Patch 6.3

This commit is contained in:
MTVirux
2023-01-11 19:24:01 -01:00
parent 3b72f2ce1e
commit 4d23ab28d5
4359 changed files with 712126 additions and 677766 deletions
+231 -45
View File
@@ -695,7 +695,7 @@ The following can be used to adjust speed in unvoiced cutscenes:
683,"Actions"
684,"Job"
685,"Traits"
686,"Additional"
686,"Gatherer Role"
687,"General"
688,"Additional Actions"
689,"<Unknown2D>FF1002280CFF07416374537472E8020103</Unknown2D>
@@ -2092,7 +2092,7 @@ Up to ten items can be added to your wish list. While the contents of your list
2083,"Remove from Favorites (<Value>IntegerParameter(1)</Value>/<Value>IntegerParameter(2)</Value>)"
2084,"Up to 100 items can be added to your favorites. Though they cannot be viewed by other players, you may access them while you are visiting another World."
2085,"Unobtained/Unregistered Only"
2086,"There are no unobtained or unregistered items available."
2086,"There are no unobtained or unregistered items to display on this page."
2090,"To reduce congestion, the area you are about to enter has been divided into multiple identical instances. Select a destination."
2091,"No preference."
2092,"<Sheet(PlaceName,<Sheet(TerritoryType,IntegerParameter(1),5)/>,0)/> <If(GreaterThan(IntegerParameter(2),0))><If(GreaterThan(IntegerParameter(2),9))>A<Else/><Switch(IntegerParameter(2))><Case(1)></Case><Case(2)></Case><Case(3)></Case><Case(4)></Case><Case(5)></Case><Case(6)></Case><Case(7)></Case><Case(8)></Case><Case(9)></Case></Switch></If><Else/>0</If>. (<Format(IntegerParameter(3),FF022C)/>) "
@@ -2289,7 +2289,7 @@ Up to ten items can be added to your wish list. While the contents of your list
2304,"Deep Dungeon"
2305,"The Forbidden Land, Eureka"
2306,"Gathering Forays"
2307,"Adventuring Forays"
2307,"Field Operations"
2310,"<Highlight>StringParameter(1)</Highlight>. (Contract suspended)"
2311," <Value>IntegerParameter(1)</Value>-<Value>IntegerParameter(2)</Value>."
2312,"Select a level range."
@@ -2390,6 +2390,8 @@ Select an option."
2402,"<Value>IntegerParameter(1)</Value> of a possible <Value>IntegerParameter(2)</Value> coffers will pop. Proceed?"
2404,"Yes"
2405,"No"
2406,"Cast glamours."
2407,"Dye items."
2408,"Vote Coffer Pop"
2411,"Disable Dye Preview"
2412,"Enable Dye Preview"
@@ -2422,6 +2424,7 @@ Proceed with the transaction?"
2437,"You will never be able to equip this item.
Proceed with the transaction?"
2438,"Proceed"
2439,"Try On Retainer"
2440,"Return"
2445,"Aether Currents"
2446,""
@@ -2962,9 +2965,9 @@ Full soul resonance is almost complete!"
3068,"Recorder Manual"
3069,""
3070,"<Value>IntegerParameter(1)</Value>/2"
3071,"・<Clickable(<Sheet(ContentFinderCondition,295,39)/>)/>"
3071,"・<Clickable(<Sheet(ContentFinderCondition,295,41)/>)/>"
3072,"<UIForeground>F20202</UIForeground>Recordable Duties<UIForeground>01</UIForeground>"
3073,"・<Clickable(<Sheet(ContentFinderCondition,IntegerParameter(1),39)/>)/>"
3073,"・<Clickable(<Sheet(ContentFinderCondition,IntegerParameter(1),41)/>)/>"
3074,"There are no recorded duties."
3075,"・Locked"
3079,"[<Value>IntegerParameter(1)</Value>] <ZeroPaddedValue(2)>IntegerParameter(2)</ZeroPaddedValue>:<ZeroPaddedValue(2)>IntegerParameter(3)</ZeroPaddedValue>:<ZeroPaddedValue(2)>IntegerParameter(4)</ZeroPaddedValue> <If(GreaterThan(IntegerParameter(5),0))><Switch(IntegerParameter(5))><Case(1)>Start/Restart</Case><Case(2)>Event Cutscene</Case></Switch><Else/>Countdown</If>"
@@ -3405,6 +3408,7 @@ Furthermore, each time you earn an achievement, you will gain achievement points
3641,"note name"
3642,"quick chat name"
3643,"accessory name"
3644,"target"
3650,"Items"
3651,"Key Items & Crystals"
3652,"Items 1-100"
@@ -3479,6 +3483,10 @@ Furthermore, each time you earn an achievement, you will gain achievement points
3727,"You do not possess the proper catalyst to dispel this glamour."
3728,"<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> will be bound to you."
3729,"Glamours will only be visible if your current class, job, race, or gender can equip both items."
