Patch 4.35 Update

(as per Viion's request)
This commit is contained in:
Hezkezl
2018-07-11 08:12:07 -06:00
parent 7cca9f79d5
commit 63175fe9b1
1814 changed files with 290861 additions and 264140 deletions
+72 -70
View File
@@ -1,70 +1,72 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CLSFSH021_01108_SEQ_00","Sisipu would like to assign you your first task."
1,"TEXT_CLSFSH021_01108_SEQ_01","In order to test your understanding of the basics, Sisipu has bid you catch five Lominsan anchovies. These fish can be found in the waters surrounding Limsa Lominsa, including those directly outside the Fishermen's Guild."
2,"TEXT_CLSFSH021_01108_SEQ_02","Before Sisipu can appraise your anchovies, Guildmaster Wawalago makes an appearance to do it for her. The fisherwoman takes the opportunity to chide the netmaster for neglecting his duties, but Wawalago remains unfazed. In any case, the two of them acknowledge your mastery of the fishing fundamentals, and encourage you to expand your horizons.
※The next fisher quest will be available from Sisipu upon reaching level 5."
3,"TEXT_CLSFSH021_01108_SEQ_03",""
4,"TEXT_CLSFSH021_01108_SEQ_04",""
5,"TEXT_CLSFSH021_01108_SEQ_05",""
6,"TEXT_CLSFSH021_01108_SEQ_06",""
7,"TEXT_CLSFSH021_01108_SEQ_07",""
8,"TEXT_CLSFSH021_01108_SEQ_08",""
9,"TEXT_CLSFSH021_01108_SEQ_09",""
10,"TEXT_CLSFSH021_01108_SEQ_10",""
11,"TEXT_CLSFSH021_01108_SEQ_11",""
12,"TEXT_CLSFSH021_01108_SEQ_12",""
13,"TEXT_CLSFSH021_01108_SEQ_13",""
14,"TEXT_CLSFSH021_01108_SEQ_14",""
15,"TEXT_CLSFSH021_01108_SEQ_15",""
16,"TEXT_CLSFSH021_01108_SEQ_16",""
17,"TEXT_CLSFSH021_01108_SEQ_17",""
18,"TEXT_CLSFSH021_01108_SEQ_18",""
19,"TEXT_CLSFSH021_01108_SEQ_19",""
20,"TEXT_CLSFSH021_01108_SEQ_20",""
21,"TEXT_CLSFSH021_01108_SEQ_21",""
22,"TEXT_CLSFSH021_01108_SEQ_22",""
23,"TEXT_CLSFSH021_01108_SEQ_23",""
24,"TEXT_CLSFSH021_01108_TODO_00","Deliver Lominsan anchovies to Sisipu."
25,"TEXT_CLSFSH021_01108_TODO_01",""
26,"TEXT_CLSFSH021_01108_TODO_02",""
27,"TEXT_CLSFSH021_01108_TODO_03",""
28,"TEXT_CLSFSH021_01108_TODO_04",""
29,"TEXT_CLSFSH021_01108_TODO_05",""
30,"TEXT_CLSFSH021_01108_TODO_06",""
31,"TEXT_CLSFSH021_01108_TODO_07",""
32,"TEXT_CLSFSH021_01108_TODO_08",""
33,"TEXT_CLSFSH021_01108_TODO_09",""
34,"TEXT_CLSFSH021_01108_TODO_10",""
35,"TEXT_CLSFSH021_01108_TODO_11",""
36,"TEXT_CLSFSH021_01108_TODO_12",""
37,"TEXT_CLSFSH021_01108_TODO_13",""
38,"TEXT_CLSFSH021_01108_TODO_14",""
39,"TEXT_CLSFSH021_01108_TODO_15",""
40,"TEXT_CLSFSH021_01108_TODO_16",""
41,"TEXT_CLSFSH021_01108_TODO_17",""
42,"TEXT_CLSFSH021_01108_TODO_18",""
43,"TEXT_CLSFSH021_01108_TODO_19",""
44,"TEXT_CLSFSH021_01108_TODO_20",""
45,"TEXT_CLSFSH021_01108_TODO_21",""
46,"TEXT_CLSFSH021_01108_TODO_22",""
47,"TEXT_CLSFSH021_01108_TODO_23",""
48,"TEXT_CLSFSH021_01108_SISIPU_000_000","You're looking quite formidable. Let's hope you don't scare all the fish away."
49,"TEXT_CLSFSH021_01108_SISIPU_000_001","Now, the first rule of fishing is to hold on to your rod: take care of your rod, and your rod will take care of you. Let me know if I'm going too fast for you."
50,"TEXT_CLSFSH021_01108_SISIPU_000_002","Since you're new here, we're going to start small, and they don't come much smaller than anchovies."
51,"TEXT_CLSFSH021_01108_SISIPU_000_003","You'll find schools of anchovies swimming around outside in Galadion Bay, so you can catch your meager supper without even walking ten yalms."
52,"TEXT_CLSFSH021_01108_SISIPU_000_004","Anchovies are hardly the most cunning fish in the sea, making them an ideal first assignment. Simply bait a hook with some of those lugworms I gave you, dip it in the water, and the fish will practically catch themselves."
53,"TEXT_CLSFSH021_01108_SYSTEM_000_005","To catch Lominsan anchovies for Sisipu, first select a suitable lure using the <Color(-34022)>Bait</Color> action. Next, approach the water and use the <Color(-34022)>Cast</Color> action to begin fishing."
54,"TEXT_CLSFSH021_01108_SYSTEM_000_006","When you feel a tug on your line, use the <Color(-34022)>Hook</Color> action to reel in your catch."
55,"TEXT_CLSFSH021_01108_SISIPU_000_010","Anchovies swim off every shore of Limsa Lominsa, so you can bring them back from anywhere you like...so long as it's not the fishmongers'."
56,"TEXT_CLSFSH021_01108_WAWALAGO_000_011","(-???-)Here 'chovy, 'chovy! Here 'chovy, 'chovy! Fair flock of feisty fish you've got, giddy guppy! Careful they don't slip out of sight!"
57,"TEXT_CLSFSH021_01108_SISIPU_000_012","W-Wawalago!? To what do we owe the...pleasure?"
58,"TEXT_CLSFSH021_01108_WAWALAGO_000_013","A guildmaster's got to get after the guppies─dividing up the daily drudgery, picking out a proper potable, and some such support and service."
59,"TEXT_CLSFSH021_01108_SISIPU_000_014","And who gets after the guildmaster? We have books to balance, you know─books <Emphasis>you</Emphasis> should be balancing!"
60,"TEXT_CLSFSH021_01108_WAWALAGO_000_015","I did my best to balance the books, but the bilge keel bent the bow back, bouncing the whole batch off the boat!"
61,"TEXT_CLSFSH021_01108_SISIPU_000_016","That's not what─ You <Emphasis>know</Emphasis> it was just an expression!"
62,"TEXT_CLSFSH021_01108_SISIPU_000_017","<sigh> But that's neither here nor there. So long as you keep at the bit, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, our books will balance themselves."
63,"TEXT_CLSFSH021_01108_SISIPU_000_018","Don't let that go to your head, of course. Any beginner can snag some anchovies, but you'll need to experiment with different lures and explore new waters if you want to catch the big ones."
64,"TEXT_CLSFSH021_01108_WAWALAGO_000_019","Fundamentals are fine, but the fun is fishing for new finds. Like my uncle always said, “Fishing's like philanderin'─ye never know what ye'll catch!”"
key,0,1
#,,
int32,str,str
0,"TEXT_CLSFSH021_01108_SEQ_00","Sisipu would like to assign you your first task."
1,"TEXT_CLSFSH021_01108_SEQ_01","In order to test your understanding of the basics, Sisipu has bid you catch five Lominsan anchovies. These fish can be found in the waters surrounding Limsa Lominsa, including those directly outside the Fishermen's Guild."
2,"TEXT_CLSFSH021_01108_SEQ_02","Before Sisipu can appraise your anchovies, Guildmaster Wawalago makes an appearance to do it for her. The fisherwoman takes the opportunity to chide the netmaster for neglecting his duties, but Wawalago remains unfazed. In any case, the two of them acknowledge your mastery of the fishing fundamentals, and encourage you to expand your horizons.
※The next fisher quest will be available from Sisipu upon reaching level 5."
3,"TEXT_CLSFSH021_01108_SEQ_03",""
4,"TEXT_CLSFSH021_01108_SEQ_04",""
5,"TEXT_CLSFSH021_01108_SEQ_05",""
6,"TEXT_CLSFSH021_01108_SEQ_06",""
7,"TEXT_CLSFSH021_01108_SEQ_07",""
8,"TEXT_CLSFSH021_01108_SEQ_08",""
9,"TEXT_CLSFSH021_01108_SEQ_09",""
10,"TEXT_CLSFSH021_01108_SEQ_10",""
11,"TEXT_CLSFSH021_01108_SEQ_11",""
12,"TEXT_CLSFSH021_01108_SEQ_12",""
13,"TEXT_CLSFSH021_01108_SEQ_13",""
14,"TEXT_CLSFSH021_01108_SEQ_14",""
15,"TEXT_CLSFSH021_01108_SEQ_15",""
16,"TEXT_CLSFSH021_01108_SEQ_16",""
17,"TEXT_CLSFSH021_01108_SEQ_17",""
18,"TEXT_CLSFSH021_01108_SEQ_18",""
19,"TEXT_CLSFSH021_01108_SEQ_19",""
20,"TEXT_CLSFSH021_01108_SEQ_20",""
21,"TEXT_CLSFSH021_01108_SEQ_21",""
22,"TEXT_CLSFSH021_01108_SEQ_22",""
23,"TEXT_CLSFSH021_01108_SEQ_23",""
24,"TEXT_CLSFSH021_01108_TODO_00","Deliver Lominsan anchovies to Sisipu."
25,"TEXT_CLSFSH021_01108_TODO_01",""
26,"TEXT_CLSFSH021_01108_TODO_02",""
27,"TEXT_CLSFSH021_01108_TODO_03",""
28,"TEXT_CLSFSH021_01108_TODO_04",""
29,"TEXT_CLSFSH021_01108_TODO_05",""
30,"TEXT_CLSFSH021_01108_TODO_06",""
31,"TEXT_CLSFSH021_01108_TODO_07",""
32,"TEXT_CLSFSH021_01108_TODO_08",""
33,"TEXT_CLSFSH021_01108_TODO_09",""
34,"TEXT_CLSFSH021_01108_TODO_10",""
35,"TEXT_CLSFSH021_01108_TODO_11",""
36,"TEXT_CLSFSH021_01108_TODO_12",""
37,"TEXT_CLSFSH021_01108_TODO_13",""
38,"TEXT_CLSFSH021_01108_TODO_14",""
39,"TEXT_CLSFSH021_01108_TODO_15",""
40,"TEXT_CLSFSH021_01108_TODO_16",""
41,"TEXT_CLSFSH021_01108_TODO_17",""
42,"TEXT_CLSFSH021_01108_TODO_18",""
43,"TEXT_CLSFSH021_01108_TODO_19",""
44,"TEXT_CLSFSH021_01108_TODO_20",""
45,"TEXT_CLSFSH021_01108_TODO_21",""
46,"TEXT_CLSFSH021_01108_TODO_22",""
47,"TEXT_CLSFSH021_01108_TODO_23",""
48,"TEXT_CLSFSH021_01108_SISIPU_000_000","You're looking quite formidable. Let's hope you don't scare all the fish away."
49,"TEXT_CLSFSH021_01108_SISIPU_000_001","Now, the first rule of fishing is to hold on to your rod: take care of your rod, and your rod will take care of you. Let me know if I'm going too fast for you."
50,"TEXT_CLSFSH021_01108_SISIPU_000_002","Since you're new here, we're going to start small, and they don't come much smaller than anchovies."
51,"TEXT_CLSFSH021_01108_SISIPU_000_003","You'll find schools of anchovies swimming around outside in Galadion Bay, so you can catch your meager supper without even walking ten yalms."
52,"TEXT_CLSFSH021_01108_SISIPU_000_004","Anchovies are hardly the most cunning fish in the sea, making them an ideal first assignment. Simply bait a hook with some of those lugworms I gave you, dip it in the water, and the fish will practically catch themselves."
53,"TEXT_CLSFSH021_01108_SYSTEM_000_005","To catch Lominsan anchovies for Sisipu, first select a suitable lure using the <Color(-34022)>Bait</Color> action. Next, approach the water and use the <Color(-34022)>Cast</Color> action to begin fishing."
54,"TEXT_CLSFSH021_01108_SYSTEM_000_006","When you feel a tug on your line, use the <Color(-34022)>Hook</Color> action to reel in your catch."
55,"TEXT_CLSFSH021_01108_SISIPU_000_010","Anchovies swim off every shore of Limsa Lominsa, so you can bring them back from anywhere you like...so long as it's not the fishmongers'."
56,"TEXT_CLSFSH021_01108_WAWALAGO_000_011","(-???-)Here 'chovy, 'chovy! Here 'chovy, 'chovy! Fair flock of feisty fish you've got, giddy guppy! Careful they don't slip out of sight!"
57,"TEXT_CLSFSH021_01108_SISIPU_000_012","W-Wawalago!? To what do we owe the...pleasure?"
58,"TEXT_CLSFSH021_01108_WAWALAGO_000_013","A guildmaster's got to get after the guppies─dividing up the daily drudgery, picking out a proper potable, and some such support and service."
59,"TEXT_CLSFSH021_01108_SISIPU_000_014","And who gets after the guildmaster? We have books to balance, you know─books <Emphasis>you</Emphasis> should be balancing!"
60,"TEXT_CLSFSH021_01108_WAWALAGO_000_015","I did my best to balance the books, but the bilge keel bent the bow back, bouncing the whole batch off the boat!"
61,"TEXT_CLSFSH021_01108_SISIPU_000_016","That's not what─ You <Emphasis>know</Emphasis> it was just an expression!"
62,"TEXT_CLSFSH021_01108_SISIPU_000_017","<sigh> But that's neither here nor there. So long as you keep at the bit, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, our books will balance themselves."
63,"TEXT_CLSFSH021_01108_SISIPU_000_018","Don't let that go to your head, of course. Any beginner can snag some anchovies, but you'll need to experiment with different lures and explore new waters if you want to catch the big ones."
64,"TEXT_CLSFSH021_01108_WAWALAGO_000_019","Fundamentals are fine, but the fun is fishing for new finds. Like my uncle always said, “Fishing's like philanderin'─ye never know what ye'll catch!”"
65,"TEXT_CLSFSH021_01108_SISIPU_000_020","...And with those well-spoken words of <Emphasis>wisdom</Emphasis>, we will leave you to your wiles."
66,"TEXT_CLSFSH021_01108_SYSTEM_000_16","The next fisher quest will be available from Sisipu upon reaching level 5."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CLSFSH021_01108_SEQ_00 Sisipu would like to assign you your first task.
5 1 TEXT_CLSFSH021_01108_SEQ_01 In order to test your understanding of the basics, Sisipu has bid you catch five Lominsan anchovies. These fish can be found in the waters surrounding Limsa Lominsa, including those directly outside the Fishermen's Guild.
6 2 TEXT_CLSFSH021_01108_SEQ_02 Before Sisipu can appraise your anchovies, Guildmaster Wawalago makes an appearance to do it for her. The fisherwoman takes the opportunity to chide the netmaster for neglecting his duties, but Wawalago remains unfazed. In any case, the two of them acknowledge your mastery of the fishing fundamentals, and encourage you to expand your horizons. ※The next fisher quest will be available from Sisipu upon reaching level 5. Before Sisipu can appraise your anchovies, Guildmaster Wawalago makes an appearance to do it for her. The fisherwoman takes the opportunity to chide the netmaster for neglecting his duties, but Wawalago remains unfazed. In any case, the two of them acknowledge your mastery of the fishing fundamentals, and encourage you to expand your horizons. ※The next fisher quest will be available from Sisipu upon reaching level 5.
7 3 TEXT_CLSFSH021_01108_SEQ_03
8 4 TEXT_CLSFSH021_01108_SEQ_04
9 5 TEXT_CLSFSH021_01108_SEQ_05
10 6 TEXT_CLSFSH021_01108_SEQ_06
11 7 TEXT_CLSFSH021_01108_SEQ_07
12 8 TEXT_CLSFSH021_01108_SEQ_08
13 9 TEXT_CLSFSH021_01108_SEQ_09
14 10 TEXT_CLSFSH021_01108_SEQ_10
15 11 TEXT_CLSFSH021_01108_SEQ_11
16 12 TEXT_CLSFSH021_01108_SEQ_12
17 13 TEXT_CLSFSH021_01108_SEQ_13
18 14 TEXT_CLSFSH021_01108_SEQ_14
19 15 TEXT_CLSFSH021_01108_SEQ_15
20 16 TEXT_CLSFSH021_01108_SEQ_16
21 17 TEXT_CLSFSH021_01108_SEQ_17
22 18 TEXT_CLSFSH021_01108_SEQ_18
23 19 TEXT_CLSFSH021_01108_SEQ_19
24 20 TEXT_CLSFSH021_01108_SEQ_20
25 21 TEXT_CLSFSH021_01108_SEQ_21
26 22 TEXT_CLSFSH021_01108_SEQ_22
27 23 TEXT_CLSFSH021_01108_SEQ_23
28 24 TEXT_CLSFSH021_01108_TODO_00 Deliver Lominsan anchovies to Sisipu.
29 25 TEXT_CLSFSH021_01108_TODO_01
30 26 TEXT_CLSFSH021_01108_TODO_02
31 27 TEXT_CLSFSH021_01108_TODO_03
32 28 TEXT_CLSFSH021_01108_TODO_04
33 29 TEXT_CLSFSH021_01108_TODO_05
34 30 TEXT_CLSFSH021_01108_TODO_06
35 31 TEXT_CLSFSH021_01108_TODO_07
36 32 TEXT_CLSFSH021_01108_TODO_08
37 33 TEXT_CLSFSH021_01108_TODO_09
38 34 TEXT_CLSFSH021_01108_TODO_10
39 35 TEXT_CLSFSH021_01108_TODO_11
40 36 TEXT_CLSFSH021_01108_TODO_12
41 37 TEXT_CLSFSH021_01108_TODO_13
42 38 TEXT_CLSFSH021_01108_TODO_14
43 39 TEXT_CLSFSH021_01108_TODO_15
44 40 TEXT_CLSFSH021_01108_TODO_16
45 41 TEXT_CLSFSH021_01108_TODO_17
46 42 TEXT_CLSFSH021_01108_TODO_18
47 43 TEXT_CLSFSH021_01108_TODO_19
48 44 TEXT_CLSFSH021_01108_TODO_20
49 45 TEXT_CLSFSH021_01108_TODO_21
50 46 TEXT_CLSFSH021_01108_TODO_22
51 47 TEXT_CLSFSH021_01108_TODO_23
52 48 TEXT_CLSFSH021_01108_SISIPU_000_000 You're looking quite formidable. Let's hope you don't scare all the fish away.
53 49 TEXT_CLSFSH021_01108_SISIPU_000_001 Now, the first rule of fishing is to hold on to your rod: take care of your rod, and your rod will take care of you. Let me know if I'm going too fast for you.
54 50 TEXT_CLSFSH021_01108_SISIPU_000_002 Since you're new here, we're going to start small, and they don't come much smaller than anchovies.
55 51 TEXT_CLSFSH021_01108_SISIPU_000_003 You'll find schools of anchovies swimming around outside in Galadion Bay, so you can catch your meager supper without even walking ten yalms.
56 52 TEXT_CLSFSH021_01108_SISIPU_000_004 Anchovies are hardly the most cunning fish in the sea, making them an ideal first assignment. Simply bait a hook with some of those lugworms I gave you, dip it in the water, and the fish will practically catch themselves.
57 53 TEXT_CLSFSH021_01108_SYSTEM_000_005 To catch Lominsan anchovies for Sisipu, first select a suitable lure using the <Color(-34022)>Bait</Color> action. Next, approach the water and use the <Color(-34022)>Cast</Color> action to begin fishing.
58 54 TEXT_CLSFSH021_01108_SYSTEM_000_006 When you feel a tug on your line, use the <Color(-34022)>Hook</Color> action to reel in your catch.
59 55 TEXT_CLSFSH021_01108_SISIPU_000_010 Anchovies swim off every shore of Limsa Lominsa, so you can bring them back from anywhere you like...so long as it's not the fishmongers'.
60 56 TEXT_CLSFSH021_01108_WAWALAGO_000_011 (-???-)Here 'chovy, 'chovy! Here 'chovy, 'chovy! Fair flock of feisty fish you've got, giddy guppy! Careful they don't slip out of sight!
61 57 TEXT_CLSFSH021_01108_SISIPU_000_012 W-Wawalago!? To what do we owe the...pleasure?
62 58 TEXT_CLSFSH021_01108_WAWALAGO_000_013 A guildmaster's got to get after the guppies─dividing up the daily drudgery, picking out a proper potable, and some such support and service.
63 59 TEXT_CLSFSH021_01108_SISIPU_000_014 And who gets after the guildmaster? We have books to balance, you know─books <Emphasis>you</Emphasis> should be balancing!
