failing that, find out if they have witnessed any unusual occurrences around the scholasticate. Anything at all.
|
||||
Well then─let us be about it!"
|
||||
53,"TEXT_CHREND201_02207_BRIARDIEN_000_009","Even the most seemingly insignificant oddity can be all it takes to crack a case. In any event, there's a good chance that whatever the students have seen or heard will offer us some clue as to the culprits' next move."
|
||||
54,"TEXT_CHREND201_02207_SCHOLASTICATELECTOR_000_009","Welcome back, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Pray allow me to show you inside."
|
||||
@@ -88,8 +87,7 @@ Well then─let us be about it!"
|
||||
82,"TEXT_CHREND201_02207_THEOMOCENT_000_034","Indeed. And while we often come here to seek solace and guidance in his blessed presence, today our purpose is more practical─with our search for Ulaa at an impasse, we had hoped he might grant us inspiration."
|
||||
83,"TEXT_CHREND201_02207_THEOMOCENT_000_035","And that is why I believe our meeting with you here, in this our hour of need, is a sign from above─mayhap the work of Father Choisseau himself!"
|
||||
84,"TEXT_CHREND201_02207_THEOMOCENT_000_036","I take from this that we are not meant to bear this burden alone─that the obstacles we face can only be surmounted by working in concert with others."
|
||||
86,"TEXT_CHREND201_02207_THEOMOCENT_000_038","I am reminded of the words of volume eleven of the <Emphasis>Articles of Halonic Polity</Emphasis>...
|
||||
“Of the Fury's love will all men receive, and by the balance of Her spear will all be set free.”"
|
||||
85,"TEXT_CHREND201_02207_THEOMOCENT_000_037","Ulaa's disappearance has thrown the scholasticate into turmoil, and the long-simmering mistrust between those of noble and ignoble birth has boiled over into outright hatred. Now more than ever, we must seek to join hands with like-minded souls who understand that this malice will only serve to sow further discord─like-minded souls such as you."
|
||||
86,"TEXT_CHREND201_02207_THEOMOCENT_000_038","I am reminded of the words of volume eleven of the <Emphasis>Articles of Halonic Polity</Emphasis>...
|
||||
“Of the Fury's love will all men receive, and by the balance of Her spear will all be set free.”"
|
||||
87,"TEXT_CHREND201_02207_THEOMOCENT_000_039","We must strive to love our neighbor even as we love ourselves, just as Halone does. To do otherwise is to defy Her will."
|
||||
|
||||
|
@@ -4,9 +4,7 @@ int32,str,str
|
||||
0,"TEXT_CHREND203_02209_SEQ_00","Briardien is eager to continue his investigation."
|
||||
1,"TEXT_CHREND203_02209_SEQ_01","Briardien declares that he will continue investigating your newest leads into the whereabouts of the missing Ulaa. In the meantime, he requests that you speak with some of the seminarians once more─namely his sister, Blaisie and the group she has been assisting with their own search. Though he is loath to admit it, the inspector seems to think that the youths may have noticed something you have overlooked thus far. But before you can learn what Blaisie knows, you will have to find her..."
|
||||
2,"TEXT_CHREND203_02209_SEQ_02","No one at the scholasticate seems to know exactly where Blaisie can be found, but a number of seminarians suggest that if you find Theomocent, she will not be far behind. As the young man is said to be somewhere in the vicinity of the Arc of the Venerable, that would seem to be the ideal location to begin your search."
|
||||
3,"TEXT_CHREND203_02209_SEQ_03","You find Blaisie hiding behind a fountain, watching as Theomocent and his friends make their inquiries. Startled by your sudden appearance, she struggles to explain her behavior, but regains her composure upon realizing who you are. After introducing herself as Briardien's younger sister, she correctly deduces the purpose for which you have come and produces a scroll of considerable length containing countless testimonies she recently transcribed in an effort to ascertain the whereabouts of Ulaa.
|
||||
|
||||
Just as Blaisie is about to turn the scroll over to you, however, Theomocent, Leigh, and Crammevoix suddenly appear, and you find yourselves reviewing the many accounts together. Yet you are unable to read even half of Blaisie's accounts before Leigh grows frustrated at their apparent lack of relevant information. Whether or not they contain aught of value remains to be seen, but that is for Briardien to decide, as the seminarians are more than happy to let the inspector sift through the endless accounts in their stead."
|
||||
3,"TEXT_CHREND203_02209_SEQ_03","You find Blaisie hiding behind a fountain, watching as Theomocent and his friends make their inquiries. Startled by your sudden appearance, she struggles to explain her behavior, but regains her composure upon realizing who you are. After introducing herself as Briardien's younger sister, she correctly deduces the purpose for which you have come and produces a scroll of considerable length containing countless testimonies she recently transcribed in an effort to ascertain the whereabouts of Ulaa.
|
||||
|
||||
Just as Blaisie is about to turn the scroll over to you, however, Theomocent, Leigh, and Crammevoix suddenly appear, and you find yourselves reviewing the many accounts together. Yet you are unable to read even half of Blaisie's accounts before Leigh grows frustrated at their apparent lack of relevant information. Whether or not they contain aught of value remains to be seen, but that is for Briardien to decide, as the seminarians are more than happy to let the inspector sift through the endless accounts in their stead."
|
||||
4,"TEXT_CHREND203_02209_SEQ_04","Briardien's efforts have borne fruit, it would seem, as he reveals to you that the gentleman seeking cough medicine and the tavern patron who paid his debts are likely one and the same. Once a notorious thug, now ostensibly reformed, he is rumored to have come into money and now makes a living as a traveling merchant. Needless to say, the inspector has every intention of tracking this suspect down, but he requires more information─which you are more than happy to provide in the form of Blaisie's notes. Together, you review the testimonies and eventually conclude that Mestonnaux, a merchant, has been engaged in suspicious activities. Your next course of action is thus decided: you and Briardien are to spy upon Mestonnaux, and see if he leads you to your suspect."
|
||||
@@ -90,14 +88,10 @@ Just as Blaisie is about to turn the scroll over to you, however, Theomocent, Le
|
||||
82,"TEXT_CHREND203_02209_THEOMOCENT_000_026","Blaisie! What are you doing here?"
|
||||
83,"TEXT_CHREND203_02209_BLAISIE_000_027","Theo! I...er...fancy meeting you here! I was just taking a moment to review these testimonies I had taken and thought to, um..."
|
||||
84,"TEXT_CHREND203_02209_CRAMMEVOIX_000_028","Ah, but of course! You then thought to come and share your findings with us."
|
||||
87,"TEXT_CHREND203_02209_THEOMOCENT_000_031","“Investigation Log, Entry 1: Master of Ishgardian markets, Mistress Elaisse
|
||||
Problems? Well, with this recent run of bad weather, we've had plenty. Why, just the other day my back started to give me trouble again, and I've had to hobble from place to place...”"
|
||||
88,"TEXT_CHREND203_02209_THEOMOCENT_000_032","“Investigation Log, Entry 2: House Fortemps steward, Honoroit
|
||||
I cannot guarantee that this news will be great interest to you and yours, but a twelve-point proposal for the reformation of the inquisition has recently been tabled by Lord Artoirel in the House of Lords...”"
|
||||
89,"TEXT_CHREND203_02209_THEOMOCENT_000_033","“Investigation Log, Entry 10: Weaponsmith, Elbert
|
||||
Ever since the blue bastard and his lapdog put an end to the war, profits have plummeted! I've had to sell my best stock for a fraction of its worth just to make ends meet...”"
|
||||
90,"TEXT_CHREND203_02209_THEOMOCENT_000_034","“Investigation Log, Entry 21: Carvery, Mestonnaux
|
||||
I've barely enough time to fill my customers' orders, much less keep an eye out for foolish─”"
|
||||
85,"TEXT_CHREND203_02209_BLAISIE_000_029","Y-Yes, that's it! While it might be a bit much, I wanted to make sure I did not omit a single word."
|
||||
86,"TEXT_CHREND203_02209_THEOMOCENT_000_030","By the Fury, Blaisie, this is over one hundred fulms long! I cannot even begin to imagine the amount of effort it took to organize all this information... It's incredibly heartening to know that there are others as dedicated as us to seeing Ulaa returned! Now, let's have a look, shall we?"
|
||||
87,"TEXT_CHREND203_02209_THEOMOCENT_000_031","“Investigation Log, Entry 1: Master of Ishgardian markets, Mistress Elaisse
|
||||
Problems? Well, with this recent run of bad weather, we've had plenty. Why, just the other day my back started to give me trouble again, and I've had to hobble from place to place...”"
|
||||
88,"TEXT_CHREND203_02209_THEOMOCENT_000_032","“Investigation Log, Entry 2: House Fortemps steward, Honoroit
|
||||
I cannot guarantee that this news will be great interest to you and yours, but a twelve-point proposal for the reformation of the inquisition has recently been tabled by Lord Artoirel in the House of Lords...”"
|
||||
89,"TEXT_CHREND203_02209_THEOMOCENT_000_033","“Investigation Log, Entry 10: Weaponsmith, Elbert
|
||||
@@ -114,16 +108,12 @@ I've barely enough time to fill my customers' orders, much less keep an eye out
|
||||
98,"TEXT_CHREND203_02209_LEIGH_000_043","Hmph. I doubt even he could make heads or tails of this rubbish. In any event, it's out of our hands. We should continue with our search."
|
||||
99,"TEXT_CHREND203_02209_THEOMOCENT_000_037",""
|
||||
100,"TEXT_CHREND203_02209_THEOMOCENT_000_038",""
|
||||
107,"TEXT_CHREND203_02209_BRIARDIEN_000_052","“Investigation Log, Entry 1: Master of Ishgardian markets, Mistress Elaisse
|
||||
Problems? Well, with this recent run of bad weather, we've had plenty. Why, just the other day my back started to give me trouble again, and I've had to hobble from place to place.”"
|
||||
101,"TEXT_CHREND203_02209_THEOMOCENT_100_038",""
|
||||
102,"TEXT_CHREND203_02209_BRIARDIEN_000_050","We meet again. Doubtless you have much to share─I know I do."
|
||||
109,"TEXT_CHREND203_02209_BRIARDIEN_000_054","“Investigation Log, Entry 13: Purveyor of sundries, Pasdevillet
|
||||
The other day, there was this one fellow who wanted to purchase robes for a young woman. A merchant, he said, but I've never known one who couldn't be bothered to haggle─not that I minded, of course!”"
|
||||
110,"TEXT_CHREND203_02209_BRIARDIEN_000_055","“Investigation Log, Entry 21: Carvery, Mestonnaux
|
||||
I've barely enough time to fill my customers' orders, much less keep an eye out for foolish girls getting themselves into trouble.”"
|
||||
103,"TEXT_CHREND203_02209_BRIARDIEN_100_050","Do you recall Gibrillont's patron who recently paid off his debts and the gentleman attempting to attain cough syrups? Upon further investigation, it turns out they share one astoundingly similar facial feature: a pale, raised scar running from the top of their left cheekbone to their jaw."
|
||||
104,"TEXT_CHREND203_02209_BRIARDIEN_101_050","It so happens that this description also matches that of a notorious thug who was known to hang around outside taverns and harass patrons for coin─until an unexpected windfall saw his fortunes vastly improve."
|
||||
105,"TEXT_CHREND203_02209_BRIARDIEN_102_050","He is now rumored to make a living as a traveling merchant, though where he goes and what he sells, none can say. We shall find out in due time. But enough of my discoveries─what have you learned?"
|
||||
112,"TEXT_CHREND203_02209_BRIARDIEN_000_057","“Investigation Log, Entry 47: Apothecary, Pienne
|
||||
Mestonnaux has bought my whole stock of cough syrup every day for the past week. Passing strange, needless to say, so I followed him and found that he was <Emphasis>reselling</Emphasis> my products to another! The nerve of some people, I tell you!”"
|
||||
106,"TEXT_CHREND203_02209_BRIARDIEN_000_051","...By the Fury, this is longer than some scripture! And she compiled it all in less than a single day, you say? Remarkable..."
|
||||
107,"TEXT_CHREND203_02209_BRIARDIEN_000_052","“Investigation Log, Entry 1: Master of Ishgardian markets, Mistress Elaisse
|
||||
Problems? Well, with this recent run of bad weather, we've had plenty. Why, just the other day my back started to give me trouble again, and I've had to hobble from place to place.”"
|
||||
108,"TEXT_CHREND203_02209_BRIARDIEN_000_053","“On the other hand, the Crozier has seen increased trading in oils, furs, and other goods folks begin to crave when it grows cold, so in that regard I can't complain...”"
|
||||
|
||||
|
@@ -5,8 +5,7 @@ int32,str,str
|
||||
1,"TEXT_CHREND204_02210_SEQ_01","Briardien is eager to find and tail the shifty merchant from Blaisie's notes, and believes that staking out Mestonnaux's food stall will allow you to accomplish just that. Seeing as he could show up any time to procure his standard selection of items from the carvery, the inspector urges you make haste and follow him to the Jeweled Crozier. Securing a secluded corner on the bustling street, the two of you keep an eye out for a scar-faced man swathed in silken robes."
|
||||
2,"TEXT_CHREND204_02210_SEQ_02","As you stand watch at the Jeweled Crozier, a man fitting the description of the thug-turned-merchant appears, making a beeline for the food stall. Without taking his eyes off the merchant, Briardien begins pursuing the suspect with you in tow."
|
||||
3,"TEXT_CHREND204_02210_SEQ_03","Briardien is waiting for you at the Arc of the Worthy. According to him, the man you are tailing just passed through the gates and entered the Coerthas central highlands. Curtly reminding you to take care not to be spotted, he bids you follow him."
|
||||
4,"TEXT_CHREND204_02210_SEQ_04","Concealing yourselves behind a large tree, you and Briardien quietly observe a suspicious-looking carriage, into which the fake merchant disappeared but a moment ago. Taking note of the nearby guard, the inspector then asks you to create a diversion by announcing a surprise inspection of their wagon. While you distract the two men, he intends to gain entrance to the carriage and see what he can find.
|
||||
With the chat mode in <Color(-34022)>Say</Color>, use your keyboard or the software keyboard to enter any phrase that contains the word “inspection” to draw the fake merchant and his guard's attention."
|
||||
4,"TEXT_CHREND204_02210_SEQ_04","Concealing yourselves behind a large tree, you and Briardien quietly observe a suspicious-looking carriage, into which the fake merchant disappeared but a moment ago. Taking note of the nearby guard, the inspector then asks you to create a diversion by announcing a surprise inspection of their wagon. While you distract the two men, he intends to gain entrance to the carriage and see what he can find.
|
||||
With the chat mode in <Color(-34022)>Say</Color>, use your keyboard or the software keyboard to enter any phrase that contains the word “inspection” to draw the fake merchant and his guard's attention."
|
||||
5,"TEXT_CHREND204_02210_SEQ_05","You immediately draw the attention of the fake merchant and his guard by announcing a surprise inspection of their carriage. Marching toward you, they advise you in no uncertain terms to be on your way. However, when it becomes clear you will not─or rather cannot─abide by their wishes, they turn hostile. Charging at you with weapons in hand, it looks as though the only way to stop them would be through force."
|
||||
6,"TEXT_CHREND204_02210_SEQ_06","You overpower the two thugs, and see that they are restrained. As you turn to go and consult with the inspector on how to proceed, you notice he is hunched before a diminutive figure curled upon a thick blanket of Coerthan snow. Check if aught is amiss."
|
||||
@@ -87,5 +86,4 @@ With the chat mode in <Color(-34022)>Say</Color>, use your keyboard or the softw
|
||||
81,"TEXT_CHREND204_02210_BRIARDIEN_000_052","They claim this cloaked figure offered no explanation as to why they wanted them to snatch the girl and keep her confined to the carriage indefinitely. And so they had no choice but to keep moving, to stay ahead of the Temple Knights and await further instructions."
|
||||
82,"TEXT_CHREND204_02210_BRIARDIEN_000_053","Hopefully, we will learn more as the interrogations progress. I fear, however, our mastermind has cloaked themselves in layer upon layer of secrecy, and it will take more than a few pointed questions to penetrate all of them."
|
||||
83,"TEXT_CHREND204_02210_BRIARDIEN_000_054","But regardless of how well they have hidden their intentions and their identity, we will bring them to justice soon enough!"
|
||||
85,"TEXT_CHREND204_02210_SYSTEM_000_056","To shine the light of truth upon the secrets buried in the dark,
|
||||
the children once more come together, that they may know Her power and Her glory..."
|
||||
84,"TEXT_CHREND204_02210_BRIARDIEN_000_055","And once we learn all that we can from our friends in the Temple Knights' custody, as well as Ulaa, we will be that much closer to restoring peace to the scholasticate."
|
||||
|
||||
|
@@ -51,8 +51,7 @@ int32,str,str
|
||||
47,"TEXT_CHRHDB621_02226_TODO_23",""
|
||||
48,"TEXT_CHRHDB621_02226_NASHUMHAKARACCA_000_001","Well, I'll be! <Highlight>ObjectParameter(1)</Highlight>, in the flesh! A pleasure to see you again!"
|
||||
49,"TEXT_CHRHDB621_02226_NASHUMHAKARACCA_000_002","Wait─is this what they call serendipity? It is, isn't it!? That settles it─you've got to help me find the inspector!"
|
||||
50,"TEXT_CHRHDB621_02226_NASHUMHAKARACCA_000_003","Cor, I was hoping you would silently agree!
|
||||
So, I've been trying to calculate the trajectory the inspector took when he was catapulted into the sky again. I've triple-checked my figures, and concluded he must have landed somewhere here in Ishgard!"
|
||||
50,"TEXT_CHRHDB621_02226_NASHUMHAKARACCA_000_003","Cor, I was hoping you would silently agree!
|
||||
So, I've been trying to calculate the trajectory the inspector took when he was catapulted into the sky again. I've triple-checked my figures, and concluded he must have landed somewhere here in Ishgard!"
|
||||
51,"TEXT_CHRHDB621_02226_NASHUMHAKARACCA_000_004","Unfortunately, the investigation hasn't been proceeding as smoothly as I had hoped..."
|
||||
52,"TEXT_CHRHDB621_02226_NASHUMHAKARACCA_000_005","But now that you're here, we're sure to make some progress! Come, let's speak with the merchants and see if anyone hasn't had dealings with a gentlemanly Highlander!"
|
||||
@@ -115,8 +114,7 @@ So, I've been trying to calculate the trajectory the inspector took when he was
|
||||
109,"TEXT_CHRHDB621_02226_NASHUMHAKARACCA_000_105","Look, it's frozen! Wait...does that mean the fish are frozen too?"
|
||||
110,"TEXT_CHRHDB621_02226_CYR_000_110","I t-t-trust you are managing? Good. It would...it would be a shame if we had t-t-to turn back now... <shiver>"
|
||||
111,"TEXT_CHRHDB621_02226_REDWALD_000_106","...I suppose I ought to pray for the boy's success."
|
||||
113,"TEXT_CHRHDB621_02226_NASHUMHAKARACCA_000_121","Over there, look! Someone's coming from the Vigil!
|
||||
Inspector! Inspector, is that you!?"
|
||||
112,"TEXT_CHRHDB621_02226_CYR_000_120","Fury take me, it's freezing! Bah, this is a waste of time. No living thing could survive in this godsforsaken wasteland!"
|
||||
113,"TEXT_CHRHDB621_02226_NASHUMHAKARACCA_000_121","Over there, look! Someone's coming from the Vigil!
|
||||
Inspector! Inspector, is that you!?"
|
||||
114,"TEXT_CHRHDB621_02226_ZOMBIEA_000_122","(-???-)As I live and breathe! Of all the places to be reunited with Master Zombibrand's compatriots! How fare you all this fine <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morning</If><Else/><If(LessThan(PlayerParameter(11),17))>afternoon<Else/>evening</If></If>?"
|
||||
@@ -128,6 +126,5 @@ Inspector! Inspector, is that you!?"
|
||||
120,"TEXT_CHRHDB621_02226_ZOMBIEA_000_127","Ah... Truly? Every last one, dead? That is to say, er, irrevocably dead? <sigh> If it was necessary, then so be it. Still, after coming all this way, it is more than a little disappointing, you understand."
|
||||
121,"TEXT_CHRHDB621_02226_NASHUMHAKARACCA_000_128","Then...my calculations were wrong? The inspector didn't land in Coerthas?"
|
||||
122,"TEXT_CHRHDB621_02226_ZOMBIEA_000_129","Now, now, do not fret so. If it is our overlord you seek, then you are in luck! As the founder of the Gentle Dead Men, our fates─and our aether─are inextricably entwined. In fact, I can feel it calling to me now!"
|
||||
125,"TEXT_CHRHDB621_02226_CYR_000_132","“One must remain vigilant for heresy, for it can manifest in myriad ways. 'Tis a vile, insidious sickness which must needs be burned out ere the infection takes hold.”
|
||||
...Surely zombification would qualify, yes?"
|
||||
123,"TEXT_CHRHDB621_02226_NASHUMHAKARACCA_000_130","Truly, good sir? You can guide us to Inspector Hildibrand!?"
|
||||
124,"TEXT_CHRHDB621_02226_ZOMBIEA_000_131","As surely as my rotting nose can lead me to fresh brains! Follow me, my friends!"
|
||||
|
||||
|
@@ -2,16 +2,11 @@
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CHRHDB631_02228_SEQ_00","Cyr must once more enter into a world he does not quite understand."
|
||||
1,"TEXT_CHRHDB631_02228_SEQ_01","Inspector's Log:
|
||||
As invigorating as my sojourn in the skies above was, full glad I am to be back on terra firma. Of course, the landing left much to be desired─as did my father's overzealous efforts to pluck me from the snow─but in painful circumstance did we enjoy encounters serendipitous and strange. A good and true Gentle Dead Man, far removed from the sands of Ul'dah, and Gigi, a precocious young lad seemingly bereft of all memories. Some might dismiss these events as the mere whims of fate, but I say, if these be not the beginnings of a spectacular case, then my name is not Hildibrand Helidor Maximilian Manderville!
|
||||
* * *
|
||||
Cyr's superiors at the Supreme Sacred Tribunal of Halonic Inquisitory Doctrine have decided that, in the interest of public safety, the mammet Gigi must be seized and subjected to thorough examination. Should it be determined that the mammet is of heretical origin, it is to be destroyed─a judgment not like to sit well with Inspector Hildibrand, who has taken to escorting the “young boy” around the city of Ishgard, in an effort to help him recover his missing memories."
|
||||
1,"TEXT_CHRHDB631_02228_SEQ_01","Inspector's Log:
|
||||
As invigorating as my sojourn in the skies above was, full glad I am to be back on terra firma. Of course, the landing left much to be desired─as did my father's overzealous efforts to pluck me from the snow─but in painful circumstance did we enjoy encounters serendipitous and strange. A good and true Gentle Dead Man, far removed from the sands of Ul'dah, and Gigi, a precocious young lad seemingly bereft of all memories. Some might dismiss these events as the mere whims of fate, but I say, if these be not the beginnings of a spectacular case, then my name is not Hildibrand Helidor Maximilian Manderville!
|
||||
* * *
|
||||
Cyr's superiors at the Supreme Sacred Tribunal of Halonic Inquisitory Doctrine have decided that, in the interest of public safety, the mammet Gigi must be seized and subjected to thorough examination. Should it be determined that the mammet is of heretical origin, it is to be destroyed─a judgment not like to sit well with Inspector Hildibrand, who has taken to escorting the “young boy” around the city of Ishgard, in an effort to help him recover his missing memories."
|
||||
5,"TEXT_CHRHDB631_02228_SEQ_05","A despondent Gigi once more fails to recall his memories and mutters that there is no point to this exercise. In an effort to raise his adopted son's spirits, the inspector resorts to his trademark pose, sending a precariously placed vase crashing to the ground. To Cyr's horror, the stall's owner reveals that the vase was valued at one hundred and twenty-three million, five hundred and four thousand gil, having been owned by countless esteemed personages, including one Ishgardian duke. However, before she can demand recompense, Gigi restores the vase to its original form in an unexpected display of magical prowess.
|
||||
|
||||
The stunned inquisitor declares Gigi's accomplishment a miracle, unable to fully comprehend what he has just witnessed. Sensing an opportunity, the merchant promptly offers to purchase the mammet from the inspector, who is taken aback at the suggestion he sell his adopted son. But Gigi has had enough; he can no longer entertain the illusion that he is flesh and blood. In the face of the inspector's continued insistence that he is a Manderville, the mammet storms off, declaring that Hildibrand and Nashu are not his papa and mama, leaving the stunned pair to watch in silence."
