mirror of
https://github.com/xivapi/ffxiv-datamining.git
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Patch 6.3
This commit is contained in:
@@ -1,51 +1,51 @@
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key,0,1
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#,,
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int32,str,str
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0,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_TALK_000_000","I have devoted my life to treasures that glitter and gleam. If you would have crystals that truly shine, you know what I require."
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1,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_Q1_000_000","What will you do?"
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2,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_A1_000_001","Offer a Zodiac Weapon Zeta."
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3,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_A1_000_002","Offer luminous crystals."
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4,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_A1_100_002","Ask about luminous crystals."
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5,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_A1_000_003","Nothing."
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6,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_TALK_000_010","Ah, so the rumors were true. You possess a Zodiac Weapon? Never in all my years have I had the privilege of working with something so precious. "
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7,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_TALK_100_010","Fueled by countless souls, and shaped by the strength of your own, it will make a fine pair of astral and umbral nodules."
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8,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_TALK_000_011","However I must warn you: this process will consume the Zodiac Weapon completely, both body and soul. You will have your crystals, but this will mark the end of your weapon and its legendary tale."
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9,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_SYSTEM_000_012","Please be warned that your Zodiac Weapon will be lost should you choose to proceed."
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10,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_TALK_000_013","What's this? So the rumors are simply that: rumors? What a pity."
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11,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_Q2_000_000","Select a Zodiac Weapon Zeta."
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12,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_A2_000_001","<Sheet(Item,IntegerParameter(1),9)/>."
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13,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_A2_000_002","<SheetEn(Item,3,IntegerParameter(1),1,1)/> and <SheetEn(Item,3,IntegerParameter(2),1,1)/>."
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14,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_A2_000_003","Cancel."
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15,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_TALK_000_020","Your resolve is admirable. Now, if you could just remove the weapon from your person, I can get to work on the nodules."
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16,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_TALK_000_021","Your resolve is admirable. Now, if you could just remove the sword and shield from your person, I can get to work on the nodules."
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17,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_SYSTEM_000_022","Please ensure that the Zodiac Weapon Zeta you wish to offer is in your Armoury Chest or inventory before speaking with Syndony."
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18,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_Q3_000_000","Offer Syndony <SheetEn(Item,2,IntegerParameter(1),1,1)/> to create the astral and umbral nodules?
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<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>※<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> will be lost.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
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19,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_Q3_000_001","Offer Syndony <SheetEn(Item,2,IntegerParameter(1),1,1)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/> to create the astral and umbral nodules?
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<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>※<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/> will be lost.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
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20,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_A3_000_002","Yes"
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21,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_A3_000_003","No"
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22,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_Q4_100_001","Please be warned that this process is irreversible and the Zodiac Weapon Zeta will be permanently lost. Proceed?"
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23,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_A4_100_002","Yes"
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24,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_A4_100_003","No"
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25,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_TALK_100_030","Exquisite. Simply exquisite. Never have I seen such concentrations of pure aether in so lovely a frame. The life energy is palpable."
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26,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_TALK_100_031","Yes, with this I have all I need to infuse crystals with the energies of light and dark. Behold!"
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27,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_TALK_100_032","The astral and umbral energies that once dwelled within your weapon have been made manifest. Nodules of the purest aether."
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28,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_SYSTEM_000_030","Harnessing the soul energy of <SheetEn(Item,2,IntegerParameter(1),1,1)/>, Syndony has crafted astral and umbral nodules."
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29,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_SYSTEM_000_031","Harnessing the soul energy of <SheetEn(Item,2,IntegerParameter(1),1,1)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/>, Syndony has crafted astral and umbral nodules."
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30,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_SYSTEM_000_032","You cannot accept the astral and umbral nodules due to insufficient inventory space."
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31,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_SYSTEM_000_033","You do not possess the selected Zodiac Weapon Zeta."
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32,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_TALK_000_040","Ah, so you've gathered the requisite luminous crystals. Quite the hardened traveler, aren't you."
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33,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_TALK_000_041","As you are no doubt aware, each nodule requires a different mixture of crystals. So, which would you have from me?"
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34,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_TALK_100_050","The luminous crystals I require are formed from aether, but in a rather unusual way. In addition to naturally occurring aether of the elements, they also absorb the residual energies of those brave souls who have long since returned to the Lifestream."
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35,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_TALK_200_050","Both the astral and umbral nodules require three types of elementally aspected luminous crystals."
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36,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_TALK_100_051","As its name suggests, the astral nodule requires crystals whose energies lean toward the astral. Namely, fire, wind, and lightning. Conversely, ice, earth, and water crystals are required for the umbral nodule."
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37,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_TALK_100_052","The process demands a great deal of aether. Without at least one of each element, I cannot guarantee it will work."
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38,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_SYSTEM_100_053","You may acquire the astral and umbral nodules in exchange for elementally aspected luminous crystals. These crystals may be obtained, albeit at a low probability, by participating in FATEs in certain areas."
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39,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_SYSTEM_100_054","Luminous wind crystals may be obtained from FATEs in the Sea of Clouds.
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Luminous fire crystals may be obtained from FATEs in Azys Lla.
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Luminous lightning crystals may be obtained from FATEs in the Churning Mists."
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40,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_SYSTEM_100_055","Luminous ice crystals may be obtained from FATEs in the Coerthas western highlands.
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Luminous earth crystals may be obtained from FATEs in the Dravanian forelands.
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Luminous water crystals may be obtained from FATEs in the Dravanian hinterlands."
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41,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_SYSTEM_100_056","Luminous crystals may be obtained, albeit at a low probability, by participating in FATEs in the aforementioned regions with any Disciple of War or Magic, regardless of level."
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key,0,1
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#,,
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int32,str,str
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0,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_TALK_000_000","I have devoted my life to treasures that glitter and gleam. If you would have crystals that truly shine, you know what I require."
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1,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_Q1_000_000","What will you do?"
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||||
2,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_A1_000_001","Offer a Zodiac Weapon Zeta."
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3,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_A1_000_002","Offer luminous crystals."
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||||
4,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_A1_100_002","Ask about luminous crystals."
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5,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_A1_000_003","Nothing."
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6,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_TALK_000_010","Ah, so the rumors were true. You possess a Zodiac Weapon? Never in all my years have I had the privilege of working with something so precious. "
|
||||
7,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_TALK_100_010","Fueled by countless souls, and shaped by the strength of your own, it will make a fine pair of astral and umbral nodules."
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8,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_TALK_000_011","However I must warn you: this process will consume the Zodiac Weapon completely, both body and soul. You will have your crystals, but this will mark the end of your weapon and its legendary tale."
|
||||
9,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_SYSTEM_000_012","Please be warned that your Zodiac Weapon will be lost should you choose to proceed."
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10,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_TALK_000_013","What's this? So the rumors are simply that: rumors? What a pity."
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11,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_Q2_000_000","Select a Zodiac Weapon Zeta."
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12,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_A2_000_001","<Sheet(Item,IntegerParameter(1),9)/>."
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13,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_A2_000_002","<SheetEn(Item,3,IntegerParameter(1),1,1)/> and <SheetEn(Item,3,IntegerParameter(2),1,1)/>."
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14,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_A2_000_003","Cancel."
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15,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_TALK_000_020","Your resolve is admirable. Now, if you could just remove the weapon from your person, I can get to work on the nodules."
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16,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_TALK_000_021","Your resolve is admirable. Now, if you could just remove the sword and shield from your person, I can get to work on the nodules."
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17,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_SYSTEM_000_022","Please ensure that the Zodiac Weapon Zeta you wish to offer is in your Armoury Chest or inventory before speaking with Syndony."
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18,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_Q3_000_000","Offer Syndony <SheetEn(Item,2,IntegerParameter(1),1,1)/> to create the astral and umbral nodules?
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<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>※<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> will be lost.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
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19,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_Q3_000_001","Offer Syndony <SheetEn(Item,2,IntegerParameter(1),1,1)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/> to create the astral and umbral nodules?
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<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>※<Clickable(<SheetEn(Item,2,IntegerParameter(1),1,1)/>)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/> will be lost.<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
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20,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_A3_000_002","Yes"
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21,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_A3_000_003","No"
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22,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_Q4_100_001","Please be warned that this process is irreversible and the Zodiac Weapon Zeta will be permanently lost. Proceed?"
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||||
23,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_A4_100_002","Yes"
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24,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_A4_100_003","No"
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25,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_TALK_100_030","Exquisite. Simply exquisite. Never have I seen such concentrations of pure aether in so lovely a frame. The life energy is palpable."
|
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26,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_TALK_100_031","Yes, with this I have all I need to infuse crystals with the energies of light and dark. Behold!"
|
||||
27,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_TALK_100_032","The astral and umbral energies that once dwelled within your weapon have been made manifest. Nodules of the purest aether."
|
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28,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_SYSTEM_000_030","Harnessing the soul energy of <SheetEn(Item,2,IntegerParameter(1),1,1)/>, Syndony has crafted astral and umbral nodules."
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29,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_SYSTEM_000_031","Harnessing the soul energy of <SheetEn(Item,2,IntegerParameter(1),1,1)/> and <SheetEn(Item,2,IntegerParameter(2),1,1)/>, Syndony has crafted astral and umbral nodules."
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30,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_SYSTEM_000_032","You cannot accept the astral and umbral nodules due to insufficient inventory space."
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31,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_SYSTEM_000_033","You do not possess the selected Zodiac Weapon Zeta."
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32,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_TALK_000_040","Ah, so you've gathered the requisite luminous crystals. Quite the hardened traveler, aren't you."
|
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33,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_TALK_000_041","As you are no doubt aware, each nodule requires a different mixture of crystals. So, which would you have from me?"
|
||||
34,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_TALK_100_050","The luminous crystals I require are formed from aether, but in a rather unusual way. In addition to naturally occurring aether of the elements, they also absorb the residual energies of those brave souls who have long since returned to the Lifestream."
|
||||
35,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_TALK_200_050","Both the astral and umbral nodules require three types of elementally aspected luminous crystals."
|
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36,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_TALK_100_051","As its name suggests, the astral nodule requires crystals whose energies lean toward the astral. Namely, fire, wind, and lightning. Conversely, ice, earth, and water crystals are required for the umbral nodule."
|
||||
37,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_TALK_100_052","The process demands a great deal of aether. Without at least one of each element, I cannot guarantee it will work."
|
||||
38,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_SYSTEM_100_053","You may acquire the astral and umbral nodules in exchange for elementally aspected luminous crystals. These crystals may be obtained, albeit at a low probability, by participating in FATEs in certain areas."
|
||||
39,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_SYSTEM_100_054","Luminous wind crystals may be obtained from FATEs in the Sea of Clouds.
|
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Luminous fire crystals may be obtained from FATEs in Azys Lla.
|
||||
Luminous lightning crystals may be obtained from FATEs in the Churning Mists."
|
||||
40,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_SYSTEM_100_055","Luminous ice crystals may be obtained from FATEs in the Coerthas western highlands.
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Luminous earth crystals may be obtained from FATEs in the Dravanian forelands.
|
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Luminous water crystals may be obtained from FATEs in the Dravanian hinterlands."
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41,"TEXT_CMNDEF2ANIMAWEAPON010TRADE_00324_SYSTEM_100_056","Luminous crystals may be obtained, albeit at a low probability, by participating in FATEs in the aforementioned regions with any Disciple of War or Magic, regardless of level."
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@@ -1,140 +1,140 @@
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key,0,1
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#,,
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int32,str,str
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0,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_100_000","Greetings, I am one of the Smiths─a stoker of fires and forger of futures. As a dedicated member of the Adventurers' Guild, I have been entrusted with the task of providing assistance to new adventurers."
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1,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_000","I see you have but recently taken up the adventurer's mantle. The possibilities stretching out before you must be positively daunting!"
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2,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_001","In the Adventurers' Guild, we see new adventurers as fledgling heroes. You are our champions of tomorrow─our nascent stars of limitless potential!"
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3,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_002","My fellow Smiths and I are here to provide you with guidance, but the guild also enlists a cadre of veteran adventurers who will be happy to share with you their accumulated wisdom. You can recognize these helpful men and women by their title of “mentor.”"
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4,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_003","Mentors stand ready to advise you on any aspect of adventuring! They have hundreds of quests under their belts, and will likely have a solution for whatever dilemma might be causing you trouble. A mentor may even offer to accompany you on your adventures!"
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5,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_004","I highly recommend that you take advantage of a mentor's aid to enrich your experiences in Eorzea. Pray do not hesitate to ask me if you would like to know more!"
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6,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_005","The “New Adventurer” status is applied to all players who have recently begun their adventures in Eorzea."
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7,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_006","Amongst Eorzea's thriving population, there are seasoned players known as “mentors” who have taken it upon themselves to assist these new adventurers."
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8,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_007","When a new adventurer and a mentor form a party, they both receive a bonus to experience points earned."
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9,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_008","Upon invitation by a mentor, new adventurers also gain access to the “Novice Network”─an exclusive chat channel where they can consult with mentors, and share their experiences with other beginning players."
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10,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_015","How are you enjoying the life of an adventurer? The people of Eorzea are beset by troubles both mundane and deadly, and there are many who would welcome a helping hand from a stalwart hero."
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11,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_016","But should you, yourself, ever need help in your travels, do not forget to seek the advice of a mentor or other fellow adventurers. They were all once in your position!"
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12,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_020","Well, well─the mantle of adventurer does not drape so awkwardly from your shoulders as it once did. But while questing alone certainly brings its own rewards, you haven't truly adventured until you've delved into some darkened dungeon, stalwart comrades at your side!"
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13,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_021","Ancient ruins, echoing caverns, and all manner of deadly places lie hidden across the realm, and these are best conquered in the company of trustworthy allies. And such advice holds true for many a formidable foe that would crush a solitary adventurer."
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14,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_022","How one fights in a party, however, is often drastically different from how one fights alone. Thus did we construct the Hall of the Novice, where we endeavor to prepare you for those differences."
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15,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_025","Here within these walls, we offer burgeoning heroes a bevy of training exercises. Step into the flames, my friend, and forge the skills you shall need for the morrow!"
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16,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_030","The Hall can be found just north of Aleport, in western La Noscea. Within its walls, we offer burgeoning heroes a bevy of training exercises. Step into the flames, my friend, and forge the skills you shall need for the morrow!"
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17,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_035","You now have access to the Hall of the Novice. Register for training exercises by speaking with one of the Smiths, or select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Hall of the Novice<UIGlow>01</UIGlow><UIForeground>01</UIForeground> located under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu."
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18,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_040","...According to my records, you have yet to fully complete your training. You are under no obligation to finish the final exercise, of course, but there is much to gain and naught to be lost in the attempt!"
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19,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_050","Ah, splendid! I see you have mastered the lessons of the Hall! Henceforth, you are a novice no longer!"
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||||
20,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_051","Believe me, my friend─there is no greater thrill than striving alongside like-minded companions to overcome the deadliest of challenges. May the wisdom you gained in the Hall of the Novice serve you well on your adventures!"
|
||||
21,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_060","There is no greater thrill than striving alongside like-minded companions to overcome the deadliest of challenges. May the wisdom you gained in the Hall of the Novice serve you well on your adventures!"
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||||
22,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_070","...If I am not mistaken, you are an adventurer of some prestige, yes? Have you ever given any thought to becoming a mentor?"
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||||
23,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_071","The role of a mentor is to provide guidance and support for beginning adventurers. Pray speak with me further should you have an interest in helping us mold the next generation of heroes!"
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24,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_080","By the gods! You...you're <Highlight>ObjectParameter(1)</Highlight>! What might this humble Smith do to aid you this day?
|
||||
...Or mayhap it is aid you have come to offer?"
|
||||
25,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_081","We of the Adventurers' Guild are always on the lookout for seasoned veterans who are willing to assume the role of “mentor.”"
|
||||
26,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_082","The knowledge and experience you have accumulated over your illustrious career would be of great benefit to those just starting out in the adventuring profession. Without a doubt, you have the makings of a marvelous mentor! What say you?"
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||||
27,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_090","It is a pleasure to see you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! The Adventurers' Guild is endlessly grateful to all who have chosen to accept the position of mentor. Now, what might I do for you this fine <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morning</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If>?"
|
||||
28,"TEXT_CMNDEFBEGINNERGUIDE_00327_MENU_TITLE","What will you do?"
|
||||
29,"TEXT_CMNDEFBEGINNERGUIDE_00327_MENU_02","Ask about new adventurers."
|
||||
30,"TEXT_CMNDEFBEGINNERGUIDE_00327_MENU_02_02","Ask about new adventurers."
|
||||
31,"TEXT_CMNDEFBEGINNERGUIDE_00327_MENU_07","Ask about mentors."
|
||||
32,"TEXT_CMNDEFBEGINNERGUIDE_00327_MENU_12","Apply to become a mentor."
|
||||
33,"TEXT_CMNDEFBEGINNERGUIDE_00327_MENU_13","Resign from being a mentor."
|
||||
34,"TEXT_CMNDEFBEGINNERGUIDE_00327_MENU_30","Ask about returners."
|
||||
35,"TEXT_CMNDEFBEGINNERGUIDE_00327_MENU_14","Register for Hall of the Novice training."
|
||||
36,"TEXT_CMNDEFBEGINNERGUIDE_00327_MENU_15","Ask about the Hall of the Novice."
|
||||
37,"TEXT_CMNDEFBEGINNERGUIDE_00327_MENU_00","Nothing."
|
||||
38,"TEXT_CMNDEFBEGINNERGUIDE_00327_MENU_03","What is a new adventurer?"
|
||||
39,"TEXT_CMNDEFBEGINNERGUIDE_00327_MENU_06","What is a mentor?"
|
||||
40,"TEXT_CMNDEFBEGINNERGUIDE_00327_MENU_04","What is the Novice Network?"
|
||||
41,"TEXT_CMNDEFBEGINNERGUIDE_00327_MENU_05","How do I earn bonus experience?"
|
||||
42,"TEXT_CMNDEFBEGINNERGUIDE_00327_MENU_08","What is a mentor?"
|
||||
43,"TEXT_CMNDEFBEGINNERGUIDE_00327_MENU_09","How do I become a mentor?"
|
||||
44,"TEXT_CMNDEFBEGINNERGUIDE_00327_MENU_10","Ask about Duty Roulette: Mentor."
|
||||
45,"TEXT_CMNDEFBEGINNERGUIDE_00327_MENU_11","Mentor settings."
|
||||
46,"TEXT_CMNDEFBEGINNERGUIDE_00327_MENU_50","Renew mentor status."
|
||||
47,"TEXT_CMNDEFBEGINNERGUIDE_00327_MENU_01","Return."
|
||||
48,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_100","In the Adventurers' Guild, we see new adventurers as fledgling heroes. They are our champions of tomorrow─our nascent stars of limitless potential!"
|
||||
49,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_101","The “New Adventurer” status is applied to all players who have recently begun their adventures in Eorzea."
|
||||
50,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_100_101","The “New Adventurer” status will be removed from players once they exceed 300 hours of play time, and have completed the main scenario quest “Death Unto Dawn.”"
|
||||
51,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_102","New adventurers can be identified by the two-leaf symbol (<Gui(77)/>) displayed next to their name."
|
||||
52,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_110","The Adventurers' Guild enlists a cadre of veteran adventurers who stand ready to share with you their accumulated wisdom. These helpful men and women are known as “mentors.”"
|
||||
53,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_111","Eorzea has a thriving population of heroes. Amongst these champions, “mentor” is the title given to veteran players who have chosen to offer their time and experience to help guide new adventurers."
|
||||
54,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_100_111","Should you encounter any doubts or difficulties in the course of your adventuring, a mentor may have just the solution you seek."
|
||||
55,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_112","Mentors can be identified by a symbol next to their name, which will vary depending on the player's field of expertise."
|
||||
56,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_113","Mentor symbols are as follows:
|
||||
<Gui(79)/> : Expert in PvE combat
|
||||
<Gui(81)/> : Expert in PvP combat
|
||||
<Gui(80)/> : Expert in synthesis/gathering"
|
||||
57,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_114","Mentors marked by the <Gui(78)/> symbol can be considered masters of all fields. Approach a mentor with the appropriate knowledge, and answers will soon be yours!"
|
||||
58,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_120","No one sets foot upon the adventurer's path knowing all there is to know. Mentors are there to answer your questions, so be sure to make the most of their wisdom and experience!"
|
||||
59,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_100_120","No one sets foot upon the adventurer's path knowing all there is to know. Providing patient answers to the oft-repeated questions of novices is mayhap the most vital aspect of a mentor's role!"
|
||||
60,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_121","All new adventurers, returners, and mentors can gain access to an exclusive chat channel known as the “Novice Network.”"
|
||||
61,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_122","Mentors can join or leave this channel any time they wish. New adventurers and returners, however, must be invited to join the Novice Network by a mentor."
|
||||
62,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_123","Mentors can extend an invite by targeting a new adventurer or returner, then selecting the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Invite to Novice Network<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand."
|
||||
63,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_100_123","The Novice Network can be left at any time by selecting the leaf icon in the log window, then pressing the Leave button in the Novice Network List."
|
||||
64,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_124","The Novice Network is a place where beginning players can share their experiences and pose questions on adventuring to participating mentors. Be sure to take full advantage of this channel, but also remember to be polite and respectful while doing so!"
|
||||
65,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_130","We have found that pairing a new adventurer with a mentor proves advantageous for both. Fledgling heroes blossom swiftly under a veteran's guidance, and the act of teaching serves to reinforce a tested champion's fundamental skills."
|
||||
66,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_131","When a new adventurer or returner forms a party with a mentor, both will earn more experience points from adventuring activities. This experience point bonus applies until level 80."
|
||||
67,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_132","Activities that award bonus experience include defeating enemies, completing FATEs, and participating in instances (dungeons, etc.)."
|
||||
68,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_140","A mentor is one who provides advice and guidance for the newest generation of adventurers. The Adventurers' Guild is always on the lookout for seasoned heroes who are willing to assume this vital role."
|
||||
69,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_141","Eorzea has a thriving population of heroes. Amongst these champions, “mentor” is the title given to veteran players who have chosen to offer their time and experience to help guide new adventurers."
|
||||
70,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_100_141","Mentors can specialize in PvE, PvP, or synthesis and gathering."
|
||||
71,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_142","By accepting the role of mentor, you will gain access to the Novice Network chat channel, and you will be granted a bonus to experience points earned when grouping with a new adventurer."
|
||||
72,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_100_142","In addition, you will become eligible to register for Duty Roulette: Mentor."
|
||||
73,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_143","The auto-join settings for the Novice Network can be toggled on or off using the <UIForeground>F20222</UIForeground>/novicenetwork<UIForeground>01</UIForeground> text command."
|
||||
74,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_144","Participation in the Novice Network can also be toggled by accessing the Novice Network List via the leaf icon in the log window."
|
||||
75,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_150","To become a mentor, one must first display a wealth of adventuring knowledge and experience. But, most importantly of all, one must also be willing and eager to aid one's fellow adventurers."
|
||||
76,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_151","Should you feel confident that you fulfill these expectations, then we would gladly welcome you to the ranks of mentorhood!"
|
||||
77,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_152","To qualify to become a mentor, a player must have earned certain achievements."
|
||||
78,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_153","There are two sets of achievement prerequisites: Disciple of War/Magic achievements, and Disciple of the Hand/Land achievements."
|
||||
79,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_154","Battle Mentor Achievement Set
|
||||
1: Complete 1,000 instanced dungeon raids or trials.
|
||||
2: Receive 1,500 player commendations."
|
||||
80,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_155","3: Complete any level 90 tank role quest.
|
||||
4: Complete any level 90 healer role quest."
|
||||
81,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_100_155","5: Complete any level 90 physical DPS or magical ranged DPS role quest."
|
||||
82,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_156","Trade Mentor Achievement Set
|
||||
1: Gather or catch 300 collectables.
|
||||
2: Synthesize 100 collectables."
|
||||
83,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_157","3: Reach level 90 in any Disciple of the Hand class.
|
||||
4: Reach level 90 in any Disciple of the Land class."
|
||||
84,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_158","Completing either of these achievement sets will qualify you to become a mentor."
|
||||
85,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_159","Once you meet the prerequisites, speak with one of the Smiths to apply for official induction into the ranks of the mentors."
|
||||
86,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_160","There are times when young heroes seek to embark upon a perilous adventure, but are held back by a dearth of willing companions. Offering your sword or scepter in such situations is another way in which mentors aid the adventuring community!"
|
||||
87,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_161","Mentors that register for Duty Roulette: Mentor will be funneled into duties that are struggling to fill party member slots."
|
||||
88,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_162","Completing Duty Roulette: Mentor a set number of times will earn you an exclusive achievement reward."
|
||||
89,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_170","Mentors are not bound by the chains of duty at all hours of the day and night─you need not identify yourself as a mentor when your own adventures demand your full attention!"
|
||||
90,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_171","After speaking with one of the Smiths and being granted the mentor position, you will be able to set your online status to “Mentor.”"
|
||||
91,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_172","When setting this status to active, you can choose between several fields of expertise. This will decide the type of mentor symbol that appears next to your character name."
|
||||
92,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_100_172","The fields of expertise are as follows:
|
||||
<Gui(79)/> : Expert in PvE combat
|
||||
<Gui(81)/> : Expert in PvP combat
|
||||
<Gui(80)/> : Expert in synthesis/gathering"
|
||||
93,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_101_172","Alternatively, you can choose to be identified with the <Gui(78)/> symbol, which indicates a wealth of knowledge in all fields."
|
||||
94,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_173","Regardless of online status, you will always be able to participate in the Novice Network, and you will also receive the experience point bonus from grouping with new adventurers."
|
||||
95,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_174","Furthermore, eligible mentors can register for Duty Roulette: Mentor."
|
||||
96,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_175","The auto-join settings for the Novice Network can be toggled on or off using the <UIForeground>F20222</UIForeground>/novicenetwork<UIForeground>01</UIForeground> text command."
|
||||
97,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_176","Participation in the Novice Network can also be toggled by accessing the Novice Network List via the leaf icon in the log window."
|
||||
98,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_250","Every now and then, we ask that mentors renew their qualifications, to ensure that aspiring adventurers are being taught only by those at the very pinnacle of their profession."
|
||||
99,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_251","The requirements for becoming a mentor are updated regularly, at which time, mentors must renew their status within the period specified."
|
||||
100,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_252","If you were a mentor prior to the update, you can renew your status by speaking with one of the Smiths during the renewal period."
|
||||
101,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_253","However, failure to renew during this period will result in your mentor status being revoked."
|
||||
102,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_254","During the renewal period, mentors who have yet to renew their status will not be eligible for the Novice Network, bonus experience, and Duty Roulette: Mentor."
|
||||
103,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_255","They will also be unable to set their online status to “Mentor.”"
|
||||
104,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_180","...Aye, well you certainly have the requisite experience. We would be overjoyed to have you represent the guild as one of our mentors!"
|
||||
105,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_185","You have our gratitude, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! New adventurers everywhere will be most appreciative of your service!"
|
||||
106,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_186","The Adventurers' Guild has certified you as an official mentor! You now have access to the Novice Network and are eligible to receive the experience point bonus from grouping with new adventurers."
|
||||
107,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_100_186","Battle mentors may also use Duty Roulette: Mentor."
|
||||
108,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_187","When interacting with beginning players on the Novice Network chat channel or in Duty Roulette: Mentor, we ask that you do your best to offer advice and encouragement, and answer their questions with patience and clarity."
|
||||
109,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_190","...The choice is yours, of course. Should you happen to change your mind, however, we are always accepting applicants!"
|
||||
110,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_200","You wish to renounce your mentor status? Your reasons are your own, of course, but are you certain this is what you wish to do?"
|
||||
111,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_205","...Very well, your certification has been rescinded. Should you ever wish to regain your mentor status, however, do not hesitate to approach me or one of my colleagues!"
|
||||
112,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_210","Had a change of heart, have we? Wonderful! I believe I heard a collective sigh of relief from confused neophytes everywhere!"
|
||||
113,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_300","There are those in this world who put aside the trappings of adventure, only to find themselves drawn back to the life of a hero. Resuming old endeavors after a prolonged absence can be trying in this ever-changing realm, and returning champions may need your aid to reacclimate."
|
||||
114,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_301","Returner status is available to players who have at least one class at level 50 or above, and have not visited Eorzea in more than 45 days."
|
||||
115,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_302","Returners can be identified by the symbol (<Gui(95)/>) displayed next to their name."
|
||||
116,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_303","Returners receive the same benefits as new adventurers, and are eligible for invites to the Novice Network chat channel, as well as an experience point bonus when forming a party with a mentor."
|
||||
117,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_304","Returner status will automatically be removed from players once they have accumulated 72 hours of gameplay after accepting the Returner's Bounty."
|
||||
118,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_220","The Hall of the Novice offers a comprehensive series of training exercises for adventurers wishing to prepare themselves for the rigors of party combat. Would you like to register for a course?"
|
||||
119,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_225","You now have access to the Hall of the Novice. Register for training exercises by speaking with one of the Smiths, or select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Hall of the Novice<UIGlow>01</UIGlow><UIForeground>01</UIForeground> located under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu."
|
||||
120,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_230","The Hall of the Novice is an Adventurers' Guild initiative that seeks to prepare new adventurers for the rigors of party combat."
|
||||
121,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_235","Here within these walls, we offer burgeoning heroes a bevy of training exercises. Step into the flames, my friend, and forge the skills you shall need for the morrow!"
|
||||
122,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_240","The Hall can be found just north of Aleport, in western La Noscea. Within its walls, we offer burgeoning heroes a bevy of training exercises. Step into the flames, my friend, and forge the skills you shall need for the morrow!"
|
||||
123,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_195","(★未使用/削除予定★)"
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_100_000","Greetings, I am one of the Smiths─a stoker of fires and forger of futures. As a dedicated member of the Adventurers' Guild, I have been entrusted with the task of providing assistance to new adventurers."
|
||||
1,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_000","I see you have but recently taken up the adventurer's mantle. The possibilities stretching out before you must be positively daunting!"
|
||||
2,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_001","In the Adventurers' Guild, we see new adventurers as fledgling heroes. You are our champions of tomorrow─our nascent stars of limitless potential!"
|
||||
3,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_002","My fellow Smiths and I are here to provide you with guidance, but the guild also enlists a cadre of veteran adventurers who will be happy to share with you their accumulated wisdom. You can recognize these helpful men and women by their title of “mentor.”"
|
||||
4,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_003","Mentors stand ready to advise you on any aspect of adventuring! They have hundreds of quests under their belts, and will likely have a solution for whatever dilemma might be causing you trouble. A mentor may even offer to accompany you on your adventures!"
|
||||
5,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_004","I highly recommend that you take advantage of a mentor's aid to enrich your experiences in Eorzea. Pray do not hesitate to ask me if you would like to know more!"
|
||||
6,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_005","The “New Adventurer” status is applied to all players who have recently begun their adventures in Eorzea."
|
||||
7,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_006","Amongst Eorzea's thriving population, there are seasoned players known as “mentors” who have taken it upon themselves to assist these new adventurers."
|
||||
8,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_007","When a new adventurer and a mentor form a party, they both receive a bonus to experience points earned."
|
||||
9,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_008","Upon invitation by a mentor, new adventurers also gain access to the “Novice Network”─an exclusive chat channel where they can consult with mentors, and share their experiences with other beginning players."
|
||||
10,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_015","How are you enjoying the life of an adventurer? The people of Eorzea are beset by troubles both mundane and deadly, and there are many who would welcome a helping hand from a stalwart hero."
|
||||
11,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_016","But should you, yourself, ever need help in your travels, do not forget to seek the advice of a mentor or other fellow adventurers. They were all once in your position!"
|
||||
12,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_020","Well, well─the mantle of adventurer does not drape so awkwardly from your shoulders as it once did. But while questing alone certainly brings its own rewards, you haven't truly adventured until you've delved into some darkened dungeon, stalwart comrades at your side!"
|
||||
13,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_021","Ancient ruins, echoing caverns, and all manner of deadly places lie hidden across the realm, and these are best conquered in the company of trustworthy allies. And such advice holds true for many a formidable foe that would crush a solitary adventurer."
|
||||
14,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_022","How one fights in a party, however, is often drastically different from how one fights alone. Thus did we construct the Hall of the Novice, where we endeavor to prepare you for those differences."
|
||||
15,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_025","Here within these walls, we offer burgeoning heroes a bevy of training exercises. Step into the flames, my friend, and forge the skills you shall need for the morrow!"
|
||||
16,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_030","The Hall can be found just north of Aleport, in western La Noscea. Within its walls, we offer burgeoning heroes a bevy of training exercises. Step into the flames, my friend, and forge the skills you shall need for the morrow!"
|
||||
17,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_035","You now have access to the Hall of the Novice. Register for training exercises by speaking with one of the Smiths, or select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Hall of the Novice<UIGlow>01</UIGlow><UIForeground>01</UIForeground> located under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu."
|
||||
18,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_040","...According to my records, you have yet to fully complete your training. You are under no obligation to finish the final exercise, of course, but there is much to gain and naught to be lost in the attempt!"
|
||||
19,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_050","Ah, splendid! I see you have mastered the lessons of the Hall! Henceforth, you are a novice no longer!"
|
||||
20,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_051","Believe me, my friend─there is no greater thrill than striving alongside like-minded companions to overcome the deadliest of challenges. May the wisdom you gained in the Hall of the Novice serve you well on your adventures!"
|
||||
21,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_060","There is no greater thrill than striving alongside like-minded companions to overcome the deadliest of challenges. May the wisdom you gained in the Hall of the Novice serve you well on your adventures!"
|
||||
22,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_070","...If I am not mistaken, you are an adventurer of some prestige, yes? Have you ever given any thought to becoming a mentor?"
|
||||
23,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_071","The role of a mentor is to provide guidance and support for beginning adventurers. Pray speak with me further should you have an interest in helping us mold the next generation of heroes!"
|
||||
24,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_080","By the gods! You...you're <Highlight>ObjectParameter(1)</Highlight>! What might this humble Smith do to aid you this day?
|
||||
...Or mayhap it is aid you have come to offer?"
|
||||
25,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_081","We of the Adventurers' Guild are always on the lookout for seasoned veterans who are willing to assume the role of “mentor.”"
|
||||
26,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_082","The knowledge and experience you have accumulated over your illustrious career would be of great benefit to those just starting out in the adventuring profession. Without a doubt, you have the makings of a marvelous mentor! What say you?"
|
||||
27,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_090","It is a pleasure to see you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! The Adventurers' Guild is endlessly grateful to all who have chosen to accept the position of mentor. Now, what might I do for you this fine <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evening<Else/>morning</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evening</If></If>?"
|
||||
28,"TEXT_CMNDEFBEGINNERGUIDE_00327_MENU_TITLE","What will you do?"
|
||||
29,"TEXT_CMNDEFBEGINNERGUIDE_00327_MENU_02","Ask about new adventurers."
|
||||
30,"TEXT_CMNDEFBEGINNERGUIDE_00327_MENU_02_02","Ask about new adventurers."
|
||||
31,"TEXT_CMNDEFBEGINNERGUIDE_00327_MENU_07","Ask about mentors."
|
||||
32,"TEXT_CMNDEFBEGINNERGUIDE_00327_MENU_12","Apply to become a mentor."
|
||||
33,"TEXT_CMNDEFBEGINNERGUIDE_00327_MENU_13","Resign from being a mentor."
|
||||
34,"TEXT_CMNDEFBEGINNERGUIDE_00327_MENU_30","Ask about returners."
|
||||
35,"TEXT_CMNDEFBEGINNERGUIDE_00327_MENU_14","Register for Hall of the Novice training."
|
||||
36,"TEXT_CMNDEFBEGINNERGUIDE_00327_MENU_15","Ask about the Hall of the Novice."
|
||||
37,"TEXT_CMNDEFBEGINNERGUIDE_00327_MENU_00","Nothing."
|
||||
38,"TEXT_CMNDEFBEGINNERGUIDE_00327_MENU_03","What is a new adventurer?"
|
||||
39,"TEXT_CMNDEFBEGINNERGUIDE_00327_MENU_06","What is a mentor?"
|
||||
40,"TEXT_CMNDEFBEGINNERGUIDE_00327_MENU_04","What is the Novice Network?"
|
||||
41,"TEXT_CMNDEFBEGINNERGUIDE_00327_MENU_05","How do I earn bonus experience?"
|
||||
42,"TEXT_CMNDEFBEGINNERGUIDE_00327_MENU_08","What is a mentor?"
|
||||
43,"TEXT_CMNDEFBEGINNERGUIDE_00327_MENU_09","How do I become a mentor?"
|
||||
44,"TEXT_CMNDEFBEGINNERGUIDE_00327_MENU_10","Ask about Duty Roulette: Mentor."
|
||||
45,"TEXT_CMNDEFBEGINNERGUIDE_00327_MENU_11","Mentor settings."
|
||||
46,"TEXT_CMNDEFBEGINNERGUIDE_00327_MENU_50","Renew mentor status."
|
||||
47,"TEXT_CMNDEFBEGINNERGUIDE_00327_MENU_01","Return."
|
||||
48,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_100","In the Adventurers' Guild, we see new adventurers as fledgling heroes. They are our champions of tomorrow─our nascent stars of limitless potential!"
|
||||
49,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_101","The “New Adventurer” status is applied to all players who have recently begun their adventures in Eorzea."
|
||||
50,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_100_101","The “New Adventurer” status will be removed from players once they exceed 300 hours of play time, and have completed the main scenario quest “Death Unto Dawn.”"
|
||||
51,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_102","New adventurers can be identified by the two-leaf symbol (<Gui(77)/>) displayed next to their name."
|
||||
52,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_110","The Adventurers' Guild enlists a cadre of veteran adventurers who stand ready to share with you their accumulated wisdom. These helpful men and women are known as “mentors.”"
|
||||
53,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_111","Eorzea has a thriving population of heroes. Amongst these champions, “mentor” is the title given to veteran players who have chosen to offer their time and experience to help guide new adventurers."
|
||||
54,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_100_111","Should you encounter any doubts or difficulties in the course of your adventuring, a mentor may have just the solution you seek."
|
||||
55,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_112","Mentors can be identified by a symbol next to their name, which will vary depending on the player's field of expertise."
|
||||
56,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_113","Mentor symbols are as follows:
|
||||
<Gui(79)/> : Expert in PvE combat
|
||||
<Gui(81)/> : Expert in PvP combat
|
||||
<Gui(80)/> : Expert in synthesis/gathering"
|
||||
57,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_114","Mentors marked by the <Gui(78)/> symbol can be considered masters of all fields. Approach a mentor with the appropriate knowledge, and answers will soon be yours!"
|
||||
58,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_120","No one sets foot upon the adventurer's path knowing all there is to know. Mentors are there to answer your questions, so be sure to make the most of their wisdom and experience!"
|
||||
59,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_100_120","No one sets foot upon the adventurer's path knowing all there is to know. Providing patient answers to the oft-repeated questions of novices is mayhap the most vital aspect of a mentor's role!"
|
||||
60,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_121","All new adventurers, returners, and mentors can gain access to an exclusive chat channel known as the “Novice Network.”"
|
||||
61,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_122","Mentors can join or leave this channel any time they wish. New adventurers and returners, however, must be invited to join the Novice Network by a mentor."
|
||||
62,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_123","Mentors can extend an invite by targeting a new adventurer or returner, then selecting the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Invite to Novice Network<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand."
|
||||
63,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_100_123","The Novice Network can be left at any time by selecting the leaf icon in the log window, then pressing the Leave button in the Novice Network List."
|
||||
64,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_124","The Novice Network is a place where beginning players can share their experiences and pose questions on adventuring to participating mentors. Be sure to take full advantage of this channel, but also remember to be polite and respectful while doing so!"
|
||||
65,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_130","We have found that pairing a new adventurer with a mentor proves advantageous for both. Fledgling heroes blossom swiftly under a veteran's guidance, and the act of teaching serves to reinforce a tested champion's fundamental skills."
|
||||
66,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_131","When a new adventurer or returner forms a party with a mentor, both will earn more experience points from adventuring activities. This experience point bonus applies until level 80."
|
||||
67,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_132","Activities that award bonus experience include defeating enemies, completing FATEs, and participating in instances (dungeons, etc.)."
|
||||
68,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_140","A mentor is one who provides advice and guidance for the newest generation of adventurers. The Adventurers' Guild is always on the lookout for seasoned heroes who are willing to assume this vital role."
|
||||
69,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_141","Eorzea has a thriving population of heroes. Amongst these champions, “mentor” is the title given to veteran players who have chosen to offer their time and experience to help guide new adventurers."
|
||||
70,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_100_141","Mentors can specialize in PvE, PvP, or synthesis and gathering."
|
||||
71,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_142","By accepting the role of mentor, you will gain access to the Novice Network chat channel, and you will be granted a bonus to experience points earned when grouping with a new adventurer."
|
||||
72,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_100_142","In addition, you will become eligible to register for Duty Roulette: Mentor."
|
||||
73,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_143","The auto-join settings for the Novice Network can be toggled on or off using the <UIForeground>F20222</UIForeground>/novicenetwork<UIForeground>01</UIForeground> text command."
|
||||
74,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_144","Participation in the Novice Network can also be toggled by accessing the Novice Network List via the leaf icon in the log window."
|
||||
75,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_150","To become a mentor, one must first display a wealth of adventuring knowledge and experience. But, most importantly of all, one must also be willing and eager to aid one's fellow adventurers."
|
||||
76,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_151","Should you feel confident that you fulfill these expectations, then we would gladly welcome you to the ranks of mentorhood!"
|
||||
77,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_152","To qualify to become a mentor, a player must have earned certain achievements."
|
||||
78,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_153","There are two sets of achievement prerequisites: Disciple of War/Magic achievements, and Disciple of the Hand/Land achievements."
|
||||
79,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_154","Battle Mentor Achievement Set
|
||||
1: Complete 1,000 instanced dungeon raids or trials.
|
||||
2: Receive 1,500 player commendations."
|
||||
80,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_155","3: Complete any level 90 tank role quest.
|
||||
4: Complete any level 90 healer role quest."
|
||||
81,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_100_155","5: Complete any level 90 physical DPS or magical ranged DPS role quest."
|
||||
82,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_156","Trade Mentor Achievement Set
|
||||
1: Gather or catch 300 collectables.
|
||||
2: Synthesize 100 collectables."
|
||||
83,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_157","3: Reach level 90 in any Disciple of the Hand class.
|
||||
4: Reach level 90 in any Disciple of the Land class."
|
||||
84,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_158","Completing either of these achievement sets will qualify you to become a mentor."
|
||||
85,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_159","Once you meet the prerequisites, speak with one of the Smiths to apply for official induction into the ranks of the mentors."
|
||||
86,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_160","There are times when young heroes seek to embark upon a perilous adventure, but are held back by a dearth of willing companions. Offering your sword or scepter in such situations is another way in which mentors aid the adventuring community!"
|
||||
87,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_161","Mentors that register for Duty Roulette: Mentor will be funneled into duties that are struggling to fill party member slots."
|
||||
88,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_162","Completing Duty Roulette: Mentor a set number of times will earn you an exclusive achievement reward."
|
||||
89,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_170","Mentors are not bound by the chains of duty at all hours of the day and night─you need not identify yourself as a mentor when your own adventures demand your full attention!"
|
||||
90,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_171","After speaking with one of the Smiths and being granted the mentor position, you will be able to set your online status to “Mentor.”"
|
||||
91,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_172","When setting this status to active, you can choose between several fields of expertise. This will decide the type of mentor symbol that appears next to your character name."
|
||||
92,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_100_172","The fields of expertise are as follows:
|
||||
<Gui(79)/> : Expert in PvE combat
|
||||
<Gui(81)/> : Expert in PvP combat
|
||||
<Gui(80)/> : Expert in synthesis/gathering"
|
||||
93,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_101_172","Alternatively, you can choose to be identified with the <Gui(78)/> symbol, which indicates a wealth of knowledge in all fields."
|
||||
94,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_173","Regardless of online status, you will always be able to participate in the Novice Network, and you will also receive the experience point bonus from grouping with new adventurers."
|
||||
95,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_174","Furthermore, eligible mentors can register for Duty Roulette: Mentor."
|
||||
96,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_175","The auto-join settings for the Novice Network can be toggled on or off using the <UIForeground>F20222</UIForeground>/novicenetwork<UIForeground>01</UIForeground> text command."
|
||||
97,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_176","Participation in the Novice Network can also be toggled by accessing the Novice Network List via the leaf icon in the log window."
|
||||
98,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_250","Every now and then, we ask that mentors renew their qualifications, to ensure that aspiring adventurers are being taught only by those at the very pinnacle of their profession."
|
||||
99,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_251","The requirements for becoming a mentor are updated regularly, at which time, mentors must renew their status within the period specified."
|
||||
100,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_252","If you were a mentor prior to the update, you can renew your status by speaking with one of the Smiths during the renewal period."
|
||||
101,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_253","However, failure to renew during this period will result in your mentor status being revoked."
|
||||
102,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_254","During the renewal period, mentors who have yet to renew their status will not be eligible for the Novice Network, bonus experience, and Duty Roulette: Mentor."
|
||||
103,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_255","They will also be unable to set their online status to “Mentor.”"
|
||||
104,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_180","...Aye, well you certainly have the requisite experience. We would be overjoyed to have you represent the guild as one of our mentors!"
|
||||
105,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_185","You have our gratitude, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! New adventurers everywhere will be most appreciative of your service!"
|
||||
106,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_186","The Adventurers' Guild has certified you as an official mentor! You now have access to the Novice Network and are eligible to receive the experience point bonus from grouping with new adventurers."
|
||||
107,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_100_186","Battle mentors may also use Duty Roulette: Mentor."
|
||||
108,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_187","When interacting with beginning players on the Novice Network chat channel or in Duty Roulette: Mentor, we ask that you do your best to offer advice and encouragement, and answer their questions with patience and clarity."
|
||||
109,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_190","...The choice is yours, of course. Should you happen to change your mind, however, we are always accepting applicants!"
|
||||
110,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_200","You wish to renounce your mentor status? Your reasons are your own, of course, but are you certain this is what you wish to do?"
|
||||
111,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_205","...Very well, your certification has been rescinded. Should you ever wish to regain your mentor status, however, do not hesitate to approach me or one of my colleagues!"
|
||||
112,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_210","Had a change of heart, have we? Wonderful! I believe I heard a collective sigh of relief from confused neophytes everywhere!"
|
||||
113,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_300","There are those in this world who put aside the trappings of adventure, only to find themselves drawn back to the life of a hero. Resuming old endeavors after a prolonged absence can be trying in this ever-changing realm, and returning champions may need your aid to reacclimate."
|
||||
114,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_301","Returner status is available to players who have at least one class at level 50 or above, and have not visited Eorzea in more than 45 days."
|
||||
115,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_302","Returners can be identified by the symbol (<Gui(95)/>) displayed next to their name."
|
||||
116,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_303","Returners receive the same benefits as new adventurers, and are eligible for invites to the Novice Network chat channel, as well as an experience point bonus when forming a party with a mentor."
|
||||
117,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_304","Returner status will automatically be removed from players once they have accumulated 72 hours of gameplay after accepting the Returner's Bounty."
|
||||
118,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_220","The Hall of the Novice offers a comprehensive series of training exercises for adventurers wishing to prepare themselves for the rigors of party combat. Would you like to register for a course?"
|
||||
119,"TEXT_CMNDEFBEGINNERGUIDE_00327_SYSTEM_000_225","You now have access to the Hall of the Novice. Register for training exercises by speaking with one of the Smiths, or select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Hall of the Novice<UIGlow>01</UIGlow><UIForeground>01</UIForeground> located under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu."
|
||||
120,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_230","The Hall of the Novice is an Adventurers' Guild initiative that seeks to prepare new adventurers for the rigors of party combat."
|
||||
121,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_235","Here within these walls, we offer burgeoning heroes a bevy of training exercises. Step into the flames, my friend, and forge the skills you shall need for the morrow!"
|
||||
122,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_240","The Hall can be found just north of Aleport, in western La Noscea. Within its walls, we offer burgeoning heroes a bevy of training exercises. Step into the flames, my friend, and forge the skills you shall need for the morrow!"
|
||||
123,"TEXT_CMNDEFBEGINNERGUIDE_00327_COACH00327_000_195","(★未使用/削除予定★)"
|
||||
|
||||
|
@@ -1,49 +1,49 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_MATCHING_000_001","Looking to square off in a rousing battle of Triple Triad? Nothing would give me and my fellow hall assistants greater pleasure than to match you up with a worthy opponent!"
