Patch 4.35 Update

(as per Viion's request)
This commit is contained in:
Hezkezl
2018-07-11 08:12:07 -06:00
parent 7cca9f79d5
commit 63175fe9b1
1814 changed files with 290861 additions and 264140 deletions
+114 -94
View File
@@ -1,94 +1,114 @@
key,0,1
#,,
int32,str,str
0,"TEXT_DEEPDUNGEON2ENTRANCE_KYUSEI_000_000","I do not mean to be rude, but I prefer to be left undisturbed while on guard duty. Move along, please."
1,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_START_MENU_ENTER","Enter HeavenonHigh"
2,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_START_MENU_RESET","Reset your progress"
3,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_START_MENU_BREAKUP","Disband your fixed party"
4,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_START_MENU_SCORE","View your scores"
5,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_START_MENU_ABOUT","Learn about HeavenonHigh"
6,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ENTER_MENU_TITLE","What will you do?"
7,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ENTER_MENU_FIXED","Enter with a fixed party."
8,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ENTER_MENU_MATCHING","Enter with a matched party."
9,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ENTER_MENU_BACK","Return."
10,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ENTER_FIXED_Q","Are you sure you wish to enter with a fixed party?"
11,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ENTER_MATCHING_Q","Are you sure you wish to enter with a matched party?"
12,"TEXT_DEEPDUNGEON2ENTRANCE_KYUSEI_000_010","You intend to enter HeavenonHigh alone? While I have heard tales of your strength from Rasho, I fear that even a warrior of your caliber may be hard-pressed. Will you not reconsider?"
13,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ENTER_SOLO","Are you sure you wish to enter alone?"
14,"TEXT_DEEPDUNGEON2ENTRANCE_ENTER_WHICH_Q","From which floor will you enter?"
15,"TEXT_DEEPDUNGEON2ENTRANCE_ENTER_A1","Floor one."
16,"TEXT_DEEPDUNGEON2ENTRANCE_ENTER_A2","Floor twenty-one."
17,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_TITLE","Select a topic."
18,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_WHAT","What is HeavenonHigh?"
19,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_RESET","Resetting your progress."
20,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_DISSOLVE","Regarding fixed parties."
21,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_EQUIP","Regarding empyrean aetherpool gear."
22,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_ITEM","Regarding HeavenonHigh items."
23,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_BACK","Return."
24,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_WHAT_TITLE","Select a topic."
25,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_WHAT_Q1","Entering HeavenonHigh."
26,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_LEVEL_Q1","Gaining levels."
27,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_WHAT_Q5","Precautions before entering."
28,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_WHAT_BACK","Return."
29,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_305","<Color(-154)>Entering HeavenonHigh</Color>
You may enter HeavenonHigh solo or in a party of up to four players. When speaking with Kyusei, you will be given the option to enter with a fixed party or a matched party via the matching system.
To create a fixed party, the party leader must speak with Kyusei after forming a party of up to four players. Please note that all party members must have at least one unused save slot.
You must be a Disciple of War or Magic of level 61 or above to participate."
30,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_100_405","<Color(-154)>Gaining Levels</Color>
Players who enter from floor 1 will start at level 61 regardless of their current class or job level. When resuming forays into the tower, players will start at the level attained when their progress was last saved.
Players who enter from floor 21, however, will start at level 70."
31,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_415","<Color(-154)>Precautions Before Entering</Color>
It is possible to receive a score for your performance in HeavenonHigh. In order to do so, you must enter with a fixed party.
A fixed party is also required to challenge floor 31 and beyond. Moreover, your Party KO count must be zero in order to enter. Please note that the Party KO count will also increase in the event your party abandons the duty."
32,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_105","<Color(-154)>Resetting Your Progress</Color>
It is possible to reset your progression in HeavenonHigh, allowing you to re-enter the tower starting from floor 1 or floor 21. Your level will be reset to 61 if resetting to floor 1 and level 70 if resetting to floor 21. Although floor progression and character level will be reset, aetherpool arm and gear strength will remain unchanged. Please note, however, that data cannot be restored once deleted."
33,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_DISSOLVE_TITLE","Select a topic."
34,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_DISSOLVE_Q1","Disbanding a fixed party."
35,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_DISSOLVE_Q2","Progression after disbanding."
36,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_DISSOLVE_Q3","Party progression."
37,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_DISSOLVE_BACK","Return."
38,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_201","<Color(-154)>Disbanding a Fixed Party</Color>
It is possible to convert fixed party save data to matched party save data, allowing you to be matched automatically with other players via the matching system. Please note that all special items (pomanders) will be lost upon converting your data.
Once saved data from a fixed party is converted, it can only be used when selecting matched party. It cannot be restored to its original state."
39,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_100_202","<Color(-154)>Progression After Disbanding</Color>
Although players can no longer enter as a fixed party after converting their saved data, it is still possible to create preformed parties as long as the party is formed before entering HeavenonHigh. The progression of all party members must be identical when doing so. Any open party slots will be filled automatically via the matching system.
Please note that a matched party cannot be used to challenge floors beyond floor 30."
40,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_203","<Color(-154)>Party Progression</Color>
Players who have not progressed to the same floor cannot enter HeavenonHigh together as a party. Those on earlier floors must use the matching system on their own. Once all players have reached the same floor, they can proceed together by forming a party and choosing to enter as a matched party."
41,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_EQUIP_TITLE","Select a topic."
42,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_EQUIP_Q1","What is empyrean aetherpool gear?"
43,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_EQUIP_Q2","Upgrading empyrean aetherpool gear."
44,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_EQUIP_Q3","Empyrean aetherpool gear and floor restrictions."
45,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_EQUIP_BACK","Return."
46,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_505","<Color(-154)>What Is Empyrean Aetherpool Gear?</Color>
Players must use empyrean aetherpool armor and arms in place of normal gear when inside HeavenonHigh. They will be equipped automatically upon entering, and can then be strengthened as you progress through the dungeon."
47,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_100_507","<Color(-154)>Upgrading Empyrean Aetherpool Gear</Color>
Empyrean aetherpool gear can be enhanced by accessing silver coffers. These coffers are found randomly on each floor and after defeating certain enemies.
The maximum strength of empyrean aetherpool gear may be restricted depending on your class or job level and current progression in the tower. This can be confirmed when viewing the Character Info window."
48,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_508","<Color(-154)>Empyrean Aetherpool Gear and Floor Restrictions</Color>
Under certain circumstances, you may be unable to join a matched party due to insufficient gear strength. In such cases, it may be necessary to resume your exploration of HeavenonHigh from floor 1 to ensure your empyrean aetherpool gear is of sufficient strength."
49,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_SPITEM_TITLE","Select a topic."
50,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_SPITEM_Q1","What are pomanders?"
51,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_SPITEM_Q2","What is magicite?"
52,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_SPITEM_BACK","Return."
53,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_600","<Color(-154)>What Are Pomanders?</Color>
Players will, on occasion, obtain pomanders from treasure coffers in HeavenonHigh. These items can be used by all party members once acquired. They have various effects such as revealing the entirety of a map or increasing the number of treasure coffers on a given floor. Effective use of these items will help ensure the situation is always to your advantage."
54,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_601","<Color(-154)>What Is Magicite?</Color>
Players may find magicite in treasure coffers in HeavenonHigh. These items are shared between all party members and, when used, affect all enemies on the current floor in a variety of ways."
55,"TEXT_DEEPDUNGEON2ENTRANCE_DESCRIPTION_LAST","Return."
56,"TEXT_DEEPDUNGEON2ENTRANCE_MIDDLE_TOP_MENU_NEXT","Proceed to the next floor"
57,"TEXT_DEEPDUNGEON2ENTRANCE_MIDDLE_TOP_MENU_EXPLAIN","Review rules for HeavenonHigh"
58,"TEXT_DEEPDUNGEON2ENTRANCE_MIDDLE_Q","Proceed to the next floor with your current party?"
59,"TEXT_DEEPDUNGEON2ENTRANCE_WOODWAILERCAPTAIN01556_000_000",""
60,"TEXT_DEEPDUNGEON2ENTRANCE_WOODWAILERCAPTAIN01556_000_020",""
61,"TEXT_DEEPDUNGEON2ENTRANCE_WOODWAILERCAPTAIN01556_000_050",""
62,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_TREASURE",""
63,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_SCORE",""
64,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_WHAT_Q2",""
65,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_WHAT_Q3",""
66,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_LEVEL_Q2",""
67,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_WHAT_Q4",""
68,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_WHAT_Q4EX",""
69,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_306",""
70,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_307",""
key,0,1
#,,
int32,str,str
0,"TEXT_DEEPDUNGEON2ENTRANCE_KYUSEI_000_000","I do not mean to be rude, but I prefer to be left undisturbed while on guard duty. Move along, please."
1,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_START_MENU_ENTER","Enter HeavenonHigh"
2,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_START_MENU_RESET","Reset your progress"
3,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_START_MENU_BREAKUP","Disband your fixed party"
4,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_START_MENU_SCORE","View your scores"
5,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_START_MENU_ABOUT","Learn about HeavenonHigh"
6,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ENTER_MENU_TITLE","What will you do?"
7,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ENTER_MENU_FIXED","Enter with a fixed party."
8,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ENTER_MENU_MATCHING","Enter with a matched party."
9,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ENTER_MENU_BACK","Return."
10,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ENTER_FIXED_Q","Are you sure you wish to enter with a fixed party?"
11,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ENTER_MATCHING_Q","Are you sure you wish to enter with a matched party?"
12,"TEXT_DEEPDUNGEON2ENTRANCE_KYUSEI_000_010","You intend to enter HeavenonHigh alone? While I have heard tales of your strength from Rasho, I fear that even a warrior of your caliber may be hard-pressed. Will you not reconsider?"
13,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ENTER_SOLO","Are you sure you wish to enter alone?"
14,"TEXT_DEEPDUNGEON2ENTRANCE_ENTER_WHICH_Q","From which floor will you enter?"
15,"TEXT_DEEPDUNGEON2ENTRANCE_ENTER_A1","Floor one."
16,"TEXT_DEEPDUNGEON2ENTRANCE_ENTER_A2","Floor twenty-one."
17,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_TITLE","Select a topic."
18,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_WHAT","What is HeavenonHigh?"
19,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_RESET","Resetting your progress."
20,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_DISSOLVE","Regarding fixed parties."
21,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_EQUIP","Regarding empyrean aetherpool gear."
22,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_ITEM","Regarding HeavenonHigh items."
23,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_BACK","Return."
24,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_WHAT_TITLE","Select a topic."
25,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_WHAT_Q1","Entering HeavenonHigh."
26,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_LEVEL_Q1","Gaining levels."
27,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_WHAT_Q5","Precautions before entering."
28,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_WHAT_BACK","Return."
29,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_305","<Color(-154)>Entering HeavenonHigh</Color>
You may enter HeavenonHigh solo or in a party of up to four players. When speaking with Kyusei, you will be given the option to enter with a fixed party or a matched party via the matching system.
To create a fixed party, the party leader must speak with Kyusei after forming a party of up to four players. Please note that all party members must have at least one unused save slot.
You must be a Disciple of War or Magic of level 61 or above to participate."
30,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_100_405","<Color(-154)>Gaining Levels</Color>
Players who enter from floor 1 will start at level 61 regardless of their current class or job level. When resuming forays into the tower, players will start at the level attained when their progress was last saved.
Players who enter from floor 21, however, will start at level 70."
31,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_415","<Color(-154)>Precautions Before Entering</Color>
It is possible to receive a score for your performance in HeavenonHigh. In order to do so, you must enter with a fixed party.
A fixed party is also required to challenge floor 31 and beyond. Moreover, your Party KO count must be zero in order to enter. Please note that the Party KO count will also increase in the event your party abandons the duty."
32,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_105","<Color(-154)>Resetting Your Progress</Color>
It is possible to reset your progression in HeavenonHigh, allowing you to re-enter the tower starting from floor 1 or floor 21. Your level will be reset to 61 if resetting to floor 1 and level 70 if resetting to floor 21. Although floor progression and character level will be reset, aetherpool arm and gear strength will remain unchanged. Please note, however, that data cannot be restored once deleted."
33,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_DISSOLVE_TITLE","Select a topic."
34,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_DISSOLVE_Q1","Disbanding a fixed party."
35,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_DISSOLVE_Q2","Progression after disbanding."
36,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_DISSOLVE_Q3","Party progression."
37,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_DISSOLVE_BACK","Return."
38,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_201","<Color(-154)>Disbanding a Fixed Party</Color>
It is possible to convert fixed party save data to matched party save data, allowing you to be matched automatically with other players via the matching system. Please note that all special items (pomanders) will be lost upon converting your data.
Once saved data from a fixed party is converted, it can only be used when selecting matched party. It cannot be restored to its original state."
39,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_100_202","<Color(-154)>Progression After Disbanding</Color>
Although players can no longer enter as a fixed party after converting their saved data, it is still possible to create preformed parties as long as the party is formed before entering HeavenonHigh. The progression of all party members must be identical when doing so. Any open party slots will be filled automatically via the matching system.
Please note that a matched party cannot be used to challenge floors beyond floor 30."
40,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_203","<Color(-154)>Party Progression</Color>
Players who have not progressed to the same floor cannot enter HeavenonHigh together as a party. Those on earlier floors must use the matching system on their own. Once all players have reached the same floor, they can proceed together by forming a party and choosing to enter as a matched party."
41,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_EQUIP_TITLE","Select a topic."
42,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_EQUIP_Q1","What is empyrean aetherpool gear?"
43,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_EQUIP_Q2","Upgrading empyrean aetherpool gear."
44,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_EQUIP_Q3","Empyrean aetherpool gear and floor restrictions."
45,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_EQUIP_BACK","Return."
46,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_505","<Color(-154)>What Is Empyrean Aetherpool Gear?</Color>
Players must use empyrean aetherpool armor and arms in place of normal gear when inside HeavenonHigh. They will be equipped automatically upon entering, and can then be strengthened as you progress through the dungeon."
47,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_100_507","<Color(-154)>Upgrading Empyrean Aetherpool Gear</Color>
Empyrean aetherpool gear can be enhanced by accessing silver coffers. These coffers are found randomly on each floor and after defeating certain enemies.
The maximum strength of empyrean aetherpool gear may be restricted depending on your class or job level and current progression in the tower. This can be confirmed when viewing the Character Info window."
48,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_508","<Color(-154)>Empyrean Aetherpool Gear and Floor Restrictions</Color>
Under certain circumstances, you may be unable to join a matched party due to insufficient gear strength. In such cases, it may be necessary to resume your exploration of HeavenonHigh from floor 1 to ensure your empyrean aetherpool gear is of sufficient strength."
49,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_SPITEM_TITLE","Select a topic."
50,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_SPITEM_Q1","What are pomanders?"
51,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_SPITEM_Q2","What is magicite?"
52,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_SPITEM_BACK","Return."
53,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_600","<Color(-154)>What Are Pomanders?</Color>
Players will, on occasion, obtain pomanders from treasure coffers in HeavenonHigh. These items can be used by all party members once acquired. They have various effects such as revealing the entirety of a map or increasing the number of treasure coffers on a given floor. Effective use of these items will help ensure the situation is always to your advantage."
54,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_601","<Color(-154)>What Is Magicite?</Color>
Players may find magicite in treasure coffers in HeavenonHigh. These items are shared between all party members and, when used, affect all enemies on the current floor in a variety of ways."
55,"TEXT_DEEPDUNGEON2ENTRANCE_DESCRIPTION_LAST","Return."
56,"TEXT_DEEPDUNGEON2ENTRANCE_MIDDLE_TOP_MENU_NEXT","Proceed to the next floor"
57,"TEXT_DEEPDUNGEON2ENTRANCE_MIDDLE_TOP_MENU_EXPLAIN","Review rules for HeavenonHigh"
58,"TEXT_DEEPDUNGEON2ENTRANCE_MIDDLE_Q","Proceed to the next floor with your current party?"
59,"TEXT_DEEPDUNGEON2ENTRANCE_WOODWAILERCAPTAIN01556_000_000",""
60,"TEXT_DEEPDUNGEON2ENTRANCE_WOODWAILERCAPTAIN01556_000_020",""
61,"TEXT_DEEPDUNGEON2ENTRANCE_WOODWAILERCAPTAIN01556_000_050",""
62,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_TREASURE",""
63,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_SCORE",""
64,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_WHAT_Q2",""
65,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_WHAT_Q3",""
66,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_LEVEL_Q2",""
67,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_WHAT_Q4",""
68,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_WHAT_Q4EX",""
69,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_306",""
70,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_307",""
71,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_405",""
72,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_410",""
73,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_308",""
74,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_100_308",""
75,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_202",""
76,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_507",""
77,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_TREASURE_TITLE",""
78,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_TREASURE_Q1",""
79,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_TREASURE_Q2",""
80,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_TREASURE_Q3",""
81,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_TREASURE_BACK",""
82,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_700",""
83,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_701",""
84,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_702",""
85,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_SCORE_TITLE",""
86,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_SCORE_Q1",""
87,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_SCORE_Q2",""
88,"TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_SCORE_BACK",""
89,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_800",""
90,"TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_801",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_DEEPDUNGEON2ENTRANCE_KYUSEI_000_000 I do not mean to be rude, but I prefer to be left undisturbed while on guard duty. Move along, please.
5 1 TEXT_DEEPDUNGEON2ENTRANCE_TEST_START_MENU_ENTER Enter Heaven–on–High
6 2 TEXT_DEEPDUNGEON2ENTRANCE_TEST_START_MENU_RESET Reset your progress
7 3 TEXT_DEEPDUNGEON2ENTRANCE_TEST_START_MENU_BREAKUP Disband your fixed party
8 4 TEXT_DEEPDUNGEON2ENTRANCE_TEST_START_MENU_SCORE View your scores
9 5 TEXT_DEEPDUNGEON2ENTRANCE_TEST_START_MENU_ABOUT Learn about Heaven–on–High
10 6 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ENTER_MENU_TITLE What will you do?
11 7 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ENTER_MENU_FIXED Enter with a fixed party.
12 8 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ENTER_MENU_MATCHING Enter with a matched party.
13 9 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ENTER_MENU_BACK Return.
14 10 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ENTER_FIXED_Q Are you sure you wish to enter with a fixed party?
15 11 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ENTER_MATCHING_Q Are you sure you wish to enter with a matched party?
16 12 TEXT_DEEPDUNGEON2ENTRANCE_KYUSEI_000_010 You intend to enter Heaven–on–High alone? While I have heard tales of your strength from Rasho, I fear that even a warrior of your caliber may be hard-pressed. Will you not reconsider?
17 13 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ENTER_SOLO Are you sure you wish to enter alone?
18 14 TEXT_DEEPDUNGEON2ENTRANCE_ENTER_WHICH_Q From which floor will you enter?
19 15 TEXT_DEEPDUNGEON2ENTRANCE_ENTER_A1 Floor one.
20 16 TEXT_DEEPDUNGEON2ENTRANCE_ENTER_A2 Floor twenty-one.
21 17 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_TITLE Select a topic.
22 18 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_WHAT What is Heaven–on–High?
23 19 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_RESET Resetting your progress.
24 20 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_DISSOLVE Regarding fixed parties.
25 21 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_EQUIP Regarding empyrean aetherpool gear.
26 22 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_ITEM Regarding Heaven–on–High items.
27 23 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_BACK Return.
28 24 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_WHAT_TITLE Select a topic.
29 25 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_WHAT_Q1 Entering Heaven–on–High.
30 26 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_LEVEL_Q1 Gaining levels.
31 27 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_WHAT_Q5 Precautions before entering.
