Patch 6.3

This commit is contained in:
MTVirux
2023-01-11 19:24:01 -01:00
parent 3b72f2ce1e
commit 4d23ab28d5
4359 changed files with 712126 additions and 677766 deletions
+94 -94
View File
@@ -1,94 +1,94 @@
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0,0,0,0,False,""
1,0,0,0,False,""
2,0,0,0,False,""
3,0,0,0,False,""
4,0,0,0,False,""
5,1,0,0,True,""
6,1,0,0,True,""
7,1,0,0,True,""
8,1,0,0,True,""
9,1,0,0,True,""
10,1,0,0,True,""
11,1,0,0,True,""
12,2,1,1,True,"<Switch(IntegerParameter(1))><Case(1)>The Mendicant's Court, 1st Stage</Case><Case(2)>No. 1 - The Mendicant's Court, 1st Stage</Case></Switch>"
13,2,1,2,False,"<Switch(IntegerParameter(1))><Case(1)>1st Stage Concerted Works</Case><Case(2)>No. 2 - 1st Stage Concerted Works</Case></Switch>"
14,2,4,3,True,"<Switch(IntegerParameter(1))><Case(1)>The Mendicant's Court, 2nd Stage</Case><Case(2)>No. 3 - The Mendicant's Court, 2nd Stage</Case></Switch>"
15,2,4,4,False,"<Switch(IntegerParameter(1))><Case(1)>2nd Stage Concerted Works</Case><Case(2)>No. 4 - 2nd Stage Concerted Works</Case></Switch>"
16,2,7,5,True,"<Switch(IntegerParameter(1))><Case(1)>The Mendicant's Court, 3rd Stage</Case><Case(2)>No. 5 - The Mendicant's Court, 3rd Stage</Case></Switch>"
17,2,7,6,False,"<Switch(IntegerParameter(1))><Case(1)>3rd Stage Concerted Works</Case><Case(2)>No. 6 - 3rd Stage Concerted Works</Case></Switch>"
18,2,10,7,True,"<Switch(IntegerParameter(1))><Case(1)>The Mendicant's Court Completed</Case><Case(2)>No. 7 - The Mendicant's Court Completed</Case></Switch>"
19,3,1,2,True,"Supplies Sought"
20,3,1,3,True,"Concerted Works"
21,3,1,1,True,"Ishgardian Restoration"
22,1,0,0,True,""
23,1,0,0,True,""
24,1,0,0,True,""
25,1,0,0,True,""
26,2,11,1,True,"<Switch(IntegerParameter(1))><Case(1)>The Mattock</Case><Case(2)>No. 1 - The Mattock</Case></Switch>"
27,2,11,2,False,"<Switch(IntegerParameter(1))><Case(1)>Let's Get Back to It!</Case><Case(2)>No. 2 - Let's Get Back to It!</Case></Switch>"
28,2,14,3,False,"<Switch(IntegerParameter(1))><Case(1)>Further Along the Mattock</Case><Case(2)>No. 3 - Further Along the Mattock</Case></Switch>"
29,2,16,4,False,"<Switch(IntegerParameter(1))><Case(1)>Paving the Way</Case><Case(2)>No. 4 - Paving the Way</Case></Switch>"
30,2,19,5,False,"<Switch(IntegerParameter(1))><Case(1)>The Fountain</Case><Case(2)>No. 5 - The Fountain</Case></Switch>"
31,2,21,6,True,"<Switch(IntegerParameter(1))><Case(1)>Saint Roelle's Dais</Case><Case(2)>No. 6 - Saint Roelle's Dais</Case></Switch>"
32,2,21,7,False,"<Switch(IntegerParameter(1))><Case(1)>Lets Keep It Moving Along!</Case><Case(2)>No. 7 - Let's Keep It Moving Along!</Case></Switch>"
33,2,24,8,False,"<Switch(IntegerParameter(1))><Case(1)>I Have Mine Eyes upon You</Case><Case(2)>No. 8 - I Have Mine Eyes upon You</Case></Switch>"
34,2,26,9,False,"<Switch(IntegerParameter(1))><Case(1)>Saint Roelle's Dais</Case><Case(2)>No. 9 - Saint Roelle's Dais</Case></Switch>"
35,2,29,10,False,"<Switch(IntegerParameter(1))><Case(1)>Show Your Artisans' Pride!</Case><Case(2)>No. 10 - Show Your Artisans' Pride!</Case></Switch>"
36,2,30,11,True,"<Switch(IntegerParameter(1))><Case(1)>The New Nest</Case><Case(2)>No. 11 - The New Nest</Case></Switch>"
37,2,30,12,False,"<Switch(IntegerParameter(1))><Case(1)>Works Commencing on the New Nest!</Case><Case(2)>No. 12 - Works Commencing on the New Nest!</Case></Switch>"
