Patch 4.4

This commit is contained in:
Josh Freeman
2018-09-18 10:24:48 +01:00
parent e1466be6e3
commit 489ca19316
893 changed files with 134026 additions and 86771 deletions
+12 -12
View File
@@ -30,51 +30,51 @@ int32,str,str
26,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_LEVEL_Q1","Gaining levels."
27,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_WHAT_Q5","Precautions before entering."
28,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_WHAT_BACK","Return."
29,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_305","<Color(-154)>Entering HeavenonHigh</Color>
29,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_305","<72>F201FA</72><73>F201FB</73>Entering HeavenonHigh<73>01</73><72>01</72>
You may enter HeavenonHigh solo or in a party of up to four players. When speaking with Kyusei, you will be given the option to enter with a fixed party or a matched party via the matching system.
To create a fixed party, the party leader must speak with Kyusei after forming a party of up to four players. Please note that all party members must have at least one unused save slot.
You must be a Disciple of War or Magic of level 61 or above to participate."
30,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_100_405","<Color(-154)>Gaining Levels</Color>
30,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_100_405","<72>F201FA</72><73>F201FB</73>Gaining Levels<73>01</73><72>01</72>
Players who enter from floor 1 will start at level 61 regardless of their current class or job level. When resuming forays into the tower, players will start at the level attained when their progress was last saved.
Players who enter from floor 21, however, will start at level 70."
31,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_415","<Color(-154)>Precautions Before Entering</Color>
31,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_415","<72>F201FA</72><73>F201FB</73>Precautions Before Entering<73>01</73><72>01</72>
It is possible to receive a score for your performance in HeavenonHigh. In order to do so, you must enter with a fixed party.
A fixed party is also required to challenge floor 31 and beyond. Moreover, your Party KO count must be zero in order to enter. Please note that the Party KO count will also increase in the event your party abandons the duty."
32,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_105","<Color(-154)>Resetting Your Progress</Color>
32,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_105","<72>F201FA</72><73>F201FB</73>Resetting Your Progress<73>01</73><72>01</72>
It is possible to reset your progression in HeavenonHigh, allowing you to re-enter the tower starting from floor 1 or floor 21. Your level will be reset to 61 if resetting to floor 1 and level 70 if resetting to floor 21. Although floor progression and character level will be reset, aetherpool arm and gear strength will remain unchanged. Please note, however, that data cannot be restored once deleted."
33,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_DISSOLVE_TITLE","Select a topic."
34,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_DISSOLVE_Q1","Disbanding a fixed party."
35,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_DISSOLVE_Q2","Progression after disbanding."
36,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_DISSOLVE_Q3","Party progression."
37,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_DISSOLVE_BACK","Return."
38,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_201","<Color(-154)>Disbanding a Fixed Party</Color>
38,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_201","<72>F201FA</72><73>F201FB</73>Disbanding a Fixed Party<73>01</73><72>01</72>
It is possible to convert fixed party save data to matched party save data, allowing you to be matched automatically with other players via the matching system. Please note that all special items (pomanders) will be lost upon converting your data.
Once saved data from a fixed party is converted, it can only be used when selecting matched party. It cannot be restored to its original state."
39,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_100_202","<Color(-154)>Progression After Disbanding</Color>
39,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_100_202","<72>F201FA</72><73>F201FB</73>Progression After Disbanding<73>01</73><72>01</72>
Although players can no longer enter as a fixed party after converting their saved data, it is still possible to create preformed parties as long as the party is formed before entering HeavenonHigh. The progression of all party members must be identical when doing so. Any open party slots will be filled automatically via the matching system.
Please note that a matched party cannot be used to challenge floors beyond floor 30."
40,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_203","<Color(-154)>Party Progression</Color>
40,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_203","<72>F201FA</72><73>F201FB</73>Party Progression<73>01</73><72>01</72>
Players who have not progressed to the same floor cannot enter HeavenonHigh together as a party. Those on earlier floors must use the matching system on their own. Once all players have reached the same floor, they can proceed together by forming a party and choosing to enter as a matched party."
41,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_EQUIP_TITLE","Select a topic."
42,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_EQUIP_Q1","What is empyrean aetherpool gear?"
43,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_EQUIP_Q2","Upgrading empyrean aetherpool gear."
44,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_EQUIP_Q3","Empyrean aetherpool gear and floor restrictions."
45,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_EQUIP_BACK","Return."
