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Patch 4.4
This commit is contained in:
@@ -23,7 +23,7 @@ int32,str,str
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19,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_120","Thank you so, so much for all the stories, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Khloe knows you have more stories in you, so please come back and tell me more, okay?"
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20,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_130","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You're always helping Khloe so much. Khloe just loves you to death! Oh, not really to death, of course! Khloe would never kill one of her bestest storytelling friends!"
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21,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_140","Oh, sorry, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! My new journal isn't ready yet. You know, I can't give them out until they're <Emphasis>just right</Emphasis>. I still need to add all the stars and the cute little drawings of goobbues and goblins and, and...and I'm still learning my Eorzean alphabet, too! But they're really pretty, don't you think?"
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22,"TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_141","A new Wondrous Tails journal will become available each week from <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time)."
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22,"TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_141","A new Wondrous Tails journal will become available each week from <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time)."
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23,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_150","You want a new journal? Can you say pretty, pretty please with a rolanberry on top? All right! Well, heeeeeeeeere you go! I think this is my bestest one yet! Look at my Eorzean letters! I'm sure I got them all right this time...I think."
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24,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_151","What were we talking about? Oh, that's right! This new journal is just waiting to be filled with all sorts of wonderful stories! You'll do that for Khloe, right? If you do, you'll be my bestest friend for ever and ever!"
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25,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_100_150","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Khloe was just at Aunt Rowena's place, and she was telling Khloe that you're one of the bestest and strongest adventurers she's ever met! Is this true? Oh, say it is, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
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@@ -50,7 +50,7 @@ int32,str,str
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46,"TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_202","With Wondrous Tails, you can share tales of heroism and derring-do for the chance to earn valuable rewards. Complete a series of duties of your choice from the sixteen listed, and return the completed journal to Khloe Aliapoh to claim a gift handpicked by the story-loving child."
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47,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_210","If you want a new journal, all you have to do is ask Khloe─just don't forget to say please! Oh, and I can only give you one journal at a time. Mommy always told me to leave enough for everyone!"
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48,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_211","Oh, and I'm really, really sorry, but it takes Khloe a long time to make a journal. I have to draw all the pretty pictures of goblins and goobbues...and I'm still learning my Eorzean letters, you know? But I'm trying really, really hard! You understand, don't you <If(PlayerParameter(4))>Miss<Else/>Mister</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
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49,"TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_212","A new journal will be available from Khloe Aliapoh every week on <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time). Happy adventuring!"
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49,"TEXT_CMNCNTWEEKLYBINGO_00372_SYSTEM_000_212","A new journal will be available from Khloe Aliapoh every week on <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time). Happy adventuring!"
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50,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_220","Aunt Rowena gives Khloe all sorts of special things 'cause I'm her bestest helper, you know? And Khloe is happy to give these things to you! As long as you give Khloe stories. That's fair, don't you think? Daddy always tells me I should be fair."
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51,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_221","Khloe likes all stories, of course! But Khloe <Emphasis>really</Emphasis> likes it when stories go just right together, because that helps me think of new stories of my own! So if you give me <Emphasis>those</Emphasis> kind of stories, I'll be really, really, happy! You understand, don't you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
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52,"TEXT_CMNCNTWEEKLYBINGO_00372_KHLOEALIAPOF_000_222","But...but! Mommy always said Khloe has a good memory, right? But still Khloe can still only remember nine stories at once! I tried to remember ten once, but...poof! It just disappeared! Khloe felt so bad... So promise me you won't bring <Emphasis>too</Emphasis> many stories at once, okay?"
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@@ -20,9 +20,9 @@ int32,str,str
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16,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_TALK_000_021","Your resolve is admirable. Now, if you could just remove the sword and shield from your person, I can get to work on the nodules."
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17,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_SYSTEM_000_022","Please ensure that the Zodiac Weapon Zeta you wish to offer is in your Armoury Chest or inventory before speaking with Syndony."
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18,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_Q3_000_000","Offer Syndony <SheetEn(Item,2,IntegerParameter(1),1,1)/> to create the astral and umbral nodules?
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<Color(-34022)>※<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> will be lost.</Color>"
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<72>F201F4</72><73>F201F5</73>※<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> will be lost.<73>01</73><72>01</72>"
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19,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_Q3_000_001","Offer Syndony <SheetEn(Item,2,IntegerParameter(1),1,1)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/> to create the astral and umbral nodules?
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<Color(-34022)>※<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/> will be lost.</Color>"
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<72>F201F4</72><73>F201F5</73>※<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/> will be lost.<73>01</73><72>01</72>"
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20,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_A3_000_002","Yes"
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21,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_A3_000_003","No"
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22,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_Q4_100_001","Please be warned that this process is irreversible and the Zodiac Weapon Zeta will be permanently lost. Proceed?"
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@@ -18,7 +18,7 @@ int32,str,str
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14,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_022","How one fights in a party, however, is often drastically different from how one fights alone. Thus did we construct the Hall of the Novice, where we endeavor to prepare you for those differences."
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15,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_025","Here within these walls, we offer burgeoning heroes a bevy of training exercises. Step into the flames, my friend, and forge the skills you shall need for the morrow!"
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16,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_030","The Hall can be found just north of Aleport, in western La Noscea. Within its walls, we offer burgeoning heroes a bevy of training exercises. Step into the flames, my friend, and forge the skills you shall need for the morrow!"
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17,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_035","You now have access to the Hall of the Novice. Register for training exercises by speaking with one of the Smiths, or select <Color(-34022)>Hall of the Novice</Color> located under <Color(-34022)>Duty</Color> in the main menu."
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17,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_035","You now have access to the Hall of the Novice. Register for training exercises by speaking with one of the Smiths, or select <72>F201F4</72><73>F201F5</73>Hall of the Novice<73>01</73><72>01</72> located under <72>F201F4</72><73>F201F5</73>Duty<73>01</73><72>01</72> in the main menu."
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18,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_040","...According to my records, you have yet to fully complete your training. You are under no obligation to finish the final exercise, of course, but there is much to gain and naught to be lost in the attempt!"
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19,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_050","Ah, splendid! I see you have mastered the lessons of the Hall! Henceforth, you are a novice no longer!"
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20,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_051","Believe me, my friend─there is no greater thrill than striving alongside like-minded companions to overcome the deadliest of challenges. May the wisdom you gained in the Hall of the Novice serve you well on your adventures!"
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@@ -65,7 +65,7 @@ int32,str,str
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57,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_100_120","No one sets foot upon the adventurer's path knowing all there is to know. Providing patient answers to the oft-repeated questions of novices is mayhap the most vital aspect of a mentor's role!"
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58,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_121","All new adventurers, returners, and mentors can gain access to an exclusive chat channel known as the “Novice Network.”"
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59,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_122","Mentors can join or leave this channel any time they wish. New adventurers and returners, however, must be invited to join the Novice Network by a mentor."
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60,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_123","Mentors can extend an invite by targeting a new adventurer or returner, then selecting the <Color(-34022)>Invite to Novice Network</Color> subcommand."
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60,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_123","Mentors can extend an invite by targeting a new adventurer or returner, then selecting the <72>F201F4</72><73>F201F5</73>Invite to Novice Network<73>01</73><72>01</72> subcommand."
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61,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_100_123","The Novice Network can be left at any time by selecting the leaf icon in the log window, then pressing the Leave button in the Novice Network List."
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62,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_124","The Novice Network is a place where beginning players can share their experiences and pose questions on adventuring to participating mentors. Be sure to take full advantage of this channel, but also remember to be polite and respectful while doing so!"
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63,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_130","We have found that pairing a new adventurer with a mentor proves advantageous for both. Fledgling heroes blossom swiftly under a veteran's guidance, and the act of teaching serves to reinforce a tested champion's fundamental skills."
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@@ -74,7 +74,7 @@ int32,str,str
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66,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_140","A mentor is one who provides advice and guidance for the newest generation of adventurers. The Adventurers' Guild is always on the lookout for seasoned heroes who are willing to assume this vital role."
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67,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_141","Eorzea has a thriving population of heroes. Amongst these champions, “mentor” is the title given to veteran players who have chosen to offer their time and experience to help guide new adventurers."
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68,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_142","By accepting the role of mentor, you will gain access to the Novice Network chat channel, as well as become eligible to register for Duty Roulette: Mentor."
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69,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_143","The auto-join settings for the Novice Network can be toggled on or off using the <Color(-10438406)>/novicenetwork</Color> text command."
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69,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_143","The auto-join settings for the Novice Network can be toggled on or off using the <72>F20222</72>/novicenetwork<72>01</72> text command."
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70,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_144","Participation in the Novice Network can also be toggled by accessing the Novice Network List via the leaf icon in the log window."
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71,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_150","To become a mentor, one must first display a wealth of adventuring knowledge and experience. But, most importantly of all, one must also be willing and eager to aid one's fellow adventurers."
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72,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_151","Should you feel confident that you fulfill these expectations, then we would gladly welcome you to the ranks of mentorhood!"
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@@ -106,7 +106,7 @@ int32,str,str
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88,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_101_172","Alternatively, you can choose to be identified with the <Gui(78)/> symbol, which indicates a wealth of knowledge in all fields."
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89,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_173","Regardless of online status, you will always be eligible to register for Duty Roulette: Mentor, and you will also receive the experience point bonus from grouping with new adventurers."
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90,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_174","Furthermore, an inactive mentor status will not prevent you from participating in the Novice Network while you remain a mentor."
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91,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_175","The auto-join settings for the Novice Network can be toggled on or off using the <Color(-10438406)>/novicenetwork</Color> text command."
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91,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_175","The auto-join settings for the Novice Network can be toggled on or off using the <72>F20222</72>/novicenetwork<72>01</72> text command."
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92,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_176","Participation in the Novice Network can also be toggled by accessing the Novice Network List via the leaf icon in the log window."
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93,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_180","...Aye, well you certainly have the requisite experience. We would be overjoyed to have you represent the guild as one of our mentors!"
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94,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_185","...And a new mentor is born! You have our gratitude, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! New adventurers everywhere will be most appreciative of your service!"
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@@ -122,7 +122,7 @@ int32,str,str
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104,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_303","Returners receive the same benefits as new adventurers, and are eligible for invites to the Novice Network chat channel, as well as an experience point bonus when forming a party with a mentor."
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105,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_304","Returner status will automatically be removed from players once they have accumulated 72 hours of gameplay after accepting the Returner's Bounty."
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106,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_220","The Hall of the Novice offers a comprehensive series of training exercises for adventurers wishing to prepare themselves for the rigors of party combat. Would you like to register for a course?"
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107,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_225","You now have access to the Hall of the Novice. Register for training exercises by speaking with one of the Smiths, or select <Color(-34022)>Hall of the Novice</Color> located under <Color(-34022)>Duty</Color> in the main menu."
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107,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_225","You now have access to the Hall of the Novice. Register for training exercises by speaking with one of the Smiths, or select <72>F201F4</72><73>F201F5</73>Hall of the Novice<73>01</73><72>01</72> located under <72>F201F4</72><73>F201F5</73>Duty<73>01</73><72>01</72> in the main menu."
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108,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_230","The Hall of the Novice is an Adventurers' Guild initiative that seeks to prepare new adventurers for the rigors of party combat."
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109,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_235","Here within these walls, we offer burgeoning heroes a bevy of training exercises. Step into the flames, my friend, and forge the skills you shall need for the morrow!"
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110,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_240","The Hall can be found just north of Aleport, in western La Noscea. Within its walls, we offer burgeoning heroes a bevy of training exercises. Step into the flames, my friend, and forge the skills you shall need for the morrow!"
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@@ -43,293 +43,332 @@ Abort mission?"
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28,"TEXT_COMARMGCARMYOFFICER_00342_GUIDE_009","Command missions."
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29,"TEXT_COMARMGCARMYOFFICER_00342_GUIDE_010","Battle tactics."
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30,"TEXT_COMARMGCARMYOFFICER_00342_GUIDE_011","Glamours."
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31,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_270","(★未使用/削除予定★)"
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32,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_270","(★未使用/削除予定★)"
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33,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_270","(★未使用/削除予定★)"
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34,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_280","(★未使用/削除予定★)"
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35,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_280","(★未使用/削除予定★)"
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36,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_280","(★未使用/削除予定★)"
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37,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_281","By completing categories in your challenge log you will occasionally attract new recruits to your squadron."
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38,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_282","The appearance of potential recruits will be announced with an on-screen message, and their enlistment papers will be delivered to your desk inside the barracks."
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39,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_283","You can also check the number of recruits available by opening the <Color(-34022)>Timers</Color> interface located under <Color(-34022)>Duty</Color> in the main menu."
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40,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_284","Visit the barracks and read the enlistment papers to decide which recruits you wish to add to your squadron."
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41,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_290","(★未使用/削除予定★)"
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42,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_291","(★未使用/削除予定★)"
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43,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_292","You can decide if you wish to add a new recruit to your squadron after selecting the respective enlistment form."
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44,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_100_292","Should your squadron roster already contain the maximum eight members, then you will need to discharge an existing member in order to enlist a new recruit."
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45,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_290","(★未使用/削除予定★)"
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46,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_291","(★未使用/削除予定★)"
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47,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_290","(★未使用/削除予定★)"
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48,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_291","(★未使用/削除予定★)"
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49,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_200_292","(★未使用/削除予定★)"
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50,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_300","(★未使用/削除予定★)"
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51,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_301","(★未使用/削除予定★)"
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52,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_300","Squadron missions are duties that have been assigned to your adventurer recruits by the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If>. To undertake a mission, you must select four squadron members for deployment."
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53,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_301","Each mission requires that you pay your recruits a number of company seals and takes 18 hours (Earth time) to complete."
|
||||
54,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_302","The time remaining until a mission is completed can be viewed by opening the <Color(-34022)>Timers</Color> interface located under <Color(-34022)>Duty</Color> in the main menu."
|
||||
55,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_303","Speak with your squadron sergeant to begin deployments and confirm mission results."
|
||||
56,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_304","Each duty can be completed once per week, with all mission timers and respective strength requirements being reset every <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time)."
|
||||
57,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_302","(★未使用/削除予定★)"
|
||||
58,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_305","(★未使用/削除予定★)"
|
||||
59,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_300","(★未使用/削除予定★)"
|
||||
60,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_301","(★未使用/削除予定★)"
|
||||
61,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_302","(★未使用/削除予定★)"
|
||||
62,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_300","(★未使用/削除予定★)"
|
||||
63,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_301","(★未使用/削除予定★)"
|
||||
64,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_302","(★未使用/削除予定★)"
|
||||
65,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_310","(★未使用/削除予定★)"
|
||||
66,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_311","(★未使用/削除予定★)"
|
||||
67,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_312","Training courses will improve your squadron's attributes as a unit, providing increases to overall physical, mental, and tactical strength."
|
||||
68,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_313","The focus on which squadron attribute is improved varies from course to course, so consider the values required for completing the more difficult missions when planning a regimen for your recruits."
|
||||
69,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_314","Each training course takes 1 hour to complete (Earth time). The time remaining until a course is completed can be viewed by opening the <Color(-34022)>Timers</Color> interface located under <Color(-34022)>Duty</Color> in the main menu."
|
||||
70,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_315","View the regimen board to commence courses and confirm the results of squadron training."
|
||||
71,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_316","You can order your squadron to train up to three times a day. This limit is reset every day at <Time(72000)/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time)."
|
||||
72,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_310","(★未使用/削除予定★) "
|
||||
73,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_311","(★未使用/削除予定★)"
|
||||
74,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_310","(★未使用/削除予定★)"
|
||||
75,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_311","(★未使用/削除予定★)"
|
||||
76,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_310","The total value of squadron attributes is subject to a maximum limit. Once this maximum has been reached, any attempt to raise a certain attribute will result in the reduction of another."
|
||||
77,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_311","Maximum attribute values can be increased by improving your squadron rank, which is accomplished by successfully completing special missions."
|
||||
78,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_320","Changing the class of your squadron members requires you to first be in possession of the specific squadron-related item."
|
||||
79,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_321","Once you have the item required, check the regimen board and select the option to “View squadron roster.” Next, choose a squadron member, and use the <Color(-34022)>Change Class</Color> subcommand to switch to the desired class."
|
||||
80,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_330","(★未使用/削除予定★)"
|
||||
81,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_331","(★未使用/削除予定★)"
|
||||
82,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_330","Upon returning from a mission, a squadron member will occasionally exhibit a preference for a certain squadron composition."
|
||||
83,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_331","This “squadron chemistry” can affect the outcome of missions by improving attributes or increasing rewards, and its bonuses will come into play when meeting certain requirements. Requirements vary, but generally involve deploying a squadron composed of a certain combination of classes or races."
|
||||
84,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_332","Chemistry settings are accessed via the regimen board by selecting “View squadron roster,” then using the <Color(-34022)>Confirm Chemistry</Color> subcommand after choosing a squadron member."
|
||||
85,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_333","Simply exhibiting a chemistry preference provides no bonuses. Should you deploy a squadron on their next mission without first activating any available chemistry options, the bonuses will disappear without effect."
|
||||
86,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_340","The “Mission Affinity” window displays a random prerequisite for select missions. By deploying members of the suggested class or race, the effects of squadron chemistry will be amplified."
|
||||
87,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_341","Meeting affinity prerequisites can also greatly improve your squadron's chances of completing the more difficult duties, so be sure to take this information into consideration when deciding which members to deploy."
|
||||
88,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_342","Affinity prerequisites are attached to all routine and priority missions, and are reset every <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time)."
|
||||
89,"TEXT_COMARMGCARMYOFFICER_00342_021_000_GRD","(★未使用/削除予定★)"
|
||||
90,"TEXT_COMARMGCARMYOFFICER_00342_021_001_GRD","(★未使用/削除予定★)"
|
||||
91,"TEXT_COMARMGCARMYOFFICER_00342_021_002_GRD","(★未使用/削除予定★)"
|
||||
92,"TEXT_COMARMGCARMYOFFICER_00342_021_003_GRD","(★未使用/削除予定★)"
|
||||
93,"TEXT_COMARMGCARMYOFFICER_00342_021_000_LIM","(★未使用/削除予定★)"
|
||||
94,"TEXT_COMARMGCARMYOFFICER_00342_021_001_LIM","(★未使用/削除予定★)"
|
||||
95,"TEXT_COMARMGCARMYOFFICER_00342_021_002_LIM","(★未使用/削除予定★)"
|
||||
96,"TEXT_COMARMGCARMYOFFICER_00342_021_003_LIM","(★未使用/削除予定★)"
|
||||
97,"TEXT_COMARMGCARMYOFFICER_00342_021_000_ULD","(★未使用/削除予定★)"
|
||||
98,"TEXT_COMARMGCARMYOFFICER_00342_021_001_ULD","(★未使用/削除予定★)"
|
||||
99,"TEXT_COMARMGCARMYOFFICER_00342_021_002_ULD","(★未使用/削除予定★)"
|
||||
100,"TEXT_COMARMGCARMYOFFICER_00342_021_003_ULD","(★未使用/削除予定★)"
|
||||
101,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_340","Command missions are duties that put you at the head of a four-man unit─yourself and three soldiers─for a foray into an instanced dungeon."
|
||||
102,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_341","The unit must comprise one tank, one healer, and two DPS."
|
||||
103,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_342","While unit members have their own free will, responding as the situation demands, they can be given orders to guide their actions."
|
||||
104,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_343","There are three types of orders: Engage, Disengage, and Execute Limit Break. These can be issued via a dedicated hotbar."
|
||||
105,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_344","Engage tells your unit to attack the targeted enemy."
|
||||
106,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_345","Disengage tells your unit to break off combat and regroup near you."
|
||||
107,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_346","While Disengage is in effect, it will be replaced with the order Re-engage."
|
||||
108,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_347","The Disengage status can be lifted by issuing either the Engage or Re-engage order."
|
||||
109,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_348","Execute Limit Break tells your unit to perform a level 1 limit break."
|
||||
110,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_349","Even if the limit gauge is two bars full, only one bar will be consumed."
|
||||
111,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_350","Orders can also be set to your other hotbars by selecting them from the <Color(-34022)>Orders</Color> interface found within <Color(-34022)>Actions & Traits</Color>."
|
||||
112,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_351","Speak with your squadron sergeant to undertake command missions and confirm mission results."
|
||||
113,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_360","Battle tactics govern unit members' behavior during a command mission."
|
||||
114,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_361","Initially, only the tactic Independent is available, but more will be learned as you complete missions."
|
||||
115,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_362","Other tactics include Offensive, Balanced, and Defensive. Each directs a unit member's behavior while offering unique enhancing effects."
|
||||
116,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_363","These effects receive boosts as you complete missions and gain in tactics mastery."
|
||||
117,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_364","Battle tactics can be set ahead of a mission. To do so, speak with your soldiers in the barracks and select Display Orders."
|
||||
118,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_370","You can cast glamours on the equipment of squadron members level 51 or above. To do so, speak with them and select Cast Glamour."
|
||||
119,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_371","You will be prompted to select an item in your inventory to lend its appearance. Though the process requires a catalyst, your gear will be retained."
|
||||
120,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_100","Welcome to the squadron barracks, Commander! I've been fully debriefed on this new initiative, and stand ready to answer any questions you might have."
|
||||
121,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_136","First and foremost, however, we'll need to increase the number of squadron members. We have three recruits at present, but our squadron won't be ready to deploy until we have at least four."
|
||||
122,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_137","Your own deeds as an adventurer should serve to attract new recruits. All you need to do is choose from the hopefuls who submit their enlistment papers."
|
||||
123,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_138","By completing categories in your challenge log you will occasionally attract new recruits to your squadron."
|
||||
124,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_139","You can decide which recruits you wish to add to your squadron after visiting the barracks and reading the enlistment papers."
|
||||
125,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_140","You can also check the number of recruits available by opening the <Color(-34022)>Timers</Color> interface located under <Color(-34022)>Duty</Color> in the main menu."
|
||||
126,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_141","Visit the barracks and read the enlistment papers to decide which recruits you wish to add to your squadron."
|
||||
127,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_110","(★未使用/削除予定★)"
|
||||
128,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_111","(★未使用/削除予定★)"
|
||||
129,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_101","(★未使用/削除予定★)"
|
||||
130,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_102","(★未使用/削除予定★)"
|
||||
131,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_110","Ah, our fledgling squadron's first deployment!"
|
||||
132,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_111","Now, ordinarily I would offer you a list of pre-approved duties to choose from, but I've taken the liberty of arranging a simple mission to ease the recruits into their roles."
|
||||
133,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_112","All you need to do is confirm the squadron members and give the signal to deploy."
|
||||
134,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_113","Squadron missions must be undertaken by a unit comprised of four members. Choose the recruits you deem suitable for the mission, and then select the “Deploy” button."
|
||||
135,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_120","The order has been given, Commander: the squadron is mission-bound.
|
||||
31,"TEXT_COMARMGCARMYOFFICER_00342_GUIDE_CANCEL","Cancel."
|
||||
32,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_270","(★未使用/削除予定★)"
|
||||
33,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_270","(★未使用/削除予定★)"
|
||||
34,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_270","(★未使用/削除予定★)"
|
||||
35,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_280","(★未使用/削除予定★)"
|
||||
36,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_280","(★未使用/削除予定★)"
|
||||
37,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_280","(★未使用/削除予定★)"
|
||||
38,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_281","By completing categories in your challenge log you will occasionally attract new recruits to your squadron."
|
||||
39,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_282","The appearance of potential recruits will be announced with an on-screen message, and their enlistment papers will be delivered to your desk inside the barracks."
|
||||
40,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_283","You can also check if recruits are available by opening the <72>F201F4</72><73>F201F5</73>Timers<73>01</73><72>01</72> interface located under <72>F201F4</72><73>F201F5</73>Duty<73>01</73><72>01</72> in the main menu."
|
||||
41,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_284","Visit the barracks and read the enlistment papers to decide which recruits you wish to add to your squadron."
|
||||
42,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_290","(★未使用/削除予定★)"
|
||||
43,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_291","(★未使用/削除予定★)"
|
||||
44,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_292","You can decide if you wish to add a new recruit to your squadron after selecting the respective enlistment form."
|
||||
45,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_100_292","Should your squadron roster already contain the maximum eight members, then you will need to discharge an existing member in order to enlist a new recruit."
