Patch 4.4

This commit is contained in:
Josh Freeman
2018-09-18 10:24:48 +01:00
parent e1466be6e3
commit 489ca19316
893 changed files with 134026 additions and 86771 deletions
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@@ -153,6 +153,6 @@ int32,str,str
146,"TEXT_BANGNA001_02255_NANASHI_000_109","<click> <click> And now that we have found purpose, we...no...<Emphasis>I</Emphasis>...shall be nameless no longer! As I long to have so deft an arm in adventuring, I shall call myself...Deftarm!"
147,"TEXT_BANGNA001_02255_NANASHI_000_113","<click> <click> ...We understand. Perhaps we should find a new purpose. Forgive us."
148,"TEXT_BANGNA001_02255_SYSTEM_000_200","The nameless one is now called the Vath deftarm, and an Adventurers' Guild has been constructed in Loth ast Vath. The hunters of Tailfeather are now clients of the Adventurers' Guild!"
149,"TEXT_BANGNA001_02255_SYSTEM_000_210","You have achieved <Color(-34022)>Friendly</Color> reputation with the Vath."
149,"TEXT_BANGNA001_02255_SYSTEM_000_210","You have achieved <72>F201F4</72><73>F201F5</73>Friendly<73>01</73><72>01</72> reputation with the Vath."
150,"TEXT_BANGNA001_02255_SYSTEM_000_211","Vath beast tribe quests are now available from the Vath keeneye."
151,"TEXT_BANGNA001_02255_SYSTEM_100_212","Furthermore, you now have access to a selection of wares from the Vath stickpeddler."
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153 149 TEXT_BANGNA001_02255_SYSTEM_000_210 You have achieved <Color(-34022)>Friendly</Color> reputation with the Vath. You have achieved <72>F201F4</72><73>F201F5</73>Friendly<73>01</73><72>01</72> reputation with the Vath.
154 150 TEXT_BANGNA001_02255_SYSTEM_000_211 Vath beast tribe quests are now available from the Vath keeneye.
155 151 TEXT_BANGNA001_02255_SYSTEM_100_212 Furthermore, you now have access to a selection of wares from the Vath stickpeddler.
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97,"TEXT_BANGNA002_02256_UDEKIKI_000_110","We have secured much firesand for our cannons. Much firesand. The colony's defense will be guaranteed as long as we maintain relations with the dragonslayers."
98,"TEXT_BANGNA002_02256_UDEKIKI_000_111","How vast this world is! And I am hungry to see more of it. But for now, the guild needs tending. Our clients have many tasks for us. Until next time, Master!"
99,"TEXT_BANGNA002_02256_SYSTEM_000_200","The Convictors are now clients of the Adventurers' Guild!"
100,"TEXT_BANGNA002_02256_SYSTEM_000_210","You have achieved <Color(-34022)>Trusted</Color> reputation with the Vath."
100,"TEXT_BANGNA002_02256_SYSTEM_000_210","You have achieved <72>F201F4</72><73>F201F5</73>Trusted<73>01</73><72>01</72> reputation with the Vath."
101,"TEXT_BANGNA002_02256_SYSTEM_000_211","New Vath beast tribe quests are now available from the Vath keeneye."
102,"TEXT_BANGNA002_02256_SYSTEM_100_100","Furthermore, you will be able to undertake three additional quests from the Vath keeneye as a reputation rank bonus. This bonus is available until the daily reset time for beast tribe quests."
103,"TEXT_BANGNA002_02256_SYSTEM_100_101","These additional quests will become available after accepting all current daily quests from the Vath keeneye. Please be advised that you cannot undertake these quests if you have no remaining allowances."
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104 100 TEXT_BANGNA002_02256_SYSTEM_000_210 You have achieved <Color(-34022)>Trusted</Color> reputation with the Vath. You have achieved <72>F201F4</72><73>F201F5</73>Trusted<73>01</73><72>01</72> reputation with the Vath.
105 101 TEXT_BANGNA002_02256_SYSTEM_000_211 New Vath beast tribe quests are now available from the Vath keeneye.
106 102 TEXT_BANGNA002_02256_SYSTEM_100_100 Furthermore, you will be able to undertake three additional quests from the Vath keeneye as a reputation rank bonus. This bonus is available until the daily reset time for beast tribe quests.
107 103 TEXT_BANGNA002_02256_SYSTEM_100_101 These additional quests will become available after accepting all current daily quests from the Vath keeneye. Please be advised that you cannot undertake these quests if you have no remaining allowances.
108 104 TEXT_BANGNA002_02256_SYSTEM_100_105 You now have access to a wider selection of wares from the Vath stickpeddler.
109 105 TEXT_BANGNA002_02256_SYSTEM_100_000 In order to undertake the next beast tribe main quest, you must first complete the main scenario quest “A Great New Nation.”
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@@ -13,7 +13,7 @@ int32,str,str
6,"TEXT_BANGNA003_02257_SEQ_06","The deftarm is confused by her request for “jinglyshine,” and admits that he has none. An unimpressed Drydox agrees to create better muskets for the deftarm, but not before he toils to clear the stone rubble scattered throughout the Collectors' Quarter. The deftarm initially declines her request, remarking that such a simple labor is beneath him. But after your stern guidance, he reluctantly accepts and heads off to complete his task."
7,"TEXT_BANGNA003_02257_SEQ_07","The request proves no simple task, as the deftarm struggles to clear the immense rubble. Discouraged after his fruitless attempts, he takes a break to enjoy a favorite snack: nanka eggs. Drydox, who came to check on the Vath's progress, immediately notes the eggs' foul stench and grows curious. After a single taste, the goblin takes an immediate liking to the Vathic delicacy. Seeing an opportunity, the deftarm asks Drydox to change the conditions of their arrangement, offering nanka eggs in exchange for metalwork. Drydox excitedly agrees, and a new deal is struck."
8,"TEXT_BANGNA003_02257_SEQ_08","The storyteller suspects that something is indeed wrong when, once more, the deftarm fails to return promptly. He reveals to you that all Vath have a lingering connection to the Onemind, and that some retain a stronger connection than others. These Vath must fight harder to reinforce their sense of self against the whispers of the Onemind, for should they forget their purpose, they will lose their individuality and rejoin the colony of Loth ast Gnath. Fearing that the deftarm has fallen victim to their whispers, he asks you to find him and bring him back to his senses before it is too late."
9,"TEXT_BANGNA003_02257_SEQ_09","You find a silent deftarm slowly shuffling towards the main colony. With the chat mode in <Color(-34022)>Say</Color>, attempt to break his entranced state by calling his name, “Deftarm!” aloud."
9,"TEXT_BANGNA003_02257_SEQ_09","You find a silent deftarm slowly shuffling towards the main colony. With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, attempt to break his entranced state by calling his name, “Deftarm!” aloud."
10,"TEXT_BANGNA003_02257_SEQ_10","The Vath adventurer hears your voice and reaffirms his own identity. While now in control of his mind, it seems he lost his memory after departing from Idyllshire. Confused, he returns towards Loth ast Vath. Speak to him in front of the Adventurers' Guild."
11,"TEXT_BANGNA003_02257_SEQ_11","The deftarm tells you he spoke with the storyteller about his strange experience when he gave his report, and the storyteller explained his remaining potent connection to Loth ast Gnath. While the deftarm expresses fear over the thought of losing himself once more, he surmises that his individuality may be preserved should his purpose outweigh the whispers of the Onemind. He vows to do whatever it takes to strengthen his identity as an adventurer."
12,"TEXT_BANGNA003_02257_SEQ_12",""
@@ -36,7 +36,7 @@ int32,str,str
29,"TEXT_BANGNA003_02257_TODO_05","Find the Vath deftarm."
30,"TEXT_BANGNA003_02257_TODO_06","Report to the Vath storyteller."
31,"TEXT_BANGNA003_02257_TODO_07","Search for the Vath deftarm near Loth ast Gnath."
32,"TEXT_BANGNA003_02257_TODO_08","With the chat mode in <Color(-34022)>Say</Color>, enter “Deftarm!” to call out to your pupil."
32,"TEXT_BANGNA003_02257_TODO_08","With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, enter “Deftarm!” to call out to your pupil."
33,"TEXT_BANGNA003_02257_TODO_09","Speak with the Vath deftarm."
34,"TEXT_BANGNA003_02257_TODO_10",""
35,"TEXT_BANGNA003_02257_TODO_11",""
@@ -113,7 +113,7 @@ Gobbies have much respect for sweatworking."