32 28 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_WHAT_BACK Return.
33 29 TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_305 <Color(-154)>Entering Heaven–on–High</Color> You may enter Heaven–on–High solo or in a party of up to four players. When speaking with Kyusei, you will be given the option to enter with a fixed party or a matched party via the matching system. To create a fixed party, the party leader must speak with Kyusei after forming a party of up to four players. Please note that all party members must have at least one unused save slot. You must be a Disciple of War or Magic of level 61 or above to participate. <Color(-154)>Entering Heaven–on–High</Color> You may enter Heaven–on–High solo or in a party of up to four players. When speaking with Kyusei, you will be given the option to enter with a fixed party or a matched party via the matching system. To create a fixed party, the party leader must speak with Kyusei after forming a party of up to four players. Please note that all party members must have at least one unused save slot. You must be a Disciple of War or Magic of level 61 or above to participate.
34 30 TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_100_405 <Color(-154)>Gaining Levels</Color> Players who enter from floor 1 will start at level 61 regardless of their current class or job level. When resuming forays into the tower, players will start at the level attained when their progress was last saved. Players who enter from floor 21, however, will start at level 70. <Color(-154)>Gaining Levels</Color> Players who enter from floor 1 will start at level 61 regardless of their current class or job level. When resuming forays into the tower, players will start at the level attained when their progress was last saved. Players who enter from floor 21, however, will start at level 70.
35 31 TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_415 <Color(-154)>Precautions Before Entering</Color> It is possible to receive a score for your performance in Heaven–on–High. In order to do so, you must enter with a fixed party. A fixed party is also required to challenge floor 31 and beyond. Moreover, your Party KO count must be zero in order to enter. Please note that the Party KO count will also increase in the event your party abandons the duty. <Color(-154)>Precautions Before Entering</Color> It is possible to receive a score for your performance in Heaven–on–High. In order to do so, you must enter with a fixed party. A fixed party is also required to challenge floor 31 and beyond. Moreover, your Party KO count must be zero in order to enter. Please note that the Party KO count will also increase in the event your party abandons the duty.
36 32 TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_105 <Color(-154)>Resetting Your Progress</Color> It is possible to reset your progression in Heaven–on–High, allowing you to re-enter the tower starting from floor 1 or floor 21. Your level will be reset to 61 if resetting to floor 1 and level 70 if resetting to floor 21. Although floor progression and character level will be reset, aetherpool arm and gear strength will remain unchanged. Please note, however, that data cannot be restored once deleted. <Color(-154)>Resetting Your Progress</Color> It is possible to reset your progression in Heaven–on–High, allowing you to re-enter the tower starting from floor 1 or floor 21. Your level will be reset to 61 if resetting to floor 1 and level 70 if resetting to floor 21. Although floor progression and character level will be reset, aetherpool arm and gear strength will remain unchanged. Please note, however, that data cannot be restored once deleted.
37 33 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_DISSOLVE_TITLE Select a topic.
38 34 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_DISSOLVE_Q1 Disbanding a fixed party.
39 35 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_DISSOLVE_Q2 Progression after disbanding.
40 36 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_DISSOLVE_Q3 Party progression.
41 37 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_DISSOLVE_BACK Return.
42 38 TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_201 <Color(-154)>Disbanding a Fixed Party</Color> It is possible to convert fixed party save data to matched party save data, allowing you to be matched automatically with other players via the matching system. Please note that all special items (pomanders) will be lost upon converting your data. Once saved data from a fixed party is converted, it can only be used when selecting matched party. It cannot be restored to its original state. <Color(-154)>Disbanding a Fixed Party</Color> It is possible to convert fixed party save data to matched party save data, allowing you to be matched automatically with other players via the matching system. Please note that all special items (pomanders) will be lost upon converting your data. Once saved data from a fixed party is converted, it can only be used when selecting matched party. It cannot be restored to its original state.
43 39 TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_100_202 <Color(-154)>Progression After Disbanding</Color> Although players can no longer enter as a fixed party after converting their saved data, it is still possible to create preformed parties as long as the party is formed before entering Heaven–on–High. The progression of all party members must be identical when doing so. Any open party slots will be filled automatically via the matching system. Please note that a matched party cannot be used to challenge floors beyond floor 30. <Color(-154)>Progression After Disbanding</Color> Although players can no longer enter as a fixed party after converting their saved data, it is still possible to create preformed parties as long as the party is formed before entering Heaven–on–High. The progression of all party members must be identical when doing so. Any open party slots will be filled automatically via the matching system. Please note that a matched party cannot be used to challenge floors beyond floor 30.
44 40 TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_203 <Color(-154)>Party Progression</Color> Players who have not progressed to the same floor cannot enter Heaven–on–High together as a party. Those on earlier floors must use the matching system on their own. Once all players have reached the same floor, they can proceed together by forming a party and choosing to enter as a matched party. <Color(-154)>Party Progression</Color> Players who have not progressed to the same floor cannot enter Heaven–on–High together as a party. Those on earlier floors must use the matching system on their own. Once all players have reached the same floor, they can proceed together by forming a party and choosing to enter as a matched party.
45 41 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_EQUIP_TITLE Select a topic.
46 42 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_EQUIP_Q1 What is empyrean aetherpool gear?
47 43 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_EQUIP_Q2 Upgrading empyrean aetherpool gear.
48 44 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_EQUIP_Q3 Empyrean aetherpool gear and floor restrictions.
49 45 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_EQUIP_BACK Return.
50 46 TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_505 <Color(-154)>What Is Empyrean Aetherpool Gear?</Color> Players must use empyrean aetherpool armor and arms in place of normal gear when inside Heaven–on–High. They will be equipped automatically upon entering, and can then be strengthened as you progress through the dungeon. <Color(-154)>What Is Empyrean Aetherpool Gear?</Color> Players must use empyrean aetherpool armor and arms in place of normal gear when inside Heaven–on–High. They will be equipped automatically upon entering, and can then be strengthened as you progress through the dungeon.
51 47 TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_100_507 <Color(-154)>Upgrading Empyrean Aetherpool Gear</Color> Empyrean aetherpool gear can be enhanced by accessing silver coffers. These coffers are found randomly on each floor and after defeating certain enemies. The maximum strength of empyrean aetherpool gear may be restricted depending on your class or job level and current progression in the tower. This can be confirmed when viewing the Character Info window. <Color(-154)>Upgrading Empyrean Aetherpool Gear</Color> Empyrean aetherpool gear can be enhanced by accessing silver coffers. These coffers are found randomly on each floor and after defeating certain enemies. The maximum strength of empyrean aetherpool gear may be restricted depending on your class or job level and current progression in the tower. This can be confirmed when viewing the Character Info window.
52 48 TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_508 <Color(-154)>Empyrean Aetherpool Gear and Floor Restrictions</Color> Under certain circumstances, you may be unable to join a matched party due to insufficient gear strength. In such cases, it may be necessary to resume your exploration of Heaven–on–High from floor 1 to ensure your empyrean aetherpool gear is of sufficient strength. <Color(-154)>Empyrean Aetherpool Gear and Floor Restrictions</Color> Under certain circumstances, you may be unable to join a matched party due to insufficient gear strength. In such cases, it may be necessary to resume your exploration of Heaven–on–High from floor 1 to ensure your empyrean aetherpool gear is of sufficient strength.
53 49 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_SPITEM_TITLE Select a topic.
54 50 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_SPITEM_Q1 What are pomanders?
55 51 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_SPITEM_Q2 What is magicite?
56 52 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_SPITEM_BACK Return.
57 53 TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_600 <Color(-154)>What Are Pomanders?</Color> Players will, on occasion, obtain pomanders from treasure coffers in Heaven–on–High. These items can be used by all party members once acquired. They have various effects such as revealing the entirety of a map or increasing the number of treasure coffers on a given floor. Effective use of these items will help ensure the situation is always to your advantage. <Color(-154)>What Are Pomanders?</Color> Players will, on occasion, obtain pomanders from treasure coffers in Heaven–on–High. These items can be used by all party members once acquired. They have various effects such as revealing the entirety of a map or increasing the number of treasure coffers on a given floor. Effective use of these items will help ensure the situation is always to your advantage.
58 54 TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_601 <Color(-154)>What Is Magicite?</Color> Players may find magicite in treasure coffers in Heaven–on–High. These items are shared between all party members and, when used, affect all enemies on the current floor in a variety of ways. <Color(-154)>What Is Magicite?</Color> Players may find magicite in treasure coffers in Heaven–on–High. These items are shared between all party members and, when used, affect all enemies on the current floor in a variety of ways.
59 55 TEXT_DEEPDUNGEON2ENTRANCE_DESCRIPTION_LAST Return.
60 56 TEXT_DEEPDUNGEON2ENTRANCE_MIDDLE_TOP_MENU_NEXT Proceed to the next floor
61 57 TEXT_DEEPDUNGEON2ENTRANCE_MIDDLE_TOP_MENU_EXPLAIN Review rules for Heaven–on–High
62 58 TEXT_DEEPDUNGEON2ENTRANCE_MIDDLE_Q Proceed to the next floor with your current party?
63 59 TEXT_DEEPDUNGEON2ENTRANCE_WOODWAILERCAPTAIN01556_000_000
64 60 TEXT_DEEPDUNGEON2ENTRANCE_WOODWAILERCAPTAIN01556_000_020
65 61 TEXT_DEEPDUNGEON2ENTRANCE_WOODWAILERCAPTAIN01556_000_050
66 62 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_TREASURE
67 63 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_SCORE
68 64 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_WHAT_Q2
69 65 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_WHAT_Q3
70 66 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_LEVEL_Q2
71 67 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_WHAT_Q4
72 68 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_WHAT_Q4EX
73 69 TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_306
74 70 TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_307
75 71 TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_405
76 72 TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_410
77 73 TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_308
78 74 TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_100_308
79 75 TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_202
80 76 TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_507
81 77 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_TREASURE_TITLE
82 78 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_TREASURE_Q1
83 79 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_TREASURE_Q2
84 80 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_TREASURE_Q3
85 81 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_TREASURE_BACK
86 82 TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_700
87 83 TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_701
88 84 TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_702
89 85 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_SCORE_TITLE
90 86 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_SCORE_Q1
91 87 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_SCORE_Q2
92 88 TEXT_DEEPDUNGEON2ENTRANCE_TEST_ABOUT_SCORE_BACK
93 89 TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_800
94 90 TEXT_DEEPDUNGEON2ENTRANCE_SYSTEM_000_801
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key,0,1
#,,
int32,str,str
0,"TEXT_DEEPDUNGEON2REWARD_DD2SHOP_000_000","Staring out at the Ruby Sea is all well and good, but being forced to stand here on guard duty is a whole different kettle of fish."
1,"TEXT_DEEPDUNGEON2REWARD_DD2SHOP_000_010","Bring something back from the tower, did you?"
2,"TEXT_DEEPDUNGEON2REWARD_DD2SHOP_000_020","So, have you got anything we might be interested in?"
3,"TEXT_DEEPDUNGEON2REWARD_START_MENU_TITLE","What will you do?"
4,"TEXT_DEEPDUNGEON2REWARD_START_SHOP","Exchange artifacts."
5,"TEXT_DEEPDUNGEON2REWARD_START_SHOP2","Request to keep your empyrean aetherpool gear."
6,"TEXT_DEEPDUNGEON2REWARD_START_EXCHANGE","Forge an empyrean aetherpool grip."
7,"TEXT_DEEPDUNGEON2REWARD_START_EXPLAIN","Ask about HeavenonHigh."
8,"TEXT_DEEPDUNGEON2REWARD_START_EXIT","Nothing."
9,"TEXT_DEEPDUNGEON2REWARD_DD2SHOP_000_100","The weapon you've been wielding in the tower has grown to be rather powerful. I can siphon off some of that aether and make an empyrean aetherpool grip if you like."
10,"TEXT_DEEPDUNGEON2REWARD_TEST_EXCHANGE_MENU_TITLE","Forge an empyrean aetherpool grip?
<Color(-34022)>※The strength of your empyrean aetherpool arm and armor will be reduced by 10.</Color>"
11,"TEXT_DEEPDUNGEON2REWARD_DD2SHOP_100_110","You want to forge grips so you can take your empyrean aetherpool gear out of HeavenonHigh? Not to piss on your bonfire, but it sounds like you've still got some unfinished business in there. You'd better concentrate on that before we start drawing the aether out of your equipment."
12,"TEXT_DEEPDUNGEON2REWARD_SYSTEM_100_111","You must first clear floor 30 of HeavenonHigh and complete the quest “Knocking on Heaven's Door” in order to forge empyrean aetherpool grips."
13,"TEXT_DEEPDUNGEON2REWARD_DD2SHOP_000_110","I'm afraid you haven't accumulated enough aether for that. You'll need to get back into the tower and let it build up a bit more. Mind you, standing around twiddling your thumbs won't do much! Open as many coffers as you can, especially the silver ones."
14,"TEXT_DEEPDUNGEON2REWARD_SYSTEM_000_111","In order to forge an empyrean aetherpool grip, both your empyrean aetherpool weapon and armor must have attained a minimum strength of +10."
15,"TEXT_DEEPDUNGEON2REWARD_ABOUT_MENU_TITLE","What will you ask?"
16,"TEXT_DEEPDUNGEON2REWARD_START_ABOUT_TOKEN","What is there to be found in the tower?"
17,"TEXT_DEEPDUNGEON2REWARD_START_ABOUT","Can empyrean aetherpool arms be used outside of the tower?"
18,"TEXT_DEEPDUNGEON2REWARD_ABOUT_BACK","Nothing."
19,"TEXT_DEEPDUNGEON2REWARD_DD2SHOP_000_150","If you find any empyrean potsherds, bring them to me. They might not look like much, but I'd be willing to trade for them."
20,"TEXT_DEEPDUNGEON2REWARD_DD2SHOP_000_151","I've got quite a fine selection of wares to choose from, materia mostly, so take your pick. And let me tell you─I'm the only one around who understands the true value of those magick-imbued shards. You'll struggle to even give them away elsewhere!"
21,"TEXT_DEEPDUNGEON2REWARD_DD2SHOP_000_160","While HeavenonHigh might be crawling with fiends, it's not all bad news. You know about the empyrean aetherpool gear, and I expect you've seen pomanders and magicite. Well, it's not actually magicite as such, but some dunderhead decided to call it that and the name stuck."
22,"TEXT_DEEPDUNGEON2REWARD_DD2SHOP_000_161","Anyway, where was I? Ah, empyrean potsherds! Although they won't help you while you're in the tower, I'll take them off of your hands in exchange for some of my wares. How does that sound?"
23,"TEXT_DEEPDUNGEON2REWARD_DD2SHOP_000_200","Taking your empyrean aetherpool weapon outside the tower? Hmmm... I'll need more time to perfect the process, I'm afraid."
24,"TEXT_DEEPDUNGEON2REWARD_DD2SHOP_000_201","Why don't you come back once you've finished exploring floor thirty? Hopefully I'll be in more of a position to help you by then."
25,"TEXT_DEEPDUNGEON2REWARD_DD2SHOP_100_200","Now that you know our true identities, I can show you the secret techniques of the Onishishu. First, I'll need to extract some of the aether from your empyrean aetherpool gear to make the necessary grips."
26,"TEXT_DEEPDUNGEON2REWARD_DD2SHOP_100_201","When you have enough grips, give them to me and I'll work my magicks, so to speak, to allow you to use the weapon outside of the tower."
27,"TEXT_DEEPDUNGEON2REWARD_SYSTEM_000_203","To use your empyrean aetherpool weapon outside of HeavenonHigh, you must first forge empyrean aetherpool grips."
28,"TEXT_DEEPDUNGEON2REWARD_SYSTEM_000_204","Forging one grip will reduce the strength of your empyrean aetherpool arm and armor by 10."
29,"TEXT_DEEPDUNGEON2REWARD_SYSTEM_000_205","You must first clear floor 30 of HeavenonHigh and complete the quest “Knocking on Heaven's Door” in order to forge an empyrean aetherpool grip."
30,"TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_001",""
31,"TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_010",""
32,"TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_020",""
33,"TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_030",""
34,"TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_100",""
35,"TEXT_DEEPDUNGEON2REWARD_START_EVOLUTION",""
36,"TEXT_DEEPDUNGEON2REWARD_SYSTEM_000_102",""
37,"TEXT_DEEPDUNGEON2REWARD_EXCHANGE_MENU_TITLE",""
38,"TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_110",""
39,"TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_130",""
40,"TEXT_DEEPDUNGEON2REWARD_SYSTEM_000_131",""
41,"TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_140",""
42,"TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_141",""
43,"TEXT_DEEPDUNGEON2REWARD_SYSTEM_000_145",""
44,"TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_400",""
45,"TEXT_DEEPDUNGEON2REWARD_SYSTEM_000_402",""
46,"TEXT_DEEPDUNGEON2REWARD_SYSTEM_000_403",""
47,"TEXT_DEEPDUNGEON2REWARD_POWERUP_EVOLUTION_MENU",""
48,"TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_405",""
49,"TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_410",""
50,"TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_430",""
51,"TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_431",""
52,"TEXT_DEEPDUNGEON2REWARD_SYSTEM_000_432",""
53,"TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_440",""
54,"TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_441",""
55,"TEXT_DEEPDUNGEON2REWARD_SYSTEM_000_445",""
56,"TEXT_DEEPDUNGEON2REWARD_START_YOURSELF",""
57,"TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_180",""
58,"TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_181",""
59,"TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_200",""
60,"TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_201",""
61,"TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_300",""
62,"TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_301",""
63,"TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_302",""
64,"TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_303",""
65,"TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_304",""
66,"TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_310",""
67,"TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_311",""
68,"TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_312",""
key,0,1
#,,
int32,str,str
0,"TEXT_DEEPDUNGEON2REWARD_DD2SHOP_000_000","Staring out at the Ruby Sea is all well and good, but being forced to stand here on guard duty is a whole different kettle of fish."
1,"TEXT_DEEPDUNGEON2REWARD_DD2SHOP_000_010","Bring something back from the tower, did you?"
2,"TEXT_DEEPDUNGEON2REWARD_DD2SHOP_000_020","So, have you got anything we might be interested in?"
3,"TEXT_DEEPDUNGEON2REWARD_START_MENU_TITLE","What will you do?"
4,"TEXT_DEEPDUNGEON2REWARD_START_SHOP","Exchange artifacts."
5,"TEXT_DEEPDUNGEON2REWARD_START_SHOP2","Request to keep your empyrean aetherpool gear."
6,"TEXT_DEEPDUNGEON2REWARD_START_EXCHANGE","Forge an empyrean aetherpool grip."
7,"TEXT_DEEPDUNGEON2REWARD_START_EXPLAIN","Ask about HeavenonHigh."
8,"TEXT_DEEPDUNGEON2REWARD_START_EXIT","Nothing."
9,"TEXT_DEEPDUNGEON2REWARD_DD2SHOP_000_100","The weapon you've been wielding in the tower has grown to be rather powerful. I can siphon off some of that aether and make an empyrean aetherpool grip if you like."
10,"TEXT_DEEPDUNGEON2REWARD_TEST_EXCHANGE_MENU_TITLE","Forge an empyrean aetherpool grip?
<Color(-34022)>※The strength of your empyrean aetherpool arm and armor will be reduced by 10.</Color>"
11,"TEXT_DEEPDUNGEON2REWARD_DD2SHOP_100_110","You want to forge grips so you can take your empyrean aetherpool gear out of HeavenonHigh? Not to piss on your bonfire, but it sounds like you've still got some unfinished business in there. You'd better concentrate on that before we start drawing the aether out of your equipment."
