Patch 6.3

This commit is contained in:
MTVirux
2023-01-11 19:24:01 -01:00
parent 3b72f2ce1e
commit 4d23ab28d5
4359 changed files with 712126 additions and 677766 deletions
+93 -93
View File
@@ -1,93 +1,93 @@
key,0,1
#,,
int32,str,str
0,"TEXT_FESHLW004_01166_SEQ_00","The Impresario has yet another task for you. He just isn't quite sure what it is yet.
※This quest is available for a limited time only."
1,"TEXT_FESHLW004_01166_SEQ_01","The Impresario, pleased with your honest efforts on his troupe's behalf, has entrusted you with the most vital task of placing one final warding lantern in a dimly lit area by Apkallu Falls. Speak once more to the shifty thespian to obtain the necessary supplies.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESHLW004_01166_SEQ_02","You have obtained the final warding lantern and the means by which to light it. Proceed to place it as directed in the vicinity of Apkallu Falls."
3,"TEXT_FESHLW004_01166_SEQ_03","The lantern having been successfully placed, proceed to light it with the bomb digit."
4,"TEXT_FESHLW004_01166_SEQ_04","Upon lighting the final warding lantern, a curious voice speaks to you, raising doubts as to the true identity of the Impresario, and encouraging you to seek the truth from his troupe's purported patrons. Begin your investigation by speaking to Serpent Captain Uphanne at the Adders' Nest"
5,"TEXT_FESHLW004_01166_SEQ_05","Uphanne insists that the Order of the Twin Adder has had no dealings with the Impresario and his dubious band, saying that she heard they were personally invited to Gridania by the Elder Seedseer herself. Seek the truth from Hearer Damaris at Nophica's Altar."
6,"TEXT_FESHLW004_01166_SEQ_06","Damaris insists that the Seedseers know nothing of the Impresario and his troupe, saying that she heard that they were invited by the Adventurers' Guild. Make for the Carline Canopy and see what Mother Miounne might know of the matter."
7,"TEXT_FESHLW004_01166_SEQ_07","Hearing your words, Mother Miounne concludes that the Impresario is not who he claims to be. Use the sparkler she has given you to spook the dubious troupemaster into showing his true colors."
8,"TEXT_FESHLW004_01166_SEQ_08","Spooked clean out of his costume, the Impresario is revealed to be an actual imp. As he tells it, he and his monstrous minions cooked up their scheme in hopes for a return to the old days, when All Saints' Wake afforded an opportunity for his kind to frolic and purvey mischief in town. Assuring you that he means no harm, you agree to keep his secret. All told, this has proven to be an eventful All Saints' Wake─though the true identity of the disembodied voice that guided you to the truth remains cloaked in shadows..."
9,"TEXT_FESHLW004_01166_SEQ_09",""
10,"TEXT_FESHLW004_01166_SEQ_10",""
11,"TEXT_FESHLW004_01166_SEQ_11",""
12,"TEXT_FESHLW004_01166_SEQ_12",""
13,"TEXT_FESHLW004_01166_SEQ_13",""
14,"TEXT_FESHLW004_01166_SEQ_14",""
15,"TEXT_FESHLW004_01166_SEQ_15",""
16,"TEXT_FESHLW004_01166_SEQ_16",""
17,"TEXT_FESHLW004_01166_SEQ_17",""
18,"TEXT_FESHLW004_01166_SEQ_18",""
19,"TEXT_FESHLW004_01166_SEQ_19",""
20,"TEXT_FESHLW004_01166_SEQ_20",""
21,"TEXT_FESHLW004_01166_SEQ_21",""
22,"TEXT_FESHLW004_01166_SEQ_22",""
23,"TEXT_FESHLW004_01166_SEQ_23",""
24,"TEXT_FESHLW004_01166_TODO_00","While in costume, speak with the shifty thespian."
25,"TEXT_FESHLW004_01166_TODO_01","While in costume, place the warding lantern in the specified location."
26,"TEXT_FESHLW004_01166_TODO_02","While in costume, light the warding lantern."
27,"TEXT_FESHLW004_01166_TODO_03","Speak with Uphanne in front of the Adders' Nest."
28,"TEXT_FESHLW004_01166_TODO_04","Speak with Damaris at Nophica's Altar."
29,"TEXT_FESHLW004_01166_TODO_05","Speak with Miounne at the Carline Canopy."
30,"TEXT_FESHLW004_01166_TODO_06","While in costume, scare the Impresario with the spooky sparkler."
