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Patch 4.25
This commit is contained in:
@@ -49,8 +49,7 @@ int32,str,str
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45,"TEXT_BANALL110_02382_TODO_21",""
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46,"TEXT_BANALL110_02382_TODO_22",""
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47,"TEXT_BANALL110_02382_TODO_23",""
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48,"TEXT_BANALL110_02382_DRYDOX_000_000","Pshhh... Shkohhh...
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Uplander comes at perfect time. Deftarm was just here, looking for uplander. Something about new busydeals that Deftarm would be making─busydeals for which Deftarm is needing uplander's aid."
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48,"TEXT_BANALL110_02382_DRYDOX_000_000","Pshhh... Shkohhh...
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Uplander comes at perfect time. Deftarm was just here, looking for uplander. Something about new busydeals that Deftarm would be making─busydeals for which Deftarm is needing uplander's aid."
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49,"TEXT_BANALL110_02382_DRYDOX_000_001","Must be big busydeals, thinks Drydox, because Deftarm was running here and there like wild wildebeest. Uplander is master to Deftarm, yes? Uplander should make quickfeet to village of walkybugs, help pupil."
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50,"TEXT_BANALL110_02382_DRYDOX_000_005","Deftarm was waving his arms around like this, so Drydox gives wordbond: Drydox will send uplander to walkybug village, and quickly! Uplander does not want to make falseteller of Drydox, yes?"
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@@ -71,11 +71,9 @@ int32,str,str
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67,"TEXT_BANALL120_02383_UDEKIKI_000_032","On the way, I would pay a brief visit to Loth ast Vath. I would share this news with the storyteller, and see what wisdom he might share with us. And with that, let us see whose legs are faster─I shall race you there, Master!"
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68,"TEXT_BANALL120_02383_STORYTELLER_000_040","<click> <click> The deftarm? I have not seen him. Could it be that the Onemind once again calls out to him? But no. Even were it so, that one's mind has grown too strong. Still, I worry. Pray find him, that our minds may rest easy."
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69,"TEXT_BANALL120_02383_STORYTELLER_000_045","<click> <click> The deftarm will never again fall prey to the whispers of the Onemind. This I know, and believe without doubt. Still, I worry for his safety. Pray find him, adventurer."
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70,"TEXT_BANALL120_02383_DRYDOX_000_046","Pshhh... Shkohhh...
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Drydox was hunting for nanka eggs when walkybugs calling themselves “the Onemind” sneakystepped up from behind, started shooting their shootysticks. Deftarm came, saved Drydox from becoming holey-cheese."
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70,"TEXT_BANALL120_02383_DRYDOX_000_046","Pshhh... Shkohhh...
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Drydox was hunting for nanka eggs when walkybugs calling themselves “the Onemind” sneakystepped up from behind, started shooting their shootysticks. Deftarm came, saved Drydox from becoming holey-cheese."
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72,"TEXT_BANALL120_02383_DRYDOX_000_051","Pshhh... Shkohhh...
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Drydox was hunting for nanka eggs when walkybugs calling themselves “the Onemind” sneakystepped up from behind, started shooting their shootysticks. Deftarm came, saved Drydox from becoming holey-cheese."
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71,"TEXT_BANALL120_02383_UDEKIKI_000_050","<click> <click> Forgive me, Master. On my way to Loth ast Vath, I found Drydox here in distress, surrounded by the Onemind. I did only what any adventurer would do. What any adventurer must do!"
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72,"TEXT_BANALL120_02383_DRYDOX_000_051","Pshhh... Shkohhh...
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Drydox was hunting for nanka eggs when walkybugs calling themselves “the Onemind” sneakystepped up from behind, started shooting their shootysticks. Deftarm came, saved Drydox from becoming holey-cheese."
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73,"TEXT_BANALL120_02383_UDEKIKI_000_052","There was something...<Emphasis>strange</Emphasis> about these Onemind, Master. They were not the Onemind I know. The Onemind, you too have seen. They strike with perfect precision. But these ones...they set upon us with a savage and almost uncontrollable rage. Strange, very strange..."
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@@ -79,8 +79,7 @@ int32,str,str
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75,"TEXT_BANALL130_02384_UDEKIKI_000_042","<click> <click> What is it with this dancing!? And you, Master! Forget these overgrown birds─I would have thought <Emphasis>you</Emphasis> of all people would understand the seriousness of our task! We are never going to find that masked man bouncing around like fools!"
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76,"TEXT_BANALL130_02384_LINUVALI_000_043","A thousand pardons, friend. Neither <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> nor Linu Vali meant to offend. We sympathize with your plight, but pray understand: to we Vanu, dance is not foolishness, oh no! It is an act as sacred as life and death. If it does not help you in your quest, Linu Vali is sorry, and yet..."
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77,"TEXT_BANALL130_02384_UDEKIKI_000_044","<click> <click> Shhh! Master, over there! I cannot believe I am saying this, but if my eyes see true, that is...!"
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78,"TEXT_BANALL130_02384_UDEKIKI_000_045","<click> <click> I knew it! It's him!
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You there! Who are you, and what have you done to Gullinbursti!?"
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78,"TEXT_BANALL130_02384_UDEKIKI_000_045","<click> <click> I knew it! It's him!
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You there! Who are you, and what have you done to Gullinbursti!?"
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79,"TEXT_BANALL130_02384__NHAZAAJAAB_000_046","(-Menacing Miqo'te-)Hmph... Can a man not enjoy a bath in peace?"
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80,"TEXT_BANALL130_02384__NHAZAAJAAB_000_047","(-Menacing Miqo'te-)Then again, I know better than to expect common courtesy from beastman brutes. Even those who are wont to travel with more...civilized types."
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@@ -75,8 +75,7 @@ int32,str,str
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71,"TEXT_BANALL140_02385_TIAMAT_000_037","(-Tiamat-)Abandon not hope, my child. The mind of a dragon is not so feeble as that. There is yet a way to bring your friend back. This, I can assure you."
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72,"TEXT_BANALL140_02385_OHLDEEH_000_038","But how!? We have tried everything, and to no avail! What else is there we can do!?"
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73,"TEXT_BANALL140_02385_TIAMAT_000_039","(-Tiamat-)'Tis simple, child. Thou needest but call out to him with a roar summoned from the very depths of thine heart. That─and that alone─will stir your friend's heart, and return him to what he once was."
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74,"TEXT_BANALL140_02385_OHLDEEH_000_040","But I...!
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No, wait...I see. When we last saw Gullinbursti, I called out to him with words. But mere words could not reach him..."
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74,"TEXT_BANALL140_02385_OHLDEEH_000_040","But I...!
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No, wait...I see. When we last saw Gullinbursti, I called out to him with words. But mere words could not reach him..."
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75,"TEXT_BANALL140_02385_TIAMAT_000_041","(-Tiamat-)Thou dost see true. Now, tarry not in this den of woe, but fly swiftly to the floating island that lies northeast of here, and to thy friend's side. Free him from his misery...and leave me to mine own."
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76,"TEXT_BANALL140_02385_OHLDEEH_000_042","I shall do my best! Thank you, Mother Tiamat! And please try not to suffer <Emphasis>too</Emphasis> much, won't you!?"
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@@ -5,9 +5,7 @@ int32,str,str
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1,"TEXT_BANMOG001_02320_SEQ_01","On the outskirts of Moghome, you cross paths with a visibly agitated stonemason. He is grateful to speak with someone who stands on two legs, and explains he was dispatched to Moghome by the Temple Knights to teach its denizens stonemasonry, only to be sent on a journey of tedious chores and pointless errands upon his arrival. Eager to return home and never see another pom-pom again, the stonemason asks you to inform Mogkul of his immediate resignation."
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2,"TEXT_BANMOG001_02320_SEQ_02","Mogkul is disappointed but not surprised in the least by your news. He confesses that this is the ninth time an Ishgardian craftsman has been driven from the Churning Mists by the moogles' antics. Fearing that Ser Handeloup may come to regret the arrangement between Moghome and Ishgard, Mogkul asks you to accompany him to the Congregation so he might offer his sincerest apologies in person."
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3,"TEXT_BANMOG001_02320_SEQ_03","Mogkul apologizes to Ser Handeloup for the actions of his kin, but while the commander is willing to forgive and forget, he explains that Ishgard can spare no more stonemasons. As if on cue, an elderly male addressed only as Lord Tarresson enters the Congregation. Apparently, the nine stonemasons sent to Moghome were his own pupils, and for the honor of his house and his profession he says he will bear the burden of helping the moogles. He worries that his aged body and mind cannot attempt the task alone, however, and persuades you to lend him your aid. Heartened by your agreement, Tarresson immediately instructs Mogkul to gather the moogles involved in Zenith's repair. After Mogkul departs, Tarresson claims he plans to show the moogles some trickery of his own, and bids you follow him to the Jeweled Crozier."
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4,"TEXT_BANMOG001_02320_SEQ_04","You find Tarresson in the bustling marketplace, a mischievous look on his face. He questions you about the eating habits of the moogles, and once you mention kupo nuts you can see the gears turning in his head. He asks you to make a fake kupo nut, as you are the most familiar with their shape. Use the materials he has given you to make the most appetizing kupo nut you can muster.
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※In the event that synthesis ends in failure, you may try again by speaking with Mathye."
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4,"TEXT_BANMOG001_02320_SEQ_04","You find Tarresson in the bustling marketplace, a mischievous look on his face. He questions you about the eating habits of the moogles, and once you mention kupo nuts you can see the gears turning in his head. He asks you to make a fake kupo nut, as you are the most familiar with their shape. Use the materials he has given you to make the most appetizing kupo nut you can muster.
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※In the event that synthesis ends in failure, you may try again by speaking with Mathye."
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5,"TEXT_BANMOG001_02320_SEQ_05","Tarresson is impressed by your final product, and understands now why moogles have such affection for the nuts. He will remain behind in Ishgard to make more, based on your example, and bids you go to Bahrr Lehs near Zenith and await his arrival."
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@@ -10,9 +10,7 @@ int32,str,str
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6,"TEXT_BANMOG002_02321_SEQ_06","Mogupp is fresh-faced and energetic, although he claims to have looked everywhere for his lost moogles. Mogzin declares that he has been tricked, putting on a show of humility that would make Tarresson proud. The haughty Mogupp gladly accepts Mogzin's gift of kupo nut milk and rushes off to celebrate victory with his companions. With the final step of his trick close at hand, Mogzin follows close behind, and bids you accompany him."
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7,"TEXT_BANMOG002_02321_SEQ_07","From a cliff overlooking the Landlord Colony, you and Mogzin spy Mogupp and the others frolicking around the kupo nut milk. After a short victory speech, they raise their bottles in unison. Before they can celebrate further, however, they become befuddled, and shortly thereafter fall unconscious. It is then that Mogzin reveals the secret ingredient: crushed cloud mallow, which in large quantities has a hypnotic effect. Mogzin flits down to the dozing moogles and whispers words praising the value of labor and hard work, and soon after they perk up and march off towards Bahrr Lehs. Mogzin, eager to see the fruits of his labor, follows them to see what motivated moogles can accomplish."
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8,"TEXT_BANMOG002_02321_SEQ_08","Bahrr Lehs is alive with the sound of moogles hard at work. Unfortunately, Mogupp and the others are not among them. Mogzin explains that while his special mixture had its desired effect, the moogles collapsed from exhaustion shortly after getting started. Although they have just consumed a heavy dosage of cloud mallow, Mogzin insists that the best way to get them working again is sprinkle even more of the plant over their heads. He bids you mount a cloud mallow and make it rain puffs over the weary moogles."
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9,"TEXT_BANMOG002_02321_SEQ_09","The moogle watching over the cloud mallow lets you ride it without resistance. He gazes with curious eyes as you soar into the sky.
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※Speak with the moofy moogle in Bahrr Lehs to mount a cloud mallow."
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9,"TEXT_BANMOG002_02321_SEQ_09","The moogle watching over the cloud mallow lets you ride it without resistance. He gazes with curious eyes as you soar into the sky.
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※Speak with the moofy moogle in Bahrr Lehs to mount a cloud mallow."
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10,"TEXT_BANMOG002_02321_SEQ_10","You sprinkle mallow on the moogles, and as the puffs settle upon their pom-poms, they spring to life as if reborn. They set to work immediately. Mogzin will surely be eager to hear of this success."
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@@ -86,8 +84,7 @@ int32,str,str
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78,"TEXT_BANMOG002_02321_MOGZIN_000_070","...Thank you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Tarresson was right to have you accompany me. If you were not here, I would've given up before I remembered a special something that just might serve as the perfect tool for our trick. A very special something."
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79,"TEXT_BANMOG002_02321_MOGZIN_000_071","I haven't got any myself, though─certainly not in the quantity required. But there is one moogle who might... <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, come with me to Moghome, so we can seek out the counsel of the alchemist Moghan. Yes, it's all falling into place, kupo..."
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80,"TEXT_BANMOG002_02321_MOGZIN_000_080","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, my apologies! I had to pick something up from Bahrr Lehs on the way. I hope I didn't keep you waiting long, kupo!"
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83,"TEXT_BANMOG002_02321_MOGHAN_000_083","Well, I certainly can't just <Emphasis>give</Emphasis> you─
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<gasp> Kupo nuts! And larger than any I've ever seen, even moreso than those of Chieftain Moglin's secret reserve!"
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81,"TEXT_BANMOG002_02321_MOGHAN_000_081","The mighty adventurer graces us with <If(PlayerParameter(4))>her<Else/>his</If> presence again, kupo! Oh, and greetings to you as well, Mogzin. What brings you two all the way from Bahrr Lehs?"
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82,"TEXT_BANMOG002_02321_MOGZIN_000_082","Mogupp is up to his old tricks, but I mean to take the upper paw this time, kupo! For that, I require your most potent medicine. <Emphasis>Most</Emphasis> potent. Oh, and on a completely unrelated note, I brought you a gift."
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83,"TEXT_BANMOG002_02321_MOGHAN_000_083","Well, I certainly can't just <Emphasis>give</Emphasis> you─
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<gasp> Kupo nuts! And larger than any I've ever seen, even moreso than those of Chieftain Moglin's secret reserve!"
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@@ -101,8 +98,7 @@ int32,str,str
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91,"TEXT_BANMOG002_02321_MOGUPP_000_110","How goes the search? I've looked up and down, under every rock and behind every bush, and can find no sign of the poor moogles! All this searching has made me terribly thirsty, by the way. Now I know how the others must feel. It's tearing me apart, kupo!"
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92,"TEXT_BANMOG002_02321_MOGZIN_000_111","Mogupp, enough. I surrender! I must say, your every trick is more impressive than the last. This one was so impressive, in fact, that I brought a bounty of kupo nut milk to give to everyone!"
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93,"TEXT_BANMOG002_02321_MOGUPP_000_112","Hahaha, Mogzin's been outsmarted again, kupo! You really must stop making this so easy. There's no sport in it any more. However, we'll gladly accept these libations as a just reward for our ingenuity! Time to call the others!"
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97,"TEXT_BANMOG002_02321_MOGUPP_000_122","Ah, there's nothing like a nip of milk after a─
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After a... What is...?"
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94,"TEXT_BANMOG002_02321_MOGZIN_000_113","Did you see, kupo? Mogupp is none the wiser. He thinks that's just regular kupo nut milk, but we know better! Oh, I can scarce believe that I, Mogzin, am finally about to trick moogles. Come, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, Mogupp will soon get his just deserts!"
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95,"TEXT_BANMOG002_02321_MOGZIN_000_120","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, quickly! Mogupp and the others are just about to partake of my special milk."
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96,"TEXT_BANMOG002_02321_MOGUPP_000_121","Mogzin has been tricked again, and not for the last time! In his humbleness, he has rewarded our surpassing cleverness with a bounty of kupo nut milk! Drink deep, my friends, and bask in victory!"
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97,"TEXT_BANMOG002_02321_MOGUPP_000_122","Ah, there's nothing like a nip of milk after a─
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@@ -123,8 +119,7 @@ After a... What is...?"
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111,"TEXT_BANMOG002_02321_MOGZIN_000_142","Perhaps all is not lost, however. When a moogle's in such a sorry state the only cure I know of is more cloud mallow! And I believe you can help with that, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Mount a mallow and sprinkle some puffs on these moogles, and their poms should perk right up!"
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112,"TEXT_BANMOG002_02321_MOGZIN_000_143","Just ask the moogle guarding it to ride. I'll be looking to the skies. Perhaps a few errant puffs will blow my way, kupo!"
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113,"TEXT_BANMOG002_02321_MOGZIN_000_145","Who knows how long they'll be lying here if we don't give them a little nudge? Quickly, ride the cloud mallow and shower them with puffs!"
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118,"TEXT_BANMOG002_02321_MOGUPP_000_162","From sunup till sundown, we'll work up a sweat with nary a frown!
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Master Mogzin is a master trickster, kupo! But even though I know I've been duped, I'm not angry at all! There's no reward greater than the soreness that comes with hard work!"
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114,"TEXT_BANMOG002_02321_FLUFFMOG02321_000_150","Say no more, I know exactly why you're here. Just shake your rump a bit and rain mallow puffs on the poor moogles, and they'll be back in tip-top shape! Hop on─I'm sure the mallow can support your weight!"
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115,"TEXT_BANMOG002_02321_FLUFFMOG02321_000_154","Did you fall off the cloud mallow? They are impossible to tame, aren't they? Not to worry, you'll master it eventually!"
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116,"TEXT_BANMOG002_02321_SYSTEM_000_155","Mogupp and his band of moogles can lift no more. Ride the cloud mallow and shower mallow puffs onto them to restore their vigor."
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117,"TEXT_BANMOG002_02321_MOGUPP_000_160","Ahhh...I seem to recall...being tired? Impossible! Inconceivable! Why, I daresay I could clear the rubble myself! A working moogle is a happy moogle, kupo!"
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@@ -7,9 +7,7 @@ int32,str,str
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3,"TEXT_BANMOG003_02322_SEQ_03","After a short wait, Mogzin returns to introduce his friend Ohl Deeh, who perhaps one day in the distant future might grow into a mighty dragon. It quickly becomes apparent that although Ohl Deeh has good intentions, the dragonet lacks the strength required to help rebuild the wall. However, he suggests entreating his older brother for help, and departs for Zenith to seek him out."
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4,"TEXT_BANMOG003_02322_SEQ_04","Although the elder dragon is indeed larger than his younger sibling, he is less than enthused with the prospect of aiding the moogles in their “games.” However, after much urging by Ohl Deeh and Mogzin, he grants you the opportunity to earn his aid by undertaking a simple trial. He bids you craft an object which cannot speak, but can be heard. Should you manage to do so, Whei Ahf will pledge his strength to your cause."
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5,"TEXT_BANMOG003_02322_SEQ_05","You and Mogzin mull over the meaning of Whei Ahf's words. After a bit of prodding on your part, Mogzin surmises that the dragon has asked you to make him an instrument. Confident in this conclusion, Mogzin decides to make a horn, and asks you to contribute to its construction. Mogmul holds the outpost's supplies, and it is from him you should procure what you require."
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6,"TEXT_BANMOG003_02322_SEQ_06","After a bit of banter, Mogmul hands over the supplies you need. Return to Mogzin once your work is finished.
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※In the event that synthesis ends in failure, you may try again by speaking with Mogmul Mogbelly."
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6,"TEXT_BANMOG003_02322_SEQ_06","After a bit of banter, Mogmul hands over the supplies you need. Return to Mogzin once your work is finished.
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※In the event that synthesis ends in failure, you may try again by speaking with Mogmul Mogbelly."
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7,"TEXT_BANMOG003_02322_SEQ_07","Mogzin is impressed by your handiwork, and it seems he has finished crafting the horn. However, he requests more time to apply the final touches. He bids you go to Zenith and assures you that he will follow close behind."
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@@ -94,11 +92,9 @@ int32,str,str
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86,"TEXT_BANMOG003_02322_MOGZIN_000_051","I jest, I jest, kupo! Worry not, I won't rest until I've deciphered his strange request. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, let's put our poms together. Together, we can chip away at the question until the answer takes shape before us!"
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87,"TEXT_BANMOG003_02322_MOGZIN_000_052","What could it possibly be, kupo? <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, you've traveled to all manner of places. Surely a worldly adventurer such as yourself can offer some insight."
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88,"TEXT_BANMOG003_02322_Q1_000_000","What will you say?"
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91,"TEXT_BANMOG003_02322_MOGZIN_000_060","A skill? Well, we moogles excel at trickery...and lounging in the sun...and seeing how many kupo nuts we can fit into our mouths at once. No, no, that can't be─
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Wait, I know, kupo!"
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89,"TEXT_BANMOG003_02322_A1_000_001","Perhaps it's not an object, but a demonstration of skill he seeks?"
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90,"TEXT_BANMOG003_02322_A1_000_002","Well, some folks say that dragons have an insatiable lust for treasure..."
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93,"TEXT_BANMOG003_02322_MOGZIN_000_070","Treasure? Well, we value nothing more than our kupo nuts...and the shiny tools made by the landlords...but I don't see─
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Wait, there's another treasure, kupo!"
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91,"TEXT_BANMOG003_02322_MOGZIN_000_060","A skill? Well, we moogles excel at trickery...and lounging in the sun...and seeing how many kupo nuts we can fit into our mouths at once. No, no, that can't be─
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Wait, I know, kupo!"
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92,"TEXT_BANMOG003_02322_MOGZIN_100_060","What would a nap or a kupo nut eating competition be without musical accompaniment? We make even the most mundane event come alive with our horns and harps! And an instrument doesn't speak, but it can certainly be heard!"
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93,"TEXT_BANMOG003_02322_MOGZIN_000_070","Treasure? Well, we value nothing more than our kupo nuts...and the shiny tools made by the landlords...but I don't see─
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@@ -106,8 +102,7 @@ Wait, there's another treasure, kupo!"
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94,"TEXT_BANMOG003_02322_MOGZIN_100_070","That's right! The horn we use to call upon the great Hraesvelgr! A horn which cannot speak, but indeed can be heard!"
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95,"TEXT_BANMOG003_02322_MOGZIN_000_081","So it's an instrument Whei Ahf wants! Now, I've always been partial to tooting the horn myself, so I believe crafting one should prove simple! However, I would entrust you with a separate task."
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96,"TEXT_BANMOG003_02322_MOGZIN_000_090","A quality mouthpiece, while small, is indispensable if we want the sound to impress. And I would trust no one but you to craft a proper one! Mogmul should have any materials you require. I await your masterpiece, kupo!"
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101,"TEXT_BANMOG003_02322_MOGMUL_000_120","You've come here for materials? Very well, that will be thirty kupo nuts please!
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Hahaha, you should see the look on your face! It was merely a jest! Please, take as much as you require. Free of charge, of course!"
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97,"TEXT_BANMOG003_02322_MOGZIN_000_100","Please, craft me a grip, which is most vital to ensure none drop the horn while giving it a mighty blow! Mogmul should have any materials you require. I await your masterpiece, kupo!"
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98,"TEXT_BANMOG003_02322_MOGZIN_000_110","Grease to polish the horn to a mirror shine should provide that stunning final touch! Mogmul should have any materials you require. I await your masterpiece, kupo!"
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99,"TEXT_BANMOG003_02322_MOGZIN_000_111","TEST"
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100,"TEXT_BANMOG003_02322_MOGZIN_000_114","The horn is a basic instrument, but that doesn't mean I won't try my best! And with your help I'm sure a good horn will turn into a great one!"
|
||||
@@ -115,8 +110,7 @@ Hahaha, you should see the look on your face! It was merely a jest! Please, take
|
||||
Hahaha, you should see the look on your face! It was merely a jest! Please, take as much as you require. Free of charge, of course!"
|
||||
102,"TEXT_BANMOG003_02322_MOGMUL_000_124","If perchance you find yourself low on materials, you need only return here for more, kupo! That is, if I am not absent. My stomach is rumbling and I may have to take my next meal sooner rather than later."
|
||||
103,"TEXT_BANMOG003_02322_MOGZIN_000_130","Are you finished, kupo? I've completed the horn, and all I require is your final flourish!"
|
||||
109,"TEXT_BANMOG003_02322_OHLDEEH_100_140","Why, that is just a horn! Why would Brother want that? Of course a horn cannot─
|
||||
Oh, I see! How clever, Mogzin! And the craftsmanship is even better than we had hoped."
|
||||
104,"TEXT_BANMOG003_02322_MOGZIN_000_131","This is even better than I could've hoped, kupo! Any moogle will surely be proud to toot on the horn─even Chieftain Moglin!"
|
||||
105,"TEXT_BANMOG003_02322_MOGZIN_000_132","Nevertheless, I must take care when applying the final touches. Go on ahead and meet with Ohl Deeh and his brother. I will be close behind, horn in paw!"
|
||||
106,"TEXT_BANMOG003_02322_OHLDEEH_000_133","Ah, there you are. Honestly, I thought you would be longer. Of course, I have solved my brother's riddle already, but I am curious to see what you've come up with!"
|
||||
107,"TEXT_BANMOG003_02322_MOGZIN_000_135","With this horn, I'll prove to Whei Ahf the strength of my conviction and the depth of my determination. It needs to be just right... <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, go ahead to where the dragon siblings await. I'll meet you there shortly, kupo!"
|
||||
|
||||
|
@@ -8,9 +8,7 @@ int32,str,str
|
||||
4,"TEXT_BANMOG004_02323_SEQ_04","Neither Mogzin nor Ohl Deeh know of any way to transport water to the barren land, and Tarresson is unfamiliar with the region. Although the situation seems hopeless, you recall that the knights of Camp Cloudtop use spring crystals to keep their water supplies stocked. As luck would have it, Ohl Deeh comments that he has seen a crystal which he suspects might be the very type you seek. The young dragon and Mogzin depart for Weston Waters, and Tarresson asks you to follow them, that you might offer your opinion on the crystal's quality."
|
||||
5,"TEXT_BANMOG004_02323_SEQ_05","While Weston Waters is indeed home to a spring crystal, this particular one is too weak to be used as a water source. Ohl Deeh does not look unsettled by this fact, however. Perhaps he has some knowledge that you do not."
|
||||
6,"TEXT_BANMOG004_02323_SEQ_06","According to Ohl Deeh, the roar of a dragon can strengthen the elemental aspect of a crystal. However, as it is still some years until Ohl Deeh's roar becomes powerful enough, he suggests asking his brother for help once again."
|
||||
7,"TEXT_BANMOG004_02323_SEQ_07","Whei Ahf readily agrees to help with such a trivial matter. He instructs Ohl Deeh to stay behind should you two become separated, and prepares to set off to Weston Waters.
|
||||
|
||||
※Speak with Ohl Deeh in Zenith to mount Whei Ahf."
|
||||
7,"TEXT_BANMOG004_02323_SEQ_07","Whei Ahf readily agrees to help with such a trivial matter. He instructs Ohl Deeh to stay behind should you two become separated, and prepares to set off to Weston Waters.
|
||||
|
||||
※Speak with Ohl Deeh in Zenith to mount Whei Ahf."
|
||||
8,"TEXT_BANMOG004_02323_SEQ_08","The dragon's roar echoes across Weston Waters, and the spring crystal comes alive, water gushing from its surface. Mogzin breaks off the largest shards he can manage, and departs for Zenith to show Gullinbursti the ingenious solution to his problem."
|
||||
@@ -90,8 +88,7 @@ int32,str,str
|
||||
82,"TEXT_BANMOG004_02323_TARRESSON_000_045","Hmmm, the springs of Moghome are entirely too far away, and somehow I doubt a fountain of blood is what Gullinbursti has in mind. How about you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Any ideas?"
|
||||
83,"TEXT_BANMOG004_02323_Q1_000_000","What will you say?"
|
||||
84,"TEXT_BANMOG004_02323_A1_000_001","Perhaps we could make use of a spring crystal?"
|
||||
87,"TEXT_BANMOG004_02323_TARRESSON_000_060","Make one? But how would we─
|
||||
Ah hah! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, my <If(PlayerParameter(4))>girl<Else/>boy</If>, I could kiss you! Of course, the Rose Knights of Camp Cloudtop. They keep their stores of water plentiful with the spring crystals found in abundance throughout the Sea of Clouds."
|
||||
85,"TEXT_BANMOG004_02323_A1_000_002","Why search for a water source when we could make one?"
|
||||
86,"TEXT_BANMOG004_02323_TARRESSON_000_050","Spring crystals? The name rings familiar... Ah, now I remember! Crystals wet to the touch, yes? If I recall correctly, they are harvested in quantity from the Sea of Clouds, and are used to keep the barrels of Camp Cloudtop filled to the brim."
|
||||
87,"TEXT_BANMOG004_02323_TARRESSON_000_060","Make one? But how would we─
|
||||
Ah hah! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, my <If(PlayerParameter(4))>girl<Else/>boy</If>, I could kiss you! Of course, the Rose Knights of Camp Cloudtop. They keep their stores of water plentiful with the spring crystals found in abundance throughout the Sea of Clouds."
|
||||
|
||||
|
@@ -6,9 +6,7 @@ int32,str,str
|
||||
2,"TEXT_BANMOG005_02324_SEQ_02","A shipment of supplies from the Temple Knights is long overdue for arrival, and Mogzin suspects that the moogles in charge of delivery may have hidden them. He takes it upon himself to find the moogles responsible and give them a harsh talking to, and sets off towards Asah. Worried that the crates will be too heavy for the moogle to carry back alone, Tarresson asks you to follow him and assist in the recovery."
|
||||
3,"TEXT_BANMOG005_02324_SEQ_03","You catch up with Mogzin in Asah, and next to him you find a remorseful-looking moogle. Evidently, this is the moogle who hid the supplies, and after a stern lecture from Mogzin he has agreed to reveal their location. Mogzin is determined to handle this matter on his own, although he does give you one crate to deliver to Bahrr Lehs before departing to look for the rest of them."
|
||||
4,"TEXT_BANMOG005_02324_SEQ_04","Tarresson confides in you that the supplies are meant to increase the speed of the Mogmenders' work. After observing that their current tools were unfit for a moogle's small paws, he surmised that wind-aspected tools might be more suitable for the flying animals. Before he produces tools for all the Mogmenders, however, he requires a sample to base the rest on. He enlists your aid in producing a special moogle hammer, and instructs you to bring the crate to Mogmul before beginning your work."
|
||||
5,"TEXT_BANMOG005_02324_SEQ_05","Mogmul gladly accepts the supplies, although you can hear disappointment in his voice at the lack of kupo nuts. However, the hungry moogle remains diligent, and is ready to replenish your materials at any time.
|
||||
|
||||
※In the event that synthesis ends in failure, you may try again by speaking with Mogmul Mogbelly."
|
||||
5,"TEXT_BANMOG005_02324_SEQ_05","Mogmul gladly accepts the supplies, although you can hear disappointment in his voice at the lack of kupo nuts. However, the hungry moogle remains diligent, and is ready to replenish your materials at any time.
|
||||
|
||||
※In the event that synthesis ends in failure, you may try again by speaking with Mogmul Mogbelly."
|
||||
6,"TEXT_BANMOG005_02324_SEQ_06","As Tarresson applies the final touches to the hammer, Mogzin returns to Bahrr Lehs, bearing news that he has found the rest of the supplies. Tarresson then informs Mogzin of the gift you both made, and although the moogle is wary at first, he eventually accepts. With hammer in hand, Mogzin remarks that the difference between this tool and the old ones is like night and day. It would seem Tarresson's intuition was correct, and with these tools the Mogmenders can forge further ahead on the path to mastery."
|
||||
|
||||
|
@@ -7,9 +7,7 @@ int32,str,str
|
||||
3,"TEXT_BANMOG006_02325_SEQ_03","As Tarresson suspected, Handeloup initially refuses your request, but changes his mind after reading the contents of the letter. In it, Tarresson has written that any figures taken from the Churning Mists should be returned to the moogles, as they have been tasked with taking care of the ancient ruins which dot the region. You ask how Tarresson knows so much about Ishgardian politics, prompting Handeloup to reveal that the humble stonemason was once in fact the count of House Dzemael. The commander agrees that Tarresson's reasoning is sound, and grants you leave to request an idol from his subordinate Vaincannet."
|
||||
4,"TEXT_BANMOG006_02325_SEQ_04","The attendant rummages through a collection of similar-looking statuettes and hands you one. Although it seems there are many others like it, you hold in your hand the image which will be immortalized at Bahrr Lehs."
|
||||
5,"TEXT_BANMOG006_02325_SEQ_05","Tarresson exclaims that the idol is the perfect model to base the statue on, and observes that you have returned without the letter he sent you with. It is then that he formally introduces himself as the former Count de Dzemael, and he confides that the work with the Mogmenders has been an ideal way for him to spend his time since stepping down from the position of count. He returns to the matter of the statue, and tasks you with crafting yet another set of supplies. Mogmul awaits with any materials you require."
|
||||
6,"TEXT_BANMOG006_02325_SEQ_06","Mogmul seems eager to have the statue completed, if only for the fact that it means he will at last be able to eat something. However, he promises to stay vigilant until your work is done.
|
||||
|
||||
※In the event that synthesis ends in failure, you may try again by speaking with Mogmul Mogbelly."
|
||||
6,"TEXT_BANMOG006_02325_SEQ_06","Mogmul seems eager to have the statue completed, if only for the fact that it means he will at last be able to eat something. However, he promises to stay vigilant until your work is done.
|
||||
|
||||
※In the event that synthesis ends in failure, you may try again by speaking with Mogmul Mogbelly."
|
||||
7,"TEXT_BANMOG006_02325_SEQ_07","Mogzin applies the final touches to the statue, and everyone stands back to look in pride upon their accomplishment. Just then, Gullinbursti descends from the skies to pass judgment on the work of man and moogle. However, while he does not deride your efforts, it is a far cry from the accolades that Mogzin had hoped to receive. The dragon promises not to interfere further, but as he flies away, you cannot help but think that your work is far from over."
|
||||
|
||||
|
@@ -9,9 +9,7 @@ int32,str,str
|
||||
5,"TEXT_BANMOG007_02326_SEQ_05","After rooting about in the rubble for some time, you find a pair of stone fragments with wind-worn lettering engraved upon them. However, it is impossible to make out any words with just the pieces in your possession. Perhaps it would be best to discuss your findings with the others."
|
||||
6,"TEXT_BANMOG007_02326_SEQ_06","Tarresson and Ohl Deeh have discovered fragments similar to yours, and Tarresson is able to arrange them in a way that makes sense. They spell out a declaration of friendship between the three original architects of Bahrr Lehs: Marinche de Faurechort, Moggon, and Gullinbursti. It then becomes clear that this was the missing piece, and its absence was what caused Gullinbursti's cool reception to the statue. Mogzin decides to begin restoring the tablet at once, and implores you and the others to lend what assistance you can."
|
||||
7,"TEXT_BANMOG007_02326_SEQ_07","The master Mogmender requests your aid for what might be the last time. While you are at work, Mogzin says that he will prepare one final trick. Although the idea is somewhat worrying, the best course of action for now is probably to focus on the task at hand."
|
||||
8,"TEXT_BANMOG007_02326_SEQ_08","Mogmul provides you with your supplies, and you suspect that perhaps he is not as plump as he was when work on Bahrr Lehs started. One can only imagine the feast he will throw in celebration of the statue's completion.
|
||||
|
||||
※In the event that synthesis ends in failure, you may try again by speaking with Mogmul Mogbelly."
|
||||
8,"TEXT_BANMOG007_02326_SEQ_08","Mogmul provides you with your supplies, and you suspect that perhaps he is not as plump as he was when work on Bahrr Lehs started. One can only imagine the feast he will throw in celebration of the statue's completion.
|
||||
|
||||
※In the event that synthesis ends in failure, you may try again by speaking with Mogmul Mogbelly."
|
||||
9,"TEXT_BANMOG007_02326_SEQ_09","You affix the tablet to the base of the fountain, and Mogzin reveals his “trick”: a statue of a moogle, which adorns the fountain alongside the figures of man and dragon. Once again, Gullinbursti descends upon Bahrr Lehs, and all present wait in trepidation for his judgment. To your relief, the dragon exclaims his approval, and gives you his thanks for your efforts. Before departing, Gullinbursti pledges to keep the skies of Bahrr Lehs safe. With their massive undertaking finally complete, everyone in the plaza is overcome with joy. The Mogmenders' first project has been completed at last, and for a short while they can finally rest, basking in the satisfaction of a job well done."
