Patch 4.3 - Changed Files 2

This commit is contained in:
Josh Freeman
2018-05-22 09:08:53 +01:00
parent 0e8f3ed195
commit 4cb2931a07
156 changed files with 31646 additions and 20452 deletions
+14 -4
View File
@@ -269,11 +269,21 @@ int32,str
minion for the job!
<Color(-34022)>Turn the Tide with Special Actions</Color>
These conditions must be met before a special action can be used:
・Four minions of the same variety are gathered in an action party
・Each minion in the action party has full action points
These conditions must be met before a special action can be used:
・Four minions of the same variety are gathered in an action party
・Each minion in the action party has full action points
(Action points accumulate over time)
To perform a special action, select an individual minion from the
action party, and press the Execute Action button on the minion
hotbar.
<Color(-34022)>Mastering Traps</Color>
Some minions will place traps with their special actions. A trap will
become armed ten seconds after it has been placed, and it can then
be triggered by pressing the Trigger Trap button on the minion
hotbar.
※Only one trap can be placed at a time.
To perform a special action, select an individual minion from the
<If(GreaterThan(PlayerParameter(80),0))><Color(-34022)>Playing with a <If(GreaterThan(PlayerParameter(75),0))>Controller<Else/>Gamepad</If></Color>
<Color(-154)>Selecting Minions</Color>
・Selecting an individual minion
1 key 0
269 265 <CommandIcon(10)/> Subcommands
270 266 <CommandIcon(8)/><CommandIcon(10)/> Subcommands
271 267 <CommandIcon(9)/> Close
272 268 <CommandIcon(10)/> Subcommands
273 269 <CommandIcon(11)/> Check All On/Off
274 270 <CommandIcon(10)/> Subcommands
275 271 <CommandIcon(8)/> Remove Item <CommandIcon(11)/> Select Item to Donate
276 272 <CommandIcon(8)/><CommandIcon(10)/> Subcommands
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285 1000 Report could not be sent. Please try again.
286 1001 <Color(-287193856)>Duty Record Playback</Color> ※Keyboard/Mouse settings listed are default. <If(Equal(PlayerParameter(78),99))>・Move Camera  <CommandIcon(20)/> Stick/W, A, S, D Keys (Movement) ・Reset Camera  <Gui(16)/> Button/Z Key (Draw Weapon) ・Change Focus Target  <CommandIcon(7)/> Buttons/<If(Equal(PlayerParameter(78),3))>tab, shift+tab<Else/>Tab, Shift+Tab</If> Keys ・Pause/Play  <CommandIcon(11)/> Button/<If(Equal(PlayerParameter(78),3))>space bar<Else/>Space Bar</If> (Jump) ・Toggle Playback Speed (x1/x2/x4)  <CommandIcon(13)/> Button/<If(Equal(PlayerParameter(78),3))>num9<Else/>Num9</If> Key ・Open/Close Controls  <CommandIcon(10)/> Button/R Key or  Button (Auto Run)<Else/>・Move Camera  W, A, S, D Keys (Movement)/<CommandIcon(20)/> Stick ・Reset Camera  Z Key (Draw Weapon)/<Gui(16)/> Button ・Change Focus Target  <If(Equal(PlayerParameter(78),3))>tab, shift+tab<Else/>Tab, Shift+Tab</If> Keys/<CommandIcon(7)/> Buttons ・Pause/Play  <If(Equal(PlayerParameter(78),3))>space bar<Else/>Space Bar</If> (Jump)/<CommandIcon(11)/> Button ・Toggle Playback Speed (x1/x2/x4)  <If(Equal(PlayerParameter(78),3))>num9<Else/>Num9</If> Key/<CommandIcon(13)/> Button ・Open/Close Controls  R Key or  Button (Auto Run)/<CommandIcon(10)/> Button</If> <Color(-287193856)>Current Duties Available for Recording</Color> ・The Jade Stoa ・The Jade Stoa (Extreme) –––––––––––––––––––––––––––––––––––––––––– <Color(-287193856)>Recording Duties</Color> The following conditions must be met to use the Duty Recorder:  1. Recorder settings are enabled.  2. Current duty is available for recording.  3. Parties meet minimum size requirements.  