64 60 TEXT_CLSFSH021_01108_WAWALAGO_000_015 I did my best to balance the books, but the bilge keel bent the bow back, bouncing the whole batch off the boat!
65 61 TEXT_CLSFSH021_01108_SISIPU_000_016 That's not what─ You <Emphasis>know</Emphasis> it was just an expression!
66 62 TEXT_CLSFSH021_01108_SISIPU_000_017 <sigh> But that's neither here nor there. So long as you keep at the bit, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, our books will balance themselves.
67 63 TEXT_CLSFSH021_01108_SISIPU_000_018 Don't let that go to your head, of course. Any beginner can snag some anchovies, but you'll need to experiment with different lures and explore new waters if you want to catch the big ones.
68 64 TEXT_CLSFSH021_01108_WAWALAGO_000_019 Fundamentals are fine, but the fun is fishing for new finds. Like my uncle always said, “Fishing's like philanderin'─ye never know what ye'll catch!”
69 65 TEXT_CLSFSH021_01108_SISIPU_000_020 ...And with those well-spoken words of <Emphasis>wisdom</Emphasis>, we will leave you to your wiles.
70 66 TEXT_CLSFSH021_01108_SYSTEM_000_16 The next fisher quest will be available from Sisipu upon reaching level 5.
71
72
+75 -73
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@@ -1,73 +1,75 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CLSFSH051_01109_SEQ_00","Sisipu has a trial in mind for you."
1,"TEXT_CLSFSH051_01109_SEQ_01","Sisipu explains that different fish are drawn to different bait. To illustrate her point, she has instructed you to use pill bugs to catch three harbor herring, which can be found in the waters surrounding the lower decks."
2,"TEXT_CLSFSH051_01109_SEQ_02","By delivering three harbor herring, you have demonstrated to Sisipu that you can delve inside the mind of a fish. She bids you continue thinking fishlike thoughts, that you might be ready for your next lesson.
※The next fisher quest will be available from Sisipu upon reaching level 10."
3,"TEXT_CLSFSH051_01109_SEQ_03",""
4,"TEXT_CLSFSH051_01109_SEQ_04",""
5,"TEXT_CLSFSH051_01109_SEQ_05",""
6,"TEXT_CLSFSH051_01109_SEQ_06",""
7,"TEXT_CLSFSH051_01109_SEQ_07",""
8,"TEXT_CLSFSH051_01109_SEQ_08",""
9,"TEXT_CLSFSH051_01109_SEQ_09",""
10,"TEXT_CLSFSH051_01109_SEQ_10",""
11,"TEXT_CLSFSH051_01109_SEQ_11",""
12,"TEXT_CLSFSH051_01109_SEQ_12",""
13,"TEXT_CLSFSH051_01109_SEQ_13",""
14,"TEXT_CLSFSH051_01109_SEQ_14",""
15,"TEXT_CLSFSH051_01109_SEQ_15",""
16,"TEXT_CLSFSH051_01109_SEQ_16",""
17,"TEXT_CLSFSH051_01109_SEQ_17",""
18,"TEXT_CLSFSH051_01109_SEQ_18",""
19,"TEXT_CLSFSH051_01109_SEQ_19",""
20,"TEXT_CLSFSH051_01109_SEQ_20",""
21,"TEXT_CLSFSH051_01109_SEQ_21",""
22,"TEXT_CLSFSH051_01109_SEQ_22",""
23,"TEXT_CLSFSH051_01109_SEQ_23",""
24,"TEXT_CLSFSH051_01109_TODO_00","Deliver harbor herring to Sisipu."
25,"TEXT_CLSFSH051_01109_TODO_01",""
26,"TEXT_CLSFSH051_01109_TODO_02",""
27,"TEXT_CLSFSH051_01109_TODO_03",""
28,"TEXT_CLSFSH051_01109_TODO_04",""
29,"TEXT_CLSFSH051_01109_TODO_05",""
30,"TEXT_CLSFSH051_01109_TODO_06",""
31,"TEXT_CLSFSH051_01109_TODO_07",""
32,"TEXT_CLSFSH051_01109_TODO_08",""
33,"TEXT_CLSFSH051_01109_TODO_09",""
34,"TEXT_CLSFSH051_01109_TODO_10",""
35,"TEXT_CLSFSH051_01109_TODO_11",""
36,"TEXT_CLSFSH051_01109_TODO_12",""
37,"TEXT_CLSFSH051_01109_TODO_13",""
38,"TEXT_CLSFSH051_01109_TODO_14",""
39,"TEXT_CLSFSH051_01109_TODO_15",""
40,"TEXT_CLSFSH051_01109_TODO_16",""
41,"TEXT_CLSFSH051_01109_TODO_17",""
42,"TEXT_CLSFSH051_01109_TODO_18",""
43,"TEXT_CLSFSH051_01109_TODO_19",""
44,"TEXT_CLSFSH051_01109_TODO_20",""
45,"TEXT_CLSFSH051_01109_TODO_21",""
46,"TEXT_CLSFSH051_01109_TODO_22",""
47,"TEXT_CLSFSH051_01109_TODO_23",""
48,"TEXT_CLSFSH051_01109_SISIPU_000_000","Hmm... I smell that you haven't been neglecting your duties."
49,"TEXT_CLSFSH051_01109_SISIPU_000_001","A commendable attitude. No one's ever gotten worse at anything by practicing. No one I know, at least."
50,"TEXT_CLSFSH051_01109_SISIPU_000_002","Then again, you can't expect the same old tricks to work with new fish. Big ones don't grow to be that way chasing everything that wiggles on a hook."
51,"TEXT_CLSFSH051_01109_SISIPU_000_003","To catch the fish you want, you must first know what the fish wants. Only once their prize is at stake can you tantalize and tempt your prey to taste the forbidden tackle."
52,"TEXT_CLSFSH051_01109_SISIPU_000_004","Anchovies may be willing to settle for lugworms, but harbor herring have a discerning palate that prefers pill bugs."
53,"TEXT_CLSFSH051_01109_SISIPU_000_005","But don't take my word for it; go and see for yourself. Pick up some pill bugs from Syneyhil over in West Hawkers' Alley, then use them to catch three local harbor herring. Like anchovies, they can be caught right outside."
54,"TEXT_CLSFSH051_01109_SISIPU_000_006","In case you've a mind to return to your previous spot, you should know that fish aren't as foolish as most might think. Keep casting your line in the same waters, and you'll find that fewer folk'll take the bait."
55,"TEXT_CLSFSH051_01109_SISIPU_000_010","Bring me three harbor herring, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. This will test both your ability to use pill bugs as bait, and your ability to count."
56,"TEXT_CLSFSH051_01109_SISIPU_000_011","There's nothing better than salted harbor herring. Save for perhaps fried harbor herring. Or grilled...no, definitely salted."
57,"TEXT_CLSFSH051_01109_SISIPU_000_012","deleted"
58,"TEXT_CLSFSH051_01109_WAWALAGO_000_013","You know, in the yesteryears of my youth, I used to use every fish I yanked out to yield a bigger one. A good gamble until the game got gargantuan! I guess I got greedy."
59,"TEXT_CLSFSH051_01109_SISIPU_000_014","Wh-Where did you─ <Emphasis>Well</Emphasis>, sometimes it's best to throw back the big ones."
60,"TEXT_CLSFSH051_01109_WAWALAGO_000_015","Good gods, what's a guildmaster got to do to garner a grain of gratitude?"
61,"TEXT_CLSFSH051_01109_SISIPU_000_016","Acting respectable would be a start!"
62,"TEXT_CLSFSH051_01109_WAWALAGO_000_017","Respectable!? I sailed the seas and snared everything that swam in them!"
63,"TEXT_CLSFSH051_01109_SISIPU_000_018","And that would be an accomplishment, if by “everything that swam in them” you meant “fish,” and not “lady divers.” All you ever brought back were stories about carousing with trollops!"
64,"TEXT_CLSFSH051_01109_SISIPU_000_019","<sigh> But chauvinism is just a red herring. The <Emphasis>harbor</Emphasis> herring are what's important, namely the lesson of thinking from the perspective of the fish when selecting bait."
65,"TEXT_CLSFSH051_01109_SISIPU_000_020","In that regard, I can say you truly have the mind of a fish, so here is a treat."
66,"TEXT_CLSFSH051_01109_SISIPU_000_021","Some of it might seem like gibberish at first, but as you make observations and jot down notes, eventually, all of it will be gibberish!"
67,"TEXT_CLSFSH051_01109_SISIPU_000_022","Well, take some time to study up, but be careful not to fry your fish brain─you'll need it for your next lesson."
key,0,1
#,,
int32,str,str
0,"TEXT_CLSFSH051_01109_SEQ_00","Sisipu has a trial in mind for you."
1,"TEXT_CLSFSH051_01109_SEQ_01","Sisipu explains that different fish are drawn to different bait. To illustrate her point, she has instructed you to use pill bugs to catch three harbor herring, which can be found in the waters surrounding the lower decks."
2,"TEXT_CLSFSH051_01109_SEQ_02","By delivering three harbor herring, you have demonstrated to Sisipu that you can delve inside the mind of a fish. She bids you continue thinking fishlike thoughts, that you might be ready for your next lesson.
※The next fisher quest will be available from Sisipu upon reaching level 10."
3,"TEXT_CLSFSH051_01109_SEQ_03",""
4,"TEXT_CLSFSH051_01109_SEQ_04",""
5,"TEXT_CLSFSH051_01109_SEQ_05",""
6,"TEXT_CLSFSH051_01109_SEQ_06",""
7,"TEXT_CLSFSH051_01109_SEQ_07",""
8,"TEXT_CLSFSH051_01109_SEQ_08",""
9,"TEXT_CLSFSH051_01109_SEQ_09",""
10,"TEXT_CLSFSH051_01109_SEQ_10",""
11,"TEXT_CLSFSH051_01109_SEQ_11",""
12,"TEXT_CLSFSH051_01109_SEQ_12",""
13,"TEXT_CLSFSH051_01109_SEQ_13",""
14,"TEXT_CLSFSH051_01109_SEQ_14",""
15,"TEXT_CLSFSH051_01109_SEQ_15",""
16,"TEXT_CLSFSH051_01109_SEQ_16",""
17,"TEXT_CLSFSH051_01109_SEQ_17",""
18,"TEXT_CLSFSH051_01109_SEQ_18",""
19,"TEXT_CLSFSH051_01109_SEQ_19",""
20,"TEXT_CLSFSH051_01109_SEQ_20",""
21,"TEXT_CLSFSH051_01109_SEQ_21",""
22,"TEXT_CLSFSH051_01109_SEQ_22",""
23,"TEXT_CLSFSH051_01109_SEQ_23",""
24,"TEXT_CLSFSH051_01109_TODO_00","Deliver harbor herring to Sisipu."
25,"TEXT_CLSFSH051_01109_TODO_01",""
26,"TEXT_CLSFSH051_01109_TODO_02",""
27,"TEXT_CLSFSH051_01109_TODO_03",""
28,"TEXT_CLSFSH051_01109_TODO_04",""
29,"TEXT_CLSFSH051_01109_TODO_05",""
30,"TEXT_CLSFSH051_01109_TODO_06",""
31,"TEXT_CLSFSH051_01109_TODO_07",""
32,"TEXT_CLSFSH051_01109_TODO_08",""
33,"TEXT_CLSFSH051_01109_TODO_09",""
34,"TEXT_CLSFSH051_01109_TODO_10",""
35,"TEXT_CLSFSH051_01109_TODO_11",""
36,"TEXT_CLSFSH051_01109_TODO_12",""
37,"TEXT_CLSFSH051_01109_TODO_13",""
38,"TEXT_CLSFSH051_01109_TODO_14",""
39,"TEXT_CLSFSH051_01109_TODO_15",""
40,"TEXT_CLSFSH051_01109_TODO_16",""
41,"TEXT_CLSFSH051_01109_TODO_17",""
42,"TEXT_CLSFSH051_01109_TODO_18",""
43,"TEXT_CLSFSH051_01109_TODO_19",""
44,"TEXT_CLSFSH051_01109_TODO_20",""
45,"TEXT_CLSFSH051_01109_TODO_21",""
46,"TEXT_CLSFSH051_01109_TODO_22",""
47,"TEXT_CLSFSH051_01109_TODO_23",""
48,"TEXT_CLSFSH051_01109_SISIPU_000_000","Hmm... I smell that you haven't been neglecting your duties."
49,"TEXT_CLSFSH051_01109_SISIPU_000_001","A commendable attitude. No one's ever gotten worse at anything by practicing. No one I know, at least."
50,"TEXT_CLSFSH051_01109_SISIPU_000_002","Then again, you can't expect the same old tricks to work with new fish. Big ones don't grow to be that way chasing everything that wiggles on a hook."
51,"TEXT_CLSFSH051_01109_SISIPU_000_003","To catch the fish you want, you must first know what the fish wants. Only once their prize is at stake can you tantalize and tempt your prey to taste the forbidden tackle."
52,"TEXT_CLSFSH051_01109_SISIPU_000_004","Anchovies may be willing to settle for lugworms, but harbor herring have a discerning palate that prefers pill bugs."
53,"TEXT_CLSFSH051_01109_SISIPU_000_005","But don't take my word for it; go and see for yourself. Pick up some pill bugs from Syneyhil over in West Hawkers' Alley, then use them to catch three local harbor herring. Like anchovies, they can be caught right outside."
54,"TEXT_CLSFSH051_01109_SISIPU_000_006","In case you've a mind to return to your previous spot, you should know that fish aren't as foolish as most might think. Keep casting your line in the same waters, and you'll find that fewer folk'll take the bait."
55,"TEXT_CLSFSH051_01109_SISIPU_000_010","Bring me three harbor herring, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. This will test both your ability to use pill bugs as bait, and your ability to count."
56,"TEXT_CLSFSH051_01109_SISIPU_000_011","There's nothing better than salted harbor herring. Save for perhaps fried harbor herring. Or grilled...no, definitely salted."
57,"TEXT_CLSFSH051_01109_SISIPU_000_012","deleted"
58,"TEXT_CLSFSH051_01109_WAWALAGO_000_013","You know, in the yesteryears of my youth, I used to use every fish I yanked out to yield a bigger one. A good gamble until the game got gargantuan! I guess I got greedy."
59,"TEXT_CLSFSH051_01109_SISIPU_000_014","Wh-Where did you─ <Emphasis>Well</Emphasis>, sometimes it's best to throw back the big ones."
60,"TEXT_CLSFSH051_01109_WAWALAGO_000_015","Good gods, what's a guildmaster got to do to garner a grain of gratitude?"
61,"TEXT_CLSFSH051_01109_SISIPU_000_016","Acting respectable would be a start!"
62,"TEXT_CLSFSH051_01109_WAWALAGO_000_017","Respectable!? I sailed the seas and snared everything that swam in them!"
63,"TEXT_CLSFSH051_01109_SISIPU_000_018","And that would be an accomplishment, if by “everything that swam in them” you meant “fish,” and not “lady divers.” All you ever brought back were stories about carousing with trollops!"
64,"TEXT_CLSFSH051_01109_SISIPU_000_019","<sigh> But chauvinism is just a red herring. The <Emphasis>harbor</Emphasis> herring are what's important, namely the lesson of thinking from the perspective of the fish when selecting bait."
65,"TEXT_CLSFSH051_01109_SISIPU_000_020","In that regard, I can say you truly have the mind of a fish, so here is a treat."
66,"TEXT_CLSFSH051_01109_SISIPU_000_021","Some of it might seem like gibberish at first, but as you make observations and jot down notes, eventually, all of it will be gibberish!"
67,"TEXT_CLSFSH051_01109_SISIPU_000_022","Well, take some time to study up, but be careful not to fry your fish brain─you'll need it for your next lesson."
68,"TEXT_CLSFSH051_01109_SYSTEM_000_023","The <Color(-34022)>fishing log</Color> is a chronicle of your experiences as a fisher."
69,"TEXT_CLSFSH051_01109_SYSTEM_000_024","Peruse the <Color(-34022)>Fish Guide</Color> for fishing locations and detailed fish data, or reflect upon your accomplishments by reviewing your <Color(-34022)>Records</Color>."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CLSFSH051_01109_SEQ_00 Sisipu has a trial in mind for you.
5 1 TEXT_CLSFSH051_01109_SEQ_01 Sisipu explains that different fish are drawn to different bait. To illustrate her point, she has instructed you to use pill bugs to catch three harbor herring, which can be found in the waters surrounding the lower decks.
6 2 TEXT_CLSFSH051_01109_SEQ_02 By delivering three harbor herring, you have demonstrated to Sisipu that you can delve inside the mind of a fish. She bids you continue thinking fishlike thoughts, that you might be ready for your next lesson. ※The next fisher quest will be available from Sisipu upon reaching level 10. By delivering three harbor herring, you have demonstrated to Sisipu that you can delve inside the mind of a fish. She bids you continue thinking fishlike thoughts, that you might be ready for your next lesson. ※The next fisher quest will be available from Sisipu upon reaching level 10.
7 3 TEXT_CLSFSH051_01109_SEQ_03
8 4 TEXT_CLSFSH051_01109_SEQ_04
9 5 TEXT_CLSFSH051_01109_SEQ_05
10 6 TEXT_CLSFSH051_01109_SEQ_06
11 7 TEXT_CLSFSH051_01109_SEQ_07
12 8 TEXT_CLSFSH051_01109_SEQ_08
13 9 TEXT_CLSFSH051_01109_SEQ_09
14 10 TEXT_CLSFSH051_01109_SEQ_10
15 11 TEXT_CLSFSH051_01109_SEQ_11
16 12 TEXT_CLSFSH051_01109_SEQ_12
17 13 TEXT_CLSFSH051_01109_SEQ_13
18 14 TEXT_CLSFSH051_01109_SEQ_14
19 15 TEXT_CLSFSH051_01109_SEQ_15
20 16 TEXT_CLSFSH051_01109_SEQ_16
21 17 TEXT_CLSFSH051_01109_SEQ_17
22 18 TEXT_CLSFSH051_01109_SEQ_18
23 19 TEXT_CLSFSH051_01109_SEQ_19
24 20 TEXT_CLSFSH051_01109_SEQ_20
25 21 TEXT_CLSFSH051_01109_SEQ_21
26 22 TEXT_CLSFSH051_01109_SEQ_22
27 23 TEXT_CLSFSH051_01109_SEQ_23
28 24 TEXT_CLSFSH051_01109_TODO_00 Deliver harbor herring to Sisipu.
29 25 TEXT_CLSFSH051_01109_TODO_01
30 26 TEXT_CLSFSH051_01109_TODO_02
31 27 TEXT_CLSFSH051_01109_TODO_03
32 28 TEXT_CLSFSH051_01109_TODO_04
33 29 TEXT_CLSFSH051_01109_TODO_05
34 30 TEXT_CLSFSH051_01109_TODO_06
35 31 TEXT_CLSFSH051_01109_TODO_07
36 32 TEXT_CLSFSH051_01109_TODO_08
37 33 TEXT_CLSFSH051_01109_TODO_09
38 34 TEXT_CLSFSH051_01109_TODO_10
39 35 TEXT_CLSFSH051_01109_TODO_11
40 36 TEXT_CLSFSH051_01109_TODO_12
41 37 TEXT_CLSFSH051_01109_TODO_13
42 38 TEXT_CLSFSH051_01109_TODO_14
43 39 TEXT_CLSFSH051_01109_TODO_15
44 40 TEXT_CLSFSH051_01109_TODO_16
45 41 TEXT_CLSFSH051_01109_TODO_17
46 42 TEXT_CLSFSH051_01109_TODO_18
47 43 TEXT_CLSFSH051_01109_TODO_19
48 44 TEXT_CLSFSH051_01109_TODO_20
49 45 TEXT_CLSFSH051_01109_TODO_21
50 46 TEXT_CLSFSH051_01109_TODO_22
51 47 TEXT_CLSFSH051_01109_TODO_23
52 48 TEXT_CLSFSH051_01109_SISIPU_000_000 Hmm... I smell that you haven't been neglecting your duties.
53 49 TEXT_CLSFSH051_01109_SISIPU_000_001 A commendable attitude. No one's ever gotten worse at anything by practicing. No one I know, at least.
54 50 TEXT_CLSFSH051_01109_SISIPU_000_002 Then again, you can't expect the same old tricks to work with new fish. Big ones don't grow to be that way chasing everything that wiggles on a hook.
55 51 TEXT_CLSFSH051_01109_SISIPU_000_003 To catch the fish you want, you must first know what the fish wants. Only once their prize is at stake can you tantalize and tempt your prey to taste the forbidden tackle.
56 52 TEXT_CLSFSH051_01109_SISIPU_000_004 Anchovies may be willing to settle for lugworms, but harbor herring have a discerning palate that prefers pill bugs.
57 53 TEXT_CLSFSH051_01109_SISIPU_000_005 But don't take my word for it; go and see for yourself. Pick up some pill bugs from Syneyhil over in West Hawkers' Alley, then use them to catch three local harbor herring. Like anchovies, they can be caught right outside.
58 54 TEXT_CLSFSH051_01109_SISIPU_000_006 In case you've a mind to return to your previous spot, you should know that fish aren't as foolish as most might think. Keep casting your line in the same waters, and you'll find that fewer folk'll take the bait.