104,"TEXT_BANGNA003_02257_STORYTELLER_000_086","<click> <click> The Onemind must be beckoning him towards their hive. He cannot have gone far. Great hunter, you bring him back to his senses!"
105,"TEXT_BANGNA003_02257_STORYTELLER_000_089","He is young, but his will to become an adventurer is strong. We are certain he will respond to his master's voice. Swiftly now, towards Loth ast Gnath!"
106,"TEXT_BANGNA003_02257_UDEKIKI_000_090","<click> <click> ... <click> <click>"
107,"TEXT_BANGNA003_02257_SYSTEM_100_095","With the chat mode in <Color(-34022)>Say</Color>, use your keyboard or the software keyboard to enter “Deftarm!” to call out to your pupil."
107,"TEXT_BANGNA003_02257_SYSTEM_100_095","With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, use your keyboard or the software keyboard to enter “Deftarm!” to call out to your pupil."
108,"TEXT_BANGNA003_02257_SYSTEM_100_096","Deftarm!"
109,"TEXT_BANGNA003_02257_UDEKIKI_000_100","<click> <click> Deft...arm?"
110,"TEXT_BANGNA003_02257_UDEKIKI_000_101","Yes, that is who I am! The Vath deftarm! I am an adventurer!"
@@ -124,7 +124,7 @@ Gobbies have much respect for sweatworking."
115,"TEXT_BANGNA003_02257_UDEKIKI_000_112","<click> <click> Oh, my mind, it is full of questions! Heavy questions. I fear many things. But I fear losing myself the most."
116,"TEXT_BANGNA003_02257_UDEKIKI_000_113","I know! Perhaps the Onemind still calls me because my purpose is not strong enough! I must do whatever it takes, to become a capable adventurer. Accept more tasks on my own, reap more rewards! Then the Onemind will whisper no longer."
117,"TEXT_BANGNA003_02257_SYSTEM_000_200","The goblins of Idyllshire are now clients of the Adventurers' Guild!"
118,"TEXT_BANGNA003_02257_SYSTEM_000_210","You have achieved <Color(-34022)>Respected</Color> reputation with the Vath."
118,"TEXT_BANGNA003_02257_SYSTEM_000_210","You have achieved <72>F201F4</72><73>F201F5</73>Respected<73>01</73><72>01</72> reputation with the Vath."
119,"TEXT_BANGNA003_02257_SYSTEM_000_211","New Vath beast tribe quests are now available from the Vath keeneye."
120,"TEXT_BANGNA003_02257_SYSTEM_100_212","You will receive an experience point bonus upon the completion of the Vath beast tribe daily quests."
121,"TEXT_BANGNA003_02257_SYSTEM_100_220","Furthermore, you will be able to undertake three additional quests from the Vath keeneye as a reputation rank bonus. This bonus is available until the daily reset time for beast tribe quests."
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13 9 TEXT_BANGNA003_02257_SEQ_09 You find a silent deftarm slowly shuffling towards the main colony. With the chat mode in <Color(-34022)>Say</Color>, attempt to break his entranced state by calling his name, “Deftarm!” aloud. You find a silent deftarm slowly shuffling towards the main colony. With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, attempt to break his entranced state by calling his name, “Deftarm!” aloud.
14 10 TEXT_BANGNA003_02257_SEQ_10 The Vath adventurer hears your voice and reaffirms his own identity. While now in control of his mind, it seems he lost his memory after departing from Idyllshire. Confused, he returns towards Loth ast Vath. Speak to him in front of the Adventurers' Guild.
15 11 TEXT_BANGNA003_02257_SEQ_11 The deftarm tells you he spoke with the storyteller about his strange experience when he gave his report, and the storyteller explained his remaining potent connection to Loth ast Gnath. While the deftarm expresses fear over the thought of losing himself once more, he surmises that his individuality may be preserved should his purpose outweigh the whispers of the Onemind. He vows to do whatever it takes to strengthen his identity as an adventurer.
16 12 TEXT_BANGNA003_02257_SEQ_12
17 13 TEXT_BANGNA003_02257_SEQ_13
18 14 TEXT_BANGNA003_02257_SEQ_14
19 15 TEXT_BANGNA003_02257_SEQ_15
36 32 TEXT_BANGNA003_02257_TODO_08 With the chat mode in <Color(-34022)>Say</Color>, enter “Deftarm!” to call out to your pupil. With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, enter “Deftarm!” to call out to your pupil.
37 33 TEXT_BANGNA003_02257_TODO_09 Speak with the Vath deftarm.
38 34 TEXT_BANGNA003_02257_TODO_10
39 35 TEXT_BANGNA003_02257_TODO_11
40 36 TEXT_BANGNA003_02257_TODO_12
41 37 TEXT_BANGNA003_02257_TODO_13
42 38 TEXT_BANGNA003_02257_TODO_14
113 109 TEXT_BANGNA003_02257_UDEKIKI_000_100 <click> <click> Deft...arm?
114 110 TEXT_BANGNA003_02257_UDEKIKI_000_101 Yes, that is who I am! The Vath deftarm! I am an adventurer!
115 111 TEXT_BANGNA003_02257_UDEKIKI_000_102 <click> <click> But what am I doing so far from the colony? I shall hurry back at once.
116 112 TEXT_BANGNA003_02257_STORYTELLER_100_105 <click> <click> So you were able to reach him. We are relieved.
117 113 TEXT_BANGNA003_02257_UDEKIKI_000_110 <click> <click> I spoke with the storyteller. He explained what is happening to me. About why I lose my way. About why I struggle to fight the Onemind.
118 114 TEXT_BANGNA003_02257_UDEKIKI_000_111 I am sorry for staying silent, Master. I thought I could overcome this on my own. I thought if I declared my purpose, the voices of the Onemind would vanish. Instead, they have grown louder.
119 115 TEXT_BANGNA003_02257_UDEKIKI_000_112 <click> <click> Oh, my mind, it is full of questions! Heavy questions. I fear many things. But I fear losing myself the most.
124 120 TEXT_BANGNA003_02257_SYSTEM_100_212 You will receive an experience point bonus upon the completion of the Vath beast tribe daily quests.
125 121 TEXT_BANGNA003_02257_SYSTEM_100_220 Furthermore, you will be able to undertake three additional quests from the Vath keeneye as a reputation rank bonus. This bonus is available until the daily reset time for beast tribe quests.
126 122 TEXT_BANGNA003_02257_SYSTEM_100_221 These additional quests will become available after accepting all current daily quests from the Vath keeneye. Please be advised that you cannot undertake these quests if you have no remaining allowances.
127 123 TEXT_BANGNA003_02257_SYSTEM_100_225 You now have access to a wider selection of wares from the Vath stickpeddler.
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121,"TEXT_BANGNA004_02258_IDATEN_000_106","All of us yet draw breath because of the colony. We have become too accustomed to our freedom to submit again to the Overmind. We too will stay and fight, to protect our own."
122,"TEXT_BANGNA004_02258_UDEKIKI_000_107","So we are to go to war? Is there no other way? <click> <click> No, there must be. I will find it. I must think."
123,"TEXT_BANGNA004_02258_SYSTEM_000_200","The dragons of Anyx Trine have become clients of the Adventurers' Guild!"
124,"TEXT_BANGNA004_02258_SYSTEM_000_210","You have achieved <Color(-34022)>Honored</Color> reputation with the Vath."
124,"TEXT_BANGNA004_02258_SYSTEM_000_210","You have achieved <72>F201F4</72><73>F201F5</73>Honored<73>01</73><72>01</72> reputation with the Vath."
125,"TEXT_BANGNA004_02258_SYSTEM_000_211","New Vath beast tribe quests are now available from the Vath keeneye."
126,"TEXT_BANGNA004_02258_SYSTEM_100_000","Furthermore, you will be able to undertake three additional quests from the Vath keeneye as a reputation rank bonus. This bonus is available until the daily reset time for beast tribe quests."
127,"TEXT_BANGNA004_02258_SYSTEM_100_001","These additional quests will become available after accepting all current daily quests from the Vath keeneye. Please be advised that you cannot undertake these quests if you have no remaining allowances."
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128 124 TEXT_BANGNA004_02258_SYSTEM_000_210 You have achieved <Color(-34022)>Honored</Color> reputation with the Vath. You have achieved <72>F201F4</72><73>F201F5</73>Honored<73>01</73><72>01</72> reputation with the Vath.
129 125 TEXT_BANGNA004_02258_SYSTEM_000_211 New Vath beast tribe quests are now available from the Vath keeneye.