38,2,33,13,False,"<Switch(IntegerParameter(1))><Case(1)>Works Proceeding Apace</Case><Case(2)>No. 13 - Works Proceeding Apace</Case></Switch> "
39,2,35,14,False,"<Switch(IntegerParameter(1))><Case(1)>Almost Debris-free!</Case><Case(2)>No. 14 - Almost Debris-free!</Case></Switch>"
40,2,37,15,False,"<Switch(IntegerParameter(1))><Case(1)>Laying the Groundwork</Case><Case(2)>No. 15 - Laying the Groundwork</Case></Switch>"
41,2,40,16,False,"<Switch(IntegerParameter(1))><Case(1)>Time for the Houses to Go Up</Case><Case(2)>No. 16 - Time for the Houses to Go Up</Case></Switch>"
42,2,43,17,False,"<Switch(IntegerParameter(1))><Case(1)>More Houses on the Horizon</Case><Case(2)>No. 17 - More Houses on the Horizon</Case></Switch>"
43,2,46,18,False,"<Switch(IntegerParameter(1))><Case(1)>Final Works for the Phase!</Case><Case(2)>No. 18 - Final Works for the Phase!</Case></Switch>"
44,2,48,19,True,"<Switch(IntegerParameter(1))><Case(1)>The New Nest Completed</Case><Case(2)>No. 19 - The New Nest Completed</Case></Switch>"
45,3,11,4,True,"The Kupo of Fortune"
46,3,11,5,True,"The Diadem"
47,1,0,0,True,""
48,1,0,0,True,""
49,1,0,0,True,""
50,1,0,0,True,""
51,2,49,1,True,"<Switch(IntegerParameter(1))><Case(1)>Featherfall</Case><Case(2)>No. 1 - Featherfall</Case></Switch>"
52,2,50,2,False,"<Switch(IntegerParameter(1))><Case(1)>Strong Arms Needed</Case><Case(2)>No. 2 - Strong Arms Needed</Case></Switch>"
53,2,52,3,False,"<Switch(IntegerParameter(1))><Case(1)>Clearing a Path</Case><Case(2)>No. 3 - Clearing a Path</Case></Switch>"
54,2,54,4,False,"<Switch(IntegerParameter(1))><Case(1)>Great Expectations</Case><Case(2)>No. 4 - Great Expectations</Case></Switch>"
55,2,56,5,False,"<Switch(IntegerParameter(1))><Case(1)>A Helping Hand</Case><Case(2)>No. 5 - A Helping Hand</Case></Switch>"
56,2,59,6,False,"<Switch(IntegerParameter(1))><Case(1)>Let the Building Begin</Case><Case(2)>No. 6 - Let the Building Begin</Case></Switch>"
57,2,62,7,False,"<Switch(IntegerParameter(1))><Case(1)>Construction in Concert</Case><Case(2)>No. 7 - Construction in Concert</Case></Switch>"
58,2,65,8,False,"<Switch(IntegerParameter(1))><Case(1)>Residences Rise High</Case><Case(2)>No. 8 - Residences Rise High</Case></Switch>"
59,2,67,9,True,"<Switch(IntegerParameter(1))><Case(1)>The Abacus</Case><Case(2)>No. 9 - The Abacus</Case></Switch>"
60,2,68,10,False,"<Switch(IntegerParameter(1))><Case(1)>Ahead on the Abacus</Case><Case(2)>No. 10 - Ahead on the Abacus</Case></Switch>"
61,2,70,11,False,"<Switch(IntegerParameter(1))><Case(1)>All Clear on the Abacus</Case><Case(2)>No. 11 - All Clear on the Abacus</Case></Switch>"
62,2,73,12,False,"<Switch(IntegerParameter(1))><Case(1)>Artistry for the Abacus</Case><Case(2)>No. 12 - Artistry for the Abacus</Case></Switch>"
63,2,74,13,True,"<Switch(IntegerParameter(1))><Case(1)>The Hoarfrost</Case><Case(2)>No. 13 - The Hoarfrost</Case></Switch>"
64,2,75,14,False,"<Switch(IntegerParameter(1))><Case(1)>Home Sweet Hoarfrost</Case><Case(2)>No. 14 - Home Sweet Hoarfrost</Case></Switch>"
65,2,79,15,True,"<Switch(IntegerParameter(1))><Case(1)>Featherfall Completed</Case><Case(2)>No. 15 - Featherfall Completed</Case></Switch>"
66,1,0,0,True,""
67,1,0,0,True,""
68,1,0,0,True,""
69,1,0,0,True,""
70,1,0,0,True,""
71,2,80,1,True,"<Switch(IntegerParameter(1))><Case(1)>Western Risensong Quarter</Case><Case(2)>No. 1 - Western Risensong Quarter</Case></Switch>"