3730,"Equipped by Retainer"
3731,"Retainer Inventory"
3732,"Inventory/Armoury Chest/Equipped"
3733,"Equipped by Retainer/Retainer Inventory"
3740,"Restore all settings for <Sheet(Hud,IntegerParameter(1),ADDONHUD_NAME)/> to their default?"
3743,"Default"
3756,"HUD Layout Settings"
@@ -3539,14 +3547,16 @@ Special Conditions: <Switch(IntegerParameter(3))><Case(1)>Yes</Case><Case(2)>Non
3816,"Toggle between fishing and spearfishing."
3820,"Fish Guide"
3821,""
3822,"Fish Caught: <Value>IntegerParameter(1)</Value>"
3822,"<If(Equal(IntegerParameter(2),0))>Successful Fishing Endeavors<Else/>Fish Caught</If>: <Format(IntegerParameter(1),FF022C)/>"
3823,"Prime Locations"
3824,"<Highlight>StringParameter(1)</Highlight>
<Highlight>StringParameter(2)</Highlight>"
3824,"<If(Equal(IntegerParameter(4),0))>???<Else/><Highlight>StringParameter(1)</Highlight>
<Highlight>StringParameter(2)</Highlight>
<If(Equal(IntegerParameter(5),0))>???<Else/><Highlight>StringParameter(3)</Highlight></If></If>"
3825,"There is nothing to display."
3826,"Additional Information"
3827,"Collectable"
3828,"Required to Gather: <If(Equal(IntegerParameter(3),0))>Tome of Regional Folklore<Else/><Sheet(Item,IntegerParameter(1),9)/> (<If(Equal(IntegerParameter(2),0))>Not Owned<Else/>Owned</If>)</If>"
3829,"<Sheet(GatheringSubCategory,IntegerParameter(1),5)/> (<If(Equal(IntegerParameter(2),0))>Unobtained<Else/>Obtained</If>)"
3830,"Records"
3831,""
3832,"There is nothing to display."
@@ -3828,12 +3838,12 @@ Progress: <Value>IntegerParameter(2)</Value>%"
4191,"Restore all category settings to their default?"
4192,"Yes"
4193,"No"
4194,"An example of the classic theme."
4194,"An example of the classic FF theme."
4195,"Apply this resolution?
Settings will be restored in <Value>IntegerParameter(1)</Value> <If(Equal(IntegerParameter(1),1))>second<Else/>seconds</If>."
4196,"Yes"
4197,"No"
4198,"クラシック"
4198,"An example of the clear blue theme."
4200,"Maximum"
4201,"High"
4202,"Standard"
@@ -3859,10 +3869,11 @@ Settings will be restored in <Value>IntegerParameter(1)</Value> <If(Equal(Intege
4231,"Weak"
4232,"Dark"
4233,"Light"
4234,"Classic"
4235,"Anisotropic"
4236,"Trilinear"
4237,"Bilinear"
4234,"Classic FF"
4235,"Clear Blue"
4236,"Anisotropic"
4237,"Trilinear"
4238,"Bilinear"
4240,"x16"
4241,"x8"
4242,"x4"
@@ -4302,6 +4313,8 @@ Do you still wish to proceed?"
4681,"Inventory: Gear"
4682,"Inventory: Fixtures/Furnishings"
4683,"HOUSING"
4685,"Retainer Inventory: Gear"
4686,"Retainer Inventory: Fixtures/Furnishings"
4687,"Apply"
4688,"Select Another"
4689,"<If(GreaterThan(IntegerParameter(1),0))><UIForeground>F201FC</UIForeground><UIGlow>F201FD</UIGlow>Requires completion of the duty “<Highlight>StringParameter(2)</Highlight>.”<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/><UIForeground>F201F6</UIForeground><UIGlow>F201F7</UIGlow>Quest requirements met.<UIGlow>01</UIGlow><UIForeground>01</UIForeground></If>"
@@ -5283,7 +5296,7 @@ Allegiance can be changed at a later date.<Else/>Select the path you wish to tak
5706,"<Value>IntegerParameter(1)</Value>"
5707,"Qty."
5708,"<Value>IntegerParameter(1)</Value>"
5709,"Details"
5709,"Custom Deliveries (<Highlight>StringParameter(1)</Highlight>)"
5710,"Collectability"
5711,"<Value>IntegerParameter(1)</Value><If(Equal(IntegerParameter(2),IntegerParameter(1)))><Else/><If(Equal(IntegerParameter(2),0))><Else/><Value>IntegerParameter(2)</Value></If></If>"
5712,"Time Remaining: <Value>IntegerParameter(1)</Value>h <Value>IntegerParameter(2)</Value>m <Time(IntegerParameter(3))/>[<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value> <Value>TopLevelParameter(218)</Value>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue>]"
@@ -5327,6 +5340,9 @@ Proceed?"
5745,"Cancel glamour application?"
