Patch 4.25

This commit is contained in:
Josh Freeman
2018-03-14 09:40:00 +00:00
parent f443f2d238
commit 4874343eef
1800 changed files with 15106 additions and 40900 deletions
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key,0,1
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int32,str,str
0,"TEXT_BANKJN001_02973_SEQ_00","This vexed villager is keeping watch of the ocean with a growing sense of dread.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANKJN001_02973_SEQ_01","A man of Isari has been waiting patiently for his daughter to return from Kugane, but can stand it no longer. Fearing the worst, he asks you to go and search for her along the shore of Sakazuki.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
0,"TEXT_BANKJN001_02973_SEQ_00","This vexed villager is keeping watch of the ocean with a growing sense of dread.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANKJN001_02973_SEQ_01","A man of Isari has been waiting patiently for his daughter to return from Kugane, but can stand it no longer. Fearing the worst, he asks you to go and search for her along the shore of Sakazuki.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANKJN001_02973_SEQ_00 This vexed villager is keeping watch of the ocean with a growing sense of dread. ※The difficulty of this quest will be synced to your current level. This vexed villager is keeping watch of the ocean with a growing sense of dread. ※The difficulty of this quest will be synced to your current level.
5 1 TEXT_BANKJN001_02973_SEQ_01 A man of Isari has been waiting patiently for his daughter to return from Kugane, but can stand it no longer. Fearing the worst, he asks you to go and search for her along the shore of Sakazuki. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest. A man of Isari has been waiting patiently for his daughter to return from Kugane, but can stand it no longer. Fearing the worst, he asks you to go and search for her along the shore of Sakazuki. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.
2 TEXT_BANKJN001_02973_SEQ_02 You find a young maiden along the shore in the company of a Blue Kojin with two Red Kojin fallen at their feet. Mistaking you for a threat, the Blue Kojin prepares to fight, but soon lowers his blade as you explain why you have come. The maiden before you is, in fact, Shihoumi, and she tells of the Blue Kojin's daring rescue. Though gravely injured, he soon runs off to retrieve Shihoumi's stolen cargo from the Red Kojin. She begs you to save him from this fool's errand before it is too late.
3 TEXT_BANKJN001_02973_SEQ_03 The Blue Kojin is badly bruised and surrounded by his Red brothers, but you quickly put an end to their assault. With the Red Kojin defeated, you tend to the fallen Blue Kojin's wounds.
4 TEXT_BANKJN001_02973_SEQ_04 You and the Blue Kojin named Kabuto are soon joined by Shihoumi, who wishes to thank you both for your help. Kabuto, however, insists that he be the one to reward you, given that you saved his life. Nevertheless, the girl insists that he accept a gift─an item of his choosing from among her wares─and Kabuto relents, settling upon a doll crafted in the likeness of a Kojin. He then invites you to Tamamizu, where he might present to you a token of his gratitude.
6 5 2 TEXT_BANKJN001_02973_SEQ_05 TEXT_BANKJN001_02973_SEQ_02 You meet with Kabuto at Tamamizu and are taken to their newly created treasure vault. His plans to thank you are soon halted when the Kojin find themselves in the presence of a kami. The divine spirit, who prefers to be addressed as Tsukumo, declares Kabuto the leader of a group known as the Divine Circle, whose mission is to traverse the realm in search of treasures to fill their vault. Moreover, you have been named his first recruit. Never one to decline a call to action, you prepare yourself for adventures both wondrous and perilous. You find a young maiden along the shore in the company of a Blue Kojin with two Red Kojin fallen at their feet. Mistaking you for a threat, the Blue Kojin prepares to fight, but soon lowers his blade as you explain why you have come. The maiden before you is, in fact, Shihoumi, and she tells of the Blue Kojin's daring rescue. Though gravely injured, he soon runs off to retrieve Shihoumi's stolen cargo from the Red Kojin. She begs you to save him from this fool's errand before it is too late.
7 6 3 TEXT_BANKJN001_02973_SEQ_06 TEXT_BANKJN001_02973_SEQ_03 The Blue Kojin is badly bruised and surrounded by his Red brothers, but you quickly put an end to their assault. With the Red Kojin defeated, you tend to the fallen Blue Kojin's wounds.
8 7 4 TEXT_BANKJN001_02973_SEQ_07 TEXT_BANKJN001_02973_SEQ_04 You and the Blue Kojin named Kabuto are soon joined by Shihoumi, who wishes to thank you both for your help. Kabuto, however, insists that he be the one to reward you, given that you saved his life. Nevertheless, the girl insists that he accept a gift─an item of his choosing from among her wares─and Kabuto relents, settling upon a doll crafted in the likeness of a Kojin. He then invites you to Tamamizu, where he might present to you a token of his gratitude.
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key,0,1
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0,"TEXT_BANKJN002_02974_SEQ_00","Kabuto is ready to depart.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANKJN002_02974_SEQ_01","Kabuto approaches you in hushed tones about his first expedition. When he fails to state anything beyond the obvious─that they will soon be departing─Tsukumo takes it upon himself to better inform you of their plan. As he tells it, they recently received word of a promising addition to the vault somewhere near Namai in Yanxia. With no other leads, Tsukumo skips away with Kabuto in tow.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
0,"TEXT_BANKJN002_02974_SEQ_00","Kabuto is ready to depart.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANKJN002_02974_SEQ_01","Kabuto approaches you in hushed tones about his first expedition. When he fails to state anything beyond the obvious─that they will soon be departing─Tsukumo takes it upon himself to better inform you of their plan. As he tells it, they recently received word of a promising addition to the vault somewhere near Namai in Yanxia. With no other leads, Tsukumo skips away with Kabuto in tow.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
1 key 0 1
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3 int32 str str
4 0 TEXT_BANKJN002_02974_SEQ_00 Kabuto is ready to depart. ※The difficulty of this quest will be synced to your current level. Kabuto is ready to depart. ※The difficulty of this quest will be synced to your current level.
5 1 TEXT_BANKJN002_02974_SEQ_01 Kabuto approaches you in hushed tones about his first expedition. When he fails to state anything beyond the obvious─that they will soon be departing─Tsukumo takes it upon himself to better inform you of their plan. As he tells it, they recently received word of a promising addition to the vault somewhere near Namai in Yanxia. With no other leads, Tsukumo skips away with Kabuto in tow. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest. Kabuto approaches you in hushed tones about his first expedition. When he fails to state anything beyond the obvious─that they will soon be departing─Tsukumo takes it upon himself to better inform you of their plan. As he tells it, they recently received word of a promising addition to the vault somewhere near Namai in Yanxia. With no other leads, Tsukumo skips away with Kabuto in tow. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.
2 TEXT_BANKJN002_02974_SEQ_02 You speak with a villager in Namai who tells you of a Namazu sneaking about the Glittering Basin with what people assume to be treasure. Though Tsukumo believes your time would be better spent learning more about the Namazu, Kabuto insists on commencing a search for this elusive figure so as not to waste any more of your time. Tsukumo is equal parts surprised and impressed by this sudden assertiveness and eventually concedes. Your next course of action is decided, and so you make for the Glittering Basin.
3 TEXT_BANKJN002_02974_SEQ_03 You find Kabuto overlooking the basin from an ideal vantage point. As he checks the north, you begin a survey of the south when a curious shape comes into view. No sooner do you realize the figure is a Namazu than it darts back out of sight.
4 TEXT_BANKJN002_02974_SEQ_04 Along the shoreline you discover not only the Namazu, but the treasure it carefully guards: a vase. Before you can approach, however, the Namazu is confronted by a band of Red Kojin. Tsukumo and Kabuto waste no time in rushing down to save both the Namazu and its treasure.
6 5 2 TEXT_BANKJN002_02974_SEQ_05 TEXT_BANKJN002_02974_SEQ_02 By the time you arrive, the vase is already in the clutches of the Red Kojin. When Kabuto refuses to back down, they choose to flee rather than fight. Kabuto gives chase, but he will likely need your help when he catches up with them. You speak with a villager in Namai who tells you of a Namazu sneaking about the Glittering Basin with what people assume to be treasure. Though Tsukumo believes your time would be better spent learning more about the Namazu, Kabuto insists on commencing a search for this elusive figure so as not to waste any more of your time. Tsukumo is equal parts surprised and impressed by this sudden assertiveness and eventually concedes. Your next course of action is decided, and so you make for the Glittering Basin.
7 6 3 TEXT_BANKJN002_02974_SEQ_06 TEXT_BANKJN002_02974_SEQ_03 You find Kabuto to the north, three Red Kojin fallen at his feet. Despite Hirumaki making off with the vase, Gyokei is oddly relieved. As he explains it, the vase was cursed to bring misfortune to its owner, and he was hard-pressed to find a way to break the curse or dispose of it. Gyokei readily agrees to become a trading partner with the Blue Kojin, and offers a chime from his storehouse as a token of good faith. Kabuto and Tsukumo then return to Tamamizu for a well-earned rest. You find Kabuto overlooking the basin from an ideal vantage point. As he checks the north, you begin a survey of the south when a curious shape comes into view. No sooner do you realize the figure is a Namazu than it darts back out of sight.
8 7 4 TEXT_BANKJN002_02974_SEQ_07 TEXT_BANKJN002_02974_SEQ_04 Thanks to your efforts, the vault of Tamamizu has gained a treasure and the Blue Kojin a trading partner. While Kabuto thinks little of the part he has played thus far, Tsukumo has every confidence that he will lead his band of treasure seekers to ever greater riches. Along the shoreline you discover not only the Namazu, but the treasure it carefully guards: a vase. Before you can approach, however, the Namazu is confronted by a band of Red Kojin. Tsukumo and Kabuto waste no time in rushing down to save both the Namazu and its treasure.
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0,"TEXT_BANKJN003_02975_SEQ_00","The look in Kabuto's eyes suggests he recently received good news.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANKJN003_02975_SEQ_01","There is treasure in the Azim Steppe, and Kabuto is able to relay the news to you with surprising clarity. Because the Kojin are unfamiliar with the Steppe, Tsukumo asks that you accompany them on this expedition. No sooner do you consent than they make for Reunion.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
0,"TEXT_BANKJN003_02975_SEQ_00","The look in Kabuto's eyes suggests he recently received good news.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANKJN003_02975_SEQ_01","There is treasure in the Azim Steppe, and Kabuto is able to relay the news to you with surprising clarity. Because the Kojin are unfamiliar with the Steppe, Tsukumo asks that you accompany them on this expedition. No sooner do you consent than they make for Reunion.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
@@ -55,8 +52,7 @@ int32,str,str
45,"TEXT_BANKJN003_02975_TODO_21",""
46,"TEXT_BANKJN003_02975_TODO_22",""
47,"TEXT_BANKJN003_02975_TODO_23",""
51,"TEXT_BANKJN003_02975_TSUKUMO_000_003","Well said, Kabuto. I knew you had it in you.
Your assistance would be greatly appreciated, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Being such a well-traveled adventurer, I suspect you would be much better suited to guide us."
48,"TEXT_BANKJN003_02975_SYSTEM_000_000","In order to undertake this quest, you must first complete the main scenario quest “Here There Be Xaela.”"
49,"TEXT_BANKJN003_02975_KABUTO_000_001","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Your timing is fortuitous as always."
50,"TEXT_BANKJN003_02975_KABUTO_000_002","We recently received word of an artifact in the Azim Steppe worthy of the vault. As I am unfamiliar with lands beyond the Ruby Sea, I would ask you accompany me."
51,"TEXT_BANKJN003_02975_TSUKUMO_000_003","Well said, Kabuto. I knew you had it in you.
1 key 0 1
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4 0 TEXT_BANKJN003_02975_SEQ_00 The look in Kabuto's eyes suggests he recently received good news. ※The difficulty of this quest will be synced to your current level. The look in Kabuto's eyes suggests he recently received good news. ※The difficulty of this quest will be synced to your current level.
5 1 TEXT_BANKJN003_02975_SEQ_01 There is treasure in the Azim Steppe, and Kabuto is able to relay the news to you with surprising clarity. Because the Kojin are unfamiliar with the Steppe, Tsukumo asks that you accompany them on this expedition. No sooner do you consent than they make for Reunion. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest. There is treasure in the Azim Steppe, and Kabuto is able to relay the news to you with surprising clarity. Because the Kojin are unfamiliar with the Steppe, Tsukumo asks that you accompany them on this expedition. No sooner do you consent than they make for Reunion. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.
2 TEXT_BANKJN003_02975_SEQ_02 When you arrive at Reunion, Kabuto and Tsukumo are eager to begin their search. They suggest splitting up to speak with as many of the settlement's inhabitants as possible.
3 TEXT_BANKJN003_02975_SEQ_03 You hear various rumors of a bow which grants its user strength beyond belief, its owner being a young boy of the Qestir tribe named Uchikin. Perhaps Kabuto has additional information to share.
4 TEXT_BANKJN003_02975_SEQ_04 Kabuto tells you of his awkward and otherwise fruitless conversation with the Qestir tribe. Though they had no words of insight to offer, Kabuto believes the Qestir's mannerisms suggested they go and see the bow for themselves. Tsukumo suggests you split up once more to search for the young boy and his bow.
6 5 2 TEXT_BANKJN003_02975_SEQ_05 TEXT_BANKJN003_02975_SEQ_02 You find a young Qestiri boy who you believe to be Uchikin, but his bow is nowhere to be found. His sullen expression suggests it was stolen. Realizing you have come to help he says nary a word, but points southeast. You head in that direction expecting to find his bow, and likely trouble as well. When you arrive at Reunion, Kabuto and Tsukumo are eager to begin their search. They suggest splitting up to speak with as many of the settlement's inhabitants as possible.
7 6 3 TEXT_BANKJN003_02975_SEQ_06 TEXT_BANKJN003_02975_SEQ_03 It does not take long for you to find Uchikin's bow, and the two Red Kojin who stole it. A quick thrashing as only you could give sends them running. Uchikin will be quite pleased to have his bow returned to him. You hear various rumors of a bow which grants its user strength beyond belief, its owner being a young boy of the Qestir tribe named Uchikin. Perhaps Kabuto has additional information to share.
8 7 4 TEXT_BANKJN003_02975_SEQ_07 TEXT_BANKJN003_02975_SEQ_04 Uchikin is silent, but his look of relief upon being reunited with his bow speaks volumes. It soon becomes clear that bow has no supernatural powers nor is Uchikin a naturally gifted marksman. In truth, his talent is born from the incredible time and dedication he poured into honing his skills. Kabuto and Tsukumo have no interest in asking for something he considers so precious and are ready to depart when Uchikin's father hands them an envelope. Enclosed within is a document granting the Blue Kojin leave to barter and trade in Reunion. There are, however, still finer details of the agreement that must be discussed. Tsukumo and Kabuto follow Uchikin's father back to Reunion and ask you to meet with them back in Tamamizu. Kabuto tells you of his awkward and otherwise fruitless conversation with the Qestir tribe. Though they had no words of insight to offer, Kabuto believes the Qestir's mannerisms suggested they go and see the bow for themselves. Tsukumo suggests you split up once more to search for the young boy and his bow.
52 51 48 TEXT_BANKJN003_02975_TSUKUMO_000_003 TEXT_BANKJN003_02975_SYSTEM_000_000 Well said, Kabuto. I knew you had it in you. Your assistance would be greatly appreciated, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Being such a well-traveled adventurer, I suspect you would be much better suited to guide us. In order to undertake this quest, you must first complete the main scenario quest “Here There Be Xaela.”
53 52 49 TEXT_BANKJN003_02975_TSUKUMO_000_004 TEXT_BANKJN003_02975_KABUTO_000_001 Excellent! Then we will meet you in Reunion. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Your timing is fortuitous as always.
54 53 50 TEXT_BANKJN003_02975_TSUKUMO_000_009 TEXT_BANKJN003_02975_KABUTO_000_002 There you are. A beautiful place, is it not? Would that the winds were not so strong. I feel as though I could be whisked away at any moment. We recently received word of an artifact in the Azim Steppe worthy of the vault. As I am unfamiliar with lands beyond the Ruby Sea, I would ask you accompany me.
55 54 51 TEXT_BANKJN003_02975_PERSONA02975_000_009 TEXT_BANKJN003_02975_TSUKUMO_000_003 A hardened warrior, I see. There's no need to deny it─the stench of blood and battle is unmistakable. Well said, Kabuto. I knew you had it in you. Your assistance would be greatly appreciated, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Being such a well-traveled adventurer, I suspect you would be much better suited to guide us.
55 TEXT_BANKJN003_02975_PERSONB02975_000_009 Hmmm. You've the look of a warrior. Yes, one who might know an able-bodied man or two worthy of the Buduga. Perhaps you could introduce me?
56 56 52 TEXT_BANKJN003_02975_PERSONC02975_000_009 TEXT_BANKJN003_02975_TSUKUMO_000_004 Admiring my bow, are you? You will find no better in all the Steppe. A lesser weapon would bring shame to the Oronir. Excellent! Then we will meet you in Reunion.
57 57 53 TEXT_BANKJN003_02975_KABUTO_000_010 TEXT_BANKJN003_02975_TSUKUMO_000_009 There are Au Ra everywhere. It calls to mind Sui–no–Sato. There you are. A beautiful place, is it not? Would that the winds were not so strong. I feel as though I could be whisked away at any moment.
58 58 54 TEXT_BANKJN003_02975_TSUKUMO_000_011 TEXT_BANKJN003_02975_PERSONA02975_000_009 I was concerned you would only retreat further into your shell being so far away from home, but I am glad to be mistaken. At any rate, we must not waste any more time. A hardened warrior, I see. There's no need to deny it─the stench of blood and battle is unmistakable.
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0,"TEXT_BANKJN004_02976_SEQ_00","Kabuto has been working himself up to ask you something.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANKJN004_02976_SEQ_01","Kabuto recently acquired a suit of armor which he has sent to Kugane for repairs. Fearful the Red Kojin may attempt to steal it, he asks you to accompany him to see it safely returned to Tamamizu. No sooner do you nod in consent than he sets off for the forge in Kugane.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
0,"TEXT_BANKJN004_02976_SEQ_00","Kabuto has been working himself up to ask you something.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANKJN004_02976_SEQ_01","Kabuto recently acquired a suit of armor which he has sent to Kugane for repairs. Fearful the Red Kojin may attempt to steal it, he asks you to accompany him to see it safely returned to Tamamizu. No sooner do you nod in consent than he sets off for the forge in Kugane.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
1 key 0 1
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3 int32 str str
4 0 TEXT_BANKJN004_02976_SEQ_00 Kabuto has been working himself up to ask you something. ※The difficulty of this quest will be synced to your current level. Kabuto has been working himself up to ask you something. ※The difficulty of this quest will be synced to your current level.
5 1 TEXT_BANKJN004_02976_SEQ_01 Kabuto recently acquired a suit of armor which he has sent to Kugane for repairs. Fearful the Red Kojin may attempt to steal it, he asks you to accompany him to see it safely returned to Tamamizu. No sooner do you nod in consent than he sets off for the forge in Kugane. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest. Kabuto recently acquired a suit of armor which he has sent to Kugane for repairs. Fearful the Red Kojin may attempt to steal it, he asks you to accompany him to see it safely returned to Tamamizu. No sooner do you nod in consent than he sets off for the forge in Kugane. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.
2 TEXT_BANKJN004_02976_SEQ_02 The two of you are both surprised and delighted to see Shihoumi is the smith entrusted with repairing the armor. Kabuto's cheerful demeanour soon sours, however, when she tells him the armor has been delivered to Hells' Lid. It is just as he feared─a plot by the Red Kojin to steal his treasure. Leaving Tsukumo in her care, he rushes off to Hells' Lid.
3 TEXT_BANKJN004_02976_SEQ_03 You find a cowering courier surrounded by a band of Red Kojin. After quickly disposing of them, you check to see if he is unharmed.
4 TEXT_BANKJN004_02976_SEQ_04 The courier leaves after a quick show of thanks for fear of another attack. As if in response to his worry, Hirumaki appears on a nearby ridge. He claims to have kidnapped Tsukumo, and demands the Blue Kojin pledge their services to the Red Kojin in exchange for his safe return. What, then, has become of Shihoumi? Kabuto asks you to return to Kugane and find out.
6 5 2 TEXT_BANKJN004_02976_SEQ_05 TEXT_BANKJN004_02976_SEQ_02 You arrive to find Shihoumi is safe, but Tsukumo's absense confirms Hirumaki's boasts were true. She blames herself for what has happened, pledging to help with Tsukumo's rescue in any way she can. Kabuto thanks her for her generosity, then invites you back to Tamamizu. The two of you are both surprised and delighted to see Shihoumi is the smith entrusted with repairing the armor. Kabuto's cheerful demeanour soon sours, however, when she tells him the armor has been delivered to Hells' Lid. It is just as he feared─a plot by the Red Kojin to steal his treasure. Leaving Tsukumo in her care, he rushes off to Hells' Lid.
7 6 3 TEXT_BANKJN004_02976_SEQ_06 TEXT_BANKJN004_02976_SEQ_03 You begin talks with Kabuto when Bunchin approaches, furious at the news that Tsukumo has been taken. He quickly dismisses Kabuto's shortsighted plans of sneaking onto the Isle of Zekki, and insists he speak with all of the Blue Kojin and rally them together in preparation for battle. You find a cowering courier surrounded by a band of Red Kojin. After quickly disposing of them, you check to see if he is unharmed.
8 7 4 TEXT_BANKJN004_02976_SEQ_07 TEXT_BANKJN004_02976_SEQ_04 The courier leaves after a quick show of thanks for fear of another attack. As if in response to his worry, Hirumaki appears on a nearby ridge. He claims to have kidnapped Tsukumo, and demands the Blue Kojin pledge their services to the Red Kojin in exchange for his safe return. What, then, has become of Shihoumi? Kabuto asks you to return to Kugane and find out.
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0,"TEXT_BANKJN005_02977_SEQ_00","Kabuto is making ready to storm the Isle of Zekki.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANKJN005_02977_SEQ_01","Kabuto has every intention of rescuing Tsukumo, but he cannot do it alone. First, he must enlist the aid of his fellow Kojin. As he musters the courage to do so, he asks you to accompany him in case he should falter.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
0,"TEXT_BANKJN005_02977_SEQ_00","Kabuto is making ready to storm the Isle of Zekki.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANKJN005_02977_SEQ_01","Kabuto has every intention of rescuing Tsukumo, but he cannot do it alone. First, he must enlist the aid of his fellow Kojin. As he musters the courage to do so, he asks you to accompany him in case he should falter.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
@@ -168,8 +165,7 @@ int32,str,str
158,"TEXT_BANKJN005_02977_KABUTO_BATTLETALK_003_002","By the kami! They should be out in the water, not here fighting. We have to help them!"
159,"TEXT_BANKJN005_02977_ZUKIN_BATTLETALK_003_003","Kabuto! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Thank goodness you're here."
160,"TEXT_BANKJN005_02977_VOLUNTEER02977_BATTLETALK_003_005","That seems to be the last of them. We'll keep the way clear. Hurry and save Tsukumo!"
164,"TEXT_BANKJN005_02977_KABUTO_BATTLETALK_003_001","Thank you, Makura.
Come, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. We mustn't waste this opportunity."
161,"TEXT_BANKJN005_02977_MAKURA_BATTLETALK_003_006","Before you go, come and partake of this treasure's blessing."
162,"TEXT_BANKJN005_02977_KABUTO_BATTLETALK_003_004","Thank you. I fear we will need it for what lies ahead."
163,"TEXT_BANKJN005_02977_MAKURA_BATTLETALK_003_008","Go quickly now. We will keep them at bay for as long as we can."
164,"TEXT_BANKJN005_02977_KABUTO_BATTLETALK_003_001","Thank you, Makura.
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3 int32 str str
4 0 TEXT_BANKJN005_02977_SEQ_00 Kabuto is making ready to storm the Isle of Zekki. ※The difficulty of this quest will be synced to your current level. Kabuto is making ready to storm the Isle of Zekki. ※The difficulty of this quest will be synced to your current level.
5 1 TEXT_BANKJN005_02977_SEQ_01 Kabuto has every intention of rescuing Tsukumo, but he cannot do it alone. First, he must enlist the aid of his fellow Kojin. As he musters the courage to do so, he asks you to accompany him in case he should falter. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest. Kabuto has every intention of rescuing Tsukumo, but he cannot do it alone. First, he must enlist the aid of his fellow Kojin. As he musters the courage to do so, he asks you to accompany him in case he should falter. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.
2 TEXT_BANKJN005_02977_SEQ_02 One of Kabuto's brothers agrees to help much to his surprise. Though only a small success, it gives him courage. So much so, he asks you to wait with Bunchin while he takes on the monumental task of speaking with all the Kojin of Tamamizu.
3 TEXT_BANKJN005_02977_SEQ_03 Kabuto has done his due diligence and spoken with all his brothers. All that remains is to wait. Then wait. Then wait a while longer. Just as he was beginning to lose hope, the other members of the Divine Circle arrive. They each have taken steps to prepare for the upcoming battle, and their remaining brothers are all at the ready outside of Tamamizu. It is time for battle, and so Kabuto bids you follow him to the Dive.
4 TEXT_BANKJN005_02977_SEQ_04 The plan to distract the Red Kojin about the island was a success. The entrance is unguarded, and Kabuto is prepared to rush inside.
6 5 2 TEXT_BANKJN005_02977_SEQ_05 TEXT_BANKJN005_02977_SEQ_02 Together you and Kabuto fight your way through to the Air of the Opulent and at last find Tsukumo held captive by Hirumaki. A duel ensues, and the ringing of steel against steel is deafening. Alas, Kabuto appears to be no match for Hirumaki. The red-shelled swordsman prepares to deliver the finishing blow when Tsukumo struggles to speak. He offers a few words of encouragement before growing still, and Kabuto realizes at once what has happened. He then finds the strength to strike one last time. Hirumaki collapses to the ground, but Kabuto follows shortly after. With the general defeated, the other Blue Kojin carry the unmoving Tsukumo and Kabuto back to Tamamizu. One of Kabuto's brothers agrees to help much to his surprise. Though only a small success, it gives him courage. So much so, he asks you to wait with Bunchin while he takes on the monumental task of speaking with all the Kojin of Tamamizu.
7 6 3 TEXT_BANKJN005_02977_SEQ_06 TEXT_BANKJN005_02977_SEQ_03 Tsukumo is no more. The doll sits silently on an altar in the treasure vault when Shihoumi arrives to examine it. Kabuto's hopes of saving Tsukumo are dashed, however, when she tells him there is nothing she can do. Feeling defeated, Kabuto casts a sullen look at the altar and notices a peculiar gem on the ground. Shihoumi is quick to identify it as materia, and wastes no time affixing it to Kabuto's helmet. Taking the materia as a parting gift, he vows to honor Tsukumo's memory by redoubling his efforts to serve the Divine Circle. Kabuto has done his due diligence and spoken with all his brothers. All that remains is to wait. Then wait. Then wait a while longer. Just as he was beginning to lose hope, the other members of the Divine Circle arrive. They each have taken steps to prepare for the upcoming battle, and their remaining brothers are all at the ready outside of Tamamizu. It is time for battle, and so Kabuto bids you follow him to the Dive.
8 7 4 TEXT_BANKJN005_02977_SEQ_07 TEXT_BANKJN005_02977_SEQ_04 The plan to distract the Red Kojin about the island was a success. The entrance is unguarded, and Kabuto is prepared to rush inside.
165 164 161 TEXT_BANKJN005_02977_KABUTO_BATTLETALK_003_001 TEXT_BANKJN005_02977_MAKURA_BATTLETALK_003_006 Thank you, Makura. Come, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. We mustn't waste this opportunity. Before you go, come and partake of this treasure's blessing.
166 165 162 TEXT_BANKJN005_02977_KABUTO_BATTLETALK_004_001 TEXT_BANKJN005_02977_KABUTO_BATTLETALK_003_004 Curses! I wasn't expecting such numbers. Thank you. I fear we will need it for what lies ahead.
167 166 163 TEXT_BANKJN005_02977_KABUTO_BATTLETALK_004_006 TEXT_BANKJN005_02977_MAKURA_BATTLETALK_003_008 If they would stand against us, then we have no choice. Lead on, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Go quickly now. We will keep them at bay for as long as we can.
168 167 164 TEXT_BANKJN005_02977_KABUTO_BATTLETALK_004_005 TEXT_BANKJN005_02977_KABUTO_BATTLETALK_003_001 Draw them together, and I will deliver the finishing blow! Thank you, Makura. Come, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. We mustn't waste this opportunity.
168 TEXT_BANKJN005_02977_KABUTO_BATTLETALK_004_002 Reinforcements!? Distract them that I might strike again.
169 169 165 TEXT_BANKJN005_02977_KABUTO_BATTLETALK_004_003 TEXT_BANKJN005_02977_KABUTO_BATTLETALK_004_001 There's no end to them! I fear I only have strength enough for one last attack. Curses! I wasn't expecting such numbers.
170 170 166 TEXT_BANKJN005_02977_KABUTO_BATTLETALK_004_004 TEXT_BANKJN005_02977_KABUTO_BATTLETALK_004_006 Well done. Now let's get moving. It shouldn't be much farther. If they would stand against us, then we have no choice. Lead on, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
171 171 167 TEXT_BANKJN005_02977_ENEMY_BATTLETALK_005_004 TEXT_BANKJN005_02977_KABUTO_BATTLETALK_004_005 Intruders! Stop them! Draw them together, and I will deliver the finishing blow!
+2 -5
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@@ -1,11 +1,8 @@
key,0,1
#,,
int32,str,str
0,"TEXT_BANKJN006_02978_SEQ_00","Kabuto appears to be in better spirits than when you last met.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANKJN006_02978_SEQ_01","Though Tsukumo is gone, Kabuto has labored tirelessly to carry out the Divine Circle's duty of searching for treasure. So much so, his brothers insist he take a rest. With his newly acquired free time, Kabuto has chosen to visit the various peoples of Othard who made contributions to the treasure vault, and wants you to accompany him. He decides to begin his journey with a visit to Gyokei in Yanxia.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
0,"TEXT_BANKJN006_02978_SEQ_00","Kabuto appears to be in better spirits than when you last met.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANKJN006_02978_SEQ_01","Though Tsukumo is gone, Kabuto has labored tirelessly to carry out the Divine Circle's duty of searching for treasure. So much so, his brothers insist he take a rest. With his newly acquired free time, Kabuto has chosen to visit the various peoples of Othard who made contributions to the treasure vault, and wants you to accompany him. He decides to begin his journey with a visit to Gyokei in Yanxia.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANKJN006_02978_SEQ_00 Kabuto appears to be in better spirits than when you last met. ※The difficulty of this quest will be synced to your current level. Kabuto appears to be in better spirits than when you last met. ※The difficulty of this quest will be synced to your current level.
5 1 TEXT_BANKJN006_02978_SEQ_01 Though Tsukumo is gone, Kabuto has labored tirelessly to carry out the Divine Circle's duty of searching for treasure. So much so, his brothers insist he take a rest. With his newly acquired free time, Kabuto has chosen to visit the various peoples of Othard who made contributions to the treasure vault, and wants you to accompany him. He decides to begin his journey with a visit to Gyokei in Yanxia. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest. Though Tsukumo is gone, Kabuto has labored tirelessly to carry out the Divine Circle's duty of searching for treasure. So much so, his brothers insist he take a rest. With his newly acquired free time, Kabuto has chosen to visit the various peoples of Othard who made contributions to the treasure vault, and wants you to accompany him. He decides to begin his journey with a visit to Gyokei in Yanxia. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.
2 TEXT_BANKJN006_02978_SEQ_02 Kabuto is happy to hear that all is well with Gyokei. He grows concerned, however, when mention of Tsukumo is met with a look of bewilderment. In the end, Kabuto surmises his lack of memory stems from the trauma of being attacked by the Red Kojin. He bids Gyokei farewell and makes for the Azim Steppe to meet with Uchikin and his father.
3 TEXT_BANKJN006_02978_SEQ_03 The Qestiri father and son are glad for Kabuto's visit, thanking him again for his help retrieving Uchikin's bow. As he struggles to communicate, Kabuto makes mention of Tsukumo, who was quite adept at interpreting their gestures. Uchikin and his father can only shrug in response. It soon dawns on Kabuto that they too have no recollection of his divine companion. Concerned now that everyone has forgotten Tsukumo, he rushes to Kugane to speak with the one person who is certain to remember him─Shihoumi.
4 TEXT_BANKJN006_02978_SEQ_04 Kabuto is relieved to hear that Shihoumi does, in fact, remember gifting him Tsukumo. His worry returns when it becomes clear she has no memory of the doll ever being animate. The only ones left likely to remember are his fellow Kojin. He returns to Tamamizu to speak with the other members of the Divine Circle, fearful of what they might say.
6 5 2 TEXT_BANKJN006_02978_SEQ_05 TEXT_BANKJN006_02978_SEQ_02 With his brothers assembled, Kabuto asks them if they remember Tsukumo, the kami that founded the Divine Circle. While they do remember Tsukumo, they are dumbfounded by the claim that a doll was the founder of their order. As far as they can recall, it was Kabuto who brought them together. Kabuto is baffled by the notion and insists it was Tsukumo. Hearing the conviction in his voice, Bunchin is reminded of a similar experience from his past. He relays this story to Kabuto, explaining that Tsukumo's purpose was to guide him on a journey of enlightenment that only he was meant to remember. The once reclusive warrior is now an affable leader, more determined than ever to see his people prosper. Kabuto is happy to hear that all is well with Gyokei. He grows concerned, however, when mention of Tsukumo is met with a look of bewilderment. In the end, Kabuto surmises his lack of memory stems from the trauma of being attacked by the Red Kojin. He bids Gyokei farewell and makes for the Azim Steppe to meet with Uchikin and his father.
7 6 3 TEXT_BANKJN006_02978_SEQ_06 TEXT_BANKJN006_02978_SEQ_03 The Qestiri father and son are glad for Kabuto's visit, thanking him again for his help retrieving Uchikin's bow. As he struggles to communicate, Kabuto makes mention of Tsukumo, who was quite adept at interpreting their gestures. Uchikin and his father can only shrug in response. It soon dawns on Kabuto that they too have no recollection of his divine companion. Concerned now that everyone has forgotten Tsukumo, he rushes to Kugane to speak with the one person who is certain to remember him─Shihoumi.
8 7 4 TEXT_BANKJN006_02978_SEQ_07 TEXT_BANKJN006_02978_SEQ_04 Kabuto is relieved to hear that Shihoumi does, in fact, remember gifting him Tsukumo. His worry returns when it becomes clear she has no memory of the doll ever being animate. The only ones left likely to remember are his fellow Kojin. He returns to Tamamizu to speak with the other members of the Divine Circle, fearful of what they might say.
+1 -2
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@@ -1,8 +1,7 @@
key,0,1
#,,
int32,str,str
0,"TEXT_BANKJN301_02979_SEQ_00","Zukin is in a stink over an attack on a caravan.
※The difficulty of this quest will be synced to your current level."
0,"TEXT_BANKJN301_02979_SEQ_00","Zukin is in a stink over an attack on a caravan.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANKJN301_02979_SEQ_01",""
2,"TEXT_BANKJN301_02979_SEQ_02",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANKJN301_02979_SEQ_00 Zukin is in a stink over an attack on a caravan. ※The difficulty of this quest will be synced to your current level. Zukin is in a stink over an attack on a caravan. ※The difficulty of this quest will be synced to your current level.
1 TEXT_BANKJN301_02979_SEQ_01
5 2 1 TEXT_BANKJN301_02979_SEQ_02 TEXT_BANKJN301_02979_SEQ_01
6 3 2 TEXT_BANKJN301_02979_SEQ_03 TEXT_BANKJN301_02979_SEQ_02
7 4 3 TEXT_BANKJN301_02979_SEQ_04 TEXT_BANKJN301_02979_SEQ_03
+1 -2
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@@ -1,8 +1,7 @@
key,0,1
#,,
int32,str,str
0,"TEXT_BANKJN302_02980_SEQ_00","Zukin needs pearls, and he needs them now.
※The difficulty of this quest will be synced to your current level."
0,"TEXT_BANKJN302_02980_SEQ_00","Zukin needs pearls, and he needs them now.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANKJN302_02980_SEQ_01",""
2,"TEXT_BANKJN302_02980_SEQ_02",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANKJN302_02980_SEQ_00 Zukin needs pearls, and he needs them now. ※The difficulty of this quest will be synced to your current level. Zukin needs pearls, and he needs them now. ※The difficulty of this quest will be synced to your current level.
1 TEXT_BANKJN302_02980_SEQ_01
5 2 1 TEXT_BANKJN302_02980_SEQ_02 TEXT_BANKJN302_02980_SEQ_01
6 3 2 TEXT_BANKJN302_02980_SEQ_03 TEXT_BANKJN302_02980_SEQ_02
7 4 3 TEXT_BANKJN302_02980_SEQ_04 TEXT_BANKJN302_02980_SEQ_03
+1 -2
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@@ -1,8 +1,7 @@
key,0,1
#,,
int32,str,str
0,"TEXT_BANKJN303_02981_SEQ_00","Zukin would have you undertake an important rite.
※The difficulty of this quest will be synced to your current level."
0,"TEXT_BANKJN303_02981_SEQ_00","Zukin would have you undertake an important rite.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANKJN303_02981_SEQ_01",""
2,"TEXT_BANKJN303_02981_SEQ_02",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANKJN303_02981_SEQ_00 Zukin would have you undertake an important rite. ※The difficulty of this quest will be synced to your current level. Zukin would have you undertake an important rite. ※The difficulty of this quest will be synced to your current level.
1 TEXT_BANKJN303_02981_SEQ_01
5 2 1 TEXT_BANKJN303_02981_SEQ_02 TEXT_BANKJN303_02981_SEQ_01
6 3 2 TEXT_BANKJN303_02981_SEQ_03 TEXT_BANKJN303_02981_SEQ_02
7 4 3 TEXT_BANKJN303_02981_SEQ_04 TEXT_BANKJN303_02981_SEQ_03
+1 -2
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@@ -1,8 +1,7 @@
key,0,1
#,,
int32,str,str
0,"TEXT_BANKJN304_02982_SEQ_00","A happy ray is a productive ray, as Zukin well knows.
※The difficulty of this quest will be synced to your current level."
0,"TEXT_BANKJN304_02982_SEQ_00","A happy ray is a productive ray, as Zukin well knows.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANKJN304_02982_SEQ_01",""
2,"TEXT_BANKJN304_02982_SEQ_02",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANKJN304_02982_SEQ_00 A happy ray is a productive ray, as Zukin well knows. ※The difficulty of this quest will be synced to your current level. A happy ray is a productive ray, as Zukin well knows. ※The difficulty of this quest will be synced to your current level.
1 TEXT_BANKJN304_02982_SEQ_01
5 2 1 TEXT_BANKJN304_02982_SEQ_02 TEXT_BANKJN304_02982_SEQ_01
6 3 2 TEXT_BANKJN304_02982_SEQ_03 TEXT_BANKJN304_02982_SEQ_02
7 4 3 TEXT_BANKJN304_02982_SEQ_04 TEXT_BANKJN304_02982_SEQ_03
+1 -2
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@@ -1,8 +1,7 @@
key,0,1
#,,
int32,str,str
0,"TEXT_BANKJN305_02983_SEQ_00","Zukin needs help putting together a feast.
※The difficulty of this quest will be synced to your current level."
0,"TEXT_BANKJN305_02983_SEQ_00","Zukin needs help putting together a feast.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANKJN305_02983_SEQ_01",""
2,"TEXT_BANKJN305_02983_SEQ_02",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANKJN305_02983_SEQ_00 Zukin needs help putting together a feast. ※The difficulty of this quest will be synced to your current level. Zukin needs help putting together a feast. ※The difficulty of this quest will be synced to your current level.
1 TEXT_BANKJN305_02983_SEQ_01
5 2 1 TEXT_BANKJN305_02983_SEQ_02 TEXT_BANKJN305_02983_SEQ_01
6 3 2 TEXT_BANKJN305_02983_SEQ_03 TEXT_BANKJN305_02983_SEQ_02
7 4 3 TEXT_BANKJN305_02983_SEQ_04 TEXT_BANKJN305_02983_SEQ_03
+1 -2
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@@ -1,8 +1,7 @@
key,0,1
#,,
int32,str,str
0,"TEXT_BANKJN306_02984_SEQ_00","Zukin knows the way to a Confederate's heart.
※The difficulty of this quest will be synced to your current level."
0,"TEXT_BANKJN306_02984_SEQ_00","Zukin knows the way to a Confederate's heart.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANKJN306_02984_SEQ_01",""
2,"TEXT_BANKJN306_02984_SEQ_02",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANKJN306_02984_SEQ_00 Zukin knows the way to a Confederate's heart. ※The difficulty of this quest will be synced to your current level. Zukin knows the way to a Confederate's heart. ※The difficulty of this quest will be synced to your current level.
1 TEXT_BANKJN306_02984_SEQ_01
5 2 1 TEXT_BANKJN306_02984_SEQ_02 TEXT_BANKJN306_02984_SEQ_01
6 3 2 TEXT_BANKJN306_02984_SEQ_03 TEXT_BANKJN306_02984_SEQ_02
7 4 3 TEXT_BANKJN306_02984_SEQ_04 TEXT_BANKJN306_02984_SEQ_03
+1 -2
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@@ -1,8 +1,7 @@
key,0,1
#,,
int32,str,str
0,"TEXT_BANKJN401_02985_SEQ_00","Zukin needs you to locate a missing youngling.
※The difficulty of this quest will be synced to your current level."
0,"TEXT_BANKJN401_02985_SEQ_00","Zukin needs you to locate a missing youngling.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANKJN401_02985_SEQ_01",""
2,"TEXT_BANKJN401_02985_SEQ_02",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANKJN401_02985_SEQ_00 Zukin needs you to locate a missing youngling. ※The difficulty of this quest will be synced to your current level. Zukin needs you to locate a missing youngling. ※The difficulty of this quest will be synced to your current level.
1 TEXT_BANKJN401_02985_SEQ_01
5 2 1 TEXT_BANKJN401_02985_SEQ_02 TEXT_BANKJN401_02985_SEQ_01
6 3 2 TEXT_BANKJN401_02985_SEQ_03 TEXT_BANKJN401_02985_SEQ_02
7 4 3 TEXT_BANKJN401_02985_SEQ_04 TEXT_BANKJN401_02985_SEQ_03
+1 -2
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@@ -1,8 +1,7 @@
key,0,1
#,,
int32,str,str
0,"TEXT_BANKJN402_02986_SEQ_00","Zukin is exploring a new avenue of business with the Namazu.
※The difficulty of this quest will be synced to your current level."
0,"TEXT_BANKJN402_02986_SEQ_00","Zukin is exploring a new avenue of business with the Namazu.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANKJN402_02986_SEQ_01",""
2,"TEXT_BANKJN402_02986_SEQ_02",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANKJN402_02986_SEQ_00 Zukin is exploring a new avenue of business with the Namazu. ※The difficulty of this quest will be synced to your current level. Zukin is exploring a new avenue of business with the Namazu. ※The difficulty of this quest will be synced to your current level.
1 TEXT_BANKJN402_02986_SEQ_01
5 2 1 TEXT_BANKJN402_02986_SEQ_02 TEXT_BANKJN402_02986_SEQ_01
6 3 2 TEXT_BANKJN402_02986_SEQ_03 TEXT_BANKJN402_02986_SEQ_02
7 4 3 TEXT_BANKJN402_02986_SEQ_04 TEXT_BANKJN402_02986_SEQ_03
+1 -2
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@@ -1,8 +1,7 @@
key,0,1
#,,
int32,str,str
0,"TEXT_BANKJN403_02987_SEQ_00","One of the elders has been gone a long time.
※The difficulty of this quest will be synced to your current level."
0,"TEXT_BANKJN403_02987_SEQ_00","One of the elders has been gone a long time.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANKJN403_02987_SEQ_01",""
2,"TEXT_BANKJN403_02987_SEQ_02",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANKJN403_02987_SEQ_00 One of the elders has been gone a long time. ※The difficulty of this quest will be synced to your current level. One of the elders has been gone a long time. ※The difficulty of this quest will be synced to your current level.
1 TEXT_BANKJN403_02987_SEQ_01
5 2 1 TEXT_BANKJN403_02987_SEQ_02 TEXT_BANKJN403_02987_SEQ_01
6 3 2 TEXT_BANKJN403_02987_SEQ_03 TEXT_BANKJN403_02987_SEQ_02
7 4 3 TEXT_BANKJN403_02987_SEQ_04 TEXT_BANKJN403_02987_SEQ_03
+1 -2
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@@ -1,8 +1,7 @@
key,0,1
#,,
int32,str,str
0,"TEXT_BANKJN404_02988_SEQ_00","Zukin hopes to identify the source of an unusual aroma.
※The difficulty of this quest will be synced to your current level."
0,"TEXT_BANKJN404_02988_SEQ_00","Zukin hopes to identify the source of an unusual aroma.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANKJN404_02988_SEQ_01",""
2,"TEXT_BANKJN404_02988_SEQ_02",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANKJN404_02988_SEQ_00 Zukin hopes to identify the source of an unusual aroma. ※The difficulty of this quest will be synced to your current level. Zukin hopes to identify the source of an unusual aroma. ※The difficulty of this quest will be synced to your current level.
1 TEXT_BANKJN404_02988_SEQ_01
5 2 1 TEXT_BANKJN404_02988_SEQ_02 TEXT_BANKJN404_02988_SEQ_01
6 3 2 TEXT_BANKJN404_02988_SEQ_03 TEXT_BANKJN404_02988_SEQ_02
7 4 3 TEXT_BANKJN404_02988_SEQ_04 TEXT_BANKJN404_02988_SEQ_03
+1 -2
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@@ -1,8 +1,7 @@
key,0,1
#,,
int32,str,str
0,"TEXT_BANKJN405_02989_SEQ_00","Rampaging analas threaten the lives of shellfish gatherers at Hells' Lid.
※The difficulty of this quest will be synced to your current level."
0,"TEXT_BANKJN405_02989_SEQ_00","Rampaging analas threaten the lives of shellfish gatherers at Hells' Lid.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANKJN405_02989_SEQ_01",""
2,"TEXT_BANKJN405_02989_SEQ_02",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANKJN405_02989_SEQ_00 Rampaging analas threaten the lives of shellfish gatherers at Hells' Lid. ※The difficulty of this quest will be synced to your current level. Rampaging analas threaten the lives of shellfish gatherers at Hells' Lid. ※The difficulty of this quest will be synced to your current level.
1 TEXT_BANKJN405_02989_SEQ_01
5 2 1 TEXT_BANKJN405_02989_SEQ_02 TEXT_BANKJN405_02989_SEQ_01
6 3 2 TEXT_BANKJN405_02989_SEQ_03 TEXT_BANKJN405_02989_SEQ_02
7 4 3 TEXT_BANKJN405_02989_SEQ_04 TEXT_BANKJN405_02989_SEQ_03
+1 -2
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@@ -1,8 +1,7 @@
key,0,1
#,,
int32,str,str
0,"TEXT_BANKJN406_02990_SEQ_00","Zukin would like to introduce you to a new style of treasure hunting.
※The difficulty of this quest will be synced to your current level."
0,"TEXT_BANKJN406_02990_SEQ_00","Zukin would like to introduce you to a new style of treasure hunting.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANKJN406_02990_SEQ_01",""
2,"TEXT_BANKJN406_02990_SEQ_02",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANKJN406_02990_SEQ_00 Zukin would like to introduce you to a new style of treasure hunting. ※The difficulty of this quest will be synced to your current level. Zukin would like to introduce you to a new style of treasure hunting. ※The difficulty of this quest will be synced to your current level.
1 TEXT_BANKJN406_02990_SEQ_01
5 2 1 TEXT_BANKJN406_02990_SEQ_02 TEXT_BANKJN406_02990_SEQ_01
6 3 2 TEXT_BANKJN406_02990_SEQ_03 TEXT_BANKJN406_02990_SEQ_02
7 4 3 TEXT_BANKJN406_02990_SEQ_04 TEXT_BANKJN406_02990_SEQ_03
+1 -2
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@@ -1,8 +1,7 @@
key,0,1
#,,
int32,str,str
0,"TEXT_BANKJN501_02991_SEQ_00","Zukin seeks to test your matchmaking skills.
※The difficulty of this quest will be synced to your current level."
0,"TEXT_BANKJN501_02991_SEQ_00","Zukin seeks to test your matchmaking skills.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANKJN501_02991_SEQ_01",""
2,"TEXT_BANKJN501_02991_SEQ_02",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANKJN501_02991_SEQ_00 Zukin seeks to test your matchmaking skills. ※The difficulty of this quest will be synced to your current level. Zukin seeks to test your matchmaking skills. ※The difficulty of this quest will be synced to your current level.
1 TEXT_BANKJN501_02991_SEQ_01
5 2 1 TEXT_BANKJN501_02991_SEQ_02 TEXT_BANKJN501_02991_SEQ_01
6 3 2 TEXT_BANKJN501_02991_SEQ_03 TEXT_BANKJN501_02991_SEQ_02
7 4 3 TEXT_BANKJN501_02991_SEQ_04 TEXT_BANKJN501_02991_SEQ_03
+1 -2
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@@ -1,8 +1,7 @@
key,0,1
#,,
int32,str,str
0,"TEXT_BANKJN502_02992_SEQ_00","Strange coffers have been washing up on the southern shore of Shoal Rock.
※The difficulty of this quest will be synced to your current level."
0,"TEXT_BANKJN502_02992_SEQ_00","Strange coffers have been washing up on the southern shore of Shoal Rock.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANKJN502_02992_SEQ_01",""
2,"TEXT_BANKJN502_02992_SEQ_02",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANKJN502_02992_SEQ_00 Strange coffers have been washing up on the southern shore of Shoal Rock. ※The difficulty of this quest will be synced to your current level. Strange coffers have been washing up on the southern shore of Shoal Rock. ※The difficulty of this quest will be synced to your current level.
1 TEXT_BANKJN502_02992_SEQ_01
5 2 1 TEXT_BANKJN502_02992_SEQ_02 TEXT_BANKJN502_02992_SEQ_01
6 3 2 TEXT_BANKJN502_02992_SEQ_03 TEXT_BANKJN502_02992_SEQ_02
7 4 3 TEXT_BANKJN502_02992_SEQ_04 TEXT_BANKJN502_02992_SEQ_03
+1 -2
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@@ -1,8 +1,7 @@
key,0,1
#,,
int32,str,str
0,"TEXT_BANKJN503_02993_SEQ_00","The Kojin of the Blue and Isari share a mutually beneficial relationship─one which must be maintained.
※The difficulty of this quest will be synced to your current level."
0,"TEXT_BANKJN503_02993_SEQ_00","The Kojin of the Blue and Isari share a mutually beneficial relationship─one which must be maintained.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANKJN503_02993_SEQ_01",""
2,"TEXT_BANKJN503_02993_SEQ_02",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANKJN503_02993_SEQ_00 The Kojin of the Blue and Isari share a mutually beneficial relationship─one which must be maintained. ※The difficulty of this quest will be synced to your current level. The Kojin of the Blue and Isari share a mutually beneficial relationship─one which must be maintained. ※The difficulty of this quest will be synced to your current level.
1 TEXT_BANKJN503_02993_SEQ_01
5 2 1 TEXT_BANKJN503_02993_SEQ_02 TEXT_BANKJN503_02993_SEQ_01
6 3 2 TEXT_BANKJN503_02993_SEQ_03 TEXT_BANKJN503_02993_SEQ_02
7 4 3 TEXT_BANKJN503_02993_SEQ_04 TEXT_BANKJN503_02993_SEQ_03
+1 -2
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@@ -1,8 +1,7 @@
key,0,1
#,,
int32,str,str
0,"TEXT_BANKJN504_02994_SEQ_00","Trade with the Qestir is flourishing, and Zukin seeks to improve it further.
※The difficulty of this quest will be synced to your current level."
0,"TEXT_BANKJN504_02994_SEQ_00","Trade with the Qestir is flourishing, and Zukin seeks to improve it further.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANKJN504_02994_SEQ_01",""
2,"TEXT_BANKJN504_02994_SEQ_02",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANKJN504_02994_SEQ_00 Trade with the Qestir is flourishing, and Zukin seeks to improve it further. ※The difficulty of this quest will be synced to your current level. Trade with the Qestir is flourishing, and Zukin seeks to improve it further. ※The difficulty of this quest will be synced to your current level.
1 TEXT_BANKJN504_02994_SEQ_01
5 2 1 TEXT_BANKJN504_02994_SEQ_02 TEXT_BANKJN504_02994_SEQ_01
6 3 2 TEXT_BANKJN504_02994_SEQ_03 TEXT_BANKJN504_02994_SEQ_02
7 4 3 TEXT_BANKJN504_02994_SEQ_04 TEXT_BANKJN504_02994_SEQ_03
+1 -2
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@@ -1,8 +1,7 @@
key,0,1
#,,
int32,str,str
0,"TEXT_BANKJN505_02995_SEQ_00","Some shells are tougher than others, as Zukin can attest.
※The difficulty of this quest will be synced to your current level."
0,"TEXT_BANKJN505_02995_SEQ_00","Some shells are tougher than others, as Zukin can attest.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANKJN505_02995_SEQ_01",""
2,"TEXT_BANKJN505_02995_SEQ_02",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANKJN505_02995_SEQ_00 Some shells are tougher than others, as Zukin can attest. ※The difficulty of this quest will be synced to your current level. Some shells are tougher than others, as Zukin can attest. ※The difficulty of this quest will be synced to your current level.
1 TEXT_BANKJN505_02995_SEQ_01
5 2 1 TEXT_BANKJN505_02995_SEQ_02 TEXT_BANKJN505_02995_SEQ_01
6 3 2 TEXT_BANKJN505_02995_SEQ_03 TEXT_BANKJN505_02995_SEQ_02
7 4 3 TEXT_BANKJN505_02995_SEQ_04 TEXT_BANKJN505_02995_SEQ_03
+1 -2
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@@ -1,8 +1,7 @@
key,0,1
#,,
int32,str,str
0,"TEXT_BANKJN506_02996_SEQ_00","Ordinary flotsam or undiscovered treasure? Zukin would like you to investigate.
※The difficulty of this quest will be synced to your current level."
0,"TEXT_BANKJN506_02996_SEQ_00","Ordinary flotsam or undiscovered treasure? Zukin would like you to investigate.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANKJN506_02996_SEQ_01",""
2,"TEXT_BANKJN506_02996_SEQ_02",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANKJN506_02996_SEQ_00 Ordinary flotsam or undiscovered treasure? Zukin would like you to investigate. ※The difficulty of this quest will be synced to your current level. Ordinary flotsam or undiscovered treasure? Zukin would like you to investigate. ※The difficulty of this quest will be synced to your current level.
1 TEXT_BANKJN506_02996_SEQ_01
5 2 1 TEXT_BANKJN506_02996_SEQ_02 TEXT_BANKJN506_02996_SEQ_01
6 3 2 TEXT_BANKJN506_02996_SEQ_03 TEXT_BANKJN506_02996_SEQ_02
7 4 3 TEXT_BANKJN506_02996_SEQ_04 TEXT_BANKJN506_02996_SEQ_03
+1 -2
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key,0,1
#,,
int32,str,str
0,"TEXT_BANKJN601_02997_SEQ_00","Zukin is clamoring for giant clams.
※The difficulty of this quest will be synced to your current level."
0,"TEXT_BANKJN601_02997_SEQ_00","Zukin is clamoring for giant clams.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANKJN601_02997_SEQ_01",""
2,"TEXT_BANKJN601_02997_SEQ_02",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANKJN601_02997_SEQ_00 Zukin is clamoring for giant clams. ※The difficulty of this quest will be synced to your current level. Zukin is clamoring for giant clams. ※The difficulty of this quest will be synced to your current level.
1 TEXT_BANKJN601_02997_SEQ_01
5 2 1 TEXT_BANKJN601_02997_SEQ_02 TEXT_BANKJN601_02997_SEQ_01
6 3 2 TEXT_BANKJN601_02997_SEQ_03 TEXT_BANKJN601_02997_SEQ_02
7 4 3 TEXT_BANKJN601_02997_SEQ_04 TEXT_BANKJN601_02997_SEQ_03
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@@ -1,8 +1,7 @@
key,0,1
#,,
int32,str,str
0,"TEXT_BANKJN602_02998_SEQ_00","Zukin has an eye for eggs.
※The difficulty of this quest will be synced to your current level."
0,"TEXT_BANKJN602_02998_SEQ_00","Zukin has an eye for eggs.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANKJN602_02998_SEQ_01",""
2,"TEXT_BANKJN602_02998_SEQ_02",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANKJN602_02998_SEQ_00 Zukin has an eye for eggs. ※The difficulty of this quest will be synced to your current level. Zukin has an eye for eggs. ※The difficulty of this quest will be synced to your current level.
1 TEXT_BANKJN602_02998_SEQ_01
5 2 1 TEXT_BANKJN602_02998_SEQ_02 TEXT_BANKJN602_02998_SEQ_01
6 3 2 TEXT_BANKJN602_02998_SEQ_03 TEXT_BANKJN602_02998_SEQ_02
7 4 3 TEXT_BANKJN602_02998_SEQ_04 TEXT_BANKJN602_02998_SEQ_03
+1 -2
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@@ -1,8 +1,7 @@
key,0,1
#,,
int32,str,str
0,"TEXT_BANKJN603_02999_SEQ_00","Zukin is seeing Red.
※The difficulty of this quest will be synced to your current level."
0,"TEXT_BANKJN603_02999_SEQ_00","Zukin is seeing Red.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANKJN603_02999_SEQ_01",""
2,"TEXT_BANKJN603_02999_SEQ_02",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANKJN603_02999_SEQ_00 Zukin is seeing Red. ※The difficulty of this quest will be synced to your current level. Zukin is seeing Red. ※The difficulty of this quest will be synced to your current level.
1 TEXT_BANKJN603_02999_SEQ_01
5 2 1 TEXT_BANKJN603_02999_SEQ_02 TEXT_BANKJN603_02999_SEQ_01
6 3 2 TEXT_BANKJN603_02999_SEQ_03 TEXT_BANKJN603_02999_SEQ_02
7 4 3 TEXT_BANKJN603_02999_SEQ_04 TEXT_BANKJN603_02999_SEQ_03
+5 -14
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@@ -1,11 +1,8 @@
key,0,1
#,,
int32,str,str
0,"TEXT_FESANV301_02961_SEQ_00","Nonora is seeking help in her search for a missing friend.
※This quest is available for a limited time only."