130 126 TEXT_BANGNA004_02258_SYSTEM_100_000 Furthermore, you will be able to undertake three additional quests from the Vath keeneye as a reputation rank bonus. This bonus is available until the daily reset time for beast tribe quests.
131 127 TEXT_BANGNA004_02258_SYSTEM_100_001 These additional quests will become available after accepting all current daily quests from the Vath keeneye. Please be advised that you cannot undertake these quests if you have no remaining allowances.
132 128 TEXT_BANGNA004_02258_SYSTEM_100_005 You now have access to a wider selection of wares from the Vath stickpeddler.
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@@ -121,6 +121,6 @@ Gobbies cannot get enough of guild's stinkeggs! Drydox gets shiveryshakes withou
113,"TEXT_BANGNA005_02259_UDEKIKI_000_099","I have learned much from your lessons. But it is time to be my own master. I have burdened you long enough."
114,"TEXT_BANGNA005_02259_UDEKIKI_000_100","I know that I have much to learn, and that try as I might, I can never be as strong as you. I must develop my own strengths, and see to the guild and its future adventurers. But I hope someday to join you!"
115,"TEXT_BANGNA005_02259_UDEKIKI_000_101","<click> <click> Your pupil will make you proud! Wait for me, Master!"
116,"TEXT_BANGNA005_02259_SYSTEM_000_200","You have achieved <Color(-34022)>Sworn</Color> reputation with the Vath."
116,"TEXT_BANGNA005_02259_SYSTEM_000_200","You have achieved <72>F201F4</72><73>F201F5</73>Sworn<73>01</73><72>01</72> reputation with the Vath."
117,"TEXT_BANGNA005_02259_SYSTEM_100_201","Furthermore, you will receive an experience point bonus upon completion of the Vath beast tribe daily quests."
118,"TEXT_BANGNA005_02259_SYSTEM_100_205","You now have access to a wider selection of wares from the Vath stickpeddler."
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121 117 TEXT_BANGNA005_02259_SYSTEM_100_201 Furthermore, you will receive an experience point bonus upon completion of the Vath beast tribe daily quests.
122 118 TEXT_BANGNA005_02259_SYSTEM_100_205 You now have access to a wider selection of wares from the Vath stickpeddler.
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54,"TEXT_BANGNA006_02260_STORYTELLER_000_012","More Vath means more individuals, those with different minds and feelings. We cannot hope to agree on everything, but we accept this divergence. Even if it leads us to clash amongst ourselves, it is worth our freedom."
55,"TEXT_BANGNA006_02260_STORYTELLER_000_013","Through our colony's trials to preserve our existence, we will continue to tell our story. And we do not forget those who joined us in our struggles."
56,"TEXT_BANGNA006_02260_STORYTELLER_000_014","We had no choice when we were linked to the Overmind. But now, we choose to strengthen our bonds with you, hunter. You may ever consider us your brothers and sisters."
57,"TEXT_BANGNA006_02260_SYSTEM_000_100","You have achieved <Color(-34022)>Bloodsworn</Color> reputation with the Vath."
57,"TEXT_BANGNA006_02260_SYSTEM_000_100","You have achieved <72>F201F4</72><73>F201F5</73>Bloodsworn<73>01</73><72>01</72> reputation with the Vath."
58,"TEXT_BANGNA006_02260_SYSTEM_000_101","You will receive an experience point bonus upon completion of the Vath beast tribe daily quests."
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62 58 TEXT_BANGNA006_02260_SYSTEM_000_101 You will receive an experience point bonus upon completion of the Vath beast tribe daily quests.
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0,"TEXT_BANGNA602_02277_SEQ_00","The Vath keeneye has a parcel clasped firmly in his claws.
※The difficulty of this quest will be synced to your current level."
1,"TEXT_BANGNA602_02277_SEQ_01","All of the Vath keeneye's attempts to deliver a package addressed to a dragon by the name of Uhm Ala have ended in dismal failure. Aside from the name stenciled neatly on the parcel, the only tidbit of information he has to go on is that Uhm Ala has yellow scales. Unfortunately, many dragons residing in the towers fit this description. He thinks that maybe an experienced adventurer like you will have better luck delivering the package, and asks that you take over this assignment for him.
With the chat mode in <Color(-34022)>Say</Color>, use your keyboard or the software keyboard to enter any phrase that contains the name “Uhm Ala” to find the dragon whose package remains undelivered.
With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, use your keyboard or the software keyboard to enter any phrase that contains the name “Uhm Ala” to find the dragon whose package remains undelivered.
※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest."
2,"TEXT_BANGNA602_02277_SEQ_02","You approach several yellow-scaled dragons, none of which turn out to be the great Uhm Ala. You do, however, gain some valuable insight from speaking to them, and now know to look for a regal dragon residing somewhere within the tower. Make your way to the upper level of Anyx Trine and with the chat mode in <Color(-34022)>Say</Color>, enter any phrase containing “Uhm Ala” to ascertain the identity of the yellow dragon that dwells there."
2,"TEXT_BANGNA602_02277_SEQ_02","You approach several yellow-scaled dragons, none of which turn out to be the great Uhm Ala. You do, however, gain some valuable insight from speaking to them, and now know to look for a regal dragon residing somewhere within the tower. Make your way to the upper level of Anyx Trine and with the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, enter any phrase containing “Uhm Ala” to ascertain the identity of the yellow dragon that dwells there."
3,"TEXT_BANGNA602_02277_SEQ_03","You finally find Uhm Ala. Present his parcel to him."
4,"TEXT_BANGNA602_02277_SEQ_04","You deliver the package to Uhm Ala. Return to Loth ast Vath and report to the Vath keeneye."
5,"TEXT_BANGNA602_02277_SEQ_05","You report back to the Vath keeneye, who thanks you for your service. He laments the fact that he has so much trouble telling the dragons apart."
@@ -29,8 +29,8 @@ With the chat mode in <Color(-34022)>Say</Color>, use your keyboard or the softw
21,"TEXT_BANGNA602_02277_SEQ_21",""
22,"TEXT_BANGNA602_02277_SEQ_22",""
23,"TEXT_BANGNA602_02277_SEQ_23",""
24,"TEXT_BANGNA602_02277_TODO_00","With the chat mode in <Color(-34022)>Say</Color>, enter any phrase containing “Uhm Ala” to ascertain the yellow dragon's identity."
25,"TEXT_BANGNA602_02277_TODO_01","With the chat mode in <Color(-34022)>Say</Color>, enter any phrase containing “Uhm Ala” to ascertain the yellow dragon's identity."
24,"TEXT_BANGNA602_02277_TODO_00","With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, enter any phrase containing “Uhm Ala” to ascertain the yellow dragon's identity."
25,"TEXT_BANGNA602_02277_TODO_01","With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, enter any phrase containing “Uhm Ala” to ascertain the yellow dragon's identity."
26,"TEXT_BANGNA602_02277_TODO_02","Deliver the package to the yellow-scaled dragon."
27,"TEXT_BANGNA602_02277_TODO_03","Report to the Vath keeneye."
28,"TEXT_BANGNA602_02277_TODO_04",""
@@ -58,7 +58,7 @@ With the chat mode in <Color(-34022)>Say</Color>, use your keyboard or the softw
50,"TEXT_BANGNA602_02277_SEARCHER_000_002","No matter how hard we try, we cannot identify the intended recipient. There are too many dragons with yellow scales! So every day we return, claws heavy, and no closer to delivering our package."
51,"TEXT_BANGNA602_02277_SEARCHER_000_003","We think maybe an expert adventurer like yourself can easily recognize him! Please, great hunter, take this to him. Uhm Ala must be very eager to receive his order."
52,"TEXT_BANGNA602_02277_DRAGONA02277_000_010","What is it you have come here for, child of man?"
53,"TEXT_BANGNA602_02277_SYSTEM_000_011","With the chat mode in <Color(-34022)>Say</Color>, use your keyboard or the software keyboard to enter any phrase that contains the name “Uhm Ala” to find the dragon whose package remains undelivered."
53,"TEXT_BANGNA602_02277_SYSTEM_000_011","With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, use your keyboard or the software keyboard to enter any phrase that contains the name “Uhm Ala” to find the dragon whose package remains undelivered."
54,"TEXT_BANGNA602_02277_SYSTEM_000_012","Uhm Ala"
55,"TEXT_BANGNA602_02277_DRAGONA02277_000_013","You think me to be the great Uhm Ala? How absurd! Would such a distinguished dragon be wandering about the lower levels of the tower like some common vagrant? I should think not!"