31,"TEXT_FESHLW004_01166_TODO_07",""
32,"TEXT_FESHLW004_01166_TODO_08",""
33,"TEXT_FESHLW004_01166_TODO_09",""
34,"TEXT_FESHLW004_01166_TODO_10",""
35,"TEXT_FESHLW004_01166_TODO_11",""
36,"TEXT_FESHLW004_01166_TODO_12",""
37,"TEXT_FESHLW004_01166_TODO_13",""
38,"TEXT_FESHLW004_01166_TODO_14",""
39,"TEXT_FESHLW004_01166_TODO_15",""
40,"TEXT_FESHLW004_01166_TODO_16",""
41,"TEXT_FESHLW004_01166_TODO_17",""
42,"TEXT_FESHLW004_01166_TODO_18",""
43,"TEXT_FESHLW004_01166_TODO_19",""
44,"TEXT_FESHLW004_01166_TODO_20",""
45,"TEXT_FESHLW004_01166_TODO_21",""
46,"TEXT_FESHLW004_01166_TODO_22",""
47,"TEXT_FESHLW004_01166_TODO_23",""
48,"TEXT_FESHLW004_01166_IMPHEAD_000_000","Back again? I thought I'd given you enough work to keep you out of our─ Ahem! Your efforts on my troupe's behalf have so impressed me that I would entrust to you the most important task of all. What manner of task, you ask? Why, that would be, ah...erm..."
49,"TEXT_FESHLW004_01166_IMPHEAD_000_001","Ah, yes! This lantern here!"
50,"TEXT_FESHLW004_01166_IMPHEAD_000_002","Yes, I am certain there is some unlit nook or cranny of this city that is in dire need of illumination─say, the falls to the north of here─and you are unquestionably the <If(PlayerParameter(4))>woman<Else/>man</If> for the job!"
51,"TEXT_FESHLW004_01166_IMPHEAD_000_003","Now, procure the necessary supplies from my associate over there, and hop to it. I have more important matters to attend to! Heh heh heh..."
52,"TEXT_FESHLW004_01166_IMPA_000_010","One final lantern? How odd, I could have sworn that we had lit them all..."
53,"TEXT_FESHLW004_01166_IMPA_000_011","But who am I to question the Impresario? Very well, take this bomb digit and do with it as you will."
54,"TEXT_FESHLW004_01166_IMPA_000_019","Is it truly wise to be walking around without your costume like that? These streets aren't safe for adventurers...heh heh."
55,"TEXT_FESHLW004_01166_PUMPKIN_000_020","(-Disembodied Voice-)<Emphasis>Don your guise, living one... 'Tis unsafe to reveal yourself here...</Emphasis>"
56,"TEXT_FESHLW004_01166_PUMPKIN_000_030","(-Disembodied Voice-)<Emphasis>Ah, the flames warm my belly. Thank you, living one...</Emphasis>"
57,"TEXT_FESHLW004_01166_PUMPKIN_000_031","(-Disembodied Voice-)<Emphasis>The monstrous troupers you consort with...do you not wonder whence they truly hail?</Emphasis>"
58,"TEXT_FESHLW004_01166_PUMPKIN_000_032","(-Disembodied Voice-)<Emphasis>Should you be curious, you would do well to speak with their purported patrons. But be warned, friend─some secrets are best left to dwell in the darkness...</Emphasis>"
59,"TEXT_FESHLW004_01166_UPHANNE_100_000","Ah, those performers. Their guises are a bit <Emphasis>too</Emphasis> convincing, if you ask me. All Saints' Wake or no, I am ill pleased to see such baleful creatures skulking about the streets of our fair nation."
60,"TEXT_FESHLW004_01166_UPHANNE_000_040","To the Order, safeguarding Gridania and its people is paramount. I must admit that I have my reservations about engaging in such idle revelry in these trying times."
61,"TEXT_FESHLW004_01166_UPHANNE_000_041","But the troupe is here at the invitation of the Elder Seedseer herself, and it is not my place to question her. If you would know more, seek out Hearer Damaris at Nophica's Altar."
62,"TEXT_FESHLW004_01166_DAMARIS_000_050","Uphanne said <Emphasis>what</Emphasis>!? That ghastly troupe was summoned by the Elder Seedseer herself? Preposterous!"
63,"TEXT_FESHLW004_01166_DAMARIS_000_051","Dashing through the Twelveswood dressed as ghosts? Hacking up pumpkins to serve as frivolous decorations? I shudder to think of how the elementals would react. No, this is all the Adventurers' Guild's doing. If you would know more, take it up with Miounne. Why, I daresay I've a mind to do so myself!"
64,"TEXT_FESHLW004_01166_MIOUNNE_000_060","Is that what you were told? Why, the Adventurers' Guild would never act against the wishes of the Elder Seedseer."
65,"TEXT_FESHLW004_01166_MIOUNNE_000_061","It would seem that each of us has heard a different story about the troupe's origins. Most curious indeed..."
66,"TEXT_FESHLW004_01166_MIOUNNE_000_062","I have a feeling that someone─or some<Emphasis>thing</Emphasis>─has pulled the wool over our eyes, and I have a fair notion as to who the culprit might be."
67,"TEXT_FESHLW004_01166_MIOUNNE_000_063","Yes, I think it's time we find out just who that Impresario is, and what he and his minions are scheming. Take this─I daresay it should scare the truth out of him."
68,"TEXT_FESHLW004_01166_IMPHEAD_000_070","Wh-What in the─!?"
