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Update from 2022.09.07.0000.0000
This commit is contained in:
+12
-12
@@ -102,9 +102,9 @@ Increases damage dealt when under an effect that raises critical hit rate or dir
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<If(Equal(PlayerParameter(68),21))><If(GreaterThanOrEqualTo(PlayerParameter(72),78))><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases HP recovery via healing actions on self by 20%
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<If(Equal(PlayerParameter(68),21))><If(GreaterThanOrEqualTo(PlayerParameter(72),78))><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Increases HP recovery via healing actions on self by 20%
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<Else/></If><Else/></If><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s"
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<Else/></If><Else/></If><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 10s"
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41,"Delivers an attack with a potency of 110 to all nearby enemies."
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41,"Delivers an attack with a potency of 110 to all nearby enemies."
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42,"Delivers an attack with a potency of <If(Equal(PlayerParameter(68),21))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>130<Else/>100</If><Else/>100</If>.
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42,"Delivers an attack with a potency of <If(Equal(PlayerParameter(68),21))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>150<Else/>100</If><Else/>100</If>.
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Maim<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Maim<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),21))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>410<Else/>380</If><Else/>380</If>
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> <If(Equal(PlayerParameter(68),21))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>430<Else/>380</If><Else/>380</If>
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Restores own HP
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Restores own HP
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>250<If(Equal(PlayerParameter(68),21))><If(GreaterThanOrEqualTo(PlayerParameter(72),35))>
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>250<If(Equal(PlayerParameter(68),21))><If(GreaterThanOrEqualTo(PlayerParameter(72),35))>
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Beast Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 20<Else/></If><Else/></If>"
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> Increases <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Beast Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> by 20<Else/></If><Else/></If>"
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@@ -113,9 +113,9 @@ Increases damage dealt when under an effect that raises critical hit rate or dir
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When a target is selected, halts their movement with chains."
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When a target is selected, halts their movement with chains."
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44,"Reduces damage taken by 30% and delivers an attack with a potency of 55 every time you suffer physical damage.
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44,"Reduces damage taken by 30% and delivers an attack with a potency of 55 every time you suffer physical damage.
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s"
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 15s"
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45,"Delivers an attack with a potency of <If(Equal(PlayerParameter(68),21))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>130<Else/>100</If><Else/>100</If>.
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45,"Delivers an attack with a potency of <If(Equal(PlayerParameter(68),21))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>150<Else/>100</If><Else/>100</If>.
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Maim<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Maim<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><If(Equal(PlayerParameter(68),21))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>410<Else/>380</If><Else/>380</If>
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><If(Equal(PlayerParameter(68),21))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>430<Else/>380</If><Else/>380</If>
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Surging Tempest<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, increasing damage dealt by 10%
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Grants <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Surging Tempest<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, increasing damage dealt by 10%
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30s
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 30s
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Extends <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Surging Tempest<UIGlow>01</UIGlow><UIForeground>01</UIForeground> duration by 30s to a maximum of 60s.<If(Equal(PlayerParameter(68),21))><If(GreaterThanOrEqualTo(PlayerParameter(72),35))>
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Extends <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Surging Tempest<UIGlow>01</UIGlow><UIForeground>01</UIForeground> duration by 30s to a maximum of 60s.<If(Equal(PlayerParameter(68),21))><If(GreaterThanOrEqualTo(PlayerParameter(72),35))>
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@@ -4507,7 +4507,7 @@ Effect ends upon reuse.
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Using certain actions while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Deliverance<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will add to your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Beast Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, increasing critical hit rate by a maximum of 10%. The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Beast Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> returns to 0 when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Deliverance<UIGlow>01</UIGlow><UIForeground>01</UIForeground> ends.
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Using certain actions while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Deliverance<UIGlow>01</UIGlow><UIForeground>01</UIForeground> will add to your <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Beast Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, increasing critical hit rate by a maximum of 10%. The <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Beast Gauge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> returns to 0 when <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Deliverance<UIGlow>01</UIGlow><UIForeground>01</UIForeground> ends.
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Cannot be used with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Defiance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
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Cannot be used with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Defiance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.
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Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Defiance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
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Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Defiance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>."
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3549,"Delivers an attack with a potency of 460.
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3549,"Delivers an attack with a potency of 470.
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Beast Gauge Cost:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50<If(Equal(PlayerParameter(68),21))><If(GreaterThanOrEqualTo(PlayerParameter(72),80))>
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Beast Gauge Cost:<UIGlow>01</UIGlow><UIForeground>01</UIForeground> 50<If(Equal(PlayerParameter(68),21))><If(GreaterThanOrEqualTo(PlayerParameter(72),80))>
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※Action changes to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Inner Chaos<UIGlow>01</UIGlow><UIForeground>01</UIForeground> while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Nascent Chaos<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.<Else/></If><Else/></If>"
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※Action changes to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Inner Chaos<UIGlow>01</UIGlow><UIForeground>01</UIForeground> while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Nascent Chaos<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.<Else/></If><Else/></If>"
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@@ -8737,8 +8737,8 @@ Can only be used once per synthesis."
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Effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Blade of Faith Ready<UIGlow>01</UIGlow><UIForeground>01</UIForeground> ends upon execution of any melee weaponskill.
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Effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Blade of Faith Ready<UIGlow>01</UIGlow><UIForeground>01</UIForeground> ends upon execution of any melee weaponskill.
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※<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Confiteor<UIGlow>01</UIGlow><UIForeground>01</UIForeground> changes to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Blade of Faith<UIGlow>01</UIGlow><UIForeground>01</UIForeground> while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Blade of Faith Ready<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.<Else/></If><Else/></If>"
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※<UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Confiteor<UIGlow>01</UIGlow><UIForeground>01</UIForeground> changes to <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Blade of Faith<UIGlow>01</UIGlow><UIForeground>01</UIForeground> while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Blade of Faith Ready<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.<Else/></If><Else/></If>"
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7384,"Deals unaspected damage with a potency of <If(Equal(PlayerParameter(68),19))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>280<Else/>270</If><Else/>270</If>.<If(Equal(PlayerParameter(68),19))><If(GreaterThanOrEqualTo(PlayerParameter(72),68))>
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7384,"Deals unaspected damage with a potency of <If(Equal(PlayerParameter(68),19))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>300<Else/>270</If><Else/>270</If>.<If(Equal(PlayerParameter(68),19))><If(GreaterThanOrEqualTo(PlayerParameter(72),68))>
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Requiescat Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><If(Equal(PlayerParameter(68),19))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>560<Else/>540</If><Else/>540</If><Else/></If><Else/></If><If(Equal(PlayerParameter(68),19))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Requiescat Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><If(Equal(PlayerParameter(68),19))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>600<Else/>540</If><Else/>540</If><Else/></If><Else/></If><If(Equal(PlayerParameter(68),19))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Restores own HP
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Restores own HP
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>400<Else/></If><Else/></If>"
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>400<Else/></If><Else/></If>"
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7385,"Increases block rate to 100% and creates a designated area in a cone behind you in which party members will only suffer 85% of all damage inflicted.
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7385,"Increases block rate to 100% and creates a designated area in a cone behind you in which party members will only suffer 85% of all damage inflicted.
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@@ -8748,7 +8748,7 @@ Cancels auto-attack upon execution."
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7386,"Rushes target and delivers an attack with a potency of 150.
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7386,"Rushes target and delivers an attack with a potency of 150.
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Maximum Charges: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><If(Equal(PlayerParameter(68),21))><If(GreaterThanOrEqualTo(PlayerParameter(72),88))>3<Else/>2</If><Else/>2</If>
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Maximum Charges: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><If(Equal(PlayerParameter(68),21))><If(GreaterThanOrEqualTo(PlayerParameter(72),88))>3<Else/>2</If><Else/>2</If>
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Cannot be executed while bound."
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Cannot be executed while bound."
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7387,"Delivers an attack with a potency of 350.<If(Equal(PlayerParameter(68),21))><If(GreaterThanOrEqualTo(PlayerParameter(72),86))>
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7387,"Delivers an attack with a potency of 360.<If(Equal(PlayerParameter(68),21))><If(GreaterThanOrEqualTo(PlayerParameter(72),86))>
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Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Orogeny<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.<Else/></If><Else/></If>"
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Shares a recast timer with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Orogeny<UIGlow>01</UIGlow><UIForeground>01</UIForeground>.<Else/></If><Else/></If>"
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7388,"Creates a barrier around self and all nearby party members that absorbs damage totaling 15% of maximum HP.
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7388,"Creates a barrier around self and all nearby party members that absorbs damage totaling 15% of maximum HP.
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Dispels <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Thrill of Battle<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Vengeance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <If(Equal(PlayerParameter(68),21))><If(GreaterThanOrEqualTo(PlayerParameter(72),82))><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bloodwhetting<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Raw Intuition<UIGlow>01</UIGlow><UIForeground>01</UIForeground></If><Else/><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Raw Intuition<UIGlow>01</UIGlow><UIForeground>01</UIForeground></If>, increasing damage absorbed by 2% for each effect removed.
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Dispels <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Thrill of Battle<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Vengeance<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, and <If(Equal(PlayerParameter(68),21))><If(GreaterThanOrEqualTo(PlayerParameter(72),82))><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Bloodwhetting<UIGlow>01</UIGlow><UIForeground>01</UIForeground><Else/><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Raw Intuition<UIGlow>01</UIGlow><UIForeground>01</UIForeground></If><Else/><UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Raw Intuition<UIGlow>01</UIGlow><UIForeground>01</UIForeground></If>, increasing damage absorbed by 2% for each effect removed.
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@@ -19437,7 +19437,7 @@ Damage bonus of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Techni
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Requiescat Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>300<If(Equal(PlayerParameter(68),19))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Requiescat Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>300<If(Equal(PlayerParameter(68),19))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))>
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Restores own HP
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Restores own HP
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>400<Else/></If><Else/></If>"
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>400<Else/></If><Else/></If>"
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16459,"Deals unaspected damage with a potency of 900 to target and all enemies nearby it.
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16459,"Deals unaspected damage with a potency of 1000 to target and all enemies nearby it.
