Patch 4.35 Update

(as per Viion's request)
This commit is contained in:
Hezkezl
2018-07-11 08:12:07 -06:00
parent 7cca9f79d5
commit 63175fe9b1
1814 changed files with 290861 additions and 264140 deletions
+174 -165
View File
@@ -1,165 +1,174 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CLSROG101_00126_SEQ_00","Jacke has another assignment for you."
1,"TEXT_CLSROG101_00126_SEQ_01","Jacke has tasked you with reclaiming a shipment of stolen firearms. The pirates responsible for the theft have been apprehended, but it seems the muskets had already been fenced. Speak with V'kebbe, and discuss how the job should be approached."
2,"TEXT_CLSROG101_00126_SEQ_02","V'kebbe suggests you check in with one of rogues' spies to see what information can be had regarding the fenced firearms. Speak with the woman posing as a fishmonger at the Hyaline."
3,"TEXT_CLSROG101_00126_SEQ_03","The “fishmonger” informs you that the pillaged muskets were purchased by a south seas organization known as the Traders of Edge. Speak with V'kebbe at the Hyaline and relay your discoveries."
4,"TEXT_CLSROG101_00126_SEQ_04","After you tell V'kebbe what the spy knew of the Traders of Edge merchant, she decides that further information gathering is required. Visit the Bismarck, the ferry docks, and East Hawkers' Alley, and use your Hide ability to surreptitiously listen in on any potentially useful mutterings."
5,"TEXT_CLSROG101_00126_SEQ_05","You have gathered information from your assigned locations. Rendezvous with V'kebbe in front of the Rogues' Guild and share what you have learned."
6,"TEXT_CLSROG101_00126_SEQ_06","Based on the information you have gathered, V'kebbe deduces that the shady merchant means to depart by ship in the very near future. The Stray proposes her plan: wait for the trader to stack his goods on the pier, then sneak past the hired blades and steal back the Yellowjackets' firearms. Speak with V'kebbe once more when you are ready to begin the operation."
7,"TEXT_CLSROG101_00126_SEQ_07","You have successfully reclaimed the stolen muskets and returned them to the Yellowjackets. Report to V'kebbe in front of the Rogues' Guild."
8,"TEXT_CLSROG101_00126_SEQ_08","Jacke joins you outside the Rogues' Guild, and praises you for a job well done. While he is informing V'kebbe of the unfortunate conclusion to the missing sandwich saga, however, his deception is inadvertently revealed by the arrival of an oblivious Perimu Haurimu. V'kebbe then responds as she would to any violation of the code. Head inside the guild and see what has become of its supper-stealing guildmaster."
9,"TEXT_CLSROG101_00126_SEQ_09","Suffering from several nasty rope burns but otherwise none the worse for wear, Jacke appears sincerely contrite for his act of sandwich larceny. He explains that being strung up is one of the least of the punishments a person might suffer at the hands of the rogues. Return to disciplining your body and mind that you might properly dispense justice to those that defy the code.
※The next rogue quest will be available from Jacke upon reaching level 15."
10,"TEXT_CLSROG101_00126_SEQ_10",""
11,"TEXT_CLSROG101_00126_SEQ_11",""
12,"TEXT_CLSROG101_00126_SEQ_12",""
13,"TEXT_CLSROG101_00126_SEQ_13",""
14,"TEXT_CLSROG101_00126_SEQ_14",""
15,"TEXT_CLSROG101_00126_SEQ_15",""
16,"TEXT_CLSROG101_00126_SEQ_16",""
17,"TEXT_CLSROG101_00126_SEQ_17",""
18,"TEXT_CLSROG101_00126_SEQ_18",""
19,"TEXT_CLSROG101_00126_SEQ_19",""
20,"TEXT_CLSROG101_00126_SEQ_20",""
21,"TEXT_CLSROG101_00126_SEQ_21",""
22,"TEXT_CLSROG101_00126_SEQ_22",""
23,"TEXT_CLSROG101_00126_SEQ_23",""
24,"TEXT_CLSROG101_00126_TODO_00","Speak with V'kebbe."
25,"TEXT_CLSROG101_00126_TODO_01","Speak with the fishmonger girl at the Hyaline."
26,"TEXT_CLSROG101_00126_TODO_02","Speak with V'kebbe."
27,"TEXT_CLSROG101_00126_TODO_03","Use Hide to gather information at the Bismarck."
28,"TEXT_CLSROG101_00126_TODO_04","Use Hide to gather information at the ferry docks."
29,"TEXT_CLSROG101_00126_TODO_05","Use Hide to gather information in East Hawkers' Alley."
30,"TEXT_CLSROG101_00126_TODO_06","Speak with V'kebbe in front of the Rogues' Guild."
31,"TEXT_CLSROG101_00126_TODO_07","Speak with V'kebbe and retrieve the firearms."
32,"TEXT_CLSROG101_00126_TODO_08","Speak with V'kebbe in front of the Rogues' Guild."
33,"TEXT_CLSROG101_00126_TODO_09","Speak with Jacke."
34,"TEXT_CLSROG101_00126_TODO_10",""
35,"TEXT_CLSROG101_00126_TODO_11",""
36,"TEXT_CLSROG101_00126_TODO_12",""
37,"TEXT_CLSROG101_00126_TODO_13",""
38,"TEXT_CLSROG101_00126_TODO_14",""
39,"TEXT_CLSROG101_00126_TODO_15",""
40,"TEXT_CLSROG101_00126_TODO_16",""
41,"TEXT_CLSROG101_00126_TODO_17",""
42,"TEXT_CLSROG101_00126_TODO_18",""
43,"TEXT_CLSROG101_00126_TODO_19",""
44,"TEXT_CLSROG101_00126_TODO_20",""
45,"TEXT_CLSROG101_00126_TODO_21",""
46,"TEXT_CLSROG101_00126_TODO_22",""
47,"TEXT_CLSROG101_00126_TODO_23",""
48,"TEXT_CLSROG101_00126_JACKE_000_000","A fine <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evenin'<Else/>mornin'</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evenin'</If></If> to ye, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
49,"TEXT_CLSROG101_00126_JACKE_000_001","An' a fine <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evenin'<Else/>mornin'</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evenin'</If></If> it is for a spot o' work, wouldn't ye agree?"
50,"TEXT_CLSROG101_00126_JACKE_000_002","This time 'round, it seems some eager buccaneers scampered aboard a local merchantman an' made off with a shipment o' muskets."
51,"TEXT_CLSROG101_00126_JACKE_000_003","Now, seein' as it ain't lawful to cloy from a Lominsan vessel to begin with, the Yellowjackets fell upon them daft coves afore their boots was even dry."
52,"TEXT_CLSROG101_00126_JACKE_000_004","Aye, they caught the pirates right there on the docks, but the stolen boomsticks was nowhere to be found─fenced in a longboat deal, I'm thinkin'."
53,"TEXT_CLSROG101_00126_JACKE_000_005","That's when our guild was officially contracted to retrieve the goods. ...Which weren't really needful, since the code would have had us on the job, anyway. “Ye don't bite the purses o' yer fellow Lominsans,” an' all that."
54,"TEXT_CLSROG101_00126_JACKE_000_006","So, this's yer assignment, me natty <If(PlayerParameter(4))>lass<Else/>lad</If>: find out where them weapons went, an' bite that shipment back."
55,"TEXT_CLSROG101_00126_JACKE_000_007","Seein' as the cutters as hit that merchantman are already rottin' in irons, ye needn't rush in with yer stabbers a-stabbin'. I want this job handled quick an' quiet, an' I've the perfect partner to show ye how it's done."
56,"TEXT_CLSROG101_00126_JACKE_000_008","This here's V'kebbe the Stray. Ain't no other rogue what can match her in the arts o' skulkin'."
57,"TEXT_CLSROG101_00126_VKEBBE_000_009","...A pleasure."
58,"TEXT_CLSROG101_00126_JACKE_000_010","...There some problem, V'kebbe? Ye seem a bit out o' sorts."
59,"TEXT_CLSROG101_00126_VKEBBE_000_011","I'm bloody starvin'. I had one o' them finger sandwiches set aside─ye know, those egg-filled tasties they make at the Bismarck─but when I got back from me work, it was bloody gone..."
60,"TEXT_CLSROG101_00126_JACKE_000_012","(Uh-oh. That was V'kebbe's? I'd thought it was Underfoot's...)"
61,"TEXT_CLSROG101_00126_JACKE_000_013","<cough> Ahem! Well, ye just head out on the job, an' I'll see if I can't turn up that missin' sandwich by the time ye return!"
62,"TEXT_CLSROG101_00126_VKEBBE_000_014","...All right, Jacke."
63,"TEXT_CLSROG101_00126_JACKE_000_015","Ah, one more little detail ye should know: them muskets was meant for the Yellowjackets' armory, so once all is bob, ye can hand the goods to one o' their culls directly."
64,"TEXT_CLSROG101_00126_VKEBBE_000_020","We can start whenever yer ready, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
65,"TEXT_CLSROG101_00126_VKEBBE_000_021","I've had a colleague keepin' a wattle out for aught that might help us, so I suggest ye have a few whids with her first."
66,"TEXT_CLSROG101_00126_VKEBBE_000_022","Ye'll find her at the Hyaline, posin' as a fishmonger."
67,"TEXT_CLSROG101_00126_VKEBBE_000_030","That lass down there─the one stinkin' o' fish an' ocean. Go over an' ask her what the catch o' the day is."
68,"TEXT_CLSROG101_00126_THIEF00126_000_040","'Ello there, <If(PlayerParameter(4))>miss<Else/>sir</If>. We've carp an' trout, lobster an' shrimp...but I 'ear tell ye've been lookin' for a special breed o' fish─the long, shiny kind what's bark'll put a bloke on 'is arse."
69,"TEXT_CLSROG101_00126_THIEF00126_000_041","We don't sell that kind 'ere, but ye might try them foreign merchants─what was they called again?─ah, the “Traders of Edge.” They 'ail from the south sea isles, an' are known for dealin' in all types o' nasty spitters an' cutters."