|
||||
@@ -98,8 +96,7 @@ int32,str,str
|
||||
90,"TEXT_BANMOG007_02326_MOGZIN_000_083","Tarresson, look! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> found these fragments engraved with what looks to be the script of the landlords."
|
||||
91,"TEXT_BANMOG007_02326_TARRESSON_000_084","Brilliant! Let me have a look. Ohl Deeh and I found several similar fragments, but for the life of me I cannot make out their meaning. Perhaps they are but small pieces of a larger whole."
|
||||
92,"TEXT_BANMOG007_02326_TARRESSON_000_085","Let us see... Like this? Or like this? Hmmm, the elements have not been kind to these stones─I can scarce tell if the letters are upside down or right-side up..."
|
||||
95,"TEXT_BANMOG007_02326_TARRESSON_000_088","“Unity and brotherhood, now and forevermore.
|
||||
Marinche de Faurechort, Moggon, Gullinbursti”."
|
||||
93,"TEXT_BANMOG007_02326_OHLDEEH_000_086","Stop fooling around! What does it say? What does it say!?"
|
||||
94,"TEXT_BANMOG007_02326_TARRESSON_000_087","Do not rush me, Ohl Deeh! I must focus! Here, I think I have it."
|
||||
95,"TEXT_BANMOG007_02326_TARRESSON_000_088","“Unity and brotherhood, now and forevermore.
|
||||
Marinche de Faurechort, Moggon, Gullinbursti”."
|
||||
@@ -124,9 +121,7 @@ Marinche de Faurechort, Moggon, Gullinbursti”."
|
||||
114,"TEXT_BANMOG007_02326_MOGMUL_000_160","Mogzin's been by and told me to expect you, kupo! Take anything you want, anything! Once you've finished I can finally eat!"
|
||||
115,"TEXT_BANMOG007_02326_MOGMUL_000_161","You've run out of supplies? Fear not, the Mogmenders' storehouses are open to you. Please hurry though─I'm about to faint from hunger."
|
||||
116,"TEXT_BANMOG007_02326_TARRESSON_000_170","Have you completed Mogzin's request? <sigh> To think, this may be the last time I gaze upon your work. It has been an honor, my friend."
|
||||
120,"TEXT_BANMOG007_02326_MOGZIN_100_301","(-Engraved Tablet-)<Emphasis>Mogzin, <Highlight>ObjectParameter(1)</Highlight>
|
||||
Tarresson de Dzemael, Ohl Deeh
|
||||
Marinche de Faurechort, Moggon, Gullinbursti</Emphasis>"
|
||||
117,"TEXT_BANMOG007_02326_TARRESSON_000_171","I must say, the quality of your craftsmanship has always been reliable! Come, let us call the Mogmenders. At last, Gullinbursti will acknowledge the depth of our skill!"
|
||||
118,"TEXT_BANMOG007_02326_MOGZIN_000_300","Preparations for our trick are complete, kupo! All we have left to do now is attach the tablet!"
|
||||
119,"TEXT_BANMOG007_02326_MOGZIN_000_301","(-Engraved Tablet-)<Emphasis>Unity and brotherhood, now and forevermore.</Emphasis>"
|
||||
120,"TEXT_BANMOG007_02326_MOGZIN_100_301","(-Engraved Tablet-)<Emphasis>Mogzin, <Highlight>ObjectParameter(1)</Highlight>
|
||||
|
||||
|
@@ -3,9 +3,7 @@
|
||||
int32,str,str
|
||||
0,"TEXT_BANMOG303_02300_SEQ_00","Mogek the Marvelous is staring at two unevenly sized blocks of stone."
|
||||
1,"TEXT_BANMOG303_02300_SEQ_01","Rocks of every shape and size have been arriving at the restoration site, and the Mogmenders overseeing the monument's reconstruction have not been at all shy about voicing their complaints to Mogek. Claiming that the melange of rocks has rendered all the shipments they received from the stonemasons next to worthless from a builder's standpoint, a flustered Mogek turns to you for help. Travel to Zenith and speak with the masonry moogle."
|
||||
2,"TEXT_BANMOG303_02300_SEQ_02","The lead stonemason is taken aback to learn the construction moogles had been receiving such an incongruous variety of rocks with each shipment. Deciding the best way to ensure the standardization of their product is to cut down the larger blocks to match the size of the smaller ones, he asks that you produce an item with which the masons will be able to do so. Synthesize stonemasonry supplies and see that they are delivered to the apprentice stonemasons.
|
||||
|
||||
※In the event you lose the materials or the synthesis ends in failure, you may try again by speaking with the masonry moogle."
|
||||
2,"TEXT_BANMOG303_02300_SEQ_02","The lead stonemason is taken aback to learn the construction moogles had been receiving such an incongruous variety of rocks with each shipment. Deciding the best way to ensure the standardization of their product is to cut down the larger blocks to match the size of the smaller ones, he asks that you produce an item with which the masons will be able to do so. Synthesize stonemasonry supplies and see that they are delivered to the apprentice stonemasons.
|
||||
|
||||
※In the event you lose the materials or the synthesis ends in failure, you may try again by speaking with the masonry moogle."
|
||||
3,"TEXT_BANMOG303_02300_SEQ_03","The newest stonemasons gather around as you work and are impressed when you reveal your final product to them. Instilled with a renewed sense of motivation, they return to Asah to take another attempt at carving rocks."
|
||||
|
||||
|
@@ -3,9 +3,7 @@
|
||||
int32,str,str
|
||||
0,"TEXT_BANMOG304_02301_SEQ_00","Mogek the Marvelous is staring intently at a group of Ishgardian knights."
|
||||
1,"TEXT_BANMOG304_02301_SEQ_01","A band of Temple Knights have gathered in a tight circle just beyond Bahrr Lehs, an apprehensive air about them as they whisper to one another in hushed tones. Mogek is curious to know what has them so on edge, and having already tried and failed several times to eavesdrop on their conversation, he asks that you go and attempt to uncover whatever secrets they may be hiding."
|
||||
2,"TEXT_BANMOG304_02301_SEQ_02","Upon speaking with Hildeth you learn that the Ishgardian knights are planning to pull a prank of their own on the moogles to further cultivate their friendship. However, seeing as they are unable to fit their smoke bomb into the fake kupo nut they prepared, they are worried that all their scheming and hard work may never come to fruition. Help them synthesize a high-quality exploding kupo nut, and deliver it to the Temple Knight sapper in the Landlord Colony.
|
||||
|
||||
※In the event you lose the materials or the synthesis ends in failure, you may try again by speaking with Hildeth."
|
||||
2,"TEXT_BANMOG304_02301_SEQ_02","Upon speaking with Hildeth you learn that the Ishgardian knights are planning to pull a prank of their own on the moogles to further cultivate their friendship. However, seeing as they are unable to fit their smoke bomb into the fake kupo nut they prepared, they are worried that all their scheming and hard work may never come to fruition. Help them synthesize a high-quality exploding kupo nut, and deliver it to the Temple Knight sapper in the Landlord Colony.
|
||||
|
||||
※In the event you lose the materials or the synthesis ends in failure, you may try again by speaking with Hildeth."
|
||||
3,"TEXT_BANMOG304_02301_SEQ_03","You deliver the fake kupo nut to the Temple Knight sapper, who gingerly sets it down in an area where unsuspecting moogles are most likely to come across it. Wait just out of sight to see if your plan succeeds."
|
||||
|
||||
|
@@ -3,9 +3,7 @@
|
||||
int32,str,str
|
||||
0,"TEXT_BANMOG401_02302_SEQ_00","Mogek is beside himself with panic."
|
||||
1,"TEXT_BANMOG401_02302_SEQ_01","Mogek tells you that the minions of Nidhogg have been harassing the Mogmenders. He asks you to seek the aid of Whei Ahf to fend them off, positive the wyvern's mighty roar will deter any would-be assailants."
|
||||
2,"TEXT_BANMOG401_02302_SEQ_02","You seek to entreat Whei Ahf but find a young dragonling in his stead. After hearing of the moogles' plight, however, he immediately calls for him that you might do away with their attackers. Journey together with Whei Ahf to the Landlord Colony and save the Mogmenders.
|
||||
|
||||
※Speak with the dextrous dragonet in Bahrr Lehs to mount Whei Ahf."
|
||||
2,"TEXT_BANMOG401_02302_SEQ_02","You seek to entreat Whei Ahf but find a young dragonling in his stead. After hearing of the moogles' plight, however, he immediately calls for him that you might do away with their attackers. Journey together with Whei Ahf to the Landlord Colony and save the Mogmenders.
|
||||
|
||||
※Speak with the dextrous dragonet in Bahrr Lehs to mount Whei Ahf."
|
||||
3,"TEXT_BANMOG401_02302_SEQ_03","No sooner do you arrive than you spot a moogle cowering before a pair of drakes. An angry bellow from Whei Ahf is all it takes to send them running. The Mogmender thanks you profusely and soon after retreats, most likely back to Bahrr Lehs. Whei Ahf implores you to continue your search for troubled moogles."
|
||||
|
||||
|
@@ -3,9 +3,7 @@
|
||||
int32,str,str
|
||||
0,"TEXT_BANMOG402_02303_SEQ_00","Mogek has need of a <If(PlayerParameter(4))>woman<Else/>man</If> with a silver tongue."
|
||||
1,"TEXT_BANMOG402_02303_SEQ_01","Unable to perform the heavy lifting required to proceed with construction, the Mogmenders now turn to the dragons for aid. Mogek, however, is concerned their representative may make promises they cannot keep. He implores you to meet with them at Zenith before any rash decisions are made."
|
||||
2,"TEXT_BANMOG402_02303_SEQ_02","You are greeted by a moogle who is all smiles, telling you a deal was made just moments before your arrival. If only the dragons had interest in what was offered. Rather than the cloud mallow or kupo nuts one would expect of moogles, they demanded a number of gratuitous items that only one of your expertise could hope to craft. Supplied with materials, the moogle representative implores you to fulfill the dragons' request.
|
||||
|
||||
※In the event you lose the materials or the synthesis ends in failure, you may try again by speaking with the mediating moogle."
|
||||
2,"TEXT_BANMOG402_02303_SEQ_02","You are greeted by a moogle who is all smiles, telling you a deal was made just moments before your arrival. If only the dragons had interest in what was offered. Rather than the cloud mallow or kupo nuts one would expect of moogles, they demanded a number of gratuitous items that only one of your expertise could hope to craft. Supplied with materials, the moogle representative implores you to fulfill the dragons' request.
|
||||
|
||||
※In the event you lose the materials or the synthesis ends in failure, you may try again by speaking with the mediating moogle."
|
||||
3,"TEXT_BANMOG402_02303_SEQ_03","You craft two masterpieces which are then offered up to appease the dragons. Satisfied with your work, they consent to lend their strength to the moogles. Return to Bahrr Lehs and inform Mogek the crisis he anticipated has been averted."
|
||||
|
||||
|
@@ -4,9 +4,7 @@ int32,str,str
|
||||
0,"TEXT_BANMOG403_02304_SEQ_00","Mogek seems to be fixated on your tool belt."
|
||||
1,"TEXT_BANMOG403_02304_SEQ_01","The Mogmenders are restoring an abandoned crafting facility in the Rookery, and Mogek would enlist the aid of his favorite artisan. He bids you seek out his moogle workers to learn what work there is to be done."
|
||||
2,"TEXT_BANMOG403_02304_SEQ_02","You speak with a moogle who tells you of how man and dragon once used the Rookery in the past, and how the Mogmenders are committed to restoring its crafting facilities. Unfortunately, he has no tasks befitting one of your skills. He suggests speaking with his partner, who has been taking note of what needs to be fixed or replaced in the Rookery."
|
||||
3,"TEXT_BANMOG403_02304_SEQ_03","You find a moogle lamenting piles of rusted machinery once used for cutting fabric. He intends to salvage what he can from them, and asks you to craft components for their eventual replacements. Completed works should then be taken to his helpmeet.
|
||||
|
||||
※In the event you lose the materials or the synthesis ends in failure, you may try again by speaking with the miffed moogle."
|
||||
3,"TEXT_BANMOG403_02304_SEQ_03","You find a moogle lamenting piles of rusted machinery once used for cutting fabric. He intends to salvage what he can from them, and asks you to craft components for their eventual replacements. Completed works should then be taken to his helpmeet.
|
||||
|
||||
※In the event you lose the materials or the synthesis ends in failure, you may try again by speaking with the miffed moogle."
|
||||
4,"TEXT_BANMOG403_02304_SEQ_04","The helpmeet moogle seems lost in thought when you approach, pleasantly surprised by your delivery of new components. All that remains is to inform Mogek that your work is complete."
|
||||
|
||||
|
@@ -6,9 +6,7 @@ int32,str,str
|
||||
2,"TEXT_BANMOG404_02305_SEQ_02","The Mogmenders would ensure the fountain will last for centuries to come before they proceed with construction. To this end, they have taken it upon themselves to closely examine the Lost Landlord to better understand how it remains in such pristine condition. You are asked to speak with their head researcher and learn more about his findings."
|
||||
3,"TEXT_BANMOG404_02305_SEQ_03","The methodical moogle tells you that, while it is possible to build a new fountain in the same manner as the Lost Landlord, it requires an immaculate water filter to keep the water clean. For this he requires petrified birch logs from Ohl Tahn."
|
||||
4,"TEXT_BANMOG404_02305_SEQ_04","You scour the harsh terrain of Ohl Tahn and gather three petrified birch logs. Take them to the methodical moogle to learn how he plans to use them in the fountain."
|
||||
5,"TEXT_BANMOG404_02305_SEQ_05","You hand over the logs which are then pulverized into a fine powder. As you begin work on a component for the fountain, the moogle researcher explains the powder mixed with other reagents will prevent corrosion and leakage. When you finish he asks that you leave the component with his helper.
|
||||
|
||||
※In the event you lose the materials or the synthesis ends in failure, you may try again by speaking with the methodical moogle."
|
||||
5,"TEXT_BANMOG404_02305_SEQ_05","You hand over the logs which are then pulverized into a fine powder. As you begin work on a component for the fountain, the moogle researcher explains the powder mixed with other reagents will prevent corrosion and leakage. When you finish he asks that you leave the component with his helper.
|
||||
|
||||
※In the event you lose the materials or the synthesis ends in failure, you may try again by speaking with the methodical moogle."
|
||||
6,"TEXT_BANMOG404_02305_SEQ_06","You craft the component with ease and hand it over to his moogle assistant for safekeeping until construction begins. Head back to Bahrr Lehs and inform Mogek of another job well done."
|
||||
|
||||
|
@@ -3,9 +3,7 @@
|
||||
int32,str,str
|
||||
0,"TEXT_BANMOG405_02306_SEQ_00","Mogek has interesting news to share."
|
||||
1,"TEXT_BANMOG405_02306_SEQ_01","Mogek tells you of special statues once used to harness the magicks of dragons and a recent discovery of such devices in the Monsterie. In the hopes of discovering how they were used, he means to reawaken them with the help of Whei Ahf. Rather than go himself, of course, Mogek asks you to speak with Whei Ahf and convince him to help."
|
||||
2,"TEXT_BANMOG405_02306_SEQ_02","In your search for Whei Ahf you find a young dragonling. You speak to him of Mogek's plan and he summons Whei Ahf to assist you. Ride to the Monsterie and awaken the long-dormant statues.
|
||||
|
||||
※Speak with the dextrous dragonet in Bahrr Lehs to mount Whei Ahf."
|
||||
2,"TEXT_BANMOG405_02306_SEQ_02","In your search for Whei Ahf you find a young dragonling. You speak to him of Mogek's plan and he summons Whei Ahf to assist you. Ride to the Monsterie and awaken the long-dormant statues.
|
||||
|
||||
※Speak with the dextrous dragonet in Bahrr Lehs to mount Whei Ahf."
|
||||
3,"TEXT_BANMOG405_02306_SEQ_03","You happen upon a statue with an unusual carving reminiscent of a dragon. It reacts to the bellowing cry of Whei Ahf and soon pulses with energy. The dragon then bids you continue searching for more strangely carved constructs."
|
||||
|
||||
|
@@ -3,9 +3,7 @@
|
||||
int32,str,str
|
||||
0,"TEXT_BANMOG501_02307_SEQ_00","Mogek stretches and waves to you."
|
||||
1,"TEXT_BANMOG501_02307_SEQ_01","Mogek tells you there is a moogle in Moghome who wished to ask something of you personally, but did not make it known to Mogek himself. He asks you to oblige the moogle by making a trip to Moghome to see what he has to say."
|
||||
2,"TEXT_BANMOG501_02307_SEQ_02","As it turns out, the moogles at Moghome want to surprise the Temple Knights with a helping of their homemade cooking as a token of appreciation. While the actual preparation of the dish, spiced and stewed mushrooms and vegetables, is entrusted to capable paws, there are some elements that they require a more skilled hand to create. Synthesize the remaining touches of the dish and deliver them to the moogle in charge of the dish.
|
||||
|
||||
※In the event you lose the materials or the synthesis ends in failure, you may try again by speaking with the meticulous moogle."
|
||||
2,"TEXT_BANMOG501_02307_SEQ_02","As it turns out, the moogles at Moghome want to surprise the Temple Knights with a helping of their homemade cooking as a token of appreciation. While the actual preparation of the dish, spiced and stewed mushrooms and vegetables, is entrusted to capable paws, there are some elements that they require a more skilled hand to create. Synthesize the remaining touches of the dish and deliver them to the moogle in charge of the dish.
|
||||
|
||||
※In the event you lose the materials or the synthesis ends in failure, you may try again by speaking with the meticulous moogle."
|
||||
3,"TEXT_BANMOG501_02307_SEQ_03","You effortlessly craft the remaining elements and hand them over to the moogle culinarian, who cooks and bundles the bowls of stew. However, he appears worried that the Temple Knights may not accept the gesture due to the moogles' tendency towards playing pranks. Return to Bahrr Lehs and deliver the mogstew to Hildeth on their behalf."
|
||||
@@ -64,9 +62,7 @@ int32,str,str
|
||||
56,"TEXT_BANMOG501_02307_CRAFTSMOOGLE02307_000_016","We are preparing a dish of stewed mushrooms and vegetables from around the Churning Mists. However, we need seasonings that appeal to the tastes of man, as the vegetables can be quite bitter. Could you make us some, kupo?"
|
||||
57,"TEXT_BANMOG501_02307_CRAFTSMOOGLE02307_000_017","Let me know if you need any materials, kupo!"
|
||||
58,"TEXT_BANMOG501_02307_CRAFTSMOOGLE02307_000_018","When you are finished, please hand them to my friend over there, who will prepare the mogstew for delivery."
|
||||
61,"TEXT_BANMOG501_02307_RECEIPTMOOGLE02307_000_021","A little of this...♪
|
||||
A little of that...♪
|
||||
And a whooole lot of that...♪"
|
||||
59,"TEXT_BANMOG501_02307_CRAFTSMOOGLE02307_000_019","Perfect timing, kupo!"
|
||||
60,"TEXT_BANMOG501_02307_HILDEATH_000_020","The plaza is becoming quite a remarkable place, don't you agree? And it is all thanks to the collective efforts of both man and moogle."
|
||||
61,"TEXT_BANMOG501_02307_RECEIPTMOOGLE02307_000_021","A little of this...♪
|
||||
A little of that...♪
|
||||
|
||||
|
@@ -3,9 +3,7 @@
|
||||
int32,str,str
|
||||
0,"TEXT_BANMOG503_02309_SEQ_00","Mogek is awaiting you with bated breath."
|
||||
1,"TEXT_BANMOG503_02309_SEQ_01","Mogek apprises you of a discovery by the Mogmenders of a series of dragon statues on the perimeters of the Rookery, which appear have other uses given that unlike other statues, they glow with a faint light. He asks you to enlist the help of Whei Ahf, and travel to the Rookery to see if the statues respond to dragon magicks."
|
||||
2,"TEXT_BANMOG503_02309_SEQ_02","The little dragonling gladly calls Whei Ahf for you, whose back you climb upon. Make your way to the Rookery and have Whei Ahf use his roar on one of the statues.
|
||||
|
||||
※Speak with the dextrous dragonet in Bahrr Lehs to mount Whei Ahf."
|
||||
2,"TEXT_BANMOG503_02309_SEQ_02","The little dragonling gladly calls Whei Ahf for you, whose back you climb upon. Make your way to the Rookery and have Whei Ahf use his roar on one of the statues.
|
||||
|
||||
※Speak with the dextrous dragonet in Bahrr Lehs to mount Whei Ahf."
|
||||
3,"TEXT_BANMOG503_02309_SEQ_03","When Whei Ahf breathes his magicks upon the first statue, its faint purple hue gleams brightly, sending a beam of light to the heavens. The wiry wyvern comments that it is strange that a man-made statue would react in such a way in the present. Curious, he suggests you make your way along the perimeter until all are awoken."
|
||||
@@ -67,8 +65,7 @@ int32,str,str
|
||||
59,"TEXT_BANMOG503_02309_WYVERN02309_000_021","(-Whei Ahf-)These statues are indeed from a bygone age. Yet something is strange. Why does this statue carved by man respond to a dragon's roar in the present? Come, let us continue until all have been roused."
|
||||
60,"TEXT_BANMOG503_02309_SYSTEM_000_030","The magicks in the stone statue stir as if awakened by Whei Ahf's roar."
|
||||
61,"TEXT_BANMOG503_02309_WYVERN02309_000_031","(-Whei Ahf-)I am reminded of the elders' stories. Of how our kind used to bear man across the heavens, as I bear you now."
|
||||
64,"TEXT_BANMOG503_02309_SYSTEM_000_050","The magicks in the stone statue stir as if awakened by Whei Ahf's roar.
|
||||
You hear a sound of heavy stone scraping in the distance."
|
||||
62,"TEXT_BANMOG503_02309_SYSTEM_000_040","The magicks in the stone statue stir as if awakened by Whei Ahf's roar."
|
||||
63,"TEXT_BANMOG503_02309_WYVERN02309_000_041","(-Whei Ahf-)Ah, could it be possible that these statues respond to the presence of our solidarity?"
|
||||
64,"TEXT_BANMOG503_02309_SYSTEM_000_050","The magicks in the stone statue stir as if awakened by Whei Ahf's roar.
|
||||
You hear a sound of heavy stone scraping in the distance."
|
||||
|
||||
|
@@ -5,9 +5,7 @@ int32,str,str
|
||||
1,"TEXT_BANMOG505_02311_SEQ_01","Mogek explains to you that the Temple Knight sappers had arranged for an airship to deliver sundries that the moogles could not provide for their work. However, there have been no signs or news of the airship which was to deliver the cargo bells ago. Mogek requests that you travel to the Rookery to see if there have been any mishaps."
|
||||
2,"TEXT_BANMOG505_02311_SEQ_02","It appears that the airship made it safely to the Rookery, but the wary knight in charge of the delivery tells you that dragonets have surrounded the airship. Unwilling to draw his spear for fear of provoking, he asks that you ask the dragonlings what they want with the ship."
|
||||
3,"TEXT_BANMOG505_02311_SEQ_03","You approach one of the curious dragonlings who asks you about the airship. Upon explaining its function, the dragonling grows excited and begins clamoring for an airship of his own. Apprise the Temple Knight of the dragons' request."
|
||||
4,"TEXT_BANMOG505_02311_SEQ_04","The Temple Knight is less than enthused with the dragons' demand for airships, saying that he has no time for games. He entrusts the task to you as someone better suited to craft the pieces. Make a set of toy airships for the dragonets using the materials that the temple knight has provided.
|
||||
|
||||
※In the event you lose the materials or the synthesis ends in failure, you may try again by speaking with the tense Temple Knight."
|
||||
4,"TEXT_BANMOG505_02311_SEQ_04","The Temple Knight is less than enthused with the dragons' demand for airships, saying that he has no time for games. He entrusts the task to you as someone better suited to craft the pieces. Make a set of toy airships for the dragonets using the materials that the temple knight has provided.
|
||||
|
||||
※In the event you lose the materials or the synthesis ends in failure, you may try again by speaking with the tense Temple Knight."
|
||||
5,"TEXT_BANMOG505_02311_SEQ_05","Using the scraps that the Temple Knight gave you, you cobble together three toy airships on the spot and give them to the excited dragonets. The dragons playfully toss their new trinkets off the side of the isle and pursue them in flight, disappearing into the clouds below. Tell the Temple Knight he is free to return to unloading the cargo from his airship."
|
||||
|
||||
|
@@ -3,9 +3,7 @@
|
||||
int32,str,str
|
||||
0,"TEXT_BANMOG506_02312_SEQ_00","Mogek lets out a frustrated sigh."
|
||||
1,"TEXT_BANMOG506_02312_SEQ_01","Mogek has found himself in a conundrum as the dragons have been taking naps in the Mogmenders' construction sites, interfering with their work. As surprising a sleeping dragon is risky business, he has conceived an unconventional plan to make the dozing Dravanians sneeze themselves awake by showering them with the fluff of a cloud mallow. Speak with the moogle in charge of dispensing the cloud mallows to obtain one for the task at hand."
|
||||
2,"TEXT_BANMOG506_02312_SEQ_02","The moofy moogle lends you his fluffiest cloud mallow so that you may have success in making the drowsy dragons sneeze. Head towards Zenith where a meek moogle and a dozing dragon await.
|
||||
|
||||
※Speak with the moofy moogle in Bahrr Lehs to mount a cloud mallow."
|
||||
2,"TEXT_BANMOG506_02312_SEQ_02","The moofy moogle lends you his fluffiest cloud mallow so that you may have success in making the drowsy dragons sneeze. Head towards Zenith where a meek moogle and a dozing dragon await.
|
||||
|
||||
※Speak with the moofy moogle in Bahrr Lehs to mount a cloud mallow."
|
||||
3,"TEXT_BANMOG506_02312_SEQ_03","The dragon murmurs softly as he lies amidst the rubble, showing no signs of moving. You rouse him from his slumber with a hearty shake of the cloud mallow, and he offers an apology before taking his leave. The moogle suggests you head towards road in the northeast."
|
||||
|
||||
|
@@ -5,9 +5,7 @@ int32,str,str
|
||||
1,"TEXT_BANMOG601_02313_SEQ_01","Mogek muses that the moss and grime on the buildings of the Churning Mists, while giving the structures character, tend to cling to any who lean against them and he has made the decision to assemble a group of moogles to clean them. That being said, the moogles at Zenith request use of your adept hands, literally."
|
||||
2,"TEXT_BANMOG601_02313_SEQ_02","You arrive at a small tower behind Zenith, where you find two moogles and unexpectedly, a wyvern. The moogle in charge explains that they tried to use metal rasps brought to them by the Temple Knights, but they wore down far too easily. Chancing upon some shedded dragon skin on the ground, the moogles had the ingenious idea to try using hardened dragon scales instead, and an adolescent wyvern gladly offered his molting skin for the project. However, moogle paws are less adept than hands are at plucking the scales out of the molt, and they request that you use your hands to do it for them."
|
||||
3,"TEXT_BANMOG601_02313_SEQ_03","The wyvern breathes a sigh of relief as you peel away the paled, dry skin on his back until you have two fistfuls of his scales. Bring them to the moogle in charge for inspection."
|
||||
4,"TEXT_BANMOG601_02313_SEQ_04","The moogle looks closely at the wyvern scales and decides they are suitable to make the rasps, yet another task he entrusts to you as a master artisan. Show the moogles how to affix the scales to a shaft of your choosing.
|
||||
|
||||
※In the event you lose the materials or the synthesis ends in failure, you may try again by speaking with the managerial moogle."
|
||||
4,"TEXT_BANMOG601_02313_SEQ_04","The moogle looks closely at the wyvern scales and decides they are suitable to make the rasps, yet another task he entrusts to you as a master artisan. Show the moogles how to affix the scales to a shaft of your choosing.
|
||||
|
||||
※In the event you lose the materials or the synthesis ends in failure, you may try again by speaking with the managerial moogle."
|
||||
5,"TEXT_BANMOG601_02313_SEQ_05","You hand over the rasps to the modest moogle nearby, who happily accepts them saying the buildings will be sparkling clean in no time. Return to Mogek to report your duty done."
|
||||
|
||||
|
@@ -4,9 +4,7 @@ int32,str,str
|
||||
0,"TEXT_BANMOG602_02314_SEQ_00","Mogek looks around the plaza before waving his paw at you."
|
||||
1,"TEXT_BANMOG602_02314_SEQ_01","Mogek wants to give Whei Ahf a gift in return for his tireless assistance to the Mogmenders. Having heard that the wyvern is somewhat of a cloudfish connoisseur, he has sent one of his best anglers out to catch one to present to him. However, as usual, the mogfisher has not returned yet. Search for him at the Landlord Colony."
|
||||
2,"TEXT_BANMOG602_02314_SEQ_02","You speak with the mogfisher, who is happy to see an expert crafter before him just as he lost his last lure. He asks that you use your skills to create a new one of exceptional quality so that he may continue to search for the perfect fish to give Whei Ahf."
|
||||
3,"TEXT_BANMOG602_02314_SEQ_03","You receive materials with which to create the tackle from Mogwon, who is apparently the younger brother of the mogfisher. Craft the best tackle you can so that the mogfisher can return to his work.
|
||||
|
||||
※In the event you lose the materials or the synthesis ends in failure, you may try again by speaking with Mogwon."
|
||||
3,"TEXT_BANMOG602_02314_SEQ_03","You receive materials with which to create the tackle from Mogwon, who is apparently the younger brother of the mogfisher. Craft the best tackle you can so that the mogfisher can return to his work.
|
||||
|
||||
※In the event you lose the materials or the synthesis ends in failure, you may try again by speaking with Mogwon."
|
||||
4,"TEXT_BANMOG602_02314_SEQ_04","You deliver your highest quality tackle to the mogfisher, who is more than satisfied with your craftsmanship. Playfully chiding you that a fisher never gives away his secrets, he asks that you rendezvous with him at Tharl Oom Khash after he has caught one that he feels will serve as an excellent gift."
|
||||
|
||||
|
@@ -4,9 +4,7 @@ int32,str,str
|
||||
0,"TEXT_BANMOG604_02316_SEQ_00","Mogek points to Hildeth in the plaza."
|
||||
1,"TEXT_BANMOG604_02316_SEQ_01","Mogek was attempting to steer you towards Hildeth, who has requested your presence. Speak to the Temple Knight to see what she wants."
|
||||
2,"TEXT_BANMOG604_02316_SEQ_02","Speaking in a hushed voice, Hildeth tells you that the Temple Knight sappers wish to repay the moogles for their hospitality by introducing them to Ishgardian stew. Upon the initial count of supplies, they noticed there were a couple of elements that had been forgotten in the order sent to Ishgard, and entrusts to your craftsmanship skills to make before the ingredients spoil. Go to Asah to request materials from Mogwon without giving away the surprise."
|
||||
3,"TEXT_BANMOG604_02316_SEQ_03","Mogwon seems a bit inquisitive about your request as Hildeth often asks for building materials in bulk, but hands you the necessary crafting materials anyway. Synthesize the remaining elements for the Ishgardian cuisine.
|
||||
|
||||
※In the event you lose the materials or the synthesis ends in failure, you may try again by speaking with Mogwon."
|
||||
3,"TEXT_BANMOG604_02316_SEQ_03","Mogwon seems a bit inquisitive about your request as Hildeth often asks for building materials in bulk, but hands you the necessary crafting materials anyway. Synthesize the remaining elements for the Ishgardian cuisine.
|
||||
|
||||
※In the event you lose the materials or the synthesis ends in failure, you may try again by speaking with Mogwon."
|
||||
4,"TEXT_BANMOG604_02316_SEQ_04","You return to Hildeth with the finished products, who then declares that samplings of the cuisine are ready to be handed out. She then asks you to deliver them to Mogwon and the hardest-working moogles you see."
|
||||
|
||||
|
@@ -3,9 +3,7 @@
|
||||
int32,str,str
|
||||
0,"TEXT_BANMOG605_02317_SEQ_00","Mogek puffs up his chest."
|
||||
1,"TEXT_BANMOG605_02317_SEQ_01","Mogek tells you that the Temple Knights have been teaching the moogles new techniques for mining wind crystals, but he has yet to see any hauls returning from the extraction site. He asks you to check on the two mining moogles setting up their extraction site underneath the large floating isle at Ohl Tahn."
|
||||
2,"TEXT_BANMOG605_02317_SEQ_02","The moogle miner tells you that his apprentice accidentally dropped one of the cargo boxes carrying parts of a treadwheel crane. He requests that you use your skills to replace the pieces so that his apprentice can put the crane together and finally commence the mining operation.
|
||||
|
||||
※In the event you lose the materials or the synthesis ends in failure, you may try again by speaking with the mining moogle."
|
||||
2,"TEXT_BANMOG605_02317_SEQ_02","The moogle miner tells you that his apprentice accidentally dropped one of the cargo boxes carrying parts of a treadwheel crane. He requests that you use your skills to replace the pieces so that his apprentice can put the crane together and finally commence the mining operation.
|
||||
|
||||
※In the event you lose the materials or the synthesis ends in failure, you may try again by speaking with the mining moogle."
|
||||
3,"TEXT_BANMOG605_02317_SEQ_03","You successfully craft the replacement crane components and hand them over to the mentee moogle, who expresses his joy and gratitude that they can get back to work. Return to Mogek and apprise him of the details."
|
||||
|
||||
|
@@ -7,9 +7,7 @@ int32,str,str
|
||||
3,"TEXT_BANMOG606_02318_SEQ_03","You try to engage the moogle, who is performing stretches in what he calls his “preparatory routine.” He chastises you for disrupting his peace and quiet before flying off to hide behind another building. Find the moogle and try to /psych him up to encourage him to get back to work."
|
||||
4,"TEXT_BANMOG606_02318_SEQ_04","You try your best to encourage the moogle to return to his tasks, but he will have none of it. Threatening that no work will be done if he is disturbed again, he flies away to hide behind another building. Encouragement having been proven ineffective, take a firmer hand and give the moogle a /slap."
|
||||
5,"TEXT_BANMOG606_02318_SEQ_05","Tired of the moogle's excuses, you find him once more and try to slap some sense into him. Initially at a loss for words, he quickly recovers and accuses Mogwon of hypocrisy and refuses to follow his orders. Return to Mogwon and tell him you may have unintentionally exacerbated the situation."
|
||||
6,"TEXT_BANMOG606_02318_SEQ_06","Mogwon decides to follow Master Tarresson's advice and bribe the moogle with a splendid inducement, in the hopes that it might mollify and convince him to return to work. He asks you to craft such a piece and deliver it to the moogle saying it's from Mogwon himself.
|
||||
|
||||
※In the event you lose the materials or the synthesis ends in failure, you may try again by speaking with Mogwon."
|
||||
6,"TEXT_BANMOG606_02318_SEQ_06","Mogwon decides to follow Master Tarresson's advice and bribe the moogle with a splendid inducement, in the hopes that it might mollify and convince him to return to work. He asks you to craft such a piece and deliver it to the moogle saying it's from Mogwon himself.
|
||||
|
||||
※In the event you lose the materials or the synthesis ends in failure, you may try again by speaking with Mogwon."
|
||||
7,"TEXT_BANMOG606_02318_SEQ_07","The moogle is overwhelmed with joy at the sight of your crafted gift. He soon reflects on his bad behavior and promises he will put more effort into his duties. Report to Mogek that you have solved Mogwon's problem."
|
||||
|
||||
|
@@ -3,9 +3,7 @@
|
||||
int32,str,str
|
||||
0,"TEXT_BANMOG607_02319_SEQ_00","Mogek waves his little paws excitedly."
|
||||
1,"TEXT_BANMOG607_02319_SEQ_01","After discovering that the roar of dragons can strengthen the aspect of crystals in the vicinity, Mogek wonders whether the roar will have the same effect on kupa trees, strengthening the crystals growing within their massive trunks. He asks you to call upon Whei Ahf to test the theory, while also taking advantage of the opportunity to have him roar to strengthen a crystal cluster."
