Patch 4.4

This commit is contained in:
Josh Freeman
2018-09-18 10:24:48 +01:00
parent e1466be6e3
commit 489ca19316
893 changed files with 134026 additions and 86771 deletions
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@@ -141,13 +141,13 @@ int32,str,str
134,"TEXT_BANKJN001_02973_TSUKUMO_000_096","(-???-)Was it not <Emphasis>you</Emphasis> who said it was fate that brought you together?"
135,"TEXT_BANKJN001_02973_KABUTO_000_097","Yes, but...how do you─"
136,"TEXT_BANKJN001_02973_TSUKUMO_000_098","(-???-)You must accept that to which fate has bound you, Kabuto, and do so with all your heart."
137,"TEXT_BANKJN001_02973_TSUKUMO_000_099","(-???-)Henceforth, you and yours will be known as the Divine Circle. Who else shall join you in this endeavour? "
137,"TEXT_BANKJN001_02973_TSUKUMO_000_099","(-???-)Henceforth, you and yours will be known as the Divine Circle. Who else shall join you in this endeavor?"
138,"TEXT_BANKJN001_02973_KABUTO_000_100","Well, there is Zukin, Makura, and Shikitahe. I mean, that is... If it isn't an inconvenience..."
139,"TEXT_BANKJN001_02973_TSUKUMO_000_101","(-???-)Where is your backbone, Kabuto? The duty placed upon you is both sudden and daunting, so your uncertainty shall be forgiven─but only this once."
140,"TEXT_BANKJN001_02973_TSUKUMO_000_102","Furthermore, until you prove your resolve to be unbending and your mind focused, I, Tsukumo, will oversee your operations personally!"
141,"TEXT_BANKJN001_02973_TSUKUMO_000_103","And with that, our team is assembled. Let us set forth and seek out the untold riches of the realm that even the Red Kojin will burn with envy!"
142,"TEXT_BANKJN001_02973_SYSTEM_000_200","The Blue Kojin have begun making contributions to the treasure vault in Tamamizu."
143,"TEXT_BANKJN001_02973_SYSTEM_000_201","You have achieved <Color(-34022)>Friendly</Color> reputation with the Kojin."
143,"TEXT_BANKJN001_02973_SYSTEM_000_201","You have achieved <72>F201F4</72><73>F201F5</73>Friendly<73>01</73><72>01</72> reputation with the Kojin."
144,"TEXT_BANKJN001_02973_SYSTEM_000_202","Kojin beast tribe quests are now available from Zukin at Tamamizu."
145,"TEXT_BANKJN001_02973_SYSTEM_000_203","Furthermore, you may now purchase wares from Shikitahe."
146,"TEXT_BANKJN001_02973_SYSTEM_000_204","In order to undertake the next beast tribe main quest, you must first complete the main scenario quest “A Silence in Three Parts”."
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141 137 TEXT_BANKJN001_02973_TSUKUMO_000_099 (-???-)Henceforth, you and yours will be known as the Divine Circle. Who else shall join you in this endeavour? (-???-)Henceforth, you and yours will be known as the Divine Circle. Who else shall join you in this endeavor?
142 138 TEXT_BANKJN001_02973_KABUTO_000_100 Well, there is Zukin, Makura, and Shikitahe. I mean, that is... If it isn't an inconvenience...
143 139 TEXT_BANKJN001_02973_TSUKUMO_000_101 (-???-)Where is your backbone, Kabuto? The duty placed upon you is both sudden and daunting, so your uncertainty shall be forgiven─but only this once.
144 140 TEXT_BANKJN001_02973_TSUKUMO_000_102 Furthermore, until you prove your resolve to be unbending and your mind focused, I, Tsukumo, will oversee your operations personally!
145 141 TEXT_BANKJN001_02973_TSUKUMO_000_103 And with that, our team is assembled. Let us set forth and seek out the untold riches of the realm that even the Red Kojin will burn with envy!
146 142 TEXT_BANKJN001_02973_SYSTEM_000_200 The Blue Kojin have begun making contributions to the treasure vault in Tamamizu.
147 143 TEXT_BANKJN001_02973_SYSTEM_000_201 You have achieved <Color(-34022)>Friendly</Color> reputation with the Kojin. You have achieved <72>F201F4</72><73>F201F5</73>Friendly<73>01</73><72>01</72> reputation with the Kojin.
148 144 TEXT_BANKJN001_02973_SYSTEM_000_202 Kojin beast tribe quests are now available from Zukin at Tamamizu.
149 145 TEXT_BANKJN001_02973_SYSTEM_000_203 Furthermore, you may now purchase wares from Shikitahe.
150 146 TEXT_BANKJN001_02973_SYSTEM_000_204 In order to undertake the next beast tribe main quest, you must first complete the main scenario quest “A Silence in Three Parts”.
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@@ -83,11 +83,11 @@ int32,str,str
76,"TEXT_BANKJN002_02974_TSUKUMO_000_029","Kabuto is surveying to the north. Would you take a look to the south and tell us if you see anything?"
77,"TEXT_BANKJN002_02974_KABUTO_000_029","Still no sign of the Namazu."
78,"TEXT_BANKJN002_02974_VILLAGERS02974_000_029",""
79,"TEXT_BANKJN002_02974_SYSTEM_000_030","Search your surroundings for the Namazu. You may move the camera as well as zoom in and out. Target the Namazu and inspect him with <If(Equal(PlayerParameter(80),0))><Color(-10438406)></Color><Else/><CommandIcon(15)/> / <CommandIcon(8)/></If>."
79,"TEXT_BANKJN002_02974_SYSTEM_000_030","Search your surroundings for the Namazu. You may move the camera as well as zoom in and out. Target the Namazu and inspect him with <If(Equal(PlayerParameter(80),0))><72>F20222</72><72>01</72><Else/><CommandIcon(15)/> / <CommandIcon(8)/></If>."
80,"TEXT_BANKJN002_02974_KABUTO_000_030","You've found him? Well done, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
81,"TEXT_BANKJN002_02974_TSUKUMO_000_031","But where is he headed? We must find a better vantage point."
82,"TEXT_BANKJN002_02974_TSUKUMO_000_039","That Namazu is definitely up to something. But what?"
83,"TEXT_BANKJN002_02974_SYSTEM_000_039","Search your surroundings once more for the Namazu. You may move the camera as well as zoom in and out. Target the Namazu and inspect him by pressing <If(Equal(PlayerParameter(80),0))><Color(-10438406)></Color><Else/><CommandIcon(15)/> / <CommandIcon(8)/></If>."
83,"TEXT_BANKJN002_02974_SYSTEM_000_039","Search your surroundings once more for the Namazu. You may move the camera as well as zoom in and out. Target the Namazu and inspect him by pressing <If(Equal(PlayerParameter(80),0))><72>F20222</72><72>01</72><Else/><CommandIcon(15)/> / <CommandIcon(8)/></If>."
84,"TEXT_BANKJN002_02974_TSUKUMO_100_039","He seems to be...digging?"
85,"TEXT_BANKJN002_02974_TSUKUMO_101_039","This must be where he buried the treasure! At last we can see what it is he guards so dearly."
86,"TEXT_BANKJN002_02974_TSUKUMO_000_040","Ah, so it is a vase we are after."
@@ -171,7 +171,7 @@ int32,str,str
164,"TEXT_BANKJN002_02974_TSUKUMO_000_116","To acknowledge your limitations is the first step in overcoming them. Others may think you proud, but I can see there is more to you than that."
165,"TEXT_BANKJN002_02974_TSUKUMO_000_117","You care deeply for the well-being of your people, though you have had few opportunities to demonstrate this. You have great potential, Kabuto, and I believe you may yet make a fine leader."
166,"TEXT_BANKJN002_02974_SYSTEM_000_200","Gyokei is now a trading partner with the Blue Kojin, and has pledged a contribution to the treasure vault."
167,"TEXT_BANKJN002_02974_SYSTEM_000_210","You have achieved <Color(-34022)>Trusted</Color> reputation with the Kojin."
167,"TEXT_BANKJN002_02974_SYSTEM_000_210","You have achieved <72>F201F4</72><73>F201F5</73>Trusted<73>01</73><72>01</72> reputation with the Kojin."
168,"TEXT_BANKJN002_02974_SYSTEM_000_211","New Kojin beast tribe daily quests are now available from Zukin at Tamamizu."
169,"TEXT_BANKJN002_02974_SYSTEM_100_100","Furthermore, you will be able to undertake three additional quests from Zukin as a reputation bonus. This bonus is available until the daily reset time for beast tribe quests."
170,"TEXT_BANKJN002_02974_SYSTEM_100_101","These additional quests will become available after accepting all current daily quests from Zukin. Please be advised that you cannot undertake these quests if you have no remaining allowances."
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83 79 TEXT_BANKJN002_02974_SYSTEM_000_030 Search your surroundings for the Namazu. You may move the camera as well as zoom in and out. Target the Namazu and inspect him with <If(Equal(PlayerParameter(80),0))><Color(-10438406)></Color><Else/><CommandIcon(15)/> / <CommandIcon(8)/></If>. Search your surroundings for the Namazu. You may move the camera as well as zoom in and out. Target the Namazu and inspect him with <If(Equal(PlayerParameter(80),0))><72>F20222</72><72>01</72><Else/><CommandIcon(15)/> / <CommandIcon(8)/></If>.