72,2,81,2,False,"<Switch(IntegerParameter(1))><Case(1)>Rubble-rousing</Case><Case(2)>No. 2 - Rubble-rousing</Case></Switch>"
73,2,83,3,False,"<Switch(IntegerParameter(1))><Case(1)>Simple and Clean</Case><Case(2)>No. 3 - Simple and Clean</Case></Switch>"
74,2,86,4,False,"<Switch(IntegerParameter(1))><Case(1)>For Hearth and Home</Case><Case(2)>No. 4 - For Hearth and Home</Case></Switch>"
75,2,89,5,False,"<Switch(IntegerParameter(1))><Case(1)>A Prelude in Construction</Case><Case(2)>No. 5 - A Prelude in Construction</Case></Switch>"
76,2,92,6,False,"<Switch(IntegerParameter(1))><Case(1)>Raising the Roof</Case><Case(2)>No. 6 - Raising the Roof</Case></Switch>"
77,2,94,7,True,"<Switch(IntegerParameter(1))><Case(1)>Bright Ballad's Passage</Case><Case(2)>No. 7 - Bright Ballad's Passage</Case></Switch>"
78,2,95,8,False,"<Switch(IntegerParameter(1))><Case(1)>Rite of Passage</Case><Case(2)>No. 8 - Rite of Passage</Case></Switch>"
79,2,97,9,False,"<Switch(IntegerParameter(1))><Case(1)>Eastern Risensong Quarter</Case><Case(2)>No. 9 - Eastern Risensong Quarter</Case></Switch>"
80,2,98,10,False,"<Switch(IntegerParameter(1))><Case(1)>Rubble without a Cause</Case><Case(2)>No. 10 - Rubble without a Cause</Case></Switch>"
81,2,100,11,False,"<Switch(IntegerParameter(1))><Case(1)>Clear and Repair, until It Is Done</Case><Case(2)>No. 11 - Clear and Repair, until It Is Done</Case></Switch>"
82,2,103,12,True,"<Switch(IntegerParameter(1))><Case(1)>Brick by Brick</Case><Case(2)>No. 12 - Brick by Brick</Case></Switch>"
83,2,106,13,False,"<Switch(IntegerParameter(1))><Case(1)> Plank by Plank</Case><Case(2)>No. 13 - Plank by Plank</Case></Switch>"
84,2,108,14,True,"<Switch(IntegerParameter(1))><Case(1)>Snowsoak Springs</Case><Case(2)>No. 14 - Snowsoak Springs</Case></Switch>"
85,2,109,15,False,"<Switch(IntegerParameter(1))><Case(1)>Snowsoak Springs Eternal</Case><Case(2)>No. 15 - Snowsoak Springs Eternal</Case></Switch>"
86,2,111,16,False,"<Switch(IntegerParameter(1))><Case(1)>A Special Project</Case><Case(2)>No. 16 - A Special Project</Case></Switch>"
87,2,112,17,True,"<Switch(IntegerParameter(1))><Case(1)>Reconstruction of the Firmament Completed</Case><Case(2)>No. 17 - Reconstruction of the Firmament Completed</Case></Switch>"
88,1,0,0,True,""
89,2,113,1,True,"The Skyrise Celebration is underway!"
90,3,112,6,True,"Fêtes"
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0,0,0,0,False,""
1,0,0,0,False,""
2,0,0,0,False,""
3,0,0,0,False,""
4,0,0,0,False,""
5,1,0,0,True,""
6,1,0,0,True,""
7,1,0,0,True,""
8,1,0,0,True,""
9,1,0,0,True,""
10,1,0,0,True,""
11,1,0,0,True,""
12,2,1,1,True,"<Switch(IntegerParameter(1))><Case(1)>The Mendicant's Court, 1st Stage</Case><Case(2)>No. 1 - The Mendicant's Court, 1st Stage</Case></Switch>"
13,2,1,2,False,"<Switch(IntegerParameter(1))><Case(1)>1st Stage Concerted Works</Case><Case(2)>No. 2 - 1st Stage Concerted Works</Case></Switch>"
14,2,4,3,True,"<Switch(IntegerParameter(1))><Case(1)>The Mendicant's Court, 2nd Stage</Case><Case(2)>No. 3 - The Mendicant's Court, 2nd Stage</Case></Switch>"
15,2,4,4,False,"<Switch(IntegerParameter(1))><Case(1)>2nd Stage Concerted Works</Case><Case(2)>No. 4 - 2nd Stage Concerted Works</Case></Switch>"
16,2,7,5,True,"<Switch(IntegerParameter(1))><Case(1)>The Mendicant's Court, 3rd Stage</Case><Case(2)>No. 5 - The Mendicant's Court, 3rd Stage</Case></Switch>"