59 55 TEXT_CLSFSH051_01109_SISIPU_000_010 Bring me three harbor herring, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. This will test both your ability to use pill bugs as bait, and your ability to count.
60 56 TEXT_CLSFSH051_01109_SISIPU_000_011 There's nothing better than salted harbor herring. Save for perhaps fried harbor herring. Or grilled...no, definitely salted.
61 57 TEXT_CLSFSH051_01109_SISIPU_000_012 deleted
62 58 TEXT_CLSFSH051_01109_WAWALAGO_000_013 You know, in the yesteryears of my youth, I used to use every fish I yanked out to yield a bigger one. A good gamble until the game got gargantuan! I guess I got greedy.
63 59 TEXT_CLSFSH051_01109_SISIPU_000_014 Wh-Where did you─ <Emphasis>Well</Emphasis>, sometimes it's best to throw back the big ones.
64 60 TEXT_CLSFSH051_01109_WAWALAGO_000_015 Good gods, what's a guildmaster got to do to garner a grain of gratitude?
65 61 TEXT_CLSFSH051_01109_SISIPU_000_016 Acting respectable would be a start!
66 62 TEXT_CLSFSH051_01109_WAWALAGO_000_017 Respectable!? I sailed the seas and snared everything that swam in them!
67 63 TEXT_CLSFSH051_01109_SISIPU_000_018 And that would be an accomplishment, if by “everything that swam in them” you meant “fish,” and not “lady divers.” All you ever brought back were stories about carousing with trollops!
68 64 TEXT_CLSFSH051_01109_SISIPU_000_019 <sigh> But chauvinism is just a red herring. The <Emphasis>harbor</Emphasis> herring are what's important, namely the lesson of thinking from the perspective of the fish when selecting bait.
69 65 TEXT_CLSFSH051_01109_SISIPU_000_020 In that regard, I can say you truly have the mind of a fish, so here is a treat.
70 66 TEXT_CLSFSH051_01109_SISIPU_000_021 Some of it might seem like gibberish at first, but as you make observations and jot down notes, eventually, all of it will be gibberish!
71 67 TEXT_CLSFSH051_01109_SISIPU_000_022 Well, take some time to study up, but be careful not to fry your fish brain─you'll need it for your next lesson.
72 68 TEXT_CLSFSH051_01109_SYSTEM_000_023 The <Color(-34022)>fishing log</Color> is a chronicle of your experiences as a fisher.
73 69 TEXT_CLSFSH051_01109_SYSTEM_000_024 Peruse the <Color(-34022)>Fish Guide</Color> for fishing locations and detailed fish data, or reflect upon your accomplishments by reviewing your <Color(-34022)>Records</Color>.
74
75
+71 -69
View File
@@ -1,69 +1,71 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CLSFSH101_01110_SEQ_00","For your next lesson, Sisipu would send you off into the wild."
1,"TEXT_CLSFSH101_01110_SEQ_01","Seeing the desire for bigger fish in your eyes, Sisipu has given you your greatest challenge yet. With crayfish balls in hand, you are to venture to the Nym River in middle La Noscea and catch the plumpest, juiciest princess trout you can."
2,"TEXT_CLSFSH101_01110_SEQ_02","During a heated debate with Wawalago over the proper way to prepare princess trout, Sisipu lets slip that she may have had ulterior motives for sending you to the Nym. Putting that to one side, she states that this task should have shown the importance of perseverance in your trade.
※The next fisher quest will be available from Sisipu upon reaching level 15."
3,"TEXT_CLSFSH101_01110_SEQ_03",""
4,"TEXT_CLSFSH101_01110_SEQ_04",""
5,"TEXT_CLSFSH101_01110_SEQ_05",""
6,"TEXT_CLSFSH101_01110_SEQ_06",""
7,"TEXT_CLSFSH101_01110_SEQ_07",""
8,"TEXT_CLSFSH101_01110_SEQ_08",""
9,"TEXT_CLSFSH101_01110_SEQ_09",""
10,"TEXT_CLSFSH101_01110_SEQ_10",""
11,"TEXT_CLSFSH101_01110_SEQ_11",""
12,"TEXT_CLSFSH101_01110_SEQ_12",""
13,"TEXT_CLSFSH101_01110_SEQ_13",""
14,"TEXT_CLSFSH101_01110_SEQ_14",""
15,"TEXT_CLSFSH101_01110_SEQ_15",""
16,"TEXT_CLSFSH101_01110_SEQ_16",""
17,"TEXT_CLSFSH101_01110_SEQ_17",""
18,"TEXT_CLSFSH101_01110_SEQ_18",""
19,"TEXT_CLSFSH101_01110_SEQ_19",""
20,"TEXT_CLSFSH101_01110_SEQ_20",""
21,"TEXT_CLSFSH101_01110_SEQ_21",""
22,"TEXT_CLSFSH101_01110_SEQ_22",""
23,"TEXT_CLSFSH101_01110_SEQ_23",""
24,"TEXT_CLSFSH101_01110_TODO_00","Deliver a princess trout <Sheet(Addon,9,0)/> to Sisipu."
25,"TEXT_CLSFSH101_01110_TODO_01",""
26,"TEXT_CLSFSH101_01110_TODO_02",""
27,"TEXT_CLSFSH101_01110_TODO_03",""
28,"TEXT_CLSFSH101_01110_TODO_04",""
29,"TEXT_CLSFSH101_01110_TODO_05",""
30,"TEXT_CLSFSH101_01110_TODO_06",""
31,"TEXT_CLSFSH101_01110_TODO_07",""
32,"TEXT_CLSFSH101_01110_TODO_08",""
33,"TEXT_CLSFSH101_01110_TODO_09",""
34,"TEXT_CLSFSH101_01110_TODO_10",""
35,"TEXT_CLSFSH101_01110_TODO_11",""
36,"TEXT_CLSFSH101_01110_TODO_12",""
37,"TEXT_CLSFSH101_01110_TODO_13",""
38,"TEXT_CLSFSH101_01110_TODO_14",""
39,"TEXT_CLSFSH101_01110_TODO_15",""
40,"TEXT_CLSFSH101_01110_TODO_16",""
41,"TEXT_CLSFSH101_01110_TODO_17",""
42,"TEXT_CLSFSH101_01110_TODO_18",""
43,"TEXT_CLSFSH101_01110_TODO_19",""
44,"TEXT_CLSFSH101_01110_TODO_20",""
45,"TEXT_CLSFSH101_01110_TODO_21",""
46,"TEXT_CLSFSH101_01110_TODO_22",""
47,"TEXT_CLSFSH101_01110_TODO_23",""
48,"TEXT_CLSFSH101_01110_SISIPU_000_000","What's that in your eye, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? I know that glimmer! It's the...Eye of the Fisher! It's the thrill of the bite! Rising up to the challenge of our rival!"
49,"TEXT_CLSFSH101_01110_SISIPU_000_001","Keep that spark alive, friend. You don't want to end up like Wawalago."
50,"TEXT_CLSFSH101_01110_SISIPU_000_002","Not that I'm worried about you. Oh yes, I can see it. There is a fire inside you, burning for fish. More fish. Bigger fish. It is time to feed that fire."
51,"TEXT_CLSFSH101_01110_SISIPU_000_003","Today is the day─the day you catch your first big one. No one ever forgets their first."
52,"TEXT_CLSFSH101_01110_SISIPU_000_004","Journey forth to the banks of the Nym in middle La Noscea. There you will find her, the princess trout. Take the princess and return here <If(PlayerParameter(4))>triumphant<Else/>a man</If>."
53,"TEXT_CLSFSH101_01110_SISIPU_000_005","Her Royal Highness is drawn to crayfish balls."
54,"TEXT_CLSFSH101_01110_SYSTEM_000_006","Certain gear grants bonuses to your <Color(-34022)>perception</Color>. Greater perception raises the probability of catching larger fish."
55,"TEXT_CLSFSH101_01110_SYSTEM_000_007","Especially large fish are said to be of <Color(-34022)>high quality</Color>."
56,"TEXT_CLSFSH101_01110_SISIPU_000_010","You'll find the princess trout in the Nym River, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Remember that only the plumpest one will do. And don't forget crayfish balls!"
57,"TEXT_CLSFSH101_01110_SISIPU_000_011","Depending on your perspective, you've either rescued or abducted the princess..."
58,"TEXT_CLSFSH101_01110_WAWALAGO_000_012","A prim and proper princess she is! We'll ready her as a royal roast, a feast fit for a king!"
59,"TEXT_CLSFSH101_01110_SISIPU_000_013","The king can keep his fancy feast. Any fisherman worth her salt prefers her trout prepared simply!"
60,"TEXT_CLSFSH101_01110_WAWALAGO_000_014","Said like a surly, salty-mouthed sea hag! Hand her over here, and heed how the cultured classes cook."
61,"TEXT_CLSFSH101_01110_SISIPU_000_015","A fine day it will be when I take culture lessons from you! Besides, I didn't send <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> out to that river to fetch a fish for you, I sent <If(PlayerParameter(4))>her<Else/>him</If> out to fetch a fish for me!"
62,"TEXT_CLSFSH101_01110_SISIPU_000_016","Ahem. For my <Emphasis>lesson</Emphasis>, that is. Yes, of course, that was the purpose of the expedition."
63,"TEXT_CLSFSH101_01110_SISIPU_000_017","Anyway, as you should have learned, catching a proper fish requires perseverance, plain and simple."
key,0,1
#,,
int32,str,str
0,"TEXT_CLSFSH101_01110_SEQ_00","For your next lesson, Sisipu would send you off into the wild."
1,"TEXT_CLSFSH101_01110_SEQ_01","Seeing the desire for bigger fish in your eyes, Sisipu has given you your greatest challenge yet. With crayfish balls in hand, you are to venture to the Nym River in middle La Noscea and catch the plumpest, juiciest princess trout you can."
2,"TEXT_CLSFSH101_01110_SEQ_02","During a heated debate with Wawalago over the proper way to prepare princess trout, Sisipu lets slip that she may have had ulterior motives for sending you to the Nym. Putting that to one side, she states that this task should have shown the importance of perseverance in your trade.
※The next fisher quest will be available from Sisipu upon reaching level 15."
3,"TEXT_CLSFSH101_01110_SEQ_03",""
4,"TEXT_CLSFSH101_01110_SEQ_04",""
5,"TEXT_CLSFSH101_01110_SEQ_05",""
6,"TEXT_CLSFSH101_01110_SEQ_06",""
7,"TEXT_CLSFSH101_01110_SEQ_07",""
8,"TEXT_CLSFSH101_01110_SEQ_08",""
9,"TEXT_CLSFSH101_01110_SEQ_09",""
10,"TEXT_CLSFSH101_01110_SEQ_10",""
11,"TEXT_CLSFSH101_01110_SEQ_11",""
12,"TEXT_CLSFSH101_01110_SEQ_12",""
13,"TEXT_CLSFSH101_01110_SEQ_13",""
14,"TEXT_CLSFSH101_01110_SEQ_14",""
15,"TEXT_CLSFSH101_01110_SEQ_15",""
16,"TEXT_CLSFSH101_01110_SEQ_16",""
17,"TEXT_CLSFSH101_01110_SEQ_17",""
18,"TEXT_CLSFSH101_01110_SEQ_18",""
19,"TEXT_CLSFSH101_01110_SEQ_19",""
20,"TEXT_CLSFSH101_01110_SEQ_20",""
21,"TEXT_CLSFSH101_01110_SEQ_21",""
22,"TEXT_CLSFSH101_01110_SEQ_22",""
23,"TEXT_CLSFSH101_01110_SEQ_23",""
24,"TEXT_CLSFSH101_01110_TODO_00","Deliver a princess trout <Sheet(Addon,9,0)/> to Sisipu."
25,"TEXT_CLSFSH101_01110_TODO_01",""
26,"TEXT_CLSFSH101_01110_TODO_02",""
27,"TEXT_CLSFSH101_01110_TODO_03",""
28,"TEXT_CLSFSH101_01110_TODO_04",""
29,"TEXT_CLSFSH101_01110_TODO_05",""
30,"TEXT_CLSFSH101_01110_TODO_06",""
31,"TEXT_CLSFSH101_01110_TODO_07",""
32,"TEXT_CLSFSH101_01110_TODO_08",""
33,"TEXT_CLSFSH101_01110_TODO_09",""
34,"TEXT_CLSFSH101_01110_TODO_10",""
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39,"TEXT_CLSFSH101_01110_TODO_15",""
40,"TEXT_CLSFSH101_01110_TODO_16",""
41,"TEXT_CLSFSH101_01110_TODO_17",""
42,"TEXT_CLSFSH101_01110_TODO_18",""
43,"TEXT_CLSFSH101_01110_TODO_19",""
44,"TEXT_CLSFSH101_01110_TODO_20",""
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46,"TEXT_CLSFSH101_01110_TODO_22",""
47,"TEXT_CLSFSH101_01110_TODO_23",""
48,"TEXT_CLSFSH101_01110_SISIPU_000_000","What's that in your eye, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? I know that glimmer! It's the...Eye of the Fisher! It's the thrill of the bite! Rising up to the challenge of our rival!"
49,"TEXT_CLSFSH101_01110_SISIPU_000_001","Keep that spark alive, friend. You don't want to end up like Wawalago."
50,"TEXT_CLSFSH101_01110_SISIPU_000_002","Not that I'm worried about you. Oh yes, I can see it. There is a fire inside you, burning for fish. More fish. Bigger fish. It is time to feed that fire."
51,"TEXT_CLSFSH101_01110_SISIPU_000_003","Today is the day─the day you catch your first big one. No one ever forgets their first."
52,"TEXT_CLSFSH101_01110_SISIPU_000_004","Journey forth to the banks of the Nym in middle La Noscea. There you will find her, the princess trout. Take the princess and return here <If(PlayerParameter(4))>triumphant<Else/>a man</If>."
53,"TEXT_CLSFSH101_01110_SISIPU_000_005","Her Royal Highness is drawn to crayfish balls."
54,"TEXT_CLSFSH101_01110_SYSTEM_000_006","Certain gear grants bonuses to your <Color(-34022)>perception</Color>. Greater perception raises the probability of catching larger fish."
55,"TEXT_CLSFSH101_01110_SYSTEM_000_007","Especially large fish are said to be of <Color(-34022)>high quality</Color>."
56,"TEXT_CLSFSH101_01110_SISIPU_000_010","You'll find the princess trout in the Nym River, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Remember that only the plumpest one will do. And don't forget crayfish balls!"
57,"TEXT_CLSFSH101_01110_SISIPU_000_011","Depending on your perspective, you've either rescued or abducted the princess..."
58,"TEXT_CLSFSH101_01110_WAWALAGO_000_012","A prim and proper princess she is! We'll ready her as a royal roast, a feast fit for a king!"
59,"TEXT_CLSFSH101_01110_SISIPU_000_013","The king can keep his fancy feast. Any fisherman worth her salt prefers her trout prepared simply!"
60,"TEXT_CLSFSH101_01110_WAWALAGO_000_014","Said like a surly, salty-mouthed sea hag! Hand her over here, and heed how the cultured classes cook."
61,"TEXT_CLSFSH101_01110_SISIPU_000_015","A fine day it will be when I take culture lessons from you! Besides, I didn't send <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> out to that river to fetch a fish for you, I sent <If(PlayerParameter(4))>her<Else/>him</If> out to fetch a fish for me!"
62,"TEXT_CLSFSH101_01110_SISIPU_000_016","Ahem. For my <Emphasis>lesson</Emphasis>, that is. Yes, of course, that was the purpose of the expedition."
63,"TEXT_CLSFSH101_01110_SISIPU_000_017","Anyway, as you should have learned, catching a proper fish requires perseverance, plain and simple."
64,"TEXT_CLSFSH101_01110_SISIPU_000_018","And this plump princess trout can testify to that."
65,"TEXT_CLSFSH101_01110_SISIPU_000_019","Continue to apply the lessons I've taught you, and before you know it, you'll be swimming in fish! Doesn't that sound appetizing?"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CLSFSH101_01110_SEQ_00 For your next lesson, Sisipu would send you off into the wild.
5 1 TEXT_CLSFSH101_01110_SEQ_01 Seeing the desire for bigger fish in your eyes, Sisipu has given you your greatest challenge yet. With crayfish balls in hand, you are to venture to the Nym River in middle La Noscea and catch the plumpest, juiciest princess trout you can.
6 2 TEXT_CLSFSH101_01110_SEQ_02 During a heated debate with Wawalago over the proper way to prepare princess trout, Sisipu lets slip that she may have had ulterior motives for sending you to the Nym. Putting that to one side, she states that this task should have shown the importance of perseverance in your trade. ※The next fisher quest will be available from Sisipu upon reaching level 15. During a heated debate with Wawalago over the proper way to prepare princess trout, Sisipu lets slip that she may have had ulterior motives for sending you to the Nym. Putting that to one side, she states that this task should have shown the importance of perseverance in your trade. ※The next fisher quest will be available from Sisipu upon reaching level 15.
7 3 TEXT_CLSFSH101_01110_SEQ_03
8 4 TEXT_CLSFSH101_01110_SEQ_04
9 5 TEXT_CLSFSH101_01110_SEQ_05
10 6 TEXT_CLSFSH101_01110_SEQ_06
11 7 TEXT_CLSFSH101_01110_SEQ_07
12 8 TEXT_CLSFSH101_01110_SEQ_08
13 9 TEXT_CLSFSH101_01110_SEQ_09
14 10 TEXT_CLSFSH101_01110_SEQ_10
15 11 TEXT_CLSFSH101_01110_SEQ_11
16 12 TEXT_CLSFSH101_01110_SEQ_12
17 13 TEXT_CLSFSH101_01110_SEQ_13
18 14 TEXT_CLSFSH101_01110_SEQ_14
19 15 TEXT_CLSFSH101_01110_SEQ_15
20 16 TEXT_CLSFSH101_01110_SEQ_16
21 17 TEXT_CLSFSH101_01110_SEQ_17
22 18 TEXT_CLSFSH101_01110_SEQ_18
23 19 TEXT_CLSFSH101_01110_SEQ_19
24 20 TEXT_CLSFSH101_01110_SEQ_20
25 21 TEXT_CLSFSH101_01110_SEQ_21
26 22 TEXT_CLSFSH101_01110_SEQ_22
27 23 TEXT_CLSFSH101_01110_SEQ_23
28 24 TEXT_CLSFSH101_01110_TODO_00 Deliver a princess trout <Sheet(Addon,9,0)/> to Sisipu.
29 25 TEXT_CLSFSH101_01110_TODO_01
30 26 TEXT_CLSFSH101_01110_TODO_02
31 27 TEXT_CLSFSH101_01110_TODO_03
32 28 TEXT_CLSFSH101_01110_TODO_04
33 29 TEXT_CLSFSH101_01110_TODO_05
34 30 TEXT_CLSFSH101_01110_TODO_06
35 31 TEXT_CLSFSH101_01110_TODO_07
36 32 TEXT_CLSFSH101_01110_TODO_08
37 33 TEXT_CLSFSH101_01110_TODO_09
38 34 TEXT_CLSFSH101_01110_TODO_10
39 35 TEXT_CLSFSH101_01110_TODO_11
40 36 TEXT_CLSFSH101_01110_TODO_12
41 37 TEXT_CLSFSH101_01110_TODO_13
42 38 TEXT_CLSFSH101_01110_TODO_14
43 39 TEXT_CLSFSH101_01110_TODO_15
44 40 TEXT_CLSFSH101_01110_TODO_16
45 41 TEXT_CLSFSH101_01110_TODO_17
46 42 TEXT_CLSFSH101_01110_TODO_18
47 43 TEXT_CLSFSH101_01110_TODO_19
48 44 TEXT_CLSFSH101_01110_TODO_20
49 45 TEXT_CLSFSH101_01110_TODO_21
50 46 TEXT_CLSFSH101_01110_TODO_22
51 47 TEXT_CLSFSH101_01110_TODO_23
52 48 TEXT_CLSFSH101_01110_SISIPU_000_000 What's that in your eye, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? I know that glimmer! It's the...Eye of the Fisher! It's the thrill of the bite! Rising up to the challenge of our rival!
53 49 TEXT_CLSFSH101_01110_SISIPU_000_001 Keep that spark alive, friend. You don't want to end up like Wawalago.
54 50 TEXT_CLSFSH101_01110_SISIPU_000_002 Not that I'm worried about you. Oh yes, I can see it. There is a fire inside you, burning for fish. More fish. Bigger fish. It is time to feed that fire.
55 51 TEXT_CLSFSH101_01110_SISIPU_000_003 Today is the day─the day you catch your first big one. No one ever forgets their first.
56 52 TEXT_CLSFSH101_01110_SISIPU_000_004 Journey forth to the banks of the Nym in middle La Noscea. There you will find her, the princess trout. Take the princess and return here <If(PlayerParameter(4))>triumphant<Else/>a man</If>.
57 53 TEXT_CLSFSH101_01110_SISIPU_000_005 Her Royal Highness is drawn to crayfish balls.
58 54 TEXT_CLSFSH101_01110_SYSTEM_000_006 Certain gear grants bonuses to your <Color(-34022)>perception</Color>. Greater perception raises the probability of catching larger fish.