|
||||
2,"TEXT_CHRHDB631_02228_SEQ_02","In predictable fashion, Cyr's attempt to convince Hildibrand to surrender Gigi into his custody somehow leads to a debate on the mammet's gender. The commotion serves to draw Lord Edmont out from nearby Fortemps Manor, who agrees with the inspector that the mammet is clearly a boy. Upon learning of the inquisition's interest in Gigi, the count suggests that Hildibrand adopt the mammet as a ward, and even offers to stand as witness. Fascinated and enchanted by the thought of becoming a father, the inspector readily agrees, and Cyr can only look on in horror as Gigi is formally granted the patronage of House Manderville. It would seem there is nothing more to be done...but Inquisitor Cyr is a man bound by duty, and he is not yet ready to leave the mammet and its caretakers to their own devices, even as they embark upon another tour of the city to stir Gigi's memories."
|
||||
3,"TEXT_CHRHDB631_02228_SEQ_03","In an impressive display of ignorance, Hildibrand introduces the Supreme Sacred Tribunal of Halonic Inquisitory Doctrine─the Ishgardian institution which Cyr so proudly serves─to Gigi as a manor of “House Durenmaeltempsarte.” The inquisitor is quick to correct the inspector, who good-humoredly overlooks the incident. In any event, the name matters little, belonging as it does to but one more location which means nothing to the amnesic mammet."
|
||||
4,"TEXT_CHRHDB631_02228_SEQ_04","The Holy Stables prove no more familiar to Gigi than the Tribunal, even after he takes a good, long whiff of the horsebirds' natural musk. Cyr observes that Gigi may not be native to Ishgard, leading Hildibrand to propose that you all visit the Jeweled Crozier next, and Cyr to subsequently berate himself for aiding in the inspector's endeavors."
|
||||
5,"TEXT_CHRHDB631_02228_SEQ_05","A despondent Gigi once more fails to recall his memories and mutters that there is no point to this exercise. In an effort to raise his adopted son's spirits, the inspector resorts to his trademark pose, sending a precariously placed vase crashing to the ground. To Cyr's horror, the stall's owner reveals that the vase was valued at one hundred and twenty-three million, five hundred and four thousand gil, having been owned by countless esteemed personages, including one Ishgardian duke. However, before she can demand recompense, Gigi restores the vase to its original form in an unexpected display of magical prowess.
|
||||
|
||||
|
@@ -7,9 +7,7 @@ int32,str,str
|
||||
3,"TEXT_CHRHDB632_02229_SEQ_03","For a mercy, the snows have yet to cover Gigi's tracks, which appear to lead north from Falcon's Nest towards the abandoned Camp Riversmeet. Struck by a sudden epiphany, Nashu speculates that Gigi may have wandered out into the wastes in search of his “grandpapa,” Lord Godbert, of whose crafting prowess she and Hildibrand spoke so highly. Alas, even should they have correctly discerned the mammet's intent, the western highlands are vast, and the odds of him stumbling upon the goldsmith and his wife are rather slim..."
|
||||
4,"TEXT_CHRHDB632_02229_SEQ_04","The tiny adorable footprints are unmistakable in the snow. Gigi must surely be somewhere nearby. With luck, you will find him before he runs afoul of one of the wastes' many ravenous beasts."
|
||||
5,"TEXT_CHRHDB632_02229_SEQ_05","At long last, you come upon Gigi lying motionless in the snow. The fragments of ice clinging to his cap suggest that he was rendered unconscious by the impact of something small and round traveling at an incredibly high speed. Coincidentally, some few yalms away, Lord Godbert and Lady Julyan are engaged in an endless snowball fight, oblivious to you and Gigi and several dead steinbocks..."
|
||||
6,"TEXT_CHRHDB632_02229_SEQ_06","To your great relief, Gigi soon rises to his feet, apparently none the worse for wear. Hildibrand is overjoyed to be reunited with his errant son, and Godbert with his. Before you or anyone else can explain the situation, however, Gigi beseeches his grandfather to use his peerless skills to transform his body into that of a real boy. So enjoined, the goldsmith prepares his tools, and in a dazzling display of acrobatic craftsmanship molds the mammet's tiny frame into that of a towering Roegadyn. The jubilant Gigi then runs to his father, arms outstretched, only to accidentally deal him a bone-crunching blow, driving Hildibrand into the ground in an explosion of dirt and snow.
|
||||
|
||||
Alas, Gigi's joy is short-lived, not through any ill-feeling at his well-intentioned assault, but because of the magicks which soon envelop his body, restoring it to its original shape, and depriving him of that which he so desperately desired. Once more, the mammet seems poised to fall into despair, when Hildibrand, freshly extricated from the earth, reassures him that their bonds transcend flesh and blood and steel─that even if he is not a man, he is still a Manderville mammet. Yet while this sentiment brings Gigi and his Grandpapa Godbert much joy, Lady Julyan is of another mind, as evidenced by her brandishing of a skillet large enough to bludgeon a god to death. The sight of this prompts Hildibrand and Lord Godbert to depart with all haste, followed by Nashu and Gigi, and finally the Lady Julyan, still incandescent with rage, leaving you alone with a cowering Cyr."
|
||||
6,"TEXT_CHRHDB632_02229_SEQ_06","To your great relief, Gigi soon rises to his feet, apparently none the worse for wear. Hildibrand is overjoyed to be reunited with his errant son, and Godbert with his. Before you or anyone else can explain the situation, however, Gigi beseeches his grandfather to use his peerless skills to transform his body into that of a real boy. So enjoined, the goldsmith prepares his tools, and in a dazzling display of acrobatic craftsmanship molds the mammet's tiny frame into that of a towering Roegadyn. The jubilant Gigi then runs to his father, arms outstretched, only to accidentally deal him a bone-crunching blow, driving Hildibrand into the ground in an explosion of dirt and snow.
|
||||
|
||||
Alas, Gigi's joy is short-lived, not through any ill-feeling at his well-intentioned assault, but because of the magicks which soon envelop his body, restoring it to its original shape, and depriving him of that which he so desperately desired. Once more, the mammet seems poised to fall into despair, when Hildibrand, freshly extricated from the earth, reassures him that their bonds transcend flesh and blood and steel─that even if he is not a man, he is still a Manderville mammet. Yet while this sentiment brings Gigi and his Grandpapa Godbert much joy, Lady Julyan is of another mind, as evidenced by her brandishing of a skillet large enough to bludgeon a god to death. The sight of this prompts Hildibrand and Lord Godbert to depart with all haste, followed by Nashu and Gigi, and finally the Lady Julyan, still incandescent with rage, leaving you alone with a cowering Cyr."
|
||||
7,"TEXT_CHRHDB632_02229_SEQ_07","Once more, Cyr proclaims himself the only sane man in a world gone mad. Though he has failed in everything he set out to achieve, he takes solace in the fact that Gigi was able to overcome his personal crisis...before berating himself for appearing to care about the feelings of a mammet. He duly departs for the city to inform his superiors of recent events, as ridiculous and unproductive as they proved to be."
|
||||
@@ -92,8 +90,7 @@ Alas, Gigi's joy is short-lived, not through any ill-feeling at his well-intenti
|
||||
84,"TEXT_CHRHDB632_02229_SYSTEM_000_045","The mammet lies motionless in the snow, fragments of ice stuck to its cap, suggesting the impact of something small and round traveling at high speed..."
|
||||
85,"TEXT_CHRHDB632_02229_GIGI_000_050","UgH, mY hEaD. wHo...? Oh, It'S yOu. YoU fOlLoWeD mE..."
|
||||
86,"TEXT_CHRHDB632_02229_HILDIBRAND_000_051","Oh, Gigi! If you wanted to have a snowball fight with your grandparents, you should have said so earlier! Papa Hildy was very worried─though he is glad to see that you are unharmed."
|
||||
89,"TEXT_CHRHDB632_02229_CYR_000_053","I expect the earth was no less brilliant for the experience ei...ther. Why are you...? Are you <Emphasis>nodding</Emphasis>?
|
||||
Oh. He's behind me, isn't he...?"
|
||||
87,"TEXT_CHRHDB632_02229_CYR_000_052","It would seem he was struck by a snowball, much like these steinbocks─these <Emphasis>dead</Emphasis> steinbocks. Are you sure he isn't damaged?"
|
||||
88,"TEXT_CHRHDB632_02229_HILDIBRAND_100_052","As if a mere blow to the head could fell our Gigi! We Mandervilles are made of sterner stuff. I myself have been driven headfirst into the earth on no fewer than two dozen occasions─several times from malms above─and my mind is no less brilliant for the experience!"
|
||||
89,"TEXT_CHRHDB632_02229_CYR_000_053","I expect the earth was no less brilliant for the experience ei...ther. Why are you...? Are you <Emphasis>nodding</Emphasis>?
|
||||
Oh. He's behind me, isn't he...?"
|
||||
|
||||
|
@@ -54,8 +54,7 @@ int32,str,str
|
||||
50,"TEXT_COMALL001_02283_ALYS_000_002","From what I understand of it, you've been invited to participate in some manner of military exercise at the Wolves' Den."
|
||||
51,"TEXT_COMALL001_02283_ALYS_000_003","The messenger wished to be clear that only the most battle-hardened adventurers have been asked to take part, and that to even receive the offer should be considered a great honor."
|
||||
52,"TEXT_COMALL001_02283_ALYS_000_004","Well, whatever you might think of it, it appears that you've caught the attention of one Storm Captain Berkoeya Loetahlsyn. You are to report to him at the Wolves' Den should you wish to “bloody your fangs.” Those were his exact words, apparently..."
|
||||
53,"TEXT_COMALL001_02283_ALYS_000_009","Oh yes, the messenger also asked me to remind you that the ferry for the Wolves' Den can be boarded from the Moraby Drydocks...in case you'd been “away too long from the slaughter.”
|
||||
...Do take care, won't you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
|
||||
53,"TEXT_COMALL001_02283_ALYS_000_009","Oh yes, the messenger also asked me to remind you that the ferry for the Wolves' Den can be boarded from the Moraby Drydocks...in case you'd been “away too long from the slaughter.”
|
||||
...Do take care, won't you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
|
||||
54,"TEXT_COMALL001_02283_BERKOEYA_000_010","Well, it's about bloody time a proper wolf loped in! I've had it up to me eyeballs with yowlin' pups what piss themselves at the tiniest scratch!"
|
||||
55,"TEXT_COMALL001_02283_BERKOEYA_000_011","I don't give a wharf rat's arse who ye salute or what yer rank is─yer pretty titles amount to a handful of shite in <Emphasis>my</Emphasis> den! Yer a maggot until proven otherwise!"
|
||||
|
||||
|
@@ -1,11 +1,8 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESEVN101_02206_SEQ_00","Remumu has caught wind of a promising story, and seeks an adventurer to help separate fact from fiction.
|
||||
※This quest is available for a limited time only."
|
||||
1,"TEXT_FESEVN101_02206_SEQ_01","Remumu, an up-and-coming reporter for the <Emphasis>Harbor Herald</Emphasis>, is seeking a scoop for her latest article. As luck would have it, townsfolk have been spinning tales of a strange Far Eastern traveler who seeks danger at every opportunity. She claims Petyr Winsome stole her thunder with his piece on an otherwordly traveler, and has jumped at this opportunity to write an amazing story of her own. The only problem is her subject's fixation with dangerous places. It is for this reason Remumu asks for your company in her investigation. According to the latest gossip, the traveler was last seen near Costa del Sol, and that is where she wishes to begin.
|
||||
|
||||
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
|
||||
0,"TEXT_FESEVN101_02206_SEQ_00","Remumu has caught wind of a promising story, and seeks an adventurer to help separate fact from fiction.
|
||||
※This quest is available for a limited time only."
|
||||
1,"TEXT_FESEVN101_02206_SEQ_01","Remumu, an up-and-coming reporter for the <Emphasis>Harbor Herald</Emphasis>, is seeking a scoop for her latest article. As luck would have it, townsfolk have been spinning tales of a strange Far Eastern traveler who seeks danger at every opportunity. She claims Petyr Winsome stole her thunder with his piece on an otherwordly traveler, and has jumped at this opportunity to write an amazing story of her own. The only problem is her subject's fixation with dangerous places. It is for this reason Remumu asks for your company in her investigation. According to the latest gossip, the traveler was last seen near Costa del Sol, and that is where she wishes to begin.
|
||||
|
||||
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
|
||||
|
||||
|
@@ -1,11 +1,8 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESNYR201_02217_SEQ_00","The distressed saru bugyo looks pleadingly in your direction.
|
||||
※This quest is available for a limited time only."
|
||||
1,"TEXT_FESNYR201_02217_SEQ_01","The saru bugyo, part of a Far Eastern delegation come to Eorzea, is attempting to infuse this year's Heavensturn with the good fortune of the monkey. His plan to have Jiromaru distribute rice cakes to the masses and thus improve relations between man and blessed beast, however, has encountered cyclopean-sized difficulties. Retrieve the advent cakes necessary to continue the festivities by participating in the FATE “Pounding Rice, Pounding Hearts” at one of the following locations: southeast of the Zephyr Gate in middle La Noscea; east of the Salt Strand in lower La Noscea; southeast of Bentbranch Meadows in the Central Shroud; south of Hyrstmill in the North Shroud; southeast of the Ul'dah Dispatch Yard in central Thanalan; and east of Camp Drybone in eastern Thanalan.
|
||||
|
||||
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
|
||||
0,"TEXT_FESNYR201_02217_SEQ_00","The distressed saru bugyo looks pleadingly in your direction.
|
||||
※This quest is available for a limited time only."
|
||||
1,"TEXT_FESNYR201_02217_SEQ_01","The saru bugyo, part of a Far Eastern delegation come to Eorzea, is attempting to infuse this year's Heavensturn with the good fortune of the monkey. His plan to have Jiromaru distribute rice cakes to the masses and thus improve relations between man and blessed beast, however, has encountered cyclopean-sized difficulties. Retrieve the advent cakes necessary to continue the festivities by participating in the FATE “Pounding Rice, Pounding Hearts” at one of the following locations: southeast of the Zephyr Gate in middle La Noscea; east of the Salt Strand in lower La Noscea; southeast of Bentbranch Meadows in the Central Shroud; south of Hyrstmill in the North Shroud; southeast of the Ul'dah Dispatch Yard in central Thanalan; and east of Camp Drybone in eastern Thanalan.
|
||||
|
||||
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
|
||||
|
||||
|
@@ -1,12 +1,8 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESPDY201_02221_SEQ_00","A reporter from the <Emphasis>Mythril Eye</Emphasis> is eager to hear your opinion.
|
||||
|
||||
※This quest is available for a limited time only."
|
||||
1,"TEXT_FESPDY201_02221_SEQ_01","You stop when a news reporter from the <Emphasis>Mythril Eye</Emphasis> asks you for your candid opinion on the newly formed ensemble, the Songbirds, scheduled to perform at the coming Little Ladies' Day festival. Upon confessing your ignorance, he reveals that the group's rise to stardom hasn't been as smooth as was expected and that most of the realm remains unaware of their existence. Sensing your curiosity may be piqued, the reporter suggests you go and speak with the royal seneschal at the Ruby Road Exchange.
|
||||
|
||||
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
|
||||
0,"TEXT_FESPDY201_02221_SEQ_00","A reporter from the <Emphasis>Mythril Eye</Emphasis> is eager to hear your opinion.
|
||||
|
||||
※This quest is available for a limited time only."
|
||||
1,"TEXT_FESPDY201_02221_SEQ_01","You stop when a news reporter from the <Emphasis>Mythril Eye</Emphasis> asks you for your candid opinion on the newly formed ensemble, the Songbirds, scheduled to perform at the coming Little Ladies' Day festival. Upon confessing your ignorance, he reveals that the group's rise to stardom hasn't been as smooth as was expected and that most of the realm remains unaware of their existence. Sensing your curiosity may be piqued, the reporter suggests you go and speak with the royal seneschal at the Ruby Road Exchange.
|
||||
|
||||
|
||||
|
@@ -1,12 +1,8 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESPDY202_02222_SEQ_00","The royal servant asks you to help circulate flyers.
|
||||
|
||||
※This quest is available for a limited time only."
|
||||
1,"TEXT_FESPDY202_02222_SEQ_01","The royal servant hands you roasted rice cakes wrapped in flyers and asks that you distribute them to citizens on the Steps of Nald.
|
||||
|
||||
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
|
||||
0,"TEXT_FESPDY202_02222_SEQ_00","The royal servant asks you to help circulate flyers.
|
||||
|
||||
※This quest is available for a limited time only."
|
||||
1,"TEXT_FESPDY202_02222_SEQ_01","The royal servant hands you roasted rice cakes wrapped in flyers and asks that you distribute them to citizens on the Steps of Nald.
|
||||
|
||||
|
||||
|
@@ -1,12 +1,8 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESPDY203_02223_SEQ_00","The royal seneschal has something important to discuss with you.
|
||||
|
||||
※This quest is available for a limited time only."
|
||||
1,"TEXT_FESPDY203_02223_SEQ_01","The royal seneschal has been busy pondering ways in which he can ensure the girls' continued success and has concluded a leader must be appointed among them. He tells you that the Songbirds' new face is to be determined by popular vote, and that all who have played an active role in supporting the girls, including you, are eligible to vote. Depending on the number of certificates of collaboration you would like to use to cast your vote, speak with either the slight servant or the stout servant.
|
||||
|
||||
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
|
||||
0,"TEXT_FESPDY203_02223_SEQ_00","The royal seneschal has something important to discuss with you.
|
||||
|
||||
※This quest is available for a limited time only."
|
||||
1,"TEXT_FESPDY203_02223_SEQ_01","The royal seneschal has been busy pondering ways in which he can ensure the girls' continued success and has concluded a leader must be appointed among them. He tells you that the Songbirds' new face is to be determined by popular vote, and that all who have played an active role in supporting the girls, including you, are eligible to vote. Depending on the number of certificates of collaboration you would like to use to cast your vote, speak with either the slight servant or the stout servant.
|
||||
|
||||
|
||||
|
@@ -1,11 +1,8 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESVLT201_02218_SEQ_00","Lisette de Valentione is in need of an adventurer to help bring the warmth of love to the peoples of Eorzea.
|
||||
※This quest is available for a limited time only."
|
||||
1,"TEXT_FESVLT201_02218_SEQ_01","The time has come again for House Valentione to embark on its annual quest to honor the late Countess Arabelle and bring love to the peoples of Eorzea. Lisette de Valentione is joined by her familiar cadre of retainers, as well as a new group of mystical companions. These fortune-tellers are purportedly capable of divining a couple's chances of romantic success without failure, washing away the uncertainty that comes with any endeavor of the heart. However, it seems people are somewhat reluctant to know such truths, so Lisette bids you pair up with another adventurer to have your relationship laid bare by the fortune-tellers' divinations. Seeing a pair of companions reveling in the day's festivities may spur others to do the same, bringing the Aftcastle alive with the sounds of inquisitive couples. Lisette tells you to speak to the House Valentione emissary nearby to begin your preparations.
|
||||
|
||||
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
|
||||
0,"TEXT_FESVLT201_02218_SEQ_00","Lisette de Valentione is in need of an adventurer to help bring the warmth of love to the peoples of Eorzea.
|
||||
※This quest is available for a limited time only."
|
||||
1,"TEXT_FESVLT201_02218_SEQ_01","The time has come again for House Valentione to embark on its annual quest to honor the late Countess Arabelle and bring love to the peoples of Eorzea. Lisette de Valentione is joined by her familiar cadre of retainers, as well as a new group of mystical companions. These fortune-tellers are purportedly capable of divining a couple's chances of romantic success without failure, washing away the uncertainty that comes with any endeavor of the heart. However, it seems people are somewhat reluctant to know such truths, so Lisette bids you pair up with another adventurer to have your relationship laid bare by the fortune-tellers' divinations. Seeing a pair of companions reveling in the day's festivities may spur others to do the same, bringing the Aftcastle alive with the sounds of inquisitive couples. Lisette tells you to speak to the House Valentione emissary nearby to begin your preparations.
|
||||
|
||||
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
|
||||
|
||||
|
@@ -1,11 +1,8 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESVLT202_02219_SEQ_00","The House Valentione emissary awaits a pair ready to have their fortunes in life and love laid bare.
|
||||
※This quest is available for a limited time only."
|
||||
1,"TEXT_FESVLT202_02219_SEQ_01","The House Valentione emissary gives you a brief explanation of the preparations that must be made before you visit the fortune-tellers. You are to form a party of two with one other adventurer whose compatibility in wealth, adventure, and love you wish to have known. One of you must wear the platinum paramour's earrings, and the other must wear the paramour's earrings before having your fortunes told. The emissary gives you three Valentione's cards that contain all the information required to make an accurate reading. Take your cards, and go before each of the fortune-tellers to hear their prophecies.
|
||||
|
||||
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
|
||||
0,"TEXT_FESVLT202_02219_SEQ_00","The House Valentione emissary awaits a pair ready to have their fortunes in life and love laid bare.
|
||||
※This quest is available for a limited time only."
|
||||
1,"TEXT_FESVLT202_02219_SEQ_01","The House Valentione emissary gives you a brief explanation of the preparations that must be made before you visit the fortune-tellers. You are to form a party of two with one other adventurer whose compatibility in wealth, adventure, and love you wish to have known. One of you must wear the platinum paramour's earrings, and the other must wear the paramour's earrings before having your fortunes told. The emissary gives you three Valentione's cards that contain all the information required to make an accurate reading. Take your cards, and go before each of the fortune-tellers to hear their prophecies.
|
||||
|
||||
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
|
||||
|
||||
|
@@ -1,11 +1,8 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESVLT203_02220_SEQ_00","Lisette's distressed expression does not befit the festive air around her.
|
||||
※This quest is available for a limited time only."
|
||||
1,"TEXT_FESVLT203_02220_SEQ_01","Lady Lisette has lost sight of her companion, Hortefense, who left his post without explanation. Lisette cannot bear his absence much longer, and she asks you to find him and tell him to return to his duties at once. Speak with the House Valentione servants around the Aftcastle and inquire as to Hortefense's whereabouts.
|
||||
|
||||
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
|
||||
0,"TEXT_FESVLT203_02220_SEQ_00","Lisette's distressed expression does not befit the festive air around her.
|
||||
※This quest is available for a limited time only."
|
||||
1,"TEXT_FESVLT203_02220_SEQ_01","Lady Lisette has lost sight of her companion, Hortefense, who left his post without explanation. Lisette cannot bear his absence much longer, and she asks you to find him and tell him to return to his duties at once. Speak with the House Valentione servants around the Aftcastle and inquire as to Hortefense's whereabouts.
|
||||
|
||||
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
|
||||
|
||||
|
@@ -1,15 +1,10 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESXMS101_02224_SEQ_00","Collys, a reporter for the <Emphasis>Harbor Herald</Emphasis>, would ask your aid in securing an interview.
|
||||
※This quest is available for a limited time only."
|
||||
1,"TEXT_FESXMS101_02224_SEQ_01","Collys, a reporter for the <Emphasis>Harbor Herald</Emphasis>, is having a difficult time learning the details of this year's Starlight Celebration event. Speak with Baenfaeld at the Aftcastle, and convince him to answer the gazetteer's earnest questions.
|
||||
|
||||
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
|
||||
0,"TEXT_FESXMS101_02224_SEQ_00","Collys, a reporter for the <Emphasis>Harbor Herald</Emphasis>, would ask your aid in securing an interview.
|
||||
※This quest is available for a limited time only."
|
||||
1,"TEXT_FESXMS101_02224_SEQ_01","Collys, a reporter for the <Emphasis>Harbor Herald</Emphasis>, is having a difficult time learning the details of this year's Starlight Celebration event. Speak with Baenfaeld at the Aftcastle, and convince him to answer the gazetteer's earnest questions.
|
||||
3,"TEXT_FESXMS101_02224_SEQ_03","You find Hervey just as he has determined the cause of the bell's refusal to clang. It seems that the clapper has rusted through, and the goldsmith laments that he has not the skills to forge a new one. Acquire a new iron clapper for the signal bell, then return to Hervey with the replacement part.
|
||||
|
||||
An <Color(-34022)>iron clapper</Color> can be crafted using blacksmithing, or purchased from the market boards."
|
||||
|
||||
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
|
||||
2,"TEXT_FESXMS101_02224_SEQ_02","The troubled Baenfaeld explains that he would be glad to provide Collys with the details for her special edition if only they could first fix the old signal bell that is to be the main attraction. He asks that you speak with Hervey, the Adventurers' Guild's best goldsmith, and see how the repairs are progressing. Seek out the artisan near the Ruby Road Exchange in Ul'dah."