|
||||
46,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_290","(★未使用/削除予定★)"
|
||||
47,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_291","(★未使用/削除予定★)"
|
||||
48,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_290","(★未使用/削除予定★)"
|
||||
49,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_291","(★未使用/削除予定★)"
|
||||
50,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_200_292","(★未使用/削除予定★)"
|
||||
51,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_300","(★未使用/削除予定★)"
|
||||
52,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_301","(★未使用/削除予定★)"
|
||||
53,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_300","Squadron missions are duties that have been assigned to your adventurer recruits by the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If>. To undertake a mission, you must select four squadron members for deployment."
|
||||
54,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_301","Each mission requires that you pay your recruits a number of company seals and takes 18 hours (Earth time) to complete."
|
||||
55,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_302","The time remaining until a mission is completed can be viewed by opening the <72>F201F4</72><73>F201F5</73>Timers<73>01</73><72>01</72> interface located under <72>F201F4</72><73>F201F5</73>Duty<73>01</73><72>01</72> in the main menu."
|
||||
56,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_303","Speak with your squadron sergeant to begin deployments and confirm mission results."
|
||||
57,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_304","Each duty can be completed once per week, with all mission timers and respective strength requirements being reset every <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||||
58,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_302","(★未使用/削除予定★)"
|
||||
59,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_305","(★未使用/削除予定★)"
|
||||
60,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_300","(★未使用/削除予定★)"
|
||||
61,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_301","(★未使用/削除予定★)"
|
||||
62,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_302","(★未使用/削除予定★)"
|
||||
63,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_300","(★未使用/削除予定★)"
|
||||
64,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_301","(★未使用/削除予定★)"
|
||||
65,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_302","(★未使用/削除予定★)"
|
||||
66,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_310","(★未使用/削除予定★)"
|
||||
67,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_311","(★未使用/削除予定★)"
|
||||
68,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_312","Training courses will improve your squadron's attributes as a unit, providing increases to overall physical, mental, and tactical strength."
|
||||
69,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_313","The focus on which squadron attribute is improved varies from course to course, so consider the values required for completing the more difficult missions when planning a regimen for your recruits."
|
||||
70,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_314","Each training course takes 1 hour to complete (Earth time). The time remaining until a course is completed can be viewed by opening the <72>F201F4</72><73>F201F5</73>Timers<73>01</73><72>01</72> interface located under <72>F201F4</72><73>F201F5</73>Duty<73>01</73><72>01</72> in the main menu."
|
||||
71,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_315","View the regimen board to commence courses and confirm the results of squadron training."
|
||||
72,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_316","You can order your squadron to train up to three times a day. This limit is reset every day at <ResetTime>06</ResetTime><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||||
73,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_310","(★未使用/削除予定★) "
|
||||
74,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_311","(★未使用/削除予定★)"
|
||||
75,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_310","(★未使用/削除予定★)"
|
||||
76,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_311","(★未使用/削除予定★)"
|
||||
77,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_310","The total value of squadron attributes is subject to a maximum limit. Once this maximum has been reached, any attempt to raise a certain attribute will result in the reduction of another."
|
||||
78,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_311","Maximum attribute values can be increased by improving your squadron rank, which is accomplished by successfully completing special missions."
|
||||
79,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_320","Changing the class of your squadron members requires you to first be in possession of the specific squadron-related item."
|
||||
80,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_321","Once you have the item required, check the regimen board and select the option to “View squadron roster.” Next, choose a squadron member, and use the <72>F201F4</72><73>F201F5</73>Change Class<73>01</73><72>01</72> subcommand to switch to the desired class."
|
||||
81,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_330","(★未使用/削除予定★)"
|
||||
82,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_331","(★未使用/削除予定★)"
|
||||
83,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_330","Upon returning from a mission, a squadron member will occasionally exhibit a preference for a certain squadron composition."
|
||||
84,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_331","This “squadron chemistry” can affect the outcome of missions by improving attributes or increasing rewards, and its bonuses will come into play when meeting certain requirements. Requirements vary, but generally involve deploying a squadron composed of a certain combination of classes or races."
|
||||
85,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_332","Chemistry settings are accessed via the regimen board by selecting “View squadron roster,” then using the <72>F201F4</72><73>F201F5</73>Confirm Chemistry<73>01</73><72>01</72> subcommand after choosing a squadron member."
|
||||
86,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_333","Simply exhibiting a chemistry preference provides no bonuses. Should you deploy a squadron on their next mission without first activating any available chemistry options, the bonuses will disappear without effect."
|
||||
87,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_340","The “Mission Affinity” window displays a random prerequisite for select missions. By deploying members of the suggested class or race, the effects of squadron chemistry will be amplified."
|
||||
88,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_341","Meeting affinity prerequisites can also greatly improve your squadron's chances of completing the more difficult duties, so be sure to take this information into consideration when deciding which members to deploy."
|
||||
89,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_342","Affinity prerequisites are attached to all routine and priority missions, and are reset every <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||||
90,"TEXT_COMARMGCARMYOFFICER_00342_021_000_GRD","(★未使用/削除予定★)"
|
||||
91,"TEXT_COMARMGCARMYOFFICER_00342_021_001_GRD","(★未使用/削除予定★)"
|
||||
92,"TEXT_COMARMGCARMYOFFICER_00342_021_002_GRD","(★未使用/削除予定★)"
|
||||
93,"TEXT_COMARMGCARMYOFFICER_00342_021_003_GRD","(★未使用/削除予定★)"
|
||||
94,"TEXT_COMARMGCARMYOFFICER_00342_021_000_LIM","(★未使用/削除予定★)"
|
||||
95,"TEXT_COMARMGCARMYOFFICER_00342_021_001_LIM","(★未使用/削除予定★)"
|
||||
96,"TEXT_COMARMGCARMYOFFICER_00342_021_002_LIM","(★未使用/削除予定★)"
|
||||
97,"TEXT_COMARMGCARMYOFFICER_00342_021_003_LIM","(★未使用/削除予定★)"
|
||||
98,"TEXT_COMARMGCARMYOFFICER_00342_021_000_ULD","(★未使用/削除予定★)"
|
||||
99,"TEXT_COMARMGCARMYOFFICER_00342_021_001_ULD","(★未使用/削除予定★)"
|
||||
100,"TEXT_COMARMGCARMYOFFICER_00342_021_002_ULD","(★未使用/削除予定★)"
|
||||
101,"TEXT_COMARMGCARMYOFFICER_00342_021_003_ULD","(★未使用/削除予定★)"
|
||||
102,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_340","Command missions are duties that put you at the head of a four-man unit─yourself and three soldiers─for a foray into an instanced dungeon."
|
||||
103,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_341","The unit must comprise one tank, one healer, and two DPS."
|
||||
104,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_342","While unit members have their own free will, responding as the situation demands, they can be given orders to guide their actions."
|
||||
105,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_343","There are three types of orders: Engage, Disengage, and Execute Limit Break. These can be issued via a dedicated hotbar."
|
||||
106,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_344","Engage tells your unit to attack the targeted enemy."
|
||||
107,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_345","Disengage tells your unit to break off combat and regroup near you."
|
||||
108,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_346","While Disengage is in effect, it will be replaced with the order Re-engage."
|
||||
109,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_347","The Disengage status can be lifted by issuing either the Engage or Re-engage order."
|
||||
110,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_348","Execute Limit Break tells your unit to perform a level 1 limit break."
|
||||
111,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_349","Even if the limit gauge is two bars full, only one bar will be consumed."
|
||||
112,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_350","Orders can also be set to your other hotbars by selecting them from the <72>F201F4</72><73>F201F5</73>Orders<73>01</73><72>01</72> interface found within <72>F201F4</72><73>F201F5</73>Actions & Traits<73>01</73><72>01</72>."
|
||||
113,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_351","Speak with your squadron sergeant to undertake command missions and confirm mission results."
|
||||
114,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_360","Battle tactics govern unit members' behavior during a command mission."
|
||||
115,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_361","Initially, only the tactic Independent is available, but more will be learned as you complete missions."
|
||||
116,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_362","Other tactics include Offensive, Balanced, and Defensive. Each directs a unit member's behavior while offering unique enhancing effects."
|
||||
117,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_363","These effects receive boosts as you complete missions and gain in tactics mastery."
|
||||
118,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_364","Battle tactics can be set ahead of a mission. To do so, speak with your soldiers in the barracks and select Display Orders."
|
||||
119,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_370","You can cast glamours on the equipment of squadron members level 51 or above. To do so, speak with them and select Cast Glamour."
|
||||
120,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_371","You will be prompted to select an item in your inventory to lend its appearance. Though the process requires a catalyst, your gear will be retained."
|
||||
121,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_100","Welcome to the squadron barracks, Commander! I've been fully debriefed on this new initiative, and stand ready to answer any questions you might have."
|
||||
122,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_136","First and foremost, however, we'll need to increase the number of squadron members. We have three recruits at present, but our squadron won't be ready to deploy until we have at least four."
|
||||
123,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_137","Your own deeds as an adventurer should serve to attract new recruits. All you need to do is choose from the hopefuls who submit their enlistment papers."
|
||||
124,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_138","By completing categories in your challenge log you will occasionally attract new recruits to your squadron."
|
||||
125,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_139","You can decide which recruits you wish to add to your squadron after visiting the barracks and reading the enlistment papers."
|
||||
126,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_140","You can also check if recruits are available by opening the <72>F201F4</72><73>F201F5</73>Timers<73>01</73><72>01</72> interface located under <72>F201F4</72><73>F201F5</73>Duty<73>01</73><72>01</72> in the main menu."
|
||||
127,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_141","Visit the barracks and read the enlistment papers to decide which recruits you wish to add to your squadron."
|
||||
128,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_110","(★未使用/削除予定★)"
|
||||
129,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_111","(★未使用/削除予定★)"
|
||||
130,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_101","(★未使用/削除予定★)"
|
||||
131,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_102","(★未使用/削除予定★)"
|
||||
132,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_110","Ah, our fledgling squadron's first deployment!"
|
||||
133,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_111","Now, ordinarily I would offer you a list of pre-approved duties to choose from, but I've taken the liberty of arranging a simple mission to ease the recruits into their roles."
|
||||
134,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_112","All you need to do is confirm the squadron members and give the signal to deploy."
|
||||
135,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_113","Squadron missions must be undertaken by a unit comprised of four members. Choose the recruits you deem suitable for the mission, and then select the “Deploy” button."
|
||||
136,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_120","The order has been given, Commander: the squadron is mission-bound.
|
||||
...Ah, I should also mention that each deployment is funded by company seals."
|
||||
136,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_121","I've paid what's owed this time around, but the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> requires that their soldiers receive fair compensation. For future deployments, you'll need to pay the recruits yourself, Commander."
|
||||
137,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_122","And now we wait. Once the squadron has returned from their mission, speak to me and I'll provide you with a full report."
|
||||
138,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_124","(★未使用/削除予定★)"
|
||||
139,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_125","(★未使用/削除予定★)"
|
||||
140,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_126","Speak to the squadron sergeant to confirm the results of a mission."
|
||||
141,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_123","Squadron missions require 18 hours to complete (Earth time). The time remaining until a mission is completed can be viewed by opening the <Color(-34022)>Timers</Color> interface located under <Color(-34022)>Duty</Color> in the main menu."
|
||||
142,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_130","Let's see here...
|
||||
137,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_121","I've paid what's owed this time around, but the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> requires that their soldiers receive fair compensation. For future deployments, you'll need to pay the recruits yourself, Commander."
|
||||
138,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_122","And now we wait. Once the squadron has returned from their mission, speak to me and I'll provide you with a full report."
|
||||
139,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_124","(★未使用/削除予定★)"
|
||||
140,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_125","(★未使用/削除予定★)"
|
||||
141,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_126","Speak to the squadron sergeant to confirm the results of a mission."
|
||||
142,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_123","Squadron missions require 18 hours to complete (Earth time). The time remaining until a mission is completed can be viewed by opening the <72>F201F4</72><73>F201F5</73>Timers<73>01</73><72>01</72> interface located under <72>F201F4</72><73>F201F5</73>Duty<73>01</73><72>01</72> in the main menu."
|
||||
143,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_130","Let's see here...
|
||||
Aye, the recruits appear to have carried out their task in a sufficiently competent manner. You'd be surprised at how many privates manage to lose their way on a simple patrol route..."
|
||||
143,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_131","In any case, a small success like this will improve the unit's cohesion and help sharpen their individual skills."
|
||||
144,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_132","(★未使用/削除予定★)"
|
||||
145,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_133","(★未使用/削除予定★)"
|
||||
146,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_134","Speak directly with the squadron sergeant to begin mission deployments or check mission reports."
|
||||
147,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_135","Each mission can be completed once per week, with deployment status being reset every <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time)."
|
||||
148,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_136","Now let's talk training. Specialized instruction will improve the abilities of individual recruits, but its main purpose is to encourage the growth of the squadron as a whole."
|
||||
149,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_137","When you decide that the squadron's skills could use some sharpening, check the regimen board for a list of available training courses."
|
||||
150,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_138","Aye, as much as I champion learning through doing, there are some things that need to be taught if the troops are to handle the tougher deployments.
|
||||
144,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_131","In any case, a small success like this will improve the unit's cohesion and help sharpen their individual skills."
|
||||
145,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_132","(★未使用/削除予定★)"
|
||||
146,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_133","(★未使用/削除予定★)"
|
||||
147,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_134","Speak directly with the squadron sergeant to begin mission deployments or check mission reports."
|
||||
148,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_135","Each mission can be completed once per week, with deployment status being reset every <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||||
149,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_136","Now let's talk training. Specialized instruction will improve the abilities of individual recruits, but its main purpose is to encourage the growth of the squadron as a whole."
|
||||
150,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_137","When you decide that the squadron's skills could use some sharpening, check the regimen board for a list of available training courses."
|
||||
151,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_138","Aye, as much as I champion learning through doing, there are some things that need to be taught if the troops are to handle the tougher deployments.
|
||||
“The more ye bleed durin' trainin' the less ye'll bleed on the field!” as my old drill sergeant used to say..."
|
||||
151,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_139","If we want this squadron to be the most elite unit in the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> then we'd best not neglect their military education!"
|
||||
152,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_150","Our squadron has been improving by leaps and bounds, but I think it's time for the recruits to try their hands at a more challenging deployment. It's the only way they'll learn to push past their limits."
|
||||
153,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_151","One or more squadron members has reached level 20, unlocking a special promotion mission. Successfully completing this mission will increase your squadron's rank."
|
||||
154,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_152","Due to the high difficulty level of the promotion mission, however, it is advised that you first improve your squadron members' individual attributes as much as possible before attempting a deployment."
|
||||
155,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_160","Congratulations, Commander! Thanks to your canny leadership, our squadron has proved itself yet again. The higher ups will be throwing some meatier assignments our way now, just you wait and see!"
|
||||
156,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_161","Your squadron has attained Rank Two!
|
||||
152,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_139","If we want this squadron to be the most elite unit in the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> then we'd best not neglect their military education!"
|
||||
153,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_150","Our squadron has been improving by leaps and bounds, but I think it's time for the recruits to try their hands at a more challenging deployment. It's the only way they'll learn to push past their limits."
|
||||
154,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_151","One or more squadron members has reached level 20, unlocking a special promotion mission. Successfully completing this mission will increase your squadron's rank."
|
||||
155,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_152","Due to the high difficulty level of the promotion mission, however, it is advised that you first improve your squadron members' individual attributes as much as possible before attempting a deployment."
|
||||
156,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_160","Congratulations, Commander! Thanks to your canny leadership, our squadron has proved itself yet again. The higher ups will be throwing some meatier assignments our way now, just you wait and see!"
|
||||
157,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_161","Your squadron has attained Rank Two!
|
||||
As well as trainee missions, you will now have access to the higher difficulty “routine missions.”"
|
||||
157,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_162","You have also received a copy of <Emphasis>Contemporary Warfare: Defense</Emphasis> as a reward for completing the promotion mission. This special item allows you to change a squadron member's class."
|
||||
158,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_163","Check the regimen board and select the option to “View squadron roster.” Next, choose a squadron member, and use the <Color(-34022)>Change Class</Color> subcommand to switch to the desired class."
|
||||
159,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_170","Are you keeping an eye on squadron chemistry, Commander? It's surprising how much better the recruits perform when teamed with members that complement or challenge them."
|
||||
160,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_171","Relationships within a squadron can shift like the winds, though, so pray take that into consideration before ordering a deployment."
|
||||
161,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_172","Upon returning from a mission, a squadron member will occasionally exhibit a preference for a certain squadron composition."
|
||||
162,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_173","This “squadron chemistry” can affect the outcome of missions by improving attributes or increasing rewards, and its bonuses will come into play when meeting certain requirements. Requirements vary, but generally involve deploying a squadron composed of a certain combination of classes or races."
|
||||
163,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_174","Chemistry settings are accessed via the regimen board by selecting “View squadron roster,” then using the <Color(-34022)>Confirm Chemistry</Color> subcommand after choosing a squadron member."
|
||||
164,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_175","Simply exhibiting a chemistry preference provides no bonuses. Should you deploy a squadron on their next mission without first setting a chemistry effect, the bonus will disappear without effect."
|
||||
165,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_180","I can hardly recognize those green recruits we started with, Commander. In fact, I've heard rumors making the rounds in <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> that our squadron is on the short list for the next big assignment..."
|
||||
166,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_181","One or more squadron members has reached level 40, unlocking a special promotion mission. Successfully completing this mission will increase your squadron's rank."
|
||||
167,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_182","Due to the exceedingly high difficulty of the promotion mission, however, it is advised that you first improve your squadron members' individual attributes as much as possible before attempting a deployment."
|
||||
168,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_190","A close call by all accounts, but the squadron has returned safely from its deployment! Not everyone comes back from a mission like that, and the accolades have been flooding in from our sister companies. You should be proud, Commander!"
|
||||
169,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_191","Your squadron has attained Rank Three!
|
||||
158,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_162","You have also received a copy of <Emphasis>Contemporary Warfare: Defense</Emphasis> as a reward for completing the promotion mission. This special item allows you to change a squadron member's class."
|
||||
159,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_163","Check the regimen board and select the option to “View squadron roster.” Next, choose a squadron member, and use the <72>F201F4</72><73>F201F5</73>Change Class<73>01</73><72>01</72> subcommand to switch to the desired class."
|
||||
160,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_170","Are you keeping an eye on squadron chemistry, Commander? It's surprising how much better the recruits perform when teamed with members that complement or challenge them."
|
||||
161,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_171","Relationships within a squadron can shift like the winds, though, so pray take that into consideration before ordering a deployment."
|
||||
162,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_172","Upon returning from a mission, a squadron member will occasionally exhibit a preference for a certain squadron composition."
|
||||
163,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_173","This “squadron chemistry” can affect the outcome of missions by improving attributes or increasing rewards, and its bonuses will come into play when meeting certain requirements. Requirements vary, but generally involve deploying a squadron composed of a certain combination of classes or races."
|
||||
164,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_174","Chemistry settings are accessed via the regimen board by selecting “View squadron roster,” then using the <72>F201F4</72><73>F201F5</73>Confirm Chemistry<73>01</73><72>01</72> subcommand after choosing a squadron member."
|
||||
165,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_175","Simply exhibiting a chemistry preference provides no bonuses. Should you deploy a squadron on their next mission without first setting a chemistry effect, the bonus will disappear without effect."
|
||||
166,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_180","I can hardly recognize those green recruits we started with, Commander. In fact, I've heard rumors making the rounds in <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> that our squadron is on the short list for the next big assignment..."
|
||||
167,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_181","One or more squadron members has reached level 40, unlocking a special promotion mission. Successfully completing this mission will increase your squadron's rank."
|
||||
168,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_182","Due to the exceedingly high difficulty of the promotion mission, however, it is advised that you first improve your squadron members' individual attributes as much as possible before attempting a deployment."
|
||||
169,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_190","A close call by all accounts, but the squadron has returned safely from its deployment! Not everyone comes back from a mission like that, and the accolades have been flooding in from our sister companies. You should be proud, Commander!"
|
||||
170,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_191","Your squadron has attained Rank Three!
|
||||
You now have access to the higher difficulty “priority missions.”"
|
||||
170,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_192","Completing priority missions earns you special rewards, so be sure to deploy your squadron on these challenging duties."
|
||||
171,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_193","Be aware, however, that a successful completion will lock access to other priority missions until the timer resets."
|
||||
172,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_194","Priority mission status is reset every <Time(1285056000)/><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(LessThan(TopLevelParameter(218),12))>a.m.<Else/>p.m.</If> (Earth time)."
|
||||
173,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_195","...Ah, and before I forget: there was one other matter to which we must attend."
|
||||
174,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_196","We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> regarding your performance. If you'll permit me..."
|
||||
175,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_197","<Emphasis>For outstanding efforts in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is hereby promoted to <If(GreaterThan(PlayerParameter(52),0))>first storm lieutenant<Else/></If><If(GreaterThan(PlayerParameter(53),0))>first serpent lieutenant<Else/></If><If(GreaterThan(PlayerParameter(54),0))>first flame lieutenant<Else/></If>. Effective immediately.</Emphasis>"
|
||||
176,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_198","A letter of promotion! Congratulations, Commander! And very well deserved, I must say!"
|
||||
177,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_330","We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If>. If you'll permit me..."
|
||||
178,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_331","<Emphasis>For ongoing excellence in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>'s squadron is hereby granted authorization to undertake command missions. Effective immediately.</Emphasis>"
|
||||
179,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_332","Well, an expansion of our sphere of activity! This is proof positive of the company's faith in us, Commander."
|
||||
180,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_333","Conversely, it also means that expectations run higher. Let us set about our task with renewed vigor and continue on our exemplary course!"
|
||||
181,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_334","You now have access to command missions. These duties put you at the head of a four-man unit─yourself and three soldiers─for a foray into an instanced dungeon."
|
||||
182,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_335","Command missions may be undertaken by speaking with the squadron sergeant. Successful completion may yield unique rewards."
|
||||
183,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_336","If you wish to know more, please refer to the squadron guide."
|
||||
184,"TEXT_COMARMGCARMYOFFICER_00342_CAPTURE_UNLOCK",""
|
||||
185,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_210","The squadron has returned from their deployment. Pray look over the report, Commander."
|
||||
186,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_220","...Ah, and before I forget: there was one other matter to which we must attend."
|
||||
187,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_221","We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> regarding your performance. If you'll permit me..."
|
||||
188,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_222","<Emphasis>For outstanding efforts in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is hereby promoted to <If(GreaterThan(PlayerParameter(52),0))>first storm lieutenant<Else/></If><If(GreaterThan(PlayerParameter(53),0))>first serpent lieutenant<Else/></If><If(GreaterThan(PlayerParameter(54),0))>first flame lieutenant<Else/></If>. Effective immediately.</Emphasis>"
|
||||
189,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_223","A letter of promotion! Congratulations, Commander! And very well deserved, I must say!"
|
||||
190,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_230","Greetings, Commander. The squadron is eager to receive your next orders!"
|
||||
191,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_240","Greetings, Commander. The squadron is performing well, but let's keep up the pace! How shall we proceed? Mission deployment or training?"
|
||||
192,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_250","We have three eager recruits, but we need to enlist at least one more member before we can call ourselves a squadron. Let's get this barracks filled, Commander!"
|
||||
193,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_251","Your own deeds as an adventurer should serve to attract new recruits─all you need to do is choose from the hopefuls who submit their enlistment papers."
|
||||
194,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_252","By completing categories in your challenge log you will occasionally attract new recruits to your squadron."
|
||||
195,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_260","Have you given any thought to training? Specialized instruction will improve the abilities of individual recruits, but its main purpose is to encourage the growth of the squadron as a whole."
|
||||
196,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_261","When you decide that the squadron's skills could use some sharpening, check the regimen board for a list of available training courses."
|
||||
197,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_262","Aye, as much as I champion learning through doing, there are some things that need to be taught if the troops are to handle the tougher deployments.
|
||||
171,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_192","Completing priority missions earns you special rewards, so be sure to deploy your squadron on these challenging duties."
|
||||
172,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_193","Be aware, however, that a successful completion will lock access to other priority missions until the timer resets."
|
||||
173,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_194","Priority mission status is reset every <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||||
174,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_195","...Ah, and before I forget: there was one other matter to which we must attend."
|
||||
175,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_196","We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> regarding your performance. If you'll permit me..."