70,"TEXT_CLSROG101_00126_THIEF00126_000_042","I should warn ye: these folk ain't ones for questionin' the source o' their merchandise. In fact, they seem more'n 'appy to pay for goods what came from “belowdecks,” so to speak."
71,"TEXT_CLSROG101_00126_THIEF00126_000_043","But if yer still keen to get yer 'ands on those rare fish, then ye'd best 'urry─the Edge merchant what's visitin' Limsa is lookin' to load up an' leave the city afore long."
72,"TEXT_CLSROG101_00126_THIEF00126_000_044","Just 'ow 'e means to transport 'is goods remains a mystery, though. What with all the 'ired blades 'e's got nursin' 'is operation, it makes it 'ard for a girl to get close enough to eyeball the competition, it does!"
73,"TEXT_CLSROG101_00126_THIEF00126_000_045","I'll be sure to keep an eye peeled on yer behalf, but it might be as ye can learn a little more from the folk 'round town..."
74,"TEXT_CLSROG101_00126_VKEBBE_000_050","...Traders of Edge, eh? Well, if one o' their merchant's been stayin' in the city, then someone'll know somethin' to point us in the right direction."
75,"TEXT_CLSROG101_00126_VKEBBE_000_051","The trick is to listen without bein' seen. Ye'd be surprised at how culls'll cackle when they think no one else is about."
76,"TEXT_CLSROG101_00126_VKEBBE_000_052","We'll focus on places what see plenty o' traffic. Ye can have the Bismarck, the ferry docks, and East Hawkers' Alley."
77,"TEXT_CLSROG101_00126_VKEBBE_000_053","I'll try me luck at a few other spots, then meet ye in front o' the guild when I'm done. Remember: keep hidden, keep quiet, an' keep yer wattles open."
78,"TEXT_CLSROG101_00126_SYSTEM_000_054","Diving Dove is grumbling in discontent..."
79,"TEXT_CLSROG101_00126_DIVINGDOVE_000_055","Ugh! The sneer on that customer's face! Does he think I can command the skillet to cook more swiftly just to meet his pressing departure schedule?"
80,"TEXT_CLSROG101_00126_DIVINGDOVE_000_056","I don't know how things are done in the south seas, but here in Limsa Lominsa folk <Emphasis>appreciate</Emphasis> that fine cuisine cannot be rushed!"
81,"TEXT_CLSROG101_00126_DIVINGDOVE_000_057","...Come now, Dove, you must not speak ill of the patrons. Now, what was next on my list? Ah, another finger sandwich for the Dutiful Sisters. Someone there must be rather fond of eggs..."
82,"TEXT_CLSROG101_00126_DIVINGDOVE_000_058","Ugh, simply infuriati─"
83,"TEXT_CLSROG101_00126_DIVINGDOVE_000_059","Yes, <If(PlayerParameter(4))>miss<Else/>sir</If>? Pray place your order with one of the servers and we'll prepare your meal with all due alacrity."
84,"TEXT_CLSROG101_00126_SYSTEM_100_059","Diving Dove appears distressed over some matter. Move some distance away, then approach her again while cloaked by your Hide ability and attempt to eavesdrop on her grumbling."
85,"TEXT_CLSROG101_00126_SYSTEM_110_059","Diving Dove appears distressed over some matter. Approach her while cloaked by your Hide ability and attempt to eavesdrop on her grumbling."
86,"TEXT_CLSROG101_00126_SYSTEM_000_058","(★未使用/削除予定★)"
87,"TEXT_CLSROG101_00126_SYSTEM_000_060","Rerenasu is mumbling anxiously to himself..."
88,"TEXT_CLSROG101_00126_RERENASU_000_061","Curse my sense of duty... Would that I had stayed at the Wench for that extra pint instead of returning early."
89,"TEXT_CLSROG101_00126_RERENASU_000_062","I didn't ask to see anyone being bribed! And certainly not my relief pilot! I wonder what that merchant was about? Smuggling? Most likely..."
90,"TEXT_CLSROG101_00126_RERENASU_000_063","Should I report this to the Yellowjackets? ...But what if I'm being watched? I could end up facedown in the harbor..."
91,"TEXT_CLSROG101_00126_RERENASU_000_064","What to do, what to do..."
92,"TEXT_CLSROG101_00126_RERENASU_000_065","Oh! G-Greetings, <If(PlayerParameter(4))>miss<Else/>sir</If>! Do you seek passage to Aleport? Or Costa del Sol, perhaps?"
93,"TEXT_CLSROG101_00126_SYSTEM_000_066","Rerenasu appears distraught. Move some distance away, then approach him again while cloaked by your Hide ability and attempt to eavesdrop on his mumbling."
94,"TEXT_CLSROG101_00126_SYSTEM_000_067","Rerenasu appears distraught. Approach him while cloaked by your Hide ability and attempt to eavesdrop on his mumbling."
95,"TEXT_CLSROG101_00126_SYSTEM_000_064","(★未使用/削除予定★)"
96,"TEXT_CLSROG101_00126_SYSTEM_000_070","Gerulf is hawking his wares to a customer..."
97,"TEXT_CLSROG101_00126_GERULF_000_071","You have quite an eye for quality, sir! We've a splendid range of produce from every corner of Eorzea, but one simply cannot visit Limsa Lominsa without sampling some of the local specialties!"
98,"TEXT_CLSROG101_00126_GERULF_000_072","Would you care for some freshly squeezed La Noscean orange juice? Or perhaps our famed salt cod is more to your taste...?"
99,"TEXT_CLSROG101_00126_SYSTEM_000_073","Gerulf continues to espouse the virtues of his merchandise, but his impassioned urgings appear to have little relevance to your assignment."
100,"TEXT_CLSROG101_00126_GERULF_000_074","An excellent choice! Might I also direct your gaze to these items on the bottom─"
101,"TEXT_CLSROG101_00126_GERULF_000_075","Ah! Another customer! Welcome, welcome! Did you see aught you like? Pray stay and browse to your heart's content!"
102,"TEXT_CLSROG101_00126_SYSTEM_000_076","Gerulf is speaking in a low but lively tone to a nearby customer. Move some distance away, then approach him again while cloaked by your Hide ability and attempt to eavesdrop on his exhortations."
103,"TEXT_CLSROG101_00126_SYSTEM_000_077","Gerulf is speaking in a low but lively tone to a nearby customer. Approach him while cloaked by your Hide ability and attempt to eavesdrop on his exhortations."
104,"TEXT_CLSROG101_00126_SYSTEM_000_074","(★未使用/削除予定★)"
105,"TEXT_CLSROG101_00126_VKEBBE_000_080","Welcome back, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I hope yer skulkin' went well."
106,"TEXT_CLSROG101_00126_VKEBBE_000_081","Ye might be an angel o' death with the daggers, <If(PlayerParameter(4))>dove<Else/>colt</If>, but any rogue what shuns the shadows is headed for an early grave. A sneaky <If(PlayerParameter(4))>mort<Else/>cove</If> can nose about without riskin' a scrap, or slip <If(PlayerParameter(4))>herself<Else/>himself</If> into the best position to ambush a mark."
107,"TEXT_CLSROG101_00126_VKEBBE_000_082","Once they've seen ye, though, yer rum fun is done. Hidin' is part concealment an' part distraction, an' ye won't be disappearin' on a cove what already knows yer there."
108,"TEXT_CLSROG101_00126_VKEBBE_000_083","All right, I'm done prattlin'. What'd ye manage to learn about our musket-buyin' merchant friend?"
109,"TEXT_CLSROG101_00126_VKEBBE_000_084","Slippin' coin to a ferry pilot, was he? An' by what ye heard from that chef at the Bismarck, this trader means to hop the twig, an' soon."
110,"TEXT_CLSROG101_00126_VKEBBE_000_085","That matches with me own findin's: he's vacated his rooms at the inn an' paid his dues in full."
111,"TEXT_CLSROG101_00126_VKEBBE_000_086","Bein' a merchant, we can be sure that he won't be leavin' without his merchandise. So, here's the plan: we wait for him to stack his goods on the pier, then you ghost in an' grabble them firearms."
112,"TEXT_CLSROG101_00126_VKEBBE_000_087","I'm hopin' we can get the job done quiet an' under cover of darkmans, but it never hurts to be prepared for the worst. Sounds like he's got a small army o' sellswords on the payroll..."
113,"TEXT_CLSROG101_00126_VKEBBE_000_090","I'll send word to the Yellowjackets, an' have 'em post a cull near Hawkers' Alley. That way ye won't have far to bolt once ye've bitten the goods."
114,"TEXT_CLSROG101_00126_VKEBBE_000_091","The mark should be along any moment, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Have ye got yer skulkin' boots on?"
115,"TEXT_CLSROG101_00126_EDGETRADERS00126_000_100","You! You are not supposed to be here! I thought I ordered my hirelings to keep this jetty clear!"
116,"TEXT_CLSROG101_00126_EDGETRADERS00126_000_101","Hm? ...One...two...three... ...There's one missing."
117,"TEXT_CLSROG101_00126_EDGETRADERS00126_000_102","My crate of muskets! It's gone!"
118,"TEXT_CLSROG101_00126_EDGETRADERS00126_000_103","Thief! <Emphasis>Stop</Emphasis> <If(PlayerParameter(4))>her<Else/>him</If>, you useless sluggards! What am I paying you for!?"
119,"TEXT_CLSROG101_00126_VKEBBE_000_110","That turned hairy, didn't it, <If(PlayerParameter(4))>dove<Else/>colt</If>?"
120,"TEXT_CLSROG101_00126_VKEBBE_000_111","Once ye reached the Yellowjacket, though, the merchant called off his blades. Wise enough to cut his losses, I'll give him that."
121,"TEXT_CLSROG101_00126_VKEBBE_000_112","I'd say we're all done here. Let's head inside an' tell Jacke the bene news."