12,"TEXT_DEEPDUNGEON2REWARD_SYSTEM_100_111","You must first clear floor 30 of HeavenonHigh and complete the quest “Knocking on Heaven's Door” in order to forge empyrean aetherpool grips."
13,"TEXT_DEEPDUNGEON2REWARD_DD2SHOP_000_110","I'm afraid you haven't accumulated enough aether for that. You'll need to get back into the tower and let it build up a bit more. Mind you, standing around twiddling your thumbs won't do much! Open as many coffers as you can, especially the silver ones."
14,"TEXT_DEEPDUNGEON2REWARD_SYSTEM_000_111","In order to forge an empyrean aetherpool grip, both your empyrean aetherpool weapon and armor must have attained a minimum strength of +10."
15,"TEXT_DEEPDUNGEON2REWARD_ABOUT_MENU_TITLE","What will you ask?"
16,"TEXT_DEEPDUNGEON2REWARD_START_ABOUT_TOKEN","What is there to be found in the tower?"
17,"TEXT_DEEPDUNGEON2REWARD_START_ABOUT","Can empyrean aetherpool arms be used outside of the tower?"
18,"TEXT_DEEPDUNGEON2REWARD_ABOUT_BACK","Nothing."
19,"TEXT_DEEPDUNGEON2REWARD_DD2SHOP_000_150","If you find any empyrean potsherds, bring them to me. They might not look like much, but I'd be willing to trade for them."
20,"TEXT_DEEPDUNGEON2REWARD_DD2SHOP_000_151","I've got quite a fine selection of wares to choose from, materia mostly, so take your pick. And let me tell you─I'm the only one around who understands the true value of those magick-imbued shards. You'll struggle to even give them away elsewhere!"
21,"TEXT_DEEPDUNGEON2REWARD_DD2SHOP_000_160","While HeavenonHigh might be crawling with fiends, it's not all bad news. You know about the empyrean aetherpool gear, and I expect you've seen pomanders and magicite. Well, it's not actually magicite as such, but some dunderhead decided to call it that and the name stuck."
22,"TEXT_DEEPDUNGEON2REWARD_DD2SHOP_000_161","Anyway, where was I? Ah, empyrean potsherds! Although they won't help you while you're in the tower, I'll take them off of your hands in exchange for some of my wares. How does that sound?"
23,"TEXT_DEEPDUNGEON2REWARD_DD2SHOP_000_200","Taking your empyrean aetherpool weapon outside the tower? Hmmm... I'll need more time to perfect the process, I'm afraid."
24,"TEXT_DEEPDUNGEON2REWARD_DD2SHOP_000_201","Why don't you come back once you've finished exploring floor thirty? Hopefully I'll be in more of a position to help you by then."
25,"TEXT_DEEPDUNGEON2REWARD_DD2SHOP_100_200","Now that you know our true identities, I can show you the secret techniques of the Onishishu. First, I'll need to extract some of the aether from your empyrean aetherpool gear to make the necessary grips."
26,"TEXT_DEEPDUNGEON2REWARD_DD2SHOP_100_201","When you have enough grips, give them to me and I'll work my magicks, so to speak, to allow you to use the weapon outside of the tower."
27,"TEXT_DEEPDUNGEON2REWARD_SYSTEM_000_203","To use your empyrean aetherpool weapon outside of HeavenonHigh, you must first forge empyrean aetherpool grips."
28,"TEXT_DEEPDUNGEON2REWARD_SYSTEM_000_204","Forging one grip will reduce the strength of your empyrean aetherpool arm and armor by 10."
29,"TEXT_DEEPDUNGEON2REWARD_SYSTEM_000_205","You must first clear floor 30 of HeavenonHigh and complete the quest “Knocking on Heaven's Door” in order to forge an empyrean aetherpool grip."
30,"TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_001",""
31,"TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_010",""
32,"TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_020",""
33,"TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_030",""
34,"TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_100",""
35,"TEXT_DEEPDUNGEON2REWARD_START_EVOLUTION",""
36,"TEXT_DEEPDUNGEON2REWARD_SYSTEM_000_102",""
37,"TEXT_DEEPDUNGEON2REWARD_EXCHANGE_MENU_TITLE",""
38,"TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_110",""
39,"TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_130",""
40,"TEXT_DEEPDUNGEON2REWARD_SYSTEM_000_131",""
41,"TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_140",""
42,"TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_141",""
43,"TEXT_DEEPDUNGEON2REWARD_SYSTEM_000_145",""
44,"TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_400",""
45,"TEXT_DEEPDUNGEON2REWARD_SYSTEM_000_402",""
46,"TEXT_DEEPDUNGEON2REWARD_SYSTEM_000_403",""
47,"TEXT_DEEPDUNGEON2REWARD_POWERUP_EVOLUTION_MENU",""
48,"TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_405",""
49,"TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_410",""
50,"TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_430",""
51,"TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_431",""
52,"TEXT_DEEPDUNGEON2REWARD_SYSTEM_000_432",""
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54,"TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_441",""
55,"TEXT_DEEPDUNGEON2REWARD_SYSTEM_000_445",""
56,"TEXT_DEEPDUNGEON2REWARD_START_YOURSELF",""
57,"TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_180",""
58,"TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_181",""
59,"TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_200",""
60,"TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_201",""
61,"TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_300",""
62,"TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_301",""
63,"TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_302",""
64,"TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_303",""
65,"TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_304",""
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69,"TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_313",""
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_DEEPDUNGEON2REWARD_DD2SHOP_000_000 Staring out at the Ruby Sea is all well and good, but being forced to stand here on guard duty is a whole different kettle of fish.
5 1 TEXT_DEEPDUNGEON2REWARD_DD2SHOP_000_010 Bring something back from the tower, did you?
6 2 TEXT_DEEPDUNGEON2REWARD_DD2SHOP_000_020 So, have you got anything we might be interested in?
7 3 TEXT_DEEPDUNGEON2REWARD_START_MENU_TITLE What will you do?
8 4 TEXT_DEEPDUNGEON2REWARD_START_SHOP Exchange artifacts.
9 5 TEXT_DEEPDUNGEON2REWARD_START_SHOP2 Request to keep your empyrean aetherpool gear.
10 6 TEXT_DEEPDUNGEON2REWARD_START_EXCHANGE Forge an empyrean aetherpool grip.
11 7 TEXT_DEEPDUNGEON2REWARD_START_EXPLAIN Ask about Heaven–on–High.
12 8 TEXT_DEEPDUNGEON2REWARD_START_EXIT Nothing.
13 9 TEXT_DEEPDUNGEON2REWARD_DD2SHOP_000_100 The weapon you've been wielding in the tower has grown to be rather powerful. I can siphon off some of that aether and make an empyrean aetherpool grip if you like.
14 10 TEXT_DEEPDUNGEON2REWARD_TEST_EXCHANGE_MENU_TITLE Forge an empyrean aetherpool grip? <Color(-34022)>※The strength of your empyrean aetherpool arm and armor will be reduced by 10.</Color> Forge an empyrean aetherpool grip? <Color(-34022)>※The strength of your empyrean aetherpool arm and armor will be reduced by 10.</Color>
15 11 TEXT_DEEPDUNGEON2REWARD_DD2SHOP_100_110 You want to forge grips so you can take your empyrean aetherpool gear out of Heaven–on–High? Not to piss on your bonfire, but it sounds like you've still got some unfinished business in there. You'd better concentrate on that before we start drawing the aether out of your equipment.
16 12 TEXT_DEEPDUNGEON2REWARD_SYSTEM_100_111 You must first clear floor 30 of Heaven–on–High and complete the quest “Knocking on Heaven's Door” in order to forge empyrean aetherpool grips.
17 13 TEXT_DEEPDUNGEON2REWARD_DD2SHOP_000_110 I'm afraid you haven't accumulated enough aether for that. You'll need to get back into the tower and let it build up a bit more. Mind you, standing around twiddling your thumbs won't do much! Open as many coffers as you can, especially the silver ones.
18 14 TEXT_DEEPDUNGEON2REWARD_SYSTEM_000_111 In order to forge an empyrean aetherpool grip, both your empyrean aetherpool weapon and armor must have attained a minimum strength of +10.
19 15 TEXT_DEEPDUNGEON2REWARD_ABOUT_MENU_TITLE What will you ask?
20 16 TEXT_DEEPDUNGEON2REWARD_START_ABOUT_TOKEN What is there to be found in the tower?
21 17 TEXT_DEEPDUNGEON2REWARD_START_ABOUT Can empyrean aetherpool arms be used outside of the tower?
22 18 TEXT_DEEPDUNGEON2REWARD_ABOUT_BACK Nothing.
23 19 TEXT_DEEPDUNGEON2REWARD_DD2SHOP_000_150 If you find any empyrean potsherds, bring them to me. They might not look like much, but I'd be willing to trade for them.
24 20 TEXT_DEEPDUNGEON2REWARD_DD2SHOP_000_151 I've got quite a fine selection of wares to choose from, materia mostly, so take your pick. And let me tell you─I'm the only one around who understands the true value of those magick-imbued shards. You'll struggle to even give them away elsewhere!
25 21 TEXT_DEEPDUNGEON2REWARD_DD2SHOP_000_160 While Heaven–on–High might be crawling with fiends, it's not all bad news. You know about the empyrean aetherpool gear, and I expect you've seen pomanders and magicite. Well, it's not actually magicite as such, but some dunderhead decided to call it that and the name stuck.
26 22 TEXT_DEEPDUNGEON2REWARD_DD2SHOP_000_161 Anyway, where was I? Ah, empyrean potsherds! Although they won't help you while you're in the tower, I'll take them off of your hands in exchange for some of my wares. How does that sound?
27 23 TEXT_DEEPDUNGEON2REWARD_DD2SHOP_000_200 Taking your empyrean aetherpool weapon outside the tower? Hmmm... I'll need more time to perfect the process, I'm afraid.
28 24 TEXT_DEEPDUNGEON2REWARD_DD2SHOP_000_201 Why don't you come back once you've finished exploring floor thirty? Hopefully I'll be in more of a position to help you by then.
29 25 TEXT_DEEPDUNGEON2REWARD_DD2SHOP_100_200 Now that you know our true identities, I can show you the secret techniques of the Onishishu. First, I'll need to extract some of the aether from your empyrean aetherpool gear to make the necessary grips.
30 26 TEXT_DEEPDUNGEON2REWARD_DD2SHOP_100_201 When you have enough grips, give them to me and I'll work my magicks, so to speak, to allow you to use the weapon outside of the tower.
31 27 TEXT_DEEPDUNGEON2REWARD_SYSTEM_000_203 To use your empyrean aetherpool weapon outside of Heaven–on–High, you must first forge empyrean aetherpool grips.
32 28 TEXT_DEEPDUNGEON2REWARD_SYSTEM_000_204 Forging one grip will reduce the strength of your empyrean aetherpool arm and armor by 10.
33 29 TEXT_DEEPDUNGEON2REWARD_SYSTEM_000_205 You must first clear floor 30 of Heaven–on–High and complete the quest “Knocking on Heaven's Door” in order to forge an empyrean aetherpool grip.
34 30 TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_001
35 31 TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_010
36 32 TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_020
37 33 TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_030
38 34 TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_100
39 35 TEXT_DEEPDUNGEON2REWARD_START_EVOLUTION
40 36 TEXT_DEEPDUNGEON2REWARD_SYSTEM_000_102
41 37 TEXT_DEEPDUNGEON2REWARD_EXCHANGE_MENU_TITLE
42 38 TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_110
43 39 TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_130
44 40 TEXT_DEEPDUNGEON2REWARD_SYSTEM_000_131
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46 42 TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_141
47 43 TEXT_DEEPDUNGEON2REWARD_SYSTEM_000_145
48 44 TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_400
49 45 TEXT_DEEPDUNGEON2REWARD_SYSTEM_000_402
50 46 TEXT_DEEPDUNGEON2REWARD_SYSTEM_000_403
51 47 TEXT_DEEPDUNGEON2REWARD_POWERUP_EVOLUTION_MENU
52 48 TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_405
53 49 TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_410
54 50 TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_430
55 51 TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_431
56 52 TEXT_DEEPDUNGEON2REWARD_SYSTEM_000_432
57 53 TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_440
58 54 TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_441
59 55 TEXT_DEEPDUNGEON2REWARD_SYSTEM_000_445
60 56 TEXT_DEEPDUNGEON2REWARD_START_YOURSELF
61 57 TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_180
62 58 TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_181
63 59 TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_200
64 60 TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_201
65 61 TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_300
66 62 TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_301
67 63 TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_302
68 64 TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_303
69 65 TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_304
70 66 TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_310
71 67 TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_311
72 68 TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_312
73 69 TEXT_DEEPDUNGEON2REWARD_EUNAKOTOR_000_313
74
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@@ -1,153 +1,190 @@
key,0,1
#,,
int32,str,str
0,"TEXT_DEEPDUNGEONENTRANCE_WOODWAILERCAPTAIN01556_000_000","A great threat to the peace here in the Shroud has made itself known, and I have been sent to help drive it out. Adventurer or no, I will not suffer anyone interfering with my work. Now please, move along."
1,"TEXT_DEEPDUNGEONENTRANCE_WOODWAILERCAPTAIN01556_000_020","We were fortunate the curator of that damnable place was careless enough to leave his notes where we might find them. Perhaps now we can discover his true motives."
2,"TEXT_DEEPDUNGEONENTRANCE_TEST_START_MENU_ENTER","Enter the Palace of the Dead"
3,"TEXT_DEEPDUNGEONENTRANCE_TEST_START_MENU_RESET","Reset your progress"
4,"TEXT_DEEPDUNGEONENTRANCE_TEST_START_MENU_BREAKUP","Disband your fixed party"
5,"TEXT_DEEPDUNGEONENTRANCE_TEST_START_MENU_SCORE","View your scores"
6,"TEXT_DEEPDUNGEONENTRANCE_TEST_START_MENU_ABOUT","Learn about the Palace of the Dead"
7,"TEXT_DEEPDUNGEONENTRANCE_TEST_ENTER_MENU_TITLE","What will you do?"
8,"TEXT_DEEPDUNGEONENTRANCE_TEST_ENTER_MENU_FIXED","Enter with a fixed party."
9,"TEXT_DEEPDUNGEONENTRANCE_TEST_ENTER_MENU_MATCHING","Enter with a matched party."
10,"TEXT_DEEPDUNGEONENTRANCE_TEST_ENTER_MENU_BACK","Return."
11,"TEXT_DEEPDUNGEONENTRANCE_TEST_ENTER_FIXED_Q","Are you sure you wish to enter with a fixed party?"
12,"TEXT_DEEPDUNGEONENTRANCE_TEST_ENTER_MATCHING_Q","Are you sure you wish to enter with a matched party?"
13,"TEXT_DEEPDUNGEONENTRANCE_WOODWAILERCAPTAIN01556_000_050","You would enter the ruins alone!? Weakened by the ruin's magicks, you will have naught but the aetherpool arms of the Padjal to aid you. Even they may not prove enough without enhancement."
14,"TEXT_DEEPDUNGEONENTRANCE_TEST_ENTER_SOLO","Are you sure you wish to enter alone?"
15,"TEXT_DEEPDUNGEONENTRANCE_ENTER_WHICH_Q","From which floor will you enter?"
16,"TEXT_DEEPDUNGEONENTRANCE_ENTER_A1","Floor one."
17,"TEXT_DEEPDUNGEONENTRANCE_ENTER_A2","Floor fifty-one."
18,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_TITLE","Select a topic."
19,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_WHAT","What is the Palace of the Dead?"
20,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_RESET","Resetting your progress."
21,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_DISSOLVE","Regarding fixed parties."
22,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_EQUIP","Regarding aetherpool gear."
23,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_ITEM","What are pomanders?"
24,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_TREASURE","Regarding the Accursed Hoard."
25,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_SCORE","Regarding scores."
26,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_BACK","Return."
27,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_WHAT_TITLE","Select a topic."
28,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_WHAT_Q1","Entering the Palace of the Dead."
29,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_WHAT_Q2","Progressing through the Palace of the Dead."
30,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_WHAT_Q3","Saving your progress."
31,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_LEVEL_Q1","Gaining levels."
32,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_LEVEL_Q2","Learning actions."
33,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_WHAT_Q4","Floor restrictions."
34,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_WHAT_Q5","Precautions before entering."
35,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_WHAT_Q4EX","Floor restrictions."
36,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_WHAT_BACK","Return."
37,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_305","<Color(-154)>Entering the Palace of the Dead</Color>
You may enter the Palace of the Dead solo or in a party of up to four players. When speaking with the Wood Wailer expeditionary captain, you will be given the option to enter with a fixed party or a matched party via the matching system.
To create a fixed party, the party leader must speak with the Wood Wailer expeditionary captain after forming a party of up to four players. Please note that all party members must have at least one unused save slot. "
38,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_306","<Color(-154)>Progressing Through the Palace of the Dead</Color>
Players must activate the Cairn of Passage that appears on each floor in order to progress. These stones can only be activated when all nearby enemies are defeated.
Especially powerful enemies can be found on certain floors. Players can save their progress in the Palace of the Dead upon defeating these enemies. In the event all party members are incapacitated, however, you will be removed from the Palace of the Dead and must resume from your last save point."
39,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_307","<Color(-154)>Saving Your Progress</Color>
Players can save their progress in the Palace of the Dead by defeating the boss enemies that appear on certain floors. After saving one's progress, players can resume their foray into the Palace of the Dead immediately or return at a later time. Players who choose to leave and return later will start on the floor following their last save point."
40,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_405","<Color(-154)>Gaining Levels</Color>
Players will start at level 1 regardless of their current class or job level. When resuming forays into the deep dungeon, players will start at the level attained when their progress was last saved."
41,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_100_405","<Color(-154)>Gaining Levels</Color>
Players who enter from floor 1 will start at level 1 regardless of their current class or job level. When resuming forays into the deep dungeon, players will start at the level attained when their progress was last saved.
Players who enter from floor 51, however, will start at level 60."
42,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_410","<Color(-154)>Learning Actions</Color>
As you gain levels within the Palace of the Dead, you will also relearn actions and traits for your selected class or job. You will continue to acquire actions and traits as you normally would even should your level in the Palace of the Dead exceed your actual class or job level.
Any role actions assigned prior to entering the Palace of the Dead will be available immediately upon entry."
43,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_415","<Color(-154)>Precautions Before Entering</Color>
It is possible to receive a score for your performance in the Palace of the Dead. In order to do so, you must enter with a fixed party.
A fixed party is also required to challenge floor 100 and beyond. Moreover, your Party KO count must be zero in order to enter. Please note that the Party KO count will also increase in the event your party abandons the duty."
44,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_308","<Color(-154)>Floor Restrictions</Color>
Players who have registered a product key for FINAL FANTASY XIV: Heavensward to their service account may play up to floor 50 in the Palace of the Dead. Those who have yet to do so may only play up to floor 40. Furthermore, players currently on the free trial may only play up to floor 10."
45,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_100_308","<Color(-154)>Floor Restrictions</Color>
Players who have registered a product key for FINAL FANTASY XIV: Heavensward to their service account may play up to floor 200 in the Palace of the Dead. Those who have yet to do so may only play up to floor 40. Furthermore, players currently on the free trial may only play up to floor 10."
46,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_105","<Color(-154)>Resetting Your Progress</Color>
It is possible to reset your progression in the Palace of the Dead, allowing you to re-enter the deep dungeon starting from floor 1. Although floor progression and character level will be reset, aetherpool arm and gear strength will remain unchanged. Please note, however, that data cannot be restored once deleted. "
47,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_DISSOLVE_TITLE","Select a topic."