59 55 TEXT_CLSFSH101_01110_SYSTEM_000_007 Especially large fish are said to be of <Color(-34022)>high quality</Color>.
60 56 TEXT_CLSFSH101_01110_SISIPU_000_010 You'll find the princess trout in the Nym River, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Remember that only the plumpest one will do. And don't forget crayfish balls!
61 57 TEXT_CLSFSH101_01110_SISIPU_000_011 Depending on your perspective, you've either rescued or abducted the princess...
62 58 TEXT_CLSFSH101_01110_WAWALAGO_000_012 A prim and proper princess she is! We'll ready her as a royal roast, a feast fit for a king!
63 59 TEXT_CLSFSH101_01110_SISIPU_000_013 The king can keep his fancy feast. Any fisherman worth her salt prefers her trout prepared simply!
64 60 TEXT_CLSFSH101_01110_WAWALAGO_000_014 Said like a surly, salty-mouthed sea hag! Hand her over here, and heed how the cultured classes cook.
65 61 TEXT_CLSFSH101_01110_SISIPU_000_015 A fine day it will be when I take culture lessons from you! Besides, I didn't send <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> out to that river to fetch a fish for you, I sent <If(PlayerParameter(4))>her<Else/>him</If> out to fetch a fish for me!
66 62 TEXT_CLSFSH101_01110_SISIPU_000_016 Ahem. For my <Emphasis>lesson</Emphasis>, that is. Yes, of course, that was the purpose of the expedition.
67 63 TEXT_CLSFSH101_01110_SISIPU_000_017 Anyway, as you should have learned, catching a proper fish requires perseverance, plain and simple.
68 64 TEXT_CLSFSH101_01110_SISIPU_000_018 And this plump princess trout can testify to that.
69 65 TEXT_CLSFSH101_01110_SISIPU_000_019 Continue to apply the lessons I've taught you, and before you know it, you'll be swimming in fish! Doesn't that sound appetizing?
70
71
+82 -80
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@@ -1,80 +1,82 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CLSFSH151_01111_SEQ_00","Sisipu could use a helping hand with an unexpected order."
1,"TEXT_CLSFSH151_01111_SEQ_01","The Fishermen's Guild has received an order for fresh fish from one of its regular customers, a Qiqirn merchant named Chuchuroon. However, it is unclear what fish Chuchuroon desires, which is why Sisipu has bid you speak with the client."
2,"TEXT_CLSFSH151_01111_SEQ_02","You are no more successful than Sisipu at discerning the fish Chuchuroon glimpsed in the water, and the words “silver” and “jumping” appear to be your only clues. Consult with Sisipu about how you might proceed."
3,"TEXT_CLSFSH151_01111_SEQ_03","Sisipu is equally perplexed by the description, but believes Wawalago may be able to elucidate. Seek him out at his spot in front of the Fishermen's Guild."
4,"TEXT_CLSFSH151_01111_SEQ_04","Drawing on his vast knowledge of fish, Wawalago has determined that the Navigator's dagger is the fish Chuchuroon seeks. Use rat tails to fish five out of the waters near the Brewer's Beacon in western La Noscea and deliver them to Chuchuroon."
5,"TEXT_CLSFSH151_01111_SEQ_05","The sight─and smell─of the Navigator's daggers put Chuchuroon over the moon with joy. Speak with Sisipu again to find out her opinion on your hard day's work."
6,"TEXT_CLSFSH151_01111_SEQ_06","Sisipu expresses relief at having someone both capable and reliable in you, albeit by bemoaning the lack of such traits among the other members of the guild. Take heart from her praise and continue to hone your skills should she require your assistance again.
※The next fisher quest will be available from Sisipu upon reaching level 20."
7,"TEXT_CLSFSH151_01111_SEQ_07",""
8,"TEXT_CLSFSH151_01111_SEQ_08",""
9,"TEXT_CLSFSH151_01111_SEQ_09",""
10,"TEXT_CLSFSH151_01111_SEQ_10",""
11,"TEXT_CLSFSH151_01111_SEQ_11",""
12,"TEXT_CLSFSH151_01111_SEQ_12",""
13,"TEXT_CLSFSH151_01111_SEQ_13",""
14,"TEXT_CLSFSH151_01111_SEQ_14",""
15,"TEXT_CLSFSH151_01111_SEQ_15",""
16,"TEXT_CLSFSH151_01111_SEQ_16",""
17,"TEXT_CLSFSH151_01111_SEQ_17",""
18,"TEXT_CLSFSH151_01111_SEQ_18",""
19,"TEXT_CLSFSH151_01111_SEQ_19",""
20,"TEXT_CLSFSH151_01111_SEQ_20",""
21,"TEXT_CLSFSH151_01111_SEQ_21",""
22,"TEXT_CLSFSH151_01111_SEQ_22",""
23,"TEXT_CLSFSH151_01111_SEQ_23",""
24,"TEXT_CLSFSH151_01111_TODO_00","Speak with Chuchuroon."
25,"TEXT_CLSFSH151_01111_TODO_01","Speak with Sisipu."
26,"TEXT_CLSFSH151_01111_TODO_02","Speak with Wawalago."
27,"TEXT_CLSFSH151_01111_TODO_03","Deliver Navigator's daggers to Chuchuroon."
28,"TEXT_CLSFSH151_01111_TODO_04","Report to Sisipu."
29,"TEXT_CLSFSH151_01111_TODO_05",""
30,"TEXT_CLSFSH151_01111_TODO_06",""
31,"TEXT_CLSFSH151_01111_TODO_07",""
32,"TEXT_CLSFSH151_01111_TODO_08",""
33,"TEXT_CLSFSH151_01111_TODO_09",""
34,"TEXT_CLSFSH151_01111_TODO_10",""
35,"TEXT_CLSFSH151_01111_TODO_11",""
36,"TEXT_CLSFSH151_01111_TODO_12",""
37,"TEXT_CLSFSH151_01111_TODO_13",""
38,"TEXT_CLSFSH151_01111_TODO_14",""
39,"TEXT_CLSFSH151_01111_TODO_15",""
40,"TEXT_CLSFSH151_01111_TODO_16",""
41,"TEXT_CLSFSH151_01111_TODO_17",""
42,"TEXT_CLSFSH151_01111_TODO_18",""
43,"TEXT_CLSFSH151_01111_TODO_19",""
44,"TEXT_CLSFSH151_01111_TODO_20",""
45,"TEXT_CLSFSH151_01111_TODO_21",""
46,"TEXT_CLSFSH151_01111_TODO_22",""
47,"TEXT_CLSFSH151_01111_TODO_23",""
48,"TEXT_CLSFSH151_01111_SISIPU_000_000","I've been thinking, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Now that you can catch more fish than you can eat, it's time you learned a little about the art of fishmongering."
49,"TEXT_CLSFSH151_01111_SISIPU_000_001","Normally, customers purchase fish that have already been caught, but a certain Qiqirn sailor has a penchant for freshness."
50,"TEXT_CLSFSH151_01111_SISIPU_000_002","Unfortunately, the fishermen who usually fill his orders have all, somewhat ironically, gone fishing. And so I turn to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
51,"TEXT_CLSFSH151_01111_SISIPU_000_003","I'm hoping you can talk to Chuchuroon over there...or at least listen to him."
52,"TEXT_CLSFSH151_01111_CHUCHUROON_000_010","Chuchuroon the sailor sail the seas. You the fisher<If(PlayerParameter(4))>woman<Else/>man</If> fish the fish?"
53,"TEXT_CLSFSH151_01111_CHUCHUROON_000_011","Looking out as lookout, Chuchuroon spot spots in water─jumping silver fish jump, flashing silver flashes!"
54,"TEXT_CLSFSH151_01111_CHUCHUROON_000_012","Chuchuroon wish to taste silver fish taste!"
55,"TEXT_CLSFSH151_01111_CHUCHUROON_000_013","Chuchuroon pay good silver if you fish five good silver fish!"
56,"TEXT_CLSFSH151_01111_SISIPU_000_020","...Well, Chuchuroon has a way with words, doesn't he? Unfortunately, his way appears to be repeating the words “silver fish.” Only the most experienced fisherman would be able to decipher that nonsense."
57,"TEXT_CLSFSH151_01111_SISIPU_000_021","This sounds like a job for Wawalago, since I'm busy doing his job. Rest assured that what he may lack in sense, he more than makes up for in nonsense."
58,"TEXT_CLSFSH151_01111_WAWALAGO_000_030","Since when is it civil to sneak up and scare your seniors? I suddenly suspected Sisipu sent you to slit my stomach!"
59,"TEXT_CLSFSH151_01111_WAWALAGO_000_031","That woman's well aware of my weakness─if she's going to shout about the way I shove down shrimp, she should know better than to leave them showing on the shelf! Or is that not why you're here?"
60,"TEXT_CLSFSH151_01111_WAWALAGO_000_032","...Hmmm. Setting table-setting aside, I'll bet you shells to shellfish I know what the Qiqirn spied."
61,"TEXT_CLSFSH151_01111_WAWALAGO_000_033","If it was silver and sauntered while skimming the sea, I'm somewhat certain he saw a Navigator's dagger."
62,"TEXT_CLSFSH151_01111_WAWALAGO_000_034","Daggers don't lend themselves to a Lominsan's liking, but the settlers of the southerly isles stir them into soup stock."
63,"TEXT_CLSFSH151_01111_WAWALAGO_000_035","You can find them by the Brewer's Beacon. Snaring one is a slippery sleight for a starter, but a flitting flick of the fist for a fisherman with a gull's eye like you have."
64,"TEXT_CLSFSH151_01111_WAWALAGO_000_036","Now, daggers are drawn to decoys that dangle, so do yourself a favor and fetch some rat tails for them to flash their fins at."
65,"TEXT_CLSFSH151_01111_CHUCHUROON_000_040","You fish and catch five fish catch for Chuchuroon!?"
66,"TEXT_CLSFSH151_01111_CHUCHUROON_000_041","The shiny shine, the smelly smell! Cannot wait to taste tasty taste!"
67,"TEXT_CLSFSH151_01111_SISIPU_000_042","Well, it looks like we found the fish you were after!"
68,"TEXT_CLSFSH151_01111_CHUCHUROON_000_043","You find fine find! Maybe Chuchuroon season with season, or smoke with smoke? Maybe grill on grill? Many, many cooking options for cook!"
69,"TEXT_CLSFSH151_01111_CHUCHUROON_000_044","My, you're certainly putting a great deal of thought into this..."
70,"TEXT_CLSFSH151_01111_CHUCHUROON_000_045","Hahaha! Chuchuroon gifted to feast on feast gift! Best Chuchuroon regard you with Chuchuroon's best regards."
71,"TEXT_CLSFSH151_01111_SISIPU_000_046","We're always grateful for your patronage, Chuchuroon."
72,"TEXT_CLSFSH151_01111_SISIPU_000_047","Please see him out and return here afterwards, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. We've more to discuss."
73,"TEXT_CLSFSH151_01111_SISIPU_000_050","Phew! I'm glad you were here to handle that sudden request."
74,"TEXT_CLSFSH151_01111_SISIPU_000_051","So many of these freeloading fishermen can't be bothered to stay ashore for more than a day at a time. You, on the other hand, have proven far more reliable."
key,0,1
#,,
int32,str,str
0,"TEXT_CLSFSH151_01111_SEQ_00","Sisipu could use a helping hand with an unexpected order."
1,"TEXT_CLSFSH151_01111_SEQ_01","The Fishermen's Guild has received an order for fresh fish from one of its regular customers, a Qiqirn merchant named Chuchuroon. However, it is unclear what fish Chuchuroon desires, which is why Sisipu has bid you speak with the client."
2,"TEXT_CLSFSH151_01111_SEQ_02","You are no more successful than Sisipu at discerning the fish Chuchuroon glimpsed in the water, and the words “silver” and “jumping” appear to be your only clues. Consult with Sisipu about how you might proceed."
3,"TEXT_CLSFSH151_01111_SEQ_03","Sisipu is equally perplexed by the description, but believes Wawalago may be able to elucidate. Seek him out at his spot in front of the Fishermen's Guild."
4,"TEXT_CLSFSH151_01111_SEQ_04","Drawing on his vast knowledge of fish, Wawalago has determined that the Navigator's dagger is the fish Chuchuroon seeks. Use rat tails to fish five out of the waters near the Brewer's Beacon in western La Noscea and deliver them to Chuchuroon."
5,"TEXT_CLSFSH151_01111_SEQ_05","The sight─and smell─of the Navigator's daggers put Chuchuroon over the moon with joy. Speak with Sisipu again to find out her opinion on your hard day's work."
6,"TEXT_CLSFSH151_01111_SEQ_06","Sisipu expresses relief at having someone both capable and reliable in you, albeit by bemoaning the lack of such traits among the other members of the guild. Take heart from her praise and continue to hone your skills should she require your assistance again.
※The next fisher quest will be available from Sisipu upon reaching level 20."
7,"TEXT_CLSFSH151_01111_SEQ_07",""
8,"TEXT_CLSFSH151_01111_SEQ_08",""
9,"TEXT_CLSFSH151_01111_SEQ_09",""
10,"TEXT_CLSFSH151_01111_SEQ_10",""
11,"TEXT_CLSFSH151_01111_SEQ_11",""
12,"TEXT_CLSFSH151_01111_SEQ_12",""
13,"TEXT_CLSFSH151_01111_SEQ_13",""
14,"TEXT_CLSFSH151_01111_SEQ_14",""
15,"TEXT_CLSFSH151_01111_SEQ_15",""
16,"TEXT_CLSFSH151_01111_SEQ_16",""
17,"TEXT_CLSFSH151_01111_SEQ_17",""
18,"TEXT_CLSFSH151_01111_SEQ_18",""
19,"TEXT_CLSFSH151_01111_SEQ_19",""
20,"TEXT_CLSFSH151_01111_SEQ_20",""
21,"TEXT_CLSFSH151_01111_SEQ_21",""
22,"TEXT_CLSFSH151_01111_SEQ_22",""
23,"TEXT_CLSFSH151_01111_SEQ_23",""
24,"TEXT_CLSFSH151_01111_TODO_00","Speak with Chuchuroon."
25,"TEXT_CLSFSH151_01111_TODO_01","Speak with Sisipu."
26,"TEXT_CLSFSH151_01111_TODO_02","Speak with Wawalago."
27,"TEXT_CLSFSH151_01111_TODO_03","Deliver Navigator's daggers to Chuchuroon."
28,"TEXT_CLSFSH151_01111_TODO_04","Report to Sisipu."
29,"TEXT_CLSFSH151_01111_TODO_05",""
30,"TEXT_CLSFSH151_01111_TODO_06",""
31,"TEXT_CLSFSH151_01111_TODO_07",""
32,"TEXT_CLSFSH151_01111_TODO_08",""
33,"TEXT_CLSFSH151_01111_TODO_09",""
34,"TEXT_CLSFSH151_01111_TODO_10",""
35,"TEXT_CLSFSH151_01111_TODO_11",""
36,"TEXT_CLSFSH151_01111_TODO_12",""
37,"TEXT_CLSFSH151_01111_TODO_13",""
38,"TEXT_CLSFSH151_01111_TODO_14",""
39,"TEXT_CLSFSH151_01111_TODO_15",""
40,"TEXT_CLSFSH151_01111_TODO_16",""
41,"TEXT_CLSFSH151_01111_TODO_17",""
42,"TEXT_CLSFSH151_01111_TODO_18",""
43,"TEXT_CLSFSH151_01111_TODO_19",""
44,"TEXT_CLSFSH151_01111_TODO_20",""
45,"TEXT_CLSFSH151_01111_TODO_21",""
46,"TEXT_CLSFSH151_01111_TODO_22",""
47,"TEXT_CLSFSH151_01111_TODO_23",""
48,"TEXT_CLSFSH151_01111_SISIPU_000_000","I've been thinking, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Now that you can catch more fish than you can eat, it's time you learned a little about the art of fishmongering."
49,"TEXT_CLSFSH151_01111_SISIPU_000_001","Normally, customers purchase fish that have already been caught, but a certain Qiqirn sailor has a penchant for freshness."
50,"TEXT_CLSFSH151_01111_SISIPU_000_002","Unfortunately, the fishermen who usually fill his orders have all, somewhat ironically, gone fishing. And so I turn to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
51,"TEXT_CLSFSH151_01111_SISIPU_000_003","I'm hoping you can talk to Chuchuroon over there...or at least listen to him."
52,"TEXT_CLSFSH151_01111_CHUCHUROON_000_010","Chuchuroon the sailor sail the seas. You the fisher<If(PlayerParameter(4))>woman<Else/>man</If> fish the fish?"
53,"TEXT_CLSFSH151_01111_CHUCHUROON_000_011","Looking out as lookout, Chuchuroon spot spots in water─jumping silver fish jump, flashing silver flashes!"
54,"TEXT_CLSFSH151_01111_CHUCHUROON_000_012","Chuchuroon wish to taste silver fish taste!"
55,"TEXT_CLSFSH151_01111_CHUCHUROON_000_013","Chuchuroon pay good silver if you fish five good silver fish!"
56,"TEXT_CLSFSH151_01111_SISIPU_000_020","...Well, Chuchuroon has a way with words, doesn't he? Unfortunately, his way appears to be repeating the words “silver fish.” Only the most experienced fisherman would be able to decipher that nonsense."
57,"TEXT_CLSFSH151_01111_SISIPU_000_021","This sounds like a job for Wawalago, since I'm busy doing his job. Rest assured that what he may lack in sense, he more than makes up for in nonsense."
58,"TEXT_CLSFSH151_01111_WAWALAGO_000_030","Since when is it civil to sneak up and scare your seniors? I suddenly suspected Sisipu sent you to slit my stomach!"
59,"TEXT_CLSFSH151_01111_WAWALAGO_000_031","That woman's well aware of my weakness─if she's going to shout about the way I shove down shrimp, she should know better than to leave them showing on the shelf! Or is that not why you're here?"
60,"TEXT_CLSFSH151_01111_WAWALAGO_000_032","...Hmmm. Setting table-setting aside, I'll bet you shells to shellfish I know what the Qiqirn spied."
61,"TEXT_CLSFSH151_01111_WAWALAGO_000_033","If it was silver and sauntered while skimming the sea, I'm somewhat certain he saw a Navigator's dagger."
62,"TEXT_CLSFSH151_01111_WAWALAGO_000_034","Daggers don't lend themselves to a Lominsan's liking, but the settlers of the southerly isles stir them into soup stock."
63,"TEXT_CLSFSH151_01111_WAWALAGO_000_035","You can find them by the Brewer's Beacon. Snaring one is a slippery sleight for a starter, but a flitting flick of the fist for a fisherman with a gull's eye like you have."
64,"TEXT_CLSFSH151_01111_WAWALAGO_000_036","Now, daggers are drawn to decoys that dangle, so do yourself a favor and fetch some rat tails for them to flash their fins at."
65,"TEXT_CLSFSH151_01111_CHUCHUROON_000_040","You fish and catch five fish catch for Chuchuroon!?"
66,"TEXT_CLSFSH151_01111_CHUCHUROON_000_041","The shiny shine, the smelly smell! Cannot wait to taste tasty taste!"
67,"TEXT_CLSFSH151_01111_SISIPU_000_042","Well, it looks like we found the fish you were after!"
68,"TEXT_CLSFSH151_01111_CHUCHUROON_000_043","You find fine find! Maybe Chuchuroon season with season, or smoke with smoke? Maybe grill on grill? Many, many cooking options for cook!"
69,"TEXT_CLSFSH151_01111_CHUCHUROON_000_044","My, you're certainly putting a great deal of thought into this..."
70,"TEXT_CLSFSH151_01111_CHUCHUROON_000_045","Hahaha! Chuchuroon gifted to feast on feast gift! Best Chuchuroon regard you with Chuchuroon's best regards."
71,"TEXT_CLSFSH151_01111_SISIPU_000_046","We're always grateful for your patronage, Chuchuroon."
72,"TEXT_CLSFSH151_01111_SISIPU_000_047","Please see him out and return here afterwards, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. We've more to discuss."
73,"TEXT_CLSFSH151_01111_SISIPU_000_050","Phew! I'm glad you were here to handle that sudden request."
74,"TEXT_CLSFSH151_01111_SISIPU_000_051","So many of these freeloading fishermen can't be bothered to stay ashore for more than a day at a time. You, on the other hand, have proven far more reliable."
75,"TEXT_CLSFSH151_01111_SISIPU_000_052","I can think of at least one Qiqirn who'd agree."
76,"TEXT_CLSFSH151_01111_SISIPU_000_053","Now that you've seen how rewarding fishmongering can be, I hope you'll take the initiative to try it yourself!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CLSFSH151_01111_SEQ_00 Sisipu could use a helping hand with an unexpected order.
5 1 TEXT_CLSFSH151_01111_SEQ_01 The Fishermen's Guild has received an order for fresh fish from one of its regular customers, a Qiqirn merchant named Chuchuroon. However, it is unclear what fish Chuchuroon desires, which is why Sisipu has bid you speak with the client.
6 2 TEXT_CLSFSH151_01111_SEQ_02 You are no more successful than Sisipu at discerning the fish Chuchuroon glimpsed in the water, and the words “silver” and “jumping” appear to be your only clues. Consult with Sisipu about how you might proceed.