|
||||
2,"TEXT_BANMOG607_02319_SEQ_02","With a flip and a flick of the tail, the dextrous dragonet calls for Whei Ahf, whom you bestride and guide to the kupa tree.
|
||||
|
||||
※Speak with the dextrous dragonet in Bahrr Lehs to mount Whei Ahf."
|
||||
2,"TEXT_BANMOG607_02319_SEQ_02","With a flip and a flick of the tail, the dextrous dragonet calls for Whei Ahf, whom you bestride and guide to the kupa tree.
|
||||
|
||||
※Speak with the dextrous dragonet in Bahrr Lehs to mount Whei Ahf."
|
||||
3,"TEXT_BANMOG607_02319_SEQ_03","Whei Ahf roars upon the crystal, which begins to strongly gleam. The moogle nearby observes the growth excitedly as you take off to find the crystal cluster."
|
||||
|
||||
|
@@ -76,12 +76,9 @@ int32,str,str
|
||||
72,"TEXT_CHREND303_02363_THEOMOCENT_000_020","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Did your search prove fruitful?"
|
||||
73,"TEXT_CHREND303_02363_THEOMOCENT_000_021","Excellent! Let us take a closer look and see what we can discern."
|
||||
74,"TEXT_CHREND303_02363_THEOMOCENT_000_022","Hmmm...how curious. It would appear our culprit has gone through the trouble of writing and distributing three distinctly different versions of the letter."
|
||||
75,"TEXT_CHREND303_02363_THEOMOCENT_000_023","The first reads:
|
||||
“As illustrated by the recent abduction that has taken place within these sacred halls, Archombadin will stop at nothing to eliminate those who stand in his way. Such blatant disrespect of Her teachings must not be tolerated.”"
|
||||
76,"TEXT_CHREND303_02363_THEOMOCENT_000_024","The second says:
|
||||
“It is one thing to disagree with the opinions of your fellow seminarians. It is quite another to abuse one's influence to have your ideological opponents removed. Ulaa, a firm believer in the teachings of volume eleven of the <Emphasis>Articles of Halonic Polity</Emphasis> and staunch advocate of equality fell victim to Archombadin's treachery. The villain cannot go unpunished.”"
|
||||
77,"TEXT_CHREND303_02363_THEOMOCENT_000_025","And last but not least:
|
||||
“Ulaa's copy of volume eleven was discovered in the prefect's room shortly after the girl's disappearance. This, more than anything, proves beyond a shadow of a doubt that Archombadin is guilty.”"
|
||||
75,"TEXT_CHREND303_02363_THEOMOCENT_000_023","The first reads:
|
||||
“As illustrated by the recent abduction that has taken place within these sacred halls, Archombadin will stop at nothing to eliminate those who stand in his way. Such blatant disrespect of Her teachings must not be tolerated.”"
|
||||
76,"TEXT_CHREND303_02363_THEOMOCENT_000_024","The second says:
|
||||
“It is one thing to disagree with the opinions of your fellow seminarians. It is quite another to abuse one's influence to have your ideological opponents removed. Ulaa, a firm believer in the teachings of volume eleven of the <Emphasis>Articles of Halonic Polity</Emphasis> and staunch advocate of equality fell victim to Archombadin's treachery. The villain cannot go unpunished.”"
|
||||
77,"TEXT_CHREND303_02363_THEOMOCENT_000_025","And last but not least:
|
||||
“Ulaa's copy of volume eleven was discovered in the prefect's room shortly after the girl's disappearance. This, more than anything, proves beyond a shadow of a doubt that Archombadin is guilty.”"
|
||||
|
||||
|
@@ -2,10 +2,7 @@
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CHRHDB641_02369_SEQ_00","Cyr may be the only man who has yet to drink from the well of madness."
|
||||
1,"TEXT_CHRHDB641_02369_SEQ_01","Inspector's Log:
|
||||
What strange twists and turns fate takes! For I, Hildibrand, agent of enquiry, inspector extraordinaire, now find myself father to Gigi, the loveable scamp who has yet to regain his missing memories. Regretfully, we have made no substantial progress of late on this front─nor have we gained any greater understanding of the miraculous power Gigi demonstrated in the markets, when he restored a priceless vase to pristine condition mere moments after it had shattered to pieces on the cobbles. Yet I remain confident that the answers to these many mysteries will be ours ere long, and my beloved boy will be granted the peace of mind he so rightfully deserves.
|
||||
* * *
|
||||
For a mercy, Cyr has finally been charged with a duty which does not directly concern Inspector Hildibrand and his heretical mammet Gigi. In recent days there have been rumors that the missing (and presumed dead by some) knights of the Heavens' Ward have been sighted in Ishgard, and while the inquisitor knows little of the circumstances, he nevertheless suspects heresy most foul. A thorough investigation is therefore in order─and Cyr would enlist not only your help, but that of the itinerant individuals currently taking shelter in a certain gazebo..."
|
||||
1,"TEXT_CHRHDB641_02369_SEQ_01","Inspector's Log:
|
||||
What strange twists and turns fate takes! For I, Hildibrand, agent of enquiry, inspector extraordinaire, now find myself father to Gigi, the loveable scamp who has yet to regain his missing memories. Regretfully, we have made no substantial progress of late on this front─nor have we gained any greater understanding of the miraculous power Gigi demonstrated in the markets, when he restored a priceless vase to pristine condition mere moments after it had shattered to pieces on the cobbles. Yet I remain confident that the answers to these many mysteries will be ours ere long, and my beloved boy will be granted the peace of mind he so rightfully deserves.
|
||||
* * *
|
||||
For a mercy, Cyr has finally been charged with a duty which does not directly concern Inspector Hildibrand and his heretical mammet Gigi. In recent days there have been rumors that the missing (and presumed dead by some) knights of the Heavens' Ward have been sighted in Ishgard, and while the inquisitor knows little of the circumstances, he nevertheless suspects heresy most foul. A thorough investigation is therefore in order─and Cyr would enlist not only your help, but that of the itinerant individuals currently taking shelter in a certain gazebo..."
|
||||
@@ -77,7 +74,7 @@ For a mercy, Cyr has finally been charged with a duty which does not directly co
|
||||
67,"TEXT_CHRHDB641_02369_CYR_000_031","And yet you've been sleeping in Lord Edmont's gazebo for how long...?"
|
||||
68,"TEXT_CHRHDB641_02369_GIGI_000_032","I dOn'T cArE aBoUt WiLd RoSeS! i WaNt To LiVe In A gAzEbO wItH pApA hIlDy AnD mAmA nAsHu!"
|
||||
69,"TEXT_CHRHDB641_02369_NASHUMHAKARACCA_000_033","Gazebos are quite expensive─and dangerous if not domesticated!"
|
||||
73,"TEXT_CHRHDB641_02369_CYR_000_037","These contemptable charlatans are rumored to have tricked several hapless maidens into attending private parties for a small fee, with the promise of enjoying the company of these great sers."
|
||||
70,"TEXT_CHRHDB641_02369_HILDIBRAND_000_034","Dangerous indeed, my boy! And besides, we are gentleman inspectors free to travel the length and breadth of Eorzea in search of a case! Does that not sound more thrilling than whittling away the hours beneath a gazebo?"
|
||||
71,"TEXT_CHRHDB641_02369_GIGI_000_035","I gUeSs..."
|
||||
72,"TEXT_CHRHDB641_02369_CYR_000_036","If it's a case you want, you need not go so far. We are currently investigating reports of individuals masquerading as knights of the Heavens' Ward."
|
||||
73,"TEXT_CHRHDB641_02369_CYR_000_037","These contemptible charlatans are rumored to have tricked several hapless maidens into attending private parties for a small fee, with the promise of enjoying the company of these great sers."
|
||||
@@ -94,8 +91,7 @@ For a mercy, Cyr has finally been charged with a duty which does not directly co
|
||||
84,"TEXT_CHRHDB641_02369_JULYAN_000_048","I trust you lot'll help me to keep him out of trouble? Right, then. Come along."
|
||||
85,"TEXT_CHRHDB641_02369_CYR_000_049","Well...that could've gone better. And worse. Let's not keep them waiting..."
|
||||
86,"TEXT_CHRHDB641_02369_CYR_000_055","I can say one thing with absolute confidence: they're all quite mad."
|
||||
90,"TEXT_CHRHDB641_02369_GIGI_000_059","WhO nEeDs A gAzEbO?
|
||||
...i Do."
|
||||
87,"TEXT_CHRHDB641_02369_NASHUMHAKARACCA_000_056","If the knights aren't supposed to, you know...then why are they so popular with the highborn ladies?"
|
||||
88,"TEXT_CHRHDB641_02369_JULYAN_000_057","What in the seven hells's so damn appealin' 'bout gettin' paid a pittance to do the watch's job for 'em? Hmph."
|
||||
89,"TEXT_CHRHDB641_02369_HILDIBRAND_000_058","Hmm... There must be at least one fair maiden who can tell us something of value..."
|
||||
90,"TEXT_CHRHDB641_02369_GIGI_000_059","WhO nEeDs A gAzEbO?
|
||||
@@ -148,8 +144,7 @@ For a mercy, Cyr has finally been charged with a duty which does not directly co
|
||||
136,"TEXT_CHRHDB641_02369_HILDIBRAND_000_118","Now then, let us split up and question the good people of Idyllshire. My keen inspector's sense tells me that one of them has knowledge of the false knights we seek!"
|
||||
137,"TEXT_CHRHDB641_02369_CYR_000_120","<sniff> <sniff> ...Could it be?"
|
||||
138,"TEXT_CHRHDB641_02369_JULYAN_000_122","A sorrier lookin' city of vagabonds, cutthroats, and charlatans I've never seen. Don't you fall in with them, hear?"
|
||||
143,"TEXT_CHRHDB641_02369_LOUDJOX_000_130","Pshhh... Shkohhh...
|
||||
Yes, yes, Loudjox knows of Grand Sers. Sneaky uplanders keep to selves, mingle not with gobbieflock. But each to own, Loudjox says─no questions, only jinglyshine!"
|
||||
139,"TEXT_CHRHDB641_02369_HILDIBRAND_000_123","How blessed these goblins and treasure hunters and adventurers must feel to have the freedom to pursue their dreams and live as they see fit!"
|
||||
140,"TEXT_CHRHDB641_02369_GIGI_000_124","HoOrAy FoR eVeRyThInG!"
|
||||
141,"TEXT_CHRHDB641_02369_NASHUMHAKARACCA_000_121","Ooh, even more nameday gifts for me!"
|
||||
142,"TEXT_CHRHDB641_02369_JULYAN_000_115",""
|
||||
|
||||
|
@@ -3,9 +3,7 @@
|
||||
int32,str,str
|
||||
0,"TEXT_CHRHDB642_02370_SEQ_00","Hildibrand has never been a patient man."
|
||||
1,"TEXT_CHRHDB642_02370_SEQ_01","Just when it seems your efforts to attract the attention of the Grand Sers have been in vain, you catch sight of two men watching you from a distance. Upon realizing that they have been observed observing you, they leave, prompting Cyr to speculate that maybe the men are the very charlatans you seek. And so the others pursue them with all haste, save Julyan, who seems content to shrug and follow at her own pace."
|
||||
2,"TEXT_CHRHDB642_02370_SEQ_02","It is said that Eorzea is a land embraced by gods and forged by heroes, and in the minstrels' songs, these heroes are often described as youths of incomparable bravery and virtue, at the peak of their physical condition. It is therefore something of a shock when you finally catch up to and confront the Grand Sers, whom you discover to be exceedingly experienced warriors in the twilight years of their lives. Yet their age belies their ability, for when Inspector Hildibrand puts forth his accusations, the self-proclaimed slayer of a thousand thousand wyrms launches into the air and prepares to deliver a strike of unimaginable destructive power. Fortunately, you are spared a grisly death when the dragoon seemingly passes out mid-flight and crashes to the ground, surviving only by the grace of Halone, and in spite of his companion's misguided ministrations.
|
||||
|
||||
It is then that the third Grand Ser calls out from a distance and reveals herself as none other than the elderly woman with whom you spoke in Ishgard and in Idyllshire. While this supposed revelation surprises absolutely no one, the fact that she also somehow managed to abduct and imprison Gigi unfortunately does. Having gained the upper hand, she smugly declares that the mammet will help the Grand Sers reclaim their youth, and the gang makes good their escape under cover of smoke...at a disconcertingly slow pace, that is."
|
||||
2,"TEXT_CHRHDB642_02370_SEQ_02","It is said that Eorzea is a land embraced by gods and forged by heroes, and in the minstrels' songs, these heroes are often described as youths of incomparable bravery and virtue, at the peak of their physical condition. It is therefore something of a shock when you finally catch up to and confront the Grand Sers, whom you discover to be exceedingly experienced warriors in the twilight years of their lives. Yet their age belies their ability, for when Inspector Hildibrand puts forth his accusations, the self-proclaimed slayer of a thousand thousand wyrms launches into the air and prepares to deliver a strike of unimaginable destructive power. Fortunately, you are spared a grisly death when the dragoon seemingly passes out mid-flight and crashes to the ground, surviving only by the grace of Halone, and in spite of his companion's misguided ministrations.
|
||||
|
||||
It is then that the third Grand Ser calls out from a distance and reveals herself as none other than the elderly woman with whom you spoke in Ishgard and in Idyllshire. While this supposed revelation surprises absolutely no one, the fact that she also somehow managed to abduct and imprison Gigi unfortunately does. Having gained the upper hand, she smugly declares that the mammet will help the Grand Sers reclaim their youth, and the gang makes good their escape under cover of smoke...at a disconcertingly slow pace, that is."
|
||||
3,"TEXT_CHRHDB642_02370_SEQ_03","Needless to say, Hildibrand has no intention of giving up on his beloved son, and neither do the others. The hunt for the fugitive Grand Sers begins anew, and you can but pray that the elderly criminals have not unexpectedly been imbued with the spirit of swift-moving wolves or some such."
|
||||
@@ -14,11 +12,7 @@ It is then that the third Grand Ser calls out from a distance and reveals hersel
|
||||
6,"TEXT_CHRHDB642_02370_SEQ_06","Freed from the confines of his breastplate, Orland takes a seat upon the ground, inviting you to kneel and tend to his aching shoulders. As you look on the elderly man waiting to receive your ministrations, a long forgotten─or repressed─memory nearly rises to the forefront of your mind before you shove it back down into the depths and crack your fingers in preparation for this most ignoble of duties."
|
||||
7,"TEXT_CHRHDB642_02370_SEQ_07","Slayer of Gods. Rider of Dragons. Savior of Ishgard. <If(PlayerParameter(4))>Masseuse<Else/>Masseur</If> of the Elderly. Yet a single vigorous session will not serve to satisfy Orland, oh no. Mustering every onze of your courage, you raise up your tired hands and dive once more into the fray."
|
||||
8,"TEXT_CHRHDB642_02370_SEQ_08","Never have you been so sorely tested by an old man's back. At length you pause, as Orland begins to mutter softly, his words eventually trailing away into a snore. You sense your long ordeal may finally be at an end, but given the dire stakes, you know you must be absolutely, positively, and utterly certain that the dragoon has fallen asleep..."
|
||||
11,"TEXT_CHRHDB642_02370_SEQ_11","Whispering a prayer for their former owner, you deliver Orland's armor to Inspector Hildibrand, who reveals his bold plan─one exceedingly simple and almost certainly doomed to failure. He dons Orland's armor, seeking to masquerade as one of the Grand Sers, that he might waltz into the camp and free Gigi from captivity without a struggle. Whether by the poor eyesight of his marks or the grace of the gods, his deception somehow succeeds, and he manages to release Gigi from his cage and nearly escape─even after a disoriented Orland wanders back to camp and is promptly mistaken as an impostor by his dear allies.
|
||||
|
||||
Before you can make good your escape, Dorys cries out and bids Vivi stay, revealing the true identity of the amnesic mammet as a creation of Archmagus Quan, who endeavored to restore his youth through the use of the mammet's temporal magicks. Though Quan died before he could achieve his ambition, the Grand Sers later stumbled upon his journals and attempted to track down the forgotten mammet. Alas, though it pains him to do so, Gigi parts ways with his adopted father and leaves with the Grand Sers, tempted by the possibility that he may be reunited with his creator should he master his powers and raise Archmagus Quan from the dead.
|
||||
|
||||
Though his will wavers for a moment, Inspector Hildibrand eventually resolves to go after his beloved son and ensure that he only engages in traditional forms of necromancy. After convincing Inquisitor Cyr to suspend his investigation for a time, he then departs for Idyllshire with Nashu in tow to consider their next course of action...as Julyan Manderville ponders quietly the ramifications of a mammet that may have the power to undo the ravages of aging..."
|
||||
9,"TEXT_CHRHDB642_02370_SEQ_09","For a mercy, you are spared the burden of a third massage, as Orland slumbers softly...like the dead...or dying... Brushing away these morbid thoughts, you look to the sleeping old man's sabatons, which are begging to be stolen."
|
||||
10,"TEXT_CHRHDB642_02370_SEQ_10","Slayer of Gods. Rider of Dragons. Savior of Ishgard. Stealer of Pants. In what may well be the darkest chapter of your life, you carefully remove Orland's sabatons and breeches, leaving the sleeping old man exposed to the elements and wholly at the mercy of the nearby ravenous bears with their big, nasty teeth and the repugnant morbols with their slimy, undulating tentacles. May he rest in peace."
|
||||
11,"TEXT_CHRHDB642_02370_SEQ_11","Whispering a prayer for their former owner, you deliver Orland's armor to Inspector Hildibrand, who reveals his bold plan─one exceedingly simple and almost certainly doomed to failure. He dons Orland's armor, seeking to masquerade as one of the Grand Sers, that he might waltz into the camp and free Gigi from captivity without a struggle. Whether by the poor eyesight of his marks or the grace of the gods, his deception somehow succeeds, and he manages to release Gigi from his cage and nearly escape─even after a disoriented Orland wanders back to camp and is promptly mistaken as an impostor by his dear allies.
|
||||
|
||||
|
||||
|
@@ -2,10 +2,7 @@
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CHRHDB651_02371_SEQ_00","Cyr is a man at the end of his tether."
|
||||
1,"TEXT_CHRHDB651_02371_SEQ_01","Inspector's Log:
|
||||
The future of House Manderville is in peril! Gigi, apple of my eye, beloved son, has run away with the Grand Sers, those elderly scoundrels! Glad though I was to see him regain his lost memories, his sudden revelations led him to pursue a most dangerous path. Overcome with grief for his deceased creator, he now seeks to harness his phenomenal powers that he might return the dead to life! Yet I know full well he will not find solace in the dark arts, and so it falls to me, Zombibrand, devourer of brains, undead overlord extraordinaire─ Ahem! Former undead overlord, to return my dear boy to the strait and narrow!
|
||||
* * *
|
||||
Cyr's forays into the inquisition's archives of forbidden tomes have led him to conclude that Gigi's mysterious abilities are rooted in ancient Allagan traditions. The mammet may indeed have the power to raise the dead, after a fashion, but Cyr believes that at best the resulting entity would be a soulless husk. In any event, he would like to pay a visit to the former residence of Archmagus Quan, the mammet's long-dead creator─but before you can depart together, he is confronted by another inquisitor who claims he committed heresy in the course of his investigation. The young man's accusations spur Cyr to erupt in a righteous fury in which he finds himself denouncing the inquisition he once pledged to serve. After the faint-hearted inquisitor flees to summon the guard, Cyr observes that it would be prudent to flee Ishgard with all due haste, and bids you accompany him to Idyllshire."
|
||||
1,"TEXT_CHRHDB651_02371_SEQ_01","Inspector's Log:
|
||||
The future of House Manderville is in peril! Gigi, apple of my eye, beloved son, has run away with the Grand Sers, those elderly scoundrels! Glad though I was to see him regain his lost memories, his sudden revelations led him to pursue a most dangerous path. Overcome with grief for his deceased creator, he now seeks to harness his phenomenal powers that he might return the dead to life! Yet I know full well he will not find solace in the dark arts, and so it falls to me, Zombibrand, devourer of brains, undead overlord extraordinaire─ Ahem! Former undead overlord, to return my dear boy to the strait and narrow!
|
||||
* * *
|
||||
Cyr's forays into the inquisition's archives of forbidden tomes have led him to conclude that Gigi's mysterious abilities are rooted in ancient Allagan traditions. The mammet may indeed have the power to raise the dead, after a fashion, but Cyr believes that at best the resulting entity would be a soulless husk. In any event, he would like to pay a visit to the former residence of Archmagus Quan, the mammet's long-dead creator─but before you can depart together, he is confronted by another inquisitor who claims he committed heresy in the course of his investigation. The young man's accusations spur Cyr to erupt in a righteous fury in which he finds himself denouncing the inquisition he once pledged to serve. After the faint-hearted inquisitor flees to summon the guard, Cyr observes that it would be prudent to flee Ishgard with all due haste, and bids you accompany him to Idyllshire."
|
||||
@@ -131,6 +128,5 @@ Cyr's forays into the inquisition's archives of forbidden tomes have led him to
|
||||
121,"TEXT_CHRHDB651_02371_CYR_000_102","Wait─do you mean they've already regained their youth? What about Gigi? Did you see him? Was he behaving strangely?"
|
||||
122,"TEXT_CHRHDB651_02371_HILDIBRAND_000_103","(-Hildibrand-)Now that you mention it...his warm, soulful eyes were rather more “pointy” than I remember..."
|
||||
123,"TEXT_CHRHDB651_02371_CYR_000_104","By the Fury, not pointy! According to Archmagus Quan's notes, that's a sign Gigi's using too much magic! If he carries on like this, his aether will be expended, and he'll end up naught more than an empty husk!"
|
||||
127,"TEXT_CHRHDB651_02371_HILDIBRAND_000_108","(-Hildibrand-)...Really? That all happened? Huh.
|
||||
Ahem! I meant the other one! Hraesvelgr!"
|
||||
124,"TEXT_CHRHDB651_02371_HILDIBRAND_000_105","(-Hildibrand-)Th-This is terrible news! We must catch up to the Grand Sers at once!"
|
||||
125,"TEXT_CHRHDB651_02371_CYR_000_106","Do you know where they were headed? All I heard was that they were keen to slay dragons."
|
||||
|
||||
|
@@ -9,17 +9,9 @@ int32,str,str
|
||||
5,"TEXT_CHRHDB652_02372_SEQ_05","The vial of Salamanderville has been spent, but your strong-yet-tender fingers are not. Hildibrand's muscles cry out for your ministrations, and you, ever the soul of compassion and generosity, are doubtless eager to oblige."
|
||||
6,"TEXT_CHRHDB652_02372_SEQ_06","With passion and fervor you massage the oily inspector, eliciting such groans of ecstasy that under more dubious circumstances would make passersby blush and depart with all due haste. This is only the beginning, though─harder, better, faster, stronger!"
|
||||
7,"TEXT_CHRHDB652_02372_SEQ_07","A lesser man might be satisfied with this most vigorous kneading you have administered. Yet Hildibrand is no ordinary man. As he continues to flex for all and sundry, he cries out to the very heavens that he has not even begun to pose."
|
||||
8,"TEXT_CHRHDB652_02372_SEQ_08","Full of vim and vigor, Inspector Hildibrand leads you and the others to Zenith, where he confronts the Grand Sers once more. The rejuvenated warriors look on you in disdain, proclaiming that they have a dragon to slay. When it becomes apparent that Hildibrand will not go quietly, they execute a spectacular and strangely familiar attack...but when the dust at last settles, Hildibrand remains standing. The young father implores his wayward and pointy-eyed son to give up his futile quest before it claims his life. Alas, in a fit of rage, the mammet once more reasserts his ability to return anyone and everyone to their ideal form, and brings his magicks to bear on Hildibrand himself...but to no avail.
|
||||
|
||||
Gigi knows not what to make of his failure, leading the inspector and Cyr to explain that the true nature of his powers is not to turn back the hands of time, but to make manifest his ideals─to remake the world and everything in it as the mammet sees fit. Once Archmagus Quan understood that Gigi already saw him as perfect, he realized the only way to achieve his goal of immortality would be to erase the memories of the mammet he had come to view as his last remaining family. Unable to do so, he came to terms with his inevitable death. However, before he passed, Archmagus Quan decided that the only way to protect Gigi from those who would seek his powers was to take his memories after all, and leave him free to begin a new life─a new story all his own.
|
||||
|
||||
Unsurprisingly, Dorys and her comrades have no intention of surrendering the mammet, and make one final attempt to kill you and the others by sending several tonzes of ancient masonry crashing down upon your heads. But in that instant, Gigi rises into the air and uses the last of his remaining aether to return all to the way it should be: Zenith restored, you and your comrades safe, the Grand Sers their natural age, and Hildibrand unconscious.
|
||||
|
||||
As all struggle to come to terms with this new yet familiar state of affairs, Hildibrand rises and resolves to resume his adventures, and is duly delivered into the air by his dear mother after choosing his words poorly. Cyr is relieved to discover that Gigi is not forever lost, but may one day reawaken once he has regained sufficient aether. However, the former inquisitor is also acutely aware that the life he once led is forever lost. Fortunately, the inspector left behind a smashing gazebo that Julyan is more than willing to let him look after until her son comes back down."
|
||||
8,"TEXT_CHRHDB652_02372_SEQ_08","Full of vim and vigor, Inspector Hildibrand leads you and the others to Zenith, where he confronts the Grand Sers once more. The rejuvenated warriors look on you in disdain, proclaiming that they have a dragon to slay. When it becomes apparent that Hildibrand will not go quietly, they execute a spectacular and strangely familiar attack...but when the dust at last settles, Hildibrand remains standing. The young father implores his wayward and pointy-eyed son to give up his futile quest before it claims his life. Alas, in a fit of rage, the mammet once more reasserts his ability to return anyone and everyone to their ideal form, and brings his magicks to bear on Hildibrand himself...but to no avail.
|
||||
|
||||
10,"TEXT_CHRHDB652_02372_SEQ_10","Cyr introduces to you a new friend─or rather, reintroduces: Gigi, in a somewhat more compact form courtesy of Lord Godbert's modifications. While the mammet does not speak and has yet to regain its former consciousness, Cyr and the goldsmith believe that if he were to accompany you and share in your grand adventures that it might hasten his recovery.
|
||||
|
||||
For all his recent troubles, Cyr appears to be a man at peace. No longer bound to serve a cause he did not believe, he is free to begin anew as a consulting inspector, much like the man whose gazebo he has taken as his own. Though your time together is at an end, he hopes that your paths will cross again someday, and he prays that the Fury will bless and keep you in your travels."
|
||||
Gigi knows not what to make of his failure, leading the inspector and Cyr to explain that the true nature of his powers is not to turn back the hands of time, but to make manifest his ideals─to remake the world and everything in it as the mammet sees fit. Once Archmagus Quan understood that Gigi already saw him as perfect, he realized the only way to achieve his goal of immortality would be to erase the memories of the mammet he had come to view as his last remaining family. Unable to do so, he came to terms with his inevitable death. However, before he passed, Archmagus Quan decided that the only way to protect Gigi from those who would seek his powers was to take his memories after all, and leave him free to begin a new life─a new story all his own.
|
||||
|
||||
Unsurprisingly, Dorys and her comrades have no intention of surrendering the mammet, and make one final attempt to kill you and the others by sending several tonzes of ancient masonry crashing down upon your heads. But in that instant, Gigi rises into the air and uses the last of his remaining aether to return all to the way it should be: Zenith restored, you and your comrades safe, the Grand Sers their natural age, and Hildibrand unconscious.
|
||||
|
||||
@@ -101,9 +93,7 @@ For all his recent troubles, Cyr appears to be a man at peace. No longer bound t
|
||||
81,"TEXT_CHRHDB652_02372_HILDIBRAND_000_044",""
|
||||
82,"TEXT_CHRHDB652_02372_GODBERT_000_045","Derived from the purest essence of salamanders─the ancient legacy of House Manderville! Salamanderville! To you, my beloved son, now become a proud father, I bequeath this most sacred of oils!"
|
||||
83,"TEXT_CHRHDB652_02372_HILDIBRAND_000_046","Salamanderville!? Could it be that the legends were true!?"
|
||||
92,"TEXT_CHRHDB652_02372_HILDIBRAND_000_060","Raaarrrggghhh!
|
||||
I am...I am a Mande...Mander...
|
||||
MANDERVILLE MAAAAAAAAAN!!!"
|
||||
84,"TEXT_CHRHDB652_02372_GODBERT_000_047","Your muscles shall shine with the brilliance of a thousand suns! No mortal man will have the power to do you harm! Verily it is so, for by its grace did I once weather the slings and arrows of a bandit horde and bring my hammer of justice to bear upon their wicked heads!"
|
||||
85,"TEXT_CHRHDB652_02372_GODBERT_000_048","The time has come, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Take this oil and help Hildy become the Manderville man he was meant to be!"
|
||||
86,"TEXT_CHRHDB652_02372_HILDIBRAND_000_049","I...I am ready for my final oiling, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
|
||||
87,"TEXT_CHRHDB652_02372_NASHUMHAKARACCA_100_050","But Inspector Hildibrand's already so shiny I think I might go blind!"
|
||||
@@ -156,10 +146,8 @@ MANDERVILLE MAAAAAAAAAN!!!"
|
||||
132,"TEXT_CHRHDB652_02372_CYR_000_110","It's like it never happened. With the last of his strength he turned back the hands of time..."
|
||||
133,"TEXT_CHRHDB652_02372_CYR_000_111","Not just for the pillars, but for us all. He made us all as we once were. As we were meant to be."
|
||||
134,"TEXT_CHRHDB652_02372_JULYAN_000_112","After all that gallivantin' about I get bugger all!? What about my misspent youth!? I was <Emphasis>not</Emphasis> meant to be this bloody old!"
|
||||
145,"TEXT_CHRHDB652_02372_CYR_000_123","Gigi, he... Gigi embarked on a grand new adventure.
|
||||
He's...he's no longer with us."
|
||||
146,"TEXT_CHRHDB652_02372_HILDIBRAND_000_124","...I see.
|
||||
If that's what he wanted, then...then I could not be happier for him. I am sure Archmagus Quan would feel the same way."
|
||||
135,"TEXT_CHRHDB652_02372_GODBERT_000_113","Hah hah hah! Such a fine day. Never have I squatted with such perfect form! I may well have reached my physical peak!"
|
||||
136,"TEXT_CHRHDB652_02372_DORYS_000_114","Hah! What rot. Act your age, you daft sod. You look foolish!"
|
||||
137,"TEXT_CHRHDB652_02372_CYR_000_115","You should be grateful. Gigi saw what you had become and gave you a second chance."
|
||||
138,"TEXT_CHRHDB652_02372_DORYS_000_116","That was our second chance. To relive our glory days..."
|
||||
139,"TEXT_CHRHDB652_02372_ORLAND_000_117","...It was all rather silly, though, wasn't it? Maybe Quan had the right of it. Maybe it's not so bad growing old..."
|
||||
|
||||
|
@@ -67,5 +67,4 @@ int32,str,str
|
||||
63,"TEXT_COMGRD101_02389_SERPENTPERSONNEL_000_012","What do you think? I must admit they're raw as soldiers go, but they certainly have potential. I look forward to seeing what you can do with them."
|
||||
64,"TEXT_COMGRD101_02389_SERPENTPERSONNEL_000_013","Very well, I shan't keep you any longer. Your squadron's barracks can be found through the door at the back of the <If(GreaterThan(PlayerParameter(52),0))>command room<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Hall of Flames<Else/></If>."
|
||||
65,"TEXT_COMGRD101_02389_SERPENTPERSONNEL_000_014","May <If(GreaterThan(PlayerParameter(52),0))>the Navigator guide you to victory<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Matron watch over you<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Nald'thal bless you with fortune<Else/></If>!"
|
||||
66,"TEXT_COMGRD101_02389_SYSTEM_000_015","You are now the commander of an adventurer squadron!
|
||||
Enter the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Flame<Else/></If> Barracks and speak with your squadron sergeant to issue deployment orders."
|
||||
66,"TEXT_COMGRD101_02389_SYSTEM_000_015","You are now the commander of an adventurer squadron!
|
||||
|
||||
|
@@ -67,5 +67,4 @@ int32,str,str
|
||||
63,"TEXT_COMLIM101_02390_STORMPERSONNEL_000_012","What do you think? I'll admit they're raw as soldiers go, but they certainly have potential. I look forward to seeing what you can do with them."
|
||||
64,"TEXT_COMLIM101_02390_STORMPERSONNEL_000_013","Right, I won't keep you any longer. Your squad's barracks can be found through the door at the back of the <If(GreaterThan(PlayerParameter(52),0))>command room<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Hall of Flames<Else/></If>."
|
||||
65,"TEXT_COMLIM101_02390_STORMPERSONNEL_000_014","May <If(GreaterThan(PlayerParameter(52),0))>the Navigator guide you to victory<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Matron watch over you<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Nald'thal bless you with fortune<Else/></If>!"
|
||||
66,"TEXT_COMLIM101_02390_SYSTEM_000_015","You are now the commander of an adventurer squadron!
|
||||
Enter the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Flame<Else/></If> Barracks and speak with your squadron sergeant to issue deployment orders."
|
||||
66,"TEXT_COMLIM101_02390_SYSTEM_000_015","You are now the commander of an adventurer squadron!
|
||||
|
||||
|
@@ -67,5 +67,4 @@ int32,str,str
|
||||
63,"TEXT_COMULD101_02391_FLAMEPERSONNEL_000_012","What do you think? I'll admit they're raw as soldiers go, but they certainly have potential. I look forward to seeing what you can do with them."
|
||||
64,"TEXT_COMULD101_02391_FLAMEPERSONNEL_000_013","Right, I won't keep you any longer. Your squad's barracks can be found through the door at the back of the <If(GreaterThan(PlayerParameter(52),0))>command room<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Hall of Flames<Else/></If>."
|
||||
65,"TEXT_COMULD101_02391_FLAMEPERSONNEL_000_014","May <If(GreaterThan(PlayerParameter(52),0))>the Navigator guide you to victory<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Matron watch over you<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Nald'thal bless you with fortune<Else/></If>!"
|
||||
66,"TEXT_COMULD101_02391_SYSTEM_000_015","You are now the commander of an adventurer squadron!
|
||||
Enter the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Flame<Else/></If> Barracks and speak with your squadron sergeant to issue deployment orders."
|
||||
66,"TEXT_COMULD101_02391_SYSTEM_000_015","You are now the commander of an adventurer squadron!
|
||||
|
||||
|
@@ -1,11 +1,8 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESANV201_02329_SEQ_00","The leader of the Crystal Caravan is on the lookout for an experienced adventurer.
|
||||
※This quest is available for a limited time only."
|
||||
1,"TEXT_FESANV201_02329_SEQ_01","Among the festive trappings of the Ruby Road Exchange you hear a voice call out to you, and upon turning to answer you see it belongs to an exotically dressed Lalafell. She introduces herself as the leader of the Crystal Caravan, a traveling puppet troupe. The group plans to mark the anniversary of the realm's rebirth by putting on a play depicting the Calamity, but the actor assigned the part of the Warrior of Light would like more information to fully bring his role to life. On top of that, the script the troupe has been given is proving less than helpful in determining how best to act. Desiring to host the most entertaining show possible, the troupe asks you to bring their would-be hero to the Quicksand, that he might hear Momodi's version of events and use her story to inform his performance.
|
||||
|
||||
※Please note that you will not be able to complete this quest after the seasonal event has ended. For details, check the Lodestone."
|
||||
0,"TEXT_FESANV201_02329_SEQ_00","The leader of the Crystal Caravan is on the lookout for an experienced adventurer.
|
||||
※This quest is available for a limited time only."
|
||||
1,"TEXT_FESANV201_02329_SEQ_01","Among the festive trappings of the Ruby Road Exchange you hear a voice call out to you, and upon turning to answer you see it belongs to an exotically dressed Lalafell. She introduces herself as the leader of the Crystal Caravan, a traveling puppet troupe. The group plans to mark the anniversary of the realm's rebirth by putting on a play depicting the Calamity, but the actor assigned the part of the Warrior of Light would like more information to fully bring his role to life. On top of that, the script the troupe has been given is proving less than helpful in determining how best to act. Desiring to host the most entertaining show possible, the troupe asks you to bring their would-be hero to the Quicksand, that he might hear Momodi's version of events and use her story to inform his performance.
