Patch 4.4

This commit is contained in:
Josh Freeman
2018-09-18 10:24:48 +01:00
parent e1466be6e3
commit 489ca19316
893 changed files with 134026 additions and 86771 deletions
+4 -4
View File
@@ -11,8 +11,8 @@ int32,str,str
7,"TEXT_COMDEFMOBOFFICER_00180_A1_000_004","Nothing."
8,"TEXT_COMDEFMOBOFFICER_00180_MOBOFFICER_000_002","The Hunt is Grand Company business. The billmaster of your company is the person to speak with, if you would know more of the Hunt."
9,"TEXT_COMDEFMOBOFFICER_00180_MOBOFFICER_000_010","There are many beasts in our fair land, some more troublesome than others. It is they who are marked for the Hunt, and a bill for these miscreants displayed for all to note."
10,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_011","Any bill taken from the Hunt board can be found in the <Color(-34022)>Key Items</Color> menu."
11,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_012","Bills are replaced each day at <Time(1285081200)/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time). Bills in your Key Items are valid even after this time, and you will be paid the reward upon slaying the mark."
10,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_011","Any bill taken from the Hunt board can be found in the <72>F201F4</72><73>F201F5</73>Key Items<73>01</73><72>01</72> menu."
11,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_012","Bills are replaced each day at <ResetTime>01</ResetTime><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time). Bills in your Key Items are valid even after this time, and you will be paid the reward upon slaying the mark."
12,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_013","Bills may be discarded at will. Any discarded bill can be reacquired from the Hunt board if it has not yet been replaced."
13,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_014","All rewards placed on marks are paid in full once the mark has been slain."
14,"TEXT_COMDEFMOBOFFICER_00180_MOBOFFICER_000_020","The more notorious and dangerous among marks are designated elite marks, with a special bill to match. A lone hunter will not suffice for these ravening prey, I fear. Take a friend─take many friends─unless you've long nursed a great desire to find your eternal rest in some creature's gullet. The gods know there are better ways to die."
@@ -21,8 +21,8 @@ int32,str,str
17,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_023","Being the most notorious of foes, rank A and rank S marks will yield rewards when and wheresoever you slay them. To claim rewards for rank B marks, on the other hand, you must possess an elite mark bill for the beast in question. You are therefore encouraged to check the Hunt board before pursuing one of these foes."
18,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_026","Every hamlet has a hunter-scholar, well versed in the Raimdelle Codex. It would be wise to speak with them before setting off on the Hunt."
19,"TEXT_COMDEFMOBOFFICER_00180_MOBOFFICER_000_025","There are many beasts in our fair land, some more troublesome than others. The more notorious and dangerous among marks are designated elite marks, with a special bill to match."
20,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_100_030","Any bill taken from the Hunt board can be found in the <Color(-34022)>Key Items</Color> menu."
21,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_025","Elite mark bills are similar to regular bills except for how often they are replaced. A new elite mark bill will appear weekly on <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
20,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_100_030","Any bill taken from the Hunt board can be found in the <72>F201F4</72><73>F201F5</73>Key Items<73>01</73><72>01</72> menu."
21,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_025","Elite mark bills are similar to regular bills except for how often they are replaced. A new elite mark bill will appear weekly on <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
22,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_101_030","Elite mark bills apply to rank B elite marks. Though these marks are always present somewhere afield, slaying them under normal circumstances will afford you no special rewards."
23,"TEXT_COMDEFMOBOFFICER_00180_SYSTEM_102_030","To claim a reward for slaying a rank B mark, you must have in your possession an elite mark bill issued for the foe in question."
24,"TEXT_COMDEFMOBOFFICER_00180_MOBOFFICER_000_030","Allied Seals are a mark of honor the Alliance bestows upon those deemed worthy. However, if you would prefer to exchange them for more worldly rewards, you need only see me."
1 key 0 1
11 7 TEXT_COMDEFMOBOFFICER_00180_A1_000_004 Nothing.
12 8 TEXT_COMDEFMOBOFFICER_00180_MOBOFFICER_000_002 The Hunt is Grand Company business. The billmaster of your company is the person to speak with, if you would know more of the Hunt.
13 9 TEXT_COMDEFMOBOFFICER_00180_MOBOFFICER_000_010 There are many beasts in our fair land, some more troublesome than others. It is they who are marked for the Hunt, and a bill for these miscreants displayed for all to note.
14 10 TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_011 Any bill taken from the Hunt board can be found in the <Color(-34022)>Key Items</Color> menu. Any bill taken from the Hunt board can be found in the <72>F201F4</72><73>F201F5</73>Key Items<73>01</73><72>01</72> menu.
15 11 TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_012 Bills are replaced each day at <Time(1285081200)/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time). Bills in your Key Items are valid even after this time, and you will be paid the reward upon slaying the mark. Bills are replaced each day at <ResetTime>01</ResetTime><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time). Bills in your Key Items are valid even after this time, and you will be paid the reward upon slaying the mark.
16 12 TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_013 Bills may be discarded at will. Any discarded bill can be reacquired from the Hunt board if it has not yet been replaced.
17 13 TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_014 All rewards placed on marks are paid in full once the mark has been slain.
18 14 TEXT_COMDEFMOBOFFICER_00180_MOBOFFICER_000_020 The more notorious and dangerous among marks are designated elite marks, with a special bill to match. A lone hunter will not suffice for these ravening prey, I fear. Take a friend─take many friends─unless you've long nursed a great desire to find your eternal rest in some creature's gullet. The gods know there are better ways to die.
21 17 TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_023 Being the most notorious of foes, rank A and rank S marks will yield rewards when and wheresoever you slay them. To claim rewards for rank B marks, on the other hand, you must possess an elite mark bill for the beast in question. You are therefore encouraged to check the Hunt board before pursuing one of these foes.
22 18 TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_026 Every hamlet has a hunter-scholar, well versed in the Raimdelle Codex. It would be wise to speak with them before setting off on the Hunt.
23 19 TEXT_COMDEFMOBOFFICER_00180_MOBOFFICER_000_025 There are many beasts in our fair land, some more troublesome than others. The more notorious and dangerous among marks are designated elite marks, with a special bill to match.
24 20 TEXT_COMDEFMOBOFFICER_00180_SYSTEM_100_030 Any bill taken from the Hunt board can be found in the <Color(-34022)>Key Items</Color> menu. Any bill taken from the Hunt board can be found in the <72>F201F4</72><73>F201F5</73>Key Items<73>01</73><72>01</72> menu.
25 21 TEXT_COMDEFMOBOFFICER_00180_SYSTEM_000_025 Elite mark bills are similar to regular bills except for how often they are replaced. A new elite mark bill will appear weekly on <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time). Elite mark bills are similar to regular bills except for how often they are replaced. A new elite mark bill will appear weekly on <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time).
26 22 TEXT_COMDEFMOBOFFICER_00180_SYSTEM_101_030 Elite mark bills apply to rank B elite marks. Though these marks are always present somewhere afield, slaying them under normal circumstances will afford you no special rewards.
27 23 TEXT_COMDEFMOBOFFICER_00180_SYSTEM_102_030 To claim a reward for slaying a rank B mark, you must have in your possession an elite mark bill issued for the foe in question.
28 24 TEXT_COMDEFMOBOFFICER_00180_MOBOFFICER_000_030 Allied Seals are a mark of honor the Alliance bestows upon those deemed worthy. However, if you would prefer to exchange them for more worldly rewards, you need only see me.