69,"TEXT_FESHLW004_01166_IMPHEAD_000_071","M-My disguise! It's ruined! What did ya have to do that for!?"
70,"TEXT_FESHLW004_01166_IMPHEAD_000_072","Bah, seven hells! All right, ya got me. That's right, the self-styled Impresario is a real, honest-to-goodness imp."
71,"TEXT_FESHLW004_01166_IMPHEAD_000_073","Whoa! Settle down, <If(PlayerParameter(4))>little lady<Else/>big fella</If>! So the whole traveling circus thing was a ruse─ya got me there. But, cross my wings and hope to die, I swear we didn't mean ya no harm."
72,"TEXT_FESHLW004_01166_IMPHEAD_000_074","Back in the old days, when celebratin' All Saints' Wake was in fashion, it was the one time a year when we could leave the dank ol' dungeons we called home, stretch our wings a bit, and mingle with the city folk."
73,"TEXT_FESHLW004_01166_IMPHEAD_000_075","Sure, we caused our share of mischief─and occasionally spooked some ol' grandma half to death─but we never hurt no one. Not on purpose, at least..."
74,"TEXT_FESHLW004_01166_IMPHEAD_000_076","Ever since the Calamity, though, everyone's so godsdamned <Emphasis>serious</Emphasis>. Can't even come within eyeshot of the city without some overzealous adventurer like yourself wavin' a weapon at me, out for blood. Can ya blame us for wantin' to bring back the old customs?"
75,"TEXT_FESHLW004_01166_IMPHEAD_000_077","Ah, but what does it matter now? Thanks to your meddlin', our charade is through. And I know exactly what happens next."
76,"TEXT_FESHLW004_01166_IMPHEAD_000_078","Yep, you're going to tear off the costume I so kindly provided for you─free of charge, I might add─slip into your favorite suit of armor, and hack my poor little wings off. All for the <Emphasis>crime</Emphasis> of trying to have a little fun."
77,"TEXT_FESHLW004_01166_IMPHEAD_000_079","Truly? You'll...you'll keep our secret?"
78,"TEXT_FESHLW004_01166_IMPHEAD_000_080","Who'd've thunk it? You adventurers aren't all so bad. Me and my minions, we'll not forget this kindness. "
79,"TEXT_FESHLW004_01166_IMPHEAD_000_081","That said, ya have to admit that our ruse was quite the clever one. Just tell me this: however did ya manage to see through it all?"
80,"TEXT_FESHLW004_01166_IMPHEAD_000_082","A pumpkin spilled our secrets, ya say? Hah, that's a good one!"
81,"TEXT_FESHLW004_01166_IMPHEAD_000_083","Listen, the Great Gourd was just a tall tale that I cooked up to give adventurers like you a good fright! Are you suggesting that some overgrown pumpkin could truly...?"
82,"TEXT_FESHLW004_01166_IMPHEAD_000_084","Well, this is All Saints' Wake. Who knows what mysteries the night still holds?"
83,"TEXT_FESHLW004_01166_IMPHEAD_000_085","So tread carefully, adventurer! And do be wary of the shadows. Heh heh heh..."
84,"TEXT_FESHLW004_01166_PUMPKIN_000_086","(-Disembodied Voice-)<Emphasis>Adventurers and monsters, reveling as one~♪
And with this, my work is done~♪</Emphasis>"
85,"TEXT_FESHLW004_01166_IMPHEAD_000_090","What's the matter, friend? Have you misplaced your costume? I fear I cannot allow you to participate in the festivities unless you are dressed for the part."
key,0,1
#,,
int32,str,str
0,"TEXT_FESHLW004_01166_SEQ_00","The Impresario has yet another task for you. He just isn't quite sure what it is yet.
※This quest is available for a limited time only."
1,"TEXT_FESHLW004_01166_SEQ_01","The Impresario, pleased with your honest efforts on his troupe's behalf, has entrusted you with the most vital task of placing one final warding lantern in a dimly lit area by Apkallu Falls. Speak once more to the shifty thespian to obtain the necessary supplies.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESHLW004_01166_SEQ_02","You have obtained the final warding lantern and the means by which to light it. Proceed to place it as directed in the vicinity of Apkallu Falls."
3,"TEXT_FESHLW004_01166_SEQ_03","The lantern having been successfully placed, proceed to light it with the bomb digit."
4,"TEXT_FESHLW004_01166_SEQ_04","Upon lighting the final warding lantern, a curious voice speaks to you, raising doubts as to the true identity of the Impresario, and encouraging you to seek the truth from his troupe's purported patrons. Begin your investigation by speaking to Serpent Captain Uphanne at the Adders' Nest"
5,"TEXT_FESHLW004_01166_SEQ_05","Uphanne insists that the Order of the Twin Adder has had no dealings with the Impresario and his dubious band, saying that she heard they were personally invited to Gridania by the Elder Seedseer herself. Seek the truth from Hearer Damaris at Nophica's Altar."