|
||||
|
||||
※Please note that you will not be able to complete this quest after the seasonal event has ended. For details, check the Lodestone."
|
||||
|
||||
|
@@ -1,11 +1,8 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESANV202_02330_SEQ_00","The Crystal Caravan leader is ready to put on the show of a lifetime.
|
||||
※This quest is available for a limited time only."
|
||||
1,"TEXT_FESANV202_02330_SEQ_01","The stage has been set, and the Crystal Caravan has put their expectations squarely on your shoulders. As an eager audience gathers to watch the play, the troupe's carpenter awaits to help you make the final preparations.
|
||||
|
||||
※Please note that you will not be able to complete this quest after the seasonal event has ended. For details, check the Lodestone."
|
||||
0,"TEXT_FESANV202_02330_SEQ_00","The Crystal Caravan leader is ready to put on the show of a lifetime.
|
||||
※This quest is available for a limited time only."
|
||||
1,"TEXT_FESANV202_02330_SEQ_01","The stage has been set, and the Crystal Caravan has put their expectations squarely on your shoulders. As an eager audience gathers to watch the play, the troupe's carpenter awaits to help you make the final preparations.
|
||||
|
||||
※Please note that you will not be able to complete this quest after the seasonal event has ended. For details, check the Lodestone."
|
||||
@@ -137,18 +134,13 @@ int32,str,str
|
||||
127,"TEXT_FESANV202_02330_NEWBORNFLYMAN_000_090","Now that was a round of applause well deserved! Seeing you move so passionately on that stage was enough to inspire even me to consider taking up acting."
|
||||
128,"TEXT_FESANV202_02330_NEWBORNHEAD_000_091","Thank you, adventurer! Somehow, we finished the play without any major incidents. However, I'm not entirely sure our...uh, dramatic interpretation of the Calamity was true to the facts. Let's hope the public doesn't think we meant to deceive them."
|
||||
129,"TEXT_FESANV202_02330_NEWBORNHEAD_000_092","Now, I have no doubt you're quite tired after such an impassioned performance. Take some time and rest, and speak to me again when you've recovered."
|
||||
133,"TEXT_FESANV202_02330_WANDERINGMINSTREL_000_124","(-Singsong Voice-)<Emphasis>Unto chaos and despair came hope,♪
|
||||
a dawn to banish the night.♪
|
||||
A hero is come to our realm.♪
|
||||
Hail the Warrior of Light!♪</Emphasis>
|
||||
So long as this hero stands with us, the future of Eorzea shall ever shine bright."
|
||||
130,"TEXT_FESANV202_02330_NEWBORNMENTOR_000_120","(-Dignified Male Voice-)Eorzea is saved! Warrior of Light, the realm is in your debt!"
|
||||
131,"TEXT_FESANV202_02330_NEWBORNMENTOR_000_121","(-Dignified Male Voice-)The threat has been vanquished, and hope can return to the hearts of the people! The bravery of our hero shall illuminate the future of the realm!"
|
||||
132,"TEXT_FESANV202_02330_WANDERINGMINSTREL_000_123","(-Singsong Voice-)The seemingly indomitable Bahamut vanished in a brilliant flash of light! Once more, hope returned to the hearts of Eorzea's people!"
|
||||
133,"TEXT_FESANV202_02330_WANDERINGMINSTREL_000_124","(-Singsong Voice-)<Emphasis>Unto chaos and despair came hope,♪
|
||||
a dawn to banish the night.♪
|
||||
A hero is come to our realm.♪
|
||||
139,"TEXT_FESANV202_02330_WANDERINGMINSTREL_000_140","(-Singsong Voice-)<Emphasis>Stray seeds quicken in ash's grey embrace.
|
||||
Valiant blades forged under the Twelve's good grace.</Emphasis>"
|
||||
Hail the Warrior of Light!♪</Emphasis>
|
||||
So long as this hero stands with us, the future of Eorzea shall ever shine bright."
|
||||
134,"TEXT_FESANV202_02330_NEWBORNHEAD_000_130","I knew you'd be a success up there! Even so, I didn't expect you'd do <Emphasis>that</Emphasis> well! You have our thanks, adventurer!"
|
||||
135,"TEXT_FESANV202_02330_NEWBORNFLYMAN_000_131","They're still clapping! Well, what're you waiting for? Go back out there and give your adoring fans what they want!"
|
||||
@@ -158,14 +150,8 @@ Valiant blades forged under the Twelve's good grace.</Emphasis>"
|
||||
139,"TEXT_FESANV202_02330_WANDERINGMINSTREL_000_140","(-Singsong Voice-)<Emphasis>Stray seeds quicken in ash's grey embrace.
|
||||
Valiant blades forged under the Twelve's good grace.</Emphasis>"
|
||||
140,"TEXT_FESANV202_02330_NEWBORNHEAD_000_141","That voice, it is honey to my ears... Whose could it be?"
|
||||
149,"TEXT_FESANV202_02330_WANDERINGMINSTREL_000_163","<Emphasis>'Neath pillars of whorling strife,♪
|
||||
founders the dross of despair.♪
|
||||
O'er pillars of eddying life,♪
|
||||
surge high the gales of prayer.♪</Emphasis>"
|
||||
150,"TEXT_FESANV202_02330_WANDERINGMINSTREL_000_164","<Emphasis>Flux and flow do the gyres,♪
|
||||
joined by the crystal in thy keep.♪
|
||||
Thy adamant spear bores steeps entire,♪
|
||||
thy argent blade cleaves oceans deep.♪</Emphasis>"
|
||||
141,"TEXT_FESANV202_02330_NEWBORNHEAD_000_142","(-Narrator-)Why, what an unexpected turn of events! A bard sang out for our hero, and his heavenly voice gave <If(PlayerParameter(4))>her<Else/>him</If> the will to rise again!"
|
||||
142,"TEXT_FESANV202_02330_WANDERINGMINSTREL_000_143","What say you, friend? Do you find despair in these words, or hope? More often than not, the meaning of prophecy lies in the hearts of those who hear it. So close your eyes, and envision the future you desire."
|
||||
143,"TEXT_FESANV202_02330_WANDERINGMINSTREL_000_144","Warrior of Light, to save Eorzea, you must pray fervently for a brighter tomorrow! Unfetter your heart and embrace hope, and adventurers far and wide shall add their voices to yours!"
|
||||
144,"TEXT_FESANV202_02330_WANDERINGMINSTREL_000_145","(-Narrator-)As Bahamut's flames lay waste to the land, thousands cried out, certain that the end was nigh. But the Warrior of Light rose from the ashes, unburnt and unbroken. And <If(PlayerParameter(4))>she<Else/>he</If> prayed."
|
||||
145,"TEXT_FESANV202_02330_WANDERINGMINSTREL_000_146","Although none can know what is to come, I swear that you shall always have my support. I entrust the future of Eorzea to you, brave hero."
|
||||
|
||||
|
@@ -1,11 +1,8 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESANV203_02331_SEQ_00","The Crystal Caravan leader gazes at you with expectant eyes.
|
||||
※This quest is available for a limited time only."
|
||||
1,"TEXT_FESANV203_02331_SEQ_01","As the troupe leader tells it, the playwright himself was in the audience to witness your star turn, and would personally thank you for doing his work justice. Meet him near the Wellhead Lift.
|
||||
|
||||
※Please note that you will not be able to complete this quest after the seasonal event has ended. For details, check the Lodestone."
|
||||
0,"TEXT_FESANV203_02331_SEQ_00","The Crystal Caravan leader gazes at you with expectant eyes.
|
||||
※This quest is available for a limited time only."
|
||||
1,"TEXT_FESANV203_02331_SEQ_01","As the troupe leader tells it, the playwright himself was in the audience to witness your star turn, and would personally thank you for doing his work justice. Meet him near the Wellhead Lift.
|
||||
|
||||
※Please note that you will not be able to complete this quest after the seasonal event has ended. For details, check the Lodestone."
|
||||
|
||||
|
@@ -1,11 +1,8 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESPDY301_02399_SEQ_00","A reporter from the <Emphasis>Mythril Eye</Emphasis> is eager to speak with you.
|
||||
※This quest is available for a limited time only."
|
||||
1,"TEXT_FESPDY301_02399_SEQ_01","A reporter from the <Emphasis>Mythril Eye</Emphasis> stops you by saying he would like to ask you a few questions for an article he will be running on Little Ladies' Day. He begins by inquiring if you have ever heard of the trio of preteen troubadours, the Songbirds, who are scheduled to perform at the festival. As he continues to question you, however, it soon becomes evident that the <Emphasis>Mythril Eye</Emphasis> representative's intentions are not quite what he claims them to be. Telling you an ardent group of the Songbirds' fans─the Birdwatchers─have been stirring up some trouble, he then attempts to recruit you on behalf of the royal seneschal who seems to have found himself on the receiving end of their mischief. While unable to tell you much more, the reporter then points you in the direction of Emerald Avenue where the Birdwatchers are gathered.
|
||||
|
||||
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
|
||||
0,"TEXT_FESPDY301_02399_SEQ_00","A reporter from the <Emphasis>Mythril Eye</Emphasis> is eager to speak with you.
|
||||
※This quest is available for a limited time only."
|
||||
1,"TEXT_FESPDY301_02399_SEQ_01","A reporter from the <Emphasis>Mythril Eye</Emphasis> stops you by saying he would like to ask you a few questions for an article he will be running on Little Ladies' Day. He begins by inquiring if you have ever heard of the trio of preteen troubadours, the Songbirds, who are scheduled to perform at the festival. As he continues to question you, however, it soon becomes evident that the <Emphasis>Mythril Eye</Emphasis> representative's intentions are not quite what he claims them to be. Telling you an ardent group of the Songbirds' fans─the Birdwatchers─have been stirring up some trouble, he then attempts to recruit you on behalf of the royal seneschal who seems to have found himself on the receiving end of their mischief. While unable to tell you much more, the reporter then points you in the direction of Emerald Avenue where the Birdwatchers are gathered.
|
||||
|
||||
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
|
||||
|
||||
|
@@ -1,11 +1,8 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESXMS201_02375_SEQ_00","'Tis the season, and Amh Garanjy seeks a kind-hearted soul to help her work miracles.
|
||||
※This quest is available for a limited time only."
|
||||
1,"TEXT_FESXMS201_02375_SEQ_01","Ever eager to fulfill her duty as a Starlight celebrant, Amh Garanjy is sparing no effort to bring happiness and good cheer to the children of the realm. Much to her chagrin, a parcel containing gifts for some unfortunate younglings has been mislaid or stolen, and she would seek your aid in retrieving it. So it is that you set forth for the Ruby Road Exchange, in hopes of delivering some much-needed joy to these boys and girls who are most wanting of smiles.
|
||||
|
||||
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
|
||||
0,"TEXT_FESXMS201_02375_SEQ_00","'Tis the season, and Amh Garanjy seeks a kind-hearted soul to help her work miracles.
|
||||
※This quest is available for a limited time only."
|
||||
1,"TEXT_FESXMS201_02375_SEQ_01","Ever eager to fulfill her duty as a Starlight celebrant, Amh Garanjy is sparing no effort to bring happiness and good cheer to the children of the realm. Much to her chagrin, a parcel containing gifts for some unfortunate younglings has been mislaid or stolen, and she would seek your aid in retrieving it. So it is that you set forth for the Ruby Road Exchange, in hopes of delivering some much-needed joy to these boys and girls who are most wanting of smiles.
|
||||
|
||||
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
|
||||
|
||||
|
@@ -1,11 +1,8 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESXMS202_02376_SEQ_00","The raven-haired registrar would make a special request of you.
|
||||
※This quest is available for a limited time only."
|
||||
1,"TEXT_FESXMS202_02376_SEQ_01","The raven-haired registrar has tasked you with delivering presents to the unfortunate younglings of the children's ward. Taking care to don your Starlight robe to properly assume the role of one of the saint's little helpers, go forth and spread merriment and good cheer, that the children might have reason to smile this day.
|
||||
|
||||
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
|
||||
0,"TEXT_FESXMS202_02376_SEQ_00","The raven-haired registrar would make a special request of you.
|
||||
※This quest is available for a limited time only."
|
||||
1,"TEXT_FESXMS202_02376_SEQ_01","The raven-haired registrar has tasked you with delivering presents to the unfortunate younglings of the children's ward. Taking care to don your Starlight robe to properly assume the role of one of the saint's little helpers, go forth and spread merriment and good cheer, that the children might have reason to smile this day.
|
||||
|
||||
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
|
||||
|
||||
|
@@ -1,11 +1,8 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESXMS203_02377_SEQ_00","The raven-haired registrar is lost in the depths of despair.
|
||||
※This quest is available for a limited time only."
|
||||
1,"TEXT_FESXMS203_02377_SEQ_01","You approach the raven-haired registrar, who is on the verge of quite literally tearing out his flowing locks as he laments his utter inability to lift young Reauverre's spirits. He quickly gathers himself and proposes that the two of you ask around to see what might be behind the boy's recent malaise. Mayhap the other children in the ward might be able to offer some insight.
|
||||
|
||||
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
|
||||
0,"TEXT_FESXMS203_02377_SEQ_00","The raven-haired registrar is lost in the depths of despair.
|
||||
※This quest is available for a limited time only."
|
||||
1,"TEXT_FESXMS203_02377_SEQ_01","You approach the raven-haired registrar, who is on the verge of quite literally tearing out his flowing locks as he laments his utter inability to lift young Reauverre's spirits. He quickly gathers himself and proposes that the two of you ask around to see what might be behind the boy's recent malaise. Mayhap the other children in the ward might be able to offer some insight.
|
||||
|
||||
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
|
||||
@@ -69,9 +66,7 @@ int32,str,str
|
||||
59,"TEXT_FESXMS203_02377_PATIENTBOYB02376_000_030","You would ask of Reauverre? Very well. I saw him reaching under his bed the other day, as if he were...hiding something. Of course I did not <Emphasis>peek</Emphasis>─I'll have you know that Mother and Father instilled me with the finest of manners."
|
||||
60,"TEXT_FESXMS203_02377_PATIENTGIRLA02376_000_040","<cough> <cough> Reauverre? He hasn't seemed too happy lately. Who can blame him? When I think of how long I've been here, so far from home, sometimes I can't help but─<cough>─cry, too..."
|
||||
61,"TEXT_FESXMS203_02377_PATIENTGIRLB02376_000_050","I saw Reauverre reading a letter the other day with a terrible grimace on his face. Mayhap something in the words upset him? Or perhaps his sickness is acting up again..."
|
||||
65,"TEXT_FESXMS203_02377_DAMIELLIOT_000_062","(-Letter from Father-)“My dearest son,
|
||||
|
||||
I promised I would be home for Starlight, but I fear that business calls. Pray forgive your father for this broken promise, and know that I shall return to your side as soon as I am able.”"
|
||||
62,"TEXT_FESXMS203_02377_SYSTEM_100_055","You find a letter under the bed!"
|
||||
63,"TEXT_FESXMS203_02377_DAMIELLIOT_000_060","Ah, welcome back, my friend. Have you gleaned any insight as to what ails poor Reauverre's heart?"
|
||||
64,"TEXT_FESXMS203_02377_DAMIELLIOT_000_061","What have we here...? Ah, a letter─to Reauverre, from his father. While I am loath to intrude on the privacy of my ward, desperate times call for desperate measures. Let us see, now..."
|
||||
65,"TEXT_FESXMS203_02377_DAMIELLIOT_000_062","(-Letter from Father-)“My dearest son,
|
||||
|
||||
|
@@ -1,11 +1,8 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESXMS204_02378_SEQ_00","Damielliot beams an exultant smile at your return.
|
||||
※This quest is available for a limited time only."
|
||||
1,"TEXT_FESXMS204_02378_SEQ_01","Unable to conceal his joy at the sight of your face, Damielliot bids you tell a tale of your adventures across the realm as a special Starlight gift to the younglings. When you are ready, make for the innermost chamber, where Reauverre and his friends eagerly await you.
|
||||
|
||||
※Please note that you will not be able to complete this quest after the seasonal event has ended. For details, check the Lodestone."
|
||||
0,"TEXT_FESXMS204_02378_SEQ_00","Damielliot beams an exultant smile at your return.
|
||||
※This quest is available for a limited time only."
|
||||
1,"TEXT_FESXMS204_02378_SEQ_01","Unable to conceal his joy at the sight of your face, Damielliot bids you tell a tale of your adventures across the realm as a special Starlight gift to the younglings. When you are ready, make for the innermost chamber, where Reauverre and his friends eagerly await you.
|
||||
|
||||
※Please note that you will not be able to complete this quest after the seasonal event has ended. For details, check the Lodestone."
|
||||
@@ -96,10 +93,8 @@ int32,str,str
|
||||
86,"TEXT_FESXMS204_02378_NANAMOULNAMO_000_092","Yet alas, dawn breaks...and our time together must draw to a close. Now rise, my champion, and claim your prize!"
|
||||
87,"TEXT_FESXMS204_02378_ALPHINAUD_000_100","Well met, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I come bearing a gift from the Spinner Herself as guerdon for your most charitable deeds. That said, just between the two of us, this coat is a tad garish for my liking..."
|
||||
88,"TEXT_FESXMS204_02378_ALPHINAUD_100_100","Well met, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I come bearing a gift from the Spinner Herself as guerdon for your most charitable deeds. That said, just between the two of us, this coat is a tad garish for my liking..."
|
||||
92,"TEXT_FESXMS204_02378_TATARU_000_111","On this most high and holy night,♪
|
||||
The snow without lies crisp and white...♪"
|
||||
93,"TEXT_FESXMS204_02378_TATARU_000_112","But love burns hot within my heart,♪
|
||||
I pray that we shall never─♪"
|
||||
89,"TEXT_FESXMS204_02378_ALPHINAUD_000_101","How ironic that Nymeia should choose <Emphasis>me</Emphasis> of all people to do Her bidding. I was a skeptical child, as you might imagine, and quick to doubt the stories of the saint. Grandfather would spare no effort in concocting elaborate tales to preserve the illusion─yet I would not yield in my pursuit of the truth. Oh, the battles of wit we had!"
|
||||
90,"TEXT_FESXMS204_02378_ALPHINAUD_000_102","While I would like nothing more than to stay and reminisce, I fear I must depart with the dawn. I shall leave your present beneath the tree. Till we next meet, friend!"
|
||||
91,"TEXT_FESXMS204_02378_TATARU_000_110","A happy Starlight to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I come bearing a gift and a song, especially for you! Just a moment... Ahem! Trololololo~lololo~♪"
|
||||
92,"TEXT_FESXMS204_02378_TATARU_000_111","On this most high and holy night,♪
|
||||
The snow without lies crisp and white...♪"
|
||||
|
||||
|
@@ -4,15 +4,9 @@ int32,str,str
|
||||
0,"TEXT_HEAVNE102_02342_SEQ_00","As Alphinaud and many others know all too well, there is no rest for the righteous."
|
||||
1,"TEXT_HEAVNE102_02342_SEQ_01","Regardless of whether or not the Warriors of Darkness intend to kill Garuda, the fact remains that a primal summoning cannot be ignored, and should be prevented if at all possible. After some discussion, it is decided that you and Alphinaud will enter the Ixali homeland of Xelphatol by means of a mountain pass east of Camp Dragonhead. To see you to your destination with all haste, Lord Edmont will order a contingent of knights to secure the entrance and escort you as far as they are able. With the details settled, Alphinaud invites you to accompany him to Camp Dragonhead, where you may procure any additional supplies prior to departing for Xelphatol."
|
||||
2,"TEXT_HEAVNE102_02342_SEQ_02","In Camp Dragonhead, you are informed that the House Fortemps knights took the initiative to launch an attack on the Ixali forces guarding the entrance to the mountain pass, rendering it safe well in advance of your arrival. The enemy's gate lies open, and you and Alphinaud need only walk through."
|
||||
3,"TEXT_HEAVNE102_02342_SEQ_03","The knights salute as you approach and state that their scouts have observed increased activity around the First Mountain. Predicting heavy resistance, Alphinaud proposes that he and the knights feign a frontal assault, thereby drawing the defenders' attention so that you─and any veteran colleagues you may wish to call upon─can slip past their defenses and search for the site of the summoning ritual. If the gods are good, you will only have to deal with some few patrols, but if not, you may be forced to do battle with the Warriors of Darkness once more...
|
||||
|
||||
※Xelphatol can be accessed via the Duty Finder."
|
||||
3,"TEXT_HEAVNE102_02342_SEQ_03","The knights salute as you approach and state that their scouts have observed increased activity around the First Mountain. Predicting heavy resistance, Alphinaud proposes that he and the knights feign a frontal assault, thereby drawing the defenders' attention so that you─and any veteran colleagues you may wish to call upon─can slip past their defenses and search for the site of the summoning ritual. If the gods are good, you will only have to deal with some few patrols, but if not, you may be forced to do battle with the Warriors of Darkness once more...
|
||||
|
||||
5,"TEXT_HEAVNE102_02342_SEQ_05","Alphinaud rushes to your side, ready to fight, unaware that the threat has passed. You duly inform him that your work is done, but before you can make good your escape, you find yourselves face–to–face with the Warriors of Darkness. Rather than engaging you in battle a second time, their leader proceeds to set out their reason for consorting with the Ascians.
|
||||
|
||||
He claims that he and his comrades hail from another world─a reflection of the Source─in which the power of Light is far greater than that of Dark. There, they easily bested their Ascian counterparts, only to discover that they had upset the primordial balance in so doing, triggering a flood of Light which now threatens to consume all that they sought to protect. If nothing is done, their world will soon give way to a void...as did the Thirteenth, when the Dark rose up unopposed. And so, to prevent this fate, they joined hands with the Ascians and came to the Source. Here, they intend to bring about another Umbral Calamity, for only through such unbridled destruction may the barriers between planes be broken down, and the First and the Source made one.
|
||||
|
||||
Incredulous, Alphinaud demands further answers, but the Warrior of Darkness will say no more, declaring in parting that he and his comrades will do whatever it takes to see your worlds rejoined."
|
||||
※Xelphatol can be accessed via the Duty Finder."
|
||||
4,"TEXT_HEAVNE102_02342_SEQ_04","In the shadow of the First Mountain, you confront the Ixali occultist overseeing the summoning ritual, and in a pitched battle manage to lay him low. Having put an end to the beastmen's ambitions, you prepare to return to Coerthas."
|
||||
5,"TEXT_HEAVNE102_02342_SEQ_05","Alphinaud rushes to your side, ready to fight, unaware that the threat has passed. You duly inform him that your work is done, but before you can make good your escape, you find yourselves face–to–face with the Warriors of Darkness. Rather than engaging you in battle a second time, their leader proceeds to set out their reason for consorting with the Ascians.
|
||||
|
||||
@@ -72,8 +66,7 @@ Incredulous, Alphinaud demands further answers, but the Warrior of Darkness will
|
||||
56,"TEXT_HEAVNE102_02342_AYMERIC_000_016","We have been willing to suffer the beastmen's intrusions into Coerthan lands to a point, but the summoning of a primal is an escalation we cannot abide."
|
||||
57,"TEXT_HEAVNE102_02342_AYMERIC_000_017","You shall have our fastest airship, Master Alphinaud. The mountains of Xelphatol are not easily traversed, and this endeavor demands all haste."
|
||||
58,"TEXT_HEAVNE102_02342_ALPHINAUD_000_018","The gesture is most appreciated, Ser Aymeric─but I fear an aerial approach is destined to fail. This is their homeland, after all, and Ixali dirigibles are not to be underestimated."
|
||||
65,"TEXT_HEAVNE102_02342_EDMONT_000_030","I shall send word to the acting commander at Camp Dragonhead of your imminent arrival.
|
||||
Who knows...this may even spur me to nominate a permanent replacement. I have put off the task for far too long..."
|
||||
59,"TEXT_HEAVNE102_02342_ALPHINAUD_000_019","No, experience tells me the only conceivable approach is by land. I believe it would be wiser to cross into Xelphatol by way of the mountain pass east of Camp Dragonhead."
|
||||
60,"TEXT_HEAVNE102_02342_EDMONT_000_020","In that case, I shall send instructions for a contingent of the camp's knights to be placed at your disposal. They will secure you safe passage through the mountains, and escort you thence to Xelphatol."
|
||||
61,"TEXT_HEAVNE102_02342_EDMONT_000_021","Though my men are unqualified to confront a primal, they are more than capable of contending with the Ixal."
|
||||
62,"TEXT_HEAVNE102_02342_ALPHINAUD_000_022","We should be glad of their assistance, Lord Edmont."
|
||||
|
||||
|
@@ -3,9 +3,7 @@
|
||||
int32,str,str
|
||||
0,"TEXT_HEAVNE103_02343_SEQ_00","Alphinaud would like nothing more than to get out of the snow."
|
||||
1,"TEXT_HEAVNE103_02343_SEQ_01","A few brief moments standing in the snow is more than enough for Alphinaud to realize that this is neither the time nor the place to think deeply on recent events. While the House Fortemps knights return to Camp Dragonhead and prepare a report, he would head for the Congregation both to brief Ser Aymeric and to see if his sister's condition has at all improved."
|
||||
2,"TEXT_HEAVNE103_02343_SEQ_02","Ser Aymeric escorts you and Alphinaud to Alisaie's room, where Thancred, Y'shtola, and Tataru are already waiting. There, Alphinaud is relieved to find that his sister has regained consciousness and is well on her way to a full recovery. Per Y'shtola's request, you proceed to give your account of all that occurred in Xelphatol, prompting a debate as to the credibility of the Warrior of Darkness's claims. When all have had their say, however, the Scions agree only that their foes' attempts to spur the beast tribes to summon ever stronger primals cannot be allowed to continue.
|
||||
|
||||
Thancred then reveals that he and Alisaie have uncovered evidence suggesting that the Ascians are behind a plot to furnish several beast tribes with a steady stream of crystals. On the understanding that severing their supply lines would do much to slow the escalation, it is decided that the others─Ser Aymeric included─will attempt to determine the Ixal and the Gnath's source. You and Alphinaud, meanwhile, will visit Urianger to find out if his wealth of knowledge concerning primal beings might be put to good use. When Alisaie subsequently insists that she be allowed to accompany you, Alphinaud seems poised to refuse her, only to relent in the face of her steely-eyed determination. All that remains is to wait for her to finish changing into her new outfit─yet another original creation of Tataru's fecund imagination."
|
||||
2,"TEXT_HEAVNE103_02343_SEQ_02","Ser Aymeric escorts you and Alphinaud to Alisaie's room, where Thancred, Y'shtola, and Tataru are already waiting. There, Alphinaud is relieved to find that his sister has regained consciousness and is well on her way to a full recovery. Per Y'shtola's request, you proceed to give your account of all that occurred in Xelphatol, prompting a debate as to the credibility of the Warrior of Darkness's claims. When all have had their say, however, the Scions agree only that their foes' attempts to spur the beast tribes to summon ever stronger primals cannot be allowed to continue.
|
||||
|
||||
Thancred then reveals that he and Alisaie have uncovered evidence suggesting that the Ascians are behind a plot to furnish several beast tribes with a steady stream of crystals. On the understanding that severing their supply lines would do much to slow the escalation, it is decided that the others─Ser Aymeric included─will attempt to determine the Ixal and the Gnath's source. You and Alphinaud, meanwhile, will visit Urianger to find out if his wealth of knowledge concerning primal beings might be put to good use. When Alisaie subsequently insists that she be allowed to accompany you, Alphinaud seems poised to refuse her, only to relent in the face of her steely-eyed determination. All that remains is to wait for her to finish changing into her new outfit─yet another original creation of Tataru's fecund imagination."
|
||||
3,"TEXT_HEAVNE103_02343_SEQ_03","After a brief moment of reflection─and a missed opportunity to hear an anecdote about Alphinaud's boyhood indiscretions─you and the twins are finally ready to depart. With luck, your visit to the Waking Sands will prove fruitful."
|
||||
|
||||
|
@@ -81,9 +81,7 @@ int32,str,str
|
||||
77,"TEXT_HEAVNE104_02344_ALPHINAUD_000_090","Now, Commander Bloeidin here thinks you wanted to take his crystals, Ga Bu, but you said you came to ask for help. Why to us, and not to your own people? What happened, Ga Bu? Can you tell us?"
|
||||
78,"TEXT_HEAVNE104_02344_GABU_000_091","(-Ga Bu-)I...um...er..."
|
||||
79,"TEXT_HEAVNE104_02344_ALISAIE_000_092","No one is going to hurt you, all right? Not while we're here. I promise."
|
||||
80,"TEXT_HEAVNE104_02344_GABU_000_093","(-Ga Bu-)Th-The...
|
||||
The patriarch, he...he's...
|
||||
<gulp> <Emphasis>...The patriarch is going to summon the Great Father again, and you have to stop him</Emphasis>! Beat him, fight him, <Emphasis>stop him</Emphasis>!"
|
||||
80,"TEXT_HEAVNE104_02344_GABU_000_093","(-Ga Bu-)Th-The...
|
||||
The patriarch, he...he's...
|
||||
<gulp> <Emphasis>...The patriarch is going to summon the Great Father again, and you have to stop him</Emphasis>! Beat him, fight him, <Emphasis>stop him</Emphasis>!"
|
||||
81,"TEXT_HEAVNE104_02344_GABU_000_094","(-Ga Bu-)Ga Bu's parents said they didn't want it, along with many others! But the patriarch wouldn't listen. He was so angry─raging, fuming, angry!"
|
||||
|
||||
|
@@ -9,9 +9,7 @@ int32,str,str
|
||||
5,"TEXT_HEAVNE105_02345_SEQ_05","Ga Bu leads you to what he believes to be the location of the third cache, only to find that there is nothing there. A thorough survey of the area serves to confirm your suspicions: the crystals have been moved. Alphinaud can only assume that they are now deep within O'Ghomoro, at the site of the summoning ritual. That being the case, you have no recourse but to breach the Navel once more and seize the remaining crystals by force. Before you launch your attack, however, Alphinaud insists that you hand over the crystals in your pack, reasoning that it would be reckless to take them with you into the enemy's midst."
|
||||
6,"TEXT_HEAVNE105_02345_SEQ_06","With the crystals in his possession, Alphinaud departs for Camp Overlook, promising to return after warning the Maelstrom forces to prepare for the worst. Together with Alisaie and Ga Bu, you continue onward into the U'Ghamaro Mines, towards the beastman aetheryte which will deliver you into the heart of the mountain."
|
||||
7,"TEXT_HEAVNE105_02345_SEQ_07","Having been rejoined by Alphinaud, you all teleport into the Navel and order the kobold patriarch and his minions to surrender. Ga Bu duly demands to see his parents, but realizes to his horror that you have arrived too late, and that they and the other prisoners have already been executed. Even as Alphinaud makes a final attempt to reason with the patriarch, the kobold child cries out over and over again for his parents to wake up, his wailing filling the chamber, growing louder, more intense─and then, as if in answer, the gathered crystals begin to glow. Moments later, the aether begins to coalesce, dragging the rocks towards a single point, until the Lord of Crags stands before you in all his terrible fury. With a mixture of joy and confusion, the kobolds look on their Great Father, who fixes them with his burning gaze...before casting them from the platform in a fit of rage. You and Alisaie move to defend the distraught Ga Bu while Alphinaud conjures a carbuncle to distract the raging primal, and as Titan claws at his face, the four of you make your escape."
|
||||
8,"TEXT_HEAVNE105_02345_SEQ_08","As Alisaie tends to Ga Bu, who remains unconscious following his ordeal, you and Alphinaud discuss how best to proceed. While summoned with far fewer crystals than intended, the Titan born of the child's anguish is nevertheless a threat which cannot be ignored, for he will only grow stronger as he draws aether from the land. And so it falls to you to return to the Navel, and there put the rampaging avatar of grief out of its misery.
|
||||
|
||||
※The Navel (Hard) can be accessed via the Duty Finder."
|
||||
8,"TEXT_HEAVNE105_02345_SEQ_08","As Alisaie tends to Ga Bu, who remains unconscious following his ordeal, you and Alphinaud discuss how best to proceed. While summoned with far fewer crystals than intended, the Titan born of the child's anguish is nevertheless a threat which cannot be ignored, for he will only grow stronger as he draws aether from the land. And so it falls to you to return to the Navel, and there put the rampaging avatar of grief out of its misery.
|
||||
|
||||
※The Navel (Hard) can be accessed via the Duty Finder."
|
||||
9,"TEXT_HEAVNE105_02345_SEQ_09","As the primal's form gradually fades from existence, his final despairing pleas echo in your ears. Though justifiably relieved, the shadow of the tragedy which granted him life yet looms large in your thoughts, and you know not how to feel. Nevertheless, Titan is no more, and you are free to return to Camp Overlook and the others."
|
||||
@@ -119,9 +117,7 @@ int32,str,str
|
||||
111,"TEXT_HEAVNE105_02345_ZADA_000_314","And when we dare to defend ourselves, you declare that this “beast tribe” cannot be suffered to live! That our god drains the land of aether, and brings naught but suffering─death, destruction, suffering upon us all!"
|
||||
112,"TEXT_HEAVNE105_02345_ZADA_000_315","I will hear no more lies from you and yours, overdweller! You've ruined your own lands─you'll not ruin ours!"
|
||||
113,"TEXT_HEAVNE105_02345_GABU_000_316","I said I'd come for you, and I did! I'm here...I'm here...I'm here..."
|
||||
116,"TEXT_HEAVNE105_02345_GABU_000_319","Wake up... Wake up...
|
||||
Wake up wake up wake up wake up
|
||||
wake up wake up─"
|
||||
114,"TEXT_HEAVNE105_02345_GABU_000_317","Say something, please. Please..."
|
||||
115,"TEXT_HEAVNE105_02345_GABU_000_318","PLEEEAAASE!!!"
|
||||
116,"TEXT_HEAVNE105_02345_GABU_000_319","Wake up... Wake up...
|
||||
Wake up wake up wake up wake up
|
||||
@@ -146,8 +142,7 @@ wake up wake up─"
|
||||
134,"TEXT_HEAVNE105_02345_ALPHINAUD_000_350","I have faith that you will return to us, just as you always have."
|
||||
135,"TEXT_HEAVNE105_02345_ALISAIE_000_355","Fight well, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Fight well..."
|
||||
136,"TEXT_HEAVNE105_02345_ALISAIE_000_360","You're back! Gods, what a relief..."
|
||||
141,"TEXT_HEAVNE105_02345_ALPHINAUD_000_374","He is almost certainly still in shock, but...
|
||||
But we cannot discount the possibility that he succumbed to the primal's influence. Should that prove to be the case─"
|
||||
137,"TEXT_HEAVNE105_02345_ALPHINAUD_000_370","Ah, there <If(PlayerParameter(4))>she<Else/>he</If> is! Did I not tell you <If(PlayerParameter(4))>she<Else/>he</If> would return safe and sound?"
|
||||
138,"TEXT_HEAVNE105_02345_ALPHINAUD_000_371","The deed is done, then? Titan is no more?"
|
||||
139,"TEXT_HEAVNE105_02345_ALPHINAUD_000_372","Good. There has been enough tragedy this day."
|
||||
140,"TEXT_HEAVNE105_02345_ALPHINAUD_000_373","He has been like that since he regained consciousness. We believe he can hear us, but he has made no attempt to respond."
|
||||
|
||||
|
@@ -6,11 +6,7 @@ int32,str,str
|
||||
2,"TEXT_HEAVNE106_02346_SEQ_02","Commander Bloeidin is greatly relieved to hear that you have spared him the burden of sending good men to their deaths. In a show of gratitude, he invites you to stay the night and celebrate with the Maelstrom forces, and you accept─yet as the evening wears on, you become aware that Alisaie is nowhere to be seen. You find her outside the camp enjoying a moment of quiet solitude with Ga Bu, and after joining her, she tells you of her struggle to understand her grandfather's motivations and to find her own path having parted ways with her brother. The story of her journey seems more than a little familiar, as does the answer she found at the end of it: that in a world where high-minded ideals and earnest efforts all too often fall short, where the good suffer and the evil prosper, one must nevertheless aspire to a higher ideal. Her heart thus unburdened, Alisaie bids you share some tales of your time in the north, and you duly recount an adventure near and dear to your heart. Looking up into the starry night, you reflect on your own journey and what drives you to carry on..."