5746,"<UIForeground>F201FC</UIForeground><UIGlow>F201FD</UIGlow>Unable to apply glamours. Insufficient prisms.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
5747,"Glamoured gear will be bound to you."
5748,"Display Location"
5749,"<If(Equal(IntegerParameter(2),0))>Fishing Hole<Else/>Spearfishing Area</If>
Deliver to: <Sheet(ENpcResident,IntegerParameter(1),0)/>"
5750,"Tribal"
5751,"Tribal Currency"
5752,"A Realm Reborn"
@@ -6437,7 +6453,7 @@ Discard the following item and replace it with another?"
6823,"Preview"
6824,""
6825,"Close"
6826,"<If(Equal(IntegerParameter(1),1))>Sightseeing Log<Else/><If(Equal(IntegerParameter(1),2))>Landscapes<Else/></If></If>"
6826,"<If(Equal(IntegerParameter(1),1))>Sightseeing Log<Else/><If(Equal(IntegerParameter(1),2))>Landscapes<Else/><If(Equal(IntegerParameter(1),3))>Portraits<Else/></If></If></If>"
6827,"Frame <SheetEn(Item,2,IntegerParameter(1),1,1)/>?"
6828,"The same painting is already framed. Proceed and the following item will be lost:"
6829,"<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Discard the following painting<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and replace it with <SheetEn(Item,2,IntegerParameter(1),1,1)/>?"
@@ -6679,7 +6695,7 @@ Proceed with these components?
7043,"<Switch(IntegerParameter(1))><Case(1)>Selling on a first-come-first-served basis.</Case><Case(2)>Selling via lottery. (Current participants: <Value>IntegerParameter(2)</Value>)</Case><Case(3)>Currently unavailable for purchase.</Case></Switch>"
7044,"<Switch(IntegerParameter(2))><Case(1)>Accepting entries until <Time(IntegerParameter(1))/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> <If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If></Case><Case(2)>Results period ends <Time(IntegerParameter(1))/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> <If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If></Case></Switch>."
7045,"Enter Lottery"
7046,"Do you wish to deposit <Format(IntegerParameter(1),FF022C)/> gil to enter the lottery for this plot of land? Please note that you may only enter the lottery for one plot of land during each lottery period.
7046,"Do you wish to deposit <Format(IntegerParameter(1),FF022C)/> gil to enter the lottery for this <If(Equal(IntegerParameter(2),3))><If(Equal(IntegerParameter(3),0))><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>personal plot<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>free company plot<UIGlow>01</UIGlow><UIForeground>01</UIForeground></If><Else/>plot of land</If>? Please note that you may only enter the lottery for one plot of land during each lottery period.
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>・This land is currently available for purchase by <Switch(IntegerParameter(2))><Case(1)>free companies only</Case><Case(2)>private buyers only</Case><Case(3)>free companies and private buyers</Case></Switch>.
・Once submitted, a lottery entry may not be withdrawn.
@@ -6689,7 +6705,7 @@ Proceed with these components?
・Should you fail to claim your plot of land during the results period despite having won the lottery, your claim will be forfeit and a 50% cancellation fee will be deducted from the deposit made at entry. You will be refunded the remaining 50% upon accessing this placard.
・Regardless of lottery results, any and all refunds for a given lottery period expire 90 days (Earth time) after the results period. Please be sure to access this placard within the allotted time to receive any applicable refunds.
・You may not apply for another plot of land until all outstanding properties/refunds have been claimed.
・You may not purchase land on behalf of your free company for thirty days after joining. Should you leave your free company after entering the lottery, you will be unable to claim any land won, even if you re-enter the same free company.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
<If(Equal(IntegerParameter(2),1))>・You may not purchase land on behalf of your free company for thirty days after joining. Should you leave your free company after entering the lottery, you will be unable to claim any land won, even if you re-enter the same free company.<Else/><If(Equal(IntegerParameter(2),3))><If(Equal(IntegerParameter(3),1))>・You may not purchase land on behalf of your free company for thirty days after joining. Should you leave your free company after entering the lottery, you will be unable to claim any land won, even if you re-enter the same free company.<Else/></If><Else/></If></If><UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
7047,"I understand and wish to proceed."
7048,"Confirm"
7049,"Cancel"
@@ -6749,8 +6765,8 @@ Proceed with these components?
7108,"Category: <Highlight>StringParameter(1)</Highlight>"
7109,"Track: <Highlight>StringParameter(1)</Highlight>"
7110,"Play"
7111,"Play in Estate"
7112,"Stop Playing in Estate"
7111,"Play on Loop"
7112,"Stop Looping"
7113,"Stop"
7114,"Change the entire estate's background music to <Emphasis><Highlight>StringParameter(1)</Highlight></Emphasis>?"
7115,"Stopping the orchestrion will restore the entire estate's background music to the default. Proceed?"
@@ -6786,6 +6802,7 @@ Accept a full refund of your deposit of <Format(IntegerParameter(2),FF022C)/> gi
Waymarks can only be saved and loaded during certain duties."