56,"TEXT_BANGNA602_02277_DRAGONA02277_000_015","Saying I look like Uhm Ala is akin to comparing one of your kings to a peasant. Hmph. Do all of your people so disrespect your betters?"
1 key 0 1
4 0 TEXT_BANGNA602_02277_SEQ_00 The Vath keeneye has a parcel clasped firmly in his claws. ※The difficulty of this quest will be synced to your current level.
5 1 TEXT_BANGNA602_02277_SEQ_01 All of the Vath keeneye's attempts to deliver a package addressed to a dragon by the name of Uhm Ala have ended in dismal failure. Aside from the name stenciled neatly on the parcel, the only tidbit of information he has to go on is that Uhm Ala has yellow scales. Unfortunately, many dragons residing in the towers fit this description. He thinks that maybe an experienced adventurer like you will have better luck delivering the package, and asks that you take over this assignment for him. With the chat mode in <Color(-34022)>Say</Color>, use your keyboard or the software keyboard to enter any phrase that contains the name “Uhm Ala” to find the dragon whose package remains undelivered. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest. All of the Vath keeneye's attempts to deliver a package addressed to a dragon by the name of Uhm Ala have ended in dismal failure. Aside from the name stenciled neatly on the parcel, the only tidbit of information he has to go on is that Uhm Ala has yellow scales. Unfortunately, many dragons residing in the towers fit this description. He thinks that maybe an experienced adventurer like you will have better luck delivering the package, and asks that you take over this assignment for him. With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, use your keyboard or the software keyboard to enter any phrase that contains the name “Uhm Ala” to find the dragon whose package remains undelivered. ※Please note that the difficulty of this quest has been synced to your current level. Furthermore, you may not proceed with a class or job that is different from when you accepted this quest.
6 2 TEXT_BANGNA602_02277_SEQ_02 You approach several yellow-scaled dragons, none of which turn out to be the great Uhm Ala. You do, however, gain some valuable insight from speaking to them, and now know to look for a regal dragon residing somewhere within the tower. Make your way to the upper level of Anyx Trine and with the chat mode in <Color(-34022)>Say</Color>, enter any phrase containing “Uhm Ala” to ascertain the identity of the yellow dragon that dwells there. You approach several yellow-scaled dragons, none of which turn out to be the great Uhm Ala. You do, however, gain some valuable insight from speaking to them, and now know to look for a regal dragon residing somewhere within the tower. Make your way to the upper level of Anyx Trine and with the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, enter any phrase containing “Uhm Ala” to ascertain the identity of the yellow dragon that dwells there.
7 3 TEXT_BANGNA602_02277_SEQ_03 You finally find Uhm Ala. Present his parcel to him.
8 4 TEXT_BANGNA602_02277_SEQ_04 You deliver the package to Uhm Ala. Return to Loth ast Vath and report to the Vath keeneye.
9 5 TEXT_BANGNA602_02277_SEQ_05 You report back to the Vath keeneye, who thanks you for your service. He laments the fact that he has so much trouble telling the dragons apart.
10 6 TEXT_BANGNA602_02277_SEQ_06
11 7 TEXT_BANGNA602_02277_SEQ_07
12 8 TEXT_BANGNA602_02277_SEQ_08
13 9 TEXT_BANGNA602_02277_SEQ_09
29 25 TEXT_BANGNA602_02277_TODO_01 With the chat mode in <Color(-34022)>Say</Color>, enter any phrase containing “Uhm Ala” to ascertain the yellow dragon's identity. With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, enter any phrase containing “Uhm Ala” to ascertain the yellow dragon's identity.
30 26 TEXT_BANGNA602_02277_TODO_02 Deliver the package to the yellow-scaled dragon.
31 27 TEXT_BANGNA602_02277_TODO_03 Report to the Vath keeneye.
32 28 TEXT_BANGNA602_02277_TODO_04
33 29 TEXT_BANGNA602_02277_TODO_05
34 30 TEXT_BANGNA602_02277_TODO_06
35 31 TEXT_BANGNA602_02277_TODO_07
36 32 TEXT_BANGNA602_02277_TODO_08
58 54 TEXT_BANGNA602_02277_SYSTEM_000_012 Uhm Ala
59 55 TEXT_BANGNA602_02277_DRAGONA02277_000_013 You think me to be the great Uhm Ala? How absurd! Would such a distinguished dragon be wandering about the lower levels of the tower like some common vagrant? I should think not!
60 56 TEXT_BANGNA602_02277_DRAGONA02277_000_015 Saying I look like Uhm Ala is akin to comparing one of your kings to a peasant. Hmph. Do all of your people so disrespect your betters?
61 57 TEXT_BANGNA602_02277_DRAGONB02277_000_020 Child of man...wandering about our towers? A rare sight, indeed! Are you lost, my friend?
62 58 TEXT_BANGNA602_02277_DRAGONB02277_000_021 Ha ha ha! You honor me! While we may live the life of a thousand men, never did I think I would see the day I was mistaken for the great Uhm Ala.
63 59 TEXT_BANGNA602_02277_DRAGONB02277_000_025 While I would like to think there is some resemblance, nothing could be further from the truth. Ha ha ha! I wish you the best of luck in your search.
64 60 TEXT_BANGNA602_02277_DRAGONC02277_000_030 Is there something you need?
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@@ -2,7 +2,7 @@
#,,
int32,str,str
0,"TEXT_BANMOG202_02295_SEQ_00","The look in Mogek's squinty eyes tells you he has a favor to ask."
1,"TEXT_BANMOG202_02295_SEQ_01","Mogek seeks to recruit more paws to aid the Mogmenders, and has devised a delicious plan to do so. He has amassed a large quantity of kupo nuts to offer any moogles who agree to help work on the plaza. While recruitment is seemingly well underway, he has yet to send anyone to Moghome, and asks you to go as their representative. Find potential recruits and, with the chat mode in <Color(-34022)>Say</Color>, enter any phrase containing “free kupo nuts” to rally them to your cause."
1,"TEXT_BANMOG202_02295_SEQ_01","Mogek seeks to recruit more paws to aid the Mogmenders, and has devised a delicious plan to do so. He has amassed a large quantity of kupo nuts to offer any moogles who agree to help work on the plaza. While recruitment is seemingly well underway, he has yet to send anyone to Moghome, and asks you to go as their representative. Find potential recruits and, with the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, enter any phrase containing “free kupo nuts” to rally them to your cause."
2,"TEXT_BANMOG202_02295_SEQ_02","You speak with several moogles whose eyes grow wide with hunger at the thought of kupo nuts. Judging by the speed with which they flew back to Bahrr Lehs, it would seem the Mogmenders will have more than a few new recruits. Return to Mogek and tell him of your success in finding helpers."
3,"TEXT_BANMOG202_02295_SEQ_03","Mogek is delighted to see that his plan has worked flawlessly─or so it would seem. He reveals to you he acquired his treasure trove of kupo nuts from the reserves of Chieftain Moglin. This store of kupo nuts is apparently so confidential that even the chieftain himself has forgotten its existence. One can only hope he never remembers."
4,"TEXT_BANMOG202_02295_SEQ_04",""
@@ -25,7 +25,7 @@ int32,str,str
21,"TEXT_BANMOG202_02295_SEQ_21",""
22,"TEXT_BANMOG202_02295_SEQ_22",""
23,"TEXT_BANMOG202_02295_SEQ_23",""
24,"TEXT_BANMOG202_02295_TODO_00","With the chat mode in <Color(-34022)>Say</Color>, enter any phrase containing “free kupo nuts” to rally the moogles."
24,"TEXT_BANMOG202_02295_TODO_00","With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, enter any phrase containing “free kupo nuts” to rally the moogles."
25,"TEXT_BANMOG202_02295_TODO_01","Report to Mogek the Marvelous."
26,"TEXT_BANMOG202_02295_TODO_02",""
27,"TEXT_BANMOG202_02295_TODO_03",""
@@ -61,7 +61,7 @@ int32,str,str
57,"TEXT_BANMOG202_02295_CANDIDATEMOOGLEC00295_000_015","Free kupo nuts for helping the Mogmenders? Who could say no to that!"
58,"TEXT_BANMOG202_02295_CANDIDATEMOOGLED00295_000_016","Look at that sky. To think we're just tiny, fluffy specks in the great expanse of it all. Really makes you think, doesn't it?"