4. Record ready check has been executed. <Color(-287193856)>1. Recorder settings are enabled</Color> Recorder settings can be adjusted under <Color(-34022)>Duty Recorder</Color> in the main menu. <Color(-287193856)>2. Current duty is available for recording</Color> Not all duties are available for recording. Recordable duties are marked with a special icon. <Color(-287193856)>3. Parties meet minimum size requirements</Color> Duties undertaken by undersized parties cannot be recorded. ※This includes parties formed via the Duty Finder. <Color(-287193856)>4. Record ready check has been executed</Color> Approval from all party members is required before recording can begin. ※Record ready checks must be performed within 5 minutes of commencing a duty. Only 3 records may be saved at once. Oldest records will be overwritten. –––––––––––––––––––––––––––––––––––––––––– <Color(-287193856)>Viewing Recorded Duties</Color> The following conditions must be met to view duty records:  1. You are in an inn room.  2. Recorded duty is from the most recent game version. <Color(-287193856)>1. You are in an inn room</Color> Duty playback is only available in inn rooms. <Color(-287193856)>2. Recorded duty is from the most recent game version</Color> This includes both major updates and minor hotfixes. Recordings will become inaccessible after applying the newest data patch. <Color(-287193856)>Duty Record Playback</Color> ※Keyboard/Mouse settings listed are default. <If(Equal(PlayerParameter(78),99))>・Move Camera  <CommandIcon(20)/> Stick/W, A, S, D Keys (Movement) ・Reset Camera  <Gui(16)/> Button/Z Key (Draw Weapon) ・Change Focus Target  <CommandIcon(7)/> Buttons/<If(Equal(PlayerParameter(78),3))>tab, shift+tab<Else/>Tab, Shift+Tab</If> Keys ・Pause/Play  <CommandIcon(11)/> Button/<If(Equal(PlayerParameter(78),3))>space bar<Else/>Space Bar</If> (Jump) ・Toggle Playback Speed (x1/x2/x4)  <CommandIcon(13)/> Button/<If(Equal(PlayerParameter(78),3))>num9<Else/>Num9</If> Key ・Open/Close Controls  <CommandIcon(10)/> Button/R Key or  Button (Auto Run)<Else/>・Move Camera  W, A, S, D Keys (Movement)/<CommandIcon(20)/> Stick ・Reset Camera  Z Key (Draw Weapon)/<Gui(16)/> Button ・Change Focus Target  <If(Equal(PlayerParameter(78),3))>tab, shift+tab<Else/>Tab, Shift+Tab</If> Keys/<CommandIcon(7)/> Buttons ・Pause/Play  <If(Equal(PlayerParameter(78),3))>space bar<Else/>Space Bar</If> (Jump)/<CommandIcon(11)/> Button ・Toggle Playback Speed (x1/x2/x4)  <If(Equal(PlayerParameter(78),3))>num9<Else/>Num9</If> Key/<CommandIcon(13)/> Button ・Open/Close Controls  R Key or  Button (Auto Run)/<CommandIcon(10)/> Button</If> <Color(-287193856)>Current Duties Available for Recording</Color> <Sheet(Addon,3071,0)/> –––––––––––––––––––––––––––––––––––––––––– <Color(-287193856)>Recording Duties</Color> The following conditions must be met to use the Duty Recorder:  1. Recorder settings are enabled.  2. Current duty is available for recording.  3. Parties meet minimum size requirements.  4. Record ready check has been executed. <Color(-287193856)>1. Recorder settings are enabled</Color> Recorder settings can be adjusted under <Color(-34022)>Duty Recorder</Color> in the main menu. <Color(-287193856)>2. Current duty is available for recording</Color> Not all duties are available for recording. Recordable duties are marked with a special icon. <Color(-287193856)>3. Parties meet minimum size requirements</Color> Duties undertaken by undersized parties cannot be recorded. ※This includes parties formed via the Duty Finder. <Color(-287193856)>4. Record ready check has been executed</Color> Approval from all party members is required before recording can begin. ※Record ready checks must be performed within 5 minutes of commencing a duty. Only 3 records may be saved at once. Oldest records will be overwritten. ※Up to 2 records can be protected at once. –––––––––––––––––––––––––––––––––––––––––– <Color(-287193856)>Viewing Recorded Duties</Color> The following conditions must be met to view duty records:  1. You are in an inn room.  2. Recorded duty is from the most recent game version. <Color(-287193856)>1. You are in an inn room</Color> Duty playback is only available in inn rooms. <Color(-287193856)>2. Recorded duty is from the most recent game version</Color> This includes both major updates and minor hotfixes. Recordings will become inaccessible after applying the newest data patch.