48,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_DISSOLVE_Q1","Disbanding a fixed party."
49,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_DISSOLVE_Q2","Progression after disbanding."
50,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_DISSOLVE_Q3","Party progression."
51,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_DISSOLVE_BACK","Return."
52,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_201","<Color(-154)>Disbanding a Fixed Party</Color>
It is possible to convert fixed party save data to matched party save data, allowing you to be matched automatically with other players via the matching system. Please note that all special items (pomanders) will be lost upon converting your data.
Once saved data from a fixed party is converted, it can only be used when selecting matched party. It cannot be restored to its original state."
53,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_202","<Color(-154)>Progression After Disbanding</Color>
Although players can no longer enter as a fixed party after converting their saved data, it is still possible to create preformed parties as long as the party is formed before entering the Palace of the Dead. The progression of all party members must be identical when doing so. Any open party slots will be filled automatically via the matching system."
54,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_100_202","<Color(-154)>Progression After Disbanding</Color>
Although players can no longer enter as a fixed party after converting their saved data, it is still possible to create preformed parties as long as the party is formed before entering the Palace of the Dead. The progression of all party members must be identical when doing so. Any open party slots will be filled automatically via the matching system.
Please note that a matched party cannot be used to challenge floors beyond floor 100."
55,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_203","<Color(-154)>Party Progression</Color>
Players who have not progressed to the same floor cannot enter the Palace of the Dead together as a party. Those on earlier floors must use the matching system on their own. Once all players have reached the same floor, they can proceed together by forming a party and choosing to enter as a matched party."
56,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_EQUIP_TITLE","Select a topic."
57,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_EQUIP_Q1","What is aetherpool gear?"
58,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_EQUIP_Q2","Upgrading aetherpool gear."
59,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_EQUIP_Q3","Aetherpool gear and floor restrictions."
60,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_EQUIP_BACK","Return."
61,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_505","<Color(-154)>What Is Aetherpool Gear?</Color>
Players must use aetherpool armor and arms in place of normal gear when inside the Palace of the Dead. They will be equipped automatically upon entering, and can then be strengthened as you progress through the dungeon."
62,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_507","<Color(-154)>Upgrading Aetherpool Gear.</Color>
Aetherpool gear can be enhanced by accessing silver coffers. These coffers are found randomly on each floor and after defeating certain enemies.
The maximum strength of aetherpool gear may be restricted depending on your class or job level. This can be confirmed when viewing the Character Info window."
63,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_100_507","<Color(-154)>Upgrading Aetherpool Gear</Color>
Aetherpool gear can be enhanced by accessing silver coffers. These coffers are found randomly on each floor and after defeating certain enemies.
The maximum strength of aetherpool gear may be restricted depending on your class or job level and current progression in the deep dungeon. This can be confirmed when viewing the Character Info window."
64,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_508","<Color(-154)>Aetherpool Gear and Floor Restrictions</Color>
Under certain circumstances, you may be unable to join a matched party due to insufficient gear strength. In such cases, it may be necessary to resume your exploration of the Palace of the Dead from floor 1 to ensure your aetherpool gear is of sufficient strength."
65,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_605","<Color(-154)>What Are Pomanders?</Color>
Players will, on occasion, obtain pomanders from treasure coffers in the Palace of the Dead. These items can be used by all party members once acquired. They have various effects such as revealing the entirety of a map or increasing the number of treasure coffers on a given floor. Effective use of these items will help ensure the situation is always to your advantage."
66,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_TREASURE_TITLE","Select a topic."
67,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_TREASURE_Q1","What is the Accursed Hoard?"
68,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_TREASURE_Q2","Finding the Accursed Hoard."
69,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_TREASURE_Q3","Appraising the Accursed Hoard."
70,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_TREASURE_BACK","Return."
71,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_700","<Color(-154)>What Is the Accursed Hoard?</Color>
When exploring the Palace of the Dead, players will, on occasion, find pieces of the Accursed Hoard─treasure hidden and buried by the undead. Once found, players must remain stationary there for a fixed period of time to unearth the coffer."
72,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_701","<Color(-154)>Finding the Accursed Hoard</Color>
Though it is not difficult to unearth pieces of the Accursed Hoard, its location cannot be discerned with the naked eye alone.
Players must make use of a certain pomander in order to sense the presence of hidden pieces of the Accursed Hoard."
73,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_702","<Color(-154)>Appraising the Accursed Hoard</Color>
Pieces of the Accursed Hoard obtained in the Palace of the Dead will be moved to your inventory upon saving your progress and exiting the dungeon. To ascertain the true value of this treasure, you must speak with the expedition bishop at Quarrymill to have it properly appraised."
74,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_SCORE_TITLE","Select a topic."
75,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_SCORE_Q1","Regarding scores."
76,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_SCORE_Q2","Regarding rankings."
77,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_SCORE_BACK","Return."
78,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_800","<Color(-154)>Regarding Scores</Color>
When entering the deep dungeon as a fixed party, you will now receive scores based on a number of factors such as highest floor reached and number of enemies slain. You will be assigned separate scores for both individual and team performance.
Please note that you cannot earn credit for previous floors when starting from floor 51. Starting from floor 1 will ensure the highest score possible."
79,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_801","<Color(-154)>Regarding Rankings</Color>
Your highest score from the deep dungeon will be saved and can be viewed at any time from the main menu. Scores that exceed a certain threshold will be made viewable on the rankings page of the Lodestone."
80,"TEXT_DEEPDUNGEONENTRANCE_DESCRIPTION_LAST","Return"
81,"TEXT_DEEPDUNGEONENTRANCE_MIDDLE_TOP_MENU_NEXT","Proceed to the next floor"
82,"TEXT_DEEPDUNGEONENTRANCE_MIDDLE_TOP_MENU_EXPLAIN","Review rules for the Palace of the Dead"
83,"TEXT_DEEPDUNGEONENTRANCE_MIDDLE_Q","Proceed to the next floor with your current party?"
84,"TEXT_DEEPDUNGEONENTRANCE_DESCRIPTION_NEXT","(★未使用/削除予定★)"
85,"TEXT_DEEPDUNGEONENTRANCE_DESCRIPTION_BACK","(★未使用/削除予定★)"
86,"TEXT_DEEPDUNGEONENTRANCE_WOODWAILERCAPTAIN01556_000_TEST_1","(★未使用/削除予定★)"
87,"TEXT_DEEPDUNGEONENTRANCE_WOODWAILERCAPTAIN01556_000_TEST_3","(★未使用/削除予定★)"
88,"TEXT_DEEPDUNGEONENTRANCE_TEST_RESET_Q",""
89,"TEXT_DEEPDUNGEONENTRANCE_TEST_BREAKUP_Q",""
90,"TEXT_DEEPDUNGEONENTRANCE_A1_000_002",""
91,"TEXT_DEEPDUNGEONENTRANCE_A1_000_003",""
92,"TEXT_DEEPDUNGEONENTRANCE_A2_000_001",""
93,"TEXT_DEEPDUNGEONENTRANCE_A2_000_002",""
94,"TEXT_DEEPDUNGEONENTRANCE_A3_000_001",""
95,"TEXT_DEEPDUNGEONENTRANCE_A3_000_002",""
96,"TEXT_DEEPDUNGEONENTRANCE_A4_000_001",""
97,"TEXT_DEEPDUNGEONENTRANCE_A4_000_002",""
98,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_506",""
99,"TEXT_DEEPDUNGEONENTRANCE_TEST_START_IS_NOT_OPENED",""
100,"TEXT_DEEPDUNGEONENTRANCE_TEST_RESET_TALK",""
101,"TEXT_DEEPDUNGEONENTRANCE_TEST_RESET_YES_TALK",""
102,"TEXT_DEEPDUNGEONENTRANCE_TEST_RESET_NO_TALK",""
103,"TEXT_DEEPDUNGEONENTRANCE_TEST_BREAKUP_TALK",""
104,"TEXT_DEEPDUNGEONENTRANCE_TEST_BREAKUP_YES_TALK",""
105,"TEXT_DEEPDUNGEONENTRANCE_TEST_BREAKUP_NO_TALK",""
106,"TEXT_DEEPDUNGEONENTRANCE_TEST_YES",""
107,"TEXT_DEEPDUNGEONENTRANCE_TEST_NO",""
108,"TEXT_DEEPDUNGEONENTRANCE_TEST_ENTER_SAVE_TITLE",""
109,"TEXT_DEEPDUNGEONENTRANCE_TEST_ENTER_SAVE_NEW",""
110,"TEXT_DEEPDUNGEONENTRANCE_TEST_ENTER_SAVE_CONTINUE",""
111,"TEXT_DEEPDUNGEONENTRANCE_TEST_ENTER_SAVE_BACK",""
112,"TEXT_DEEPDUNGEONENTRANCE_WOODWAILERCAPTAIN01556_000_100","If you would retrace your steps back to the labyrinth entrance you are more than welcome to do so. At the very least, the earlier floors should prove an opportune time to fortify your aetherpool arms."
key,0,1
#,,
int32,str,str
0,"TEXT_DEEPDUNGEONENTRANCE_WOODWAILERCAPTAIN01556_000_000","A great threat to the peace here in the Shroud has made itself known, and I have been sent to help drive it out. Adventurer or no, I will not suffer anyone interfering with my work. Now please, move along."
1,"TEXT_DEEPDUNGEONENTRANCE_WOODWAILERCAPTAIN01556_000_020","We were fortunate the curator of that damnable place was careless enough to leave his notes where we might find them. Perhaps now we can discover his true motives."
2,"TEXT_DEEPDUNGEONENTRANCE_TEST_START_MENU_ENTER","Enter the Palace of the Dead"
3,"TEXT_DEEPDUNGEONENTRANCE_TEST_START_MENU_RESET","Reset your progress"
4,"TEXT_DEEPDUNGEONENTRANCE_TEST_START_MENU_BREAKUP","Disband your fixed party"
5,"TEXT_DEEPDUNGEONENTRANCE_TEST_START_MENU_SCORE","View your scores"
6,"TEXT_DEEPDUNGEONENTRANCE_TEST_START_MENU_ABOUT","Learn about the Palace of the Dead"
7,"TEXT_DEEPDUNGEONENTRANCE_TEST_ENTER_MENU_TITLE","What will you do?"
8,"TEXT_DEEPDUNGEONENTRANCE_TEST_ENTER_MENU_FIXED","Enter with a fixed party."
9,"TEXT_DEEPDUNGEONENTRANCE_TEST_ENTER_MENU_MATCHING","Enter with a matched party."
10,"TEXT_DEEPDUNGEONENTRANCE_TEST_ENTER_MENU_BACK","Return."
11,"TEXT_DEEPDUNGEONENTRANCE_TEST_ENTER_FIXED_Q","Are you sure you wish to enter with a fixed party?"
12,"TEXT_DEEPDUNGEONENTRANCE_TEST_ENTER_MATCHING_Q","Are you sure you wish to enter with a matched party?"
13,"TEXT_DEEPDUNGEONENTRANCE_WOODWAILERCAPTAIN01556_000_050","You would enter the ruins alone!? Weakened by the ruin's magicks, you will have naught but the aetherpool arms of the Padjal to aid you. Even they may not prove enough without enhancement."
14,"TEXT_DEEPDUNGEONENTRANCE_TEST_ENTER_SOLO","Are you sure you wish to enter alone?"
15,"TEXT_DEEPDUNGEONENTRANCE_ENTER_WHICH_Q","From which floor will you enter?"
16,"TEXT_DEEPDUNGEONENTRANCE_ENTER_A1","Floor one."
17,"TEXT_DEEPDUNGEONENTRANCE_ENTER_A2","Floor fifty-one."
18,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_TITLE","Select a topic."
19,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_WHAT","What is the Palace of the Dead?"
20,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_RESET","Resetting your progress."
21,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_DISSOLVE","Regarding fixed parties."
22,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_EQUIP","Regarding aetherpool gear."
23,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_ITEM","What are pomanders?"
24,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_TREASURE","Regarding the Accursed Hoard."
25,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_SCORE","Regarding scores."
26,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_BACK","Return."
27,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_WHAT_TITLE","Select a topic."
28,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_WHAT_Q1","Entering the Palace of the Dead."
29,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_WHAT_Q2","Progressing through the Palace of the Dead."
30,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_WHAT_Q3","Saving your progress."
31,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_LEVEL_Q1","Gaining levels."
32,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_LEVEL_Q2","Learning actions."
33,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_WHAT_Q4","Floor restrictions."
34,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_WHAT_Q5","Precautions before entering."
35,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_WHAT_Q4EX","Floor restrictions."
36,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_WHAT_BACK","Return."
37,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_305","<Color(-154)>Entering the Palace of the Dead</Color>
You may enter the Palace of the Dead solo or in a party of up to four players. When speaking with the Wood Wailer expeditionary captain, you will be given the option to enter with a fixed party or a matched party via the matching system.
To create a fixed party, the party leader must speak with the Wood Wailer expeditionary captain after forming a party of up to four players. Please note that all party members must have at least one unused save slot. "
38,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_306","<Color(-154)>Progressing Through the Palace of the Dead</Color>
Players must activate the Cairn of Passage that appears on each floor in order to progress. These stones can only be activated when all nearby enemies are defeated.
Especially powerful enemies can be found on certain floors. Players can save their progress in the Palace of the Dead upon defeating these enemies. In the event all party members are incapacitated, however, you will be removed from the Palace of the Dead and must resume from your last save point."
39,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_307","<Color(-154)>Saving Your Progress</Color>
Players can save their progress in the Palace of the Dead by defeating the boss enemies that appear on certain floors. After saving one's progress, players can resume their foray into the Palace of the Dead immediately or return at a later time. Players who choose to leave and return later will start on the floor following their last save point."
40,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_405","<Color(-154)>Gaining Levels</Color>
Players will start at level 1 regardless of their current class or job level. When resuming forays into the deep dungeon, players will start at the level attained when their progress was last saved."
41,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_100_405","<Color(-154)>Gaining Levels</Color>
Players who enter from floor 1 will start at level 1 regardless of their current class or job level. When resuming forays into the deep dungeon, players will start at the level attained when their progress was last saved.
Players who enter from floor 51, however, will start at level 60."
42,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_410","<Color(-154)>Learning Actions</Color>
As you gain levels within the Palace of the Dead, you will also relearn actions and traits for your selected class or job. You will continue to acquire actions and traits as you normally would even should your level in the Palace of the Dead exceed your actual class or job level.
Any role actions assigned prior to entering the Palace of the Dead will be available immediately upon entry."
43,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_415","<Color(-154)>Precautions Before Entering</Color>
It is possible to receive a score for your performance in the Palace of the Dead. In order to do so, you must enter with a fixed party.
A fixed party is also required to challenge floor 100 and beyond. Moreover, your Party KO count must be zero in order to enter. Please note that the Party KO count will also increase in the event your party abandons the duty."
44,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_308","<Color(-154)>Floor Restrictions</Color>
Players who have registered a product key for FINAL FANTASY XIV: Heavensward to their service account may play up to floor 50 in the Palace of the Dead. Those who have yet to do so may only play up to floor 40. Furthermore, players currently on the free trial may only play up to floor 10."
45,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_100_308","<Color(-154)>Floor Restrictions</Color>
Players who have registered a product key for FINAL FANTASY XIV: Heavensward to their service account may play up to floor 200 in the Palace of the Dead. Those who have yet to do so may only play up to floor 40. Furthermore, players currently on the free trial may only play up to floor 10."
46,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_105","<Color(-154)>Resetting Your Progress</Color>
It is possible to reset your progression in the Palace of the Dead, allowing you to re-enter the deep dungeon starting from floor 1. Although floor progression and character level will be reset, aetherpool arm and gear strength will remain unchanged. Please note, however, that data cannot be restored once deleted. "
47,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_DISSOLVE_TITLE","Select a topic."
48,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_DISSOLVE_Q1","Disbanding a fixed party."
49,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_DISSOLVE_Q2","Progression after disbanding."
50,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_DISSOLVE_Q3","Party progression."
51,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_DISSOLVE_BACK","Return."
52,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_201","<Color(-154)>Disbanding a Fixed Party</Color>
It is possible to convert fixed party save data to matched party save data, allowing you to be matched automatically with other players via the matching system. Please note that all special items (pomanders) will be lost upon converting your data.
Once saved data from a fixed party is converted, it can only be used when selecting matched party. It cannot be restored to its original state."
53,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_202","<Color(-154)>Progression After Disbanding</Color>
Although players can no longer enter as a fixed party after converting their saved data, it is still possible to create preformed parties as long as the party is formed before entering the Palace of the Dead. The progression of all party members must be identical when doing so. Any open party slots will be filled automatically via the matching system."
54,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_100_202","<Color(-154)>Progression After Disbanding</Color>
Although players can no longer enter as a fixed party after converting their saved data, it is still possible to create preformed parties as long as the party is formed before entering the Palace of the Dead. The progression of all party members must be identical when doing so. Any open party slots will be filled automatically via the matching system.
Please note that a matched party cannot be used to challenge floors beyond floor 100."
55,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_203","<Color(-154)>Party Progression</Color>
Players who have not progressed to the same floor cannot enter the Palace of the Dead together as a party. Those on earlier floors must use the matching system on their own. Once all players have reached the same floor, they can proceed together by forming a party and choosing to enter as a matched party."
56,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_EQUIP_TITLE","Select a topic."
57,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_EQUIP_Q1","What is aetherpool gear?"
58,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_EQUIP_Q2","Upgrading aetherpool gear."
59,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_EQUIP_Q3","Aetherpool gear and floor restrictions."
60,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_EQUIP_BACK","Return."
61,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_505","<Color(-154)>What Is Aetherpool Gear?</Color>
Players must use aetherpool armor and arms in place of normal gear when inside the Palace of the Dead. They will be equipped automatically upon entering, and can then be strengthened as you progress through the dungeon."
62,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_507","<Color(-154)>Upgrading Aetherpool Gear.</Color>
Aetherpool gear can be enhanced by accessing silver coffers. These coffers are found randomly on each floor and after defeating certain enemies.
The maximum strength of aetherpool gear may be restricted depending on your class or job level. This can be confirmed when viewing the Character Info window."
63,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_100_507","<Color(-154)>Upgrading Aetherpool Gear</Color>
Aetherpool gear can be enhanced by accessing silver coffers. These coffers are found randomly on each floor and after defeating certain enemies.
The maximum strength of aetherpool gear may be restricted depending on your class or job level and current progression in the deep dungeon. This can be confirmed when viewing the Character Info window."
64,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_508","<Color(-154)>Aetherpool Gear and Floor Restrictions</Color>
Under certain circumstances, you may be unable to join a matched party due to insufficient gear strength. In such cases, it may be necessary to resume your exploration of the Palace of the Dead from floor 1 to ensure your aetherpool gear is of sufficient strength."
65,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_605","<Color(-154)>What Are Pomanders?</Color>
Players will, on occasion, obtain pomanders from treasure coffers in the Palace of the Dead. These items can be used by all party members once acquired. They have various effects such as revealing the entirety of a map or increasing the number of treasure coffers on a given floor. Effective use of these items will help ensure the situation is always to your advantage."
66,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_TREASURE_TITLE","Select a topic."
67,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_TREASURE_Q1","What is the Accursed Hoard?"
68,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_TREASURE_Q2","Finding the Accursed Hoard."
69,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_TREASURE_Q3","Appraising the Accursed Hoard."
70,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_TREASURE_BACK","Return."