7 3 TEXT_CLSFSH151_01111_SEQ_03 Sisipu is equally perplexed by the description, but believes Wawalago may be able to elucidate. Seek him out at his spot in front of the Fishermen's Guild.
8 4 TEXT_CLSFSH151_01111_SEQ_04 Drawing on his vast knowledge of fish, Wawalago has determined that the Navigator's dagger is the fish Chuchuroon seeks. Use rat tails to fish five out of the waters near the Brewer's Beacon in western La Noscea and deliver them to Chuchuroon.
9 5 TEXT_CLSFSH151_01111_SEQ_05 The sight─and smell─of the Navigator's daggers put Chuchuroon over the moon with joy. Speak with Sisipu again to find out her opinion on your hard day's work.
10 6 TEXT_CLSFSH151_01111_SEQ_06 Sisipu expresses relief at having someone both capable and reliable in you, albeit by bemoaning the lack of such traits among the other members of the guild. Take heart from her praise and continue to hone your skills should she require your assistance again. ※The next fisher quest will be available from Sisipu upon reaching level 20. Sisipu expresses relief at having someone both capable and reliable in you, albeit by bemoaning the lack of such traits among the other members of the guild. Take heart from her praise and continue to hone your skills should she require your assistance again. ※The next fisher quest will be available from Sisipu upon reaching level 20.
11 7 TEXT_CLSFSH151_01111_SEQ_07
12 8 TEXT_CLSFSH151_01111_SEQ_08
13 9 TEXT_CLSFSH151_01111_SEQ_09
14 10 TEXT_CLSFSH151_01111_SEQ_10
15 11 TEXT_CLSFSH151_01111_SEQ_11
16 12 TEXT_CLSFSH151_01111_SEQ_12
17 13 TEXT_CLSFSH151_01111_SEQ_13
18 14 TEXT_CLSFSH151_01111_SEQ_14
19 15 TEXT_CLSFSH151_01111_SEQ_15
20 16 TEXT_CLSFSH151_01111_SEQ_16
21 17 TEXT_CLSFSH151_01111_SEQ_17
22 18 TEXT_CLSFSH151_01111_SEQ_18
23 19 TEXT_CLSFSH151_01111_SEQ_19
24 20 TEXT_CLSFSH151_01111_SEQ_20
25 21 TEXT_CLSFSH151_01111_SEQ_21
26 22 TEXT_CLSFSH151_01111_SEQ_22
27 23 TEXT_CLSFSH151_01111_SEQ_23
28 24 TEXT_CLSFSH151_01111_TODO_00 Speak with Chuchuroon.
29 25 TEXT_CLSFSH151_01111_TODO_01 Speak with Sisipu.
30 26 TEXT_CLSFSH151_01111_TODO_02 Speak with Wawalago.
31 27 TEXT_CLSFSH151_01111_TODO_03 Deliver Navigator's daggers to Chuchuroon.
32 28 TEXT_CLSFSH151_01111_TODO_04 Report to Sisipu.
33 29 TEXT_CLSFSH151_01111_TODO_05
34 30 TEXT_CLSFSH151_01111_TODO_06
35 31 TEXT_CLSFSH151_01111_TODO_07
36 32 TEXT_CLSFSH151_01111_TODO_08
37 33 TEXT_CLSFSH151_01111_TODO_09
38 34 TEXT_CLSFSH151_01111_TODO_10
39 35 TEXT_CLSFSH151_01111_TODO_11
40 36 TEXT_CLSFSH151_01111_TODO_12
41 37 TEXT_CLSFSH151_01111_TODO_13
42 38 TEXT_CLSFSH151_01111_TODO_14
43 39 TEXT_CLSFSH151_01111_TODO_15
44 40 TEXT_CLSFSH151_01111_TODO_16
45 41 TEXT_CLSFSH151_01111_TODO_17
46 42 TEXT_CLSFSH151_01111_TODO_18
47 43 TEXT_CLSFSH151_01111_TODO_19
48 44 TEXT_CLSFSH151_01111_TODO_20
49 45 TEXT_CLSFSH151_01111_TODO_21
50 46 TEXT_CLSFSH151_01111_TODO_22
51 47 TEXT_CLSFSH151_01111_TODO_23
52 48 TEXT_CLSFSH151_01111_SISIPU_000_000 I've been thinking, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Now that you can catch more fish than you can eat, it's time you learned a little about the art of fishmongering.
53 49 TEXT_CLSFSH151_01111_SISIPU_000_001 Normally, customers purchase fish that have already been caught, but a certain Qiqirn sailor has a penchant for freshness.
54 50 TEXT_CLSFSH151_01111_SISIPU_000_002 Unfortunately, the fishermen who usually fill his orders have all, somewhat ironically, gone fishing. And so I turn to you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
55 51 TEXT_CLSFSH151_01111_SISIPU_000_003 I'm hoping you can talk to Chuchuroon over there...or at least listen to him.
56 52 TEXT_CLSFSH151_01111_CHUCHUROON_000_010 Chuchuroon the sailor sail the seas. You the fisher<If(PlayerParameter(4))>woman<Else/>man</If> fish the fish?
57 53 TEXT_CLSFSH151_01111_CHUCHUROON_000_011 Looking out as lookout, Chuchuroon spot spots in water─jumping silver fish jump, flashing silver flashes!
58 54 TEXT_CLSFSH151_01111_CHUCHUROON_000_012 Chuchuroon wish to taste silver fish taste!
59 55 TEXT_CLSFSH151_01111_CHUCHUROON_000_013 Chuchuroon pay good silver if you fish five good silver fish!
60 56 TEXT_CLSFSH151_01111_SISIPU_000_020 ...Well, Chuchuroon has a way with words, doesn't he? Unfortunately, his way appears to be repeating the words “silver fish.” Only the most experienced fisherman would be able to decipher that nonsense.
61 57 TEXT_CLSFSH151_01111_SISIPU_000_021 This sounds like a job for Wawalago, since I'm busy doing his job. Rest assured that what he may lack in sense, he more than makes up for in nonsense.
62 58 TEXT_CLSFSH151_01111_WAWALAGO_000_030 Since when is it civil to sneak up and scare your seniors? I suddenly suspected Sisipu sent you to slit my stomach!
63 59 TEXT_CLSFSH151_01111_WAWALAGO_000_031 That woman's well aware of my weakness─if she's going to shout about the way I shove down shrimp, she should know better than to leave them showing on the shelf! Or is that not why you're here?
64 60 TEXT_CLSFSH151_01111_WAWALAGO_000_032 ...Hmmm. Setting table-setting aside, I'll bet you shells to shellfish I know what the Qiqirn spied.
65 61 TEXT_CLSFSH151_01111_WAWALAGO_000_033 If it was silver and sauntered while skimming the sea, I'm somewhat certain he saw a Navigator's dagger.
66 62 TEXT_CLSFSH151_01111_WAWALAGO_000_034 Daggers don't lend themselves to a Lominsan's liking, but the settlers of the southerly isles stir them into soup stock.
67 63 TEXT_CLSFSH151_01111_WAWALAGO_000_035 You can find them by the Brewer's Beacon. Snaring one is a slippery sleight for a starter, but a flitting flick of the fist for a fisherman with a gull's eye like you have.
68 64 TEXT_CLSFSH151_01111_WAWALAGO_000_036 Now, daggers are drawn to decoys that dangle, so do yourself a favor and fetch some rat tails for them to flash their fins at.
69 65 TEXT_CLSFSH151_01111_CHUCHUROON_000_040 You fish and catch five fish catch for Chuchuroon!?
70 66 TEXT_CLSFSH151_01111_CHUCHUROON_000_041 The shiny shine, the smelly smell! Cannot wait to taste tasty taste!
71 67 TEXT_CLSFSH151_01111_SISIPU_000_042 Well, it looks like we found the fish you were after!
72 68 TEXT_CLSFSH151_01111_CHUCHUROON_000_043 You find fine find! Maybe Chuchuroon season with season, or smoke with smoke? Maybe grill on grill? Many, many cooking options for cook!
73 69 TEXT_CLSFSH151_01111_CHUCHUROON_000_044 My, you're certainly putting a great deal of thought into this...
74 70 TEXT_CLSFSH151_01111_CHUCHUROON_000_045 Hahaha! Chuchuroon gifted to feast on feast gift! Best Chuchuroon regard you with Chuchuroon's best regards.
75 71 TEXT_CLSFSH151_01111_SISIPU_000_046 We're always grateful for your patronage, Chuchuroon.
76 72 TEXT_CLSFSH151_01111_SISIPU_000_047 Please see him out and return here afterwards, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. We've more to discuss.
77 73 TEXT_CLSFSH151_01111_SISIPU_000_050 Phew! I'm glad you were here to handle that sudden request.
78 74 TEXT_CLSFSH151_01111_SISIPU_000_051 So many of these freeloading fishermen can't be bothered to stay ashore for more than a day at a time. You, on the other hand, have proven far more reliable.
79 75 TEXT_CLSFSH151_01111_SISIPU_000_052 I can think of at least one Qiqirn who'd agree.
80 76 TEXT_CLSFSH151_01111_SISIPU_000_053 Now that you've seen how rewarding fishmongering can be, I hope you'll take the initiative to try it yourself!
81
82
+66 -64
View File
@@ -1,64 +1,66 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CLSFSH201_01112_SEQ_00","Sisipu would teach you the advantages of fishing without live bait."
1,"TEXT_CLSFSH201_01112_SEQ_01","While Chuchuroon is capable of catching fish himself, he lacks the patience to do so without first consuming his supply of bait. To show him that lures can be just as effective as live bait, Sisipu would have you catch five warmwater trout off the shores of Oakwood in upper La Noscea using crow flies. When you've done so, show Chuchuroon your catch."
2,"TEXT_CLSFSH201_01112_SEQ_02","Your lure-fishing exploits have taught Chuchuroon a valuable lesson about the deceptive nature of your profession.
※The next fisher quest will be available from Sisipu upon reaching level 25."
3,"TEXT_CLSFSH201_01112_SEQ_03",""
4,"TEXT_CLSFSH201_01112_SEQ_04",""
5,"TEXT_CLSFSH201_01112_SEQ_05",""
6,"TEXT_CLSFSH201_01112_SEQ_06",""
7,"TEXT_CLSFSH201_01112_SEQ_07",""
8,"TEXT_CLSFSH201_01112_SEQ_08",""
9,"TEXT_CLSFSH201_01112_SEQ_09",""
10,"TEXT_CLSFSH201_01112_SEQ_10",""
11,"TEXT_CLSFSH201_01112_SEQ_11",""
12,"TEXT_CLSFSH201_01112_SEQ_12",""
13,"TEXT_CLSFSH201_01112_SEQ_13",""
14,"TEXT_CLSFSH201_01112_SEQ_14",""
15,"TEXT_CLSFSH201_01112_SEQ_15",""
16,"TEXT_CLSFSH201_01112_SEQ_16",""
17,"TEXT_CLSFSH201_01112_SEQ_17",""
18,"TEXT_CLSFSH201_01112_SEQ_18",""
19,"TEXT_CLSFSH201_01112_SEQ_19",""
20,"TEXT_CLSFSH201_01112_SEQ_20",""
21,"TEXT_CLSFSH201_01112_SEQ_21",""
22,"TEXT_CLSFSH201_01112_SEQ_22",""
23,"TEXT_CLSFSH201_01112_SEQ_23",""
24,"TEXT_CLSFSH201_01112_TODO_00","Deliver warmwater trout to Chuchuroon."
25,"TEXT_CLSFSH201_01112_TODO_01",""
26,"TEXT_CLSFSH201_01112_TODO_02",""
27,"TEXT_CLSFSH201_01112_TODO_03",""
28,"TEXT_CLSFSH201_01112_TODO_04",""
29,"TEXT_CLSFSH201_01112_TODO_05",""
30,"TEXT_CLSFSH201_01112_TODO_06",""
31,"TEXT_CLSFSH201_01112_TODO_07",""
32,"TEXT_CLSFSH201_01112_TODO_08",""
33,"TEXT_CLSFSH201_01112_TODO_09",""
34,"TEXT_CLSFSH201_01112_TODO_10",""
35,"TEXT_CLSFSH201_01112_TODO_11",""
36,"TEXT_CLSFSH201_01112_TODO_12",""
37,"TEXT_CLSFSH201_01112_TODO_13",""
38,"TEXT_CLSFSH201_01112_TODO_14",""
39,"TEXT_CLSFSH201_01112_TODO_15",""
40,"TEXT_CLSFSH201_01112_TODO_16",""
41,"TEXT_CLSFSH201_01112_TODO_17",""
42,"TEXT_CLSFSH201_01112_TODO_18",""
43,"TEXT_CLSFSH201_01112_TODO_19",""
44,"TEXT_CLSFSH201_01112_TODO_20",""
45,"TEXT_CLSFSH201_01112_TODO_21",""
46,"TEXT_CLSFSH201_01112_TODO_22",""
47,"TEXT_CLSFSH201_01112_TODO_23",""
48,"TEXT_CLSFSH201_01112_SISIPU_000_000","You might recall Chuchuroon, the babble-spewing fish connoisseur? Perhaps not, but he certainly recalls you."
49,"TEXT_CLSFSH201_01112_SISIPU_000_001","Apparently, there aren't enough fish in the sea, so he's set his sights on freshwater fish. He's even tried catching them himself, though that's proved problematic so far."
50,"TEXT_CLSFSH201_01112_SISIPU_000_002","While Qiqirn possess a healthy appetite for fish, they lack the necessary patience, and often end up eating their own bait."
51,"TEXT_CLSFSH201_01112_SISIPU_000_003","The problem has a relatively straightforward solution─employing a lure in place of live bait."
52,"TEXT_CLSFSH201_01112_SISIPU_000_004","Unfortunately, this straightforward solution requires a roundabout demonstration, as Chuchuroon does not readily accept the concept of inedible bait."
53,"TEXT_CLSFSH201_01112_SISIPU_000_005","If only you might snag five warmwater trout with crow flies, he might come to see the light."
54,"TEXT_CLSFSH201_01112_SISIPU_000_006","The fish are said to populate the shores of Oakwood in upper La Noscea, though I can't say I've been recently─I consider it inauspicious to cast one's line under the watchful gaze of a giant sea serpent."
55,"TEXT_CLSFSH201_01112_CHUCHUROON_000_010","How can <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> bait fish without bait!?"
56,"TEXT_CLSFSH201_01112_CHUCHUROON_000_011","You truly fish trout using fake food?"
57,"TEXT_CLSFSH201_01112_SISIPU_000_012","Indeed! For all the fish know, the lure may as well be live."
58,"TEXT_CLSFSH201_01112_SISIPU_000_013","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> skillfully used them to catch these tasty tasties. You see, Chuchuroon, deception lies at the heart of fishing."
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0,"TEXT_CLSFSH201_01112_SEQ_00","Sisipu would teach you the advantages of fishing without live bait."
1,"TEXT_CLSFSH201_01112_SEQ_01","While Chuchuroon is capable of catching fish himself, he lacks the patience to do so without first consuming his supply of bait. To show him that lures can be just as effective as live bait, Sisipu would have you catch five warmwater trout off the shores of Oakwood in upper La Noscea using crow flies. When you've done so, show Chuchuroon your catch."
2,"TEXT_CLSFSH201_01112_SEQ_02","Your lure-fishing exploits have taught Chuchuroon a valuable lesson about the deceptive nature of your profession.
※The next fisher quest will be available from Sisipu upon reaching level 25."
3,"TEXT_CLSFSH201_01112_SEQ_03",""
4,"TEXT_CLSFSH201_01112_SEQ_04",""
5,"TEXT_CLSFSH201_01112_SEQ_05",""
6,"TEXT_CLSFSH201_01112_SEQ_06",""
7,"TEXT_CLSFSH201_01112_SEQ_07",""
8,"TEXT_CLSFSH201_01112_SEQ_08",""
9,"TEXT_CLSFSH201_01112_SEQ_09",""
10,"TEXT_CLSFSH201_01112_SEQ_10",""
11,"TEXT_CLSFSH201_01112_SEQ_11",""
12,"TEXT_CLSFSH201_01112_SEQ_12",""
13,"TEXT_CLSFSH201_01112_SEQ_13",""
14,"TEXT_CLSFSH201_01112_SEQ_14",""
15,"TEXT_CLSFSH201_01112_SEQ_15",""
16,"TEXT_CLSFSH201_01112_SEQ_16",""
17,"TEXT_CLSFSH201_01112_SEQ_17",""
18,"TEXT_CLSFSH201_01112_SEQ_18",""
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20,"TEXT_CLSFSH201_01112_SEQ_20",""
21,"TEXT_CLSFSH201_01112_SEQ_21",""
22,"TEXT_CLSFSH201_01112_SEQ_22",""
23,"TEXT_CLSFSH201_01112_SEQ_23",""
24,"TEXT_CLSFSH201_01112_TODO_00","Deliver warmwater trout to Chuchuroon."
25,"TEXT_CLSFSH201_01112_TODO_01",""
26,"TEXT_CLSFSH201_01112_TODO_02",""
27,"TEXT_CLSFSH201_01112_TODO_03",""
28,"TEXT_CLSFSH201_01112_TODO_04",""
29,"TEXT_CLSFSH201_01112_TODO_05",""
30,"TEXT_CLSFSH201_01112_TODO_06",""
31,"TEXT_CLSFSH201_01112_TODO_07",""
32,"TEXT_CLSFSH201_01112_TODO_08",""
33,"TEXT_CLSFSH201_01112_TODO_09",""
34,"TEXT_CLSFSH201_01112_TODO_10",""
35,"TEXT_CLSFSH201_01112_TODO_11",""
36,"TEXT_CLSFSH201_01112_TODO_12",""
37,"TEXT_CLSFSH201_01112_TODO_13",""
38,"TEXT_CLSFSH201_01112_TODO_14",""
39,"TEXT_CLSFSH201_01112_TODO_15",""
40,"TEXT_CLSFSH201_01112_TODO_16",""
41,"TEXT_CLSFSH201_01112_TODO_17",""
42,"TEXT_CLSFSH201_01112_TODO_18",""
43,"TEXT_CLSFSH201_01112_TODO_19",""
44,"TEXT_CLSFSH201_01112_TODO_20",""
45,"TEXT_CLSFSH201_01112_TODO_21",""
46,"TEXT_CLSFSH201_01112_TODO_22",""
47,"TEXT_CLSFSH201_01112_TODO_23",""
48,"TEXT_CLSFSH201_01112_SISIPU_000_000","You might recall Chuchuroon, the babble-spewing fish connoisseur? Perhaps not, but he certainly recalls you."
49,"TEXT_CLSFSH201_01112_SISIPU_000_001","Apparently, there aren't enough fish in the sea, so he's set his sights on freshwater fish. He's even tried catching them himself, though that's proved problematic so far."
50,"TEXT_CLSFSH201_01112_SISIPU_000_002","While Qiqirn possess a healthy appetite for fish, they lack the necessary patience, and often end up eating their own bait."
51,"TEXT_CLSFSH201_01112_SISIPU_000_003","The problem has a relatively straightforward solution─employing a lure in place of live bait."
52,"TEXT_CLSFSH201_01112_SISIPU_000_004","Unfortunately, this straightforward solution requires a roundabout demonstration, as Chuchuroon does not readily accept the concept of inedible bait."
53,"TEXT_CLSFSH201_01112_SISIPU_000_005","If only you might snag five warmwater trout with crow flies, he might come to see the light."
54,"TEXT_CLSFSH201_01112_SISIPU_000_006","The fish are said to populate the shores of Oakwood in upper La Noscea, though I can't say I've been recently─I consider it inauspicious to cast one's line under the watchful gaze of a giant sea serpent."
55,"TEXT_CLSFSH201_01112_CHUCHUROON_000_010","How can <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> bait fish without bait!?"
56,"TEXT_CLSFSH201_01112_CHUCHUROON_000_011","You truly fish trout using fake food?"
57,"TEXT_CLSFSH201_01112_SISIPU_000_012","Indeed! For all the fish know, the lure may as well be live."
58,"TEXT_CLSFSH201_01112_SISIPU_000_013","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> skillfully used them to catch these tasty tasties. You see, Chuchuroon, deception lies at the heart of fishing."
59,"TEXT_CLSFSH201_01112_CHUCHUROON_000_014","Yes, yes, lies lie at heart of fishing. Chuchuroon no fool, Chuchuroon fool fish!"
60,"TEXT_CLSFSH201_01112_SISIPU_000_015","Precisely. Well, I trust that we've managed to lure─ahem...guide you to the path of self-sufficient fishing."
1 key 0 1
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3 int32 str str
4 0 TEXT_CLSFSH201_01112_SEQ_00 Sisipu would teach you the advantages of fishing without live bait.
5 1 TEXT_CLSFSH201_01112_SEQ_01 While Chuchuroon is capable of catching fish himself, he lacks the patience to do so without first consuming his supply of bait. To show him that lures can be just as effective as live bait, Sisipu would have you catch five warmwater trout off the shores of Oakwood in upper La Noscea using crow flies. When you've done so, show Chuchuroon your catch.