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<If(Equal(PlayerParameter(68),19))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Restores own HP
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<If(Equal(PlayerParameter(68),19))><If(GreaterThanOrEqualTo(PlayerParameter(72),84))><UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Restores own HP
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>400
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<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>400
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<Else/></If><Else/></If>Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Requiescat<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Effect fades upon execution."
|
<Else/></If><Else/></If>Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Requiescat<UIGlow>01</UIGlow><UIForeground>01</UIForeground>. Effect fades upon execution."
|
||||||
@@ -30745,16 +30745,16 @@ Effect can be stacked with <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UI
|
|||||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>250
|
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>250
|
||||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>12s
|
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Duration: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>12s
|
||||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Oath Gauge Cost: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>50"
|
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Oath Gauge Cost: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>50"
|
||||||
25747,"Delivers an attack to target and all enemies nearby it with a potency of 340 for the first enemy, and 50% less for all remaining enemies.
|
25747,"Delivers an attack to target and all enemies nearby it with a potency of 420 for the first enemy, and 50% less for all remaining enemies.
|
||||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Restores MP"
|
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Restores MP"
|
||||||
25748,"Deals unaspected damage to target and all enemies nearby it with a potency of 460 for the first enemy, and 50% less for all remaining enemies.
|
25748,"Deals unaspected damage to target and all enemies nearby it with a potency of 480 for the first enemy, and 50% less for all remaining enemies.
|
||||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Restores own HP
|
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Restores own HP
|
||||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>400
|
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Cure Potency: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>400
|
||||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Restores MP
|
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Restores MP
|
||||||
Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Blade of Faith Ready<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, granted when the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Requiescat<UIGlow>01</UIGlow><UIForeground>01</UIForeground> ends.
|
Can only be executed while under the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Blade of Faith Ready<UIGlow>01</UIGlow><UIForeground>01</UIForeground>, granted when the effect of <UIForeground>F201FA</UIForeground><UIGlow>F201FB</UIGlow>Requiescat<UIGlow>01</UIGlow><UIForeground>01</UIForeground> ends.
|
||||||
|
|
||||||
※This action cannot be assigned to a hotbar."
|
※This action cannot be assigned to a hotbar."
|
||||||
25749,"Deals unaspected damage to target and all enemies nearby it with a potency of 540 for the first enemy, and 50% less for all remaining enemies.
|
25749,"Deals unaspected damage to target and all enemies nearby it with a potency of 560 for the first enemy, and 50% less for all remaining enemies.
|
||||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Blade of Faith<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Action: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Blade of Faith<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Restores MP
|
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Combo Bonus: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Restores MP
|
||||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Restores own HP
|
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Additional Effect: <UIGlow>01</UIGlow><UIForeground>01</UIForeground>Restores own HP
|
||||||
|
|||||||
|
Can't render this file because it is too large.
|
@@ -13610,6 +13610,7 @@ Portrait will not be automatically applied when gear set is equipped, and Instan
|
|||||||
14940,"Cancel"
|
14940,"Cancel"
|
||||||
14941,"G<Value>IntegerParameter(1)</Value>:"
|
14941,"G<Value>IntegerParameter(1)</Value>:"
|
||||||
14942,"<Highlight>StringParameter(1)</Highlight><If(Equal(IntegerParameter(2),ObjectParameter(0)))><Else/> [<Sheet(WorldDCGroupType,IntegerParameter(2),WORLDDCGROUPTYPE_NAME)/>]</If>"
|
14942,"<Highlight>StringParameter(1)</Highlight><If(Equal(IntegerParameter(2),ObjectParameter(0)))><Else/> [<Sheet(WorldDCGroupType,IntegerParameter(2),WORLDDCGROUPTYPE_NAME)/>]</If>"
|
||||||
|
14943,"The requested repairs will be carried out using dark matter of a higher grade than is required. Proceed?"
|
||||||
14950,"Check the current status of the housing lottery."
|
14950,"Check the current status of the housing lottery."
|
||||||
14990,"Hotbar Sorting"
|
14990,"Hotbar Sorting"
|
||||||
14991,""
|
14991,""
|
||||||
|
|||||||
|
Can't render this file because it is too large.
|
+1
-1
@@ -1,5 +1,5 @@
|
|||||||
key,0,1,2,3,4
|
key,0,1,2,3,4
|
||||||
#,,,,,
|
#,MaxDistance,Speed,MinRemainingDistance,UseDistanceBetweenHitboxes,Direction
|
||||||
int32,uint16,uint16,int16,bit&01,byte
|
int32,uint16,uint16,int16,bit&01,byte
|
||||||
0,0,0,0,True,0
|
0,0,0,0,True,0
|
||||||
1,25,25,0,True,0
|
1,25,25,0,True,0
|
||||||
|
|||||||
|
@@ -1,6 +1,6 @@
|
|||||||
key,0,1,2,3,4,5,6,7
|
key,0,1,2,3,4,5,6,7
|
||||||
#,Type,AdditionalData,AcceptClassJobCategory,,Category,UnlockCondition,SortKey,Icon
|
#,Type,AdditionalData,AcceptClassJobCategory,Category,UnlockCondition,SortKey,Icon,Name
|
||||||
int32,byte,Row,ClassJobCategory,byte,uint16,BannerCondition,int32,Image
|
int32,byte,Row,ClassJobCategory,byte,BannerCondition,uint16,Image,str
|
||||||
0,0,0,1,0,0,0,0,"未設定"
|
0,0,0,1,0,0,0,0,"未設定"
|
||||||
1,20,3,1,3,1,1,82083,"Standing 1"
|
1,20,3,1,3,1,1,82083,"Standing 1"
|
||||||
2,11,91,1,3,1,2,82083,"Standing 2"
|
2,11,91,1,3,1,2,82083,"Standing 2"
|
||||||
|
|||||||
|
@@ -2527,9 +2527,9 @@ Popularity may change at the beginning of a new season, but it will remain const
|
|||||||
|
|
||||||
The less abundant an item is, the higher it will sell for.
|
The less abundant an item is, the higher it will sell for.
|
||||||
|
|
||||||
Furthermore, the popularity of handicrafts may change each cycle according to both commercial trends in Limsa Lominsa and the type/amount of items you sell from your island.
|
Furthermore, the supply of handicrafts may change each cycle according to both commercial trends in Limsa Lominsa and the type/amount of items you sell from your island.
|
||||||
|
|
||||||
You can check predicted shifts in market behavior by referencing the “Demand Shift” column of the Supply & Demand interface.
|
You can check shifts in demand from the previous cycle to the current one by referencing the “Demand Shift” column of the Supply & Demand interface.
|
||||||
|
|
||||||
If you produce too much of the same product, the market will be inundated with it, causing supply to become “Overflowing.” Pay special attention to changes in the market when looking to create a large amount of a single kind of handicraft."
|
If you produce too much of the same product, the market will be inundated with it, causing supply to become “Overflowing.” Pay special attention to changes in the market when looking to create a large amount of a single kind of handicraft."
|
||||||
782,"A variety of resources are necessary for the production of handicrafts. You may confirm what materials are required for your workshop's current schedule by selecting “Review Materials” and accessing the Material Allocation interface."
|
782,"A variety of resources are necessary for the production of handicrafts. You may confirm what materials are required for your workshop's current schedule by selecting “Review Materials” and accessing the Material Allocation interface."
|
||||||
|
|||||||
|
+1
-1
@@ -39680,7 +39680,7 @@ int32,uint16,bit&01,Row,Row,Row,Row,Row,Row,Row,Row,Row,Row,Row,Row,Row,Row,Row,
|
|||||||
1039676,783,False,69975,69976,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,2,0,4,50,3,201,201,1,0,146,0,0,0,0,0,146,2,0,0,0,0,50,1,50,0,0,0,0,30025,"2701, 6, 2, 0",0,"0, 0, 0, 0",0,0,0,False,131768,0,131768,0,131768,0,131768,0,0,0,0,0,0,0,0,0,0,0,7,0,False,0,0
|
1039676,783,False,69975,69976,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,2,0,4,50,3,201,201,1,0,146,0,0,0,0,0,146,2,0,0,0,0,50,1,50,0,0,0,0,30025,"2701, 6, 2, 0",0,"0, 0, 0, 0",0,0,0,False,131768,0,131768,0,131768,0,131768,0,0,0,0,0,0,0,0,0,0,0,7,0,False,0,0
|
||||||
1039677,783,False,69975,69976,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,4,0,1,0,7,205,202,1,88,241,92,0,1,0,0,241,0,0,0,0,40,100,3,0,0,0,0,0,30025,"1001, 91, 1, 0",0,"0, 0, 0, 0",0,0,0,False,74738,0,74738,0,74738,0,74738,0,0,0,0,0,0,0,0,0,0,0,7,0,False,0,0
|
1039677,783,False,69975,69976,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,4,0,1,0,7,205,202,1,88,241,92,0,1,0,0,241,0,0,0,0,40,100,3,0,0,0,0,0,30025,"1001, 91, 1, 0",0,"0, 0, 0, 0",0,0,0,False,74738,0,74738,0,74738,0,74738,0,0,0,0,0,0,0,0,0,0,0,7,0,False,0,0
|
||||||
1039678,784,False,69975,69976,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,2,0,1,50,3,2,212,1,74,5,1,154,0,0,2,5,5,3,0,131,162,100,3,50,1,7,0,0,30025,"8037, 1, 1, 0",0,"0, 0, 0, 0",0,0,0,False,65857,0,65857,0,65857,0,65857,0,0,0,0,0,0,0,0,0,0,0,7,0,False,0,0
|
1039678,784,False,69975,69976,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,2,0,1,50,3,2,212,1,74,5,1,154,0,0,2,5,5,3,0,131,162,100,3,50,1,7,0,0,30025,"8037, 1, 1, 0",0,"0, 0, 0, 0",0,0,0,False,65857,0,65857,0,65857,0,65857,0,0,0,0,0,0,0,0,0,0,0,7,0,False,0,0
|
||||||
1039679,783,False,69975,69976,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,2,0,3,0,3,91,135,129,65,161,5,3,0,0,0,161,1,2,2,0,0,0,4,50,0,0,0,0,0,"0, 0, 0, 0",0,"0, 0, 0, 0",0,0,0,False,66237,6,66237,0,66237,0,66237,0,0,0,0,0,0,0,0,0,0,0,7,0,False,0,0
|
1039679,783,False,69975,69976,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,2,0,1,50,3,1,135,1,59,146,40,0,0,0,0,146,1,2,2,0,0,75,1,50,0,0,0,0,0,"0, 0, 0, 0",0,"0, 0, 0, 0",0,0,0,False,262481,0,65962,0,65961,0,65961,0,0,0,0,0,0,0,0,0,0,0,7,0,False,0,0
|
||||||
1039680,783,False,69975,69976,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,0,1,213,122,129,20,146,140,153,0,0,2,146,2,5,1,3,170,50,0,50,1,7,0,0,30025,"8002, 11, 1, 0",0,"0, 0, 0, 0",0,0,0,False,262878,0,262878,0,393948,0,393948,0,0,0,0,0,0,0,0,0,0,0,7,0,False,0,0
|
1039680,783,False,69975,69976,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,0,1,213,122,129,20,146,140,153,0,0,2,146,2,5,1,3,170,50,0,50,1,7,0,0,30025,"8002, 11, 1, 0",0,"0, 0, 0, 0",0,0,0,False,262878,0,262878,0,393948,0,393948,0,0,0,0,0,0,0,0,0,0,0,7,0,False,0,0
|
||||||
1039681,783,False,69975,69976,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,2,1,1,50,3,201,201,129,9,171,9,25,0,1,0,171,0,0,0,0,0,50,1,50,0,1,0,0,30025,"201, 56, 1, 0",0,"0, 0, 0, 0",0,11075595,0,False,65708,0,65708,0,65708,0,65708,0,0,0,0,0,0,0,0,0,0,0,7,0,False,0,0
|
1039681,783,False,69975,69976,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,2,1,1,50,3,201,201,129,9,171,9,25,0,1,0,171,0,0,0,0,0,50,1,50,0,1,0,0,30025,"201, 56, 1, 0",0,"0, 0, 0, 0",0,11075595,0,False,65708,0,65708,0,65708,0,65708,0,0,0,0,0,0,0,0,0,0,0,7,0,False,0,0
|
||||||
1039682,849,False,69981,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,434,0,"0, 0, 0, 0",0,"0, 0, 0, 0",0,0,0,False,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7,0,False,0,0
|
1039682,849,False,69981,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,434,0,"0, 0, 0, 0",0,"0, 0, 0, 0",0,0,0,False,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7,0,False,0,0
|
||||||
|
|||||||
|
Can't render this file because it is too large.