71,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_700","<Color(-154)>What Is the Accursed Hoard?</Color>
When exploring the Palace of the Dead, players will, on occasion, find pieces of the Accursed Hoard─treasure hidden and buried by the undead. Once found, players must remain stationary there for a fixed period of time to unearth the coffer."
72,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_701","<Color(-154)>Finding the Accursed Hoard</Color>
Though it is not difficult to unearth pieces of the Accursed Hoard, its location cannot be discerned with the naked eye alone.
Players must make use of a certain pomander in order to sense the presence of hidden pieces of the Accursed Hoard."
73,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_702","<Color(-154)>Appraising the Accursed Hoard</Color>
Pieces of the Accursed Hoard obtained in the Palace of the Dead will be moved to your inventory upon saving your progress and exiting the dungeon. To ascertain the true value of this treasure, you must speak with the expedition bishop at Quarrymill to have it properly appraised."
74,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_SCORE_TITLE","Select a topic."
75,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_SCORE_Q1","Regarding scores."
76,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_SCORE_Q2","Regarding rankings."
77,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_SCORE_BACK","Return."
78,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_800","<Color(-154)>Regarding Scores</Color>
When entering the deep dungeon as a fixed party, you will now receive scores based on a number of factors such as highest floor reached and number of enemies slain. You will be assigned separate scores for both individual and team performance.
Please note that you cannot earn credit for previous floors when starting from floor 51. Starting from floor 1 will ensure the highest score possible."
79,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_801","<Color(-154)>Regarding Rankings</Color>
Your highest score from the deep dungeon will be saved and can be viewed at any time from the main menu. Scores that exceed a certain threshold will be made viewable on the rankings page of the Lodestone."
80,"TEXT_DEEPDUNGEONENTRANCE_DESCRIPTION_LAST","Return"
81,"TEXT_DEEPDUNGEONENTRANCE_MIDDLE_TOP_MENU_NEXT","Proceed to the next floor"
82,"TEXT_DEEPDUNGEONENTRANCE_MIDDLE_TOP_MENU_EXPLAIN","Review rules for the Palace of the Dead"
83,"TEXT_DEEPDUNGEONENTRANCE_MIDDLE_Q","Proceed to the next floor with your current party?"
84,"TEXT_DEEPDUNGEONENTRANCE_DESCRIPTION_NEXT","(★未使用/削除予定★)"
85,"TEXT_DEEPDUNGEONENTRANCE_DESCRIPTION_BACK","(★未使用/削除予定★)"
86,"TEXT_DEEPDUNGEONENTRANCE_WOODWAILERCAPTAIN01556_000_TEST_1","(★未使用/削除予定★)"
87,"TEXT_DEEPDUNGEONENTRANCE_WOODWAILERCAPTAIN01556_000_TEST_3","(★未使用/削除予定★)"
88,"TEXT_DEEPDUNGEONENTRANCE_TEST_RESET_Q",""
89,"TEXT_DEEPDUNGEONENTRANCE_TEST_BREAKUP_Q",""
90,"TEXT_DEEPDUNGEONENTRANCE_A1_000_002",""
91,"TEXT_DEEPDUNGEONENTRANCE_A1_000_003",""
92,"TEXT_DEEPDUNGEONENTRANCE_A2_000_001",""
93,"TEXT_DEEPDUNGEONENTRANCE_A2_000_002",""
94,"TEXT_DEEPDUNGEONENTRANCE_A3_000_001",""
95,"TEXT_DEEPDUNGEONENTRANCE_A3_000_002",""
96,"TEXT_DEEPDUNGEONENTRANCE_A4_000_001",""
97,"TEXT_DEEPDUNGEONENTRANCE_A4_000_002",""
98,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_506",""
99,"TEXT_DEEPDUNGEONENTRANCE_TEST_START_IS_NOT_OPENED",""
100,"TEXT_DEEPDUNGEONENTRANCE_TEST_RESET_TALK",""
101,"TEXT_DEEPDUNGEONENTRANCE_TEST_RESET_YES_TALK",""
102,"TEXT_DEEPDUNGEONENTRANCE_TEST_RESET_NO_TALK",""
103,"TEXT_DEEPDUNGEONENTRANCE_TEST_BREAKUP_TALK",""
104,"TEXT_DEEPDUNGEONENTRANCE_TEST_BREAKUP_YES_TALK",""
105,"TEXT_DEEPDUNGEONENTRANCE_TEST_BREAKUP_NO_TALK",""
106,"TEXT_DEEPDUNGEONENTRANCE_TEST_YES",""
107,"TEXT_DEEPDUNGEONENTRANCE_TEST_NO",""
108,"TEXT_DEEPDUNGEONENTRANCE_TEST_ENTER_SAVE_TITLE",""
109,"TEXT_DEEPDUNGEONENTRANCE_TEST_ENTER_SAVE_NEW",""
110,"TEXT_DEEPDUNGEONENTRANCE_TEST_ENTER_SAVE_CONTINUE",""
111,"TEXT_DEEPDUNGEONENTRANCE_TEST_ENTER_SAVE_BACK",""
112,"TEXT_DEEPDUNGEONENTRANCE_WOODWAILERCAPTAIN01556_000_100","If you would retrace your steps back to the labyrinth entrance you are more than welcome to do so. At the very least, the earlier floors should prove an opportune time to fortify your aetherpool arms."
113,"TEXT_DEEPDUNGEONENTRANCE_WOODWAILERCAPTAIN01556_000_110","Understood. When next you descend into the ruin, pray keep your wits about you. There's no telling what new perils await you down there."
114,"TEXT_DEEPDUNGEONENTRANCE_WOODWAILERCAPTAIN01556_000_120","So you would stay your course, then. Very well. I look forward to hearing of your progress."
115,"TEXT_DEEPDUNGEONENTRANCE_WOODWAILERCAPTAIN01556_000_200","You wish to form a new group to explore Gelmorra? Curious that you would do so having come thus far, but it is not my place to judge. You are free to seek new allies as you see fit."
116,"TEXT_DEEPDUNGEONENTRANCE_WOODWAILERCAPTAIN01556_000_210","I see... Well, come speak with me when you have found comrades with whom you would return to the ruins."
117,"TEXT_DEEPDUNGEONENTRANCE_WOODWAILERCAPTAIN01556_000_220","I see... Well, one should never make such decisions lightly. I pray you safe passage when you return to the ruins."
118,"TEXT_DEEPDUNGEONENTRANCE_WOODWAILERCAPTAIN01556_000_300","As I mentioned to you before, we received reports of a magical gateway appearing in the ruins of IssomHar. It leads into a labyrinth warded with powerful magicks that make exploration nigh impossible through ordinary means."
119,"TEXT_DEEPDUNGEONENTRANCE_WOODWAILERCAPTAIN01556_000_301","The place feasts upon the aether of all who enter, making them easy prey for the creatures within. What's more, the path changed each time we dared venture inside."
120,"TEXT_DEEPDUNGEONENTRANCE_WOODWAILERCAPTAIN01556_000_302","Not to mention the traps and the Twelve know what else was waiting down there. It is plain to see why townsfolk have come to call it the Palace of the Dead. Still, if you would brave its depths to discover what horrors lie there in the dark, we would gladly accept your aid."
121,"TEXT_DEEPDUNGEONENTRANCE_WOODWAILERCAPTAIN01556_000_400","The garish armor and arms you're accustomed to will mean nothing once you step foot into those ruins. You must judge the strength of your enemies carefully if you mean to survive."
122,"TEXT_DEEPDUNGEONENTRANCE_WOODWAILERCAPTAIN01556_000_500","It was EUnaKotor who deduced the reason for our sudden lack of spirit when first entering the ruins."
123,"TEXT_DEEPDUNGEONENTRANCE_WOODWAILERCAPTAIN01556_000_501","As he tells it, the labyrinth is warded with powerful magicks that drain the aether from all those who enter. Thankfully, he also provided us with a solution."
124,"TEXT_DEEPDUNGEONENTRANCE_WOODWAILERCAPTAIN01556_000_502","For those who would venture into the ruins, he has prepared aetherpool arms and armor, which safeguard and channel the wielder's energies to better withstand the powerful magicks protecting the ruins."
125,"TEXT_DEEPDUNGEONENTRANCE_WOODWAILERCAPTAIN01556_000_600","We recently discovered a small cache containing pottery with peculiar engravings. Upon closer inspection, EUnaKotor determined them to be magicked urns of Gelmorran design."
126,"TEXT_DEEPDUNGEONENTRANCE_WOODWAILERCAPTAIN01556_000_601","If you should happen upon any of these urns─or pomanders as we call them─I urge you to take them with you. The effects of their magic are quite varied, and may prove useful against whatever ghastly creatures you encounter down there."
127,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_106","Although floor progression and character level will be reset, aetherpool arm and gear strength will remain unchanged."
128,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_107","Please note, however, that data cannot be restored once deleted."
129,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_100_203","Players who have not progressed to the same floor cannot enter the Palace of the Dead together as a party. Those on earlier floors must instead use the matching system on their own."
130,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_101_203","Once all players have reached the same floor, they can proceed together by forming a party and choosing to enter as a matched party."
131,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_204","Please note that all special items (pomanders) will be lost upon converting your data."
132,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_309","Especially powerful enemies can be found on certain floors. Players can save their progress in the Palace of the Dead upon defeating these enemies."
133,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_310","After saving one's progress, players can resume their foray into the Palace of the Dead immediately or return at a later time."
134,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_100_310","Players who choose to leave and return later will start on the floor following their last save point."
135,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_311","In the event all party members are incapacitated, you will be removed from the Palace of the Dead and must resume from your last save point."
136,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_400","Players who have registered a product key for FINAL FANTASY XIV: Heavensward to their service account may play up to floor 50 in the Palace of the Dead. Those who have yet to do so may only play up to floor 40."
137,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_401","Furthermore, players currently on the free trial may only play up to floor 10."
138,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_100_410","You will continue to acquire these actions and traits as you normally would even should your level in the Palace of the Dead exceed that of your actual class or job level."
139,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_411","When resuming forays into the deep dungeon, players will start at the level attained at the time of their last saving."
140,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_101_507","In the event the strength of your aetherpool gear exceeds the maximum allowed by your current level, its attributes will be synced. This can be confirmed when viewing your items and gear in the Character Info window."
141,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_509","In such cases, it may be necessary to resume your exploration of the Palace of the Dead from floor 1 to ensure your aetherpool gear is of sufficient strength."
142,"TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_606","They have various effects such as revealing the entirety of a map or increasing the number of treasure coffers on a given floor. Effective use of these items will help ensure the situation is always to your advantage."
143,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_LEVEL","How do I grow stronger in the Palace of the Dead?"
144,"TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_LEVEL_BACK","(★未使用/削除予定★)"
145,"TEXT_DEEPDUNGEONENTRANCE_WOODWAILERCAPTAIN01556_000_010","(★未使用/削除予定★)"
146,"TEXT_DEEPDUNGEONENTRANCE_WOODWAILERCAPTAIN01556_000_030","(★未使用/削除予定★)"
147,"TEXT_DEEPDUNGEONENTRANCE_TEST_START_MENU_TITLE","What will you do?"
148,"TEXT_DEEPDUNGEONENTRANCE_TEST_START_MENU_EXIT","Nothing."
149,"TEXT_DEEPDUNGEONENTRANCE_MIDDLE_TOP_MENU_CANCEL","(★未使用/削除予定★)"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_DEEPDUNGEONENTRANCE_WOODWAILERCAPTAIN01556_000_000 A great threat to the peace here in the Shroud has made itself known, and I have been sent to help drive it out. Adventurer or no, I will not suffer anyone interfering with my work. Now please, move along.
5 1 TEXT_DEEPDUNGEONENTRANCE_WOODWAILERCAPTAIN01556_000_020 We were fortunate the curator of that damnable place was careless enough to leave his notes where we might find them. Perhaps now we can discover his true motives.
6 2 TEXT_DEEPDUNGEONENTRANCE_TEST_START_MENU_ENTER Enter the Palace of the Dead
7 3 TEXT_DEEPDUNGEONENTRANCE_TEST_START_MENU_RESET Reset your progress
8 4 TEXT_DEEPDUNGEONENTRANCE_TEST_START_MENU_BREAKUP Disband your fixed party
9 5 TEXT_DEEPDUNGEONENTRANCE_TEST_START_MENU_SCORE View your scores
10 6 TEXT_DEEPDUNGEONENTRANCE_TEST_START_MENU_ABOUT Learn about the Palace of the Dead
11 7 TEXT_DEEPDUNGEONENTRANCE_TEST_ENTER_MENU_TITLE What will you do?
12 8 TEXT_DEEPDUNGEONENTRANCE_TEST_ENTER_MENU_FIXED Enter with a fixed party.
13 9 TEXT_DEEPDUNGEONENTRANCE_TEST_ENTER_MENU_MATCHING Enter with a matched party.
14 10 TEXT_DEEPDUNGEONENTRANCE_TEST_ENTER_MENU_BACK Return.
15 11 TEXT_DEEPDUNGEONENTRANCE_TEST_ENTER_FIXED_Q Are you sure you wish to enter with a fixed party?
16 12 TEXT_DEEPDUNGEONENTRANCE_TEST_ENTER_MATCHING_Q Are you sure you wish to enter with a matched party?
17 13 TEXT_DEEPDUNGEONENTRANCE_WOODWAILERCAPTAIN01556_000_050 You would enter the ruins alone!? Weakened by the ruin's magicks, you will have naught but the aetherpool arms of the Padjal to aid you. Even they may not prove enough without enhancement.
18 14 TEXT_DEEPDUNGEONENTRANCE_TEST_ENTER_SOLO Are you sure you wish to enter alone?
19 15 TEXT_DEEPDUNGEONENTRANCE_ENTER_WHICH_Q From which floor will you enter?
20 16 TEXT_DEEPDUNGEONENTRANCE_ENTER_A1 Floor one.
21 17 TEXT_DEEPDUNGEONENTRANCE_ENTER_A2 Floor fifty-one.
22 18 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_TITLE Select a topic.
23 19 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_WHAT What is the Palace of the Dead?
24 20 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_RESET Resetting your progress.
25 21 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_DISSOLVE Regarding fixed parties.
26 22 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_EQUIP Regarding aetherpool gear.
27 23 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_ITEM What are pomanders?
28 24 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_TREASURE Regarding the Accursed Hoard.
29 25 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_SCORE Regarding scores.
30 26 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_BACK Return.
31 27 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_WHAT_TITLE Select a topic.
32 28 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_WHAT_Q1 Entering the Palace of the Dead.
33 29 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_WHAT_Q2 Progressing through the Palace of the Dead.
34 30 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_WHAT_Q3 Saving your progress.
35 31 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_LEVEL_Q1 Gaining levels.
36 32 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_LEVEL_Q2 Learning actions.
37 33 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_WHAT_Q4 Floor restrictions.
38 34 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_WHAT_Q5 Precautions before entering.
39 35 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_WHAT_Q4EX Floor restrictions.
40 36 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_WHAT_BACK Return.
41 37 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_305 <Color(-154)>Entering the Palace of the Dead</Color> You may enter the Palace of the Dead solo or in a party of up to four players. When speaking with the Wood Wailer expeditionary captain, you will be given the option to enter with a fixed party or a matched party via the matching system. To create a fixed party, the party leader must speak with the Wood Wailer expeditionary captain after forming a party of up to four players. Please note that all party members must have at least one unused save slot. <Color(-154)>Entering the Palace of the Dead</Color> You may enter the Palace of the Dead solo or in a party of up to four players. When speaking with the Wood Wailer expeditionary captain, you will be given the option to enter with a fixed party or a matched party via the matching system. To create a fixed party, the party leader must speak with the Wood Wailer expeditionary captain after forming a party of up to four players. Please note that all party members must have at least one unused save slot.
42 38 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_306 <Color(-154)>Progressing Through the Palace of the Dead</Color> Players must activate the Cairn of Passage that appears on each floor in order to progress. These stones can only be activated when all nearby enemies are defeated. Especially powerful enemies can be found on certain floors. Players can save their progress in the Palace of the Dead upon defeating these enemies. In the event all party members are incapacitated, however, you will be removed from the Palace of the Dead and must resume from your last save point. <Color(-154)>Progressing Through the Palace of the Dead</Color> Players must activate the Cairn of Passage that appears on each floor in order to progress. These stones can only be activated when all nearby enemies are defeated. Especially powerful enemies can be found on certain floors. Players can save their progress in the Palace of the Dead upon defeating these enemies. In the event all party members are incapacitated, however, you will be removed from the Palace of the Dead and must resume from your last save point.
43 39 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_307 <Color(-154)>Saving Your Progress</Color> Players can save their progress in the Palace of the Dead by defeating the boss enemies that appear on certain floors. After saving one's progress, players can resume their foray into the Palace of the Dead immediately or return at a later time. Players who choose to leave and return later will start on the floor following their last save point. <Color(-154)>Saving Your Progress</Color> Players can save their progress in the Palace of the Dead by defeating the boss enemies that appear on certain floors. After saving one's progress, players can resume their foray into the Palace of the Dead immediately or return at a later time. Players who choose to leave and return later will start on the floor following their last save point.
44 40 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_405 <Color(-154)>Gaining Levels</Color> Players will start at level 1 regardless of their current class or job level. When resuming forays into the deep dungeon, players will start at the level attained when their progress was last saved. <Color(-154)>Gaining Levels</Color> Players will start at level 1 regardless of their current class or job level. When resuming forays into the deep dungeon, players will start at the level attained when their progress was last saved.
45 41 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_100_405 <Color(-154)>Gaining Levels</Color> Players who enter from floor 1 will start at level 1 regardless of their current class or job level. When resuming forays into the deep dungeon, players will start at the level attained when their progress was last saved. Players who enter from floor 51, however, will start at level 60. <Color(-154)>Gaining Levels</Color> Players who enter from floor 1 will start at level 1 regardless of their current class or job level. When resuming forays into the deep dungeon, players will start at the level attained when their progress was last saved. Players who enter from floor 51, however, will start at level 60.
46 42 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_410 <Color(-154)>Learning Actions</Color> As you gain levels within the Palace of the Dead, you will also relearn actions and traits for your selected class or job. You will continue to acquire actions and traits as you normally would even should your level in the Palace of the Dead exceed your actual class or job level. Any role actions assigned prior to entering the Palace of the Dead will be available immediately upon entry. <Color(-154)>Learning Actions</Color> As you gain levels within the Palace of the Dead, you will also relearn actions and traits for your selected class or job. You will continue to acquire actions and traits as you normally would even should your level in the Palace of the Dead exceed your actual class or job level. Any role actions assigned prior to entering the Palace of the Dead will be available immediately upon entry.
47 43 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_415 <Color(-154)>Precautions Before Entering</Color> It is possible to receive a score for your performance in the Palace of the Dead. In order to do so, you must enter with a fixed party. A fixed party is also required to challenge floor 100 and beyond. Moreover, your Party KO count must be zero in order to enter. Please note that the Party KO count will also increase in the event your party abandons the duty. <Color(-154)>Precautions Before Entering</Color> It is possible to receive a score for your performance in the Palace of the Dead. In order to do so, you must enter with a fixed party. A fixed party is also required to challenge floor 100 and beyond. Moreover, your Party KO count must be zero in order to enter. Please note that the Party KO count will also increase in the event your party abandons the duty.
48 44 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_308 <Color(-154)>Floor Restrictions</Color> Players who have registered a product key for FINAL FANTASY XIV: Heavensward to their service account may play up to floor 50 in the Palace of the Dead. Those who have yet to do so may only play up to floor 40. Furthermore, players currently on the free trial may only play up to floor 10. <Color(-154)>Floor Restrictions</Color> Players who have registered a product key for FINAL FANTASY XIV: Heavensward to their service account may play up to floor 50 in the Palace of the Dead. Those who have yet to do so may only play up to floor 40. Furthermore, players currently on the free trial may only play up to floor 10.