46,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_505","<Color(-154)>What Is Empyrean Aetherpool Gear?</Color>
46,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_505","<72>F201FA</72><73>F201FB</73>What Is Empyrean Aetherpool Gear?<73>01</73><72>01</72>
Players must use empyrean aetherpool armor and arms in place of normal gear when inside HeavenonHigh. They will be equipped automatically upon entering, and can then be strengthened as you progress through the dungeon."
47,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_100_507","<Color(-154)>Upgrading Empyrean Aetherpool Gear</Color>
47,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_100_507","<72>F201FA</72><73>F201FB</73>Upgrading Empyrean Aetherpool Gear<73>01</73><72>01</72>
Empyrean aetherpool gear can be enhanced by accessing silver coffers. These coffers are found randomly on each floor and after defeating certain enemies.
The maximum strength of empyrean aetherpool gear may be restricted depending on your class or job level and current progression in the tower. This can be confirmed when viewing the Character Info window."
48,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_508","<Color(-154)>Empyrean Aetherpool Gear and Floor Restrictions</Color>
48,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_508","<72>F201FA</72><73>F201FB</73>Empyrean Aetherpool Gear and Floor Restrictions<73>01</73><72>01</72>
Under certain circumstances, you may be unable to join a matched party due to insufficient gear strength. In such cases, it may be necessary to resume your exploration of HeavenonHigh from floor 1 to ensure your empyrean aetherpool gear is of sufficient strength."
49,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_SPITEM_TITLE","Select a topic."
50,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_SPITEM_Q1","What are pomanders?"
51,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_SPITEM_Q2","What is magicite?"
52,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_SPITEM_BACK","Return."
53,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_600","<Color(-154)>What Are Pomanders?</Color>
53,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_600","<72>F201FA</72><73>F201FB</73>What Are Pomanders?<73>01</73><72>01</72>
Players will, on occasion, obtain pomanders from treasure coffers in HeavenonHigh. These items can be used by all party members once acquired. They have various effects such as revealing the entirety of a map or increasing the number of treasure coffers on a given floor. Effective use of these items will help ensure the situation is always to your advantage."
54,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_601","<Color(-154)>What Is Magicite?</Color>
54,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_601","<72>F201FA</72><73>F201FB</73>What Is Magicite?<73>01</73><72>01</72>
Players may find magicite in treasure coffers in HeavenonHigh. These items are shared between all party members and, when used, affect all enemies on the current floor in a variety of ways."
55,"TEXT_DEEPDUNGEON2ENTRANCE_DESCRIPTION_LAST","Return."
56,"TEXT_DEEPDUNGEON2ENTRANCE_MIDDLE_TOP_MENU_NEXT","Proceed to the next floor"
1 key 0 1
30 26 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_LEVEL_Q1 Gaining levels.
31 27 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_WHAT_Q5 Precautions before entering.
32 28 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_WHAT_BACK Return.
33 29 TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_305 <Color(-154)>Entering Heaven–on–High</Color> You may enter Heaven–on–High solo or in a party of up to four players. When speaking with Kyusei, you will be given the option to enter with a fixed party or a matched party via the matching system. To create a fixed party, the party leader must speak with Kyusei after forming a party of up to four players. Please note that all party members must have at least one unused save slot. You must be a Disciple of War or Magic of level 61 or above to participate. <72>F201FA</72><73>F201FB</73>Entering Heaven–on–High<73>01</73><72>01</72> You may enter Heaven–on–High solo or in a party of up to four players. When speaking with Kyusei, you will be given the option to enter with a fixed party or a matched party via the matching system. To create a fixed party, the party leader must speak with Kyusei after forming a party of up to four players. Please note that all party members must have at least one unused save slot. You must be a Disciple of War or Magic of level 61 or above to participate.
34 30 TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_100_405 <Color(-154)>Gaining Levels</Color> Players who enter from floor 1 will start at level 61 regardless of their current class or job level. When resuming forays into the tower, players will start at the level attained when their progress was last saved. Players who enter from floor 21, however, will start at level 70. <72>F201FA</72><73>F201FB</73>Gaining Levels<73>01</73><72>01</72> Players who enter from floor 1 will start at level 61 regardless of their current class or job level. When resuming forays into the tower, players will start at the level attained when their progress was last saved. Players who enter from floor 21, however, will start at level 70.