6 2 TEXT_CLSFSH201_01112_SEQ_02 Your lure-fishing exploits have taught Chuchuroon a valuable lesson about the deceptive nature of your profession. ※The next fisher quest will be available from Sisipu upon reaching level 25. Your lure-fishing exploits have taught Chuchuroon a valuable lesson about the deceptive nature of your profession. ※The next fisher quest will be available from Sisipu upon reaching level 25.
7 3 TEXT_CLSFSH201_01112_SEQ_03
8 4 TEXT_CLSFSH201_01112_SEQ_04
9 5 TEXT_CLSFSH201_01112_SEQ_05
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26 22 TEXT_CLSFSH201_01112_SEQ_22
27 23 TEXT_CLSFSH201_01112_SEQ_23
28 24 TEXT_CLSFSH201_01112_TODO_00 Deliver warmwater trout to Chuchuroon.
29 25 TEXT_CLSFSH201_01112_TODO_01
30 26 TEXT_CLSFSH201_01112_TODO_02
31 27 TEXT_CLSFSH201_01112_TODO_03
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49 45 TEXT_CLSFSH201_01112_TODO_21
50 46 TEXT_CLSFSH201_01112_TODO_22
51 47 TEXT_CLSFSH201_01112_TODO_23
52 48 TEXT_CLSFSH201_01112_SISIPU_000_000 You might recall Chuchuroon, the babble-spewing fish connoisseur? Perhaps not, but he certainly recalls you.
53 49 TEXT_CLSFSH201_01112_SISIPU_000_001 Apparently, there aren't enough fish in the sea, so he's set his sights on freshwater fish. He's even tried catching them himself, though that's proved problematic so far.
54 50 TEXT_CLSFSH201_01112_SISIPU_000_002 While Qiqirn possess a healthy appetite for fish, they lack the necessary patience, and often end up eating their own bait.
55 51 TEXT_CLSFSH201_01112_SISIPU_000_003 The problem has a relatively straightforward solution─employing a lure in place of live bait.
56 52 TEXT_CLSFSH201_01112_SISIPU_000_004 Unfortunately, this straightforward solution requires a roundabout demonstration, as Chuchuroon does not readily accept the concept of inedible bait.
57 53 TEXT_CLSFSH201_01112_SISIPU_000_005 If only you might snag five warmwater trout with crow flies, he might come to see the light.
58 54 TEXT_CLSFSH201_01112_SISIPU_000_006 The fish are said to populate the shores of Oakwood in upper La Noscea, though I can't say I've been recently─I consider it inauspicious to cast one's line under the watchful gaze of a giant sea serpent.
59 55 TEXT_CLSFSH201_01112_CHUCHUROON_000_010 How can <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> bait fish without bait!?
60 56 TEXT_CLSFSH201_01112_CHUCHUROON_000_011 You truly fish trout using fake food?
61 57 TEXT_CLSFSH201_01112_SISIPU_000_012 Indeed! For all the fish know, the lure may as well be live.
62 58 TEXT_CLSFSH201_01112_SISIPU_000_013 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> skillfully used them to catch these tasty tasties. You see, Chuchuroon, deception lies at the heart of fishing.
63 59 TEXT_CLSFSH201_01112_CHUCHUROON_000_014 Yes, yes, lies lie at heart of fishing. Chuchuroon no fool, Chuchuroon fool fish!
64 60 TEXT_CLSFSH201_01112_SISIPU_000_015 Precisely. Well, I trust that we've managed to lure─ahem...guide you to the path of self-sufficient fishing.
65
66
+74 -72
View File
@@ -1,72 +1,74 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CLSFSH251_01113_SEQ_00","Sisipu would have you learn a new technique."
1,"TEXT_CLSFSH251_01113_SEQ_01","Using the technique the acting guildmaster has termed “fishwheeling” (more widely known as mooching), you are to use a crayfish ball to catch a high-quality striped goby, and then recast the goby in order to catch a shadow catfish. The fish can be found in the waters surrounding Fallgourd Float in the North Shroud."
2,"TEXT_CLSFSH251_01113_SEQ_02","Sisipu expresses her gratitude for the shadow catfish and seems genuinely impressed by how far you have come in the field of fishing.
※The next fisher quest will be available from Sisipu upon reaching level 30."
3,"TEXT_CLSFSH251_01113_SEQ_03",""
4,"TEXT_CLSFSH251_01113_SEQ_04",""
5,"TEXT_CLSFSH251_01113_SEQ_05",""
6,"TEXT_CLSFSH251_01113_SEQ_06",""
7,"TEXT_CLSFSH251_01113_SEQ_07",""
8,"TEXT_CLSFSH251_01113_SEQ_08",""
9,"TEXT_CLSFSH251_01113_SEQ_09",""
10,"TEXT_CLSFSH251_01113_SEQ_10",""
11,"TEXT_CLSFSH251_01113_SEQ_11",""
12,"TEXT_CLSFSH251_01113_SEQ_12",""
13,"TEXT_CLSFSH251_01113_SEQ_13",""
14,"TEXT_CLSFSH251_01113_SEQ_14",""
15,"TEXT_CLSFSH251_01113_SEQ_15",""
16,"TEXT_CLSFSH251_01113_SEQ_16",""
17,"TEXT_CLSFSH251_01113_SEQ_17",""
18,"TEXT_CLSFSH251_01113_SEQ_18",""
19,"TEXT_CLSFSH251_01113_SEQ_19",""
20,"TEXT_CLSFSH251_01113_SEQ_20",""
21,"TEXT_CLSFSH251_01113_SEQ_21",""
22,"TEXT_CLSFSH251_01113_SEQ_22",""
23,"TEXT_CLSFSH251_01113_SEQ_23",""
24,"TEXT_CLSFSH251_01113_TODO_00","Deliver a shadow catfish to Sisipu."
25,"TEXT_CLSFSH251_01113_TODO_01",""
26,"TEXT_CLSFSH251_01113_TODO_02",""
27,"TEXT_CLSFSH251_01113_TODO_03",""
28,"TEXT_CLSFSH251_01113_TODO_04",""
29,"TEXT_CLSFSH251_01113_TODO_05",""
30,"TEXT_CLSFSH251_01113_TODO_06",""
31,"TEXT_CLSFSH251_01113_TODO_07",""
32,"TEXT_CLSFSH251_01113_TODO_08",""
33,"TEXT_CLSFSH251_01113_TODO_09",""
34,"TEXT_CLSFSH251_01113_TODO_10",""
35,"TEXT_CLSFSH251_01113_TODO_11",""
36,"TEXT_CLSFSH251_01113_TODO_12",""
37,"TEXT_CLSFSH251_01113_TODO_13",""
38,"TEXT_CLSFSH251_01113_TODO_14",""
39,"TEXT_CLSFSH251_01113_TODO_15",""
40,"TEXT_CLSFSH251_01113_TODO_16",""
41,"TEXT_CLSFSH251_01113_TODO_17",""
42,"TEXT_CLSFSH251_01113_TODO_18",""
43,"TEXT_CLSFSH251_01113_TODO_19",""
44,"TEXT_CLSFSH251_01113_TODO_20",""
45,"TEXT_CLSFSH251_01113_TODO_21",""
46,"TEXT_CLSFSH251_01113_TODO_22",""
47,"TEXT_CLSFSH251_01113_TODO_23",""
48,"TEXT_CLSFSH251_01113_SISIPU_000_000","You're familiar with the Culinarians' Guild, aren't you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? If you couldn't tell by its supercilious name, their members are a finicky bunch, particularly the fussy Master Lyngsath."
49,"TEXT_CLSFSH251_01113_SISIPU_000_001","So when he comes asking for shadow catfish, no other fish will do, even if I kindly explain that fishing one out involves an arduous journey to Fallgourd Float followed by grueling labor. Naturally, I thought of you for the task."
50,"TEXT_CLSFSH251_01113_SISIPU_000_002","This will likely require a bit of “fishwheeling,” if you know what I mean, though I imagine you do not, as I just invented that word. It means recasting a fish you've just caught as bait for a yet larger fish."
51,"TEXT_CLSFSH251_01113_SISIPU_000_003","In my wisdom, I have deemed that your fishing prowess, land-faring acumen, and physical presence directly in front of me qualify you as the ideal candidate for the job."
52,"TEXT_CLSFSH251_01113_SISIPU_000_004","I have no doubts you'll be more than amply capable of fishwheeling or any other new terms I see fit to conjure up, for that matter."
53,"TEXT_CLSFSH251_01113_SISIPU_000_005","Simply use crayfish balls to catch a striped goby, then recast that to catch the shadow catfish."
54,"TEXT_CLSFSH251_01113_SISIPU_000_006","Take it from the inventor of fishwheeling: since the striped goby will become your lure, you'll want to catch the biggest, shiniest one you can find."
55,"TEXT_CLSFSH251_01113_SISIPU_000_007","A long journey lies ahead of you, and I fear the guild will not be the same in your absence. However, I choose to think of it not as losing a friend, but gaining a shadow catfish. Good luck!"
56,"TEXT_CLSFSH251_01113_SYSTEM_000_008","Fishwheeling, or <Color(-34022)>mooching</Color> as it is more widely known, involves catching a high-quality fish and then recasting your line with the fish still on it in an attempt to land even larger prey. A high <Color(-34022)>perception</Color> rating will increase your chances of catching a high-quality fish."
57,"TEXT_CLSFSH251_01113_SISIPU_000_010","You'll find the catfish you seek at Fallgourd Float in the North Shroud. Mayhap it's a tad presumptuous to say you <Emphasis>will</Emphasis> find one, but that's where they are, at any rate."
58,"TEXT_CLSFSH251_01113_SISIPU_000_011","Lyngsath ought to crack a smile when he glimpses this beauty."
59,"TEXT_CLSFSH251_01113_SISIPU_000_012","They say never to look a gift fish in the mouth, but one can't help but stare at that gaping grimace─it looks like it could swallow a person whole!"
60,"TEXT_CLSFSH251_01113_SISIPU_000_013","I'm sure the fish of Gridania are none too displeased to see this one leave the water."
61,"TEXT_CLSFSH251_01113_SISIPU_000_014","I heard that yarzons covet the fish too, sometimes migrating north and attacking fishermen in hopes of stealing the catch. Suppose I should've warned you about that ahead of time."
62,"TEXT_CLSFSH251_01113_SISIPU_000_015","Still, I don't see what all the fuss is about. For all the lengths one need travel and dangers one need brave, the fish tastes little better than mud..."
63,"TEXT_CLSFSH251_01113_WAWALAGO_000_016","Pssst! Pardon me, but perhaps I might persuade you to prepare them in a proper bath? Water washes off the waste you can wipe away, but the invisible vapors only vanish with vinegar! You must mind the mud you can't see."
64,"TEXT_CLSFSH251_01113_SISIPU_000_017","Speaking of the mud you can't see, where did you come out of all of a sudden!?"
65,"TEXT_CLSFSH251_01113_WAWALAGO_000_018","A good guildmaster gusts in and goes out a gale. Now you see me, now you don't!"
66,"TEXT_CLSFSH251_01113_SISIPU_000_019","Actually, I think we both still see you standing right there."
key,0,1
#,,
int32,str,str
0,"TEXT_CLSFSH251_01113_SEQ_00","Sisipu would have you learn a new technique."
1,"TEXT_CLSFSH251_01113_SEQ_01","Using the technique the acting guildmaster has termed “fishwheeling” (more widely known as mooching), you are to use a crayfish ball to catch a high-quality striped goby, and then recast the goby in order to catch a shadow catfish. The fish can be found in the waters surrounding Fallgourd Float in the North Shroud."
2,"TEXT_CLSFSH251_01113_SEQ_02","Sisipu expresses her gratitude for the shadow catfish and seems genuinely impressed by how far you have come in the field of fishing.
※The next fisher quest will be available from Sisipu upon reaching level 30."
3,"TEXT_CLSFSH251_01113_SEQ_03",""
4,"TEXT_CLSFSH251_01113_SEQ_04",""
5,"TEXT_CLSFSH251_01113_SEQ_05",""
6,"TEXT_CLSFSH251_01113_SEQ_06",""
7,"TEXT_CLSFSH251_01113_SEQ_07",""
8,"TEXT_CLSFSH251_01113_SEQ_08",""
9,"TEXT_CLSFSH251_01113_SEQ_09",""
10,"TEXT_CLSFSH251_01113_SEQ_10",""
11,"TEXT_CLSFSH251_01113_SEQ_11",""
12,"TEXT_CLSFSH251_01113_SEQ_12",""
13,"TEXT_CLSFSH251_01113_SEQ_13",""
14,"TEXT_CLSFSH251_01113_SEQ_14",""
15,"TEXT_CLSFSH251_01113_SEQ_15",""
16,"TEXT_CLSFSH251_01113_SEQ_16",""
17,"TEXT_CLSFSH251_01113_SEQ_17",""
18,"TEXT_CLSFSH251_01113_SEQ_18",""
19,"TEXT_CLSFSH251_01113_SEQ_19",""
20,"TEXT_CLSFSH251_01113_SEQ_20",""
21,"TEXT_CLSFSH251_01113_SEQ_21",""
22,"TEXT_CLSFSH251_01113_SEQ_22",""
23,"TEXT_CLSFSH251_01113_SEQ_23",""
24,"TEXT_CLSFSH251_01113_TODO_00","Deliver a shadow catfish to Sisipu."
25,"TEXT_CLSFSH251_01113_TODO_01",""
26,"TEXT_CLSFSH251_01113_TODO_02",""
27,"TEXT_CLSFSH251_01113_TODO_03",""
28,"TEXT_CLSFSH251_01113_TODO_04",""
29,"TEXT_CLSFSH251_01113_TODO_05",""
30,"TEXT_CLSFSH251_01113_TODO_06",""
31,"TEXT_CLSFSH251_01113_TODO_07",""
32,"TEXT_CLSFSH251_01113_TODO_08",""
33,"TEXT_CLSFSH251_01113_TODO_09",""
34,"TEXT_CLSFSH251_01113_TODO_10",""
35,"TEXT_CLSFSH251_01113_TODO_11",""
36,"TEXT_CLSFSH251_01113_TODO_12",""
37,"TEXT_CLSFSH251_01113_TODO_13",""
38,"TEXT_CLSFSH251_01113_TODO_14",""
39,"TEXT_CLSFSH251_01113_TODO_15",""
40,"TEXT_CLSFSH251_01113_TODO_16",""
41,"TEXT_CLSFSH251_01113_TODO_17",""
42,"TEXT_CLSFSH251_01113_TODO_18",""
43,"TEXT_CLSFSH251_01113_TODO_19",""
44,"TEXT_CLSFSH251_01113_TODO_20",""
45,"TEXT_CLSFSH251_01113_TODO_21",""
46,"TEXT_CLSFSH251_01113_TODO_22",""
47,"TEXT_CLSFSH251_01113_TODO_23",""
48,"TEXT_CLSFSH251_01113_SISIPU_000_000","You're familiar with the Culinarians' Guild, aren't you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? If you couldn't tell by its supercilious name, their members are a finicky bunch, particularly the fussy Master Lyngsath."
49,"TEXT_CLSFSH251_01113_SISIPU_000_001","So when he comes asking for shadow catfish, no other fish will do, even if I kindly explain that fishing one out involves an arduous journey to Fallgourd Float followed by grueling labor. Naturally, I thought of you for the task."
50,"TEXT_CLSFSH251_01113_SISIPU_000_002","This will likely require a bit of “fishwheeling,” if you know what I mean, though I imagine you do not, as I just invented that word. It means recasting a fish you've just caught as bait for a yet larger fish."
51,"TEXT_CLSFSH251_01113_SISIPU_000_003","In my wisdom, I have deemed that your fishing prowess, land-faring acumen, and physical presence directly in front of me qualify you as the ideal candidate for the job."
52,"TEXT_CLSFSH251_01113_SISIPU_000_004","I have no doubts you'll be more than amply capable of fishwheeling or any other new terms I see fit to conjure up, for that matter."
53,"TEXT_CLSFSH251_01113_SISIPU_000_005","Simply use crayfish balls to catch a striped goby, then recast that to catch the shadow catfish."
54,"TEXT_CLSFSH251_01113_SISIPU_000_006","Take it from the inventor of fishwheeling: since the striped goby will become your lure, you'll want to catch the biggest, shiniest one you can find."
55,"TEXT_CLSFSH251_01113_SISIPU_000_007","A long journey lies ahead of you, and I fear the guild will not be the same in your absence. However, I choose to think of it not as losing a friend, but gaining a shadow catfish. Good luck!"
56,"TEXT_CLSFSH251_01113_SYSTEM_000_008","Fishwheeling, or <Color(-34022)>mooching</Color> as it is more widely known, involves catching a high-quality fish and then recasting your line with the fish still on it in an attempt to land even larger prey. A high <Color(-34022)>perception</Color> rating will increase your chances of catching a high-quality fish."
57,"TEXT_CLSFSH251_01113_SISIPU_000_010","You'll find the catfish you seek at Fallgourd Float in the North Shroud. Mayhap it's a tad presumptuous to say you <Emphasis>will</Emphasis> find one, but that's where they are, at any rate."
58,"TEXT_CLSFSH251_01113_SISIPU_000_011","Lyngsath ought to crack a smile when he glimpses this beauty."
59,"TEXT_CLSFSH251_01113_SISIPU_000_012","They say never to look a gift fish in the mouth, but one can't help but stare at that gaping grimace─it looks like it could swallow a person whole!"
60,"TEXT_CLSFSH251_01113_SISIPU_000_013","I'm sure the fish of Gridania are none too displeased to see this one leave the water."
61,"TEXT_CLSFSH251_01113_SISIPU_000_014","I heard that yarzons covet the fish too, sometimes migrating north and attacking fishermen in hopes of stealing the catch. Suppose I should've warned you about that ahead of time."
62,"TEXT_CLSFSH251_01113_SISIPU_000_015","Still, I don't see what all the fuss is about. For all the lengths one need travel and dangers one need brave, the fish tastes little better than mud..."
63,"TEXT_CLSFSH251_01113_WAWALAGO_000_016","Pssst! Pardon me, but perhaps I might persuade you to prepare them in a proper bath? Water washes off the waste you can wipe away, but the invisible vapors only vanish with vinegar! You must mind the mud you can't see."
64,"TEXT_CLSFSH251_01113_SISIPU_000_017","Speaking of the mud you can't see, where did you come out of all of a sudden!?"
65,"TEXT_CLSFSH251_01113_WAWALAGO_000_018","A good guildmaster gusts in and goes out a gale. Now you see me, now you don't!"
66,"TEXT_CLSFSH251_01113_SISIPU_000_019","Actually, I think we both still see you standing right there."
67,"TEXT_CLSFSH251_01113_SISIPU_000_020","But that is neither here nor there. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─there are few fishermen who could haul in the catch you did today."
68,"TEXT_CLSFSH251_01113_SISIPU_000_021","Frankly, I've started to wonder how we ever got along without you!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CLSFSH251_01113_SEQ_00 Sisipu would have you learn a new technique.
5 1 TEXT_CLSFSH251_01113_SEQ_01 Using the technique the acting guildmaster has termed “fishwheeling” (more widely known as mooching), you are to use a crayfish ball to catch a high-quality striped goby, and then recast the goby in order to catch a shadow catfish. The fish can be found in the waters surrounding Fallgourd Float in the North Shroud.
6 2 TEXT_CLSFSH251_01113_SEQ_02 Sisipu expresses her gratitude for the shadow catfish and seems genuinely impressed by how far you have come in the field of fishing. ※The next fisher quest will be available from Sisipu upon reaching level 30. Sisipu expresses her gratitude for the shadow catfish and seems genuinely impressed by how far you have come in the field of fishing. ※The next fisher quest will be available from Sisipu upon reaching level 30.
7 3 TEXT_CLSFSH251_01113_SEQ_03
8 4 TEXT_CLSFSH251_01113_SEQ_04
9 5 TEXT_CLSFSH251_01113_SEQ_05
10 6 TEXT_CLSFSH251_01113_SEQ_06
11 7 TEXT_CLSFSH251_01113_SEQ_07
12 8 TEXT_CLSFSH251_01113_SEQ_08
13 9 TEXT_CLSFSH251_01113_SEQ_09
14 10 TEXT_CLSFSH251_01113_SEQ_10
15 11 TEXT_CLSFSH251_01113_SEQ_11
16 12 TEXT_CLSFSH251_01113_SEQ_12
17 13 TEXT_CLSFSH251_01113_SEQ_13
18 14 TEXT_CLSFSH251_01113_SEQ_14
19 15 TEXT_CLSFSH251_01113_SEQ_15
20 16 TEXT_CLSFSH251_01113_SEQ_16
21 17 TEXT_CLSFSH251_01113_SEQ_17
22 18 TEXT_CLSFSH251_01113_SEQ_18
23 19 TEXT_CLSFSH251_01113_SEQ_19
24 20 TEXT_CLSFSH251_01113_SEQ_20
25 21 TEXT_CLSFSH251_01113_SEQ_21
26 22 TEXT_CLSFSH251_01113_SEQ_22
27 23 TEXT_CLSFSH251_01113_SEQ_23
28 24 TEXT_CLSFSH251_01113_TODO_00 Deliver a shadow catfish to Sisipu.