49 45 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_100_308 <Color(-154)>Floor Restrictions</Color> Players who have registered a product key for FINAL FANTASY XIV: Heavensward to their service account may play up to floor 200 in the Palace of the Dead. Those who have yet to do so may only play up to floor 40. Furthermore, players currently on the free trial may only play up to floor 10. <Color(-154)>Floor Restrictions</Color> Players who have registered a product key for FINAL FANTASY XIV: Heavensward to their service account may play up to floor 200 in the Palace of the Dead. Those who have yet to do so may only play up to floor 40. Furthermore, players currently on the free trial may only play up to floor 10.
50 46 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_105 <Color(-154)>Resetting Your Progress</Color> It is possible to reset your progression in the Palace of the Dead, allowing you to re-enter the deep dungeon starting from floor 1. Although floor progression and character level will be reset, aetherpool arm and gear strength will remain unchanged. Please note, however, that data cannot be restored once deleted. <Color(-154)>Resetting Your Progress</Color> It is possible to reset your progression in the Palace of the Dead, allowing you to re-enter the deep dungeon starting from floor 1. Although floor progression and character level will be reset, aetherpool arm and gear strength will remain unchanged. Please note, however, that data cannot be restored once deleted.
51 47 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_DISSOLVE_TITLE Select a topic.
52 48 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_DISSOLVE_Q1 Disbanding a fixed party.
53 49 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_DISSOLVE_Q2 Progression after disbanding.
54 50 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_DISSOLVE_Q3 Party progression.
55 51 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_DISSOLVE_BACK Return.
56 52 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_201 <Color(-154)>Disbanding a Fixed Party</Color> It is possible to convert fixed party save data to matched party save data, allowing you to be matched automatically with other players via the matching system. Please note that all special items (pomanders) will be lost upon converting your data. Once saved data from a fixed party is converted, it can only be used when selecting matched party. It cannot be restored to its original state. <Color(-154)>Disbanding a Fixed Party</Color> It is possible to convert fixed party save data to matched party save data, allowing you to be matched automatically with other players via the matching system. Please note that all special items (pomanders) will be lost upon converting your data. Once saved data from a fixed party is converted, it can only be used when selecting matched party. It cannot be restored to its original state.
57 53 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_202 <Color(-154)>Progression After Disbanding</Color> Although players can no longer enter as a fixed party after converting their saved data, it is still possible to create preformed parties as long as the party is formed before entering the Palace of the Dead. The progression of all party members must be identical when doing so. Any open party slots will be filled automatically via the matching system. <Color(-154)>Progression After Disbanding</Color> Although players can no longer enter as a fixed party after converting their saved data, it is still possible to create preformed parties as long as the party is formed before entering the Palace of the Dead. The progression of all party members must be identical when doing so. Any open party slots will be filled automatically via the matching system.
58 54 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_100_202 <Color(-154)>Progression After Disbanding</Color> Although players can no longer enter as a fixed party after converting their saved data, it is still possible to create preformed parties as long as the party is formed before entering the Palace of the Dead. The progression of all party members must be identical when doing so. Any open party slots will be filled automatically via the matching system. Please note that a matched party cannot be used to challenge floors beyond floor 100. <Color(-154)>Progression After Disbanding</Color> Although players can no longer enter as a fixed party after converting their saved data, it is still possible to create preformed parties as long as the party is formed before entering the Palace of the Dead. The progression of all party members must be identical when doing so. Any open party slots will be filled automatically via the matching system. Please note that a matched party cannot be used to challenge floors beyond floor 100.
59 55 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_203 <Color(-154)>Party Progression</Color> Players who have not progressed to the same floor cannot enter the Palace of the Dead together as a party. Those on earlier floors must use the matching system on their own. Once all players have reached the same floor, they can proceed together by forming a party and choosing to enter as a matched party. <Color(-154)>Party Progression</Color> Players who have not progressed to the same floor cannot enter the Palace of the Dead together as a party. Those on earlier floors must use the matching system on their own. Once all players have reached the same floor, they can proceed together by forming a party and choosing to enter as a matched party.
60 56 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_EQUIP_TITLE Select a topic.
61 57 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_EQUIP_Q1 What is aetherpool gear?
62 58 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_EQUIP_Q2 Upgrading aetherpool gear.
63 59 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_EQUIP_Q3 Aetherpool gear and floor restrictions.
64 60 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_EQUIP_BACK Return.
65 61 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_505 <Color(-154)>What Is Aetherpool Gear?</Color> Players must use aetherpool armor and arms in place of normal gear when inside the Palace of the Dead. They will be equipped automatically upon entering, and can then be strengthened as you progress through the dungeon. <Color(-154)>What Is Aetherpool Gear?</Color> Players must use aetherpool armor and arms in place of normal gear when inside the Palace of the Dead. They will be equipped automatically upon entering, and can then be strengthened as you progress through the dungeon.
66 62 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_507 <Color(-154)>Upgrading Aetherpool Gear.</Color> Aetherpool gear can be enhanced by accessing silver coffers. These coffers are found randomly on each floor and after defeating certain enemies. The maximum strength of aetherpool gear may be restricted depending on your class or job level. This can be confirmed when viewing the Character Info window. <Color(-154)>Upgrading Aetherpool Gear.</Color> Aetherpool gear can be enhanced by accessing silver coffers. These coffers are found randomly on each floor and after defeating certain enemies. The maximum strength of aetherpool gear may be restricted depending on your class or job level. This can be confirmed when viewing the Character Info window.
67 63 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_100_507 <Color(-154)>Upgrading Aetherpool Gear</Color> Aetherpool gear can be enhanced by accessing silver coffers. These coffers are found randomly on each floor and after defeating certain enemies. The maximum strength of aetherpool gear may be restricted depending on your class or job level and current progression in the deep dungeon. This can be confirmed when viewing the Character Info window. <Color(-154)>Upgrading Aetherpool Gear</Color> Aetherpool gear can be enhanced by accessing silver coffers. These coffers are found randomly on each floor and after defeating certain enemies. The maximum strength of aetherpool gear may be restricted depending on your class or job level and current progression in the deep dungeon. This can be confirmed when viewing the Character Info window.
68 64 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_508 <Color(-154)>Aetherpool Gear and Floor Restrictions</Color> Under certain circumstances, you may be unable to join a matched party due to insufficient gear strength. In such cases, it may be necessary to resume your exploration of the Palace of the Dead from floor 1 to ensure your aetherpool gear is of sufficient strength. <Color(-154)>Aetherpool Gear and Floor Restrictions</Color> Under certain circumstances, you may be unable to join a matched party due to insufficient gear strength. In such cases, it may be necessary to resume your exploration of the Palace of the Dead from floor 1 to ensure your aetherpool gear is of sufficient strength.
69 65 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_605 <Color(-154)>What Are Pomanders?</Color> Players will, on occasion, obtain pomanders from treasure coffers in the Palace of the Dead. These items can be used by all party members once acquired. They have various effects such as revealing the entirety of a map or increasing the number of treasure coffers on a given floor. Effective use of these items will help ensure the situation is always to your advantage. <Color(-154)>What Are Pomanders?</Color> Players will, on occasion, obtain pomanders from treasure coffers in the Palace of the Dead. These items can be used by all party members once acquired. They have various effects such as revealing the entirety of a map or increasing the number of treasure coffers on a given floor. Effective use of these items will help ensure the situation is always to your advantage.
70 66 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_TREASURE_TITLE Select a topic.
71 67 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_TREASURE_Q1 What is the Accursed Hoard?
72 68 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_TREASURE_Q2 Finding the Accursed Hoard.
73 69 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_TREASURE_Q3 Appraising the Accursed Hoard.
74 70 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_TREASURE_BACK Return.
75 71 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_700 <Color(-154)>What Is the Accursed Hoard?</Color> When exploring the Palace of the Dead, players will, on occasion, find pieces of the Accursed Hoard─treasure hidden and buried by the undead. Once found, players must remain stationary there for a fixed period of time to unearth the coffer. <Color(-154)>What Is the Accursed Hoard?</Color> When exploring the Palace of the Dead, players will, on occasion, find pieces of the Accursed Hoard─treasure hidden and buried by the undead. Once found, players must remain stationary there for a fixed period of time to unearth the coffer.
76 72 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_701 <Color(-154)>Finding the Accursed Hoard</Color> Though it is not difficult to unearth pieces of the Accursed Hoard, its location cannot be discerned with the naked eye alone. Players must make use of a certain pomander in order to sense the presence of hidden pieces of the Accursed Hoard. <Color(-154)>Finding the Accursed Hoard</Color> Though it is not difficult to unearth pieces of the Accursed Hoard, its location cannot be discerned with the naked eye alone. Players must make use of a certain pomander in order to sense the presence of hidden pieces of the Accursed Hoard.
77 73 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_702 <Color(-154)>Appraising the Accursed Hoard</Color> Pieces of the Accursed Hoard obtained in the Palace of the Dead will be moved to your inventory upon saving your progress and exiting the dungeon. To ascertain the true value of this treasure, you must speak with the expedition bishop at Quarrymill to have it properly appraised. <Color(-154)>Appraising the Accursed Hoard</Color> Pieces of the Accursed Hoard obtained in the Palace of the Dead will be moved to your inventory upon saving your progress and exiting the dungeon. To ascertain the true value of this treasure, you must speak with the expedition bishop at Quarrymill to have it properly appraised.
78 74 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_SCORE_TITLE Select a topic.
79 75 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_SCORE_Q1 Regarding scores.
80 76 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_SCORE_Q2 Regarding rankings.
81 77 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_SCORE_BACK Return.
82 78 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_800 <Color(-154)>Regarding Scores</Color> When entering the deep dungeon as a fixed party, you will now receive scores based on a number of factors such as highest floor reached and number of enemies slain. You will be assigned separate scores for both individual and team performance. Please note that you cannot earn credit for previous floors when starting from floor 51. Starting from floor 1 will ensure the highest score possible. <Color(-154)>Regarding Scores</Color> When entering the deep dungeon as a fixed party, you will now receive scores based on a number of factors such as highest floor reached and number of enemies slain. You will be assigned separate scores for both individual and team performance. Please note that you cannot earn credit for previous floors when starting from floor 51. Starting from floor 1 will ensure the highest score possible.
83 79 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_801 <Color(-154)>Regarding Rankings</Color> Your highest score from the deep dungeon will be saved and can be viewed at any time from the main menu. Scores that exceed a certain threshold will be made viewable on the rankings page of the Lodestone. <Color(-154)>Regarding Rankings</Color> Your highest score from the deep dungeon will be saved and can be viewed at any time from the main menu. Scores that exceed a certain threshold will be made viewable on the rankings page of the Lodestone.
84 80 TEXT_DEEPDUNGEONENTRANCE_DESCRIPTION_LAST Return
85 81 TEXT_DEEPDUNGEONENTRANCE_MIDDLE_TOP_MENU_NEXT Proceed to the next floor
86 82 TEXT_DEEPDUNGEONENTRANCE_MIDDLE_TOP_MENU_EXPLAIN Review rules for the Palace of the Dead
87 83 TEXT_DEEPDUNGEONENTRANCE_MIDDLE_Q Proceed to the next floor with your current party?
88 84 TEXT_DEEPDUNGEONENTRANCE_DESCRIPTION_NEXT (★未使用/削除予定★)
89 85 TEXT_DEEPDUNGEONENTRANCE_DESCRIPTION_BACK (★未使用/削除予定★)
90 86 TEXT_DEEPDUNGEONENTRANCE_WOODWAILERCAPTAIN01556_000_TEST_1 (★未使用/削除予定★)
91 87 TEXT_DEEPDUNGEONENTRANCE_WOODWAILERCAPTAIN01556_000_TEST_3 (★未使用/削除予定★)
92 88 TEXT_DEEPDUNGEONENTRANCE_TEST_RESET_Q
93 89 TEXT_DEEPDUNGEONENTRANCE_TEST_BREAKUP_Q
94 90 TEXT_DEEPDUNGEONENTRANCE_A1_000_002
95 91 TEXT_DEEPDUNGEONENTRANCE_A1_000_003
96 92 TEXT_DEEPDUNGEONENTRANCE_A2_000_001
97 93 TEXT_DEEPDUNGEONENTRANCE_A2_000_002
98 94 TEXT_DEEPDUNGEONENTRANCE_A3_000_001
99 95 TEXT_DEEPDUNGEONENTRANCE_A3_000_002
100 96 TEXT_DEEPDUNGEONENTRANCE_A4_000_001
101 97 TEXT_DEEPDUNGEONENTRANCE_A4_000_002
102 98 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_506
103 99 TEXT_DEEPDUNGEONENTRANCE_TEST_START_IS_NOT_OPENED
104 100 TEXT_DEEPDUNGEONENTRANCE_TEST_RESET_TALK
105 101 TEXT_DEEPDUNGEONENTRANCE_TEST_RESET_YES_TALK
106 102 TEXT_DEEPDUNGEONENTRANCE_TEST_RESET_NO_TALK
107 103 TEXT_DEEPDUNGEONENTRANCE_TEST_BREAKUP_TALK
108 104 TEXT_DEEPDUNGEONENTRANCE_TEST_BREAKUP_YES_TALK
109 105 TEXT_DEEPDUNGEONENTRANCE_TEST_BREAKUP_NO_TALK
110 106 TEXT_DEEPDUNGEONENTRANCE_TEST_YES
111 107 TEXT_DEEPDUNGEONENTRANCE_TEST_NO
112 108 TEXT_DEEPDUNGEONENTRANCE_TEST_ENTER_SAVE_TITLE
113 109 TEXT_DEEPDUNGEONENTRANCE_TEST_ENTER_SAVE_NEW
114 110 TEXT_DEEPDUNGEONENTRANCE_TEST_ENTER_SAVE_CONTINUE
115 111 TEXT_DEEPDUNGEONENTRANCE_TEST_ENTER_SAVE_BACK
116 112 TEXT_DEEPDUNGEONENTRANCE_WOODWAILERCAPTAIN01556_000_100 If you would retrace your steps back to the labyrinth entrance you are more than welcome to do so. At the very least, the earlier floors should prove an opportune time to fortify your aetherpool arms.
117 113 TEXT_DEEPDUNGEONENTRANCE_WOODWAILERCAPTAIN01556_000_110 Understood. When next you descend into the ruin, pray keep your wits about you. There's no telling what new perils await you down there.
118 114 TEXT_DEEPDUNGEONENTRANCE_WOODWAILERCAPTAIN01556_000_120 So you would stay your course, then. Very well. I look forward to hearing of your progress.
119 115 TEXT_DEEPDUNGEONENTRANCE_WOODWAILERCAPTAIN01556_000_200 You wish to form a new group to explore Gelmorra? Curious that you would do so having come thus far, but it is not my place to judge. You are free to seek new allies as you see fit.
120 116 TEXT_DEEPDUNGEONENTRANCE_WOODWAILERCAPTAIN01556_000_210 I see... Well, come speak with me when you have found comrades with whom you would return to the ruins.
121 117 TEXT_DEEPDUNGEONENTRANCE_WOODWAILERCAPTAIN01556_000_220 I see... Well, one should never make such decisions lightly. I pray you safe passage when you return to the ruins.
122 118 TEXT_DEEPDUNGEONENTRANCE_WOODWAILERCAPTAIN01556_000_300 As I mentioned to you before, we received reports of a magical gateway appearing in the ruins of Issom–Har. It leads into a labyrinth warded with powerful magicks that make exploration nigh impossible through ordinary means.
123 119 TEXT_DEEPDUNGEONENTRANCE_WOODWAILERCAPTAIN01556_000_301 The place feasts upon the aether of all who enter, making them easy prey for the creatures within. What's more, the path changed each time we dared venture inside.
124 120 TEXT_DEEPDUNGEONENTRANCE_WOODWAILERCAPTAIN01556_000_302 Not to mention the traps and the Twelve know what else was waiting down there. It is plain to see why townsfolk have come to call it the Palace of the Dead. Still, if you would brave its depths to discover what horrors lie there in the dark, we would gladly accept your aid.
125 121 TEXT_DEEPDUNGEONENTRANCE_WOODWAILERCAPTAIN01556_000_400 The garish armor and arms you're accustomed to will mean nothing once you step foot into those ruins. You must judge the strength of your enemies carefully if you mean to survive.
126 122 TEXT_DEEPDUNGEONENTRANCE_WOODWAILERCAPTAIN01556_000_500 It was E–Una–Kotor who deduced the reason for our sudden lack of spirit when first entering the ruins.
127 123 TEXT_DEEPDUNGEONENTRANCE_WOODWAILERCAPTAIN01556_000_501 As he tells it, the labyrinth is warded with powerful magicks that drain the aether from all those who enter. Thankfully, he also provided us with a solution.
128 124 TEXT_DEEPDUNGEONENTRANCE_WOODWAILERCAPTAIN01556_000_502 For those who would venture into the ruins, he has prepared aetherpool arms and armor, which safeguard and channel the wielder's energies to better withstand the powerful magicks protecting the ruins.
129 125 TEXT_DEEPDUNGEONENTRANCE_WOODWAILERCAPTAIN01556_000_600 We recently discovered a small cache containing pottery with peculiar engravings. Upon closer inspection, E–Una–Kotor determined them to be magicked urns of Gelmorran design.
130 126 TEXT_DEEPDUNGEONENTRANCE_WOODWAILERCAPTAIN01556_000_601 If you should happen upon any of these urns─or pomanders as we call them─I urge you to take them with you. The effects of their magic are quite varied, and may prove useful against whatever ghastly creatures you encounter down there.
131 127 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_106 Although floor progression and character level will be reset, aetherpool arm and gear strength will remain unchanged.
132 128 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_107 Please note, however, that data cannot be restored once deleted.
133 129 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_100_203 Players who have not progressed to the same floor cannot enter the Palace of the Dead together as a party. Those on earlier floors must instead use the matching system on their own.
134 130 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_101_203 Once all players have reached the same floor, they can proceed together by forming a party and choosing to enter as a matched party.
135 131 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_204 Please note that all special items (pomanders) will be lost upon converting your data.
136 132 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_309 Especially powerful enemies can be found on certain floors. Players can save their progress in the Palace of the Dead upon defeating these enemies.
137 133 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_310 After saving one's progress, players can resume their foray into the Palace of the Dead immediately or return at a later time.
138 134 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_100_310 Players who choose to leave and return later will start on the floor following their last save point.
139 135 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_311 In the event all party members are incapacitated, you will be removed from the Palace of the Dead and must resume from your last save point.
140 136 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_400 Players who have registered a product key for FINAL FANTASY XIV: Heavensward to their service account may play up to floor 50 in the Palace of the Dead. Those who have yet to do so may only play up to floor 40.
141 137 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_401 Furthermore, players currently on the free trial may only play up to floor 10.
142 138 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_100_410 You will continue to acquire these actions and traits as you normally would even should your level in the Palace of the Dead exceed that of your actual class or job level.
143 139 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_411 When resuming forays into the deep dungeon, players will start at the level attained at the time of their last saving.
144 140 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_101_507 In the event the strength of your aetherpool gear exceeds the maximum allowed by your current level, its attributes will be synced. This can be confirmed when viewing your items and gear in the Character Info window.
145 141 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_509 In such cases, it may be necessary to resume your exploration of the Palace of the Dead from floor 1 to ensure your aetherpool gear is of sufficient strength.