|
||||
3,"TEXT_HEAVNE106_02346_SEQ_03","In the morning, you find Alphinaud packed and ready to depart. He reveals that he has been in contact with Thancred and Y'shtola, both of whom have apparently discovered crates bearing defaced Ishgardian seals during the course of their investigations. Armed with this information, Alphinaud thinks it prudent to consult with Urianger once more, and is eager to take to the road. Alisaie, however, is nowhere to be found─and neither, you realize, is Ga Bu."
|
||||
4,"TEXT_HEAVNE106_02346_SEQ_04","No child should be forced to confront death firsthand, much less that of a parent. Though she knows she can never truly understand the depths of his despair, Alisaie takes a moment to comfort Ga Bu one final time. Having given up hope of eliciting a response, she surrenders him into Commander Bloeidin's care, entreating him to show the young kobold every kindness. But in that instant, the child breaks his silence, thanking Alisaie for everything she has done. All is not lost─Ga Bu may one day recover from his trauma. With hope in your hearts, you set forth for Thanalan."
|
||||
5,"TEXT_HEAVNE106_02346_SEQ_05","Back at the Waking Sands, Urianger shares his latest findings. Per Alisaie's request, he has studied <Emphasis>The Gerun Oracles</Emphasis> and discovered a passage which suggests that a Rejoining would result in the deaths of all those living upon a reflection of the Source. Yet in death there is seemingly life as their souls would then be returned to the Source, where they might be reborn anew. Drastic as it sounds, Urianger speculates this may yet be preferable to the alternative, for it is possible that a world which falls to transcendent Light or Dark may ultimately be transformed into an unfathomable void.
|
||||
|
||||
Even as you pause to contemplate the implications of these theories, Urianger reveals that the Ishgardian smugglers supplying the beast tribes with crystals have been identified as remnants of the criminal network established by Eline Roaille─the infamous Garlean spymaster, the Ivy. What is more, the group has recently supplied crystals to another party: refugees devoted to the cause of Ala Mhigan liberation. Wasting no time, Alphinaud bids you and Alisaie accompany him to Little Ala Mhigo to track down the shipment's recipients and find out what they intend.
|
||||
|
||||
As you round the corner and head for the exit, you and the twins are contacted via linkpearl by Thancred, who proudly informs you of the latest developments in Ishgard. When he subsequently hears that you have obtained the same information, however, his disappointment is palpable. A troubled Alisaie then confirms that the raid on the smugglers' hideout was conducted less than an hour before, and that only a select few should know the group's true identity, and the destination of their final shipment..."
|
||||
5,"TEXT_HEAVNE106_02346_SEQ_05","Back at the Waking Sands, Urianger shares his latest findings. Per Alisaie's request, he has studied <Emphasis>The Gerun Oracles</Emphasis> and discovered a passage which suggests that a Rejoining would result in the deaths of all those living upon a reflection of the Source. Yet in death there is seemingly life as their souls would then be returned to the Source, where they might be reborn anew. Drastic as it sounds, Urianger speculates this may yet be preferable to the alternative, for it is possible that a world which falls to transcendent Light or Dark may ultimately be transformed into an unfathomable void.
|
||||
|
||||
Even as you pause to contemplate the implications of these theories, Urianger reveals that the Ishgardian smugglers supplying the beast tribes with crystals have been identified as remnants of the criminal network established by Eline Roaille─the infamous Garlean spymaster, the Ivy. What is more, the group has recently supplied crystals to another party: refugees devoted to the cause of Ala Mhigan liberation. Wasting no time, Alphinaud bids you and Alisaie accompany him to Little Ala Mhigo to track down the shipment's recipients and find out what they intend.
|
||||
|
||||
@@ -100,10 +96,7 @@ As you round the corner and head for the exit, you and the twins are contacted v
|
||||
88,"TEXT_HEAVNE106_02346_ALPHINAUD_000_101","I should like to think so, yes. Though we failed to prevent the Lord of Crags from manifesting, we did succeed in weakening him, enabling our friend to dispatch him before the Warriors of Darkness could make matters worse. 'Twas by no means an unmitigated success, but it will have to suffice."
|
||||
89,"TEXT_HEAVNE106_02346_URIANGER_000_102","Then let us speak of another matter─one which weigheth heavy on my lady's mind."
|
||||
90,"TEXT_HEAVNE106_02346_URIANGER_000_103","As thou didst request, I sought out <Emphasis>The Gerun Oracles</Emphasis>, that we might better understand the aims of the Warriors of Darkness."
|
||||
95,"TEXT_HEAVNE106_02346_URIANGER_000_108","""Frail flesh undone in Umbral fires,
|
||||
Each soul surrend'reth to Her call,
|
||||
To flow unto the endless sea,
|
||||
There to endure as one and none.“"
|
||||
91,"TEXT_HEAVNE106_02346_URIANGER_000_104","Though their copious use of allegory defieth any single interpretation, the oracles paint a most disturbing picture─one of worlds parallel to our own, apart yet linked, reduced to ruin with every Umbral Calamity..."
|
||||
92,"TEXT_HEAVNE106_02346_ALPHINAUD_000_105","""Seven times have they succeeded.“ Then of ten and three, only six worlds remain."
|
||||
93,"TEXT_HEAVNE106_02346_URIANGER_000_106","Aye. All is as my lady Minfilia spake unto thee."
|
||||
94,"TEXT_HEAVNE106_02346_URIANGER_000_107","As for what becometh of these reflections when they and the Source are rejoined..."
|
||||
|
||||
|
@@ -76,8 +76,7 @@ int32,str,str
|
||||
72,"TEXT_HEAVNE107_02347_GUNDOBALD_000_080","Much as it pleases me to see you again, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I cannot help but wonder if I should be worried. I hear you and yours have been asking questions..."
|
||||
73,"TEXT_HEAVNE107_02347_GUNDOBALD_000_081","The Griffin? Aye, I know of him, as do we all. He and his Masks have become a leading faction within the Resistance."
|
||||
74,"TEXT_HEAVNE107_02347_GUNDOBALD_000_082","Though there was suspicion at first given his secretive ways, he quickly proved himself a charismatic and capable commander. Men are drawn to his passion and his vision─they truly believe that he has what it takes to lead them to victory."
|
||||
75,"TEXT_HEAVNE107_02347_GUNDOBALD_000_083","Even I cannot help but admire the man for what he's accomplished.
|
||||
...But I have not forgotten Wilred. I was blind to the danger of his ambitions...and you were not."
|
||||
75,"TEXT_HEAVNE107_02347_GUNDOBALD_000_083","Even I cannot help but admire the man for what he's accomplished.
|
||||
...But I have not forgotten Wilred. I was blind to the danger of his ambitions...and you were not."
|
||||
76,"TEXT_HEAVNE107_02347_GUNDOBALD_000_084","The Griffin will soon deliver a speech to our people at the Sunken Temple of Qarn. Go and see him with your own eyes, weigh his words with your own heart."
|
||||
77,"TEXT_HEAVNE107_02347_ALPHINAUD_000_085","How convenient. 'Tis but a pity Thancred is not here to join us."
|
||||
|
||||
|
@@ -61,8 +61,7 @@ int32,str,str
|
||||
57,"TEXT_HEAVNE108_02348_ALPHINAUD_000_026","It all seems simple enough, thank you. And with that, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, let us be off!"
|
||||
58,"TEXT_HEAVNE108_02348_PAPALYMO_000_030","Talebot has an assortment of affordable clothing which he sells to the refugees. The sum in that sack should more than suffice, but if it and my name are not enough to secure his cooperation, pay him double. I shall see that you are recompensed."
|
||||
59,"TEXT_HEAVNE108_02348_YDA_000_035","Our identities will be revealed, but it can't be helped. We don't have time for a cleverer approach."
|
||||
60,"TEXT_HEAVNE108_02348_ALPHINAUD_000_040","Well, don't look at me. You are the one with the sack of gil.
|
||||
...You do have the sack of gil, don't you?"
|
||||
60,"TEXT_HEAVNE108_02348_ALPHINAUD_000_040","Well, don't look at me. You are the one with the sack of gil.
|
||||
...You do have the sack of gil, don't you?"
|
||||
61,"TEXT_HEAVNE108_02348_ALISAIE_000_045","Oh, don't mind me. Just waiting for our fashionably late bard... You seem rather busy, so I won't keep you."
|
||||
62,"TEXT_HEAVNE108_02348_TALEBOT_000_050","Eh? You want to buy <Emphasis>what</Emphasis>? I don't know what you're up to, but I want no part of it."
|
||||
|
||||
|
@@ -5,17 +5,7 @@ int32,str,str
|
||||
1,"TEXT_HEAVNE109_02349_SEQ_01","If the false Griffin is to be believed, the crystals you seek are somewhere within the stronghold of Zahar'ak, where the Amalj'aa are presumably preparing to summon Ifrit. Given the gravity of the threat, you have no choice but to gather your comrades and proceed there at once. Alisaie has been waiting for Thancred for some time; hopefully the bard has finally arrived."
|
||||
2,"TEXT_HEAVNE109_02349_SEQ_02","You tell Thancred and Alisaie of your recent reunion with Yda and Papalymo, and of your subsequent encounter with the false Griffin. At the mention of Ifrit's name, they agree without hesitation that you must make haste to the home of the Amalj'aa, for the Scions of the Seventh Dawn are duty-bound to combat the primal menace wheresoever it may arise."
|
||||
3,"TEXT_HEAVNE109_02349_SEQ_03","Strangely, there appear to be no signs of increased activity, or anything else which might indicate that the Amalj'aa are preparing to summon Ifrit. Could it be that the false Griffin has made a fool of you? And if so, to what end? Though you are sorely tempted to march directly back to the Masks' camp, you must first complete your search, for only by venturing into the Bowl of Embers can you know for certain whether or not a ritual is taking place."
|
||||
4,"TEXT_HEAVNE109_02349_SEQ_04","To your horror, you find the bodies of countless Amalj'aa waiting for you within the Bowl of Embers, and standing over them the Warriors of Darkness. This time, however, they are come not to slay a primal, but you, the Warrior of Light, in the belief that your death will plunge the realm into chaos and bring about another Umbral Calamity. They duly attack, but your allies are quick to rush to your defense─not least Alisaie, who conjures an aetheric blade before joining the fray.
|
||||
|
||||
The battle rages for a time, and eventually you feel the tide turning in your favor. But, in that instant, your counterpart unleashes a potent binding magic, and you and your allies suddenly find yourselves at the mercy of your opponents. Before they can administer the coup de grâce, however, Urianger appears from nowhere, and breaks the aetheric chains around you, revealing himself to have manipulated the Warriors of Darkness as a double agent. With the odds now even, the battle resumes, your enemies fighting with every onze of their strength to take your life.
|
||||
|
||||
When the dust finally settles, only you and yours remain standing. However, even in defeat, the Warriors of Darkness remain defiant, drawing forth Crystals of Light and proclaiming that you cannot defeat that which is eternal. It is then that Alphinaud realizes the horrible truth: these desperate men and women of the First are already dead. Bowing his head, their leader declares that they were humble adventurers chosen by the Mothercrystal to serve as Warriors of Light. They did everything that was asked of them, and yet, for all their efforts, and all their many triumphs, their world still fell to ruin. With naught left to say, they raise their crystals high, resolved to withdraw that they might one day return to carry on the fight. Seeing this, however, Urianger enjoins you to raise up your own Crystal of Light, and as it glows brighter and brighter in your hands, its radiance begins to blend with that of the others, until all is swallowed by incandescent, blinding white...
|
||||
|
||||
You open your eyes to find yourself in the aetherial sea, a familiar voice echoing in your ears. As the others struggle to comprehend what has happened, Urianger raises his hands to the heavens and cries out to Mother Hydaelyn, beseeching Her to grant you an audience with Minfilia in exchange for this bounty of Light. In answer, the Word of the Mother appears and addresses the fallen heroes of the First, declaring that she will travel to their world and draw the abundant Light unto herself, thus redressing the balance. Driven mad by this seemingly impossible reversal of fortunes, their leader makes to strike her down, but she halts his charge with a gesture, assuring him that she speaks true, and that his world will not fall to Light.
|
||||
|
||||
Turning to you and your allies, she then speaks as Minfilia once more, thanking Urianger for allowing her to see so many of her dearest friends one last time. His voice quavering, the Archon confesses to having orchestrated events to grant Minfilia her freedom, that she might then use her newfound powers to prevent the First from being lost to the void. Though this revelation prompts outrage in your allies, she reassures them that she is happy to have been given such an opportunity. As a final gesture, she entrusts to you Louisoix's broken staff, Tupsimati, praying that you will never have need of it.
|
||||
|
||||
Their journey at an end, the broken Warriors of Light have a simple request for your departing friend: “Take us with you. Take us home.” And so you bid farewell to them, and to brave Minfilia, who promises that one day, when she has found a way to free this star of her sorrow, she will return, just as you have always returned from your many adventures."
|
||||
4,"TEXT_HEAVNE109_02349_SEQ_04","To your horror, you find the bodies of countless Amalj'aa waiting for you within the Bowl of Embers, and standing over them the Warriors of Darkness. This time, however, they are come not to slay a primal, but you, the Warrior of Light, in the belief that your death will plunge the realm into chaos and bring about another Umbral Calamity. They duly attack, but your allies are quick to rush to your defense─not least Alisaie, who conjures an aetheric blade before joining the fray.
|
||||
|
||||
The battle rages for a time, and eventually you feel the tide turning in your favor. But, in that instant, your counterpart unleashes a potent binding magic, and you and your allies suddenly find yourselves at the mercy of your opponents. Before they can administer the coup de grâce, however, Urianger appears from nowhere, and breaks the aetheric chains around you, revealing himself to have manipulated the Warriors of Darkness as a double agent. With the odds now even, the battle resumes, your enemies fighting with every onze of their strength to take your life.
|
||||
|
||||
|
||||
|
@@ -67,8 +67,7 @@ int32,str,str
|
||||
63,"TEXT_HEAVNE110_02350_ALISAIE_000_036","...I understand why you did what you did. That you but sought to achieve the greatest good while inflicting the least harm. Not many would have the courage to make that choice."
|
||||
64,"TEXT_HEAVNE110_02350_ALISAIE_000_037","But even knowing what came of your actions...I find that I cannot condone them. I'm sorry."
|
||||
65,"TEXT_HEAVNE110_02350_ALISAIE_000_038","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, forgive me, but I believe the events of the day have taken their toll on me. I should like to rest for a while."
|
||||
66,"TEXT_HEAVNE110_02350_URIANGER_000_039","If thou wilt grant me leave, I would gladly escort thee unto a refuge of thine own choosing.
|
||||
Once my lady hath regained her strength, we shall join thee at the Rising Stones. Until then, Warrior of Light."
|
||||
66,"TEXT_HEAVNE110_02350_URIANGER_000_039","If thou wilt grant me leave, I would gladly escort thee unto a refuge of thine own choosing.
|
||||
Once my lady hath regained her strength, we shall join thee at the Rising Stones. Until then, Warrior of Light."
|
||||
67,"TEXT_HEAVNE110_02350_ALPHINAUD_000_040","(I have yet to tell them what happened in Zahar'ak. I thought it best to do so together.)"
|
||||
68,"TEXT_HEAVNE110_02350_YDA_000_045","Ah, there you are! We've finished our search, in case you were wondering."
|
||||
@@ -127,8 +126,7 @@ Once my lady hath regained her strength, we shall join thee at the Rising Stones
|
||||
121,"TEXT_HEAVNE110_02350_ELIDIBUSEORZEA_000_801","...True believers are so <Emphasis>readily</Emphasis> led."
|
||||
122,"TEXT_HEAVNE110_02350_IRONMASK02350_000_802","I have given them everything they desired. All for which they have prayed. I doubt you can say the same for your pawns."
|
||||
123,"TEXT_HEAVNE110_02350_IRONMASK02350_000_803","Get what you wanted, then? Was it all worth it in the end?"
|
||||
125,"TEXT_HEAVNE110_02350_ELIDIBUSEORZEA_000_805","Be it host to a surfeit of Light or Dark, a world bereft of equilibrium is but a void in waiting. And a void is of no use to my master.
|
||||
I shall follow Her emissary with great interest."
|
||||
124,"TEXT_HEAVNE110_02350_ELIDIBUSEORZEA_000_804","There were some...unexpected developments, but they were ultimately to our advantage."
|
||||
125,"TEXT_HEAVNE110_02350_ELIDIBUSEORZEA_000_805","Be it host to a surfeit of Light or Dark, a world bereft of equilibrium is but a void in waiting. And a void is of no use to my master.
|
||||
I shall follow Her emissary with great interest."
|
||||
126,"TEXT_HEAVNE110_02350_ELIDIBUSEORZEA_000_806","As for the “pawns” whom you so pity...they have delivered unto me a gift, which I do now present to you."
|
||||
|
||||
|
@@ -70,8 +70,7 @@ int32,str,str
|
||||
66,"TEXT_HEAVNF102_02352_EMMANELLAIN_000_040","Yet we can but play the hand we're dealt. And with a little help from the veterans─and Honoroit's <Emphasis>ceaseless</Emphasis> chiding─I'm sure I'll muddle through. So worry not, old <If(PlayerParameter(4))>girl<Else/>boy</If>! Off to Gridania with you!"
|
||||
67,"TEXT_HEAVNF102_02352_EMMANELLAIN_000_045","I shan't waste my time attempting to replace him. I can but be my best self and hope that that's enough!"
|
||||
68,"TEXT_HEAVNF102_02352_HONOROIT_000_050","I shall do my utmost to see that my lord is not overwhelmed by his duties. He can be surprisingly diligent when he puts his mind to it. <Emphasis>If</Emphasis> he puts his mind to it..."
|
||||
69,"TEXT_HEAVNF102_02352_LUCIA_000_055","It seems so peaceful...
|
||||
One would scarce believe that Baelsar's Wall─and wretched Ala Mhigo─lie but a few short malms away."
|
||||
69,"TEXT_HEAVNF102_02352_LUCIA_000_055","It seems so peaceful...
|
||||
One would scarce believe that Baelsar's Wall─and wretched Ala Mhigo─lie but a few short malms away."
|
||||
70,"TEXT_HEAVNF102_02352_SERPENTHONORGUARD_000_056","I bid welcome to our visitors from Ishgard!"
|
||||
71,"TEXT_HEAVNF102_02352_AYMERIC_000_060","Diplomatic duties have brought me here on several occasions, but I find that I am as enraptured by the Black Shroud's beauty now as when first I laid eyes upon it."
|
||||
|
||||
|
@@ -49,8 +49,7 @@ int32,str,str
|
||||
45,"TEXT_HEAVNF103_02353_TODO_21",""
|
||||
46,"TEXT_HEAVNF103_02353_TODO_22",""
|
||||
47,"TEXT_HEAVNF103_02353_TODO_23",""
|
||||
48,"TEXT_HEAVNF103_02353_LUCIA_000_001","It seems so peaceful...
|
||||
One would scarce believe that Baelsar's Wall─and wretched Ala Mhigo─lie but a few short malms away."
|
||||
48,"TEXT_HEAVNF103_02353_LUCIA_000_001","It seems so peaceful...
|
||||
One would scarce believe that Baelsar's Wall─and wretched Ala Mhigo─lie but a few short malms away."
|
||||
49,"TEXT_HEAVNF103_02353_SERPENTHONORGUARD_000_002","I bid welcome to our visitors from Ishgard!"
|
||||
50,"TEXT_HEAVNF103_02353_AYMERIC_000_010","It seems we are to have an escort to the Lotus Stand. A pleasant place to discuss unpleasant matters, is it not?"
|
||||
|
||||
|
@@ -7,13 +7,9 @@ int32,str,str
|
||||
3,"TEXT_HEAVNF104_02354_SEQ_03","Alphinaud urges you to conclude any business you have in Revenant's Toll, and meet him at the Hawthorne Hut in the East Shroud."
|
||||
4,"TEXT_HEAVNF104_02354_SEQ_04","Outside the Hawthorne Hut, you bid the infiltration team good fortune on their mission. After they depart, Alphinaud mentions that Amarissaix's Spire offers a clear view of the Wall, and suggests that you speak with the Alliance commanders who have gathered atop the lookout platform. Identify yourself to the serpent scout at the foot of the tower."
|
||||
5,"TEXT_HEAVNF104_02354_SEQ_05","It would seem that fighting has broken out on Baelsar's Wall. Scouts report that the Griffin has begun his assault, his soldiers apparently clad in Grand Company uniforms... Plainly, the Resistance leader will stop at nothing to drag the Alliance into his conflict. To make matters worse, your fellow Scions are headed into the eye of this storm, wholly unaware of what awaits them on the surface... Despite the danger, Alphinaud resolves to plunge into the thick of the battle in an attempt to save the day. You have little choice but to join your young friend at the approach to the Wall."
|
||||
6,"TEXT_HEAVNF104_02354_SEQ_06","Alphinaud outlines a simple plan wherein he will pursue the infiltration team through the tunnels while you scale the fortifications with a party of your most trusted comrades. You must reach the top of the Wall and force the Griffin to withdraw before the unthinkable happens!
|
||||
|
||||
※Baelsar's Wall can be accessed via the Duty Finder."
|
||||
6,"TEXT_HEAVNF104_02354_SEQ_06","Alphinaud outlines a simple plan wherein he will pursue the infiltration team through the tunnels while you scale the fortifications with a party of your most trusted comrades. You must reach the top of the Wall and force the Griffin to withdraw before the unthinkable happens!
|
||||
|
||||
8,"TEXT_HEAVNF104_02354_SEQ_08","Beneath the mask, the Griffin is revealed to be none other than Ilberd, the disgraced captain of the Crystal Braves. Following his “defeat,” the Resistance leader enacts his true plan─a ritual to summon a nightmarish primal empowered by Ala Mhigan desperation and the might of Nidhogg's eyes. Fearing a disaster to rival the Calamity itself, Papalymo steps forward with Tupsimati, and grimly begins to weave a forbidden magick of confinement... You barely have time to escape on Hilda's airship before the incantation swallows Papalymo and encases the newborn entity in a vast cocoon of light.
|
||||
|
||||
Stunned by the unexpected summoning and the loss of her dearest friend, Yda's irrepressible spirit seems to have been broken at last. Offer her what comfort you may."
|
||||
※Baelsar's Wall can be accessed via the Duty Finder."
|
||||
7,"TEXT_HEAVNF104_02354_SEQ_07","You have overpowered the Griffin. See events to their conclusion before making your escape from the top of the Wall."
|
||||
8,"TEXT_HEAVNF104_02354_SEQ_08","Beneath the mask, the Griffin is revealed to be none other than Ilberd, the disgraced captain of the Crystal Braves. Following his “defeat,” the Resistance leader enacts his true plan─a ritual to summon a nightmarish primal empowered by Ala Mhigan desperation and the might of Nidhogg's eyes. Fearing a disaster to rival the Calamity itself, Papalymo steps forward with Tupsimati, and grimly begins to weave a forbidden magick of confinement... You barely have time to escape on Hilda's airship before the incantation swallows Papalymo and encases the newborn entity in a vast cocoon of light.
|
||||
|
||||
@@ -57,8 +53,7 @@ Stunned by the unexpected summoning and the loss of her dearest friend, Yda's ir
|
||||
45,"TEXT_HEAVNF104_02354_TODO_21",""
|
||||
46,"TEXT_HEAVNF104_02354_TODO_22",""
|
||||
47,"TEXT_HEAVNF104_02354_TODO_23",""
|
||||
52,"TEXT_HEAVNF104_02354_YDA_000_022","Greetings, everyone!
|
||||
Oh, Krile─how's Naago doing? She <Emphasis>will</Emphasis> be all right, won't she?"
|
||||
48,"TEXT_HEAVNF104_02354_YUGIRI_000_001","Even now, I am astonished by how closely Mistress Alisaie resembles Master Alphinaud. Their very mannerisms are alike. From a distance, I should be hard-pressed to tell one from the other─until they opened their mouths, of course..."
|
||||
49,"TEXT_HEAVNF104_02354_ALISAIE_000_010","Well, as much as I enjoy the bustle of the Toll, I think it's time we headed inside. My brother and the others will not be long."
|
||||
50,"TEXT_HEAVNF104_02354_YSHTOLA_000_020","Ah, you are returned from the council. But what of Alphinaud? Did some other matter require his attention?"
|
||||
51,"TEXT_HEAVNF104_02354_ALPHINAUD_000_021","Mine apologies, friends. I trust we have not kept you waiting overlong."
|
||||
@@ -77,8 +72,7 @@ Oh, Krile─how's Naago doing? She <Emphasis>will</Emphasis> be all right, won't
|
||||
63,"TEXT_HEAVNF104_02354_YSHTOLA_000_033","...Which may equally serve as a way in?"
|
||||
64,"TEXT_HEAVNF104_02354_PAPALYMO_000_034","Precisely. If all are in agreement, I would be the one to undertake the necessary negotiations. I am familiar with the route, and the Resistance is familiar with me."
|
||||
65,"TEXT_HEAVNF104_02354_YDA_000_035","About as familiar as they are with <Emphasis>me</Emphasis>, you mean? Say what you want─I'm coming too!"
|
||||
71,"TEXT_HEAVNF104_02354_ALISAIE_000_041","To <Emphasis>hold the fort</Emphasis>, you mean.
|
||||
...Very well. I suppose the task must fall to someone."
|
||||
66,"TEXT_HEAVNF104_02354_YUGIRI_000_036","I have some experience in the practice of infiltration. If you would have me, my services are at your disposal."
|
||||
67,"TEXT_HEAVNF104_02354_THANCRED_000_037","As are mine. It has been far too long since I shared a shadow with a shinobi, and I do not intend to waste the opportunity."
|
||||
68,"TEXT_HEAVNF104_02354_YSHTOLA_000_038","Four is quite sufficient for an infiltration mission. Greater numbers will only serve to increase the risk of detection. Krile and I will direct our energies elsewhere. What of you Leveilleurs?"
|
||||
69,"TEXT_HEAVNF104_02354_ALPHINAUD_000_039","I will return to the East Shroud, and stand watch over the border. Should matters take a turn for the worse, 'twould seem wise to be on hand."
|
||||
@@ -95,8 +89,7 @@ Oh, Krile─how's Naago doing? She <Emphasis>will</Emphasis> be all right, won't
|
||||
79,"TEXT_HEAVNF104_02354_ALPHINAUD_000_071","The nearby watchtower offers an unobstructed view of Baelsar's Wall, and I should be interested to speak to the Alliance commanders who have installed themselves at its top."
|
||||
80,"TEXT_HEAVNF104_02354_ALPHINAUD_000_080","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, there you are. Come, Amarissaix's Spire awaits."
|
||||
81,"TEXT_HEAVNF104_02354_ALPHINAUD_000_081","The Alliance officers on the platform should be able to apprise us of any developments at the Wall."
|
||||
88,"TEXT_HEAVNF104_02354_ALPHINAUD_000_088","Ah, some things never change...
|
||||
Well then, shall we make for the spire? Our Alliance friends will doubtless have news for us."
|
||||
82,"TEXT_HEAVNF104_02354_THANCRED_000_082","Fancy meeting the two of you here. We were about to set forth."
|
||||
83,"TEXT_HEAVNF104_02354_ALPHINAUD_000_083","Indeed. I was about to say, “Twelve watch over you,” but I doubt you have need of divine protection, even if you <Emphasis>are</Emphasis> venturing into enemy territory..."
|
||||
84,"TEXT_HEAVNF104_02354_YDA_000_084","Don't worry, Alphinaud─we'll have the Griffin by the scruff of the neck before you know it!"
|
||||
85,"TEXT_HEAVNF104_02354_PAPALYMO_000_085","Do make up your mind, Yda. Nary a moment ago, you seemed ready to shake the Griffin by the <Emphasis>hand</Emphasis> rather than the neck. So, which is it to be? 'Twould be best to decide <Emphasis>before</Emphasis> we enter into negotiations."
|
||||
|
||||
|
@@ -50,8 +50,7 @@ int32,str,str
|
||||
46,"TEXT_HEAVNF105_02355_TODO_22",""
|
||||
47,"TEXT_HEAVNF105_02355_TODO_23",""
|
||||
48,"TEXT_HEAVNF105_02355_YUGIRI_000_001","I understand only too well the desire to reclaim one's homeland...but I cannot condone such slaughter."
|
||||
49,"TEXT_HEAVNF105_02355_YDA_000_005","...It's over, Papalymo.
|
||||
It's all over..."
|
||||
49,"TEXT_HEAVNF105_02355_YDA_000_005","...It's over, Papalymo.
|
||||
It's all over..."
|
||||
50,"TEXT_HEAVNF105_02355_THANCRED_000_010","Leave her be. Nothing you can say will console her now..."
|
||||
51,"TEXT_HEAVNF105_02355_PIPIN_000_015","It has been explained to me what that light signifies, and I have ordered our forces to stand ready. It seems we can do little else but wait..."
|
||||
|
||||
|
@@ -58,7 +58,6 @@ int32,str,str
|
||||
54,"TEXT_HEAVNG101_02356_ALISAIE_000_003","Yes. But the Elder Seedseer doubtless shares our concerns about how long it will remain so. I am told that Cid Garlond has been called in to add his expertise to proceedings."
|
||||
55,"TEXT_HEAVNG101_02356_ALPHINAUD_000_004","A wise decision. The more minds we have working on this, the better."
|
||||
56,"TEXT_HEAVNG101_02356_ALISAIE_000_005","Well then, I suggest we leave the Rising Stones in Tataru's capable hands and make haste for the Lotus Stand."
|
||||
57,"TEXT_HEAVNG101_02356_TATARU_100_010","Let's see here...
|
||||
Riol's report needs to be filed, Alianne has requested additional supplies, and then there's─ Oh! Don't mind me! Everything's under control!"
|
||||
57,"TEXT_HEAVNG101_02356_TATARU_100_010","Let's see here...
|
||||
Riol's report needs to be filed, Alianne has requested additional supplies, and then there's─ Oh! Don't mind me! Everything's under control!"
|
||||
58,"TEXT_HEAVNG101_02356_SILENTCONJURER_000_010","Welcome, Warrior of Light. This way, if you please."
|
||||
|
||||
|
@@ -54,8 +54,7 @@ int32,str,str
|
||||
50,"TEXT_HEAVNG102_02357_ALISAIE_000_005","(★未使用/削除予定★)"
|
||||
51,"TEXT_HEAVNG102_02357_NERO_000_010","(★未使用/削除予定★)"
|
||||
52,"TEXT_HEAVNG102_02357_YUGIRI_000_015","(★未使用/削除予定★)"
|
||||
53,"TEXT_HEAVNG102_02357_TATARU_100_010","Let's see here...
|
||||
Riol's report needs to be filed, Alianne has requested additional supplies, and then there's─ Oh! Don't mind me! Everything's under control!"
|
||||
53,"TEXT_HEAVNG102_02357_TATARU_100_010","Let's see here...
|
||||
Riol's report needs to be filed, Alianne has requested additional supplies, and then there's─ Oh! Don't mind me! Everything's under control!"
|
||||
54,"TEXT_HEAVNG102_02357_ALPHINAUD_100_011","Where is everyone...?"
|
||||
55,"TEXT_HEAVNG102_02357_CID_100_012","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, Alphinaud! Ready to go? The others have stepped out onto the landing for a moment, lest you wonder. Nero <Emphasis>insisted</Emphasis> that he be allowed to inspect the <Emphasis>Excelsior</Emphasis> before boarding."
|
||||
@@ -81,12 +80,10 @@ Riol's report needs to be filed, Alianne has requested additional supplies, and
|
||||
75,"TEXT_HEAVNG102_02357_TATARU_000_050","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, wait! Could I speak to you for a moment?"
|
||||
76,"TEXT_HEAVNG102_02357_TATARU_200_050","Do you remember when I had you meet me at the Diamond Forge, and we, uh...ambushed you?"
|
||||
77,"TEXT_HEAVNG102_02357_TATARU_200_051","Well, once we had your measurements, I set to work making you a traveling outfit in my spare time. I've only just this moment finished the stitching, but I wanted you to have it before you left. Here!"
|
||||
79,"TEXT_HEAVNG102_02357_TATARU_000_051","Assuming we measured correctly, the fit <Emphasis>should</Emphasis> be just right. Snug but not <Emphasis>too</Emphasis> snug, if you know what I mean...?
|
||||
Sooo...how does it feel?"
|
||||
78,"TEXT_HEAVNG102_02357_TATARU_200_052","You can try it on right now, if you like!"
|
||||
79,"TEXT_HEAVNG102_02357_TATARU_000_051","Assuming we measured correctly, the fit <Emphasis>should</Emphasis> be just right. Snug but not <Emphasis>too</Emphasis> snug, if you know what I mean...?
|
||||
Sooo...how does it feel?"
|
||||
80,"TEXT_HEAVNG102_02357_TATARU_000_052","You're not just saying that, are you!? Oh, I can't tell you how much this means to me! To have crafted something worthy of the Warrior of Light is... It's─ Well, let's just say it makes all the practice worthwhile."
|
||||
83,"TEXT_HEAVNG102_02357_CID_000_035","We must be careful, old friend. The walking weapons of Allag were expressly designed to subdue primals, but men like Gaius will always seek to use them against mankind. It falls to us to ensure that Omega is never employed as a weapon of war. In the wrong hands, it would be...
|
||||
It would be bad."
|
||||
81,"TEXT_HEAVNG102_02357_TATARU_000_053","I also sewed in a blood pearl charm to...you know...bring you home. May it always protect you."
|
||||
82,"TEXT_HEAVNG102_02357_ALISAIE_000_030","One was created to capture Bahamut and the other to surpass him... Which will prove the stronger, I wonder."
|
||||
83,"TEXT_HEAVNG102_02357_CID_000_035","We must be careful, old friend. The walking weapons of Allag were expressly designed to subdue primals, but men like Gaius will always seek to use them against mankind. It falls to us to ensure that Omega is never employed as a weapon of war. In the wrong hands, it would be...
|
||||
|
||||
|
@@ -4,9 +4,7 @@ int32,str,str
|
||||
0,"TEXT_HEAVNG103_02358_SEQ_00","Yda's eyes shine with rekindled determination."
|
||||
1,"TEXT_HEAVNG103_02358_SEQ_01","After the briefest of discussions, the contingent for the Omega expedition is decided, with Cid and Nero providing the technical expertise, while you, Yugiri, Gosetsu, and─most unexpectedly─Yda supply the steel. Make your way to the northern bank of Silvertear Lake, where the <Emphasis>Excelsior</Emphasis> is waiting, and inform Cid of your readiness to depart."
|
||||
2,"TEXT_HEAVNG103_02358_SEQ_02","You arrive in Carteneau to find that Nero spoke the truth when he declared that you were not the only ones with designs on the slumbering relic. Challenged by a brutish Garlean soldier named Grynewaht, you are soon embroiled in a skirmish with imperial forces. Rather predictably, Nero abandons you without hesitation, employing a teleporter to travel deeper into the facility, and Cid duly pursues him, leaving you to see to the small matter of winning the battle."
|
||||
3,"TEXT_HEAVNG103_02358_SEQ_03","With a helping hand from your favorite former tribunus, you eventually rout your adversaries, and press on into Omega's control room. There you find Cid and Nero hard at work priming the relic for action, but it is Yda who finally takes it upon herself to press the launch button. Even as Omega takes flight, you cannot help but wonder if you have made a terrible mistake...
|
||||
|
||||
Initially, all seems to be proceeding as planned, but just as you begin to breathe a little more easily, the signal emanating from the weapon falls silent, prompting Cid to reengage its stasis systems. Struggling to hide his concern, he immediately resolves to head for Gridania to find out what has become of Omega and its target."