|
||||
1,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_Q1_000_000","What will you do?"
|
||||
2,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_A1_000_001","Sign up for standard battle matching."
|
||||
3,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_A1_000_005","Sign up for tournament matching."
|
||||
4,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_A1_000_002","Withdraw from matching."
|
||||
5,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_A1_000_003","Learn more."
|
||||
6,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_A1_000_004","Nothing."
|
||||
7,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_Q2_000_000","Sign up for standard battle matching?"
|
||||
8,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_A2_000_001","Yes"
|
||||
9,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_A2_000_002","No"
|
||||
10,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_Q5_000_000","Sign up for tournament matching?
|
||||
|
||||
Current points: <Value>IntegerParameter(1)</Value>
|
||||
Reward: <If(NotEqual(IntegerParameter(3),0))><Value>IntegerParameter(4)</Value> <SheetEn(Item,3,IntegerParameter(3),IntegerParameter(4),1)/><Else/>None</If>
|
||||
Next bonus at: <If(NotEqual(IntegerParameter(2),0))><Value>IntegerParameter(2)</Value> points<Else/>None</If>
|
||||
Reward: <If(NotEqual(IntegerParameter(5),0))><Value>IntegerParameter(6)</Value> <SheetEn(Item,3,IntegerParameter(5),IntegerParameter(6),1)/><Else/>None</If>
|
||||
"
|
||||
11,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_A5_000_001","Yes"
|
||||
12,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_A5_000_002","No"
|
||||
13,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_A2_000_003","And...done! We've recorded your name on the matching list. Please remain in the Battlehall, and we will endeavor to find you a suitable opponent as soon as we can!"
|
||||
14,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_A5_000_003","And...done! We've recorded your name on the tournament matching list. Please remain in the Battlehall, and we will endeavor to find you a suitable tourney as soon as we can!"
|
||||
15,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_Q3_000_000","Withdraw from matching?"
|
||||
16,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_A3_000_001","Yes"
|
||||
17,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_A3_000_002","No"
|
||||
18,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_A3_000_003","Had enough for the day? Very well. We've removed your name from the matching list. Next time the urge to do battle strikes, you know where to find us!"
|
||||
19,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_Q4_000_000","What will you ask about?"
|
||||
20,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_A4_000_001","About standard matching."
|
||||
21,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_A4_000_004","About tournament matching."
|
||||
22,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_A4_000_002","Battlehall match rules."
|
||||
23,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_A4_000_003","Nothing."
|
||||
24,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_MATCHING_100_001","In the mood for a rousing Triple Triad battle, but having trouble finding a worthy opponent? Well, you've certainly come to the right place! Simply register with me or one of my fellow hall assistants, and we'll match you up with one of the many seasoned duelists that have come to these halls seeking to do battle."
|
||||
25,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_MATCHING_100_002","Register for matching in the Triple Triad Battlehall, and a hall assistant will pair you up with an opponent from among all who have also put their names on the list."
|
||||
26,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_MATCHING_100_003","Please note that while signed up for matching, you will be unable to do battle with other adventurers directly. You will, however, still be able to do battle with NPCs."
|
||||
27,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_MATCHING_100_004","You can remove your name from the matching list at any time by speaking to a hall assistant, or by selecting the option at the conclusion of a battle against a matched opponent."
|
||||
28,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_MATCHING_100_005","If you do not choose to withdraw, you will remain on the matching list to participate in as many battles as you would like."
|
||||
29,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_MATCHING_200_001","Before a standard battle against a matched opponent, you will each have the option to select one rule for your match. The two rules will be combined, and the battle will begin!"
|
||||
30,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_MATCHING_200_002","In the event that you and your opponent choose conflicting rules─such as “All Open” and “Three Open”─both rules will automatically be switched to “Roulette.”"
|
||||
31,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_MATCHING_200_003","Furthermore, note that if you do not select a rule within the allotted time limit, your choice will default to “No Rule.”"
|
||||
32,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_MATCHING_200_004","Furthermore, please be aware that for tournaments─as you might expect─tournament rules will apply."
|
||||
33,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_MATCHING_300_001","Looking to experience the thrill and excitement that can only be found in a rousing Triple Triad tournament? Rest assured that you're not alone! Here in the Battlehall, it would be our distinct pleasure to find like-minded duelists and match you up in a tourney that is sure to test your skills and afford you the opportunity to earn rich rewards should you emerge victorious!"
|
||||
34,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_MATCHING_300_002","Sign up for tournament matching, and you will be matched with other adventurers in the Battlehall with whom who you can do battle in Triple Triad tournaments."
|
||||
35,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_MATCHING_300_003","Please note that while signed up for matching, you will be unable to do battle with other adventurers directly. You will also be ineligible to participate in tournaments."
|
||||
36,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_MATCHING_300_004","You can remove your name from the matching list at any time by speaking to a hall assistant, or by selecting the option at the conclusion of a battle against a matched opponent."
|
||||
37,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_MATCHING_300_005","If you do not choose to withdraw, you will remain on the matching list to participate in as many battles as you would like."
|
||||
38,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_MATCHING_300_006","If you participate in even a single tournament, you will automatically be escorted to Card Square so that your ranking can be recalculated."
|
||||
39,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_MATCHING_300_007","You will also be escorted from the Battlehall once it reaches fifteen minutes (Earth time) before the end of the tournament period."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_MATCHING_000_001","Looking to square off in a rousing battle of Triple Triad? Nothing would give me and my fellow hall assistants greater pleasure than to match you up with a worthy opponent!"
|
||||
1,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_Q1_000_000","What will you do?"
|
||||
2,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_A1_000_001","Sign up for standard battle matching."
|
||||
3,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_A1_000_005","Sign up for tournament matching."
|
||||
4,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_A1_000_002","Withdraw from matching."
|
||||
5,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_A1_000_003","Learn more."
|
||||
6,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_A1_000_004","Nothing."
|
||||
7,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_Q2_000_000","Sign up for standard battle matching?"
|
||||
8,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_A2_000_001","Yes"
|
||||
9,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_A2_000_002","No"
|
||||
10,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_Q5_000_000","Sign up for tournament matching?
|
||||
|
||||
Current points: <Value>IntegerParameter(1)</Value>
|
||||
Reward: <If(NotEqual(IntegerParameter(3),0))><Value>IntegerParameter(4)</Value> <SheetEn(Item,3,IntegerParameter(3),IntegerParameter(4),1)/><Else/>None</If>
|
||||
Next bonus at: <If(NotEqual(IntegerParameter(2),0))><Value>IntegerParameter(2)</Value> points<Else/>None</If>
|
||||
Reward: <If(NotEqual(IntegerParameter(5),0))><Value>IntegerParameter(6)</Value> <SheetEn(Item,3,IntegerParameter(5),IntegerParameter(6),1)/><Else/>None</If>
|
||||
"
|
||||
11,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_A5_000_001","Yes"
|
||||
12,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_A5_000_002","No"
|
||||
13,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_A2_000_003","And...done! We've recorded your name on the matching list. Please remain in the Battlehall, and we will endeavor to find you a suitable opponent as soon as we can!"
|
||||
14,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_A5_000_003","And...done! We've recorded your name on the tournament matching list. Please remain in the Battlehall, and we will endeavor to find you a suitable tourney as soon as we can!"
|
||||
15,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_Q3_000_000","Withdraw from matching?"
|
||||
16,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_A3_000_001","Yes"
|
||||
17,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_A3_000_002","No"
|
||||
18,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_A3_000_003","Had enough for the day? Very well. We've removed your name from the matching list. Next time the urge to do battle strikes, you know where to find us!"
|
||||
19,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_Q4_000_000","What will you ask about?"
|
||||
20,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_A4_000_001","About standard matching."
|
||||
21,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_A4_000_004","About tournament matching."
|
||||
22,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_A4_000_002","Battlehall match rules."
|
||||
23,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_A4_000_003","Nothing."
|
||||
24,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_MATCHING_100_001","In the mood for a rousing Triple Triad battle, but having trouble finding a worthy opponent? Well, you've certainly come to the right place! Simply register with me or one of my fellow hall assistants, and we'll match you up with one of the many seasoned duelists that have come to these halls seeking to do battle."
|
||||
25,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_MATCHING_100_002","Register for matching in the Triple Triad Battlehall, and a hall assistant will pair you up with an opponent from among all who have also put their names on the list."
|
||||
26,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_MATCHING_100_003","Please note that while signed up for matching, you will be unable to do battle with other adventurers directly. You will, however, still be able to do battle with NPCs."
|
||||
27,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_MATCHING_100_004","You can remove your name from the matching list at any time by speaking to a hall assistant, or by selecting the option at the conclusion of a battle against a matched opponent."
|
||||
28,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_MATCHING_100_005","If you do not choose to withdraw, you will remain on the matching list to participate in as many battles as you would like."
|
||||
29,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_MATCHING_200_001","Before a standard battle against a matched opponent, you will each have the option to select one rule for your match. The two rules will be combined, and the battle will begin!"
|
||||
30,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_MATCHING_200_002","In the event that you and your opponent choose conflicting rules─such as “All Open” and “Three Open”─both rules will automatically be switched to “Roulette.”"
|
||||
31,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_MATCHING_200_003","Furthermore, note that if you do not select a rule within the allotted time limit, your choice will default to “No Rule.”"
|
||||
32,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_MATCHING_200_004","Furthermore, please be aware that for tournaments─as you might expect─tournament rules will apply."
|
||||
33,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_MATCHING_300_001","Looking to experience the thrill and excitement that can only be found in a rousing Triple Triad tournament? Rest assured that you're not alone! Here in the Battlehall, it would be our distinct pleasure to find like-minded duelists and match you up in a tourney that is sure to test your skills and afford you the opportunity to earn rich rewards should you emerge victorious!"
|
||||
34,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_MATCHING_300_002","Sign up for tournament matching, and you will be matched with other adventurers in the Battlehall with whom who you can do battle in Triple Triad tournaments."
|
||||
35,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_MATCHING_300_003","Please note that while signed up for matching, you will be unable to do battle with other adventurers directly. You will also be ineligible to participate in tournaments."
|
||||
36,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_MATCHING_300_004","You can remove your name from the matching list at any time by speaking to a hall assistant, or by selecting the option at the conclusion of a battle against a matched opponent."
|
||||
37,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_MATCHING_300_005","If you do not choose to withdraw, you will remain on the matching list to participate in as many battles as you would like."
|
||||
38,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_MATCHING_300_006","If you participate in even a single tournament, you will automatically be escorted to Card Square so that your ranking can be recalculated."
|
||||
39,"TEXT_CMNGSCTRIPLETRIADMATCHING_00370_MATCHING_300_007","You will also be escorted from the Battlehall once it reaches fifteen minutes (Earth time) before the end of the tournament period."
|
||||
|
||||
|
@@ -1,373 +1,373 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_COMARMGCARMYOFFICER_00342_MENU_YES","Yes"
|
||||
1,"TEXT_COMARMGCARMYOFFICER_00342_MENU_NO","No"
|
||||
2,"TEXT_COMARMGCARMYOFFICER_00342_MENU_CANCEL","Cancel"
|
||||
3,"TEXT_COMARMGCARMYOFFICER_00342_MENU_CANCEL2","<If(GreaterThan(IntegerParameter(1),0))><Gui(69)/><Else/></If>Cancel"
|
||||
4,"TEXT_COMARMGCARMYOFFICER_00342_RANK_UP","Squadron Rank <Value>IntegerParameter(1)</Value>"
|
||||
5,"TEXT_COMARMGCARMYOFFICER_00342_MENU_TITLE_WAITING","Current deployment: None"
|
||||
6,"TEXT_COMARMGCARMYOFFICER_00342_MENU_TITLE_EXPEDITION","Current deployment: <Sheet(GcArmyExpedition,IntegerParameter(1),8)/>
|
||||
Mission status: <If(GreaterThan(IntegerParameter(2),0))>Complete<Else/><If(GreaterThan(IntegerParameter(4),0))><Value>IntegerParameter(4)</Value> <If(Equal(IntegerParameter(4),1))>hour<Else/>hours</If><If(GreaterThan(IntegerParameter(3),0))><If(GreaterThan(IntegerParameter(4),0))> and <Else/></If><Else/></If><If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value> <If(Equal(IntegerParameter(3),1))>minute<Else/>minutes</If><Else/></If><Else/><If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value> <If(Equal(IntegerParameter(3),1))>minute<Else/>minutes</If><Else/>Less than 1 minute</If></If> remaining</If> [<Time(IntegerParameter(5))/><If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> <Value>TopLevelParameter(218)</Value>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue>]"
|
||||
7,"TEXT_COMARMGCARMYOFFICER_00342_MENU_TITLE_TRAINING","(★未使用/削除予定★)"
|
||||
8,"TEXT_COMARMGCARMYOFFICER_00342_MENU_001","<If(GreaterThan(IntegerParameter(1),0))><Gui(69)/><Else/></If>Squadron Missions"
|
||||
9,"TEXT_COMARMGCARMYOFFICER_00342_MENU_002","<If(GreaterThan(IntegerParameter(1),0))><Gui(69)/><Else/></If>Abort Current Deployment"
|
||||
10,"TEXT_COMARMGCARMYOFFICER_00342_MENU_003","<If(GreaterThan(IntegerParameter(1),0))><Gui(69)/><Else/></If>Read the Squadron Guide"
|
||||
11,"TEXT_COMARMGCARMYOFFICER_00342_MENU_004","<If(GreaterThan(IntegerParameter(1),0))><Gui(101)/><Else/></If>New Missions"
|
||||
12,"TEXT_COMARMGCARMYOFFICER_00342_MENU_005","Command Missions"
|
||||
13,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_000","Your squadron is not currently deployed."
|
||||
14,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_010","Your squadron has already completed its current deployment."
|
||||
15,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_020","Unable to accept mission report. Insufficient inventory or crystal space."
|
||||
16,"TEXT_COMARMGCARMYOFFICER_00342_OBTAIN_TITLE","Warning: You will not be able to receive all the following:
|
||||
<If(GreaterThan(IntegerParameter(1),0))>
|
||||
Company Seals<Else/></If><If(GreaterThan(IntegerParameter(2),0))>
|
||||
MGP<Else/></If><If(GreaterThan(IntegerParameter(3),0))>
|
||||
<Unknown2D>FF1002310CFF054974656D04E806030203</Unknown2D><Else/></If><If(GreaterThan(IntegerParameter(4),0))>
|
||||
<Unknown2D>FF1002310CFF054974656D04E807030203</Unknown2D><Else/></If>
|
||||
|
||||
Do you still wish to proceed?"
|
||||
17,"TEXT_COMARMGCARMYOFFICER_00342_ABORT_YESNO","<Sheet(GcArmyExpedition,IntegerParameter(1),8)/>
|
||||
Mission status: <If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value> <If(Equal(IntegerParameter(3),1))>hour<Else/>hours</If><If(GreaterThan(IntegerParameter(2),0))><If(GreaterThan(IntegerParameter(3),0))> and <Else/></If><Else/></If><If(GreaterThan(IntegerParameter(2),0))><Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))>minute<Else/>minutes</If><Else/></If><Else/><If(GreaterThan(IntegerParameter(2),0))><Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))>minute<Else/>minutes</If><Else/>Less than 1 minute</If></If> remaining [<Time(IntegerParameter(4))/><If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> <Value>TopLevelParameter(218)</Value>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue>]
|
||||
Abort mission?"
|
||||
18,"TEXT_COMARMGCARMYOFFICER_00342_ABORT_YESNO_TRAINING","(★未使用/削除予定★)"
|
||||
19,"TEXT_COMARMGCARMYOFFICER_00342_GUIDE_TITLE","Which section will you read?"
|
||||
20,"TEXT_COMARMGCARMYOFFICER_00342_GUIDE_001","Squadron missions."
|
||||
21,"TEXT_COMARMGCARMYOFFICER_00342_GUIDE_002","Training."
|
||||
22,"TEXT_COMARMGCARMYOFFICER_00342_GUIDE_003","Finding new recruits."
|
||||
23,"TEXT_COMARMGCARMYOFFICER_00342_GUIDE_004","Enlisting new recruits."
|
||||
24,"TEXT_COMARMGCARMYOFFICER_00342_GUIDE_005","Squadron attributes."
|
||||
25,"TEXT_COMARMGCARMYOFFICER_00342_GUIDE_006","Changing squadron classes."
|
||||
26,"TEXT_COMARMGCARMYOFFICER_00342_GUIDE_007","Squadron chemistry."
|
||||
27,"TEXT_COMARMGCARMYOFFICER_00342_GUIDE_008","Mission affinity."
|
||||
28,"TEXT_COMARMGCARMYOFFICER_00342_GUIDE_009","Command missions."
|
||||
29,"TEXT_COMARMGCARMYOFFICER_00342_GUIDE_010","Battle tactics."
|
||||
30,"TEXT_COMARMGCARMYOFFICER_00342_GUIDE_011","Glamours."
|
||||
31,"TEXT_COMARMGCARMYOFFICER_00342_GUIDE_CANCEL","Cancel."
|
||||
32,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_270","(★未使用/削除予定★)"
|
||||
33,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_270","(★未使用/削除予定★)"
|
||||
34,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_270","(★未使用/削除予定★)"
|
||||
35,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_280","(★未使用/削除予定★)"
|
||||
36,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_280","(★未使用/削除予定★)"
|
||||
37,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_280","(★未使用/削除予定★)"
|
||||
38,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_281","By completing categories in your challenge log you will occasionally attract new recruits to your squadron."
|
||||
39,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_282","The appearance of potential recruits will be announced with an on-screen message, and their enlistment papers will be delivered to your desk inside the barracks."
|
||||
40,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_283","You can also check if recruits are available by opening the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Timers<UIGlow>01</UIGlow><UIForeground>01</UIForeground> interface located under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu."
|
||||
41,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_284","Visit the barracks and read the enlistment papers to decide which recruits you wish to add to your squadron."
|
||||
42,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_290","(★未使用/削除予定★)"
|
||||
43,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_291","(★未使用/削除予定★)"
|
||||
44,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_292","You can decide if you wish to add a new recruit to your squadron after selecting the respective enlistment form."
|
||||
45,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_100_292","Should your squadron roster already contain the maximum eight members, then you will need to discharge an existing member in order to enlist a new recruit."
|
||||
46,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_290","(★未使用/削除予定★)"
|
||||
47,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_291","(★未使用/削除予定★)"
|
||||
48,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_290","(★未使用/削除予定★)"
|
||||
49,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_291","(★未使用/削除予定★)"
|
||||
50,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_200_292","(★未使用/削除予定★)"
|
||||
51,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_300","(★未使用/削除予定★)"
|
||||
52,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_301","(★未使用/削除予定★)"
|
||||
53,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_300","Squadron missions are duties that have been assigned to your adventurer recruits by the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If>. To undertake a mission, you must select four squadron members for deployment."
|
||||
54,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_301","Each mission requires that you pay your recruits a number of company seals and takes 18 hours (Earth time) to complete."
|
||||
55,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_302","The time remaining until a mission is completed can be viewed by opening the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Timers<UIGlow>01</UIGlow><UIForeground>01</UIForeground> interface located under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu."
|
||||
56,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_303","Speak with your squadron sergeant to begin deployments and confirm mission results."
|
||||
57,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_304","Each duty can be completed once per week, with all mission timers and respective strength requirements being reset every <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||||
58,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_302","(★未使用/削除予定★)"
|
||||
59,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_305","(★未使用/削除予定★)"
|
||||
60,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_300","(★未使用/削除予定★)"
|
||||
61,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_301","(★未使用/削除予定★)"
|
||||
62,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_302","(★未使用/削除予定★)"
|
||||
63,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_300","(★未使用/削除予定★)"
|
||||
64,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_301","(★未使用/削除予定★)"
|
||||
65,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_302","(★未使用/削除予定★)"
|
||||
66,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_310","(★未使用/削除予定★)"
|
||||
67,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_311","(★未使用/削除予定★)"
|
||||
68,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_312","Training courses will improve your squadron's attributes as a unit, providing increases to overall physical, mental, and tactical strength."
|
||||
69,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_313","The focus on which squadron attribute is improved varies from course to course, so consider the values required for completing the more difficult missions when planning a regimen for your recruits."
|
||||
70,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_314","Each training course takes 1 hour to complete (Earth time). The time remaining until a course is completed can be viewed by opening the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Timers<UIGlow>01</UIGlow><UIForeground>01</UIForeground> interface located under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu."
|
||||
71,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_315","View the regimen board to commence courses and confirm the results of squadron training."
|
||||
72,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_316","You can order your squadron to train up to three times a day. This limit is reset every day at <ResetTime>06</ResetTime><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||||
73,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_310","(★未使用/削除予定★) "
|
||||
74,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_311","(★未使用/削除予定★)"
|
||||
75,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_310","(★未使用/削除予定★)"
|
||||
76,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_311","(★未使用/削除予定★)"
|
||||
77,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_310","The total value of squadron attributes is subject to a maximum limit. Once this maximum has been reached, any attempt to raise a certain attribute will result in the reduction of another."
|
||||
78,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_311","Maximum attribute values can be increased by improving your squadron rank, which is accomplished by successfully completing special missions."
|
||||
79,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_320","Changing the class of your squadron members requires you to first be in possession of the specific squadron-related item."
|
||||
80,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_321","Once you have the item required, check the regimen board and select the option to “View squadron roster.” Next, choose a squadron member, and use the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Change Class<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand to switch to the desired class."
|
||||
81,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_330","(★未使用/削除予定★)"
|
||||
82,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_331","(★未使用/削除予定★)"
|
||||
83,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_330","Upon returning from a mission, a squadron member will occasionally exhibit a preference for a certain squadron composition."
|
||||
84,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_331","This “squadron chemistry” can affect the outcome of missions by improving attributes or increasing rewards, and its bonuses will come into play when meeting certain requirements. Requirements vary, but generally involve deploying a squadron composed of a certain combination of classes or races."
|
||||
85,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_332","Chemistry settings are accessed via the regimen board by selecting “View squadron roster,” then using the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Confirm Chemistry<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand after choosing a squadron member."
|
||||
86,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_333","Simply exhibiting a chemistry preference provides no bonuses. Should you deploy a squadron on their next mission without first activating any available chemistry options, the bonuses will disappear without effect."
|
||||
87,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_340","The “Mission Affinity” window displays a random prerequisite for select missions. By deploying members of the suggested class or race, the effects of squadron chemistry will be amplified."
|
||||
88,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_341","Meeting affinity prerequisites can also greatly improve your squadron's chances of completing the more difficult duties, so be sure to take this information into consideration when deciding which members to deploy."
|
||||
89,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_342","Affinity prerequisites are attached to all routine and priority missions, and are reset every <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||||
90,"TEXT_COMARMGCARMYOFFICER_00342_021_000_GRD","(★未使用/削除予定★)"
|
||||
91,"TEXT_COMARMGCARMYOFFICER_00342_021_001_GRD","(★未使用/削除予定★)"
|
||||
92,"TEXT_COMARMGCARMYOFFICER_00342_021_002_GRD","(★未使用/削除予定★)"
|
||||
93,"TEXT_COMARMGCARMYOFFICER_00342_021_003_GRD","(★未使用/削除予定★)"
|
||||
94,"TEXT_COMARMGCARMYOFFICER_00342_021_000_LIM","(★未使用/削除予定★)"
|
||||
95,"TEXT_COMARMGCARMYOFFICER_00342_021_001_LIM","(★未使用/削除予定★)"
|
||||
96,"TEXT_COMARMGCARMYOFFICER_00342_021_002_LIM","(★未使用/削除予定★)"
|
||||
97,"TEXT_COMARMGCARMYOFFICER_00342_021_003_LIM","(★未使用/削除予定★)"
|
||||
98,"TEXT_COMARMGCARMYOFFICER_00342_021_000_ULD","(★未使用/削除予定★)"
|
||||
99,"TEXT_COMARMGCARMYOFFICER_00342_021_001_ULD","(★未使用/削除予定★)"
|
||||
100,"TEXT_COMARMGCARMYOFFICER_00342_021_002_ULD","(★未使用/削除予定★)"
|
||||
101,"TEXT_COMARMGCARMYOFFICER_00342_021_003_ULD","(★未使用/削除予定★)"
|
||||
102,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_340","Command missions are duties that put you at the head of a four-man unit─yourself and three soldiers─for a foray into an instanced dungeon."
|
||||
103,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_341","The unit must comprise one tank, one healer, and two DPS."
|
||||
104,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_342","While unit members have their own free will, responding as the situation demands, they can be given orders to guide their actions."
|
||||
105,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_343","There are three types of orders: Engage, Disengage, and Execute Limit Break. These can be issued via a dedicated hotbar."
|
||||
106,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_344","Engage tells your unit to attack the targeted enemy."
|
||||
107,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_345","Disengage tells your unit to break off combat and regroup near you."
|
||||
108,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_346","While Disengage is in effect, it will be replaced with the order Re-engage."
|
||||
109,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_347","The Disengage status can be lifted by issuing either the Engage or Re-engage order."
|
||||
110,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_348","Execute Limit Break tells your unit to perform a level 1 limit break."
|
||||
111,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_349","Even if the limit gauge is two bars full, only one bar will be consumed."
|
||||
112,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_350","Orders can also be set to your other hotbars by selecting them from the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Orders<UIGlow>01</UIGlow><UIForeground>01</UIForeground> interface found within <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Actions & Traits<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
113,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_351","Speak with your squadron sergeant to undertake command missions and confirm mission results."
|
||||
114,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_360","Battle tactics govern unit members' behavior during a command mission."
|
||||
115,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_361","Initially, only the tactic Independent is available, but more will be learned as you complete missions."
|
||||
116,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_362","Other tactics include Offensive, Balanced, and Defensive. Each directs a unit member's behavior while offering unique enhancing effects."
|
||||
117,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_363","These effects receive boosts as you complete missions and gain in tactics mastery."
|
||||
118,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_364","Battle tactics can be set ahead of a mission. To do so, speak with your soldiers in the barracks and select Display Orders."
|
||||
119,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_370","You can cast glamours on the equipment of squadron members level 51 or above. To do so, speak with them and select Cast Glamour."
|
||||
120,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_371","You will be prompted to select an item in your inventory to lend its appearance. Though the process requires a catalyst, your gear will be retained."
|
||||
121,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_100","Welcome to the squadron barracks, Commander! I've been fully debriefed on this new initiative, and stand ready to answer any questions you might have."
|
||||
122,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_136","First and foremost, however, we'll need to increase the number of squadron members. We have three recruits at present, but our squadron won't be ready to deploy until we have at least four."
|
||||
123,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_137","Your own deeds as an adventurer should serve to attract new recruits. All you need to do is choose from the hopefuls who submit their enlistment papers."
|
||||
124,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_138","By completing categories in your challenge log you will occasionally attract new recruits to your squadron."
|
||||
125,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_139","You can decide which recruits you wish to add to your squadron after visiting the barracks and reading the enlistment papers."
|
||||
126,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_140","You can also check if recruits are available by opening the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Timers<UIGlow>01</UIGlow><UIForeground>01</UIForeground> interface located under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu."
|
||||
127,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_141","Visit the barracks and read the enlistment papers to decide which recruits you wish to add to your squadron."
|
||||
128,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_110","(★未使用/削除予定★)"
|
||||
129,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_111","(★未使用/削除予定★)"
|
||||
130,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_101","(★未使用/削除予定★)"
|
||||
131,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_102","(★未使用/削除予定★)"
|
||||
132,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_110","Ah, our fledgling squadron's first deployment!"
|
||||
133,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_111","Now, ordinarily I would offer you a list of pre-approved duties to choose from, but I've taken the liberty of arranging a simple mission to ease the recruits into their roles."
|
||||
134,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_112","All you need to do is confirm the squadron members and give the signal to deploy."
|
||||
135,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_113","Squadron missions must be undertaken by a unit comprised of four members. Choose the recruits you deem suitable for the mission, and then select the “Deploy” button."
|
||||
136,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_120","The order has been given, Commander: the squadron is mission-bound.
|
||||
...Ah, I should also mention that each deployment is funded by company seals."
|
||||
137,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_121","I've paid what's owed this time around, but the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> requires that their soldiers receive fair compensation. For future deployments, you'll need to pay the recruits yourself, Commander."
|
||||
138,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_122","And now we wait. Once the squadron has returned from their mission, speak to me and I'll provide you with a full report."
|
||||
139,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_124","(★未使用/削除予定★)"
|
||||
140,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_125","(★未使用/削除予定★)"
|
||||
141,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_126","Speak to the squadron sergeant to confirm the results of a mission."
|
||||
142,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_123","Squadron missions require 18 hours to complete (Earth time). The time remaining until a mission is completed can be viewed by opening the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Timers<UIGlow>01</UIGlow><UIForeground>01</UIForeground> interface located under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu."
|
||||
143,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_130","Let's see here...
|
||||
Aye, the recruits appear to have carried out their task in a sufficiently competent manner. You'd be surprised at how many privates manage to lose their way on a simple patrol route..."
|
||||
144,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_131","In any case, a small success like this will improve the unit's cohesion and help sharpen their individual skills."
|
||||
145,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_132","(★未使用/削除予定★)"
|
||||
146,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_133","(★未使用/削除予定★)"
|
||||
147,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_134","Speak directly with the squadron sergeant to begin mission deployments or check mission reports."
|
||||
148,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_135","Each mission can be completed once per week, with deployment status being reset every <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||||
149,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_136","Now let's talk training. Specialized instruction will improve the abilities of individual recruits, but its main purpose is to encourage the growth of the squadron as a whole."
|
||||
150,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_137","When you decide that the squadron's skills could use some sharpening, check the regimen board for a list of available training courses."
|
||||
151,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_138","Aye, as much as I champion learning through doing, there are some things that need to be taught if the troops are to handle the tougher deployments.
|
||||
“The more ye bleed durin' trainin' the less ye'll bleed on the field!” as my old drill sergeant used to say..."
|
||||
152,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_139","If we want this squadron to be the most elite unit in the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> then we'd best not neglect their military education!"
|
||||
153,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_150","Our squadron has been improving by leaps and bounds, but I think it's time for the recruits to try their hands at a more challenging deployment. It's the only way they'll learn to push past their limits."
|
||||
154,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_151","One or more squadron members have reached level 20, unlocking a special promotion mission. Successfully completing this mission will increase your squadron's rank."
|
||||
155,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_152","Due to the high difficulty level of the promotion mission, however, it is advised that you first improve your squadron members' individual attributes as much as possible before attempting a deployment."
|
||||
156,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_160","Congratulations, Commander! Thanks to your canny leadership, our squadron has proved itself yet again. The higher ups will be throwing some meatier assignments our way now, just you wait and see!"
|
||||
157,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_161","Your squadron has attained Rank Two!
|
||||
As well as trainee missions, you will now have access to the higher difficulty “routine missions.”"
|
||||
158,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_162","You have also received a copy of <Emphasis>Contemporary Warfare: Defense</Emphasis> as a reward for completing the promotion mission. This special item allows you to change a squadron member's class."
|
||||
159,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_163","Check the regimen board and select the option to “View squadron roster.” Next, choose a squadron member, and use the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Change Class<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand to switch to the desired class."
|
||||
160,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_170","Are you keeping an eye on squadron chemistry, Commander? It's surprising how much better the recruits perform when teamed with members that complement or challenge them."
|
||||
161,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_171","Relationships within a squadron can shift like the winds, though, so pray take that into consideration before ordering a deployment."
|
||||
162,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_172","Upon returning from a mission, a squadron member will occasionally exhibit a preference for a certain squadron composition."
|
||||
163,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_173","This “squadron chemistry” can affect the outcome of missions by improving attributes or increasing rewards, and its bonuses will come into play when meeting certain requirements. Requirements vary, but generally involve deploying a squadron composed of a certain combination of classes or races."
|
||||
164,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_174","Chemistry settings are accessed via the regimen board by selecting “View squadron roster,” then using the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Confirm Chemistry<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand after choosing a squadron member."
|
||||
165,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_175","Simply exhibiting a chemistry preference provides no bonuses. Should you deploy a squadron on their next mission without first setting a chemistry effect, the bonus will disappear without effect."
|
||||
166,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_180","I can hardly recognize those green recruits we started with, Commander. In fact, I've heard rumors making the rounds in <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> that our squadron is on the short list for the next big assignment..."
|
||||
167,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_181","One or more squadron members have reached level 40, unlocking a special promotion mission. Successfully completing this mission will increase your squadron's rank."
|
||||
168,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_182","Due to the exceedingly high difficulty of the promotion mission, however, it is advised that you first improve your squadron members' individual attributes as much as possible before attempting a deployment."
|
||||
169,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_190","A close call by all accounts, but the squadron has returned safely from its deployment! Not everyone comes back from a mission like that, and the accolades have been flooding in from our sister companies. You should be proud, Commander!"
|
||||
170,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_191","Your squadron has attained Rank Three!
|
||||
You now have access to the higher difficulty “priority missions.”"
|
||||
171,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_192","Completing priority missions earns you special rewards, so be sure to deploy your squadron on these challenging duties."
|
||||
172,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_193","Be aware, however, that a successful completion will lock access to other priority missions until the timer resets."
|
||||
173,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_194","Priority mission status is reset every <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||||
174,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_195","...Ah, and before I forget: there was one other matter to which we must attend."
|
||||
175,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_196","We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> regarding your performance. If you'll permit me..."
|
||||
176,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_197","<Emphasis>For outstanding efforts in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is hereby promoted to <If(GreaterThan(PlayerParameter(52),0))>first storm lieutenant<Else/></If><If(GreaterThan(PlayerParameter(53),0))>first serpent lieutenant<Else/></If><If(GreaterThan(PlayerParameter(54),0))>first flame lieutenant<Else/></If>. Effective immediately.</Emphasis>"
|
||||
177,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_198","A letter of promotion! Congratulations, Commander! And very well deserved, I must say!"
|
||||
178,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_330","We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If>. If you'll permit me..."
|
||||
179,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_331","<Emphasis>For ongoing excellence in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>'s squadron is hereby granted authorization to undertake command missions. Effective immediately.</Emphasis>"
|
||||
180,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_332","Well, an expansion of our sphere of activity! This is proof positive of the company's faith in us, Commander."
|
||||
181,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_333","Conversely, it also means that expectations run higher. Let us set about our task with renewed vigor and continue on our exemplary course!"
|
||||
182,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_334","You now have access to command missions. These duties put you at the head of a four-man unit─yourself and three soldiers─for a foray into an instanced dungeon."
|
||||
183,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_335","Command missions may be undertaken by speaking with the squadron sergeant. Successful completion may yield unique rewards."
|
||||
184,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_336","If you wish to know more, please refer to the squadron guide."
|
||||
185,"TEXT_COMARMGCARMYOFFICER_00342_CAPTURE_UNLOCK",""
|
||||
186,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_210","The squadron has returned from their deployment. Pray look over the report, Commander."
|
||||
187,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_220","...Ah, and before I forget: there was one other matter to which we must attend."
|
||||
188,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_221","We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> regarding your performance. If you'll permit me..."
|
||||
189,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_222","<Emphasis>For outstanding efforts in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is hereby promoted to <If(GreaterThan(PlayerParameter(52),0))>first storm lieutenant<Else/></If><If(GreaterThan(PlayerParameter(53),0))>first serpent lieutenant<Else/></If><If(GreaterThan(PlayerParameter(54),0))>first flame lieutenant<Else/></If>. Effective immediately.</Emphasis>"
|
||||
190,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_223","A letter of promotion! Congratulations, Commander! And very well deserved, I must say!"
|
||||
191,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_230","Greetings, Commander. The squadron is eager to receive your next orders!"
|
||||
192,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_240","Greetings, Commander. The squadron is performing well, but let's keep up the pace! How shall we proceed? Mission deployment or training?"
|
||||
193,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_250","We have three eager recruits, but we need to enlist at least one more member before we can call ourselves a squadron. Let's get this barracks filled, Commander!"
|
||||
194,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_251","Your own deeds as an adventurer should serve to attract new recruits─all you need to do is choose from the hopefuls who submit their enlistment papers."
|
||||
195,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_252","By completing categories in your challenge log you will occasionally attract new recruits to your squadron."
|
||||
196,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_260","Have you given any thought to training? Specialized instruction will improve the abilities of individual recruits, but its main purpose is to encourage the growth of the squadron as a whole."
|
||||
197,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_261","When you decide that the squadron's skills could use some sharpening, check the regimen board for a list of available training courses."
|
||||
198,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_262","Aye, as much as I champion learning through doing, there are some things that need to be taught if the troops are to handle the tougher deployments.
|
||||
“The more ye bleed durin' trainin' the less ye'll bleed on the field!” as my old drill sergeant used to say..."
|
||||
199,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_263","If we want this squadron to be the most elite unit in the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> then we'd best not neglect their military education!"
|
||||
200,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_320","Commander. Our squadron appears to be gaining a solid reputation within the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Flames<Else/></If>."
|
||||
201,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_321","Expectations are high, and I think it's time we deployed the troops on a mission that truly tests the limits of their capabilities."
|
||||
202,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_322","A special promotion mission is currently available in the list of routine missions. Successfully completing this mission will increase your squadron's rank."
|
||||
203,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_100","Welcome to the squadron barracks, Commander! I've been fully debriefed on this new initiative, and stand ready to answer any questions you might have."
|
||||
204,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_136","First and foremost, however, we'll need to increase the number of squadron members. We have three recruits at present, but our squadron won't be ready to deploy until we have at least four."
|
||||
205,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_137","Your own deeds as an adventurer should serve to attract new recruits. All you need to do is choose from the hopefuls who submit their enlistment papers."
|
||||
206,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_110_110","(★未使用/削除予定★)"
|
||||
207,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_110_111","(★未使用/削除予定★)"
|
||||
208,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_101","(★未使用/削除予定★)"
|
||||
209,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_110","Ah, our fledgling squadron's first deployment!"
|
||||
210,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_111","Now, ordinarily I would offer you a list of pre-approved duties to choose from, but I've taken the liberty of arranging a simple mission to ease the recruits into their roles."
|
||||
211,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_112","All you need to do is confirm the squadron members and give the signal to deploy."
|
||||
212,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_120","The order has been given, Commander: the squadron is mission-bound.
|
||||
...Ah, I should also mention that each deployment is funded by company seals."
|
||||
213,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_121","I've paid what's owed this time around, but the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> requires that their soldiers receive fair compensation. For future deployments, you'll need to pay the recruits yourself, Commander."
|
||||
214,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_122","And now we wait. Once the squadron has returned from their mission, speak to me and I'll provide you with a full report."
|
||||
215,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_124","(★未使用/削除予定★)"
|
||||
216,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_125","(★未使用/削除予定★)"
|
||||
217,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_130","Let's see here...
|
||||
Aye, the recruits appear to have carried out their task in a sufficiently competent manner. You'd be surprised at how many privates manage to lose their way on a simple patrol route..."
|
||||
218,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_131","In any case, a small success like this will improve the unit's cohesion and help sharpen their individual skills."
|
||||
219,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_132","(★未使用/削除予定★)"
|
||||
220,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_133","(★未使用/削除予定★)"
|
||||
221,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_110_136","Now let's talk training. Specialized instruction will improve the abilities of individual recruits, but its main purpose is to encourage the growth of the squadron as a whole."
|
||||
222,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_110_137","When you decide that the squadron's skills could use some sharpening, check the regimen board for a list of available training courses."
|
||||
223,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_110_138","Aye, as much as I champion learning through doing, there are some things that need to be taught if the troops are to handle the tougher deployments.
|
||||
“The more ye bleed durin' trainin' the less ye'll bleed on the field!” as my old drill sergeant used to say..."
|
||||
224,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_110_139","If we want this squadron to be the most elite unit in the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> then we'd best not neglect their military education!"
|
||||
225,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_150","Our squadron has been improving by leaps and bounds, but I think it's time for the recruits to try their hands at a more challenging deployment. It's the only way they'll learn to push past their limits."
|
||||
226,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_160","Congratulations, Commander! Thanks to your canny leadership, our squadron has proved itself yet again. The higher ups will be throwing some meatier assignments our way now, just you wait and see!"
|
||||
227,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_170","Are you keeping an eye on squadron chemistry, Commander? It's surprising how much better the recruits perform when teamed with members that complement or challenge them."
|
||||
228,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_171","Relationships within a squadron can shift like the winds, though, so pray take that into consideration before ordering a deployment."
|
||||
229,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_180","I can hardly recognize those green recruits we started with, Commander. In fact, I've heard rumors making the rounds in <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> that our squadron is on the short list for the next big assignment..."
|
||||
230,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_190","A close call by all accounts, but the squadron has returned safely from its deployment! Not everyone comes back from a mission like that, and the accolades have been flooding in from our sister companies. You should be proud, Commander!"
|
||||
231,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_195","...Ah, and before I forget: there was one other matter to which we must attend."
|
||||
232,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_196","We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> regarding your performance. If you'll permit me..."
|
||||
233,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_197","<Emphasis>For outstanding efforts in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is hereby promoted to <If(GreaterThan(PlayerParameter(52),0))>first storm lieutenant<Else/></If><If(GreaterThan(PlayerParameter(53),0))>first serpent lieutenant<Else/></If><If(GreaterThan(PlayerParameter(54),0))>first flame lieutenant<Else/></If>. Effective immediately.</Emphasis>"
|
||||
234,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_198","A letter of promotion! Congratulations, Commander! And very well deserved, I must say!"
|
||||
235,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_330","We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If>. If you'll permit me..."
|
||||
236,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_331","<Emphasis>For ongoing excellence in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>'s squadron is hereby granted authorization to undertake command missions. Effective immediately.</Emphasis>"
|
||||
237,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_332","Well, an expansion of our sphere of activity! This is proof positive of the company's faith in us, Commander."
|
||||
238,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_333","Conversely, it also means that expectations run higher. Let us set about our task with renewed vigor and continue on our exemplary course!"
|
||||
239,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_210","The squadron has returned from their deployment. Pray look over the report, Commander."
|
||||
240,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_220","...Ah, and before I forget: there was one other matter to which we must attend."
|
||||
241,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_221","We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> regarding your performance. If you'll permit me..."
|
||||
242,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_222","<Emphasis>For outstanding efforts in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is hereby promoted to <If(GreaterThan(PlayerParameter(52),0))>first storm lieutenant<Else/></If><If(GreaterThan(PlayerParameter(53),0))>first serpent lieutenant<Else/></If><If(GreaterThan(PlayerParameter(54),0))>first flame lieutenant<Else/></If>. Effective immediately.</Emphasis>"
|
||||
243,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_223","A letter of promotion! Congratulations, Commander! And very well deserved, I must say!"
|
||||
244,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_230","Greetings, Commander. The squadron is eager to receive your next orders!"
|
||||
245,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_240","Greetings, Commander. The squadron is performing well, but let's keep up the pace! How shall we proceed? Mission deployment or training?"
|
||||
246,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_250","We have three eager recruits, but we need to enlist at least one more member before we can call ourselves a squadron. Let's get this barracks filled, Commander!"
|
||||
247,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_251","Your own deeds as an adventurer should serve to attract new recruits─all you need to do is choose from the hopefuls who submit their enlistment papers."
|
||||
248,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_260","Have you given any thought to training? Specialized instruction will improve the abilities of individual recruits, but its main purpose is to encourage the growth of the squadron as a whole."
|
||||
249,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_261","When you decide that the squadron's skills could use some sharpening, check the regimen board for a list of available training courses."
|
||||
250,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_262","Aye, as much as I champion learning through doing, there are some things that need to be taught if the troops are to handle the tougher deployments.
|
||||
“The more ye bleed durin' trainin' the less ye'll bleed on the field!” as my old drill sergeant used to say..."
|
||||
251,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_263","If we want this squadron to be the most elite unit in the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> then we'd best not neglect their military education!"
|
||||
252,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_320","Commander. Our squadron appears to be gaining a solid reputation within the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Flames<Else/></If>."
|
||||
253,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_321","Expectations are high, and I think it's time we deployed the troops on a mission that truly tests the limits of their capabilities."
|
||||
254,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_100","Welcome to the squadron barracks, Commander! I've been fully debriefed on this new initiative, and stand ready to answer any questions you might have."
|
||||
255,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_136","First and foremost, however, we'll need to increase the number of squadron members. We have three recruits at present, but our squadron won't be ready to deploy until we have at least four."
|
||||
256,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_137","Your own deeds as an adventurer should serve to attract new recruits. All you need to do is choose from the hopefuls who submit their enlistment papers."
|
||||
257,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_210_110","(★未使用/削除予定★)"
|
||||
258,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_210_111","(★未使用/削除予定★)"
|
||||
259,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_101","(★未使用/削除予定★)"
|
||||
260,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_110","Ah, our fledgling squadron's first deployment!"
|
||||
261,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_111","Now, ordinarily I would offer you a list of pre-approved duties to choose from, but I've taken the liberty of arranging a simple mission to ease the recruits into their roles."
|
||||
262,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_112","All you need to do is confirm the squadron members and give the signal to deploy."
|
||||
263,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_120","The order has been given, Commander: the squadron is mission-bound.
|
||||
...Ah, I should also mention that each deployment is funded by company seals."
|
||||
264,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_121","I've paid what's owed this time around, but the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> requires that their soldiers receive fair compensation. For future deployments, you'll need to pay the recruits yourself, Commander."
|
||||
265,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_122","And now we wait. Once the squadron has returned from their mission, speak to me and I'll provide you with a full report."
|
||||
266,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_124","(★未使用/削除予定★)"
|
||||
267,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_125","(★未使用/削除予定★)"
|
||||
268,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_130","Let's see here...
|
||||
Aye, the recruits appear to have carried out their task in a sufficiently competent manner. You'd be surprised at how many privates manage to lose their way on a simple patrol route..."
|
||||
269,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_131","In any case, a small success like this will improve the unit's cohesion and help sharpen their individual skills."
|
||||
270,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_132","(★未使用/削除予定★)"
|
||||
271,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_133","(★未使用/削除予定★)"
|
||||
272,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_210_136","Now let's talk training. Specialized instruction will improve the abilities of individual recruits, but its main purpose is to encourage the growth of the squadron as a whole."
|
||||
273,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_210_137","When you decide that the squadron's skills could use some sharpening, check the regimen board for a list of available training courses."
|
||||
274,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_210_138","Aye, as much as I champion learning through doing, there are some things that need to be taught if the troops are to handle the tougher deployments.
|
||||
“The more ye bleed durin' trainin' the less ye'll bleed on the field!” as my old drill sergeant used to say..."
|
||||
275,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_210_139","If we want this squadron to be the most elite unit in the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> then we'd best not neglect their military education!"
|
||||
276,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_150","Our squadron has been improving by leaps and bounds, but I think it's time for the recruits to try their hands at a more challenging deployment. It's the only way they'll learn to push past their limits."
|
||||
277,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_160","Congratulations, Commander! Thanks to your canny leadership, our squadron has proved itself yet again. The higher ups will be throwing some meatier assignments our way now, just you wait and see!"
|
||||
278,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_170","Are you keeping an eye on squadron chemistry, Commander? It's surprising how much better the recruits perform when teamed with members that complement or challenge them."
|
||||
279,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_171","Relationships within a squadron can shift like the winds, though, so pray take that into consideration before ordering a deployment."
|
||||
280,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_180","I can hardly recognize those green recruits we started with, Commander. In fact, I've heard rumors making the rounds in <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> that our squadron is on the short list for the next big assignment..."
|
||||
281,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_190","A close call by all accounts, but the squadron has returned safely from its deployment! Not everyone comes back from a mission like that, and the accolades have been flooding in from our sister companies. You should be proud, Commander!"
|
||||
282,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_195","...Ah, and before I forget: there was one other matter to which we must attend."
|
||||
283,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_196","We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> regarding your performance. If you'll permit me..."
|
||||
284,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_197","<Emphasis>For outstanding efforts in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is hereby promoted to <If(GreaterThan(PlayerParameter(52),0))>first storm lieutenant<Else/></If><If(GreaterThan(PlayerParameter(53),0))>first serpent lieutenant<Else/></If><If(GreaterThan(PlayerParameter(54),0))>first flame lieutenant<Else/></If>. Effective immediately.</Emphasis>"
|
||||
285,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_198","A letter of promotion! Congratulations, Commander! And very well deserved, I must say!"
|
||||
286,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_330","We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> regarding your performance. If you'll permit me..."
|
||||
287,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_331","<Emphasis>For ongoing excellence in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>'s squadron is hereby granted authorization to undertake command missions. Effective immediately.</Emphasis>"
|
||||
288,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_332","Well, an expansion of our sphere of activity! This is proof positive of the company's faith in us, Commander."