|
||||
3,"TEXT_FESXMS101_02224_SEQ_03","You find Hervey just as he has determined the cause of the bell's refusal to clang. It seems that the clapper has rusted through, and the goldsmith laments that he has not the skills to forge a new one. Acquire a new iron clapper for the signal bell, then return to Hervey with the replacement part.
|
||||
@@ -59,8 +54,7 @@ An <Color(-34022)>iron clapper</Color> can be crafted using blacksmithing, or pu
|
||||
45,"TEXT_FESXMS101_02224_TODO_21",""
|
||||
46,"TEXT_FESXMS101_02224_TODO_22",""
|
||||
47,"TEXT_FESXMS101_02224_TODO_23",""
|
||||
53,"TEXT_FESXMS101_02224_BAENFAELD_000_010","This ain't goin' well at all...
|
||||
Eh? Need a word with me, do ye?"
|
||||
48,"TEXT_FESXMS101_02224_COLLYS_000_000","Lovely to meet you! The name's Collys. I'm a reporter for the <Emphasis>Harbor Herald</Emphasis>, Limsa Lominsa's premier gazette. And let me tell you: no one is as excited as I am that the season for the Starlight Celebration has rolled around again!"
|
||||
49,"TEXT_FESXMS101_02224_COLLYS_000_001","I don't know if you've heard, but my sources in the Adventurers' Guild tell me that the Starlight celebrant is planning an event that will resurrect a long-lost Starlight tradition! Doesn't that sound wonderful?"
|
||||
50,"TEXT_FESXMS101_02224_COLLYS_000_002","I'd hoped to put together a special edition on the event...only, it seems there's been some kind of problem. And all the little helpers I've tried to interview have given me the vaguest of responses."
|
||||
51,"TEXT_FESXMS101_02224_COLLYS_000_003","You're in good standing with the Adventurers' Guild, aren't you? Fancy helping a reporter share the word on the happiest time of the year?"
|
||||
@@ -95,13 +89,11 @@ Eh? Need a word with me, do ye?"
|
||||
79,"TEXT_FESXMS101_02224_HERVEY_000_052","Well, well, if it isn't one of the saint's little helpers. That was a tune we were taught by the knights of Ishgard─we're attempting to reenact an old tradition for this year's Starlight Celebration, you see."
|
||||
80,"TEXT_FESXMS101_02224_HERVEY_000_053","This was once a signal bell for an Ishgardian barracks, and we've only just restored it to working order. As you may have noticed, however, the melody isn't quite <Emphasis>festive</Emphasis> enough."
|
||||
81,"TEXT_FESXMS101_02224_JULYAN_000_054","Let me ask ye a question, lad: what exactly are ye ringin' this bell for?"
|
||||
88,"TEXT_FESXMS101_02224_HERVEY_000_062","But that ends right here! We'll turn this prideful mess into the joyous festival it was meant to be! Somehow!
|
||||
...A little help, little helper?"
|
||||
82,"TEXT_FESXMS101_02224_HERVEY_000_055","Why, to make this year's Starlight Celebration a resounding success, of course! The Adventurers' Guild has spent a veritable fortune on festival preparations, and failure is simply unacceptable."
|
||||
83,"TEXT_FESXMS101_02224_JULYAN_000_056","...I knew it. And what is the Starlight Celebration supposed to be for, then, hm? Is it for the prestige o' the bloody <Emphasis>Adventurers' Guild</Emphasis>? ...Or is it for the happiness o' younglin's all across Eorzea?"
|
||||
84,"TEXT_FESXMS101_02224_HERVEY_000_057","I... That is to say..."
|
||||
85,"TEXT_FESXMS101_02224_JULYAN_000_058","Now, I'm barely half an artisan myself, but even I can see that ye've done a nice job o' restorin' an old signal bell to its original state. But maybe ye've let yerself get carried away by yer desire to resurrect the past."
|
||||
92,"TEXT_FESXMS101_02224_HERVEY_000_064","Add a little magic to the melody...
|
||||
I think I understand. But we'll need someone as can make it more festive without completely overshadowing the original tune."
|
||||
86,"TEXT_FESXMS101_02224_JULYAN_000_059","Over the years, the Starlight Celebration has grown into a festival with the sole purpose o' bringin' joy to children. Maybe this bell ringin' custom o' yers needs some adjustment, as well, to match the era into which it's bein' reborn."
|
||||
87,"TEXT_FESXMS101_02224_HERVEY_000_061","...You're absolutely right. Somewhere along the way, we lost sight of the true meaning of the celebration. The spectacle became more important than the happiness it was intended to create..."
|
||||
88,"TEXT_FESXMS101_02224_HERVEY_000_062","But that ends right here! We'll turn this prideful mess into the joyous festival it was meant to be! Somehow!
|
||||
...A little help, little helper?"
|
||||
@@ -128,8 +120,7 @@ I think I understand. But we'll need someone as can make it more festive without
|
||||
108,"TEXT_FESXMS101_02224_GODBERT_000_088","(-Saint of Nymeia-)It's an old bell, to be sure, but the restoration work was impeccable."
|
||||
109,"TEXT_FESXMS101_02224_GODBERT_100_088","(-Saint of Nymeia-)The new clapper... That was your doing? It certainly made my task far simpler than I anticipated."
|
||||
110,"TEXT_FESXMS101_02224_GODBERT_101_088","(-Saint of Nymeia-)The new clapper... That was your doing, wasn't it, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? It certainly made my task far simpler than I anticipated."
|
||||
119,"TEXT_FESXMS101_02224_BAENFAELD_000_102","Hervey's tale opened me eyes to what proud clods we've been...
|
||||
I've already been in contact with the Admiral about cancelin' that overblown openin' ceremony, an' she took me explanation with good grace."
|
||||
111,"TEXT_FESXMS101_02224_GODBERT_000_089","(-Saint of Nymeia-)Well, I'm glad that this humble wandering pilgrim could be of service! Mayhap we shall meet again someday! Ho ho ho!"
|
||||
112,"TEXT_FESXMS101_02224_CAHERNAUT_000_090","I shall begin work on the new arrangement immediately. The saint's genius has called to my own..."
|
||||
113,"TEXT_FESXMS101_02224_CAHERNAUT_000_091","...And it is done! Pray convey these masterpieces─both the reworked bell and my Starlight melody─to your colleagues in Limsa Lominsa. Your audience shall be enchanted, I assure you!"
|
||||
114,"TEXT_FESXMS101_02224_GODBERT_000_092","(-Saint of Nymeia-)Hmmm. An acceptable result, but not enough flair for my taste. Time to dust off the linkpearl and make some calls..."
|
||||
@@ -147,12 +138,10 @@ I've already been in contact with the Admiral about cancelin' that overblown ope
|
||||
125,"TEXT_FESXMS101_02224_SERENDIPITY_000_114","(-???-)If our task is to put smiles on little faces, then they shall be the widest smiles they can possibly be!"
|
||||
126,"TEXT_FESXMS101_02224_BAENFAELD_000_115","But... Yer all guildmasters, ain't ye!?"
|
||||
127,"TEXT_FESXMS101_02224_REDOLENTROSE_000_116","Ohohoho! Surely you jest, good sir! We are merely the saint's little helpers, wandering the land in search of good deeds to perform."
|
||||
137,"TEXT_FESXMS101_02224_BRITHAEL_500_051","A request from one o' the best in the business...
|
||||
I'd best have a drink to settle me nerves, then ask H'naanza how she means to handle this."
|
||||
128,"TEXT_FESXMS101_02224_BRITHAEL_000_117","It were the saint himself what set us on this task, though. Seems ye could use a hand with some decoratin', eh?"
|
||||
129,"TEXT_FESXMS101_02224_GEVA_000_118","Fortunately, we all have a certain amount of experience with such things. You just leave it to us."
|
||||
130,"TEXT_FESXMS101_02224_BAENFAELD_000_119","Wh-What in the seven hells just happened...?"
|
||||
140,"TEXT_FESXMS101_02224_HERVEY_000_140","Bah, I thought this would be the perfect place to pick up something exotic and interesting for the decorations, but there's naught to be found...
|
||||
<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! What are you doing here?"
|
||||
131,"TEXT_FESXMS101_02224_BAENFAELD_000_120","Ye know, I sent Hervey off on a shoppin' errand o' his own... Ye don't suppose them “little helpers” will track him down as well, will they? Let's go check on him─the poor, unsuspectin' bugger!"
|
||||
132,"TEXT_FESXMS101_02224_REDOLENTROSE_500_050","...How unusual for that bearded eccentric to call upon us for help. Well, I suppose I <Emphasis>am</Emphasis> an expert in the prettifying department. Mayhap Serendipity will wish to coordinate colors..."
|
||||
133,"TEXT_FESXMS101_02224_SERENDIPITY_500_052","Hmmm. We'll need a decorative design that, while tastefully extravagant, serves to draw all eyes to the main attraction. I wonder if Severian has any ideas..."
|
||||
134,"TEXT_FESXMS101_02224_SEVERIAN_500_056","What part of “critical juncture in my research” does that persistent patrician fail to understand? <sigh> I suppose I should indulge in one of those “breaks” Deitrich is always insisting I take. Now, where is that linkpearl Redolent Rose gave me...?"
|
||||
|
||||
|
@@ -4,13 +4,9 @@ int32,str,str
|
||||
0,"TEXT_HEAVNC102_02232_SEQ_00","Alphinaud is eager to return to the search for Minfilia."
|
||||
1,"TEXT_HEAVNC102_02232_SEQ_01","It would seem that Krile and Thancred's foray into Castrum Meridianum was a success. According to Alphinaud, the pair have called a meeting in Idyllshire, where they will share their findings. But what could they have learned, and how might it lead you to the Antecedent?"
|
||||
2,"TEXT_HEAVNC102_02232_SEQ_02","You learn that after concluding their investigation in the Praetorium, Krile and Thancred journeyed to the Sil'dih Aqueducts, where Minfilia was last seen. Apparently, the readings from these two locations yielded a unique aetheric signature─one which was also detected at the Isle of Val, where Krile claims she was shielded by the Blessing of Light. The conclusion is clear: Hydaelyn's intercessions can be measured and traced. Furthermore, Krile states that not two but three people were caught in Y'shtola's Flow. Unlike the Archons, however, the third individual appears to have vanished without a trace. Though it is something of a logical leap, Krile surmises that Hydaelyn─who has a demonstrated capacity to summon the consciousness of those blessed with the Echo to Her realm─may have guided Minfilia into the teleportation magick's compass, and thence summoned her, body and soul, unto the aetherial sea. Should this be the case, then the search must continue in that near-mythical place. Fortunately, it would seem that the Sharlayans built a structure to study the aetherial sea, and that its custodian yet remains, in defiance of the exodus..."
|
||||
3,"TEXT_HEAVNC102_02232_SEQ_03","All things come at a price, and Matoya's permission is no different. Although she grants you and Thancred access to the Antitower, she demands that the others stay behind and assist her with various chores. You are soon denied even the bard's company, however, when Y'shtola forbids him from entering the tower, for fear of how he might be affected by the swirling aether within. And so it falls to you to explore the Sharlayan structure alone─or with some few of your fellow adventurers if you must, Matoya being a charitable sort.
|
||||
|
||||
※The Antitower can be accessed via the Duty Finder."
|
||||
3,"TEXT_HEAVNC102_02232_SEQ_03","All things come at a price, and Matoya's permission is no different. Although she grants you and Thancred access to the Antitower, she demands that the others stay behind and assist her with various chores. You are soon denied even the bard's company, however, when Y'shtola forbids him from entering the tower, for fear of how he might be affected by the swirling aether within. And so it falls to you to explore the Sharlayan structure alone─or with some few of your fellow adventurers if you must, Matoya being a charitable sort.
|
||||
|
||||
5,"TEXT_HEAVNC102_02232_SEQ_05","Once more, you bask in the light of the Crystal, in the midst of the aetherial sea. A voice, familiar yet strange, welcomes you; Minfilia's at times, but at others... She calls herself the Word of the Mother, and with one will do they tell you a tale of the beginning─of when Light and Dark dwelt as one, before Zodiark's covetousness forced Hydaelyn to banish Him to the distant heavens. Not only was the star sundered in so doing, but the barriers between realities as well, giving birth to reflections of the Source, wherein shards of light and dark were scattered. To restore Zodiark to His former glory do the Ascians ever labor, and each Calamity marks a Rejoining─the obliteration of a reflection, and a triumph of the Dark. Alas, before she can say more, the Word cries out in pain, and the Mothercrystal shudders. Your Crystal of Light, whose power she drew upon, is all but spent, and she has no choice but to return you to the tower. With a final desperate plea, the Word bids you farewell, before shattering into a thousand thousand pieces.
|
||||
|
||||
Upon returning to Matoya's Cave, the waiting Scions rush to your side, bombarding you with questions about your foray into the Antitower. They soon fall silent, however, as you tell of your meeting with Minfilia, and of her transformation into the Word of the Mother. Alphinaud, at last realizing the implications of your encounter, cries out in despair for the loss of your leader, prompting Master Matoya to scold him for his childish naivety. She reminds him that wars are not won without sacrifice─that Minfilia made her choice, and that the Scions must move forward without her. Unimpressed by her lecture, Y'shtola leaves with Krile in tow, while Thancred storms out without uttering a word, leaving you alone with Alphinaud and Matoya."
|
||||
※The Antitower can be accessed via the Duty Finder."
|
||||
4,"TEXT_HEAVNC102_02232_SEQ_04","As you drive back the last of the tower's magical guardians and silence descends, you take in your surroundings. What was it you thought to find here, in this forgotten place, left to molder until the end of time? And then, on the edge of hearing, a voice. “Hear... Feel... Think...”"
|
||||
5,"TEXT_HEAVNC102_02232_SEQ_05","Once more, you bask in the light of the Crystal, in the midst of the aetherial sea. A voice, familiar yet strange, welcomes you; Minfilia's at times, but at others... She calls herself the Word of the Mother, and with one will do they tell you a tale of the beginning─of when Light and Dark dwelt as one, before Zodiark's covetousness forced Hydaelyn to banish Him to the distant heavens. Not only was the star sundered in so doing, but the barriers between realities as well, giving birth to reflections of the Source, wherein shards of light and dark were scattered. To restore Zodiark to His former glory do the Ascians ever labor, and each Calamity marks a Rejoining─the obliteration of a reflection, and a triumph of the Dark. Alas, before she can say more, the Word cries out in pain, and the Mothercrystal shudders. Your Crystal of Light, whose power she drew upon, is all but spent, and she has no choice but to return you to the tower. With a final desperate plea, the Word bids you farewell, before shattering into a thousand thousand pieces.
|
||||
|
||||
|
||||
|
@@ -2,11 +2,7 @@
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_HEAVNC106_02236_SEQ_00","Emmanellain seems rather pleased with himself."
|
||||
1,"TEXT_HEAVNC106_02236_SEQ_01","Per Lord Emmanellain's suggestion, you decide to partake of the food and drink in the nearby tavern. Desiring privacy, you opt for a secluded seat in the corner, and drink deep from a mug of mulled wine provided by a young waitress. You find yourself listening half-heartedly as she speaks of this and that...your eyes growing heavy, your limbs sapped of all strength. She turns, and through the haze you see her eyes, burning with contempt. You crumple to the ground, and as all fades to black, you hear her whisper to sleep, to sleep...
|
||||
|
||||
A grave, and a woman. No─two women, and a man. Countless graves, countless lives lost. A war that would never end, no─not for them. They came together, unwilling and unable to forgive, to forget. They learned of the conference and despaired...until she stepped forward. For she had a plan.
|
||||
|
||||
Thancred rouses you from your slumber, and from beyond the tavern doors you can hear the faint sounds of fighting. Bursting forth, you find chaos. Soldiers and civilians─some whom you recognize from your vision─lie dead and dying. From atop a wall she calls out. The woman from the tavern─from your vision. She cries out for vengeance against the Dravanians, and Emmanellain, in a panic, commands a nearby knight to act. As the crowd looks on, the knight shoots, striking her in the arm. Wounded and enraged, she decries the lordling and all for which he stands, before a second arrow silences her, and she falls from sight. All eyes turn to the young lord as he pleads his innocence, that all was a misunderstanding. But you know full well that it is too late for excuses."
|
||||
1,"TEXT_HEAVNC106_02236_SEQ_01","Per Lord Emmanellain's suggestion, you decide to partake of the food and drink in the nearby tavern. Desiring privacy, you opt for a secluded seat in the corner, and drink deep from a mug of mulled wine provided by a young waitress. You find yourself listening half-heartedly as she speaks of this and that...your eyes growing heavy, your limbs sapped of all strength. She turns, and through the haze you see her eyes, burning with contempt. You crumple to the ground, and as all fades to black, you hear her whisper to sleep, to sleep...
|
||||
|
||||
A grave, and a woman. No─two women, and a man. Countless graves, countless lives lost. A war that would never end, no─not for them. They came together, unwilling and unable to forgive, to forget. They learned of the conference and despaired...until she stepped forward. For she had a plan.
|
||||
|
||||
|
||||
|
@@ -75,8 +75,7 @@ int32,str,str
|
||||
71,"TEXT_HEAVNC107_02237_EMMANELLAIN_000_046","Go on without me."
|
||||
72,"TEXT_HEAVNC107_02237_ARTOIREL_000_047","...I was not asking."
|
||||
73,"TEXT_HEAVNC107_02237_ARTOIREL_000_048","You will answer for your actions. In person. Is that clear?"
|
||||
74,"TEXT_HEAVNC107_02237_EMMANELLAIN_000_049","...Yes, my lord.
|
||||
Come, Honoroit."
|
||||
74,"TEXT_HEAVNC107_02237_EMMANELLAIN_000_049","...Yes, my lord.
|
||||
Come, Honoroit."
|
||||
75,"TEXT_HEAVNC107_02237_THANCRED_000_050","Your manservant is not here. In fact, I have not seen him for some time..."
|
||||
76,"TEXT_HEAVNC107_02237_EMMANELLAIN_000_051","Honoroit...? Honoroit! I could have sworn he was..."
|
||||
|
||||
|
@@ -5,9 +5,7 @@ int32,str,str
|
||||
1,"TEXT_HEAVNC109_02239_SEQ_01","Lucia informs you that the grand melee is to be held in central Coerthas, just outside the city. Allied forces are already en route, and your Ishgardian comrades gather in the shadow of the Gates of Judgement."
|
||||
2,"TEXT_HEAVNC109_02239_SEQ_02","Lord Emmanellain is understandably nervous, though somewhat comforted by your presence. Marshaling his courage, he turns his thoughts from defeat to victory, and the stories he might tell Honoroit when he wakens from his torpor."
|
||||
3,"TEXT_HEAVNC109_02239_SEQ_03","Before the grand melee commences, Lord Emmanellain presents to you a gift: the colors of House Fortemps, which he and his father would have you wear into battle. Obliging his request, you don the armor and take the field with Ishgard, ready to face your brothers and sisters in the Alliance."
|
||||
4,"TEXT_HEAVNC109_02239_SEQ_04","Bards often sing of how, in battles, the champions of armies are wont to shun lesser combatants and seek out warriors of equal strength, that they might enjoy proper sport in the midst of war. So it was that Raubahn Aldynn, General of the Immortal Flames, the Bull of Ala Mhigo himself, swept aside all comers and challenged you to single combat. The raging flames held back all the world, and for a time, there were but two. Yet when at last the flames died down, and the others turned to see, only one remained standing. It was then that Ser Aymeric, raising both sword and voice to the heavens, proclaimed victory for Ishgard, for the day was theirs.
|
||||
|
||||
As you watch the Ishgardians celebrate their triumph, Thancred, having finally returned from his quarrel with an errant cyclops, offers his congratulations. Though clearly injured, he brushes aside your concern, declaring that there are many, many more important matters to which you both must attend, one day at a time...as Minfilia would have done."
|
||||
4,"TEXT_HEAVNC109_02239_SEQ_04","Bards often sing of how, in battles, the champions of armies are wont to shun lesser combatants and seek out warriors of equal strength, that they might enjoy proper sport in the midst of war. So it was that Raubahn Aldynn, General of the Immortal Flames, the Bull of Ala Mhigo himself, swept aside all comers and challenged you to single combat. The raging flames held back all the world, and for a time, there were but two. Yet when at last the flames died down, and the others turned to see, only one remained standing. It was then that Ser Aymeric, raising both sword and voice to the heavens, proclaimed victory for Ishgard, for the day was theirs.
|
||||
|
||||
As you watch the Ishgardians celebrate their triumph, Thancred, having finally returned from his quarrel with an errant cyclops, offers his congratulations. Though clearly injured, he brushes aside your concern, declaring that there are many, many more important matters to which you both must attend, one day at a time...as Minfilia would have done."
|
||||
5,"TEXT_HEAVNC109_02239_SEQ_05","Still grinning with the thrill of the fight, Raubahn declares that he had forgotten what it was like to feel so alive. Rarely do men in his position have the opportunity to take part in battle, and he cannot thank you enough for the indulgence. He duly takes his leave, but not before insisting upon a rematch, when time allows. As he strides away, you cannot help but wonder what might have been had the man been possessed of a full set of arms."
|
||||
@@ -74,11 +72,9 @@ As you watch the Ishgardians celebrate their triumph, Thancred, having finally r
|
||||
66,"TEXT_HEAVNC109_02239_EMMANELLAIN_000_052","I know it is sudden, but we believe the men would find it inspiring if you bore the colors of House Fortemps into battle. Pray do us this honor."
|
||||
67,"TEXT_HEAVNC109_02239_SYSTEM_000_053","During the grand melee, some of your gear will be glamoured. Your attributes and abilities will be unaffected."
|
||||
68,"TEXT_HEAVNC109_02239_TEMPLEKNIGHT02239_000_060","(-Flustered Temple Knight-)Cyclops! Cyclops! Everyone, on your guard!"
|
||||
71,"TEXT_HEAVNC109_02239_HILDA_000_063","Hmph. Daft sod...
|
||||
You heard the man! Back to it!"
|
||||
69,"TEXT_HEAVNC109_02239_LUCIA_000_061","All forces, fall back!"
|
||||
70,"TEXT_HEAVNC109_02239_THANCRED_000_062","Continue the melee! I will deal with him!"
|
||||
73,"TEXT_HEAVNC109_02239_RAUBAHN_000_065","<If(GreaterThan(PlayerParameter(52),0))>Well met<Else/><If(GreaterThan(PlayerParameter(53),0))>Well met<Else/><Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/></If></If>. I will not lie─I was hoping it would come to this.
|
||||
So then...shall we dance?"
|
||||
71,"TEXT_HEAVNC109_02239_HILDA_000_063","Hmph. Daft sod...
|
||||
You heard the man! Back to it!"
|
||||
72,"TEXT_HEAVNC109_02239_AYMERIC_000_064","All forces, form a line on <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Now!"
|
||||
73,"TEXT_HEAVNC109_02239_RAUBAHN_000_065","<If(GreaterThan(PlayerParameter(52),0))>Well met<Else/><If(GreaterThan(PlayerParameter(53),0))>Well met<Else/><Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/></If></If>. I will not lie─I was hoping it would come to this.
|
||||
|
||||
|
@@ -5,13 +5,7 @@ int32,str,str
|
||||
1,"TEXT_HEAVNC110_02240_SEQ_01","As you pass through the city gates, a familiar voice calls out in greeting. Honoroit, Lord Emmanellain's manservant, has made a full recovery and is eager to resume his duties. As the boy and his master make up for lost time, Alphinaud and Lord Edmont bid you welcome as well, congratulating you and your comrades on your rousing victory over the Alliance. Emboldened by their words, Ser Aymeric declares that the peace conference is to be reconvened at once─that they will make peace with Hraesvelgr's brood and hasten the Dragonsong War to its end."
|
||||
2,"TEXT_HEAVNC110_02240_SEQ_02","Alphinaud reveals that while he knew of your journey to Falcon's Nest, he refrained from joining you there for fear of turning to you for guidance. Master Matoya's words left a lasting impression on him, and he desired time alone to reflect on his life's course. Though he is yet uncertain about a great many matters, there are things he would say to you...but only after the conference is concluded."
|
||||
3,"TEXT_HEAVNC110_02240_SEQ_03","Falcon's Nest is once more bustling with activity, the main square filled with spectators awaiting the commencement of ceremonies. Amidst the hubbub, you find Lord Artoirel, who thanks you for looking after his younger brother in the grand melee. Alas, he cannot speak with you at length, for duty calls, and he leaves you and Alphinaud to wait for the conference to begin."