|
||||
176,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_197","<Emphasis>For outstanding efforts in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is hereby promoted to <If(GreaterThan(PlayerParameter(52),0))>first storm lieutenant<Else/></If><If(GreaterThan(PlayerParameter(53),0))>first serpent lieutenant<Else/></If><If(GreaterThan(PlayerParameter(54),0))>first flame lieutenant<Else/></If>. Effective immediately.</Emphasis>"
|
||||
177,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_198","A letter of promotion! Congratulations, Commander! And very well deserved, I must say!"
|
||||
178,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_330","We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If>. If you'll permit me..."
|
||||
179,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_331","<Emphasis>For ongoing excellence in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>'s squadron is hereby granted authorization to undertake command missions. Effective immediately.</Emphasis>"
|
||||
180,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_332","Well, an expansion of our sphere of activity! This is proof positive of the company's faith in us, Commander."
|
||||
181,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_333","Conversely, it also means that expectations run higher. Let us set about our task with renewed vigor and continue on our exemplary course!"
|
||||
182,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_334","You now have access to command missions. These duties put you at the head of a four-man unit─yourself and three soldiers─for a foray into an instanced dungeon."
|
||||
183,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_335","Command missions may be undertaken by speaking with the squadron sergeant. Successful completion may yield unique rewards."
|
||||
184,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_336","If you wish to know more, please refer to the squadron guide."
|
||||
185,"TEXT_COMARMGCARMYOFFICER_00342_CAPTURE_UNLOCK",""
|
||||
186,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_210","The squadron has returned from their deployment. Pray look over the report, Commander."
|
||||
187,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_220","...Ah, and before I forget: there was one other matter to which we must attend."
|
||||
188,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_221","We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> regarding your performance. If you'll permit me..."
|
||||
189,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_222","<Emphasis>For outstanding efforts in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is hereby promoted to <If(GreaterThan(PlayerParameter(52),0))>first storm lieutenant<Else/></If><If(GreaterThan(PlayerParameter(53),0))>first serpent lieutenant<Else/></If><If(GreaterThan(PlayerParameter(54),0))>first flame lieutenant<Else/></If>. Effective immediately.</Emphasis>"
|
||||
190,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_223","A letter of promotion! Congratulations, Commander! And very well deserved, I must say!"
|
||||
191,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_230","Greetings, Commander. The squadron is eager to receive your next orders!"
|
||||
192,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_240","Greetings, Commander. The squadron is performing well, but let's keep up the pace! How shall we proceed? Mission deployment or training?"
|
||||
193,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_250","We have three eager recruits, but we need to enlist at least one more member before we can call ourselves a squadron. Let's get this barracks filled, Commander!"
|
||||
194,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_251","Your own deeds as an adventurer should serve to attract new recruits─all you need to do is choose from the hopefuls who submit their enlistment papers."
|
||||
195,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_252","By completing categories in your challenge log you will occasionally attract new recruits to your squadron."
|
||||
196,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_260","Have you given any thought to training? Specialized instruction will improve the abilities of individual recruits, but its main purpose is to encourage the growth of the squadron as a whole."
|
||||
197,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_261","When you decide that the squadron's skills could use some sharpening, check the regimen board for a list of available training courses."
|
||||
198,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_262","Aye, as much as I champion learning through doing, there are some things that need to be taught if the troops are to handle the tougher deployments.
|
||||
“The more ye bleed durin' trainin' the less ye'll bleed on the field!” as my old drill sergeant used to say..."
|
||||
198,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_263","If we want this squadron to be the most elite unit in the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> then we'd best not neglect their military education!"
|
||||
199,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_320","Commander. Our squadron appears to be gaining a solid reputation within the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Flames<Else/></If>."
|
||||
200,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_321","Expectations are high, and I think it's time we deployed the troops on a mission that truly tests the limits of their capabilities."
|
||||
201,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_322","A special promotion mission is currently available in the list of routine missions. Successfully completing this mission will increase your squadron's rank."
|
||||
202,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_100","Welcome to the squadron barracks, Commander! I've been fully debriefed on this new initiative, and stand ready to answer any questions you might have."
|
||||
203,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_136","First and foremost, however, we'll need to increase the number of squadron members. We have three recruits at present, but our squadron won't be ready to deploy until we have at least four."
|
||||
204,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_137","Your own deeds as an adventurer should serve to attract new recruits. All you need to do is choose from the hopefuls who submit their enlistment papers."
|
||||
205,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_110_110","(★未使用/削除予定★)"
|
||||
206,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_110_111","(★未使用/削除予定★)"
|
||||
207,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_101","(★未使用/削除予定★)"
|
||||
208,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_110","Ah, our fledgling squadron's first deployment!"
|
||||
209,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_111","Now, ordinarily I would offer you a list of pre-approved duties to choose from, but I've taken the liberty of arranging a simple mission to ease the recruits into their roles."
|
||||
210,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_112","All you need to do is confirm the squadron members and give the signal to deploy."
|
||||
211,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_120","The order has been given, Commander: the squadron is mission-bound.
|
||||
199,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_263","If we want this squadron to be the most elite unit in the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> then we'd best not neglect their military education!"
|
||||
200,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_320","Commander. Our squadron appears to be gaining a solid reputation within the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Flames<Else/></If>."
|
||||
201,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_321","Expectations are high, and I think it's time we deployed the troops on a mission that truly tests the limits of their capabilities."
|
||||
202,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_322","A special promotion mission is currently available in the list of routine missions. Successfully completing this mission will increase your squadron's rank."
|
||||
203,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_100","Welcome to the squadron barracks, Commander! I've been fully debriefed on this new initiative, and stand ready to answer any questions you might have."
|
||||
204,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_136","First and foremost, however, we'll need to increase the number of squadron members. We have three recruits at present, but our squadron won't be ready to deploy until we have at least four."
|
||||
205,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_137","Your own deeds as an adventurer should serve to attract new recruits. All you need to do is choose from the hopefuls who submit their enlistment papers."
|
||||
206,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_110_110","(★未使用/削除予定★)"
|
||||
207,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_110_111","(★未使用/削除予定★)"
|
||||
208,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_101","(★未使用/削除予定★)"
|
||||
209,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_110","Ah, our fledgling squadron's first deployment!"
|
||||
210,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_111","Now, ordinarily I would offer you a list of pre-approved duties to choose from, but I've taken the liberty of arranging a simple mission to ease the recruits into their roles."
|
||||
211,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_112","All you need to do is confirm the squadron members and give the signal to deploy."
|
||||
212,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_120","The order has been given, Commander: the squadron is mission-bound.
|
||||
...Ah, I should also mention that each deployment is funded by company seals."
|
||||
212,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_121","I've paid what's owed this time around, but the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> requires that their soldiers receive fair compensation. For future deployments, you'll need to pay the recruits yourself, Commander."
|
||||
213,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_122","And now we wait. Once the squadron has returned from their mission, speak to me and I'll provide you with a full report."
|
||||
214,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_124","(★未使用/削除予定★)"
|
||||
215,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_125","(★未使用/削除予定★)"
|
||||
216,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_130","Let's see here...
|
||||
213,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_121","I've paid what's owed this time around, but the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> requires that their soldiers receive fair compensation. For future deployments, you'll need to pay the recruits yourself, Commander."
|
||||
214,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_122","And now we wait. Once the squadron has returned from their mission, speak to me and I'll provide you with a full report."
|
||||
215,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_124","(★未使用/削除予定★)"
|
||||
216,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_125","(★未使用/削除予定★)"
|
||||
217,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_130","Let's see here...
|
||||
Aye, the recruits appear to have carried out their task in a sufficiently competent manner. You'd be surprised at how many privates manage to lose their way on a simple patrol route..."
|
||||
217,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_131","In any case, a small success like this will improve the unit's cohesion and help sharpen their individual skills."
|
||||
218,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_132","(★未使用/削除予定★)"
|
||||
219,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_133","(★未使用/削除予定★)"
|
||||
220,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_110_136","Now let's talk training. Specialized instruction will improve the abilities of individual recruits, but its main purpose is to encourage the growth of the squadron as a whole."
|
||||
221,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_110_137","When you decide that the squadron's skills could use some sharpening, check the regimen board for a list of available training courses."
|
||||
222,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_110_138","Aye, as much as I champion learning through doing, there are some things that need to be taught if the troops are to handle the tougher deployments.
|
||||
218,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_131","In any case, a small success like this will improve the unit's cohesion and help sharpen their individual skills."
|
||||
219,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_132","(★未使用/削除予定★)"
|
||||
220,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_133","(★未使用/削除予定★)"
|
||||
221,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_110_136","Now let's talk training. Specialized instruction will improve the abilities of individual recruits, but its main purpose is to encourage the growth of the squadron as a whole."
|
||||
222,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_110_137","When you decide that the squadron's skills could use some sharpening, check the regimen board for a list of available training courses."
|
||||
223,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_110_138","Aye, as much as I champion learning through doing, there are some things that need to be taught if the troops are to handle the tougher deployments.
|
||||
“The more ye bleed durin' trainin' the less ye'll bleed on the field!” as my old drill sergeant used to say..."
|
||||
223,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_110_139","If we want this squadron to be the most elite unit in the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> then we'd best not neglect their military education!"
|
||||
224,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_150","Our squadron has been improving by leaps and bounds, but I think it's time for the recruits to try their hands at a more challenging deployment. It's the only way they'll learn to push past their limits."
|
||||
225,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_160","Congratulations, Commander! Thanks to your canny leadership, our squadron has proved itself yet again. The higher ups will be throwing some meatier assignments our way now, just you wait and see!"
|
||||
226,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_170","Are you keeping an eye on squadron chemistry, Commander? It's surprising how much better the recruits perform when teamed with members that complement or challenge them."
|
||||
227,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_171","Relationships within a squadron can shift like the winds, though, so pray take that into consideration before ordering a deployment."
|
||||
228,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_180","I can hardly recognize those green recruits we started with, Commander. In fact, I've heard rumors making the rounds in <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> that our squadron is on the short list for the next big assignment..."
|
||||
229,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_190","A close call by all accounts, but the squadron has returned safely from its deployment! Not everyone comes back from a mission like that, and the accolades have been flooding in from our sister companies. You should be proud, Commander!"
|
||||
230,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_195","...Ah, and before I forget: there was one other matter to which we must attend."
|
||||
231,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_196","We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> regarding your performance. If you'll permit me..."
|
||||
232,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_197","<Emphasis>For outstanding efforts in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is hereby promoted to <If(GreaterThan(PlayerParameter(52),0))>first storm lieutenant<Else/></If><If(GreaterThan(PlayerParameter(53),0))>first serpent lieutenant<Else/></If><If(GreaterThan(PlayerParameter(54),0))>first flame lieutenant<Else/></If>. Effective immediately.</Emphasis>"
|
||||
233,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_198","A letter of promotion! Congratulations, Commander! And very well deserved, I must say!"
|
||||
234,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_330","We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If>. If you'll permit me..."
|
||||
235,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_331","<Emphasis>For ongoing excellence in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>'s squadron is hereby granted authorization to undertake command missions. Effective immediately.</Emphasis>"
|
||||
236,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_332","Well, an expansion of our sphere of activity! This is proof positive of the company's faith in us, Commander."
|
||||
237,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_333","Conversely, it also means that expectations run higher. Let us set about our task with renewed vigor and continue on our exemplary course!"
|
||||
238,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_210","The squadron has returned from their deployment. Pray look over the report, Commander."
|
||||
239,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_220","...Ah, and before I forget: there was one other matter to which we must attend."
|
||||
240,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_221","We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> regarding your performance. If you'll permit me..."
|
||||
241,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_222","<Emphasis>For outstanding efforts in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is hereby promoted to <If(GreaterThan(PlayerParameter(52),0))>first storm lieutenant<Else/></If><If(GreaterThan(PlayerParameter(53),0))>first serpent lieutenant<Else/></If><If(GreaterThan(PlayerParameter(54),0))>first flame lieutenant<Else/></If>. Effective immediately.</Emphasis>"
|
||||
242,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_223","A letter of promotion! Congratulations, Commander! And very well deserved, I must say!"
|
||||
243,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_230","Greetings, Commander. The squadron is eager to receive your next orders!"
|
||||
244,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_240","Greetings, Commander. The squadron is performing well, but let's keep up the pace! How shall we proceed? Mission deployment or training?"
|
||||
245,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_250","We have three eager recruits, but we need to enlist at least one more member before we can call ourselves a squadron. Let's get this barracks filled, Commander!"
|
||||
246,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_251","Your own deeds as an adventurer should serve to attract new recruits─all you need to do is choose from the hopefuls who submit their enlistment papers."
|
||||
247,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_260","Have you given any thought to training? Specialized instruction will improve the abilities of individual recruits, but its main purpose is to encourage the growth of the squadron as a whole."
|
||||
248,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_261","When you decide that the squadron's skills could use some sharpening, check the regimen board for a list of available training courses."
|
||||
249,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_262","Aye, as much as I champion learning through doing, there are some things that need to be taught if the troops are to handle the tougher deployments.
|
||||
224,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_110_139","If we want this squadron to be the most elite unit in the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> then we'd best not neglect their military education!"
|
||||
225,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_150","Our squadron has been improving by leaps and bounds, but I think it's time for the recruits to try their hands at a more challenging deployment. It's the only way they'll learn to push past their limits."
|
||||
226,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_160","Congratulations, Commander! Thanks to your canny leadership, our squadron has proved itself yet again. The higher ups will be throwing some meatier assignments our way now, just you wait and see!"
|
||||
227,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_170","Are you keeping an eye on squadron chemistry, Commander? It's surprising how much better the recruits perform when teamed with members that complement or challenge them."
|
||||
228,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_171","Relationships within a squadron can shift like the winds, though, so pray take that into consideration before ordering a deployment."
|
||||
229,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_180","I can hardly recognize those green recruits we started with, Commander. In fact, I've heard rumors making the rounds in <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> that our squadron is on the short list for the next big assignment..."
|
||||
230,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_190","A close call by all accounts, but the squadron has returned safely from its deployment! Not everyone comes back from a mission like that, and the accolades have been flooding in from our sister companies. You should be proud, Commander!"
|
||||
231,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_195","...Ah, and before I forget: there was one other matter to which we must attend."
|
||||
232,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_196","We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> regarding your performance. If you'll permit me..."
|
||||
233,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_197","<Emphasis>For outstanding efforts in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is hereby promoted to <If(GreaterThan(PlayerParameter(52),0))>first storm lieutenant<Else/></If><If(GreaterThan(PlayerParameter(53),0))>first serpent lieutenant<Else/></If><If(GreaterThan(PlayerParameter(54),0))>first flame lieutenant<Else/></If>. Effective immediately.</Emphasis>"
|
||||
234,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_198","A letter of promotion! Congratulations, Commander! And very well deserved, I must say!"
|
||||
235,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_330","We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If>. If you'll permit me..."
|
||||
236,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_331","<Emphasis>For ongoing excellence in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>'s squadron is hereby granted authorization to undertake command missions. Effective immediately.</Emphasis>"
|
||||
237,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_332","Well, an expansion of our sphere of activity! This is proof positive of the company's faith in us, Commander."
|
||||
238,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_333","Conversely, it also means that expectations run higher. Let us set about our task with renewed vigor and continue on our exemplary course!"
|
||||
239,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_210","The squadron has returned from their deployment. Pray look over the report, Commander."
|
||||
240,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_220","...Ah, and before I forget: there was one other matter to which we must attend."
|
||||
241,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_221","We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> regarding your performance. If you'll permit me..."
|
||||
242,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_222","<Emphasis>For outstanding efforts in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is hereby promoted to <If(GreaterThan(PlayerParameter(52),0))>first storm lieutenant<Else/></If><If(GreaterThan(PlayerParameter(53),0))>first serpent lieutenant<Else/></If><If(GreaterThan(PlayerParameter(54),0))>first flame lieutenant<Else/></If>. Effective immediately.</Emphasis>"
|
||||
243,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_223","A letter of promotion! Congratulations, Commander! And very well deserved, I must say!"
|
||||
244,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_230","Greetings, Commander. The squadron is eager to receive your next orders!"
|
||||
245,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_240","Greetings, Commander. The squadron is performing well, but let's keep up the pace! How shall we proceed? Mission deployment or training?"
|
||||
246,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_250","We have three eager recruits, but we need to enlist at least one more member before we can call ourselves a squadron. Let's get this barracks filled, Commander!"
|
||||
247,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_251","Your own deeds as an adventurer should serve to attract new recruits─all you need to do is choose from the hopefuls who submit their enlistment papers."
|
||||
248,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_260","Have you given any thought to training? Specialized instruction will improve the abilities of individual recruits, but its main purpose is to encourage the growth of the squadron as a whole."
|
||||
249,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_261","When you decide that the squadron's skills could use some sharpening, check the regimen board for a list of available training courses."
|
||||
250,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_262","Aye, as much as I champion learning through doing, there are some things that need to be taught if the troops are to handle the tougher deployments.
|
||||
“The more ye bleed durin' trainin' the less ye'll bleed on the field!” as my old drill sergeant used to say..."
|
||||
250,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_263","If we want this squadron to be the most elite unit in the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> then we'd best not neglect their military education!"
|
||||
251,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_320","Commander. Our squadron appears to be gaining a solid reputation within the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Flames<Else/></If>."
|
||||
252,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_321","Expectations are high, and I think it's time we deployed the troops on a mission that truly tests the limits of their capabilities."
|
||||
253,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_100","Welcome to the squadron barracks, Commander! I've been fully debriefed on this new initiative, and stand ready to answer any questions you might have."
|
||||
254,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_136","First and foremost, however, we'll need to increase the number of squadron members. We have three recruits at present, but our squadron won't be ready to deploy until we have at least four."
|
||||
255,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_137","Your own deeds as an adventurer should serve to attract new recruits. All you need to do is choose from the hopefuls who submit their enlistment papers."
|
||||
256,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_210_110","(★未使用/削除予定★)"
|
||||
257,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_210_111","(★未使用/削除予定★)"
|
||||
258,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_101","(★未使用/削除予定★)"
|
||||
259,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_110","Ah, our fledgling squadron's first deployment!"
|
||||
260,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_111","Now, ordinarily I would offer you a list of pre-approved duties to choose from, but I've taken the liberty of arranging a simple mission to ease the recruits into their roles."
|
||||
261,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_112","All you need to do is confirm the squadron members and give the signal to deploy."
|
||||
262,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_120","The order has been given, Commander: the squadron is mission-bound.
|
||||
251,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_263","If we want this squadron to be the most elite unit in the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> then we'd best not neglect their military education!"
|
||||
252,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_320","Commander. Our squadron appears to be gaining a solid reputation within the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Flames<Else/></If>."
|
||||
253,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_321","Expectations are high, and I think it's time we deployed the troops on a mission that truly tests the limits of their capabilities."
|
||||
254,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_100","Welcome to the squadron barracks, Commander! I've been fully debriefed on this new initiative, and stand ready to answer any questions you might have."
|
||||
255,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_136","First and foremost, however, we'll need to increase the number of squadron members. We have three recruits at present, but our squadron won't be ready to deploy until we have at least four."
|
||||
256,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_137","Your own deeds as an adventurer should serve to attract new recruits. All you need to do is choose from the hopefuls who submit their enlistment papers."
|
||||
257,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_210_110","(★未使用/削除予定★)"
|
||||
258,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_210_111","(★未使用/削除予定★)"
|
||||
259,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_101","(★未使用/削除予定★)"
|
||||
260,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_110","Ah, our fledgling squadron's first deployment!"
|
||||
261,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_111","Now, ordinarily I would offer you a list of pre-approved duties to choose from, but I've taken the liberty of arranging a simple mission to ease the recruits into their roles."
|
||||
262,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_112","All you need to do is confirm the squadron members and give the signal to deploy."
|
||||
263,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_120","The order has been given, Commander: the squadron is mission-bound.
|
||||
...Ah, I should also mention that each deployment is funded by company seals."
|
||||
263,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_121","I've paid what's owed this time around, but the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> requires that their soldiers receive fair compensation. For future deployments, you'll need to pay the recruits yourself, Commander."
|
||||
264,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_122","And now we wait. Once the squadron has returned from their mission, speak to me and I'll provide you with a full report."
|
||||
265,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_124","(★未使用/削除予定★)"
|
||||
266,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_125","(★未使用/削除予定★)"
|
||||
267,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_130","Let's see here...
|
||||
264,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_121","I've paid what's owed this time around, but the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> requires that their soldiers receive fair compensation. For future deployments, you'll need to pay the recruits yourself, Commander."
|
||||
265,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_122","And now we wait. Once the squadron has returned from their mission, speak to me and I'll provide you with a full report."
|
||||
266,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_124","(★未使用/削除予定★)"
|
||||
267,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_125","(★未使用/削除予定★)"
|
||||
268,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_130","Let's see here...
|
||||
Aye, the recruits appear to have carried out their task in a sufficiently competent manner. You'd be surprised at how many privates manage to lose their way on a simple patrol route..."
|
||||
268,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_131","In any case, a small success like this will improve the unit's cohesion and help sharpen their individual skills."
|
||||
269,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_132","(★未使用/削除予定★)"
|
||||
270,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_133","(★未使用/削除予定★)"
|
||||
271,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_210_136","Now let's talk training. Specialized instruction will improve the abilities of individual recruits, but its main purpose is to encourage the growth of the squadron as a whole."
|
||||
272,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_210_137","When you decide that the squadron's skills could use some sharpening, check the regimen board for a list of available training courses."
|
||||
273,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_210_138","Aye, as much as I champion learning through doing, there are some things that need to be taught if the troops are to handle the tougher deployments.
|
||||
269,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_131","In any case, a small success like this will improve the unit's cohesion and help sharpen their individual skills."
|
||||
270,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_132","(★未使用/削除予定★)"
|
||||
271,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_133","(★未使用/削除予定★)"
|
||||
272,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_210_136","Now let's talk training. Specialized instruction will improve the abilities of individual recruits, but its main purpose is to encourage the growth of the squadron as a whole."
|
||||
273,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_210_137","When you decide that the squadron's skills could use some sharpening, check the regimen board for a list of available training courses."
|
||||
274,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_210_138","Aye, as much as I champion learning through doing, there are some things that need to be taught if the troops are to handle the tougher deployments.
|
||||
“The more ye bleed durin' trainin' the less ye'll bleed on the field!” as my old drill sergeant used to say..."
|
||||
274,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_210_139","If we want this squadron to be the most elite unit in the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> then we'd best not neglect their military education!"
|
||||
275,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_150","Our squadron has been improving by leaps and bounds, but I think it's time for the recruits to try their hands at a more challenging deployment. It's the only way they'll learn to push past their limits."
|
||||
276,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_160","Congratulations, Commander! Thanks to your canny leadership, our squadron has proved itself yet again. The higher ups will be throwing some meatier assignments our way now, just you wait and see!"
|
||||
277,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_170","Are you keeping an eye on squadron chemistry, Commander? It's surprising how much better the recruits perform when teamed with members that complement or challenge them."
|
||||
278,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_171","Relationships within a squadron can shift like the winds, though, so pray take that into consideration before ordering a deployment."
|
||||
279,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_180","I can hardly recognize those green recruits we started with, Commander. In fact, I've heard rumors making the rounds in <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> that our squadron is on the short list for the next big assignment..."
|
||||
280,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_190","A close call by all accounts, but the squadron has returned safely from its deployment! Not everyone comes back from a mission like that, and the accolades have been flooding in from our sister companies. You should be proud, Commander!"
|
||||
281,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_195","...Ah, and before I forget: there was one other matter to which we must attend."
|
||||
282,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_196","We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> regarding your performance. If you'll permit me..."
|
||||
283,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_197","<Emphasis>For outstanding efforts in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is hereby promoted to <If(GreaterThan(PlayerParameter(52),0))>first storm lieutenant<Else/></If><If(GreaterThan(PlayerParameter(53),0))>first serpent lieutenant<Else/></If><If(GreaterThan(PlayerParameter(54),0))>first flame lieutenant<Else/></If>. Effective immediately.</Emphasis>"
|
||||
284,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_198","A letter of promotion! Congratulations, Commander! And very well deserved, I must say!"
|
||||
285,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_330","We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> regarding your performance. If you'll permit me..."
|
||||
286,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_331","<Emphasis>For ongoing excellence in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>'s squadron is hereby granted authorization to undertake command missions. Effective immediately.</Emphasis>"
|
||||
287,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_332","Well, an expansion of our sphere of activity! This is proof positive of the company's faith in us, Commander."
|
||||
288,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_333","Conversely, it also means that expectations run higher. Let us set about our task with renewed vigor and continue on our exemplary course!"