122,"TEXT_CLSROG101_00126_JACKE_000_130","I heard the sounds o' fightin' comin' from outside, an' now I've whiddled the cause of it. ...I thought we were aimin' for “subtle” on this job."
123,"TEXT_CLSROG101_00126_JACKE_000_131","That many swads, was there? But ye got the Yellowjackets what they wanted, so all's well that ends well, eh?"
124,"TEXT_CLSROG101_00126_VKEBBE_000_132","Yer on yer way to becomin' a first-class rogue, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
125,"TEXT_CLSROG101_00126_VKEBBE_000_133","Aye, the job didn't unfold exactly as planned, but do ye see the value o' keepin' out o' sight? Skulkin' might seem slow, but it can save ye time─an' a fair amount o' bleedin'─in the long run."
126,"TEXT_CLSROG101_00126_JACKE_000_134","Ah, speakin' of unexpected developments... I've a bit o' bad news for ye, V'kebbe."
127,"TEXT_CLSROG101_00126_JACKE_000_135","I searched high an' low, but it seems some unprincipled cove has yaffled yer sandwich. There were naught but crumbs to be found."
128,"TEXT_CLSROG101_00126_VKEBBE_000_136","No... My sandwich... It was a Bismarck special..."
129,"TEXT_CLSROG101_00126_VKEBBE_000_137","Do ye know how much I was lookin' forward to that meal!? Me belly's about ready to cave in on itself!"
130,"TEXT_CLSROG101_00126_JACKE_000_138","'Tis a tragedy o' the highest order, love. An' ye know I can't bear to see me rogues in such distress..."
131,"TEXT_CLSROG101_00126_JACKE_000_139","So, I gave Underfoot a special assignment─he should be back any moment now..."
132,"TEXT_CLSROG101_00126_JACKE_000_140","...with a freshly made Bismarck special finger sandwich!"
133,"TEXT_CLSROG101_00126_VKEBBE_000_141","Ye did that for me!? Yer not japin' with me, are ye, Jacke!?"
134,"TEXT_CLSROG101_00126_JACKE_000_142","This ain't no japin' matter. 'Tis a guildmaster's responsibility to see that all his coves an' morts are at their best for the job."
135,"TEXT_CLSROG101_00126_PERIMUHAURIMU_000_143","Ah, Jacke, there ye are! I've got that sandwich ye ordered!"
136,"TEXT_CLSROG101_00126_PERIMUHAURIMU_000_144","An' didn't the chef give me a wattle-ful when I said we was in a hurry! Maybe next time ye could think twice afore ye yaffle a fellow rogue's sup─"
137,"TEXT_CLSROG101_00126_PERIMUHAURIMU_000_145","...Oh, bollocks."
138,"TEXT_CLSROG101_00126_JACKE_000_146","..."
139,"TEXT_CLSROG101_00126_VKEBBE_000_147","...Jacke. Did you eat my supper?"
140,"TEXT_CLSROG101_00126_JACKE_000_148","Now, now, lass, let's not be hasty. There's a fresh new sandwich right here for ye. No harm done, eh?"
141,"TEXT_CLSROG101_00126_VKEBBE_000_149","Ye've cloyed somethin' what belonged to me, Jacke. An' I can't ignore the code..."
142,"TEXT_CLSROG101_00126_JACKE_000_150","Ahahaha, aye, the code! We mustn't ignore the code! ...Yer havin' a laugh, aren't ye, lass? ...Lass?"
143,"TEXT_CLSROG101_00126_JACKE_000_151","Aaargh!"
144,"TEXT_CLSROG101_00126_PERIMUHAURIMU_000_152","...That might be the swiftest string-up I've ever seen."
145,"TEXT_CLSROG101_00126_VKEBBE_000_153","A punishment to fit the crime. Take a good long look, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
146,"TEXT_CLSROG101_00126_VKEBBE_000_154","The code exists to preserve peace in Limsa─to keep the alleys from runnin' red with blood. This city's me home, an' I'll draw daggers on <Emphasis>any</Emphasis> cove fool enough to threaten that peace."
147,"TEXT_CLSROG101_00126_PERIMUHAURIMU_000_155","A pointed lesson. Let's head inside, eh? Yer sandwich'll get cold."
148,"TEXT_CLSROG101_00126_JACKE_000_156","(-Jacke-)Hey! Do ye mean to leave me here all night!? At least ye gave me a grand view o' the harbor! ...Gods piss, these ropes are tight!"
149,"TEXT_CLSROG101_00126_MILALA_000_157","(-Yellowjacket Soldier-)And now we find ourselves indebted to the Rogues' Guild. The <Emphasis>Rogues'</Emphasis> Guild."
150,"TEXT_CLSROG101_00126_MILALA_000_158","(-Yellowjacket Soldier-)Hmph, the impropriety of it all. Would that I could see <Emphasis>them</Emphasis> occupying a cell next to those thieving pirates..."
151,"TEXT_CLSROG101_00126_JACKE_000_160","Ow... Them ropes'll leave chafe marks for a bleedin' week. I may've wriggled meself free, but that's the last time I let me belly do the thinkin'..."
152,"TEXT_CLSROG101_00126_JACKE_000_161","An' just think: V'kebbe strung me up over an egg sandwich. Those coves what well an' truly stomp on the code get it far worse. Keep up yer trainin', <If(PlayerParameter(4))>lass<Else/>lad</If>, an' ye'll soon be handin' out rogue justice yerself."
153,"TEXT_CLSROG101_00126_QIB_TODO001","Use the Hide ability to retrieve the stolen firearms."
154,"TEXT_CLSROG101_00126_QIB_TODO002","Deliver the firearms to the Yellowjacket near Hawkers' Alley."
155,"TEXT_CLSROG101_00126_VKEBBE_BATTLETALK_01","I've spotted the mark at the end of the pier.
Sneak over there an' lighten his load."
156,"TEXT_CLSROG101_00126_VKEBBE_BATTLETALK_02","We've no place to run...
Time to get yer stabbers out!"
157,"TEXT_CLSROG101_00126_VKEBBE_BATTLETALK_03","Slink past any other swads in yer way,
key,0,1
#,,
int32,str,str
0,"TEXT_CLSROG101_00126_SEQ_00","Jacke has another assignment for you."
1,"TEXT_CLSROG101_00126_SEQ_01","Jacke has tasked you with reclaiming a shipment of stolen firearms. The pirates responsible for the theft have been apprehended, but it seems the muskets had already been fenced. Speak with V'kebbe, and discuss how the job should be approached."
2,"TEXT_CLSROG101_00126_SEQ_02","V'kebbe suggests you check in with one of rogues' spies to see what information can be had regarding the fenced firearms. Speak with the woman posing as a fishmonger at the Hyaline."
3,"TEXT_CLSROG101_00126_SEQ_03","The “fishmonger” informs you that the pillaged muskets were purchased by a south seas organization known as the Traders of Edge. Speak with V'kebbe at the Hyaline and relay your discoveries."
4,"TEXT_CLSROG101_00126_SEQ_04","After you tell V'kebbe what the spy knew of the Traders of Edge merchant, she decides that further information gathering is required. Visit the Bismarck, the ferry docks, and East Hawkers' Alley, and use your Hide ability to surreptitiously listen in on any potentially useful mutterings."
5,"TEXT_CLSROG101_00126_SEQ_05","You have gathered information from your assigned locations. Rendezvous with V'kebbe in front of the Rogues' Guild and share what you have learned."
6,"TEXT_CLSROG101_00126_SEQ_06","Based on the information you have gathered, V'kebbe deduces that the shady merchant means to depart by ship in the very near future. The Stray proposes her plan: wait for the trader to stack his goods on the pier, then sneak past the hired blades and steal back the Yellowjackets' firearms. Speak with V'kebbe once more when you are ready to begin the operation."
7,"TEXT_CLSROG101_00126_SEQ_07","You have successfully reclaimed the stolen muskets and returned them to the Yellowjackets. Report to V'kebbe in front of the Rogues' Guild."
8,"TEXT_CLSROG101_00126_SEQ_08","Jacke joins you outside the Rogues' Guild, and praises you for a job well done. While he is informing V'kebbe of the unfortunate conclusion to the missing sandwich saga, however, his deception is inadvertently revealed by the arrival of an oblivious Perimu Haurimu. V'kebbe then responds as she would to any violation of the code. Head inside the guild and see what has become of its supper-stealing guildmaster."
9,"TEXT_CLSROG101_00126_SEQ_09","Suffering from several nasty rope burns but otherwise none the worse for wear, Jacke appears sincerely contrite for his act of sandwich larceny. He explains that being strung up is one of the least of the punishments a person might suffer at the hands of the rogues. Return to disciplining your body and mind that you might properly dispense justice to those that defy the code.
※The next rogue quest will be available from Jacke upon reaching level 15."
10,"TEXT_CLSROG101_00126_SEQ_10",""
11,"TEXT_CLSROG101_00126_SEQ_11",""
12,"TEXT_CLSROG101_00126_SEQ_12",""
13,"TEXT_CLSROG101_00126_SEQ_13",""
14,"TEXT_CLSROG101_00126_SEQ_14",""
15,"TEXT_CLSROG101_00126_SEQ_15",""
16,"TEXT_CLSROG101_00126_SEQ_16",""
17,"TEXT_CLSROG101_00126_SEQ_17",""
18,"TEXT_CLSROG101_00126_SEQ_18",""
19,"TEXT_CLSROG101_00126_SEQ_19",""
20,"TEXT_CLSROG101_00126_SEQ_20",""
21,"TEXT_CLSROG101_00126_SEQ_21",""
22,"TEXT_CLSROG101_00126_SEQ_22",""
23,"TEXT_CLSROG101_00126_SEQ_23",""
24,"TEXT_CLSROG101_00126_TODO_00","Speak with V'kebbe."
25,"TEXT_CLSROG101_00126_TODO_01","Speak with the fishmonger girl at the Hyaline."
26,"TEXT_CLSROG101_00126_TODO_02","Speak with V'kebbe."
