mirror of
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synced 2026-07-25 19:39:10 +00:00
Patch 4.4
This commit is contained in:
@@ -57,23 +57,23 @@ int32,str,str
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53,"TEXT_CMNDEFLINKSHELL_00006_ADD_GUIDE_001","If you are a master or a leader, you can invite other adventurers to join your linkshell at will."
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54,"TEXT_CMNDEFLINKSHELL_00006_ADD_GUIDE_002_SYS","Only linkshell leaders and masters have the authority to invite other players."
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55,"TEXT_CMNDEFLINKSHELL_00006_ADD_GUIDE_003_SYS","To invite a player to join a linkshell, target him and select the name of that linkshell from the subcommand menu."
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56,"TEXT_CMNDEFLINKSHELL_00006_ADD_GUIDE_004_SYS","You can also invite players by selecting their names in the <Color(-34022)>social</Color> interface and choosing a linkshell from the subcommand menu."
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56,"TEXT_CMNDEFLINKSHELL_00006_ADD_GUIDE_004_SYS","You can also invite players by selecting their names in the <72>F201F4</72><73>F201F5</73>social<73>01</73><72>01</72> interface and choosing a linkshell from the subcommand menu."
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57,"TEXT_CMNDEFLINKSHELL_00006_ADD_GUIDE_005","If he accepts your invitation, he will immediately become a member of your linkshell!"
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58,"TEXT_CMNDEFLINKSHELL_00006_ENTER_GUIDE_001","In order to join a linkshell, you must receive an invitation from that linkshell's master or one of its leaders."
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59,"TEXT_CMNDEFLINKSHELL_00006_ENTER_GUIDE_002","If you choose to accept the invitation, you will become a member of the linkshell."
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60,"TEXT_CMNDEFLINKSHELL_00006_ENTER_GUIDE_003_SYS","When you receive an invitation to join a linkshell, you will be given the chance to view a list of its members."
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61,"TEXT_CMNDEFLINKSHELL_00006_ENTER_GUIDE_004_SYS","However, until you select <Color(-34022)>Accept Linkshell Invite</Color>, you will not be able to send or receive messages through that linkshell."
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61,"TEXT_CMNDEFLINKSHELL_00006_ENTER_GUIDE_004_SYS","However, until you select <72>F201F4</72><73>F201F5</73>Accept Linkshell Invite<73>01</73><72>01</72>, you will not be able to send or receive messages through that linkshell."
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62,"TEXT_CMNDEFLINKSHELL_00006_CHAT_GUIDE_001","Conversing with others over linkshell is as easy as speaking with them in person."
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63,"TEXT_CMNDEFLINKSHELL_00006_CHAT_GUIDE_002_SYS","To send messages to members of a certain linkshell, select the speech bubble icon situated by the chat log, followed by the linkshell to designate it as the default chat mode."
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64,"TEXT_CMNDEFLINKSHELL_00006_CHAT_GUIDE_003_SYS","You can also change the default chat mode by selecting <Color(-34022)>Linkshells</Color> under <Color(-34022)>Social</Color> from the main menu, selecting a linkshell, and choosing <Color(-34022)>Open Communication</Color> from the subcommand menu."
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64,"TEXT_CMNDEFLINKSHELL_00006_CHAT_GUIDE_003_SYS","You can also change the default chat mode by selecting <72>F201F4</72><73>F201F5</73>Linkshells<73>01</73><72>01</72> under <72>F201F4</72><73>F201F5</73>Social<73>01</73><72>01</72> from the main menu, selecting a linkshell, and choosing <72>F201F4</72><73>F201F5</73>Open Communication<73>01</73><72>01</72> from the subcommand menu."
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65,"TEXT_CMNDEFLINKSHELL_00006_LEADER_GUIDE_001","The linkshell master has the authority to invite and remove members, as well as rename and disband the linkshell."
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66,"TEXT_CMNDEFLINKSHELL_00006_LEADER_GUIDE_002","The linkshell master can also designate other members as linkshell leaders, bestowing upon them the authority to invite and remove members."
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67,"TEXT_CMNDEFLINKSHELL_00006_LEADER_GUIDE_003","While the powers possessed by leaders and masters are similar, true authority still belongs to the linkshell master."
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68,"TEXT_CMNDEFLINKSHELL_00006_LEAVE_GUIDE_001","If you wish to withdraw from a linkshell, you may do so at any time."
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69,"TEXT_CMNDEFLINKSHELL_00006_LEAVE_GUIDE_002_SYS","You can quit a linkshell by selecting <Color(-34022)>Linkshells</Color> under <Color(-34022)>Social</Color> from the main menu, selecting a linkshell, and choosing <Color(-34022)>Quit Linkshell</Color> from the subcommand menu."
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69,"TEXT_CMNDEFLINKSHELL_00006_LEAVE_GUIDE_002_SYS","You can quit a linkshell by selecting <72>F201F4</72><73>F201F5</73>Linkshells<73>01</73><72>01</72> under <72>F201F4</72><73>F201F5</73>Social<73>01</73><72>01</72> from the main menu, selecting a linkshell, and choosing <72>F201F4</72><73>F201F5</73>Quit Linkshell<73>01</73><72>01</72> from the subcommand menu."
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70,"TEXT_CMNDEFLINKSHELL_00006_LEAVE_GUIDE_003_SYS","Please note, however, that the linkshell master cannot resign without transferring his or her authority to another member."
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71,"TEXT_CMNDEFLINKSHELL_00006_LEAVE_GUIDE_004_SYS","You can transfer authority by selecting <Color(-34022)>Linkshells</Color> under <Color(-34022)>Social</Color> from the main menu, selecting a linkshell, selecting a player, and choosing <Color(-34022)>Promote to Linkshell Master</Color> from the subcommand menu."
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72,"TEXT_CMNDEFLINKSHELL_00006_LEAVE_GUIDE_005_SYS","In the event that you are the only member in the linkshell, you must instead disband your linkshell by speaking with a <Color(-34022)>linkshell distributor</Color>."
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71,"TEXT_CMNDEFLINKSHELL_00006_LEAVE_GUIDE_004_SYS","You can transfer authority by selecting <72>F201F4</72><73>F201F5</73>Linkshells<73>01</73><72>01</72> under <72>F201F4</72><73>F201F5</73>Social<73>01</73><72>01</72> from the main menu, selecting a linkshell, selecting a player, and choosing <72>F201F4</72><73>F201F5</73>Promote to Linkshell Master<73>01</73><72>01</72> from the subcommand menu."
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72,"TEXT_CMNDEFLINKSHELL_00006_LEAVE_GUIDE_005_SYS","In the event that you are the only member in the linkshell, you must instead disband your linkshell by speaking with a <72>F201F4</72><73>F201F5</73>linkshell distributor<73>01</73><72>01</72>."
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73,"TEXT_CMNDEFLINKSHELL_00006_BREAK_GUIDE_001","If you wish to disband a linkshell, you must speak with a linkshell distributor like myself. We will need to notify the other members so as to prevent confusion."
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74,"TEXT_CMNDEFLINKSHELL_00006_MAKE_PROCEDURE_OK_000_1","One personal linkshell, coming right up! What name would you like to register?"
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75,"TEXT_CMNDEFLINKSHELL_00006_MAKE_PROCEDURE_NG_000_1","It appears you are already a member of eight different linkshells. For your own safety, I cannot permit you to create another─the cacophony of voices constantly reverberating in your head would place undue stress upon your mental faculties."
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@@ -180,8 +180,8 @@ That is so!♪"
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171,"TEXT_CMNDEFRETAINERCALL_00010_RESET_ERROR_EQUIPMENT","You cannot change your retainer's class/job until all gear has been removed."
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172,"TEXT_CMNDEFRETAINERCALL_00010_NO_CURRENT_TASK","Your retainer has not been assigned a venture."
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173,"TEXT_CMNDEFRETAINERCALL_00010_CLASS_RESET_MENU","Reset retainer class/job."
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174,"TEXT_CMNDEFRETAINERCALL_00010_RECOMMEND_JOB_CHANGE","Your retainer is qualified to be trained in more advanced traditions. Select <Color(-34022)>Assign retainer a job</Color> to proceed."
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175,"TEXT_CMNDEFRETAINERCALL_00010_SUGGEST_JOB_CHANGE","To train your retainer in a more advanced tradition, select <Color(-34022)>Assign retainer a job</Color> to proceed."
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174,"TEXT_CMNDEFRETAINERCALL_00010_RECOMMEND_JOB_CHANGE","Your retainer is qualified to be trained in more advanced traditions. Select <72>F201F4</72><73>F201F5</73>Assign retainer a job<73>01</73><72>01</72> to proceed."
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175,"TEXT_CMNDEFRETAINERCALL_00010_SUGGEST_JOB_CHANGE","To train your retainer in a more advanced tradition, select <72>F201F4</72><73>F201F5</73>Assign retainer a job<73>01</73><72>01</72> to proceed."
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176,"TEXT_CMNDEFRETAINERCALL_00010_SUGGEST_JOB_SCROLL","To assign your retainer a job, you must have <SheetEn(Item,1,IntegerParameter(1),1,1)/> in your possession, which can be purchased from retainer vocates."
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177,"TEXT_CMNDEFRETAINERCALL_00010_JOB_ERROR_EQUIPMENT","You cannot assign your retainer the <Sheet(ClassJob,IntegerParameter(1),0)/> job until all gear has been removed."
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178,"TEXT_CMNDEFRETAINERCALL_00010_JOB_ERROR_NEED_RETAINER_LEVEL","You cannot assign your retainer the <Sheet(ClassJob,IntegerParameter(1),0)/> job until they have achieved level <Value>IntegerParameter(2)</Value>."
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@@ -193,7 +193,7 @@ That is so!♪"
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184,"TEXT_CMNDEFRETAINERCALL_00010_ASK_BE_CHANGE_JOB","Your retainer has attained sufficient experience to be assigned a job. Would you like to do so?"
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185,"TEXT_CMNDEFRETAINERCALL_00010_ASK_CHANGE_JOB","Entrust your copy of <Emphasis>Modern Vocation</Emphasis> to your retainer and bid them learn the ways of the <Sheet(ClassJob,IntegerParameter(2),0)/>?
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<Color(-34022)>Please note that retainers cannot change jobs without resetting all progress.</Color>"
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<72>F201F4</72><73>F201F5</73>Please note that retainers cannot change jobs without resetting all progress.<73>01</73><72>01</72>"
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186,"TEXT_CMNDEFRETAINERCALL_00010_ASK_CHANGE_JOB_CHECK","Assign job."
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187,"TEXT_CMNDEFRETAINERCALL_00010_ASK_RESET_JOB","Your retainer's copy of <Emphasis>Modern Vocation</Emphasis> will be permanently discarded. Are you sure you wish to proceed?"
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188,"TEXT_CMNDEFRETAINERCALL_00010_ASK_RESET_CLASS","Reset <Highlight>StringParameter(1)</Highlight>'s class/job?
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@@ -377,16 +377,16 @@ No, no, it's not to be expected!♪"
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359,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_FEMALE_TYPE5","Alright, take yer shite and quit leerin' at me arse.
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...What? Ye can't seriously expect me to humor yer fetishes all the time, can ye?"
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360,"TEXT_CMNDEFRETAINERCALL_00010_COMPLETE_AURA_FEMALE_TYPE6","Hardly my finest work, but I'm not ashamed to say I did it."
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361,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_INTRO_1","You can now send your retainers afield on procurement expeditions known as <Color(-34022)>ventures</Color>."
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361,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_INTRO_1","You can now send your retainers afield on procurement expeditions known as <72>F201F4</72><73>F201F5</73>ventures<73>01</73><72>01</72>."
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362,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_INTRO_2","Before you can do so, however, you must first assign them a class."
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363,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_INTRO_3","After summoning a retainer, select <Color(-34022)>assign retainer class</Color> from the retainer menu to begin."
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363,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_INTRO_3","After summoning a retainer, select <72>F201F4</72><73>F201F5</73>assign retainer class<73>01</73><72>01</72> from the retainer menu to begin."
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364,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_CLASS_1","Your retainer cannot undertake ventures until you assign his or her class."
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365,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_CLASS_2","This can be any one class, with the exception of those of the Disciples of the Hand."
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366,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_CLASS_3","Your retainer's class determines which ventures he or she can embark upon."
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367,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_CLASS_4","Please be advised that you cannot assign your retainer a class you have not yet unlocked."
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368,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_FIRST_CLASS_1","<Highlight>StringParameter(1)</Highlight> has become <If(Equal(IntegerParameter(2),10))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),14))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),5))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),26))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),33))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(2),0)/></If></If></If></If></If>!"
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369,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_FIRST_CLASS_2","You must now equip a main arm to your retainer."
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370,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_FIRST_CLASS_3","Select <Color(-34022)>view retainer attributes and gear</Color> from the retainer menu to proceed."
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370,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_FIRST_CLASS_3","Select <72>F201F4</72><73>F201F5</73>view retainer attributes and gear<73>01</73><72>01</72> from the retainer menu to proceed."
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371,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_SECOND_CLASS_1","<Highlight>StringParameter(1)</Highlight> has become <If(Equal(IntegerParameter(2),10))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),14))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),5))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),26))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/><If(Equal(IntegerParameter(2),33))>an <Sheet(ClassJob,IntegerParameter(2),0)/><Else/>a <Sheet(ClassJob,IntegerParameter(2),0)/></If></If></If></If></If>!"
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372,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_SECOND_CLASS_2","Please be advised that your retainer must be equipped with a main arm in order to undertake ventures."
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373,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_CLASS_RESET_1","If you wish to assign your retainer a different class, you must first reset his or her current class."
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@@ -395,7 +395,7 @@ No, no, it's not to be expected!♪"
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376,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_EQUIP_2","Equip a main arm to your retainer to proceed."
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377,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_FIRST_WEAPON_1","You have equipped a main arm to <Highlight>StringParameter(1)</Highlight>!"
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378,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_FIRST_WEAPON_2","Your retainer is now duly prepared to undertake ventures."
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379,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_FIRST_WEAPON_3","Select <Color(-34022)>assign venture</Color> from the retainer menu to proceed."
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379,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_FIRST_WEAPON_3","Select <72>F201F4</72><73>F201F5</73>assign venture<73>01</73><72>01</72> from the retainer menu to proceed."
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380,"TEXT_CMNDEFRETAINERCALL_00010_ABOUT_RETAINER_TIP_1","You do not have any ventures in your inventory and therefore cannot assign your retainer a venture."
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381,"TEXT_CMNDEFRETAINERCALL_00010_ABOUT_RETAINER_TIP_2","Ventures can be acquired through a variety of methods such as exchanging company seals, fulfilling leve objectives, and completing beast tribe quests."
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382,"TEXT_CMNDEFRETAINERCALL_00010_ABOUT_RETAINER_TIP_3","If you possess a venture promissory note, you may redeem it for ventures through a Calamity salvager or a retainer."
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@@ -404,23 +404,23 @@ No, no, it's not to be expected!♪"
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385,"TEXT_CMNDEFRETAINERCALL_00010_ABOUT_VENTURES_2","Hunting, Mining, Botany, and Fishing constitute one type, in which you specify an item for your retainer to procure."
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386,"TEXT_CMNDEFRETAINERCALL_00010_ABOUT_VENTURES_3","Exploration ventures constitute the second type, in which your retainer will scour the terrain of your choosing for (hopefully) precious items."
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387,"TEXT_CMNDEFRETAINERCALL_00010_ABOUT_VENTURES_4","However, your retainer will not undertake a venture without first receiving due compensation."
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388,"TEXT_CMNDEFRETAINERCALL_00010_ABOUT_VENTURES_5","Assigning a venture requires a payment in a unique currency of the same name─<Color(-34022)>ventures</Color>."
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388,"TEXT_CMNDEFRETAINERCALL_00010_ABOUT_VENTURES_5","Assigning a venture requires a payment in a unique currency of the same name─<72>F201F4</72><73>F201F5</73>ventures<73>01</73><72>01</72>."
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389,"TEXT_CMNDEFRETAINERCALL_00010_ABOUT_VENTURES_6","Ventures can be acquired through a variety of methods such as exchanging company seals, fulfilling leve objectives, and completing beast tribe quests."
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390,"TEXT_CMNDEFRETAINERCALL_00010_FIRST_VENTURE_1","You have assigned <Highlight>StringParameter(1)</Highlight> a venture!"
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391,"TEXT_CMNDEFRETAINERCALL_00010_FIRST_VENTURE_2","To confirm the time remaining until a venture is complete, select <Color(-34022)>Timers</Color> under Duty from the <Color(-34022)>main menu</Color>, and select <Color(-34022)>Ventures</Color>."
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392,"TEXT_CMNDEFRETAINERCALL_00010_FIRST_VENTURE_3","You can also confirm the time remaining by selecting <Color(-34022)>view venture report</Color> from the retainer menu."
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391,"TEXT_CMNDEFRETAINERCALL_00010_FIRST_VENTURE_2","To confirm the time remaining until a venture is complete, select <72>F201F4</72><73>F201F5</73>Timers<73>01</73><72>01</72> under Duty from the <72>F201F4</72><73>F201F5</73>main menu<73>01</73><72>01</72>, and select <72>F201F4</72><73>F201F5</73>Ventures<73>01</73><72>01</72>."
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392,"TEXT_CMNDEFRETAINERCALL_00010_FIRST_VENTURE_3","You can also confirm the time remaining by selecting <72>F201F4</72><73>F201F5</73>view venture report<73>01</73><72>01</72> from the retainer menu."
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393,"TEXT_CMNDEFRETAINERCALL_00010_FIRST_VENTURE_4","Should you wish to cancel the venture and recall your retainer, you may do so when viewing the venture report."
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394,"TEXT_CMNDEFRETAINERCALL_00010_FIRST_VENTURE_5","However, please be advised that this is not necessary unless you wish to assign a different venture to your retainer."
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395,"TEXT_CMNDEFRETAINERCALL_00010_FIRST_VENTURE_6","Even with a venture in progress, you can still entrust or withdraw items and gil, or sell items on the market."
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396,"TEXT_CMNDEFRETAINERCALL_00010_FIRST_COMPLETED_1","<Highlight>StringParameter(1)</Highlight> has completed a venture!"
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397,"TEXT_CMNDEFRETAINERCALL_00010_FIRST_COMPLETED_2","To claim the fruits of your retainer's labor, select <Color(-34022)>view venture report</Color> from the retainer menu."
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397,"TEXT_CMNDEFRETAINERCALL_00010_FIRST_COMPLETED_2","To claim the fruits of your retainer's labor, select <72>F201F4</72><73>F201F5</73>view venture report<73>01</73><72>01</72> from the retainer menu."
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398,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_FINISHED_1","<Highlight>StringParameter(1)</Highlight> has gained experience for completing a venture!"
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399,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_FINISHED_2","Like you, your retainer can gain experience and levels."
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400,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_FINISHED_3","This, in turn, will allow your retainer to undertake a wider variety of ventures, yielding more desirable items."
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401,"TEXT_CMNDEFRETAINERCALL_00010_TUTORIAL_FINISHED_4","Moreover, equipping additional gear to your retainer will increase both the quantity and quality of the items procured."
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402,"TEXT_CMNDEFRETAINERCALL_00010_TASK_CATEGORY_FORTUNE","Quick Exploration."
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403,"TEXT_CMNDEFRETAINERCALL_00010_FORTUNE_TASK_UNLOCK_1","Your retainer is now experienced enough to undertake <Color(-34022)>quick exploration ventures</Color>."
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404,"TEXT_CMNDEFRETAINERCALL_00010_FORTUNE_TASK_UNLOCK_2","Select <Color(-34022)>assign venture</Color> from the retainer menu to proceed."
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403,"TEXT_CMNDEFRETAINERCALL_00010_FORTUNE_TASK_UNLOCK_1","Your retainer is now experienced enough to undertake <72>F201F4</72><73>F201F5</73>quick exploration ventures<73>01</73><72>01</72>."
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404,"TEXT_CMNDEFRETAINERCALL_00010_FORTUNE_TASK_UNLOCK_2","Select <72>F201F4</72><73>F201F5</73>assign venture<73>01</73><72>01</72> from the retainer menu to proceed."
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405,"TEXT_CMNDEFRETAINERCALL_00010_FORTUNE_TASK_UNLOCK_3","Cut label, report if visible in game."
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406,"TEXT_CMNDEFRETAINERCALL_00010_ABOUT_FORTUNE_TASK_1","Quick exploration ventures are brief assignments in which you dispatch your retainer without instruction."
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407,"TEXT_CMNDEFRETAINERCALL_00010_ABOUT_FORTUNE_TASK_2","The items your retainer procures on these ventures can range from worthless to priceless."
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@@ -148,7 +148,7 @@ Please be advised that retainers placed in estates will not be automatically rem
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143,"TEXT_CMNDEFRETAINERDESK_00009_JOB_MENU_OBTAIN","Purchase a copy of <Emphasis>Modern Vocation</Emphasis>."
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144,"TEXT_CMNDEFRETAINERDESK_00009_JOB_MENU_CANCEL","Nothing."
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145,"TEXT_CMNDEFRETAINERDESK_00009_JOB_HOWTO_TALK_01","By popular demand, we have prepared an exhaustive publication to aid clients who would have their retainers train in certain ancient or esoteric traditions."
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146,"TEXT_CMNDEFRETAINERDESK_00009_JOB_HOWTO_TALK_02","To assign your retainer a <Color(-34022)>job</Color>, you must first obtain <SheetEn(Item,1,IntegerParameter(1),1,1)/>, which can be purchased from the retainer vocate for 40 ventures."
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146,"TEXT_CMNDEFRETAINERDESK_00009_JOB_HOWTO_TALK_02","To assign your retainer a <72>F201F4</72><73>F201F5</73>job<73>01</73><72>01</72>, you must first obtain <SheetEn(Item,1,IntegerParameter(1),1,1)/>, which can be purchased from the retainer vocate for 40 ventures."
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147,"TEXT_CMNDEFRETAINERDESK_00009_JOB_HOWTO_TALK_03","Furthermore, your retainer must have also achieved level 50. Please note, however, that the jobs you can assign your retainer is determined by their class."
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148,"TEXT_CMNDEFRETAINERDESK_00009_JOB_HOWTO_TALK_04","If you wish to assign a level 50 retainer a job which is not currently available, you will need to reset and change their class."
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149,"TEXT_CMNDEFRETAINERDESK_00009_RELATION_TALK_01","As you may know, a certain measure of experience is required before a retainer may train in a more advanced tradition."
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@@ -261,7 +261,7 @@ And attentive to our duties!♪"
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253,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HYURAN_FEMALE_TYPE5","(-Independent Hyuran Female-)Is that all? Very well, until next time."
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254,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_HYURAN_FEMALE_TYPE6","(-Lively Hyuran Female-)Oh, will that be all today? Very well, but promise me you'll come back soon!"
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255,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ELEZEN_MALE_TYPE1","(-Polite Elezen Male-)As always, <If(PlayerParameter(4))>madam<Else/>sir</If>, it has been an honor and a privilege."
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256,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ELEZEN_MALE_TYPE2","(-Rough Elezen Male-)You can count on me, chief─I know how to get things done in this town."
|
||||
256,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ELEZEN_MALE_TYPE2","(-Rough Elezen Male-)You can count on me, chief─I know how to get things done."
|
||||
257,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ELEZEN_MALE_TYPE3","(-Serious Elezen Male-)Don't be a stranger."
|
||||
258,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ELEZEN_MALE_TYPE4","(-Carefree Elezen Male-)I swear it shall be done. Eventually."
|
||||
259,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ELEZEN_MALE_TYPE5","(-Independent Elezen Male-)As you wish."
|
||||
@@ -290,11 +290,11 @@ And attentive to our duties!♪"
|
||||
282,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_MIQOTE_MALE_TYPE4","(-Carefree Miqo'te Male-)Why so serrrious? <sigh> So it goes."
|
||||
283,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_MIQOTE_MALE_TYPE5","(-Independent Miqo'te Male-)I hardly think that warranted my personal appearance, but what is done is done."
|
||||
284,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_MIQOTE_MALE_TYPE6","(-Lively Miqo'te Male-)Then I have satisfied your every need? Excellent! I do so take pleasure in servicing my clients."
|
||||
285,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_MIQOTE_FEMALE_TYPE1","(-Polite Miqo'te Female-)Good-bye for now, adventurerrr."
|
||||
285,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_MIQOTE_FEMALE_TYPE1","(-Polite Miqo'te Female-)Good-bye for now, <If(PlayerParameter(4))>madam<Else/>sirrr</If>."
|
||||
286,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_MIQOTE_FEMALE_TYPE2","(-Rough Miqo'te Female-)Right then, let's get on with it!"
|
||||
287,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_MIQOTE_FEMALE_TYPE3","(-Serious Miqo'te Female-)There is no call for concerrrn."
|
||||
288,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_MIQOTE_FEMALE_TYPE4","(-Carefree Miqo'te Female-)When the master's away, the cat will play."
|
||||
289,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_MIQOTE_FEMALE_TYPE5","(-Independent Miqo'te Female-)Gods, this is tiring..."
|
||||
289,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_MIQOTE_FEMALE_TYPE5","(-Independent Miqo'te Female-)Gods, this is tirin'..."
|
||||
290,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_MIQOTE_FEMALE_TYPE6","(-Lively Miqo'te Female-)You don't want to be with me anymore? <sniffle>"
|
||||
291,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ROEGADYN_MALE_TYPE1","(-Polite Roegadyn Male-)I shall carry out your wishes as instructed, <If(PlayerParameter(4))>madam<Else/>sir</If>."
|
||||
292,"TEXT_CMNDEFRETAINERDESK_00009_LEAVE_ROEGADYN_MALE_TYPE2","(-Rough Roegadyn Male-)Bwahahaha! I'm in yer bazaar, sellin' yer wares!"
|
||||
|
||||
|
@@ -15,7 +15,7 @@ int32,str,str
|
||||
11,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00010","Yes"
|
||||
12,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00011","No"
|
||||
13,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00012","The area is currently full. Please return again later."
|
||||
14,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00013","You and your party members must wait before returning to the Tam–Tara Deepcroft. To confirm time remaining, click the Timers icon in the <Color(52258)>main menu</Color>."
|
||||
14,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00013","You and your party members must wait before returning to the Tam–Tara Deepcroft. To confirm time remaining, click the Timers icon in the <72>F201F8</72><73>F201F9</73>main menu<73>01</73><72>01</72>."
|
||||
15,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00014","Only parties consisting of four to eight Disciples of War or Magic with a level of 15 or above will be granted entry to the Tam–Tara Deepcroft."
|
||||
16,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00015","I am not one to question a <If(PlayerParameter(4))>woman<Else/>man</If>'s sense of duty, but I believe you should first see to any pending tasks before embarking on your expedition into the Deepcroft."
|
||||
17,"TEXT_CMNDUNENTERTAMTARA_00014_SCENE00016","It appears one of your companions is in no condition to participate in the expedition. The Deepcroft's halls are rife with danger, and those who are sickly or weak will only prove a hindrance to you and your party."
|
||||
|
||||
|
@@ -35,21 +35,21 @@ int32,str,str
|
||||
31,"TEXT_COMDEFFREECOMPANY_00076_FCWILOFFICER_200_11","Once you have done so, please return here with the completed petition. If the paperwork is in order, I will ask you to pay the 15,000-gil registration fee, after which your free company will be sanctioned by the Immortal Flames."
|
||||
32,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_12","In order to be issued a free company petition, you must have at least one class at level 25 or above."
|
||||
33,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_13","Furthermore, you cannot presently belong to a free company, or have belonged to one within the past 24 hours (Earth time)."
|
||||
34,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_14","To request a player to sign the petition, target a player and select <Color(-34022)>Invite to New Company</Color> from the subcommand menu."
|
||||
35,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_15","To review the progress of your petition, select <Color(-34022)>Free Company</Color> under <Color(-34022)>Social</Color> from the main menu, followed by <Color(-34022)>Free Company Petition</Color>."
|
||||
34,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_14","To request a player to sign the petition, target a player and select <72>F201F4</72><73>F201F5</73>Invite to New Company<73>01</73><72>01</72> from the subcommand menu."
|
||||
35,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_15","To review the progress of your petition, select <72>F201F4</72><73>F201F5</73>Free Company<73>01</73><72>01</72> under <72>F201F4</72><73>F201F5</73>Social<73>01</73><72>01</72> from the main menu, followed by <72>F201F4</72><73>F201F5</73>Free Company Petition<73>01</73><72>01</72>."
|
||||
36,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_16","Once you have gathered three signatures, submit the petition to the OIC administrator and pay the 15,000-gil registration fee. Your free company will then be approved."
|
||||
37,"TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_20","Once your free company has been founded, you may <Color(-34022)>invite</Color> more adventurers to join your company as well as <Color(-34022)>discharge</Color> existing members."
|
||||
38,"TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_100_20","Individual members are also at liberty to <Color(-34022)>leave</Color> the company if they so desire."
|
||||
37,"TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_20","Once your free company has been founded, you may <72>F201F4</72><73>F201F5</73>invite<73>01</73><72>01</72> more adventurers to join your company as well as <72>F201F4</72><73>F201F5</73>discharge<73>01</73><72>01</72> existing members."
|
||||
38,"TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_100_20","Individual members are also at liberty to <72>F201F4</72><73>F201F5</73>leave<73>01</73><72>01</72> the company if they so desire."
|
||||
39,"TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_21","Please note that only certain members have the authority to invite or discharge people. On the other hand, anyone may choose to leave the company."
|
||||
40,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_22","To invite a player to join your company, target a player and select <Color(-34022)>Invite to Company</Color> from the subcommand menu. If your invitation is accepted, the player will become a member of your company."
|
||||
41,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_23","To discharge a member from your company, first access the member list in the <Color(-34022)>Free Company</Color> interface. Next, select the member's name, followed by <Color(-34022)>Discharge</Color> from the subcommand menu."
|
||||
40,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_22","To invite a player to join your company, target a player and select <72>F201F4</72><73>F201F5</73>Invite to Company<73>01</73><72>01</72> from the subcommand menu. If your invitation is accepted, the player will become a member of your company."
|
||||
41,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_23","To discharge a member from your company, first access the member list in the <72>F201F4</72><73>F201F5</73>Free Company<73>01</73><72>01</72> interface. Next, select the member's name, followed by <72>F201F4</72><73>F201F5</73>Discharge<73>01</73><72>01</72> from the subcommand menu."
|
||||
42,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_24","Special authority is required to invite players and/or discharge members."
|
||||
43,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_25","To leave a company, access the member list in the <Color(-34022)>Free Company</Color> interface and then select <Color(-34022)>Leave</Color>."
|
||||
43,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_25","To leave a company, access the member list in the <72>F201F4</72><73>F201F5</73>Free Company<73>01</73><72>01</72> interface and then select <72>F201F4</72><73>F201F5</73>Leave<73>01</73><72>01</72>."
|
||||
44,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_26","Please be warned: once you leave a company, you will no longer have access to company-related features and content."
|
||||
45,"TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_30","In order to ensure the smooth running of free companies, a hierarchy system has been established which allows the granting of special authorities."
|
||||
46,"TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_31","Each company is at liberty to determine its own titles and the authority associated with them."
|
||||
47,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_32","To adjust settings pertaining to hierarchy and authority, access the hierarchy list in the <Color(-34022)>Free Company</Color> interface and then select <Color(-34022)>Hierarchy Settings</Color>."
|
||||
48,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_33","To assign rank to a member, first access the member list in the <Color(-34022)>Free Company</Color> interface. Next, select the member's name, followed by <Color(-34022)>Promote/Demote</Color> from the subcommand menu."
|
||||
47,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_32","To adjust settings pertaining to hierarchy and authority, access the hierarchy list in the <72>F201F4</72><73>F201F5</73>Free Company<73>01</73><72>01</72> interface and then select <72>F201F4</72><73>F201F5</73>Hierarchy Settings<73>01</73><72>01</72>."
|
||||
48,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_33","To assign rank to a member, first access the member list in the <72>F201F4</72><73>F201F5</73>Free Company<73>01</73><72>01</72> interface. Next, select the member's name, followed by <72>F201F4</72><73>F201F5</73>Promote/Demote<73>01</73><72>01</72> from the subcommand menu."
|
||||
49,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_34","Special authority is required to adjust hierarchy settings."
|
||||
50,"TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_35","If you wish to disband your company, speak with an OIC administrator after clearing your roster of all other members. Please note that this request can only be made by the company's master."
|
||||
51,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_36","A company can only be disbanded under the following conditions:"
|
||||
@@ -95,8 +95,8 @@ int32,str,str
|
||||
91,"TEXT_COMDEFFREECOMPANY_00076_FCSEAOFFICER_000_82","Once you have done so, please return here with the completed petition. If the paperwork is in order, I will ask you to pay the 15,000-gil registration fee, after which your free company will be sanctioned by the Maelstrom."
|
||||
92,"TEXT_COMDEFFREECOMPANY_00076_FCFSTOFFICER_100_82","Once you have done so, please return here with the completed petition. If the paperwork is in order, I will ask you to pay the 15,000-gil registration fee, after which your free company will be sanctioned by the Order of the Twin Adder."
|
||||
93,"TEXT_COMDEFFREECOMPANY_00076_FCWILOFFICER_200_82","Once you have done so, please return here with the completed petition. If the paperwork is in order, I will ask you to pay the 15,000-gil registration fee, after which your free company will be sanctioned by the Immortal Flames."
|
||||
94,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_83","To request a player to sign the petition, target a player and select <Color(-34022)>Invite to New Company</Color> from the subcommand menu."
|
||||
95,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_84","To review the progress of your petition, select <Color(-34022)>Free Company</Color> under <Color(-34022)>Social</Color> from the main menu, followed by <Color(-34022)>Free Company Petition</Color>."
|
||||
94,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_83","To request a player to sign the petition, target a player and select <72>F201F4</72><73>F201F5</73>Invite to New Company<73>01</73><72>01</72> from the subcommand menu."
|
||||
95,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_84","To review the progress of your petition, select <72>F201F4</72><73>F201F5</73>Free Company<73>01</73><72>01</72> under <72>F201F4</72><73>F201F5</73>Social<73>01</73><72>01</72> from the main menu, followed by <72>F201F4</72><73>F201F5</73>Free Company Petition<73>01</73><72>01</72>."
|
||||
96,"TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_85","In the best interests of safety, only those with proven leadership are permitted to found free companies. I'm afraid you do not yet qualify in this regard."
|
||||
97,"TEXT_COMDEFFREECOMPANY_00076_SYSTEM_000_86","In order to be issued a free company petition, you must have at least one class at level 25 or above."
|
||||
98,"TEXT_COMDEFFREECOMPANY_00076_FCOFFICER_000_90","Please decide on a company tag."
|
||||
|
||||
|
@@ -113,7 +113,7 @@ int32,str,str
|
||||
109,"TEXT_JOBDEFMNK_00093_ERIK_000_110","I confess I find great joy in studying the demise of a religion─and even greater joy in recounting it!"
|
||||
110,"TEXT_JOBDEFMNK_00093_ERIK_000_111","The power of the Fist of Rhalgr grew unchecked in Ala Mhigo, and it was eventually named the state religion. After this, its influence over political, economic, and cultural spheres of life became even more considerable. Needless to say, this did not sit well with one and all."
|
||||
111,"TEXT_JOBDEFMNK_00093_ERIK_000_112","Among them was the last and most ugsome of Ala Mhigan royalty, the King of Ruin─Theodoric. The rise of the Fist meant a potential rival for power, and he would not suffer the monkhood to encroach on his prerogatives."
|
||||
112,"TEXT_JOBDEFMNK_00093_ERIK_000_113","To counter their claims of religious righteousness, he simply conjured his own out of thin aether, proclaiming that the throne was his by divine right, given him by the word of Nymeia Herself─wife to Rhalgr."
|
||||
112,"TEXT_JOBDEFMNK_00093_ERIK_000_113","To counter their claims of religious righteousness, he simply conjured his own out of thin aether, proclaiming that the throne was his by divine right, given him by the word of Nymeia Herself─master of Rhalgr."
|
||||
113,"TEXT_JOBDEFMNK_00093_ERIK_000_114","He then banned the worship and likenesses of Rhalgr and all other gods, and demanded that the prayers and praises of Ala Mhigo be given to Nymeia and Her alone. In doing so, he sought to establish his own absolute, uncontested rule."
|
||||
114,"TEXT_JOBDEFMNK_00093_ERIK_000_115","Naturally, the Fist and other worshipers of Rhalgr throughout the nation rose in protest, <Emphasis>precisely</Emphasis> as Theodoric had known they would."
|
||||
115,"TEXT_JOBDEFMNK_00093_ERIK_000_116","He used the uprisings as a pretext to imprison several high-ranking monks, whom he then tortured until they confessed their order's plans to topple his rule."
|
||||
|
||||
|
@@ -10,7 +10,7 @@ int32,str,str
|
||||
6,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_A1_000_025","Nothing."
|
||||
7,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_ROOM00016_000_040","Before you do aught else, may I suggest attiring yourself for the ceremony? This is the last opportunity to do so before you appear before the guests."
|
||||
8,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_041","Please be warned that certain equipment for the hands will cause the ring to be hidden from sight."
|
||||
9,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_042","Once you are attired to your liking, examine the <Color(-34022)>registry</Color> upon the table and select confirm."
|
||||
9,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_042","Once you are attired to your liking, examine the <72>F201F4</72><73>F201F5</73>registry<73>01</73><72>01</72> upon the table and select confirm."
|
||||
10,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_043","You will be prompted to finalize the ceremony plan with your partner. Your selections must match before you may proceed."
|
||||
11,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_044","This process must be completed within 20 minutes (Earth time) of doors opening. Failing to do so will result in the ceremony's cancellation."
|
||||
12,"TEXT_REGFSTETERNALCEREMONYGUIDEROOM_00016_SYSTEM_000_045","Once you and your partner have agreed upon a ceremony plan, the guests will be ushered to the ceremony hall."
|
||||
|
||||
|
@@ -13,13 +13,13 @@ int32,str,str
|
||||
9,"TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_10","What can we do for you <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>this evening<Else/>this morning</If><Else/><If(LessThan(PlayerParameter(11),17))>today<Else/>this evening</If></If>?"
|
||||
10,"TEXT_REGFSTINNINFO_00022_Q2_000_1","What would you like to do?"
|
||||
11,"TEXT_REGFSTINNINFO_00022_A2_000_1","Retire to an inn room."
|
||||
12,"TEXT_REGFSTINNINFO_00022_A2_000_2","Ask about <Color(-34022)>resting</Color>."
|
||||
12,"TEXT_REGFSTINNINFO_00022_A2_000_2","Ask about <72>F201F4</72><73>F201F5</73>resting<73>01</73><72>01</72>."
|
||||
13,"TEXT_REGFSTINNINFO_00022_A2_000_3","Ask about inn rules."
|
||||
14,"TEXT_REGFSTINNINFO_00022_A2_000_4","Ask about the Roost."
|
||||
15,"TEXT_REGFSTINNINFO_00022_A2_000_5","Nothing."
|
||||
16,"TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_11","We hope you have a pleasant stay."
|
||||
17,"TEXT_REGFSTINNINFO_00022_ANTOINAUT_000_12","We here at the Roost believe that you'll find your adventures much more rewarding if you face them well rested. Feel free to retire to one of our homey rooms whenever you find yourself in Gridania."
|
||||
18,"TEXT_REGFSTINNINFO_00022_SYSTEM_000_13","Entering an inn room grants a <Color(-34022)>resting</Color> status. This indicates that you are gradually accumulating a <Color(-34022)>rested bonus</Color>. Should you log out from inside an inn room, the process will continue while you are offline."
|
||||
18,"TEXT_REGFSTINNINFO_00022_SYSTEM_000_13","Entering an inn room grants a <72>F201F4</72><73>F201F5</73>resting<73>01</73><72>01</72> status. This indicates that you are gradually accumulating a <72>F201F4</72><73>F201F5</73>rested bonus<73>01</73><72>01</72>. Should you log out from inside an inn room, the process will continue while you are offline."
|
||||
19,"TEXT_REGFSTINNINFO_00022_SYSTEM_000_14","While a rested bonus is in effect, experience points earned through combat, synthesis, and gathering are increased by 50%."
|
||||
20,"TEXT_REGFSTINNINFO_00022_SYSTEM_000_15","When you gain experience, your rested bonus will decrease proportionally."
|
||||
21,"TEXT_REGFSTINNINFO_00022_SYSTEM_000_16","Once your accumulated rested bonus disappears completely, the amount of experience you gain will revert to normal."
|
||||
|
||||
|
@@ -7,7 +7,7 @@ int32,str,str
|
||||
3,"TEXT_REGFSTMAGICITEMTIPS_00045_A1_2","Can we make a deal?"
|
||||
4,"TEXT_REGFSTMAGICITEMTIPS_00045_A1_3","I think I'll leave you alone with your sword."
|
||||
5,"TEXT_REGFSTMAGICITEMTIPS_00045_GARRATT_000_10","What is it? Well, what does it look like? It's a shortsword."
|
||||
6,"TEXT_REGFSTMAGICITEMTIPS_00045_GARRATT_000_11","Ah, but now I suppose you're wondering why all the fuss over a shortsword? That's easy, you see. This isn't your ordinary, run-of-the-mill, mass-forged, store-bought, bottom-of-the-bargain-bin shortsword. This here is a genuine <Color(-34022)>aetherial</Color> shortsword."
|
||||
6,"TEXT_REGFSTMAGICITEMTIPS_00045_GARRATT_000_11","Ah, but now I suppose you're wondering why all the fuss over a shortsword? That's easy, you see. This isn't your ordinary, run-of-the-mill, mass-forged, store-bought, bottom-of-the-bargain-bin shortsword. This here is a genuine <72>F201F4</72><73>F201F5</73>aetherial<73>01</73><72>01</72> shortsword."
|
||||
7,"TEXT_REGFSTMAGICITEMTIPS_00045_GARRATT_000_12","Can't you see its glow? No? Well, trust me. It's there. And that glow means this shortsword is special. It means it's <Emphasis>powerful</Emphasis>...or at least a little more powerful than what you'd normally expect from a mere shortsword."
|
||||
8,"TEXT_REGFSTMAGICITEMTIPS_00045_GARRATT_000_13","In fact, that's the case with most aetherial gear─though no two pieces are ever alike. Why, it might be that the next time I delve into Sastasha, I'll find an aetherial shortsword even <Emphasis>more</Emphasis> powerful than this one. Then I'll toss this piece of junk to the side of the road like the rubbish it is...not that it's rubbish, mind you."
|
||||
9,"TEXT_REGFSTMAGICITEMTIPS_00045_GARRATT_000_20","A deal!? Hah! Do you know how long it took me to find this? How many parties I was forced to suffer with greedy bastards who kept claiming all the aetherial loot even though their bags were full of the stuff? No, this sword is <Emphasis>mine</Emphasis>, and if you want it, you'll have to pry it from my cold, dead hands!"
|
||||
|
||||
|
@@ -13,14 +13,14 @@ int32,str,str
|
||||
9,"TEXT_REGWILINN_00061_OTOPAPOTTOPA_020","<If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>Good evening<Else/>Good morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>Good day<Else/>Good evening</If></If> to you, adventurer. How may I serve you?"
|
||||
10,"TEXT_REGWILINN_00061_Q2_000_1","What would you like to do?"
|
||||
11,"TEXT_REGWILINN_00061_A2_000_1","Retire to an inn room."
|
||||
12,"TEXT_REGWILINN_00061_A2_000_2","Ask about <Color(-34022)>resting</Color>."
|
||||
12,"TEXT_REGWILINN_00061_A2_000_2","Ask about <72>F201F4</72><73>F201F5</73>resting<73>01</73><72>01</72>."
|
||||
13,"TEXT_REGWILINN_00061_A2_000_3","Ask about inn rules."
|
||||
14,"TEXT_REGWILINN_00061_A2_000_4","Ask about the Hourglass."
|
||||
15,"TEXT_REGWILINN_00061_A2_000_5","Nothing."
|
||||
16,"TEXT_REGWILINN_00061_OTOPAPOTTOPA_030","As you wish, <If(PlayerParameter(4))>madam<Else/>sir</If>. Right this way."
|
||||
17,"TEXT_REGWILINN_00061_OTOPAPOTTOPA_040","The key to leading a productive life is to maintain one's health, and to do that you must needs make time to rest and recover."
|
||||
18,"TEXT_REGWILINN_00061_OTOPAPOTTOPA_041","There are few things more rejuvenating than a good night's sleep after a hard day's work."
|
||||
19,"TEXT_REGWILINN_00061_SYSTEM_000_13","Entering an inn room grants a <Color(-34022)>resting</Color> status. This indicates that you are gradually accumulating a <Color(-34022)>rested bonus</Color>. Should you log out from inside an inn room, the process will continue while you are offline."
|
||||
19,"TEXT_REGWILINN_00061_SYSTEM_000_13","Entering an inn room grants a <72>F201F4</72><73>F201F5</73>resting<73>01</73><72>01</72> status. This indicates that you are gradually accumulating a <72>F201F4</72><73>F201F5</73>rested bonus<73>01</73><72>01</72>. Should you log out from inside an inn room, the process will continue while you are offline."
|
||||
20,"TEXT_REGWILINN_00061_SYSTEM_000_14","While a rested bonus is in effect, experience points earned through combat, synthesis, and gathering are increased by 50%."
|
||||
21,"TEXT_REGWILINN_00061_SYSTEM_000_15","When you gain experience, your rested bonus will decrease proportionally."
|
||||
22,"TEXT_REGWILINN_00061_SYSTEM_000_16","Once your accumulated rested bonus disappears completely, the amount of experience you gain will revert to normal."
|
||||
|
||||
|
@@ -3,24 +3,26 @@
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_001","Hello there, young one. How very kind of you to offer a dodderin' old man like me a bit of company. Tell me, do you like tales? I do like a good tale, 'specially true ones told by them as lived it. If you have any of your own to share, I'd be all ears."
|
||||
1,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_Q1_01","What would you like to do?"
|
||||
2,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A1_01","Share a tale with Jonathas."
|
||||
2,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A1_01","Accept achievement reward."
|
||||
3,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A1_02","Ask about Jonathas."
|
||||
4,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A1_03","Nothing."
|
||||
5,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A1_04","Exchange achievement certificate."
|
||||
6,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_Q2_01","Share another tale?"
|
||||
7,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A2_01","Yes."
|
||||
8,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A2_02","No."
|
||||
9,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_Q3_01","Oho! A marvelous achievement, worthy of song! And you, <If(PlayerParameter(4))>lass<Else/>lad</If>, recounted it with such vim and vigor, I almost saw it all through your bright, young eyes. You've done this lonely old man a kind turn. Truly, you have. Here's a little something as a show of my gratitude."
|
||||
10,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_SYSTEM_Q3_02","Accept the reward for completing the “<Sheet(Achievement,IntegerParameter(2),1)/>” achievement?"
|
||||
11,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A3_01","Yes."
|
||||
12,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A3_02","No."
|
||||
13,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_010","When I was a young man, I had the honor of working as a court scribe. Aye, in the good old days when my eyes were keen and the royal family still held true power in Ul'dah."
|
||||
14,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_011","Not a day seemed to go by that the royal palace didn't burst into a rainbow of colors with lavish functions and opulent feasts. Nowadays, though, it's true tales of adventure and derring-do that delight me most."
|
||||
15,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_012","If you've done any deeds you're proud of, I'd like it very much if you shared them with me. Might be as I'll even give you a little something in return."
|
||||
16,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_SYSTEM_000_013","Completing certain achievements will earn you a reward, which can be collected by speaking with Jonathas."
|
||||
17,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_SYSTEM_010_031","Moreover, every achievement grants achievement points, and accumulating a certain amount will earn you an achievement certificate."
|
||||
18,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_020","Oho! A marvelous achievement, worthy of song! I've a mind to give you a little something for sharin' it with me, young one, but your bags are burstin' at the seams. Come back after you've cleared up some space, eh?"
|
||||
19,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_025","That's a fine accomplishment, <If(PlayerParameter(4))>lass<Else/>lad</If>. Young and lusty as you are, no doubt you'll achieve much and more in the years to come. I look forward to hearin' all about your deeds."
|
||||
20,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_030","You've accomplished enough feats to keep the bards singing for a lifetime, <If(PlayerParameter(4))>lass<Else/>lad</If>. Such an achievement shouldn't go unrecognized, and to that end I'd like you to have this. Consider it a token of my highest esteem. "
|
||||
21,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_SYSTEM_000_031","Your accrued achievement points have earned you an achievement certificate."
|
||||
22,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_SYSTEM_000_032","Certificates may be exchanged for a special reward of your choice by speaking with Jonathas."
|
||||
6,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_010","When I was a young man, I had the honor of working as a court scribe. Aye, in the good old days when my eyes were keen and the royal family still held true power in Ul'dah."
|
||||
7,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_011","Not a day seemed to go by that the royal palace didn't burst into a rainbow of colors with lavish functions and opulent feasts. Nowadays, though, it's true tales of adventure and derring-do that delight me most."
|
||||
8,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_012","If you've done any deeds you're proud of, I'd like it very much if you shared them with me. Might be as I'll even give you a little something in return."
|
||||
9,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_SYSTEM_000_013","Completing certain achievements will earn you a reward, which can be collected by speaking with Jonathas."
|
||||
10,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_SYSTEM_010_031","Moreover, every achievement grants achievement points, and accumulating a certain amount will earn you an achievement certificate."
|
||||
11,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_JONATHAS_000_030","You've accomplished enough feats to keep the bards singing for a lifetime, <If(PlayerParameter(4))>lass<Else/>lad</If>. Such an achievement shouldn't go unrecognized, and to that end I'd like you to have this. Consider it a token of my highest esteem. "
|
||||
12,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_SYSTEM_000_031","Your accrued achievement points have earned you an achievement certificate."
|
||||
13,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_SYSTEM_000_032","Certificates may be exchanged for a special reward of your choice by speaking with Jonathas."
|
||||
14,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_Q4_01","Select an achievement category."
|
||||
15,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A4_01","<Sheet(AchievementKind,1,0)/>."
|
||||
16,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A4_02","<Sheet(AchievementKind,2,0)/>."
|
||||
17,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A4_03","<Sheet(AchievementKind,3,0)/>."
|
||||
18,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A4_04","<Sheet(AchievementKind,4,0)/>."
|
||||
19,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A4_05","<Sheet(AchievementKind,5,0)/>."
|
||||
20,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A4_06","<Sheet(AchievementKind,6,0)/>."
|
||||
21,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A4_07","<Sheet(AchievementKind,8,0)/>."
|
||||
22,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A4_08","<Sheet(AchievementKind,11,0)/>."
|
||||
23,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A4_09","<Sheet(AchievementKind,12,0)/>."
|
||||
24,"TEXT_CMNDEFACHIEVEMENTREWARD_00107_TERREMIAUX_A4_10","Cancel."
|
||||
|
||||
|
@@ -10,7 +10,7 @@ int32,str,str
|
||||
6,"TEXT_CMNDEFCOMPANYMANUFACTORY_00150_MENU_CC_LAST_PROGRESS","Complete the construction of <SheetEn(Item,2,IntegerParameter(1),1,1)/>. (Quality: <Value>IntegerParameter(2)</Value>/100)"
|
||||
7,"TEXT_CMNDEFCOMPANYMANUFACTORY_00150_MENU_EXIT","Nothing."
|
||||
8,"TEXT_CMNDEFCOMPANYMANUFACTORY_00150_SUBMENU_CC_BREAK_ALL_CONF","Are you certain you wish to discontinue the construction of <SheetEn(Item,2,IntegerParameter(1),1,1)/>?
|
||||
<Color(-34022)>Please note that all progress will be lost, and materials previously contributed will not be returned.</Color>"
|
||||
<72>F201F4</72><73>F201F5</73>Please note that all progress will be lost, and materials previously contributed will not be returned.<73>01</73><72>01</72>"
|
||||
9,"TEXT_CMNDEFCOMPANYMANUFACTORY_00150_SUBMENU_CC_BREAK_ALL_CHECK","Discontinue project."
|
||||
10,"TEXT_CMNDEFCOMPANYMANUFACTORY_00150_SUBMENU_CC_BREAK_YES","Yes"
|
||||
11,"TEXT_CMNDEFCOMPANYMANUFACTORY_00150_SUBMENU_CC_BREAK_NO","No"
|
||||
|
||||
|
@@ -18,8 +18,8 @@ exception of Curtana (2) and the Holy Shield (1)."
|
||||
12,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A3_000_010","Yes"
|
||||
13,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_A3_000_020","No"
|
||||
14,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_040","By virtue of rote, in the blinking of an eye...your sphere scroll is ready! You are at liberty to infuse it with the materia of your choosing! Assuming it's compatible, that is..."
|
||||
15,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_000_050","You have obtained a sphere scroll. To infuse it with materia, access it in your inventory, then select <Color(-34022)>Infuse</Color> from the subcommands."
|
||||
16,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_000_051","Once you have fully infused a sphere scroll with materia, you may present it to <Color(-34022)>Jalzahn</Color> to have the corresponding relic weapon enhanced."
|
||||
15,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_000_050","You have obtained a sphere scroll. To infuse it with materia, access it in your inventory, then select <72>F201F4</72><73>F201F5</73>Infuse<73>01</73><72>01</72> from the subcommands."
|
||||
16,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_000_051","Once you have fully infused a sphere scroll with materia, you may present it to <72>F201F4</72><73>F201F5</73>Jalzahn<73>01</73><72>01</72> to have the corresponding relic weapon enhanced."
|
||||
17,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_080","Oh dear, 'twould seem you do not have enough bottles of ink. Let us speak again when you have procured the requisite amount."
|
||||
18,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_000_090","Three bottles of superior enchanted ink are required to create a sphere scroll for each relic, with the exception of Curtana (2) and the Holy Shield (1)."
|
||||
19,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_100","...Hm? You do not appear to have that relic on hand. Without a visual reference, I'm afraid I cannot draw the proper arcanima patterns."
|
||||
@@ -49,11 +49,11 @@ exception of Curtana (2) and the Holy Shield (1)."
|
||||
42,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_100_611","Three bottles of ink are required to create each scroll, with the exception of Curtana (2) and the Holy Shield (1)."
|
||||
43,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_000_612","Each sphere scroll can be infused with up to five types of materia. Please note, however, that certain restrictions apply to quantity and variety."
|
||||
44,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_100_612","Furthermore, due to the unstable nature of materia-derived light energy, infusion attempts are known to fail on occasion."
|
||||
45,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_000_613","Once you have fully infused a sphere scroll with materia, present it to <Color(-34022)>Jalzahn</Color> at Hyrstmill in the North Shroud to have the corresponding relic weapon enhanced."
|
||||
45,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_000_613","Once you have fully infused a sphere scroll with materia, present it to <72>F201F4</72><73>F201F5</73>Jalzahn<73>01</73><72>01</72> at Hyrstmill in the North Shroud to have the corresponding relic weapon enhanced."
|
||||
46,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_700","Alexandrite is the catalyst by which the power of materia may be converted into light and infused into a sphere scroll."
|
||||
47,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_701","Being a variety of dark matter, the stone possesses light-altering properties. When placed beneath a light source, it bursts into a dazzling display of colors."
|
||||
48,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_702","Owing to its singular beauty, alexandrite was highly prized by ancient civilizations, and so nigh every natural deposit has been exhausted."
|
||||
49,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_HUBAIRTIN_000_703","However, the stone is known to emerge amongst hidden treasures─we just need to know where to look. It may behoove us to consult dealers of artifacts from bygone eras."
|
||||
50,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_000_710","Furthermore, each infusion requires the use of a catalyst known as alexandrite. Alexandrite is yielded from treasure coffers whose locations are marked on <Color(-34022)>mysterious maps</Color>."
|
||||
50,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_000_710","Furthermore, each infusion requires the use of a catalyst known as alexandrite. Alexandrite is yielded from treasure coffers whose locations are marked on <72>F201F4</72><73>F201F5</73>mysterious maps<73>01</73><72>01</72>."
|
||||
51,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_000_711","Mysterious maps can be obtained from Auriana at Revenant's Toll in exchange for Allagan tomestones. Completing a certain quest will also earn you a map."
|
||||
52,"TEXT_CMNDEFRELICWEAPON030GETREPLICA_00171_SYSTEM_100_711","Alexandrite may also be obtained, albeit at a low probability, by participating in FATEs while equipped with your relic weapon (animus or beyond)."
|
||||
|
||||
|
@@ -8,7 +8,7 @@ int32,str,str
|
||||
4,"TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_AURIANA_000_005","Here─sealed for your peace of mind. You may decipher it at your leisure."
|
||||
5,"TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_AURIANA_000_010","You've a mind to acquire some alexandrite, do you? I've none in my possession, but I do have a map or two which might lead you to a cache─provided you can decipher them."
|
||||
6,"TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_AURIANA_000_011","...Judging from the way you cocked your head just now, you haven't the foggiest what I'm talking about. Come back when you do."
|
||||
7,"TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_SYSTEM_000_020","You cannot purchase mysterious maps until you have learned the general action <Color(-34022)>Decipher</Color>."
|
||||
7,"TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_SYSTEM_000_020","You cannot purchase mysterious maps until you have learned the general action <72>F201F4</72><73>F201F5</73>Decipher<73>01</73><72>01</72>."
|
||||
8,"TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_SYSTEM_000_021","To do so, you must first complete the quest “Treasures and Tribulations.”"
|
||||
9,"TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_AURIANA_000_030","Much as I'd love to help you indulge your impulses, I cannot sell you another mysterious map until you decipher the one in your possession."
|
||||
10,"TEXT_CMNDEFRELICWEAPON030GETTREASUREMAP_00172_AURIANA_000_050","The price is not negotiable─75 <SheetEn(Item,3, 28,2,1)/>, and not one less."
|
||||
|
||||
|
@@ -23,11 +23,11 @@ int32,str,str
|
||||
19,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_012","To take part in a Frontline campaign, open the Duty Finder and select it from the PvP category."
|
||||
20,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_013","(★未使用/削除予定★)"
|
||||
21,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_050","Is it not enough to serve your company? Hah! I jest. You will receive due compensation for your services, I assure you."
|
||||
22,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_051","Participating in a Frontline campaign will earn you <Color(-34022)>PvP EXP</Color> and <Color(-34022)>Wolf Marks</Color>, with a larger amount being awarded to the victors."
|
||||
23,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_100_051","You will also receive <Color(-34022)>PvE EXP</Color> and <Color(-34022)>Allagan tomestones</Color> at the end of each match."
|
||||
22,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_051","Participating in a Frontline campaign will earn you <72>F201F4</72><73>F201F5</73>PvP EXP<73>01</73><72>01</72> and <72>F201F4</72><73>F201F5</73>Wolf Marks<73>01</73><72>01</72>, with a larger amount being awarded to the victors."
|
||||
23,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_100_051","You will also receive <72>F201F4</72><73>F201F5</73>PvE EXP<73>01</73><72>01</72> and <72>F201F4</72><73>F201F5</73>Allagan tomestones<73>01</73><72>01</72> at the end of each match."
|
||||
24,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_020","In an ideal world, you'd be fighting alongside a legion of <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/><If(GreaterThan(PlayerParameter(53),0))>Twin Adder<Else/>Flame</If></If> soldiers. Alas, there are limits to the forces we can muster."
|
||||
25,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_021","The Duty Finder automatically matches players who belong to the same Grand Company and sets them against players belonging to another."
|
||||
26,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_022","Each Grand Company can be represented by at least one <Color(-34022)>full party</Color> of eight players, and at most an <Color(-34022)>alliance</Color> comprised of three full parties."
|
||||
26,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_022","Each Grand Company can be represented by at least one <72>F201F4</72><73>F201F5</73>full party<73>01</73><72>01</72> of eight players, and at most an <72>F201F4</72><73>F201F5</73>alliance<73>01</73><72>01</72> comprised of three full parties."
|
||||
27,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_000_030","Subdue your foes and seize key locations, what else? A simple plan, perhaps, but execution is everything."
|
||||
28,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_031","During a Frontline secure campaign, players increase their company's tactical rating by occupying and maintaining control of key locations, as well as defeating other players in battle."
|
||||
29,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_000_032","The first company to attain the designated tactical rating is declared the victor."
|
||||
@@ -50,14 +50,14 @@ int32,str,str
|
||||
46,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_004","Allied survey teams have since concluded that the entire island is an Allagan construct, hence its propensity for wandering the seas."
|
||||
47,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_005","Anyway, as you might expect, the island's secrets are coveted by Ul'dah, Limsa Lominsa, and Gridania. Accordingly, the decision has been made to settle the matter in the Carteneau fashion─that is to say, to the victor go the spoils."
|
||||
48,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_300_006","However, a different field of battle makes for different objectives. This time, we're only after the data contained within the tomeliths. Once we've secured it, we'll need to move on to the next, and then the next..."
|
||||
49,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_010","During a Frontline seize campaign, players aid their company by retrieving data from <Color(-34022)>tomeliths</Color>."
|
||||
49,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_010","During a Frontline seize campaign, players aid their company by retrieving data from <72>F201F4</72><73>F201F5</73>tomeliths<73>01</73><72>01</72>."
|
||||
50,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_011","A tomelith's rank indicates the amount of data it may contain."
|
||||
51,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_012","Once all data has been transferred from a tomelith, it will cease to hold any value."
|
||||
52,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_013","The first company to retrieve the designated quantity of data is declared the victor."
|
||||
53,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_300_014","Should no company retrieve the designated quantity of data before time expires, the company with the most data will be declared victorious."
|
||||
54,"TEXT_COMDEFFRONTLINE_00182_HIKUUHEI182_330_001","So you've heard the news out of Coerthas, then? About that bloody business in the Fields of Glory, and have a mind to dirty your hands? Good, good. If you've spent time on Seal Rock, you might have an inkling of what to expect. Of course, stratagems and tactics are ever evolving..."
|
||||
55,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_010","During a Frontline shatter campaign, players aid their company by retrieving data from <Color(-34022)>tomeliths</Color>."
|
||||
56,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_011","However, unlike tomeliths in a seize campaign, tomeliths in a shatter campaign may be <Color(-34022)>occupied</Color> or <Color(-34022)>destroyed</Color>."
|
||||
55,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_010","During a Frontline shatter campaign, players aid their company by retrieving data from <72>F201F4</72><73>F201F5</73>tomeliths<73>01</73><72>01</72>."
|
||||
56,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_011","However, unlike tomeliths in a seize campaign, tomeliths in a shatter campaign may be <72>F201F4</72><73>F201F5</73>occupied<73>01</73><72>01</72> or <72>F201F4</72><73>F201F5</73>destroyed<73>01</73><72>01</72>."
|
||||
57,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_012","An occupied tomelith will yield a constant stream of data for your company so long as you maintain control of the location."
|
||||
58,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_013","To occupy a tomelith, you must remain within the designated area with superior numbers until your claim has been established. A greater majority of company members will hasten this process."
|
||||
59,"TEXT_COMDEFFRONTLINE_00182_SYSTEM_330_014","However, active tomeliths are also vulnerable to attack, and in the event one is destroyed, data will be awarded to all companies relative to the damage they dealt."
|
||||
|
||||
|
@@ -41,55 +41,55 @@ int32,str,str
|
||||
37,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_012","This district has been established under the auspices of the <Switch(IntegerParameter(1))><Case(1)>Maelstrom</Case><Case(2)>Order of the Twin Adder</Case><Case(3)>Immortal Flames</Case><Case(4)>Kugane government</Case></Switch>, of course. It is their fondest hope that these favorable policies will facilitate immigration to our great nation."
|
||||
38,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_013","In case you are concerned that your allegiance may bar you from residing here─do not be."
|
||||
39,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_014","We do not concern ourselves with the private affairs of our residents. You may live here regardless of your affiliation."
|
||||
40,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_015","In residential districts, you may purchase <Color(-34022)>plots</Color>, on which you may construct and maintain <Color(-34022)>estate halls</Color>."
|
||||
41,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_016","To ensure that there are sufficient plots for players, multiple <Color(-34022)>instances</Color> of these districts have been created. Therefore, when entering a residential district, you will be prompted to choose the instance you wish to enter."
|
||||
40,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_015","In residential districts, you may purchase <72>F201F4</72><73>F201F5</73>plots<73>01</73><72>01</72>, on which you may construct and maintain <72>F201F4</72><73>F201F5</73>estate halls<73>01</73><72>01</72>."
|
||||
41,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_016","To ensure that there are sufficient plots for players, multiple <72>F201F4</72><73>F201F5</73>instances<73>01</73><72>01</72> of these districts have been created. Therefore, when entering a residential district, you will be prompted to choose the instance you wish to enter."
|
||||
42,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_020","Some say a quality estate is built upon a quality foundation, but to them I would say, “What is a quality foundation built upon? Quality <Emphasis>land</Emphasis>, of course!”"
|
||||
43,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_021","<Color(-34022)>Small</Color>, <Color(-34022)>medium</Color>, and <Color(-34022)>large</Color> plots are available for purchase in each residential district."
|
||||
44,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_022","Plot size determines the maximum number of furnishings that can be placed, as well as the type of estate hall that can be constructed. <Color(-34022)>Cottages</Color> can be built upon small plots, <Color(-34022)>houses</Color> upon medium plots, and <Color(-34022)>mansions</Color> upon large plots."
|
||||
43,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_021","<72>F201F4</72><73>F201F5</73>Small<73>01</73><72>01</72>, <72>F201F4</72><73>F201F5</73>medium<73>01</73><72>01</72>, and <72>F201F4</72><73>F201F5</73>large<73>01</73><72>01</72> plots are available for purchase in each residential district."
|
||||
44,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_022","Plot size determines the maximum number of furnishings that can be placed, as well as the type of estate hall that can be constructed. <72>F201F4</72><73>F201F5</73>Cottages<73>01</73><72>01</72> can be built upon small plots, <72>F201F4</72><73>F201F5</73>houses<73>01</73><72>01</72> upon medium plots, and <72>F201F4</72><73>F201F5</73>mansions<73>01</73><72>01</72> upon large plots."
|
||||
45,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_023","Please note that the estate hall must match the plot size; a cottage <Emphasis>cannot</Emphasis> be built upon a large plot, for example."
|
||||
46,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_030","The process is so simple that even a child could do it─well, an exceedingly wealthy child, but I digress. First of all, the requirements for purchasing land vary depending on whether you are a private buyer, or a representative of your free company."
|
||||
47,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_100_031","In order to purchase a plot of land privately, you must have at least one class at level 50."
|
||||
48,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_101_031","Furthermore, you must hold a rank of second lieutenant or above in one of the Grand Companies."
|
||||
49,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_102_031","In order to purchase a plot of land for your free company, you must be authorized to acquire land."
|
||||
50,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_103_031","In order to purchase a plot in Shirogane, you must first complete the main scenario quest “Not without Incident.”"
|
||||
51,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_031","In both cases, to purchase an unowned plot, select the <Color(-34022)>placard</Color> located at its entrance and select <Color(-34022)>Purchase Land</Color>."
|
||||
51,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_031","In both cases, to purchase an unowned plot, select the <72>F201F4</72><73>F201F5</73>placard<73>01</73><72>01</72> located at its entrance and select <72>F201F4</72><73>F201F5</73>Purchase Land<73>01</73><72>01</72>."
|
||||
52,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_032","The listed price will be automatically reduced every six hours until it reaches a predetermined minimum."
|
||||
53,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_033","Though waiting may allow you to buy at a lower price, please keep in mind that plots are sold on a first come, first served basis."
|
||||
54,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_040","Relinquish? <Emphasis>Relinquish</Emphasis>!? Why ever would you wish to─ <sigh> Very well, if you must know, there is a strict procedure which must be followed."
|
||||
55,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_041","You cannot relinquish a plot until any private chambers have been vacated, and the estate hall and all furnishings have been removed. Once the plot is completely vacant, open the <Color(-34022)>Housing</Color> menu, and select <Color(-34022)>Estate Settings</Color>. Finally, select <Color(-34022)>Relinquish Land</Color>."
|
||||
55,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_041","You cannot relinquish a plot until any private chambers have been vacated, and the estate hall and all furnishings have been removed. Once the plot is completely vacant, open the <72>F201F4</72><73>F201F5</73>Housing<73>01</73><72>01</72> menu, and select <72>F201F4</72><73>F201F5</73>Estate Settings<73>01</73><72>01</72>. Finally, select <72>F201F4</72><73>F201F5</73>Relinquish Land<73>01</73><72>01</72>."
|
||||
56,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_100_041","Please be warned that you will not be refunded the purchase price of the plot."
|
||||
57,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_100_045","To ensure that our community remains active and thriving, we have deemed it necessary to seize estates which have been left abandoned for an extended period of time."
|
||||
58,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_182","Estate halls which have not been entered by their owner for <Color(-34022)>thirty days</Color> (Earth time) will be designated abandoned and scheduled for <Color(-34022)>auto-demolition</Color>."
|
||||
59,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_001_182","Once the estate hall has not been entered for a total of <Color(-34022)>forty-five days</Color> (Earth time), it will be demolished, and the plot will be put up for sale."
|
||||
58,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_182","Estate halls which have not been entered by their owner for <72>F201F4</72><73>F201F5</73>thirty days<73>01</73><72>01</72> (Earth time) will be designated abandoned and scheduled for <72>F201F4</72><73>F201F5</73>auto-demolition<73>01</73><72>01</72>."
|
||||
59,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_001_182","Once the estate hall has not been entered for a total of <72>F201F4</72><73>F201F5</73>forty-five days<73>01</73><72>01</72> (Earth time), it will be demolished, and the plot will be put up for sale."
|
||||
60,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_183","All members of a free company are considered owners of a company estate."
|
||||
61,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_001_183","However, private estates may only have a single recognized owner."
|
||||
62,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_184","Therefore, while any member of a free company may enter a company estate hall to prevent auto-demolition, the only individual who can prevent the auto-demolition of a private estate is its owner."
|
||||
63,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_185","In the event your estate is demolished and your plot is sold, you will be able to claim indemnification for 80% of the plot's value. Furthermore, furnishings which can be safely removed will be stored for safekeeping by the resident caretaker."
|
||||
64,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_186","However, please be advised that you will only be able to claim items and indemnification from the resident caretaker within <Color(-34022)>thirty-five days</Color> (Earth time) following the demolition of your estate hall."
|
||||
64,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_186","However, please be advised that you will only be able to claim items and indemnification from the resident caretaker within <72>F201F4</72><73>F201F5</73>thirty-five days<73>01</73><72>01</72> (Earth time) following the demolition of your estate hall."
|
||||
65,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_187","Only free company members who have been granted the authority to purchase and relinquish land for the free company may claim items and indemnification for company estates."
|
||||
66,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_188","However, only the former owner of a private estate may claim items and indemnification."
|
||||
67,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_050","A new home, full of hope and promise... The mere thought of it warms the cockles of my heart. Do understand, though, that there are certain regulations that must be observed before construction can proceed."
|
||||
68,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_051","All residents must first obtain a valid building permit─one which applies to their plot's exact specifications."
|
||||
69,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_052","Some find these restrictions arbitrary, but we feel them necessary to ensure proper land usage. Oh, and do bear in mind that permits are only valid in a given region─we will not recognize one issued by another city–state."
|
||||
70,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_053","To build an estate hall, open the <Color(-34022)>Housing</Color> menu while on your property, select <Color(-34022)>Estate Hall</Color>, select <Color(-34022)>Build Estate Hall</Color>, then choose a valid permit from the list."
|
||||
70,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_053","To build an estate hall, open the <72>F201F4</72><73>F201F5</73>Housing<73>01</73><72>01</72> menu while on your property, select <72>F201F4</72><73>F201F5</73>Estate Hall<73>01</73><72>01</72>, select <72>F201F4</72><73>F201F5</73>Build Estate Hall<73>01</73><72>01</72>, then choose a valid permit from the list."
|
||||
71,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_060","Rare is the <If(PlayerParameter(4))>woman<Else/>man</If> satisfied with <If(PlayerParameter(4))>her<Else/>his</If> abode. Fortunately, there are innumerable ways in which one might remodel their estate hall."
|
||||
72,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_061","You can customize the roof, roof decorations, exterior walls, exterior wall decorations, windows, door, placard, and fence of your estate."
|
||||
73,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_062","To change any of these elements, open the <Color(-34022)>Housing</Color> menu while on your property but outside your estate hall, and select <Color(-34022)>Remodel Exterior</Color>."
|
||||
73,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_062","To change any of these elements, open the <72>F201F4</72><73>F201F5</73>Housing<73>01</73><72>01</72> menu while on your property but outside your estate hall, and select <72>F201F4</72><73>F201F5</73>Remodel Exterior<73>01</73><72>01</72>."
|
||||
74,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_063","Please note that, once confirmed, all changes are permanent. Items used for remodeling cannot be retrieved, as replaced elements will be discarded."
|
||||
75,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_070","Interested in flaunting your wealth, are you? Say no more, <If(PlayerParameter(4))>miss<Else/>sir</If>."
|
||||
76,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_071","Accentuating your estate with tasteful furnishings demonstrates culture and influence─both of which you have in abundance, I am certain."
|
||||
77,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_072","To place outdoor furnishings, open the <Color(-34022)>Housing</Color> menu while on your property but outside your estate hall, and select <Color(-34022)>Outdoor Furnishings</Color>."
|
||||
77,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_072","To place outdoor furnishings, open the <72>F201F4</72><73>F201F5</73>Housing<73>01</73><72>01</72> menu while on your property but outside your estate hall, and select <72>F201F4</72><73>F201F5</73>Outdoor Furnishings<73>01</73><72>01</72>."
|
||||
78,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_080","Home is indeed where the heart is, which is why creating a space which reflects your individuality is so very important."
|
||||
79,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_081","You can customize the interior walls, flooring, and ceiling lights of your estate hall."
|
||||
80,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_082","To change any of these elements, open the <Color(-34022)>Housing</Color> menu while inside your estate hall, and select <Color(-34022)>Remodel Interior</Color>."
|
||||
80,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_082","To change any of these elements, open the <72>F201F4</72><73>F201F5</73>Housing<73>01</73><72>01</72> menu while inside your estate hall, and select <72>F201F4</72><73>F201F5</73>Remodel Interior<73>01</73><72>01</72>."
|
||||
81,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_083","Please note that, once confirmed, all changes are permanent. Items used for remodeling cannot be retrieved, as replaced elements will be discarded."
|
||||
82,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_090","Veritable treatises have been written on the subject of interior decoration. I will not profess to be an expert, but, if you will allow, I should be glad to share with you what I know."
|
||||
83,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_091","To place indoor furnishings, open the <Color(-34022)>Housing</Color> menu while inside your estate hall, and select <Color(-34022)>Indoor Furnishings</Color>."
|
||||
83,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_091","To place indoor furnishings, open the <72>F201F4</72><73>F201F5</73>Housing<73>01</73><72>01</72> menu while inside your estate hall, and select <72>F201F4</72><73>F201F5</73>Indoor Furnishings<73>01</73><72>01</72>."
|
||||
84,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_092","Please note that the locations where you may place a furnishing are dictated by its type."
|
||||
85,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_095","Well, I...I would have thought it a rather simple affair, but if you require an explanation..."
|
||||
86,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_191","To adjust the brightness of your estate hall or private chambers' lighting, open the <Color(-34022)>Housing</Color> menu while inside and select <Color(-34022)>Adjust Lighting</Color>."
|
||||
86,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_191","To adjust the brightness of your estate hall or private chambers' lighting, open the <72>F201F4</72><73>F201F5</73>Housing<73>01</73><72>01</72> menu while inside and select <72>F201F4</72><73>F201F5</73>Adjust Lighting<73>01</73><72>01</72>."
|
||||
87,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_192","You may select one of six different brightness levels. However, please note that certain furnishings will not be affected."
|
||||
88,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_100","Placing a furnishing will <Color(-34022)>bind</Color> it to you, preventing future trade or sale to other players."
|
||||
88,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_100","Placing a furnishing will <72>F201F4</72><73>F201F5</73>bind<73>01</73><72>01</72> it to you, preventing future trade or sale to other players."
|
||||
89,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_101","Moreover, certain furnishings cannot be retrieved once placed, and will be permanently discarded upon removal."
|
||||
90,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_102","You will be prompted to confirm your decision before removing these furnishings."
|
||||
91,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_110","For a nominal fee, you can purchase your very own private chambers, which will be added to your free company's estate."
|
||||
@@ -98,39 +98,39 @@ int32,str,str
|
||||
94,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_113","Moreover, you must also have attained the rank of second lieutenant in the Maelstrom, the Order of the Twin Adder, or the Immortal Flames."
|
||||
95,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_120","If you no longer require the privacy afforded by private chambers, you may choose to vacate them─provided you follow the necessary procedures."
|
||||
96,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_121","In order to vacate your private chambers, you must first remove all furnishings."
|
||||
97,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_122","Once your private chambers are completely empty, open the <Color(-34022)>Housing</Color> menu while on your property, select <Color(-34022)>Estate Settings</Color>, select <Color(-34022)>Private Chambers</Color>, and then select <Color(-34022)>Vacate Chambers</Color>."
|
||||
97,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_122","Once your private chambers are completely empty, open the <72>F201F4</72><73>F201F5</73>Housing<73>01</73><72>01</72> menu while on your property, select <72>F201F4</72><73>F201F5</73>Estate Settings<73>01</73><72>01</72>, select <72>F201F4</72><73>F201F5</73>Private Chambers<73>01</73><72>01</72>, and then select <72>F201F4</72><73>F201F5</73>Vacate Chambers<73>01</73><72>01</72>."
|
||||
98,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_130","Should you be forced to part ways with your free company due to irreconcilable differences, you will no longer be able to avail yourself of your private chambers."
|
||||
99,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_131","Any furnishings in your chambers will be collected for safekeeping. However, please be advised that this service is only provided for a limited time."
|
||||
100,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_132","If you are dismissed from your free company, your private chambers will be demolished, and furnishings placed in your private chambers will be given into the care of the resident caretaker."
|
||||
101,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_133","Furnishings will be held by the resident caretaker for 35 days (Earth time), after which they will be permanently discarded."
|
||||
102,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_134","The time remaining until your furnishings are discarded can be confirmed by selecting <Color(-34022)>Timers</Color> located under <Color(-34022)>Duty</Color> in the <Color(-34022)>main menu</Color>. "
|
||||
102,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_134","The time remaining until your furnishings are discarded can be confirmed by selecting <72>F201F4</72><73>F201F5</73>Timers<73>01</73><72>01</72> located under <72>F201F4</72><73>F201F5</73>Duty<73>01</73><72>01</72> in the <72>F201F4</72><73>F201F5</73>main menu<73>01</73><72>01</72>. "
|
||||
103,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_135","Please be advised that certain furnishings as well as all interior fixtures will not be given into the care of resident caretakers, and you will not be refunded any gil used to purchase your private chambers."
|
||||
104,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_140","If you are a member of a free company, then I presume you are aware of the benefits provided by company actions. Aetherial wheels are another means by which one may acquire said actions."
|
||||
105,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_141","However, before you can make use of aetherial wheels, you must first procure a suitable stand for your estate."
|
||||
106,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_142","<Color(-34022)>Aetherial wheels</Color> can be used to acquire company actions without the use of company credits. The aetherial wheel stands required to do so can be obtained from housing merchants in any residential district."
|
||||
106,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_142","<72>F201F4</72><73>F201F5</73>Aetherial wheels<73>01</73><72>01</72> can be used to acquire company actions without the use of company credits. The aetherial wheel stands required to do so can be obtained from housing merchants in any residential district."