|
||||
4,"TEXT_HEAVNC110_02240_SEQ_04","For one thousand years have generations of Ishgardians and Dravanians lived and died, unable to conceive of a world without war. But when, during the unveiling of a relief celebrating the union of Saint Shiva and Hraesvelgr, Ser Aymeric and Vidofnir come together and speak of peace, such a world seems more than mere fantasy.
|
||||
|
||||
The dream endures for all of an instant. Without warning, Estinien leaps down from on high and drives his lance into Vidofnir's back, the white dragon's blood painting the relief a deep red. As the dragon collapses, Ser Aymeric seizes a bow and looses an arrow at his friend's heart, duty guiding his hand. The dragoon has naught to fear from worldly weapons, however, swatting aside the deadly shaft and regaining his perch atop a nearby tower. Silence.
|
||||
|
||||
All present strain to see the man who once embodied Ishgard's defiance. Estinien's now-crimson armor radiates a malevolent power which pours forth from two massive, twitching eyes fused to his arm and shoulder. And when he speaks, it is not with the voice of a man, but a wyrm. Nidhogg. The wrathful shade declares that the final chorus of the Dragonsong War is nigh, and that all will soon answer for their sins. He then throws his arms wide, and with a bestial roar, transforms into his draconic form, taking wing for distant skies. Ser Aymeric's face is a mask, unreadable, his eyes fixed upon the wyrm as he whispers an oath you cannot hear for the cries of the crowd howling for Nidhogg's blood.
|
||||
|
||||
Alphinaud watches as the last guests leave Falcon's Nest. Vidofnir will live, he tells you, though it was surely not by accident. Nidhogg's declaration of war was doubtless also a demonstration of power for Hraesvelgr's brood─and for the Ishgardians, who could do naught but watch as he wielded Estinien as an instrument of his vengeance."
|
||||
4,"TEXT_HEAVNC110_02240_SEQ_04","For one thousand years have generations of Ishgardians and Dravanians lived and died, unable to conceive of a world without war. But when, during the unveiling of a relief celebrating the union of Saint Shiva and Hraesvelgr, Ser Aymeric and Vidofnir come together and speak of peace, such a world seems more than mere fantasy.
|
||||
|
||||
The dream endures for all of an instant. Without warning, Estinien leaps down from on high and drives his lance into Vidofnir's back, the white dragon's blood painting the relief a deep red. As the dragon collapses, Ser Aymeric seizes a bow and looses an arrow at his friend's heart, duty guiding his hand. The dragoon has naught to fear from worldly weapons, however, swatting aside the deadly shaft and regaining his perch atop a nearby tower. Silence.
|
||||
|
||||
|
||||
|
@@ -77,8 +77,7 @@ int32,str,str
|
||||
73,"TEXT_HEAVND102_02243_VIDOFNIR_000_068","For a truth, there can be no peace while Nidhogg's shade yet lingereth."
|
||||
74,"TEXT_HEAVND102_02243_ALPHINAUD_000_069","That much is plain─yet we lack the strength to banish him. Thus do we make for Sohm Al, to beseech the aid of your sire once more."
|
||||
75,"TEXT_HEAVND102_02243_VIDOFNIR_000_070","Folly. Thou know'st as well as I how he will answer."
|
||||
76,"TEXT_HEAVND102_02243_AYMERIC_000_071","...Hraesvelgr's heart remains unchanged, then. A pity.
|
||||
But if it is folly to hope, I am content to die a fool."
|
||||
76,"TEXT_HEAVND102_02243_AYMERIC_000_071","...Hraesvelgr's heart remains unchanged, then. A pity.
|
||||
But if it is folly to hope, I am content to die a fool."
|
||||
77,"TEXT_HEAVND102_02243_VIDOFNIR_000_072","As hath ever been the way with thy kind. Go then, but be warned: the shade's presence hath driven its minions to frenzy."
|
||||
78,"TEXT_HEAVND102_02243_ALPHINAUD_000_073","Thank you, Vidofnir. We shall disturb your rest no longer."
|
||||
|
||||
|
@@ -6,9 +6,7 @@ int32,str,str
|
||||
2,"TEXT_HEAVND103_02244_SEQ_02","As Ser Aymeric shares his wonder at the incredible vista, you are suddenly hailed by Moghan, the moogle who first guided you to Zenith. Upon learning of your purpose in the Churning Mists, he assures you that the winds are perfect for carrying your call to Hraesvelgr's ears. Make your way to Zenith, and blow the moogles' horn once more."
|
||||
3,"TEXT_HEAVND103_02244_SEQ_03","You look on as Hraesvelgr descends from the clouds, just as he did when first you came to Zenith─and wince inwardly as he greets your request for aid with the selfsame scorn. Undaunted, Aymeric and Alphinaud strive to win the great wyrm round with eloquence and reason, but it is not until Midgardsormr himself appears that Hraesvelgr finally assents to test you and your companions' resolve. Consult with Ser Aymeric on how best to approach the forthcoming trial."
|
||||
4,"TEXT_HEAVND103_02244_SEQ_04","Ser Aymeric informs you that he observed a wyvern landing just outside the palace, and concludes that it must be one of the “children” of whom Hraesvelgr spoke. Accost the waiting dragon."
|
||||
5,"TEXT_HEAVND103_02244_SEQ_05","It would seem that the wyvern has come to bear you to the scene of your ordeal. Steel yourself, body and mind, for the trials of so ancient and powerful a being as Hraesvelgr are not like to be simple...nor less forgiving.
|
||||
|
||||
※Sohr Khai can be accessed via the Duty Finder."
|
||||
5,"TEXT_HEAVND103_02244_SEQ_05","It would seem that the wyvern has come to bear you to the scene of your ordeal. Steel yourself, body and mind, for the trials of so ancient and powerful a being as Hraesvelgr are not like to be simple...nor less forgiving.
|
||||
|
||||
※Sohr Khai can be accessed via the Duty Finder."
|
||||
6,"TEXT_HEAVND103_02244_SEQ_06","You have weathered the trial of the great wyrm. Before returning to Zenith, it would seem wise to speak with Hraesvelgr."
|
||||
@@ -52,19 +50,16 @@ int32,str,str
|
||||
44,"TEXT_HEAVND103_02244_TODO_20",""
|
||||
45,"TEXT_HEAVND103_02244_TODO_21",""
|
||||
46,"TEXT_HEAVND103_02244_TODO_22",""
|
||||
49,"TEXT_HEAVND103_02244_ALPHINAUD_000_010","Though I expected no better answer from Vidofnir, I take little pleasure from having been proven right. 'Twould seem that our presence at Zenith will be every bit as unwelcome as I had anticipated. But what is the ire of one great wyrm to a trio of self-confessed fools such as ourselves?
|
||||
Let us begin our ascent."
|
||||
47,"TEXT_HEAVND103_02244_TODO_23",""
|
||||
48,"TEXT_HEAVND103_02244_AYMERIC_000_005","Lucia's report described Anyx Trine in detail, but her words failed to convey the overwhelming <Emphasis>strangeness</Emphasis> of standing here in the demesne of dragons."
|
||||
49,"TEXT_HEAVND103_02244_ALPHINAUD_000_010","Though I expected no better answer from Vidofnir, I take little pleasure from having been proven right. 'Twould seem that our presence at Zenith will be every bit as unwelcome as I had anticipated. But what is the ire of one great wyrm to a trio of self-confessed fools such as ourselves?
|
||||
Let us begin our ascent."
|
||||
53,"TEXT_HEAVND103_02244_AYMERIC_000_020","I had heard tales of the world above the clouds, but never did I dream...
|
||||
One's mind paints a pale picture of its majesty."
|
||||
50,"TEXT_HEAVND103_02244_AYMERIC_000_011","After you, Master Alphinaud."
|
||||
51,"TEXT_HEAVND103_02244_ALPHINAUD_000_012","Scout ahead if you wish, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. We shall join you outside Moghome!"
|
||||
52,"TEXT_HEAVND103_02244_ALPHINAUD_000_015","The lord commander seems lost for words. Nor can I blame him. I recall being similarly awestruck when I first beheld this vista."
|
||||
53,"TEXT_HEAVND103_02244_AYMERIC_000_020","I had heard tales of the world above the clouds, but never did I dream...
|
||||
One's mind paints a pale picture of its majesty."
|
||||
58,"TEXT_HEAVND103_02244_MOGHAN_000_025","(-Churning Mists Moogle-)But at least <Emphasis>you</Emphasis> remember me!
|
||||
You...you <Emphasis>do</Emphasis> remember me, don't you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
|
||||
54,"TEXT_HEAVND103_02244_ALPHINAUD_000_021","Few live to see such wonders. I am reminded of my first visit to this peak, when Estinien and Ysayle yet walked at our side..."
|
||||
55,"TEXT_HEAVND103_02244_MOGHAN_000_022","(-Churning Mists Moogle-)Kupopo? Is that you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
|
||||
56,"TEXT_HEAVND103_02244_ALPHINAUD_000_023","Ah, if it isn't Mog... Mog...uh..."
|
||||
57,"TEXT_HEAVND103_02244_MOGHAN_000_024","(-Churning Mists Moogle-)Don't tell me you've forgotten my name, kupo!? After all we've been through together!"
|
||||
@@ -88,8 +83,7 @@ You...you <Emphasis>do</Emphasis> remember me, don't you, <Split(<Highlight>Obje
|
||||
74,"TEXT_HEAVND103_02244_ALPHINAUD_000_040","Another day, another trial. Such ordeals must seem almost mundane to you by now. Would that I could say the same."
|
||||
75,"TEXT_HEAVND103_02244_AYMERIC_000_045","For the sake of Ishgard, I shall overcome whatever trial is placed before me. And I have no doubt that you will do the same, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
|
||||
76,"TEXT_HEAVND103_02244_AYMERIC_000_046","I believe I spied a wyvern landing just outside the palace. It is doubtless one of the “children” of whom Hraesvelgr spoke."
|
||||
82,"TEXT_HEAVND103_02244_ALPHINAUD_000_070","Oh...ohhh... Oh, my poor ribs...
|
||||
...Hraesvelgr saw fit to pair me with Vidofnir, but her ferocity was such that I began to wonder if I hadn't simply imagined her injury."
|
||||
77,"TEXT_HEAVND103_02244_AYMERIC_000_047","Come, my friends: let us not keep our escort waiting."
|
||||
78,"TEXT_HEAVND103_02244_WYVERN02244_000_050","My broodmates and I will bear you to the place of your trial. Make your preparations."
|
||||
79,"TEXT_HEAVND103_02244_WYVERN02244_000_055","Great Hraesvelgr honors you with this trial. Prepare to be sorely tested..."
|
||||
80,"TEXT_HEAVND103_02244_WYVERN02244_000_060","You have proven yourself in the eyes of great Hraesvelgr. I did not think such a thing possible..."
|
||||
@@ -98,6 +92,5 @@ You...you <Emphasis>do</Emphasis> remember me, don't you, <Split(<Highlight>Obje
|
||||
...Hraesvelgr saw fit to pair me with Vidofnir, but her ferocity was such that I began to wonder if I hadn't simply imagined her injury."
|
||||
83,"TEXT_HEAVND103_02244_ALPHINAUD_000_071","...Yet my trial pales into insignificance next to yours. How fared you in your duel with Hraesvelgr?"
|
||||
84,"TEXT_HEAVND103_02244_AYMERIC_000_072","...I take from this that your battle was rather more involved than my own. Vedrfolnir seemed largely concerned with how long he could keep me rolling in the dust. Between dodging snapping fangs and slashing claws, I scarce had time to aim a blow."
|
||||
91,"TEXT_HEAVND103_02244_MOGHAN_000_079","<splutter> <Emphasis>Triple</Emphasis>!? But that's not fair!!!
|
||||
There's no justice, kupo... None at all!"
|
||||
85,"TEXT_HEAVND103_02244_AYMERIC_000_073","Had he truly meant to harm me, of course, I would not be standing here now. Plainly, his intent was to teach. His onslaught forced me to recall my training─about the speed of the dragon, his balance, his blind spots... It was, in short, a very thorough lesson."
|
||||
86,"TEXT_HEAVND103_02244_MOGLIN_000_074","Ow-ow-ow-ow-ow...kupo. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, let me begin by congratulating you on the completion of your trial."
|
||||
|
||||
|
@@ -3,13 +3,9 @@
|
||||
int32,str,str
|
||||
0,"TEXT_HEAVND104_02245_SEQ_00","Aymeric is desperate to fly to Ishgard's defense."
|
||||
1,"TEXT_HEAVND104_02245_SEQ_01","You and your companions settle upon the backs of Hraesvelgr and his kin, and dive through the clouds in the direction of Ishgard. Soon after, you alight, hands numb and eyes stinging, on the Steps of Faith in the midst of battle. With a mixture of surprise and scorn, Nidhogg welcomes Hraesvelgr, who attempts in vain to persuade his brother from his vengeful course. A mighty clash then ensues between the pair, from which there can be only one victor... The city's defenders watch transfixed as Hraesvelgr tumbles onto the bridge, beaten and bloody, Ishgard's fate seemingly sealed. Triumphant, Nidhogg revels in the moment, only to learn that his fallen sibling has entrusted you with a gift: one half of his power."
|
||||
2,"TEXT_HEAVND104_02245_SEQ_02","With Hraesvelgr's might now commingled with your own, you are become Ishgard's best and last hope of staying the rampaging Nidhogg. Slay the great wyrm's shade, and bring an end to a thousand years of fire and blood!
|
||||
|
||||
※The Final Steps of Faith can be accessed via the Duty Finder."
|
||||
2,"TEXT_HEAVND104_02245_SEQ_02","With Hraesvelgr's might now commingled with your own, you are become Ishgard's best and last hope of staying the rampaging Nidhogg. Slay the great wyrm's shade, and bring an end to a thousand years of fire and blood!
|
||||
|
||||
4,"TEXT_HEAVND104_02245_SEQ_04","Following Alphinaud's lead, you join in the struggle to tear Nidhogg's eyes from Estinien's mail. Using every onze of your strength, you wrestle with the hateful things, arcs of crackling aether enveloping you in agony, but just when the feat appears beyond you, you appear to receive aid from a most unexpected source...
|
||||
|
||||
With one final heave, you succeed in separating man and wyrm, and for an instant you glimpse Nidhogg's disembodied spirit, before casting his eyes into the abyss. At long last, it is over. Having done all you can for Estinien, you watch as Ser Aymeric bears him back to Ishgard. Join Alphinaud at the Arc of the Worthy, and discuss the aftermath of the battle."
|
||||
※The Final Steps of Faith can be accessed via the Duty Finder."
|
||||
3,"TEXT_HEAVND104_02245_SEQ_03","You have succeeded in subduing Nidhogg's shade. Wrest the wyrm's eyes from Estinien's armor, and rid your companion of Nidhogg's virulent spirit."
|
||||
4,"TEXT_HEAVND104_02245_SEQ_04","Following Alphinaud's lead, you join in the struggle to tear Nidhogg's eyes from Estinien's mail. Using every onze of your strength, you wrestle with the hateful things, arcs of crackling aether enveloping you in agony, but just when the feat appears beyond you, you appear to receive aid from a most unexpected source...
|
||||
|
||||
@@ -71,6 +67,5 @@ With one final heave, you succeed in separating man and wyrm, and for an instant
|
||||
59,"TEXT_HEAVND104_02245_BELTARDOIS_000_070","I bid you welcome, slayer of Nidhogg! Ever do the gates of Ishgard stand open to our savior!"
|
||||
60,"TEXT_HEAVND104_02245_MARCELAIN_000_071","Warrior of warriors! It is ever a pleasure to see you."
|
||||
61,"TEXT_HEAVND104_02245_LOANNE_000_072","The light of the Holy See has faded, and the wyrm's shadow darkens our walls no more. That I would live to witness the passing of one age into the next..."
|
||||
66,"TEXT_HEAVND104_02245_TESCELINGEON_000_077","After centuries of fighting, are we finally at peace...?
|
||||
Bah! What a mawkish old fool I've become! I must needs return to my duties!"
|
||||
62,"TEXT_HEAVND104_02245_CHAUNOLLET_000_073","Nay, I'll not deny it: without your skill and fortitude, the city would now be ash. Would that more of your adventuring brethren possessed such qualities."
|
||||
63,"TEXT_HEAVND104_02245_QUOMONRENTIN_000_074","The Horde is routed, aye, but I will not count this war over until each blackened stone has been replaced."
|
||||
|
||||
|
@@ -68,10 +68,7 @@ int32,str,str
|
||||
64,"TEXT_HEAVND105_02246_EMMANELLAIN_000_030","Without the guiding hand of yours truly, House Haillenarte's famous dragonkillers wouldn't have killed <Emphasis>half</Emphasis> so many dragons just now─as I shall be sure to tell my lady when next we meet..."
|
||||
65,"TEXT_HEAVND105_02246_HONOROIT_000_035","If my lord's irrepressible optimism were ever to fix upon something about which he had cause to be optimistic, I dare not think what he might achieve."
|
||||
66,"TEXT_HEAVND105_02246_BUTLER02246_000_040","Once more you risk your life in service to Ishgard. We are forever in your debt."
|
||||
67,"TEXT_HEAVND105_02246_HOUSEFORTEMPSSTEWARD02246_000_045","We prayed for your safe return, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. If I may be so bold...
|
||||
Welcome home."
|
||||
68,"TEXT_HEAVND105_02246_AYMERIC_000_050","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, my friend. What can I do for the savior of Ishgard?
|
||||
...You seek Master Alphinaud? Ah. He came to relieve me of my vigil a short while ago."
|
||||
67,"TEXT_HEAVND105_02246_HOUSEFORTEMPSSTEWARD02246_000_045","We prayed for your safe return, <If(PlayerParameter(4))>Mistress<Else/>Master</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. If I may be so bold...
|
||||
Welcome home."
|
||||
68,"TEXT_HEAVND105_02246_AYMERIC_000_050","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, my friend. What can I do for the savior of Ishgard?
|
||||
70,"TEXT_HEAVND105_02246_AYMERIC_000_052","Though he would sooner faint than admit it, the boy must be exhausted by Hraesvelgr's trial and all that followed...
|
||||
Estinien is blessed to have such devoted comrades."
|
||||
...You seek Master Alphinaud? Ah. He came to relieve me of my vigil a short while ago."
|
||||
|
||||
|
@@ -3,11 +3,7 @@
|
||||
int32,str,str
|
||||
0,"TEXT_HEAVND106_02247_SEQ_00","Aymeric appears lost in nostalgia."
|
||||
1,"TEXT_HEAVND106_02247_SEQ_01","Ser Aymeric relates a small part of his and Estinien's shared history, and muses on the brotherly bond which has formed between Alphinaud and the gruff dragoon. His thoughts are interrupted, however, by the sudden arrival of a messenger who urges the lord commander to visit the infirmary immediately. Trouble Ser Aymeric for news of your ailing comrade's condition."
|
||||
2,"TEXT_HEAVND106_02247_SEQ_02","Having followed Ser Aymeric to the infirmary, you are relieved to find Estinien in full possession of his senses and already mocking the openly weeping Alphinaud. You sense, however, that he is a changed man. Having spoken of his spirit's enslavement by Nidhogg, he declares at last that he intends to surrender the mantle of Azure Dragoon, his hunt now at an end.
|
||||
|
||||
Echoing Estinien's resolve, Ser Aymeric finally moves to abolish the thousand-year rule of the archbishops, paving the way for a new republic. In the days that follow, Ishgard's governance is placed in the hands of a newly formed House of Commons and House of Lords. And though Ser Aymeric would like nothing more than to lay down the reins of state, he soon finds himself elected to the highest seat in the latter.
|
||||
|
||||
You, meanwhile, borrow Midgardsormr's wings to escort Hraesvelgr back to Zenith, and find the former lord commander waiting to greet you upon your return. Speak with Ser Aymeric at the airship landing."
|
||||
2,"TEXT_HEAVND106_02247_SEQ_02","Having followed Ser Aymeric to the infirmary, you are relieved to find Estinien in full possession of his senses and already mocking the openly weeping Alphinaud. You sense, however, that he is a changed man. Having spoken of his spirit's enslavement by Nidhogg, he declares at last that he intends to surrender the mantle of Azure Dragoon, his hunt now at an end.
|
||||
|
||||
Echoing Estinien's resolve, Ser Aymeric finally moves to abolish the thousand-year rule of the archbishops, paving the way for a new republic. In the days that follow, Ishgard's governance is placed in the hands of a newly formed House of Commons and House of Lords. And though Ser Aymeric would like nothing more than to lay down the reins of state, he soon finds himself elected to the highest seat in the latter.
|
||||
|
||||
@@ -81,8 +77,7 @@ You, meanwhile, borrow Midgardsormr's wings to escort Hraesvelgr back to Zenith,
|
||||
69,"TEXT_HEAVND106_02247_AYMERIC_000_033","The myth which guided our society for generations lies in tatters─am I then to be scorned for building upon the system of nobility that I once sought to tear down? And what strange jest is this that places me at its pinnacle? An archbishop's bastard at the head of the House of Lords..."
|
||||
70,"TEXT_HEAVND106_02247_AYMERIC_000_034","...Ah, but these questions are for me to answer."
|
||||
71,"TEXT_HEAVND106_02247_AYMERIC_000_035","It is not in man's nature to change overnight. This I learned through painful experience. And it was this hard lesson which convinced me to take the path which we now follow. Even as we rebuild the bridge between man and dragon, so must we reimagine Ishgard─one carefully placed stone at a time."
|
||||
76,"TEXT_HEAVND106_02247_TATARU_000_040","You've saved the day again, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!
|
||||
...Not that I ever doubted you would!"
|
||||
72,"TEXT_HEAVND106_02247_AYMERIC_000_036","We must remember that it is not for us that we lay this groundwork, but for the men and women that our children will become. May their towers rise proudly from the fundament of our legacy."
|
||||
73,"TEXT_HEAVND106_02247_AYMERIC_000_037","...I hear word from Captain Whitecape that Estinien has vanished from his sickroom. His willfulness survives undiminished."
|
||||
74,"TEXT_HEAVND106_02247_AYMERIC_000_038","Should you ever happen upon our unmannerly friend on your travels, pray assure him that I shall keep Ishgard safe until he deigns to come home."
|
||||
75,"TEXT_HEAVND106_02247_AYMERIC_000_039","Thank you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. And please, convey my warmest regards to Master Alphinaud."
|
||||
|
||||
|
@@ -64,8 +64,7 @@ int32,str,str
|
||||
60,"TEXT_HEAVNM101_02204_HELMSMAN02204_000_030","Aid! Aid, I say! These villains mean to plunder my cargo!"
|
||||
61,"TEXT_HEAVNM101_02204_AIRPIRATE02204_000_031","What've we got here, then? Think you're some sort of hero, do you?"
|
||||
62,"TEXT_HEAVNM101_02204_AIRPIRATE02204_000_032","Well then, you won't mind if me mates here join the fun. Make for a more heroical tale, won't it? ...The tale of how three sky pirates fed a meddlin' little <Emphasis>shite</Emphasis> <If(PlayerParameter(4))>her<Else/>his</If> own bloody eyes!"
|
||||
63,"TEXT_HEAVNM101_02204_AIRPIRATE02204_000_033","What the─
|
||||
Oh gods, I know that ship! It's─"
|
||||
63,"TEXT_HEAVNM101_02204_AIRPIRATE02204_000_033","What the─
|
||||
Oh gods, I know that ship! It's─"
|
||||
64,"TEXT_HEAVNM101_02204_LEOFARD_000_034","(-???-)So <Emphasis>you're</Emphasis> the scrags what've been draggin' our good name through the mud..."
|
||||
65,"TEXT_HEAVNM101_02204_AIRPIRATE02204_000_035","You...you're Redbill Leofard! We ain't done naught to you or yours. What do you want with us!?"
|
||||
|
||||
|
@@ -2,18 +2,10 @@
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_HEAVNM102_02205_SEQ_00","Utata seems eager to share her findings on the ghost ship."
|
||||
1,"TEXT_HEAVNM102_02205_SEQ_01","Utata explains how she created an “ectocompass” that allows her to track the ghost ship's unique aetheric signature. Using the readings she has taken, it seems she has been able to plot a course to intercept the cursed vessel. Gather together a trusty crew, and prepare to boldly go where no sky pirate has gone before...and lived to tell the tale!
|
||||
|
||||
※The Void Ark can be accessed via the Duty Finder."