6,"TEXT_FESHLW004_01166_SEQ_06","Damaris insists that the Seedseers know nothing of the Impresario and his troupe, saying that she heard that they were invited by the Adventurers' Guild. Make for the Carline Canopy and see what Mother Miounne might know of the matter."
7,"TEXT_FESHLW004_01166_SEQ_07","Hearing your words, Mother Miounne concludes that the Impresario is not who he claims to be. Use the sparkler she has given you to spook the dubious troupemaster into showing his true colors."
8,"TEXT_FESHLW004_01166_SEQ_08","Spooked clean out of his costume, the Impresario is revealed to be an actual imp. As he tells it, he and his monstrous minions cooked up their scheme in hopes for a return to the old days, when All Saints' Wake afforded an opportunity for his kind to frolic and purvey mischief in town. Assuring you that he means no harm, you agree to keep his secret. All told, this has proven to be an eventful All Saints' Wake─though the true identity of the disembodied voice that guided you to the truth remains cloaked in shadows..."
9,"TEXT_FESHLW004_01166_SEQ_09",""
10,"TEXT_FESHLW004_01166_SEQ_10",""
11,"TEXT_FESHLW004_01166_SEQ_11",""
12,"TEXT_FESHLW004_01166_SEQ_12",""
13,"TEXT_FESHLW004_01166_SEQ_13",""
14,"TEXT_FESHLW004_01166_SEQ_14",""
15,"TEXT_FESHLW004_01166_SEQ_15",""
16,"TEXT_FESHLW004_01166_SEQ_16",""
17,"TEXT_FESHLW004_01166_SEQ_17",""
18,"TEXT_FESHLW004_01166_SEQ_18",""
19,"TEXT_FESHLW004_01166_SEQ_19",""
20,"TEXT_FESHLW004_01166_SEQ_20",""
21,"TEXT_FESHLW004_01166_SEQ_21",""
22,"TEXT_FESHLW004_01166_SEQ_22",""
23,"TEXT_FESHLW004_01166_SEQ_23",""
24,"TEXT_FESHLW004_01166_TODO_00","While in costume, speak with the shifty thespian."
25,"TEXT_FESHLW004_01166_TODO_01","While in costume, place the warding lantern in the specified location."
26,"TEXT_FESHLW004_01166_TODO_02","While in costume, light the warding lantern."
27,"TEXT_FESHLW004_01166_TODO_03","Speak with Uphanne in front of the Adders' Nest."
28,"TEXT_FESHLW004_01166_TODO_04","Speak with Damaris at Nophica's Altar."
29,"TEXT_FESHLW004_01166_TODO_05","Speak with Miounne at the Carline Canopy."
30,"TEXT_FESHLW004_01166_TODO_06","While in costume, scare the Impresario with the spooky sparkler."
31,"TEXT_FESHLW004_01166_TODO_07",""
32,"TEXT_FESHLW004_01166_TODO_08",""
33,"TEXT_FESHLW004_01166_TODO_09",""
34,"TEXT_FESHLW004_01166_TODO_10",""
35,"TEXT_FESHLW004_01166_TODO_11",""
36,"TEXT_FESHLW004_01166_TODO_12",""
37,"TEXT_FESHLW004_01166_TODO_13",""
38,"TEXT_FESHLW004_01166_TODO_14",""
39,"TEXT_FESHLW004_01166_TODO_15",""
40,"TEXT_FESHLW004_01166_TODO_16",""
41,"TEXT_FESHLW004_01166_TODO_17",""
42,"TEXT_FESHLW004_01166_TODO_18",""
43,"TEXT_FESHLW004_01166_TODO_19",""
44,"TEXT_FESHLW004_01166_TODO_20",""
45,"TEXT_FESHLW004_01166_TODO_21",""
46,"TEXT_FESHLW004_01166_TODO_22",""
47,"TEXT_FESHLW004_01166_TODO_23",""
48,"TEXT_FESHLW004_01166_IMPHEAD_000_000","Back again? I thought I'd given you enough work to keep you out of our─ Ahem! Your efforts on my troupe's behalf have so impressed me that I would entrust to you the most important task of all. What manner of task, you ask? Why, that would be, ah...erm..."
49,"TEXT_FESHLW004_01166_IMPHEAD_000_001","Ah, yes! This lantern here!"
50,"TEXT_FESHLW004_01166_IMPHEAD_000_002","Yes, I am certain there is some unlit nook or cranny of this city that is in dire need of illumination─say, the falls to the north of here─and you are unquestionably the <If(PlayerParameter(4))>woman<Else/>man</If> for the job!"
51,"TEXT_FESHLW004_01166_IMPHEAD_000_003","Now, procure the necessary supplies from my associate over there, and hop to it. I have more important matters to attend to! Heh heh heh..."
52,"TEXT_FESHLW004_01166_IMPA_000_010","One final lantern? How odd, I could have sworn that we had lit them all..."
53,"TEXT_FESHLW004_01166_IMPA_000_011","But who am I to question the Impresario? Very well, take this bomb digit and do with it as you will."