1,"TEXT_FESANV301_02961_SEQ_01","According to Nonora, a mechanical menace thought long since defeated has returned to disrupt the realm's celebration of remembrance. Hoping to resolve the matter quickly, and without incident, she enlisted the aid of the wandering minstrel who helped drive off these insectoid machines once before. Though there have been no sightings of the creatures for several days, the wandering minstrel has yet to return, causing Nonora to worry. She bids you venture to Nophica's Wells, where she last heard word from him, and see what you can find.
※Please note that you will not be able to complete this quest after the seasonal event has ended. For details, check the Lodestone."
0,"TEXT_FESANV301_02961_SEQ_00","Nonora is seeking help in her search for a missing friend.
※This quest is available for a limited time only."
1,"TEXT_FESANV301_02961_SEQ_01","According to Nonora, a mechanical menace thought long since defeated has returned to disrupt the realm's celebration of remembrance. Hoping to resolve the matter quickly, and without incident, she enlisted the aid of the wandering minstrel who helped drive off these insectoid machines once before. Though there have been no sightings of the creatures for several days, the wandering minstrel has yet to return, causing Nonora to worry. She bids you venture to Nophica's Wells, where she last heard word from him, and see what you can find.
※Please note that you will not be able to complete this quest after the seasonal event has ended. For details, check the Lodestone."
@@ -78,11 +75,7 @@ int32,str,str
68,"TEXT_FESANV301_02961_WANDERINGMINSTREL_000_047","Much to my dismay, its mind was a maze─a complex labyrinth the likes of which I have never seen before. For days I have searched to no avail. Were I to delve into the maze again, I fear I now lack the strength to return. But I think I now see a solution to my problem."
69,"TEXT_FESANV301_02961_WANDERINGMINSTREL_000_048","Do you suppose you could traverse the labyrinth in my stead? Having come thus far, you certainly seem more than resourceful enough to see the job done."
70,"TEXT_FESANV301_02961_SYSTEM_000_049","You can now access the cheap dungeon. Examine the battered bug to delve into the maze and discover how to set the wandering minstrel free!"
74,"TEXT_FESANV301_02961_SYSTEM_000_061","<If(Equal(PlayerParameter(80),0))>W: Move Forward, S: Move Back
A: Turn Left, D: Turn Right
Q: Move Left, E: Move Right<Else/><CommandIcon(1)/>: Move Forward, <CommandIcon(2)/>: Move Back
<CommandIcon(3)/>: Turn Left, <CommandIcon(4)/>: Turn Right
<CommandIcon(12)/>: Move Left, <CommandIcon(13)/>: Move Right</If>"
71,"TEXT_FESANV301_02961_NONORA_000_050","He's trapped in their nest!? Then what in heavens' name are you doing here? Please, you must save him!"
72,"TEXT_FESANV301_02961_WANDERINGMINSTREL_000_051","The key to my escape is somewhere within that labyrinth. Please, you must find the command to dispel the magicks placed upon me."
73,"TEXT_FESANV301_02961_SYSTEM_000_060","The following controls can be used to navigate the cheap dungeon<If(Equal(PlayerParameter(80),0))> (default settings)<Else/></If>:"
74,"TEXT_FESANV301_02961_SYSTEM_000_061","<If(Equal(PlayerParameter(80),0))>W: Move Forward, S: Move Back
@@ -106,10 +99,8 @@ Q: Move Left, E: Move Right<Else/><CommandIcon(1)/>: Move Forward, <CommandIcon(
88,"TEXT_FESANV301_02961_WANDERINGMINSTREL_000_120","There you are. For a moment I feared you had been left behind. Words cannot well express my gratitude for─...Are you all right? By your expression, I would swear your mind had but recently returned from some waking dream."
89,"TEXT_FESANV301_02961_WANDERINGMINSTREL_000_121","Perhaps it is merely an aftereffect of the magicks employed in our escape. At any rate, I must return to Ul'dah. Nonora is no doubt beside herself with worry. Would you care to accompany me?"
90,"TEXT_FESANV301_02961_NONORA_000_150","You've returned! But what of the wandering minstrel? Is he safe?"
98,"TEXT_FESANV301_02961_WANDERINGMINSTREL_000_206","'Neath azure skies a soul burned bright, stars soon gathered 'fore its might♪
By their radiance truths lay bare, a nation freed from deep despair♪"
99,"TEXT_FESANV301_02961_WANDERINGMINSTREL_000_207","As the heavens take a crimson hue, friends now gather, old and new♪
By their deeds doth freedom ring, once more their hearts have cause to sing♪"
91,"TEXT_FESANV301_02961_NONORA_000_151","Oh, thank goodness. Would you mind waiting with me until he returns? If you have arrived, he cannot be far behind."
92,"TEXT_FESANV301_02961_NONORA_000_200","It is so good to see you hale and whole! You were gone for so long I feared the worst."
93,"TEXT_FESANV301_02961_WANDERINGMINSTREL_000_201","My apologies, Nonora. I am ashamed to admit I was bested by the bugs. The tale of my rescue, however, is a far more compelling story."
94,"TEXT_FESANV301_02961_NONORA_000_202","Unbelievable! And the bugs are no more, you say?"
95,"TEXT_FESANV301_02961_WANDERINGMINSTREL_000_203","Indeed. Now the good people of Eorzea may at last offer prayers to the victims of the Calamity in peace, no longer burdened by the impending threat of those metallic monsters."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESANV301_02961_SEQ_00 Nonora is seeking help in her search for a missing friend. ※This quest is available for a limited time only. Nonora is seeking help in her search for a missing friend. ※This quest is available for a limited time only.
5 1 TEXT_FESANV301_02961_SEQ_01 According to Nonora, a mechanical menace thought long since defeated has returned to disrupt the realm's celebration of remembrance. Hoping to resolve the matter quickly, and without incident, she enlisted the aid of the wandering minstrel who helped drive off these insectoid machines once before. Though there have been no sightings of the creatures for several days, the wandering minstrel has yet to return, causing Nonora to worry. She bids you venture to Nophica's Wells, where she last heard word from him, and see what you can find. ※Please note that you will not be able to complete this quest after the seasonal event has ended. For details, check the Lodestone. According to Nonora, a mechanical menace thought long since defeated has returned to disrupt the realm's celebration of remembrance. Hoping to resolve the matter quickly, and without incident, she enlisted the aid of the wandering minstrel who helped drive off these insectoid machines once before. Though there have been no sightings of the creatures for several days, the wandering minstrel has yet to return, causing Nonora to worry. She bids you venture to Nophica's Wells, where she last heard word from him, and see what you can find. ※Please note that you will not be able to complete this quest after the seasonal event has ended. For details, check the Lodestone.
2 TEXT_FESANV301_02961_SEQ_02 Not long after arriving at Nophica's Wells you discover a strange aetherial rift near the water, as well as several metallic bugs strewn across the ground. Though he is nowhere in sight, you are certain this is the handiwork of the wandering minstrel. While you know naught of the origins of the void hovering silently above the bugs' remains, a closer examination of it may offer a clue as to the minstrel's whereabouts.
3 TEXT_FESANV301_02961_SEQ_03 No sooner do you approach the rift than you are hurtled through time and space into what appears to be a prison cell. Within this dark, dank chamber you at last find the wandering minstrel. Hopefully he has not come to harm.
4 TEXT_FESANV301_02961_SEQ_04 The wandering minstrel appears no worse for wear, but it seems he fell into a trap while carrying out his mission of exterminating the insectoid menace. Destroying the final bug triggered peculiar magicks that not only transported him to your present surroundings, but also stripped him of his ability to teleport. With no way out, he thought to examine the remains of a bug that followed him through the void. He deduced there is a secret command that, once uttered, will dispel the magicks that hold him there. He attempted to probe its mechanical mind but what he found was a complex labyrinth seemingly bereft of rhyme or reason. Having exhausted himself after days of searching, he asks that you take up the quest in his stead.
6 5 2 TEXT_FESANV301_02961_SEQ_05 TEXT_FESANV301_02961_SEQ_02 After navigating the seemingly endless corridors of the insectoid's mind for what feels to be ages, you discover a pattern and soon ascertain the command that will grant the wandering minstrel his freedom. With a strum of his harp he utters the words and you are whisked away, but not back to Nophica's Well. You find yourself on a plane between time and space, and are soon confronted by one Naoki Yoshida... Not long after arriving at Nophica's Wells you discover a strange aetherial rift near the water, as well as several metallic bugs strewn across the ground. Though he is nowhere in sight, you are certain this is the handiwork of the wandering minstrel. While you know naught of the origins of the void hovering silently above the bugs' remains, a closer examination of it may offer a clue as to the minstrel's whereabouts.
7 6 3 TEXT_FESANV301_02961_SEQ_06 TEXT_FESANV301_02961_SEQ_03 You open your eyes, and the figure before you is not Naoki Yoshida but the wandering minstrel. Was it all a dream? In any case, the both of you are returned to Eorzea safe and sound. Together you make for Ul'dah, lest Nonora grow sick with worry. No sooner do you approach the rift than you are hurtled through time and space into what appears to be a prison cell. Within this dark, dank chamber you at last find the wandering minstrel. Hopefully he has not come to harm.
8 7 4 TEXT_FESANV301_02961_SEQ_07 TEXT_FESANV301_02961_SEQ_04 Nonora's eyes grow wide with wonder as you regale her with your tale of rescue. With peace assured for the ongoing celebration, the minstrel offers you his thanks with a short tribute to your heroism in verse. The final note from his harp still hangs in the air as fireworks blossom in the skies above. The three of you bask in the warm glow of the illuminations, quietly offering prayers to those lost in the Calamity. The wandering minstrel appears no worse for wear, but it seems he fell into a trap while carrying out his mission of exterminating the insectoid menace. Destroying the final bug triggered peculiar magicks that not only transported him to your present surroundings, but also stripped him of his ability to teleport. With no way out, he thought to examine the remains of a bug that followed him through the void. He deduced there is a secret command that, once uttered, will dispel the magicks that hold him there. He attempted to probe its mechanical mind but what he found was a complex labyrinth seemingly bereft of rhyme or reason. Having exhausted himself after days of searching, he asks that you take up the quest in his stead.
75 74 71 TEXT_FESANV301_02961_SYSTEM_000_061 TEXT_FESANV301_02961_NONORA_000_050 <If(Equal(PlayerParameter(80),0))>W: Move Forward, S: Move Back A: Turn Left, D: Turn Right Q: Move Left, E: Move Right<Else/><CommandIcon(1)/>: Move Forward, <CommandIcon(2)/>: Move Back <CommandIcon(3)/>: Turn Left, <CommandIcon(4)/>: Turn Right <CommandIcon(12)/>: Move Left, <CommandIcon(13)/>: Move Right</If> He's trapped in their nest!? Then what in heavens' name are you doing here? Please, you must save him!
76 75 72 TEXT_FESANV301_02961_WANDERINGMINSTREL_000_100 TEXT_FESANV301_02961_WANDERINGMINSTREL_000_051 You returned much faster than I anticipated, though I suppose navigating dungeons is all in a day's work for one such as you. I would offer you proper thanks, but first let us quit this place. The key to my escape is somewhere within that labyrinth. Please, you must find the command to dispel the magicks placed upon me.
77 76 73 TEXT_FESANV301_02961_WANDERINGMINSTREL_000_101 TEXT_FESANV301_02961_SYSTEM_000_060 Once the bugs' magicks are dispelled, I should have no trouble teleporting us out of here. Now then, shall we be off? The following controls can be used to navigate the cheap dungeon<If(Equal(PlayerParameter(80),0))> (default settings)<Else/></If>:
78 77 74 TEXT_FESANV301_02961_YOSHIDANAOKI_000_110 TEXT_FESANV301_02961_SYSTEM_000_061 Greetings, Warrior of Light. You needn't be alarmed. <If(Equal(PlayerParameter(80),0))>W: Move Forward, S: Move Back A: Turn Left, D: Turn Right Q: Move Left, E: Move Right<Else/><CommandIcon(1)/>: Move Forward, <CommandIcon(2)/>: Move Back <CommandIcon(3)/>: Turn Left, <CommandIcon(4)/>: Turn Right <CommandIcon(12)/>: Move Left, <CommandIcon(13)/>: Move Right</If>
78 TEXT_FESANV301_02961_YOSHIDANAOKI_000_111 This is a world that exists outside your reality. Could it be a dream? A flight of fancy conjured by your weary mind? Perhaps...or perhaps not.
79 TEXT_FESANV301_02961_YOSHIDANAOKI_000_112 This is our second meeting, is it not? Truly the fates are kind to afford me this opportunity. I wished to thank you personally for your continued efforts in Eorzea.
80 TEXT_FESANV301_02961_YOSHIDANAOKI_100_112 At last I come face-to-face with the great <Highlight>ObjectParameter(1)</Highlight>. Truly the fates are kind to afford me this opportunity. I wished to thank you personally for your continued efforts in Eorzea.
81 TEXT_FESANV301_02961_YOSHIDANAOKI_000_113 Its rebirth seems as only yesterday, yet it has already been four long years. In that time, the clarion call of adventure has beckoned you up to the very heavens and back, and now it seems she would bid you pursue the liberation of a nation as well.
79 82 75 TEXT_FESANV301_02961_YOSHIDANAOKI_000_114 TEXT_FESANV301_02961_WANDERINGMINSTREL_000_100 The realm is ever-growing, ever-changing, and it would not be possible without the deeds of you and yours─without your thirst for adventure. You returned much faster than I anticipated, though I suppose navigating dungeons is all in a day's work for one such as you. I would offer you proper thanks, but first let us quit this place.
80 83 76 TEXT_FESANV301_02961_YOSHIDANAOKI_000_115 TEXT_FESANV301_02961_WANDERINGMINSTREL_000_101 These past four years have not been without their hardships, though. We have stumbled at times─fallen, even─but together at your side we have endured. I am quite confident we will continue to do so for many years to come. Once the bugs' magicks are dispelled, I should have no trouble teleporting us out of here. Now then, shall we be off?
81 84 77 TEXT_FESANV301_02961_YOSHIDANAOKI_000_116 TEXT_FESANV301_02961_YOSHIDANAOKI_000_110 You inspire us with your tales of adventure in Eorzea, and it is our fondest hope they serve as a constant source of joy and wonder. Greetings, Warrior of Light. You needn't be alarmed.
99 102 95 TEXT_FESANV301_02961_SYSTEM_000_400 TEXT_FESANV301_02961_WANDERINGMINSTREL_000_203 You have unlocked the Cheap Dungeon mini-game. Indeed. Now the good people of Eorzea may at last offer prayers to the victims of the Calamity in peace, no longer burdened by the impending threat of those metallic monsters.
100 103 96 TEXT_FESANV301_02961_SYSTEM_000_401 TEXT_FESANV301_02961_WANDERINGMINSTREL_000_204 Open the toy chest in any inn room to try your hand at this popular Eorzean pastime. Of course, this would not have been possible without your aid. On behalf of all those who would honor this day of remembrance, you have my sincerest thanks.
101 104 97 TEXT_FESANV301_02961_GM_000_105 TEXT_FESANV301_02961_WANDERINGMINSTREL_000_205 My work here complete, I believe it time I continued my journey, recounting the heroic deeds of adventurers such as you in song. In fact, if I might be so bold, I would write a verse in your honor...
102 105 98 TEXT_FESANV301_02961_SYSTEM_100_052 TEXT_FESANV301_02961_WANDERINGMINSTREL_000_206 'Neath azure skies a soul burned bright, stars soon gathered 'fore its might♪ By their radiance truths lay bare, a nation freed from deep despair♪
103 99 TEXT_FESANV301_02961_WANDERINGMINSTREL_000_207 As the heavens take a crimson hue, friends now gather, old and new♪ By their deeds doth freedom ring, once more their hearts have cause to sing♪
104 100 TEXT_FESANV301_02961_WANDERINGMINSTREL_000_208 ...Let us now take a moment to remember those whose flames were extinguished too soon.
105 101 TEXT_FESANV301_02961_WANDERINGMINSTREL_000_209 The tragedies of yesterday must not be forgotten, lest we take for granted the gifts of tomorrow.
106 102 TEXT_FESANV301_02961_SYSTEM_000_400 You have unlocked the Cheap Dungeon mini-game.
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0,"TEXT_FESSUM301_02956_SEQ_00","Mayaru Moyaru at the Aftcastle wishes to tell you all there is to be told of the Moonfire Faire.
※This quest is available for a limited time only."
1,"TEXT_FESSUM301_02956_SEQ_01","Mayaru Moyaru tells you that the Moonfire Faire is being held on the Isle of Endless Summer. Travel to the isle in eastern La Noscea and learn more from the Faire's chaperone, Haermaga.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
0,"TEXT_FESSUM301_02956_SEQ_00","Mayaru Moyaru at the Aftcastle wishes to tell you all there is to be told of the Moonfire Faire.
※This quest is available for a limited time only."
1,"TEXT_FESSUM301_02956_SEQ_01","Mayaru Moyaru tells you that the Moonfire Faire is being held on the Isle of Endless Summer. Travel to the isle in eastern La Noscea and learn more from the Faire's chaperone, Haermaga.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESSUM301_02956_SEQ_00 Mayaru Moyaru at the Aftcastle wishes to tell you all there is to be told of the Moonfire Faire. ※This quest is available for a limited time only. Mayaru Moyaru at the Aftcastle wishes to tell you all there is to be told of the Moonfire Faire. ※This quest is available for a limited time only.
5 1 TEXT_FESSUM301_02956_SEQ_01 Mayaru Moyaru tells you that the Moonfire Faire is being held on the Isle of Endless Summer. Travel to the isle in eastern La Noscea and learn more from the Faire's chaperone, Haermaga. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone. Mayaru Moyaru tells you that the Moonfire Faire is being held on the Isle of Endless Summer. Travel to the isle in eastern La Noscea and learn more from the Faire's chaperone, Haermaga. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
2 TEXT_FESSUM301_02956_SEQ_02 The Moonfire Faire aims to energize the Isle of Endless Summer and promote it as a new paradise resort. Things are going so exceedingly well, however, that some extra aid is needed. Speak with P'obyano on the isle to learn how you can help.
3 TEXT_FESSUM301_02956_SEQ_03 You are tasked with helping launch the maritime fireworks display. Speak with Jiriri on the Isle of Endless Summer to learn more about the festivities.
4 TEXT_FESSUM301_02956_SEQ_04 Use the summer firework on a firework mortar on the Isle of Endless Summer.
6 5 2 TEXT_FESSUM301_02956_SEQ_05 TEXT_FESSUM301_02956_SEQ_02 You used the summer firework on a firework mortar. Report back to P'obyano on the Isle of Endless Summer. The Moonfire Faire aims to energize the Isle of Endless Summer and promote it as a new paradise resort. Things are going so exceedingly well, however, that some extra aid is needed. Speak with P'obyano on the isle to learn how you can help.
7 6 3 TEXT_FESSUM301_02956_SEQ_06 TEXT_FESSUM301_02956_SEQ_03 P'obyano tells you that Haermaga may know more of treasure spoken by those who saw your fireworks display. You have been asked to aid further in the Moonfire Faire efforts. Take a look around and help where help is needed. You are tasked with helping launch the maritime fireworks display. Speak with Jiriri on the Isle of Endless Summer to learn more about the festivities.
8 7 4 TEXT_FESSUM301_02956_SEQ_07 TEXT_FESSUM301_02956_SEQ_04 Use the summer firework on a firework mortar on the Isle of Endless Summer.
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0,"TEXT_FESSUM302_02957_SEQ_00","P'obyano requires an adventurer to aid in the fireworks festivities of the Moonfire Faire.
※This quest is available for a limited time only."
1,"TEXT_FESSUM302_02957_SEQ_01","P'obyano asks that you help light fireworks for the Moonfire Faire. Use the summer firework at three firework mortars located in the vicinity of the Isle of Endless Summer.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
0,"TEXT_FESSUM302_02957_SEQ_00","P'obyano requires an adventurer to aid in the fireworks festivities of the Moonfire Faire.
※This quest is available for a limited time only."
1,"TEXT_FESSUM302_02957_SEQ_01","P'obyano asks that you help light fireworks for the Moonfire Faire. Use the summer firework at three firework mortars located in the vicinity of the Isle of Endless Summer.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESSUM302_02957_SEQ_00 P'obyano requires an adventurer to aid in the fireworks festivities of the Moonfire Faire. ※This quest is available for a limited time only. P'obyano requires an adventurer to aid in the fireworks festivities of the Moonfire Faire. ※This quest is available for a limited time only.
5 1 TEXT_FESSUM302_02957_SEQ_01 P'obyano asks that you help light fireworks for the Moonfire Faire. Use the summer firework at three firework mortars located in the vicinity of the Isle of Endless Summer. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone. P'obyano asks that you help light fireworks for the Moonfire Faire. Use the summer firework at three firework mortars located in the vicinity of the Isle of Endless Summer. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
2 TEXT_FESSUM302_02957_SEQ_02 You used the summer firework on the firework mortars. Report back to P'obyano on the Isle of Endless Summer.
3 TEXT_FESSUM302_02957_SEQ_03 You took word of your deeds back to P'obyano. Speak to her again if you wish to help further with the Moonfire Faire fireworks.
4 TEXT_FESSUM302_02957_SEQ_04
6 5 2 TEXT_FESSUM302_02957_SEQ_05 TEXT_FESSUM302_02957_SEQ_02 You used the summer firework on the firework mortars. Report back to P'obyano on the Isle of Endless Summer.
7 6 3 TEXT_FESSUM302_02957_SEQ_06 TEXT_FESSUM302_02957_SEQ_03 You took word of your deeds back to P'obyano. Speak to her again if you wish to help further with the Moonfire Faire fireworks.
8 7 4 TEXT_FESSUM302_02957_SEQ_07 TEXT_FESSUM302_02957_SEQ_04
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0,"TEXT_FESSUM303_02958_SEQ_00","Hildelana is charged with provisioning all the food for the Moonfire Faire, but has bitten off more than she can chew.
※This quest is available for a limited time only."
1,"TEXT_FESSUM303_02958_SEQ_01","Hildelana asks that you prepare some battered fish for the faire. Obtain some and deliver it to her.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
※Battered fish can be crafted as a culinarian, or purchased from the market boards."
0,"TEXT_FESSUM303_02958_SEQ_00","Hildelana is charged with provisioning all the food for the Moonfire Faire, but has bitten off more than she can chew.
※This quest is available for a limited time only."
1,"TEXT_FESSUM303_02958_SEQ_01","Hildelana asks that you prepare some battered fish for the faire. Obtain some and deliver it to her.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESSUM303_02958_SEQ_00 Hildelana is charged with provisioning all the food for the Moonfire Faire, but has bitten off more than she can chew. ※This quest is available for a limited time only. Hildelana is charged with provisioning all the food for the Moonfire Faire, but has bitten off more than she can chew. ※This quest is available for a limited time only.
5 1 TEXT_FESSUM303_02958_SEQ_01 Hildelana asks that you prepare some battered fish for the faire. Obtain some and deliver it to her. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone. ※Battered fish can be crafted as a culinarian, or purchased from the market boards. Hildelana asks that you prepare some battered fish for the faire. Obtain some and deliver it to her. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone. ※Battered fish can be crafted as a culinarian, or purchased from the market boards.
2 TEXT_FESSUM303_02958_SEQ_02 You delivered the battered fish to Hildelana. Speak to her again if you wish to fulfill any other food orders for the Moonfire Faire.
3 TEXT_FESSUM303_02958_SEQ_03
4 TEXT_FESSUM303_02958_SEQ_04
5 TEXT_FESSUM303_02958_SEQ_05
6 TEXT_FESSUM303_02958_SEQ_06
6 7 2 TEXT_FESSUM303_02958_SEQ_07 TEXT_FESSUM303_02958_SEQ_02 You delivered the battered fish to Hildelana. Speak to her again if you wish to fulfill any other food orders for the Moonfire Faire.
7 8 3 TEXT_FESSUM303_02958_SEQ_08 TEXT_FESSUM303_02958_SEQ_03
8 9 4 TEXT_FESSUM303_02958_SEQ_09 TEXT_FESSUM303_02958_SEQ_04
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0,"TEXT_FESSUM304_02959_SEQ_00","Beaudefoin is looking for adventurers to help him with his Moonfire Faire duties.
※This quest is available for a limited time only."
1,"TEXT_FESSUM304_02959_SEQ_01","Beaudefoin has asked you to fish up some fresh haddock. Catch three of them on the North Isle of Endless Summer and deliver them to him.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
0,"TEXT_FESSUM304_02959_SEQ_00","Beaudefoin is looking for adventurers to help him with his Moonfire Faire duties.
※This quest is available for a limited time only."
1,"TEXT_FESSUM304_02959_SEQ_01","Beaudefoin has asked you to fish up some fresh haddock. Catch three of them on the North Isle of Endless Summer and deliver them to him.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESSUM304_02959_SEQ_00 Beaudefoin is looking for adventurers to help him with his Moonfire Faire duties. ※This quest is available for a limited time only. Beaudefoin is looking for adventurers to help him with his Moonfire Faire duties. ※This quest is available for a limited time only.
5 1 TEXT_FESSUM304_02959_SEQ_01 Beaudefoin has asked you to fish up some fresh haddock. Catch three of them on the North Isle of Endless Summer and deliver them to him. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone. Beaudefoin has asked you to fish up some fresh haddock. Catch three of them on the North Isle of Endless Summer and deliver them to him. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
2 TEXT_FESSUM304_02959_SEQ_02 You caught three fresh haddock! Deliver them to Beaudefoin.
3 TEXT_FESSUM304_02959_SEQ_03 You delivered the fresh haddock to Beaudefoin. Speak to him again if you wish to aid in the provisioning of the Moonfire Faire.
4 TEXT_FESSUM304_02959_SEQ_04
6 5 2 TEXT_FESSUM304_02959_SEQ_05 TEXT_FESSUM304_02959_SEQ_02 You caught three fresh haddock! Deliver them to Beaudefoin.
7 6 3 TEXT_FESSUM304_02959_SEQ_06 TEXT_FESSUM304_02959_SEQ_03 You delivered the fresh haddock to Beaudefoin. Speak to him again if you wish to aid in the provisioning of the Moonfire Faire.
8 7 4 TEXT_FESSUM304_02959_SEQ_07 TEXT_FESSUM304_02959_SEQ_04
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0,"TEXT_FESSUM305_02960_SEQ_00","Haermaga wishes to know why you have seen fit to interrupt his faire duties.
※This quest is available for a limited time only."
1,"TEXT_FESSUM305_02960_SEQ_01","Haermaga promises to reveal all of the rumors of treasure after you earn seven Faire vouchers.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
0,"TEXT_FESSUM305_02960_SEQ_00","Haermaga wishes to know why you have seen fit to interrupt his faire duties.
※This quest is available for a limited time only."
1,"TEXT_FESSUM305_02960_SEQ_01","Haermaga promises to reveal all of the rumors of treasure after you earn seven Faire vouchers.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESSUM305_02960_SEQ_00 Haermaga wishes to know why you have seen fit to interrupt his faire duties. ※This quest is available for a limited time only. Haermaga wishes to know why you have seen fit to interrupt his faire duties. ※This quest is available for a limited time only.
5 1 TEXT_FESSUM305_02960_SEQ_01 Haermaga promises to reveal all of the rumors of treasure after you earn seven Faire vouchers. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone. Haermaga promises to reveal all of the rumors of treasure after you earn seven Faire vouchers. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
2 TEXT_FESSUM305_02960_SEQ_02 You delivered seven Faire vouchers to Haermaga. Wait for him at the designated location near the Isle of Endless Summer.
3 TEXT_FESSUM305_02960_SEQ_03 Haermaga tells you the rumor of a treasure hidden by Gegeruju that he himself is hunting. He has already learned of several places Gegeruju has visited on multiple occasions, and asks that you investigate one of them. Travel to the vantage point near the Isle of Endless Summer and discover what you can.
4 TEXT_FESSUM305_02960_SEQ_04 You discovered Gegeruju's spyglass. Travel to the vantage point near the Isle of Endless Summer and look through it to see what Gegeruju saw.
6 5 2 TEXT_FESSUM305_02960_SEQ_05 TEXT_FESSUM305_02960_SEQ_02 You surmise that vantage point is the perfect location from which to view faire-goers from afar. Deliver Gegeruju's spyglass to Haermaga and report your findings to him. You delivered seven Faire vouchers to Haermaga. Wait for him at the designated location near the Isle of Endless Summer.
7 6 3 TEXT_FESSUM305_02960_SEQ_06 TEXT_FESSUM305_02960_SEQ_03 Haermaga plans to catch Gegeruju in the act and confront him directly, but first he must be found. Search for Gegeruju around the vantage point near the Isle of Endless Summer. Haermaga tells you the rumor of a treasure hidden by Gegeruju that he himself is hunting. He has already learned of several places Gegeruju has visited on multiple occasions, and asks that you investigate one of them. Travel to the vantage point near the Isle of Endless Summer and discover what you can.
8 7 4 TEXT_FESSUM305_02960_SEQ_07 TEXT_FESSUM305_02960_SEQ_04 You discover Gegeruju in the act of watching faire-goers, and learn that he and Jiriri spread the rumors of treasure to attract more visitors to the isle. Return to Haermaga's post and speak with him once more about how best to handle the situation. You discovered Gegeruju's spyglass. Travel to the vantage point near the Isle of Endless Summer and look through it to see what Gegeruju saw.
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0,"TEXT_JOBDRG601_02910_SEQ_00","Ser Alberic is pondering the flow of time."
1,"TEXT_JOBDRG601_02910_SEQ_01","Having just heard news of Estinien's departure from Ishgard, Ser Alberic laments his aloof nature, but shows some understanding for his actions. As the topic of conversation turns to Heustienne's plight, her father, Montorgains appears. He mentions that he was recently handed a rather peculiar letter, bearing his daughter's name, that was a cry for your aid. You agree to help Heustienne once more and set off to meet her near Mare's Oath."
2,"TEXT_JOBDRG601_02910_SEQ_02","Heustienne, having learned to suppress the dragon blood's effect on her to an extent, greets you cheerfully, mentioning she has made a new friend. Rather surprisingly, said friend is revealed to be a young dragon named Orn Khai. Heustienne explains that you were called to aid him in his search for his father's consort, who left Eorzea and flew to the east quite some time ago. You agree to help Orn Khai and are advised by Heustienne to try asking Ser Alberic about Dravanian legends concerning areas to the east."
3,"TEXT_JOBDRG601_02910_SEQ_03","You tell Ser Alberic all you have learned speaking with Heustienne and Orn Khai. He notes that the priest affiliated with the Congregation of Our Knights Most Heavenly is somewhat of an authority of Dravanian legend, and says he shall talk to him on your behalf. You decide to bide your time until Ser Alberic is able to furnish you with a hint as to where to begin your search.
※The next dragoon quest will be available from Alberic upon reaching level 63."
3,"TEXT_JOBDRG601_02910_SEQ_03","You tell Ser Alberic all you have learned speaking with Heustienne and Orn Khai. He notes that the priest affiliated with the Congregation of Our Knights Most Heavenly is somewhat of an authority of Dravanian legend, and says he shall talk to him on your behalf. You decide to bide your time until Ser Alberic is able to furnish you with a hint as to where to begin your search.
※The next dragoon quest will be available from Alberic upon reaching level 63."
4,"TEXT_JOBDRG601_02910_SEQ_04",""
1 key 0 1
4 0 TEXT_JOBDRG601_02910_SEQ_00 Ser Alberic is pondering the flow of time.
5 1 TEXT_JOBDRG601_02910_SEQ_01 Having just heard news of Estinien's departure from Ishgard, Ser Alberic laments his aloof nature, but shows some understanding for his actions. As the topic of conversation turns to Heustienne's plight, her father, Montorgains appears. He mentions that he was recently handed a rather peculiar letter, bearing his daughter's name, that was a cry for your aid. You agree to help Heustienne once more and set off to meet her near Mare's Oath.
6 2 TEXT_JOBDRG601_02910_SEQ_02 Heustienne, having learned to suppress the dragon blood's effect on her to an extent, greets you cheerfully, mentioning she has made a new friend. Rather surprisingly, said friend is revealed to be a young dragon named Orn Khai. Heustienne explains that you were called to aid him in his search for his father's consort, who left Eorzea and flew to the east quite some time ago. You agree to help Orn Khai and are advised by Heustienne to try asking Ser Alberic about Dravanian legends concerning areas to the east.
7 3 TEXT_JOBDRG601_02910_SEQ_03 You tell Ser Alberic all you have learned speaking with Heustienne and Orn Khai. He notes that the priest affiliated with the Congregation of Our Knights Most Heavenly is somewhat of an authority of Dravanian legend, and says he shall talk to him on your behalf. You decide to bide your time until Ser Alberic is able to furnish you with a hint as to where to begin your search. ※The next dragoon quest will be available from Alberic upon reaching level 63. You tell Ser Alberic all you have learned speaking with Heustienne and Orn Khai. He notes that the priest affiliated with the Congregation of Our Knights Most Heavenly is somewhat of an authority of Dravanian legend, and says he shall talk to him on your behalf. You decide to bide your time until Ser Alberic is able to furnish you with a hint as to where to begin your search. ※The next dragoon quest will be available from Alberic upon reaching level 63.
4 TEXT_JOBDRG601_02910_SEQ_04
5 TEXT_JOBDRG601_02910_SEQ_05
8 6 4 TEXT_JOBDRG601_02910_SEQ_06 TEXT_JOBDRG601_02910_SEQ_04
9 7 5 TEXT_JOBDRG601_02910_SEQ_07 TEXT_JOBDRG601_02910_SEQ_05
10 8 6 TEXT_JOBDRG601_02910_SEQ_08 TEXT_JOBDRG601_02910_SEQ_06
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3,"TEXT_JOBDRG630_02911_SEQ_03","The impatient young dragon rushes into the temple without you, and judging by his cries for help, he regrets having done so."
4,"TEXT_JOBDRG630_02911_SEQ_04","Orn Khai's assailant bested, you resume your search for the dragon of legend. Just as the youthful Dravanian is wondering whether or not the creature you encountered was the Slumbering Wyrm itself, a rather scholarly looking gentleman appears."
5,"TEXT_JOBDRG630_02911_SEQ_05","The gentleman turns out to be one Professor Erik, and he too has an interest in the legend of the Slumbering Wyrm. He goes on to give you a lecture on the subject─the only noteworthy part of which being that the Slumbering Wyrm was actually a high priest, who passed away over three hundred years prior. Orn Khai soon grows tired of Erik's musings and suggests you head to Coerthas to speak with Ser Alberic. "
6,"TEXT_JOBDRG630_02911_SEQ_06","Ser Alberic apologizes for sending you on a wild goose chase of sorts, but is quick to note that he has another legend you may wish to explore. This one's roots lie far to the east, Ser Alberic remarking that Orn Khai may struggle to make the journey with you due to his modestly sized wings. Orn Khai is, however, undeterred and convinces Ser Alberic to come up with a way to allow him to make the crossing to Kugane.
※The next dragoon quest will be available from Ser Alberic upon reaching level 65."
6,"TEXT_JOBDRG630_02911_SEQ_06","Ser Alberic apologizes for sending you on a wild goose chase of sorts, but is quick to note that he has another legend you may wish to explore. This one's roots lie far to the east, Ser Alberic remarking that Orn Khai may struggle to make the journey with you due to his modestly sized wings. Orn Khai is, however, undeterred and convinces Ser Alberic to come up with a way to allow him to make the crossing to Kugane.
※The next dragoon quest will be available from Ser Alberic upon reaching level 65."
7,"TEXT_JOBDRG630_02911_SEQ_07",""
1 key 0 1
7 3 TEXT_JOBDRG630_02911_SEQ_03 The impatient young dragon rushes into the temple without you, and judging by his cries for help, he regrets having done so.
8 4 TEXT_JOBDRG630_02911_SEQ_04 Orn Khai's assailant bested, you resume your search for the dragon of legend. Just as the youthful Dravanian is wondering whether or not the creature you encountered was the Slumbering Wyrm itself, a rather scholarly looking gentleman appears.
9 5 TEXT_JOBDRG630_02911_SEQ_05 The gentleman turns out to be one Professor Erik, and he too has an interest in the legend of the Slumbering Wyrm. He goes on to give you a lecture on the subject─the only noteworthy part of which being that the Slumbering Wyrm was actually a high priest, who passed away over three hundred years prior. Orn Khai soon grows tired of Erik's musings and suggests you head to Coerthas to speak with Ser Alberic.
10 6 TEXT_JOBDRG630_02911_SEQ_06 Ser Alberic apologizes for sending you on a wild goose chase of sorts, but is quick to note that he has another legend you may wish to explore. This one's roots lie far to the east, Ser Alberic remarking that Orn Khai may struggle to make the journey with you due to his modestly sized wings. Orn Khai is, however, undeterred and convinces Ser Alberic to come up with a way to allow him to make the crossing to Kugane. ※The next dragoon quest will be available from Ser Alberic upon reaching level 65. Ser Alberic apologizes for sending you on a wild goose chase of sorts, but is quick to note that he has another legend you may wish to explore. This one's roots lie far to the east, Ser Alberic remarking that Orn Khai may struggle to make the journey with you due to his modestly sized wings. Orn Khai is, however, undeterred and convinces Ser Alberic to come up with a way to allow him to make the crossing to Kugane. ※The next dragoon quest will be available from Ser Alberic upon reaching level 65.
7 TEXT_JOBDRG630_02911_SEQ_07
8 TEXT_JOBDRG630_02911_SEQ_08
11 9 7 TEXT_JOBDRG630_02911_SEQ_09 TEXT_JOBDRG630_02911_SEQ_07
12 10 8 TEXT_JOBDRG630_02911_SEQ_10 TEXT_JOBDRG630_02911_SEQ_08
13 11 9 TEXT_JOBDRG630_02911_SEQ_11 TEXT_JOBDRG630_02911_SEQ_09
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5,"TEXT_JOBDRG650_02912_SEQ_05","After hearing that the serpent commonly eats pirates whole, Orn Khai suggests there is little chance that the creature could be Faunehm. Nonetheless, his curiosity gets the better of him and he requests your assistance in searching for the beast of legend. Orn Khai heads off to hunt the bait required to lure the creature out of hiding, while you head for the Coral Banquet."
6,"TEXT_JOBDRG650_02912_SEQ_06","Orn Khai hurls the freshly hunted bait into the sea and, lo and behold, a menacing creature rises from the ocean depths. You lock horns with the Serpent of the Ruby Sea."
7,"TEXT_JOBDRG650_02912_SEQ_07","After a fierce battle you finally succeed in slaying the legendary serpent. Inspired by the creature's size, Orn Khai decides to take its carcass back to Bokaisen Hot Springs for supper."
8,"TEXT_JOBDRG650_02912_SEQ_08","Upon your return to Bokaisen Hot Springs, Orn Khai greets you with the disheartening news that he has already helped himself to the choice cuts of serpent meat. Putting the issue to one side, it is agreed that Orn Khai will remain in Kugane and search for further leads as to Faunehm's whereabouts.
※The next dragoon quest will be available from Orn Khai upon reaching level 68."
8,"TEXT_JOBDRG650_02912_SEQ_08","Upon your return to Bokaisen Hot Springs, Orn Khai greets you with the disheartening news that he has already helped himself to the choice cuts of serpent meat. Putting the issue to one side, it is agreed that Orn Khai will remain in Kugane and search for further leads as to Faunehm's whereabouts.
※The next dragoon quest will be available from Orn Khai upon reaching level 68."
9,"TEXT_JOBDRG650_02912_SEQ_09",""
1 key 0 1
9 5 TEXT_JOBDRG650_02912_SEQ_05 After hearing that the serpent commonly eats pirates whole, Orn Khai suggests there is little chance that the creature could be Faunehm. Nonetheless, his curiosity gets the better of him and he requests your assistance in searching for the beast of legend. Orn Khai heads off to hunt the bait required to lure the creature out of hiding, while you head for the Coral Banquet.
10 6 TEXT_JOBDRG650_02912_SEQ_06 Orn Khai hurls the freshly hunted bait into the sea and, lo and behold, a menacing creature rises from the ocean depths. You lock horns with the Serpent of the Ruby Sea.
11 7 TEXT_JOBDRG650_02912_SEQ_07 After a fierce battle you finally succeed in slaying the legendary serpent. Inspired by the creature's size, Orn Khai decides to take its carcass back to Bokaisen Hot Springs for supper.
12 8 TEXT_JOBDRG650_02912_SEQ_08 Upon your return to Bokaisen Hot Springs, Orn Khai greets you with the disheartening news that he has already helped himself to the choice cuts of serpent meat. Putting the issue to one side, it is agreed that Orn Khai will remain in Kugane and search for further leads as to Faunehm's whereabouts. ※The next dragoon quest will be available from Orn Khai upon reaching level 68. Upon your return to Bokaisen Hot Springs, Orn Khai greets you with the disheartening news that he has already helped himself to the choice cuts of serpent meat. Putting the issue to one side, it is agreed that Orn Khai will remain in Kugane and search for further leads as to Faunehm's whereabouts. ※The next dragoon quest will be available from Orn Khai upon reaching level 68.
9 TEXT_JOBDRG650_02912_SEQ_09
10 TEXT_JOBDRG650_02912_SEQ_10
13 11 9 TEXT_JOBDRG650_02912_SEQ_11 TEXT_JOBDRG650_02912_SEQ_09
14 12 10 TEXT_JOBDRG650_02912_SEQ_12 TEXT_JOBDRG650_02912_SEQ_10
15 13 11 TEXT_JOBDRG650_02912_SEQ_13 TEXT_JOBDRG650_02912_SEQ_11
+4 -9
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@@ -10,9 +10,7 @@ int32,str,str
6,"TEXT_JOBDRG680_02913_SEQ_06","While searching for Faunehm, you encounter an Oroniri warrior who states that the dark-scaled dragon has thrashed eight of his tribe's finest warriors. You soon find the creature and it is immediately apparent that this is the dragon you have been searching for. Orn Khai calls out to Faunehm, but she is in a frenzy of rage, and words do not reach her."
7,"TEXT_JOBDRG680_02913_SEQ_07","Following the young dragon's advice, you choose to withdraw from the battle, in order to formulate a more effective plan of action."
8,"TEXT_JOBDRG680_02913_SEQ_08","Orn Khai is clearly distressed by the state in which he found his father's consort. He bids you leave him alone for a while, to allow him to clear his head and consider how you may free Faunehm from her fury. You begin the walk back to Reunion as Orn Khai takes to the skies once more."
9,"TEXT_JOBDRG680_02913_SEQ_09","You find a slightly calmer Orn Khai upon returning to Reunion. He notes that the key to getting through to Faunehm is identifying the cause of her temper, and asks that you allow him some time to contemplate what could be ailing her.
※The next dragoon quest will be available from Orn Khai upon reaching level 70."
9,"TEXT_JOBDRG680_02913_SEQ_09","You find a slightly calmer Orn Khai upon returning to Reunion. He notes that the key to getting through to Faunehm is identifying the cause of her temper, and asks that you allow him some time to contemplate what could be ailing her.
※The next dragoon quest will be available from Orn Khai upon reaching level 70."
10,"TEXT_JOBDRG680_02913_SEQ_10",""
@@ -80,17 +78,14 @@ int32,str,str
72,"TEXT_JOBDRG680_02913_SYSTEM_000_071","It seems you would be better served asking elsewhere."
73,"TEXT_JOBDRG680_02913_ORONIRMAN_000_072","A black dragon in these parts? Sure I know of it. The storytellers say the fiend awakens once every few decades and goes on a wild rampage. When it's had its fill of destruction, it returns to its lair in the northwestern mountains and slumbers."
74,"TEXT_JOBDRG680_02913_ORONIRMAN_000_073","If any tribe were able to slay such a beast, it would bring them great honor. We Oronir have had our eyes on it for some time."
77,"TEXT_JOBDRG680_02913_ORNKHAI_000_080","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>...help... These children are not playing nice.
I do not suppose you have fared any better?"
75,"TEXT_JOBDRG680_02913_DOTHARLWOMAN_000_074","You are looking for the dragon, are you? I did hear there's been a sighting recently. First one in a hundred years apparently."
76,"TEXT_JOBDRG680_02913_DOTHARLWOMAN_000_075","Not that I believe any of that nonsense! It would not surprise me if the whole story was dreamed up by some fool Oronir in his cups."
77,"TEXT_JOBDRG680_02913_ORNKHAI_000_080","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>...help... These children are not playing nice.
80,"TEXT_JOBDRG680_02913_ORNKHAI_000_083","Let us head for the mountains to the northwest!
Now, now, children. Do you not think it is time you were making your way back to mummy and daddy? We grown-ups have business to attend to!"
I do not suppose you have fared any better?"
78,"TEXT_JOBDRG680_02913_ORNKHAI_000_081","And it's said to live in the northwest?"
79,"TEXT_JOBDRG680_02913_ORNKHAI_000_082","If the dragon has truly been sighted recently, our timing is perfect! I am glad we did not come this far only to find it in the midst of a deep slumber."
80,"TEXT_JOBDRG680_02913_ORNKHAI_000_083","Let us head for the mountains to the northwest!
84,"TEXT_JOBDRG680_02913_ORONIRWARRIOR_000_093","<pant> <pant> <pant>
Are you also on the hunt for this dragon?"
Now, now, children. Do you not think it is time you were making your way back to mummy and daddy? We grown-ups have business to attend to!"
81,"TEXT_JOBDRG680_02913_ORNKHAI_000_090","This seems as good an area as any to commence our search. Ready to get started, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
82,"TEXT_JOBDRG680_02913_ORNKHAI_000_091","Well then, let us see if we cannot─wait, what is that smell?"
83,"TEXT_JOBDRG680_02913_ORNKHAI_000_092","Are we about to learn that the locals refer to this warrior as a “black dragon”?"
1 key 0 1
10 6 TEXT_JOBDRG680_02913_SEQ_06 While searching for Faunehm, you encounter an Oroniri warrior who states that the dark-scaled dragon has thrashed eight of his tribe's finest warriors. You soon find the creature and it is immediately apparent that this is the dragon you have been searching for. Orn Khai calls out to Faunehm, but she is in a frenzy of rage, and words do not reach her.
11 7 TEXT_JOBDRG680_02913_SEQ_07 Following the young dragon's advice, you choose to withdraw from the battle, in order to formulate a more effective plan of action.
12 8 TEXT_JOBDRG680_02913_SEQ_08 Orn Khai is clearly distressed by the state in which he found his father's consort. He bids you leave him alone for a while, to allow him to clear his head and consider how you may free Faunehm from her fury. You begin the walk back to Reunion as Orn Khai takes to the skies once more.
13 9 TEXT_JOBDRG680_02913_SEQ_09 You find a slightly calmer Orn Khai upon returning to Reunion. He notes that the key to getting through to Faunehm is identifying the cause of her temper, and asks that you allow him some time to contemplate what could be ailing her. ※The next dragoon quest will be available from Orn Khai upon reaching level 70. You find a slightly calmer Orn Khai upon returning to Reunion. He notes that the key to getting through to Faunehm is identifying the cause of her temper, and asks that you allow him some time to contemplate what could be ailing her. ※The next dragoon quest will be available from Orn Khai upon reaching level 70.
10 TEXT_JOBDRG680_02913_SEQ_10
11 TEXT_JOBDRG680_02913_SEQ_11
14 12 10 TEXT_JOBDRG680_02913_SEQ_12 TEXT_JOBDRG680_02913_SEQ_10
15 13 11 TEXT_JOBDRG680_02913_SEQ_13 TEXT_JOBDRG680_02913_SEQ_11
16 14 12 TEXT_JOBDRG680_02913_SEQ_14 TEXT_JOBDRG680_02913_SEQ_12
78 76 74 TEXT_JOBDRG680_02913_DOTHARLWOMAN_000_075 TEXT_JOBDRG680_02913_ORONIRMAN_000_073 Not that I believe any of that nonsense! It would not surprise me if the whole story was dreamed up by some fool Oronir in his cups. If any tribe were able to slay such a beast, it would bring them great honor. We Oronir have had our eyes on it for some time.
79 77 75 TEXT_JOBDRG680_02913_ORNKHAI_000_080 TEXT_JOBDRG680_02913_DOTHARLWOMAN_000_074 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>...help... These children are not playing nice. I do not suppose you have fared any better? You are looking for the dragon, are you? I did hear there's been a sighting recently. First one in a hundred years apparently.
80 78 76 TEXT_JOBDRG680_02913_ORNKHAI_000_081 TEXT_JOBDRG680_02913_DOTHARLWOMAN_000_075 And it's said to live in the northwest? Not that I believe any of that nonsense! It would not surprise me if the whole story was dreamed up by some fool Oronir in his cups.
81 79 77 TEXT_JOBDRG680_02913_ORNKHAI_000_082 TEXT_JOBDRG680_02913_ORNKHAI_000_080 If the dragon has truly been sighted recently, our timing is perfect! I am glad we did not come this far only to find it in the midst of a deep slumber. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>...help... These children are not playing nice. I do not suppose you have fared any better?
80 TEXT_JOBDRG680_02913_ORNKHAI_000_083 Let us head for the mountains to the northwest! Now, now, children. Do you not think it is time you were making your way back to mummy and daddy? We grown-ups have business to attend to!
82 81 78 TEXT_JOBDRG680_02913_ORNKHAI_000_090 TEXT_JOBDRG680_02913_ORNKHAI_000_081 This seems as good an area as any to commence our search. Ready to get started, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? And it's said to live in the northwest?
83 82 79 TEXT_JOBDRG680_02913_ORNKHAI_000_091 TEXT_JOBDRG680_02913_ORNKHAI_000_082 Well then, let us see if we cannot─wait, what is that smell? If the dragon has truly been sighted recently, our timing is perfect! I am glad we did not come this far only to find it in the midst of a deep slumber.
84 83 80 TEXT_JOBDRG680_02913_ORNKHAI_000_092 TEXT_JOBDRG680_02913_ORNKHAI_000_083 Are we about to learn that the locals refer to this warrior as a “black dragon”? Let us head for the mountains to the northwest! Now, now, children. Do you not think it is time you were making your way back to mummy and daddy? We grown-ups have business to attend to!
84 TEXT_JOBDRG680_02913_ORONIRWARRIOR_000_093 <pant> <pant> <pant> Are you also on the hunt for this dragon?
85 85 81 TEXT_JOBDRG680_02913_ORNKHAI_000_094 TEXT_JOBDRG680_02913_ORNKHAI_000_090 Hunt!? Perish the thought! We have come to speak with it. This seems as good an area as any to commence our search. Ready to get started, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?
86 86 82 TEXT_JOBDRG680_02913_ORONIRWARRIOR_000_095 TEXT_JOBDRG680_02913_ORNKHAI_000_091 Now I've heard everything... Speak, you say? <Emphasis>You</Emphasis> may be calm and willing to talk, but I assure you that black-scaled monster is not in the mood. Well then, let us see if we cannot─wait, what is that smell?
87 87 83 TEXT_JOBDRG680_02913_ORONIRWARRIOR_000_096 TEXT_JOBDRG680_02913_ORNKHAI_000_092 It has thrashed eight of our finest warriors. We are disgraced, but I must inform our khan of the battle's outcome. Are we about to learn that the locals refer to this warrior as a “black dragon”?
88 88 84 TEXT_JOBDRG680_02913_ORNKHAI_000_097 TEXT_JOBDRG680_02913_ORONIRWARRIOR_000_093 Well, he certainly was not interested in staying here any longer. Come along, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I think we may have finally found Faunehm this time! <pant> <pant> <pant> Are you also on the hunt for this dragon?
89 TEXT_JOBDRG680_02913_ORNKHAI_000_098 Agh! Faunehm, I beg of you, listen to me!
89 90 85 TEXT_JOBDRG680_02913_ORNKHAI_000_099 TEXT_JOBDRG680_02913_ORNKHAI_000_094 She's mad with fury. My voice does not reach her. Hunt!? Perish the thought! We have come to speak with it.
90 91 86 TEXT_JOBDRG680_02913_ORNKHAI_000_100 TEXT_JOBDRG680_02913_ORONIRWARRIOR_000_095 This clash will only end if one of you perishes. Now I've heard everything... Speak, you say? <Emphasis>You</Emphasis> may be calm and willing to talk, but I assure you that black-scaled monster is not in the mood.
91 92 87 TEXT_JOBDRG680_02913_ORNKHAI_000_101 TEXT_JOBDRG680_02913_ORONIRWARRIOR_000_096 Let us retreat for now and rethink our approach! It has thrashed eight of our finest warriors. We are disgraced, but I must inform our khan of the battle's outcome.
+1 -1
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@@ -67,7 +67,7 @@ int32,str,str
63,"TEXT_JOBDRG700_02914_ORNKHAI_000_021","Regardless, I am almost certain that Faunehm's fury was caused by the profound loneliness she has endured over this past millennium. Leaving Father's side after they spent so long together must have caused her intense anguish. The question is, how do we heal her pain?"
64,"TEXT_JOBDRG700_02914_ORONIRWARRIOR_000_022","I see you two survived your talk with the dragon. Was it as fruitful a discussion as you had hoped for?"
65,"TEXT_JOBDRG700_02914_ORONIRWARRIOR_000_023","Not that it matters much. A group of Qestiri merchants have pooled their resources and hired a hunter said to be quite handy with a lance. I've my doubts he's capable of slaying the wyrm, but that doesn't mean I'm not going to watch him try."
66,"TEXT_JOBDRG700_02914_ORNKHAI_000_024","I wonder who the dragonslayer in question could be. I struggle to imagine there are that many men with the skill to go toe to toe with a dragon like Faunehm..."
66,"TEXT_JOBDRG700_02914_ORNKHAI_000_024","I wonder who the dragonslayer in question could be. I struggle to imagine there are that many men with the skill to go toe-to-toe with a dragon like Faunehm..."
67,"TEXT_JOBDRG700_02914_ORNKHAI_000_025","However, if he is truly a threat, then we cannot risk him reaching her before us. We may not have a plan, but we have little choice. Come, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, let us hurry to where we last saw Faunehm!"
68,"TEXT_JOBDRG700_02914_ORNKHAI_000_030","Wh-Where is she? We must find her before that hunter does!"
69,"TEXT_JOBDRG700_02914_ESTINIEN_000_031","(-???-)'Tis good to see you again, Warrior of Light."
1 key 0 1
67 63 TEXT_JOBDRG700_02914_ORNKHAI_000_021 Regardless, I am almost certain that Faunehm's fury was caused by the profound loneliness she has endured over this past millennium. Leaving Father's side after they spent so long together must have caused her intense anguish. The question is, how do we heal her pain?
68 64 TEXT_JOBDRG700_02914_ORONIRWARRIOR_000_022 I see you two survived your talk with the dragon. Was it as fruitful a discussion as you had hoped for?
69 65 TEXT_JOBDRG700_02914_ORONIRWARRIOR_000_023 Not that it matters much. A group of Qestiri merchants have pooled their resources and hired a hunter said to be quite handy with a lance. I've my doubts he's capable of slaying the wyrm, but that doesn't mean I'm not going to watch him try.
70 66 TEXT_JOBDRG700_02914_ORNKHAI_000_024 I wonder who the dragonslayer in question could be. I struggle to imagine there are that many men with the skill to go toe to toe with a dragon like Faunehm... I wonder who the dragonslayer in question could be. I struggle to imagine there are that many men with the skill to go toe-to-toe with a dragon like Faunehm...
71 67 TEXT_JOBDRG700_02914_ORNKHAI_000_025 However, if he is truly a threat, then we cannot risk him reaching her before us. We may not have a plan, but we have little choice. Come, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, let us hurry to where we last saw Faunehm!
72 68 TEXT_JOBDRG700_02914_ORNKHAI_000_030 Wh-Where is she? We must find her before that hunter does!
73 69 TEXT_JOBDRG700_02914_ESTINIEN_000_031 (-???-)'Tis good to see you again, Warrior of Light.
+3 -8
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@@ -3,9 +3,7 @@
int32,str,str
0,"TEXT_JOBDRK601_02915_SEQ_00","Sidurgu is looking grim and dark as ever."
1,"TEXT_JOBDRK601_02915_SEQ_01","In the wake of the Dragonsong War, Ishgard enjoys a new era of peace and prosperity─an era that you were instrumental in bringing about through deeds great and small. Yet the brighter the light, the deeper the shadow. There is still a need for those willing to disregard norms and laws and serve a higher purpose. A justice for all, at any cost, no matter how steep."
2,"TEXT_JOBDRK601_02915_SEQ_02","For all your victories, for all your accomplishments, you cannot turn your mind from the failures. From the mistakes and missteps, and the lives forever extinguished. For those we have lost... For those we have lost...
Sidurgu and Rielle find you deep in thought at the Last Vigil, and as you speak of past events, the sound of breaking glass rings out from everywhere and nowhere. Your soul crystal has split in twain, and you now hold only one half. A young boy with long flowing hair and a somber demeanor reveals himself to you as the party responsible, having sought to harness the aether of nearby natural sources for his own ends. Apologizing profusely, Myste promises to return it to you...after he has used a portion to aid others. His purpose, he claims, is to free those touched by sadness and despair from their burdens. Sidurgu is incredulous, and rightfully so, for the boy is a liar, but you and Rielle are willing to go along with his plan. And so you go begin your search for people in need of succor in Foundation."
2,"TEXT_JOBDRK601_02915_SEQ_02","For all your victories, for all your accomplishments, you cannot turn your mind from the failures. From the mistakes and missteps, and the lives forever extinguished. For those we have lost... For those we have lost...
Sidurgu and Rielle find you deep in thought at the Last Vigil, and as you speak of past events, the sound of breaking glass rings out from everywhere and nowhere. Your soul crystal has split in twain, and you now hold only one half. A young boy with long flowing hair and a somber demeanor reveals himself to you as the party responsible, having sought to harness the aether of nearby natural sources for his own ends. Apologizing profusely, Myste promises to return it to you...after he has used a portion to aid others. His purpose, he claims, is to free those touched by sadness and despair from their burdens. Sidurgu is incredulous, and rightfully so, for the boy is a liar, but you and Rielle are willing to go along with his plan. And so you go begin your search for people in need of succor in Foundation."
3,"TEXT_JOBDRK601_02915_SEQ_03","By the broken statue of Saint Valeroyant you observe a woman named Millie imploring a stonemason in vain to resume his work. After he leaves, you approach her and learn that she is the cousin of Ser Ignasse de Vesnaint, a knight of the Heavens' Ward whom you brought to justice along with his goodly brothers and their beloved archbishop. Sparing her that cruel truth, you listen as Millie tells you of her cousin's wish to restore the statue of Saint Valeroyant, and her desire to see it through in his honor. Alas, her cousin's reputation has become an impediment─predictably─and she lacks the necessary funds."
