Patch 4.4

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Josh Freeman
2018-09-18 10:24:48 +01:00
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0,"TEXT_FESHLW501_03169_SEQ_00","The Adventurers' Guild investigator is eyeing the troupe currently occupying Mih Khetto's Amphitheatre with suspicion.
※This quest is available for a limited time only."
1,"TEXT_FESHLW501_03169_SEQ_01","The Adventurers' Guild investigator speaks to you of unsettling rumors regarding the Continental Circus's All Saint's Wake masquerade. He's heard tell of revelers going missing from the manor in which the gala is held, and given the Impresario's history of mischief─and more─thinks it prudent to further investigate these claims. For reasons related to the investigator's own lack of subtlety, it falls to you to speak with the Impresario and attempt to divine whether his intentions are malicious.
※Please note that you will not be able to complete this quest after the seasonal event has ended. For details, check the Lodestone."
2,"TEXT_FESHLW501_03169_SEQ_02","You approach the Impresario, and in the course of your conversation cannot help but notice that he is indeed plotting something sinister in order to revive the legendary Night of Devilry, though you know not what. He also appears to be concerned that someone is watching him─though not concerned enough to cease uttering his thoughts aloud, it seems. When he at last stops talking, you hear another voice, no more than a whisper, from somewhere behind you."
3,"TEXT_FESHLW501_03169_SEQ_03","Your search for the source of the mysterious voice leads you to the gates of the amphitheatre, where you once again hear its haunting words. It beckons to you in a way rather too overtly ghostly to be believable, but it's best to let it carry on while you seek its owner."
4,"TEXT_FESHLW501_03169_SEQ_04","To your surprise, the source of the voice belongs to the more chipper one of two ghost-shaped All Saints' Wake decorations, which you later learn have been magicked to life. The sort-of ghosts reveal that they are privy to the Impresario's plan─to turn party guests into pumpkins, thereby generating sufficient terror to bring about the Night of Devilry─and have also witnessed a young girl being kidnapped from the masquerade by a member of the troupe for this purpose."
5,"TEXT_FESHLW501_03169_SEQ_05","Upon hearing the tale of the kidnapped girl, the investigator immediately connects it with a report made to the Wood Wailers, and concludes that the child must be a missing girl, T'maritaa. You must work fast if you are to save her from the Impresario's clutches before she comes to harm, so the investigator encourages you to infiltrate the masquerade while he prepares a more robust rescue unit."
6,"TEXT_FESHLW501_03169_SEQ_06","You successfully pose as a party guest to enter the manor, which is remarkably thoroughly decorated for the venue of a mere ruse. Somewhere, T'maritaa is presumably being held, and where your unlikely co-conspirators await."
7,"TEXT_FESHLW501_03169_SEQ_07","Wading through the sea of jack-o'-lanterns and other garish decorations, you seek out the two non-ghosts whose acquaintance you made in Old Gridania, Little Yin and Yang. They have a notion to change your appearance to that of a fell fiend─the sort of creature that the troupe's mummers are in truth─that you may more easily extract information regarding T'maritaa's whereabouts. Little Yin gives you some time to mentally prepare, and awaits your go-ahead."
8,"TEXT_FESHLW501_03169_SEQ_08",""
9,"TEXT_FESHLW501_03169_SEQ_09",""
10,"TEXT_FESHLW501_03169_SEQ_10",""
11,"TEXT_FESHLW501_03169_SEQ_11",""
12,"TEXT_FESHLW501_03169_SEQ_12",""
13,"TEXT_FESHLW501_03169_SEQ_13",""
14,"TEXT_FESHLW501_03169_SEQ_14",""
15,"TEXT_FESHLW501_03169_SEQ_15",""
16,"TEXT_FESHLW501_03169_SEQ_16",""
17,"TEXT_FESHLW501_03169_SEQ_17",""
18,"TEXT_FESHLW501_03169_SEQ_18",""
19,"TEXT_FESHLW501_03169_SEQ_19",""
20,"TEXT_FESHLW501_03169_SEQ_20",""
21,"TEXT_FESHLW501_03169_SEQ_21",""
22,"TEXT_FESHLW501_03169_SEQ_22",""
23,"TEXT_FESHLW501_03169_SEQ_23",""
24,"TEXT_FESHLW501_03169_TODO_00","Speak to the Impresario."
25,"TEXT_FESHLW501_03169_TODO_01","Search for the source of the voice at the destination."
26,"TEXT_FESHLW501_03169_TODO_02","Search for the source of the voice at the destination."
27,"TEXT_FESHLW501_03169_TODO_03","Report to the Adventurers' Guild investigator."
28,"TEXT_FESHLW501_03169_TODO_04","Speak to the genial guiser."
29,"TEXT_FESHLW501_03169_TODO_05","Speak to Little Yin."