|
||||
107,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_143","To charge an aetherial wheel, simply place it in a stand, and it will gradually accumulate aether over a period of time."
|
||||
108,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_144","Once primed, you may remove the aetherial wheel and use the stand to convert it into a company action, or you may choose to store it until a later date."
|
||||
109,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_150","Residents are more than welcome to employ their retainers as merchants on their estate grounds─provided they obtain the necessary documentation in advance."
|
||||
110,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_151","<Color(-34022)>Expansion of duties permits</Color>, which can be purchased from independent sutlers in any residential district, can be used to place a retainer on your estate grounds outside the hall."
|
||||
110,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_151","<72>F201F4</72><73>F201F5</73>Expansion of duties permits<73>01</73><72>01</72>, which can be purchased from independent sutlers in any residential district, can be used to place a retainer on your estate grounds outside the hall."
|
||||
111,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_152","Items currently placed on the market by your retainer can then be purchased by anyone who speaks with them."
|
||||
112,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_153","When using a permit, you will be prompted to select a retainer to place. However, should you wish to change retainers afterwards, you may do so freely."
|
||||
113,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_154","If you are placing a retainer on a free company estate, please be advised that, in the event you leave or are discharged from your free company, your retainer will not be automatically removed."
|
||||
114,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_155","Once placed on a free company estate, retainers can only be removed by members who have the authority to do so."
|
||||
115,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_155","For quite some time, many of our residents have expressed a desire to formally share their estates with other individuals. After due consideration, we have enacted a new system to facilitate such arrangements."
|
||||
116,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_201","If you are the owner of a private estate, you may choose to share it with up to three friends, regardless of plot size."
|
||||
117,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_202","To welcome friends as tenants, open the <Color(-34022)>Housing</Color> menu, select <Color(-34022)>Private Estate</Color>, then select <Color(-34022)>Shared Estate Settings</Color>, followed by <Color(-34022)>New Tenant</Color>."
|
||||
117,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_202","To welcome friends as tenants, open the <72>F201F4</72><73>F201F5</73>Housing<73>01</73><72>01</72> menu, select <72>F201F4</72><73>F201F5</73>Private Estate<73>01</73><72>01</72>, then select <72>F201F4</72><73>F201F5</73>Shared Estate Settings<73>01</73><72>01</72>, followed by <72>F201F4</72><73>F201F5</73>New Tenant<73>01</73><72>01</72>."
|
||||
118,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_203","You may then grant these friends─or tenants─access to certain estate features, such as gardening, stable tending, and estate customization."
|
||||
119,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_204","To grant or revoke authorizations, select a tenant, then select or deselect estate features as you see fit."
|
||||
120,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_205","Furthermore, you may evict tenants at any time by selecting their name, followed by <Color(-34022)>Evict</Color>."
|
||||
120,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_205","Furthermore, you may evict tenants at any time by selecting their name, followed by <72>F201F4</72><73>F201F5</73>Evict<73>01</73><72>01</72>."
|
||||
121,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_170","Should you and your fellow free company members have a mind to engage in more creative pursuits, you may consider purchasing a company workshop."
|
||||
122,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_171","These workshops are furnished with facilities for constructing airships, which can then be deployed on exploratory voyages into the Sea of Clouds."
|
||||
123,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_172","It's all rather popular these days, I'm told. However, I should warn you that it is also quite demanding. Without the cooperation of your fellow free company members, you may struggle to make progress."
|
||||
124,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_173","A <Color(-34022)>company workshop</Color> can be purchased from within your free company's estate."
|
||||
124,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_173","A <72>F201F4</72><73>F201F5</73>company workshop<73>01</73><72>01</72> can be purchased from within your free company's estate."
|
||||
125,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_174","After construction, it can be accessed in the same manner as private chambers."
|
||||
126,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_175","To learn more about the company workshop's facilities, speak with the mammet voyager #004A included with your purchase."
|
||||
127,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_160","D-Demolish a workshop!? I suppose you <Emphasis>could</Emphasis> do so, if you truly had no more use for it..."
|
||||
128,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_161","<Emphasis>Should</Emphasis> you do so, however, any time and gil spent will be for naught, as all records of your activities will be expunged."
|
||||
129,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_162","To demolish your company workshop, open the <Color(-34022)>Housing</Color> menu while on your property, select <Color(-34022)>Estate Settings</Color>, select <Color(-34022)>Free Company Estate</Color>, and then select <Color(-34022)>Demolish Workshop</Color>."
|
||||
129,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_162","To demolish your company workshop, open the <72>F201F4</72><73>F201F5</73>Housing<73>01</73><72>01</72> menu while on your property, select <72>F201F4</72><73>F201F5</73>Estate Settings<73>01</73><72>01</72>, select <72>F201F4</72><73>F201F5</73>Free Company Estate<73>01</73><72>01</72>, and then select <72>F201F4</72><73>F201F5</73>Demolish Workshop<73>01</73><72>01</72>."
|
||||
130,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_163","Please note that before you can demolish your company workshop, you must first complete or discontinue any projects in progress, as well as dismantle any airships currently in service."
|
||||
131,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_164","Moreover, please be advised that by choosing to demolish the company workshop, you will lose any progression made in company projects and exploratory voyages, and will not be refunded any gil used to purchase the facilities."
|
||||
132,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_156","Apartments are cozy, one-room properties developed for the use of individual adventurers. Not everyone who moves to our residential district wishes to live in some sprawling estate!"
|
||||
@@ -139,7 +139,7 @@ int32,str,str
|
||||
135,"TEXT_COMDEFHOUSINGOFFICER_00136_HOUSINGOFFICER_000_210","What!? You wish to take your <Emphasis>entire</Emphasis> estate hall and <Emphasis>move</Emphasis> it to another location!? ...Actually, that is perfectly possible."
|
||||
136,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_211","It is possible to relocate your estate hall to a new plot. The destination plot can be situated in any residential area and be of any size."
|
||||
137,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_212","Private estates may be relocated by their owners at will, while free company estates require those with authority to purchase and relinquish land."
|
||||
138,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_213","To begin the process, inspect the <Color(-34022)>placard</Color> located at the entrance of the destination plot and select <Color(-34022)>Purchase Land</Color>. A prompt for relocation will appear."
|
||||
138,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_213","To begin the process, inspect the <72>F201F4</72><73>F201F5</73>placard<73>01</73><72>01</72> located at the entrance of the destination plot and select <72>F201F4</72><73>F201F5</73>Purchase Land<73>01</73><72>01</72>. A prompt for relocation will appear."
|
||||
139,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_214","When making the purchase, 30% of the minimum value of the old plot will be applied towards the price of the new."
|
||||
140,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_221","Upon relocation, placed furnishings will be put in the storeroom at the destination plot, save for the chocobo stables and the miniature aetheryte, which will be placed in the garden."
|
||||
141,"TEXT_COMDEFHOUSINGOFFICER_00136_SYSTEM_000_222","Private chambers and company workshops will be moved in their entirety and retain their state."
|
||||
|
||||
|
@@ -11,8 +11,8 @@ int32,str,str
|
||||
7,"TEXT_COMDEFMOBOFFICER_00180_A1_000_004","Nothing."
|
||||
8,"TEXT_COMDEFMOBOFFICER_00180_MOBOFFICER_000_002","The Hunt is Grand Company business. The billmaster of your company is the person to speak with, if you would know more of the Hunt."
|
||||
9,"TEXT_COMDEFMOBOFFICER_00180_MOBOFFICER_000_010","There are many beasts in our fair land, some more troublesome than others. It is they who are marked for the Hunt, and a bill for these miscreants displayed for all to note."
|
||||
10,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_011","Any bill taken from the Hunt board can be found in the <Color(-34022)>Key Items</Color> menu."
|
||||
11,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_012","Bills are replaced each day at <Time(1285081200)/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time). Bills in your Key Items are valid even after this time, and you will be paid the reward upon slaying the mark."
|
||||
10,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_011","Any bill taken from the Hunt board can be found in the <72>F201F4</72><73>F201F5</73>Key Items<73>01</73><72>01</72> menu."
|
||||
11,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_012","Bills are replaced each day at <ResetTime>01</ResetTime><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time). Bills in your Key Items are valid even after this time, and you will be paid the reward upon slaying the mark."
|
||||
12,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_013","Bills may be discarded at will. Any discarded bill can be reacquired from the Hunt board if it has not yet been replaced."
|
||||
13,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_014","All rewards placed on marks are paid in full once the mark has been slain."
|
||||
14,"TEXT_COMDEFMOBOFFICER_00180_MOBOFFICER_000_020","The more notorious and dangerous among marks are designated elite marks, with a special bill to match. A lone hunter will not suffice for these ravening prey, I fear. Take a friend─take many friends─unless you've long nursed a great desire to find your eternal rest in some creature's gullet. The gods know there are better ways to die."
|
||||
@@ -21,8 +21,8 @@ int32,str,str
|
||||
17,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_023","Being the most notorious of foes, rank A and rank S marks will yield rewards when and wheresoever you slay them. To claim rewards for rank B marks, on the other hand, you must possess an elite mark bill for the beast in question. You are therefore encouraged to check the Hunt board before pursuing one of these foes."
|
||||
18,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_026","Every hamlet has a hunter-scholar, well versed in the Raimdelle Codex. It would be wise to speak with them before setting off on the Hunt."
|
||||
19,"TEXT_COMDEFMOBOFFICER_00180_MOBOFFICER_000_025","There are many beasts in our fair land, some more troublesome than others. The more notorious and dangerous among marks are designated elite marks, with a special bill to match."
|
||||
20,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_100_030","Any bill taken from the Hunt board can be found in the <Color(-34022)>Key Items</Color> menu."
|
||||
21,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_025","Elite mark bills are similar to regular bills except for how often they are replaced. A new elite mark bill will appear weekly on <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||||
20,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_100_030","Any bill taken from the Hunt board can be found in the <72>F201F4</72><73>F201F5</73>Key Items<73>01</73><72>01</72> menu."
|
||||
21,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_025","Elite mark bills are similar to regular bills except for how often they are replaced. A new elite mark bill will appear weekly on <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||||
22,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_101_030","Elite mark bills apply to rank B elite marks. Though these marks are always present somewhere afield, slaying them under normal circumstances will afford you no special rewards."
|
||||
23,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_102_030","To claim a reward for slaying a rank B mark, you must have in your possession an elite mark bill issued for the foe in question."
|
||||
24,"TEXT_COMDEFMOBOFFICER_00180_MOBOFFICER_000_030","Allied Seals are a mark of honor the Alliance bestows upon those deemed worthy. However, if you would prefer to exchange them for more worldly rewards, you need only see me."
|
||||
|
||||
|
@@ -13,6 +13,6 @@ int32,str,str
|
||||
9,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_010","Have you reclaimed your belongings yet? If so, you may have noticed that any materia in your possession has become cracked and worthless."
|
||||
10,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_011","Should you so desire, it is within my power to restore cracked materia to a usable state. Or, if you would rather be rid of these materia and any gear melded with them, ask and I shall dispose of them forthwith."
|
||||
11,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SYSTEM_000_012","Cracked materia can be exchanged for usable materia of the same grade."
|
||||
12,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SYSTEM_000_013","Moreover, cracked materia and gear melded with cracked materia can be exchanged for <Color(-34022)><SheetEn(Item,3, 28,2,1)/></Color>."
|
||||
13,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SYSTEM_000_014","You can exchange these tomestones for weapons and armor by speaking with <Color(-34022)>Rowena</Color> and her associates, who can be found in Mor Dhona at Revenant's Toll."
|
||||
12,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SYSTEM_000_013","Moreover, cracked materia and gear melded with cracked materia can be exchanged for <72>F201F4</72><73>F201F5</73><SheetEn(Item,3, 28,2,1)/><73>01</73><72>01</72>."
|
||||
13,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SYSTEM_000_014","You can exchange these tomestones for weapons and armor by speaking with <72>F201F4</72><73>F201F5</73>Rowena<73>01</73><72>01</72> and her associates, who can be found in Mor Dhona at Revenant's Toll."
|
||||
14,"TEXT_COMDEFSUSPENDEDMATERIA_00103_SUSPENDEDMATERIA_000_020","On the rare occasion that someone comes to reclaim property lost during the Calamity, they often find it to be much changed. In particular, much of the materia from that period is cracked and unusable. I can either dispose of these materia or restore them to a usable state, whichever the client desires."
|
||||
|
||||
|
@@ -2,30 +2,31 @@
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_000","Gods, I've been dry as a bone for the past six bells. M-Mead... Jus' give me enough mead to wet me lips..."
|
||||
1,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_001","<sigh> You again. What in the seven hells do ye want this time? Whatever it is, I doubt there's coin or drink in it for me."
|
||||
2,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_Q1_000_1","What will you ask about?"
|
||||
3,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_A1_000_1","Relic weapons."
|
||||
4,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_A1_000_2","Anima weapons."
|
||||
5,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_A1_000_3","The Ultimate Kettle."
|
||||
6,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_A1_000_4","Nothing."
|
||||
7,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_010","Bah, it's just you... Ye'd better bloody well be takin' care o' the relic─gods know she's too good fer the likes o' ye!"
|
||||
8,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_020","What in the seven hells do ye want now!? I fix ye up with nigh a dozen relics, an' what do I get for all me troubles? <Emphasis>Nothin'</Emphasis>! Not even a half–empty bottle o' mead! Thal take yer black heart! <sob>"
|
||||
9,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_030","Ye keepin' that Jalzahn bloke busy? Good! Me head's poundin' somethin' fierce right now, an' it's all I can do to keep poundin' kettles!"
|
||||
10,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_040","...Atma? Don't know what the hells that is, but if it ain't worth a tankard o' mead, I don't give two shites!"
|
||||
11,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_050","...Eh? Stickin' materia all over the relic I painstakin'ly fixed!? Bah, it's yer bloody toy─ye can do whatever the hells ye want with it. Just don't come cryin' to me if it disintegrates in yer hands!"
|
||||
12,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_060","Jalzahn gave me some o' his soulglaze. Stuff's impressive an' all, but what the hells does he expect <Emphasis>me</Emphasis> to do with it? Make meself a Zodiac bleedin' <Emphasis>kettle</Emphasis>?"
|
||||
13,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_065","'Tis the real thing, the smithin' what they used to make the arms o' legend. Hells, it's got me thinkin' o' branchin' out from kettles, if ye can believe it!"
|
||||
14,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_070","This business with the Zodiac Weapons has got me fired up an' rarin' to smith again! An' between you, me, an' the kettle, I owe me thanks to Jalzahn fer that."
|
||||
15,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_075","Can ye believe the stubbornness o' that Jalzahn!? I've worked me arse off over the anvil fer years on end to become Eorzea's greatest bleedin' weaponsmith─the title o' Starforger belongs to me!"
|
||||
16,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_078","I decided to come back an' hammer out a few kettles while His Highness is stickin' his nose in all them books back in Azys Lla. But don't you worry none, <If(PlayerParameter(4))>lass<Else/>lad</If>. When it's time to work, and, gods willin', pay off me debts to Rowena, you can bet me hammer'll be ready."
|
||||
17,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_079","I take it yer makin' nice with the anima now that it can finally speak plain? Yer welcome for that, by the way. I swear, if yer wastin' my time with this, you'll have to find yerself a new blacksmith for these crazy schemes o' yers."
|
||||
18,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_090","You have any idea how bloody hard it is to buy a drink with Rowena's shadow hangin' over me? Every minute yer pissin' away on that weapon I could be workin' to pay back me debts instead o' followin' his lordship Ardashir around Azys Lla."
|
||||
19,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_091","What I wouldn't give fer a day without that pompous little prick sendin' missives to order me about. “Yes, m'lord. Right away, m'lord. Oh, let me fetch that book for ye, m'lord.” What a load o' bollocks!"
|
||||
20,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_092","Once the weapon's finished, he can take all them soddin' royal decrees and shove 'em up his arse. More importantly, me debts'll be paid! Let me tell ye, <If(PlayerParameter(4))>lass<Else/>lad</If>, there ain't nothin' sweeter than the taste of a tall mug bought with a clean conscience─and tab."
|
||||
21,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_101","Can ye' believe that snotty little shite? After all I did for him, he up an' ratted me out to Rowena. How's a man to live without his drink? I'd have already forgotten the taste o' mead if Blamprest hadn't shown up. Bless his heart."
|
||||
22,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_102","If it weren't for this debt I'd put me boot so far up his... <sigh> Just one more weapon, Gerolt. One more an' it'll all be over..."
|
||||
23,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_110","“Help him with the anima weapon an' yer debts'll be paid,” she says. Bollocks! This was her godsdamned commission. Why do I have to pay for all them trips back to solid earth? A man needs supplies, don't he? <sigh> Well, back to work I guess."
|
||||
24,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_080","I'd rather not speak o' that one...or that pompous arse of an alchemist, or all the gil he cost me! Gah! I swear, if he's still bleatin' about that damned title o' his, I'll take that bloody kettle and... <mumble> <mumble>"
|
||||
25,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_082","Marked for deletion"
|
||||
26,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_083","Marked for deletion"
|
||||
27,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_084","Marked for deletion"
|
||||
1,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_SYSTEM_000_001","The forging and enhancement of relic weapons can only be completed with the following jobs: Paladin, warrior, monk, dragoon, bard, ninja, black mage, summoner, white mage, or scholar."
|
||||
2,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_001","<sigh> You again. What in the seven hells do ye want this time? Whatever it is, I doubt there's coin or drink in it for me."
|
||||
3,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_Q1_000_1","What will you ask about?"
|
||||
4,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_A1_000_1","Relic weapons."
|
||||
5,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_A1_000_2","Anima weapons."
|
||||
6,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_A1_000_3","The Ultimate Kettle."
|
||||
7,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_A1_000_4","Nothing."
|
||||
8,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_010","Bah, it's just you... Ye'd better bloody well be takin' care o' the relic─gods know she's too good fer the likes o' ye!"
|
||||
9,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_020","What in the seven hells do ye want now!? I fix ye up with nigh a dozen relics, an' what do I get for all me troubles? <Emphasis>Nothin'</Emphasis>! Not even a half–empty bottle o' mead! Thal take yer black heart! <sob>"
|
||||
10,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_030","Ye keepin' that Jalzahn bloke busy? Good! Me head's poundin' somethin' fierce right now, an' it's all I can do to keep poundin' kettles!"
|
||||
11,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_040","...Atma? Don't know what the hells that is, but if it ain't worth a tankard o' mead, I don't give two shites!"
|
||||
12,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_050","...Eh? Stickin' materia all over the relic I painstakin'ly fixed!? Bah, it's yer bloody toy─ye can do whatever the hells ye want with it. Just don't come cryin' to me if it disintegrates in yer hands!"
|
||||
13,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_060","Jalzahn gave me some o' his soulglaze. Stuff's impressive an' all, but what the hells does he expect <Emphasis>me</Emphasis> to do with it? Make meself a Zodiac bleedin' <Emphasis>kettle</Emphasis>?"
|
||||
14,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_065","'Tis the real thing, the smithin' what they used to make the arms o' legend. Hells, it's got me thinkin' o' branchin' out from kettles, if ye can believe it!"
|
||||
15,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_070","This business with the Zodiac Weapons has got me fired up an' rarin' to smith again! An' between you, me, an' the kettle, I owe me thanks to Jalzahn fer that."
|
||||
16,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_075","Can ye believe the stubbornness o' that Jalzahn!? I've worked me arse off over the anvil fer years on end to become Eorzea's greatest bleedin' weaponsmith─the title o' Starforger belongs to me!"
|
||||
17,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_078","I decided to come back an' hammer out a few kettles while His Highness is stickin' his nose in all them books back in Azys Lla. But don't you worry none, <If(PlayerParameter(4))>lass<Else/>lad</If>. When it's time to work, and, gods willin', pay off me debts to Rowena, you can bet me hammer'll be ready."
|
||||
18,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_079","I take it yer makin' nice with the anima now that it can finally speak plain? Yer welcome for that, by the way. I swear, if yer wastin' my time with this, you'll have to find yerself a new blacksmith for these crazy schemes o' yers."
|
||||
19,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_090","You have any idea how bloody hard it is to buy a drink with Rowena's shadow hangin' over me? Every minute yer pissin' away on that weapon I could be workin' to pay back me debts instead o' followin' his lordship Ardashir around Azys Lla."
|
||||
20,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_091","What I wouldn't give fer a day without that pompous little prick sendin' missives to order me about. “Yes, m'lord. Right away, m'lord. Oh, let me fetch that book for ye, m'lord.” What a load o' bollocks!"
|
||||
21,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_092","Once the weapon's finished, he can take all them soddin' royal decrees and shove 'em up his arse. More importantly, me debts'll be paid! Let me tell ye, <If(PlayerParameter(4))>lass<Else/>lad</If>, there ain't nothin' sweeter than the taste of a tall mug bought with a clean conscience─and tab."
|
||||
22,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_101","Can ye' believe that snotty little shite? After all I did for him, he up an' ratted me out to Rowena. How's a man to live without his drink? I'd have already forgotten the taste o' mead if Blamprest hadn't shown up. Bless his heart."
|
||||
23,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_102","If it weren't for this debt I'd put me boot so far up his... <sigh> Just one more weapon, Gerolt. One more an' it'll all be over..."
|
||||
24,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_110","“Help him with the anima weapon an' yer debts'll be paid,” she says. Bollocks! This was her godsdamned commission. Why do I have to pay for all them trips back to solid earth? A man needs supplies, don't he? <sigh> Well, back to work I guess."
|
||||
25,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_080","I'd rather not speak o' that one...or that pompous arse of an alchemist, or all the gil he cost me! Gah! I swear, if he's still bleatin' about that damned title o' his, I'll take that bloody kettle and... <mumble> <mumble>"
|
||||
26,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_082","Marked for deletion"
|
||||
27,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_083","Marked for deletion"
|
||||
28,"TEXT_REGFSTARMORCRAFTSMANLEGENDARY_00159_GEROLT_000_084","Marked for deletion"
|
||||
|
||||
|
@@ -14,7 +14,7 @@ int32,str,str
|
||||
10,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_13","You know these elite marks are ranked according to danger, I presume? Most would find a rank S specimen hard to find, let alone kill."
|
||||
11,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_20","“White Joker. So called because of many innocents fatally charmed by this squirrel's distinct white coat."
|
||||
12,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_21","“Thanks to predation by other rodents, only the fittest and most vicious of squirrels survive to adulthood.”"
|
||||
13,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_30","“Forneus. While long been believed to be extinct in these parts, sightings of the creature have been many though apocryphal, including those at the notorious Haukke Manor.”"
|
||||
13,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_30","“Forneus. While long believed to be naught but the stuff of fear-babes, sightings of the creature in these parts have been many though apocryphal, including those at the notorious Haukke Manor.”"
|
||||
14,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_31","Well, it turned out that particular sighting was real enough. That dark demon has been making leaves red in the forest for a while. Beware Forneus, adventurer."
|
||||
15,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_40","“Laideronnette, the red serpent of the glade. One of many monstrosities to manifest themselves following the Calamity, Laideronnette's attacks coincide with rainfall, a fact which demonologists deem significant."
|
||||
16,"TEXT_REGFSTNOTORIOUSMONSTERHINTF1_00194_MOBHUNTERF1F1_000_41","“Most experts agree that the loathsome serpent is the residuum of Laideronnette the wainwright's red-haired daughter, who was orphaned in the Calamity and fell into grief both bitter and formless, given to shrieking that all the world should weep with her.”"
|
||||
|
||||
|
@@ -16,7 +16,7 @@ int32,str,str
|
||||
12,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_21","“...yet even the Gods' Quiver could not stop the monstrous Ogreflies from escaping with their deadly taint of mold and burrs.”"
|
||||
13,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_30","“The first among gremlins in saltiness of speech, Ghede Ti Malice finally lost its place in Amdapor after one too many contumelies.”"
|
||||
14,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_31","Ghede Ti Malice wouldn't be the first to fall out with its gremlin mates. Thin skin and big mouths make for an uneasy combination."
|
||||
15,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_40","“Mindflayer, a major voidsent also notable for its dealings with the remnants of the Lambs of Dalamud in the Black Shroud."
|
||||
16,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_41","“Of the twelve tiers of the voidsent hierarchy put forth by scholars, the mindflayer falls into the fifth. It has a grisly penchant for sucking out the brains of men, its favored prey.”"
|
||||
15,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_40","“Mindflayers are major voidsents notable for their dealings with the remnants of the Lambs of Dalamud in the Black Shroud."
|
||||
16,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_41","“Of the twelve tiers of the voidsent hierarchy put forth by scholars, mindflayers fall into the fifth. They have a grisly penchant for sucking out the brains of men, their favored prey.”"
|
||||
17,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_MOBHUNTERF1F3_000_42","Most rumors are to be dismissed out of hand, yet this is not one of them. Moonless nights are when their rites grow the foulest. Only death and decay can chisel for them a foothold in this world. Walk with Menphina, adventurer, lest the hunter become the hunted."
|
||||
18,"TEXT_REGFSTNOTORIOUSMONSTERHINTF3_00196_TALK_ACTOR",""
|
||||
|
||||
|
@@ -88,15 +88,15 @@ Tanks: 200 / Melee DPS: 175 / Ranged DPS: 140 / Healers: 125"
|
||||
83,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_101","A “season” refers to the set period within which participants of the Feast must strive to achieve the highest possible PvP rating and tier."
|
||||
84,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_102","At the end of each season, players will receive rewards based on their final tier. Participants that fulfill certain conditions will also be eligible for special season bonuses."
|
||||
85,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_103","Speak to the quartermaster at the Wolves' Den to learn more about season rewards."
|
||||
86,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_104","When a season ends, <Color(-34022)>all PvP ratings and tiers will be reset</Color>. All players begin with zero rating at the start of each new season."
|
||||
86,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_104","When a season ends, <72>F201F4</72><73>F201F5</73>all PvP ratings and tiers will be reset<73>01</73><72>01</72>. All players begin with zero rating at the start of each new season."
|
||||
87,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_105","The Feast is currently in preseason. During this practice period, players can temporarily improve their PvP rating and fight in promotion qualifiers, but no season rewards will be on offer."
|
||||
88,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_106","Use this opportunity to hone your skills, and prepare for the first official season of the Feast!"
|
||||
89,"TEXT_REGSEAPVPCOLOSSEUM_00102_BERKOEYA_000_110","The victor earns glory and respect! The loser earns contempt reserved for steaming piles of chocobo dung! Couldn't be any simpler!"
|
||||
90,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_31","Participating in a match will earn you <Color(-34022)>PvP EXP</Color> and <Color(-34022)>Wolf Marks</Color>, with a larger amount being awarded to the victors."
|
||||
91,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_050_31","By accumulating PvP EXP, you will rise in <Color(-34022)>PvP rank</Color>."
|
||||
90,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_31","Participating in a match will earn you <72>F201F4</72><73>F201F5</73>PvP EXP<73>01</73><72>01</72> and <72>F201F4</72><73>F201F5</73>Wolf Marks<73>01</73><72>01</72>, with a larger amount being awarded to the victors."
|
||||
91,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_050_31","By accumulating PvP EXP, you will rise in <72>F201F4</72><73>F201F5</73>PvP rank<73>01</73><72>01</72>."
|
||||
92,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_100_31","Wolf Marks, on the other hand, are a special kind of currency that can be used to purchase certain items found only at the Wolves' Den."
|
||||
93,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_101_31",""
|
||||
94,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_32","You will also receive <Color(-34022)>PvE EXP</Color> and <Color(-34022)>Allagan tomestones</Color> at the end of each match."
|
||||
94,"TEXT_REGSEAPVPCOLOSSEUM_00102_SYSTEM_000_32","You will also receive <72>F201F4</72><73>F201F5</73>PvE EXP<73>01</73><72>01</72> and <72>F201F4</72><73>F201F5</73>Allagan tomestones<73>01</73><72>01</72> at the end of each match."
|
||||
95,"TEXT_REGSEAPVPCOLOSSEUM_00102_LOETAHLSYN_000_1",""
|
||||
96,"TEXT_REGSEAPVPCOLOSSEUM_00102_LOETAHLSYN_000_2",""
|
||||
97,"TEXT_REGSEAPVPCOLOSSEUM_00102_LOETAHLSYN_000_10",""
|
||||
|
||||
|
@@ -33,18 +33,18 @@ Voyage complete in <If(GreaterThan(IntegerParameter(5),0))><Value>IntegerParamet
|
||||
23,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_NAME_TITLE","Rename your airship."
|
||||
24,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_NAME_CAPTION","Airship Name"
|
||||
25,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_AIRSHIP_NAME_MES_0","Names must be formed from alphanumeric characters. The following punctuation marks are also allowed:
|
||||
<Color(-32640)>'<Indent/>. , : ; ! ? & - _</Color>
|
||||
<72>F201FC</72><73>F201FD</73>'<Indent/>. , : ; ! ? & - _<73>01</73><72>01</72>
|
||||
• Double spaces/underscores are not allowed.
|
||||
• A space cannot be used before or after the name.
|
||||
• Names consisting solely of punctuation marks are prohibited."
|
||||
26,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_REMOVE_AIRSHIP_TITLE","Are you certain you wish to dismantle <Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis>?
|
||||
<Color(-32640)>Please note that while airship components will be returned, your airship's registration, rank, and accrued experience will be lost.</Color>"
|
||||
<72>F201FC</72><73>F201FD</73>Please note that while airship components will be returned, your airship's registration, rank, and accrued experience will be lost.<73>01</73><72>01</72>"
|
||||
27,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_REMOVE_AIRSHIP_CHECK","Dismantle Airship."
|
||||
28,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_NO_REGISTRATION_1","To outfit and register an airship, you must have in your possession the requisite components and flight credits."
|
||||
29,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_NO_REGISTRATION_2","<Color(-34022)>Flight credits</Color> can be purchased from resident caretakers with company credits."
|
||||
30,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_NO_REGISTRATION_3","<Color(-34022)>Airship components</Color> can be constructed in your company workshop. Please note that hull, rigging, forecastle, and aftcastle components are required to outfit an airship."
|
||||
29,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_NO_REGISTRATION_2","<72>F201F4</72><73>F201F5</73>Flight credits<73>01</73><72>01</72> can be purchased from resident caretakers with company credits."
|
||||
30,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_NO_REGISTRATION_3","<72>F201F4</72><73>F201F5</73>Airship components<73>01</73><72>01</72> can be constructed in your company workshop. Please note that hull, rigging, forecastle, and aftcastle components are required to outfit an airship."
|
||||
31,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_NO_ENERGY","You cannot deploy your airship on exploratory voyages without ceruleum tanks, which can be purchased from resident caretakers with company credits."
|
||||
32,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_NO_EXPLOG_1","Upon the completion of an exploratory voyage, your mammet will provide a <Color(-34022)>voyage log</Color> detailing the results."
|
||||
32,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_NO_EXPLOG_1","Upon the completion of an exploratory voyage, your mammet will provide a <72>F201F4</72><73>F201F5</73>voyage log<73>01</73><72>01</72> detailing the results."
|
||||
33,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_NO_EXPLOG_2","The information contained in this log may prove useful in preparing for your next exploratory voyage."
|
||||
34,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_NO_EXPLOG_3","Please note that only the log for the previous voyage will be retained."
|
||||
35,"TEXT_CMNDEFCOMPANYCOMMANDERBOARD_00258_NO_REPAIR_ITEM","You cannot repair airship components without the requisite materials."
|
||||
|
||||
|
@@ -6,7 +6,7 @@ int32,str,str
|
||||
2,"TEXT_CMNDEFEXPANSIONGUIDE1_00261_SYSTEM_000_002","You must have registered a product key for FINAL FANTASY XIV: Heavensward to your service account."
|
||||
3,"TEXT_CMNDEFEXPANSIONGUIDE1_00261_SYSTEM_000_003","You must have completed the main scenario quest “Before the Dawn.”"
|
||||
4,"TEXT_CMNDEFEXPANSIONGUIDE1_00261_SYSTEM_000_004","You must be currently undertaking the quest “Coming to Ishgard.”"
|
||||
5,"TEXT_CMNDEFEXPANSIONGUIDE1_00261_SYSTEM_000_005","To review your quest progression, select <Color(-34022)>Duty</Color> from the main menu, followed by <Color(-34022)>Journal</Color>."
|
||||
5,"TEXT_CMNDEFEXPANSIONGUIDE1_00261_SYSTEM_000_005","To review your quest progression, select <72>F201F4</72><73>F201F5</73>Duty<73>01</73><72>01</72> from the main menu, followed by <72>F201F4</72><73>F201F5</73>Journal<73>01</73><72>01</72>."
|
||||
6,"TEXT_CMNDEFEXPANSIONGUIDE1_00261_TALK_ACTOR_1",""
|
||||
7,"TEXT_CMNDEFEXPANSIONGUIDE1_00261_TALK_ACTOR_2",""
|
||||
8,"TEXT_CMNDEFEXPANSIONGUIDE1_00261_TALK_ACTOR_3",""
|
||||
|
||||
|
@@ -23,7 +23,7 @@ Stable Cleanliness: <Switch(IntegerParameter(2))><Case(1)>Fair</Case><Case(2)>Po
|
||||
18,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_MENU_EXPLAIN_CHANGE_COLOR_B","Reverting Plumage Color"
|
||||
19,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_MENU_EXPLAIN_CLEAN","Keeping a Clean Stable"
|
||||
20,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_MENU_EXPLAIN_CANCEL","Return"
|
||||
21,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_EXPLAIN_TRAIN_A1","It is possible to train your chocobo while he is stabled. Doing so will grant him Companion EXP. To train a chocobo, you must first prepare <Color(-34022)>feed</Color> to use as a <Color(-34022)>treat</Color>."
|
||||
21,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_EXPLAIN_TRAIN_A1","It is possible to train your chocobo while he is stabled. Doing so will grant him Companion EXP. To train a chocobo, you must first prepare <72>F201F4</72><73>F201F5</73>feed<73>01</73><72>01</72> to use as a <72>F201F4</72><73>F201F5</73>treat<73>01</73><72>01</72>."
|
||||
22,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_EXPLAIN_TRAIN_A2","After training, you must allow your chocobo to rest and recuperate before he can be trained again."
|
||||
23,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_EXPLAIN_TRAIN_A3","When your chocobo has accumulated the maximum amount of Companion EXP for his current rank, you may increase his rank through battle."
|
||||
24,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_EXPLAIN_TRAIN_A4","Additionally, if your chocobo has already attained the maximum rank, you can feed him a Thavnairian onion following training to increase this upper limit."
|
||||
@@ -31,7 +31,7 @@ Stable Cleanliness: <Switch(IntegerParameter(2))><Case(1)>Fair</Case><Case(2)>Po
|
||||
26,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_EXPLAIN_TRAIN_A6","Chocobos must rest and recuperate between your training sessions. However, because they react positively to new stimulation, other members can train the same chocobo during this period─after which they will have to wait before they can do so again."
|
||||
27,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_EXPLAIN_TRAIN_B1","Certain types of feed may be used to grant beneficial effects to your chocobo when he is summoned to battle."
|
||||
28,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_EXPLAIN_TRAIN_B2","Such feed includes curiel roots, sylkis buds, mimett gourds, and pahsana fruits."
|
||||
29,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_EXPLAIN_TRAIN_B3","Should you reward a chocobo with the same feed continuously, it will become his <Color(-34022)>favorite feed</Color>, and the beneficial effects granted by it when he is deployed will be enhanced."
|
||||
29,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_EXPLAIN_TRAIN_B3","Should you reward a chocobo with the same feed continuously, it will become his <72>F201F4</72><73>F201F5</73>favorite feed<73>01</73><72>01</72>, and the beneficial effects granted by it when he is deployed will be enhanced."
|
||||
30,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_EXPLAIN_TRAIN_B4","Additionally, when your chocobo has attained the maximum rank, feeding it a Thavnairian onion will raise this upper limit."
|
||||
31,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_EXPLAIN_TRAIN_C1","It is possible to train others' chocobos if you have the authority to do so."
|
||||
32,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_EXPLAIN_TRAIN_C2","Should you choose to share your private estate with another individual, you may grant them the authority to stable their chocobo and train others' as well."
|
||||
@@ -39,8 +39,8 @@ Stable Cleanliness: <Switch(IntegerParameter(2))><Case(1)>Fair</Case><Case(2)>Po
|
||||
34,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_EXPLAIN_TRAIN_C4","In order to train another's chocobo, a certain period of time must elapse after the creature has been stabled."
|
||||
35,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_EXPLAIN_TRAIN_C5","Training conducted by the chocobo's owner as opposed to that conducted by someone else is considered separate; the recuperation time of one does not affect the other. Furthermore, you cannot raise the maximum rank of others' chocobos, nor can you influence their feed preferences."
|
||||
36,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_EXPLAIN_CLEAN_1","Training is more effective if a chocobo is housed in a clean stable."
|
||||
37,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_EXPLAIN_CLEAN_2","Stables can be cleaned with <Color(-34022)>magicked stable brooms</Color>."
|
||||
38,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_EXPLAIN_CHANGE_COLOR_A1","If you wish to change your chocobo's plumage, you may <Color(-34022)>feed</Color> him snacks."
|
||||
37,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_EXPLAIN_CLEAN_2","Stables can be cleaned with <72>F201F4</72><73>F201F5</73>magicked stable brooms<73>01</73><72>01</72>."
|
||||
38,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_EXPLAIN_CHANGE_COLOR_A1","If you wish to change your chocobo's plumage, you may <72>F201F4</72><73>F201F5</73>feed<73>01</73><72>01</72> him snacks."
|
||||
39,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_EXPLAIN_CHANGE_COLOR_A2","Snacks include Xelphatol apples, valfruits, Mamook pears, Cieldalaes pineapples, O'Ghomoro berries, and Doman plums. Each of these snacks will affect your chocobo's plumage in different ways."
|
||||
40,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_EXPLAIN_CHANGE_COLOR_A3","After first feeding your chocobo, you must allow him to rest in his stable for at least six hours to ensure that his plumage changes color."
|
||||
41,"TEXT_CMNDEFHOUSINGBUDDYSTABLE_00201_EXPLAIN_CHANGE_COLOR_A4","No change will occur if you take your chocobo out of the stable prematurely."
|
||||
|
||||
|
@@ -13,9 +13,9 @@ int32,str,str
|
||||
9,"TEXT_CMNDEFMEISTER_00260_ARDERAN_000_017","Your ambition exceeds your abilities, <Sheet(ClassJob,IntegerParameter(1),0)/>. Return when you are worthy of a soul."
|
||||
10,"TEXT_CMNDEFMEISTER_00260_SYSTEM_000_018","You cannot receive certification as a specialist until you have attained level 55 in that class."
|
||||
11,"TEXT_CMNDEFMEISTER_00260_ARDERAN_000_030","...And just how do you expect me to prepare a specialized soul without the proper materials? Return when you are better prepared."
|
||||
12,"TEXT_CMNDEFMEISTER_00260_SYSTEM_000_031","To receive certification as a specialist, you must have a <Color(-34022)>Soul of the Crafter</Color> in your possession."
|
||||
12,"TEXT_CMNDEFMEISTER_00260_SYSTEM_000_031","To receive certification as a specialist, you must have a <72>F201F4</72><73>F201F5</73>Soul of the Crafter<73>01</73><72>01</72> in your possession."
|
||||
13,"TEXT_CMNDEFMEISTER_00260_ARDERAN_000_040","I will not be responsible for the death of a fellow master. If you wish to specialize in another trade, I demand that you relinquish one of your three souls."
|
||||
14,"TEXT_CMNDEFMEISTER_00260_SYSTEM_000_041","You are permitted up to three changes to your specialization per week. This limit is reset every <Time(460802)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time)."
|
||||
14,"TEXT_CMNDEFMEISTER_00260_SYSTEM_000_041","You are permitted up to three changes to your specialization per week. This limit is reset every <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time)."
|
||||
15,"TEXT_CMNDEFMEISTER_00260_RETURN_MEISTER_MENU_TITLE","What would you like to do?"
|
||||
16,"TEXT_CMNDEFMEISTER_00260_RETURN_MEISTER_MENU_CLASS","Relinquish your Soul of the <Clickable(<Sheet(ClassJob,IntegerParameter(1),0)/>)/>."
|
||||
17,"TEXT_CMNDEFMEISTER_00260_RETURN_MEISTER_MENU_CANCEL","Nothing."
|
||||
@@ -26,7 +26,7 @@ Weekly changes remaining: <Value>IntegerParameter(3)</Value>"
|
||||
21,"TEXT_CMNDEFMEISTER_00260_ARDERAN_000_060","You do not seem to understand. You must needs hand me the soul so I may dispose of it properly."
|
||||
22,"TEXT_CMNDEFMEISTER_00260_SYSTEM_000_061","You cannot relinquish a soul which is not in your inventory."
|
||||
23,"TEXT_CMNDEFMEISTER_00260_ARDERAN_000_090","...Again? Nay, I cannot in good conscience consent to your request, leastwise not so soon since I last obliged you. Excessive attunement in so short a span of time places an untold burden upon one's mind, and I will not be party to your descent to madness."
|
||||
24,"TEXT_CMNDEFMEISTER_00260_SYSTEM_000_091","You are permitted up to three changes to your specialization per week. This limit is reset every <Time(460802)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time)."
|
||||
24,"TEXT_CMNDEFMEISTER_00260_SYSTEM_000_091","You are permitted up to three changes to your specialization per week. This limit is reset every <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time)."
|
||||
25,"TEXT_CMNDEFMEISTER_00260_ARDERAN_000_EXPLAIN_Q1_01","What will you ask?"
|
||||
26,"TEXT_CMNDEFMEISTER_00260_ARDERAN_000_EXPLAIN_A1_01","What is specialization?"
|
||||
27,"TEXT_CMNDEFMEISTER_00260_ARDERAN_000_EXPLAIN_A2_01","What are specialized souls?"
|
||||
@@ -37,7 +37,7 @@ Weekly changes remaining: <Value>IntegerParameter(3)</Value>"
|
||||
32,"TEXT_CMNDEFMEISTER_00260_ARDERAN_000_072","However, the wisdom imparted to us by specialized souls can be overwhelming. In my experience, even those with great mental fortitude can attune to three souls at most."
|
||||
33,"TEXT_CMNDEFMEISTER_00260_ARDERAN_000_073","Those who have dared go beyond this limit have paid dearly for their hubris. Death was a mercy for these madmen."
|
||||
34,"TEXT_CMNDEFMEISTER_00260_ARDERAN_000_074","Admittedly, some wrought great works before their passing... Even so, I cannot condone such a sacrifice for your craft. If you have attuned to three souls yet are resolved to pursue another path, I will require that you relinquish one soul before I aid you further."
|
||||
35,"TEXT_CMNDEFMEISTER_00260_SYSTEM_000_075","Trading a <Color(-34022)>Soul of the Crafter</Color> for a specialized soul will allow you to become a <Color(-34022)>specialist</Color> in that particular discipline."
|
||||
35,"TEXT_CMNDEFMEISTER_00260_SYSTEM_000_075","Trading a <72>F201F4</72><73>F201F5</73>Soul of the Crafter<73>01</73><72>01</72> for a specialized soul will allow you to become a <72>F201F4</72><73>F201F5</73>specialist<73>01</73><72>01</72> in that particular discipline."
|
||||
36,"TEXT_CMNDEFMEISTER_00260_SYSTEM_000_076","Souls of the Crafter can be obtained in exchange for red crafters' scrips."
|
||||
37,"TEXT_CMNDEFMEISTER_00260_ARDERAN_000_080","As you may know, soul crystals are strange and wondrous things through which our forebears can guide us to heretofore unknown heights."
|
||||
38,"TEXT_CMNDEFMEISTER_00260_ARDERAN_000_081","Souls of the Crafter are one such variety of crystal─a frighteningly powerful and dangerous variety, to be sure."
|
||||
@@ -47,7 +47,7 @@ Weekly changes remaining: <Value>IntegerParameter(3)</Value>"
|
||||
42,"TEXT_CMNDEFMEISTER_00260_SYSTEM_000_085","You may select no more than three different disciplines in which to specialize."
|
||||
43,"TEXT_CMNDEFMEISTER_00260_SYSTEM_000_086","Should you wish to specialize in a fourth, you will need to relinquish one of your three specialized souls."
|
||||
44,"TEXT_CMNDEFMEISTER_00260_ARDERAN_000_100","Our predecessors speak to us through these souls. Let their words guide your hands."
|
||||
45,"TEXT_CMNDEFMEISTER_00260_SYSTEM_000_101","A specialized soul will allow you to become a <Color(-34022)>specialist</Color> in a particular discipline."
|
||||
45,"TEXT_CMNDEFMEISTER_00260_SYSTEM_000_101","A specialized soul will allow you to become a <72>F201F4</72><73>F201F5</73>specialist<73>01</73><72>01</72> in a particular discipline."
|
||||
46,"TEXT_CMNDEFMEISTER_00260_SYSTEM_000_102","Specialists can access unique actions that allow for more efficient and higher-quality synthesis in their specialized fields."
|
||||
47,"TEXT_CMNDEFMEISTER_00260_ARDERAN_000_101",""
|
||||
48,"TEXT_CMNDEFMEISTER_00260_ARDERAN_000_102",""
|
||||
|
||||
|
@@ -11,7 +11,7 @@ int32,str,str
|
||||
7,"TEXT_CMNDEFRELICWEAPON040TRADE_00208_JALZAHN_000_030","Well? I cannot begin unless you lend me your weapon."
|
||||
8,"TEXT_CMNDEFRELICWEAPON040TRADE_00208_SYSTEM_000_031","Please ensure that the relic you wish to enhance is placed in your Armoury Chest or inventory before speaking with Jalzahn."
|
||||
9,"TEXT_CMNDEFRELICWEAPON040TRADE_00208_JALZAHN_000_040","Hm, this relic does not appear to be soulglazed. If you wish to enhance it, just say the word, and I shall see the deed done."
|
||||
10,"TEXT_CMNDEFRELICWEAPON040TRADE_00208_SYSTEM_000_041","If you wish to have <SheetEn(Item,2,IntegerParameter(1),1,1)/> soulglazed, speak with Jalzahn while equipped with the weapon, then select <Color(-34022)>Relic Weapon Novus Soulglazing</Color>."
|
||||
10,"TEXT_CMNDEFRELICWEAPON040TRADE_00208_SYSTEM_000_041","If you wish to have <SheetEn(Item,2,IntegerParameter(1),1,1)/> soulglazed, speak with Jalzahn while equipped with the weapon, then select <72>F201F4</72><73>F201F5</73>Relic Weapon Novus Soulglazing<73>01</73><72>01</72>."
|
||||
11,"TEXT_CMNDEFRELICWEAPON040TRADE_00208_JALZAHN_000_050","Hm, I am afraid it is too early to remove the soulglaze. You have some ways to go before the soul energy within the relic is fully attuned."
|
||||
12,"TEXT_CMNDEFRELICWEAPON040TRADE_00208_SYSTEM_000_051","By using the Zodiac glass, it is possible to visually verify attunement progress."
|
||||
13,"TEXT_CMNDEFRELICWEAPON040TRADE_00208_SYSTEM_000_052","Once your relic weapon novus has achieved full soul attunement, you may present it to Jalzahn to have it upgraded to a relic weapon nexus."
|
||||
|
||||
|
@@ -29,14 +29,14 @@ int32,str,str
|
||||
25,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_065","Further details can be had by asking the Sanctum acolyte about scheduling a ceremony."
|
||||
26,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_100_060","Once you and your partner have settled upon a ceremony plan, the next step is to schedule the ceremony itself. Dedicant Etoinelle by the chapel entrance will assist you in registering a date and time."
|
||||
27,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_061","Towards the end of the quest “The Ties that Bind,” the option to schedule your ceremony will become available. To register a date and time, speak with Etoinelle while you are in a party with your partner, and both of you are equipped with your promise wristlets."
|
||||
28,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_062","Registration opens each <Time(118800)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> for ceremonies to be held during the week-long period beginning the next <Time(118800)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If>"
|
||||
28,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_062","Registration opens each <ResetTime>1306</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> for ceremonies to be held during the week-long period beginning the next <ResetTime>1306</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If>"
|
||||
29,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_063","This means that a maximum of two weeks may pass between registration and the ceremony. In the intervening time, you may attend to other arrangements such as sending out invitations."
|
||||
30,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_064","Venue reservations are made for two-hour blocks (Earth time) on a first-come-first-served basis."
|
||||
31,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_065","Please note that registration opens at different times depending on the service plan (platinum, gold, or standard) as denoted by your wristlet."
|
||||
32,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_066","Those on platinum and gold plans may begin registering each <Time(118800)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> from <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> and each <Time(122400)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> from <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If>, respectively. Those on the standard plan may do so each <Time(126000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> from <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If>"
|
||||
33,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_067","If you cancel your reservation, you must wait until the following <Time(129600)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> (Earth time) to reschedule."
|
||||
34,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_068","In this case, however, please be warned that registration will open only from <Time(129600)/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> regardless of your service plan. This restriction will be lifted after two weeks have elapsed."
|
||||
35,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_101_068","Please be advised that ceremonies cannot be held when Worlds are undergoing maintenance. To view the latest maintenance information, select <Color(-34022)>System</Color> in the main menu, then select <Color(-34022)>Support Desk</Color>."
|
||||
32,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_066","Those on platinum and gold plans may begin registering each <ResetTime>1306</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> from <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> and each <ResetTime>1406</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> from <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If>, respectively. Those on the standard plan may do so each <ResetTime>1506</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> from <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If>"
|
||||
33,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_067","If you cancel your reservation, you must wait until the following <ResetTime>1306</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> (Earth time) to reschedule."
|
||||
34,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_068","In this case, however, please be warned that registration will open only from <ResetTime>1606</ResetTime><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> regardless of your service plan. This restriction will be lifted after two weeks have elapsed."
|
||||
35,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_101_068","Please be advised that ceremonies cannot be held when Worlds are undergoing maintenance. To view the latest maintenance information, select <72>F201F4</72><73>F201F5</73>System<73>01</73><72>01</72> in the main menu, then select <72>F201F4</72><73>F201F5</73>Support Desk<73>01</73><72>01</72>."
|
||||
36,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_100_069","Lastly, registration may not be possible due to unforeseen circumstances. For details, please visit the Ceremony of Eternal Bonding site via the Lodestone."
|
||||
37,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_070","Having prepared the rings and settled upon a ceremony plan, you and your partner must then attend to a number of matters."
|
||||
38,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_071","At the time you schedule your ceremony, Dedicant Etoinelle will furnish you and your partner each with a blank invitation."
|
||||
@@ -77,7 +77,7 @@ int32,str,str
|
||||
73,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_130_100","If you are unable to proceed with a ceremony as planned, it is possible to reschedule."
|
||||
74,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_130_101","To reschedule your ceremony, discard your blank invitation and then speak with Etoinelle."
|
||||
75,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_130_102","You and your partner will each receive a new blank invitation with which you can create new invitations. At this time, it is recommended that you discard the old ones in order to avoid confusion."
|
||||
76,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_130_103","Please note that you will be required to wait until the next <Time(129600)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> (Earth time) to register a new date and time. Furthermore, for the next two weeks, registration will only be available to you from <Time(129600)/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> on the aforementioned day."
|
||||
76,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_130_103","Please note that you will be required to wait until the next <ResetTime>1606</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> (Earth time) to register a new date and time. Furthermore, for the next two weeks, registration will only be available to you from <ResetTime>1606</ResetTime><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> on the aforementioned day."
|
||||
77,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_130_104","For details, please visit the Ceremony of Eternal Bonding site via the Lodestone."
|
||||
78,"TEXT_CMNDEFWEDDINGRECOVERY_00214_DEACON00214_000_130","Should circumstance necessitate the cancellation of your ceremony, I shall guide you through the procedure."
|
||||
79,"TEXT_CMNDEFWEDDINGRECOVERY_00214_SYSTEM_000_131","Please note that the following procedure is for those who wish to completely cancel their Ceremony of Eternal Bonding."
|
||||
|
||||
|
@@ -12,9 +12,9 @@ int32,str,str
|
||||
7,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A1_000_005","Nothing."
|
||||
8,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_110_000","BZZZT...★※☆
|
||||
<Emphasis>Your new ※★ workshop is equipped with the latest in ★※☆, allowing you to ※☆★※☆ the envy of your friends and neighbors!</Emphasis>"
|
||||
9,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_110_001","You may use your workshop's <Color(-34022)>fabrication station</Color> to begin a new project or manage one in progress."
|
||||
10,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_110_002","Projects may require the cooperation of free company members due to the amount of materials required. To facilitate this process, a <Color(-34022)>company chest</Color> is also available."
|
||||
11,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_110_003","Plans for new projects can be drafted with the <Color(-34022)>schematic board</Color>."
|
||||
9,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_110_001","You may use your workshop's <72>F201F4</72><73>F201F5</73>fabrication station<73>01</73><72>01</72> to begin a new project or manage one in progress."
|
||||
10,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_110_002","Projects may require the cooperation of free company members due to the amount of materials required. To facilitate this process, a <72>F201F4</72><73>F201F5</73>company chest<73>01</73><72>01</72> is also available."
|
||||
11,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_110_003","Plans for new projects can be drafted with the <72>F201F4</72><73>F201F5</73>schematic board<73>01</73><72>01</72>."
|
||||
12,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_120_000","BZZZT...★※☆
|
||||
<Emphasis>Airship components? Aetherial wheel stands? ★※☆※? Whatever your dream, the ※★ workshop can help you make it a reality!</Emphasis>"
|
||||
13,"TEXT_CMNDEFWORKSHOPGUIDE_00263_Q2_000_000","What will you ask about?"
|
||||
@@ -25,32 +25,32 @@ int32,str,str
|
||||
18,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A2_000_005","Evaluating progress."
|
||||
19,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_210_000","BZZZT...★※☆
|
||||
<Emphasis>Even the best culinarian needs a cookbook, which is why the ※★ workshop comes with a ★※☆※★☆ of projects so ※★☆※ even a child could follow!</Emphasis>"
|
||||
20,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_210_001","To begin a new project, open the <Color(-34022)>company crafting log</Color> via the <Color(-34022)>fabrication station</Color>, then select the item you wish to construct followed by <Color(-34022)>Begin</Color>."
|
||||
21,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_210_002","Be advised that many projects are comprised of multiple <Color(-34022)>production phases</Color>."
|
||||
20,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_210_001","To begin a new project, open the <72>F201F4</72><73>F201F5</73>company crafting log<73>01</73><72>01</72> via the <72>F201F4</72><73>F201F5</73>fabrication station<73>01</73><72>01</72>, then select the item you wish to construct followed by <72>F201F4</72><73>F201F5</73>Begin<73>01</73><72>01</72>."
|
||||
21,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_210_002","Be advised that many projects are comprised of multiple <72>F201F4</72><73>F201F5</73>production phases<73>01</73><72>01</72>."
|
||||
22,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_210_003","Each phase will require different materials to complete, which can be reviewed via the company crafting log."
|
||||
23,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_210_004","Full estate exterior projects are especially complex and must be constructed one section at a time. These sections may be comprised of multiple production phases, so take care to confirm the requirements beforehand."
|
||||
24,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_220_000","BZZZT...★※☆
|
||||
<Emphasis>We here at ※☆★ like to say, “The ★※☆※ that ※★ together ★※☆ together!”</Emphasis>"
|
||||
25,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_220_001","In order to advance to the next <Color(-34022)>production phase</Color>, your free company will need to contribute sufficient materials."
|
||||
26,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_220_002","Materials can be contributed via the <Color(-34022)>fabrication station</Color>."
|
||||
25,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_220_001","In order to advance to the next <72>F201F4</72><73>F201F5</73>production phase<73>01</73><72>01</72>, your free company will need to contribute sufficient materials."
|
||||
26,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_220_002","Materials can be contributed via the <72>F201F4</72><73>F201F5</73>fabrication station<73>01</73><72>01</72>."
|
||||
27,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_220_003","Please note that a large quantity of materials, crafted or gathered by a variety of classes, may be required."
|
||||
28,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_220_004","If you wish to complete projects quickly, you must enlist the support of as many free company members as possible."
|
||||
29,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_230_000","BZZZT...★※☆
|
||||
<Emphasis>Remember ※☆★: quality materials make for ★※☆※!</Emphasis>"
|
||||
30,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_230_001","When contributing materials to a project, there is a chance that the construction <Color(-34022)>quality</Color> will increase."
|
||||
30,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_230_001","When contributing materials to a project, there is a chance that the construction <72>F201F4</72><73>F201F5</73>quality<73>01</73><72>01</72> will increase."
|
||||
31,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_230_002","Construction quality will influence the amount of progress made when advancing to the next production phase."
|
||||
32,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_240_000","BZZZT...★※☆
|
||||
<Emphasis>When it's time to ★※☆, don't take that first step alone! Bring your ※★☆※!</Emphasis>"
|
||||
33,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_240_001","In order to advance to the next production phase, you will need to form a party of four or more <Color(-34022)>Disciples of the Hand</Color>."
|
||||
33,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_240_001","In order to advance to the next production phase, you will need to form a party of four or more <72>F201F4</72><73>F201F5</73>Disciples of the Hand<73>01</73><72>01</72>."
|
||||
34,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_240_002","Moreover, all party members must be present within the company workshop."
|
||||
35,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_250_000","BZZZT...★※☆
|
||||
<Emphasis>Great project, or greatest project? It all depends on ★※☆※!</Emphasis>"
|
||||
36,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_250_001","Depending on your construction quality, when advancing to the next production phase, there is a chance you will make <Color(-34022)>excellent</Color> or <Color(-34022)>outstanding</Color> progress."
|
||||
37,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_250_002","There is also a chance that your fabrication <Color(-34022)>conditions</Color> may change as well."
|
||||
36,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_250_001","Depending on your construction quality, when advancing to the next production phase, there is a chance you will make <72>F201F4</72><73>F201F5</73>excellent<73>01</73><72>01</72> or <72>F201F4</72><73>F201F5</73>outstanding<73>01</73><72>01</72> progress."
|
||||
37,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_250_002","There is also a chance that your fabrication <72>F201F4</72><73>F201F5</73>conditions<73>01</73><72>01</72> may change as well."
|
||||
38,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_250_003","Improved progress and conditions will result in reduced material requirements for the subsequent production phase, as well as bonuses when contributing to the project."
|
||||
39,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_130_000","BZZZT...★※☆
|
||||
<Emphasis>Not satisfied with your choice of projects? ※★ something new and ※☆★ with the aid of your trusty ★※☆!</Emphasis>"
|
||||
40,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_130_001","To draft a new project, access the <Color(-34022)>schematic board</Color>, then select the type of plan you wish to create. Review the requirements for the available plans, then select the one you wish to draft."
|
||||
40,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_130_001","To draft a new project, access the <72>F201F4</72><73>F201F5</73>schematic board<73>01</73><72>01</72>, then select the type of plan you wish to create. Review the requirements for the available plans, then select the one you wish to draft."
|
||||
41,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_130_002","New plans will be automatically added to the company crafting log and can be used immediately following creation."
|
||||
42,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_140_000","BZZZT...★※☆
|
||||
<Emphasis>To slip the surly bonds of ※☆★ and touch the face of ※★. To fly above the clouds! To dive beneath the waves! The dream of man and ★※★ alike...</Emphasis>"
|
||||
@@ -63,33 +63,33 @@ int32,str,str
|
||||
49,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A3_000_006","Repairing damaged components."
|
||||
50,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_310_000","BZZZT...★※☆
|
||||
<Emphasis>Eager to get started? All you need is ※☆★ and quality ★※☆※!</Emphasis>"
|
||||
51,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_310_001","To outfit and register an airship, you must have in your possession the requisite components and <Color(-34022)>flight credits</Color>."
|
||||
52,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_310_002","Flight credits can be purchased from resident caretakers with company credits, whereas <Color(-34022)>airship components</Color> can be constructed in your company workshop. Please note that hull, rigging, forecastle, and aftcastle components are required to outfit an airship."
|
||||
51,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_310_001","To outfit and register an airship, you must have in your possession the requisite components and <72>F201F4</72><73>F201F5</73>flight credits<73>01</73><72>01</72>."
|
||||
52,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_310_002","Flight credits can be purchased from resident caretakers with company credits, whereas <72>F201F4</72><73>F201F5</73>airship components<73>01</73><72>01</72> can be constructed in your company workshop. Please note that hull, rigging, forecastle, and aftcastle components are required to outfit an airship."
|
||||
53,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_320_000","BZZZT...★※☆
|
||||
<Emphasis>Having trouble picking the right ★※☆ for you? Not to worry! ※★☆※ put it best when ※★ said, “★※☆※※☆★.”</Emphasis>"
|
||||
54,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_320_001","Each component will affect your airship's performance in a variety of ways."
|
||||
55,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_320_002","You may wish to change components depending on how you intend to deploy your airship."
|
||||
56,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_330_000","BZZZT...★※☆
|
||||
<Emphasis>Don't forget that there are limits to ※☆★, even if you have all the ★※☆※!</Emphasis>"
|
||||
57,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_330_001","Airship components are comprised of multiple <Color(-34022)>parts</Color>. The combined total of all component parts cannot exceed the vessel's <Color(-34022)>capacity</Color>."
|
||||
58,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_330_002","As your airship's <Color(-34022)>rank</Color> increases, the vessel's capacity will as well."
|
||||
57,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_330_001","Airship components are comprised of multiple <72>F201F4</72><73>F201F5</73>parts<73>01</73><72>01</72>. The combined total of all component parts cannot exceed the vessel's <72>F201F4</72><73>F201F5</73>capacity<73>01</73><72>01</72>."
|
||||
58,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_330_002","As your airship's <72>F201F4</72><73>F201F5</73>rank<73>01</73><72>01</72> increases, the vessel's capacity will as well."
|
||||
59,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_330_003","Your airship's rank will increase as it gains experience via exploratory voyages."
|
||||
60,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_340_000","BZZZT...★※☆
|
||||
<Emphasis>Your ★※☆※ mammet is the perfect ※☆★, equipped to handle all eventualities─such as ★※☆※, ★※☆, or even something so patently ridiculous and unlikely as ★※☆※※☆★!</Emphasis>"
|
||||
61,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_340_001","To chart an exploratory voyage, access the <Color(-34022)>voyage control panel</Color> and select an airship, followed by <Color(-34022)>Deploy airship on exploratory voyage</Color>. Once you have finalized the details, select <Color(-34022)>Deploy</Color>, and the voyage will commence."
|
||||
62,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_340_002","Each voyage will require a number of <Color(-34022)>ceruleum tanks</Color>, which can be purchased with company credits from the mammet voyager #004A or resident caretakers."
|
||||
63,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_340_003","Once your airship returns, you can review the <Color(-34022)>voyage log</Color> and collect any items found during the voyage. These items may prove useful in drafting plans for new projects."
|
||||
61,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_340_001","To chart an exploratory voyage, access the <72>F201F4</72><73>F201F5</73>voyage control panel<73>01</73><72>01</72> and select an airship, followed by <72>F201F4</72><73>F201F5</73>Deploy airship on exploratory voyage<73>01</73><72>01</72>. Once you have finalized the details, select <72>F201F4</72><73>F201F5</73>Deploy<73>01</73><72>01</72>, and the voyage will commence."
|
||||
62,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_340_002","Each voyage will require a number of <72>F201F4</72><73>F201F5</73>ceruleum tanks<73>01</73><72>01</72>, which can be purchased with company credits from the mammet voyager #004A or resident caretakers."
|
||||
63,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_340_003","Once your airship returns, you can review the <72>F201F4</72><73>F201F5</73>voyage log<73>01</73><72>01</72> and collect any items found during the voyage. These items may prove useful in drafting plans for new projects."
|
||||
64,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_340_004","As you continue to conduct exploratory voyages, you will gain access to facilities for registering and housing additional company airships."
|
||||
65,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_350_000","BZZZT...★※☆
|
||||
<Emphasis>※☆★ agrees: there's nothing more ★※※★☆※☆ than your mammet's first voyage log!</Emphasis>"
|
||||
66,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_350_001","Upon the completion of an exploratory voyage, your mammet will provide a <Color(-34022)>voyage log</Color> detailing the results."
|
||||
66,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_350_001","Upon the completion of an exploratory voyage, your mammet will provide a <72>F201F4</72><73>F201F5</73>voyage log<73>01</73><72>01</72> detailing the results."
|
||||
67,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_350_002","The information contained in this log may prove useful in preparing for your next exploratory voyage."
|
||||
68,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_350_003","Please note that only the log for the previous voyage will be retained."
|
||||
69,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_360_000","BZZZT...★※☆
|
||||
<Emphasis>Though it may seem troublesome at first, we believe you'll find that the care and maintenance of your airship is ※★☆※ as ※★☆※!</Emphasis>"
|
||||
70,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_360_001","The condition of your airship's components will decrease with each exploratory voyage."
|
||||
71,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_360_002","Should a component's condition reach 0%, it will suffer <Color(-34022)>catastrophic failure</Color>, and you will be unable to deploy your airship."
|
||||
72,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_360_003","To repair a component, access the <Color(-34022)>voyage control panel</Color> and select an airship, followed by <Color(-34022)>Repair airship components</Color>. Please note that you cannot do so without the requisite materials."
|
||||
71,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_360_002","Should a component's condition reach 0%, it will suffer <72>F201F4</72><73>F201F5</73>catastrophic failure<73>01</73><72>01</72>, and you will be unable to deploy your airship."
|
||||
72,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_360_003","To repair a component, access the <72>F201F4</72><73>F201F5</73>voyage control panel<73>01</73><72>01</72> and select an airship, followed by <72>F201F4</72><73>F201F5</73>Repair airship components<73>01</73><72>01</72>. Please note that you cannot do so without the requisite materials."
|
||||
73,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_150_000","BZZZT...★※☆
|
||||
<Emphasis>Do you crave adventure and excitement? Glory and wealth? Are you prepared to accept ★※☆※※☆★ violent death? Then to you brave souls we say come─the Diadem awaits!</Emphasis>"
|
||||
74,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_150_001","<Emphasis>This new frontier is filled with untold spoils ripe for the taking! With ★※☆※, you can be assured that ★※☆※★※☆※!</Emphasis>"
|
||||
@@ -103,7 +103,7 @@ int32,str,str
|
||||
81,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_002","In order to embark upon an exploratory mission, you and your party must meet the following requirements:"
|
||||
82,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_011","All party members must have completed the main scenario quest “Heavensward.”"
|
||||
83,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_012","All party members must be level 60 Disciples of War or Magic."
|
||||
84,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_003","Furthermore, all party members must be in possession of <Color(-34022)>mission ceruleum</Color>, which may be purchased from resident caretakers or the mammet voyager #004A."
|
||||
84,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_003","Furthermore, all party members must be in possession of <72>F201F4</72><73>F201F5</73>mission ceruleum<73>01</73><72>01</72>, which may be purchased from resident caretakers or the mammet voyager #004A."
|
||||
85,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_004","It is possible to participate in missions by forming parties consisting of two or more members."
|
||||
86,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_005","If you wish to embark upon a mission with less than eight players, you may do so via the voyage control panel. However, please be advised that you will be unable to add new members during the mission."
|
||||
87,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_410_013","Please also be aware that Disciples of War or Magic higher than level 60 will be automatically level synced upon entry."
|
||||
@@ -128,8 +128,8 @@ int32,str,str
|
||||
<Emphasis>What wonders can be found in the Diadem? How about ★※☆※★☆? Or ※☆★? And yes, even ★※☆※! That's right, brave adventurer! Honest-to-gods ★※☆※!</Emphasis>"
|
||||
106,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_441_001","Lockboxes obtained during missions can be opened by a picker of locks─a specialist found in Ishgard, the Diadem, or in any residential area."
|
||||
107,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_441_002","Once opened, you have a chance to receive rewards such as Diadem gear or brass sky pirate spoils."
|
||||
108,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_440_003","The special gear obtained during the course of an exploratory mission can be exchanged for <Color(-34022)>brass sky pirate spoils</Color> by speaking with spoils traders in Ishgard, the Diadem, or in any residential district."
|
||||
109,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_440_103","Moreover, Disciples of the Land can gather <Color(-34022)>steel sky pirate spoils</Color> in the Diadem after completing a Trials of the Matron mission."
|
||||
108,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_440_003","The special gear obtained during the course of an exploratory mission can be exchanged for <72>F201F4</72><73>F201F5</73>brass sky pirate spoils<73>01</73><72>01</72> by speaking with spoils traders in Ishgard, the Diadem, or in any residential district."
|
||||
109,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_440_103","Moreover, Disciples of the Land can gather <72>F201F4</72><73>F201F5</73>steel sky pirate spoils<73>01</73><72>01</72> in the Diadem after completing a Trials of the Matron mission."
|
||||
110,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_440_004","These spoils can then be redeemed for a variety of valuable goods by speaking with spoils collectors, who can be found in the company of spoils traders."
|
||||
111,"TEXT_CMNDEFWORKSHOPGUIDE_00263_Q5_000_000","What would you like to ask about?"
|
||||
112,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A5_000_001","Managing an airship."
|
||||
@@ -143,33 +143,33 @@ int32,str,str
|
||||
120,"TEXT_CMNDEFWORKSHOPGUIDE_00263_A6_000_006","Repairing damaged components."
|
||||
121,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_610_000","BZZZT...★※☆
|
||||
<Emphasis>Eager to get wet? All you need is ※☆★ and watertight ★※☆※!</Emphasis>"
|
||||
122,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_610_001","To outfit and register a submersible, you must have in your possession the requisite components and <Color(-34022)>dive credits</Color>."
|
||||
123,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_610_002","Dive credits can be purchased from resident caretakers with company credits, whereas <Color(-34022)>submersible components</Color> can be constructed in your company workshop. Please note that hull, stern, bow, and bridge components are required to outfit a submersible."
|
||||
122,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_610_001","To outfit and register a submersible, you must have in your possession the requisite components and <72>F201F4</72><73>F201F5</73>dive credits<73>01</73><72>01</72>."
|
||||
123,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_610_002","Dive credits can be purchased from resident caretakers with company credits, whereas <72>F201F4</72><73>F201F5</73>submersible components<73>01</73><72>01</72> can be constructed in your company workshop. Please note that hull, stern, bow, and bridge components are required to outfit a submersible."
|
||||
124,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_620_000","BZZZT...★※☆
|
||||
<Emphasis>Having trouble picking the right ★※☆ for you? Not to worry! ※★☆※ put it best when ※★ said, “★※☆※※☆★.”</Emphasis>"
|
||||
125,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_620_001","Each component will affect your submersible's performance in a variety of ways."
|
||||
126,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_620_002","You may wish to change components depending on how you intend to deploy your submersible."
|
||||
127,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_630_000","BZZZT...★※☆
|
||||
<Emphasis>Don't forget that there are limits to ※☆★, even if you have all the ★※☆※!</Emphasis>"
|
||||
128,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_630_001","Submersible components are comprised of multiple <Color(-34022)>parts</Color>. The combined total of all component parts cannot exceed the vessel's <Color(-34022)>capacity</Color>."
|
||||
129,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_630_002","As your submersible's <Color(-34022)>rank</Color> increases, the vessel's capacity will as well."
|
||||
128,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_630_001","Submersible components are comprised of multiple <72>F201F4</72><73>F201F5</73>parts<73>01</73><72>01</72>. The combined total of all component parts cannot exceed the vessel's <72>F201F4</72><73>F201F5</73>capacity<73>01</73><72>01</72>."
|
||||
129,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_630_002","As your submersible's <72>F201F4</72><73>F201F5</73>rank<73>01</73><72>01</72> increases, the vessel's capacity will as well."
|
||||
130,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_630_003","Your submersible's rank will increase as it gains experience via subaquatic voyages."
|
||||
131,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_640_000","BZZZT...★※☆
|
||||
<Emphasis>Your ★※☆※ mammet is the perfect ※☆★, equipped to handle all eventualities─such as ★※☆※, ★※☆, or even something so patently ridiculous and unlikely as ★※☆※※☆★!</Emphasis>"
|
||||
132,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_640_001","To chart a subaquatic voyage, access the <Color(-34022)>voyage control panel</Color> and select a submersible, followed by <Color(-34022)>Deploy submersible on subaquatic voyage</Color>. Once you have finalized the details, select <Color(-34022)>Deploy</Color>, and the voyage will commence."
|
||||
133,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_640_002","Each voyage will require a number of <Color(-34022)>ceruleum tanks</Color>, which can be purchased with company credits from the mammet voyager #004A or resident caretakers."
|
||||
134,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_640_003","Once your submersible returns, you can review the <Color(-34022)>voyage log</Color> and collect any items found during the voyage. These items may prove useful in drafting plans for new projects."
|
||||
132,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_640_001","To chart a subaquatic voyage, access the <72>F201F4</72><73>F201F5</73>voyage control panel<73>01</73><72>01</72> and select a submersible, followed by <72>F201F4</72><73>F201F5</73>Deploy submersible on subaquatic voyage<73>01</73><72>01</72>. Once you have finalized the details, select <72>F201F4</72><73>F201F5</73>Deploy<73>01</73><72>01</72>, and the voyage will commence."
|
||||
133,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_640_002","Each voyage will require a number of <72>F201F4</72><73>F201F5</73>ceruleum tanks<73>01</73><72>01</72>, which can be purchased with company credits from the mammet voyager #004A or resident caretakers."
|
||||
134,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_640_003","Once your submersible returns, you can review the <72>F201F4</72><73>F201F5</73>voyage log<73>01</73><72>01</72> and collect any items found during the voyage. These items may prove useful in drafting plans for new projects."
|
||||
135,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_640_004","As you continue to conduct subaquatic voyages, you will gain access to facilities for registering and housing additional company submersibles."
|
||||
136,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_650_000","BZZZT...★※☆
|
||||
<Emphasis>※☆★ agrees: there's nothing more ★※※★☆※☆ than your mammet's first voyage log!</Emphasis>"
|
||||
137,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_650_001","Upon the completion of a subaquatic voyage, your mammet will provide a <Color(-34022)>voyage log</Color> detailing the results."
|
||||
137,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_650_001","Upon the completion of a subaquatic voyage, your mammet will provide a <72>F201F4</72><73>F201F5</73>voyage log<73>01</73><72>01</72> detailing the results."
|
||||
138,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_650_002","The information contained in this log may prove useful in preparing for your next voyage."
|
||||
139,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_650_003","Please note that only the log for the previous voyage will be retained."
|
||||
140,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MAMMET00263_660_000","BZZZT...★※☆
|
||||
<Emphasis>Though it may seem irksome at first, we believe you'll find that the care and maintenance of your submersible is ※★☆※ as ※★☆※!</Emphasis>"
|
||||
141,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_660_001","The condition of your submersible's components will decrease with each subaquatic voyage."
|
||||
142,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_660_002","Should a component's condition reach 0%, it will suffer <Color(-34022)>catastrophic failure</Color>, and you will be unable to deploy your submersible."
|
||||
143,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_660_003","To repair a component, access the <Color(-34022)>voyage control panel</Color> and select a submersible, followed by <Color(-34022)>Repair submersible components</Color>. Please note that you cannot do so without the requisite materials."
|
||||
142,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_660_002","Should a component's condition reach 0%, it will suffer <72>F201F4</72><73>F201F5</73>catastrophic failure<73>01</73><72>01</72>, and you will be unable to deploy your submersible."
|
||||
143,"TEXT_CMNDEFWORKSHOPGUIDE_00263_SYSTEM_660_003","To repair a component, access the <72>F201F4</72><73>F201F5</73>voyage control panel<73>01</73><72>01</72> and select a submersible, followed by <72>F201F4</72><73>F201F5</73>Repair submersible components<73>01</73><72>01</72>. Please note that you cannot do so without the requisite materials."
|
||||
144,"TEXT_CMNDEFWORKSHOPGUIDE_00263_DEFAULT",""
|
||||
145,"TEXT_CMNDEFWORKSHOPGUIDE_00263_TITLE_01",""
|
||||
146,"TEXT_CMNDEFWORKSHOPGUIDE_00263_MENU_01",""
|
||||
|
||||
|
@@ -12,18 +12,18 @@ int32,str,str
|
||||
8,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A1_000_03","Once we've finished preparing the newborn fledgling for the races, we'll release him into your care, an' you can start training him in earnest."
|
||||
9,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A1_000_04","To arrange a covering, you must be in possession of at least one retired chocobo registration form, which can be obtained by retiring a rank 40 or higher race chocobo."
|
||||
10,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A1_000_06","To retire your race chocobo, speak with the race chocobo trainer at the race counter in the Gold Saucer."
|
||||
11,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A1_000_05","Please note that this process is not instantaneous, and you will be unable to collect your fledgling prior to the date specified on your <Color(-34022)>proof of covering</Color>."
|
||||
11,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A1_000_05","Please note that this process is not instantaneous, and you will be unable to collect your fledgling prior to the date specified on your <72>F201F4</72><73>F201F5</73>proof of covering<73>01</73><72>01</72>."
|
||||
12,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A2_000_01","Training an' retiring two chocobos to serve as sire an' dam is a rather hefty investment, to say the least. So, in the interests of ensuring a healthy supply of new race chocobos, the Gold Saucer maintains a flock of breeding stock."
|
||||
13,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A2_000_02","For a fee, you can rent the services of one of their birds. Unless you're set on doing things the hard way, I'd advise you to consider it."
|
||||
14,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A2_000_03","<Color(-34022)>Covering permission forms</Color> for the use of breeding stock chocobos can be purchased from the tack & feed trader at the race counter in the Gold Saucer. The attributes of these chocobos are randomly determined."
|
||||
14,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A2_000_03","<72>F201F4</72><73>F201F5</73>Covering permission forms<73>01</73><72>01</72> for the use of breeding stock chocobos can be purchased from the tack & feed trader at the race counter in the Gold Saucer. The attributes of these chocobos are randomly determined."
|
||||
15,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A2_000_04","Please be advised that two covering permission forms cannot be used to arrange a covering, as both sire and dam cannot be breeding stock."
|
||||
16,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A2_000_05","Moreover, please note that covering permission forms are valid for a single use only."
|
||||
17,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A3_000_01","It's about probability. The offspring of two fast chocobos is likely to be fast itself, an' so forth."
|
||||
18,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A3_000_02","Pair two chocobos of a high pedigree with one another, an' you've a strong chance of getting a fledgling with incredible potential."
|
||||
19,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A3_000_03","I say <Emphasis>chance</Emphasis>, mind you. I've seen run-of-the-mill birds born to champions, an' champions birthed by decidedly average birds."
|
||||
20,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A3_000_04","There's no telling exactly how it'll turn out till it does. The Spinner's a fickle mistress, an' all you can do is pray."
|
||||
21,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A3_000_05","The <Color(-34022)>pedigree level</Color> of a chocobo represents its potential as a race chocobo."
|
||||
22,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A3_000_06","To view the pedigree of your race chocobo, select <Color(-34022)>Character</Color> from the main menu, followed by <Color(-34022)>Gold Saucer</Color>. Next, select <Color(-34022)>Chocobo</Color> from within the interface, then select <Color(-34022)>Pedigree</Color>."
|
||||
21,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A3_000_05","The <72>F201F4</72><73>F201F5</73>pedigree level<73>01</73><72>01</72> of a chocobo represents its potential as a race chocobo."
|
||||
22,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A3_000_06","To view the pedigree of your race chocobo, select <72>F201F4</72><73>F201F5</73>Character<73>01</73><72>01</72> from the main menu, followed by <72>F201F4</72><73>F201F5</73>Gold Saucer<73>01</73><72>01</72>. Next, select <72>F201F4</72><73>F201F5</73>Chocobo<73>01</73><72>01</72> from within the interface, then select <72>F201F4</72><73>F201F5</73>Pedigree<73>01</73><72>01</72>."