29 25 TEXT_CLSFSH251_01113_TODO_01
30 26 TEXT_CLSFSH251_01113_TODO_02
31 27 TEXT_CLSFSH251_01113_TODO_03
32 28 TEXT_CLSFSH251_01113_TODO_04
33 29 TEXT_CLSFSH251_01113_TODO_05
34 30 TEXT_CLSFSH251_01113_TODO_06
35 31 TEXT_CLSFSH251_01113_TODO_07
36 32 TEXT_CLSFSH251_01113_TODO_08
37 33 TEXT_CLSFSH251_01113_TODO_09
38 34 TEXT_CLSFSH251_01113_TODO_10
39 35 TEXT_CLSFSH251_01113_TODO_11
40 36 TEXT_CLSFSH251_01113_TODO_12
41 37 TEXT_CLSFSH251_01113_TODO_13
42 38 TEXT_CLSFSH251_01113_TODO_14
43 39 TEXT_CLSFSH251_01113_TODO_15
44 40 TEXT_CLSFSH251_01113_TODO_16
45 41 TEXT_CLSFSH251_01113_TODO_17
46 42 TEXT_CLSFSH251_01113_TODO_18
47 43 TEXT_CLSFSH251_01113_TODO_19
48 44 TEXT_CLSFSH251_01113_TODO_20
49 45 TEXT_CLSFSH251_01113_TODO_21
50 46 TEXT_CLSFSH251_01113_TODO_22
51 47 TEXT_CLSFSH251_01113_TODO_23
52 48 TEXT_CLSFSH251_01113_SISIPU_000_000 You're familiar with the Culinarians' Guild, aren't you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? If you couldn't tell by its supercilious name, their members are a finicky bunch, particularly the fussy Master Lyngsath.
53 49 TEXT_CLSFSH251_01113_SISIPU_000_001 So when he comes asking for shadow catfish, no other fish will do, even if I kindly explain that fishing one out involves an arduous journey to Fallgourd Float followed by grueling labor. Naturally, I thought of you for the task.
54 50 TEXT_CLSFSH251_01113_SISIPU_000_002 This will likely require a bit of “fishwheeling,” if you know what I mean, though I imagine you do not, as I just invented that word. It means recasting a fish you've just caught as bait for a yet larger fish.
55 51 TEXT_CLSFSH251_01113_SISIPU_000_003 In my wisdom, I have deemed that your fishing prowess, land-faring acumen, and physical presence directly in front of me qualify you as the ideal candidate for the job.
56 52 TEXT_CLSFSH251_01113_SISIPU_000_004 I have no doubts you'll be more than amply capable of fishwheeling or any other new terms I see fit to conjure up, for that matter.
57 53 TEXT_CLSFSH251_01113_SISIPU_000_005 Simply use crayfish balls to catch a striped goby, then recast that to catch the shadow catfish.
58 54 TEXT_CLSFSH251_01113_SISIPU_000_006 Take it from the inventor of fishwheeling: since the striped goby will become your lure, you'll want to catch the biggest, shiniest one you can find.
59 55 TEXT_CLSFSH251_01113_SISIPU_000_007 A long journey lies ahead of you, and I fear the guild will not be the same in your absence. However, I choose to think of it not as losing a friend, but gaining a shadow catfish. Good luck!
60 56 TEXT_CLSFSH251_01113_SYSTEM_000_008 Fishwheeling, or <Color(-34022)>mooching</Color> as it is more widely known, involves catching a high-quality fish and then recasting your line with the fish still on it in an attempt to land even larger prey. A high <Color(-34022)>perception</Color> rating will increase your chances of catching a high-quality fish.
61 57 TEXT_CLSFSH251_01113_SISIPU_000_010 You'll find the catfish you seek at Fallgourd Float in the North Shroud. Mayhap it's a tad presumptuous to say you <Emphasis>will</Emphasis> find one, but that's where they are, at any rate.
62 58 TEXT_CLSFSH251_01113_SISIPU_000_011 Lyngsath ought to crack a smile when he glimpses this beauty.
63 59 TEXT_CLSFSH251_01113_SISIPU_000_012 They say never to look a gift fish in the mouth, but one can't help but stare at that gaping grimace─it looks like it could swallow a person whole!
64 60 TEXT_CLSFSH251_01113_SISIPU_000_013 I'm sure the fish of Gridania are none too displeased to see this one leave the water.
65 61 TEXT_CLSFSH251_01113_SISIPU_000_014 I heard that yarzons covet the fish too, sometimes migrating north and attacking fishermen in hopes of stealing the catch. Suppose I should've warned you about that ahead of time.
66 62 TEXT_CLSFSH251_01113_SISIPU_000_015 Still, I don't see what all the fuss is about. For all the lengths one need travel and dangers one need brave, the fish tastes little better than mud...
67 63 TEXT_CLSFSH251_01113_WAWALAGO_000_016 Pssst! Pardon me, but perhaps I might persuade you to prepare them in a proper bath? Water washes off the waste you can wipe away, but the invisible vapors only vanish with vinegar! You must mind the mud you can't see.
68 64 TEXT_CLSFSH251_01113_SISIPU_000_017 Speaking of the mud you can't see, where did you come out of all of a sudden!?
69 65 TEXT_CLSFSH251_01113_WAWALAGO_000_018 A good guildmaster gusts in and goes out a gale. Now you see me, now you don't!
70 66 TEXT_CLSFSH251_01113_SISIPU_000_019 Actually, I think we both still see you standing right there.
71 67 TEXT_CLSFSH251_01113_SISIPU_000_020 But that is neither here nor there. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─there are few fishermen who could haul in the catch you did today.
72 68 TEXT_CLSFSH251_01113_SISIPU_000_021 Frankly, I've started to wonder how we ever got along without you!
73
74
+84 -79
View File
@@ -1,79 +1,84 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CLSFSH301_01114_SEQ_00","Sisipu would have you attend to another incomprehensible customer."
1,"TEXT_CLSFSH301_01114_SEQ_01","Word of your skill with the rod has spread throughout Limsa Lominsa, leading many to seek your services. One such would-be customer is a goblin named Tocktix, though the details of his commission are as yet unknown. Speak with Tocktix to learn more."
2,"TEXT_CLSFSH301_01114_SEQ_02","Tocktix describes to you the circumstances under which he glimpsed the desired fish, though he himself is unsure what kind it is. Relay Tocktix's description of the fish to Wawalago to ascertain what needs to be done."
3,"TEXT_CLSFSH301_01114_SEQ_03","Wawalago posits that fullmoon sardines are the fish of which Tocktix speaks─a fish that can only be caught after sunset. Use spoon worms to catch ten sardines along Bloodshore and deliver them to Tocktix at the Fishermen's Guild."
4,"TEXT_CLSFSH301_01114_SEQ_04","Tocktix is delighted to receive the fullmoon sardines, and in a fit of joy he proclaims you a legendary fishbringer. Let Sisipu know the commission is complete."
5,"TEXT_CLSFSH301_01114_SEQ_05","Sisipu concurs with Tocktix that your exploits merit a title, but believes there may be an alternative preferable to fishbringer.
※The next fisher quest will be available from Sisipu upon reaching level 35."
6,"TEXT_CLSFSH301_01114_SEQ_06",""
7,"TEXT_CLSFSH301_01114_SEQ_07",""
8,"TEXT_CLSFSH301_01114_SEQ_08",""
9,"TEXT_CLSFSH301_01114_SEQ_09",""
10,"TEXT_CLSFSH301_01114_SEQ_10",""
11,"TEXT_CLSFSH301_01114_SEQ_11",""
12,"TEXT_CLSFSH301_01114_SEQ_12",""
13,"TEXT_CLSFSH301_01114_SEQ_13",""
14,"TEXT_CLSFSH301_01114_SEQ_14",""
15,"TEXT_CLSFSH301_01114_SEQ_15",""
16,"TEXT_CLSFSH301_01114_SEQ_16",""
17,"TEXT_CLSFSH301_01114_SEQ_17",""
18,"TEXT_CLSFSH301_01114_SEQ_18",""
19,"TEXT_CLSFSH301_01114_SEQ_19",""
20,"TEXT_CLSFSH301_01114_SEQ_20",""
21,"TEXT_CLSFSH301_01114_SEQ_21",""
22,"TEXT_CLSFSH301_01114_SEQ_22",""
23,"TEXT_CLSFSH301_01114_SEQ_23",""
24,"TEXT_CLSFSH301_01114_TODO_00","Speak with Tocktix."
25,"TEXT_CLSFSH301_01114_TODO_01","Speak with Wawalago."
26,"TEXT_CLSFSH301_01114_TODO_02","Deliver fullmoon sardines to Tocktix."
27,"TEXT_CLSFSH301_01114_TODO_03","Report to Sisipu."
28,"TEXT_CLSFSH301_01114_TODO_04",""
29,"TEXT_CLSFSH301_01114_TODO_05",""
30,"TEXT_CLSFSH301_01114_TODO_06",""
31,"TEXT_CLSFSH301_01114_TODO_07",""
32,"TEXT_CLSFSH301_01114_TODO_08",""
33,"TEXT_CLSFSH301_01114_TODO_09",""
34,"TEXT_CLSFSH301_01114_TODO_10",""
35,"TEXT_CLSFSH301_01114_TODO_11",""
36,"TEXT_CLSFSH301_01114_TODO_12",""
37,"TEXT_CLSFSH301_01114_TODO_13",""
38,"TEXT_CLSFSH301_01114_TODO_14",""
39,"TEXT_CLSFSH301_01114_TODO_15",""
40,"TEXT_CLSFSH301_01114_TODO_16",""
41,"TEXT_CLSFSH301_01114_TODO_17",""
42,"TEXT_CLSFSH301_01114_TODO_18",""
43,"TEXT_CLSFSH301_01114_TODO_19",""
44,"TEXT_CLSFSH301_01114_TODO_20",""
45,"TEXT_CLSFSH301_01114_TODO_21",""
46,"TEXT_CLSFSH301_01114_TODO_22",""
47,"TEXT_CLSFSH301_01114_TODO_23",""
48,"TEXT_CLSFSH301_01114_SISIPU_000_000","The catfish you fetched for Lyngsath has raised quite a stir. He was so pleased with the quality and quickness of the delivery that he's been raving about you to anyone in earshot."
49,"TEXT_CLSFSH301_01114_SISIPU_000_001","And now the word swirling around Limsa of a fabled fisher<If(PlayerParameter(4))>woman<Else/>man</If> has reached the ears of your fellow guildmates."
50,"TEXT_CLSFSH301_01114_SISIPU_000_002","Though most of them have no idea who you are, it doesn't stop the lazy sunbathers from fabricating folk stories about you."
51,"TEXT_CLSFSH301_01114_SISIPU_000_003","Meanwhile, Chuchuroon's done his part to add to your fame, singing your praises well beyond the walls of the guild."
52,"TEXT_CLSFSH301_01114_SISIPU_000_004","So well beyond the walls, in fact, that goblins have come to enlist your help."
53,"TEXT_CLSFSH301_01114_SISIPU_000_005","Tocktix is a friend of Chuchuroon's, so we're somewhat obligated to hear him out, though I don't expect him to be much more intelligible. Loath though I am to admit it, we'll most likely need Wawalago again."
54,"TEXT_CLSFSH301_01114_TOCKTIX_000_010","Pshhh... Shkohhh...
Chuchuroon told many glorytales of mighty fishbringer to Tocktix."
55,"TEXT_CLSFSH301_01114_TOCKTIX_000_011","Tocktix is friend. Chuchuroon is friend. Fishbringer is friendlyfriend, yes? "
56,"TEXT_CLSFSH301_01114_TOCKTIX_000_012","Moon was shining on easterseas of La Noscea when most lovelyfish appeared!"
57,"TEXT_CLSFSH301_01114_TOCKTIX_000_013","Tocktix wonder if friendlyfriend fishbringer can bring back lovelyfish from moonsea?"
58,"TEXT_CLSFSH301_01114_WAWALAGO_000_020","So a goblin gets a glimpse of some gills, and I'm to guess the game?"
59,"TEXT_CLSFSH301_01114_WAWALAGO_000_021","Hah hah! Naturally, I know what you need to net! I'm only surprised you saw fit to solicit my support."
60,"TEXT_CLSFSH301_01114_WAWALAGO_000_022","The moment you mentioned the moon on the easterseas of La Noscea, I figured out the frisky fish you're fixing to fetch."
61,"TEXT_CLSFSH301_01114_WAWALAGO_000_023","Fullmoon sardines!"
62,"TEXT_CLSFSH301_01114_WAWALAGO_000_024","Schools of striplings migrate under moonlight through the Strait of Merlthor to return to their mothers─or meet their makers."
63,"TEXT_CLSFSH301_01114_WAWALAGO_000_025","Tastiest time to take them, too─pluck them plum in their prime."
64,"TEXT_CLSFSH301_01114_WAWALAGO_000_026","From dusk to dawn, droves dip and dive down Bloodshore."
65,"TEXT_CLSFSH301_01114_WAWALAGO_000_027","Spinning spoon worms in the water will snag you some sardines and sate your sponsor."
66,"TEXT_CLSFSH301_01114_TOCKTIX_000_030","Pshhh... Shkohhh...
A tenfish of moonfull is for Tocktix?"
67,"TEXT_CLSFSH301_01114_TOCKTIX_000_031","Pshhh... Shkohhh...
Yes, fishbringer has brought lovelyfish from moonsea!"
68,"TEXT_CLSFSH301_01114_TOCKTIX_000_032","Ah, first eyecatch of lovelyfish is still fresh in braincase of Tocktix."
69,"TEXT_CLSFSH301_01114_TOCKTIX_000_033","Tocktix has dreamings to taste lovelyfish..."
70,"TEXT_CLSFSH301_01114_TOCKTIX_000_034","Friendlyfriend fishbringer has made true Tocktix's bigdreams!"
key,0,1
#,,
int32,str,str
0,"TEXT_CLSFSH301_01114_SEQ_00","Sisipu would have you attend to another incomprehensible customer."
1,"TEXT_CLSFSH301_01114_SEQ_01","Word of your skill with the rod has spread throughout Limsa Lominsa, leading many to seek your services. One such would-be customer is a goblin named Tocktix, though the details of his commission are as yet unknown. Speak with Tocktix to learn more."
2,"TEXT_CLSFSH301_01114_SEQ_02","Tocktix describes to you the circumstances under which he glimpsed the desired fish, though he himself is unsure what kind it is. Relay Tocktix's description of the fish to Wawalago to ascertain what needs to be done."
3,"TEXT_CLSFSH301_01114_SEQ_03","Wawalago posits that fullmoon sardines are the fish of which Tocktix speaks─a fish that can only be caught after sunset. Use spoon worms to catch ten sardines along Bloodshore and deliver them to Tocktix at the Fishermen's Guild."
4,"TEXT_CLSFSH301_01114_SEQ_04","Tocktix is delighted to receive the fullmoon sardines, and in a fit of joy he proclaims you a legendary fishbringer. Let Sisipu know the commission is complete."
5,"TEXT_CLSFSH301_01114_SEQ_05","Sisipu concurs with Tocktix that your exploits merit a title, but believes there may be an alternative preferable to fishbringer.
※The next fisher quest will be available from Sisipu upon reaching level 35."
6,"TEXT_CLSFSH301_01114_SEQ_06",""
7,"TEXT_CLSFSH301_01114_SEQ_07",""
8,"TEXT_CLSFSH301_01114_SEQ_08",""
9,"TEXT_CLSFSH301_01114_SEQ_09",""
10,"TEXT_CLSFSH301_01114_SEQ_10",""
11,"TEXT_CLSFSH301_01114_SEQ_11",""
12,"TEXT_CLSFSH301_01114_SEQ_12",""
13,"TEXT_CLSFSH301_01114_SEQ_13",""
14,"TEXT_CLSFSH301_01114_SEQ_14",""
15,"TEXT_CLSFSH301_01114_SEQ_15",""
16,"TEXT_CLSFSH301_01114_SEQ_16",""
17,"TEXT_CLSFSH301_01114_SEQ_17",""
18,"TEXT_CLSFSH301_01114_SEQ_18",""
19,"TEXT_CLSFSH301_01114_SEQ_19",""
20,"TEXT_CLSFSH301_01114_SEQ_20",""
21,"TEXT_CLSFSH301_01114_SEQ_21",""
22,"TEXT_CLSFSH301_01114_SEQ_22",""
23,"TEXT_CLSFSH301_01114_SEQ_23",""
24,"TEXT_CLSFSH301_01114_TODO_00","Speak with Tocktix."
25,"TEXT_CLSFSH301_01114_TODO_01","Speak with Wawalago."
26,"TEXT_CLSFSH301_01114_TODO_02","Deliver fullmoon sardines to Tocktix."
27,"TEXT_CLSFSH301_01114_TODO_03","Report to Sisipu."
28,"TEXT_CLSFSH301_01114_TODO_04",""
29,"TEXT_CLSFSH301_01114_TODO_05",""
30,"TEXT_CLSFSH301_01114_TODO_06",""
31,"TEXT_CLSFSH301_01114_TODO_07",""
32,"TEXT_CLSFSH301_01114_TODO_08",""
33,"TEXT_CLSFSH301_01114_TODO_09",""
34,"TEXT_CLSFSH301_01114_TODO_10",""
35,"TEXT_CLSFSH301_01114_TODO_11",""
36,"TEXT_CLSFSH301_01114_TODO_12",""
37,"TEXT_CLSFSH301_01114_TODO_13",""
38,"TEXT_CLSFSH301_01114_TODO_14",""
39,"TEXT_CLSFSH301_01114_TODO_15",""
40,"TEXT_CLSFSH301_01114_TODO_16",""
41,"TEXT_CLSFSH301_01114_TODO_17",""
42,"TEXT_CLSFSH301_01114_TODO_18",""
43,"TEXT_CLSFSH301_01114_TODO_19",""
44,"TEXT_CLSFSH301_01114_TODO_20",""
45,"TEXT_CLSFSH301_01114_TODO_21",""
46,"TEXT_CLSFSH301_01114_TODO_22",""
47,"TEXT_CLSFSH301_01114_TODO_23",""
48,"TEXT_CLSFSH301_01114_SISIPU_000_000","The catfish you fetched for Lyngsath has raised quite a stir. He was so pleased with the quality and quickness of the delivery that he's been raving about you to anyone in earshot."
49,"TEXT_CLSFSH301_01114_SISIPU_000_001","And now the word swirling around Limsa of a fabled fisher<If(PlayerParameter(4))>woman<Else/>man</If> has reached the ears of your fellow guildmates."
50,"TEXT_CLSFSH301_01114_SISIPU_000_002","Though most of them have no idea who you are, it doesn't stop the lazy sunbathers from fabricating folk stories about you."
51,"TEXT_CLSFSH301_01114_SISIPU_000_003","Meanwhile, Chuchuroon's done his part to add to your fame, singing your praises well beyond the walls of the guild."
52,"TEXT_CLSFSH301_01114_SISIPU_000_004","So well beyond the walls, in fact, that goblins have come to enlist your help."
53,"TEXT_CLSFSH301_01114_SISIPU_000_005","Tocktix is a friend of Chuchuroon's, so we're somewhat obligated to hear him out, though I don't expect him to be much more intelligible. Loath though I am to admit it, we'll most likely need Wawalago again."
54,"TEXT_CLSFSH301_01114_TOCKTIX_000_010","Pshhh... Shkohhh...
Chuchuroon told many glorytales of mighty fishbringer to Tocktix."
55,"TEXT_CLSFSH301_01114_TOCKTIX_000_011","Tocktix is friend. Chuchuroon is friend. Fishbringer is friendlyfriend, yes? "
56,"TEXT_CLSFSH301_01114_TOCKTIX_000_012","Moon was shining on easterseas of La Noscea when most lovelyfish appeared!"
57,"TEXT_CLSFSH301_01114_TOCKTIX_000_013","Tocktix wonder if friendlyfriend fishbringer can bring back lovelyfish from moonsea?"
58,"TEXT_CLSFSH301_01114_WAWALAGO_000_020","So a goblin gets a glimpse of some gills, and I'm to guess the game?"
59,"TEXT_CLSFSH301_01114_WAWALAGO_000_021","Hah hah! Naturally, I know what you need to net! I'm only surprised you saw fit to solicit my support."
60,"TEXT_CLSFSH301_01114_WAWALAGO_000_022","The moment you mentioned the moon on the easterseas of La Noscea, I figured out the frisky fish you're fixing to fetch."
61,"TEXT_CLSFSH301_01114_WAWALAGO_000_023","Fullmoon sardines!"
62,"TEXT_CLSFSH301_01114_WAWALAGO_000_024","Schools of striplings migrate under moonlight through the Strait of Merlthor to return to their mothers─or meet their makers."
63,"TEXT_CLSFSH301_01114_WAWALAGO_000_025","Tastiest time to take them, too─pluck them plum in their prime."
64,"TEXT_CLSFSH301_01114_WAWALAGO_000_026","From dusk to dawn, droves dip and dive down Bloodshore."
65,"TEXT_CLSFSH301_01114_WAWALAGO_000_027","Spinning spoon worms in the water will snag you some sardines and sate your sponsor."
66,"TEXT_CLSFSH301_01114_TOCKTIX_000_030","Pshhh... Shkohhh...
A tenfish of moonfull is for Tocktix?"