|
||||
3,"TEXT_HEAVNG103_02358_SEQ_03","With a helping hand from your favorite former tribunus, you eventually rout your adversaries, and press on into Omega's control room. There you find Cid and Nero hard at work priming the relic for action, but it is Yda who finally takes it upon herself to press the launch button. Even as Omega takes flight, you cannot help but wonder if you have made a terrible mistake...
|
||||
|
||||
Initially, all seems to be proceeding as planned, but just as you begin to breathe a little more easily, the signal emanating from the weapon falls silent, prompting Cid to reengage its stasis systems. Struggling to hide his concern, he immediately resolves to head for Gridania to find out what has become of Omega and its target."
|
||||
4,"TEXT_HEAVNG103_02358_SEQ_04","After a journey spent contemplating all manner of apocalyptic eventualities, you are relieved to find Gridania exactly where you left it. Trouble Cid for his thoughts on what could have become of Omega."
|
||||
@@ -67,8 +65,7 @@ Initially, all seems to be proceeding as planned, but just as you begin to breat
|
||||
59,"TEXT_HEAVNG103_02358_ALPHINAUD_000_034","A fine suggestion."
|
||||
60,"TEXT_HEAVNG103_02358_CID_000_035","The rest of us will form the Carteneau expedition party. Nero and I will focus on rousing Omega, while <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, Yda, and our Doman friends take care of security."
|
||||
61,"TEXT_HEAVNG103_02358_CID_000_036","The <Emphasis>Excelsior</Emphasis> is by the lake just outside town. We'll leave as soon as everyone is ready."
|
||||
64,"TEXT_HEAVNG103_02358_NERO_000_050","Soon, Omega, soon...
|
||||
I will see you rise again!"
|
||||
62,"TEXT_HEAVNG103_02358_YUGIRI_000_040","Gosetsu is an accomplished swordsman. Should it come to battle, he will prove a staunch ally. Would that I could say the same for Nero."
|
||||
63,"TEXT_HEAVNG103_02358_GOSETSU_000_045","...Will this contraption truly bear us through the skies!?"
|
||||
64,"TEXT_HEAVNG103_02358_NERO_000_050","Soon, Omega, soon...
|
||||
I will see you rise again!"
|
||||
|
||||
|
@@ -58,8 +58,7 @@ int32,str,str
|
||||
54,"TEXT_HEAVNG104_02359_CID_000_020","Alphinaud looks like he has news for us. I almost dread to ask..."
|
||||
55,"TEXT_HEAVNG104_02359_ALPHINAUD_000_030","Words can ill express how glad I am to see you all unharmed. When Omega came hurtling towards the cocoon, everything dissolved into chaos..."
|
||||
56,"TEXT_HEAVNG104_02359_YDA_000_031","I have to see it... I have to see it with my own eyes!"
|
||||
57,"TEXT_HEAVNG104_02359_ALPHINAUD_000_032","Yda, wait! We must first─
|
||||
<sigh> The Elder Seedseer is expecting us..."
|
||||
57,"TEXT_HEAVNG104_02359_ALPHINAUD_000_032","Yda, wait! We must first─
|
||||
<sigh> The Elder Seedseer is expecting us..."
|
||||
58,"TEXT_HEAVNG104_02359_YUGIRI_000_033","Worry not, Alphinaud─Gosetsu and I will watch over her. You may safely attend your meeting."
|
||||
59,"TEXT_HEAVNG104_02359_ALPHINAUD_000_034","My thanks, Yugiri."
|
||||
@@ -117,12 +116,9 @@ int32,str,str
|
||||
111,"TEXT_HEAVNG104_02359_PIPIN_100_180","Quick march! The imperials will soon come to their senses, and we must be ready to face their retribution!"
|
||||
112,"TEXT_HEAVNG104_02359_PIPIN_100_181","It is almost time, Father."
|
||||
113,"TEXT_HEAVNG104_02359_RAUBAHN_100_182","Aye, almost. Stand firm, Pipin."
|
||||
115,"TEXT_HEAVNG104_02359_RAUBAHN_100_184","Very well, Ilberd...
|
||||
I will take our homeland back..."
|
||||
114,"TEXT_HEAVNG104_02359_PIPIN_100_183","I learned to brace myself against the charge of the Bull of Ala Mhigo. No foe will dislodge me!"
|
||||
115,"TEXT_HEAVNG104_02359_RAUBAHN_100_184","Very well, Ilberd...
|
||||
I will take our homeland back..."
|
||||
116,"TEXT_HEAVNG104_02359_RAUBAHN_110_184","...for the both of us."
|
||||
117,"TEXT_HEAVNG104_02359_IMPERIALOFFICER_000_180","My lord Viceroy─our scouts have confirmed the preliminary reports. Baelsar's Wall has fallen to the Eorzean Alliance."
|
||||
120,"TEXT_HEAVNG104_02359_ZENOS_000_183","(-Viceroy-)""Unknown“? My spies tell me the Domans call it ”Shinryu,“ and that it proved a match for Omega.
|
||||
Yes...the coming days promise to be most interesting.
|
||||
<Emphasis>Most</Emphasis> interesting."
|
||||
118,"TEXT_HEAVNG104_02359_IMPERIALOFFICER_000_181","The hunt for Omega and the unknown eikon continues, though both yet elude us. My lord...their battle caused <Emphasis>considerable</Emphasis> damage across the region... Should we perchance divert some of our forces from the search to undertake necessary reconstruction work?"
|
||||
|
||||
|
@@ -3,16 +3,10 @@
|
||||
int32,str,str
|
||||
0,"TEXT_HEAVNM301_02373_SEQ_00","Stacia has been searching for you at Cait Sith's behest."
|
||||
1,"TEXT_HEAVNM301_02373_SEQ_01","Stacia hails you on Coldwind, and explains that Cait Sith has made some significant discoveries in the recovered Mhachi tome. It seems the feline familiar is eager for you to return to the Parrock so that he can share his revelations with you and the Redbill crew. Fly over to the sky pirates' hideaway, and speak with Cait Sith inside Leofard's chambers."
|
||||
2,"TEXT_HEAVNM301_02373_SEQ_02","Cait Sith once more holds court atop Leofard's table, and reveals the history behind his master, High Voidmage Cessair, and the summoning of Diabolos. As if in response to the mention of his name, the bat-winged voidsent descends upon the Parrock, and, after a decidedly one-sided battle, seizes the Nullstone scepter from Cait Sith's paws. Diabolos then threatens to tear the Parrock from the sky, only to withdraw when Radlia and a fleet of Talons arrive to reinforce the Redbills. Speak with the injured Leofard, and discuss what is to be done in the aftermath of the fiend's attack.
|
||||
|
||||
※The Parrock can be reached from the Redbill standard on Coldwind."
|
||||
3,"TEXT_HEAVNM301_02373_SEQ_03","With the secrets of the Nullstone's power now revealed to him, Cait Sith is desperate to recover the relic from Diabolos's clutches and carry out the will of his long-dead master. The familiar is convinced that the island where Radlia uncovered the Mhachi tome is the logical location of the fiend's stronghold, and counsels a swift and sudden assault. Reasoning that Leofard's injuries will only endanger the mission, however, Cait Sith instead recruits Radlia and her crew to escort you to the floating haven. Gather your party of battle-hardened adventurers, and ride the winds into the voidsent's lair!
|
||||
|
||||
※Dun Scaith can be accessed via the Duty Finder."
|
||||
2,"TEXT_HEAVNM301_02373_SEQ_02","Cait Sith once more holds court atop Leofard's table, and reveals the history behind his master, High Voidmage Cessair, and the summoning of Diabolos. As if in response to the mention of his name, the bat-winged voidsent descends upon the Parrock, and, after a decidedly one-sided battle, seizes the Nullstone scepter from Cait Sith's paws. Diabolos then threatens to tear the Parrock from the sky, only to withdraw when Radlia and a fleet of Talons arrive to reinforce the Redbills. Speak with the injured Leofard, and discuss what is to be done in the aftermath of the fiend's attack.
|
||||
|
||||
※The Parrock can be reached from the Redbill standard on Coldwind."
|
||||
5,"TEXT_HEAVNM301_02373_SEQ_05","Despite besting Diabolos in combat, the wily voidsent is not so easily banished. Even as the fiend stands poised to flee with the Nullstone in hand, however, Leofard's unexpected and forceful arrival turns the tables in your favor. You retrieve the artifact for Cait Sith, and the Mhachi familiar unleashes its power upon Diabolos. With your demonic foe annihilated, it is time to return to the Parrock and discuss events with the Redbills' irrepressible captain.
|
||||
|
||||
※The Parrock can be reached from the Redbill standard on Coldwind."
|
||||
3,"TEXT_HEAVNM301_02373_SEQ_03","With the secrets of the Nullstone's power now revealed to him, Cait Sith is desperate to recover the relic from Diabolos's clutches and carry out the will of his long-dead master. The familiar is convinced that the island where Radlia uncovered the Mhachi tome is the logical location of the fiend's stronghold, and counsels a swift and sudden assault. Reasoning that Leofard's injuries will only endanger the mission, however, Cait Sith instead recruits Radlia and her crew to escort you to the floating haven. Gather your party of battle-hardened adventurers, and ride the winds into the voidsent's lair!
|
||||
|
||||
※Dun Scaith can be accessed via the Duty Finder."
|
||||
4,"TEXT_HEAVNM301_02373_SEQ_04","You have recovered the Nullstone and defeated the nightmarish Diabolos. Make your way back to the Parrock."
|
||||
@@ -81,8 +75,7 @@ int32,str,str
|
||||
65,"TEXT_HEAVNM301_02373_CAITSITH_000_109","The only saving grace in all this madness was when that damnable fiend was sealed away by the white mages of Amdapor. I shudder to think what would have happened had he been reunited with his queen."
|
||||
66,"TEXT_HEAVNM301_02373_LEOFARD_000_110","So now, fifteen hundred years later, Diabolos is lookin' to finish what he started? I thought the bat-faced bastard was just some opportunistic underling, but it turns out he's the main villain behind this whole mess..."
|
||||
67,"TEXT_HEAVNM301_02373_CAITSITH_000_111","Were Cessair alive today, she would accept responsibility for unleashing Diabolos upon the world. As the high voidmage's familiar, it is my duty to act in her stead!"
|
||||
74,"TEXT_HEAVNM301_02373_LEOFARD_000_200","...Ouch.
|
||||
Behind... He's behind you!"
|
||||
68,"TEXT_HEAVNM301_02373_CAITSITH_000_112","I have deciphered the secrets of the Nullstone, and with its undiluted power shall I erase Diabolos from existence!"
|
||||
69,"TEXT_HEAVNM301_02373_LEOFARD_000_113","...Heh. I like your spirit, puss, but try not to rush in too quickly, eh? Gettin' yourself killed won't do us─or your master─any good."
|
||||
70,"TEXT_HEAVNM301_02373_STACIA_000_114","Wait, wait, wait! No one's rushin' in anywhere just yet! Or have you forgotten that we're still in the middle of scoutin' out the fiend's lair?"
|
||||
71,"TEXT_HEAVNM301_02373_STACIA_000_115","We've got the compass to go by, aye, but who knows what kind of place it'll lead us to or how many demons'll be lyin' in wait when we get there. We fly in with our eyes open, or risk gettin' slaughtered just like the Talons!"
|
||||
@@ -124,8 +117,7 @@ Behind... He's behind you!"
|
||||
106,"TEXT_HEAVNM301_02373_STACIA_000_360","Cait Sith was only talkin' common sense. The captain took it hard, but I think he knows it, too. We're doin' the right thing leavin' him behind...ain't we?"
|
||||
107,"TEXT_HEAVNM301_02373_UTATA_000_365","Don't you worry, I'll keep an eye on the captain while everyone is off on this grand adventure. Without him. Hmmm. Are you certain you don't need me to go with you...?"
|
||||
108,"TEXT_HEAVNM301_02373_RADLIA_000_370","I <Emphasis>acquired</Emphasis> our splendid flagship after the Ishgardians saw fit to abandon her. I hear she was an attempt to match the airborne agility of their dragon enemies, but the vessel never did live up to expectations."
|
||||
116,"TEXT_HEAVNM301_02373_LEOFARD_100_405","...Aye, my work here is unfinished.
|
||||
In Cessair's name, I unmake thee, Diabolos! My master's will be done!"
|
||||
109,"TEXT_HEAVNM301_02373_RADLIA_000_371","When she passed to me, we replaced all their “improvements” with structural reinforcements, and made ourselves a flying fortress. Our stately lass'll not soon be knocked from the sky!"
|
||||
110,"TEXT_HEAVNM301_02373_CAITSITH_000_400","Do not relax your guard yet, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! The air is still heavy with his foul presence..."
|
||||
111,"TEXT_HEAVNM301_02373_RADLIA_000_401","Already taken care of the fiend, have you? And you didn't even need that dusty old relic to do it!"
|
||||
112,"TEXT_HEAVNM301_02373_CAITSITH_000_402","Be careful, Captain! Diabolos yet lurks in the shadows!"
|
||||
@@ -133,8 +125,7 @@ In Cessair's name, I unmake thee, Diabolos! My master's will be done!"
|
||||
114,"TEXT_HEAVNM301_02373_DIABOLOS_000_404","I must needs quit this realm for a time... And when I have grown accustomed to my newfound might, there shall be a reckoning for your insolence!"
|
||||
115,"TEXT_HEAVNM301_02373_LEOFARD_000_405","(-Familiar Voice-)This ain't the time for nappin', furball! You've still got a job to do!"
|
||||
116,"TEXT_HEAVNM301_02373_LEOFARD_100_405","...Aye, my work here is unfinished.
|
||||
124,"TEXT_HEAVNM301_02373_RADLIA_000_465","How vexing to once again be rescued by Redbill...
|
||||
He'd better recover from those injuries so we can go back to hating each other on an equal footing."
|
||||
In Cessair's name, I unmake thee, Diabolos! My master's will be done!"
|
||||
117,"TEXT_HEAVNM301_02373_DIABOLOS_000_406","Gaaarrrggghhh! For fifteen centuries have I yearned for this power! Thou canst not unmake me! No! Noooooo!"
|
||||
118,"TEXT_HEAVNM301_02373_STACIA_000_407","...I should have known we were wastin' our breath. The captain only heeds the siren in his heart, and damn the consequences..."
|
||||
119,"TEXT_HEAVNM301_02373_LEOFARD_000_408","Heh... I told you you'd be lost without me, didn't I?"
|
||||
|
||||
|
@@ -51,8 +51,7 @@ int32,str,str
|
||||
47,"TEXT_HEAVNM302_02374_TODO_23",""
|
||||
48,"TEXT_HEAVNM302_02374_CAITSITH_000_005","The plan was a resounding success...though it did require some intervention on Leofard's part. I am afraid I misjudged his commitment to our cause..."
|
||||
49,"TEXT_HEAVNM302_02374_STACIA_000_000","Well, I think he'll live. Which is surprisin' considerin' he crashed his ship into a bloody demon... Damned fool."
|
||||
50,"TEXT_HEAVNM302_02374_RADLIA_000_015","How vexing to once again be rescued by Redbill...
|
||||
He'd better recover from those injuries so we can go back to hating each other on an equal footing."
|
||||
50,"TEXT_HEAVNM302_02374_RADLIA_000_015","How vexing to once again be rescued by Redbill...
|
||||
He'd better recover from those injuries so we can go back to hating each other on an equal footing."
|
||||
51,"TEXT_HEAVNM302_02374_LEOFARD_000_050","Bah, me goggles are a mess. But I can always get me a new pair of goggles...and a new airship. I suppose we should be glad we didn't lose aught else after divin' headlong into a voidsent nest."
|
||||
52,"TEXT_HEAVNM302_02374_RADLIA_000_051","Now that we've taken the skies back, it's time we were taking our leave. The Talons and the Redbills can kiss this brief alliance farewell...unless, of course, you're interested in a more permanent arrangement?"
|
||||
|
||||
|
@@ -4,9 +4,7 @@ int32,str,str
|
||||
0,"TEXT_HEAVNR301_02335_SEQ_00","Mide warily eyes a thicket a short distance away."
|
||||
1,"TEXT_HEAVNR301_02335_SEQ_01","As Mide tells it, she was thinking of Roundrox when she espied a coeurl kitten scampering through the brush. Struck by the creature's resemblance to Shanoa─feline companion to Quickthinx Allthoughts, Grand Master of the Illuminati─the treasure hunter suggests the two of you give chase, as where the cat goes, so too go the Illuminati."
|
||||
2,"TEXT_HEAVNR301_02335_SEQ_02","You quickly come upon the coeurl kitten, who indeed appears to be Shanoa. Moments later, you hear a sudden crash, and rush towards the source the sound to find Cid and Y'shtola standing over the body of a fallen Illuminati agent. They explain that they were in Master Matoya's cave, making final preparations for a plan to cut off the primal Alexander's source of aether, when Shanoa appeared and led them straight to the goblin's hiding place. Cid relates the ramblings of the beastman in his final moments, including his claim that Quickthinx is an all-knowing prophet come to this time from the future. All are skeptical, but further insight provided by Backrix leads Y'shtola to conclude that there may indeed be some truth to these otherwise inconceivable claims. Fearing dire consequences if the Illuminati succeed in activating Alexander's third and final core─granting them the power to travel freely through time─Cid decides that you have no choice but to venture into the colossus once more. He leaves to begin his own preparations, and bids you go on ahead to the Makers' Quarter and rendezvous with Biggs and Wedge."
|
||||
3,"TEXT_HEAVNR301_02335_SEQ_03","Upon your arrival in the Makers' Quarter, Biggs briefs you on the mission at hand. The first step will be securing a suitable entry point through the barrier that surrounds the steel colossus─a barrier which, most inconveniently, also serves to hold the primal in check. There will be no margin for error─Wedge will lower the barrier, and the <Emphasis>Excelsior</Emphasis> will take you as close as possible to Alexander's head. It will be your task to infiltrate the colossus, secure a way in, and then make a swift escape so that the barrier can be raised before the primal stirs. Time is of the essence─godsspeed!
|
||||
|
||||
※The Eyes of the Creator can be accessed via the Duty Finder."
|
||||
3,"TEXT_HEAVNR301_02335_SEQ_03","Upon your arrival in the Makers' Quarter, Biggs briefs you on the mission at hand. The first step will be securing a suitable entry point through the barrier that surrounds the steel colossus─a barrier which, most inconveniently, also serves to hold the primal in check. There will be no margin for error─Wedge will lower the barrier, and the <Emphasis>Excelsior</Emphasis> will take you as close as possible to Alexander's head. It will be your task to infiltrate the colossus, secure a way in, and then make a swift escape so that the barrier can be raised before the primal stirs. Time is of the essence─godsspeed!
|
||||
|
||||
※The Eyes of the Creator can be accessed via the Duty Finder."
|
||||
4,"TEXT_HEAVNR301_02335_SEQ_04","You have managed to secure a path through the colossus's cranial plate. Make haste and withdraw to the waiting <Emphasis>Excelsior</Emphasis>."
|
||||
@@ -54,8 +52,7 @@ int32,str,str
|
||||
46,"TEXT_HEAVNR301_02335_TODO_22",""
|
||||
47,"TEXT_HEAVNR301_02335_TODO_23",""
|
||||
48,"TEXT_HEAVNR301_02335_MIDE_000_000","...Ah, adventurer. You come at an opportune moment. It would seem we have a visitor."
|
||||
51,"TEXT_HEAVNR301_02335_MIDE_000_050","Just as I thought─it <Emphasis>is</Emphasis> Shanoa!
|
||||
...Or is it? One coeurl kitten looks much the same as another, and she doesn't seem to have brought any of her friends."
|
||||
49,"TEXT_HEAVNR301_02335_MIDE_000_001","I was pacing about, thinking of Roundrox, when something in the shadows drew my eye."
|
||||
50,"TEXT_HEAVNR301_02335_MIDE_000_002","I caught only a brief glimpse, but it bore an uncanny resemblance to Quickthinx's constant companion─Shanoa, was it? If the coeurl's here, there's a good chance her Illuminati keepers are close by. We'd best track her down, and quickly. Follow me!"
|
||||
51,"TEXT_HEAVNR301_02335_MIDE_000_050","Just as I thought─it <Emphasis>is</Emphasis> Shanoa!
|
||||
...Or is it? One coeurl kitten looks much the same as another, and she doesn't seem to have brought any of her friends."
|
||||
@@ -66,11 +63,9 @@ int32,str,str
|
||||
56,"TEXT_HEAVNR301_02335_YSHTOLA_000_055","He seemed quite convinced that Quickthinx was a prophet of sorts─a traveler from the future come to the present to return history to its proper state."
|
||||
57,"TEXT_HEAVNR301_02335_CID_000_056","Aye, and that's not the half of it. According to him, the battle for history has already been won─and not by us. For the future is writ in the <Emphasis>Enigma Codex</Emphasis>, and we but play out our roles in it."
|
||||
58,"TEXT_HEAVNR301_02335_MIDE_000_057","Quickthinx, a traveler from the <Emphasis>future</Emphasis>? That would certainly explain how he was able to anticipate our every move, but...could it be that he has already conquered the world of tomorrow? Have all our efforts been in vain?"
|
||||
62,"TEXT_HEAVNR301_02335_CID_000_061","...Ugh. I can't believe I'm even considering this, but then it wouldn't be the strangest thing I've heard today.
|
||||
You there! Cat! You're Shanoa, Quickthinx's little familiar, aren't you? Two mews for “yea,” one for “nay.”"
|
||||
59,"TEXT_HEAVNR301_02335_BACKRIX_000_058","Bah! Tongueflaps of crazed Illuminati make braincase hurt. Backrix would speak of different subject. What brings uplanders back to Shortstop?"
|
||||
60,"TEXT_HEAVNR301_02335_YSHTOLA_000_059","Having settled upon a plan of action, Cid and I were in the process of making our final preparations with Master Matoya when this kitten scampered in, mewing as if to beckon us. We duly followed her, and she led us here...much to the dismay of the fellow at our feet."
|
||||
64,"TEXT_HEAVNR301_02335_MIDE_000_063","Did she truly...?
|
||||
Do you want to go...home?"
|
||||
61,"TEXT_HEAVNR301_02335_CID_000_060","I'm not one to look a gift coeurl in the mouth, but something about all of this doesn't sit right with me. She has been at Quickthinx's side─make that <Emphasis>on his bloody head</Emphasis>─every step of the way, and <Emphasis>now</Emphasis> she decides to betray her keepers? If the cat could speak our tongue, I would have a question or two for her─mayhap even three."
|
||||
62,"TEXT_HEAVNR301_02335_CID_000_061","...Ugh. I can't believe I'm even considering this, but then it wouldn't be the strangest thing I've heard today.
|
||||
You there! Cat! You're Shanoa, Quickthinx's little familiar, aren't you? Two mews for “yea,” one for “nay.”"
|
||||
63,"TEXT_HEAVNR301_02335_CHATNOIR_000_062","(-Coeurl Kitten-)Mew! Meeeeeew!"
|
||||
@@ -107,8 +102,7 @@ Do you want to go...home?"
|
||||
93,"TEXT_HEAVNR301_02335_CID_000_706","By creating a vast impassible aetheric membrane between the primal and the land from which it drinks, aye. Which is why the old witch had me place those infernal devices of hers in every nook and cranny of this place. Are you telling me they don't work?"
|
||||
94,"TEXT_HEAVNR301_02335_YSHTOLA_000_707","Yes and no. As far as we can tell, the arcanima are functioning precisely as intended. And yet─for reasons we have been unable to ascertain─they have had no measurable effect on the primal."
|
||||
95,"TEXT_HEAVNR301_02335_CID_000_708","All right, out with it, Mide. If there is anything you haven't told us, we need to hear it now. We are running out of options."
|
||||
101,"TEXT_HEAVNR301_02335_YSHTOLA_000_714","Finally, I do begin to see...
|
||||
If I have the right of it, Alexander's third core is using the horn to draw aether from far and wide. 'Tis little wonder our plan failed. Even without moving an ilm, the primal possesses the means to drain not just this land of aether, but our very star."
|
||||
96,"TEXT_HEAVNR301_02335_MIDE_000_709","I fear it will not avail us, but...very well. It all began with a curious encounter in my younger days. I was out playing on my own one day when a stranger appeared before me. He told me anything my heart wished for could be mine if I but heeded his words."
|
||||
97,"TEXT_HEAVNR301_02335_MIDE_000_710","In my youth, I did not fully comprehend what the man was proposing at the time. Nevertheless, his words seemed to burn themselves into my very soul. “Reunite the scattered shards of the <Emphasis>Enigma Codex</Emphasis>,” he said, “and perform the sacred rite before the ruins that yet stand strong against the river's flow. Then, and <Emphasis>only</Emphasis> then, shall your hopes and dreams become reality.”"
|
||||
98,"TEXT_HEAVNR301_02335_MIDE_000_711","With that, he handed me a relic─a horn, with a tip of metal─which seemed so foreign as to hail from another world. It would serve as a catalyst for the “summoning,” he explained. “A gift from your friend Travanchet.” And then he was gone."
|
||||
99,"TEXT_HEAVNR301_02335_YSHTOLA_000_712","<Emphasis>Travanchet</Emphasis>? I know the man. Our paths crossed during my time in Limsa, in the days before the Calamity. I might have guessed that the Ascians had a hand in this."
|
||||
|
||||
|
@@ -2,18 +2,10 @@
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_HEAVNR302_02336_SEQ_00","Undaunted by recent revelations, Biggs would brief you on the next stage of the rescue mission."
|
||||
1,"TEXT_HEAVNR302_02336_SEQ_01","With the operation to rescue Roundrox─and, in turn, foil the Illuminati's plans for historical domination─set to commence, Biggs briefs you on the details. Your task will be a straightforward if demanding one: enter the colossus through its head and delve deep through its nasal cavity to seize control of a moving platform that will transport the rescue party to Central Control, where Roundrox is being held captive. Cid and the others, meanwhile, will sweep through Midas, eliminating any Illuminati ambushers they encounter before rendezvousing with you in readiness to attempt the rescue. The goblin girl's fate─and that of history itself─hangs in the balance. Once more unto the breach, Warrior of Light!
|
||||
|
||||
※The Breath of the Creator can be accessed via the Duty Finder."
|
||||
1,"TEXT_HEAVNR302_02336_SEQ_01","With the operation to rescue Roundrox─and, in turn, foil the Illuminati's plans for historical domination─set to commence, Biggs briefs you on the details. Your task will be a straightforward if demanding one: enter the colossus through its head and delve deep through its nasal cavity to seize control of a moving platform that will transport the rescue party to Central Control, where Roundrox is being held captive. Cid and the others, meanwhile, will sweep through Midas, eliminating any Illuminati ambushers they encounter before rendezvousing with you in readiness to attempt the rescue. The goblin girl's fate─and that of history itself─hangs in the balance. Once more unto the breach, Warrior of Light!
|
||||
|
||||
3,"TEXT_HEAVNR302_02336_SEQ_03","Successfully infiltrating Central Control, you find Roundrox chained to a metal chair. Projected on the ceiling above her is the <Emphasis>Enigma Codex</Emphasis>, its vast knowledge and powers now open to the Illuminati by their cruel manipulation of the goblin girl's mind. Mide rushes to her friend's side, and the delirious Roundrox indicates that Alexander is now fully operational, with the capacity to travel through time. While Mide wistfully contemplates what she might do with such power, Roundrox engages the time travel engine, transporting the colossus and all within three years into the past, to the fateful day when Mide and her fellow treasure hunters attempted to summon the primal. From a perch high atop the colossus, Biggs and Wedge duly bear witness to what truly happened...
|
||||
|
||||
<Emphasis>Illuminati snipers emerge from the within the steel fortress and fire upon the treasure hunters in the midst of their ritual. As chaos ensues, their leader, Dayan, declares the summoning a failure, and orders a fresh-faced Mide to seal the primal away, before sacrificing himself to save her life. After watching her beloved disappear into the primal's howling core, she slumps to the earth, bereft and broken. Meanwhile, back atop the colossus, Shanoa conspicuously hurls herself at Backrix, and both the kitten and the goblin's journal go tumbling to the ground below. The former─quite miraculously─scampers away unscathed, while the latter is discovered by the Roundrox of the past...</Emphasis>
|
||||
|
||||
With a blinding flash, the time travel mechanism is disengaged, and the colossus returns to the present time. There, the party is met by Quickthinx, who reveals the most chilling truth of all: that time is a circle, an infinite loop, and the primal that Mide and her companions summoned three years ago was, in fact, the selfsame one that bore you to the past in scant moments before. The Illuminati Grand Master gleefully thanks you for playing out your roles in his preordained history, then summons his lackeys to put an end to you. You successfully retreat, but Mide─devastated by the knowledge that she is powerless to change either her past or her future─remains behind, unwilling to abandon the soul of her beloved."
|
||||
4,"TEXT_HEAVNR302_02336_SEQ_04","All─save for Mide─emerge from the colossus unscathed if deeply unnerved by recent revelations. Roundrox, though finally free from the clutches of the Illuminati, is heartbroken over the role she played in her Auri friend's downfall, insisting that she will go and save her. Cid swiftly puts paid to this notion, however, assuring the goblin child that she can leave Mide's rescue to you.
|
||||
|
||||
Is Quickthinx truly an all-knowing traveler from the future? Does the soul of Mide's beloved still live on in the heart of the machine? Once again, each answer has given rise to yet more questions, and the steel giant beckons you within once more..."
|
||||
※The Breath of the Creator can be accessed via the Duty Finder."
|
||||
2,"TEXT_HEAVNR302_02336_SEQ_02","Dispatching an oversized Illuminati sellsword, you seize control of the transport platform, securing a shortcut to the heart of the colossus, where Roundrox is being held captive. Ride the platform to your destination to rendezvous with Cid and the others before proceeding with the next phase of the mission."
|
||||
3,"TEXT_HEAVNR302_02336_SEQ_03","Successfully infiltrating Central Control, you find Roundrox chained to a metal chair. Projected on the ceiling above her is the <Emphasis>Enigma Codex</Emphasis>, its vast knowledge and powers now open to the Illuminati by their cruel manipulation of the goblin girl's mind. Mide rushes to her friend's side, and the delirious Roundrox indicates that Alexander is now fully operational, with the capacity to travel through time. While Mide wistfully contemplates what she might do with such power, Roundrox engages the time travel engine, transporting the colossus and all within three years into the past, to the fateful day when Mide and her fellow treasure hunters attempted to summon the primal. From a perch high atop the colossus, Biggs and Wedge duly bear witness to what truly happened...
|
||||
|
||||
<Emphasis>Illuminati snipers emerge from the within the steel fortress and fire upon the treasure hunters in the midst of their ritual. As chaos ensues, their leader, Dayan, declares the summoning a failure, and orders a fresh-faced Mide to seal the primal away, before sacrificing himself to save her life. After watching her beloved disappear into the primal's howling core, she slumps to the earth, bereft and broken. Meanwhile, back atop the colossus, Shanoa conspicuously hurls herself at Backrix, and both the kitten and the goblin's journal go tumbling to the ground below. The former─quite miraculously─scampers away unscathed, while the latter is discovered by the Roundrox of the past...</Emphasis>
|
||||
@@ -85,13 +77,10 @@ Is Quickthinx truly an all-knowing traveler from the future? Does the soul of Mi
|
||||
65,"TEXT_HEAVNR302_02336_MIDE_000_508","Roundrox, no! You must save your strength!"
|
||||
66,"TEXT_HEAVNR302_02336_ROUNDROX_000_509","Mide...worries too much. Roundrox is strong gobbie... Uplanders...hold on to braincases. Timewings...spread!"
|
||||
67,"TEXT_HEAVNR302_02336_CID_000_510","Seven hells, has the girl gone mad!? Stop this, Roundrox! STOP, I say!"
|
||||
76,"TEXT_HEAVNR302_02336_BACKRIX_000_608","Pshhh... Shkohhh...!?
|
||||
What is meddlemaking kitten doing!?"
|
||||
68,"TEXT_HEAVNR302_02336_WEDGE_000_600","Uh, Biggs...? Wh-Where are we? And why is everything...spinning?"
|
||||
69,"TEXT_HEAVNR302_02336_CID_000_601","Biggs! Wedge! Can you hear me? Roundrox has engaged Alexander's time-distortion mechanism. We're hurtling into the past!"
|
||||
78,"TEXT_HEAVNR302_02336_QUICKTHINXALLTHOUGHTS_000_701","Pshhhkohhh...
|
||||
Past is made right, and we return to nowtimes. Treasure hunter's friends die─as it is writ, as it must be. Uplanders serve Quickthinx well today."
|
||||
79,"TEXT_HEAVNR302_02336_QUICKTHINXALLTHOUGHTS_000_702","Pshhhkohhh...
|
||||
Uplanders are not grasping meaning? Quickthinx breaks into bittypieces, fit in uplanders' tiny braincases. Time is flat roundshape. All things uplanders and gobbies did, are doing, and will do─doings happen over and over and over again. For alltimes."
|
||||
70,"TEXT_HEAVNR302_02336_BIGGSWEDGE_000_602","(-Biggs and Wedge-)We're...<Emphasis>what</Emphasis>?"
|
||||
71,"TEXT_HEAVNR302_02336_WEDGE_000_603","B-Biggs, over here! You're not going to believe this!"
|
||||
72,"TEXT_HEAVNR302_02336_BIGGS_000_604","Eh? What's Mide doing down there with those─ Hold on! They're performing the summoning ritual! BUGGER ME! We really <Emphasis>are</Emphasis> in the past!"
|
||||
73,"TEXT_HEAVNR302_02336_CID_000_605","What in the seven hells...? Someone's taken control of the colossus! Hold tight─I think it's about to go berserk!"
|
||||
74,"TEXT_HEAVNR302_02336_DAYAN_000_606","Damn it all! This isn't right! We must abort the summoning! Quickly, Mide! The seal!"
|
||||
@@ -99,11 +88,9 @@ Uplanders are not grasping meaning? Quickthinx breaks into bittypieces, fit in u
|
||||
76,"TEXT_HEAVNR302_02336_BACKRIX_000_608","Pshhh... Shkohhh...!?
|
||||
What is meddlemaking kitten doing!?"
|
||||
77,"TEXT_HEAVNR302_02336_YSHTOLA_000_700","...'Twould seem we are back in our own time."
|
||||
87,"TEXT_HEAVNR302_02336_BACKRIX_000_860","Pshhhkohhh... Pshhhkohhh...
|
||||
Uplander has seen Roundrox? Backrix hopes she is safe... As for Backrix... Pshhhkohhh... Backrix is not liking highplaces much anymore."
|
||||
78,"TEXT_HEAVNR302_02336_QUICKTHINXALLTHOUGHTS_000_701","Pshhhkohhh...
|
||||
Past is made right, and we return to nowtimes. Treasure hunter's friends die─as it is writ, as it must be. Uplanders serve Quickthinx well today."
|
||||
89,"TEXT_HEAVNR302_02336_ROUNDROX_000_901","Pshhhkohhh...
|
||||
Mide stays behind in giant of whirlycogs. All because of Roundrox! Roundrox must go back to giant of whirlycogs! Save Mide!"
|
||||
79,"TEXT_HEAVNR302_02336_QUICKTHINXALLTHOUGHTS_000_702","Pshhhkohhh...
|
||||
Uplanders are not grasping meaning? Quickthinx breaks into bittypieces, fit in uplanders' tiny braincases. Time is flat roundshape. All things uplanders and gobbies did, are doing, and will do─doings happen over and over and over again. For alltimes."
|
||||
80,"TEXT_HEAVNR302_02336_CID_000_703","So, when Mide and her friends attempted to summon Alexander three years ago, what they <Emphasis>actually</Emphasis> saw was <Emphasis>us</Emphasis> traveling back in time!? But that's... That's madness!"
|
||||
81,"TEXT_HEAVNR302_02336_MIDE_000_704","...Time is an endless circle? My failure, my pain, my suffering... It was all doomed to unfold like this from the very beginning?"
|
||||
|
||||
|
@@ -2,9 +2,7 @@
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_HEAVNR303_02337_SEQ_00","Biggs has instructions for you from Cid."
|
||||
1,"TEXT_HEAVNR303_02337_SEQ_01","With Roundrox safely back at the Shortstop─and the Illuminati deprived of their ability to manipulate time─the hour is right to delve into the very heart of the colossus. While Cid and his crew sweep the surrounding areas for any potential ambushers, you are to take the shortest path to innermost chambers of the giant. Steel yourself for battle, and may the Twelve smile upon you!