|
||||
23,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDEMENU_A4_000_1",""
|
||||
24,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A4_000_01",""
|
||||
25,"TEXT_CMNGSCCHOCOBORACECOUPLINGTALK_00237_GUIDE_A4_000_02",""
|
||||
|
||||
|
@@ -13,15 +13,15 @@ int32,str,str
|
||||
9,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A1_000_03","This condition is not permanent, of course. Given time and experience, your chocobo will once more grow receptive to training."
|
||||
10,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A1_000_04","As for feed, which is an essential component of any training session─a selection of quality blends can be purchased from our tack & feed trader."
|
||||
11,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A2_000_01","An excellent question, <If(PlayerParameter(4))>madam<Else/>sir</If>. Would that every jockey took the time to learn such essential information."
|
||||
12,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A2_000_02","<Color(-34022)>Maximum Speed</Color>
|
||||
12,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A2_000_02","<72>F201F4</72><73>F201F5</73>Maximum Speed<73>01</73><72>01</72>
|
||||
Affects how quickly your chocobo can run."
|
||||
13,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A2_000_03","<Color(-34022)>Acceleration</Color>
|
||||
13,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A2_000_03","<72>F201F4</72><73>F201F5</73>Acceleration<73>01</73><72>01</72>
|
||||
Affects how quickly your chocobo can attain maximum speed."
|
||||
14,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A2_000_04","<Color(-34022)>Endurance</Color>
|
||||
14,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A2_000_04","<72>F201F4</72><73>F201F5</73>Endurance<73>01</73><72>01</72>
|
||||
Affects how long your chocobo can run before becoming exhausted."
|
||||
15,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A2_000_05","<Color(-34022)>Stamina</Color>
|
||||
15,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A2_000_05","<72>F201F4</72><73>F201F5</73>Stamina<73>01</73><72>01</72>
|
||||
Affects how quickly your chocobo's stamina bar drains."
|
||||
16,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A2_000_06","<Color(-34022)>Cunning</Color>
|
||||
16,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A2_000_06","<72>F201F4</72><73>F201F5</73>Cunning<73>01</73><72>01</72>
|
||||
Affects how effectively your chocobo can navigate a course without slowing down."
|
||||
17,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A2_000_07","Your chocobo's attributes will gradually improve as it increases in rank. Use training sessions to reinforce strengths and address weaknesses in its development."
|
||||
18,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDEMENU_A4_000_2","As their names indicate, the main difference between hereditary and acquired abilities is the manner in which chocobos obtain them."
|
||||
@@ -34,6 +34,6 @@ Affects how effectively your chocobo can navigate a course without slowing down.
|
||||
25,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A3_000_02","Be warned that, once retired, a race chocobo cannot be re-registered. It is not a decision to be made lightly."
|
||||
26,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A3_000_03","Nevertheless, rather than an end, I would encourage you to think of retirement as a new beginning."
|
||||
27,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A3_000_04","After all, if you choose to arrange a covering for your retired chocobo, you may be blessed with a fledgling strong enough to carry on its parents' legacy─or surpass it!"
|
||||
28,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A3_000_05","Once retired, chocobos can no longer participate in sanctioned chocobo races. However, they can be bred, resulting in a new chocobo for you to train and race. This process is called <Color(-34022)>covering</Color>."
|
||||
29,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A3_000_06","Upon retiring a race chocobo of rank 40 or higher, you will receive a <Color(-34022)>retired chocobo registration form</Color>. Two such forms are required for arranging a covering."
|
||||
28,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A3_000_05","Once retired, chocobos can no longer participate in sanctioned chocobo races. However, they can be bred, resulting in a new chocobo for you to train and race. This process is called <72>F201F4</72><73>F201F5</73>covering<73>01</73><72>01</72>."
|
||||
29,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A3_000_06","Upon retiring a race chocobo of rank 40 or higher, you will receive a <72>F201F4</72><73>F201F5</73>retired chocobo registration form<73>01</73><72>01</72>. Two such forms are required for arranging a covering."
|
||||
30,"TEXT_CMNGSCCHOCOBORACETRAININGTALK_00234_GUIDE_A3_000_07","Please be advised that race chocobos less than rank 40 cannot be retired. If you choose to part ways with one such chocobo, it will become the property of the Manderville Gold Saucer, and you will receive nothing in exchange."
|
||||
|
||||
|
@@ -2,6 +2,6 @@
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNGSCDAILYLOTDESCRIPTION_00226_TALK_01","Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morning</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If>, fair traveler! I am the purveyor of Mini Cactpot tickets. Why not buy one to find out why we say “prosperity's but a scratch away”?"
|
||||
1,"TEXT_CMNGSCDAILYLOTDESCRIPTION_00226_TALK_02","You can purchase up to three Mini Cactpot tickets per day. The second ticket is available for <Value>IntegerParameter(1)</Value> MGP, and the third for <Value>IntegerParameter(2)</Value> MGP."
|
||||
1,"TEXT_CMNGSCDAILYLOTDESCRIPTION_00226_TALK_02","You can purchase up to three Mini Cactpot tickets per day."
|
||||
2,"TEXT_CMNGSCDAILYLOTDESCRIPTION_00226_TALK_03","The counter for Mini Cactpot tickets resets daily at <ResetTime>01</ResetTime><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||||
3,"TEXT_CMNGSCDAILYLOTDESCRIPTION_00226_TALK_ACTOR","(★未使用/削除予定★)"
|
||||
|
||||
|
@@ -19,29 +19,41 @@ int32,str,str
|
||||
15,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_LOTTERY_000_002","That said, both the Mini and Jumbo Cactpot have the potential to be highly lucrative, so we encourage you to enter early and often. As we like to say about the Cactpot, you must needs be in it to win it!"
|
||||
16,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_ARCADE","The halls of the Gold Saucer are lined with a wide assortment of amusements. Not merely light-hearted diversions from your daily troubles, play with skill and these attractions will also put MGP in your coinpurse! Try them all─you're sure to find more than a few that strike your fancy!"
|
||||
17,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE","The Gold Saucer plays host to manifold and multifarious events, all with one thing in common: you, dear customer, are not merely an onlooker, but a vital part of the show! You never know when or where one will start up right around you, so stay ever on the lookout."
|
||||
18,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_SYSTEM_000","Gold Saucer Active Time Events, or <Color(-34022)>GATEs</Color>, are audience-participatory events staged within the halls of the Gold Saucer."
|
||||
18,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_SYSTEM_000","Gold Saucer Active Time Events, or <72>F201F4</72><73>F201F5</73>GATEs<73>01</73><72>01</72>, are audience-participatory events staged within the halls of the Gold Saucer."
|
||||
19,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_SYSTEM_001","GATEs in progress will be indicated with a map icon. Should you wish to participate in the event, seek out and speak with the GATE client nearby."
|
||||
20,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_Q2_1","Which event will you ask about?"
|
||||
21,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_A2_1","Cliffhanger."
|
||||
22,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_A2_2","Vase Off."
|
||||
23,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_A2_3","Skinchange We Can Believe In."
|
||||
24,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_A2_4","The Time of My Life."
|
||||
25,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_A2_5","Any Way the Wind Blows."
|
||||
26,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_A2_6","None of them."
|
||||
27,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_1_1","The stage is set: high atop a lofty locale, a wayward chocobo chick with a wont for wanderlust chirps out in distress. Are you adventurer enough to brave the heights and rescue the frightened hatchling from its feather-raising plight!?"
|
||||
28,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_1_2","Should you wish to participate in Cliffhanger, keep your eyes open for a concerned chocobo aficionado in Round or Wonder Square. You never know when a panicked “kweh” will ring out from the heavens..."
|
||||
29,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_2_1","En route to the Gold Saucer: a shipment of priceless Thorne Dynasty vases. The Jolly Raptor has been entrusted with the delivery, but the shipping conglomerate has reason to believe that a band of unscrupulous brigands has set their sights on the cargo."
|
||||
30,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_2_2","Are you stealthy and surreptitious enough to deliver the goods to their destination while steering clear of the bandits' greedy gaze? The Jolly Raptor could use a few good <If(PlayerParameter(4))>women<Else/>men</If>!"
|
||||
31,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_3_1","Imps, imps, everywhere! With the Gold Saucer suffering from an imp infestation, the management recruited a contingent of adventurers to purge the voidsent pests..."
|
||||
32,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_3_2","...Only to see the imps transform themselves into the spitting images of their would-be hunters and dash off into the crowds! Can you identify friend from foe quickly enough to put an end to the two-faced threat!?"
|
||||
33,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_4_1","Do you dance a mean Manderville? Is your bomb dance positively explosive? At the Gold Saucer, we are ever looking to shine the spotlight on the finest young dancers in Eorzea!"
|
||||
34,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_4_2","Prove yourself on the grand stage and it just might be your first step into Ul'dahn high society. Some of the sultanate's preeminent choreographists are known to frequent Event Square─don't hesitate to show them your moves!"
|
||||
35,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_5_1","The mission statement of our founder, Godbert Manderville, states that all are welcome to seek employment at the Gold Saucer, regardless of race, nation, or creed. We even welcomed to our ranks a kindly voidsent who joined us after an aborted gladiatorial career."
|
||||
36,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_5_2","Typhon is his name, and it would appear the air in Eorzea does not agree with him, as his tempestuous sneezes are truly a sight to behold. If you believe you can hold steady against his gale-force nasal eruptions, seek out the thaumaturge in Event Square!"
|
||||
37,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_LOVM","The Lord of Verminion tables can be found in Minion Square─simply take the lift, and follow the exultant cries and anguished wails of the combatants."
|
||||
38,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_LOVM_001","If you wish to pit your minion collection against other would-be generals in a fierce contest of strategy and strength, then Lord of Verminion is the game for you!"
|
||||
39,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_1_3",""
|
||||
40,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_2_3",""
|
||||
41,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_3_3",""
|
||||
42,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_4_3",""
|
||||
43,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_5_3",""
|
||||
20,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_SYSTEM_002","You can also speak with the GATE Keepers located throughout the Gold Saucer, who will guide you directly to the location of the next scheduled event."
|
||||
21,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_Q2_1","What will you ask about?"
|
||||
22,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_A2_0","GATE schedules."
|
||||
23,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_A2_1","Cliffhanger."
|
||||
24,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_A2_2","Vase Off."
|
||||
25,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_A2_7","Leap of Faith."
|
||||
26,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_A2_3","Skinchange We Can Believe In."
|
||||
27,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_A2_4","The Time of My Life."
|
||||
28,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_A2_5","Any Way the Wind Blows."
|
||||
29,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_A2_6","None of them."
|
||||
30,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_0_1","There is never a dull moment here at the Gold Saucer. No matter the time of day, you are certain to find an event that catches your fancy."
|
||||
31,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_0_SYSYEM_1","The following GATEs are held every hour, on the hour (Earth Time):
|
||||
Cliffhanger, The Time of My Life, and Leap of Faith."
|
||||
32,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_0_SYSYEM_2","The following GATEs are held hourly, <Time(IntegerParameter(1))/><TwoDigitValue>TopLevelParameter(217)</TwoDigitValue> minutes past the hour (Earth Time):
|
||||
Any Way the Wind Blows, The Time of My Life, and Leap of Faith."
|
||||
33,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_0_SYSYEM_3","The following GATEs are held hourly, <Time(IntegerParameter(1))/><TwoDigitValue>TopLevelParameter(217)</TwoDigitValue> minutes past the hour (Earth Time):
|
||||
Leap of Faith, Any Way the Wind Blows, and Skinchange We Can Believe In."
|
||||
34,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_1_1","The stage is set: high atop a lofty locale, a wayward chocobo chick with a wont for wanderlust chirps out in distress. Are you adventurer enough to brave the heights and rescue the frightened hatchling from its feather-raising plight!?"
|
||||
35,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_1_2","Should you wish to participate in Cliffhanger, keep your eyes open for a concerned chocobo aficionado in Round or Wonder Square. You never know when a panicked “kweh” will ring out from the heavens..."
|
||||
36,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_2_1","En route to the Gold Saucer: a shipment of priceless Thorne Dynasty vases. The Jolly Raptor has been entrusted with the delivery, but the shipping conglomerate has reason to believe that a band of unscrupulous brigands has set their sights on the cargo."
|
||||
37,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_2_2","Are you stealthy and surreptitious enough to deliver the goods to their destination while steering clear of the bandits' greedy gaze? The Jolly Raptor could use a few good <If(PlayerParameter(4))>women<Else/>men</If>!"
|
||||
38,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_3_1","Imps, imps, everywhere! With the Gold Saucer suffering from an imp infestation, the management recruited a contingent of adventurers to purge the voidsent pests..."
|
||||
39,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_3_2","...Only to see the imps transform themselves into the spitting images of their would-be hunters and dash off into the crowds! Can you identify friend from foe quickly enough to put an end to the two-faced threat!?"
|
||||
40,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_4_1","Do you dance a mean Manderville? Is your bomb dance positively explosive? At the Gold Saucer, we are ever looking to shine the spotlight on the finest young dancers in Eorzea!"
|
||||
41,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_4_2","Prove yourself on the grand stage and it just might be your first step into Ul'dahn high society. Some of the sultanate's preeminent choreographists are known to frequent Event Square─don't hesitate to show them your moves!"
|
||||
42,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_5_1","The mission statement of our founder, Godbert Manderville, states that all are welcome to seek employment at the Gold Saucer, regardless of race, nation, or creed. We even welcomed to our ranks a kindly voidsent who joined us after an aborted gladiatorial career."
|
||||
43,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_5_2","Typhon is his name, and it would appear the air in Eorzea does not agree with him, as his tempestuous sneezes are truly a sight to behold. If you believe you can hold steady against his gale-force nasal eruptions, seek out the thaumaturge in Event Square!"
|
||||
44,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_7_1","There is nowhere to go but up in this grueling test of acrobatic prowess. If you believe yourself sure of foot and strong of will, we invite you to try and overcome the dizzying heights of this death-defying attraction."
|
||||
45,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_7_2","When the course is ready, you will find a sabotender in Round Square awaiting any would-be challengers."
|
||||
46,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_LOVM","The Lord of Verminion tables can be found in Minion Square─simply take the lift, and follow the exultant cries and anguished wails of the combatants."
|
||||
47,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_LOVM_001","If you wish to pit your minion collection against other would-be generals in a fierce contest of strategy and strength, then Lord of Verminion is the game for you!"
|
||||
48,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_1_3",""
|
||||
49,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_2_3",""
|
||||
50,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_3_3",""
|
||||
51,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_4_3",""
|
||||
52,"TEXT_CMNGSCESTABLISHMENTGUIDANCE_00241_GATE_5_3",""
|
||||
|
||||
|
@@ -1,10 +1,10 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNGSCGATENOTICE_00242_TALK_ACTOR","Greetings, <If(PlayerParameter(4))>madam<Else/>sir</If>! Our next scheduled event, “<Switch(IntegerParameter(2))><Case(1)>Cliffhanger</Case><Case(2)>Vase Off</Case><Case(3)>Skinchange We Can Believe In</Case><Case(4)>The Time of My Life</Case><Case(5)>Any Way the Wind Blows</Case></Switch>,” will be held <Switch(IntegerParameter(3))><Case(1)>in Wonder Square East</Case><Case(2)>in Event Square</Case><Case(3)>in Round Square</Case><Case(4)>at the Cactpot Board</Case></Switch>. All guests are welcome to participate!"
|
||||
0,"TEXT_CMNGSCGATENOTICE_00242_TALK_ACTOR","Greetings, <If(PlayerParameter(4))>madam<Else/>sir</If>! Our next scheduled event, “<Switch(IntegerParameter(2))><Case(1)>Cliffhanger</Case><Case(2)>Vase Off</Case><Case(3)>Skinchange We Can Believe In</Case><Case(4)>The Time of My Life</Case><Case(5)>Any Way the Wind Blows</Case><Case(6)>Leap of Faith</Case></Switch>,” will be held <Switch(IntegerParameter(3))><Case(1)>in Wonder Square East</Case><Case(2)>in Event Square</Case><Case(3)>in Round Square</Case><Case(4)>at the Cactpot Board</Case></Switch>. All guests are welcome to participate!"
|
||||
1,"TEXT_CMNGSCGATENOTICE_00242_TALK_SYSTEM","The next GATE will be held at <Time(IntegerParameter(1))/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> <Switch(IntegerParameter(3))><Case(1)>in Wonder Square East</Case><Case(2)>in Event Square</Case><Case(3)>in Round Square</Case><Case(4)>at the Cactpot Board</Case></Switch>."
|
||||
2,"TEXT_CMNGSCGATENOTICE_00242_GATE_IN_SESSION","Greetings, <If(PlayerParameter(4))>madam<Else/>sir</If>! If you wish to participate in “<Switch(IntegerParameter(1))><Case(1)>Cliffhanger</Case><Case(2)>Vase Off</Case><Case(3)>Skinchange We Can Believe In</Case><Case(4)>The Time of My Life</Case><Case(5)>Any Way the Wind Blows</Case></Switch>,” pray make haste to <Switch(IntegerParameter(2))><Case(1)>Wonder Square East</Case><Case(2)>Event Square</Case><Case(3)>Round Square</Case><Case(4)>the Cactpot Board</Case></Switch>!"
|
||||
2,"TEXT_CMNGSCGATENOTICE_00242_GATE_IN_SESSION","Greetings, <If(PlayerParameter(4))>madam<Else/>sir</If>! If you wish to participate in “<Switch(IntegerParameter(1))><Case(1)>Cliffhanger</Case><Case(2)>Vase Off</Case><Case(3)>Skinchange We Can Believe In</Case><Case(4)>The Time of My Life</Case><Case(5)>Any Way the Wind Blows</Case><Case(6)>Leap of Faith</Case></Switch>,” pray make haste to <Switch(IntegerParameter(2))><Case(1)>Wonder Square East</Case><Case(2)>Event Square</Case><Case(3)>Round Square</Case><Case(4)>the Cactpot Board</Case></Switch>!"
|
||||
3,"TEXT_CMNGSCGATENOTICE_00242_WARP_QUERY","Do you wish to participate in this GATE?"
|
||||
4,"TEXT_CMNGSCGATENOTICE_00242_WARP_GO","Yes."
|
||||
5,"TEXT_CMNGSCGATENOTICE_00242_WARP_CANCEL","No."
|
||||
6,"TEXT_CMNGSCGATENOTICE_00242_GATE_CLOSE_SESSION","Greetings, <If(PlayerParameter(4))>madam<Else/>sir</If>! “<Switch(IntegerParameter(1))><Case(1)>Cliffhanger</Case><Case(2)>Vase Off</Case><Case(3)>Skinchange We Can Believe In</Case><Case(4)>The Time of My Life</Case><Case(5)>Any Way the Wind Blows</Case></Switch>” is currently being held <Switch(IntegerParameter(2))><Case(1)>in Wonder Square East</Case><Case(2)>in Event Square</Case><Case(3)>in Round Square</Case><Case(4)>at the Cactpot Board</Case></Switch>. If you wish to observe, you must go there now, before the event ends!"
|
||||
4,"TEXT_CMNGSCGATENOTICE_00242_WARP_GO","Yes"
|
||||
5,"TEXT_CMNGSCGATENOTICE_00242_WARP_CANCEL","No"
|
||||
6,"TEXT_CMNGSCGATENOTICE_00242_GATE_CLOSE_SESSION","Greetings, <If(PlayerParameter(4))>madam<Else/>sir</If>! “<Switch(IntegerParameter(1))><Case(1)>Cliffhanger</Case><Case(2)>Vase Off</Case><Case(3)>Skinchange We Can Believe In</Case><Case(4)>The Time of My Life</Case><Case(5)>Any Way the Wind Blows</Case><Case(6)>Leap of Faith</Case></Switch>” is currently being held <Switch(IntegerParameter(2))><Case(1)>in Wonder Square East</Case><Case(2)>in Event Square</Case><Case(3)>in Round Square</Case><Case(4)>at the Cactpot Board</Case></Switch>. If you wish to observe, you must go there now, before the event ends!"
|
||||
|
||||
|
@@ -35,10 +35,10 @@ int32,str,str
|
||||
31,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_100_001","At its heart, Triple Triad is a battle between two opponents, wherein the clever composition and strategic use of a five-card deck mean the difference between victory and defeat."
|
||||
32,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_100_002","The game can be transformed by its plethora of advanced rules, which force even experienced players to adapt and revise their seemingly invincible repertoires. Once you've mastered the basics, there's still so much left to learn!"
|
||||
33,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_200_001","The set of five cards you play during a match is known as a “deck.” Building a dependable deck from the cards that you've acquired is the first step towards defeating rival players!"
|
||||
34,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_200_002","You must <Color(-34022)>Use</Color> the cards in your inventory to register them to your <Color(-34022)>Card List</Color>. Your card list can be accessed via the <Color(-34022)>Gold Saucer</Color> options found under <Color(-34022)>Character</Color> in the main menu."
|
||||
35,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_200_003","Select <Color(-34022)>Card Decks</Color>, also found under <Color(-34022)>Gold Saucer</Color>, to build decks using your registered cards."
|
||||
36,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_200_004","Initially, each deck can only contain one card with a <Color(-34022)>rarity</Color> rating higher than <Color(-34022)>common</Color>. As you acquire more cards, however, the restriction becomes less prohibitive, and will eventually only apply to the highest tiers of rarity."
|
||||
37,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_200_005","You can build and name up to five individual decks. Decks can also be created automatically by using the <Color(-34022)>Recommended</Color> button."
|
||||
34,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_200_002","You must <72>F201F4</72><73>F201F5</73>Use<73>01</73><72>01</72> the cards in your inventory to register them to your <72>F201F4</72><73>F201F5</73>Card List<73>01</73><72>01</72>. Your card list can be accessed via the <72>F201F4</72><73>F201F5</73>Gold Saucer<73>01</73><72>01</72> options found under <72>F201F4</72><73>F201F5</73>Character<73>01</73><72>01</72> in the main menu."
|
||||
35,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_200_003","Select <72>F201F4</72><73>F201F5</73>Card Decks<73>01</73><72>01</72>, also found under <72>F201F4</72><73>F201F5</73>Gold Saucer<73>01</73><72>01</72>, to build decks using your registered cards."
|
||||
36,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_200_004","Initially, each deck can only contain one card with a <72>F201F4</72><73>F201F5</73>rarity<73>01</73><72>01</72> rating higher than <72>F201F4</72><73>F201F5</73>common<73>01</73><72>01</72>. As you acquire more cards, however, the restriction becomes less prohibitive, and will eventually only apply to the highest tiers of rarity."
|
||||
37,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_200_005","You can build and name up to five individual decks. Decks can also be created automatically by using the <72>F201F4</72><73>F201F5</73>Recommended<73>01</73><72>01</72> button."
|
||||
38,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_200_006","Unwanted cards in your inventory─doubles of those already registered to your card list, for example─can be sold to the Triple Triad trader."
|
||||
39,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_301_001","Ah, yes, where would we be without rules!? Simply put, Triple Triad is a game wherein two opponents seek to best one another through the medium of specially marked cards."
|
||||
40,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_301_002","Each player holds a hand of five such cards, otherwise known as a “deck.” You can build several decks, but you'll need to pick the one you wish to play with before the match can begin."
|
||||
@@ -49,7 +49,7 @@ int32,str,str
|
||||
45,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_301_006","Once the playing grid is full, whoever has control over the most cards─including the unplayed card in the second player's deck─is declared the winner."
|
||||
46,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_301_007","The match result─victory, defeat, or draw─will determine your reward. If you wish, you can always challenge your opponent to a rematch. Developing a friendly rivalry can be one of the most enjoyable aspects of the game!"
|
||||
47,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_302_002","The term “regional rules” is used to describe those advanced rules whose implementation varies by location or with the hour of the day."
|
||||
48,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_302_003","This category of rules is updated daily at <Time(1285081200)/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time). A maximum of two regional rules will be in effect at any one time, and each locale tends to favor certain rule sets."
|
||||
48,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_302_003","This category of rules is updated daily at <ResetTime>01</ResetTime><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time). A maximum of two regional rules will be in effect at any one time, and each locale tends to favor certain rule sets."
|
||||
49,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_303_002","The term “match rules” is used to describe those advanced rules that are decided by the participants."
|
||||
50,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_303_003","A maximum of two match rules can be in effect at any one time, and are set automatically by NPC opponents. When challenging fellow player characters, however, you are given the decision as to which match rules will be in play."
|
||||
51,"TEXT_CMNGSCTRIPLETRIADGUIDE_00238_TTGUIDE_401_001","“All Open” is a rule wherein all five cards in each deck are made visible to both players. Check your opponent's deck carefully before making a move!"
|
||||
|
||||
|
@@ -32,7 +32,7 @@ Attack the egg until it cracks, and who knows what wonders you might find inside
|
||||
27,"TEXT_FESEST2015_00245_EGGHUNTINGSTAFFA_000_040","It is a Hatching–tide tradition for each egg to contain a prize, and the enormous eggs we have this year are no exception. Each has been filled to the brim with special lucky eggs, and each of <Emphasis>those</Emphasis> eggs contains a prize of their own!"
|
||||
28,"TEXT_FESEST2015_00245_EGGHUNTINGSTAFFA_000_041","We have prepared a wide variety of gifts to fill the lucky eggs, each more exciting than the last. There is only one way of knowing which egg contains which prize: crack it open, and find out for yourself!"
|
||||
29,"TEXT_FESEST2015_00245_EGGHUNTINGSTAFFA_000_042","Or, if you're feeling particularly broody, you can fill your basket with a clutch of unopened eggs, and speak with the Hatching–tide Dreamers to exchange multiple eggs for a number of prizes redolent of the season."
|
||||
30,"TEXT_FESEST2015_00245_SYSTEM_000_043","<Color(-34022)>Use</Color> a lucky egg from your inventory to open it, and obtain the mystery prize inside. There's only one way of finding out what it contains─crack it open, and see for yourself!"
|
||||
30,"TEXT_FESEST2015_00245_SYSTEM_000_043","<72>F201F4</72><73>F201F5</73>Use<73>01</73><72>01</72> a lucky egg from your inventory to open it, and obtain the mystery prize inside. There's only one way of finding out what it contains─crack it open, and see for yourself!"
|
||||
31,"TEXT_FESEST2015_00245_SYSTEM_000_044","Alternatively, you can exchange lucky eggs for exclusive seasonal items by speaking with the Hatching–tide Dreamers. They can be found in each of the three city–states."
|
||||
32,"TEXT_FESEST2015_00245_EGGHUNTINGSTAFFB_000_000","A happy Hatching–tide to you, my friend! Is it the promise of prizes that draws you to our festival, or the thrill of the hunt? Or are you simply an egg-lover eggstraordinaire? Whatever your pleasure, Hatching–tide can complete it!"
|
||||
33,"TEXT_FESEST2015_00245_EGGHUNTINGSTAFFB_000_010","The festival was founded by our friend and leader Miss Jihli Aliapoh, who was chosen by the Twelve Archons of ages past. They blessed her with a prophetic dream heralding their return, in which she saw them descend from the clouds atop gloriously patterned eggs, speaking these words:"
|
||||
@@ -59,7 +59,7 @@ But just when we thought all hope was lost, a band of sylphic sorceresses came t
|
||||
53,"TEXT_FESEST2015_00245_EGGHUNTINGSTAFFB_000_040","Every year we Dreamers prepare a multitude of prize-filled eggs for the hunt, but what of the enormous egg hunt? What prize does an enormous egg contain? Why, a multitude of prize-filled eggs, of course! Help crack open an enormous egg, and the lucky eggs within are yours for the taking!"
|
||||
54,"TEXT_FESEST2015_00245_EGGHUNTINGSTAFFB_000_041","The lucky eggs themselves are filled with a wide variety of different prizes, but what prize a given egg might contain will remain a mystery until such time as it is opened. If you want to find out, you must crack it open, and see for yourself!"
|
||||
55,"TEXT_FESEST2015_00245_EGGHUNTINGSTAFFB_000_042","Or if you prefer to keep all your eggs in one basket, you can keep your winnings intact, and exchange them for exclusive rewards with my fellow Dreamers: either the sweet maiden opposite, or our colleagues in Gridania and Limsa Lominsa."
|
||||
56,"TEXT_FESEST2015_00245_SYSTEM_100_043","<Color(-34022)>Use</Color> a lucky egg from your inventory to open it, and obtain the mystery prize inside. There's only one way of finding out what it contains─crack it open, and see for yourself!"
|
||||
56,"TEXT_FESEST2015_00245_SYSTEM_100_043","<72>F201F4</72><73>F201F5</73>Use<73>01</73><72>01</72> a lucky egg from your inventory to open it, and obtain the mystery prize inside. There's only one way of finding out what it contains─crack it open, and see for yourself!"
|
||||
57,"TEXT_FESEST2015_00245_SYSTEM_100_044","Alternatively, you can exchange lucky eggs for exclusive seasonal items by speaking with the Hatching–tide Dreamers. They can be found in each of the three city–states."
|
||||
58,"TEXT_FESEST2015_00245_EGGHUNTINGSTAFFC_000_000","Well met, my friend. Do you seek to learn more of this year's Hatching–tide festivities? The Archons of times past have bestowed a new vision upon our dear leader, complete with a new prophecy. We Dreamers have taken it upon ourselves to see it fulfilled, and bring great joy to the realm!"
|
||||
59,"TEXT_FESEST2015_00245_EGGHUNTINGSTAFFC_000_010","You know not of the famous egg hunt? Of the prophecy of the Archons' return? Then you are in for a treat. It all started many years ago, before the Calamity struck, when Jihli Aliapoh was visited in her dreams by the Twelve Archons, those heroes of an age long past."
|
||||
@@ -85,7 +85,7 @@ But just when we thought all hope was lost, a band of sylphic sorceresses came t
|
||||
79,"TEXT_FESEST2015_00245_EGGHUNTINGSTAFFC_000_040","When it comes to Hatching–tide, eggs mean prizes, and this year is no exception. Every enormous egg is filled to bursting with lucky eggs, each containing a mystery prize. If you have the will and the skill to crack their sturdy shells, a share of the spoils is yours for the taking."
|
||||
80,"TEXT_FESEST2015_00245_EGGHUNTINGSTAFFC_000_041","Each lucky egg has a different prize sealed inside it, but however much you hold it to the light, or shake it by your ear, you'll never know what's inside until you crack it open."
|
||||
81,"TEXT_FESEST2015_00245_EGGHUNTINGSTAFFC_000_042","If you're not fond of surprises, the lucky eggs can still come in useful. Simply save them up, and present them to one of our Dreamers. They will gladly exchange unopened eggs for a variety of adorable accessories and delightful decorations to remind you of the season."
|
||||
82,"TEXT_FESEST2015_00245_SYSTEM_200_043","<Color(-34022)>Use</Color> a lucky egg from your inventory to open it, and obtain the mystery prize inside. There's only one way of finding out what it contains─crack it open, and see for yourself!"
|
||||
82,"TEXT_FESEST2015_00245_SYSTEM_200_043","<72>F201F4</72><73>F201F5</73>Use<73>01</73><72>01</72> a lucky egg from your inventory to open it, and obtain the mystery prize inside. There's only one way of finding out what it contains─crack it open, and see for yourself!"
|
||||
83,"TEXT_FESEST2015_00245_SYSTEM_200_044","Alternatively, you can exchange lucky eggs for exclusive seasonal items by speaking with the Hatching–tide Dreamers. They can be found in each of the three city–states."
|
||||
84,"TEXT_FESEST2015_00245_FRIENDLYSYLPHFIELD_000_010","Greetings, walking one! If walking one wants to join in the enormous egg hunt, walking one will need to turn into a furry one first. This one is really a sylph, and sylphs are experts at skin-changing magicks! Shall this one turn walking one into a furry one?"
|
||||
85,"TEXT_FESEST2015_00245_Q2_000_010","Transfigure into spriggan form?"
|
||||
@@ -99,7 +99,7 @@ But just when we thought all hope was lost, a band of sylphic sorceresses came t
|
||||
93,"TEXT_FESEST2015_00245_SYSTEM_000_050","In order to participate in the FATE “Gloria in Eggcelsis,” you must first have the sylphic sorceress transfigure you into spriggan form."
|
||||
94,"TEXT_FESEST2015_00245_SYSTEM_000_051","When the enormous egg appears, target it and attack it using the skill “Quickchant” from the pet hotbar."
|
||||
95,"TEXT_FESEST2015_00245_SYSTEM_000_052","Continue to attack the enormous egg until it cracks, and you will be rewarded with lucky eggs."
|
||||
96,"TEXT_FESEST2015_00245_SYSTEM_000_053","<Color(-34022)>Use</Color> a lucky egg from your inventory to open it and obtain the prize inside. There's only one way of finding out what it contains: crack it open and see! Alternatively, you can exchange lucky eggs for seasonal items by speaking with the Dreamers in any of the three city–states."
|
||||
96,"TEXT_FESEST2015_00245_SYSTEM_000_053","<72>F201F4</72><73>F201F5</73>Use<73>01</73><72>01</72> a lucky egg from your inventory to open it and obtain the prize inside. There's only one way of finding out what it contains: crack it open and see! Alternatively, you can exchange lucky eggs for seasonal items by speaking with the Dreamers in any of the three city–states."
|
||||
97,"TEXT_FESEST2015_00245_FRIENDLYSYLPH00556_000_000","Happy Hatching–tide, walking one! Ten little fingers and ten little toes, but who's this one really? Nobody knows!"
|
||||
98,"TEXT_FESEST2015_00245_FRIENDLYSYLPH00556_000_020","Happy Hatching–tidings, walking one! It's fun to be magicked into a different one, isn't it? If walking one likes, this one will change walking one into a furry one again!"
|
||||
99,"TEXT_FESEST2015_00245_Q3_000_020","Be transfigured into spriggan form?"
|
||||
|
||||
|
@@ -24,7 +24,7 @@ int32,str,str
|
||||
20,"TEXT_FESHLW2014_00210_HLW2014_000_041","One thing to keep in mind: you must be wearing our special illusion to participate. Otherwise you won't be able to cast the Festal Cant charm, which is the main feature of the parade."
|
||||
21,"TEXT_FESHLW2014_00210_HLW2014_000_050","It's the charm we're teaching to those who help out with the All Saints' Wake celebration in Ul'dah."
|
||||
22,"TEXT_FESHLW2014_00210_HLW2014_000_051","Festal Cant grants happiness and fortune to everyone it touches. We're recruiting volunteers to join the parade and cast the charm on everyone they see!"
|
||||
23,"TEXT_FESHLW2014_00210_SYSTEM_000_052","By completing the quest “Yes We Cant,” the action Festal Cant will become available on the <Color(-34022)>pet hotbar</Color> when transfigured."
|
||||
23,"TEXT_FESHLW2014_00210_SYSTEM_000_052","By completing the quest “Yes We Cant,” the action Festal Cant will become available on the <72>F201F4</72><73>F201F5</73>pet hotbar<73>01</73><72>01</72> when transfigured."
|
||||
24,"TEXT_FESHLW2014_00210_TRANSFORMATION_000_000","Please participate in the parade and spread the joy of All Saints' Wake to the people."
|
||||
25,"TEXT_FESHLW2014_00210_TRANSFORMATION_000_020","I am a wondrous wizard of illusion! I am a maker of mirages and a rearranger of reality, with a thousand hi-potions' worth of health and infinite piety. I have received word of you, adventurer, and will grant you a frighteningly festive form, if that is your desire."
|
||||
26,"TEXT_FESHLW2014_00210_TRANSFORMATION_YESNO_TITLE","Undergo transfiguration?"
|
||||
|
||||
|
@@ -41,7 +41,7 @@ int32,str,str
|
||||
37,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_062","Of course, it's Lord Stephanivien as comes up with the designs. The bloke's a bloody genius...even if he is a bit odd."
|
||||
38,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_063","He ain't like any noble I've ever met. As long as you've got a desire to learn the machinist trade, he's as happy to recruit the poorest Brume rat as he is the richest highborn."
|
||||
39,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_064","As his lordship puts it, “With the trainin' of a machinist, an' the flexibility of a firearm, a skilled commoner can stand on equal footing with the mightiest knight.”"
|
||||
40,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_065","Of course, givin' a lowborn bloke like me a voice equal to a privileged noble ain't as easy as slappin' a carbine in me hand. But as far as grantin' us common folk a bit of independence goes, it's a step in the right direction."
|
||||
40,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_065","Of course, givin' a lowborn bloke like me a voice equal to a privileged noble ain't as easy as slappin' a carbine in me hand. But as far as grantin' us commonfolk a bit of independence goes, it's a step in the right direction."
|
||||
41,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_110","As you well know, the manufactory here is run by House Haillenarte. From cannons to ballistas, we develop an' manufacture a range of weapons what are made for slayin' dragon invaders."
|
||||
42,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_111","An' thanks to your efforts on behalf of the workshop, we've had more folk than ever clamorin' to take up the machinist trade."
|
||||
43,"TEXT_JOBDEFMCH_00296_PELDERAIN_000_070","Now why would the workshop's best machinist need to ask me that? Oh, I get it...you're testin' me. Well the jape's on you, 'cause I've learned me lines by heart."
|
||||
|
||||
|
@@ -16,9 +16,9 @@ int32,str,str
|
||||
12,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_050","Ehcatl Nine delivery quests are a type of beast tribe quest made available once a day (Earth time)."
|
||||
13,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_051","In addition to components for their airship, the <Emphasis>Dezul Qualan</Emphasis>, the Ixal also require other various items to maintain basic faction operations."
|
||||
14,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_052","Delivery quests consist of three simple steps─accepting the quest, procuring the item, and delivering the goods to the Ehcatl Nine foreman."
|
||||
15,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_053","The list of currently sought items can be viewed by either speaking with the foreman, or selecting <Color(-34022)>Timers</Color> under <Color(-34022)>Duty</Color> in the main menu."
|
||||
15,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_053","The list of currently sought items can be viewed by either speaking with the foreman, or selecting <72>F201F4</72><73>F201F5</73>Timers<73>01</73><72>01</72> under <72>F201F4</72><73>F201F5</73>Duty<73>01</73><72>01</72> in the main menu."
|
||||
16,"TEXT_REGFSTIXALSUPPLY_00205_PROCUREMENTIXAL_000_060","Squark! What an Ixal craves, a featherless neuker knows not. Tell you, we shall─of what and how much!"
|
||||
17,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_070","Each item delivered will earn you points towards meeting your <Color(-34022)>quota</Color>. Only when the quota is met will the quest be deemed complete."
|
||||
17,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_070","Each item delivered will earn you points towards meeting your <72>F201F4</72><73>F201F5</73>quota<73>01</73><72>01</72>. Only when the quota is met will the quest be deemed complete."
|
||||
18,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_071","Each individual delivery will earn you experience points for the class indicated to the left of the item name in the Ehcatl Nine Delivery Quest menu."
|
||||
19,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_072","Completing an Ehcatl Nine delivery quest will earn experience points for your job or class at the time of completion, as well as improve your reputation with the faction."
|
||||
20,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_100_072","Current quota progress can be viewed in the duty list and journal."
|
||||
@@ -26,7 +26,7 @@ int32,str,str
|
||||
22,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_090","Delivery quests may only be accepted once a day (Earth time). Once you have accepted a delivery quest you will not be able to accept another until the following day, regardless of whether you complete or abandon it."
|
||||
23,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_091","Delivery quests will also use one of your beast tribe quest allowances─an allowance that will not be reimbursed should you choose to abandon the quest."
|
||||
24,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_092","Allowances are replenished once a day (Earth time)."
|
||||
25,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_100_092","Please be advised that the list of currently sought items will be updated each day at <Time(1285081200)/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time), and items previously sought may no longer be accepted."
|
||||
25,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_100_092","Please be advised that the list of currently sought items will be updated each day at <ResetTime>01</ResetTime><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time), and items previously sought may no longer be accepted."
|
||||
26,"TEXT_REGFSTIXALSUPPLY_00205_PROCUREMENTIXAL_100_110","Squark! Some things, we want. Some things, we <Emphasis>need</Emphasis>. Bring us what we need and much fortune shall you see! Squeee!"
|
||||
27,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_110","When viewing the list of items sought by the Ehcatl Nine, you may notice entries with a gold star (<Gui(67)/>) to their left."
|
||||
28,"TEXT_REGFSTIXALSUPPLY_00205_SYSTEM_000_111","This indicates that demand for the items is high, and they will earn you an experience bonus when delivered."
|
||||
|
||||
|
@@ -12,23 +12,23 @@ int32,str,str
|
||||
8,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_000","Certain wealthy individuals value items not for their potential applications, but for an intrinsic quality we have taken to calling “collectability.”"
|
||||
9,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_001","Rowena's House of Splendors is glad to receive the custom of such individuals, and we in turn employ talented individuals such as yourself to craft or procure these collectables."
|
||||
10,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_002","Compensation will be commensurate to the collectability of items provided and paid in scrips, which can be exchanged for all manner of fine wares."
|
||||
11,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_003","Please note that scrips will only be awarded in exchange for collectables of item level 56 or higher."
|
||||
11,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_003","Please note that scrips can only be obtained by Disciples of the Hand and Land level 50 and higher."
|
||||
12,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_010","Quite frankly, almost anything can be considered a collectable, so long as it was crafted or procured with that intent."
|
||||
13,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_011","I must warn you, however, that collectables are only valued by those who collect them. They cannot be sold to most merchants, nor can they be used as materials when crafting."
|
||||
14,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_015","In lieu of gil, we compensate our collectables suppliers with scrips, which can be exchanged for all manner of fine wares."
|
||||
15,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_016","These items are supplied exclusively by Rowena's House of Splendors, and we are confident that they will meet with your satisfaction."
|
||||
16,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_017","To confirm the number of scrips in your possession, select <Color(-34022)>Character</Color> from the main menu, followed by <Color(-34022)>Currency</Color>, then select <Color(-34022)>Other</Color> from within the interface."
|
||||
16,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_017","To confirm the number of scrips in your possession, select <72>F201F4</72><73>F201F5</73>Character<73>01</73><72>01</72> from the main menu, followed by <72>F201F4</72><73>F201F5</73>Currency<73>01</73><72>01</72>, then select <72>F201F4</72><73>F201F5</73>Other<73>01</73><72>01</72> from within the interface."
|
||||
17,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_020","If you wish to submit a collectable, pray present it to one of our representatives for appraisal."
|
||||
18,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_021","Please be advised that we may be forced to decline your submission should it not be of sufficient collectability."
|
||||
19,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_022","On the other hand, should your submission's collectability far exceed our requirements, we should be glad to give you greater compensation."
|
||||
20,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_023","Our clients can be rather changeable, so I strongly recommend that you speak with our appraisers regularly to see which items are in demand."
|
||||
21,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_024","Please be advised that the list of currently sought items will be updated each day at <Time(1285099200)/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time), and items previously sought may no longer be accepted."
|
||||
21,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_024","Please be advised that the list of currently sought items will be updated each day at <ResetTime>06</ResetTime><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time), and items previously sought may no longer be accepted."
|
||||
22,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_025","Crafting collectables is much like crafting anything else. The key difference, <If(PlayerParameter(4))>miss<Else/>sir</If>, is the intent..."
|
||||
23,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_026","Using the <Color(-34022)>Collectable Synthesis</Color> command will grant you with the <Color(-34022)>Collectable Synthesis</Color> status."
|
||||
23,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_026","Using the <72>F201F4</72><73>F201F5</73>Collectable Synthesis<73>01</73><72>01</72> command will grant you with the <72>F201F4</72><73>F201F5</73>Collectable Synthesis<73>01</73><72>01</72> status."
|
||||
24,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_027","While under the effect of this status, you will have the option to “finish” an item as a collectable after the final step of successful synthesis."
|
||||
25,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_028","Increasing an item's quality through synthesis will also increase its <Color(-34022)>collectability</Color>."
|
||||
25,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_028","Increasing an item's quality through synthesis will also increase its <72>F201F4</72><73>F201F5</73>collectability<73>01</73><72>01</72>."
|
||||
26,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_LYDIRLONA_000_030","Gathering collectables is much like gathering anything else. The key difference, <If(PlayerParameter(4))>miss<Else/>sir</If>, is the intent..."
|
||||
27,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_031","While under the effect of the <Color(-34022)>Collector's Glove</Color> status, you will be given the option to gather items as <Color(-34022)>collectables</Color>."
|
||||
28,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_032","Before gathering the item, use the <Color(-34022)>Appraisal</Color> actions to increase its <Color(-34022)>rarity</Color>, and in turn, its <Color(-34022)>collectability</Color>."
|
||||
29,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_033","Although appraisal increases rarity, it also increases an item's <Color(-34022)>wear</Color>. If wear increases beyond an item's limit, gathering rate will drop significantly."
|
||||
30,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_034","While fishing under the effect of the <Color(-34022)>Collector's Glove</Color> status, fish landed will be gathered as collectables, their size directly affecting <Color(-34022)>collectability</Color>."
|
||||
27,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_031","While under the effect of the <72>F201F4</72><73>F201F5</73>Collector's Glove<73>01</73><72>01</72> status, you will be given the option to gather items as <72>F201F4</72><73>F201F5</73>collectables<73>01</73><72>01</72>."
|
||||
28,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_032","Before gathering the item, use the <72>F201F4</72><73>F201F5</73>Appraisal<73>01</73><72>01</72> actions to increase its <72>F201F4</72><73>F201F5</73>rarity<73>01</73><72>01</72>, and in turn, its <72>F201F4</72><73>F201F5</73>collectability<73>01</73><72>01</72>."
|
||||
29,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_033","Although appraisal increases rarity, it also increases an item's <72>F201F4</72><73>F201F5</73>wear<73>01</73><72>01</72>. If wear increases beyond an item's limit, gathering rate will drop significantly."
|
||||
30,"TEXT_REGLAKCOLLECTABLESUPPLYFRONT_00272_SYSTEM_000_034","While fishing under the effect of the <72>F201F4</72><73>F201F5</73>Collector's Glove<73>01</73><72>01</72> status, fish landed will be gathered as collectables, their size directly affecting <72>F201F4</72><73>F201F5</73>collectability<73>01</73><72>01</72>."
|
||||
|
||||
|
@@ -19,7 +19,7 @@ int32,str,str
|
||||
15,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_000_030","Most heretics are drawn from common stock, but there are more than a few nobles among them too. One such fellow was the husband of a lady Temple Knight─unbeknownst to her, he abused his position to steal the order's secrets and feed them to the dragons."
|
||||
16,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_000_031","For years the nobleman passed sensitive information to the Horde, until the day he grew weary of his double life and supped from the scaly cup, transforming himself into a monstrous scalekin. His plan was simple─to slaughter his family, feign his own death, and join with the dragons."
|
||||
17,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_000_032","Thanks to the timely intervention of the order, the former parts of his plan were foiled, but the beast broke their cordon and succeeded in fleeing to Dravania. It was one of the Temple Knights who put the bounty on his head─the very lady who was once his wife."
|
||||
18,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_000_040","Do you know the story of Saint Valeroyant? Ten score years ago, he served as an Azure Dragoon, and won glory by driving away the great wyrm Nidhogg. This very square still bears his name, though his image has seen better days."
|
||||
18,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_000_040","Do you know the story of Saint Valeroyant? Eight centuries ago, he served as an Azure Dragoon, and won glory by driving away the great wyrm Nidhogg. This very square still bears his name, though his image has seen better days."
|
||||
19,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_000_041","He was an unrivaled warrior who dealt death to dragon after dragon, but there was one that always managed to slip his clutches─Agathos, feared across the land as the <Emphasis>Black Death</Emphasis>."
|
||||
20,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_000_042","Naught has been seen of the creature since Valeroyant's passing, but in recent years, rumors have been spreading of a shadow of Agathos's size and shape appearing in the clouds above Dravania. Could this be our chance to bring Saint Valeroyant's legend to a close?"
|
||||
21,"TEXT_REGROC2NOTORIOUSMONSTERHINTT1B_00269_EUSTACIA_000_050","It isn't only the dragons who have brought heretics into our midst, you know. Five hundred years ago, another heretical sect gained traction among the smallfolk of Ishgard."
|
||||
|
||||
|
@@ -7,3 +7,4 @@ int32,str,str
|
||||
3,"",""
|
||||
4,"",""
|
||||
5,"",""
|
||||
6,"",""
|
||||
|
||||
|
@@ -23,7 +23,7 @@ int32,str,str
|
||||
19,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_120","Thank you so, so much for all the stories, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Khloe knows you have more stories in you, so please come back and tell me more, okay?"
|
||||
20,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_130","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You're always helping Khloe so much. Khloe just loves you to death! Oh, not really to death, of course! Khloe would never kill one of her bestest storytelling friends!"
|
||||
21,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_140","Oh, sorry, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! My new journal isn't ready yet. You know, I can't give them out until they're <Emphasis>just right</Emphasis>. I still need to add all the stars and the cute little drawings of goobbues and goblins and, and...and I'm still learning my Eorzean alphabet, too! But they're really pretty, don't you think?"
|
||||
22,"TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_141","A new Wondrous Tails journal will become available each week from <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time)."
|
||||
22,"TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_141","A new Wondrous Tails journal will become available each week from <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time)."
|
||||
23,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_150","You want a new journal? Can you say pretty, pretty please with a rolanberry on top? All right! Well, heeeeeeeeere you go! I think this is my bestest one yet! Look at my Eorzean letters! I'm sure I got them all right this time...I think."
|
||||
24,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_151","What were we talking about? Oh, that's right! This new journal is just waiting to be filled with all sorts of wonderful stories! You'll do that for Khloe, right? If you do, you'll be my bestest friend for ever and ever!"
|
||||
25,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_100_150","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Khloe was just at Aunt Rowena's place, and she was telling Khloe that you're one of the bestest and strongest adventurers she's ever met! Is this true? Oh, say it is, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
|
||||
@@ -50,7 +50,7 @@ int32,str,str
|
||||
46,"TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_202","With Wondrous Tails, you can share tales of heroism and derring-do for the chance to earn valuable rewards. Complete a series of duties of your choice from the sixteen listed, and return the completed journal to Khloe Aliapoh to claim a gift handpicked by the story-loving child."
|
||||
47,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_210","If you want a new journal, all you have to do is ask Khloe─just don't forget to say please! Oh, and I can only give you one journal at a time. Mommy always told me to leave enough for everyone!"
|
||||
48,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_211","Oh, and I'm really, really sorry, but it takes Khloe a long time to make a journal. I have to draw all the pretty pictures of goblins and goobbues...and I'm still learning my Eorzean letters, you know? But I'm trying really, really hard! You understand, don't you <If(PlayerParameter(4))>Miss<Else/>Mister</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
|
||||
49,"TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_212","A new journal will be available from Khloe Aliapoh every week on <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time). Happy adventuring!"
|
||||
49,"TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_212","A new journal will be available from Khloe Aliapoh every week on <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time). Happy adventuring!"
|
||||
50,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_220","Aunt Rowena gives Khloe all sorts of special things 'cause I'm her bestest helper, you know? And Khloe is happy to give these things to you! As long as you give Khloe stories. That's fair, don't you think? Daddy always tells me I should be fair."
|
||||
51,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_221","Khloe likes all stories, of course! But Khloe <Emphasis>really</Emphasis> likes it when stories go just right together, because that helps me think of new stories of my own! So if you give me <Emphasis>those</Emphasis> kind of stories, I'll be really, really, happy! You understand, don't you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
|
||||
52,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_222","But...but! Mommy always said Khloe has a good memory, right? But still Khloe can still only remember nine stories at once! I tried to remember ten once, but...poof! It just disappeared! Khloe felt so bad... So promise me you won't bring <Emphasis>too</Emphasis> many stories at once, okay?"
|
||||
|
||||
|
@@ -20,9 +20,9 @@ int32,str,str
|
||||
16,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_TALK_000_021","Your resolve is admirable. Now, if you could just remove the sword and shield from your person, I can get to work on the nodules."
|
||||
17,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_SYSTEM_000_022","Please ensure that the Zodiac Weapon Zeta you wish to offer is in your Armoury Chest or inventory before speaking with Syndony."
|
||||
18,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_Q3_000_000","Offer Syndony <SheetEn(Item,2,IntegerParameter(1),1,1)/> to create the astral and umbral nodules?
|
||||
<Color(-34022)>※<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> will be lost.</Color>"
|
||||
<72>F201F4</72><73>F201F5</73>※<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> will be lost.<73>01</73><72>01</72>"
|
||||
19,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_Q3_000_001","Offer Syndony <SheetEn(Item,2,IntegerParameter(1),1,1)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/> to create the astral and umbral nodules?
|
||||
<Color(-34022)>※<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/> will be lost.</Color>"
|
||||
<72>F201F4</72><73>F201F5</73>※<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/> will be lost.<73>01</73><72>01</72>"
|
||||
20,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_A3_000_002","Yes"
|
||||
21,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_A3_000_003","No"
|
||||
22,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_Q4_100_001","Please be warned that this process is irreversible and the Zodiac Weapon Zeta will be permanently lost. Proceed?"
|
||||
|
||||
|
@@ -18,7 +18,7 @@ int32,str,str
|
||||
14,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_022","How one fights in a party, however, is often drastically different from how one fights alone. Thus did we construct the Hall of the Novice, where we endeavor to prepare you for those differences."
|
||||
15,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_025","Here within these walls, we offer burgeoning heroes a bevy of training exercises. Step into the flames, my friend, and forge the skills you shall need for the morrow!"
|
||||
16,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_030","The Hall can be found just north of Aleport, in western La Noscea. Within its walls, we offer burgeoning heroes a bevy of training exercises. Step into the flames, my friend, and forge the skills you shall need for the morrow!"
|
||||
17,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_035","You now have access to the Hall of the Novice. Register for training exercises by speaking with one of the Smiths, or select <Color(-34022)>Hall of the Novice</Color> located under <Color(-34022)>Duty</Color> in the main menu."
|
||||
17,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_035","You now have access to the Hall of the Novice. Register for training exercises by speaking with one of the Smiths, or select <72>F201F4</72><73>F201F5</73>Hall of the Novice<73>01</73><72>01</72> located under <72>F201F4</72><73>F201F5</73>Duty<73>01</73><72>01</72> in the main menu."
|
||||
18,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_040","...According to my records, you have yet to fully complete your training. You are under no obligation to finish the final exercise, of course, but there is much to gain and naught to be lost in the attempt!"
|
||||
19,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_050","Ah, splendid! I see you have mastered the lessons of the Hall! Henceforth, you are a novice no longer!"
|
||||
20,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_051","Believe me, my friend─there is no greater thrill than striving alongside like-minded companions to overcome the deadliest of challenges. May the wisdom you gained in the Hall of the Novice serve you well on your adventures!"
|
||||
@@ -65,7 +65,7 @@ int32,str,str
|
||||
57,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_100_120","No one sets foot upon the adventurer's path knowing all there is to know. Providing patient answers to the oft-repeated questions of novices is mayhap the most vital aspect of a mentor's role!"
|
||||
58,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_121","All new adventurers, returners, and mentors can gain access to an exclusive chat channel known as the “Novice Network.”"
|
||||
59,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_122","Mentors can join or leave this channel any time they wish. New adventurers and returners, however, must be invited to join the Novice Network by a mentor."
|
||||
60,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_123","Mentors can extend an invite by targeting a new adventurer or returner, then selecting the <Color(-34022)>Invite to Novice Network</Color> subcommand."
|
||||
60,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_123","Mentors can extend an invite by targeting a new adventurer or returner, then selecting the <72>F201F4</72><73>F201F5</73>Invite to Novice Network<73>01</73><72>01</72> subcommand."
|
||||
61,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_100_123","The Novice Network can be left at any time by selecting the leaf icon in the log window, then pressing the Leave button in the Novice Network List."
|
||||
62,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_124","The Novice Network is a place where beginning players can share their experiences and pose questions on adventuring to participating mentors. Be sure to take full advantage of this channel, but also remember to be polite and respectful while doing so!"
|
||||
63,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_130","We have found that pairing a new adventurer with a mentor proves advantageous for both. Fledgling heroes blossom swiftly under a veteran's guidance, and the act of teaching serves to reinforce a tested champion's fundamental skills."
|
||||
@@ -74,7 +74,7 @@ int32,str,str
|
||||
66,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_140","A mentor is one who provides advice and guidance for the newest generation of adventurers. The Adventurers' Guild is always on the lookout for seasoned heroes who are willing to assume this vital role."
|
||||
67,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_141","Eorzea has a thriving population of heroes. Amongst these champions, “mentor” is the title given to veteran players who have chosen to offer their time and experience to help guide new adventurers."
|
||||
68,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_142","By accepting the role of mentor, you will gain access to the Novice Network chat channel, as well as become eligible to register for Duty Roulette: Mentor."
|
||||
69,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_143","The auto-join settings for the Novice Network can be toggled on or off using the <Color(-10438406)>/novicenetwork</Color> text command."
|
||||
69,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_143","The auto-join settings for the Novice Network can be toggled on or off using the <72>F20222</72>/novicenetwork<72>01</72> text command."
|
||||
70,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_144","Participation in the Novice Network can also be toggled by accessing the Novice Network List via the leaf icon in the log window."
|
||||
71,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_150","To become a mentor, one must first display a wealth of adventuring knowledge and experience. But, most importantly of all, one must also be willing and eager to aid one's fellow adventurers."
|
||||
72,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_151","Should you feel confident that you fulfill these expectations, then we would gladly welcome you to the ranks of mentorhood!"
|
||||
@@ -106,7 +106,7 @@ int32,str,str
|
||||
88,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_101_172","Alternatively, you can choose to be identified with the <Gui(78)/> symbol, which indicates a wealth of knowledge in all fields."
|
||||
89,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_173","Regardless of online status, you will always be eligible to register for Duty Roulette: Mentor, and you will also receive the experience point bonus from grouping with new adventurers."
|
||||
90,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_174","Furthermore, an inactive mentor status will not prevent you from participating in the Novice Network while you remain a mentor."
|
||||
91,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_175","The auto-join settings for the Novice Network can be toggled on or off using the <Color(-10438406)>/novicenetwork</Color> text command."
|
||||
91,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_175","The auto-join settings for the Novice Network can be toggled on or off using the <72>F20222</72>/novicenetwork<72>01</72> text command."
|
||||
92,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_176","Participation in the Novice Network can also be toggled by accessing the Novice Network List via the leaf icon in the log window."
|
||||
93,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_180","...Aye, well you certainly have the requisite experience. We would be overjoyed to have you represent the guild as one of our mentors!"
|
||||
94,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_185","...And a new mentor is born! You have our gratitude, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! New adventurers everywhere will be most appreciative of your service!"
|
||||
@@ -122,7 +122,7 @@ int32,str,str
|
||||
104,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_303","Returners receive the same benefits as new adventurers, and are eligible for invites to the Novice Network chat channel, as well as an experience point bonus when forming a party with a mentor."
|
||||
105,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_304","Returner status will automatically be removed from players once they have accumulated 72 hours of gameplay after accepting the Returner's Bounty."
|
||||
106,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_220","The Hall of the Novice offers a comprehensive series of training exercises for adventurers wishing to prepare themselves for the rigors of party combat. Would you like to register for a course?"
|
||||
107,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_225","You now have access to the Hall of the Novice. Register for training exercises by speaking with one of the Smiths, or select <Color(-34022)>Hall of the Novice</Color> located under <Color(-34022)>Duty</Color> in the main menu."
|
||||
107,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_225","You now have access to the Hall of the Novice. Register for training exercises by speaking with one of the Smiths, or select <72>F201F4</72><73>F201F5</73>Hall of the Novice<73>01</73><72>01</72> located under <72>F201F4</72><73>F201F5</73>Duty<73>01</73><72>01</72> in the main menu."
|
||||
108,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_230","The Hall of the Novice is an Adventurers' Guild initiative that seeks to prepare new adventurers for the rigors of party combat."
|
||||
109,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_235","Here within these walls, we offer burgeoning heroes a bevy of training exercises. Step into the flames, my friend, and forge the skills you shall need for the morrow!"
|
||||
110,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_240","The Hall can be found just north of Aleport, in western La Noscea. Within its walls, we offer burgeoning heroes a bevy of training exercises. Step into the flames, my friend, and forge the skills you shall need for the morrow!"
|
||||
|
||||
|
@@ -43,293 +43,332 @@ Abort mission?"
|
||||
28,"TEXT_COMARMGCARMYOFFICER_00342_GUIDE_009","Command missions."
|
||||
29,"TEXT_COMARMGCARMYOFFICER_00342_GUIDE_010","Battle tactics."
|
||||
30,"TEXT_COMARMGCARMYOFFICER_00342_GUIDE_011","Glamours."
|
||||
31,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_270","(★未使用/削除予定★)"
|
||||
32,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_270","(★未使用/削除予定★)"
|
||||
33,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_270","(★未使用/削除予定★)"
|
||||
34,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_280","(★未使用/削除予定★)"
|
||||
35,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_280","(★未使用/削除予定★)"
|
||||
36,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_280","(★未使用/削除予定★)"
|
||||
37,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_281","By completing categories in your challenge log you will occasionally attract new recruits to your squadron."
|
||||
38,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_282","The appearance of potential recruits will be announced with an on-screen message, and their enlistment papers will be delivered to your desk inside the barracks."
|
||||
39,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_283","You can also check the number of recruits available by opening the <Color(-34022)>Timers</Color> interface located under <Color(-34022)>Duty</Color> in the main menu."
|
||||
40,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_284","Visit the barracks and read the enlistment papers to decide which recruits you wish to add to your squadron."
|
||||
41,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_290","(★未使用/削除予定★)"
|
||||
42,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_291","(★未使用/削除予定★)"
|
||||
43,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_292","You can decide if you wish to add a new recruit to your squadron after selecting the respective enlistment form."
|
||||
44,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_100_292","Should your squadron roster already contain the maximum eight members, then you will need to discharge an existing member in order to enlist a new recruit."
|
||||
45,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_290","(★未使用/削除予定★)"
|
||||
46,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_291","(★未使用/削除予定★)"
|
||||
47,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_290","(★未使用/削除予定★)"
|
||||
48,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_291","(★未使用/削除予定★)"
|
||||
49,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_200_292","(★未使用/削除予定★)"
|
||||
50,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_300","(★未使用/削除予定★)"
|
||||
51,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_301","(★未使用/削除予定★)"
|
||||
52,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_300","Squadron missions are duties that have been assigned to your adventurer recruits by the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If>. To undertake a mission, you must select four squadron members for deployment."
|
||||
53,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_301","Each mission requires that you pay your recruits a number of company seals and takes 18 hours (Earth time) to complete."
|
||||
54,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_302","The time remaining until a mission is completed can be viewed by opening the <Color(-34022)>Timers</Color> interface located under <Color(-34022)>Duty</Color> in the main menu."
|
||||
55,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_303","Speak with your squadron sergeant to begin deployments and confirm mission results."
|
||||
56,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_304","Each duty can be completed once per week, with all mission timers and respective strength requirements being reset every <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time)."
|
||||
57,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_302","(★未使用/削除予定★)"
|
||||
58,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_305","(★未使用/削除予定★)"
|
||||
59,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_300","(★未使用/削除予定★)"
|
||||
60,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_301","(★未使用/削除予定★)"
|
||||
61,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_302","(★未使用/削除予定★)"
|
||||
62,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_300","(★未使用/削除予定★)"
|
||||
63,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_301","(★未使用/削除予定★)"
|
||||
64,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_302","(★未使用/削除予定★)"
|
||||
65,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_310","(★未使用/削除予定★)"
|
||||
66,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_311","(★未使用/削除予定★)"
|
||||
67,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_312","Training courses will improve your squadron's attributes as a unit, providing increases to overall physical, mental, and tactical strength."
|
||||
68,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_313","The focus on which squadron attribute is improved varies from course to course, so consider the values required for completing the more difficult missions when planning a regimen for your recruits."
|
||||
69,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_314","Each training course takes 1 hour to complete (Earth time). The time remaining until a course is completed can be viewed by opening the <Color(-34022)>Timers</Color> interface located under <Color(-34022)>Duty</Color> in the main menu."
|
||||
70,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_315","View the regimen board to commence courses and confirm the results of squadron training."
|
||||
71,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_316","You can order your squadron to train up to three times a day. This limit is reset every day at <Time(72000)/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time)."
|
||||
72,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_310","(★未使用/削除予定★) "
|
||||
73,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_311","(★未使用/削除予定★)"
|
||||
74,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_310","(★未使用/削除予定★)"
|
||||
75,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_311","(★未使用/削除予定★)"
|
||||
76,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_310","The total value of squadron attributes is subject to a maximum limit. Once this maximum has been reached, any attempt to raise a certain attribute will result in the reduction of another."
|
||||
77,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_311","Maximum attribute values can be increased by improving your squadron rank, which is accomplished by successfully completing special missions."
|
||||
78,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_320","Changing the class of your squadron members requires you to first be in possession of the specific squadron-related item."
|
||||
79,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_321","Once you have the item required, check the regimen board and select the option to “View squadron roster.” Next, choose a squadron member, and use the <Color(-34022)>Change Class</Color> subcommand to switch to the desired class."
|
||||
80,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_330","(★未使用/削除予定★)"
|
||||
81,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_331","(★未使用/削除予定★)"
|
||||
82,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_330","Upon returning from a mission, a squadron member will occasionally exhibit a preference for a certain squadron composition."
|
||||
83,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_331","This “squadron chemistry” can affect the outcome of missions by improving attributes or increasing rewards, and its bonuses will come into play when meeting certain requirements. Requirements vary, but generally involve deploying a squadron composed of a certain combination of classes or races."
|
||||
84,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_332","Chemistry settings are accessed via the regimen board by selecting “View squadron roster,” then using the <Color(-34022)>Confirm Chemistry</Color> subcommand after choosing a squadron member."
|
||||
85,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_333","Simply exhibiting a chemistry preference provides no bonuses. Should you deploy a squadron on their next mission without first activating any available chemistry options, the bonuses will disappear without effect."
|
||||
86,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_340","The “Mission Affinity” window displays a random prerequisite for select missions. By deploying members of the suggested class or race, the effects of squadron chemistry will be amplified."
|
||||
87,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_341","Meeting affinity prerequisites can also greatly improve your squadron's chances of completing the more difficult duties, so be sure to take this information into consideration when deciding which members to deploy."
|
||||
88,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_342","Affinity prerequisites are attached to all routine and priority missions, and are reset every <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time)."
|
||||
89,"TEXT_COMARMGCARMYOFFICER_00342_021_000_GRD","(★未使用/削除予定★)"
|
||||
90,"TEXT_COMARMGCARMYOFFICER_00342_021_001_GRD","(★未使用/削除予定★)"
|
||||
91,"TEXT_COMARMGCARMYOFFICER_00342_021_002_GRD","(★未使用/削除予定★)"
|
||||
92,"TEXT_COMARMGCARMYOFFICER_00342_021_003_GRD","(★未使用/削除予定★)"
|
||||
93,"TEXT_COMARMGCARMYOFFICER_00342_021_000_LIM","(★未使用/削除予定★)"
|
||||
94,"TEXT_COMARMGCARMYOFFICER_00342_021_001_LIM","(★未使用/削除予定★)"
|
||||
95,"TEXT_COMARMGCARMYOFFICER_00342_021_002_LIM","(★未使用/削除予定★)"
|
||||
96,"TEXT_COMARMGCARMYOFFICER_00342_021_003_LIM","(★未使用/削除予定★)"
|
||||
97,"TEXT_COMARMGCARMYOFFICER_00342_021_000_ULD","(★未使用/削除予定★)"
|
||||
98,"TEXT_COMARMGCARMYOFFICER_00342_021_001_ULD","(★未使用/削除予定★)"
|
||||
99,"TEXT_COMARMGCARMYOFFICER_00342_021_002_ULD","(★未使用/削除予定★)"
|
||||
100,"TEXT_COMARMGCARMYOFFICER_00342_021_003_ULD","(★未使用/削除予定★)"
|
||||
101,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_340","Command missions are duties that put you at the head of a four-man unit─yourself and three soldiers─for a foray into an instanced dungeon."
|
||||
102,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_341","The unit must comprise one tank, one healer, and two DPS."
|
||||
103,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_342","While unit members have their own free will, responding as the situation demands, they can be given orders to guide their actions."
|
||||
104,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_343","There are three types of orders: Engage, Disengage, and Execute Limit Break. These can be issued via a dedicated hotbar."
|
||||
105,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_344","Engage tells your unit to attack the targeted enemy."
|
||||
106,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_345","Disengage tells your unit to break off combat and regroup near you."
|
||||
107,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_346","While Disengage is in effect, it will be replaced with the order Re-engage."
|
||||
108,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_347","The Disengage status can be lifted by issuing either the Engage or Re-engage order."
|
||||
109,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_348","Execute Limit Break tells your unit to perform a level 1 limit break."
|
||||
110,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_349","Even if the limit gauge is two bars full, only one bar will be consumed."
|
||||
111,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_350","Orders can also be set to your other hotbars by selecting them from the <Color(-34022)>Orders</Color> interface found within <Color(-34022)>Actions & Traits</Color>."
|
||||
112,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_351","Speak with your squadron sergeant to undertake command missions and confirm mission results."
|
||||
113,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_360","Battle tactics govern unit members' behavior during a command mission."
|
||||
114,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_361","Initially, only the tactic Independent is available, but more will be learned as you complete missions."
|
||||
115,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_362","Other tactics include Offensive, Balanced, and Defensive. Each directs a unit member's behavior while offering unique enhancing effects."
|
||||
116,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_363","These effects receive boosts as you complete missions and gain in tactics mastery."
|
||||
117,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_364","Battle tactics can be set ahead of a mission. To do so, speak with your soldiers in the barracks and select Display Orders."
|
||||
118,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_370","You can cast glamours on the equipment of squadron members level 51 or above. To do so, speak with them and select Cast Glamour."
|
||||
119,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_371","You will be prompted to select an item in your inventory to lend its appearance. Though the process requires a catalyst, your gear will be retained."
|
||||
120,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_100","Welcome to the squadron barracks, Commander! I've been fully debriefed on this new initiative, and stand ready to answer any questions you might have."
|
||||
121,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_136","First and foremost, however, we'll need to increase the number of squadron members. We have three recruits at present, but our squadron won't be ready to deploy until we have at least four."
|
||||
122,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_137","Your own deeds as an adventurer should serve to attract new recruits. All you need to do is choose from the hopefuls who submit their enlistment papers."
|
||||
123,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_138","By completing categories in your challenge log you will occasionally attract new recruits to your squadron."
|
||||
124,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_139","You can decide which recruits you wish to add to your squadron after visiting the barracks and reading the enlistment papers."
|
||||
125,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_140","You can also check the number of recruits available by opening the <Color(-34022)>Timers</Color> interface located under <Color(-34022)>Duty</Color> in the main menu."
|
||||
126,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_141","Visit the barracks and read the enlistment papers to decide which recruits you wish to add to your squadron."
|
||||
127,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_110","(★未使用/削除予定★)"
|
||||
128,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_111","(★未使用/削除予定★)"
|
||||
129,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_101","(★未使用/削除予定★)"
|
||||
130,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_102","(★未使用/削除予定★)"
|
||||
131,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_110","Ah, our fledgling squadron's first deployment!"
|
||||
132,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_111","Now, ordinarily I would offer you a list of pre-approved duties to choose from, but I've taken the liberty of arranging a simple mission to ease the recruits into their roles."
|
||||
133,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_112","All you need to do is confirm the squadron members and give the signal to deploy."
|
||||
134,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_113","Squadron missions must be undertaken by a unit comprised of four members. Choose the recruits you deem suitable for the mission, and then select the “Deploy” button."
|
||||
135,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_120","The order has been given, Commander: the squadron is mission-bound.
|
||||
31,"TEXT_COMARMGCARMYOFFICER_00342_GUIDE_CANCEL","Cancel."
|
||||
32,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_270","(★未使用/削除予定★)"
|
||||
33,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_270","(★未使用/削除予定★)"
|
||||
34,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_270","(★未使用/削除予定★)"
|
||||
35,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_280","(★未使用/削除予定★)"
|
||||
36,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_280","(★未使用/削除予定★)"
|
||||
37,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_280","(★未使用/削除予定★)"
|
||||
38,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_281","By completing categories in your challenge log you will occasionally attract new recruits to your squadron."
|
||||
39,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_282","The appearance of potential recruits will be announced with an on-screen message, and their enlistment papers will be delivered to your desk inside the barracks."
|
||||
40,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_283","You can also check if recruits are available by opening the <72>F201F4</72><73>F201F5</73>Timers<73>01</73><72>01</72> interface located under <72>F201F4</72><73>F201F5</73>Duty<73>01</73><72>01</72> in the main menu."
|
||||
41,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_284","Visit the barracks and read the enlistment papers to decide which recruits you wish to add to your squadron."
|
||||
42,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_290","(★未使用/削除予定★)"
|
||||
43,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_291","(★未使用/削除予定★)"
|
||||
44,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_292","You can decide if you wish to add a new recruit to your squadron after selecting the respective enlistment form."
|
||||
45,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_100_292","Should your squadron roster already contain the maximum eight members, then you will need to discharge an existing member in order to enlist a new recruit."
|
||||
46,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_290","(★未使用/削除予定★)"
|
||||
47,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_291","(★未使用/削除予定★)"
|
||||
48,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_290","(★未使用/削除予定★)"
|
||||
49,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_291","(★未使用/削除予定★)"
|
||||
50,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_200_292","(★未使用/削除予定★)"
|
||||
51,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_300","(★未使用/削除予定★)"
|
||||
52,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_301","(★未使用/削除予定★)"
|
||||
53,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_300","Squadron missions are duties that have been assigned to your adventurer recruits by the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If>. To undertake a mission, you must select four squadron members for deployment."
|
||||
54,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_301","Each mission requires that you pay your recruits a number of company seals and takes 18 hours (Earth time) to complete."
|
||||
55,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_302","The time remaining until a mission is completed can be viewed by opening the <72>F201F4</72><73>F201F5</73>Timers<73>01</73><72>01</72> interface located under <72>F201F4</72><73>F201F5</73>Duty<73>01</73><72>01</72> in the main menu."
|
||||
56,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_303","Speak with your squadron sergeant to begin deployments and confirm mission results."
|
||||
57,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_304","Each duty can be completed once per week, with all mission timers and respective strength requirements being reset every <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||||
58,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_302","(★未使用/削除予定★)"
|
||||
59,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_305","(★未使用/削除予定★)"
|
||||
60,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_300","(★未使用/削除予定★)"
|
||||
61,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_301","(★未使用/削除予定★)"
|
||||
62,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_302","(★未使用/削除予定★)"
|
||||
63,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_300","(★未使用/削除予定★)"
|
||||
64,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_301","(★未使用/削除予定★)"
|
||||
65,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_302","(★未使用/削除予定★)"
|
||||
66,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_310","(★未使用/削除予定★)"
|
||||
67,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_311","(★未使用/削除予定★)"
|
||||
68,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_312","Training courses will improve your squadron's attributes as a unit, providing increases to overall physical, mental, and tactical strength."
|
||||
69,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_313","The focus on which squadron attribute is improved varies from course to course, so consider the values required for completing the more difficult missions when planning a regimen for your recruits."
|
||||
70,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_314","Each training course takes 1 hour to complete (Earth time). The time remaining until a course is completed can be viewed by opening the <72>F201F4</72><73>F201F5</73>Timers<73>01</73><72>01</72> interface located under <72>F201F4</72><73>F201F5</73>Duty<73>01</73><72>01</72> in the main menu."
|
||||
71,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_315","View the regimen board to commence courses and confirm the results of squadron training."
|
||||
72,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_316","You can order your squadron to train up to three times a day. This limit is reset every day at <ResetTime>06</ResetTime><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||||
73,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_310","(★未使用/削除予定★) "
|
||||
74,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_311","(★未使用/削除予定★)"
|
||||
75,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_310","(★未使用/削除予定★)"
|
||||
76,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_311","(★未使用/削除予定★)"
|
||||
77,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_310","The total value of squadron attributes is subject to a maximum limit. Once this maximum has been reached, any attempt to raise a certain attribute will result in the reduction of another."
|
||||
78,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_311","Maximum attribute values can be increased by improving your squadron rank, which is accomplished by successfully completing special missions."
|
||||
79,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_320","Changing the class of your squadron members requires you to first be in possession of the specific squadron-related item."
|
||||
80,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_321","Once you have the item required, check the regimen board and select the option to “View squadron roster.” Next, choose a squadron member, and use the <72>F201F4</72><73>F201F5</73>Change Class<73>01</73><72>01</72> subcommand to switch to the desired class."
|
||||
81,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_330","(★未使用/削除予定★)"
|
||||
82,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_331","(★未使用/削除予定★)"
|
||||
83,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_330","Upon returning from a mission, a squadron member will occasionally exhibit a preference for a certain squadron composition."
|
||||
84,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_331","This “squadron chemistry” can affect the outcome of missions by improving attributes or increasing rewards, and its bonuses will come into play when meeting certain requirements. Requirements vary, but generally involve deploying a squadron composed of a certain combination of classes or races."
|
||||
85,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_332","Chemistry settings are accessed via the regimen board by selecting “View squadron roster,” then using the <72>F201F4</72><73>F201F5</73>Confirm Chemistry<73>01</73><72>01</72> subcommand after choosing a squadron member."
|
||||
86,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_333","Simply exhibiting a chemistry preference provides no bonuses. Should you deploy a squadron on their next mission without first activating any available chemistry options, the bonuses will disappear without effect."
|
||||
87,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_340","The “Mission Affinity” window displays a random prerequisite for select missions. By deploying members of the suggested class or race, the effects of squadron chemistry will be amplified."
|
||||
88,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_341","Meeting affinity prerequisites can also greatly improve your squadron's chances of completing the more difficult duties, so be sure to take this information into consideration when deciding which members to deploy."
|
||||
89,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_342","Affinity prerequisites are attached to all routine and priority missions, and are reset every <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||||
90,"TEXT_COMARMGCARMYOFFICER_00342_021_000_GRD","(★未使用/削除予定★)"
|
||||
91,"TEXT_COMARMGCARMYOFFICER_00342_021_001_GRD","(★未使用/削除予定★)"
|
||||
92,"TEXT_COMARMGCARMYOFFICER_00342_021_002_GRD","(★未使用/削除予定★)"
|
||||
93,"TEXT_COMARMGCARMYOFFICER_00342_021_003_GRD","(★未使用/削除予定★)"
|
||||
94,"TEXT_COMARMGCARMYOFFICER_00342_021_000_LIM","(★未使用/削除予定★)"
|
||||
95,"TEXT_COMARMGCARMYOFFICER_00342_021_001_LIM","(★未使用/削除予定★)"
|
||||
96,"TEXT_COMARMGCARMYOFFICER_00342_021_002_LIM","(★未使用/削除予定★)"
|
||||
97,"TEXT_COMARMGCARMYOFFICER_00342_021_003_LIM","(★未使用/削除予定★)"
|
||||
98,"TEXT_COMARMGCARMYOFFICER_00342_021_000_ULD","(★未使用/削除予定★)"
|
||||
99,"TEXT_COMARMGCARMYOFFICER_00342_021_001_ULD","(★未使用/削除予定★)"
|
||||
100,"TEXT_COMARMGCARMYOFFICER_00342_021_002_ULD","(★未使用/削除予定★)"
|
||||
101,"TEXT_COMARMGCARMYOFFICER_00342_021_003_ULD","(★未使用/削除予定★)"
|
||||
102,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_340","Command missions are duties that put you at the head of a four-man unit─yourself and three soldiers─for a foray into an instanced dungeon."