54,"TEXT_FESHLW004_01166_IMPA_000_019","Is it truly wise to be walking around without your costume like that? These streets aren't safe for adventurers...heh heh."
55,"TEXT_FESHLW004_01166_PUMPKIN_000_020","(-Disembodied Voice-)<Emphasis>Don your guise, living one... 'Tis unsafe to reveal yourself here...</Emphasis>"
56,"TEXT_FESHLW004_01166_PUMPKIN_000_030","(-Disembodied Voice-)<Emphasis>Ah, the flames warm my belly. Thank you, living one...</Emphasis>"
57,"TEXT_FESHLW004_01166_PUMPKIN_000_031","(-Disembodied Voice-)<Emphasis>The monstrous troupers you consort with...do you not wonder whence they truly hail?</Emphasis>"
58,"TEXT_FESHLW004_01166_PUMPKIN_000_032","(-Disembodied Voice-)<Emphasis>Should you be curious, you would do well to speak with their purported patrons. But be warned, friend─some secrets are best left to dwell in the darkness...</Emphasis>"
59,"TEXT_FESHLW004_01166_UPHANNE_100_000","Ah, those performers. Their guises are a bit <Emphasis>too</Emphasis> convincing, if you ask me. All Saints' Wake or no, I am ill pleased to see such baleful creatures skulking about the streets of our fair nation."
60,"TEXT_FESHLW004_01166_UPHANNE_000_040","To the Order, safeguarding Gridania and its people is paramount. I must admit that I have my reservations about engaging in such idle revelry in these trying times."
61,"TEXT_FESHLW004_01166_UPHANNE_000_041","But the troupe is here at the invitation of the Elder Seedseer herself, and it is not my place to question her. If you would know more, seek out Hearer Damaris at Nophica's Altar."
62,"TEXT_FESHLW004_01166_DAMARIS_000_050","Uphanne said <Emphasis>what</Emphasis>!? That ghastly troupe was summoned by the Elder Seedseer herself? Preposterous!"
63,"TEXT_FESHLW004_01166_DAMARIS_000_051","Dashing through the Twelveswood dressed as ghosts? Hacking up pumpkins to serve as frivolous decorations? I shudder to think of how the elementals would react. No, this is all the Adventurers' Guild's doing. If you would know more, take it up with Miounne. Why, I daresay I've a mind to do so myself!"
64,"TEXT_FESHLW004_01166_MIOUNNE_000_060","Is that what you were told? Why, the Adventurers' Guild would never act against the wishes of the Elder Seedseer."
65,"TEXT_FESHLW004_01166_MIOUNNE_000_061","It would seem that each of us has heard a different story about the troupe's origins. Most curious indeed..."
66,"TEXT_FESHLW004_01166_MIOUNNE_000_062","I have a feeling that someone─or some<Emphasis>thing</Emphasis>─has pulled the wool over our eyes, and I have a fair notion as to who the culprit might be."
67,"TEXT_FESHLW004_01166_MIOUNNE_000_063","Yes, I think it's time we find out just who that Impresario is, and what he and his minions are scheming. Take this─I daresay it should scare the truth out of him."
68,"TEXT_FESHLW004_01166_IMPHEAD_000_070","Wh-What in the─!?"
69,"TEXT_FESHLW004_01166_IMPHEAD_000_071","M-My disguise! It's ruined! What did ya have to do that for!?"
70,"TEXT_FESHLW004_01166_IMPHEAD_000_072","Bah, seven hells! All right, ya got me. That's right, the self-styled Impresario is a real, honest-to-goodness imp."
71,"TEXT_FESHLW004_01166_IMPHEAD_000_073","Whoa! Settle down, <If(PlayerParameter(4))>little lady<Else/>big fella</If>! So the whole traveling circus thing was a ruse─ya got me there. But, cross my wings and hope to die, I swear we didn't mean ya no harm."
72,"TEXT_FESHLW004_01166_IMPHEAD_000_074","Back in the old days, when celebratin' All Saints' Wake was in fashion, it was the one time a year when we could leave the dank ol' dungeons we called home, stretch our wings a bit, and mingle with the city folk."
73,"TEXT_FESHLW004_01166_IMPHEAD_000_075","Sure, we caused our share of mischief─and occasionally spooked some ol' grandma half to death─but we never hurt no one. Not on purpose, at least..."
74,"TEXT_FESHLW004_01166_IMPHEAD_000_076","Ever since the Calamity, though, everyone's so godsdamned <Emphasis>serious</Emphasis>. Can't even come within eyeshot of the city without some overzealous adventurer like yourself wavin' a weapon at me, out for blood. Can ya blame us for wantin' to bring back the old customs?"
75,"TEXT_FESHLW004_01166_IMPHEAD_000_077","Ah, but what does it matter now? Thanks to your meddlin', our charade is through. And I know exactly what happens next."