|
@@ -43725,7 +43725,7 @@ int32,str,sbyte,str,sbyte,sbyte,sbyte,sbyte,sbyte,str,byte,bit&01
|
|||||||
1043721,"Adventurers' Guild investigator",0,"Adventurers' Guild investigators",0,1,1,0,0,"",4,False
|
1043721,"Adventurers' Guild investigator",0,"Adventurers' Guild investigators",0,1,1,0,0,"",4,False
|
||||||
1043722,"Papa Gruff",0,"Papa Gruff",0,0,1,0,1,"",4,False
|
1043722,"Papa Gruff",0,"Papa Gruff",0,0,1,0,1,"",4,False
|
||||||
1043723,"Mama Gruff",0,"Mama Gruff",0,0,1,1,1,"",4,False
|
1043723,"Mama Gruff",0,"Mama Gruff",0,0,1,1,1,"",4,False
|
||||||
1043724,"wake doctor",0,"wake doctors",0,0,1,1,0,"",4,False
|
1043724,"Wake doctor",0,"Wake doctors",0,0,1,1,0,"",4,False
|
||||||
1043725,"Papa Gruff",0,"Papa Gruff",0,0,1,0,1,"",4,False
|
1043725,"Papa Gruff",0,"Papa Gruff",0,0,1,0,1,"",4,False
|
||||||
1043726,"",0,"",0,0,1,0,0,"",4,False
|
1043726,"",0,"",0,0,1,0,0,"",4,False
|
||||||
1043727,"Eynzahr",0,"Eynzahr",0,1,1,0,1,"",4,False
|
1043727,"Eynzahr",0,"Eynzahr",0,1,1,0,1,"",4,False
|
||||||
@@ -43971,10 +43971,10 @@ int32,str,sbyte,str,sbyte,sbyte,sbyte,sbyte,sbyte,str,byte,bit&01
|
|||||||
1043967,"",0,"",0,0,1,0,0,"",5,False
|
1043967,"",0,"",0,0,1,0,0,"",5,False
|
||||||
1043968,"",0,"",0,0,1,0,0,"",5,False
|
1043968,"",0,"",0,0,1,0,0,"",5,False
|
||||||
1043969,"",0,"",0,0,1,0,0,"",5,False
|
1043969,"",0,"",0,0,1,0,0,"",5,False
|
||||||
1043970,"wake doctor",0,"wake doctors",0,0,1,1,0,"",3,False
|
1043970,"Wake doctor",0,"Wake doctors",0,0,1,1,0,"",3,False
|
||||||
1043971,"Papa Gruff-esque investigator",0,"Papa Gruff-esque investigators",0,0,1,0,0,"",3,False
|
1043971,"Papa Gruff-esque investigator",0,"Papa Gruff-esque investigators",0,0,1,0,0,"",3,False
|
||||||
1043972,"Adventurers' Guild investigator",0,"Adventurers' Guild investigators",0,1,1,0,0,"",3,False
|
1043972,"Adventurers' Guild investigator",0,"Adventurers' Guild investigators",0,1,1,0,0,"",3,False
|
||||||
1043973,"wake doctor",0,"wake doctors",0,0,1,1,0,"",3,False
|
1043973,"Wake doctor",0,"Wake doctors",0,0,1,1,0,"",3,False
|
||||||
1043974,"unusual usher",0,"unusual ushers",0,1,1,0,0,"",3,False
|
1043974,"unusual usher",0,"unusual ushers",0,1,1,0,0,"",3,False
|
||||||
1043975,"genial guiser",0,"genial guisers",0,0,1,0,0,"",3,False
|
1043975,"genial guiser",0,"genial guisers",0,0,1,0,0,"",3,False
|
||||||
1043976,"pumpkin-headed apparition",0,"pumpkin-headed apparitions",0,0,1,1,0,"",3,False
|
1043976,"pumpkin-headed apparition",0,"pumpkin-headed apparitions",0,0,1,1,0,"",3,False
|
||||||
|
|||||||
|
Can't render this file because it is too large.
|
@@ -106,7 +106,7 @@ int32,SpecialShop
|
|||||||
22.1,1770187
|
22.1,1770187
|
||||||
22.2,1770188
|
22.2,1770188
|
||||||
22.3,1770629
|
22.3,1770629
|
||||||
22.5,1770189
|
22.4,1770189
|
||||||
23.0,1770190
|
23.0,1770190
|
||||||
23.1,1770191
|
23.1,1770191
|
||||||
23.2,1770192
|
23.2,1770192
|
||||||
|
|||||||
|
@@ -402,13 +402,13 @@ int32,InstanceContentType,byte,uint16,bit&01,BGM,BGM,Cutscene,uint32,uint16,Colo
|
|||||||
30105,1,0,120,False,1,1,2513,8661282,779,0,False,0,0,0,26700,26780,0,0,0,50,0,470250,0,40,0,0,85500,128250,171000,0,0,10,20,30,0,0,0,0,0,0,0,0,0,0,0,0,855000,0,227,120,0,0,True,0,-1,0,0,0,38,False,0,47,27,0,0,0,False,0
|
30105,1,0,120,False,1,1,2513,8661282,779,0,False,0,0,0,26700,26780,0,0,0,50,0,470250,0,40,0,0,85500,128250,171000,0,0,10,20,30,0,0,0,0,0,0,0,0,0,0,0,0,855000,0,227,120,0,0,True,0,-1,0,0,0,38,False,0,47,27,0,0,0,False,0
|
||||||
30106,1,0,120,False,920,18,2866,0,788,0,False,0,0,0,32600,32628,0,0,0,0,100,0,0,0,0,30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,268,100,0,0,False,0,-1,0,0,53,0,True,0,76,43,0,0,0,False,0
|
30106,1,0,120,False,920,18,2866,0,788,0,False,0,0,0,32600,32628,0,0,0,0,100,0,0,0,0,30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,268,100,0,0,False,0,-1,0,0,53,0,True,0,76,43,0,0,0,False,0
|
||||||
30107,1,0,90,False,886,18,2778,0,800,0,False,0,0,0,32500,32509,0,0,0,0,40,0,0,0,10,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,249,100,0,0,False,0,-1,0,0,0,0,False,0,64,41,0,0,0,False,0
|
30107,1,0,90,False,886,18,2778,0,800,0,False,0,0,0,32500,32509,0,0,0,0,40,0,0,0,10,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,249,100,0,0,False,0,-1,0,0,0,0,False,0,64,41,0,0,0,False,0
|
||||||
30108,1,0,120,False,886,18,2786,0,801,0,False,0,0,0,32500,32517,0,0,0,0,100,0,0,0,0,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,253,100,0,0,False,30112,-1,0,0,0,0,False,0,64,41,0,0,0,True,0
|
30108,1,0,120,False,886,18,2786,0,801,0,False,0,0,0,32500,32517,0,0,0,0,100,0,0,0,0,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,253,100,0,4,False,30112,-1,0,0,0,0,False,0,64,41,0,0,0,True,0
|
||||||
30109,1,0,90,False,885,18,2776,0,806,0,False,0,0,0,32200,32201,0,0,0,0,40,0,0,0,10,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,100,0,0,False,0,-1,0,0,56,0,False,0,68,40,0,0,0,False,0
|
30109,1,0,90,False,885,18,2776,0,806,0,False,0,0,0,32200,32201,0,0,0,0,40,0,0,0,10,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,100,0,0,False,0,-1,0,0,56,0,False,0,68,40,0,0,0,False,0
|
||||||
30110,1,0,90,False,885,18,2784,0,807,0,False,0,0,0,32200,32201,0,0,0,0,100,0,0,0,0,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,252,100,0,0,False,30112,-1,0,0,0,0,False,0,68,40,0,0,0,False,0
|
30110,1,0,90,False,885,18,2784,0,807,0,False,0,0,0,32200,32201,0,0,0,0,100,0,0,0,0,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,252,100,0,4,False,30112,-1,0,0,0,0,False,0,68,40,0,0,0,False,0
|
||||||
30111,1,0,90,False,885,18,2772,0,808,0,False,0,0,0,32100,32118,0,0,0,0,40,0,0,0,10,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,263,100,0,0,False,0,-1,0,0,0,0,False,0,66,38,0,0,0,False,0
|
30111,1,0,90,False,885,18,2772,0,808,0,False,0,0,0,32100,32118,0,0,0,0,40,0,0,0,10,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,263,100,0,0,False,0,-1,0,0,0,0,False,0,66,38,0,0,0,False,0
|
||||||
30112,1,0,90,False,885,18,2780,0,809,0,False,0,0,0,32100,32118,0,0,0,0,100,0,0,0,0,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,250,100,0,0,False,0,-1,0,0,0,0,False,0,67,38,0,0,0,False,0
|
30112,1,0,90,False,885,18,2780,0,809,0,False,0,0,0,32100,32118,0,0,0,0,100,0,0,0,0,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,250,100,0,4,False,0,-1,0,0,0,0,False,0,67,38,0,0,0,False,0
|
||||||
30113,1,0,90,False,885,18,2774,0,810,0,False,0,0,0,30901,30904,0,0,0,0,40,0,0,0,10,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,100,0,0,False,0,-1,0,0,0,0,False,0,65,39,0,0,0,False,0
|
30113,1,0,90,False,885,18,2774,0,810,0,False,0,0,0,30901,30904,0,0,0,0,40,0,0,0,10,5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,100,0,0,False,0,-1,0,0,0,0,False,0,65,39,0,0,0,False,0
|
||||||
30114,1,0,90,False,885,18,2782,0,811,0,False,0,0,0,30901,30904,0,0,0,0,100,0,0,0,0,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,251,100,0,0,False,30112,-1,0,0,0,0,False,0,65,39,0,0,0,False,0
|
30114,1,0,90,False,885,18,2782,0,811,0,False,0,0,0,30901,30904,0,0,0,0,100,0,0,0,0,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,251,100,0,4,False,30112,-1,0,0,0,0,False,0,65,39,0,0,0,False,0
|
||||||
30115,1,1,120,False,913,18,2848,9085561,866,0,False,0,0,0,33000,33089,0,0,0,0,50,0,0,0,40,20,0,0,0,0,0,0,0,0,0,0,10,20,30,0,0,0,0,0,0,0,0,0,270,100,0,0,False,0,-1,0,0,0,43,False,0,84,48,0,0,0,True,0
|
30115,1,1,120,False,913,18,2848,9085561,866,0,False,0,0,0,33000,33089,0,0,0,0,50,0,0,0,40,20,0,0,0,0,0,0,0,0,0,0,10,20,30,0,0,0,0,0,0,0,0,0,270,100,0,0,False,0,-1,0,0,0,43,False,0,84,48,0,0,0,True,0
|
||||||
30116,1,1,90,False,937,18,2916,0,872,0,False,0,0,0,34900,34900,0,0,0,0,40,0,0,0,20,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,100,0,0,False,0,-1,0,0,0,0,False,0,95,51,0,0,0,True,0
|
30116,1,1,90,False,937,18,2916,0,872,0,False,0,0,0,34900,34900,0,0,0,0,40,0,0,0,20,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,100,0,0,False,0,-1,0,0,0,0,False,0,95,51,0,0,0,True,0
|
||||||
30117,1,0,90,False,937,18,2924,0,873,0,False,0,0,0,34900,34900,0,0,0,0,100,0,0,0,0,30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,274,100,0,0,False,0,0,0,0,63,0,False,0,104,51,0,0,0,False,0
|