35 31 TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_415 <Color(-154)>Precautions Before Entering</Color> It is possible to receive a score for your performance in Heaven–on–High. In order to do so, you must enter with a fixed party. A fixed party is also required to challenge floor 31 and beyond. Moreover, your Party KO count must be zero in order to enter. Please note that the Party KO count will also increase in the event your party abandons the duty. <72>F201FA</72><73>F201FB</73>Precautions Before Entering<73>01</73><72>01</72> It is possible to receive a score for your performance in Heaven–on–High. In order to do so, you must enter with a fixed party. A fixed party is also required to challenge floor 31 and beyond. Moreover, your Party KO count must be zero in order to enter. Please note that the Party KO count will also increase in the event your party abandons the duty.
36 32 TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_105 <Color(-154)>Resetting Your Progress</Color> It is possible to reset your progression in Heaven–on–High, allowing you to re-enter the tower starting from floor 1 or floor 21. Your level will be reset to 61 if resetting to floor 1 and level 70 if resetting to floor 21. Although floor progression and character level will be reset, aetherpool arm and gear strength will remain unchanged. Please note, however, that data cannot be restored once deleted. <72>F201FA</72><73>F201FB</73>Resetting Your Progress<73>01</73><72>01</72> It is possible to reset your progression in Heaven–on–High, allowing you to re-enter the tower starting from floor 1 or floor 21. Your level will be reset to 61 if resetting to floor 1 and level 70 if resetting to floor 21. Although floor progression and character level will be reset, aetherpool arm and gear strength will remain unchanged. Please note, however, that data cannot be restored once deleted.
37 33 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_DISSOLVE_TITLE Select a topic.
38 34 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_DISSOLVE_Q1 Disbanding a fixed party.
39 35 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_DISSOLVE_Q2 Progression after disbanding.
40 36 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_DISSOLVE_Q3 Party progression.
41 37 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_DISSOLVE_BACK Return.
42 38 TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_201 <Color(-154)>Disbanding a Fixed Party</Color> It is possible to convert fixed party save data to matched party save data, allowing you to be matched automatically with other players via the matching system. Please note that all special items (pomanders) will be lost upon converting your data. Once saved data from a fixed party is converted, it can only be used when selecting matched party. It cannot be restored to its original state. <72>F201FA</72><73>F201FB</73>Disbanding a Fixed Party<73>01</73><72>01</72> It is possible to convert fixed party save data to matched party save data, allowing you to be matched automatically with other players via the matching system. Please note that all special items (pomanders) will be lost upon converting your data. Once saved data from a fixed party is converted, it can only be used when selecting matched party. It cannot be restored to its original state.
43 39 TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_100_202 <Color(-154)>Progression After Disbanding</Color> Although players can no longer enter as a fixed party after converting their saved data, it is still possible to create preformed parties as long as the party is formed before entering Heaven–on–High. The progression of all party members must be identical when doing so. Any open party slots will be filled automatically via the matching system. Please note that a matched party cannot be used to challenge floors beyond floor 30. <72>F201FA</72><73>F201FB</73>Progression After Disbanding<73>01</73><72>01</72> Although players can no longer enter as a fixed party after converting their saved data, it is still possible to create preformed parties as long as the party is formed before entering Heaven–on–High. The progression of all party members must be identical when doing so. Any open party slots will be filled automatically via the matching system. Please note that a matched party cannot be used to challenge floors beyond floor 30.
44 40 TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_203 <Color(-154)>Party Progression</Color> Players who have not progressed to the same floor cannot enter Heaven–on–High together as a party. Those on earlier floors must use the matching system on their own. Once all players have reached the same floor, they can proceed together by forming a party and choosing to enter as a matched party. <72>F201FA</72><73>F201FB</73>Party Progression<73>01</73><72>01</72> Players who have not progressed to the same floor cannot enter Heaven–on–High together as a party. Those on earlier floors must use the matching system on their own. Once all players have reached the same floor, they can proceed together by forming a party and choosing to enter as a matched party.
45 41 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_EQUIP_TITLE Select a topic.
46 42 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_EQUIP_Q1 What is empyrean aetherpool gear?
47 43 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_EQUIP_Q2 Upgrading empyrean aetherpool gear.
48 44 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_EQUIP_Q3 Empyrean aetherpool gear and floor restrictions.
49 45 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_EQUIP_BACK Return.
50 46 TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_505 <Color(-154)>What Is Empyrean Aetherpool Gear?</Color> Players must use empyrean aetherpool armor and arms in place of normal gear when inside Heaven–on–High. They will be equipped automatically upon entering, and can then be strengthened as you progress through the dungeon. <72>F201FA</72><73>F201FB</73>What Is Empyrean Aetherpool Gear?<73>01</73><72>01</72> Players must use empyrean aetherpool armor and arms in place of normal gear when inside Heaven–on–High. They will be equipped automatically upon entering, and can then be strengthened as you progress through the dungeon.