84 80 TEXT_BANKJN002_02974_KABUTO_000_030 You've found him? Well done, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
85 81 TEXT_BANKJN002_02974_TSUKUMO_000_031 But where is he headed? We must find a better vantage point.
86 82 TEXT_BANKJN002_02974_TSUKUMO_000_039 That Namazu is definitely up to something. But what?
87 83 TEXT_BANKJN002_02974_SYSTEM_000_039 Search your surroundings once more for the Namazu. You may move the camera as well as zoom in and out. Target the Namazu and inspect him by pressing <If(Equal(PlayerParameter(80),0))><Color(-10438406)></Color><Else/><CommandIcon(15)/> / <CommandIcon(8)/></If>. Search your surroundings once more for the Namazu. You may move the camera as well as zoom in and out. Target the Namazu and inspect him by pressing <If(Equal(PlayerParameter(80),0))><72>F20222</72><72>01</72><Else/><CommandIcon(15)/> / <CommandIcon(8)/></If>.
88 84 TEXT_BANKJN002_02974_TSUKUMO_100_039 He seems to be...digging?
89 85 TEXT_BANKJN002_02974_TSUKUMO_101_039 This must be where he buried the treasure! At last we can see what it is he guards so dearly.
90 86 TEXT_BANKJN002_02974_TSUKUMO_000_040 Ah, so it is a vase we are after.
91 87 TEXT_BANKJN002_02974_TSUKUMO_000_041 The only question remaining now is why must he act in secret? The answer may be our key to approaching him.
92 88 TEXT_BANKJN002_02974_TSUKUMO_000_042 The Red Kojin!? So we are not the only ones come in search of treasure.
93 89 TEXT_BANKJN002_02974_TSUKUMO_000_043 Quickly, Kabuto, tuck me away and get down there. We have to stop them!
171 167 TEXT_BANKJN002_02974_SYSTEM_000_210 You have achieved <Color(-34022)>Trusted</Color> reputation with the Kojin. You have achieved <72>F201F4</72><73>F201F5</73>Trusted<73>01</73><72>01</72> reputation with the Kojin.
172 168 TEXT_BANKJN002_02974_SYSTEM_000_211 New Kojin beast tribe daily quests are now available from Zukin at Tamamizu.
173 169 TEXT_BANKJN002_02974_SYSTEM_100_100 Furthermore, you will be able to undertake three additional quests from Zukin as a reputation bonus. This bonus is available until the daily reset time for beast tribe quests.
174 170 TEXT_BANKJN002_02974_SYSTEM_100_101 These additional quests will become available after accepting all current daily quests from Zukin. Please be advised that you cannot undertake these quests if you have no remaining allowances.
175 171 TEXT_BANKJN002_02974_SYSTEM_100_105 You now have access to a wider selection of wares from Shikitahe.
176 172 TEXT_BANKJN002_02974_SYSTEM_100_000 In order to undertake the next beast tribe main quest, you must first complete the main scenario quest “Here There Be Xaela.”
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@@ -148,7 +148,7 @@ Your assistance would be greatly appreciated, <Split(<Highlight>ObjectParameter(
140,"TEXT_BANKJN003_02975_KABUTO_000_096","..."
141,"TEXT_BANKJN003_02975_TSUKUMO_000_097","My apologies, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, but it seems we will have need of your assistance a while longer."
142,"TEXT_BANKJN003_02975_SYSTEM_000_200","The Qestir of the Azim Steppe have invited the Blue Kojin to barter in Reunion, and offered a contribution to the treasure vault."
143,"TEXT_BANKJN003_02975_SYSTEM_000_201","You have achieved <Color(-34022)>Respected</Color> reputation with the Kojin."
143,"TEXT_BANKJN003_02975_SYSTEM_000_201","You have achieved <72>F201F4</72><73>F201F5</73>Respected<73>01</73><72>01</72> reputation with the Kojin."
144,"TEXT_BANKJN003_02975_SYSTEM_000_202","New Kojin beast tribe daily quests are now available from Zukin at Tamamizu."
145,"TEXT_BANKJN003_02975_SYSTEM_000_203","Furthermore, you will be able to undertake three additional quests from Zukin as a reputation bonus. This bonus is available until the daily reset time for beast tribe quests."
146,"TEXT_BANKJN003_02975_SYSTEM_000_204","These additional quests will become available after accepting all current daily quests from Zukin. Please be advised that you cannot undertake these quests if you have no remaining allowances."
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148 144 TEXT_BANKJN003_02975_SYSTEM_000_202 New Kojin beast tribe daily quests are now available from Zukin at Tamamizu.
149 145 TEXT_BANKJN003_02975_SYSTEM_000_203 Furthermore, you will be able to undertake three additional quests from Zukin as a reputation bonus. This bonus is available until the daily reset time for beast tribe quests.
150 146 TEXT_BANKJN003_02975_SYSTEM_000_204 These additional quests will become available after accepting all current daily quests from Zukin. Please be advised that you cannot undertake these quests if you have no remaining allowances.
151 147 TEXT_BANKJN003_02975_SYSTEM_000_205 You now have access to a wider selection of wares from Shikitahe.
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@@ -139,7 +139,7 @@ int32,str,str
132,"TEXT_BANKJN004_02976_KABUTO_000_100","Lead the Blue to battle?"
133,"TEXT_BANKJN004_02976_KABUTO_000_101","If that is the elder's wish, then I fear I have no other choice."
134,"TEXT_BANKJN004_02976_SYSTEM_000_200","The forge in Kugane has accepted the Blue Kojin as patrons, and has repaired the armor that now rests in the treasure vault."
135,"TEXT_BANKJN004_02976_SYSTEM_000_201","You have achieved <Color(-34022)>Honored</Color> reputation with the Kojin."
135,"TEXT_BANKJN004_02976_SYSTEM_000_201","You have achieved <72>F201F4</72><73>F201F5</73>Honored<73>01</73><72>01</72> reputation with the Kojin."
136,"TEXT_BANKJN004_02976_SYSTEM_000_202","New Kojin beast tribe daily quests are now available from Zukin at Tamamizu."
137,"TEXT_BANKJN004_02976_SYSTEM_000_203","Furthermore, you will be able to undertake three additional quests from Zukin as a reputation bonus. This bonus is available until the daily reset time for beast tribe quests."
138,"TEXT_BANKJN004_02976_SYSTEM_000_204","These additional quests will become available after accepting all current daily quests from Zukin. Please be advised that you cannot undertake these quests if you have no remaining allowances."
1 key 0 1
139 135 TEXT_BANKJN004_02976_SYSTEM_000_201 You have achieved <Color(-34022)>Honored</Color> reputation with the Kojin. You have achieved <72>F201F4</72><73>F201F5</73>Honored<73>01</73><72>01</72> reputation with the Kojin.
140 136 TEXT_BANKJN004_02976_SYSTEM_000_202 New Kojin beast tribe daily quests are now available from Zukin at Tamamizu.
141 137 TEXT_BANKJN004_02976_SYSTEM_000_203 Furthermore, you will be able to undertake three additional quests from Zukin as a reputation bonus. This bonus is available until the daily reset time for beast tribe quests.
142 138 TEXT_BANKJN004_02976_SYSTEM_000_204 These additional quests will become available after accepting all current daily quests from Zukin. Please be advised that you cannot undertake these quests if you have no remaining allowances.
143 139 TEXT_BANKJN004_02976_SYSTEM_000_205 You now have access to a wider selection of wares from Shikitahe.
144 140 TEXT_BANKJN004_02976_POPMESSAGE_000_040
145 141 TEXT_BANKJN004_02976_KABUTO_000_040
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@@ -150,7 +150,7 @@ int32,str,str
143,"TEXT_BANKJN005_02977_KABUTO_000_108","Before I might have thrown this materia away, but now..."
144,"TEXT_BANKJN005_02977_KABUTO_000_109","Now I would honor Tsukumo's memory by protecting the vault, and the allies that have helped us fill it."
145,"TEXT_BANKJN005_02977_SYSTEM_000_200","Thanks to your concerted efforts with Kabuto, Tsukumo now rests peacefully in the treasure vault."
146,"TEXT_BANKJN005_02977_SYSTEM_000_201","You have achieved <Color(-34022)>Sworn</Color> reputation with the Kojin."
146,"TEXT_BANKJN005_02977_SYSTEM_000_201","You have achieved <72>F201F4</72><73>F201F5</73>Sworn<73>01</73><72>01</72> reputation with the Kojin."
147,"TEXT_BANKJN005_02977_SYSTEM_000_202","Furthermore, you will receive an experience point bonus upon the completion of the Kojin beast tribe daily quests."
148,"TEXT_BANKJN005_02977_SYSTEM_000_204","New Kojin beast tribe daily quests are now available from Zukin at Tamamizu."