30,"TEXT_FESHLW501_03169_TODO_06",""
31,"TEXT_FESHLW501_03169_TODO_07",""
32,"TEXT_FESHLW501_03169_TODO_08",""
33,"TEXT_FESHLW501_03169_TODO_09",""
34,"TEXT_FESHLW501_03169_TODO_10",""
35,"TEXT_FESHLW501_03169_TODO_11",""
36,"TEXT_FESHLW501_03169_TODO_12",""
37,"TEXT_FESHLW501_03169_TODO_13",""
38,"TEXT_FESHLW501_03169_TODO_14",""
39,"TEXT_FESHLW501_03169_TODO_15",""
40,"TEXT_FESHLW501_03169_TODO_16",""
41,"TEXT_FESHLW501_03169_TODO_17",""
42,"TEXT_FESHLW501_03169_TODO_18",""
43,"TEXT_FESHLW501_03169_TODO_19",""
44,"TEXT_FESHLW501_03169_TODO_20",""
45,"TEXT_FESHLW501_03169_TODO_21",""
46,"TEXT_FESHLW501_03169_TODO_22",""
47,"TEXT_FESHLW501_03169_TODO_23",""
48,"TEXT_FESHLW501_03169_INVESTIGATOR03169_000_000","Ah, we meet again! Much to my relief, frankly─I could use the help of an adventurer who knows the Continental Circus and their fiendish proclivities."
49,"TEXT_FESHLW501_03169_INVESTIGATOR03169_000_001","I imagine you won't be surprised to hear that they're up to something new this year, and it doesn't seem entirely above board."
50,"TEXT_FESHLW501_03169_INVESTIGATOR03169_000_002","Not that <Emphasis>anything</Emphasis> a troupe of fell fiends posing as law-abiding citizens does is truly above board, but─well, you know."
51,"TEXT_FESHLW501_03169_INVESTIGATOR03169_000_003","Aha, a fellow adventurer! If you have a moment, I could use your help investigating a suspicious incident. Potential incident. Well, something that's generally suspicious."
52,"TEXT_FESHLW501_03169_INVESTIGATOR03169_000_004","Have you heard of the Continental Circus? I mean the group of performers in the amphitheatre over there─they unfailingly appear in Eorzea every All Saints' Wake."
53,"TEXT_FESHLW501_03169_INVESTIGATOR03169_000_005","However, just between you and me, they aren't truly performers at all! Not in the traditional sense. In fact, they're─and try to remain calm─fell fiends in disguise! Imps and tricksters and the like, you see."
54,"TEXT_FESHLW501_03169_INVESTIGATOR03169_000_006","Now, the Adventurers' Guild policy on the matter is to live and let revel as long as they don't get up to anything <Emphasis>too</Emphasis> evil, but I have reason to suspect they're plotting something truly diabolical for this year's “festivities.”"
55,"TEXT_FESHLW501_03169_INVESTIGATOR03169_000_007","The troupe has been inviting folk to a certain manor, ostensibly for a “marvelous masquerade” in the spirit of All Saints' Wake. But I have been keeping constant watch, ever alert for signs of villainy, and the whispers of passersby tell a different story. I've even heard that some who entered have yet to return!"
56,"TEXT_FESHLW501_03169_INVESTIGATOR03169_000_008","Personally, I feel that whisking the citizenry away into the night is a spot of mischief too far. And I'm sure you agree that something should be done before harm comes to unsuspecting revelers. We need to find out what the troupe is <Emphasis>really</Emphasis> up to─by feigning interest in the party."
57,"TEXT_FESHLW501_03169_INVESTIGATOR03169_000_009","The Impresario seems to have realized that I'm investigating the Circus─I can't imagine how. Regardless, he will know that I have ulterior motives, so you must go alone and then report back to me. I'll try to dig up additional information on the missing persons in the meantime."
58,"TEXT_FESHLW501_03169_INVESTIGATOR03169_000_010","Try to prize some information about the missing persons out of the Impresario if you can. But don't let on that I sent you!"
59,"TEXT_FESHLW501_03169_CLOWNGATEKEEPER03169_000_011","I'm sorry <If(PlayerParameter(4))>madam<Else/>sir</If>, but this year's festivities are so popular that we can fit not a single additional morta─er, guest in the mansion at the moment."
60,"TEXT_FESHLW501_03169_IMPHEAD_000_020","Oh my, is that a familiar adventurer I spy? Hmmm... Though perhaps I am mistaken, for much and more is not as it seems this time of year, wouldn't you agree? Whoever you may be, I do hope you are having a properly <Emphasis>dreadful</Emphasis> All Saints' Wake."
61,"TEXT_FESHLW501_03169_IMPHEAD_000_021","Oh my, is that an adventurer I spy? I do hope you are having a properly <Emphasis>dreadful</Emphasis> All Saints' Wake."
62,"TEXT_FESHLW501_03169_IMPHEAD_000_022","You're not!?"
63,"TEXT_FESHLW501_03169_IMPHEAD_000_023","Dear, dear... That simply will not do. But dry your tears, for the Wake is still young, and there are many frights yet to come! I'm certain we can make room at our marvelous masquerade for such an illustrious adventurer as yourself."
64,"TEXT_FESHLW501_03169_IMPHEAD_000_024","Yes, a masquerade! Where the guests don guises both fulsome and frightful, and dance as long as they dare. Does that not sound charmingly reminiscent of the Night of Devilry in faerie tales?"