27,"TEXT_CLSROG101_00126_TODO_03","Use Hide to gather information at the Bismarck."
28,"TEXT_CLSROG101_00126_TODO_04","Use Hide to gather information at the ferry docks."
29,"TEXT_CLSROG101_00126_TODO_05","Use Hide to gather information in East Hawkers' Alley."
30,"TEXT_CLSROG101_00126_TODO_06","Speak with V'kebbe in front of the Rogues' Guild."
31,"TEXT_CLSROG101_00126_TODO_07","Speak with V'kebbe and retrieve the firearms."
32,"TEXT_CLSROG101_00126_TODO_08","Speak with V'kebbe in front of the Rogues' Guild."
33,"TEXT_CLSROG101_00126_TODO_09","Speak with Jacke."
34,"TEXT_CLSROG101_00126_TODO_10",""
35,"TEXT_CLSROG101_00126_TODO_11",""
36,"TEXT_CLSROG101_00126_TODO_12",""
37,"TEXT_CLSROG101_00126_TODO_13",""
38,"TEXT_CLSROG101_00126_TODO_14",""
39,"TEXT_CLSROG101_00126_TODO_15",""
40,"TEXT_CLSROG101_00126_TODO_16",""
41,"TEXT_CLSROG101_00126_TODO_17",""
42,"TEXT_CLSROG101_00126_TODO_18",""
43,"TEXT_CLSROG101_00126_TODO_19",""
44,"TEXT_CLSROG101_00126_TODO_20",""
45,"TEXT_CLSROG101_00126_TODO_21",""
46,"TEXT_CLSROG101_00126_TODO_22",""
47,"TEXT_CLSROG101_00126_TODO_23",""
48,"TEXT_CLSROG101_00126_JACKE_000_000","A fine <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evenin'<Else/>mornin'</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evenin'</If></If> to ye, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
49,"TEXT_CLSROG101_00126_JACKE_000_001","An' a fine <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evenin'<Else/>mornin'</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evenin'</If></If> it is for a spot o' work, wouldn't ye agree?"
50,"TEXT_CLSROG101_00126_JACKE_000_002","This time 'round, it seems some eager buccaneers scampered aboard a local merchantman an' made off with a shipment o' muskets."
51,"TEXT_CLSROG101_00126_JACKE_000_003","Now, seein' as it ain't lawful to cloy from a Lominsan vessel to begin with, the Yellowjackets fell upon them daft coves afore their boots was even dry."
52,"TEXT_CLSROG101_00126_JACKE_000_004","Aye, they caught the pirates right there on the docks, but the stolen boomsticks was nowhere to be found─fenced in a longboat deal, I'm thinkin'."
53,"TEXT_CLSROG101_00126_JACKE_000_005","That's when our guild was officially contracted to retrieve the goods. ...Which weren't really needful, since the code would have had us on the job, anyway. “Ye don't bite the purses o' yer fellow Lominsans,” an' all that."
54,"TEXT_CLSROG101_00126_JACKE_000_006","So, this's yer assignment, me natty <If(PlayerParameter(4))>lass<Else/>lad</If>: find out where them weapons went, an' bite that shipment back."
55,"TEXT_CLSROG101_00126_JACKE_000_007","Seein' as the cutters as hit that merchantman are already rottin' in irons, ye needn't rush in with yer stabbers a-stabbin'. I want this job handled quick an' quiet, an' I've the perfect partner to show ye how it's done."
56,"TEXT_CLSROG101_00126_JACKE_000_008","This here's V'kebbe the Stray. Ain't no other rogue what can match her in the arts o' skulkin'."
57,"TEXT_CLSROG101_00126_VKEBBE_000_009","...A pleasure."
58,"TEXT_CLSROG101_00126_JACKE_000_010","...There some problem, V'kebbe? Ye seem a bit out o' sorts."
59,"TEXT_CLSROG101_00126_VKEBBE_000_011","I'm bloody starvin'. I had one o' them finger sandwiches set aside─ye know, those egg-filled tasties they make at the Bismarck─but when I got back from me work, it was bloody gone..."
60,"TEXT_CLSROG101_00126_JACKE_000_012","(Uh-oh. That was V'kebbe's? I'd thought it was Underfoot's...)"
61,"TEXT_CLSROG101_00126_JACKE_000_013","<cough> Ahem! Well, ye just head out on the job, an' I'll see if I can't turn up that missin' sandwich by the time ye return!"
62,"TEXT_CLSROG101_00126_VKEBBE_000_014","...All right, Jacke."
63,"TEXT_CLSROG101_00126_JACKE_000_015","Ah, one more little detail ye should know: them muskets was meant for the Yellowjackets' armory, so once all is bob, ye can hand the goods to one o' their culls directly."
64,"TEXT_CLSROG101_00126_VKEBBE_000_020","We can start whenever yer ready, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
65,"TEXT_CLSROG101_00126_VKEBBE_000_021","I've had a colleague keepin' a wattle out for aught that might help us, so I suggest ye have a few whids with her first."
66,"TEXT_CLSROG101_00126_VKEBBE_000_022","Ye'll find her at the Hyaline, posin' as a fishmonger."
67,"TEXT_CLSROG101_00126_VKEBBE_000_030","That lass down there─the one stinkin' o' fish an' ocean. Go over an' ask her what the catch o' the day is."
68,"TEXT_CLSROG101_00126_THIEF00126_000_040","'Ello there, <If(PlayerParameter(4))>miss<Else/>sir</If>. We've carp an' trout, lobster an' shrimp...but I 'ear tell ye've been lookin' for a special breed o' fish─the long, shiny kind what's bark'll put a bloke on 'is arse."
69,"TEXT_CLSROG101_00126_THIEF00126_000_041","We don't sell that kind 'ere, but ye might try them foreign merchants─what was they called again?─ah, the “Traders of Edge.” They 'ail from the south sea isles, an' are known for dealin' in all types o' nasty spitters an' cutters."
70,"TEXT_CLSROG101_00126_THIEF00126_000_042","I should warn ye: these folk ain't ones for questionin' the source o' their merchandise. In fact, they seem more'n 'appy to pay for goods what came from “belowdecks,” so to speak."
71,"TEXT_CLSROG101_00126_THIEF00126_000_043","But if yer still keen to get yer 'ands on those rare fish, then ye'd best 'urry─the Edge merchant what's visitin' Limsa is lookin' to load up an' leave the city afore long."
72,"TEXT_CLSROG101_00126_THIEF00126_000_044","Just 'ow 'e means to transport 'is goods remains a mystery, though. What with all the 'ired blades 'e's got nursin' 'is operation, it makes it 'ard for a girl to get close enough to eyeball the competition, it does!"
73,"TEXT_CLSROG101_00126_THIEF00126_000_045","I'll be sure to keep an eye peeled on yer behalf, but it might be as ye can learn a little more from the folk 'round town..."
74,"TEXT_CLSROG101_00126_VKEBBE_000_050","...Traders of Edge, eh? Well, if one o' their merchant's been stayin' in the city, then someone'll know somethin' to point us in the right direction."
75,"TEXT_CLSROG101_00126_VKEBBE_000_051","The trick is to listen without bein' seen. Ye'd be surprised at how culls'll cackle when they think no one else is about."
76,"TEXT_CLSROG101_00126_VKEBBE_000_052","We'll focus on places what see plenty o' traffic. Ye can have the Bismarck, the ferry docks, and East Hawkers' Alley."
77,"TEXT_CLSROG101_00126_VKEBBE_000_053","I'll try me luck at a few other spots, then meet ye in front o' the guild when I'm done. Remember: keep hidden, keep quiet, an' keep yer wattles open."
78,"TEXT_CLSROG101_00126_SYSTEM_000_054","Diving Dove is grumbling in discontent..."
79,"TEXT_CLSROG101_00126_DIVINGDOVE_000_055","Ugh! The sneer on that customer's face! Does he think I can command the skillet to cook more swiftly just to meet his pressing departure schedule?"
80,"TEXT_CLSROG101_00126_DIVINGDOVE_000_056","I don't know how things are done in the south seas, but here in Limsa Lominsa folk <Emphasis>appreciate</Emphasis> that fine cuisine cannot be rushed!"
81,"TEXT_CLSROG101_00126_DIVINGDOVE_000_057","...Come now, Dove, you must not speak ill of the patrons. Now, what was next on my list? Ah, another finger sandwich for the Dutiful Sisters. Someone there must be rather fond of eggs..."
82,"TEXT_CLSROG101_00126_DIVINGDOVE_000_058","Ugh, simply infuriati─"
83,"TEXT_CLSROG101_00126_DIVINGDOVE_000_059","Yes, <If(PlayerParameter(4))>miss<Else/>sir</If>? Pray place your order with one of the servers and we'll prepare your meal with all due alacrity."
84,"TEXT_CLSROG101_00126_SYSTEM_100_059","Diving Dove appears distressed over some matter. Move some distance away, then approach her again while cloaked by your Hide ability and attempt to eavesdrop on her grumbling."
85,"TEXT_CLSROG101_00126_SYSTEM_110_059","Diving Dove appears distressed over some matter. Approach her while cloaked by your Hide ability and attempt to eavesdrop on her grumbling."
86,"TEXT_CLSROG101_00126_SYSTEM_000_058","(★未使用/削除予定★)"
87,"TEXT_CLSROG101_00126_SYSTEM_000_060","Rerenasu is mumbling anxiously to himself..."
88,"TEXT_CLSROG101_00126_RERENASU_000_061","Curse my sense of duty... Would that I had stayed at the Wench for that extra pint instead of returning early."
89,"TEXT_CLSROG101_00126_RERENASU_000_062","I didn't ask to see anyone being bribed! And certainly not my relief pilot! I wonder what that merchant was about? Smuggling? Most likely..."
90,"TEXT_CLSROG101_00126_RERENASU_000_063","Should I report this to the Yellowjackets? ...But what if I'm being watched? I could end up facedown in the harbor..."