|
||||
289,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_210","The squadron has returned from their deployment. Pray look over the report, Commander."
|
||||
290,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_220","...Ah, and before I forget: there was one other matter to which we must attend."
|
||||
291,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_221","We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> regarding your performance. If you'll permit me..."
|
||||
292,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_222","<Emphasis>For outstanding efforts in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is hereby promoted to <If(GreaterThan(PlayerParameter(52),0))>first storm lieutenant<Else/></If><If(GreaterThan(PlayerParameter(53),0))>first serpent lieutenant<Else/></If><If(GreaterThan(PlayerParameter(54),0))>first flame lieutenant<Else/></If>. Effective immediately.</Emphasis>"
|
||||
293,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_223","A letter of promotion! Congratulations, Commander! And very well deserved, I must say!"
|
||||
294,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_230","Greetings, Commander. The squadron is eager to receive your next orders!"
|
||||
295,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_240","Greetings, Commander. The squadron is performing well, but let's keep up the pace! How shall we proceed? Mission deployment or training?"
|
||||
296,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_250","We have three eager recruits, but we need to enlist at least one more member before we can call ourselves a squadron. Let's get this barracks filled, Commander!"
|
||||
297,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_251","Your own deeds as an adventurer should serve to attract new recruits─all you need to do is choose from the hopefuls who submit their enlistment papers."
|
||||
298,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_260","Have you given any thought to training? Specialized instruction will improve the abilities of individual recruits, but its main purpose is to encourage the growth of the squadron as a whole."
|
||||
299,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_261","When you decide that the squadron's skills could use some sharpening, check the regimen board for a list of available training courses."
|
||||
300,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_262","Aye, as much as I champion learning through doing, there are some things that need to be taught if the troops are to handle the tougher deployments.
|
||||
275,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_210_139","If we want this squadron to be the most elite unit in the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> then we'd best not neglect their military education!"
|
||||
276,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_150","Our squadron has been improving by leaps and bounds, but I think it's time for the recruits to try their hands at a more challenging deployment. It's the only way they'll learn to push past their limits."
|
||||
277,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_160","Congratulations, Commander! Thanks to your canny leadership, our squadron has proved itself yet again. The higher ups will be throwing some meatier assignments our way now, just you wait and see!"
|
||||
278,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_170","Are you keeping an eye on squadron chemistry, Commander? It's surprising how much better the recruits perform when teamed with members that complement or challenge them."
|
||||
279,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_171","Relationships within a squadron can shift like the winds, though, so pray take that into consideration before ordering a deployment."
|
||||
280,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_180","I can hardly recognize those green recruits we started with, Commander. In fact, I've heard rumors making the rounds in <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> that our squadron is on the short list for the next big assignment..."
|
||||
281,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_190","A close call by all accounts, but the squadron has returned safely from its deployment! Not everyone comes back from a mission like that, and the accolades have been flooding in from our sister companies. You should be proud, Commander!"
|
||||
282,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_195","...Ah, and before I forget: there was one other matter to which we must attend."
|
||||
283,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_196","We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> regarding your performance. If you'll permit me..."
|
||||
284,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_197","<Emphasis>For outstanding efforts in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is hereby promoted to <If(GreaterThan(PlayerParameter(52),0))>first storm lieutenant<Else/></If><If(GreaterThan(PlayerParameter(53),0))>first serpent lieutenant<Else/></If><If(GreaterThan(PlayerParameter(54),0))>first flame lieutenant<Else/></If>. Effective immediately.</Emphasis>"
|
||||
285,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_198","A letter of promotion! Congratulations, Commander! And very well deserved, I must say!"
|
||||
286,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_330","We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> regarding your performance. If you'll permit me..."
|
||||
287,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_331","<Emphasis>For ongoing excellence in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>'s squadron is hereby granted authorization to undertake command missions. Effective immediately.</Emphasis>"
|
||||
288,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_332","Well, an expansion of our sphere of activity! This is proof positive of the company's faith in us, Commander."
|
||||
289,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_333","Conversely, it also means that expectations run higher. Let us set about our task with renewed vigor and continue on our exemplary course!"
|
||||
290,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_210","The squadron has returned from their deployment. Pray look over the report, Commander."
|
||||
291,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_220","...Ah, and before I forget: there was one other matter to which we must attend."
|
||||
292,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_221","We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> regarding your performance. If you'll permit me..."
|
||||
293,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_222","<Emphasis>For outstanding efforts in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is hereby promoted to <If(GreaterThan(PlayerParameter(52),0))>first storm lieutenant<Else/></If><If(GreaterThan(PlayerParameter(53),0))>first serpent lieutenant<Else/></If><If(GreaterThan(PlayerParameter(54),0))>first flame lieutenant<Else/></If>. Effective immediately.</Emphasis>"
|
||||
294,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_223","A letter of promotion! Congratulations, Commander! And very well deserved, I must say!"
|
||||
295,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_230","Greetings, Commander. The squadron is eager to receive your next orders!"
|
||||
296,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_240","Greetings, Commander. The squadron is performing well, but let's keep up the pace! How shall we proceed? Mission deployment or training?"
|
||||
297,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_250","We have three eager recruits, but we need to enlist at least one more member before we can call ourselves a squadron. Let's get this barracks filled, Commander!"
|
||||
298,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_251","Your own deeds as an adventurer should serve to attract new recruits─all you need to do is choose from the hopefuls who submit their enlistment papers."
|
||||
299,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_260","Have you given any thought to training? Specialized instruction will improve the abilities of individual recruits, but its main purpose is to encourage the growth of the squadron as a whole."
|
||||
300,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_261","When you decide that the squadron's skills could use some sharpening, check the regimen board for a list of available training courses."
|
||||
301,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_262","Aye, as much as I champion learning through doing, there are some things that need to be taught if the troops are to handle the tougher deployments.
|
||||
“The more ye bleed durin' trainin' the less ye'll bleed on the field!” as my old drill sergeant used to say..."
|
||||
301,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_263","If we want this squadron to be the most elite unit in the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> then we'd best not neglect their military education!"
|
||||
302,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_320","Commander. Our squadron appears to be gaining a solid reputation within the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Flames<Else/></If>."
|
||||
303,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_321","Expectations are high, and I think it's time we deployed the troops on a mission that truly tests the limits of their capabilities."
|
||||
304,"TEXT_COMARMGCARMYOFFICER_00342_006_001_LIM","(★未使用/削除予定★)"
|
||||
305,"TEXT_COMARMGCARMYOFFICER_00342_006_001_GRD","(★未使用/削除予定★)"
|
||||
306,"TEXT_COMARMGCARMYOFFICER_00342_006_001_ULD","(★未使用/削除予定★)"
|
||||
302,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_263","If we want this squadron to be the most elite unit in the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> then we'd best not neglect their military education!"
|
||||
303,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_320","Commander. Our squadron appears to be gaining a solid reputation within the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Flames<Else/></If>."
|
||||
304,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_321","Expectations are high, and I think it's time we deployed the troops on a mission that truly tests the limits of their capabilities."
|
||||
305,"TEXT_COMARMGCARMYOFFICER_00342_006_001_LIM","(★未使用/削除予定★)"
|
||||
306,"TEXT_COMARMGCARMYOFFICER_00342_006_001_GRD","(★未使用/削除予定★)"
|
||||
307,"TEXT_COMARMGCARMYOFFICER_00342_006_001_ULD","(★未使用/削除予定★)"
|
||||
308,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_400","Commander, the Adder's Nest has sent a new mission our way. I've read the briefing, and it's a tough one. But if we can pull it off... Well, let's just say I think we'll be in for a commendation."
|
||||
309,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_401","By successfully completing command missions at five different locations, you have gained access to a special “flagged mission.”"
|
||||
310,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_402","Due to the exceedingly high difficulty of this mission, however, it is advised that you first improve your squadron members' individual attributes as much as possible before attempting a deployment."
|
||||
311,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_410","Congratulations, Commander! I knew our squadron was up to the task, but there's nothing quite so satisfying as seeing “Mission Successful” at the top of a report."
|
||||
312,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_411","Seems we have a visitor...
|
||||
Come in!"
|
||||
313,"TEXT_COMARMGCARMYOFFICER_00342_SWETHRYKBROOKSTONE_000_412","(-???-)I trust I've found the barracks of Lieutenant <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> and <If(PlayerParameter(4))>her<Else/>his</If> squadron?"
|
||||
314,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_413","Serpent Marshal Brookstone! To what do we owe this honor?"
|
||||
315,"TEXT_COMARMGCARMYOFFICER_00342_SWETHRYKBROOKSTONE_000_414","I heard word the lieutenant had just returned from <If(PlayerParameter(4))>her<Else/>his</If> mission, and I wished to speak with our decorated hero in person."
|
||||
316,"TEXT_COMARMGCARMYOFFICER_00342_SWETHRYKBROOKSTONE_000_415","These are trying times, as you well know, but the valor shown by you and your troops is a source of inspiration for the entire company."
|
||||
317,"TEXT_COMARMGCARMYOFFICER_00342_SWETHRYKBROOKSTONE_000_416","Taking your exemplary service into consideration, we've decided that a moment of recognition is long overdue. Ahem."
|
||||
318,"TEXT_COMARMGCARMYOFFICER_00342_SWETHRYKBROOKSTONE_000_417","<Emphasis>For outstanding efforts in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is hereby promoted to <If(GreaterThan(PlayerParameter(52),0))>storm captain<Else/></If><If(GreaterThan(PlayerParameter(53),0))>serpent captain<Else/></If><If(GreaterThan(PlayerParameter(54),0))>flame captain<Else/></If>. May your deeds be guided by the will of the elementals.</Emphasis>"
|
||||
319,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_418","What did I tell you! I knew a promotion was in the offing. And what an honor that our squadron's success merited a personal visit from the serpent marshal himself!"
|
||||
320,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_419","Congratulations again, Commander. You've proven once again that with the right leadership, this squadron is capable of anything!"
|
||||
321,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_400","Commander, the Maelstrom higher-ups have sent a new mission our way. I've read the briefing, and it's a tough one. But if we can pull it off... Well, let's just say I think we'll be in for a commendation."
|
||||
322,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_410","Congratulations, Commander! I knew our squadron was up to the task, but there's nothing quite so satisfying as seeing “Mission Successful” at the top of a report."
|
||||
323,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_411","Seems we have a visitor...
|
||||
Come in!"
|
||||
324,"TEXT_COMARMGCARMYOFFICER_00342_EYNZAHRSLAFYRSYN_100_412","(-???-)Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I hope I'm not interrupting anything important."
|
||||
325,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_413","Storm Marshal Slafyrsyn! To what do we owe this honor?"
|
||||
326,"TEXT_COMARMGCARMYOFFICER_00342_EYNZAHRSLAFYRSYN_100_414","I'd heard the lieutenant here had returned from <If(PlayerParameter(4))>her<Else/>his</If> mission, and I wished to speak with <If(PlayerParameter(4))>her<Else/>him</If> in person."
|
||||
327,"TEXT_COMARMGCARMYOFFICER_00342_EYNZAHRSLAFYRSYN_100_415","As you well know, there is much to trouble a soldier's heart in these trying times. Yet the valor shown by you and your troops is a constant source of inspiration for many in the Maelstrom."
|
||||
328,"TEXT_COMARMGCARMYOFFICER_00342_EYNZAHRSLAFYRSYN_100_416","And after speaking with my colleagues, we've decided that a little recognition for your efforts is long overdue. A moment, if you will..."
|
||||
329,"TEXT_COMARMGCARMYOFFICER_00342_EYNZAHRSLAFYRSYN_100_417","<Emphasis>For outstanding efforts in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is hereby promoted to <If(GreaterThan(PlayerParameter(52),0))>storm captain<Else/></If><If(GreaterThan(PlayerParameter(53),0))>serpent captain<Else/></If><If(GreaterThan(PlayerParameter(54),0))>flame captain<Else/></If>. May your deeds see the Maelstrom through the rough seas ahead.</Emphasis>"
|
||||
330,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_418","What did I tell you! I knew a promotion was in the offing. And what an honor that our squadron's success merited a personal visit from the storm marshal himself!"
|
||||
331,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_419","Congratulations again, Commander. You've proven once again that with the right leadership, this squadron is capable of anything!"
|
||||
332,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_400","Commander, the Hall of Flames has sent a new mission our way. I've read the briefing, and it's a tough one. But if we can pull it off... Well, let's just say I think we'll be in for a commendation."
|
||||
333,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_410","Congratulations, Commander! I knew our squadron was up to the task, but there's nothing quite so satisfying as seeing “Mission Successful” at the top of a report."
|
||||
334,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_411","Seems we have a visitor...
|
||||
Come in!"
|
||||
335,"TEXT_COMARMGCARMYOFFICER_00342_STILLRIVER_200_412","(-???-)Lieutenant <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>? Good, I thought I'd wandered into the wrong barracks for a moment there."
|
||||
336,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_413","Flame Marshal River! To what do we owe this honor?"
|
||||
337,"TEXT_COMARMGCARMYOFFICER_00342_STILLRIVER_200_414","I'd heard the lieutenant here had returned from <If(PlayerParameter(4))>her<Else/>his</If> mission, and wanted a word with <If(PlayerParameter(4))>her<Else/>him</If> in person."
|
||||
338,"TEXT_COMARMGCARMYOFFICER_00342_STILLRIVER_200_415","As you well know, the world's seen some tough times and there's more lurkin' up ahead. But you and your squadron, well, you've been the inspiration that many soldiers need to carry on."
|
||||
339,"TEXT_COMARMGCARMYOFFICER_00342_STILLRIVER_200_416","I've gone over it with my peers in the Hall of Flames, and we reckon it's high time you were recognized for your efforts. A little quiet, if you will..."
|
||||
340,"TEXT_COMARMGCARMYOFFICER_00342_STILLRIVER_200_417","<Emphasis>For outstanding efforts in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is hereby promoted to <If(GreaterThan(PlayerParameter(52),0))>storm captain<Else/></If><If(GreaterThan(PlayerParameter(53),0))>serpent captain<Else/></If><If(GreaterThan(PlayerParameter(54),0))>flame captain<Else/></If>. May your fire burn ever bright and steady.</Emphasis>"
|
||||
341,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_418","What did I tell you! I knew a promotion was in the offing. And what an honor that our squadron's success merited a personal visit from the flame marshal himself!"
|
||||
342,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_419","Congratulations again, Commander. You've proven once again that with the right leadership, this squadron is capable of anything!"
|
||||
|
||||
|
@@ -24,7 +24,7 @@ Abort training?"
|
||||
16,"TEXT_COMARMGCARMYTRAINING_00344_PLATOONINSTRUCTOR_000_000","Ready to begin the squadron's training, Commander? I think you'll find the course names are fairly self-explanatory."
|
||||
17,"TEXT_COMARMGCARMYTRAINING_00344_SYSTEM_000_001","Training courses will improve squadron attributes, providing increases to the unit's overall physical, mental, and tactical strength."
|
||||
18,"TEXT_COMARMGCARMYTRAINING_00344_SYSTEM_000_002","The focus on which attribute is improved varies from course to course, so consider the values required for completing the more difficult missions when planning a regimen for your recruits."
|
||||
19,"TEXT_COMARMGCARMYTRAINING_00344_SYSTEM_000_003","Each training course takes 1 hour to complete (Earth time). The time remaining until a course is completed can be viewed by opening the <Color(-34022)>Timers</Color> interface located under <Color(-34022)>Duty</Color> in the main menu."
|
||||
19,"TEXT_COMARMGCARMYTRAINING_00344_SYSTEM_000_003","Each training course takes 1 hour to complete (Earth time). The time remaining until a course is completed can be viewed by opening the <72>F201F4</72><73>F201F5</73>Timers<73>01</73><72>01</72> interface located under <72>F201F4</72><73>F201F5</73>Duty<73>01</73><72>01</72> in the main menu."
|
||||
20,"TEXT_COMARMGCARMYTRAINING_00344_SYSTEM_000_004","Examine the regimen board to begin training courses or check training results."
|
||||
21,"TEXT_COMARMGCARMYTRAINING_00344_PLATOONINSTRUCTOR_000_010","It brings a tear to my eye to see how our little recruits have grown...because now we can push them twice as hard! What's next on the agenda, Commander?"
|
||||
22,"TEXT_COMARMGCARMYTRAINING_00344_SYSTEM_000_011","The total value for squadron attributes has reached its maximum limit. Now that this maximum has been reached, any attempt to raise a certain attribute will result in the reduction of another."
|
||||
|
||||
|
@@ -14,195 +14,197 @@ int32,str,str
|
||||
10,"TEXT_CTSSFSCHARACTER1_00386_TOPMENU_000_001","Make a delivery (<Value>IntegerParameter(2)</Value> remaining)."
|
||||
11,"TEXT_CTSSFSCHARACTER1_00386_TOPMENU_000_002","Learn about custom deliveries."
|
||||
12,"TEXT_CTSSFSCHARACTER1_00386_TOPMENU_000_003","Nothing."
|
||||
13,"TEXT_CTSSFSCHARACTER1_00386_GUIDEMENU_000_000","What would you learn more about?"
|
||||
14,"TEXT_CTSSFSCHARACTER1_00386_GUIDEMENU_001_000","Satisfaction level."
|
||||
15,"TEXT_CTSSFSCHARACTER1_00386_GUIDEMENU_007_000","Delivery requirements and rewards."
|
||||
16,"TEXT_CTSSFSCHARACTER1_00386_GUIDEMENU_002_000","Procuring collectables."
|
||||
17,"TEXT_CTSSFSCHARACTER1_00386_GUIDEMENU_003_000","Acquiring materials."
|
||||
18,"TEXT_CTSSFSCHARACTER1_00386_GUIDEMENU_004_000","Increasing the value of crafted collectables."
|
||||
19,"TEXT_CTSSFSCHARACTER1_00386_GUIDEMENU_005_000","Increasing the value of gathered collectables."
|
||||
20,"TEXT_CTSSFSCHARACTER1_00386_GUIDEMENU_006_000","Increasing the value of fish."
|
||||
21,"TEXT_CTSSFSCHARACTER1_00386_GUIDEMENU_CANCEL","Nothing."
|
||||
22,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_001_000","With each successful delivery, Zhloe will come to trust you more and more, leading her to task you with assignments of greater importance. "
|
||||
23,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_001_001","This will be displayed in the form of a gauge atop the Custom Deliveries list. Fill this gauge to the maximum, and Zhloe's <Color(-34022)>satisfaction level</Color>─as represented by little golden hearts─will increase."
|
||||
24,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_001_002","Upon reaching a new <Color(-34022)>satisfaction level</Color>, you will have the opportunity to learn more about Zhloe and the children in her charge."
|
||||
25,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_007_000","In order to deliver an item, you must be its corresponding class and level 55 or above."
|
||||
26,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_007_001","If you are level 69 or below, you will be awarded experience points instead of yellow scrips."
|
||||
27,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_002_000","Should you find yourself unsure as to how to procure a particular item, subcommands and item descriptions can point you in the right direction."
|
||||
28,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_002_001","For Disciple of the Hand items, choosing the <Color(-34022)>Search for Item by Crafting Method</Color> subcommand with the list selected will bring up the crafting log and the recipe for the item in question."
|
||||
29,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_002_002","Likewise, for Disciple of the Land items, choosing the <Color(-34022)>Search for Item by Gathering Method</Color> subcommand will bring up the gathering log."
|
||||
30,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_002_003","For knowledge on fish and fishing holes, refer to the item descriptions displayed when the list is selected."
|
||||
31,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_002_004","The items sought by Zhloe fall into three categories: crafted items (obtainable by Disciples of the Hand), gathered items (obtainable by Disciples of the Land), and fish. Furthermore, Zhloe deals only in <Color(-34022)>collectables</Color>."
|
||||
32,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_003_000","Materials necessary to craft the collectables Zhloe seeks may be purchased from the material supplier in Idyllshire's Freewalks Roundspot."
|
||||
33,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_000","The collectability of crafted items is directly related to its quality. Spare no effort in ensuring that the items you craft are of the highest possible quality, and you will be rewarded accordingly."
|
||||
34,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_001","Broadly speaking, there are two ways to improve the quality of the items you craft. One is to procure high quality materials, and the other is to make skillful use of actions."
|
||||
35,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_002","The <Color(-34022)>Inner Quiet</Color> action will serve you particularly well in synthesizing items of the utmost quality."
|
||||
36,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_003","Begin by executing <Color(-34022)>Inner Quiet</Color>, while taking care that your CP and item durability are sufficient to finish the job."
|
||||
37,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_004","From there, you can employ actions affecting control, then put the final flourish on your masterpiece with <Color(-34022)>Byregot's Brow</Color> or <Color(-34022)>Byregot's Blessing</Color>."
|
||||
38,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_005","There are a host of other actions that can serve to further enhance the quality of items you craft. Once you've mastered the fundamentals, you are encouraged to experiment with varied approaches until you find your preferred crafting approach."
|
||||
39,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_005_000","The collectability of gathered items directly corresponds to their rarity. You can procure items of greater rarity by using <Color(-34022)>Collect</Color> prior to gathering."
|
||||
40,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_005_001","Another effective technique is to use <Color(-34022)>Discerning Eye</Color> followed by <Color(-34022)>Methodical Appraisal</Color>. Try executing this combination three times, while taking care not to inflict too much <Color(-34022)>wear</Color> on the item."
|
||||
41,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_005_002","<Color(-34022)>Utmost Caution</Color> will also serve you well in gathering items of greater rarity. At times when you seek quantity over quality, <Color(-34022)>Impulsive Appraisal</Color> and <Color(-34022)>Single Mind</Color> may prove useful."
|
||||
42,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_005_003","Should you still find the rarity of your gathered items lacking despite your best efforts, you are encouraged to outfit yourself with new gear to increase your <Color(-34022)>perception</Color> and <Color(-34022)>GP</Color>."
|
||||
43,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_006_000","The collectability value of fish follows a simple rule─the bigger, the better."
|
||||
44,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_006_001","Upon arriving at the fishing hole where your desired quarry resides, use the <Color(-34022)>Collect</Color> action, then begin fishing."
|
||||
45,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_006_002","From there, using <Color(-34022)>Patience II</Color> followed by effective hooking actions will increase your chances of reeling in a big one."
|
||||
46,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_006_003","Should you still find yourself catching only small fry, try outfitting yourself with better equipment to raise your <Color(-34022)>perception</Color>."
|
||||
47,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_000","The items sought by Zhloe fall into three categories: crafted items (obtainable by Disciples of the Hand), gathered items (obtainable by Disciples of the Land), and fish. Furthermore, Zhloe deals only in <Color(-34022)>collectables</Color>."
|
||||
48,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_008","In order to deliver an item, you must be its corresponding class and level 55 or above."
|
||||
49,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_009","If you are level 69 or below, you will be awarded experience points instead of yellow scrips."
|
||||
50,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_001","Information on how to find individual items may be found in the following manner."
|
||||
51,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_002","For Disciple of the Hand items, choosing the <Color(-34022)>Search for Item by Crafting Method</Color> subcommand with the list selected will bring up the crafting log and the relevant recipes."
|
||||
52,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_003","Materials necessary to craft these items may be purchased from the material supplier in Idyllshire's Freewalks Roundspot."
|
||||
53,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_004","For Disciple of the Land items, choosing the <Color(-34022)>Search for Item by Gathering Method</Color> subcommand will bring up the gathering log and the recipes in question."
|
||||
54,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_005","For information on fish and fishing holes, refer to the item descriptions displayed within the list itself."
|
||||
55,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_006","The higher an item's collectability, the greater the reward you will earn from Zhloe upon successful delivery."
|
||||
56,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_007","To learn more about collectables and how to increase collectability, speak with Zhloe Aliapoh and select <Color(-34022)>Learn about custom deliveries</Color>."
|
||||
57,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_001_000","In making your first successful delivery, you have begun to earn Zhloe's trust."
|
||||
58,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_001_001","With each successful delivery, Zhloe will grow more and more satisfied with your efforts. Fill the gauge completely and Zhloe's <Color(-34022)>satisfaction level</Color> will increase, giving you the opportunity to learn more about your business partner."
|
||||
59,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_001_002","You can make up to six deliveries in a given week. Deliver the items Zhloe needs, and deliver them often to win the trust and praise of your new business partner!"