17,2,7,6,False,"<Switch(IntegerParameter(1))><Case(1)>3rd Stage Concerted Works</Case><Case(2)>No. 6 - 3rd Stage Concerted Works</Case></Switch>"
18,2,10,7,True,"<Switch(IntegerParameter(1))><Case(1)>The Mendicant's Court Completed</Case><Case(2)>No. 7 - The Mendicant's Court Completed</Case></Switch>"
19,3,1,2,True,"Supplies Sought"
20,3,1,3,True,"Concerted Works"
21,3,1,1,True,"Ishgardian Restoration"
22,1,0,0,True,""
23,1,0,0,True,""
24,1,0,0,True,""
25,1,0,0,True,""
26,2,11,1,True,"<Switch(IntegerParameter(1))><Case(1)>The Mattock</Case><Case(2)>No. 1 - The Mattock</Case></Switch>"
27,2,11,2,False,"<Switch(IntegerParameter(1))><Case(1)>Let's Get Back to It!</Case><Case(2)>No. 2 - Let's Get Back to It!</Case></Switch>"
28,2,14,3,False,"<Switch(IntegerParameter(1))><Case(1)>Further Along the Mattock</Case><Case(2)>No. 3 - Further Along the Mattock</Case></Switch>"
29,2,16,4,False,"<Switch(IntegerParameter(1))><Case(1)>Paving the Way</Case><Case(2)>No. 4 - Paving the Way</Case></Switch>"
30,2,19,5,False,"<Switch(IntegerParameter(1))><Case(1)>The Fountain</Case><Case(2)>No. 5 - The Fountain</Case></Switch>"
31,2,21,6,True,"<Switch(IntegerParameter(1))><Case(1)>Saint Roelle's Dais</Case><Case(2)>No. 6 - Saint Roelle's Dais</Case></Switch>"
32,2,21,7,False,"<Switch(IntegerParameter(1))><Case(1)>Lets Keep It Moving Along!</Case><Case(2)>No. 7 - Let's Keep It Moving Along!</Case></Switch>"
33,2,24,8,False,"<Switch(IntegerParameter(1))><Case(1)>I Have Mine Eyes upon You</Case><Case(2)>No. 8 - I Have Mine Eyes upon You</Case></Switch>"
34,2,26,9,False,"<Switch(IntegerParameter(1))><Case(1)>Saint Roelle's Dais</Case><Case(2)>No. 9 - Saint Roelle's Dais</Case></Switch>"
35,2,29,10,False,"<Switch(IntegerParameter(1))><Case(1)>Show Your Artisans' Pride!</Case><Case(2)>No. 10 - Show Your Artisans' Pride!</Case></Switch>"
36,2,30,11,True,"<Switch(IntegerParameter(1))><Case(1)>The New Nest</Case><Case(2)>No. 11 - The New Nest</Case></Switch>"
37,2,30,12,False,"<Switch(IntegerParameter(1))><Case(1)>Works Commencing on the New Nest!</Case><Case(2)>No. 12 - Works Commencing on the New Nest!</Case></Switch>"
38,2,33,13,False,"<Switch(IntegerParameter(1))><Case(1)>Works Proceeding Apace</Case><Case(2)>No. 13 - Works Proceeding Apace</Case></Switch> "
39,2,35,14,False,"<Switch(IntegerParameter(1))><Case(1)>Almost Debris-free!</Case><Case(2)>No. 14 - Almost Debris-free!</Case></Switch>"
40,2,37,15,False,"<Switch(IntegerParameter(1))><Case(1)>Laying the Groundwork</Case><Case(2)>No. 15 - Laying the Groundwork</Case></Switch>"
41,2,40,16,False,"<Switch(IntegerParameter(1))><Case(1)>Time for the Houses to Go Up</Case><Case(2)>No. 16 - Time for the Houses to Go Up</Case></Switch>"
42,2,43,17,False,"<Switch(IntegerParameter(1))><Case(1)>More Houses on the Horizon</Case><Case(2)>No. 17 - More Houses on the Horizon</Case></Switch>"
43,2,46,18,False,"<Switch(IntegerParameter(1))><Case(1)>Final Works for the Phase!</Case><Case(2)>No. 18 - Final Works for the Phase!</Case></Switch>"
44,2,48,19,True,"<Switch(IntegerParameter(1))><Case(1)>The New Nest Completed</Case><Case(2)>No. 19 - The New Nest Completed</Case></Switch>"
45,3,11,4,True,"The Kupo of Fortune"
46,3,11,5,True,"The Diadem"
47,1,0,0,True,""
48,1,0,0,True,""
49,1,0,0,True,""
50,1,0,0,True,""
51,2,49,1,True,"<Switch(IntegerParameter(1))><Case(1)>Featherfall</Case><Case(2)>No. 1 - Featherfall</Case></Switch>"