146 142 TEXT_DEEPDUNGEONENTRANCE_SYSTEM_000_606 They have various effects such as revealing the entirety of a map or increasing the number of treasure coffers on a given floor. Effective use of these items will help ensure the situation is always to your advantage.
147 143 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_LEVEL How do I grow stronger in the Palace of the Dead?
148 144 TEXT_DEEPDUNGEONENTRANCE_TEST_ABOUT_LEVEL_BACK (★未使用/削除予定★)
149 145 TEXT_DEEPDUNGEONENTRANCE_WOODWAILERCAPTAIN01556_000_010 (★未使用/削除予定★)
150 146 TEXT_DEEPDUNGEONENTRANCE_WOODWAILERCAPTAIN01556_000_030 (★未使用/削除予定★)
151 147 TEXT_DEEPDUNGEONENTRANCE_TEST_START_MENU_TITLE What will you do?
152 148 TEXT_DEEPDUNGEONENTRANCE_TEST_START_MENU_EXIT Nothing.
153 149 TEXT_DEEPDUNGEONENTRANCE_MIDDLE_TOP_MENU_CANCEL (★未使用/削除予定★)
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key,0,1
#,,
int32,str,str
0,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_001","Greetings, friend. I am EUnaKotor. A Padjal of Gridania, as you might have discerned from the horns on my head. An unnatural presence has made itself known here in the Twelveswood, and I have been summoned to investigate. Tread carefully, and may the elementals watch over you."
1,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_010","Greetings, friend. I am EUnaKotor, a Padjal of Gridania. As you may have noticed, the Wood Wailers have begun an exploratory survey of the strange labyrinth recently discovered in the ruins of Gelmorra. Strange forces are at work here, and I have come to see the Wood Wailers are safe from harm."
2,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_020","Pray go on ahead to Issom-Har. I would first see what insight the elementals might grant me now that the architect of the palace is no more."
3,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_030","Though the sorcerer is vanquished, there is still much of the Palace of the Dead we have yet to uncover. I should hope you will continue your exploration of its depths."
4,"TEXT_DEEPDUNGEONREWARD_TEST_START_MENU_TITLE","What will you do?"
5,"TEXT_DEEPDUNGEONREWARD_TEST_START_SHOP","Exchange artifacts."
6,"TEXT_DEEPDUNGEONREWARD_TEST_START_SHOP2","Request to keep your aetherpool gear."
7,"TEXT_DEEPDUNGEONREWARD_TEST_START_EXCHANGE","Forge an aetherpool grip."
8,"TEXT_DEEPDUNGEONREWARD_TEST_START_EXPLAIN","Ask about the Palace of the Dead."
9,"TEXT_DEEPDUNGEONREWARD_TEST_START_EXIT","Nothing."
10,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_130","You wish to use your aetherpool arm <Emphasis>outside</Emphasis> the Palace of the Dead? I apologize, but I cannot in good conscience deprive you of the means to defend yourself in the ruins. I sense there is yet much to be discovered."
11,"TEXT_DEEPDUNGEONREWARD_SYSTEM_000_131","You must first clear floor 50 in order to use an aetherpool weapon outside the Palace of the Dead."
12,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_100_020","You wish to use your aetherpool weapon <Emphasis>outside</Emphasis> the Palace of the Dead? Hmmm... It is clear you have channeled a considerable amount of aether into it after so many expeditions into the ruins. Perhaps a portion of its energies can be siphoned off and stabilized to be used outside of the ruins. "
13,"TEXT_DEEPDUNGEONREWARD_TEST_EXCHANGE_MENU_TITLE","Forge an aetherpool grip?
<Color(-34022)>※The strength of your aetherpool arm and armor will be reduced by 10.</Color>"
14,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_110_020","You wish to siphon strength from your aetherpool arm for use <Emphasis>outside</Emphasis> the Palace of the Dead? I apologize, but I cannot in good conscience allow you to leave yourself vulnerable in the ruins. I sense there is yet much to be discovered."
15,"TEXT_DEEPDUNGEONREWARD_SYSTEM_110_021","You must first clear floor 50 in order to forge an aetherpool grip."
16,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_120_020","You wish to siphon strength from your aetherpool arm for use <Emphasis>outside</Emphasis> the Palace of the Dead? I am afraid such an endeavor would prove folly. Anything drawn from your arm now would lack the strength to maintain a physical form outside of the ruins."
17,"TEXT_DEEPDUNGEONREWARD_SYSTEM_120_021","In order to forge an aetherpool grip, both your aetherpool weapon and armor must have attained a minimum strength of +10."
18,"TEXT_DEEPDUNGEONREWARD_TEST_ABOUT_MENU_TITLE","What will you ask?"
19,"TEXT_DEEPDUNGEONREWARD_TEST_START_ABOUT_TOKEN","What is there to be found in the ruins?"
20,"TEXT_DEEPDUNGEONREWARD_TEST_START_ABOUT","Can aetherpool arms be used outside of the ruins?"
21,"TEXT_DEEPDUNGEONREWARD_TEST_START_YOURSELF","What do you do here?"
22,"TEXT_DEEPDUNGEONREWARD_TEST_ABOUT_BACK","Nothing."
23,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_180","Though they are but fragments, many of the artifacts discovered in the Palace of the Dead appear to have absorbed traces of dark and ancient magicks. I daresay they may be key in discerning the true nature of the labyrinth."
24,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_181","If you should happen upon anything when you are down there, pray bring it to me. I will see you duly compensated for your efforts."
25,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_200","Aetherpool arms were crafted specifically to function within the labyrinth, and they only retain their form due to incantations I must apply daily. Without them, they will inevitably dissipate."
26,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_201","Hmmm... If I were to siphon a sufficient quantity of aether from one, perhaps it could be stabilized and fashioned into a weapon for use outside of the ruins."
27,"TEXT_DEEPDUNGEONREWARD_SYSTEM_000_203","Upon clearing floor 50 of the Palace of the Dead, you will be allowed to forge an aetherpool grip, which can be used to exchange for aetherpool weapons to be used outside of the ruins."
28,"TEXT_DEEPDUNGEONREWARD_SYSTEM_000_204","Upon clearing floor 100, aetherpool grips can be exchanged for more powerful weapons."
29,"TEXT_DEEPDUNGEONREWARD_SYSTEM_000_205","Please note that creating an aetherpool grip will reduce the strength of your aetherpool arm and armor used inside the ruins by 10."
30,"TEXT_DEEPDUNGEONREWARD_SYSTEM_000_206","Furthermore, this process can only be used to acquire weapons and shields. Aetherpool armor cannot be used outside the Palace of the Dead."
31,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_300","As a Padjal of Gridania it is my duty to commune with the elementals, and so I have chosen to live here in the Shroud, that I might better interpret their will. In recent days, however, the winds whisper of an unnatural presence stirring here in the South Shroud."
32,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_301","The source being a strange labyrinth recently discovered in the ruins. Townsfolk have taken to calling it the Palace of the Dead. The Wood Wailers mean to explore its depths, and I would offer them what aid I can."
33,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_302","When first surveying the labyrinth, I found it was protected by powerful magicks that would sap one's life energies the moment they step inside. Indeed, the mage who could erect such a warding spell unnoticed by the elementals must be possessed of terrible power."
34,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_303","Thankfully, I was able to devise a means to protect against the foul power of that place─aetherpool arms and armor."
35,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_304","By channeling the wielder's energies into the weapon, rather than allowing them to be drained, one can brave those tenebrous halls and dispatch the fiends within. Should you wish to do so, I will gladly furnish you with these arms, for we would welcome any assistance you can offer."
36,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_310","As you are well aware, the Wood Wailers have been tasked with investigating the unnatural presence that has taken to IssomHar. I was summoned that we might better understand the magicks now permeating the ruins, and how to ward against them."
37,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_311","Though the sorcerer behind the foul magicks of the labyrinth is vanquished, there is much to be done so long as the labyrinth remains. Nevertheless, we take solace in the knowledge that the greatest hindrance to our work is no more."
38,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_312","Even the elementals grow quiet in the wake of his passing. Indeed, I imagine it will not be long before I can at last return home. "
39,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_313","All this is possible thanks to your selfless actions. We should be glad of your continued assistance, and I, for my part, shall offer what aid I can through my aetherial armaments."
40,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_TEST_1","Deleted"
41,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_TEST_2","Deleted"
42,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_TEST_3","Deleted"
43,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_TEST_4","Deleted"
44,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_TEST_5","Deleted"
45,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_TEST_6","Deleted"
46,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_TEST_7","Deleted"
47,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_TEST_8","Deleted"
48,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_TEST_9","Deleted"
49,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_120","You seem to be carrying rather a lot as it is. Might I suggest you see to your belongings first?"
50,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_150","Have you not already acquired an arm suitable for <If(Equal(PlayerParameter(68),10))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),14))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),5))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),26))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),33))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/>a <Sheet(ClassJob,PlayerParameter(68),0)/></If></If></If></If></If>? I fail to see the value in seeking another."
51,"TEXT_DEEPDUNGEONREWARD_TEST_EXCHANGE_MENU_GO",""
52,"TEXT_DEEPDUNGEONREWARD_TEST_EXCHANGE_MENU_EXIT",""
53,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_101",""
54,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_111",""
55,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_202",""
56,"TEXT_DEEPDUNGEONREWARD_TEST_EXCHANGE_TALK",""
57,"TEXT_DEEPDUNGEONREWARD_TEST_EXCHANGE_OK",""
58,"TEXT_DEEPDUNGEONREWARD_TEST_EXCHANGE_FULL",""
59,"TEXT_DEEPDUNGEONREWARD_TEST_EXCHANGE_NOT_CLEARED",""
60,"TEXT_DEEPDUNGEONREWARD_TEST_EXCHANGE_NOT_ENOGH",""
61,"TEXT_DEEPDUNGEONREWARD_TEST_START_IS_NOT_OPENED",""
62,"TEXT_DEEPDUNGEONREWARD_TEST_YES",""
63,"TEXT_DEEPDUNGEONREWARD_TEST_NO",""
64,"TEXT_DEEPDUNGEONREWARD_TEST_START_EVOLUTION","Request to enhance your Padjali weapon."
65,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_100","You wish to use your aetherpool weapon <Emphasis>outside</Emphasis> the Palace of the Dead? Hmmm... It is clear you have channeled a considerable amount of aether into it after so many expeditions into the ruins. Perhaps its energies can be stabilized, thus no longer needing the aid of my magicks. "
66,"TEXT_DEEPDUNGEONREWARD_SYSTEM_000_102","Only aetherpool weapons and shields can be converted for use outside of the Palace of the Dead. First select your desired class or job, then speak with EUnaKotor to receive a level 60 aetherpool weapon. Please note that paladins and gladiators will receive both a sword and shield. "
67,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_110","'Tis done! The aether has settled quite nicely. I pray it will serve you well in your travels."
68,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_140","You wish to use your aetherpool arm <Emphasis>outside</Emphasis> the Palace of the Dead? I'm afraid that is not possible. It was crafted specifically for combat within the ruins. Should you try to take it with you, it would likely dissipate."
69,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_141","If you were to strengthen it further, perhaps in time it may be possible to stabilize the aetherial energies within it."
70,"TEXT_DEEPDUNGEONREWARD_SYSTEM_000_145","In order to use an aetherpool weapon outside the Palace of the Dead, both the aetherpool weapon and armor must have attained a strength of +30. However, please note that aetherpool armor cannot be used in this fashion."
71,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_400","Having explored the darkest depths of the Palace of the Dead, no doubt your aetherpool arms are now brimming with aetherial energy. It should be possible to harness that power to strengthen the arms we stabilized once before."
72,"TEXT_DEEPDUNGEONREWARD_SYSTEM_000_402","Utilizing the strength of your aetherpool gear, you can exchange Padjali weapons for an enhanced version known as <Color(-34022)>kinna weapons</Color>."
73,"TEXT_DEEPDUNGEONREWARD_SYSTEM_000_403","Please note that you must possess a Padjali weapon for your current class or job in order to complete the exchange. Moreover, the Padjali weapon must be in your armoury chest."
74,"TEXT_DEEPDUNGEONREWARD_POWERUP_EVOLUTION_MENU","Enhance your Padjali weapon for <If(Equal(PlayerParameter(68),10))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),14))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),5))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),26))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),33))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/>a <Sheet(ClassJob,PlayerParameter(68),0)/></If></If></If></If></If>?
<Color(-34022)>※The strength of your aetherpool arm and armor will be reduced by 60.</Color>"
75,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_405","When you are ready, bring me your weapon and I shall bolster its strength."
76,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_410","'Tis finished. The aether is stable, yet it burns more brightly than before. I pray it serves you well in your future endeavors."
77,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_430","It gladdens my heart to know my weapons serve you well, even beyond the accursed halls of the ruins. With that said, I cannot grant your request."
78,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_431","To do so would deprive your aetherpool arms of strength, and you can ill afford to lose what little protection they offer. I sense a great many dangers yet await you, my friend. You must be prepared to face them."
79,"TEXT_DEEPDUNGEONREWARD_SYSTEM_000_432","You must first clear floor 100 before you can enhance a Padjali weapon."
80,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_440","You wish to enhance the aetherpool weapon I stabilized once before? Hmmm... By siphoning sufficient energy from another aetherpool weapon, it should be possible. However, I fear the arms you presently use in the labyrinth would not supply the power I require."
key,0,1
#,,
int32,str,str
0,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_001","Greetings, friend. I am EUnaKotor. A Padjal of Gridania, as you might have discerned from the horns on my head. An unnatural presence has made itself known here in the Twelveswood, and I have been summoned to investigate. Tread carefully, and may the elementals watch over you."
1,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_010","Greetings, friend. I am EUnaKotor, a Padjal of Gridania. As you may have noticed, the Wood Wailers have begun an exploratory survey of the strange labyrinth recently discovered in the ruins of Gelmorra. Strange forces are at work here, and I have come to see the Wood Wailers are safe from harm."
2,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_020","Pray go on ahead to Issom-Har. I would first see what insight the elementals might grant me now that the architect of the palace is no more."
3,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_030","Though the sorcerer is vanquished, there is still much of the Palace of the Dead we have yet to uncover. I should hope you will continue your exploration of its depths."
4,"TEXT_DEEPDUNGEONREWARD_TEST_START_MENU_TITLE","What will you do?"
5,"TEXT_DEEPDUNGEONREWARD_TEST_START_SHOP","Exchange artifacts."
6,"TEXT_DEEPDUNGEONREWARD_TEST_START_SHOP2","Request to keep your aetherpool gear."
7,"TEXT_DEEPDUNGEONREWARD_TEST_START_EXCHANGE","Forge an aetherpool grip."
8,"TEXT_DEEPDUNGEONREWARD_TEST_START_EXPLAIN","Ask about the Palace of the Dead."
9,"TEXT_DEEPDUNGEONREWARD_TEST_START_EXIT","Nothing."
10,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_130","You wish to use your aetherpool arm <Emphasis>outside</Emphasis> the Palace of the Dead? I apologize, but I cannot in good conscience deprive you of the means to defend yourself in the ruins. I sense there is yet much to be discovered."
11,"TEXT_DEEPDUNGEONREWARD_SYSTEM_000_131","You must first clear floor 50 in order to use an aetherpool weapon outside the Palace of the Dead."
12,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_100_020","You wish to use your aetherpool weapon <Emphasis>outside</Emphasis> the Palace of the Dead? Hmmm... It is clear you have channeled a considerable amount of aether into it after so many expeditions into the ruins. Perhaps a portion of its energies can be siphoned off and stabilized to be used outside of the ruins. "
13,"TEXT_DEEPDUNGEONREWARD_TEST_EXCHANGE_MENU_TITLE","Forge an aetherpool grip?
<Color(-34022)>※The strength of your aetherpool arm and armor will be reduced by 10.</Color>"
14,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_110_020","You wish to siphon strength from your aetherpool arm for use <Emphasis>outside</Emphasis> the Palace of the Dead? I apologize, but I cannot in good conscience allow you to leave yourself vulnerable in the ruins. I sense there is yet much to be discovered."
15,"TEXT_DEEPDUNGEONREWARD_SYSTEM_110_021","You must first clear floor 50 in order to forge an aetherpool grip."
16,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_120_020","You wish to siphon strength from your aetherpool arm for use <Emphasis>outside</Emphasis> the Palace of the Dead? I am afraid such an endeavor would prove folly. Anything drawn from your arm now would lack the strength to maintain a physical form outside of the ruins."
17,"TEXT_DEEPDUNGEONREWARD_SYSTEM_120_021","In order to forge an aetherpool grip, both your aetherpool weapon and armor must have attained a minimum strength of +10."
18,"TEXT_DEEPDUNGEONREWARD_TEST_ABOUT_MENU_TITLE","What will you ask?"
19,"TEXT_DEEPDUNGEONREWARD_TEST_START_ABOUT_TOKEN","What is there to be found in the ruins?"
20,"TEXT_DEEPDUNGEONREWARD_TEST_START_ABOUT","Can aetherpool arms be used outside of the ruins?"
21,"TEXT_DEEPDUNGEONREWARD_TEST_START_YOURSELF","What do you do here?"
22,"TEXT_DEEPDUNGEONREWARD_TEST_ABOUT_BACK","Nothing."
23,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_180","Though they are but fragments, many of the artifacts discovered in the Palace of the Dead appear to have absorbed traces of dark and ancient magicks. I daresay they may be key in discerning the true nature of the labyrinth."
24,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_181","If you should happen upon anything when you are down there, pray bring it to me. I will see you duly compensated for your efforts."
25,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_200","Aetherpool arms were crafted specifically to function within the labyrinth, and they only retain their form due to incantations I must apply daily. Without them, they will inevitably dissipate."
26,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_201","Hmmm... If I were to siphon a sufficient quantity of aether from one, perhaps it could be stabilized and fashioned into a weapon for use outside of the ruins."
27,"TEXT_DEEPDUNGEONREWARD_SYSTEM_000_203","Upon clearing floor 50 of the Palace of the Dead, you will be allowed to forge an aetherpool grip, which can be used to exchange for aetherpool weapons to be used outside of the ruins."
28,"TEXT_DEEPDUNGEONREWARD_SYSTEM_000_204","Upon clearing floor 100, aetherpool grips can be exchanged for more powerful weapons."
29,"TEXT_DEEPDUNGEONREWARD_SYSTEM_000_205","Please note that creating an aetherpool grip will reduce the strength of your aetherpool arm and armor used inside the ruins by 10."
30,"TEXT_DEEPDUNGEONREWARD_SYSTEM_000_206","Furthermore, this process can only be used to acquire weapons and shields. Aetherpool armor cannot be used outside the Palace of the Dead."
31,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_300","As a Padjal of Gridania it is my duty to commune with the elementals, and so I have chosen to live here in the Shroud, that I might better interpret their will. In recent days, however, the winds whisper of an unnatural presence stirring here in the South Shroud."
32,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_301","The source being a strange labyrinth recently discovered in the ruins. Townsfolk have taken to calling it the Palace of the Dead. The Wood Wailers mean to explore its depths, and I would offer them what aid I can."
33,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_302","When first surveying the labyrinth, I found it was protected by powerful magicks that would sap one's life energies the moment they step inside. Indeed, the mage who could erect such a warding spell unnoticed by the elementals must be possessed of terrible power."
34,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_303","Thankfully, I was able to devise a means to protect against the foul power of that place─aetherpool arms and armor."
35,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_304","By channeling the wielder's energies into the weapon, rather than allowing them to be drained, one can brave those tenebrous halls and dispatch the fiends within. Should you wish to do so, I will gladly furnish you with these arms, for we would welcome any assistance you can offer."