65,"TEXT_FESHLW501_03169_IMPHEAD_000_025","Oh, to revel in such ghoulish delights! To join the madness in the streets, to see the ogre pumpkinhead leading a magnificent medley of fiends! Ahem. Pardon me─I simply adore the idea of an authentic celebration."
66,"TEXT_FESHLW501_03169_IMPHEAD_000_026","But we must make do with what we have, which is a frightfully abandoned mansion for our masquerade. Why, there are even rumors that its furnishings, with no master to serve, have taken on lives of their own and hold baleful banquets in the darkness of night! Aren't you dying to attend?"
67,"TEXT_FESHLW501_03169_Q1_000_000","What will you say?"
68,"TEXT_FESHLW501_03169_A1_000_001","I do have a few dozen guises I've been working on..."
69,"TEXT_FESHLW501_03169_A1_000_002","What about the rumors of those who enter, never to return?"
70,"TEXT_FESHLW501_03169_IMPHEAD_000_027","How splendid! In that case, you will no doubt want to join the masquerade forthwith. Do mind your surroundings when you enter the manor, though. Its corridors are labyrinthine, and who knows what frights lie in store?"
71,"TEXT_FESHLW501_03169_IMPHEAD_000_028","Hm? I cannot say rumors of that sort have reached me, though they do sound like the makings of a chilling tale! I wouldn't be surprised if the mansion's sprawling corridors confused a guest or two, however."
72,"TEXT_FESHLW501_03169_IMPHEAD_000_029","Regardless, I'm sure you'll have an absolutely spine-tingling time!"
73,"TEXT_FESHLW501_03169_IMPHEAD_000_030","Yes, and when mortal terror is at its zenith, the Night of Devilry shall return at long last..."
74,"TEXT_FESHLW501_03169_IMPHEAD_000_031","Oh, that? Merely a new slogan for the Continental Circus, of course. To help revelers get in the spirit and such. Now, off you go!"
75,"TEXT_FESHLW501_03169_IMPHEAD_000_032","..."
76,"TEXT_FESHLW501_03169_IMPHEAD_000_033","Why do I feel as if I'm being watched? Surely no one is aware of our true intentions <Emphasis>this</Emphasis> time..."
77,"TEXT_FESHLW501_03169_CHEERFULGHOST03169_000_035","(-???-)Psst! I'm watching yooou. Ooo..."
78,"TEXT_FESHLW501_03169_SYSTEM_100_035","Whispers seem to emanate from somewhere nearby..."
79,"TEXT_FESHLW501_03169_IMPHEAD_000_034","Who could be watching me? Aside from that odd fellow by the gate, of course."
80,"TEXT_FESHLW501_03169_INVESTIGATOR03169_000_036","I'm keeping a close eye on activity at the amphitheatre. Let me know if you learn anything further of the Continental Circus's plans."
81,"TEXT_FESHLW501_03169_CHEERFULGHOST03169_000_036","(-???-)Over heeere! Woooooo..."
82,"TEXT_FESHLW501_03169_SYSTEM_000_037","The voice continues its valiant attempt to sound spooky as it moves toward the Whistling Miller."
83,"TEXT_FESHLW501_03169_PUMPKIN_000_040","(-???-)Delighted to be alive at last, aren't we, little ones?"
84,"TEXT_FESHLW501_03169_PUMPKIN_100_040","Fear not, they mean you no harm."
85,"TEXT_FESHLW501_03169_PUMPKIN_110_040","I do believe we've met before. Yes, in an autumn such as this..."
86,"TEXT_FESHLW501_03169_PUMPKIN_120_040","Now, didn't you two have something to tell our friend here?"
87,"TEXT_FESHLW501_03169_CHEERFULGHOST03169_000_041","Heheheh! You should've seen your face! It was hilarious! We went “boo!” and your eyes got huge and─you know, now that you mention it, I don't actually remember what we came here to talk about!"
88,"TEXT_FESHLW501_03169_GLOOMYGHOST03169_000_042","<sigh> The plot. The evil one. The one that involves being loud and irritating in our mansion."
89,"TEXT_FESHLW501_03169_CHEERFULGHOST03169_000_043","Oh, right! So, the other day, when I was sitting in the foyer being decorative─which is the same thing I did every day back before I could move, come to think of it─I saw a mummer carry a little girl away to the dark depths of the mansion. I could hardly believe my eyeholes!"
90,"TEXT_FESHLW501_03169_CHEERFULGHOST03169_000_044","Suspicious, right? And horrifying! But I couldn't do anything about it, on account of having no mouth to scream with. I mean, I <Emphasis>had</Emphasis> a mouth, but it didn't do anything, me being frippery and all. Anyway, that's when the lady with the hideous pumpkin on her head came along and imbued me with life!"
91,"TEXT_FESHLW501_03169_GLOOMYGHOST03169_000_045","Please stop talking. You'll get us both turned back into objets d'art."
92,"TEXT_FESHLW501_03169_GLOOMYGHOST03169_000_046","Right. So, what matters is that we began keeping an eye on the Impresario. And wouldn't you know it, he's plotting something."