|
||||
289,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_333","Conversely, it also means that expectations run higher. Let us set about our task with renewed vigor and continue on our exemplary course!"
|
||||
290,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_210","The squadron has returned from their deployment. Pray look over the report, Commander."
|
||||
291,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_220","...Ah, and before I forget: there was one other matter to which we must attend."
|
||||
292,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_221","We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> regarding your performance. If you'll permit me..."
|
||||
293,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_222","<Emphasis>For outstanding efforts in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is hereby promoted to <If(GreaterThan(PlayerParameter(52),0))>first storm lieutenant<Else/></If><If(GreaterThan(PlayerParameter(53),0))>first serpent lieutenant<Else/></If><If(GreaterThan(PlayerParameter(54),0))>first flame lieutenant<Else/></If>. Effective immediately.</Emphasis>"
|
||||
294,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_223","A letter of promotion! Congratulations, Commander! And very well deserved, I must say!"
|
||||
295,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_230","Greetings, Commander. The squadron is eager to receive your next orders!"
|
||||
296,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_240","Greetings, Commander. The squadron is performing well, but let's keep up the pace! How shall we proceed? Mission deployment or training?"
|
||||
297,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_250","We have three eager recruits, but we need to enlist at least one more member before we can call ourselves a squadron. Let's get this barracks filled, Commander!"
|
||||
298,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_251","Your own deeds as an adventurer should serve to attract new recruits─all you need to do is choose from the hopefuls who submit their enlistment papers."
|
||||
299,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_260","Have you given any thought to training? Specialized instruction will improve the abilities of individual recruits, but its main purpose is to encourage the growth of the squadron as a whole."
|
||||
300,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_261","When you decide that the squadron's skills could use some sharpening, check the regimen board for a list of available training courses."
|
||||
301,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_262","Aye, as much as I champion learning through doing, there are some things that need to be taught if the troops are to handle the tougher deployments.
|
||||
“The more ye bleed durin' trainin' the less ye'll bleed on the field!” as my old drill sergeant used to say..."
|
||||
302,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_263","If we want this squadron to be the most elite unit in the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> then we'd best not neglect their military education!"
|
||||
303,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_320","Commander. Our squadron appears to be gaining a solid reputation within the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Flames<Else/></If>."
|
||||
304,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_321","Expectations are high, and I think it's time we deployed the troops on a mission that truly tests the limits of their capabilities."
|
||||
305,"TEXT_COMARMGCARMYOFFICER_00342_006_001_LIM","(★未使用/削除予定★)"
|
||||
306,"TEXT_COMARMGCARMYOFFICER_00342_006_001_GRD","(★未使用/削除予定★)"
|
||||
307,"TEXT_COMARMGCARMYOFFICER_00342_006_001_ULD","(★未使用/削除予定★)"
|
||||
308,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_400","Commander, the Adder's Nest has sent a new mission our way. I've read the briefing, and it's a tough one. But if we can pull it off... Well, let's just say I think we'll be in for a commendation."
|
||||
309,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_401","By successfully completing command missions at five different locations, you have gained access to a special “flagged mission.”"
|
||||
310,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_402","Due to the exceedingly high difficulty of this mission, however, it is advised that you first improve your squadron members' individual attributes as much as possible before attempting a deployment."
|
||||
311,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_410","Congratulations, Commander! I knew our squadron was up to the task, but there's nothing quite so satisfying as seeing “Mission Successful” at the top of a report."
|
||||
312,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_411","Seems we have a visitor...
|
||||
Come in!"
|
||||
313,"TEXT_COMARMGCARMYOFFICER_00342_SWETHRYKBROOKSTONE_000_412","(-???-)I trust I've found the barracks of Lieutenant <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> and <If(PlayerParameter(4))>her<Else/>his</If> squadron?"
|
||||
314,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_413","Serpent Marshal Brookstone! To what do we owe this honor?"
|
||||
315,"TEXT_COMARMGCARMYOFFICER_00342_SWETHRYKBROOKSTONE_000_414","I heard word the lieutenant had just returned from <If(PlayerParameter(4))>her<Else/>his</If> mission, and I wished to speak with our decorated hero in person."
|
||||
316,"TEXT_COMARMGCARMYOFFICER_00342_SWETHRYKBROOKSTONE_000_415","These are trying times, as you well know, but the valor shown by you and your troops is a source of inspiration for the entire company."
|
||||
317,"TEXT_COMARMGCARMYOFFICER_00342_SWETHRYKBROOKSTONE_000_416","Taking your exemplary service into consideration, we've decided that a moment of recognition is long overdue. Ahem."
|
||||
318,"TEXT_COMARMGCARMYOFFICER_00342_SWETHRYKBROOKSTONE_000_417","<Emphasis>For outstanding efforts in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is hereby promoted to <If(GreaterThan(PlayerParameter(52),0))>storm captain<Else/></If><If(GreaterThan(PlayerParameter(53),0))>serpent captain<Else/></If><If(GreaterThan(PlayerParameter(54),0))>flame captain<Else/></If>. May your deeds be guided by the will of the elementals.</Emphasis>"
|
||||
319,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_418","What did I tell you! I knew a promotion was in the offing. And what an honor that our squadron's success merited a personal visit from the serpent marshal himself!"
|
||||
320,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_419","Congratulations again, Commander. You've proven once again that with the right leadership, this squadron is capable of anything!"
|
||||
321,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_400","Commander, the Maelstrom higher-ups have sent a new mission our way. I've read the briefing, and it's a tough one. But if we can pull it off... Well, let's just say I think we'll be in for a commendation."
|
||||
322,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_410","Congratulations, Commander! I knew our squadron was up to the task, but there's nothing quite so satisfying as seeing “Mission Successful” at the top of a report."
|
||||
323,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_411","Seems we have a visitor...
|
||||
Come in!"
|
||||
324,"TEXT_COMARMGCARMYOFFICER_00342_EYNZAHRSLAFYRSYN_100_412","(-???-)Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I hope I'm not interrupting anything important."
|
||||
325,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_413","Storm Marshal Slafyrsyn! To what do we owe this honor?"
|
||||
326,"TEXT_COMARMGCARMYOFFICER_00342_EYNZAHRSLAFYRSYN_100_414","I'd heard the lieutenant here had returned from <If(PlayerParameter(4))>her<Else/>his</If> mission, and I wished to speak with <If(PlayerParameter(4))>her<Else/>him</If> in person."
|
||||
327,"TEXT_COMARMGCARMYOFFICER_00342_EYNZAHRSLAFYRSYN_100_415","As you well know, there is much to trouble a soldier's heart in these trying times. Yet the valor shown by you and your troops is a constant source of inspiration for many in the Maelstrom."
|
||||
328,"TEXT_COMARMGCARMYOFFICER_00342_EYNZAHRSLAFYRSYN_100_416","And after speaking with my colleagues, we've decided that a little recognition for your efforts is long overdue. A moment, if you will..."
|
||||
329,"TEXT_COMARMGCARMYOFFICER_00342_EYNZAHRSLAFYRSYN_100_417","<Emphasis>For outstanding efforts in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is hereby promoted to <If(GreaterThan(PlayerParameter(52),0))>storm captain<Else/></If><If(GreaterThan(PlayerParameter(53),0))>serpent captain<Else/></If><If(GreaterThan(PlayerParameter(54),0))>flame captain<Else/></If>. May your deeds see the Maelstrom through the rough seas ahead.</Emphasis>"
|
||||
330,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_418","What did I tell you! I knew a promotion was in the offing. And what an honor that our squadron's success merited a personal visit from the storm marshal himself!"
|
||||
331,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_419","Congratulations again, Commander. You've proven once again that with the right leadership, this squadron is capable of anything!"
|
||||
332,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_400","Commander, the Hall of Flames has sent a new mission our way. I've read the briefing, and it's a tough one. But if we can pull it off... Well, let's just say I think we'll be in for a commendation."
|
||||
333,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_410","Congratulations, Commander! I knew our squadron was up to the task, but there's nothing quite so satisfying as seeing “Mission Successful” at the top of a report."
|
||||
334,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_411","Seems we have a visitor...
|
||||
Come in!"
|
||||
335,"TEXT_COMARMGCARMYOFFICER_00342_STILLRIVER_200_412","(-???-)Lieutenant <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>? Good, I thought I'd wandered into the wrong barracks for a moment there."
|
||||
336,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_413","Flame Marshal River! To what do we owe this honor?"
|
||||
337,"TEXT_COMARMGCARMYOFFICER_00342_STILLRIVER_200_414","I'd heard the lieutenant here had returned from <If(PlayerParameter(4))>her<Else/>his</If> mission, and wanted a word with <If(PlayerParameter(4))>her<Else/>him</If> in person."
|
||||
338,"TEXT_COMARMGCARMYOFFICER_00342_STILLRIVER_200_415","As you well know, the world's seen some tough times and there's more lurkin' up ahead. But you and your squadron, well, you've been the inspiration that many soldiers need to carry on."
|
||||
339,"TEXT_COMARMGCARMYOFFICER_00342_STILLRIVER_200_416","I've gone over it with my peers in the Hall of Flames, and we reckon it's high time you were recognized for your efforts. A little quiet, if you will..."
|
||||
340,"TEXT_COMARMGCARMYOFFICER_00342_STILLRIVER_200_417","<Emphasis>For outstanding efforts in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is hereby promoted to <If(GreaterThan(PlayerParameter(52),0))>storm captain<Else/></If><If(GreaterThan(PlayerParameter(53),0))>serpent captain<Else/></If><If(GreaterThan(PlayerParameter(54),0))>flame captain<Else/></If>. May your fire burn ever bright and steady.</Emphasis>"
|
||||
341,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_418","What did I tell you! I knew a promotion was in the offing. And what an honor that our squadron's success merited a personal visit from the flame marshal himself!"
|
||||
342,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_419","Congratulations again, Commander. You've proven once again that with the right leadership, this squadron is capable of anything!"
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_COMARMGCARMYOFFICER_00342_MENU_YES","Yes"
|
||||
1,"TEXT_COMARMGCARMYOFFICER_00342_MENU_NO","No"
|
||||
2,"TEXT_COMARMGCARMYOFFICER_00342_MENU_CANCEL","Cancel"
|
||||
3,"TEXT_COMARMGCARMYOFFICER_00342_MENU_CANCEL2","<If(GreaterThan(IntegerParameter(1),0))><Gui(69)/><Else/></If>Cancel"
|
||||
4,"TEXT_COMARMGCARMYOFFICER_00342_RANK_UP","Squadron Rank <Value>IntegerParameter(1)</Value>"
|
||||
5,"TEXT_COMARMGCARMYOFFICER_00342_MENU_TITLE_WAITING","Current deployment: None"
|
||||
6,"TEXT_COMARMGCARMYOFFICER_00342_MENU_TITLE_EXPEDITION","Current deployment: <Sheet(GcArmyExpedition,IntegerParameter(1),8)/>
|
||||
Mission status: <If(GreaterThan(IntegerParameter(2),0))>Complete<Else/><If(GreaterThan(IntegerParameter(4),0))><Value>IntegerParameter(4)</Value> <If(Equal(IntegerParameter(4),1))>hour<Else/>hours</If><If(GreaterThan(IntegerParameter(3),0))><If(GreaterThan(IntegerParameter(4),0))> and <Else/></If><Else/></If><If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value> <If(Equal(IntegerParameter(3),1))>minute<Else/>minutes</If><Else/></If><Else/><If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value> <If(Equal(IntegerParameter(3),1))>minute<Else/>minutes</If><Else/>Less than 1 minute</If></If> remaining</If> [<Time(IntegerParameter(5))/><If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> <Value>TopLevelParameter(218)</Value>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue>]"
|
||||
7,"TEXT_COMARMGCARMYOFFICER_00342_MENU_TITLE_TRAINING","(★未使用/削除予定★)"
|
||||
8,"TEXT_COMARMGCARMYOFFICER_00342_MENU_001","<If(GreaterThan(IntegerParameter(1),0))><Gui(69)/><Else/></If>Squadron Missions"
|
||||
9,"TEXT_COMARMGCARMYOFFICER_00342_MENU_002","<If(GreaterThan(IntegerParameter(1),0))><Gui(69)/><Else/></If>Abort Current Deployment"
|
||||
10,"TEXT_COMARMGCARMYOFFICER_00342_MENU_003","<If(GreaterThan(IntegerParameter(1),0))><Gui(69)/><Else/></If>Read the Squadron Guide"
|
||||
11,"TEXT_COMARMGCARMYOFFICER_00342_MENU_004","<If(GreaterThan(IntegerParameter(1),0))><Gui(101)/><Else/></If>New Missions"
|
||||
12,"TEXT_COMARMGCARMYOFFICER_00342_MENU_005","Command Missions"
|
||||
13,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_000","Your squadron is not currently deployed."
|
||||
14,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_010","Your squadron has already completed its current deployment."
|
||||
15,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_020","Unable to accept mission report. Insufficient inventory or crystal space."
|
||||
16,"TEXT_COMARMGCARMYOFFICER_00342_OBTAIN_TITLE","Warning: You will not be able to receive all the following:
|
||||
<If(GreaterThan(IntegerParameter(1),0))>
|
||||
Company Seals<Else/></If><If(GreaterThan(IntegerParameter(2),0))>
|
||||
MGP<Else/></If><If(GreaterThan(IntegerParameter(3),0))>
|
||||
<Unknown2D>FF1002310CFF054974656D04E806030203</Unknown2D><Else/></If><If(GreaterThan(IntegerParameter(4),0))>
|
||||
<Unknown2D>FF1002310CFF054974656D04E807030203</Unknown2D><Else/></If>
|
||||
|
||||
Do you still wish to proceed?"
|
||||
17,"TEXT_COMARMGCARMYOFFICER_00342_ABORT_YESNO","<Sheet(GcArmyExpedition,IntegerParameter(1),8)/>
|
||||
Mission status: <If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value> <If(Equal(IntegerParameter(3),1))>hour<Else/>hours</If><If(GreaterThan(IntegerParameter(2),0))><If(GreaterThan(IntegerParameter(3),0))> and <Else/></If><Else/></If><If(GreaterThan(IntegerParameter(2),0))><Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))>minute<Else/>minutes</If><Else/></If><Else/><If(GreaterThan(IntegerParameter(2),0))><Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))>minute<Else/>minutes</If><Else/>Less than 1 minute</If></If> remaining [<Time(IntegerParameter(4))/><If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> <Value>TopLevelParameter(218)</Value>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue>]
|
||||
Abort mission?"
|
||||
18,"TEXT_COMARMGCARMYOFFICER_00342_ABORT_YESNO_TRAINING","(★未使用/削除予定★)"
|
||||
19,"TEXT_COMARMGCARMYOFFICER_00342_GUIDE_TITLE","Which section will you read?"
|
||||
20,"TEXT_COMARMGCARMYOFFICER_00342_GUIDE_001","Squadron missions."
|
||||
21,"TEXT_COMARMGCARMYOFFICER_00342_GUIDE_002","Training."
|
||||
22,"TEXT_COMARMGCARMYOFFICER_00342_GUIDE_003","Finding new recruits."
|
||||
23,"TEXT_COMARMGCARMYOFFICER_00342_GUIDE_004","Enlisting new recruits."
|
||||
24,"TEXT_COMARMGCARMYOFFICER_00342_GUIDE_005","Squadron attributes."
|
||||
25,"TEXT_COMARMGCARMYOFFICER_00342_GUIDE_006","Changing squadron classes."
|
||||
26,"TEXT_COMARMGCARMYOFFICER_00342_GUIDE_007","Squadron chemistry."
|
||||
27,"TEXT_COMARMGCARMYOFFICER_00342_GUIDE_008","Mission affinity."
|
||||
28,"TEXT_COMARMGCARMYOFFICER_00342_GUIDE_009","Command missions."
|
||||
29,"TEXT_COMARMGCARMYOFFICER_00342_GUIDE_010","Battle tactics."
|
||||
30,"TEXT_COMARMGCARMYOFFICER_00342_GUIDE_011","Glamours."
|
||||
31,"TEXT_COMARMGCARMYOFFICER_00342_GUIDE_CANCEL","Cancel."
|
||||
32,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_270","(★未使用/削除予定★)"
|
||||
33,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_270","(★未使用/削除予定★)"
|
||||
34,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_270","(★未使用/削除予定★)"
|
||||
35,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_280","(★未使用/削除予定★)"
|
||||
36,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_280","(★未使用/削除予定★)"
|
||||
37,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_280","(★未使用/削除予定★)"
|
||||
38,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_281","By completing categories in your challenge log you will occasionally attract new recruits to your squadron."
|
||||
39,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_282","The appearance of potential recruits will be announced with an on-screen message, and their enlistment papers will be delivered to your desk inside the barracks."
|
||||
40,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_283","You can also check if recruits are available by opening the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Timers<UIGlow>01</UIGlow><UIForeground>01</UIForeground> interface located under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu."
|
||||
41,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_284","Visit the barracks and read the enlistment papers to decide which recruits you wish to add to your squadron."
|
||||
42,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_290","(★未使用/削除予定★)"
|
||||
43,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_291","(★未使用/削除予定★)"
|
||||
44,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_292","You can decide if you wish to add a new recruit to your squadron after selecting the respective enlistment form."
|
||||
45,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_100_292","Should your squadron roster already contain the maximum eight members, then you will need to discharge an existing member in order to enlist a new recruit."
|
||||
46,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_290","(★未使用/削除予定★)"
|
||||
47,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_291","(★未使用/削除予定★)"
|
||||
48,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_290","(★未使用/削除予定★)"
|
||||
49,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_291","(★未使用/削除予定★)"
|
||||
50,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_200_292","(★未使用/削除予定★)"
|
||||
51,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_300","(★未使用/削除予定★)"
|
||||
52,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_301","(★未使用/削除予定★)"
|
||||
53,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_300","Squadron missions are duties that have been assigned to your adventurer recruits by the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If>. To undertake a mission, you must select four squadron members for deployment."
|
||||
54,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_301","Each mission requires that you pay your recruits a number of company seals and takes 18 hours (Earth time) to complete."
|
||||
55,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_302","The time remaining until a mission is completed can be viewed by opening the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Timers<UIGlow>01</UIGlow><UIForeground>01</UIForeground> interface located under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu."
|
||||
56,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_303","Speak with your squadron sergeant to begin deployments and confirm mission results."
|
||||
57,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_304","Each duty can be completed once per week, with all mission timers and respective strength requirements being reset every <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||||
58,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_302","(★未使用/削除予定★)"
|
||||
59,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_305","(★未使用/削除予定★)"
|
||||
60,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_300","(★未使用/削除予定★)"
|
||||
61,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_301","(★未使用/削除予定★)"
|
||||
62,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_302","(★未使用/削除予定★)"
|
||||
63,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_300","(★未使用/削除予定★)"
|
||||
64,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_301","(★未使用/削除予定★)"
|
||||
65,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_302","(★未使用/削除予定★)"
|
||||
66,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_310","(★未使用/削除予定★)"
|
||||
67,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_311","(★未使用/削除予定★)"
|
||||
68,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_312","Training courses will improve your squadron's attributes as a unit, providing increases to overall physical, mental, and tactical strength."
|
||||
69,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_313","The focus on which squadron attribute is improved varies from course to course, so consider the values required for completing the more difficult missions when planning a regimen for your recruits."
|
||||
70,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_314","Each training course takes 1 hour to complete (Earth time). The time remaining until a course is completed can be viewed by opening the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Timers<UIGlow>01</UIGlow><UIForeground>01</UIForeground> interface located under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu."
|
||||
71,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_315","View the regimen board to commence courses and confirm the results of squadron training."
|
||||
72,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_316","You can order your squadron to train up to three times a day. This limit is reset every day at <ResetTime>06</ResetTime><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||||
73,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_310","(★未使用/削除予定★) "
|
||||
74,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_311","(★未使用/削除予定★)"
|
||||
75,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_310","(★未使用/削除予定★)"
|
||||
76,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_311","(★未使用/削除予定★)"
|
||||
77,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_310","The total value of squadron attributes is subject to a maximum limit. Once this maximum has been reached, any attempt to raise a certain attribute will result in the reduction of another."
|
||||
78,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_311","Maximum attribute values can be increased by improving your squadron rank, which is accomplished by successfully completing special missions."
|
||||
79,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_320","Changing the class of your squadron members requires you to first be in possession of the specific squadron-related item."
|
||||
80,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_321","Once you have the item required, check the regimen board and select the option to “View squadron roster.” Next, choose a squadron member, and use the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Change Class<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand to switch to the desired class."
|
||||
81,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_330","(★未使用/削除予定★)"
|
||||
82,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_331","(★未使用/削除予定★)"
|
||||
83,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_330","Upon returning from a mission, a squadron member will occasionally exhibit a preference for a certain squadron composition."
|
||||
84,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_331","This “squadron chemistry” can affect the outcome of missions by improving attributes or increasing rewards, and its bonuses will come into play when meeting certain requirements. Requirements vary, but generally involve deploying a squadron composed of a certain combination of classes or races."
|
||||
85,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_332","Chemistry settings are accessed via the regimen board by selecting “View squadron roster,” then using the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Confirm Chemistry<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand after choosing a squadron member."
|
||||
86,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_333","Simply exhibiting a chemistry preference provides no bonuses. Should you deploy a squadron on their next mission without first activating any available chemistry options, the bonuses will disappear without effect."
|
||||
87,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_340","The “Mission Affinity” window displays a random prerequisite for select missions. By deploying members of the suggested class or race, the effects of squadron chemistry will be amplified."
|
||||
88,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_341","Meeting affinity prerequisites can also greatly improve your squadron's chances of completing the more difficult duties, so be sure to take this information into consideration when deciding which members to deploy."
|
||||
89,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_010_342","Affinity prerequisites are attached to all routine and priority missions, and are reset every <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||||
90,"TEXT_COMARMGCARMYOFFICER_00342_021_000_GRD","(★未使用/削除予定★)"
|
||||
91,"TEXT_COMARMGCARMYOFFICER_00342_021_001_GRD","(★未使用/削除予定★)"
|
||||
92,"TEXT_COMARMGCARMYOFFICER_00342_021_002_GRD","(★未使用/削除予定★)"
|
||||
93,"TEXT_COMARMGCARMYOFFICER_00342_021_003_GRD","(★未使用/削除予定★)"
|
||||
94,"TEXT_COMARMGCARMYOFFICER_00342_021_000_LIM","(★未使用/削除予定★)"
|
||||
95,"TEXT_COMARMGCARMYOFFICER_00342_021_001_LIM","(★未使用/削除予定★)"
|
||||
96,"TEXT_COMARMGCARMYOFFICER_00342_021_002_LIM","(★未使用/削除予定★)"
|
||||
97,"TEXT_COMARMGCARMYOFFICER_00342_021_003_LIM","(★未使用/削除予定★)"
|
||||
98,"TEXT_COMARMGCARMYOFFICER_00342_021_000_ULD","(★未使用/削除予定★)"
|
||||
99,"TEXT_COMARMGCARMYOFFICER_00342_021_001_ULD","(★未使用/削除予定★)"
|
||||
100,"TEXT_COMARMGCARMYOFFICER_00342_021_002_ULD","(★未使用/削除予定★)"
|
||||
101,"TEXT_COMARMGCARMYOFFICER_00342_021_003_ULD","(★未使用/削除予定★)"
|
||||
102,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_340","Command missions are duties that put you at the head of a four-man unit─yourself and three soldiers─for a foray into an instanced dungeon."
|
||||
103,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_341","The unit must comprise one tank, one healer, and two DPS."
|
||||
104,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_342","While unit members have their own free will, responding as the situation demands, they can be given orders to guide their actions."
|
||||
105,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_343","There are three types of orders: Engage, Disengage, and Execute Limit Break. These can be issued via a dedicated hotbar."
|
||||
106,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_344","Engage tells your unit to attack the targeted enemy."
|
||||
107,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_345","Disengage tells your unit to break off combat and regroup near you."
|
||||
108,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_346","While Disengage is in effect, it will be replaced with the order Re-engage."
|
||||
109,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_347","The Disengage status can be lifted by issuing either the Engage or Re-engage order."
|
||||
110,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_348","Execute Limit Break tells your unit to perform a level 1 limit break."
|
||||
111,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_349","Even if the limit gauge is two bars full, only one bar will be consumed."
|
||||
112,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_350","Orders can also be set to your other hotbars by selecting them from the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Orders<UIGlow>01</UIGlow><UIForeground>01</UIForeground> interface found within <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Actions & Traits<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
113,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_351","Speak with your squadron sergeant to undertake command missions and confirm mission results."
|
||||
114,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_360","Battle tactics govern unit members' behavior during a command mission."
|
||||
115,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_361","Initially, only the tactic Independent is available, but more will be learned as you complete missions."
|
||||
116,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_362","Other tactics include Offensive, Balanced, and Defensive. Each directs a unit member's behavior while offering unique enhancing effects."
|
||||
117,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_363","These effects receive boosts as you complete missions and gain in tactics mastery."
|
||||
118,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_364","Battle tactics can be set ahead of a mission. To do so, speak with your soldiers in the barracks and select Display Orders."
|
||||
119,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_370","You can cast glamours on the equipment of squadron members level 51 or above. To do so, speak with them and select Cast Glamour."
|
||||
120,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_371","You will be prompted to select an item in your inventory to lend its appearance. Though the process requires a catalyst, your gear will be retained."
|
||||
121,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_100","Welcome to the squadron barracks, Commander! I've been fully debriefed on this new initiative, and stand ready to answer any questions you might have."
|
||||
122,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_136","First and foremost, however, we'll need to increase the number of squadron members. We have three recruits at present, but our squadron won't be ready to deploy until we have at least four."
|
||||
123,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_137","Your own deeds as an adventurer should serve to attract new recruits. All you need to do is choose from the hopefuls who submit their enlistment papers."
|
||||
124,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_138","By completing categories in your challenge log you will occasionally attract new recruits to your squadron."
|
||||
125,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_139","You can decide which recruits you wish to add to your squadron after visiting the barracks and reading the enlistment papers."
|
||||
126,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_140","You can also check if recruits are available by opening the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Timers<UIGlow>01</UIGlow><UIForeground>01</UIForeground> interface located under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu."
|
||||
127,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_141","Visit the barracks and read the enlistment papers to decide which recruits you wish to add to your squadron."
|
||||
128,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_110","(★未使用/削除予定★)"
|
||||
129,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_111","(★未使用/削除予定★)"
|
||||
130,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_101","(★未使用/削除予定★)"
|
||||
131,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_102","(★未使用/削除予定★)"
|
||||
132,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_110","Ah, our fledgling squadron's first deployment!"
|
||||
133,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_111","Now, ordinarily I would offer you a list of pre-approved duties to choose from, but I've taken the liberty of arranging a simple mission to ease the recruits into their roles."
|
||||
134,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_112","All you need to do is confirm the squadron members and give the signal to deploy."
|
||||
135,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_113","Squadron missions must be undertaken by a unit comprised of four members. Choose the recruits you deem suitable for the mission, and then select the “Deploy” button."
|
||||
136,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_120","The order has been given, Commander: the squadron is mission-bound.
|
||||
...Ah, I should also mention that each deployment is funded by company seals."
|
||||
137,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_121","I've paid what's owed this time around, but the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> requires that their soldiers receive fair compensation. For future deployments, you'll need to pay the recruits yourself, Commander."
|
||||
138,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_122","And now we wait. Once the squadron has returned from their mission, speak to me and I'll provide you with a full report."
|
||||
139,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_124","(★未使用/削除予定★)"
|
||||
140,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_125","(★未使用/削除予定★)"
|
||||
141,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_126","Speak to the squadron sergeant to confirm the results of a mission."
|
||||
142,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_123","Squadron missions require 18 hours to complete (Earth time). The time remaining until a mission is completed can be viewed by opening the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Timers<UIGlow>01</UIGlow><UIForeground>01</UIForeground> interface located under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu."
|
||||
143,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_130","Let's see here...
|
||||
Aye, the recruits appear to have carried out their task in a sufficiently competent manner. You'd be surprised at how many privates manage to lose their way on a simple patrol route..."
|
||||
144,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_131","In any case, a small success like this will improve the unit's cohesion and help sharpen their individual skills."
|
||||
145,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_132","(★未使用/削除予定★)"
|
||||
146,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_133","(★未使用/削除予定★)"
|
||||
147,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_134","Speak directly with the squadron sergeant to begin mission deployments or check mission reports."
|
||||
148,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_135","Each mission can be completed once per week, with deployment status being reset every <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||||
149,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_136","Now let's talk training. Specialized instruction will improve the abilities of individual recruits, but its main purpose is to encourage the growth of the squadron as a whole."
|
||||
150,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_137","When you decide that the squadron's skills could use some sharpening, check the regimen board for a list of available training courses."
|
||||
151,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_138","Aye, as much as I champion learning through doing, there are some things that need to be taught if the troops are to handle the tougher deployments.
|
||||
“The more ye bleed durin' trainin' the less ye'll bleed on the field!” as my old drill sergeant used to say..."
|
||||
152,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_010_139","If we want this squadron to be the most elite unit in the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> then we'd best not neglect their military education!"
|
||||
153,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_150","Our squadron has been improving by leaps and bounds, but I think it's time for the recruits to try their hands at a more challenging deployment. It's the only way they'll learn to push past their limits."
|
||||
154,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_151","One or more squadron members have reached level 20, unlocking a special promotion mission. Successfully completing this mission will increase your squadron's rank."
|
||||
155,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_152","Due to the high difficulty level of the promotion mission, however, it is advised that you first improve your squadron members' individual attributes as much as possible before attempting a deployment."
|
||||
156,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_160","Congratulations, Commander! Thanks to your canny leadership, our squadron has proved itself yet again. The higher ups will be throwing some meatier assignments our way now, just you wait and see!"
|
||||
157,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_161","Your squadron has attained Rank Two!
|
||||
As well as trainee missions, you will now have access to the higher difficulty “routine missions.”"
|
||||
158,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_162","You have also received a copy of <Emphasis>Contemporary Warfare: Defense</Emphasis> as a reward for completing the promotion mission. This special item allows you to change a squadron member's class."
|
||||
159,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_163","Check the regimen board and select the option to “View squadron roster.” Next, choose a squadron member, and use the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Change Class<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand to switch to the desired class."
|
||||
160,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_170","Are you keeping an eye on squadron chemistry, Commander? It's surprising how much better the recruits perform when teamed with members that complement or challenge them."
|
||||
161,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_171","Relationships within a squadron can shift like the winds, though, so pray take that into consideration before ordering a deployment."
|
||||
162,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_172","Upon returning from a mission, a squadron member will occasionally exhibit a preference for a certain squadron composition."
|
||||
163,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_173","This “squadron chemistry” can affect the outcome of missions by improving attributes or increasing rewards, and its bonuses will come into play when meeting certain requirements. Requirements vary, but generally involve deploying a squadron composed of a certain combination of classes or races."
|
||||
164,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_174","Chemistry settings are accessed via the regimen board by selecting “View squadron roster,” then using the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Confirm Chemistry<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand after choosing a squadron member."
|
||||
165,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_175","Simply exhibiting a chemistry preference provides no bonuses. Should you deploy a squadron on their next mission without first setting a chemistry effect, the bonus will disappear without effect."
|
||||
166,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_180","I can hardly recognize those green recruits we started with, Commander. In fact, I've heard rumors making the rounds in <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> that our squadron is on the short list for the next big assignment..."
|
||||
167,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_181","One or more squadron members have reached level 40, unlocking a special promotion mission. Successfully completing this mission will increase your squadron's rank."
|
||||
168,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_182","Due to the exceedingly high difficulty of the promotion mission, however, it is advised that you first improve your squadron members' individual attributes as much as possible before attempting a deployment."
|
||||
169,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_190","A close call by all accounts, but the squadron has returned safely from its deployment! Not everyone comes back from a mission like that, and the accolades have been flooding in from our sister companies. You should be proud, Commander!"
|
||||
170,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_191","Your squadron has attained Rank Three!
|
||||
You now have access to the higher difficulty “priority missions.”"
|
||||
171,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_192","Completing priority missions earns you special rewards, so be sure to deploy your squadron on these challenging duties."
|
||||
172,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_193","Be aware, however, that a successful completion will lock access to other priority missions until the timer resets."
|
||||
173,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_194","Priority mission status is reset every <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||||
174,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_195","...Ah, and before I forget: there was one other matter to which we must attend."
|
||||
175,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_196","We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> regarding your performance. If you'll permit me..."
|
||||
176,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_197","<Emphasis>For outstanding efforts in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is hereby promoted to <If(GreaterThan(PlayerParameter(52),0))>first storm lieutenant<Else/></If><If(GreaterThan(PlayerParameter(53),0))>first serpent lieutenant<Else/></If><If(GreaterThan(PlayerParameter(54),0))>first flame lieutenant<Else/></If>. Effective immediately.</Emphasis>"
|
||||
177,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_198","A letter of promotion! Congratulations, Commander! And very well deserved, I must say!"
|
||||
178,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_330","We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If>. If you'll permit me..."
|
||||
179,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_331","<Emphasis>For ongoing excellence in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>'s squadron is hereby granted authorization to undertake command missions. Effective immediately.</Emphasis>"
|
||||
180,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_332","Well, an expansion of our sphere of activity! This is proof positive of the company's faith in us, Commander."
|
||||
181,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_333","Conversely, it also means that expectations run higher. Let us set about our task with renewed vigor and continue on our exemplary course!"
|
||||
182,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_334","You now have access to command missions. These duties put you at the head of a four-man unit─yourself and three soldiers─for a foray into an instanced dungeon."
|
||||
183,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_335","Command missions may be undertaken by speaking with the squadron sergeant. Successful completion may yield unique rewards."
|
||||
184,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_336","If you wish to know more, please refer to the squadron guide."
|
||||
185,"TEXT_COMARMGCARMYOFFICER_00342_CAPTURE_UNLOCK",""
|
||||
186,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_210","The squadron has returned from their deployment. Pray look over the report, Commander."
|
||||
187,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_220","...Ah, and before I forget: there was one other matter to which we must attend."
|
||||
188,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_221","We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> regarding your performance. If you'll permit me..."
|
||||
189,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_222","<Emphasis>For outstanding efforts in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is hereby promoted to <If(GreaterThan(PlayerParameter(52),0))>first storm lieutenant<Else/></If><If(GreaterThan(PlayerParameter(53),0))>first serpent lieutenant<Else/></If><If(GreaterThan(PlayerParameter(54),0))>first flame lieutenant<Else/></If>. Effective immediately.</Emphasis>"
|
||||
190,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_223","A letter of promotion! Congratulations, Commander! And very well deserved, I must say!"
|
||||
191,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_230","Greetings, Commander. The squadron is eager to receive your next orders!"
|
||||
192,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_240","Greetings, Commander. The squadron is performing well, but let's keep up the pace! How shall we proceed? Mission deployment or training?"
|
||||
193,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_250","We have three eager recruits, but we need to enlist at least one more member before we can call ourselves a squadron. Let's get this barracks filled, Commander!"
|
||||
194,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_251","Your own deeds as an adventurer should serve to attract new recruits─all you need to do is choose from the hopefuls who submit their enlistment papers."
|
||||
195,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_252","By completing categories in your challenge log you will occasionally attract new recruits to your squadron."
|
||||
196,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_260","Have you given any thought to training? Specialized instruction will improve the abilities of individual recruits, but its main purpose is to encourage the growth of the squadron as a whole."
|
||||
197,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_261","When you decide that the squadron's skills could use some sharpening, check the regimen board for a list of available training courses."
|
||||
198,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_262","Aye, as much as I champion learning through doing, there are some things that need to be taught if the troops are to handle the tougher deployments.
|
||||
“The more ye bleed durin' trainin' the less ye'll bleed on the field!” as my old drill sergeant used to say..."
|
||||
199,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_263","If we want this squadron to be the most elite unit in the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> then we'd best not neglect their military education!"
|
||||
200,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_320","Commander. Our squadron appears to be gaining a solid reputation within the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Flames<Else/></If>."
|
||||
201,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_321","Expectations are high, and I think it's time we deployed the troops on a mission that truly tests the limits of their capabilities."
|
||||
202,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_322","A special promotion mission is currently available in the list of routine missions. Successfully completing this mission will increase your squadron's rank."
|
||||
203,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_100","Welcome to the squadron barracks, Commander! I've been fully debriefed on this new initiative, and stand ready to answer any questions you might have."
|
||||
204,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_136","First and foremost, however, we'll need to increase the number of squadron members. We have three recruits at present, but our squadron won't be ready to deploy until we have at least four."
|
||||
205,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_137","Your own deeds as an adventurer should serve to attract new recruits. All you need to do is choose from the hopefuls who submit their enlistment papers."
|
||||
206,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_110_110","(★未使用/削除予定★)"
|
||||
207,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_110_111","(★未使用/削除予定★)"
|
||||
208,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_101","(★未使用/削除予定★)"
|
||||
209,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_110","Ah, our fledgling squadron's first deployment!"
|
||||
210,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_111","Now, ordinarily I would offer you a list of pre-approved duties to choose from, but I've taken the liberty of arranging a simple mission to ease the recruits into their roles."
|
||||
211,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_112","All you need to do is confirm the squadron members and give the signal to deploy."
|
||||
212,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_120","The order has been given, Commander: the squadron is mission-bound.
|
||||
...Ah, I should also mention that each deployment is funded by company seals."
|
||||
213,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_121","I've paid what's owed this time around, but the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> requires that their soldiers receive fair compensation. For future deployments, you'll need to pay the recruits yourself, Commander."
|
||||
214,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_122","And now we wait. Once the squadron has returned from their mission, speak to me and I'll provide you with a full report."
|
||||
215,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_124","(★未使用/削除予定★)"
|
||||
216,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_125","(★未使用/削除予定★)"
|
||||
217,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_130","Let's see here...
|
||||
Aye, the recruits appear to have carried out their task in a sufficiently competent manner. You'd be surprised at how many privates manage to lose their way on a simple patrol route..."
|
||||
218,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_131","In any case, a small success like this will improve the unit's cohesion and help sharpen their individual skills."
|
||||
219,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_132","(★未使用/削除予定★)"
|
||||
220,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_133","(★未使用/削除予定★)"
|
||||
221,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_110_136","Now let's talk training. Specialized instruction will improve the abilities of individual recruits, but its main purpose is to encourage the growth of the squadron as a whole."
|
||||
222,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_110_137","When you decide that the squadron's skills could use some sharpening, check the regimen board for a list of available training courses."
|
||||
223,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_110_138","Aye, as much as I champion learning through doing, there are some things that need to be taught if the troops are to handle the tougher deployments.
|
||||
“The more ye bleed durin' trainin' the less ye'll bleed on the field!” as my old drill sergeant used to say..."
|
||||
224,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_110_139","If we want this squadron to be the most elite unit in the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> then we'd best not neglect their military education!"
|
||||
225,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_150","Our squadron has been improving by leaps and bounds, but I think it's time for the recruits to try their hands at a more challenging deployment. It's the only way they'll learn to push past their limits."
|
||||
226,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_160","Congratulations, Commander! Thanks to your canny leadership, our squadron has proved itself yet again. The higher ups will be throwing some meatier assignments our way now, just you wait and see!"
|
||||
227,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_170","Are you keeping an eye on squadron chemistry, Commander? It's surprising how much better the recruits perform when teamed with members that complement or challenge them."
|
||||
228,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_171","Relationships within a squadron can shift like the winds, though, so pray take that into consideration before ordering a deployment."
|
||||
229,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_180","I can hardly recognize those green recruits we started with, Commander. In fact, I've heard rumors making the rounds in <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> that our squadron is on the short list for the next big assignment..."
|
||||
230,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_190","A close call by all accounts, but the squadron has returned safely from its deployment! Not everyone comes back from a mission like that, and the accolades have been flooding in from our sister companies. You should be proud, Commander!"
|
||||
231,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_195","...Ah, and before I forget: there was one other matter to which we must attend."
|
||||
232,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_196","We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> regarding your performance. If you'll permit me..."
|
||||
233,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_197","<Emphasis>For outstanding efforts in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is hereby promoted to <If(GreaterThan(PlayerParameter(52),0))>first storm lieutenant<Else/></If><If(GreaterThan(PlayerParameter(53),0))>first serpent lieutenant<Else/></If><If(GreaterThan(PlayerParameter(54),0))>first flame lieutenant<Else/></If>. Effective immediately.</Emphasis>"
|
||||
234,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_198","A letter of promotion! Congratulations, Commander! And very well deserved, I must say!"
|
||||
235,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_330","We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If>. If you'll permit me..."
|
||||
236,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_331","<Emphasis>For ongoing excellence in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>'s squadron is hereby granted authorization to undertake command missions. Effective immediately.</Emphasis>"
|
||||
237,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_332","Well, an expansion of our sphere of activity! This is proof positive of the company's faith in us, Commander."
|
||||
238,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_333","Conversely, it also means that expectations run higher. Let us set about our task with renewed vigor and continue on our exemplary course!"
|
||||
239,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_210","The squadron has returned from their deployment. Pray look over the report, Commander."
|
||||
240,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_220","...Ah, and before I forget: there was one other matter to which we must attend."
|
||||
241,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_221","We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> regarding your performance. If you'll permit me..."
|
||||
242,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_222","<Emphasis>For outstanding efforts in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is hereby promoted to <If(GreaterThan(PlayerParameter(52),0))>first storm lieutenant<Else/></If><If(GreaterThan(PlayerParameter(53),0))>first serpent lieutenant<Else/></If><If(GreaterThan(PlayerParameter(54),0))>first flame lieutenant<Else/></If>. Effective immediately.</Emphasis>"
|
||||
243,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_223","A letter of promotion! Congratulations, Commander! And very well deserved, I must say!"
|
||||
244,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_230","Greetings, Commander. The squadron is eager to receive your next orders!"
|
||||
245,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_240","Greetings, Commander. The squadron is performing well, but let's keep up the pace! How shall we proceed? Mission deployment or training?"
|
||||
246,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_250","We have three eager recruits, but we need to enlist at least one more member before we can call ourselves a squadron. Let's get this barracks filled, Commander!"
|
||||
247,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_251","Your own deeds as an adventurer should serve to attract new recruits─all you need to do is choose from the hopefuls who submit their enlistment papers."
|
||||
248,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_260","Have you given any thought to training? Specialized instruction will improve the abilities of individual recruits, but its main purpose is to encourage the growth of the squadron as a whole."
|
||||
249,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_261","When you decide that the squadron's skills could use some sharpening, check the regimen board for a list of available training courses."
|
||||
250,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_262","Aye, as much as I champion learning through doing, there are some things that need to be taught if the troops are to handle the tougher deployments.
|
||||
“The more ye bleed durin' trainin' the less ye'll bleed on the field!” as my old drill sergeant used to say..."
|
||||
251,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_263","If we want this squadron to be the most elite unit in the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> then we'd best not neglect their military education!"
|
||||
252,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_320","Commander. Our squadron appears to be gaining a solid reputation within the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Flames<Else/></If>."
|
||||
253,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_321","Expectations are high, and I think it's time we deployed the troops on a mission that truly tests the limits of their capabilities."
|
||||
254,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_100","Welcome to the squadron barracks, Commander! I've been fully debriefed on this new initiative, and stand ready to answer any questions you might have."
|
||||
255,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_136","First and foremost, however, we'll need to increase the number of squadron members. We have three recruits at present, but our squadron won't be ready to deploy until we have at least four."
|
||||
256,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_137","Your own deeds as an adventurer should serve to attract new recruits. All you need to do is choose from the hopefuls who submit their enlistment papers."
|
||||
257,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_210_110","(★未使用/削除予定★)"
|
||||
258,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_210_111","(★未使用/削除予定★)"
|
||||
259,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_101","(★未使用/削除予定★)"
|
||||
260,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_110","Ah, our fledgling squadron's first deployment!"
|
||||
261,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_111","Now, ordinarily I would offer you a list of pre-approved duties to choose from, but I've taken the liberty of arranging a simple mission to ease the recruits into their roles."
|
||||
262,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_112","All you need to do is confirm the squadron members and give the signal to deploy."
|
||||
263,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_120","The order has been given, Commander: the squadron is mission-bound.
|
||||
...Ah, I should also mention that each deployment is funded by company seals."
|
||||
264,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_121","I've paid what's owed this time around, but the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> requires that their soldiers receive fair compensation. For future deployments, you'll need to pay the recruits yourself, Commander."
|
||||
265,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_122","And now we wait. Once the squadron has returned from their mission, speak to me and I'll provide you with a full report."
|
||||
266,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_124","(★未使用/削除予定★)"
|
||||
267,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_125","(★未使用/削除予定★)"
|
||||
268,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_130","Let's see here...
|
||||
Aye, the recruits appear to have carried out their task in a sufficiently competent manner. You'd be surprised at how many privates manage to lose their way on a simple patrol route..."
|
||||
269,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_131","In any case, a small success like this will improve the unit's cohesion and help sharpen their individual skills."
|
||||
270,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_132","(★未使用/削除予定★)"
|
||||
271,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_133","(★未使用/削除予定★)"
|
||||
272,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_210_136","Now let's talk training. Specialized instruction will improve the abilities of individual recruits, but its main purpose is to encourage the growth of the squadron as a whole."
|
||||
273,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_210_137","When you decide that the squadron's skills could use some sharpening, check the regimen board for a list of available training courses."
|
||||
274,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_210_138","Aye, as much as I champion learning through doing, there are some things that need to be taught if the troops are to handle the tougher deployments.
|
||||
“The more ye bleed durin' trainin' the less ye'll bleed on the field!” as my old drill sergeant used to say..."
|
||||
275,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_210_139","If we want this squadron to be the most elite unit in the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> then we'd best not neglect their military education!"
|
||||
276,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_150","Our squadron has been improving by leaps and bounds, but I think it's time for the recruits to try their hands at a more challenging deployment. It's the only way they'll learn to push past their limits."
|
||||
277,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_160","Congratulations, Commander! Thanks to your canny leadership, our squadron has proved itself yet again. The higher ups will be throwing some meatier assignments our way now, just you wait and see!"
|
||||
278,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_170","Are you keeping an eye on squadron chemistry, Commander? It's surprising how much better the recruits perform when teamed with members that complement or challenge them."
|
||||
279,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_171","Relationships within a squadron can shift like the winds, though, so pray take that into consideration before ordering a deployment."
|
||||
280,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_180","I can hardly recognize those green recruits we started with, Commander. In fact, I've heard rumors making the rounds in <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> that our squadron is on the short list for the next big assignment..."
|
||||
281,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_190","A close call by all accounts, but the squadron has returned safely from its deployment! Not everyone comes back from a mission like that, and the accolades have been flooding in from our sister companies. You should be proud, Commander!"
|
||||
282,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_195","...Ah, and before I forget: there was one other matter to which we must attend."
|
||||
283,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_196","We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> regarding your performance. If you'll permit me..."
|
||||
284,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_197","<Emphasis>For outstanding efforts in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is hereby promoted to <If(GreaterThan(PlayerParameter(52),0))>first storm lieutenant<Else/></If><If(GreaterThan(PlayerParameter(53),0))>first serpent lieutenant<Else/></If><If(GreaterThan(PlayerParameter(54),0))>first flame lieutenant<Else/></If>. Effective immediately.</Emphasis>"
|
||||
285,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_198","A letter of promotion! Congratulations, Commander! And very well deserved, I must say!"
|
||||
286,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_330","We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> regarding your performance. If you'll permit me..."
|
||||
287,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_331","<Emphasis>For ongoing excellence in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>'s squadron is hereby granted authorization to undertake command missions. Effective immediately.</Emphasis>"
|
||||
288,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_332","Well, an expansion of our sphere of activity! This is proof positive of the company's faith in us, Commander."
|
||||
289,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_333","Conversely, it also means that expectations run higher. Let us set about our task with renewed vigor and continue on our exemplary course!"
|
||||
290,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_210","The squadron has returned from their deployment. Pray look over the report, Commander."
|
||||
291,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_220","...Ah, and before I forget: there was one other matter to which we must attend."
|
||||
292,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_221","We've received a missive from <If(GreaterThan(PlayerParameter(52),0))>Maelstrom Command<Else/></If><If(GreaterThan(PlayerParameter(53),0))>the Adders' Nest<Else/></If><If(GreaterThan(PlayerParameter(54),0))>the Hall of Flames<Else/></If> regarding your performance. If you'll permit me..."