59,"TEXT_BANMOG202_02295_CANDIDATEMOOGLED00295_000_017","Oh, free kupo nuts! Well I certainly don't need to think about that, kupo! Which way to the Mogmenders?"
60,"TEXT_BANMOG202_02295_SYSTEM_000_018","With the chat mode in <Color(-34022)>Say</Color>, use your keyboard or the software keyboard to enter “free kupo nuts” to persuade the moogles to help with construction."
60,"TEXT_BANMOG202_02295_SYSTEM_000_018","With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, use your keyboard or the software keyboard to enter “free kupo nuts” to persuade the moogles to help with construction."
61,"TEXT_BANMOG202_02295_SYSTEM_000_019","free kupo nuts"
62,"TEXT_BANMOG202_02295_MOGEK_000_020","Moogles have been flying in from every which way asking for work. I've never seen them so eager! Hehehe, but you and I both know they're really just here for my nuts, kupo."
63,"TEXT_BANMOG202_02295_MOGEK_000_021","Hm? You wish to know how I procured enough for all the volunteers? Why, I borrowed them from Chieftain Moglin's secret reserves, of course."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_BANMOG202_02295_SEQ_00 The look in Mogek's squinty eyes tells you he has a favor to ask.
5 1 TEXT_BANMOG202_02295_SEQ_01 Mogek seeks to recruit more paws to aid the Mogmenders, and has devised a delicious plan to do so. He has amassed a large quantity of kupo nuts to offer any moogles who agree to help work on the plaza. While recruitment is seemingly well underway, he has yet to send anyone to Moghome, and asks you to go as their representative. Find potential recruits and, with the chat mode in <Color(-34022)>Say</Color>, enter any phrase containing “free kupo nuts” to rally them to your cause. Mogek seeks to recruit more paws to aid the Mogmenders, and has devised a delicious plan to do so. He has amassed a large quantity of kupo nuts to offer any moogles who agree to help work on the plaza. While recruitment is seemingly well underway, he has yet to send anyone to Moghome, and asks you to go as their representative. Find potential recruits and, with the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, enter any phrase containing “free kupo nuts” to rally them to your cause.
6 2 TEXT_BANMOG202_02295_SEQ_02 You speak with several moogles whose eyes grow wide with hunger at the thought of kupo nuts. Judging by the speed with which they flew back to Bahrr Lehs, it would seem the Mogmenders will have more than a few new recruits. Return to Mogek and tell him of your success in finding helpers.
7 3 TEXT_BANMOG202_02295_SEQ_03 Mogek is delighted to see that his plan has worked flawlessly─or so it would seem. He reveals to you he acquired his treasure trove of kupo nuts from the reserves of Chieftain Moglin. This store of kupo nuts is apparently so confidential that even the chieftain himself has forgotten its existence. One can only hope he never remembers.
8 4 TEXT_BANMOG202_02295_SEQ_04
25 21 TEXT_BANMOG202_02295_SEQ_21
26 22 TEXT_BANMOG202_02295_SEQ_22
27 23 TEXT_BANMOG202_02295_SEQ_23
28 24 TEXT_BANMOG202_02295_TODO_00 With the chat mode in <Color(-34022)>Say</Color>, enter any phrase containing “free kupo nuts” to rally the moogles. With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, enter any phrase containing “free kupo nuts” to rally the moogles.
29 25 TEXT_BANMOG202_02295_TODO_01 Report to Mogek the Marvelous.
30 26 TEXT_BANMOG202_02295_TODO_02
31 27 TEXT_BANMOG202_02295_TODO_03
61 57 TEXT_BANMOG202_02295_CANDIDATEMOOGLEC00295_000_015 Free kupo nuts for helping the Mogmenders? Who could say no to that!
62 58 TEXT_BANMOG202_02295_CANDIDATEMOOGLED00295_000_016 Look at that sky. To think we're just tiny, fluffy specks in the great expanse of it all. Really makes you think, doesn't it?
63 59 TEXT_BANMOG202_02295_CANDIDATEMOOGLED00295_000_017 Oh, free kupo nuts! Well I certainly don't need to think about that, kupo! Which way to the Mogmenders?
64 60 TEXT_BANMOG202_02295_SYSTEM_000_018 With the chat mode in <Color(-34022)>Say</Color>, use your keyboard or the software keyboard to enter “free kupo nuts” to persuade the moogles to help with construction. With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, use your keyboard or the software keyboard to enter “free kupo nuts” to persuade the moogles to help with construction.
65 61 TEXT_BANMOG202_02295_SYSTEM_000_019 free kupo nuts
66 62 TEXT_BANMOG202_02295_MOGEK_000_020 Moogles have been flying in from every which way asking for work. I've never seen them so eager! Hehehe, but you and I both know they're really just here for my nuts, kupo.
67 63 TEXT_BANMOG202_02295_MOGEK_000_021 Hm? You wish to know how I procured enough for all the volunteers? Why, I borrowed them from Chieftain Moglin's secret reserves, of course.
+1 -1
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@@ -61,5 +61,5 @@ int32,str,str
54,"TEXT_BANVAN008_02225_LINUVANU_000_012","However, now that <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> stands before me, it is clear!"
55,"TEXT_BANVAN008_02225_LINUVANU_000_013","A netherling such as <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> is more precious than double─no, <Emphasis>triple</Emphasis>─rainbow stretching all the way across cloud sea!"
56,"TEXT_BANVAN008_02225_LINUVANU_000_014","From this day onward, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> will be welcome in Ok' Gundu Nakki as a most honored guest!"
57,"TEXT_BANVAN008_02225_SYSTEM_000_100","You have achieved <Color(-34022)>Bloodsworn</Color> reputation with the Gundu."
57,"TEXT_BANVAN008_02225_SYSTEM_000_100","You have achieved <72>F201F4</72><73>F201F5</73>Bloodsworn<73>01</73><72>01</72> reputation with the Gundu."
58,"TEXT_BANVAN008_02225_SYSTEM_100_100","You will receive an experience point bonus upon the completion of Vanu Vanu beast tribe daily quests."
1 key 0 1
61 57 TEXT_BANVAN008_02225_SYSTEM_000_100 You have achieved <Color(-34022)>Bloodsworn</Color> reputation with the Gundu. You have achieved <72>F201F4</72><73>F201F5</73>Bloodsworn<73>01</73><72>01</72> reputation with the Gundu.
62 58 TEXT_BANVAN008_02225_SYSTEM_100_100 You will receive an experience point bonus upon the completion of Vanu Vanu beast tribe daily quests.
63
64
65
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@@ -6,7 +6,7 @@ int32,str,str
2,"TEXT_CHREND204_02210_SEQ_02","As you stand watch at the Jeweled Crozier, a man fitting the description of the thug-turned-merchant appears, making a beeline for the food stall. Without taking his eyes off the merchant, Briardien begins pursuing the suspect with you in tow."
3,"TEXT_CHREND204_02210_SEQ_03","Briardien is waiting for you at the Arc of the Worthy. According to him, the man you are tailing just passed through the gates and entered the Coerthas central highlands. Curtly reminding you to take care not to be spotted, he bids you follow him."
4,"TEXT_CHREND204_02210_SEQ_04","Concealing yourselves behind a large tree, you and Briardien quietly observe a suspicious-looking carriage, into which the fake merchant disappeared but a moment ago. Taking note of the nearby guard, the inspector then asks you to create a diversion by announcing a surprise inspection of their wagon. While you distract the two men, he intends to gain entrance to the carriage and see what he can find.
With the chat mode in <Color(-34022)>Say</Color>, use your keyboard or the software keyboard to enter any phrase that contains the word “inspection” to draw the fake merchant and his guard's attention."
With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, use your keyboard or the software keyboard to enter any phrase that contains the word “inspection” to draw the fake merchant and his guard's attention."
5,"TEXT_CHREND204_02210_SEQ_05","You immediately draw the attention of the fake merchant and his guard by announcing a surprise inspection of their carriage. Marching toward you, they advise you in no uncertain terms to be on your way. However, when it becomes clear you will not─or rather cannot─abide by their wishes, they turn hostile. Charging at you with weapons in hand, it looks as though the only way to stop them would be through force."
6,"TEXT_CHREND204_02210_SEQ_06","You overpower the two thugs, and see that they are restrained. As you turn to go and consult with the inspector on how to proceed, you notice he is hunched before a diminutive figure curled upon a thick blanket of Coerthan snow. Check if aught is amiss."