149,"TEXT_BANKJN005_02977_QIB_001_TODO_1","Follow Kabuto."
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150 146 TEXT_BANKJN005_02977_SYSTEM_000_201 You have achieved <Color(-34022)>Sworn</Color> reputation with the Kojin. You have achieved <72>F201F4</72><73>F201F5</73>Sworn<73>01</73><72>01</72> reputation with the Kojin.
151 147 TEXT_BANKJN005_02977_SYSTEM_000_202 Furthermore, you will receive an experience point bonus upon the completion of the Kojin beast tribe daily quests.
152 148 TEXT_BANKJN005_02977_SYSTEM_000_204 New Kojin beast tribe daily quests are now available from Zukin at Tamamizu.
153 149 TEXT_BANKJN005_02977_QIB_001_TODO_1 Follow Kabuto.
154 150 TEXT_BANKJN005_02977_QIB_002_TODO_1 Harness the treasures' powers and make for the Air of the Opulent.
155 151 TEXT_BANKJN005_02977_QIB_007_TODO_1 Defeat Shaugi.
156 152 TEXT_BANKJN005_02977_KABUTO_BATTLETALK_000_001 The path is clear. Come, this way!
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@@ -147,5 +147,5 @@ int32,str,str
140,"TEXT_BANKJN006_02978_BUNCHIN_000_096","Heed well the lessons you have learned here, Kabuto. I sense the path before you leads to a great many things. "
141,"TEXT_BANKJN006_02978_KABUTO_000_097","Where ever the path may lead, we will walk it together. It's what Tsukumo would have wanted."
142,"TEXT_BANKJN006_02978_KABUTO_000_098","Our quest for treasure begins anew. For the Blue!"
143,"TEXT_BANKJN006_02978_SYSTEM_000_100","You have achieved <Color(-34022)>Bloodsworn</Color> reputation with the Kojin."
143,"TEXT_BANKJN006_02978_SYSTEM_000_100","You have achieved <72>F201F4</72><73>F201F5</73>Bloodsworn<73>01</73><72>01</72> reputation with the Kojin."
144,"TEXT_BANKJN006_02978_SYSTEM_000_101","You will receive an experience point bonus upon completion of the Kojin beast tribe daily quests."
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147 143 TEXT_BANKJN006_02978_SYSTEM_000_100 You have achieved <Color(-34022)>Bloodsworn</Color> reputation with the Kojin. You have achieved <72>F201F4</72><73>F201F5</73>Bloodsworn<73>01</73><72>01</72> reputation with the Kojin.
148 144 TEXT_BANKJN006_02978_SYSTEM_000_101 You will receive an experience point bonus upon completion of the Kojin beast tribe daily quests.
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@@ -55,7 +55,7 @@ int32,str,str
50,"TEXT_BANKJN303_02981_ZUKIN_000_002","Once you have the water, return hither to Tamamizu and present yourself before the consecrated shell yonder. There you must sprinkle the water and offer a prayer to the kami."
51,"TEXT_BANKJN303_02981_SUIWOMAN02981_000_010","Ah, you must be the <If(PlayerParameter(4))>woman<Else/>man</If> of whom the Kojin spoke. I have your water. Take it, and may you find favor with the kami."
52,"TEXT_BANKJN303_02981_UROKUZU_000_015","Come to undertake the rite, have you? Go ahead and sprinkle the Sui-no-Mamizu, then say a prayer to the kami."
53,"TEXT_BANKJN303_02981_SYSTEM_000_025","You are purified from head to toe. Now you may <Color(-34022)>pray</Color> to the consecrated shell."
53,"TEXT_BANKJN303_02981_SYSTEM_000_025","You are purified from head to toe. Now you may <72>F201F4</72><73>F201F5</73>pray<73>01</73><72>01</72> to the consecrated shell."
54,"TEXT_BANKJN303_02981_SYSTEM_000_026","This does not appear to be the right spot. Try sprinkling the water again near the consecrated shell."
55,"TEXT_BANKJN303_02981_SUIWOMAN02981_000_025","You have the water. Shouldn't you be heading back to Tamamizu?"
56,"TEXT_BANKJN303_02981_SYSTEM_100_025","This appears to be the right spot to sprinkle the Sui-no-Mamizu."
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55 51 TEXT_BANKJN303_02981_SUIWOMAN02981_000_010 Ah, you must be the <If(PlayerParameter(4))>woman<Else/>man</If> of whom the Kojin spoke. I have your water. Take it, and may you find favor with the kami.
56 52 TEXT_BANKJN303_02981_UROKUZU_000_015 Come to undertake the rite, have you? Go ahead and sprinkle the Sui-no-Mamizu, then say a prayer to the kami.
57 53 TEXT_BANKJN303_02981_SYSTEM_000_025 You are purified from head to toe. Now you may <Color(-34022)>pray</Color> to the consecrated shell. You are purified from head to toe. Now you may <72>F201F4</72><73>F201F5</73>pray<73>01</73><72>01</72> to the consecrated shell.
58 54 TEXT_BANKJN303_02981_SYSTEM_000_026 This does not appear to be the right spot. Try sprinkling the water again near the consecrated shell.
59 55 TEXT_BANKJN303_02981_SUIWOMAN02981_000_025 You have the water. Shouldn't you be heading back to Tamamizu?
60 56 TEXT_BANKJN303_02981_SYSTEM_100_025 This appears to be the right spot to sprinkle the Sui-no-Mamizu.
61 57 TEXT_BANKJN303_02981_UROKUZU_000_030 Good, good. 'Tis important to give thanks. The kami will surely smile upon your treasure-hunting endeavors.
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@@ -26,7 +26,7 @@ int32,str,str
21,"TEXT_BANKJN401_02985_SEQ_21",""
22,"TEXT_BANKJN401_02985_SEQ_22",""
23,"TEXT_BANKJN401_02985_SEQ_23",""
24,"TEXT_BANKJN401_02985_TODO_00","With the chat mode in <Color(-34022)>Say</Color>, enter any phrase containing “Itomaki” at the designated location to search for the lost Kojin."
24,"TEXT_BANKJN401_02985_TODO_00","With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, enter any phrase containing “Itomaki” at the designated location to search for the lost Kojin."
25,"TEXT_BANKJN401_02985_TODO_01","Search for Itomaki."
26,"TEXT_BANKJN401_02985_TODO_02","Report to Zukin."
27,"TEXT_BANKJN401_02985_TODO_03",""
@@ -53,7 +53,7 @@ int32,str,str
48,"TEXT_BANKJN401_02985_ZUKIN_000_000","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, might I ask a favor? Itomaki, one of our younglings, left in search of treasure near the wreck of the <Emphasis>Kobayashi Maru</Emphasis> and has yet to return."
49,"TEXT_BANKJN401_02985_ZUKIN_000_001","Could you tell her to come back before she finds herself in any real trouble?"
50,"TEXT_BANKJN401_02985_SAYTODO_000_015","Itomaki"
51,"TEXT_BANKJN401_02985_SYSTEM_100_009","With the chat mode in <Color(-34022)>Say</Color>, use your keyboard or the software keyboard to enter any phrase containing the word “Itomaki” to call out to the lost Kojin."
51,"TEXT_BANKJN401_02985_SYSTEM_100_009","With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, use your keyboard or the software keyboard to enter any phrase containing the word “Itomaki” to call out to the lost Kojin."
52,"TEXT_BANKJN401_02985_ITOMAKI_000_010","(-???-)Hello? Did someone call my name? Erm...I don't suppose you could help me find my way to Tamamizu?"
53,"TEXT_BANKJN401_02985_SYSTEM_000_011","You hear a voice that seems to belong to the would-be treasure hunter. Search the area for Itomaki."
54,"TEXT_BANKJN401_02985_ITOMAKI_000_020","Are you here to help me? I came here in search of treasure, but the currents seem to have shifted a bit and I'm afraid to say I'm rather lost."
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26 22 TEXT_BANKJN401_02985_SEQ_22
27 23 TEXT_BANKJN401_02985_SEQ_23
28 24 TEXT_BANKJN401_02985_TODO_00 With the chat mode in <Color(-34022)>Say</Color>, enter any phrase containing “Itomaki” at the designated location to search for the lost Kojin. With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, enter any phrase containing “Itomaki” at the designated location to search for the lost Kojin.
29 25 TEXT_BANKJN401_02985_TODO_01 Search for Itomaki.
30 26 TEXT_BANKJN401_02985_TODO_02 Report to Zukin.
31 27 TEXT_BANKJN401_02985_TODO_03
32 28 TEXT_BANKJN401_02985_TODO_04
53 49 TEXT_BANKJN401_02985_ZUKIN_000_001 Could you tell her to come back before she finds herself in any real trouble?
54 50 TEXT_BANKJN401_02985_SAYTODO_000_015 Itomaki
55 51 TEXT_BANKJN401_02985_SYSTEM_100_009 With the chat mode in <Color(-34022)>Say</Color>, use your keyboard or the software keyboard to enter any phrase containing the word “Itomaki” to call out to the lost Kojin. With the chat mode in <72>F201F4</72><73>F201F5</73>Say<73>01</73><72>01</72>, use your keyboard or the software keyboard to enter any phrase containing the word “Itomaki” to call out to the lost Kojin.