|
||||
293,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_222","<Emphasis>For outstanding efforts in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is hereby promoted to <If(GreaterThan(PlayerParameter(52),0))>first storm lieutenant<Else/></If><If(GreaterThan(PlayerParameter(53),0))>first serpent lieutenant<Else/></If><If(GreaterThan(PlayerParameter(54),0))>first flame lieutenant<Else/></If>. Effective immediately.</Emphasis>"
|
||||
294,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_223","A letter of promotion! Congratulations, Commander! And very well deserved, I must say!"
|
||||
295,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_230","Greetings, Commander. The squadron is eager to receive your next orders!"
|
||||
296,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_240","Greetings, Commander. The squadron is performing well, but let's keep up the pace! How shall we proceed? Mission deployment or training?"
|
||||
297,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_250","We have three eager recruits, but we need to enlist at least one more member before we can call ourselves a squadron. Let's get this barracks filled, Commander!"
|
||||
298,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_251","Your own deeds as an adventurer should serve to attract new recruits─all you need to do is choose from the hopefuls who submit their enlistment papers."
|
||||
299,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_260","Have you given any thought to training? Specialized instruction will improve the abilities of individual recruits, but its main purpose is to encourage the growth of the squadron as a whole."
|
||||
300,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_261","When you decide that the squadron's skills could use some sharpening, check the regimen board for a list of available training courses."
|
||||
301,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_262","Aye, as much as I champion learning through doing, there are some things that need to be taught if the troops are to handle the tougher deployments.
|
||||
“The more ye bleed durin' trainin' the less ye'll bleed on the field!” as my old drill sergeant used to say..."
|
||||
302,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_263","If we want this squadron to be the most elite unit in the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order of the Twin Adder<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Immortal Flames<Else/></If> then we'd best not neglect their military education!"
|
||||
303,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_320","Commander. Our squadron appears to be gaining a solid reputation within the <If(GreaterThan(PlayerParameter(52),0))>Maelstrom<Else/></If><If(GreaterThan(PlayerParameter(53),0))>Order<Else/></If><If(GreaterThan(PlayerParameter(54),0))>Flames<Else/></If>."
|
||||
304,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_321","Expectations are high, and I think it's time we deployed the troops on a mission that truly tests the limits of their capabilities."
|
||||
305,"TEXT_COMARMGCARMYOFFICER_00342_006_001_LIM","(★未使用/削除予定★)"
|
||||
306,"TEXT_COMARMGCARMYOFFICER_00342_006_001_GRD","(★未使用/削除予定★)"
|
||||
307,"TEXT_COMARMGCARMYOFFICER_00342_006_001_ULD","(★未使用/削除予定★)"
|
||||
308,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_400","Commander, the Adder's Nest has sent a new mission our way. I've read the briefing, and it's a tough one. But if we can pull it off... Well, let's just say I think we'll be in for a commendation."
|
||||
309,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_401","By successfully completing command missions at five different locations, you have gained access to a special “flagged mission.”"
|
||||
310,"TEXT_COMARMGCARMYOFFICER_00342_SYSTEM_000_402","Due to the exceedingly high difficulty of this mission, however, it is advised that you first improve your squadron members' individual attributes as much as possible before attempting a deployment."
|
||||
311,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_410","Congratulations, Commander! I knew our squadron was up to the task, but there's nothing quite so satisfying as seeing “Mission Successful” at the top of a report."
|
||||
312,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_411","Seems we have a visitor...
|
||||
Come in!"
|
||||
313,"TEXT_COMARMGCARMYOFFICER_00342_SWETHRYKBROOKSTONE_000_412","(-???-)I trust I've found the barracks of Lieutenant <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> and <If(PlayerParameter(4))>her<Else/>his</If> squadron?"
|
||||
314,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_413","Serpent Marshal Brookstone! To what do we owe this honor?"
|
||||
315,"TEXT_COMARMGCARMYOFFICER_00342_SWETHRYKBROOKSTONE_000_414","I heard word the lieutenant had just returned from <If(PlayerParameter(4))>her<Else/>his</If> mission, and I wished to speak with our decorated hero in person."
|
||||
316,"TEXT_COMARMGCARMYOFFICER_00342_SWETHRYKBROOKSTONE_000_415","These are trying times, as you well know, but the valor shown by you and your troops is a source of inspiration for the entire company."
|
||||
317,"TEXT_COMARMGCARMYOFFICER_00342_SWETHRYKBROOKSTONE_000_416","Taking your exemplary service into consideration, we've decided that a moment of recognition is long overdue. Ahem."
|
||||
318,"TEXT_COMARMGCARMYOFFICER_00342_SWETHRYKBROOKSTONE_000_417","<Emphasis>For outstanding efforts in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is hereby promoted to <If(GreaterThan(PlayerParameter(52),0))>storm captain<Else/></If><If(GreaterThan(PlayerParameter(53),0))>serpent captain<Else/></If><If(GreaterThan(PlayerParameter(54),0))>flame captain<Else/></If>. May your deeds be guided by the will of the elementals.</Emphasis>"
|
||||
319,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_418","What did I tell you! I knew a promotion was in the offing. And what an honor that our squadron's success merited a personal visit from the serpent marshal himself!"
|
||||
320,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_000_419","Congratulations again, Commander. You've proven once again that with the right leadership, this squadron is capable of anything!"
|
||||
321,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_400","Commander, the Maelstrom higher-ups have sent a new mission our way. I've read the briefing, and it's a tough one. But if we can pull it off... Well, let's just say I think we'll be in for a commendation."
|
||||
322,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_410","Congratulations, Commander! I knew our squadron was up to the task, but there's nothing quite so satisfying as seeing “Mission Successful” at the top of a report."
|
||||
323,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_411","Seems we have a visitor...
|
||||
Come in!"
|
||||
324,"TEXT_COMARMGCARMYOFFICER_00342_EYNZAHRSLAFYRSYN_100_412","(-???-)Greetings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I hope I'm not interrupting anything important."
|
||||
325,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_413","Storm Marshal Slafyrsyn! To what do we owe this honor?"
|
||||
326,"TEXT_COMARMGCARMYOFFICER_00342_EYNZAHRSLAFYRSYN_100_414","I'd heard the lieutenant here had returned from <If(PlayerParameter(4))>her<Else/>his</If> mission, and I wished to speak with <If(PlayerParameter(4))>her<Else/>him</If> in person."
|
||||
327,"TEXT_COMARMGCARMYOFFICER_00342_EYNZAHRSLAFYRSYN_100_415","As you well know, there is much to trouble a soldier's heart in these trying times. Yet the valor shown by you and your troops is a constant source of inspiration for many in the Maelstrom."
|
||||
328,"TEXT_COMARMGCARMYOFFICER_00342_EYNZAHRSLAFYRSYN_100_416","And after speaking with my colleagues, we've decided that a little recognition for your efforts is long overdue. A moment, if you will..."
|
||||
329,"TEXT_COMARMGCARMYOFFICER_00342_EYNZAHRSLAFYRSYN_100_417","<Emphasis>For outstanding efforts in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is hereby promoted to <If(GreaterThan(PlayerParameter(52),0))>storm captain<Else/></If><If(GreaterThan(PlayerParameter(53),0))>serpent captain<Else/></If><If(GreaterThan(PlayerParameter(54),0))>flame captain<Else/></If>. May your deeds see the Maelstrom through the rough seas ahead.</Emphasis>"
|
||||
330,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_418","What did I tell you! I knew a promotion was in the offing. And what an honor that our squadron's success merited a personal visit from the storm marshal himself!"
|
||||
331,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_100_419","Congratulations again, Commander. You've proven once again that with the right leadership, this squadron is capable of anything!"
|
||||
332,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_400","Commander, the Hall of Flames has sent a new mission our way. I've read the briefing, and it's a tough one. But if we can pull it off... Well, let's just say I think we'll be in for a commendation."
|
||||
333,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_410","Congratulations, Commander! I knew our squadron was up to the task, but there's nothing quite so satisfying as seeing “Mission Successful” at the top of a report."
|
||||
334,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_411","Seems we have a visitor...
|
||||
Come in!"
|
||||
335,"TEXT_COMARMGCARMYOFFICER_00342_STILLRIVER_200_412","(-???-)Lieutenant <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>? Good, I thought I'd wandered into the wrong barracks for a moment there."
|
||||
336,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_413","Flame Marshal River! To what do we owe this honor?"
|
||||
337,"TEXT_COMARMGCARMYOFFICER_00342_STILLRIVER_200_414","I'd heard the lieutenant here had returned from <If(PlayerParameter(4))>her<Else/>his</If> mission, and wanted a word with <If(PlayerParameter(4))>her<Else/>him</If> in person."
|
||||
338,"TEXT_COMARMGCARMYOFFICER_00342_STILLRIVER_200_415","As you well know, the world's seen some tough times and there's more lurkin' up ahead. But you and your squadron, well, you've been the inspiration that many soldiers need to carry on."
|
||||
339,"TEXT_COMARMGCARMYOFFICER_00342_STILLRIVER_200_416","I've gone over it with my peers in the Hall of Flames, and we reckon it's high time you were recognized for your efforts. A little quiet, if you will..."
|
||||
340,"TEXT_COMARMGCARMYOFFICER_00342_STILLRIVER_200_417","<Emphasis>For outstanding efforts in the Adventurer Squadron initiative, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/> is hereby promoted to <If(GreaterThan(PlayerParameter(52),0))>storm captain<Else/></If><If(GreaterThan(PlayerParameter(53),0))>serpent captain<Else/></If><If(GreaterThan(PlayerParameter(54),0))>flame captain<Else/></If>. May your fire burn ever bright and steady.</Emphasis>"
|
||||
341,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_418","What did I tell you! I knew a promotion was in the offing. And what an honor that our squadron's success merited a personal visit from the flame marshal himself!"
|
||||
342,"TEXT_COMARMGCARMYOFFICER_00342_PLATOONINSTRUCTOR_200_419","Congratulations again, Commander. You've proven once again that with the right leadership, this squadron is capable of anything!"
|
||||
|
||||
|
@@ -1,47 +1,47 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_COMARMGCARMYTRAINING_00344_MENU_YES","Yes"
|
||||
1,"TEXT_COMARMGCARMYTRAINING_00344_MENU_NO","No"
|
||||
2,"TEXT_COMARMGCARMYTRAINING_00344_MENU_CANCEL","Cancel"
|
||||
3,"TEXT_COMARMGCARMYTRAINING_00344_MENU_TITLE_WAITING","Current training course: None"
|
||||
4,"TEXT_COMARMGCARMYTRAINING_00344_MENU_TITLE_TRAINING","Current training course: <Sheet(GcArmyTraining,IntegerParameter(1),4)/>
|
||||
Training status: <If(GreaterThan(IntegerParameter(2),0))>Complete<Else/><If(GreaterThan(IntegerParameter(4),0))><Value>IntegerParameter(4)</Value> <If(Equal(IntegerParameter(4),1))>hour<Else/>hours</If><If(GreaterThan(IntegerParameter(3),0))><If(GreaterThan(IntegerParameter(4),0))> and <Else/></If><Else/></If><If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value> <If(Equal(IntegerParameter(3),1))>minute<Else/>minutes</If><Else/></If><Else/><If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value> <If(Equal(IntegerParameter(3),1))>minute<Else/>minutes</If><Else/>Less than 1 minute</If></If> remaining</If> [<Time(IntegerParameter(5))/><If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> <Value>TopLevelParameter(218)</Value>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue>]"
|
||||
5,"TEXT_COMARMGCARMYTRAINING_00344_MENU_TITLE_EXPEDITION","(★未使用/削除予定★)"
|
||||
6,"TEXT_COMARMGCARMYTRAINING_00344_MENU_SELECT_001","Training Courses"
|
||||
7,"TEXT_COMARMGCARMYTRAINING_00344_MENU_SELECT_002","Abort Current Training Course"
|
||||
8,"TEXT_COMARMGCARMYTRAINING_00344_MENU_SELECT_003","View Squadron Roster"
|
||||
9,"TEXT_COMARMGCARMYTRAINING_00344_TRAINING_ABORT_000","Your squadron is not currently training."
|
||||
10,"TEXT_COMARMGCARMYTRAINING_00344_TRAINING_ABORT_010","Your squadron has already completed its current training course."
|
||||
11,"TEXT_COMARMGCARMYTRAINING_00344_SELECT_ABORT","<Sheet(GcArmyTraining,IntegerParameter(1),4)/>
|
||||
Training status: <If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value> <If(Equal(IntegerParameter(3),1))>hour<Else/>hours</If><If(GreaterThan(IntegerParameter(2),0))><If(GreaterThan(IntegerParameter(3),0))> and <Else/></If><Else/></If><If(GreaterThan(IntegerParameter(2),0))><Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))>minute<Else/>minutes</If><Else/></If><Else/><If(GreaterThan(IntegerParameter(2),0))><Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))>minute<Else/>minutes</If><Else/>Less than 1 minute</If></If> remaining [<Time(IntegerParameter(4))/><If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> <Value>TopLevelParameter(218)</Value>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue>]
|
||||
Abort training?"
|
||||
12,"TEXT_COMARMGCARMYTRAINING_00344_SELECT_ABORT_EXPEDITION","(★未使用/削除予定★)"
|
||||
13,"TEXT_COMARMGCARMYTRAINING_00344_OFFICER_MESSAGE_000","(★未使用/削除予定★)"
|
||||
14,"TEXT_COMARMGCARMYTRAINING_00344_OFFICER_MESSAGE_010","(★未使用/削除予定★)"
|
||||
15,"TEXT_COMARMGCARMYTRAINING_00344_OFFICER_MESSAGE_020","(★未使用/削除予定★)"
|
||||
16,"TEXT_COMARMGCARMYTRAINING_00344_PLATOONINSTRUCTOR_000_000","Ready to begin the squadron's training, Commander? I think you'll find the course names are fairly self-explanatory."
|
||||
17,"TEXT_COMARMGCARMYTRAINING_00344_SYSTEM_000_001","Training courses will improve squadron attributes, providing increases to the unit's overall physical, mental, and tactical strength."
|
||||
18,"TEXT_COMARMGCARMYTRAINING_00344_SYSTEM_000_002","The focus on which attribute is improved varies from course to course, so consider the values required for completing the more difficult missions when planning a regimen for your recruits."
|
||||
19,"TEXT_COMARMGCARMYTRAINING_00344_SYSTEM_000_003","Each training course takes 1 hour to complete (Earth time). The time remaining until a course is completed can be viewed by opening the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Timers<UIGlow>01</UIGlow><UIForeground>01</UIForeground> interface located under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu."
|
||||
20,"TEXT_COMARMGCARMYTRAINING_00344_SYSTEM_000_004","Examine the regimen board to begin training courses or check training results."
|
||||
21,"TEXT_COMARMGCARMYTRAINING_00344_PLATOONINSTRUCTOR_000_010","It brings a tear to my eye to see how our little recruits have grown...because now we can push them twice as hard! What's next on the agenda, Commander?"
|
||||
22,"TEXT_COMARMGCARMYTRAINING_00344_SYSTEM_000_011","The total value for squadron attributes has reached its maximum limit. Now that this maximum has been reached, any attempt to raise a certain attribute will result in the reduction of another."
|
||||
23,"TEXT_COMARMGCARMYTRAINING_00344_SYSTEM_000_012","Maximum attribute values can be increased by improving your squadron rank, which is accomplished by successfully completing special missions."
|
||||
24,"TEXT_COMARMGCARMYTRAINING_00344_SYSTEM_000_013","Be aware, however, that rank promotion missions are generally more difficult than standard deployments. It is advised that you raise the levels of your recruits through training and missions to improve the squadron's chances of success."
|
||||
25,"TEXT_COMARMGCARMYTRAINING_00344_PLATOONINSTRUCTOR_000_020","I remember saying something about pushing the squadron twice as hard. That was a mistake. I should have said “thrice.”"
|
||||
26,"TEXT_COMARMGCARMYTRAINING_00344_SYSTEM_000_021","The total value for squadron attributes has reached its maximum limit. Now that this maximum has been reached, any attempt to raise a certain attribute will result in the reduction of another."
|
||||
27,"TEXT_COMARMGCARMYTRAINING_00344_SYSTEM_000_022","Maximum attribute values can be increased by improving your squadron rank, which is accomplished by successfully completing special missions."
|
||||
28,"TEXT_COMARMGCARMYTRAINING_00344_SYSTEM_000_023","Be aware, however, that rank promotion missions are generally more difficult than standard deployments. It is advised that you raise the levels of your recruits through training and missions to improve the squadron's chances of success."
|
||||
29,"TEXT_COMARMGCARMYTRAINING_00344_PLATOONINSTRUCTOR_000_030","We keep pushing those recruits, and they keep coming back for more! I say we pile on the pain, Commander!"
|
||||
30,"TEXT_COMARMGCARMYTRAINING_00344_PLATOONINSTRUCTOR_000_031","(★未使用/削除予定★)"
|
||||
31,"TEXT_COMARMGCARMYTRAINING_00344_PLATOONINSTRUCTOR_100_000","Ready to begin the squadron's training, Commander? I think you'll find the course names are fairly self-explanatory."
|
||||
32,"TEXT_COMARMGCARMYTRAINING_00344_PLATOONINSTRUCTOR_100_010","It brings a tear to my eye to see how our little recruits have grown...because now we can push them twice as hard! What's next on the agenda, Commander?"
|
||||
33,"TEXT_COMARMGCARMYTRAINING_00344_PLATOONINSTRUCTOR_100_020","I remember saying something about pushing the squadron twice as hard. That was a mistake. I should have said “thrice.”"
|
||||
34,"TEXT_COMARMGCARMYTRAINING_00344_PLATOONINSTRUCTOR_100_030","We keep pushing those recruits, and they keep coming back for more! I say we pile on the pain, Commander!"
|
||||
35,"TEXT_COMARMGCARMYTRAINING_00344_PLATOONINSTRUCTOR_100_031","(★未使用/削除予定★)"
|
||||
36,"TEXT_COMARMGCARMYTRAINING_00344_PLATOONINSTRUCTOR_200_000","Ready to begin the squadron's training, Commander? I think you'll find the course names are fairly self-explanatory."
|
||||
37,"TEXT_COMARMGCARMYTRAINING_00344_PLATOONINSTRUCTOR_200_010","It brings a tear to my eye to see how our little recruits have grown...because now we can push them twice as hard! What's next on the agenda, Commander?"
|
||||
38,"TEXT_COMARMGCARMYTRAINING_00344_PLATOONINSTRUCTOR_200_020","I remember saying something about pushing the squadron twice as hard. That was a mistake. I should have said “thrice.”"
|
||||
39,"TEXT_COMARMGCARMYTRAINING_00344_PLATOONINSTRUCTOR_200_030","We keep pushing those recruits, and they keep coming back for more! I say we pile on the pain, Commander!"
|
||||
40,"TEXT_COMARMGCARMYTRAINING_00344_PLATOONINSTRUCTOR_200_031","(★未使用/削除予定★)"
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_COMARMGCARMYTRAINING_00344_MENU_YES","Yes"
|
||||
1,"TEXT_COMARMGCARMYTRAINING_00344_MENU_NO","No"
|
||||
2,"TEXT_COMARMGCARMYTRAINING_00344_MENU_CANCEL","Cancel"
|
||||
3,"TEXT_COMARMGCARMYTRAINING_00344_MENU_TITLE_WAITING","Current training course: None"
|
||||
4,"TEXT_COMARMGCARMYTRAINING_00344_MENU_TITLE_TRAINING","Current training course: <Sheet(GcArmyTraining,IntegerParameter(1),4)/>
|
||||
Training status: <If(GreaterThan(IntegerParameter(2),0))>Complete<Else/><If(GreaterThan(IntegerParameter(4),0))><Value>IntegerParameter(4)</Value> <If(Equal(IntegerParameter(4),1))>hour<Else/>hours</If><If(GreaterThan(IntegerParameter(3),0))><If(GreaterThan(IntegerParameter(4),0))> and <Else/></If><Else/></If><If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value> <If(Equal(IntegerParameter(3),1))>minute<Else/>minutes</If><Else/></If><Else/><If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value> <If(Equal(IntegerParameter(3),1))>minute<Else/>minutes</If><Else/>Less than 1 minute</If></If> remaining</If> [<Time(IntegerParameter(5))/><If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> <Value>TopLevelParameter(218)</Value>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue>]"
|
||||
5,"TEXT_COMARMGCARMYTRAINING_00344_MENU_TITLE_EXPEDITION","(★未使用/削除予定★)"
|
||||
6,"TEXT_COMARMGCARMYTRAINING_00344_MENU_SELECT_001","Training Courses"
|
||||
7,"TEXT_COMARMGCARMYTRAINING_00344_MENU_SELECT_002","Abort Current Training Course"
|
||||
8,"TEXT_COMARMGCARMYTRAINING_00344_MENU_SELECT_003","View Squadron Roster"
|
||||
9,"TEXT_COMARMGCARMYTRAINING_00344_TRAINING_ABORT_000","Your squadron is not currently training."
|
||||
10,"TEXT_COMARMGCARMYTRAINING_00344_TRAINING_ABORT_010","Your squadron has already completed its current training course."
|
||||
11,"TEXT_COMARMGCARMYTRAINING_00344_SELECT_ABORT","<Sheet(GcArmyTraining,IntegerParameter(1),4)/>
|
||||
Training status: <If(GreaterThan(IntegerParameter(3),0))><Value>IntegerParameter(3)</Value> <If(Equal(IntegerParameter(3),1))>hour<Else/>hours</If><If(GreaterThan(IntegerParameter(2),0))><If(GreaterThan(IntegerParameter(3),0))> and <Else/></If><Else/></If><If(GreaterThan(IntegerParameter(2),0))><Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))>minute<Else/>minutes</If><Else/></If><Else/><If(GreaterThan(IntegerParameter(2),0))><Value>IntegerParameter(2)</Value> <If(Equal(IntegerParameter(2),1))>minute<Else/>minutes</If><Else/>Less than 1 minute</If></If> remaining [<Time(IntegerParameter(4))/><If(Equal(PlayerParameter(77),3))><Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(222)</Value><Else/><Value>TopLevelParameter(221)</Value>/<Value>TopLevelParameter(219)</Value>/<Value>TopLevelParameter(222)</Value></If> <Value>TopLevelParameter(218)</Value>:<TwoDigitValue>TopLevelParameter(217)</TwoDigitValue>]
|
||||
Abort training?"
|
||||
12,"TEXT_COMARMGCARMYTRAINING_00344_SELECT_ABORT_EXPEDITION","(★未使用/削除予定★)"
|
||||
13,"TEXT_COMARMGCARMYTRAINING_00344_OFFICER_MESSAGE_000","(★未使用/削除予定★)"
|
||||
14,"TEXT_COMARMGCARMYTRAINING_00344_OFFICER_MESSAGE_010","(★未使用/削除予定★)"
|
||||
15,"TEXT_COMARMGCARMYTRAINING_00344_OFFICER_MESSAGE_020","(★未使用/削除予定★)"
|
||||
16,"TEXT_COMARMGCARMYTRAINING_00344_PLATOONINSTRUCTOR_000_000","Ready to begin the squadron's training, Commander? I think you'll find the course names are fairly self-explanatory."
|
||||
17,"TEXT_COMARMGCARMYTRAINING_00344_SYSTEM_000_001","Training courses will improve squadron attributes, providing increases to the unit's overall physical, mental, and tactical strength."
|
||||
18,"TEXT_COMARMGCARMYTRAINING_00344_SYSTEM_000_002","The focus on which attribute is improved varies from course to course, so consider the values required for completing the more difficult missions when planning a regimen for your recruits."
|
||||
19,"TEXT_COMARMGCARMYTRAINING_00344_SYSTEM_000_003","Each training course takes 1 hour to complete (Earth time). The time remaining until a course is completed can be viewed by opening the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Timers<UIGlow>01</UIGlow><UIForeground>01</UIForeground> interface located under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Duty<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu."
|
||||
20,"TEXT_COMARMGCARMYTRAINING_00344_SYSTEM_000_004","Examine the regimen board to begin training courses or check training results."
|
||||
21,"TEXT_COMARMGCARMYTRAINING_00344_PLATOONINSTRUCTOR_000_010","It brings a tear to my eye to see how our little recruits have grown...because now we can push them twice as hard! What's next on the agenda, Commander?"
|
||||
22,"TEXT_COMARMGCARMYTRAINING_00344_SYSTEM_000_011","The total value for squadron attributes has reached its maximum limit. Now that this maximum has been reached, any attempt to raise a certain attribute will result in the reduction of another."
|
||||
23,"TEXT_COMARMGCARMYTRAINING_00344_SYSTEM_000_012","Maximum attribute values can be increased by improving your squadron rank, which is accomplished by successfully completing special missions."
|
||||
24,"TEXT_COMARMGCARMYTRAINING_00344_SYSTEM_000_013","Be aware, however, that rank promotion missions are generally more difficult than standard deployments. It is advised that you raise the levels of your recruits through training and missions to improve the squadron's chances of success."
|
||||
25,"TEXT_COMARMGCARMYTRAINING_00344_PLATOONINSTRUCTOR_000_020","I remember saying something about pushing the squadron twice as hard. That was a mistake. I should have said “thrice.”"
|
||||
26,"TEXT_COMARMGCARMYTRAINING_00344_SYSTEM_000_021","The total value for squadron attributes has reached its maximum limit. Now that this maximum has been reached, any attempt to raise a certain attribute will result in the reduction of another."
|
||||
27,"TEXT_COMARMGCARMYTRAINING_00344_SYSTEM_000_022","Maximum attribute values can be increased by improving your squadron rank, which is accomplished by successfully completing special missions."
|
||||
28,"TEXT_COMARMGCARMYTRAINING_00344_SYSTEM_000_023","Be aware, however, that rank promotion missions are generally more difficult than standard deployments. It is advised that you raise the levels of your recruits through training and missions to improve the squadron's chances of success."
|
||||
29,"TEXT_COMARMGCARMYTRAINING_00344_PLATOONINSTRUCTOR_000_030","We keep pushing those recruits, and they keep coming back for more! I say we pile on the pain, Commander!"
|
||||
30,"TEXT_COMARMGCARMYTRAINING_00344_PLATOONINSTRUCTOR_000_031","(★未使用/削除予定★)"
|
||||
31,"TEXT_COMARMGCARMYTRAINING_00344_PLATOONINSTRUCTOR_100_000","Ready to begin the squadron's training, Commander? I think you'll find the course names are fairly self-explanatory."
|
||||
32,"TEXT_COMARMGCARMYTRAINING_00344_PLATOONINSTRUCTOR_100_010","It brings a tear to my eye to see how our little recruits have grown...because now we can push them twice as hard! What's next on the agenda, Commander?"
|
||||
33,"TEXT_COMARMGCARMYTRAINING_00344_PLATOONINSTRUCTOR_100_020","I remember saying something about pushing the squadron twice as hard. That was a mistake. I should have said “thrice.”"
|
||||
34,"TEXT_COMARMGCARMYTRAINING_00344_PLATOONINSTRUCTOR_100_030","We keep pushing those recruits, and they keep coming back for more! I say we pile on the pain, Commander!"
|
||||
35,"TEXT_COMARMGCARMYTRAINING_00344_PLATOONINSTRUCTOR_100_031","(★未使用/削除予定★)"
|
||||
36,"TEXT_COMARMGCARMYTRAINING_00344_PLATOONINSTRUCTOR_200_000","Ready to begin the squadron's training, Commander? I think you'll find the course names are fairly self-explanatory."
|
||||
37,"TEXT_COMARMGCARMYTRAINING_00344_PLATOONINSTRUCTOR_200_010","It brings a tear to my eye to see how our little recruits have grown...because now we can push them twice as hard! What's next on the agenda, Commander?"
|
||||
38,"TEXT_COMARMGCARMYTRAINING_00344_PLATOONINSTRUCTOR_200_020","I remember saying something about pushing the squadron twice as hard. That was a mistake. I should have said “thrice.”"
|
||||
39,"TEXT_COMARMGCARMYTRAINING_00344_PLATOONINSTRUCTOR_200_030","We keep pushing those recruits, and they keep coming back for more! I say we pile on the pain, Commander!"
|
||||
40,"TEXT_COMARMGCARMYTRAINING_00344_PLATOONINSTRUCTOR_200_031","(★未使用/削除予定★)"
|
||||
|
||||
|
@@ -32,179 +32,181 @@ int32,str,str
|
||||
28,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_002_000","Should you find yourself unsure as to how to procure a particular item, subcommands and item descriptions can point you in the right direction."
|
||||
29,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_002_001","For Disciple of the Hand items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Crafting Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand with the list selected will bring up the crafting log and the recipe for the item in question."
|
||||
30,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_002_002","Likewise, for Disciple of the Land items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Gathering Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand will bring up the gathering log."
|
||||
31,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_002_003","For knowledge on fish and fishing holes, refer to the item descriptions displayed when the list is selected."
|
||||
32,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_002_004","The items sought by Zhloe fall into three categories: crafted items (obtainable by Disciples of the Hand), gathered items (obtainable by Disciples of the Land), and fish. Furthermore, Zhloe deals only in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>collectables<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
33,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_003_000","Materials necessary to craft the collectables Zhloe seeks may be purchased from the material supplier in Idyllshire's Freewalks Roundspot."
|
||||
34,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_000","The collectability of crafted items is directly related to their quality. Spare no effort in ensuring that the items you craft are of the highest possible quality, and you will be rewarded accordingly."
|
||||
35,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_002","The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> status, granted each time you successfully increase quality, will serve you particularly well."
|
||||
36,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_003","To be deleted."
|
||||
37,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_004","Stack as many of the status as you can, then put the final flourish on your masterpiece with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Byregot's Blessing<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
38,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_005","There are a host of other actions that can serve to further enhance the quality of items you craft. Once you've mastered the fundamentals, you are encouraged to experiment with varied approaches until you find your preferred crafting approach."
|
||||
39,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_005_000","Before gathering a collectable item, you must increase its collectability."
|
||||
40,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_005_001","One technique miners and botanists may employ to raise collectability is the use of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Scrutiny<UIGlow>01</UIGlow><UIForeground>01</UIForeground> followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Scour<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Try executing this combination a few times before gathering the item."
|
||||
41,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_005_002","Gatherers seeking to procure items with higher collectability must be certain to equip gear with higher <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>gathering<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground> ratings, as these attributes influence the effectiveness of actions that raise collectability."
|
||||
42,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_005_003","Of course, these actions cannot be used to their full potential without sufficient <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>GP<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. A healthy balance of all three attributes is essential to make the most of your gathering."
|
||||
43,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_006_000","The collectability value of fish follows a simple rule─the bigger, the better."
|
||||
44,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_006_001","Upon arriving at the fishing hole where your desired quarry resides, use the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Collect<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action, then begin fishing."
|
||||
45,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_006_002","From there, using <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Patience II<UIGlow>01</UIGlow><UIForeground>01</UIForeground> followed by effective hooking actions will increase your chances of reeling in a big one."
|
||||
46,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_006_003","Should you still find yourself catching only small fry, try outfitting yourself with better equipment to raise your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
47,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_000","The items sought by Zhloe fall into three categories: crafted items (obtainable by Disciples of the Hand), gathered items (obtainable by Disciples of the Land), and fish. Furthermore, Zhloe deals only in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>collectables<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
48,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_008","In order to deliver an item, you must be its corresponding class and level 55 or above."
|
||||
49,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_009","If you are level 89 or below, you will be awarded experience points instead of the level 90 scrips reward."
|
||||
50,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_001","Information on how to find individual items may be found in the following manner:"
|
||||
51,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_002","For Disciple of the Hand items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Crafting Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand with the list selected will bring up the crafting log and the relevant recipes."
|
||||
52,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_003","Materials necessary to craft these items may be purchased from the material supplier in Idyllshire's Freewalks Roundspot."
|
||||
53,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_004","For Disciple of the Land items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Gathering Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand will bring up the gathering log and the recipes in question."
|
||||
54,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_005","For information on fish and fishing holes, refer to the item descriptions displayed within the list itself."
|
||||
55,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_006","The higher an item's collectability, the greater the reward you will earn from Zhloe upon successful delivery."
|
||||
56,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_007","To learn more about collectables and how to increase collectability, speak with Zhloe Aliapoh and select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Learn about custom deliveries<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
57,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_001_000","In making your first successful delivery, you have begun to earn Zhloe's trust."
|
||||
58,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_001_001","With each successful delivery, Zhloe will grow more and more satisfied with your efforts. Fill the gauge completely and Zhloe's <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>satisfaction level<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will increase, giving you the opportunity to learn more about your business partner."
|
||||
59,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_001_002","You can make up to six deliveries in a given week. Deliver the items Zhloe needs, and deliver them often to win the trust and praise of your new business partner!"
|
||||
60,"TEXT_CTSSFSCHARACTER1_00386_WEEKLYLIMIT_000_000","You have reached the weekly limit for deliveries. You may begin again starting <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||||
61,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_001_000","With Ishgardians taking a greater and greater interest in foreign nations of late, trinkets and treasures from the Near East are in great demand. This is just what they're looking for!"
|
||||
62,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_001_001","The Coerthas highlands are home to all sorts of treasures of cool, austere beauty. The wealthy patrons of Costa del Sol are sure to pay a good price for something this exotic and enticing!"
|
||||
63,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_001_002","Weaponry, alchemical potations, rations...the Admiral needs all the supplies she can get, and this should serve quite nicely!"
|
||||
64,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_001_003","A present for the children? How kind of you! The mere sight of the box is sure to fill their hearts with joy and wonder. Why, I suppose it will have the same effect on me!"
|
||||
65,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_001_004","More supplies for the orphanage? Zhloe can't thank you enough. Anything you can offer for us is truly, deeply appreciated─by me and the children both!"
|
||||
66,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_002_000","This is a form of ancient currency once minted in Radz–at–Han, said to be a remnant of ancient trade routes long since abandoned. It's sure to strike the fancy of any connoisseur of Near Eastern history."
|
||||
67,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_002_001","Ice stalagmites, formed by the dripping of pure cavern waters over long periods of time, are known for their crystal-clear purity. Speaking of which, what's the difference between a stalagmite and a stalactite again? Either way, this is sure to fetch a good price!"
|
||||
68,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_002_002","This moss is an indispensable ingredient in the brewing of dusken draught, which, as we all know, is <Emphasis>itself</Emphasis> indispensable in...actually, I'm not quite sure. What I <Emphasis>am</Emphasis> sure about is that the Maelstrom's supplier is willing to pay a premium for it!"
|
||||
69,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_002_003","If it's one thing the children love, it's playing with these little glass balls! When I was struggling to put food on their plates, sometimes they would try to swallow them─that wasn't good. But I'm certain that's a thing of the past now!"
|
||||
70,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_002_004","With these seven striking colors, the children will be able to paint anything their little heart's desire! Wouldn't it be sweet if one of them decided to paint a portrait of you or me?"
|
||||
71,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_003_000","Isn't this one so beautiful? It's said they were originally bred by the Sharlayans for research purposes, then released into the sea─by accident or design, none can say. I must say, it looks quite tasty as well!"
|
||||
72,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_003_001","So elegant and limpid, you'd think it was fashioned from solid ice. This is sure to fetch a princely sum from Master Gegeruju!"
|
||||
73,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_003_002","Another key ingredient of dusken draught, red coral is said to be in short supply around La Noscea of late. Fortunately for us, there's plenty to be found high in the skies!"
|
||||
74,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_003_003","T'kebbe and her friends love these little beauties. By putting two of them together, look─you can even make a little heart!"
|
||||
75,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_003_004","Fried river shrimp are the children's favorite supper treat! Raw, boiled and buttered...but especially fried! I'm quite partial to them myself─it's all I can do to keep myself from eating their share!"
|
||||
76,"TEXT_CTSSFSCHARACTER1_00386_JUDGEMENT_ZHLOEALIAPOH_000_000","Now, let's take a closer look! Oh, well...this is certainly, um, nice. Yes, I'm sure that someone...somewhere...would take a liking to this. Sometimes, it's the imperfections that give something extra charm. Like how Zhloe's one crooked tooth makes her that much cuter, you know? Just like that!"
|
||||
77,"TEXT_CTSSFSCHARACTER1_00386_JUDGEMENT_ZHLOEALIAPOH_000_001","Now, let's take a closer look... Why, this is lovely! My customers will be overjoyed to see something so beautiful! I can't thank you enough, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
|
||||
78,"TEXT_CTSSFSCHARACTER1_00386_JUDGEMENT_ZHLOEALIAPOH_000_002","Now, let's take a closer look... Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, it's absolutely stunning! So stunning that it's a shame I have to sell it! But I will make the ultimate sacrifice─for the children!"
|
||||
79,"TEXT_CTSSFSCHARACTER1_00386_JUDGEMENT_ZHLOEALIAPOH_000_003","Let's take a look, now... A present for the children? How terribly thoughtful of you! Thanks to you, this will be one of the happiest days of their lives. I'm sure of it!"
|
||||
80,"TEXT_CTSSFSCHARACTER1_00386_JUDGEMENT_ZHLOEALIAPOH_000_004","Let's see what we have here... More supplies for the orphanage? Oh, thank you ever so much, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Zhloe promises she'll put it to good use!"
|
||||
81,"TEXT_CTSSFSCHARACTER1_00386_FULLBAG_000_000","Unable to obtain your reward. Your inventory is full."
|
||||
82,"TEXT_CTSSFSCHARACTER1_00386_FULLBAG_000_001","To collect your reward, make room in your inventory and speak with Zhloe Aliapoh once more."
|
||||
83,"TEXT_CTSSFSCHARACTER1_00386_BEFRANKUP_ZHLOEALIAPOH_000_000","Thanks to you, I've got so many Near Eastern treasures that I barely have space for them all! Fortunately, Zhloe knows some very wealthy individuals who can hardly wait to take them off her hands. Tee hee!"
|
||||
84,"TEXT_CTSSFSCHARACTER1_00386_BEFRANKUP_ZHLOEALIAPOH_001_000","Thanks to your hard work, Zhloe's practically swimming in souvenirs from the highlands! Why, I can just see the smile on Master Gegeruju's face...and the gil flowing freely from his coffers. Tee hee!"
|
||||
85,"TEXT_CTSSFSCHARACTER1_00386_BEFRANKUP_ZHLOEALIAPOH_002_000","Zhloe is ever, ever so grateful to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Thanks to you, the Maelstrom will have enough materiel to wage a thousand wars! I can just hear the sound of the cannons a-firing and hulls a-cracking! Did I mention that I wanted to be a pirate when I was small?"
|
||||
86,"TEXT_CTSSFSCHARACTER1_00386_BEFRANKUP_ZHLOEALIAPOH_003_000","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, how can Zhloe ever thank you? So many gifts, and every last one of them straight from the heart! The children will know joy and happiness beyond their wildest dreams!"
|
||||
87,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_000","I'm happy to say that your Near Eastern treasures have found no end of fans among the Ishgardian aristocracy!"
|
||||
88,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_001","Why, with only the funds that have poured in thus far, I can safely say that Menphina's Arms will stay welcomingly wide open for...well, at least the next couple of days or so!"
|
||||
89,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_002","But is Zhloe going to rest on her laurels? Perish the thought! Not when there are countless children still yearning for warmth and love! I can count on you...can't I, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
|
||||
90,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_003","Oh, thank you! This calls for a celebration! Why, yes, I think I'll treat myself to that last bite of pineapple pudding I've been saving since last week!"
|
||||
91,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_001_004","If anyone deserves it, it's you, Miss Zhloe! You're always working so hard to put food on our plates."
|
||||
92,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_001_005","Hello, <If(PlayerParameter(4))>lady<Else/>mister</If>. Who are you?"
|
||||
93,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_006","This is <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, a famous adventurer. <If(PlayerParameter(4))>She's<Else/>He's</If> the one who's helping Miss Zhloe turn her trading business around!"
|
||||
94,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_001_007","You're an adventurer, <If(PlayerParameter(4))>Miss<Else/>Mister</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? My mummy and daddy are adventurers, too! I wish you could meet them..."
|
||||
95,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_001_008","Mummy and Daddy are the strongest adventurers I've ever seen! They're always keeping the people of Idyllshire safe from nasty monsters...or at least they were."
|
||||
96,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_001_009","The other day, they went off to hunt something called a “leet mark.” They said they'd be home by sundown, but I haven't seen them since. Miss Zhloe says they probably just got lost. Anyway, I was so scared and lonely all by myself...but then I met Miss Zhloe!"
|
||||
97,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_001_010","She's been so nice to me, just like a big sister! Sometimes she forgets to unlock the door, or feed us, but I know that's just because she's busy. Right, Miss Zhloe? I just met you, <If(PlayerParameter(4))>Miss<Else/>Mister</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, but I like you, too!"
|
||||
98,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_001_011","Anyway, I'm going to go now. My best friend promised she'd tell me a story about dragons, and I just <Emphasis>love</Emphasis> dragons! See you later, Miss Zhloe, <If(PlayerParameter(4))>Miss<Else/>Mister</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
|
||||
99,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_012","That's T'kebbe. Just between the two of us, search parties have been scouring the land for any sign of her parents, but...nothing. I know I shouldn't get the poor girl's hopes up, but I simply haven't the heart to tell her the truth. Besides, Menphina may still work a miracle yet..."
|
||||
100,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_013","The day after her parents disappeared, poor little T'kebbe rushed out from her home to the city gates. She waited there day and night, in the beating rain and blustery wind, just so she could greet her dear mother and father with a smile the very moment they returned home."
|
||||
101,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_014","When I found her, she was sniffling and shivering in the cold...and that was when my inspiration struck. I would start an orphanage, right here in Idyllshire, and take in all the poor children like T'kebbe who were crying out for a gentle helping hand."
|
||||
102,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_015","And that's why I must keep to the task! Menphina's Arms must spread wider and wider, that no child need know such pain and loneliness ever again! <rumble> <rumble> Is it supper time yet?"
|
||||
103,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_000","The souvenirs you brought back from Coerthas have been selling like...er, something that sells a whole lot! Master Gegeruju and his friends at Costa del Sol say that just gazing at them is as refreshing as a cool breeze on a hot summer's day!"
|
||||
104,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_001","Why, the gil's been pouring in day and night, left and right! But that's not all! Now that our finances are under control, I can finally buy the books and writing implements I've had my eyes on for so long!"
|
||||
105,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_002","After all, Zhloe can't very well watch over them forever, can she now? I must help them cultivate their minds, that one day they can strike out and earn their keep on their own. Zhloe was never cut out to be more than a humble merchant, but their future is just full of possibilities. I can't let them down!"
|
||||
106,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_003","And to think that not long ago, I was worried that I wouldn't be able to pay next month's rent. Just look at how far we've come! And it's all thanks to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Zhloe thanks you from the very bottom of her heart!"
|
||||
107,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_004","Today, I think I'll treat myself to a fresh bowl of pineapple pudding! Freshly made three days ago, that is─have to make it last, you know. Anyhow, I know you're doing the hard work, but even I deserve that much, wouldn't you say?"
|
||||
108,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_005","Oh, thank you! The last bowl I had was left over from last month's batch, and it was somewhat lacking in the smoothness one generally associates with pudding. Why, I almost thought I'd crack a tooth!"
|
||||
109,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_006","Not that I <Emphasis>actually</Emphasis> cracked one, of course. See for yourself─Zhloe's smile is as cute as ever! That one tooth that's slightly out of place only adds to the charm! At least, that's what Rowena always told me. Don't you think so, too?"
|
||||
110,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_007","Oh, you're really too sweet! I'll let you in on a secret. From leftover pudding to stale flatbread─no matter how hard a piece of food gets, you can always soften it up by soaking it in hot water!"
|
||||
111,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_008","Of course, it doesn't taste as good then, but at least it's easy on the jaw. And we all have to make sacrifices, right? At least, that's what I tell the children when all I have for their supper is day-old porridge."
|
||||
112,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_000","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You'll be happy to know that Zhloe's instincts were right on the mark once more!"
|
||||
113,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_001","My contact in Limsa tells me that the materiel you collected for the Maelstrom was─and I quote─“a bloody godssend.” Those were the Admiral's own words! Can you believe it? Zhloe still can't believe it! Every piece has been sold off, and at prices that have our coffers overflowing like never before!"
|
||||
114,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_002","Now I can finally provide the children with the life they deserve. One square meal a day to accompany their usual porridge! Blankets and bedding free of mold and moth holes! Shoes with...<gasp>...actual soles!"
|
||||
115,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_003","And finally─finally!─Zhloe can treat herself to a fresh bowl of pineapple pudding every other day!"
|
||||
116,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_Q1_000_000","What will you say?"
|
||||
117,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_A1_000_001","Not <Emphasis>every</Emphasis> day?"
|
||||
118,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_A1_000_002","What will you eat the other day?"
|
||||
119,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_010","Perish the thought, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! How could I even <Emphasis>think</Emphasis> of treating myself to such luxuries when there are children starving in the streets as we speak!? Menphina would never forgive me!"
|
||||
120,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_020","Why...nothing, of course. But don't worry! I just close my eyes, savor the smells wafting in from Adkiragh's kitchen, and chomp my teeth together. If I try <Emphasis>really</Emphasis> hard, I can almost convince myself that I'm dining on a full-course meal!"
|
||||
121,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_004_000","<If(PlayerParameter(4))>Miss<Else/>Mister</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Miss Zhloe! Thank you so, so, <Emphasis>so</Emphasis> much for the presents! This is my best nameday since the time Mummy and Daddy got me a wind-up moogle!"
|
||||
122,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_004_001","My best friend was so happy, too! She said it's the second happiest day of her life, after the day she saw a real, live dragon! Did I tell you how much I love dragons?"
|
||||
123,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_002","You certainly did, T'kebbe! And guess what? Zhloe loves dragons, too! But I'm glad your nameday was a happy one. Just wait and see what I have planned for you next year!"
|
||||
124,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_KHLOEALIAPOH_004_003","Hi Zhloe! I just came to say hi─which I guess I just did! Are you working hard? Khloe's working hard, too! "
|
||||
125,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_KHLOEALIAPOH_004_004","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! What are you─wait, I know! You're working with Zhloe! Zhloe told me she had a new partner, but I didn't know it was you! Until now, I mean!"
|
||||
126,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_KHLOEALIAPOH_004_005","Who's this nice-looking <If(PlayerParameter(4))>woman<Else/>man</If>? Is <If(PlayerParameter(4))>she<Else/>he</If> the one helping you with your business? Khloe wishes she had an adventurer helping her, too!"
|
||||
127,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_006","<If(PlayerParameter(4))>She<Else/>He</If> sure is! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> here has been a godssend─ever since <If(PlayerParameter(4))>she<Else/>he</If> showed up, the gil's been flowing in virtually nonstop!"
|
||||
128,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_KHLOEALIAPOH_004_007","That's wonderful, Zhloe! Oh, oh...! Khloe almost forgot! T'kebbe, guess what? Khloe has a new story for you! I think it might be my best ever! You want to hear it, don't you?"
|
||||
129,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_004_008","Yay! I sure do! Does it have dragons in it? Please say it does!"
|
||||
130,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_004_009","Anyway, we'll be going now. See you around, <If(PlayerParameter(4))>Miss<Else/>Mister</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! And I know you're really, really busy, Miss Zhloe...but please try not to forget our supper tonight, okay?"
|
||||
131,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_020","So <Emphasis>you're</Emphasis> one of the adventurers who's been sharing your tales with my little sister. No wonder her stories have been so exciting of late!"
|
||||
132,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_030","That was my little sister, Khloe. She just loves telling stories!"
|
||||
133,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_050","She's still just a child, but no matter how hard things get, that smile never leaves her face. Even though I know she's lonely, what with her sister always working."
|
||||
134,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_051","Now that we're turning a profit and Menphina's Arms is going strong, I can finally spend more time with her. I'm sure she can't wait to tell me her latest stories, and I can't wait to hear them!"
|
||||
135,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_052","But that doesn't mean Zhloe's closing up shop─not for a second! We may be better off than ever before, but there's always more to be done─for the children, of course. You'll still lend me a helping hand from time to time, won't you?"
|
||||
136,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_053","Oh, thank you ever so much, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Wherever would Zhloe be if it weren't for you? Probably out on the streets, shivering, with nary a bowl of pineapple pudding to be had! Mmm, pineapples..."
|
||||
137,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_100","Thanks to you, we're doing better than we were─at least Zhloe's paying the rent, now!─but I'm afraid to say Menphina's Arms is still a long way from achieving true financial stability."
|
||||
138,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_101","So Zhloe got to thinking: perhaps we've been doing ourselves a disservice by limiting our dealings to the Ishgardian nobility─no matter how wealthy and generous they might be."