|
||||
1,"TEXT_HEAVNM102_02205_SEQ_01","Utata explains how she created an “ectocompass” that allows her to track the ghost ship's unique aetheric signature. Using the readings she has taken, it seems she has been able to plot a course to intercept the cursed vessel. Gather together a trusty crew, and prepare to boldly go where no sky pirate has gone before...and lived to tell the tale!
|
||||
|
||||
3,"TEXT_HEAVNM102_02205_SEQ_03","At the heart of the Ark, you discover a massive coffin-like object, but before you can inspect it more closely, a fearsome voidsent appears, seemingly intent on your destruction. Rather than engage the creature, however, you elect to flee the violently heaving vessel at the behest of what appears to be a talking cat. Once outside in your manacutter, you are witness to an incredible spectacle: the prow of the ship splits open, and emits a blinding blast of light that tears a rent in the very sky. The belly of the vessel then ejects the huge coffin, which disappears into the gaping rift...
|
||||
|
||||
Speak with Leofard back at the Gauntlet, and attempt to make sense of these portentous events."
|
||||
4,"TEXT_HEAVNM102_02205_SEQ_04","Back on solid ground, your rendezvous with Utata does not proceed as planned: Radlia and her axe-wielding brutes have taken the Redbill engineer captive. They ransom her for the ectocompass, but not before Leofard slips a linkpearl into the device's casing. Though concerned about Radlia's plans for the Ark, the Redbill captain first wishes to learn more of the cat creature─one “Cait Sith”─and of the haunted vessel upon which he dwelt.
|
||||
|
||||
You return to the Redbills' den, and the loquacious feline reveals his nature as a familiar. He tells the tale of High Voidmage Cessair, and of the Mhachi magi who constructed the Void Ark as a means to escape the great floods of the Sixth Umbral Calamity. Sadly for them, he continues, they proved unable to control the potent entity chosen to power the ship─whom he calls Scathach, the Shadow Queen─and were forced to contend with the horde of lesser voidsent servants that her rampant energies set loose. Though they ultimately succeeded in rebinding the creatures, they did so at the cost of their own lives, leaving Cait Sith alone to guard a derelict prison. For fifteen hundred years the Void Ark drifted, until a determined voidsent arrived on the ship and once more released its malevolent inmates, his efforts culminating in what you now understand to be the liberation of Scathach's warded tomb.
|
||||
|
||||
After hearing Cait Sith's story, Leofard vows to aid him in tracking down the Queen's Coffin...and collect any ancient treasures uncovered along the way. For the time being, however, the pirate captain encourages you to return to your adventures, adding that you should always keep an ear open for the Redbills' call to arms."
|
||||
※The Void Ark can be accessed via the Duty Finder."
|
||||
2,"TEXT_HEAVNM102_02205_SEQ_02","You have braved the depths of the Void Ark and lived to tell the tale. Make your way back to the Sea of Clouds."
|
||||
3,"TEXT_HEAVNM102_02205_SEQ_03","At the heart of the Ark, you discover a massive coffin-like object, but before you can inspect it more closely, a fearsome voidsent appears, seemingly intent on your destruction. Rather than engage the creature, however, you elect to flee the violently heaving vessel at the behest of what appears to be a talking cat. Once outside in your manacutter, you are witness to an incredible spectacle: the prow of the ship splits open, and emits a blinding blast of light that tears a rent in the very sky. The belly of the vessel then ejects the huge coffin, which disappears into the gaping rift...
|
||||
|
||||
Speak with Leofard back at the Gauntlet, and attempt to make sense of these portentous events."
|
||||
@@ -70,8 +62,7 @@ After hearing Cait Sith's story, Leofard vows to aid him in tracking down the Qu
|
||||
50,"TEXT_HEAVNM102_02205_LEOFARDSCONSPIRATORS02204_100_010","Might be as there are better engineers in the realm, but I'd wager none are as inventive as our Utata. She earns her keep with her brains, not her brawn, and we're a stronger crew for it."
|
||||
51,"TEXT_HEAVNM102_02205_02205_UTATA_100_015","Well met, ladies and gentlepirates! Now that we appear to have our hero, I'm happy to report that we've overcome the last obstacle to boarding the ghost ship!"
|
||||
52,"TEXT_HEAVNM102_02205_LEOFARD_100_016","...Meanin' your project is proceedin' as planned?"
|
||||
61,"TEXT_HEAVNM102_02205_LEOFARD_100_025","An honest-to-gods ghost ship...
|
||||
Ohhh-ho-ho, this is gonna be an adventure and a half!"
|
||||
53,"TEXT_HEAVNM102_02205_02205_UTATA_100_017","That it is, Captain! I knew this would be the perfect place to take readings─the scant amounts of background aether make it easy to follow the derelict's trail."
|
||||
54,"TEXT_HEAVNM102_02205_STACIA_100_018","The ghost ship has what Utata tells us is a “unique aetheric signature.” She's been buildin' a device what can sniff out this particular spectral flavor, and point us in the right direction."
|
||||
55,"TEXT_HEAVNM102_02205_02205_UTATA_100_019","I call it the “ectocompass”! It's allowed me to collect some solid data on the vessel's movements, and plot a reliable intercept course. No groping blindly through the clouds for us!"
|
||||
56,"TEXT_HEAVNM102_02205_STACIA_100_020","All the ships are loaded and ready to fly. Just say the word, Captain."
|
||||
@@ -86,15 +77,13 @@ Ohhh-ho-ho, this is gonna be an adventure and a half!"
|
||||
64,"TEXT_HEAVNM102_02205_UTATA_100_040","Leofard will be taking my ectocompass with him. Just follow his lead, and you'll arrive at the derelict soon enough. Who knows what wondrous trinkets await you inside!?"
|
||||
65,"TEXT_HEAVNM102_02205_LEOFARDSCONSPIRATORS02204_100_045","The captain's dragged us on some hair-raisin' ventures in his time, but summat tells me this one's gonna be the worst of the lot. If we look out for each other, though, I reckon we'll make it home in one piece...with a bit of luck."
|
||||
66,"TEXT_HEAVNM102_02205_02205_LEOFARD_000_001","Bugger me... I expected danger, but not a hells-spawned bleedin' nightmare made flesh like that! Didn't stop you and your mates, though, did it!? That's some crew you've got there, and no mistake."
|
||||
76,"TEXT_HEAVNM102_02205_02205_LEOFARD_000_011","The ship's breakin' up...
|
||||
Is he tryin' to bring her down?"
|
||||
67,"TEXT_HEAVNM102_02205_02205_LEOFARD_000_002","Right, then─let's have a look inside that dirty great coffer-type...thing. Summat tells me it's filled to the brim with booty."
|
||||
68,"TEXT_HEAVNM102_02205_02205_STACIA_000_003","Don't look at me! I never moved a muscle!"
|
||||
69,"TEXT_HEAVNM102_02205_02205_LEOFARD_000_004","What in the seven hells is that bastard doin'!?"
|
||||
70,"TEXT_HEAVNM102_02205_02205_CAITSITH_000_005","(-???-)This way! Swiftly now!"
|
||||
71,"TEXT_HEAVNM102_02205_02205_LEOFARD_000_006","Er...can anyone else see that talkin' cat over there? Bloody hells, this adventure's gettin' queerer by the minute..."
|
||||
72,"TEXT_HEAVNM102_02205_02205_LEOFARD_000_007","...Still, I'd rather take me chances with a prattlin' puss than stay here. Get your things, mateys─we're leavin'!"
|
||||
82,"TEXT_HEAVNM102_02205_CAITSITH_100_070","Long has it been since my paws have trodden aught but those cursed decks...
|
||||
<sigh> Would that I had made landfall under better circumstances."
|
||||
73,"TEXT_HEAVNM102_02205_02205_STACIA_000_008","But...what about the loot!?"
|
||||
74,"TEXT_HEAVNM102_02205_02205_LEOFARD_000_009","You can't spend it when you're dead! We either follow the furball, or make friends with a spell-slingin' voidborn! Your choice!"
|
||||
75,"TEXT_HEAVNM102_02205_02205_STACIA_000_010","Gods damn it! How's an honest sky pirate meant to make a livin'!?"
|
||||
76,"TEXT_HEAVNM102_02205_02205_LEOFARD_000_011","The ship's breakin' up...
|
||||
@@ -107,8 +96,7 @@ Is he tryin' to bring her down?"
|
||||
82,"TEXT_HEAVNM102_02205_CAITSITH_100_070","Long has it been since my paws have trodden aught but those cursed decks...
|
||||
<sigh> Would that I had made landfall under better circumstances."
|
||||
83,"TEXT_HEAVNM102_02205_02205_LEOFARD_100_080","Aye, 'twas a bit touch and go in places, I grant you, but here we all are, and all with our bits still attached! This calls for a foamin' flagon of─"
|
||||
95,"TEXT_HEAVNM102_02205_02205_LEOFARD_100_091","Who, me? Naught.
|
||||
...Besides slippin' a linkpearl into its casin', like. Hah hah! So long as Radlia keeps it close─and you can be damn sure she will─we'll know exactly what them thievin' bastards are plannin'! Anyone care to wager how long it'll take her to notice me little gift?"
|
||||
84,"TEXT_HEAVNM102_02205_02205_LEOFARD_100_081","Hold on. Ain't we missin' someone? Didn't I tell Utata to wait for us here?"
|
||||
85,"TEXT_HEAVNM102_02205_02205_RADLIA_100_082","(-???-)Never fear. We've been keeping the girl company."
|
||||
86,"TEXT_HEAVNM102_02205_02205_RADLIA_100_083","But enough about her! Did you <Emphasis>see</Emphasis> the cannon on that ship? As you know, my dear Leofard, I am not easily moved, but the sheer power on display set me all aquiver."
|
||||
87,"TEXT_HEAVNM102_02205_02205_LEOFARD_100_084","Well, I hope you're content to admire it from afar. That vessel ain't for the likes of you and me."
|
||||
|
||||
|
@@ -8,9 +8,7 @@ int32,str,str
|
||||
4,"TEXT_HEAVNM201_02285_SEQ_04","You find Utata almost sobbing over the apparent failure of her newly built ectocompass. After hearing the painstaking process behind its construction, however, Cait Sith theorizes that the issue lies not with the device, but with the location of the energy the device is tracking. Almost coinciding with her realization that she now holds a reliable method for hunting down Diabolos, Utata receives an urgent call from Stacia. It seems that a number of Talon airships are on an approach course to the Parrock. Return to the Redbills' roost, and speak with Leofard."
|
||||
5,"TEXT_HEAVNM201_02285_SEQ_05","You arrive back at the Parrock to find a pair of weary and disheveled Talons with a woeful tale to tell. It seems that Radlia and her crew were directed by the stolen ectocompass to the ruins of Mhach, where they were ambushed by nightmarish voidsent. The Talons then beg Leofard to rescue Radlia from the fiends, a request to which he agrees after learning of the existence of a powerful artifact hidden within the remnants of the city. Join the Redbill captain back in his private quarters, and help decide your next move."
|
||||
6,"TEXT_HEAVNM201_02285_SEQ_06","According to Cait Sith, the Nullstone─an artifact capable of obliterating even the most powerful voidsent─was left behind to sink with the doomed city of Mhach. With the ruins now exposed, however, the feline familiar reasons that it will only be a matter of time before Diabolos and his minions break through the wards protecting the relic. Lured by the prospect of loot and adventure, Leofard lays down a plan to rescue Radlia and snatch the artifact from under the fiends' noses. Head out to the Parrock airship landing and speak with the Redbill captain when you are ready to fly."
|
||||
7,"TEXT_HEAVNM201_02285_SEQ_07","Though it took the promise of treasure to persuade him, Leofard has agreed to attempt the rescue of Captain Radlia from the clutches of the voidsent. While he and his crew search for the lost Talons, you have been tasked with carving a path through to the heart of the Mhachi ruins. You must retrieve the Nullstone before Diabolos, or risk forfeiting a potent weapon in the battle against your demonic foe.
|
||||
|
||||
※The Weeping City of Mhach can be accessed via the Duty Finder."
|
||||
7,"TEXT_HEAVNM201_02285_SEQ_07","Though it took the promise of treasure to persuade him, Leofard has agreed to attempt the rescue of Captain Radlia from the clutches of the voidsent. While he and his crew search for the lost Talons, you have been tasked with carving a path through to the heart of the Mhachi ruins. You must retrieve the Nullstone before Diabolos, or risk forfeiting a potent weapon in the battle against your demonic foe.
|
||||
|
||||
※The Weeping City of Mhach can be accessed via the Duty Finder."
|
||||
8,"TEXT_HEAVNM201_02285_SEQ_08","You have survived your foray into the heart of the Weeping City. Make your way back to the Parrock."
|
||||
@@ -70,8 +68,7 @@ int32,str,str
|
||||
62,"TEXT_HEAVNM201_02285_LEOFARD_000_024","Well I've been eavesdroppin' with that linkpearl I slipped into the casin', hopin' to catch somethin' useful. But all I've heard from her and her sorry crew is snorin', grumblin', and japes about the archbishop's holy nethers."
|
||||
63,"TEXT_HEAVNM201_02285_LEOFARD_000_025","In the end, it seems we've no choice but to do this the hard way...but a certain mewlin' annoyance refuses to acknowledge the truth of it."
|
||||
64,"TEXT_HEAVNM201_02285_CAITSITH_000_026","You cannot possibly hope to investigate the entire sky with this meager handful of ne'er-do-wells! I find my suggestion to seek aid from your fellow pirate gangs a perfectly reasonable one under the circumstances!"
|
||||
67,"TEXT_HEAVNM201_02285_STACIA_000_029","And so it goes, 'round and 'round...
|
||||
Knowin' pirates as I do, I find myself sidin' with the captain on this. But what of you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Any thoughts on the matter?"
|
||||
65,"TEXT_HEAVNM201_02285_LEOFARD_000_027","Ah, stow it, you mangy alley cat! You've not the faintest idea of how sky pirates operate! Best case scenario, we'd be locked into a deal to hand over any treasure we find─and that's assumin' we weren't laughed out of the room to begin with!"
|
||||
66,"TEXT_HEAVNM201_02285_CAITSITH_000_028","You cannot assume that every man and woman shares your base morality! If we but made the attempt, I am sure we could convince some few of the nobility of our cause!"
|
||||
67,"TEXT_HEAVNM201_02285_STACIA_000_029","And so it goes, 'round and 'round...
|
||||
Knowin' pirates as I do, I find myself sidin' with the captain on this. But what of you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Any thoughts on the matter?"
|
||||
@@ -86,14 +83,12 @@ Knowin' pirates as I do, I find myself sidin' with the captain on this. But what
|
||||
76,"TEXT_HEAVNM201_02285_LEOFARD_000_046","You might as well head back to your adventures, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>...unless you're willin' to lend us your experience in another matter, that is."
|
||||
77,"TEXT_HEAVNM201_02285_LEOFARD_000_047","Utata, our chief engineer, has been mumblin' about the Void Ark and cursin' under her breath for days. Might be as you can provide some insight into her dilemma."
|
||||
78,"TEXT_HEAVNM201_02285_CAITSITH_000_048","She is conducting her research in the Sea of Clouds, yes? Well, I should rather discuss the properties of the Void Ark than continue with this fruitless debate! I shall see you down there, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
|
||||
82,"TEXT_HEAVNM201_02285_CAITSITH_000_066","Hmmm, mayhap I could make contact with some other pirates without Leofard's mediation...
|
||||
Ah, but let us first address Mistress Utata's woes, shall we?"
|
||||
79,"TEXT_HEAVNM201_02285_STACIA_000_055","Leofard is right in not trustin' aught to our fellow pirates, but we could spend years trawlin' through the clouds. There has to be some other way..."
|
||||
80,"TEXT_HEAVNM201_02285_LEOFARD_000_060","Head into the Sea of Clouds and see what's botherin' Utata. Might be as you can shed some light on her problem."
|
||||
81,"TEXT_HEAVNM201_02285_CAITSITH_000_065","While waiting for word on Diabolos, I have been spending my time learning to pilot the Redbills' little airships. Thankfully, it seems I've mastered enough of the basics to manage this little jaunt."
|
||||
82,"TEXT_HEAVNM201_02285_CAITSITH_000_066","Hmmm, mayhap I could make contact with some other pirates without Leofard's mediation...
|
||||
Ah, but let us first address Mistress Utata's woes, shall we?"
|
||||
87,"TEXT_HEAVNM201_02285_UTATA_000_075","It's this damnable ectocompass...
|
||||
I made another one, you see, identical in all respects to the first compass that Radlia stole."
|
||||
83,"TEXT_HEAVNM201_02285_CAITSITH_000_071","What troubles you, Mistress Utata? We were told that some matter regarding the Void Ark was causing you no small measure of grief..."
|
||||
84,"TEXT_HEAVNM201_02285_CAITSITH_000_072","Mistress Utata! What are you─ Oof! Urk!"
|
||||
85,"TEXT_HEAVNM201_02285_UTATA_000_073","Ah, I feel so much better now!"
|
||||
86,"TEXT_HEAVNM201_02285_UTATA_000_074","My apologies, Cait Sith. You had the misfortune to enter my field of view just as I felt the intense desire to squeeze something warm and furry."
|
||||
@@ -146,8 +141,7 @@ I made another one, you see, identical in all respects to the first compass that
|
||||
132,"TEXT_HEAVNM201_02285_CAITSITH_000_151","...If I am to speak of the Nullstone, then I must first explain the method by which Mhachi sorcerers would bind the voidsent into service."
|
||||
133,"TEXT_HEAVNM201_02285_CAITSITH_000_152","The more powerful the voidsent, the more difficult it is to manifest its presence in this world. Their own immense strength weighs them down like an anchor, you see, preventing them from breaking the surface of our dimension."
|
||||
134,"TEXT_HEAVNM201_02285_CAITSITH_000_153","And that is why they “cooperate” with mortal sorcerers. A mage can provide a suitable vessel for the summoning, or rip a large enough hole in the fabric of reality for the entity itself to step through."
|
||||
140,"TEXT_HEAVNM201_02285_CAITSITH_000_159","When it came to the glory of Mhach, the ends justified the means...
|
||||
In any event, we can be certain that Diabolos seeks to secure the Nullstone before it falls into mortal hands, and thereby ensure that Scathach will reign unopposed."
|
||||
135,"TEXT_HEAVNM201_02285_STACIA_000_154","...And let me guess: the mage forces the voidsent to agree to a pact in return for the invitation into our world?"
|
||||
136,"TEXT_HEAVNM201_02285_CAITSITH_000_155","That is correct. But it would be foolhardy to expect such devious and malevolent creatures to abide by the spirit of even the most carefully worded contract."
|
||||
137,"TEXT_HEAVNM201_02285_CAITSITH_000_156","Thus did the Mhachi magi construct an occult device that would more securely bind the voidsent to their will─a safeguard of sorts, that to the best of my knowledge yet lies entombed within the remnants of the ancient city."
|
||||
138,"TEXT_HEAVNM201_02285_CAITSITH_000_157","The Nullstone was seen as a last resort! Should a voidsent break its pact and turn on its summoner, the mage could use the relic to disperse the very essence of even the most potent entity, obliterating it completely."
|
||||
@@ -181,8 +175,7 @@ In any event, we can be certain that Diabolos seeks to secure the Nullstone befo
|
||||
165,"TEXT_HEAVNM201_02285_LEOFARD_000_218","You've never been aught but an obstacle to me. Do you remember the first time we met? You were roarin' with laughter at the sight of all them Allagan relics until I used your pretty blonde head as a steppin'-stone!"
|
||||
166,"TEXT_HEAVNM201_02285_RADLIA_000_219","Damn you, you selfish bastard! And damn me for expecting you to act any different! If I had my weapons, I'd blow a bloody hole in your belly!"
|
||||
167,"TEXT_HEAVNM201_02285_LEOFARD_000_220","Have you forgotten how awful a shot you are? Not much of a threat when I've seen you miss the side of a cathedral at ten yalms."
|
||||
174,"TEXT_HEAVNM201_02285_STACIA_000_230","Aye, it all worked out in the end, but I've had just about enough of Leofard's folly.
|
||||
...Ugh, I must've said that a hundred times by now."
|
||||
168,"TEXT_HEAVNM201_02285_FERDIAD_000_221","Silence, you grinning fool! You've ruined my moment, and now I'll ruin your smirking face!"
|
||||
169,"TEXT_HEAVNM201_02285_LEOFARD_000_222","Now, puss!"
|
||||
170,"TEXT_HEAVNM201_02285_FERDIAD_000_223","What─ Aaargh! It burns!"
|
||||
171,"TEXT_HEAVNM201_02285_CAITSITH_000_224","This world is not your stage, unholy harlequin! Begone from our realm!"
|
||||
|
||||
|
@@ -49,13 +49,11 @@ int32,str,str
|
||||
45,"TEXT_HEAVNM202_02286_TODO_21",""
|
||||
46,"TEXT_HEAVNM202_02286_TODO_22",""
|
||||
47,"TEXT_HEAVNM202_02286_TODO_23",""
|
||||
48,"TEXT_HEAVNM202_02286_STACIA_000_000","Aye, it all worked out in the end, but I've had just about enough of Leofard's folly.
|
||||
...Ugh, I must've said that a hundred times by now."
|
||||
48,"TEXT_HEAVNM202_02286_STACIA_000_000","Aye, it all worked out in the end, but I've had just about enough of Leofard's folly.
|
||||
...Ugh, I must've said that a hundred times by now."
|
||||
49,"TEXT_HEAVNM202_02286_CAITSITH_000_005","...Did the captain receive a blow to the head while we were in Mhach? I could have sworn he just paid me a compliment."
|
||||
50,"TEXT_HEAVNM202_02286_LEOFARD_000_010","We might be waitin' a while before Radlia finally decides to wake up."
|
||||
52,"TEXT_HEAVNM202_02286_STACIA_000_020","Radlia was moanin' the entire trip back to the Parrock. It can't have been a pleasant experience, bein' dragged around by that nasty fiend...
|
||||
Anyway, let's go haunt the captain's quarters until she regains her senses."
|
||||
51,"TEXT_HEAVNM202_02286_LEOFARD_000_011","But not so long that you've got time to flit away on some other adventure. Come join me in my quarters, and we can ask her a few questions as soon as she's ready to talk."
|
||||
52,"TEXT_HEAVNM202_02286_STACIA_000_020","Radlia was moanin' the entire trip back to the Parrock. It can't have been a pleasant experience, bein' dragged around by that nasty fiend...
|
||||
Anyway, let's go haunt the captain's quarters until she regains her senses."
|
||||
53,"TEXT_HEAVNM202_02286_CAITSITH_000_025","Once I have learned to harness the full power of the Nullstone, we shall have naught to fear from even the Shadow Queen herself!"
|
||||
|
||||
|
@@ -6,9 +6,7 @@ int32,str,str
|
||||
2,"TEXT_HEAVNR201_02249_SEQ_02","You find Mide overlooking the steel colossus, and although she is hesitant to accept the codex fragment at first, she finally concedes it may be for the best. The treasure hunter subsequently reveals that only a select few are able to view the contents of the codex, and that Roundrox is one of them. Determined that the Illuminati should not uncover this truth, Mide plans to draw their attention away from the girl, hoping that they will follow whoever holds the fragment. Just as Mide finishes her explanation, Backrix appears bearing word from Wedge. It would seem he urgently requires your presence at Bigwest Shortstop. Return to the outpost and hear what news the engineer has to share with you."
|
||||
3,"TEXT_HEAVNR201_02249_SEQ_03","Wedge hurriedly explains that Y'shtola has detected high volumes of aether being drawn into Alexander from the surrounding land, indicating that the Illuminati have resumed their efforts to awaken the primal. To make matters worse, the goblins are also reported to be amassing explosives and supplies in what appears to be an attempt to create a new weapon. Undaunted, Wedge intends to strike at the Illuminati before they can launch their offensive, and enthusiastically proclaims that you are essential to the success of his stratagem. With that, he scurries off to meet Biggs at their chosen rendezvous point, doubtless expecting you to follow him."
|
||||
4,"TEXT_HEAVNR201_02249_SEQ_04","Shortly after you join Biggs, Wedge appears with Cid and Y'shtola in tow. Y'shtola is keen to observe the unusual fluctuations in aetheric energy, while Cid has been enlisted to offer advice on the plan of attack. With the team duly assembled, Wedge unveils a new invention: a device which he plans to use to throw Illuminati communications into disarray, affording you an opportunity to take them unawares. Upon activating the device, however, another of Alexander's giant limbs screeches into life, coming to rest on the opposite bank of the Thaliak. Though all has not gone quite to plan, it seems the hatch to the left arm is momentarily unguarded, and your comrades bid you take advantage of the chaos caused by the colossus's sudden awakening to enter while you still hold the element of surprise. Hurry across the Thaliak and speak with Lightkix Eyesfixed who guards the bank where Alexander's arm chanced to fall."