52,2,50,2,False,"<Switch(IntegerParameter(1))><Case(1)>Strong Arms Needed</Case><Case(2)>No. 2 - Strong Arms Needed</Case></Switch>"
53,2,52,3,False,"<Switch(IntegerParameter(1))><Case(1)>Clearing a Path</Case><Case(2)>No. 3 - Clearing a Path</Case></Switch>"
54,2,54,4,False,"<Switch(IntegerParameter(1))><Case(1)>Great Expectations</Case><Case(2)>No. 4 - Great Expectations</Case></Switch>"
55,2,56,5,False,"<Switch(IntegerParameter(1))><Case(1)>A Helping Hand</Case><Case(2)>No. 5 - A Helping Hand</Case></Switch>"
56,2,59,6,False,"<Switch(IntegerParameter(1))><Case(1)>Let the Building Begin</Case><Case(2)>No. 6 - Let the Building Begin</Case></Switch>"
57,2,62,7,False,"<Switch(IntegerParameter(1))><Case(1)>Construction in Concert</Case><Case(2)>No. 7 - Construction in Concert</Case></Switch>"
58,2,65,8,False,"<Switch(IntegerParameter(1))><Case(1)>Residences Rise High</Case><Case(2)>No. 8 - Residences Rise High</Case></Switch>"
59,2,67,9,True,"<Switch(IntegerParameter(1))><Case(1)>The Abacus</Case><Case(2)>No. 9 - The Abacus</Case></Switch>"
60,2,68,10,False,"<Switch(IntegerParameter(1))><Case(1)>Ahead on the Abacus</Case><Case(2)>No. 10 - Ahead on the Abacus</Case></Switch>"
61,2,70,11,False,"<Switch(IntegerParameter(1))><Case(1)>All Clear on the Abacus</Case><Case(2)>No. 11 - All Clear on the Abacus</Case></Switch>"
62,2,73,12,False,"<Switch(IntegerParameter(1))><Case(1)>Artistry for the Abacus</Case><Case(2)>No. 12 - Artistry for the Abacus</Case></Switch>"
63,2,74,13,True,"<Switch(IntegerParameter(1))><Case(1)>The Hoarfrost</Case><Case(2)>No. 13 - The Hoarfrost</Case></Switch>"
64,2,75,14,False,"<Switch(IntegerParameter(1))><Case(1)>Home Sweet Hoarfrost</Case><Case(2)>No. 14 - Home Sweet Hoarfrost</Case></Switch>"
65,2,79,15,True,"<Switch(IntegerParameter(1))><Case(1)>Featherfall Completed</Case><Case(2)>No. 15 - Featherfall Completed</Case></Switch>"
66,1,0,0,True,""
67,1,0,0,True,""
68,1,0,0,True,""
69,1,0,0,True,""
70,1,0,0,True,""
71,2,80,1,True,"<Switch(IntegerParameter(1))><Case(1)>Western Risensong Quarter</Case><Case(2)>No. 1 - Western Risensong Quarter</Case></Switch>"
72,2,81,2,False,"<Switch(IntegerParameter(1))><Case(1)>Rubble-rousing</Case><Case(2)>No. 2 - Rubble-rousing</Case></Switch>"
73,2,83,3,False,"<Switch(IntegerParameter(1))><Case(1)>Simple and Clean</Case><Case(2)>No. 3 - Simple and Clean</Case></Switch>"
74,2,86,4,False,"<Switch(IntegerParameter(1))><Case(1)>For Hearth and Home</Case><Case(2)>No. 4 - For Hearth and Home</Case></Switch>"
75,2,89,5,False,"<Switch(IntegerParameter(1))><Case(1)>A Prelude in Construction</Case><Case(2)>No. 5 - A Prelude in Construction</Case></Switch>"
76,2,92,6,False,"<Switch(IntegerParameter(1))><Case(1)>Raising the Roof</Case><Case(2)>No. 6 - Raising the Roof</Case></Switch>"
77,2,94,7,True,"<Switch(IntegerParameter(1))><Case(1)>Bright Ballad's Passage</Case><Case(2)>No. 7 - Bright Ballad's Passage</Case></Switch>"
78,2,95,8,False,"<Switch(IntegerParameter(1))><Case(1)>Rite of Passage</Case><Case(2)>No. 8 - Rite of Passage</Case></Switch>"
79,2,97,9,False,"<Switch(IntegerParameter(1))><Case(1)>Eastern Risensong Quarter</Case><Case(2)>No. 9 - Eastern Risensong Quarter</Case></Switch>"
80,2,98,10,False,"<Switch(IntegerParameter(1))><Case(1)>Rubble without a Cause</Case><Case(2)>No. 10 - Rubble without a Cause</Case></Switch>"