36,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_310","As you are well aware, the Wood Wailers have been tasked with investigating the unnatural presence that has taken to IssomHar. I was summoned that we might better understand the magicks now permeating the ruins, and how to ward against them."
37,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_311","Though the sorcerer behind the foul magicks of the labyrinth is vanquished, there is much to be done so long as the labyrinth remains. Nevertheless, we take solace in the knowledge that the greatest hindrance to our work is no more."
38,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_312","Even the elementals grow quiet in the wake of his passing. Indeed, I imagine it will not be long before I can at last return home. "
39,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_313","All this is possible thanks to your selfless actions. We should be glad of your continued assistance, and I, for my part, shall offer what aid I can through my aetherial armaments."
40,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_TEST_1","Deleted"
41,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_TEST_2","Deleted"
42,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_TEST_3","Deleted"
43,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_TEST_4","Deleted"
44,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_TEST_5","Deleted"
45,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_TEST_6","Deleted"
46,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_TEST_7","Deleted"
47,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_TEST_8","Deleted"
48,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_TEST_9","Deleted"
49,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_120","You seem to be carrying rather a lot as it is. Might I suggest you see to your belongings first?"
50,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_150","Have you not already acquired an arm suitable for <If(Equal(PlayerParameter(68),10))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),14))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),5))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),26))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),33))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/>a <Sheet(ClassJob,PlayerParameter(68),0)/></If></If></If></If></If>? I fail to see the value in seeking another."
51,"TEXT_DEEPDUNGEONREWARD_TEST_EXCHANGE_MENU_GO",""
52,"TEXT_DEEPDUNGEONREWARD_TEST_EXCHANGE_MENU_EXIT",""
53,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_101",""
54,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_111",""
55,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_202",""
56,"TEXT_DEEPDUNGEONREWARD_TEST_EXCHANGE_TALK",""
57,"TEXT_DEEPDUNGEONREWARD_TEST_EXCHANGE_OK",""
58,"TEXT_DEEPDUNGEONREWARD_TEST_EXCHANGE_FULL",""
59,"TEXT_DEEPDUNGEONREWARD_TEST_EXCHANGE_NOT_CLEARED",""
60,"TEXT_DEEPDUNGEONREWARD_TEST_EXCHANGE_NOT_ENOGH",""
61,"TEXT_DEEPDUNGEONREWARD_TEST_START_IS_NOT_OPENED",""
62,"TEXT_DEEPDUNGEONREWARD_TEST_YES",""
63,"TEXT_DEEPDUNGEONREWARD_TEST_NO",""
64,"TEXT_DEEPDUNGEONREWARD_TEST_START_EVOLUTION","Request to enhance your Padjali weapon."
65,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_100","You wish to use your aetherpool weapon <Emphasis>outside</Emphasis> the Palace of the Dead? Hmmm... It is clear you have channeled a considerable amount of aether into it after so many expeditions into the ruins. Perhaps its energies can be stabilized, thus no longer needing the aid of my magicks. "
66,"TEXT_DEEPDUNGEONREWARD_SYSTEM_000_102","Only aetherpool weapons and shields can be converted for use outside of the Palace of the Dead. First select your desired class or job, then speak with EUnaKotor to receive a level 60 aetherpool weapon. Please note that paladins and gladiators will receive both a sword and shield. "
67,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_110","'Tis done! The aether has settled quite nicely. I pray it will serve you well in your travels."
68,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_140","You wish to use your aetherpool arm <Emphasis>outside</Emphasis> the Palace of the Dead? I'm afraid that is not possible. It was crafted specifically for combat within the ruins. Should you try to take it with you, it would likely dissipate."
69,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_141","If you were to strengthen it further, perhaps in time it may be possible to stabilize the aetherial energies within it."
70,"TEXT_DEEPDUNGEONREWARD_SYSTEM_000_145","In order to use an aetherpool weapon outside the Palace of the Dead, both the aetherpool weapon and armor must have attained a strength of +30. However, please note that aetherpool armor cannot be used in this fashion."
71,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_400","Having explored the darkest depths of the Palace of the Dead, no doubt your aetherpool arms are now brimming with aetherial energy. It should be possible to harness that power to strengthen the arms we stabilized once before."
72,"TEXT_DEEPDUNGEONREWARD_SYSTEM_000_402","Utilizing the strength of your aetherpool gear, you can exchange Padjali weapons for an enhanced version known as <Color(-34022)>kinna weapons</Color>."
73,"TEXT_DEEPDUNGEONREWARD_SYSTEM_000_403","Please note that you must possess a Padjali weapon for your current class or job in order to complete the exchange. Moreover, the Padjali weapon must be in your armoury chest."
74,"TEXT_DEEPDUNGEONREWARD_POWERUP_EVOLUTION_MENU","Enhance your Padjali weapon for <If(Equal(PlayerParameter(68),10))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),14))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),5))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),26))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),33))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/>a <Sheet(ClassJob,PlayerParameter(68),0)/></If></If></If></If></If>?
<Color(-34022)>※The strength of your aetherpool arm and armor will be reduced by 60.</Color>"
75,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_405","When you are ready, bring me your weapon and I shall bolster its strength."
76,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_410","'Tis finished. The aether is stable, yet it burns more brightly than before. I pray it serves you well in your future endeavors."
77,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_430","It gladdens my heart to know my weapons serve you well, even beyond the accursed halls of the ruins. With that said, I cannot grant your request."
78,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_431","To do so would deprive your aetherpool arms of strength, and you can ill afford to lose what little protection they offer. I sense a great many dangers yet await you, my friend. You must be prepared to face them."
79,"TEXT_DEEPDUNGEONREWARD_SYSTEM_000_432","You must first clear floor 100 before you can enhance a Padjali weapon."
80,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_440","You wish to enhance the aetherpool weapon I stabilized once before? Hmmm... By siphoning sufficient energy from another aetherpool weapon, it should be possible. However, I fear the arms you presently use in the labyrinth would not supply the power I require."
81,"TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_441","Pray continue your surveys of the Palace of the Dead and strengthen your aetherpool arms. Given time, they should take on energy suitable to our needs."
82,"TEXT_DEEPDUNGEONREWARD_SYSTEM_000_445","In order to enhance a Padjali weapon, both your aetherpool weapon and armor must have attained a strength of +60."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_001 Greetings, friend. I am E–Una–Kotor. A Padjal of Gridania, as you might have discerned from the horns on my head. An unnatural presence has made itself known here in the Twelveswood, and I have been summoned to investigate. Tread carefully, and may the elementals watch over you.
5 1 TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_010 Greetings, friend. I am E–Una–Kotor, a Padjal of Gridania. As you may have noticed, the Wood Wailers have begun an exploratory survey of the strange labyrinth recently discovered in the ruins of Gelmorra. Strange forces are at work here, and I have come to see the Wood Wailers are safe from harm.
6 2 TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_020 Pray go on ahead to Issom-Har. I would first see what insight the elementals might grant me now that the architect of the palace is no more.
7 3 TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_030 Though the sorcerer is vanquished, there is still much of the Palace of the Dead we have yet to uncover. I should hope you will continue your exploration of its depths.
8 4 TEXT_DEEPDUNGEONREWARD_TEST_START_MENU_TITLE What will you do?
9 5 TEXT_DEEPDUNGEONREWARD_TEST_START_SHOP Exchange artifacts.
10 6 TEXT_DEEPDUNGEONREWARD_TEST_START_SHOP2 Request to keep your aetherpool gear.
11 7 TEXT_DEEPDUNGEONREWARD_TEST_START_EXCHANGE Forge an aetherpool grip.
12 8 TEXT_DEEPDUNGEONREWARD_TEST_START_EXPLAIN Ask about the Palace of the Dead.
13 9 TEXT_DEEPDUNGEONREWARD_TEST_START_EXIT Nothing.
14 10 TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_130 You wish to use your aetherpool arm <Emphasis>outside</Emphasis> the Palace of the Dead? I apologize, but I cannot in good conscience deprive you of the means to defend yourself in the ruins. I sense there is yet much to be discovered.
15 11 TEXT_DEEPDUNGEONREWARD_SYSTEM_000_131 You must first clear floor 50 in order to use an aetherpool weapon outside the Palace of the Dead.
16 12 TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_100_020 You wish to use your aetherpool weapon <Emphasis>outside</Emphasis> the Palace of the Dead? Hmmm... It is clear you have channeled a considerable amount of aether into it after so many expeditions into the ruins. Perhaps a portion of its energies can be siphoned off and stabilized to be used outside of the ruins.
17 13 TEXT_DEEPDUNGEONREWARD_TEST_EXCHANGE_MENU_TITLE Forge an aetherpool grip? <Color(-34022)>※The strength of your aetherpool arm and armor will be reduced by 10.</Color> Forge an aetherpool grip? <Color(-34022)>※The strength of your aetherpool arm and armor will be reduced by 10.</Color>
18 14 TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_110_020 You wish to siphon strength from your aetherpool arm for use <Emphasis>outside</Emphasis> the Palace of the Dead? I apologize, but I cannot in good conscience allow you to leave yourself vulnerable in the ruins. I sense there is yet much to be discovered.
19 15 TEXT_DEEPDUNGEONREWARD_SYSTEM_110_021 You must first clear floor 50 in order to forge an aetherpool grip.
20 16 TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_120_020 You wish to siphon strength from your aetherpool arm for use <Emphasis>outside</Emphasis> the Palace of the Dead? I am afraid such an endeavor would prove folly. Anything drawn from your arm now would lack the strength to maintain a physical form outside of the ruins.
21 17 TEXT_DEEPDUNGEONREWARD_SYSTEM_120_021 In order to forge an aetherpool grip, both your aetherpool weapon and armor must have attained a minimum strength of +10.
22 18 TEXT_DEEPDUNGEONREWARD_TEST_ABOUT_MENU_TITLE What will you ask?
23 19 TEXT_DEEPDUNGEONREWARD_TEST_START_ABOUT_TOKEN What is there to be found in the ruins?
24 20 TEXT_DEEPDUNGEONREWARD_TEST_START_ABOUT Can aetherpool arms be used outside of the ruins?
25 21 TEXT_DEEPDUNGEONREWARD_TEST_START_YOURSELF What do you do here?
26 22 TEXT_DEEPDUNGEONREWARD_TEST_ABOUT_BACK Nothing.
27 23 TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_180 Though they are but fragments, many of the artifacts discovered in the Palace of the Dead appear to have absorbed traces of dark and ancient magicks. I daresay they may be key in discerning the true nature of the labyrinth.
28 24 TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_181 If you should happen upon anything when you are down there, pray bring it to me. I will see you duly compensated for your efforts.
29 25 TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_200 Aetherpool arms were crafted specifically to function within the labyrinth, and they only retain their form due to incantations I must apply daily. Without them, they will inevitably dissipate.
30 26 TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_201 Hmmm... If I were to siphon a sufficient quantity of aether from one, perhaps it could be stabilized and fashioned into a weapon for use outside of the ruins.
31 27 TEXT_DEEPDUNGEONREWARD_SYSTEM_000_203 Upon clearing floor 50 of the Palace of the Dead, you will be allowed to forge an aetherpool grip, which can be used to exchange for aetherpool weapons to be used outside of the ruins.
32 28 TEXT_DEEPDUNGEONREWARD_SYSTEM_000_204 Upon clearing floor 100, aetherpool grips can be exchanged for more powerful weapons.
33 29 TEXT_DEEPDUNGEONREWARD_SYSTEM_000_205 Please note that creating an aetherpool grip will reduce the strength of your aetherpool arm and armor used inside the ruins by 10.
34 30 TEXT_DEEPDUNGEONREWARD_SYSTEM_000_206 Furthermore, this process can only be used to acquire weapons and shields. Aetherpool armor cannot be used outside the Palace of the Dead.
35 31 TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_300 As a Padjal of Gridania it is my duty to commune with the elementals, and so I have chosen to live here in the Shroud, that I might better interpret their will. In recent days, however, the winds whisper of an unnatural presence stirring here in the South Shroud.
36 32 TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_301 The source being a strange labyrinth recently discovered in the ruins. Townsfolk have taken to calling it the Palace of the Dead. The Wood Wailers mean to explore its depths, and I would offer them what aid I can.
37 33 TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_302 When first surveying the labyrinth, I found it was protected by powerful magicks that would sap one's life energies the moment they step inside. Indeed, the mage who could erect such a warding spell unnoticed by the elementals must be possessed of terrible power.
38 34 TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_303 Thankfully, I was able to devise a means to protect against the foul power of that place─aetherpool arms and armor.
39 35 TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_304 By channeling the wielder's energies into the weapon, rather than allowing them to be drained, one can brave those tenebrous halls and dispatch the fiends within. Should you wish to do so, I will gladly furnish you with these arms, for we would welcome any assistance you can offer.
40 36 TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_310 As you are well aware, the Wood Wailers have been tasked with investigating the unnatural presence that has taken to Issom–Har. I was summoned that we might better understand the magicks now permeating the ruins, and how to ward against them.
41 37 TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_311 Though the sorcerer behind the foul magicks of the labyrinth is vanquished, there is much to be done so long as the labyrinth remains. Nevertheless, we take solace in the knowledge that the greatest hindrance to our work is no more.
42 38 TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_312 Even the elementals grow quiet in the wake of his passing. Indeed, I imagine it will not be long before I can at last return home.
43 39 TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_313 All this is possible thanks to your selfless actions. We should be glad of your continued assistance, and I, for my part, shall offer what aid I can through my aetherial armaments.
44 40 TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_TEST_1 Deleted
45 41 TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_TEST_2 Deleted
46 42 TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_TEST_3 Deleted
47 43 TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_TEST_4 Deleted
48 44 TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_TEST_5 Deleted
49 45 TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_TEST_6 Deleted
50 46 TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_TEST_7 Deleted
51 47 TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_TEST_8 Deleted
52 48 TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_TEST_9 Deleted
53 49 TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_120 You seem to be carrying rather a lot as it is. Might I suggest you see to your belongings first?
54 50 TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_150 Have you not already acquired an arm suitable for <If(Equal(PlayerParameter(68),10))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),14))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),5))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),26))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),33))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/>a <Sheet(ClassJob,PlayerParameter(68),0)/></If></If></If></If></If>? I fail to see the value in seeking another.
55 51 TEXT_DEEPDUNGEONREWARD_TEST_EXCHANGE_MENU_GO
56 52 TEXT_DEEPDUNGEONREWARD_TEST_EXCHANGE_MENU_EXIT
57 53 TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_101
58 54 TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_111
59 55 TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_202
60 56 TEXT_DEEPDUNGEONREWARD_TEST_EXCHANGE_TALK
61 57 TEXT_DEEPDUNGEONREWARD_TEST_EXCHANGE_OK
62 58 TEXT_DEEPDUNGEONREWARD_TEST_EXCHANGE_FULL
63 59 TEXT_DEEPDUNGEONREWARD_TEST_EXCHANGE_NOT_CLEARED
64 60 TEXT_DEEPDUNGEONREWARD_TEST_EXCHANGE_NOT_ENOGH
65 61 TEXT_DEEPDUNGEONREWARD_TEST_START_IS_NOT_OPENED
66 62 TEXT_DEEPDUNGEONREWARD_TEST_YES
67 63 TEXT_DEEPDUNGEONREWARD_TEST_NO
68 64 TEXT_DEEPDUNGEONREWARD_TEST_START_EVOLUTION Request to enhance your Padjali weapon.
69 65 TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_100 You wish to use your aetherpool weapon <Emphasis>outside</Emphasis> the Palace of the Dead? Hmmm... It is clear you have channeled a considerable amount of aether into it after so many expeditions into the ruins. Perhaps its energies can be stabilized, thus no longer needing the aid of my magicks.
70 66 TEXT_DEEPDUNGEONREWARD_SYSTEM_000_102 Only aetherpool weapons and shields can be converted for use outside of the Palace of the Dead. First select your desired class or job, then speak with E–Una–Kotor to receive a level 60 aetherpool weapon. Please note that paladins and gladiators will receive both a sword and shield.
71 67 TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_110 'Tis done! The aether has settled quite nicely. I pray it will serve you well in your travels.
72 68 TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_140 You wish to use your aetherpool arm <Emphasis>outside</Emphasis> the Palace of the Dead? I'm afraid that is not possible. It was crafted specifically for combat within the ruins. Should you try to take it with you, it would likely dissipate.
73 69 TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_141 If you were to strengthen it further, perhaps in time it may be possible to stabilize the aetherial energies within it.
74 70 TEXT_DEEPDUNGEONREWARD_SYSTEM_000_145 In order to use an aetherpool weapon outside the Palace of the Dead, both the aetherpool weapon and armor must have attained a strength of +30. However, please note that aetherpool armor cannot be used in this fashion.
75 71 TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_400 Having explored the darkest depths of the Palace of the Dead, no doubt your aetherpool arms are now brimming with aetherial energy. It should be possible to harness that power to strengthen the arms we stabilized once before.
76 72 TEXT_DEEPDUNGEONREWARD_SYSTEM_000_402 Utilizing the strength of your aetherpool gear, you can exchange Padjali weapons for an enhanced version known as <Color(-34022)>kinna weapons</Color>.
77 73 TEXT_DEEPDUNGEONREWARD_SYSTEM_000_403 Please note that you must possess a Padjali weapon for your current class or job in order to complete the exchange. Moreover, the Padjali weapon must be in your armoury chest.
78 74 TEXT_DEEPDUNGEONREWARD_POWERUP_EVOLUTION_MENU Enhance your Padjali weapon for <If(Equal(PlayerParameter(68),10))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),14))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),5))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),26))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),33))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/>a <Sheet(ClassJob,PlayerParameter(68),0)/></If></If></If></If></If>? <Color(-34022)>※The strength of your aetherpool arm and armor will be reduced by 60.</Color> Enhance your Padjali weapon for <If(Equal(PlayerParameter(68),10))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),14))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),5))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),26))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/><If(Equal(PlayerParameter(68),33))>an <Sheet(ClassJob,PlayerParameter(68),0)/><Else/>a <Sheet(ClassJob,PlayerParameter(68),0)/></If></If></If></If></If>? <Color(-34022)>※The strength of your aetherpool arm and armor will be reduced by 60.</Color>
79 75 TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_405 When you are ready, bring me your weapon and I shall bolster its strength.
80 76 TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_410 'Tis finished. The aether is stable, yet it burns more brightly than before. I pray it serves you well in your future endeavors.
81 77 TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_430 It gladdens my heart to know my weapons serve you well, even beyond the accursed halls of the ruins. With that said, I cannot grant your request.
82 78 TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_431 To do so would deprive your aetherpool arms of strength, and you can ill afford to lose what little protection they offer. I sense a great many dangers yet await you, my friend. You must be prepared to face them.
83 79 TEXT_DEEPDUNGEONREWARD_SYSTEM_000_432 You must first clear floor 100 before you can enhance a Padjali weapon.
84 80 TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_440 You wish to enhance the aetherpool weapon I stabilized once before? Hmmm... By siphoning sufficient energy from another aetherpool weapon, it should be possible. However, I fear the arms you presently use in the labyrinth would not supply the power I require.
85 81 TEXT_DEEPDUNGEONREWARD_EUNAKOTOR_000_441 Pray continue your surveys of the Palace of the Dead and strengthen your aetherpool arms. Given time, they should take on energy suitable to our needs.
86 82 TEXT_DEEPDUNGEONREWARD_SYSTEM_000_445 In order to enhance a Padjali weapon, both your aetherpool weapon and armor must have attained a strength of +60.
87
88