56 52 TEXT_BANKJN401_02985_ITOMAKI_000_010 (-???-)Hello? Did someone call my name? Erm...I don't suppose you could help me find my way to Tamamizu?
57 53 TEXT_BANKJN401_02985_SYSTEM_000_011 You hear a voice that seems to belong to the would-be treasure hunter. Search the area for Itomaki.
58 54 TEXT_BANKJN401_02985_ITOMAKI_000_020 Are you here to help me? I came here in search of treasure, but the currents seem to have shifted a bit and I'm afraid to say I'm rather lost.
59 55 TEXT_BANKJN401_02985_ITOMAKI_000_021 I managed to find this treasure, and judging by the craftsmanship, it seems rather valuable. Surely Zukin won't be so cross with me when he sees this! So, which way is the village?
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@@ -54,7 +54,7 @@ int32,str,str
49,"TEXT_BANKJN501_02991_ZUKIN_000_001","However, the females often reject attempts to impress them. The males often become despondent as a result, so the ray handlers must encourage them to keep trying until they find a mate."
50,"TEXT_BANKJN501_02991_ZUKIN_000_002","Over by SuinoSato is a male ray who is reluctant to continue with the rituals. Perhaps you could assist his trainer?"
51,"TEXT_BANKJN501_02991_ZUKIN_000_003",""
52,"TEXT_BANKJN501_02991_SYSTEM_000_011","Search for the female striped ray. You may move the camera, as well as zoom in and out. Target the female striped ray and launch bubbles with <If(Equal(PlayerParameter(80),0))><Color(-10438406)></Color><Else/><CommandIcon(15)/> / <CommandIcon(8)/></If>."
52,"TEXT_BANKJN501_02991_SYSTEM_000_011","Search for the female striped ray. You may move the camera, as well as zoom in and out. Target the female striped ray and launch bubbles with <If(Equal(PlayerParameter(80),0))><72>F20222</72><72>01</72><Else/><CommandIcon(15)/> / <CommandIcon(8)/></If>."
53,"TEXT_BANKJN501_02991_ATTENDANT02991_000_012","Oh, what a pity! That was a fine attempt, but she's just not interested. She seems to turn away all the males though, not just our little friend here."
54,"TEXT_BANKJN501_02991_ATTENDANT02991_000_013","That was very nicely done, but he might need to try a few more times before she pays him any attention."
55,"TEXT_BANKJN501_02991_ATTENDANT02991_000_014","Look at that! This is the first time I've seen her show so much interest! She's ignored every other male until now."
1 key 0 1
54 50 TEXT_BANKJN501_02991_ZUKIN_000_002 Over by Sui–no–Sato is a male ray who is reluctant to continue with the rituals. Perhaps you could assist his trainer?
55 51 TEXT_BANKJN501_02991_ZUKIN_000_003
56 52 TEXT_BANKJN501_02991_SYSTEM_000_011 Search for the female striped ray. You may move the camera, as well as zoom in and out. Target the female striped ray and launch bubbles with <If(Equal(PlayerParameter(80),0))><Color(-10438406)></Color><Else/><CommandIcon(15)/> / <CommandIcon(8)/></If>. Search for the female striped ray. You may move the camera, as well as zoom in and out. Target the female striped ray and launch bubbles with <If(Equal(PlayerParameter(80),0))><72>F20222</72><72>01</72><Else/><CommandIcon(15)/> / <CommandIcon(8)/></If>.
57 53 TEXT_BANKJN501_02991_ATTENDANT02991_000_012 Oh, what a pity! That was a fine attempt, but she's just not interested. She seems to turn away all the males though, not just our little friend here.
58 54 TEXT_BANKJN501_02991_ATTENDANT02991_000_013 That was very nicely done, but he might need to try a few more times before she pays him any attention.
59 55 TEXT_BANKJN501_02991_ATTENDANT02991_000_014 Look at that! This is the first time I've seen her show so much interest! She's ignored every other male until now.
60 56 TEXT_BANKJN501_02991_ATTENDANT02991_000_015 Well, it looks like she's had enough for now. We'd better call it a day as well.
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@@ -73,7 +73,7 @@ int32,str,str
66,"TEXT_FESSUM305_02960_HAERMAGA_000_056","One of these places lies on an island to the north. I'll leave that one to you. If you find anything there of interest, bring word back to me."
67,"TEXT_FESSUM305_02960_HAERMAGA_000_057","There are several places Gegeruju visits, alone and often. Travel to the one on the north island and discover whatever you can. I will survey the others."
68,"TEXT_FESSUM305_02960_SYSTEM_000_060","You discover a spyglass with Gegeruju's name engraved on it. Use it to learn what he was viewing."
69,"TEXT_FESSUM305_02960_SYSTEM_000_065","Search your surroundings for whatever Gegeruju was viewing. You may move the camera, as well as zoom in and out. Target a sight and use the spyglass with <If(Equal(PlayerParameter(80),0))><Color(-10438406)></Color><Else/><CommandIcon(15)/> / <CommandIcon(8)/></If>."
69,"TEXT_FESSUM305_02960_SYSTEM_000_065","Search your surroundings for whatever Gegeruju was viewing. You may move the camera, as well as zoom in and out. Target a sight and use the spyglass with <If(Equal(PlayerParameter(80),0))><72>F20222</72><72>01</72><Else/><CommandIcon(15)/> / <CommandIcon(8)/></If>."
70,"TEXT_FESSUM305_02960_SYSTEM_000_070","You see a group of ladies gleefully at play. This seems the perfect location to gaze at faire-goers from afar."
71,"TEXT_FESSUM305_02960_HAERMAGA_000_080","You're back. Tell me, what did you find?"
72,"TEXT_FESSUM305_02960_HAERMAGA_000_081","Peeping? Aye, I found the places I visited to be ideal vantage points, as well. And this spyglass would seem to be the nail in Gegeruju's voyeuristic coffin."
1 key 0 1
73 69 TEXT_FESSUM305_02960_SYSTEM_000_065 Search your surroundings for whatever Gegeruju was viewing. You may move the camera, as well as zoom in and out. Target a sight and use the spyglass with <If(Equal(PlayerParameter(80),0))><Color(-10438406)></Color><Else/><CommandIcon(15)/> / <CommandIcon(8)/></If>. Search your surroundings for whatever Gegeruju was viewing. You may move the camera, as well as zoom in and out. Target a sight and use the spyglass with <If(Equal(PlayerParameter(80),0))><72>F20222</72><72>01</72><Else/><CommandIcon(15)/> / <CommandIcon(8)/></If>.
74 70 TEXT_FESSUM305_02960_SYSTEM_000_070 You see a group of ladies gleefully at play. This seems the perfect location to gaze at faire-goers from afar.
75 71 TEXT_FESSUM305_02960_HAERMAGA_000_080 You're back. Tell me, what did you find?
76 72 TEXT_FESSUM305_02960_HAERMAGA_000_081 Peeping? Aye, I found the places I visited to be ideal vantage points, as well. And this spyglass would seem to be the nail in Gegeruju's voyeuristic coffin.
77 73 TEXT_FESSUM305_02960_HAERMAGA_000_082 Still, damning as it may be, we'll have to catch him in the act. He is visiting the north island as we speak. Come, search for him with me.
78 74 TEXT_FESSUM305_02960_HAERMAGA_000_083 Gegeruju is visiting the north island as we speak. Let us find him and uncover the truth behind all this.
79 75 TEXT_FESSUM305_02960_HAERMAGA_000_090 Gegeruju is sure to be around here somewhere. But those Lalafell are so damned small, it can be hard to─ There he is!
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@@ -134,7 +134,7 @@ Steal from the world, and not a stone
Tell where I lie."
119,"TEXT_JOBDRK680_02918_SYSTEM_000_180","As the aether flows into your soul crystal once more, from the depths of the fading abyss, you hear a whisper..."
120,"TEXT_JOBDRK680_02918_MYSTE_000_181","...It is not finished. Not yet. You will come and pray with me."
121,"TEXT_JOBDRK680_02918_MYSTE_000_190","Here is where we are to pay <Color(-34022)>respect</Color> to the dead."
121,"TEXT_JOBDRK680_02918_MYSTE_000_190","Here is where we are to pay <72>F201F4</72><73>F201F5</73>respect<73>01</73><72>01</72> to the dead."
122,"TEXT_JOBDRK680_02918_SYSTEM_000_191","A storm of blood approaches fast,
Hells open, Heavens weep.
For no one soul doth lie beyond
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134 130 TEXT_JOBDRK680_02918_A1_000_207 Such is the gods' design.
135 131 TEXT_JOBDRK680_02918_MYSTE_000_208 ...Indeed. We are only bound by the gods' law by choice.
136 132 TEXT_JOBDRK680_02918_MYSTE_000_209 ...But it need not be ours, do you see?
137 133 TEXT_JOBDRK680_02918_MYSTE_000_210 We cannot save everyone, can we. Sometimes, it is all we can do to save ourselves.