30117,1,0,90,False,937,18,2924,0,873,0,False,0,0,0,34900,34900,0,0,0,0,100,0,0,0,0,30,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,274,100,0,0,False,0,0,0,0,63,0,False,0,104,51,0,0,0,False,0
|
||||||
|
|||||||
|
+2
-2
@@ -51042,8 +51042,8 @@ Meal benefits when used:
|
|||||||
38645,"<Emphasis>Ripples in the Sea</Emphasis> orchestrion roll",0,"<Emphasis>Ripples in the Sea</Emphasis> orchestrion rolls",0,0,1,0,0,"Music roll for <Emphasis>Ripples in the Sea</Emphasis>. Use to add to your orchestrion list.","Ripples in the Sea Orchestrion Roll",25945,1,1,32,552,94,80,0,59,10000,999,False,False,False,False,99999,150,False,False,False,2235,0,0,0,0,0,0,False,False,0,1,0,0,0,0,0,0,"0, 0, 0, 0","0, 0, 0, 0",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,False,False,0,False
|
38645,"<Emphasis>Ripples in the Sea</Emphasis> orchestrion roll",0,"<Emphasis>Ripples in the Sea</Emphasis> orchestrion rolls",0,0,1,0,0,"Music roll for <Emphasis>Ripples in the Sea</Emphasis>. Use to add to your orchestrion list.","Ripples in the Sea Orchestrion Roll",25945,1,1,32,552,94,80,0,59,10000,999,False,False,False,False,99999,150,False,False,False,2235,0,0,0,0,0,0,False,False,0,1,0,0,0,0,0,0,"0, 0, 0, 0","0, 0, 0, 0",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,False,False,0,False
|
||||||
38646,"<Emphasis>The Sands' Secrets</Emphasis> orchestrion roll",0,"<Emphasis>The Sands' Secrets</Emphasis> orchestrion rolls",0,0,1,0,0,"Music roll for <Emphasis>The Sands' Secrets</Emphasis>. Use to add to your orchestrion list.","The Sands' Secrets Orchestrion Roll",25945,1,1,32,553,94,80,0,59,10000,999,False,False,False,False,99999,150,False,False,False,2235,0,0,0,0,0,0,False,False,0,1,0,0,0,0,0,0,"0, 0, 0, 0","0, 0, 0, 0",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,False,False,0,False
|
38646,"<Emphasis>The Sands' Secrets</Emphasis> orchestrion roll",0,"<Emphasis>The Sands' Secrets</Emphasis> orchestrion rolls",0,0,1,0,0,"Music roll for <Emphasis>The Sands' Secrets</Emphasis>. Use to add to your orchestrion list.","The Sands' Secrets Orchestrion Roll",25945,1,1,32,553,94,80,0,59,10000,999,False,False,False,False,99999,150,False,False,False,2235,0,0,0,0,0,0,False,False,0,1,0,0,0,0,0,0,"0, 0, 0, 0","0, 0, 0, 0",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,False,False,0,False
|
||||||
38647,"<Emphasis>Unworthy</Emphasis> orchestrion roll",0,"<Emphasis>Unworthy</Emphasis> orchestrion rolls",0,1,1,0,0,"Music roll for <Emphasis>Unworthy</Emphasis>. Use to add to your orchestrion list.","Unworthy Orchestrion Roll",25945,1,1,32,554,94,80,0,59,10000,999,False,False,False,False,99999,150,False,False,False,2235,0,0,0,0,0,0,False,False,0,1,0,0,0,0,0,0,"0, 0, 0, 0","0, 0, 0, 0",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,False,False,0,False
|
38647,"<Emphasis>Unworthy</Emphasis> orchestrion roll",0,"<Emphasis>Unworthy</Emphasis> orchestrion rolls",0,1,1,0,0,"Music roll for <Emphasis>Unworthy</Emphasis>. Use to add to your orchestrion list.","Unworthy Orchestrion Roll",25945,1,1,32,554,94,80,0,59,10000,999,False,False,False,False,99999,150,False,False,False,2235,0,0,0,0,0,0,False,False,0,1,0,0,0,0,0,0,"0, 0, 0, 0","0, 0, 0, 0",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,False,False,0,False
|
||||||
38648,"<Emphasis>Stigma</Emphasis> orchestrion roll",0,"<Emphasis>Stigma</Emphasis> orchestrion rolls",0,0,1,0,0,"Music roll for <Emphasis>Stigma</Emphasis>. Use to add to your orchestrion list.","Stigma Orchestrion Roll",25945,1,1,32,555,94,80,0,59,10000,999,False,False,False,True,99999,150,False,False,False,2235,0,0,0,0,0,0,False,False,0,1,0,0,0,0,0,0,"0, 0, 0, 0","0, 0, 0, 0",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,False,False,0,False
|
38648,"<Emphasis>Toll of the Bells</Emphasis> orchestrion roll",0,"<Emphasis>Toll of the Bells</Emphasis> orchestrion rolls",0,0,1,0,0,"Music roll for <Emphasis>Toll of the Bells</Emphasis>. Use to add to your orchestrion list.","Toll of the Bells Orchestrion Roll",25945,1,1,32,555,94,80,0,59,10000,999,False,False,False,True,99999,150,False,False,False,2235,0,0,0,0,0,0,False,False,0,1,0,0,0,0,0,0,"0, 0, 0, 0","0, 0, 0, 0",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,False,False,0,False
|
||||||
38649,"<Emphasis>Toll of the Bells</Emphasis> orchestrion roll",0,"<Emphasis>Toll of the Bells</Emphasis> orchestrion rolls",0,0,1,0,0,"Music roll for <Emphasis>Toll of the Bells</Emphasis>. Use to add to your orchestrion list.","Toll of the Bells Orchestrion Roll",25945,1,1,32,556,94,80,0,59,10000,999,False,False,False,True,99999,150,False,False,False,2235,0,0,0,0,0,0,False,False,0,1,0,0,0,0,0,0,"0, 0, 0, 0","0, 0, 0, 0",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,False,False,0,False
|
38649,"<Emphasis>Stigma</Emphasis> orchestrion roll",0,"<Emphasis>Stigma</Emphasis> orchestrion rolls",0,0,1,0,0,"Music roll for <Emphasis>Stigma</Emphasis>. Use to add to your orchestrion list.","Stigma Orchestrion Roll",25945,1,1,32,556,94,80,0,59,10000,999,False,False,False,True,99999,150,False,False,False,2235,0,0,0,0,0,0,False,False,0,1,0,0,0,0,0,0,"0, 0, 0, 0","0, 0, 0, 0",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,False,False,0,False
|
||||||
38650,"<Emphasis>The Emperor's Wont</Emphasis> orchestrion roll",0,"<Emphasis>The Emperor's Wont</Emphasis> orchestrion rolls",0,0,1,0,0,"Music roll for <Emphasis>The Emperor's Wont</Emphasis>. Use to add to your orchestrion list.","The Emperor's Wont Orchestrion Roll",25945,1,1,32,557,94,0,0,59,10000,1,True,True,True,False,2,0,False,False,False,2235,0,0,0,0,0,0,False,False,0,1,0,0,0,0,0,0,"0, 0, 0, 0","0, 0, 0, 0",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,False,False,0,False
|
38650,"<Emphasis>The Emperor's Wont</Emphasis> orchestrion roll",0,"<Emphasis>The Emperor's Wont</Emphasis> orchestrion rolls",0,0,1,0,0,"Music roll for <Emphasis>The Emperor's Wont</Emphasis>. Use to add to your orchestrion list.","The Emperor's Wont Orchestrion Roll",25945,1,1,32,557,94,0,0,59,10000,1,True,True,True,False,2,0,False,False,False,2235,0,0,0,0,0,0,False,False,0,1,0,0,0,0,0,0,"0, 0, 0, 0","0, 0, 0, 0",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,False,False,0,False
|
||||||
38651,"<Emphasis>Penitus</Emphasis> orchestrion roll",0,"<Emphasis>Penitus</Emphasis> orchestrion rolls",0,0,1,0,0,"Music roll for <Emphasis>Penitus</Emphasis>. Use to add to your orchestrion list.","Penitus Orchestrion Roll",25945,1,1,32,558,94,0,0,59,10000,1,True,True,True,False,2,0,False,False,False,2235,0,0,0,0,0,0,False,False,0,1,0,0,0,0,0,0,"0, 0, 0, 0","0, 0, 0, 0",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,False,False,0,False
|
38651,"<Emphasis>Penitus</Emphasis> orchestrion roll",0,"<Emphasis>Penitus</Emphasis> orchestrion rolls",0,0,1,0,0,"Music roll for <Emphasis>Penitus</Emphasis>. Use to add to your orchestrion list.","Penitus Orchestrion Roll",25945,1,1,32,558,94,0,0,59,10000,1,True,True,True,False,2,0,False,False,False,2235,0,0,0,0,0,0,False,False,0,1,0,0,0,0,0,0,"0, 0, 0, 0","0, 0, 0, 0",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,False,False,0,False
|
||||||
38652,"<Emphasis>A Thousand Screams</Emphasis> orchestrion roll",0,"<Emphasis>A Thousand Screams</Emphasis> orchestrion rolls",0,1,1,0,0,"Music roll for <Emphasis>A Thousand Screams</Emphasis>. Use to add to your orchestrion list.","A Thousand Screams Orchestrion Roll",25945,1,1,32,559,94,80,0,59,10000,999,False,False,False,True,99999,150,False,False,False,2235,0,0,0,0,0,0,False,False,0,1,0,0,0,0,0,0,"0, 0, 0, 0","0, 0, 0, 0",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,False,False,0,False
|
38652,"<Emphasis>A Thousand Screams</Emphasis> orchestrion roll",0,"<Emphasis>A Thousand Screams</Emphasis> orchestrion rolls",0,1,1,0,0,"Music roll for <Emphasis>A Thousand Screams</Emphasis>. Use to add to your orchestrion list.","A Thousand Screams Orchestrion Roll",25945,1,1,32,559,94,80,0,59,10000,999,False,False,False,True,99999,150,False,False,False,2235,0,0,0,0,0,0,False,False,0,1,0,0,0,0,0,0,"0, 0, 0, 0","0, 0, 0, 0",0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,False,False,0,False
|
||||||
|
|||||||
|
Can't render this file because it is too large.