@@ -13,9 +11,7 @@ Sidurgu and Rielle find you deep in thought at the Last Vigil, and as you speak
5,"TEXT_JOBDRK601_02915_SEQ_05","Millie wants more than anything to see her cousin Ignasse again, but she knows she will not, for he walks in Halone's halls. Hearing this, Myste bids her think of him, of every moment and memory they shared, and to hold that image of him in her mind's eye...and then to go and wait for him in a quiet place. Hesitantly, she agrees, and you escort her to a garden to the south of the Tribunal in the Pillars."
6,"TEXT_JOBDRK601_02915_SEQ_06","Sidurgu, Rielle, and Myste soon join you in the garden, along with a most unexpected guest. Ser Ignasse de Vesnaint, honored knight of the Heavens' Ward, a man you know with the utmost certainty to be dead stands before you, alive and well. But surely such a thing cannot be possible? Millie is overjoyed to be reunited with her cousin, and they share a tender moment as he thanks her for her unwavering dedication to his dream. Regrettably, they dare not converse at length, for as a knight of the Heavens' Ward, he is at risk so long as he remains in Ishgard. Thus do your comrades depart for Falcon's Nest with Ser Ignasse."
7,"TEXT_JOBDRK601_02915_SEQ_07","Myste waits for you, alone, and tells you that the others have ventured out into the wastes of Coerthas. Time is of the essence, for the further they take Ignasse from Millie, the weaker he will become, the boy says."
10,"TEXT_JOBDRK601_02915_SEQ_10","Sidurgu bemoans his lot as guardian of not one but two youths. Yet times are changing, and perhaps dark knights must change with them and seek new ways to follow their creed. Four more times must you humor the boy to reclaim the remainder of your aether. But, for now, Sid could do with a drink. Or a nap. Or one, and then the other.
※The next dark knight quest will be available from Sidurgu upon reaching level 63."
8,"TEXT_JOBDRK601_02915_SEQ_08","The deception is lain bare. Ignasse was naught more than a simulacrum born of Millie's memories and your soul crystal's aether. As the memory fades, so too does the magick, and so the knight has been reduced to a swirling abyss. Deep within, you catch sight of a faint, flickering flame, and on the edge of hearing, a whisper speaks of secrets and sins and lies..."
9,"TEXT_JOBDRK601_02915_SEQ_09","That which was taken has been reclaimed, but we are not yet whole. Myste has returned only a portion of your aether. Once more he entreats you for forgiveness, so desperately he desires it. Four more times must he do this. Four more times must he employ his powers to make broken men and women whole, so burdened by his deeds he is. Again you consent to the plan for...reasons. Sidurgu, defeated, bids you all return to Falcon's Nest to discuss your next step."
10,"TEXT_JOBDRK601_02915_SEQ_10","Sidurgu bemoans his lot as guardian of not one but two youths. Yet times are changing, and perhaps dark knights must change with them and seek new ways to follow their creed. Four more times must you humor the boy to reclaim the remainder of your aether. But, for now, Sid could do with a drink. Or a nap. Or one, and then the other.
@@ -140,8 +136,7 @@ Sidurgu and Rielle find you deep in thought at the Last Vigil, and as you speak
128,"TEXT_JOBDRK601_02915_SIDURGU_000_180","Godsdammit. I should have known."
129,"TEXT_JOBDRK601_02915_RIELLE_000_185","I...I don't understand. What happened to him?"
130,"TEXT_JOBDRK601_02915_SYSTEM_000_190","In the depths of the abyss, a flame lingers..."
135,"TEXT_JOBDRK601_02915_MYSTE_000_204","Draw your sword. Reclaim that which was lost.
Consume the abyss with Souleater."
131,"TEXT_JOBDRK601_02915_MYSTE_000_200","Forgive me... Forgive me... I should have known the magick would not sustain itself much longer..."
132,"TEXT_JOBDRK601_02915_MYSTE_000_201","That which you see before you is Ignasse. What remains of him..."
133,"TEXT_JOBDRK601_02915_MYSTE_000_202","I can give the memories form. I can breathe them full of life and return them to their loved ones. But as the memory fades, so too does the magick..."
134,"TEXT_JOBDRK601_02915_MYSTE_000_203","Aether, formless and free. That which I took I used to make Ignasse...and Millie...whole."
1 key 0 1
3 int32 str str
4 0 TEXT_JOBDRK601_02915_SEQ_00 Sidurgu is looking grim and dark as ever.
5 1 TEXT_JOBDRK601_02915_SEQ_01 In the wake of the Dragonsong War, Ishgard enjoys a new era of peace and prosperity─an era that you were instrumental in bringing about through deeds great and small. Yet the brighter the light, the deeper the shadow. There is still a need for those willing to disregard norms and laws and serve a higher purpose. A justice for all, at any cost, no matter how steep.
6 2 TEXT_JOBDRK601_02915_SEQ_02 For all your victories, for all your accomplishments, you cannot turn your mind from the failures. From the mistakes and missteps, and the lives forever extinguished. For those we have lost... For those we have lost... Sidurgu and Rielle find you deep in thought at the Last Vigil, and as you speak of past events, the sound of breaking glass rings out from everywhere and nowhere. Your soul crystal has split in twain, and you now hold only one half. A young boy with long flowing hair and a somber demeanor reveals himself to you as the party responsible, having sought to harness the aether of nearby natural sources for his own ends. Apologizing profusely, Myste promises to return it to you...after he has used a portion to aid others. His purpose, he claims, is to free those touched by sadness and despair from their burdens. Sidurgu is incredulous, and rightfully so, for the boy is a liar, but you and Rielle are willing to go along with his plan. And so you go begin your search for people in need of succor in Foundation. For all your victories, for all your accomplishments, you cannot turn your mind from the failures. From the mistakes and missteps, and the lives forever extinguished. For those we have lost... For those we have lost... Sidurgu and Rielle find you deep in thought at the Last Vigil, and as you speak of past events, the sound of breaking glass rings out from everywhere and nowhere. Your soul crystal has split in twain, and you now hold only one half. A young boy with long flowing hair and a somber demeanor reveals himself to you as the party responsible, having sought to harness the aether of nearby natural sources for his own ends. Apologizing profusely, Myste promises to return it to you...after he has used a portion to aid others. His purpose, he claims, is to free those touched by sadness and despair from their burdens. Sidurgu is incredulous, and rightfully so, for the boy is a liar, but you and Rielle are willing to go along with his plan. And so you go begin your search for people in need of succor in Foundation.
3 TEXT_JOBDRK601_02915_SEQ_03 By the broken statue of Saint Valeroyant you observe a woman named Millie imploring a stonemason in vain to resume his work. After he leaves, you approach her and learn that she is the cousin of Ser Ignasse de Vesnaint, a knight of the Heavens' Ward whom you brought to justice along with his goodly brothers and their beloved archbishop. Sparing her that cruel truth, you listen as Millie tells you of her cousin's wish to restore the statue of Saint Valeroyant, and her desire to see it through in his honor. Alas, her cousin's reputation has become an impediment─predictably─and she lacks the necessary funds.
4 TEXT_JOBDRK601_02915_SEQ_04 Myste knows you have found a poor unfortunate soul ere you speak. With a smile, he runs off to make the wrong things right.
7 5 3 TEXT_JOBDRK601_02915_SEQ_05 TEXT_JOBDRK601_02915_SEQ_03 Millie wants more than anything to see her cousin Ignasse again, but she knows she will not, for he walks in Halone's halls. Hearing this, Myste bids her think of him, of every moment and memory they shared, and to hold that image of him in her mind's eye...and then to go and wait for him in a quiet place. Hesitantly, she agrees, and you escort her to a garden to the south of the Tribunal in the Pillars. By the broken statue of Saint Valeroyant you observe a woman named Millie imploring a stonemason in vain to resume his work. After he leaves, you approach her and learn that she is the cousin of Ser Ignasse de Vesnaint, a knight of the Heavens' Ward whom you brought to justice along with his goodly brothers and their beloved archbishop. Sparing her that cruel truth, you listen as Millie tells you of her cousin's wish to restore the statue of Saint Valeroyant, and her desire to see it through in his honor. Alas, her cousin's reputation has become an impediment─predictably─and she lacks the necessary funds.
8 6 4 TEXT_JOBDRK601_02915_SEQ_06 TEXT_JOBDRK601_02915_SEQ_04 Sidurgu, Rielle, and Myste soon join you in the garden, along with a most unexpected guest. Ser Ignasse de Vesnaint, honored knight of the Heavens' Ward, a man you know with the utmost certainty to be dead stands before you, alive and well. But surely such a thing cannot be possible? Millie is overjoyed to be reunited with her cousin, and they share a tender moment as he thanks her for her unwavering dedication to his dream. Regrettably, they dare not converse at length, for as a knight of the Heavens' Ward, he is at risk so long as he remains in Ishgard. Thus do your comrades depart for Falcon's Nest with Ser Ignasse. Myste knows you have found a poor unfortunate soul ere you speak. With a smile, he runs off to make the wrong things right.
9 7 5 TEXT_JOBDRK601_02915_SEQ_07 TEXT_JOBDRK601_02915_SEQ_05 Myste waits for you, alone, and tells you that the others have ventured out into the wastes of Coerthas. Time is of the essence, for the further they take Ignasse from Millie, the weaker he will become, the boy says. Millie wants more than anything to see her cousin Ignasse again, but she knows she will not, for he walks in Halone's halls. Hearing this, Myste bids her think of him, of every moment and memory they shared, and to hold that image of him in her mind's eye...and then to go and wait for him in a quiet place. Hesitantly, she agrees, and you escort her to a garden to the south of the Tribunal in the Pillars.
11 9 7 TEXT_JOBDRK601_02915_SEQ_09 TEXT_JOBDRK601_02915_SEQ_07 That which was taken has been reclaimed, but we are not yet whole. Myste has returned only a portion of your aether. Once more he entreats you for forgiveness, so desperately he desires it. Four more times must he do this. Four more times must he employ his powers to make broken men and women whole, so burdened by his deeds he is. Again you consent to the plan for...reasons. Sidurgu, defeated, bids you all return to Falcon's Nest to discuss your next step. Myste waits for you, alone, and tells you that the others have ventured out into the wastes of Coerthas. Time is of the essence, for the further they take Ignasse from Millie, the weaker he will become, the boy says.
12 10 8 TEXT_JOBDRK601_02915_SEQ_10 TEXT_JOBDRK601_02915_SEQ_08 Sidurgu bemoans his lot as guardian of not one but two youths. Yet times are changing, and perhaps dark knights must change with them and seek new ways to follow their creed. Four more times must you humor the boy to reclaim the remainder of your aether. But, for now, Sid could do with a drink. Or a nap. Or one, and then the other. ※The next dark knight quest will be available from Sidurgu upon reaching level 63. The deception is lain bare. Ignasse was naught more than a simulacrum born of Millie's memories and your soul crystal's aether. As the memory fades, so too does the magick, and so the knight has been reduced to a swirling abyss. Deep within, you catch sight of a faint, flickering flame, and on the edge of hearing, a whisper speaks of secrets and sins and lies...
13 11 9 TEXT_JOBDRK601_02915_SEQ_11 TEXT_JOBDRK601_02915_SEQ_09 That which was taken has been reclaimed, but we are not yet whole. Myste has returned only a portion of your aether. Once more he entreats you for forgiveness, so desperately he desires it. Four more times must he do this. Four more times must he employ his powers to make broken men and women whole, so burdened by his deeds he is. Again you consent to the plan for...reasons. Sidurgu, defeated, bids you all return to Falcon's Nest to discuss your next step.
14 12 10 TEXT_JOBDRK601_02915_SEQ_12 TEXT_JOBDRK601_02915_SEQ_10 Sidurgu bemoans his lot as guardian of not one but two youths. Yet times are changing, and perhaps dark knights must change with them and seek new ways to follow their creed. Four more times must you humor the boy to reclaim the remainder of your aether. But, for now, Sid could do with a drink. Or a nap. Or one, and then the other. ※The next dark knight quest will be available from Sidurgu upon reaching level 63.
13 TEXT_JOBDRK601_02915_SEQ_13
14 TEXT_JOBDRK601_02915_SEQ_14
15 15 11 TEXT_JOBDRK601_02915_SEQ_15 TEXT_JOBDRK601_02915_SEQ_11
16 16 12 TEXT_JOBDRK601_02915_SEQ_16 TEXT_JOBDRK601_02915_SEQ_12
17 17 13 TEXT_JOBDRK601_02915_SEQ_17 TEXT_JOBDRK601_02915_SEQ_13
136 136 132 TEXT_JOBDRK601_02915_MYSTE_000_210 TEXT_JOBDRK601_02915_MYSTE_000_201 That which was taken shall be restored. Consume the abyss. It is yours. That which you see before you is Ignasse. What remains of him...
137 137 133 TEXT_JOBDRK601_02915_SIDURGU_000_220 TEXT_JOBDRK601_02915_MYSTE_000_202 It is finished. Good. I've had enough of this farce. I can give the memories form. I can breathe them full of life and return them to their loved ones. But as the memory fades, so too does the magick...
138 138 134 TEXT_JOBDRK601_02915_SIDURGU_000_221 TEXT_JOBDRK601_02915_MYSTE_000_203 Conjuring a simulacrum of a bloody knight of the Heavens' Ward in the middle of Ishgard!? Fury take me, you are a fool. We're lucky to be alive... Aether, formless and free. That which I took I used to make Ignasse...and Millie...whole.
139 139 135 TEXT_JOBDRK601_02915_SIDURGU_000_222 TEXT_JOBDRK601_02915_MYSTE_000_204 Your soul crystal is restored, then? Draw your sword. Reclaim that which was lost. Consume the abyss with Souleater.
140 TEXT_JOBDRK601_02915_SIDURGU_000_223 ...Or not.
140 141 136 TEXT_JOBDRK601_02915_SIDURGU_000_224 TEXT_JOBDRK601_02915_MYSTE_000_210 We had an agreement, boy! You were to return that which you stole! That which was taken shall be restored. Consume the abyss. It is yours.
141 142 137 TEXT_JOBDRK601_02915_MYSTE_000_225 TEXT_JOBDRK601_02915_SIDURGU_000_220 Forgive me, forgive me... I returned to you that which was used to give Ignasse life, but as for the remainder... It is finished. Good. I've had enough of this farce.
142 143 138 TEXT_JOBDRK601_02915_MYSTE_000_226 TEXT_JOBDRK601_02915_SIDURGU_000_221 Four more times. It is within my power to do this four more times. Four more times, and you shall be made whole. You have my word. Conjuring a simulacrum of a bloody knight of the Heavens' Ward in the middle of Ishgard!? Fury take me, you are a fool. We're lucky to be alive...
+2 -5
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@@ -9,9 +9,7 @@ int32,str,str
5,"TEXT_JOBDRK630_02916_SEQ_05","Lowdy smiles and speaks of all the things she wishes she could say to her dead husband, but knows she cannot. A lie, however sweet, is nevertheless a lie. At her behest, Myste dispels his magick. But she is not upset. On the contrary, she understands and appreciates his kindness. Turning to you with a newfound sense of peace, she admits she once looked on you with hatred, but no longer. Fight, if it be your will, and if the gods show you favor, then so be it. And when we are called to account, so be it."
6,"TEXT_JOBDRK630_02916_SEQ_06","<If(PlayerParameter(4))>Her<Else/>His</If> heart knows naught but guilt. Seeks naught but forgiveness. Ware the penitent, for theirs is a compulsion all consuming."
7,"TEXT_JOBDRK630_02916_SEQ_07","It is done, it is done. And, in spite of Lowdy's recognition of the farce, somehow effective. Myste is nevertheless troubled, as is his wont, though at least he is grateful. And you are still a good person, apparently. That's nice."
8,"TEXT_JOBDRK630_02916_SEQ_08","In the wake of events in the forest, Myste seems disinclined to continue his search at this time. Once more Sidurgu must play at being a surrogate father to the two children─or at the very least, a surly older brother.
※The next dark knight quest will be available from Sidurgu upon reaching level 65."
8,"TEXT_JOBDRK630_02916_SEQ_08","In the wake of events in the forest, Myste seems disinclined to continue his search at this time. Once more Sidurgu must play at being a surrogate father to the two children─or at the very least, a surly older brother.
※The next dark knight quest will be available from Sidurgu upon reaching level 65."
9,"TEXT_JOBDRK630_02916_SEQ_09",""
@@ -99,8 +97,7 @@ int32,str,str
91,"TEXT_JOBDRK630_02916_RIELLE_000_085","I'm...I'm not sure we should be here."
92,"TEXT_JOBDRK630_02916_MYSTE_000_090","Look! We have brought them together! We have made her whole!"
93,"TEXT_JOBDRK630_02916_MYSTE_000_091","How she smiles, how her eyes sparkle. How beautiful, this happiness..."
96,"TEXT_JOBDRK630_02916_WAITRESS02236_000_094","The arrow may have missed my heart, but I've been dead for a long time.
All of this is just...just waiting..."
94,"TEXT_JOBDRK630_02916_WAITRESS02236_000_092","Every night I dream of your face..."
95,"TEXT_JOBDRK630_02916_WAITRESS02236_000_093","I could've tried to stop you from going back to the front. Could've begged and screamed and cursed. But I didn't. Because I knew you'd listen. And even if you'd forgive me for it one day, I never would."
96,"TEXT_JOBDRK630_02916_WAITRESS02236_000_094","The arrow may have missed my heart, but I've been dead for a long time.
All of this is just...just waiting..."
1 key 0 1
9 5 TEXT_JOBDRK630_02916_SEQ_05 Lowdy smiles and speaks of all the things she wishes she could say to her dead husband, but knows she cannot. A lie, however sweet, is nevertheless a lie. At her behest, Myste dispels his magick. But she is not upset. On the contrary, she understands and appreciates his kindness. Turning to you with a newfound sense of peace, she admits she once looked on you with hatred, but no longer. Fight, if it be your will, and if the gods show you favor, then so be it. And when we are called to account, so be it.
10 6 TEXT_JOBDRK630_02916_SEQ_06 <If(PlayerParameter(4))>Her<Else/>His</If> heart knows naught but guilt. Seeks naught but forgiveness. Ware the penitent, for theirs is a compulsion all consuming.
11 7 TEXT_JOBDRK630_02916_SEQ_07 It is done, it is done. And, in spite of Lowdy's recognition of the farce, somehow effective. Myste is nevertheless troubled, as is his wont, though at least he is grateful. And you are still a good person, apparently. That's nice.
12 8 TEXT_JOBDRK630_02916_SEQ_08 In the wake of events in the forest, Myste seems disinclined to continue his search at this time. Once more Sidurgu must play at being a surrogate father to the two children─or at the very least, a surly older brother. ※The next dark knight quest will be available from Sidurgu upon reaching level 65. In the wake of events in the forest, Myste seems disinclined to continue his search at this time. Once more Sidurgu must play at being a surrogate father to the two children─or at the very least, a surly older brother. ※The next dark knight quest will be available from Sidurgu upon reaching level 65.
9 TEXT_JOBDRK630_02916_SEQ_09
10 TEXT_JOBDRK630_02916_SEQ_10
13 11 9 TEXT_JOBDRK630_02916_SEQ_11 TEXT_JOBDRK630_02916_SEQ_09
14 12 10 TEXT_JOBDRK630_02916_SEQ_12 TEXT_JOBDRK630_02916_SEQ_10
15 13 11 TEXT_JOBDRK630_02916_SEQ_13 TEXT_JOBDRK630_02916_SEQ_11
97 95 93 TEXT_JOBDRK630_02916_WAITRESS02236_000_093 TEXT_JOBDRK630_02916_MYSTE_000_091 I could've tried to stop you from going back to the front. Could've begged and screamed and cursed. But I didn't. Because I knew you'd listen. And even if you'd forgive me for it one day, I never would. How she smiles, how her eyes sparkle. How beautiful, this happiness...
98 96 94 TEXT_JOBDRK630_02916_WAITRESS02236_000_094 TEXT_JOBDRK630_02916_WAITRESS02236_000_092 The arrow may have missed my heart, but I've been dead for a long time. All of this is just...just waiting... Every night I dream of your face...
99 97 95 TEXT_JOBDRK630_02916_WAITRESS02236_000_095 TEXT_JOBDRK630_02916_WAITRESS02236_000_093 That's what I'd tell you, Stace, if I could. And then...you'd say... I could've tried to stop you from going back to the front. Could've begged and screamed and cursed. But I didn't. Because I knew you'd listen. And even if you'd forgive me for it one day, I never would.
100 98 96 TEXT_JOBDRK630_02916_STACE_000_096 TEXT_JOBDRK630_02916_WAITRESS02236_000_094 You can't stay stuck in that moment, Lowdy. You've got to go on. You've got to forgive yourself. You've got to let me go. The arrow may have missed my heart, but I've been dead for a long time. All of this is just...just waiting...
99 TEXT_JOBDRK630_02916_WAITRESS02236_000_097 But I won't. I won't. If I do, who'll be left to remember the man you were? The soldier, the husband...I'm the only one who knows...and it's my duty to hold on to that as long as I can...
101 100 97 TEXT_JOBDRK630_02916_WAITRESS02236_000_098 TEXT_JOBDRK630_02916_WAITRESS02236_000_095 That's what I'd tell him if he were here...but he's not. He'll never come home to me. So please...put an end to this...whatever this witchcraft is... That's what I'd tell you, Stace, if I could. And then...you'd say...
102 101 98 TEXT_JOBDRK630_02916_WAITRESS02236_000_099 TEXT_JOBDRK630_02916_STACE_000_096 <Highlight>ObjectParameter(1)</Highlight>... Was this all your doing? You can't stay stuck in that moment, Lowdy. You've got to go on. You've got to forgive yourself. You've got to let me go.
103 102 99 TEXT_JOBDRK630_02916_MYSTE_000_100 TEXT_JOBDRK630_02916_WAITRESS02236_000_097 N-No, it was mine. Forgive me... I thought that... I wanted only to... But I won't. I won't. If I do, who'll be left to remember the man you were? The soldier, the husband...I'm the only one who knows...and it's my duty to hold on to that as long as I can...
+4 -13
View File
@@ -9,16 +9,9 @@ int32,str,str
5,"TEXT_JOBDRK650_02917_SEQ_05","Well, at least Sid got to enjoy a spot of revenge by severely beating a few moogles half to death. Rielle and Myste are nowhere to be found; Sidurgu suggests you head directly to Asah while he circles around in case they strayed from the road."
6,"TEXT_JOBDRK650_02917_SEQ_06","You find the two children in a familiar place: the clearing where you and Sidurgu once fought a party of moogles who had pretended to kidnap Rielle for questionable reasons. Myste listens intently as Rielle tells him of how the dark knight loved and admired Ser Ompagne, his former master and caretaker, and when Sidurgu at last arrives, Myste asks him if he would like to see the fallen knight again. Sidurgu tells him yes, too late realizing the boy's intentions, and moments later you are confronted with another memory given form..."
7,"TEXT_JOBDRK650_02917_SEQ_07","Sidurgu has long wondered why Ser Ompagne chose to adopt Fray and Sid, two orphan children, and train them as dark knights. After a spirited test of strength, the conjured memory reveals the truth that Sid has always known deep within his heart: that the former Temple Knight saw in him and Fray a chance to redeem himself for the countless young boys who fought and died under his command. A chance to create a lasting legacy and ensure that the world would be a better place for him having been in it. A chance for...forgiveness."
8,"TEXT_JOBDRK650_02917_SEQ_08","Now comes your part
To cloak yourself in the fiction
To breathe life into the dead
To give words to the voiceless
Mark well this moment, for <If(PlayerParameter(4))>she<Else/>he</If> will learn from it..."
8,"TEXT_JOBDRK650_02917_SEQ_08","Now comes your part
To cloak yourself in the fiction
10,"TEXT_JOBDRK650_02917_SEQ_10","As feared, Sidurgu will require some time to recover from his wounds. So poor is his condition that he is not even fit to make the journey back to Ishgard. Alas, this means that he must enjoy the company of the moogles at Moghome for the foreseeable future. But all is not lost─he did give you leave to punch a moogle for him.
※The next dark knight quest will be available from Myste upon reaching level 68."
To breathe life into the dead
To give words to the voiceless
Mark well this moment, for <If(PlayerParameter(4))>she<Else/>he</If> will learn from it..."
@@ -113,8 +106,7 @@ Mark well this moment, for <If(PlayerParameter(4))>she<Else/>he</If> will learn
95,"TEXT_JOBDRK650_02917_MYSTE_000_137","Do you wish to see him again? Your master?"
96,"TEXT_JOBDRK650_02917_SIDURGU_000_138","Huh? Where is this coming from? What has Rielle been telling you? I mean...there is much I wish I could have asked him before he passed, but─"
97,"TEXT_JOBDRK650_02917_SIDURGU_000_139","Wait, no! Don't you dare, you little shite!"
105,"TEXT_JOBDRK650_02917_OMPAGNE_000_147","Green boys with red blood, spilled on white snow.
Again and again and again..."
98,"TEXT_JOBDRK650_02917_OMPAGNE_000_140","(-???-)Oh Sid. Charming as ever, I see."
99,"TEXT_JOBDRK650_02917_SIDURGU_000_141","Master!"
100,"TEXT_JOBDRK650_02917_OMPAGNE_000_142","And this must be Fray's successor. A worthy one, I have no doubt. My name is Ompagne, and it is an honor and a pleasure to meet you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
101,"TEXT_JOBDRK650_02917_OMPAGNE_000_143","You did well to come so far on your own before meeting Sid. And together, you have both grown so much, in mind and body and soul. As dark knights, and as true heroes."
@@ -162,5 +154,4 @@ Again and again and again..."
142,"TEXT_JOBDRK650_02917_SIDURGU_000_214","All I ask is that you promise not to do it again without warning and consent. Memories can be powerful and painful...in more ways than one."
143,"TEXT_JOBDRK650_02917_SIDURGU_000_215","That said, he was right. I've only myself to blame. If I thought I could defeat him, I would've. But I didn't think I had a chance...and so I didn't. Ugh..."
144,"TEXT_JOBDRK650_02917_RIELLE_000_216","His injuries are worse than I thought. We should hurry back to Moghome!"
153,"TEXT_JOBDRK650_02917_SIDURGU_000_242","Two more times, was it? Two more times and we'll be finished with this boy's crusade. Not soon enough... <sigh>
<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, be a dear and punch a moogle for me, would you?"
145,"TEXT_JOBDRK650_02917_MYSTE_000_217","For a moment I was certain he would fly into a fury... Could it be that he is grateful for the experience after all?"
1 key 0 1
9 5 TEXT_JOBDRK650_02917_SEQ_05 Well, at least Sid got to enjoy a spot of revenge by severely beating a few moogles half to death. Rielle and Myste are nowhere to be found; Sidurgu suggests you head directly to Asah while he circles around in case they strayed from the road.
10 6 TEXT_JOBDRK650_02917_SEQ_06 You find the two children in a familiar place: the clearing where you and Sidurgu once fought a party of moogles who had pretended to kidnap Rielle for questionable reasons. Myste listens intently as Rielle tells him of how the dark knight loved and admired Ser Ompagne, his former master and caretaker, and when Sidurgu at last arrives, Myste asks him if he would like to see the fallen knight again. Sidurgu tells him yes, too late realizing the boy's intentions, and moments later you are confronted with another memory given form...
11 7 TEXT_JOBDRK650_02917_SEQ_07 Sidurgu has long wondered why Ser Ompagne chose to adopt Fray and Sid, two orphan children, and train them as dark knights. After a spirited test of strength, the conjured memory reveals the truth that Sid has always known deep within his heart: that the former Temple Knight saw in him and Fray a chance to redeem himself for the countless young boys who fought and died under his command. A chance to create a lasting legacy and ensure that the world would be a better place for him having been in it. A chance for...forgiveness.
12 8 TEXT_JOBDRK650_02917_SEQ_08 Now comes your part To cloak yourself in the fiction To breathe life into the dead To give words to the voiceless Mark well this moment, for <If(PlayerParameter(4))>she<Else/>he</If> will learn from it... Now comes your part To cloak yourself in the fiction To breathe life into the dead To give words to the voiceless Mark well this moment, for <If(PlayerParameter(4))>she<Else/>he</If> will learn from it...
9 TEXT_JOBDRK650_02917_SEQ_09 The abyss is ours again, but again the boy holds back. Again he apologizes profusely. To his credit, Sid shows remarkable restraint, though that may be solely due to the many injuries inflicted upon him by Ser Ompagne...
10 TEXT_JOBDRK650_02917_SEQ_10 As feared, Sidurgu will require some time to recover from his wounds. So poor is his condition that he is not even fit to make the journey back to Ishgard. Alas, this means that he must enjoy the company of the moogles at Moghome for the foreseeable future. But all is not lost─he did give you leave to punch a moogle for him. ※The next dark knight quest will be available from Myste upon reaching level 68.
11 TEXT_JOBDRK650_02917_SEQ_11
12 TEXT_JOBDRK650_02917_SEQ_12
13 TEXT_JOBDRK650_02917_SEQ_13
13 14 9 TEXT_JOBDRK650_02917_SEQ_14 TEXT_JOBDRK650_02917_SEQ_09 The abyss is ours again, but again the boy holds back. Again he apologizes profusely. To his credit, Sid shows remarkable restraint, though that may be solely due to the many injuries inflicted upon him by Ser Ompagne...
14 15 10 TEXT_JOBDRK650_02917_SEQ_15 TEXT_JOBDRK650_02917_SEQ_10 As feared, Sidurgu will require some time to recover from his wounds. So poor is his condition that he is not even fit to make the journey back to Ishgard. Alas, this means that he must enjoy the company of the moogles at Moghome for the foreseeable future. But all is not lost─he did give you leave to punch a moogle for him. ※The next dark knight quest will be available from Myste upon reaching level 68.
16 TEXT_JOBDRK650_02917_SEQ_16
17 TEXT_JOBDRK650_02917_SEQ_17
15 18 11 TEXT_JOBDRK650_02917_SEQ_18 TEXT_JOBDRK650_02917_SEQ_11
16 19 12 TEXT_JOBDRK650_02917_SEQ_19 TEXT_JOBDRK650_02917_SEQ_12
17 20 13 TEXT_JOBDRK650_02917_SEQ_20 TEXT_JOBDRK650_02917_SEQ_13
106 109 102 TEXT_JOBDRK650_02917_SIDURGU_000_151 TEXT_JOBDRK650_02917_OMPAGNE_000_144 Why a goodly man with titles and wealth, a man who could have lived out his days in quiet comfort...why that man chose instead to walk the path...and to once more accept two children into his care... There was a time when I was hailed as a hero too. For deeds meritorious in the defense of Ishgard and in the name of the Fury...
107 110 103 TEXT_JOBDRK650_02917_OMPAGNE_000_152 TEXT_JOBDRK650_02917_OMPAGNE_000_145 Aye, you asked me that very question long ago, and I told you that one day you would understand...when you were older and wiser and stronger... A brave and true Temple Knight, I was. Slayer of countless Dravanians. A commander beloved of and respected by his men. They would follow me into the Seventh Hell...
108 111 104 TEXT_JOBDRK650_02917_OMPAGNE_000_153 TEXT_JOBDRK650_02917_OMPAGNE_000_146 Shall we put you to the proof, Sid, and see if today is that day? ...And indeed, that is where I led them. Time and time again. They would fall, and I would earn the accolades. And then they would give me more green boys with dreams of glory.
109 112 105 TEXT_JOBDRK650_02917_SIDURGU_000_154 TEXT_JOBDRK650_02917_OMPAGNE_000_147 <sigh> You always were fond of your tests. Green boys with red blood, spilled on white snow. Again and again and again...
113 TEXT_JOBDRK650_02917_OMPAGNE_000_155 Now, now, don't be cross. You've only yourself to blame. These are your memories, remember? Hah, but of course you do...
110 114 106 TEXT_JOBDRK650_02917_OMPAGNE_000_156 TEXT_JOBDRK650_02917_OMPAGNE_000_148 The point is, deep down, you wanted this. And while there's no substitute for the genuine article, you could do a lot worse. And then, one day, I couldn't...I couldn't remember the first one's face. I had forgotten the face of the first boy who gave his life for me...
111 115 107 TEXT_JOBDRK650_02917_OMPAGNE_000_157 TEXT_JOBDRK650_02917_OMPAGNE_000_149 So do me this honor─all of you! One last dance with the dead. Show me the man you have become, Sidurgu of the Obsidian Heart! That was the day I left the Temple Knights.
112 116 108 TEXT_JOBDRK650_02917_OMPAGNE_000_160 TEXT_JOBDRK650_02917_SIDURGU_000_150 Well done, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Well done indeed... Fray would be proud to know that you carry on his legacy...and mine... I know that tale by heart...but not the tale of what came after...
154 150 TEXT_JOBDRK650_02917_MOGGIE_000_230 On the bright side, you can't blame us for it this time!
155 151 TEXT_JOBDRK650_02917_SIDURGU_000_240 Ugh...I'm afraid Rielle is right. I'm going to need some time to recover. I'm not fit to travel in my condition.
156 152 TEXT_JOBDRK650_02917_SIDURGU_000_241 Which means...which means...oh, gods help me, I'm going to have to stay with these furry little shites even longer.
157 153 TEXT_JOBDRK650_02917_SIDURGU_000_242 Two more times, was it? Two more times and we'll be finished with this boy's crusade. Not soon enough... <sigh> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, be a dear and punch a moogle for me, would you?
+9 -26
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@@ -2,7 +2,7 @@
#,,
int32,str,str
0,"TEXT_JOBDRK680_02918_SEQ_00","Myste has been waiting for you for a long time."
1,"TEXT_JOBDRK680_02918_SEQ_01","Although Sidurgu has yet to recover from his injuries, Myste will wait no longer. He wants to resume his search for souls in need of succor, and he is willing to forego their assistance, if you are. Anything to hasten the conclusion of this mad crusade. Castrum Oriens, the site of Ilberd's grand slaughter, may offer what you seek."
1,"TEXT_JOBDRK680_02918_SEQ_01","Although Sidurgu has yet to recover from his injuries, Myste will wait no longer. He wants to resume his search for souls in need of succor, and he is willing to forgo their assistance, if you are. Anything to hasten the conclusion of this mad crusade. Castrum Oriens, the site of Ilberd's grand slaughter, may offer what you seek."
2,"TEXT_JOBDRK680_02918_SEQ_02","Myste grows weary at the sight of so many men and women willing to give their lives in service to a greater cause. A sight that is all too familiar, perhaps. Elsewhere shall we look for listless spirits."
3,"TEXT_JOBDRK680_02918_SEQ_03","In the depths of a cave by a flickering fire, a man sits alone, waiting to die. Gallien, an Ala Mhigan refugee for whom you once made medicine long, long ago, reveals that he shared it with another refugee, ensuring that the man lived...and that he would not. His friend Houdart went on to fight for the Griffin and even served as his body double, but ultimately died at Baelsar's Wall with his mad master and so many others. They made their choices, and such are the consequences, but Myste cannot help but meddle. He conjures a simulacrum of Houdart to comfort the dying man, who bids his dead friend to go to Rhalgr's Reach and pray for their fallen brothers."
4,"TEXT_JOBDRK680_02918_SEQ_04","The shade born of Gallien's memories tells you of how he always wanted to meet you, a larger-than-life hero...unaware that he eventually did at Little Ala Mhigo. He laments his fate, wishing he could go back and convince his former self not to place his trust in the Griffin...but if such things were possible, you wouldn't have a broken shield, now would you?"
@@ -12,9 +12,7 @@ int32,str,str
8,"TEXT_JOBDRK680_02918_SEQ_08","The spell is broken. Houdart is no more, which can only mean one thing: we are one step closer to ending this charade."
9,"TEXT_JOBDRK680_02918_SEQ_09","<If(PlayerParameter(4))>She<Else/>He</If> is not the first, nor will <If(PlayerParameter(4))>she<Else/>he</If> be the last to betray you. <If(PlayerParameter(4))>She<Else/>He</If> will implore you to see reason, to seek solace in the fiction. And when you refuse, <If(PlayerParameter(4))>she<Else/>he</If> will have no recourse but one. As I did not. Be ready."
10,"TEXT_JOBDRK680_02918_SEQ_10","The dead are forever beyond our reach, and we have no choice but to accept the inevitability that everyone we know and love will join them in time...or do we? Distraught by his failure to see Gallien's final wish fulfilled before his passing, Myste muses on the possibility of a world where time and death hold no power of us. A world you could share. You need only ask. But we know better."
11,"TEXT_JOBDRK680_02918_SEQ_11","Sidurgu is concerned that Myste's failure will spur him to deeper depths of depression. Even more concerning is the fact that the boy has yet to return to Ishgard, though you believed he would. Why, I do not know. The aether wanes, and he has but one chance left. Be ready, damn you. Be ready.
※The next dark knight quest will be available from Sidurgu upon reaching level 70."
11,"TEXT_JOBDRK680_02918_SEQ_11","Sidurgu is concerned that Myste's failure will spur him to deeper depths of depression. Even more concerning is the fact that the boy has yet to return to Ishgard, though you believed he would. Why, I do not know. The aether wanes, and he has but one chance left. Be ready, damn you. Be ready.
※The next dark knight quest will be available from Sidurgu upon reaching level 70."
12,"TEXT_JOBDRK680_02918_SEQ_12",""
@@ -84,8 +82,7 @@ int32,str,str
76,"TEXT_JOBDRK680_02918_GALLIEN_000_052","Houdart? Aye, more than anything. But there's no point in praying for the impossible. He died with the rest. I'm sure of it."
77,"TEXT_JOBDRK680_02918_GALLIEN_000_053","He was the Griffin's double, and one of his top commanders besides..."
78,"TEXT_JOBDRK680_02918_GALLIEN_000_054","You're a kind boy, you are, and I'm grateful for the company in these twilight hours. But there's no need to trouble yourself further. My time is nearly spent."
81,"TEXT_JOBDRK680_02918_GALLIEN_000_057","But...even if it is a lie...
Hear me, Houdart. I've a favor to ask of you. One final favor for a dying fool..."
79,"TEXT_JOBDRK680_02918_HOUDART_000_055","Then spend the remainder thinking of better days, Gallien, and not dwelling on the deaths of me and mine."
80,"TEXT_JOBDRK680_02918_GALLIEN_000_056","Gods strike me down... Houdart? No, no, it can't be... This is naught more than a trick, an illusion... A lie..."
81,"TEXT_JOBDRK680_02918_GALLIEN_000_057","But...even if it is a lie...
Hear me, Houdart. I've a favor to ask of you. One final favor for a dying fool..."
@@ -111,14 +108,8 @@ Hear me, Houdart. I've a favor to ask of you. One final favor for a dying fool..
101,"TEXT_JOBDRK680_02918_HOUDART_000_123","I told you, he hasn't...hasn't got much time. And neither do I..."
102,"TEXT_JOBDRK680_02918_HOUDART_000_124","I'll hold on as long as I can, but...in the end...it's not up to me..."
103,"TEXT_JOBDRK680_02918_MYSTE_000_130","No! I will not allow it! He will endure! We will fulfill Gallien's wish!"
107,"TEXT_JOBDRK680_02918_HOUDART_000_143","O come ye wayward brothers,♪
Bereft of hearth and home,♪
Beneath yon burning star there lies♪
A haven for the bold...♪"
108,"TEXT_JOBDRK680_02918_HOUDART_000_144","Raise up your hands and voices!♪
Let fill your hearts with pride!♪
Above the churning waters we♪
Stand strong and unified!♪"
104,"TEXT_JOBDRK680_02918_HOUDART_000_140","So...so close..."
105,"TEXT_JOBDRK680_02918_MYSTE_000_141","Houdart! You must go on! You must make Gallien whole! Remember, Houdart!"
106,"TEXT_JOBDRK680_02918_HOUDART_000_142","Don't you think I know that!? He...he saved my life! And I...we all went and died for naught! For naught! All we ever wanted was to go home..."
107,"TEXT_JOBDRK680_02918_HOUDART_000_143","O come ye wayward brothers,♪
Bereft of hearth and home,♪
@@ -128,21 +119,14 @@ Stand strong and unified!♪"
Let fill your hearts with pride!♪
Above the churning waters we♪
Stand strong and unified!♪"
118,"TEXT_JOBDRK680_02918_SYSTEM_000_075","Thus let me live, unseen, unknown;
Thus unlamented let me die;
Steal from the world, and not a stone
Tell where I lie."
109,"TEXT_JOBDRK680_02918_HOUDART_000_145","...We can...we can still go home."
110,"TEXT_JOBDRK680_02918_HOUDART_000_146","Even now, after everything we have done, we can still go home..."
111,"TEXT_JOBDRK680_02918_SYSTEM_000_150","In the depths of the abyss, a flame lingers..."
112,"TEXT_JOBDRK680_02918_MYSTE_000_160","He fell and would not rise. He began to shake and...and..."
122,"TEXT_JOBDRK680_02918_SYSTEM_000_191","A storm of blood approaches fast,
Hells open, Heavens weep.
For no one soul doth lie beyond
The measure of His Reach."
113,"TEXT_JOBDRK680_02918_MYSTE_000_161","He was so close! He could have made it─he should have made it! How cruel the gods to tempt us with this promise of redemption!"
114,"TEXT_JOBDRK680_02918_MYSTE_000_162","We...we did not fail. They failed us...they failed us!"
115,"TEXT_JOBDRK680_02918_MYSTE_000_163","They...we...I..."
125,"TEXT_JOBDRK680_02918_MYSTE_000_202","We are left only with pain.
A lingering sadness for names and faces consigned to oblivion."
116,"TEXT_JOBDRK680_02918_MYSTE_000_164","Forgive me...forgive me... My failure is my own. I had my chance, and I squandered it. Reclaim that which was yours."
117,"TEXT_JOBDRK680_02918_MYSTE_000_170","It was not mine to take, but I took it. For that is who I am at heart."
118,"TEXT_JOBDRK680_02918_SYSTEM_000_075","Thus let me live, unseen, unknown;
Thus unlamented let me die;
@@ -150,8 +134,7 @@ A lingering sadness for names and faces consigned to oblivion."
Tell where I lie."
119,"TEXT_JOBDRK680_02918_SYSTEM_000_180","As the aether flows into your soul crystal once more, from the depths of the fading abyss, you hear a whisper..."
120,"TEXT_JOBDRK680_02918_MYSTE_000_181","...It is not finished. Not yet. You will come and pray with me."
133,"TEXT_JOBDRK680_02918_MYSTE_000_210","We cannot save everyone, can we.
Sometimes, it is all we can do to save ourselves."
121,"TEXT_JOBDRK680_02918_MYSTE_000_190","Here is where we are to pay <Color(-34022)>respect</Color> to the dead."
122,"TEXT_JOBDRK680_02918_SYSTEM_000_191","A storm of blood approaches fast,
Hells open, Heavens weep.
For no one soul doth lie beyond
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_JOBDRK680_02918_SEQ_00 Myste has been waiting for you for a long time.
5 1 TEXT_JOBDRK680_02918_SEQ_01 Although Sidurgu has yet to recover from his injuries, Myste will wait no longer. He wants to resume his search for souls in need of succor, and he is willing to forego their assistance, if you are. Anything to hasten the conclusion of this mad crusade. Castrum Oriens, the site of Ilberd's grand slaughter, may offer what you seek. Although Sidurgu has yet to recover from his injuries, Myste will wait no longer. He wants to resume his search for souls in need of succor, and he is willing to forgo their assistance, if you are. Anything to hasten the conclusion of this mad crusade. Castrum Oriens, the site of Ilberd's grand slaughter, may offer what you seek.
6 2 TEXT_JOBDRK680_02918_SEQ_02 Myste grows weary at the sight of so many men and women willing to give their lives in service to a greater cause. A sight that is all too familiar, perhaps. Elsewhere shall we look for listless spirits.
7 3 TEXT_JOBDRK680_02918_SEQ_03 In the depths of a cave by a flickering fire, a man sits alone, waiting to die. Gallien, an Ala Mhigan refugee for whom you once made medicine long, long ago, reveals that he shared it with another refugee, ensuring that the man lived...and that he would not. His friend Houdart went on to fight for the Griffin and even served as his body double, but ultimately died at Baelsar's Wall with his mad master and so many others. They made their choices, and such are the consequences, but Myste cannot help but meddle. He conjures a simulacrum of Houdart to comfort the dying man, who bids his dead friend to go to Rhalgr's Reach and pray for their fallen brothers.
8 4 TEXT_JOBDRK680_02918_SEQ_04 The shade born of Gallien's memories tells you of how he always wanted to meet you, a larger-than-life hero...unaware that he eventually did at Little Ala Mhigo. He laments his fate, wishing he could go back and convince his former self not to place his trust in the Griffin...but if such things were possible, you wouldn't have a broken shield, now would you?
12 8 TEXT_JOBDRK680_02918_SEQ_08 The spell is broken. Houdart is no more, which can only mean one thing: we are one step closer to ending this charade.
13 9 TEXT_JOBDRK680_02918_SEQ_09 <If(PlayerParameter(4))>She<Else/>He</If> is not the first, nor will <If(PlayerParameter(4))>she<Else/>he</If> be the last to betray you. <If(PlayerParameter(4))>She<Else/>He</If> will implore you to see reason, to seek solace in the fiction. And when you refuse, <If(PlayerParameter(4))>she<Else/>he</If> will have no recourse but one. As I did not. Be ready.
14 10 TEXT_JOBDRK680_02918_SEQ_10 The dead are forever beyond our reach, and we have no choice but to accept the inevitability that everyone we know and love will join them in time...or do we? Distraught by his failure to see Gallien's final wish fulfilled before his passing, Myste muses on the possibility of a world where time and death hold no power of us. A world you could share. You need only ask. But we know better.
15 11 TEXT_JOBDRK680_02918_SEQ_11 Sidurgu is concerned that Myste's failure will spur him to deeper depths of depression. Even more concerning is the fact that the boy has yet to return to Ishgard, though you believed he would. Why, I do not know. The aether wanes, and he has but one chance left. Be ready, damn you. Be ready. ※The next dark knight quest will be available from Sidurgu upon reaching level 70. Sidurgu is concerned that Myste's failure will spur him to deeper depths of depression. Even more concerning is the fact that the boy has yet to return to Ishgard, though you believed he would. Why, I do not know. The aether wanes, and he has but one chance left. Be ready, damn you. Be ready. ※The next dark knight quest will be available from Sidurgu upon reaching level 70.
12 TEXT_JOBDRK680_02918_SEQ_12
13 TEXT_JOBDRK680_02918_SEQ_13
16 14 12 TEXT_JOBDRK680_02918_SEQ_14 TEXT_JOBDRK680_02918_SEQ_12
17 15 13 TEXT_JOBDRK680_02918_SEQ_15 TEXT_JOBDRK680_02918_SEQ_13
18 16 14 TEXT_JOBDRK680_02918_SEQ_16 TEXT_JOBDRK680_02918_SEQ_14
82 80 78 TEXT_JOBDRK680_02918_GALLIEN_000_056 TEXT_JOBDRK680_02918_GALLIEN_000_054 Gods strike me down... Houdart? No, no, it can't be... This is naught more than a trick, an illusion... A lie... You're a kind boy, you are, and I'm grateful for the company in these twilight hours. But there's no need to trouble yourself further. My time is nearly spent.
83 81 79 TEXT_JOBDRK680_02918_GALLIEN_000_057 TEXT_JOBDRK680_02918_HOUDART_000_055 But...even if it is a lie... Hear me, Houdart. I've a favor to ask of you. One final favor for a dying fool... Then spend the remainder thinking of better days, Gallien, and not dwelling on the deaths of me and mine.
84 82 80 TEXT_JOBDRK680_02918_GALLIEN_000_058 TEXT_JOBDRK680_02918_GALLIEN_000_056 Return to the Reach. To Bloodstorm. Offer a prayer to our brothers there. Gods strike me down... Houdart? No, no, it can't be... This is naught more than a trick, an illusion... A lie...
85 83 81 TEXT_JOBDRK680_02918_HOUDART_000_059 TEXT_JOBDRK680_02918_GALLIEN_000_057 I will, Gallien. You have my word. But...even if it is a lie... Hear me, Houdart. I've a favor to ask of you. One final favor for a dying fool...
84 TEXT_JOBDRK680_02918_HOUDART_000_060 We should talk. Outside.
86 85 82 TEXT_JOBDRK680_02918_MYSTE_000_070 TEXT_JOBDRK680_02918_GALLIEN_000_058 I have to believe...I have to believe... Return to the Reach. To Bloodstorm. Offer a prayer to our brothers there.
87 86 83 TEXT_JOBDRK680_02918_GALLIEN_000_075 TEXT_JOBDRK680_02918_HOUDART_000_059 Will you go with Houdart? He has to make it. I've naught left but this... I will, Gallien. You have my word.
88 87 84 TEXT_JOBDRK680_02918_HOUDART_000_080 TEXT_JOBDRK680_02918_HOUDART_000_060 To Meffrid and Gallien, you were larger than life. I always wanted to meet you...and here we are. Though I reckon this doesn't really count, does it? We should talk. Outside.
108 107 104 TEXT_JOBDRK680_02918_HOUDART_000_143 TEXT_JOBDRK680_02918_HOUDART_000_140 O come ye wayward brothers,♪ Bereft of hearth and home,♪ Beneath yon burning star there lies♪ A haven for the bold...♪ So...so close...
109 108 105 TEXT_JOBDRK680_02918_HOUDART_000_144 TEXT_JOBDRK680_02918_MYSTE_000_141 Raise up your hands and voices!♪ Let fill your hearts with pride!♪ Above the churning waters we♪ Stand strong and unified!♪ Houdart! You must go on! You must make Gallien whole! Remember, Houdart!
110 109 106 TEXT_JOBDRK680_02918_HOUDART_000_145 TEXT_JOBDRK680_02918_HOUDART_000_142 ...We can...we can still go home. Don't you think I know that!? He...he saved my life! And I...we all went and died for naught! For naught! All we ever wanted was to go home...
111 110 107 TEXT_JOBDRK680_02918_HOUDART_000_146 TEXT_JOBDRK680_02918_HOUDART_000_143 Even now, after everything we have done, we can still go home... O come ye wayward brothers,♪ Bereft of hearth and home,♪ Beneath yon burning star there lies♪ A haven for the bold...♪
112 111 108 TEXT_JOBDRK680_02918_SYSTEM_000_150 TEXT_JOBDRK680_02918_HOUDART_000_144 In the depths of the abyss, a flame lingers... Raise up your hands and voices!♪ Let fill your hearts with pride!♪ Above the churning waters we♪ Stand strong and unified!♪
112 TEXT_JOBDRK680_02918_MYSTE_000_160 He fell and would not rise. He began to shake and...and...
113 TEXT_JOBDRK680_02918_MYSTE_000_161 He was so close! He could have made it─he should have made it! How cruel the gods to tempt us with this promise of redemption!
114 TEXT_JOBDRK680_02918_MYSTE_000_162 We...we did not fail. They failed us...they failed us!
115 TEXT_JOBDRK680_02918_MYSTE_000_163 They...we...I...
116 TEXT_JOBDRK680_02918_MYSTE_000_164 Forgive me...forgive me... My failure is my own. I had my chance, and I squandered it. Reclaim that which was yours.
117 TEXT_JOBDRK680_02918_MYSTE_000_170 It was not mine to take, but I took it. For that is who I am at heart.
113 118 109 TEXT_JOBDRK680_02918_SYSTEM_000_075 TEXT_JOBDRK680_02918_HOUDART_000_145 Thus let me live, unseen, unknown; Thus unlamented let me die; Steal from the world, and not a stone Tell where I lie. ...We can...we can still go home.
114 119 110 TEXT_JOBDRK680_02918_SYSTEM_000_180 TEXT_JOBDRK680_02918_HOUDART_000_146 As the aether flows into your soul crystal once more, from the depths of the fading abyss, you hear a whisper... Even now, after everything we have done, we can still go home...
115 120 111 TEXT_JOBDRK680_02918_MYSTE_000_181 TEXT_JOBDRK680_02918_SYSTEM_000_150 ...It is not finished. Not yet. You will come and pray with me. In the depths of the abyss, a flame lingers...
119 124 115 TEXT_JOBDRK680_02918_MYSTE_000_201 TEXT_JOBDRK680_02918_MYSTE_000_163 Nor eyes to see or hearts to console. Naught remains of them save fleeting recollections soon lost to time and to the abyss... They...we...I...
120 125 116 TEXT_JOBDRK680_02918_MYSTE_000_202 TEXT_JOBDRK680_02918_MYSTE_000_164 We are left only with pain. A lingering sadness for names and faces consigned to oblivion. Forgive me...forgive me... My failure is my own. I had my chance, and I squandered it. Reclaim that which was yours.
121 126 117 TEXT_JOBDRK680_02918_MYSTE_000_203 TEXT_JOBDRK680_02918_MYSTE_000_170 How are we to withstand this relentless onslaught which threatens to consume us? Is there no truth but this, that all men must die? It was not mine to take, but I took it. For that is who I am at heart.
122 127 118 TEXT_JOBDRK680_02918_MYSTE_000_204 TEXT_JOBDRK680_02918_SYSTEM_000_075 Is this our world to suffer, or to shape? Thus let me live, unseen, unknown; Thus unlamented let me die; Steal from the world, and not a stone Tell where I lie.
128 TEXT_JOBDRK680_02918_Q1_000_205 What will you say?
129 TEXT_JOBDRK680_02918_A1_000_206 The world is what we make of it. I by my sword. That is my truth.
130 TEXT_JOBDRK680_02918_A1_000_207 Such is the gods' design.
123 131 119 TEXT_JOBDRK680_02918_MYSTE_000_208 TEXT_JOBDRK680_02918_SYSTEM_000_180 ...Indeed. We are only bound by the gods' law by choice. As the aether flows into your soul crystal once more, from the depths of the fading abyss, you hear a whisper...
124 132 120 TEXT_JOBDRK680_02918_MYSTE_000_209 TEXT_JOBDRK680_02918_MYSTE_000_181 ...But it need not be ours, do you see? ...It is not finished. Not yet. You will come and pray with me.
125 133 121 TEXT_JOBDRK680_02918_MYSTE_000_210 TEXT_JOBDRK680_02918_MYSTE_000_190 We cannot save everyone, can we. Sometimes, it is all we can do to save ourselves. Here is where we are to pay <Color(-34022)>respect</Color> to the dead.
126 134 122 TEXT_JOBDRK680_02918_MYSTE_100_210 TEXT_JOBDRK680_02918_SYSTEM_000_191 Does any of it matter? What, if aught, have we wrought by our own hands? A storm of blood approaches fast, Hells open, Heavens weep. For no one soul doth lie beyond The measure of His Reach.
135 TEXT_JOBDRK680_02918_MYSTE_000_211 One last time. I gave you my word, and I mean to keep it.
136 TEXT_JOBDRK680_02918_MYSTE_000_212 But know this. Every intervention has come at cost. A sacrifice. When I have finished, naught will remain of me.
137 TEXT_JOBDRK680_02918_MYSTE_000_213 But...it does not have to be. For all our faults, for all our failures, we have made a difference. All the lives we have shattered, we can make them come together again.
127 138 123 TEXT_JOBDRK680_02918_MYSTE_000_214 TEXT_JOBDRK680_02918_MYSTE_000_200 Time and death, our true enemies, need hold no power over us. I can make a place for you in my world. You need only ask. ...What good are prayers to the dead. They have not ears to listen.
128 139 124 TEXT_JOBDRK680_02918_MYSTE_000_215 TEXT_JOBDRK680_02918_MYSTE_000_201 We should go back to Ishgard. You must miss Sid and Rielle... Nor eyes to see or hearts to console. Naught remains of them save fleeting recollections soon lost to time and to the abyss...
129 140 125 TEXT_JOBDRK680_02918_RIELLE_000_220 TEXT_JOBDRK680_02918_MYSTE_000_202 Is everything all right, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? We are left only with pain. A lingering sadness for names and faces consigned to oblivion.
141 TEXT_JOBDRK680_02918_SIDURGU_000_230 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I pray your trip to Gyr Abania was productive.
130 142 126 TEXT_JOBDRK680_02918_SIDURGU_000_231 TEXT_JOBDRK680_02918_MYSTE_000_203 ...I'm sorry to hear that. I mean, I am glad you reclaimed more of your aether. I but wish the circumstances hadn't been so...depressing. For Myste's sake. We shall have to see how he is feeling when he returns. How are we to withstand this relentless onslaught which threatens to consume us? Is there no truth but this, that all men must die?
131 143 127 TEXT_JOBDRK680_02918_SIDURGU_000_232 TEXT_JOBDRK680_02918_MYSTE_000_204 Hm? No, as far as I am aware, he has yet to return to Ishgard. He certainly isn't here, as you can see. Is this our world to suffer, or to shape?
132 144 128 TEXT_JOBDRK680_02918_SIDURGU_000_233 TEXT_JOBDRK680_02918_Q1_000_205 ...Oh, godsdammit. Don't tell me he decided to run away! And just when I was beginning to trust the little bastard... <sigh> No, no, I could still be wrong. He's earned a little trust. A few days worth, no more... What will you say?
134 130 TEXT_JOBDRK680_02918_A1_000_207 Such is the gods' design.
135 131 TEXT_JOBDRK680_02918_MYSTE_000_208 ...Indeed. We are only bound by the gods' law by choice.
136 132 TEXT_JOBDRK680_02918_MYSTE_000_209 ...But it need not be ours, do you see?
137 133 TEXT_JOBDRK680_02918_MYSTE_000_210 We cannot save everyone, can we. Sometimes, it is all we can do to save ourselves.
138 134 TEXT_JOBDRK680_02918_MYSTE_100_210 Does any of it matter? What, if aught, have we wrought by our own hands?
139 135 TEXT_JOBDRK680_02918_MYSTE_000_211 One last time. I gave you my word, and I mean to keep it.
140 136 TEXT_JOBDRK680_02918_MYSTE_000_212 But know this. Every intervention has come at cost. A sacrifice. When I have finished, naught will remain of me.
+3 -6
View File
@@ -90,8 +90,7 @@ int32,str,str
86,"TEXT_JOBDRK700_02919_Q1_000_125","What will you say?"
87,"TEXT_JOBDRK700_02919_A1_000_126","Say your name. Your <Emphasis>real</Emphasis> name!"
88,"TEXT_JOBDRK700_02919_A1_000_127","There is always a choice."
89,"TEXT_JOBDRK700_02919_MYSTE_000_128","...Shall I ask you the same? Who holds the reins? Though it matters not.
We are complicit, you and I."
89,"TEXT_JOBDRK700_02919_MYSTE_000_128","...Shall I ask you the same? Who holds the reins? Though it matters not.
We are complicit, you and I."
90,"TEXT_JOBDRK700_02919_MYSTE_000_129","...No. There isn't. Not really."
91,"TEXT_JOBDRK700_02919_MYSTE_000_130","Can you even remember why you came here? Can you even remember how many you killed? How many lives shattered, how many stories ended?"