76,"TEXT_FESHLW004_01166_IMPHEAD_000_078","Yep, you're going to tear off the costume I so kindly provided for you─free of charge, I might add─slip into your favorite suit of armor, and hack my poor little wings off. All for the <Emphasis>crime</Emphasis> of trying to have a little fun."
77,"TEXT_FESHLW004_01166_IMPHEAD_000_079","Truly? You'll...you'll keep our secret?"
78,"TEXT_FESHLW004_01166_IMPHEAD_000_080","Who'd've thunk it? You adventurers aren't all so bad. Me and my minions, we'll not forget this kindness. "
79,"TEXT_FESHLW004_01166_IMPHEAD_000_081","That said, ya have to admit that our ruse was quite the clever one. Just tell me this: however did ya manage to see through it all?"
80,"TEXT_FESHLW004_01166_IMPHEAD_000_082","A pumpkin spilled our secrets, ya say? Hah, that's a good one!"
81,"TEXT_FESHLW004_01166_IMPHEAD_000_083","Listen, the Great Gourd was just a tall tale that I cooked up to give adventurers like you a good fright! Are you suggesting that some overgrown pumpkin could truly...?"
82,"TEXT_FESHLW004_01166_IMPHEAD_000_084","Well, this is All Saints' Wake. Who knows what mysteries the night still holds?"
83,"TEXT_FESHLW004_01166_IMPHEAD_000_085","So tread carefully, adventurer! And do be wary of the shadows. Heh heh heh..."
84,"TEXT_FESHLW004_01166_PUMPKIN_000_086","(-Disembodied Voice-)<Emphasis>Adventurers and monsters, reveling as one~♪
And with this, my work is done~♪</Emphasis>"
85,"TEXT_FESHLW004_01166_IMPHEAD_000_090","What's the matter, friend? Have you misplaced your costume? I fear I cannot allow you to participate in the festivities unless you are dressed for the part."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESHLW004_01166_SEQ_00 The Impresario has yet another task for you. He just isn't quite sure what it is yet. ※This quest is available for a limited time only.
5 1 TEXT_FESHLW004_01166_SEQ_01 The Impresario, pleased with your honest efforts on his troupe's behalf, has entrusted you with the most vital task of placing one final warding lantern in a dimly lit area by Apkallu Falls. Speak once more to the shifty thespian to obtain the necessary supplies. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
6 2 TEXT_FESHLW004_01166_SEQ_02 You have obtained the final warding lantern and the means by which to light it. Proceed to place it as directed in the vicinity of Apkallu Falls.
7 3 TEXT_FESHLW004_01166_SEQ_03 The lantern having been successfully placed, proceed to light it with the bomb digit.
8 4 TEXT_FESHLW004_01166_SEQ_04 Upon lighting the final warding lantern, a curious voice speaks to you, raising doubts as to the true identity of the Impresario, and encouraging you to seek the truth from his troupe's purported patrons. Begin your investigation by speaking to Serpent Captain Uphanne at the Adders' Nest
9 5 TEXT_FESHLW004_01166_SEQ_05 Uphanne insists that the Order of the Twin Adder has had no dealings with the Impresario and his dubious band, saying that she heard they were personally invited to Gridania by the Elder Seedseer herself. Seek the truth from Hearer Damaris at Nophica's Altar.
10 6 TEXT_FESHLW004_01166_SEQ_06 Damaris insists that the Seedseers know nothing of the Impresario and his troupe, saying that she heard that they were invited by the Adventurers' Guild. Make for the Carline Canopy and see what Mother Miounne might know of the matter.
11 7 TEXT_FESHLW004_01166_SEQ_07 Hearing your words, Mother Miounne concludes that the Impresario is not who he claims to be. Use the sparkler she has given you to spook the dubious troupemaster into showing his true colors.
12 8 TEXT_FESHLW004_01166_SEQ_08 Spooked clean out of his costume, the Impresario is revealed to be an actual imp. As he tells it, he and his monstrous minions cooked up their scheme in hopes for a return to the old days, when All Saints' Wake afforded an opportunity for his kind to frolic and purvey mischief in town. Assuring you that he means no harm, you agree to keep his secret. All told, this has proven to be an eventful All Saints' Wake─though the true identity of the disembodied voice that guided you to the truth remains cloaked in shadows...
13 9 TEXT_FESHLW004_01166_SEQ_09
14 10 TEXT_FESHLW004_01166_SEQ_10
15 11 TEXT_FESHLW004_01166_SEQ_11
16 12 TEXT_FESHLW004_01166_SEQ_12
17 13 TEXT_FESHLW004_01166_SEQ_13
18 14 TEXT_FESHLW004_01166_SEQ_14
19 15 TEXT_FESHLW004_01166_SEQ_15
20 16 TEXT_FESHLW004_01166_SEQ_16
21 17 TEXT_FESHLW004_01166_SEQ_17
22 18 TEXT_FESHLW004_01166_SEQ_18
23 19 TEXT_FESHLW004_01166_SEQ_19
24 20 TEXT_FESHLW004_01166_SEQ_20
25 21 TEXT_FESHLW004_01166_SEQ_21
26 22 TEXT_FESHLW004_01166_SEQ_22
27 23 TEXT_FESHLW004_01166_SEQ_23
28 24 TEXT_FESHLW004_01166_TODO_00 While in costume, speak with the shifty thespian.