|
||||
103,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_341","The unit must comprise one tank, one healer, and two DPS."
|
||||
104,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_342","While unit members have their own free will, responding as the situation demands, they can be given orders to guide their actions."
|
||||
105,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_343","There are three types of orders: Engage, Disengage, and Execute Limit Break. These can be issued via a dedicated hotbar."
|
||||
106,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_344","Engage tells your unit to attack the targeted enemy."
|
||||
107,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_345","Disengage tells your unit to break off combat and regroup near you."
|
||||
108,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_346","While Disengage is in effect, it will be replaced with the order Re-engage."
|
||||
109,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_347","The Disengage status can be lifted by issuing either the Engage or Re-engage order."
|
||||
110,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_348","Execute Limit Break tells your unit to perform a level 1 limit break."
|
||||
111,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_349","Even if the limit gauge is two bars full, only one bar will be consumed."
|
||||
112,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_350","Orders can also be set to your other hotbars by selecting them from the <72>F201F4</72><73>F201F5</73>Orders<73>01</73><72>01</72> interface found within <72>F201F4</72><73>F201F5</73>Actions & Traits<73>01</73><72>01</72>."
|
||||
113,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_351","Speak with your squadron sergeant to undertake command missions and confirm mission results."
|
||||
114,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_360","Battle tactics govern unit members' behavior during a command mission."
|
||||
115,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_361","Initially, only the tactic Independent is available, but more will be learned as you complete missions."
|
||||
116,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_362","Other tactics include Offensive, Balanced, and Defensive. Each directs a unit member's behavior while offering unique enhancing effects."
|
||||
117,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_363","These effects receive boosts as you complete missions and gain in tactics mastery."
|
||||
118,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_364","Battle tactics can be set ahead of a mission. To do so, speak with your soldiers in the barracks and select Display Orders."
|
||||
119,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_370","You can cast glamours on the equipment of squadron members level 51 or above. To do so, speak with them and select Cast Glamour."
|
||||
120,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_371","You will be prompted to select an item in your inventory to lend its appearance. Though the process requires a catalyst, your gear will be retained."
|
||||
121,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_100","Welcome to the squadron barracks, Commander! I've been fully debriefed on this new initiative, and stand ready to answer any questions you might have."
|
||||
122,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_136","First and foremost, however, we'll need to increase the number of squadron members. We have three recruits at present, but our squadron won't be ready to deploy until we have at least four."
|
||||
123,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_137","Your own deeds as an adventurer should serve to attract new recruits. All you need to do is choose from the hopefuls who submit their enlistment papers."
|
||||
124,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_138","By completing categories in your challenge log you will occasionally attract new recruits to your squadron."
|
||||
125,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_139","You can decide which recruits you wish to add to your squadron after visiting the barracks and reading the enlistment papers."
|
||||
126,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_140","You can also check if recruits are available by opening the <72>F201F4</72><73>F201F5</73>Timers<73>01</73><72>01</72> interface located under <72>F201F4</72><73>F201F5</73>Duty<73>01</73><72>01</72> in the main menu."
|
||||
127,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_141","Visit the barracks and read the enlistment papers to decide which recruits you wish to add to your squadron."
|
||||
128,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_110","(★未使用/削除予定★)"
|
||||
129,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_111","(★未使用/削除予定★)"
|
||||
130,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_101","(★未使用/削除予定★)"
|
||||
131,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_102","(★未使用/削除予定★)"
|
||||
132,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_110","Ah, our fledgling squadron's first deployment!"
|
||||
133,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_111","Now, ordinarily I would offer you a list of pre-approved duties to choose from, but I've taken the liberty of arranging a simple mission to ease the recruits into their roles."
|
||||
134,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_112","All you need to do is confirm the squadron members and give the signal to deploy."
|
||||
135,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_113","Squadron missions must be undertaken by a unit comprised of four members. Choose the recruits you deem suitable for the mission, and then select the “Deploy” button."
|
||||
136,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_120","The order has been given, Commander: the squadron is mission-bound.
|
||||
...Ah, I should also mention that each deployment is funded by company seals."
|
||||
136,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_121","I've paid what's owed this time around, but the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> requires that their soldiers receive fair compensation. For future deployments, you'll need to pay the recruits yourself, Commander."
|
||||
137,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_122","And now we wait. Once the squadron has returned from their mission, speak to me and I'll provide you with a full report."
|
||||
138,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_124","(★未使用/削除予定★)"
|
||||
139,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_125","(★未使用/削除予定★)"
|
||||
140,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_126","Speak to the squadron sergeant to confirm the results of a mission."
|
||||
141,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_123","Squadron missions require 18 hours to complete (Earth time). The time remaining until a mission is completed can be viewed by opening the <Color(-34022)>Timers</Color> interface located under <Color(-34022)>Duty</Color> in the main menu."
|
||||
142,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_130","Let's see here...
|
||||
137,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_121","I've paid what's owed this time around, but the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> requires that their soldiers receive fair compensation. For future deployments, you'll need to pay the recruits yourself, Commander."
|
||||
138,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_122","And now we wait. Once the squadron has returned from their mission, speak to me and I'll provide you with a full report."
|
||||
139,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_124","(★未使用/削除予定★)"
|
||||
140,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_125","(★未使用/削除予定★)"
|
||||
141,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_126","Speak to the squadron sergeant to confirm the results of a mission."
|
||||
142,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_123","Squadron missions require 18 hours to complete (Earth time). The time remaining until a mission is completed can be viewed by opening the <72>F201F4</72><73>F201F5</73>Timers<73>01</73><72>01</72> interface located under <72>F201F4</72><73>F201F5</73>Duty<73>01</73><72>01</72> in the main menu."
|
||||
143,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_130","Let's see here...
|
||||
Aye, the recruits appear to have carried out their task in a sufficiently competent manner. You'd be surprised at how many privates manage to lose their way on a simple patrol route..."
|
||||
143,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_131","In any case, a small success like this will improve the unit's cohesion and help sharpen their individual skills."
|
||||
144,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_132","(★未使用/削除予定★)"
|
||||
145,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_133","(★未使用/削除予定★)"
|
||||
146,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_134","Speak directly with the squadron sergeant to begin mission deployments or check mission reports."
|
||||
147,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_135","Each mission can be completed once per week, with deployment status being reset every <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time)."
|
||||
148,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_136","Now let's talk training. Specialized instruction will improve the abilities of individual recruits, but its main purpose is to encourage the growth of the squadron as a whole."
|
||||
149,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_137","When you decide that the squadron's skills could use some sharpening, check the regimen board for a list of available training courses."
|
||||
150,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_138","Aye, as much as I champion learning through doing, there are some things that need to be taught if the troops are to handle the tougher deployments.
|
||||
144,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_131","In any case, a small success like this will improve the unit's cohesion and help sharpen their individual skills."
|
||||
145,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_132","(★未使用/削除予定★)"
|
||||
146,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_133","(★未使用/削除予定★)"
|
||||
147,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_134","Speak directly with the squadron sergeant to begin mission deployments or check mission reports."
|
||||
148,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_135","Each mission can be completed once per week, with deployment status being reset every <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||||
149,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_136","Now let's talk training. Specialized instruction will improve the abilities of individual recruits, but its main purpose is to encourage the growth of the squadron as a whole."
|
||||
150,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_137","When you decide that the squadron's skills could use some sharpening, check the regimen board for a list of available training courses."
|
||||
151,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_138","Aye, as much as I champion learning through doing, there are some things that need to be taught if the troops are to handle the tougher deployments.
|
||||
“The more ye bleed durin' trainin' the less ye'll bleed on the field!” as my old drill sergeant used to say..."
|
||||
151,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_139","If we want this squadron to be the most elite unit in the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> then we'd best not neglect their military education!"
|
||||
152,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_150","Our squadron has been improving by leaps and bounds, but I think it's time for the recruits to try their hands at a more challenging deployment. It's the only way they'll learn to push past their limits."
|
||||
153,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_151","One or more squadron members has reached level 20, unlocking a special promotion mission. Successfully completing this mission will increase your squadron's rank."
|
||||
154,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_152","Due to the high difficulty level of the promotion mission, however, it is advised that you first improve your squadron members' individual attributes as much as possible before attempting a deployment."
|
||||
155,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_160","Congratulations, Commander! Thanks to your canny leadership, our squadron has proved itself yet again. The higher ups will be throwing some meatier assignments our way now, just you wait and see!"
|
||||
156,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_161","Your squadron has attained Rank Two!
|
||||
152,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_139","If we want this squadron to be the most elite unit in the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> then we'd best not neglect their military education!"
|
||||
153,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_150","Our squadron has been improving by leaps and bounds, but I think it's time for the recruits to try their hands at a more challenging deployment. It's the only way they'll learn to push past their limits."
|
||||
154,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_151","One or more squadron members has reached level 20, unlocking a special promotion mission. Successfully completing this mission will increase your squadron's rank."
|
||||
155,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_152","Due to the high difficulty level of the promotion mission, however, it is advised that you first improve your squadron members' individual attributes as much as possible before attempting a deployment."
|
||||
156,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_160","Congratulations, Commander! Thanks to your canny leadership, our squadron has proved itself yet again. The higher ups will be throwing some meatier assignments our way now, just you wait and see!"
|
||||
157,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_161","Your squadron has attained Rank Two!
|
||||
As well as trainee missions, you will now have access to the higher difficulty “routine missions.”"
|
||||
157,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_162","You have also received a copy of <Emphasis>Contemporary Warfare: Defense</Emphasis> as a reward for completing the promotion mission. This special item allows you to change a squadron member's class."
|
||||
158,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_163","Check the regimen board and select the option to “View squadron roster.” Next, choose a squadron member, and use the <Color(-34022)>Change Class</Color> subcommand to switch to the desired class."
|
||||
159,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_170","Are you keeping an eye on squadron chemistry, Commander? It's surprising how much better the recruits perform when teamed with members that complement or challenge them."
|
||||
160,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_171","Relationships within a squadron can shift like the winds, though, so pray take that into consideration before ordering a deployment."
|
||||
161,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_172","Upon returning from a mission, a squadron member will occasionally exhibit a preference for a certain squadron composition."
|
||||
162,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_173","This “squadron chemistry” can affect the outcome of missions by improving attributes or increasing rewards, and its bonuses will come into play when meeting certain requirements. Requirements vary, but generally involve deploying a squadron composed of a certain combination of classes or races."
|
||||
163,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_174","Chemistry settings are accessed via the regimen board by selecting “View squadron roster,” then using the <Color(-34022)>Confirm Chemistry</Color> subcommand after choosing a squadron member."
|
||||
164,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_175","Simply exhibiting a chemistry preference provides no bonuses. Should you deploy a squadron on their next mission without first setting a chemistry effect, the bonus will disappear without effect."
|
||||
165,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_180","I can hardly recognize those green recruits we started with, Commander. In fact, I've heard rumors making the rounds in <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> that our squadron is on the short list for the next big assignment..."
|
||||
166,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_181","One or more squadron members has reached level 40, unlocking a special promotion mission. Successfully completing this mission will increase your squadron's rank."
|
||||
167,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_182","Due to the exceedingly high difficulty of the promotion mission, however, it is advised that you first improve your squadron members' individual attributes as much as possible before attempting a deployment."
|
||||
168,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_190","A close call by all accounts, but the squadron has returned safely from its deployment! Not everyone comes back from a mission like that, and the accolades have been flooding in from our sister companies. You should be proud, Commander!"
|
||||
169,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_191","Your squadron has attained Rank Three!
|
||||
158,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_162","You have also received a copy of <Emphasis>Contemporary Warfare: Defense</Emphasis> as a reward for completing the promotion mission. This special item allows you to change a squadron member's class."
|
||||
159,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_163","Check the regimen board and select the option to “View squadron roster.” Next, choose a squadron member, and use the <72>F201F4</72><73>F201F5</73>Change Class<73>01</73><72>01</72> subcommand to switch to the desired class."
|
||||
160,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_170","Are you keeping an eye on squadron chemistry, Commander? It's surprising how much better the recruits perform when teamed with members that complement or challenge them."
|
||||
161,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_171","Relationships within a squadron can shift like the winds, though, so pray take that into consideration before ordering a deployment."
|
||||
162,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_172","Upon returning from a mission, a squadron member will occasionally exhibit a preference for a certain squadron composition."
|
||||
163,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_173","This “squadron chemistry” can affect the outcome of missions by improving attributes or increasing rewards, and its bonuses will come into play when meeting certain requirements. Requirements vary, but generally involve deploying a squadron composed of a certain combination of classes or races."
|
||||
164,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_174","Chemistry settings are accessed via the regimen board by selecting “View squadron roster,” then using the <72>F201F4</72><73>F201F5</73>Confirm Chemistry<73>01</73><72>01</72> subcommand after choosing a squadron member."
|
||||
165,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_175","Simply exhibiting a chemistry preference provides no bonuses. Should you deploy a squadron on their next mission without first setting a chemistry effect, the bonus will disappear without effect."
|
||||
166,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_180","I can hardly recognize those green recruits we started with, Commander. In fact, I've heard rumors making the rounds in <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> that our squadron is on the short list for the next big assignment..."
|
||||
167,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_181","One or more squadron members has reached level 40, unlocking a special promotion mission. Successfully completing this mission will increase your squadron's rank."
|
||||
168,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_182","Due to the exceedingly high difficulty of the promotion mission, however, it is advised that you first improve your squadron members' individual attributes as much as possible before attempting a deployment."
|
||||
169,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_190","A close call by all accounts, but the squadron has returned safely from its deployment! Not everyone comes back from a mission like that, and the accolades have been flooding in from our sister companies. You should be proud, Commander!"
|
||||
170,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_191","Your squadron has attained Rank Three!
|
||||
You now have access to the higher difficulty “priority missions.”"
|
||||
170,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_192","Completing priority missions earns you special rewards, so be sure to deploy your squadron on these challenging duties."
|
||||
171,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_193","Be aware, however, that a successful completion will lock access to other priority missions until the timer resets."
|
||||
172,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_194","Priority mission status is reset every <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time)."
|
||||
173,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_195","...Ah, and before I forget: there was one other matter to which we must attend."
|
||||
174,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_196","We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> regarding your performance. If you'll permit me..."
|
||||
175,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_197","<Emphasis>For outstanding efforts in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is hereby promoted to <If(GreaterThan(PlayerParameter(52),0))>first storm lieutenant<Else/></If><If(GreaterThan(PlayerParameter(53),0))>first serpent lieutenant<Else/></If><If(GreaterThan(PlayerParameter(54),0))>first flame lieutenant<Else/></If>. Effective immediately.</Emphasis>"
|
||||
176,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_198","A letter of promotion! Congratulations, Commander! And very well deserved, I must say!"
|
||||
177,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_330","We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If>. If you'll permit me..."
|
||||
178,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_331","<Emphasis>For ongoing excellence in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>'s squadron is hereby granted authorization to undertake command missions. Effective immediately.</Emphasis>"
|
||||
179,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_332","Well, an expansion of our sphere of activity! This is proof positive of the company's faith in us, Commander."
|
||||
180,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_333","Conversely, it also means that expectations run higher. Let us set about our task with renewed vigor and continue on our exemplary course!"
|
||||
181,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_334","You now have access to command missions. These duties put you at the head of a four-man unit─yourself and three soldiers─for a foray into an instanced dungeon."
|
||||
182,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_335","Command missions may be undertaken by speaking with the squadron sergeant. Successful completion may yield unique rewards."
|
||||
183,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_336","If you wish to know more, please refer to the squadron guide."
|
||||
184,"TEXT_COMARMGCARMYOFFICER_00342_CAPTURE_UNLOCK",""
|
||||
185,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_210","The squadron has returned from their deployment. Pray look over the report, Commander."
|
||||
186,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_220","...Ah, and before I forget: there was one other matter to which we must attend."
|
||||
187,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_221","We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> regarding your performance. If you'll permit me..."
|
||||
188,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_222","<Emphasis>For outstanding efforts in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is hereby promoted to <If(GreaterThan(PlayerParameter(52),0))>first storm lieutenant<Else/></If><If(GreaterThan(PlayerParameter(53),0))>first serpent lieutenant<Else/></If><If(GreaterThan(PlayerParameter(54),0))>first flame lieutenant<Else/></If>. Effective immediately.</Emphasis>"
|
||||
189,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_223","A letter of promotion! Congratulations, Commander! And very well deserved, I must say!"
|
||||
190,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_230","Greetings, Commander. The squadron is eager to receive your next orders!"
|
||||
191,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_240","Greetings, Commander. The squadron is performing well, but let's keep up the pace! How shall we proceed? Mission deployment or training?"
|
||||
192,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_250","We have three eager recruits, but we need to enlist at least one more member before we can call ourselves a squadron. Let's get this barracks filled, Commander!"
|
||||
193,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_251","Your own deeds as an adventurer should serve to attract new recruits─all you need to do is choose from the hopefuls who submit their enlistment papers."
|
||||
194,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_252","By completing categories in your challenge log you will occasionally attract new recruits to your squadron."
|
||||
195,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_260","Have you given any thought to training? Specialized instruction will improve the abilities of individual recruits, but its main purpose is to encourage the growth of the squadron as a whole."
|
||||
196,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_261","When you decide that the squadron's skills could use some sharpening, check the regimen board for a list of available training courses."
|
||||
197,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_262","Aye, as much as I champion learning through doing, there are some things that need to be taught if the troops are to handle the tougher deployments.
|
||||
171,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_192","Completing priority missions earns you special rewards, so be sure to deploy your squadron on these challenging duties."
|
||||
172,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_193","Be aware, however, that a successful completion will lock access to other priority missions until the timer resets."
|
||||
173,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_194","Priority mission status is reset every <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||||
174,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_195","...Ah, and before I forget: there was one other matter to which we must attend."
|
||||
175,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_196","We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> regarding your performance. If you'll permit me..."
|
||||
176,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_197","<Emphasis>For outstanding efforts in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is hereby promoted to <If(GreaterThan(PlayerParameter(52),0))>first storm lieutenant<Else/></If><If(GreaterThan(PlayerParameter(53),0))>first serpent lieutenant<Else/></If><If(GreaterThan(PlayerParameter(54),0))>first flame lieutenant<Else/></If>. Effective immediately.</Emphasis>"
|
||||
177,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_198","A letter of promotion! Congratulations, Commander! And very well deserved, I must say!"
|
||||
178,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_330","We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If>. If you'll permit me..."
|
||||
179,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_331","<Emphasis>For ongoing excellence in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>'s squadron is hereby granted authorization to undertake command missions. Effective immediately.</Emphasis>"
|
||||
180,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_332","Well, an expansion of our sphere of activity! This is proof positive of the company's faith in us, Commander."
|
||||
181,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_333","Conversely, it also means that expectations run higher. Let us set about our task with renewed vigor and continue on our exemplary course!"
|
||||
182,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_334","You now have access to command missions. These duties put you at the head of a four-man unit─yourself and three soldiers─for a foray into an instanced dungeon."
|
||||
183,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_335","Command missions may be undertaken by speaking with the squadron sergeant. Successful completion may yield unique rewards."
|
||||
184,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_336","If you wish to know more, please refer to the squadron guide."
|
||||
185,"TEXT_COMARMGCARMYOFFICER_00342_CAPTURE_UNLOCK",""
|
||||
186,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_210","The squadron has returned from their deployment. Pray look over the report, Commander."
|
||||
187,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_220","...Ah, and before I forget: there was one other matter to which we must attend."
|
||||
188,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_221","We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> regarding your performance. If you'll permit me..."
|
||||
189,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_222","<Emphasis>For outstanding efforts in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is hereby promoted to <If(GreaterThan(PlayerParameter(52),0))>first storm lieutenant<Else/></If><If(GreaterThan(PlayerParameter(53),0))>first serpent lieutenant<Else/></If><If(GreaterThan(PlayerParameter(54),0))>first flame lieutenant<Else/></If>. Effective immediately.</Emphasis>"
|
||||
190,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_223","A letter of promotion! Congratulations, Commander! And very well deserved, I must say!"
|
||||
191,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_230","Greetings, Commander. The squadron is eager to receive your next orders!"
|
||||
192,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_240","Greetings, Commander. The squadron is performing well, but let's keep up the pace! How shall we proceed? Mission deployment or training?"
|
||||
193,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_250","We have three eager recruits, but we need to enlist at least one more member before we can call ourselves a squadron. Let's get this barracks filled, Commander!"
|
||||
194,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_251","Your own deeds as an adventurer should serve to attract new recruits─all you need to do is choose from the hopefuls who submit their enlistment papers."
|
||||
195,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_252","By completing categories in your challenge log you will occasionally attract new recruits to your squadron."
|
||||
196,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_260","Have you given any thought to training? Specialized instruction will improve the abilities of individual recruits, but its main purpose is to encourage the growth of the squadron as a whole."
|
||||
197,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_261","When you decide that the squadron's skills could use some sharpening, check the regimen board for a list of available training courses."
|
||||
198,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_262","Aye, as much as I champion learning through doing, there are some things that need to be taught if the troops are to handle the tougher deployments.
|
||||
“The more ye bleed durin' trainin' the less ye'll bleed on the field!” as my old drill sergeant used to say..."
|
||||
198,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_263","If we want this squadron to be the most elite unit in the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> then we'd best not neglect their military education!"
|
||||
199,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_320","Commander. Our squadron appears to be gaining a solid reputation within the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Flames<Else/></If>."
|
||||
200,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_321","Expectations are high, and I think it's time we deployed the troops on a mission that truly tests the limits of their capabilities."
|
||||
201,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_322","A special promotion mission is currently available in the list of routine missions. Successfully completing this mission will increase your squadron's rank."
|
||||
202,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_100","Welcome to the squadron barracks, Commander! I've been fully debriefed on this new initiative, and stand ready to answer any questions you might have."
|
||||
203,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_136","First and foremost, however, we'll need to increase the number of squadron members. We have three recruits at present, but our squadron won't be ready to deploy until we have at least four."
|
||||
204,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_137","Your own deeds as an adventurer should serve to attract new recruits. All you need to do is choose from the hopefuls who submit their enlistment papers."
|
||||
205,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_110_110","(★未使用/削除予定★)"
|
||||
206,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_110_111","(★未使用/削除予定★)"
|
||||
207,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_101","(★未使用/削除予定★)"
|
||||
208,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_110","Ah, our fledgling squadron's first deployment!"
|
||||
209,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_111","Now, ordinarily I would offer you a list of pre-approved duties to choose from, but I've taken the liberty of arranging a simple mission to ease the recruits into their roles."
|
||||
210,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_112","All you need to do is confirm the squadron members and give the signal to deploy."
|
||||
211,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_120","The order has been given, Commander: the squadron is mission-bound.
|
||||
199,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_263","If we want this squadron to be the most elite unit in the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> then we'd best not neglect their military education!"
|
||||
200,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_320","Commander. Our squadron appears to be gaining a solid reputation within the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Flames<Else/></If>."
|
||||
201,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_321","Expectations are high, and I think it's time we deployed the troops on a mission that truly tests the limits of their capabilities."
|
||||
202,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_322","A special promotion mission is currently available in the list of routine missions. Successfully completing this mission will increase your squadron's rank."
|
||||
203,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_100","Welcome to the squadron barracks, Commander! I've been fully debriefed on this new initiative, and stand ready to answer any questions you might have."
|
||||
204,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_136","First and foremost, however, we'll need to increase the number of squadron members. We have three recruits at present, but our squadron won't be ready to deploy until we have at least four."
|
||||
205,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_137","Your own deeds as an adventurer should serve to attract new recruits. All you need to do is choose from the hopefuls who submit their enlistment papers."
|
||||
206,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_110_110","(★未使用/削除予定★)"
|
||||
207,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_110_111","(★未使用/削除予定★)"
|
||||
208,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_101","(★未使用/削除予定★)"
|
||||
209,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_110","Ah, our fledgling squadron's first deployment!"
|
||||
210,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_111","Now, ordinarily I would offer you a list of pre-approved duties to choose from, but I've taken the liberty of arranging a simple mission to ease the recruits into their roles."
|
||||
211,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_112","All you need to do is confirm the squadron members and give the signal to deploy."
|
||||
212,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_120","The order has been given, Commander: the squadron is mission-bound.
|
||||
...Ah, I should also mention that each deployment is funded by company seals."
|
||||
212,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_121","I've paid what's owed this time around, but the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> requires that their soldiers receive fair compensation. For future deployments, you'll need to pay the recruits yourself, Commander."
|
||||
213,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_122","And now we wait. Once the squadron has returned from their mission, speak to me and I'll provide you with a full report."
|
||||
214,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_124","(★未使用/削除予定★)"
|
||||
215,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_125","(★未使用/削除予定★)"
|
||||
216,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_130","Let's see here...
|
||||
213,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_121","I've paid what's owed this time around, but the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> requires that their soldiers receive fair compensation. For future deployments, you'll need to pay the recruits yourself, Commander."
|
||||
214,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_122","And now we wait. Once the squadron has returned from their mission, speak to me and I'll provide you with a full report."
|
||||
215,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_124","(★未使用/削除予定★)"
|
||||
216,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_125","(★未使用/削除予定★)"
|
||||
217,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_130","Let's see here...
|
||||
Aye, the recruits appear to have carried out their task in a sufficiently competent manner. You'd be surprised at how many privates manage to lose their way on a simple patrol route..."
|
||||
217,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_131","In any case, a small success like this will improve the unit's cohesion and help sharpen their individual skills."
|
||||
218,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_132","(★未使用/削除予定★)"
|
||||
219,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_133","(★未使用/削除予定★)"
|
||||
220,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_110_136","Now let's talk training. Specialized instruction will improve the abilities of individual recruits, but its main purpose is to encourage the growth of the squadron as a whole."
|
||||
221,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_110_137","When you decide that the squadron's skills could use some sharpening, check the regimen board for a list of available training courses."
|
||||
222,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_110_138","Aye, as much as I champion learning through doing, there are some things that need to be taught if the troops are to handle the tougher deployments.
|
||||
218,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_131","In any case, a small success like this will improve the unit's cohesion and help sharpen their individual skills."
|
||||
219,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_132","(★未使用/削除予定★)"
|
||||
220,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_133","(★未使用/削除予定★)"
|
||||
221,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_110_136","Now let's talk training. Specialized instruction will improve the abilities of individual recruits, but its main purpose is to encourage the growth of the squadron as a whole."
|
||||
222,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_110_137","When you decide that the squadron's skills could use some sharpening, check the regimen board for a list of available training courses."
|
||||
223,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_110_138","Aye, as much as I champion learning through doing, there are some things that need to be taught if the troops are to handle the tougher deployments.
|
||||
“The more ye bleed durin' trainin' the less ye'll bleed on the field!” as my old drill sergeant used to say..."
|
||||
223,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_110_139","If we want this squadron to be the most elite unit in the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> then we'd best not neglect their military education!"
|
||||
224,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_150","Our squadron has been improving by leaps and bounds, but I think it's time for the recruits to try their hands at a more challenging deployment. It's the only way they'll learn to push past their limits."
|
||||
225,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_160","Congratulations, Commander! Thanks to your canny leadership, our squadron has proved itself yet again. The higher ups will be throwing some meatier assignments our way now, just you wait and see!"
|
||||
226,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_170","Are you keeping an eye on squadron chemistry, Commander? It's surprising how much better the recruits perform when teamed with members that complement or challenge them."
|
||||
227,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_171","Relationships within a squadron can shift like the winds, though, so pray take that into consideration before ordering a deployment."
|
||||
228,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_180","I can hardly recognize those green recruits we started with, Commander. In fact, I've heard rumors making the rounds in <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> that our squadron is on the short list for the next big assignment..."
|
||||
229,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_190","A close call by all accounts, but the squadron has returned safely from its deployment! Not everyone comes back from a mission like that, and the accolades have been flooding in from our sister companies. You should be proud, Commander!"
|
||||
230,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_195","...Ah, and before I forget: there was one other matter to which we must attend."
|
||||
231,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_196","We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> regarding your performance. If you'll permit me..."
|
||||
232,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_197","<Emphasis>For outstanding efforts in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is hereby promoted to <If(GreaterThan(PlayerParameter(52),0))>first storm lieutenant<Else/></If><If(GreaterThan(PlayerParameter(53),0))>first serpent lieutenant<Else/></If><If(GreaterThan(PlayerParameter(54),0))>first flame lieutenant<Else/></If>. Effective immediately.</Emphasis>"
|
||||
233,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_198","A letter of promotion! Congratulations, Commander! And very well deserved, I must say!"
|
||||
234,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_330","We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If>. If you'll permit me..."
|
||||
235,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_331","<Emphasis>For ongoing excellence in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>'s squadron is hereby granted authorization to undertake command missions. Effective immediately.</Emphasis>"
|
||||
236,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_332","Well, an expansion of our sphere of activity! This is proof positive of the company's faith in us, Commander."
|
||||
237,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_333","Conversely, it also means that expectations run higher. Let us set about our task with renewed vigor and continue on our exemplary course!"
|
||||
238,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_210","The squadron has returned from their deployment. Pray look over the report, Commander."
|
||||
239,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_220","...Ah, and before I forget: there was one other matter to which we must attend."
|
||||
240,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_221","We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> regarding your performance. If you'll permit me..."
|
||||
241,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_222","<Emphasis>For outstanding efforts in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is hereby promoted to <If(GreaterThan(PlayerParameter(52),0))>first storm lieutenant<Else/></If><If(GreaterThan(PlayerParameter(53),0))>first serpent lieutenant<Else/></If><If(GreaterThan(PlayerParameter(54),0))>first flame lieutenant<Else/></If>. Effective immediately.</Emphasis>"
|
||||
242,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_223","A letter of promotion! Congratulations, Commander! And very well deserved, I must say!"
|
||||
243,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_230","Greetings, Commander. The squadron is eager to receive your next orders!"
|
||||
244,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_240","Greetings, Commander. The squadron is performing well, but let's keep up the pace! How shall we proceed? Mission deployment or training?"
|
||||
245,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_250","We have three eager recruits, but we need to enlist at least one more member before we can call ourselves a squadron. Let's get this barracks filled, Commander!"
|
||||
246,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_251","Your own deeds as an adventurer should serve to attract new recruits─all you need to do is choose from the hopefuls who submit their enlistment papers."
|
||||
247,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_260","Have you given any thought to training? Specialized instruction will improve the abilities of individual recruits, but its main purpose is to encourage the growth of the squadron as a whole."
|
||||
248,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_261","When you decide that the squadron's skills could use some sharpening, check the regimen board for a list of available training courses."
|
||||
249,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_262","Aye, as much as I champion learning through doing, there are some things that need to be taught if the troops are to handle the tougher deployments.
|
||||
224,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_110_139","If we want this squadron to be the most elite unit in the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> then we'd best not neglect their military education!"
|
||||
225,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_150","Our squadron has been improving by leaps and bounds, but I think it's time for the recruits to try their hands at a more challenging deployment. It's the only way they'll learn to push past their limits."
|
||||
226,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_160","Congratulations, Commander! Thanks to your canny leadership, our squadron has proved itself yet again. The higher ups will be throwing some meatier assignments our way now, just you wait and see!"
|
||||
227,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_170","Are you keeping an eye on squadron chemistry, Commander? It's surprising how much better the recruits perform when teamed with members that complement or challenge them."
|
||||
228,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_171","Relationships within a squadron can shift like the winds, though, so pray take that into consideration before ordering a deployment."
|
||||
229,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_180","I can hardly recognize those green recruits we started with, Commander. In fact, I've heard rumors making the rounds in <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> that our squadron is on the short list for the next big assignment..."
|
||||
230,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_190","A close call by all accounts, but the squadron has returned safely from its deployment! Not everyone comes back from a mission like that, and the accolades have been flooding in from our sister companies. You should be proud, Commander!"
|
||||
231,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_195","...Ah, and before I forget: there was one other matter to which we must attend."
|
||||
232,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_196","We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> regarding your performance. If you'll permit me..."
|
||||
233,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_197","<Emphasis>For outstanding efforts in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is hereby promoted to <If(GreaterThan(PlayerParameter(52),0))>first storm lieutenant<Else/></If><If(GreaterThan(PlayerParameter(53),0))>first serpent lieutenant<Else/></If><If(GreaterThan(PlayerParameter(54),0))>first flame lieutenant<Else/></If>. Effective immediately.</Emphasis>"
|
||||
234,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_198","A letter of promotion! Congratulations, Commander! And very well deserved, I must say!"
|
||||
235,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_330","We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If>. If you'll permit me..."
|
||||
236,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_331","<Emphasis>For ongoing excellence in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>'s squadron is hereby granted authorization to undertake command missions. Effective immediately.</Emphasis>"
|
||||
237,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_332","Well, an expansion of our sphere of activity! This is proof positive of the company's faith in us, Commander."
|
||||
238,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_333","Conversely, it also means that expectations run higher. Let us set about our task with renewed vigor and continue on our exemplary course!"
|
||||
239,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_210","The squadron has returned from their deployment. Pray look over the report, Commander."
|
||||
240,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_220","...Ah, and before I forget: there was one other matter to which we must attend."
|
||||
241,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_221","We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> regarding your performance. If you'll permit me..."
|
||||
242,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_222","<Emphasis>For outstanding efforts in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is hereby promoted to <If(GreaterThan(PlayerParameter(52),0))>first storm lieutenant<Else/></If><If(GreaterThan(PlayerParameter(53),0))>first serpent lieutenant<Else/></If><If(GreaterThan(PlayerParameter(54),0))>first flame lieutenant<Else/></If>. Effective immediately.</Emphasis>"
|
||||
243,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_223","A letter of promotion! Congratulations, Commander! And very well deserved, I must say!"
|
||||
244,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_230","Greetings, Commander. The squadron is eager to receive your next orders!"
|
||||
245,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_240","Greetings, Commander. The squadron is performing well, but let's keep up the pace! How shall we proceed? Mission deployment or training?"
|
||||
246,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_250","We have three eager recruits, but we need to enlist at least one more member before we can call ourselves a squadron. Let's get this barracks filled, Commander!"
|
||||
247,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_251","Your own deeds as an adventurer should serve to attract new recruits─all you need to do is choose from the hopefuls who submit their enlistment papers."
|
||||
248,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_260","Have you given any thought to training? Specialized instruction will improve the abilities of individual recruits, but its main purpose is to encourage the growth of the squadron as a whole."
|
||||
249,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_261","When you decide that the squadron's skills could use some sharpening, check the regimen board for a list of available training courses."
|
||||
250,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_262","Aye, as much as I champion learning through doing, there are some things that need to be taught if the troops are to handle the tougher deployments.
|
||||
“The more ye bleed durin' trainin' the less ye'll bleed on the field!” as my old drill sergeant used to say..."
|
||||
250,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_263","If we want this squadron to be the most elite unit in the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> then we'd best not neglect their military education!"
|
||||
251,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_320","Commander. Our squadron appears to be gaining a solid reputation within the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Flames<Else/></If>."
|
||||
252,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_321","Expectations are high, and I think it's time we deployed the troops on a mission that truly tests the limits of their capabilities."
|
||||
253,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_100","Welcome to the squadron barracks, Commander! I've been fully debriefed on this new initiative, and stand ready to answer any questions you might have."
|
||||
254,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_136","First and foremost, however, we'll need to increase the number of squadron members. We have three recruits at present, but our squadron won't be ready to deploy until we have at least four."
|
||||
255,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_137","Your own deeds as an adventurer should serve to attract new recruits. All you need to do is choose from the hopefuls who submit their enlistment papers."
|
||||
256,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_210_110","(★未使用/削除予定★)"
|
||||
257,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_210_111","(★未使用/削除予定★)"
|
||||
258,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_101","(★未使用/削除予定★)"
|
||||
259,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_110","Ah, our fledgling squadron's first deployment!"
|
||||
260,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_111","Now, ordinarily I would offer you a list of pre-approved duties to choose from, but I've taken the liberty of arranging a simple mission to ease the recruits into their roles."
|
||||
261,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_112","All you need to do is confirm the squadron members and give the signal to deploy."
|
||||
262,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_120","The order has been given, Commander: the squadron is mission-bound.
|
||||
251,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_263","If we want this squadron to be the most elite unit in the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> then we'd best not neglect their military education!"
|
||||
252,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_320","Commander. Our squadron appears to be gaining a solid reputation within the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Flames<Else/></If>."
|
||||
253,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_321","Expectations are high, and I think it's time we deployed the troops on a mission that truly tests the limits of their capabilities."
|
||||
254,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_100","Welcome to the squadron barracks, Commander! I've been fully debriefed on this new initiative, and stand ready to answer any questions you might have."
|
||||
255,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_136","First and foremost, however, we'll need to increase the number of squadron members. We have three recruits at present, but our squadron won't be ready to deploy until we have at least four."
|
||||
256,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_137","Your own deeds as an adventurer should serve to attract new recruits. All you need to do is choose from the hopefuls who submit their enlistment papers."
|
||||
257,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_210_110","(★未使用/削除予定★)"
|
||||
258,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_210_111","(★未使用/削除予定★)"
|
||||
259,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_101","(★未使用/削除予定★)"
|
||||
260,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_110","Ah, our fledgling squadron's first deployment!"
|
||||
261,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_111","Now, ordinarily I would offer you a list of pre-approved duties to choose from, but I've taken the liberty of arranging a simple mission to ease the recruits into their roles."
|
||||
262,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_112","All you need to do is confirm the squadron members and give the signal to deploy."
|
||||
263,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_120","The order has been given, Commander: the squadron is mission-bound.
|
||||
...Ah, I should also mention that each deployment is funded by company seals."
|
||||
263,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_121","I've paid what's owed this time around, but the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> requires that their soldiers receive fair compensation. For future deployments, you'll need to pay the recruits yourself, Commander."
|
||||
264,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_122","And now we wait. Once the squadron has returned from their mission, speak to me and I'll provide you with a full report."
|
||||
265,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_124","(★未使用/削除予定★)"
|
||||
266,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_125","(★未使用/削除予定★)"
|
||||
267,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_130","Let's see here...
|
||||
264,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_121","I've paid what's owed this time around, but the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> requires that their soldiers receive fair compensation. For future deployments, you'll need to pay the recruits yourself, Commander."
|
||||
265,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_122","And now we wait. Once the squadron has returned from their mission, speak to me and I'll provide you with a full report."
|
||||
266,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_124","(★未使用/削除予定★)"
|
||||
267,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_125","(★未使用/削除予定★)"
|
||||
268,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_130","Let's see here...
|
||||
Aye, the recruits appear to have carried out their task in a sufficiently competent manner. You'd be surprised at how many privates manage to lose their way on a simple patrol route..."
|
||||
268,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_131","In any case, a small success like this will improve the unit's cohesion and help sharpen their individual skills."
|
||||
269,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_132","(★未使用/削除予定★)"
|
||||
270,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_133","(★未使用/削除予定★)"
|
||||
271,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_210_136","Now let's talk training. Specialized instruction will improve the abilities of individual recruits, but its main purpose is to encourage the growth of the squadron as a whole."
|
||||
272,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_210_137","When you decide that the squadron's skills could use some sharpening, check the regimen board for a list of available training courses."
|
||||
273,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_210_138","Aye, as much as I champion learning through doing, there are some things that need to be taught if the troops are to handle the tougher deployments.
|
||||
269,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_131","In any case, a small success like this will improve the unit's cohesion and help sharpen their individual skills."
|
||||
270,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_132","(★未使用/削除予定★)"
|
||||
271,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_133","(★未使用/削除予定★)"
|
||||
272,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_210_136","Now let's talk training. Specialized instruction will improve the abilities of individual recruits, but its main purpose is to encourage the growth of the squadron as a whole."
|
||||
273,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_210_137","When you decide that the squadron's skills could use some sharpening, check the regimen board for a list of available training courses."
|
||||
274,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_210_138","Aye, as much as I champion learning through doing, there are some things that need to be taught if the troops are to handle the tougher deployments.
|
||||
“The more ye bleed durin' trainin' the less ye'll bleed on the field!” as my old drill sergeant used to say..."
|
||||
274,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_210_139","If we want this squadron to be the most elite unit in the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> then we'd best not neglect their military education!"
|
||||
275,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_150","Our squadron has been improving by leaps and bounds, but I think it's time for the recruits to try their hands at a more challenging deployment. It's the only way they'll learn to push past their limits."
|
||||
276,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_160","Congratulations, Commander! Thanks to your canny leadership, our squadron has proved itself yet again. The higher ups will be throwing some meatier assignments our way now, just you wait and see!"
|
||||
277,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_170","Are you keeping an eye on squadron chemistry, Commander? It's surprising how much better the recruits perform when teamed with members that complement or challenge them."
|
||||
278,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_171","Relationships within a squadron can shift like the winds, though, so pray take that into consideration before ordering a deployment."
|
||||
279,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_180","I can hardly recognize those green recruits we started with, Commander. In fact, I've heard rumors making the rounds in <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> that our squadron is on the short list for the next big assignment..."
|
||||
280,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_190","A close call by all accounts, but the squadron has returned safely from its deployment! Not everyone comes back from a mission like that, and the accolades have been flooding in from our sister companies. You should be proud, Commander!"
|
||||
281,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_195","...Ah, and before I forget: there was one other matter to which we must attend."
|
||||
282,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_196","We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> regarding your performance. If you'll permit me..."
|
||||
283,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_197","<Emphasis>For outstanding efforts in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is hereby promoted to <If(GreaterThan(PlayerParameter(52),0))>first storm lieutenant<Else/></If><If(GreaterThan(PlayerParameter(53),0))>first serpent lieutenant<Else/></If><If(GreaterThan(PlayerParameter(54),0))>first flame lieutenant<Else/></If>. Effective immediately.</Emphasis>"
|
||||
284,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_198","A letter of promotion! Congratulations, Commander! And very well deserved, I must say!"
|
||||
285,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_330","We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> regarding your performance. If you'll permit me..."
|
||||
286,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_331","<Emphasis>For ongoing excellence in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>'s squadron is hereby granted authorization to undertake command missions. Effective immediately.</Emphasis>"
|
||||
287,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_332","Well, an expansion of our sphere of activity! This is proof positive of the company's faith in us, Commander."
|
||||
288,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_333","Conversely, it also means that expectations run higher. Let us set about our task with renewed vigor and continue on our exemplary course!"
|
||||
289,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_210","The squadron has returned from their deployment. Pray look over the report, Commander."
|
||||
290,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_220","...Ah, and before I forget: there was one other matter to which we must attend."
|
||||
291,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_221","We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> regarding your performance. If you'll permit me..."
|
||||
292,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_222","<Emphasis>For outstanding efforts in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is hereby promoted to <If(GreaterThan(PlayerParameter(52),0))>first storm lieutenant<Else/></If><If(GreaterThan(PlayerParameter(53),0))>first serpent lieutenant<Else/></If><If(GreaterThan(PlayerParameter(54),0))>first flame lieutenant<Else/></If>. Effective immediately.</Emphasis>"
|
||||
293,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_223","A letter of promotion! Congratulations, Commander! And very well deserved, I must say!"
|
||||
294,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_230","Greetings, Commander. The squadron is eager to receive your next orders!"
|
||||
295,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_240","Greetings, Commander. The squadron is performing well, but let's keep up the pace! How shall we proceed? Mission deployment or training?"
|
||||
296,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_250","We have three eager recruits, but we need to enlist at least one more member before we can call ourselves a squadron. Let's get this barracks filled, Commander!"
|
||||
297,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_251","Your own deeds as an adventurer should serve to attract new recruits─all you need to do is choose from the hopefuls who submit their enlistment papers."
|
||||
298,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_260","Have you given any thought to training? Specialized instruction will improve the abilities of individual recruits, but its main purpose is to encourage the growth of the squadron as a whole."
|
||||
299,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_261","When you decide that the squadron's skills could use some sharpening, check the regimen board for a list of available training courses."
|
||||
300,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_262","Aye, as much as I champion learning through doing, there are some things that need to be taught if the troops are to handle the tougher deployments.
|
||||
275,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_210_139","If we want this squadron to be the most elite unit in the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> then we'd best not neglect their military education!"
|
||||
276,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_150","Our squadron has been improving by leaps and bounds, but I think it's time for the recruits to try their hands at a more challenging deployment. It's the only way they'll learn to push past their limits."
|
||||
277,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_160","Congratulations, Commander! Thanks to your canny leadership, our squadron has proved itself yet again. The higher ups will be throwing some meatier assignments our way now, just you wait and see!"
|
||||
278,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_170","Are you keeping an eye on squadron chemistry, Commander? It's surprising how much better the recruits perform when teamed with members that complement or challenge them."
|
||||
279,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_171","Relationships within a squadron can shift like the winds, though, so pray take that into consideration before ordering a deployment."
|
||||
280,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_180","I can hardly recognize those green recruits we started with, Commander. In fact, I've heard rumors making the rounds in <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> that our squadron is on the short list for the next big assignment..."
|
||||
281,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_190","A close call by all accounts, but the squadron has returned safely from its deployment! Not everyone comes back from a mission like that, and the accolades have been flooding in from our sister companies. You should be proud, Commander!"
|
||||
282,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_195","...Ah, and before I forget: there was one other matter to which we must attend."
|
||||
283,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_196","We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> regarding your performance. If you'll permit me..."
|
||||
284,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_197","<Emphasis>For outstanding efforts in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is hereby promoted to <If(GreaterThan(PlayerParameter(52),0))>first storm lieutenant<Else/></If><If(GreaterThan(PlayerParameter(53),0))>first serpent lieutenant<Else/></If><If(GreaterThan(PlayerParameter(54),0))>first flame lieutenant<Else/></If>. Effective immediately.</Emphasis>"
|
||||
285,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_198","A letter of promotion! Congratulations, Commander! And very well deserved, I must say!"
|
||||
286,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_330","We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> regarding your performance. If you'll permit me..."
|
||||
287,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_331","<Emphasis>For ongoing excellence in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>'s squadron is hereby granted authorization to undertake command missions. Effective immediately.</Emphasis>"
|
||||
288,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_332","Well, an expansion of our sphere of activity! This is proof positive of the company's faith in us, Commander."
|
||||
289,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_333","Conversely, it also means that expectations run higher. Let us set about our task with renewed vigor and continue on our exemplary course!"
|
||||
290,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_210","The squadron has returned from their deployment. Pray look over the report, Commander."
|
||||
291,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_220","...Ah, and before I forget: there was one other matter to which we must attend."
|
||||
292,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_221","We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> regarding your performance. If you'll permit me..."
|
||||
293,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_222","<Emphasis>For outstanding efforts in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is hereby promoted to <If(GreaterThan(PlayerParameter(52),0))>first storm lieutenant<Else/></If><If(GreaterThan(PlayerParameter(53),0))>first serpent lieutenant<Else/></If><If(GreaterThan(PlayerParameter(54),0))>first flame lieutenant<Else/></If>. Effective immediately.</Emphasis>"
|
||||
294,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_223","A letter of promotion! Congratulations, Commander! And very well deserved, I must say!"
|
||||
295,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_230","Greetings, Commander. The squadron is eager to receive your next orders!"
|
||||
296,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_240","Greetings, Commander. The squadron is performing well, but let's keep up the pace! How shall we proceed? Mission deployment or training?"
|
||||
297,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_250","We have three eager recruits, but we need to enlist at least one more member before we can call ourselves a squadron. Let's get this barracks filled, Commander!"
|
||||
298,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_251","Your own deeds as an adventurer should serve to attract new recruits─all you need to do is choose from the hopefuls who submit their enlistment papers."
|
||||
299,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_260","Have you given any thought to training? Specialized instruction will improve the abilities of individual recruits, but its main purpose is to encourage the growth of the squadron as a whole."
|
||||
300,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_261","When you decide that the squadron's skills could use some sharpening, check the regimen board for a list of available training courses."
|
||||
301,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_262","Aye, as much as I champion learning through doing, there are some things that need to be taught if the troops are to handle the tougher deployments.
|
||||
“The more ye bleed durin' trainin' the less ye'll bleed on the field!” as my old drill sergeant used to say..."
|
||||
301,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_263","If we want this squadron to be the most elite unit in the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> then we'd best not neglect their military education!"
|
||||
302,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_320","Commander. Our squadron appears to be gaining a solid reputation within the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Flames<Else/></If>."
|
||||
303,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_321","Expectations are high, and I think it's time we deployed the troops on a mission that truly tests the limits of their capabilities."
|
||||
304,"TEXT_COMARMGCARMYOFFICER_00342_006_001_LIM","(★未使用/削除予定★)"
|
||||
305,"TEXT_COMARMGCARMYOFFICER_00342_006_001_GRD","(★未使用/削除予定★)"
|
||||
306,"TEXT_COMARMGCARMYOFFICER_00342_006_001_ULD","(★未使用/削除予定★)"
|
||||
302,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_263","If we want this squadron to be the most elite unit in the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> then we'd best not neglect their military education!"
|
||||
303,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_320","Commander. Our squadron appears to be gaining a solid reputation within the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Flames<Else/></If>."
|
||||
304,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_321","Expectations are high, and I think it's time we deployed the troops on a mission that truly tests the limits of their capabilities."
|
||||
305,"TEXT_COMARMGCARMYOFFICER_00342_006_001_LIM","(★未使用/削除予定★)"
|
||||
306,"TEXT_COMARMGCARMYOFFICER_00342_006_001_GRD","(★未使用/削除予定★)"
|
||||
307,"TEXT_COMARMGCARMYOFFICER_00342_006_001_ULD","(★未使用/削除予定★)"
|
||||
308,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_400","Commander, the Adder's Nest has sent a new mission our way. I've read the briefing, and it's a tough one. But if we can pull it off... Well, let's just say I think we'll be in for a commendation."
|
||||
309,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_401","By successfully completing command missions at five different locations, you have gained access to a special “flagged mission.”"
|
||||
310,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_402","Due to the exceedingly high difficulty of this mission, however, it is advised that you first improve your squadron members' individual attributes as much as possible before attempting a deployment."
|
||||
311,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_410","Congratulations, Commander! I knew our squadron was up to the task, but there's nothing quite so satisfying as seeing “Mission Successful” at the top of a report."
|
||||
312,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_411","Seems we have a visitor...
|
||||
Come in!"
|
||||
313,"TEXT_COMARMGCARMYOFFICER_00342_SWETHRYKBROOKSTONE_000_412","(-???-)I trust I've found the barracks of Lieutenant <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> and <If(PlayerParameter(4))>her<Else/>his</If> squadron?"
|
||||
314,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_413","Serpent Marshal Brookstone! To what do we owe this honor?"
|
||||
315,"TEXT_COMARMGCARMYOFFICER_00342_SWETHRYKBROOKSTONE_000_414","I heard word the lieutenant had just returned from <If(PlayerParameter(4))>her<Else/>his</If> mission, and I wished to speak with our decorated hero in person."
|
||||
316,"TEXT_COMARMGCARMYOFFICER_00342_SWETHRYKBROOKSTONE_000_415","These are trying times, as you well know, but the valor shown by you and your troops is a source of inspiration for the entire company."
|
||||
317,"TEXT_COMARMGCARMYOFFICER_00342_SWETHRYKBROOKSTONE_000_416","Taking your exemplary service into consideration, we've decided that a moment of recognition is long overdue. Ahem."
|
||||
318,"TEXT_COMARMGCARMYOFFICER_00342_SWETHRYKBROOKSTONE_000_417","<Emphasis>For outstanding efforts in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is hereby promoted to <If(GreaterThan(PlayerParameter(52),0))>storm captain<Else/></If><If(GreaterThan(PlayerParameter(53),0))>serpent captain<Else/></If><If(GreaterThan(PlayerParameter(54),0))>flame captain<Else/></If>. May your deeds be guided by the will of the elementals.</Emphasis>"
|
||||
319,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_418","What did I tell you! I knew a promotion was in the offing. And what an honor that our squadron's success merited a personal visit from the serpent marshal himself!"
|
||||
320,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_419","Congratulations again, Commander. You've proven once again that with the right leadership, this squadron is capable of anything!"
|
||||
321,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_400","Commander, the Maelstrom higher-ups have sent a new mission our way. I've read the briefing, and it's a tough one. But if we can pull it off... Well, let's just say I think we'll be in for a commendation."
|
||||
322,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_410","Congratulations, Commander! I knew our squadron was up to the task, but there's nothing quite so satisfying as seeing “Mission Successful” at the top of a report."
|
||||
323,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_411","Seems we have a visitor...
|
||||
Come in!"
|
||||
324,"TEXT_COMARMGCARMYOFFICER_00342_EYNZAHRSLAFYRSYN_100_412","(-???-)Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I hope I'm not interrupting anything important."
|
||||
325,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_413","Storm Marshal Slafyrsyn! To what do we owe this honor?"
|
||||
326,"TEXT_COMARMGCARMYOFFICER_00342_EYNZAHRSLAFYRSYN_100_414","I'd heard the lieutenant here had returned from <If(PlayerParameter(4))>her<Else/>his</If> mission, and I wished to speak with <If(PlayerParameter(4))>her<Else/>him</If> in person."
|
||||
327,"TEXT_COMARMGCARMYOFFICER_00342_EYNZAHRSLAFYRSYN_100_415","As you well know, there is much to trouble a soldier's heart in these trying times. Yet the valor shown by you and your troops is a constant source of inspiration for many in the Maelstrom."
|
||||
328,"TEXT_COMARMGCARMYOFFICER_00342_EYNZAHRSLAFYRSYN_100_416","And after speaking with my colleagues, we've decided that a little recognition for your efforts is long overdue. A moment, if you will..."
|
||||
329,"TEXT_COMARMGCARMYOFFICER_00342_EYNZAHRSLAFYRSYN_100_417","<Emphasis>For outstanding efforts in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is hereby promoted to <If(GreaterThan(PlayerParameter(52),0))>storm captain<Else/></If><If(GreaterThan(PlayerParameter(53),0))>serpent captain<Else/></If><If(GreaterThan(PlayerParameter(54),0))>flame captain<Else/></If>. May your deeds see the Maelstrom through the rough seas ahead.</Emphasis>"
|
||||
330,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_418","What did I tell you! I knew a promotion was in the offing. And what an honor that our squadron's success merited a personal visit from the storm marshal himself!"
|
||||
331,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_419","Congratulations again, Commander. You've proven once again that with the right leadership, this squadron is capable of anything!"
|
||||
332,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_400","Commander, the Hall of Flames has sent a new mission our way. I've read the briefing, and it's a tough one. But if we can pull it off... Well, let's just say I think we'll be in for a commendation."
|
||||
333,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_410","Congratulations, Commander! I knew our squadron was up to the task, but there's nothing quite so satisfying as seeing “Mission Successful” at the top of a report."
|
||||
334,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_411","Seems we have a visitor...
|
||||
Come in!"
|
||||
335,"TEXT_COMARMGCARMYOFFICER_00342_STILLRIVER_200_412","(-???-)Lieutenant <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>? Good, I thought I'd wandered into the wrong barracks for a moment there."
|
||||
336,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_413","Flame Marshal River! To what do we owe this honor?"
|
||||
337,"TEXT_COMARMGCARMYOFFICER_00342_STILLRIVER_200_414","I'd heard the lieutenant here had returned from <If(PlayerParameter(4))>her<Else/>his</If> mission, and wanted a word with <If(PlayerParameter(4))>her<Else/>him</If> in person."
|
||||
338,"TEXT_COMARMGCARMYOFFICER_00342_STILLRIVER_200_415","As you well know, the world's seen some tough times and there's more lurkin' up ahead. But you and your squadron, well, you've been the inspiration that many soldiers need to carry on."
|
||||
339,"TEXT_COMARMGCARMYOFFICER_00342_STILLRIVER_200_416","I've gone over it with my peers in the Hall of Flames, and we reckon it's high time you were recognized for your efforts. A little quiet, if you will..."
|
||||
340,"TEXT_COMARMGCARMYOFFICER_00342_STILLRIVER_200_417","<Emphasis>For outstanding efforts in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is hereby promoted to <If(GreaterThan(PlayerParameter(52),0))>storm captain<Else/></If><If(GreaterThan(PlayerParameter(53),0))>serpent captain<Else/></If><If(GreaterThan(PlayerParameter(54),0))>flame captain<Else/></If>. May your fire burn ever bright and steady.</Emphasis>"
|
||||
341,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_418","What did I tell you! I knew a promotion was in the offing. And what an honor that our squadron's success merited a personal visit from the flame marshal himself!"
|
||||
342,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_419","Congratulations again, Commander. You've proven once again that with the right leadership, this squadron is capable of anything!"
|
||||
|
||||
|
@@ -24,7 +24,7 @@ Abort training?"
|
||||
16,"TEXT_COMARMGCARMYTRAINING_00344_PLATOONINSTRUCTOR_000_000","Ready to begin the squadron's training, Commander? I think you'll find the course names are fairly self-explanatory."
|
||||
17,"TEXT_COMARMGCARMYTRAINING_00344_SYSTEM_000_001","Training courses will improve squadron attributes, providing increases to the unit's overall physical, mental, and tactical strength."
|
||||
18,"TEXT_COMARMGCARMYTRAINING_00344_SYSTEM_000_002","The focus on which attribute is improved varies from course to course, so consider the values required for completing the more difficult missions when planning a regimen for your recruits."
|
||||
19,"TEXT_COMARMGCARMYTRAINING_00344_SYSTEM_000_003","Each training course takes 1 hour to complete (Earth time). The time remaining until a course is completed can be viewed by opening the <Color(-34022)>Timers</Color> interface located under <Color(-34022)>Duty</Color> in the main menu."
|
||||
19,"TEXT_COMARMGCARMYTRAINING_00344_SYSTEM_000_003","Each training course takes 1 hour to complete (Earth time). The time remaining until a course is completed can be viewed by opening the <72>F201F4</72><73>F201F5</73>Timers<73>01</73><72>01</72> interface located under <72>F201F4</72><73>F201F5</73>Duty<73>01</73><72>01</72> in the main menu."
|
||||
20,"TEXT_COMARMGCARMYTRAINING_00344_SYSTEM_000_004","Examine the regimen board to begin training courses or check training results."
|
||||
21,"TEXT_COMARMGCARMYTRAINING_00344_PLATOONINSTRUCTOR_000_010","It brings a tear to my eye to see how our little recruits have grown...because now we can push them twice as hard! What's next on the agenda, Commander?"
|
||||
22,"TEXT_COMARMGCARMYTRAINING_00344_SYSTEM_000_011","The total value for squadron attributes has reached its maximum limit. Now that this maximum has been reached, any attempt to raise a certain attribute will result in the reduction of another."
|
||||
|
||||
|
@@ -14,195 +14,197 @@ int32,str,str
|
||||
10,"TEXT_CTSSFSCHARACTER1_00386_TOPMENU_000_001","Make a delivery (<Value>IntegerParameter(2)</Value> remaining)."
|
||||
11,"TEXT_CTSSFSCHARACTER1_00386_TOPMENU_000_002","Learn about custom deliveries."
|
||||
12,"TEXT_CTSSFSCHARACTER1_00386_TOPMENU_000_003","Nothing."
|
||||
13,"TEXT_CTSSFSCHARACTER1_00386_GUIDEMENU_000_000","What would you learn more about?"
|
||||
14,"TEXT_CTSSFSCHARACTER1_00386_GUIDEMENU_001_000","Satisfaction level."
|
||||
15,"TEXT_CTSSFSCHARACTER1_00386_GUIDEMENU_007_000","Delivery requirements and rewards."
|
||||
16,"TEXT_CTSSFSCHARACTER1_00386_GUIDEMENU_002_000","Procuring collectables."
|
||||
17,"TEXT_CTSSFSCHARACTER1_00386_GUIDEMENU_003_000","Acquiring materials."
|
||||
18,"TEXT_CTSSFSCHARACTER1_00386_GUIDEMENU_004_000","Increasing the value of crafted collectables."
|
||||
19,"TEXT_CTSSFSCHARACTER1_00386_GUIDEMENU_005_000","Increasing the value of gathered collectables."
|
||||
20,"TEXT_CTSSFSCHARACTER1_00386_GUIDEMENU_006_000","Increasing the value of fish."
|
||||
21,"TEXT_CTSSFSCHARACTER1_00386_GUIDEMENU_CANCEL","Nothing."
|
||||
22,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_001_000","With each successful delivery, Zhloe will come to trust you more and more, leading her to task you with assignments of greater importance. "
|
||||
23,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_001_001","This will be displayed in the form of a gauge atop the Custom Deliveries list. Fill this gauge to the maximum, and Zhloe's <Color(-34022)>satisfaction level</Color>─as represented by little golden hearts─will increase."
|
||||
24,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_001_002","Upon reaching a new <Color(-34022)>satisfaction level</Color>, you will have the opportunity to learn more about Zhloe and the children in her charge."
|
||||
25,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_007_000","In order to deliver an item, you must be its corresponding class and level 55 or above."
|
||||
26,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_007_001","If you are level 69 or below, you will be awarded experience points instead of yellow scrips."
|
||||
27,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_002_000","Should you find yourself unsure as to how to procure a particular item, subcommands and item descriptions can point you in the right direction."
|
||||
28,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_002_001","For Disciple of the Hand items, choosing the <Color(-34022)>Search for Item by Crafting Method</Color> subcommand with the list selected will bring up the crafting log and the recipe for the item in question."
|
||||
29,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_002_002","Likewise, for Disciple of the Land items, choosing the <Color(-34022)>Search for Item by Gathering Method</Color> subcommand will bring up the gathering log."
|
||||
30,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_002_003","For knowledge on fish and fishing holes, refer to the item descriptions displayed when the list is selected."
|
||||
31,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_002_004","The items sought by Zhloe fall into three categories: crafted items (obtainable by Disciples of the Hand), gathered items (obtainable by Disciples of the Land), and fish. Furthermore, Zhloe deals only in <Color(-34022)>collectables</Color>."
|
||||
32,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_003_000","Materials necessary to craft the collectables Zhloe seeks may be purchased from the material supplier in Idyllshire's Freewalks Roundspot."
|
||||
33,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_000","The collectability of crafted items is directly related to its quality. Spare no effort in ensuring that the items you craft are of the highest possible quality, and you will be rewarded accordingly."
|
||||
34,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_001","Broadly speaking, there are two ways to improve the quality of the items you craft. One is to procure high quality materials, and the other is to make skillful use of actions."
|
||||
35,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_002","The <Color(-34022)>Inner Quiet</Color> action will serve you particularly well in synthesizing items of the utmost quality."
|
||||
36,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_003","Begin by executing <Color(-34022)>Inner Quiet</Color>, while taking care that your CP and item durability are sufficient to finish the job."
|
||||
37,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_004","From there, you can employ actions affecting control, then put the final flourish on your masterpiece with <Color(-34022)>Byregot's Brow</Color> or <Color(-34022)>Byregot's Blessing</Color>."
|
||||
38,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_005","There are a host of other actions that can serve to further enhance the quality of items you craft. Once you've mastered the fundamentals, you are encouraged to experiment with varied approaches until you find your preferred crafting approach."
|
||||
39,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_005_000","The collectability of gathered items directly corresponds to their rarity. You can procure items of greater rarity by using <Color(-34022)>Collect</Color> prior to gathering."
|
||||
40,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_005_001","Another effective technique is to use <Color(-34022)>Discerning Eye</Color> followed by <Color(-34022)>Methodical Appraisal</Color>. Try executing this combination three times, while taking care not to inflict too much <Color(-34022)>wear</Color> on the item."
|
||||
41,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_005_002","<Color(-34022)>Utmost Caution</Color> will also serve you well in gathering items of greater rarity. At times when you seek quantity over quality, <Color(-34022)>Impulsive Appraisal</Color> and <Color(-34022)>Single Mind</Color> may prove useful."
|
||||
42,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_005_003","Should you still find the rarity of your gathered items lacking despite your best efforts, you are encouraged to outfit yourself with new gear to increase your <Color(-34022)>perception</Color> and <Color(-34022)>GP</Color>."
|
||||
43,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_006_000","The collectability value of fish follows a simple rule─the bigger, the better."
|
||||
44,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_006_001","Upon arriving at the fishing hole where your desired quarry resides, use the <Color(-34022)>Collect</Color> action, then begin fishing."
|
||||
45,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_006_002","From there, using <Color(-34022)>Patience II</Color> followed by effective hooking actions will increase your chances of reeling in a big one."
|
||||
46,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_006_003","Should you still find yourself catching only small fry, try outfitting yourself with better equipment to raise your <Color(-34022)>perception</Color>."
|
||||
47,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_000","The items sought by Zhloe fall into three categories: crafted items (obtainable by Disciples of the Hand), gathered items (obtainable by Disciples of the Land), and fish. Furthermore, Zhloe deals only in <Color(-34022)>collectables</Color>."
|
||||
48,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_008","In order to deliver an item, you must be its corresponding class and level 55 or above."
|
||||
49,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_009","If you are level 69 or below, you will be awarded experience points instead of yellow scrips."
|
||||
50,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_001","Information on how to find individual items may be found in the following manner."
|
||||
51,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_002","For Disciple of the Hand items, choosing the <Color(-34022)>Search for Item by Crafting Method</Color> subcommand with the list selected will bring up the crafting log and the relevant recipes."
|
||||
52,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_003","Materials necessary to craft these items may be purchased from the material supplier in Idyllshire's Freewalks Roundspot."
|
||||
53,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_004","For Disciple of the Land items, choosing the <Color(-34022)>Search for Item by Gathering Method</Color> subcommand will bring up the gathering log and the recipes in question."
|
||||
54,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_005","For information on fish and fishing holes, refer to the item descriptions displayed within the list itself."
|
||||
55,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_006","The higher an item's collectability, the greater the reward you will earn from Zhloe upon successful delivery."
|
||||
56,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_007","To learn more about collectables and how to increase collectability, speak with Zhloe Aliapoh and select <Color(-34022)>Learn about custom deliveries</Color>."
|
||||
57,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_001_000","In making your first successful delivery, you have begun to earn Zhloe's trust."
|
||||
58,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_001_001","With each successful delivery, Zhloe will grow more and more satisfied with your efforts. Fill the gauge completely and Zhloe's <Color(-34022)>satisfaction level</Color> will increase, giving you the opportunity to learn more about your business partner."
|
||||
59,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_001_002","You can make up to six deliveries in a given week. Deliver the items Zhloe needs, and deliver them often to win the trust and praise of your new business partner!"
|
||||
60,"TEXT_CTSSFSCHARACTER1_00386_WEEKLYLIMIT_000_000","You have delivered the weekly maximum of six items to Zhloe. You may begin making deliveries again starting <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||||
61,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_001_000","With Ishgardians taking a greater and greater interest in foreign nations of late, trinkets and treasures from the Near East are in great demand. This is just what they're looking for!"
|
||||
62,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_001_001","The Coerthas highlands are home to all sorts of treasures of cool, austere beauty. The wealthy patrons of Costa del Sol are sure to pay a good price for something this exotic and enticing!"
|
||||
63,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_001_002","Weaponry, alchemical potations, rations...the Admiral needs all the supplies she can get, and this should serve quite nicely!"
|
||||
64,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_001_003","A present for the children? How kind of you! The mere sight of the box is sure to fill their hearts with joy and wonder. Why, I suppose it will have the same effect on me!"
|
||||
65,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_001_004","More supplies for the orphanage? Zhloe can't thank you enough. Anything you can offer for us is truly, deeply appreciated─by me and the children both!"
|
||||
66,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_002_000","This is a form of ancient currency once minted in Radz–at–Han, said to be a remnant of ancient trade routes long since abandoned. It's sure to strike the fancy of any connoisseur of Near Eastern history."
|
||||
67,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_002_001","Ice stalagmites, formed by the dripping of pure cavern waters over long periods of time, are known for their crystal-clear purity. Speaking of which, what's the difference between a stalagmite and a stalactite again? Either way, this is sure to fetch a good price!"
|
||||
68,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_002_002","This moss is an indispensable ingredient in the brewing of dusken draught, which, as we all know, is <Emphasis>itself</Emphasis> indispensable in...actually, I'm not quite sure. What I <Emphasis>am</Emphasis> sure about is that the Maelstrom's supplier is willing to pay a premium for it!"
|
||||
69,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_002_003","If it's one thing the children love, it's playing with these little glass balls! When I was struggling to put food on their plates, sometimes they would try to swallow them─that wasn't good. But I'm certain that's a thing of the past now!"
|
||||
70,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_002_004","With these seven striking colors, the children will be able to paint anything their little heart's desire! Wouldn't it be sweet if one of them decided to paint a portrait of you or me?"
|
||||
71,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_003_000","Isn't this one so beautiful? It's said they were originally bred by the Sharlayans for research purposes, then released into the sea─by accident or design, none can say. I must say, it looks quite tasty as well!"
|
||||
72,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_003_001","So elegant and limpid, you'd think it was fashioned from solid ice. This is sure to fetch a princely sum from Master Gegeruju!"
|
||||
73,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_003_002","Another key ingredient of dusken draught, red coral is said to be in short supply around La Noscea of late. Fortunately for us, there's plenty to be found high in the skies!"
|
||||
74,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_003_003","T'kebbe and her friends love these little beauties. By putting two of them together, look─you can even make a little heart!"
|
||||
75,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_003_004","Fried river shrimp are the children's favorite supper treat! Raw, boiled and buttered...but especially fried! I'm quite partial to them myself─it's all I can do to keep myself from eating their share!"
|
||||
76,"TEXT_CTSSFSCHARACTER1_00386_JUDGEMENT_ZHLOEALIAPOH_000_000","Now, let's take a closer look! Oh, well...this is certainly, um, nice. Yes, I'm sure that someone...somewhere...would take a liking to this. Sometimes, it's the imperfections that give something extra charm. Like how Zhloe's one crooked tooth makes her that much cuter, you know? Just like that!"
|
||||
77,"TEXT_CTSSFSCHARACTER1_00386_JUDGEMENT_ZHLOEALIAPOH_000_001","Now, let's take a closer look... Why, this is lovely! My customers will be overjoyed to see something so beautiful! I can't thank you enough, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
|
||||
78,"TEXT_CTSSFSCHARACTER1_00386_JUDGEMENT_ZHLOEALIAPOH_000_002","Now, let's take a closer look... Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, it's absolutely stunning! So stunning that it's a shame I have to sell it! But I will make the ultimate sacrifice─for the children!"
|
||||
79,"TEXT_CTSSFSCHARACTER1_00386_JUDGEMENT_ZHLOEALIAPOH_000_003","Let's take a look, now... A present for the children? How terribly thoughtful of you! Thanks to you, this will be one of the happiest days of their lives. I'm sure of it!"
|
||||
80,"TEXT_CTSSFSCHARACTER1_00386_JUDGEMENT_ZHLOEALIAPOH_000_004","Let's see what we have here... More supplies for the orphanage? Oh, thank you ever so much, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Zhloe promises she'll put it to good use!"
|
||||
81,"TEXT_CTSSFSCHARACTER1_00386_FULLBAG_000_000","Unable to obtain your reward. Your inventory is full."
|
||||
82,"TEXT_CTSSFSCHARACTER1_00386_FULLBAG_000_001","To collect your reward, make room in your inventory and speak with Zhloe Aliapoh once more."
|
||||
83,"TEXT_CTSSFSCHARACTER1_00386_BEFRANKUP_ZHLOEALIAPOH_000_000","Thanks to you, I've got so many Near Eastern treasures that I barely have space for them all! Fortunately, Zhloe knows some very wealthy individuals who can hardly wait to take them off her hands. Tee hee!"
|
||||
84,"TEXT_CTSSFSCHARACTER1_00386_BEFRANKUP_ZHLOEALIAPOH_001_000","Thanks to your hard work, Zhloe's practically swimming in souvenirs from the highlands! Why, I can just see the smile on Master Gegeruju's face...and the gil flowing freely from his coffers. Tee hee!"
|
||||
85,"TEXT_CTSSFSCHARACTER1_00386_BEFRANKUP_ZHLOEALIAPOH_002_000","Zhloe is ever, ever so grateful to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Thanks to you, the Maelstrom will have enough materiel to wage a thousand wars! I can just hear the sound of the cannons a-firing and hulls a-cracking! Did I mention that I wanted to be a pirate when I was small?"
|
||||
86,"TEXT_CTSSFSCHARACTER1_00386_BEFRANKUP_ZHLOEALIAPOH_003_000","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, how can Zhloe ever thank you? So many gifts, and every last one of them straight from the heart! The children will know joy and happiness beyond their wildest dreams!"
|
||||
87,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_000","I'm happy to say that your Near Eastern treasures have found no end of fans among the Ishgardian aristocracy!"
|
||||
88,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_001","Why, with only the funds that have poured in thus far, I can safely say that Menphina's Arms will stay welcomingly wide open for...well, at least the next couple of days or so!"
|
||||
89,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_002","But is Zhloe going to rest on her laurels? Perish the thought! Not when there are countless children still yearning for warmth and love! I can count on you...can't I, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
|
||||
90,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_003","Oh, thank you! This calls for a celebration! Why, yes, I think I'll treat myself to that last bite of pineapple pudding I've been saving since last week!"
|
||||
91,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_001_004","If anyone deserves it, it's you, Miss Zhloe! You're always working so hard to put food on our plates."
|
||||
92,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_001_005","Hello, <If(PlayerParameter(4))>lady<Else/>mister</If>. Who are you?"
|
||||
93,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_006","This is <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, a famous adventurer. <If(PlayerParameter(4))>She's<Else/>He's</If> the one who's helping Miss Zhloe turn her trading business around!"
|
||||
94,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_001_007","You're an adventurer, <If(PlayerParameter(4))>Miss<Else/>Mister</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? My mummy and daddy are adventurers, too! I wish you could meet them..."
|
||||
95,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_001_008","Mummy and Daddy are the strongest adventurers I've ever seen! They're always keeping the people of Idyllshire safe from nasty monsters...or at least they were."
|
||||
96,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_001_009","The other day, they went off to hunt something called a “leet mark.” They said they'd be home by sundown, but I haven't seen them since. Miss Zhloe says they probably just got lost. Anyway, I was so scared and lonely all by myself...but then I met Miss Zhloe!"
|
||||
97,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_001_010","She's been so nice to me, just like a big sister! Sometimes she forgets to unlock the door, or feed us, but I know that's just because she's busy. Right, Miss Zhloe? I just met you, <If(PlayerParameter(4))>Miss<Else/>Mister</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, but I like you, too!"
|
||||
98,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_001_011","Anyway, I'm going to go now. My best friend promised she'd tell me a story about dragons, and I just <Emphasis>love</Emphasis> dragons! See you later, Miss Zhloe, <If(PlayerParameter(4))>Miss<Else/>Mister</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
|
||||
99,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_012","That's T'kebbe. Just between the two of us, search parties have been scouring the land for any sign of her parents, but...nothing. I know I shouldn't get the poor girl's hopes up, but I simply haven't the heart to tell her the truth. Besides, Menphina may still work a miracle yet..."
|
||||
100,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_013","The day after her parents disappeared, poor little T'kebbe rushed out from her home to the city gates. She waited there day and night, in the beating rain and blustery wind, just so she could greet her dear mother and father with a smile the very moment they returned home."
|
||||
101,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_014","When I found her, she was sniffling and shivering in the cold...and that was when my inspiration struck. I would start an orphanage, right here in Idyllshire, and take in all the poor children like T'kebbe who were crying out for a gentle helping hand."
|
||||
102,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_015","And that's why I must keep to the task! Menphina's Arms must spread wider and wider, that no child need know such pain and loneliness ever again! <rumble> <rumble> Is it supper time yet?"
|
||||
103,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_000","The souvenirs you brought back from Coerthas have been selling like...er, something that sells a whole lot! Master Gegeruju and his friends at Costa del Sol say that just gazing at them is as refreshing as a cool breeze on a hot summer's day!"
|
||||
104,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_001","Why, the gil's been pouring in day and night, left and right! But that's not all! Now that our finances are under control, I can finally buy the books and writing implements I've had my eyes on for so long!"
|
||||
105,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_002","After all, Zhloe can't very well watch over them forever, can she now? I must help them cultivate their minds, that one day they can strike out and earn their keep on their own. Zhloe was never cut out to be more than a humble merchant, but their future is just full of possibilities. I can't let them down!"
|
||||
106,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_003","And to think that not long ago, I was worried that I wouldn't be able to pay next month's rent. Just look at how far we've come! And it's all thanks to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Zhloe thanks you from the very bottom of her heart!"
|
||||
107,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_004","Today, I think I'll treat myself to a fresh bowl of pineapple pudding! Freshly made three days ago, that is─have to make it last, you know. Anyhow, I know you're doing the hard work, but even I deserve that much, wouldn't you say?"
|
||||
108,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_005","Oh, thank you! The last bowl I had was left over from last month's batch, and it was somewhat lacking in the smoothness one generally associates with pudding. Why, I almost thought I'd crack a tooth!"
|
||||
109,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_006","Not that I <Emphasis>actually</Emphasis> cracked one, of course. See for yourself─Zhloe's smile is as cute as ever! That one tooth that's slightly out of place only adds to the charm! At least, that's what Rowena always told me. Don't you think so, too?"
|
||||
110,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_007","Oh, you're really too sweet! I'll let you in on a secret. From leftover pudding to stale flatbread─no matter how hard a piece of food gets, you can always soften it up by soaking it in hot water!"
|
||||
111,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_008","Of course, it doesn't taste as good then, but at least it's easy on the jaw. And we all have to make sacrifices, right? At least, that's what I tell the children when all I have for their supper is day-old porridge."
|
||||
112,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_000","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You'll be happy to know that Zhloe's instincts were right on the mark once more!"
|
||||
113,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_001","My contact in Limsa tells me that the materiel you collected for the Maelstrom was─and I quote─“a bloody godssend.” Those were the Admiral's own words! Can you believe it? Zhloe still can't believe it! Every piece has been sold off, and at prices that have our coffers overflowing like never before!"
|
||||
114,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_002","Now I can finally provide the children with the life they deserve. One square meal a day to accompany their usual porridge! Blankets and bedding free of mold and moth holes! Shoes with...<gasp>...actual soles!"
|
||||
115,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_003","And finally─finally!─Zhloe can treat herself to a fresh bowl of pineapple pudding every other day!"
|
||||
116,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_Q1_000_000","What will you say?"
|
||||
117,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_A1_000_001","Not <Emphasis>every</Emphasis> day?"
|
||||
118,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_A1_000_002","What will you eat the other day?"
|
||||
119,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_010","Perish the thought, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! How could I even <Emphasis>think</Emphasis> of treating myself to such luxuries when there are children starving in the streets as we speak!? Menphina would never forgive me!"
|
||||
120,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_020","Why...nothing, of course. But don't worry! I just close my eyes, savor the smells wafting in from Adkiragh's kitchen, and chomp my teeth together. If I try <Emphasis>really</Emphasis> hard, I can almost convince myself that I'm dining on a full-course meal!"
|
||||
121,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_004_000","<If(PlayerParameter(4))>Miss<Else/>Mister</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Miss Zhloe! Thank you so, so, <Emphasis>so</Emphasis> much for the presents! This is my best nameday since the time Mummy and Daddy got me a wind-up moogle!"
|
||||
122,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_004_001","My best friend was so happy, too! She said it's the second happiest day of her life, after the day she saw a real, live dragon! Did I tell you how much I love dragons?"
|
||||
123,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_002","You certainly did, T'kebbe! And guess what? Zhloe loves dragons, too! But I'm glad your nameday was a happy one. Just wait and see what I have planned for you next year!"
|
||||
124,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_KHLOEALIAPOH_004_003","Hi Zhloe! I just came to say hi─which I guess I just did! Are you working hard? Khloe's working hard, too! "
|
||||
125,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_KHLOEALIAPOH_004_004","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! What are you─wait, I know! You're working with Zhloe! Zhloe told me she had a new partner, but I didn't know it was you! Until now, I mean!"