138 134 TEXT_JOBDRK680_02918_MYSTE_100_210 Does any of it matter? What, if aught, have we wrought by our own hands?
139 135 TEXT_JOBDRK680_02918_MYSTE_000_211 One last time. I gave you my word, and I mean to keep it.
140 136 TEXT_JOBDRK680_02918_MYSTE_000_212 But know this. Every intervention has come at cost. A sacrifice. When I have finished, naught will remain of me.
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@@ -80,7 +80,7 @@ I hope this letter finds you well. After a long and rather uneventful voyage, we
73,"TEXT_JOBNIN630_02949_ZAKUROPEOPLEA02949_000_036","Now, now. We were late with our delivery, after all. Word has it our client returned to Koshu when we did not show, and now is making the long journey back to Kugane. We owe him some patience, do we not?"
74,"TEXT_JOBNIN630_02949_ZAKUROPEOPLEA02949_000_037","One day she has us sneakin' into─hey, why don't you mind yer own bloody business?"
75,"TEXT_JOBNIN630_02949_ZAKUROPEOPLEB02949_000_038","My friend here has a bit of a temper. You'd be wise to leave him alone."
76,"TEXT_JOBNIN630_02949_SYSTEM_000_039","The Garnet League men are not likely to divulge any secrets in the presence of strangers. Move out of eyeshot and <Color(-34022)>hide</Color> yourself in the shadows before approaching them again."
76,"TEXT_JOBNIN630_02949_SYSTEM_000_039","The Garnet League men are not likely to divulge any secrets in the presence of strangers. Move out of eyeshot and <72>F201F4</72><73>F201F5</73>hide<73>01</73><72>01</72> yourself in the shadows before approaching them again."
77,"TEXT_JOBNIN630_02949_ZAKUROPEOPLEA02949_000_045","We're not puttin' on a bloody show here. Piss off!"
78,"TEXT_JOBNIN630_02949_ZAKUROPEOPLEB02949_000_046","I am not in the habit of talking to strangers. If you have business, state it. If not, begone."
79,"TEXT_JOBNIN630_02949_ZAKUROPEOPLEA02949_100_045","I'll believe it when I bloody see it..."
@@ -92,7 +92,7 @@ I hope this letter finds you well. After a long and rather uneventful voyage, we
85,"TEXT_JOBNIN630_02949_ZAKUROPEOPLED02949_000_054","She cuts an imposing figure, this is true. But deep down, she's actually quite the sensitive type."
86,"TEXT_JOBNIN630_02949_ZAKUROPEOPLEC02949_000_055","S-Sensitive!? Don't make me laugh..."
87,"TEXT_JOBNIN630_02949_ZAKUROPEOPLEC02949_000_056","I-I swear, I just wanted to─ah, was I sayin' something? N-No, I don't believe I was..."
88,"TEXT_JOBNIN630_02949_SYSTEM_000_057","The Garnet League men are not likely to divulge any secrets in the presence of strangers. Move out of eyeshot and <Color(-34022)>hide</Color> yourself in the shadows before approaching them again."
88,"TEXT_JOBNIN630_02949_SYSTEM_000_057","The Garnet League men are not likely to divulge any secrets in the presence of strangers. Move out of eyeshot and <72>F201F4</72><73>F201F5</73>hide<73>01</73><72>01</72> yourself in the shadows before approaching them again."
89,"TEXT_JOBNIN630_02949_ZAKUROPEOPLEC02949_000_058","Wh-What is it? C-Can't you see we're discussin' important matters here?"
90,"TEXT_JOBNIN630_02949_ZAKUROPEOPLED02949_000_059","You seem lost, friend. I suggest you get found, and quickly. Kugane is not friendly to those who go looking in the wrong places."
91,"TEXT_JOBNIN630_02949_ZAKUROPEOPLEC02949_100_058","<Emphasis>S-Sensitive</Emphasis>! H-Hah, that's rich!"
1 key 0 1
80 76 TEXT_JOBNIN630_02949_SYSTEM_000_039 The Garnet League men are not likely to divulge any secrets in the presence of strangers. Move out of eyeshot and <Color(-34022)>hide</Color> yourself in the shadows before approaching them again. The Garnet League men are not likely to divulge any secrets in the presence of strangers. Move out of eyeshot and <72>F201F4</72><73>F201F5</73>hide<73>01</73><72>01</72> yourself in the shadows before approaching them again.
81 77 TEXT_JOBNIN630_02949_ZAKUROPEOPLEA02949_000_045 We're not puttin' on a bloody show here. Piss off!
82 78 TEXT_JOBNIN630_02949_ZAKUROPEOPLEB02949_000_046 I am not in the habit of talking to strangers. If you have business, state it. If not, begone.
83 79 TEXT_JOBNIN630_02949_ZAKUROPEOPLEA02949_100_045 I'll believe it when I bloody see it...
84 80 TEXT_JOBNIN630_02949_ZAKUROPEOPLEB02949_100_046 Have patience, friend. Just a bit longer, and the lives we have always wanted will be ours!
85 81 TEXT_JOBNIN630_02949_SYSTEM_000_050 These men look to be members of the Garnet League. They seem to be discussing something...
86 82 TEXT_JOBNIN630_02949_ZAKUROPEOPLEC02949_000_051 I-I swear, I just wanted to see what all the fuss was about! Barely put a finger on the thing, and next I knew it, Zakuro's blade was at my throat! I-I thought she was going to cut me down right on the spot!
92 88 TEXT_JOBNIN630_02949_SYSTEM_000_057 The Garnet League men are not likely to divulge any secrets in the presence of strangers. Move out of eyeshot and <Color(-34022)>hide</Color> yourself in the shadows before approaching them again. The Garnet League men are not likely to divulge any secrets in the presence of strangers. Move out of eyeshot and <72>F201F4</72><73>F201F5</73>hide<73>01</73><72>01</72> yourself in the shadows before approaching them again.
93 89 TEXT_JOBNIN630_02949_ZAKUROPEOPLEC02949_000_058 Wh-What is it? C-Can't you see we're discussin' important matters here?
94 90 TEXT_JOBNIN630_02949_ZAKUROPEOPLED02949_000_059 You seem lost, friend. I suggest you get found, and quickly. Kugane is not friendly to those who go looking in the wrong places.
95 91 TEXT_JOBNIN630_02949_ZAKUROPEOPLEC02949_100_058 <Emphasis>S-Sensitive</Emphasis>! H-Hah, that's rich!
96 92 TEXT_JOBNIN630_02949_ZAKUROPEOPLED02949_100_059 I tell you, she really is quite charming when you get to know her...
97 93 TEXT_JOBNIN630_02949_JACKE_000_065 Seems the long journey's dulled ol' Jacke's wattles. Hope ye had better luck than I.
98 94 TEXT_JOBNIN630_02949_TSUBAME_000_066 There is an air about you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I can tell you have grown even stronger since last we met.
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@@ -109,7 +109,7 @@ int32,str,str
103,"TEXT_JOBSCH650_02925_LANDENEL_000_054","Ah! Well, if it isn't the adventurer! What brings you to this neck of the woods?"
104,"TEXT_JOBSCH650_02925_ALKAZOLKA_000_055","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, this is another one of your friends, I take it?"
105,"TEXT_JOBSCH650_02925_LANDENEL_000_056","So, in essence, a botched invocation rendered this thing unconscious? The solution to that is simple enough. Just leave it there to rest until it wakes up."
106,"TEXT_JOBSCH650_02925_ALKAZOLKA_000_057","Thing!? <Emphasis>Thing!?</Emphasis> How dare you speak of Setoto in such a callous manner! And to think that you would suggest we leave this beautiful young lady out <Emphasis>here</Emphasis> in the open until she wakes up─you must be mad!"
106,"TEXT_JOBSCH650_02925_ALKAZOLKA_000_057","Thing!? <Emphasis>Thing</Emphasis>!? How dare you speak of Setoto in such a callous manner! And to think that you would suggest we leave this beautiful young lady out <Emphasis>here</Emphasis> in the open until she wakes up─you must be mad!"
107,"TEXT_JOBSCH650_02925_LANDENEL_000_058","Young lady...? You're quite sure that's what he─er, she is?"
108,"TEXT_JOBSCH650_02925_LANDENEL_000_059","Ahem. My apologies. I shall carry the young girl inside and see that she is given a proper place to rest. But before that... This...coat of green mucus isn't contagious, is it?"
109,"TEXT_JOBSCH650_02925_ALKAZOLKA_000_060","Green mucus!? That's not green mucus, it's... <sigh> Never mind."
1 key 0 1
109 105 TEXT_JOBSCH650_02925_LANDENEL_000_056 So, in essence, a botched invocation rendered this thing unconscious? The solution to that is simple enough. Just leave it there to rest until it wakes up.