@@ -105,8 +104,7 @@ We are complicit, you and I."
99,"TEXT_JOBDRK700_02919_SIDURGU_110_136","Well, you're right about one thing, I'll grant you that. This world is brutal, uncaring, without logic or justice..."
100,"TEXT_JOBDRK700_02919_SIDURGU_000_137","No justice but that which we make for ourselves! And I'll be damned if I give it up so you can force your illusions upon us to assuage your guilt!"
101,"TEXT_JOBDRK700_02919_MYSTE_000_138","Did you not find comfort in your reunion with your master!? Even though you knew it was a lie, did it not help you to unburden your soul? To find a measure of peace in this madness!?"
103,"TEXT_JOBDRK700_02919_MYSTE_000_139","It's never too late to turn back. You are still a good person.
You can still be...a good person..."
102,"TEXT_JOBDRK700_02919_MYSTE_100_138","I am not your enemy. Not then or now. I will not fight you. All I ask is that you leave me to do my duty."
103,"TEXT_JOBDRK700_02919_MYSTE_000_139","It's never too late to turn back. You are still a good person.
You can still be...a good person..."
104,"TEXT_JOBDRK700_02919_MYSTE_000_140","So this is your answer..."
@@ -139,8 +137,7 @@ You can still be...a good person..."
131,"TEXT_JOBDRK700_02919_MYSTE_000_434","But what of the lost? Do they not deserve to live again?"
132,"TEXT_JOBDRK700_02919_RIELLE_000_435","They do. In our hearts and our souls and our memories."
133,"TEXT_JOBDRK700_02919_RIELLE_000_436","No one likes having to say good-bye. But it's...it's a part of life. That's what makes the time we share together so precious..."
136,"TEXT_JOBDRK700_02919_FRAY_000_439","Listen to my voice. Listen to our heartbeat. Listen...
I forgive you. I forgive you. I forgive you..."
134,"TEXT_JOBDRK700_02919_RIELLE_000_437","You can't obsess over the mistakes of the past, or you'll lose sight of the future. Of the people still with us, who need us more than ever."
135,"TEXT_JOBDRK700_02919_SIDURGU_000_438","The greatest strength is born of the flame in the abyss..."
136,"TEXT_JOBDRK700_02919_FRAY_000_439","Listen to my voice. Listen to our heartbeat. Listen...
I forgive you. I forgive you. I forgive you..."
1 key 0 1
90 86 TEXT_JOBDRK700_02919_Q1_000_125 What will you say?
91 87 TEXT_JOBDRK700_02919_A1_000_126 Say your name. Your <Emphasis>real</Emphasis> name!
92 88 TEXT_JOBDRK700_02919_A1_000_127 There is always a choice.
93 89 TEXT_JOBDRK700_02919_MYSTE_000_128 ...Shall I ask you the same? Who holds the reins? Though it matters not. We are complicit, you and I. ...Shall I ask you the same? Who holds the reins? Though it matters not. We are complicit, you and I.
90 TEXT_JOBDRK700_02919_MYSTE_000_129 ...No. There isn't. Not really.
94 91 90 TEXT_JOBDRK700_02919_MYSTE_000_130 TEXT_JOBDRK700_02919_MYSTE_000_129 Can you even remember why you came here? Can you even remember how many you killed? How many lives shattered, how many stories ended? ...No. There isn't. Not really.
95 92 91 TEXT_JOBDRK700_02919_MYSTE_000_131 TEXT_JOBDRK700_02919_MYSTE_000_130 Upon the surface of the crystal are carved the sins of dark knights past...and yours are beyond counting. Beyond fathoming. Without end. Can you even remember why you came here? Can you even remember how many you killed? How many lives shattered, how many stories ended?
96 93 92 TEXT_JOBDRK700_02919_MYSTE_000_132 TEXT_JOBDRK700_02919_MYSTE_000_131 Justice is an excuse. Nobility is a lie. Murder is murder! Upon the surface of the crystal are carved the sins of dark knights past...and yours are beyond counting. Beyond fathoming. Without end.
104 101 100 TEXT_JOBDRK700_02919_MYSTE_000_138 TEXT_JOBDRK700_02919_SIDURGU_000_137 Did you not find comfort in your reunion with your master!? Even though you knew it was a lie, did it not help you to unburden your soul? To find a measure of peace in this madness!? No justice but that which we make for ourselves! And I'll be damned if I give it up so you can force your illusions upon us to assuage your guilt!
105 102 101 TEXT_JOBDRK700_02919_MYSTE_100_138 TEXT_JOBDRK700_02919_MYSTE_000_138 I am not your enemy. Not then or now. I will not fight you. All I ask is that you leave me to do my duty. Did you not find comfort in your reunion with your master!? Even though you knew it was a lie, did it not help you to unburden your soul? To find a measure of peace in this madness!?
106 103 102 TEXT_JOBDRK700_02919_MYSTE_000_139 TEXT_JOBDRK700_02919_MYSTE_100_138 It's never too late to turn back. You are still a good person. You can still be...a good person... I am not your enemy. Not then or now. I will not fight you. All I ask is that you leave me to do my duty.
107 104 103 TEXT_JOBDRK700_02919_MYSTE_000_140 TEXT_JOBDRK700_02919_MYSTE_000_139 So this is your answer... It's never too late to turn back. You are still a good person. You can still be...a good person...
105 TEXT_JOBDRK700_02919_MYSTE_000_141 Maybe you cannot accept what needs to be done. But I can. Good-bye.
108 106 104 TEXT_JOBDRK700_02919_MYSTE_000_400 TEXT_JOBDRK700_02919_MYSTE_000_140 So many broken by this world, and then by you. So, so many... So this is your answer...
109 107 105 TEXT_JOBDRK700_02919_MYSTE_000_401 TEXT_JOBDRK700_02919_MYSTE_000_141 Woe betide the man who stands opposed to the Weapon of Light, for death will be his reward. Death for him and his kin and all that he holds dear. Maybe you cannot accept what needs to be done. But I can. Good-bye.
110 108 106 TEXT_JOBDRK700_02919_MYSTE_000_402 TEXT_JOBDRK700_02919_MYSTE_000_400 Woe betide the man who stands with the Weapon of Light, for death will be his reward. Death for him and his kin and all that he holds dear. So many broken by this world, and then by you. So, so many...
137 135 133 TEXT_JOBDRK700_02919_SIDURGU_000_438 TEXT_JOBDRK700_02919_RIELLE_000_436 The greatest strength is born of the flame in the abyss... No one likes having to say good-bye. But it's...it's a part of life. That's what makes the time we share together so precious...
138 136 134 TEXT_JOBDRK700_02919_FRAY_000_439 TEXT_JOBDRK700_02919_RIELLE_000_437 Listen to my voice. Listen to our heartbeat. Listen... I forgive you. I forgive you. I forgive you... You can't obsess over the mistakes of the past, or you'll lose sight of the future. Of the people still with us, who need us more than ever.
139 137 135 TEXT_JOBDRK700_02919_MYSTE_000_440 TEXT_JOBDRK700_02919_SIDURGU_000_438 Thank you. That is...that is all I ever wanted... The greatest strength is born of the flame in the abyss...
140 138 136 TEXT_JOBDRK700_02919_MYSTE_000_441 TEXT_JOBDRK700_02919_FRAY_000_439 So...this is it. One last parting. One final farewell...after a fashion. Listen to my voice. Listen to our heartbeat. Listen... I forgive you. I forgive you. I forgive you...
139 TEXT_JOBDRK700_02919_MYSTE_000_442 In your darkest hour, in the blackest night...think of me...and I will be with you. Always. For where else could I go? Who else could I love but you?
141 140 137 TEXT_JOBDRK700_02919_RIELLE_000_450 TEXT_JOBDRK700_02919_MYSTE_000_440 Ah...you're back. Welcome home...? Thank you. That is...that is all I ever wanted...
142 141 138 TEXT_JOBDRK700_02919_SIDURGU_000_460 TEXT_JOBDRK700_02919_MYSTE_000_441 You'll forgive us for returning to Ishgard ahead of you, I hope. I, uh...needed some time to think on everything that happened in Gyr Abania. So...this is it. One last parting. One final farewell...after a fashion.
143 142 139 TEXT_JOBDRK700_02919_SIDURGU_000_461 TEXT_JOBDRK700_02919_MYSTE_000_442 I won't pretend to know everything you've been through in your life. A man can never truly understand what's in another's heart...and probably not their own, for that matter... In your darkest hour, in the blackest night...think of me...and I will be with you. Always. For where else could I go? Who else could I love but you?
+5 -11
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@@ -6,9 +6,7 @@ int32,str,str
2,"TEXT_JOBMCH601_02905_SEQ_02","You arrive in Idyllshire to find Stephanivien enamored by the potential of so much goblin technology. The distracted machinist eventually focuses his mind on the task at hand, and bids you question the town's inhabitants for a hint as to Rostnsthal's whereabouts."
3,"TEXT_JOBMCH601_02905_SEQ_03","After making a few queries, you find yourself pointed in the direction of the Hard Place. Enter the establishment, and seek out Rostnsthal's table."
4,"TEXT_JOBMCH601_02905_SEQ_04","Stephanivien arrives at the Hard Place just as you locate Rostnsthal, and together you attempt to persuade the machinists' old instructor to accept a new position with the city watch. Not entirely convinced, Rostnsthal responds that he will make his decision after meeting with the “lass what leads the watch.” Return to Ishgard, and speak with Hilda in the Brume."
5,"TEXT_JOBMCH601_02905_SEQ_05","You and Rostnsthal meet with Hilda, and she explains that the watch is to be officially integrated into Ishgard's security forces. Not everyone in Ishgard is pleased with the decision, however, and Hilda has turned to the machinists to help her prove the watch's value beyond a shadow of a doubt. After accepting the challenge to drill the untrained watchmen of the Brume in firearms, Rostnsthal suggests forming a handpicked unit with which to impress and intimidate their detractors. It will be your job to assess the Hounds' progress after their initial training period is over...
※The next machinist quest will be available from Hilda upon reaching level 63."
5,"TEXT_JOBMCH601_02905_SEQ_05","You and Rostnsthal meet with Hilda, and she explains that the watch is to be officially integrated into Ishgard's security forces. Not everyone in Ishgard is pleased with the decision, however, and Hilda has turned to the machinists to help her prove the watch's value beyond a shadow of a doubt. After accepting the challenge to drill the untrained watchmen of the Brume in firearms, Rostnsthal suggests forming a handpicked unit with which to impress and intimidate their detractors. It will be your job to assess the Hounds' progress after their initial training period is over...
※The next machinist quest will be available from Hilda upon reaching level 63."
6,"TEXT_JOBMCH601_02905_SEQ_06",""
@@ -70,8 +68,7 @@ int32,str,str
62,"TEXT_JOBMCH601_02905_ADVENTURER02905_000_050","Can I interest you in a guided tour of─ Oh, just a question? Aye, I've seen such a man. He was just walking down this street, as a matter of fact."
63,"TEXT_JOBMCH601_02905_YLOISE_000_060","...Ah, big lad with an eyepatch, yes? I marked his passage as I would that of any dangerous beast. Stay your path, and you'll find him like as not."
64,"TEXT_JOBMCH601_02905_MIDNIGHTDEW_000_070","...I've seen your man. Headed into the Hard Place, he was, all swarthy and mysterious-like. <sigh> Had half a mind to follow him in there..."
67,"TEXT_JOBMCH601_02905_MIDNIGHTDEW_000_082","As I said, try the Hard Place─you'll find your man in there.
...Is he the type to drink alone, or do you think he likes company? Why do I ask? Oh, no reason..."
65,"TEXT_JOBMCH601_02905_ADVENTURER02905_000_080","Still looking for that friend of yours? For a mere thousand gil, I'd be happy to guide─ Fine, fine, you needn't scowl so."
66,"TEXT_JOBMCH601_02905_YLOISE_000_081","Yes, yes, he passed this way. Though I fancy the one you hunt would make a fine hunter himself."
67,"TEXT_JOBMCH601_02905_MIDNIGHTDEW_000_082","As I said, try the Hard Place─you'll find your man in there.
...Is he the type to drink alone, or do you think he likes company? Why do I ask? Oh, no reason..."
@@ -93,8 +90,7 @@ int32,str,str
83,"TEXT_JOBMCH601_02905_ROSTNSTHAL_000_124","Ugh, an' just when I was gettin' bleedin' warm again. I'll see ye in Ishgard, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
84,"TEXT_JOBMCH601_02905_STEPHANIVIEN_000_125","You know where to find Hilda, yes? I wish I could accompany you, but alas, duty chains me to my workbench..."
85,"TEXT_JOBMCH601_02905_MUSCADAIN_000_126","Champion. While I am certain that your business is most pressing, I must ask that you allow me to first conduct mine."
89,"TEXT_JOBMCH601_02905_HILDA_000_131","Bastard blue blood...
He'd not wag his tongue like that if his boss was around!"
86,"TEXT_JOBMCH601_02905_SYMME_000_127","You've picked a fine time to visit, and no mistake..."
87,"TEXT_JOBMCH601_02905_EUDESTAND_000_128","I'm afraid you'll have to wait your turn. Hilda's got her hands full with this one..."
88,"TEXT_JOBMCH601_02905_MUSCADAIN_000_130","(-Cold-eyed Temple Knight-)Are we clear, or must I repeat myself in simple terms? I expect very little from your lowborn riffraff. If you wish to serve Ishgard, then know your place...and keep well out of our way."
89,"TEXT_JOBMCH601_02905_HILDA_000_131","Bastard blue blood...
@@ -110,10 +106,8 @@ He'd not wag his tongue like that if his boss was around!"
98,"TEXT_JOBMCH601_02905_SYMME_000_161","And the best part is we get paid to do more of what we was doing for naught! Coin in our purses and food in our bellies! Can't complain about that!"
99,"TEXT_JOBMCH601_02905_EUDESTAND_000_162","Aye, but the arrangement's not to everyone's likin'. There's inquisitors and nobles alike lookin' to trip us up at every turn. They ain't keen on the idea of commoners bein' armed and organized."
100,"TEXT_JOBMCH601_02905_HILDA_000_163","Hmph. I reckon the only way to shut those bastards down is by convincin' everyone else that the watch is somethin' worth keepin'. But if we mean to prove ourselves, we need proper equipment and trainin'."
105,"TEXT_JOBMCH601_02905_ROSTNSTHAL_000_168","Hmmm, well, let's see...
'Ow about 'Ilda's 'Ounds."
106,"TEXT_JOBMCH601_02905_HILDA_000_169","...Oh, you mean “Hilda's Hounds”?
Well, I do like the sound of that! What do you say, lads?"
101,"TEXT_JOBMCH601_02905_HILDA_000_164","That's why I took most of the coin we'd been given, and went beggin' to Lord Haillenarte. Now we have firearms, and two clever blighters to teach us how to use them."
102,"TEXT_JOBMCH601_02905_ROSTNSTHAL_000_165","...Aye, I've 'eard enough. Ye can't properly protect folk what don't recognize yer authority. Just do as ol' Rostnsthal says, an' we'll soon teach them bastards to respect ye."
103,"TEXT_JOBMCH601_02905_ROSTNSTHAL_000_166","'Ere's what we're goin' to do first. Gather a crew o' yer finest lads an' lasses, an' slap a name on 'em─one what'll get them naysayers to sit up an' take notice."
104,"TEXT_JOBMCH601_02905_HILDA_000_167","What, you mean an elite company like the Dragoons or the Heavens' Ward? I reckon a good name might impress some of the highborn, but I'll be buggered if I can think of one..."
105,"TEXT_JOBMCH601_02905_ROSTNSTHAL_000_168","Hmmm, well, let's see...
1 key 0 1
6 2 TEXT_JOBMCH601_02905_SEQ_02 You arrive in Idyllshire to find Stephanivien enamored by the potential of so much goblin technology. The distracted machinist eventually focuses his mind on the task at hand, and bids you question the town's inhabitants for a hint as to Rostnsthal's whereabouts.
7 3 TEXT_JOBMCH601_02905_SEQ_03 After making a few queries, you find yourself pointed in the direction of the Hard Place. Enter the establishment, and seek out Rostnsthal's table.
8 4 TEXT_JOBMCH601_02905_SEQ_04 Stephanivien arrives at the Hard Place just as you locate Rostnsthal, and together you attempt to persuade the machinists' old instructor to accept a new position with the city watch. Not entirely convinced, Rostnsthal responds that he will make his decision after meeting with the “lass what leads the watch.” Return to Ishgard, and speak with Hilda in the Brume.
9 5 TEXT_JOBMCH601_02905_SEQ_05 You and Rostnsthal meet with Hilda, and she explains that the watch is to be officially integrated into Ishgard's security forces. Not everyone in Ishgard is pleased with the decision, however, and Hilda has turned to the machinists to help her prove the watch's value beyond a shadow of a doubt. After accepting the challenge to drill the untrained watchmen of the Brume in firearms, Rostnsthal suggests forming a handpicked unit with which to impress and intimidate their detractors. It will be your job to assess the Hounds' progress after their initial training period is over... ※The next machinist quest will be available from Hilda upon reaching level 63. You and Rostnsthal meet with Hilda, and she explains that the watch is to be officially integrated into Ishgard's security forces. Not everyone in Ishgard is pleased with the decision, however, and Hilda has turned to the machinists to help her prove the watch's value beyond a shadow of a doubt. After accepting the challenge to drill the untrained watchmen of the Brume in firearms, Rostnsthal suggests forming a handpicked unit with which to impress and intimidate their detractors. It will be your job to assess the Hounds' progress after their initial training period is over... ※The next machinist quest will be available from Hilda upon reaching level 63.
6 TEXT_JOBMCH601_02905_SEQ_06
7 TEXT_JOBMCH601_02905_SEQ_07
10 8 6 TEXT_JOBMCH601_02905_SEQ_08 TEXT_JOBMCH601_02905_SEQ_06
11 9 7 TEXT_JOBMCH601_02905_SEQ_09 TEXT_JOBMCH601_02905_SEQ_07
12 10 8 TEXT_JOBMCH601_02905_SEQ_10 TEXT_JOBMCH601_02905_SEQ_08
68 66 64 TEXT_JOBMCH601_02905_YLOISE_000_081 TEXT_JOBMCH601_02905_MIDNIGHTDEW_000_070 Yes, yes, he passed this way. Though I fancy the one you hunt would make a fine hunter himself. ...I've seen your man. Headed into the Hard Place, he was, all swarthy and mysterious-like. <sigh> Had half a mind to follow him in there...
69 67 65 TEXT_JOBMCH601_02905_MIDNIGHTDEW_000_082 TEXT_JOBMCH601_02905_ADVENTURER02905_000_080 As I said, try the Hard Place─you'll find your man in there. ...Is he the type to drink alone, or do you think he likes company? Why do I ask? Oh, no reason... Still looking for that friend of yours? For a mere thousand gil, I'd be happy to guide─ Fine, fine, you needn't scowl so.
70 68 66 TEXT_JOBMCH601_02905_STEPHANIVIEN_000_090 TEXT_JOBMCH601_02905_YLOISE_000_081 Ah, I see you've kept one step ahead of me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. At least this time around our dear instructor was not so damnably difficult to locate, eh? Yes, yes, he passed this way. Though I fancy the one you hunt would make a fine hunter himself.
71 69 67 TEXT_JOBMCH601_02905_ROSTNSTHAL_000_091 TEXT_JOBMCH601_02905_MIDNIGHTDEW_000_082 I thought I 'eard me some familiar voices. Now what brings the two o' ye all the way out 'ere? Not just a yearnin' to glimpse this ugly mug again, that much is certain. As I said, try the Hard Place─you'll find your man in there. ...Is he the type to drink alone, or do you think he likes company? Why do I ask? Oh, no reason...
70 TEXT_JOBMCH601_02905_STEPHANIVIEN_000_092 Astute as always, my friend. We have, in fact, come with an offer of employment...
72 71 68 TEXT_JOBMCH601_02905_ROSTNSTHAL_000_093 TEXT_JOBMCH601_02905_STEPHANIVIEN_000_090 Ye want me to teach trigger work again? Bugger that. Why don't ye 'ave Joye do it? Ah, I see you've kept one step ahead of me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. At least this time around our dear instructor was not so damnably difficult to locate, eh?
73 72 69 TEXT_JOBMCH601_02905_STEPHANIVIEN_000_094 TEXT_JOBMCH601_02905_ROSTNSTHAL_000_091 Joye is far too humble to fare well as an instructor, and is fully occupied by other manufactory business besides. You also have considerable experience with commanding a military company, if I am not mistaken. I thought I 'eard me some familiar voices. Now what brings the two o' ye all the way out 'ere? Not just a yearnin' to glimpse this ugly mug again, that much is certain.
74 73 70 TEXT_JOBMCH601_02905_ROSTNSTHAL_000_095 TEXT_JOBMCH601_02905_STEPHANIVIEN_000_092 Are ye bloody daft or did ye just forget? Me piss-poor leadership o' the 'Cudas is what ruined me reputation in the first place. D'ye honestly reckon a man like me is fit to take charge o' trainin' yer city watch? Astute as always, my friend. We have, in fact, come with an offer of employment...
90 89 86 TEXT_JOBMCH601_02905_HILDA_000_131 TEXT_JOBMCH601_02905_SYMME_000_127 Bastard blue blood... He'd not wag his tongue like that if his boss was around! You've picked a fine time to visit, and no mistake...
91 90 87 TEXT_JOBMCH601_02905_HILDA_000_132 TEXT_JOBMCH601_02905_EUDESTAND_000_128 And a fine day to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─a little bird told me you'd be on your way. The lads and lasses were well pleased to hear they'd be learnin' at the foot of Ishgard's savior. I'm afraid you'll have to wait your turn. Hilda's got her hands full with this one...
92 91 88 TEXT_JOBMCH601_02905_HILDA_000_133 TEXT_JOBMCH601_02905_MUSCADAIN_000_130 And you must be Rostnsthal, eh? I'll warn you right now: the watch is a raw lot. They ain't used to formal trainin', and you'll need to work 'em hard before they'll count for more than cannon fodder. (-Cold-eyed Temple Knight-)Are we clear, or must I repeat myself in simple terms? I expect very little from your lowborn riffraff. If you wish to serve Ishgard, then know your place...and keep well out of our way.
93 92 89 TEXT_JOBMCH601_02905_ROSTNSTHAL_000_134 TEXT_JOBMCH601_02905_HILDA_000_131 Work 'em hard, ye say? I do things the pirate way, lass. I'll have 'em pissin' blood and wailin' for their mums by first bell. Bastard blue blood... He'd not wag his tongue like that if his boss was around!
93 TEXT_JOBMCH601_02905_HILDA_000_135 We'll see about that! I don't know about Limsa's back alleys, but the Brume's not a place what suffers wiltin' daisies. What my lot lack in skill, they make up for in spirit!
94 94 90 TEXT_JOBMCH601_02905_ROSTNSTHAL_000_136 TEXT_JOBMCH601_02905_HILDA_000_132 Ha! I like a challenge! Now, tell me more about 'ow this watch of yers fits into Ishgard's defenses. And a fine day to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─a little bird told me you'd be on your way. The lads and lasses were well pleased to hear they'd be learnin' at the foot of Ishgard's savior.
95 95 91 TEXT_JOBMCH601_02905_HILDA_000_140 TEXT_JOBMCH601_02905_HILDA_000_133 Well, we're officially back in the arms of the Eorzean Alliance, ain't we? And if the Temple Knights are marched out to deal with some crisis, the streets'll be left a touch thin on soldiers. And you must be Rostnsthal, eh? I'll warn you right now: the watch is a raw lot. They ain't used to formal trainin', and you'll need to work 'em hard before they'll count for more than cannon fodder.
96 96 92 TEXT_JOBMCH601_02905_HILDA_000_150 TEXT_JOBMCH601_02905_ROSTNSTHAL_000_134 Well, we're officially back in the arms of the Eorzean Alliance, ain't we? And seein' as a good chunk of the Temple Knights have been marched out to Ala Mhigo, the streets are a bit thin on soldiers. Work 'em hard, ye say? I do things the pirate way, lass. I'll have 'em pissin' blood and wailin' for their mums by first bell.
106 106 102 TEXT_JOBMCH601_02905_HILDA_000_169 TEXT_JOBMCH601_02905_ROSTNSTHAL_000_165 ...Oh, you mean “Hilda's Hounds”? Well, I do like the sound of that! What do you say, lads? ...Aye, I've 'eard enough. Ye can't properly protect folk what don't recognize yer authority. Just do as ol' Rostnsthal says, an' we'll soon teach them bastards to respect ye.
107 107 103 TEXT_JOBMCH601_02905_ROSTNSTHAL_000_170 TEXT_JOBMCH601_02905_ROSTNSTHAL_000_166 As soon as they've 'andpicked a crew for the 'Ounds, I'll start teachin' 'em the basics. Then after they've 'ad a chance to learn barrel from stock, ye can come back an' test their skills. Sound like a fair division o' labor? 'Ere's what we're goin' to do first. Gather a crew o' yer finest lads an' lasses, an' slap a name on 'em─one what'll get them naysayers to sit up an' take notice.
108 108 104 TEXT_JOBMCH601_02905_ROSTNSTHAL_000_172 TEXT_JOBMCH601_02905_HILDA_000_167 Right, then. I'll whip 'em into shape afore ye know it. Let's see just 'ow tough these Brume-born bastards really are... What, you mean an elite company like the Dragoons or the Heavens' Ward? I reckon a good name might impress some of the highborn, but I'll be buggered if I can think of one...
109 109 105 TEXT_JOBMCH601_02905_SYSTEM_000_900 TEXT_JOBMCH601_02905_ROSTNSTHAL_000_168 The next machinist quest will be available from Hilda upon reaching level 63. Hmmm, well, let's see... 'Ow about 'Ilda's 'Ounds.
110 110 106 TEXT_JOBMCH601_02905_SYSTEM_000_901 TEXT_JOBMCH601_02905_HILDA_000_169 The requirements for undertaking subsequent quests can be reviewed in your journal. ...Oh, you mean “Hilda's Hounds”? Well, I do like the sound of that! What do you say, lads?
111 107 TEXT_JOBMCH601_02905_ROSTNSTHAL_000_170 As soon as they've 'andpicked a crew for the 'Ounds, I'll start teachin' 'em the basics. Then after they've 'ad a chance to learn barrel from stock, ye can come back an' test their skills. Sound like a fair division o' labor?
112 108 TEXT_JOBMCH601_02905_ROSTNSTHAL_000_172 Right, then. I'll whip 'em into shape afore ye know it. Let's see just 'ow tough these Brume-born bastards really are...
113 109 TEXT_JOBMCH601_02905_SYSTEM_000_900 The next machinist quest will be available from Hilda upon reaching level 63.
+4 -9
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@@ -8,9 +8,7 @@ int32,str,str
4,"TEXT_JOBMCH630_02906_SEQ_04","Stephanivien examines the compressed scrap of metal, but is unable to identify its origin. Make your way into the western highlands, and look for Hilda in the vicinity of Hemlock."
5,"TEXT_JOBMCH630_02906_SEQ_05","You locate Hilda just in time to help her fend off a pack of vicious beasts. She may be interested to see the leather collar you discovered on the neck of one of the curs..."
6,"TEXT_JOBMCH630_02906_SEQ_06","Hilda examines the collar, and mentions that the area appears to show other signs of habitation aside from the guard beasts. Perhaps the noble woman's tale held some truth after all... Return to Ishgard and rejoin Hilda back in the Brume."
7,"TEXT_JOBMCH630_02906_SEQ_07","You relay Stephanivien's apologies for failing to identify the bullet, and Hilda resigns herself to searching Hemlock once more for hints on the mystery bandit. Could this terror of the western highlands be the same thief who broke into the Temple Knights' treasury? The watch leader bids you return in due time and resume the hunt for Hruntings' thief.
※The next machinist quest will be available from Hilda upon reaching level 65."
7,"TEXT_JOBMCH630_02906_SEQ_07","You relay Stephanivien's apologies for failing to identify the bullet, and Hilda resigns herself to searching Hemlock once more for hints on the mystery bandit. Could this terror of the western highlands be the same thief who broke into the Temple Knights' treasury? The watch leader bids you return in due time and resume the hunt for Hruntings' thief.
※The next machinist quest will be available from Hilda upon reaching level 65."
8,"TEXT_JOBMCH630_02906_SEQ_08",""
@@ -63,8 +61,7 @@ int32,str,str
55,"TEXT_JOBMCH630_02906_HILDA_000_006","...But gettin' back to that favor. There's to be a meeting to discuss security concerns for the event, and I want you sittin' in on it."
56,"TEXT_JOBMCH630_02906_HILDA_000_007","You see, the representative for the Temple Knights is the kind of bloke what has me itchin' to shoot him in the teeth. Pompous bastard by the name of Muscadain. If you're there, I might just be able to keep my trigger finger under control."
57,"TEXT_JOBMCH630_02906_HILDA_000_008","Thanks, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I appreciate the support. I'll see you at the Congregation, then."
60,"TEXT_JOBMCH630_02906_EUDESTAND_000_011","I reckon it's a bit bloody unfair that Rostnsthal's standard for trainin' is based on a dragon slayin' hero and the machinist's best shot...
Don't tell him I said that, though."
58,"TEXT_JOBMCH630_02906_ROSTNSTHAL_000_009","In their first trainin' session I 'ad 'em fightin' a beast out on the snow. They managed to put the thing down, but I could've sunk a bloody galleon with the amount of ammunition they used..."
59,"TEXT_JOBMCH630_02906_SYMME_000_010","When I'm practicing the instructor's drills, I feel like the Fury Herself is there, watching over my shoulder. Heh heh... It's the strangest thing..."
60,"TEXT_JOBMCH630_02906_EUDESTAND_000_011","I reckon it's a bit bloody unfair that Rostnsthal's standard for trainin' is based on a dragon slayin' hero and the machinist's best shot...
Don't tell him I said that, though."
@@ -74,8 +71,7 @@ Don't tell him I said that, though."
64,"TEXT_JOBMCH630_02906_MUSCADAIN_000_022","Hmph. I will not dispute <If(PlayerParameter(4))>her<Else/>his</If> place at this meeting. In fact, I would be far less inclined to entrust this duty to a certain foul-mouthed, disrespectful commoner were she <Emphasis>not</Emphasis> accompanied by such an advisor."
65,"TEXT_JOBMCH630_02906_TEMPLEKIGHTMESSENGER02906_000_023","My apologies for the interruption, Ser Muscadain! I bear urgent news..."
66,"TEXT_JOBMCH630_02906_MUSCADAIN_000_024","Speak, then."
70,"TEXT_JOBMCH630_02906_TEMPLEKIGHTMESSENGER02906_000_028","The sentries claim they were struck senseless...
They later awoke to find the door to the treasury hanging open, but of all the valuables secreted within only the blade was missing."
67,"TEXT_JOBMCH630_02906_TEMPLEKIGHTMESSENGER02906_000_025","Ser! A thief has breached the Vault and stolen the sacred blade Hrunting!"
68,"TEXT_JOBMCH630_02906_HILDA_000_026","Hrunting's the sword what's used to dub new knights, or so they tell me. But that place is crawlin' with guards... Hard to imagine how someone even managed to get in there, let alone filch anything."
69,"TEXT_JOBMCH630_02906_MUSCADAIN_000_027","It is unthinkable! The treasury door is secured with seven different locks. Sentries stand vigilant night and day. None could approach without notice!"
70,"TEXT_JOBMCH630_02906_TEMPLEKIGHTMESSENGER02906_000_028","The sentries claim they were struck senseless...
@@ -103,8 +99,7 @@ They later awoke to find the door to the treasury hanging open, but of all the v
91,"TEXT_JOBMCH630_02906_MELISIE_000_066","(-Thickly Painted Noblewoman-)Has there been yet <Emphasis>another</Emphasis> crime committed with one of those horrible inventions? By the gods, I can scarcely sleep at night for worry! I suspect this is all the fault of Ser Aymeric's precious “revolution.”"
92,"TEXT_JOBMCH630_02906_HILDA_000_067","Who might you be, miss? And what did you mean by “another” crime?"
93,"TEXT_JOBMCH630_02906_MELISIE_000_068","(-Thickly Painted Noblewoman-)Why, the tales I've heard at high tea this past week would curl your toes! They say a musket-wielding brigand now terrorizes the western highlands! Just when the threat of those dragon-loving heretics has finally ended, a new nightmare rises to take their place."
98,"TEXT_JOBMCH630_02906_HILDA_000_074","Aye, I've not been ignored like that in a while...
Well, thank you for the bullet, ser knight. Good day to you."
94,"TEXT_JOBMCH630_02906_MELISIE_000_069","(-Thickly Painted Noblewoman-)And lest you think this some noble lady's fancy, even the traders come to supply the Crozier speak of shots echoing in the air near Hemlock. Dreadful. Simply dreadful."
95,"TEXT_JOBMCH630_02906_MELISIE_000_071","(-Thickly Painted Noblewoman-)I understand that our knights must honor their oath to aid foreign nations, but must it come at the cost of keeping order in Ishgard? Look at me, I've become positively flushed! I must retire to my chambers..."
96,"TEXT_JOBMCH630_02906_HILDA_000_072","Was she hard of hearin' or summat? That slathered harpy didn't so much as glance in my direction..."
97,"TEXT_JOBMCH630_02906_TEMPLEKIGHTGUARD02906_000_073","An unfortunate habit of the more “traditional” highborn, I'm afraid. Such stubborn examples aside, however, your actions have taught many of our nobles the wisdom of heeding the common citizenry."
1 key 0 1
8 4 TEXT_JOBMCH630_02906_SEQ_04 Stephanivien examines the compressed scrap of metal, but is unable to identify its origin. Make your way into the western highlands, and look for Hilda in the vicinity of Hemlock.
9 5 TEXT_JOBMCH630_02906_SEQ_05 You locate Hilda just in time to help her fend off a pack of vicious beasts. She may be interested to see the leather collar you discovered on the neck of one of the curs...
10 6 TEXT_JOBMCH630_02906_SEQ_06 Hilda examines the collar, and mentions that the area appears to show other signs of habitation aside from the guard beasts. Perhaps the noble woman's tale held some truth after all... Return to Ishgard and rejoin Hilda back in the Brume.
11 7 TEXT_JOBMCH630_02906_SEQ_07 You relay Stephanivien's apologies for failing to identify the bullet, and Hilda resigns herself to searching Hemlock once more for hints on the mystery bandit. Could this terror of the western highlands be the same thief who broke into the Temple Knights' treasury? The watch leader bids you return in due time and resume the hunt for Hruntings' thief. ※The next machinist quest will be available from Hilda upon reaching level 65. You relay Stephanivien's apologies for failing to identify the bullet, and Hilda resigns herself to searching Hemlock once more for hints on the mystery bandit. Could this terror of the western highlands be the same thief who broke into the Temple Knights' treasury? The watch leader bids you return in due time and resume the hunt for Hruntings' thief. ※The next machinist quest will be available from Hilda upon reaching level 65.
8 TEXT_JOBMCH630_02906_SEQ_08
9 TEXT_JOBMCH630_02906_SEQ_09
12 10 8 TEXT_JOBMCH630_02906_SEQ_10 TEXT_JOBMCH630_02906_SEQ_08
13 11 9 TEXT_JOBMCH630_02906_SEQ_11 TEXT_JOBMCH630_02906_SEQ_09
14 12 10 TEXT_JOBMCH630_02906_SEQ_12 TEXT_JOBMCH630_02906_SEQ_10
61 59 57 TEXT_JOBMCH630_02906_SYMME_000_010 TEXT_JOBMCH630_02906_HILDA_000_008 When I'm practicing the instructor's drills, I feel like the Fury Herself is there, watching over my shoulder. Heh heh... It's the strangest thing... Thanks, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I appreciate the support. I'll see you at the Congregation, then.
62 60 58 TEXT_JOBMCH630_02906_EUDESTAND_000_011 TEXT_JOBMCH630_02906_ROSTNSTHAL_000_009 I reckon it's a bit bloody unfair that Rostnsthal's standard for trainin' is based on a dragon slayin' hero and the machinist's best shot... Don't tell him I said that, though. In their first trainin' session I 'ad 'em fightin' a beast out on the snow. They managed to put the thing down, but I could've sunk a bloody galleon with the amount of ammunition they used...
63 61 59 TEXT_JOBMCH630_02906_HILDA_000_012 TEXT_JOBMCH630_02906_SYMME_000_010 The meeting's takin' place at the Temple Knights' offices. If you see me glarin' at Muscadain and reachin' for my firearm, do your best to stop me, eh? When I'm practicing the instructor's drills, I feel like the Fury Herself is there, watching over my shoulder. Heh heh... It's the strangest thing...
64 62 60 TEXT_JOBMCH630_02906_MUSCADAIN_000_020 TEXT_JOBMCH630_02906_EUDESTAND_000_011 You... I was not inform─ I reckon it's a bit bloody unfair that Rostnsthal's standard for trainin' is based on a dragon slayin' hero and the machinist's best shot... Don't tell him I said that, though.
63 TEXT_JOBMCH630_02906_HILDA_000_021 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s here as my advisor. I trust <If(PlayerParameter(4))>her<Else/>his</If> advice a damn sight more than that of a certain empty-helmed, stiff-backed blue blood.
65 64 61 TEXT_JOBMCH630_02906_MUSCADAIN_000_022 TEXT_JOBMCH630_02906_HILDA_000_012 Hmph. I will not dispute <If(PlayerParameter(4))>her<Else/>his</If> place at this meeting. In fact, I would be far less inclined to entrust this duty to a certain foul-mouthed, disrespectful commoner were she <Emphasis>not</Emphasis> accompanied by such an advisor. The meeting's takin' place at the Temple Knights' offices. If you see me glarin' at Muscadain and reachin' for my firearm, do your best to stop me, eh?
66 65 62 TEXT_JOBMCH630_02906_TEMPLEKIGHTMESSENGER02906_000_023 TEXT_JOBMCH630_02906_MUSCADAIN_000_020 My apologies for the interruption, Ser Muscadain! I bear urgent news... You... I was not inform─
67 66 63 TEXT_JOBMCH630_02906_MUSCADAIN_000_024 TEXT_JOBMCH630_02906_HILDA_000_021 Speak, then. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s here as my advisor. I trust <If(PlayerParameter(4))>her<Else/>his</If> advice a damn sight more than that of a certain empty-helmed, stiff-backed blue blood.
71 70 67 TEXT_JOBMCH630_02906_TEMPLEKIGHTMESSENGER02906_000_028 TEXT_JOBMCH630_02906_TEMPLEKIGHTMESSENGER02906_000_025 The sentries claim they were struck senseless... They later awoke to find the door to the treasury hanging open, but of all the valuables secreted within only the blade was missing. Ser! A thief has breached the Vault and stolen the sacred blade Hrunting!
72 71 68 TEXT_JOBMCH630_02906_TEMPLEKIGHTMESSENGER02906_000_029 TEXT_JOBMCH630_02906_HILDA_000_026 By all accounts, the entire incident took place over the span of a few short minutes. This burglar obviously had a plan and was very precise in its execution. Hrunting's the sword what's used to dub new knights, or so they tell me. But that place is crawlin' with guards... Hard to imagine how someone even managed to get in there, let alone filch anything.
73 72 69 TEXT_JOBMCH630_02906_MUSCADAIN_000_031 TEXT_JOBMCH630_02906_MUSCADAIN_000_027 ...And you say that only Hrunting was taken? The loss of such a prominent symbol right before the ceremony bodes ill for Ser Aymeric's reputation. The lord commander cannot afford to have his authority eroded at this delicate stage, lest Ishgard once more fall prey to infighting and insurrection. It is unthinkable! The treasury door is secured with seven different locks. Sentries stand vigilant night and day. None could approach without notice!
74 73 70 TEXT_JOBMCH630_02906_MUSCADAIN_000_032 TEXT_JOBMCH630_02906_TEMPLEKIGHTMESSENGER02906_000_028 We must reclaim the blade ere its disappearance becomes common knowledge. Bah, I have not the time nor the knights to spare for this... The sentries claim they were struck senseless... They later awoke to find the door to the treasury hanging open, but of all the valuables secreted within only the blade was missing.
74 TEXT_JOBMCH630_02906_HILDA_000_033 Well, my Hounds might be able to help you there. They're the best the watch has to offer, and I reckon they can keep their gobs shut.
75 75 71 TEXT_JOBMCH630_02906_HILDA_000_034 TEXT_JOBMCH630_02906_TEMPLEKIGHTMESSENGER02906_000_029 Your ceremony's our time to shine, so we've a vested interest in seein' it go forward as planned. And there's no harm in gettin' on Ser Ayermic's good side, neither. What say we look into it? By all accounts, the entire incident took place over the span of a few short minutes. This burglar obviously had a plan and was very precise in its execution.
76 76 72 TEXT_JOBMCH630_02906_MUSCADAIN_000_035 TEXT_JOBMCH630_02906_MUSCADAIN_000_031 Hmph. Do as you wish. With <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s assistance, mayhap even your mob of commoners will see some modicum of success. Now, if you will excuse me. ...And you say that only Hrunting was taken? The loss of such a prominent symbol right before the ceremony bodes ill for Ser Aymeric's reputation. The lord commander cannot afford to have his authority eroded at this delicate stage, lest Ishgard once more fall prey to infighting and insurrection.
77 77 73 TEXT_JOBMCH630_02906_HILDA_000_036 TEXT_JOBMCH630_02906_MUSCADAIN_000_032 Prickly bastard. You'd think he'd show a bit more bloody gratitude. We must reclaim the blade ere its disappearance becomes common knowledge. Bah, I have not the time nor the knights to spare for this...
99 99 95 TEXT_JOBMCH630_02906_HILDA_000_075 TEXT_JOBMCH630_02906_MELISIE_000_071 As much as I'd like to ignore Her Ladyship's babblin', it might be worth lookin' into the rumor of this bandit up near Hemlock. (-Thickly Painted Noblewoman-)I understand that our knights must honor their oath to aid foreign nations, but must it come at the cost of keeping order in Ishgard? Look at me, I've become positively flushed! I must retire to my chambers...
100 100 96 TEXT_JOBMCH630_02906_HILDA_000_076 TEXT_JOBMCH630_02906_HILDA_000_072 Considerin' the timin' and how the treasury was robbed, it's just too much of a coincidence. We've a couple of leads to follow, eh? Was she hard of hearin' or summat? That slathered harpy didn't so much as glance in my direction...
101 101 97 TEXT_JOBMCH630_02906_HILDA_000_077 TEXT_JOBMCH630_02906_TEMPLEKIGHTGUARD02906_000_073 Why don't you take the bullet to Stephanivien, and see if he can tell us where it came from. An unfortunate habit of the more “traditional” highborn, I'm afraid. Such stubborn examples aside, however, your actions have taught many of our nobles the wisdom of heeding the common citizenry.
102 102 98 TEXT_JOBMCH630_02906_HILDA_000_078 TEXT_JOBMCH630_02906_HILDA_000_074 Meanwhile, I'll head out to Hemlock and look for anyone what's armed with a carbine or summat similar. Come join me once you're done with the bullet─might be as I'll need your help with the search. Aye, I've not been ignored like that in a while... Well, thank you for the bullet, ser knight. Good day to you.
103 TEXT_JOBMCH630_02906_HILDA_000_079 Take that bullet to the manufactory and learn what you can. I'll be waitin' for you out near Hemlock.
103 104 99 TEXT_JOBMCH630_02906_STEPHANIVIEN_000_080 TEXT_JOBMCH630_02906_HILDA_000_075 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, how fairs the training of our indomitable watch? ...Hm? You have something for me? As much as I'd like to ignore Her Ladyship's babblin', it might be worth lookin' into the rumor of this bandit up near Hemlock.
104 105 100 TEXT_JOBMCH630_02906_STEPHANIVIEN_000_081 TEXT_JOBMCH630_02906_HILDA_000_076 Yes... This is certainly the remnant of a bullet fired from close range, but more than that I cannot tell you. Considerin' the timin' and how the treasury was robbed, it's just too much of a coincidence. We've a couple of leads to follow, eh?
105 106 101 TEXT_JOBMCH630_02906_STEPHANIVIEN_000_082 TEXT_JOBMCH630_02906_HILDA_000_077 It may have been made right here in the manufactory, but honestly, there is little difference between our ammunition and the bullets forged in Limsa Lominsa. I am sorry─the deformation makes it impossible to identify an origin with any degree of accuracy. Why don't you take the bullet to Stephanivien, and see if he can tell us where it came from.
+13 -27
View File
@@ -7,9 +7,7 @@ int32,str,str
3,"TEXT_JOBMCH650_02907_SEQ_03","You catch up to Symme, and listen in as the merchant and the bandit discuss the details of their arrangement. Now sure of the target, Hilda orders the Hounds in to apprehend the criminals. During the ensuing battle the brigand leader escapes, but you nevertheless succeed in reclaiming the sacred blade Hrunting. Withdraw to the Coerthas central highlands and await word from Symme and Eudestand on the fugitive leader."
4,"TEXT_JOBMCH650_02907_SEQ_04","Eudestand reports that the bandit leader escaped on chocobo-back, but with the sword now in the Hounds' possession, Hilda deems the operation a success. As the watch begins the trek back to Ishgard, however, Rostnsthal bids you remain behind..."
5,"TEXT_JOBMCH650_02907_SEQ_05","Rostnsthal hints that he may have an inkling as to the origin of the bandit leader's weapon. Lacking definitive proof, however, the former commodore intends to take a leave of absence while he chases down his hunch. Return to the Brume, and inform Hilda of Rostnsthal's plans."
6,"TEXT_JOBMCH650_02907_SEQ_06","Hilda accepts the news of Rostnsthal's absence with surprising equanimity, admitting that she, too, remains curious as to the firearm's origin. Rather than press you into service while Rostnsthal is gone, however, Hilda merely requests that you come back to the Brume in time to hear the end to the tale.
※The next machinist quest will be available from Hilda upon reaching level 68."
6,"TEXT_JOBMCH650_02907_SEQ_06","Hilda accepts the news of Rostnsthal's absence with surprising equanimity, admitting that she, too, remains curious as to the firearm's origin. Rather than press you into service while Rostnsthal is gone, however, Hilda merely requests that you come back to the Brume in time to hear the end to the tale.
※The next machinist quest will be available from Hilda upon reaching level 68."
7,"TEXT_JOBMCH650_02907_SEQ_07",""
@@ -60,8 +58,7 @@ int32,str,str
52,"TEXT_JOBMCH650_02907_HILDA_000_003","Well, it turns out that this infamous merchant was stopped at a checkpoint on the border. The Temple Knights there were keepin' an eye out for the stolen sword, and reported that the trader was last seen makin' for Boulder Downs."
53,"TEXT_JOBMCH650_02907_HILDA_000_004","That seems to match up with what we read in that contract, eh? We need to find that merchant, and wait until the thief shows up with the blade."
54,"TEXT_JOBMCH650_02907_HILDA_000_005","What say you both? I can count on you to come along, right?"
57,"TEXT_JOBMCH650_02907_ROSTNSTHAL_000_008","Why do I let meself get roped into these messes...
Well, seein' as that merchant is givin' me 'omeland a bad name, I s'pose I can 'elp ye this one time. I better see ye out there, too, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
55,"TEXT_JOBMCH650_02907_ROSTNSTHAL_000_006","Now ye just 'old on there, miss. I took yer instructor job, but that don't mean ye can drag me into the fray to wipe yer godsdamn arses!"
56,"TEXT_JOBMCH650_02907_HILDA_000_007","No one's sayin' you have to do any fightin'. Think of it as a chance to train us in the field! ...Even if you might need to dodge a bullet or two."
57,"TEXT_JOBMCH650_02907_ROSTNSTHAL_000_008","Why do I let meself get roped into these messes...
Well, seein' as that merchant is givin' me 'omeland a bad name, I s'pose I can 'elp ye this one time. I better see ye out there, too, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
@@ -79,18 +76,15 @@ Well, seein' as that merchant is givin' me 'omeland a bad name, I s'pose I can '
69,"TEXT_JOBMCH650_02907_HILDA_000_023","If Symme fouls this up, be sure to give him a good smack across the snout from me."
70,"TEXT_JOBMCH650_02907_HILDA_000_024","Keep an eye on Symme for me, eh?"
71,"TEXT_JOBMCH650_02907_SYMME_000_030","What, Hilda don't trust us or summat? After all the drills Rostnsthal's put us through, I reckon we can manage a bit of spyin'."
75,"TEXT_JOBMCH650_02907_SYMME_000_043","...Aye, this's the bloke.
Yes, ma'am, he's got the sword... Understood."
72,"TEXT_JOBMCH650_02907_BLACKMARKETEER02907_000_040","...Are you certain of this? As I recall, the client requested that Hrunting be delivered directly upon its acquisition."
73,"TEXT_JOBMCH650_02907_ROBBERLEADER02907_000_041","Aye, that was the deal. We delivered the sword, but then our “client,” as ye say, turned around an' gave it right back. Change o' bleedin' heart or summat, I don't know. Look, can ye fence the thing or not?"
77,"TEXT_JOBMCH650_02907_BLACKMARKETEER02907_000_046","The sacred blade Hrunting...
An impressive piece, heavy with history and tradition. It should fetch a fine price with the right buyer!"
74,"TEXT_JOBMCH650_02907_BLACKMARKETEER02907_000_042","Yes...yes, I'm sure we can come to an equitable arrangement!"
75,"TEXT_JOBMCH650_02907_SYMME_000_043","...Aye, this's the bloke.
Yes, ma'am, he's got the sword... Understood."
76,"TEXT_JOBMCH650_02907_SYMME_000_044","Hilda's gettin' ready to charge in. We wait here for the rest of the Hounds."
77,"TEXT_JOBMCH650_02907_BLACKMARKETEER02907_000_046","The sacred blade Hrunting...
An impressive piece, heavy with history and tradition. It should fetch a fine price with the right buyer!"
83,"TEXT_JOBMCH650_02907_ROBBERLEADER02907_000_052","Get back here, ye coward! Bah!
...I don't know how ye found us, but ye'll not be leavin' here alive!"
78,"TEXT_JOBMCH650_02907_ROBBERLEADER02907_000_047","Well, thank the bloody gods for that. Now about our share..."
79,"TEXT_JOBMCH650_02907_HILDA_000_048","I've got summat to share with you right here, brigand."
80,"TEXT_JOBMCH650_02907_ROBBERLEADER02907_000_049","Who in the bloody hells are you?"
81,"TEXT_JOBMCH650_02907_HILDA_000_050","Hilda's Hounds. We uphold the law in Ishgard, and you are all suspects in the theft of the sacred blade Hrunting."
@@ -104,8 +98,7 @@ An impressive piece, heavy with history and tradition. It should fetch a fine pr
88,"TEXT_JOBMCH650_02907_A1_000_002","The Hounds need more training."
89,"TEXT_JOBMCH650_02907_HILDA_000_070","Thanks, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, that means a lot comin' from you."
90,"TEXT_JOBMCH650_02907_ROSTNSTHAL_000_071","Well, o' course they've bloody done well! They've got me to train 'em!"
97,"TEXT_JOBMCH650_02907_EUDESTAND_000_093","I hate to say it, but that mission wouldn't have gone half as smooth if not for them awful drills.
Bloody hells, would you listen to old Symme, though. The success has gone right to his head..."
91,"TEXT_JOBMCH650_02907_HILDA_000_080","...Aye, we could stand to sharpen our fangs a bit. But it won't be long till we're a force to be reckoned with!"
92,"TEXT_JOBMCH650_02907_ROSTNSTHAL_000_081","There's no denyin' ye've got spirit, lass. As long as ye stay hungry, the rest'll come in time."
93,"TEXT_JOBMCH650_02907_EUDESTAND_000_090","Sorry, Hilda, but the leader's gone. Seems the bastard had a chocobo hidden nearby─he was in the saddle and away afore we could catch him..."
94,"TEXT_JOBMCH650_02907_HILDA_000_091","Bah! Well, there's naught to be done about it. The blade's ours now, in any case, so let's call this one a victory. Time to head home!"
@@ -116,22 +109,15 @@ Bloody hells, would you listen to old Symme, though. The success has gone right
98,"TEXT_JOBMCH650_02907_HILDA_000_094","...Where's Rostnsthal got to? I thought he was with you."
99,"TEXT_JOBMCH650_02907_ROSTNSTHAL_000_100","When ye was fightin' them bandits, I got a glimpse o' the leader's weapon. An' I reckon I might know where 'e got it from..."
100,"TEXT_JOBMCH650_02907_ROSTNSTHAL_000_101","But I'll need to do some snoopin' around afore I'm certain. Old 'abits die 'ard, I guess."
108,"TEXT_JOBMCH650_02907_ROBBERLEADER02907_BATTLETALK_001_001","Come out an' play, lads!
We've some dogs what need a whippin'!"
109,"TEXT_JOBMCH650_02907_HILDA_BATTLETALK_001_002","Steady now, Hounds!
Make your instructors proud!"
101,"TEXT_JOBMCH650_02907_ROSTNSTHAL_000_102","Anyway, do me a favor and tell 'Ilda that I'll be takin' some time off until I've satisfied me curiosity."
102,"TEXT_JOBMCH650_02907_HILDA_000_110","Welcome back, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Wait, where's Rostnsthal? I thought he was with you?"
103,"TEXT_JOBMCH650_02907_HILDA_100_110","Eh? Takin' time off to chase after a hunch? What the hells is that old pirate up to?"
111,"TEXT_JOBMCH650_02907_ROBBERLEADER02907_BATTLETALK_002_001","Bloody hells...
Right. Bring out me beauty!"
112,"TEXT_JOBMCH650_02907_ROBBERLEADER02907_BATTLETALK_002_002","Here, I've a new playmate for ye!
Have fun!"
113,"TEXT_JOBMCH650_02907_HILDA_BATTLETALK_002_003","Where do you think you're goin'!?
Symme! Eudestand! After him!"
104,"TEXT_JOBMCH650_02907_HILDA_000_111","I guess we'll just have to muddle along without him while he's lookin' into that firearm business. Besides, I'd be lyin' if I said I wasn't a bit curious about it myself."
105,"TEXT_JOBMCH650_02907_HILDA_000_112","What about you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Come back to the Brume when you can, and it might be as we'll have a tale to tell."
106,"TEXT_JOBMCH650_02907_EUDESTAND_000_091","(★未使用/削除予定★)"
107,"TEXT_JOBMCH650_02907_QIB_001_TODO_1","Support your allies and defeat the brigands"
115,"TEXT_JOBMCH650_02907_ROSTNSTHAL_BATTLETALK_002_005","Where'd they get a bleedin' torama?
Watch ye don't get stunned!"
116,"TEXT_JOBMCH650_02907_HILDA_BATTLETALK_002_006","We're startin' to flag here, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
Stop it from gettin' off them nasty shocks!"
108,"TEXT_JOBMCH650_02907_ROBBERLEADER02907_BATTLETALK_001_001","Come out an' play, lads!
We've some dogs what need a whippin'!"
109,"TEXT_JOBMCH650_02907_HILDA_BATTLETALK_001_002","Steady now, Hounds!
Make your instructors proud!"
110,"TEXT_JOBMCH650_02907_HILDA_BATTLETALK_002_000","Had enough yet?"
1 key 0 1
7 3 TEXT_JOBMCH650_02907_SEQ_03 You catch up to Symme, and listen in as the merchant and the bandit discuss the details of their arrangement. Now sure of the target, Hilda orders the Hounds in to apprehend the criminals. During the ensuing battle the brigand leader escapes, but you nevertheless succeed in reclaiming the sacred blade Hrunting. Withdraw to the Coerthas central highlands and await word from Symme and Eudestand on the fugitive leader.
8 4 TEXT_JOBMCH650_02907_SEQ_04 Eudestand reports that the bandit leader escaped on chocobo-back, but with the sword now in the Hounds' possession, Hilda deems the operation a success. As the watch begins the trek back to Ishgard, however, Rostnsthal bids you remain behind...
9 5 TEXT_JOBMCH650_02907_SEQ_05 Rostnsthal hints that he may have an inkling as to the origin of the bandit leader's weapon. Lacking definitive proof, however, the former commodore intends to take a leave of absence while he chases down his hunch. Return to the Brume, and inform Hilda of Rostnsthal's plans.
10 6 TEXT_JOBMCH650_02907_SEQ_06 Hilda accepts the news of Rostnsthal's absence with surprising equanimity, admitting that she, too, remains curious as to the firearm's origin. Rather than press you into service while Rostnsthal is gone, however, Hilda merely requests that you come back to the Brume in time to hear the end to the tale. ※The next machinist quest will be available from Hilda upon reaching level 68. Hilda accepts the news of Rostnsthal's absence with surprising equanimity, admitting that she, too, remains curious as to the firearm's origin. Rather than press you into service while Rostnsthal is gone, however, Hilda merely requests that you come back to the Brume in time to hear the end to the tale. ※The next machinist quest will be available from Hilda upon reaching level 68.
7 TEXT_JOBMCH650_02907_SEQ_07
8 TEXT_JOBMCH650_02907_SEQ_08
11 9 7 TEXT_JOBMCH650_02907_SEQ_09 TEXT_JOBMCH650_02907_SEQ_07
12 10 8 TEXT_JOBMCH650_02907_SEQ_10 TEXT_JOBMCH650_02907_SEQ_08
13 11 9 TEXT_JOBMCH650_02907_SEQ_11 TEXT_JOBMCH650_02907_SEQ_09
58 56 54 TEXT_JOBMCH650_02907_HILDA_000_007 TEXT_JOBMCH650_02907_HILDA_000_005 No one's sayin' you have to do any fightin'. Think of it as a chance to train us in the field! ...Even if you might need to dodge a bullet or two. What say you both? I can count on you to come along, right?
59 57 55 TEXT_JOBMCH650_02907_ROSTNSTHAL_000_008 TEXT_JOBMCH650_02907_ROSTNSTHAL_000_006 Why do I let meself get roped into these messes... Well, seein' as that merchant is givin' me 'omeland a bad name, I s'pose I can 'elp ye this one time. I better see ye out there, too, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Now ye just 'old on there, miss. I took yer instructor job, but that don't mean ye can drag me into the fray to wipe yer godsdamn arses!
60 58 56 TEXT_JOBMCH650_02907_HILDA_000_009 TEXT_JOBMCH650_02907_HILDA_000_007 That's settled, then! Get your kits and meet us out near Boulder Downs. No one's sayin' you have to do any fightin'. Think of it as a chance to train us in the field! ...Even if you might need to dodge a bullet or two.
