Patch 4.25

This commit is contained in:
Josh Freeman
2018-03-14 09:40:00 +00:00
parent f443f2d238
commit 4874343eef
1800 changed files with 15106 additions and 40900 deletions
+5 -12
View File
@@ -2,12 +2,8 @@
#,,
int32,str,str
0,"TEXT_STMBDR203_03033_SEQ_00","Cid wishes to discuss your next opponent."
1,"TEXT_STMBDR203_03033_SEQ_01","After Cid describes the nature of your next opponent, Nero presents you with a new invention designed to aid in its defeat─the Chocobo Brush. Though he leaves you none the wiser about how it actually works, you gather that the brush will allow you to directly influence the world in which you find yourself. Speak with the waiting Alpha to begin the next stage of Omega's experiment.
※In the event that you leave the Interdimensional Rift, you may re-enter by speaking with the Ironworks hand at the Yawn."
2,"TEXT_STMBDR203_03033_SEQ_02","Alpha stands ready to enter the Sigmascape with you. Keep a tight grip on the Chocobo Brush, and prepare to battle the haunting Chadarnook!
※Sigmascape V2.0 can be accessed via the Duty Finder."
1,"TEXT_STMBDR203_03033_SEQ_01","After Cid describes the nature of your next opponent, Nero presents you with a new invention designed to aid in its defeat─the Chocobo Brush. Though he leaves you none the wiser about how it actually works, you gather that the brush will allow you to directly influence the world in which you find yourself. Speak with the waiting Alpha to begin the next stage of Omega's experiment.
※In the event that you leave the Interdimensional Rift, you may re-enter by speaking with the Ironworks hand at the Yawn."
2,"TEXT_STMBDR203_03033_SEQ_02","Alpha stands ready to enter the Sigmascape with you. Keep a tight grip on the Chocobo Brush, and prepare to battle the haunting Chadarnook!
@@ -82,10 +78,8 @@ int32,str,str
70,"TEXT_STMBDR203_03033_ALPHA_000_060","Kweh...? Kweh kweh!"
71,"TEXT_STMBDR203_03033_NERO_000_070","I'll wager the spirit was less than thrilled at being beaten at its own game. I must say, these field tests are fast becoming my favorite part of this whole experience!"
72,"TEXT_STMBDR203_03033_ALPHA_000_075","Kweh...kweh...kweh!"
77,"TEXT_STMBDR203_03033_CID_000_084","...One moment.
Aye, this is Garlond."
78,"TEXT_STMBDR203_03033_CID_000_085","...That's great news! And wh─
...Oh, they did, did they? ...Understood, we'll meet them out there."
73,"TEXT_STMBDR203_03033_CID_000_080","Welcome back, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I was on the edge of my stool watching you attempt to paint whilst fighting, but you soon seemed to get the hang of it!"
74,"TEXT_STMBDR203_03033_CID_000_081","I'm glad our makeshift solution worked as intended."
75,"TEXT_STMBDR203_03033_NERO_000_082","Our “makeshift solution” worked as intended because I made it work. Painting is easy, as is intending."
76,"TEXT_STMBDR203_03033_NERO_000_083","I feel I should remind you, however, that the brush was very specifically designed with that arena and that foe in mind. Against aught else, it will avail you precisely as well as any other brush."
77,"TEXT_STMBDR203_03033_CID_000_084","...One moment.
@@ -110,7 +104,6 @@ Aye, this is Garlond."
94,"TEXT_STMBDR203_03033_BIGGS_000_117","It's good to hear that everything's going well. But you call us the moment anything goes wrong─we'll be out here in a wink, even if we have to crawl!"
95,"TEXT_STMBDR203_03033_WEDGE_000_118","Listen to me, Alpha. That uniform you're wearing makes you an official employee of Garlond Ironworks."
96,"TEXT_STMBDR203_03033_WEDGE_000_119","That means you can call on us whenever you're in trouble, and that we can call on you. It means you're not alone!"
103,"TEXT_STMBDR203_03033_NERO_000_133","Bleh!
Tastes like saltwater! Why would─?"
97,"TEXT_STMBDR203_03033_WEDGE_000_120","Biggs and I have to go away for a while, so I want you to look out for <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> and the chief for us, all right?"
98,"TEXT_STMBDR203_03033_ALPHA_000_121","Kweh!"
99,"TEXT_STMBDR203_03033_BIGGS_000_122","Oh, before I forget, we brought you something to put a spring in your step. You can't fight Omega's creations on field rations alone!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_STMBDR203_03033_SEQ_00 Cid wishes to discuss your next opponent.
5 1 TEXT_STMBDR203_03033_SEQ_01 After Cid describes the nature of your next opponent, Nero presents you with a new invention designed to aid in its defeat─the Chocobo Brush. Though he leaves you none the wiser about how it actually works, you gather that the brush will allow you to directly influence the world in which you find yourself. Speak with the waiting Alpha to begin the next stage of Omega's experiment. ※In the event that you leave the Interdimensional Rift, you may re-enter by speaking with the Ironworks hand at the Yawn. After Cid describes the nature of your next opponent, Nero presents you with a new invention designed to aid in its defeat─the Chocobo Brush. Though he leaves you none the wiser about how it actually works, you gather that the brush will allow you to directly influence the world in which you find yourself. Speak with the waiting Alpha to begin the next stage of Omega's experiment. ※In the event that you leave the Interdimensional Rift, you may re-enter by speaking with the Ironworks hand at the Yawn.