|
+1
-1
@@ -10342,7 +10342,7 @@ Realize visions to unlock additional ranks."
|
|||||||
10198,60,8,0,False,"Unable to summon mount until further progress has been made."
|
10198,60,8,0,False,"Unable to summon mount until further progress has been made."
|
||||||
10199,60,9,0,False,"You must free an animal for any more to fit in the pasture."
|
10199,60,9,0,False,"You must free an animal for any more to fit in the pasture."
|
||||||
10200,0,0,0,False,""
|
10200,0,0,0,False,""
|
||||||
10201,0,0,0,False,""
|
10201,57,33,0,False,"Your conversation with the tactful taskmaster was cut short. The season has changed."
|
||||||
10202,0,0,0,False,""
|
10202,0,0,0,False,""
|
||||||
10203,0,0,0,False,""
|
10203,0,0,0,False,""
|
||||||
10204,0,0,0,False,""
|
10204,0,0,0,False,""
|
||||||
|
|||||||
|
Can't render this file because it is too large.
|
+2
-2
@@ -1,6 +1,6 @@
|
|||||||
key,0,1,2,3,4,5,6
|
key,0,1,2,3,4,5,6
|
||||||
#,,,,,,,
|
#,BNpcBase,Size,,,Reward[0],Reward[1],Icon
|
||||||
int32,uint32,byte,byte,byte,uint32,uint32,int32
|
int32,BNpcBase,byte,byte,byte,Item,Item,Image
|
||||||
0,0,0,0,0,0,0,0
|
0,0,0,0,0,0,0,0
|
||||||
1,14906,1,1,1,37603,37611,70121
|
1,14906,1,1,1,37603,37611,70121
|
||||||
2,14907,1,2,1,37611,37603,70122
|
2,14907,1,2,1,37611,37603,70122
|
||||||
|
|||||||
|
+2
-2
@@ -1,6 +1,6 @@
|
|||||||
key,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31
|
key,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31
|
||||||
#,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
|
#,,,,,,,,,,,,,,,,,,,,Material[0],Material[1],Material[2],Material[3],Material[4],Amount[0],Amount[1],Amount[2],Amount[3],Amount[4],Name,,Icon
|
||||||
int32,byte,uint16,byte,byte,uint16,byte,uint16,byte,uint16,byte,uint16,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,uint32,uint32,uint32
|
int32,byte,uint16,byte,byte,uint16,byte,uint16,byte,uint16,byte,uint16,byte,byte,byte,byte,byte,byte,byte,byte,MJIItemPouch,MJIItemPouch,MJIItemPouch,MJIItemPouch,MJIItemPouch,byte,byte,byte,byte,byte,MJIText,uint32,Image
|
||||||
0.0,1,29953,24,0,29954,0,0,0,0,0,0,0,0,0,0,0,0,0,255,10,0,11,3,8,10,10,5,5,5,2,47,53919
|
0.0,1,29953,24,0,29954,0,0,0,0,0,0,0,0,0,0,0,0,0,255,10,0,11,3,8,10,10,5,5,5,2,47,53919
|
||||||
0.1,4,29955,25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,255,10,11,14,0,13,15,10,10,5,5,3,48,53920
|
0.1,4,29955,25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,255,10,11,14,0,13,15,10,10,5,5,3,48,53920
|
||||||
0.2,7,29788,26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,255,9,14,17,18,19,15,10,10,10,5,4,49,53921
|
0.2,7,29788,26,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,255,9,14,17,18,19,15,10,10,10,5,4,49,53921
|
||||||
|
|||||||
|
@@ -1,6 +1,6 @@
|
|||||||
key,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14
|
key,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14
|
||||||
#,Item,,,,,,,,,,,,,,
|
#,Item,Theme[0],Theme[1],,Material[0],Amount[0],Material[1],Amount[1],Material[2],Amount[2],Material[3],Amount[3],LevelReq,CraftingTime,Value
|
||||||
int32,Item,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16,uint16
|
int32,Item,MJICraftworksObjectTheme,MJICraftworksObjectTheme,uint16,MJIItemPouch,uint16,MJIItemPouch,uint16,MJIItemPouch,uint16,MJIItemPouch,uint16,uint16,uint16,uint16
|
||||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
|
||||||
1,37628,8,0,0,0,2,7,2,0,0,0,0,1,4,28
|
1,37628,8,0,0,0,2,7,2,0,0,0,0,1,4,28
|
||||||
2,37633,8,16,0,8,2,14,1,7,1,0,0,1,4,28
|
2,37633,8,16,0,8,2,14,1,7,1,0,0,1,4,28
|
||||||
|
|||||||
|
@@ -1,5 +1,5 @@
|
|||||||
key,0
|
key,0
|
||||||
#,
|
#,Name
|
||||||
int32,str
|
int32,str
|
||||||
0,""
|
0,""
|
||||||
1,"Preserved Food"
|
1,"Preserved Food"
|
||||||
|
|||||||
|
@@ -1,6 +1,6 @@
|
|||||||
key,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61
|
key,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61
|
||||||
#,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
|
#,Popularity[0],Popularity[1],Popularity[2],Popularity[3],Popularity[4],Popularity[5],Popularity[6],Popularity[7],Popularity[8],Popularity[9],Popularity[10],Popularity[11],Popularity[12],Popularity[13],Popularity[14],Popularity[15],Popularity[16],Popularity[17],Popularity[18],Popularity[19],Popularity[20],Popularity[21],Popularity[22],Popularity[23],Popularity[24],Popularity[25],Popularity[26],Popularity[27],Popularity[28],Popularity[29],Popularity[30],Popularity[31],Popularity[32],Popularity[33],Popularity[34],Popularity[35],Popularity[36],Popularity[37],Popularity[38],Popularity[39],Popularity[40],Popularity[41],Popularity[42],Popularity[43],Popularity[44],Popularity[45],Popularity[46],Popularity[47],Popularity[48],Popularity[49],Popularity[50],Popularity[51],Popularity[52],Popularity[53],Popularity[54],Popularity[55],Popularity[56],Popularity[57],Popularity[58],Popularity[59],Popularity[60],Popularity[61]
|
||||||
int32,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte
|
int32,MJICraftworksPopularityType,MJICraftworksPopularityType,MJICraftworksPopularityType,MJICraftworksPopularityType,MJICraftworksPopularityType,MJICraftworksPopularityType,MJICraftworksPopularityType,MJICraftworksPopularityType,MJICraftworksPopularityType,MJICraftworksPopularityType,MJICraftworksPopularityType,MJICraftworksPopularityType,MJICraftworksPopularityType,MJICraftworksPopularityType,MJICraftworksPopularityType,MJICraftworksPopularityType,MJICraftworksPopularityType,MJICraftworksPopularityType,MJICraftworksPopularityType,MJICraftworksPopularityType,MJICraftworksPopularityType,MJICraftworksPopularityType,MJICraftworksPopularityType,MJICraftworksPopularityType,MJICraftworksPopularityType,MJICraftworksPopularityType,MJICraftworksPopularityType,MJICraftworksPopularityType,MJICraftworksPopularityType,MJICraftworksPopularityType,MJICraftworksPopularityType,MJICraftworksPopularityType,MJICraftworksPopularityType,MJICraftworksPopularityType,MJICraftworksPopularityType,MJICraftworksPopularityType,MJICraftworksPopularityType,MJICraftworksPopularityType,MJICraftworksPopularityType,MJICraftworksPopularityType,MJICraftworksPopularityType,MJICraftworksPopularityType,MJICraftworksPopularityType,MJICraftworksPopularityType,MJICraftworksPopularityType,MJICraftworksPopularityType,MJICraftworksPopularityType,MJICraftworksPopularityType,MJICraftworksPopularityType,MJICraftworksPopularityType,MJICraftworksPopularityType,MJICraftworksPopularityType,MJICraftworksPopularityType,MJICraftworksPopularityType,MJICraftworksPopularityType,MJICraftworksPopularityType,MJICraftworksPopularityType,MJICraftworksPopularityType,MJICraftworksPopularityType,MJICraftworksPopularityType,MJICraftworksPopularityType,MJICraftworksPopularityType
|
||||||
0,0,3,2,1,1,2,2,2,3,3,3,1,4,4,1,2,4,3,2,3,4,4,3,4,3,1,2,3,3,1,2,4,1,2,1,4,1,2,3,2,1,3,2,1,3,2,3,2,3,1,2,0,0,0,0,0,0,0,0,0,0,0
|
0,0,3,2,1,1,2,2,2,3,3,3,1,4,4,1,2,4,3,2,3,4,4,3,4,3,1,2,3,3,1,2,4,1,2,1,4,1,2,3,2,1,3,2,1,3,2,3,2,3,1,2,0,0,0,0,0,0,0,0,0,0,0
|
||||||