|
||||
60,"TEXT_CTSSFSCHARACTER1_00386_WEEKLYLIMIT_000_000","You have delivered the weekly maximum of six items to Zhloe. You may begin making deliveries again starting <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||||
61,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_001_000","With Ishgardians taking a greater and greater interest in foreign nations of late, trinkets and treasures from the Near East are in great demand. This is just what they're looking for!"
|
||||
62,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_001_001","The Coerthas highlands are home to all sorts of treasures of cool, austere beauty. The wealthy patrons of Costa del Sol are sure to pay a good price for something this exotic and enticing!"
|
||||
63,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_001_002","Weaponry, alchemical potations, rations...the Admiral needs all the supplies she can get, and this should serve quite nicely!"
|
||||
64,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_001_003","A present for the children? How kind of you! The mere sight of the box is sure to fill their hearts with joy and wonder. Why, I suppose it will have the same effect on me!"
|
||||
65,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_001_004","More supplies for the orphanage? Zhloe can't thank you enough. Anything you can offer for us is truly, deeply appreciated─by me and the children both!"
|
||||
66,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_002_000","This is a form of ancient currency once minted in Radz–at–Han, said to be a remnant of ancient trade routes long since abandoned. It's sure to strike the fancy of any connoisseur of Near Eastern history."
|
||||
67,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_002_001","Ice stalagmites, formed by the dripping of pure cavern waters over long periods of time, are known for their crystal-clear purity. Speaking of which, what's the difference between a stalagmite and a stalactite again? Either way, this is sure to fetch a good price!"
|
||||
68,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_002_002","This moss is an indispensable ingredient in the brewing of dusken draught, which, as we all know, is <Emphasis>itself</Emphasis> indispensable in...actually, I'm not quite sure. What I <Emphasis>am</Emphasis> sure about is that the Maelstrom's supplier is willing to pay a premium for it!"
|
||||
69,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_002_003","If it's one thing the children love, it's playing with these little glass balls! When I was struggling to put food on their plates, sometimes they would try to swallow them─that wasn't good. But I'm certain that's a thing of the past now!"
|
||||
70,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_002_004","With these seven striking colors, the children will be able to paint anything their little heart's desire! Wouldn't it be sweet if one of them decided to paint a portrait of you or me?"
|
||||
71,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_003_000","Isn't this one so beautiful? It's said they were originally bred by the Sharlayans for research purposes, then released into the sea─by accident or design, none can say. I must say, it looks quite tasty as well!"
|
||||
72,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_003_001","So elegant and limpid, you'd think it was fashioned from solid ice. This is sure to fetch a princely sum from Master Gegeruju!"
|
||||
73,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_003_002","Another key ingredient of dusken draught, red coral is said to be in short supply around La Noscea of late. Fortunately for us, there's plenty to be found high in the skies!"
|
||||
74,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_003_003","T'kebbe and her friends love these little beauties. By putting two of them together, look─you can even make a little heart!"
|
||||
75,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_003_004","Fried river shrimp are the children's favorite supper treat! Raw, boiled and buttered...but especially fried! I'm quite partial to them myself─it's all I can do to keep myself from eating their share!"
|
||||
76,"TEXT_CTSSFSCHARACTER1_00386_JUDGEMENT_ZHLOEALIAPOH_000_000","Now, let's take a closer look! Oh, well...this is certainly, um, nice. Yes, I'm sure that someone...somewhere...would take a liking to this. Sometimes, it's the imperfections that give something extra charm. Like how Zhloe's one crooked tooth makes her that much cuter, you know? Just like that!"
|
||||
77,"TEXT_CTSSFSCHARACTER1_00386_JUDGEMENT_ZHLOEALIAPOH_000_001","Now, let's take a closer look... Why, this is lovely! My customers will be overjoyed to see something so beautiful! I can't thank you enough, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
|
||||
78,"TEXT_CTSSFSCHARACTER1_00386_JUDGEMENT_ZHLOEALIAPOH_000_002","Now, let's take a closer look... Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, it's absolutely stunning! So stunning that it's a shame I have to sell it! But I will make the ultimate sacrifice─for the children!"
|
||||
79,"TEXT_CTSSFSCHARACTER1_00386_JUDGEMENT_ZHLOEALIAPOH_000_003","Let's take a look, now... A present for the children? How terribly thoughtful of you! Thanks to you, this will be one of the happiest days of their lives. I'm sure of it!"
|
||||
80,"TEXT_CTSSFSCHARACTER1_00386_JUDGEMENT_ZHLOEALIAPOH_000_004","Let's see what we have here... More supplies for the orphanage? Oh, thank you ever so much, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Zhloe promises she'll put it to good use!"
|
||||
81,"TEXT_CTSSFSCHARACTER1_00386_FULLBAG_000_000","Unable to obtain your reward. Your inventory is full."
|
||||
82,"TEXT_CTSSFSCHARACTER1_00386_FULLBAG_000_001","To collect your reward, make room in your inventory and speak with Zhloe Aliapoh once more."
|
||||
83,"TEXT_CTSSFSCHARACTER1_00386_BEFRANKUP_ZHLOEALIAPOH_000_000","Thanks to you, I've got so many Near Eastern treasures that I barely have space for them all! Fortunately, Zhloe knows some very wealthy individuals who can hardly wait to take them off her hands. Tee hee!"
|
||||
84,"TEXT_CTSSFSCHARACTER1_00386_BEFRANKUP_ZHLOEALIAPOH_001_000","Thanks to your hard work, Zhloe's practically swimming in souvenirs from the highlands! Why, I can just see the smile on Master Gegeruju's face...and the gil flowing freely from his coffers. Tee hee!"
|
||||
85,"TEXT_CTSSFSCHARACTER1_00386_BEFRANKUP_ZHLOEALIAPOH_002_000","Zhloe is ever, ever so grateful to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Thanks to you, the Maelstrom will have enough materiel to wage a thousand wars! I can just hear the sound of the cannons a-firing and hulls a-cracking! Did I mention that I wanted to be a pirate when I was small?"
|
||||
86,"TEXT_CTSSFSCHARACTER1_00386_BEFRANKUP_ZHLOEALIAPOH_003_000","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, how can Zhloe ever thank you? So many gifts, and every last one of them straight from the heart! The children will know joy and happiness beyond their wildest dreams!"
|
||||
87,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_000","I'm happy to say that your Near Eastern treasures have found no end of fans among the Ishgardian aristocracy!"
|
||||
88,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_001","Why, with only the funds that have poured in thus far, I can safely say that Menphina's Arms will stay welcomingly wide open for...well, at least the next couple of days or so!"
|
||||
89,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_002","But is Zhloe going to rest on her laurels? Perish the thought! Not when there are countless children still yearning for warmth and love! I can count on you...can't I, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
|
||||
90,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_003","Oh, thank you! This calls for a celebration! Why, yes, I think I'll treat myself to that last bite of pineapple pudding I've been saving since last week!"
|
||||
91,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_001_004","If anyone deserves it, it's you, Miss Zhloe! You're always working so hard to put food on our plates."
|
||||
92,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_001_005","Hello, <If(PlayerParameter(4))>lady<Else/>mister</If>. Who are you?"
|
||||
93,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_006","This is <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, a famous adventurer. <If(PlayerParameter(4))>She's<Else/>He's</If> the one who's helping Miss Zhloe turn her trading business around!"
|
||||
94,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_001_007","You're an adventurer, <If(PlayerParameter(4))>Miss<Else/>Mister</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? My mummy and daddy are adventurers, too! I wish you could meet them..."
|
||||
95,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_001_008","Mummy and Daddy are the strongest adventurers I've ever seen! They're always keeping the people of Idyllshire safe from nasty monsters...or at least they were."
|
||||
96,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_001_009","The other day, they went off to hunt something called a “leet mark.” They said they'd be home by sundown, but I haven't seen them since. Miss Zhloe says they probably just got lost. Anyway, I was so scared and lonely all by myself...but then I met Miss Zhloe!"
|
||||
97,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_001_010","She's been so nice to me, just like a big sister! Sometimes she forgets to unlock the door, or feed us, but I know that's just because she's busy. Right, Miss Zhloe? I just met you, <If(PlayerParameter(4))>Miss<Else/>Mister</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, but I like you, too!"
|
||||
98,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_001_011","Anyway, I'm going to go now. My best friend promised she'd tell me a story about dragons, and I just <Emphasis>love</Emphasis> dragons! See you later, Miss Zhloe, <If(PlayerParameter(4))>Miss<Else/>Mister</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
|
||||
99,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_012","That's T'kebbe. Just between the two of us, search parties have been scouring the land for any sign of her parents, but...nothing. I know I shouldn't get the poor girl's hopes up, but I simply haven't the heart to tell her the truth. Besides, Menphina may still work a miracle yet..."
|
||||
100,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_013","The day after her parents disappeared, poor little T'kebbe rushed out from her home to the city gates. She waited there day and night, in the beating rain and blustery wind, just so she could greet her dear mother and father with a smile the very moment they returned home."
|
||||
101,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_014","When I found her, she was sniffling and shivering in the cold...and that was when my inspiration struck. I would start an orphanage, right here in Idyllshire, and take in all the poor children like T'kebbe who were crying out for a gentle helping hand."
|
||||
102,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_015","And that's why I must keep to the task! Menphina's Arms must spread wider and wider, that no child need know such pain and loneliness ever again! <rumble> <rumble> Is it supper time yet?"
|
||||
103,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_000","The souvenirs you brought back from Coerthas have been selling like...er, something that sells a whole lot! Master Gegeruju and his friends at Costa del Sol say that just gazing at them is as refreshing as a cool breeze on a hot summer's day!"
|
||||
104,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_001","Why, the gil's been pouring in day and night, left and right! But that's not all! Now that our finances are under control, I can finally buy the books and writing implements I've had my eyes on for so long!"
|
||||
105,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_002","After all, Zhloe can't very well watch over them forever, can she now? I must help them cultivate their minds, that one day they can strike out and earn their keep on their own. Zhloe was never cut out to be more than a humble merchant, but their future is just full of possibilities. I can't let them down!"
|
||||
106,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_003","And to think that not long ago, I was worried that I wouldn't be able to pay next month's rent. Just look at how far we've come! And it's all thanks to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Zhloe thanks you from the very bottom of her heart!"
|
||||
107,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_004","Today, I think I'll treat myself to a fresh bowl of pineapple pudding! Freshly made three days ago, that is─have to make it last, you know. Anyhow, I know you're doing the hard work, but even I deserve that much, wouldn't you say?"
|
||||
108,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_005","Oh, thank you! The last bowl I had was left over from last month's batch, and it was somewhat lacking in the smoothness one generally associates with pudding. Why, I almost thought I'd crack a tooth!"
|
||||
109,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_006","Not that I <Emphasis>actually</Emphasis> cracked one, of course. See for yourself─Zhloe's smile is as cute as ever! That one tooth that's slightly out of place only adds to the charm! At least, that's what Rowena always told me. Don't you think so, too?"
|
||||
110,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_007","Oh, you're really too sweet! I'll let you in on a secret. From leftover pudding to stale flatbread─no matter how hard a piece of food gets, you can always soften it up by soaking it in hot water!"
|
||||
111,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_008","Of course, it doesn't taste as good then, but at least it's easy on the jaw. And we all have to make sacrifices, right? At least, that's what I tell the children when all I have for their supper is day-old porridge."
|
||||
112,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_000","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You'll be happy to know that Zhloe's instincts were right on the mark once more!"
|
||||
113,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_001","My contact in Limsa tells me that the materiel you collected for the Maelstrom was─and I quote─“a bloody godssend.” Those were the Admiral's own words! Can you believe it? Zhloe still can't believe it! Every piece has been sold off, and at prices that have our coffers overflowing like never before!"
|
||||
114,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_002","Now I can finally provide the children with the life they deserve. One square meal a day to accompany their usual porridge! Blankets and bedding free of mold and moth holes! Shoes with...<gasp>...actual soles!"
|
||||
115,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_003","And finally─finally!─Zhloe can treat herself to a fresh bowl of pineapple pudding every other day!"
|
||||
116,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_Q1_000_000","What will you say?"
|
||||
117,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_A1_000_001","Not <Emphasis>every</Emphasis> day?"
|
||||
118,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_A1_000_002","What will you eat the other day?"
|
||||
119,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_010","Perish the thought, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! How could I even <Emphasis>think</Emphasis> of treating myself to such luxuries when there are children starving in the streets as we speak!? Menphina would never forgive me!"
|
||||
120,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_020","Why...nothing, of course. But don't worry! I just close my eyes, savor the smells wafting in from Adkiragh's kitchen, and chomp my teeth together. If I try <Emphasis>really</Emphasis> hard, I can almost convince myself that I'm dining on a full-course meal!"
|
||||
121,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_004_000","<If(PlayerParameter(4))>Miss<Else/>Mister</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Miss Zhloe! Thank you so, so, <Emphasis>so</Emphasis> much for the presents! This is my best nameday since the time Mummy and Daddy got me a wind-up moogle!"
|
||||
122,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_004_001","My best friend was so happy, too! She said it's the second happiest day of her life, after the day she saw a real, live dragon! Did I tell you how much I love dragons?"
|
||||
123,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_002","You certainly did, T'kebbe! And guess what? Zhloe loves dragons, too! But I'm glad your nameday was a happy one. Just wait and see what I have planned for you next year!"
|
||||
124,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_KHLOEALIAPOH_004_003","Hi Zhloe! I just came to say hi─which I guess I just did! Are you working hard? Khloe's working hard, too! "
|
||||
125,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_KHLOEALIAPOH_004_004","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! What are you─wait, I know! You're working with Zhloe! Zhloe told me she had a new partner, but I didn't know it was you! Until now, I mean!"
|
||||
126,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_KHLOEALIAPOH_004_005","Who's this nice-looking <If(PlayerParameter(4))>woman<Else/>man</If>? Is <If(PlayerParameter(4))>she<Else/>he</If> the one helping you with your business? Khloe wishes she had an adventurer helping her, too!"
|
||||
127,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_006","<If(PlayerParameter(4))>She<Else/>He</If> sure is! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> here has been a godssend─ever since <If(PlayerParameter(4))>she<Else/>he</If> showed up, the gil's been flowing in virtually nonstop!"
|
||||
128,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_KHLOEALIAPOH_004_007","That's wonderful, Zhloe! Oh, oh...! Khloe almost forgot! T'kebbe, guess what? Khloe has a new story for you! I think it might be my best ever! You want to hear it, don't you?"
|
||||
129,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_004_008","Yay! I sure do! Does it have dragons in it? Please say it does!"
|
||||
130,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_004_009","Anyway, we'll be going now. See you around, <If(PlayerParameter(4))>Miss<Else/>Mister</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! And I know you're really, really busy, Miss Zhloe...but please try not to forget our supper tonight, okay?"
|
||||
131,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_020","So <Emphasis>you're</Emphasis> one of the adventurers who's been sharing your tales with my little sister. No wonder her stories have been so exciting of late!"
|
||||
132,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_030","That was my little sister, Khloe. She just loves telling stories!"
|
||||
133,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_050","She's still just a child, but no matter how hard things get, that smile never leaves her face. Even though I know she's lonely, what with her sister always working."
|
||||
134,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_051","Now that we're turning a profit and Menphina's Arms is going strong, I can finally spend more time with her. I'm sure she can't wait to tell me her latest stories, and I can't wait to hear them!"
|
||||
135,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_052","But that doesn't mean Zhloe's closing up shop─not for a second! We may be better off than ever before, but there's always more to be done─for the children, of course. You'll still lend me a helping hand from time to time, won't you?"
|
||||
136,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_053","Oh, thank you ever so much, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Wherever would Zhloe be if it weren't for you? Probably out on the streets, shivering, with nary a bowl of pineapple pudding to be had! Mmm, pineapples..."
|
||||
137,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_100","Thanks to you, we're doing better than we were─at least Zhloe's paying the rent, now!─but I'm afraid to say Menphina's Arms is still a long way from achieving true financial stability."
|
||||
138,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_101","So Zhloe got to thinking: perhaps we've been doing ourselves a disservice by limiting our dealings to the Ishgardian nobility─no matter how wealthy and generous they might be."
|
||||
139,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_102","That's why Zhloe's decided to look the realm over, and look <Emphasis>big</Emphasis>! I'm talking about consortiums, cooperatives, and...conspiracies? Commiserations? That doesn't sound right... Anyway! What I'm trying to say is, I've found a promising new client: Master Gegeruju of Gegeruju Shipping!"
|
||||
140,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_103","Have you been to his resort at Costa del Sol, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? They say the sun shines bright on waters clear, every day of every year! Tee hee! That rhymed, didn't it?"
|
||||
141,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_104","Anyway, I had an idea! What sort of rare trinkets and treasures do you think might tickle the fancy of those who live in a world of endless summer?"
|
||||
142,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_105","If you're thinking “cool and refreshing relics from the bleak, blustery highlands of Coerthas,” then I guess great minds think alike! Yes, this is the perfect opportunity to build upon the foundation we've laid! What do you say, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Are you with me?"
|
||||
143,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_100","Oh, but how far Menphina's Arms has come! From “teetering on the brink of bankruptcy” to “clinging oh-so-desperately to life,” we now find ourselves <Emphasis>this</Emphasis> close to achieving our dream of actual stability! And it's all thanks to you! And me. And our clients, of course. And the children, too! What were we talking about, again?"
|
||||
144,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_101","Oh, that's right! Zhloe's set her sights higher and higher in search of her biggest client yet! You'll never guess who it is!"
|
||||
145,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_102","I'll give you a hint: what begins with a “mmm” sound and rhymes with “aelstrom?” Give up? I'll tell you: the Maelstrom!"
|
||||
146,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_103","A kind regular here at the Hard Place told me that the Admiral's planning to hold a massive war game of sorts. Doesn't that sound fun? And kind of scary. But fun! Anyhow, the word is they're looking for all the equipment they can get their hands on! Cannons, cannonballs...er, more cannons? I have the list around here somewhere..."
|
||||
147,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_104","Anyhow, I'm sure you can see where this is going. If you could procure for me a healthy stock of top-of-the-line naval materiel, I can guarantee you we'll be positively swimming in gil! But hopefully not drowning. Did Zhloe mention that she can't swim?"
|
||||
148,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_105","But where were we? Oh, of course! I've written up a brand new register of items for you to procure. You'll take a look, won't you? Remember, it's not just Zhloe who's counting on you─we must think of the children!"
|
||||
149,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_100","To think Zhloe would live to see the day when Menphina's Arms was finally free of debt! Not that I thought I'd actually <Emphasis>die</Emphasis>, of course. At least, not for a while. I mean, we're all going to die one day, right?"
|
||||
150,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_101","Oh, dear! That conversation took a depressing turn. What I meant to say is, thank you oh so much for all you've done! Thanks to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, business is thriving, and Zhloe can finally keep Menphina's Arms running on her own!"
|
||||
151,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_102","Oh, T'kebbe! What brings you out here? Is something the matter? Oh, no! Did Zhloe forget your <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>supper<Else/>breakfast</If><Else/><If(LessThan(PlayerParameter(11),17))>lunch<Else/>supper</If></If> again?"
|
||||
152,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_003_103","<sniffle> N-No, Miss Zhloe. It's...<sniffle>...it's my friend. I told her my nameday was coming, and...she started crying. She said...<sniffle>...she doesn't know when her nameday is. Then I started crying, too."
|
||||
153,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_003_104","When I first came to Menphina's Arms, I cried in my bed every night. I tried to smile in front of you, Miss Zhloe, but...but...but deep down, I knew that Mummy and Daddy were never coming back."
|
||||
154,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_003_105","But Miss Zhloe was so nice to me, and...and...Khloe would always cheer me up with stories about dragons, and...<sniffle>...before I knew it, I wasn't crying anymore."
|
||||
155,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_003_106","And so...so...I want to do for her what Khloe and Miss Zhloe did for me. But what can I do, Miss Zhloe? If only I could give her <Emphasis>my</Emphasis> nameday, I would, but..."
|
||||
156,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_107","Yes, if only...wait! T'kebbe, you're a genius! Don't you see? We'll just declare your nameday the day of <Emphasis>all</Emphasis> your friends who don't have a nameday of their own! We can all celebrate together, and none of you will have to feel alone! That's such a great idea, I wish I'd thought of it! Or wait...did I?"
|
||||
157,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_003_108","Oh, Miss Zhloe! Can we really? It would make her so, so, happy!"
|
||||
158,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_109","Of course we can! But we're going to need presents! And not just any presents! Presents so delightful that these poor boys and girls will be able to forget...<sniffle>...if only for a day...<sniffle>...all the pain and...<sniffle>...suffering they've endured in their... I'm sorry, I seem to have something in my...<sniffle>...eye..."
|
||||
159,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_110","Get yourself together, Zhloe! Standing around here sniffling isn't going to get anything done! Well now, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I think you know what we have to do. Are you ready to get collecting?"
|
||||
160,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_100","...Ahem! And with that, I would like to announce our latest client. But before I do, I must warn you─she's quite a demanding one!"
|
||||
161,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_101","Our latest client is none other than...me! Tee hee! Weren't expecting that, were you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Why, I think I even surprised myself!"
|
||||
162,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_102","Thanks to all you've done, Menphina's Arms have spread wider than I ever dreamed! But there are just a few more things I need to <Emphasis>truly</Emphasis> make my orphanage all I've ever dreamed. I can count on you, can't I?"
|
||||
163,"TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_000_000","Zhloe Aliapoh is pleased with your efforts. She now considers you a <Color(-34022)>Friend to the Orphanage</Color>!"
|
||||
164,"TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_000_001","Zhloe Aliapoh is delighted with your efforts. She now considers you a <Color(-34022)>Patron of the Orphanage</Color>!"
|
||||
165,"TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_000_002","Zhloe Aliapoh is overjoyed with your efforts. She now considers you a <Color(-34022)>Savior of the Orphanage</Color>!"
|
||||
166,"TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_000_003","Zhloe Aliapoh could not be happier with your efforts. She now considers you a <Color(-34022)>Part of the Family</Color>!"
|
||||
167,"TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_001_001","And yet there is still much work to be done before the finances of Menphina's Arms are stable. To that end, Zhloe Aliapoh has a new favor to ask of you..."
|
||||
168,"TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_001_002","Through your efforts, the finances of Menphina's Arms are now stable. It seems, however, that Zhloe has a different sort of favor to ask of you..."
|
||||
169,"TEXT_CTSSFSCHARACTER1_00386_AFTRANKUP_000_001","The Custom Deliveries list for Zhloe Aliapoh has been updated. To view the new list, speak with Zhloe and select <Color(-34022)>Make a delivery</Color>."
|
||||
170,"TEXT_CTSSFSCHARACTER1_00386_AFTRANKUP_001_001","Future requests will be selected at random from all those you have seen thus far, with the list refreshed once a week (Earth time)."
|
||||
171,"TEXT_CTSSFSCHARACTER1_00386_AFTRANKUP_001_002","You may review the items currently in demand at any time by speaking with Zhloe and selecting <Color(-34022)>Make a delivery</Color>."
|
||||
172,"TEXT_CTSSFSCHARACTER1_00386_AFTRANKUP_001_003","Note that orphanage donations, rainbow pigment, and river shrimp will earn you particularly handsome rewards. Whenever they make an appearance, the effort to procure them will be worth your while."
|
||||
173,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_001_000","Why, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You've been working your tail off this week, haven't you? Speaking of tails, I really wish the orphan boys would stop pulling mine. Don't they realize how much that hurts?"
|
||||
174,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_001_001","Anyway, I think you've earned yourself a much-needed rest. Don't go too far, though─Zhloe's counting on you to help keep Menphina's Arms going strong!"
|
||||
175,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_002_000","Working as hard as ever, I see! Wherever would Zhloe be without you? Out on the street eating stale flatbread and month-old pineapple pudding, that's where!"
|
||||
176,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_002_001","Still, don't forget to give yourself a rest from time to time! Can I interest you in a bowl of pineapple pudding? <sniff> <sniff> I don't <Emphasis>think</Emphasis> it's rotten yet."
|
||||
177,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_003_000","Phew! We outdid ourselves this week, didn't we, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
|
||||
178,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_003_001","I can't wait to get back to Menphina's Arms and take a nice, long bath. Oh! And I mustn't forget the children's mealtime. Got that, Zhloe? Don't forget to feed the children... Don't forget to feed the children..."
|
||||
179,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_003_002","Oh dear! Was I talking to myself again? Sorry about that. You take care of yourself, too! And don't forget to feed your children...er, if you have children. You don't have children, do you?"
|
||||
180,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_004_000","Perfect! This should make a lovely addition to Zhloe's inventory."