|
||||
139,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_102","That's why Zhloe's decided to look the realm over, and look <Emphasis>big</Emphasis>! I'm talking about consortiums, cooperatives, and...conspiracies? Commiserations? That doesn't sound right... Anyway! What I'm trying to say is, I've found a promising new client: Master Gegeruju of Gegeruju Shipping!"
|
||||
140,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_103","Have you been to his resort at Costa del Sol, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? They say the sun shines bright on waters clear, every day of every year! Tee hee! That rhymed, didn't it?"
|
||||
141,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_104","Anyway, I had an idea! What sort of rare trinkets and treasures do you think might tickle the fancy of those who live in a world of endless summer?"
|
||||
142,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_105","If you're thinking “cool and refreshing relics from the bleak, blustery highlands of Coerthas,” then I guess great minds think alike! Yes, this is the perfect opportunity to build upon the foundation we've laid! What do you say, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Are you with me?"
|
||||
143,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_100","Oh, but how far Menphina's Arms has come! From “teetering on the brink of bankruptcy” to “clinging oh-so-desperately to life,” we now find ourselves <Emphasis>this</Emphasis> close to achieving our dream of actual stability! And it's all thanks to you! And me. And our clients, of course. And the children, too! What were we talking about, again?"
|
||||
144,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_101","Oh, that's right! Zhloe's set her sights higher and higher in search of her biggest client yet! You'll never guess who it is!"
|
||||
145,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_102","I'll give you a hint: what begins with a “mmm” sound and rhymes with “aelstrom?” Give up? I'll tell you: the Maelstrom!"
|
||||
146,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_103","A kind regular here at the Hard Place told me that the Admiral's planning to hold a massive war game of sorts. Doesn't that sound fun? And kind of scary. But fun! Anyhow, the word is they're looking for all the equipment they can get their hands on! Cannons, cannonballs...er, more cannons? I have the list around here somewhere..."
|
||||
147,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_104","Anyhow, I'm sure you can see where this is going. If you could procure for me a healthy stock of top-of-the-line naval materiel, I can guarantee you we'll be positively swimming in gil! But hopefully not drowning. Did Zhloe mention that she can't swim?"
|
||||
148,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_105","But where were we? Oh, of course! I've written up a brand-new register of items for you to procure. You'll take a look, won't you? Remember, it's not just Zhloe who's counting on you─we must think of the children!"
|
||||
149,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_100","To think Zhloe would live to see the day when Menphina's Arms was finally free of debt! Not that I thought I'd actually <Emphasis>die</Emphasis>, of course. At least, not for a while. I mean, we're all going to die one day, right?"
|
||||
150,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_101","Oh, dear! That conversation took a depressing turn. What I meant to say is, thank you oh so much for all you've done! Thanks to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, business is thriving, and Zhloe can finally keep Menphina's Arms running on her own!"
|
||||
151,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_102","Oh, T'kebbe! What brings you out here? Is something the matter? Oh, no! Did Zhloe forget your <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>supper<Else/>breakfast</If><Else/><If(LessThan(PlayerParameter(11),17))>lunch<Else/>supper</If></If> again?"
|
||||
152,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_003_103","<sniffle> N-No, Miss Zhloe. It's...<sniffle>...it's my friend. I told her my nameday was coming, and...she started crying. She said...<sniffle>...she doesn't know when her nameday is. Then I started crying, too."
|
||||
153,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_003_104","When I first came to Menphina's Arms, I cried in my bed every night. I tried to smile in front of you, Miss Zhloe, but...but...but deep down, I knew that Mummy and Daddy were never coming back."
|
||||
154,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_003_105","But Miss Zhloe was so nice to me, and...and...Khloe would always cheer me up with stories about dragons, and...<sniffle>...before I knew it, I wasn't crying anymore."
|
||||
155,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_003_106","And so...so...I want to do for her what Khloe and Miss Zhloe did for me. But what can I do, Miss Zhloe? If only I could give her <Emphasis>my</Emphasis> nameday, I would, but..."
|
||||
156,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_107","Yes, if only...wait! T'kebbe, you're a genius! Don't you see? We'll just declare your nameday the day of <Emphasis>all</Emphasis> your friends who don't have a nameday of their own! We can all celebrate together, and none of you will have to feel alone! That's such a great idea, I wish I'd thought of it! Or wait...did I?"
|
||||
157,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_003_108","Oh, Miss Zhloe! Can we really? It would make her so, so, happy!"
|
||||
158,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_109","Of course we can! But we're going to need presents! And not just any presents! Presents so delightful that these poor boys and girls will be able to forget...<sniffle>...if only for a day...<sniffle>...all the pain and...<sniffle>...suffering they've endured in their... I'm sorry, I seem to have something in my...<sniffle>...eye..."
|
||||
159,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_110","Get yourself together, Zhloe! Standing around here sniffling isn't going to get anything done! Well now, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I think you know what we have to do. Are you ready to get collecting?"
|
||||
160,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_100","...Ahem! And with that, I would like to announce our latest client. But before I do, I must warn you─she's quite a demanding one!"
|
||||
161,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_101","Our latest client is none other than...me! Tee hee! Weren't expecting that, were you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Why, I think I even surprised myself!"
|
||||
162,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_102","Thanks to all you've done, Menphina's Arms have spread wider than I ever dreamed! But there are just a few more things I need to <Emphasis>truly</Emphasis> make my orphanage all I've ever dreamed. I can count on you, can't I?"
|
||||
163,"TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_000_000","Zhloe Aliapoh is pleased with your efforts. She now considers you a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Friend to the Orphanage<UIGlow>01</UIGlow><UIForeground>01</UIForeground>!"
|
||||
164,"TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_000_001","Zhloe Aliapoh is delighted with your efforts. She now considers you a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Patron of the Orphanage<UIGlow>01</UIGlow><UIForeground>01</UIForeground>!"
|
||||
165,"TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_000_002","Zhloe Aliapoh is overjoyed with your efforts. She now considers you a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Savior of the Orphanage<UIGlow>01</UIGlow><UIForeground>01</UIForeground>!"
|
||||
166,"TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_000_003","Zhloe Aliapoh could not be happier with your efforts. She now considers you a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Part of the Family<UIGlow>01</UIGlow><UIForeground>01</UIForeground>!"
|
||||
167,"TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_001_001","And yet there is still much work to be done before the finances of Menphina's Arms are stable. To that end, Zhloe Aliapoh has a new favor to ask of you..."
|
||||
168,"TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_001_002","Through your efforts, the finances of Menphina's Arms are now stable. It seems, however, that Zhloe has a different sort of favor to ask of you..."
|
||||
169,"TEXT_CTSSFSCHARACTER1_00386_AFTRANKUP_000_001","The Custom Deliveries list for Zhloe Aliapoh has been updated. To view the new list, speak with Zhloe and select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Make a delivery<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
170,"TEXT_CTSSFSCHARACTER1_00386_AFTRANKUP_001_001","Future requests will be selected at random from all those you have seen thus far, with the list refreshed once a week (Earth time)."
|
||||
171,"TEXT_CTSSFSCHARACTER1_00386_AFTRANKUP_001_002","You may review the items currently in demand at any time by speaking with Zhloe and selecting <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Make a delivery<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
172,"TEXT_CTSSFSCHARACTER1_00386_AFTRANKUP_001_003","Note that orphanage donations, rainbow pigment, and river shrimp will earn you particularly handsome rewards. Whenever they make an appearance, the effort to procure them will be worth your while."
|
||||
173,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_001_000","Why, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You've been working your tail off this week, haven't you? Speaking of tails, I really wish the orphan boys would stop pulling mine. Don't they realize how much that hurts?"
|
||||
174,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_001_001","Anyway, I think you've earned yourself a much-needed rest. Don't go too far, though─Zhloe's counting on you to help keep Menphina's Arms going strong!"
|
||||
175,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_002_000","Working as hard as ever, I see! Wherever would Zhloe be without you? Out on the street eating stale flatbread and month-old pineapple pudding, that's where!"
|
||||
176,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_002_001","Still, don't forget to give yourself a rest from time to time! Can I interest you in a bowl of pineapple pudding? <sniff> <sniff> I don't <Emphasis>think</Emphasis> it's rotten yet."
|
||||
177,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_003_000","Phew! We outdid ourselves this week, didn't we, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
|
||||
178,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_003_001","I can't wait to get back to Menphina's Arms and take a nice, long bath. Oh! And I mustn't forget the children's mealtime. Got that, Zhloe? Don't forget to feed the children... Don't forget to feed the children..."
|
||||
179,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_003_002","Oh dear! Was I talking to myself again? Sorry about that. You take care of yourself, too! And don't forget to feed your children...er, if you have children. You don't have children, do you?"
|
||||
180,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_004_000","Perfect! This should make a lovely addition to Zhloe's inventory."
|
||||
181,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_004_001","I must say, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I've never seen treasures quite so exquisite as those you've procured for me. Why, you might be the most crafter, gatherer, and fisherer that I've met since...well, ever! Wait, did I just say “fisherer?” That's not a word...is it?"
|
||||
182,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_004_002","Compared to that, my own skills as a trader leave something to be desired. But is Zhloe going to give up? Not on your life! The children are depending on me! Wait...did I forget to feed them <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>supper<Else/>breakfast</If><Else/><If(LessThan(PlayerParameter(11),17))>lunch<Else/>supper</If></If> again?"
|
||||
183,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_000","Thank you for another batch of lovely treasures, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
|
||||
184,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_001","It's strange. Even though I'm doing the selling and you're doing the crafting, gathering, and, uh, fisherering, I feel like I've learned so much from you!"
|
||||
185,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_002","But there's still so, so much more to learn if I want to be half the trader that Rowena is. That's why I'm so happy that you've promised to keep helping me!"
|
||||
186,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_003","Wait, that wasn't just me talking to myself, right? This may come as a surprise, but I have a tendency to do that from time to time. You <Emphasis>did</Emphasis> promise, didn't you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
|
||||
187,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_Q1_000_000","What will you say?"
|
||||
188,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_A1_000_001","But of course!"
|
||||
189,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_A1_000_002","Actually, about that..."
|
||||
190,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_010","Oh, thank you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You're such a wonderful role model for me. I'll be watching you closer than ever to see just how I should carry and conduct myself!"
|
||||
191,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_011","Wait! Don't move yet! I'm watching...watching...watching...still watching! Okay, that should do for now. Carry on!"
|
||||
192,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_020","Wh-What!? Y-You're quitting? But why!? Could it be that Zhloe isn't as charming as she thought she was? Impossible! But how, then, to explain your completely inexplicable reaction?"
|
||||
193,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_021","...But of <Emphasis>course</Emphasis>! You must be joking with me! Tee hee! That's the best joke I heard since Adkiragh told me I talk funny. How sweet you all are, always doing whatever you can to keep Zhloe's spirits high!"
|
||||
194,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_000","Thank you oh so much, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Just when I thought you'd done it all, you still manage to amaze me!"
|
||||
195,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_001","But to be honest, sometimes I worry. You've done so much for Zhloe, but what has Zhloe really done for you? I like working with you, but I wouldn't want you to waste your time unless <Emphasis>you</Emphasis> like working with me, too."
|
||||
196,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_002","You can be honest with Zhloe. She's strong. She can take it. Has our little partnership been as fun and fruitful for you as it has for me?"
|
||||
197,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_003","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You have no idea how happy that makes me! I feel like I could soar high into the heavens on the wings of your words!"
|
||||
198,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_004","Why, I'm so happy I just might treat myself to a fresh bowl of pineapple pudding! Even better, a fresh pineapple! With the skin, leaves, and all!"
|
||||
199,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_Q2_000_000","What will you say?"
|
||||
200,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_A2_000_001","I don't think that's a good idea..."
|
||||
201,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_A2_000_002","Um...enjoy?"
|
||||
202,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_010","Heavens, what am I saying!? Forgive me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Your gesture of admiration so moved me that I got ahead of myself for a moment there. It may surprise you to hear this, but I have a tendency to do that from time to time."
|
||||
203,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_011","That's strange. You don't look particularly surprised. Anyhow, I look forward to a long and fruitful partnership for many moons to come!"
|
||||
204,"TEXT_CTSSFSCHARACTER1_00386_AFTWEEKLY_000_000","You have delivered the weekly maximum of six items to Zhloe. You may begin making deliveries again starting <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||||
205,"TEXT_CTSSFSCHARACTER1_00386_DRESSUP_000_000","Furthermore, Zhloe Aliapoh's appearance may now be altered through the use of glamours."
|
||||
206,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_001",""
|
||||
31,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_002_003","For knowledge on fish, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Display Location<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand will bring up the map of the relevant fishing hole."
|
||||
32,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_102_003","Furthermore, you may discover that using a metal spinner as a lure will expedite your fishing endeavors."
|
||||
33,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_002_004","The items sought by Zhloe fall into three categories: crafted items (obtainable by Disciples of the Hand), gathered items (obtainable by Disciples of the Land), and fish. Furthermore, Zhloe deals only in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>collectables<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
34,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_003_000","Materials necessary to craft the collectables Zhloe seeks may be purchased from the material supplier in Idyllshire's Freewalks Roundspot."
|
||||
35,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_000","The collectability of crafted items is directly related to their quality. Spare no effort in ensuring that the items you craft are of the highest possible quality, and you will be rewarded accordingly."
|
||||
36,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_002","The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Inner Quiet<UIGlow>01</UIGlow><UIForeground>01</UIForeground> status, granted each time you successfully increase quality, will serve you particularly well."
|
||||
37,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_003","To be deleted."
|
||||
38,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_004","Stack as many of the status as you can, then put the final flourish on your masterpiece with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Byregot's Blessing<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
39,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_005","There are a host of other actions that can serve to further enhance the quality of items you craft. Once you've mastered the fundamentals, you are encouraged to experiment with varied approaches until you find your preferred crafting approach."
|
||||
40,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_005_000","Before gathering a collectable item, you must increase its collectability."
|
||||
41,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_005_001","One technique miners and botanists may employ to raise collectability is the use of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Scrutiny<UIGlow>01</UIGlow><UIForeground>01</UIForeground> followed by <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Scour<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Try executing this combination a few times before gathering the item."
|
||||
42,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_005_002","Gatherers seeking to procure items with higher collectability must be certain to equip gear with higher <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>gathering<UIGlow>01</UIGlow><UIForeground>01</UIForeground> and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground> ratings, as these attributes influence the effectiveness of actions that raise collectability."
|
||||
43,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_005_003","Of course, these actions cannot be used to their full potential without sufficient <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>GP<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. A healthy balance of all three attributes is essential to make the most of your gathering."
|
||||
44,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_006_000","The collectability value of fish follows a simple rule─the bigger, the better."
|
||||
45,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_006_001","Upon arriving at the fishing hole where your desired quarry resides, use the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Collect<UIGlow>01</UIGlow><UIForeground>01</UIForeground> action, then begin fishing."
|
||||
46,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_006_002","From there, using <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Patience II<UIGlow>01</UIGlow><UIForeground>01</UIForeground> followed by effective hooking actions will increase your chances of reeling in a big one."
|
||||
47,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_006_003","Should you still find yourself catching only small fry, try outfitting yourself with better equipment to raise your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>perception<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
48,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_000","The items sought by Zhloe fall into three categories: crafted items (obtainable by Disciples of the Hand), gathered items (obtainable by Disciples of the Land), and fish. Furthermore, Zhloe deals only in <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>collectables<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
49,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_008","In order to deliver an item, you must be its corresponding class and level 55 or above."
|
||||
50,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_009","If you are level 89 or below, you will be awarded experience points instead of the level 90 scrips reward."
|
||||
51,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_001","Information on how to find individual items may be found in the following manner:"
|
||||
52,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_002","For Disciple of the Hand items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Crafting Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand with the list selected will bring up the crafting log and the relevant recipes."
|
||||
53,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_003","Materials necessary to craft these items may be purchased from the material supplier in Idyllshire's Freewalks Roundspot."
|
||||
54,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_004","For Disciple of the Land items, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Search for Item by Gathering Method<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand will bring up the gathering log and the recipes in question."
|
||||
55,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_005","For knowledge on fish, choosing the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Display Location<UIGlow>01</UIGlow><UIForeground>01</UIForeground> subcommand will bring up the map of the relevant fishing hole."
|
||||
56,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_100_005","Furthermore, you may discover that using a metal spinner as a lure will expedite your fishing endeavors."
|
||||
57,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_006","The higher an item's collectability, the greater the reward you will earn from Zhloe upon successful delivery."
|
||||
58,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_000_007","To learn more about collectables and how to increase collectability, speak with Zhloe Aliapoh and select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Learn about custom deliveries<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
59,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_001_000","In making your first successful delivery, you have begun to earn Zhloe's trust."
|
||||
60,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_001_001","With each successful delivery, Zhloe will grow more and more satisfied with your efforts. Fill the gauge completely and Zhloe's <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>satisfaction level<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will increase, giving you the opportunity to learn more about your business partner."
|
||||
61,"TEXT_CTSSFSCHARACTER1_00386_TUTORIAL_001_002","You can make up to six deliveries in a given week. Deliver the items Zhloe needs, and deliver them often to win the trust and praise of your new business partner!"
|
||||
62,"TEXT_CTSSFSCHARACTER1_00386_WEEKLYLIMIT_000_000","You have reached the weekly limit for deliveries. You may begin again starting <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||||
63,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_001_000","With Ishgardians taking a greater and greater interest in foreign nations of late, trinkets and treasures from the Near East are in great demand. This is just what they're looking for!"
|
||||
64,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_001_001","The Coerthas highlands are home to all sorts of treasures of cool, austere beauty. The wealthy patrons of Costa del Sol are sure to pay a good price for something this exotic and enticing!"
|
||||
65,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_001_002","Weaponry, alchemical potations, rations...the Admiral needs all the supplies she can get, and this should serve quite nicely!"
|
||||
66,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_001_003","A present for the children? How kind of you! The mere sight of the box is sure to fill their hearts with joy and wonder. Why, I suppose it will have the same effect on me!"
|
||||
67,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_001_004","More supplies for the orphanage? Zhloe can't thank you enough. Anything you can offer for us is truly, deeply appreciated─by me and the children both!"
|
||||
68,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_002_000","This is a form of ancient currency once minted in Radz–at–Han, said to be a remnant of ancient trade routes long since abandoned. It's sure to strike the fancy of any connoisseur of Near Eastern history."
|
||||
69,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_002_001","Ice stalagmites, formed by the dripping of pure cavern waters over long periods of time, are known for their crystal-clear purity. Speaking of which, what's the difference between a stalagmite and a stalactite again? Either way, this is sure to fetch a good price!"
|
||||
70,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_002_002","This moss is an indispensable ingredient in the brewing of dusken draught, which, as we all know, is <Emphasis>itself</Emphasis> indispensable in...actually, I'm not quite sure. What I <Emphasis>am</Emphasis> sure about is that the Maelstrom's supplier is willing to pay a premium for it!"
|
||||
71,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_002_003","If it's one thing the children love, it's playing with these little glass balls! When I was struggling to put food on their plates, sometimes they would try to swallow them─that wasn't good. But I'm certain that's a thing of the past now!"
|
||||
72,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_002_004","With these seven striking colors, the children will be able to paint anything their little heart's desire! Wouldn't it be sweet if one of them decided to paint a portrait of you or me?"
|
||||
73,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_003_000","Isn't this one so beautiful? It's said they were originally bred by the Sharlayans for research purposes, then released into the sea─by accident or design, none can say. I must say, it looks quite tasty as well!"
|
||||
74,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_003_001","So elegant and limpid, you'd think it was fashioned from solid ice. This is sure to fetch a princely sum from Master Gegeruju!"
|
||||
75,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_003_002","Another key ingredient of dusken draught, red coral is said to be in short supply around La Noscea of late. Fortunately for us, there's plenty to be found high in the skies!"
|
||||
76,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_003_003","T'kebbe and her friends love these little beauties. By putting two of them together, look─you can even make a little heart!"
|
||||
77,"TEXT_CTSSFSCHARACTER1_00386_KNOWLEDGE_ZHLOEALIAPOH_003_004","Fried river shrimp are the children's favorite supper treat! Raw, boiled and buttered...but especially fried! I'm quite partial to them myself─it's all I can do to keep myself from eating their share!"
|
||||
78,"TEXT_CTSSFSCHARACTER1_00386_JUDGEMENT_ZHLOEALIAPOH_000_000","Now, let's take a closer look! Oh, well...this is certainly, um, nice. Yes, I'm sure that someone...somewhere...would take a liking to this. Sometimes, it's the imperfections that give something extra charm. Like how Zhloe's one crooked tooth makes her that much cuter, you know? Just like that!"
|
||||
79,"TEXT_CTSSFSCHARACTER1_00386_JUDGEMENT_ZHLOEALIAPOH_000_001","Now, let's take a closer look... Why, this is lovely! My customers will be overjoyed to see something so beautiful! I can't thank you enough, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
|
||||
80,"TEXT_CTSSFSCHARACTER1_00386_JUDGEMENT_ZHLOEALIAPOH_000_002","Now, let's take a closer look... Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, it's absolutely stunning! So stunning that it's a shame I have to sell it! But I will make the ultimate sacrifice─for the children!"
|
||||
81,"TEXT_CTSSFSCHARACTER1_00386_JUDGEMENT_ZHLOEALIAPOH_000_003","Let's take a look, now... A present for the children? How terribly thoughtful of you! Thanks to you, this will be one of the happiest days of their lives. I'm sure of it!"
|
||||
82,"TEXT_CTSSFSCHARACTER1_00386_JUDGEMENT_ZHLOEALIAPOH_000_004","Let's see what we have here... More supplies for the orphanage? Oh, thank you ever so much, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Zhloe promises she'll put it to good use!"
|
||||
83,"TEXT_CTSSFSCHARACTER1_00386_FULLBAG_000_000","Unable to obtain your reward. Your inventory is full."
|
||||
84,"TEXT_CTSSFSCHARACTER1_00386_FULLBAG_000_001","To collect your reward, make room in your inventory and speak with Zhloe Aliapoh once more."
|
||||
85,"TEXT_CTSSFSCHARACTER1_00386_BEFRANKUP_ZHLOEALIAPOH_000_000","Thanks to you, I've got so many Near Eastern treasures that I barely have space for them all! Fortunately, Zhloe knows some very wealthy individuals who can hardly wait to take them off her hands. Tee hee!"
|
||||
86,"TEXT_CTSSFSCHARACTER1_00386_BEFRANKUP_ZHLOEALIAPOH_001_000","Thanks to your hard work, Zhloe's practically swimming in souvenirs from the highlands! Why, I can just see the smile on Master Gegeruju's face...and the gil flowing freely from his coffers. Tee hee!"
|
||||
87,"TEXT_CTSSFSCHARACTER1_00386_BEFRANKUP_ZHLOEALIAPOH_002_000","Zhloe is ever, ever so grateful to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Thanks to you, the Maelstrom will have enough materiel to wage a thousand wars! I can just hear the sound of the cannons a-firing and hulls a-cracking! Did I mention that I wanted to be a pirate when I was small?"
|
||||
88,"TEXT_CTSSFSCHARACTER1_00386_BEFRANKUP_ZHLOEALIAPOH_003_000","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, how can Zhloe ever thank you? So many gifts, and every last one of them straight from the heart! The children will know joy and happiness beyond their wildest dreams!"
|
||||
89,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_000","I'm happy to say that your Near Eastern treasures have found no end of fans among the Ishgardian aristocracy!"
|
||||
90,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_001","Why, with only the funds that have poured in thus far, I can safely say that Menphina's Arms will stay welcomingly wide open for...well, at least the next couple of days or so!"
|
||||
91,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_002","But is Zhloe going to rest on her laurels? Perish the thought! Not when there are countless children still yearning for warmth and love! I can count on you...can't I, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
|
||||
92,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_003","Oh, thank you! This calls for a celebration! Why, yes, I think I'll treat myself to that last bite of pineapple pudding I've been saving since last week!"
|
||||
93,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_001_004","If anyone deserves it, it's you, Miss Zhloe! You're always working so hard to put food on our plates."
|
||||
94,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_001_005","Hello, <If(PlayerParameter(4))>lady<Else/>mister</If>. Who are you?"
|
||||
95,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_006","This is <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, a famous adventurer. <If(PlayerParameter(4))>She's<Else/>He's</If> the one who's helping Miss Zhloe turn her trading business around!"
|
||||
96,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_001_007","You're an adventurer, <If(PlayerParameter(4))>Miss<Else/>Mister</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? My mummy and daddy are adventurers, too! I wish you could meet them..."
|
||||
97,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_001_008","Mummy and Daddy are the strongest adventurers I've ever seen! They're always keeping the people of Idyllshire safe from nasty monsters...or at least they were."
|
||||
98,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_001_009","The other day, they went off to hunt something called a “leet mark.” They said they'd be home by sundown, but I haven't seen them since. Miss Zhloe says they probably just got lost. Anyway, I was so scared and lonely all by myself...but then I met Miss Zhloe!"
|
||||
99,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_001_010","She's been so nice to me, just like a big sister! Sometimes she forgets to unlock the door, or feed us, but I know that's just because she's busy. Right, Miss Zhloe? I just met you, <If(PlayerParameter(4))>Miss<Else/>Mister</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, but I like you, too!"
|
||||
100,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_001_011","Anyway, I'm going to go now. My best friend promised she'd tell me a story about dragons, and I just <Emphasis>love</Emphasis> dragons! See you later, Miss Zhloe, <If(PlayerParameter(4))>Miss<Else/>Mister</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
|
||||
101,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_012","That's T'kebbe. Just between the two of us, search parties have been scouring the land for any sign of her parents, but...nothing. I know I shouldn't get the poor girl's hopes up, but I simply haven't the heart to tell her the truth. Besides, Menphina may still work a miracle yet..."
|
||||
102,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_013","The day after her parents disappeared, poor little T'kebbe rushed out from her home to the city gates. She waited there day and night, in the beating rain and blustery wind, just so she could greet her dear mother and father with a smile the very moment they returned home."
|
||||
103,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_014","When I found her, she was sniffling and shivering in the cold...and that was when my inspiration struck. I would start an orphanage, right here in Idyllshire, and take in all the poor children like T'kebbe who were crying out for a gentle helping hand."
|
||||
104,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_015","And that's why I must keep to the task! Menphina's Arms must spread wider and wider, that no child need know such pain and loneliness ever again! <rumble> <rumble> Is it supper time yet?"
|
||||
105,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_000","The souvenirs you brought back from Coerthas have been selling like...er, something that sells a whole lot! Master Gegeruju and his friends at Costa del Sol say that just gazing at them is as refreshing as a cool breeze on a hot summer's day!"
|
||||
106,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_001","Why, the gil's been pouring in day and night, left and right! But that's not all! Now that our finances are under control, I can finally buy the books and writing implements I've had my eyes on for so long!"
|
||||
107,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_002","After all, Zhloe can't very well watch over them forever, can she now? I must help them cultivate their minds, that one day they can strike out and earn their keep on their own. Zhloe was never cut out to be more than a humble merchant, but their future is just full of possibilities. I can't let them down!"
|
||||
108,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_003","And to think that not long ago, I was worried that I wouldn't be able to pay next month's rent. Just look at how far we've come! And it's all thanks to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Zhloe thanks you from the very bottom of her heart!"
|
||||
109,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_004","Today, I think I'll treat myself to a fresh bowl of pineapple pudding! Freshly made three days ago, that is─have to make it last, you know. Anyhow, I know you're doing the hard work, but even I deserve that much, wouldn't you say?"
|
||||
110,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_005","Oh, thank you! The last bowl I had was left over from last month's batch, and it was somewhat lacking in the smoothness one generally associates with pudding. Why, I almost thought I'd crack a tooth!"
|
||||
111,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_006","Not that I <Emphasis>actually</Emphasis> cracked one, of course. See for yourself─Zhloe's smile is as cute as ever! That one tooth that's slightly out of place only adds to the charm! At least, that's what Rowena always told me. Don't you think so, too?"
|
||||
112,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_007","Oh, you're really too sweet! I'll let you in on a secret. From leftover pudding to stale flatbread─no matter how hard a piece of food gets, you can always soften it up by soaking it in hot water!"
|
||||
113,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_008","Of course, it doesn't taste as good then, but at least it's easy on the jaw. And we all have to make sacrifices, right? At least, that's what I tell the children when all I have for their supper is day-old porridge."
|
||||
114,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_000","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You'll be happy to know that Zhloe's instincts were right on the mark once more!"
|
||||
115,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_001","My contact in Limsa tells me that the materiel you collected for the Maelstrom was─and I quote─“a bloody godssend.” Those were the Admiral's own words! Can you believe it? Zhloe still can't believe it! Every piece has been sold off, and at prices that have our coffers overflowing like never before!"
|
||||
116,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_002","Now I can finally provide the children with the life they deserve. One square meal a day to accompany their usual porridge! Blankets and bedding free of mold and moth holes! Shoes with...<gasp>...actual soles!"
|
||||
117,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_003","And finally─finally!─Zhloe can treat herself to a fresh bowl of pineapple pudding every other day!"
|
||||
118,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_Q1_000_000","What will you say?"
|
||||
119,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_A1_000_001","Not <Emphasis>every</Emphasis> day?"
|
||||
120,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_A1_000_002","What will you eat the other day?"
|
||||
121,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_010","Perish the thought, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! How could I even <Emphasis>think</Emphasis> of treating myself to such luxuries when there are children starving in the streets as we speak!? Menphina would never forgive me!"
|
||||
122,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_020","Why...nothing, of course. But don't worry! I just close my eyes, savor the smells wafting in from Adkiragh's kitchen, and chomp my teeth together. If I try <Emphasis>really</Emphasis> hard, I can almost convince myself that I'm dining on a full-course meal!"
|
||||
123,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_004_000","<If(PlayerParameter(4))>Miss<Else/>Mister</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Miss Zhloe! Thank you so, so, <Emphasis>so</Emphasis> much for the presents! This is my best nameday since the time Mummy and Daddy got me a wind-up moogle!"
|
||||
124,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_004_001","My best friend was so happy, too! She said it's the second happiest day of her life, after the day she saw a real, live dragon! Did I tell you how much I love dragons?"
|
||||
125,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_002","You certainly did, T'kebbe! And guess what? Zhloe loves dragons, too! But I'm glad your nameday was a happy one. Just wait and see what I have planned for you next year!"
|
||||
126,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_KHLOEALIAPOH_004_003","Hi Zhloe! I just came to say hi─which I guess I just did! Are you working hard? Khloe's working hard, too! "
|
||||
127,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_KHLOEALIAPOH_004_004","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! What are you─wait, I know! You're working with Zhloe! Zhloe told me she had a new partner, but I didn't know it was you! Until now, I mean!"
|
||||
128,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_KHLOEALIAPOH_004_005","Who's this nice-looking <If(PlayerParameter(4))>woman<Else/>man</If>? Is <If(PlayerParameter(4))>she<Else/>he</If> the one helping you with your business? Khloe wishes she had an adventurer helping her, too!"
|
||||
129,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_006","<If(PlayerParameter(4))>She<Else/>He</If> sure is! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> here has been a godssend─ever since <If(PlayerParameter(4))>she<Else/>he</If> showed up, the gil's been flowing in virtually nonstop!"
|
||||
130,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_KHLOEALIAPOH_004_007","That's wonderful, Zhloe! Oh, oh...! Khloe almost forgot! T'kebbe, guess what? Khloe has a new story for you! I think it might be my best ever! You want to hear it, don't you?"
|
||||
131,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_004_008","Yay! I sure do! Does it have dragons in it? Please say it does!"
|
||||
132,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_004_009","Anyway, we'll be going now. See you around, <If(PlayerParameter(4))>Miss<Else/>Mister</If> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! And I know you're really, really busy, Miss Zhloe...but please try not to forget our supper tonight, okay?"
|
||||
133,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_020","So <Emphasis>you're</Emphasis> one of the adventurers who's been sharing your tales with my little sister. No wonder her stories have been so exciting of late!"
|
||||
134,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_030","That was my little sister, Khloe. She just loves telling stories!"
|
||||
135,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_050","She's still just a child, but no matter how hard things get, that smile never leaves her face. Even though I know she's lonely, what with her sister always working."
|
||||
136,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_051","Now that we're turning a profit and Menphina's Arms is going strong, I can finally spend more time with her. I'm sure she can't wait to tell me her latest stories, and I can't wait to hear them!"
|
||||
137,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_052","But that doesn't mean Zhloe's closing up shop─not for a second! We may be better off than ever before, but there's always more to be done─for the children, of course. You'll still lend me a helping hand from time to time, won't you?"
|
||||
138,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_053","Oh, thank you ever so much, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Wherever would Zhloe be if it weren't for you? Probably out on the streets, shivering, with nary a bowl of pineapple pudding to be had! Mmm, pineapples..."
|
||||
139,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_100","Thanks to you, we're doing better than we were─at least Zhloe's paying the rent, now!─but I'm afraid to say Menphina's Arms is still a long way from achieving true financial stability."
|
||||
140,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_101","So Zhloe got to thinking: perhaps we've been doing ourselves a disservice by limiting our dealings to the Ishgardian nobility─no matter how wealthy and generous they might be."
|
||||
141,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_102","That's why Zhloe's decided to look the realm over, and look <Emphasis>big</Emphasis>! I'm talking about consortiums, cooperatives, and...conspiracies? Commiserations? That doesn't sound right... Anyway! What I'm trying to say is, I've found a promising new client: Master Gegeruju of Gegeruju Shipping!"
|
||||
142,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_103","Have you been to his resort at Costa del Sol, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? They say the sun shines bright on waters clear, every day of every year! Tee hee! That rhymed, didn't it?"
|
||||
143,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_104","Anyway, I had an idea! What sort of rare trinkets and treasures do you think might tickle the fancy of those who live in a world of endless summer?"
|
||||
144,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_001_105","If you're thinking “cool and refreshing relics from the bleak, blustery highlands of Coerthas,” then I guess great minds think alike! Yes, this is the perfect opportunity to build upon the foundation we've laid! What do you say, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Are you with me?"
|
||||
145,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_100","Oh, but how far Menphina's Arms has come! From “teetering on the brink of bankruptcy” to “clinging oh-so-desperately to life,” we now find ourselves <Emphasis>this</Emphasis> close to achieving our dream of actual stability! And it's all thanks to you! And me. And our clients, of course. And the children, too! What were we talking about, again?"
|
||||
146,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_101","Oh, that's right! Zhloe's set her sights higher and higher in search of her biggest client yet! You'll never guess who it is!"
|
||||
147,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_102","I'll give you a hint: what begins with a “mmm” sound and rhymes with “aelstrom?” Give up? I'll tell you: the Maelstrom!"
|
||||
148,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_103","A kind regular here at the Hard Place told me that the Admiral's planning to hold a massive war game of sorts. Doesn't that sound fun? And kind of scary. But fun! Anyhow, the word is they're looking for all the equipment they can get their hands on! Cannons, cannonballs...er, more cannons? I have the list around here somewhere..."
|
||||
149,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_104","Anyhow, I'm sure you can see where this is going. If you could procure for me a healthy stock of top-of-the-line naval materiel, I can guarantee you we'll be positively swimming in gil! But hopefully not drowning. Did Zhloe mention that she can't swim?"
|
||||
150,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_002_105","But where were we? Oh, of course! I've written up a brand-new register of items for you to procure. You'll take a look, won't you? Remember, it's not just Zhloe who's counting on you─we must think of the children!"
|
||||
151,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_100","To think Zhloe would live to see the day when Menphina's Arms was finally free of debt! Not that I thought I'd actually <Emphasis>die</Emphasis>, of course. At least, not for a while. I mean, we're all going to die one day, right?"
|
||||
152,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_101","Oh, dear! That conversation took a depressing turn. What I meant to say is, thank you oh so much for all you've done! Thanks to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, business is thriving, and Zhloe can finally keep Menphina's Arms running on her own!"
|
||||
153,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_102","Oh, T'kebbe! What brings you out here? Is something the matter? Oh, no! Did Zhloe forget your <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>supper<Else/>breakfast</If><Else/><If(LessThan(PlayerParameter(11),17))>lunch<Else/>supper</If></If> again?"
|
||||
154,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_003_103","<sniffle> N-No, Miss Zhloe. It's...<sniffle>...it's my friend. I told her my nameday was coming, and...she started crying. She said...<sniffle>...she doesn't know when her nameday is. Then I started crying, too."
|
||||
155,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_003_104","When I first came to Menphina's Arms, I cried in my bed every night. I tried to smile in front of you, Miss Zhloe, but...but...but deep down, I knew that Mummy and Daddy were never coming back."
|
||||
156,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_003_105","But Miss Zhloe was so nice to me, and...and...Khloe would always cheer me up with stories about dragons, and...<sniffle>...before I knew it, I wasn't crying anymore."
|
||||
157,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_003_106","And so...so...I want to do for her what Khloe and Miss Zhloe did for me. But what can I do, Miss Zhloe? If only I could give her <Emphasis>my</Emphasis> nameday, I would, but..."
|
||||
158,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_107","Yes, if only...wait! T'kebbe, you're a genius! Don't you see? We'll just declare your nameday the day of <Emphasis>all</Emphasis> your friends who don't have a nameday of their own! We can all celebrate together, and none of you will have to feel alone! That's such a great idea, I wish I'd thought of it! Or wait...did I?"
|
||||
159,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_TKEBBE_003_108","Oh, Miss Zhloe! Can we really? It would make her so, so, happy!"
|
||||
160,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_109","Of course we can! But we're going to need presents! And not just any presents! Presents so delightful that these poor boys and girls will be able to forget...<sniffle>...if only for a day...<sniffle>...all the pain and...<sniffle>...suffering they've endured in their... I'm sorry, I seem to have something in my...<sniffle>...eye..."
|
||||
161,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_003_110","Get yourself together, Zhloe! Standing around here sniffling isn't going to get anything done! Well now, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I think you know what we have to do. Are you ready to get collecting?"
|
||||
162,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_100","...Ahem! And with that, I would like to announce our latest client. But before I do, I must warn you─she's quite a demanding one!"
|
||||
163,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_101","Our latest client is none other than...me! Tee hee! Weren't expecting that, were you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Why, I think I even surprised myself!"
|
||||
164,"TEXT_CTSSFSCHARACTER1_00386_LCUT_RANKUP_ZHLOEALIAPOH_004_102","Thanks to all you've done, Menphina's Arms have spread wider than I ever dreamed! But there are just a few more things I need to <Emphasis>truly</Emphasis> make my orphanage all I've ever dreamed. I can count on you, can't I?"
|
||||
165,"TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_000_000","Zhloe Aliapoh is pleased with your efforts. She now considers you a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Friend to the Orphanage<UIGlow>01</UIGlow><UIForeground>01</UIForeground>!"
|
||||
166,"TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_000_001","Zhloe Aliapoh is delighted with your efforts. She now considers you a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Patron of the Orphanage<UIGlow>01</UIGlow><UIForeground>01</UIForeground>!"
|
||||
167,"TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_000_002","Zhloe Aliapoh is overjoyed with your efforts. She now considers you a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Savior of the Orphanage<UIGlow>01</UIGlow><UIForeground>01</UIForeground>!"
|
||||
168,"TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_000_003","Zhloe Aliapoh could not be happier with your efforts. She now considers you a <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Part of the Family<UIGlow>01</UIGlow><UIForeground>01</UIForeground>!"
|
||||
169,"TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_001_001","And yet there is still much work to be done before the finances of Menphina's Arms are stable. To that end, Zhloe Aliapoh has a new favor to ask of you..."
|
||||
170,"TEXT_CTSSFSCHARACTER1_00386_RANKUPINFO_001_002","Through your efforts, the finances of Menphina's Arms are now stable. It seems, however, that Zhloe has a different sort of favor to ask of you..."
|
||||
171,"TEXT_CTSSFSCHARACTER1_00386_AFTRANKUP_000_001","The Custom Deliveries list for Zhloe Aliapoh has been updated. To view the new list, speak with Zhloe and select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Make a delivery<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
172,"TEXT_CTSSFSCHARACTER1_00386_AFTRANKUP_001_001","Future requests will be selected at random from all those you have seen thus far, with the list refreshed once a week (Earth time)."
|
||||
173,"TEXT_CTSSFSCHARACTER1_00386_AFTRANKUP_001_002","You may review the items currently in demand at any time by speaking with Zhloe and selecting <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Make a delivery<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
174,"TEXT_CTSSFSCHARACTER1_00386_AFTRANKUP_001_003","Note that orphanage donations, rainbow pigment, and river shrimp will earn you particularly handsome rewards. Whenever they make an appearance, the effort to procure them will be worth your while."
|
||||
175,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_001_000","Why, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You've been working your tail off this week, haven't you? Speaking of tails, I really wish the orphan boys would stop pulling mine. Don't they realize how much that hurts?"
|
||||
176,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_001_001","Anyway, I think you've earned yourself a much-needed rest. Don't go too far, though─Zhloe's counting on you to help keep Menphina's Arms going strong!"
|
||||
177,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_002_000","Working as hard as ever, I see! Wherever would Zhloe be without you? Out on the street eating stale flatbread and month-old pineapple pudding, that's where!"
|
||||
178,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_002_001","Still, don't forget to give yourself a rest from time to time! Can I interest you in a bowl of pineapple pudding? <sniff> <sniff> I don't <Emphasis>think</Emphasis> it's rotten yet."
|
||||
179,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_003_000","Phew! We outdid ourselves this week, didn't we, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
|
||||
180,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_003_001","I can't wait to get back to Menphina's Arms and take a nice, long bath. Oh! And I mustn't forget the children's mealtime. Got that, Zhloe? Don't forget to feed the children... Don't forget to feed the children..."
|
||||
181,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_003_002","Oh dear! Was I talking to myself again? Sorry about that. You take care of yourself, too! And don't forget to feed your children...er, if you have children. You don't have children, do you?"
|
||||
182,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_004_000","Perfect! This should make a lovely addition to Zhloe's inventory."
|
||||
183,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_004_001","I must say, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I've never seen treasures quite so exquisite as those you've procured for me. Why, you might be the most crafter, gatherer, and fisherer that I've met since...well, ever! Wait, did I just say “fisherer?” That's not a word...is it?"
|
||||
184,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_004_002","Compared to that, my own skills as a trader leave something to be desired. But is Zhloe going to give up? Not on your life! The children are depending on me! Wait...did I forget to feed them <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>supper<Else/>breakfast</If><Else/><If(LessThan(PlayerParameter(11),17))>lunch<Else/>supper</If></If> again?"
|
||||
185,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_000","Thank you for another batch of lovely treasures, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
|
||||
186,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_001","It's strange. Even though I'm doing the selling and you're doing the crafting, gathering, and, uh, fisherering, I feel like I've learned so much from you!"
|
||||
187,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_002","But there's still so, so much more to learn if I want to be half the trader that Rowena is. That's why I'm so happy that you've promised to keep helping me!"
|
||||
188,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_003","Wait, that wasn't just me talking to myself, right? This may come as a surprise, but I have a tendency to do that from time to time. You <Emphasis>did</Emphasis> promise, didn't you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>?"
|
||||
189,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_Q1_000_000","What will you say?"
|
||||
190,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_A1_000_001","But of course!"
|
||||
191,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_A1_000_002","Actually, about that..."
|
||||
192,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_010","Oh, thank you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You're such a wonderful role model for me. I'll be watching you closer than ever to see just how I should carry and conduct myself!"
|
||||
193,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_011","Wait! Don't move yet! I'm watching...watching...watching...still watching! Okay, that should do for now. Carry on!"
|
||||
194,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_020","Wh-What!? Y-You're quitting? But why!? Could it be that Zhloe isn't as charming as she thought she was? Impossible! But how, then, to explain your completely inexplicable reaction?"
|
||||
195,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_005_021","...But of <Emphasis>course</Emphasis>! You must be joking with me! Tee hee! That's the best joke I heard since Adkiragh told me I talk funny. How sweet you all are, always doing whatever you can to keep Zhloe's spirits high!"
|
||||
196,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_000","Thank you oh so much, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Just when I thought you'd done it all, you still manage to amaze me!"
|
||||
197,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_001","But to be honest, sometimes I worry. You've done so much for Zhloe, but what has Zhloe really done for you? I like working with you, but I wouldn't want you to waste your time unless <Emphasis>you</Emphasis> like working with me, too."
|
||||
198,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_002","You can be honest with Zhloe. She's strong. She can take it. Has our little partnership been as fun and fruitful for you as it has for me?"
|
||||
199,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_003","Oh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You have no idea how happy that makes me! I feel like I could soar high into the heavens on the wings of your words!"
|
||||
200,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_004","Why, I'm so happy I just might treat myself to a fresh bowl of pineapple pudding! Even better, a fresh pineapple! With the skin, leaves, and all!"
|
||||
201,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_Q2_000_000","What will you say?"
|
||||
202,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_A2_000_001","I don't think that's a good idea..."
|
||||
203,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_A2_000_002","Um...enjoy?"
|
||||
204,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_010","Heavens, what am I saying!? Forgive me, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Your gesture of admiration so moved me that I got ahead of myself for a moment there. It may surprise you to hear this, but I have a tendency to do that from time to time."
|
||||
205,"TEXT_CTSSFSCHARACTER1_00386_RANKUP_ZHLOEALIAPOH_010_011","That's strange. You don't look particularly surprised. Anyhow, I look forward to a long and fruitful partnership for many moons to come!"
|
||||
206,"TEXT_CTSSFSCHARACTER1_00386_AFTWEEKLY_000_000","You have delivered the weekly maximum of six items to Zhloe. You may begin making deliveries again starting <ResetTime>1203</ResetTime><Switch(TopLevelParameter(220))><Case(1)>Sunday</Case><Case(2)>Monday</Case><Case(3)>Tuesday</Case><Case(4)>Wednesday</Case><Case(5)>Thursday</Case><Case(6)>Friday</Case><Case(7)>Saturday</Case></Switch> at <If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If> <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
|
||||
207,"TEXT_CTSSFSCHARACTER1_00386_DRESSUP_000_000","Furthermore, Zhloe Aliapoh's appearance may now be altered through the use of glamours."
|
||||
208,"TEXT_CTSSFSCHARACTER1_00386_GUIDE_004_001",""
|
||||
|
||||
|
@@ -1,7 +1,7 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESGSC2017_00383_ADVENTURE00383_000_000","Don't think I haven't noticed you admiring my outfit! I bet you'd like to know where I got my hands on it, wouldn't you? Pay a visit to Ul'dah, ask around, and maybe you'll be lucky enough to find out!"
|
||||
1,"TEXT_FESGSC2017_00383_ADVENTURE00383_000_100","I see ye too find me attire to be quite fetchin'. Where did I get it, ye ask? Well, it'd hardly be fun if I just told ye now, would it? Go on o'er to Ul'dah and find out fer yerself!"
|
||||
2,"TEXT_FESGSC2017_00383_ADVENTURE00383_000_200","I must say, that was quite something...
|
||||
What's that? Why am I elated so? Why settle for hearing about <Emphasis>my</Emphasis> dreams when you could be living out your own? Head to Emerald Avenue and try asking around!"