|
||||
5,"TEXT_HEAVNR201_02249_SEQ_05","You find Lightkix Eyesfixed dutifully standing watch over the entrance to the dormant primal. With your allies at your side, venture into the labyrinth of steam and steel and put a stop to the Illuminati's latest scheme.
|
||||
|
||||
※The Fist of the Son can be accessed via the Duty Finder."
|
||||
5,"TEXT_HEAVNR201_02249_SEQ_05","You find Lightkix Eyesfixed dutifully standing watch over the entrance to the dormant primal. With your allies at your side, venture into the labyrinth of steam and steel and put a stop to the Illuminati's latest scheme.
|
||||
|
||||
※The Fist of the Son can be accessed via the Duty Finder."
|
||||
6,"TEXT_HEAVNR201_02249_SEQ_06","After a series of fierce battles against foes both old and new, you succeed in thwarting the Illuminati's nefarious plans. Return to Bigwest Shortstop and share news of your victory."
|
||||
@@ -86,8 +84,7 @@ int32,str,str
|
||||
78,"TEXT_HEAVNR201_02249_BIGGS_000_410","Bloody hells! If it ain't Y'shtola! No one told me you were coming!"
|
||||
79,"TEXT_HEAVNR201_02249_YSHTOLA_000_411","An aetheric disturbance of this scale demands my personal attention. Judging by the marked fall in ambient aether concentrations, the situation is far graver than previously assumed."
|
||||
80,"TEXT_HEAVNR201_02249_CID_000_412","And you are certain that steel monstrosity is to blame?"
|
||||
83,"TEXT_HEAVNR201_02249_WEDGE_000_415","To which end─allow me to introduce my newest and perhaps most astounding invention...
|
||||
...The Electrojammer III, first of its kind!"
|
||||
81,"TEXT_HEAVNR201_02249_YSHTOLA_000_413","I can see no other explanation. The giant's innards are well-nigh saturated with aether already. Yet I sense something else... An irregular energy coming from within the barrier."
|
||||
82,"TEXT_HEAVNR201_02249_CID_000_414","Be that as it may, I'm afraid we have more pressing concerns. The Illuminati are up to something, and we mean to hit them before they can put whatever it is they're planning into action."
|
||||
83,"TEXT_HEAVNR201_02249_WEDGE_000_415","To which end─allow me to introduce my newest and perhaps most astounding invention...
|
||||
...The Electrojammer III, first of its kind!"
|
||||
@@ -108,8 +105,7 @@ int32,str,str
|
||||
98,"TEXT_HEAVNR201_02249_SYSTEM_000_480","You now have access to the Fist of the Son. Midas can be accessed via the entrance at the Thaliak River."
|
||||
99,"TEXT_HEAVNR201_02249_BIGGS_000_500","It's in your hands now, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! We'll be patrolling the area, looking for signs of Illuminati activity. Don't let your guard down in there, eh? Who knows what mechanical monstrosities they've been working on?"
|
||||
100,"TEXT_HEAVNR201_02249_WEDGE_000_510","Now's your chance, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I'll wager the Illuminati don't know which way up they are in there! You could creep in and dismantle their new weapon before they even think to use it!"
|
||||
104,"TEXT_HEAVNR201_02249_ROUNDROX_000_571","Pssshkoh... Shiny junk and sparkly rocks,♪
|
||||
Bittybobs and whirlycogs.♪"
|
||||
101,"TEXT_HEAVNR201_02249_WEDGE_000_550","I gather you brought the Illuminati's schemes to a shuddering halt─just as I planned!"
|
||||
102,"TEXT_HEAVNR201_02249_WEDGE_000_551","Unfortunately, a small...complication arose while you were gone. But, um...Biggs wanted to be the one to tell you."
|
||||
103,"TEXT_HEAVNR201_02249_ROUNDROX_000_570","Pshkohhh... Roundrox does as she says, stays here and makes treasure sparkle!"
|
||||
104,"TEXT_HEAVNR201_02249_ROUNDROX_000_571","Pssshkoh... Shiny junk and sparkly rocks,♪
|
||||
|
||||
|
@@ -2,13 +2,9 @@
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_HEAVNR202_02250_SEQ_00","Biggs is eager to press on into Alexander's depths."
|
||||
1,"TEXT_HEAVNR202_02250_SEQ_01","Confident that Roundrox is safe under Wedge's watchful gaze, Biggs urges you to press on into Alexander's interior. Gather your most trusted allies and brave the dangers that await you in the bowels of the slumbering primal.
|
||||
|
||||
※The Cuff of the Son can be accessed via the Duty Finder."
|
||||
1,"TEXT_HEAVNR202_02250_SEQ_01","Confident that Roundrox is safe under Wedge's watchful gaze, Biggs urges you to press on into Alexander's interior. Gather your most trusted allies and brave the dangers that await you in the bowels of the slumbering primal.
|
||||
|
||||
3,"TEXT_HEAVNR202_02250_SEQ_03","In the end, Mide confesses the truth to you with little prompting, readily admitting that she had planned to use both you and the Illuminati to summon the primal. She is not so brazen, however, as to deny you an explanation. She duly relates the events of three years past, when she and several companions set out to summon Alexander and realize the perfect world described in the <Emphasis>Enigma Codex</Emphasis>. When their summoning subsequently failed, her companions were killed, and their leader absorbed into the primal's core.
|
||||
|
||||
Her tale told, Mide reveals at last that her true motive for attempting to revive the metal colossus was to meet once more with the man she loved. Furthermore, she tells you the two things required for complete control over Alexander: a complete <Emphasis>Enigma Codex</Emphasis>, and someone with the ability to read it. Although the codex no longer responds to Mide, Roundrox is somehow able to view its contents, making her participation essential for any who hope to manipulate the primal. Unfortunately, it seems the Illuminati may already have reached the same conclusion, for no sooner has Mide uttered the words than a breathless Wedge barges into your midst bearing terrible news: Roundrox has been captured."
|
||||
※The Cuff of the Son can be accessed via the Duty Finder."
|
||||
2,"TEXT_HEAVNR202_02250_SEQ_02","Thanks to your tireless efforts, yet more of the Illuminati's machines of war have been reduced to crumpled piles of scrap. Muscles aching, you head back to Bigwest Shortstop only to find that Mide has returned, presumably unaware of what has transpired in her absence. Corner the treasure hunter and demand the truth."
|
||||
3,"TEXT_HEAVNR202_02250_SEQ_03","In the end, Mide confesses the truth to you with little prompting, readily admitting that she had planned to use both you and the Illuminati to summon the primal. She is not so brazen, however, as to deny you an explanation. She duly relates the events of three years past, when she and several companions set out to summon Alexander and realize the perfect world described in the <Emphasis>Enigma Codex</Emphasis>. When their summoning subsequently failed, her companions were killed, and their leader absorbed into the primal's core.
|
||||
|
||||
@@ -61,8 +57,7 @@ Her tale told, Mide reveals at last that her true motive for attempting to reviv
|
||||
49,"TEXT_HEAVNR202_02250_BIGGS_000_001","And anyway, we've got more pressing matters to deal with. Namely, taking back that codex fragment, and pushing on into Alexander before the Illuminati have a chance to shore up their defenses."
|
||||
50,"TEXT_HEAVNR202_02250_BIGGS_000_002","You ready for another round? Good. The sooner you get going, the better, I reckon. Oh, and when you're in the belly of the beast, be sure and break something for me, eh!?"
|
||||
51,"TEXT_HEAVNR202_02250_SYSTEM_000_010","You now have access to the Cuff of the Son. Midas can be accessed via the entrance at the Thaliak River."
|
||||
56,"TEXT_HEAVNR202_02250_MIDE_000_801","...I see.
|
||||
Well, I will not lie to you. Some of it is true. I <Emphasis>did</Emphasis> meet with the Illuminati. But that is not the whole story. Allow me to explain."
|
||||
52,"TEXT_HEAVNR202_02250_BIGGS_000_030","Don't worry─Wedge'll have Roundrox back here in no time. For now, just focus on delving deeper into that primal before the Illuminati have a chance to regroup. And don't forget to break something for me!"
|
||||
53,"TEXT_HEAVNR202_02250_BIGGS_000_050","Another Illuminati brainchild back on the scrap pile, is it? Ah, if only I could've been there to watch you dismantle the thing!"
|
||||
54,"TEXT_HEAVNR202_02250_BIGGS_000_051","As you've likely noticed, Mide's back. Now, I haven't said a word to her about what went on while she was away, as I wanted you on hand if things turned nasty. But since she gets on better with you anyway, maybe it'd be best if you spoke to her yourself."
|
||||
55,"TEXT_HEAVNR202_02250_MIDE_000_800","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. You haven't seen Roundrox, have you? I was looking forward to hearing about the new treasures she's found."
|
||||
@@ -86,7 +81,5 @@ Well, I will not lie to you. Some of it is true. I <Emphasis>did</Emphasis> meet
|
||||
72,"TEXT_HEAVNR202_02250_MIDE_000_835","Not Alexander itself, but the soul I believe still resides within."
|
||||
73,"TEXT_HEAVNR202_02250_BACKRIX_000_836","Soul of uplander sleeps in giant machine? Never has Backrix heard such unsense! Mide must abandon this─"
|
||||
74,"TEXT_HEAVNR202_02250_BIGGS_100_836","Now's not the time."
|
||||
80,"TEXT_HEAVNR202_02250_WEDGE_000_842","R─ <pant> <pant>
|
||||
Rou─ <huff> <huff>
|
||||
<gulp> <Emphasis>Roundrox</Emphasis>!"
|
||||
75,"TEXT_HEAVNR202_02250_BIGGS_000_837","I've got one more question to ask you. What happens when all the codex fragments are brought together?"
|
||||
76,"TEXT_HEAVNR202_02250_MIDE_000_838","Alexander was born from hearts that yearned for a perfect world. The writings of the <Emphasis>Enigma Codex</Emphasis> inspired such a desire, but they are more than just a collection of texts. The codex can also be used to control the primal."
|
||||
|
||||
|
@@ -2,9 +2,7 @@
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_HEAVNR203_02251_SEQ_00","Roundrox's plight weighs heavy on Mide's mind."
|
||||
1,"TEXT_HEAVNR203_02251_SEQ_01","Mide blames herself for Roundrox's capture, and is determined to mount a rescue without delay. Convinced that she is being held somewhere close to the colossus's central section, Mide bids you continue your assault through its left arm, while she looks for a route through the right. Push further into Alexander's interior and search for the stricken child.
|
||||
|
||||
※The Arm of the Son can be accessed via the Duty Finder."
|
||||
1,"TEXT_HEAVNR203_02251_SEQ_01","Mide blames herself for Roundrox's capture, and is determined to mount a rescue without delay. Convinced that she is being held somewhere close to the colossus's central section, Mide bids you continue your assault through its left arm, while she looks for a route through the right. Push further into Alexander's interior and search for the stricken child.
|
||||
|
||||
※The Arm of the Son can be accessed via the Duty Finder."
|
||||
2,"TEXT_HEAVNR203_02251_SEQ_02","After pressing further into the seemingly endless warren of pipes and beams, you find yourself face-to-face with the Grand Master of the Illuminati himself. After a fierce battle, you succeed in destroying Quickthinx's flying machine, and he is forced to flee. Roundrox, however, is nowhere to be seen. With no clear onward path to follow, you have little choice but to return to Bigwest Shortstop and report your progress to Backrix."
|
||||
|
||||
|
@@ -4,9 +4,7 @@ int32,str,str
|
||||
0,"TEXT_HEAVNR204_02252_SEQ_00","In the absence of a better option, Backrix seems ready to go along with Mide's rescue plan."
|
||||
1,"TEXT_HEAVNR204_02252_SEQ_01","Though Backrix is troubled by Mide's bizarre belief that the soul of her beloved lives on in Alexander, he agrees to go along with the treasure hunter's plan for Roundrox's sake. However, he warns you that the Illuminati have been tirelessly ferrying supplies to their sunken home, likely for use in new weapons. Be ready for anything as you attempt to break through the Illuminati's last line of defense on your way to the second core."
|
||||
2,"TEXT_HEAVNR204_02252_SEQ_02","Despite the best efforts of the Illuminati's foremost machinists, the path to the core of Midas is now free from obstruction. Press on to your destination."
|
||||
3,"TEXT_HEAVNR204_02252_SEQ_03","You push through to the heart of Midas, and Mide quickly disables the core powering Alexander's left arm. Before you have time to savor your victory, however, Quickthinx Allthoughts appears on a hovering platform, flanked by a group of underlings. The Illuminati Grand Master duly indulges in his characteristic cryptic remarks, before declaring that he knows exactly who holds the true codex fragment. Though Wedge and Biggs make a valiant effort to divert the goblins' attention while you escape with Mide, their plan comes to naught when the moving platform on which you are standing stops without warning, catapulting the codex fragment out of the treasure hunter's grasp. With grim inevitability, it lands on Quickthinx's still-functioning platform, and he gleefully departs the scene.
|
||||
|
||||
You return to Bigwest Shortstop in low spirits, but take solace in the fact that two of Alexander's cores have now been disabled, ensuring that the primal will remain immobile. Backrix, however, seems nonplussed by your return. Speak with the confused goblin, and inquire as to the cause of his unease."
|
||||
3,"TEXT_HEAVNR204_02252_SEQ_03","You push through to the heart of Midas, and Mide quickly disables the core powering Alexander's left arm. Before you have time to savor your victory, however, Quickthinx Allthoughts appears on a hovering platform, flanked by a group of underlings. The Illuminati Grand Master duly indulges in his characteristic cryptic remarks, before declaring that he knows exactly who holds the true codex fragment. Though Wedge and Biggs make a valiant effort to divert the goblins' attention while you escape with Mide, their plan comes to naught when the moving platform on which you are standing stops without warning, catapulting the codex fragment out of the treasure hunter's grasp. With grim inevitability, it lands on Quickthinx's still-functioning platform, and he gleefully departs the scene.
|
||||
|
||||
You return to Bigwest Shortstop in low spirits, but take solace in the fact that two of Alexander's cores have now been disabled, ensuring that the primal will remain immobile. Backrix, however, seems nonplussed by your return. Speak with the confused goblin, and inquire as to the cause of his unease."
|
||||
4,"TEXT_HEAVNR204_02252_SEQ_04","Backrix claims that not nearly enough time has elapsed for you to have completed your mission, given that you departed mere moments before returning. What could be the cause of this bizarre discrepancy? Could Backrix's heretofore steel-trap-like braincase be playing tricks on him...or is something more sinister afoot?"
|
||||
@@ -69,8 +67,7 @@ You return to Bigwest Shortstop in low spirits, but take solace in the fact that
|
||||
61,"TEXT_HEAVNR204_02252_MIDE_000_803","You!"
|
||||
62,"TEXT_HEAVNR204_02252_WEDGE_000_804","Too frightened to face us alone, I see! Not that I blame you! We all know what <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> did to you last time!"
|
||||
63,"TEXT_HEAVNR204_02252_QUICKTHINXALLTHOUGHTS_000_805","Pshhhkohhh... To usher in future that has been writ, even strongest gobbie must sometimes pretend to be weak, and let enemies win."
|
||||
66,"TEXT_HEAVNR204_02252_WEDGE_000_808","It seems the game is up, Biggs. There's no hiding the truth from Quickthinx!
|
||||
Very well, I admit it: <Emphasis>I</Emphasis> have the fragment. But I won't be handing it over to the likes of you!"
|
||||
64,"TEXT_HEAVNR204_02252_BIGGS_000_806","Ohhh...<Emphasis>pretending</Emphasis>, were you!? And I s'pose losing this core was all part of your plan! Don't make me laugh! You know as much about the future as we do!"
|
||||
65,"TEXT_HEAVNR204_02252_QUICKTHINXALLTHOUGHTS_000_807","Quickthinx knows all. For example, Quickthinx knows one among uplanders carries true fragment of <Emphasis>Enigma Codex</Emphasis>."
|
||||
66,"TEXT_HEAVNR204_02252_WEDGE_000_808","It seems the game is up, Biggs. There's no hiding the truth from Quickthinx!
|
||||
Very well, I admit it: <Emphasis>I</Emphasis> have the fragment. But I won't be handing it over to the likes of you!"
|
||||
|
||||
|
@@ -3,9 +3,7 @@
|
||||
int32,str,str
|
||||
0,"TEXT_HEAVNR291_02254_SEQ_00","The wandering minstrel craves tales of your adventures inside the steel colossus to rouse his muse once more."
|
||||
1,"TEXT_HEAVNR291_02254_SEQ_01","It seems word of your recent exploits has reached Revenant's Toll, and the minstrel is desperate to hear your firsthand account. Your story moves the inspiration-starved bard to song, and he delivers a reasonably faithful retelling of your toils and triumphs within Alexander. The experience fills you with a desire to discuss the battles of your past with someone familiar. Walk along the banks of the Thaliak River and reminisce on your adventures with Lightkix."
|
||||
2,"TEXT_HEAVNR291_02254_SEQ_02","For reasons you cannot well explain, it would seem you are now able to relive your foray into Midas. Peer into the past, knowing that considered retrospection can often grant valuable insight into the present─and occasionally more tangible rewards.
|
||||
|
||||
※Midas (Savage) can be accessed by speaking with Lightkix in the Dravanian hinterlands, as well as via the Raid Finder."
|
||||
2,"TEXT_HEAVNR291_02254_SEQ_02","For reasons you cannot well explain, it would seem you are now able to relive your foray into Midas. Peer into the past, knowing that considered retrospection can often grant valuable insight into the present─and occasionally more tangible rewards.
|
||||
|
||||
※Midas (Savage) can be accessed by speaking with Lightkix in the Dravanian hinterlands, as well as via the Raid Finder."
|
||||
3,"TEXT_HEAVNR291_02254_SEQ_03",""
|
||||
@@ -57,18 +55,8 @@ int32,str,str
|
||||
49,"TEXT_HEAVNR291_02254_WANDERINGMINSTREL_100_000","...A-ha! I rather thought it might be you. And you say you crossed swords with these dread automata? Splendid! Tell me <Emphasis>everything</Emphasis>! Let me hear the sounds of battle echoing throughout that giant's iron innards."
|
||||
50,"TEXT_HEAVNR291_02254_WANDERINGMINSTREL_000_001","Your story stirs my muse from her slumber! To think that the goblins would contrive mechanical soldiers that could themselves combine to form a veritable walking fortress... And within a walking fortress, no less! The tales of my boyhood were not half as fascinating!"
|
||||
51,"TEXT_HEAVNR291_02254_WANDERINGMINSTREL_000_002","Your tale reminds me of another. That of the three great kings─Alexander, Midas, and Gordias─whose names must by now seem rather familiar."
|
||||
54,"TEXT_HEAVNR291_02254_WANDERINGMINSTREL_000_005","In the giant's iron innards, the goblins did toil,♪
|
||||
Through sunrise and sunset, intruders to foil,♪
|
||||
Till the limb of their lodging did chance to awake,♪
|
||||
A path for our weariless hero to make,♪
|
||||
And thus did <If(PlayerParameter(4))>she<Else/>he</If> aim for the beast's second heart,♪
|
||||
Cleaving both it and its keepers apart.♪"
|
||||
55,"TEXT_HEAVNR291_02254_WANDERINGMINSTREL_000_006","Yet in spite of <If(PlayerParameter(4))>her<Else/>his</If> triumph, the goblins all laughed,♪
|
||||
And by means lost to meaning, in victory basked.♪
|
||||
Yea, the giant of steel was far more than it seemed,♪
|
||||
With power beyond knowing, potential ungleaned.♪
|
||||
And thus was our hero compelled to withdraw,♪
|
||||
Resolved to return and do battle once more.♪"
|
||||
52,"TEXT_HEAVNR291_02254_WANDERINGMINSTREL_000_003","Covetous to the core, they spent their lives in a fever of conquest, never for a moment satisfied with their lot. That an ambulating paradise of wisdom and erudition should honor their memory is curious indeed. I can only assume that the genius who conceived it was possessed of a wicked sense of humor!"
|
||||
53,"TEXT_HEAVNR291_02254_WANDERINGMINSTREL_000_004","Ohhh, a story so steeped in myth could scarce <Emphasis>fail</Emphasis> to stir the spirit of song within me! Lend me your ear, friend, that I might regale you with the tale of your own adventure!"
|
||||
54,"TEXT_HEAVNR291_02254_WANDERINGMINSTREL_000_005","In the giant's iron innards, the goblins did toil,♪
|
||||
Through sunrise and sunset, intruders to foil,♪
|
||||
Till the limb of their lodging did chance to awake,♪
|
||||
|
||||
|
@@ -3,9 +3,7 @@
|
||||
int32,str,str
|
||||
0,"TEXT_HEAVNY004_02202_SEQ_00","The tetchy treasure hunter has the look of a woman who has seen rather too many morbols."
|
||||
1,"TEXT_HEAVNY004_02202_SEQ_01","You come across a terrified and bedraggled treasure hunter who explains that she has just escaped certain death at the claws of the seedkin hordes infesting Saint Mocianne's Arboretum. Within the ruins lies a treasure apparently worth risking life and limb over, and she asks that you aid her companions in obtaining it. Speak with the treasure hunter named Sawney in front of the Arboretum to join the search."
|
||||
2,"TEXT_HEAVNY004_02202_SEQ_02","Sawney claims that the treasure he and his fellows seek within the Arboretum could benefit the residents of Idyllshire for years to come. Unfortunately, they lack the strength to fend off the beasts prowling the ruins where their prize presently rests. Eager to secure your aid in eliminating the creatures, Sawney offers to let you keep anything you find along the way. Venture into Saint Mocianne's Arboretum and clear a path for the treasure hunters so that they may search the ruins unimpeded.
|
||||
|
||||
※Saint Mocianne's Arboretum can be accessed via the Duty Finder."
|
||||
2,"TEXT_HEAVNY004_02202_SEQ_02","Sawney claims that the treasure he and his fellows seek within the Arboretum could benefit the residents of Idyllshire for years to come. Unfortunately, they lack the strength to fend off the beasts prowling the ruins where their prize presently rests. Eager to secure your aid in eliminating the creatures, Sawney offers to let you keep anything you find along the way. Venture into Saint Mocianne's Arboretum and clear a path for the treasure hunters so that they may search the ruins unimpeded.
|
||||
|
||||
※Saint Mocianne's Arboretum can be accessed via the Duty Finder."
|
||||
3,"TEXT_HEAVNY004_02202_SEQ_03","You have fought your way through an army of Eorzea's flora and fauna, letting Sawney and his team search the Arboretum at their leisure. Return to the Dravanian hinterlands to see if their efforts bore any fruit."
|
||||
|
||||
|
@@ -3,9 +3,7 @@
|
||||
int32,str,str
|
||||
0,"TEXT_HEAVNY101_02201_SEQ_00","Trachraet has some worrying news concerning Pharos Sirius."
|
||||
1,"TEXT_HEAVNY101_02201_SEQ_01","Trachraet informs you that a kobold invasion has forced a group of smiths from Naldiq and Vymelli's to abandon their work on Pharos Sirius, to the great annoyance of Master Mimidoa. While it remains unclear how or why the beastmen ventured to the Isles of Umbra, it is abundantly clear they are up to no good. Seek out the storm flyer at the airship landing for further instructions."
|
||||
2,"TEXT_HEAVNY101_02201_SEQ_02","At your request, the storm flyer relays Mimidoa's account of the attack. Apparently, the old smith is convinced the kobolds intend to blow up the lighthouse, having seen them scatter volatile bombs in the tunnels beneath the tower's foundation. With the livelihood of western La Noscea's inhabitants hanging in the balance, Maelstrom Command asks that you enter the tower by airship and defuse the kobolds' explosive plot before Aleport's shores are choked with debris.
|
||||
|
||||
※Pharos Sirius (Hard) can be accessed via the Duty Finder."
|
||||
2,"TEXT_HEAVNY101_02201_SEQ_02","At your request, the storm flyer relays Mimidoa's account of the attack. Apparently, the old smith is convinced the kobolds intend to blow up the lighthouse, having seen them scatter volatile bombs in the tunnels beneath the tower's foundation. With the livelihood of western La Noscea's inhabitants hanging in the balance, Maelstrom Command asks that you enter the tower by airship and defuse the kobolds' explosive plot before Aleport's shores are choked with debris.