91,"TEXT_CLSROG101_00126_RERENASU_000_064","What to do, what to do..."
92,"TEXT_CLSROG101_00126_RERENASU_000_065","Oh! G-Greetings, <If(PlayerParameter(4))>miss<Else/>sir</If>! Do you seek passage to Aleport? Or Costa del Sol, perhaps?"
93,"TEXT_CLSROG101_00126_SYSTEM_000_066","Rerenasu appears distraught. Move some distance away, then approach him again while cloaked by your Hide ability and attempt to eavesdrop on his mumbling."
94,"TEXT_CLSROG101_00126_SYSTEM_000_067","Rerenasu appears distraught. Approach him while cloaked by your Hide ability and attempt to eavesdrop on his mumbling."
95,"TEXT_CLSROG101_00126_SYSTEM_000_064","(★未使用/削除予定★)"
96,"TEXT_CLSROG101_00126_SYSTEM_000_070","Gerulf is hawking his wares to a customer..."
97,"TEXT_CLSROG101_00126_GERULF_000_071","You have quite an eye for quality, sir! We've a splendid range of produce from every corner of Eorzea, but one simply cannot visit Limsa Lominsa without sampling some of the local specialties!"
98,"TEXT_CLSROG101_00126_GERULF_000_072","Would you care for some freshly squeezed La Noscean orange juice? Or perhaps our famed salt cod is more to your taste...?"
99,"TEXT_CLSROG101_00126_SYSTEM_000_073","Gerulf continues to espouse the virtues of his merchandise, but his impassioned urgings appear to have little relevance to your assignment."
100,"TEXT_CLSROG101_00126_GERULF_000_074","An excellent choice! Might I also direct your gaze to these items on the bottom─"
101,"TEXT_CLSROG101_00126_GERULF_000_075","Ah! Another customer! Welcome, welcome! Did you see aught you like? Pray stay and browse to your heart's content!"
102,"TEXT_CLSROG101_00126_SYSTEM_000_076","Gerulf is speaking in a low but lively tone to a nearby customer. Move some distance away, then approach him again while cloaked by your Hide ability and attempt to eavesdrop on his exhortations."
103,"TEXT_CLSROG101_00126_SYSTEM_000_077","Gerulf is speaking in a low but lively tone to a nearby customer. Approach him while cloaked by your Hide ability and attempt to eavesdrop on his exhortations."
104,"TEXT_CLSROG101_00126_SYSTEM_000_074","(★未使用/削除予定★)"
105,"TEXT_CLSROG101_00126_VKEBBE_000_080","Welcome back, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I hope yer skulkin' went well."
106,"TEXT_CLSROG101_00126_VKEBBE_000_081","Ye might be an angel o' death with the daggers, <If(PlayerParameter(4))>dove<Else/>colt</If>, but any rogue what shuns the shadows is headed for an early grave. A sneaky <If(PlayerParameter(4))>mort<Else/>cove</If> can nose about without riskin' a scrap, or slip <If(PlayerParameter(4))>herself<Else/>himself</If> into the best position to ambush a mark."
107,"TEXT_CLSROG101_00126_VKEBBE_000_082","Once they've seen ye, though, yer rum fun is done. Hidin' is part concealment an' part distraction, an' ye won't be disappearin' on a cove what already knows yer there."
108,"TEXT_CLSROG101_00126_VKEBBE_000_083","All right, I'm done prattlin'. What'd ye manage to learn about our musket-buyin' merchant friend?"
109,"TEXT_CLSROG101_00126_VKEBBE_000_084","Slippin' coin to a ferry pilot, was he? An' by what ye heard from that chef at the Bismarck, this trader means to hop the twig, an' soon."
110,"TEXT_CLSROG101_00126_VKEBBE_000_085","That matches with me own findin's: he's vacated his rooms at the inn an' paid his dues in full."
111,"TEXT_CLSROG101_00126_VKEBBE_000_086","Bein' a merchant, we can be sure that he won't be leavin' without his merchandise. So, here's the plan: we wait for him to stack his goods on the pier, then you ghost in an' grabble them firearms."
112,"TEXT_CLSROG101_00126_VKEBBE_000_087","I'm hopin' we can get the job done quiet an' under cover of darkmans, but it never hurts to be prepared for the worst. Sounds like he's got a small army o' sellswords on the payroll..."
113,"TEXT_CLSROG101_00126_VKEBBE_000_090","I'll send word to the Yellowjackets, an' have 'em post a cull near Hawkers' Alley. That way ye won't have far to bolt once ye've bitten the goods."
114,"TEXT_CLSROG101_00126_VKEBBE_000_091","The mark should be along any moment, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Have ye got yer skulkin' boots on?"
115,"TEXT_CLSROG101_00126_EDGETRADERS00126_000_100","You! You are not supposed to be here! I thought I ordered my hirelings to keep this jetty clear!"
116,"TEXT_CLSROG101_00126_EDGETRADERS00126_000_101","Hm? ...One...two...three... ...There's one missing."
117,"TEXT_CLSROG101_00126_EDGETRADERS00126_000_102","My crate of muskets! It's gone!"
118,"TEXT_CLSROG101_00126_EDGETRADERS00126_000_103","Thief! <Emphasis>Stop</Emphasis> <If(PlayerParameter(4))>her<Else/>him</If>, you useless sluggards! What am I paying you for!?"
119,"TEXT_CLSROG101_00126_VKEBBE_000_110","That turned hairy, didn't it, <If(PlayerParameter(4))>dove<Else/>colt</If>?"
120,"TEXT_CLSROG101_00126_VKEBBE_000_111","Once ye reached the Yellowjacket, though, the merchant called off his blades. Wise enough to cut his losses, I'll give him that."
121,"TEXT_CLSROG101_00126_VKEBBE_000_112","I'd say we're all done here. Let's head inside an' tell Jacke the bene news."
122,"TEXT_CLSROG101_00126_JACKE_000_130","I heard the sounds o' fightin' comin' from outside, an' now I've whiddled the cause of it. ...I thought we were aimin' for “subtle” on this job."
123,"TEXT_CLSROG101_00126_JACKE_000_131","That many swads, was there? But ye got the Yellowjackets what they wanted, so all's well that ends well, eh?"
124,"TEXT_CLSROG101_00126_VKEBBE_000_132","Yer on yer way to becomin' a first-class rogue, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
125,"TEXT_CLSROG101_00126_VKEBBE_000_133","Aye, the job didn't unfold exactly as planned, but do ye see the value o' keepin' out o' sight? Skulkin' might seem slow, but it can save ye time─an' a fair amount o' bleedin'─in the long run."
126,"TEXT_CLSROG101_00126_JACKE_000_134","Ah, speakin' of unexpected developments... I've a bit o' bad news for ye, V'kebbe."
127,"TEXT_CLSROG101_00126_JACKE_000_135","I searched high an' low, but it seems some unprincipled cove has yaffled yer sandwich. There were naught but crumbs to be found."
128,"TEXT_CLSROG101_00126_VKEBBE_000_136","No... My sandwich... It was a Bismarck special..."
129,"TEXT_CLSROG101_00126_VKEBBE_000_137","Do ye know how much I was lookin' forward to that meal!? Me belly's about ready to cave in on itself!"
130,"TEXT_CLSROG101_00126_JACKE_000_138","'Tis a tragedy o' the highest order, love. An' ye know I can't bear to see me rogues in such distress..."
131,"TEXT_CLSROG101_00126_JACKE_000_139","So, I gave Underfoot a special assignment─he should be back any moment now..."
132,"TEXT_CLSROG101_00126_JACKE_000_140","...with a freshly made Bismarck special finger sandwich!"
133,"TEXT_CLSROG101_00126_VKEBBE_000_141","Ye did that for me!? Yer not japin' with me, are ye, Jacke!?"
134,"TEXT_CLSROG101_00126_JACKE_000_142","This ain't no japin' matter. 'Tis a guildmaster's responsibility to see that all his coves an' morts are at their best for the job."
135,"TEXT_CLSROG101_00126_PERIMUHAURIMU_000_143","Ah, Jacke, there ye are! I've got that sandwich ye ordered!"
136,"TEXT_CLSROG101_00126_PERIMUHAURIMU_000_144","An' didn't the chef give me a wattle-ful when I said we was in a hurry! Maybe next time ye could think twice afore ye yaffle a fellow rogue's sup─"
137,"TEXT_CLSROG101_00126_PERIMUHAURIMU_000_145","...Oh, bollocks."
138,"TEXT_CLSROG101_00126_JACKE_000_146","..."
139,"TEXT_CLSROG101_00126_VKEBBE_000_147","...Jacke. Did you eat my supper?"
140,"TEXT_CLSROG101_00126_JACKE_000_148","Now, now, lass, let's not be hasty. There's a fresh new sandwich right here for ye. No harm done, eh?"
141,"TEXT_CLSROG101_00126_VKEBBE_000_149","Ye've cloyed somethin' what belonged to me, Jacke. An' I can't ignore the code..."
142,"TEXT_CLSROG101_00126_JACKE_000_150","Ahahaha, aye, the code! We mustn't ignore the code! ...Yer havin' a laugh, aren't ye, lass? ...Lass?"
143,"TEXT_CLSROG101_00126_JACKE_000_151","Aaargh!"
144,"TEXT_CLSROG101_00126_PERIMUHAURIMU_000_152","...That might be the swiftest string-up I've ever seen."
145,"TEXT_CLSROG101_00126_VKEBBE_000_153","A punishment to fit the crime. Take a good long look, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
146,"TEXT_CLSROG101_00126_VKEBBE_000_154","The code exists to preserve peace in Limsa─to keep the alleys from runnin' red with blood. This city's me home, an' I'll draw daggers on <Emphasis>any</Emphasis> cove fool enough to threaten that peace."
147,"TEXT_CLSROG101_00126_PERIMUHAURIMU_000_155","A pointed lesson. Let's head inside, eh? Yer sandwich'll get cold."