61 59 57 TEXT_JOBMCH650_02907_ROSTNSTHAL_000_010 TEXT_JOBMCH650_02907_ROSTNSTHAL_000_008 Ugh, they ain't payin' me enough for this, but the 'Ounds did need testin' in a proper battle sooner or later. An' I reckon as long as we're there, odds are they won't die short an' 'orrible deaths. Why do I let meself get roped into these messes... Well, seein' as that merchant is givin' me 'omeland a bad name, I s'pose I can 'elp ye this one time. I better see ye out there, too, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
60 TEXT_JOBMCH650_02907_SYMME_000_011 Did you hear? We're like to have our first proper battle soon! I hope I can hold my weapon steady!
62 61 58 TEXT_JOBMCH650_02907_EUDESTAND_000_012 TEXT_JOBMCH650_02907_HILDA_000_009 Oh, there'll be blood alright─those bandit types never give up without a fight. Let's see how well we've learned Rostnsthal's lessons, eh? That's settled, then! Get your kits and meet us out near Boulder Downs.
63 62 59 TEXT_JOBMCH650_02907_HILDA_000_013 TEXT_JOBMCH650_02907_ROSTNSTHAL_000_010 After all that trainin', the Hounds are strainin' at the leash. Come on over to Boulder Downs, and we'll see if our bite's worse than our bark. Ugh, they ain't payin' me enough for this, but the 'Ounds did need testin' in a proper battle sooner or later. An' I reckon as long as we're there, odds are they won't die short an' 'orrible deaths.
64 63 60 TEXT_JOBMCH650_02907_ROSTNSTHAL_000_014 TEXT_JOBMCH650_02907_SYMME_000_011 I won't lie to ye: yer likely walkin' into a fight. Pick yer targets, an' aim true. Did you hear? We're like to have our first proper battle soon! I hope I can hold my weapon steady!
76 75 72 TEXT_JOBMCH650_02907_SYMME_000_043 TEXT_JOBMCH650_02907_BLACKMARKETEER02907_000_040 ...Aye, this's the bloke. Yes, ma'am, he's got the sword... Understood. ...Are you certain of this? As I recall, the client requested that Hrunting be delivered directly upon its acquisition.
77 76 73 TEXT_JOBMCH650_02907_SYMME_000_044 TEXT_JOBMCH650_02907_ROBBERLEADER02907_000_041 Hilda's gettin' ready to charge in. We wait here for the rest of the Hounds. Aye, that was the deal. We delivered the sword, but then our “client,” as ye say, turned around an' gave it right back. Change o' bleedin' heart or summat, I don't know. Look, can ye fence the thing or not?
78 77 74 TEXT_JOBMCH650_02907_BLACKMARKETEER02907_000_046 TEXT_JOBMCH650_02907_BLACKMARKETEER02907_000_042 The sacred blade Hrunting... An impressive piece, heavy with history and tradition. It should fetch a fine price with the right buyer! Yes...yes, I'm sure we can come to an equitable arrangement!
79 78 75 TEXT_JOBMCH650_02907_ROBBERLEADER02907_000_047 TEXT_JOBMCH650_02907_SYMME_000_043 Well, thank the bloody gods for that. Now about our share... ...Aye, this's the bloke. Yes, ma'am, he's got the sword... Understood.
79 TEXT_JOBMCH650_02907_HILDA_000_048 I've got summat to share with you right here, brigand.
80 80 76 TEXT_JOBMCH650_02907_ROBBERLEADER02907_000_049 TEXT_JOBMCH650_02907_SYMME_000_044 Who in the bloody hells are you? Hilda's gettin' ready to charge in. We wait here for the rest of the Hounds.
81 81 77 TEXT_JOBMCH650_02907_HILDA_000_050 TEXT_JOBMCH650_02907_BLACKMARKETEER02907_000_046 Hilda's Hounds. We uphold the law in Ishgard, and you are all suspects in the theft of the sacred blade Hrunting. The sacred blade Hrunting... An impressive piece, heavy with history and tradition. It should fetch a fine price with the right buyer!
82 TEXT_JOBMCH650_02907_BLACKMARKETEER02907_000_051 Ishgardian soldiers!? I'll not risk my life against you fanatics!
82 83 78 TEXT_JOBMCH650_02907_ROBBERLEADER02907_000_052 TEXT_JOBMCH650_02907_ROBBERLEADER02907_000_047 Get back here, ye coward! Bah! ...I don't know how ye found us, but ye'll not be leavin' here alive! Well, thank the bloody gods for that. Now about our share...
83 84 79 TEXT_JOBMCH650_02907_HILDA_000_060 TEXT_JOBMCH650_02907_HILDA_000_048 The lads are still after the bandit chief himself, but it looks like we've got this lot sorted. We'll march 'em back to Ishgard, squeeze 'em for information, then hand 'em over to Muscadain. I've got summat to share with you right here, brigand.
84 85 80 TEXT_JOBMCH650_02907_HILDA_000_061 TEXT_JOBMCH650_02907_ROBBERLEADER02907_000_049 ...We did it, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─we got the sword back. The Hounds've done well, eh? Who in the bloody hells are you?
85 86 81 TEXT_JOBMCH650_02907_Q1_000_000 TEXT_JOBMCH650_02907_HILDA_000_050 What do you say? Hilda's Hounds. We uphold the law in Ishgard, and you are all suspects in the theft of the sacred blade Hrunting.
86 87 82 TEXT_JOBMCH650_02907_A1_000_001 TEXT_JOBMCH650_02907_BLACKMARKETEER02907_000_051 The Hounds have done very well! Ishgardian soldiers!? I'll not risk my life against you fanatics!
87 88 83 TEXT_JOBMCH650_02907_A1_000_002 TEXT_JOBMCH650_02907_ROBBERLEADER02907_000_052 The Hounds need more training. Get back here, ye coward! Bah! ...I don't know how ye found us, but ye'll not be leavin' here alive!
89 TEXT_JOBMCH650_02907_HILDA_000_070 Thanks, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, that means a lot comin' from you.
88 90 84 TEXT_JOBMCH650_02907_ROSTNSTHAL_000_071 TEXT_JOBMCH650_02907_HILDA_000_060 Well, o' course they've bloody done well! They've got me to train 'em! The lads are still after the bandit chief himself, but it looks like we've got this lot sorted. We'll march 'em back to Ishgard, squeeze 'em for information, then hand 'em over to Muscadain.
89 91 85 TEXT_JOBMCH650_02907_HILDA_000_080 TEXT_JOBMCH650_02907_HILDA_000_061 ...Aye, we could stand to sharpen our fangs a bit. But it won't be long till we're a force to be reckoned with! ...We did it, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─we got the sword back. The Hounds've done well, eh?
90 92 86 TEXT_JOBMCH650_02907_ROSTNSTHAL_000_081 TEXT_JOBMCH650_02907_Q1_000_000 There's no denyin' ye've got spirit, lass. As long as ye stay hungry, the rest'll come in time. What do you say?
98 100 94 TEXT_JOBMCH650_02907_ROSTNSTHAL_000_101 TEXT_JOBMCH650_02907_HILDA_000_091 But I'll need to do some snoopin' around afore I'm certain. Old 'abits die 'ard, I guess. Bah! Well, there's naught to be done about it. The blade's ours now, in any case, so let's call this one a victory. Time to head home!
99 101 95 TEXT_JOBMCH650_02907_ROSTNSTHAL_000_102 TEXT_JOBMCH650_02907_ROSTNSTHAL_000_092 Anyway, do me a favor and tell 'Ilda that I'll be takin' some time off until I've satisfied me curiosity. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, 'ang about for a bit, would ye? There's summat we need to discuss.
100 102 96 TEXT_JOBMCH650_02907_HILDA_000_110 TEXT_JOBMCH650_02907_SYMME_000_092 Welcome back, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Wait, where's Rostnsthal? I thought he was with you? We showed them bastards, didn't we! Ishgard's got naught to fear with Hilda's Hounds patrolling the streets!
101 103 97 TEXT_JOBMCH650_02907_HILDA_100_110 TEXT_JOBMCH650_02907_EUDESTAND_000_093 Eh? Takin' time off to chase after a hunch? What the hells is that old pirate up to? I hate to say it, but that mission wouldn't have gone half as smooth if not for them awful drills. Bloody hells, would you listen to old Symme, though. The success has gone right to his head...
104 TEXT_JOBMCH650_02907_HILDA_000_111 I guess we'll just have to muddle along without him while he's lookin' into that firearm business. Besides, I'd be lyin' if I said I wasn't a bit curious about it myself.
102 105 98 TEXT_JOBMCH650_02907_HILDA_000_112 TEXT_JOBMCH650_02907_HILDA_000_094 What about you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Come back to the Brume when you can, and it might be as we'll have a tale to tell. ...Where's Rostnsthal got to? I thought he was with you.
103 106 99 TEXT_JOBMCH650_02907_EUDESTAND_000_091 TEXT_JOBMCH650_02907_ROSTNSTHAL_000_100 (★未使用/削除予定★) When ye was fightin' them bandits, I got a glimpse o' the leader's weapon. An' I reckon I might know where 'e got it from...
104 107 100 TEXT_JOBMCH650_02907_QIB_001_TODO_1 TEXT_JOBMCH650_02907_ROSTNSTHAL_000_101 Support your allies and defeat the brigands But I'll need to do some snoopin' around afore I'm certain. Old 'abits die 'ard, I guess.
109 112 105 TEXT_JOBMCH650_02907_ROBBERLEADER02907_BATTLETALK_002_002 TEXT_JOBMCH650_02907_HILDA_000_112 Here, I've a new playmate for ye! Have fun! What about you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Come back to the Brume when you can, and it might be as we'll have a tale to tell.
110 113 106 TEXT_JOBMCH650_02907_HILDA_BATTLETALK_002_003 TEXT_JOBMCH650_02907_EUDESTAND_000_091 Where do you think you're goin'!? Symme! Eudestand! After him! (★未使用/削除予定★)
111 114 107 TEXT_JOBMCH650_02907_SYMME_BATTLETALK_002_004 TEXT_JOBMCH650_02907_QIB_001_TODO_1 Aye, boss! Support your allies and defeat the brigands
112 115 108 TEXT_JOBMCH650_02907_ROSTNSTHAL_BATTLETALK_002_005 TEXT_JOBMCH650_02907_ROBBERLEADER02907_BATTLETALK_001_001 Where'd they get a bleedin' torama? Watch ye don't get stunned! Come out an' play, lads! We've some dogs what need a whippin'!
113 116 109 TEXT_JOBMCH650_02907_HILDA_BATTLETALK_002_006 TEXT_JOBMCH650_02907_HILDA_BATTLETALK_001_002 We're startin' to flag here, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Stop it from gettin' off them nasty shocks! Steady now, Hounds! Make your instructors proud!
117 TEXT_JOBMCH650_02907_HILDA_DEAD_BATTLETALK_DEAD Ugh. Not on my first...mission...
118 TEXT_JOBMCH650_02907_ROSTNSTHAL_BATTLETALK_DEAD Shite... That hurt...
114 119 110 TEXT_JOBMCH650_02907_SYMME_BATTLETALK_DEAD TEXT_JOBMCH650_02907_HILDA_BATTLETALK_002_000 Hilda, I can't... It's getting dark... Had enough yet?
115 120 111 TEXT_JOBMCH650_02907_EUDESTAND_BATTLETALK_DEAD TEXT_JOBMCH650_02907_ROBBERLEADER02907_BATTLETALK_002_001 Sorry, Hilda... I'm done in... Bloody hells... Right. Bring out me beauty!
116 121 112 TEXT_JOBMCH650_02907_HILDA_BATTLETALK_001_001 TEXT_JOBMCH650_02907_ROBBERLEADER02907_BATTLETALK_002_002 (★未使用/削除予定★) Here, I've a new playmate for ye! Have fun!
117 122 113 TEXT_JOBMCH650_02907_ENEMY_BOSS_BATTLETALK_001_002 TEXT_JOBMCH650_02907_HILDA_BATTLETALK_002_003 (★未使用/削除予定★) Where do you think you're goin'!? Symme! Eudestand! After him!
123 TEXT_JOBMCH650_02907_ENEMY_BOSS_BATTLETALK_002_001 (★未使用/削除予定★)
124 TEXT_JOBMCH650_02907_ENEMY_BOSS_BATTLETALK_002_002 (★未使用/削除予定★)
125 TEXT_JOBMCH650_02907_QIB_001_TODO_2 (★未使用/削除予定★)
118 114 TEXT_JOBMCH650_02907_SYMME_BATTLETALK_002_004 Aye, boss!
119 115 TEXT_JOBMCH650_02907_ROSTNSTHAL_BATTLETALK_002_005 Where'd they get a bleedin' torama? Watch ye don't get stunned!
120 116 TEXT_JOBMCH650_02907_HILDA_BATTLETALK_002_006 We're startin' to flag here, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Stop it from gettin' off them nasty shocks!
121 117 TEXT_JOBMCH650_02907_HILDA_DEAD_BATTLETALK_DEAD Ugh. Not on my first...mission...
122 118 TEXT_JOBMCH650_02907_ROSTNSTHAL_BATTLETALK_DEAD Shite... That hurt...
123 119 TEXT_JOBMCH650_02907_SYMME_BATTLETALK_DEAD Hilda, I can't... It's getting dark...
+4 -10
View File
@@ -8,9 +8,7 @@ int32,str,str
4,"TEXT_JOBMCH680_02908_SEQ_04","You have located the bandit leader and defeated his beastly protectors. It is time to wring the full story from the cornered fugitive..."
5,"TEXT_JOBMCH680_02908_SEQ_05","After interrogating the bandit leader and learning the details of the theft, you become aware that the events leading to Hrunting's reclamation may have been deliberately orchestrated. Return to Ishgard, and raise your concerns with Ser Muscadain at the Congregation of Our Knights Most Heavenly."
6,"TEXT_JOBMCH680_02908_SEQ_06","Initially bemused by Hilda's unexpected visit, Ser Muscadain is nevertheless persuaded to release Hrunting to the manufactory for a more thorough examination. Her mission successful, Hilda bids you follow her back to the Brume."
7,"TEXT_JOBMCH680_02908_SEQ_07","Though somewhat surprised by Ser Muscadain's accommodating attitude, Hilda seems pleased to know that Lord Stephanivien will be examining the blade. You have naught to do now but await the chief machinist's report, and prepare to act against the true instigator of this crime...
※The next machinist quest will be available from Hilda upon reaching level 70."
7,"TEXT_JOBMCH680_02908_SEQ_07","Though somewhat surprised by Ser Muscadain's accommodating attitude, Hilda seems pleased to know that Lord Stephanivien will be examining the blade. You have naught to do now but await the chief machinist's report, and prepare to act against the true instigator of this crime...
※The next machinist quest will be available from Hilda upon reaching level 70."
8,"TEXT_JOBMCH680_02908_SEQ_08",""
@@ -54,9 +52,7 @@ int32,str,str
46,"TEXT_JOBMCH680_02908_TODO_22",""
47,"TEXT_JOBMCH680_02908_TODO_23",""
48,"TEXT_JOBMCH680_02908_HILDA_000_000","Where've you been, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? I've been itchin' to open this letter from Rostnsthal, but he's addressed it to you. Come on, let's hear what he has to say!"
51,"TEXT_JOBMCH680_02908_ROSTNSTHAL_000_003","(-Letter from Rostnsthal-)<Emphasis>Get your arse to Limsa Lominsa, and we'll find out who put that weapon in our thief's hands. I'll be at the aetheryte on the lower decks.
Rostnsthal</Emphasis>"
49,"TEXT_JOBMCH680_02908_ROSTNSTHAL_000_001","(-Letter from Rostnsthal-)<Emphasis>Mystery solved. I took a good look at Naldiq & Vymelli's stock, and the firearm's one of theirs.</Emphasis>"
50,"TEXT_JOBMCH680_02908_ROSTNSTHAL_000_002","(-Letter from Rostnsthal-)<Emphasis>Limsa has some bloody strict regulations on the export of firearms, so our bandit chief must've had a back-alley supplier.</Emphasis>"
51,"TEXT_JOBMCH680_02908_ROSTNSTHAL_000_003","(-Letter from Rostnsthal-)<Emphasis>Get your arse to Limsa Lominsa, and we'll find out who put that weapon in our thief's hands. I'll be at the aetheryte on the lower decks.
@@ -89,10 +85,8 @@ Rostnsthal</Emphasis>"
77,"TEXT_JOBMCH680_02908_ROSTNSTHAL_000_060","If yer not feelin' helpful, then maybe I should pay a visit to the Yellowjackets an' mention the firearm yer valued customer was usin'. ...Or maybe I'll just skip straight to them as upholds the code."
78,"TEXT_JOBMCH680_02908_BLACKMARKETEER02908_000_061","N-Now let us not be too hasty! Mayhap I can make an exception in this case, in exchange for your silence regarding my, uh, trade in exotic weapons."
79,"TEXT_JOBMCH680_02908_BLACKMARKETEER02908_000_062","I believe the gentleman in question has a camp at Providence Point in the central highlands. That is where I would look."
84,"TEXT_JOBMCH680_02908_BLACKMARKETEER02908_000_067","Never accept a deal from a client you know naught about! But that woman offered me so much gold, I ignored my own rule.
<sigh> Mayhap it <Emphasis>is</Emphasis> time I retired from this business..."
85,"TEXT_JOBMCH680_02908_ROBBERLEADER02908_000_070","What!? How did ye─
Bah, ye've signed yer own death warrant comin' here!"
80,"TEXT_JOBMCH680_02908_HILDA_000_063","Providence Point, eh? Well, it's a start."
81,"TEXT_JOBMCH680_02908_ROSTNSTHAL_000_064","If yer playin' us false, I'll be back to feed the crabs with yer lyin' tongue. In fact, if I ever 'ear o' ye dealin' in stolen goods again, ye can add a few more body parts to that list. Nice doin' business with ye."
82,"TEXT_JOBMCH680_02908_HILDA_000_065","More of them guard beasts came at me, but I put 'em down easily enough. Rostnsthal's drills must be payin' off."
83,"TEXT_JOBMCH680_02908_ROSTNSTHAL_000_066","These curs were trained. Seems our merchant was tellin' the truth about there bein' a camp 'ereabouts."
84,"TEXT_JOBMCH680_02908_BLACKMARKETEER02908_000_067","Never accept a deal from a client you know naught about! But that woman offered me so much gold, I ignored my own rule.
1 key 0 1
8 4 TEXT_JOBMCH680_02908_SEQ_04 You have located the bandit leader and defeated his beastly protectors. It is time to wring the full story from the cornered fugitive...
9 5 TEXT_JOBMCH680_02908_SEQ_05 After interrogating the bandit leader and learning the details of the theft, you become aware that the events leading to Hrunting's reclamation may have been deliberately orchestrated. Return to Ishgard, and raise your concerns with Ser Muscadain at the Congregation of Our Knights Most Heavenly.
10 6 TEXT_JOBMCH680_02908_SEQ_06 Initially bemused by Hilda's unexpected visit, Ser Muscadain is nevertheless persuaded to release Hrunting to the manufactory for a more thorough examination. Her mission successful, Hilda bids you follow her back to the Brume.
11 7 TEXT_JOBMCH680_02908_SEQ_07 Though somewhat surprised by Ser Muscadain's accommodating attitude, Hilda seems pleased to know that Lord Stephanivien will be examining the blade. You have naught to do now but await the chief machinist's report, and prepare to act against the true instigator of this crime... ※The next machinist quest will be available from Hilda upon reaching level 70. Though somewhat surprised by Ser Muscadain's accommodating attitude, Hilda seems pleased to know that Lord Stephanivien will be examining the blade. You have naught to do now but await the chief machinist's report, and prepare to act against the true instigator of this crime... ※The next machinist quest will be available from Hilda upon reaching level 70.
8 TEXT_JOBMCH680_02908_SEQ_08
9 TEXT_JOBMCH680_02908_SEQ_09
12 10 8 TEXT_JOBMCH680_02908_SEQ_10 TEXT_JOBMCH680_02908_SEQ_08
13 11 9 TEXT_JOBMCH680_02908_SEQ_11 TEXT_JOBMCH680_02908_SEQ_09
14 12 10 TEXT_JOBMCH680_02908_SEQ_12 TEXT_JOBMCH680_02908_SEQ_10
52 50 48 TEXT_JOBMCH680_02908_ROSTNSTHAL_000_002 TEXT_JOBMCH680_02908_HILDA_000_000 (-Letter from Rostnsthal-)<Emphasis>Limsa has some bloody strict regulations on the export of firearms, so our bandit chief must've had a back-alley supplier.</Emphasis> Where've you been, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? I've been itchin' to open this letter from Rostnsthal, but he's addressed it to you. Come on, let's hear what he has to say!
53 51 49 TEXT_JOBMCH680_02908_ROSTNSTHAL_000_003 TEXT_JOBMCH680_02908_ROSTNSTHAL_000_001 (-Letter from Rostnsthal-)<Emphasis>Get your arse to Limsa Lominsa, and we'll find out who put that weapon in our thief's hands. I'll be at the aetheryte on the lower decks. Rostnsthal</Emphasis> (-Letter from Rostnsthal-)<Emphasis>Mystery solved. I took a good look at Naldiq & Vymelli's stock, and the firearm's one of theirs.</Emphasis>
54 52 50 TEXT_JOBMCH680_02908_HILDA_000_004 TEXT_JOBMCH680_02908_ROSTNSTHAL_000_002 So he's on the trail, then? Good. Just let me get my gear and we can be off. (-Letter from Rostnsthal-)<Emphasis>Limsa has some bloody strict regulations on the export of firearms, so our bandit chief must've had a back-alley supplier.</Emphasis>
55 53 51 TEXT_JOBMCH680_02908_SYMME_000_005 TEXT_JOBMCH680_02908_ROSTNSTHAL_000_003 Wha─ You're going with <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Is that really a good idea...? (-Letter from Rostnsthal-)<Emphasis>Get your arse to Limsa Lominsa, and we'll find out who put that weapon in our thief's hands. I'll be at the aetheryte on the lower decks. Rostnsthal</Emphasis>
54 TEXT_JOBMCH680_02908_EUDESTAND_000_006 I'm with Symme on this one, Hilda. If the leader of the Hounds starts pickin' quarrels on foreign soil, we could be lookin' at all sorts of trouble for Ishgard.
55 TEXT_JOBMCH680_02908_HILDA_000_007 Ishgard's where the bloody trouble started! And since when have folk of the Brume been content to sit back and let others handle the dirty work!?
56 56 52 TEXT_JOBMCH680_02908_HILDA_000_008 TEXT_JOBMCH680_02908_HILDA_000_004 I'm goin' and that's the end of it. But I promise I'll be on my best behavior! So he's on the trail, then? Good. Just let me get my gear and we can be off.
57 57 53 TEXT_JOBMCH680_02908_SYMME_000_009 TEXT_JOBMCH680_02908_SYMME_000_005 Once our Hilda sights her target, she's not one to question pulling the trigger... Wha─ You're going with <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Is that really a good idea...?
58 58 54 TEXT_JOBMCH680_02908_EUDESTAND_000_010 TEXT_JOBMCH680_02908_EUDESTAND_000_006 There's no arguin' with Hilda when she gets like this. Usually we just try to watch her back, but that'll have to be your job while you're in Limsa. I'm with Symme on this one, Hilda. If the leader of the Hounds starts pickin' quarrels on foreign soil, we could be lookin' at all sorts of trouble for Ishgard.
85 85 81 TEXT_JOBMCH680_02908_ROBBERLEADER02908_000_070 TEXT_JOBMCH680_02908_ROSTNSTHAL_000_064 What!? How did ye─ Bah, ye've signed yer own death warrant comin' here! If yer playin' us false, I'll be back to feed the crabs with yer lyin' tongue. In fact, if I ever 'ear o' ye dealin' in stolen goods again, ye can add a few more body parts to that list. Nice doin' business with ye.
86 86 82 TEXT_JOBMCH680_02908_ROBBERLEADER02908_000_080 TEXT_JOBMCH680_02908_HILDA_000_065 Gods, no! Ye've killed me precious... More of them guard beasts came at me, but I put 'em down easily enough. Rostnsthal's drills must be payin' off.
87 87 83 TEXT_JOBMCH680_02908_HILDA_000_081 TEXT_JOBMCH680_02908_ROSTNSTHAL_000_066 I came runnin' when I heard the shots, but it seems you had things well in hand. These curs were trained. Seems our merchant was tellin' the truth about there bein' a camp 'ereabouts.
88 88 84 TEXT_JOBMCH680_02908_ROBBERLEADER02908_000_082 TEXT_JOBMCH680_02908_BLACKMARKETEER02908_000_067 Oh, bugger me, there's more of ye. Please, I'll do anythin' ye ask...just don't kill me! Never accept a deal from a client you know naught about! But that woman offered me so much gold, I ignored my own rule. <sigh> Mayhap it <Emphasis>is</Emphasis> time I retired from this business...
89 89 85 TEXT_JOBMCH680_02908_ROSTNSTHAL_000_083 TEXT_JOBMCH680_02908_ROBBERLEADER02908_000_070 Stop yer blubberin', cur, we ain't goin' to kill ye...not just yet, anyroad. That'll depend on the answers ye give us. What!? How did ye─ Bah, ye've signed yer own death warrant comin' here!
90 TEXT_JOBMCH680_02908_HILDA_000_084 Answers? What's he on about, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?
91 TEXT_JOBMCH680_02908_Q2_000_000 What answer is Rostnsthal looking for?
90 92 86 TEXT_JOBMCH680_02908_A2_000_001 TEXT_JOBMCH680_02908_ROBBERLEADER02908_000_080 The reason behind Hrunting's theft. Gods, no! Ye've killed me precious...
91 93 87 TEXT_JOBMCH680_02908_A2_000_002 TEXT_JOBMCH680_02908_HILDA_000_081 The identity of the bandit's employer. I came runnin' when I heard the shots, but it seems you had things well in hand.
92 94 88 TEXT_JOBMCH680_02908_HILDA_000_090 TEXT_JOBMCH680_02908_ROBBERLEADER02908_000_082 They wanted to sell it for coin, of cour─ Ah. But then why only steal the sword, eh? Oh, bugger me, there's more of ye. Please, I'll do anythin' ye ask...just don't kill me!
+18 -38
View File
@@ -3,12 +3,8 @@
int32,str,str
0,"TEXT_JOBMCH700_02909_SEQ_00","Hilda has a message from the manufactory."
1,"TEXT_JOBMCH700_02909_SEQ_01","Hilda informs you that Stephanivien has completed his examination of Hrunting. Make your way to the manufactory and learn what the chief machinist has discovered."
2,"TEXT_JOBMCH700_02909_SEQ_02","Stephanivien reveals that the hilt of the sacred blade was altered to conceal a small training bomb. While lacking in lethality, the explosion would be sufficient to disrupt the ceremony and cast doubt upon Ser Aymeric's authority as well as the Hounds' competence. The chief machinist also mentions the circulation of nasty rumors, whose purpose appears to be to discredit the watch and thereby cripple the initiative to arm Ishgard's commoners.
Seeking to make the most of this opportunity, Muscadain proposes a plan to catch the culprits red-handed. Return to the Brume, and discuss your part in this operation with Hilda."
3,"TEXT_JOBMCH700_02909_SEQ_03","Hilda outlines the strategy, and you join Stephanivien and the others at Saint Valeroyant's Forum. After a tense few moments, the chief machinist's device locates a signal in the Brume, and you set off to confront the instigators of this underhanded plot.
You discover a noblewoman holding the detonator, but she and her allies prove reluctant to yield to the Hounds' authority. Battle is joined, and with Ser Muscaidain's support, you eventually triumph over Baroness Melisie."
2,"TEXT_JOBMCH700_02909_SEQ_02","Stephanivien reveals that the hilt of the sacred blade was altered to conceal a small training bomb. While lacking in lethality, the explosion would be sufficient to disrupt the ceremony and cast doubt upon Ser Aymeric's authority as well as the Hounds' competence. The chief machinist also mentions the circulation of nasty rumors, whose purpose appears to be to discredit the watch and thereby cripple the initiative to arm Ishgard's commoners.
Seeking to make the most of this opportunity, Muscadain proposes a plan to catch the culprits red-handed. Return to the Brume, and discuss your part in this operation with Hilda."
3,"TEXT_JOBMCH700_02909_SEQ_03","Hilda outlines the strategy, and you join Stephanivien and the others at Saint Valeroyant's Forum. After a tense few moments, the chief machinist's device locates a signal in the Brume, and you set off to confront the instigators of this underhanded plot.
@@ -59,13 +55,11 @@ You discover a noblewoman holding the detonator, but she and her allies prove re
47,"TEXT_JOBMCH700_02909_TODO_23",""
48,"TEXT_JOBMCH700_02909_ROSTNSTHAL_999_000","I signed on to teach Brume rats 'ow to shoot, an' the next thing I know I'm neck-deep in shite. I'd better be gettin' some extra coin for this investigation work..."
49,"TEXT_JOBMCH700_02909_HILDA_000_000","We've just had a messenger from the manufactory: seems they've finished lookin' over the sword."
54,"TEXT_JOBMCH700_02909_ROSTNSTHAL_000_012","There's a storm brewin'...
Time to cast our nets an' see what we can catch."
50,"TEXT_JOBMCH700_02909_HILDA_000_001","Let's head on over, and hear what Lord Stephanivien has to say."
51,"TEXT_JOBMCH700_02909_SYMME_000_002","It's almost time for the ceremony. I wonder if them knight initiates are feeling nervous..."
52,"TEXT_JOBMCH700_02909_EUDESTAND_000_010","It don't matter what they did to that blade. The Hounds have a job to do, and we'll damn well do it."
53,"TEXT_JOBMCH700_02909_HILDA_000_011","Ready to go, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Lord Stephanivien'll be waitin' for us."
58,"TEXT_JOBMCH700_02909_HILDA_000_023","Bloody hells...
Someone went to a lot of trouble to sneak that bomb into the ceremony. An assassination attempt?"
54,"TEXT_JOBMCH700_02909_ROSTNSTHAL_000_012","There's a storm brewin'...
Time to cast our nets an' see what we can catch."
55,"TEXT_JOBMCH700_02909_MUSCADAIN_000_020","All the relevant parties appear to be present. If you would, Lord Stephanivien?"
56,"TEXT_JOBMCH700_02909_STEPHANIVIEN_000_021","Very well. I'll cut straight to the point: I discovered a small bomb concealed inside the hilt of the sword."
@@ -114,12 +108,10 @@ Someone went to a lot of trouble to sneak that bomb into the ceremony. An assass
98,"TEXT_JOBMCH700_02909_HILDA_000_509","Hah, got your attention this time, didn't I? A good thing, too, since I've a wagon-load more questions for you. Here's one: are your inquisitor friends there goin' to come quietly?"
99,"TEXT_JOBMCH700_02909_TEMPLEKIGHTLEADER02909_000_510","(-???-)You and your “Hounds” will be the only ones surrending their arms this day."
100,"TEXT_JOBMCH700_02909_TEMPLEKIGHTLEADER02909_000_512","Not only have you interfered with official inquisitorial business, you've also insulted and accused an innocent member of the nobility. Mayhap a spell in the dungeons will remind you of your station!"
107,"TEXT_JOBMCH700_02909_HILDA_100_100","That went well.
...Wait, where's the noblewoman?"
101,"TEXT_JOBMCH700_02909_STEPHANIVIEN_000_513","Now, see here! The Hounds have solid evidence that these individuals are party to a serious crime. Speak with Ser Muscadain, and all will all be expl─"
102,"TEXT_JOBMCH700_02909_ROSTNSTHAL_000_514","Ah, now we meet the rest o' the rats. If ye was wonderin' 'ow the noble wench got 'old of a trainin' bomb or cleared a route through the Vault for them bandits, then 'ere's yer answer. I reckoned they'd show their whiskers sooner or later."
103,"TEXT_JOBMCH700_02909_HILDA_000_515","You're sworn to protect Ishgard, and you choose to throw your lot in with this highborn dolt? Ser Aymeric's fightin' to keep the city from tearin' itself apart! Why don't you just stab a blade in his back, while you're at it?"
110,"TEXT_JOBMCH700_02909_HILDA_130_100","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!?
Come on, you lot! After her!"
104,"TEXT_JOBMCH700_02909_MELISIE_000_516","Hmph. The time for empty bravado has passed, child. We are not common savages─give yourselves up, and I promise you shall live to see the morrow."
105,"TEXT_JOBMCH700_02909_HILDA_000_517","Hah, you can stick that “promise” right up your arse. That common enough for you?"
106,"TEXT_JOBMCH700_02909_HILDA_000_518","This is over. In our authority as Ishgard's watch, we're takin' you in for the crimes of larceny, insurgency, and general bloody idiocy!"
107,"TEXT_JOBMCH700_02909_HILDA_100_100","That went well.
@@ -134,8 +126,7 @@ Come on, you lot! After her!"
114,"TEXT_JOBMCH700_02909_MUSCADAIN_000_103","The chosen few? An accident of birth allowed us the privilege to fight for our nation, and I for one welcome our new comrades-in-arms. Your actions brand you an enemy of Ishgard, and you will pay for your crimes!"
115,"TEXT_JOBMCH700_02909_MELISIE_000_104","This is blasphemy─I am an inquisitor! You betray your bloodline, and thus it falls to me to excise the corruption seeping into our nation's veins!"
116,"TEXT_JOBMCH700_02909_MUSCADAIN_000_600","...It is finished."
125,"TEXT_JOBMCH700_02909_MUSCADAIN_000_609","I must go now and see to the processing of the prisoners.
...Be well, Sister."
117,"TEXT_JOBMCH700_02909_MUSCADAIN_000_601","The baroness and her cronies believe that none but the nobility are fit to lead Ishgard's people. They resented efforts to bring highborn and lowborn closer in standing, and 'twould seem that the Hounds' formation was too great a threat to be endured."
118,"TEXT_JOBMCH700_02909_HILDA_000_602","All we want's a little respect and the strength to defend our home. What are they so bloody afraid of?"
119,"TEXT_JOBMCH700_02909_MUSCADAIN_000_603","They fear the erosion of their status, and I must confess to feeling a whisper of that unreasoning terror. Had I succumbed to my jealousy and hate, I may have joined them upon their twisted path."
120,"TEXT_JOBMCH700_02909_MUSCADAIN_000_604","But I had misjudged you. I believed you so reviled the circumstances of your birth, that you sought only to bring ruin upon Ishgard."
@@ -157,33 +148,22 @@ Come on, you lot! After her!"
135,"TEXT_JOBMCH700_02909_STEPHANIVIEN_000_207","'Tis gratifying indeed to see how far you've come."
136,"TEXT_JOBMCH700_02909_STEPHANIVIEN_000_208","Now, I really must return to the workshop. This mountain of commissions only grows larger the longer I neglect it...as Joye would so sharply remind me!"
137,"TEXT_JOBMCH700_02909_HILDA_000_209","We'd best get back to the Brume, ourselves. Symme and Eudestand'll be wonderin' what's become of us."
147,"TEXT_JOBMCH700_02909_ROSTNSTHAL_000_225","Alright, let's not get all bloody sentimental, then. I'm off.
Fair winds to ye, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
138,"TEXT_JOBMCH700_02909_SYMME_000_210","We did it, eh? After all that, the ceremony went smooth as a babe's backside! I wonder what our next assignment'll be..."
139,"TEXT_JOBMCH700_02909_EUDESTAND_000_211","After seein' how them Temple Knights handled guard duty, I realized a few things the Hounds could stand to do better. A bit more trainin' and a bit more discipline, and we'll get there."
140,"TEXT_JOBMCH700_02909_ROSTNSTHAL_000_212","Our job 'ere is finished, wouldn't ye say, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
141,"TEXT_JOBMCH700_02909_STEPHANIVIEN_000_213","Thank you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. With your and Rostnsthal's assistance, Hilda and her Hounds have carved themselves a proper place in the city. Ah, my prospectometer never steers me wrong!"
151,"TEXT_JOBMCH700_02909_HILDA_BATTLETALK_FST_001_001","Go ahead and resist us, then.
I bloody dare you."
152,"TEXT_JOBMCH700_02909_MELISIE_BATTLETALK_FST_001_002","How <Emphasis>dare</Emphasis> you speak to me in such a manner!
Dispose of this lowborn filth!"
142,"TEXT_JOBMCH700_02909_HILDA_000_220","The sword's been returned, the baroness is in fetters, and the Hounds have shown themselves a force to be reckoned with. Happy endings all round, eh?"
143,"TEXT_JOBMCH700_02909_ROSTNSTHAL_000_221","Yer lads an' lasses was a bit rough to start with, but I can't rightly call 'em pups anymore. Ye'll do fine without us, I'd say."
144,"TEXT_JOBMCH700_02909_HILDA_000_222","What, so you're both leavin', then? I thought you'd have a few more tricks to share..."
154,"TEXT_JOBMCH700_02909_MUSCADAIN_BATTLETALK_SEC_001_001","'Twould seem we are past talking.
Forward, Hounds!"
155,"TEXT_JOBMCH700_02909_MELISIE_BATTLETALK_SEC_002_001","<growl> I will turn to heresy if I must!
Perish by fire and fang!"
145,"TEXT_JOBMCH700_02909_ROSTNSTHAL_000_223","Don't start whinin' now, lass. We've given ye the tools an' the foundation─ye can build the rest o' the bleedin' house yerself."
146,"TEXT_JOBMCH700_02909_HILDA_000_224","Aye, that we can. Thank you..."
147,"TEXT_JOBMCH700_02909_ROSTNSTHAL_000_225","Alright, let's not get all bloody sentimental, then. I'm off.
157,"TEXT_JOBMCH700_02909_HILDA_BATTLETALK_SEC_002_003","Can't say I expected that from an inquisitor.
She's lost her bloody marbles!"
158,"TEXT_JOBMCH700_02909_MELISIE_BATTLETALK_SEC_002_004","Gahahahahaha!
Death to the lowborn! Death to all vermin!"
159,"TEXT_JOBMCH700_02909_MELISIE_BATTLETALK_SEC_003_001","Gahahahahaha!
Burn! Burn in righteous flame!"
160,"TEXT_JOBMCH700_02909_MELISIE_BATTLETALK_SEC_004_001","You have defiled my beloved Ishgard!
I will turn this city to ash!"
161,"TEXT_JOBMCH700_02909_ROSTNSTHAL_BATTLETALK_SEC_004_002","I don't like the looks o' that fireball.
Better do summat, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
162,"TEXT_JOBMCH700_02909_HILDA_BATTLETALK_SEC_004_003","I've got your back, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!
Come over to me!"
Fair winds to ye, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
148,"TEXT_JOBMCH700_02909_HILDA_000_226","Our thanks to you as well, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Come back and visit when you can─I'm sure the Hounds'll have some new stories to tell!"
149,"TEXT_JOBMCH700_02909_QIB_001_TODO_1","Defeat the knights and inquisitors!"
150,"TEXT_JOBMCH700_02909_QIB_001_TODO_2","Defeat Baroness Melisie!"
151,"TEXT_JOBMCH700_02909_HILDA_BATTLETALK_FST_001_001","Go ahead and resist us, then.
I bloody dare you."
152,"TEXT_JOBMCH700_02909_MELISIE_BATTLETALK_FST_001_002","How <Emphasis>dare</Emphasis> you speak to me in such a manner!
Dispose of this lowborn filth!"
153,"TEXT_JOBMCH700_02909_MELISIE_BATTLETALK_SEC_001_001","I'll kill you! I'll kill you all!"
1 key 0 1
3 int32 str str
4 0 TEXT_JOBMCH700_02909_SEQ_00 Hilda has a message from the manufactory.
5 1 TEXT_JOBMCH700_02909_SEQ_01 Hilda informs you that Stephanivien has completed his examination of Hrunting. Make your way to the manufactory and learn what the chief machinist has discovered.
6 2 TEXT_JOBMCH700_02909_SEQ_02 Stephanivien reveals that the hilt of the sacred blade was altered to conceal a small training bomb. While lacking in lethality, the explosion would be sufficient to disrupt the ceremony and cast doubt upon Ser Aymeric's authority as well as the Hounds' competence. The chief machinist also mentions the circulation of nasty rumors, whose purpose appears to be to discredit the watch and thereby cripple the initiative to arm Ishgard's commoners. Seeking to make the most of this opportunity, Muscadain proposes a plan to catch the culprits red-handed. Return to the Brume, and discuss your part in this operation with Hilda. Stephanivien reveals that the hilt of the sacred blade was altered to conceal a small training bomb. While lacking in lethality, the explosion would be sufficient to disrupt the ceremony and cast doubt upon Ser Aymeric's authority as well as the Hounds' competence. The chief machinist also mentions the circulation of nasty rumors, whose purpose appears to be to discredit the watch and thereby cripple the initiative to arm Ishgard's commoners. Seeking to make the most of this opportunity, Muscadain proposes a plan to catch the culprits red-handed. Return to the Brume, and discuss your part in this operation with Hilda.
7 3 TEXT_JOBMCH700_02909_SEQ_03 Hilda outlines the strategy, and you join Stephanivien and the others at Saint Valeroyant's Forum. After a tense few moments, the chief machinist's device locates a signal in the Brume, and you set off to confront the instigators of this underhanded plot. You discover a noblewoman holding the detonator, but she and her allies prove reluctant to yield to the Hounds' authority. Battle is joined, and with Ser Muscaidain's support, you eventually triumph over Baroness Melisie. Hilda outlines the strategy, and you join Stephanivien and the others at Saint Valeroyant's Forum. After a tense few moments, the chief machinist's device locates a signal in the Brume, and you set off to confront the instigators of this underhanded plot. You discover a noblewoman holding the detonator, but she and her allies prove reluctant to yield to the Hounds' authority. Battle is joined, and with Ser Muscaidain's support, you eventually triumph over Baroness Melisie.
4 TEXT_JOBMCH700_02909_SEQ_04 The successful conclusion to the operation appears to have nurtured a measure of mutual respect between Hilda and Ser Muscadain. The Temple Knight's farewell, however, comes with an unexpected revelation: it would seem the two are brother and sister. Having acknowledged her sibling, and the part Stephanivien played in her maturation, Hilda is eager to return to the Brume once more.
5 TEXT_JOBMCH700_02909_SEQ_05 Rostnsthal deems the Hounds capable of carrying out their duties without further instruction, and takes his leave of Ishgard. Hilda thanks you for all you have done, her confidence leaving no doubt in your mind that the watch will earn even greater accolades in the days to come.
6 TEXT_JOBMCH700_02909_SEQ_06
7 TEXT_JOBMCH700_02909_SEQ_07
8 8 4 TEXT_JOBMCH700_02909_SEQ_08 TEXT_JOBMCH700_02909_SEQ_04 The successful conclusion to the operation appears to have nurtured a measure of mutual respect between Hilda and Ser Muscadain. The Temple Knight's farewell, however, comes with an unexpected revelation: it would seem the two are brother and sister. Having acknowledged her sibling, and the part Stephanivien played in her maturation, Hilda is eager to return to the Brume once more.
9 9 5 TEXT_JOBMCH700_02909_SEQ_09 TEXT_JOBMCH700_02909_SEQ_05 Rostnsthal deems the Hounds capable of carrying out their duties without further instruction, and takes his leave of Ishgard. Hilda thanks you for all you have done, her confidence leaving no doubt in your mind that the watch will earn even greater accolades in the days to come.
10 10 6 TEXT_JOBMCH700_02909_SEQ_10 TEXT_JOBMCH700_02909_SEQ_06
55 55 51 TEXT_JOBMCH700_02909_MUSCADAIN_000_020 TEXT_JOBMCH700_02909_SYMME_000_002 All the relevant parties appear to be present. If you would, Lord Stephanivien? It's almost time for the ceremony. I wonder if them knight initiates are feeling nervous...
56 56 52 TEXT_JOBMCH700_02909_STEPHANIVIEN_000_021 TEXT_JOBMCH700_02909_EUDESTAND_000_010 Very well. I'll cut straight to the point: I discovered a small bomb concealed inside the hilt of the sword. It don't matter what they did to that blade. The Hounds have a job to do, and we'll damn well do it.
57 57 53 TEXT_JOBMCH700_02909_STEPHANIVIEN_000_022 TEXT_JOBMCH700_02909_HILDA_000_011 This particular explosive was part of a batch intended for Temple Knight training purposes, and is designed to be detonated from a distance. I won't bore you with specifics, but I assure that I am quite familiar with its capabilities─after all, I was the one who made it. Ready to go, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Lord Stephanivien'll be waitin' for us.
58 58 54 TEXT_JOBMCH700_02909_HILDA_000_023 TEXT_JOBMCH700_02909_ROSTNSTHAL_000_012 Bloody hells... Someone went to a lot of trouble to sneak that bomb into the ceremony. An assassination attempt? There's a storm brewin'... Time to cast our nets an' see what we can catch.
59 TEXT_JOBMCH700_02909_STEPHANIVIEN_000_024 Unlikely. As I said, these bombs were designed for training exercises─even if you were grasping the hilt when it exploded, you wouldn't even lose a finger. Some nasty burns, at the worst.
59 60 55 TEXT_JOBMCH700_02909_MUSCADAIN_000_025 TEXT_JOBMCH700_02909_MUSCADAIN_000_020 That would be more than enough. If the sacred blade were to be dropped during the investitures, many in the crowd would interpret that as a sign from the Fury. The lord commander's authority would come into question, and responsibility for the incident would fall squarely upon the Hounds. All the relevant parties appear to be present. If you would, Lord Stephanivien?
60 61 56 TEXT_JOBMCH700_02909_STEPHANIVIEN_000_026 TEXT_JOBMCH700_02909_STEPHANIVIEN_000_021 Ah, so someone wishes to discredit the watch beyond salvation. That would explain the ridiculous rumors presently circulating amongst the lords and ladies... Very well. I'll cut straight to the point: I discovered a small bomb concealed inside the hilt of the sword.
61 62 57 TEXT_JOBMCH700_02909_HILDA_000_027 TEXT_JOBMCH700_02909_STEPHANIVIEN_000_022 Rumors? What rumors? This particular explosive was part of a batch intended for Temple Knight training purposes, and is designed to be detonated from a distance. I won't bore you with specifics, but I assure that I am quite familiar with its capabilities─after all, I was the one who made it.
62 63 58 TEXT_JOBMCH700_02909_STEPHANIVIEN_000_028 TEXT_JOBMCH700_02909_HILDA_000_023 Why, that Hrunting's theft and recovery was orchestrated entirely by the watch itself. Some of the more impressionable members of the nobility are convinced you armed bandits with firearms, instructed them to steal the sword, then captured them yourselves to elevate your standing. Bloody hells... Someone went to a lot of trouble to sneak that bomb into the ceremony. An assassination attempt?
64 TEXT_JOBMCH700_02909_ROSTNSTHAL_000_029 Then the mood's already sour an' simmerin'. If the sword exploded on top o' that, it'd be like throwin' oil on the fire! Reason be damned, it'd be the watch's 'eads on the choppin' block!
63 65 59 TEXT_JOBMCH700_02909_MUSCADAIN_000_030 TEXT_JOBMCH700_02909_STEPHANIVIEN_000_024 Who could have instigated the gossip behind these baseless accusations? I ordered the events surrounding Hrunting's theft to be kept in the strictest of confidences... Unlikely. As I said, these bombs were designed for training exercises─even if you were grasping the hilt when it exploded, you wouldn't even lose a finger. Some nasty burns, at the worst.
64 66 60 TEXT_JOBMCH700_02909_Q1_000_000 TEXT_JOBMCH700_02909_MUSCADAIN_000_025 Who began the rumors? That would be more than enough. If the sacred blade were to be dropped during the investitures, many in the crowd would interpret that as a sign from the Fury. The lord commander's authority would come into question, and responsibility for the incident would fall squarely upon the Hounds.
65 67 61 TEXT_JOBMCH700_02909_A1_000_001 TEXT_JOBMCH700_02909_STEPHANIVIEN_000_026 The woman who arranged the theft. Ah, so someone wishes to discredit the watch beyond salvation. That would explain the ridiculous rumors presently circulating amongst the lords and ladies...
108 110 104 TEXT_JOBMCH700_02909_HILDA_130_100 TEXT_JOBMCH700_02909_MELISIE_000_516 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!? Come on, you lot! After her! Hmph. The time for empty bravado has passed, child. We are not common savages─give yourselves up, and I promise you shall live to see the morrow.
109 111 105 TEXT_JOBMCH700_02909_MELISIE_000_100 TEXT_JOBMCH700_02909_HILDA_000_517 Aid, ser knight! I know not their grievance, but these lowborn ruffians seek to cause me harm! Hah, you can stick that “promise” right up your arse. That common enough for you?
110 112 106 TEXT_JOBMCH700_02909_MUSCADAIN_000_101 TEXT_JOBMCH700_02909_HILDA_000_518 Let us dispense with the theatrics, Baroness Melisie. After capturing your accomplice at the ceremony, it was surprisingly easy to prise free the details of your plan. This is over. In our authority as Ishgard's watch, we're takin' you in for the crimes of larceny, insurgency, and general bloody idiocy!
111 113 107 TEXT_JOBMCH700_02909_MELISIE_000_102 TEXT_JOBMCH700_02909_HILDA_100_100 You have sided with these...these common curs!? I'd thought you a proud member of the nobility! As one of the chosen few, how can you countenance any act that places power in the filthy hands of the Brume-born!? That went well. ...Wait, where's the noblewoman?
114 TEXT_JOBMCH700_02909_MUSCADAIN_000_103 The chosen few? An accident of birth allowed us the privilege to fight for our nation, and I for one welcome our new comrades-in-arms. Your actions brand you an enemy of Ishgard, and you will pay for your crimes!
112 115 108 TEXT_JOBMCH700_02909_MELISIE_000_104 TEXT_JOBMCH700_02909_ROSTNSTHAL_110_100 This is blasphemy─I am an inquisitor! You betray your bloodline, and thus it falls to me to excise the corruption seeping into our nation's veins! Bah, the wench must've slipped away while we was in the thick of it. She can't 'ave gotten far!
113 116 109 TEXT_JOBMCH700_02909_MUSCADAIN_000_600 TEXT_JOBMCH700_02909_STEPHANIVIEN_120_100 ...It is finished. There! She flees towards the Arc!
114 117 110 TEXT_JOBMCH700_02909_MUSCADAIN_000_601 TEXT_JOBMCH700_02909_HILDA_130_100 The baroness and her cronies believe that none but the nobility are fit to lead Ishgard's people. They resented efforts to bring highborn and lowborn closer in standing, and 'twould seem that the Hounds' formation was too great a threat to be endured. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!? Come on, you lot! After her!
118 TEXT_JOBMCH700_02909_HILDA_000_602 All we want's a little respect and the strength to defend our home. What are they so bloody afraid of?
115 119 111 TEXT_JOBMCH700_02909_MUSCADAIN_000_603 TEXT_JOBMCH700_02909_MELISIE_000_100 They fear the erosion of their status, and I must confess to feeling a whisper of that unreasoning terror. Had I succumbed to my jealousy and hate, I may have joined them upon their twisted path. Aid, ser knight! I know not their grievance, but these lowborn ruffians seek to cause me harm!
116 120 112 TEXT_JOBMCH700_02909_MUSCADAIN_000_604 TEXT_JOBMCH700_02909_MUSCADAIN_000_101 But I had misjudged you. I believed you so reviled the circumstances of your birth, that you sought only to bring ruin upon Ishgard. Let us dispense with the theatrics, Baroness Melisie. After capturing your accomplice at the ceremony, it was surprisingly easy to prise free the details of your plan.
117 121 113 TEXT_JOBMCH700_02909_HILDA_000_605 TEXT_JOBMCH700_02909_MELISIE_000_102 Until recently, you wouldn't have been far off the mark. It was <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> and Ser Aymeric who convinced me that fightin' for change was a damn sight more worthwhile than addin' to the misery. You have sided with these...these common curs!? I'd thought you a proud member of the nobility! As one of the chosen few, how can you countenance any act that places power in the filthy hands of the Brume-born!?
126 130 122 TEXT_JOBMCH700_02909_HILDA_000_203 TEXT_JOBMCH700_02909_MUSCADAIN_000_606 Not summat I bring up often, no. And I don't reckon Muscadain was too keen on declarin' his relation to the Mongrel, especially after he'd inherited the old man's estate. ...Indeed.
127 131 123 TEXT_JOBMCH700_02909_ROSTNSTHAL_000_204 TEXT_JOBMCH700_02909_MUSCADAIN_000_607 Well, might be as ye can put that bad blood behind ye now. Better'n drownin' in it, anyroad. Pray forgive the barbs I have slung at you and your Hounds, Captain. I have been blind to the courage and determination of the commonfolk, and I humbly request that the watch continue to aid us in the defense of the city.
128 132 124 TEXT_JOBMCH700_02909_HILDA_000_205 TEXT_JOBMCH700_02909_HILDA_000_608 Might be as you're right, Rostnsthal. ...You didn't deserve all the spite I spat at you, neither. I see <Emphasis>his</Emphasis> face when I look at you, and I just can't bloody help myself. I'll try to work on that, though, eh?
129 133 125 TEXT_JOBMCH700_02909_STEPHANIVIEN_000_206 TEXT_JOBMCH700_02909_MUSCADAIN_000_609 A most admirable woman you've become, my dear, not to mention a champion to the people of the Brume. It seems I was right to put that firearm in your hand. I must go now and see to the processing of the prisoners. ...Be well, Sister.
134 TEXT_JOBMCH700_02909_HILDA_000_206 And I thank you for takin' that gamble. You gave me more'n just a weapon that day: you gave me control over my fate. If it weren't for you, I'd likely still be scroungin' in the street and cursin' at the sky.
130 135 126 TEXT_JOBMCH700_02909_STEPHANIVIEN_000_207 TEXT_JOBMCH700_02909_ROSTNSTHAL_000_610 'Tis gratifying indeed to see how far you've come. ...Sister!?
131 136 127 TEXT_JOBMCH700_02909_STEPHANIVIEN_000_208 TEXT_JOBMCH700_02909_STEPHANIVIEN_000_200 Now, I really must return to the workshop. This mountain of commissions only grows larger the longer I neglect it...as Joye would so sharply remind me! You are siblings, then? I was unaware that you and Ser Muscadain were so closely connected.
132 137 128 TEXT_JOBMCH700_02909_HILDA_000_209 TEXT_JOBMCH700_02909_HILDA_000_201 We'd best get back to the Brume, ourselves. Symme and Eudestand'll be wonderin' what's become of us. Left that part out, did I? Aye, he's my half-brother─born to another woman after my darlin' dad cast my mum back onto the streets.
148 153 144 TEXT_JOBMCH700_02909_MELISIE_BATTLETALK_SEC_001_001 TEXT_JOBMCH700_02909_HILDA_000_222 I'll kill you! I'll kill you all! What, so you're both leavin', then? I thought you'd have a few more tricks to share...
149 154 145 TEXT_JOBMCH700_02909_MUSCADAIN_BATTLETALK_SEC_001_001 TEXT_JOBMCH700_02909_ROSTNSTHAL_000_223 'Twould seem we are past talking. Forward, Hounds! Don't start whinin' now, lass. We've given ye the tools an' the foundation─ye can build the rest o' the bleedin' house yerself.
150 155 146 TEXT_JOBMCH700_02909_MELISIE_BATTLETALK_SEC_002_001 TEXT_JOBMCH700_02909_HILDA_000_224 <growl> I will turn to heresy if I must! Perish by fire and fang! Aye, that we can. Thank you...
151 156 147 TEXT_JOBMCH700_02909_STEPHANIVIEN_BATTLETALK_SEC_002_002 TEXT_JOBMCH700_02909_ROSTNSTHAL_000_225 ...Did she just quaff the blood of a dragon!? I'd heard the tales, but to see the transformation firsthand... Alright, let's not get all bloody sentimental, then. I'm off. Fair winds to ye, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
157 TEXT_JOBMCH700_02909_HILDA_BATTLETALK_SEC_002_003 Can't say I expected that from an inquisitor. She's lost her bloody marbles!
152 158 148 TEXT_JOBMCH700_02909_MELISIE_BATTLETALK_SEC_002_004 TEXT_JOBMCH700_02909_HILDA_000_226 Gahahahahaha! Death to the lowborn! Death to all vermin! Our thanks to you as well, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Come back and visit when you can─I'm sure the Hounds'll have some new stories to tell!
153 159 149 TEXT_JOBMCH700_02909_MELISIE_BATTLETALK_SEC_003_001 TEXT_JOBMCH700_02909_QIB_001_TODO_1 Gahahahahaha! Burn! Burn in righteous flame! Defeat the knights and inquisitors!
154 160 150 TEXT_JOBMCH700_02909_MELISIE_BATTLETALK_SEC_004_001 TEXT_JOBMCH700_02909_QIB_001_TODO_2 You have defiled my beloved Ishgard! I will turn this city to ash! Defeat Baroness Melisie!
155 161 151 TEXT_JOBMCH700_02909_ROSTNSTHAL_BATTLETALK_SEC_004_002 TEXT_JOBMCH700_02909_HILDA_BATTLETALK_FST_001_001 I don't like the looks o' that fireball. Better do summat, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Go ahead and resist us, then. I bloody dare you.
156 162 152 TEXT_JOBMCH700_02909_HILDA_BATTLETALK_SEC_004_003 TEXT_JOBMCH700_02909_MELISIE_BATTLETALK_FST_001_002 I've got your back, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Come over to me! How <Emphasis>dare</Emphasis> you speak to me in such a manner! Dispose of this lowborn filth!
163 TEXT_JOBMCH700_02909_HILDA_BATTLETALK_DEAD Like a dog...in the gutter...
164 TEXT_JOBMCH700_02909_ROSTNSTHAL_BATTLETALK_DEAD Should've stayed in the pub...
157 165 153 TEXT_JOBMCH700_02909_STEPHANIVIEN_BATTLETALK_DEAD TEXT_JOBMCH700_02909_MELISIE_BATTLETALK_SEC_001_001 Blast... I must bow out... I'll kill you! I'll kill you all!
158 166 154 TEXT_JOBMCH700_02909_MUSCADAIN_BATTLETALK_DEAD TEXT_JOBMCH700_02909_MUSCADAIN_BATTLETALK_SEC_001_001 Forgive me... 'Twould seem we are past talking. Forward, Hounds!
159 167 155 TEXT_JOBMCH700_02909_STEPHANIVIEN_BATTLETALK_SEC_003_002 TEXT_JOBMCH700_02909_MELISIE_BATTLETALK_SEC_002_001 (★未使用/削除予定★) <growl> I will turn to heresy if I must! Perish by fire and fang!
160 156 TEXT_JOBMCH700_02909_STEPHANIVIEN_BATTLETALK_SEC_002_002 ...Did she just quaff the blood of a dragon!? I'd heard the tales, but to see the transformation firsthand...
161 157 TEXT_JOBMCH700_02909_HILDA_BATTLETALK_SEC_002_003 Can't say I expected that from an inquisitor. She's lost her bloody marbles!
162 158 TEXT_JOBMCH700_02909_MELISIE_BATTLETALK_SEC_002_004 Gahahahahaha! Death to the lowborn! Death to all vermin!