|
||||
|
||||
※Pharos Sirius (Hard) can be accessed via the Duty Finder."
|
||||
3,"TEXT_HEAVNY101_02201_SEQ_03","You have cleared Pharos Sirius of the incendiary surprises left by the kobolds. Report to the storm flyer in western La Noscea, and confirm that all went as planned."
|
||||
@@ -72,10 +70,8 @@ int32,str,str
|
||||
64,"TEXT_HEAVNY101_02201_MASTERSERGEANT02201_000_031","You had us worried for a moment there! We heard an awful rumbling coming from deep underground and feared the worst!"
|
||||
65,"TEXT_HEAVNY101_02201_MASTERSERGEANT02201_000_032","My men have concluded a preliminary sweep of the lighthouse, and dismantled the remains of the bomb incubators. It would seem the beastmen have abandoned the tunnels directly beneath the tower. We have sent scouts in to pursue them, but the passages stretch farther than expected..."
|
||||
66,"TEXT_HEAVNY101_02201_MESSENGER02201_000_033","(-???-)Pardon the interruption..."
|
||||
69,"TEXT_HEAVNY101_02201_MASTERSERGEANT02201_000_036","Yet I cannot seek her out until the tunnels have been secured...
|
||||
I have another <If(GreaterThan(PlayerParameter(52),0))>task for you, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/><Else/><If(GreaterThan(PlayerParameter(53),0))>favor to ask, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/><Else/>favor to ask, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/></If></If>. Would you mind delivering the knife to Lieutenant Trachraet in Aleport on my behalf? He is due to meet with the artisans of Naldiq and Vymelli's shortly."
|
||||
70,"TEXT_HEAVNY101_02201_MASTERSERGEANT02201_000_037","I expect he will be waiting at the docks. Do not concern yourself about the tunnels─we will find out where they lead, however far they go.
|
||||
On behalf of the Maelstrom, I thank you for your aid in reclaiming the lighthouse. Fortune go with you...till sea swallows all!"
|
||||
67,"TEXT_HEAVNY101_02201_MESSENGER02201_000_034","While we was securin' the interior, we found this old seafarer's knife lyin' on the floor, and one of the lads noticed it'd got the sigil of Diamanda of Naldiq and Vymelli's carved into the handle."
|
||||
68,"TEXT_HEAVNY101_02201_MASTERSERGEANT02201_000_035","I see. Well, if anyone can tell us who the knife belongs to, I suppose it would be the smith who crafted it."
|
||||
69,"TEXT_HEAVNY101_02201_MASTERSERGEANT02201_000_036","Yet I cannot seek her out until the tunnels have been secured...
|
||||
I have another <If(GreaterThan(PlayerParameter(52),0))>task for you, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/><Else/><If(GreaterThan(PlayerParameter(53),0))>favor to ask, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/><Else/>favor to ask, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/></If></If>. Would you mind delivering the knife to Lieutenant Trachraet in Aleport on my behalf? He is due to meet with the artisans of Naldiq and Vymelli's shortly."
|
||||
70,"TEXT_HEAVNY101_02201_MASTERSERGEANT02201_000_037","I expect he will be waiting at the docks. Do not concern yourself about the tunnels─we will find out where they lead, however far they go.
|
||||
@@ -95,5 +91,4 @@ On behalf of the Maelstrom, I thank you for your aid in reclaiming the lighthous
|
||||
83,"TEXT_HEAVNY101_02201_DIAMANDA_000_050","Master Mimidoa, I think it's a sign. Why else would my first piece be returned to me but to show me how far I've come? Just seeing it makes me want to restore the lighthouse to its former glory even more─to make it into a place to <Emphasis>honor</Emphasis> the lost, rather than a place to grieve for them."
|
||||
84,"TEXT_HEAVNY101_02201_MIMIDOA_000_051","Aye, lass, that's the way. There's things we all of us would sooner forget, but rememberin' 'em's what makes us stronger."
|
||||
85,"TEXT_HEAVNY101_02201_MIMIDOA_000_052","Wouldn't you agree, 'nitiate? Hmm...speakin' of rememberin', you remind me o' someone. Somethin' about the eyes... Oh, aye! Yer the spittin' image of a <If(PlayerParameter(4))>lass<Else/>lad</If> as once helped me drive back an army o' the undead. A right tough bugger, <If(PlayerParameter(4))>she<Else/>he</If> was. Like you, only taller."
|
||||
90,"TEXT_HEAVNY101_02201_TRACHRAET_000_055","I realize I still ain't thanked ye properly for givin' us an 'and with all this. 'Ardly needs sayin', I s'pose, but the Maelstrom couldn't've done it without ye. You can leave the rest to us, though─we'll see that the smiths don't get disturbed again.
|
||||
Until next time, then, <If(GreaterThan(PlayerParameter(52),0))><Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/><Else/><If(GreaterThan(PlayerParameter(53),0))><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/><Else/><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/></If></If>!"
|
||||
86,"TEXT_HEAVNY101_02201_MIMIDOA_100_052","Never did find out what happened to <If(PlayerParameter(4))>her<Else/>him</If>, but lookin' at you, I'm guessin' <If(PlayerParameter(4))>she<Else/>he</If> settled down an' <If(PlayerParameter(4))>squeezed out a few young'uns<Else/>sired himself an heir or two</If>. Ahh, it brings a tear to me eye seein' you carryin' on the family tradition. I'm much obliged to ye, <If(PlayerParameter(4))>lass<Else/>lad</If>. Much obliged!"
|
||||
|
||||
|
@@ -2,11 +2,9 @@
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_HEAVNY102_02248_SEQ_00","Denston looks surprised to see you."
|
||||
1,"TEXT_HEAVNY102_02248_SEQ_01","Denston mentions that Eynzahr had been hoping to speak with you on the subject of Hullbreaker Isle, and sends for the off-duty storm marshal before you have a chance to object. Soon after, Eynzahr appears in his civilian attire and proceeds to apprise you of all that has occurred since you salvaged Mistbeard's coffer. In a bid to discourage treasure hunters and put the island's remoteness to use, he petitioned Admiral Merlwyb to reserve Hullbreaker for the training of Maelstrom recruits. However, Eynzahr confides that he thinks the grand company's finest could do with some exercise themselves, and beseeches you to play the role of sparring partner during a coming drill. Join Denston in Moraby Bay when you are ready to set sail."
|
||||
2,"TEXT_HEAVNY102_02248_SEQ_02","With the mists around the Cieldalaes having obligingly parted, Denston deems it safe to set sail for Hullbreaker Isle. Assemble your party while the Maelstrom sees to its final preparations.
|
||||
|
||||
※Hullbreaker Isle (Hard) can be accessed via the Duty Finder."
|
||||
3,"TEXT_HEAVNY102_02248_SEQ_03","You run the Maelstrom's gauntlet, battling your way through a horde of slavering beasts and, somewhat unexpectedly, pirates. After a bemusing interlude involving the ladies of the Sanguine Sirens and the carnivorous pet of the Kraken's Arms, the drill appears to be brought back on course as you spar with the Maelstrom's elite forces. Having defeated the grand company's finest, you find yourself in the presence of the Admiral, who came to witness the duel with your final opponent─Eynzahr Slafyrsyn himself. Though the storm marshal had originally intended to face you as an officer of the Maelstrom, at Merlwyb's prompting, he dons the mask of the legendary Mistbeard before engaging you in earnest. For all his strength and cunning, however, he is no match for the Warrior of Light, and the drill concludes with your victory. Bear word of the day's events to Denston back in Limsa Lominsa."
|
||||
1,"TEXT_HEAVNY102_02248_SEQ_01","Denston mentions that Eynzahr had been hoping to speak with you on the subject of Hullbreaker Isle, and sends for the off-duty storm marshal before you have a chance to object. Soon after, Eynzahr appears in his civilian attire and proceeds to apprise you of all that has occurred since you salvaged Mistbeard's coffer. In a bid to discourage treasure hunters and put the island's remoteness to use, he petitioned Admiral Merlwyb to reserve Hullbreaker for the training of Maelstrom recruits. However, Eynzahr confides that he thinks the Grand Company's finest could do with some exercise themselves, and beseeches you to play the role of sparring partner during a coming drill. Join Denston in Moraby Bay when you are ready to set sail."
|
||||
2,"TEXT_HEAVNY102_02248_SEQ_02","With the mists around the Cieldalaes having obligingly parted, Denston deems it safe to set sail for Hullbreaker Isle. Assemble your party while the Maelstrom sees to its final preparations.
|
||||
|
||||
※Hullbreaker Isle (Hard) can be accessed via the Duty Finder."
|
||||
3,"TEXT_HEAVNY102_02248_SEQ_03","You run the Maelstrom's gauntlet, battling your way through a horde of slavering beasts and, somewhat unexpectedly, pirates. After a bemusing interlude involving the ladies of the Sanguine Sirens and the carnivorous pet of the Kraken's Arms, the drill appears to be brought back on course as you spar with the Maelstrom's elite forces. Having defeated the Grand Company's finest, you find yourself in the presence of the Admiral, who came to witness the duel with your final opponent─Eynzahr Slafyrsyn himself. Though the storm marshal had originally intended to face you as an officer of the Maelstrom, at Merlwyb's prompting, he dons the mask of the legendary Mistbeard before engaging you in earnest. For all his strength and cunning, however, he is no match for the Warrior of Light, and the drill concludes with your victory. Bear word of the day's events to Denston back in Limsa Lominsa."
|
||||
4,"TEXT_HEAVNY102_02248_SEQ_04","Before Denston can press you for the details of your triumph, Eynzahr appears and assures him that every soul in Limsa will know the tale soon enough. The storm marshal duly compliments you on your performance against beasts, infantrymen, and buccaneers alike. When Denston subsequently expresses puzzlement at the pirates' role in proceedings, Eynzahr explains that they invited themselves in their capacity as the Maelstrom's “Black Sails” unit. Hearing this, the young man teases Eynzahr that he only permitted them to intervene out of curiosity to see if the old sea dogs could still hold their own in a fight. No sooner have the words left his lips than he notices Eynzahr's bruises, and realizes that he too participated. Visibly embarrassed, the storm marshal stiffly thanks you for taking part in the drill and excuses himself, leaving Denston to lament his commanding officer's advancing years. Though it is questionable if losing to you could be considered a sign of infirmity, you cannot help wondering how formidable Eynzahr must have been in his heyday..."
|
||||
|
||||
|
@@ -4,9 +4,7 @@ int32,str,str
|
||||
0,"TEXT_HEAVNY103_02282_SEQ_00","Brother E–Sumi–Yan requires your assistance in a matter he thought long since put to rest."
|
||||
1,"TEXT_HEAVNY103_02282_SEQ_01","A worried Brother E–Sumi–Yan reveals that the stirring of a hostile presence within the walls of the Lost City of Amdapor has prompted the Twelveswood's elementals to abandon their efforts to cleanse the ruins. Travel to Camp Tranquil in the South Shroud and answer Raya–O–Senna's plea for assistance."
|
||||
2,"TEXT_HEAVNY103_02282_SEQ_02","Raya–O–Senna bids you delve once more into the Lost City of Amdapor, and banish the entity that has so unsettled the Twelveswood's eternal protectors. Speak with the Wood Wailer Alphene who stands guard at the ruins' entrance."
|
||||
3,"TEXT_HEAVNY103_02282_SEQ_03","You prevail upon Alphene to unbar the gate to the ancient city of the Amdapori. What new terror has laid claim to its moldering stones? How many times must you cleanse the ruins of this obdurate darkness?
|
||||
|
||||
※The Lost City of Amdapor (Hard) can be accessed via the Duty Finder."
|
||||
3,"TEXT_HEAVNY103_02282_SEQ_03","You prevail upon Alphene to unbar the gate to the ancient city of the Amdapori. What new terror has laid claim to its moldering stones? How many times must you cleanse the ruins of this obdurate darkness?
|
||||
|
||||
※The Lost City of Amdapor (Hard) can be accessed via the Duty Finder."
|
||||
4,"TEXT_HEAVNY103_02282_SEQ_04","You have ventured into the darkest reaches of the Lost City of Amdapor, and vanquished the undying guardians lurking therein. Return to Camp Tranquil and inform Raya–O–Senna of your success."
|
||||
@@ -71,10 +69,8 @@ int32,str,str
|
||||
63,"TEXT_HEAVNY103_02282_RAYAOSENNA_000_017","You remember Alphene, do you not? I am sure he remembers you. Speak with him when you are ready to brave the ruins, and he will gladly let you pass."
|
||||
64,"TEXT_HEAVNY103_02282_ALPHENE_000_020","When I heard about this new trouble in the lost city, I thought you might be back. Not one to leave a job half finished, eh?"
|
||||
65,"TEXT_HEAVNY103_02282_ALPHENE_000_021","Ware your step in there─aught fit to frighten an elemental is not to be taken lightly, be you favored of the Seedseers or not."
|
||||
68,"TEXT_HEAVNY103_02282_ESUMIYAN_000_031","Extraordinary...
|
||||
I was all but certain that some seed of the darkness had survived... I could not have been more wrong."
|
||||
69,"TEXT_HEAVNY103_02282_RAYAOSENNA_000_032","I certainly did not expect ensorcelled statues.
|
||||
...Creations of the Amdapori magi, I imagine."
|
||||
66,"TEXT_HEAVNY103_02282_ALPHENE_000_022","Whatever horror rose to fill the void left by the last blight, it was terrible enough to send the elementals scurrying for the safety of the forest. And that's all I can tell you, I'm afraid."
|
||||
67,"TEXT_HEAVNY103_02282_ESUMIYAN_000_030","You are returned from your expedition into the lost city? That is well. We for our part have at last succeeded in easing the elementals' disquiet. But tell us, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>: what was the nature of the hostile presence that so unsettled them?"
|
||||
68,"TEXT_HEAVNY103_02282_ESUMIYAN_000_031","Extraordinary...
|
||||
I was all but certain that some seed of the darkness had survived... I could not have been more wrong."
|
||||
69,"TEXT_HEAVNY103_02282_RAYAOSENNA_000_032","I certainly did not expect ensorcelled statues.
|
||||
|
||||
|
@@ -3,9 +3,7 @@
|
||||
int32,str,str
|
||||
0,"TEXT_HEAVNY211_02230_SEQ_00","Unukalhai is anxious to act before the Warring Triad awaken."
|
||||
1,"TEXT_HEAVNY211_02230_SEQ_01","Unukalhai warns that the Warring Triad are stirring, and insists that the time to move against them has come. Being the closest to awakening, the eikon known as Sephirot is to be your first target. Join Unukalhai on the Flagship, Azys Lla's main isle, and await the arrival of your fellow Scions."
|
||||
2,"TEXT_HEAVNY211_02230_SEQ_02","You rendezvous with Unukalhai, and are joined by Y'shtola, Urianger, and Krile─the latter being the “talented individual” to whom Unukalhai alluded earlier. Having spared no effort in her preparations, the surviving Student of Baldesion swiftly discerns the only feasible way to proceed, and assigns herself the task of disabling Sephirot's shackles. Summon your Echo-blessed companions, and make ready to engage the wrathful god as he awakens from millennia of dream-bound servitude.
|
||||
|
||||
※Containment Bay S1T7 can be accessed via the Duty Finder."
|
||||
2,"TEXT_HEAVNY211_02230_SEQ_02","You rendezvous with Unukalhai, and are joined by Y'shtola, Urianger, and Krile─the latter being the “talented individual” to whom Unukalhai alluded earlier. Having spared no effort in her preparations, the surviving Student of Baldesion swiftly discerns the only feasible way to proceed, and assigns herself the task of disabling Sephirot's shackles. Summon your Echo-blessed companions, and make ready to engage the wrathful god as he awakens from millennia of dream-bound servitude.
|
||||
|
||||
※Containment Bay S1T7 can be accessed via the Duty Finder."
|
||||
3,"TEXT_HEAVNY211_02230_SEQ_03","You have felled the towering Sephirot. Make your way back to the Flagship."
|
||||
@@ -76,25 +74,20 @@ int32,str,str
|
||||
68,"TEXT_HEAVNY211_02230_KRILE_000_048","It seems we have no choice but to divide our forces: one team must locate the controls to Sephirot's shackles and disable them, while the other stands ready to destroy him at the moment of his awakening."
|
||||
69,"TEXT_HEAVNY211_02230_UNUKALHAI_000_049","...A most succinct assessment, Mistress Krile. While I was aware that the Echo provided you with uncanny insight, I did not expect you to intuit the core of my strategy quite so swiftly."
|
||||
70,"TEXT_HEAVNY211_02230_KRILE_000_050","Ha! If only my gift offered such detailed analysis─which is to say, it doesn't. I merely took it upon myself to learn as much about the Triad's imprisonment as I could before coming here. It will be <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> and I, after all, who enter the eikon's den."
|
||||
73,"TEXT_HEAVNY211_02230_KRILE_100_052","Right.
|
||||
It's time I had a little “chat” with the doorkeeper over there..."
|
||||
71,"TEXT_HEAVNY211_02230_YSHTOLA_000_051","Indeed. Given the nature of our adversary, none save those under the aegis of the Echo should be permitted to enter the containment facility. The risk of primal influence is too great."
|
||||
72,"TEXT_HEAVNY211_02230_KRILE_000_052","Well, that's that settled, then. I will disable the restraints, and <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> and <If(PlayerParameter(4))>her<Else/>his</If> gifted adventurer friends will welcome Sephirot back into the waking world. Better that than the other way around, I'd say, considering our respective fields of expertise─and, of course, my <Emphasis>diminutive stature</Emphasis>."
|
||||
73,"TEXT_HEAVNY211_02230_KRILE_100_052","Right.
|
||||
It's time I had a little “chat” with the doorkeeper over there..."
|
||||
74,"TEXT_HEAVNY211_02230_VERIFICATIONSYSTEM_000_053","<blip> Activating verification systems. Lifting access restriction to Triad Control..."
|
||||
75,"TEXT_HEAVNY211_02230_UNUKALHAI_000_054","I had no idea the Baldesion curriculum was so comprehensive. When we locate the controls for Sephirot's restraints, I shall gladly leave their operation to you."
|
||||
79,"TEXT_HEAVNY211_02230_YSHTOLA_000_058","The Garleans...
|
||||
Come, Urianger, we must keep the imperials occupied."
|
||||
76,"TEXT_HEAVNY211_02230_YSHTOLA_000_055","When “we” locate the controls? Mayhap my words were unclear. Only those blessed with the Echo may safely enter the facility."
|
||||
77,"TEXT_HEAVNY211_02230_UNUKALHAI_000_056","Your concern for my sanity is touching─but unnecessary. Suffice it to say, I am in no danger of falling under the eikon's sway."
|
||||
78,"TEXT_HEAVNY211_02230_VERIFICATIONSYSTEM_000_057","<blip> <bloop> WARNING! Verification systems detect multiple unauthorized vessels entering restricted airspace. Security systems engaging intruders."
|
||||
79,"TEXT_HEAVNY211_02230_YSHTOLA_000_058","The Garleans...
|
||||
Come, Urianger, we must keep the imperials occupied."
|
||||
84,"TEXT_HEAVNY211_02230_VERIFICATIONSYSTEM_000_090","<blip> Activating verification systems...
|
||||
Identification code accepted. Triad Control clearance granted."
|
||||
85,"TEXT_HEAVNY211_02230_KRILE_000_200","You did it! I've seen you in action before, but never against anything <Emphasis>that</Emphasis> big...
|
||||
My legs kept telling me to run, but I just couldn't tear myself away! I don't think I blinked once during the whole battle!"
|
||||
86,"TEXT_HEAVNY211_02230_UNUKALHAI_000_201","A hero, tried and true.
|
||||
If only I had possessed such strength..."
|
||||
80,"TEXT_HEAVNY211_02230_KRILE_000_059","We too should be on our way. Gods...I would be lying if I said I wasn't slightly terrified... But I can't very well leave <Emphasis>every</Emphasis> deadly task to you Scions."
|
||||
81,"TEXT_HEAVNY211_02230_KRILE_000_060","According to the histories, Sephirot was immense in both size and strength─mighty enough to rout even the implacable armies of the Allagans, and that more than once. To cut a long story short, we have to get this right."
|
||||
82,"TEXT_HEAVNY211_02230_KRILE_000_061","I shall do my best not to wake the eikon up <Emphasis>too</Emphasis> much. As my grandfather always used to say of certain little monsters: “Get them up and get them moving while their brains are still abed.”"
|
||||
83,"TEXT_HEAVNY211_02230_UNUKALHAI_000_080","Sephirot's power beggars belief. But a hero of your standing surely needs no reminding of the dangers of underestimating such an adversary."
|
||||
84,"TEXT_HEAVNY211_02230_VERIFICATIONSYSTEM_000_090","<blip> Activating verification systems...
|
||||
Identification code accepted. Triad Control clearance granted."
|
||||
@@ -123,7 +116,6 @@ If only I had possessed such strength..."
|
||||
105,"TEXT_HEAVNY211_02230_URIANGER_000_310","Through thine all-surpassing skill at arms do we now take our first step in ridding this star of the Warring Triad's baleful presence. And in such wise do we lessen the burden bequeathed unto us by the vainglory of Allag."
|
||||
106,"TEXT_HEAVNY211_02230_URIANGER_000_311","Know, however, that the two eikons which remain are thought equal in might to Sephirot...and may yet exceed him. Ere thou proceed, I would counsel thee to marshal thy strength, and give careful thought to thy preparation."
|
||||
107,"TEXT_HEAVNY211_02230_UNUKALHAI_000_312","Assuming the Garleans afford us the luxury of time. Even now, they grasp for the means to dominate primals, blind to the technology's potential for calamity."
|
||||
115,"TEXT_HEAVNY211_02230_KRILE_000_319","On which note, I should apologize for my earlier trickery. It was merely an attempt to get to the heart of an enigmatic companion.
|
||||
Truth be told, I was rather glad you reacted as you did. No person of your age has any business being calm and aloof all of the time, much as you might wish to be."
|
||||
108,"TEXT_HEAVNY211_02230_UNUKALHAI_000_313","My master taught me that the entity known as Sephirot was this world's first sacred tree, elevated to godhood by the belief of its worshipers. There is no power more fearsome than that born of unconditional faith and unbending ideal."
|
||||
109,"TEXT_HEAVNY211_02230_YSHTOLA_000_314","'Tis plain your master found in you a willing student. Tell me, was it he who taught you of Allagan technology's “potential for calamity,” or are those your own words?"
|
||||
110,"TEXT_HEAVNY211_02230_UNUKALHAI_000_315","'Twas but a figure of speech, nothing more."
|
||||
|
||||
|
@@ -3,9 +3,7 @@
|
||||
int32,str,str
|
||||
0,"TEXT_HEAVNY212_02281_SEQ_00","Unukalhai has a gift for you."
|
||||
1,"TEXT_HEAVNY212_02281_SEQ_01","Unukalhai gifts you an Allagan tomestone that supposedly contains a detailed record of the furious conflict between Sephirot and the forces of Allag. He proceeds to explain that the wondrous technology of the ancient empire will be able to use that information to manifest an artificial incarnation of the powerful eikon, allowing you to experience battle against the mighty Sephirot once more. Take the tomestone to the Flagship of Azys Lla, and present the recording device to the verification node."
|
||||
2,"TEXT_HEAVNY212_02281_SEQ_02","You have presented the tomestone to the verification node, and initiated what the orb describes as a “combat simulation.” Assemble a band of trusty companions, and test your mettle against the unfettered might of Sephirot.
|
||||
|
||||
※Containment Bay S1T7 (Extreme) can be accessed via the Duty Finder."
|
||||
2,"TEXT_HEAVNY212_02281_SEQ_02","You have presented the tomestone to the verification node, and initiated what the orb describes as a “combat simulation.” Assemble a band of trusty companions, and test your mettle against the unfettered might of Sephirot.
|
||||
|
||||
※Containment Bay S1T7 (Extreme) can be accessed via the Duty Finder."
|
||||
3,"TEXT_HEAVNY212_02281_SEQ_03",""
|
||||
|
||||
|
@@ -51,8 +51,7 @@ int32,str,str
|
||||
47,"TEXT_HEAVNY221_02288_TODO_23",""
|
||||
48,"TEXT_HEAVNY221_02288_UNUKALHAI_000_000","I am troubled, Warrior of Light. The VIth Legion will not soon surrender its pursuit of Allagan technology..."