|
||||
181,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_004_001","I must say, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I've never seen treasures quite so exquisite as those you've procured for me. Why, you might be the most crafter, gatherer, and fisherer that I've met since...well, ever! Wait, did I just say “fisherer?” That's not a word...is it?"
|
||||
182,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_004_002","Compared to that, my own skills as a trader leave something to be desired. But is Zhloe going to give up? Not on your life! The children are depending on me! Wait...did I forget to feed them <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>supper<Else/>breakfast</If><Else/><If(LessThan(PlayerParameter(11),17))>lunch<Else/>supper</If></If> again?"
|
||||
183,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_000","Thank you for another batch of lovely treasures, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
|
||||
184,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_001","It's strange. Even though I'm doing the selling and you're doing the crafting, gathering, and, uh, fisherering, I feel like I've learned so much from you!"
|
||||
185,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_002","But there's still so, so much more to learn if I want to be half the trader that Rowena is. That's why I'm so happy that you've promised to keep helping me!"
|
||||
186,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_003","Wait, that wasn't just me talking to myself, right? This may come as a surprise, but I have a tendency to do that from time to time. You <Emphasis>did</Emphasis> promise, didn't you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
|
||||
187,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_Q1_000_000","What will you say?"
|
||||
188,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_A1_000_001","But of course!"
|
||||
189,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_A1_000_002","Actually, about that..."
|
||||
190,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_010","Oh, thank you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You're such a wonderful role model for me. I'll be watching you closer than ever to see just how I should carry and conduct myself!"
|
||||
191,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_011","Wait! Don't move yet! I'm watching...watching...watching...still watching! Okay, that should do for now. Carry on!"
|
||||
192,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_020","Wh-What!? Y-You're quitting? But why!? Could it be that Zhloe isn't as charming as she thought she was? Impossible! But how, then, to explain your completely inexplicable reaction?"
|
||||
193,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_021","...But of <Emphasis>course</Emphasis>! You must be joking with me! Tee hee! That's the best joke I heard since Adkiragh told me I talk funny. How sweet you all are, always doing whatever you can to keep Zhloe's spirits high!"
|
||||
194,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_000","Thank you oh so much, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Just when I thought you'd done it all, you still manage to amaze me!"
|
||||
195,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_001","But to be honest, sometimes I worry. You've done so much for Zhloe, but what has Zhloe really done for you? I like working with you, but I wouldn't want you to waste your time unless <Emphasis>you</Emphasis> like working with me, too."
|
||||
196,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_002","You can be honest with Zhloe. She's strong. She can take it. Has our little partnership been as fun and fruitful for you as it has for me?"
|
||||
197,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_003","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You have no idea how happy that makes me! I feel like I could soar high into the heavens on the wings of your words!"
|
||||
198,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_004","Why, I'm so happy I just might treat myself to a fresh bowl of pineapple pudding! Even better, a fresh pineapple! With the skin, leaves, and all!"
|
||||
199,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_Q2_000_000","What will you say?"
|
||||
200,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_A2_000_001","I don't think that's a good idea..."
|
||||
201,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_A2_000_002","Um...enjoy?"
|
||||
202,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_010","Heavens, what am I saying!? Forgive me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Your gesture of admiration so moved me that I got ahead of myself for a moment there. It may surprise you to hear this, but I have a tendency to do that from time to time."
|
||||
203,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_011","That's strange. You don't look particularly surprised. Anyhow, I look forward to a long and fruitful partnership for many moons to come!"
|
||||
204,"TEXT_CTSSFSCHARACTER1_00386_AFTWEEKLY_000_000","You have delivered the weekly maximum of six items to Zhloe. You may begin making deliveries again starting <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||||
13,"TEXT_CTSSFSCHARACTER1_00386_TOPMENU_000_004","Cast glamour on Zhloe Aliapoh."
|
||||
14,"TEXT_CTSSFSCHARACTER1_00386_GUIDEMENU_000_000","What would you learn more about?"
|
||||
15,"TEXT_CTSSFSCHARACTER1_00386_GUIDEMENU_001_000","Satisfaction level."
|
||||
16,"TEXT_CTSSFSCHARACTER1_00386_GUIDEMENU_007_000","Delivery requirements and rewards."
|
||||
17,"TEXT_CTSSFSCHARACTER1_00386_GUIDEMENU_002_000","Procuring collectables."
|
||||
18,"TEXT_CTSSFSCHARACTER1_00386_GUIDEMENU_003_000","Acquiring materials."
|
||||
19,"TEXT_CTSSFSCHARACTER1_00386_GUIDEMENU_004_000","Increasing the value of crafted collectables."
|
||||
20,"TEXT_CTSSFSCHARACTER1_00386_GUIDEMENU_005_000","Increasing the value of gathered collectables."
|
||||
21,"TEXT_CTSSFSCHARACTER1_00386_GUIDEMENU_006_000","Increasing the value of fish."
|
||||
22,"TEXT_CTSSFSCHARACTER1_00386_GUIDEMENU_CANCEL","Nothing."
|
||||
23,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_001_000","With each successful delivery, Zhloe will come to trust you more and more, leading her to task you with assignments of greater importance. "
|
||||
24,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_001_001","This will be displayed in the form of a gauge atop the Custom Deliveries list. Fill this gauge to the maximum, and Zhloe's <72>F201F4</72><73>F201F5</73>satisfaction level<73>01</73><72>01</72>─as represented by little golden hearts─will increase."
|
||||
25,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_001_002","Upon reaching a new <72>F201F4</72><73>F201F5</73>satisfaction level<73>01</73><72>01</72>, you will have the opportunity to learn more about Zhloe and the children in her charge."
|
||||
26,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_007_000","In order to deliver an item, you must be its corresponding class and level 55 or above."
|
||||
27,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_007_001","If you are level 69 or below, you will be awarded experience points instead of yellow scrips."
|
||||
28,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_002_000","Should you find yourself unsure as to how to procure a particular item, subcommands and item descriptions can point you in the right direction."
|
||||
29,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_002_001","For Disciple of the Hand items, choosing the <72>F201F4</72><73>F201F5</73>Search for Item by Crafting Method<73>01</73><72>01</72> subcommand with the list selected will bring up the crafting log and the recipe for the item in question."
|
||||
30,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_002_002","Likewise, for Disciple of the Land items, choosing the <72>F201F4</72><73>F201F5</73>Search for Item by Gathering Method<73>01</73><72>01</72> subcommand will bring up the gathering log."
|
||||
31,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_002_003","For knowledge on fish and fishing holes, refer to the item descriptions displayed when the list is selected."
|
||||
32,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_002_004","The items sought by Zhloe fall into three categories: crafted items (obtainable by Disciples of the Hand), gathered items (obtainable by Disciples of the Land), and fish. Furthermore, Zhloe deals only in <72>F201F4</72><73>F201F5</73>collectables<73>01</73><72>01</72>."
|
||||
33,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_003_000","Materials necessary to craft the collectables Zhloe seeks may be purchased from the material supplier in Idyllshire's Freewalks Roundspot."
|
||||
34,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_000","The collectability of crafted items is directly related to its quality. Spare no effort in ensuring that the items you craft are of the highest possible quality, and you will be rewarded accordingly."
|
||||
35,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_001","Broadly speaking, there are two ways to improve the quality of the items you craft. One is to procure high quality materials, and the other is to make skillful use of actions."
|
||||
36,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_002","The <72>F201F4</72><73>F201F5</73>Inner Quiet<73>01</73><72>01</72> action will serve you particularly well in synthesizing items of the utmost quality."
|
||||
37,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_003","Begin by executing <72>F201F4</72><73>F201F5</73>Inner Quiet<73>01</73><72>01</72>, while taking care that your CP and item durability are sufficient to finish the job."
|
||||
38,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_004","From there, you can employ actions affecting control, then put the final flourish on your masterpiece with <72>F201F4</72><73>F201F5</73>Byregot's Brow<73>01</73><72>01</72> or <72>F201F4</72><73>F201F5</73>Byregot's Blessing<73>01</73><72>01</72>."
|
||||
39,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_005","There are a host of other actions that can serve to further enhance the quality of items you craft. Once you've mastered the fundamentals, you are encouraged to experiment with varied approaches until you find your preferred crafting approach."
|
||||
40,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_005_000","The collectability of gathered items directly corresponds to their rarity. You can procure items of greater rarity by using <72>F201F4</72><73>F201F5</73>Collect<73>01</73><72>01</72> prior to gathering."
|
||||
41,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_005_001","Another effective technique is to use <72>F201F4</72><73>F201F5</73>Discerning Eye<73>01</73><72>01</72> followed by <72>F201F4</72><73>F201F5</73>Methodical Appraisal<73>01</73><72>01</72>. Try executing this combination three times, while taking care not to inflict too much <72>F201F4</72><73>F201F5</73>wear<73>01</73><72>01</72> on the item."
|
||||
42,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_005_002","<72>F201F4</72><73>F201F5</73>Utmost Caution<73>01</73><72>01</72> will also serve you well in gathering items of greater rarity. At times when you seek quantity over quality, <72>F201F4</72><73>F201F5</73>Impulsive Appraisal<73>01</73><72>01</72> and <72>F201F4</72><73>F201F5</73>Single Mind<73>01</73><72>01</72> may prove useful."
|
||||
43,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_005_003","Should you still find the rarity of your gathered items lacking despite your best efforts, you are encouraged to outfit yourself with new gear to increase your <72>F201F4</72><73>F201F5</73>perception<73>01</73><72>01</72> and <72>F201F4</72><73>F201F5</73>GP<73>01</73><72>01</72>."
|
||||
44,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_006_000","The collectability value of fish follows a simple rule─the bigger, the better."
|
||||
45,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_006_001","Upon arriving at the fishing hole where your desired quarry resides, use the <72>F201F4</72><73>F201F5</73>Collect<73>01</73><72>01</72> action, then begin fishing."
|
||||
46,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_006_002","From there, using <72>F201F4</72><73>F201F5</73>Patience II<73>01</73><72>01</72> followed by effective hooking actions will increase your chances of reeling in a big one."
|
||||
47,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_006_003","Should you still find yourself catching only small fry, try outfitting yourself with better equipment to raise your <72>F201F4</72><73>F201F5</73>perception<73>01</73><72>01</72>."
|
||||
48,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_000","The items sought by Zhloe fall into three categories: crafted items (obtainable by Disciples of the Hand), gathered items (obtainable by Disciples of the Land), and fish. Furthermore, Zhloe deals only in <72>F201F4</72><73>F201F5</73>collectables<73>01</73><72>01</72>."
|
||||
49,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_008","In order to deliver an item, you must be its corresponding class and level 55 or above."
|
||||
50,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_009","If you are level 69 or below, you will be awarded experience points instead of yellow scrips."
|
||||
51,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_001","Information on how to find individual items may be found in the following manner."
|
||||
52,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_002","For Disciple of the Hand items, choosing the <72>F201F4</72><73>F201F5</73>Search for Item by Crafting Method<73>01</73><72>01</72> subcommand with the list selected will bring up the crafting log and the relevant recipes."
|
||||
53,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_003","Materials necessary to craft these items may be purchased from the material supplier in Idyllshire's Freewalks Roundspot."
|
||||
54,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_004","For Disciple of the Land items, choosing the <72>F201F4</72><73>F201F5</73>Search for Item by Gathering Method<73>01</73><72>01</72> subcommand will bring up the gathering log and the recipes in question."
|
||||
55,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_005","For information on fish and fishing holes, refer to the item descriptions displayed within the list itself."
|
||||
56,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_006","The higher an item's collectability, the greater the reward you will earn from Zhloe upon successful delivery."
|
||||
57,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_007","To learn more about collectables and how to increase collectability, speak with Zhloe Aliapoh and select <72>F201F4</72><73>F201F5</73>Learn about custom deliveries<73>01</73><72>01</72>."
|
||||
58,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_001_000","In making your first successful delivery, you have begun to earn Zhloe's trust."
|
||||
59,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_001_001","With each successful delivery, Zhloe will grow more and more satisfied with your efforts. Fill the gauge completely and Zhloe's <72>F201F4</72><73>F201F5</73>satisfaction level<73>01</73><72>01</72> will increase, giving you the opportunity to learn more about your business partner."
|
||||
60,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_001_002","You can make up to six deliveries in a given week. Deliver the items Zhloe needs, and deliver them often to win the trust and praise of your new business partner!"
|
||||
61,"TEXT_CTSSFSCHARACTER1_00386_WEEKLYLIMIT_000_000","You have reached the weekly limit for deliveries to Zhloe Aliapoh. You may begin again starting <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||||
62,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_001_000","With Ishgardians taking a greater and greater interest in foreign nations of late, trinkets and treasures from the Near East are in great demand. This is just what they're looking for!"
|
||||
63,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_001_001","The Coerthas highlands are home to all sorts of treasures of cool, austere beauty. The wealthy patrons of Costa del Sol are sure to pay a good price for something this exotic and enticing!"
|
||||
64,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_001_002","Weaponry, alchemical potations, rations...the Admiral needs all the supplies she can get, and this should serve quite nicely!"
|
||||
65,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_001_003","A present for the children? How kind of you! The mere sight of the box is sure to fill their hearts with joy and wonder. Why, I suppose it will have the same effect on me!"
|
||||
66,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_001_004","More supplies for the orphanage? Zhloe can't thank you enough. Anything you can offer for us is truly, deeply appreciated─by me and the children both!"
|
||||
67,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_002_000","This is a form of ancient currency once minted in Radz–at–Han, said to be a remnant of ancient trade routes long since abandoned. It's sure to strike the fancy of any connoisseur of Near Eastern history."
|
||||
68,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_002_001","Ice stalagmites, formed by the dripping of pure cavern waters over long periods of time, are known for their crystal-clear purity. Speaking of which, what's the difference between a stalagmite and a stalactite again? Either way, this is sure to fetch a good price!"
|
||||
69,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_002_002","This moss is an indispensable ingredient in the brewing of dusken draught, which, as we all know, is <Emphasis>itself</Emphasis> indispensable in...actually, I'm not quite sure. What I <Emphasis>am</Emphasis> sure about is that the Maelstrom's supplier is willing to pay a premium for it!"
|
||||
70,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_002_003","If it's one thing the children love, it's playing with these little glass balls! When I was struggling to put food on their plates, sometimes they would try to swallow them─that wasn't good. But I'm certain that's a thing of the past now!"
|
||||
71,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_002_004","With these seven striking colors, the children will be able to paint anything their little heart's desire! Wouldn't it be sweet if one of them decided to paint a portrait of you or me?"
|
||||
72,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_003_000","Isn't this one so beautiful? It's said they were originally bred by the Sharlayans for research purposes, then released into the sea─by accident or design, none can say. I must say, it looks quite tasty as well!"
|
||||
73,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_003_001","So elegant and limpid, you'd think it was fashioned from solid ice. This is sure to fetch a princely sum from Master Gegeruju!"
|
||||
74,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_003_002","Another key ingredient of dusken draught, red coral is said to be in short supply around La Noscea of late. Fortunately for us, there's plenty to be found high in the skies!"
|
||||
75,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_003_003","T'kebbe and her friends love these little beauties. By putting two of them together, look─you can even make a little heart!"
|
||||
76,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_003_004","Fried river shrimp are the children's favorite supper treat! Raw, boiled and buttered...but especially fried! I'm quite partial to them myself─it's all I can do to keep myself from eating their share!"
|
||||
77,"TEXT_CTSSFSCHARACTER1_00386_JUDGEMENT_ZHLOEALIAPOH_000_000","Now, let's take a closer look! Oh, well...this is certainly, um, nice. Yes, I'm sure that someone...somewhere...would take a liking to this. Sometimes, it's the imperfections that give something extra charm. Like how Zhloe's one crooked tooth makes her that much cuter, you know? Just like that!"
|
||||
78,"TEXT_CTSSFSCHARACTER1_00386_JUDGEMENT_ZHLOEALIAPOH_000_001","Now, let's take a closer look... Why, this is lovely! My customers will be overjoyed to see something so beautiful! I can't thank you enough, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
|
||||
79,"TEXT_CTSSFSCHARACTER1_00386_JUDGEMENT_ZHLOEALIAPOH_000_002","Now, let's take a closer look... Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, it's absolutely stunning! So stunning that it's a shame I have to sell it! But I will make the ultimate sacrifice─for the children!"
|
||||
80,"TEXT_CTSSFSCHARACTER1_00386_JUDGEMENT_ZHLOEALIAPOH_000_003","Let's take a look, now... A present for the children? How terribly thoughtful of you! Thanks to you, this will be one of the happiest days of their lives. I'm sure of it!"
|
||||
81,"TEXT_CTSSFSCHARACTER1_00386_JUDGEMENT_ZHLOEALIAPOH_000_004","Let's see what we have here... More supplies for the orphanage? Oh, thank you ever so much, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Zhloe promises she'll put it to good use!"
|
||||
82,"TEXT_CTSSFSCHARACTER1_00386_FULLBAG_000_000","Unable to obtain your reward. Your inventory is full."
|
||||
83,"TEXT_CTSSFSCHARACTER1_00386_FULLBAG_000_001","To collect your reward, make room in your inventory and speak with Zhloe Aliapoh once more."
|
||||
84,"TEXT_CTSSFSCHARACTER1_00386_BEFRANKUP_ZHLOEALIAPOH_000_000","Thanks to you, I've got so many Near Eastern treasures that I barely have space for them all! Fortunately, Zhloe knows some very wealthy individuals who can hardly wait to take them off her hands. Tee hee!"
|
||||
85,"TEXT_CTSSFSCHARACTER1_00386_BEFRANKUP_ZHLOEALIAPOH_001_000","Thanks to your hard work, Zhloe's practically swimming in souvenirs from the highlands! Why, I can just see the smile on Master Gegeruju's face...and the gil flowing freely from his coffers. Tee hee!"
|
||||
86,"TEXT_CTSSFSCHARACTER1_00386_BEFRANKUP_ZHLOEALIAPOH_002_000","Zhloe is ever, ever so grateful to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Thanks to you, the Maelstrom will have enough materiel to wage a thousand wars! I can just hear the sound of the cannons a-firing and hulls a-cracking! Did I mention that I wanted to be a pirate when I was small?"
|
||||
87,"TEXT_CTSSFSCHARACTER1_00386_BEFRANKUP_ZHLOEALIAPOH_003_000","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, how can Zhloe ever thank you? So many gifts, and every last one of them straight from the heart! The children will know joy and happiness beyond their wildest dreams!"
|
||||
88,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_000","I'm happy to say that your Near Eastern treasures have found no end of fans among the Ishgardian aristocracy!"
|
||||
89,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_001","Why, with only the funds that have poured in thus far, I can safely say that Menphina's Arms will stay welcomingly wide open for...well, at least the next couple of days or so!"
|
||||
90,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_002","But is Zhloe going to rest on her laurels? Perish the thought! Not when there are countless children still yearning for warmth and love! I can count on you...can't I, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
|
||||
91,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_003","Oh, thank you! This calls for a celebration! Why, yes, I think I'll treat myself to that last bite of pineapple pudding I've been saving since last week!"
|
||||
92,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_001_004","If anyone deserves it, it's you, Miss Zhloe! You're always working so hard to put food on our plates."
|
||||
93,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_001_005","Hello, <If(PlayerParameter(4))>lady<Else/>mister</If>. Who are you?"
|
||||
94,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_006","This is <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, a famous adventurer. <If(PlayerParameter(4))>She's<Else/>He's</If> the one who's helping Miss Zhloe turn her trading business around!"
|
||||
95,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_001_007","You're an adventurer, <If(PlayerParameter(4))>Miss<Else/>Mister</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? My mummy and daddy are adventurers, too! I wish you could meet them..."
|
||||
96,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_001_008","Mummy and Daddy are the strongest adventurers I've ever seen! They're always keeping the people of Idyllshire safe from nasty monsters...or at least they were."
|
||||
97,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_001_009","The other day, they went off to hunt something called a “leet mark.” They said they'd be home by sundown, but I haven't seen them since. Miss Zhloe says they probably just got lost. Anyway, I was so scared and lonely all by myself...but then I met Miss Zhloe!"
|
||||
98,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_001_010","She's been so nice to me, just like a big sister! Sometimes she forgets to unlock the door, or feed us, but I know that's just because she's busy. Right, Miss Zhloe? I just met you, <If(PlayerParameter(4))>Miss<Else/>Mister</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, but I like you, too!"
|
||||
99,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_001_011","Anyway, I'm going to go now. My best friend promised she'd tell me a story about dragons, and I just <Emphasis>love</Emphasis> dragons! See you later, Miss Zhloe, <If(PlayerParameter(4))>Miss<Else/>Mister</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
|
||||
100,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_012","That's T'kebbe. Just between the two of us, search parties have been scouring the land for any sign of her parents, but...nothing. I know I shouldn't get the poor girl's hopes up, but I simply haven't the heart to tell her the truth. Besides, Menphina may still work a miracle yet..."
|
||||
101,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_013","The day after her parents disappeared, poor little T'kebbe rushed out from her home to the city gates. She waited there day and night, in the beating rain and blustery wind, just so she could greet her dear mother and father with a smile the very moment they returned home."
|
||||
102,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_014","When I found her, she was sniffling and shivering in the cold...and that was when my inspiration struck. I would start an orphanage, right here in Idyllshire, and take in all the poor children like T'kebbe who were crying out for a gentle helping hand."
|
||||
103,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_015","And that's why I must keep to the task! Menphina's Arms must spread wider and wider, that no child need know such pain and loneliness ever again! <rumble> <rumble> Is it supper time yet?"
|
||||
104,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_000","The souvenirs you brought back from Coerthas have been selling like...er, something that sells a whole lot! Master Gegeruju and his friends at Costa del Sol say that just gazing at them is as refreshing as a cool breeze on a hot summer's day!"
|
||||
105,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_001","Why, the gil's been pouring in day and night, left and right! But that's not all! Now that our finances are under control, I can finally buy the books and writing implements I've had my eyes on for so long!"
|
||||
106,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_002","After all, Zhloe can't very well watch over them forever, can she now? I must help them cultivate their minds, that one day they can strike out and earn their keep on their own. Zhloe was never cut out to be more than a humble merchant, but their future is just full of possibilities. I can't let them down!"
|
||||
107,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_003","And to think that not long ago, I was worried that I wouldn't be able to pay next month's rent. Just look at how far we've come! And it's all thanks to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Zhloe thanks you from the very bottom of her heart!"
|
||||
108,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_004","Today, I think I'll treat myself to a fresh bowl of pineapple pudding! Freshly made three days ago, that is─have to make it last, you know. Anyhow, I know you're doing the hard work, but even I deserve that much, wouldn't you say?"
|
||||
109,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_005","Oh, thank you! The last bowl I had was left over from last month's batch, and it was somewhat lacking in the smoothness one generally associates with pudding. Why, I almost thought I'd crack a tooth!"
|
||||
110,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_006","Not that I <Emphasis>actually</Emphasis> cracked one, of course. See for yourself─Zhloe's smile is as cute as ever! That one tooth that's slightly out of place only adds to the charm! At least, that's what Rowena always told me. Don't you think so, too?"
|
||||
111,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_007","Oh, you're really too sweet! I'll let you in on a secret. From leftover pudding to stale flatbread─no matter how hard a piece of food gets, you can always soften it up by soaking it in hot water!"
|
||||
112,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_008","Of course, it doesn't taste as good then, but at least it's easy on the jaw. And we all have to make sacrifices, right? At least, that's what I tell the children when all I have for their supper is day-old porridge."
|
||||
113,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_000","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You'll be happy to know that Zhloe's instincts were right on the mark once more!"
|
||||
114,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_001","My contact in Limsa tells me that the materiel you collected for the Maelstrom was─and I quote─“a bloody godssend.” Those were the Admiral's own words! Can you believe it? Zhloe still can't believe it! Every piece has been sold off, and at prices that have our coffers overflowing like never before!"
|
||||
115,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_002","Now I can finally provide the children with the life they deserve. One square meal a day to accompany their usual porridge! Blankets and bedding free of mold and moth holes! Shoes with...<gasp>...actual soles!"
|
||||
116,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_003","And finally─finally!─Zhloe can treat herself to a fresh bowl of pineapple pudding every other day!"
|
||||
117,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_Q1_000_000","What will you say?"
|
||||
118,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_A1_000_001","Not <Emphasis>every</Emphasis> day?"
|
||||
119,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_A1_000_002","What will you eat the other day?"