163 159 TEXT_JOBMCH700_02909_MELISIE_BATTLETALK_SEC_003_001 Gahahahahaha! Burn! Burn in righteous flame!
164 160 TEXT_JOBMCH700_02909_MELISIE_BATTLETALK_SEC_004_001 You have defiled my beloved Ishgard! I will turn this city to ash!
165 161 TEXT_JOBMCH700_02909_ROSTNSTHAL_BATTLETALK_SEC_004_002 I don't like the looks o' that fireball. Better do summat, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!
166 162 TEXT_JOBMCH700_02909_HILDA_BATTLETALK_SEC_004_003 I've got your back, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Come over to me!
167 163 TEXT_JOBMCH700_02909_HILDA_BATTLETALK_DEAD Like a dog...in the gutter...
168 164 TEXT_JOBMCH700_02909_ROSTNSTHAL_BATTLETALK_DEAD Should've stayed in the pub...
169 165 TEXT_JOBMCH700_02909_STEPHANIVIEN_BATTLETALK_DEAD Blast... I must bow out...
+1 -3
View File
@@ -9,9 +9,7 @@ int32,str,str
5,"TEXT_JOBNIN601_02948_SEQ_05","Your arrival in Wineport is minutes too late─the men have already made off with a haul of wine, and were sighted heading for Bloodshore. Suspecting that it may not be meant for sale, but rather to slake a crew's thirst on a long ocean voyage, Jacke deduces that they intend to furtively sail back home with the ill-gotten scroll. Make for the south of Bloodshore and keep your eyes out for any suspicious Easterners."
6,"TEXT_JOBNIN601_02948_SEQ_06","You come upon three Hingan swordsman enjoying some of Wineport's finest on the beach. Not taking kindly to the interruption, they immediately draw their blades. Though you are able to make short work of them, the scroll is nowhere to be found. Head north to rendezvous with Jacke and Oboro, with the hope that their search has proved more fruitful than your own."
7,"TEXT_JOBNIN601_02948_SEQ_07","Jacke and Oboro are no worse for the wear after a similar scuffle with Hingan ruffians, but have gained no insight into the whereabouts of the scroll you seek. No sooner have you begun to ponder your next course of action when you are greeted by the sudden presence of the black marketeer from the House of Sticks, who─much to everyone's surprise─immediately reveals himself to be none other than Karasu Redbeak, Oboro's erstwhile friend and nemesis. As is his wont, Karasu speaks in riddles, cryptically alluding to a greater plot involving the scroll while offering precious little in the way of actual details─save that your true quarry sails for Kugane as you speak. Karasu disappears in a puff of smoke, and Oboro─clearly flustered─suggests that the three of you retreat to the nearby ninja hideout to discuss your next course of action in secret."
8,"TEXT_JOBNIN601_02948_SEQ_08","At the dock storehouse, you and your two companions come up with a plan. Jacke will sail ahead to Hingashi, with Oboro accompanying as a guide. In the meantime, you will train and hone your skills as a ninja, that you may be ready to answer the call when they need you. Bidding them a safe journey, you resolve to take your mastery of ninjutsu to new levels, as there is no telling what dangers await you across the Ruby Sea.
※The next ninja quest will be available from Yomei upon reaching level 63."
8,"TEXT_JOBNIN601_02948_SEQ_08","At the dock storehouse, you and your two companions come up with a plan. Jacke will sail ahead to Hingashi, with Oboro accompanying as a guide. In the meantime, you will train and hone your skills as a ninja, that you may be ready to answer the call when they need you. Bidding them a safe journey, you resolve to take your mastery of ninjutsu to new levels, as there is no telling what dangers await you across the Ruby Sea.
※The next ninja quest will be available from Yomei upon reaching level 63."
9,"TEXT_JOBNIN601_02948_SEQ_09",""
1 key 0 1
9 5 TEXT_JOBNIN601_02948_SEQ_05 Your arrival in Wineport is minutes too late─the men have already made off with a haul of wine, and were sighted heading for Bloodshore. Suspecting that it may not be meant for sale, but rather to slake a crew's thirst on a long ocean voyage, Jacke deduces that they intend to furtively sail back home with the ill-gotten scroll. Make for the south of Bloodshore and keep your eyes out for any suspicious Easterners.
10 6 TEXT_JOBNIN601_02948_SEQ_06 You come upon three Hingan swordsman enjoying some of Wineport's finest on the beach. Not taking kindly to the interruption, they immediately draw their blades. Though you are able to make short work of them, the scroll is nowhere to be found. Head north to rendezvous with Jacke and Oboro, with the hope that their search has proved more fruitful than your own.
11 7 TEXT_JOBNIN601_02948_SEQ_07 Jacke and Oboro are no worse for the wear after a similar scuffle with Hingan ruffians, but have gained no insight into the whereabouts of the scroll you seek. No sooner have you begun to ponder your next course of action when you are greeted by the sudden presence of the black marketeer from the House of Sticks, who─much to everyone's surprise─immediately reveals himself to be none other than Karasu Redbeak, Oboro's erstwhile friend and nemesis. As is his wont, Karasu speaks in riddles, cryptically alluding to a greater plot involving the scroll while offering precious little in the way of actual details─save that your true quarry sails for Kugane as you speak. Karasu disappears in a puff of smoke, and Oboro─clearly flustered─suggests that the three of you retreat to the nearby ninja hideout to discuss your next course of action in secret.
12 8 TEXT_JOBNIN601_02948_SEQ_08 At the dock storehouse, you and your two companions come up with a plan. Jacke will sail ahead to Hingashi, with Oboro accompanying as a guide. In the meantime, you will train and hone your skills as a ninja, that you may be ready to answer the call when they need you. Bidding them a safe journey, you resolve to take your mastery of ninjutsu to new levels, as there is no telling what dangers await you across the Ruby Sea. ※The next ninja quest will be available from Yomei upon reaching level 63. At the dock storehouse, you and your two companions come up with a plan. Jacke will sail ahead to Hingashi, with Oboro accompanying as a guide. In the meantime, you will train and hone your skills as a ninja, that you may be ready to answer the call when they need you. Bidding them a safe journey, you resolve to take your mastery of ninjutsu to new levels, as there is no telling what dangers await you across the Ruby Sea. ※The next ninja quest will be available from Yomei upon reaching level 63.
9 TEXT_JOBNIN601_02948_SEQ_09
10 TEXT_JOBNIN601_02948_SEQ_10
13 11 9 TEXT_JOBNIN601_02948_SEQ_11 TEXT_JOBNIN601_02948_SEQ_09
14 12 10 TEXT_JOBNIN601_02948_SEQ_12 TEXT_JOBNIN601_02948_SEQ_10
15 13 11 TEXT_JOBNIN601_02948_SEQ_13 TEXT_JOBNIN601_02948_SEQ_11
+2 -5
View File
@@ -10,9 +10,7 @@ int32,str,str
6,"TEXT_JOBNIN630_02949_SEQ_06","You search the baskets by the entrance to the baths, but the scroll is nowhere to be seen. Mayhap there is somewhere you haven't yet looked?"
7,"TEXT_JOBNIN630_02949_SEQ_07","You search another set of baskets, but to no avail. Wherever could Zakuro have hidden the scroll?"
8,"TEXT_JOBNIN630_02949_SEQ_08","You search the baskets in the innermost chamber of the bathhouse, where you successfully recover the scroll with Zakuro none the wiser. Make haste back to the alley and share the news of your success with your friends."
9,"TEXT_JOBNIN630_02949_SEQ_09","Oboro and Jacke rejoice at the success of the mission. The shinobi's mood, however, darkens considerably upon seeing what the scroll actually is─a forbidden summoning mudra and ancient treasure of his village that went missing in the Garlean invasion of twenty-five years past. It would seem that the scroll slept untouched in an imperial vault until it was stolen by Zakuro and her minions at the behest of their mysterious client. As Oboro ponders who outside his village might have knowledge of the scroll, Karasu Redbeak appears in a puff of smoke, revealing that he was the one pulling the strings behind the operation on behalf of his new master, and threatening physical harm to Tsubame, V'kebbe, and Underfoot─who he has captured in the meantime─if you do not return the scroll to him. Issuing an enigmatic warning of some challenge to come, he disappears as quickly as he came, leaving you and your companions at an utter loss. Continue to hone your skill in the art of ninjutsu, that you may be ready for whatever deadly game the crow has in store for you.
※The next ninja quest will be available from Oboro upon reaching level 65."
9,"TEXT_JOBNIN630_02949_SEQ_09","Oboro and Jacke rejoice at the success of the mission. The shinobi's mood, however, darkens considerably upon seeing what the scroll actually is─a forbidden summoning mudra and ancient treasure of his village that went missing in the Garlean invasion of twenty-five years past. It would seem that the scroll slept untouched in an imperial vault until it was stolen by Zakuro and her minions at the behest of their mysterious client. As Oboro ponders who outside his village might have knowledge of the scroll, Karasu Redbeak appears in a puff of smoke, revealing that he was the one pulling the strings behind the operation on behalf of his new master, and threatening physical harm to Tsubame, V'kebbe, and Underfoot─who he has captured in the meantime─if you do not return the scroll to him. Issuing an enigmatic warning of some challenge to come, he disappears as quickly as he came, leaving you and your companions at an utter loss. Continue to hone your skill in the art of ninjutsu, that you may be ready for whatever deadly game the crow has in store for you.
※The next ninja quest will be available from Oboro upon reaching level 65."
10,"TEXT_JOBNIN630_02949_SEQ_10",""
@@ -52,8 +50,7 @@ int32,str,str
44,"TEXT_JOBNIN630_02949_TODO_20",""
45,"TEXT_JOBNIN630_02949_TODO_21",""
46,"TEXT_JOBNIN630_02949_TODO_22",""
49,"TEXT_JOBNIN630_02949_OBORO_000_001","(-Letter from Oboro-)Dear <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>,
I hope this letter finds you well. After a long and rather uneventful voyage, we have arrived safely in Kugane. Captain Jacke seems quite taken with Hingan culture, and is enjoying a stroll in the pleasure quarters at this very moment."
47,"TEXT_JOBNIN630_02949_TODO_23",""
48,"TEXT_JOBNIN630_02949_YOUMEI_000_000","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I have a letter for you from Master Oboro. It would appear that his investigation in Kugane has borne fruit. Here, see for yourself."
49,"TEXT_JOBNIN630_02949_OBORO_000_001","(-Letter from Oboro-)Dear <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>,
I hope this letter finds you well. After a long and rather uneventful voyage, we have arrived safely in Kugane. Captain Jacke seems quite taken with Hingan culture, and is enjoying a stroll in the pleasure quarters at this very moment."
1 key 0 1
10 6 TEXT_JOBNIN630_02949_SEQ_06 You search the baskets by the entrance to the baths, but the scroll is nowhere to be seen. Mayhap there is somewhere you haven't yet looked?
11 7 TEXT_JOBNIN630_02949_SEQ_07 You search another set of baskets, but to no avail. Wherever could Zakuro have hidden the scroll?
12 8 TEXT_JOBNIN630_02949_SEQ_08 You search the baskets in the innermost chamber of the bathhouse, where you successfully recover the scroll with Zakuro none the wiser. Make haste back to the alley and share the news of your success with your friends.
13 9 TEXT_JOBNIN630_02949_SEQ_09 Oboro and Jacke rejoice at the success of the mission. The shinobi's mood, however, darkens considerably upon seeing what the scroll actually is─a forbidden summoning mudra and ancient treasure of his village that went missing in the Garlean invasion of twenty-five years past. It would seem that the scroll slept untouched in an imperial vault until it was stolen by Zakuro and her minions at the behest of their mysterious client. As Oboro ponders who outside his village might have knowledge of the scroll, Karasu Redbeak appears in a puff of smoke, revealing that he was the one pulling the strings behind the operation on behalf of his new master, and threatening physical harm to Tsubame, V'kebbe, and Underfoot─who he has captured in the meantime─if you do not return the scroll to him. Issuing an enigmatic warning of some challenge to come, he disappears as quickly as he came, leaving you and your companions at an utter loss. Continue to hone your skill in the art of ninjutsu, that you may be ready for whatever deadly game the crow has in store for you. ※The next ninja quest will be available from Oboro upon reaching level 65. Oboro and Jacke rejoice at the success of the mission. The shinobi's mood, however, darkens considerably upon seeing what the scroll actually is─a forbidden summoning mudra and ancient treasure of his village that went missing in the Garlean invasion of twenty-five years past. It would seem that the scroll slept untouched in an imperial vault until it was stolen by Zakuro and her minions at the behest of their mysterious client. As Oboro ponders who outside his village might have knowledge of the scroll, Karasu Redbeak appears in a puff of smoke, revealing that he was the one pulling the strings behind the operation on behalf of his new master, and threatening physical harm to Tsubame, V'kebbe, and Underfoot─who he has captured in the meantime─if you do not return the scroll to him. Issuing an enigmatic warning of some challenge to come, he disappears as quickly as he came, leaving you and your companions at an utter loss. Continue to hone your skill in the art of ninjutsu, that you may be ready for whatever deadly game the crow has in store for you. ※The next ninja quest will be available from Oboro upon reaching level 65.
10 TEXT_JOBNIN630_02949_SEQ_10
11 TEXT_JOBNIN630_02949_SEQ_11
14 12 10 TEXT_JOBNIN630_02949_SEQ_12 TEXT_JOBNIN630_02949_SEQ_10
15 13 11 TEXT_JOBNIN630_02949_SEQ_13 TEXT_JOBNIN630_02949_SEQ_11
16 14 12 TEXT_JOBNIN630_02949_SEQ_14 TEXT_JOBNIN630_02949_SEQ_12
50 48 46 TEXT_JOBNIN630_02949_YOUMEI_000_000 TEXT_JOBNIN630_02949_TODO_22 Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I have a letter for you from Master Oboro. It would appear that his investigation in Kugane has borne fruit. Here, see for yourself.
51 49 47 TEXT_JOBNIN630_02949_OBORO_000_001 TEXT_JOBNIN630_02949_TODO_23 (-Letter from Oboro-)Dear <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I hope this letter finds you well. After a long and rather uneventful voyage, we have arrived safely in Kugane. Captain Jacke seems quite taken with Hingan culture, and is enjoying a stroll in the pleasure quarters at this very moment.
52 50 48 TEXT_JOBNIN630_02949_OBORO_000_002 TEXT_JOBNIN630_02949_YOUMEI_000_000 (-Letter from Oboro-)But forgive me, you are not interested in a diary of our travels. As for the matter of the scroll, rumors abound of a band of Doman scofflaws have been causing a stir in town of late. Putting together the accounts we have heard, the good Captain and I are convinced that these are the thieves we seek. Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I have a letter for you from Master Oboro. It would appear that his investigation in Kugane has borne fruit. Here, see for yourself.
53 51 49 TEXT_JOBNIN630_02949_OBORO_000_003 TEXT_JOBNIN630_02949_OBORO_000_001 (-Letter from Oboro-)If the word about town is to be believed, these individuals are far more dangerous than we had imagined. I trust that you have been pursuing your ninjutsu training with your usual diligence? My apologies─of course you have. In any event, we would have you join us at your earliest convenience. We will be keeping an eye out for your arrival. Seek us in the alley behind the second pier ferry docks. Safe travels, friend. (-Letter from Oboro-)Dear <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I hope this letter finds you well. After a long and rather uneventful voyage, we have arrived safely in Kugane. Captain Jacke seems quite taken with Hingan culture, and is enjoying a stroll in the pleasure quarters at this very moment.
52 TEXT_JOBNIN630_02949_YOUMEI_000_004 It is good to see Master Oboro in good spirits once more. Ever since the elders commanded him to remain here in Eorzea, he has not quite been himself.
54 53 50 TEXT_JOBNIN630_02949_YOUMEI_000_005 TEXT_JOBNIN630_02949_OBORO_000_002 After all, a shinobi without a duty to carry out is as a hawk with clipped wings. It is good to see Master Oboro soaring high once more. (-Letter from Oboro-)But forgive me, you are not interested in a diary of our travels. As for the matter of the scroll, rumors abound of a band of Doman scofflaws have been causing a stir in town of late. Putting together the accounts we have heard, the good Captain and I are convinced that these are the thieves we seek.
55 54 51 TEXT_JOBNIN630_02949_YOUMEI_000_006 TEXT_JOBNIN630_02949_OBORO_000_003 Still, I worry. Though I have great respect for the man, he can often be too trusting for his own good. Pray go to his side, friend, and see that he does not get himself into undue trouble. May the kami carry you safely across the sea. (-Letter from Oboro-)If the word about town is to be believed, these individuals are far more dangerous than we had imagined. I trust that you have been pursuing your ninjutsu training with your usual diligence? My apologies─of course you have. In any event, we would have you join us at your earliest convenience. We will be keeping an eye out for your arrival. Seek us in the alley behind the second pier ferry docks. Safe travels, friend.
56 55 52 TEXT_JOBNIN630_02949_YOUMEI_000_010 TEXT_JOBNIN630_02949_YOUMEI_000_004 Master Oboro awaits you in Kugane. I wish you a safe journey. It is good to see Master Oboro in good spirits once more. Ever since the elders commanded him to remain here in Eorzea, he has not quite been himself.
+1 -3
View File
@@ -9,9 +9,7 @@ int32,str,str
5,"TEXT_JOBNIN650_02950_SEQ_05","Princess Yuki is sharing with you and Oboro her knowledge of Hingashi in hopes of identifying Karasu's mysterious employer, when your conversation is interrupted by the crow himself. He gleefully explains that he has prepared a “game” of sorts for you and your friends: you are to rescue your friends from the hideout of the Garnet League and claim the scroll as your prize, or fail and see your friends' lives forfeit. Having no choice but to submit to the eccentric shinobi's cruel and capricious demands, you and your friends set out for the Isle of Bekko."
6,"TEXT_JOBNIN650_02950_SEQ_06","After a long and hard-fought battle on the Isle of Bekko, you have felled the fearsome Zakuro Brightblood and rescued your Underfoot and the Stray from the Garnet League's clutches. All that remains is free Tsubame and claim the scroll for emerging triumphant in Karasu's game."
7,"TEXT_JOBNIN650_02950_SEQ_07","Karasu, never to be trusted, is all too quick to renege on his promise and demand the spoils despite your clear victory according to the very conditions he set. With his friend and fellow shinobi's life in the balance, Oboro tosses the scroll to a gloating Karasu, who unceremoniously shoves Tsubame in your general direction. Karasu's enigmatic master then arrives on the scene, and with a few dismissive words, seemingly roasts Karasu to a husk with a breath of fire before your very eyes. Claiming to be Hanzo of the Kagekakushi clan─the only true practitioners of the art of ninjutsu─he ominously states his desire to rid the world of the descendants of “Sasuke the Shamed,” as he dismissively refers to the legendary progenitor of the Doman shinobi. As Oboro stands stunned, Tsubame comforts him with a secret entrusted to her by one her elders─namely, that the scroll in Hanzo's hands is but one half of the forbidden summoning mudra he covets. As Underfoot and V'kebbe return home to Limsa, you set out for Yanxia with Oboro, Tsubame, and Jacke, to inform the elders of all you have seen and glean what wisdom you might before planning your next action."
8,"TEXT_JOBNIN650_02950_SEQ_08","Upon arriving on the shores of Yanxia, you sojourn first in the fishing village of Namai. A clearly preoccupied Oboro states that he and Tsubame will make the trip from here to their village alone, as the elders may not take kindly to the presence of outsiders. The young shinobi promises you that they will return as soon as they are able, and you and Jacke resolve to keep your skills sharp in anticipation of the inevitable confrontation to come.
※The next ninja quest will be available from Jacke upon reaching level 68."
8,"TEXT_JOBNIN650_02950_SEQ_08","Upon arriving on the shores of Yanxia, you sojourn first in the fishing village of Namai. A clearly preoccupied Oboro states that he and Tsubame will make the trip from here to their village alone, as the elders may not take kindly to the presence of outsiders. The young shinobi promises you that they will return as soon as they are able, and you and Jacke resolve to keep your skills sharp in anticipation of the inevitable confrontation to come.
※The next ninja quest will be available from Jacke upon reaching level 68."
9,"TEXT_JOBNIN650_02950_SEQ_09",""
1 key 0 1
9 5 TEXT_JOBNIN650_02950_SEQ_05 Princess Yuki is sharing with you and Oboro her knowledge of Hingashi in hopes of identifying Karasu's mysterious employer, when your conversation is interrupted by the crow himself. He gleefully explains that he has prepared a “game” of sorts for you and your friends: you are to rescue your friends from the hideout of the Garnet League and claim the scroll as your prize, or fail and see your friends' lives forfeit. Having no choice but to submit to the eccentric shinobi's cruel and capricious demands, you and your friends set out for the Isle of Bekko.
10 6 TEXT_JOBNIN650_02950_SEQ_06 After a long and hard-fought battle on the Isle of Bekko, you have felled the fearsome Zakuro Brightblood and rescued your Underfoot and the Stray from the Garnet League's clutches. All that remains is free Tsubame and claim the scroll for emerging triumphant in Karasu's game.
11 7 TEXT_JOBNIN650_02950_SEQ_07 Karasu, never to be trusted, is all too quick to renege on his promise and demand the spoils despite your clear victory according to the very conditions he set. With his friend and fellow shinobi's life in the balance, Oboro tosses the scroll to a gloating Karasu, who unceremoniously shoves Tsubame in your general direction. Karasu's enigmatic master then arrives on the scene, and with a few dismissive words, seemingly roasts Karasu to a husk with a breath of fire before your very eyes. Claiming to be Hanzo of the Kagekakushi clan─the only true practitioners of the art of ninjutsu─he ominously states his desire to rid the world of the descendants of “Sasuke the Shamed,” as he dismissively refers to the legendary progenitor of the Doman shinobi. As Oboro stands stunned, Tsubame comforts him with a secret entrusted to her by one her elders─namely, that the scroll in Hanzo's hands is but one half of the forbidden summoning mudra he covets. As Underfoot and V'kebbe return home to Limsa, you set out for Yanxia with Oboro, Tsubame, and Jacke, to inform the elders of all you have seen and glean what wisdom you might before planning your next action.
12 8 TEXT_JOBNIN650_02950_SEQ_08 Upon arriving on the shores of Yanxia, you sojourn first in the fishing village of Namai. A clearly preoccupied Oboro states that he and Tsubame will make the trip from here to their village alone, as the elders may not take kindly to the presence of outsiders. The young shinobi promises you that they will return as soon as they are able, and you and Jacke resolve to keep your skills sharp in anticipation of the inevitable confrontation to come. ※The next ninja quest will be available from Jacke upon reaching level 68. Upon arriving on the shores of Yanxia, you sojourn first in the fishing village of Namai. A clearly preoccupied Oboro states that he and Tsubame will make the trip from here to their village alone, as the elders may not take kindly to the presence of outsiders. The young shinobi promises you that they will return as soon as they are able, and you and Jacke resolve to keep your skills sharp in anticipation of the inevitable confrontation to come. ※The next ninja quest will be available from Jacke upon reaching level 68.
9 TEXT_JOBNIN650_02950_SEQ_09
10 TEXT_JOBNIN650_02950_SEQ_10
13 11 9 TEXT_JOBNIN650_02950_SEQ_11 TEXT_JOBNIN650_02950_SEQ_09
14 12 10 TEXT_JOBNIN650_02950_SEQ_12 TEXT_JOBNIN650_02950_SEQ_10
15 13 11 TEXT_JOBNIN650_02950_SEQ_13 TEXT_JOBNIN650_02950_SEQ_11
+1 -3
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@@ -10,9 +10,7 @@ int32,str,str
6,"TEXT_JOBNIN680_02951_SEQ_06","After a hard-fought battle with the slavering beast, the weasel claw is yours. Return to Namai, and hope that your friends have found similar success in their hunts."
7,"TEXT_JOBNIN680_02951_SEQ_07","You return to Namai, and are pleased to see that Oboro and Jacke have also managed to procure the rare ingredients sought by Master Kamui. Hoping that this will suffice to convince the old hermit to share his knowledge with you, you set out once again for Plum Spring on the wings of the great bird."
8,"TEXT_JOBNIN680_02951_SEQ_08","You return to Plum Spring to find Master Kamui in fine fettle, some time in the company of the lovely Tsubame having clearly done the work of the most potent of elixirs. His spirits high, he regales you with the true story of Master Sasuke, he who brought ninjutsu to Doma and founded the village Oboro and his fellow shinobi call home. Long ago, Sasuke sailed across the Ruby Sea to Doma at the bidding of his master, Hanzo the First. Hanzo entrusted his young protégé with a scroll writ with the forbidden mudra of summoning he had devised, commanding him to use it to free the Doman people from tyranny. Sasuke did just that, and then─fearing the mudra's power─cleaved the scroll in two, that the fearsome knowledge contained within never again would see the light of day. At the same time, he founded a village, that he might train his new countrymen in the art of ninjutsu, and pass his legacy on to future generations. Sadly, as his mission─even at the time─was shrouded in the utmost of secrecy, Sasuke's heroic deeds on behalf of Doma never reached the ears of his clansmen, and centuries later, it would seem that the descendants of the Kagekakushi clan have come to see him as a traitor and deserter who stole away to a foreign land with his master's forbidden knowledge. As Oboro puts the pieces together, Princess Yuki and Jacke arrive bearing grave news. The Kagekakushi clan means to sail for Doma to claim what they believe is rightly theirs─and when they come, they will come with an army."
9,"TEXT_JOBNIN680_02951_SEQ_09","With clouds of war brewing on the horizon, you return to Namai with Oboro, knowing that it is but a matter of time before Hanzo and the Kagekakushi army arrives on Doman shores. You resolve to devote all your efforts to your training, knowing that you and your friends will be tested as never before.
※The next ninja quest will be available from Oboro upon reaching level 70."
9,"TEXT_JOBNIN680_02951_SEQ_09","With clouds of war brewing on the horizon, you return to Namai with Oboro, knowing that it is but a matter of time before Hanzo and the Kagekakushi army arrives on Doman shores. You resolve to devote all your efforts to your training, knowing that you and your friends will be tested as never before.
※The next ninja quest will be available from Oboro upon reaching level 70."
10,"TEXT_JOBNIN680_02951_SEQ_10",""
1 key 0 1
10 6 TEXT_JOBNIN680_02951_SEQ_06 After a hard-fought battle with the slavering beast, the weasel claw is yours. Return to Namai, and hope that your friends have found similar success in their hunts.
11 7 TEXT_JOBNIN680_02951_SEQ_07 You return to Namai, and are pleased to see that Oboro and Jacke have also managed to procure the rare ingredients sought by Master Kamui. Hoping that this will suffice to convince the old hermit to share his knowledge with you, you set out once again for Plum Spring on the wings of the great bird.
12 8 TEXT_JOBNIN680_02951_SEQ_08 You return to Plum Spring to find Master Kamui in fine fettle, some time in the company of the lovely Tsubame having clearly done the work of the most potent of elixirs. His spirits high, he regales you with the true story of Master Sasuke, he who brought ninjutsu to Doma and founded the village Oboro and his fellow shinobi call home. Long ago, Sasuke sailed across the Ruby Sea to Doma at the bidding of his master, Hanzo the First. Hanzo entrusted his young protégé with a scroll writ with the forbidden mudra of summoning he had devised, commanding him to use it to free the Doman people from tyranny. Sasuke did just that, and then─fearing the mudra's power─cleaved the scroll in two, that the fearsome knowledge contained within never again would see the light of day. At the same time, he founded a village, that he might train his new countrymen in the art of ninjutsu, and pass his legacy on to future generations. Sadly, as his mission─even at the time─was shrouded in the utmost of secrecy, Sasuke's heroic deeds on behalf of Doma never reached the ears of his clansmen, and centuries later, it would seem that the descendants of the Kagekakushi clan have come to see him as a traitor and deserter who stole away to a foreign land with his master's forbidden knowledge. As Oboro puts the pieces together, Princess Yuki and Jacke arrive bearing grave news. The Kagekakushi clan means to sail for Doma to claim what they believe is rightly theirs─and when they come, they will come with an army.
13 9 TEXT_JOBNIN680_02951_SEQ_09 With clouds of war brewing on the horizon, you return to Namai with Oboro, knowing that it is but a matter of time before Hanzo and the Kagekakushi army arrives on Doman shores. You resolve to devote all your efforts to your training, knowing that you and your friends will be tested as never before. ※The next ninja quest will be available from Oboro upon reaching level 70. With clouds of war brewing on the horizon, you return to Namai with Oboro, knowing that it is but a matter of time before Hanzo and the Kagekakushi army arrives on Doman shores. You resolve to devote all your efforts to your training, knowing that you and your friends will be tested as never before. ※The next ninja quest will be available from Oboro upon reaching level 70.
10 TEXT_JOBNIN680_02951_SEQ_10
11 TEXT_JOBNIN680_02951_SEQ_11
14 12 10 TEXT_JOBNIN680_02951_SEQ_12 TEXT_JOBNIN680_02951_SEQ_10
15 13 11 TEXT_JOBNIN680_02951_SEQ_13 TEXT_JOBNIN680_02951_SEQ_11
16 14 12 TEXT_JOBNIN680_02951_SEQ_14 TEXT_JOBNIN680_02951_SEQ_12
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@@ -6,9 +6,7 @@ int32,str,str
2,"TEXT_JOBSCH601_02923_SEQ_02","Surito Carito reveals that his study of the invisible voidsent's corpse has yielded a quasi-cure capable of impeding the spread of the Nymian plague. A miraculous discovery though it may be, he goes on to say that the reason he summoned you is because one of his research assistants, Setoto, has vanished. Worried that harm will befall his friend should they wander too far, he asks that you find and escort the tonberry back. Alka believes there is a chance Setoto has been registered to the Hunt, and suggests you begin your search at the Maelstrom Command."
3,"TEXT_JOBSCH601_02923_SEQ_03","The Hunt billmaster informs you that the only tonberry currently registered to the Hunt is one by the name of Marberry. Not too long after, Rashaht appears bearing some interesting news. The Miqo'te commander tells you that Vesper Bay has been awash with rumors of an odd-looking stowaway who scurried off a ferry as it pulled ashore. Whoever─or whatever─it was, has been described as being small of stature like a Lalafell but with exotic features. Perhaps this mysterious passenger is your missing tonberry, and it would benefit you to investigate this matter further."
4,"TEXT_JOBSCH601_02923_SEQ_04","You and Alka approach a sailor who looks to be a crew member of the boat Rashaht mentioned. The man confirms having seen the stowaway, which he describes as some manner of rare beast of a gobbie without a mask. He assures you that whatever it was, the Brass Blades are looking for it. While Alka makes a detour to Ul'dah to see what more he can uncover though his contacts regarding this incident, he asks that you inform Surito Carito of all that has happened."
5,"TEXT_JOBSCH601_02923_SEQ_05","Surito Carito is of the opinion that, if in Aldenard, Setoto will be near impossible to find. He believes it would be best to wait until you come across any additional news on where the missing tonberry might have gone before making a move. Rest while you can because as soon as word of Setoto's possible whereabouts reaches you and Alka Zolka, the two of you must rush to find, and possibly rescue, the tonberry.
※The next scholar quest will be available from Surito Carito upon reaching level 63."
5,"TEXT_JOBSCH601_02923_SEQ_05","Surito Carito is of the opinion that, if in Aldenard, Setoto will be near impossible to find. He believes it would be best to wait until you come across any additional news on where the missing tonberry might have gone before making a move. Rest while you can because as soon as word of Setoto's possible whereabouts reaches you and Alka Zolka, the two of you must rush to find, and possibly rescue, the tonberry.
※The next scholar quest will be available from Surito Carito upon reaching level 63."
6,"TEXT_JOBSCH601_02923_SEQ_06",""
1 key 0 1
6 2 TEXT_JOBSCH601_02923_SEQ_02 Surito Carito reveals that his study of the invisible voidsent's corpse has yielded a quasi-cure capable of impeding the spread of the Nymian plague. A miraculous discovery though it may be, he goes on to say that the reason he summoned you is because one of his research assistants, Setoto, has vanished. Worried that harm will befall his friend should they wander too far, he asks that you find and escort the tonberry back. Alka believes there is a chance Setoto has been registered to the Hunt, and suggests you begin your search at the Maelstrom Command.
7 3 TEXT_JOBSCH601_02923_SEQ_03 The Hunt billmaster informs you that the only tonberry currently registered to the Hunt is one by the name of Marberry. Not too long after, Rashaht appears bearing some interesting news. The Miqo'te commander tells you that Vesper Bay has been awash with rumors of an odd-looking stowaway who scurried off a ferry as it pulled ashore. Whoever─or whatever─it was, has been described as being small of stature like a Lalafell but with exotic features. Perhaps this mysterious passenger is your missing tonberry, and it would benefit you to investigate this matter further.
8 4 TEXT_JOBSCH601_02923_SEQ_04 You and Alka approach a sailor who looks to be a crew member of the boat Rashaht mentioned. The man confirms having seen the stowaway, which he describes as some manner of rare beast of a gobbie without a mask. He assures you that whatever it was, the Brass Blades are looking for it. While Alka makes a detour to Ul'dah to see what more he can uncover though his contacts regarding this incident, he asks that you inform Surito Carito of all that has happened.
9 5 TEXT_JOBSCH601_02923_SEQ_05 Surito Carito is of the opinion that, if in Aldenard, Setoto will be near impossible to find. He believes it would be best to wait until you come across any additional news on where the missing tonberry might have gone before making a move. Rest while you can because as soon as word of Setoto's possible whereabouts reaches you and Alka Zolka, the two of you must rush to find, and possibly rescue, the tonberry. ※The next scholar quest will be available from Surito Carito upon reaching level 63. Surito Carito is of the opinion that, if in Aldenard, Setoto will be near impossible to find. He believes it would be best to wait until you come across any additional news on where the missing tonberry might have gone before making a move. Rest while you can because as soon as word of Setoto's possible whereabouts reaches you and Alka Zolka, the two of you must rush to find, and possibly rescue, the tonberry. ※The next scholar quest will be available from Surito Carito upon reaching level 63.
6 TEXT_JOBSCH601_02923_SEQ_06
7 TEXT_JOBSCH601_02923_SEQ_07
10 8 6 TEXT_JOBSCH601_02923_SEQ_08 TEXT_JOBSCH601_02923_SEQ_06
11 9 7 TEXT_JOBSCH601_02923_SEQ_09 TEXT_JOBSCH601_02923_SEQ_07
12 10 8 TEXT_JOBSCH601_02923_SEQ_10 TEXT_JOBSCH601_02923_SEQ_08
+1 -3
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@@ -10,9 +10,7 @@ int32,str,str
6,"TEXT_JOBSCH630_02924_SEQ_06","You come across a tonberry lying face-down in the dirt surrounded by Coeurlclaw poachers. The pack of hunters are not at all pleased by your presence and warn you not to come any closer to them or their prey. Seeing as they intend to kill and skin the creature before them, it may be in your best interest to stop them."
7,"TEXT_JOBSCH630_02924_SEQ_07","The poachers are no match for you, and you swiftly dispatch of all three of them. Setoto, on the other hand, did not seem to fare nearly as well as you in her fight against them. Quickly cast Lustrate on her that she might be healed."
8,"TEXT_JOBSCH630_02924_SEQ_08","Shortly after casting Lustrate upon Setoto, you are joined by Alka Zolka, who is immediately enamored of the young tonberry girl. After commenting upon her beauty, he goes on to ask what motivated her to travel so far from her home in Bronze Lake. She tells you of how in the days before Nym's collapse her father was a scholar and Royal Marine. Suspecting he was captured by the Amdapori whilst on an undercover mission there, she sought to examine the ruins for anything that once belonged to him. Touched, Alka eagerly volunteers the both of you to aid her in her search. Return to Camp Tranquil with the tonberry girl and Alka to discuss how the three of you might proceed."
9,"TEXT_JOBSCH630_02924_SEQ_09","Alka Zolka will be returning once to Bronze Lake to inform Surito Carito of all that has happened. Before going, however, he makes Setoto promise that she will no longer wander about on her own and asks that you see that she gets plenty of rest in his absence. Once he returns and Setoto is fully recovered, the three of you will be leaving to search Amdapor Keep for a memento of Setoto's father.
※The next scholar quest will be available from Alka Zolka upon reaching level 65."
9,"TEXT_JOBSCH630_02924_SEQ_09","Alka Zolka will be returning once to Bronze Lake to inform Surito Carito of all that has happened. Before going, however, he makes Setoto promise that she will no longer wander about on her own and asks that you see that she gets plenty of rest in his absence. Once he returns and Setoto is fully recovered, the three of you will be leaving to search Amdapor Keep for a memento of Setoto's father.
※The next scholar quest will be available from Alka Zolka upon reaching level 65."
10,"TEXT_JOBSCH630_02924_SEQ_10",""
1 key 0 1
10 6 TEXT_JOBSCH630_02924_SEQ_06 You come across a tonberry lying face-down in the dirt surrounded by Coeurlclaw poachers. The pack of hunters are not at all pleased by your presence and warn you not to come any closer to them or their prey. Seeing as they intend to kill and skin the creature before them, it may be in your best interest to stop them.
11 7 TEXT_JOBSCH630_02924_SEQ_07 The poachers are no match for you, and you swiftly dispatch of all three of them. Setoto, on the other hand, did not seem to fare nearly as well as you in her fight against them. Quickly cast Lustrate on her that she might be healed.
12 8 TEXT_JOBSCH630_02924_SEQ_08 Shortly after casting Lustrate upon Setoto, you are joined by Alka Zolka, who is immediately enamored of the young tonberry girl. After commenting upon her beauty, he goes on to ask what motivated her to travel so far from her home in Bronze Lake. She tells you of how in the days before Nym's collapse her father was a scholar and Royal Marine. Suspecting he was captured by the Amdapori whilst on an undercover mission there, she sought to examine the ruins for anything that once belonged to him. Touched, Alka eagerly volunteers the both of you to aid her in her search. Return to Camp Tranquil with the tonberry girl and Alka to discuss how the three of you might proceed.
13 9 TEXT_JOBSCH630_02924_SEQ_09 Alka Zolka will be returning once to Bronze Lake to inform Surito Carito of all that has happened. Before going, however, he makes Setoto promise that she will no longer wander about on her own and asks that you see that she gets plenty of rest in his absence. Once he returns and Setoto is fully recovered, the three of you will be leaving to search Amdapor Keep for a memento of Setoto's father. ※The next scholar quest will be available from Alka Zolka upon reaching level 65. Alka Zolka will be returning once to Bronze Lake to inform Surito Carito of all that has happened. Before going, however, he makes Setoto promise that she will no longer wander about on her own and asks that you see that she gets plenty of rest in his absence. Once he returns and Setoto is fully recovered, the three of you will be leaving to search Amdapor Keep for a memento of Setoto's father. ※The next scholar quest will be available from Alka Zolka upon reaching level 65.
10 TEXT_JOBSCH630_02924_SEQ_10
11 TEXT_JOBSCH630_02924_SEQ_11
14 12 10 TEXT_JOBSCH630_02924_SEQ_12 TEXT_JOBSCH630_02924_SEQ_10
15 13 11 TEXT_JOBSCH630_02924_SEQ_13 TEXT_JOBSCH630_02924_SEQ_11
16 14 12 TEXT_JOBSCH630_02924_SEQ_14 TEXT_JOBSCH630_02924_SEQ_12
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@@ -5,9 +5,7 @@ int32,str,str
1,"TEXT_JOBSCH650_02925_SEQ_01","As Setoto appears to be fully recovered, Alka Zolka would like to begin the search for a memento of her father. The Royal Marine suggests beginning at Amdapor Keep. If, as you have come to suspect, Setoto's father was captured by the Amdapori while on a mission to discover a way to reverse the Nymian plague, he would have been transported to Amdapor Keep for questioning. It is then likely that some of his remaining possessions can be found there. Make your way to the ancient ruins and look for any items which Setoto might remember her father by."
2,"TEXT_JOBSCH650_02925_SEQ_02","The three of you pick your way through Amdapor Keep, and you encounter various denizens of the ruins and ancient artifacts─including an Amdapori journal which touches upon taking a Nymian spy captive. From it you are able to conclude that Setoto's father's personal effects have been stored in a mana idol. As you begin dismantling these Amdapori golems, you are confronted by a manasnatcher, one of the hulking creatures that resides there. After a hard-fought battle, it falls lifeless to the ground, and a coffer tumbles from its innards. You, Alka, and Setoto move to open it."
3,"TEXT_JOBSCH650_02925_SEQ_03","You open it to see that it contains what appears to be Setoto's father's grimoire, clothes, and soul crystal. Gingerly taking the crystal in her hands, Setoto begs her father's faerie, Lilac, to appear. It unleashes a sphere of purple light and Setoto falls to the ground, unconscious. After an unsuccessful attempt to wake her, Alka Zolka bids you help him transport the tonberry out of the dangerous ruins and to Camp Tranquil."
4,"TEXT_JOBSCH650_02925_SEQ_04","You and Alka return to Camp Tranquil with Setoto, and the marauder asks that you use your knowledge to diagnose what is wrong with her. You conclude that, despite the lack of physical injuries, it will be a while before the young tonberry girl wakes. Alka is deeply troubled by the news, and his panicked shouts draw the attention of Landenel of the Wood Wailers, who offers to take Setoto into his care until such a time she has recovered. Requesting that you remain behind with her and Landenel, Alka Zolka leaves you for Bronze Lake to speak with Surito Carito.
※The next scholar quest will be available from Alka Zolka upon reaching level 68."
4,"TEXT_JOBSCH650_02925_SEQ_04","You and Alka return to Camp Tranquil with Setoto, and the marauder asks that you use your knowledge to diagnose what is wrong with her. You conclude that, despite the lack of physical injuries, it will be a while before the young tonberry girl wakes. Alka is deeply troubled by the news, and his panicked shouts draw the attention of Landenel of the Wood Wailers, who offers to take Setoto into his care until such a time she has recovered. Requesting that you remain behind with her and Landenel, Alka Zolka leaves you for Bronze Lake to speak with Surito Carito.
※The next scholar quest will be available from Alka Zolka upon reaching level 68."
5,"TEXT_JOBSCH650_02925_SEQ_05",""
1 key 0 1
5 1 TEXT_JOBSCH650_02925_SEQ_01 As Setoto appears to be fully recovered, Alka Zolka would like to begin the search for a memento of her father. The Royal Marine suggests beginning at Amdapor Keep. If, as you have come to suspect, Setoto's father was captured by the Amdapori while on a mission to discover a way to reverse the Nymian plague, he would have been transported to Amdapor Keep for questioning. It is then likely that some of his remaining possessions can be found there. Make your way to the ancient ruins and look for any items which Setoto might remember her father by.
6 2 TEXT_JOBSCH650_02925_SEQ_02 The three of you pick your way through Amdapor Keep, and you encounter various denizens of the ruins and ancient artifacts─including an Amdapori journal which touches upon taking a Nymian spy captive. From it you are able to conclude that Setoto's father's personal effects have been stored in a mana idol. As you begin dismantling these Amdapori golems, you are confronted by a manasnatcher, one of the hulking creatures that resides there. After a hard-fought battle, it falls lifeless to the ground, and a coffer tumbles from its innards. You, Alka, and Setoto move to open it.
7 3 TEXT_JOBSCH650_02925_SEQ_03 You open it to see that it contains what appears to be Setoto's father's grimoire, clothes, and soul crystal. Gingerly taking the crystal in her hands, Setoto begs her father's faerie, Lilac, to appear. It unleashes a sphere of purple light and Setoto falls to the ground, unconscious. After an unsuccessful attempt to wake her, Alka Zolka bids you help him transport the tonberry out of the dangerous ruins and to Camp Tranquil.
8 4 TEXT_JOBSCH650_02925_SEQ_04 You and Alka return to Camp Tranquil with Setoto, and the marauder asks that you use your knowledge to diagnose what is wrong with her. You conclude that, despite the lack of physical injuries, it will be a while before the young tonberry girl wakes. Alka is deeply troubled by the news, and his panicked shouts draw the attention of Landenel of the Wood Wailers, who offers to take Setoto into his care until such a time she has recovered. Requesting that you remain behind with her and Landenel, Alka Zolka leaves you for Bronze Lake to speak with Surito Carito. ※The next scholar quest will be available from Alka Zolka upon reaching level 68. You and Alka return to Camp Tranquil with Setoto, and the marauder asks that you use your knowledge to diagnose what is wrong with her. You conclude that, despite the lack of physical injuries, it will be a while before the young tonberry girl wakes. Alka is deeply troubled by the news, and his panicked shouts draw the attention of Landenel of the Wood Wailers, who offers to take Setoto into his care until such a time she has recovered. Requesting that you remain behind with her and Landenel, Alka Zolka leaves you for Bronze Lake to speak with Surito Carito. ※The next scholar quest will be available from Alka Zolka upon reaching level 68.
5 TEXT_JOBSCH650_02925_SEQ_05
6 TEXT_JOBSCH650_02925_SEQ_06
9 7 5 TEXT_JOBSCH650_02925_SEQ_07 TEXT_JOBSCH650_02925_SEQ_05
10 8 6 TEXT_JOBSCH650_02925_SEQ_08 TEXT_JOBSCH650_02925_SEQ_06
11 9 7 TEXT_JOBSCH650_02925_SEQ_09 TEXT_JOBSCH650_02925_SEQ_07
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@@ -8,9 +8,7 @@ int32,str,str
4,"TEXT_JOBSCH680_02926_SEQ_04","You carefully survey the first area in the Upper Paths for the roaming purple specter. You find nothing. Perhaps it is time to move on."
5,"TEXT_JOBSCH680_02926_SEQ_05","A thorough search of the next region in the Upper Paths uncovers nothing. Hopefully the last stretch of the South Shroud you have been ordered to inspect will turn up something."
6,"TEXT_JOBSCH680_02926_SEQ_06","As you scan this last bit of land, something purple and aetherial catches your eye. It releases a hideous shriek and lashes out at you. You quickly defeat it, but alas, it is not the phantom faerie you seek. Alka Zolka no doubt awaits you back at Camp Tranquil. It is best not to keep him waiting."
7,"TEXT_JOBSCH680_02926_SEQ_07","Alka Zolka also has had no luck in locating the faerie. As the two of you prepare to open up discussions on how you might proceed, Landanel appears, once again. He tells you of how one of his men was just attacked by the phantom faerie, which then escaped into the Lost City of Amdapor. While eager to give chase, due to the darkness that lingers there, the commanding Wood Wailer must first receive permission from the Order of the Twin Adder before any of you can enter. Asking that you make preparations while you wait, he goes to speak with his higher-ups.
※The next scholar quest will be available from Alka Zolka upon reaching level 70."
7,"TEXT_JOBSCH680_02926_SEQ_07","Alka Zolka also has had no luck in locating the faerie. As the two of you prepare to open up discussions on how you might proceed, Landanel appears, once again. He tells you of how one of his men was just attacked by the phantom faerie, which then escaped into the Lost City of Amdapor. While eager to give chase, due to the darkness that lingers there, the commanding Wood Wailer must first receive permission from the Order of the Twin Adder before any of you can enter. Asking that you make preparations while you wait, he goes to speak with his higher-ups.
※The next scholar quest will be available from Alka Zolka upon reaching level 70."
8,"TEXT_JOBSCH680_02926_SEQ_08",""
1 key 0 1
8 4 TEXT_JOBSCH680_02926_SEQ_04 You carefully survey the first area in the Upper Paths for the roaming purple specter. You find nothing. Perhaps it is time to move on.
9 5 TEXT_JOBSCH680_02926_SEQ_05 A thorough search of the next region in the Upper Paths uncovers nothing. Hopefully the last stretch of the South Shroud you have been ordered to inspect will turn up something.
10 6 TEXT_JOBSCH680_02926_SEQ_06 As you scan this last bit of land, something purple and aetherial catches your eye. It releases a hideous shriek and lashes out at you. You quickly defeat it, but alas, it is not the phantom faerie you seek. Alka Zolka no doubt awaits you back at Camp Tranquil. It is best not to keep him waiting.
11 7 TEXT_JOBSCH680_02926_SEQ_07 Alka Zolka also has had no luck in locating the faerie. As the two of you prepare to open up discussions on how you might proceed, Landanel appears, once again. He tells you of how one of his men was just attacked by the phantom faerie, which then escaped into the Lost City of Amdapor. While eager to give chase, due to the darkness that lingers there, the commanding Wood Wailer must first receive permission from the Order of the Twin Adder before any of you can enter. Asking that you make preparations while you wait, he goes to speak with his higher-ups. ※The next scholar quest will be available from Alka Zolka upon reaching level 70. Alka Zolka also has had no luck in locating the faerie. As the two of you prepare to open up discussions on how you might proceed, Landanel appears, once again. He tells you of how one of his men was just attacked by the phantom faerie, which then escaped into the Lost City of Amdapor. While eager to give chase, due to the darkness that lingers there, the commanding Wood Wailer must first receive permission from the Order of the Twin Adder before any of you can enter. Asking that you make preparations while you wait, he goes to speak with his higher-ups. ※The next scholar quest will be available from Alka Zolka upon reaching level 70.
8 TEXT_JOBSCH680_02926_SEQ_08
9 TEXT_JOBSCH680_02926_SEQ_09
12 10 8 TEXT_JOBSCH680_02926_SEQ_10 TEXT_JOBSCH680_02926_SEQ_08
13 11 9 TEXT_JOBSCH680_02926_SEQ_11 TEXT_JOBSCH680_02926_SEQ_09
14 12 10 TEXT_JOBSCH680_02926_SEQ_12 TEXT_JOBSCH680_02926_SEQ_10
+1 -3
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@@ -5,9 +5,7 @@ int32,str,str
1,"TEXT_JOBWAR601_02900_SEQ_01","Since you last met Curious Gorge, the reputation of the Maelstrom and its warriors has spread far and wide. In fact, an anonymous band of marauders has challenged them to battle at the Wolves' Den. Though no one knows who these combatants are, they seem quite familiar with you and your exploits, as they have requested your attendance as well. Not one to disappoint, Curious Gorge wastes no time in traveling to the Moraby Drydocks to meet with his brother."
2,"TEXT_JOBWAR601_02900_SEQ_02","You participate in a gripping battle against a poorly disguised Wyrnzoen and his entourage. The dust settles, but one of his marauders refuses to back down. Though Wyrnzoen is at a loss as to why she refuses to yield, the look in her eyes says it all─she has been blinded by the rage of her inner beast. Tossing Wyrnzoen, Broenbhar, and even Curious Gorge into the waters of the pier, you and Broken Mountain are left to subdue this savage beast alone."
3,"TEXT_JOBWAR601_02900_SEQ_03","Having returned to her senses, the young marauder introduces herself as Dorgono of the Qerel clan. The inner beast is not a foreign concept to her people, but they lack the understanding to control it. Because of this, those like her who are influenced by it are exiled. She has ventured to Eorzea to hone her skills in the hopes of mastering her inner beast. Broken Mountain readily accepts Dorgono as a new charge. Curious Gorge, on the other hand, deems himself unfit to train her and chooses to train on his own."
4,"TEXT_JOBWAR601_02900_SEQ_04","Broken Mountain fears he has not the time to both oversee the Maelstrom's fledgling warriors and tend to Dorgono's training. He turns to you for assistance, knowing that only you are capable of defeating Dorgono should she lose herself to her inner beast. For now he bids you rest, while he considers how best to go about her training.
※The next warrior quest will be available from Broken Mountain upon reaching level 63."
4,"TEXT_JOBWAR601_02900_SEQ_04","Broken Mountain fears he has not the time to both oversee the Maelstrom's fledgling warriors and tend to Dorgono's training. He turns to you for assistance, knowing that only you are capable of defeating Dorgono should she lose herself to her inner beast. For now he bids you rest, while he considers how best to go about her training.
※The next warrior quest will be available from Broken Mountain upon reaching level 63."
5,"TEXT_JOBWAR601_02900_SEQ_05",""
1 key 0 1
5 1 TEXT_JOBWAR601_02900_SEQ_01 Since you last met Curious Gorge, the reputation of the Maelstrom and its warriors has spread far and wide. In fact, an anonymous band of marauders has challenged them to battle at the Wolves' Den. Though no one knows who these combatants are, they seem quite familiar with you and your exploits, as they have requested your attendance as well. Not one to disappoint, Curious Gorge wastes no time in traveling to the Moraby Drydocks to meet with his brother.
6 2 TEXT_JOBWAR601_02900_SEQ_02 You participate in a gripping battle against a poorly disguised Wyrnzoen and his entourage. The dust settles, but one of his marauders refuses to back down. Though Wyrnzoen is at a loss as to why she refuses to yield, the look in her eyes says it all─she has been blinded by the rage of her inner beast. Tossing Wyrnzoen, Broenbhar, and even Curious Gorge into the waters of the pier, you and Broken Mountain are left to subdue this savage beast alone.
7 3 TEXT_JOBWAR601_02900_SEQ_03 Having returned to her senses, the young marauder introduces herself as Dorgono of the Qerel clan. The inner beast is not a foreign concept to her people, but they lack the understanding to control it. Because of this, those like her who are influenced by it are exiled. She has ventured to Eorzea to hone her skills in the hopes of mastering her inner beast. Broken Mountain readily accepts Dorgono as a new charge. Curious Gorge, on the other hand, deems himself unfit to train her and chooses to train on his own.
8 4 TEXT_JOBWAR601_02900_SEQ_04 Broken Mountain fears he has not the time to both oversee the Maelstrom's fledgling warriors and tend to Dorgono's training. He turns to you for assistance, knowing that only you are capable of defeating Dorgono should she lose herself to her inner beast. For now he bids you rest, while he considers how best to go about her training. ※The next warrior quest will be available from Broken Mountain upon reaching level 63. Broken Mountain fears he has not the time to both oversee the Maelstrom's fledgling warriors and tend to Dorgono's training. He turns to you for assistance, knowing that only you are capable of defeating Dorgono should she lose herself to her inner beast. For now he bids you rest, while he considers how best to go about her training. ※The next warrior quest will be available from Broken Mountain upon reaching level 63.
5 TEXT_JOBWAR601_02900_SEQ_05
6 TEXT_JOBWAR601_02900_SEQ_06
9 7 5 TEXT_JOBWAR601_02900_SEQ_07 TEXT_JOBWAR601_02900_SEQ_05
10 8 6 TEXT_JOBWAR601_02900_SEQ_08 TEXT_JOBWAR601_02900_SEQ_06
11 9 7 TEXT_JOBWAR601_02900_SEQ_09 TEXT_JOBWAR601_02900_SEQ_07
+2 -5
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@@ -7,9 +7,7 @@ int32,str,str
3,"TEXT_JOBWAR630_02901_SEQ_03","As you navigate the heart of the Nym ruins, you spy two Mamool Ja brawlers and trounce them swiftly and quietly. Perhaps there are other sentries still in the area."
4,"TEXT_JOBWAR630_02901_SEQ_04","You come upon another pair of Mamool Ja fighters and take them unawares. As the coast seems to be clear, you continue along the path through the ruins in search of the others."
5,"TEXT_JOBWAR630_02901_SEQ_05","Broken Mountain and his men are no worse for wear, and Dorgono showed no signs of succumbing to her inner beast in battle. Yet her calm and cool composure was not cause for celebration. Curious Gorge─taking an innocent stroll through the ruins of Nym─happened to see her fighting, and noticed that Dorgono was holding back. Though she only meant to spare her comrades the risk of her inner beast, this means she has yet to harness the power raging within her. Nevertheless, the Mamool Ja have been routed, and Maelstrom shipments may now pass through safely. All that remains is to return to the Moraby Drydocks and rest."
6,"TEXT_JOBWAR630_02901_SEQ_06","Everyone is safely returned to the Moraby Drydocks─everyone except Curious Gorge. Strange that he would stumble upon your mission in the ruins of Nym. Broken Mountain believes it is related to the source of Curious Gorge's personal dilemma, but assures you it is nothing to worry about. For now he bids you rest, and prepare for the next step in Dorgono's training.
※The next warrior quest will be available from Broken Mountain upon reaching level 65."
6,"TEXT_JOBWAR630_02901_SEQ_06","Everyone is safely returned to the Moraby Drydocks─everyone except Curious Gorge. Strange that he would stumble upon your mission in the ruins of Nym. Broken Mountain believes it is related to the source of Curious Gorge's personal dilemma, but assures you it is nothing to worry about. For now he bids you rest, and prepare for the next step in Dorgono's training.
※The next warrior quest will be available from Broken Mountain upon reaching level 65."
7,"TEXT_JOBWAR630_02901_SEQ_07",""
@@ -61,8 +59,7 @@ int32,str,str
53,"TEXT_JOBWAR630_02901_BROKENMOUNTAIN_000_005","They originally came here for want of work. Unable to find it, however, they took to pillaging and plundering, and not even Maelstrom convoys are spared their attention."
54,"TEXT_JOBWAR630_02901_BROKENMOUNTAIN_000_006","To make matters worse, the area also serves as the frontline of ongoing battles with the Kobolds. Either of these tribes alone is already a handful for our forces, and we cannot well cope with both."
55,"TEXT_JOBWAR630_02901_BROKENMOUNTAIN_000_007","That is why our squadron of newly trained warriors has been called to undertake this incursion. Dorgono will be accompanying us, and your presence will be imperative in the event she loses control. When you are ready, make for the ruins in outer La Noscea."
58,"TEXT_JOBWAR630_02901_CURIOUSGORGE_000_012","Ahhh! Matron's teats, don't scare me like that...
Why am I here? I was merely going for a walk. What would I possibly have to gain from spying on you and Dorgono...?"
56,"TEXT_JOBWAR630_02901_DORGONO_000_010","These Mamool Ja sound like a savage tribe. I wonder if they would prove a match for the Dotharl..."
57,"TEXT_JOBWAR630_02901_WARRIOR02901_000_011","By the Navigator, <Highlight>ObjectParameter(1)</Highlight>! Tales of your heroism have been an inspiration to us all. It is truly an honor to fight at your side."
58,"TEXT_JOBWAR630_02901_CURIOUSGORGE_000_012","Ahhh! Matron's teats, don't scare me like that...
Why am I here? I was merely going for a walk. What would I possibly have to gain from spying on you and Dorgono...?"
1 key 0 1
7 3 TEXT_JOBWAR630_02901_SEQ_03 As you navigate the heart of the Nym ruins, you spy two Mamool Ja brawlers and trounce them swiftly and quietly. Perhaps there are other sentries still in the area.
8 4 TEXT_JOBWAR630_02901_SEQ_04 You come upon another pair of Mamool Ja fighters and take them unawares. As the coast seems to be clear, you continue along the path through the ruins in search of the others.