93,"TEXT_FESHLW501_03169_GLOOMYGHOST03169_000_047","As you are aware, the Continental Circus is luring people to the mansion for a masquerade. Once there, the guests will be kidnapped and turned into jack-o'-lanterns to inspire terror. With enough terrified victims, the troupe will be able to usher in the Night of Devilry."
94,"TEXT_FESHLW501_03169_GLOOMYGHOST03169_000_048","It's a nuisance, honestly."
95,"TEXT_FESHLW501_03169_GLOOMYGHOST03169_000_049","I've resigned myself to the fact that I'll have to go out of my way to deal with this. If you want to put a stop to the Impresario's plans, I can help."
96,"TEXT_FESHLW501_03169_CHEERFULGHOST03169_000_050","Me too, me too! The thought of that poor little girl being turned into a pumpkin and stuck in a corner is enough to send a chill down my seam. It would be terrible! Dreadful! The greatest travesty this world has ever seen! So...you'll keep it from happening, right?"
97,"TEXT_FESHLW501_03169_CHEERFULGHOST03169_000_051","Amazing! I knew we could count on you─well, not really, I suppose, since I just met you a few moments ago, but you do seem nice! Anyway, we'll head back to the mansion and meet you there!"
98,"TEXT_FESHLW501_03169_PUMPKIN_000_052","Heh heh heh... They certainly are enjoying themselves. The joy of conversation is a novelty to them, though to you it may be unworthy of remark."
99,"TEXT_FESHLW501_03169_INVESTIGATOR03169_000_060","Did you glean anything of the Impresario's master plan?"
100,"TEXT_FESHLW501_03169_INVESTIGATOR03169_000_061","Witnesses saw a mummer absconding with a little girl? That must be the Miqo'te child who was reported missing!"
101,"TEXT_FESHLW501_03169_INVESTIGATOR03169_000_062","I inquired with the Wood Wailers as to whether there have been any suspicious incidents of late, and it seems they have been searching for one T'maritaa at the request of her family."
102,"TEXT_FESHLW501_03169_INVESTIGATOR03169_000_063","The situation is already far worse than I'd feared. We must locate the child at once, before any harm befalls her!"
103,"TEXT_FESHLW501_03169_INVESTIGATOR03169_000_064","I will report what you've discovered to the Wood Wailers, and prepare to lead a raid on the mansion. In the meantime, you ought to disguise yourself and infiltrate the masquerade. See if you can discern where the girl is being held. "
104,"TEXT_FESHLW501_03169_INVESTIGATOR03169_000_065","My thanks! I've seen the genial guiser escorting folk to the manor, so once your chosen costume is in place you should be able to convince him to let you inside."
105,"TEXT_FESHLW501_03169_INVESTIGATOR03169_000_066","You should be able to convince the genial guiser to let you enter the manor. Best of luck!"
106,"TEXT_FESHLW501_03169_CLOWNGATEKEEPER03169_000_070","Oho, another reveler ready to join our marvelous masquerade!"
107,"TEXT_FESHLW501_03169_EVENTAREA_WARP_000_071","Enter the manor?"
108,"TEXT_FESHLW501_03169_CHEERFULGHOST03169_000_080","I love having all of these people around! Yin doesn't care for the noise, and there's the whole horrendous kidnapping plot and all, but it's still fun to see the place so lively!"
109,"TEXT_FESHLW501_03169_CLOWNGATEKEEPER03169_100_080","Oho, another reveler ready to join our marvelous masquerade!"
110,"TEXT_FESHLW501_03169_EVENTAREA_WARP_100_080","Enter the manor?"
111,"TEXT_FESHLW501_03169_GLOOMYGHOST03169_000_081","Took you long enough. I'm not sure how much more of this “revelry” I can endure."
112,"TEXT_FESHLW501_03169_CHEERFULGHOST03169_000_082","Oh wow, you're here already! I've been so busy reveling that the time just flew by!"
113,"TEXT_FESHLW501_03169_GLOOMYGHOST03169_000_083","<sigh> Do you see what I put up with? Regardless, we should seek out the malevolent mummers and try to get some information on where they are keeping her. Pray that she hasn't already been turned into a pumpkin, or we'll be here for moons."
114,"TEXT_FESHLW501_03169_GLOOMYGHOST03169_000_084","I doubt the mummers will tell us what we need to know if we ask politely, so we'll need to employ a bit of deception. Fortunately, I came up with a plan during the ample time you left me to think."
115,"TEXT_FESHLW501_03169_GLOOMYGHOST03169_000_085","They should be more willing to speak to one of their own─namely, a fiend. So we'll need to turn you into one."
116,"TEXT_FESHLW501_03169_CHEERFULGHOST03169_000_086","I bet you're wondering how we'll make you into a monster! You are, aren't you? Well, see, our very close friend with the hideou─I mean, festive pumpkin head has all sorts of powers. All sorts! And we asked to borrow one or two or three!"
117,"TEXT_FESHLW501_03169_GLOOMYGHOST03169_000_087","Indeed. The powers we have will allow us to transfigure your appearance just as the members of the troupe do, albeit temporarily."