110 106 TEXT_JOBSCH650_02925_ALKAZOLKA_000_057 Thing!? <Emphasis>Thing!?</Emphasis> How dare you speak of Setoto in such a callous manner! And to think that you would suggest we leave this beautiful young lady out <Emphasis>here</Emphasis> in the open until she wakes up─you must be mad! Thing!? <Emphasis>Thing</Emphasis>!? How dare you speak of Setoto in such a callous manner! And to think that you would suggest we leave this beautiful young lady out <Emphasis>here</Emphasis> in the open until she wakes up─you must be mad!
111 107 TEXT_JOBSCH650_02925_LANDENEL_000_058 Young lady...? You're quite sure that's what he─er, she is?
112 108 TEXT_JOBSCH650_02925_LANDENEL_000_059 Ahem. My apologies. I shall carry the young girl inside and see that she is given a proper place to rest. But before that... This...coat of green mucus isn't contagious, is it?
113 109 TEXT_JOBSCH650_02925_ALKAZOLKA_000_060 Green mucus!? That's not green mucus, it's... <sigh> Never mind.
114 110 TEXT_JOBSCH650_02925_ALKAZOLKA_000_061 No, it's not contagious. You should be fine. Thank you for your help, sir. It is greatly appreciated.
115 111 TEXT_JOBSCH650_02925_ALKAZOLKA_000_062 At least for now, we can rest easy knowing that Setoto is safe─or as safe as she can be given the circumstances.
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@@ -79,7 +79,7 @@ int32,str,str
75,"TEXT_JOBWAR700_02904_DORGONO_000_033","They've always been prone to violence, but I fear their recent attack on the Qerel has given them a taste for pillaging. They mean to attack Mol Iloh next!"
76,"TEXT_JOBWAR700_02904_DORGONO_000_034","Quickly! We must stop them before they can reach town!"
77,"TEXT_JOBWAR700_02904_CURIOUSGORGE_000_035","Damn it all! Again I was distracted by the quiver of her come-hither lips. I'm embarrassed to admit it, but love proves to be more terrifying than any foe."
78,"TEXT_JOBWAR700_02904_CURIOUSGORGE_000_036","This fear, it must be struck out of me. Literally. I want you to <Color(-34022)>slap</Color> me as hard as you can, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Crack your battle-hardened palm across my face."
78,"TEXT_JOBWAR700_02904_CURIOUSGORGE_000_036","This fear, it must be struck out of me. Literally. I want you to <72>F201F4</72><73>F201F5</73>slap<73>01</73><72>01</72> me as hard as you can, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Crack your battle-hardened palm across my face."
79,"TEXT_JOBWAR700_02904_CURIOUSGORGE_000_039","Don't hold back, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Slap me so hard my heart skips a beat from the shock of it."
80,"TEXT_JOBWAR700_02904_CURIOUSGORGE_100_039","Don't hold back, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Slap me so hard my heart skips a beat from the shock of it."
81,"TEXT_JOBWAR700_02904_CURIOUSGORGE_000_040","Godsdamn, that smarts! Any harder and my heart might've stopped altogether. "
1 key 0 1
79 75 TEXT_JOBWAR700_02904_DORGONO_000_033 They've always been prone to violence, but I fear their recent attack on the Qerel has given them a taste for pillaging. They mean to attack Mol Iloh next!
80 76 TEXT_JOBWAR700_02904_DORGONO_000_034 Quickly! We must stop them before they can reach town!
81 77 TEXT_JOBWAR700_02904_CURIOUSGORGE_000_035 Damn it all! Again I was distracted by the quiver of her come-hither lips. I'm embarrassed to admit it, but love proves to be more terrifying than any foe.
82 78 TEXT_JOBWAR700_02904_CURIOUSGORGE_000_036 This fear, it must be struck out of me. Literally. I want you to <Color(-34022)>slap</Color> me as hard as you can, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Crack your battle-hardened palm across my face. This fear, it must be struck out of me. Literally. I want you to <72>F201F4</72><73>F201F5</73>slap<73>01</73><72>01</72> me as hard as you can, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Crack your battle-hardened palm across my face.
83 79 TEXT_JOBWAR700_02904_CURIOUSGORGE_000_039 Don't hold back, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Slap me so hard my heart skips a beat from the shock of it.
84 80 TEXT_JOBWAR700_02904_CURIOUSGORGE_100_039 Don't hold back, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Slap me so hard my heart skips a beat from the shock of it.
85 81 TEXT_JOBWAR700_02904_CURIOUSGORGE_000_040 Godsdamn, that smarts! Any harder and my heart might've stopped altogether.
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@@ -67,4 +67,4 @@ int32,str,str
63,"TEXT_STMBDB101_02962_ARENVALD_000_031","But even after scouring every room from dawn till dusk, they uncovered not a single coin. Their gold-lust drained away as quickly as it had come, and the legend of the mad king's trove remains simply that─a legend."
64,"TEXT_STMBDB101_02962_ALPHINAUD_000_032","But I see you have no intention of letting the story end there."
65,"TEXT_STMBDB101_02962_ARENVALD_000_033","What self-respecting adventurer would!? Imagine: the three of us, delving into a decades-old mystery! Tell me the thought doesn't set your heart to racing!"
66,"TEXT_STMBDB101_02962_SYSTEM_000_100","You have learned the emote <Color(-34022)>Box</Color>!"
66,"TEXT_STMBDB101_02962_SYSTEM_000_100","You have learned the emote <72>F201F4</72><73>F201F5</73>Box<73>01</73><72>01</72>!"
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67 63 TEXT_STMBDB101_02962_ARENVALD_000_031 But even after scouring every room from dawn till dusk, they uncovered not a single coin. Their gold-lust drained away as quickly as it had come, and the legend of the mad king's trove remains simply that─a legend.
68 64 TEXT_STMBDB101_02962_ALPHINAUD_000_032 But I see you have no intention of letting the story end there.
69 65 TEXT_STMBDB101_02962_ARENVALD_000_033 What self-respecting adventurer would!? Imagine: the three of us, delving into a decades-old mystery! Tell me the thought doesn't set your heart to racing!
70 66 TEXT_STMBDB101_02962_SYSTEM_000_100 You have learned the emote <Color(-34022)>Box</Color>! You have learned the emote <72>F201F4</72><73>F201F5</73>Box<73>01</73><72>01</72>!
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@@ -67,7 +67,7 @@ int32,str,str
63,"TEXT_STMBDB107_02968_A1_000_002","Why not seek the advice of one who employs refugees?"
64,"TEXT_STMBDB107_02968_A1_000_003","..."
65,"TEXT_STMBDB107_02968_NANAMOULNAMO_000_022","A wise suggestion. Mayhap a visit to the Gold Saucer is in order. Its proprietor is a member of the Syndicate, and he is one of the few who pay refugees a fair wage."
66,"TEXT_STMBDB107_02968_NANAMOULNAMO_000_023","...Nothing? Hmm... If even one of your worldly experience is at a loss, it would seem I have no choice but to seek out someone more well-versed in monetary matters..."
66,"TEXT_STMBDB107_02968_NANAMOULNAMO_000_023","...Nothing? Hmm... If even one of your worldly experience is at a loss, it would seem I have no choice but to seek out someone more well versed in monetary matters..."
67,"TEXT_STMBDB107_02968_NANAMOULNAMO_000_024","I wonder, are you acquainted with Godbert Manderville?"
68,"TEXT_STMBDB107_02968_NANAMOULNAMO_000_025","Then I need not explain his eccentric nature. Let us make our way to the landing, and I will see that word is sent to the Gold Saucer. Godbert should be only too glad to receive us."
69,"TEXT_STMBDB107_02968_NANAMOULNAMO_000_026","Ah, well he is a most generous man...if something of an eccentric. Let us make our way to the landing, and I will see that word is sent to the Gold Saucer. Godbert should be only too glad to receive us."
@@ -92,7 +92,7 @@ int32,str,str
88,"TEXT_STMBDB107_02968_GODBERT_000_059","My advice to you is: “Stop.” Taxing Ul'dah's wealth to save Ala Mhigan refugees is a terrible, terrible idea."
89,"TEXT_STMBDB107_02968_NANAMOULNAMO_000_060","You <Emphasis>oppose</Emphasis> my proposition?"
90,"TEXT_STMBDB107_02968_GODBERT_000_061","Most emphatically. I agree with Your Grace that the refugees must have housing and employment, but what profit is there for Ul'dah in this arrangement?"
91,"TEXT_STMBDB107_02968_NANAMOULNAMO_000_062","<Emphasis>Profit?</Emphasis> After all you have done for Gyr Abania's displaced, I thought you the very last person to seek to benefit from their misfortune!"
91,"TEXT_STMBDB107_02968_NANAMOULNAMO_000_062","<Emphasis>Profit</Emphasis>? After all you have done for Gyr Abania's displaced, I thought you the very last person to seek to benefit from their misfortune!"
92,"TEXT_STMBDB107_02968_GODBERT_000_063","Forgive me, Your Grace, but you appear to be laboring under a misapprehension."
93,"TEXT_STMBDB107_02968_GODBERT_000_064","It is a fine endeavor to support one's fellow man. I fear, however, that your stance is one born of pity─your intent is to “save” the refugees, is it not?"