29 25 TEXT_FESHLW004_01166_TODO_01 While in costume, place the warding lantern in the specified location.
30 26 TEXT_FESHLW004_01166_TODO_02 While in costume, light the warding lantern.
31 27 TEXT_FESHLW004_01166_TODO_03 Speak with Uphanne in front of the Adders' Nest.
32 28 TEXT_FESHLW004_01166_TODO_04 Speak with Damaris at Nophica's Altar.
33 29 TEXT_FESHLW004_01166_TODO_05 Speak with Miounne at the Carline Canopy.
34 30 TEXT_FESHLW004_01166_TODO_06 While in costume, scare the Impresario with the spooky sparkler.
35 31 TEXT_FESHLW004_01166_TODO_07
36 32 TEXT_FESHLW004_01166_TODO_08
37 33 TEXT_FESHLW004_01166_TODO_09
38 34 TEXT_FESHLW004_01166_TODO_10
39 35 TEXT_FESHLW004_01166_TODO_11
40 36 TEXT_FESHLW004_01166_TODO_12
41 37 TEXT_FESHLW004_01166_TODO_13
42 38 TEXT_FESHLW004_01166_TODO_14
43 39 TEXT_FESHLW004_01166_TODO_15
44 40 TEXT_FESHLW004_01166_TODO_16
45 41 TEXT_FESHLW004_01166_TODO_17
46 42 TEXT_FESHLW004_01166_TODO_18
47 43 TEXT_FESHLW004_01166_TODO_19
48 44 TEXT_FESHLW004_01166_TODO_20
49 45 TEXT_FESHLW004_01166_TODO_21
50 46 TEXT_FESHLW004_01166_TODO_22
51 47 TEXT_FESHLW004_01166_TODO_23
52 48 TEXT_FESHLW004_01166_IMPHEAD_000_000 Back again? I thought I'd given you enough work to keep you out of our─ Ahem! Your efforts on my troupe's behalf have so impressed me that I would entrust to you the most important task of all. What manner of task, you ask? Why, that would be, ah...erm...
53 49 TEXT_FESHLW004_01166_IMPHEAD_000_001 Ah, yes! This lantern here!
54 50 TEXT_FESHLW004_01166_IMPHEAD_000_002 Yes, I am certain there is some unlit nook or cranny of this city that is in dire need of illumination─say, the falls to the north of here─and you are unquestionably the <If(PlayerParameter(4))>woman<Else/>man</If> for the job!
55 51 TEXT_FESHLW004_01166_IMPHEAD_000_003 Now, procure the necessary supplies from my associate over there, and hop to it. I have more important matters to attend to! Heh heh heh...
56 52 TEXT_FESHLW004_01166_IMPA_000_010 One final lantern? How odd, I could have sworn that we had lit them all...
57 53 TEXT_FESHLW004_01166_IMPA_000_011 But who am I to question the Impresario? Very well, take this bomb digit and do with it as you will.
58 54 TEXT_FESHLW004_01166_IMPA_000_019 Is it truly wise to be walking around without your costume like that? These streets aren't safe for adventurers...heh heh.
59 55 TEXT_FESHLW004_01166_PUMPKIN_000_020 (-Disembodied Voice-)<Emphasis>Don your guise, living one... 'Tis unsafe to reveal yourself here...</Emphasis>
60 56 TEXT_FESHLW004_01166_PUMPKIN_000_030 (-Disembodied Voice-)<Emphasis>Ah, the flames warm my belly. Thank you, living one...</Emphasis>
61 57 TEXT_FESHLW004_01166_PUMPKIN_000_031 (-Disembodied Voice-)<Emphasis>The monstrous troupers you consort with...do you not wonder whence they truly hail?</Emphasis>
62 58 TEXT_FESHLW004_01166_PUMPKIN_000_032 (-Disembodied Voice-)<Emphasis>Should you be curious, you would do well to speak with their purported patrons. But be warned, friend─some secrets are best left to dwell in the darkness...</Emphasis>
63 59 TEXT_FESHLW004_01166_UPHANNE_100_000 Ah, those performers. Their guises are a bit <Emphasis>too</Emphasis> convincing, if you ask me. All Saints' Wake or no, I am ill pleased to see such baleful creatures skulking about the streets of our fair nation.
64 60 TEXT_FESHLW004_01166_UPHANNE_000_040 To the Order, safeguarding Gridania and its people is paramount. I must admit that I have my reservations about engaging in such idle revelry in these trying times.
65 61 TEXT_FESHLW004_01166_UPHANNE_000_041 But the troupe is here at the invitation of the Elder Seedseer herself, and it is not my place to question her. If you would know more, seek out Hearer Damaris at Nophica's Altar.