|
||||
126,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_KHLOEALIAPOH_004_005","Who's this nice-looking <If(PlayerParameter(4))>woman<Else/>man</If>? Is <If(PlayerParameter(4))>she<Else/>he</If> the one helping you with your business? Khloe wishes she had an adventurer helping her, too!"
|
||||
127,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_006","<If(PlayerParameter(4))>She<Else/>He</If> sure is! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> here has been a godssend─ever since <If(PlayerParameter(4))>she<Else/>he</If> showed up, the gil's been flowing in virtually nonstop!"
|
||||
128,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_KHLOEALIAPOH_004_007","That's wonderful, Zhloe! Oh, oh...! Khloe almost forgot! T'kebbe, guess what? Khloe has a new story for you! I think it might be my best ever! You want to hear it, don't you?"
|
||||
129,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_004_008","Yay! I sure do! Does it have dragons in it? Please say it does!"
|
||||
130,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_004_009","Anyway, we'll be going now. See you around, <If(PlayerParameter(4))>Miss<Else/>Mister</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! And I know you're really, really busy, Miss Zhloe...but please try not to forget our supper tonight, okay?"
|
||||
131,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_020","So <Emphasis>you're</Emphasis> one of the adventurers who's been sharing your tales with my little sister. No wonder her stories have been so exciting of late!"
|
||||
132,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_030","That was my little sister, Khloe. She just loves telling stories!"
|
||||
133,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_050","She's still just a child, but no matter how hard things get, that smile never leaves her face. Even though I know she's lonely, what with her sister always working."
|
||||
134,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_051","Now that we're turning a profit and Menphina's Arms is going strong, I can finally spend more time with her. I'm sure she can't wait to tell me her latest stories, and I can't wait to hear them!"
|
||||
135,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_052","But that doesn't mean Zhloe's closing up shop─not for a second! We may be better off than ever before, but there's always more to be done─for the children, of course. You'll still lend me a helping hand from time to time, won't you?"
|
||||
136,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_053","Oh, thank you ever so much, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Wherever would Zhloe be if it weren't for you? Probably out on the streets, shivering, with nary a bowl of pineapple pudding to be had! Mmm, pineapples..."
|
||||
137,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_100","Thanks to you, we're doing better than we were─at least Zhloe's paying the rent, now!─but I'm afraid to say Menphina's Arms is still a long way from achieving true financial stability."
|
||||
138,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_101","So Zhloe got to thinking: perhaps we've been doing ourselves a disservice by limiting our dealings to the Ishgardian nobility─no matter how wealthy and generous they might be."
|
||||
139,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_102","That's why Zhloe's decided to look the realm over, and look <Emphasis>big</Emphasis>! I'm talking about consortiums, cooperatives, and...conspiracies? Commiserations? That doesn't sound right... Anyway! What I'm trying to say is, I've found a promising new client: Master Gegeruju of Gegeruju Shipping!"
|
||||
140,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_103","Have you been to his resort at Costa del Sol, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? They say the sun shines bright on waters clear, every day of every year! Tee hee! That rhymed, didn't it?"
|
||||
141,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_104","Anyway, I had an idea! What sort of rare trinkets and treasures do you think might tickle the fancy of those who live in a world of endless summer?"
|
||||
142,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_105","If you're thinking “cool and refreshing relics from the bleak, blustery highlands of Coerthas,” then I guess great minds think alike! Yes, this is the perfect opportunity to build upon the foundation we've laid! What do you say, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Are you with me?"
|
||||
143,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_100","Oh, but how far Menphina's Arms has come! From “teetering on the brink of bankruptcy” to “clinging oh-so-desperately to life,” we now find ourselves <Emphasis>this</Emphasis> close to achieving our dream of actual stability! And it's all thanks to you! And me. And our clients, of course. And the children, too! What were we talking about, again?"
|
||||
144,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_101","Oh, that's right! Zhloe's set her sights higher and higher in search of her biggest client yet! You'll never guess who it is!"
|
||||
145,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_102","I'll give you a hint: what begins with a “mmm” sound and rhymes with “aelstrom?” Give up? I'll tell you: the Maelstrom!"
|
||||
146,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_103","A kind regular here at the Hard Place told me that the Admiral's planning to hold a massive war game of sorts. Doesn't that sound fun? And kind of scary. But fun! Anyhow, the word is they're looking for all the equipment they can get their hands on! Cannons, cannonballs...er, more cannons? I have the list around here somewhere..."
|
||||
147,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_104","Anyhow, I'm sure you can see where this is going. If you could procure for me a healthy stock of top-of-the-line naval materiel, I can guarantee you we'll be positively swimming in gil! But hopefully not drowning. Did Zhloe mention that she can't swim?"
|
||||
148,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_105","But where were we? Oh, of course! I've written up a brand new register of items for you to procure. You'll take a look, won't you? Remember, it's not just Zhloe who's counting on you─we must think of the children!"
|
||||
149,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_100","To think Zhloe would live to see the day when Menphina's Arms was finally free of debt! Not that I thought I'd actually <Emphasis>die</Emphasis>, of course. At least, not for a while. I mean, we're all going to die one day, right?"
|
||||
150,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_101","Oh, dear! That conversation took a depressing turn. What I meant to say is, thank you oh so much for all you've done! Thanks to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, business is thriving, and Zhloe can finally keep Menphina's Arms running on her own!"
|
||||
151,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_102","Oh, T'kebbe! What brings you out here? Is something the matter? Oh, no! Did Zhloe forget your <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>supper<Else/>breakfast</If><Else/><If(LessThan(PlayerParameter(11),17))>lunch<Else/>supper</If></If> again?"
|
||||
152,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_003_103","<sniffle> N-No, Miss Zhloe. It's...<sniffle>...it's my friend. I told her my nameday was coming, and...she started crying. She said...<sniffle>...she doesn't know when her nameday is. Then I started crying, too."
|
||||
153,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_003_104","When I first came to Menphina's Arms, I cried in my bed every night. I tried to smile in front of you, Miss Zhloe, but...but...but deep down, I knew that Mummy and Daddy were never coming back."
|
||||
154,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_003_105","But Miss Zhloe was so nice to me, and...and...Khloe would always cheer me up with stories about dragons, and...<sniffle>...before I knew it, I wasn't crying anymore."
|
||||
155,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_003_106","And so...so...I want to do for her what Khloe and Miss Zhloe did for me. But what can I do, Miss Zhloe? If only I could give her <Emphasis>my</Emphasis> nameday, I would, but..."
|
||||
156,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_107","Yes, if only...wait! T'kebbe, you're a genius! Don't you see? We'll just declare your nameday the day of <Emphasis>all</Emphasis> your friends who don't have a nameday of their own! We can all celebrate together, and none of you will have to feel alone! That's such a great idea, I wish I'd thought of it! Or wait...did I?"
|
||||
157,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_003_108","Oh, Miss Zhloe! Can we really? It would make her so, so, happy!"
|
||||
158,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_109","Of course we can! But we're going to need presents! And not just any presents! Presents so delightful that these poor boys and girls will be able to forget...<sniffle>...if only for a day...<sniffle>...all the pain and...<sniffle>...suffering they've endured in their... I'm sorry, I seem to have something in my...<sniffle>...eye..."
|
||||
159,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_110","Get yourself together, Zhloe! Standing around here sniffling isn't going to get anything done! Well now, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I think you know what we have to do. Are you ready to get collecting?"
|
||||
160,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_100","...Ahem! And with that, I would like to announce our latest client. But before I do, I must warn you─she's quite a demanding one!"
|
||||
161,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_101","Our latest client is none other than...me! Tee hee! Weren't expecting that, were you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Why, I think I even surprised myself!"
|
||||
162,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_102","Thanks to all you've done, Menphina's Arms have spread wider than I ever dreamed! But there are just a few more things I need to <Emphasis>truly</Emphasis> make my orphanage all I've ever dreamed. I can count on you, can't I?"
|
||||
163,"TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_000_000","Zhloe Aliapoh is pleased with your efforts. She now considers you a <Color(-34022)>Friend to the Orphanage</Color>!"
|
||||
164,"TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_000_001","Zhloe Aliapoh is delighted with your efforts. She now considers you a <Color(-34022)>Patron of the Orphanage</Color>!"
|
||||
165,"TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_000_002","Zhloe Aliapoh is overjoyed with your efforts. She now considers you a <Color(-34022)>Savior of the Orphanage</Color>!"
|
||||
166,"TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_000_003","Zhloe Aliapoh could not be happier with your efforts. She now considers you a <Color(-34022)>Part of the Family</Color>!"
|
||||
167,"TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_001_001","And yet there is still much work to be done before the finances of Menphina's Arms are stable. To that end, Zhloe Aliapoh has a new favor to ask of you..."
|
||||
168,"TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_001_002","Through your efforts, the finances of Menphina's Arms are now stable. It seems, however, that Zhloe has a different sort of favor to ask of you..."
|
||||
169,"TEXT_CTSSFSCHARACTER1_00386_AFTRANKUP_000_001","The Custom Deliveries list for Zhloe Aliapoh has been updated. To view the new list, speak with Zhloe and select <Color(-34022)>Make a delivery</Color>."
|
||||
170,"TEXT_CTSSFSCHARACTER1_00386_AFTRANKUP_001_001","Future requests will be selected at random from all those you have seen thus far, with the list refreshed once a week (Earth time)."
|
||||
171,"TEXT_CTSSFSCHARACTER1_00386_AFTRANKUP_001_002","You may review the items currently in demand at any time by speaking with Zhloe and selecting <Color(-34022)>Make a delivery</Color>."
|
||||
172,"TEXT_CTSSFSCHARACTER1_00386_AFTRANKUP_001_003","Note that orphanage donations, rainbow pigment, and river shrimp will earn you particularly handsome rewards. Whenever they make an appearance, the effort to procure them will be worth your while."
|
||||
173,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_001_000","Why, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You've been working your tail off this week, haven't you? Speaking of tails, I really wish the orphan boys would stop pulling mine. Don't they realize how much that hurts?"
|
||||
174,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_001_001","Anyway, I think you've earned yourself a much-needed rest. Don't go too far, though─Zhloe's counting on you to help keep Menphina's Arms going strong!"
|
||||
175,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_002_000","Working as hard as ever, I see! Wherever would Zhloe be without you? Out on the street eating stale flatbread and month-old pineapple pudding, that's where!"
|
||||
176,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_002_001","Still, don't forget to give yourself a rest from time to time! Can I interest you in a bowl of pineapple pudding? <sniff> <sniff> I don't <Emphasis>think</Emphasis> it's rotten yet."
|
||||
177,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_003_000","Phew! We outdid ourselves this week, didn't we, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
|
||||
178,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_003_001","I can't wait to get back to Menphina's Arms and take a nice, long bath. Oh! And I mustn't forget the children's mealtime. Got that, Zhloe? Don't forget to feed the children... Don't forget to feed the children..."
|
||||
179,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_003_002","Oh dear! Was I talking to myself again? Sorry about that. You take care of yourself, too! And don't forget to feed your children...er, if you have children. You don't have children, do you?"
|
||||
180,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_004_000","Perfect! This should make a lovely addition to Zhloe's inventory."
|
||||
181,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_004_001","I must say, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I've never seen treasures quite so exquisite as those you've procured for me. Why, you might be the most crafter, gatherer, and fisherer that I've met since...well, ever! Wait, did I just say “fisherer?” That's not a word...is it?"
|
||||
182,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_004_002","Compared to that, my own skills as a trader leave something to be desired. But is Zhloe going to give up? Not on your life! The children are depending on me! Wait...did I forget to feed them <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>supper<Else/>breakfast</If><Else/><If(LessThan(PlayerParameter(11),17))>lunch<Else/>supper</If></If> again?"
|
||||
183,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_000","Thank you for another batch of lovely treasures, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
|
||||
184,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_001","It's strange. Even though I'm doing the selling and you're doing the crafting, gathering, and, uh, fisherering, I feel like I've learned so much from you!"
|
||||
185,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_002","But there's still so, so much more to learn if I want to be half the trader that Rowena is. That's why I'm so happy that you've promised to keep helping me!"
|
||||
186,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_003","Wait, that wasn't just me talking to myself, right? This may come as a surprise, but I have a tendency to do that from time to time. You <Emphasis>did</Emphasis> promise, didn't you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
|
||||
187,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_Q1_000_000","What will you say?"
|
||||
188,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_A1_000_001","But of course!"
|
||||
189,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_A1_000_002","Actually, about that..."
|
||||
190,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_010","Oh, thank you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You're such a wonderful role model for me. I'll be watching you closer than ever to see just how I should carry and conduct myself!"
|
||||
191,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_011","Wait! Don't move yet! I'm watching...watching...watching...still watching! Okay, that should do for now. Carry on!"
|
||||
192,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_020","Wh-What!? Y-You're quitting? But why!? Could it be that Zhloe isn't as charming as she thought she was? Impossible! But how, then, to explain your completely inexplicable reaction?"
|
||||
193,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_021","...But of <Emphasis>course</Emphasis>! You must be joking with me! Tee hee! That's the best joke I heard since Adkiragh told me I talk funny. How sweet you all are, always doing whatever you can to keep Zhloe's spirits high!"
|
||||
194,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_000","Thank you oh so much, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Just when I thought you'd done it all, you still manage to amaze me!"
|
||||
195,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_001","But to be honest, sometimes I worry. You've done so much for Zhloe, but what has Zhloe really done for you? I like working with you, but I wouldn't want you to waste your time unless <Emphasis>you</Emphasis> like working with me, too."
|
||||
196,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_002","You can be honest with Zhloe. She's strong. She can take it. Has our little partnership been as fun and fruitful for you as it has for me?"
|
||||
197,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_003","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You have no idea how happy that makes me! I feel like I could soar high into the heavens on the wings of your words!"
|
||||
198,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_004","Why, I'm so happy I just might treat myself to a fresh bowl of pineapple pudding! Even better, a fresh pineapple! With the skin, leaves, and all!"
|
||||
199,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_Q2_000_000","What will you say?"
|
||||
200,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_A2_000_001","I don't think that's a good idea..."
|
||||
201,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_A2_000_002","Um...enjoy?"
|
||||
202,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_010","Heavens, what am I saying!? Forgive me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Your gesture of admiration so moved me that I got ahead of myself for a moment there. It may surprise you to hear this, but I have a tendency to do that from time to time."
|
||||
203,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_011","That's strange. You don't look particularly surprised. Anyhow, I look forward to a long and fruitful partnership for many moons to come!"
|
||||
204,"TEXT_CTSSFSCHARACTER1_00386_AFTWEEKLY_000_000","You have delivered the weekly maximum of six items to Zhloe. You may begin making deliveries again starting <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||||
13,"TEXT_CTSSFSCHARACTER1_00386_TOPMENU_000_004","Cast glamour on Zhloe Aliapoh."
|
||||
14,"TEXT_CTSSFSCHARACTER1_00386_GUIDEMENU_000_000","What would you learn more about?"
|
||||
15,"TEXT_CTSSFSCHARACTER1_00386_GUIDEMENU_001_000","Satisfaction level."
|
||||
16,"TEXT_CTSSFSCHARACTER1_00386_GUIDEMENU_007_000","Delivery requirements and rewards."
|
||||
17,"TEXT_CTSSFSCHARACTER1_00386_GUIDEMENU_002_000","Procuring collectables."
|
||||
18,"TEXT_CTSSFSCHARACTER1_00386_GUIDEMENU_003_000","Acquiring materials."
|
||||
19,"TEXT_CTSSFSCHARACTER1_00386_GUIDEMENU_004_000","Increasing the value of crafted collectables."
|
||||
20,"TEXT_CTSSFSCHARACTER1_00386_GUIDEMENU_005_000","Increasing the value of gathered collectables."
|
||||
21,"TEXT_CTSSFSCHARACTER1_00386_GUIDEMENU_006_000","Increasing the value of fish."
|
||||
22,"TEXT_CTSSFSCHARACTER1_00386_GUIDEMENU_CANCEL","Nothing."
|
||||
23,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_001_000","With each successful delivery, Zhloe will come to trust you more and more, leading her to task you with assignments of greater importance. "
|
||||
24,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_001_001","This will be displayed in the form of a gauge atop the Custom Deliveries list. Fill this gauge to the maximum, and Zhloe's <72>F201F4</72><73>F201F5</73>satisfaction level<73>01</73><72>01</72>─as represented by little golden hearts─will increase."
|
||||
25,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_001_002","Upon reaching a new <72>F201F4</72><73>F201F5</73>satisfaction level<73>01</73><72>01</72>, you will have the opportunity to learn more about Zhloe and the children in her charge."
|
||||
26,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_007_000","In order to deliver an item, you must be its corresponding class and level 55 or above."
|
||||
27,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_007_001","If you are level 69 or below, you will be awarded experience points instead of yellow scrips."
|
||||
28,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_002_000","Should you find yourself unsure as to how to procure a particular item, subcommands and item descriptions can point you in the right direction."
|
||||
29,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_002_001","For Disciple of the Hand items, choosing the <72>F201F4</72><73>F201F5</73>Search for Item by Crafting Method<73>01</73><72>01</72> subcommand with the list selected will bring up the crafting log and the recipe for the item in question."
|
||||
30,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_002_002","Likewise, for Disciple of the Land items, choosing the <72>F201F4</72><73>F201F5</73>Search for Item by Gathering Method<73>01</73><72>01</72> subcommand will bring up the gathering log."
|
||||
31,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_002_003","For knowledge on fish and fishing holes, refer to the item descriptions displayed when the list is selected."
|
||||
32,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_002_004","The items sought by Zhloe fall into three categories: crafted items (obtainable by Disciples of the Hand), gathered items (obtainable by Disciples of the Land), and fish. Furthermore, Zhloe deals only in <72>F201F4</72><73>F201F5</73>collectables<73>01</73><72>01</72>."
|
||||
33,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_003_000","Materials necessary to craft the collectables Zhloe seeks may be purchased from the material supplier in Idyllshire's Freewalks Roundspot."
|
||||
34,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_000","The collectability of crafted items is directly related to its quality. Spare no effort in ensuring that the items you craft are of the highest possible quality, and you will be rewarded accordingly."
|
||||
35,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_001","Broadly speaking, there are two ways to improve the quality of the items you craft. One is to procure high quality materials, and the other is to make skillful use of actions."
|
||||
36,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_002","The <72>F201F4</72><73>F201F5</73>Inner Quiet<73>01</73><72>01</72> action will serve you particularly well in synthesizing items of the utmost quality."
|
||||
37,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_003","Begin by executing <72>F201F4</72><73>F201F5</73>Inner Quiet<73>01</73><72>01</72>, while taking care that your CP and item durability are sufficient to finish the job."
|
||||
38,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_004","From there, you can employ actions affecting control, then put the final flourish on your masterpiece with <72>F201F4</72><73>F201F5</73>Byregot's Brow<73>01</73><72>01</72> or <72>F201F4</72><73>F201F5</73>Byregot's Blessing<73>01</73><72>01</72>."
|
||||
39,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_005","There are a host of other actions that can serve to further enhance the quality of items you craft. Once you've mastered the fundamentals, you are encouraged to experiment with varied approaches until you find your preferred crafting approach."
|
||||
40,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_005_000","The collectability of gathered items directly corresponds to their rarity. You can procure items of greater rarity by using <72>F201F4</72><73>F201F5</73>Collect<73>01</73><72>01</72> prior to gathering."
|
||||
41,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_005_001","Another effective technique is to use <72>F201F4</72><73>F201F5</73>Discerning Eye<73>01</73><72>01</72> followed by <72>F201F4</72><73>F201F5</73>Methodical Appraisal<73>01</73><72>01</72>. Try executing this combination three times, while taking care not to inflict too much <72>F201F4</72><73>F201F5</73>wear<73>01</73><72>01</72> on the item."
|
||||
42,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_005_002","<72>F201F4</72><73>F201F5</73>Utmost Caution<73>01</73><72>01</72> will also serve you well in gathering items of greater rarity. At times when you seek quantity over quality, <72>F201F4</72><73>F201F5</73>Impulsive Appraisal<73>01</73><72>01</72> and <72>F201F4</72><73>F201F5</73>Single Mind<73>01</73><72>01</72> may prove useful."
|
||||
43,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_005_003","Should you still find the rarity of your gathered items lacking despite your best efforts, you are encouraged to outfit yourself with new gear to increase your <72>F201F4</72><73>F201F5</73>perception<73>01</73><72>01</72> and <72>F201F4</72><73>F201F5</73>GP<73>01</73><72>01</72>."
|
||||
44,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_006_000","The collectability value of fish follows a simple rule─the bigger, the better."
|
||||
45,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_006_001","Upon arriving at the fishing hole where your desired quarry resides, use the <72>F201F4</72><73>F201F5</73>Collect<73>01</73><72>01</72> action, then begin fishing."
|
||||
46,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_006_002","From there, using <72>F201F4</72><73>F201F5</73>Patience II<73>01</73><72>01</72> followed by effective hooking actions will increase your chances of reeling in a big one."
|
||||
47,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_006_003","Should you still find yourself catching only small fry, try outfitting yourself with better equipment to raise your <72>F201F4</72><73>F201F5</73>perception<73>01</73><72>01</72>."
|
||||
48,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_000","The items sought by Zhloe fall into three categories: crafted items (obtainable by Disciples of the Hand), gathered items (obtainable by Disciples of the Land), and fish. Furthermore, Zhloe deals only in <72>F201F4</72><73>F201F5</73>collectables<73>01</73><72>01</72>."
|
||||
49,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_008","In order to deliver an item, you must be its corresponding class and level 55 or above."
|
||||
50,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_009","If you are level 69 or below, you will be awarded experience points instead of yellow scrips."
|
||||
51,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_001","Information on how to find individual items may be found in the following manner."
|
||||
52,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_002","For Disciple of the Hand items, choosing the <72>F201F4</72><73>F201F5</73>Search for Item by Crafting Method<73>01</73><72>01</72> subcommand with the list selected will bring up the crafting log and the relevant recipes."
|
||||
53,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_003","Materials necessary to craft these items may be purchased from the material supplier in Idyllshire's Freewalks Roundspot."
|
||||
54,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_004","For Disciple of the Land items, choosing the <72>F201F4</72><73>F201F5</73>Search for Item by Gathering Method<73>01</73><72>01</72> subcommand will bring up the gathering log and the recipes in question."
|
||||
55,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_005","For information on fish and fishing holes, refer to the item descriptions displayed within the list itself."
|
||||
56,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_006","The higher an item's collectability, the greater the reward you will earn from Zhloe upon successful delivery."
|
||||
57,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_007","To learn more about collectables and how to increase collectability, speak with Zhloe Aliapoh and select <72>F201F4</72><73>F201F5</73>Learn about custom deliveries<73>01</73><72>01</72>."
|
||||
58,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_001_000","In making your first successful delivery, you have begun to earn Zhloe's trust."
|
||||
59,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_001_001","With each successful delivery, Zhloe will grow more and more satisfied with your efforts. Fill the gauge completely and Zhloe's <72>F201F4</72><73>F201F5</73>satisfaction level<73>01</73><72>01</72> will increase, giving you the opportunity to learn more about your business partner."
|
||||
60,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_001_002","You can make up to six deliveries in a given week. Deliver the items Zhloe needs, and deliver them often to win the trust and praise of your new business partner!"
|
||||
61,"TEXT_CTSSFSCHARACTER1_00386_WEEKLYLIMIT_000_000","You have reached the weekly limit for deliveries to Zhloe Aliapoh. You may begin again starting <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||||
62,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_001_000","With Ishgardians taking a greater and greater interest in foreign nations of late, trinkets and treasures from the Near East are in great demand. This is just what they're looking for!"
|
||||
63,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_001_001","The Coerthas highlands are home to all sorts of treasures of cool, austere beauty. The wealthy patrons of Costa del Sol are sure to pay a good price for something this exotic and enticing!"
|
||||
64,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_001_002","Weaponry, alchemical potations, rations...the Admiral needs all the supplies she can get, and this should serve quite nicely!"
|
||||
65,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_001_003","A present for the children? How kind of you! The mere sight of the box is sure to fill their hearts with joy and wonder. Why, I suppose it will have the same effect on me!"
|
||||
66,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_001_004","More supplies for the orphanage? Zhloe can't thank you enough. Anything you can offer for us is truly, deeply appreciated─by me and the children both!"
|
||||
67,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_002_000","This is a form of ancient currency once minted in Radz–at–Han, said to be a remnant of ancient trade routes long since abandoned. It's sure to strike the fancy of any connoisseur of Near Eastern history."
|
||||
68,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_002_001","Ice stalagmites, formed by the dripping of pure cavern waters over long periods of time, are known for their crystal-clear purity. Speaking of which, what's the difference between a stalagmite and a stalactite again? Either way, this is sure to fetch a good price!"
|
||||
69,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_002_002","This moss is an indispensable ingredient in the brewing of dusken draught, which, as we all know, is <Emphasis>itself</Emphasis> indispensable in...actually, I'm not quite sure. What I <Emphasis>am</Emphasis> sure about is that the Maelstrom's supplier is willing to pay a premium for it!"
|
||||
70,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_002_003","If it's one thing the children love, it's playing with these little glass balls! When I was struggling to put food on their plates, sometimes they would try to swallow them─that wasn't good. But I'm certain that's a thing of the past now!"
|
||||
71,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_002_004","With these seven striking colors, the children will be able to paint anything their little heart's desire! Wouldn't it be sweet if one of them decided to paint a portrait of you or me?"
|
||||
72,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_003_000","Isn't this one so beautiful? It's said they were originally bred by the Sharlayans for research purposes, then released into the sea─by accident or design, none can say. I must say, it looks quite tasty as well!"
|
||||
73,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_003_001","So elegant and limpid, you'd think it was fashioned from solid ice. This is sure to fetch a princely sum from Master Gegeruju!"
|
||||
74,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_003_002","Another key ingredient of dusken draught, red coral is said to be in short supply around La Noscea of late. Fortunately for us, there's plenty to be found high in the skies!"
|
||||
75,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_003_003","T'kebbe and her friends love these little beauties. By putting two of them together, look─you can even make a little heart!"
|
||||
76,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_003_004","Fried river shrimp are the children's favorite supper treat! Raw, boiled and buttered...but especially fried! I'm quite partial to them myself─it's all I can do to keep myself from eating their share!"
|
||||
77,"TEXT_CTSSFSCHARACTER1_00386_JUDGEMENT_ZHLOEALIAPOH_000_000","Now, let's take a closer look! Oh, well...this is certainly, um, nice. Yes, I'm sure that someone...somewhere...would take a liking to this. Sometimes, it's the imperfections that give something extra charm. Like how Zhloe's one crooked tooth makes her that much cuter, you know? Just like that!"
|
||||
78,"TEXT_CTSSFSCHARACTER1_00386_JUDGEMENT_ZHLOEALIAPOH_000_001","Now, let's take a closer look... Why, this is lovely! My customers will be overjoyed to see something so beautiful! I can't thank you enough, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
|
||||
79,"TEXT_CTSSFSCHARACTER1_00386_JUDGEMENT_ZHLOEALIAPOH_000_002","Now, let's take a closer look... Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, it's absolutely stunning! So stunning that it's a shame I have to sell it! But I will make the ultimate sacrifice─for the children!"
|
||||
80,"TEXT_CTSSFSCHARACTER1_00386_JUDGEMENT_ZHLOEALIAPOH_000_003","Let's take a look, now... A present for the children? How terribly thoughtful of you! Thanks to you, this will be one of the happiest days of their lives. I'm sure of it!"
|
||||
81,"TEXT_CTSSFSCHARACTER1_00386_JUDGEMENT_ZHLOEALIAPOH_000_004","Let's see what we have here... More supplies for the orphanage? Oh, thank you ever so much, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Zhloe promises she'll put it to good use!"
|
||||
82,"TEXT_CTSSFSCHARACTER1_00386_FULLBAG_000_000","Unable to obtain your reward. Your inventory is full."
|
||||
83,"TEXT_CTSSFSCHARACTER1_00386_FULLBAG_000_001","To collect your reward, make room in your inventory and speak with Zhloe Aliapoh once more."
|
||||
84,"TEXT_CTSSFSCHARACTER1_00386_BEFRANKUP_ZHLOEALIAPOH_000_000","Thanks to you, I've got so many Near Eastern treasures that I barely have space for them all! Fortunately, Zhloe knows some very wealthy individuals who can hardly wait to take them off her hands. Tee hee!"
|
||||
85,"TEXT_CTSSFSCHARACTER1_00386_BEFRANKUP_ZHLOEALIAPOH_001_000","Thanks to your hard work, Zhloe's practically swimming in souvenirs from the highlands! Why, I can just see the smile on Master Gegeruju's face...and the gil flowing freely from his coffers. Tee hee!"
|
||||
86,"TEXT_CTSSFSCHARACTER1_00386_BEFRANKUP_ZHLOEALIAPOH_002_000","Zhloe is ever, ever so grateful to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Thanks to you, the Maelstrom will have enough materiel to wage a thousand wars! I can just hear the sound of the cannons a-firing and hulls a-cracking! Did I mention that I wanted to be a pirate when I was small?"
|
||||
87,"TEXT_CTSSFSCHARACTER1_00386_BEFRANKUP_ZHLOEALIAPOH_003_000","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, how can Zhloe ever thank you? So many gifts, and every last one of them straight from the heart! The children will know joy and happiness beyond their wildest dreams!"
|
||||
88,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_000","I'm happy to say that your Near Eastern treasures have found no end of fans among the Ishgardian aristocracy!"
|
||||
89,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_001","Why, with only the funds that have poured in thus far, I can safely say that Menphina's Arms will stay welcomingly wide open for...well, at least the next couple of days or so!"
|
||||
90,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_002","But is Zhloe going to rest on her laurels? Perish the thought! Not when there are countless children still yearning for warmth and love! I can count on you...can't I, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
|
||||
91,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_003","Oh, thank you! This calls for a celebration! Why, yes, I think I'll treat myself to that last bite of pineapple pudding I've been saving since last week!"
|
||||
92,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_001_004","If anyone deserves it, it's you, Miss Zhloe! You're always working so hard to put food on our plates."
|
||||
93,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_001_005","Hello, <If(PlayerParameter(4))>lady<Else/>mister</If>. Who are you?"
|
||||
94,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_006","This is <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, a famous adventurer. <If(PlayerParameter(4))>She's<Else/>He's</If> the one who's helping Miss Zhloe turn her trading business around!"
|
||||
95,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_001_007","You're an adventurer, <If(PlayerParameter(4))>Miss<Else/>Mister</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? My mummy and daddy are adventurers, too! I wish you could meet them..."
|
||||
96,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_001_008","Mummy and Daddy are the strongest adventurers I've ever seen! They're always keeping the people of Idyllshire safe from nasty monsters...or at least they were."
|
||||
97,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_001_009","The other day, they went off to hunt something called a “leet mark.” They said they'd be home by sundown, but I haven't seen them since. Miss Zhloe says they probably just got lost. Anyway, I was so scared and lonely all by myself...but then I met Miss Zhloe!"
|
||||
98,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_001_010","She's been so nice to me, just like a big sister! Sometimes she forgets to unlock the door, or feed us, but I know that's just because she's busy. Right, Miss Zhloe? I just met you, <If(PlayerParameter(4))>Miss<Else/>Mister</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, but I like you, too!"
|
||||
99,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_001_011","Anyway, I'm going to go now. My best friend promised she'd tell me a story about dragons, and I just <Emphasis>love</Emphasis> dragons! See you later, Miss Zhloe, <If(PlayerParameter(4))>Miss<Else/>Mister</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
|
||||
100,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_012","That's T'kebbe. Just between the two of us, search parties have been scouring the land for any sign of her parents, but...nothing. I know I shouldn't get the poor girl's hopes up, but I simply haven't the heart to tell her the truth. Besides, Menphina may still work a miracle yet..."
|
||||
101,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_013","The day after her parents disappeared, poor little T'kebbe rushed out from her home to the city gates. She waited there day and night, in the beating rain and blustery wind, just so she could greet her dear mother and father with a smile the very moment they returned home."
|
||||
102,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_014","When I found her, she was sniffling and shivering in the cold...and that was when my inspiration struck. I would start an orphanage, right here in Idyllshire, and take in all the poor children like T'kebbe who were crying out for a gentle helping hand."
|
||||
103,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_015","And that's why I must keep to the task! Menphina's Arms must spread wider and wider, that no child need know such pain and loneliness ever again! <rumble> <rumble> Is it supper time yet?"
|
||||
104,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_000","The souvenirs you brought back from Coerthas have been selling like...er, something that sells a whole lot! Master Gegeruju and his friends at Costa del Sol say that just gazing at them is as refreshing as a cool breeze on a hot summer's day!"
|
||||
105,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_001","Why, the gil's been pouring in day and night, left and right! But that's not all! Now that our finances are under control, I can finally buy the books and writing implements I've had my eyes on for so long!"
|
||||
106,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_002","After all, Zhloe can't very well watch over them forever, can she now? I must help them cultivate their minds, that one day they can strike out and earn their keep on their own. Zhloe was never cut out to be more than a humble merchant, but their future is just full of possibilities. I can't let them down!"
|
||||
107,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_003","And to think that not long ago, I was worried that I wouldn't be able to pay next month's rent. Just look at how far we've come! And it's all thanks to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Zhloe thanks you from the very bottom of her heart!"
|
||||
108,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_004","Today, I think I'll treat myself to a fresh bowl of pineapple pudding! Freshly made three days ago, that is─have to make it last, you know. Anyhow, I know you're doing the hard work, but even I deserve that much, wouldn't you say?"
|
||||
109,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_005","Oh, thank you! The last bowl I had was left over from last month's batch, and it was somewhat lacking in the smoothness one generally associates with pudding. Why, I almost thought I'd crack a tooth!"
|
||||
110,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_006","Not that I <Emphasis>actually</Emphasis> cracked one, of course. See for yourself─Zhloe's smile is as cute as ever! That one tooth that's slightly out of place only adds to the charm! At least, that's what Rowena always told me. Don't you think so, too?"
|
||||
111,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_007","Oh, you're really too sweet! I'll let you in on a secret. From leftover pudding to stale flatbread─no matter how hard a piece of food gets, you can always soften it up by soaking it in hot water!"
|
||||
112,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_008","Of course, it doesn't taste as good then, but at least it's easy on the jaw. And we all have to make sacrifices, right? At least, that's what I tell the children when all I have for their supper is day-old porridge."
|
||||
113,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_000","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You'll be happy to know that Zhloe's instincts were right on the mark once more!"
|
||||
114,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_001","My contact in Limsa tells me that the materiel you collected for the Maelstrom was─and I quote─“a bloody godssend.” Those were the Admiral's own words! Can you believe it? Zhloe still can't believe it! Every piece has been sold off, and at prices that have our coffers overflowing like never before!"
|
||||
115,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_002","Now I can finally provide the children with the life they deserve. One square meal a day to accompany their usual porridge! Blankets and bedding free of mold and moth holes! Shoes with...<gasp>...actual soles!"
|
||||
116,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_003","And finally─finally!─Zhloe can treat herself to a fresh bowl of pineapple pudding every other day!"
|
||||
117,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_Q1_000_000","What will you say?"
|
||||
118,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_A1_000_001","Not <Emphasis>every</Emphasis> day?"
|
||||
119,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_A1_000_002","What will you eat the other day?"
|
||||
120,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_010","Perish the thought, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! How could I even <Emphasis>think</Emphasis> of treating myself to such luxuries when there are children starving in the streets as we speak!? Menphina would never forgive me!"
|
||||
121,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_020","Why...nothing, of course. But don't worry! I just close my eyes, savor the smells wafting in from Adkiragh's kitchen, and chomp my teeth together. If I try <Emphasis>really</Emphasis> hard, I can almost convince myself that I'm dining on a full-course meal!"
|
||||
122,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_004_000","<If(PlayerParameter(4))>Miss<Else/>Mister</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Miss Zhloe! Thank you so, so, <Emphasis>so</Emphasis> much for the presents! This is my best nameday since the time Mummy and Daddy got me a wind-up moogle!"
|
||||
123,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_004_001","My best friend was so happy, too! She said it's the second happiest day of her life, after the day she saw a real, live dragon! Did I tell you how much I love dragons?"
|
||||
124,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_002","You certainly did, T'kebbe! And guess what? Zhloe loves dragons, too! But I'm glad your nameday was a happy one. Just wait and see what I have planned for you next year!"
|
||||
125,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_KHLOEALIAPOH_004_003","Hi Zhloe! I just came to say hi─which I guess I just did! Are you working hard? Khloe's working hard, too! "
|
||||
126,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_KHLOEALIAPOH_004_004","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! What are you─wait, I know! You're working with Zhloe! Zhloe told me she had a new partner, but I didn't know it was you! Until now, I mean!"
|
||||
127,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_KHLOEALIAPOH_004_005","Who's this nice-looking <If(PlayerParameter(4))>woman<Else/>man</If>? Is <If(PlayerParameter(4))>she<Else/>he</If> the one helping you with your business? Khloe wishes she had an adventurer helping her, too!"
|
||||
128,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_006","<If(PlayerParameter(4))>She<Else/>He</If> sure is! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> here has been a godssend─ever since <If(PlayerParameter(4))>she<Else/>he</If> showed up, the gil's been flowing in virtually nonstop!"
|
||||
129,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_KHLOEALIAPOH_004_007","That's wonderful, Zhloe! Oh, oh...! Khloe almost forgot! T'kebbe, guess what? Khloe has a new story for you! I think it might be my best ever! You want to hear it, don't you?"
|
||||
130,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_004_008","Yay! I sure do! Does it have dragons in it? Please say it does!"
|
||||
131,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_004_009","Anyway, we'll be going now. See you around, <If(PlayerParameter(4))>Miss<Else/>Mister</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! And I know you're really, really busy, Miss Zhloe...but please try not to forget our supper tonight, okay?"
|
||||
132,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_020","So <Emphasis>you're</Emphasis> one of the adventurers who's been sharing your tales with my little sister. No wonder her stories have been so exciting of late!"
|
||||
133,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_030","That was my little sister, Khloe. She just loves telling stories!"
|
||||
134,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_050","She's still just a child, but no matter how hard things get, that smile never leaves her face. Even though I know she's lonely, what with her sister always working."
|
||||
135,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_051","Now that we're turning a profit and Menphina's Arms is going strong, I can finally spend more time with her. I'm sure she can't wait to tell me her latest stories, and I can't wait to hear them!"
|
||||
136,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_052","But that doesn't mean Zhloe's closing up shop─not for a second! We may be better off than ever before, but there's always more to be done─for the children, of course. You'll still lend me a helping hand from time to time, won't you?"
|
||||
137,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_053","Oh, thank you ever so much, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Wherever would Zhloe be if it weren't for you? Probably out on the streets, shivering, with nary a bowl of pineapple pudding to be had! Mmm, pineapples..."
|
||||
138,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_100","Thanks to you, we're doing better than we were─at least Zhloe's paying the rent, now!─but I'm afraid to say Menphina's Arms is still a long way from achieving true financial stability."
|
||||
139,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_101","So Zhloe got to thinking: perhaps we've been doing ourselves a disservice by limiting our dealings to the Ishgardian nobility─no matter how wealthy and generous they might be."
|
||||
140,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_102","That's why Zhloe's decided to look the realm over, and look <Emphasis>big</Emphasis>! I'm talking about consortiums, cooperatives, and...conspiracies? Commiserations? That doesn't sound right... Anyway! What I'm trying to say is, I've found a promising new client: Master Gegeruju of Gegeruju Shipping!"
|
||||
141,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_103","Have you been to his resort at Costa del Sol, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? They say the sun shines bright on waters clear, every day of every year! Tee hee! That rhymed, didn't it?"
|
||||
142,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_104","Anyway, I had an idea! What sort of rare trinkets and treasures do you think might tickle the fancy of those who live in a world of endless summer?"
|
||||
143,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_105","If you're thinking “cool and refreshing relics from the bleak, blustery highlands of Coerthas,” then I guess great minds think alike! Yes, this is the perfect opportunity to build upon the foundation we've laid! What do you say, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Are you with me?"
|
||||
144,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_100","Oh, but how far Menphina's Arms has come! From “teetering on the brink of bankruptcy” to “clinging oh-so-desperately to life,” we now find ourselves <Emphasis>this</Emphasis> close to achieving our dream of actual stability! And it's all thanks to you! And me. And our clients, of course. And the children, too! What were we talking about, again?"
|
||||
145,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_101","Oh, that's right! Zhloe's set her sights higher and higher in search of her biggest client yet! You'll never guess who it is!"
|
||||
146,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_102","I'll give you a hint: what begins with a “mmm” sound and rhymes with “aelstrom?” Give up? I'll tell you: the Maelstrom!"
|
||||
147,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_103","A kind regular here at the Hard Place told me that the Admiral's planning to hold a massive war game of sorts. Doesn't that sound fun? And kind of scary. But fun! Anyhow, the word is they're looking for all the equipment they can get their hands on! Cannons, cannonballs...er, more cannons? I have the list around here somewhere..."
|
||||
148,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_104","Anyhow, I'm sure you can see where this is going. If you could procure for me a healthy stock of top-of-the-line naval materiel, I can guarantee you we'll be positively swimming in gil! But hopefully not drowning. Did Zhloe mention that she can't swim?"
|
||||
149,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_105","But where were we? Oh, of course! I've written up a brand new register of items for you to procure. You'll take a look, won't you? Remember, it's not just Zhloe who's counting on you─we must think of the children!"
|
||||
150,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_100","To think Zhloe would live to see the day when Menphina's Arms was finally free of debt! Not that I thought I'd actually <Emphasis>die</Emphasis>, of course. At least, not for a while. I mean, we're all going to die one day, right?"
|
||||
151,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_101","Oh, dear! That conversation took a depressing turn. What I meant to say is, thank you oh so much for all you've done! Thanks to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, business is thriving, and Zhloe can finally keep Menphina's Arms running on her own!"
|
||||
152,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_102","Oh, T'kebbe! What brings you out here? Is something the matter? Oh, no! Did Zhloe forget your <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>supper<Else/>breakfast</If><Else/><If(LessThan(PlayerParameter(11),17))>lunch<Else/>supper</If></If> again?"
|
||||
153,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_003_103","<sniffle> N-No, Miss Zhloe. It's...<sniffle>...it's my friend. I told her my nameday was coming, and...she started crying. She said...<sniffle>...she doesn't know when her nameday is. Then I started crying, too."
|
||||
154,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_003_104","When I first came to Menphina's Arms, I cried in my bed every night. I tried to smile in front of you, Miss Zhloe, but...but...but deep down, I knew that Mummy and Daddy were never coming back."
|
||||
155,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_003_105","But Miss Zhloe was so nice to me, and...and...Khloe would always cheer me up with stories about dragons, and...<sniffle>...before I knew it, I wasn't crying anymore."
|
||||
156,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_003_106","And so...so...I want to do for her what Khloe and Miss Zhloe did for me. But what can I do, Miss Zhloe? If only I could give her <Emphasis>my</Emphasis> nameday, I would, but..."
|
||||
157,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_107","Yes, if only...wait! T'kebbe, you're a genius! Don't you see? We'll just declare your nameday the day of <Emphasis>all</Emphasis> your friends who don't have a nameday of their own! We can all celebrate together, and none of you will have to feel alone! That's such a great idea, I wish I'd thought of it! Or wait...did I?"
|
||||
158,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_003_108","Oh, Miss Zhloe! Can we really? It would make her so, so, happy!"
|
||||
159,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_109","Of course we can! But we're going to need presents! And not just any presents! Presents so delightful that these poor boys and girls will be able to forget...<sniffle>...if only for a day...<sniffle>...all the pain and...<sniffle>...suffering they've endured in their... I'm sorry, I seem to have something in my...<sniffle>...eye..."
|
||||
160,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_110","Get yourself together, Zhloe! Standing around here sniffling isn't going to get anything done! Well now, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I think you know what we have to do. Are you ready to get collecting?"
|
||||
161,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_100","...Ahem! And with that, I would like to announce our latest client. But before I do, I must warn you─she's quite a demanding one!"
|
||||
162,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_101","Our latest client is none other than...me! Tee hee! Weren't expecting that, were you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Why, I think I even surprised myself!"
|
||||
163,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_102","Thanks to all you've done, Menphina's Arms have spread wider than I ever dreamed! But there are just a few more things I need to <Emphasis>truly</Emphasis> make my orphanage all I've ever dreamed. I can count on you, can't I?"
|
||||
164,"TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_000_000","Zhloe Aliapoh is pleased with your efforts. She now considers you a <72>F201F4</72><73>F201F5</73>Friend to the Orphanage<73>01</73><72>01</72>!"
|
||||
165,"TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_000_001","Zhloe Aliapoh is delighted with your efforts. She now considers you a <72>F201F4</72><73>F201F5</73>Patron of the Orphanage<73>01</73><72>01</72>!"
|
||||
166,"TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_000_002","Zhloe Aliapoh is overjoyed with your efforts. She now considers you a <72>F201F4</72><73>F201F5</73>Savior of the Orphanage<73>01</73><72>01</72>!"
|
||||
167,"TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_000_003","Zhloe Aliapoh could not be happier with your efforts. She now considers you a <72>F201F4</72><73>F201F5</73>Part of the Family<73>01</73><72>01</72>!"
|
||||
168,"TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_001_001","And yet there is still much work to be done before the finances of Menphina's Arms are stable. To that end, Zhloe Aliapoh has a new favor to ask of you..."
|
||||
169,"TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_001_002","Through your efforts, the finances of Menphina's Arms are now stable. It seems, however, that Zhloe has a different sort of favor to ask of you..."
|
||||
170,"TEXT_CTSSFSCHARACTER1_00386_AFTRANKUP_000_001","The Custom Deliveries list for Zhloe Aliapoh has been updated. To view the new list, speak with Zhloe and select <72>F201F4</72><73>F201F5</73>Make a delivery<73>01</73><72>01</72>."
|
||||
171,"TEXT_CTSSFSCHARACTER1_00386_AFTRANKUP_001_001","Future requests will be selected at random from all those you have seen thus far, with the list refreshed once a week (Earth time)."
|
||||
172,"TEXT_CTSSFSCHARACTER1_00386_AFTRANKUP_001_002","You may review the items currently in demand at any time by speaking with Zhloe and selecting <72>F201F4</72><73>F201F5</73>Make a delivery<73>01</73><72>01</72>."
|
||||
173,"TEXT_CTSSFSCHARACTER1_00386_AFTRANKUP_001_003","Note that orphanage donations, rainbow pigment, and river shrimp will earn you particularly handsome rewards. Whenever they make an appearance, the effort to procure them will be worth your while."
|
||||
174,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_001_000","Why, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You've been working your tail off this week, haven't you? Speaking of tails, I really wish the orphan boys would stop pulling mine. Don't they realize how much that hurts?"
|
||||
175,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_001_001","Anyway, I think you've earned yourself a much-needed rest. Don't go too far, though─Zhloe's counting on you to help keep Menphina's Arms going strong!"
|
||||
176,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_002_000","Working as hard as ever, I see! Wherever would Zhloe be without you? Out on the street eating stale flatbread and month-old pineapple pudding, that's where!"
|
||||
177,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_002_001","Still, don't forget to give yourself a rest from time to time! Can I interest you in a bowl of pineapple pudding? <sniff> <sniff> I don't <Emphasis>think</Emphasis> it's rotten yet."
|
||||
178,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_003_000","Phew! We outdid ourselves this week, didn't we, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
|
||||
179,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_003_001","I can't wait to get back to Menphina's Arms and take a nice, long bath. Oh! And I mustn't forget the children's mealtime. Got that, Zhloe? Don't forget to feed the children... Don't forget to feed the children..."
|
||||
180,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_003_002","Oh dear! Was I talking to myself again? Sorry about that. You take care of yourself, too! And don't forget to feed your children...er, if you have children. You don't have children, do you?"
|
||||
181,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_004_000","Perfect! This should make a lovely addition to Zhloe's inventory."
|
||||
182,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_004_001","I must say, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I've never seen treasures quite so exquisite as those you've procured for me. Why, you might be the most crafter, gatherer, and fisherer that I've met since...well, ever! Wait, did I just say “fisherer?” That's not a word...is it?"
|
||||
183,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_004_002","Compared to that, my own skills as a trader leave something to be desired. But is Zhloe going to give up? Not on your life! The children are depending on me! Wait...did I forget to feed them <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>supper<Else/>breakfast</If><Else/><If(LessThan(PlayerParameter(11),17))>lunch<Else/>supper</If></If> again?"
|
||||
184,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_000","Thank you for another batch of lovely treasures, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
|
||||
185,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_001","It's strange. Even though I'm doing the selling and you're doing the crafting, gathering, and, uh, fisherering, I feel like I've learned so much from you!"
|
||||
186,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_002","But there's still so, so much more to learn if I want to be half the trader that Rowena is. That's why I'm so happy that you've promised to keep helping me!"
|
||||
187,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_003","Wait, that wasn't just me talking to myself, right? This may come as a surprise, but I have a tendency to do that from time to time. You <Emphasis>did</Emphasis> promise, didn't you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
|
||||
188,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_Q1_000_000","What will you say?"
|
||||
189,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_A1_000_001","But of course!"
|
||||
190,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_A1_000_002","Actually, about that..."
|
||||
191,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_010","Oh, thank you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You're such a wonderful role model for me. I'll be watching you closer than ever to see just how I should carry and conduct myself!"
|
||||
192,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_011","Wait! Don't move yet! I'm watching...watching...watching...still watching! Okay, that should do for now. Carry on!"
|
||||
193,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_020","Wh-What!? Y-You're quitting? But why!? Could it be that Zhloe isn't as charming as she thought she was? Impossible! But how, then, to explain your completely inexplicable reaction?"
|
||||
194,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_021","...But of <Emphasis>course</Emphasis>! You must be joking with me! Tee hee! That's the best joke I heard since Adkiragh told me I talk funny. How sweet you all are, always doing whatever you can to keep Zhloe's spirits high!"
|
||||
195,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_000","Thank you oh so much, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Just when I thought you'd done it all, you still manage to amaze me!"
|
||||
196,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_001","But to be honest, sometimes I worry. You've done so much for Zhloe, but what has Zhloe really done for you? I like working with you, but I wouldn't want you to waste your time unless <Emphasis>you</Emphasis> like working with me, too."
|
||||
197,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_002","You can be honest with Zhloe. She's strong. She can take it. Has our little partnership been as fun and fruitful for you as it has for me?"
|
||||
198,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_003","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You have no idea how happy that makes me! I feel like I could soar high into the heavens on the wings of your words!"
|
||||
199,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_004","Why, I'm so happy I just might treat myself to a fresh bowl of pineapple pudding! Even better, a fresh pineapple! With the skin, leaves, and all!"
|
||||
200,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_Q2_000_000","What will you say?"
|
||||
201,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_A2_000_001","I don't think that's a good idea..."
|
||||
202,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_A2_000_002","Um...enjoy?"
|
||||
203,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_010","Heavens, what am I saying!? Forgive me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Your gesture of admiration so moved me that I got ahead of myself for a moment there. It may surprise you to hear this, but I have a tendency to do that from time to time."
|
||||
204,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_011","That's strange. You don't look particularly surprised. Anyhow, I look forward to a long and fruitful partnership for many moons to come!"
|
||||
205,"TEXT_CTSSFSCHARACTER1_00386_AFTWEEKLY_000_000","You have delivered the weekly maximum of six items to Zhloe. You may begin making deliveries again starting <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||||
206,"TEXT_CTSSFSCHARACTER1_00386_DRESSUP_000_000","Furthermore, Zhloe Aliapoh's appearance may now be altered through the use of glamours."
|
||||
|
||||
|
@@ -60,7 +60,7 @@ Thanalan: Central, Western, Eastern, and Southern"
|
||||
La Noscea: Middle, Lower, Western, Upper, and Outer
|
||||
Thanalan: Central, Western, Eastern, and Southern"
|
||||
53,"TEXT_FESYKWMEDALEXCHANGE_00348_SYSTEM_000_034","Legendary Medals can be obtained, albeit at a low probability, by participating in FATEs in areas designated in the Yo-kai Medallium while accompanied by the Yo-kai minion designated on the medal."
|
||||
54,"TEXT_FESYKWMEDALEXCHANGE_00348_SYSTEM_100_034","The Yo-kai Medallium can be accessed from the <Color(-34022)>Key Items</Color> menu or the <Color(-34022)>Minion Guide</Color>."
|
||||
54,"TEXT_FESYKWMEDALEXCHANGE_00348_SYSTEM_100_034","The Yo-kai Medallium can be accessed from the <72>F201F4</72><73>F201F5</73>Key Items<73>01</73><72>01</72> menu or the <72>F201F4</72><73>F201F5</73>Minion Guide<73>01</73><72>01</72>."
|
||||
55,"TEXT_FESYKWMEDALEXCHANGE_00348_SYSTEM_000_035","Should you lose the Yo-kai Medallium, you may speak with Nohi again during the event to obtain another. Please take care not to discard the item by accident."
|
||||
56,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_000_040","My friend, this must be one of the finest exchanges I've had in my travels. I cannot recall the last time an adventurer purchased every single weapon I had to offer. I must say I'm impressed!"
|
||||
57,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_000_041","Ah! It appears my old friend has come to visit me. Well, don't be shy, now! Come on over!"
|
||||
|
||||
|
@@ -23,18 +23,18 @@ int32,str,str
|
||||
19,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_002_002","Furthermore, you must hold a rank of second lieutenant or above in one of the Grand Companies."
|
||||
20,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_002_003","In order to purchase an apartment in Kobai Goten, you must first complete the main scenario quest “Not without Incident.”"
|
||||
21,"TEXT_HOUFIXMANSIONOFFICER_00363_TALK_006_003_001","In order to vacate your apartment, you must first remove all furnishings."
|
||||
22,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_003_002","Once your apartment is completely empty, open the <Color(-34022)>Housing</Color> menu while in the apartment lobby, select <Color(-34022)>Estate Settings</Color>, and then select <Color(-34022)>Vacate Apartment</Color>."
|
||||
22,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_003_002","Once your apartment is completely empty, open the <72>F201F4</72><73>F201F5</73>Housing<73>01</73><72>01</72> menu while in the apartment lobby, select <72>F201F4</72><73>F201F5</73>Estate Settings<73>01</73><72>01</72>, and then select <72>F201F4</72><73>F201F5</73>Vacate Apartment<73>01</73><72>01</72>."
|
||||
23,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_003_003","Please be warned that you will not be refunded the purchase price of the apartment."
|
||||
24,"TEXT_HOUFIXMANSIONOFFICER_00363_TALK_006_004_001","We like our residents to feel at home─should you be unhappy with the room's appearance, the walls and floors are yours to change as you will!"
|
||||
25,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_004_002","You can customize the interior walls, flooring, and ceiling lights of your apartment."
|
||||
26,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_004_003","To change any of these elements, open the <Color(-34022)>Housing</Color> menu while inside your apartment, and select <Color(-34022)>Remodel Interior</Color>."
|
||||
26,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_004_003","To change any of these elements, open the <72>F201F4</72><73>F201F5</73>Housing<73>01</73><72>01</72> menu while inside your apartment, and select <72>F201F4</72><73>F201F5</73>Remodel Interior<73>01</73><72>01</72>."
|
||||
27,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_004_004","Please note that, once confirmed, all changes are permanent. Items used for remodeling cannot be retrieved, as replaced elements will be discarded."
|
||||
28,"TEXT_HOUFIXMANSIONOFFICER_00363_TALK_006_005_001","New apartments are unfurnished─a blank canvas, if you will. You might fill the space with joyous clutter, or maintain a sparse minimalism. The choice is yours!"
|
||||
29,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_005_002","To place furnishings, open the <Color(-34022)>Housing</Color> menu while inside your apartment, and select <Color(-34022)>Indoor Furnishings</Color>."
|
||||
29,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_005_002","To place furnishings, open the <72>F201F4</72><73>F201F5</73>Housing<73>01</73><72>01</72> menu while inside your apartment, and select <72>F201F4</72><73>F201F5</73>Indoor Furnishings<73>01</73><72>01</72>."
|
||||
30,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_005_003","Please note that the locations where you may place a furnishing are dictated by its type."
|
||||
31,"TEXT_HOUFIXMANSIONOFFICER_00363_TALK_006_006_001","The lighting within an apartment can be adjusted to suit your mood, whether you prefer bright and cheery, or dim and subdued."
|
||||
32,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_006_002","To adjust the brightness of your apartment's lighting, open the <Color(-34022)>Housing</Color> menu while inside and select <Color(-34022)>Adjust Lighting</Color>."
|
||||
33,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_007_001","Placing a furnishing will <Color(-34022)>bind</Color> it to you, preventing future trade or sale to other players."
|
||||
32,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_006_002","To adjust the brightness of your apartment's lighting, open the <72>F201F4</72><73>F201F5</73>Housing<73>01</73><72>01</72> menu while inside and select <72>F201F4</72><73>F201F5</73>Adjust Lighting<73>01</73><72>01</72>."
|
||||
33,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_007_001","Placing a furnishing will <72>F201F4</72><73>F201F5</73>bind<73>01</73><72>01</72> it to you, preventing future trade or sale to other players."
|
||||
34,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_007_002","Moreover, certain furnishings cannot be retrieved once placed, and will be permanently discarded upon removal."
|
||||
35,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_007_003","You will be prompted to confirm your decision before placing or removing these furnishings."
|
||||
36,"TEXT_HOUFIXMANSIONOFFICER_00363_TALK_006_008_001","When you purchase one of our apartments, you also gain access to our exclusive chocobo stable! You'll find it just outside the entrance to the building."
|
||||
|
||||
|
@@ -10,6 +10,6 @@ int32,str,str
|
||||
6,"TEXT_REGABR2SKYISLAND2EXCHANGESHOPINFO_00388_COINTI_000_006","Lest you think them of little use, you may use them to purchase other goods from us. Also, I am given to understand that several traders in the employ of House Haillenarte also accept spoils."
|
||||
7,"TEXT_REGABR2SKYISLAND2EXCHANGESHOPINFO_00388_COINTI_000_007","...Of course, I cannot discount the possibility that you might decide to use these items yourself. That is your decision to make."
|
||||
8,"TEXT_REGABR2SKYISLAND2EXCHANGESHOPINFO_00388_COINTI_000_008","Truth be told, we should be glad if you did, for in so doing you would carry on their legacy. And what more can an adventurer hope for than that?"
|
||||
9,"TEXT_REGABR2SKYISLAND2EXCHANGESHOPINFO_00388_SYSTEM_100_000","Certain gear obtained during the course of an exploratory mission can be exchanged for <Color(-34022)>brass sky pirate spoils</Color> by speaking with spoils traders in Ishgard, the Diadem, or in any residential district."
|
||||
10,"TEXT_REGABR2SKYISLAND2EXCHANGESHOPINFO_00388_SYSTEM_100_001","Moreover, Disciples of the Land can gather <Color(-34022)>steel sky pirate spoils</Color> in the Diadem."
|
||||
9,"TEXT_REGABR2SKYISLAND2EXCHANGESHOPINFO_00388_SYSTEM_100_000","Certain gear obtained during the course of an exploratory mission can be exchanged for <72>F201F4</72><73>F201F5</73>brass sky pirate spoils<73>01</73><72>01</72> by speaking with spoils traders in Ishgard, the Diadem, or in any residential district."
|
||||
10,"TEXT_REGABR2SKYISLAND2EXCHANGESHOPINFO_00388_SYSTEM_100_001","Moreover, Disciples of the Land can gather <72>F201F4</72><73>F201F5</73>steel sky pirate spoils<73>01</73><72>01</72> in the Diadem."
|
||||
11,"TEXT_REGABR2SKYISLAND2EXCHANGESHOPINFO_00388_SYSTEM_100_002","These spoils can then be redeemed for a variety of valuable goods by speaking with spoils collectors, who can be found in the company of spoils traders."
|
||||
|
||||
|
@@ -15,7 +15,7 @@ int32,str,str
|
||||
11,"TEXT_REGABR2SKYISLAND2INFO_00389_LYOLF_310_000","The beasts of the Diadem are a rather curious breed. Sometimes they hoard the possessions of the fallen, providing an unexpected boon after you slay them."
|
||||
12,"TEXT_REGABR2SKYISLAND2INFO_00389_LYOLF_310_001","But even then, you may find your treasures shut tight inside a sturdy lockbox and the key nowhere to be found. Rather than take an axe to the lid and risk ruining your spoils, however, I would suggest employing the services of a talented lockpicker."
|
||||
13,"TEXT_REGABR2SKYISLAND2INFO_00389_SYSTEM_310_010","Gold, silver, or bronze treasure coffers may appear upon the defeat of certain enemies or the completion of mission objectives."
|
||||
14,"TEXT_REGABR2SKYISLAND2INFO_00389_SYSTEM_310_011","These coffers will occasionally contain items known as <Color(-34022)>lockboxes</Color>."
|
||||
14,"TEXT_REGABR2SKYISLAND2INFO_00389_SYSTEM_310_011","These coffers will occasionally contain items known as <72>F201F4</72><73>F201F5</73>lockboxes<73>01</73><72>01</72>."
|
||||
15,"TEXT_REGABR2SKYISLAND2INFO_00389_SYSTEM_310_012","To open a lockbox and obtain the treasures hidden within, you will need to employ the services of a picker of locks. These specialists can be found in Ishgard, the residential districts, and the Diadem itself."
|
||||
16,"TEXT_REGABR2SKYISLAND2INFO_00389_IOFA_410_000","Have you heard talk of the Grounding Gale? It is the name given to the barrier of wildly unstable aether which now cuts the Diadem into halves."
|
||||
17,"TEXT_REGABR2SKYISLAND2INFO_00389_IOFA_410_001","While the upper half is dangerous enough, the lower half is where the true nightmares dwell. Venture there if you will, but I urge you to exhaust your explorations above whilst your body adjusts to the isles' unique energies."
|
||||
|
||||
|
@@ -10,6 +10,6 @@ int32,str,str
|
||||
6,"TEXT_REGABR2SKYISLANDEXCHANGESHOPINFO_00317_COINTI_000_006","Lest you think them of little use, you may use them to purchase other goods from us. Also, I am given to understand that several traders in the employ of House Haillenarte also accept spoils."
|
||||
7,"TEXT_REGABR2SKYISLANDEXCHANGESHOPINFO_00317_COINTI_000_007","...Of course, I cannot discount the possibility that you might decide to use these items yourself. That is your decision to make."
|
||||
8,"TEXT_REGABR2SKYISLANDEXCHANGESHOPINFO_00317_COINTI_000_008","Truth be told, we should be glad if you did, for in so doing you would carry on their legacy. And what more can an adventurer hope for than that?"
|
||||
9,"TEXT_REGABR2SKYISLANDEXCHANGESHOPINFO_00317_SYSTEM_100_000","Certain gear obtained during the course of an exploratory mission can be exchanged for <Color(-34022)>brass sky pirate spoils</Color> by speaking with spoils traders in Ishgard, the Diadem, or in any residential district."
|
||||
10,"TEXT_REGABR2SKYISLANDEXCHANGESHOPINFO_00317_SYSTEM_100_001","Moreover, Disciples of the Land can gather <Color(-34022)>steel sky pirate spoils</Color> in the Diadem."
|
||||
9,"TEXT_REGABR2SKYISLANDEXCHANGESHOPINFO_00317_SYSTEM_100_000","Certain gear obtained during the course of an exploratory mission can be exchanged for <72>F201F4</72><73>F201F5</73>brass sky pirate spoils<73>01</73><72>01</72> by speaking with spoils traders in Ishgard, the Diadem, or in any residential district."
|
||||
10,"TEXT_REGABR2SKYISLANDEXCHANGESHOPINFO_00317_SYSTEM_100_001","Moreover, Disciples of the Land can gather <72>F201F4</72><73>F201F5</73>steel sky pirate spoils<73>01</73><72>01</72> in the Diadem."
|
||||
11,"TEXT_REGABR2SKYISLANDEXCHANGESHOPINFO_00317_SYSTEM_100_002","These spoils can then be redeemed for a variety of valuable goods by speaking with spoils collectors, who can be found in the company of spoils traders."
|
||||
|
||||
|
@@ -5,7 +5,7 @@ int32,str,str
|
||||
1,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_001","In order to embark upon an Ishgardian exploratory mission, you and your party must meet the following requirements:"
|
||||
2,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_002","You must have completed the main scenario quest “Heavensward.”"
|
||||
3,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_003","You must be a level 60 Disciple of War or Magic."
|
||||
4,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_004","To review your quest progression, select <Color(-34022)>Duty</Color> from the main menu, followed by <Color(-34022)>Journal</Color>."
|
||||
4,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_004","To review your quest progression, select <72>F201F4</72><73>F201F5</73>Duty<73>01</73><72>01</72> from the main menu, followed by <72>F201F4</72><73>F201F5</73>Journal<73>01</73><72>01</72>."
|
||||
5,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_AURVAEL_000_010","Excellent timing, my good <If(PlayerParameter(4))>woman<Else/>man</If>! We seek volunteers for our next expedition. Will you be joining us?"
|
||||
6,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_Q1_000_000","What would you like to do?"
|
||||
7,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_A1_000_001","Register for an Ishgardian exploratory mission."
|
||||
@@ -15,7 +15,7 @@ int32,str,str
|
||||
11,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_AURVAEL_000_100","You have the opportunity to stand at the forefront of a grand initiative and explore a new frontier: the Diadem!"
|
||||
12,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_AURVAEL_000_101","But know that you will face many difficulties. Why, I hear there is a great barrier of tempestuous aether dividing the upper and lower reaches, and you shall be hard-pressed indeed to scour every corner of the isles..."
|
||||
13,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_100","In order to register for an exploratory mission, you must be a level 60 Disciple of War or Magic."
|
||||
14,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_101","Furthermore, you must be in possession of a <Color(-34022)>mission ceruleum voucher</Color>, which may be purchased from Jaquoinie, the mission quartermaster."
|
||||
14,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_101","Furthermore, you must be in possession of a <72>F201F4</72><73>F201F5</73>mission ceruleum voucher<73>01</73><72>01</72>, which may be purchased from Jaquoinie, the mission quartermaster."
|
||||
15,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_102","Please be advised that preformed parties with less than eight players must abide by the composition requirement of one tank, two healers, and five DPS."
|
||||
16,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_100_102","Parties formed for Trials of the Matron missions, however, are unrestricted with regards to numbers and composition."
|
||||
17,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_103","Moreover, please note that the loot rules for matched parties prohibit the selection of Need."
|
||||
@@ -35,7 +35,7 @@ int32,str,str
|
||||
31,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_AURVAEL_000_204","Our spoils traders will recompense you for any such gear with sky pirate spoils. Mayhap you are unfamiliar with the currency?"
|
||||
32,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_AURVAEL_000_205","They are trophies, after a fashion. Items taken from the airships raided in the Sea of Clouds. A bit barbaric, perhaps, but as they are already in common use... <sigh>"
|
||||
33,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_AURVAEL_000_206","And should you wish to part with your newfound spoils, you may exchange them for an assortment of goods by speaking with one of our spoils collectors."
|
||||
34,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_100_000","Certain gear obtained during the course of an exploratory mission can be exchanged for <Color(-34022)>brass sky pirate spoils</Color> by speaking with spoils traders in Ishgard, the Diadem, or in any residential district."
|
||||
35,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_100_001","Moreover, Disciples of the Land can gather <Color(-34022)>steel sky pirate spoils</Color> in the Diadem after completing a Trials of the Matron mission."
|
||||
34,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_100_000","Certain gear obtained during the course of an exploratory mission can be exchanged for <72>F201F4</72><73>F201F5</73>brass sky pirate spoils<73>01</73><72>01</72> by speaking with spoils traders in Ishgard, the Diadem, or in any residential district."
|
||||
35,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_100_001","Moreover, Disciples of the Land can gather <72>F201F4</72><73>F201F5</73>steel sky pirate spoils<73>01</73><72>01</72> in the Diadem after completing a Trials of the Matron mission."
|
||||
36,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_100_002","These spoils can then be redeemed for a variety of valuable goods by speaking with spoils collectors, who can be found in the company of spoils traders."
|
||||
37,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_200","You cannot register for an exploratory mission while using the Duty Finder."
|
||||
|
||||
|
@@ -5,7 +5,7 @@ int32,str,str
|
||||
1,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_001","In order to embark upon an Ishgardian exploratory mission, you and your party must meet the following requirements:"
|
||||
2,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_002","You must have completed the main scenario quest “Heavensward.”"
|
||||
3,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_003","You must be a level 60 Disciple of War or Magic."
|
||||
4,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_004","To review your quest progression, select <Color(-34022)>Duty</Color> from the main menu, followed by <Color(-34022)>Journal</Color>."
|
||||
4,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_004","To review your quest progression, select <72>F201F4</72><73>F201F5</73>Duty<73>01</73><72>01</72> from the main menu, followed by <72>F201F4</72><73>F201F5</73>Journal<73>01</73><72>01</72>."
|
||||
5,"TEXT_REGROC2SKYISLANDENTRANCE_00311_AURVAEL_000_010","Excellent timing, my good <If(PlayerParameter(4))>woman<Else/>man</If>! We seek volunteers for our next expedition. Will you be joining us?"
|
||||
6,"TEXT_REGROC2SKYISLANDENTRANCE_00311_Q1_000_000","What would you like to do?"
|
||||
7,"TEXT_REGROC2SKYISLANDENTRANCE_00311_A1_000_001","Register for an Ishgardian exploratory mission."
|
||||
@@ -19,7 +19,7 @@ int32,str,str
|
||||
15,"TEXT_REGROC2SKYISLANDENTRANCE_00311_AURVAEL_000_100","You have the opportunity to stand at the forefront of a grand initiative and explore a new frontier: the Diadem!"
|
||||
16,"TEXT_REGROC2SKYISLANDENTRANCE_00311_AURVAEL_000_101","But know that you will face many difficulties. Why, the damn aether currents are so unstable that you have to attune to them every time..."
|
||||
17,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_100","In order to register for an exploratory mission, you must be a level 60 Disciple of War or Magic."
|
||||
18,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_101","Furthermore, you must be in possession of a <Color(-34022)>mission ceruleum voucher</Color>, which may be purchased from Jaquoinie, the mission quartermaster."
|
||||
18,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_101","Furthermore, you must be in possession of a <72>F201F4</72><73>F201F5</73>mission ceruleum voucher<73>01</73><72>01</72>, which may be purchased from Jaquoinie, the mission quartermaster."
|
||||
19,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_102","Please be advised that preformed parties with less than eight players must abide by the composition requirement of one tank, two healers, and five DPS."
|
||||
20,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_100_102","However, please note that these role requirements may only be enforced for exploratory missions to the Diadem Hunting Grounds."
|
||||
21,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_103","Moreover, please note that the loot rules for matched parties prohibit the selection of Need."
|
||||
@@ -35,8 +35,8 @@ int32,str,str
|
||||
31,"TEXT_REGROC2SKYISLANDENTRANCE_00311_AURVAEL_000_204","Our spoils traders will recompense you for any such gear with sky pirate spoils. Mayhap you are unfamiliar with the currency?"
|
||||
32,"TEXT_REGROC2SKYISLANDENTRANCE_00311_AURVAEL_000_205","They are trophies, after a fashion. Items taken from the airships raided in the Sea of Clouds. A bit barbaric, perhaps, but as they are already in common use... <sigh>"
|
||||
33,"TEXT_REGROC2SKYISLANDENTRANCE_00311_AURVAEL_000_206","And should you wish to part with your newfound spoils, you may exchange them for an assortment of goods by speaking with one of our spoils collectors."
|
||||
34,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_100_000","Certain gear obtained during the course of an exploratory mission can be exchanged for <Color(-34022)>brass sky pirate spoils</Color> by speaking with spoils traders in Ishgard, the Diadem, or in any residential district."
|
||||
35,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_100_001","Moreover, Disciples of the Land can gather <Color(-34022)>steel sky pirate spoils</Color> in the Diadem."
|
||||
34,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_100_000","Certain gear obtained during the course of an exploratory mission can be exchanged for <72>F201F4</72><73>F201F5</73>brass sky pirate spoils<73>01</73><72>01</72> by speaking with spoils traders in Ishgard, the Diadem, or in any residential district."
|
||||
35,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_100_001","Moreover, Disciples of the Land can gather <72>F201F4</72><73>F201F5</73>steel sky pirate spoils<73>01</73><72>01</72> in the Diadem."
|
||||
36,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_100_002","These spoils can then be redeemed for a variety of valuable goods by speaking with spoils collectors, who can be found in the company of spoils traders."
|
||||
37,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_200","You cannot register for an exploratory mission while using the Duty Finder."
|
||||
38,"TEXT_REGROC2SKYISLANDENTRANCE_00311_ENTRANCE_000_001",""
|
||||
|
||||
|
@@ -6,7 +6,7 @@ int32,str,str
|
||||
2,"TEXT_REGROC2SKYISLANDSHOP_00312_SYSTEM_000_011","In order to embark upon an Ishgardian exploratory mission, you and your party must meet the following requirements:"
|
||||
3,"TEXT_REGROC2SKYISLANDSHOP_00312_SYSTEM_000_012","You must have completed the main scenario quest “Heavensward.”"
|
||||
4,"TEXT_REGROC2SKYISLANDSHOP_00312_SYSTEM_000_013","You must be a level 60 Disciple of War or Magic."
|
||||
5,"TEXT_REGROC2SKYISLANDSHOP_00312_SYSTEM_000_014","To review your quest progression, select <Color(-34022)>Duty</Color> from the main menu, followed by <Color(-34022)>Journal</Color>."
|
||||
5,"TEXT_REGROC2SKYISLANDSHOP_00312_SYSTEM_000_014","To review your quest progression, select <72>F201F4</72><73>F201F5</73>Duty<73>01</73><72>01</72> from the main menu, followed by <72>F201F4</72><73>F201F5</73>Journal<73>01</73><72>01</72>."
|
||||
6,"TEXT_REGROC2SKYISLANDSHOP_00312_JAQUOINIE_000_020","Wait─have you spoken with Lord Aurvael yet? I thought not. It would be best if you did so first."
|
||||
7,"TEXT_REGROC2SKYISLANDSHOP_00312_Q1_000_000","What would you like to do?"
|
||||
8,"TEXT_REGROC2SKYISLANDSHOP_00312_A1_000_001","Purchase <If(IntegerParameter(2))><If(LessThanOrEqualTo(IntegerParameter(2),10))><Switch(IntegerParameter(2))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(2)</Value></If><Else/><Value>IntegerParameter(2)</Value></If> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/> for <Format(IntegerParameter(3),FF022C)/> gil."
|
||||
|
||||
|
@@ -9,29 +9,29 @@ int32,str,str
|
||||
5,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_A1_000_005","Learning the lingo."
|
||||
6,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_A1_000_006","Cancel."
|
||||
7,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_GUIDENOTE00340_000_010","(-Entry for “Callow Conjurer”-)<Emphasis>Greetings, fellow fledgling adventurer! We may never meet, so I thought I'd leave a handy hint that the “masters” of this hall neglected to teach me!</Emphasis>"
|
||||
8,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_011","In addition to using the icons placed on your hotbar, you can execute actions via text commands entered in the chat input bar. Typing <Color(-10438406)>/action Cure</Color> for example, will allow you to cast the Cure spell."
|
||||
9,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_012","You can also designate a target for the action. To target your own character, leave a space after the action name, then type <Color(-10438406)><me></Color>. Or, to use an action on your currently selected target, simply add <Color(-10438406)><t></Color>."
|
||||
8,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_011","In addition to using the icons placed on your hotbar, you can execute actions via text commands entered in the chat input bar. Typing <72>F20222</72>/action Cure<72>01</72> for example, will allow you to cast the Cure spell."
|
||||
9,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_012","You can also designate a target for the action. To target your own character, leave a space after the action name, then type <72>F20222</72><me><72>01</72>. Or, to use an action on your currently selected target, simply add <72>F20222</72><t><72>01</72>."
|
||||
10,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_013","In addition to executing actions, text commands can also be used to change targets, display UI elements, and perform many other convenient shortcuts."
|
||||
11,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_014","A complete list of text commands can be viewed via the <Color(-34022)>User Macro</Color> window opened from the <Color(-34022)>System</Color> menu."
|
||||
11,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_014","A complete list of text commands can be viewed via the <72>F201F4</72><73>F201F5</73>User Macro<73>01</73><72>01</72> window opened from the <72>F201F4</72><73>F201F5</73>System<73>01</73><72>01</72> menu."
|
||||
12,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_GUIDENOTE00340_000_020","(-Entry for “Miqo'te Myrmidon”-)<Emphasis>Do you ever find that the more desperate the situation, the harder it is to perform techniques you've drilled a thousand times? For me, it was incredibly helpful to sit down and write out my most common combat procedures before heading into battle!</Emphasis>"
|
||||
13,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_021","Using the macro editor, it is possible to create custom macros that automatically execute registered text commands. One of the most convenient features of this macro system is the ability to execute multiple text commands in quick succession."
|
||||
14,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_022","To access the macro editor, open the <Color(-34022)>System</Color> menu and select <Color(-34022)>User Macros</Color>. The following are some examples of common macros."
|
||||
14,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_022","To access the macro editor, open the <72>F201F4</72><73>F201F5</73>System<73>01</73><72>01</72> menu and select <72>F201F4</72><73>F201F5</73>User Macros<73>01</73><72>01</72>. The following are some examples of common macros."
|
||||
15,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_023","Use Shield Lob on target and mark with sign:
|
||||
<Color(-10438406)>/marking attack1 <t>
|
||||
/action “Shield Lob” <t></Color>"
|
||||
<72>F20222</72>/marking attack1 <t>
|
||||
/action “Shield Lob” <t><72>01</72>"
|
||||
16,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_024","Target nearest enemy and face target:
|
||||
<Color(-10438406)>/tenemy
|
||||
/ft</Color>"
|
||||
<72>F20222</72>/tenemy
|
||||
/ft<72>01</72>"
|
||||
17,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_025","Declare action being executed in party chat:
|
||||
<Color(-10438406)>/p Raising <t>!
|
||||
/action Raise <t></Color>"
|
||||
<72>F20222</72>/p Raising <t>!
|
||||
/action Raise <t><72>01</72>"
|
||||
18,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_026","Macros such as these make it easy to perform complex actions with reliability and minimal input. Experiment with the editor, and you'll soon have a set of user macros to suit all your adventuring needs."
|
||||
19,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_GUIDENOTE00340_000_030","(-Entry for “Vagabond Lalafell”-)<Emphasis>The one thing all party members should learn how to do is communicate! And not just through words─you might be surprised at how easily an agreed-upon sign can save time...not to mention unnecessary injury!</Emphasis>"
|
||||
20,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_031","Signs and waymarks are communication tools that are visible to your entire party."
|
||||
21,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_032","Signs, for example, can be used to mark any target─friendly or hostile─with an eye-catching symbol."
|
||||
22,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_033","Among the varieties of signs, there is a set of symbols that appear as large numbers above the targets. These are especially helpful when establishing the order in which you wish to defeat a troublesome group of enemies."
|
||||
23,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_034","Waymarks, on the other hand, are used to highlight specific points on the ground. This can be a convenient method for marking a location where you wish the party to gather."
|
||||
24,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_035","The various signs and waymarks can be found under <Color(-34022)>Party</Color> in the main menu."
|
||||
24,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_035","The various signs and waymarks can be found under <72>F201F4</72><73>F201F5</73>Party<73>01</73><72>01</72> in the main menu."