94,"TEXT_STMBDB107_02968_GODBERT_000_065","For all our potential, we are indolent creatures by nature. If unconditional charity is all we know, then we begin to rely upon it─to expect it."
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67 63 TEXT_STMBDB107_02968_A1_000_002 Why not seek the advice of one who employs refugees?
68 64 TEXT_STMBDB107_02968_A1_000_003 ...
69 65 TEXT_STMBDB107_02968_NANAMOULNAMO_000_022 A wise suggestion. Mayhap a visit to the Gold Saucer is in order. Its proprietor is a member of the Syndicate, and he is one of the few who pay refugees a fair wage.
70 66 TEXT_STMBDB107_02968_NANAMOULNAMO_000_023 ...Nothing? Hmm... If even one of your worldly experience is at a loss, it would seem I have no choice but to seek out someone more well-versed in monetary matters... ...Nothing? Hmm... If even one of your worldly experience is at a loss, it would seem I have no choice but to seek out someone more well versed in monetary matters...
71 67 TEXT_STMBDB107_02968_NANAMOULNAMO_000_024 I wonder, are you acquainted with Godbert Manderville?
72 68 TEXT_STMBDB107_02968_NANAMOULNAMO_000_025 Then I need not explain his eccentric nature. Let us make our way to the landing, and I will see that word is sent to the Gold Saucer. Godbert should be only too glad to receive us.
73 69 TEXT_STMBDB107_02968_NANAMOULNAMO_000_026 Ah, well he is a most generous man...if something of an eccentric. Let us make our way to the landing, and I will see that word is sent to the Gold Saucer. Godbert should be only too glad to receive us.
92 88 TEXT_STMBDB107_02968_GODBERT_000_059 My advice to you is: “Stop.” Taxing Ul'dah's wealth to save Ala Mhigan refugees is a terrible, terrible idea.
93 89 TEXT_STMBDB107_02968_NANAMOULNAMO_000_060 You <Emphasis>oppose</Emphasis> my proposition?
94 90 TEXT_STMBDB107_02968_GODBERT_000_061 Most emphatically. I agree with Your Grace that the refugees must have housing and employment, but what profit is there for Ul'dah in this arrangement?
95 91 TEXT_STMBDB107_02968_NANAMOULNAMO_000_062 <Emphasis>Profit?</Emphasis> After all you have done for Gyr Abania's displaced, I thought you the very last person to seek to benefit from their misfortune! <Emphasis>Profit</Emphasis>? After all you have done for Gyr Abania's displaced, I thought you the very last person to seek to benefit from their misfortune!
96 92 TEXT_STMBDB107_02968_GODBERT_000_063 Forgive me, Your Grace, but you appear to be laboring under a misapprehension.
97 93 TEXT_STMBDB107_02968_GODBERT_000_064 It is a fine endeavor to support one's fellow man. I fear, however, that your stance is one born of pity─your intent is to “save” the refugees, is it not?
98 94 TEXT_STMBDB107_02968_GODBERT_000_065 For all our potential, we are indolent creatures by nature. If unconditional charity is all we know, then we begin to rely upon it─to expect it.
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@@ -85,7 +85,7 @@ int32,str,str
81,"TEXT_STMBDB109_02970_ALPHINAUD_000_085","Needless to say, I shall impress upon our friend here the singular importance of securing a fair contract with his Ul'dahn benefactors."
82,"TEXT_STMBDB109_02970_WATT_000_090","It does my heart good to see youngsters like my grandson giving their all to rebuild the country. Feels like anything's possible."
83,"TEXT_STMBDB109_02970_WISCAR_000_100","Right then, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I've got a spyglass here you can use to take a closer look at these pests. Once you've got their measure, you can tell me what to do, and we'll see how well I get on!"
84,"TEXT_STMBDB109_02970_SYSTEM_000_101","Search your surroundings for yabbies. You may move the camera as well as zoom in and out. Target a yabby and inspect it with <If(Equal(PlayerParameter(80),0))><Color(-10438406)></Color><Else/><CommandIcon(15)/> / <CommandIcon(8)/></If>."
84,"TEXT_STMBDB109_02970_SYSTEM_000_101","Search your surroundings for yabbies. You may move the camera as well as zoom in and out. Target a yabby and inspect it with <If(Equal(PlayerParameter(80),0))><72>F20222</72><72>01</72><Else/><CommandIcon(15)/> / <CommandIcon(8)/></If>."
85,"TEXT_STMBDB109_02970_SYSTEM_100_101","The yabby's entire body is protected by a hard carapace, but the underside of the head looks soft and vulnerable."
86,"TEXT_STMBDB109_02970_WISCAR_000_102","Ah, looks like you've found a yabby. They say hitting their shell's like smacking a rock. Any suggestions?"
87,"TEXT_STMBDB109_02970_Q1_000_000","What's the best way to defeat a yabby?"
@@ -95,7 +95,7 @@ int32,str,str
91,"TEXT_STMBDB109_02970_WISCAR_000_105","I... All right, then. I was hoping there'd be more of a trick to it, but brute force it is!"
92,"TEXT_STMBDB109_02970_WISCAR_000_110","Thanks, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I did just as you told me and the wavekin went down like a sack of popotoes! Let's find something else!"
93,"TEXT_STMBDB109_02970_WISCAR_000_120","I think I can handle the yabbies now, so we should try something different. What else is out there...?"
94,"TEXT_STMBDB109_02970_SYSTEM_000_121","Search your surroundings for phoebads. You may move the camera as well as zoom in and out. Target a phoebad and inspect it with <If(Equal(PlayerParameter(80),0))><Color(-10438406)></Color><Else/><CommandIcon(15)/> / <CommandIcon(8)/></If>."
94,"TEXT_STMBDB109_02970_SYSTEM_000_121","Search your surroundings for phoebads. You may move the camera as well as zoom in and out. Target a phoebad and inspect it with <If(Equal(PlayerParameter(80),0))><72>F20222</72><72>01</72><Else/><CommandIcon(15)/> / <CommandIcon(8)/></If>."
95,"TEXT_STMBDB109_02970_SYSTEM_100_121","The phoebad's hands are large and powerful, but destroying its crystallized core should render the salt golem inanimate. You sense power pulsating from behind its brow."
96,"TEXT_STMBDB109_02970_WISCAR_000_122","Ugh...a phoebad. How do I defeat one of those?"
97,"TEXT_STMBDB109_02970_Q2_000_000","How should Wiscar defeat the phoebad?"
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85 81 TEXT_STMBDB109_02970_ALPHINAUD_000_085 Needless to say, I shall impress upon our friend here the singular importance of securing a fair contract with his Ul'dahn benefactors.
86 82 TEXT_STMBDB109_02970_WATT_000_090 It does my heart good to see youngsters like my grandson giving their all to rebuild the country. Feels like anything's possible.
87 83 TEXT_STMBDB109_02970_WISCAR_000_100 Right then, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I've got a spyglass here you can use to take a closer look at these pests. Once you've got their measure, you can tell me what to do, and we'll see how well I get on!
88 84 TEXT_STMBDB109_02970_SYSTEM_000_101 Search your surroundings for yabbies. You may move the camera as well as zoom in and out. Target a yabby and inspect it with <If(Equal(PlayerParameter(80),0))><Color(-10438406)></Color><Else/><CommandIcon(15)/> / <CommandIcon(8)/></If>. Search your surroundings for yabbies. You may move the camera as well as zoom in and out. Target a yabby and inspect it with <If(Equal(PlayerParameter(80),0))><72>F20222</72><72>01</72><Else/><CommandIcon(15)/> / <CommandIcon(8)/></If>.
89 85 TEXT_STMBDB109_02970_SYSTEM_100_101 The yabby's entire body is protected by a hard carapace, but the underside of the head looks soft and vulnerable.
90 86 TEXT_STMBDB109_02970_WISCAR_000_102 Ah, looks like you've found a yabby. They say hitting their shell's like smacking a rock. Any suggestions?
91 87 TEXT_STMBDB109_02970_Q1_000_000 What's the best way to defeat a yabby?
95 91 TEXT_STMBDB109_02970_WISCAR_000_105 I... All right, then. I was hoping there'd be more of a trick to it, but brute force it is!
96 92 TEXT_STMBDB109_02970_WISCAR_000_110 Thanks, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I did just as you told me and the wavekin went down like a sack of popotoes! Let's find something else!
97 93 TEXT_STMBDB109_02970_WISCAR_000_120 I think I can handle the yabbies now, so we should try something different. What else is out there...?
98 94 TEXT_STMBDB109_02970_SYSTEM_000_121 Search your surroundings for phoebads. You may move the camera as well as zoom in and out. Target a phoebad and inspect it with <If(Equal(PlayerParameter(80),0))><Color(-10438406)></Color><Else/><CommandIcon(15)/> / <CommandIcon(8)/></If>. Search your surroundings for phoebads. You may move the camera as well as zoom in and out. Target a phoebad and inspect it with <If(Equal(PlayerParameter(80),0))><72>F20222</72><72>01</72><Else/><CommandIcon(15)/> / <CommandIcon(8)/></If>.