|
||||
120,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_010","Perish the thought, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! How could I even <Emphasis>think</Emphasis> of treating myself to such luxuries when there are children starving in the streets as we speak!? Menphina would never forgive me!"
|
||||
121,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_020","Why...nothing, of course. But don't worry! I just close my eyes, savor the smells wafting in from Adkiragh's kitchen, and chomp my teeth together. If I try <Emphasis>really</Emphasis> hard, I can almost convince myself that I'm dining on a full-course meal!"
|
||||
122,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_004_000","<If(PlayerParameter(4))>Miss<Else/>Mister</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Miss Zhloe! Thank you so, so, <Emphasis>so</Emphasis> much for the presents! This is my best nameday since the time Mummy and Daddy got me a wind-up moogle!"
|
||||
123,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_004_001","My best friend was so happy, too! She said it's the second happiest day of her life, after the day she saw a real, live dragon! Did I tell you how much I love dragons?"
|
||||
124,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_002","You certainly did, T'kebbe! And guess what? Zhloe loves dragons, too! But I'm glad your nameday was a happy one. Just wait and see what I have planned for you next year!"
|
||||
125,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_KHLOEALIAPOH_004_003","Hi Zhloe! I just came to say hi─which I guess I just did! Are you working hard? Khloe's working hard, too! "
|
||||
126,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_KHLOEALIAPOH_004_004","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! What are you─wait, I know! You're working with Zhloe! Zhloe told me she had a new partner, but I didn't know it was you! Until now, I mean!"
|
||||
127,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_KHLOEALIAPOH_004_005","Who's this nice-looking <If(PlayerParameter(4))>woman<Else/>man</If>? Is <If(PlayerParameter(4))>she<Else/>he</If> the one helping you with your business? Khloe wishes she had an adventurer helping her, too!"
|
||||
128,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_006","<If(PlayerParameter(4))>She<Else/>He</If> sure is! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> here has been a godssend─ever since <If(PlayerParameter(4))>she<Else/>he</If> showed up, the gil's been flowing in virtually nonstop!"
|
||||
129,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_KHLOEALIAPOH_004_007","That's wonderful, Zhloe! Oh, oh...! Khloe almost forgot! T'kebbe, guess what? Khloe has a new story for you! I think it might be my best ever! You want to hear it, don't you?"
|
||||
130,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_004_008","Yay! I sure do! Does it have dragons in it? Please say it does!"
|
||||
131,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_004_009","Anyway, we'll be going now. See you around, <If(PlayerParameter(4))>Miss<Else/>Mister</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! And I know you're really, really busy, Miss Zhloe...but please try not to forget our supper tonight, okay?"
|
||||
132,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_020","So <Emphasis>you're</Emphasis> one of the adventurers who's been sharing your tales with my little sister. No wonder her stories have been so exciting of late!"
|
||||
133,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_030","That was my little sister, Khloe. She just loves telling stories!"
|
||||
134,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_050","She's still just a child, but no matter how hard things get, that smile never leaves her face. Even though I know she's lonely, what with her sister always working."
|
||||
135,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_051","Now that we're turning a profit and Menphina's Arms is going strong, I can finally spend more time with her. I'm sure she can't wait to tell me her latest stories, and I can't wait to hear them!"
|
||||
136,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_052","But that doesn't mean Zhloe's closing up shop─not for a second! We may be better off than ever before, but there's always more to be done─for the children, of course. You'll still lend me a helping hand from time to time, won't you?"
|
||||
137,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_053","Oh, thank you ever so much, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Wherever would Zhloe be if it weren't for you? Probably out on the streets, shivering, with nary a bowl of pineapple pudding to be had! Mmm, pineapples..."
|
||||
138,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_100","Thanks to you, we're doing better than we were─at least Zhloe's paying the rent, now!─but I'm afraid to say Menphina's Arms is still a long way from achieving true financial stability."
|
||||
139,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_101","So Zhloe got to thinking: perhaps we've been doing ourselves a disservice by limiting our dealings to the Ishgardian nobility─no matter how wealthy and generous they might be."
|
||||
140,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_102","That's why Zhloe's decided to look the realm over, and look <Emphasis>big</Emphasis>! I'm talking about consortiums, cooperatives, and...conspiracies? Commiserations? That doesn't sound right... Anyway! What I'm trying to say is, I've found a promising new client: Master Gegeruju of Gegeruju Shipping!"
|
||||
141,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_103","Have you been to his resort at Costa del Sol, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? They say the sun shines bright on waters clear, every day of every year! Tee hee! That rhymed, didn't it?"
|
||||
142,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_104","Anyway, I had an idea! What sort of rare trinkets and treasures do you think might tickle the fancy of those who live in a world of endless summer?"
|
||||
143,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_105","If you're thinking “cool and refreshing relics from the bleak, blustery highlands of Coerthas,” then I guess great minds think alike! Yes, this is the perfect opportunity to build upon the foundation we've laid! What do you say, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Are you with me?"
|
||||
144,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_100","Oh, but how far Menphina's Arms has come! From “teetering on the brink of bankruptcy” to “clinging oh-so-desperately to life,” we now find ourselves <Emphasis>this</Emphasis> close to achieving our dream of actual stability! And it's all thanks to you! And me. And our clients, of course. And the children, too! What were we talking about, again?"
|
||||
145,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_101","Oh, that's right! Zhloe's set her sights higher and higher in search of her biggest client yet! You'll never guess who it is!"
|
||||
146,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_102","I'll give you a hint: what begins with a “mmm” sound and rhymes with “aelstrom?” Give up? I'll tell you: the Maelstrom!"
|
||||
147,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_103","A kind regular here at the Hard Place told me that the Admiral's planning to hold a massive war game of sorts. Doesn't that sound fun? And kind of scary. But fun! Anyhow, the word is they're looking for all the equipment they can get their hands on! Cannons, cannonballs...er, more cannons? I have the list around here somewhere..."
|
||||
148,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_104","Anyhow, I'm sure you can see where this is going. If you could procure for me a healthy stock of top-of-the-line naval materiel, I can guarantee you we'll be positively swimming in gil! But hopefully not drowning. Did Zhloe mention that she can't swim?"
|
||||
149,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_105","But where were we? Oh, of course! I've written up a brand new register of items for you to procure. You'll take a look, won't you? Remember, it's not just Zhloe who's counting on you─we must think of the children!"
|
||||
150,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_100","To think Zhloe would live to see the day when Menphina's Arms was finally free of debt! Not that I thought I'd actually <Emphasis>die</Emphasis>, of course. At least, not for a while. I mean, we're all going to die one day, right?"
|
||||
151,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_101","Oh, dear! That conversation took a depressing turn. What I meant to say is, thank you oh so much for all you've done! Thanks to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, business is thriving, and Zhloe can finally keep Menphina's Arms running on her own!"
|
||||
152,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_102","Oh, T'kebbe! What brings you out here? Is something the matter? Oh, no! Did Zhloe forget your <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>supper<Else/>breakfast</If><Else/><If(LessThan(PlayerParameter(11),17))>lunch<Else/>supper</If></If> again?"
|
||||
153,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_003_103","<sniffle> N-No, Miss Zhloe. It's...<sniffle>...it's my friend. I told her my nameday was coming, and...she started crying. She said...<sniffle>...she doesn't know when her nameday is. Then I started crying, too."
|
||||
154,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_003_104","When I first came to Menphina's Arms, I cried in my bed every night. I tried to smile in front of you, Miss Zhloe, but...but...but deep down, I knew that Mummy and Daddy were never coming back."
|
||||
155,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_003_105","But Miss Zhloe was so nice to me, and...and...Khloe would always cheer me up with stories about dragons, and...<sniffle>...before I knew it, I wasn't crying anymore."
|
||||
156,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_003_106","And so...so...I want to do for her what Khloe and Miss Zhloe did for me. But what can I do, Miss Zhloe? If only I could give her <Emphasis>my</Emphasis> nameday, I would, but..."
|
||||
157,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_107","Yes, if only...wait! T'kebbe, you're a genius! Don't you see? We'll just declare your nameday the day of <Emphasis>all</Emphasis> your friends who don't have a nameday of their own! We can all celebrate together, and none of you will have to feel alone! That's such a great idea, I wish I'd thought of it! Or wait...did I?"
|
||||
158,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_003_108","Oh, Miss Zhloe! Can we really? It would make her so, so, happy!"
|
||||
159,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_109","Of course we can! But we're going to need presents! And not just any presents! Presents so delightful that these poor boys and girls will be able to forget...<sniffle>...if only for a day...<sniffle>...all the pain and...<sniffle>...suffering they've endured in their... I'm sorry, I seem to have something in my...<sniffle>...eye..."
|
||||
160,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_110","Get yourself together, Zhloe! Standing around here sniffling isn't going to get anything done! Well now, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I think you know what we have to do. Are you ready to get collecting?"
|
||||
161,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_100","...Ahem! And with that, I would like to announce our latest client. But before I do, I must warn you─she's quite a demanding one!"
|
||||
162,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_101","Our latest client is none other than...me! Tee hee! Weren't expecting that, were you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Why, I think I even surprised myself!"
|
||||
163,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_102","Thanks to all you've done, Menphina's Arms have spread wider than I ever dreamed! But there are just a few more things I need to <Emphasis>truly</Emphasis> make my orphanage all I've ever dreamed. I can count on you, can't I?"
|
||||
164,"TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_000_000","Zhloe Aliapoh is pleased with your efforts. She now considers you a <72>F201F4</72><73>F201F5</73>Friend to the Orphanage<73>01</73><72>01</72>!"
|
||||
165,"TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_000_001","Zhloe Aliapoh is delighted with your efforts. She now considers you a <72>F201F4</72><73>F201F5</73>Patron of the Orphanage<73>01</73><72>01</72>!"
|
||||
166,"TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_000_002","Zhloe Aliapoh is overjoyed with your efforts. She now considers you a <72>F201F4</72><73>F201F5</73>Savior of the Orphanage<73>01</73><72>01</72>!"
|
||||
167,"TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_000_003","Zhloe Aliapoh could not be happier with your efforts. She now considers you a <72>F201F4</72><73>F201F5</73>Part of the Family<73>01</73><72>01</72>!"
|
||||
168,"TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_001_001","And yet there is still much work to be done before the finances of Menphina's Arms are stable. To that end, Zhloe Aliapoh has a new favor to ask of you..."
|
||||
169,"TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_001_002","Through your efforts, the finances of Menphina's Arms are now stable. It seems, however, that Zhloe has a different sort of favor to ask of you..."
|
||||
170,"TEXT_CTSSFSCHARACTER1_00386_AFTRANKUP_000_001","The Custom Deliveries list for Zhloe Aliapoh has been updated. To view the new list, speak with Zhloe and select <72>F201F4</72><73>F201F5</73>Make a delivery<73>01</73><72>01</72>."
|
||||
171,"TEXT_CTSSFSCHARACTER1_00386_AFTRANKUP_001_001","Future requests will be selected at random from all those you have seen thus far, with the list refreshed once a week (Earth time)."
|
||||
172,"TEXT_CTSSFSCHARACTER1_00386_AFTRANKUP_001_002","You may review the items currently in demand at any time by speaking with Zhloe and selecting <72>F201F4</72><73>F201F5</73>Make a delivery<73>01</73><72>01</72>."
|
||||
173,"TEXT_CTSSFSCHARACTER1_00386_AFTRANKUP_001_003","Note that orphanage donations, rainbow pigment, and river shrimp will earn you particularly handsome rewards. Whenever they make an appearance, the effort to procure them will be worth your while."
|
||||
174,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_001_000","Why, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You've been working your tail off this week, haven't you? Speaking of tails, I really wish the orphan boys would stop pulling mine. Don't they realize how much that hurts?"
|
||||
175,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_001_001","Anyway, I think you've earned yourself a much-needed rest. Don't go too far, though─Zhloe's counting on you to help keep Menphina's Arms going strong!"
|
||||
176,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_002_000","Working as hard as ever, I see! Wherever would Zhloe be without you? Out on the street eating stale flatbread and month-old pineapple pudding, that's where!"
|
||||
177,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_002_001","Still, don't forget to give yourself a rest from time to time! Can I interest you in a bowl of pineapple pudding? <sniff> <sniff> I don't <Emphasis>think</Emphasis> it's rotten yet."
|
||||
178,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_003_000","Phew! We outdid ourselves this week, didn't we, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
|
||||
179,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_003_001","I can't wait to get back to Menphina's Arms and take a nice, long bath. Oh! And I mustn't forget the children's mealtime. Got that, Zhloe? Don't forget to feed the children... Don't forget to feed the children..."
|
||||
180,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_003_002","Oh dear! Was I talking to myself again? Sorry about that. You take care of yourself, too! And don't forget to feed your children...er, if you have children. You don't have children, do you?"
|
||||
181,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_004_000","Perfect! This should make a lovely addition to Zhloe's inventory."
|
||||
182,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_004_001","I must say, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I've never seen treasures quite so exquisite as those you've procured for me. Why, you might be the most crafter, gatherer, and fisherer that I've met since...well, ever! Wait, did I just say “fisherer?” That's not a word...is it?"
|
||||
183,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_004_002","Compared to that, my own skills as a trader leave something to be desired. But is Zhloe going to give up? Not on your life! The children are depending on me! Wait...did I forget to feed them <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>supper<Else/>breakfast</If><Else/><If(LessThan(PlayerParameter(11),17))>lunch<Else/>supper</If></If> again?"
|
||||
184,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_000","Thank you for another batch of lovely treasures, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
|
||||
185,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_001","It's strange. Even though I'm doing the selling and you're doing the crafting, gathering, and, uh, fisherering, I feel like I've learned so much from you!"
|
||||
186,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_002","But there's still so, so much more to learn if I want to be half the trader that Rowena is. That's why I'm so happy that you've promised to keep helping me!"
|
||||
187,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_003","Wait, that wasn't just me talking to myself, right? This may come as a surprise, but I have a tendency to do that from time to time. You <Emphasis>did</Emphasis> promise, didn't you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
|
||||
188,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_Q1_000_000","What will you say?"
|
||||
189,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_A1_000_001","But of course!"
|
||||
190,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_A1_000_002","Actually, about that..."
|
||||
191,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_010","Oh, thank you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You're such a wonderful role model for me. I'll be watching you closer than ever to see just how I should carry and conduct myself!"
|
||||
192,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_011","Wait! Don't move yet! I'm watching...watching...watching...still watching! Okay, that should do for now. Carry on!"
|
||||
193,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_020","Wh-What!? Y-You're quitting? But why!? Could it be that Zhloe isn't as charming as she thought she was? Impossible! But how, then, to explain your completely inexplicable reaction?"
|
||||
194,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_021","...But of <Emphasis>course</Emphasis>! You must be joking with me! Tee hee! That's the best joke I heard since Adkiragh told me I talk funny. How sweet you all are, always doing whatever you can to keep Zhloe's spirits high!"
|
||||
195,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_000","Thank you oh so much, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Just when I thought you'd done it all, you still manage to amaze me!"
|
||||
196,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_001","But to be honest, sometimes I worry. You've done so much for Zhloe, but what has Zhloe really done for you? I like working with you, but I wouldn't want you to waste your time unless <Emphasis>you</Emphasis> like working with me, too."
|
||||
197,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_002","You can be honest with Zhloe. She's strong. She can take it. Has our little partnership been as fun and fruitful for you as it has for me?"
|
||||
198,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_003","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You have no idea how happy that makes me! I feel like I could soar high into the heavens on the wings of your words!"
|
||||
199,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_004","Why, I'm so happy I just might treat myself to a fresh bowl of pineapple pudding! Even better, a fresh pineapple! With the skin, leaves, and all!"
|
||||
200,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_Q2_000_000","What will you say?"
|
||||
201,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_A2_000_001","I don't think that's a good idea..."
|
||||
202,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_A2_000_002","Um...enjoy?"
|
||||
203,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_010","Heavens, what am I saying!? Forgive me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Your gesture of admiration so moved me that I got ahead of myself for a moment there. It may surprise you to hear this, but I have a tendency to do that from time to time."
|
||||
204,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_011","That's strange. You don't look particularly surprised. Anyhow, I look forward to a long and fruitful partnership for many moons to come!"
|
||||
205,"TEXT_CTSSFSCHARACTER1_00386_AFTWEEKLY_000_000","You have delivered the weekly maximum of six items to Zhloe. You may begin making deliveries again starting <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||||
206,"TEXT_CTSSFSCHARACTER1_00386_DRESSUP_000_000","Furthermore, Zhloe Aliapoh's appearance may now be altered through the use of glamours."
|
||||
|
||||
|
@@ -60,7 +60,7 @@ Thanalan: Central, Western, Eastern, and Southern"
|
||||
La Noscea: Middle, Lower, Western, Upper, and Outer
|
||||
Thanalan: Central, Western, Eastern, and Southern"
|
||||
53,"TEXT_FESYKWMEDALEXCHANGE_00348_SYSTEM_000_034","Legendary Medals can be obtained, albeit at a low probability, by participating in FATEs in areas designated in the Yo-kai Medallium while accompanied by the Yo-kai minion designated on the medal."
|
||||
54,"TEXT_FESYKWMEDALEXCHANGE_00348_SYSTEM_100_034","The Yo-kai Medallium can be accessed from the <Color(-34022)>Key Items</Color> menu or the <Color(-34022)>Minion Guide</Color>."
|
||||
54,"TEXT_FESYKWMEDALEXCHANGE_00348_SYSTEM_100_034","The Yo-kai Medallium can be accessed from the <72>F201F4</72><73>F201F5</73>Key Items<73>01</73><72>01</72> menu or the <72>F201F4</72><73>F201F5</73>Minion Guide<73>01</73><72>01</72>."
|
||||
55,"TEXT_FESYKWMEDALEXCHANGE_00348_SYSTEM_000_035","Should you lose the Yo-kai Medallium, you may speak with Nohi again during the event to obtain another. Please take care not to discard the item by accident."
|
||||
56,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_000_040","My friend, this must be one of the finest exchanges I've had in my travels. I cannot recall the last time an adventurer purchased every single weapon I had to offer. I must say I'm impressed!"
|
||||
57,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_000_041","Ah! It appears my old friend has come to visit me. Well, don't be shy, now! Come on over!"
|
||||
|
||||
|
@@ -23,18 +23,18 @@ int32,str,str
|
||||
19,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_002_002","Furthermore, you must hold a rank of second lieutenant or above in one of the Grand Companies."
|
||||
20,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_002_003","In order to purchase an apartment in Kobai Goten, you must first complete the main scenario quest “Not without Incident.”"
|
||||
21,"TEXT_HOUFIXMANSIONOFFICER_00363_TALK_006_003_001","In order to vacate your apartment, you must first remove all furnishings."
|
||||
22,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_003_002","Once your apartment is completely empty, open the <Color(-34022)>Housing</Color> menu while in the apartment lobby, select <Color(-34022)>Estate Settings</Color>, and then select <Color(-34022)>Vacate Apartment</Color>."
|
||||
22,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_003_002","Once your apartment is completely empty, open the <72>F201F4</72><73>F201F5</73>Housing<73>01</73><72>01</72> menu while in the apartment lobby, select <72>F201F4</72><73>F201F5</73>Estate Settings<73>01</73><72>01</72>, and then select <72>F201F4</72><73>F201F5</73>Vacate Apartment<73>01</73><72>01</72>."
|
||||
23,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_003_003","Please be warned that you will not be refunded the purchase price of the apartment."
|
||||
24,"TEXT_HOUFIXMANSIONOFFICER_00363_TALK_006_004_001","We like our residents to feel at home─should you be unhappy with the room's appearance, the walls and floors are yours to change as you will!"
|
||||
25,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_004_002","You can customize the interior walls, flooring, and ceiling lights of your apartment."
|
||||
26,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_004_003","To change any of these elements, open the <Color(-34022)>Housing</Color> menu while inside your apartment, and select <Color(-34022)>Remodel Interior</Color>."
|
||||
26,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_004_003","To change any of these elements, open the <72>F201F4</72><73>F201F5</73>Housing<73>01</73><72>01</72> menu while inside your apartment, and select <72>F201F4</72><73>F201F5</73>Remodel Interior<73>01</73><72>01</72>."
|
||||
27,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_004_004","Please note that, once confirmed, all changes are permanent. Items used for remodeling cannot be retrieved, as replaced elements will be discarded."
|
||||
28,"TEXT_HOUFIXMANSIONOFFICER_00363_TALK_006_005_001","New apartments are unfurnished─a blank canvas, if you will. You might fill the space with joyous clutter, or maintain a sparse minimalism. The choice is yours!"
|
||||
29,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_005_002","To place furnishings, open the <Color(-34022)>Housing</Color> menu while inside your apartment, and select <Color(-34022)>Indoor Furnishings</Color>."
|
||||
29,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_005_002","To place furnishings, open the <72>F201F4</72><73>F201F5</73>Housing<73>01</73><72>01</72> menu while inside your apartment, and select <72>F201F4</72><73>F201F5</73>Indoor Furnishings<73>01</73><72>01</72>."
|
||||
30,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_005_003","Please note that the locations where you may place a furnishing are dictated by its type."
|
||||
31,"TEXT_HOUFIXMANSIONOFFICER_00363_TALK_006_006_001","The lighting within an apartment can be adjusted to suit your mood, whether you prefer bright and cheery, or dim and subdued."
|
||||
32,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_006_002","To adjust the brightness of your apartment's lighting, open the <Color(-34022)>Housing</Color> menu while inside and select <Color(-34022)>Adjust Lighting</Color>."
|
||||
33,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_007_001","Placing a furnishing will <Color(-34022)>bind</Color> it to you, preventing future trade or sale to other players."
|
||||
32,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_006_002","To adjust the brightness of your apartment's lighting, open the <72>F201F4</72><73>F201F5</73>Housing<73>01</73><72>01</72> menu while inside and select <72>F201F4</72><73>F201F5</73>Adjust Lighting<73>01</73><72>01</72>."
|
||||
33,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_007_001","Placing a furnishing will <72>F201F4</72><73>F201F5</73>bind<73>01</73><72>01</72> it to you, preventing future trade or sale to other players."
|
||||
34,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_007_002","Moreover, certain furnishings cannot be retrieved once placed, and will be permanently discarded upon removal."
|
||||
35,"TEXT_HOUFIXMANSIONOFFICER_00363_SYSTEM_006_007_003","You will be prompted to confirm your decision before placing or removing these furnishings."
|
||||
36,"TEXT_HOUFIXMANSIONOFFICER_00363_TALK_006_008_001","When you purchase one of our apartments, you also gain access to our exclusive chocobo stable! You'll find it just outside the entrance to the building."
|
||||
|
||||
|
@@ -10,6 +10,6 @@ int32,str,str
|
||||
6,"TEXT_REGABR2SKYISLAND2EXCHANGESHOPINFO_00388_COINTI_000_006","Lest you think them of little use, you may use them to purchase other goods from us. Also, I am given to understand that several traders in the employ of House Haillenarte also accept spoils."
|
||||
7,"TEXT_REGABR2SKYISLAND2EXCHANGESHOPINFO_00388_COINTI_000_007","...Of course, I cannot discount the possibility that you might decide to use these items yourself. That is your decision to make."
|
||||
8,"TEXT_REGABR2SKYISLAND2EXCHANGESHOPINFO_00388_COINTI_000_008","Truth be told, we should be glad if you did, for in so doing you would carry on their legacy. And what more can an adventurer hope for than that?"
|
||||
9,"TEXT_REGABR2SKYISLAND2EXCHANGESHOPINFO_00388_SYSTEM_100_000","Certain gear obtained during the course of an exploratory mission can be exchanged for <Color(-34022)>brass sky pirate spoils</Color> by speaking with spoils traders in Ishgard, the Diadem, or in any residential district."
|
||||
10,"TEXT_REGABR2SKYISLAND2EXCHANGESHOPINFO_00388_SYSTEM_100_001","Moreover, Disciples of the Land can gather <Color(-34022)>steel sky pirate spoils</Color> in the Diadem."
|
||||
9,"TEXT_REGABR2SKYISLAND2EXCHANGESHOPINFO_00388_SYSTEM_100_000","Certain gear obtained during the course of an exploratory mission can be exchanged for <72>F201F4</72><73>F201F5</73>brass sky pirate spoils<73>01</73><72>01</72> by speaking with spoils traders in Ishgard, the Diadem, or in any residential district."