118,"TEXT_FESHLW501_03169_GLOOMYGHOST03169_000_088","Go ahead and adjust to the idea of your visage being horribly reconfigured. When you're ready, let me know and I'll explain the plan in detail."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESHLW501_03169_SEQ_00 The Adventurers' Guild investigator is eyeing the troupe currently occupying Mih Khetto's Amphitheatre with suspicion. ※This quest is available for a limited time only.
5 1 TEXT_FESHLW501_03169_SEQ_01 The Adventurers' Guild investigator speaks to you of unsettling rumors regarding the Continental Circus's All Saint's Wake masquerade. He's heard tell of revelers going missing from the manor in which the gala is held, and given the Impresario's history of mischief─and more─thinks it prudent to further investigate these claims. For reasons related to the investigator's own lack of subtlety, it falls to you to speak with the Impresario and attempt to divine whether his intentions are malicious. ※Please note that you will not be able to complete this quest after the seasonal event has ended. For details, check the Lodestone.
6 2 TEXT_FESHLW501_03169_SEQ_02 You approach the Impresario, and in the course of your conversation cannot help but notice that he is indeed plotting something sinister in order to revive the legendary Night of Devilry, though you know not what. He also appears to be concerned that someone is watching him─though not concerned enough to cease uttering his thoughts aloud, it seems. When he at last stops talking, you hear another voice, no more than a whisper, from somewhere behind you.
7 3 TEXT_FESHLW501_03169_SEQ_03 Your search for the source of the mysterious voice leads you to the gates of the amphitheatre, where you once again hear its haunting words. It beckons to you in a way rather too overtly ghostly to be believable, but it's best to let it carry on while you seek its owner.
8 4 TEXT_FESHLW501_03169_SEQ_04 To your surprise, the source of the voice belongs to the more chipper one of two ghost-shaped All Saints' Wake decorations, which you later learn have been magicked to life. The sort-of ghosts reveal that they are privy to the Impresario's plan─to turn party guests into pumpkins, thereby generating sufficient terror to bring about the Night of Devilry─and have also witnessed a young girl being kidnapped from the masquerade by a member of the troupe for this purpose.
9 5 TEXT_FESHLW501_03169_SEQ_05 Upon hearing the tale of the kidnapped girl, the investigator immediately connects it with a report made to the Wood Wailers, and concludes that the child must be a missing girl, T'maritaa. You must work fast if you are to save her from the Impresario's clutches before she comes to harm, so the investigator encourages you to infiltrate the masquerade while he prepares a more robust rescue unit.
10 6 TEXT_FESHLW501_03169_SEQ_06 You successfully pose as a party guest to enter the manor, which is remarkably thoroughly decorated for the venue of a mere ruse. Somewhere, T'maritaa is presumably being held, and where your unlikely co-conspirators await.
11 7 TEXT_FESHLW501_03169_SEQ_07 Wading through the sea of jack-o'-lanterns and other garish decorations, you seek out the two non-ghosts whose acquaintance you made in Old Gridania, Little Yin and Yang. They have a notion to change your appearance to that of a fell fiend─the sort of creature that the troupe's mummers are in truth─that you may more easily extract information regarding T'maritaa's whereabouts. Little Yin gives you some time to mentally prepare, and awaits your go-ahead.
12 8 TEXT_FESHLW501_03169_SEQ_08
13 9 TEXT_FESHLW501_03169_SEQ_09
14 10 TEXT_FESHLW501_03169_SEQ_10
15 11 TEXT_FESHLW501_03169_SEQ_11
16 12 TEXT_FESHLW501_03169_SEQ_12
17 13 TEXT_FESHLW501_03169_SEQ_13
18 14 TEXT_FESHLW501_03169_SEQ_14
19 15 TEXT_FESHLW501_03169_SEQ_15
20 16 TEXT_FESHLW501_03169_SEQ_16
21 17 TEXT_FESHLW501_03169_SEQ_17
22 18 TEXT_FESHLW501_03169_SEQ_18
23 19 TEXT_FESHLW501_03169_SEQ_19
24 20 TEXT_FESHLW501_03169_SEQ_20
25 21 TEXT_FESHLW501_03169_SEQ_21
26 22 TEXT_FESHLW501_03169_SEQ_22
27 23 TEXT_FESHLW501_03169_SEQ_23
28 24 TEXT_FESHLW501_03169_TODO_00 Speak to the Impresario.
29 25 TEXT_FESHLW501_03169_TODO_01 Search for the source of the voice at the destination.
30 26 TEXT_FESHLW501_03169_TODO_02 Search for the source of the voice at the destination.
31 27 TEXT_FESHLW501_03169_TODO_03 Report to the Adventurers' Guild investigator.
32 28 TEXT_FESHLW501_03169_TODO_04 Speak to the genial guiser.
33 29 TEXT_FESHLW501_03169_TODO_05 Speak to Little Yin.