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESGSC2017_00383_ADVENTURE00383_000_000","Don't think I haven't noticed you admiring my outfit! I bet you'd like to know where I got my hands on it, wouldn't you? Pay a visit to Ul'dah, ask around, and maybe you'll be lucky enough to find out!"
|
||||
1,"TEXT_FESGSC2017_00383_ADVENTURE00383_000_100","I see ye too find me attire to be quite fetchin'. Where did I get it, ye ask? Well, it'd hardly be fun if I just told ye now, would it? Go on o'er to Ul'dah and find out fer yerself!"
|
||||
2,"TEXT_FESGSC2017_00383_ADVENTURE00383_000_200","I must say, that was quite something...
|
||||
What's that? Why am I elated so? Why settle for hearing about <Emphasis>my</Emphasis> dreams when you could be living out your own? Head to Emerald Avenue and try asking around!"
|
||||
|
||||
|
@@ -1,49 +1,49 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESSUM2016GUIDE_00349_ETHELIA_000_000","I remember you! Hah! You're one of the recruits from some years back─the one who turned green at the thought of mounting an elbst but then rode the beast like you'd been doing it your whole life!"
|
||||
1,"TEXT_FESSUM2016GUIDE_00349_ETHELIA_000_001","It's good seeing you again. This year I have been charged with answering any questions faire-goers might have, so if there's anything you want to know, feel free to ask away!"
|
||||
2,"TEXT_FESSUM2016GUIDE_00349_ETHELIA_000_002","Gah! It's been a baking hot summer─one that only gets worse by the day. And though it may be too hot to work, it's never too hot to celebrate! I'll be here for the duration of the Moonfire Faire, so if there's anything you want to know about the festivities, feel free to ask away!"
|
||||
3,"TEXT_FESSUM2016GUIDE_00349_Q1_000_000","What will you ask?"
|
||||
4,"TEXT_FESSUM2016GUIDE_00349_A1_000_001","What is the Moonfire Faire?"
|
||||
5,"TEXT_FESSUM2016GUIDE_00349_A1_000_002","What is the Bombard menace?"
|
||||
6,"TEXT_FESSUM2016GUIDE_00349_A1_000_003","Who are the Go Go Posing Rangers?"
|
||||
7,"TEXT_FESSUM2016GUIDE_00349_A1_000_004","What are Faire vouchers?"
|
||||
8,"TEXT_FESSUM2016GUIDE_00349_A1_000_005","Nothing."
|
||||
9,"TEXT_FESSUM2016GUIDE_00349_ETHELIA_000_010","It was nigh on five summers ago that the Bombards first appeared─their king helming a legion of minions that threatened to reduce the realm to ashes."
|
||||
10,"TEXT_FESSUM2016GUIDE_00349_ETHELIA_000_011","To prevent this untold disaster, the brave men and women of the Adventurers' Guild banded together to form the Cascadiers and eliminate these menacing fiends."
|
||||
11,"TEXT_FESSUM2016GUIDE_00349_ETHELIA_000_012","However, they knew victory would be difficult to achieve on their own, and so they held the first ever Moonfire Faire to recruit other adventurers to their cause."
|
||||
12,"TEXT_FESSUM2016GUIDE_00349_ETHELIA_000_013","It was a great success, and in the years that followed, the Cascadiers would continue to hold the faire in preparation for the Bombards' return. The voidsent, however, were never seen again, and soon it became merely a tradition kept alive through the efforts of one man─the grand chaperone Haermaga, who saw it as a way of giving people hope."
|
||||
13,"TEXT_FESSUM2016GUIDE_00349_ETHELIA_000_014","Yet, just as we were about to lose sight of the true origins of this festival, the Bombards have appeared once again, more powerful than ever before."
|
||||
14,"TEXT_FESSUM2016GUIDE_00349_ETHELIA_000_015","This year we will be celebrating the Moonfire Faire by taking up arms against the fiery voidsent and expunging them from our lands. I hope with all my heart you will stand alongside us in our fight against them!"
|
||||
15,"TEXT_FESSUM2016GUIDE_00349_ETHELIA_000_020","Half a decade ago, when the Cascadiers fought the Bombard King, what we took to be a victory was but a ruse. Leading us to believe he was dead, the fiend has since been lying in wait, gathering his power, and has now returned to terrorize these lands once more."
|
||||
16,"TEXT_FESSUM2016GUIDE_00349_ETHELIA_000_021","But he is mistaken if he thinks we shall be so easily cowed! No matter how many times he returns or how much stronger he grows, the Adventurers' Guild will always be here to send him back!"
|
||||
17,"TEXT_FESSUM2016GUIDE_00349_ETHELIA_000_022","Yes, in fact, the Go Go Posing Rangers will see that the Bombard King is defeated once and for all, and the fiend shall sorely regret ever even thinking to infiltrate these lands!"
|
||||
18,"TEXT_FESSUM2016GUIDE_00349_ETHELIA_000_023","However, he is not the only menace the Rangers must contend with, for he does not come alone. He has brought his minions with him and there are too many for even our resident heroes to take on without a little help."
|
||||
19,"TEXT_FESSUM2016GUIDE_00349_ETHELIA_000_024","We welcome any willing adventurers to support the Posing Rangers in their battle. Should you be interested, you can speak with our guild's stockman to borrow an elbst. A single well-aimed blast of their waters should be enough to extinguish a minion's flames!"
|
||||
20,"TEXT_FESSUM2016GUIDE_00349_SYSTEM_000_025","Help the Go Go Posing Rangers defeat the Bombard King by participating in the FATE “In Deep Water” located along the coastline of Costa del Sol in Eastern La Noscea."
|
||||
21,"TEXT_FESSUM2016GUIDE_00349_SYSTEM_000_026","Speak with the Moonfire marine to mount an elbst and use its Saturate ability to wipe out the Bombard King's minions."
|
||||
22,"TEXT_FESSUM2016GUIDE_00349_ETHELIA_000_030","A fortnight ago, an unspeakable evil invaded these lands, striking fear into the people's hearts as they began consuming the realm with their flames."
|
||||
23,"TEXT_FESSUM2016GUIDE_00349_ETHELIA_000_031","In the face of this crisis, no one knew what to do, that is until three brave volunteers from the Adventurers' Guild stepped forward to purge the lands of these wicked fiends..."
|
||||
24,"TEXT_FESSUM2016GUIDE_00349_ETHELIA_000_032","They've got a power and a force that you've never seen before.♪
|
||||
They've got the ability to thwart and to even up the score.♪
|
||||
No one will ever take them down.♪
|
||||
The power lies on their side!♪"
|
||||
25,"TEXT_FESSUM2016GUIDE_00349_ETHELIA_000_033","Go Go Posing Rangers!♪
|
||||
Go Go Posing Rangers!♪
|
||||
Go Go Posing Rangers!♪
|
||||
Mighty Thwartin' Posing Rangers!♪"
|
||||
26,"TEXT_FESSUM2016GUIDE_00349_ETHELIA_000_034","They know the fate of the realm is lying in their hands.♪
|
||||
They know to only use their weapons for defense.♪
|
||||
No one will ever take them down.♪
|
||||
The power lies on their side!♪"
|
||||
27,"TEXT_FESSUM2016GUIDE_00349_ETHELIA_000_035","Go Go Posing Rangers!♪
|
||||
Go Go Posing Rangers!♪
|
||||
Go Go Posing Rangers!♪
|
||||
Mighty Thwartin' Posing Rangers!♪"
|
||||
28,"TEXT_FESSUM2016GUIDE_00349_ETHELIA_000_040","This year we are distributing vouchers to any who aid in the extermination of Bombards along the coastlines or assist the Go Go Posing Rangers in preparing for battle."
|
||||
29,"TEXT_FESSUM2016GUIDE_00349_ETHELIA_000_041","J'nangho has been charged with distributing tasks to participants befitting their talents, and she will reward those who have completed their assignments with said vouchers."
|
||||
30,"TEXT_FESSUM2016GUIDE_00349_ETHELIA_000_042","They can be exchanged in various quantities for unique goods by speaking with our vendor, P'obyano, so the harder you work, the greater your options are!"
|
||||
31,"TEXT_FESSUM2016GUIDE_00349_ETHELIA_000_043",""
|
||||
32,"TEXT_FESSUM2016GUIDE_00349_SYSTEM_000_044","Faire vouchers can be obtained by completing repeatable tasks and participating in FATEs occurring in Costa del Sol."
|
||||
33,"TEXT_FESSUM2016GUIDE_00349_SYSTEM_000_045","They can then be exchanged for seasonal goods by speaking with P'obyano."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESSUM2016GUIDE_00349_ETHELIA_000_000","I remember you! Hah! You're one of the recruits from some years back─the one who turned green at the thought of mounting an elbst but then rode the beast like you'd been doing it your whole life!"
|
||||
1,"TEXT_FESSUM2016GUIDE_00349_ETHELIA_000_001","It's good seeing you again. This year I have been charged with answering any questions faire-goers might have, so if there's anything you want to know, feel free to ask away!"
|
||||
2,"TEXT_FESSUM2016GUIDE_00349_ETHELIA_000_002","Gah! It's been a baking hot summer─one that only gets worse by the day. And though it may be too hot to work, it's never too hot to celebrate! I'll be here for the duration of the Moonfire Faire, so if there's anything you want to know about the festivities, feel free to ask away!"
|
||||
3,"TEXT_FESSUM2016GUIDE_00349_Q1_000_000","What will you ask?"
|
||||
4,"TEXT_FESSUM2016GUIDE_00349_A1_000_001","What is the Moonfire Faire?"
|
||||
5,"TEXT_FESSUM2016GUIDE_00349_A1_000_002","What is the Bombard menace?"
|
||||
6,"TEXT_FESSUM2016GUIDE_00349_A1_000_003","Who are the Go Go Posing Rangers?"
|
||||
7,"TEXT_FESSUM2016GUIDE_00349_A1_000_004","What are Faire vouchers?"
|
||||
8,"TEXT_FESSUM2016GUIDE_00349_A1_000_005","Nothing."
|
||||
9,"TEXT_FESSUM2016GUIDE_00349_ETHELIA_000_010","It was nigh on five summers ago that the Bombards first appeared─their king helming a legion of minions that threatened to reduce the realm to ashes."
|
||||
10,"TEXT_FESSUM2016GUIDE_00349_ETHELIA_000_011","To prevent this untold disaster, the brave men and women of the Adventurers' Guild banded together to form the Cascadiers and eliminate these menacing fiends."
|
||||
11,"TEXT_FESSUM2016GUIDE_00349_ETHELIA_000_012","However, they knew victory would be difficult to achieve on their own, and so they held the first ever Moonfire Faire to recruit other adventurers to their cause."
|
||||
12,"TEXT_FESSUM2016GUIDE_00349_ETHELIA_000_013","It was a great success, and in the years that followed, the Cascadiers would continue to hold the faire in preparation for the Bombards' return. The voidsent, however, were never seen again, and soon it became merely a tradition kept alive through the efforts of one man─the grand chaperone Haermaga, who saw it as a way of giving people hope."
|
||||
13,"TEXT_FESSUM2016GUIDE_00349_ETHELIA_000_014","Yet, just as we were about to lose sight of the true origins of this festival, the Bombards have appeared once again, more powerful than ever before."
|
||||
14,"TEXT_FESSUM2016GUIDE_00349_ETHELIA_000_015","This year we will be celebrating the Moonfire Faire by taking up arms against the fiery voidsent and expunging them from our lands. I hope with all my heart you will stand alongside us in our fight against them!"
|
||||
15,"TEXT_FESSUM2016GUIDE_00349_ETHELIA_000_020","Half a decade ago, when the Cascadiers fought the Bombard King, what we took to be a victory was but a ruse. Leading us to believe he was dead, the fiend has since been lying in wait, gathering his power, and has now returned to terrorize these lands once more."
|
||||
16,"TEXT_FESSUM2016GUIDE_00349_ETHELIA_000_021","But he is mistaken if he thinks we shall be so easily cowed! No matter how many times he returns or how much stronger he grows, the Adventurers' Guild will always be here to send him back!"
|
||||
17,"TEXT_FESSUM2016GUIDE_00349_ETHELIA_000_022","Yes, in fact, the Go Go Posing Rangers will see that the Bombard King is defeated once and for all, and the fiend shall sorely regret ever even thinking to infiltrate these lands!"
|
||||
18,"TEXT_FESSUM2016GUIDE_00349_ETHELIA_000_023","However, he is not the only menace the Rangers must contend with, for he does not come alone. He has brought his minions with him and there are too many for even our resident heroes to take on without a little help."
|
||||
19,"TEXT_FESSUM2016GUIDE_00349_ETHELIA_000_024","We welcome any willing adventurers to support the Posing Rangers in their battle. Should you be interested, you can speak with our guild's stockman to borrow an elbst. A single well-aimed blast of their waters should be enough to extinguish a minion's flames!"
|
||||
20,"TEXT_FESSUM2016GUIDE_00349_SYSTEM_000_025","Help the Go Go Posing Rangers defeat the Bombard King by participating in the FATE “In Deep Water” located along the coastline of Costa del Sol in Eastern La Noscea."
|
||||
21,"TEXT_FESSUM2016GUIDE_00349_SYSTEM_000_026","Speak with the Moonfire marine to mount an elbst and use its Saturate ability to wipe out the Bombard King's minions."
|
||||
22,"TEXT_FESSUM2016GUIDE_00349_ETHELIA_000_030","A fortnight ago, an unspeakable evil invaded these lands, striking fear into the people's hearts as they began consuming the realm with their flames."
|
||||
23,"TEXT_FESSUM2016GUIDE_00349_ETHELIA_000_031","In the face of this crisis, no one knew what to do, that is until three brave volunteers from the Adventurers' Guild stepped forward to purge the lands of these wicked fiends..."
|
||||
24,"TEXT_FESSUM2016GUIDE_00349_ETHELIA_000_032","They've got a power and a force that you've never seen before.♪
|
||||
They've got the ability to thwart and to even up the score.♪
|
||||
No one will ever take them down.♪
|
||||
The power lies on their side!♪"
|
||||
25,"TEXT_FESSUM2016GUIDE_00349_ETHELIA_000_033","Go Go Posing Rangers!♪
|
||||
Go Go Posing Rangers!♪
|
||||
Go Go Posing Rangers!♪
|
||||
Mighty Thwartin' Posing Rangers!♪"
|
||||
26,"TEXT_FESSUM2016GUIDE_00349_ETHELIA_000_034","They know the fate of the realm is lying in their hands.♪
|
||||
They know to only use their weapons for defense.♪
|
||||
No one will ever take them down.♪
|
||||
The power lies on their side!♪"
|
||||
27,"TEXT_FESSUM2016GUIDE_00349_ETHELIA_000_035","Go Go Posing Rangers!♪
|
||||
Go Go Posing Rangers!♪
|
||||
Go Go Posing Rangers!♪
|
||||
Mighty Thwartin' Posing Rangers!♪"
|
||||
28,"TEXT_FESSUM2016GUIDE_00349_ETHELIA_000_040","This year we are distributing vouchers to any who aid in the extermination of Bombards along the coastlines or assist the Go Go Posing Rangers in preparing for battle."
|
||||
29,"TEXT_FESSUM2016GUIDE_00349_ETHELIA_000_041","J'nangho has been charged with distributing tasks to participants befitting their talents, and she will reward those who have completed their assignments with said vouchers."
|
||||
30,"TEXT_FESSUM2016GUIDE_00349_ETHELIA_000_042","They can be exchanged in various quantities for unique goods by speaking with our vendor, P'obyano, so the harder you work, the greater your options are!"
|
||||
31,"TEXT_FESSUM2016GUIDE_00349_ETHELIA_000_043",""
|
||||
32,"TEXT_FESSUM2016GUIDE_00349_SYSTEM_000_044","Faire vouchers can be obtained by completing repeatable tasks and participating in FATEs occurring in Costa del Sol."
|
||||
33,"TEXT_FESSUM2016GUIDE_00349_SYSTEM_000_045","They can then be exchanged for seasonal goods by speaking with P'obyano."
|
||||
|
||||
|
@@ -1,99 +1,99 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESYKWMEDALEXCHANGE_00348_ACTOR_000_000",""
|
||||
1,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_000_000","A pleasure to see you again. Have you come to meet more Yo-kai? Or perhaps browse my array of special armaments?"
|
||||
2,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_100_000","Well if it isn't the master weapons collector <If(PlayerParameter(4))>herself<Else/>himself</If>! How may I be of service to you?"
|
||||
3,"TEXT_FESYKWMEDALEXCHANGE_00348_ACTOR_000_001",""
|
||||
4,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_000_001",""
|
||||
5,"TEXT_FESYKWMEDALEXCHANGE_00348_Q4_000_001",""
|
||||
6,"TEXT_FESYKWMEDALEXCHANGE_00348_A4_000_001",""
|
||||
7,"TEXT_FESYKWMEDALEXCHANGE_00348_A4_000_002",""
|
||||
8,"TEXT_FESYKWMEDALEXCHANGE_00348_Q1_000_001","What would you like to do?"
|
||||
9,"TEXT_FESYKWMEDALEXCHANGE_00348_A1_000_001","Purchase Minions."
|
||||
10,"TEXT_FESYKWMEDALEXCHANGE_00348_A1_000_002","Purchase Weapons."
|
||||
11,"TEXT_FESYKWMEDALEXCHANGE_00348_A1_000_003","Small Talk."
|
||||
12,"TEXT_FESYKWMEDALEXCHANGE_00348_A1_000_004","Cancel."
|
||||
13,"TEXT_FESYKWMEDALEXCHANGE_00348_Q2_000_001","Which minion will you choose?
|
||||
(Yo-kai Medals Required: <Value>IntegerParameter(1)</Value>, Bag: <Value>IntegerParameter(2)</Value>)"
|
||||
14,"TEXT_FESYKWMEDALEXCHANGE_00348_A2_000_001","<Sheet(Companion,IntegerParameter(1),0)/>."
|
||||
15,"TEXT_FESYKWMEDALEXCHANGE_00348_A2_000_002","Cancel."
|
||||
16,"TEXT_FESYKWMEDALEXCHANGE_00348_Q6_000_001","Choose this minion?"
|
||||
17,"TEXT_FESYKWMEDALEXCHANGE_00348_A6_000_001","Yes"
|
||||
18,"TEXT_FESYKWMEDALEXCHANGE_00348_A6_000_002","No"
|
||||
19,"TEXT_FESYKWMEDALEXCHANGE_00348_ACTOR_000_002",""
|
||||
20,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_000_002","Why, you've befriended all the Yo-kai I've brought with me! Might it be said that you're quite taken by them? If so, I suggest you come and visit my homeland where you can find more. So many more."
|
||||
21,"TEXT_FESYKWMEDALEXCHANGE_00348_ACTOR_000_003",""
|
||||
22,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_000_003","Hmm... You appear to be lacking the required medals. Apologies, but business is business─I'll have to ask you to come back when you've found some more."
|
||||
23,"TEXT_FESYKWMEDALEXCHANGE_00348_SYSTEM_100_003","Yo-kai Medals can be obtained by completing FATEs while equipped with the Yo-kai Watch."
|
||||
24,"TEXT_FESYKWMEDALEXCHANGE_00348_SYSTEM_200_003","Yo-kai Medals can be found at FATEs in the following areas:"
|
||||
25,"TEXT_FESYKWMEDALEXCHANGE_00348_SYSTEM_300_003","The Black Shroud: Central, East, South, and North
|
||||
La Noscea: Middle, Lower, Western, Upper, and Outer
|
||||
Thanalan: Central, Western, Eastern, and Southern
|
||||
Coerthas Western Highlands, the Sea of Clouds, the Dravanian Forelands, the Churning Mists, and the Dravanian Hinterlands"
|
||||
26,"TEXT_FESYKWMEDALEXCHANGE_00348_SYSTEM_400_003","Azys Lla, the Fringes, the Peaks, the Lochs, the Ruby Sea, Yanxia, the Azim Steppe"
|
||||
27,"TEXT_FESYKWMEDALEXCHANGE_00348_ACTOR_000_004",""
|
||||
28,"TEXT_FESYKWMEDALEXCHANGE_00348_SYSTEM_000_004","Unable to obtain <Sheet(Item,IntegerParameter(1),0)/> due to insufficient inventory space or having already obtained the item."
|
||||
29,"TEXT_FESYKWMEDALEXCHANGE_00348_ACTOR_100_004",""
|
||||
30,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_100_004","Let's get you acquainted, then. Meet your new friend, <Sheet(Companion,IntegerParameter(1),0)/>! I hope you two will get along!"
|
||||
31,"TEXT_FESYKWMEDALEXCHANGE_00348_Q3_000_001","Which weapon will you purchase?"
|
||||
32,"TEXT_FESYKWMEDALEXCHANGE_00348_A3_000_001","<If(Equal(IntegerParameter(1),15208))>Paladin's Sword<Else/><If(Equal(IntegerParameter(1),15209))>Monk's Fists.<Else/><If(Equal(IntegerParameter(1),15210))>Warrior's Axe.<Else/><If(Equal(IntegerParameter(1),15211))>Dragoon's Spear.<Else/><If(Equal(IntegerParameter(1),15212))>Bard's Bow.<Else/><If(Equal(IntegerParameter(1),15213))>Ninja's Knives.<Else/><If(Equal(IntegerParameter(1),15214))>Dark Knight's Claymore.<Else/><If(Equal(IntegerParameter(1),15215))>Machinist's Musketoon.<Else/><If(Equal(IntegerParameter(1),15216))>White Mage's Cane.<Else/><If(Equal(IntegerParameter(1),15217))>Black Mage's Rod.<Else/><If(Equal(IntegerParameter(1),15218))>Summoner's Grimoire.<Else/><If(Equal(IntegerParameter(1),15219))>Scholar's Codex.<Else/><If(Equal(IntegerParameter(1),15220))>Astrologian's Globe.<Else/></If></If></If></If></If></If></If></If></If></If></If></If></If><If(Equal(IntegerParameter(2),0))><Else/> and Shield.</If> (<Sheet(Item,IntegerParameter(3),0)/>: <Value>IntegerParameter(4)</Value>/<Value>IntegerParameter(5)</Value>)"
|
||||
33,"TEXT_FESYKWMEDALEXCHANGE_00348_A3_000_002","Cancel."
|
||||
34,"TEXT_FESYKWMEDALEXCHANGE_00348_Q5_000_001","Purchase this weapon?"
|
||||
35,"TEXT_FESYKWMEDALEXCHANGE_00348_A5_000_001","Yes"
|
||||
36,"TEXT_FESYKWMEDALEXCHANGE_00348_A5_000_002","No"
|
||||
37,"TEXT_FESYKWMEDALEXCHANGE_00348_ACTOR_000_005",""
|
||||
38,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_000_005","I'm afraid you'll have to come back when you acquire some Legendary Medals. I understand obtaining such rare pieces can be difficult, but think of the marvelous rewards you will reap for your efforts! I believe in you!"
|
||||
39,"TEXT_FESYKWMEDALEXCHANGE_00348_SYSTEM_100_005","Legendary Yo-kai Medals can be obtained, albeit at a low probability, by participating in FATEs designated in the Yo-kai Medallium while accompanied by the Yo-kai minion designated on the medal."
|
||||
40,"TEXT_FESYKWMEDALEXCHANGE_00348_ACTOR_000_006",""
|
||||
41,"TEXT_FESYKWMEDALEXCHANGE_00348_SYSTEM_000_006","Cannot obtain <Sheet(Item,IntegerParameter(1),0)/> and <Sheet(Item,IntegerParameter(2),0)/> due to insufficient inventory space or having already obtained the items."
|
||||
42,"TEXT_FESYKWMEDALEXCHANGE_00348_SYSTEM_100_006","Cannot obtain <Sheet(Item,IntegerParameter(1),0)/> due to insufficient inventory space or having already obtained the item."
|
||||
43,"TEXT_FESYKWMEDALEXCHANGE_00348_ACTOR_000_007",""
|
||||
44,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_000_007","Sword and shield, eh? That's my favorite kind. Here you are, your <Sheet(Item,IntegerParameter(1),0)/> and <Sheet(Item,IntegerParameter(2),0)/>."
|
||||
45,"TEXT_FESYKWMEDALEXCHANGE_00348_ACTOR_000_008",""
|
||||
46,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_000_008","Here you are, your new weapon! Go on, try it out!"
|
||||
47,"TEXT_FESYKWMEDALEXCHANGE_00348_SYSTEM_000_009","The number of Legendary Yo-kai Medals required to purchase Yo-kai weapons from Nohi has increased. Participate in FATEs to earn more medals."
|
||||
48,"TEXT_FESYKWMEDALEXCHANGE_00348_A1_000_030",""
|
||||
49,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_000_031","Why did I choose to travel to Eorzea? Aside from business, I also came to visit a friend of mine. He's prone to wandering himself, but I always know when he's close by the jangling sound he makes when he walks."
|
||||
50,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_000_032","Speaking of jangling, I found my coin pouch rather empty after I arrived at the Gold Saucer. I must have dropped some medals from my homeland when I made my way here after searching for Whisper."
|
||||
51,"TEXT_FESYKWMEDALEXCHANGE_00348_SYSTEM_000_033","Yo-kai Medals can be obtained by completing FATEs while equipped with the Yo-kai Watch."
|
||||
52,"TEXT_FESYKWMEDALEXCHANGE_00348_SYSTEM_100_033","Yo-kai Medals can be found at FATEs in the following areas:"
|
||||
53,"TEXT_FESYKWMEDALEXCHANGE_00348_SYSTEM_200_033","The Black Shroud: Central, East, South, and North
|
||||
La Noscea: Middle, Lower, Western, Upper, and Outer
|
||||
Thanalan: Central, Western, Eastern, and Southern
|
||||
Coerthas Western Highlands, the Sea of Clouds, the Dravanian Forelands, the Churning Mists, and the Dravanian Hinterlands"
|
||||
54,"TEXT_FESYKWMEDALEXCHANGE_00348_SYSTEM_300_033","Azys Lla, the Fringes, the Peaks, the Lochs, the Ruby Sea, Yanxia, the Azim Steppe"
|
||||
55,"TEXT_FESYKWMEDALEXCHANGE_00348_SYSTEM_000_034","Legendary Medals can be obtained, albeit at a low probability, by participating in FATEs in areas designated in the Yo-kai Medallium while accompanied by the Yo-kai minion designated on the medal."
|
||||
56,"TEXT_FESYKWMEDALEXCHANGE_00348_SYSTEM_100_034","The Yo-kai Medallium can be accessed from the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Collection<UIGlow>01</UIGlow><UIForeground>01</UIForeground> menu or the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Minion Guide<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
57,"TEXT_FESYKWMEDALEXCHANGE_00348_SYSTEM_000_035",""
|
||||
58,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_000_040","This must be one of the finest exchanges I've had in my travels. I cannot recall the last time an adventurer purchased so many of my weapons. I must say I'm impressed!"
|
||||
59,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_000_041","Ah! It appears my old friend has come to visit me. Well, don't be shy, now! Come on over!"
|
||||
60,"TEXT_FESYKWMEDALEXCHANGE_00348_WANDERINGMINSTREL_000_042","My apologies, Nohi. I did not want to intrude on what looked like a lively conversation between the two of you."
|
||||
61,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_000_043","I'll say. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> just finished acquiring thirteen of my finest weapons! Built <If(PlayerParameter(4))>herself<Else/>himself</If> quite an arsenal, <If(PlayerParameter(4))>she<Else/>he</If> did!"
|
||||
62,"TEXT_FESYKWMEDALEXCHANGE_00348_WANDERINGMINSTREL_000_044","Thirteen!? Well then, allow me to extend my congratulations to you as well."
|
||||
63,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_000_045","It must have been as tedious as taming a warlion. I can imagine how thrilled you must feel, having obtained long sought-after rewards."
|
||||
64,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_100_045","Yes indeed, tantalizing rewards, for adventurers who throw themselves headfirst into the heat of <Emphasis>savage</Emphasis> battles. Wouldn't you agree, my minstrel friend?"
|
||||
65,"TEXT_FESYKWMEDALEXCHANGE_00348_WANDERINGMINSTREL_200_045","W─Wait just a moment, we need not discuss such complicated matters now. After all, we are in the midst of celebrating <If(PlayerParameter(4))>her<Else/>his</If> achievement, are we not?"
|
||||
66,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_000_046","Indeed. It's a shame my stay in Eorzea is only temporary. I'm rather curious to see what becomes of your story. Rather, on behalf of my company, I would like to─"
|
||||
67,"TEXT_FESYKWMEDALEXCHANGE_00348_WANDERINGMINSTREL_100_046","Right, have fun, you two!"
|
||||
68,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_200_046","Hey, come back here! I still have some affairs to speak with you about! Hmph. He's always so elusive when I mention the savagery of combat."
|
||||
69,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_300_046","Nevertheless, I was saying perhaps we can go on an adventure on our own somewhere in the future. As friends! Until then, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
|
||||
70,"TEXT_FESYKWMEDALEXCHANGE_00348_PROG_DUMMY_001","Purchase Weapons (DoW)."
|
||||
71,"TEXT_FESYKWMEDALEXCHANGE_00348_PROG_DUMMY_002","Purchase Weapons (DoM)."
|
||||
72,"TEXT_FESYKWMEDALEXCHANGE_00348_PROG_DUMMY_003","<If(Equal(IntegerParameter(1),15208))>Paladin's Sword<Else/><If(Equal(IntegerParameter(1),15209))>Monk's Fists.<Else/><If(Equal(IntegerParameter(1),15210))>Warrior's Axe.<Else/><If(Equal(IntegerParameter(1),15211))>Dragoon's Spear.<Else/><If(Equal(IntegerParameter(1),15212))>Bard's Bow.<Else/><If(Equal(IntegerParameter(1),15213))>Ninja's Knives.<Else/><If(Equal(IntegerParameter(1),15214))>Dark Knight's Claymore.<Else/><If(Equal(IntegerParameter(1),15215))>Machinist's Musketoon.<Else/><If(Equal(IntegerParameter(1),15216))>White Mage's Cane.<Else/><If(Equal(IntegerParameter(1),15217))>Black Mage's Rod.<Else/><If(Equal(IntegerParameter(1),15218))>Summoner's Grimoire.<Else/><If(Equal(IntegerParameter(1),15219))>Scholar's Codex.<Else/><If(Equal(IntegerParameter(1),15220))>Astrologian's Globe.<Else/><If(Equal(IntegerParameter(1),30807))>Samurai's Katana.<Else/><If(Equal(IntegerParameter(1),30808))>Red Mage's Rapier.<Else/><If(Equal(IntegerParameter(1),30809))>Gunbreaker's Gunblade.<Else/><If(Equal(IntegerParameter(1),30810))>Dancer's Chakrams.<Else/></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If><If(Equal(IntegerParameter(2),0))><Else/> and Shield.</If> (<Sheet(Item,IntegerParameter(3),0)/>: <Value>IntegerParameter(4)</Value>/<Value>IntegerParameter(5)</Value>)"
|
||||
73,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_000_061","My word! It seems you have claimed one of each of the weapons I have on offer. I cannot imagine how you could possibly carry such an arsenal, let alone actually use it, but I feel congratulations are in order."
|
||||
74,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_000_062","And it would appear that another unlikely event is about to unfold, for my friend the minstrel has returned from his wandering."
|
||||
75,"TEXT_FESYKWMEDALEXCHANGE_00348_WANDERINGMINSTREL_000_063","I do hope I am not interrupting your celebrations...but am I to understand that someone has at last collected a full set of those charming instruments of destruction? A fine achievement, even if only for achievement's sake."
|
||||
76,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_000_064","To have done so in such a short span of time is commendable indeed. Perhaps I should have charged more for them?"
|
||||
77,"TEXT_FESYKWMEDALEXCHANGE_00348_WANDERINGMINSTREL_000_065","If you had, I have no doubt this fine young adventurer would have risen to the challenge regardless."
|
||||
78,"TEXT_FESYKWMEDALEXCHANGE_00348_WANDERINGMINSTREL_000_066","But rather than speak on your behalf, mayhap you might share your thoughts on this momentous undertaking?"
|
||||
79,"TEXT_FESYKWMEDALEXCHANGE_00348_Q7_000_067","What will you say?"
|
||||
80,"TEXT_FESYKWMEDALEXCHANGE_00348_A7_000_068","Collecting a load of superfluous knickknacks is what I do best!"
|
||||
81,"TEXT_FESYKWMEDALEXCHANGE_00348_A7_000_069","I feel my efforts were amply rewarded."
|
||||
82,"TEXT_FESYKWMEDALEXCHANGE_00348_A7_000_070","I'd rather scrub a behemoth's backside than do that again..."
|
||||
83,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_000_071","Most admirable! And for what it's worth, it was an honor to supply you with said knickknacks."
|
||||
84,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_000_072","In which case, I can rest assured that the challenge I set was both fair and worthwhile for all involved."
|
||||
85,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_000_073","Well, I daresay it was character-building in some way. After all, a bit of seemingly pointless drudgery never killed anyone. Or at least I don't think it did..."
|
||||
86,"TEXT_FESYKWMEDALEXCHANGE_00348_WANDERINGMINSTREL_000_074","In any case, the deed is done, and the time has come for me to bid you farewell. Until our paths next cross, adventurer!"
|
||||
87,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_000_075","Where might his wandering take him next, I, ah...wonder."
|
||||
88,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_000_076","Like him, you are also not wont to stay in one place overlong. I pray that when next we meet, we might have some new tales to share. Take care, my friend."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_FESYKWMEDALEXCHANGE_00348_ACTOR_000_000",""
|
||||
1,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_000_000","A pleasure to see you again. Have you come to meet more Yo-kai? Or perhaps browse my array of special armaments?"
|
||||
2,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_100_000","Well if it isn't the master weapons collector <If(PlayerParameter(4))>herself<Else/>himself</If>! How may I be of service to you?"
|
||||
3,"TEXT_FESYKWMEDALEXCHANGE_00348_ACTOR_000_001",""
|
||||
4,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_000_001",""
|
||||
5,"TEXT_FESYKWMEDALEXCHANGE_00348_Q4_000_001",""
|
||||
6,"TEXT_FESYKWMEDALEXCHANGE_00348_A4_000_001",""
|
||||
7,"TEXT_FESYKWMEDALEXCHANGE_00348_A4_000_002",""
|
||||
8,"TEXT_FESYKWMEDALEXCHANGE_00348_Q1_000_001","What would you like to do?"
|
||||
9,"TEXT_FESYKWMEDALEXCHANGE_00348_A1_000_001","Purchase Minions."
|
||||
10,"TEXT_FESYKWMEDALEXCHANGE_00348_A1_000_002","Purchase Weapons."
|
||||
11,"TEXT_FESYKWMEDALEXCHANGE_00348_A1_000_003","Small Talk."
|
||||
12,"TEXT_FESYKWMEDALEXCHANGE_00348_A1_000_004","Cancel."
|
||||
13,"TEXT_FESYKWMEDALEXCHANGE_00348_Q2_000_001","Which minion will you choose?
|
||||
(Yo-kai Medals Required: <Value>IntegerParameter(1)</Value>, Bag: <Value>IntegerParameter(2)</Value>)"
|
||||
14,"TEXT_FESYKWMEDALEXCHANGE_00348_A2_000_001","<Sheet(Companion,IntegerParameter(1),0)/>."
|
||||
15,"TEXT_FESYKWMEDALEXCHANGE_00348_A2_000_002","Cancel."
|
||||
16,"TEXT_FESYKWMEDALEXCHANGE_00348_Q6_000_001","Choose this minion?"
|
||||
17,"TEXT_FESYKWMEDALEXCHANGE_00348_A6_000_001","Yes"
|
||||
18,"TEXT_FESYKWMEDALEXCHANGE_00348_A6_000_002","No"
|
||||
19,"TEXT_FESYKWMEDALEXCHANGE_00348_ACTOR_000_002",""
|
||||
20,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_000_002","Why, you've befriended all the Yo-kai I've brought with me! Might it be said that you're quite taken by them? If so, I suggest you come and visit my homeland where you can find more. So many more."
|
||||
21,"TEXT_FESYKWMEDALEXCHANGE_00348_ACTOR_000_003",""
|
||||
22,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_000_003","Hmm... You appear to be lacking the required medals. Apologies, but business is business─I'll have to ask you to come back when you've found some more."
|
||||
23,"TEXT_FESYKWMEDALEXCHANGE_00348_SYSTEM_100_003","Yo-kai Medals can be obtained by completing FATEs while equipped with the Yo-kai Watch."
|
||||
24,"TEXT_FESYKWMEDALEXCHANGE_00348_SYSTEM_200_003","Yo-kai Medals can be found at FATEs in the following areas:"
|
||||
25,"TEXT_FESYKWMEDALEXCHANGE_00348_SYSTEM_300_003","The Black Shroud: Central, East, South, and North
|
||||
La Noscea: Middle, Lower, Western, Upper, and Outer
|
||||
Thanalan: Central, Western, Eastern, and Southern
|
||||
Coerthas Western Highlands, the Sea of Clouds, the Dravanian Forelands, the Churning Mists, and the Dravanian Hinterlands"
|
||||
26,"TEXT_FESYKWMEDALEXCHANGE_00348_SYSTEM_400_003","Azys Lla, the Fringes, the Peaks, the Lochs, the Ruby Sea, Yanxia, the Azim Steppe"
|
||||
27,"TEXT_FESYKWMEDALEXCHANGE_00348_ACTOR_000_004",""
|
||||
28,"TEXT_FESYKWMEDALEXCHANGE_00348_SYSTEM_000_004","Unable to obtain <Sheet(Item,IntegerParameter(1),0)/> due to insufficient inventory space or having already obtained the item."
|
||||
29,"TEXT_FESYKWMEDALEXCHANGE_00348_ACTOR_100_004",""
|
||||
30,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_100_004","Let's get you acquainted, then. Meet your new friend, <Sheet(Companion,IntegerParameter(1),0)/>! I hope you two will get along!"
|
||||
31,"TEXT_FESYKWMEDALEXCHANGE_00348_Q3_000_001","Which weapon will you purchase?"
|
||||
32,"TEXT_FESYKWMEDALEXCHANGE_00348_A3_000_001","<If(Equal(IntegerParameter(1),15208))>Paladin's Sword<Else/><If(Equal(IntegerParameter(1),15209))>Monk's Fists.<Else/><If(Equal(IntegerParameter(1),15210))>Warrior's Axe.<Else/><If(Equal(IntegerParameter(1),15211))>Dragoon's Spear.<Else/><If(Equal(IntegerParameter(1),15212))>Bard's Bow.<Else/><If(Equal(IntegerParameter(1),15213))>Ninja's Knives.<Else/><If(Equal(IntegerParameter(1),15214))>Dark Knight's Claymore.<Else/><If(Equal(IntegerParameter(1),15215))>Machinist's Musketoon.<Else/><If(Equal(IntegerParameter(1),15216))>White Mage's Cane.<Else/><If(Equal(IntegerParameter(1),15217))>Black Mage's Rod.<Else/><If(Equal(IntegerParameter(1),15218))>Summoner's Grimoire.<Else/><If(Equal(IntegerParameter(1),15219))>Scholar's Codex.<Else/><If(Equal(IntegerParameter(1),15220))>Astrologian's Globe.<Else/></If></If></If></If></If></If></If></If></If></If></If></If></If><If(Equal(IntegerParameter(2),0))><Else/> and Shield.</If> (<Sheet(Item,IntegerParameter(3),0)/>: <Value>IntegerParameter(4)</Value>/<Value>IntegerParameter(5)</Value>)"
|
||||
33,"TEXT_FESYKWMEDALEXCHANGE_00348_A3_000_002","Cancel."
|
||||
34,"TEXT_FESYKWMEDALEXCHANGE_00348_Q5_000_001","Purchase this weapon?"
|
||||
35,"TEXT_FESYKWMEDALEXCHANGE_00348_A5_000_001","Yes"
|
||||
36,"TEXT_FESYKWMEDALEXCHANGE_00348_A5_000_002","No"
|
||||
37,"TEXT_FESYKWMEDALEXCHANGE_00348_ACTOR_000_005",""
|
||||
38,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_000_005","I'm afraid you'll have to come back when you acquire some Legendary Medals. I understand obtaining such rare pieces can be difficult, but think of the marvelous rewards you will reap for your efforts! I believe in you!"
|
||||
39,"TEXT_FESYKWMEDALEXCHANGE_00348_SYSTEM_100_005","Legendary Yo-kai Medals can be obtained, albeit at a low probability, by participating in FATEs designated in the Yo-kai Medallium while accompanied by the Yo-kai minion designated on the medal."
|
||||
40,"TEXT_FESYKWMEDALEXCHANGE_00348_ACTOR_000_006",""
|
||||
41,"TEXT_FESYKWMEDALEXCHANGE_00348_SYSTEM_000_006","Cannot obtain <Sheet(Item,IntegerParameter(1),0)/> and <Sheet(Item,IntegerParameter(2),0)/> due to insufficient inventory space or having already obtained the items."
|
||||
42,"TEXT_FESYKWMEDALEXCHANGE_00348_SYSTEM_100_006","Cannot obtain <Sheet(Item,IntegerParameter(1),0)/> due to insufficient inventory space or having already obtained the item."
|
||||
43,"TEXT_FESYKWMEDALEXCHANGE_00348_ACTOR_000_007",""
|
||||
44,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_000_007","Sword and shield, eh? That's my favorite kind. Here you are, your <Sheet(Item,IntegerParameter(1),0)/> and <Sheet(Item,IntegerParameter(2),0)/>."
|
||||
45,"TEXT_FESYKWMEDALEXCHANGE_00348_ACTOR_000_008",""
|
||||
46,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_000_008","Here you are, your new weapon! Go on, try it out!"
|
||||
47,"TEXT_FESYKWMEDALEXCHANGE_00348_SYSTEM_000_009","The number of Legendary Yo-kai Medals required to purchase Yo-kai weapons from Nohi has increased. Participate in FATEs to earn more medals."
|
||||
48,"TEXT_FESYKWMEDALEXCHANGE_00348_A1_000_030",""
|
||||
49,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_000_031","Why did I choose to travel to Eorzea? Aside from business, I also came to visit a friend of mine. He's prone to wandering himself, but I always know when he's close by the jangling sound he makes when he walks."
|
||||
50,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_000_032","Speaking of jangling, I found my coin pouch rather empty after I arrived at the Gold Saucer. I must have dropped some medals from my homeland when I made my way here after searching for Whisper."
|
||||
51,"TEXT_FESYKWMEDALEXCHANGE_00348_SYSTEM_000_033","Yo-kai Medals can be obtained by completing FATEs while equipped with the Yo-kai Watch."
|
||||
52,"TEXT_FESYKWMEDALEXCHANGE_00348_SYSTEM_100_033","Yo-kai Medals can be found at FATEs in the following areas:"
|
||||
53,"TEXT_FESYKWMEDALEXCHANGE_00348_SYSTEM_200_033","The Black Shroud: Central, East, South, and North
|
||||
La Noscea: Middle, Lower, Western, Upper, and Outer
|
||||
Thanalan: Central, Western, Eastern, and Southern
|
||||
Coerthas Western Highlands, the Sea of Clouds, the Dravanian Forelands, the Churning Mists, and the Dravanian Hinterlands"
|
||||
54,"TEXT_FESYKWMEDALEXCHANGE_00348_SYSTEM_300_033","Azys Lla, the Fringes, the Peaks, the Lochs, the Ruby Sea, Yanxia, the Azim Steppe"
|
||||
55,"TEXT_FESYKWMEDALEXCHANGE_00348_SYSTEM_000_034","Legendary Medals can be obtained, albeit at a low probability, by participating in FATEs in areas designated in the Yo-kai Medallium while accompanied by the Yo-kai minion designated on the medal."
|
||||
56,"TEXT_FESYKWMEDALEXCHANGE_00348_SYSTEM_100_034","The Yo-kai Medallium can be accessed from the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Collection<UIGlow>01</UIGlow><UIForeground>01</UIForeground> menu or the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Minion Guide<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
|
||||
57,"TEXT_FESYKWMEDALEXCHANGE_00348_SYSTEM_000_035",""
|
||||
58,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_000_040","This must be one of the finest exchanges I've had in my travels. I cannot recall the last time an adventurer purchased so many of my weapons. I must say I'm impressed!"
|
||||
59,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_000_041","Ah! It appears my old friend has come to visit me. Well, don't be shy, now! Come on over!"
|
||||
60,"TEXT_FESYKWMEDALEXCHANGE_00348_WANDERINGMINSTREL_000_042","My apologies, Nohi. I did not want to intrude on what looked like a lively conversation between the two of you."
|
||||
61,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_000_043","I'll say. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> just finished acquiring thirteen of my finest weapons! Built <If(PlayerParameter(4))>herself<Else/>himself</If> quite an arsenal, <If(PlayerParameter(4))>she<Else/>he</If> did!"
|
||||
62,"TEXT_FESYKWMEDALEXCHANGE_00348_WANDERINGMINSTREL_000_044","Thirteen!? Well then, allow me to extend my congratulations to you as well."
|
||||
63,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_000_045","It must have been as tedious as taming a warlion. I can imagine how thrilled you must feel, having obtained long sought-after rewards."
|
||||
64,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_100_045","Yes indeed, tantalizing rewards, for adventurers who throw themselves headfirst into the heat of <Emphasis>savage</Emphasis> battles. Wouldn't you agree, my minstrel friend?"
|
||||
65,"TEXT_FESYKWMEDALEXCHANGE_00348_WANDERINGMINSTREL_200_045","W─Wait just a moment, we need not discuss such complicated matters now. After all, we are in the midst of celebrating <If(PlayerParameter(4))>her<Else/>his</If> achievement, are we not?"
|
||||
66,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_000_046","Indeed. It's a shame my stay in Eorzea is only temporary. I'm rather curious to see what becomes of your story. Rather, on behalf of my company, I would like to─"
|
||||
67,"TEXT_FESYKWMEDALEXCHANGE_00348_WANDERINGMINSTREL_100_046","Right, have fun, you two!"
|
||||
68,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_200_046","Hey, come back here! I still have some affairs to speak with you about! Hmph. He's always so elusive when I mention the savagery of combat."
|
||||
69,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_300_046","Nevertheless, I was saying perhaps we can go on an adventure on our own somewhere in the future. As friends! Until then, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
|
||||
70,"TEXT_FESYKWMEDALEXCHANGE_00348_PROG_DUMMY_001","Purchase Weapons (DoW)."
|
||||
71,"TEXT_FESYKWMEDALEXCHANGE_00348_PROG_DUMMY_002","Purchase Weapons (DoM)."
|
||||
72,"TEXT_FESYKWMEDALEXCHANGE_00348_PROG_DUMMY_003","<If(Equal(IntegerParameter(1),15208))>Paladin's Sword<Else/><If(Equal(IntegerParameter(1),15209))>Monk's Fists.<Else/><If(Equal(IntegerParameter(1),15210))>Warrior's Axe.<Else/><If(Equal(IntegerParameter(1),15211))>Dragoon's Spear.<Else/><If(Equal(IntegerParameter(1),15212))>Bard's Bow.<Else/><If(Equal(IntegerParameter(1),15213))>Ninja's Knives.<Else/><If(Equal(IntegerParameter(1),15214))>Dark Knight's Claymore.<Else/><If(Equal(IntegerParameter(1),15215))>Machinist's Musketoon.<Else/><If(Equal(IntegerParameter(1),15216))>White Mage's Cane.<Else/><If(Equal(IntegerParameter(1),15217))>Black Mage's Rod.<Else/><If(Equal(IntegerParameter(1),15218))>Summoner's Grimoire.<Else/><If(Equal(IntegerParameter(1),15219))>Scholar's Codex.<Else/><If(Equal(IntegerParameter(1),15220))>Astrologian's Globe.<Else/><If(Equal(IntegerParameter(1),30807))>Samurai's Katana.<Else/><If(Equal(IntegerParameter(1),30808))>Red Mage's Rapier.<Else/><If(Equal(IntegerParameter(1),30809))>Gunbreaker's Gunblade.<Else/><If(Equal(IntegerParameter(1),30810))>Dancer's Chakrams.<Else/></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If></If><If(Equal(IntegerParameter(2),0))><Else/> and Shield.</If> (<Sheet(Item,IntegerParameter(3),0)/>: <Value>IntegerParameter(4)</Value>/<Value>IntegerParameter(5)</Value>)"
|
||||
73,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_000_061","My word! It seems you have claimed one of each of the weapons I have on offer. I cannot imagine how you could possibly carry such an arsenal, let alone actually use it, but I feel congratulations are in order."
|
||||
74,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_000_062","And it would appear that another unlikely event is about to unfold, for my friend the minstrel has returned from his wandering."
|
||||
75,"TEXT_FESYKWMEDALEXCHANGE_00348_WANDERINGMINSTREL_000_063","I do hope I am not interrupting your celebrations...but am I to understand that someone has at last collected a full set of those charming instruments of destruction? A fine achievement, even if only for achievement's sake."
|
||||
76,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_000_064","To have done so in such a short span of time is commendable indeed. Perhaps I should have charged more for them?"
|
||||
77,"TEXT_FESYKWMEDALEXCHANGE_00348_WANDERINGMINSTREL_000_065","If you had, I have no doubt this fine young adventurer would have risen to the challenge regardless."
|
||||
78,"TEXT_FESYKWMEDALEXCHANGE_00348_WANDERINGMINSTREL_000_066","But rather than speak on your behalf, mayhap you might share your thoughts on this momentous undertaking?"
|
||||
79,"TEXT_FESYKWMEDALEXCHANGE_00348_Q7_000_067","What will you say?"
|
||||
80,"TEXT_FESYKWMEDALEXCHANGE_00348_A7_000_068","Collecting a load of superfluous knickknacks is what I do best!"
|
||||
81,"TEXT_FESYKWMEDALEXCHANGE_00348_A7_000_069","I feel my efforts were amply rewarded."
|
||||
82,"TEXT_FESYKWMEDALEXCHANGE_00348_A7_000_070","I'd rather scrub a behemoth's backside than do that again..."