|
||||
10,"TEXT_REGABR2SKYISLAND2EXCHANGESHOPINFO_00388_SYSTEM_100_001","Moreover, Disciples of the Land can gather <72>F201F4</72><73>F201F5</73>steel sky pirate spoils<73>01</73><72>01</72> in the Diadem."
|
||||
11,"TEXT_REGABR2SKYISLAND2EXCHANGESHOPINFO_00388_SYSTEM_100_002","These spoils can then be redeemed for a variety of valuable goods by speaking with spoils collectors, who can be found in the company of spoils traders."
|
||||
|
||||
|
@@ -15,7 +15,7 @@ int32,str,str
|
||||
11,"TEXT_REGABR2SKYISLAND2INFO_00389_LYOLF_310_000","The beasts of the Diadem are a rather curious breed. Sometimes they hoard the possessions of the fallen, providing an unexpected boon after you slay them."
|
||||
12,"TEXT_REGABR2SKYISLAND2INFO_00389_LYOLF_310_001","But even then, you may find your treasures shut tight inside a sturdy lockbox and the key nowhere to be found. Rather than take an axe to the lid and risk ruining your spoils, however, I would suggest employing the services of a talented lockpicker."
|
||||
13,"TEXT_REGABR2SKYISLAND2INFO_00389_SYSTEM_310_010","Gold, silver, or bronze treasure coffers may appear upon the defeat of certain enemies or the completion of mission objectives."
|
||||
14,"TEXT_REGABR2SKYISLAND2INFO_00389_SYSTEM_310_011","These coffers will occasionally contain items known as <Color(-34022)>lockboxes</Color>."
|
||||
14,"TEXT_REGABR2SKYISLAND2INFO_00389_SYSTEM_310_011","These coffers will occasionally contain items known as <72>F201F4</72><73>F201F5</73>lockboxes<73>01</73><72>01</72>."
|
||||
15,"TEXT_REGABR2SKYISLAND2INFO_00389_SYSTEM_310_012","To open a lockbox and obtain the treasures hidden within, you will need to employ the services of a picker of locks. These specialists can be found in Ishgard, the residential districts, and the Diadem itself."
|
||||
16,"TEXT_REGABR2SKYISLAND2INFO_00389_IOFA_410_000","Have you heard talk of the Grounding Gale? It is the name given to the barrier of wildly unstable aether which now cuts the Diadem into halves."
|
||||
17,"TEXT_REGABR2SKYISLAND2INFO_00389_IOFA_410_001","While the upper half is dangerous enough, the lower half is where the true nightmares dwell. Venture there if you will, but I urge you to exhaust your explorations above whilst your body adjusts to the isles' unique energies."
|
||||
|
||||
|
@@ -10,6 +10,6 @@ int32,str,str
|
||||
6,"TEXT_REGABR2SKYISLANDEXCHANGESHOPINFO_00317_COINTI_000_006","Lest you think them of little use, you may use them to purchase other goods from us. Also, I am given to understand that several traders in the employ of House Haillenarte also accept spoils."
|
||||
7,"TEXT_REGABR2SKYISLANDEXCHANGESHOPINFO_00317_COINTI_000_007","...Of course, I cannot discount the possibility that you might decide to use these items yourself. That is your decision to make."
|
||||
8,"TEXT_REGABR2SKYISLANDEXCHANGESHOPINFO_00317_COINTI_000_008","Truth be told, we should be glad if you did, for in so doing you would carry on their legacy. And what more can an adventurer hope for than that?"
|
||||
9,"TEXT_REGABR2SKYISLANDEXCHANGESHOPINFO_00317_SYSTEM_100_000","Certain gear obtained during the course of an exploratory mission can be exchanged for <Color(-34022)>brass sky pirate spoils</Color> by speaking with spoils traders in Ishgard, the Diadem, or in any residential district."
|
||||
10,"TEXT_REGABR2SKYISLANDEXCHANGESHOPINFO_00317_SYSTEM_100_001","Moreover, Disciples of the Land can gather <Color(-34022)>steel sky pirate spoils</Color> in the Diadem."
|
||||
9,"TEXT_REGABR2SKYISLANDEXCHANGESHOPINFO_00317_SYSTEM_100_000","Certain gear obtained during the course of an exploratory mission can be exchanged for <72>F201F4</72><73>F201F5</73>brass sky pirate spoils<73>01</73><72>01</72> by speaking with spoils traders in Ishgard, the Diadem, or in any residential district."
|
||||
10,"TEXT_REGABR2SKYISLANDEXCHANGESHOPINFO_00317_SYSTEM_100_001","Moreover, Disciples of the Land can gather <72>F201F4</72><73>F201F5</73>steel sky pirate spoils<73>01</73><72>01</72> in the Diadem."
|
||||
11,"TEXT_REGABR2SKYISLANDEXCHANGESHOPINFO_00317_SYSTEM_100_002","These spoils can then be redeemed for a variety of valuable goods by speaking with spoils collectors, who can be found in the company of spoils traders."
|
||||
|
||||
|
@@ -5,7 +5,7 @@ int32,str,str
|
||||
1,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_001","In order to embark upon an Ishgardian exploratory mission, you and your party must meet the following requirements:"
|
||||
2,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_002","You must have completed the main scenario quest “Heavensward.”"
|
||||
3,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_003","You must be a level 60 Disciple of War or Magic."
|
||||
4,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_004","To review your quest progression, select <Color(-34022)>Duty</Color> from the main menu, followed by <Color(-34022)>Journal</Color>."
|
||||
4,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_004","To review your quest progression, select <72>F201F4</72><73>F201F5</73>Duty<73>01</73><72>01</72> from the main menu, followed by <72>F201F4</72><73>F201F5</73>Journal<73>01</73><72>01</72>."
|
||||
5,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_AURVAEL_000_010","Excellent timing, my good <If(PlayerParameter(4))>woman<Else/>man</If>! We seek volunteers for our next expedition. Will you be joining us?"
|
||||
6,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_Q1_000_000","What would you like to do?"
|
||||
7,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_A1_000_001","Register for an Ishgardian exploratory mission."
|
||||
@@ -15,7 +15,7 @@ int32,str,str
|
||||
11,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_AURVAEL_000_100","You have the opportunity to stand at the forefront of a grand initiative and explore a new frontier: the Diadem!"
|
||||
12,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_AURVAEL_000_101","But know that you will face many difficulties. Why, I hear there is a great barrier of tempestuous aether dividing the upper and lower reaches, and you shall be hard-pressed indeed to scour every corner of the isles..."
|
||||
13,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_100","In order to register for an exploratory mission, you must be a level 60 Disciple of War or Magic."
|
||||
14,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_101","Furthermore, you must be in possession of a <Color(-34022)>mission ceruleum voucher</Color>, which may be purchased from Jaquoinie, the mission quartermaster."
|
||||
14,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_101","Furthermore, you must be in possession of a <72>F201F4</72><73>F201F5</73>mission ceruleum voucher<73>01</73><72>01</72>, which may be purchased from Jaquoinie, the mission quartermaster."
|
||||
15,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_102","Please be advised that preformed parties with less than eight players must abide by the composition requirement of one tank, two healers, and five DPS."
|
||||
16,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_100_102","Parties formed for Trials of the Matron missions, however, are unrestricted with regards to numbers and composition."
|
||||
17,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_103","Moreover, please note that the loot rules for matched parties prohibit the selection of Need."
|
||||
@@ -35,7 +35,7 @@ int32,str,str
|
||||
31,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_AURVAEL_000_204","Our spoils traders will recompense you for any such gear with sky pirate spoils. Mayhap you are unfamiliar with the currency?"
|
||||
32,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_AURVAEL_000_205","They are trophies, after a fashion. Items taken from the airships raided in the Sea of Clouds. A bit barbaric, perhaps, but as they are already in common use... <sigh>"
|
||||
33,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_AURVAEL_000_206","And should you wish to part with your newfound spoils, you may exchange them for an assortment of goods by speaking with one of our spoils collectors."
|
||||
34,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_100_000","Certain gear obtained during the course of an exploratory mission can be exchanged for <Color(-34022)>brass sky pirate spoils</Color> by speaking with spoils traders in Ishgard, the Diadem, or in any residential district."
|
||||
35,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_100_001","Moreover, Disciples of the Land can gather <Color(-34022)>steel sky pirate spoils</Color> in the Diadem after completing a Trials of the Matron mission."
|
||||
34,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_100_000","Certain gear obtained during the course of an exploratory mission can be exchanged for <72>F201F4</72><73>F201F5</73>brass sky pirate spoils<73>01</73><72>01</72> by speaking with spoils traders in Ishgard, the Diadem, or in any residential district."
|
||||
35,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_100_001","Moreover, Disciples of the Land can gather <72>F201F4</72><73>F201F5</73>steel sky pirate spoils<73>01</73><72>01</72> in the Diadem after completing a Trials of the Matron mission."
|
||||
36,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_100_002","These spoils can then be redeemed for a variety of valuable goods by speaking with spoils collectors, who can be found in the company of spoils traders."
|
||||
37,"TEXT_REGROC2SKYISLAND2ENTRANCE_00385_SYSTEM_000_200","You cannot register for an exploratory mission while using the Duty Finder."
|
||||
|
||||
|
@@ -5,7 +5,7 @@ int32,str,str
|
||||
1,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_001","In order to embark upon an Ishgardian exploratory mission, you and your party must meet the following requirements:"
|
||||
2,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_002","You must have completed the main scenario quest “Heavensward.”"
|
||||
3,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_003","You must be a level 60 Disciple of War or Magic."
|
||||
4,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_004","To review your quest progression, select <Color(-34022)>Duty</Color> from the main menu, followed by <Color(-34022)>Journal</Color>."
|
||||
4,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_004","To review your quest progression, select <72>F201F4</72><73>F201F5</73>Duty<73>01</73><72>01</72> from the main menu, followed by <72>F201F4</72><73>F201F5</73>Journal<73>01</73><72>01</72>."
|
||||
5,"TEXT_REGROC2SKYISLANDENTRANCE_00311_AURVAEL_000_010","Excellent timing, my good <If(PlayerParameter(4))>woman<Else/>man</If>! We seek volunteers for our next expedition. Will you be joining us?"
|
||||
6,"TEXT_REGROC2SKYISLANDENTRANCE_00311_Q1_000_000","What would you like to do?"
|
||||
7,"TEXT_REGROC2SKYISLANDENTRANCE_00311_A1_000_001","Register for an Ishgardian exploratory mission."
|
||||
@@ -19,7 +19,7 @@ int32,str,str
|
||||
15,"TEXT_REGROC2SKYISLANDENTRANCE_00311_AURVAEL_000_100","You have the opportunity to stand at the forefront of a grand initiative and explore a new frontier: the Diadem!"
|
||||
16,"TEXT_REGROC2SKYISLANDENTRANCE_00311_AURVAEL_000_101","But know that you will face many difficulties. Why, the damn aether currents are so unstable that you have to attune to them every time..."
|
||||
17,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_100","In order to register for an exploratory mission, you must be a level 60 Disciple of War or Magic."
|
||||
18,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_101","Furthermore, you must be in possession of a <Color(-34022)>mission ceruleum voucher</Color>, which may be purchased from Jaquoinie, the mission quartermaster."
|
||||
18,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_101","Furthermore, you must be in possession of a <72>F201F4</72><73>F201F5</73>mission ceruleum voucher<73>01</73><72>01</72>, which may be purchased from Jaquoinie, the mission quartermaster."
|
||||
19,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_102","Please be advised that preformed parties with less than eight players must abide by the composition requirement of one tank, two healers, and five DPS."
|
||||
20,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_100_102","However, please note that these role requirements may only be enforced for exploratory missions to the Diadem Hunting Grounds."
|
||||
21,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_103","Moreover, please note that the loot rules for matched parties prohibit the selection of Need."
|
||||
@@ -35,8 +35,8 @@ int32,str,str
|
||||
31,"TEXT_REGROC2SKYISLANDENTRANCE_00311_AURVAEL_000_204","Our spoils traders will recompense you for any such gear with sky pirate spoils. Mayhap you are unfamiliar with the currency?"
|
||||
32,"TEXT_REGROC2SKYISLANDENTRANCE_00311_AURVAEL_000_205","They are trophies, after a fashion. Items taken from the airships raided in the Sea of Clouds. A bit barbaric, perhaps, but as they are already in common use... <sigh>"
|
||||
33,"TEXT_REGROC2SKYISLANDENTRANCE_00311_AURVAEL_000_206","And should you wish to part with your newfound spoils, you may exchange them for an assortment of goods by speaking with one of our spoils collectors."
|
||||
34,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_100_000","Certain gear obtained during the course of an exploratory mission can be exchanged for <Color(-34022)>brass sky pirate spoils</Color> by speaking with spoils traders in Ishgard, the Diadem, or in any residential district."
|
||||
35,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_100_001","Moreover, Disciples of the Land can gather <Color(-34022)>steel sky pirate spoils</Color> in the Diadem."
|
||||
34,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_100_000","Certain gear obtained during the course of an exploratory mission can be exchanged for <72>F201F4</72><73>F201F5</73>brass sky pirate spoils<73>01</73><72>01</72> by speaking with spoils traders in Ishgard, the Diadem, or in any residential district."
|
||||
35,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_100_001","Moreover, Disciples of the Land can gather <72>F201F4</72><73>F201F5</73>steel sky pirate spoils<73>01</73><72>01</72> in the Diadem."
|
||||
36,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_100_002","These spoils can then be redeemed for a variety of valuable goods by speaking with spoils collectors, who can be found in the company of spoils traders."
|
||||
37,"TEXT_REGROC2SKYISLANDENTRANCE_00311_SYSTEM_000_200","You cannot register for an exploratory mission while using the Duty Finder."
|
||||
38,"TEXT_REGROC2SKYISLANDENTRANCE_00311_ENTRANCE_000_001",""
|
||||
|
||||
|
@@ -6,7 +6,7 @@ int32,str,str
|
||||
2,"TEXT_REGROC2SKYISLANDSHOP_00312_SYSTEM_000_011","In order to embark upon an Ishgardian exploratory mission, you and your party must meet the following requirements:"
|
||||
3,"TEXT_REGROC2SKYISLANDSHOP_00312_SYSTEM_000_012","You must have completed the main scenario quest “Heavensward.”"
|
||||
4,"TEXT_REGROC2SKYISLANDSHOP_00312_SYSTEM_000_013","You must be a level 60 Disciple of War or Magic."
|
||||
5,"TEXT_REGROC2SKYISLANDSHOP_00312_SYSTEM_000_014","To review your quest progression, select <Color(-34022)>Duty</Color> from the main menu, followed by <Color(-34022)>Journal</Color>."
|
||||
5,"TEXT_REGROC2SKYISLANDSHOP_00312_SYSTEM_000_014","To review your quest progression, select <72>F201F4</72><73>F201F5</73>Duty<73>01</73><72>01</72> from the main menu, followed by <72>F201F4</72><73>F201F5</73>Journal<73>01</73><72>01</72>."
|
||||
6,"TEXT_REGROC2SKYISLANDSHOP_00312_JAQUOINIE_000_020","Wait─have you spoken with Lord Aurvael yet? I thought not. It would be best if you did so first."
|
||||
7,"TEXT_REGROC2SKYISLANDSHOP_00312_Q1_000_000","What would you like to do?"
|
||||
8,"TEXT_REGROC2SKYISLANDSHOP_00312_A1_000_001","Purchase <If(IntegerParameter(2))><If(LessThanOrEqualTo(IntegerParameter(2),10))><Switch(IntegerParameter(2))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(2)</Value></If><Else/><Value>IntegerParameter(2)</Value></If> <SheetEn(Item,3,IntegerParameter(1),IntegerParameter(2),1)/> for <Format(IntegerParameter(3),FF022C)/> gil."
|
||||
|
||||
|
@@ -9,29 +9,29 @@ int32,str,str
|
||||
5,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_A1_000_005","Learning the lingo."
|
||||
6,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_A1_000_006","Cancel."
|
||||
7,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_GUIDENOTE00340_000_010","(-Entry for “Callow Conjurer”-)<Emphasis>Greetings, fellow fledgling adventurer! We may never meet, so I thought I'd leave a handy hint that the “masters” of this hall neglected to teach me!</Emphasis>"
|
||||
8,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_011","In addition to using the icons placed on your hotbar, you can execute actions via text commands entered in the chat input bar. Typing <Color(-10438406)>/action Cure</Color> for example, will allow you to cast the Cure spell."
|
||||
9,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_012","You can also designate a target for the action. To target your own character, leave a space after the action name, then type <Color(-10438406)><me></Color>. Or, to use an action on your currently selected target, simply add <Color(-10438406)><t></Color>."
|
||||
8,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_011","In addition to using the icons placed on your hotbar, you can execute actions via text commands entered in the chat input bar. Typing <72>F20222</72>/action Cure<72>01</72> for example, will allow you to cast the Cure spell."
|
||||
9,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_012","You can also designate a target for the action. To target your own character, leave a space after the action name, then type <72>F20222</72><me><72>01</72>. Or, to use an action on your currently selected target, simply add <72>F20222</72><t><72>01</72>."
|
||||
10,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_013","In addition to executing actions, text commands can also be used to change targets, display UI elements, and perform many other convenient shortcuts."
|
||||
11,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_014","A complete list of text commands can be viewed via the <Color(-34022)>User Macro</Color> window opened from the <Color(-34022)>System</Color> menu."
|
||||
11,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_014","A complete list of text commands can be viewed via the <72>F201F4</72><73>F201F5</73>User Macro<73>01</73><72>01</72> window opened from the <72>F201F4</72><73>F201F5</73>System<73>01</73><72>01</72> menu."
|
||||
12,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_GUIDENOTE00340_000_020","(-Entry for “Miqo'te Myrmidon”-)<Emphasis>Do you ever find that the more desperate the situation, the harder it is to perform techniques you've drilled a thousand times? For me, it was incredibly helpful to sit down and write out my most common combat procedures before heading into battle!</Emphasis>"
|
||||
13,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_021","Using the macro editor, it is possible to create custom macros that automatically execute registered text commands. One of the most convenient features of this macro system is the ability to execute multiple text commands in quick succession."
|
||||
14,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_022","To access the macro editor, open the <Color(-34022)>System</Color> menu and select <Color(-34022)>User Macros</Color>. The following are some examples of common macros."
|
||||
14,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_022","To access the macro editor, open the <72>F201F4</72><73>F201F5</73>System<73>01</73><72>01</72> menu and select <72>F201F4</72><73>F201F5</73>User Macros<73>01</73><72>01</72>. The following are some examples of common macros."
|
||||
15,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_023","Use Shield Lob on target and mark with sign:
|
||||
<Color(-10438406)>/marking attack1 <t>
|
||||
/action “Shield Lob” <t></Color>"
|
||||
<72>F20222</72>/marking attack1 <t>
|
||||
/action “Shield Lob” <t><72>01</72>"
|
||||
16,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_024","Target nearest enemy and face target:
|
||||
<Color(-10438406)>/tenemy
|
||||
/ft</Color>"
|
||||
<72>F20222</72>/tenemy
|
||||
/ft<72>01</72>"
|
||||
17,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_025","Declare action being executed in party chat:
|
||||
<Color(-10438406)>/p Raising <t>!
|
||||
/action Raise <t></Color>"
|
||||
<72>F20222</72>/p Raising <t>!
|
||||
/action Raise <t><72>01</72>"
|
||||
18,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_026","Macros such as these make it easy to perform complex actions with reliability and minimal input. Experiment with the editor, and you'll soon have a set of user macros to suit all your adventuring needs."
|
||||
19,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_GUIDENOTE00340_000_030","(-Entry for “Vagabond Lalafell”-)<Emphasis>The one thing all party members should learn how to do is communicate! And not just through words─you might be surprised at how easily an agreed-upon sign can save time...not to mention unnecessary injury!</Emphasis>"
|
||||
20,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_031","Signs and waymarks are communication tools that are visible to your entire party."
|
||||
21,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_032","Signs, for example, can be used to mark any target─friendly or hostile─with an eye-catching symbol."
|
||||
22,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_033","Among the varieties of signs, there is a set of symbols that appear as large numbers above the targets. These are especially helpful when establishing the order in which you wish to defeat a troublesome group of enemies."
|
||||
23,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_034","Waymarks, on the other hand, are used to highlight specific points on the ground. This can be a convenient method for marking a location where you wish the party to gather."
|
||||
24,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_035","The various signs and waymarks can be found under <Color(-34022)>Party</Color> in the main menu."
|
||||
24,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_035","The various signs and waymarks can be found under <72>F201F4</72><73>F201F5</73>Party<73>01</73><72>01</72> in the main menu."
|
||||
25,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_GUIDENOTE00340_000_040","(-Entry for “Anxious Adventurer”-)<Emphasis>I was always too afraid to join a party─afraid that I'd do the wrong thing. Then the masters explained to me how everyone has a role, and what exactly those roles are. That advice instilled me with confidence, and mayhap it will do the same for you...</Emphasis>"
|
||||
26,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_041","Every Disciple of War or Magic plays one of three distinct roles during party combat. These roles are commonly known as tank, healer, and DPS."
|
||||
27,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_042","The Tank (Gladiator, Marauder)
|
||||
|
||||
|
@@ -19,7 +19,7 @@ int32,str,str
|
||||
15,"TEXT_REGSEAPVPDUELGUIDE_00368_SYSTEM_000_021","Class or equipment changes are not permitted inside the arena. Furthermore, materia melding requests and trade requests are also prohibited."
|
||||
16,"TEXT_REGSEAPVPDUELGUIDE_00368_SYSTEM_000_022","It is not necessary to leave your party to participate in a duel. However, combat actions such as attacks and healing cannot be used on party members who are engaged in a duel with another player."
|
||||
17,"TEXT_REGSEAPVPDUELGUIDE_00368_DUELOFFICER_000_030","What do ye mean <Emphasis>how</Emphasis>? Just go and bloody ask someone to fight. So long as they've earned the right to fight here in the den, and they agree to yer terms, that's all ye need."
|
||||
18,"TEXT_REGSEAPVPDUELGUIDE_00368_SYSTEM_000_031","To challenge another player to a duel, both you and your desired opponent must be inside the dueling arena. Once inside, target them and select <Color(-34022)>Request a Duel</Color> from the subcommand menu."
|
||||
18,"TEXT_REGSEAPVPDUELGUIDE_00368_SYSTEM_000_031","To challenge another player to a duel, both you and your desired opponent must be inside the dueling arena. Once inside, target them and select <72>F201F4</72><73>F201F5</73>Request a Duel<73>01</73><72>01</72> from the subcommand menu."
|
||||
19,"TEXT_REGSEAPVPDUELGUIDE_00368_SYSTEM_100_031","When requesting a duel, you will also have the option to sync item levels."
|
||||
20,"TEXT_REGSEAPVPDUELGUIDE_00368_SYSTEM_000_032","When receiving a duel request from another player, accept the request within the allotted time, and the battle will commence."
|
||||
21,"TEXT_REGSEAPVPDUELGUIDE_00368_SYSTEM_000_033","Should you choose to decline, or in the event that the allotted time expires, the duel will be called off."
|
||||
|
||||
|
@@ -21,4 +21,4 @@ int32,str,str
|
||||
17,"TEXT_REGSEAPVPGARO_00384_SYSTEM_004_002","Equip a full set of armor (head, body, hands, legs, feet) and matching class weapon purchased from the disreputable priest, and present yourself to her to receive a special title."
|
||||
18,"TEXT_REGSEAPVPGARO_00384_HOUSHI_001_001","My name is not important...only my faith. I have journeyed from afar to discover the ultimate combatant─the favored child of all the gods of war."
|
||||
19,"TEXT_REGSEAPVPGARO_00384_HOUSHI_001_002","But I will not judge paupers draped in unsightly rags. This champion must draw the eye and inspire the heart! Come to me with the currency of battle, and I shall gift unto you arms and armor of suitable magnificence."
|
||||
20,"TEXT_REGSEAPVPGARO_00384_SYSTEM_001_002","Trade <Color(-34022)>Wolf Marks</Color> to the disreputable priest to purchase powerful weapons and gear for use in PvP."
|
||||
20,"TEXT_REGSEAPVPGARO_00384_SYSTEM_001_002","Trade <72>F201F4</72><73>F201F5</73>Wolf Marks<73>01</73><72>01</72> to the disreputable priest to purchase powerful weapons and gear for use in PvP."
|
||||
|
||||
|
Reference in New Issue
Block a user