|
||||
|
||||
※The Heart of the Creator can be accessed via the Duty Finder."
|
||||
1,"TEXT_HEAVNR303_02337_SEQ_01","With Roundrox safely back at the Shortstop─and the Illuminati deprived of their ability to manipulate time─the hour is right to delve into the very heart of the colossus. While Cid and his crew sweep the surrounding areas for any potential ambushers, you are to take the shortest path to innermost chambers of the giant. Steel yourself for battle, and may the Twelve smile upon you!
|
||||
|
||||
※The Heart of the Creator can be accessed via the Duty Finder."
|
||||
2,"TEXT_HEAVNR303_02337_SEQ_02","The fearsome mechanical foe that guarded the core has been reduced to scrap metal by your hand. Reconvene with Cid and the others, and agree on your next step."
|
||||
@@ -52,8 +50,7 @@ int32,str,str
|
||||
44,"TEXT_HEAVNR303_02337_TODO_20",""
|
||||
45,"TEXT_HEAVNR303_02337_TODO_21",""
|
||||
46,"TEXT_HEAVNR303_02337_TODO_22",""
|
||||
49,"TEXT_HEAVNR303_02337_BACKRIX_000_010","Pshhh... Shkohhh...
|
||||
Roundrox is resting back at Shortstop. Muchly worries for her friend Mide...but is safe."
|
||||
47,"TEXT_HEAVNR303_02337_TODO_23",""
|
||||
48,"TEXT_HEAVNR303_02337_WEDGE_000_000","Jessie had the nerve to give me a dressing down for not saying “please”─said I was getting too big for my britches. Does she have any idea what we've been through!? Honestly!"
|
||||
49,"TEXT_HEAVNR303_02337_BACKRIX_000_010","Pshhh... Shkohhh...
|
||||
Roundrox is resting back at Shortstop. Muchly worries for her friend Mide...but is safe."
|
||||
@@ -70,8 +67,7 @@ Roundrox is resting back at Shortstop. Muchly worries for her friend Mide...but
|
||||
60,"TEXT_HEAVNR303_02337_CID_000_501","There it is... The heart of the beast. Only now that I see it up close do I comprehend the true scale of the thing."
|
||||
61,"TEXT_HEAVNR303_02337_CID_000_502","To have reached this size in so short a space of time, the core must be taking in aether at a positively ungodly rate. I'd be willing to wager that it can regrow itself faster than we could ever hope to chip away at it."
|
||||
62,"TEXT_HEAVNR303_02337_CID_000_503","...Which means we'll need to change tack. Hmm... The central control room houses everything required to operate the colossus. It's not inconceivable that it might offer us a way to regulate, or even shut off, the flow of aether to the core. Of course, any attempt to control Alexander is doomed to fail without the guidance of the <Emphasis>Enigma Codex</Emphasis>─and there is only one person alive who can access its secrets..."
|
||||
66,"TEXT_HEAVNR303_02337_QUICKTHINXALLTHOUGHTS_000_507","Pshhhkohhh!
|
||||
Bad Shanoa! Stupid creature! What goes on in braincase!?"
|
||||
63,"TEXT_HEAVNR303_02337_WEDGE_000_504","B-But, Chief! Do we really need to drag the poor girl back there? What if she falls into Illuminati hands again!?"
|
||||
64,"TEXT_HEAVNR303_02337_QUICKTHINXALLTHOUGHTS_000_505","Pshhhkohhh... Uplanders waste their tongueflaps. Quickthinx has seen future─<Emphasis>true</Emphasis> future─and it ends badly for uplanders. Very, <Emphasis>very</Emphasis> badly."
|
||||
65,"TEXT_HEAVNR303_02337_QUICKTHINXALLTHOUGHTS_000_506","Uplanders think they just lazywalk into Central Control? Quickthinx thinks not. All passages are sealed, all floatyboards disabled. Only way left open is here, through corechamber. And when uplanders come next, it will be uplanders' endtimes. Quickthinx has seen it!"
|
||||
66,"TEXT_HEAVNR303_02337_QUICKTHINXALLTHOUGHTS_000_507","Pshhhkohhh!
|
||||
@@ -83,15 +79,11 @@ Bad Shanoa! Stupid creature! What goes on in braincase!?"
|
||||
71,"TEXT_HEAVNR303_02337_BIGGS_000_512","So the glorious bleedin' future he was always going on about─the one that was writ─was nothing but Backrix's record of the stuff we'd already seen?"
|
||||
72,"TEXT_HEAVNR303_02337_BIGGS_000_513","Bugger me...I've just had a thought! Oi, cat! Are you Schrödinger from the Shortstop─or are you Quickthinx's familiar Shanoa? Uh...twice for “yea,” was it, Chief?"
|
||||
73,"TEXT_HEAVNR303_02337_BIGGS_000_515","I bleedin' <Emphasis>knew</Emphasis> it! She's <Emphasis>both</Emphasis>! After Schrödinger went tumbling down from the colossus─and don't ask me how she survived the drop─Quickthinx found her, took her in, and gave her a new name! It's like they're two cats─but also one! At the same time!"
|
||||
78,"TEXT_HEAVNR303_02337_QUICKTHINXALLTHOUGHTS_000_700","Pshhhkohhh...
|
||||
Futurebook is gone, but no matter! All knowings of truetimes are safe up here, in Quickthinx's braincase! Quickthinx is chosen one. Mender of history! Truth is unchanging!"
|
||||
79,"TEXT_HEAVNR303_02337_QUICKTHINXALLTHOUGHTS_000_701","Pshhhkohhh...
|
||||
Truetimes choose Quickthinx to do their bidding! Truetimes send Shanoa into past, deliver to Quickthinx knowings of future! Truetimes live inside, guiding all of Quickthinx's doings!"
|
||||
74,"TEXT_HEAVNR303_02337_WEDGE_100_515","Um, setting aside for the moment the question of whether or not that even makes sense... What possessed that confounded cat─<Emphasis>whatever</Emphasis> you want to call her─to do all this in the first place!? I swear, all she's done is made a right old mess of everything!"
|
||||
75,"TEXT_HEAVNR303_02337_CID_200_515","Now, now, Wedge. Taking out our frustrations on a mewling kitten won't get us any closer to dismantling the core. Getting back to the crux of the matter..."
|
||||
76,"TEXT_HEAVNR303_02337_CID_000_516","Backrix. You said the journal ends right where you left off, yes? That it's nothing but blank pages from that point on?"
|
||||
81,"TEXT_HEAVNR303_02337_QUICKTHINXALLTHOUGHTS_000_703","Pshhhkohhhhhh...! Pshhhkohhhhhh!
|
||||
Quickthinx needs no futurebook! No gobbiegirl! Quickthinx needs nothing and no one but ownself! Future has chosen, and future chooses <Emphasis>Quickthinx</Emphasis>! Yes...even now, power granted by truetimes wells from Quickthinx's fingertips! Power beyond understanding of uplanders' feeble braincases!"
|
||||
82,"TEXT_HEAVNR303_02337_QUICKTHINXALLTHOUGHTS_000_704","Pshhhkohhhhhh...!
|
||||
Alexander! Overwatcher of truetimes! Deliver divine judgment on ignorant uplanders, and crush them out of existence for alltimes!"
|
||||
77,"TEXT_HEAVNR303_02337_CID_000_517","Do you hear that, everyone? Though Quickthinx would have us believe otherwise, the future─the future from here onward, that is─is still to be written. And I'll be damned if <Emphasis>we</Emphasis> won't be the ones to write it!"
|
||||
78,"TEXT_HEAVNR303_02337_QUICKTHINXALLTHOUGHTS_000_700","Pshhhkohhh...
|
||||
Futurebook is gone, but no matter! All knowings of truetimes are safe up here, in Quickthinx's braincase! Quickthinx is chosen one. Mender of history! Truth is unchanging!"
|
||||
79,"TEXT_HEAVNR303_02337_QUICKTHINXALLTHOUGHTS_000_701","Pshhhkohhh...
|
||||
Truetimes choose Quickthinx to do their bidding! Truetimes send Shanoa into past, deliver to Quickthinx knowings of future! Truetimes live inside, guiding all of Quickthinx's doings!"
|
||||
|
||||
|
@@ -2,17 +2,11 @@
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_HEAVNR304_02338_SEQ_00","Biggs steels himself for what may well be your final confrontation with the Illuminati."
|
||||
1,"TEXT_HEAVNR304_02338_SEQ_01","Biggs briefs you on the task at hand. In order to disable the core and end the primal threat, you will first need to cut off its supply of aether─this much you gleaned from your last trip into the heart of the colossus. While the precise means by which this may be done is mere speculation at this point, Cid has determined that your best chance is to return to Central Control. Complicating matters is the fact that the only way in is through the main generators─the chamber that Quickthinx portentously warned would be the site of your demise. Though it is clear that he possesses no special insight into the future, it would stand to reason that the master of the Illuminati is prepared to meet you with the full force of his mechanical army. Ready yourself for battle, then venture back into the belly of the beast!
|
||||
|
||||
※To enter the Main Generators, speak with Snapclix in the Makers' Quarter."
|
||||
2,"TEXT_HEAVNR304_02338_SEQ_02","No sooner do you enter the main generators than you are greeted by the ominous voice of Quickthinx, who calls upon Alexander to deliver the judgment of time upon the unworthy─meaning you. Seemingly from nowhere, a smaller─though still passably enormous─embodiment of the colossus appears before you, summoning forth a massive energy field, and for an instant, time stops. The field soon dissipates, however, prompting an obviously perturbed Quickthinx to order Alexander to simply annihilate you. The colossus-within-a-colossus duly endeavors to oblige, firing a massive beam of destructive light that you are only barely able to evade, before disappearing into what appears to be a self-contained pocket of time. With even Cid unable to provide any real insight into what has just occurred, you have no recourse but to enter the time distortion and eliminate the mechanical menace.
|
||||
|
||||
※The Soul of the Creator can be accessed via the Duty Finder."
|
||||
1,"TEXT_HEAVNR304_02338_SEQ_01","Biggs briefs you on the task at hand. In order to disable the core and end the primal threat, you will first need to cut off its supply of aether─this much you gleaned from your last trip into the heart of the colossus. While the precise means by which this may be done is mere speculation at this point, Cid has determined that your best chance is to return to Central Control. Complicating matters is the fact that the only way in is through the main generators─the chamber that Quickthinx portentously warned would be the site of your demise. Though it is clear that he possesses no special insight into the future, it would stand to reason that the master of the Illuminati is prepared to meet you with the full force of his mechanical army. Ready yourself for battle, then venture back into the belly of the beast!
|
||||
|
||||
※To enter the Main Generators, speak with Snapclix in the Makers' Quarter."
|
||||
2,"TEXT_HEAVNR304_02338_SEQ_02","No sooner do you enter the main generators than you are greeted by the ominous voice of Quickthinx, who calls upon Alexander to deliver the judgment of time upon the unworthy─meaning you. Seemingly from nowhere, a smaller─though still passably enormous─embodiment of the colossus appears before you, summoning forth a massive energy field, and for an instant, time stops. The field soon dissipates, however, prompting an obviously perturbed Quickthinx to order Alexander to simply annihilate you. The colossus-within-a-colossus duly endeavors to oblige, firing a massive beam of destructive light that you are only barely able to evade, before disappearing into what appears to be a self-contained pocket of time. With even Cid unable to provide any real insight into what has just occurred, you have no recourse but to enter the time distortion and eliminate the mechanical menace.
|
||||
5,"TEXT_HEAVNR304_02338_SEQ_05","As you prepare to leave, Quickthinx's corpse stirs to life with a series of whirrs and clicks, and he reassumes control of the colossus. Boasting that he has mechanically enhanced his body to the point that physical wounds are of no consequence to him, he reissues the command to return to the past. But at the moment of the Illuminati Grand Master's triumph, Alexander itself defies his order, sending a surge of energy back through the <Emphasis>Enigma Codex</Emphasis> that shatters it into innumerable pieces, overloading the mechanized goblin's circuits with fatal consequences.
|
||||
|
||||
Though your foe lies dead, there is no time to rejoice, as the core─without the codex to keep its power in check─begins to run out of control. In that instant, Mide discovers that her long-cherished belief is true: her beloved's soul lives on inside the machine, and it is calling out to her. With a smile of acceptance, she says her farewells and casts herself into the core. As the colossus begins to lose power, you could swear you hear her voice calling out to you, assuring you that Alexander is in safe hands..."
|
||||
|
||||
※The Soul of the Creator can be accessed via the Duty Finder."
|
||||
3,"TEXT_HEAVNR304_02338_SEQ_03","Its true nature still shrouded in the mysteries of time and space, the entity known as Alexander Prime has nonetheless fallen to your hand. Return to reality as you know it and rendezvous with your companions."
|
||||
4,"TEXT_HEAVNR304_02338_SEQ_04","You storm into Central Control, where Y'shtola calls upon Roundrox to access the <Emphasis>Enigma Codex</Emphasis> and disable the flow of aether to the core. The plan goes awry, however, when Quickthinx reveals that he too can read the codex, an ability he concealed hoping to sacrifice the goblin girl's life instead of his own in the event that the fully awakened Alexander's power was too great to control. Just when it appears certain that he will succeed in traveling to the past and snatching victory from the jaws of defeat, Mide emerges from the shadows and shoots him in the head, ending his schemes once and for all. Now, there is nothing preventing Roundrox from turning off the flow of aether to the core, which she duly does─at long last quelling the primal threat. It would seem your mission has ended in triumph."
|
||||
@@ -60,8 +54,7 @@ Though your foe lies dead, there is no time to rejoice, as the core─without th
|
||||
44,"TEXT_HEAVNR304_02338_TODO_20",""
|
||||
45,"TEXT_HEAVNR304_02338_TODO_21",""
|
||||
46,"TEXT_HEAVNR304_02338_TODO_22",""
|
||||
53,"TEXT_HEAVNR304_02338_QUICKTHINXALLTHOUGHTS_000_100","(-Quickthinx Allthoughts-)Tick...tock. Tick...tock.
|
||||
Time moves on, imperfect past giving way to perfect future. Worthy or unworthy of place in new world order─Alexander will judge!"
|
||||
47,"TEXT_HEAVNR304_02338_TODO_23",""
|
||||
48,"TEXT_HEAVNR304_02338_WEDGE_000_000","So the only reason Quickthinx was able to predict the future was because he stumbled onto Backrix's watcherbook three years ago? That's not nearly as impressive as being some kind of “chosen one,” to say the least."
|
||||
49,"TEXT_HEAVNR304_02338_WEDGE_000_001","All of those uncanny predictions and impeccably timed actions─it was all just a sham! But without his precious book to guide him, it looks like the game is finally up!"
|
||||
50,"TEXT_HEAVNR304_02338_BIGGS_000_050","All right, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, this is it. We still don't know exactly how we're going to disable the core, but we <Emphasis>do</Emphasis> know that our only chance is to get back to that central control room. We also know that there's only one way in, and that Quickthinx isn't going to let us through without a fight."
|
||||
@@ -111,8 +104,7 @@ Time moves on, imperfect past giving way to perfect future. Worthy or unworthy o
|
||||
93,"TEXT_HEAVNR304_02338_MIDE_000_510","...Dayan? My love, could it truly be you!?"
|
||||
94,"TEXT_HEAVNR304_02338_MIDE_000_511","You were in there all this time, weren't you? Watching over me. Keeping me safe..."
|
||||
95,"TEXT_HEAVNR304_02338_BIGGS_000_512","Did it just blink...twice? Bugger me, the machine's actually <Emphasis>talking</Emphasis> to her!"
|
||||
103,"TEXT_HEAVNR304_02338_ROUNDROX_000_519","Fear not...
|
||||
Alexander will trouble you no longer..."
|
||||
96,"TEXT_HEAVNR304_02338_WEDGE_000_513","So his soul really <Emphasis>was</Emphasis> in the primal all this time? Chief, is that even possible!?"
|
||||
97,"TEXT_HEAVNR304_02338_YSHTOLA_100_513","The core...! Without the codex to bridle its power, it rages out of control."
|
||||
98,"TEXT_HEAVNR304_02338_YSHTOLA_000_514","It drinks in aether like no primal I have ever known. We must stop it now, lest Eorzea be bled dry!"
|
||||
99,"TEXT_HEAVNR304_02338_MIDE_000_515","...Finally, I see. This is why you summoned me to this place─isn't it, my love?"
|
||||
|
||||
|
@@ -51,8 +51,7 @@ int32,str,str
|
||||
47,"TEXT_HEAVNR305_02339_TODO_23",""
|
||||
48,"TEXT_HEAVNR305_02339_WEDGE_000_000","Just what do you think is happening inside the barrier? Perhaps I'll head down and take a closer─on second thought, maybe not."
|
||||
49,"TEXT_HEAVNR305_02339_BIGGS_000_050","Phew! I'm still not sure how we managed it, but I'm just happy to be out of that godsforsaken place in one piece. 'Course, it's a damn shame what happened to Mide..."
|
||||
50,"TEXT_HEAVNR305_02339_BIGGS_000_051","...Hold on a moment, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
|
||||
She's what!? Aye, aye, Chief─leave it to us!"
|
||||
50,"TEXT_HEAVNR305_02339_BIGGS_000_051","...Hold on a moment, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
|
||||
She's what!? Aye, aye, Chief─leave it to us!"
|
||||
51,"TEXT_HEAVNR305_02339_BIGGS_000_052","Bloody hells, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─Roundrox's gone missing! I've been worried sick about the poor lass ever since we got back. I mean, how would <Emphasis>you</Emphasis> feel if you saw your best friend throw herself into a running engine?"
|
||||
52,"TEXT_HEAVNR305_02339_BIGGS_000_053","I'll wager she's run off somewhere the two of them used to frequent together. Wedge and I will have a look around here. Why don't you search the Collectors' Quarter? Come on, let's find her before she gets herself into any more trouble!"
|
||||
@@ -79,8 +78,7 @@ She's what!? Aye, aye, Chief─leave it to us!"
|
||||
73,"TEXT_HEAVNR305_02339_CHANOIR_000_228","(-Shanoa-)Mew! Meeeeeew!"
|
||||
74,"TEXT_HEAVNR305_02339_CID_000_229","Giving a stone to a cat, in hopes of delivering it to two souls trapped in time─now I think we've seen everything. Do you think those two will ever be free of that place?"
|
||||
75,"TEXT_HEAVNR305_02339_YSHTOLA_000_230","Mayhap one day, when the perfect future they sought to bring about becomes a reality. In that sense, one might even say their fate is in our hands."
|
||||
77,"TEXT_HEAVNR305_02339_YSHTOLA_000_232","...As shall we, child.
|
||||
And with that, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, we must take our leave. For all you have done to stave off yet another primal threat, you have our gratitude."
|
||||
76,"TEXT_HEAVNR305_02339_ROUNDROX_000_231","Pshkohhh... Leave to Roundrox! Roundrox works hard! Builds sparklyshining future for Mide!"
|
||||
77,"TEXT_HEAVNR305_02339_YSHTOLA_000_232","...As shall we, child.
|
||||
And with that, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, we must take our leave. For all you have done to stave off yet another primal threat, you have our gratitude."
|
||||
78,"TEXT_HEAVNR305_02339_CID_000_233","I contacted Biggs and Wedge to let them know that they can call off the search. Needless to say, they were relieved to hear that Roundrox is safe. There was also a matter they were looking to discuss with you. They said they'd be waiting for you back at the Shortstop."
|
||||
|
||||
|
@@ -3,9 +3,7 @@
|
||||
int32,str,str
|
||||
0,"TEXT_HEAVNR391_02340_SEQ_00","The wandering minstrel seeks inspiration for a new masterpiece, and believes the tale of your ultimate confrontation with the colossus might very well provide it."
|
||||
1,"TEXT_HEAVNR391_02340_SEQ_01","His muse stirred by the tale of your time-traveling adventures, the minstrel bursts into song, regaling you with a dramatic retelling of your battle with the colossus─seasoned with enough hyperbole to satisfy the demands of his audience. Should you wish to relive your adventure, wander back through the hinterlands to the Makers' Quarter and speak with the lookout Snapclix."
|
||||
2,"TEXT_HEAVNR391_02340_SEQ_02","For reasons nigh as inscrutable as the convolutions of time and space you experienced inside Alexander, it is as if the power of the minstrel's song has given physical form to your recollections of that final confrontation with the colossus. Whatever the explanation, you know only too well that reflecting upon the past can leave one better equipped to face the future.
|
||||
|
||||
※Alexander (Savage) can be accessed by speaking with Lightkix in the Dravanian hinterlands, as well as via the Duty Finder."
|
||||
2,"TEXT_HEAVNR391_02340_SEQ_02","For reasons nigh as inscrutable as the convolutions of time and space you experienced inside Alexander, it is as if the power of the minstrel's song has given physical form to your recollections of that final confrontation with the colossus. Whatever the explanation, you know only too well that reflecting upon the past can leave one better equipped to face the future.
|
||||
|
||||
※Alexander (Savage) can be accessed by speaking with Lightkix in the Dravanian hinterlands, as well as via the Duty Finder."
|
||||
3,"TEXT_HEAVNR391_02340_SEQ_03",""
|
||||
@@ -55,23 +53,11 @@ int32,str,str
|
||||
47,"TEXT_HEAVNR391_02340_TODO_23",""
|
||||
48,"TEXT_HEAVNR391_02340_WANDERINGMINSTREL_000_000","Well met, friend! Might you perchance be able to shed some light on a most remarkable rumor that has reached mine ears─that of a time-straddling hero who did rescue the gobbieflock of Idyllshire from a future most dire?"
|
||||
49,"TEXT_HEAVNR391_02340_WANDERINGMINSTREL_000_001","Ah, but the Twelve smile upon me today! 'Tis a stirring tale, indeed, and one made more affecting by the unadorned manner in which you tell it. A struggle for the future so grand as to span the boundaries of time and space... Would that I had been there to witness it with mine own eyes!"
|
||||
52,"TEXT_HEAVNR391_02340_WANDERINGMINSTREL_000_010","In the breast of the giant, a crystal did stand,♪
|
||||
Whose hunger for aether spelled death for the land.♪
|
||||
And thus did our hero swear never to cease,♪
|
||||
Till <If(PlayerParameter(4))>she'd<Else/>he'd</If> torn out the heart of the great metal beast.♪
|
||||
Yet for all of <If(PlayerParameter(4))>her<Else/>his</If> labors, both bruising and brave,♪
|
||||
The goblins stood poised to make hist'ry their slave.♪
|
||||
"
|
||||
53,"TEXT_HEAVNR391_02340_WANDERINGMINSTREL_000_011","The giant, however, had plans of its own,♪
|
||||
And plucked from the goblins their dream of a home,♪
|
||||
For it saw but one way to set hist'ry aright,♪
|
||||
A champion of ages, a hero of light.♪
|
||||
So the giant now sleeps, as it did once before,♪
|
||||
In a moment repeated, forever and more.♪"
|
||||
50,"TEXT_HEAVNR391_02340_WANDERINGMINSTREL_000_002","I must say, mine interest was especially piqued by the part about turning back time. If I understand correctly, had you triumphed over the giant only for the goblins to reverse the flow of time─thereby compelling you to do battle over and over and over again─the primal's power would have grown to nigh-infinite proportions."
|
||||
51,"TEXT_HEAVNR391_02340_WANDERINGMINSTREL_000_003","While we must all thank the Twelve that you and your companions were able to break this vicious cycle, as a <Emphasis>performer</Emphasis>, I must confess to some curiosity over how the final battle with such a foe might unfold... N-Not that I want for inspiration, of course! Your tale is more than sufficient! Why, even now my muse stirs within me! Hearken unto her song!"
|
||||
52,"TEXT_HEAVNR391_02340_WANDERINGMINSTREL_000_010","In the breast of the giant, a crystal did stand,♪
|
||||
Whose hunger for aether spelled death for the land.♪
|
||||
And thus did our hero swear never to cease,♪
|
||||
Till <If(PlayerParameter(4))>she'd<Else/>he'd</If> torn out the heart of the great metal beast.♪
|
||||
58,"TEXT_HEAVNR391_02340_SNAPCLIX_000_010","Pshhh... Shkohhh...
|
||||
First rule of gobbie watchguard: keep steadynerves at alltimes. Second rule of gobbie watchguard: if danger comes to gobbie, ignore first rule, and make speedyfeet."
|
||||
Yet for all of <If(PlayerParameter(4))>her<Else/>his</If> labors, both bruising and brave,♪
|
||||
The goblins stood poised to make hist'ry their slave.♪
|
||||
|
||||
|
@@ -3,9 +3,7 @@
|
||||
int32,str,str
|
||||
0,"TEXT_HEAVNY104_02386_SEQ_00","Midnight Dew reckons you're the right <If(PlayerParameter(4))>woman<Else/>man</If> for the job."
|
||||
1,"TEXT_HEAVNY104_02386_SEQ_01","Midnight Dew's eyes light up at your arrival. As the Roegadyn tells it, she's been charged with finding a willing and able adventurer to brave the halls of the Great Gubal Library to retrieve a certain leather-bound tome from the forbidden vaults on its uppermost floors. Complicating matters is a carelessly cast-open door, through which a host of voidsent and other unpleasant vistors have invited themselves in. Having heard the tales of your past exploits, Midnight Dew is convinced you'd be uniquely suited to sweeping the place clean and returning with the tome in question. Should you be willing to offer your services, make for the Dravanian hinterlands and rendezvous with her in front of the library's entrance."
|
||||
2,"TEXT_HEAVNY104_02386_SEQ_02","Heartened by your eagerness to lend your aid, Midnight Dew provides you with directions to the portal that will lead you directly to the forbidden archives. What extradimensional terrors lurk within? What is the nature of this tome that Midnight Dew's undisclosed client seeks? Will the adventure ever be the same without your stalwart, swish-swish-arooing companion Broomsy? The answers to all these questions and more lie within.
|
||||
|
||||
※The Great Gubal Library (Hard) can be accessed via the Duty Finder."
|
||||
2,"TEXT_HEAVNY104_02386_SEQ_02","Heartened by your eagerness to lend your aid, Midnight Dew provides you with directions to the portal that will lead you directly to the forbidden archives. What extradimensional terrors lurk within? What is the nature of this tome that Midnight Dew's undisclosed client seeks? Will the adventure ever be the same without your stalwart, swish-swish-arooing companion Broomsy? The answers to all these questions and more lie within.
|
||||
|
||||
※The Great Gubal Library (Hard) can be accessed via the Duty Finder."
|
||||
3,"TEXT_HEAVNY104_02386_SEQ_03","You emerge from the halls of the Great Gubal Library with an ancient leather-bound tome in hand. Deliver it to Midnight Dew in Idyllshire, and hope that it is indeed the one her client seeks."
|
||||
|
||||
|
@@ -3,9 +3,7 @@
|
||||
int32,str,str
|
||||
0,"TEXT_HEAVNY231_02332_SEQ_00","Unukalhai has urgent news to share on the current state of the Warring Triad."
|
||||
1,"TEXT_HEAVNY231_02332_SEQ_01","According to Unukalhai, aetheric readings taken by Y'shtola in the aftermath of the VIth Legion's recent intrusion indicate that the eikon Sophia is close to awakening. Make haste to Azys Lla and rendezvous with the masked youth on the Flagship, in readiness to put the ancient goddess down."
|
||||
2,"TEXT_HEAVNY231_02332_SEQ_02","Barely have you joined Unukalhai when the ground begins to rumble to the sound of nearby battle. In the next moment, a breathless Krile appears and announces that Y'shtola and Urianger have engaged an unknown band of assailants. You hurry to the scene of the conflict to find a trio of strangers whom you determine to be thralls of the eikon Sophia. Though they do not linger long, they leave you with the words of an ominous prophecy, and the fear that their mistress may have already awoken in possession of all her terrible might. Time is of the essence. Summon your faithful comrades to your side and cast down the dread Goddess lest all be judged upon her scales!
|
||||
|
||||
※Containment Bay P1T6 can be accessed via the Duty Finder."
|
||||
2,"TEXT_HEAVNY231_02332_SEQ_02","Barely have you joined Unukalhai when the ground begins to rumble to the sound of nearby battle. In the next moment, a breathless Krile appears and announces that Y'shtola and Urianger have engaged an unknown band of assailants. You hurry to the scene of the conflict to find a trio of strangers whom you determine to be thralls of the eikon Sophia. Though they do not linger long, they leave you with the words of an ominous prophecy, and the fear that their mistress may have already awoken in possession of all her terrible might. Time is of the essence. Summon your faithful comrades to your side and cast down the dread Goddess lest all be judged upon her scales!
|
||||
|
||||
※Containment Bay P1T6 can be accessed via the Duty Finder."
|
||||
3,"TEXT_HEAVNY231_02332_SEQ_03","You have banished Sophia into the aether. Make your way back to the Flagship."
|
||||
@@ -62,10 +60,7 @@ int32,str,str
|
||||
54,"TEXT_HEAVNY231_02332_KRILE_000_101","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Unukalhai!"
|
||||
55,"TEXT_HEAVNY231_02332_KRILE_000_102","We're under attack! Y'shtola and Urianger have engaged the foe not far from here!"
|
||||
56,"TEXT_HEAVNY231_02332_SERVANTONE_000_103","Hah! Rarely is my shield thus tested! 'Twould seem the Allagans have not been lax in their recruitment!"
|
||||
59,"TEXT_HEAVNY231_02332_SERVANTONE_000_106","“With scales in hand, the Goddess shall arise,
|
||||
And righteously cast off Her cursèd pall,
|
||||
That She, with wrathful Wyrmking at Her side,
|
||||
Might judge and thence bring balance unto all.”"
|
||||
57,"TEXT_HEAVNY231_02332_SERVANTTWO_000_104","Think you so? Mayhap your arm merely withered whilst you lay idle."
|
||||
58,"TEXT_HEAVNY231_02332_SERVANTTHREE_000_105","Still your tongues! We have stalled them long enough!"
|
||||
59,"TEXT_HEAVNY231_02332_SERVANTONE_000_106","“With scales in hand, the Goddess shall arise,
|
||||
And righteously cast off Her cursèd pall,
|
||||
@@ -77,12 +72,8 @@ Might judge and thence bring balance unto all.”"
|
||||
63,"TEXT_HEAVNY231_02332_KRILE_000_110","The one with the shield seemed to think we were Allagans. He recited what sounded like a verse of prophecy, then claimed that their “Goddess is awoken”... Is that about right, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
|
||||
64,"TEXT_HEAVNY231_02332_YSHTOLA_000_111","And might we assume that this deity of theirs is the very eikon we've come to topple?"
|
||||
65,"TEXT_HEAVNY231_02332_URIANGER_000_112","Aye. From their tongue, their words, and their attire, 'tis like that our antagonists were Meracydian─thralls to the Goddess Sophia and victims of the Allagans' incursions."
|
||||
71,"TEXT_HEAVNY231_02332_KRILE_000_118","Ah, let me see... I believe it was, “With scales in hand, the Goddess shall arise,
|
||||
And righteously cast off Her cursèd pall,
|
||||
That She, with wrathful Wyrmking at Her side,
|
||||
Might judge and thence bring balance unto all.”"
|
||||
72,"TEXT_HEAVNY231_02332_UNUKALHAI_000_120","""Bring balance unto all...“
|
||||
One suspects their notion of bringing balance has little to do with fostering harmony."
|
||||
66,"TEXT_HEAVNY231_02332_URIANGER_000_113","If, as Krile claimeth, they thought us agents of Allag, 'tis little wonder that they sought to bring us low."
|
||||
67,"TEXT_HEAVNY231_02332_UNUKALHAI_000_114","You suggest that Sophia's servants have been liberated from their containment!? Then we have no choice but to accept word of her awakening as truth."
|
||||
68,"TEXT_HEAVNY231_02332_KRILE_000_115","Gods help us! The Warring Triad have proven formidable enough when we've roused them with a fraction of their true strength. Should Sophia break free at the peak of her powers, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> and <If(PlayerParameter(4))>her<Else/>his</If> friends won't stand a chance!"
|
||||
69,"TEXT_HEAVNY231_02332_YSHTOLA_000_116","Let us be about it, then. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, Krile, Unukalhai─the three of you will make directly for Sophia's containment facility. Urianger and I will do what we can to occupy the eikon's thralls."
|
||||
70,"TEXT_HEAVNY231_02332_UNUKALHAI_000_117","Mistress Krile─do you perchance recall the words of the prophecy in its entirety?"
|
||||
@@ -100,8 +91,7 @@ One suspects their notion of bringing balance has little to do with fostering ha
|
||||
78,"TEXT_HEAVNY231_02332_URIANGER_000_135","I do much wonder that the eikon's pawn was capable of so effectively manipulating the facility's containment systems. How came he by such rarefied knowledge?"
|
||||
79,"TEXT_HEAVNY231_02332_UNUKALHAI_000_136","That too is easily explained. During our investigation, Krile discovered a subtle flaw in one of the mechanisms which held the Goddess in check. A flaw which had plainly been added intentionally. Upon examining the facility's records of the period, we were able to piece together the story."
|
||||
80,"TEXT_HEAVNY231_02332_UNUKALHAI_000_137","It was a time towards the end of the Third Astral Era, when the peoples of Meracydia faced extinction at the hands of the Allagan Empire. Sophia, a being of incomparable cunning, was said to have communicated certain plans to her servants through the medium of a trusted oracle."
|
||||
90,"TEXT_HEAVNY231_02332_VERIFICATIONSYSTEM_000_147","<blip> <bloop> WARNING! Deactivating stasis chamber support systems will result in subject termination.
|
||||
Enter identification code to continue."
|
||||
81,"TEXT_HEAVNY231_02332_UNUKALHAI_000_138","Following the oracle's instructions, they duly conspired with a rebel faction within Allag who, we believe, agreed to tamper with the prison intended for Sophia. And then the Goddess and her thralls chanced to be captured─though we suspect that this had always been their plan."
|
||||
82,"TEXT_HEAVNY231_02332_KRILE_000_139","Indeed. The prison was situated at the heart of Allag, and we think they intended to attack the city from within. They would merely have had to wait for the rebels to exploit the weakness in their confines."
|
||||
83,"TEXT_HEAVNY231_02332_UNUKALHAI_000_140","But the conspirators' dealings with the Meracydians were exposed before they could enact their plot, and all were summarily executed. It seems that the flaw itself remained undiscovered, however, and might have remained so until the end of days had it not been for the actions of the archbishop, and subsequently the Garleans."
|
||||
84,"TEXT_HEAVNY231_02332_KRILE_000_141","I cannot help but wonder what might have come to pass had their scheme been successful. Mayhap the answer lies in the prophecy."
|
||||
@@ -116,10 +106,8 @@ Enter identification code to continue."
|
||||
92,"TEXT_HEAVNY231_02332_VERIFICATIONSYSTEM_000_148","<blip> Identification code accepted. Subjects terminated."
|
||||
93,"TEXT_HEAVNY231_02332_UNUKALHAI_000_170","Is aught amiss, Warrior of Light? Archon Y'shtola mentioned that there was a matter she wished to discuss."
|
||||
94,"TEXT_HEAVNY231_02332_YSHTOLA_000_200","Well met, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. You will forgive me if I seem curt, but I would settle an account with our young friend."
|
||||
105,"TEXT_HEAVNY231_02332_UNUKALHAI_000_210","...I see.
|
||||
'Twould seem I misjudged the depth of your resolve."
|
||||
106,"TEXT_HEAVNY231_02332_YSHTOLA_000_211","No matter. Assuming I have made myself understood, we need not speak of it again.
|
||||
There is, however, one other subject which merits discussion."
|
||||
95,"TEXT_HEAVNY231_02332_YSHTOLA_000_201","While conducting a final sweep of Sophia's containment facility, we discovered that all of her remaining thralls had perished in their stasis chambers. This was your doing?"
|
||||
96,"TEXT_HEAVNY231_02332_UNUKALHAI_000_202","Aye. It was. I chose to act upon the knowledge revealed within the tomestone we recovered. The true purpose of these prisons is far more horrifying than we first assumed..."