34 30 TEXT_FESHLW501_03169_TODO_06
35 31 TEXT_FESHLW501_03169_TODO_07
36 32 TEXT_FESHLW501_03169_TODO_08
37 33 TEXT_FESHLW501_03169_TODO_09
38 34 TEXT_FESHLW501_03169_TODO_10
39 35 TEXT_FESHLW501_03169_TODO_11
40 36 TEXT_FESHLW501_03169_TODO_12
41 37 TEXT_FESHLW501_03169_TODO_13
42 38 TEXT_FESHLW501_03169_TODO_14
43 39 TEXT_FESHLW501_03169_TODO_15
44 40 TEXT_FESHLW501_03169_TODO_16
45 41 TEXT_FESHLW501_03169_TODO_17
46 42 TEXT_FESHLW501_03169_TODO_18
47 43 TEXT_FESHLW501_03169_TODO_19
48 44 TEXT_FESHLW501_03169_TODO_20
49 45 TEXT_FESHLW501_03169_TODO_21
50 46 TEXT_FESHLW501_03169_TODO_22
51 47 TEXT_FESHLW501_03169_TODO_23
52 48 TEXT_FESHLW501_03169_INVESTIGATOR03169_000_000 Ah, we meet again! Much to my relief, frankly─I could use the help of an adventurer who knows the Continental Circus and their fiendish proclivities.
53 49 TEXT_FESHLW501_03169_INVESTIGATOR03169_000_001 I imagine you won't be surprised to hear that they're up to something new this year, and it doesn't seem entirely above board.
54 50 TEXT_FESHLW501_03169_INVESTIGATOR03169_000_002 Not that <Emphasis>anything</Emphasis> a troupe of fell fiends posing as law-abiding citizens does is truly above board, but─well, you know.
55 51 TEXT_FESHLW501_03169_INVESTIGATOR03169_000_003 Aha, a fellow adventurer! If you have a moment, I could use your help investigating a suspicious incident. Potential incident. Well, something that's generally suspicious.
56 52 TEXT_FESHLW501_03169_INVESTIGATOR03169_000_004 Have you heard of the Continental Circus? I mean the group of performers in the amphitheatre over there─they unfailingly appear in Eorzea every All Saints' Wake.
57 53 TEXT_FESHLW501_03169_INVESTIGATOR03169_000_005 However, just between you and me, they aren't truly performers at all! Not in the traditional sense. In fact, they're─and try to remain calm─fell fiends in disguise! Imps and tricksters and the like, you see.
58 54 TEXT_FESHLW501_03169_INVESTIGATOR03169_000_006 Now, the Adventurers' Guild policy on the matter is to live and let revel as long as they don't get up to anything <Emphasis>too</Emphasis> evil, but I have reason to suspect they're plotting something truly diabolical for this year's “festivities.”
59 55 TEXT_FESHLW501_03169_INVESTIGATOR03169_000_007 The troupe has been inviting folk to a certain manor, ostensibly for a “marvelous masquerade” in the spirit of All Saints' Wake. But I have been keeping constant watch, ever alert for signs of villainy, and the whispers of passersby tell a different story. I've even heard that some who entered have yet to return!
60 56 TEXT_FESHLW501_03169_INVESTIGATOR03169_000_008 Personally, I feel that whisking the citizenry away into the night is a spot of mischief too far. And I'm sure you agree that something should be done before harm comes to unsuspecting revelers. We need to find out what the troupe is <Emphasis>really</Emphasis> up to─by feigning interest in the party.
61 57 TEXT_FESHLW501_03169_INVESTIGATOR03169_000_009 The Impresario seems to have realized that I'm investigating the Circus─I can't imagine how. Regardless, he will know that I have ulterior motives, so you must go alone and then report back to me. I'll try to dig up additional information on the missing persons in the meantime.
62 58 TEXT_FESHLW501_03169_INVESTIGATOR03169_000_010 Try to prize some information about the missing persons out of the Impresario if you can. But don't let on that I sent you!
63 59 TEXT_FESHLW501_03169_CLOWNGATEKEEPER03169_000_011 I'm sorry <If(PlayerParameter(4))>madam<Else/>sir</If>, but this year's festivities are so popular that we can fit not a single additional morta─er, guest in the mansion at the moment.
64 60 TEXT_FESHLW501_03169_IMPHEAD_000_020 Oh my, is that a familiar adventurer I spy? Hmmm... Though perhaps I am mistaken, for much and more is not as it seems this time of year, wouldn't you agree? Whoever you may be, I do hope you are having a properly <Emphasis>dreadful</Emphasis> All Saints' Wake.
65 61 TEXT_FESHLW501_03169_IMPHEAD_000_021 Oh my, is that an adventurer I spy? I do hope you are having a properly <Emphasis>dreadful</Emphasis> All Saints' Wake.
66 62 TEXT_FESHLW501_03169_IMPHEAD_000_022 You're not!?
67 63 TEXT_FESHLW501_03169_IMPHEAD_000_023 Dear, dear... That simply will not do. But dry your tears, for the Wake is still young, and there are many frights yet to come! I'm certain we can make room at our marvelous masquerade for such an illustrious adventurer as yourself.
68 64 TEXT_FESHLW501_03169_IMPHEAD_000_024 Yes, a masquerade! Where the guests don guises both fulsome and frightful, and dance as long as they dare. Does that not sound charmingly reminiscent of the Night of Devilry in faerie tales?
69 65 TEXT_FESHLW501_03169_IMPHEAD_000_025 Oh, to revel in such ghoulish delights! To join the madness in the streets, to see the ogre pumpkinhead leading a magnificent medley of fiends! Ahem. Pardon me─I simply adore the idea of an authentic celebration.
