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Patch 4.4
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@@ -11,8 +11,8 @@ int32,str,str
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7,"TEXT_COMDEFMOBOFFICER_00180_A1_000_004","Nothing."
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8,"TEXT_COMDEFMOBOFFICER_00180_MOBOFFICER_000_002","The Hunt is Grand Company business. The billmaster of your company is the person to speak with, if you would know more of the Hunt."
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9,"TEXT_COMDEFMOBOFFICER_00180_MOBOFFICER_000_010","There are many beasts in our fair land, some more troublesome than others. It is they who are marked for the Hunt, and a bill for these miscreants displayed for all to note."
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10,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_011","Any bill taken from the Hunt board can be found in the <Color(-34022)>Key Items</Color> menu."
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11,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_012","Bills are replaced each day at <Time(1285081200)/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time). Bills in your Key Items are valid even after this time, and you will be paid the reward upon slaying the mark."
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10,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_011","Any bill taken from the Hunt board can be found in the <72>F201F4</72><73>F201F5</73>Key Items<73>01</73><72>01</72> menu."
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11,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_012","Bills are replaced each day at <ResetTime>01</ResetTime><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time). Bills in your Key Items are valid even after this time, and you will be paid the reward upon slaying the mark."
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12,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_013","Bills may be discarded at will. Any discarded bill can be reacquired from the Hunt board if it has not yet been replaced."
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13,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_014","All rewards placed on marks are paid in full once the mark has been slain."
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14,"TEXT_COMDEFMOBOFFICER_00180_MOBOFFICER_000_020","The more notorious and dangerous among marks are designated elite marks, with a special bill to match. A lone hunter will not suffice for these ravening prey, I fear. Take a friend─take many friends─unless you've long nursed a great desire to find your eternal rest in some creature's gullet. The gods know there are better ways to die."
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@@ -21,8 +21,8 @@ int32,str,str
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17,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_023","Being the most notorious of foes, rank A and rank S marks will yield rewards when and wheresoever you slay them. To claim rewards for rank B marks, on the other hand, you must possess an elite mark bill for the beast in question. You are therefore encouraged to check the Hunt board before pursuing one of these foes."
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18,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_026","Every hamlet has a hunter-scholar, well versed in the Raimdelle Codex. It would be wise to speak with them before setting off on the Hunt."
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19,"TEXT_COMDEFMOBOFFICER_00180_MOBOFFICER_000_025","There are many beasts in our fair land, some more troublesome than others. The more notorious and dangerous among marks are designated elite marks, with a special bill to match."
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20,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_100_030","Any bill taken from the Hunt board can be found in the <Color(-34022)>Key Items</Color> menu."
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21,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_025","Elite mark bills are similar to regular bills except for how often they are replaced. A new elite mark bill will appear weekly on <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
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20,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_100_030","Any bill taken from the Hunt board can be found in the <72>F201F4</72><73>F201F5</73>Key Items<73>01</73><72>01</72> menu."
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21,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_025","Elite mark bills are similar to regular bills except for how often they are replaced. A new elite mark bill will appear weekly on <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
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22,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_101_030","Elite mark bills apply to rank B elite marks. Though these marks are always present somewhere afield, slaying them under normal circumstances will afford you no special rewards."
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23,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_102_030","To claim a reward for slaying a rank B mark, you must have in your possession an elite mark bill issued for the foe in question."
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24,"TEXT_COMDEFMOBOFFICER_00180_MOBOFFICER_000_030","Allied Seals are a mark of honor the Alliance bestows upon those deemed worthy. However, if you would prefer to exchange them for more worldly rewards, you need only see me."
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