51 47 TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_100_507 <Color(-154)>Upgrading Empyrean Aetherpool Gear</Color> Empyrean aetherpool gear can be enhanced by accessing silver coffers. These coffers are found randomly on each floor and after defeating certain enemies. The maximum strength of empyrean aetherpool gear may be restricted depending on your class or job level and current progression in the tower. This can be confirmed when viewing the Character Info window. <72>F201FA</72><73>F201FB</73>Upgrading Empyrean Aetherpool Gear<73>01</73><72>01</72> Empyrean aetherpool gear can be enhanced by accessing silver coffers. These coffers are found randomly on each floor and after defeating certain enemies. The maximum strength of empyrean aetherpool gear may be restricted depending on your class or job level and current progression in the tower. This can be confirmed when viewing the Character Info window.
52 48 TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_508 <Color(-154)>Empyrean Aetherpool Gear and Floor Restrictions</Color> Under certain circumstances, you may be unable to join a matched party due to insufficient gear strength. In such cases, it may be necessary to resume your exploration of Heaven–on–High from floor 1 to ensure your empyrean aetherpool gear is of sufficient strength. <72>F201FA</72><73>F201FB</73>Empyrean Aetherpool Gear and Floor Restrictions<73>01</73><72>01</72> Under certain circumstances, you may be unable to join a matched party due to insufficient gear strength. In such cases, it may be necessary to resume your exploration of Heaven–on–High from floor 1 to ensure your empyrean aetherpool gear is of sufficient strength.
53 49 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_SPITEM_TITLE Select a topic.
54 50 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_SPITEM_Q1 What are pomanders?
55 51 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_SPITEM_Q2 What is magicite?
56 52 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_SPITEM_BACK Return.
57 53 TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_600 <Color(-154)>What Are Pomanders?</Color> Players will, on occasion, obtain pomanders from treasure coffers in Heaven–on–High. These items can be used by all party members once acquired. They have various effects such as revealing the entirety of a map or increasing the number of treasure coffers on a given floor. Effective use of these items will help ensure the situation is always to your advantage. <72>F201FA</72><73>F201FB</73>What Are Pomanders?<73>01</73><72>01</72> Players will, on occasion, obtain pomanders from treasure coffers in Heaven–on–High. These items can be used by all party members once acquired. They have various effects such as revealing the entirety of a map or increasing the number of treasure coffers on a given floor. Effective use of these items will help ensure the situation is always to your advantage.
58 54 TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_601 <Color(-154)>What Is Magicite?</Color> Players may find magicite in treasure coffers in Heaven–on–High. These items are shared between all party members and, when used, affect all enemies on the current floor in a variety of ways. <72>F201FA</72><73>F201FB</73>What Is Magicite?<73>01</73><72>01</72> Players may find magicite in treasure coffers in Heaven–on–High. These items are shared between all party members and, when used, affect all enemies on the current floor in a variety of ways.
59 55 TEXT_DEEPDUNGEON2ENTRANCE_DESCRIPTION_LAST Return.
60 56 TEXT_DEEPDUNGEON2ENTRANCE_MIDDLE_TOP_MENU_NEXT Proceed to the next floor
61 57 TEXT_DEEPDUNGEON2ENTRANCE_MIDDLE_TOP_MENU_EXPLAIN Review rules for Heaven–on–High
62 58 TEXT_DEEPDUNGEON2ENTRANCE_MIDDLE_Q Proceed to the next floor with your current party?
63 59 TEXT_DEEPDUNGEON2ENTRANCE_WOODWAILERCAPTAIN01556_000_000
64 60 TEXT_DEEPDUNGEON2ENTRANCE_WOODWAILERCAPTAIN01556_000_020
65 61 TEXT_DEEPDUNGEON2ENTRANCE_WOODWAILERCAPTAIN01556_000_050
66 62 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_TREASURE
67 63 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_SCORE
68 64 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_WHAT_Q2
69 65 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_WHAT_Q3
70 66 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_LEVEL_Q2
71 67 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_WHAT_Q4
72 68 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_WHAT_Q4EX
73 69 TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_306
74 70 TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_307
75 71 TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_405
76 72 TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_410
77 73 TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_308
78 74 TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_100_308
79 75 TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_202
80 76 TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_507