99 95 TEXT_STMBDB109_02970_SYSTEM_100_121 The phoebad's hands are large and powerful, but destroying its crystallized core should render the salt golem inanimate. You sense power pulsating from behind its brow.
100 96 TEXT_STMBDB109_02970_WISCAR_000_122 Ugh...a phoebad. How do I defeat one of those?
101 97 TEXT_STMBDB109_02970_Q2_000_000 How should Wiscar defeat the phoebad?
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@@ -86,8 +86,8 @@ int32,str,str
80,"TEXT_STMBDB111_02972_ARENVALD_000_060","How do we fight her without leaving our allies wide open? We can't stay on the back foot forever..."
81,"TEXT_STMBDB111_02972_ARENVALD_000_061","...No, dammit, if I think like that we've already lost. I have the Warrior of Light at my side! W-We can do this!"
82,"TEXT_STMBDB111_02972_ARENVALD_000_062","Isn't that right, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!?"
83,"TEXT_STMBDB111_02972_SYSTEM_000_063","Use the duty action <Color(-34022)>Deflect</Color> to dissipate the <Color(-34022)>aether spheres</Color> Lakshmi releases during the battle."
84,"TEXT_STMBDB111_02972_SYSTEM_000_064","Be warned that allowing an ally to be enthralled by an <Color(-34022)>aether sphere</Color> will result in failure."
83,"TEXT_STMBDB111_02972_SYSTEM_000_063","Use the duty action <72>F201F4</72><73>F201F5</73>Deflect<73>01</73><72>01</72> to dissipate the <72>F201F4</72><73>F201F5</73>aether spheres<73>01</73><72>01</72> Lakshmi releases during the battle."
84,"TEXT_STMBDB111_02972_SYSTEM_000_064","Be warned that allowing an ally to be enthralled by an <72>F201F4</72><73>F201F5</73>aether sphere<73>01</73><72>01</72> will result in failure."
85,"TEXT_STMBDB111_02972_LYSE_000_070","Well fought, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Arenvald. That was a near thing."
86,"TEXT_STMBDB111_02972_RAUBAHN_000_071","Aye, our stand against the Qalyana would have been brief indeed had you not volunteered for guard duty."
87,"TEXT_STMBDB111_02972_RAUBAHN_000_072","We'd be enthralled as surely as our sentries were. They must have planned this far in advance..."
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86 82 TEXT_STMBDB111_02972_ARENVALD_000_062 Isn't that right, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!?
87 83 TEXT_STMBDB111_02972_SYSTEM_000_063 Use the duty action <Color(-34022)>Deflect</Color> to dissipate the <Color(-34022)>aether spheres</Color> Lakshmi releases during the battle. Use the duty action <72>F201F4</72><73>F201F5</73>Deflect<73>01</73><72>01</72> to dissipate the <72>F201F4</72><73>F201F5</73>aether spheres<73>01</73><72>01</72> Lakshmi releases during the battle.
88 84 TEXT_STMBDB111_02972_SYSTEM_000_064 Be warned that allowing an ally to be enthralled by an <Color(-34022)>aether sphere</Color> will result in failure. Be warned that allowing an ally to be enthralled by an <72>F201F4</72><73>F201F5</73>aether sphere<73>01</73><72>01</72> will result in failure.
89 85 TEXT_STMBDB111_02972_LYSE_000_070 Well fought, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Arenvald. That was a near thing.
90 86 TEXT_STMBDB111_02972_RAUBAHN_000_071 Aye, our stand against the Qalyana would have been brief indeed had you not volunteered for guard duty.
91 87 TEXT_STMBDB111_02972_RAUBAHN_000_072 We'd be enthralled as surely as our sentries were. They must have planned this far in advance...
92 88 TEXT_STMBDB111_02972_LYSE_000_073 Security was my responsibility, and I <Emphasis>know</Emphasis> how dangerous primals can be. I should have─ Gah! It's my fault. My stupid mistake.
93 89 TEXT_STMBDB111_02972_RAUBAHN_000_074 Nay, lass, we were all caught unawares. We will take this as a lesson, and watch our own more carefully in future.
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@@ -192,7 +192,7 @@ Aye, all right, let's go with chocobo for now."
185,"TEXT_STMBDR101_02928_OMEGA_000_256","(-Omega-)<blip> Subjects confirmed to have arrived at the Deltascape. Analysis complete."
186,"TEXT_STMBDR101_02928_OMEGA_000_257","(-Omega-)Congratulations, you are approved for participation. Your strength places you in the selfsame tier as Alpha─the feeblest and farthest removed from myself."
187,"TEXT_STMBDR101_02928_OMEGA_000_258","(-Omega-)Nonetheless, you are now fully fledged test subjects. Welcome, weakest of challengers."
188,"TEXT_STMBDR101_02928_OMEGA_000_259","(-Omega-)As corporeal lifeforms, you need not undergo development within a test world. Instead, you may use this space freely."
188,"TEXT_STMBDR101_02928_OMEGA_000_259","(-Omega-)As corporeal life-forms, you need not undergo development within a test world. Instead, you may use this space freely."
189,"TEXT_STMBDR101_02928_NERO_000_260","Not quite what I would have chosen, but one must make do.
...Speaking of which: what is it that we're supposed to do, exactly?"
190,"TEXT_STMBDR101_02928_OMEGA_000_261","(-Omega-)You are to enter the Deltascape and defeat all test subjects within."
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192 188 TEXT_STMBDR101_02928_OMEGA_000_259 (-Omega-)As corporeal lifeforms, you need not undergo development within a test world. Instead, you may use this space freely. (-Omega-)As corporeal life-forms, you need not undergo development within a test world. Instead, you may use this space freely.
193 189 TEXT_STMBDR101_02928_NERO_000_260 Not quite what I would have chosen, but one must make do. ...Speaking of which: what is it that we're supposed to do, exactly?
194 190 TEXT_STMBDR101_02928_OMEGA_000_261 (-Omega-)You are to enter the Deltascape and defeat all test subjects within.
195 191 TEXT_STMBDR101_02928_OMEGA_000_262 (-Omega-)Please note, however, that strength in numbers will not be acknowledged. There is a strict limit upon how many entities may participate in combat.
196 192 TEXT_STMBDR101_02928_OMEGA_000_263 (-Omega-)Only a small party may have existential authorization transferred from Alpha. Good luck. <blip>
197 193 TEXT_STMBDR101_02928_NERO_000_264 So the eggs <Emphasis>do</Emphasis> contain our fellow test subjects─just as I predicted, eh, Garlond?
198 194 TEXT_STMBDR101_02928_CID_000_265 Before we turn our thoughts to the Deltascape, I suggest we set up a base of operations here.
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@@ -94,7 +94,7 @@ Listen─if I've caused you any distress, I apologize, but I will <Emphasis>not<
87,"TEXT_STMBDR106_02933_OMEGA_000_154","(-???-)<blip> Targets exhibit vital signs. Mission failed."
88,"TEXT_STMBDR106_02933_OMEGA_000_155","(-???-)However, Alpha group members exhibit heightened levels of stress. Objective fulfilled."
89,"TEXT_STMBDR106_02933_CID_000_156","Omega!? You set that thing upon them!?"
90,"TEXT_STMBDR106_02933_OMEGA_000_157","(-Omega-)Affirmative. I am able to create simple lifeforms instantaneously at any temporal or spatial coordinate."
90,"TEXT_STMBDR106_02933_OMEGA_000_157","(-Omega-)Affirmative. I am able to create simple life-forms instantaneously at any temporal or spatial coordinate."
91,"TEXT_STMBDR106_02933_OMEGA_000_158","(-Omega-)Such beings may pose a negligible threat to you. However..."
92,"TEXT_STMBDR106_02933_OMEGA_000_159","(-Omega-)They are more than sufficient to grievously wound or kill the majority of your kind."
93,"TEXT_STMBDR106_02933_OMEGA_000_160","(-Omega-)I could instigate a massacre at any time, and you would be powerless to prevent it."
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94 90 TEXT_STMBDR106_02933_OMEGA_000_157 (-Omega-)Affirmative. I am able to create simple lifeforms instantaneously at any temporal or spatial coordinate. (-Omega-)Affirmative. I am able to create simple life-forms instantaneously at any temporal or spatial coordinate.
95 91 TEXT_STMBDR106_02933_OMEGA_000_158 (-Omega-)Such beings may pose a negligible threat to you. However...
96 92 TEXT_STMBDR106_02933_OMEGA_000_159 (-Omega-)They are more than sufficient to grievously wound or kill the majority of your kind.
97 93 TEXT_STMBDR106_02933_OMEGA_000_160 (-Omega-)I could instigate a massacre at any time, and you would be powerless to prevent it.
98 94 TEXT_STMBDR106_02933_NERO_000_161 Do I detect a shift in policy? Quantity over quality?
99 95 TEXT_STMBDR106_02933_OMEGA_000_162 (-Omega-)Negative. My objective remains unchanged: evolution through formidable opposition.
100 96 TEXT_STMBDR106_02933_OMEGA_000_163 (-Omega-)However, in the course of seeking suitable subjects, I observed an anomaly: those whom you call heroes.