70 66 TEXT_FESHLW501_03169_IMPHEAD_000_026 But we must make do with what we have, which is a frightfully abandoned mansion for our masquerade. Why, there are even rumors that its furnishings, with no master to serve, have taken on lives of their own and hold baleful banquets in the darkness of night! Aren't you dying to attend?
71 67 TEXT_FESHLW501_03169_Q1_000_000 What will you say?
72 68 TEXT_FESHLW501_03169_A1_000_001 I do have a few dozen guises I've been working on...
73 69 TEXT_FESHLW501_03169_A1_000_002 What about the rumors of those who enter, never to return?
74 70 TEXT_FESHLW501_03169_IMPHEAD_000_027 How splendid! In that case, you will no doubt want to join the masquerade forthwith. Do mind your surroundings when you enter the manor, though. Its corridors are labyrinthine, and who knows what frights lie in store?
75 71 TEXT_FESHLW501_03169_IMPHEAD_000_028 Hm? I cannot say rumors of that sort have reached me, though they do sound like the makings of a chilling tale! I wouldn't be surprised if the mansion's sprawling corridors confused a guest or two, however.
76 72 TEXT_FESHLW501_03169_IMPHEAD_000_029 Regardless, I'm sure you'll have an absolutely spine-tingling time!
77 73 TEXT_FESHLW501_03169_IMPHEAD_000_030 Yes, and when mortal terror is at its zenith, the Night of Devilry shall return at long last...
78 74 TEXT_FESHLW501_03169_IMPHEAD_000_031 Oh, that? Merely a new slogan for the Continental Circus, of course. To help revelers get in the spirit and such. Now, off you go!
79 75 TEXT_FESHLW501_03169_IMPHEAD_000_032 ...
80 76 TEXT_FESHLW501_03169_IMPHEAD_000_033 Why do I feel as if I'm being watched? Surely no one is aware of our true intentions <Emphasis>this</Emphasis> time...
81 77 TEXT_FESHLW501_03169_CHEERFULGHOST03169_000_035 (-???-)Psst! I'm watching yooou. Ooo...
82 78 TEXT_FESHLW501_03169_SYSTEM_100_035 Whispers seem to emanate from somewhere nearby...
83 79 TEXT_FESHLW501_03169_IMPHEAD_000_034 Who could be watching me? Aside from that odd fellow by the gate, of course.
84 80 TEXT_FESHLW501_03169_INVESTIGATOR03169_000_036 I'm keeping a close eye on activity at the amphitheatre. Let me know if you learn anything further of the Continental Circus's plans.
85 81 TEXT_FESHLW501_03169_CHEERFULGHOST03169_000_036 (-???-)Over heeere! Woooooo...
86 82 TEXT_FESHLW501_03169_SYSTEM_000_037 The voice continues its valiant attempt to sound spooky as it moves toward the Whistling Miller.
87 83 TEXT_FESHLW501_03169_PUMPKIN_000_040 (-???-)Delighted to be alive at last, aren't we, little ones?
88 84 TEXT_FESHLW501_03169_PUMPKIN_100_040 Fear not, they mean you no harm.
89 85 TEXT_FESHLW501_03169_PUMPKIN_110_040 I do believe we've met before. Yes, in an autumn such as this...
90 86 TEXT_FESHLW501_03169_PUMPKIN_120_040 Now, didn't you two have something to tell our friend here?
91 87 TEXT_FESHLW501_03169_CHEERFULGHOST03169_000_041 Heheheh! You should've seen your face! It was hilarious! We went “boo!” and your eyes got huge and─you know, now that you mention it, I don't actually remember what we came here to talk about!
92 88 TEXT_FESHLW501_03169_GLOOMYGHOST03169_000_042 <sigh> The plot. The evil one. The one that involves being loud and irritating in our mansion.
93 89 TEXT_FESHLW501_03169_CHEERFULGHOST03169_000_043 Oh, right! So, the other day, when I was sitting in the foyer being decorative─which is the same thing I did every day back before I could move, come to think of it─I saw a mummer carry a little girl away to the dark depths of the mansion. I could hardly believe my eyeholes!
94 90 TEXT_FESHLW501_03169_CHEERFULGHOST03169_000_044 Suspicious, right? And horrifying! But I couldn't do anything about it, on account of having no mouth to scream with. I mean, I <Emphasis>had</Emphasis> a mouth, but it didn't do anything, me being frippery and all. Anyway, that's when the lady with the hideous pumpkin on her head came along and imbued me with life!
95 91 TEXT_FESHLW501_03169_GLOOMYGHOST03169_000_045 Please stop talking. You'll get us both turned back into objets d'art.
96 92 TEXT_FESHLW501_03169_GLOOMYGHOST03169_000_046 Right. So, what matters is that we began keeping an eye on the Impresario. And wouldn't you know it, he's plotting something.
97 93 TEXT_FESHLW501_03169_GLOOMYGHOST03169_000_047 As you are aware, the Continental Circus is luring people to the mansion for a masquerade. Once there, the guests will be kidnapped and turned into jack-o'-lanterns to inspire terror. With enough terrified victims, the troupe will be able to usher in the Night of Devilry.