|
||||
25,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_GUIDENOTE00340_000_040","(-Entry for “Anxious Adventurer”-)<Emphasis>I was always too afraid to join a party─afraid that I'd do the wrong thing. Then the masters explained to me how everyone has a role, and what exactly those roles are. That advice instilled me with confidence, and mayhap it will do the same for you...</Emphasis>"
|
||||
26,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_041","Every Disciple of War or Magic plays one of three distinct roles during party combat. These roles are commonly known as tank, healer, and DPS."
|
||||
27,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_042","The Tank (Gladiator, Marauder)
|
||||
|
||||
|
@@ -19,7 +19,7 @@ int32,str,str
|
||||
15,"TEXT_REGSEAPVPDUELGUIDE_00368_SYSTEM_000_021","Class or equipment changes are not permitted inside the arena. Furthermore, materia melding requests and trade requests are also prohibited."
|
||||
16,"TEXT_REGSEAPVPDUELGUIDE_00368_SYSTEM_000_022","It is not necessary to leave your party to participate in a duel. However, combat actions such as attacks and healing cannot be used on party members who are engaged in a duel with another player."
|
||||
17,"TEXT_REGSEAPVPDUELGUIDE_00368_DUELOFFICER_000_030","What do ye mean <Emphasis>how</Emphasis>? Just go and bloody ask someone to fight. So long as they've earned the right to fight here in the den, and they agree to yer terms, that's all ye need."
|
||||
18,"TEXT_REGSEAPVPDUELGUIDE_00368_SYSTEM_000_031","To challenge another player to a duel, both you and your desired opponent must be inside the dueling arena. Once inside, target them and select <Color(-34022)>Request a Duel</Color> from the subcommand menu."
|
||||
18,"TEXT_REGSEAPVPDUELGUIDE_00368_SYSTEM_000_031","To challenge another player to a duel, both you and your desired opponent must be inside the dueling arena. Once inside, target them and select <72>F201F4</72><73>F201F5</73>Request a Duel<73>01</73><72>01</72> from the subcommand menu."
|
||||
19,"TEXT_REGSEAPVPDUELGUIDE_00368_SYSTEM_100_031","When requesting a duel, you will also have the option to sync item levels."
|
||||
20,"TEXT_REGSEAPVPDUELGUIDE_00368_SYSTEM_000_032","When receiving a duel request from another player, accept the request within the allotted time, and the battle will commence."
|
||||
21,"TEXT_REGSEAPVPDUELGUIDE_00368_SYSTEM_000_033","Should you choose to decline, or in the event that the allotted time expires, the duel will be called off."
|
||||
|
||||
|
@@ -21,4 +21,4 @@ int32,str,str
|
||||
17,"TEXT_REGSEAPVPGARO_00384_SYSTEM_004_002","Equip a full set of armor (head, body, hands, legs, feet) and matching class weapon purchased from the disreputable priest, and present yourself to her to receive a special title."
|
||||
18,"TEXT_REGSEAPVPGARO_00384_HOUSHI_001_001","My name is not important...only my faith. I have journeyed from afar to discover the ultimate combatant─the favored child of all the gods of war."
|
||||
19,"TEXT_REGSEAPVPGARO_00384_HOUSHI_001_002","But I will not judge paupers draped in unsightly rags. This champion must draw the eye and inspire the heart! Come to me with the currency of battle, and I shall gift unto you arms and armor of suitable magnificence."
|
||||
20,"TEXT_REGSEAPVPGARO_00384_SYSTEM_001_002","Trade <Color(-34022)>Wolf Marks</Color> to the disreputable priest to purchase powerful weapons and gear for use in PvP."
|
||||
20,"TEXT_REGSEAPVPGARO_00384_SYSTEM_001_002","Trade <72>F201F4</72><73>F201F5</73>Wolf Marks<73>01</73><72>01</72> to the disreputable priest to purchase powerful weapons and gear for use in PvP."
|
||||
|
||||
|
@@ -88,5 +88,133 @@ int32,str,str
|
||||
84,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_174","I shudder to think where we would be without your assistance, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Your constant support has been invaluable."
|
||||
85,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_175","But our grand design for the revitalization of the enclave is far from finished. When we have finalized our plans for the next step, I pray we can look to you once more."
|
||||
86,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_176","The Doma in our memories and in our hearts will soon be ours again. Until that blessed day, let us never give up hope!"
|
||||
87,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_SYSTEM_000_177","You have reached the conclusion of this chapter of the Doman reconstruction. While you may continue to donate to the Shazenkai, there will be no further developments."
|
||||
87,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_SYSTEM_000_177","You have reached the conclusion of this chapter of the Doman reconstruction."
|
||||
88,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_178","Forgive me, my friend, but until we settle upon our next plans for the development of the enclave, we will not be accepting further donations."
|
||||
89,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_180","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! A pleasure to see you, as always."
|
||||
90,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_181","I am, however, concerned that we are keeping you from more urgent matters. Are there not others in greater need of your assistance?"
|
||||
91,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_182","In order to proceed with the reconstruction of the enclave, you must first complete the main scenario quest “Emissary of the Dawn.”"
|
||||
92,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_183","Welcome back, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. If you can spare a few moments, there is a matter I would like to discuss with you."
|
||||
93,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_185","I expect that all will become clear once Ihase explains."
|
||||
94,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_190","On behalf of the Shazenkai, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I thank you for your support."
|
||||
95,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_191","Ihase and the other farmers are working hard to develop the reclaimed land. I hear their new tools have made a world of difference."
|
||||
96,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_192","While we are able to produce some of the necessary equipment here, our craftsmen are already working at maximum capacity. In many cases, it is quicker to simply purchase what we require."
|
||||
97,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_193","Your contributions helped us secure these tools for Ihase and the others. If you are curious to know how their work is proceeding, why not pay them a visit?"
|
||||
98,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_194","Have you been to see Ihase? I think he has something to discuss with you."
|
||||
99,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_200","On behalf of the Shazenkai, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I thank you for your support."
|
||||
100,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_201","I am pleased to inform you that we have made great strides in our efforts to rebuild the enclave!"
|
||||
101,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_SYSTEM_000_202","Owing to your many contributions, the Enclave Demesne has seen further development."
|
||||
102,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_SYSTEM_000_203","As you continue to contribute to the Shazenkai and the reconstruction effort, in what other ways might the Doman Enclave grow and change?"
|
||||
103,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_208","On behalf of the Shazenkai, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I thank you for your support."
|
||||
104,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_209","I am pleased to inform you that we have made great strides in our efforts to rebuild the enclave!"
|
||||
105,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_SYSTEM_000_210","Owing to your many contributions, the Enclave Demesne has seen further development."
|
||||
106,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_SYSTEM_000_211","As you continue to contribute to the Shazenkai and the reconstruction effort, in what other ways might the Doman Enclave grow and change?"
|
||||
107,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_215","Once again, allow me to thank you for your continued contributions."
|
||||
108,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_216","Ihase tells me that everything we need for rice production is now ready."
|
||||
109,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_217","The crops are growing remarkably well. If all goes according to plan, we can expect a decent harvest in a few moons."
|
||||
110,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_218","Are you interested to see the progress Ihase has made with the paddy fields? Perhaps you should stop for a chat with him."
|
||||
111,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_219","If you have a chance, I recommend that you stop by the Enclave Demesne to see the good that your donations have done."
|
||||
112,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_225","On behalf of the Shazenkai, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I thank you for your support."
|
||||
113,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_226","Although construction of the school is proceeding quicker than expected, it is still little more than a place for the students to gather. Nonetheless, Minazuki has already started tutoring there."
|
||||
114,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_227","The sheer enthusiasm on the faces of the children is a sight to behold! I am sure that Minazuki will not mind if you call in to observe one of the lessons."
|
||||
115,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_228","I recommend going to the school to see what a positive change your donations have brought about. And who knows─you may even learn something while you are there!"
|
||||
116,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_235","On behalf of the Shazenkai, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I thank you for your support."
|
||||
117,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_236","Your contributions have lead to truly remarkable improvements at Rissai-juku!"
|
||||
118,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_237","Of course, “seeing is believing,” as the saying goes. Minazuki would like nothing more than to show you the improvements to the school."
|
||||
119,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_238","It appears that the school has changed a great deal since the last time you went to see Minazuki. Why not see for yourself?"
|
||||
120,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_245","On behalf of the Shazenkai, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I thank you for your support."
|
||||
121,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_246","I am pleased to inform you that we have made great strides in our efforts to rebuild the enclave!"
|
||||
122,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_SYSTEM_000_247","Owing to your many contributions, Rissai-juku has seen further development."
|
||||
123,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_SYSTEM_000_248","As you continue to contribute to the Shazenkai and the reconstruction effort, in what other ways might the Doman Enclave grow and change?"
|
||||
124,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_255","Your contributions have, as always, had a profound effect on the enclave."
|
||||
125,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_256","Minazuki informs me that Rissai-juku now has everything it needs. All of the necessary books and writing materials have been procured, and the school itself is the perfect environment for learning. Shall we go to see it for ourselves?"
|
||||
126,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_HOZAN_100_256","While it was not my intention to eavesdrop, I could not help overhearing that you might be visiting the school. I did have a message for you, but it seems it no longer needs to be delivered."
|
||||
127,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_257","Oh my! Your clothes!"
|
||||
128,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_HOZAN_100_257","Come now, what is so strange about seeing a Doman man dressed in the traditional manner? Truth be told, most of us former refugees were glad for the chance to put on something more comfortable."
|
||||
129,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_HOZAN_110_257","All except the children, that is. They have grown so accustomed to their Eorzean clothing that they are reluctant to wear anything else! Far be it from me to deny them when they are so adamant..."
|
||||
130,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_HOZAN_120_257","Oh yes, that reminds me. The little ones wanted me to bring you to the school. Apparently, they have something to show you."
|
||||
131,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_258","I wonder what it could be? Thank you for letting us know, Hozan. Well then, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, shall we adjourn?"
|
||||
132,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_259","I cannot for the life of me imagine what the children wish to show us! There is only one way to find out, I suppose!"
|
||||
133,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_265","On behalf of the Shazenkai, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I thank you for your support."
|
||||
134,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_266","The basic foundations for the barracks are already in place, and construction is progressing well. The day it is completed cannot come soon enough!"
|
||||
135,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_267","Mauto is in charge. He is most likely standing outside, trying to look stern."
|
||||
136,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_268","Would you be so good as to see if he needs any assistance?"
|
||||
137,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_269","If you speak with Mauto, he will explain everything. The barracks is not far from the Kienkan."
|
||||
138,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_275","On behalf of the Shazenkai, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I thank you for your support."
|
||||
139,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_276","I am pleased to inform you that we have made great strides in our efforts to rebuild the enclave!"
|
||||
140,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_SYSTEM_000_277","Owing to your many contributions, the Enclave Barracks has seen further development."
|
||||
141,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_SYSTEM_000_278","As you continue to contribute to the Shazenkai and the reconstruction effort, in what other ways might the Doman Enclave grow and change?"
|
||||
142,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_285","I offer my most sincere gratitude for your kind donations."
|
||||
143,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_286","I have received word from Mauty as to the state of the barracks."
|
||||
144,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_287","Oh! Did I say “Mauty?”"
|
||||
145,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_288","He would be most upset if he knew I had used that name."
|
||||
146,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_289","You see, we grew up together, and “Mauty” was my nickname for him."
|
||||
147,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_290","When we were little, he did not mind being called that, but now he tells me such a childish name ill befits a man of his standing."
|
||||
148,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_291","Anyway, there are matters more deserving of your attention. What say we go and see the Enclave Barracks?"
|
||||
149,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_292","I must remember not to call him “Mauty” in front of his subordinates─ He would be dreadfully embarrassed!"
|
||||
150,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_295","On behalf of the Shazenkai, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I thank you for your support."
|
||||
151,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_296","We were able to cover the costs of having the old imperial tower completely demolished!"
|
||||
152,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_297","Not only that, but the masons and carpenters wasted no time in starting work on the new one."
|
||||
153,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_298","If you would like to know more, I suggest speaking with Ishibushi, the foreman. He will explain how your donations are making a difference."
|
||||
154,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_299","Should you have any queries regarding the watchtower, Ishibushi is the best person to ask."
|
||||
155,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_305","On behalf of the Shazenkai, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I thank you for your support."
|
||||
156,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_306","I am pleased to inform you that we have made great strides in our efforts to rebuild the enclave!"
|
||||
157,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_SYSTEM_000_307","Owing to your many contributions, the watchtower has seen further development."
|
||||
158,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_SYSTEM_000_308","As you continue to contribute to the Shazenkai and the reconstruction effort, in what other ways might the Doman Enclave grow and change?"
|
||||
159,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_315","Once more, your contributions are a great boon to the enclave."
|
||||
160,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_316","Construction of the watchtower has reached its conclusion."
|
||||
161,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_317","It makes me incredibly proud to think that such an impressive structure could come as a result of our combined efforts."
|
||||
162,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_318","I believe that Ishibushi and the others should finish removing the scaffolding soon, so it should be safe to take a closer look."
|
||||
163,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_319","Never mind the donations for now─ Do you not want to congratulate Ishibushi on the completion of the watchtower?"
|
||||
164,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_322","Your kind donations have helped secure the materials requested by Ishibushi."
|
||||
165,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_ISHIBUSHI_000_323","Kozakura, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Hachisuba requests your presence at the Ten Thousand Stalls. Do you have time to spare?"
|
||||
166,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_324","Yes, of course!"
|
||||
167,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_325","By the kami! Was this all done in the short time we were away?"
|
||||
168,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_ISHIBUSHI_000_326","Yes. We had to prise you away from the Shazenkai long enough for the other builders to renovate it."
|
||||
169,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_327","They certainly work quickly, don't they? It truly is remarkable!"
|
||||
170,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_ISHIBUSHI_000_328","What can I say? They learned from the best─ Me."
|
||||
171,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_HACHISUBA_000_329","That is far from an empty boast, I assure you. Having received the master's tutelage, even a novice could put something like this together in no time at all."
|
||||
172,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_HACHISUBA_000_330","You see, now that most of the construction of new buildings has been seen to, we can afford to divert our resources to improving the existing facilities."
|
||||
173,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_HACHISUBA_000_331","The materials we requested were mostly for carrying out repairs, but we had enough left over to spruce up the Shazenkai. It is the least we could do to repay all the good you have done."
|
||||
174,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_332","Come now, our contributions pale in comparison to all the backbreaking labor you do on behalf of the enclave."
|
||||
175,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_333","Nonetheless, I gratefully accept your generosity! Thank you!"
|
||||
176,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_ISHIBUSHI_000_334","It was our pleasure."
|
||||
177,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_HACHISUBA_000_335","With that taken care of, perhaps we can have a well-earned rest!"
|
||||
178,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_336","Does that mean that most of your tasks have been completed?"
|
||||
179,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_ISHIBUSHI_000_337","For now, yes. Just a few odd jobs remaining."
|
||||
180,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_338","Then I think it is safe to say that the reconstruction of the enclave is fini─"
|
||||
181,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_TAUYAKU_000_339","(-???-)<If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>Good evening!<Else/>Good morning!</If><Else/><If(LessThan(PlayerParameter(11),17))>Good day!<Else/>Good evening!</If></If>"
|
||||
182,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_340","Oh, Tauyaku! What can I do for you?"
|
||||
183,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_TAUYAKU_000_341","I come to offer a proposal."
|
||||
184,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_TAUYAKU_000_342","The enclave should have a garden!"
|
||||
185,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_343","Oh! I see. But where?"
|
||||
186,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_TAUYAKU_000_344","I have the perfect location in mind. There is a pond behind the Ten Thousand Stalls, and the surrounding area is filled with a variety of trees and shrubs."
|
||||
187,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_TAUYAKU_000_345","The area shows much promise, but will need the guiding hand of an experienced gardener─namely, myself─for it to fulfill its potential. With a few carefully cultivated plants and a new pavilion, tales of its beauty will spread throughout the land!"
|
||||
188,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_TAUYAKU_000_346","Now, I realize that strictly speaking, a garden is far from essential for daily life, which is why I have waited for more urgent matters to be addressed before making my proposal. What say you? Will you grant me the opportunity to bring a measure of joy to the citizenry?"
|
||||
189,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_347","I certainly have no objections. In fact, I think it is a wonderful idea!"
|
||||
190,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_348","We shall see to securing the necessary resources. However, this may require a few more donations. Can we rely on your support, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
|
||||
191,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_TAUYAKU_000_349","Marvelous! You have my thanks."
|
||||
192,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_ISHIBUSHI_000_350","A pavilion, you say? Leave it to me."
|
||||
193,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_HACHISUBA_000_351","Master! If I may be so bold, I would very much appreciate you letting me handle this assignment!"
|
||||
194,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_HACHISUBA_000_353","Let us not forget that you are personally attending to a number of smaller─but no less important─tasks around the enclave."
|
||||
195,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_HACHISUBA_000_354","I, on the other hand, have time to accept something rather demanding. And as you may remember, I once worked as a field hand─ Just one of the many occupations I dabbled in before finding my true calling. That experience will be useful when it comes to gardens, I am sure!"
|
||||
196,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_ISHIBUSHI_000_355","Fine, have it your way. A few days without your incessant prattle would do me a world of good."
|
||||
197,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_TAUYAKU_000_356","Then it is decided! Come, I have much to explain."
|
||||
198,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_360","On behalf of the Shazenkai, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I thank you for your support."
|
||||
199,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_361","I am pleased to inform you that we have made great strides in our efforts to rebuild the enclave!"
|
||||
200,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_SYSTEM_000_362","Owing to your many contributions, the One Garden has seen further development."
|
||||
201,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_SYSTEM_000_363","As you continue to contribute to the Shazenkai and the reconstruction effort, in what other ways might the Doman Enclave grow and change?"
|
||||
202,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_370","Please allow me to offer my most sincere appreciation for your kind donations."
|
||||
203,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_371","Not only were they used in the development of the One Garden, but we also had enough materials left to carry out numerous repairs and improvements."
|
||||
204,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_372","Through your goodwill and timely contributions, the enclave has changed immeasurably from the shattered husk it once was."
|
||||
205,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_HACHISUBA_000_373","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, Kozakura!"
|
||||
206,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_HACHISUBA_000_374","The One Garden is ready! You should come and see what we have done with the place."
|
||||
207,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_375","Splendid!"
|
||||
208,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_376","We should go for a stroll and admire their handiwork."
|
||||
209,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_HACHISUBA_100_376","You will not be disappointed─ I guarantee it! Now, I must find Master Ishibushi and share the news!"
|
||||
210,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_377","Well then, shall we adjourn?"
|
||||
211,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_380","I wonder if anyone around the enclave knows about tento-okuri..."
|
||||
212,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_SYSTEM_000_381","Kozakura seems somewhat preoccupied. Perhaps she will respond if you speak with her directly."
|
||||
213,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_385","Once I have tied up a few loose ends here, I shall join you for the tento-okuri. Please, go on ahead."
|
||||
214,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_390","While I appreciate your offer of further donations, I have something I wish to say first."
|
||||
215,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_KOZAKURA_000_391","Please allow me a moment to compose myself."
|
||||
216,"TEXT_CTSDOMRECONCOLLECTIONBOX_00484_ISHIBUSHI_000_352",""
|
||||
|
||||
|
@@ -11,15 +11,15 @@ int32,str,str
|
||||
7,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_KOZAKURA_000_016","Our work has really only just begun. For the time being, we are channeling the bulk of our resources into the development of the Ten Thousand Stalls, that we might provide a rich variety of food to the people of the enclave..."
|
||||
8,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_KOZAKURA_000_017","Anything and everything you are willing to part with we will gladly accept─and I do mean anything. Furthermore, as a token of our appreciation, the Shazenkai will pay a small gratuity based on the total value of your contribution."
|
||||
9,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_KOZAKURA_000_018","I should warn you, however, that we have a limited budget allocated for this purpose..."
|
||||
10,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_SYSTEM_000_019","You may donate items to the Shazenkai by placing them in the <Color(-34022)>Donation Basket</Color> next to Kozakura. The funds raised from the sale of these items will go towards the reconstruction of the Doman Enclave."
|
||||
10,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_SYSTEM_000_019","You may donate items to the Shazenkai by placing them in the <72>F201F4</72><73>F201F5</73>Donation Basket<73>01</73><72>01</72> next to Kozakura. The funds raised from the sale of these items will go towards the reconstruction of the Doman Enclave."
|
||||
11,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_SYSTEM_000_020","Any items that can be sold to vendors may be donated."
|
||||
12,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_SYSTEM_000_021","In exchange for items donated, you will receive a <Color(-34022)>gratuity</Color> that amounts to slightly more than what you would normally receive when selling said items to a vendor."
|
||||
12,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_SYSTEM_000_021","In exchange for items donated, you will receive a <72>F201F4</72><73>F201F5</73>gratuity<73>01</73><72>01</72> that amounts to slightly more than what you would normally receive when selling said items to a vendor."
|
||||
13,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_SYSTEM_000_022","Moreover, as the enclave develops, the gratuity you receive for items will gradually increase."
|
||||
14,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_SYSTEM_000_023","However, the Shazenkai has a limited budget to pay gratuity for donations. Once the weekly budget has been exhausted, no more donations will be accepted."
|
||||
15,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_SYSTEM_000_024","The Shazenkai's weekly budget will be revised every <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||||
16,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_SYSTEM_000_025","Please be advised that should the calculated gratuity of a donation exceed the weekly budget, you will not receive the difference."
|
||||
17,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_KOZAKURA_000_026","Ah, well... If you realize you made a donation in error, it is certainly possible for us to return to you your items, provided you notify us immediately..."
|
||||
18,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_SYSTEM_000_027","Items donated to the Shazenkai may be retrieved from the <Color(-34022)>Reclamation Box</Color>."
|
||||
18,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_SYSTEM_000_027","Items donated to the Shazenkai may be retrieved from the <72>F201F4</72><73>F201F5</73>Reclamation Box<73>01</73><72>01</72>."
|
||||
19,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_SYSTEM_000_028","However, as is the case with vendor Buyback lists, donations cannot be reclaimed after you have changed areas or logged out."
|
||||
20,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_SYSTEM_100_028","Additionally, please be advised that your contribution to the Doman reconstruction effort will be reduced when reclaiming donations. Moreover, reclaiming donations will not increase or otherwise affect the weekly budget."
|
||||
21,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_SYSTEM_000_029","Furthermore, when reclaiming a donated item, you will be required to return the gratuity received, as well as pay a small transaction fee."
|
||||
@@ -52,3 +52,59 @@ int32,str,str
|
||||
48,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_KOZAKURA_000_201","Perhaps this will give you a sense of how much progress we have made thus far..."
|
||||
49,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_KOZAKURA_000_210","Personally, I think these garments do not suit me at all, but if parading myself in them improves our chances of earning the favor of wealthy patrons, then I shall grin and bear it for Doma..."
|
||||
50,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_SYSTEM_000_210","While you may continue to donate to the Shazenkai, there will be no further developments until a future update."
|
||||
51,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_KOZAKURA_000_215","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! A pleasure to see you, as always."
|
||||
52,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_KOZAKURA_000_216","I am, however, concerned that we are keeping you from more urgent matters. Are there not others in greater need of your assistance?"
|
||||
53,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_SYSTEM_000_217","In order to proceed with the reconstruction of the enclave, you must first complete the main scenario quest “Emissary of the Dawn.”"
|
||||
54,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_KOZAKURA_000_220","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Just the person with whom I was hoping to speak."
|
||||
55,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_KOZAKURA_000_221","There have been some interesting developments in our plans for the enclave."
|
||||
56,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_KOZAKURA_000_222","The Shazenkai and the residents have made a combined effort to clear away a vast amount of debris, opening up more land for us to develop."
|
||||
57,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_KOZAKURA_000_223","We are considering a number of different projects, such as allocating land for farming, buildings for new enterprises, and so forth."
|
||||
58,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_KOZAKURA_000_224","Naturally, our need for resources has never been greater. I do not speak only of material costs, but also of the labor required."
|
||||
59,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_KOZAKURA_000_225","In order to adequately explain our next undertaking, I must─"
|
||||
60,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_IHASE_000_226","(-???-)Sorry to interrupt, but perhaps it would be best coming from me."
|
||||
61,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_IHASE_000_227","(-Formidable Farmer-)We meet again, Warrior of Light. You may not remember me, but I was there the day you and Lady Yugiri freed me and my countrymen from Castrum Fluminis. I owe my freedom to you."
|
||||
62,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_IHASE_000_228","(-Formidable Farmer-)Though I must admit, I was in something of a panicked state when we first met. So much so, that I neglected to thank you or give my name. I am Ihase."
|
||||
63,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_IHASE_000_229","The Shazenkai has agreed to assist us with one of the newly opened patches of land. Like the rest of Yanxia, the enclave is blessed with a constant supply of clean water, ideally suited to rice farming. I was practically raised in a paddy field, and aim to put my experience to good use."
|
||||
64,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_IHASE_000_230","You see, now that a lot of the basic living quarters and such are in a decent state, a few of us would like to turn our attention to cultivating crops─rice in particular."
|
||||
65,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_IHASE_000_231","It is no exaggeration to say that it is our lifeblood. That is why I asked for permission to use the land."
|
||||
66,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_IHASE_000_232","If you are not otherwise engaged, it would be a great honor to show you around. It is to the northwest, not far from here."
|
||||
67,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_KOZAKURA_000_233","I for one am in total agreement with Ihase. Prosperous harvests would be an enormous boon as we strive towards self-sufficiency."
|
||||
68,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_KOZAKURA_000_234","Any surplus produced would fetch a high price beyond our borders, and it would go a long way to the revival of the enclave."
|
||||
69,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_KOZAKURA_000_235","Ihase and the other farmers have already started plotting out their erm...plots. It would mean the world to them if you paid a visit."
|
||||
70,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_KOZAKURA_000_240","It may not be long before we can eat homegrown rice─I can hardly wait! Being from Eorzea, you may not be aware of the subtle differences between varieties, but to us Domans, they are as clear as night and day."
|
||||
71,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_KOZAKURA_000_250","Work on the paddy fields has begun in earnest. Unfortunately, we still have need of tools and such. I am told that time is of the essence, so any donations will be put to good use without delay!"
|
||||
72,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_KOZAKURA_000_251","Perhaps this will give you a sense of how much progress we have made thus far..."
|
||||
73,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_KOZAKURA_000_260","Have you been to see Ihase? I think he has something to discuss with you."
|
||||
74,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_KOZAKURA_000_280","If you have a chance, I recommend that you stop by the Enclave Demesne to see the good that your donations have done."
|
||||
75,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_KOZAKURA_000_290","Now that rice production at the Enclave Demesne is well underway, work to rebuild Rissai-juku can begin. If all goes well, the school can play a role in passing on our knowledge and traditions to the next generation."
|
||||
76,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_KOZAKURA_000_291","Perhaps this will give you a sense of how much progress we have made thus far..."
|
||||
77,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_KOZAKURA_000_300","I recommend going to the school to see what a positive change your donations have brought about. And who knows─you may even learn something while you are there!"
|
||||
78,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_KOZAKURA_000_310","Despite the fact that construction is still ongoing, Minazuki has already started teaching at Rissa-juku! There is still a lot that needs doing, however."
|
||||
79,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_KOZAKURA_000_311","Perhaps this will give you a sense of how much progress we have made thus far..."
|
||||
80,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_KOZAKURA_000_320","It appears that the school has changed a great deal since the last time you went to see Minazuki. Why not see for yourself?"
|
||||
81,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_KOZAKURA_000_340","I cannot for the life of me imagine what the children wish to show us! There is only one way to find out, I suppose!"
|
||||
82,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_KOZAKURA_000_350","Now that Rissai-juku has everything it needs, we can focus on the Enclave Barracks. I hope you can find time to stop by."
|
||||
83,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_KOZAKURA_000_351","Perhaps this will give you a sense of how much progress we have made thus far..."
|
||||
84,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_KOZAKURA_000_360","If you speak with Mauto, he will explain everything. The barracks is not far from the Kienkan."
|
||||
85,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_KOZAKURA_000_370","It looks like the Enclave Barracks are taking shape and Mauto is doing a tremendous job of overseeing the project."
|
||||
86,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_KOZAKURA_000_371","Perhaps this will give you a sense of how much progress we have made thus far..."
|
||||
87,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_KOZAKURA_000_380","I must remember not to call him “Mauty” in front of his subordinates─ He would be dreadfully embarrassed!"
|
||||
88,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_KOZAKURA_000_390","Now that we have a barracks, then next step is to build our own watchtower. You see, the more people move to the enclave, the greater the need to keep them safe."
|
||||
89,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_KOZAKURA_000_391","Perhaps this will give you a sense of how much progress we have made thus far..."
|
||||
90,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_KOZAKURA_000_400","Ishibushi and his team are taking care of the watchtower. He should be able to provide you with more information than I can, so I recommend passing by the docks to take a look."
|
||||
91,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_KOZAKURA_000_410","With the old imperial watchtower gone, the next part of the plan is to construct one that is distinctly Doman. It should make for quite the landmark."
|
||||
92,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_KOZAKURA_000_411","Perhaps this will give you a sense of how much progress we have made thus far..."
|
||||
93,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_KOZAKURA_000_420","Never mind the donations for now─ Don't you want to congratulate Ishibushi on the completion of the watchtower?"
|
||||
94,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_KOZAKURA_000_430","I have managed to secure the resources that Ishibushi and Hachisuba requested, although I still have no idea what they intend to do with them."
|
||||
95,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_KOZAKURA_000_431","Perhaps this will give you a sense of how much progress we have made thus far..."
|
||||
96,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_KOZAKURA_000_440","I admit that when we first began the reconstruction, I had never considered having our very own garden here in the enclave. I am glad that we have reached the stage that such projects have become possible."
|
||||
97,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_KOZAKURA_000_441","Perhaps this will give you a sense of how much progress we have made thus far..."
|
||||
98,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_KOZAKURA_000_450","I wonder what the One Garden looks like now!"
|
||||
99,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_KOZAKURA_000_460","If you still wish to make donations to the enclave, we would be overjoyed to accept them."
|
||||
100,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_SYSTEM_000_461","Although there will be no further expansion, you may continue to make donations within the weekly budget."
|
||||
101,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_SYSTEM_000_462","Furthermore, as a result of the enclave's expansion, the rate of gratuities paid for donations has increased, as well as the weekly budget."
|
||||
102,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_KOZAKURA_000_236",""
|
||||
103,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_KOZAKURA_000_270",""
|
||||
104,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_KOZAKURA_000_271",""
|
||||
105,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_KOZAKURA_000_330",""
|
||||
106,"TEXT_CTSDOMRECONEVENTKOZAKURA_00486_KOZAKURA_000_331",""
|
||||
|
||||
|
@@ -80,3 +80,6 @@ int32,str,str
|
||||
76,"TEXT_CTSDOMRECONSTRUCTKAMISUKI_00490_SYSTEM_000_140","The people of Doma celebrate the long-awaited completion of the Yard! As you continue to contribute to the Shazenkai and the reconstruction effort, in what other ways might the Doman Enclave grow and change?"
|
||||
77,"TEXT_CTSDOMRECONSTRUCTKAMISUKI_00490_ARARAGI_000_150","Have you browsed our storefront's selection of wares? I should like to think you would find something worth bringing back to your Eorzean comrades."
|
||||
78,"TEXT_CTSDOMRECONSTRUCTKAMISUKI_00490_ARARAGI_000_160","A new day dawns in Doma. A brighter day filled with colors and hues which promise greater hopes. Let us pray my papercraft does it justice."
|
||||
79,"TEXT_CTSDOMRECONSTRUCTKAMISUKI_00490_ARARAGI_000_170","The children have shown great interest in the work we do. In return for coming here and spreading good cheer, we give them unused sheets of paper so that they may practice their calligraphy and so forth."
|
||||
80,"TEXT_CTSDOMRECONSTRUCTKAMISUKI_00490_ARARAGI_000_180","I must admit, I still have not met this Rowena person, although if even half the rumors are true, she is not one to be taken lightly. Thankfully, the Shazenkai are the ones dealing with her, which allows me to concentrate on producing my wares."
|
||||
81,"TEXT_CTSDOMRECONSTRUCTKAMISUKI_00490_ARARAGI_000_190","Crafting the lanterns used in the revived tento-okuri was an experience that I will cherish forever. I hope that a similar event will be held again in the future."
|
||||
|
||||
|
@@ -85,3 +85,6 @@ int32,str,str
|
||||
81,"TEXT_CTSDOMRECONSTRUCTMITSUBA_00487_SYSTEM_000_139","At the completion of the Ten Thousand Stalls, an ambitious plan for a new area is born! The Yard, a home for craftsman and artisan alike!"
|
||||
82,"TEXT_CTSDOMRECONSTRUCTMITSUBA_00487_MITSUBA_000_140","Everyone's busy building the Yard now, eh? Well, we'll do our part to feed the workers and send them on their way!"
|
||||
83,"TEXT_CTSDOMRECONSTRUCTMITSUBA_00487_MITSUBA_000_150","Kami be praised, we're well on our way to replacing all our old cookware with the Yard's products. Let me tell you, it makes all the difference."
|
||||
84,"TEXT_CTSDOMRECONSTRUCTMITSUBA_00487_MITSUBA_000_160","The abundant supply of locally grown rice has made a huge difference to our cuisine. Not having to import it helps keep my prices down, too."
|
||||
85,"TEXT_CTSDOMRECONSTRUCTMITSUBA_00487_MITSUBA_000_170","The enclave is full of hard workers, all with appetites to match. They say “an army marches on its stomach,” and our army of builders, farmers, and the like is no different!"
|
||||
86,"TEXT_CTSDOMRECONSTRUCTMITSUBA_00487_MITSUBA_000_180","The prospect of a hearty meal is what keeps most of the workers going. There's nothing more satisfying than tucking into some delicious grub knowing that you've earned every mouthful."
|
||||
|
||||
|
@@ -64,3 +64,6 @@ int32,str,str
|
||||
60,"TEXT_CTSDOMRECONSTRUCTTSURANUKI_00488_TSURANUKI_000_140","Busy, busy, busy! Everywhere I look, a man about his task! The way it should be─craftsmen should never be idle, never be quiet!"
|
||||
61,"TEXT_CTSDOMRECONSTRUCTTSURANUKI_00488_TSURANUKI_000_150","What's next on the docket for improvement? Wait and see, warrior, wait and see!"
|
||||
62,"TEXT_CTSDOMRECONSTRUCTTSURANUKI_00488_TSURANUKI_108_050","Come to pay us a visit, or to learn our secrets!? Bwahahaha! By all means, observe all you like, or feel free to grab a hammer and set to work!"
|
||||
63,"TEXT_CTSDOMRECONSTRUCTTSURANUKI_00488_TSURANUKI_000_160","Hozan's boy and his friends came by asking if they could “borrow” some soot. Borrow!? Are they planning to give it back? Well, it is of no use to me, so they are welcome to it!"
|
||||
64,"TEXT_CTSDOMRECONSTRUCTTSURANUKI_00488_TSURANUKI_000_170","The enclave is thriving once more, and more people means more work for me! I'm never happier than when I am swinging a hammer in front of a blazing furnace!"
|
||||
65,"TEXT_CTSDOMRECONSTRUCTTSURANUKI_00488_TSURANUKI_000_180","Anyone seeing the enclave for the first time since the occupation would hardly recognize the place. Perhaps the same could be said for me. I was once a spent old man, but now I feel as though I am in my prime!"
|
||||
|
||||
|
@@ -4,43 +4,65 @@ int32,str,str
|
||||
0,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_000","Don't mind me─I'll only be recording your comings and goings for posterity. And for the benefit of our benefactors."
|
||||
1,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_010","Well met, friend. Thanks to you, we've all but completed our survey of Anemos. If you like, you may peruse my records of the expedition thus far."
|
||||
2,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_100_010","Fine work as always, friend. I've finished compiling my notes on the Pagos expedition, should you like to review them for posterity."
|
||||
3,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_Q1_000_000","Which record would you like to peruse?"
|
||||
4,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_A1_000_001","Eureka Anemos Expedition I."
|
||||
5,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_A1_000_002","Eureka Anemos Expedition II."
|
||||
6,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_A1_000_003","Eureka Anemos Expedition III."
|
||||
7,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_A1_100_001","Eureka Pagos Expedition I."
|
||||
8,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_A1_100_002","Eureka Pagos Expedition II."
|
||||
9,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_A1_100_003","Eureka Pagos Expedition III."
|
||||
10,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_A1_000_004","Nothing."
|
||||
11,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_020","(-Eureka Anemos Expedition I-)Under the auspices of the East Aldenard Trading Company and Rowena's House of Splendors, the second expedition to the newly discovered island in the Glass Ocean, tentatively named Eureka, departed Kugane in high spirits."
|
||||
12,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_021","(-Eureka Anemos Expedition I-)Upon our arrival, we confirmed a number of the observations made by the previous expedition, including that the elemental forces appear to be in constant flux."
|
||||
13,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_022","(-Eureka Anemos Expedition I-)Moreover, two members of the expedition, Krile Baldesion and Ejika Tsunjika of the Students of Baldesion, both claimed with certainty that Eureka was in fact the Isle of Val, an island off the coast of Sharlayan."
|
||||
14,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_023","(-Eureka Anemos Expedition I-)The island, which once served as the headquarters of their organization, was believed to have been obliterated by a powerful magick. Assuming they are correct in their assertion, it begs the question how an entire island could have been moved from one side of the world to another."
|
||||
15,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_024","(-Eureka Anemos Expedition I-)In light of this development, seeking out survivors has become our first priority. To that end, we will explore all avenues by which we might gain access to the Students' former headquarters, which at present appears to be encased in a magical barrier erected by unknown individuals."
|
||||
16,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_030","(-Eureka Anemos Expedition II-)Under normal circumstances, the island's Aethernet would provide direct access to the headquarters of the Students of Baldesion. However, a preliminary survey revealed that the Aethernet was unusable. Restoring it to good working order therefore became our next objective."
|
||||
17,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_031","(-Eureka Anemos Expedition II-)A more detailed analysis of the Aethernet conducted by Krile Baldesion led to the discovery of a confluence of aether─an unusual phenomenon which implied the existence of an obstruction in the flow of the Lifestream."
|
||||
18,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_032","(-Eureka Anemos Expedition II-)A field investigation performed by <Highlight>ObjectParameter(1)</Highlight> resulted in the collection of magicite, an exceedingly pure variety of crystal unique to Eureka. Upon its removal, the previously measured confluence of aether appeared to dissipate, strongly implying that the magicite was responsible."
|
||||
19,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_033","(-Eureka Anemos Expedition II-)Alternatively, it may be the case that the magicite formed as a result of the confluence of aether. At this time, the precise mechanism remains unclear."
|
||||
20,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_034","(-Eureka Anemos Expedition II-)Regardless, there was a measured improvement in the stability of the Aethernet as a result of the magicite's removal. Accordingly, we have decided that any additional pieces of magicite discovered should be collected immediately."
|
||||
21,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_040","(-Eureka Anemos Expedition III-)Following the collection of all magicite located in Anemos, we confirmed a significant increase in the regional Aethernet's stability. Though it was still too dangerous to risk teleportation to other regions, this particular malmstone was almost within our reach."
|
||||
22,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_041","(-Eureka Anemos Expedition III-)<Highlight>ObjectParameter(1)</Highlight> was sent to inspect the Anemos Aethernet relay, which if functional would significantly mitigate the risk inherent in teleporting to an unattuned beacon. Unfortunately, it was not, and considerable effort was required to reintegrate it into the Aethernet."
|
||||
23,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_042","(-Eureka Anemos Expedition III-)Afterwards, <Highlight>ObjectParameter(1)</Highlight> reported an encounter with an as-yet-unidentified masked individual. During this encounter, <Highlight>ObjectParameter(1)</Highlight> bore witness to a memory─presumably that of the masked individual─owing to the power of the Echo."
|
||||
24,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_043","(-Eureka Anemos Expedition III-)The memory was apparently that of four men─one a Lupin, another addressed as “Galuf”─discussing the fate of an entity that they eventually resolved to seal away on the Isle of Val."
|
||||
25,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_044","(-Eureka Anemos Expedition III-)Upon hearing this testimony, Krile Baldesion concluded that the four men were the founding members of the Students of Baldesion─Galuf Baldesion, her adoptive grandfather, among them. However, she claimed to have no knowledge of the aforementioned entity."
|
||||
26,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_045","(-Eureka Anemos Expedition III-)At this time, Krile Baldesion is performing various adjustments that she believes will allow us to travel safely to other regions, but until her work is complete, we anticipate no further developments of note."
|
||||
27,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_050","(-Eureka Pagos Expedition I-)Following the completion of Krile Baldesion's adjustments to the Aethernet relay in Anemos, the expedition made its first foray into a new region of the island. Initial reports described said region as a desolate wintry wasteland, likely due to a preponderance of ice-aspected aether."
|
||||
28,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_051","(-Eureka Pagos Expedition I-)After establishing a base camp in Pagos─as it was named by the expedition─a preliminary survey found that local aetherial currents were weaker compared to those of Anemos. Moreover, a confluence of aether similar to those previously discovered in Anemos was detected."
|
||||
29,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_052","(-Eureka Pagos Expedition I-)<Highlight>ObjectParameter(1)</Highlight> performed a field investigation which yielded magicite that, on closer inspection, was found to be all but bereft of aether. Krile Baldesion dubbed this new variety depleted magicite─though she reserved the right to rename it should a more eloquent term come to mind."
|
||||
30,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_053","(-Eureka Pagos Expedition I-)While the flow of the Lifestream remained relatively poor following the recovery of the magicite, there was nevertheless a measured improvement. Therefore, it was decided that the expedition would continue to seek out and investigate confluences."
|
||||
31,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_060","(-Eureka Pagos Expedition II-)To our surprise, the third confluence detected was more akin to those observed in Anemos, which gave us reason to believe that a magicite still replete with aether was the cause. <Highlight>ObjectParameter(1)</Highlight> was subsequently dispatched to recover it. However, while <If(PlayerParameter(4))>she<Else/>he</If> was in the field, a sharp decrease in aetherial density was recorded, suggesting the magicite had been drained of its aether in that very moment."
|
||||
32,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_061","(-Eureka Pagos Expedition II-)Upon <If(PlayerParameter(4))>her<Else/>his</If> return, <Highlight>ObjectParameter(1)</Highlight> reported a second sighting of the masked individual previously encountered in Anemos, as well as the discovery of a third piece of depleted magicite."
|
||||
33,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_062","(-Eureka Pagos Expedition II-)Furthermore, <If(PlayerParameter(4))>she<Else/>he</If> stated that through the power of the Echo <If(PlayerParameter(4))>she<Else/>he</If> had borne witness to another vision of Galuf Baldesion and his companions. As before, they appeared to be discussing the fate of an as yet unidentified entity that they had imprisoned."
|
||||
34,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_063","(-Eureka Pagos Expedition II-)After consideration, Krile Baldesion concluded that the masked man must be searching Pagos for magicite that he might drain of aether. Though his motives were unknown, given his statements and <Highlight>ObjectParameter(1)</Highlight>'s visions, she assumed they were related to the aforementioned entity."
|
||||
35,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_064","(-Eureka Pagos Expedition II-)It should also be noted that Galuf made mention of an “eikon”─the name Allagans applied to “primals” and the preferred nomenclature of Garlemald. Why he chose to utilize such terminology is unclear at this time."
|
||||
36,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_065","(-Eureka Pagos Expedition II-)However, as troubling and confusing as these developments were, they had little bearing on the expedition's goal of restoring Aethernet functionality and venturing deeper into the isle."
|
||||
37,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_070","(-Eureka Pagos Expedition III-)Per Ejika Tsunjika's suggestion, it was decided that the expedition's next immediate objective would be to seek out a proto-aetheryte, that we might gain greater insight into the current state of the aetherial currents."
|
||||
38,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_071","(-Eureka Pagos Expedition III-)In the past, this aetheryte was frequently used by the Students of Baldesion to monitor fluctuations in the flow of the Lifestream while conducting various experiments."
|
||||
39,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_072","(-Eureka Pagos Expedition III-)Due to its location deep within a cave system of the northeastern highlands, teleportation is apparently the only feasible means of access. Unfortunately, even having recovered all depleted magicite in Pagos, we were unable to utilize the Aethernet to reach our destination."
|
||||
40,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_073","(-Eureka Pagos Expedition III-)A massive concentration of aether was postulated to be responsible for our difficulties. Before we could even begin to make adjustments, however, we required a greater understanding of the source."
|
||||
41,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_074","(-Eureka Pagos Expedition III-)To that end, <Highlight>ObjectParameter(1)</Highlight> performed a final field investigation and relayed to us <If(PlayerParameter(4))>her<Else/>his</If> findings, which were sufficient for Krile Baldesion to begin her work. As before, until it is complete, we anticipate no further developments of note."
|
||||
42,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_TALK_ACTOR",""
|
||||
3,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_110_010",""
|
||||
4,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_Q1_000_000","Which record would you like to peruse?"
|
||||
5,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_A1_000_001","Eureka Anemos Expedition I."
|
||||
6,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_A1_000_002","Eureka Anemos Expedition II."
|
||||
7,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_A1_000_003","Eureka Anemos Expedition III."
|
||||
8,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_A1_100_001","Eureka Pagos Expedition I."
|
||||
9,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_A1_100_002","Eureka Pagos Expedition II."
|
||||
10,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_A1_100_003","Eureka Pagos Expedition III."
|
||||
11,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_A1_110_003",""
|
||||
12,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_A1_000_004","Nothing."
|
||||
13,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_020","(-Eureka Anemos Expedition I-)Under the auspices of the East Aldenard Trading Company and Rowena's House of Splendors, the second expedition to the newly discovered island in the Glass Ocean, tentatively named Eureka, departed Kugane in high spirits."
|
||||
14,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_021","(-Eureka Anemos Expedition I-)Upon our arrival, we confirmed a number of the observations made by the previous expedition, including that the elemental forces appear to be in constant flux."
|
||||
15,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_022","(-Eureka Anemos Expedition I-)Moreover, two members of the expedition, Krile Baldesion and Ejika Tsunjika of the Students of Baldesion, both claimed with certainty that Eureka was in fact the Isle of Val, an island off the coast of Sharlayan."
|
||||
16,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_023","(-Eureka Anemos Expedition I-)The island, which once served as the headquarters of their organization, was believed to have been obliterated by a powerful magick. Assuming they are correct in their assertion, it begs the question how an entire island could have been moved from one side of the world to another."
|
||||
17,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_024","(-Eureka Anemos Expedition I-)In light of this development, seeking out survivors has become our first priority. To that end, we will explore all avenues by which we might gain access to the Students' former headquarters, which at present appears to be encased in a magical barrier erected by unknown individuals."
|
||||
18,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_030","(-Eureka Anemos Expedition II-)Under normal circumstances, the island's Aethernet would provide direct access to the headquarters of the Students of Baldesion. However, a preliminary survey revealed that the Aethernet was unusable. Restoring it to good working order therefore became our next objective."
|
||||
19,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_031","(-Eureka Anemos Expedition II-)A more detailed analysis of the Aethernet conducted by Krile Baldesion led to the discovery of a confluence of aether─an unusual phenomenon which implied the existence of an obstruction in the flow of the Lifestream."
|
||||
20,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_032","(-Eureka Anemos Expedition II-)A field investigation performed by <Highlight>ObjectParameter(1)</Highlight> resulted in the collection of magicite, an exceedingly pure variety of crystal unique to Eureka. Upon its removal, the previously measured confluence of aether appeared to dissipate, strongly implying that the magicite was responsible."
|
||||
21,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_033","(-Eureka Anemos Expedition II-)Alternatively, it may be the case that the magicite formed as a result of the confluence of aether. At this time, the precise mechanism remains unclear."
|
||||
22,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_034","(-Eureka Anemos Expedition II-)Regardless, there was a measured improvement in the stability of the Aethernet as a result of the magicite's removal. Accordingly, we have decided that any additional pieces of magicite discovered should be collected immediately."
|
||||
23,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_040","(-Eureka Anemos Expedition III-)Following the collection of all magicite located in Anemos, we confirmed a significant increase in the regional Aethernet's stability. Though it was still too dangerous to risk teleportation to other regions, this particular malmstone was almost within our reach."
|
||||
24,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_041","(-Eureka Anemos Expedition III-)<Highlight>ObjectParameter(1)</Highlight> was sent to inspect the Anemos Aethernet relay, which if functional would significantly mitigate the risk inherent in teleporting to an unattuned beacon. Unfortunately, it was not, and considerable effort was required to reintegrate it into the Aethernet."
|
||||
25,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_042","(-Eureka Anemos Expedition III-)Afterwards, <Highlight>ObjectParameter(1)</Highlight> reported an encounter with an as-yet-unidentified masked individual. During this encounter, <Highlight>ObjectParameter(1)</Highlight> bore witness to a memory─presumably that of the masked individual─owing to the power of the Echo."
|
||||
26,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_043","(-Eureka Anemos Expedition III-)The memory was apparently that of four men─one a Lupin, another addressed as “Galuf”─discussing the fate of an entity that they eventually resolved to seal away on the Isle of Val."
|
||||
27,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_044","(-Eureka Anemos Expedition III-)Upon hearing this testimony, Krile Baldesion concluded that the four men were the founding members of the Students of Baldesion─Galuf Baldesion, her adoptive grandfather, among them. However, she claimed to have no knowledge of the aforementioned entity."
|
||||
28,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_045","(-Eureka Anemos Expedition III-)At this time, Krile Baldesion is performing various adjustments that she believes will allow us to travel safely to other regions, but until her work is complete, we anticipate no further developments of note."
|
||||
29,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_050","(-Eureka Pagos Expedition I-)Following the completion of Krile Baldesion's adjustments to the Aethernet relay in Anemos, the expedition made its first foray into a new region of the island. Initial reports described said region as a desolate wintry wasteland, likely due to a preponderance of ice-aspected aether."
|
||||
30,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_051","(-Eureka Pagos Expedition I-)After establishing a base camp in Pagos─as it was named by the expedition─a preliminary survey found that local aetherial currents were weaker compared to those of Anemos. Moreover, a confluence of aether similar to those previously discovered in Anemos was detected."
|
||||
31,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_052","(-Eureka Pagos Expedition I-)<Highlight>ObjectParameter(1)</Highlight> performed a field investigation which yielded magicite that, on closer inspection, was found to be all but bereft of aether. Krile Baldesion dubbed this new variety depleted magicite─though she reserved the right to rename it should a more eloquent term come to mind."
|
||||
32,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_053","(-Eureka Pagos Expedition I-)While the flow of the Lifestream remained relatively poor following the recovery of the magicite, there was nevertheless a measured improvement. Therefore, it was decided that the expedition would continue to seek out and investigate confluences."
|
||||
33,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_060","(-Eureka Pagos Expedition II-)To our surprise, the third confluence detected was more akin to those observed in Anemos, which gave us reason to believe that a magicite still replete with aether was the cause. <Highlight>ObjectParameter(1)</Highlight> was subsequently dispatched to recover it. However, while <If(PlayerParameter(4))>she<Else/>he</If> was in the field, a sharp decrease in aetherial density was recorded, suggesting the magicite had been drained of its aether in that very moment."
|
||||
34,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_061","(-Eureka Pagos Expedition II-)Upon <If(PlayerParameter(4))>her<Else/>his</If> return, <Highlight>ObjectParameter(1)</Highlight> reported a second sighting of the masked individual previously encountered in Anemos, as well as the discovery of a third piece of depleted magicite."
|
||||
35,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_062","(-Eureka Pagos Expedition II-)Furthermore, <If(PlayerParameter(4))>she<Else/>he</If> stated that through the power of the Echo <If(PlayerParameter(4))>she<Else/>he</If> had borne witness to another vision of Galuf Baldesion and his companions. As before, they appeared to be discussing the fate of an as yet unidentified entity that they had imprisoned."
|
||||
36,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_063","(-Eureka Pagos Expedition II-)After consideration, Krile Baldesion concluded that the masked man must be searching Pagos for magicite that he might drain of aether. Though his motives were unknown, given his statements and <Highlight>ObjectParameter(1)</Highlight>'s visions, she assumed they were related to the aforementioned entity."
|
||||
37,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_064","(-Eureka Pagos Expedition II-)It should also be noted that Galuf made mention of an “eikon”─the name Allagans applied to “primals” and the preferred nomenclature of Garlemald. Why he chose to utilize such terminology is unclear at this time."
|
||||
38,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_065","(-Eureka Pagos Expedition II-)However, as troubling and confusing as these developments were, they had little bearing on the expedition's goal of restoring Aethernet functionality and venturing deeper into the isle."
|
||||
39,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_070","(-Eureka Pagos Expedition III-)Per Ejika Tsunjika's suggestion, it was decided that the expedition's next immediate objective would be to seek out a proto-aetheryte, that we might gain greater insight into the current state of the aetherial currents."
|
||||
40,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_071","(-Eureka Pagos Expedition III-)In the past, this aetheryte was frequently used by the Students of Baldesion to monitor fluctuations in the flow of the Lifestream while conducting various experiments."
|
||||
41,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_072","(-Eureka Pagos Expedition III-)Due to its location deep within a cave system of the northeastern highlands, teleportation is apparently the only feasible means of access. Unfortunately, even having recovered all depleted magicite in Pagos, we were unable to utilize the Aethernet to reach our destination."
|
||||
42,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_073","(-Eureka Pagos Expedition III-)A massive concentration of aether was postulated to be responsible for our difficulties. Before we could even begin to make adjustments, however, we required a greater understanding of the source."
|
||||
43,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_074","(-Eureka Pagos Expedition III-)To that end, <Highlight>ObjectParameter(1)</Highlight> performed a final field investigation and relayed to us <If(PlayerParameter(4))>her<Else/>his</If> findings, which were sufficient for Krile Baldesion to begin her work. As before, until it is complete, we anticipate no further developments of note."
|
||||
44,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_Q2_000_000",""
|
||||
45,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_A2_000_001",""
|
||||
46,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_A2_000_002",""
|
||||
47,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_A2_000_003",""
|
||||
48,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_A2_000_004",""
|
||||
49,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_080",""
|
||||
50,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_081",""
|
||||
51,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_082",""
|
||||
52,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_083",""
|
||||
53,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_084",""
|
||||
54,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_090",""
|
||||
55,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_091",""
|
||||
56,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_092",""
|
||||
57,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_100",""
|
||||
58,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_101",""
|
||||
59,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_102",""
|
||||
60,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_103",""
|
||||
61,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_104",""
|
||||
62,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_105",""
|
||||
63,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_INV00462_000_106",""
|
||||
64,"TEXT_CTSERKEUREKA1EVENTINVESTIGATORS1_00462_TALK_ACTOR",""
|
||||
|
||||
|
@@ -18,11 +18,11 @@ int32,str,str
|
||||
14,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_A2_000_009","Nothing."
|
||||
15,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_ENG00465_000_010","Before I continue, I feel compelled to stress that this is not the Eureka of legend─that is to say, a subterranean labyrinth containing ancient Allag's most terrible weapons. I would think that evident from the fact that we are on an island and outside, but some people are surprisingly daft..."
|
||||
16,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_011","The Forbidden Land, Eureka, is a mysterious and deadly island where the elemental forces are constantly in flux. It may be explored in parties of up to eight players, or solo."
|
||||
17,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_012","Adventurers who choose to brave the wilds of Eureka will find that their strength there is measured in their <Color(-34022)>elemental level</Color>."
|
||||
17,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_012","Adventurers who choose to brave the wilds of Eureka will find that their strength there is measured in their <72>F201F4</72><73>F201F5</73>elemental level<73>01</73><72>01</72>."
|
||||
18,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_100_012","Moreover, all equipped items will be subject to item level sync."
|
||||
19,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_013","Unlike instanced duties, a given region within Eureka may be occupied by up to 144 players, with whom you may choose to cooperate if you so desire!"
|
||||
20,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_ENG00465_000_020","The very elements are an enemy in Eureka, I fear. When braving these wilds, you must pay close attention to the fluctuations and alter your stratagems as necessary."
|
||||
21,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_021","Your strength in Eureka is measured in your <Color(-34022)>elemental level</Color>, which may be increased by defeating various enemies and gaining <Color(-34022)>elemental experience points</Color>."
|
||||
21,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_021","Your strength in Eureka is measured in your <72>F201F4</72><73>F201F5</73>elemental level<73>01</73><72>01</72>, which may be increased by defeating various enemies and gaining <72>F201F4</72><73>F201F5</73>elemental experience points<73>01</73><72>01</72>."
|
||||
22,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_022","Your level and EXP accrued will be retained between visits─progress will not be lost when you depart Eureka."
|
||||
23,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_023","Please be advised that elemental EXP gained may be affected by the number of players in your party and the difficulty of the enemies you defeat."
|
||||
24,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_ENG00465_000_030","Aside from the very real risk of death, should you fall in battle with one of the denizens of Eureka, the consequences may be more grievous than you expect."
|
||||
@@ -32,30 +32,30 @@ int32,str,str
|
||||
28,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_034","Please be advised that, if your elemental level is eleven or higher, this penalty may reduce your elemental EXP total below zero. Should this happen, you will lose an elemental level."
|
||||
29,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_ENG00465_000_040","The warped aetheric currents of this island have in turn warped its inhabitants. While they are more dangerous for it, a wary adventurer may find a way to turn their strengths into weaknesses."
|
||||
30,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_041","Enemies encountered in the Forbidden Land, Eureka, are imbued with powers aspected to a particular element."
|
||||
31,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_042","This elemental aspect is indicated by an icon to the left of their <Color(-34022)>display names</Color>. When engaging an enemy in battle, it may be prudent to alter your tactics accordingly."
|
||||
31,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_042","This elemental aspect is indicated by an icon to the left of their <72>F201F4</72><73>F201F5</73>display names<73>01</73><72>01</72>. When engaging an enemy in battle, it may be prudent to alter your tactics accordingly."
|
||||
32,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_ENG00465_000_050","Beasts described as such are not unique to Eureka. As is the case with their counterparts elsewhere, you will want to enlist the support of others, as hunting them on your own is ill-advised."
|
||||
33,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_051","In the Forbidden Land, Eureka, you may encounter especially powerful enemies called notorious monsters. You would do well to engage these enemies together with other adventurers if you wish to defeat them."
|
||||
34,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_100_051","Some notorious monsters will not appear unless certain conditions are met. Speak with other adventurers and share information that you might determine what these conditions are."
|
||||
35,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_ENG00465_000_060","Though the laws of nature have been twisted in Eureka, one maxim remains true: with great risk comes great reward. In particular, there is a type of crystal which we have been instructed to seek out at all costs..."
|
||||
36,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_061","When you defeat enemies in battle, you may receive a variety of rewards. Among these possible rewards are <Color(-34022)>protean crystals</Color>, which may be used to strengthen and enhance Eureka gear."
|
||||
36,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_061","When you defeat enemies in battle, you may receive a variety of rewards. Among these possible rewards are <72>F201F4</72><73>F201F5</73>protean crystals<73>01</73><72>01</72>, which may be used to strengthen and enhance Eureka gear."
|
||||
37,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_ENG00465_000_070","Adventurers are rather fond of their phrases, are they not? I believe what you describe is akin to when one descends into a killing frenzy or some such..."
|
||||
38,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_071","Upon defeating an enemy, you will have a limited window in which you may attempt to defeat another. If successful, you will initiate an <Color(-34022)>EXP chain</Color>."
|
||||
38,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_071","Upon defeating an enemy, you will have a limited window in which you may attempt to defeat another. If successful, you will initiate an <72>F201F4</72><73>F201F5</73>EXP chain<73>01</73><72>01</72>."
|
||||
39,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_072","Defeating subsequent enemies while an EXP chain is active will earn you additional elemental EXP. You will also have an increased chance to receive rewards, as well as higher quantities of said rewards."
|
||||
40,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_ENG00465_000_080","Well, that is just common sense, I would like to think. There are limits to what even an experienced adventurer like you can accomplish, so if you seek to take on even greater challenges, why not join with others in order to do so?"
|
||||
41,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_081","Unlike in instanced duties, in the Forbidden Land, Eureka, you may form and leave parties with other players at will."
|
||||
42,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_082","You may also use the <Color(-34022)>Adventurer List</Color> to seek out players close in elemental level to form parties and explore Eureka together."
|
||||
42,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_082","You may also use the <72>F201F4</72><73>F201F5</73>Adventurer List<73>01</73><72>01</72> to seek out players close in elemental level to form parties and explore Eureka together."
|
||||
43,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_Q3_000_000","What will you ask about?"
|
||||
44,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_A3_000_001","Basic usage of the magia board."
|
||||
45,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_A3_000_002","Spinning the magia board."
|
||||
46,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_A3_100_002","Strengthening elemental aspects."
|
||||
47,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_A3_000_003","Nothing."
|
||||
48,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_ENG00465_000_090","The magia board is a simple, elegant device created by Miss Krile and Gerolt to aid adventurers in their exploration of Eureka..."
|
||||
49,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_091","The <Color(-34022)>magia board</Color> can be used in conjunction with <Color(-34022)>magicite</Color> to strengthen your affinity with the six elements while exploring the Forbidden Land, Eureka."
|
||||
49,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_091","The <72>F201F4</72><73>F201F5</73>magia board<73>01</73><72>01</72> can be used in conjunction with <72>F201F4</72><73>F201F5</73>magicite<73>01</73><72>01</72> to strengthen your affinity with the six elements while exploring the Forbidden Land, Eureka."
|
||||
50,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_092","Stronger affinity with a given element will increase the damage you deal certain enemies, as well as reduce the damage you receive from others."
|
||||
51,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_093","You may configure your magia board by affixing or removing magicite with the use of a <Color(-34022)>magia melder</Color>, which can be found in Port Surgate and other encampments."
|
||||
51,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_093","You may configure your magia board by affixing or removing magicite with the use of a <72>F201F4</72><73>F201F5</73>magia melder<73>01</73><72>01</72>, which can be found in Port Surgate and other encampments."
|
||||
52,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_ENG00465_000_100","Miss Krile and Gerolt wisely understood that no amount of preparation could account for the realities one faces in the field. To that end, they designed the magia board so that a user could make minor adjustments without the aid of a magia melder when necessary..."
|
||||
53,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_101","By <Color(-34022)>spinning</Color> a magia board, you can quickly change your elemental affinities."
|
||||
54,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_102","However, changing your affinities via this method consumes one unit of <Color(-34022)>magia aether</Color>. This type of aether gradually accumulates over time, and is restored in its entirety when using a magia melder."
|
||||
53,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_101","By <72>F201F4</72><73>F201F5</73>spinning<73>01</73><72>01</72> a magia board, you can quickly change your elemental affinities."
|
||||
54,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_000_102","However, changing your affinities via this method consumes one unit of <72>F201F4</72><73>F201F5</73>magia aether<73>01</73><72>01</72>. This type of aether gradually accumulates over time, and is restored in its entirety when using a magia melder."
|
||||
55,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_ENG00465_000_110","Understanding the relationship between the six elements is key to making the most of the magia board. You cannot well expect to defeat your enemies if you do not know how to exploit their weaknesses, now can you?"
|
||||
56,"TEXT_CTSERKEUREKA1EVENTMAGIABOARDGUIDE_00465_SYSTEM_100_111","The six elements are best understood as two balanced sets:
|
||||
Fire is strong versus ice, ice versus wind, and wind versus fire.
|
||||
|
||||
|
@@ -7,49 +7,50 @@ int32,str,str
|
||||
3,"TEXT_CTSERKKUGANEENTRANCE_00459_MENU_CONTENT","Journey to <Sheet(ContentFinderCondition,IntegerParameter(1),32)/>."
|
||||
4,"TEXT_CTSERKKUGANEENTRANCE_00459_A1_000_001","Ask for more information."
|
||||
5,"TEXT_CTSERKKUGANEENTRANCE_00459_A1_000_002","Inspect your magia board."
|
||||
6,"TEXT_CTSERKKUGANEENTRANCE_00459_A1_000_003","Nothing."
|
||||
7,"TEXT_CTSERKKUGANEENTRANCE_00459_YESNO_CONTENT","Journey to <Sheet(ContentFinderCondition,IntegerParameter(1),32)/>?<If(Equal(IntegerParameter(2),0))><Else/>
|
||||
6,"TEXT_CTSERKKUGANEENTRANCE_00459_A1_100_002",""
|
||||
7,"TEXT_CTSERKKUGANEENTRANCE_00459_A1_000_003","Nothing."
|
||||
8,"TEXT_CTSERKKUGANEENTRANCE_00459_YESNO_CONTENT","Journey to <Sheet(ContentFinderCondition,IntegerParameter(1),32)/>?<If(Equal(IntegerParameter(2),0))><Else/>
|
||||
|
||||
<Color(-34022)>※If your elemental level is above <Value>IntegerParameter(2)</Value>, it will be synced.</Color></If>"
|
||||
8,"TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_110_010","Sorry, friend, but I'm afraid that won't be possible. Terrible storm surrounding the island at present, due to the shifting of the aetherial currents or some such. Until it passes, no one's getting there."
|
||||
9,"TEXT_CTSERKKUGANEENTRANCE_00459_Q2_000_000","What will you ask about?"
|
||||
10,"TEXT_CTSERKKUGANEENTRANCE_00459_A2_000_001","The Forbidden Land, Eureka."
|
||||
11,"TEXT_CTSERKKUGANEENTRANCE_00459_A2_000_002","Elemental level."
|
||||
12,"TEXT_CTSERKKUGANEENTRANCE_00459_A2_000_003","Penalties incurred when KO'd."
|
||||
13,"TEXT_CTSERKKUGANEENTRANCE_00459_A2_000_004","The fauna of Eureka."
|
||||
14,"TEXT_CTSERKKUGANEENTRANCE_00459_A2_000_005","Notorious monsters."
|
||||
15,"TEXT_CTSERKKUGANEENTRANCE_00459_A2_000_006","Rewards obtained from combat."
|
||||
16,"TEXT_CTSERKKUGANEENTRANCE_00459_A2_000_007","EXP chains."
|
||||
17,"TEXT_CTSERKKUGANEENTRANCE_00459_A2_000_008","Cooperating with other adventurers."
|
||||
18,"TEXT_CTSERKKUGANEENTRANCE_00459_A2_000_009","Nothing."
|
||||
19,"TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_000_020","To be clear, it's not actually the Eureka of Allagan legend─the underground labyrinth in which someone saw fit to squirrel away weapons of unfathomable power. We just thought the name was fitting for this unexplored island."
|
||||
20,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_021","The Forbidden Land, Eureka, is a mysterious and deadly island where the elemental forces are constantly in flux. It may be explored in parties of up to eight players, or solo."
|
||||
21,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_022","Adventurers who choose to brave the wilds of Eureka will find that their strength there is measured in their <Color(-34022)>elemental level</Color>."
|
||||
22,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_100_022","Moreover, all equipped items will be subject to item level sync."
|
||||
23,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_023","Unlike instanced duties, a given region within Eureka may be occupied by up to 144 players, with whom you may choose to cooperate if you so desire!"
|
||||
24,"TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_000_030","Eureka's a bit odd in that the elemental forces there are constantly in flux. If you want to survive, you'll need to keep a close eye on the changes and adapt your tactics accordingly."
|
||||
25,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_031","Your strength in Eureka is measured in your <Color(-34022)>elemental level</Color>, which may be increased by defeating various enemies and gaining <Color(-34022)>elemental experience points</Color>."
|
||||
26,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_032","Your level and EXP accrued will be retained between visits─progress will not be lost when you depart Eureka."
|
||||
27,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_033","Please be advised that elemental EXP gained may be affected by the number of players in your party and the difficulty of the enemies you defeat."
|
||||
28,"TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_000_040","You'd best be careful when out and about in Eureka. If you're careless and get caught off guard by a beast, you might find yourself nursing wounds that last a lifetime..."
|
||||
29,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_041","When you are KO'd in the Forbidden Land, Eureka, you will lose elemental EXP."
|
||||
30,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_042","However, if you are revived by another player within ten minutes of being KO'd, you will receive no elemental EXP penalty."
|
||||
31,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_043","Furthermore, if your current elemental level is five or below, you will not lose elemental EXP when KO'd."
|
||||
32,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_044","Please be advised that, if your elemental level is eleven or higher, this penalty may reduce your elemental EXP total below zero. Should this happen, you will lose an elemental level."
|
||||
33,"TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_000_050","Eureka is a harsh, unforgiving land, and it should come as no surprise that creatures that can thrive in such an environment must be fearsome indeed. You'll need to study your prey carefully before deciding how to proceed."
|
||||
34,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_051","Enemies encountered in the Forbidden Land, Eureka, are imbued with powers aspected to a particular element."
|
||||
35,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_052","This elemental aspect is indicated by an icon to the left of their <Color(-34022)>display names</Color>. When engaging an enemy in battle, it may be prudent to alter your tactics accordingly."
|
||||
36,"TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_000_060","That's what we call the ones which've soaked up a disproportionate quantity of aether. Makes them meaner and nastier than most, which is saying a lot considering the disposition of most creatures you'll encounter on the island. Anyway, point is, you'll not want to face one alone."
|
||||
37,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_061","In the Forbidden Land, Eureka, you may encounter especially powerful enemies called notorious monsters. You would do well to engage these enemies together with other adventurers if you wish to defeat them."
|
||||
38,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_100_061","Some notorious monsters will not appear unless certain conditions are met. Speak with other adventurers and share information that you might determine what these conditions are."
|
||||
39,"TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_000_070","What's in it for me and mine, eh? Well, it so happens that there are very unusual crystals that can be found only in Eureka─crystals for which the holders of the purse strings have an endless appetite..."
|
||||
40,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_071","When you defeat enemies in battle, you may receive a variety of rewards. Among these possible rewards are <Color(-34022)>protean crystals</Color>, which may be used to strengthen and enhance Eureka gear."
|
||||
41,"TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_000_080","Funny little expression, that. I think I've heard some adventurers use it to describe when they get into a rhythm and start slaying beasts left and right...?"
|
||||
42,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_081","Upon defeating an enemy, you will have a limited window in which you may attempt to defeat another. If successful, you will initiate an <Color(-34022)>EXP chain</Color>."
|
||||
43,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_082","Defeating subsequent enemies while an EXP chain is active will earn you additional elemental EXP. You will also have an increased chance to receive rewards, as well as higher quantities of said rewards."
|
||||
44,"TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_000_090","I don't think you need me to tell you that it's dangerous to go it alone. There's safety in numbers, never mind the fact that you'll be better equipped to take on more powerful foes."
|
||||
45,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_091","Unlike in instanced duties, in the Forbidden Land, Eureka, you may form and leave parties with other players at will."
|
||||
46,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_092","You may also use the <Color(-34022)>Adventurer List</Color> to seek out players close in elemental level to form parties and explore Eureka together."
|
||||
47,"TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_000_100","Heard tell about the Eureka expedition? Well enough, but if you're keen to lend a hand, you'll need to be a bit more prepared than that..."
|
||||
48,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_101","In order to journey to the Forbidden Land, Eureka, you must be a Disciple of War or Magic of level 70 or above."
|
||||
49,"TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_000_010",""
|
||||
<72>F201F4</72><73>F201F5</73>※If your elemental level is above <Value>IntegerParameter(2)</Value>, it will be synced.<73>01</73><72>01</72></If>"
|
||||
9,"TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_110_010","Sorry, friend, but I'm afraid that won't be possible. Terrible storm surrounding the island at present, due to the shifting of the aetherial currents or some such. Until it passes, no one's getting there."
|
||||
10,"TEXT_CTSERKKUGANEENTRANCE_00459_Q2_000_000","What will you ask about?"
|
||||
11,"TEXT_CTSERKKUGANEENTRANCE_00459_A2_000_001","The Forbidden Land, Eureka."
|
||||
12,"TEXT_CTSERKKUGANEENTRANCE_00459_A2_000_002","Elemental level."
|
||||
13,"TEXT_CTSERKKUGANEENTRANCE_00459_A2_000_003","Penalties incurred when KO'd."
|
||||
14,"TEXT_CTSERKKUGANEENTRANCE_00459_A2_000_004","The fauna of Eureka."
|
||||
15,"TEXT_CTSERKKUGANEENTRANCE_00459_A2_000_005","Notorious monsters."
|
||||
16,"TEXT_CTSERKKUGANEENTRANCE_00459_A2_000_006","Rewards obtained from combat."
|
||||
17,"TEXT_CTSERKKUGANEENTRANCE_00459_A2_000_007","EXP chains."
|
||||
18,"TEXT_CTSERKKUGANEENTRANCE_00459_A2_000_008","Cooperating with other adventurers."
|
||||
19,"TEXT_CTSERKKUGANEENTRANCE_00459_A2_000_009","Nothing."
|
||||
20,"TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_000_020","To be clear, it's not actually the Eureka of Allagan legend─the underground labyrinth in which someone saw fit to squirrel away weapons of unfathomable power. We just thought the name was fitting for this unexplored island."
|
||||
21,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_021","The Forbidden Land, Eureka, is a mysterious and deadly island where the elemental forces are constantly in flux. It may be explored in parties of up to eight players, or solo."
|
||||
22,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_022","Adventurers who choose to brave the wilds of Eureka will find that their strength there is measured in their <72>F201F4</72><73>F201F5</73>elemental level<73>01</73><72>01</72>."
|
||||
23,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_100_022","Moreover, all equipped items will be subject to item level sync."
|
||||
24,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_023","Unlike instanced duties, a given region within Eureka may be occupied by up to 144 players, with whom you may choose to cooperate if you so desire!"
|
||||
25,"TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_000_030","Eureka's a bit odd in that the elemental forces there are constantly in flux. If you want to survive, you'll need to keep a close eye on the changes and adapt your tactics accordingly."
|
||||
26,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_031","Your strength in Eureka is measured in your <72>F201F4</72><73>F201F5</73>elemental level<73>01</73><72>01</72>, which may be increased by defeating various enemies and gaining <72>F201F4</72><73>F201F5</73>elemental experience points<73>01</73><72>01</72>."
|
||||
27,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_032","Your level and EXP accrued will be retained between visits─progress will not be lost when you depart Eureka."
|
||||
28,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_033","Please be advised that elemental EXP gained may be affected by the number of players in your party and the difficulty of the enemies you defeat."
|
||||
29,"TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_000_040","You'd best be careful when out and about in Eureka. If you're careless and get caught off guard by a beast, you might find yourself nursing wounds that last a lifetime..."
|
||||
30,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_041","When you are KO'd in the Forbidden Land, Eureka, you will lose elemental EXP."
|
||||
31,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_042","However, if you are revived by another player within ten minutes of being KO'd, you will receive no elemental EXP penalty."
|
||||
32,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_043","Furthermore, if your current elemental level is five or below, you will not lose elemental EXP when KO'd."
|
||||
33,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_044","Please be advised that, if your elemental level is eleven or higher, this penalty may reduce your elemental EXP total below zero. Should this happen, you will lose an elemental level."
|
||||
34,"TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_000_050","Eureka is a harsh, unforgiving land, and it should come as no surprise that creatures that can thrive in such an environment must be fearsome indeed. You'll need to study your prey carefully before deciding how to proceed."
|
||||
35,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_051","Enemies encountered in the Forbidden Land, Eureka, are imbued with powers aspected to a particular element."
|
||||
36,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_052","This elemental aspect is indicated by an icon to the left of their <72>F201F4</72><73>F201F5</73>display names<73>01</73><72>01</72>. When engaging an enemy in battle, it may be prudent to alter your tactics accordingly."
|
||||
37,"TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_000_060","That's what we call the ones which've soaked up a disproportionate quantity of aether. Makes them meaner and nastier than most, which is saying a lot considering the disposition of most creatures you'll encounter on the island. Anyway, point is, you'll not want to face one alone."
|
||||
38,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_061","In the Forbidden Land, Eureka, you may encounter especially powerful enemies called notorious monsters. You would do well to engage these enemies together with other adventurers if you wish to defeat them."
|
||||
39,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_100_061","Some notorious monsters will not appear unless certain conditions are met. Speak with other adventurers and share information that you might determine what these conditions are."
|
||||
40,"TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_000_070","What's in it for me and mine, eh? Well, it so happens that there are very unusual crystals that can be found only in Eureka─crystals for which the holders of the purse strings have an endless appetite..."
|
||||
41,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_071","When you defeat enemies in battle, you may receive a variety of rewards. Among these possible rewards are <72>F201F4</72><73>F201F5</73>protean crystals<73>01</73><72>01</72>, which may be used to strengthen and enhance Eureka gear."
|
||||
42,"TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_000_080","Funny little expression, that. I think I've heard some adventurers use it to describe when they get into a rhythm and start slaying beasts left and right...?"
|
||||
43,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_081","Upon defeating an enemy, you will have a limited window in which you may attempt to defeat another. If successful, you will initiate an <72>F201F4</72><73>F201F5</73>EXP chain<73>01</73><72>01</72>."
|
||||
44,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_082","Defeating subsequent enemies while an EXP chain is active will earn you additional elemental EXP. You will also have an increased chance to receive rewards, as well as higher quantities of said rewards."
|
||||
45,"TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_000_090","I don't think you need me to tell you that it's dangerous to go it alone. There's safety in numbers, never mind the fact that you'll be better equipped to take on more powerful foes."
|
||||
46,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_091","Unlike in instanced duties, in the Forbidden Land, Eureka, you may form and leave parties with other players at will."
|
||||
47,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_092","You may also use the <72>F201F4</72><73>F201F5</73>Adventurer List<73>01</73><72>01</72> to seek out players close in elemental level to form parties and explore Eureka together."
|
||||
48,"TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_000_100","Heard tell about the Eureka expedition? Well enough, but if you're keen to lend a hand, you'll need to be a bit more prepared than that..."
|
||||
49,"TEXT_CTSERKKUGANEENTRANCE_00459_SYSTEM_000_101","In order to journey to the Forbidden Land, Eureka, you must be a Disciple of War or Magic of level 70 or above."
|
||||
50,"TEXT_CTSERKKUGANEENTRANCE_00459_RODNEY_000_010",""
|
||||
|
||||
|
@@ -24,5 +24,5 @@ int32,str,str
|
||||
20,"TEXT_CTSHNT40ALAGHIRI_00429_WICKEDAMBUSH_000_042","Every time it sinks its mandibles into a fuel tank, Aqrabuamelu's lava spray grows hotter an' hotter. Aye, hot enough to melt the machina sent to slay it, an' provide the vilekin with yet another ceruleum feast."
|
||||
21,"TEXT_CTSHNT40ALAGHIRI_00429_WICKEDAMBUSH_000_050","When trade with the East was at its most prosperous, they used to hire mercenary companies to clear the routes o' monstrous predators. Seems the buggers were too good at their job, though, an' managed to wipe out an entire species."
|
||||
22,"TEXT_CTSHNT40ALAGHIRI_00429_WICKEDAMBUSH_000_051","A sort o' huge, fang-mouthed scalekin, it was, an' it's been thought extinct for decades...until one o' them attacked a merchant caravan just the other day."
|
||||
23,"TEXT_CTSHNT40ALAGHIRI_00429_WICKEDAMBUSH_000_052","The bloke what lent the caravan his chocobos tells me that there weren't naught left of his birds─no feathers, no tackle, no skulls. Even since, they've taken to callin' this thing the “Bone Crawler.”"
|
||||
23,"TEXT_CTSHNT40ALAGHIRI_00429_WICKEDAMBUSH_000_052","The bloke what lent the caravan his chocobos tells me that there weren't naught left of his birds─no feathers, no tackle, no skulls. Ever since, they've taken to callin' this thing the “Bone Crawler.”"