|
||||
83,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_000_071","Most admirable! And for what it's worth, it was an honor to supply you with said knickknacks."
|
||||
84,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_000_072","In which case, I can rest assured that the challenge I set was both fair and worthwhile for all involved."
|
||||
85,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_000_073","Well, I daresay it was character-building in some way. After all, a bit of seemingly pointless drudgery never killed anyone. Or at least I don't think it did..."
|
||||
86,"TEXT_FESYKWMEDALEXCHANGE_00348_WANDERINGMINSTREL_000_074","In any case, the deed is done, and the time has come for me to bid you farewell. Until our paths next cross, adventurer!"
|
||||
87,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_000_075","Where might his wandering take him next, I, ah...wonder."
|
||||
88,"TEXT_FESYKWMEDALEXCHANGE_00348_HINOSHIN_000_076","Like him, you are also not wont to stay in one place overlong. I pray that when next we meet, we might have some new tales to share. Take care, my friend."
|
||||
|
||||
|
@@ -1,27 +1,27 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_HOUFURPLANTPOT_00331_TALK_NONE","There is nothing in this flowerpot."
|
||||
1,"TEXT_HOUFURPLANTPOT_00331_END_EVENT","Quit"
|
||||
2,"TEXT_HOUFURPLANTPOT_00331_SET_SEED","Plant Seeds"
|
||||
3,"TEXT_HOUFURPLANTPOT_00331_SET_FERTILIZER","Fertilize Crop"
|
||||
4,"TEXT_HOUFURPLANTPOT_00331_CARE","Tend Crop"
|
||||
5,"TEXT_HOUFURPLANTPOT_00331_DISPOSE","Remove Crop"
|
||||
6,"TEXT_HOUFURPLANTPOT_00331_HARVEST","Harvest Crop"
|
||||
7,"TEXT_HOUFURPLANTPOT_00331_TALK_DEAD","<Sheet(Item,IntegerParameter(1),9)/>
|
||||
This crop is beyond hope."
|
||||
8,"TEXT_HOUFURPLANTPOT_00331_TALK_VIGOROUS","<Sheet(Item,IntegerParameter(1),9)/>
|
||||
This crop is doing well."
|
||||
9,"TEXT_HOUFURPLANTPOT_00331_TALK_DEPRESSED","<Sheet(Item,IntegerParameter(1),9)/>
|
||||
This crop has seen better days..."
|
||||
10,"TEXT_HOUFURPLANTPOT_00331_TALK_RIPE","<Sheet(Item,IntegerParameter(1),9)/>
|
||||
This crop is ready to be harvested."
|
||||
11,"TEXT_HOUFURPLANTPOT_00331_ASK_DISPOSE","Are you certain you wish to remove this crop?"
|
||||
12,"TEXT_HOUFURPLANTPOT_00331_ASK_DISPOSE_YES","Yes"
|
||||
13,"TEXT_HOUFURPLANTPOT_00331_ASK_DISPOSE_NO","No"
|
||||
14,"TEXT_HOUFURPLANTPOT_00331_TALK_FLOWER_VIGOROUS","The <Unknown2F>FF0E02280AFF054974656DE8020A03</Unknown2F> have taken root, and the crop is doing well."
|
||||
15,"TEXT_HOUFURPLANTPOT_00331_TALK_FLOWER_DEPRESSED","The <Unknown2F>FF0E02280AFF054974656DE8020A03</Unknown2F> have taken root, but the crop has seen better days..."
|
||||
16,"TEXT_HOUFURPLANTPOT_00331_FLOWER_PREDICT","Perhaps it will yield <Switch(IntegerParameter(1))><Case(1)>red flowers</Case><Case(2)>blue flowers</Case><Case(3)>yellow flowers</Case><Case(4)>green flowers</Case><Case(5)>orange flowers</Case><Case(6)>purple flowers</Case><Case(7)>flowers, but who can say what color they might be</Case></Switch>..."
|
||||
17,"TEXT_HOUFURPLANTPOT_00331_FLOWER_PREDICT_UNKNOWN","Perhaps it will yield <Switch(IntegerParameter(1))><Case(1)>red</Case><Case(2)>blue</Case><Case(3)>yellow</Case><Case(4)>green</Case><Case(5)>orange</Case><Case(6)>purple</Case></Switch> flowers, or perhaps flowers of a more unusual shade..."
|
||||
18,"TEXT_HOUFURPLANTPOT_00331_FLOWERED","<Sheet(Item,IntegerParameter(1),9)/>
|
||||
These flowers are in bloom."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_HOUFURPLANTPOT_00331_TALK_NONE","There is nothing in this flowerpot."
|
||||
1,"TEXT_HOUFURPLANTPOT_00331_END_EVENT","Quit"
|
||||
2,"TEXT_HOUFURPLANTPOT_00331_SET_SEED","Plant Seeds"
|
||||
3,"TEXT_HOUFURPLANTPOT_00331_SET_FERTILIZER","Fertilize Crop"
|
||||
4,"TEXT_HOUFURPLANTPOT_00331_CARE","Tend Crop"
|
||||
5,"TEXT_HOUFURPLANTPOT_00331_DISPOSE","Remove Crop"
|
||||
6,"TEXT_HOUFURPLANTPOT_00331_HARVEST","Harvest Crop"
|
||||
7,"TEXT_HOUFURPLANTPOT_00331_TALK_DEAD","<Sheet(Item,IntegerParameter(1),9)/>
|
||||
This crop is beyond hope."
|
||||
8,"TEXT_HOUFURPLANTPOT_00331_TALK_VIGOROUS","<Sheet(Item,IntegerParameter(1),9)/>
|
||||
This crop is doing well."
|
||||
9,"TEXT_HOUFURPLANTPOT_00331_TALK_DEPRESSED","<Sheet(Item,IntegerParameter(1),9)/>
|
||||
This crop has seen better days..."
|
||||
10,"TEXT_HOUFURPLANTPOT_00331_TALK_RIPE","<Sheet(Item,IntegerParameter(1),9)/>
|
||||
This crop is ready to be harvested."
|
||||
11,"TEXT_HOUFURPLANTPOT_00331_ASK_DISPOSE","Are you certain you wish to remove this crop?"
|
||||
12,"TEXT_HOUFURPLANTPOT_00331_ASK_DISPOSE_YES","Yes"
|
||||
13,"TEXT_HOUFURPLANTPOT_00331_ASK_DISPOSE_NO","No"
|
||||
14,"TEXT_HOUFURPLANTPOT_00331_TALK_FLOWER_VIGOROUS","The <Unknown2F>FF0E02280AFF054974656DE8020A03</Unknown2F> have taken root, and the crop is doing well."
|
||||
15,"TEXT_HOUFURPLANTPOT_00331_TALK_FLOWER_DEPRESSED","The <Unknown2F>FF0E02280AFF054974656DE8020A03</Unknown2F> have taken root, but the crop has seen better days..."
|
||||
16,"TEXT_HOUFURPLANTPOT_00331_FLOWER_PREDICT","Perhaps it will yield <Switch(IntegerParameter(1))><Case(1)>red flowers</Case><Case(2)>blue flowers</Case><Case(3)>yellow flowers</Case><Case(4)>green flowers</Case><Case(5)>orange flowers</Case><Case(6)>purple flowers</Case><Case(7)>flowers, but who can say what color they might be</Case></Switch>..."
|
||||
17,"TEXT_HOUFURPLANTPOT_00331_FLOWER_PREDICT_UNKNOWN","Perhaps it will yield <Switch(IntegerParameter(1))><Case(1)>red</Case><Case(2)>blue</Case><Case(3)>yellow</Case><Case(4)>green</Case><Case(5)>orange</Case><Case(6)>purple</Case></Switch> flowers, or perhaps flowers of a more unusual shade..."
|
||||
18,"TEXT_HOUFURPLANTPOT_00331_FLOWERED","<Sheet(Item,IntegerParameter(1),9)/>
|
||||
These flowers are in bloom."
|
||||
|
||||
|
@@ -1,71 +1,71 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_JOBDEFDRK_00300_SIDURGU_000_001","Find another table. This one is taken."
|
||||
1,"TEXT_JOBDEFDRK_00300_SIDURGU_000_005","Tread softly, friend. The Temple Knights are always watching."
|
||||
2,"TEXT_JOBDEFDRK_00300_SIDURGU_000_010","If you've questions to ask, then by all means."
|
||||
3,"TEXT_JOBDEFDRK_00300_Q1_000_050","What will you ask?"
|
||||
4,"TEXT_JOBDEFDRK_00300_A1_000_051","Tell me about yourself."
|
||||
5,"TEXT_JOBDEFDRK_00300_A1_000_052","What is a dark knight?"
|
||||
6,"TEXT_JOBDEFDRK_00300_A1_000_053","Nothing."
|
||||
7,"TEXT_JOBDEFDRK_00300_SIDURGU_000_060","...There is rather little to tell."
|
||||
8,"TEXT_JOBDEFDRK_00300_SIDURGU_000_061","My master was an accomplished dark knight who saved countless lives─including mine own."
|
||||
9,"TEXT_JOBDEFDRK_00300_SIDURGU_000_062","I owed him my life, and so I pledged it to his cause. I begged him to teach me the dark arts, and he agreed, making me his first pupil. Fray would become the second shortly thereafter."
|
||||
10,"TEXT_JOBDEFDRK_00300_SIDURGU_000_063","Heh, how different we were. I recall our master once likened me to a smoldering campfire and Fray to a frozen lake."
|
||||
11,"TEXT_JOBDEFDRK_00300_SIDURGU_000_064","...We knew the risks. We swore that we would have no regrets. And I...I have none."
|
||||
12,"TEXT_JOBDEFDRK_00300_SIDURGU_000_065","All that remains is to finish what we started."
|
||||
13,"TEXT_JOBDEFDRK_00300_SIDURGU_000_070","Recall the story of the first, who was that rarest of knights─one who held his vows sacrosanct and strove ever to walk in the Fury's grace."
|
||||
14,"TEXT_JOBDEFDRK_00300_SIDURGU_000_071","This man good and true did what no one else had the courage to do. He passed judgment on a vile beast who had used his position in the clergy to commit unspeakable crimes."
|
||||
15,"TEXT_JOBDEFDRK_00300_SIDURGU_000_072","To wit, he cut down the clergyman before the eyes of gods and men, ensuring that the bastard would never harm another child of the Brume again."
|
||||
16,"TEXT_JOBDEFDRK_00300_SIDURGU_000_073","The Holy See could not abide such action, of course. He was detained and delivered unto the Tribunal. Though he won his freedom through trial by combat, he was later stripped of his titles and denounced for his deeds."
|
||||
17,"TEXT_JOBDEFDRK_00300_SIDURGU_000_074","But rather than lament his poor fortune, he embraced it. If they would condemn him as a dark knight, then he would take it as a title."
|
||||
18,"TEXT_JOBDEFDRK_00300_SIDURGU_000_075","He forsook the trappings of his past life, including his sigil and the shield which bore it. In its place, he came to wield something far more potent: a power born of the abyss which lies at the heart of us all."
|
||||
19,"TEXT_JOBDEFDRK_00300_SIDURGU_000_076","A darkness which can grant us great strength...at a price."
|
||||
20,"TEXT_JOBDEFDRK_00300_SIDURGU_000_100","You look to be in good health, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Something we can do for you?"
|
||||
21,"TEXT_JOBDEFDRK_00300_SIDURGU_000_101","Oh, don't you worry about me. I'll be right as rain soon enough. Ugh...
|
||||
Was there something you wanted to discuss?"
|
||||
22,"TEXT_JOBDEFDRK_00300_SIDURGU_000_102","Trouble seems to follow you wherever you go, doesn't it? And when it doesn't, you can't help but conjure it up... Anyway, how goes it?"
|
||||
23,"TEXT_JOBDEFDRK_00300_SIDURGU_000_103","Saved any more parallel worlds lately? I jest, I jest. Still, you can't blame a man for viewing such incredible claims with a measure of skepticism, can you?"
|
||||
24,"TEXT_JOBDEFDRK_00300_SIDURGU_000_104","Well, aren't we a creature of habit. Not much reason to call on us these days, yet here you are, curious to see how we're getting on."
|
||||
25,"TEXT_JOBDEFDRK_00300_Q2_000_150","What will you ask?"
|
||||
26,"TEXT_JOBDEFDRK_00300_A2_000_151","How fare you and Rielle?"
|
||||
27,"TEXT_JOBDEFDRK_00300_A2_000_152","What is a dark knight?"
|
||||
28,"TEXT_JOBDEFDRK_00300_A2_000_153","Nothing."
|
||||
29,"TEXT_JOBDEFDRK_00300_A3_000_154","How fare you and Rielle?"
|
||||
30,"TEXT_JOBDEFDRK_00300_A3_000_155","Have you any thoughts on Myste?"
|
||||
31,"TEXT_JOBDEFDRK_00300_A3_000_156","Tell me again about Fray."
|
||||
32,"TEXT_JOBDEFDRK_00300_A3_000_157","Any thoughts on the Final Days?"
|
||||
33,"TEXT_JOBDEFDRK_00300_SIDURGU_000_160","It would seem that the countess's crusade died with her. No one has sought us out since that day."
|
||||
34,"TEXT_JOBDEFDRK_00300_SIDURGU_000_161","Even so, I do not expect these peaceful days to last. So long as there are those who prey on the weak and helpless, there will ever be a need for knights such as we."
|
||||
35,"TEXT_JOBDEFDRK_00300_SIDURGU_000_162","But I worry for Rielle. I cannot abandon her, yet I would not have her be a party to what will come..."
|
||||
36,"TEXT_JOBDEFDRK_00300_SIDURGU_000_163","<Emphasis>Her</Emphasis>, walk the path!? I... But she's just a..."
|
||||
37,"TEXT_JOBDEFDRK_00300_SIDURGU_000_164","...Her life is her own, to make with it what she will. If that is her desire...then we shall discuss it."
|
||||
38,"TEXT_JOBDEFDRK_00300_SIDURGU_000_170","I should think you know as well as I─perhaps even better. Nevertheless, if you wish to hear the tale once more, I will oblige."
|
||||
39,"TEXT_JOBDEFDRK_00300_SIDURGU_000_171","Recall the story of the first, who was that rarest of knights─one who held his vows sacrosanct and strove ever to walk in the Fury's grace."
|
||||
40,"TEXT_JOBDEFDRK_00300_SIDURGU_000_172","This man good and true did what no one else had the courage to do. He passed judgment on a vile beast who had used his position in the clergy to commit unspeakable crimes."
|
||||
41,"TEXT_JOBDEFDRK_00300_SIDURGU_000_173","To wit, he cut down the clergyman before the eyes of gods and men, ensuring that the bastard would never harm another child of the Brume again."
|
||||
42,"TEXT_JOBDEFDRK_00300_SIDURGU_000_174","The Holy See could not abide such action, of course. He was detained and delivered unto the Tribunal. Though he won his freedom through trial by combat, he was later stripped of his titles and denounced for his deeds."
|
||||
43,"TEXT_JOBDEFDRK_00300_SIDURGU_000_175","But rather than lament his poor fortune, he embraced it. If they would condemn him as a dark knight, then he would take it as a title. He forsook the trappings of his past life, including his sigil and the shield which bore it. In its place, he came to wield something far more potent: a power born of the abyss which lies at the heart of us all. A darkness which can grant us great strength...at a price."
|
||||
44,"TEXT_JOBDEFDRK_00300_SIDURGU_000_176","I once thought I understood this power. But then I met a band of singing moogles, and...well, I wouldn't say I'm <Emphasis>conflicted</Emphasis>. I'm rather certain that I have a greater understanding of the darkness within than some furry little shites. Still, I...I'm not quite sure what to think."
|
||||
45,"TEXT_JOBDEFDRK_00300_SIDURGU_000_180","I try not to think about that strange boy and whatever he might have been. No one truly understands the nature of soul crystals. Not just ours, mind─I heard a rumor once upon a time about paladins and “establishing dominance.” Bollocks, eh?"
|
||||
46,"TEXT_JOBDEFDRK_00300_SIDURGU_000_181","Anyway, the one thing we know for certain is that the beings he conjured with his magick were not the spirits of the dead, but simulacra born from the memories of the living."
|
||||
47,"TEXT_JOBDEFDRK_00300_SIDURGU_000_182","A memory is hardly a perfect accounting of past events and people. Be it consciously or subconsciously, our perceptions and feelings distort the truth."
|
||||
48,"TEXT_JOBDEFDRK_00300_SIDURGU_000_183","Take that woman, the cousin of Ser Ignasse. She wanted to make him proud, and so he praised her efforts. Lowdy's husband and Gallien's friend were similarly shaped by the desires within their own hearts..."
|
||||
49,"TEXT_JOBDEFDRK_00300_SIDURGU_000_184","...And no, I would rather not discuss the implications of my master soundly defeating me, yet somehow letting you win."
|
||||
50,"TEXT_JOBDEFDRK_00300_SIDURGU_000_185","The point is, those shades spoke not the words of the dead, but the truth of our own hearts. What we bore witness to were conversations with one's self."
|
||||
51,"TEXT_JOBDEFDRK_00300_SIDURGU_000_186","At least, that's what I'm inclined to believe. But like I said, who knows? Soul crystals are strange little things. Perhaps it's best not to dig too deep."
|
||||
52,"TEXT_JOBDEFDRK_00300_SIDURGU_000_190","Keen to take a stroll down memory lane? I'm not sure what's prompting this, but if you insist..."
|
||||
53,"TEXT_JOBDEFDRK_00300_SIDURGU_000_191","Fray was the second pupil Ser Ompagne took after me. In our master's words, I was the smoldering campfire, whereas Fray was the frozen lake."
|
||||
54,"TEXT_JOBDEFDRK_00300_SIDURGU_000_192","He had an unquenchable thirst for knowledge, and pursued the study of conjury in addition to our dark arts. It is well he did, for otherwise he might not have been able to sense Rielle's potential and train her as a healer."
|
||||
55,"TEXT_JOBDEFDRK_00300_SIDURGU_000_193","""Why conjury, of all things?“ I once asked him that..."
|
||||
56,"TEXT_JOBDEFDRK_00300_SIDURGU_000_194","Fray shrugged and smiled in that way of his, and said, “When you're coming apart at the seams, who else will make you whole again?”"
|
||||
57,"TEXT_JOBDEFDRK_00300_SIDURGU_000_195","That was who he was to me. Who he was to you, though... Well. You'd know better than me."
|
||||
58,"TEXT_JOBDEFDRK_00300_SIDURGU_000_200","Ah, that black business. I've heard the same as everyone else, which is to say not much. You and yours have been involved, I trust?"
|
||||
59,"TEXT_JOBDEFDRK_00300_SIDURGU_000_201","To the edge of the great expanse and beyond... I won't pretend to understand how any of that was even possible, but I've no doubt it played out exactly as you said."
|
||||
60,"TEXT_JOBDEFDRK_00300_SIDURGU_000_202","And so, having saved life as we know it from oblivion, you return to your dark knight stamping grounds to see if there are any less-cosmic villains in need of a firm rebuke? "
|
||||
61,"TEXT_JOBDEFDRK_00300_SIDURGU_000_203","No rest for the righteous indeed... You'll be disappointed to hear that things are fine for the most part. Likely due to you going about playing hero."
|
||||
62,"TEXT_JOBDEFDRK_00300_SIDURGU_000_204","Aye, not much has changed, to the frustration of many it seems. Like Rielle and her height. I swear, every day she's trying some new trick she learned about from a friend's sister's cousin."
|
||||
63,"TEXT_JOBDEFDRK_00300_SIDURGU_000_205","Children are always so eager to grow up. I was too, I suppose. Like everyone else once was."
|
||||
64,"TEXT_JOBDEFDRK_00300_SIDURGU_000_206","...Listen, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I don't know if you came back hoping I had some final pearls of wisdom to share─something to put it all in perspective─but if you did, you were wrong. You know everything you need to know already."
|
||||
65,"TEXT_JOBDEFDRK_00300_SIDURGU_000_207","You bear the sword and the promise. Memories and dreams of your own and of others. You stand for those who have no one else. That's all there is to it."
|
||||
66,"TEXT_JOBDEFDRK_00300_SIDURGU_000_208","There's no path to walk or guide to follow. What strength and meaning you derive from the struggle is yours alone to find. No one else was ever the writer─it's always been your story. So go and live it."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_JOBDEFDRK_00300_SIDURGU_000_001","Find another table. This one is taken."
|
||||
1,"TEXT_JOBDEFDRK_00300_SIDURGU_000_005","Tread softly, friend. The Temple Knights are always watching."
|
||||
2,"TEXT_JOBDEFDRK_00300_SIDURGU_000_010","If you've questions to ask, then by all means."
|
||||
3,"TEXT_JOBDEFDRK_00300_Q1_000_050","What will you ask?"
|
||||
4,"TEXT_JOBDEFDRK_00300_A1_000_051","Tell me about yourself."
|
||||
5,"TEXT_JOBDEFDRK_00300_A1_000_052","What is a dark knight?"
|
||||
6,"TEXT_JOBDEFDRK_00300_A1_000_053","Nothing."
|
||||
7,"TEXT_JOBDEFDRK_00300_SIDURGU_000_060","...There is rather little to tell."
|
||||
8,"TEXT_JOBDEFDRK_00300_SIDURGU_000_061","My master was an accomplished dark knight who saved countless lives─including mine own."
|
||||
9,"TEXT_JOBDEFDRK_00300_SIDURGU_000_062","I owed him my life, and so I pledged it to his cause. I begged him to teach me the dark arts, and he agreed, making me his first pupil. Fray would become the second shortly thereafter."
|
||||
10,"TEXT_JOBDEFDRK_00300_SIDURGU_000_063","Heh, how different we were. I recall our master once likened me to a smoldering campfire and Fray to a frozen lake."
|
||||
11,"TEXT_JOBDEFDRK_00300_SIDURGU_000_064","...We knew the risks. We swore that we would have no regrets. And I...I have none."
|
||||
12,"TEXT_JOBDEFDRK_00300_SIDURGU_000_065","All that remains is to finish what we started."
|
||||
13,"TEXT_JOBDEFDRK_00300_SIDURGU_000_070","Recall the story of the first, who was that rarest of knights─one who held his vows sacrosanct and strove ever to walk in the Fury's grace."
|
||||
14,"TEXT_JOBDEFDRK_00300_SIDURGU_000_071","This man good and true did what no one else had the courage to do. He passed judgment on a vile beast who had used his position in the clergy to commit unspeakable crimes."
|
||||
15,"TEXT_JOBDEFDRK_00300_SIDURGU_000_072","To wit, he cut down the clergyman before the eyes of gods and men, ensuring that the bastard would never harm another child of the Brume again."
|
||||
16,"TEXT_JOBDEFDRK_00300_SIDURGU_000_073","The Holy See could not abide such action, of course. He was detained and delivered unto the Tribunal. Though he won his freedom through trial by combat, he was later stripped of his titles and denounced for his deeds."
|
||||
17,"TEXT_JOBDEFDRK_00300_SIDURGU_000_074","But rather than lament his poor fortune, he embraced it. If they would condemn him as a dark knight, then he would take it as a title."
|
||||
18,"TEXT_JOBDEFDRK_00300_SIDURGU_000_075","He forsook the trappings of his past life, including his sigil and the shield which bore it. In its place, he came to wield something far more potent: a power born of the abyss which lies at the heart of us all."
|
||||
19,"TEXT_JOBDEFDRK_00300_SIDURGU_000_076","A darkness which can grant us great strength...at a price."
|
||||
20,"TEXT_JOBDEFDRK_00300_SIDURGU_000_100","You look to be in good health, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Something we can do for you?"
|
||||
21,"TEXT_JOBDEFDRK_00300_SIDURGU_000_101","Oh, don't you worry about me. I'll be right as rain soon enough. Ugh...
|
||||
Was there something you wanted to discuss?"
|
||||
22,"TEXT_JOBDEFDRK_00300_SIDURGU_000_102","Trouble seems to follow you wherever you go, doesn't it? And when it doesn't, you can't help but conjure it up... Anyway, how goes it?"
|
||||
23,"TEXT_JOBDEFDRK_00300_SIDURGU_000_103","Saved any more parallel worlds lately? I jest, I jest. Still, you can't blame a man for viewing such incredible claims with a measure of skepticism, can you?"
|
||||
24,"TEXT_JOBDEFDRK_00300_SIDURGU_000_104","Well, aren't we a creature of habit. Not much reason to call on us these days, yet here you are, curious to see how we're getting on."
|
||||
25,"TEXT_JOBDEFDRK_00300_Q2_000_150","What will you ask?"
|
||||
26,"TEXT_JOBDEFDRK_00300_A2_000_151","How fare you and Rielle?"
|
||||
27,"TEXT_JOBDEFDRK_00300_A2_000_152","What is a dark knight?"
|
||||
28,"TEXT_JOBDEFDRK_00300_A2_000_153","Nothing."
|
||||
29,"TEXT_JOBDEFDRK_00300_A3_000_154","How fare you and Rielle?"
|
||||
30,"TEXT_JOBDEFDRK_00300_A3_000_155","Have you any thoughts on Myste?"
|
||||
31,"TEXT_JOBDEFDRK_00300_A3_000_156","Tell me again about Fray."
|
||||
32,"TEXT_JOBDEFDRK_00300_A3_000_157","Any thoughts on the Final Days?"
|
||||
33,"TEXT_JOBDEFDRK_00300_SIDURGU_000_160","It would seem that the countess's crusade died with her. No one has sought us out since that day."
|
||||
34,"TEXT_JOBDEFDRK_00300_SIDURGU_000_161","Even so, I do not expect these peaceful days to last. So long as there are those who prey on the weak and helpless, there will ever be a need for knights such as we."
|
||||
35,"TEXT_JOBDEFDRK_00300_SIDURGU_000_162","But I worry for Rielle. I cannot abandon her, yet I would not have her be a party to what will come..."
|
||||
36,"TEXT_JOBDEFDRK_00300_SIDURGU_000_163","<Emphasis>Her</Emphasis>, walk the path!? I... But she's just a..."
|
||||
37,"TEXT_JOBDEFDRK_00300_SIDURGU_000_164","...Her life is her own, to make with it what she will. If that is her desire...then we shall discuss it."
|
||||
38,"TEXT_JOBDEFDRK_00300_SIDURGU_000_170","I should think you know as well as I─perhaps even better. Nevertheless, if you wish to hear the tale once more, I will oblige."
|
||||
39,"TEXT_JOBDEFDRK_00300_SIDURGU_000_171","Recall the story of the first, who was that rarest of knights─one who held his vows sacrosanct and strove ever to walk in the Fury's grace."
|
||||
40,"TEXT_JOBDEFDRK_00300_SIDURGU_000_172","This man good and true did what no one else had the courage to do. He passed judgment on a vile beast who had used his position in the clergy to commit unspeakable crimes."
|
||||
41,"TEXT_JOBDEFDRK_00300_SIDURGU_000_173","To wit, he cut down the clergyman before the eyes of gods and men, ensuring that the bastard would never harm another child of the Brume again."
|
||||
42,"TEXT_JOBDEFDRK_00300_SIDURGU_000_174","The Holy See could not abide such action, of course. He was detained and delivered unto the Tribunal. Though he won his freedom through trial by combat, he was later stripped of his titles and denounced for his deeds."
|
||||
43,"TEXT_JOBDEFDRK_00300_SIDURGU_000_175","But rather than lament his poor fortune, he embraced it. If they would condemn him as a dark knight, then he would take it as a title. He forsook the trappings of his past life, including his sigil and the shield which bore it. In its place, he came to wield something far more potent: a power born of the abyss which lies at the heart of us all. A darkness which can grant us great strength...at a price."
|
||||
44,"TEXT_JOBDEFDRK_00300_SIDURGU_000_176","I once thought I understood this power. But then I met a band of singing moogles, and...well, I wouldn't say I'm <Emphasis>conflicted</Emphasis>. I'm rather certain that I have a greater understanding of the darkness within than some furry little shites. Still, I...I'm not quite sure what to think."
|
||||
45,"TEXT_JOBDEFDRK_00300_SIDURGU_000_180","I try not to think about that strange boy and whatever he might have been. No one truly understands the nature of soul crystals. Not just ours, mind─I heard a rumor once upon a time about paladins and “establishing dominance.” Bollocks, eh?"
|
||||
46,"TEXT_JOBDEFDRK_00300_SIDURGU_000_181","Anyway, the one thing we know for certain is that the beings he conjured with his magick were not the spirits of the dead, but simulacra born from the memories of the living."
|
||||
47,"TEXT_JOBDEFDRK_00300_SIDURGU_000_182","A memory is hardly a perfect accounting of past events and people. Be it consciously or subconsciously, our perceptions and feelings distort the truth."
|
||||
48,"TEXT_JOBDEFDRK_00300_SIDURGU_000_183","Take that woman, the cousin of Ser Ignasse. She wanted to make him proud, and so he praised her efforts. Lowdy's husband and Gallien's friend were similarly shaped by the desires within their own hearts..."
|
||||
49,"TEXT_JOBDEFDRK_00300_SIDURGU_000_184","...And no, I would rather not discuss the implications of my master soundly defeating me, yet somehow letting you win."
|
||||
50,"TEXT_JOBDEFDRK_00300_SIDURGU_000_185","The point is, those shades spoke not the words of the dead, but the truth of our own hearts. What we bore witness to were conversations with one's self."
|
||||
51,"TEXT_JOBDEFDRK_00300_SIDURGU_000_186","At least, that's what I'm inclined to believe. But like I said, who knows? Soul crystals are strange little things. Perhaps it's best not to dig too deep."
|
||||
52,"TEXT_JOBDEFDRK_00300_SIDURGU_000_190","Keen to take a stroll down memory lane? I'm not sure what's prompting this, but if you insist..."
|
||||
53,"TEXT_JOBDEFDRK_00300_SIDURGU_000_191","Fray was the second pupil Ser Ompagne took after me. In our master's words, I was the smoldering campfire, whereas Fray was the frozen lake."
|
||||
54,"TEXT_JOBDEFDRK_00300_SIDURGU_000_192","He had an unquenchable thirst for knowledge, and pursued the study of conjury in addition to our dark arts. It is well he did, for otherwise he might not have been able to sense Rielle's potential and train her as a healer."
|
||||
55,"TEXT_JOBDEFDRK_00300_SIDURGU_000_193","""Why conjury, of all things?“ I once asked him that..."
|
||||
56,"TEXT_JOBDEFDRK_00300_SIDURGU_000_194","Fray shrugged and smiled in that way of his, and said, “When you're coming apart at the seams, who else will make you whole again?”"
|
||||
57,"TEXT_JOBDEFDRK_00300_SIDURGU_000_195","That was who he was to me. Who he was to you, though... Well. You'd know better than me."
|
||||
58,"TEXT_JOBDEFDRK_00300_SIDURGU_000_200","Ah, that black business. I've heard the same as everyone else, which is to say not much. You and yours have been involved, I trust?"
|
||||
59,"TEXT_JOBDEFDRK_00300_SIDURGU_000_201","To the edge of the great expanse and beyond... I won't pretend to understand how any of that was even possible, but I've no doubt it played out exactly as you said."
|
||||
60,"TEXT_JOBDEFDRK_00300_SIDURGU_000_202","And so, having saved life as we know it from oblivion, you return to your dark knight stamping grounds to see if there are any less-cosmic villains in need of a firm rebuke? "
|
||||
61,"TEXT_JOBDEFDRK_00300_SIDURGU_000_203","No rest for the righteous indeed... You'll be disappointed to hear that things are fine for the most part. Likely due to you going about playing hero."
|
||||
62,"TEXT_JOBDEFDRK_00300_SIDURGU_000_204","Aye, not much has changed, to the frustration of many it seems. Like Rielle and her height. I swear, every day she's trying some new trick she learned about from a friend's sister's cousin."
|
||||
63,"TEXT_JOBDEFDRK_00300_SIDURGU_000_205","Children are always so eager to grow up. I was too, I suppose. Like everyone else once was."
|
||||
64,"TEXT_JOBDEFDRK_00300_SIDURGU_000_206","...Listen, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I don't know if you came back hoping I had some final pearls of wisdom to share─something to put it all in perspective─but if you did, you were wrong. You know everything you need to know already."
|
||||
65,"TEXT_JOBDEFDRK_00300_SIDURGU_000_207","You bear the sword and the promise. Memories and dreams of your own and of others. You stand for those who have no one else. That's all there is to it."
|
||||
66,"TEXT_JOBDEFDRK_00300_SIDURGU_000_208","There's no path to walk or guide to follow. What strength and meaning you derive from the struggle is yours alone to find. No one else was ever the writer─it's always been your story. So go and live it."
|
||||
|
||||
|
@@ -1,28 +1,28 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGABRSKYPIRATESDENSHARE_00346_REDBILLDECKHAND_000_000","You remember how the Talons snatched Utata? Well, we ain't havin' no more of that. The Parrock'll have sentries on duty now, night and day."
|
||||
1,"TEXT_REGABRSKYPIRATESDENSHARE_00346_REDBILLDECKHAND_000_010","Here to see the captain? Just go through the gate here, and head north when you come out up top─his quarters are across the bridge."
|
||||
2,"TEXT_REGABRSKYPIRATESDENSHARE_00346_REDBILLDECKHAND_000_020","Thought I'd have to bloody my little fang here, but it seems those lads ain't lookin' for a fight. I s'pose I'll just follow Leofard's lead on this one..."
|
||||
3,"TEXT_REGABRSKYPIRATESDENSHARE_00346_REDBILLDECKHAND_000_030","Is it true that Radlia's disbanded the Talons? I mean, it ain't as if we were mates or nothin', but the skies'll seem a little emptier without 'em."
|
||||
4,"TEXT_REGABRSKYPIRATESDENSHARE_00346_REDBILLDECKHAND_100_000","Those damned demons think they can just fly in and start smashin' up the place? We'll show them not to mess with the Redbills..."
|
||||
5,"TEXT_REGABRSKYPIRATESDENSHARE_00346_REDBILLDECKHAND_100_010","I told you we'd take care of them fiends! We ought to crack open a few casks and celebrate!"
|
||||
6,"TEXT_REGABRSKYPIRATESDENSHARE_00346_REDBILLDECKHAND_100_020","I ain't never seen anyone able to rile up the captain quite so much as that little Cait Sith. It's a bloody talent, I tell you!"
|
||||
7,"TEXT_REGABRSKYPIRATESDENSHARE_00346_REDBILLENGINEER_000_100","When you're a sky pirate, a well-maintained airship can mean the difference between life and a horrible, plummetin' death. So, aye, we keep a damn close eye on the condition of our vessels around here."
|
||||
8,"TEXT_REGABRSKYPIRATESDENSHARE_00346_REDBILLENGINEER_000_110","They better not start any trouble around the airships. I just finished realigning the propellers..."
|
||||
9,"TEXT_REGABRSKYPIRATESDENSHARE_00346_REDBILLENGINEER_100_100","Aye, well, our ships survived without a scratch, but I'm afraid I can't say the same for the crew. That bastard better get what's coming to him."
|
||||
10,"TEXT_REGABRSKYPIRATESDENSHARE_00346_REDBILLENGINEER_100_110","It's a damn shame what happened to the <Emphasis>Raimille</Emphasis>, but I'm glad to see the captain made it back in one piece. There're some things even me and my wrench can't fix!"
|
||||
11,"TEXT_REGABRSKYPIRATESDENSHARE_00346_REDBILLENGINEER_100_120","I was in Idyllshire a while ago to trade, and got to talking with one of the goblin merchants. When I mentioned your adventures with the captain, he was excited to know all about you─even gave me a discount!"
|
||||
12,"TEXT_REGABRSKYPIRATESDENSHARE_00346_REDBILLCOOK_000_200","When the crew's heads are filled with naught but loot and laughter, it's my job to see their bellies are filled with decent grub. That Leofard's the worst of the lot─he'd live on gold bars and boot leather if I wasn't here to cook for him!"
|
||||
13,"TEXT_REGABRSKYPIRATESDENSHARE_00346_REDBILLCOOK_100_200","I hear the captain's up to his usual tricks─ignorin' sound advice and riskin' certain death and all that. He might have saved the sky from a voidsent invasion, but poor Stacia's goin' to lose her mind if he keeps on like this..."
|
||||
14,"TEXT_REGABRSKYPIRATESDENSHARE_00346_REDBILLCOOK_100_210","As punishment for sneakin' out of his sickbed, we put the captain on the roster for deckhand duties. He was meant to take a turn at the watch, do the laundry, check the sailcloth, and swab the floors...and managed to wriggle out of every single one of them."
|
||||
15,"TEXT_REGABRSKYPIRATESDENSHARE_00346_LEOFARD_000_300","The sky is our home, and I'll be damned if we let those black-hearted fiends lay claim to a single slice of it."
|
||||
16,"TEXT_REGABRSKYPIRATESDENSHARE_00346_LEOFARD_100_300","There ain't been much excitement to speak of since we last flew together. Aye, the dull periods make the adventures that much more enjoyable, but I can feel more of me skills fadin' away the longer I sit idle..."
|
||||
17,"TEXT_REGABRSKYPIRATESDENSHARE_00346_STACIA_000_400","Cait Sith has his furry little head buried in that book, learnin' as much as he can about the Nullstone. I think I'll use this time to do some studyin' of my own─“know thine enemy,” and all that."
|
||||
18,"TEXT_REGABRSKYPIRATESDENSHARE_00346_STACIA_100_400","I hear the Talons are off pillagin' some uncharted reach of the heavens. We'll have to put on our treasure-huntin' hats if we're to stay ahead of Radlia─can't let them have all the fun!"
|
||||
19,"TEXT_REGABRSKYPIRATESDENSHARE_00346_CAITSITH_000_500","The world is as beautiful as it ever was. And I will not let this realm, beloved of my master, be tainted by rampaging voidsent.
|
||||
...And neither will you, I should think."
|
||||
20,"TEXT_REGABRSKYPIRATESDENSHARE_00346_CAITSITH_100_500","Did you know that Leofard hoards all the gold and gaudy trinkets from his escapades, but simply sells the precious scrolls and tomes to the highest bidder!? The man has no concept of true value!"
|
||||
21,"TEXT_REGABRSKYPIRATESDENSHARE_00346_UTATA_000_600","There's no grander feeling than flitting about in the air to test some tweak or adjustment I've made to an airship. The thought of some horde of horrid demons infesting those same skies is just too terrible to contemplate!"
|
||||
22,"TEXT_REGABRSKYPIRATESDENSHARE_00346_UTATA_100_605","I hope you don't think I let the captain leave his sickbed without so much as a word of protest. I turned my back for a moment and he was just...gone!"
|
||||
23,"TEXT_REGABRSKYPIRATESDENSHARE_00346_UTATA_100_600","I'm glad Cait Sith decided to join the Redbills. It's always wonderful to make new allies─especially ones so eager to share ideas about engineering!"
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGABRSKYPIRATESDENSHARE_00346_REDBILLDECKHAND_000_000","You remember how the Talons snatched Utata? Well, we ain't havin' no more of that. The Parrock'll have sentries on duty now, night and day."
|
||||
1,"TEXT_REGABRSKYPIRATESDENSHARE_00346_REDBILLDECKHAND_000_010","Here to see the captain? Just go through the gate here, and head north when you come out up top─his quarters are across the bridge."
|
||||
2,"TEXT_REGABRSKYPIRATESDENSHARE_00346_REDBILLDECKHAND_000_020","Thought I'd have to bloody my little fang here, but it seems those lads ain't lookin' for a fight. I s'pose I'll just follow Leofard's lead on this one..."
|
||||
3,"TEXT_REGABRSKYPIRATESDENSHARE_00346_REDBILLDECKHAND_000_030","Is it true that Radlia's disbanded the Talons? I mean, it ain't as if we were mates or nothin', but the skies'll seem a little emptier without 'em."
|
||||
4,"TEXT_REGABRSKYPIRATESDENSHARE_00346_REDBILLDECKHAND_100_000","Those damned demons think they can just fly in and start smashin' up the place? We'll show them not to mess with the Redbills..."
|
||||
5,"TEXT_REGABRSKYPIRATESDENSHARE_00346_REDBILLDECKHAND_100_010","I told you we'd take care of them fiends! We ought to crack open a few casks and celebrate!"
|
||||
6,"TEXT_REGABRSKYPIRATESDENSHARE_00346_REDBILLDECKHAND_100_020","I ain't never seen anyone able to rile up the captain quite so much as that little Cait Sith. It's a bloody talent, I tell you!"
|
||||
7,"TEXT_REGABRSKYPIRATESDENSHARE_00346_REDBILLENGINEER_000_100","When you're a sky pirate, a well-maintained airship can mean the difference between life and a horrible, plummetin' death. So, aye, we keep a damn close eye on the condition of our vessels around here."
|
||||
8,"TEXT_REGABRSKYPIRATESDENSHARE_00346_REDBILLENGINEER_000_110","They better not start any trouble around the airships. I just finished realigning the propellers..."
|
||||
9,"TEXT_REGABRSKYPIRATESDENSHARE_00346_REDBILLENGINEER_100_100","Aye, well, our ships survived without a scratch, but I'm afraid I can't say the same for the crew. That bastard better get what's coming to him."
|
||||
10,"TEXT_REGABRSKYPIRATESDENSHARE_00346_REDBILLENGINEER_100_110","It's a damn shame what happened to the <Emphasis>Raimille</Emphasis>, but I'm glad to see the captain made it back in one piece. There're some things even me and my wrench can't fix!"
|
||||
11,"TEXT_REGABRSKYPIRATESDENSHARE_00346_REDBILLENGINEER_100_120","I was in Idyllshire a while ago to trade, and got to talking with one of the goblin merchants. When I mentioned your adventures with the captain, he was excited to know all about you─even gave me a discount!"
|
||||
12,"TEXT_REGABRSKYPIRATESDENSHARE_00346_REDBILLCOOK_000_200","When the crew's heads are filled with naught but loot and laughter, it's my job to see their bellies are filled with decent grub. That Leofard's the worst of the lot─he'd live on gold bars and boot leather if I wasn't here to cook for him!"
|
||||
13,"TEXT_REGABRSKYPIRATESDENSHARE_00346_REDBILLCOOK_100_200","I hear the captain's up to his usual tricks─ignorin' sound advice and riskin' certain death and all that. He might have saved the sky from a voidsent invasion, but poor Stacia's goin' to lose her mind if he keeps on like this..."
|
||||
14,"TEXT_REGABRSKYPIRATESDENSHARE_00346_REDBILLCOOK_100_210","As punishment for sneakin' out of his sickbed, we put the captain on the roster for deckhand duties. He was meant to take a turn at the watch, do the laundry, check the sailcloth, and swab the floors...and managed to wriggle out of every single one of them."
|
||||
15,"TEXT_REGABRSKYPIRATESDENSHARE_00346_LEOFARD_000_300","The sky is our home, and I'll be damned if we let those black-hearted fiends lay claim to a single slice of it."
|
||||
16,"TEXT_REGABRSKYPIRATESDENSHARE_00346_LEOFARD_100_300","There ain't been much excitement to speak of since we last flew together. Aye, the dull periods make the adventures that much more enjoyable, but I can feel more of me skills fadin' away the longer I sit idle..."
|
||||
17,"TEXT_REGABRSKYPIRATESDENSHARE_00346_STACIA_000_400","Cait Sith has his furry little head buried in that book, learnin' as much as he can about the Nullstone. I think I'll use this time to do some studyin' of my own─“know thine enemy,” and all that."
|
||||
18,"TEXT_REGABRSKYPIRATESDENSHARE_00346_STACIA_100_400","I hear the Talons are off pillagin' some uncharted reach of the heavens. We'll have to put on our treasure-huntin' hats if we're to stay ahead of Radlia─can't let them have all the fun!"
|
||||
19,"TEXT_REGABRSKYPIRATESDENSHARE_00346_CAITSITH_000_500","The world is as beautiful as it ever was. And I will not let this realm, beloved of my master, be tainted by rampaging voidsent.
|
||||
...And neither will you, I should think."
|
||||
20,"TEXT_REGABRSKYPIRATESDENSHARE_00346_CAITSITH_100_500","Did you know that Leofard hoards all the gold and gaudy trinkets from his escapades, but simply sells the precious scrolls and tomes to the highest bidder!? The man has no concept of true value!"
|
||||
21,"TEXT_REGABRSKYPIRATESDENSHARE_00346_UTATA_000_600","There's no grander feeling than flitting about in the air to test some tweak or adjustment I've made to an airship. The thought of some horde of horrid demons infesting those same skies is just too terrible to contemplate!"
|
||||
22,"TEXT_REGABRSKYPIRATESDENSHARE_00346_UTATA_100_605","I hope you don't think I let the captain leave his sickbed without so much as a word of protest. I turned my back for a moment and he was just...gone!"
|
||||
23,"TEXT_REGABRSKYPIRATESDENSHARE_00346_UTATA_100_600","I'm glad Cait Sith decided to join the Redbills. It's always wonderful to make new allies─especially ones so eager to share ideas about engineering!"
|
||||
|
||||
|
@@ -1,10 +1,10 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGDRA2BANMOGPLATE_00361_Q1_000_000","View the engraving?"
|
||||
1,"TEXT_REGDRA2BANMOGPLATE_00361_A1_000_000","Yes."
|
||||
2,"TEXT_REGDRA2BANMOGPLATE_00361_A1_000_001","No."
|
||||
3,"TEXT_REGDRA2BANMOGPLATE_00361_VIEWTHEPLATE00361_000_000","(-Engraved Tablet-)<Emphasis>Unity and brotherhood, now and forevermore.</Emphasis>"
|
||||
4,"TEXT_REGDRA2BANMOGPLATE_00361_VIEWTHEPLATE00361_100_000","(-Engraved Tablet-)<Emphasis>Mogzin, <Highlight>ObjectParameter(1)</Highlight>
|
||||
Tarresson de Dzemael, Ohl Deeh
|
||||
Marinche de Faurechort, Moggon, Gullinbursti</Emphasis>"
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGDRA2BANMOGPLATE_00361_Q1_000_000","View the engraving?"
|
||||
1,"TEXT_REGDRA2BANMOGPLATE_00361_A1_000_000","Yes."
|
||||
2,"TEXT_REGDRA2BANMOGPLATE_00361_A1_000_001","No."
|
||||
3,"TEXT_REGDRA2BANMOGPLATE_00361_VIEWTHEPLATE00361_000_000","(-Engraved Tablet-)<Emphasis>Unity and brotherhood, now and forevermore.</Emphasis>"
|
||||
4,"TEXT_REGDRA2BANMOGPLATE_00361_VIEWTHEPLATE00361_100_000","(-Engraved Tablet-)<Emphasis>Mogzin, <Highlight>ObjectParameter(1)</Highlight>
|
||||
Tarresson de Dzemael, Ohl Deeh
|
||||
Marinche de Faurechort, Moggon, Gullinbursti</Emphasis>"
|
||||
|
||||
|
@@ -1,42 +1,42 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGLAKWARRINGTRIADNOTE_00328_Q1_000_000","Which entry will you read?"
|
||||
1,"TEXT_REGLAKWARRINGTRIADNOTE_00328_A1_000_010","The Warring Triad: The Awakening."
|
||||
2,"TEXT_REGLAKWARRINGTRIADNOTE_00328_A1_000_020","Chapter 1: Sephirot."
|
||||
3,"TEXT_REGLAKWARRINGTRIADNOTE_00328_A1_000_030","Chapter 2: A Persistent Foe."
|
||||
4,"TEXT_REGLAKWARRINGTRIADNOTE_00328_A1_000_040","Chapter 3: Sophia."
|
||||
5,"TEXT_REGLAKWARRINGTRIADNOTE_00328_A1_000_050","Chapter 4: Zurvan."
|
||||
6,"TEXT_REGLAKWARRINGTRIADNOTE_00328_A1_000_100","Cancel."