|
||||
97,"TEXT_HEAVNY231_02332_UNUKALHAI_000_203","The Allagans were not simply observing the eikons and siphoning away their energies─they were conducting experiments in preparation for a far more <Emphasis>ambitious</Emphasis> project."
|
||||
98,"TEXT_HEAVNY231_02332_UNUKALHAI_000_204","If you'll recall, both the Fiend and the Goddess were imprisoned within massive spherical structures. These spheres were the prototypes which paved the way for the successful construction of an artificial celestial body..."
|
||||
99,"TEXT_HEAVNY231_02332_YSHTOLA_000_205","You speak of Dalamud."
|
||||
|
||||
|
@@ -3,9 +3,7 @@
|
||||
int32,str,str
|
||||
0,"TEXT_HEAVNY232_02333_SEQ_00","Unukalhai has a gift for you."
|
||||
1,"TEXT_HEAVNY232_02333_SEQ_01","Unukalhai gifts you an Allagan tomestone that contains a detailed record of the eikon Sophia at the height of her power. He proceeds to explain that this data will enable Azys Lla's miraculous reality augmentation technologies to generate an idealized simulacrum of the Goddess against whom to test your skills─just as the champions of Allag once did. Take the tomestone to the Flagship, and present the recording device to the verification node."
|
||||
2,"TEXT_HEAVNY232_02333_SEQ_02","Upon receiving the tomestone, the verification node initiates what it refers to as an “enlistment program,” presumably intended to assess candidates' worthiness to join the Allagan warrior elite. Assemble a band of trusty companions, and meet the Goddess in all her terrible glory!
|
||||
|
||||
※Containment Bay P1T6 (Extreme) can be accessed via the Duty Finder."
|
||||
2,"TEXT_HEAVNY232_02333_SEQ_02","Upon receiving the tomestone, the verification node initiates what it refers to as an “enlistment program,” presumably intended to assess candidates' worthiness to join the Allagan warrior elite. Assemble a band of trusty companions, and meet the Goddess in all her terrible glory!
|
||||
|
||||
※Containment Bay P1T6 (Extreme) can be accessed via the Duty Finder."
|
||||
3,"TEXT_HEAVNY232_02333_SEQ_03",""
|
||||
|
||||
|
@@ -4,15 +4,9 @@ int32,str,str
|
||||
0,"TEXT_HEAVNY241_02394_SEQ_00","Unukalhai has a request regarding the final eikon of the Warring Triad."
|
||||
1,"TEXT_HEAVNY241_02394_SEQ_01","Unukalhai informs you that the Scions have begun a search inside Azys Lla's research facility. They seek to locate the thralls responsible for maintaining the manifestation of the last remaining eikon of the Warring Triad, but certain sectors are too dangerous to enter for those not blessed with the Echo. Make your way to the Flagship, and wait for your comrades to arrive at the agreed rendezvous point."
|
||||
2,"TEXT_HEAVNY241_02394_SEQ_02","After arriving on Azys Lla with Unukalhai, your fellow Scions soon join you with the disturbing news that an imperial force once more occupies the facility. As Urianger ponders the inefficacy of his wards, Regula van Hydrus approaches your party and explains the reason for the magick's failure: a pulse of power from the soon-to-awaken Zurvan. The legatus quickly describes the dire situation, and urges you to join him and his troops in preventing the Demon's thralls from rousing their master. Hurry after Unukalhai, and delve into Central Azys Lla."
|
||||
3,"TEXT_HEAVNY241_02394_SEQ_03","You speak with Unukalhai, and he urges you to not fall behind the rest of your companions. The ritual must be stopped.
|
||||
|
||||
※The verification node can be used to re-enter Central Azys Lla."
|
||||
4,"TEXT_HEAVNY241_02394_SEQ_04","You destroy the devices feeding aether to the stirring Zurvan, and return the eikon to a fitful slumber. But the temporary victory is not without a cost: in an unexpected act of heroism, Regula is struck down as he defends an overmatched Unukalhai. With his dying breath, the legatus bids you complete his duty, and slay the Demon and his followers. You withdraw with your companions, and the masked youth stands somewhat apart, shaken and disbelieving...
|
||||
|
||||
※The verification node can be used to re-enter Central Azys Lla."
|
||||
5,"TEXT_HEAVNY241_02394_SEQ_05","Regula's sacrifice has afforded you the chance to strike at a weakened Zurvan. With their tasks assigned, your companions depart to secure the controls to the eikon's shackles. It falls to you and your handpicked company of warriors to bring oblivion to the Demon himself.
|
||||
|
||||
※Containment Bay Z1T9 can be accessed via the Duty Finder."
|
||||
3,"TEXT_HEAVNY241_02394_SEQ_03","You speak with Unukalhai, and he urges you to not fall behind the rest of your companions. The ritual must be stopped.
|
||||
|
||||
※The verification node can be used to re-enter Central Azys Lla."
|
||||
4,"TEXT_HEAVNY241_02394_SEQ_04","You destroy the devices feeding aether to the stirring Zurvan, and return the eikon to a fitful slumber. But the temporary victory is not without a cost: in an unexpected act of heroism, Regula is struck down as he defends an overmatched Unukalhai. With his dying breath, the legatus bids you complete his duty, and slay the Demon and his followers. You withdraw with your companions, and the masked youth stands somewhat apart, shaken and disbelieving...
|
||||
|
||||
※The verification node can be used to re-enter Central Azys Lla."
|
||||
@@ -74,8 +68,7 @@ int32,str,str
|
||||
58,"TEXT_HEAVNY241_02394_YSHTOLA_000_084","The Demon's worshipers yet slumbered when we confronted Sophia. Could the tampering of her thralls have been more widespread than we thought?"
|
||||
59,"TEXT_HEAVNY241_02394_UNUKALHAI_000_085","They shared a common enemy─'tis not unthinkable that they would seek to free all those the Allagans had imprisoned."
|
||||
60,"TEXT_HEAVNY241_02394_REGULAVANHYDRUS_000_086","Yes, yes, the cage doors are open. And whilst you stand here quibbling over who picked the locks, my soldiers are inside the facility risking their lives and their sanity."
|
||||
67,"TEXT_HEAVNY241_02394_YSHTOLA_000_093","'Twas in opposing your reckless schemes that Ysayle was lost to us...
|
||||
You expect us to simply forgive and forget all that has come before? "
|
||||
61,"TEXT_HEAVNY241_02394_REGULAVANHYDRUS_000_087","They have volunteered to face death to prevent Zurvan's servants from waking him in the fullness of his power. Now, assuming you have at last understood the gravity of the situation, it is time that I rejoined them."
|
||||
62,"TEXT_HEAVNY241_02394_KRILE_000_087","But you cannot hope to succeed! The eikon will enslave the minds of any who draw near!"
|
||||
63,"TEXT_HEAVNY241_02394_REGULAVANHYDRUS_000_088","Thus did I seek out those with the power to resist his influence. Aid us, and mayhap my men will not perish in vain."
|
||||
64,"TEXT_HEAVNY241_02394_UNUKALHAI_000_089","...You propose an alliance."
|
||||
@@ -141,8 +134,7 @@ You expect us to simply forgive and forget all that has come before? "
|
||||
123,"TEXT_HEAVNY241_02394_IMPERIALSOLDIERTWO02394_000_460","The research facility crawls with Zurvan's faithful, and they will not cease in their efforts to rouse him. If you would honor the legatus's sacrifice, then you must slaughter those fiends to the last."
|
||||
124,"TEXT_HEAVNY241_02394_UNUKALHAI_000_500","He's dead. Had I only been stronger..."
|
||||
125,"TEXT_HEAVNY241_02394_KRILE_000_501","Enough of that! There'll be time for regrets after we've rid the world of Zurvan!"
|
||||
133,"TEXT_HEAVNY241_02394_UNUKALHAI_000_560","The legatus spoke truly...
|
||||
The thick of battle is no place to question oneself, and I will accept any forthcoming duty with certitude or not at all."
|
||||
126,"TEXT_HEAVNY241_02394_YSHTOLA_000_502","Krile has the right of it. The Demon has fallen back into torpor for now, but we must act swiftly if Regula's death is to have meaning."
|
||||
127,"TEXT_HEAVNY241_02394_YSHTOLA_000_503","The survivors speak of an army of thralls loose in the facility, and we must assume that these followers continue their efforts to awaken the eikon."
|
||||
128,"TEXT_HEAVNY241_02394_URIANGER_000_504","Let us then concentrate upon diverting them from their task. Mistress Krile and Master Unukalhai, prithee secure the controls to Zurvan's shackles and limit the restoration of his might."
|
||||
129,"TEXT_HEAVNY241_02394_URIANGER_000_505","Archon Y'shtola and I shall forge ahead, and strike down those thralls as would seek to harry you."
|
||||
|
||||
|
@@ -3,9 +3,7 @@
|
||||
int32,str,str
|
||||
0,"TEXT_HEAVNY242_02395_SEQ_00","Unukalhai has something of interest for you."
|
||||
1,"TEXT_HEAVNY242_02395_SEQ_01","Unukalhai presents you with an Allagan tomestone that contains detailed information on generating an enhanced simulacrum of the eikon Zurvan. He explains that only the most exceptional of Allag's warriors were expected to triumph against this artificial entity, and suggests that, as the Warrior of Light, you might benefit from the experience. Take the tomestone to the Flagship, and present the recording device to the verification node."
|
||||
2,"TEXT_HEAVNY242_02395_SEQ_02","Upon receiving the tomestone, the verification node initiates what it refers to as an “elimination trial,” presumably intended to further cull the unworthy from the Allagan warrior elite. Assemble a band of courageous companions, and face the Demon in all of his unrestrained might!
|
||||
|
||||
※Containment Bay Z1T9 (Extreme) can be accessed via the Duty Finder."
|
||||
2,"TEXT_HEAVNY242_02395_SEQ_02","Upon receiving the tomestone, the verification node initiates what it refers to as an “elimination trial,” presumably intended to further cull the unworthy from the Allagan warrior elite. Assemble a band of courageous companions, and face the Demon in all of his unrestrained might!
|
||||
|
||||
※Containment Bay Z1T9 (Extreme) can be accessed via the Duty Finder."
|
||||
3,"TEXT_HEAVNY242_02395_SEQ_03",""
|
||||
|
||||
|
@@ -1,17 +1,11 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_JOBREL300_02328_SEQ_00","Ardashir is lost in thought.
|
||||
※Changing classes or jobs will prevent progress during this quest."
|
||||
1,"TEXT_JOBREL300_02328_SEQ_01","The bond between you and the anima is stronger than ever. Though its development hereafter is but a matter of course, Ardashir believes he can hasten the process. He proposes a short voyage to Idyllshire to meet with an acquaintance, one Ulan. A fellow researcher and enthusiast of Carbuncles, she has devoted her life to the study of arcane entities and methods by which they can be enhanced. He is all but certain her work is the key to unlocking the anima's potential. And with that, you are off to Idyllshire.
|
||||
|
||||
※You may not proceed with a class or job that is different from when you accepted this quest.
|
||||
※Please note this quest cannot be abandoned via the journal. If you wish to abandon the quest, you may do so at any time by speaking with Ardashir."
|
||||
0,"TEXT_JOBREL300_02328_SEQ_00","Ardashir is lost in thought.
|
||||
※Changing classes or jobs will prevent progress during this quest."
|
||||
1,"TEXT_JOBREL300_02328_SEQ_01","The bond between you and the anima is stronger than ever. Though its development hereafter is but a matter of course, Ardashir believes he can hasten the process. He proposes a short voyage to Idyllshire to meet with an acquaintance, one Ulan. A fellow researcher and enthusiast of Carbuncles, she has devoted her life to the study of arcane entities and methods by which they can be enhanced. He is all but certain her work is the key to unlocking the anima's potential. And with that, you are off to Idyllshire.
|
||||
|
||||
4,"TEXT_JOBREL300_02328_SEQ_04","You arrive at Azys Lla to find Ardashir and Gerolt ready with a freshly forged weapon to house the anima's soulstone. After verifying the stone is still in one piece, they carefully transplant it into a new vessel. You raise the weapon high, admiring its beauty, when suddenly the anima appears before you. And at last, after years of research and countless failures, Ardashir is able to behold the anima in all its splendor. His dream finally realized, the fledgling researcher must now set his sights higher in his pursuits of cultivating artificial life.
|
||||
|
||||
※ The attributes of the anima weapon can be reallocated by speaking with Ulan in Idyllshire."
|
||||
※You may not proceed with a class or job that is different from when you accepted this quest.
|
||||
※Please note this quest cannot be abandoned via the journal. If you wish to abandon the quest, you may do so at any time by speaking with Ardashir."
|
||||
2,"TEXT_JOBREL300_02328_SEQ_02","The focus of Ulan's research, as she tells it, is the use of crystal sand to promote growth in arcane constructs. Normally one must strike a proper balance of elements for the procedure to work, a process which may take weeks or even months. Thankfully, she realizes you are not one to waste time. To that end she suggests the use of umbrite, an umbral-aspected stone that can strip the elements from crystal sand, eliminating the need to finely attune its elemental properties. With that knowledge she bids you gather the crystal sand and umbrite necessary to foster the anima's development to your liking."
|
||||
3,"TEXT_JOBREL300_02328_SEQ_03","Ulan's plan is a success. With the crystal sand lacking any elemental aspects, the anima readily consumes it, reaching new heights of strength. Both you and Ulan are impressed by the results, even more so when the anima insists on consuming greater quantities of the treated crystal sand. Though it is not without risk, Ardashir consents to the request, stating the anima is free to make its own choices. He suspects this will also require a new weapon better suited to the anima's burgeoning strength. As a preemptive measure, he returns to Azys Lla to make preparations with Gerolt. His suspicions are soon confirmed when, after several applications of crystal sand, the anima appears before you whimpering and in pain. Ulan bids you meet with Ardashir and see what can be done to help."
|
||||
|
||||
|
@@ -1,16 +1,11 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_JOBREL400_02379_SEQ_00","Ardashir is contemplating the present state of the anima.
|
||||
※Changing classes or jobs will prevent progress during this quest."
|
||||
1,"TEXT_JOBREL400_02379_SEQ_01","Ardashir is seemingly satisfied with the results of his research thus far─so much so, that he soon plans to return to Radz–at–Han where he will present his findings. Gerolt, on the other hand, is baffled by this presumption, and wastes no time reprimanding him. Ardashir reluctantly accepts the truth─that their work is not yet complete─and soon offers a means to temporarily fortify the anima weapon. For his plan to work, however, it requires a ceruleum solution which he has commissioned from a skilled distiller in Idyllshire. While he begins other preparations for the anima weapon, he asks you to meet with this artisan, one Blamprest, in Idyllshire.
|
||||
|
||||
※You may not proceed with a class or job that is different from when you accepted this quest."
|
||||
0,"TEXT_JOBREL400_02379_SEQ_00","Ardashir is contemplating the present state of the anima.
|
||||
※Changing classes or jobs will prevent progress during this quest."
|
||||
1,"TEXT_JOBREL400_02379_SEQ_01","Ardashir is seemingly satisfied with the results of his research thus far─so much so, that he soon plans to return to Radz–at–Han where he will present his findings. Gerolt, on the other hand, is baffled by this presumption, and wastes no time reprimanding him. Ardashir reluctantly accepts the truth─that their work is not yet complete─and soon offers a means to temporarily fortify the anima weapon. For his plan to work, however, it requires a ceruleum solution which he has commissioned from a skilled distiller in Idyllshire. While he begins other preparations for the anima weapon, he asks you to meet with this artisan, one Blamprest, in Idyllshire.
|
||||
|
||||
4,"TEXT_JOBREL400_02379_SEQ_04","You return to Azys Lla, elixir in hand. The second bottle you place on Ardashir's workbench, however, leaves him perplexed. When you explain to him it was an order for spirits placed by Gerolt, he then comes to a sudden and startling realization─Gerolt squandered a portion of the money lent to them by Rowena to make the purchase. Though he is furious, he cannot deny the strange yet beneficial effects of alcohol on Gerolt's work. After regaining his composure, he completes his potion, and sets Gerolt to work on fortifying the anima weapon. Much to their delight, Ardashir's plan was a success. Moreover, he goes on to show you an Allagan droid that may be the key to ensuring the anima's longevity, assuming it can be repaired.
|
||||
|
||||
※ The attributes of the anima weapon can be reallocated by speaking with Ulan in Idyllshire."
|
||||
※You may not proceed with a class or job that is different from when you accepted this quest."
|
||||
2,"TEXT_JOBREL400_02379_SEQ_02","Blamprest assures you work on Ardashir's order is well underway. He has been delayed, however, by a need for singing clusters. Though difficult to acquire, he has entrusted the task to a pair of sisters─skilled mages who agreed to help...for a price. No sooner does he mention the pair than they appear before you seeking compensation for their work. Much to your surprise─and dismay─he tells them that you have eagerly agreed to pay for them in his stead. They have yet to explain how you must pay them, but as your only alternative is to bargain at Rowena's Center for Cultural Promotion, you steel yourself to undertake trials of unknown peril."
|
||||
3,"TEXT_JOBREL400_02379_SEQ_03","After subjecting yourself to the peculiar whims of Amphelice and Angelet, you at last deliver the singing clusters to Blamprest, who then crafts for you the elixir needed for the anima weapon's fortifying potion. With your work complete and the elixir in hand, he bids you safe travels back to Azys Lla."
|
||||
4,"TEXT_JOBREL400_02379_SEQ_04","You return to Azys Lla, elixir in hand. The second bottle you place on Ardashir's workbench, however, leaves him perplexed. When you explain to him it was an order for spirits placed by Gerolt, he then comes to a sudden and startling realization─Gerolt squandered a portion of the money lent to them by Rowena to make the purchase. Though he is furious, he cannot deny the strange yet beneficial effects of alcohol on Gerolt's work. After regaining his composure, he completes his potion, and sets Gerolt to work on fortifying the anima weapon. Much to their delight, Ardashir's plan was a success. Moreover, he goes on to show you an Allagan droid that may be the key to ensuring the anima's longevity, assuming it can be repaired.
|
||||
|
||||
|
@@ -2,19 +2,11 @@
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_JOBREL401_02380_SEQ_00","Amphelice looks ready for business."
|
||||
1,"TEXT_JOBREL401_02380_SEQ_01","No sooner do you nod your head in consent than Amphelice proceeds straight to the heart of the matter. You will only receive the singing clusters upon completing and presenting to her three deftly written tales of daring and adventure. Being no stranger to danger, and knowing where to find it, you set out to find inspiration for your writing.
|
||||
|
||||
※The key item can be obtained by clearing a dungeon via Duty Roulette: Leveling."
|
||||
2,"TEXT_JOBREL401_02380_SEQ_02","You emerge from battle, your mind swimming with scenes of battle to chronicle in your journal. It takes you no time at all to compose your first masterpiece, but your work is not yet complete. To that end, you set out in search for your next story.
|
||||
|
||||
※The key item can be obtained by clearing a dungeon via Duty Roulette: Leveling."
|
||||
3,"TEXT_JOBREL401_02380_SEQ_03","Though weary from battle, you lay down your arms to pick up a pen and record your most recent battle in painstaking detail. Your second story is complete. With only one tale of adventure left to write, you make haste to another place that danger might call home.
|
||||
|
||||
※The key item can be obtained by clearing a dungeon via Duty Roulette: Leveling."
|
||||
1,"TEXT_JOBREL401_02380_SEQ_01","No sooner do you nod your head in consent than Amphelice proceeds straight to the heart of the matter. You will only receive the singing clusters upon completing and presenting to her three deftly written tales of daring and adventure. Being no stranger to danger, and knowing where to find it, you set out to find inspiration for your writing.
|
||||
|
||||
※The key item can be obtained by clearing a dungeon via Duty Roulette: Leveling."
|
||||
2,"TEXT_JOBREL401_02380_SEQ_02","You emerge from battle, your mind swimming with scenes of battle to chronicle in your journal. It takes you no time at all to compose your first masterpiece, but your work is not yet complete. To that end, you set out in search for your next story.
|
||||
5,"TEXT_JOBREL401_02380_SEQ_05","Amphelice pores over your work and is almost at a loss for words. More than impressed with your work, she explains that she is a writer sorely in need of new ideas for her poetry. Or rather, she was in need of new ideas. Your stories have set her mind to racing, and she is only too happy to reward you with singing clusters.
|
||||
|
||||
※This repeatable quest can be undertaken once weekly. Upon completing the quest, it will become available again the following <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time)."
|
||||
|
||||
※The key item can be obtained by clearing a dungeon via Duty Roulette: Leveling."
|
||||
3,"TEXT_JOBREL401_02380_SEQ_03","Though weary from battle, you lay down your arms to pick up a pen and record your most recent battle in painstaking detail. Your second story is complete. With only one tale of adventure left to write, you make haste to another place that danger might call home.
|
||||
|
||||
|
||||
|
@@ -2,13 +2,9 @@
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_JOBREL402_02381_SEQ_00","Angelet looks at you expectantly."
|
||||
1,"TEXT_JOBREL402_02381_SEQ_01","You speak with Angelet, who makes a seemingly innocent request─with her magicked cloth in hand, she asks you to relive the fiercest battles of your past. The only condition, however, is that you do so at the scene of battle, as that is the only way to quicken the magicks of her fabric. Though the locales she insists upon are likely still teeming with danger, you are not one to balk at a challenge. And so you make haste to the sites of your past adventures.
|
||||
|
||||
※The key item can be obtained by clearing a dungeon via Duty Roulette: Level 50/60 Dungeons."
|
||||
1,"TEXT_JOBREL402_02381_SEQ_01","You speak with Angelet, who makes a seemingly innocent request─with her magicked cloth in hand, she asks you to relive the fiercest battles of your past. The only condition, however, is that you do so at the scene of battle, as that is the only way to quicken the magicks of her fabric. Though the locales she insists upon are likely still teeming with danger, you are not one to balk at a challenge. And so you make haste to the sites of your past adventures.
|
||||
|
||||
3,"TEXT_JOBREL402_02381_SEQ_03","Angelet is beaming with excitement upon your return, and the reason for her elation gives you pause. As she explains it, her profession is the crafting of dolls using cursed materials. What was once an ostensibly normal bolt of fabric is now replete with the pain and suffering of your fallen enemies. As promised, she bequeaths to you the singing cluster you desire. In the event you cross paths with her again, you remind yourself not to ask after her merchandise.
|
||||
|
||||
※This repeatable quest can be undertaken once daily. Upon completing the quest, it will become available again the following day at <Time(1285081200)/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||||
※The key item can be obtained by clearing a dungeon via Duty Roulette: Level 50/60 Dungeons."
|
||||
2,"TEXT_JOBREL402_02381_SEQ_02","Your stroll down memory lane was fraught with peril, but both you and Angelet's magicked cloth remain none the worse for wear, and surprisingly no different. Which seems peculiar since, according to Angelet, there should be some discernible difference in the cloth. Perhaps she can explain what, if any, change has taken place."
|
||||
3,"TEXT_JOBREL402_02381_SEQ_03","Angelet is beaming with excitement upon your return, and the reason for her elation gives you pause. As she explains it, her profession is the crafting of dolls using cursed materials. What was once an ostensibly normal bolt of fabric is now replete with the pain and suffering of your fallen enemies. As promised, she bequeaths to you the singing cluster you desire. In the event you cross paths with her again, you remind yourself not to ask after her merchandise.
|
||||
|
||||
|
||||
|
@@ -1,19 +1,14 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_JOBREL500_02396_SEQ_00","Ardashir seems eager to tell you something.
|
||||
※Changing classes or jobs will prevent progress during this quest."
|
||||
0,"TEXT_JOBREL500_02396_SEQ_00","Ardashir seems eager to tell you something.
|
||||
※Changing classes or jobs will prevent progress during this quest."
|
||||
1,"TEXT_JOBREL500_02396_SEQ_01","Ardashir has good news to share with you─work on the processing node vital to his work is nearly complete. His elation is soon dampened, however, when Gerolt rebukes him for not lifting a finger to help. The young scholar soon insists on doing his fair share of the work, but never fear─there is plenty to go around. Ardashir wastes no time in splitting up his duties, tasking you with obtaining three oddities needed to forge the new anima weapon: a rare gemstone from Amdapor, a magicked doll from the Great Gubal Library, and molten rock from Sohm Al."
|
||||
2,"TEXT_JOBREL500_02396_SEQ_02","Braving the perils of Eorzea's darkest dungeons you emerge unscathed, and three rarities richer for the experience. You can only hope Ardashir will have completed his tasks by the time you get back."
|
||||
3,"TEXT_JOBREL500_02396_SEQ_03","You arrive in Azys Lla to find the processing node is fully operational. Not wanting to waste time, Ardashir insists Gerolt ignore his thirst for ale and begin work on the weapon. Meanwhile, he would have you activate the now-functioning node."
|
||||
5,"TEXT_JOBREL500_02396_SEQ_05","Moving the anima to a new soulstone will incur great risk, as there is a chance the fledgling spirit will dissipate into the aether before the process is complete. After extensive research, however, Ardashir has discovered the means to ensure the anima's safety: increasing its aetheric density. As he explains it, the anima weapon's recent treatment of ceruleum has enhanced its aether-absorbing abilities, making now the opportune time to carry out his plan. He furnishes you with a monitoring device, and bids you continue your routine acts of heroism. When the anima has absorbed sufficient levels of aether, his most recent discovery─the verification node─will analyze the anima weapon and determine your chances of success. Ardashir is not one to gamble, however, and says he will not be satisfied until failure is a mathematical improbability.
|
||||
|
||||
※Should you misplace the anima glass, you may obtain a new one by speaking with Ardashir at Azys Lla."
|
||||
4,"TEXT_JOBREL500_02396_SEQ_04","The node springs to life with a buzz and a whir, ready to fashion you a soulstone. Assuming you have the required materials, of course. When you are finished with the processing node, Ardashir asks that you activate the verification node in preparation for the anima's transfer."
|
||||
5,"TEXT_JOBREL500_02396_SEQ_05","Moving the anima to a new soulstone will incur great risk, as there is a chance the fledgling spirit will dissipate into the aether before the process is complete. After extensive research, however, Ardashir has discovered the means to ensure the anima's safety: increasing its aetheric density. As he explains it, the anima weapon's recent treatment of ceruleum has enhanced its aether-absorbing abilities, making now the opportune time to carry out his plan. He furnishes you with a monitoring device, and bids you continue your routine acts of heroism. When the anima has absorbed sufficient levels of aether, his most recent discovery─the verification node─will analyze the anima weapon and determine your chances of success. Ardashir is not one to gamble, however, and says he will not be satisfied until failure is a mathematical improbability.
|
||||
7,"TEXT_JOBREL500_02396_SEQ_07","His plans have been perfect, his calculations impeccable, yet Ardashir cannot dismiss his impending sense of dread. His doubts are soon cast aside, however, when Gerolt surprises him with a few choice words reminiscent of encouragement. Duly inspired, they set to work, and it is not long before the anima is placed securely in its new soulstone and weapon...or so they think. You hold your freshly forged weapon aloft, but when you call forth the anima, the lack of response gives you pause. Just when Ardashir had begun to lose hope, the anima appears from a blinding flash of light, regaling you with talk of an otherwordly experience. The anima is safe, now and forevermore. But Ardashir mentions he has one last order of business to discuss with you. Whatever could it be?
|
||||
|
||||
※ The attributes of the anima weapon can be reallocated by speaking with Ulan in Idyllshire."
|
||||
|
||||
※Should you misplace the anima glass, you may obtain a new one by speaking with Ardashir at Azys Lla."
|
||||
6,"TEXT_JOBREL500_02396_SEQ_06","You traverse the realm to fortify the anima through feats of heroism both great and small, from saving cats trapped on cold stone rooves to slaying beasts sent from the void. Confident that the anima is ready, you return to Azys Lla to have the anima weapon examined. The verification node begins its analysis, and after what seems an eternity, you are pleased to hear the chance of failure is nigh on impossible. All that remains is carrying out the transfer."
|
||||
7,"TEXT_JOBREL500_02396_SEQ_07","His plans have been perfect, his calculations impeccable, yet Ardashir cannot dismiss his impending sense of dread. His doubts are soon cast aside, however, when Gerolt surprises him with a few choice words reminiscent of encouragement. Duly inspired, they set to work, and it is not long before the anima is placed securely in its new soulstone and weapon...or so they think. You hold your freshly forged weapon aloft, but when you call forth the anima, the lack of response gives you pause. Just when Ardashir had begun to lose hope, the anima appears from a blinding flash of light, regaling you with talk of an otherwordly experience. The anima is safe, now and forevermore. But Ardashir mentions he has one last order of business to discuss with you. Whatever could it be?
|
||||
@@ -130,14 +125,10 @@ int32,str,str
|
||||
116,"TEXT_JOBREL500_02396_ARDASHIR_000_060","Good. You are ready, then. As before, you will need to increase the anima's aetheric density."
|
||||
117,"TEXT_JOBREL500_02396_ARDASHIR_000_061","Here. You will need a new anima glass to monitor its progress."
|
||||
118,"TEXT_JOBREL500_02396_ARDASHIR_000_062","When the anima is sufficiently condensed, bring it back for analysis."
|
||||
124,"TEXT_JOBREL500_02396_CERTIFYSYSTEM_000_070","<beep> Analyzing... Beginning simulation...
|
||||
Insufficient density levels. <beep> Chance of failure estimated at 75%."
|
||||
125,"TEXT_JOBREL500_02396_CERTIFYSYSTEM_000_071","<beep> Analyzing... Beginning simulation...
|
||||
Insufficient density levels. <beep> Chance of failure estimated at 62.5%."
|
||||
126,"TEXT_JOBREL500_02396_CERTIFYSYSTEM_000_072","<beep> Analyzing... Beginning simulation...
|
||||
Density levels reaching acceptable parameters. <beep> Chance of failure estimated at 37.5%."
|
||||
127,"TEXT_JOBREL500_02396_CERTIFYSYSTEM_000_073","<beep> Analyzing... Beginning simulation...
|
||||
Density levels reaching acceptable parameters. <beep> Chance of failure estimated at 12.5%."
|
||||
119,"TEXT_JOBREL500_02396_SYSTEM_000_020","Completing certain activities while equipped with your anima weapon will increase its aetheric density."
|
||||
120,"TEXT_JOBREL500_02396_SYSTEM_000_021","Completing certain activities while equipped with your anima weapon and shield will increase their aetheric density."
|
||||
121,"TEXT_JOBREL500_02396_SYSTEM_000_023","Please be advised that aetheric density cannot be increased when their durability is zero."
|
||||
122,"TEXT_JOBREL500_02396_SYSTEM_000_024","Please be advised that aetheric density cannot be increased when its durability is zero."
|
||||
123,"TEXT_JOBREL500_02396_SYSTEM_000_022","By using the anima glass, it is possible to visually verify your progress."
|
||||
124,"TEXT_JOBREL500_02396_CERTIFYSYSTEM_000_070","<beep> Analyzing... Beginning simulation...
|
||||
Insufficient density levels. <beep> Chance of failure estimated at 75%."
|
||||
|
||||
|
@@ -49,8 +49,7 @@ int32,str,str
|
||||
45,"TEXT_JOBREL501_02397_TODO_21",""
|
||||
46,"TEXT_JOBREL501_02397_TODO_22",""
|
||||
47,"TEXT_JOBREL501_02397_TODO_23",""
|
||||
48,"TEXT_JOBREL501_02397_PROCESSSYSTEM_000_001","<beep> <beep> Verifying system parameters...
|
||||
System parameters verified. <beep> Please insert materials."
|
||||
48,"TEXT_JOBREL501_02397_PROCESSSYSTEM_000_001","<beep> <beep> Verifying system parameters...
|
||||
System parameters verified. <beep> Please insert materials."
|
||||
49,"TEXT_JOBREL501_02397_ARDASHIR_000_002","Ready to begin work on the soulstone? Excellent. Let us begin by going over the requisite materials."
|
||||
50,"TEXT_JOBREL501_02397_ARDASHIR_000_003","Now, it bears mentioning that mine is a new method of soulstone creation. Rather than taking an existing stone and enchanting it, we will fashion a composite of high-purity crystals."
|
||||
@@ -65,21 +64,16 @@ System parameters verified. <beep> Please insert materials."
|
||||
59,"TEXT_JOBREL501_02397_ARDASHIR_000_012","I will leave the pneumite to you. When you have acquired fifteen, return here and load them into the processing node."
|
||||
60,"TEXT_JOBREL501_02397_SYSTEM_000_016","The pneumite requested by Ardashir can be obtained through various means."
|
||||
61,"TEXT_JOBREL501_02397_SYSTEM_000_017","Speak with other players and share information to discover how to find it!"
|
||||
63,"TEXT_JOBREL501_02397_PROCESSSYSTEM_000_021","Catalyst detected.
|
||||
Analyzing... Analyzing...
|
||||
Catalyst drive at full capacity... Mineral quality optimal..."
|
||||
62,"TEXT_JOBREL501_02397_PROCESSSYSTEM_000_020","System parameters verified. <beep> Please insert materials."
|
||||
63,"TEXT_JOBREL501_02397_PROCESSSYSTEM_000_021","Catalyst detected.
|
||||
Analyzing... Analyzing...
|
||||
Catalyst drive at full capacity... Mineral quality optimal..."
|
||||
64,"TEXT_JOBREL501_02397_ARDASHIR_000_022","Ah, you have the pneumite! Excellent work."
|
||||
68,"TEXT_JOBREL501_02397_PROCESSSYSTEM_000_025","<beep> Unable to initiate protocol. Version 10 of the operating system is required to proceed.
|
||||
Do you wish to upgrade?"
|
||||
65,"TEXT_JOBREL501_02397_ARDASHIR_000_023","I will ready the crystals at once."
|
||||
66,"TEXT_JOBREL501_02397_ARDASHIR_100_023","The crystals are all accounted for. Now to load them into the processing node."
|
||||
70,"TEXT_JOBREL501_02397_PROCESSSYSTEM_000_027","Upgrade requested.
|
||||
Do you agree to the Terms and Conditions of Use as stipulated by the Allagan Research Council?"
|
||||
67,"TEXT_JOBREL501_02397_ARDASHIR_000_024","That should do it. Now, processing node: initiate the soulstone synthesis protocol."
|
||||
68,"TEXT_JOBREL501_02397_PROCESSSYSTEM_000_025","<beep> Unable to initiate protocol. Version 10 of the operating system is required to proceed.
|
||||
72,"TEXT_JOBREL501_02397_PROCESSSYSTEM_000_029","...<beep> <beep> Update complete. Rebooting system...
|
||||
<beep> Initiating synthesis protocol..."
|
||||
Do you wish to upgrade?"
|
||||
69,"TEXT_JOBREL501_02397_ARDASHIR_000_026","Upgrade...? I am not sure I want to─"
|
||||
70,"TEXT_JOBREL501_02397_PROCESSSYSTEM_000_027","Upgrade requested.
|
||||
Do you agree to the Terms and Conditions of Use as stipulated by the Allagan Research Council?"
|
||||
|
||||
|
@@ -57,5 +57,4 @@ int32,str,str
|
||||
53,"TEXT_SUBCTS711_02387_SYSTEM_000_010","You can now explore beyond floor 50 of the Palace of the Dead."
|
||||
54,"TEXT_SUBCTS711_02387_WOODWAILERCAPTAIN01556_000_100","You have done well to complete such a thorough survey of the ruins, but the road ahead is ever more treacherous. Before you proceed, I would know for certain you are duly prepared for the challenges ahead."
|
||||
55,"TEXT_SUBCTS711_02387_SYSTEM_000_110","In order to proceed with this quest, you must first meet the following requirements:"
|
||||
56,"TEXT_SUBCTS711_02387_SYSTEM_000_111","※ You must have registered a product key for FINAL FANTASY XIV: Heavensward to your service account.
|
||||
※ You must be at least level 17 with a Disciple of War or Magic."
|
||||
56,"TEXT_SUBCTS711_02387_SYSTEM_000_111","※ You must have registered a product key for FINAL FANTASY XIV: Heavensward to your service account.
|
||||
|
||||
|
Reference in New Issue
Block a user