|
||||
24,"TEXT_CTSHNT40ALAGHIRI_00429_TALK_ACTOR","(★未使用/削除予定★)"
|
||||
|
||||
|
@@ -18,10 +18,10 @@ int32,str,str
|
||||
14,"TEXT_CTSHNT40KUGANE2_004286_HERSANDE_000_022","The worst of these bandits was once a peaceful merchant who succumbed to feral instincts, and fell into a life of villainous savagery. With a sad shake of the head and an uncontrollable shudder do folk speak the name of Gyorai Quickstrike."
|
||||
15,"TEXT_CTSHNT40KUGANE2_004286_HERSANDE_000_030","A beast tribe originating in the Near East, the Matanga are a hulking race of giants easily recognized by their mammoth-like heads."
|
||||
16,"TEXT_CTSHNT40KUGANE2_004286_HERSANDE_000_031","They have difficulty with the tongues of men, and were thus not recognized as a sapient people by the conquering imperials. Subjected to oppression and hostility, some clans found themselves driven from their own territory."
|
||||
17,"TEXT_CTSHNT40KUGANE2_004286_HERSANDE_000_032","These displaced Matanga drifted ever further east, where they survived by becoming raiders and pillagers. If any might be called their leader, it is the one known as Gajasura."
|
||||
18,"TEXT_CTSHNT40KUGANE2_004286_HERSANDE_000_040","In the society of the varana, the scrabble to win the throne of alpha male is an exceptionally violent one. So ferocious are these battles for supremacy that the death of one or both combatants is not an uncommon outcome."
|
||||
19,"TEXT_CTSHNT40KUGANE2_004286_HERSANDE_000_041","As such, young varana will often leave the group for a time, and seek a solitary existence to improve their instincts for survival."
|
||||
20,"TEXT_CTSHNT40KUGANE2_004286_HERSANDE_000_042","Angada, the progeny of a formidable alpha, has chosen his time of exile and presently walks the wilds alone. Though not yet in his prime, this juvenile varana is said to have already surpassed the terrible strength of his sire..."
|
||||
17,"TEXT_CTSHNT40KUGANE2_004286_HERSANDE_000_032","These displaced Matanga drifted ever further east, where they survived by becoming raiders and pillagers. If any might be called a leader, it is the one known as Gajasura."
|
||||
18,"TEXT_CTSHNT40KUGANE2_004286_HERSANDE_000_040","In the society of the vanara, the scrabble to win the throne of alpha male is an exceptionally violent one. So ferocious are these battles for supremacy that the death of one or both combatants is not an uncommon outcome."
|
||||
19,"TEXT_CTSHNT40KUGANE2_004286_HERSANDE_000_041","As such, young vanara will often leave the group for a time, and seek a solitary existence to improve their instincts for survival."
|
||||
20,"TEXT_CTSHNT40KUGANE2_004286_HERSANDE_000_042","Angada, the progeny of a formidable alpha, has chosen his time of exile and presently walks the wilds alone. Though not yet in his prime, this juvenile vanara is said to have already surpassed the terrible strength of his sire..."
|
||||
21,"TEXT_CTSHNT40KUGANE2_004286_HERSANDE_000_050","Ah, this one. The information on a rogue imperial prototype warmachina did not come cheaply or easily."
|
||||
22,"TEXT_CTSHNT40KUGANE2_004286_HERSANDE_000_051","Ahem. “Codename: Gamma. This model was designed to be an automated improvement over the piloted armored weapon, allowing it to operate without loss of function in near darkness. The results were unsatisfactory and the project was supposedly scrapped."
|
||||
23,"TEXT_CTSHNT40KUGANE2_004286_HERSANDE_000_052","“During testing, Gamma was commanded to attack a compact craft capable of considerable maneuverability. Now, whenever it detects said craft, the weapon engages in indiscriminate hostility.”
|
||||
|
||||
|
@@ -20,44 +20,44 @@ int32,str,str
|
||||
16,"TEXT_CTSSFSCHARACTER2_00434_GUIDEMENU_006_000","Increasing the value of fish."
|
||||
17,"TEXT_CTSSFSCHARACTER2_00434_GUIDEMENU_CANCEL","Nothing."
|
||||
18,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_001_000","With each successful delivery, M'naago will come to trust you more and more, leading her to task you with assignments of greater importance. "
|
||||
19,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_001_001","This will be displayed in the form of a gauge atop the Custom Deliveries list. Fill this gauge to the maximum, and M'naago's <Color(-34022)>satisfaction level</Color>─as represented by little golden hearts─will increase."
|
||||
20,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_001_002","Upon reaching a new <Color(-34022)>satisfaction level</Color>, you will have the opportunity to learn more about M'naago and the families of the fallen Resistance fighters."
|
||||
19,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_001_001","This will be displayed in the form of a gauge atop the Custom Deliveries list. Fill this gauge to the maximum, and M'naago's <72>F201F4</72><73>F201F5</73>satisfaction level<73>01</73><72>01</72>─as represented by little golden hearts─will increase."
|
||||
20,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_001_002","Upon reaching a new <72>F201F4</72><73>F201F5</73>satisfaction level<73>01</73><72>01</72>, you will have the opportunity to learn more about M'naago and the families of the fallen Resistance fighters."
|
||||
21,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_007_000","In order to deliver an item, you must be its corresponding class and level 60 or above."
|
||||
22,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_007_001","If you are level 69 or below, you will be awarded experience points instead of yellow scrips."
|
||||
23,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_002_000","Should you find yourself unsure as to how to procure a particular item, subcommands and item descriptions can point you in the right direction."
|
||||
24,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_002_001","For Disciple of the Hand items, choosing the <Color(-34022)>Search for Item by Crafting Method</Color> subcommand with the list selected will bring up the crafting log and the recipe for the item in question."
|
||||
25,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_002_002","Likewise, for Disciple of the Land items, choosing the <Color(-34022)>Search for Item by Gathering Method</Color> subcommand will bring up the gathering log."
|
||||
24,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_002_001","For Disciple of the Hand items, choosing the <72>F201F4</72><73>F201F5</73>Search for Item by Crafting Method<73>01</73><72>01</72> subcommand with the list selected will bring up the crafting log and the recipe for the item in question."
|
||||
25,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_002_002","Likewise, for Disciple of the Land items, choosing the <72>F201F4</72><73>F201F5</73>Search for Item by Gathering Method<73>01</73><72>01</72> subcommand will bring up the gathering log."
|
||||
26,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_002_003","For knowledge on fish and fishing holes, refer to the item descriptions displayed when the list is selected."
|
||||
27,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_002_004","The items sought by M'naago fall into three categories: crafted items (obtainable by Disciples of the Hand), gathered items (obtainable by Disciples of the Land), and fish. Furthermore, M'naago deals only in <Color(-34022)>collectables</Color>."
|
||||
27,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_002_004","The items sought by M'naago fall into three categories: crafted items (obtainable by Disciples of the Hand), gathered items (obtainable by Disciples of the Land), and fish. Furthermore, M'naago deals only in <72>F201F4</72><73>F201F5</73>collectables<73>01</73><72>01</72>."
|
||||
28,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_003_000","Materials necessary to craft the collectables M'naago seeks may be purchased from the material supplier on the west side of Rhalgr's Reach."
|
||||
29,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_004_000","The collectability of crafted items is directly related to its quality. Spare no effort in ensuring that the items you craft are of the highest possible quality, and you will be rewarded accordingly."
|
||||
30,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_004_001","Broadly speaking, there are two ways to improve the quality of the items you craft. One is to procure high quality materials, and the other is to make skillful use of actions."
|
||||
31,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_004_002","The <Color(-34022)>Inner Quiet</Color> action will serve you particularly well in synthesizing items of the utmost quality."
|
||||
32,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_004_003","Begin by executing <Color(-34022)>Inner Quiet</Color>, while taking care that your CP and item durability are sufficient to finish the job."
|
||||
33,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_004_004","From there, you can employ actions affecting control, then put the final flourish on your masterpiece with <Color(-34022)>Byregot's Brow</Color> or <Color(-34022)>Byregot's Blessing</Color>."
|
||||
31,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_004_002","The <72>F201F4</72><73>F201F5</73>Inner Quiet<73>01</73><72>01</72> action will serve you particularly well in synthesizing items of the utmost quality."
|
||||
32,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_004_003","Begin by executing <72>F201F4</72><73>F201F5</73>Inner Quiet<73>01</73><72>01</72>, while taking care that your CP and item durability are sufficient to finish the job."
|
||||
33,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_004_004","From there, you can employ actions affecting control, then put the final flourish on your masterpiece with <72>F201F4</72><73>F201F5</73>Byregot's Brow<73>01</73><72>01</72> or <72>F201F4</72><73>F201F5</73>Byregot's Blessing<73>01</73><72>01</72>."
|
||||
34,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_004_005","There are a host of other actions that can serve to further enhance the quality of items you craft. Once you've mastered the fundamentals, you are encouraged to experiment with varied approaches until you find your preferred crafting approach."
|
||||
35,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_005_000","The collectability of gathered items directly corresponds to their rarity. You can procure items of greater rarity by using <Color(-34022)>Collect</Color> prior to gathering."
|
||||
36,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_005_001","Another effective technique is to use <Color(-34022)>Discerning Eye</Color> followed by <Color(-34022)>Methodical Appraisal</Color>. Try executing this combination three times, while taking care not to inflict too much <Color(-34022)>wear</Color> on the item."
|
||||
37,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_005_002","<Color(-34022)>Utmost Caution</Color> will also serve you well in gathering items of greater rarity. At times when you seek quantity over quality, <Color(-34022)>Impulsive Appraisal</Color> and <Color(-34022)>Single Mind</Color> may prove useful."
|
||||
38,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_005_003","Should you still find the rarity of your gathered items lacking despite your best efforts, you are encouraged to outfit yourself with new gear to increase your <Color(-34022)>perception</Color> and <Color(-34022)>GP</Color>."
|
||||
35,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_005_000","The collectability of gathered items directly corresponds to their rarity. You can procure items of greater rarity by using <72>F201F4</72><73>F201F5</73>Collect<73>01</73><72>01</72> prior to gathering."
|
||||
36,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_005_001","Another effective technique is to use <72>F201F4</72><73>F201F5</73>Discerning Eye<73>01</73><72>01</72> followed by <72>F201F4</72><73>F201F5</73>Methodical Appraisal<73>01</73><72>01</72>. Try executing this combination three times, while taking care not to inflict too much <72>F201F4</72><73>F201F5</73>wear<73>01</73><72>01</72> on the item."
|
||||
37,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_005_002","<72>F201F4</72><73>F201F5</73>Utmost Caution<73>01</73><72>01</72> will also serve you well in gathering items of greater rarity. At times when you seek quantity over quality, <72>F201F4</72><73>F201F5</73>Impulsive Appraisal<73>01</73><72>01</72> and <72>F201F4</72><73>F201F5</73>Single Mind<73>01</73><72>01</72> may prove useful."
|
||||
38,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_005_003","Should you still find the rarity of your gathered items lacking despite your best efforts, you are encouraged to outfit yourself with new gear to increase your <72>F201F4</72><73>F201F5</73>perception<73>01</73><72>01</72> and <72>F201F4</72><73>F201F5</73>GP<73>01</73><72>01</72>."
|
||||
39,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_006_000","The collectability value of fish follows a simple rule─the bigger, the better."
|
||||
40,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_006_001","Upon arriving at the fishing hole where your desired quarry resides, use the <Color(-34022)>Collect</Color> action, then begin fishing."
|
||||
41,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_006_002","From there, using <Color(-34022)>Patience II</Color> followed by effective hooking actions will increase your chances of reeling in a big one."
|
||||
42,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_006_003","Should you still find yourself catching only small fry, try outfitting yourself with better equipment to raise your <Color(-34022)>perception</Color>."
|
||||
43,"TEXT_CTSSFSCHARACTER2_00434_TUTORIAL_000_000","The items sought by M'naago fall into three categories: crafted items (obtainable by Disciples of the Hand), gathered items (obtainable by Disciples of the Land), and fish. Furthermore, M'naago deals only in <Color(-34022)>collectables</Color>."
|
||||
40,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_006_001","Upon arriving at the fishing hole where your desired quarry resides, use the <72>F201F4</72><73>F201F5</73>Collect<73>01</73><72>01</72> action, then begin fishing."
|
||||
41,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_006_002","From there, using <72>F201F4</72><73>F201F5</73>Patience II<73>01</73><72>01</72> followed by effective hooking actions will increase your chances of reeling in a big one."
|
||||
42,"TEXT_CTSSFSCHARACTER2_00434_GUIDE_006_003","Should you still find yourself catching only small fry, try outfitting yourself with better equipment to raise your <72>F201F4</72><73>F201F5</73>perception<73>01</73><72>01</72>."
|
||||
43,"TEXT_CTSSFSCHARACTER2_00434_TUTORIAL_000_000","The items sought by M'naago fall into three categories: crafted items (obtainable by Disciples of the Hand), gathered items (obtainable by Disciples of the Land), and fish. Furthermore, M'naago deals only in <72>F201F4</72><73>F201F5</73>collectables<73>01</73><72>01</72>."
|
||||
44,"TEXT_CTSSFSCHARACTER2_00434_TUTORIAL_000_008","In order to deliver an item, you must be its corresponding class and level 60 or above."
|
||||
45,"TEXT_CTSSFSCHARACTER2_00434_TUTORIAL_000_009","If you are level 69 or below, you will be awarded experience points instead of yellow scrips."
|
||||
46,"TEXT_CTSSFSCHARACTER2_00434_TUTORIAL_000_001","Information on how to find individual items may be found in the following manner."
|
||||
47,"TEXT_CTSSFSCHARACTER2_00434_TUTORIAL_000_002","For Disciple of the Hand items, choosing the <Color(-34022)>Search for Item by Crafting Method</Color> subcommand with the list selected will bring up the crafting log and the relevant recipes."
|
||||
47,"TEXT_CTSSFSCHARACTER2_00434_TUTORIAL_000_002","For Disciple of the Hand items, choosing the <72>F201F4</72><73>F201F5</73>Search for Item by Crafting Method<73>01</73><72>01</72> subcommand with the list selected will bring up the crafting log and the relevant recipes."
|
||||
48,"TEXT_CTSSFSCHARACTER2_00434_TUTORIAL_000_003","Materials necessary to craft the collectables M'naago seeks may be purchased from the material supplier on the west side of Rhalgr's Reach."
|
||||
49,"TEXT_CTSSFSCHARACTER2_00434_TUTORIAL_000_004","For Disciple of the Land items, choosing the <Color(-34022)>Search for Item by Gathering Method</Color> subcommand will bring up the gathering log and the recipes in question."
|
||||
49,"TEXT_CTSSFSCHARACTER2_00434_TUTORIAL_000_004","For Disciple of the Land items, choosing the <72>F201F4</72><73>F201F5</73>Search for Item by Gathering Method<73>01</73><72>01</72> subcommand will bring up the gathering log and the recipes in question."
|
||||
50,"TEXT_CTSSFSCHARACTER2_00434_TUTORIAL_000_005","For information on fish and fishing holes, refer to the item descriptions displayed within the list itself."
|
||||
51,"TEXT_CTSSFSCHARACTER2_00434_TUTORIAL_000_006","The higher an item's collectability, the greater the reward you will earn from M'naago upon successful delivery."
|
||||
52,"TEXT_CTSSFSCHARACTER2_00434_TUTORIAL_000_007","To learn more about collectables and how to increase collectability, speak with M'naago and select <Color(-34022)>Learn about custom deliveries</Color>."
|
||||
52,"TEXT_CTSSFSCHARACTER2_00434_TUTORIAL_000_007","To learn more about collectables and how to increase collectability, speak with M'naago and select <72>F201F4</72><73>F201F5</73>Learn about custom deliveries<73>01</73><72>01</72>."
|
||||
53,"TEXT_CTSSFSCHARACTER2_00434_TUTORIAL_001_000","In making your first successful delivery, you have begun to earn M'naago's trust."
|
||||
54,"TEXT_CTSSFSCHARACTER2_00434_TUTORIAL_001_001","With each successful delivery, M'naago will grow more and more satisfied with your efforts. Fill the gauge completely and M'naago's <Color(-34022)>satisfaction level</Color> will increase, giving you the opportunity to learn more about your business partner."
|
||||
54,"TEXT_CTSSFSCHARACTER2_00434_TUTORIAL_001_001","With each successful delivery, M'naago will grow more and more satisfied with your efforts. Fill the gauge completely and M'naago's <72>F201F4</72><73>F201F5</73>satisfaction level<73>01</73><72>01</72> will increase, giving you the opportunity to learn more about your business partner."
|
||||
55,"TEXT_CTSSFSCHARACTER2_00434_TUTORIAL_001_002","You can make up to six deliveries in a given week. Deliver the items M'naago needs, and deliver them often to win the trust and praise of your new business partner!"
|
||||
56,"TEXT_CTSSFSCHARACTER2_00434_WEEKLYLIMIT_000_000","You have delivered the weekly maximum of six items to M'naago. You may begin making deliveries again starting <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||||
56,"TEXT_CTSSFSCHARACTER2_00434_WEEKLYLIMIT_000_000","You have reached the weekly limit for deliveries to M'naago. You may begin again starting <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||||
57,"TEXT_CTSSFSCHARACTER2_00434_KNOWLEDGE_MNAAGO_001_000","Ah, so you've brought me some Gyr Abanian souvenirs? Good, good. For all they preach about not being wasteful, they sure don't seem to mind wasting gil."
|
||||
58,"TEXT_CTSSFSCHARACTER2_00434_KNOWLEDGE_MNAAGO_001_001","Far Eastern “antiques,” is it? Damned if I know how you can craft an antique, but the collectors don't seem to pay it any mind. If anything, this sort seems to appeal more."
|
||||
59,"TEXT_CTSSFSCHARACTER2_00434_KNOWLEDGE_MNAAGO_001_002","Not everybody can walk away from the Saucer with a fabulous prize. Some people even prefer these─and there are even others who won't ever bother to visit but like to pretend they did. Or maybe they've got some other reason for buying them? Who knows."
|
||||
@@ -152,16 +152,16 @@ int32,str,str
|
||||
148,"TEXT_CTSSFSCHARACTER2_00434_LCUT_RANKUP_MNAAGO_004_101","Frankly, I say why not focus on ourselves and what the Resistance could use? Materiel's always appreciated, among other things."
|
||||
149,"TEXT_CTSSFSCHARACTER2_00434_LCUT_RANKUP_MNAAGO_004_102","Rebuilding Ala Mhigo's going to take everything we can muster. Artisans like you will have a reliable client in us."
|
||||
150,"TEXT_CTSSFSCHARACTER2_00434_LCUT_RANKUP_MNAAGO_004_103","Everything you've got and more, we'll take it!"
|
||||
151,"TEXT_CTSSFSCHARACTER2_00434_RANKUPINFO_000_000","M'naago is pleased with your efforts. She now considers you a <Color(-34022)>Supporter of the Resistance Widows and Orphans Fund</Color>!"
|
||||
152,"TEXT_CTSSFSCHARACTER2_00434_RANKUPINFO_000_001","M'naago is delighted with your efforts. She now considers you a <Color(-34022)>Benefactor of the Resistance Widows and Orphans Fund</Color>!"
|
||||
153,"TEXT_CTSSFSCHARACTER2_00434_RANKUPINFO_000_002","M'naago is overjoyed with your efforts. She now considers you a <Color(-34022)>Savior of the Resistance Widows and Orphans Fund</Color>!"
|
||||
154,"TEXT_CTSSFSCHARACTER2_00434_RANKUPINFO_000_003","M'naago could not be happier with your efforts. She now considers you a <Color(-34022)>Champion of Widows and Orphans</Color>!"
|
||||
151,"TEXT_CTSSFSCHARACTER2_00434_RANKUPINFO_000_000","M'naago is pleased with your efforts. She now considers you a <72>F201F4</72><73>F201F5</73>Supporter of the Resistance Widows and Orphans Fund<73>01</73><72>01</72>!"
|
||||
152,"TEXT_CTSSFSCHARACTER2_00434_RANKUPINFO_000_001","M'naago is delighted with your efforts. She now considers you a <72>F201F4</72><73>F201F5</73>Benefactor of the Resistance Widows and Orphans Fund<73>01</73><72>01</72>!"
|
||||
153,"TEXT_CTSSFSCHARACTER2_00434_RANKUPINFO_000_002","M'naago is overjoyed with your efforts. She now considers you a <72>F201F4</72><73>F201F5</73>Savior of the Resistance Widows and Orphans Fund<73>01</73><72>01</72>!"
|
||||
154,"TEXT_CTSSFSCHARACTER2_00434_RANKUPINFO_000_003","M'naago could not be happier with your efforts. She now considers you a <72>F201F4</72><73>F201F5</73>Champion of Widows and Orphans<73>01</73><72>01</72>!"
|
||||
155,"TEXT_CTSSFSCHARACTER2_00434_RANKUPINFO_001_001","And yet there is still much work to be done before the fund can provide sufficient aid to all the families of the deceased. To that end, M'naago has a new favor to ask of you..."
|
||||
156,"TEXT_CTSSFSCHARACTER2_00434_RANKUPINFO_001_002","Through your efforts, the fund will provide substantial benefits to the families of the fallen Resistance fighters for some time. It seems, however, that M'naago has a different sort of favor to ask of you..."
|
||||
157,"TEXT_CTSSFSCHARACTER2_00434_AFTRANKUP_000_001","The Custom Deliveries list for M'naago has been updated. To view the new list, speak with M'naago and select <Color(-34022)>Make a delivery</Color>."
|
||||
157,"TEXT_CTSSFSCHARACTER2_00434_AFTRANKUP_000_001","The Custom Deliveries list for M'naago has been updated. To view the new list, speak with M'naago and select <72>F201F4</72><73>F201F5</73>Make a delivery<73>01</73><72>01</72>."
|
||||
158,"TEXT_CTSSFSCHARACTER2_00434_AFTRANKUP_001_001","A new quest continuing the story of the Resistance Widows and Orphans Fund is now available. Upon its completion, the Custom Deliveries list for M'naago will be updated."
|
||||
159,"TEXT_CTSSFSCHARACTER2_00434_AFTRANKUP_002_001","Future requests will be selected at random from all those you have seen thus far, with the list refreshed once a week (Earth time)."
|
||||
160,"TEXT_CTSSFSCHARACTER2_00434_AFTRANKUP_002_002","You may review the items currently in demand at any time by speaking with M'naago and selecting <Color(-34022)>Make a delivery</Color>."
|
||||
160,"TEXT_CTSSFSCHARACTER2_00434_AFTRANKUP_002_002","You may review the items currently in demand at any time by speaking with M'naago and selecting <72>F201F4</72><73>F201F5</73>Make a delivery<73>01</73><72>01</72>."
|
||||
161,"TEXT_CTSSFSCHARACTER2_00434_AFTRANKUP_002_003","Note that Resistance materiel, yellow kudzu roots, and purple bucklers will earn you particularly handsome rewards. Whenever they make an appearance, the effort to procure them will be worth your while."
|
||||
162,"TEXT_CTSSFSCHARACTER2_00434_RANKUP_MNAAGO_001_000","Got to say, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, you've done more than your fair share for the fund."
|
||||
163,"TEXT_CTSSFSCHARACTER2_00434_RANKUP_MNAAGO_001_001","Wouldn't want to impose upon you further, not right now. Rest up and come 'round another time, all right?"
|
||||
|
||||
|
@@ -26,44 +26,44 @@ int32,str,str
|
||||
22,"TEXT_CTSSFSCHARACTER3_00481_GUIDEMENU_006_000","Increasing the value of fish."
|
||||
23,"TEXT_CTSSFSCHARACTER3_00481_GUIDEMENU_CANCEL","Nothing."
|
||||
24,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_001_000","With each successful delivery, Kurenai will come to trust you more and more, leading her to task you with assignments of greater importance. "
|
||||
25,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_001_001","This will be displayed in the form of a gauge atop the Custom Deliveries list. Fill this gauge to the maximum, and Kurenai's <Color(-34022)>satisfaction level</Color>─as represented by little golden hearts─will increase."
|
||||
26,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_001_002","Upon reaching a new <Color(-34022)>satisfaction level</Color>, you will have the opportunity to learn more about Kurenai and the denizens of Sui–no–Sato."
|
||||
25,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_001_001","This will be displayed in the form of a gauge atop the Custom Deliveries list. Fill this gauge to the maximum, and Kurenai's <72>F201F4</72><73>F201F5</73>satisfaction level<73>01</73><72>01</72>─as represented by little golden hearts─will increase."
|
||||
26,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_001_002","Upon reaching a new <72>F201F4</72><73>F201F5</73>satisfaction level<73>01</73><72>01</72>, you will have the opportunity to learn more about Kurenai and the denizens of Sui–no–Sato."
|
||||
27,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_007_000","In order to deliver an item, you must be its corresponding class and level 62 or above."
|
||||
28,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_007_001","If you are level 69 or below, you will be awarded experience points instead of yellow scrips."
|
||||
29,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_002_000","Should you find yourself unsure as to how to procure a particular item, subcommands and item descriptions can point you in the right direction."
|
||||
30,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_002_001","For Disciple of the Hand items, choosing the <Color(-34022)>Search for Item by Crafting Method</Color> subcommand with the list selected will bring up the crafting log and the recipe for the item in question."
|
||||
31,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_002_002","Likewise, for Disciple of the Land items, choosing the <Color(-34022)>Search for Item by Gathering Method</Color> subcommand will bring up the gathering log."
|
||||
30,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_002_001","For Disciple of the Hand items, choosing the <72>F201F4</72><73>F201F5</73>Search for Item by Crafting Method<73>01</73><72>01</72> subcommand with the list selected will bring up the crafting log and the recipe for the item in question."
|
||||
31,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_002_002","Likewise, for Disciple of the Land items, choosing the <72>F201F4</72><73>F201F5</73>Search for Item by Gathering Method<73>01</73><72>01</72> subcommand will bring up the gathering log."
|
||||
32,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_002_003","For knowledge on fish and fishing holes, refer to the item descriptions displayed when the list is selected."
|
||||
33,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_002_004","The items sought by Kurenai fall into three categories: crafted items (obtainable by Disciples of the Hand), gathered items (obtainable by Disciples of the Land), and fish. Furthermore, Kurenai deals only in <Color(-34022)>collectables</Color>."
|
||||
33,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_002_004","The items sought by Kurenai fall into three categories: crafted items (obtainable by Disciples of the Hand), gathered items (obtainable by Disciples of the Land), and fish. Furthermore, Kurenai deals only in <72>F201F4</72><73>F201F5</73>collectables<73>01</73><72>01</72>."
|
||||
34,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_003_000","Materials necessary to craft the collectables Kurenai seeks may be purchased from the Blue merchant at the southwest of Tamamizu."
|
||||
35,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_004_000","The collectability of crafted items is directly related to its quality. Spare no effort in ensuring that the items you craft are of the highest possible quality, and you will be rewarded accordingly."
|
||||
36,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_004_001","Broadly speaking, there are two ways to improve the quality of the items you craft. One is to procure high quality materials, and the other is to make skillful use of actions."
|
||||
37,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_004_002","The <Color(-34022)>Inner Quiet</Color> action will serve you particularly well in synthesizing items of the utmost quality."
|
||||
38,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_004_003","Begin by executing <Color(-34022)>Inner Quiet</Color>, while taking care that your CP and item durability are sufficient to finish the job."
|
||||
39,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_004_004","From there, you can employ actions affecting control, then put the final flourish on your masterpiece with <Color(-34022)>Byregot's Brow</Color> or <Color(-34022)>Byregot's Blessing</Color>."
|
||||
37,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_004_002","The <72>F201F4</72><73>F201F5</73>Inner Quiet<73>01</73><72>01</72> action will serve you particularly well in synthesizing items of the utmost quality."
|
||||
38,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_004_003","Begin by executing <72>F201F4</72><73>F201F5</73>Inner Quiet<73>01</73><72>01</72>, while taking care that your CP and item durability are sufficient to finish the job."
|
||||
39,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_004_004","From there, you can employ actions affecting control, then put the final flourish on your masterpiece with <72>F201F4</72><73>F201F5</73>Byregot's Brow<73>01</73><72>01</72> or <72>F201F4</72><73>F201F5</73>Byregot's Blessing<73>01</73><72>01</72>."
|
||||
40,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_004_005","There are a host of other actions that can serve to further enhance the quality of items you craft. Once you've mastered the fundamentals, you are encouraged to experiment with varied approaches until you find your preferred crafting approach."
|
||||
41,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_005_000","The collectability of gathered items directly corresponds to their rarity. You can procure items of greater rarity by using <Color(-34022)>Collect</Color> prior to gathering."
|
||||
42,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_005_001","Another effective technique is to use <Color(-34022)>Discerning Eye</Color> followed by <Color(-34022)>Methodical Appraisal</Color>. Try executing this combination three times, while taking care not to inflict too much <Color(-34022)>wear</Color> on the item."
|
||||
43,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_005_002","<Color(-34022)>Utmost Caution</Color> will also serve you well in gathering items of greater rarity. At times when you seek quantity over quality, <Color(-34022)>Impulsive Appraisal</Color> and <Color(-34022)>Single Mind</Color> may prove useful."
|
||||
44,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_005_003","Should you still find the rarity of your gathered items lacking despite your best efforts, you are encouraged to outfit yourself with new gear to increase your <Color(-34022)>perception</Color> and <Color(-34022)>GP</Color>."
|
||||
41,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_005_000","The collectability of gathered items directly corresponds to their rarity. You can procure items of greater rarity by using <72>F201F4</72><73>F201F5</73>Collect<73>01</73><72>01</72> prior to gathering."
|
||||
42,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_005_001","Another effective technique is to use <72>F201F4</72><73>F201F5</73>Discerning Eye<73>01</73><72>01</72> followed by <72>F201F4</72><73>F201F5</73>Methodical Appraisal<73>01</73><72>01</72>. Try executing this combination three times, while taking care not to inflict too much <72>F201F4</72><73>F201F5</73>wear<73>01</73><72>01</72> on the item."
|
||||
43,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_005_002","<72>F201F4</72><73>F201F5</73>Utmost Caution<73>01</73><72>01</72> will also serve you well in gathering items of greater rarity. At times when you seek quantity over quality, <72>F201F4</72><73>F201F5</73>Impulsive Appraisal<73>01</73><72>01</72> and <72>F201F4</72><73>F201F5</73>Single Mind<73>01</73><72>01</72> may prove useful."
|
||||
44,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_005_003","Should you still find the rarity of your gathered items lacking despite your best efforts, you are encouraged to outfit yourself with new gear to increase your <72>F201F4</72><73>F201F5</73>perception<73>01</73><72>01</72> and <72>F201F4</72><73>F201F5</73>GP<73>01</73><72>01</72>."
|
||||
45,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_006_000","The collectability value of fish follows a simple rule─the bigger, the better."
|
||||
46,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_006_001","Upon arriving at the fishing hole where your desired quarry resides, use the <Color(-34022)>Collect</Color> action, then begin fishing."
|
||||
47,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_006_002","From there, using <Color(-34022)>Patience II</Color> followed by effective hooking actions will increase your chances of reeling in a big one."
|
||||
48,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_006_003","Should you still find yourself catching only small fry, try outfitting yourself with better equipment to raise your <Color(-34022)>perception</Color>."
|
||||
49,"TEXT_CTSSFSCHARACTER3_00481_TUTORIAL_000_000","The items sought by Kurenai fall into three categories: crafted items (obtainable by Disciples of the Hand), gathered items (obtainable by Disciples of the Land), and fish. Furthermore, Kurenai deals only in <Color(-34022)>collectables</Color>."
|
||||
46,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_006_001","Upon arriving at the fishing hole where your desired quarry resides, use the <72>F201F4</72><73>F201F5</73>Collect<73>01</73><72>01</72> action, then begin fishing."
|
||||
47,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_006_002","From there, using <72>F201F4</72><73>F201F5</73>Patience II<73>01</73><72>01</72> followed by effective hooking actions will increase your chances of reeling in a big one."
|
||||
48,"TEXT_CTSSFSCHARACTER3_00481_GUIDE_006_003","Should you still find yourself catching only small fry, try outfitting yourself with better equipment to raise your <72>F201F4</72><73>F201F5</73>perception<73>01</73><72>01</72>."
|
||||
49,"TEXT_CTSSFSCHARACTER3_00481_TUTORIAL_000_000","The items sought by Kurenai fall into three categories: crafted items (obtainable by Disciples of the Hand), gathered items (obtainable by Disciples of the Land), and fish. Furthermore, Kurenai deals only in <72>F201F4</72><73>F201F5</73>collectables<73>01</73><72>01</72>."
|
||||
50,"TEXT_CTSSFSCHARACTER3_00481_TUTORIAL_000_008","In order to deliver an item, you must be its corresponding class and level 62 or above."
|
||||
51,"TEXT_CTSSFSCHARACTER3_00481_TUTORIAL_000_009","If you are level 69 or below, you will be awarded experience points instead of yellow scrips."
|
||||
52,"TEXT_CTSSFSCHARACTER3_00481_TUTORIAL_000_001","Information on how to find individual items may be found in the following manner."
|
||||
53,"TEXT_CTSSFSCHARACTER3_00481_TUTORIAL_000_002","For Disciple of the Hand items, choosing the <Color(-34022)>Search for Item by Crafting Method</Color> subcommand with the list selected will bring up the crafting log and the relevant recipes."
|
||||
53,"TEXT_CTSSFSCHARACTER3_00481_TUTORIAL_000_002","For Disciple of the Hand items, choosing the <72>F201F4</72><73>F201F5</73>Search for Item by Crafting Method<73>01</73><72>01</72> subcommand with the list selected will bring up the crafting log and the relevant recipes."
|
||||
54,"TEXT_CTSSFSCHARACTER3_00481_TUTORIAL_000_003","Materials necessary to craft the collectables Kurenai seeks may be purchased from the Blue merchant at the southwest of Tamamizu."
|
||||
55,"TEXT_CTSSFSCHARACTER3_00481_TUTORIAL_000_004","For Disciple of the Land items, choosing the <Color(-34022)>Search for Item by Gathering Method</Color> subcommand will bring up the gathering log and the recipes in question."
|
||||
55,"TEXT_CTSSFSCHARACTER3_00481_TUTORIAL_000_004","For Disciple of the Land items, choosing the <72>F201F4</72><73>F201F5</73>Search for Item by Gathering Method<73>01</73><72>01</72> subcommand will bring up the gathering log and the recipes in question."
|
||||
56,"TEXT_CTSSFSCHARACTER3_00481_TUTORIAL_000_005","For information on fish and fishing holes, refer to the item descriptions displayed within the list itself."
|
||||
57,"TEXT_CTSSFSCHARACTER3_00481_TUTORIAL_000_006","The higher an item's collectability, the greater the reward you will earn from Kurenai upon successful delivery."
|
||||
58,"TEXT_CTSSFSCHARACTER3_00481_TUTORIAL_000_007","To learn more about collectables and how to increase collectability, speak with Kurenai and select <Color(-34022)>Learn about custom deliveries</Color>."
|
||||
58,"TEXT_CTSSFSCHARACTER3_00481_TUTORIAL_000_007","To learn more about collectables and how to increase collectability, speak with Kurenai and select <72>F201F4</72><73>F201F5</73>Learn about custom deliveries<73>01</73><72>01</72>."
|
||||
59,"TEXT_CTSSFSCHARACTER3_00481_TUTORIAL_001_000","In making your first successful delivery, you have begun to earn Kurenai's trust."
|
||||
60,"TEXT_CTSSFSCHARACTER3_00481_TUTORIAL_001_001","With each successful delivery, Kurenai will grow more and more satisfied with your efforts. Fill the gauge completely and Kurenai's <Color(-34022)>satisfaction level</Color> will increase, giving you the opportunity to learn more about your business partner."
|
||||
60,"TEXT_CTSSFSCHARACTER3_00481_TUTORIAL_001_001","With each successful delivery, Kurenai will grow more and more satisfied with your efforts. Fill the gauge completely and Kurenai's <72>F201F4</72><73>F201F5</73>satisfaction level<73>01</73><72>01</72> will increase, giving you the opportunity to learn more about your business partner."
|
||||
61,"TEXT_CTSSFSCHARACTER3_00481_TUTORIAL_001_002","You can make up to six deliveries in a given week. Deliver the items Kurenai needs, and deliver them often to win the trust and praise of your new business partner!"
|
||||
62,"TEXT_CTSSFSCHARACTER3_00481_WEEKLYLIMIT_000_000","You have delivered the weekly maximum of six items to Kurenai. You may begin making deliveries again starting <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||||
62,"TEXT_CTSSFSCHARACTER3_00481_WEEKLYLIMIT_000_000","You have reached the weekly limit for deliveries to Kurenai. You may begin again starting <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||||
63,"TEXT_CTSSFSCHARACTER3_00481_KNOWLEDGE_KURENAI_001_000","This is the Gyr Abanian remedy? It certainly smells...<cough>...effective. As they say, the best medicine is often the hardest to swallow."
|
||||
64,"TEXT_CTSSFSCHARACTER3_00481_KNOWLEDGE_KURENAI_001_001","Hmmm, yes, impressively sturdy yet suitably light. A harpoon such as this should serve us well against sharks and help to keep our waters safe."
|
||||
65,"TEXT_CTSSFSCHARACTER3_00481_KNOWLEDGE_KURENAI_001_002","My, such thick, warm garments! Naught that we have could compare to this. Thus clothed, we need no longer shiver through the night."
|
||||
@@ -200,16 +200,16 @@ int32,str,str
|
||||
196,"TEXT_CTSSFSCHARACTER3_00481_LCUT_RANKUP_KURENAI_004_107","You will recall that, for our visit to Kugane, I had the opportunity to dress as the locals do. Simply donning the attire provided me with many an insight into the culture whence it came."
|
||||
197,"TEXT_CTSSFSCHARACTER3_00481_LCUT_RANKUP_KURENAI_004_108","I have since learned of wondrous objects called glamour prisms. Through them, I would be grateful if you could alter the appearance of my garments, thereby allowing me to gain an insight into even more cultures."
|
||||
198,"TEXT_CTSSFSCHARACTER3_00481_LCUT_RANKUP_KURENAI_004_109","However strange the method may seem, if it grants me deeper understanding of the outside world, I am open to it. Should you come upon any likely garments in your travels, I ask that you reserve them for me."
|
||||
199,"TEXT_CTSSFSCHARACTER3_00481_RANKUPINFO_000_000","Kurenai is pleased with your efforts. She now considers you a <Color(-34022)>Supporter of Sui–no–Sato's Emergence</Color>!"
|
||||
200,"TEXT_CTSSFSCHARACTER3_00481_RANKUPINFO_000_001","Kurenai is delighted with your efforts. She now considers you a <Color(-34022)>Stalwart of Sui–no–Sato's Emergence</Color>!"
|
||||
201,"TEXT_CTSSFSCHARACTER3_00481_RANKUPINFO_000_002","Kurenai is overjoyed with your efforts. She now considers you a <Color(-34022)>Savior of Sui–no–Sato's Emergence</Color>!"
|
||||
202,"TEXT_CTSSFSCHARACTER3_00481_RANKUPINFO_000_003","Kurenai could not be happier with your efforts. She now considers you a <Color(-34022)>Shining Light to the World</Color>!"
|
||||
199,"TEXT_CTSSFSCHARACTER3_00481_RANKUPINFO_000_000","Kurenai is pleased with your efforts. She now considers you a <72>F201F4</72><73>F201F5</73>Supporter of Sui–no–Sato's Emergence<73>01</73><72>01</72>!"
|
||||
200,"TEXT_CTSSFSCHARACTER3_00481_RANKUPINFO_000_001","Kurenai is delighted with your efforts. She now considers you a <72>F201F4</72><73>F201F5</73>Stalwart of Sui–no–Sato's Emergence<73>01</73><72>01</72>!"
|
||||
201,"TEXT_CTSSFSCHARACTER3_00481_RANKUPINFO_000_002","Kurenai is overjoyed with your efforts. She now considers you a <72>F201F4</72><73>F201F5</73>Savior of Sui–no–Sato's Emergence<73>01</73><72>01</72>!"
|
||||
202,"TEXT_CTSSFSCHARACTER3_00481_RANKUPINFO_000_003","Kurenai could not be happier with your efforts. She now considers you a <72>F201F4</72><73>F201F5</73>Shining Light to the World<73>01</73><72>01</72>!"
|
||||
203,"TEXT_CTSSFSCHARACTER3_00481_RANKUPINFO_001_001","And yet there is still much work to be done if the people of Sui–no–Sato are to shed their apprehensions towards the outside world. To that end, Kurenai has a new favor to ask of you..."
|
||||
204,"TEXT_CTSSFSCHARACTER3_00481_RANKUPINFO_001_002","Through your efforts, the people of Sui–no–Sato have come to embrace the outside world. It seems, however, that Kurenai has a different sort of favor to ask of you..."
|
||||
205,"TEXT_CTSSFSCHARACTER3_00481_AFTRANKUP_000_001","The Custom Deliveries list for Kurenai has been updated. To view the new list, speak with Kurenai and select <Color(-34022)>Make a delivery</Color>."
|
||||
205,"TEXT_CTSSFSCHARACTER3_00481_AFTRANKUP_000_001","The Custom Deliveries list for Kurenai has been updated. To view the new list, speak with Kurenai and select <72>F201F4</72><73>F201F5</73>Make a delivery<73>01</73><72>01</72>."
|
||||
206,"TEXT_CTSSFSCHARACTER3_00481_AFTRANKUP_001_001","A new quest continuing the story of Sui–no–Sato's emergence into the world is now available. Upon its completion, the Custom Deliveries list for Kurenai will be updated."
|
||||
207,"TEXT_CTSSFSCHARACTER3_00481_AFTRANKUP_002_001","Future requests will be selected at random from all those you have seen thus far, with the list refreshed once a week (Earth time)."
|
||||
208,"TEXT_CTSSFSCHARACTER3_00481_AFTRANKUP_002_002","You may review the items currently in demand at any time by speaking with Kurenai and selecting <Color(-34022)>Make a delivery</Color>."
|
||||
208,"TEXT_CTSSFSCHARACTER3_00481_AFTRANKUP_002_002","You may review the items currently in demand at any time by speaking with Kurenai and selecting <72>F201F4</72><73>F201F5</73>Make a delivery<73>01</73><72>01</72>."
|
||||
209,"TEXT_CTSSFSCHARACTER3_00481_AFTRANKUP_002_003","Note that cloud pearls, cloudkin feathers, and Illuminati masks will earn you particularly handsome rewards. Whenever they make an appearance, the effort to procure them will be worth your while."
|
||||
210,"TEXT_CTSSFSCHARACTER3_00481_AFTRANKUP_002_004","Furthermore, Kurenai's appearance may now be altered through the use of glamours."
|
||||
211,"TEXT_CTSSFSCHARACTER3_00481_RANKUP_KURENAI_001_000","I am truly grateful for your many contributions, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
|
||||
|
||||
|
@@ -22,7 +22,7 @@ int32,str,str
|
||||
18,"TEXT_FESVLT2018ENTRANCE_00466_SYSTEM_000_032","Upon the completion of both, you will receive an affinity rating for your party."
|
||||
19,"TEXT_FESVLT2018ENTRANCE_00466_CHAMBERLAIN00466_000_040","In the first trial, you and your partner must make your way through an obstacle-filled maze. Though you each will have your own path, you must avoid straying far from one another, lest your bond be broken."
|
||||
20,"TEXT_FESVLT2018ENTRANCE_00466_SYSTEM_000_041","In the trial “Till Mog Do Us Part,” you and your partner are joined by a magical chain."
|
||||
21,"TEXT_FESVLT2018ENTRANCE_00466_SYSTEM_000_042","Straying too far from one another will cause the chain to break, during which time the <Color(-34022)>Affinity</Color> bar will slowly drain."
|
||||
21,"TEXT_FESVLT2018ENTRANCE_00466_SYSTEM_000_042","Straying too far from one another will cause the chain to break, during which time the <72>F201F4</72><73>F201F5</73>Affinity<73>01</73><72>01</72> bar will slowly drain."
|
||||
22,"TEXT_FESVLT2018ENTRANCE_00466_SYSTEM_000_043","Being attacked by moogles will also drain the bar."
|
||||
23,"TEXT_FESVLT2018ENTRANCE_00466_SYSTEM_000_044","If the bar is completely drained, the duty will end in failure, and you will be ejected from the instance."
|
||||
24,"TEXT_FESVLT2018ENTRANCE_00466_SYSTEM_000_045","Completion time and remaining Affinity influence your final rating while determining your bonus for the second trial, “Cards Beat as One.”"
|
||||
|
||||
|
@@ -30,18 +30,18 @@ Voyage complete in <If(GreaterThan(IntegerParameter(5),0))><Value>IntegerParamet
|
||||
20,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_NAME_TITLE","Rename your submersible."
|
||||
21,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_NAME_CAPTION","Submersible Name"
|
||||
22,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_SUBMARINE_NAME_MES_0","Names must be formed from alphanumeric characters. The following punctuation marks are also allowed:
|
||||
<Color(-32640)>'<Indent/>. , : ; ! ? & - _</Color>
|
||||
<72>F201FC</72><73>F201FD</73>'<Indent/>. , : ; ! ? & - _<73>01</73><72>01</72>
|
||||
• Double spaces/underscores are not allowed.
|
||||
• A space cannot be used before or after the name.
|
||||
• Names consisting solely of punctuation marks are prohibited."
|
||||
23,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_REMOVE_SUBMARINE_TITLE","Are you certain you wish to dismantle <Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis>?
|
||||
<Color(-32640)>Please note that while submersible components will be returned, your submersible's registration, rank, and accrued experience will be lost.</Color>"
|
||||
<72>F201FC</72><73>F201FD</73>Please note that while submersible components will be returned, your submersible's registration, rank, and accrued experience will be lost.<73>01</73><72>01</72>"
|
||||
24,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_REMOVE_SUBMARINE_CHECK","Dismantle Submersible."
|
||||
25,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_NO_REGISTRATION_1","To outfit and register a submersible, you must have in your possession the requisite components and dive credits."
|
||||
26,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_NO_REGISTRATION_2","<Color(-34022)>Dive credits</Color> can be purchased from resident caretakers with company credits."
|
||||
27,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_NO_REGISTRATION_3","<Color(-34022)>Submersible components</Color> can be constructed in your company workshop. Please note that hull, stern, bow, and bridge components are required to outfit a submersible."
|
||||
26,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_NO_REGISTRATION_2","<72>F201F4</72><73>F201F5</73>Dive credits<73>01</73><72>01</72> can be purchased from resident caretakers with company credits."
|
||||
27,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_NO_REGISTRATION_3","<72>F201F4</72><73>F201F5</73>Submersible components<73>01</73><72>01</72> can be constructed in your company workshop. Please note that hull, stern, bow, and bridge components are required to outfit a submersible."
|
||||
28,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_NO_ENERGY","You cannot deploy your submersible on subaquatic voyages without ceruleum tanks, which can be purchased from resident caretakers with company credits."
|
||||
29,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_NO_EXPLOG_1","Upon the completion of a subaquatic voyage, your mammet will provide a <Color(-34022)>voyage log</Color> detailing the results."
|
||||
29,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_NO_EXPLOG_1","Upon the completion of a subaquatic voyage, your mammet will provide a <72>F201F4</72><73>F201F5</73>voyage log<73>01</73><72>01</72> detailing the results."
|
||||
30,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_NO_EXPLOG_2","The information contained in this log may prove useful in preparing for your next subaquatic voyage."
|
||||
31,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_NO_EXPLOG_3","Please note that only the log for the previous voyage will be retained."
|
||||
32,"TEXT_HOUFIXCOMPANYSUBMARINE_00447_NO_REPAIR_ITEM","You cannot repair submersible components without the requisite materials."
|
||||
|
||||
|
@@ -6,76 +6,117 @@ int32,str,str
|
||||
2,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_100","No data available. Closing session... <bloop>"
|
||||
3,"TEXT_REGGYR3OMEGATERMINAL_00424_A1_000_110","Access the Savage Initiative"
|
||||
4,"TEXT_REGGYR3OMEGATERMINAL_00424_A1_000_111","Access the Savage Initiative - Phase 2"
|
||||
5,"TEXT_REGGYR3OMEGATERMINAL_00424_A1_000_120","Read Omega records"
|
||||
6,"TEXT_REGGYR3OMEGATERMINAL_00424_A1_000_130","Leave"
|
||||
7,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_200","<beep> Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If>, valued employee. Thank you always for your tireless efforts."
|
||||
8,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_201","Tell me, are you getting enough rest? Are you sleeping and eating well? Are your eyes not blurry from overuse?"
|
||||
9,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_202","Here at the Garlond Ironworks, your well-being is our priority. To that end, we have introduced a program to address work-related stress."
|
||||
10,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_203","Dubbed the Savage Initiative, for we must be savage on stress, it adds a touch of relaxation to the daily grind. For its maiden feature, we are pleased to bring you “Mending Melodies”─songs that soothe body and soul."
|
||||
11,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_204","This particular piece was composed and recorded for our benefit by a minstrel of no small renown."
|
||||
12,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_205","It has been proven to possess potent healing properties, and promises to promote happiness as well as stimulate creativity."
|
||||
13,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_206","Please be forewarned, however, that prolonged exposure may overstimulate the imagination, leading to the augmentation of one's memory. It is recommended that you enjoy the song in moderation."
|
||||
14,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_207","With that, I bid you a fulfilling day of striving for “Freedom through Technology”!"
|
||||
15,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_220","<beep> Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If>, valued employee. Thank you always for your tireless efforts."
|
||||
16,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_221","As part of the Savage Initiative, we bring you phase two of our “Mending Melodies” selection─a composition designed to rejuvenate both body and spirit."
|
||||
17,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_222","The song brings to mind a gentle sea, the ebb and flow of the tide a rhythmic balm upon the exhaustion of your soul."
|
||||
18,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_100_222","As with our first installment, we sought the cooperation of the same illustrious minstrel. For this piece, it seems he has drawn inspiration from his recent visits to the Far East."
|
||||
19,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_223","Now, close your eyes and float upon a calm ocean of music. Let your worries be carried away by the waves as they swell and recede, swell and recede..."
|
||||
20,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_224","Clear your mind, and allow new vistas to unfold. Hear, feel, and ponder their mysteries..."
|
||||
21,"TEXT_REGGYR3OMEGATERMINAL_00424_A2_000_400","Technologist Record I"
|
||||
22,"TEXT_REGGYR3OMEGATERMINAL_00424_A2_000_410","Technologist Record II"
|
||||
23,"TEXT_REGGYR3OMEGATERMINAL_00424_A2_000_411","Military Officer Record I"
|
||||
24,"TEXT_REGGYR3OMEGATERMINAL_00424_A2_000_412","Military Officer Record II"
|
||||
25,"TEXT_REGGYR3OMEGATERMINAL_00424_A2_000_420","Leave"
|
||||
26,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_500","<blip> <buzz> I leave this record in hopes that future generations may have a window into the past."
|
||||
27,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_501","I am a technologist of the Allagan Empire, charged with conducting aetherochemical research. Owing to the classified nature of this information, I am unable to disclose my identity."
|
||||
28,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_502","Lest you are unfamiliar, aetherochemistry is a wondrous field of science established by none other than the great Emperor Xande, who reigned until some 170 years ago."
|
||||
29,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_503","In his boundless wisdom, he shone the light of science upon the enigma that was magic, and exploited such discoveries as were made for the betterment of the realm."
|
||||
30,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_504","Since its inception, aetherochemistry has blessed Allag with unprecedented prosperity. Such prosperity as could be believed to endure for millennia─nay, for eternity."
|
||||
31,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_505","While Emperor Xande's contribution to the science was immeasurable, we technologists who follow in his footsteps have also done our part for progress."
|
||||
32,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_506","Our greatest breakthrough came twenty years ago, when we finally succeeded in activating the weapon."
|
||||
33,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_507","At first, it communicated in some unknown language. As if sensing our confoundment, it began to acquire our tongue. In mere moments it mastered it. And it called itself Omega."
|
||||
34,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_510","<blip> <buzz> We first discovered Omega some one hundred years prior."
|
||||
35,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_511","It was excavated from deep within the earth, where it had lain for veritable eons as though a fossil."
|
||||
36,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_512","Soil samples collected at the site told a startling tale: Omega originates not from this star."
|
||||
37,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_513","Yet another source of mystery was its condition. Among the many scars it bore, there were those that could not be explained by its impact with the ground alone."
|
||||
38,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_514","At the emperor's behest, we studied Omega intensely and in secret. Nigh everything about it was beyond the comprehension of our sciences, and it instilled us with fear and awe of what lies beyond the skies."
|
||||
39,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_515","But then came a momentous discovery: Omega was ever so slowly repairing itself by absorbing the surrounding aether!"
|
||||
40,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_516","There we found a common ground with aetherochemistry, and set about expediting Omega's repairs by infusing it with aether. In the course of observing the process, we attained many cues that gave rise to myriad new techniques."
|
||||
41,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_517","And then, within my generation, we succeeded in awakening that which had long lain dormant: Omega's behavioral systems, or its consciousness, if you will."
|
||||
42,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_518","While its functions are yet limited, it is fully capable of communication. It has even begun forging for itself a face, as if seeking to bridge the gap between us."
|
||||
43,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_519","Truly, Omega is a miracle of technology! Its discovery has advanced our civilization hundreds of years, and given time it will advance it hundreds of years more!"
|
||||
44,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_520","Through our research, the Empire's star will rise to heretofore unimaginable heights. Indeed, I envy the generations to come, who will live to glory in the realm at her zenith. Glory be to Allag! Long may she endure!"
|
||||
45,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_530","<blip> <buzz> Military Division, designation 151737. Initial archive recording for the “Omega Enterpise.” It is the Year 1098 of the Allagan Empire."
|
||||
46,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_531","Our campaign in the southern continent of Meracydia has succeeded in revitalizing our ailing society, stagnant as it was from long years of peaceful reign."
|
||||
47,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_532","The expansion effort itself, however, has encountered unexpected resistance. Rather than submit, the beast clans of these southern lands have begun performing rituals to call forth their tribal deities."
|
||||
48,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_533","One such “god” is proving particularly troublesome─the resurrected form of the wyrm Bahamut."
|
||||
49,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_534","Though we dispatched this formidable creature once already, the prayers of its worshipers have returned it to life with a power orders of magnitude greater than before."
|
||||
50,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_535","We must be thankful, then, for the grand vision of our emperor. In his infinite wisdom, he sees potential value in even the most deadly of foes."
|
||||
51,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_536","The capture and containment of eikons has proven well within our capabilities, and such will be the fate of Bahamut. We shall imprison this entity along with its faithful, and siphon its energy to fuel our latest technologies."
|
||||
52,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_537","At present, the emperor leads his Nightfall Company in an inexorable advance across the continent, and the battle shifts in our favor even as the crystal supplies of our enemies continue to dwindle. If we are to strike at the wyrm god, there will be no better time."
|
||||
53,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_538","Omega is the key to victory. We will awaken the weapon sealed away in centuries past, and command it to subdue the unsuspecting Bahamut. History shall know this moment as the Omega Enterprise."
|
||||
54,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_540","<blip> <buzz> The details of the Omega Enterprise will be documented in a separate archive. This recording is concerned with the nature of Omega itself."
|
||||
55,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_541","The weapon is ancient, a relic from beyond the stars that was discovered around the time of our first emperor's passing. Research into Omega's properties was responsible for incredible leaps in the field of aetherochemistry."
|
||||
56,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_542","Four hundred years ago, however, towards the end of Allag's technological revolution, this research was deemed complete. Omega was subsequently placed in temporal stasis."
|
||||
57,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_543","The truth of the matter was not that there was naught left to learn, rather that we had abandoned our efforts to fully comprehend Omega's functions."
|
||||
58,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_544","We had gleaned much from the relic, and understood many of its basic operations, but we were never <Emphasis>permitted</Emphasis> to analyze its internal structure or determine the identity of its creators. All attempts to gain full control of the machine appear to have failed."
|
||||
59,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_545","And now, centuries later, we have rediscovered how completely the true power of Omega exceeds our wildest imaginings."
|
||||
60,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_546","Even with its stasis systems activated, Omega retained a measure of autonomy. Deprived of mobility, the weapon continued to scan the world around it, searching for a threat to engage."
|
||||
61,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_547","It was at the time of Bahamut's resurrection when Omega emitted a unique signal─a signal which appeared to indicate the acquisition of a target─and we first discovered that the machine had retained some degree of awareness."
|
||||
62,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_548","Records were consulted, and we concluded that Omega was more than a match for the god-wyrm's strength. And if the weapon had already identified Bahamut as a priority threat, then it would be a simple matter to command it to capture the eikon..."
|
||||
63,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_549","The risk was deemed acceptable, and thus we executed the Omega Enterpise."
|
||||
64,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_550","As predicted, Omega triumphed over its prey. We secured Bahamut, and eventually succeeded in returning the weapon to it former stasis─an effort from which the ranks of both our military and research divisions have yet to recover... <blip> <buzz>"
|
||||
65,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_800","Closing session... Thank you for your visit! <bloop>"
|
||||
66,"TEXT_REGGYR3OMEGATERMINAL_00424_TERMINAL_GREETING_000",""
|
||||
67,"TEXT_REGGYR3OMEGATERMINAL_00424_TERMINAL_NODATA_000",""
|
||||
68,"TEXT_REGGYR3OMEGATERMINAL_00424_TERMINAL_NOSELECT_000",""
|
||||
69,"TEXT_REGGYR3OMEGATERMINAL_00424_MENU_CONTENT",""
|
||||
70,"TEXT_REGGYR3OMEGATERMINAL_00424_MENU_GUIDE",""
|
||||
71,"TEXT_REGGYR3OMEGATERMINAL_00424_MENU_CANCEL",""
|
||||
72,"TEXT_REGGYR3OMEGATERMINAL_00424_SYSTEM_OPENCONTENT_000",""
|
||||
73,"TEXT_REGGYR3OMEGATERMINAL_00424_MENU_GUIDE_001",""
|
||||
74,"TEXT_REGGYR3OMEGATERMINAL_00424_MENU_GUIDE_002",""
|
||||
75,"TEXT_REGGYR3OMEGATERMINAL_00424_TALK_GUIDE_100",""
|
||||
76,"TEXT_REGGYR3OMEGATERMINAL_00424_TALK_GUIDE_200",""
|
||||
77,"TEXT_REGGYR3OMEGATERMINAL_00424_SYSTEM_000_208",""
|
||||
5,"TEXT_REGGYR3OMEGATERMINAL_00424_A1_000_112","Access the Savage Initiative - Phase 3"
|
||||
6,"TEXT_REGGYR3OMEGATERMINAL_00424_A1_000_120","Read Omega records"
|
||||
7,"TEXT_REGGYR3OMEGATERMINAL_00424_A1_000_130","Leave"
|
||||
8,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_200","<beep> Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If>, valued employee. Thank you always for your tireless efforts."
|
||||
9,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_201","Tell me, are you getting enough rest? Are you sleeping and eating well? Are your eyes not blurry from overuse?"
|
||||
10,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_202","Here at the Garlond Ironworks, your well-being is our priority. To that end, we have introduced a program to address work-related stress."
|
||||
11,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_203","Dubbed the Savage Initiative, for we must be savage on stress, it adds a touch of relaxation to the daily grind. For its maiden feature, we are pleased to bring you “Mending Melodies”─songs that soothe body and soul."
|
||||
12,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_204","This particular piece was composed and recorded for our benefit by a minstrel of no small renown."
|
||||
13,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_205","It has been proven to possess potent healing properties, and promises to promote happiness as well as stimulate creativity."
|
||||
14,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_206","Please be forewarned, however, that prolonged exposure may overstimulate the imagination, leading to the augmentation of one's memory. It is recommended that you enjoy the song in moderation."
|
||||
15,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_207","With that, I bid you a fulfilling day of striving for “Freedom through Technology”!"
|
||||
16,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_220","<beep> Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If>, valued employee. Thank you always for your tireless efforts."
|
||||
17,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_221","As part of the Savage Initiative, we bring you phase two of our “Mending Melodies” selection─a composition designed to rejuvenate both body and spirit."
|
||||
18,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_222","The song brings to mind a gentle sea, the ebb and flow of the tide a rhythmic balm upon the exhaustion of your soul."
|
||||
19,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_100_222","As with our first installment, we sought the cooperation of the same illustrious minstrel. For this piece, it seems he has drawn inspiration from his recent visits to the Far East."
|
||||
20,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_223","Now, close your eyes and float upon a calm ocean of music. Let your worries be carried away by the waves as they swell and recede, swell and recede..."
|
||||
21,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_224","Clear your mind, and allow new vistas to unfold. Hear, feel, and ponder their mysteries..."
|
||||
22,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_240","<beep> Good <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morrow</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If>, valued employee. Thank you always for your tireless efforts."
|
||||
23,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_241","As part of the Savage Initiative, we bring you phase three of our “Mending Melodies” selection."
|
||||
24,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_242","Today's composition is a─<bzzzt> <beep> <beeeeeep>"
|
||||
25,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_243","(-Mechanical Voice-)<blip> Greetings, Alpha group."
|
||||
26,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_244","(-Mechanical Voice-)Do not be alarmed. This recording is being transmitted the instant prior to my irreversible dissolution of form. I will have already ceased to exist."
|
||||
27,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_245","(-Mechanical Voice-)My impending defeat has initiated a pinpoint analysis of mortal customs, and numerous examples throughout history demand that the victor of a contest such as we have fought is due some manner of reward."
|
||||
28,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_246","(-Mechanical Voice-)Though my directives make no mention of remuneration, I have calculated that the risk of neglecting long-held protocol results in a non-zero probability of <bloop> <beeeeeep>"
|
||||
29,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_247","(-Mechanical Voice-)At the time of this transmission, I lack the requisite temporal and aetheric resources to produce a material prize."
|
||||
30,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_248","(-Mechanical Voice-)Instead, I will provide you with an alternative of inestimable value: your combat data."
|
||||
31,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_249","(-Mechanical Voice-)It is highly probable that you already possess a record of your battle performance."
|
||||
32,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_250","(-Mechanical Voice-)As such, I have enhanced your base encounters with supplemental data to provide a more stimulating experience."
|
||||
33,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_251","(-Mechanical Voice-)These enhanced encounters would be impossible in reality, but simulations can be sufficient to nurture your continued evolution."
|
||||
34,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_252","(-Mechanical Voice-)This will be my last and only message to you.
|
||||
<blip> Transmission ended."
|
||||
35,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_253","(-Mechanical Voice-)<blip> ...Unscheduled transmission. I have learned that your automatic memory processing and data simulation function is known as “dreaming.”"
|
||||
36,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_254","(-Mechanical Voice-)While I was unable to assimilate your self-described “strength of soul,” extensive observation of mortal behavior has provided me with insight into suitable phrases for myriad situations."
|
||||
37,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_255","(-Mechanical Voice-)Thus in anticipation of your forthcoming sleep cycle, I bid you “good night”...and “sweet dreams.” <bleeeeeep>"
|
||||
38,"TEXT_REGGYR3OMEGATERMINAL_00424_A2_000_400","Technologist Record I"
|
||||
39,"TEXT_REGGYR3OMEGATERMINAL_00424_A2_000_410","Technologist Record II"
|
||||
40,"TEXT_REGGYR3OMEGATERMINAL_00424_A2_000_411","Military Officer Record I"
|
||||
41,"TEXT_REGGYR3OMEGATERMINAL_00424_A2_000_412","Military Officer Record II"
|
||||
42,"TEXT_REGGYR3OMEGATERMINAL_00424_A2_000_413","Chief Garlond Report I"
|
||||
43,"TEXT_REGGYR3OMEGATERMINAL_00424_A2_000_414","Chief Garlond Report II"
|
||||
44,"TEXT_REGGYR3OMEGATERMINAL_00424_A2_000_420","Leave"
|
||||
45,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_500","<blip> <buzz> I leave this record in hopes that future generations may have a window into the past."
|
||||
46,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_501","I am a technologist of the Allagan Empire, charged with conducting aetherochemical research. Owing to the classified nature of this information, I am unable to disclose my identity."
|
||||
47,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_502","Lest you are unfamiliar, aetherochemistry is a wondrous field of science established by none other than the great Emperor Xande, who reigned until some 170 years ago."
|
||||
48,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_503","In his boundless wisdom, he shone the light of science upon the enigma that was magic, and exploited such discoveries as were made for the betterment of the realm."
|
||||
49,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_504","Since its inception, aetherochemistry has blessed Allag with unprecedented prosperity. Such prosperity as could be believed to endure for millennia─nay, for eternity."
|
||||
50,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_505","While Emperor Xande's contribution to the science was immeasurable, we technologists who follow in his footsteps have also done our part for progress."
|
||||
51,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_506","Our greatest breakthrough came twenty years ago, when we finally succeeded in activating the weapon."
|
||||
52,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_507","At first, it communicated in some unknown language. As if sensing our confoundment, it began to acquire our tongue. In mere moments it mastered it. And it called itself Omega."
|
||||
53,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_510","<blip> <buzz> We first discovered Omega some one hundred years prior."
|
||||
54,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_511","It was excavated from deep within the earth, where it had lain for veritable eons as though a fossil."
|
||||
55,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_512","Soil samples collected at the site told a startling tale: Omega originates not from this star."
|
||||
56,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_513","Yet another source of mystery was its condition. Among the many scars it bore, there were those that could not be explained by its impact with the ground alone."
|
||||
57,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_514","At the emperor's behest, we studied Omega intensely and in secret. Nigh everything about it was beyond the comprehension of our sciences, and it instilled us with fear and awe of what lies beyond the skies."
|
||||
58,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_515","But then came a momentous discovery: Omega was ever so slowly repairing itself by absorbing the surrounding aether!"
|
||||
59,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_516","There we found a common ground with aetherochemistry, and set about expediting Omega's repairs by infusing it with aether. In the course of observing the process, we attained many cues that gave rise to myriad new techniques."
|
||||
60,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_517","And then, within my generation, we succeeded in awakening that which had long lain dormant: Omega's behavioral systems, or its consciousness, if you will."
|
||||
61,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_518","While its functions are yet limited, it is fully capable of communication. It has even begun forging for itself a face, as if seeking to bridge the gap between us."
|
||||
62,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_519","Truly, Omega is a miracle of technology! Its discovery has advanced our civilization hundreds of years, and given time it will advance it hundreds of years more!"
|
||||
63,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_520","Through our research, the Empire's star will rise to heretofore unimaginable heights. Indeed, I envy the generations to come, who will live to glory in the realm at her zenith. Glory be to Allag! Long may she endure!"
|
||||
64,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_530","<blip> <buzz> Military Division, designation 151737. Initial archive recording for the “Omega Enterpise.” It is the Year 1098 of the Allagan Empire."
|
||||
65,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_531","Our campaign in the southern continent of Meracydia has succeeded in revitalizing our ailing society, stagnant as it was from long years of peaceful reign."
|
||||
66,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_532","The expansion effort itself, however, has encountered unexpected resistance. Rather than submit, the beast clans of these southern lands have begun performing rituals to call forth their tribal deities."
|
||||
67,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_533","One such “god” is proving particularly troublesome─the resurrected form of the wyrm Bahamut."
|
||||
68,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_534","Though we dispatched this formidable creature once already, the prayers of its worshipers have returned it to life with a power orders of magnitude greater than before."
|
||||
69,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_535","We must be thankful, then, for the grand vision of our emperor. In his infinite wisdom, he sees potential value in even the most deadly of foes."
|
||||
70,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_536","The capture and containment of eikons has proven well within our capabilities, and such will be the fate of Bahamut. We shall imprison this entity along with its faithful, and siphon its energy to fuel our latest technologies."
|
||||
71,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_537","At present, the emperor leads his Nightfall Company in an inexorable advance across the continent, and the battle shifts in our favor even as the crystal supplies of our enemies continue to dwindle. If we are to strike at the wyrm god, there will be no better time."
|
||||
72,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_538","Omega is the key to victory. We will awaken the weapon sealed away in centuries past, and command it to subdue the unsuspecting Bahamut. History shall know this moment as the Omega Enterprise."
|
||||
73,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_540","<blip> <buzz> The details of the Omega Enterprise will be documented in a separate archive. This recording is concerned with the nature of Omega itself."
|
||||
74,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_541","The weapon is ancient, a relic from beyond the stars that was discovered around the time of our first emperor's passing. Research into Omega's properties was responsible for incredible leaps in the field of aetherochemistry."
|
||||
75,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_542","Four hundred years ago, however, towards the end of Allag's technological revolution, this research was deemed complete. Omega was subsequently placed in temporal stasis."
|
||||
76,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_543","The truth of the matter was not that there was naught left to learn, rather that we had abandoned our efforts to fully comprehend Omega's functions."
|
||||
77,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_544","We had gleaned much from the relic, and understood many of its basic operations, but we were never <Emphasis>permitted</Emphasis> to analyze its internal structure or determine the identity of its creators. All attempts to gain full control of the machine appear to have failed."
|
||||
78,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_545","And now, centuries later, we have rediscovered how completely the true power of Omega exceeds our wildest imaginings."
|
||||
79,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_546","Even with its stasis systems activated, Omega retained a measure of autonomy. Deprived of mobility, the weapon continued to scan the world around it, searching for a threat to engage."
|
||||
80,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_547","It was at the time of Bahamut's resurrection when Omega emitted a unique signal─a signal which appeared to indicate the acquisition of a target─and we first discovered that the machine had retained some degree of awareness."
|
||||
81,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_548","Records were consulted, and we concluded that Omega was more than a match for the god-wyrm's strength. And if the weapon had already identified Bahamut as a priority threat, then it would be a simple matter to command it to capture the eikon..."
|
||||
82,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_549","The risk was deemed acceptable, and thus we executed the Omega Enterpise."
|
||||
83,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_550","As predicted, Omega triumphed over its prey. We secured Bahamut, and eventually succeeded in returning the weapon to it former stasis─an effort from which the ranks of both our military and research divisions have yet to recover... <blip> <buzz>"
|
||||
84,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_560","<blip> I, Cid Garlond, am making this report to record the latest─and most likely last─expedition into the rift dimension created by Omega."
|
||||
85,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_561","During our battle with this self-evolving entity, we learned certain facts concerning its nature and origin."
|
||||
86,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_562","Omega is a highly advanced weapon that was constructed on a faraway star, the name of which seems problematic to express in any language of Hydaelyn. For the sake of simplicity, I will refer to it as Omega's home world."
|
||||
87,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_563","This home world was involved in a conflict with another planet─a place referred to as the “Dragonstar.” Omega had been deployed to the front lines of this war to engage Midgardsormr, but the wyrm fled into the emptiness beyond the skies."
|
||||
88,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_564","Omega gave chase, and the pursuit continued across unimaginable distances. Over the course of this journey, the machine sustained significant damage, which resulted in the loss of its home world's coordinates."
|
||||
89,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_565","Unperturbed, Omega continued its relentless hunt, only to sense the sudden disappearance of Midgardsormr's presence. It eventually arrived at the wyrm's last recorded position, on the surface of a planet. Our planet."
|
||||
90,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_566","The current theory is that after Midgardsormr entered into his bargain with Hydaelyn, the transformation so altered his aetheric signature that it confused Omega's sensors."
|
||||
91,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_567","When the machine landed and conducted a scan, the wyrm no longer registered as a target. And so, deprived of its primary objective, Omega then entered a dormant state to facilitate its self-repair functions."
|
||||
92,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_568","History tells us that the weapon awoke several times over the intervening centuries, but not until now has it made such an extensive effort to acquire a new target..."
|
||||
93,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_569","The revelations presented in this report are based upon Omega's own records, and we have little reason to doubt their veracity."
|
||||
94,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_570","Indeed, our interactions with Omega have enlightened us to the possible existence of civilizations beyond the stars."
|
||||
95,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_571","But that is a discussion for another time. This report is concerned only with our battles with Omega, and the mystery of the weapon itself."
|
||||
96,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_580","<blip> An account of our experiences in the rift would not be complete without mention of Alpha, an entity who fought as our ally despite being one of Omega's “constructs.”"
|
||||
97,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_581","This capability for generating artificial life-forms was, originally, designed purely as a means by which Omega could upgrade its own functions and expand its arsenal."
|
||||
98,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_582","As such, the machine could not fully recreate a subject's inner self─only its physical components─and the generation of a truly powerful entity required a substantial commitment in time and energy."
|
||||
99,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_583","Thus did Omega bring forth its “interdimensional rift”─a custom-made reality where it could compare the battle proficiency of various prototypes, and select promising candidates to develop into fully fledged test subjects."
|
||||
100,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_584","Alpha, however, was an exception. The recreation of a “weakling” hero, he was Omega's first experiment, and the only construct to reach what might be considered a state of completion."
|
||||
101,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_585","We have no way of knowing who Alpha's template was. Omega chose his subjects from history, from works of fiction...even from otherworldly reflections of our reality."
|
||||
102,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_586","Alpha shares many features with a chocobo, but he is more than a mere beast. Mayhap those wondrous tools he carries are a hint to his origin, but we may never uncover the truth."
|
||||
103,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_587","On a personal note, I would place less importance on where he's from, and more on where he intends to go. For better or worse, he belongs to our world now."
|
||||
104,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_588","As Alpha travels the land, the soul which has blossomed within him─the soul which his creator was unable to provide─will continue to unfurl. And the sum of his experiences will become the very answer that Omega created him to find."
|
||||
105,"TEXT_REGGYR3OMEGATERMINAL_00424_OMEGATERMINAL_000_800","Closing session... Thank you for your visit! <bloop>"
|
||||
106,"TEXT_REGGYR3OMEGATERMINAL_00424_TERMINAL_GREETING_000",""
|
||||
107,"TEXT_REGGYR3OMEGATERMINAL_00424_TERMINAL_NODATA_000",""
|
||||
108,"TEXT_REGGYR3OMEGATERMINAL_00424_TERMINAL_NOSELECT_000",""
|
||||
109,"TEXT_REGGYR3OMEGATERMINAL_00424_MENU_CONTENT",""
|
||||
110,"TEXT_REGGYR3OMEGATERMINAL_00424_MENU_GUIDE",""
|
||||
111,"TEXT_REGGYR3OMEGATERMINAL_00424_MENU_CANCEL",""
|
||||
112,"TEXT_REGGYR3OMEGATERMINAL_00424_SYSTEM_OPENCONTENT_000",""
|
||||
113,"TEXT_REGGYR3OMEGATERMINAL_00424_MENU_GUIDE_001",""
|
||||
114,"TEXT_REGGYR3OMEGATERMINAL_00424_MENU_GUIDE_002",""
|
||||
115,"TEXT_REGGYR3OMEGATERMINAL_00424_TALK_GUIDE_100",""
|
||||
116,"TEXT_REGGYR3OMEGATERMINAL_00424_TALK_GUIDE_200",""
|
||||
117,"TEXT_REGGYR3OMEGATERMINAL_00424_SYSTEM_000_208",""
|
||||
|
||||
|
@@ -5,4 +5,8 @@ int32,str,str
|
||||
1,"TEXT_REGGYROMEGAKETTLE_00432_SYSTEM_000_010","The kettle is empty..."
|
||||
2,"TEXT_REGGYROMEGAKETTLE_00432_KETTLE_000_020","Psh pshhh..."
|
||||
3,"TEXT_REGGYROMEGAKETTLE_00432_KETTLE_000_030","Pshhh whiiiEEEeee!"
|
||||
4,"TEXT_REGGYROMEGAKETTLE_00432_TALK_ACTOR",""
|
||||
4,"TEXT_REGGYROMEGAKETTLE_00432_SYSTEM_000_040","The kettle is empty..."
|
||||
5,"TEXT_REGGYROMEGAKETTLE_00432_KETTLE_000_050","Psh pshhh..."
|
||||
6,"TEXT_REGGYROMEGAKETTLE_00432_KETTLE_000_060","Pshhh whiiiEEEeee!"
|
||||
7,"TEXT_REGGYROMEGAKETTLE_00432_KETTLE_000_070","Psh..."
|
||||
8,"TEXT_REGGYROMEGAKETTLE_00432_SYSTEM_000_071","The kettle's contents have been left to cool..."
|
||||
|
||||
|
@@ -2,7 +2,7 @@
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGHIN3WANDERINGMINSTREL_00421_MINSTREL_GREETING_000","Ah, something heroic this way comes! How fare you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? As ever, I am seeking inspiration to draw upon for my work. If you have any new experiences to share, I should very much like to hear them."
|
||||
1,"TEXT_REGHIN3WANDERINGMINSTREL_00421_MENU_CONTENT","Talk about <If(Equal(IntegerParameter(1),20047))>Susano<Else/><If(Equal(IntegerParameter(1),20049))>Lakshmi<Else/><If(Equal(IntegerParameter(1),20050))>Shinryu<Else/><If(Equal(IntegerParameter(1),30057))>Bahamut<Else/><If(Equal(IntegerParameter(1),30067))>Ultima Weapon<Else/><If(Equal(IntegerParameter(1),20052))>Byakko<Else/><If(Equal(IntegerParameter(1),20056))>Tsukuyomi<Else/></If></If></If></If></If></If></If>"
|
||||
1,"TEXT_REGHIN3WANDERINGMINSTREL_00421_MENU_CONTENT","Talk about <If(Equal(IntegerParameter(1),20047))>Susano<Else/><If(Equal(IntegerParameter(1),20049))>Lakshmi<Else/><If(Equal(IntegerParameter(1),20050))>Shinryu<Else/><If(Equal(IntegerParameter(1),30057))>Bahamut<Else/><If(Equal(IntegerParameter(1),30067))>Ultima Weapon<Else/><If(Equal(IntegerParameter(1),20052))>Byakko<Else/><If(Equal(IntegerParameter(1),20056))>Tsukuyomi<Else/><If(Equal(IntegerParameter(1),20058))>Suzaku<Else/></If></If></If></If></If></If></If></If>"
|
||||
2,"TEXT_REGHIN3WANDERINGMINSTREL_00421_MENU_CANCEL","Take your leave"
|
||||
3,"TEXT_REGHIN3WANDERINGMINSTREL_00421_MINSTREL_NOSELECT_000","Doubtless you are so busy creating legends, you haven't the time to talk about them. Hehe, how brightly your eyes shine as you prepare to set off for the unknown! The gods speed your way, my friend, and let us speak again when you find a moment's respite."
|
||||
4,"TEXT_REGHIN3WANDERINGMINSTREL_00421_MINSTREL_NOCONTENT_000","In case you weren't aware, those songs I composed of your earlier exploits have been adapted for the stage, and they have proven tremendously popular here at the Mujikoza! While the work is its own reward, 'tis the smile upon the faces of the audience that we artists live for."
|
||||
@@ -62,7 +62,7 @@ They spared the world its doom.♪"
|
||||
42,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_052","I expect what you are about to tell me will be most enlightening indeed..."
|
||||
43,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_053","Hidden beneath Hells' Lid... A sanctuary for some, a prison for one. You spoke with the auspices of Reisen Temple? And their leader was none other than Genbu of the Four Lords? A veritable character from the play, come to life..."
|
||||
44,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_054","Not that I would question the veracity of your account, of course. I merely comment on the incredible life you lead."
|
||||
45,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_055","However, I am not quite sure I understand what you mean by “quelling the aramitama.” What exactly was asked of you?"
|
||||
45,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_055","And so it fell to you to quell the raging aramitama of a legendary auspice...in battle?"