7,"TEXT_CHREND204_02210_SEQ_07","You rush over to Briardien who─in hushed tones─is comforting Ulaa. Aside from appearing slightly peaky, she looks to be uninjured. The inspector informs you that, as suspected, she had been abducted, held captive in the fake merchant's carriage. Shortly thereafter, a band of Temple Knights appears, inquiring as to what the earlier racket was about. Briardien quickly narrates the events that had transpired before handing the thug and his lackey over to them and escorting Ulaa back to the scholasticate dormitory."
@@ -29,7 +29,7 @@ With the chat mode in <Color(-34022)>Say</Color>, use your keyboard or the softw
24,"TEXT_CHREND204_02210_TODO_00","Keep an eye out for a suspicious-looking merchant in the Jeweled Crozier."
25,"TEXT_CHREND204_02210_TODO_01","Speak with Briardien in Foundation."
26,"TEXT_CHREND204_02210_TODO_02","Follow Briardien to the Coerthas central highlands."
27,"TEXT_CHREND204_02210_TODO_03","With the chat mode in <Color(-34022)>Say</Color>, enter “inspection” to draw the merchant and his guard's attention."
27,"TEXT_CHREND204_02210_TODO_03","With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, enter “inspection” to draw the merchant and his guard's attention."
28,"TEXT_CHREND204_02210_TODO_04","Subdue the fake merchant and his guard."
29,"TEXT_CHREND204_02210_TODO_05","Speak with Briardien."
30,"TEXT_CHREND204_02210_TODO_06","Speak with Briardien in Saint Reymanaud's Cathedral."
@@ -63,7 +63,7 @@ With the chat mode in <Color(-34022)>Say</Color>, use your keyboard or the softw
58,"TEXT_CHREND204_02210_BRIARDIEN_000_020","It would appear our suspect is not alone. He has a guard with him."
59,"TEXT_CHREND204_02210_BRIARDIEN_000_021","I should like very much to know the contents of that carriage. Keep them distracted while I sneak past, will you?"
60,"TEXT_CHREND204_02210_BRIARDIEN_000_022","Approach them and announce you are here to conduct a surprise inspection. You will undoubtedly command their full attention for a sufficient amount of time. Are you ready, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Very good."
61,"TEXT_CHREND204_02210_SYSTEM_000_023","With the chat mode in <Color(-34022)>Say</Color>, use your keyboard or the software keyboard to enter any phrase containing the word “inspection” to draw the merchant and his guard's attention."
61,"TEXT_CHREND204_02210_SYSTEM_000_023","With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, use your keyboard or the software keyboard to enter any phrase containing the word “inspection” to draw the merchant and his guard's attention."
62,"TEXT_CHREND204_02210_BRIARDIEN_000_028","The only way for us to ascertain his guilt or innocence is to search that carriage."
63,"TEXT_CHREND204_02210_BRIARDIEN_000_029","Pray keep the merchant and his guard distracted, that I might sneak in."
64,"TEXT_CHREND204_02210_SYSTEM_000_030","inspection"
1 key 0 1
6 2 TEXT_CHREND204_02210_SEQ_02 As you stand watch at the Jeweled Crozier, a man fitting the description of the thug-turned-merchant appears, making a beeline for the food stall. Without taking his eyes off the merchant, Briardien begins pursuing the suspect with you in tow.
7 3 TEXT_CHREND204_02210_SEQ_03 Briardien is waiting for you at the Arc of the Worthy. According to him, the man you are tailing just passed through the gates and entered the Coerthas central highlands. Curtly reminding you to take care not to be spotted, he bids you follow him.
8 4 TEXT_CHREND204_02210_SEQ_04 Concealing yourselves behind a large tree, you and Briardien quietly observe a suspicious-looking carriage, into which the fake merchant disappeared but a moment ago. Taking note of the nearby guard, the inspector then asks you to create a diversion by announcing a surprise inspection of their wagon. While you distract the two men, he intends to gain entrance to the carriage and see what he can find. With the chat mode in <Color(-34022)>Say</Color>, use your keyboard or the software keyboard to enter any phrase that contains the word “inspection” to draw the fake merchant and his guard's attention. Concealing yourselves behind a large tree, you and Briardien quietly observe a suspicious-looking carriage, into which the fake merchant disappeared but a moment ago. Taking note of the nearby guard, the inspector then asks you to create a diversion by announcing a surprise inspection of their wagon. While you distract the two men, he intends to gain entrance to the carriage and see what he can find. With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, use your keyboard or the software keyboard to enter any phrase that contains the word “inspection” to draw the fake merchant and his guard's attention.
9 5 TEXT_CHREND204_02210_SEQ_05 You immediately draw the attention of the fake merchant and his guard by announcing a surprise inspection of their carriage. Marching toward you, they advise you in no uncertain terms to be on your way. However, when it becomes clear you will not─or rather cannot─abide by their wishes, they turn hostile. Charging at you with weapons in hand, it looks as though the only way to stop them would be through force.
10 6 TEXT_CHREND204_02210_SEQ_06 You overpower the two thugs, and see that they are restrained. As you turn to go and consult with the inspector on how to proceed, you notice he is hunched before a diminutive figure curled upon a thick blanket of Coerthan snow. Check if aught is amiss.
11 7 TEXT_CHREND204_02210_SEQ_07 You rush over to Briardien who─in hushed tones─is comforting Ulaa. Aside from appearing slightly peaky, she looks to be uninjured. The inspector informs you that, as suspected, she had been abducted, held captive in the fake merchant's carriage. Shortly thereafter, a band of Temple Knights appears, inquiring as to what the earlier racket was about. Briardien quickly narrates the events that had transpired before handing the thug and his lackey over to them and escorting Ulaa back to the scholasticate dormitory.
12 8 TEXT_CHREND204_02210_SEQ_08 Briardien meets with you at Saint Reymanaud's Cathedral and informs you that Ulaa is being tended to by Sister Gaetelle and is expected to make a full recovery. While she is currently in no condition to be questioned, the interrogation of the kidnappers is already well underway. Alas, it has yet to yield any substantial information regarding the identity of their employer. Though this case seems to grow more convoluted with every passing day, you and the inspector remain hopeful that the truth will eventually be brought to light.
29 25 TEXT_CHREND204_02210_TODO_01 Speak with Briardien in Foundation.
30 26 TEXT_CHREND204_02210_TODO_02 Follow Briardien to the Coerthas central highlands.
31 27 TEXT_CHREND204_02210_TODO_03 With the chat mode in <Color(-34022)>Say</Color>, enter “inspection” to draw the merchant and his guard's attention. With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, enter “inspection” to draw the merchant and his guard's attention.
32 28 TEXT_CHREND204_02210_TODO_04 Subdue the fake merchant and his guard.
33 29 TEXT_CHREND204_02210_TODO_05 Speak with Briardien.
34 30 TEXT_CHREND204_02210_TODO_06 Speak with Briardien in Saint Reymanaud's Cathedral.
35 31 TEXT_CHREND204_02210_TODO_07
63 59 TEXT_CHREND204_02210_BRIARDIEN_000_021 I should like very much to know the contents of that carriage. Keep them distracted while I sneak past, will you?
64 60 TEXT_CHREND204_02210_BRIARDIEN_000_022 Approach them and announce you are here to conduct a surprise inspection. You will undoubtedly command their full attention for a sufficient amount of time. Are you ready, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Very good.
65 61 TEXT_CHREND204_02210_SYSTEM_000_023 With the chat mode in <Color(-34022)>Say</Color>, use your keyboard or the software keyboard to enter any phrase containing the word “inspection” to draw the merchant and his guard's attention. With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, use your keyboard or the software keyboard to enter any phrase containing the word “inspection” to draw the merchant and his guard's attention.
66 62 TEXT_CHREND204_02210_BRIARDIEN_000_028 The only way for us to ascertain his guilt or innocence is to search that carriage.
67 63 TEXT_CHREND204_02210_BRIARDIEN_000_029 Pray keep the merchant and his guard distracted, that I might sneak in.
68 64 TEXT_CHREND204_02210_SYSTEM_000_030 inspection
69 65 TEXT_CHREND204_02210_VENDOR002210_000_030 Inspection? What in the seven hells are you on about? You're no Temple Knight─you've no right! Unless...
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@@ -9,7 +9,7 @@ int32,str,str
2,"TEXT_FESXMS101_02224_SEQ_02","The troubled Baenfaeld explains that he would be glad to provide Collys with the details for her special edition if only they could first fix the old signal bell that is to be the main attraction. He asks that you speak with Hervey, the Adventurers' Guild's best goldsmith, and see how the repairs are progressing. Seek out the artisan near the Ruby Road Exchange in Ul'dah."