287 1002 <Color(-287193856)>Duty Record Playback</Color> ※Keyboard/Mouse settings listed are default. <If(Equal(PlayerParameter(78),99))>・Move Camera  <CommandIcon(20)/> Stick/W, A, S, D Keys (Movement) ・Reset Camera  <Gui(16)/> Button/Z Key (Draw Weapon) ・Change Focus Target  <CommandIcon(7)/> Buttons/<If(Equal(PlayerParameter(78),3))>tab, shift+tab<Else/>Tab, Shift+Tab</If> Keys ・Pause/Play  <CommandIcon(11)/> Button/<If(Equal(PlayerParameter(78),3))>space bar<Else/>Space Bar</If> (Jump) ・Toggle Playback Speed (x1/x2/x4)  <CommandIcon(13)/> Button/<If(Equal(PlayerParameter(78),3))>num9<Else/>Num9</If> Key ・Open/Close Controls  <CommandIcon(10)/> Button/R Key or  Button (Auto Run)<Else/>・Move Camera  W, A, S, D Keys (Movement)/<CommandIcon(20)/> Stick ・Reset Camera  Z Key (Draw Weapon)/<Gui(16)/> Button ・Change Focus Target  <If(Equal(PlayerParameter(78),3))>tab, shift+tab<Else/>Tab, Shift+Tab</If> Keys/<CommandIcon(7)/> Buttons ・Pause/Play  <If(Equal(PlayerParameter(78),3))>space bar<Else/>Space Bar</If> (Jump)/<CommandIcon(11)/> Button ・Toggle Playback Speed (x1/x2/x4)  <If(Equal(PlayerParameter(78),3))>num9<Else/>Num9</If> Key/<CommandIcon(13)/> Button ・Open/Close Controls  R Key or  Button (Auto Run)/<CommandIcon(10)/> Button</If> –––––––––––––––––––––––––––––––––––––––––– <Color(-287193856)>Functions</Color> <Color(-287193856)>Pause</Color> Temporarily stop playback. <Color(-287193856)>Playback Speed</Color> Change playback speed to 1x, 2x, or 4x of the original. <Color(-287193856)>Chapter Selection</Color> Start playback at the position selected. ※Depending on chapter position, playback may not be instantaneous. <Color(-287193856)>Next Chapter</Color> Skip to the next available chapter. <Color(-287193856)>Previous Chapter</Color> Skip to the previous chapter. <Color(-287193856)>HUD Display</Color> Toggle on/off on-screen UI elements. ※Settings are saved for next playback. <Color(-287193856)>Focus Target</Color> Camera can be focused on any party member. <Color(-287193856)>Group Pose</Color> Open the Group Pose function. ※This feature is not always available. <Color(-287193856)>Idling Camera</Color> Activate idling camera. ※This feature is not always available.
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