Patch 4.25

This commit is contained in:
Josh Freeman
2018-03-14 09:40:00 +00:00
parent f443f2d238
commit 4874343eef
1800 changed files with 15106 additions and 40900 deletions
+3 -6
View File
@@ -1,8 +1,7 @@
key,0,1
#,,
int32,str,str
0,"TEXT_RAIDGUIDEENTRANCE32_LIGHTKIX_000_000","Pshhh... Shkohhh...
Lightkix watchguards entrance to giant of whirlycog. But if uplander wants Lightkix to help fight, it will cost heaps of jinglyshine!"
0,"TEXT_RAIDGUIDEENTRANCE32_LIGHTKIX_000_000","Pshhh... Shkohhh...
Lightkix watchguards entrance to giant of whirlycog. But if uplander wants Lightkix to help fight, it will cost heaps of jinglyshine!"
1,"TEXT_RAIDGUIDEENTRANCE32_Q1_000_010","What would you like to do?"
2,"TEXT_RAIDGUIDEENTRANCE32_A1_000_011","Ask about Midas (Savage)."
@@ -12,8 +11,7 @@ Lightkix watchguards entrance to giant of whirlycog. But if uplander wants Light
6,"TEXT_RAIDGUIDEENTRANCE32_A1_000_013","Nothing."
7,"TEXT_RAIDGUIDEENTRANCE32_00105_Q3_000_015","What would you like to ask about?"
8,"TEXT_RAIDGUIDEENTRANCE32_00105_A3_000_016","Entry requirements for Midas (Savage)."
10,"TEXT_RAIDGUIDEENTRANCE32_LIGHTKIX_000_020","Pshhh... Shkohhh...
Uplander wishes to enter metal giant again? Lightkix thinks idea is addlebrained, but he will not stop uplander."
9,"TEXT_RAIDGUIDEENTRANCE32_00105_A3_000_017","Nothing."
10,"TEXT_RAIDGUIDEENTRANCE32_LIGHTKIX_000_020","Pshhh... Shkohhh...
Uplander wishes to enter metal giant again? Lightkix thinks idea is addlebrained, but he will not stop uplander."
11,"TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_050","Midas (Savage) is comprised of multiple dungeons. Please be warned that the spell Return cannot be used in certain dungeons."
@@ -33,8 +31,7 @@ Uplander wishes to enter metal giant again? Lightkix thinks idea is addlebrained
25,"TEXT_RAIDGUIDEENTRANCE32_Q2_100_100","Enter <Sheet(InstanceContent,IntegerParameter(1),3)/> (Loot Rule: Greed Only)?"
26,"TEXT_RAIDGUIDEENTRANCE32_Q2_101_100","Enter <Sheet(InstanceContent,IntegerParameter(1),3)/> (Loot Rule: Lootmaster)?"
27,"TEXT_RAIDGUIDEENTRANCE32_A2_000_101","Yes"
30,"TEXT_RAIDGUIDEENTRANCE32_LIGHTKIX_000_200","Pshhh... Shkohhh...
Lightkix is skilled watchguard, and will let uplander know if Illuminati move one ilm out of colossus. But unfortunately, Lightkix is not so skilled with fightytools..."
28,"TEXT_RAIDGUIDEENTRANCE32_A2_000_102","No"
29,"TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_110","You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions."
30,"TEXT_RAIDGUIDEENTRANCE32_LIGHTKIX_000_200","Pshhh... Shkohhh...
Lightkix is skilled watchguard, and will let uplander know if Illuminati move one ilm out of colossus. But unfortunately, Lightkix is not so skilled with fightytools..."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_RAIDGUIDEENTRANCE32_LIGHTKIX_000_000 Pshhh... Shkohhh... Lightkix watchguards entrance to giant of whirlycog. But if uplander wants Lightkix to help fight, it will cost heaps of jinglyshine! Pshhh... Shkohhh... Lightkix watchguards entrance to giant of whirlycog. But if uplander wants Lightkix to help fight, it will cost heaps of jinglyshine!
1 TEXT_RAIDGUIDEENTRANCE32_Q1_000_010 What would you like to do?
5 2 1 TEXT_RAIDGUIDEENTRANCE32_A1_000_011 TEXT_RAIDGUIDEENTRANCE32_Q1_000_010 Ask about Midas (Savage). What would you like to do?
6 3 2 TEXT_RAIDGUIDEENTRANCE32_A1_000_012 TEXT_RAIDGUIDEENTRANCE32_A1_000_011 Enter <Sheet(InstanceContent,IntegerParameter(1),3)/> (Loot Rule: Normal). Ask about Midas (Savage).
7 4 3 TEXT_RAIDGUIDEENTRANCE32_A1_100_012 TEXT_RAIDGUIDEENTRANCE32_A1_000_012 Enter <Sheet(InstanceContent,IntegerParameter(1),3)/> (Loot Rule: Greed Only). Enter <Sheet(InstanceContent,IntegerParameter(1),3)/> (Loot Rule: Normal).
11 8 7 TEXT_RAIDGUIDEENTRANCE32_00105_A3_000_016 TEXT_RAIDGUIDEENTRANCE32_00105_Q3_000_015 Entry requirements for Midas (Savage). What would you like to ask about?
12 9 8 TEXT_RAIDGUIDEENTRANCE32_00105_A3_000_017 TEXT_RAIDGUIDEENTRANCE32_00105_A3_000_016 Nothing. Entry requirements for Midas (Savage).