3,"TEXT_FESXMS101_02224_SEQ_03","You find Hervey just as he has determined the cause of the bell's refusal to clang. It seems that the clapper has rusted through, and the goldsmith laments that he has not the skills to forge a new one. Acquire a new iron clapper for the signal bell, then return to Hervey with the replacement part.
An <Color(-34022)>iron clapper</Color> can be crafted using blacksmithing, or purchased from the market boards."
An <72>F201F4</72><73>F201F5</73>iron clapper<73>01</73><72>01</72> can be crafted using blacksmithing, or purchased from the market boards."
4,"TEXT_FESXMS101_02224_SEQ_04","You deliver a replacement clapper to Hervey, and he immediately affixes the part. The melody he produces from the repaired bell, however, is not as festive as he had hoped. With the prompting of a passing little helper, the goldsmith decides to have you request a famous composer to modify the Ishgardian soldiers' tune into a more celebratory arrangement. Make your way to Mih Khetto's Amphitheatre in Gridania, and present the signal bell and its accompanying sheet music to Cahernaut."
5,"TEXT_FESXMS101_02224_SEQ_05","You place the bell and sheet music before the discerning eyes of Cahernaut, but the composer is unsure that even his genius can coax an appropriate tone from the signal bell's limited musical range. As you wonder what will become of the festival, you are paid an unexpected visit by a white-bearded man dressed as the Saint of Nymeia. The saint offers to work a seasonal miracle upon the bell, and, after a few moments of metalworking ministrations, hands the newly gleaming instrument back to Cahernaut. The composer, inspired by this display of goldsmithing prowess, soon has the bell's old song arranged into an enchanting melody. Return to Limsa Lominsa, and deliver the Starlight bell─and its rearranged sheet music─to Baenfaeld in East Hawkers' Alley."
6,"TEXT_FESXMS101_02224_SEQ_06","You deliver the Starlight bell to an appreciative Baenfaeld. The contrite celebrant explains that although he has thrown out his original plans in favor of a more child-focused festival, his efforts to purchase wondrous decorations for the bell frame have his head spinning in confusion. Almost as if on cue, you are once more taken aback by an unexpected visit: four costumed little helpers appear, and offer their assistance with the preparations. Still reeling at the experience, Baenfaeld wonders if Hervey's shopping trip will be subject to a similar interruption. Find the goldsmith somewhere in Limsa Lominsa."
@@ -80,7 +80,7 @@ Eh? Need a word with me, do ye?"
70,"TEXT_FESXMS101_02224_HERVEY_000_031","I just removed the bell's clapper, you see, and was surprised at how light it was. When I took a closer look, I realized that its middle had been eaten away by rust...which explains why no amount of adjusting or oiling could give the bell a satisfying clang."
71,"TEXT_FESXMS101_02224_HERVEY_000_032","The problem is, I haven't the slightest idea of how to forge a new one─that's a job for a smitty, not a goldsmith. I suppose we'll just have to ask around, and see what we can find."
72,"TEXT_FESXMS101_02224_HERVEY_000_033","Do you know anyone who can craft an iron clapper? Get your hands on one, and I'll tell Baenfaeld to dig a bit deeper for your reward. Meanwhile, I'll try my luck with the local merchants..."
73,"TEXT_FESXMS101_02224_SYSTEM_000_033","An <Color(-34022)>iron clapper</Color> can be crafted using blacksmithing, or purchased from the market boards."
73,"TEXT_FESXMS101_02224_SYSTEM_000_033","An <72>F201F4</72><73>F201F5</73>iron clapper<73>01</73><72>01</72> can be crafted using blacksmithing, or purchased from the market boards."
74,"TEXT_FESXMS101_02224_BAENFAELD_500_020","Get yerself to Ul'dah an' find Hervey, our guild's best goldsmith. Give him whatever help he needs to fix that bell!"
75,"TEXT_FESXMS101_02224_HERVEY_000_040","<sigh> None of my usual merchant contacts seem to deal in bell parts. I wonder if it's too late to commission a blacksmith..."
76,"TEXT_FESXMS101_02224_HERVEY_000_041","You've brought me a clapper!? But where did you─ Never mind, let's attach it to the signal bell right away!"
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9 5 TEXT_FESXMS101_02224_SEQ_05 You place the bell and sheet music before the discerning eyes of Cahernaut, but the composer is unsure that even his genius can coax an appropriate tone from the signal bell's limited musical range. As you wonder what will become of the festival, you are paid an unexpected visit by a white-bearded man dressed as the Saint of Nymeia. The saint offers to work a seasonal miracle upon the bell, and, after a few moments of metalworking ministrations, hands the newly gleaming instrument back to Cahernaut. The composer, inspired by this display of goldsmithing prowess, soon has the bell's old song arranged into an enchanting melody. Return to Limsa Lominsa, and deliver the Starlight bell─and its rearranged sheet music─to Baenfaeld in East Hawkers' Alley.
10 6 TEXT_FESXMS101_02224_SEQ_06 You deliver the Starlight bell to an appreciative Baenfaeld. The contrite celebrant explains that although he has thrown out his original plans in favor of a more child-focused festival, his efforts to purchase wondrous decorations for the bell frame have his head spinning in confusion. Almost as if on cue, you are once more taken aback by an unexpected visit: four costumed little helpers appear, and offer their assistance with the preparations. Still reeling at the experience, Baenfaeld wonders if Hervey's shopping trip will be subject to a similar interruption. Find the goldsmith somewhere in Limsa Lominsa.
11 7 TEXT_FESXMS101_02224_SEQ_07 You locate Hervey attempting to procure more decorations, and, as expected, you are visited by four more little helpers. Offering little chance to refuse, the costumed artisans take possession of the restored bell, and rush off to complete the centerpiece of the festival. Hurry back to the Aftcastle, and see what has become of the Starlight bell.
12 8 TEXT_FESXMS101_02224_SEQ_08 By the time you return to the Aftcastle, it seems the little helpers' work is already done. The main bell has been returned to a beautifully decorated frame, and the jubilant melody that next rings forth has child and grown-up alike beaming with joy. Speak with Baenfaeld and share his thoughts on the celebration.
13 9 TEXT_FESXMS101_02224_SEQ_09 Baenfaeld thanks you again for all you have done, and expresses how glad he is that the festival was saved from the pompous event it threatened to become. The celebrant then assures you that he has promised to provide a full interview to Collys, and vows to continue bringing radiant smiles to the children of Eorzea. Go forth now and enjoy the rest of the Starlight Celebration!
14 10 TEXT_FESXMS101_02224_SEQ_10
15 11 TEXT_FESXMS101_02224_SEQ_11
80 76 TEXT_FESXMS101_02224_HERVEY_000_041 You've brought me a clapper!? But where did you─ Never mind, let's attach it to the signal bell right away!
81 77 TEXT_FESXMS101_02224_HERVEY_000_050 Well, it certainly sounds like a bell now, doesn't it? It's just that this melody is rather... Hmmm. Could I be reading the music wrong?
82 78 TEXT_FESXMS101_02224_JULYAN_000_051 You there! What was that song ye were playin' on that bell?
83 79 TEXT_FESXMS101_02224_HERVEY_000_052 Well, well, if it isn't one of the saint's little helpers. That was a tune we were taught by the knights of Ishgard─we're attempting to reenact an old tradition for this year's Starlight Celebration, you see.
84 80 TEXT_FESXMS101_02224_HERVEY_000_053 This was once a signal bell for an Ishgardian barracks, and we've only just restored it to working order. As you may have noticed, however, the melody isn't quite <Emphasis>festive</Emphasis> enough.
85 81 TEXT_FESXMS101_02224_JULYAN_000_054 Let me ask ye a question, lad: what exactly are ye ringin' this bell for?
86 82 TEXT_FESXMS101_02224_HERVEY_000_055 Why, to make this year's Starlight Celebration a resounding success, of course! The Adventurers' Guild has spent a veritable fortune on festival preparations, and failure is simply unacceptable.
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@@ -97,4 +97,4 @@ So then...shall we dance?"
89,"TEXT_HEAVNC109_02239_THANCRED_000_120","Said your good-byes?"
90,"TEXT_HEAVNC109_02239_THANCRED_000_121","In all the years I have known Raubahn, I cannot recall ever seeing him look so happy in defeat."