|
||||
49,"TEXT_HEAVNY221_02288_UNUKALHAI_000_001","While it is true that the VIth suffered heavy losses in attempting to breach Azys Lla's defenses, the legion is still very much a force to be reckoned with. Left to his own devices, it will not be long before the legatus moves to─ Hm?"
|
||||
50,"TEXT_HEAVNY221_02288_UNUKALHAI_100_001","Pray excuse the interruption, but a call to this linkpearl can only come from one of your fellow Scions.
|
||||
...Archon Y'shtola! What news?"
|
||||
50,"TEXT_HEAVNY221_02288_UNUKALHAI_100_001","Pray excuse the interruption, but a call to this linkpearl can only come from one of your fellow Scions.
|
||||
...Archon Y'shtola! What news?"
|
||||
51,"TEXT_HEAVNY221_02288_UNUKALHAI_000_002","...And you are quite certain they have broken through!? ...Yes, of course. We shall leave immediately."
|
||||
52,"TEXT_HEAVNY221_02288_UNUKALHAI_000_003","...It would seem the thing I feared most has come to pass. The Garleans have succeeded in dispelling the barrier Urianger placed upon the entrance to the research facility. We must intercept and destroy them before they acquire the means to control primal entities."
|
||||
|
||||
|
@@ -3,9 +3,7 @@
|
||||
int32,str,str
|
||||
0,"TEXT_HEAVNY301_02203_SEQ_00","Alys is casting pained glances at one of her regulars."
|
||||
1,"TEXT_HEAVNY301_02203_SEQ_01","Alys informs you that the wandering minstrel has been desperately awaiting your return to the Seventh Heaven. Share your tales of adventure with the forlorn bard, and supply him with the inspiration he needs to craft fresh verse."
|
||||
2,"TEXT_HEAVNY301_02203_SEQ_02","You regale the melancholy minstrel with the story of your exploits on Azys Lla. The bard's transformation upon hearing your tale is nothing short of miraculous, and he immediately takes up his harp. The stirring epic he composes to commemorate your triumph is flattering, but seems to suffer from some measure of embellishment...
|
||||
|
||||
※The Minstrel's Ballad: Thordan's Reign can be accessed via the Duty Finder."
|
||||
2,"TEXT_HEAVNY301_02203_SEQ_02","You regale the melancholy minstrel with the story of your exploits on Azys Lla. The bard's transformation upon hearing your tale is nothing short of miraculous, and he immediately takes up his harp. The stirring epic he composes to commemorate your triumph is flattering, but seems to suffer from some measure of embellishment...
|
||||
|
||||
※The Minstrel's Ballad: Thordan's Reign can be accessed via the Duty Finder."
|
||||
3,"TEXT_HEAVNY301_02203_SEQ_03",""
|
||||
@@ -58,13 +56,7 @@ int32,str,str
|
||||
50,"TEXT_HEAVNY301_02203_ALYS_000_002","I'll serve you in a moment, but I'd appreciate it if you could first spare a story for our musical friend over there."
|
||||
51,"TEXT_HEAVNY301_02203_WANDERINGMINSTREL_000_010","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, at last! In muted agony have I lingered, longing to hear the hero <If(PlayerParameter(4))>herself<Else/>himself</If> speak of <If(PlayerParameter(4))>her<Else/>his</If> epic deeds in Ishgard and beyond."
|
||||
52,"TEXT_HEAVNY301_02203_WANDERINGMINSTREL_000_011","The frozen tundra you braved, and into the vault of the heavens you ascended. To a sacred peak, both temple and tomb. To a ruined city, reborn and resettled. To a citadel of the ancients you ventured, parting the misty veil of millennia."
|
||||
55,"TEXT_HEAVNY301_02203_WANDERINGMINSTREL_000_014","The song of war 'twixt wyrm and man♪
|
||||
Some thousand years ago began,♪
|
||||
When mortals grasped for godly might,♪
|
||||
Defaming name of king and knight...♪"
|
||||
56,"TEXT_HEAVNY301_02203_WANDERINGMINSTREL_000_015","...In Azys Lla, for woe or weal,♪
|
||||
Did holy will meet righteous steel,♪
|
||||
And thence was high divinity♪
|
||||
Compelled by Light to bend the knee.♪"
|
||||
53,"TEXT_HEAVNY301_02203_WANDERINGMINSTREL_000_012","The journey made by you and your companions has made its mark upon the stars...and I would hear the tale in its entirety."
|
||||
54,"TEXT_HEAVNY301_02203_WANDERINGMINSTREL_000_013","Your words have worked a miracle upon my melancholy heart! New verses arise unbidden, and threaten to spill from my lips... My harp! I must have my harp!"
|
||||
55,"TEXT_HEAVNY301_02203_WANDERINGMINSTREL_000_014","The song of war 'twixt wyrm and man♪
|
||||
Some thousand years ago began,♪
|
||||
|
||||
|
@@ -3,9 +3,7 @@
|
||||
int32,str,str
|
||||
0,"TEXT_HEAVNY302_02289_SEQ_00","Alys appears relieved by your appearance."
|
||||
1,"TEXT_HEAVNY302_02289_SEQ_01","Alys informs you that the wandering minstrel is desperate to devour the tale of your latest exploit. Share your deeds with the story-starved bard before his moaning drives the Seventh Heaven's proprietress to commit murder by mutton leg."
|
||||
2,"TEXT_HEAVNY302_02289_SEQ_02","You serve the ravenous minstrel with a hearty helping of heroic fare. Seemingly revived by your recounting of the battle against Nidhogg, the bard eagerly reaches for his instrument. Despite the flowery nature of his verses, he seems content with the epic depiction of your climactic encounter with the dreaded wyrm.
|
||||
|
||||
※The Minstrel's Ballad: Nidhogg's Rage can be accessed via the Duty Finder."
|
||||
2,"TEXT_HEAVNY302_02289_SEQ_02","You serve the ravenous minstrel with a hearty helping of heroic fare. Seemingly revived by your recounting of the battle against Nidhogg, the bard eagerly reaches for his instrument. Despite the flowery nature of his verses, he seems content with the epic depiction of your climactic encounter with the dreaded wyrm.
|
||||
|
||||
※The Minstrel's Ballad: Nidhogg's Rage can be accessed via the Duty Finder."
|
||||
3,"TEXT_HEAVNY302_02289_SEQ_03",""
|
||||
@@ -58,13 +56,7 @@ int32,str,str
|
||||
50,"TEXT_HEAVNY302_02289_ALYS_000_002","The bard wails that his belly craves neither meat nor mead. Give him a tale to chew on lest I silence his hunger with a well-thrown leg of mutton."
|
||||
51,"TEXT_HEAVNY302_02289_WANDERINGMINSTREL_000_010","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I have subsisted on the scraps of travelers, all but wasting away whilst I awaited the full repast that only you can provide!"
|
||||
52,"TEXT_HEAVNY302_02289_WANDERINGMINSTREL_000_011","They say you brought an end to a thousand years of war; that the great wyrm Nidhogg shall no more darken the skies of Ishgard."
|
||||
55,"TEXT_HEAVNY302_02289_WANDERINGMINSTREL_000_014","Eternal is a dragon's woe,♪
|
||||
Unceasing doth his anguish flow,♪
|
||||
Yet 'fore the walls of Ishgard high,♪
|
||||
'Gainst blood did Hraesvelgr ally.♪"
|
||||
56,"TEXT_HEAVNY302_02289_WANDERINGMINSTREL_000_015","Eternal is a dragon's rage,♪
|
||||
Dread Nidhogg's wrath did span an age,♪
|
||||
Yet by his hated brother's eye,♪
|
||||
Did light quell shade, and vengeance die.♪"
|
||||
53,"TEXT_HEAVNY302_02289_WANDERINGMINSTREL_000_012","But the dragons' song must have a final verse! I beg of you, feed me every morsel. I shall devour every sight, every sound, every blow that you landed upon his scaly hide!"
|
||||
54,"TEXT_HEAVNY302_02289_WANDERINGMINSTREL_000_013","What glorious fare! Brother set against brother! A fallen companion saved! I am revived and restored, and my fingers ache to strum the score!"
|
||||
55,"TEXT_HEAVNY302_02289_WANDERINGMINSTREL_000_014","Eternal is a dragon's woe,♪
|
||||
Unceasing doth his anguish flow,♪
|
||||
|
||||
|
@@ -1,21 +1,10 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_JOBREL101_02212_SEQ_00","Ardashir seems eager to bring anima into being.
|
||||
※Changing classes or jobs will prevent progress during this quest."
|
||||
1,"TEXT_JOBREL101_02212_SEQ_01","Ardashir hopes to begin work on the anima weapon as soon as possible. All the necessary elements are in place save two: astral and umbral nodules, the catalysts required to facilitate the process of channeling aether into the soulstone. Unsure of where to procure them, Ardashir suggests speaking with Rowena in Revenant's Toll. With any luck, she will know of a merchant who can provide what he needs.
|
||||
|
||||
※You may not proceed with a class or job that is different from when you accepted this quest."
|
||||
0,"TEXT_JOBREL101_02212_SEQ_00","Ardashir seems eager to bring anima into being.
|
||||
※Changing classes or jobs will prevent progress during this quest."
|
||||
1,"TEXT_JOBREL101_02212_SEQ_01","Ardashir hopes to begin work on the anima weapon as soon as possible. All the necessary elements are in place save two: astral and umbral nodules, the catalysts required to facilitate the process of channeling aether into the soulstone. Unsure of where to procure them, Ardashir suggests speaking with Rowena in Revenant's Toll. With any luck, she will know of a merchant who can provide what he needs.
|
||||
3,"TEXT_JOBREL101_02212_SEQ_03","Upon speaking with Syndony, it soon becomes clear that your reputation has preceded you. When you inquire about the nodules, she is taken aback by your outlandish request, but is not deterred from the challenge of producing what you seek. The process will require elementally aspected luminous crystals, and she insists you bring her one of every element. However, she also believes there may be one other way: bringing her a Zodiac Weapon of the highest order. Seeing your nonplussed expression, she concedes that such a legendary weapon may be no more than a rumor.
|
||||
|
||||
※Should you be unwilling or unable to offer a suitable Zodiac Weapon, luminous crystals can be obtained by participating in FATEs in the following regions:
|
||||
- Sea of Clouds: luminous wind crystals
|
||||
- Azys Lla: luminous fire crystals
|
||||
- Churning Mists: luminous lightning crystals
|
||||
- Coerthas western highlands: luminous ice crystals
|
||||
- Dravanian forelands: luminous earth crystals
|
||||
- Dravanian hinterlands: luminous water crystals"
|
||||
|
||||
※You may not proceed with a class or job that is different from when you accepted this quest."
|
||||
2,"TEXT_JOBREL101_02212_SEQ_02","Hearing of your need for crystals with unusual properties, Rowena suggests speaking with a merchant by the name of Syndony. She is a jeweler who also happens to be quite knowledgeable about crystals. You can find her on the terrace of the second floor in the House of Splendors."
|
||||
3,"TEXT_JOBREL101_02212_SEQ_03","Upon speaking with Syndony, it soon becomes clear that your reputation has preceded you. When you inquire about the nodules, she is taken aback by your outlandish request, but is not deterred from the challenge of producing what you seek. The process will require elementally aspected luminous crystals, and she insists you bring her one of every element. However, she also believes there may be one other way: bringing her a Zodiac Weapon of the highest order. Seeing your nonplussed expression, she concedes that such a legendary weapon may be no more than a rumor.
|
||||
@@ -108,12 +97,8 @@ int32,str,str
|
||||
82,"TEXT_JOBREL101_02212_SYNDONY_100_025","They will not be easy to come by, of that I can assure you. You will likely have to scour every ilm of Eorzea to find them."
|
||||
83,"TEXT_JOBREL101_02212_SYNDONY_000_026","...However, there may be one other way to acquire the aether we need. It requires something of the rarer sort─something much more precious than luminous crystals."
|
||||
84,"TEXT_JOBREL101_02212_SYNDONY_000_027","As I mentioned before, it is my business to know all of Eorzea's treasures. And if the rumors are true, there exist certain weapons of legend said to have supped on the souls of countless enemies."
|
||||
96,"TEXT_JOBREL101_02212_SYSTEM_000_102","Luminous wind crystals may be obtained from FATEs in the Sea of Clouds.
|
||||
Luminous fire crystals may be obtained from FATEs in Azys Lla.
|
||||
Luminous lightning crystals may be obtained from FATEs in the Churning Mists."
|
||||
97,"TEXT_JOBREL101_02212_SYSTEM_000_103","Luminous ice crystals may be obtained from FATEs in the Coerthas western highlands.
|
||||
Luminous earth crystals may be obtained from FATEs in the Dravanian forelands.
|
||||
Luminous water crystals may be obtained from FATEs in the Dravanian hinterlands."
|
||||
85,"TEXT_JOBREL101_02212_SYNDONY_100_027","In fact, a certain great hero who wields one of these weapons is supposedly working with a young researcher somewhere beyond the Sea of Clouds. Though this is only what I have heard. I will not hold you to ransom on the strength of mere hearsay."
|
||||
86,"TEXT_JOBREL101_02212_SYNDONY_000_028","Even so, the rumors of these weapons are not so easily dismissed. Embodiments of war, veritable reservoirs of soul energy..."
|
||||
87,"TEXT_JOBREL101_02212_SYNDONY_100_028","If you were in possession of such a weapon, creating these astral and umbral nodules would be as child's play."
|
||||
88,"TEXT_JOBREL101_02212_SYNDONY_100_029","Or you could simply collect the requisite luminous crystals. I will assist you all the same."
|
||||
89,"TEXT_JOBREL101_02212_SYNDONY_200_029","I leave the choice in your <Emphasis>famously</Emphasis> capable hands."
|
||||
|
||||
|
@@ -1,29 +1,16 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_JOBREL102_02213_SEQ_00","Ardashir seems curious to see how the anima will develop.
|
||||
※Changing classes or jobs will prevent progress during this quest."
|
||||
1,"TEXT_JOBREL102_02213_SEQ_01","The anima now residing in your weapon is as a newborn babe in mortal terms. In order to foster this fledgling spirit, Gerolt suggests that you treat it to some good old-fashioned combat. Knowing that you have been involved in more than a few titanic battles over the years, he recommends revisiting the sites of some of your most memorable encounters. Hearing this, Ardashir asks to accompany you to ensure the anima's development does not go undocumented. When you subsequently look back upon your past exploits, the frost-rimed halls of Snowcloak spring to mind. Perhaps Coerthas would be a good place to begin the anima's education.
|
||||
|
||||
※You may not proceed with a class or job that is different from when you accepted this quest."
|
||||
2,"TEXT_JOBREL102_02213_SEQ_02","With anima weapon in hand, you fight your way through Snowcloak's frozen chambers, and emerge none the worse for wear. While contemplating your next destination, a glinting fish in the half-frozen water nearby catches your eye, and in that moment you decide where to continue the anima's education: the Sastasha Seagrot.
|
||||
|
||||
※The prerequisite quests for Sastasha (Hard) must be completed before continuing with this quest."
|
||||
3,"TEXT_JOBREL102_02213_SEQ_03","The drowned Reavers of the Seagrot are no match for you and your new weapon. Soaked to the skin from your aquatic adventure, you elect to continue the anima's education in a warmer and dryer location. And where could be warmer or dryer than the Sunken Temple of Qarn?
|
||||
|
||||
※The prerequisite quests for The Sunken Temple of Qarn (Hard) must be completed before continuing with this quest."
|
||||
0,"TEXT_JOBREL102_02213_SEQ_00","Ardashir seems curious to see how the anima will develop.
|
||||
※Changing classes or jobs will prevent progress during this quest."
|
||||
1,"TEXT_JOBREL102_02213_SEQ_01","The anima now residing in your weapon is as a newborn babe in mortal terms. In order to foster this fledgling spirit, Gerolt suggests that you treat it to some good old-fashioned combat. Knowing that you have been involved in more than a few titanic battles over the years, he recommends revisiting the sites of some of your most memorable encounters. Hearing this, Ardashir asks to accompany you to ensure the anima's development does not go undocumented. When you subsequently look back upon your past exploits, the frost-rimed halls of Snowcloak spring to mind. Perhaps Coerthas would be a good place to begin the anima's education.
|
||||
|
||||
※You may not proceed with a class or job that is different from when you accepted this quest."
|
||||
2,"TEXT_JOBREL102_02213_SEQ_02","With anima weapon in hand, you fight your way through Snowcloak's frozen chambers, and emerge none the worse for wear. While contemplating your next destination, a glinting fish in the half-frozen water nearby catches your eye, and in that moment you decide where to continue the anima's education: the Sastasha Seagrot.
|
||||
6,"TEXT_JOBREL102_02213_SEQ_06","Unable to stay your advance, the Garleans retreat, and the Keeper of the Lake sleeps soundly once more. For the anima's next lesson, you decide to revisit the Wanderer's Palace, to ensure that the Mamool Ja pose no further threat to the tonberries.
|
||||
|
||||
※The prerequisite quests for The Wanderer's Palace (Hard) must be completed before continuing with this quest."
|
||||
7,"TEXT_JOBREL102_02213_SEQ_07","With the aid of the anima weapon, you drive the Mamool Ja out of the Wanderer's Palace, leaving the tonberries in peace. When you subsequently pause to consider a suitable venue for your next lesson, you are reminded of a malevolent force which once took hold of Amdapor Keep. Never quite convinced that the darkness had been truly banished, you resolve to make for the Shroud.
|
||||
|
||||
※The prerequisite quests for Amdapor Keep (Hard) must be completed before continuing with this quest."
|
||||
|
||||
※The prerequisite quests for Sastasha (Hard) must be completed before continuing with this quest."
|
||||
3,"TEXT_JOBREL102_02213_SEQ_03","The drowned Reavers of the Seagrot are no match for you and your new weapon. Soaked to the skin from your aquatic adventure, you elect to continue the anima's education in a warmer and dryer location. And where could be warmer or dryer than the Sunken Temple of Qarn?
|
||||
9,"TEXT_JOBREL102_02213_SEQ_09","Despite the ever-present danger of death, it would seem that Ardashir has been struck by the beauty of Eorzea. Plainly, her wonders are easier to appreciate when you are not the one doing the fighting. With nothing to report on the anima's development, you turn to leave, but pause to look back when you sense a familiar presence nearby. Seeing no one, you dismiss the feeling as a trick of the imagination, and ponder where to go next. In the end, you settle on the Dusk Vigil, that once-proud fortress left to the wild beasts of Coerthas.
|
||||
|
||||
※The prerequisite quests for the Dusk Vigil must be completed before continuing with this quest."
|
||||
|
||||
※The prerequisite quests for The Sunken Temple of Qarn (Hard) must be completed before continuing with this quest."
|
||||
4,"TEXT_JOBREL102_02213_SEQ_04","You fight off the wildlife now roaming the halls of Qarn, avoiding the perils of still-lingering traps and snares along the way. While such feats are all in a day's work for the Warrior of Light, the same cannot be said of Ardashir, who has done well to follow you to this point. Trouble him for his thoughts on the journey thus far."
|
||||
5,"TEXT_JOBREL102_02213_SEQ_05","Ardashir asks if you have noticed any changes in the anima since the start of your journey, but you have nothing of note to report. Undiscouraged, you resolve to revisit the Keeper of the Lake, and drive off any Garlean forces that may be salvaging the wreckage there."
|
||||
|
||||
|
@@ -1,11 +1,8 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_JOBREL103_02214_SEQ_00","Ardashir is concerned about the anima's growth.
|
||||
※Changing classes or jobs will prevent progress during this quest."
|
||||
1,"TEXT_JOBREL103_02214_SEQ_01","The anima has grown at a rattling pace, absorbing large amounts of aether in the process. Ardashir fears this rapid development may exceed the limits of the soulstone serving as its base. To ensure all your hard work is not wasted, he plans to fortify the soulstone, as well as have Gerolt forge a new weapon to hold it. This new weapon, however, will require four materials essential for conducting large quantities of aether: enchanted rubber, fast-drying carboncoat, fast-acting Allagan catalyst, and divine water. Gerolt suggests seeking out a merchant named Cristiana at the House of Splendors in Mor Dhona who may have what he requires.
|
||||
|
||||
※You may not proceed with a class or job that is different from when you accepted this quest."
|
||||
0,"TEXT_JOBREL103_02214_SEQ_00","Ardashir is concerned about the anima's growth.
|
||||
※Changing classes or jobs will prevent progress during this quest."
|
||||
1,"TEXT_JOBREL103_02214_SEQ_01","The anima has grown at a rattling pace, absorbing large amounts of aether in the process. Ardashir fears this rapid development may exceed the limits of the soulstone serving as its base. To ensure all your hard work is not wasted, he plans to fortify the soulstone, as well as have Gerolt forge a new weapon to hold it. This new weapon, however, will require four materials essential for conducting large quantities of aether: enchanted rubber, fast-drying carboncoat, fast-acting Allagan catalyst, and divine water. Gerolt suggests seeking out a merchant named Cristiana at the House of Splendors in Mor Dhona who may have what he requires.
|
||||
|
||||
※You may not proceed with a class or job that is different from when you accepted this quest."
|
||||
|
||||
|
@@ -1,11 +1,8 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_JOBREL200_02284_SEQ_00","Ardashir has made a breakthrough in his study of the anima.
|
||||
※Changing classes or jobs will prevent progress during this quest."
|
||||
1,"TEXT_JOBREL200_02284_SEQ_01","Ardashir is determined to supplement the anima's aetheric energies so that it might relay its thoughts clearly and concisely. To that end, he proposes improving the aetherial conductivity of the weapon not only to give the anima the strength to converse, but to allow those without the Echo to comprehend that which is communicated. Gerolt begrudgingly agrees to assist. To work on the anima weapon, however, he must first insulate his tools with a soulglaze, and for that he requires five pots of aether oil. He bids you seek out Eorzea's traders of ancient antiquities to procure what he requires.
|
||||
|
||||
※You may not proceed with a class or job that is different from when you accepted this quest."
|
||||
0,"TEXT_JOBREL200_02284_SEQ_00","Ardashir has made a breakthrough in his study of the anima.
|
||||
※Changing classes or jobs will prevent progress during this quest."
|
||||
1,"TEXT_JOBREL200_02284_SEQ_01","Ardashir is determined to supplement the anima's aetheric energies so that it might relay its thoughts clearly and concisely. To that end, he proposes improving the aetherial conductivity of the weapon not only to give the anima the strength to converse, but to allow those without the Echo to comprehend that which is communicated. Gerolt begrudgingly agrees to assist. To work on the anima weapon, however, he must first insulate his tools with a soulglaze, and for that he requires five pots of aether oil. He bids you seek out Eorzea's traders of ancient antiquities to procure what he requires.
|
||||
|
||||
※You may not proceed with a class or job that is different from when you accepted this quest."
|
||||
@@ -64,8 +61,7 @@ int32,str,str
|
||||
54,"TEXT_JOBREL200_02284_SYSTEM_100_003","In order to receive the quest “Finding Your Voice,” please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/> are either equipped, in your Armoury Chest, or in your inventory."
|
||||
55,"TEXT_JOBREL200_02284_SYSTEM_100_004","In order to receive the quest “Finding Your Voice,” please ensure that <SheetEn(Item,2,IntegerParameter(1),1,1)/> is either equipped, in your Armoury Chest, or in your inventory."
|
||||
56,"TEXT_JOBREL200_02284_SYSTEM_100_005","You have already received <SheetEn(Item,2,IntegerParameter(1),1,1)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/>. Please change to a different job and speak with Ardashir again."
|
||||
60,"TEXT_JOBREL200_02284_ARDASHIR_000_002","Moreover, it must be encouraged to recognize you not only as the rightful owner of the weapon, but also as a companion to whom it can turn for guidance.
|
||||
...A companion who senses its presence where no other can."
|
||||
57,"TEXT_JOBREL200_02284_SYSTEM_100_006","You have already received <SheetEn(Item,2,IntegerParameter(1),1,1)/>. Please change to a different job and speak with Ardashir again."
|
||||
58,"TEXT_JOBREL200_02284_ARDASHIR_000_000","We have made remarkable progress, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, but our work is far from over."
|
||||
59,"TEXT_JOBREL200_02284_ARDASHIR_000_001","If we are to create a truly freethinking weapon, we must empower the anima to do more than utter a few unintelligible words to its wielder."
|
||||
60,"TEXT_JOBREL200_02284_ARDASHIR_000_002","Moreover, it must be encouraged to recognize you not only as the rightful owner of the weapon, but also as a companion to whom it can turn for guidance.
|
||||
|
||||
|
Reference in New Issue
Block a user