1,0,3,1,2,2,3,3,3,2,4,1,1,4,1,2,2,4,3,2,2,1,1,2,3,1,2,2,3,3,2,1,3,3,4,4,2,4,2,1,4,1,3,4,3,1,2,3,3,1,3,2,0,0,0,0,0,0,0,0,0,0,0
|
1,0,3,1,2,2,3,3,3,2,4,1,1,4,1,2,2,4,3,2,2,1,1,2,3,1,2,2,3,3,2,1,3,3,4,4,2,4,2,1,4,1,3,4,3,1,2,3,3,1,3,2,0,0,0,0,0,0,0,0,0,0,0
|
||||||
2,0,2,1,3,3,2,1,1,3,2,4,1,4,3,2,2,4,3,3,1,2,2,3,2,2,4,3,2,2,4,1,3,2,4,3,3,1,1,4,2,2,3,1,1,1,3,4,3,2,1,3,0,0,0,0,0,0,0,0,0,0,0
|
2,0,2,1,3,3,2,1,1,3,2,4,1,4,3,2,2,4,3,3,1,2,2,3,2,2,4,3,2,2,4,1,3,2,4,3,3,1,1,4,2,2,3,1,1,1,3,4,3,2,1,3,0,0,0,0,0,0,0,0,0,0,0
|
||||||
|
|||||||
|
@@ -1,5 +1,5 @@
|
|||||||
key,0
|
key,0
|
||||||
#,
|
#,Ratio
|
||||||
int32,uint16
|
int32,uint16
|
||||||
0,0
|
0,0
|
||||||
1,140
|
1,140
|
||||||
|
|||||||
|
@@ -1,5 +1,5 @@
|
|||||||
key,0
|
key,0
|
||||||
#,
|
#,Ratio
|
||||||
int32,uint16
|
int32,uint16
|
||||||
0,0
|
0,0
|
||||||
1,100
|
1,100
|
||||||
|
|||||||
|
@@ -1,5 +1,5 @@
|
|||||||
key,0,1
|
key,0,1
|
||||||
#,,
|
#,Supply,Ratio
|
||||||
int32,int16,uint16
|
int32,int16,uint16
|
||||||
0,18,160
|
0,18,160
|
||||||
1,10,130
|
1,10,130
|
||||||
|
|||||||
|
@@ -1,6 +1,6 @@
|
|||||||
key,0
|
key,0
|
||||||
#,
|
#,GatheringObject
|
||||||
int32,byte
|
int32,MJIGatheringObject
|
||||||
0,4
|
0,4
|
||||||
1,4
|
1,4
|
||||||
2,4
|
2,4
|
||||||
|
|||||||
|
@@ -1,6 +1,6 @@
|
|||||||
key,0,1,2,3,4,5
|
key,0,1,2,3,4,5
|
||||||
#,,,,,,
|
#,Item,Sort,,X,Y,Radius
|
||||||
int32,uint32,byte,byte,int16,int16,uint16
|
int32,Item,byte,byte,int16,int16,uint16
|
||||||
0,0,0,0,0,0,0
|
0,0,0,0,0,0,0
|
||||||
1,37551,0,0,20,0,100
|
1,37551,0,0,20,0,100
|
||||||
2,37552,21,1,194,72,100
|
2,37552,21,1,194,72,100
|
||||||
|
|||||||
|
+2
-2
@@ -1,6 +1,6 @@
|
|||||||
key,0,1,2,3
|
key,0,1,2,3
|
||||||
#,,,,
|
#,Name,Title,Icon,
|
||||||
int32,str,str,uint32,uint32
|
int32,str,str,Image,uint32
|
||||||
0,"Free","",82041,0
|
0,"Free","",82041,0
|
||||||
1,"Gather","Gather",82042,0
|
1,"Gather","Gather",82042,0
|
||||||
2,"Sow","Sow",82043,3
|
2,"Sow","Sow",82043,3
|
||||||
|
|||||||
|
@@ -1,5 +1,5 @@
|
|||||||
key,0,1
|
key,0,1
|
||||||
#,,
|
#,Singular,Plural
|
||||||
int32,str,str
|
int32,str,str
|
||||||
0,"",""
|
0,"",""
|
||||||
1,"Material","Materials"
|
1,"Material","Materials"
|
||||||
|
|||||||
|
@@ -1,6 +1,6 @@
|
|||||||
key,0,1,2
|
key,0,1,2
|
||||||
#,Item,,
|
#,Item,Category,Seed
|
||||||
int32,Item,int32,byte
|
int32,Item,MJIItemCategory,MJICropSeed
|
||||||
0,37551,1,0
|
0,37551,1,0
|
||||||
1,37552,1,0
|
1,37552,1,0
|
||||||
2,37553,1,0
|
2,37553,1,0
|
||||||
|
|||||||
|
+2
-2
@@ -1,6 +1,6 @@
|
|||||||
key,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29
|
key,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29
|
||||||
#,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
|
#,,,,,,,,,,,,,,,,,,Material[0],Material[1],Material[2],Material[3],Material[4],Amount[0],Amount[1],Amount[2],Amount[3],Amount[4],Name,,Icon
|
||||||
int32,byte,uint16,uint16,byte,uint16,byte,uint16,byte,uint16,byte,uint16,byte,byte,byte,byte,byte,byte,uint16,uint16,uint16,uint16,uint16,byte,byte,byte,byte,byte,uint32,uint16,uint32
|
int32,byte,uint16,uint16,byte,uint16,byte,uint16,byte,uint16,byte,uint16,byte,byte,byte,byte,byte,byte,MJIItemPouch,MJIItemPouch,MJIItemPouch,MJIItemPouch,MJIItemPouch,byte,byte,byte,byte,byte,MJIText,uint16,Image
|
||||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,255,255,255,255,255,0,0,0,0,0,0,0,0
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,255,255,255,255,255,0,0,0,0,0,0,0,0
|
||||||
1,2,0,30118,31,30266,27,30267,28,30268,29,30118,30,12,10,4,0,12,9,14,10,11,13,15,15,10,5,5,20,57,53914
|
1,2,0,30118,31,30266,27,30267,28,30268,29,30118,30,12,10,4,0,12,9,14,10,11,13,15,15,10,5,5,20,57,53914
|
||||||
2,2,0,30121,36,30272,32,30281,33,30282,34,30121,35,12,10,4,0,12,10,9,14,7,11,15,15,10,5,5,21,58,53911
|
2,2,0,30121,36,30272,32,30281,33,30282,34,30121,35,12,10,4,0,12,10,9,14,7,11,15,15,10,5,5,21,58,53911
|
||||||
|
|||||||
|
+1
-1
@@ -1,5 +1,5 @@
|
|||||||
key,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21
|
key,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21
|
||||||
#,,,,,,,,,,,,,,,,,,,,,,
|
#,Vision,Objective,PreviousObjective,,,,,,,,,,,,,,,,,,,
|
||||||
int32,str,str,str,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,int16,int16,uint16
|
int32,str,str,str,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,int16,int16,uint16
|
||||||
0,"","","",255,0,0,255,0,0,255,0,0,255,0,0,255,0,0,0,0,0,0
|
0,"","","",255,0,0,255,0,0,255,0,0,255,0,0,255,0,0,0,0,0,0
|
||||||
1,"The Coziest of Cabins","<Color(-1)><Unknown14>FEFF0A6992</Unknown14>Speak with the felicitous furball.<Unknown14>EC</Unknown14></Color>","",255,0,0,255,0,0,255,0,0,255,0,0,255,0,0,0,0,0,0
|
1,"The Coziest of Cabins","<Color(-1)><Unknown14>FEFF0A6992</Unknown14>Speak with the felicitous furball.<Unknown14>EC</Unknown14></Color>","",255,0,0,255,0,0,255,0,0,255,0,0,255,0,0,0,0,0,0
|
||||||
|
|||||||
|
+1
-1
@@ -1,5 +1,5 @@
|
|||||||
key,0,1,2,3,4
|
key,0,1,2,3,4
|
||||||
#,,,,,
|
#,ExpToNext,,,,
|
||||||
int32,uint32,byte,uint32,uint32,uint32
|
int32,uint32,byte,uint32,uint32,uint32
|
||||||
0,0,0,0,0,0
|
0,0,0,0,0,0
|
||||||
1,3000,0,0,0,0
|
1,3000,0,0,0,0
|
||||||
|
|||||||
|
+2
-2
@@ -1,6 +1,6 @@
|
|||||||
key,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14
|
key,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14
|
||||||
#,,,,,,,,,,,,,,,
|
#,LogMessage,KeyItem,ItemPouch,,Material[0],Amount[0],Material[1],Amount[1],Material[2],Amount[2],Material[3],Amount[3],Material[4],Amount[4],Order
|
||||||
int32,uint32,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte,byte
|
int32,LogMessage,MJIKeyItem,MJIItemPouch,byte,MJIRecipeMaterial,byte,MJIRecipeMaterial,byte,MJIRecipeMaterial,byte,MJIRecipeMaterial,byte,MJIRecipeMaterial,byte,byte
|
||||||
0,9904,1,0,1,3,2,4,2,21,3,0,0,0,0,20
|
0,9904,1,0,1,3,2,4,2,21,3,0,0,0,0,20
|
||||||
1,9905,2,0,1,4,3,7,2,9,4,0,0,0,0,21
|
1,9905,2,0,1,4,3,7,2,9,4,0,0,0,0,21
|
||||||
2,9906,3,0,1,7,3,9,3,11,4,0,0,0,0,22
|
2,9906,3,0,1,7,3,9,3,11,4,0,0,0,0,22
|
||||||
|
|||||||
|
@@ -1,6 +1,6 @@
|
|||||||
key,0,1
|
key,0,1
|
||||||
#,,
|
#,ItemPouch,
|
||||||
int32,int32,int32
|
int32,MJIItemPouch,int32
|
||||||
0,0,0
|
0,0,0
|
||||||
1,0,4
|
1,0,4
|
||||||
2,1,0
|
2,1,0
|
||||||
|
|||||||
|
+1
-1
@@ -1,5 +1,5 @@
|
|||||||
key,0
|
key,0
|
||||||
#,
|
#,Text
|
||||||
int32,str
|
int32,str
|
||||||
0,""
|
0,""
|
||||||
1,"None"
|
1,"None"
|
||||||
|
|||||||
|
+2
-2
@@ -612,8 +612,8 @@ int32,str,str
|
|||||||
552,"Ripples in the Sea","Available for exchange at Maelstrom Command."
|
552,"Ripples in the Sea","Available for exchange at Maelstrom Command."
|
||||||
553,"The Sands' Secrets","Available for exchange at the Hall of Flames."
|
553,"The Sands' Secrets","Available for exchange at the Hall of Flames."
|
||||||
554,"Unworthy","Available for exchange in the Firmament."
|
554,"Unworthy","Available for exchange in the Firmament."
|
||||||
555,"Stigma","Obtained in the Vault."
|
555,"Toll of the Bells","Obtained in the Vault."