148,"TEXT_CLSROG101_00126_JACKE_000_156","(-Jacke-)Hey! Do ye mean to leave me here all night!? At least ye gave me a grand view o' the harbor! ...Gods piss, these ropes are tight!"
149,"TEXT_CLSROG101_00126_MILALA_000_157","(-Yellowjacket Soldier-)And now we find ourselves indebted to the Rogues' Guild. The <Emphasis>Rogues'</Emphasis> Guild."
150,"TEXT_CLSROG101_00126_MILALA_000_158","(-Yellowjacket Soldier-)Hmph, the impropriety of it all. Would that I could see <Emphasis>them</Emphasis> occupying a cell next to those thieving pirates..."
151,"TEXT_CLSROG101_00126_JACKE_000_160","Ow... Them ropes'll leave chafe marks for a bleedin' week. I may've wriggled meself free, but that's the last time I let me belly do the thinkin'..."
152,"TEXT_CLSROG101_00126_JACKE_000_161","An' just think: V'kebbe strung me up over an egg sandwich. Those coves what well an' truly stomp on the code get it far worse. Keep up yer trainin', <If(PlayerParameter(4))>lass<Else/>lad</If>, an' ye'll soon be handin' out rogue justice yerself."
153,"TEXT_CLSROG101_00126_QIB_TODO001","Use the Hide ability to retrieve the stolen firearms."
154,"TEXT_CLSROG101_00126_QIB_TODO002","Deliver the firearms to the Yellowjacket near Hawkers' Alley."
155,"TEXT_CLSROG101_00126_VKEBBE_BATTLETALK_01","I've spotted the mark at the end of the pier.
Sneak over there an' lighten his load."
156,"TEXT_CLSROG101_00126_VKEBBE_BATTLETALK_02","We've no place to run...
Time to get yer stabbers out!"
157,"TEXT_CLSROG101_00126_VKEBBE_BATTLETALK_03","Slink past any other swads in yer way,
an' get them goods to the Yellowjackets."
158,"TEXT_CLSROG101_00126_VKEBBE_BATTLETALK_04","I'll lead these culls a merry chase.
Meet me in front o' the guild once all is bob!"
159,"TEXT_CLSROG101_00126_VKEBBE_BATTLETALK_05","Bollocks.
This ain't how the job was meant to end..."
160,"TEXT_CLSROG101_00126_MERCHANT_BATTLETALK_01","Thieves! Scoundrels!
A bonus to the one who brings me their hides!"
161,"TEXT_CLSROG101_00126_YEL_DUMMY_BATTLETALK_01","Aye, these are our stolen muskets.
The quartermaster will be pleased."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CLSROG101_00126_SEQ_00 Jacke has another assignment for you.
5 1 TEXT_CLSROG101_00126_SEQ_01 Jacke has tasked you with reclaiming a shipment of stolen firearms. The pirates responsible for the theft have been apprehended, but it seems the muskets had already been fenced. Speak with V'kebbe, and discuss how the job should be approached.
6 2 TEXT_CLSROG101_00126_SEQ_02 V'kebbe suggests you check in with one of rogues' spies to see what information can be had regarding the fenced firearms. Speak with the woman posing as a fishmonger at the Hyaline.
7 3 TEXT_CLSROG101_00126_SEQ_03 The “fishmonger” informs you that the pillaged muskets were purchased by a south seas organization known as the Traders of Edge. Speak with V'kebbe at the Hyaline and relay your discoveries.
8 4 TEXT_CLSROG101_00126_SEQ_04 After you tell V'kebbe what the spy knew of the Traders of Edge merchant, she decides that further information gathering is required. Visit the Bismarck, the ferry docks, and East Hawkers' Alley, and use your Hide ability to surreptitiously listen in on any potentially useful mutterings.
9 5 TEXT_CLSROG101_00126_SEQ_05 You have gathered information from your assigned locations. Rendezvous with V'kebbe in front of the Rogues' Guild and share what you have learned.
10 6 TEXT_CLSROG101_00126_SEQ_06 Based on the information you have gathered, V'kebbe deduces that the shady merchant means to depart by ship in the very near future. The Stray proposes her plan: wait for the trader to stack his goods on the pier, then sneak past the hired blades and steal back the Yellowjackets' firearms. Speak with V'kebbe once more when you are ready to begin the operation.
11 7 TEXT_CLSROG101_00126_SEQ_07 You have successfully reclaimed the stolen muskets and returned them to the Yellowjackets. Report to V'kebbe in front of the Rogues' Guild.
12 8 TEXT_CLSROG101_00126_SEQ_08 Jacke joins you outside the Rogues' Guild, and praises you for a job well done. While he is informing V'kebbe of the unfortunate conclusion to the missing sandwich saga, however, his deception is inadvertently revealed by the arrival of an oblivious Perimu Haurimu. V'kebbe then responds as she would to any violation of the code. Head inside the guild and see what has become of its supper-stealing guildmaster.
13 9 TEXT_CLSROG101_00126_SEQ_09 Suffering from several nasty rope burns but otherwise none the worse for wear, Jacke appears sincerely contrite for his act of sandwich larceny. He explains that being strung up is one of the least of the punishments a person might suffer at the hands of the rogues. Return to disciplining your body and mind that you might properly dispense justice to those that defy the code. ※The next rogue quest will be available from Jacke upon reaching level 15. Suffering from several nasty rope burns but otherwise none the worse for wear, Jacke appears sincerely contrite for his act of sandwich larceny. He explains that being strung up is one of the least of the punishments a person might suffer at the hands of the rogues. Return to disciplining your body and mind that you might properly dispense justice to those that defy the code. ※The next rogue quest will be available from Jacke upon reaching level 15.
14 10 TEXT_CLSROG101_00126_SEQ_10
15 11 TEXT_CLSROG101_00126_SEQ_11
16 12 TEXT_CLSROG101_00126_SEQ_12
17 13 TEXT_CLSROG101_00126_SEQ_13
18 14 TEXT_CLSROG101_00126_SEQ_14
19 15 TEXT_CLSROG101_00126_SEQ_15
20 16 TEXT_CLSROG101_00126_SEQ_16
21 17 TEXT_CLSROG101_00126_SEQ_17
22 18 TEXT_CLSROG101_00126_SEQ_18
23 19 TEXT_CLSROG101_00126_SEQ_19
24 20 TEXT_CLSROG101_00126_SEQ_20
25 21 TEXT_CLSROG101_00126_SEQ_21
26 22 TEXT_CLSROG101_00126_SEQ_22
27 23 TEXT_CLSROG101_00126_SEQ_23
28 24 TEXT_CLSROG101_00126_TODO_00 Speak with V'kebbe.
29 25 TEXT_CLSROG101_00126_TODO_01 Speak with the fishmonger girl at the Hyaline.
30 26 TEXT_CLSROG101_00126_TODO_02 Speak with V'kebbe.
31 27 TEXT_CLSROG101_00126_TODO_03 Use Hide to gather information at the Bismarck.
32 28 TEXT_CLSROG101_00126_TODO_04 Use Hide to gather information at the ferry docks.
33 29 TEXT_CLSROG101_00126_TODO_05 Use Hide to gather information in East Hawkers' Alley.
34 30 TEXT_CLSROG101_00126_TODO_06 Speak with V'kebbe in front of the Rogues' Guild.
35 31 TEXT_CLSROG101_00126_TODO_07 Speak with V'kebbe and retrieve the firearms.
36 32 TEXT_CLSROG101_00126_TODO_08 Speak with V'kebbe in front of the Rogues' Guild.
37 33 TEXT_CLSROG101_00126_TODO_09 Speak with Jacke.
38 34 TEXT_CLSROG101_00126_TODO_10
39 35 TEXT_CLSROG101_00126_TODO_11
40 36 TEXT_CLSROG101_00126_TODO_12
41 37 TEXT_CLSROG101_00126_TODO_13
42 38 TEXT_CLSROG101_00126_TODO_14
43 39 TEXT_CLSROG101_00126_TODO_15
44 40 TEXT_CLSROG101_00126_TODO_16
45 41 TEXT_CLSROG101_00126_TODO_17
46 42 TEXT_CLSROG101_00126_TODO_18
47 43 TEXT_CLSROG101_00126_TODO_19
48 44 TEXT_CLSROG101_00126_TODO_20
49 45 TEXT_CLSROG101_00126_TODO_21
50 46 TEXT_CLSROG101_00126_TODO_22
51 47 TEXT_CLSROG101_00126_TODO_23
52 48 TEXT_CLSROG101_00126_JACKE_000_000 A fine <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evenin'<Else/>mornin'</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evenin'</If></If> to ye, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
53 49 TEXT_CLSROG101_00126_JACKE_000_001 An' a fine <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>evenin'<Else/>mornin'</If><Else/><If(LessThan(PlayerParameter(11),17))>day<Else/>evenin'</If></If> it is for a spot o' work, wouldn't ye agree?
54 50 TEXT_CLSROG101_00126_JACKE_000_002 This time 'round, it seems some eager buccaneers scampered aboard a local merchantman an' made off with a shipment o' muskets.
55 51 TEXT_CLSROG101_00126_JACKE_000_003 Now, seein' as it ain't lawful to cloy from a Lominsan vessel to begin with, the Yellowjackets fell upon them daft coves afore their boots was even dry.
56 52 TEXT_CLSROG101_00126_JACKE_000_004 Aye, they caught the pirates right there on the docks, but the stolen boomsticks was nowhere to be found─fenced in a longboat deal, I'm thinkin'.
57 53 TEXT_CLSROG101_00126_JACKE_000_005 That's when our guild was officially contracted to retrieve the goods. ...Which weren't really needful, since the code would have had us on the job, anyway. “Ye don't bite the purses o' yer fellow Lominsans,” an' all that.
58 54 TEXT_CLSROG101_00126_JACKE_000_006 So, this's yer assignment, me natty <If(PlayerParameter(4))>lass<Else/>lad</If>: find out where them weapons went, an' bite that shipment back.