7138,"Overwrite"
7139,"Delete"
7140,"<Value>IntegerParameter(1)</Value>/<Value>IntegerParameter(2)</Value>"
7141,"Start"
7142,"Retry"
7143,"Close"
@@ -6923,6 +6940,7 @@ Waymarks can only be saved and loaded during certain duties."
7604,"Auto-sheathe weapon when not in battle."
7605,"Auto-sheathe Delay"
7606,"Inventory Settings"
7607,"Disable camera pivot."
7608,"Store all newly obtained items in the Armoury Chest."
7609,"Store all newly crafted items in your Inventory."
7610,"Shop Settings"
@@ -9021,9 +9039,9 @@ Proceed with this deck?"
9778,"Display unowned cards only"
9779,"No cards match current filter settings."
9780,"Triple Triad tutorial."
9781,"<Clickable(<Sheet(ContentFinderCondition,IntegerParameter(1),39)/>)/>"
9782,"<Clickable(<Sheet(ContentFinderCondition,IntegerParameter(1),39)/>)/>"
9783,"<Clickable(<Sheet(ContentFinderCondition,IntegerParameter(2),39)/>)/>
9781,"<Clickable(<Sheet(ContentFinderCondition,IntegerParameter(1),41)/>)/>"
9782,"<Clickable(<Sheet(ContentFinderCondition,IntegerParameter(1),41)/>)/>"
9783,"<Clickable(<Sheet(ContentFinderCondition,IntegerParameter(2),41)/>)/>
<Clickable(<Sheet(Fate,IntegerParameter(1),0)/>)/>"
9784,"<Clickable(<Sheet(PlaceName,<Sheet(TerritoryType,IntegerParameter(2),5)/>,0)/>)/>
<Clickable(<Sheet(Fate,IntegerParameter(1),0)/>)/>"
@@ -9038,7 +9056,7 @@ Place in top rankings."
9789,"<97>E803</97>
<Clickable(<Sheet(ObjStr,IntegerParameter(1),0)/>)/>"
9790,"<Clickable(<Sheet(Achievement,IntegerParameter(1),1)/>)/>"
9791,"<Clickable(<Sheet(ContentFinderCondition,IntegerParameter(1),39)/>)/>
9791,"<Clickable(<Sheet(ContentFinderCondition,IntegerParameter(1),41)/>)/>
Happy bunny treasure hunt."
9792,"???"
9793,"Final Rankings"
@@ -9600,6 +9618,14 @@ Proceed?"
10319,"Open All (Not Available w/ DX9)"
10320,"Open All (Not Available on Mac)"
10321,"Display character portraits with battle dialogue widget."
10322,"Instant Portraits"
10323,"Show party member portraits at the start of duty."
10324,"Display portraits in the player commendation window."
10325,"Display party member portraits notification."
10326,"Disable right-click selection of player characters."
10327,"Disable right-click selection of non-player characters in battle."
10328,"Display remaining time of status effects."
10329,"Disable right-click selection of minions."
10350,"Yo-kai Medallium"
10351,""
10352,"Open Minion Guide."
@@ -9743,6 +9769,8 @@ Floor progression and character level will be reset, but aetherpool arm and gear
Progress will not count towards solo completion achievements."
10483,"Party KO count for this save data is more than zero. Later floors will not be accessible. Proceed?"
10484,"Continue with current save data."
10490,"Lodestone Playguide"
10491,"View the deep dungeon guide."
10500,"Register via Duty Support"
10501,"Register via Trust"
10507,"/"
@@ -9990,7 +10018,7 @@ Proceed?"
10807,"Match Count"
10808,"Tournament Entry"
10809,"Tournament Registration Period"
10810,"<Sheet(ContentFinderCondition,IntegerParameter(1),39)/>"
10810,"<Sheet(ContentFinderCondition,IntegerParameter(1),41)/>"
10811,"<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※The “Duty Complete” option is only available for previously
 completed duties.
※Practice phase selection does not entail the actual skipping of
@@ -10598,7 +10626,7 @@ Should you wish to try your luck, two cards will appear─one hidden, one reveal
11429,"Rewards"
11430,""
11431,"Available Items"
11432,"Display Only Recently Added Items"
11432,"Show only recently added items."
11433,"Available"
11434,"Owned"
11435,"There is nothing to display."
@@ -11072,6 +11100,8 @@ readying for deployment."
11913,"<Value>IntegerParameter(1)</Value>/<Value>IntegerParameter(2)</Value>"
11914,"Destroy"
11915,"Destroy the selected item image?"
11916,"Ascending"
11917,"Descending"
11918,"Glamour Creation"
11919,""
11920,"Equipment Selection"
@@ -11084,8 +11114,14 @@ readying for deployment."
11927,"Armoury Chest (Wrists/Fingers)"
11928,"Glamour Prisms: <Value>IntegerParameter(1)</Value>"
11929,"Hide items registered to gear sets."
11930,"Sort by item level per category."