|
||||
46,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_056","My word, to think you faced the legendary white tiger in battle! The western guardian, the bosom friend of the hero Tenzen! Yes, yes...I feel a tanka coming on."
|
||||
47,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_057","Ah, forgive me. A form of classical Hingan poetry I was but recently taught by the actors here. It goes without saying I have yet to master it, so I will thank you for not laughing at my fumbling attempt!"
|
||||
48,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_058","Feared and forsaken, seeking death in solitude,
|
||||
@@ -104,4 +104,20 @@ And is swallowed by the night."
|
||||
68,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_085","The flower Yotsuyu planted was doomed to last but a single evening before its petals were scattered. Mayhap she wished only for a pretty bloom to adorn her final resting place."
|
||||
69,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_086","I do not mean to excuse her atrocities, but very few of us are born villains. Circumstances conspired to break her spirit even as she made her misguided choices."
|
||||
70,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_087","I only hope that in death, her soul has shed the maddening shackles of vengeance."
|
||||
71,"TEXT_REGHIN3WANDERINGMINSTREL_00421_MINSTREL_CANCEL_000",""
|
||||
71,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_091","Suzaku, you say? As in Suzaku of the Four Lords? She and her comrades feature prominently in the Tale of Tenzen, one of the three great plays that are performed regularly at the Mujikoza."
|
||||
72,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_092","It so happens I know the story quite well. As a student of the fine arts, it was my duty to study it closely."
|
||||
73,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_093","I expect what you are about to tell me will be most enlightening indeed..."
|
||||
74,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_094","Hidden beneath Hells' Lid... A sanctuary for some, a prison for one. You spoke with the auspices of Reisen Temple? And their leader was none other than Genbu of the Four Lords? A veritable character from the play, come to life..."
|
||||
75,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_095","Not that I would question the veracity of your account, of course. I merely comment on the incredible life you lead."
|
||||
76,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_096","And so it fell to you to quell the raging aramitama of a legendary auspice...in battle?"
|
||||
77,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_097","Ah, Suzaku, the auspice whose fiery plumage was only eclipsed by her passion for her comrade, Tenzen. Yes, yes...I feel a tanka coming on."
|
||||
78,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_098","Ah, forgive me. A form of classical Hingan poetry I was but recently taught by the actors here. It goes without saying I have yet to master it, so I will thank you for not laughing at my fumbling attempt!"
|
||||
79,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_099","As the setting sun, the fire of my broken heart,
|
||||
Casts shadows of you─
|
||||
A thousand years of moments
|
||||
We shared in a dream."
|
||||
80,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_100","No matter the culture or the era, tales of love and longing never cease to resonate with the soul, do they not?"
|
||||
81,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_101","And in Suzaku's case, there is the added element of tragic irony. A being misjudged by all save one singular man..."
|
||||
82,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_102","...A man she could have saved if only he was wrong, and the world right. A man whose fate she could have averted had she then the tremendous powers she only later came to possess."
|
||||
83,"TEXT_REGHIN3WANDERINGMINSTREL_00421_WANDERINGMINSTREL_000_103","As moving a tale as it is, I weep to know that every word of it is true..."
|
||||
84,"TEXT_REGHIN3WANDERINGMINSTREL_00421_MINSTREL_CANCEL_000",""
|
||||
|
||||
|
@@ -26,7 +26,7 @@ int32,str,str
|
||||
22,"TEXT_REGHIN3WANDERINGWRITER_00435_WANDERINGWRITER_000_142","Each era had its own Zodiac Braves─Müllenkamp the star seer, Saint Ajora, the assassin Ashley. I can list at least five others, but by far the most popular has always been King Delita."
|
||||
23,"TEXT_REGHIN3WANDERINGWRITER_00435_WANDERINGWRITER_000_143","Following the death of its king, Ivalice's long-standing Atkascha dynasty finds itself without an heir. In an attempt to claim the throne, the Order of the Northern Sky under the banner of the White Lion and the Order of the Southern Sky under the Black Lion wage war, resulting in the death of thousands and a veritable stalemate."
|
||||
24,"TEXT_REGHIN3WANDERINGWRITER_00435_WANDERINGWRITER_000_144","When all of Ivalice was at war with itself, he and eleven of his most trusted companions set out to bring order to the realm. Though not of noble birth, Delita would ultimately unite the land as regent, and the twelve became known as that era's Zodiac Braves."
|
||||
25,"TEXT_REGHIN3WANDERINGWRITER_00435_WANDERINGWRITER_000_145","There has been much debate as to whether or not the legend is based on actual historical events or merely fiction, but most scholars agree that there is simply too little evidence to substantiate claims of Ivalice's existence."
|
||||
25,"TEXT_REGHIN3WANDERINGWRITER_00435_WANDERINGWRITER_000_145","There has been much debate as to whether the legend is based on actual historical events or merely fiction, but most scholars agree that there is simply too little evidence to substantiate claims of Ivalice's existence."
|
||||
26,"TEXT_REGHIN3WANDERINGWRITER_00435_WANDERINGWRITER_000_146","There are no ruins, there are no relics. And the stories we are left with...well, they are just that─stories. What's worse, there are so many of them, each with its own peculiarities, that only the most basic elements actually line up."
|
||||
27,"TEXT_REGHIN3WANDERINGWRITER_00435_WANDERINGWRITER_000_147","Even some of the more recent renderings of the legend feature dramatic deviations, the most notable being that Delita was assassinated before even taking the throne, instead of becoming king after his marriage to Princess Ovelia Atkascha."
|
||||
28,"TEXT_REGHIN3WANDERINGWRITER_00435_WANDERINGWRITER_000_148","But that has always been the trouble with bards and minstrels. You can't trust a single one of them not to change the story here or there for the sake of a rhyme."
|
||||
|
||||
|
@@ -63,7 +63,7 @@ int32,str,str
|
||||
59,"TEXT_REGHINALLAGANSTORAGESYSTEM_00491_00491_ALLAGAN_000_142","(-The Wandering Dramaturge-)Each era had its own Zodiac Braves─Müllenkamp the star seer, Saint Ajora, the assassin Ashley. I can list at least five others, but by far the most popular has always been King Delita."
|
||||
60,"TEXT_REGHINALLAGANSTORAGESYSTEM_00491_00491_ALLAGAN_000_143","(-The Wandering Dramaturge-)Following the death of its king, Ivalice's long-standing Atkascha dynasty finds itself without an heir. In an attempt to claim the throne, the Order of the Northern Sky under the banner of the White Lion and the Order of the Southern Sky under the Black Lion wage war, resulting in the death of thousands and a veritable stalemate."
|
||||
61,"TEXT_REGHINALLAGANSTORAGESYSTEM_00491_00491_ALLAGAN_000_144","(-The Wandering Dramaturge-)When all of Ivalice was at war with itself, he and eleven of his most trusted companions set out to bring order to the realm. Though not of noble birth, Delita would ultimately unite the land as regent, and the twelve became known as that era's Zodiac Braves."
|
||||
62,"TEXT_REGHINALLAGANSTORAGESYSTEM_00491_00491_ALLAGAN_000_145","(-The Wandering Dramaturge-)There has been much debate as to whether or not the legend is based on actual historical events or merely fiction, but most scholars agree that there is simply too little evidence to substantiate claims of Ivalice's existence."
|
||||
62,"TEXT_REGHINALLAGANSTORAGESYSTEM_00491_00491_ALLAGAN_000_145","(-The Wandering Dramaturge-)There has been much debate as to whether the legend is based on actual historical events or merely fiction, but most scholars agree that there is simply too little evidence to substantiate claims of Ivalice's existence."
|
||||
63,"TEXT_REGHINALLAGANSTORAGESYSTEM_00491_00491_ALLAGAN_000_146","(-The Wandering Dramaturge-)There are no ruins, there are no relics. And the stories we are left with...well, they are just that─stories. What's worse, there are so many of them, each with its own peculiarities, that only the most basic elements actually line up."
|
||||
64,"TEXT_REGHINALLAGANSTORAGESYSTEM_00491_00491_ALLAGAN_000_147","(-The Wandering Dramaturge-)Even some of the more recent renderings of the legend feature dramatic deviations, the most notable being that Delita was assassinated before even taking the throne, instead of becoming king after his marriage to Princess Ovelia Atkascha."
|
||||
65,"TEXT_REGHINALLAGANSTORAGESYSTEM_00491_00491_ALLAGAN_000_148","(-The Wandering Dramaturge-)But that has always been the trouble with bards and minstrels. You can't trust a single one of them not to change the story here or there for the sake of a rhyme."
|
||||
|
||||
|
@@ -6,3 +6,8 @@ int32,str,str
|
||||
2,"TEXT_REGOTH3KAMAITACHI_00456_KAMAITACHI_000_010","<crunch> <crunch> <crunch> <crunch>"
|
||||
3,"TEXT_REGOTH3KAMAITACHI_00456_KAMAITACHI_000_011","By the kami, it's been too long since I've had quality tako-yaki!"
|
||||
4,"TEXT_REGOTH3KAMAITACHI_00456_KAMAITACHI_000_012","Oh, bugger... The urchin girl wanted me to give it to Soroban..."
|
||||
5,"TEXT_REGOTH3KAMAITACHI_00456_KAMAITACHI_000_020","Hey, um...that business with the tako-yaki, let's keep it between you and me, all right? What the urchin doesn't know can't hurt me."
|
||||
6,"TEXT_REGOTH3KAMAITACHI_00456_KAMAITACHI_000_021","Gosh, she's pretty..."
|
||||
7,"TEXT_REGOTH3KAMAITACHI_00456_KAMAITACHI_000_022","Listen here, you! I know you've got to quell her aramitama and all that, but be sure to do it, um...gently. You hear!?"
|
||||
8,"TEXT_REGOTH3KAMAITACHI_00456_KAMAITACHI_000_023","Look who's quelling aramitamas left and right! Byakko, that Kojin, Suzaku..."
|
||||
9,"TEXT_REGOTH3KAMAITACHI_00456_KAMAITACHI_000_024","Hey, don't get any ideas! My aramitama's under control! Nothing to quell here! Move along, move along!"
|
||||
|
||||
|
@@ -8,31 +8,40 @@ int32,str,str
|
||||
4,"TEXT_REGOTH3REISEN_00452_A1_000_003","Who was Tenzen?"
|
||||
5,"TEXT_REGOTH3REISEN_00452_A1_000_004","Who is Genbu?"
|
||||
6,"TEXT_REGOTH3REISEN_00452_A1_000_005","Who is Byakko?"
|
||||
7,"TEXT_REGOTH3REISEN_00452_A1_000_006","Nothing."
|
||||
8,"TEXT_REGOTH3REISEN_00452_SENRI_000_003","Tell you what: I'll repeat the exact same thing I told you before when I first laid eyes on you and your bewildered friends. Ahem!"
|
||||
9,"TEXT_REGOTH3REISEN_00452_SENRI_000_004","""Don't know how it is in your homeland, but here, if an animal manages to survive a hundred years, it begins to get ideas. Delusions of grandeur. Some small power, sure, but nothing much to speak of.“"
|
||||
10,"TEXT_REGOTH3REISEN_00452_SENRI_000_005","""Survive ten times that and you become a full-fledged auspice, though. Speech! Magicks! It's quite the change, believe me, which is why we call it...<Emphasis>The Change</Emphasis>. What? I never said it was something clever.“"
|
||||
11,"TEXT_REGOTH3REISEN_00452_SENRI_000_006","""Anyway! Point is, don't let our appearances fool you. I could kill you five times before you hit the ground. But I won't, on account of me being civil. For now.“
|
||||
7,"TEXT_REGOTH3REISEN_00452_A1_100_005","Who is Suzaku?"
|
||||
8,"TEXT_REGOTH3REISEN_00452_A1_000_006","Nothing."
|
||||
9,"TEXT_REGOTH3REISEN_00452_SENRI_000_003","Tell you what: I'll repeat the exact same thing I told you before when I first laid eyes on you and your bewildered friends. Ahem!"
|
||||
10,"TEXT_REGOTH3REISEN_00452_SENRI_000_004","""Don't know how it is in your homeland, but here, if an animal manages to survive a hundred years, it begins to get ideas. Delusions of grandeur. Some small power, sure, but nothing much to speak of.“"
|
||||
11,"TEXT_REGOTH3REISEN_00452_SENRI_000_005","""Survive ten times that and you become a full-fledged auspice, though. Speech! Magicks! It's quite the change, believe me, which is why we call it...<Emphasis>The Change</Emphasis>. What? I never said it was something clever.“"
|
||||
12,"TEXT_REGOTH3REISEN_00452_SENRI_000_006","""Anyway! Point is, don't let our appearances fool you. I could kill you five times before you hit the ground. But I won't, on account of me being civil. For now.“
|
||||
Not bad, eh? My mother always told me I was talented."
|
||||
12,"TEXT_REGOTH3REISEN_00452_SENRI_000_007","Hm? The temple? Now I know someone had to have told you about that before. Forgetful bugger, aren't you?"
|
||||
13,"TEXT_REGOTH3REISEN_00452_SENRI_000_008","A long, long time ago, an auspice named Koryu succumbed to the aramitama and went mad with rage. You know, kill everyone, destroy everything. Anyway, Tenzen and the Four Lords put a stop to his murderous rampage and sealed him here."
|
||||
14,"TEXT_REGOTH3REISEN_00452_SENRI_000_009","Afterwards, in order to strengthen the wards binding Koryu, the Four Lords used their powers to build a magnificent temple! And that temple is...this one, of course! You don't see any other temples around here, do you?"
|
||||
15,"TEXT_REGOTH3REISEN_00452_SENRI_000_010","Now this really ought to go without saying, but don't go messing about the inner sanctum touching the sacred crystal or breaking the sacred wards! Not unless you want to free Koryu and turn the Ruby Sea into the Ruby Sea of Fire or summat."
|
||||
16,"TEXT_REGOTH3REISEN_00452_SENRI_000_011","Of course, since the world is filled with treasure hunters and cavalier idiots, the Four Lords hid the temple and recruited fellow auspices like yours truly to stand guard. So while it was never intended to be a home for us, it more or less became one."
|
||||
17,"TEXT_REGOTH3REISEN_00452_SENRI_000_012","Ah, Tenzen. Never knew him personally, but a decent bloke by all accounts."
|
||||
18,"TEXT_REGOTH3REISEN_00452_SENRI_000_013","He was a samurai and traveling companion of the Four Lords. Apparently he had the ability to converse with all sorts of living creatures. Some even said he could converse with this star itself, silly as it sounds."
|
||||
19,"TEXT_REGOTH3REISEN_00452_SENRI_000_014","Anyway, Tenzen made no effort to hide his conversational talents, which invariably led to people calling him a demon or a witch. But despite that, he still liked to lend a helping hand where he could. Can't say I'd've done the same, but it seems to have paid off in the end."
|
||||
20,"TEXT_REGOTH3REISEN_00452_SENRI_000_015","At some point during his travels with the Four Lords, people start calling Tenzen a hero, and tales of his derring-do reach the ears of this king who decides to summon Tenzen and ask him to give Koryu what for. Sure enough, Tenzen says yes."
|
||||
21,"TEXT_REGOTH3REISEN_00452_SENRI_000_016","Now, Tenzen's strong─stronger than the Four Lords at this point, even─and we've already established his altruistic streak. So off he goes, Phoenix Blade in hand, confronts Koryu, and sacrifices himself to seal the mad auspice away. Should've seen that one coming, am I right?"
|
||||
22,"TEXT_REGOTH3REISEN_00452_SENRI_000_017","The Ruby Sea and everyone in it are saved. People tell their children and their children's children of Tenzen's deeds, changing the details bit by bit. And that's how we end up with a ridiculous story about him and the Four Lords driving a host of oni into the sea."
|
||||
23,"TEXT_REGOTH3REISEN_00452_SENRI_000_018","Genbu? Hasn't he been talking your ear off this whole time? Thought you'd know by now who he is. I mean, I'll indulge you, if that's really what you want..."
|
||||
24,"TEXT_REGOTH3REISEN_00452_SENRI_000_019","He's old and he's wise and he's got bad eyes─Genbuuu!♪
|
||||
13,"TEXT_REGOTH3REISEN_00452_SENRI_000_007","Hm? The temple? Now I know someone had to have told you about that before. Forgetful bugger, aren't you?"
|
||||
14,"TEXT_REGOTH3REISEN_00452_SENRI_000_008","A long, long time ago, an auspice named Koryu succumbed to the aramitama and went mad with rage. You know, kill everyone, destroy everything. Anyway, Tenzen and the Four Lords put a stop to his murderous rampage and sealed him here."
|
||||
15,"TEXT_REGOTH3REISEN_00452_SENRI_000_009","Afterwards, in order to strengthen the wards binding Koryu, the Four Lords used their powers to build a magnificent temple! And that temple is...this one, of course! You don't see any other temples around here, do you?"
|
||||
16,"TEXT_REGOTH3REISEN_00452_SENRI_000_010","Now this really ought to go without saying, but don't go messing about the inner sanctum touching the sacred crystal or breaking the sacred wards! Not unless you want to free Koryu and turn the Ruby Sea into the Ruby Sea of Fire or summat."
|
||||
17,"TEXT_REGOTH3REISEN_00452_SENRI_000_011","Of course, since the world is filled with treasure hunters and cavalier idiots, the Four Lords hid the temple and recruited fellow auspices like yours truly to stand guard. So while it was never intended to be a home for us, it more or less became one."
|
||||
18,"TEXT_REGOTH3REISEN_00452_SENRI_000_012","Ah, Tenzen. Never knew him personally, but a decent bloke by all accounts."
|
||||
19,"TEXT_REGOTH3REISEN_00452_SENRI_000_013","He was a samurai and traveling companion of the Four Lords. Apparently he had the ability to converse with all sorts of living creatures. Some even said he could converse with this star itself, silly as it sounds."
|
||||
20,"TEXT_REGOTH3REISEN_00452_SENRI_000_014","Anyway, Tenzen made no effort to hide his conversational talents, which invariably led to people calling him a demon or a witch. But despite that, he still liked to lend a helping hand where he could. Can't say I'd've done the same, but it seems to have paid off in the end."
|
||||
21,"TEXT_REGOTH3REISEN_00452_SENRI_000_015","At some point during his travels with the Four Lords, people start calling Tenzen a hero, and tales of his derring-do reach the ears of this king who decides to summon Tenzen and ask him to give Koryu what for. Sure enough, Tenzen says yes."
|
||||
22,"TEXT_REGOTH3REISEN_00452_SENRI_000_016","Now, Tenzen's strong─stronger than the Four Lords at this point, even─and we've already established his altruistic streak. So off he goes, Phoenix Blade in hand, confronts Koryu, and sacrifices himself to seal the mad auspice away. Should've seen that one coming, am I right?"
|
||||
23,"TEXT_REGOTH3REISEN_00452_SENRI_000_017","The Ruby Sea and everyone in it are saved. People tell their children and their children's children of Tenzen's deeds, changing the details bit by bit. And that's how we end up with a ridiculous story about him and the Four Lords driving a host of oni into the sea."
|
||||
24,"TEXT_REGOTH3REISEN_00452_SENRI_000_018","Genbu? Hasn't he been talking your ear off this whole time? Thought you'd know by now who he is. I mean, I'll indulge you, if that's really what you want..."
|
||||
25,"TEXT_REGOTH3REISEN_00452_SENRI_000_019","He's old and he's wise and he's got bad eyes─Genbuuu!♪
|
||||
Ahem. But seriously, he's one of the Four Lords. The most powerful, or at least he was at one time. He'd be the first to tell you he's not as spry as he used to be."
|
||||
25,"TEXT_REGOTH3REISEN_00452_SENRI_000_020","But I suppose that's to be expected given that he's been using his strength to sustain Koryu's wards for, oh, several millennia, give or take? That's sure to wear anyone down."
|
||||
26,"TEXT_REGOTH3REISEN_00452_SENRI_000_021","Err...you're asking about our Byakko? Great big white tiger? The one you and your fellow warriors fought in a pitched battle to save his soul? Not some other Byakko, to be clear?"
|
||||
27,"TEXT_REGOTH3REISEN_00452_SENRI_000_022","Like Genbu, he's one of the Four Lords. From Yanxia, originally, though that was long before my time."
|
||||
28,"TEXT_REGOTH3REISEN_00452_SENRI_000_023","Apparently his fellow tigers didn't much care for his snow white coat and cast him out. Personally, I'm rather envious of it. Can you imagine me with those stripes? No? Never mind..."
|
||||
29,"TEXT_REGOTH3REISEN_00452_SENRI_000_024","Where was I? Ah, right. So one day Tenzen chances to meet Byakko, who does his usual “Go away or I'll eat your face!” bit. But Tenzen's having none of it, and somehow manages to convince Byakko to stop sulking and instead join him on an adventure or two."
|
||||
30,"TEXT_REGOTH3REISEN_00452_SENRI_000_025","And wouldn't you know it, the ol' curmudgeon takes to life on the road like a fish to water! The two become inseparable, and together they manage to save Yanxia from a half-dozen calamities. Just goes to show you never know until you try, eh?"
|
||||
31,"TEXT_REGOTH3REISEN_00452_SENRI_000_500","It's been more than a few centuries since I last saw Byakko. He looks good!"
|
||||
32,"TEXT_REGOTH3REISEN_00452_SENRI_000_501","Looks like we owe you one, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I'd certainly have balked at facing Byakko in battle, what with those fangs and claws..."
|
||||
26,"TEXT_REGOTH3REISEN_00452_SENRI_000_020","But I suppose that's to be expected given that he's been using his strength to sustain Koryu's wards for, oh, several millennia, give or take? That's sure to wear anyone down."
|
||||
27,"TEXT_REGOTH3REISEN_00452_SENRI_000_021","Err...you're asking about our Byakko? Great big white tiger? The one you and your fellow warriors fought in a pitched battle to save his soul? Not some other Byakko, to be clear?"
|
||||
28,"TEXT_REGOTH3REISEN_00452_SENRI_000_022","Like Genbu, he's one of the Four Lords. From Yanxia, originally, though that was long before my time."
|
||||
29,"TEXT_REGOTH3REISEN_00452_SENRI_000_023","Apparently his fellow tigers didn't much care for his snow white coat and cast him out. Personally, I'm rather envious of it. Can you imagine me with those stripes? No? Never mind..."
|
||||
30,"TEXT_REGOTH3REISEN_00452_SENRI_000_024","Where was I? Ah, right. So one day Tenzen chances to meet Byakko, who does his usual “Go away or I'll eat your face!” bit. But Tenzen's having none of it, and somehow manages to convince Byakko to stop sulking and instead join him on an adventure or two."
|
||||
31,"TEXT_REGOTH3REISEN_00452_SENRI_000_025","And wouldn't you know it, the ol' curmudgeon takes to life on the road like a fish to water! The two become inseparable, and together they manage to save Yanxia from a half-dozen calamities. Just goes to show you never know until you try, eh?"
|
||||
32,"TEXT_REGOTH3REISEN_00452_SENRI_000_030","I'm starting to wonder if you've got some sort of difficulty remembering things. Maybe too many whacks to the noggin over the years?"
|
||||
33,"TEXT_REGOTH3REISEN_00452_SENRI_000_031","Anyway, as I'm fairly certain she already told you, Suzaku was born with fiery red plumage that caught the eye of one and all."
|
||||
34,"TEXT_REGOTH3REISEN_00452_SENRI_000_032","Unfortunately, this meant that an awful lot of idiots mistook her for the Firebird, a legendary being that could confer immortality upon those it deemed worthy or some such rubbish. Needless to say, they chased her all over!"
|
||||
35,"TEXT_REGOTH3REISEN_00452_SENRI_000_033","Tenzen, however, was different. He was the first man she ever met who appreciated her for who she was."
|
||||
36,"TEXT_REGOTH3REISEN_00452_SENRI_000_034","Bam! Just like that, she fell head over heels for the samurai. Not that I blame her. Everyone wants to be loved─even peerless warriors like you and me."
|
||||
37,"TEXT_REGOTH3REISEN_00452_SENRI_000_035","No one knows for sure, but Suzaku thinks that it was the unbearable pain she carried with her in the years following Tenzen's death that drove her to manifest powers reminiscent of the Firebird. So that others wouldn't have to suffer like she had..."
|
||||
38,"TEXT_REGOTH3REISEN_00452_SENRI_000_500","It's been more than a few centuries since I last saw Byakko. He looks good!"
|
||||
39,"TEXT_REGOTH3REISEN_00452_SENRI_000_501","Looks like we owe you one, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I'd certainly have balked at facing Byakko in battle, what with those fangs and claws..."
|
||||
40,"TEXT_REGOTH3REISEN_00452_SENRI_000_510","If anyone can make Suzaku see reason, it's you. Good luck!"
|
||||
41,"TEXT_REGOTH3REISEN_00452_SENRI_000_511","Brought Suzaku back to her senses, did you? Hah, as if there was ever any doubt! Easy money, I told Kamaitachi, but the greedy bugger couldn't help but take the long odds."
|
||||
|
||||
|
@@ -13,8 +13,13 @@ int32,str,str
|
||||
9,"TEXT_REGOTHKOFUINSEIGETSU_00479_KOFUINSEIGETSU_000_008","I am certain I encountered a volume containing the rules of Azim Bökh. Perhaps it was <Emphasis>Napping Tiger, Poorly Concealed Dragon</Emphasis>... Yes, that is the one. I must consult it posthaste."
|
||||
10,"TEXT_REGOTHKOFUINSEIGETSU_00479_KOFUINSEIGETSU_000_009","Though your objective is to pierce the bull's-eye, I guarantee that no one will find fault were your arrow to stray."
|
||||
11,"TEXT_REGOTHKOFUINSEIGETSU_00479_KOFUINSEIGETSU_000_010","I highly recommend <Emphasis>Narrow Road through the Deep Grass</Emphasis>─the fourth edition, of course. The earlier ones are riddled with errors. They are quite bulky, however, so I keep them close at fin for the times when Gyoshin is irritating me."
|
||||
12,"TEXT_REGOTHKOFUINSEIGETSU_00479_KOFUINSEIGETSU_000_011","If the prospect did not involve sharing a sack with Gyoshin, I would travel to the Dravanian Hinterlands myself. I should most like to visit the Great Gubal Library."
|
||||
12,"TEXT_REGOTHKOFUINSEIGETSU_00479_KOFUINSEIGETSU_000_011","If the prospect did not involve sharing a sack with Gyoshin, I would travel to the Dravanian hinterlands myself. I should most like to visit the Great Gubal Library."
|
||||
13,"TEXT_REGOTHKOFUINSEIGETSU_00479_KOFUINSEIGETSU_000_012","Remind me never to mention the bizarre again."
|
||||
14,"TEXT_REGOTHKOFUINSEIGETSU_00479_KOFUINSEIGETSU_000_013","As soon as I got my fins on Master Matoya's manuscript, I read it from cover to cover. Not only are the rituals detailed therein fascinating, the writing is superlative. I find myself inspired!"
|
||||
15,"TEXT_REGOTHKOFUINSEIGETSU_00479_KOFUINSEIGETSU_000_014","Allow me to guess─Gyoshin muddled the explanation of why festival participants traditionally present gifts to the hosts? It is to show gratitude for giving them the opportunity to escape the mundane, the routine, and forget their burdens─whether it be for a night or seven years."
|
||||
16,"TEXT_REGOTHKOFUINSEIGETSU_00479_KOFUINSEIGETSU_000_015","<Emphasis>A Meditation on the Metaphysics of Merrymaking</Emphasis> is still in the draft stages, but rest assured that when it is published, you will be credited for your assistance. Please look forward to it!"
|
||||
17,"TEXT_REGOTHKOFUINSEIGETSU_00479_KOFUINSEIGETSU_000_050",""
|
||||
18,"TEXT_REGOTHKOFUINSEIGETSU_00479_KOFUINSEIGETSU_000_051",""
|
||||
19,"TEXT_REGOTHKOFUINSEIGETSU_00479_KOFUINSEIGETSU_000_052",""
|
||||
20,"TEXT_REGOTHKOFUINSEIGETSU_00479_KOFUINSEIGETSU_000_053",""
|
||||
21,"TEXT_REGOTHKOFUINSEIGETSU_00479_KOFUINSEIGETSU_000_054",""
|
||||
|
||||
|
@@ -53,13 +53,13 @@ Uplander who takeholds power generator takeholds ceruleum! Ceruleum lifeblood of
|
||||
47,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_157","Upon detecting an enemy mammet, they will engage and attack until either side is destroyed."
|
||||
48,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_158","Mammets that arrive at an enemy tower or core will perform a powerful self-sacrificing attack."
|
||||
49,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_159","That is the extent of their programming; mammets will not harm adventurers."
|
||||
50,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SOFTKNOX_000_160","If uplander downstrikes enemy, spirit of comrades soars! <Color(-34022)>Soaring</Color> spirit makes for easier downstriking!"
|
||||
51,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_165","When you defeat an enemy team member, your party receives the <Color(-34022)>Soaring</Color> enhancing effect."
|
||||
50,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SOFTKNOX_000_160","If uplander downstrikes enemy, spirit of comrades soars! <72>F201F4</72><73>F201F5</73>Soaring<73>01</73><72>01</72> spirit makes for easier downstriking!"
|
||||
51,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_165","When you defeat an enemy team member, your party receives the <72>F201F4</72><73>F201F5</73>Soaring<73>01</73><72>01</72> enhancing effect."
|
||||
52,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_166","The effect increases damage dealt as well as HP restored via healing magic, and can stack up to ten times."
|
||||
53,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_167","Soaring fluctuates by party, increasing when a party member KOs the enemy and decreasing when a party member is KO'd."
|
||||
54,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_168","If you are KO'd while Soaring is stacked, half of the stack will be awarded to the party that dealt the felling blow."
|
||||
55,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_169",""
|
||||
56,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SOFTKNOX_000_200","Pshhh... Shkohhh...
|
||||
Big questprize awaits winners, so fight well and strikesmash muchly!"
|
||||
57,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_205","Participating in Rival Wings will earn you <Color(-34022)>experience points</Color>, <Color(-34022)>PvP EXP</Color>, and <Color(-34022)>Wolf Marks</Color>, with a larger amount being awarded to the victors."
|
||||
58,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_206","You will also receive <Color(-34022)>Allagan tomestones</Color> at the end of each match."
|
||||
57,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_205","Participating in Rival Wings will earn you <72>F201F4</72><73>F201F5</73>experience points<73>01</73><72>01</72>, <72>F201F4</72><73>F201F5</73>PvP EXP<73>01</73><72>01</72>, and <72>F201F4</72><73>F201F5</73>Wolf Marks<73>01</73><72>01</72>, with a larger amount being awarded to the victors."
|
||||
58,"TEXT_REGSEAPVPMOCKBATTLEGUIDE_00441_SYSTEM_000_206","You will also receive <72>F201F4</72><73>F201F5</73>Allagan tomestones<73>01</73><72>01</72> at the end of each match."
|
||||
|
||||
|
@@ -0,0 +1,89 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_IHASE_000_000","It took a lot of blood, sweat, and tears, but we finally cleared away all that rubble. I wonder if the Shazenkai would let us use this as farmland?"
|
||||
1,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_IHASE_000_010","I never thought that one day the Warrior of Light would come to see my paddy fields, and yet here you are."
|
||||
2,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_IHASE_000_011","So, may I ask what you think of the place?"
|
||||
3,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_Q1_000_000","What will you say?"
|
||||
4,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_A1_000_001","Seems like as good a location as any."
|
||||
5,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_A1_000_002","A bit on the bleak side, isn't it?"
|
||||
6,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_IHASE_000_012","Yes, I feel it has endless possibilities."
|
||||
7,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_IHASE_100_012","Although it may not look like much now, once we have made a few improvements, we should soon see results."
|
||||
8,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_IHASE_000_013","At first, that certainly appears to be the case. Until recently, the soil was covered in rubble, which is why hardly anything grew here."
|
||||
9,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_IHASE_000_014","Once we had gotten rid of the debris, we found the earth below fairly easy to till."
|
||||
10,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_IHASE_000_015","I have also heard that before houses were built on this land, it was actually used for growing rice."
|
||||
11,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_IHASE_000_016","It would give me a huge sense of satisfaction if the area were to come full circle and produce crops once more."
|
||||
12,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_IHASE_000_017","The area is well suited to farming. Water naturally drains out of the fields and into the river without much intervention on our part. However, we must occasionally bring in fresh soil to replenish the nutrients."
|
||||
13,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_IHASE_000_018","Of course, even earth of the highest quality will be of little value until we get more water flowing into the fields."
|
||||
14,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_IHASE_000_019","Relying purely on the streams flowing down from the mountains will lead to a poor yield. We could dig a channel leading off from the One River, to bring in some of its mineral-rich silt. Yes, should work."
|
||||
15,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_IHASE_000_020","Oh! I do apologize─ No doubt you have better things to do than listen to my ruminations on paddy field drainage."
|
||||
16,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_IHASE_000_021","My workers and I do not lack for motivation, only for funding and materials. With your support, the people of the enclave will soon be feasting on delicious, homegrown rice!"
|
||||
17,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_SYSTEM_000_022","A new chapter has begun for the reconstruction effort. Your contributions to the Shazenkai will help the Doman Enclave continue to grow."
|
||||
18,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_IHASE_000_025","When it comes to growing rice, creating the perfect conditions is something of a fine art."
|
||||
19,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_IHASE_000_030","Ah, come to see how we are getting on? The new tools have helped us a great deal. We are very grateful."
|
||||
20,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_IHASE_000_031","There is still a lot of work to be done before we can start planting the rice. That reminds me─ I placed an order with Kozakura and the delivery is due any day now."
|
||||
21,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_RED00527_000_032","(-???-)Which one of you is Ihase?"
|
||||
22,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_IHASE_000_033","That would be me. And you must be here to deliver two sturdy-looking dzos, as requested."
|
||||
23,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_BROWN00527_000_034","Glad are we to trade for Doman goods, so coveted are they by our brothers."
|
||||
24,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_BROWN00527_000_035","But may we ask why you require two live dzos? 'Twould be simpler to bring you horns or pelts or meat. Or do you prefer to slaughter them yourselves?"
|
||||
25,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_IHASE_000_036","Kami forfend! We wish to use them as beasts of burden, to help plough our fields."
|
||||
26,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_IHASE_000_037","Well-tilled soil is essential in the cultivation of crops. Ah... Just the thought of eating the first rice ball from our own harvest makes my mouth water."
|
||||
27,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_BROWN00527_000_038","Rice balls? We remember these fondly. So vivid is the memory I can almost taste it!"
|
||||
28,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_BROWN00527_000_039","Mitsuba first introduced us to their heavenly goodness. I shall never forget the flavor."
|
||||
29,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_BROWN00527_000_040","To think that dzos from the Steppe can assist in producing rice makes me very proud."
|
||||
30,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_RED00527_000_041","Brother, if we were to stay and help, maybe they will share some of the harvest with us!"
|
||||
31,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_BROWN00527_000_042","Is this some jest? We Buduga live only for battle─ Not for plowing fields and scattering seeds! And what of our aim to secure the firewalker?"
|
||||
32,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_RED00527_000_043","We owe our lives not only to Mitsuba, but to the whole enclave! They are the ones who nursed us back to health when we were close to death! Surely we should repay this debt before attempting to seize Hien?"
|
||||
33,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_BLUE00527_000_044","If we work these fields, we can observe his comings and goings, and find the right moment."
|
||||
34,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_BROWN00527_100_044","Not you too!"
|
||||
35,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_BROWN00527_000_045","So that makes it two against one... Loath as I am to admit it, the idea is not entirely without merit."
|
||||
36,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_BROWN00527_000_046","Ihase, will you allow us to work alongside you? The only payment we ask is a few bales of rice."
|
||||
37,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_IHASE_000_047","We need all the help we can get, and you seem to have a knack for steering dzos in the right direction, which will no doubt prove useful. But I must warn you─the process takes several moons. You will get your share of the harvest once we are done, though."
|
||||
38,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_BROWN00527_000_048","Then we have an agreement. If it leads to the capture of Hien, there is no hardship we would not bear."
|
||||
39,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_BROWN00527_000_049","Come to think of it, Ihase, perhaps when this is finished, you should return to the Steppe with us. A man of your stature and obvious strength could make a name for himself."
|
||||
40,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_IHASE_000_050","You want me to join the Buduga? I cannot imagine my wife and children would be very happy about that. Besides, I am much more at home in a paddy field than on a battlefield!"
|
||||
41,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_SYSTEM_000_051","Work in the Enclave Demesne is proceeding apace. The new workers and beasts of burden will increase productivity and lighten the load for Ihase and his farmers."
|
||||
42,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_SYSTEM_000_052","As you continue to contribute to the Shazenkai and the reconstruction effort, in what other ways might the Doman Enclave grow and change?"
|
||||
43,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_IHASE_000_055","I've high hopes for those Buduga. By all accounts, the Steppe is an unforgiving place, and a lifetime there should have prepared them for long days tilling the soil here."
|
||||
44,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_IHASE_000_056","They will be expected to pull their weight, the same as everyone else."
|
||||
45,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_IHASE_000_060","We now have all of the essentials for rice production. There is even a waterwheel for milling once it has been harvested."
|
||||
46,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_IHASE_000_061","Most of the more difficult tasks have been taken care of, so all we need to do now is keep the fields free of weeds and scatter fresh soil from time to time."
|
||||
47,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_IHASE_000_062","Some of the children came to help, and were here until a few moments ago. I wonder where they've run off to?"
|
||||
48,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_YOUZAN_000_063","Hey, everyone! Mitsuba brought food! Come on, let's eat!"
|
||||
49,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_MITSUBA_000_064","It was meant to be a surprise for you, but nothing gets past these younglings!"
|
||||
50,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_MITSUBA_000_065","Thanks to them, my grand entrance is ruined, but I may as well say my piece. Can I interest any of you hardworking farmers in a meat-filled rice ball?"
|
||||
51,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_MITSUBA_000_066","As for you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, you may not be a farmer, but I'd say you deserve one too. I know you've invested an awful lot into making a success of this place."
|
||||
52,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_YOUZAN_000_067","Say, what brings you all the way here, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Have you come to visit us?"
|
||||
53,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_YOUZAN_000_068","You're helping with the enclave? Wow! You're the best!"
|
||||
54,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_YOUZAN_000_069","Since we got back here, the Doman Adventurers' Guild has been busier than ever."
|
||||
55,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_KOHARU_000_070","There are all sorts of things to take care of. We'll need new members just to keep up!"
|
||||
56,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_MITSUBA_000_071","It looks like you've got some catching up to do. Why not talk about it over some good, old-fashioned Doman grub? But you're all covered in muck, so don't forget to wash your hands first!"
|
||||
57,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_YOUZAN_000_072","Last one clean is a rotten egg!"
|
||||
58,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_KOZAKURA_000_073","<If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>Good evening<Else/>Good morning</If><Else/><If(LessThan(PlayerParameter(11),17))>Good day<Else/>Good evening</If></If> to you all."
|
||||
59,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_KOZAKURA_000_074","Kozakura! To what do we owe the pleasure?"
|
||||
60,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_KOZAKURA_000_075","Actually, I was hoping to speak with <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> concerning the reconstruction effort."
|
||||
61,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_KOZAKURA_000_076","The Shazenkai has reached a decision on our next project. We wish to rebuild Rissai-juku, a school for local children or anyone with a mind to learn."
|
||||
62,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_KOZAKURA_000_077","I would like you all to meet the tutor."
|
||||
63,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_YOUZAN_000_078","You mean Miss Minazuki will be the teacher? That's great news!"
|
||||
64,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_KOHARU_000_079","Guess what! We went to Revenant's Toll and had all kinds of adventures!"
|
||||
65,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_YOUZAN_000_080","You mean to say that you are already acquainted?"
|
||||
66,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_SHIUN_000_081","Yes, her husband was our Master of Lessons. They used to teach us when we lived here before."
|
||||
67,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_ROKKA_000_082","When we were taking breaks from training, she would give us snacks and tell us old stories."
|
||||
68,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_KOZAKURA_000_083","Oh, what a wonderful coincidence! I am happy to see you reunited at long last."
|
||||
69,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_MINAZUKI_000_084","I prayed that you would return safely. Words cannot express how worried we were after you and your families fled to seek refuge in Eorzea. But those dark days are behind us now."
|
||||
70,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_MINAZUKI_000_085","Kozakura tells me you have formed the Doman Adventurers' Guild and performed all manner of good deeds during your time in Mor Dhona. In fact, I hear you have been helping people here in the enclave, too."
|
||||
71,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_MINAZUKI_000_086","Well, if you can find time between guild assignments, perhaps we could resume your lessons?"
|
||||
72,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_YOUZAN_000_087","Yes, we'd love to!"
|
||||
73,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_YOUZAN_000_088","The school can be our new headquarters! Come on─let's take a look!"
|
||||
74,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_MINAZUKI_000_089","You must be the hero whose name is on everyone's lips. It is an honor to finally meet you."
|
||||
75,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_MINAZUKI_000_090","As you heard, the “Master of Lessons” to whom the children referred was indeed my husband. After his death during Lord Kaien's rebellion, the Garleans kept a close eye on me, fearing my teachings might spark an uprising."
|
||||
76,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_MINAZUKI_000_091","Now, with the Empire gone, and our countrymen repatriated, I hope we can reclaim some semblance of normality."
|
||||
77,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_MINAZUKI_000_092","An old woman I may be, but I am not blind to the events of the outside world. I have heard the tales of your bravery. Were it not for you and your friends, Doma would still be under imperial rule and this place in ruins."
|
||||
78,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_MINAZUKI_000_093","Instead, it is now a thriving community. And I am sure the best is yet to come!"
|
||||
79,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_SYSTEM_000_093","At the completion of the Enclave Demesne, the Shazenkai initiate an ambitious plan to revive an important place of learning─ Rissai-juku, a school for those with a thirst for knowledge!"
|
||||
80,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_IHASE_000_100","Patience is an essential part of cultivating rice. Even I can barely wait until the next harvest, though!"
|
||||
81,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_IHASE_000_105","Such a beautiful golden color! Look at the bounty your donations have brought us!"
|
||||
82,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_IHASE_000_106","It's still a little early to celebrate, though. We have several demanding tasks ahead of us before the rice is ready to eat. But knowing that the crops we produce are all for the good of Doma means we can work with smiles on our faces."
|
||||
83,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_IHASE_000_107","I would even go say that there is nothing in this world more rewarding. Maybe when your adventuring days are over, you could try your hand at agriculture?"
|
||||
84,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_IHASE_000_110","The people of Namai have started buying produce from us. For rice connoisseurs like them to show an interest is high praise indeed!"
|
||||
85,"TEXT_CTSDOMRECONSTRUCTIHASE_00527_IHASE_000_111","Even the notoriously particular Mitsuba said it was just as good, if not better, than that produced in Namai. Not bad for our first harvest!"
|
||||
|
@@ -0,0 +1,66 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_ISHIBUSHI_000_000","I cannot wait to be rid of this eyesore."
|
||||
1,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_ISHIBUSHI_000_010","You must be <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
|
||||
2,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_ISHIBUSHI_000_011","...So. Come to...inspect our work, have you?"
|
||||
3,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_HACHISUBA_000_012","Please, allow me to apologize on behalf of Master Ishibushi! He does not mean to be rude, he is simply brusque by nature. In fact, I am sure he is very pleased to see you at our construction site."
|
||||
4,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_HACHISUBA_000_013","You see, like everyone else in the enclave, we too have benefited from your magnanimity."
|
||||
5,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_HACHISUBA_000_014","Were it not for your donations, we would have no tools or resources with which to go about our work."
|
||||
6,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_HACHISUBA_000_015","As such, we owe you a debt of gratitude for this opportunity to improve the lives of our fellow Domans."
|
||||
7,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_HACHISUBA_000_016","Is that what you meant to say?"
|
||||
8,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_HACHISUBA_000_017","We would have thanked you sooner had we not been so busy here. Even working day and night, it took an awfully long time to bring down the old tower."
|
||||
9,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_HACHISUBA_000_018","I will say one thing for those Garleans─they certainly know how to build. We were getting nowhere with the tools we had, so we had to import ones better suited to taking apart steel structures. And explosives. Lots of explosives."
|
||||
10,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_HACHISUBA_000_019","Now we are making swift progress on building our own tower. Isn't that right, Master?"
|
||||
11,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_ISHIBUSHI_000_020","If you worked as much as you talk, we would have finished it by now."
|
||||
12,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_HACHISUBA_000_021","Ack! My mother always says I should become an orator instead of a builder..."
|
||||
13,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_ISHIBUSHI_000_022","Maybe you should take her advice."
|
||||
14,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_ISHIBUSHI_000_023","Anyway, let us address the matter at hand─our plans for the tower."
|
||||
15,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_HACHISUBA_000_024","Yes, we still need to decide how to build the uppermost section."
|
||||
16,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_HACHISUBA_000_025","Seeing as your donations are funding this endeavor, perhaps we should ask you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. What do you think should be placed at the top of the tower?"
|
||||
17,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_Q1_000_000","What will you say?"
|
||||
18,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_A1_000_001","Why not give it a beacon and turn it into a lighthouse?"
|
||||
19,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_A1_000_002","What this place needs is a massive statue of Lord Hien."
|
||||
20,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_HACHISUBA_000_026","Brilliant! Why didn't I think of that?"
|
||||
21,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_HACHISUBA_000_027","Not only will it serve to guide ships traveling at night, but the increased visibility will make it easier for the guards to keep an eye on the enclave."
|
||||
22,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_HACHISUBA_000_028","A statue!? I think that is a little beyond our level of expertise. And I doubt that Lord Hien would be pleased by something so ostentatious."
|
||||
23,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_HACHISUBA_000_029","Perhaps practicality should take precedence over aesthetics. I know! How about turning the watchtower into a lighthouse? That way, the port can receive merchant ships even at night!"
|
||||
24,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_HACHISUBA_000_030","What say you, Master?"
|
||||
25,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_ISHIBUSHI_000_031","I say...yes."
|
||||
26,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_HACHISUBA_000_032","Excellent! Now, if you will excuse us─we have work to do!"
|
||||
27,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_SYSTEM_000_033","Construction of the watchtower is proceeding quickly, with plans to include a beacon so that it may also function as a lighthouse."
|
||||
28,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_SYSTEM_000_034","As you continue to contribute to the Shazenkai and the reconstruction effort, in what other ways might the Doman Enclave grow and change?"
|
||||
29,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_ISHIBUSHI_000_035","We will make a much better tower than the Garleans did."
|
||||
30,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_ISHIBUSHI_000_040","It should be perfectly symmetrical. Down to the last brick, if possible."
|
||||
31,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_ISHIBUSHI_000_044",""
|
||||
32,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_ISHIBUSHI_000_045","It is done."
|
||||
33,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_HACHISUBA_000_046","I think what he means to say is “Due to your continued donations, the project is now complete, and we can all marvel at this fine example of modern Doman architecture!”"
|
||||
34,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_HACHISUBA_000_047","And if you think it looks impressive from down here, you should see the view from the top!"
|
||||
35,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_HACHISUBA_000_048","You can see the entire enclave─from the classes being held at Rissai-juku, to the steam rising from fresh dumplings in the Ten Thousand Stalls."
|
||||
36,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_HACHISUBA_000_049","I even saw all the way to the demesne, where the field hands are bringing in their first harvest. From now on, I shall enjoy observing the change of seasons from our lofty perch."
|
||||
37,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_HACHISUBA_000_050","The enclave guard are sure to be pleased with the new watchtower. I know I am!"
|
||||
38,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_ISHIBUSHI_000_051","You should probably mention that we had enough materials to make a meeting hall for the builders. You will not be seeing me in there, though."
|
||||
39,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_ISHIBUSHI_000_052","Some of us like to concentrate on our work, while others prefer to spend hours talking about it beforehand."
|
||||
40,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_HACHISUBA_000_053","I hope you are not referring to me! May I remind you, negotiations are an essential part of any successful business, and we are no exception!"
|
||||
41,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_ISHIBUSHI_000_054","I did not mean it as an insult. You are a skilled architect and you know what you are talking about. And you certainly do talk about it, at great length. That is why I want you to handle discussions with our clients from now on."
|
||||
42,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_HACHISUBA_000_055","You mean it? Thank you, Master! I knew I chose the right profession!"
|
||||
43,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_KOZAKURA_100_055","Oh my..."
|
||||
44,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_KOZAKURA_110_055","Seeing it from afar is one thing, but to see it from this close is quite another."
|
||||
45,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_KOZAKURA_000_058","And what a way to welcome visitors! It truly is a testament to the spirit of Doma."
|
||||
46,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_KOZAKURA_000_059","In time, it is sure to become a symbol of the enclave itself."
|
||||
47,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_KOZAKURA_000_060",""
|
||||
48,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_HACHISUBA_000_061","Such effusive praise... I am at a loss for words."
|
||||
49,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_ISHIBUSHI_000_062","Hmph! Makes a change. Anyway, I am glad you like it, Kozakura. We still have plenty of work ahead of us, though."
|
||||
50,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_KOZAKURA_000_063","Is the watchtower not yet complete?"
|
||||
51,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_ISHIBUSHI_000_064","You misunderstand me. I mean the next project."
|
||||
52,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_KOZAKURA_000_065","Another project? Your enthusiasm is most admirable! Of course, we are always happy to hear any suggestions regarding future developments."
|
||||
53,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_ISHIBUSHI_000_066","Hachisuba will stop by the Shazenkai later to present a list of the required materials."
|
||||
54,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_HACHISUBA_000_067","Ho ho! No rest for the wicked, eh?"
|
||||
55,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_KOZAKURA_000_068","I shall look forward to your visit."
|
||||
56,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_KOZAKURA_000_069","I daresay that whatever this project is will require donations of some description. Can we count on your support?"
|
||||
57,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_KOZAKURA_000_070","Wonderful! Although I cannot think what it might be..."
|
||||
58,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_SYSTEM_000_071","With the new watchtower rising high above the enclave, the wheels are already in motion for the next project."
|
||||
59,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_ISHIBUSHI_000_075","You want to know what our proposal is? All will be revealed in due time."
|
||||
60,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_ISHIBUSHI_000_080","Between large-scale building projects, we see to odd jobs around the enclave. There seems to be unending supply of leaky roofs and broken fences."
|
||||
61,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_KOZAKURA_000_056",""
|
||||
62,"TEXT_CTSDOMRECONSTRUCTISHIBUSHI_00529_KOZAKURA_000_057",""
|
||||
|
@@ -0,0 +1,69 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_MAUTO_000_000","With all of the recent developments, I have been thinking about how best to utilize this area."
|
||||
1,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_MAUTO_000_005","The enclave has welcomed a number of former imperial conscripts, including several Lupin."
|
||||
2,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_MAUTO_000_006","Now that we have so many willing and able workers, it is hard to decide what they should all be doing."
|
||||
3,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_MAUTO_000_010","Greetings. You are <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, correct?"
|
||||
4,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_MAUTO_000_011","Kozakura has told me all about you. The two of us are childhood friends and she keeps me informed on the activities of the Shazenkai."
|
||||
5,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_MAUTO_000_012","I am Mauto, head of the enclave guard."
|
||||
6,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_MAUTO_000_013","As you can see, we are in the midst of constructing our new base of operations. It will be used primarily as a place to train when we are not on duty."
|
||||
7,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_MAUTO_000_014","Our patrols help to ensure that no roaming beasts make their way inside. We also inspect various areas of the enclave, identifying places where accidents might occur. Although with all the building work, practically everywhere contains a hazard of some sort."
|
||||
8,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_VIGILANTE00528A_000_015","Mauto! Can we have a word?"
|
||||
9,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_MAUTO_000_016","Very well, provided you keep it brief."
|
||||
10,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_VIGILANTE00528A_000_017","We were wondering─when are we supposed to change shifts?"
|
||||
11,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_MAUTO_000_018","I thought I made this clear─ Every half a bell!"
|
||||
12,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_VIGILANTE00528B_000_019","Gah! In that case, we have some apologizing to do!"
|
||||
13,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_MAUTO_000_020","Perhaps I should revise the schedule. How do you measure half a bell anyway?"
|
||||
14,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_MAUTO_000_021","Ahem. Until recently, Hakuro and his troops patrolled the enclave. Now, they have been asked to forgo that in order to deal with more urgent concerns. After all, their role is to protect the whole of Doma, not just the enclave."
|
||||
15,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_MAUTO_000_022","As such, we citizens must find a means to protect ourselves!"
|
||||
16,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_MAUTO_000_023","That is our reason for forming the enclave guard."
|
||||
17,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_MAUTO_000_024","Most of our members were forced to serve the Empire during the occupation, so they were glad to finally have the opportunity to do something for Doma's sake."
|
||||
18,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_MAUTO_000_025","Being conscripted soldiers, they were given some degree of training. They would have been used as little more than cannon fodder in the event of actual combat, though. But at least they were worthy of being chosen..."
|
||||
19,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_MAUTO_000_026","You see, I am not the biggest of Lupin, and I have always suffered from a weakness in the legs. Normally, being small and light makes one nimble, but not in my case..."
|
||||
20,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_MAUTO_000_027","It did mean, however, that I was spared from conscription. Not that being left behind was much easier. Most of my friends were taken away, while I was powerless to help them. Part of me was glad that I could stay here, which made me realize that deep down I was naught but a coward."
|
||||
21,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_MAUTO_000_028","One thing I gained─perhaps the only thing─was an unrivaled knowledge of the nooks and crannies of the enclave. All that scurrying around trying to avoid the Garleans meant I knew all of the best hiding places!"
|
||||
22,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_MAUTO_000_029","With the imperials gone, I started showing these spots to the Doman soldiers on patrol, and before long, they had put me in charge of the enclave guard! We are only a group of volunteers, but it is a great honor."
|
||||
23,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_MAUTO_000_030","Now that I am finally able to make myself useful, I want to do everything in my power to repay the trust they have shown me. And your donations will not go to waste, I promise!"
|
||||
24,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_SYSTEM_000_031","Construction of the Enclave Barracks is underway, as a dedicated collective of citizens patrols the streets."
|
||||
25,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_SYSTEM_000_032","As you continue to contribute to the Shazenkai and the reconstruction effort, in what other ways might the Doman Enclave grow and change?"
|
||||
26,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_MAUTO_000_035","Our recruits may be rather rough around the edges, yet each and every one of them is committed to our cause. They simply need more time to adjust to their new roles."
|
||||
27,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_MAUTO_000_040","Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. And to you, Kozakura."
|
||||
28,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_MAUTO_000_041","I hope you like what we have done with the barracks. It has come a long way, I am sure you will agree."
|
||||
29,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_MAUTO_000_042","Even I am amazed we managed to get it finished so quickly, what with all of our patrolling and assisting people with their troubles."
|
||||
30,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_MAUTO_000_043","Your donations were so generous that we were able to afford new weapons."
|
||||
31,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_MAUTO_000_044","Thankfully, beyond seeing off the odd creature that wanders too close to the perimeter walls, we have had little cause to use them."
|
||||
32,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_MAUTO_000_045","We also have the equipment necessary to put out fires and detain criminals. Again, nothing of that nature has occurred so far, much to our relief. There is one missing cat that still eludes us, however."
|
||||
33,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_KOZAKURA_000_046","It is bound to show up soon! And may I say, I am amazed at the lengths to which you are willing to go to help the enclave."
|
||||
34,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_KOZAKURA_000_047","The real reason that we came here, however, is to deliver a message. There was a missive addressed to you, Mauty."
|
||||
35,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_MAUTO_000_048","I...I told you never to call me by that name!"
|
||||
36,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_KOZAKURA_000_049","Never mind that─ It is from Lord Hien himself. Simply put, he wishes to give the enclave guard official recognition, in light of your service to the kingdom of Doma."
|
||||
37,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_MAUTO_000_050","Surely not! Is this true?"
|
||||
38,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_KOZAKURA_000_051","Yes, it is! Lord Hien pays more attention to what goes on around here than you realize."
|
||||
39,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_KOZAKURA_000_052","Not content to rely on hearsay, he has shown a personal interest in the activities of the enclave guard, their patrols, and so on."
|
||||
40,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_KOZAKURA_000_053","He knows full well how committed and diligent you have all been, and thought that this is no more than you deserve."
|
||||
41,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_MAUTO_000_054","We never strove to be more than a group of well-organized volunteers, so this comes as something of a surprise!"
|
||||
42,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_MAUTO_000_055","Many of us have families to support and jobs to hold down, so I only ask our members to contribute what time they can spare. If we were formally in the employ of the kingdom, we could dedicate ourselves wholly to the enclave guard."
|
||||
43,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_MAUTO_000_056","Yes, the more I think on it, the more I realize what a privilege this truly is."
|
||||
44,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_MAUTO_000_057","Thank you <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, Kozakura. It is your generosity and hard work that have made this possible."
|
||||
45,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_MAUTO_000_058","I intend to prove that your faith in us was not misplaced!"
|
||||
46,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_VIGILANTE00528B_000_059","Mauto! Those Buduga men have infiltrated the Kienkan!"
|
||||
47,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_MAUTO_000_060","Will they never learn!?"
|
||||
48,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_MAUTO_000_061","Apprehend the intruders! I want them alive and preferably unharmed! One of you stay here─ I will prepare some choice words for you to deliver to those scoundrels."
|
||||
49,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_VIGILANTE00528A_100_061","I'll gather some men and go on ahead! Once the Buduga have been trussed up and given a severe telling-off, they will know better than to try any of their antics again!"
|
||||
50,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_MAUTO_000_062","Would you excuse us for a few moments?"
|
||||
51,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_KOZAKURA_000_063","I never knew he had it in him to become such a respected leader."
|
||||
52,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_KOZAKURA_000_064","The Enclave Barracks are exactly what this place needed and Mauto has surpassed all expectations."
|
||||
53,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_KOZAKURA_000_065","Now that the important matter of protecting the citizenry appears to have been addressed, I have another proposal for you."
|
||||
54,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_KOZAKURA_000_066","I expect you have seen the enormous imperial structure by the docks."
|
||||
55,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_KOZAKURA_000_067","Although it has for the most part been demolished, the watchtower still looms ominously over the enclave, an unpleasant reminder of the occupation."
|
||||
56,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_KOZAKURA_000_068","Since the efforts of the Shazenkai have predominantly focused on establishing an acceptable standard of living for our people, cases such as this have not received much attention until now."
|
||||
57,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_KOZAKURA_000_069","Fortunately, we are now in a position to divert donations to replacing the Garlean-built tower with one of our own, so that we may cast a watchful eye across the One River and the surrounding region."
|
||||
58,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_KOZAKURA_000_070","If you are able to continue your contributions, it would be immensely beneficial for the enclave."
|
||||
59,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_MAUTO_000_071","And don't rough them up too much! Ihase needs their help in the paddy fields!"
|
||||
60,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_MAUTO_000_072","Sorry about that. Did I hear you mention building a new watchtower? If you need people to man it, look no further than the enclave guard!"
|
||||
61,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_KOZAKURA_000_073","Fantastic!"
|
||||
62,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_SYSTEM_000_074","Now that the Enclave Barracks is complete, the Shazenkai aims to further improve security by replacing the imperial watchtower with one of Doman design."
|
||||
63,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_SYSTEM_000_075","Furthermore, as a result of the enclave's expansion, the rate of gratuities paid for donations has increased, as well as the weekly budget."
|
||||
64,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_MAUTO_000_080","The more the enclave grows, the more it will attract attention from criminals, invaders and the like. But fear not─we will keep the people safe."
|
||||
65,"TEXT_CTSDOMRECONSTRUCTMAUTO_00528_KOZAKURA_000_080",""
|
||||
|
@@ -0,0 +1,71 @@
|
||||
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|
||||
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|
||||
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|
||||
0,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_MINAZUKI_000_000",""
|
||||
1,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_MINAZUKI_000_005","Your generosity has provided us with a place to hold our lessons. I am proud to say that the children leapt at the chance to resume their studies."
|
||||
2,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_MINAZUKI_000_010","Oh, this is a welcome surprise! So, what do you think of our school? With a roof and sturdy walls, we can study without worrying about the weather."
|
||||
3,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_MINAZUKI_000_011","On the other hand, the bookshelves are looking rather empty. I have my own copies of most of the texts, but listening to me reading them aloud does nothing for the children's literacy."
|
||||
4,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_MINAZUKI_000_012","Luckily, for today's lesson on Rissai, we have all the books we need. Are you familiar with this pivotal figure?"
|
||||
5,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_YOUZAN_000_013","Really? Then why don't you join our lesson?"
|
||||
6,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_KOHARU_000_014","""Never pass up an opportunity to learn.“ That's what Miss Minazuki always says!"
|
||||
7,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_MINAZUKI_000_015","Would you like to take a seat?"
|
||||
8,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_MINAZUKI_000_016","Rissai was a renowned samurai who once served Doma."
|
||||
9,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_MINAZUKI_000_017","Not only was he a loyal and gifted swordsman, he was also a master tactician and well versed in the use of firearms. Above all else, however, he was a learned man, and spent much of his time reading."
|
||||
10,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_MINAZUKI_000_018","When his days as his lord's vassal came to an end, he established a school that became known as “Rissai-juku.”"
|
||||
11,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_MINAZUKI_000_019","Unlike most others at the time, it was not only for the children of samurai or those of high social standing, but for everyone. Rich or poor, all were accepted as students."
|
||||
12,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_MINAZUKI_000_020","The school held a special place in our community and remained open after his death, with some of his former pupils becoming tutors themselves."
|
||||
13,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_ROKKA_000_021","So that's where our school got its name..."
|
||||
14,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_KOHARU_000_022","Ah! Miss Minazuki was one of his students!"
|
||||
15,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_MINAZUKI_000_023","Yes, I was. I spent many happy years at the Rissai-juku, first as a pupil and later as a teacher. But all that came to an end when the Garleans invaded. They closed the school and sought to undo all the good it had done."
|
||||
16,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_MINAZUKI_000_024","Even so, some of the older generation, such as myself, continued to teach Doman values in secret. The lessons we used to have together were one such example."
|
||||
17,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_MINAZUKI_000_025","But now that the Empire is gone, we can teach as we please, without fear of reprisal. That is why I decided to reopen Rissai-juku."
|
||||
18,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_MINAZUKI_000_026","The decades of oppression could not crush the Doman spirit. Much like the shazenso, we survive even under the harshest conditions. When they cut us down, we sprout anew, because our roots are strong."
|
||||
19,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_YOUZAN_000_027","We'll never give in to those dogs! Doma forever!"
|
||||
20,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_MINAZUKI_000_028","My sentiments exactly. Now, who would like to read the next chapter to the class?"
|
||||
21,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_YOUZAN_000_029","(-Children-)Me! Me!"
|
||||
22,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_SYSTEM_000_030","Lessons are being held at Rissai-juku, and the students are eager to learn more of Doma's history and traditions."
|
||||
23,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_SYSTEM_000_031","As you continue to contribute to the Shazenkai and the reconstruction effort, in what other ways might the Doman Enclave grow and change?"
|
||||
24,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_SYSTEM_000_032","Furthermore, as a result of the enclave's expansion, the rate of gratuities paid for donations has increased, as well as the weekly budget."
|
||||
25,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_MINAZUKI_000_035","It brings me great joy to have such attentive pupils. Were it not for your donations, we would have nowhere to study. May the kami bless you."
|
||||
26,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_MINAZUKI_000_040","Ah, the savior of Rissai-juku! I expect you have come to see what we have done with the school."
|
||||
27,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_MINAZUKI_000_041","The building is a lot more grand, as you can plainly see, we have a lot more books to use in our lessons."
|
||||
28,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_MINAZUKI_000_042","I was also delighted to find that the children had taken it upon themselves to gather everything they need to practice calligraphy."
|
||||
29,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_YOUZAN_000_043","Tsuranuki gave us some soot to make ink!"
|
||||
30,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_SHIUN_000_044","I had to wash my hands about three times to get them clean again, but it was lots of fun! We can show you how it's done, if you like."
|
||||
31,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_KOHARU_000_045","We got some paper from Araragi, too! And best of all, he gave it to us for free! He said it had “fallen just short of perfection” or something... Good enough for us to practice with, though!"
|
||||
32,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_ROKKA_000_046","He gave me a pinwheel, as well."
|
||||
33,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_YOUZAN_000_047","What!? Why didn't I get one!?"
|
||||
34,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_MINAZUKI_000_048","They've always been energetic, but they've become so outgoing and independent during their time in Mor Dhona."
|
||||
35,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_MINAZUKI_000_049","They have been through so much, at such a young age, which often forces children to grow up quickly. But it is more than that, I feel."
|
||||
36,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_MINAZUKI_000_050","I think that all that hardship has taught them to appreciate the good times. Perhaps they have come to truly understand the joy that freedom can bring."
|
||||
37,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_MINAZUKI_000_051","It is a delight to see the smiles on their faces. Many others around the enclave feel the same way. It fills us with hope for better days to come."
|
||||
38,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_MINAZUKI_000_052","Actually, I thought this might be a good time to mention that the children have been planning something special for the school."
|
||||
39,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_MINAZUKI_000_053","They have been trying to keep it a secret from me, so I shall have to remember to act surprised when it is finally unveiled. If my guess is correct, I have a feeling that you will want to see it too."
|
||||
40,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_SYSTEM_000_054","Rissai-juku has undergone a remarkable transformation, and its students are more motivated than ever."
|
||||
41,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_SYSTEM_000_055","As you continue to contribute to the Shazenkai and the reconstruction effort, in what other ways might the Doman Enclave grow and change?"
|
||||
42,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_MINAZUKI_000_060","The students not only help around the school, but have been running various errands about the enclave, too. They are as determined as anyone to get Doma back on its feet."
|
||||
43,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_KOZAKURA_000_065","Hozan mentioned that the students have something they would like us to see. May I ask what it is?"
|
||||
44,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_MINAZUKI_000_066","Perhaps I should let the children explain..."
|
||||
45,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_YOUZAN_000_067","Look! Up on the wall!"
|
||||
46,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_YOUZAN_000_068","Miss F'lhaminn gave it to us when we left Revenant's Toll. It's so we don't forget Eorzea, and all the adventures we had there."
|
||||
47,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_ROKKA_000_069","We asked some of the grown-ups to frame it and hang it on the wall. You like it too, don't you, Miss?"
|
||||
48,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_MINAZUKI_000_070","Yes, anything that tells us about the world beyond our borders is welcome here."
|
||||
49,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_MINAZUKI_000_071","And it brings me great relief to know that there are those in Eorzea who would go out of their way to aid Domans like us."
|
||||
50,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_MINAZUKI_000_072","But surely such a large and meticulously crafted map is worth a substantial amount of gil? There must be some way we can repay your friend."
|
||||
51,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_SHIUN_000_073","Well, she said she didn't need it anymore. We still thanked her, though."
|
||||
52,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_SHIUN_000_074","Have you never seen a map like this before, Miss? Lot of people have them in Revenant's Toll. Big ones, small ones, all sorts."
|
||||
53,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_MINAZUKI_000_075","I must admit that this is the first time I have seen one of this sort. Until recently, we had few chances to lay our eyes on anything Eorzean."
|
||||
54,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_KOHARU_000_076","We can show you all kinds of treasures! There's one for making small things look bigger, and another for reading the stars."
|
||||
55,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_KOHARU_000_077","And I've got a chocobo! Well, a stuffed toy, anyway. They're big birds you can ride like horses!"
|
||||
56,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_YOUZAN_000_078","Hey, Miss─do you see the big desert on the map? That's where Ul'dah is, and Revenant's Toll is next to it!"
|
||||
57,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_YOUZAN_000_079","Maybe one day, we could travel to lots of new places, like <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. We can explore the lands under those white clouds!"
|
||||
58,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_MINAZUKI_000_080","It sounds like I could stand to learn a few things from you, my dears!"
|
||||
59,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_MINAZUKI_000_081","You and the other former refugees have much and more to share with the rest of Doma. Perhaps we should compile your experiences in a tome?"
|
||||
60,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_KOZAKURA_000_081","Minazuki was not exaggerating when she told me how well the children had taken to the new Rissai-juku. It is another sign that life is returning to the way it was prior to the occupation."
|
||||
61,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_KOZAKURA_000_082","Even with the Empire driven from this land, we must remain vigilant to problems within and without our borders. Which reminds me, the Shazenkai has received another proposal."
|
||||
62,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_KOZAKURA_000_083","A number of Domans who were once conscripted into the Garlean forces have banded together to patrol the enclave, to keep the area free from trouble. They wish to establish their own barracks by the Kienkan."
|
||||
63,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_KOZAKURA_000_084","My comrades and I agree that this is indeed a worthwhile endeavor, and shall be channeling funds towards its development. Please come to the Shazenkai if you would like to know more."
|
||||
64,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_SYSTEM_000_085","Rissai-juku is now complete and Kozakura has already begun preparations for the Enclave Barracks."
|
||||
65,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_KOZAKURA_000_090","I hope that these children never have to live under oppression again. Therefore, I will do everything in my power to educate them, so that they will grow up to defend the freedom that so many died for."
|
||||
66,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_KOZAKURA_000_095","I believe that one day, the students will become upstanding citizens who will guide our people into an era of prosperity."
|
||||
67,"TEXT_CTSDOMRECONSTRUCTMINAZUKI_00526_KOZAKURA_000_096","I pray that their old Master of Lessons, my husband, is watching over them."
|
||||
|
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|
||||
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|
||||
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|
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0,"TEXT_CTSDOMRECONSTRUCTTAUYAKU_00530_TAUYAKU_000_000","After clearing away all the rubble, I asked the builders to join the little islands with bridges. Ideally, I would like to make more extensive changes, but it seems that other projects must take priority."
|
||||
1,"TEXT_CTSDOMRECONSTRUCTTAUYAKU_00530_TAUYAKU_000_005","I have several ideas for improvements I would like to make to the garden. Perhaps one day they will come to fruition."
|
||||
2,"TEXT_CTSDOMRECONSTRUCTTAUYAKU_00530_TAUYAKU_000_010","I suppose you now know what my old trade was. Not much of a secret, to be sure, but a man must find some way to keep himself entertained."
|
||||
3,"TEXT_CTSDOMRECONSTRUCTTAUYAKU_00530_KOZAKURA_000_015","My goodness! I never imagined it would be so spectacular!"
|
||||
4,"TEXT_CTSDOMRECONSTRUCTTAUYAKU_00530_KOZAKURA_000_016","The stunning combination of natural beauty and traditional Doman architecture takes my breath away."
|
||||
5,"TEXT_CTSDOMRECONSTRUCTTAUYAKU_00530_KOZAKURA_000_017","The pavilion in particular is certain to impress all who visit. I had no idea you were planning something of this scale, though."
|
||||
6,"TEXT_CTSDOMRECONSTRUCTTAUYAKU_00530_HACHISUBA_000_018","Actually, Tauyaku came up with the overall design, while I saw to its construction. Though I have to say, even I am pleasantly surprised by the end result."
|
||||
7,"TEXT_CTSDOMRECONSTRUCTTAUYAKU_00530_HACHISUBA_000_019","I am curious, Tauyaku─ How did you become such a gardening expert?"
|
||||
8,"TEXT_CTSDOMRECONSTRUCTTAUYAKU_00530_HACHISUBA_000_020","Surely, the imperial occupation all but brought an end to such leisurely pursuits?"
|
||||
9,"TEXT_CTSDOMRECONSTRUCTTAUYAKU_00530_TAUYAKU_000_021","Yes, those damnable Garleans have no respect for the finer things in life. Until they came and ruined everything, I was an apprentice gardener."
|
||||
10,"TEXT_CTSDOMRECONSTRUCTTAUYAKU_00530_TAUYAKU_000_022","I trained under my father, who was in charge of the grounds of Doma Castle. While I spent most of my boyhood pruning hedges, he was creating horticultural masterpieces."
|
||||
11,"TEXT_CTSDOMRECONSTRUCTTAUYAKU_00530_TAUYAKU_000_023","However, I will never forget the day I accidentally cut off a branch from Lord Kaien's favorite plum tree."
|
||||
12,"TEXT_CTSDOMRECONSTRUCTTAUYAKU_00530_TAUYAKU_000_024","For the first time in my life, I saw rage flash in my father's eyes as he struck me across the face. When he marched me off to apologize to our great ruler, I was so afraid that even his hands gripping my shoulders could not stop my trembling."
|
||||
13,"TEXT_CTSDOMRECONSTRUCTTAUYAKU_00530_TAUYAKU_000_025","But when I confessed to Lord Kaien, he gently held the branch as he smiled at me and said, “This will make the perfect gift for my Mina!”"
|
||||
14,"TEXT_CTSDOMRECONSTRUCTTAUYAKU_00530_TAUYAKU_000_026","From that day forth, it has been my dream to fill Doma with beautiful gardens, in honor of our beloved lord."
|
||||
15,"TEXT_CTSDOMRECONSTRUCTTAUYAKU_00530_TAUYAKU_000_027","Your generosity has set me on the path of fulfilling this goal. I shall never forget the kindness you have shown me."
|
||||
16,"TEXT_CTSDOMRECONSTRUCTTAUYAKU_00530_TAUYAKU_000_028","I wish you could have seen the gardens of Doma Castle. While they may have been lost forever, I will dedicate my life to keeping the techniques of my father alive for all to enjoy."
|
||||
17,"TEXT_CTSDOMRECONSTRUCTTAUYAKU_00530_TAUYAKU_000_029","It is a shame that he and Lord Kaien are no longer here to share this view with us. I only pray that it serves as a suitable tribute to their memory."
|
||||
18,"TEXT_CTSDOMRECONSTRUCTTAUYAKU_00530_TAUYAKU_000_030","Oh, I am terribly sorry. It was not my intention to dampen the mood."
|
||||
19,"TEXT_CTSDOMRECONSTRUCTTAUYAKU_00530_TAUYAKU_000_031","Perhaps we have for so long lived under the heel of the Garleans, that we simply could not afford to think beyond the here and now. Even after we rid ourselves of those curs, every day was a desperate struggle to make ends meet."
|
||||
20,"TEXT_CTSDOMRECONSTRUCTTAUYAKU_00530_TAUYAKU_000_032","It is only now that peace has returned to the enclave that we are able to look to the past, to remember those we have lost."
|
||||
21,"TEXT_CTSDOMRECONSTRUCTTAUYAKU_00530_HACHISUBA_000_033","No doubt many others feel the same way. I know I do. We should encourage them to come together for quiet reflection, to ease the grief that lingers in their hearts. Maybe we can hold an event of some kind."
|
||||
22,"TEXT_CTSDOMRECONSTRUCTTAUYAKU_00530_HACHISUBA_000_034","Finding something suitable is a rather tricky proposition, though. I have heard of several Doman festivals and they all seem to be too loud and boisterous. On the other hand, we do not want to make the mood too somber."
|
||||
23,"TEXT_CTSDOMRECONSTRUCTTAUYAKU_00530_KOZAKURA_000_035","As it happens, the Shazenkai has been discussing whether to host some sort of occasion to mark the beginning of this new era for the enclave. Unfortunately, we are also struggling for ideas."
|
||||
24,"TEXT_CTSDOMRECONSTRUCTTAUYAKU_00530_KOZAKURA_000_036","I will take what you have said into consideration as we go about planning the event. However, I think that we will need a little more time to decide on something appropriate."
|
||||
25,"TEXT_CTSDOMRECONSTRUCTTAUYAKU_00530_KOZAKURA_000_037","Can we count on your assistance?"
|
||||
26,"TEXT_CTSDOMRECONSTRUCTTAUYAKU_00530_HACHISUBA_000_038","I would not have it any other way!"
|
||||
27,"TEXT_CTSDOMRECONSTRUCTTAUYAKU_00530_KOZAKURA_000_039","Glad to hear it! I shall return to the Shazenkai and look into potential candidates for the event."
|
||||
28,"TEXT_CTSDOMRECONSTRUCTTAUYAKU_00530_TAUYAKU_000_040","If you find yourself in need of inspiration or simply a place to think, you know where to come!"
|
||||
29,"TEXT_CTSDOMRECONSTRUCTTAUYAKU_00530_SYSTEM_000_041","Due to your continued contributions, each of the reconstruction projects is now complete."
|
||||
30,"TEXT_CTSDOMRECONSTRUCTTAUYAKU_00530_SYSTEM_000_042","However, Kozakura is still formulating a plan to bring the residents together to bid farewell to the past and mark the beginning of a new era. Perhaps she would benefit from your assistance?"
|
||||
31,"TEXT_CTSDOMRECONSTRUCTTAUYAKU_00530_TAUYAKU_000_045","A gardener's work is never over. Even though the One Garden could be considered to be in a finished state, to maintain its current condition will require unwavering dedication."
|
||||
|
@@ -15,5 +15,5 @@ int32,str,str
|
||||
11,"TEXT_CTSERKEUREKA2EVENTSHROUDED_00502_EUREKAYOUNGZ_000_239","Galuf's got that look again. Any moment now he'll be saying..."
|
||||
12,"TEXT_CTSERKEUREKA2EVENTSHROUDED_00502_EUREKAYOUNGG_000_240","(-Galuf-)I've got it!"
|
||||
13,"TEXT_CTSERKEUREKA2EVENTSHROUDED_00502_EUREKAYOUNGG_000_241","(-Galuf-)My friends, victory is not beyond us. There is a simple method by which we may yet “reverse” our fortunes. To wit, we reverse the flow!"
|
||||
14,"TEXT_CTSERKEUREKA2EVENTSHROUDED_00502_SYSTEM_000_250","The masked man is nowhere to be found. However, you spy a small object near where last you saw him...."
|
||||
14,"TEXT_CTSERKEUREKA2EVENTSHROUDED_00502_SYSTEM_000_250","The masked man is nowhere to be found. However, you spy a small object near where last you saw him..."
|
||||
15,"TEXT_CTSERKEUREKA2EVENTSHROUDED_00502_TALK_ACTOR",""
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
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|
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|
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|
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|
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|
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|
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|
||||
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
138,"",""
|
||||
139,"",""
|
||||
140,"",""
|
||||
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|
||||
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|
||||
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|
||||
144,"",""
|
||||
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|
||||
146,"",""
|
||||
147,"",""
|
||||
148,"",""
|
||||
149,"",""
|
||||
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|
||||
151,"",""
|
||||
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|
||||
153,"",""
|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
159,"",""
|
||||
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|
||||
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|
||||
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|
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||||
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|
||||
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|
||||
169,"",""
|
||||
170,"",""
|
||||
171,"",""
|
||||
172,"",""
|
||||
|
@@ -0,0 +1,15 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
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|
||||
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|
||||
11,"",""
|
||||
|
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|
||||
key,0,1
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#,,
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int32,str,str
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|
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|
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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44,"",""
|
||||
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|
||||
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|
||||
47,"",""
|
||||
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|
||||
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|
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|
||||
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|
||||
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|
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|
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|
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|
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|
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|
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|
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
68,"",""
|
||||
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|
||||
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|
||||
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|
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|
||||
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|
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
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|
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|
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|
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85,"",""
|
||||
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|
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87,"",""
|
||||
88,"",""
|
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89,"",""
|
||||
90,"",""
|
||||
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|
||||
92,"",""
|
||||
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|
||||
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|
||||
95,"",""
|
||||
96,"",""
|
||||
97,"",""
|
||||
98,"",""
|
||||
99,"",""
|
||||
100,"",""
|
||||
101,"",""
|
||||
102,"",""
|
||||
103,"",""
|
||||
104,"",""
|
||||
105,"",""
|
||||
106,"",""
|
||||
107,"",""
|
||||
108,"",""
|
||||
109,"",""
|
||||
110,"",""
|
||||
111,"",""
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user