66 62 TEXT_FESHLW004_01166_DAMARIS_000_050 Uphanne said <Emphasis>what</Emphasis>!? That ghastly troupe was summoned by the Elder Seedseer herself? Preposterous!
67 63 TEXT_FESHLW004_01166_DAMARIS_000_051 Dashing through the Twelveswood dressed as ghosts? Hacking up pumpkins to serve as frivolous decorations? I shudder to think of how the elementals would react. No, this is all the Adventurers' Guild's doing. If you would know more, take it up with Miounne. Why, I daresay I've a mind to do so myself!
68 64 TEXT_FESHLW004_01166_MIOUNNE_000_060 Is that what you were told? Why, the Adventurers' Guild would never act against the wishes of the Elder Seedseer.
69 65 TEXT_FESHLW004_01166_MIOUNNE_000_061 It would seem that each of us has heard a different story about the troupe's origins. Most curious indeed...
70 66 TEXT_FESHLW004_01166_MIOUNNE_000_062 I have a feeling that someone─or some<Emphasis>thing</Emphasis>─has pulled the wool over our eyes, and I have a fair notion as to who the culprit might be.
71 67 TEXT_FESHLW004_01166_MIOUNNE_000_063 Yes, I think it's time we find out just who that Impresario is, and what he and his minions are scheming. Take this─I daresay it should scare the truth out of him.
72 68 TEXT_FESHLW004_01166_IMPHEAD_000_070 Wh-What in the─!?
73 69 TEXT_FESHLW004_01166_IMPHEAD_000_071 M-My disguise! It's ruined! What did ya have to do that for!?
74 70 TEXT_FESHLW004_01166_IMPHEAD_000_072 Bah, seven hells! All right, ya got me. That's right, the self-styled Impresario is a real, honest-to-goodness imp.
75 71 TEXT_FESHLW004_01166_IMPHEAD_000_073 Whoa! Settle down, <If(PlayerParameter(4))>little lady<Else/>big fella</If>! So the whole traveling circus thing was a ruse─ya got me there. But, cross my wings and hope to die, I swear we didn't mean ya no harm.
76 72 TEXT_FESHLW004_01166_IMPHEAD_000_074 Back in the old days, when celebratin' All Saints' Wake was in fashion, it was the one time a year when we could leave the dank ol' dungeons we called home, stretch our wings a bit, and mingle with the city folk.
77 73 TEXT_FESHLW004_01166_IMPHEAD_000_075 Sure, we caused our share of mischief─and occasionally spooked some ol' grandma half to death─but we never hurt no one. Not on purpose, at least...
78 74 TEXT_FESHLW004_01166_IMPHEAD_000_076 Ever since the Calamity, though, everyone's so godsdamned <Emphasis>serious</Emphasis>. Can't even come within eyeshot of the city without some overzealous adventurer like yourself wavin' a weapon at me, out for blood. Can ya blame us for wantin' to bring back the old customs?
79 75 TEXT_FESHLW004_01166_IMPHEAD_000_077 Ah, but what does it matter now? Thanks to your meddlin', our charade is through. And I know exactly what happens next.
80 76 TEXT_FESHLW004_01166_IMPHEAD_000_078 Yep, you're going to tear off the costume I so kindly provided for you─free of charge, I might add─slip into your favorite suit of armor, and hack my poor little wings off. All for the <Emphasis>crime</Emphasis> of trying to have a little fun.
81 77 TEXT_FESHLW004_01166_IMPHEAD_000_079 Truly? You'll...you'll keep our secret?
82 78 TEXT_FESHLW004_01166_IMPHEAD_000_080 Who'd've thunk it? You adventurers aren't all so bad. Me and my minions, we'll not forget this kindness.
83 79 TEXT_FESHLW004_01166_IMPHEAD_000_081 That said, ya have to admit that our ruse was quite the clever one. Just tell me this: however did ya manage to see through it all?
84 80 TEXT_FESHLW004_01166_IMPHEAD_000_082 A pumpkin spilled our secrets, ya say? Hah, that's a good one!
85 81 TEXT_FESHLW004_01166_IMPHEAD_000_083 Listen, the Great Gourd was just a tall tale that I cooked up to give adventurers like you a good fright! Are you suggesting that some overgrown pumpkin could truly...?
86 82 TEXT_FESHLW004_01166_IMPHEAD_000_084 Well, this is All Saints' Wake. Who knows what mysteries the night still holds?
87 83 TEXT_FESHLW004_01166_IMPHEAD_000_085 So tread carefully, adventurer! And do be wary of the shadows. Heh heh heh...
88 84 TEXT_FESHLW004_01166_PUMPKIN_000_086 (-Disembodied Voice-)<Emphasis>Adventurers and monsters, reveling as one~♪ And with this, my work is done~♪</Emphasis>
89 85 TEXT_FESHLW004_01166_IMPHEAD_000_090 What's the matter, friend? Have you misplaced your costume? I fear I cannot allow you to participate in the festivities unless you are dressed for the part.
90
91
92
93