11931,"Item Search"
11932,"Search"
11933,"Type in the full or partial name of an item
and press Enter to commence the search."
11934,"No matching items found."
11935,"There are no glamour-ready items."
11936,"Execute"
11936,"Store as Glamour"
11939,"Glamour Plate Creation"
11940,""
11941,"Save"
@@ -11331,6 +11367,10 @@ Swaps numbers that have already been assigned."
12173,"Prioritize online members."
12174,"Channel Reallocation"
12175,""
12176,"Reset channel order."
12177,"The current order of cross-world linkshell channels will be reset. Channel numbers may change as a result. Please keep this in mind when accessing them via text command.
All affiliated cross-world linkshell channels, regardless of data center, will be affected. Proceed?"
12178,"Reset"
12180,"Glamour Removal"
12181,""
12182,"Glamour Plate"
@@ -11640,7 +11680,7 @@ Please bear this in mind before choosing to reset."
12490,"Lv. <Value>IntegerParameter(1)</Value>"
12491,"Stage Results"
12492,"Stage"
12493,"<TwoDigitValue>IntegerParameter(1)</TwoDigitValue>. <Sheet(ContentFinderCondition,IntegerParameter(2),39)/>"
12493,"<TwoDigitValue>IntegerParameter(1)</TwoDigitValue>. <Sheet(ContentFinderCondition,IntegerParameter(2),41)/>"
12494,"Clear Time"
12495,"<Value>IntegerParameter(1)</Value>m <TwoDigitValue>IntegerParameter(2)</TwoDigitValue>s"
12496,"Bonus"
@@ -12518,7 +12558,7 @@ Proceed?"
13400,"Normal
Increases to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> are normal."
13401,"Good
Increases to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> are 1.5 times higher than normal."
Increases to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> are <38>E80265FF022E01</38> times higher than normal."
13402,"Excellent
Increases to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> are 4 times higher than normal."
13403,"Poor
@@ -12638,6 +12678,20 @@ Do you wish to proceed?
Retainer's current gil: <Format(IntegerParameter(1),FF022C)/>
"
13522,"Entrust Duplicates"
13523,"Items identical to those already possessed by your retainer may be collectively entrusted from your inventory.
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※Only applies to stackable items.
※You may exempt items by unchecking them.
※Entrusting a wide variety of items may take time.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
13524,"Types of Items: <Value>IntegerParameter(1)</Value>"
13525,"Confirm"
13526,"Cancel"
13527,"Entrusting items..."
13528,"Successfully entrusted items."
13529,"Cancel"
13530,"Close Window"
13531,"Items identical to those already possessed by your retainer may be collectively entrusted from your inventory."
13550,"Small"
13551,"Appears Rarely"
13552,"Medium"
@@ -12755,6 +12809,22 @@ You will be rewarded only once regardless of the number of materia used."
13677,"Add to Hotbar"
13678,"Use"
13679,"Accessory-specific stances are available via the Change Pose emote."
13680,"Enable Auto-umbrella"
13681,"Disable Auto-umbrella"
13682,"Umbrella accessories may be used automatically in <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>applicable areas<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Enable this feature via any umbrella's subcommand, and your character will open it when in the rain and put it away upon entering a sheltered area or once the rain has stopped.
※Only one umbrella may be set for automatic use at a time.
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Applicable Areas<UIGlow>01</UIGlow><UIForeground>01</UIForeground>:
・Large settlements
・Residential districts
・The Firmament
・Island sanctuaries"
13754,"Obtained from <SheetEn(Item,3,IntegerParameter(3),2,1)/> found in <Sheet(ContentFinderCondition,IntegerParameter(1),41)/>."
13755,"Obtained from <SheetEn(Item,3,IntegerParameter(1),2,1)/>.
<Switch(PlayerParameter(70))><Case(1)><97>F63F38E6</97>
Bango Zango</Case><Case(2)><97>F6227367</97>
Maisenta</Case><Case(3)><97>F63E116C</97>
Roarich</Case></Switch>"
13756,"Obtained with the Performance ability."
13757,"Obtained from <SheetEn(Item,3,IntegerParameter(1),2,1)/>, available as a PvP Series reward."
13758,"Obtained as a Crystalline Conflict seasonal reward.
@@ -12763,7 +12833,7 @@ You will be rewarded only once regardless of the number of materia used."
13759,"Obtained from <SheetEn(Item,3,IntegerParameter(1),2,1)/>."
13760,"Standard element."
13761,"Obtained by completing the quest “<Sheet(Quest,IntegerParameter(1),0)/>.”"
13762,"Obtained from <Sheet(ContentFinderCondition,IntegerParameter(1),39)/>."
13762,"Obtained from <Sheet(ContentFinderCondition,IntegerParameter(1),41)/>."
13763,"Obtained from <SheetEn(Item,3,IntegerParameter(3),2,1)/>.
<97>E803</97>
<Clickable(<Sheet(ObjStr,IntegerParameter(1),0)/>)/>"
@@ -13088,7 +13158,7 @@ Proceed?"