13 10 9 TEXT_RAIDGUIDEENTRANCE32_LIGHTKIX_000_020 TEXT_RAIDGUIDEENTRANCE32_00105_A3_000_017 Pshhh... Shkohhh... Uplander wishes to enter metal giant again? Lightkix thinks idea is addlebrained, but he will not stop uplander. Nothing.
14 11 10 TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_050 TEXT_RAIDGUIDEENTRANCE32_LIGHTKIX_000_020 Midas (Savage) is comprised of multiple dungeons. Please be warned that the spell Return cannot be used in certain dungeons. Pshhh... Shkohhh... Uplander wishes to enter metal giant again? Lightkix thinks idea is addlebrained, but he will not stop uplander.
12 TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_051 Progress within Midas (Savage) is saved at specific locations for each player, and you may resume your foray where you left off.
15 13 11 TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_052 TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_050 Progress is reset every <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time). Midas (Savage) is comprised of multiple dungeons. Please be warned that the spell Return cannot be used in certain dungeons.
16 14 12 TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_053 TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_051 To enter Midas (Savage), you must be in a party of eight Disciples of War or Magic with a level of 60 or higher. Progress within Midas (Savage) is saved at specific locations for each player, and you may resume your foray where you left off.
17 15 13 TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_054 TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_052 All members must also have completed the quest “A Refrain for the Undaunted.” Progress is reset every <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time).
31 29 27 TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_110 TEXT_RAIDGUIDEENTRANCE32_A2_000_101 You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions. Yes
32 30 28 TEXT_RAIDGUIDEENTRANCE32_LIGHTKIX_000_200 TEXT_RAIDGUIDEENTRANCE32_A2_000_102 Pshhh... Shkohhh... Lightkix is skilled watchguard, and will let uplander know if Illuminati move one ilm out of colossus. But unfortunately, Lightkix is not so skilled with fightytools... No
33 31 29 TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_210 TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_110 You have recently completed Midas (Savage), and cannot enter again until progress is reset. You were unable to enter <Sheet(InstanceContent,IntegerParameter(2),3)/>. Make sure that you and your party meet all the conditions.
34 32 30 TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_211 TEXT_RAIDGUIDEENTRANCE32_LIGHTKIX_000_200 Progress is reset every <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time). Pshhh... Shkohhh... Lightkix is skilled watchguard, and will let uplander know if Illuminati move one ilm out of colossus. But unfortunately, Lightkix is not so skilled with fightytools...
33 TEXT_RAIDGUIDEENTRANCE32_Q3_000_300 Awaiting entry confirmation from party members.
35 34 31 TEXT_RAIDGUIDEENTRANCE32_A3_000_301 TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_210 Cancel You have recently completed Midas (Savage), and cannot enter again until progress is reset.
36 35 32 TEXT_RAIDGUIDEENTRANCE32_A3_000_340 TEXT_RAIDGUIDEENTRANCE32_SYSTEM_000_211 <If(Equal(IntegerParameter(2),1))>One member<Else/><Clickable(<If(IntegerParameter(2))><If(LessThanOrEqualTo(IntegerParameter(2),10))><Switch(IntegerParameter(2))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(2)</Value></If><Else/><Value>IntegerParameter(2)</Value></If>)/> members</If> of your party <If(Equal(IntegerParameter(2),1))>has<Else/>have</If> already progressed beyond <Sheet(InstanceContent,IntegerParameter(1),3)/>. As a result, <If(Equal(IntegerParameter(3),1))><If(IntegerParameter(3))><If(LessThanOrEqualTo(IntegerParameter(3),10))><Switch(IntegerParameter(3))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(3)</Value></If><Else/><Value>IntegerParameter(3)</Value></If> treasure coffer<Else/><If(IntegerParameter(3))><If(LessThanOrEqualTo(IntegerParameter(3),10))><Switch(IntegerParameter(3))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(3)</Value></If><Else/><Value>IntegerParameter(3)</Value></If> treasure coffers</If> will pop upon completion. Do you wish to proceed? Progress is reset every <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time).
37 36 33 TEXT_RAIDGUIDEENTRANCE32_A3_000_350 TEXT_RAIDGUIDEENTRANCE32_Q3_000_300 <If(Equal(IntegerParameter(2),1))>One member<Else/><Clickable(<If(IntegerParameter(2))><If(LessThanOrEqualTo(IntegerParameter(2),10))><Switch(IntegerParameter(2))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(2)</Value></If><Else/><Value>IntegerParameter(2)</Value></If>)/> members</If> of your party <If(Equal(IntegerParameter(2),1))>has<Else/>have</If> already progressed beyond <Sheet(InstanceContent,IntegerParameter(1),3)/>. As a result, <If(Equal(IntegerParameter(3),1))><If(IntegerParameter(3))><If(LessThanOrEqualTo(IntegerParameter(3),10))><Switch(IntegerParameter(3))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(3)</Value></If><Else/><Value>IntegerParameter(3)</Value></If> treasure coffer<Else/><If(IntegerParameter(3))><If(LessThanOrEqualTo(IntegerParameter(3),10))><Switch(IntegerParameter(3))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(3)</Value></If><Else/><Value>IntegerParameter(3)</Value></If> treasure coffers</If> will pop upon completion. Do you wish to proceed (Loot Rule: Normal)? Awaiting entry confirmation from party members.