81,2,100,11,False,"<Switch(IntegerParameter(1))><Case(1)>Clear and Repair, until It Is Done</Case><Case(2)>No. 11 - Clear and Repair, until It Is Done</Case></Switch>"
82,2,103,12,True,"<Switch(IntegerParameter(1))><Case(1)>Brick by Brick</Case><Case(2)>No. 12 - Brick by Brick</Case></Switch>"
83,2,106,13,False,"<Switch(IntegerParameter(1))><Case(1)> Plank by Plank</Case><Case(2)>No. 13 - Plank by Plank</Case></Switch>"
84,2,108,14,True,"<Switch(IntegerParameter(1))><Case(1)>Snowsoak Springs</Case><Case(2)>No. 14 - Snowsoak Springs</Case></Switch>"
85,2,109,15,False,"<Switch(IntegerParameter(1))><Case(1)>Snowsoak Springs Eternal</Case><Case(2)>No. 15 - Snowsoak Springs Eternal</Case></Switch>"
86,2,111,16,False,"<Switch(IntegerParameter(1))><Case(1)>A Special Project</Case><Case(2)>No. 16 - A Special Project</Case></Switch>"
87,2,112,17,True,"<Switch(IntegerParameter(1))><Case(1)>Reconstruction of the Firmament Completed</Case><Case(2)>No. 17 - Reconstruction of the Firmament Completed</Case></Switch>"
88,1,0,0,True,""
89,2,113,1,True,"The Skyrise Celebration is underway!"
90,3,112,6,True,"Fêtes"
1 key 0 1 2 3 4
2 # Type Text
3 int32 HWDInfoBoardArticleType byte uint16 bit&01 str
4 0 0 0 0 False
5 1 0 0 0 False
6 2 0 0 0 False
7 3 0 0 0 False
8 4 0 0 0 False
9 5 1 0 0 True
10 6 1 0 0 True
11 7 1 0 0 True
12 8 1 0 0 True
13 9 1 0 0 True
14 10 1 0 0 True
15 11 1 0 0 True
16 12 2 1 1 True <Switch(IntegerParameter(1))><Case(1)>The Mendicant's Court, 1st Stage</Case><Case(2)>No. 1 - The Mendicant's Court, 1st Stage</Case></Switch>
17 13 2 1 2 False <Switch(IntegerParameter(1))><Case(1)>1st Stage Concerted Works</Case><Case(2)>No. 2 - 1st Stage Concerted Works</Case></Switch>
18 14 2 4 3 True <Switch(IntegerParameter(1))><Case(1)>The Mendicant's Court, 2nd Stage</Case><Case(2)>No. 3 - The Mendicant's Court, 2nd Stage</Case></Switch>
19 15 2 4 4 False <Switch(IntegerParameter(1))><Case(1)>2nd Stage Concerted Works</Case><Case(2)>No. 4 - 2nd Stage Concerted Works</Case></Switch>
20 16 2 7 5 True <Switch(IntegerParameter(1))><Case(1)>The Mendicant's Court, 3rd Stage</Case><Case(2)>No. 5 - The Mendicant's Court, 3rd Stage</Case></Switch>
21 17 2 7 6 False <Switch(IntegerParameter(1))><Case(1)>3rd Stage Concerted Works</Case><Case(2)>No. 6 - 3rd Stage Concerted Works</Case></Switch>
22 18 2 10 7 True <Switch(IntegerParameter(1))><Case(1)>The Mendicant's Court Completed</Case><Case(2)>No. 7 - The Mendicant's Court Completed</Case></Switch>
23 19 3 1 2 True Supplies Sought
24 20 3 1 3 True Concerted Works
25 21 3 1 1 True Ishgardian Restoration
26 22 1 0 0 True
27 23 1 0 0 True
28 24 1 0 0 True
29 25 1 0 0 True
30 26 2 11 1 True <Switch(IntegerParameter(1))><Case(1)>The Mattock</Case><Case(2)>No. 1 - The Mattock</Case></Switch>
31 27 2 11 2 False <Switch(IntegerParameter(1))><Case(1)>Let's Get Back to It!</Case><Case(2)>No. 2 - Let's Get Back to It!</Case></Switch>
32 28 2 14 3 False <Switch(IntegerParameter(1))><Case(1)>Further Along the Mattock</Case><Case(2)>No. 3 - Further Along the Mattock</Case></Switch>
33 29 2 16 4 False <Switch(IntegerParameter(1))><Case(1)>Paving the Way</Case><Case(2)>No. 4 - Paving the Way</Case></Switch>
34 30 2 19 5 False <Switch(IntegerParameter(1))><Case(1)>The Fountain</Case><Case(2)>No. 5 - The Fountain</Case></Switch>