59 55 TEXT_CLSROG101_00126_JACKE_000_007 Seein' as the cutters as hit that merchantman are already rottin' in irons, ye needn't rush in with yer stabbers a-stabbin'. I want this job handled quick an' quiet, an' I've the perfect partner to show ye how it's done.
60 56 TEXT_CLSROG101_00126_JACKE_000_008 This here's V'kebbe the Stray. Ain't no other rogue what can match her in the arts o' skulkin'.
61 57 TEXT_CLSROG101_00126_VKEBBE_000_009 ...A pleasure.
62 58 TEXT_CLSROG101_00126_JACKE_000_010 ...There some problem, V'kebbe? Ye seem a bit out o' sorts.
63 59 TEXT_CLSROG101_00126_VKEBBE_000_011 I'm bloody starvin'. I had one o' them finger sandwiches set aside─ye know, those egg-filled tasties they make at the Bismarck─but when I got back from me work, it was bloody gone...
64 60 TEXT_CLSROG101_00126_JACKE_000_012 (Uh-oh. That was V'kebbe's? I'd thought it was Underfoot's...)
65 61 TEXT_CLSROG101_00126_JACKE_000_013 <cough> Ahem! Well, ye just head out on the job, an' I'll see if I can't turn up that missin' sandwich by the time ye return!
66 62 TEXT_CLSROG101_00126_VKEBBE_000_014 ...All right, Jacke.
67 63 TEXT_CLSROG101_00126_JACKE_000_015 Ah, one more little detail ye should know: them muskets was meant for the Yellowjackets' armory, so once all is bob, ye can hand the goods to one o' their culls directly.
68 64 TEXT_CLSROG101_00126_VKEBBE_000_020 We can start whenever yer ready, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
69 65 TEXT_CLSROG101_00126_VKEBBE_000_021 I've had a colleague keepin' a wattle out for aught that might help us, so I suggest ye have a few whids with her first.
70 66 TEXT_CLSROG101_00126_VKEBBE_000_022 Ye'll find her at the Hyaline, posin' as a fishmonger.
71 67 TEXT_CLSROG101_00126_VKEBBE_000_030 That lass down there─the one stinkin' o' fish an' ocean. Go over an' ask her what the catch o' the day is.
72 68 TEXT_CLSROG101_00126_THIEF00126_000_040 'Ello there, <If(PlayerParameter(4))>miss<Else/>sir</If>. We've carp an' trout, lobster an' shrimp...but I 'ear tell ye've been lookin' for a special breed o' fish─the long, shiny kind what's bark'll put a bloke on 'is arse.
73 69 TEXT_CLSROG101_00126_THIEF00126_000_041 We don't sell that kind 'ere, but ye might try them foreign merchants─what was they called again?─ah, the “Traders of Edge.” They 'ail from the south sea isles, an' are known for dealin' in all types o' nasty spitters an' cutters.
74 70 TEXT_CLSROG101_00126_THIEF00126_000_042 I should warn ye: these folk ain't ones for questionin' the source o' their merchandise. In fact, they seem more'n 'appy to pay for goods what came from “belowdecks,” so to speak.
75 71 TEXT_CLSROG101_00126_THIEF00126_000_043 But if yer still keen to get yer 'ands on those rare fish, then ye'd best 'urry─the Edge merchant what's visitin' Limsa is lookin' to load up an' leave the city afore long.
76 72 TEXT_CLSROG101_00126_THIEF00126_000_044 Just 'ow 'e means to transport 'is goods remains a mystery, though. What with all the 'ired blades 'e's got nursin' 'is operation, it makes it 'ard for a girl to get close enough to eyeball the competition, it does!
77 73 TEXT_CLSROG101_00126_THIEF00126_000_045 I'll be sure to keep an eye peeled on yer behalf, but it might be as ye can learn a little more from the folk 'round town...
78 74 TEXT_CLSROG101_00126_VKEBBE_000_050 ...Traders of Edge, eh? Well, if one o' their merchant's been stayin' in the city, then someone'll know somethin' to point us in the right direction.
79 75 TEXT_CLSROG101_00126_VKEBBE_000_051 The trick is to listen without bein' seen. Ye'd be surprised at how culls'll cackle when they think no one else is about.
80 76 TEXT_CLSROG101_00126_VKEBBE_000_052 We'll focus on places what see plenty o' traffic. Ye can have the Bismarck, the ferry docks, and East Hawkers' Alley.
81 77 TEXT_CLSROG101_00126_VKEBBE_000_053 I'll try me luck at a few other spots, then meet ye in front o' the guild when I'm done. Remember: keep hidden, keep quiet, an' keep yer wattles open.
82 78 TEXT_CLSROG101_00126_SYSTEM_000_054 Diving Dove is grumbling in discontent...
83 79 TEXT_CLSROG101_00126_DIVINGDOVE_000_055 Ugh! The sneer on that customer's face! Does he think I can command the skillet to cook more swiftly just to meet his pressing departure schedule?
84 80 TEXT_CLSROG101_00126_DIVINGDOVE_000_056 I don't know how things are done in the south seas, but here in Limsa Lominsa folk <Emphasis>appreciate</Emphasis> that fine cuisine cannot be rushed!
85 81 TEXT_CLSROG101_00126_DIVINGDOVE_000_057 ...Come now, Dove, you must not speak ill of the patrons. Now, what was next on my list? Ah, another finger sandwich for the Dutiful Sisters. Someone there must be rather fond of eggs...
86 82 TEXT_CLSROG101_00126_DIVINGDOVE_000_058 Ugh, simply infuriati─
87 83 TEXT_CLSROG101_00126_DIVINGDOVE_000_059 Yes, <If(PlayerParameter(4))>miss<Else/>sir</If>? Pray place your order with one of the servers and we'll prepare your meal with all due alacrity.
88 84 TEXT_CLSROG101_00126_SYSTEM_100_059 Diving Dove appears distressed over some matter. Move some distance away, then approach her again while cloaked by your Hide ability and attempt to eavesdrop on her grumbling.
89 85 TEXT_CLSROG101_00126_SYSTEM_110_059 Diving Dove appears distressed over some matter. Approach her while cloaked by your Hide ability and attempt to eavesdrop on her grumbling.
90 86 TEXT_CLSROG101_00126_SYSTEM_000_058 (★未使用/削除予定★)
91 87 TEXT_CLSROG101_00126_SYSTEM_000_060 Rerenasu is mumbling anxiously to himself...
92 88 TEXT_CLSROG101_00126_RERENASU_000_061 Curse my sense of duty... Would that I had stayed at the Wench for that extra pint instead of returning early.
93 89 TEXT_CLSROG101_00126_RERENASU_000_062 I didn't ask to see anyone being bribed! And certainly not my relief pilot! I wonder what that merchant was about? Smuggling? Most likely...
94 90 TEXT_CLSROG101_00126_RERENASU_000_063 Should I report this to the Yellowjackets? ...But what if I'm being watched? I could end up facedown in the harbor...
95 91 TEXT_CLSROG101_00126_RERENASU_000_064 What to do, what to do...
96 92 TEXT_CLSROG101_00126_RERENASU_000_065 Oh! G-Greetings, <If(PlayerParameter(4))>miss<Else/>sir</If>! Do you seek passage to Aleport? Or Costa del Sol, perhaps?
97 93 TEXT_CLSROG101_00126_SYSTEM_000_066 Rerenasu appears distraught. Move some distance away, then approach him again while cloaked by your Hide ability and attempt to eavesdrop on his mumbling.
98 94 TEXT_CLSROG101_00126_SYSTEM_000_067 Rerenasu appears distraught. Approach him while cloaked by your Hide ability and attempt to eavesdrop on his mumbling.
99 95 TEXT_CLSROG101_00126_SYSTEM_000_064 (★未使用/削除予定★)
100 96 TEXT_CLSROG101_00126_SYSTEM_000_070 Gerulf is hawking his wares to a customer...
101 97 TEXT_CLSROG101_00126_GERULF_000_071 You have quite an eye for quality, sir! We've a splendid range of produce from every corner of Eorzea, but one simply cannot visit Limsa Lominsa without sampling some of the local specialties!
102 98 TEXT_CLSROG101_00126_GERULF_000_072 Would you care for some freshly squeezed La Noscean orange juice? Or perhaps our famed salt cod is more to your taste...?
103 99 TEXT_CLSROG101_00126_SYSTEM_000_073 Gerulf continues to espouse the virtues of his merchandise, but his impassioned urgings appear to have little relevance to your assignment.
104 100 TEXT_CLSROG101_00126_GERULF_000_074 An excellent choice! Might I also direct your gaze to these items on the bottom─
105 101 TEXT_CLSROG101_00126_GERULF_000_075 Ah! Another customer! Welcome, welcome! Did you see aught you like? Pray stay and browse to your heart's content!
106 102 TEXT_CLSROG101_00126_SYSTEM_000_076 Gerulf is speaking in a low but lively tone to a nearby customer. Move some distance away, then approach him again while cloaked by your Hide ability and attempt to eavesdrop on his exhortations.
107 103 TEXT_CLSROG101_00126_SYSTEM_000_077 Gerulf is speaking in a low but lively tone to a nearby customer. Approach him while cloaked by your Hide ability and attempt to eavesdrop on his exhortations.
108 104 TEXT_CLSROG101_00126_SYSTEM_000_074 (★未使用/削除予定★)
109 105 TEXT_CLSROG101_00126_VKEBBE_000_080 Welcome back, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I hope yer skulkin' went well.
110 106 TEXT_CLSROG101_00126_VKEBBE_000_081 Ye might be an angel o' death with the daggers, <If(PlayerParameter(4))>dove<Else/>colt</If>, but any rogue what shuns the shadows is headed for an early grave. A sneaky <If(PlayerParameter(4))>mort<Else/>cove</If> can nose about without riskin' a scrap, or slip <If(PlayerParameter(4))>herself<Else/>himself</If> into the best position to ambush a mark.