14109,"Display Level"
14110,"Coordinates"
14111,"Copyright"
14112,"<Highlight>StringParameter(1)</Highlight> <Gui(88)/> <Highlight>StringParameter(2)</Highlight>"
14112,"<Highlight>StringParameter(1)</Highlight> <Gui(88)/> <Highlight>StringParameter(2)</Highlight> <If(GreaterThanOrEqualTo(IntegerParameter(3),100))><Else/>[<Sheet(WorldDCGroupType,IntegerParameter(3),WORLDDCGROUPTYPE_NAME)/>]</If>"
14113,"<Unknown2D>FF1202280EFF09436C6173734A6F62E8020103</Unknown2D>"
14114,"<Unknown2D>FF1202280EFF09436C6173734A6F62E8020103</Unknown2D> <Highlight>StringParameter(2)</Highlight>"
14115,"Role-playing"
@@ -13143,7 +13213,7 @@ Rate:
14180,"Collectability"
14181,"<Value>IntegerParameter(1)</Value>"
14200,"Increases to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> are normal."
14201,"Increases to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> are 1.5 times higher than normal."
14201,"Increases to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> are <38>E80265FF022E01</38> times higher than normal."
14202,"Increases to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> are 4 times higher than normal."
14203,"Increases to <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>quality<UIGlow>01</UIGlow><UIForeground>01</UIForeground> are halved."
14204,"Increases action success rate by 25%."
@@ -13238,10 +13308,11 @@ A team of mammets will sow seeds, water plants, and collect a yield of up to 50
Entrust the produce producer with care of the following crop?
The produce producer will halt care under the following circumstances:
Care will be halted in the following circumstances:
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow> ・Seafarer's cowries are insufficient.
 ・Yields have reached the maximum of 50.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
※Care will resume automatically once the required conditions for maintenance have been achieved, and collection of the daily fee will resume accordingly."
※Care and associated fees will resume automatically once required conditions have been met.
※Yields harvested via the gardening service will not provide island EXP."
14327,"Confirm"
14328,"Cancel"
14329,"<Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))><SheetEn(Item,3,IntegerParameter(1),1,1)/><Else/><SheetEn(Item,3,IntegerParameter(1),2,1)/></If> will be collected. Proceed?
@@ -13286,6 +13357,30 @@ Do you still wish to proceed?"
14364,"[Large]"
14365,"No fish have been caught."
14366,"The fish flee!"
14367,"<If(Equal(IntegerParameter(1),0))>Preferred Bait<Else/>Silhouette Size</If>"
14368,"<Highlight>StringParameter(1)</Highlight>"
14369,"Filter Settings"
14370,"Filter Settings"
14371,""
14372,"Filter By:"
14373,"Region"
14374,"All Areas"
14375,"Regional Folklore"
14376,"Not Specified"
14377,"Big Fish"
14378,"Collectable"
14380,"Reset Criteria"
14381,"Apply"
14382,"Cancel"
14383,"Type in the full or partial name of a fish and press Enter to commence the search. Up to 100 results will be displayed."
14384,"No matching fish were found."
14385,""
14386,"Mooching"
14387,"Small"
14388,"Medium"
14389,"Large"
14390,"???"
14391,"???"
14401,"Sort by ID"
14402,"Sort by Name"
14403,"Search"
@@ -13511,8 +13606,13 @@ Portrait will not be automatically applied when gear set is equipped, and Instan
14756,"Cancel"
14757,"<ZeroPaddedValue(2)>IntegerParameter(1)</ZeroPaddedValue> <Highlight>StringParameter(2)</Highlight>"
14758,"Settings cannot be saved while performing motions."
14759,"Import Settings from Adventurer Plate"
14760,"All adventurer plate portrait settings will be copied and imported.
※Poses that are incompatible due to class/job will be reverted to the default."
14761,"Adventurer Plate"
14800,"Enter <Sheet(InstanceContent,IntegerParameter(1),3)/> with a party of other players"
14801,"Enter <Sheet(ContentFinderCondition,IntegerParameter(1),39)/> with a party of NPCs"
14801,"Enter <Sheet(ContentFinderCondition,IntegerParameter(1),41)/> with a party of NPCs"
14802,"Party Selection"
14803,"<If(GreaterThan(IntegerParameter(1),0))>Avg. Item Level: <Value>IntegerParameter(1)</Value> <Else/></If><If(GreaterThan(IntegerParameter(2),0))>
Item Level Sync: <Value>IntegerParameter(2)</Value><Else/></If>"
@@ -13527,7 +13627,7 @@ Portrait will not be automatically applied when gear set is equipped, and Instan
14812,""
14813,"Display Duty Finder help."
14814,"Member Selection Available"
14815,"NPC party support will be added for <Sheet(ContentFinderCondition,IntegerParameter(1),39)/> in a future update"
14815,"NPC party support will be added for <Sheet(ContentFinderCondition,IntegerParameter(1),41)/> in a future update"
14816,"The Duty Support option will become available in a future update."