|
||||||
556,"Toll of the Bells","Obtained in the Vault."
|
556,"Stigma","Obtained in the Vault."
|
||||||
557,"The Emperor's Wont","Available for exchange in Garlemald."
|
557,"The Emperor's Wont","Available for exchange in Garlemald."
|
||||||
558,"Penitus","Available for exchange in Garlemald."
|
558,"Penitus","Available for exchange in Garlemald."
|
||||||
559,"A Thousand Screams","Obtained in the Thousand Maws of Toto-Rak."
|
559,"A Thousand Screams","Obtained in the Thousand Maws of Toto-Rak."
|
||||||
|
|||||||
|
@@ -991,7 +991,7 @@ int32,str,str,byte,PlaceName,PlaceName,PlaceName,Map,LoadingImage,byte,byte,Cont
|
|||||||
1090,"a2fd_3","ex1/03_abr_a2/fld/a2fd/level/a2fd",1,497,510,2256,283,7,2,10,875,False,66,False,0,True,False,False,False,1001,122019,124165,0,0,0,-1,638,-1,False,4,0,0,0,0,False,False,0,False,False,False,False,True,0
|
1090,"a2fd_3","ex1/03_abr_a2/fld/a2fd/level/a2fd",1,497,510,2256,283,7,2,10,875,False,66,False,0,True,False,False,False,1001,122019,124165,0,0,0,-1,638,-1,False,4,0,0,0,0,False,False,0,False,False,False,False,True,0
|
||||||
1091,"ec046","ex4/05_zon_z5/dun/z5d1/level/z5d1",1,2405,519,4185,769,1,1,29,874,False,149,False,0,True,False,False,False,1001,-1,-1,0,0,0,-1,631,-1,False,4,0,0,0,0,False,False,0,False,False,True,False,True,0
|
1091,"ec046","ex4/05_zon_z5/dun/z5d1/level/z5d1",1,2405,519,4185,769,1,1,29,874,False,149,False,0,True,False,False,False,1001,-1,-1,0,0,0,-1,631,-1,False,4,0,0,0,0,False,False,0,False,False,True,False,True,0
|
||||||
1092,"z5fa_event","ex4/05_zon_z5/fld/z5fa/level/z5fa",1,2405,519,4045,790,1,0,15,0,False,149,False,0,True,False,False,False,930,-1,-1,854650,0,169,-1,0,-1,False,4,0,0,0,0,False,False,0,False,False,False,False,False,0
|
1092,"z5fa_event","ex4/05_zon_z5/fld/z5fa/level/z5fa",1,2405,519,4045,790,1,0,15,0,False,149,False,0,True,False,False,False,930,-1,-1,854650,0,169,-1,0,-1,False,4,0,0,0,0,False,False,0,False,False,False,False,False,0
|
||||||
1093,"n5r8_event","ex4/01_nvt_n5/rad/n5r8/level/n5r8",1,3705,3743,4250,809,27,0,15,0,False,0,False,0,True,False,False,False,884,-1,-1,854637,0,0,-1,0,-1,False,4,0,0,0,0,False,False,0,False,False,False,False,False,0
|
1093,"n5r8_event","ex4/01_nvt_n5/rad/n5r8/level/n5r8",1,3705,3743,4250,809,27,0,15,0,False,0,False,0,True,False,False,False,884,-1,-1,854637,0,168,-1,0,-1,False,4,0,0,0,0,False,False,0,False,False,False,False,False,0
|
||||||
1094,"f1ea","ffxiv/fst_f1/evt/f1ea/level/f1ea",1,23,507,4040,789,3,0,32,0,False,0,False,0,True,False,False,False,174,-1,-1,0,0,3,-1,0,-1,False,0,0,0,0,0,False,False,0,False,False,False,False,False,0
|
1094,"f1ea","ffxiv/fst_f1/evt/f1ea/level/f1ea",1,23,507,4040,789,3,0,32,0,False,0,False,0,True,False,False,False,174,-1,-1,0,0,3,-1,0,-1,False,0,0,0,0,0,False,False,0,False,False,False,False,False,0
|
||||||
1095,"","",0,0,0,0,0,0,0,0,0,False,0,False,0,False,False,False,False,0,0,0,0,0,0,0,0,0,False,0,0,0,0,0,False,False,0,False,False,False,False,False,0
|
1095,"","",0,0,0,0,0,0,0,0,0,False,0,False,0,False,False,False,False,0,0,0,0,0,0,0,0,0,False,0,0,0,0,0,False,False,0,False,False,False,False,False,0
|
||||||
1096,"","",0,0,0,0,0,0,0,0,0,False,0,False,0,False,False,False,False,0,0,0,0,0,0,0,0,0,False,0,0,0,0,0,False,False,0,False,False,False,False,False,0
|
1096,"","",0,0,0,0,0,0,0,0,0,False,0,False,0,False,False,False,False,0,0,0,0,0,0,0,0,0,False,0,0,0,0,0,False,False,0,False,False,False,False,False,0
|
||||||
|
|||||||
|
@@ -991,7 +991,7 @@ int32,uint16,uint16,uint16,byte
|
|||||||
1090,0,0,0,0
|
1090,0,0,0,0
|
||||||
1091,0,0,0,0
|
1091,0,0,0,0
|
||||||
1092,1000,1000,600,5
|
1092,1000,1000,600,5
|
||||||
1093,0,0,0,0
|
1093,1000,1000,600,3
|
||||||
1094,12252,7936,200,0
|
1094,12252,7936,200,0
|
||||||
1095,0,0,0,0
|
1095,0,0,0,0
|
||||||
1096,0,0,0,0
|
1096,0,0,0,0
|
||||||
|
|||||||
|
@@ -637,8 +637,8 @@ Enhances <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Astral Flow<U
|
|||||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Ifrit's Favor Upgrade: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Crimson Cyclone<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Ifrit's Favor Upgrade: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Crimson Cyclone<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Titan's Favor Upgrade: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Mountain Buster<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Titan's Favor Upgrade: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Mountain Buster<UIGlow>01</UIGlow><UIForeground>01</UIForeground>
|
||||||
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Garuda's Favor Upgrade: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Slipstream<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
|
<UIForeground>F201F8</UIForeground><UIGlow>F201F9</UIGlow>Garuda's Favor Upgrade: <UIGlow>01</UIGlow><UIForeground>01</UIForeground><UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Slipstream<UIGlow>01</UIGlow><UIForeground>01</UIForeground>"
|
||||||
504,"Increases the potency of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fast Blade<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 200, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Riot Blade<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 170, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Royal Authority<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 130, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Holy Spirit<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 280, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Atonement<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 420."
|
504,"Increases the potency of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Fast Blade<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 200, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Riot Blade<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 170, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Royal Authority<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 130, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Holy Spirit<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 300, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Atonement<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 420."
|
||||||
505,"Increases the potency of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Heavy Swing<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 200, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Maim<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 150, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Storm's Path<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 130, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Storm's Eye<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 130."
|
505,"Increases the potency of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Heavy Swing<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 200, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Maim<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 150, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Storm's Path<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 150, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Storm's Eye<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 150."
|
||||||
506,"Increases the potency of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Hard Slash<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 170, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Syphon Strike<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 120, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Souleater<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 120."
|
506,"Increases the potency of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Hard Slash<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 170, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Syphon Strike<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 120, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Souleater<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 120."
|
||||||
507,"Increases the potency of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Keen Edge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 170, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Brutal Shell<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 130, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Solid Barrel<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 140."
|
507,"Increases the potency of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Keen Edge<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 170, <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Brutal Shell<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 130, and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Solid Barrel<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 140."
|
||||||
508,"Increases the potency of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Geirskogul<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 260 and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Nastrond<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 360.
|
508,"Increases the potency of <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Geirskogul<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 260 and <UIForeground>F201F4</UIForeground><UIGlow>F201F5</UIGlow>Nastrond<UIGlow>01</UIGlow><UIForeground>01</UIForeground> to 360.
|
||||||
|
|||||||
|
@@ -1,7 +1,7 @@
|
|||||||
key,0,1
|
key,0,1
|
||||||
#,,
|
#,,
|
||||||
int32,str,str
|
int32,str,str
|
||||||
0,"TEXT_CTSMJIWORKSHOPMANAGEMENT_00780_SALE_SUCCESS","Ah, the owner returns. You'll pleased to know the team has finished production of the items you requested. We've taken the liberty of shipping them as well. Here are the earnings."
|
0,"TEXT_CTSMJIWORKSHOPMANAGEMENT_00780_SALE_SUCCESS","Ah, the owner returns. You'll be pleased to know the team has finished production of the items you requested. We've taken the liberty of shipping them as well. Here are the earnings."
|
||||||
1,"TEXT_CTSMJIWORKSHOPMANAGEMENT_00780_OWNER_OTHER","Apologies, but information regarding the workshop is given on a need-to-know basis, and only the owner needs to know."
|
1,"TEXT_CTSMJIWORKSHOPMANAGEMENT_00780_OWNER_OTHER","Apologies, but information regarding the workshop is given on a need-to-know basis, and only the owner needs to know."
|
||||||
2,"TEXT_CTSMJIWORKSHOPMANAGEMENT_00780_CHECK_OVER_GILLS","Warning: You will not be able to receive all the seafarer's cowries. Do you still wish to proceed?"
|
2,"TEXT_CTSMJIWORKSHOPMANAGEMENT_00780_CHECK_OVER_GILLS","Warning: You will not be able to receive all the seafarer's cowries. Do you still wish to proceed?"
|
||||||
3,"TEXT_CTSMJIWORKSHOPMANAGEMENT_00780_MENU_00","What will you do?"
|
3,"TEXT_CTSMJIWORKSHOPMANAGEMENT_00780_MENU_00","What will you do?"
|
||||||
|
|||||||
|
@@ -279,7 +279,7 @@ int32,str,str
|
|||||||
275,"TEXT_VOICEMAN_06200_002600_ESTINIEN","She's here!"
|
275,"TEXT_VOICEMAN_06200_002600_ESTINIEN","She's here!"
|
||||||
276,"TEXT_VOICEMAN_06200_002610_WINDMONOLITH","Excellent. You've saved me the trouble of traveling to Troia."
|
276,"TEXT_VOICEMAN_06200_002610_WINDMONOLITH","Excellent. You've saved me the trouble of traveling to Troia."
|
||||||
277,"TEXT_VOICEMAN_06200_002620_ESTINIEN","So you're Barbariccia. "
|
277,"TEXT_VOICEMAN_06200_002620_ESTINIEN","So you're Barbariccia. "
|
||||||
278,"TEXT_VOICEMAN_06200_002630_WINDMONOLITH","Mind you manners, mortal! My name is not to be spoken save in reverence and fear."