35 31 2 21 6 True <Switch(IntegerParameter(1))><Case(1)>Saint Roelle's Dais</Case><Case(2)>No. 6 - Saint Roelle's Dais</Case></Switch>
36 32 2 21 7 False <Switch(IntegerParameter(1))><Case(1)>Let’s Keep It Moving Along!</Case><Case(2)>No. 7 - Let's Keep It Moving Along!</Case></Switch>
37 33 2 24 8 False <Switch(IntegerParameter(1))><Case(1)>I Have Mine Eyes upon You</Case><Case(2)>No. 8 - I Have Mine Eyes upon You</Case></Switch>
38 34 2 26 9 False <Switch(IntegerParameter(1))><Case(1)>Saint Roelle's Dais</Case><Case(2)>No. 9 - Saint Roelle's Dais</Case></Switch>
39 35 2 29 10 False <Switch(IntegerParameter(1))><Case(1)>Show Your Artisans' Pride!</Case><Case(2)>No. 10 - Show Your Artisans' Pride!</Case></Switch>
40 36 2 30 11 True <Switch(IntegerParameter(1))><Case(1)>The New Nest</Case><Case(2)>No. 11 - The New Nest</Case></Switch>
41 37 2 30 12 False <Switch(IntegerParameter(1))><Case(1)>Works Commencing on the New Nest!</Case><Case(2)>No. 12 - Works Commencing on the New Nest!</Case></Switch>
42 38 2 33 13 False <Switch(IntegerParameter(1))><Case(1)>Works Proceeding Apace</Case><Case(2)>No. 13 - Works Proceeding Apace</Case></Switch>
43 39 2 35 14 False <Switch(IntegerParameter(1))><Case(1)>Almost Debris-free!</Case><Case(2)>No. 14 - Almost Debris-free!</Case></Switch>
44 40 2 37 15 False <Switch(IntegerParameter(1))><Case(1)>Laying the Groundwork</Case><Case(2)>No. 15 - Laying the Groundwork</Case></Switch>
45 41 2 40 16 False <Switch(IntegerParameter(1))><Case(1)>Time for the Houses to Go Up</Case><Case(2)>No. 16 - Time for the Houses to Go Up</Case></Switch>
46 42 2 43 17 False <Switch(IntegerParameter(1))><Case(1)>More Houses on the Horizon</Case><Case(2)>No. 17 - More Houses on the Horizon</Case></Switch>
47 43 2 46 18 False <Switch(IntegerParameter(1))><Case(1)>Final Works for the Phase!</Case><Case(2)>No. 18 - Final Works for the Phase!</Case></Switch>
48 44 2 48 19 True <Switch(IntegerParameter(1))><Case(1)>The New Nest Completed</Case><Case(2)>No. 19 - The New Nest Completed</Case></Switch>
49 45 3 11 4 True The Kupo of Fortune
50 46 3 11 5 True The Diadem
51 47 1 0 0 True
52 48 1 0 0 True
53 49 1 0 0 True
54 50 1 0 0 True
55 51 2 49 1 True <Switch(IntegerParameter(1))><Case(1)>Featherfall</Case><Case(2)>No. 1 - Featherfall</Case></Switch>
56 52 2 50 2 False <Switch(IntegerParameter(1))><Case(1)>Strong Arms Needed</Case><Case(2)>No. 2 - Strong Arms Needed</Case></Switch>
57 53 2 52 3 False <Switch(IntegerParameter(1))><Case(1)>Clearing a Path</Case><Case(2)>No. 3 - Clearing a Path</Case></Switch>
58 54 2 54 4 False <Switch(IntegerParameter(1))><Case(1)>Great Expectations</Case><Case(2)>No. 4 - Great Expectations</Case></Switch>
59 55 2 56 5 False <Switch(IntegerParameter(1))><Case(1)>A Helping Hand</Case><Case(2)>No. 5 - A Helping Hand</Case></Switch>
60 56 2 59 6 False <Switch(IntegerParameter(1))><Case(1)>Let the Building Begin</Case><Case(2)>No. 6 - Let the Building Begin</Case></Switch>
61 57 2 62 7 False <Switch(IntegerParameter(1))><Case(1)>Construction in Concert</Case><Case(2)>No. 7 - Construction in Concert</Case></Switch>
62 58 2 65 8 False <Switch(IntegerParameter(1))><Case(1)>Residences Rise High</Case><Case(2)>No. 8 - Residences Rise High</Case></Switch>
63 59 2 67 9 True <Switch(IntegerParameter(1))><Case(1)>The Abacus</Case><Case(2)>No. 9 - The Abacus</Case></Switch>