91,"TEXT_HEAVNC109_02239_THANCRED_000_122","Well! Everything seems to be falling into place, does it not? The Ishgardians have claimed their symbolic victory, and the Eorzean Alliance has been strengthened in the process. Be proud, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. You made this happen."
92,"TEXT_HEAVNC109_02239_SYSTEM_000_130","You have learned the emote <Color(-34022)>Victory</Color>!"
92,"TEXT_HEAVNC109_02239_SYSTEM_000_130","You have learned the emote <72>F201F4</72><73>F201F5</73>Victory<73>01</73><72>01</72>!"
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@@ -64,7 +64,7 @@ int32,str,str
60,"TEXT_HEAVNC111_02241_ALPHINAUD_000_034","Though she knew it would cost her dearly, Minfilia reached out to us to deliver a message. She believed it was imperative that we understand the true nature of this star─of the rift between Zodiark and Hydaelyn, and of the Ascians' aspirations."
61,"TEXT_HEAVNC111_02241_ALPHINAUD_000_035","But for all that has been revealed, I cannot shake the suspicion that there is much we have yet to learn..."
62,"TEXT_HEAVNC111_02241_ALPHINAUD_000_036","In any event, I think it time we step back from the fray and carefully consider our next course of action. It will not be easy to turn this tragedy to triumph, but we will find a way. We will. We will."
63,"TEXT_HEAVNC111_02241_SYSTEM_000_040","You have learned the emote <Color(-34022)>Battle Stance</Color>!"
63,"TEXT_HEAVNC111_02241_SYSTEM_000_040","You have learned the emote <72>F201F4</72><73>F201F5</73>Battle Stance<73>01</73><72>01</72>!"
64,"TEXT_HEAVNC111_02241_PAPALYMO_000_050","Caution, Yda─that is all I ask! Do not be so eager to place your faith in them. Not until we know more."
65,"TEXT_HEAVNC111_02241_TATARU_000_021",""
66,"TEXT_HEAVNC111_02241_ALPHINAUD_000_032",""
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64 60 TEXT_HEAVNC111_02241_ALPHINAUD_000_034 Though she knew it would cost her dearly, Minfilia reached out to us to deliver a message. She believed it was imperative that we understand the true nature of this star─of the rift between Zodiark and Hydaelyn, and of the Ascians' aspirations.
65 61 TEXT_HEAVNC111_02241_ALPHINAUD_000_035 But for all that has been revealed, I cannot shake the suspicion that there is much we have yet to learn...
66 62 TEXT_HEAVNC111_02241_ALPHINAUD_000_036 In any event, I think it time we step back from the fray and carefully consider our next course of action. It will not be easy to turn this tragedy to triumph, but we will find a way. We will. We will.
67 63 TEXT_HEAVNC111_02241_SYSTEM_000_040 You have learned the emote <Color(-34022)>Battle Stance</Color>! You have learned the emote <72>F201F4</72><73>F201F5</73>Battle Stance<73>01</73><72>01</72>!
68 64 TEXT_HEAVNC111_02241_PAPALYMO_000_050 Caution, Yda─that is all I ask! Do not be so eager to place your faith in them. Not until we know more.
69 65 TEXT_HEAVNC111_02241_TATARU_000_021
70 66 TEXT_HEAVNC111_02241_ALPHINAUD_000_032
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@@ -62,7 +62,7 @@ int32,str,str
58,"TEXT_HEAVNY814_02216_AURVAEL_000_010","Marvelous, bloody marvelous... I should mention, of course, that as ceruleum does not come cheap, all participants are expected to provide a small contribution..."
59,"TEXT_HEAVNY814_02216_AURVAEL_000_011","But that sacrifice pales in comparison to the riches that await us, as you shall soon see!"
60,"TEXT_HEAVNY814_02216_SYSTEM_000_020","You can now participate in Ishgardian exploratory missions. These missions allow several parties to explore a remote cluster of islets in the Sea of Clouds known as the Diadem."
61,"TEXT_HEAVNY814_02216_SYSTEM_000_021","To participate in an Ishgardian exploratory mission, you must have in your possession a <Color(-34022)>mission ceruleum voucher</Color>, which may be purchased from Jaquoinie. Afterwards, speak with Aurvael to register for a mission."
61,"TEXT_HEAVNY814_02216_SYSTEM_000_021","To participate in an Ishgardian exploratory mission, you must have in your possession a <72>F201F4</72><73>F201F5</73>mission ceruleum voucher<73>01</73><72>01</72>, which may be purchased from Jaquoinie. Afterwards, speak with Aurvael to register for a mission."
62,"TEXT_HEAVNY814_02216_SYSTEM_000_022","You may register for Ishgardian exploratory missions as an individual. However, you may also embark upon missions with free company members if you have purchased a workshop and constructed an airship. For further details, speak with the mammet voyager #004A in your company workshop."
63,"TEXT_HEAVNY814_02216_AURVAEL_000_030","Fame and fortune await you just beyond the horizon in an exciting new frontier─the Diadem! And you there─yes, <Emphasis>you</Emphasis>─need only hone your skills to their physical and mental peak to join us in this grand endeavor!"
64,"TEXT_HEAVNY814_02216_SYSTEM_000_031","In order to undertake this quest, you must be a Disciple of War or Magic."
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62 58 TEXT_HEAVNY814_02216_AURVAEL_000_010 Marvelous, bloody marvelous... I should mention, of course, that as ceruleum does not come cheap, all participants are expected to provide a small contribution...
63 59 TEXT_HEAVNY814_02216_AURVAEL_000_011 But that sacrifice pales in comparison to the riches that await us, as you shall soon see!
64 60 TEXT_HEAVNY814_02216_SYSTEM_000_020 You can now participate in Ishgardian exploratory missions. These missions allow several parties to explore a remote cluster of islets in the Sea of Clouds known as the Diadem.
65 61 TEXT_HEAVNY814_02216_SYSTEM_000_021 To participate in an Ishgardian exploratory mission, you must have in your possession a <Color(-34022)>mission ceruleum voucher</Color>, which may be purchased from Jaquoinie. Afterwards, speak with Aurvael to register for a mission. To participate in an Ishgardian exploratory mission, you must have in your possession a <72>F201F4</72><73>F201F5</73>mission ceruleum voucher<73>01</73><72>01</72>, which may be purchased from Jaquoinie. Afterwards, speak with Aurvael to register for a mission.
66 62 TEXT_HEAVNY814_02216_SYSTEM_000_022 You may register for Ishgardian exploratory missions as an individual. However, you may also embark upon missions with free company members if you have purchased a workshop and constructed an airship. For further details, speak with the mammet voyager #004A in your company workshop.
67 63 TEXT_HEAVNY814_02216_AURVAEL_000_030 Fame and fortune await you just beyond the horizon in an exciting new frontier─the Diadem! And you there─yes, <Emphasis>you</Emphasis>─need only hone your skills to their physical and mental peak to join us in this grand endeavor!
68 64 TEXT_HEAVNY814_02216_SYSTEM_000_031 In order to undertake this quest, you must be a Disciple of War or Magic.
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@@ -132,5 +132,5 @@ Luminous water crystals may be obtained from FATEs in the Dravanian hinterlands.
113,"TEXT_JOBREL101_02212_ARDASHIR_000_051","Excuse me, Gerolt, but might I have a word with our friend here? It was, after all, my research that brought us this far."
114,"TEXT_JOBREL101_02212_ARDASHIR_000_052","Come, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, let us discuss the next step in developing the anima."
115,"TEXT_JOBREL101_02212_SYSTEM_100_060","The anima weapon quests may be repeated at any time. However, please note that you may only undertake these quests for one job at a time."
116,"TEXT_JOBREL101_02212_SYSTEM_100_061","If you wish to restart these quests as a different job, select <Color(-34022)>Duty</Color> from the main menu, followed by <Color(-34022)>Journal</Color>. Next, select the quest from within the interface, followed by <Color(-34022)>Abandon</Color>."
116,"TEXT_JOBREL101_02212_SYSTEM_100_061","If you wish to restart these quests as a different job, select <72>F201F4</72><73>F201F5</73>Duty<73>01</73><72>01</72> from the main menu, followed by <72>F201F4</72><73>F201F5</73>Journal<73>01</73><72>01</72>. Next, select the quest from within the interface, followed by <72>F201F4</72><73>F201F5</73>Abandon<73>01</73><72>01</72>."
117,"TEXT_JOBREL101_02212_SYSTEM_100_062","Once you have abandoned the quest, you may change to your desired job and speak with Ardashir to start over."
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