14851,"The Unending Codex"
14852,""
@@ -13583,6 +13683,10 @@ Portrait will not be automatically applied when gear set is equipped, and Instan
14903,"Unable to obtain combatant data."
14904,"<Clickable(<Sheet(ClassJob,IntegerParameter(1),0)/>)/>: Executing a limit break!<Unknown60>0263</Unknown60>"
14905,"Everyone, group up!<Unknown60>0264</Unknown60>"
14906,"The pneumatic parade begins in <Value>IntegerParameter(1)</Value>s!"
14907,"The pneumatic parade is underway!"
14908,"Season <Value>IntegerParameter(1)</Value>"
14909,"Preseason"
14910,"Coffer Manifest"
14911,""
14912,"Selection:"
@@ -13590,6 +13694,10 @@ Portrait will not be automatically applied when gear set is equipped, and Instan
14914,"Close"
14915,"View Manifest"
14916,"Manifest Available"
14918,"Current Season: <Value>IntegerParameter(1)</Value>
"
14919,"Current Season: Preseason
"
14920,"Request Repair"
14921,"Repair Request"
14922,""
@@ -13612,8 +13720,14 @@ Portrait will not be automatically applied when gear set is equipped, and Instan
14939,"Repair"
14940,"Cancel"
14941,"G<Value>IntegerParameter(1)</Value>:"
14942,"<Highlight>StringParameter(1)</Highlight><If(Equal(IntegerParameter(2),ObjectParameter(0)))><Else/> [<Sheet(WorldDCGroupType,IntegerParameter(2),WORLDDCGROUPTYPE_NAME)/>]</If>"
14942,"<Highlight>StringParameter(1)</Highlight><If(GreaterThanOrEqualTo(IntegerParameter(2),100))><Else/> [<Sheet(WorldDCGroupType,IntegerParameter(2),WORLDDCGROUPTYPE_NAME)/>]</If>"
14943,"The requested repairs will be carried out using dark matter of a higher grade than is required. Proceed?"
14945,"Display Party Member Portraits"
14946,"Party Members"
14947,"Party Member Portraits"
14948,"Duty Menu"
14949,"Display party member portraits and access related settings.
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※Unavailable during certain duties.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
14950,"Check the current status of the housing lottery."
14990,"Hotbar Sorting"
14991,""
@@ -13624,7 +13738,7 @@ Portrait will not be automatically applied when gear set is equipped, and Instan
14996,"Cancel"
14997,"Reordered elements will be reset to default. Proceed?"
14998,"All changes will be lost. Proceed?"
15000,"<Highlight>StringParameter(1)</Highlight><If(Equal(IntegerParameter(2),ObjectParameter(0)))><Else/> [<Sheet(WorldDCGroupType,IntegerParameter(2),WORLDDCGROUPTYPE_NAME)/>]</If>"
15000,"<Highlight>StringParameter(1)</Highlight><If(GreaterThanOrEqualTo(IntegerParameter(2),100))><Else/> [<Sheet(WorldDCGroupType,IntegerParameter(2),WORLDDCGROUPTYPE_NAME)/>]</If>"
15001,"Display Search Info"
15002,"Edit Plate Design"
15003,"Edit Profile"
@@ -13859,10 +13973,11 @@ A team of mammets will administer feed and collect up to 20 leavings per animal.
Entrust the creature comforter with care of this animal using the following feed?
The creature comforter will halt care under the following circumstances:
Care will be halted in the following circumstances:
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow> ・Seafarer's cowries are insufficient.
 ・Leavings have reached the maximum of 20.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
※Care will resume automatically once the required conditions have been met, and collection of the daily fee will resume accordingly."
※Care and associated fees will resume automatically once required conditions have been met.
※Leavings collected via the caretaking service will not provide island EXP."
15224,"Confirm"
15225,"Cancel"
15226,"Accept the following items?"
@@ -13871,7 +13986,7 @@ Entrust the creature comforter with care of this animal using the following feed
Do you still wish to proceed?"
15228,"<Highlight>StringParameter(1)</Highlight> will be released from the pasture. Proceed?
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※Animals will disappear from the pasture once released.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※Released creatures cannot be retrieved.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
15229,"Release Animal"
15230,"Animal cannot be released because it is either under care, or has leavings available to retrieve."
15231,"The captured <SheetEn(BNpcName,3,IntegerParameter(1),1,1)/> will be released. Proceed?"
@@ -13918,8 +14033,8 @@ Do you still wish to proceed?"
15264,""
15265,"<Clickable(<SheetEn(BNpcName,2,IntegerParameter(1),1,1)/>)/> will be released from the pasture. Proceed?