98 94 TEXT_FESHLW501_03169_GLOOMYGHOST03169_000_048 It's a nuisance, honestly.
99 95 TEXT_FESHLW501_03169_GLOOMYGHOST03169_000_049 I've resigned myself to the fact that I'll have to go out of my way to deal with this. If you want to put a stop to the Impresario's plans, I can help.
100 96 TEXT_FESHLW501_03169_CHEERFULGHOST03169_000_050 Me too, me too! The thought of that poor little girl being turned into a pumpkin and stuck in a corner is enough to send a chill down my seam. It would be terrible! Dreadful! The greatest travesty this world has ever seen! So...you'll keep it from happening, right?
101 97 TEXT_FESHLW501_03169_CHEERFULGHOST03169_000_051 Amazing! I knew we could count on you─well, not really, I suppose, since I just met you a few moments ago, but you do seem nice! Anyway, we'll head back to the mansion and meet you there!
102 98 TEXT_FESHLW501_03169_PUMPKIN_000_052 Heh heh heh... They certainly are enjoying themselves. The joy of conversation is a novelty to them, though to you it may be unworthy of remark.
103 99 TEXT_FESHLW501_03169_INVESTIGATOR03169_000_060 Did you glean anything of the Impresario's master plan?
104 100 TEXT_FESHLW501_03169_INVESTIGATOR03169_000_061 Witnesses saw a mummer absconding with a little girl? That must be the Miqo'te child who was reported missing!
105 101 TEXT_FESHLW501_03169_INVESTIGATOR03169_000_062 I inquired with the Wood Wailers as to whether there have been any suspicious incidents of late, and it seems they have been searching for one T'maritaa at the request of her family.
106 102 TEXT_FESHLW501_03169_INVESTIGATOR03169_000_063 The situation is already far worse than I'd feared. We must locate the child at once, before any harm befalls her!
107 103 TEXT_FESHLW501_03169_INVESTIGATOR03169_000_064 I will report what you've discovered to the Wood Wailers, and prepare to lead a raid on the mansion. In the meantime, you ought to disguise yourself and infiltrate the masquerade. See if you can discern where the girl is being held.
108 104 TEXT_FESHLW501_03169_INVESTIGATOR03169_000_065 My thanks! I've seen the genial guiser escorting folk to the manor, so once your chosen costume is in place you should be able to convince him to let you inside.
109 105 TEXT_FESHLW501_03169_INVESTIGATOR03169_000_066 You should be able to convince the genial guiser to let you enter the manor. Best of luck!
110 106 TEXT_FESHLW501_03169_CLOWNGATEKEEPER03169_000_070 Oho, another reveler ready to join our marvelous masquerade!
111 107 TEXT_FESHLW501_03169_EVENTAREA_WARP_000_071 Enter the manor?
112 108 TEXT_FESHLW501_03169_CHEERFULGHOST03169_000_080 I love having all of these people around! Yin doesn't care for the noise, and there's the whole horrendous kidnapping plot and all, but it's still fun to see the place so lively!
113 109 TEXT_FESHLW501_03169_CLOWNGATEKEEPER03169_100_080 Oho, another reveler ready to join our marvelous masquerade!
114 110 TEXT_FESHLW501_03169_EVENTAREA_WARP_100_080 Enter the manor?
115 111 TEXT_FESHLW501_03169_GLOOMYGHOST03169_000_081 Took you long enough. I'm not sure how much more of this “revelry” I can endure.
116 112 TEXT_FESHLW501_03169_CHEERFULGHOST03169_000_082 Oh wow, you're here already! I've been so busy reveling that the time just flew by!
117 113 TEXT_FESHLW501_03169_GLOOMYGHOST03169_000_083 <sigh> Do you see what I put up with? Regardless, we should seek out the malevolent mummers and try to get some information on where they are keeping her. Pray that she hasn't already been turned into a pumpkin, or we'll be here for moons.
118 114 TEXT_FESHLW501_03169_GLOOMYGHOST03169_000_084 I doubt the mummers will tell us what we need to know if we ask politely, so we'll need to employ a bit of deception. Fortunately, I came up with a plan during the ample time you left me to think.
119 115 TEXT_FESHLW501_03169_GLOOMYGHOST03169_000_085 They should be more willing to speak to one of their own─namely, a fiend. So we'll need to turn you into one.
120 116 TEXT_FESHLW501_03169_CHEERFULGHOST03169_000_086 I bet you're wondering how we'll make you into a monster! You are, aren't you? Well, see, our very close friend with the hideou─I mean, festive pumpkin head has all sorts of powers. All sorts! And we asked to borrow one or two or three!
121 117 TEXT_FESHLW501_03169_GLOOMYGHOST03169_000_087 Indeed. The powers we have will allow us to transfigure your appearance just as the members of the troupe do, albeit temporarily.
122 118 TEXT_FESHLW501_03169_GLOOMYGHOST03169_000_088 Go ahead and adjust to the idea of your visage being horribly reconfigured. When you're ready, let me know and I'll explain the plan in detail.