|
||||
7,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_010","(-The Warring Triad: The Awakening-)<Emphasis>The Warring Triad is the collective term for three immensely powerful eikons that were brought into existence during the twilight of the Third Astral Era. Summoned by the native tribes of Meracydia, these entities were set against the encroaching forces of the Allagan Empire.</Emphasis>"
|
||||
8,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_011","(-The Warring Triad: The Awakening-)<Emphasis>The strength of a primal is determined by the fervent prayers of its faithful. And as the Meracydians' prayers called for saviors with the power to throw back an imperial invasion, the resulting incarnations were perforce imbued with nigh-incalculable might.</Emphasis>"
|
||||
9,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_012","(-The Warring Triad: The Awakening-)<Emphasis>That the Allagans were capable of conquering such godlike beings well illustrates the incredible heights to which their technology had ascended. The implacable empire subdued and imprisoned the Warring Triad─shackled them to machinery that sustained the eikons' forms whilst at the same time leeching away their infinite energies.</Emphasis>"
|
||||
10,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_013","(-The Warring Triad: The Awakening-)<Emphasis>For five millennia did the Warring Triad languish thus in dreaming servitude, their slumber undisturbed until Archbishop Thordan VII of Ishgard rattled the bars of their cage.</Emphasis>"
|
||||
11,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_014","(-The Warring Triad: The Awakening-)<Emphasis>The archbishop had come to Azys Lla seeking to absorb the three's power and make of himself a god without rival. It was fortunate, then, that the Warrior of Light and <If(PlayerParameter(4))>her<Else/>his</If> companions thwarted Thordan before he realized his tyrannical ambitions─but the victory was not without consequence.</Emphasis>"
|
||||
12,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_015","(-The Warring Triad: The Awakening-)<Emphasis>The violence of the battle cracked the seals that keep the Triad in torpor, and the eikons have begun to stir. Worse, the Garlean Empire and their heavy-handed efforts to plunder the secrets of Azys Lla threaten to drag them into full wakefulness.
|
||||
These terrible entities must be destroyed before they arise in all their cataclysmic splendor.</Emphasis>"
|
||||
13,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_020","(-Chapter 1: Sephirot-)<Emphasis>The Warrior of Light has toppled the first of the Warring Triad.
|
||||
We knew little of Sephirot other than that he was the chief deity of a tribe of treelike beings─a sacred tree ascended to godhood. Allagan histories discovered upon the event of his destruction, however, have brought fascinating new facts to light.</Emphasis>"
|
||||
14,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_021","(-Chapter 1: Sephirot-)<Emphasis>These recordings attribute to Sephirot the ability to “induce spontaneous growth in living organisms through the manipulation of ambient aetheric energy.” It is noted that the eikon did not hesitate to direct this ability upon himself.</Emphasis>"
|
||||
15,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_022","(-Chapter 1: Sephirot-)<Emphasis>Sephirot grew to gigantic proportions during his conflict with the armies of Allag, using his own colossal limbs to cut great swaths of devastation through their ranks. He was eventually overwhelmed, however, and his abilities contained.</Emphasis>"
|
||||
16,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_023","(-Chapter 1: Sephirot-)<Emphasis>The Allagans performed experiments upon the captured eikon, siphoning his growth-inducing energies into the cultivation of numerous chimerical monstrosities─one unnatural existence propagating countless others.</Emphasis>"
|
||||
17,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_024","(-Chapter 1: Sephirot-)<Emphasis>When one believes one's control unbreakable however, a single, overlooked flaw inevitably leads to catastrophe. I know of at least one civilization that collapsed under the weight of such hubris...</Emphasis>"
|
||||
18,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_030","(-Chapter 2: A Persistent Foe-)<Emphasis>The Garlean Empire's VIth Legion has breached the core laboratories of Azys Lla's research facility. Seeking to prevent the imperials from extracting the Genesis Expression, the Warrior of Light and <If(PlayerParameter(4))>her<Else/>his</If> allies pursued the legatus and his soldiers, and succeeded in denying him the vital formula.</Emphasis>"
|
||||
19,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_031","(-Chapter 2: A Persistent Foe-)<Emphasis>The Garleans claim their interest in primal-harnessing technology comes from a desire to constrain the entities' wanton destruction. But while this purpose seems perfectly noble, such control would place the power of gods in the hands of a select group of men.</Emphasis>"
|
||||
20,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_032","(-Chapter 2: A Persistent Foe-)<Emphasis>Who then might oppose the emperor should he wish to sunder the world? And what guarantee prevents error and happenstance from setting the primals free? Ever would the threat of their accidental awakening loom above our heads.</Emphasis>"
|
||||
21,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_033","(-Chapter 2: A Persistent Foe-)<Emphasis>By “harnessing” a primal, one is also condensing and concentrating its vast energies. Upon the being's release, its long-suppressed power and simmering rancor explodes with unimaginable violence.</Emphasis>"
|
||||
22,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_034","(-Chapter 2: A Persistent Foe-)<Emphasis>With their potency increased far beyond that of the typical beastman-summoned deity, the defeat of harnessed entities becomes exponentially more arduous. Such might can only be overcome with more might.</Emphasis>"
|
||||
23,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_035","(-Chapter 2: A Persistent Foe-)<Emphasis>...But ultimately, the battle has no victor. When powers of this magnitude collide, they consume immense reservoirs of aether. The star will be drained of life before the clash can be decided, and all will crumble into oblivion.</Emphasis>"
|
||||
24,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_040","(-Chapter 3: Sophia-)<Emphasis>The Goddess has fallen, and only one pillar of the Warring Triad remains. According to the records we discovered upon Sophia's destruction, the eikon had once schemed to bring the Allagan Empire to ruin from within.</Emphasis>"
|
||||
25,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_041","(-Chapter 3: Sophia-)<Emphasis>The histories also spoke of her followers, and how they perceived the ever-expanding imperials as anathema to the world's balance.</Emphasis>"
|
||||
26,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_042","(-Chapter 3: Sophia-)<Emphasis>Equilibrium is Sophia's domain. Her worshipers saw the righting of the scales as their sacred duty, and thus did they resist the Allagans' invasion with holy fervor. Never mind that the summoning of an eikon did upset their precious balance all the more.</Emphasis>"
|
||||
27,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_043","(-Chapter 3: Sophia-)<Emphasis>The concept of balance is, however, of great interest to my master. A world must have both Light and Darkness, and a sudden surge of either will endanger its very existence.</Emphasis>"
|
||||
28,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_044","(-Chapter 3: Sophia-)<Emphasis>Upon our first meeting, my master spoke thus: I am not the Light's servant, but for the present I must serve. One cannot arbitrate equilibrium if one is not fluid of stance.</Emphasis>"
|
||||
29,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_045","(-Chapter 3: Sophia-)<Emphasis>The tenets of our justice are found not in Light nor Darkness nor the grey shades in between. We but seek to enforce that which prevents the visitation of oblivion. To moderate the endless waves of war such that neither side claims victory...that is our charge.</Emphasis>"
|
||||
30,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_050","(-Chapter 4: Zurvan-)<Emphasis>The followers of Zurvan were broken from their slumber─likely the doing of Sophia's worshipers─and immediately began attempting to rouse their master in the fullness of his power. We found ourselves in an unexpected alliance with the forces of the VIth Legion, and rushed inside the research facility to put a stop to the thralls' ambitions.</Emphasis>"
|
||||
31,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_051","(-Chapter 4: Zurvan-)<Emphasis>Although we succeeded in this initial endeavor, the effort cost the lives of many imperial soldiers, including that of Regula van Hydrus himself. Seizing the opportunity their sacrifice bought for us, the Warrior of Light led a company of echo-blessed champions against the half-woken Demon, and cast down the final pillar of the Warring Triad.</Emphasis>"
|
||||
32,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_052","(-Chapter 4: Zurvan-)<Emphasis>Upon discovering the flaws apparent in the Allagans' technology, the legatus chose to abandon its acquisition, and looked to recruit the aid of the Scions with nary a moment's hesitation. His was a decision motivated not by glory, but by loyalty to his emperor. Above all, he strove to enforce the will of his childhood friend, and ensure that the primal threat hanging over this star would be eradicated.</Emphasis>"
|
||||
33,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_053","(-Chapter 4: Zurvan-)<Emphasis>Over the course of our quest to eliminate the Warring Triad, the meddling of the Garlean Empire has been our greatest obstacle. That an officer so lofty within its ranks should recognize the danger and make such a rational choice is a significant development in our war against the primals.</Emphasis>"
|
||||
34,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_054","(-Chapter 4: Zurvan-)<Emphasis>Ere the star upon which I was born became the void, the champions who lived upon it chose to embrace self-destruction rather than cease their infernal conflict. They became lost within their own ambitions, strangling the life from one another even as the flood of Darkness swallowed them whole...</Emphasis>"
|
||||
35,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_055","(-Chapter 4: Zurvan-)<Emphasis>Here on Hydaelyn, the power of Light is not so feeble. This world will survive while the balance holds, but we must also take care that the scales do not swing too far in Light's favor.</Emphasis>"
|
||||
36,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_056","(-Chapter 4: Zurvan-)<Emphasis>As we fight on the side of Light, we must trust that our companions will steer us away from the lure of extremity, and help guide us along the narrow path to salvation. It is the actions of men such as Regula van Hydrus that give me hope that the future of this star is not beyond redemption.</Emphasis>"
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGLAKWARRINGTRIADNOTE_00328_Q1_000_000","Which entry will you read?"
|
||||
1,"TEXT_REGLAKWARRINGTRIADNOTE_00328_A1_000_010","The Warring Triad: The Awakening."
|
||||
2,"TEXT_REGLAKWARRINGTRIADNOTE_00328_A1_000_020","Chapter 1: Sephirot."
|
||||
3,"TEXT_REGLAKWARRINGTRIADNOTE_00328_A1_000_030","Chapter 2: A Persistent Foe."
|
||||
4,"TEXT_REGLAKWARRINGTRIADNOTE_00328_A1_000_040","Chapter 3: Sophia."
|
||||
5,"TEXT_REGLAKWARRINGTRIADNOTE_00328_A1_000_050","Chapter 4: Zurvan."
|
||||
6,"TEXT_REGLAKWARRINGTRIADNOTE_00328_A1_000_100","Cancel."
|
||||
7,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_010","(-The Warring Triad: The Awakening-)<Emphasis>The Warring Triad is the collective term for three immensely powerful eikons that were brought into existence during the twilight of the Third Astral Era. Summoned by the native tribes of Meracydia, these entities were set against the encroaching forces of the Allagan Empire.</Emphasis>"
|
||||
8,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_011","(-The Warring Triad: The Awakening-)<Emphasis>The strength of a primal is determined by the fervent prayers of its faithful. And as the Meracydians' prayers called for saviors with the power to throw back an imperial invasion, the resulting incarnations were perforce imbued with nigh-incalculable might.</Emphasis>"
|
||||
9,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_012","(-The Warring Triad: The Awakening-)<Emphasis>That the Allagans were capable of conquering such godlike beings well illustrates the incredible heights to which their technology had ascended. The implacable empire subdued and imprisoned the Warring Triad─shackled them to machinery that sustained the eikons' forms whilst at the same time leeching away their infinite energies.</Emphasis>"
|
||||
10,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_013","(-The Warring Triad: The Awakening-)<Emphasis>For five millennia did the Warring Triad languish thus in dreaming servitude, their slumber undisturbed until Archbishop Thordan VII of Ishgard rattled the bars of their cage.</Emphasis>"
|
||||
11,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_014","(-The Warring Triad: The Awakening-)<Emphasis>The archbishop had come to Azys Lla seeking to absorb the three's power and make of himself a god without rival. It was fortunate, then, that the Warrior of Light and <If(PlayerParameter(4))>her<Else/>his</If> companions thwarted Thordan before he realized his tyrannical ambitions─but the victory was not without consequence.</Emphasis>"
|
||||
12,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_015","(-The Warring Triad: The Awakening-)<Emphasis>The violence of the battle cracked the seals that keep the Triad in torpor, and the eikons have begun to stir. Worse, the Garlean Empire and their heavy-handed efforts to plunder the secrets of Azys Lla threaten to drag them into full wakefulness.
|
||||
These terrible entities must be destroyed before they arise in all their cataclysmic splendor.</Emphasis>"
|
||||
13,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_020","(-Chapter 1: Sephirot-)<Emphasis>The Warrior of Light has toppled the first of the Warring Triad.
|
||||
We knew little of Sephirot other than that he was the chief deity of a tribe of treelike beings─a sacred tree ascended to godhood. Allagan histories discovered upon the event of his destruction, however, have brought fascinating new facts to light.</Emphasis>"
|
||||
14,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_021","(-Chapter 1: Sephirot-)<Emphasis>These recordings attribute to Sephirot the ability to “induce spontaneous growth in living organisms through the manipulation of ambient aetheric energy.” It is noted that the eikon did not hesitate to direct this ability upon himself.</Emphasis>"
|
||||
15,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_022","(-Chapter 1: Sephirot-)<Emphasis>Sephirot grew to gigantic proportions during his conflict with the armies of Allag, using his own colossal limbs to cut great swaths of devastation through their ranks. He was eventually overwhelmed, however, and his abilities contained.</Emphasis>"
|
||||
16,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_023","(-Chapter 1: Sephirot-)<Emphasis>The Allagans performed experiments upon the captured eikon, siphoning his growth-inducing energies into the cultivation of numerous chimerical monstrosities─one unnatural existence propagating countless others.</Emphasis>"
|
||||
17,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_024","(-Chapter 1: Sephirot-)<Emphasis>When one believes one's control unbreakable however, a single, overlooked flaw inevitably leads to catastrophe. I know of at least one civilization that collapsed under the weight of such hubris...</Emphasis>"
|
||||
18,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_030","(-Chapter 2: A Persistent Foe-)<Emphasis>The Garlean Empire's VIth Legion has breached the core laboratories of Azys Lla's research facility. Seeking to prevent the imperials from extracting the Genesis Expression, the Warrior of Light and <If(PlayerParameter(4))>her<Else/>his</If> allies pursued the legatus and his soldiers, and succeeded in denying him the vital formula.</Emphasis>"
|
||||
19,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_031","(-Chapter 2: A Persistent Foe-)<Emphasis>The Garleans claim their interest in primal-harnessing technology comes from a desire to constrain the entities' wanton destruction. But while this purpose seems perfectly noble, such control would place the power of gods in the hands of a select group of men.</Emphasis>"
|
||||
20,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_032","(-Chapter 2: A Persistent Foe-)<Emphasis>Who then might oppose the emperor should he wish to sunder the world? And what guarantee prevents error and happenstance from setting the primals free? Ever would the threat of their accidental awakening loom above our heads.</Emphasis>"
|
||||
21,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_033","(-Chapter 2: A Persistent Foe-)<Emphasis>By “harnessing” a primal, one is also condensing and concentrating its vast energies. Upon the being's release, its long-suppressed power and simmering rancor explodes with unimaginable violence.</Emphasis>"
|
||||
22,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_034","(-Chapter 2: A Persistent Foe-)<Emphasis>With their potency increased far beyond that of the typical beastman-summoned deity, the defeat of harnessed entities becomes exponentially more arduous. Such might can only be overcome with more might.</Emphasis>"
|
||||
23,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_035","(-Chapter 2: A Persistent Foe-)<Emphasis>...But ultimately, the battle has no victor. When powers of this magnitude collide, they consume immense reservoirs of aether. The star will be drained of life before the clash can be decided, and all will crumble into oblivion.</Emphasis>"
|
||||
24,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_040","(-Chapter 3: Sophia-)<Emphasis>The Goddess has fallen, and only one pillar of the Warring Triad remains. According to the records we discovered upon Sophia's destruction, the eikon had once schemed to bring the Allagan Empire to ruin from within.</Emphasis>"
|
||||
25,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_041","(-Chapter 3: Sophia-)<Emphasis>The histories also spoke of her followers, and how they perceived the ever-expanding imperials as anathema to the world's balance.</Emphasis>"
|
||||
26,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_042","(-Chapter 3: Sophia-)<Emphasis>Equilibrium is Sophia's domain. Her worshipers saw the righting of the scales as their sacred duty, and thus did they resist the Allagans' invasion with holy fervor. Never mind that the summoning of an eikon did upset their precious balance all the more.</Emphasis>"
|
||||
27,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_043","(-Chapter 3: Sophia-)<Emphasis>The concept of balance is, however, of great interest to my master. A world must have both Light and Darkness, and a sudden surge of either will endanger its very existence.</Emphasis>"
|
||||
28,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_044","(-Chapter 3: Sophia-)<Emphasis>Upon our first meeting, my master spoke thus: I am not the Light's servant, but for the present I must serve. One cannot arbitrate equilibrium if one is not fluid of stance.</Emphasis>"
|
||||
29,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_045","(-Chapter 3: Sophia-)<Emphasis>The tenets of our justice are found not in Light nor Darkness nor the grey shades in between. We but seek to enforce that which prevents the visitation of oblivion. To moderate the endless waves of war such that neither side claims victory...that is our charge.</Emphasis>"
|
||||
30,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_050","(-Chapter 4: Zurvan-)<Emphasis>The followers of Zurvan were broken from their slumber─likely the doing of Sophia's worshipers─and immediately began attempting to rouse their master in the fullness of his power. We found ourselves in an unexpected alliance with the forces of the VIth Legion, and rushed inside the research facility to put a stop to the thralls' ambitions.</Emphasis>"
|
||||
31,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_051","(-Chapter 4: Zurvan-)<Emphasis>Although we succeeded in this initial endeavor, the effort cost the lives of many imperial soldiers, including that of Regula van Hydrus himself. Seizing the opportunity their sacrifice bought for us, the Warrior of Light led a company of echo-blessed champions against the half-woken Demon, and cast down the final pillar of the Warring Triad.</Emphasis>"
|
||||
32,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_052","(-Chapter 4: Zurvan-)<Emphasis>Upon discovering the flaws apparent in the Allagans' technology, the legatus chose to abandon its acquisition, and looked to recruit the aid of the Scions with nary a moment's hesitation. His was a decision motivated not by glory, but by loyalty to his emperor. Above all, he strove to enforce the will of his childhood friend, and ensure that the primal threat hanging over this star would be eradicated.</Emphasis>"
|
||||
33,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_053","(-Chapter 4: Zurvan-)<Emphasis>Over the course of our quest to eliminate the Warring Triad, the meddling of the Garlean Empire has been our greatest obstacle. That an officer so lofty within its ranks should recognize the danger and make such a rational choice is a significant development in our war against the primals.</Emphasis>"
|
||||
34,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_054","(-Chapter 4: Zurvan-)<Emphasis>Ere the star upon which I was born became the void, the champions who lived upon it chose to embrace self-destruction rather than cease their infernal conflict. They became lost within their own ambitions, strangling the life from one another even as the flood of Darkness swallowed them whole...</Emphasis>"
|
||||
35,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_055","(-Chapter 4: Zurvan-)<Emphasis>Here on Hydaelyn, the power of Light is not so feeble. This world will survive while the balance holds, but we must also take care that the scales do not swing too far in Light's favor.</Emphasis>"
|
||||
36,"TEXT_REGLAKWARRINGTRIADNOTE_00328_TRIADLORE_000_056","(-Chapter 4: Zurvan-)<Emphasis>As we fight on the side of Light, we must trust that our companions will steer us away from the lure of extremity, and help guide us along the narrow path to salvation. It is the actions of men such as Regula van Hydrus that give me hope that the future of this star is not beyond redemption.</Emphasis>"
|
||||
|
||||
|
@@ -1,56 +1,56 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_Q1_000_000","Which entry will you read?"
|
||||
1,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_A1_000_001","Typing commands to execute actions."
|
||||
2,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_A1_000_002","Making use of macros."
|
||||
3,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_A1_000_003","Signs and marks."
|
||||
4,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_A1_000_004","Playing your role."
|
||||
5,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_A1_000_005","Learning the lingo."
|
||||
6,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_A1_000_006","Cancel."
|
||||
7,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_GUIDENOTE00340_000_010","(-Entry for “Callow Conjurer”-)<Emphasis>Greetings, fellow fledgling adventurer! We may never meet, so I thought I'd leave a handy hint that the “masters” of this hall neglected to teach me!</Emphasis>"
|
||||
8,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_011","In addition to using the icons placed on your hotbar, you can execute actions via text commands entered in the chat input bar. Typing <UIForeground>F20222</UIForeground>/action Cure<UIForeground>01</UIForeground> for example, will allow you to cast the Cure spell."
|
||||
9,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_012","You can also designate a target for the action. To target your own character, leave a space after the action name, then type <UIForeground>F20222</UIForeground><me><UIForeground>01</UIForeground>. Or, to use an action on your currently selected target, simply add <UIForeground>F20222</UIForeground><t><UIForeground>01</UIForeground>."
|
||||
10,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_013","In addition to executing actions, text commands can also be used to change targets, display UI elements, and perform many other convenient shortcuts."
|
||||
11,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_014","A complete list of text commands can be viewed via the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>User Macro<UIGlow>01</UIGlow><UIForeground>01</UIForeground> window opened from the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>System<UIGlow>01</UIGlow><UIForeground>01</UIForeground> menu."
|
||||
12,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_GUIDENOTE00340_000_020","(-Entry for “Miqo'te Myrmidon”-)<Emphasis>Do you ever find that the more desperate the situation, the harder it is to perform techniques you've drilled a thousand times? For me, it was incredibly helpful to sit down and write out my most common combat procedures before heading into battle!</Emphasis>"
|
||||
13,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_021","Using the macro editor, it is possible to create custom macros that automatically execute registered text commands. One of the most convenient features of this macro system is the ability to execute multiple text commands in quick succession."
|
||||
14,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_022","To access the macro editor, open the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>System<UIGlow>01</UIGlow><UIForeground>01</UIForeground> menu and select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>User Macros<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. The following are some examples of common macros."
|
||||
15,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_023","Use Shield Lob on target and mark with sign:
|
||||
<UIForeground>F20222</UIForeground>/marking attack1 <t>
|
||||
/action “Shield Lob” <t><UIForeground>01</UIForeground>"
|
||||
16,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_024","Target nearest enemy and face target:
|
||||
<UIForeground>F20222</UIForeground>/tenemy
|
||||
/ft<UIForeground>01</UIForeground>"
|
||||
17,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_025","Declare action being executed in party chat:
|
||||
<UIForeground>F20222</UIForeground>/p Raising <t>!
|
||||
/action Raise <t><UIForeground>01</UIForeground>"
|
||||
18,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_026","Macros such as these make it easy to perform complex actions with reliability and minimal input. Experiment with the editor, and you'll soon have a set of user macros to suit all your adventuring needs."
|
||||
19,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_GUIDENOTE00340_000_030","(-Entry for “Vagabond Lalafell”-)<Emphasis>The one thing all party members should learn how to do is communicate! And not just through words─you might be surprised at how easily an agreed-upon sign can save time...not to mention unnecessary injury!</Emphasis>"
|
||||
20,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_031","Signs and waymarks are communication tools that are visible to your entire party."
|
||||
21,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_032","Signs, for example, can be used to mark any target─friendly or hostile─with an eye-catching symbol."
|
||||
22,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_033","Among the varieties of signs, there is a set of symbols that appear as large numbers above the targets. These are especially helpful when establishing the order in which you wish to defeat a troublesome group of enemies."
|
||||
23,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_034","Waymarks, on the other hand, are used to highlight specific points on the ground. This can be a convenient method for marking a location where you wish the party to gather."
|
||||
24,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_035","The various signs and waymarks can be found under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Party<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu."
|
||||
25,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_GUIDENOTE00340_000_040","(-Entry for “Anxious Adventurer”-)<Emphasis>I was always too afraid to join a party─afraid that I'd do the wrong thing. Then the masters explained to me how everyone has a role, and what exactly those roles are. That advice instilled me with confidence, and mayhap it will do the same for you...</Emphasis>"
|
||||
26,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_041","Every Disciple of War or Magic plays one of three distinct roles during party combat. These roles are commonly known as tank, healer, and DPS."
|
||||
27,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_042","The Tank (Gladiator, Marauder)
|
||||
Tank classes are hardy bulwarks with mountains of HP and excellent defensive attributes. Tanks protect their companions by building enmity with opponents and bearing the brunt of enemy attacks."
|
||||
28,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_043","The Healer (Conjurer)
|
||||
Healers are specialists in the restorative arts. It is their job to keep their companions alive by restoring lost HP and cleansing detrimental effects such as poison."
|
||||
29,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_044","The DPS (Pugilist, Lancer, Archer, Rogue, Thaumaturge, Arcanist)
|
||||
DPS (short for Damage Per Second) classes are the masters of inflicting harm. These damage dealers must be careful not to invite an enemy's wrath by exceeding the enmity built by the tank."
|
||||
30,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_045","DPS classes are often further divided into two categories: melee DPS (close combat specialists) and ranged DPS (damage from a distance)."
|
||||
31,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_046","Once you understand your role, it becomes clear what actions are expected of you in a group situation. When everyone plays their part, you truly become a “party”─a band of companions capable of defeating foes far more powerful than could any adventurer fighting alone."
|
||||
32,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_GUIDENOTE00340_000_050","(-Entry for “Rustic Roegadyn”-)<Emphasis>Sometimes me mates would use words that made no bloody sense...an' I'd just nod along. But ye can be sure I began askin' what they meant after me fear o' lookin' foolish almost got me skewered...</Emphasis>"
|
||||
33,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_051","When players discuss certain aspects of the game, they often use specialized terms and abbreviations. Here are some common examples."
|
||||
34,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_052","Spawn: Verb or noun used when a monster (re)appears in the world.
|
||||
Add: Used to describe sudden enemy reinforcements.
|
||||
Pull: The act of bringing a distant foe to the party's location."
|
||||
35,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_053","Aggro: Enmity. The gauge of an enemy's likelihood to attack you. Also known as “hate” or “threat.”
|
||||
Buff: Positive effects that improve attributes.
|
||||
Debuff: Negative effects that weaken attributes."
|
||||
36,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_054","DoT: Abbreviation for “Damage over Time.”
|
||||
AE/AoE: Abbreviation for “Area (of) Effect.”"
|
||||
37,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_055","There are many more terms that may be unfamiliar to players new to the game, so don't be afraid to ask a mentor or party member for an explanation!"
|
||||
38,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_TALK_ACTOR","(★未使用/削除予定★)"
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_Q1_000_000","Which entry will you read?"
|
||||
1,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_A1_000_001","Typing commands to execute actions."
|
||||
2,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_A1_000_002","Making use of macros."
|
||||
3,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_A1_000_003","Signs and marks."
|
||||
4,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_A1_000_004","Playing your role."
|
||||
5,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_A1_000_005","Learning the lingo."
|
||||
6,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_A1_000_006","Cancel."
|
||||
7,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_GUIDENOTE00340_000_010","(-Entry for “Callow Conjurer”-)<Emphasis>Greetings, fellow fledgling adventurer! We may never meet, so I thought I'd leave a handy hint that the “masters” of this hall neglected to teach me!</Emphasis>"
|
||||
8,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_011","In addition to using the icons placed on your hotbar, you can execute actions via text commands entered in the chat input bar. Typing <UIForeground>F20222</UIForeground>/action Cure<UIForeground>01</UIForeground> for example, will allow you to cast the Cure spell."
|
||||
9,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_012","You can also designate a target for the action. To target your own character, leave a space after the action name, then type <UIForeground>F20222</UIForeground><me><UIForeground>01</UIForeground>. Or, to use an action on your currently selected target, simply add <UIForeground>F20222</UIForeground><t><UIForeground>01</UIForeground>."
|
||||
10,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_013","In addition to executing actions, text commands can also be used to change targets, display UI elements, and perform many other convenient shortcuts."
|
||||
11,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_014","A complete list of text commands can be viewed via the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>User Macro<UIGlow>01</UIGlow><UIForeground>01</UIForeground> window opened from the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>System<UIGlow>01</UIGlow><UIForeground>01</UIForeground> menu."
|
||||
12,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_GUIDENOTE00340_000_020","(-Entry for “Miqo'te Myrmidon”-)<Emphasis>Do you ever find that the more desperate the situation, the harder it is to perform techniques you've drilled a thousand times? For me, it was incredibly helpful to sit down and write out my most common combat procedures before heading into battle!</Emphasis>"
|
||||
13,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_021","Using the macro editor, it is possible to create custom macros that automatically execute registered text commands. One of the most convenient features of this macro system is the ability to execute multiple text commands in quick succession."
|
||||
14,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_022","To access the macro editor, open the <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>System<UIGlow>01</UIGlow><UIForeground>01</UIForeground> menu and select <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>User Macros<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. The following are some examples of common macros."
|
||||
15,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_023","Use Shield Lob on target and mark with sign:
|
||||
<UIForeground>F20222</UIForeground>/marking attack1 <t>
|
||||
/action “Shield Lob” <t><UIForeground>01</UIForeground>"
|
||||
16,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_024","Target nearest enemy and face target:
|
||||
<UIForeground>F20222</UIForeground>/tenemy
|
||||
/ft<UIForeground>01</UIForeground>"
|
||||
17,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_025","Declare action being executed in party chat:
|
||||
<UIForeground>F20222</UIForeground>/p Raising <t>!
|
||||
/action Raise <t><UIForeground>01</UIForeground>"
|
||||
18,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_026","Macros such as these make it easy to perform complex actions with reliability and minimal input. Experiment with the editor, and you'll soon have a set of user macros to suit all your adventuring needs."
|
||||
19,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_GUIDENOTE00340_000_030","(-Entry for “Vagabond Lalafell”-)<Emphasis>The one thing all party members should learn how to do is communicate! And not just through words─you might be surprised at how easily an agreed-upon sign can save time...not to mention unnecessary injury!</Emphasis>"
|
||||
20,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_031","Signs and waymarks are communication tools that are visible to your entire party."
|
||||
21,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_032","Signs, for example, can be used to mark any target─friendly or hostile─with an eye-catching symbol."
|
||||
22,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_033","Among the varieties of signs, there is a set of symbols that appear as large numbers above the targets. These are especially helpful when establishing the order in which you wish to defeat a troublesome group of enemies."
|
||||
23,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_034","Waymarks, on the other hand, are used to highlight specific points on the ground. This can be a convenient method for marking a location where you wish the party to gather."
|
||||
24,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_035","The various signs and waymarks can be found under <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Party<UIGlow>01</UIGlow><UIForeground>01</UIForeground> in the main menu."
|
||||
25,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_GUIDENOTE00340_000_040","(-Entry for “Anxious Adventurer”-)<Emphasis>I was always too afraid to join a party─afraid that I'd do the wrong thing. Then the masters explained to me how everyone has a role, and what exactly those roles are. That advice instilled me with confidence, and mayhap it will do the same for you...</Emphasis>"
|
||||
26,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_041","Every Disciple of War or Magic plays one of three distinct roles during party combat. These roles are commonly known as tank, healer, and DPS."
|
||||
27,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_042","The Tank (Gladiator, Marauder)
|
||||
Tank classes are hardy bulwarks with mountains of HP and excellent defensive attributes. Tanks protect their companions by building enmity with opponents and bearing the brunt of enemy attacks."
|
||||
28,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_043","The Healer (Conjurer)
|
||||
Healers are specialists in the restorative arts. It is their job to keep their companions alive by restoring lost HP and cleansing detrimental effects such as poison."
|
||||
29,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_044","The DPS (Pugilist, Lancer, Archer, Rogue, Thaumaturge, Arcanist)
|
||||
DPS (short for Damage Per Second) classes are the masters of inflicting harm. These damage dealers must be careful not to invite an enemy's wrath by exceeding the enmity built by the tank."
|
||||
30,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_045","DPS classes are often further divided into two categories: melee DPS (close combat specialists) and ranged DPS (damage from a distance)."
|
||||
31,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_046","Once you understand your role, it becomes clear what actions are expected of you in a group situation. When everyone plays their part, you truly become a “party”─a band of companions capable of defeating foes far more powerful than could any adventurer fighting alone."
|
||||
32,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_GUIDENOTE00340_000_050","(-Entry for “Rustic Roegadyn”-)<Emphasis>Sometimes me mates would use words that made no bloody sense...an' I'd just nod along. But ye can be sure I began askin' what they meant after me fear o' lookin' foolish almost got me skewered...</Emphasis>"
|
||||
33,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_051","When players discuss certain aspects of the game, they often use specialized terms and abbreviations. Here are some common examples."
|
||||
34,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_052","Spawn: Verb or noun used when a monster (re)appears in the world.
|
||||
Add: Used to describe sudden enemy reinforcements.
|
||||
Pull: The act of bringing a distant foe to the party's location."
|
||||
35,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_053","Aggro: Enmity. The gauge of an enemy's likelihood to attack you. Also known as “hate” or “threat.”
|
||||
Buff: Positive effects that improve attributes.
|
||||
Debuff: Negative effects that weaken attributes."
|
||||
36,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_054","DoT: Abbreviation for “Damage over Time.”
|
||||
AE/AoE: Abbreviation for “Area (of) Effect.”"
|
||||
37,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_SYSTEM_000_055","There are many more terms that may be unfamiliar to players new to the game, so don't be afraid to ask a mentor or party member for an explanation!"
|
||||
38,"TEXT_REGSEABEGINNERGUIDEBOOK_00340_TALK_ACTOR","(★未使用/削除予定★)"
|
||||
|
||||
|
@@ -1,49 +1,49 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SEASONREWARD_000_000","Ah, I see one of <If(GreaterThanOrEqualTo(IntegerParameter(1),1))>Crystalline Conflict's<Else/>the Feast's</If> more vicious wolves has returned to the den, belly full and eyes gleaming. Come to claim your prize, have you?"
|
||||
1,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SEASONREWARD_000_001","<If(GreaterThanOrEqualTo(IntegerParameter(1),1))>Season <Clickable(<If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>)/> of Crystalline Conflict is now underway!<Else/>Crystalline Conflict is currently in preseason.</If>
|
||||
As quartermaster, it is my duty and privilege to see that the proper prizes are delivered into the paws of the previous season's champions.<If(GreaterThanOrEqualTo(IntegerParameter(2),1))><Else/> No such tributes are handed out for preseason victories, of course.</If> Should you have any questions regarding the allocation of rewards, I will be glad to clear up any confusion."
|
||||
2,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_Q1_000_1","What will you do?"
|
||||
3,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_A1_000_1","Claim ranking reward."
|
||||
4,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_A1_000_2","Claim tier reward."
|
||||
5,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_A1_000_3","Claim tier reward (party)."
|
||||
6,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_A1_000_4","Ask about rewards."
|
||||
7,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_A1_000_5","Nothing."
|
||||
8,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_Q2_000_1","What will you ask about?"
|
||||
9,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_A2_000_1","Types of rewards."
|
||||
10,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_A2_000_2","Earning and claiming ranking rewards."
|
||||
11,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_A2_000_3","Earning and claiming tier rewards."
|
||||
12,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_A2_000_4","Nothing."
|
||||
13,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SEASONREWARD_000_110","Congratulations for crowning the Crystalline Conflict rankings! Can't have been easy climbing your way to the top─and you'd best watch your back lest next season see you overthrown."
|
||||
14,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SEASONREWARD_000_111","Still, I'm more than pleased to present you with rewards befitting your station. May they bring you fortune and ferocity both!"
|
||||
15,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SEASONREWARD_000_112","Congratulations! You must've triumphed in nigh on endless conflicts to rise this high in the rankings. Never fear─I am more than happy to present you your rewards ere you <Emphasis>even consider</Emphasis> wresting them from my grasp by force."
|
||||
16,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SEASONREWARD_000_113","Congratulations! Enjoy your reward for a strong showing─and may you rise ever higher in seasons to come!"
|
||||
17,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SEASONREWARD_000_010","Congratulations! You have seized the throne at the head of the table, and the finest spoils of the Feast are yours!"
|
||||
18,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SEASONREWARD_000_011","(★未使用/削除予定★)"
|
||||
19,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SEASONREWARD_000_012","Congratulations! You came within snapping distance of the highest seat at the Feast and seized a choice morsel from the table."
|
||||
20,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SEASONREWARD_000_013","Congratulations! Your savagery has gained you a place near the table, and a small share of the Feast's bounty."
|
||||
21,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SEASONREWARD_000_020","Congratulations on attaining Bronze tier! May you continue to fight well in whatever conflicts find you."
|
||||
22,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SEASONREWARD_000_021","Congratulations on attaining the Silver tier! May even more precious metals await you in whatever conflicts may come!"
|
||||
23,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SEASONREWARD_000_022","Congratulations on attaining Gold tier! May even more precious metals await you in whatever conflicts may come!"
|
||||
24,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SEASONREWARD_000_023","Congratulations on attaining the Platinum tier! Though 'tis the most precious of metals, some say gems glitter brighter... Don't let that challenge go unanswered!"
|
||||
25,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SEASONREWARD_000_024","Congratulations on attaining the Diamond tier─but never should you allow its glittering beauty to lull you into complacency! Many another contest awaits at the Wolves' Den, so you'll need to keep those fangs sharp."
|
||||
26,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SEASONREWARD_000_025","Congratulations on attaining the Crystal tier! Needless to say, we have the highest of hopes for your performance in the upcoming season."
|
||||
27,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SEASONREWARD_000_026","I am afraid there is no reward for pups that fail to attain at least Bronze tier. Sink your fangs into the foe next season, and these sumptuous spoils could be yours as well!"
|
||||
28,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SEASONREWARD_000_030","Crystalline Conflict offers two types of prizes based on your performance during the season: ranking rewards and tier rewards."
|
||||
29,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SEASONREWARD_000_031","As the name suggests, ranking rewards are prizes offered to those who achieve high standing in the rankings."
|
||||
30,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SYSTEM_000_032","At the end of a season, the top 100 ranked players for each data center are eligible to receive ranking rewards."
|
||||
31,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SYSTEM_000_033","Victorious combatants will receive vouchers via moogle delivery service, which can then be handed to the seasonal quartermaster in exchange for rewards and titles."
|
||||
32,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SYSTEM_000_034","Ranking reward vouchers are not subject to expiration. If a full inventory or other reason prevents you from receiving your prize immediately, you can speak with the quartermaster again at a later time."
|
||||
33,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SEASONREWARD_000_033","(★未使用/削除予定★)"
|
||||
34,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SEASONREWARD_000_034","(★未使用/削除予定★)"
|
||||
35,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SEASONREWARD_000_035","(★未使用/削除予定★)"
|
||||
36,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SEASONREWARD_000_036","Once a season ends, all the bloodied wolves who attained Bronze tier or higher will earn tier rewards. The type of prize you receive is decided by your final tier placement."
|
||||
37,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SEASONREWARD_000_037","Those whimpering pups who did not participate in ranked matches or who failed to attain Bronze tier before the end of the season are not eligible for tier rewards."
|
||||
38,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SEASONREWARD_000_038","You should also know that tier rewards are only available until the end of the following season. Once the following season is over, we fill the slate anew with the latest records."
|
||||
39,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SEASONREWARD_000_039","If you do not wish to forfeit your prizes, then I suggest claiming any tier rewards as soon as the season comes to a close."
|
||||
40,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SYSTEM_000_100","Previous season tier rewards have already been claimed. No other tier rewards are available at this time."
|
||||
41,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SYSTEM_000_101","Inventory is full. Make room in your inventory and speak with the seasonal quartermaster once again to claim your reward."
|
||||
42,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SYSTEM_000_102","No valid voucher in inventory."
|
||||
43,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SYSTEM_000_103","No rewards are available for preseason rankings."
|
||||
44,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SYSTEM_000_104","Unable to obtain Trophy Crystals. Make room in your inventory and speak with the seasonal quartermaster once again to claim your reward."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SEASONREWARD_000_000","Ah, I see one of <If(GreaterThanOrEqualTo(IntegerParameter(1),1))>Crystalline Conflict's<Else/>the Feast's</If> more vicious wolves has returned to the den, belly full and eyes gleaming. Come to claim your prize, have you?"
|
||||
1,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SEASONREWARD_000_001","<If(GreaterThanOrEqualTo(IntegerParameter(1),1))>Season <Clickable(<If(IntegerParameter(1))><If(LessThanOrEqualTo(IntegerParameter(1),10))><Switch(IntegerParameter(1))><Case(1)>one</Case><Case(2)>two</Case><Case(3)>three</Case><Case(4)>four</Case><Case(5)>five</Case><Case(6)>six</Case><Case(7)>seven</Case><Case(8)>eight</Case><Case(9)>nine</Case><Case(10)>ten</Case></Switch><Else/><Value>IntegerParameter(1)</Value></If><Else/><Value>IntegerParameter(1)</Value></If>)/> of Crystalline Conflict is now underway!<Else/>Crystalline Conflict is currently in preseason.</If>
|
||||
As quartermaster, it is my duty and privilege to see that the proper prizes are delivered into the paws of the previous season's champions.<If(GreaterThanOrEqualTo(IntegerParameter(2),1))><Else/> No such tributes are handed out for preseason victories, of course.</If> Should you have any questions regarding the allocation of rewards, I will be glad to clear up any confusion."
|
||||
2,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_Q1_000_1","What will you do?"
|
||||
3,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_A1_000_1","Claim ranking reward."
|
||||
4,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_A1_000_2","Claim tier reward."
|
||||
5,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_A1_000_3","Claim tier reward (party)."
|
||||
6,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_A1_000_4","Ask about rewards."
|
||||
7,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_A1_000_5","Nothing."
|
||||
8,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_Q2_000_1","What will you ask about?"
|
||||
9,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_A2_000_1","Types of rewards."
|
||||
10,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_A2_000_2","Earning and claiming ranking rewards."
|
||||
11,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_A2_000_3","Earning and claiming tier rewards."
|
||||
12,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_A2_000_4","Nothing."
|
||||
13,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SEASONREWARD_000_110","Congratulations for crowning the Crystalline Conflict rankings! Can't have been easy climbing your way to the top─and you'd best watch your back lest next season see you overthrown."
|
||||
14,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SEASONREWARD_000_111","Still, I'm more than pleased to present you with rewards befitting your station. May they bring you fortune and ferocity both!"
|
||||
15,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SEASONREWARD_000_112","Congratulations! You must've triumphed in nigh on endless conflicts to rise this high in the rankings. Never fear─I am more than happy to present you your rewards ere you <Emphasis>even consider</Emphasis> wresting them from my grasp by force."
|
||||
16,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SEASONREWARD_000_113","Congratulations! Enjoy your reward for a strong showing─and may you rise ever higher in seasons to come!"
|
||||
17,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SEASONREWARD_000_010","Congratulations! You have seized the throne at the head of the table, and the finest spoils of the Feast are yours!"
|
||||
18,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SEASONREWARD_000_011","(★未使用/削除予定★)"
|
||||
19,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SEASONREWARD_000_012","Congratulations! You came within snapping distance of the highest seat at the Feast and seized a choice morsel from the table."
|
||||
20,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SEASONREWARD_000_013","Congratulations! Your savagery has gained you a place near the table, and a small share of the Feast's bounty."
|
||||
21,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SEASONREWARD_000_020","Congratulations on attaining Bronze tier! May you continue to fight well in whatever conflicts find you."
|
||||
22,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SEASONREWARD_000_021","Congratulations on attaining the Silver tier! May even more precious metals await you in whatever conflicts may come!"
|
||||
23,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SEASONREWARD_000_022","Congratulations on attaining Gold tier! May even more precious metals await you in whatever conflicts may come!"
|
||||
24,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SEASONREWARD_000_023","Congratulations on attaining the Platinum tier! Though 'tis the most precious of metals, some say gems glitter brighter... Don't let that challenge go unanswered!"
|
||||
25,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SEASONREWARD_000_024","Congratulations on attaining the Diamond tier─but never should you allow its glittering beauty to lull you into complacency! Many another contest awaits at the Wolves' Den, so you'll need to keep those fangs sharp."
|
||||
26,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SEASONREWARD_000_025","Congratulations on attaining the Crystal tier! Needless to say, we have the highest of hopes for your performance in the upcoming season."
|
||||
27,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SEASONREWARD_000_026","I am afraid there is no reward for pups that fail to attain at least Bronze tier. Sink your fangs into the foe next season, and these sumptuous spoils could be yours as well!"
|
||||
28,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SEASONREWARD_000_030","Crystalline Conflict offers two types of prizes based on your performance during the season: ranking rewards and tier rewards."
|
||||
29,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SEASONREWARD_000_031","As the name suggests, ranking rewards are prizes offered to those who achieve high standing in the rankings."
|
||||
30,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SYSTEM_000_032","At the end of a season, the top 100 ranked players for each data center are eligible to receive ranking rewards."
|
||||
31,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SYSTEM_000_033","Victorious combatants will receive vouchers via moogle delivery service, which can then be handed to the seasonal quartermaster in exchange for rewards and titles."
|
||||
32,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SYSTEM_000_034","Ranking reward vouchers are not subject to expiration. If a full inventory or other reason prevents you from receiving your prize immediately, you can speak with the quartermaster again at a later time."
|
||||
33,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SEASONREWARD_000_033","(★未使用/削除予定★)"
|
||||
34,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SEASONREWARD_000_034","(★未使用/削除予定★)"
|
||||
35,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SEASONREWARD_000_035","(★未使用/削除予定★)"
|
||||
36,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SEASONREWARD_000_036","Once a season ends, all the bloodied wolves who attained Bronze tier or higher will earn tier rewards. The type of prize you receive is decided by your final tier placement."
|
||||
37,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SEASONREWARD_000_037","Those whimpering pups who did not participate in ranked matches or who failed to attain Bronze tier before the end of the season are not eligible for tier rewards."
|
||||
38,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SEASONREWARD_000_038","You should also know that tier rewards are only available until the end of the following season. Once the following season is over, we fill the slate anew with the latest records."
|
||||
39,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SEASONREWARD_000_039","If you do not wish to forfeit your prizes, then I suggest claiming any tier rewards as soon as the season comes to a close."
|
||||
40,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SYSTEM_000_100","Previous season tier rewards have already been claimed. No other tier rewards are available at this time."
|
||||
41,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SYSTEM_000_101","Inventory is full. Make room in your inventory and speak with the seasonal quartermaster once again to claim your reward."
|
||||
42,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SYSTEM_000_102","No valid voucher in inventory."
|
||||
43,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SYSTEM_000_103","No rewards are available for preseason rankings."
|
||||
44,"TEXT_REGSEAPVPSEASONREWARDSECOND_00358_SYSTEM_000_104","Unable to obtain Trophy Crystals. Make room in your inventory and speak with the seasonal quartermaster once again to claim your reward."
|
||||
|
||||
|
@@ -1,11 +1,11 @@
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGSEAPVPSEASONREWARD_00341_SEASONREWARD_000_000","(★未使用/削除予定★)"
|
||||
1,"TEXT_REGSEAPVPSEASONREWARD_00341_SEASONREWARD_000_001","(★未使用/削除予定★)"
|
||||
2,"TEXT_REGSEAPVPSEASONREWARD_00341_SEASONREWARD_000_005","Rewards for the “Feast” will be earned based on a participant's tier standing at the end of each season."
|
||||
3,"TEXT_REGSEAPVPSEASONREWARD_00341_SEASONREWARD_000_006","Exclusive bonuses will also be awarded to the highest-ranked participants, so sharpen your blades, dust off your staves, and make ready for battle."
|
||||
4,"TEXT_REGSEAPVPSEASONREWARD_00341_SEASONREWARD_000_007","Make the most of the current preseason period to hone your skills, and aim to claim the choicest prizes once the official first season begins!"
|
||||
5,"TEXT_REGSEAPVPSEASONREWARD_00341_SEASONREWARD_000_008","Season One is now underway!
|
||||
Rewards will become available once the season has ended."
|
||||
6,"TEXT_REGSEAPVPSEASONREWARD_00341_SYSTEM_000_009","Season One rankings can be checked on the Lodestone."
|
||||
key,0,1
|
||||
#,,
|
||||
int32,str,str
|
||||
0,"TEXT_REGSEAPVPSEASONREWARD_00341_SEASONREWARD_000_000","(★未使用/削除予定★)"
|
||||
1,"TEXT_REGSEAPVPSEASONREWARD_00341_SEASONREWARD_000_001","(★未使用/削除予定★)"
|
||||
2,"TEXT_REGSEAPVPSEASONREWARD_00341_SEASONREWARD_000_005","Rewards for the “Feast” will be earned based on a participant's tier standing at the end of each season."
|
||||
3,"TEXT_REGSEAPVPSEASONREWARD_00341_SEASONREWARD_000_006","Exclusive bonuses will also be awarded to the highest-ranked participants, so sharpen your blades, dust off your staves, and make ready for battle."
|
||||
4,"TEXT_REGSEAPVPSEASONREWARD_00341_SEASONREWARD_000_007","Make the most of the current preseason period to hone your skills, and aim to claim the choicest prizes once the official first season begins!"
|
||||
5,"TEXT_REGSEAPVPSEASONREWARD_00341_SEASONREWARD_000_008","Season One is now underway!
|
||||
Rewards will become available once the season has ended."
|
||||
6,"TEXT_REGSEAPVPSEASONREWARD_00341_SYSTEM_000_009","Season One rankings can be checked on the Lodestone."
|
||||
|
||||
|
Reference in New Issue
Block a user