64 60 2 68 10 False <Switch(IntegerParameter(1))><Case(1)>Ahead on the Abacus</Case><Case(2)>No. 10 - Ahead on the Abacus</Case></Switch>
65 61 2 70 11 False <Switch(IntegerParameter(1))><Case(1)>All Clear on the Abacus</Case><Case(2)>No. 11 - All Clear on the Abacus</Case></Switch>
66 62 2 73 12 False <Switch(IntegerParameter(1))><Case(1)>Artistry for the Abacus</Case><Case(2)>No. 12 - Artistry for the Abacus</Case></Switch>
67 63 2 74 13 True <Switch(IntegerParameter(1))><Case(1)>The Hoarfrost</Case><Case(2)>No. 13 - The Hoarfrost</Case></Switch>
68 64 2 75 14 False <Switch(IntegerParameter(1))><Case(1)>Home Sweet Hoarfrost</Case><Case(2)>No. 14 - Home Sweet Hoarfrost</Case></Switch>
69 65 2 79 15 True <Switch(IntegerParameter(1))><Case(1)>Featherfall Completed</Case><Case(2)>No. 15 - Featherfall Completed</Case></Switch>
70 66 1 0 0 True
71 67 1 0 0 True
72 68 1 0 0 True
73 69 1 0 0 True
74 70 1 0 0 True
75 71 2 80 1 True <Switch(IntegerParameter(1))><Case(1)>Western Risensong Quarter</Case><Case(2)>No. 1 - Western Risensong Quarter</Case></Switch>
76 72 2 81 2 False <Switch(IntegerParameter(1))><Case(1)>Rubble-rousing</Case><Case(2)>No. 2 - Rubble-rousing</Case></Switch>
77 73 2 83 3 False <Switch(IntegerParameter(1))><Case(1)>Simple and Clean</Case><Case(2)>No. 3 - Simple and Clean</Case></Switch>
78 74 2 86 4 False <Switch(IntegerParameter(1))><Case(1)>For Hearth and Home</Case><Case(2)>No. 4 - For Hearth and Home</Case></Switch>
79 75 2 89 5 False <Switch(IntegerParameter(1))><Case(1)>A Prelude in Construction</Case><Case(2)>No. 5 - A Prelude in Construction</Case></Switch>
80 76 2 92 6 False <Switch(IntegerParameter(1))><Case(1)>Raising the Roof</Case><Case(2)>No. 6 - Raising the Roof</Case></Switch>
81 77 2 94 7 True <Switch(IntegerParameter(1))><Case(1)>Bright Ballad's Passage</Case><Case(2)>No. 7 - Bright Ballad's Passage</Case></Switch>
82 78 2 95 8 False <Switch(IntegerParameter(1))><Case(1)>Rite of Passage</Case><Case(2)>No. 8 - Rite of Passage</Case></Switch>
83 79 2 97 9 False <Switch(IntegerParameter(1))><Case(1)>Eastern Risensong Quarter</Case><Case(2)>No. 9 - Eastern Risensong Quarter</Case></Switch>
84 80 2 98 10 False <Switch(IntegerParameter(1))><Case(1)>Rubble without a Cause</Case><Case(2)>No. 10 - Rubble without a Cause</Case></Switch>
85 81 2 100 11 False <Switch(IntegerParameter(1))><Case(1)>Clear and Repair, until It Is Done</Case><Case(2)>No. 11 - Clear and Repair, until It Is Done</Case></Switch>
86 82 2 103 12 True <Switch(IntegerParameter(1))><Case(1)>Brick by Brick</Case><Case(2)>No. 12 - Brick by Brick</Case></Switch>
87 83 2 106 13 False <Switch(IntegerParameter(1))><Case(1)> Plank by Plank</Case><Case(2)>No. 13 - Plank by Plank</Case></Switch>
88 84 2 108 14 True <Switch(IntegerParameter(1))><Case(1)>Snowsoak Springs</Case><Case(2)>No. 14 - Snowsoak Springs</Case></Switch>
89 85 2 109 15 False <Switch(IntegerParameter(1))><Case(1)>Snowsoak Springs Eternal</Case><Case(2)>No. 15 - Snowsoak Springs Eternal</Case></Switch>
90 86 2 111 16 False <Switch(IntegerParameter(1))><Case(1)>A Special Project</Case><Case(2)>No. 16 - A Special Project</Case></Switch>
91 87 2 112 17 True <Switch(IntegerParameter(1))><Case(1)>Reconstruction of the Firmament Completed</Case><Case(2)>No. 17 - Reconstruction of the Firmament Completed</Case></Switch>
92 88 1 0 0 True
93 89 2 113 1 True The Skyrise Celebration is underway!
94 90 3 112 6 True Fêtes