6 2 TEXT_STMBDR203_03033_SEQ_02 Alpha stands ready to enter the Sigmascape with you. Keep a tight grip on the Chocobo Brush, and prepare to battle the haunting Chadarnook! ※Sigmascape V2.0 can be accessed via the Duty Finder. Alpha stands ready to enter the Sigmascape with you. Keep a tight grip on the Chocobo Brush, and prepare to battle the haunting Chadarnook! ※Sigmascape V2.0 can be accessed via the Duty Finder.
3 TEXT_STMBDR203_03033_SEQ_03 You have defeated the possessed painting. Return to the Interdimensional Rift and speak with Cid.
4 TEXT_STMBDR203_03033_SEQ_04 You recount your victory to your waiting companions, and Nero appears particularly pleased with the efficacy of his invention. He is in the midst of warning you about the brush's decidedly limited range of alternative applications when Cid receives a linkpearl communication from Jessie. It seems that Biggs and Wedge have slipped away from their sickbeds, intent on returning to the Yawn...
5 TEXT_STMBDR203_03033_SEQ_05 Outside the rift once more, you meet with an anxious Biggs and Wedge. Cid reassures them that, despite some minor difficulties, you have managed to overcome each of Omega's challenges thus far. The two engineers duly pledge their unswerving support, and you cannot help but feel buoyed by their infectious enthusiasm.
6 TEXT_STMBDR203_03033_SEQ_06
7 7 3 TEXT_STMBDR203_03033_SEQ_07 TEXT_STMBDR203_03033_SEQ_03 You have defeated the possessed painting. Return to the Interdimensional Rift and speak with Cid.
8 8 4 TEXT_STMBDR203_03033_SEQ_08 TEXT_STMBDR203_03033_SEQ_04 You recount your victory to your waiting companions, and Nero appears particularly pleased with the efficacy of his invention. He is in the midst of warning you about the brush's decidedly limited range of alternative applications when Cid receives a linkpearl communication from Jessie. It seems that Biggs and Wedge have slipped away from their sickbeds, intent on returning to the Yawn...
9 9 5 TEXT_STMBDR203_03033_SEQ_09 TEXT_STMBDR203_03033_SEQ_05 Outside the rift once more, you meet with an anxious Biggs and Wedge. Cid reassures them that, despite some minor difficulties, you have managed to overcome each of Omega's challenges thus far. The two engineers duly pledge their unswerving support, and you cannot help but feel buoyed by their infectious enthusiasm.
78 78 74 TEXT_STMBDR203_03033_CID_000_085 TEXT_STMBDR203_03033_CID_000_081 ...That's great news! And wh─ ...Oh, they did, did they? ...Understood, we'll meet them out there. I'm glad our makeshift solution worked as intended.
79 79 75 TEXT_STMBDR203_03033_CID_000_086 TEXT_STMBDR203_03033_NERO_000_082 That was Jessie. Apparently, Biggs and Wedge considered themselves well enough to pay us a visit. They're on their way to the Yawn. Our “makeshift solution” worked as intended because I made it work. Painting is easy, as is intending.
80 80 76 TEXT_STMBDR203_03033_CID_000_087 TEXT_STMBDR203_03033_NERO_000_083 Fancy a brief jaunt to the surface? I feel I should remind you, however, that the brush was very specifically designed with that arena and that foe in mind. Against aught else, it will avail you precisely as well as any other brush.
81 81 77 TEXT_STMBDR203_03033_NERO_000_088 TEXT_STMBDR203_03033_CID_000_084 No thank you. I have data to analyze. ...One moment. Aye, this is Garlond.
82 82 78 TEXT_STMBDR203_03033_CID_000_089 TEXT_STMBDR203_03033_CID_000_085 Fine. Just the three of us, then. ...That's great news! And wh─ ...Oh, they did, did they? ...Understood, we'll meet them out there.
83 TEXT_STMBDR203_03033_CID_000_090 Look at the two of you, up and about already! You gave us quite a scare...
84 TEXT_STMBDR203_03033_WEDGE_000_095 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Did you come out just to see us!?
83 85 79 TEXT_STMBDR203_03033_ALPHA_000_100 TEXT_STMBDR203_03033_CID_000_086 Kweh! Kweh! That was Jessie. Apparently, Biggs and Wedge considered themselves well enough to pay us a visit. They're on their way to the Yawn.
84 86 80 TEXT_STMBDR203_03033_GARLONDGATEKEEPER_000_105 TEXT_STMBDR203_03033_CID_000_087 Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If> to you, <If(PlayerParameter(4))>madam<Else/>sir</If>. I believe Biggs and Wedge have been waiting for you. Fancy a brief jaunt to the surface?
85 87 81 TEXT_STMBDR203_03033_BIGGS_000_110 TEXT_STMBDR203_03033_NERO_000_088 Chief, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>...and Alpha, too! We didn't mean to drag you all away from your work. No thank you. I have data to analyze.
104 100 TEXT_STMBDR203_03033_NERO_000_0130 Now, what have we─ Hmmm. This next one seems strong, but exhibits no other notable traits. How dull.
105 101 TEXT_STMBDR203_03033_NERO_000_0131 The true challenge is this fourth opponent. But if I can find the patterns hidden in the chaos, then knowledge and reason will prevail.
106 102 TEXT_STMBDR203_03033_NERO_000_132 For even the most random actions are products of an underlying logic. One has but to isolate the behavioral triggers...
107 103 TEXT_STMBDR203_03033_NERO_000_133 Bleh! Tastes like saltwater! Why would─?
108 104 TEXT_STMBDR203_03033_NERO_000_134 I need to take a closer look at that card.
109 105 TEXT_STMBDR203_03033_OMEGA_000_135 Alpha group shows signs of recovering from recent trauma. Initiating action to maintain desirable stress levels...