|
278,"TEXT_VOICEMAN_06200_002630_WINDMONOLITH","Mind your manners, mortal! My name is not to be spoken save in reverence and fear."
|
||||||
279,"TEXT_VOICEMAN_06200_002640_WINDMONOLITH","And what is this pitiful domain?"
|
279,"TEXT_VOICEMAN_06200_002640_WINDMONOLITH","And what is this pitiful domain?"
|
||||||
280,"TEXT_VOICEMAN_06200_002650_WINDMONOLITH","Pitiful wretches all. I will put you out of your misery!"
|
280,"TEXT_VOICEMAN_06200_002650_WINDMONOLITH","Pitiful wretches all. I will put you out of your misery!"
|
||||||
281,"TEXT_VOICEMAN_06200_002660_WINDMONOLITH","Alas, poor Scarmiglione, and good riddance. Felled by outsiders in pursuit of what, pray tell?"
|
281,"TEXT_VOICEMAN_06200_002660_WINDMONOLITH","Alas, poor Scarmiglione, and good riddance. Felled by outsiders in pursuit of what, pray tell?"
|
||||||
@@ -292,7 +292,7 @@ int32,str,str
|
|||||||
288,"TEXT_VOICEMAN_06200_002730_WINDMONOLITH","Heh, you even share its scent. How curious...and irresistible! "
|
288,"TEXT_VOICEMAN_06200_002730_WINDMONOLITH","Heh, you even share its scent. How curious...and irresistible! "
|
||||||
289,"TEXT_VOICEMAN_06200_002740_VARSHAHNBIG","Report if displayed."
|
289,"TEXT_VOICEMAN_06200_002740_VARSHAHNBIG","Report if displayed."
|
||||||
290,"TEXT_VOICEMAN_06200_002750_ESTINIEN","If you think us easy prey, you're wrong."
|
290,"TEXT_VOICEMAN_06200_002750_ESTINIEN","If you think us easy prey, you're wrong."
|
||||||
291,"TEXT_VOICEMAN_06200_002760_WINDMONOLITH","Unlike Scarmilgione, I need not skulk in shadow to claim what is mine."
|
291,"TEXT_VOICEMAN_06200_002760_WINDMONOLITH","Unlike Scarmiglione, I need not skulk in shadow to claim what is mine."
|
||||||
292,"TEXT_VOICEMAN_06200_002770_WINDMONOLITH","If you would know about the dragon you seek, then enter into my domain."
|
292,"TEXT_VOICEMAN_06200_002770_WINDMONOLITH","If you would know about the dragon you seek, then enter into my domain."
|
||||||
293,"TEXT_VOICEMAN_06200_002780_WINDMONOLITH","You may flee instead if you wish─if the fate of the sorry lot here is of no concern to you. One way or another, I will have satisfaction."
|
293,"TEXT_VOICEMAN_06200_002780_WINDMONOLITH","You may flee instead if you wish─if the fate of the sorry lot here is of no concern to you. One way or another, I will have satisfaction."
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294,"TEXT_VOICEMAN_06200_002790_ESTINIEN","What's the plan, then?"
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294,"TEXT_VOICEMAN_06200_002790_ESTINIEN","What's the plan, then?"
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@@ -306,7 +306,7 @@ int32,str,str
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302,"TEXT_VOICEMAN_06200_002840_MYSTERIOUSPERSON","Nevertheless, if you are desperate for my aid...you know my price."
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302,"TEXT_VOICEMAN_06200_002840_MYSTERIOUSPERSON","Nevertheless, if you are desperate for my aid...you know my price."
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303,"TEXT_VOICEMAN_06200_002850_VARSHAHNBIG","I shall pay it."
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303,"TEXT_VOICEMAN_06200_002850_VARSHAHNBIG","I shall pay it."
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304,"TEXT_VOICEMAN_06200_002860_VARSHAHNBIG","So long as you leave me strength enough to see my sister home, you may take as much as you wish."
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304,"TEXT_VOICEMAN_06200_002860_VARSHAHNBIG","So long as you leave me strength enough to see my sister home, you may take as much as you wish."
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305,"TEXT_VOICEMAN_06200_002870_VARSHAHNBIG","And lest you forget, mine is no ordinary aether. Barbaricia too recognized its potency."
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305,"TEXT_VOICEMAN_06200_002870_VARSHAHNBIG","And lest you forget, mine is no ordinary aether. Barbariccia too recognized its potency."
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306,"TEXT_VOICEMAN_06200_002880_MYSTERIOUSPERSON","...Very well. We have a bargain."
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306,"TEXT_VOICEMAN_06200_002880_MYSTERIOUSPERSON","...Very well. We have a bargain."
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307,"TEXT_VOICEMAN_06200_002890_ESTINIEN","You're not the only ones who can ride the wind!"
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307,"TEXT_VOICEMAN_06200_002890_ESTINIEN","You're not the only ones who can ride the wind!"
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308,"TEXT_VOICEMAN_06200_002900_MYSTERIOUSPERSON","Report if displayed."
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308,"TEXT_VOICEMAN_06200_002900_MYSTERIOUSPERSON","Report if displayed."
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@@ -150,7 +150,7 @@ int32,str,str
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140,"TEXT_FESHLW801_04655_INVESTIGATOR04655_000_104","Oh, my friend! You are truly a sight for sore eyes. <sigh> Never in all my years of service have I been so humiliated."
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140,"TEXT_FESHLW801_04655_INVESTIGATOR04655_000_104","Oh, my friend! You are truly a sight for sore eyes. <sigh> Never in all my years of service have I been so humiliated."
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141,"TEXT_FESHLW801_04655_INVESTIGATOR04655_000_105","I knew those fiends would be up to no good. Knew they would take advantage of the season's festivities, as is their wont. Yet for all my vigilance, here I am, their very first victim. Oh, the shame of it all─'tis as a spear piercing my very soul."
|
141,"TEXT_FESHLW801_04655_INVESTIGATOR04655_000_105","I knew those fiends would be up to no good. Knew they would take advantage of the season's festivities, as is their wont. Yet for all my vigilance, here I am, their very first victim. Oh, the shame of it all─'tis as a spear piercing my very soul."
|
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142,"TEXT_FESHLW801_04655_INVESTIGATOR04655_000_106","(-???-)I-It worked! You have my thanks..."
|
142,"TEXT_FESHLW801_04655_INVESTIGATOR04655_000_106","(-???-)I-It worked! You have my thanks..."
|
||||||
143,"TEXT_FESHLW801_04655_INVESTIGATOR04655_000_107","A pleasure to make your acquaintance, though I wish we had met under better circumstances. As our fiendish friend explained amidst his gloating, I'm an investigator working for the Adventurer's Guild."
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143,"TEXT_FESHLW801_04655_INVESTIGATOR04655_000_107","A pleasure to make your acquaintance, though I wish we had met under better circumstances. As our fiendish friend explained amidst his gloating, I'm an investigator working for the Adventurers' Guild."
|
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144,"TEXT_FESHLW801_04655_INVESTIGATOR04655_000_108","I knew that red-nosed charlatan would be up to no good. Knew he would take advantage of the season's festivities as he did once before. Yet for all my vigilance, here I am, his very first victim. Oh, the shame of it all─'tis as a spear piercing my very soul."
|
144,"TEXT_FESHLW801_04655_INVESTIGATOR04655_000_108","I knew that red-nosed charlatan would be up to no good. Knew he would take advantage of the season's festivities as he did once before. Yet for all my vigilance, here I am, his very first victim. Oh, the shame of it all─'tis as a spear piercing my very soul."
|
||||||
145,"TEXT_FESHLW801_04655_INVESTIGATOR04655_000_109","But thanks to you, I am free of that foul enchantment. I owe you my life, Miss...?"
|
145,"TEXT_FESHLW801_04655_INVESTIGATOR04655_000_109","But thanks to you, I am free of that foul enchantment. I owe you my life, Miss...?"
|
||||||
146,"TEXT_FESHLW801_04655_PUMPKIN_000_110","I fear you'd sooner forget a name as unremarkable as my own. I am but a passing woman of science."
|
146,"TEXT_FESHLW801_04655_PUMPKIN_000_110","I fear you'd sooner forget a name as unremarkable as my own. I am but a passing woman of science."
|
||||||
@@ -215,7 +215,7 @@ int32,str,str
|
|||||||
205,"TEXT_FESHLW801_04655_PIERROTFATHER_000_154","Why you conniving little... You may have put a damper on my plans, but all is not lost! Yes, if I start again now, all can be ready in time for supper..."
|
205,"TEXT_FESHLW801_04655_PIERROTFATHER_000_154","Why you conniving little... You may have put a damper on my plans, but all is not lost! Yes, if I start again now, all can be ready in time for supper..."
|
||||||
206,"TEXT_FESHLW801_04655_PUMPKIN_000_155","(-???-)Heh heh heh...surely, you jest..."
|
206,"TEXT_FESHLW801_04655_PUMPKIN_000_155","(-???-)Heh heh heh...surely, you jest..."
|
||||||
207,"TEXT_FESHLW801_04655_PUMPKIN_000_156","(-Wake Doctor-)All Saints' Wake is meant for all to partake in and enjoy."
|
207,"TEXT_FESHLW801_04655_PUMPKIN_000_156","(-Wake Doctor-)All Saints' Wake is meant for all to partake in and enjoy."
|
||||||
208,"TEXT_FESHLW801_04655_PIERROTFATHER_000_157","Y-You! It cannot be! T-The Great Gourd of legend herself..."
|
208,"TEXT_FESHLW801_04655_PIERROTFATHER_000_157","Y-You! It cannot be! Th-The Great Gourd of legend herself..."
|
||||||
209,"TEXT_FESHLW801_04655_PUMPKIN_000_158","You poor, misguided soul. Gone are days when you might wreak havoc as you please. This truth I will drill into your head, slowly and meticulously, until there is naught else you can think of."
|
209,"TEXT_FESHLW801_04655_PUMPKIN_000_158","You poor, misguided soul. Gone are days when you might wreak havoc as you please. This truth I will drill into your head, slowly and meticulously, until there is naught else you can think of."
|
||||||
210,"TEXT_FESHLW801_04655_PUMPKIN_000_159","Have I frightened you, child? Forgive me. Such was not my intention..."
|
210,"TEXT_FESHLW801_04655_PUMPKIN_000_159","Have I frightened you, child? Forgive me. Such was not my intention..."
|
||||||
211,"TEXT_FESHLW801_04655_PUMPKIN_000_160","(★未使用/削除予定★)"
|
211,"TEXT_FESHLW801_04655_PUMPKIN_000_160","(★未使用/削除予定★)"
|
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|
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|
Reference in New Issue
Block a user