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※Animals will disappear from the pasture once released.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
15266,"Rare Materials"
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※Released creatures cannot be retrieved.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
15266,"Passionate Pioneering"
15267,"Produce"
15268,"Leavings"
15269,"Item"
@@ -14052,6 +14167,17 @@ Release Area: <Highlight>StringParameter(2)</Highlight>
15386,"Delete the selected preset?"
15387,"Catalyst"
15388,"<If(GreaterThan(IntegerParameter(1),0))>Completion Time: <Time(IntegerParameter(1))/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> <If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If><Else/>Expansion Complete</If>"
15389,"Access the facility's logboard to complete construction. "
15390,"Access the facility's logboard to complete construction. "
15391,"Gathering"
15392,"Entry"
15393,"Minimap Settings"
15394,"Display vegetation."
15395,"Display trees."
15396,"Display rocks and mineral deposits."
15397,"Display soils."
15398,"Display aquatic resources."
15399,"Value Change"
15400,"V&C Dungeon Finder"
15401,""
15402,"Variant Dungeons"
@@ -14092,8 +14218,8 @@ Instance Reset on Party KO</Case></Switch><Else/></If>"
15428,"V&C Dungeon Finder Help"
15429,""
15430,"Enter dungeon as a solo player?"
15431,""
15432,""
15431,"Variant actions cannot be changed during battle or while the recast timer is on cooldown."
15432,"To read this entry, you must first complete the quest “<Sheet(Quest,IntegerParameter(1),0)/>.”"
15433,""
15434,""
15435,""
@@ -14111,6 +14237,58 @@ Instance Reset on Party KO</Case></Switch><Else/></If>"
15447,""
15448,""
15449,""
15470,"Party Member Portrait Settings"
15471,"Show party member portraits at the start of duty."
15472,"Display party member portraits notification."
15473,"Align portraits to bottom of window."
15474,"Confirm"
15475,"Cancel"
15476,"Display Party Member Portrait help."
15477,"Settings"
15500,"Collect All"
15501,"Are you sure you wish to collect all of the leavings gathered by the creature comforter?
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※Caretaking services will continue after collection.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
15502,"Warning: You will not be able to receive all of the items. Those that cannot fit in your isleventory will be discarded.
Do you still wish to proceed?"
15503,"Dismiss the caretaker and release <Highlight>StringParameter(1)</Highlight> from the pasture?
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※Available leavings not exceeding isleventory capacity will be collected.
※Released creatures cannot be retrieved.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
15504,"Collect All"
15505,"Are you sure you wish to collect all of the yields harvested by the produce producer?
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※Gardening services will continue after collection.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
15506,"Warning: You will not be able to receive all of the items. Those that cannot fit in your isleventory will be discarded.
Do you still wish to proceed?"
15507,"Time"
15508,"Popularity:"
15509,"Supply:"
15510,"Demand Shift:"
15511,"Predicted Popularity:"
15512,"Dismiss the caretaker and release <SheetEn(BNpcName,2,IntegerParameter(1),1,1)/> from the pasture?
<UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>※Available leavings not exceeding isleventory capacity will be collected.
※Released creatures cannot be retrieved.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
15513,"Play on Loop"
15600,"Filter Settings"
15601,""
15602,"Filter By:"
15603,"Required Level"
15604,"Lv."
15605,"Lv. 1"
15606,"Gender"
15607,"Not Specified"
15608,"Male"
15609,"Female"
15610,"Name/Keyword"
15611,"Reset Criteria"
15612,"Apply"
15613,"Cancel"
15614,"Filter displayed items by specified criteria."
15615,"Current Gender"
101000,"<CommandIcon(10)/> Subcommands"
101001,"<CommandIcon(11)/>"
101002,"<CommandIcon(19)/> Select"
@@ -14628,6 +14806,8 @@ Patch4.0から不要なログのはずなのでこれが出た場合要チェッ
102546,"https://sqex.to/dCSwT"
102547,"Visit Website"
102548,"Community Finder"
102549,"Player Commendation Settings"
102550,""
102551,"Vote Dismiss"
102552,"Nominate <Highlight>StringParameter(1)</Highlight> for dismissal."
102553,"Select reason for dismissal."
@@ -14644,12 +14824,18 @@ Patch4.0から不要なログのはずなのでこれが出た場合要チェッ
102564,"Yes"
102565,"No"
102566,"<UIForeground>F201FC</UIForeground><UIGlow>F201FD</UIGlow>Warning: Unjustified usage of vote dismiss is a punishable act.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
102567,"Settings"
102568,"Enable portraits in commendations window?
※If all party members have left, settings will be reflected during the next duty."
102569,"Yes, display portraits."
102570,"Player Commendation"
102571,""
102572,"Commend the player who left a positive impression upon you."
102573,"OK"
102574,"Cancel"
102575,"Player Commendation"
102576,"Confirm"
102577,"Cancel"
102578,"Withdrawing from a duty via the withdraw button or allowing the timer to run out will incur a temporary penalty preventing you from registering for duty.
Proceed?"
102579,"<Highlight>StringParameter(1)</Highlight>"
Can't render this file because it is too large.