111 107 TEXT_CLSROG101_00126_VKEBBE_000_082 Once they've seen ye, though, yer rum fun is done. Hidin' is part concealment an' part distraction, an' ye won't be disappearin' on a cove what already knows yer there.
112 108 TEXT_CLSROG101_00126_VKEBBE_000_083 All right, I'm done prattlin'. What'd ye manage to learn about our musket-buyin' merchant friend?
113 109 TEXT_CLSROG101_00126_VKEBBE_000_084 Slippin' coin to a ferry pilot, was he? An' by what ye heard from that chef at the Bismarck, this trader means to hop the twig, an' soon.
114 110 TEXT_CLSROG101_00126_VKEBBE_000_085 That matches with me own findin's: he's vacated his rooms at the inn an' paid his dues in full.
115 111 TEXT_CLSROG101_00126_VKEBBE_000_086 Bein' a merchant, we can be sure that he won't be leavin' without his merchandise. So, here's the plan: we wait for him to stack his goods on the pier, then you ghost in an' grabble them firearms.
116 112 TEXT_CLSROG101_00126_VKEBBE_000_087 I'm hopin' we can get the job done quiet an' under cover of darkmans, but it never hurts to be prepared for the worst. Sounds like he's got a small army o' sellswords on the payroll...
117 113 TEXT_CLSROG101_00126_VKEBBE_000_090 I'll send word to the Yellowjackets, an' have 'em post a cull near Hawkers' Alley. That way ye won't have far to bolt once ye've bitten the goods.
118 114 TEXT_CLSROG101_00126_VKEBBE_000_091 The mark should be along any moment, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Have ye got yer skulkin' boots on?
119 115 TEXT_CLSROG101_00126_EDGETRADERS00126_000_100 You! You are not supposed to be here! I thought I ordered my hirelings to keep this jetty clear!
120 116 TEXT_CLSROG101_00126_EDGETRADERS00126_000_101 Hm? ...One...two...three... ...There's one missing.
121 117 TEXT_CLSROG101_00126_EDGETRADERS00126_000_102 My crate of muskets! It's gone!
122 118 TEXT_CLSROG101_00126_EDGETRADERS00126_000_103 Thief! <Emphasis>Stop</Emphasis> <If(PlayerParameter(4))>her<Else/>him</If>, you useless sluggards! What am I paying you for!?
123 119 TEXT_CLSROG101_00126_VKEBBE_000_110 That turned hairy, didn't it, <If(PlayerParameter(4))>dove<Else/>colt</If>?
124 120 TEXT_CLSROG101_00126_VKEBBE_000_111 Once ye reached the Yellowjacket, though, the merchant called off his blades. Wise enough to cut his losses, I'll give him that.
125 121 TEXT_CLSROG101_00126_VKEBBE_000_112 I'd say we're all done here. Let's head inside an' tell Jacke the bene news.
126 122 TEXT_CLSROG101_00126_JACKE_000_130 I heard the sounds o' fightin' comin' from outside, an' now I've whiddled the cause of it. ...I thought we were aimin' for “subtle” on this job.
127 123 TEXT_CLSROG101_00126_JACKE_000_131 That many swads, was there? But ye got the Yellowjackets what they wanted, so all's well that ends well, eh?
128 124 TEXT_CLSROG101_00126_VKEBBE_000_132 Yer on yer way to becomin' a first-class rogue, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
129 125 TEXT_CLSROG101_00126_VKEBBE_000_133 Aye, the job didn't unfold exactly as planned, but do ye see the value o' keepin' out o' sight? Skulkin' might seem slow, but it can save ye time─an' a fair amount o' bleedin'─in the long run.
130 126 TEXT_CLSROG101_00126_JACKE_000_134 Ah, speakin' of unexpected developments... I've a bit o' bad news for ye, V'kebbe.
131 127 TEXT_CLSROG101_00126_JACKE_000_135 I searched high an' low, but it seems some unprincipled cove has yaffled yer sandwich. There were naught but crumbs to be found.
132 128 TEXT_CLSROG101_00126_VKEBBE_000_136 No... My sandwich... It was a Bismarck special...
133 129 TEXT_CLSROG101_00126_VKEBBE_000_137 Do ye know how much I was lookin' forward to that meal!? Me belly's about ready to cave in on itself!
134 130 TEXT_CLSROG101_00126_JACKE_000_138 'Tis a tragedy o' the highest order, love. An' ye know I can't bear to see me rogues in such distress...
135 131 TEXT_CLSROG101_00126_JACKE_000_139 So, I gave Underfoot a special assignment─he should be back any moment now...
136 132 TEXT_CLSROG101_00126_JACKE_000_140 ...with a freshly made Bismarck special finger sandwich!
137 133 TEXT_CLSROG101_00126_VKEBBE_000_141 Ye did that for me!? Yer not japin' with me, are ye, Jacke!?
138 134 TEXT_CLSROG101_00126_JACKE_000_142 This ain't no japin' matter. 'Tis a guildmaster's responsibility to see that all his coves an' morts are at their best for the job.
139 135 TEXT_CLSROG101_00126_PERIMUHAURIMU_000_143 Ah, Jacke, there ye are! I've got that sandwich ye ordered!
140 136 TEXT_CLSROG101_00126_PERIMUHAURIMU_000_144 An' didn't the chef give me a wattle-ful when I said we was in a hurry! Maybe next time ye could think twice afore ye yaffle a fellow rogue's sup─
141 137 TEXT_CLSROG101_00126_PERIMUHAURIMU_000_145 ...Oh, bollocks.
142 138 TEXT_CLSROG101_00126_JACKE_000_146 ...
143 139 TEXT_CLSROG101_00126_VKEBBE_000_147 ...Jacke. Did you eat my supper?
144 140 TEXT_CLSROG101_00126_JACKE_000_148 Now, now, lass, let's not be hasty. There's a fresh new sandwich right here for ye. No harm done, eh?
145 141 TEXT_CLSROG101_00126_VKEBBE_000_149 Ye've cloyed somethin' what belonged to me, Jacke. An' I can't ignore the code...
146 142 TEXT_CLSROG101_00126_JACKE_000_150 Ahahaha, aye, the code! We mustn't ignore the code! ...Yer havin' a laugh, aren't ye, lass? ...Lass?
147 143 TEXT_CLSROG101_00126_JACKE_000_151 Aaargh!
148 144 TEXT_CLSROG101_00126_PERIMUHAURIMU_000_152 ...That might be the swiftest string-up I've ever seen.
149 145 TEXT_CLSROG101_00126_VKEBBE_000_153 A punishment to fit the crime. Take a good long look, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
150 146 TEXT_CLSROG101_00126_VKEBBE_000_154 The code exists to preserve peace in Limsa─to keep the alleys from runnin' red with blood. This city's me home, an' I'll draw daggers on <Emphasis>any</Emphasis> cove fool enough to threaten that peace.
151 147 TEXT_CLSROG101_00126_PERIMUHAURIMU_000_155 A pointed lesson. Let's head inside, eh? Yer sandwich'll get cold.
152 148 TEXT_CLSROG101_00126_JACKE_000_156 (-Jacke-)Hey! Do ye mean to leave me here all night!? At least ye gave me a grand view o' the harbor! ...Gods piss, these ropes are tight!
153 149 TEXT_CLSROG101_00126_MILALA_000_157 (-Yellowjacket Soldier-)And now we find ourselves indebted to the Rogues' Guild. The <Emphasis>Rogues'</Emphasis> Guild.
154 150 TEXT_CLSROG101_00126_MILALA_000_158 (-Yellowjacket Soldier-)Hmph, the impropriety of it all. Would that I could see <Emphasis>them</Emphasis> occupying a cell next to those thieving pirates...
155 151 TEXT_CLSROG101_00126_JACKE_000_160 Ow... Them ropes'll leave chafe marks for a bleedin' week. I may've wriggled meself free, but that's the last time I let me belly do the thinkin'...
156 152 TEXT_CLSROG101_00126_JACKE_000_161 An' just think: V'kebbe strung me up over an egg sandwich. Those coves what well an' truly stomp on the code get it far worse. Keep up yer trainin', <If(PlayerParameter(4))>lass<Else/>lad</If>, an' ye'll soon be handin' out rogue justice yerself.
157 153 TEXT_CLSROG101_00126_QIB_TODO001 Use the Hide ability to retrieve the stolen firearms.
158 154 TEXT_CLSROG101_00126_QIB_TODO002 Deliver the firearms to the Yellowjacket near Hawkers' Alley.
159 155 TEXT_CLSROG101_00126_VKEBBE_BATTLETALK_01 I've spotted the mark at the end of the pier. Sneak over there an' lighten his load. I've spotted the mark at the end of the pier. Sneak over there an' lighten his load.
160 156 TEXT_CLSROG101_00126_VKEBBE_BATTLETALK_02 We've no place to run... Time to get yer stabbers out! We've no place to run... Time to get yer stabbers out!
161 157 TEXT_CLSROG101_00126_VKEBBE_BATTLETALK_03 Slink past any other swads in yer way, an' get them goods to the Yellowjackets. Slink past any other swads in yer way, an' get them goods to the Yellowjackets.
162 158 TEXT_CLSROG101_00126_VKEBBE_BATTLETALK_04 I'll lead these culls a merry chase. Meet me in front o' the guild once all is bob! I'll lead these culls a merry chase. Meet me in front o' the guild once all is bob!
163 159 TEXT_CLSROG101_00126_VKEBBE_BATTLETALK_05 Bollocks. This ain't how the job was meant to end... Bollocks. This ain't how the job was meant to end...
164 160 TEXT_CLSROG101_00126_MERCHANT_BATTLETALK_01 Thieves! Scoundrels! A bonus to the one who brings me their hides! Thieves! Scoundrels! A bonus to the one who brings me their hides!
165 161 TEXT_CLSROG101_00126_YEL_DUMMY_BATTLETALK_01 Aye, these are our stolen muskets. The quartermaster will be pleased. Aye, these are our stolen muskets. The quartermaster will be pleased.
166
167
168
169
170
171
172
173
174