9 5 TEXT_JOBWAR630_02901_SEQ_05 Broken Mountain and his men are no worse for wear, and Dorgono showed no signs of succumbing to her inner beast in battle. Yet her calm and cool composure was not cause for celebration. Curious Gorge─taking an innocent stroll through the ruins of Nym─happened to see her fighting, and noticed that Dorgono was holding back. Though she only meant to spare her comrades the risk of her inner beast, this means she has yet to harness the power raging within her. Nevertheless, the Mamool Ja have been routed, and Maelstrom shipments may now pass through safely. All that remains is to return to the Moraby Drydocks and rest.
10 6 TEXT_JOBWAR630_02901_SEQ_06 Everyone is safely returned to the Moraby Drydocks─everyone except Curious Gorge. Strange that he would stumble upon your mission in the ruins of Nym. Broken Mountain believes it is related to the source of Curious Gorge's personal dilemma, but assures you it is nothing to worry about. For now he bids you rest, and prepare for the next step in Dorgono's training. ※The next warrior quest will be available from Broken Mountain upon reaching level 65. Everyone is safely returned to the Moraby Drydocks─everyone except Curious Gorge. Strange that he would stumble upon your mission in the ruins of Nym. Broken Mountain believes it is related to the source of Curious Gorge's personal dilemma, but assures you it is nothing to worry about. For now he bids you rest, and prepare for the next step in Dorgono's training. ※The next warrior quest will be available from Broken Mountain upon reaching level 65.
7 TEXT_JOBWAR630_02901_SEQ_07
8 TEXT_JOBWAR630_02901_SEQ_08
11 9 7 TEXT_JOBWAR630_02901_SEQ_09 TEXT_JOBWAR630_02901_SEQ_07
12 10 8 TEXT_JOBWAR630_02901_SEQ_10 TEXT_JOBWAR630_02901_SEQ_08
13 11 9 TEXT_JOBWAR630_02901_SEQ_11 TEXT_JOBWAR630_02901_SEQ_09
59 57 55 TEXT_JOBWAR630_02901_WARRIOR02901_000_011 TEXT_JOBWAR630_02901_BROKENMOUNTAIN_000_007 By the Navigator, <Highlight>ObjectParameter(1)</Highlight>! Tales of your heroism have been an inspiration to us all. It is truly an honor to fight at your side. That is why our squadron of newly trained warriors has been called to undertake this incursion. Dorgono will be accompanying us, and your presence will be imperative in the event she loses control. When you are ready, make for the ruins in outer La Noscea.
60 58 56 TEXT_JOBWAR630_02901_CURIOUSGORGE_000_012 TEXT_JOBWAR630_02901_DORGONO_000_010 Ahhh! Matron's teats, don't scare me like that... Why am I here? I was merely going for a walk. What would I possibly have to gain from spying on you and Dorgono...? These Mamool Ja sound like a savage tribe. I wonder if they would prove a match for the Dotharl...
61 59 57 TEXT_JOBWAR630_02901_BROKENMOUNTAIN_000_020 TEXT_JOBWAR630_02901_WARRIOR02901_000_011 Good, everyone is here. As far as I can discern, the Mamool Ja have divided into two groups: a primary force targeting the next Maelstrom shipment, and what appear to be groups of sentries posted to warn them of any unwelcome interference. By the Navigator, <Highlight>ObjectParameter(1)</Highlight>! Tales of your heroism have been an inspiration to us all. It is truly an honor to fight at your side.
62 60 58 TEXT_JOBWAR630_02901_BROKENMOUNTAIN_000_021 TEXT_JOBWAR630_02901_CURIOUSGORGE_000_012 Being the most skilled among us, I would have you sneak into the heart of the ruins and do away with those keeping watch. Ahhh! Matron's teats, don't scare me like that... Why am I here? I was merely going for a walk. What would I possibly have to gain from spying on you and Dorgono...?
61 TEXT_JOBWAR630_02901_BROKENMOUNTAIN_000_022 Meanwhile, I shall lead the others along a northerly route toward the Long Climb and engage their primary force. If all goes as planned, we should be able to meet where the two paths join.
63 62 59 TEXT_JOBWAR630_02901_BROKENMOUNTAIN_000_023 TEXT_JOBWAR630_02901_BROKENMOUNTAIN_000_020 If Dorgono should be overcome by her inner beast and shows no signs of regaining control, we will retreat immediately and seek you out. Good, everyone is here. As far as I can discern, the Mamool Ja have divided into two groups: a primary force targeting the next Maelstrom shipment, and what appear to be groups of sentries posted to warn them of any unwelcome interference.
64 63 60 TEXT_JOBWAR630_02901_DORGONO_000_024 TEXT_JOBWAR630_02901_BROKENMOUNTAIN_000_021 If we should come to blows, I beg of you: do what you must to stop me. Being the most skilled among us, I would have you sneak into the heart of the ruins and do away with those keeping watch.
65 64 61 TEXT_JOBWAR630_02901_BROKENMOUNTAIN_000_025 TEXT_JOBWAR630_02901_BROKENMOUNTAIN_000_022 That is all. If there are no questions, let the operation begin! Meanwhile, I shall lead the others along a northerly route toward the Long Climb and engage their primary force. If all goes as planned, we should be able to meet where the two paths join.
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@@ -9,9 +9,7 @@ int32,str,str
5,"TEXT_JOBWAR650_02902_SEQ_05","Yet another band of Mamool Ja dare to stand in your way. Yet there is little they can do to stand against your terrible might. As you continue along the path, you see a familiar figure in the distance."
6,"TEXT_JOBWAR650_02902_SEQ_06","You find Broken Mountain and his men, battered and beaten. As he explains it, they were ambushed and Curious Gorge was the first to fall. Dorgono, also unable to escape, is likely fighting for her life against the Mamool Ja. He bids you find them before it is too late."
7,"TEXT_JOBWAR650_02902_SEQ_07","You find Curious Gorge wounded, Dorgono towering over the mangled bodies of the Mamool Ja. She turns to look at you with what seems to be murderous intent, but suddenly her eyes soften. Lowering her axe she realizes she has managed to suppress her inner beast. Curious Gorge, bearing witness to this mastery of self, sees her accomplishment as a source of ignominy. As he takes leave of the scene, too embarrassed to face the others, Broken Mountain and his men stagger over to congratulate Dorgono. They then return to the Moraby Drydocks to bid her a final farewell."
8,"TEXT_JOBWAR650_02902_SEQ_08","Dorgono, now able to control her inner beast, means to return home and win back the trust of her people. However, there is still the matter of Curious Gorge and his now dormant inner beast. Broken Mountain is convinced his brother now faces a crisis the likes of which he has never known: he has fallen in love. Dorgono has left him a whirlwind of emotions, but time heals all wounds. Broken Mountain suggests giving his brother space to cope with these emotions on his own.
※The next warrior quest will be available from Broken Mountain upon reaching level 68."
8,"TEXT_JOBWAR650_02902_SEQ_08","Dorgono, now able to control her inner beast, means to return home and win back the trust of her people. However, there is still the matter of Curious Gorge and his now dormant inner beast. Broken Mountain is convinced his brother now faces a crisis the likes of which he has never known: he has fallen in love. Dorgono has left him a whirlwind of emotions, but time heals all wounds. Broken Mountain suggests giving his brother space to cope with these emotions on his own.
※The next warrior quest will be available from Broken Mountain upon reaching level 68."
9,"TEXT_JOBWAR650_02902_SEQ_09",""
1 key 0 1
9 5 TEXT_JOBWAR650_02902_SEQ_05 Yet another band of Mamool Ja dare to stand in your way. Yet there is little they can do to stand against your terrible might. As you continue along the path, you see a familiar figure in the distance.
10 6 TEXT_JOBWAR650_02902_SEQ_06 You find Broken Mountain and his men, battered and beaten. As he explains it, they were ambushed and Curious Gorge was the first to fall. Dorgono, also unable to escape, is likely fighting for her life against the Mamool Ja. He bids you find them before it is too late.
11 7 TEXT_JOBWAR650_02902_SEQ_07 You find Curious Gorge wounded, Dorgono towering over the mangled bodies of the Mamool Ja. She turns to look at you with what seems to be murderous intent, but suddenly her eyes soften. Lowering her axe she realizes she has managed to suppress her inner beast. Curious Gorge, bearing witness to this mastery of self, sees her accomplishment as a source of ignominy. As he takes leave of the scene, too embarrassed to face the others, Broken Mountain and his men stagger over to congratulate Dorgono. They then return to the Moraby Drydocks to bid her a final farewell.
12 8 TEXT_JOBWAR650_02902_SEQ_08 Dorgono, now able to control her inner beast, means to return home and win back the trust of her people. However, there is still the matter of Curious Gorge and his now dormant inner beast. Broken Mountain is convinced his brother now faces a crisis the likes of which he has never known: he has fallen in love. Dorgono has left him a whirlwind of emotions, but time heals all wounds. Broken Mountain suggests giving his brother space to cope with these emotions on his own. ※The next warrior quest will be available from Broken Mountain upon reaching level 68. Dorgono, now able to control her inner beast, means to return home and win back the trust of her people. However, there is still the matter of Curious Gorge and his now dormant inner beast. Broken Mountain is convinced his brother now faces a crisis the likes of which he has never known: he has fallen in love. Dorgono has left him a whirlwind of emotions, but time heals all wounds. Broken Mountain suggests giving his brother space to cope with these emotions on his own. ※The next warrior quest will be available from Broken Mountain upon reaching level 68.
9 TEXT_JOBWAR650_02902_SEQ_09
10 TEXT_JOBWAR650_02902_SEQ_10
13 11 9 TEXT_JOBWAR650_02902_SEQ_11 TEXT_JOBWAR650_02902_SEQ_09
14 12 10 TEXT_JOBWAR650_02902_SEQ_12 TEXT_JOBWAR650_02902_SEQ_10
15 13 11 TEXT_JOBWAR650_02902_SEQ_13 TEXT_JOBWAR650_02902_SEQ_11
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@@ -7,9 +7,7 @@ int32,str,str
3,"TEXT_JOBWAR680_02903_SEQ_03","Curious Gorge was moments away from evisceration when you stepped in to rescue him from a ravenous weasel. He seems no worse for wear as you help him to his feet."
4,"TEXT_JOBWAR680_02903_SEQ_04","You are relieved to see Curious Gorge is without injury, but there is no time for small talk. Dorgono's people are under attack, and so Curious Gorge rushes off to the west. "
5,"TEXT_JOBWAR680_02903_SEQ_05","You arrive to find Dorgono looking over the ruin of her people's settlement. As she tells it, they are safe and sound at Reunion. Sadly, there would be no homecoming for Dorgono. The ones responsible for besieging their homes were the very same people they exiled from the Qerel clan. They have created an order of their own, the Chaghan, and believe the blind fury of their inner beasts is a gift from their goddess, the Dusk Mother. The Qerel believe Dorgono to be one of the Chaghan now, and refuse to allow her back. She is now determined to avenge her people and earn back their trust. Your help, and even Curious Gorge's, will be indispensable in this endeavor. As she leaves to go track their whereabouts, she suggests you return to Reunion to rest up and prepare for battle."
6,"TEXT_JOBWAR680_02903_SEQ_06","You speak with Curious Gorge at Reunion, and it seems he has yet to realize the source of his problems. With battle looming on the horizon, one can only hope he comes to terms with his emotions before the fighting begins.
※The next warrior quest will be available from Curious Gorge upon reaching level 70."
6,"TEXT_JOBWAR680_02903_SEQ_06","You speak with Curious Gorge at Reunion, and it seems he has yet to realize the source of his problems. With battle looming on the horizon, one can only hope he comes to terms with his emotions before the fighting begins.
※The next warrior quest will be available from Curious Gorge upon reaching level 70."
7,"TEXT_JOBWAR680_02903_SEQ_07",""
1 key 0 1
7 3 TEXT_JOBWAR680_02903_SEQ_03 Curious Gorge was moments away from evisceration when you stepped in to rescue him from a ravenous weasel. He seems no worse for wear as you help him to his feet.
8 4 TEXT_JOBWAR680_02903_SEQ_04 You are relieved to see Curious Gorge is without injury, but there is no time for small talk. Dorgono's people are under attack, and so Curious Gorge rushes off to the west.
9 5 TEXT_JOBWAR680_02903_SEQ_05 You arrive to find Dorgono looking over the ruin of her people's settlement. As she tells it, they are safe and sound at Reunion. Sadly, there would be no homecoming for Dorgono. The ones responsible for besieging their homes were the very same people they exiled from the Qerel clan. They have created an order of their own, the Chaghan, and believe the blind fury of their inner beasts is a gift from their goddess, the Dusk Mother. The Qerel believe Dorgono to be one of the Chaghan now, and refuse to allow her back. She is now determined to avenge her people and earn back their trust. Your help, and even Curious Gorge's, will be indispensable in this endeavor. As she leaves to go track their whereabouts, she suggests you return to Reunion to rest up and prepare for battle.
10 6 TEXT_JOBWAR680_02903_SEQ_06 You speak with Curious Gorge at Reunion, and it seems he has yet to realize the source of his problems. With battle looming on the horizon, one can only hope he comes to terms with his emotions before the fighting begins. ※The next warrior quest will be available from Curious Gorge upon reaching level 70. You speak with Curious Gorge at Reunion, and it seems he has yet to realize the source of his problems. With battle looming on the horizon, one can only hope he comes to terms with his emotions before the fighting begins. ※The next warrior quest will be available from Curious Gorge upon reaching level 70.
7 TEXT_JOBWAR680_02903_SEQ_07
8 TEXT_JOBWAR680_02903_SEQ_08
11 9 7 TEXT_JOBWAR680_02903_SEQ_09 TEXT_JOBWAR680_02903_SEQ_07
12 10 8 TEXT_JOBWAR680_02903_SEQ_10 TEXT_JOBWAR680_02903_SEQ_08
13 11 9 TEXT_JOBWAR680_02903_SEQ_11 TEXT_JOBWAR680_02903_SEQ_09
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@@ -52,8 +52,7 @@ int32,str,str
48,"TEXT_STMBDA128_02955_ANGRYCOEURL_000_001","A new face in Ala Gannha? Huh... What would you ask of me, then?"
49,"TEXT_STMBDA128_02955_ANGRYCOEURL_000_002","A stranger and a generous soul besides? Bollocks. There's naught more suspicious than a good samaritan."
50,"TEXT_STMBDA128_02955_ANGRYCOEURL_000_003","...On the other hand, if you were an imperial agent, I expect you'd go about your business with more discretion. Bugger me, you really are here to help, aren't you?"
51,"TEXT_STMBDA128_02955_ANGRYCOEURL_000_004","Very well. I'll take you up on your offer, stranger...
My little brother's working the rocks by Grymm & Enid. He's got something for me. Can you go and get it?"
51,"TEXT_STMBDA128_02955_ANGRYCOEURL_000_004","Very well. I'll take you up on your offer, stranger...
My little brother's working the rocks by Grymm & Enid. He's got something for me. Can you go and get it?"
52,"TEXT_STMBDA128_02955_ANGRYCOEURL_000_005","Right, then. Frightened Coeurl is his name. Ask him for the leftovers─he ought to understand."
53,"TEXT_STMBDA128_02955_ANGRYCOEURL_000_010","You know where Grymm & Enid are, aye? West by southwest. Look for the bastard what looks like me, but less handsome."
1 key 0 1
52 48 TEXT_STMBDA128_02955_ANGRYCOEURL_000_001 A new face in Ala Gannha? Huh... What would you ask of me, then?
53 49 TEXT_STMBDA128_02955_ANGRYCOEURL_000_002 A stranger and a generous soul besides? Bollocks. There's naught more suspicious than a good samaritan.
54 50 TEXT_STMBDA128_02955_ANGRYCOEURL_000_003 ...On the other hand, if you were an imperial agent, I expect you'd go about your business with more discretion. Bugger me, you really are here to help, aren't you?
55 51 TEXT_STMBDA128_02955_ANGRYCOEURL_000_004 Very well. I'll take you up on your offer, stranger... My little brother's working the rocks by Grymm & Enid. He's got something for me. Can you go and get it? Very well. I'll take you up on your offer, stranger... My little brother's working the rocks by Grymm & Enid. He's got something for me. Can you go and get it?
52 TEXT_STMBDA128_02955_ANGRYCOEURL_000_005 Right, then. Frightened Coeurl is his name. Ask him for the leftovers─he ought to understand.
56 53 52 TEXT_STMBDA128_02955_ANGRYCOEURL_000_010 TEXT_STMBDA128_02955_ANGRYCOEURL_000_005 You know where Grymm & Enid are, aye? West by southwest. Look for the bastard what looks like me, but less handsome. Right, then. Frightened Coeurl is his name. Ask him for the leftovers─he ought to understand.
57 54 53 TEXT_STMBDA128_02955_FRIGHTENEDCOEURL_000_020 TEXT_STMBDA128_02955_ANGRYCOEURL_000_010 Hm? Here for the leftovers, are you? Not like my brother to send someone in his stead, but so be it. You know where Grymm & Enid are, aye? West by southwest. Look for the bastard what looks like me, but less handsome.
58 55 54 TEXT_STMBDA128_02955_FRIGHTENEDCOEURL_000_021 TEXT_STMBDA128_02955_FRIGHTENEDCOEURL_000_020 It's all in the sacks over yonder. They're bleedin' heavy, mind, so be careful when you pick 'em up. Hm? Here for the leftovers, are you? Not like my brother to send someone in his stead, but so be it.
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@@ -75,10 +75,8 @@ int32,str,str
71,"TEXT_STMBDA325_02934_RESISTANCE02492_000_047","...I do not think there was any joy in it. Nor justice, nor morality, nor meaning. To him, the weight of one life is no different from that of a thousand."
72,"TEXT_STMBDA325_02934_RESISTANCE02492_000_048","A challenge had been issued and was accepted. But on finding us no challenge at all, his objective changed."
73,"TEXT_STMBDA325_02934_RESISTANCE02492_000_049","There were tales of imperial soldiers being flayed for slaughtering families. For breaking brave men's spirits. Only later did I come to understand why. He did not desire obedience. He desired hate...and men consumed by it."
74,"TEXT_STMBDA325_02934_RESISTANCE02492_000_050","A new battle. A new enemy. A new challenge.
The hunt, I am told he called it. A hunt without end."
75,"TEXT_STMBDA325_02934_RESISTANCE02492_000_051","And when all our best lay dead and broken, he left.
He left, muttering that we had “bored” him."
74,"TEXT_STMBDA325_02934_RESISTANCE02492_000_050","A new battle. A new enemy. A new challenge.
The hunt, I am told he called it. A hunt without end."
75,"TEXT_STMBDA325_02934_RESISTANCE02492_000_051","And when all our best lay dead and broken, he left.
He left, muttering that we had “bored” him."
76,"TEXT_STMBDA325_02934_RESISTANCE02492_000_052","But our weapons, at least, held his interest. For he took a fallen samurai's sword, having grown...fond of it."
1 key 0 1
75 71 TEXT_STMBDA325_02934_RESISTANCE02492_000_047 ...I do not think there was any joy in it. Nor justice, nor morality, nor meaning. To him, the weight of one life is no different from that of a thousand.
76 72 TEXT_STMBDA325_02934_RESISTANCE02492_000_048 A challenge had been issued and was accepted. But on finding us no challenge at all, his objective changed.
77 73 TEXT_STMBDA325_02934_RESISTANCE02492_000_049 There were tales of imperial soldiers being flayed for slaughtering families. For breaking brave men's spirits. Only later did I come to understand why. He did not desire obedience. He desired hate...and men consumed by it.
78 74 TEXT_STMBDA325_02934_RESISTANCE02492_000_050 A new battle. A new enemy. A new challenge. The hunt, I am told he called it. A hunt without end. A new battle. A new enemy. A new challenge. The hunt, I am told he called it. A hunt without end.
79 75 TEXT_STMBDA325_02934_RESISTANCE02492_000_051 And when all our best lay dead and broken, he left. He left, muttering that we had “bored” him. And when all our best lay dead and broken, he left. He left, muttering that we had “bored” him.
76 TEXT_STMBDA325_02934_RESISTANCE02492_000_052 But our weapons, at least, held his interest. For he took a fallen samurai's sword, having grown...fond of it.
77 TEXT_STMBDA325_02934_RESISTANCE02492_000_053 Since that day, he has ever wielded Far Eastern blades. He is said to be fascinated by ones with storied histories, and so soldiers who seek to curry his favor often present those of defeated enemies as gifts.
80 78 76 TEXT_STMBDA325_02934_LYSE_000_054 TEXT_STMBDA325_02934_RESISTANCE02492_000_052 It's like it's all a game to him. People are suffering─dying─and he's collecting swords? But our weapons, at least, held his interest. For he took a fallen samurai's sword, having grown...fond of it.
81 79 77 TEXT_STMBDA325_02934_RESISTANCE02492_000_055 TEXT_STMBDA325_02934_RESISTANCE02492_000_053 ...We all feel the same. But my lady, you must understand... Since that day, he has ever wielded Far Eastern blades. He is said to be fascinated by ones with storied histories, and so soldiers who seek to curry his favor often present those of defeated enemies as gifts.
82 80 78 TEXT_STMBDA325_02934_RESISTANCE02492_000_056 TEXT_STMBDA325_02934_LYSE_000_054 On the battlefield, reasons do not matter. The victor is not the just, but the strong, and the strong become the heroes of the tale. We were not strong enough. It's like it's all a game to him. People are suffering─dying─and he's collecting swords?
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@@ -71,8 +71,7 @@ int32,str,str
67,"TEXT_STMBDB102_02963_MIDDLEAGEWOMAN_000_045","I was never desperate enough to accept a job at the palace. No amount of coin is worth your life."
68,"TEXT_STMBDB102_02963_MIDDLEAGEHELLSGUARD_000_050","...Aye, I served at the pleasure of King Theodoric, and lived to tell the tale. One of the palace guards, I was."
69,"TEXT_STMBDB102_02963_MIDDLEAGEHELLSGUARD_000_051","Truth be told, it was a dark chapter in my life, and one I'd sooner forget. Hardly a night went by when we didn't hear bloodcurdling screams echoing from the inner chambers─which, of course, we were under orders to ignore."
70,"TEXT_STMBDB102_02963_MIDDLEAGEHELLSGUARD_000_052","So we'd stand still as statues, trying not to imagine what horrors were unfolding within...
<sigh> If you're hells-bent on finding out what happened in the palace, head down the street here and ask old Ernold─he was the king's head scribe."
70,"TEXT_STMBDB102_02963_MIDDLEAGEHELLSGUARD_000_052","So we'd stand still as statues, trying not to imagine what horrors were unfolding within...
<sigh> If you're hells-bent on finding out what happened in the palace, head down the street here and ask old Ernold─he was the king's head scribe."
71,"TEXT_STMBDB102_02963_MIDDLEAGEHELLSGUARD_000_055","You'll find Ernold down that way. If any man was privy to the king's secrets, it was him."
72,"TEXT_STMBDB102_02963_ERNOLD_000_060","Yes, I am Ernold. ...What do you want with me?"
@@ -99,8 +98,7 @@ int32,str,str
93,"TEXT_STMBDB102_02963_ALPHINAUD_000_090","Do not be so hasty─Ernold's anecdote may very well have told us where the trove is hidden. But ere I share my theory, there is a matter I would clarify."
94,"TEXT_STMBDB102_02963_ALPHINAUD_000_091","Arenvald, you spoke of lighthearted adventure, but I sense a deeper motive for this expedition. Why are you so intent on finding this treasure?"
95,"TEXT_STMBDB102_02963_ARENVALD_000_092","...It wasn't all pretense, I swear it. But...you're right."
97,"TEXT_STMBDB102_02963_ARENVALD_000_094","As I grew, she would check my brow over and over, convinced that a spot on my skin was an emerging third eye─like the kind you see in pureblood Garleans. My mother did not care for this taunting reminder of my heritage, and took up a knife...
War paint serves to cover the scar."
96,"TEXT_STMBDB102_02963_ARENVALD_000_093","My father was in the imperial army, a man of Garlean blood. I trust you know what I mean when I say that my Ala Mhigan mother did not welcome my arrival?"
97,"TEXT_STMBDB102_02963_ARENVALD_000_094","As I grew, she would check my brow over and over, convinced that a spot on my skin was an emerging third eye─like the kind you see in pureblood Garleans. My mother did not care for this taunting reminder of my heritage, and took up a knife...
War paint serves to cover the scar."
98,"TEXT_STMBDB102_02963_ARENVALD_000_095","In the end, she turned me out into the street, and I was left to haunt the alleyways of Ala Mhigo, a feral child who got what he needed through begging, cunning, or worse."
1 key 0 1
71 67 TEXT_STMBDB102_02963_MIDDLEAGEWOMAN_000_045 I was never desperate enough to accept a job at the palace. No amount of coin is worth your life.
72 68 TEXT_STMBDB102_02963_MIDDLEAGEHELLSGUARD_000_050 ...Aye, I served at the pleasure of King Theodoric, and lived to tell the tale. One of the palace guards, I was.
73 69 TEXT_STMBDB102_02963_MIDDLEAGEHELLSGUARD_000_051 Truth be told, it was a dark chapter in my life, and one I'd sooner forget. Hardly a night went by when we didn't hear bloodcurdling screams echoing from the inner chambers─which, of course, we were under orders to ignore.
74 70 TEXT_STMBDB102_02963_MIDDLEAGEHELLSGUARD_000_052 So we'd stand still as statues, trying not to imagine what horrors were unfolding within... <sigh> If you're hells-bent on finding out what happened in the palace, head down the street here and ask old Ernold─he was the king's head scribe. So we'd stand still as statues, trying not to imagine what horrors were unfolding within... <sigh> If you're hells-bent on finding out what happened in the palace, head down the street here and ask old Ernold─he was the king's head scribe.
71 TEXT_STMBDB102_02963_MIDDLEAGEHELLSGUARD_000_055 You'll find Ernold down that way. If any man was privy to the king's secrets, it was him.
75 72 71 TEXT_STMBDB102_02963_ERNOLD_000_060 TEXT_STMBDB102_02963_MIDDLEAGEHELLSGUARD_000_055 Yes, I am Ernold. ...What do you want with me? You'll find Ernold down that way. If any man was privy to the king's secrets, it was him.
76 73 72 TEXT_STMBDB102_02963_ERNOLD_000_061 TEXT_STMBDB102_02963_ERNOLD_000_060 Hmmm, you would have me dredge up some decidedly unsavory memories. Yet if Ala Mhigo is to move forward, we must needs acknowledge the misdeeds of the past. Yes, I am Ernold. ...What do you want with me?
77 74 73 TEXT_STMBDB102_02963_ERNOLD_000_062 TEXT_STMBDB102_02963_ERNOLD_000_061 Very well, I shall tell you what I remember. I take it you know of Theodoric's paranoia and the public executions of his kinsmen? Hmmm, you would have me dredge up some decidedly unsavory memories. Yet if Ala Mhigo is to move forward, we must needs acknowledge the misdeeds of the past.
98 95 94 TEXT_STMBDB102_02963_ARENVALD_000_092 TEXT_STMBDB102_02963_ALPHINAUD_000_091 ...It wasn't all pretense, I swear it. But...you're right. Arenvald, you spoke of lighthearted adventure, but I sense a deeper motive for this expedition. Why are you so intent on finding this treasure?
99 96 95 TEXT_STMBDB102_02963_ARENVALD_000_093 TEXT_STMBDB102_02963_ARENVALD_000_092 My father was in the imperial army, a man of Garlean blood. I trust you know what I mean when I say that my Ala Mhigan mother did not welcome my arrival? ...It wasn't all pretense, I swear it. But...you're right.
100 97 96 TEXT_STMBDB102_02963_ARENVALD_000_094 TEXT_STMBDB102_02963_ARENVALD_000_093 As I grew, she would check my brow over and over, convinced that a spot on my skin was an emerging third eye─like the kind you see in pureblood Garleans. My mother did not care for this taunting reminder of my heritage, and took up a knife... War paint serves to cover the scar. My father was in the imperial army, a man of Garlean blood. I trust you know what I mean when I say that my Ala Mhigan mother did not welcome my arrival?
101 98 97 TEXT_STMBDB102_02963_ARENVALD_000_095 TEXT_STMBDB102_02963_ARENVALD_000_094 In the end, she turned me out into the street, and I was left to haunt the alleyways of Ala Mhigo, a feral child who got what he needed through begging, cunning, or worse. As I grew, she would check my brow over and over, convinced that a spot on my skin was an emerging third eye─like the kind you see in pureblood Garleans. My mother did not care for this taunting reminder of my heritage, and took up a knife... War paint serves to cover the scar.
99 TEXT_STMBDB102_02963_ARENVALD_000_096 The best I can say about the years that followed is that I survived. But I hated the animal I'd become. Eventually, I left the city behind me, and joined a group of refugees bound for the other side of the Wall. It was then that I turned to adventuring, and that road led me into the company of the Scions.
102 100 98 TEXT_STMBDB102_02963_ARENVALD_000_097 TEXT_STMBDB102_02963_ARENVALD_000_095 I tell you this so that you understand: I know all too well what poverty and hunger can do to a person. In the end, she turned me out into the street, and I was left to haunt the alleyways of Ala Mhigo, a feral child who got what he needed through begging, cunning, or worse.
103 101 99 TEXT_STMBDB102_02963_ARENVALD_000_098 TEXT_STMBDB102_02963_ARENVALD_000_096 I drew steel on ordinary folk for a measly crust of bread. With Theodoric's gold, I could spare my countrymen the shame of living like that. The best I can say about the years that followed is that I survived. But I hated the animal I'd become. Eventually, I left the city behind me, and joined a group of refugees bound for the other side of the Wall. It was then that I turned to adventuring, and that road led me into the company of the Scions.
104 102 100 TEXT_STMBDB102_02963_ALPHINAUD_000_099 TEXT_STMBDB102_02963_ARENVALD_000_097 Thank you, Arenvald, and I apologize─that cannot have been pleasant to recall. But I felt it best to be clear in our intentions. I tell you this so that you understand: I know all too well what poverty and hunger can do to a person.
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@@ -5,9 +5,7 @@ int32,str,str
1,"TEXT_STMBDB103_02964_SEQ_01","Before unveiling his grand theory, Alphinaud would adjourn to a more appropriate location─specifically, the southern shore of Loch Seld."
2,"TEXT_STMBDB103_02964_SEQ_02","After favoring you with a short lecture on the history of Loch Seld, Alphinaud posits that the “darkness beneath the palace” referred to by Ernold may contain the submerged remnants of the ancient city of Skalla. He further theorizes that Theodoric had his kinsmen cursed and cast into the depths not only to punish them for their imagined crimes, but to have them serve as guardians over his treasures. Whilst Alphinaud and Arenvald search for a way into the ruins from above, you are to scour the loch bed for an underwater entrance."
3,"TEXT_STMBDB103_02964_SEQ_03","In the frigid waters of Loch Seld, you discover a passage leading directly beneath the palace foundations. Such a find warrants further investigation..."
4,"TEXT_STMBDB103_02964_SEQ_04","You have discovered a stone door which appears to offer a way into the ruins beneath the palace. Enter the Drowned City of Skalla, and search for the mad king's trove!
※The Drowned City of Skalla can be accessed via the Duty Finder."
4,"TEXT_STMBDB103_02964_SEQ_04","You have discovered a stone door which appears to offer a way into the ruins beneath the palace. Enter the Drowned City of Skalla, and search for the mad king's trove!
※The Drowned City of Skalla can be accessed via the Duty Finder."
5,"TEXT_STMBDB103_02964_SEQ_05","You have defeated the monstrous denizens of Skalla. The fabled treasure must surely lie nearby..."
1 key 0 1
5 1 TEXT_STMBDB103_02964_SEQ_01 Before unveiling his grand theory, Alphinaud would adjourn to a more appropriate location─specifically, the southern shore of Loch Seld.
6 2 TEXT_STMBDB103_02964_SEQ_02 After favoring you with a short lecture on the history of Loch Seld, Alphinaud posits that the “darkness beneath the palace” referred to by Ernold may contain the submerged remnants of the ancient city of Skalla. He further theorizes that Theodoric had his kinsmen cursed and cast into the depths not only to punish them for their imagined crimes, but to have them serve as guardians over his treasures. Whilst Alphinaud and Arenvald search for a way into the ruins from above, you are to scour the loch bed for an underwater entrance.
7 3 TEXT_STMBDB103_02964_SEQ_03 In the frigid waters of Loch Seld, you discover a passage leading directly beneath the palace foundations. Such a find warrants further investigation...
8 4 TEXT_STMBDB103_02964_SEQ_04 You have discovered a stone door which appears to offer a way into the ruins beneath the palace. Enter the Drowned City of Skalla, and search for the mad king's trove! ※The Drowned City of Skalla can be accessed via the Duty Finder. You have discovered a stone door which appears to offer a way into the ruins beneath the palace. Enter the Drowned City of Skalla, and search for the mad king's trove! ※The Drowned City of Skalla can be accessed via the Duty Finder.
5 TEXT_STMBDB103_02964_SEQ_05 You have defeated the monstrous denizens of Skalla. The fabled treasure must surely lie nearby...
6 TEXT_STMBDB103_02964_SEQ_06 As you gaze upon the riches of the mad king's trove, Alphinaud and Arenvald tumble in from a different section of the ruins. Return to the Ala Mhigan Quarter, and recount your respective adventures.
9 7 5 TEXT_STMBDB103_02964_SEQ_07 TEXT_STMBDB103_02964_SEQ_05 With grudging admiration, Alphinaud declares you the victor of the impromptu race to the treasure. Arenvald, meanwhile, seems more intent on teasing Alphinaud for his reaction to one of the ruins' ghostly inhabitants... You have defeated the monstrous denizens of Skalla. The fabled treasure must surely lie nearby...
10 8 6 TEXT_STMBDB103_02964_SEQ_08 TEXT_STMBDB103_02964_SEQ_06 As you gaze upon the riches of the mad king's trove, Alphinaud and Arenvald tumble in from a different section of the ruins. Return to the Ala Mhigan Quarter, and recount your respective adventures.
11 9 7 TEXT_STMBDB103_02964_SEQ_09 TEXT_STMBDB103_02964_SEQ_07 With grudging admiration, Alphinaud declares you the victor of the impromptu race to the treasure. Arenvald, meanwhile, seems more intent on teasing Alphinaud for his reaction to one of the ruins' ghostly inhabitants...
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@@ -89,9 +89,7 @@ int32,str,str
85,"TEXT_STMBDB105_02966_FLAMEDOCTOR_000_086","So many bodies... Every one of them a victim of these “experiments.”"
86,"TEXT_STMBDB105_02966_FLAMEDOCTOR_000_087","Few show any signs of external injury. From what we've been able to determine, they perished from forcible aether extraction. Such a miserable way to die..."
87,"TEXT_STMBDB105_02966_FLAMEDOCTOR_000_088","We've recovered scores of bodies from those devices. What could possibly justify the deaths of so many...?"
88,"TEXT_STMBDB105_02966_SYSTEM_000_089","“Idle conversation prohibited.
Eating and drinking prohi─”
The fallen scrap of parchment appears to list facility regulations, but nothing of any interest."
88,"TEXT_STMBDB105_02966_SYSTEM_000_089","“Idle conversation prohibited.
Eating and drinking prohi─”
The fallen scrap of parchment appears to list facility regulations, but nothing of any interest."
89,"TEXT_STMBDB105_02966_RAUBAHN_000_100","I know little and less of science, so any light you can shed on this facility's operations would be much appreciated. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, shall we start with you?"
1 key 0 1
89 85 TEXT_STMBDB105_02966_FLAMEDOCTOR_000_086 So many bodies... Every one of them a victim of these “experiments.”
90 86 TEXT_STMBDB105_02966_FLAMEDOCTOR_000_087 Few show any signs of external injury. From what we've been able to determine, they perished from forcible aether extraction. Such a miserable way to die...
91 87 TEXT_STMBDB105_02966_FLAMEDOCTOR_000_088 We've recovered scores of bodies from those devices. What could possibly justify the deaths of so many...?
92 88 TEXT_STMBDB105_02966_SYSTEM_000_089 “Idle conversation prohibited. Eating and drinking prohi─” The fallen scrap of parchment appears to list facility regulations, but nothing of any interest. “Idle conversation prohibited. Eating and drinking prohi─” The fallen scrap of parchment appears to list facility regulations, but nothing of any interest.
89 TEXT_STMBDB105_02966_RAUBAHN_000_100 I know little and less of science, so any light you can shed on this facility's operations would be much appreciated. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, shall we start with you?
90 TEXT_STMBDB105_02966_ALPHINAUD_000_101 Taken in combination with the testimonies of Krile and Thancred, I do begin to see exactly what the imperials were attempting here.
93 91 89 TEXT_STMBDB105_02966_ALPHINAUD_000_102 TEXT_STMBDB105_02966_RAUBAHN_000_100 The enhancement procedure entailed infusing a single candidate with aether siphoned from a multitude of “supply subjects.” I know little and less of science, so any light you can shed on this facility's operations would be much appreciated. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, shall we start with you?
94 92 90 TEXT_STMBDB105_02966_ALPHINAUD_000_103 TEXT_STMBDB105_02966_ALPHINAUD_000_101 As for the “master subject”─in this case, Krile─the patterns of her aetheric activity would provide the model upon which they would artificially engineer the candidate's aura. Taken in combination with the testimonies of Krile and Thancred, I do begin to see exactly what the imperials were attempting here.
95 93 91 TEXT_STMBDB105_02966_LYSE_000_104 TEXT_STMBDB105_02966_ALPHINAUD_000_102 ...In other words, they were trying to recreate Krile's Echo? The enhancement procedure entailed infusing a single candidate with aether siphoned from a multitude of “supply subjects.”
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@@ -53,8 +53,7 @@ int32,str,str
49,"TEXT_STMBDB106_02967_LYSE_000_005","I know I could learn so much from Raubahn if he decided to stay. But it's his choice, and I'm not about to try and persuade him. Ul'dah needs him too."
50,"TEXT_STMBDB106_02967_ALPHINAUD_000_010","Well, the question of how to put the mad king's treasures to good use shows no sign of answering itself. Shall we be about it, Arenvald?"
51,"TEXT_STMBDB106_02967_ARENVALD_000_011","I am at your beck and call!"
52,"TEXT_STMBDB106_02967_LYSE_000_012","...And I should be getting back to my own tasks. I'll organize a squad to head down into the ruins, and then start preparing for the big meeting...
Oh, send Nanamo my regards, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
52,"TEXT_STMBDB106_02967_LYSE_000_012","...And I should be getting back to my own tasks. I'll organize a squad to head down into the ruins, and then start preparing for the big meeting...
Oh, send Nanamo my regards, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
53,"TEXT_STMBDB106_02967_ALPHINAUD_000_013","And ours too, if you please. We shall see you on your return."
54,"TEXT_STMBDB106_02967_BARTHOLOMEW_000_020","My <If(PlayerParameter(4))>lady<Else/>lord</If>! It was an honor to face you in the tournament. Since that day, I have spent my every spare moment in the practice yard, striving to attain some fraction of your skill with the blade."
@@ -65,8 +64,7 @@ Oh, send Nanamo my regards, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1
59,"TEXT_STMBDB106_02967_NANAMOULNAMO_100_030","Perchance you remember “Lilira, the merchant's daughter”? This is the persona I assume when I venture beyond the palace walls to observe my subjects unnoticed."
60,"TEXT_STMBDB106_02967_NANAMOULNAMO_000_031","Ordinarily, Papashan would accompany me, but for this particular outing I need an advisor─not a minder."
61,"TEXT_STMBDB106_02967_NANAMOULNAMO_000_032","And that is why I requested your company. Over the course of your many adventures, you have met people from all walks of life, in every corner of Eorzea, and I would make use of your worldly experience."
63,"TEXT_STMBDB106_02967_NANAMOULNAMO_000_040","Look upon this procession of tattered tents...
These refugees camp in squalor, at the mercy of the elements and Thanalan's predators both."
62,"TEXT_STMBDB106_02967_NANAMOULNAMO_000_033","Now, let us be on our way. Our first destination is Stonesthrow, just beyond the Gate of Nald."
63,"TEXT_STMBDB106_02967_NANAMOULNAMO_000_040","Look upon this procession of tattered tents...
These refugees camp in squalor, at the mercy of the elements and Thanalan's predators both."
64,"TEXT_STMBDB106_02967_NANAMOULNAMO_000_041","The city's mighty walls offer safety, but the streets overflow with people as it is. And unless blessed by the hand of Nald Himself, no refugee could ever hope to afford a dwelling in Ul'dah."
1 key 0 1
53 49 TEXT_STMBDB106_02967_LYSE_000_005 I know I could learn so much from Raubahn if he decided to stay. But it's his choice, and I'm not about to try and persuade him. Ul'dah needs him too.
54 50 TEXT_STMBDB106_02967_ALPHINAUD_000_010 Well, the question of how to put the mad king's treasures to good use shows no sign of answering itself. Shall we be about it, Arenvald?
55 51 TEXT_STMBDB106_02967_ARENVALD_000_011 I am at your beck and call!
56 52 TEXT_STMBDB106_02967_LYSE_000_012 ...And I should be getting back to my own tasks. I'll organize a squad to head down into the ruins, and then start preparing for the big meeting... Oh, send Nanamo my regards, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! ...And I should be getting back to my own tasks. I'll organize a squad to head down into the ruins, and then start preparing for the big meeting... Oh, send Nanamo my regards, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!
53 TEXT_STMBDB106_02967_ALPHINAUD_000_013 And ours too, if you please. We shall see you on your return.
57 54 53 TEXT_STMBDB106_02967_BARTHOLOMEW_000_020 TEXT_STMBDB106_02967_ALPHINAUD_000_013 My <If(PlayerParameter(4))>lady<Else/>lord</If>! It was an honor to face you in the tournament. Since that day, I have spent my every spare moment in the practice yard, striving to attain some fraction of your skill with the blade. And ours too, if you please. We shall see you on your return.
58 55 54 TEXT_STMBDB106_02967_BARTHOLOMEW_000_021 TEXT_STMBDB106_02967_BARTHOLOMEW_000_020 Ah! Forgive me! You are here for your audience with the sultana! Please proceed. My <If(PlayerParameter(4))>lady<Else/>lord</If>! It was an honor to face you in the tournament. Since that day, I have spent my every spare moment in the practice yard, striving to attain some fraction of your skill with the blade.
59 56 55 TEXT_STMBDB106_02967_BARTHOLOMEW_000_022 TEXT_STMBDB106_02967_BARTHOLOMEW_000_021 You are expected, my <If(PlayerParameter(4))>lady<Else/>lord</If>. Please proceed. Ah! Forgive me! You are here for your audience with the sultana! Please proceed.
64 61 60 TEXT_STMBDB106_02967_NANAMOULNAMO_000_032 TEXT_STMBDB106_02967_NANAMOULNAMO_000_031 And that is why I requested your company. Over the course of your many adventures, you have met people from all walks of life, in every corner of Eorzea, and I would make use of your worldly experience. Ordinarily, Papashan would accompany me, but for this particular outing I need an advisor─not a minder.
65 62 61 TEXT_STMBDB106_02967_NANAMOULNAMO_000_033 TEXT_STMBDB106_02967_NANAMOULNAMO_000_032 Now, let us be on our way. Our first destination is Stonesthrow, just beyond the Gate of Nald. And that is why I requested your company. Over the course of your many adventures, you have met people from all walks of life, in every corner of Eorzea, and I would make use of your worldly experience.
66 63 62 TEXT_STMBDB106_02967_NANAMOULNAMO_000_040 TEXT_STMBDB106_02967_NANAMOULNAMO_000_033 Look upon this procession of tattered tents... These refugees camp in squalor, at the mercy of the elements and Thanalan's predators both. Now, let us be on our way. Our first destination is Stonesthrow, just beyond the Gate of Nald.
67 64 63 TEXT_STMBDB106_02967_NANAMOULNAMO_000_041 TEXT_STMBDB106_02967_NANAMOULNAMO_000_040 The city's mighty walls offer safety, but the streets overflow with people as it is. And unless blessed by the hand of Nald Himself, no refugee could ever hope to afford a dwelling in Ul'dah. Look upon this procession of tattered tents... These refugees camp in squalor, at the mercy of the elements and Thanalan's predators both.
65 TEXT_STMBDB106_02967_NANAMOULNAMO_000_042 Twenty years have passed since the fall of Ala Mhigo and five since the Calamity, yet the plight of the poor has grown more desperate, not less. As sultana, the blame falls upon me.
68 66 64 TEXT_STMBDB106_02967_Q1_000_000 TEXT_STMBDB106_02967_NANAMOULNAMO_000_041 What will you say? The city's mighty walls offer safety, but the streets overflow with people as it is. And unless blessed by the hand of Nald Himself, no refugee could ever hope to afford a dwelling in Ul'dah.
69 67 65 TEXT_STMBDB106_02967_A1_000_001 TEXT_STMBDB106_02967_NANAMOULNAMO_000_042 You have done your best, Your Grace. Twenty years have passed since the fall of Ala Mhigo and five since the Calamity, yet the plight of the poor has grown more desperate, not less. As sultana, the blame falls upon me.
70 68 66 TEXT_STMBDB106_02967_A1_000_002 TEXT_STMBDB106_02967_Q1_000_000 Your hands have been tied, Your Grace... What will you say?
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@@ -98,7 +98,6 @@ int32,str,str
94,"TEXT_STMBDB107_02968_GODBERT_000_065","For all our potential, we are indolent creatures by nature. If unconditional charity is all we know, then we begin to rely upon it─to expect it."
95,"TEXT_STMBDB107_02968_GODBERT_000_066","And then we must consider Ul'dah's own poor and downtrodden. Should they hear of you spending the nation's coin─not to improve their lot, but to nurture the distant citizens of Ala Mhigo─it is unlikely they will applaud your generosity."
96,"TEXT_STMBDB107_02968_GODBERT_000_067","Surely it is not Your Grace's intention to foster new resentments, but to spread goodwill?"
97,"TEXT_STMBDB107_02968_NANAMOULNAMO_000_068","Indeed.
...Then any support I pledge to the refugees must promote self-sufficiency, whilst also serving the interests of the people of Ul'dah."
97,"TEXT_STMBDB107_02968_NANAMOULNAMO_000_068","Indeed.
...Then any support I pledge to the refugees must promote self-sufficiency, whilst also serving the interests of the people of Ul'dah."
98,"TEXT_STMBDB107_02968_GODBERT_000_069","Exactly so! Such an arrangement will create a far more equitable relationship with the returning Ala Mhigans, even as it generates the revenue required to win the approval of your subjects."
1 key 0 1
98 94 TEXT_STMBDB107_02968_GODBERT_000_065 For all our potential, we are indolent creatures by nature. If unconditional charity is all we know, then we begin to rely upon it─to expect it.
99 95 TEXT_STMBDB107_02968_GODBERT_000_066 And then we must consider Ul'dah's own poor and downtrodden. Should they hear of you spending the nation's coin─not to improve their lot, but to nurture the distant citizens of Ala Mhigo─it is unlikely they will applaud your generosity.
100 96 TEXT_STMBDB107_02968_GODBERT_000_067 Surely it is not Your Grace's intention to foster new resentments, but to spread goodwill?
101 97 TEXT_STMBDB107_02968_NANAMOULNAMO_000_068 Indeed. ...Then any support I pledge to the refugees must promote self-sufficiency, whilst also serving the interests of the people of Ul'dah. Indeed. ...Then any support I pledge to the refugees must promote self-sufficiency, whilst also serving the interests of the people of Ul'dah.
98 TEXT_STMBDB107_02968_GODBERT_000_069 Exactly so! Such an arrangement will create a far more equitable relationship with the returning Ala Mhigans, even as it generates the revenue required to win the approval of your subjects.
102 99 98 TEXT_STMBDB107_02968_NANAMOULNAMO_000_070 TEXT_STMBDB107_02968_GODBERT_000_069 You have given me much to ponder, Lord Manderville. I thank you for your candor. Exactly so! Such an arrangement will create a far more equitable relationship with the returning Ala Mhigans, even as it generates the revenue required to win the approval of your subjects.
103 99 TEXT_STMBDB107_02968_NANAMOULNAMO_000_070 You have given me much to ponder, Lord Manderville. I thank you for your candor.
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@@ -68,5 +68,4 @@ int32,str,str
64,"TEXT_STMBDB108_02969_NANAMOULNAMO_000_030","So this is where the Scions first congregated... I have heard many tales, but never had occasion to visit."
65,"TEXT_STMBDB108_02969_NANAMOULNAMO_000_031","To work, then. The hour of the meeting draws near, and I would gather my thoughts. Pray see to it that we have the appointed room to ourselves."
66,"TEXT_STMBDB108_02969_NANAMOULNAMO_000_040","<sigh> I fear it will be many years before I feel comfortable taking part in such negotiations."
67,"TEXT_STMBDB108_02969_NANAMOULNAMO_000_041","But I shall not complain. We have piqued Lolorito's interest and secured his invaluable expertise.
Thank you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I could not have done it without you."
67,"TEXT_STMBDB108_02969_NANAMOULNAMO_000_041","But I shall not complain. We have piqued Lolorito's interest and secured his invaluable expertise.
1 key 0 1
68 64 TEXT_STMBDB108_02969_NANAMOULNAMO_000_030 So this is where the Scions first congregated... I have heard many tales, but never had occasion to visit.
69 65 TEXT_STMBDB108_02969_NANAMOULNAMO_000_031 To work, then. The hour of the meeting draws near, and I would gather my thoughts. Pray see to it that we have the appointed room to ourselves.
70 66 TEXT_STMBDB108_02969_NANAMOULNAMO_000_040 <sigh> I fear it will be many years before I feel comfortable taking part in such negotiations.
71 67 TEXT_STMBDB108_02969_NANAMOULNAMO_000_041 But I shall not complain. We have piqued Lolorito's interest and secured his invaluable expertise. Thank you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I could not have done it without you. But I shall not complain. We have piqued Lolorito's interest and secured his invaluable expertise. Thank you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I could not have done it without you.
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@@ -103,8 +103,7 @@ int32,str,str
99,"TEXT_STMBDB109_02970_A2_000_002","Just hit it really, <Emphasis>really</Emphasis> hard! As hard as you can!"
100,"TEXT_STMBDB109_02970_WISCAR_000_124","Inside its head, is it? I'll try to stab it right between the eyes, then!"
101,"TEXT_STMBDB109_02970_WISCAR_000_125","As hard...as I can. Well, simple strategies are often the best! Here goes!"
102,"TEXT_STMBDB109_02970_WISCAR_000_130","<pant> <pant>
It's not easy...fighting with the liberator of Ala Mhigo watching your every...move. But I got the job done."
102,"TEXT_STMBDB109_02970_WISCAR_000_130","<pant> <pant>
It's not easy...fighting with the liberator of Ala Mhigo watching your every...move. But I got the job done."
103,"TEXT_STMBDB109_02970_WISCAR_000_131","Thanks for the advice, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I feel a lot better prepared for my patrols now."
104,"TEXT_STMBDB109_02970_WISCAR_000_132","Anyroad, we should head back to the Saltery before Grandad starts to worry I've been snipped into pieces and fed to a yabby's hatchlings."
1 key 0 1
103 99 TEXT_STMBDB109_02970_A2_000_002 Just hit it really, <Emphasis>really</Emphasis> hard! As hard as you can!
104 100 TEXT_STMBDB109_02970_WISCAR_000_124 Inside its head, is it? I'll try to stab it right between the eyes, then!
105 101 TEXT_STMBDB109_02970_WISCAR_000_125 As hard...as I can. Well, simple strategies are often the best! Here goes!
106 102 TEXT_STMBDB109_02970_WISCAR_000_130 <pant> <pant> It's not easy...fighting with the liberator of Ala Mhigo watching your every...move. But I got the job done. <pant> <pant> It's not easy...fighting with the liberator of Ala Mhigo watching your every...move. But I got the job done.
103 TEXT_STMBDB109_02970_WISCAR_000_131 Thanks for the advice, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I feel a lot better prepared for my patrols now.
107 104 103 TEXT_STMBDB109_02970_WISCAR_000_132 TEXT_STMBDB109_02970_WISCAR_000_131 Anyroad, we should head back to the Saltery before Grandad starts to worry I've been snipped into pieces and fed to a yabby's hatchlings. Thanks for the advice, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I feel a lot better prepared for my patrols now.
108 105 104 TEXT_STMBDB109_02970_WISCAR_000_135 TEXT_STMBDB109_02970_WISCAR_000_132 Let's hurry up and tell Grandad how the hunt went. It'll set his mind at ease. Anyroad, we should head back to the Saltery before Grandad starts to worry I've been snipped into pieces and fed to a yabby's hatchlings.
109 106 105 TEXT_STMBDB109_02970_ALPHINAUD_000_136 TEXT_STMBDB109_02970_WISCAR_000_135 For the merchants of Ul'dah, a well-constructed contract is both sword and shield, and Watt must understand this if we are to meet them on an even field. Speaking of battles, does Wiscar seem equal to the task of thinning the loch's monster population? He certainly seemed eager enough. Let's hurry up and tell Grandad how the hunt went. It'll set his mind at ease.
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@@ -63,8 +63,7 @@ int32,str,str
59,"TEXT_STMBDB110_02971_ARENVALD_000_040","I was just on my way to the Saltery─it's lucky I saw you!"
60,"TEXT_STMBDB110_02971_PIPIN_000_045","Arenvald seems flustered. Something is amiss..."
61,"TEXT_STMBDB110_02971_RAUBAHN_000_050","That took longer than I intended, but at least you know where I stand."
62,"TEXT_STMBDB110_02971_RAUBAHN_000_051","Now that's settled...
Arenvald─what news?"
62,"TEXT_STMBDB110_02971_RAUBAHN_000_051","Now that's settled...
Arenvald─what news?"
63,"TEXT_STMBDB110_02971_ARENVALD_000_052","We may have a problem, sir."
64,"TEXT_STMBDB110_02971_ARENVALD_000_053","A group of Ananta has arrived at the main gates. And I don't mean the Vira. These are <Emphasis>Qalyana</Emphasis>─the ones that summoned the primal."
1 key 0 1
63 59 TEXT_STMBDB110_02971_ARENVALD_000_040 I was just on my way to the Saltery─it's lucky I saw you!
64 60 TEXT_STMBDB110_02971_PIPIN_000_045 Arenvald seems flustered. Something is amiss...
65 61 TEXT_STMBDB110_02971_RAUBAHN_000_050 That took longer than I intended, but at least you know where I stand.
66 62 TEXT_STMBDB110_02971_RAUBAHN_000_051 Now that's settled... Arenvald─what news? Now that's settled... Arenvald─what news?
63 TEXT_STMBDB110_02971_ARENVALD_000_052 We may have a problem, sir.
67 64 63 TEXT_STMBDB110_02971_ARENVALD_000_053 TEXT_STMBDB110_02971_ARENVALD_000_052 A group of Ananta has arrived at the main gates. And I don't mean the Vira. These are <Emphasis>Qalyana</Emphasis>─the ones that summoned the primal. We may have a problem, sir.
68 65 64 TEXT_STMBDB110_02971_ARENVALD_000_054 TEXT_STMBDB110_02971_ARENVALD_000_053 They're insisting they be allowed to attend the council. Lyse is trying to reason with them, but she may need help... A group of Ananta has arrived at the main gates. And I don't mean the Vira. These are <Emphasis>Qalyana</Emphasis>─the ones that summoned the primal.
69 66 65 TEXT_STMBDB110_02971_PIPIN_000_055 TEXT_STMBDB110_02971_ARENVALD_000_054 Hmm... An invitation <Emphasis>was</Emphasis> extended to all of the native beast tribes...but we assumed the Qalyana would refuse it out of hand. They're insisting they be allowed to attend the council. Lyse is trying to reason with them, but she may need help...
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@@ -4,9 +4,7 @@ int32,str,str
0,"TEXT_STMBDB111_02972_SEQ_00","Raubahn seems unconvinced by the Qalyana's sincerity."
1,"TEXT_STMBDB111_02972_SEQ_01","Wary of Qalyana treachery, Raubahn is minded to bolster security for the forthcoming meeting. Arenvald duly volunteers to round up your fellow Scions, and bids you assemble with them in the Ala Mhigan Quarter."
2,"TEXT_STMBDB111_02972_SEQ_02","At the appointed location, you rendezvous with Arenvald, who has succeeded in enlisting the aid of Alphinaud, Y'shtola, and Thancred. Deeming it best to have eyes both inside and outside the throne room, you proceed to divide your forces into two groups. Thancred and Y'shtola will keep watch without, while you and the others take up positions within. Make your way to the palace's rear entrance, on the eastern edge of the quarter, and identify yourself to the guard on duty."
3,"TEXT_STMBDB111_02972_SEQ_03","In the midst of the meeting, the Qalyana broodmother somehow summons forth an incarnation of Sri Lakshmi, plunging the throne room into chaos. Too late, you realize that the guards entrusted with keeping the area free of crystals have themselves been enthralled. As the only warriors present blessed with the protection of the Echo, you and Arenvald must occupy the primal whilst your companions defend the visiting envoys from the Qalyana and the enthralled guards. Rally the hesitant Arenvald, and make your stand against the Lady of Bliss!
※In the event that you leave the palace, speak with the Resistance guard in the Ala Mhigan Quarter to re-enter the throne room."
3,"TEXT_STMBDB111_02972_SEQ_03","In the midst of the meeting, the Qalyana broodmother somehow summons forth an incarnation of Sri Lakshmi, plunging the throne room into chaos. Too late, you realize that the guards entrusted with keeping the area free of crystals have themselves been enthralled. As the only warriors present blessed with the protection of the Echo, you and Arenvald must occupy the primal whilst your companions defend the visiting envoys from the Qalyana and the enthralled guards. Rally the hesitant Arenvald, and make your stand against the Lady of Bliss!
※In the event that you leave the palace, speak with the Resistance guard in the Ala Mhigan Quarter to re-enter the throne room."
4,"TEXT_STMBDB111_02972_SEQ_04","Try as you might, the need to protect your allies from the primal's baleful influence renders you powerless to wrest the initiative from your foe─until, that is, Fordola arrives to even the odds. Swallowing your questions, you engage Sri Lakshmi together, and succeed at last in banishing her to the aether. The battle is over, but the Butcher still stands before you, free of her fetters, weapon in hand..."
@@ -151,5 +149,4 @@ int32,str,str
143,"TEXT_STMBDB111_02972_GARLEANLEADERD_000_180","Have you read the reports? First Doma, then Ala Mhigo─and Lord Zenos put to the sword!"
144,"TEXT_STMBDB111_02972_GARLEANLEADERE_000_181","Do not believe everything you read. I hear the viceroy was merely wounded, and that he has already returned to the capital. Naturally, the savages beat their chests, and boast loudly of taking his head, regardless."
145,"TEXT_STMBDB111_02972_GARLEANLEADERD_000_182","Nay... Lord Zenos <Emphasis>lives</Emphasis>?"
148,"TEXT_STMBDB111_02972_GARLEANLEADERD_000_185","They would wage war with empty words...
Let them produce the viceroy's remains, then! We shall soon put the lie to their claims."
146,"TEXT_STMBDB111_02972_GARLEANLEADERE_000_183","Deplorable. That our own officers should be fooled by Eorzean misinformation..."
1 key 0 1
4 0 TEXT_STMBDB111_02972_SEQ_00 Raubahn seems unconvinced by the Qalyana's sincerity.
5 1 TEXT_STMBDB111_02972_SEQ_01 Wary of Qalyana treachery, Raubahn is minded to bolster security for the forthcoming meeting. Arenvald duly volunteers to round up your fellow Scions, and bids you assemble with them in the Ala Mhigan Quarter.
6 2 TEXT_STMBDB111_02972_SEQ_02 At the appointed location, you rendezvous with Arenvald, who has succeeded in enlisting the aid of Alphinaud, Y'shtola, and Thancred. Deeming it best to have eyes both inside and outside the throne room, you proceed to divide your forces into two groups. Thancred and Y'shtola will keep watch without, while you and the others take up positions within. Make your way to the palace's rear entrance, on the eastern edge of the quarter, and identify yourself to the guard on duty.
7 3 TEXT_STMBDB111_02972_SEQ_03 In the midst of the meeting, the Qalyana broodmother somehow summons forth an incarnation of Sri Lakshmi, plunging the throne room into chaos. Too late, you realize that the guards entrusted with keeping the area free of crystals have themselves been enthralled. As the only warriors present blessed with the protection of the Echo, you and Arenvald must occupy the primal whilst your companions defend the visiting envoys from the Qalyana and the enthralled guards. Rally the hesitant Arenvald, and make your stand against the Lady of Bliss! ※In the event that you leave the palace, speak with the Resistance guard in the Ala Mhigan Quarter to re-enter the throne room. In the midst of the meeting, the Qalyana broodmother somehow summons forth an incarnation of Sri Lakshmi, plunging the throne room into chaos. Too late, you realize that the guards entrusted with keeping the area free of crystals have themselves been enthralled. As the only warriors present blessed with the protection of the Echo, you and Arenvald must occupy the primal whilst your companions defend the visiting envoys from the Qalyana and the enthralled guards. Rally the hesitant Arenvald, and make your stand against the Lady of Bliss! ※In the event that you leave the palace, speak with the Resistance guard in the Ala Mhigan Quarter to re-enter the throne room.
4 TEXT_STMBDB111_02972_SEQ_04 Try as you might, the need to protect your allies from the primal's baleful influence renders you powerless to wrest the initiative from your foe─until, that is, Fordola arrives to even the odds. Swallowing your questions, you engage Sri Lakshmi together, and succeed at last in banishing her to the aether. The battle is over, but the Butcher still stands before you, free of her fetters, weapon in hand...
5 TEXT_STMBDB111_02972_SEQ_05 After a taut moment, Fordola surrenders her sword, and returns to her cell of her own accord. It would seem the danger has passed. Ask Lyse if she and her guests are unharmed.
8 6 4 TEXT_STMBDB111_02972_SEQ_06 TEXT_STMBDB111_02972_SEQ_04 After thanking you for your efforts in the throne room, Lyse returns to conclude her meeting with the envoys from Gyr Abania. No longer needed, you retire to the rooftop gardens, where you are joined after a time by Raubahn. The General tells you of the council's decision to form an elected government, signaling the end of his time in Ala Mhigo. You subsequently pass Nanamo on your way to speak with Lyse, and sense that Raubahn's plans to return to Ul'dah are about to encounter a sultana-sized wrinkle... Try as you might, the need to protect your allies from the primal's baleful influence renders you powerless to wrest the initiative from your foe─until, that is, Fordola arrives to even the odds. Swallowing your questions, you engage Sri Lakshmi together, and succeed at last in banishing her to the aether. The battle is over, but the Butcher still stands before you, free of her fetters, weapon in hand...
9 7 5 TEXT_STMBDB111_02972_SEQ_07 TEXT_STMBDB111_02972_SEQ_05 As you and your companions discuss the day's events, Nanamo arrives, flanked by Pipin and a rather sheepish-looking Raubahn. After some prompting by the sultana, the gruff warrior duly announces that he has been dismissed as leader of the Immortal Flames, and stripped of his seat on the Syndicate. Shocking though these revelations are, it does not take long for the assembled company to make light of them─and small wonder, for Ala Mhigo's dearest son is finally home. Speak with Lyse, and learn of her plans for the future. After a taut moment, Fordola surrenders her sword, and returns to her cell of her own accord. It would seem the danger has passed. Ask Lyse if she and her guests are unharmed.
10 8 6 TEXT_STMBDB111_02972_SEQ_08 TEXT_STMBDB111_02972_SEQ_06 For the moment, it seems that Lyse intends to return to Rhalgr's Reach. Follow Alphinaud's lead, and join her at the Resistance stronghold. After thanking you for your efforts in the throne room, Lyse returns to conclude her meeting with the envoys from Gyr Abania. No longer needed, you retire to the rooftop gardens, where you are joined after a time by Raubahn. The General tells you of the council's decision to form an elected government, signaling the end of his time in Ala Mhigo. You subsequently pass Nanamo on your way to speak with Lyse, and sense that Raubahn's plans to return to Ul'dah are about to encounter a sultana-sized wrinkle...
149 147 145 TEXT_STMBDB111_02972_GARLEANLEADERE_000_184 TEXT_STMBDB111_02972_GARLEANLEADERD_000_182 Small wonder the provinces have begun rising up in rebellion. We must prepare an official, and above all <Emphasis>accurate</Emphasis> announcement to quell these pernicious rumors. Nay... Lord Zenos <Emphasis>lives</Emphasis>?
150 148 146 TEXT_STMBDB111_02972_GARLEANLEADERD_000_185 TEXT_STMBDB111_02972_GARLEANLEADERE_000_183 They would wage war with empty words... Let them produce the viceroy's remains, then! We shall soon put the lie to their claims. Deplorable. That our own officers should be fooled by Eorzean misinformation...
151 147 TEXT_STMBDB111_02972_GARLEANLEADERE_000_184 Small wonder the provinces have begun rising up in rebellion. We must prepare an official, and above all <Emphasis>accurate</Emphasis> announcement to quell these pernicious rumors.
152 148 TEXT_STMBDB111_02972_GARLEANLEADERD_000_185 They would wage war with empty words... Let them produce the viceroy's remains, then! We shall soon put the lie to their claims.
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@@ -6,9 +6,7 @@ int32,str,str
2,"TEXT_STMBDR101_02928_SEQ_02","You learn to your surprise that Nero tol Scaeva has been offered employment at the Ironworks without prior approval from Cid, who is none too pleased. At length, he grudgingly agrees to tolerate his old rival's presence, and takes the opportunity to beseech your aid in the ongoing investigation into Omega. Moments later, an engineer rushes in with grave tidings: aetheric readings have risen alarmingly at the Yawn, where Omega is thought to be hiding. Fearing the worst, Cid resolves at once to visit the scene and asks that you accompany him."
3,"TEXT_STMBDR101_02928_SEQ_03","As you stare at the pool of condensed aether that fills the Yawn, Midgardsormr stirs from his slumber to inform you that Omega does indeed await within. Then, without warning, a chocobo-like creature bursts out of the pool followed by an enormous, translucent serpent. Once the initial panic has passed, Midgardsormr explains that Omega is capable of bringing forth life, and that the serpent was one of its creations. All eyes duly turn to what appears to be an approximation of a chocobo, which has settled at the party's side."
4,"TEXT_STMBDR101_02928_SEQ_04","Through Midgardsormr, the chocobo describes a strange plane beyond the Yawn. There, Omega appears to be testing its creations, and the only way to find out more is to venture in─by taking a plunge into the pink pool."
5,"TEXT_STMBDR101_02928_SEQ_05","Together with your comrades, you jump into the Yawn and find yourself in a rift between dimensions. Shortly thereafter, Omega reaches out to you via one of its monitors and declares that you are to participate in an experiment. It seeks to determine the mightiest being by pitting subjects against one another in combat, to which end it has selected and recreated eighty-nine entities. You are provisionally assigned to the Alpha group, so named for your new chocobo friend, and your first task will be to fight your way to a place called the Deltascape. In so doing, you will prove your fitness to be fully fledged test subjects.
※In the event that you leave the Interdimensional Rift, you may re-enter by speaking with the Ironworks hand at the Yawn."
5,"TEXT_STMBDR101_02928_SEQ_05","Together with your comrades, you jump into the Yawn and find yourself in a rift between dimensions. Shortly thereafter, Omega reaches out to you via one of its monitors and declares that you are to participate in an experiment. It seeks to determine the mightiest being by pitting subjects against one another in combat, to which end it has selected and recreated eighty-nine entities. You are provisionally assigned to the Alpha group, so named for your new chocobo friend, and your first task will be to fight your way to a place called the Deltascape. In so doing, you will prove your fitness to be fully fledged test subjects.
※In the event that you leave the Interdimensional Rift, you may re-enter by speaking with the Ironworks hand at the Yawn."
6,"TEXT_STMBDR101_02928_SEQ_06","You win through to the egg-shaped Deltascape─one of many such structures floating in the rift─thereby confirming your status as test subjects...albeit the weakest of them all. Omega duly grants you time and space to prepare for your next trial: entering the Deltascape and defeating all the subjects within. After your host leaves, you and your companions set about establishing an improvised base of operations."
@@ -122,8 +120,7 @@ int32,str,str
114,"TEXT_STMBDR101_02928_BIGGS_000_130","...It looks like a chocobo in the same way a mammet looks like a person, if you know what I mean?"
115,"TEXT_STMBDR101_02928_WEDGE_000_135","You heard him kweh, didn't you? He's a chocobo, I'm sure of it!"
116,"TEXT_STMBDR101_02928_ALPHA_000_140","Kweh?"
119,"TEXT_STMBDR101_02928_BIGGS_000_143","I s'pose...
Aye, all right, let's go with chocobo for now."
117,"TEXT_STMBDR101_02928_BIGGS_000_141","Hmmm... The way it kwehs isn't unlike a chocobo, but it looks more like a stuffed doll to me."
118,"TEXT_STMBDR101_02928_WEDGE_000_142","It's definitely a chocobo, trust me on this. The ones we Lalafells ride are all about this size, aren't they?"
119,"TEXT_STMBDR101_02928_BIGGS_000_143","I s'pose...
Aye, all right, let's go with chocobo for now."
@@ -193,8 +190,7 @@ Aye, all right, let's go with chocobo for now."
183,"TEXT_STMBDR101_02928_ALPHA_000_254","Kweh!"
184,"TEXT_STMBDR101_02928_WEDGE_000_255","Alpha! But hold on a moment... Shouldn't either one or the other of us be translucent?"
185,"TEXT_STMBDR101_02928_OMEGA_000_256","(-Omega-)<blip> Subjects confirmed to have arrived at the Deltascape. Analysis complete."
189,"TEXT_STMBDR101_02928_NERO_000_260","Not quite what I would have chosen, but one must make do.
...Speaking of which: what is it that we're supposed to do, exactly?"
186,"TEXT_STMBDR101_02928_OMEGA_000_257","(-Omega-)Congratulations, you are approved for participation. Your strength places you in the selfsame tier as Alpha─the feeblest and farthest removed from myself."
187,"TEXT_STMBDR101_02928_OMEGA_000_258","(-Omega-)Nonetheless, you are now fully fledged test subjects. Welcome, weakest of challengers."
188,"TEXT_STMBDR101_02928_OMEGA_000_259","(-Omega-)As corporeal lifeforms, you need not undergo development within a test world. Instead, you may use this space freely."
189,"TEXT_STMBDR101_02928_NERO_000_260","Not quite what I would have chosen, but one must make do.
@@ -204,7 +200,6 @@ Aye, all right, let's go with chocobo for now."
192,"TEXT_STMBDR101_02928_OMEGA_000_263","(-Omega-)Only a small party may have existential authorization transferred from Alpha. Good luck. <blip>"
193,"TEXT_STMBDR101_02928_NERO_000_264","So the eggs <Emphasis>do</Emphasis> contain our fellow test subjects─just as I predicted, eh, Garlond?"
194,"TEXT_STMBDR101_02928_CID_000_265","Before we turn our thoughts to the Deltascape, I suggest we set up a base of operations here."
199,"TEXT_STMBDR101_02928_WEDGE_000_290","What I need now is a steaming-hot cup of tea...and nothing makes a better brew than the Mark XIV Thermocoil Boilmaster, coming soon to a Garlond Ironworks-approved vendor near you!
...S-Sorry. Jessie made me do it."
195,"TEXT_STMBDR101_02928_ALPHA_000_270","Kweh?"
196,"TEXT_STMBDR101_02928_NERO_000_275","Quite impressive for an improvised arrangement, even if I do say so myself. Now then, let us see what we can learn from our host's many monitors."
197,"TEXT_STMBDR101_02928_BIGGS_000_280","I was thinking about asking the crew to throw some supplies in after us. But only the gods know if they'd make it here in one piece. You can bet they wouldn't be the right way up if they did, though."
1 key 0 1
6 2 TEXT_STMBDR101_02928_SEQ_02 You learn to your surprise that Nero tol Scaeva has been offered employment at the Ironworks without prior approval from Cid, who is none too pleased. At length, he grudgingly agrees to tolerate his old rival's presence, and takes the opportunity to beseech your aid in the ongoing investigation into Omega. Moments later, an engineer rushes in with grave tidings: aetheric readings have risen alarmingly at the Yawn, where Omega is thought to be hiding. Fearing the worst, Cid resolves at once to visit the scene and asks that you accompany him.
7 3 TEXT_STMBDR101_02928_SEQ_03 As you stare at the pool of condensed aether that fills the Yawn, Midgardsormr stirs from his slumber to inform you that Omega does indeed await within. Then, without warning, a chocobo-like creature bursts out of the pool followed by an enormous, translucent serpent. Once the initial panic has passed, Midgardsormr explains that Omega is capable of bringing forth life, and that the serpent was one of its creations. All eyes duly turn to what appears to be an approximation of a chocobo, which has settled at the party's side.
8 4 TEXT_STMBDR101_02928_SEQ_04 Through Midgardsormr, the chocobo describes a strange plane beyond the Yawn. There, Omega appears to be testing its creations, and the only way to find out more is to venture in─by taking a plunge into the pink pool.
9 5 TEXT_STMBDR101_02928_SEQ_05 Together with your comrades, you jump into the Yawn and find yourself in a rift between dimensions. Shortly thereafter, Omega reaches out to you via one of its monitors and declares that you are to participate in an experiment. It seeks to determine the mightiest being by pitting subjects against one another in combat, to which end it has selected and recreated eighty-nine entities. You are provisionally assigned to the Alpha group, so named for your new chocobo friend, and your first task will be to fight your way to a place called the Deltascape. In so doing, you will prove your fitness to be fully fledged test subjects. ※In the event that you leave the Interdimensional Rift, you may re-enter by speaking with the Ironworks hand at the Yawn. Together with your comrades, you jump into the Yawn and find yourself in a rift between dimensions. Shortly thereafter, Omega reaches out to you via one of its monitors and declares that you are to participate in an experiment. It seeks to determine the mightiest being by pitting subjects against one another in combat, to which end it has selected and recreated eighty-nine entities. You are provisionally assigned to the Alpha group, so named for your new chocobo friend, and your first task will be to fight your way to a place called the Deltascape. In so doing, you will prove your fitness to be fully fledged test subjects. ※In the event that you leave the Interdimensional Rift, you may re-enter by speaking with the Ironworks hand at the Yawn.
6 TEXT_STMBDR101_02928_SEQ_06 You win through to the egg-shaped Deltascape─one of many such structures floating in the rift─thereby confirming your status as test subjects...albeit the weakest of them all. Omega duly grants you time and space to prepare for your next trial: entering the Deltascape and defeating all the subjects within. After your host leaves, you and your companions set about establishing an improvised base of operations.
7 TEXT_STMBDR101_02928_SEQ_07 Having secured a foothold in the rift, the party turns its attention to the challenges that lie ahead. Whatever else stands between you and Omega, there seems little doubt that your combat skills will be tested to their limit...and perhaps beyond.
10 8 6 TEXT_STMBDR101_02928_SEQ_08 TEXT_STMBDR101_02928_SEQ_06 You win through to the egg-shaped Deltascape─one of many such structures floating in the rift─thereby confirming your status as test subjects...albeit the weakest of them all. Omega duly grants you time and space to prepare for your next trial: entering the Deltascape and defeating all the subjects within. After your host leaves, you and your companions set about establishing an improvised base of operations.
11 9 7 TEXT_STMBDR101_02928_SEQ_09 TEXT_STMBDR101_02928_SEQ_07 Having secured a foothold in the rift, the party turns its attention to the challenges that lie ahead. Whatever else stands between you and Omega, there seems little doubt that your combat skills will be tested to their limit...and perhaps beyond.
12 10 8 TEXT_STMBDR101_02928_SEQ_10 TEXT_STMBDR101_02928_SEQ_08
120 118 116 TEXT_STMBDR101_02928_WEDGE_000_142 TEXT_STMBDR101_02928_ALPHA_000_140 It's definitely a chocobo, trust me on this. The ones we Lalafells ride are all about this size, aren't they? Kweh?
121 119 117 TEXT_STMBDR101_02928_BIGGS_000_143 TEXT_STMBDR101_02928_BIGGS_000_141 I s'pose... Aye, all right, let's go with chocobo for now. Hmmm... The way it kwehs isn't unlike a chocobo, but it looks more like a stuffed doll to me.
122 120 118 TEXT_STMBDR101_02928_MIDGARDSORMR_000_144 TEXT_STMBDR101_02928_WEDGE_000_142 Thy mistress's blessing extendeth not unto this creature's soul, then...? It's definitely a chocobo, trust me on this. The ones we Lalafells ride are all about this size, aren't they?
123 121 119 TEXT_STMBDR101_02928_MIDGARDSORMR_000_145 TEXT_STMBDR101_02928_BIGGS_000_143 Very well. As this matter concerneth Omega, I shall speak with it in thy stead. I s'pose... Aye, all right, let's go with chocobo for now.
122 TEXT_STMBDR101_02928_CID_000_146 Uh...<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Aren't you going to introduce us to your knowledgeable little dragon friend?
124 123 120 TEXT_STMBDR101_02928_CID_000_147 TEXT_STMBDR101_02928_MIDGARDSORMR_000_144 What, <Emphasis>the</Emphasis> Midgardsormr─who fought and fell at the Battle of Silvertear Skies!? Thy mistress's blessing extendeth not unto this creature's soul, then...?
125 124 121 TEXT_STMBDR101_02928_NERO_000_148 TEXT_STMBDR101_02928_MIDGARDSORMR_000_145 And here I was, content to be traveling in the company of just <Emphasis>one</Emphasis> legend. Without wishing to offend you, hero, the Father of Dragons does have something you do not, that being relevant knowledge. There is much we could learn from him... Very well. As this matter concerneth Omega, I shall speak with it in thy stead.
126 125 122 TEXT_STMBDR101_02928_NERO_000_0149 TEXT_STMBDR101_02928_CID_000_146 Little and less is known about Omega's origin. It first appeared in records dating back to the Third Astral Era, before the Allagan Empire reached its zenith, and said records had but the one thing to say: “Omega activation successful.” Uh...<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Aren't you going to introduce us to your knowledgeable little dragon friend?
190 189 186 TEXT_STMBDR101_02928_NERO_000_260 TEXT_STMBDR101_02928_OMEGA_000_257 Not quite what I would have chosen, but one must make do. ...Speaking of which: what is it that we're supposed to do, exactly? (-Omega-)Congratulations, you are approved for participation. Your strength places you in the selfsame tier as Alpha─the feeblest and farthest removed from myself.
191 190 187 TEXT_STMBDR101_02928_OMEGA_000_261 TEXT_STMBDR101_02928_OMEGA_000_258 (-Omega-)You are to enter the Deltascape and defeat all test subjects within. (-Omega-)Nonetheless, you are now fully fledged test subjects. Welcome, weakest of challengers.
192 191 188 TEXT_STMBDR101_02928_OMEGA_000_262 TEXT_STMBDR101_02928_OMEGA_000_259 (-Omega-)Please note, however, that strength in numbers will not be acknowledged. There is a strict limit upon how many entities may participate in combat. (-Omega-)As corporeal lifeforms, you need not undergo development within a test world. Instead, you may use this space freely.
193 192 189 TEXT_STMBDR101_02928_OMEGA_000_263 TEXT_STMBDR101_02928_NERO_000_260 (-Omega-)Only a small party may have existential authorization transferred from Alpha. Good luck. <blip> Not quite what I would have chosen, but one must make do. ...Speaking of which: what is it that we're supposed to do, exactly?
193 TEXT_STMBDR101_02928_NERO_000_264 So the eggs <Emphasis>do</Emphasis> contain our fellow test subjects─just as I predicted, eh, Garlond?
194 194 190 TEXT_STMBDR101_02928_CID_000_265 TEXT_STMBDR101_02928_OMEGA_000_261 Before we turn our thoughts to the Deltascape, I suggest we set up a base of operations here. (-Omega-)You are to enter the Deltascape and defeat all test subjects within.
195 195 191 TEXT_STMBDR101_02928_ALPHA_000_270 TEXT_STMBDR101_02928_OMEGA_000_262 Kweh? (-Omega-)Please note, however, that strength in numbers will not be acknowledged. There is a strict limit upon how many entities may participate in combat.
196 196 192 TEXT_STMBDR101_02928_NERO_000_275 TEXT_STMBDR101_02928_OMEGA_000_263 Quite impressive for an improvised arrangement, even if I do say so myself. Now then, let us see what we can learn from our host's many monitors. (-Omega-)Only a small party may have existential authorization transferred from Alpha. Good luck. <blip>
200 200 196 TEXT_STMBDR101_02928_CID_000_300 TEXT_STMBDR101_02928_NERO_000_275 It's somewhat cobbled together, but this should suffice as a base of operations. Quite impressive for an improvised arrangement, even if I do say so myself. Now then, let us see what we can learn from our host's many monitors.
201 201 197 TEXT_STMBDR101_02928_CID_000_301 TEXT_STMBDR101_02928_BIGGS_000_280 Take heart, old friend. Though every step we take seems to raise more questions, we will wade through this mire of mysteries eventually, of that I have no doubt. I was thinking about asking the crew to throw some supplies in after us. But only the gods know if they'd make it here in one piece. You can bet they wouldn't be the right way up if they did, though.
202 198 TEXT_STMBDR101_02928_WEDGE_000_285 Whew... All that jumping and fading and fighting really took it out of me...
203 199 TEXT_STMBDR101_02928_WEDGE_000_290 What I need now is a steaming-hot cup of tea...and nothing makes a better brew than the Mark XIV Thermocoil Boilmaster, coming soon to a Garlond Ironworks-approved vendor near you! ...S-Sorry. Jessie made me do it.
204 200 TEXT_STMBDR101_02928_CID_000_300 It's somewhat cobbled together, but this should suffice as a base of operations.
205 201 TEXT_STMBDR101_02928_CID_000_301 Take heart, old friend. Though every step we take seems to raise more questions, we will wade through this mire of mysteries eventually, of that I have no doubt.
+3 -8
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@@ -2,12 +2,8 @@
#,,
int32,str,str
0,"TEXT_STMBDR102_02929_SEQ_00","Cid is eager to proceed with the investigation."
1,"TEXT_STMBDR102_02929_SEQ_01","For want of a better option, you agree to do as Omega bade you and engage the test subjects inside the Deltascape. While you do battle within, your comrades will provide support without. You will not be entirely alone in there, however; as you will need to make use of Alpha's “existential authorization,” he will go with you into the test world.
※In the event that you leave the Interdimensional Rift, you may re-enter by speaking with the Ironworks hand at the Yawn."
2,"TEXT_STMBDR102_02929_SEQ_02","Alpha stands ready to enter the Deltascape, and the portal beckons. If you have any final preparations, now would be the time to see to them.
※Deltascape V1.0 can be accessed via the Duty Finder."
1,"TEXT_STMBDR102_02929_SEQ_01","For want of a better option, you agree to do as Omega bade you and engage the test subjects inside the Deltascape. While you do battle within, your comrades will provide support without. You will not be entirely alone in there, however; as you will need to make use of Alpha's “existential authorization,” he will go with you into the test world.
※In the event that you leave the Interdimensional Rift, you may re-enter by speaking with the Ironworks hand at the Yawn."
2,"TEXT_STMBDR102_02929_SEQ_02","Alpha stands ready to enter the Deltascape, and the portal beckons. If you have any final preparations, now would be the time to see to them.
@@ -57,8 +53,7 @@ int32,str,str
45,"TEXT_STMBDR102_02929_TODO_21",""
46,"TEXT_STMBDR102_02929_TODO_22",""
47,"TEXT_STMBDR102_02929_TODO_23",""
52,"TEXT_STMBDR102_02929_WEDGE_000_020","What I need now is a steaming-hot cup of tea...and nothing makes a better brew than the Mark XIV Thermocoil Boilmaster, coming soon to a Garlond Ironworks-approved vendor near you!
...S-Sorry. Jessie made me do it."
48,"TEXT_STMBDR102_02929_ALPHA_000_000","Kweh?"
49,"TEXT_STMBDR102_02929_NERO_000_005","Quite impressive for an improvised arrangement, even if I do say so myself. Now then, let us see what we can learn from our host's many monitors."
50,"TEXT_STMBDR102_02929_BIGGS_000_010","I was thinking about asking the crew to throw some supplies in after us. But only the gods know if they'd make it here in one piece. You can bet they wouldn't be the right way up if they did, though."
51,"TEXT_STMBDR102_02929_WEDGE_000_015","Whew... All that jumping and fading and fighting really took it out of me..."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_STMBDR102_02929_SEQ_00 Cid is eager to proceed with the investigation.
5 1 TEXT_STMBDR102_02929_SEQ_01 For want of a better option, you agree to do as Omega bade you and engage the test subjects inside the Deltascape. While you do battle within, your comrades will provide support without. You will not be entirely alone in there, however; as you will need to make use of Alpha's “existential authorization,” he will go with you into the test world. ※In the event that you leave the Interdimensional Rift, you may re-enter by speaking with the Ironworks hand at the Yawn. For want of a better option, you agree to do as Omega bade you and engage the test subjects inside the Deltascape. While you do battle within, your comrades will provide support without. You will not be entirely alone in there, however; as you will need to make use of Alpha's “existential authorization,” he will go with you into the test world. ※In the event that you leave the Interdimensional Rift, you may re-enter by speaking with the Ironworks hand at the Yawn.
6 2 TEXT_STMBDR102_02929_SEQ_02 Alpha stands ready to enter the Deltascape, and the portal beckons. If you have any final preparations, now would be the time to see to them. ※Deltascape V1.0 can be accessed via the Duty Finder. Alpha stands ready to enter the Deltascape, and the portal beckons. If you have any final preparations, now would be the time to see to them. ※Deltascape V1.0 can be accessed via the Duty Finder.
3 TEXT_STMBDR102_02929_SEQ_03 Inside the Deltascape, you come face-to-face with Alte Roite. The winged serpent falls upon you with a vengeance, but you stand your ground and ultimately emerge the victor.
4 TEXT_STMBDR102_02929_SEQ_04 Outside the Deltascape, your comrades compliment you on a battle well won. When Nero subsequently questions Omega's apparent obsession with determining the strongest being, Midgardsormr appears and explains that, having defeated Shinryu, it now seeks to create a mightier foe to fight. Fearing that the violence of such an encounter would be akin to another calamity, Cid is determined to stop Omega's plan. He duly grants Biggs and Wedge leave to investigate the stasis system in Carteneau, while he and Nero remain in the rift to aid you in the tests to come.
5 TEXT_STMBDR102_02929_SEQ_05
6 TEXT_STMBDR102_02929_SEQ_06
7 7 3 TEXT_STMBDR102_02929_SEQ_07 TEXT_STMBDR102_02929_SEQ_03 Inside the Deltascape, you come face-to-face with Alte Roite. The winged serpent falls upon you with a vengeance, but you stand your ground and ultimately emerge the victor.
8 8 4 TEXT_STMBDR102_02929_SEQ_08 TEXT_STMBDR102_02929_SEQ_04 Outside the Deltascape, your comrades compliment you on a battle well won. When Nero subsequently questions Omega's apparent obsession with determining the strongest being, Midgardsormr appears and explains that, having defeated Shinryu, it now seeks to create a mightier foe to fight. Fearing that the violence of such an encounter would be akin to another calamity, Cid is determined to stop Omega's plan. He duly grants Biggs and Wedge leave to investigate the stasis system in Carteneau, while he and Nero remain in the rift to aid you in the tests to come.
9 9 5 TEXT_STMBDR102_02929_SEQ_09 TEXT_STMBDR102_02929_SEQ_05
53 53 49 TEXT_STMBDR102_02929_GARLONDGATEKEEPER_000_025 TEXT_STMBDR102_02929_NERO_000_005 Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> to you, <If(PlayerParameter(4))>madam<Else/>sir</If>. Will you be descending into the Yawn? Quite impressive for an improvised arrangement, even if I do say so myself. Now then, let us see what we can learn from our host's many monitors.
54 54 50 TEXT_STMBDR102_02929_SYSTEM_000_026 TEXT_STMBDR102_02929_BIGGS_000_010 Enter the Interdimensional Rift? I was thinking about asking the crew to throw some supplies in after us. But only the gods know if they'd make it here in one piece. You can bet they wouldn't be the right way up if they did, though.
55 55 51 TEXT_STMBDR102_02929_CID_000_030 TEXT_STMBDR102_02929_WEDGE_000_015 Right then, what to do next... Whew... All that jumping and fading and fighting really took it out of me...
56 56 52 TEXT_STMBDR102_02929_CID_000_031 TEXT_STMBDR102_02929_WEDGE_000_020 We know that Omega is conducting tests to determine the strongest being. What I need now is a steaming-hot cup of tea...and nothing makes a better brew than the Mark XIV Thermocoil Boilmaster, coming soon to a Garlond Ironworks-approved vendor near you! ...S-Sorry. Jessie made me do it.
57 TEXT_STMBDR102_02929_CID_000_032 But we do not know its ultimate purpose, nor even its exact whereabouts.
57 58 53 TEXT_STMBDR102_02929_NERO_000_033 TEXT_STMBDR102_02929_GARLONDGATEKEEPER_000_025 Plainly, however, it is within Omega's power to curtail our stay here whensoever it chooses. Accordingly, we have little choice but to proceed as bidden and defeat the test subjects waiting in the Deltascape. Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> to you, <If(PlayerParameter(4))>madam<Else/>sir</If>. Will you be descending into the Yawn?
58 59 54 TEXT_STMBDR102_02929_CID_000_034 TEXT_STMBDR102_02929_SYSTEM_000_026 Well, Alpha certainly seems keen. Though it might be best if you left the fighting to others, little one. Enter the Interdimensional Rift?
59 60 55 TEXT_STMBDR102_02929_CID_000_035 TEXT_STMBDR102_02929_CID_000_030 That is, of course, assuming “others” are willing? What say you, old friend? Right then, what to do next...
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#,,
int32,str,str
0,"TEXT_STMBDR103_02930_SEQ_00","Cid seems keen to pit you against the next foe in the Deltascape."
1,"TEXT_STMBDR103_02930_SEQ_01","In the event that Biggs and Wedge are unable to repair the stasis system at Carteneau, Cid believes the only way to prevent Omega from creating a new threat is to triumph in its tests. Accordingly, he is eager for you to return to the Deltascape. Nero's analysis reveals that your next foe is capable of manipulating gravity, and in order to counteract this power, he lends you an anti-gravity gimbal which he just happened to assemble. As before, Alpha will go with you into the test world, and grant you the use of his authorization.
※In the event that you leave the Interdimensional Rift, you may re-enter by speaking with the Ironworks hand at the Yawn."
2,"TEXT_STMBDR103_02930_SEQ_02","Alpha stands ready to enter the Deltascape with you. With each enemy liable to be stronger than the last, you can never prepare too much before stepping through the portal and onto the stage of battle.
※Deltascape V2.0 can be accessed via the Duty Finder."
1,"TEXT_STMBDR103_02930_SEQ_01","In the event that Biggs and Wedge are unable to repair the stasis system at Carteneau, Cid believes the only way to prevent Omega from creating a new threat is to triumph in its tests. Accordingly, he is eager for you to return to the Deltascape. Nero's analysis reveals that your next foe is capable of manipulating gravity, and in order to counteract this power, he lends you an anti-gravity gimbal which he just happened to assemble. As before, Alpha will go with you into the test world, and grant you the use of his authorization.
※In the event that you leave the Interdimensional Rift, you may re-enter by speaking with the Ironworks hand at the Yawn."
2,"TEXT_STMBDR103_02930_SEQ_02","Alpha stands ready to enter the Deltascape with you. With each enemy liable to be stronger than the last, you can never prepare too much before stepping through the portal and onto the stage of battle.
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_STMBDR103_02930_SEQ_00 Cid seems keen to pit you against the next foe in the Deltascape.
5 1 TEXT_STMBDR103_02930_SEQ_01 In the event that Biggs and Wedge are unable to repair the stasis system at Carteneau, Cid believes the only way to prevent Omega from creating a new threat is to triumph in its tests. Accordingly, he is eager for you to return to the Deltascape. Nero's analysis reveals that your next foe is capable of manipulating gravity, and in order to counteract this power, he lends you an anti-gravity gimbal which he just happened to assemble. As before, Alpha will go with you into the test world, and grant you the use of his authorization. ※In the event that you leave the Interdimensional Rift, you may re-enter by speaking with the Ironworks hand at the Yawn. In the event that Biggs and Wedge are unable to repair the stasis system at Carteneau, Cid believes the only way to prevent Omega from creating a new threat is to triumph in its tests. Accordingly, he is eager for you to return to the Deltascape. Nero's analysis reveals that your next foe is capable of manipulating gravity, and in order to counteract this power, he lends you an anti-gravity gimbal which he just happened to assemble. As before, Alpha will go with you into the test world, and grant you the use of his authorization. ※In the event that you leave the Interdimensional Rift, you may re-enter by speaking with the Ironworks hand at the Yawn.
6 2 TEXT_STMBDR103_02930_SEQ_02 Alpha stands ready to enter the Deltascape with you. With each enemy liable to be stronger than the last, you can never prepare too much before stepping through the portal and onto the stage of battle. ※Deltascape V2.0 can be accessed via the Duty Finder. Alpha stands ready to enter the Deltascape with you. With each enemy liable to be stronger than the last, you can never prepare too much before stepping through the portal and onto the stage of battle. ※Deltascape V2.0 can be accessed via the Duty Finder.
3 TEXT_STMBDR103_02930_SEQ_03 Arriving in the Deltascape, you are confronted by Delta II, a gargantuan and grotesque creature known as Catastrophe. As expected, your foe employs the power of gravity against you, but with the help of Nero's contraption, you are able to weather the worst of its onslaught and emerge triumphant.
4 TEXT_STMBDR103_02930_SEQ_04 Nero welcomes you back with a look of smug self-satisfaction. Lest there be any doubt, he explains that the levitator functioned exactly as intended, and that it was not designed to allow you to descend of your own volition. At any rate, that is another mighty foe laid low, and you may turn your attention to the next.
5 TEXT_STMBDR103_02930_SEQ_05
6 TEXT_STMBDR103_02930_SEQ_06
7 7 3 TEXT_STMBDR103_02930_SEQ_07 TEXT_STMBDR103_02930_SEQ_03 Arriving in the Deltascape, you are confronted by Delta II, a gargantuan and grotesque creature known as Catastrophe. As expected, your foe employs the power of gravity against you, but with the help of Nero's contraption, you are able to weather the worst of its onslaught and emerge triumphant.
8 8 4 TEXT_STMBDR103_02930_SEQ_08 TEXT_STMBDR103_02930_SEQ_04 Nero welcomes you back with a look of smug self-satisfaction. Lest there be any doubt, he explains that the levitator functioned exactly as intended, and that it was not designed to allow you to descend of your own volition. At any rate, that is another mighty foe laid low, and you may turn your attention to the next.
9 9 5 TEXT_STMBDR103_02930_SEQ_09 TEXT_STMBDR103_02930_SEQ_05
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#,,
int32,str,str
0,"TEXT_STMBDR104_02931_SEQ_00","Cid looks expectantly in your direction."
1,"TEXT_STMBDR104_02931_SEQ_01","With Biggs and Wedge not expected to report back for some time, Cid proposes that you move ahead with the tests. Your next opponent, Delta III, is apparently a being known as Halicarnassus, which Nero reveals to be the antagonist from a tale dating back to the Fourth Astral Era. Hearing this, Cid expresses surprise at the thought that Omega is deriving its subjects from works of fiction, at which moment Midgardsormr manifests to provide some timely insight. Omega, the Father of Dragons explains, has no soul and is therefore incapable of imagination; be it from fact or fiction, it must draw upon historic material in order to create. While the revelation excites Nero, it gives Cid a moment's pause, but he sets his questions aside in favor of focusing on the task at hand: defeating Halicarnassus. As has now become traditional, Alpha is waiting patiently for your signal to proceed.
※In the event that you leave the Interdimensional Rift, you may re-enter by speaking with the Ironworks hand at the Yawn."
2,"TEXT_STMBDR104_02931_SEQ_02","Alpha kwehs to you his readiness to enter the Deltascape. Once your own preparations are in order, you may step through the portal to do battle with Halicarnassus.
※Deltascape V3.0 can be accessed via the Duty Finder."
1,"TEXT_STMBDR104_02931_SEQ_01","With Biggs and Wedge not expected to report back for some time, Cid proposes that you move ahead with the tests. Your next opponent, Delta III, is apparently a being known as Halicarnassus, which Nero reveals to be the antagonist from a tale dating back to the Fourth Astral Era. Hearing this, Cid expresses surprise at the thought that Omega is deriving its subjects from works of fiction, at which moment Midgardsormr manifests to provide some timely insight. Omega, the Father of Dragons explains, has no soul and is therefore incapable of imagination; be it from fact or fiction, it must draw upon historic material in order to create. While the revelation excites Nero, it gives Cid a moment's pause, but he sets his questions aside in favor of focusing on the task at hand: defeating Halicarnassus. As has now become traditional, Alpha is waiting patiently for your signal to proceed.
※In the event that you leave the Interdimensional Rift, you may re-enter by speaking with the Ironworks hand at the Yawn."
2,"TEXT_STMBDR104_02931_SEQ_02","Alpha kwehs to you his readiness to enter the Deltascape. Once your own preparations are in order, you may step through the portal to do battle with Halicarnassus.
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_STMBDR104_02931_SEQ_00 Cid looks expectantly in your direction.
5 1 TEXT_STMBDR104_02931_SEQ_01 With Biggs and Wedge not expected to report back for some time, Cid proposes that you move ahead with the tests. Your next opponent, Delta III, is apparently a being known as Halicarnassus, which Nero reveals to be the antagonist from a tale dating back to the Fourth Astral Era. Hearing this, Cid expresses surprise at the thought that Omega is deriving its subjects from works of fiction, at which moment Midgardsormr manifests to provide some timely insight. Omega, the Father of Dragons explains, has no soul and is therefore incapable of imagination; be it from fact or fiction, it must draw upon historic material in order to create. While the revelation excites Nero, it gives Cid a moment's pause, but he sets his questions aside in favor of focusing on the task at hand: defeating Halicarnassus. As has now become traditional, Alpha is waiting patiently for your signal to proceed. ※In the event that you leave the Interdimensional Rift, you may re-enter by speaking with the Ironworks hand at the Yawn. With Biggs and Wedge not expected to report back for some time, Cid proposes that you move ahead with the tests. Your next opponent, Delta III, is apparently a being known as Halicarnassus, which Nero reveals to be the antagonist from a tale dating back to the Fourth Astral Era. Hearing this, Cid expresses surprise at the thought that Omega is deriving its subjects from works of fiction, at which moment Midgardsormr manifests to provide some timely insight. Omega, the Father of Dragons explains, has no soul and is therefore incapable of imagination; be it from fact or fiction, it must draw upon historic material in order to create. While the revelation excites Nero, it gives Cid a moment's pause, but he sets his questions aside in favor of focusing on the task at hand: defeating Halicarnassus. As has now become traditional, Alpha is waiting patiently for your signal to proceed. ※In the event that you leave the Interdimensional Rift, you may re-enter by speaking with the Ironworks hand at the Yawn.
6 2 TEXT_STMBDR104_02931_SEQ_02 Alpha kwehs to you his readiness to enter the Deltascape. Once your own preparations are in order, you may step through the portal to do battle with Halicarnassus. ※Deltascape V3.0 can be accessed via the Duty Finder. Alpha kwehs to you his readiness to enter the Deltascape. Once your own preparations are in order, you may step through the portal to do battle with Halicarnassus. ※Deltascape V3.0 can be accessed via the Duty Finder.
3 TEXT_STMBDR104_02931_SEQ_03 In the Deltascape, you confront Halicarnassus, the flamboyant and formidable Queen of Dimension Castle. Yet all her pomp and pageantry avails her naught as you succeed in dethroning her, your victory and her demise a recreation of the ages-old tale.
4 TEXT_STMBDR104_02931_SEQ_04 With each new foe more dangerous than the last, Cid seems especially glad of your safe return. Thanks to your tireless efforts, but one test subject remains in the Deltascape. Take what rest you may, lest your next encounter prove a battle too far.
5 TEXT_STMBDR104_02931_SEQ_05
6 TEXT_STMBDR104_02931_SEQ_06
7 7 3 TEXT_STMBDR104_02931_SEQ_07 TEXT_STMBDR104_02931_SEQ_03 In the Deltascape, you confront Halicarnassus, the flamboyant and formidable Queen of Dimension Castle. Yet all her pomp and pageantry avails her naught as you succeed in dethroning her, your victory and her demise a recreation of the ages-old tale.
8 8 4 TEXT_STMBDR104_02931_SEQ_08 TEXT_STMBDR104_02931_SEQ_04 With each new foe more dangerous than the last, Cid seems especially glad of your safe return. Thanks to your tireless efforts, but one test subject remains in the Deltascape. Take what rest you may, lest your next encounter prove a battle too far.
9 9 5 TEXT_STMBDR104_02931_SEQ_09 TEXT_STMBDR104_02931_SEQ_05
+2 -6
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@@ -2,12 +2,8 @@
#,,
int32,str,str
0,"TEXT_STMBDR105_02932_SEQ_00","Cid is eager to tackle the Deltascape's final test subject."
1,"TEXT_STMBDR105_02932_SEQ_01","Ahead of your battle with Subject Delta IV, Nero furnishes you with some much-needed intelligence. Your opponent is a being known as Exdeath, who commands the power of the void. Like Halicarnassus before him, he is apparently the defeated antagonist of an age-old folktale. It is at this moment that Cid finally gives voice to his earlier quandary: why did Omega choose the vanquished instead of the vanquishers? Before you can contemplate the question, Cid receives a call from Biggs and Wedge, who report that they have been unable to repair the stasis system. And so it is decided that you must continue with Omega's experiment, at least for the time being. As always, Alpha is ready to proceed when you are.
※In the event that you leave the Interdimensional Rift, you may re-enter by speaking with the Ironworks hand at the Yawn."
2,"TEXT_STMBDR105_02932_SEQ_02","In but three kwehs, Alpha expresses his determination to settle matters in the Deltascape. Fixing your gaze upon the nearby portal, you gird yourself for the coming trial.
※Deltascape V4.0 can be accessed via the Duty Finder."
1,"TEXT_STMBDR105_02932_SEQ_01","Ahead of your battle with Subject Delta IV, Nero furnishes you with some much-needed intelligence. Your opponent is a being known as Exdeath, who commands the power of the void. Like Halicarnassus before him, he is apparently the defeated antagonist of an age-old folktale. It is at this moment that Cid finally gives voice to his earlier quandary: why did Omega choose the vanquished instead of the vanquishers? Before you can contemplate the question, Cid receives a call from Biggs and Wedge, who report that they have been unable to repair the stasis system. And so it is decided that you must continue with Omega's experiment, at least for the time being. As always, Alpha is ready to proceed when you are.
※In the event that you leave the Interdimensional Rift, you may re-enter by speaking with the Ironworks hand at the Yawn."
2,"TEXT_STMBDR105_02932_SEQ_02","In but three kwehs, Alpha expresses his determination to settle matters in the Deltascape. Fixing your gaze upon the nearby portal, you gird yourself for the coming trial.
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_STMBDR105_02932_SEQ_00 Cid is eager to tackle the Deltascape's final test subject.
5 1 TEXT_STMBDR105_02932_SEQ_01 Ahead of your battle with Subject Delta IV, Nero furnishes you with some much-needed intelligence. Your opponent is a being known as Exdeath, who commands the power of the void. Like Halicarnassus before him, he is apparently the defeated antagonist of an age-old folktale. It is at this moment that Cid finally gives voice to his earlier quandary: why did Omega choose the vanquished instead of the vanquishers? Before you can contemplate the question, Cid receives a call from Biggs and Wedge, who report that they have been unable to repair the stasis system. And so it is decided that you must continue with Omega's experiment, at least for the time being. As always, Alpha is ready to proceed when you are. ※In the event that you leave the Interdimensional Rift, you may re-enter by speaking with the Ironworks hand at the Yawn. Ahead of your battle with Subject Delta IV, Nero furnishes you with some much-needed intelligence. Your opponent is a being known as Exdeath, who commands the power of the void. Like Halicarnassus before him, he is apparently the defeated antagonist of an age-old folktale. It is at this moment that Cid finally gives voice to his earlier quandary: why did Omega choose the vanquished instead of the vanquishers? Before you can contemplate the question, Cid receives a call from Biggs and Wedge, who report that they have been unable to repair the stasis system. And so it is decided that you must continue with Omega's experiment, at least for the time being. As always, Alpha is ready to proceed when you are. ※In the event that you leave the Interdimensional Rift, you may re-enter by speaking with the Ironworks hand at the Yawn.
6 2 TEXT_STMBDR105_02932_SEQ_02 In but three kwehs, Alpha expresses his determination to settle matters in the Deltascape. Fixing your gaze upon the nearby portal, you gird yourself for the coming trial. ※Deltascape V4.0 can be accessed via the Duty Finder. In but three kwehs, Alpha expresses his determination to settle matters in the Deltascape. Fixing your gaze upon the nearby portal, you gird yourself for the coming trial. ※Deltascape V4.0 can be accessed via the Duty Finder.
3 TEXT_STMBDR105_02932_SEQ_03 Exdeath proves to be a fearsome foe, but following in the footsteps of the tale's heroes, you succeed in vanquishing him. In the wake of the battle, your comrades join you in the Deltascape, which is the Deltascape no more, having been summarily shut down by Omega, its purpose served. After congratulating you on your victory, your host bids you rest while you await the next call, and you are glad of the opportunity to leave the rift behind.
4 TEXT_STMBDR105_02932_SEQ_04 You find yourself back on the surface at the Yawn, your companions gathered nearby.
5 TEXT_STMBDR105_02932_SEQ_05 Cid thanks you for the pivotal role you have played in advancing the investigation. Though there are many and more battles to come, you have taken a momentous step towards solving the mystery that is Omega, and may now enjoy some well-earned respite.
6 TEXT_STMBDR105_02932_SEQ_06
7 7 3 TEXT_STMBDR105_02932_SEQ_07 TEXT_STMBDR105_02932_SEQ_03 Exdeath proves to be a fearsome foe, but following in the footsteps of the tale's heroes, you succeed in vanquishing him. In the wake of the battle, your comrades join you in the Deltascape, which is the Deltascape no more, having been summarily shut down by Omega, its purpose served. After congratulating you on your victory, your host bids you rest while you await the next call, and you are glad of the opportunity to leave the rift behind.
8 8 4 TEXT_STMBDR105_02932_SEQ_08 TEXT_STMBDR105_02932_SEQ_04 You find yourself back on the surface at the Yawn, your companions gathered nearby.
9 9 5 TEXT_STMBDR105_02932_SEQ_09 TEXT_STMBDR105_02932_SEQ_05 Cid thanks you for the pivotal role you have played in advancing the investigation. Though there are many and more battles to come, you have taken a momentous step towards solving the mystery that is Omega, and may now enjoy some well-earned respite.
+2 -5
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@@ -4,9 +4,7 @@ int32,str,str
0,"TEXT_STMBDR106_02933_SEQ_00","Cid looks calmer for having reached a malmstone in the investigation."
1,"TEXT_STMBDR106_02933_SEQ_01","Your party sets off for Rhalgr's Reach in high spirits, eager to recount recent events and enjoy a well-earned rest."
2,"TEXT_STMBDR106_02933_SEQ_02","Back at the workshop, Cid receives a dressing down from Jessie for acting without due consultation and placing himself in mortal danger. The exasperated engineer subsequently notes the absence of Biggs and Wedge, who have apparently failed to return from their mission to Omega Control. Fearing that they may have encountered trouble, Cid resolves to look for them, and bids you join him at the airship landing in Gridania, where the <Emphasis>Excelsior</Emphasis> awaits."
3,"TEXT_STMBDR106_02933_SEQ_03","Upon landing at the Carteneau Flats, Cid urges you to hurry on ahead to Omega Control while he moors the <Emphasis>Excelsior</Emphasis>.
※In the event that you leave Omega Control, you may re-enter by speaking with Cid at the Gridania airship landing."
3,"TEXT_STMBDR106_02933_SEQ_03","Upon landing at the Carteneau Flats, Cid urges you to hurry on ahead to Omega Control while he moors the <Emphasis>Excelsior</Emphasis>.
※In the event that you leave Omega Control, you may re-enter by speaking with Cid at the Gridania airship landing."
4,"TEXT_STMBDR106_02933_SEQ_04","Entering the control room, you are dismayed to find Biggs and Wedge sprawled on the floor, a slain fiend beside them. For a blessing, both are still alive, albeit in a bad way. The others soon join you, as does Omega via its communication system. It reveals that it was behind the attempt on the two engineers' lives, and threatens to kill innocent people unless you continue to participate in its experiment. Its objective: to study an anomaly known as heroes. Throughout history, it explains, otherwise unremarkable individuals have triumphed over vastly superior beings, just as you did in the Deltascape. Declaring itself “an enemy to all life upon this star,” Omega finally falls silent, leaving you to attend to your wounded friends."
@@ -67,8 +65,7 @@ int32,str,str
59,"TEXT_STMBDR106_02933_CID_000_044","I did...after a fashion. Though I may have exercised some...executive discretion."
60,"TEXT_STMBDR106_02933_JESSIE_000_045","I'm no stranger to your lone endeavors, or your habit of confusing personal and company interests─but just because you've always done things a certain way, it doesn't make it the <Emphasis>right</Emphasis> way. And until you wake up to your responsibilities, I'm going to keep reminding you of them."
61,"TEXT_STMBDR106_02933_JESSIE_000_046","But such irksome matters aside..."
64,"TEXT_STMBDR106_02933_CID_000_049","Oh, you can't be─ What in the seven hells has gotten into you!?
Listen─if I've caused you any distress, I apologize, but I will <Emphasis>not</Emphasis> have you comment on our guest's <Emphasis>marketability</Emphasis>!"
62,"TEXT_STMBDR106_02933_JESSIE_000_047","Aren't you just the most adorable little thing!?"
63,"TEXT_STMBDR106_02933_JESSIE_000_048","He followed you here of his own free will, did he? Which means he's basically part of the family! And why <Emphasis>wouldn't</Emphasis> he grant us exclusive rights to use his likeness? Shall we start off with a simple clockwork version? They'll be queuing up in the streets!"
64,"TEXT_STMBDR106_02933_CID_000_049","Oh, you can't be─ What in the seven hells has gotten into you!?
Listen─if I've caused you any distress, I apologize, but I will <Emphasis>not</Emphasis> have you comment on our guest's <Emphasis>marketability</Emphasis>!"
1 key 0 1
4 0 TEXT_STMBDR106_02933_SEQ_00 Cid looks calmer for having reached a malmstone in the investigation.
5 1 TEXT_STMBDR106_02933_SEQ_01 Your party sets off for Rhalgr's Reach in high spirits, eager to recount recent events and enjoy a well-earned rest.
6 2 TEXT_STMBDR106_02933_SEQ_02 Back at the workshop, Cid receives a dressing down from Jessie for acting without due consultation and placing himself in mortal danger. The exasperated engineer subsequently notes the absence of Biggs and Wedge, who have apparently failed to return from their mission to Omega Control. Fearing that they may have encountered trouble, Cid resolves to look for them, and bids you join him at the airship landing in Gridania, where the <Emphasis>Excelsior</Emphasis> awaits.
7 3 TEXT_STMBDR106_02933_SEQ_03 Upon landing at the Carteneau Flats, Cid urges you to hurry on ahead to Omega Control while he moors the <Emphasis>Excelsior</Emphasis>. ※In the event that you leave Omega Control, you may re-enter by speaking with Cid at the Gridania airship landing. Upon landing at the Carteneau Flats, Cid urges you to hurry on ahead to Omega Control while he moors the <Emphasis>Excelsior</Emphasis>. ※In the event that you leave Omega Control, you may re-enter by speaking with Cid at the Gridania airship landing.
4 TEXT_STMBDR106_02933_SEQ_04 Entering the control room, you are dismayed to find Biggs and Wedge sprawled on the floor, a slain fiend beside them. For a blessing, both are still alive, albeit in a bad way. The others soon join you, as does Omega via its communication system. It reveals that it was behind the attempt on the two engineers' lives, and threatens to kill innocent people unless you continue to participate in its experiment. Its objective: to study an anomaly known as heroes. Throughout history, it explains, otherwise unremarkable individuals have triumphed over vastly superior beings, just as you did in the Deltascape. Declaring itself “an enemy to all life upon this star,” Omega finally falls silent, leaving you to attend to your wounded friends.
5 TEXT_STMBDR106_02933_SEQ_05 Back at the airship landing in Gridania, Nero informs you that Biggs and Wedge have been placed in the care of the healers at the Conjurers' Guild. After declaring his intent to visit them, he bids you make for Rhalgr's Reach to apprise Jessie of all that has occurred.
8 6 4 TEXT_STMBDR106_02933_SEQ_06 TEXT_STMBDR106_02933_SEQ_04 Jessie is predictably shocked to hear the tidings from Carteneau. Though Biggs and Wedge will recover, Omega's threat looms large, and with little prospect of repairing its stasis system, Cid concludes that you have no choice but to obey its commands. Before long, you will be called to battle once more, and you fully intend to be ready. Entering the control room, you are dismayed to find Biggs and Wedge sprawled on the floor, a slain fiend beside them. For a blessing, both are still alive, albeit in a bad way. The others soon join you, as does Omega via its communication system. It reveals that it was behind the attempt on the two engineers' lives, and threatens to kill innocent people unless you continue to participate in its experiment. Its objective: to study an anomaly known as heroes. Throughout history, it explains, otherwise unremarkable individuals have triumphed over vastly superior beings, just as you did in the Deltascape. Declaring itself “an enemy to all life upon this star,” Omega finally falls silent, leaving you to attend to your wounded friends.
9 7 5 TEXT_STMBDR106_02933_SEQ_07 TEXT_STMBDR106_02933_SEQ_05 Back at the airship landing in Gridania, Nero informs you that Biggs and Wedge have been placed in the care of the healers at the Conjurers' Guild. After declaring his intent to visit them, he bids you make for Rhalgr's Reach to apprise Jessie of all that has occurred.
10 8 6 TEXT_STMBDR106_02933_SEQ_08 TEXT_STMBDR106_02933_SEQ_06 Jessie is predictably shocked to hear the tidings from Carteneau. Though Biggs and Wedge will recover, Omega's threat looms large, and with little prospect of repairing its stasis system, Cid concludes that you have no choice but to obey its commands. Before long, you will be called to battle once more, and you fully intend to be ready.
65 63 61 TEXT_STMBDR106_02933_JESSIE_000_048 TEXT_STMBDR106_02933_JESSIE_000_046 He followed you here of his own free will, did he? Which means he's basically part of the family! And why <Emphasis>wouldn't</Emphasis> he grant us exclusive rights to use his likeness? Shall we start off with a simple clockwork version? They'll be queuing up in the streets! But such irksome matters aside...
66 64 62 TEXT_STMBDR106_02933_CID_000_049 TEXT_STMBDR106_02933_JESSIE_000_047 Oh, you can't be─ What in the seven hells has gotten into you!? Listen─if I've caused you any distress, I apologize, but I will <Emphasis>not</Emphasis> have you comment on our guest's <Emphasis>marketability</Emphasis>! Aren't you just the most adorable little thing!?
67 65 63 TEXT_STMBDR106_02933_CID_000_050 TEXT_STMBDR106_02933_JESSIE_000_048 Where are Biggs and Wedge? Shouldn't they be back by now? He followed you here of his own free will, did he? Which means he's basically part of the family! And why <Emphasis>wouldn't</Emphasis> he grant us exclusive rights to use his likeness? Shall we start off with a simple clockwork version? They'll be queuing up in the streets!
68 66 64 TEXT_STMBDR106_02933_JESSIE_000_051 TEXT_STMBDR106_02933_CID_000_049 Oh? I thought you might have sent them off on another unauthorized mission. Last I heard from them, they said they were scouring Omega Control for anything useful. Would've been a good while ago now, though. Oh, you can't be─ What in the seven hells has gotten into you!? Listen─if I've caused you any distress, I apologize, but I will <Emphasis>not</Emphasis> have you comment on our guest's <Emphasis>marketability</Emphasis>!
67 TEXT_STMBDR106_02933_CID_000_052 I don't like the sound of this. Though we have all the necessary permissions, the area is technically a theater of war, and one littered with unknown Allagan artifacts to boot. Something may well have befallen them.
69 68 65 TEXT_STMBDR106_02933_CID_000_053 TEXT_STMBDR106_02933_CID_000_050 We'd best take the <Emphasis>Excelsior</Emphasis> and go and find them. Where are Biggs and Wedge? Shouldn't they be back by now?
70 69 66 TEXT_STMBDR106_02933_JESSIE_000_054 TEXT_STMBDR106_02933_JESSIE_000_051 Hmmm? Leaving again so soon? Oh? I thought you might have sent them off on another unauthorized mission. Last I heard from them, they said they were scouring Omega Control for anything useful. Would've been a good while ago now, though.
71 70 67 TEXT_STMBDR106_02933_JESSIE_000_055 TEXT_STMBDR106_02933_CID_000_052 Nero, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─I want you two to accompany the chief. Make sure he doesn't do anything rash or take any detours. I don't like the sound of this. Though we have all the necessary permissions, the area is technically a theater of war, and one littered with unknown Allagan artifacts to boot. Something may well have befallen them.