67,"TEXT_CLSFSH301_01114_TOCKTIX_000_031","Pshhh... Shkohhh...
Yes, fishbringer has brought lovelyfish from moonsea!"
68,"TEXT_CLSFSH301_01114_TOCKTIX_000_032","Ah, first eyecatch of lovelyfish is still fresh in braincase of Tocktix."
69,"TEXT_CLSFSH301_01114_TOCKTIX_000_033","Tocktix has dreamings to taste lovelyfish..."
70,"TEXT_CLSFSH301_01114_TOCKTIX_000_034","Friendlyfriend fishbringer has made true Tocktix's bigdreams!"
71,"TEXT_CLSFSH301_01114_TOCKTIX_000_035","Glorytales of Chuchuroon are no sillybabble. Fishbringer is fishbringer of faerielegends!"
72,"TEXT_CLSFSH301_01114_TOCKTIX_000_036","Tocktix make sure everygobbie knows fishbringer faerielegend!"
73,"TEXT_CLSFSH301_01114_SISIPU_000_040","Congratulations, fishbringer! Fame with fast-trading goblins is liable to bring you fortune."
74,"TEXT_CLSFSH301_01114_SISIPU_000_041","Although you might want to find a less pungent title, so as not to drive away other prospective patrons."
75,"TEXT_CLSFSH301_01114_SISIPU_000_042","But what's in a title? That which we call a fishbringer by any other name would smell as...sweet."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CLSFSH301_01114_SEQ_00 Sisipu would have you attend to another incomprehensible customer.
5 1 TEXT_CLSFSH301_01114_SEQ_01 Word of your skill with the rod has spread throughout Limsa Lominsa, leading many to seek your services. One such would-be customer is a goblin named Tocktix, though the details of his commission are as yet unknown. Speak with Tocktix to learn more.
6 2 TEXT_CLSFSH301_01114_SEQ_02 Tocktix describes to you the circumstances under which he glimpsed the desired fish, though he himself is unsure what kind it is. Relay Tocktix's description of the fish to Wawalago to ascertain what needs to be done.
7 3 TEXT_CLSFSH301_01114_SEQ_03 Wawalago posits that fullmoon sardines are the fish of which Tocktix speaks─a fish that can only be caught after sunset. Use spoon worms to catch ten sardines along Bloodshore and deliver them to Tocktix at the Fishermen's Guild.
8 4 TEXT_CLSFSH301_01114_SEQ_04 Tocktix is delighted to receive the fullmoon sardines, and in a fit of joy he proclaims you a legendary fishbringer. Let Sisipu know the commission is complete.
9 5 TEXT_CLSFSH301_01114_SEQ_05 Sisipu concurs with Tocktix that your exploits merit a title, but believes there may be an alternative preferable to fishbringer. ※The next fisher quest will be available from Sisipu upon reaching level 35. Sisipu concurs with Tocktix that your exploits merit a title, but believes there may be an alternative preferable to fishbringer. ※The next fisher quest will be available from Sisipu upon reaching level 35.
10 6 TEXT_CLSFSH301_01114_SEQ_06
11 7 TEXT_CLSFSH301_01114_SEQ_07
12 8 TEXT_CLSFSH301_01114_SEQ_08
13 9 TEXT_CLSFSH301_01114_SEQ_09
14 10 TEXT_CLSFSH301_01114_SEQ_10
15 11 TEXT_CLSFSH301_01114_SEQ_11
16 12 TEXT_CLSFSH301_01114_SEQ_12
17 13 TEXT_CLSFSH301_01114_SEQ_13
18 14 TEXT_CLSFSH301_01114_SEQ_14
19 15 TEXT_CLSFSH301_01114_SEQ_15
20 16 TEXT_CLSFSH301_01114_SEQ_16
21 17 TEXT_CLSFSH301_01114_SEQ_17
22 18 TEXT_CLSFSH301_01114_SEQ_18
23 19 TEXT_CLSFSH301_01114_SEQ_19
24 20 TEXT_CLSFSH301_01114_SEQ_20
25 21 TEXT_CLSFSH301_01114_SEQ_21
26 22 TEXT_CLSFSH301_01114_SEQ_22
27 23 TEXT_CLSFSH301_01114_SEQ_23
28 24 TEXT_CLSFSH301_01114_TODO_00 Speak with Tocktix.
29 25 TEXT_CLSFSH301_01114_TODO_01 Speak with Wawalago.
30 26 TEXT_CLSFSH301_01114_TODO_02 Deliver fullmoon sardines to Tocktix.
31 27 TEXT_CLSFSH301_01114_TODO_03 Report to Sisipu.
32 28 TEXT_CLSFSH301_01114_TODO_04
33 29 TEXT_CLSFSH301_01114_TODO_05
34 30 TEXT_CLSFSH301_01114_TODO_06
35 31 TEXT_CLSFSH301_01114_TODO_07
36 32 TEXT_CLSFSH301_01114_TODO_08
37 33 TEXT_CLSFSH301_01114_TODO_09
38 34 TEXT_CLSFSH301_01114_TODO_10
39 35 TEXT_CLSFSH301_01114_TODO_11
40 36 TEXT_CLSFSH301_01114_TODO_12
41 37 TEXT_CLSFSH301_01114_TODO_13
42 38 TEXT_CLSFSH301_01114_TODO_14
43 39 TEXT_CLSFSH301_01114_TODO_15
44 40 TEXT_CLSFSH301_01114_TODO_16
45 41 TEXT_CLSFSH301_01114_TODO_17
46 42 TEXT_CLSFSH301_01114_TODO_18
47 43 TEXT_CLSFSH301_01114_TODO_19
48 44 TEXT_CLSFSH301_01114_TODO_20
49 45 TEXT_CLSFSH301_01114_TODO_21
50 46 TEXT_CLSFSH301_01114_TODO_22
51 47 TEXT_CLSFSH301_01114_TODO_23
52 48 TEXT_CLSFSH301_01114_SISIPU_000_000 The catfish you fetched for Lyngsath has raised quite a stir. He was so pleased with the quality and quickness of the delivery that he's been raving about you to anyone in earshot.
53 49 TEXT_CLSFSH301_01114_SISIPU_000_001 And now the word swirling around Limsa of a fabled fisher<If(PlayerParameter(4))>woman<Else/>man</If> has reached the ears of your fellow guildmates.
54 50 TEXT_CLSFSH301_01114_SISIPU_000_002 Though most of them have no idea who you are, it doesn't stop the lazy sunbathers from fabricating folk stories about you.
55 51 TEXT_CLSFSH301_01114_SISIPU_000_003 Meanwhile, Chuchuroon's done his part to add to your fame, singing your praises well beyond the walls of the guild.
56 52 TEXT_CLSFSH301_01114_SISIPU_000_004 So well beyond the walls, in fact, that goblins have come to enlist your help.
57 53 TEXT_CLSFSH301_01114_SISIPU_000_005 Tocktix is a friend of Chuchuroon's, so we're somewhat obligated to hear him out, though I don't expect him to be much more intelligible. Loath though I am to admit it, we'll most likely need Wawalago again.
58 54 TEXT_CLSFSH301_01114_TOCKTIX_000_010 Pshhh... Shkohhh... Chuchuroon told many glorytales of mighty fishbringer to Tocktix. Pshhh... Shkohhh... Chuchuroon told many glorytales of mighty fishbringer to Tocktix.
59 55 TEXT_CLSFSH301_01114_TOCKTIX_000_011 Tocktix is friend. Chuchuroon is friend. Fishbringer is friendlyfriend, yes?
60 56 TEXT_CLSFSH301_01114_TOCKTIX_000_012 Moon was shining on easterseas of La Noscea when most lovelyfish appeared!
61 57 TEXT_CLSFSH301_01114_TOCKTIX_000_013 Tocktix wonder if friendlyfriend fishbringer can bring back lovelyfish from moonsea?
62 58 TEXT_CLSFSH301_01114_WAWALAGO_000_020 So a goblin gets a glimpse of some gills, and I'm to guess the game?
63 59 TEXT_CLSFSH301_01114_WAWALAGO_000_021 Hah hah! Naturally, I know what you need to net! I'm only surprised you saw fit to solicit my support.
64 60 TEXT_CLSFSH301_01114_WAWALAGO_000_022 The moment you mentioned the moon on the easterseas of La Noscea, I figured out the frisky fish you're fixing to fetch.
65 61 TEXT_CLSFSH301_01114_WAWALAGO_000_023 Fullmoon sardines!
66 62 TEXT_CLSFSH301_01114_WAWALAGO_000_024 Schools of striplings migrate under moonlight through the Strait of Merlthor to return to their mothers─or meet their makers.
67 63 TEXT_CLSFSH301_01114_WAWALAGO_000_025 Tastiest time to take them, too─pluck them plum in their prime.
68 64 TEXT_CLSFSH301_01114_WAWALAGO_000_026 From dusk to dawn, droves dip and dive down Bloodshore.
69 65 TEXT_CLSFSH301_01114_WAWALAGO_000_027 Spinning spoon worms in the water will snag you some sardines and sate your sponsor.
70 66 TEXT_CLSFSH301_01114_TOCKTIX_000_030 Pshhh... Shkohhh... A tenfish of moonfull is for Tocktix? Pshhh... Shkohhh... A tenfish of moonfull is for Tocktix?
71 67 TEXT_CLSFSH301_01114_TOCKTIX_000_031 Pshhh... Shkohhh... Yes, fishbringer has brought lovelyfish from moonsea! Pshhh... Shkohhh... Yes, fishbringer has brought lovelyfish from moonsea!
72 68 TEXT_CLSFSH301_01114_TOCKTIX_000_032 Ah, first eyecatch of lovelyfish is still fresh in braincase of Tocktix.
73 69 TEXT_CLSFSH301_01114_TOCKTIX_000_033 Tocktix has dreamings to taste lovelyfish...
74 70 TEXT_CLSFSH301_01114_TOCKTIX_000_034 Friendlyfriend fishbringer has made true Tocktix's bigdreams!
75 71 TEXT_CLSFSH301_01114_TOCKTIX_000_035 Glorytales of Chuchuroon are no sillybabble. Fishbringer is fishbringer of faerielegends!
76 72 TEXT_CLSFSH301_01114_TOCKTIX_000_036 Tocktix make sure everygobbie knows fishbringer faerielegend!
77 73 TEXT_CLSFSH301_01114_SISIPU_000_040 Congratulations, fishbringer! Fame with fast-trading goblins is liable to bring you fortune.
78 74 TEXT_CLSFSH301_01114_SISIPU_000_041 Although you might want to find a less pungent title, so as not to drive away other prospective patrons.
79 75 TEXT_CLSFSH301_01114_SISIPU_000_042 But what's in a title? That which we call a fishbringer by any other name would smell as...sweet.
80
81
82
83
84
+71 -67
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@@ -1,67 +1,71 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CLSFSH351_01115_SEQ_00","Sisipu would send you to Thanalan to aid Tocktix once more."
1,"TEXT_CLSFSH351_01115_SEQ_01","The merchant Tocktix has returned to the Fishermen's Guild once more, this time in search of a desert catfish, which is a key ingredient in one of his favorite dishes. Unaware how a fisher might pull anything from sand, Sisipu recommends that you seek out U'goromuli, a dunefishing acquaintance of Tocktix's and a resident of Forgotten Springs in southern Thanalan."
2,"TEXT_CLSFSH351_01115_SEQ_02","Though she would never eat desert catfish herself, U'goromuli is more than happy to assist you. She advises you to seek out a fishing hole east of Byregot's Strike, near an Amalj'aa encampment, and use sand leeches to catch your quarry. Once acquired, deliver the fish to Tocktix outside the Fishermen's Guild."
3,"TEXT_CLSFSH351_01115_SEQ_03","Tocktix is ecstatic to receive his prized gourmet catfish. He promptly informs you that he shall waste no time in taking it to the Bismarck, where he has reserved a table for one after closing.
※The next fisher quest will be available from Sisipu upon reaching level 40."
4,"TEXT_CLSFSH351_01115_SEQ_04",""
5,"TEXT_CLSFSH351_01115_SEQ_05",""
6,"TEXT_CLSFSH351_01115_SEQ_06",""
7,"TEXT_CLSFSH351_01115_SEQ_07",""
8,"TEXT_CLSFSH351_01115_SEQ_08",""
9,"TEXT_CLSFSH351_01115_SEQ_09",""
10,"TEXT_CLSFSH351_01115_SEQ_10",""
11,"TEXT_CLSFSH351_01115_SEQ_11",""
12,"TEXT_CLSFSH351_01115_SEQ_12",""
13,"TEXT_CLSFSH351_01115_SEQ_13",""
14,"TEXT_CLSFSH351_01115_SEQ_14",""
15,"TEXT_CLSFSH351_01115_SEQ_15",""
16,"TEXT_CLSFSH351_01115_SEQ_16",""
17,"TEXT_CLSFSH351_01115_SEQ_17",""
18,"TEXT_CLSFSH351_01115_SEQ_18",""
19,"TEXT_CLSFSH351_01115_SEQ_19",""
20,"TEXT_CLSFSH351_01115_SEQ_20",""
21,"TEXT_CLSFSH351_01115_SEQ_21",""
22,"TEXT_CLSFSH351_01115_SEQ_22",""
23,"TEXT_CLSFSH351_01115_SEQ_23",""
24,"TEXT_CLSFSH351_01115_TODO_00","Speak with U'goromuli at Forgotten Springs."
25,"TEXT_CLSFSH351_01115_TODO_01","Deliver a desert catfish to Tocktix."
26,"TEXT_CLSFSH351_01115_TODO_02",""
27,"TEXT_CLSFSH351_01115_TODO_03",""
28,"TEXT_CLSFSH351_01115_TODO_04",""
29,"TEXT_CLSFSH351_01115_TODO_05",""
30,"TEXT_CLSFSH351_01115_TODO_06",""
31,"TEXT_CLSFSH351_01115_TODO_07",""
32,"TEXT_CLSFSH351_01115_TODO_08",""
33,"TEXT_CLSFSH351_01115_TODO_09",""
34,"TEXT_CLSFSH351_01115_TODO_10",""
35,"TEXT_CLSFSH351_01115_TODO_11",""
36,"TEXT_CLSFSH351_01115_TODO_12",""
37,"TEXT_CLSFSH351_01115_TODO_13",""
38,"TEXT_CLSFSH351_01115_TODO_14",""
39,"TEXT_CLSFSH351_01115_TODO_15",""
40,"TEXT_CLSFSH351_01115_TODO_16",""
41,"TEXT_CLSFSH351_01115_TODO_17",""
42,"TEXT_CLSFSH351_01115_TODO_18",""
43,"TEXT_CLSFSH351_01115_TODO_19",""
44,"TEXT_CLSFSH351_01115_TODO_20",""
45,"TEXT_CLSFSH351_01115_TODO_21",""
46,"TEXT_CLSFSH351_01115_TODO_22",""
47,"TEXT_CLSFSH351_01115_TODO_23",""
48,"TEXT_CLSFSH351_01115_SISIPU_000_000","Your goblin friendlyfriend was looking for you earlier. He was hoping you'd make his fishiest fantasies come true."
49,"TEXT_CLSFSH351_01115_SISIPU_000_001","He recalled a dish that tickled his fancy some years ago, and now needs you to procure the necessary fish for him."
50,"TEXT_CLSFSH351_01115_SISIPU_000_002","This desert catfish, as it is apparently called, is indigenous to─and this is the truly mind-boggling part─the desert, of all places."
51,"TEXT_CLSFSH351_01115_SISIPU_000_003","Tocktix spoke of a trapper named U'goromuli who'd fished one out of Forgotten Springs in the southern reaches of Thanalan. If you want that catfish, you'd best go and speak with her."
52,"TEXT_CLSFSH351_01115_UGOROMULI_000_010","Friend of Tocktix, you say? Sure, dunefished my fair share of desert catfish. "
53,"TEXT_CLSFSH351_01115_UGOROMULI_000_011","Never eat them, though, know that much. Only ever use them as sandworm bait."
54,"TEXT_CLSFSH351_01115_UGOROMULI_000_012","Thought of eating desert catfish hadn't occurred to me until the goblin devoured it before my eyes. Still wouldn't touch them myself."
55,"TEXT_CLSFSH351_01115_UGOROMULI_000_013","Different fish for different folk, as they say. No problem fishing them out, though. Can even tell you how it's done."
56,"TEXT_CLSFSH351_01115_UGOROMULI_000_014","Just comes down to the right bait in the right place. Nothing to it, really. "
57,"TEXT_CLSFSH351_01115_UGOROMULI_000_015","Easy as dropping a line with some sand leeches at the fishing hole east of Byregot's Strike, near the Amalj'aa encampment."
58,"TEXT_CLSFSH351_01115_UGOROMULI_000_016","Not the same as sea fishing here in the dunes, mind you. Real test of your reel out here."
59,"TEXT_CLSFSH351_01115_UGOROMULI_000_017","Trick is to hold on when it flails. Only takes one to make a day's haul. Good hunting."
60,"TEXT_CLSFSH351_01115_TOCKTIX_000_020","Pshhh... Shkohhh...
Fishbringer find tastyfresh fishcat in sandylands for friendlyfriend Tocktix?"
key,0,1
#,,
int32,str,str
0,"TEXT_CLSFSH351_01115_SEQ_00","Sisipu would send you to Thanalan to aid Tocktix once more."
1,"TEXT_CLSFSH351_01115_SEQ_01","The merchant Tocktix has returned to the Fishermen's Guild once more, this time in search of a desert catfish, which is a key ingredient in one of his favorite dishes. Unaware how a fisher might pull anything from sand, Sisipu recommends that you seek out U'goromuli, a dunefishing acquaintance of Tocktix's and a resident of Forgotten Springs in southern Thanalan."
2,"TEXT_CLSFSH351_01115_SEQ_02","Though she would never eat desert catfish herself, U'goromuli is more than happy to assist you. She advises you to seek out a fishing hole east of Byregot's Strike, near an Amalj'aa encampment, and use sand leeches to catch your quarry. Once acquired, deliver the fish to Tocktix outside the Fishermen's Guild."
3,"TEXT_CLSFSH351_01115_SEQ_03","Tocktix is ecstatic to receive his prized gourmet catfish. He promptly informs you that he shall waste no time in taking it to the Bismarck, where he has reserved a table for one after closing.
※The next fisher quest will be available from Sisipu upon reaching level 40."
4,"TEXT_CLSFSH351_01115_SEQ_04",""
5,"TEXT_CLSFSH351_01115_SEQ_05",""
6,"TEXT_CLSFSH351_01115_SEQ_06",""
7,"TEXT_CLSFSH351_01115_SEQ_07",""
8,"TEXT_CLSFSH351_01115_SEQ_08",""
9,"TEXT_CLSFSH351_01115_SEQ_09",""
10,"TEXT_CLSFSH351_01115_SEQ_10",""
11,"TEXT_CLSFSH351_01115_SEQ_11",""
12,"TEXT_CLSFSH351_01115_SEQ_12",""
13,"TEXT_CLSFSH351_01115_SEQ_13",""
14,"TEXT_CLSFSH351_01115_SEQ_14",""
15,"TEXT_CLSFSH351_01115_SEQ_15",""
16,"TEXT_CLSFSH351_01115_SEQ_16",""
17,"TEXT_CLSFSH351_01115_SEQ_17",""
18,"TEXT_CLSFSH351_01115_SEQ_18",""
19,"TEXT_CLSFSH351_01115_SEQ_19",""
20,"TEXT_CLSFSH351_01115_SEQ_20",""
21,"TEXT_CLSFSH351_01115_SEQ_21",""
22,"TEXT_CLSFSH351_01115_SEQ_22",""
23,"TEXT_CLSFSH351_01115_SEQ_23",""
24,"TEXT_CLSFSH351_01115_TODO_00","Speak with U'goromuli at Forgotten Springs."
25,"TEXT_CLSFSH351_01115_TODO_01","Deliver a desert catfish to Tocktix."
26,"TEXT_CLSFSH351_01115_TODO_02",""
27,"TEXT_CLSFSH351_01115_TODO_03",""
28,"TEXT_CLSFSH351_01115_TODO_04",""
29,"TEXT_CLSFSH351_01115_TODO_05",""
30,"TEXT_CLSFSH351_01115_TODO_06",""
31,"TEXT_CLSFSH351_01115_TODO_07",""
32,"TEXT_CLSFSH351_01115_TODO_08",""
33,"TEXT_CLSFSH351_01115_TODO_09",""
34,"TEXT_CLSFSH351_01115_TODO_10",""
35,"TEXT_CLSFSH351_01115_TODO_11",""
36,"TEXT_CLSFSH351_01115_TODO_12",""
37,"TEXT_CLSFSH351_01115_TODO_13",""
38,"TEXT_CLSFSH351_01115_TODO_14",""
39,"TEXT_CLSFSH351_01115_TODO_15",""
40,"TEXT_CLSFSH351_01115_TODO_16",""
41,"TEXT_CLSFSH351_01115_TODO_17",""
42,"TEXT_CLSFSH351_01115_TODO_18",""
43,"TEXT_CLSFSH351_01115_TODO_19",""
44,"TEXT_CLSFSH351_01115_TODO_20",""
45,"TEXT_CLSFSH351_01115_TODO_21",""
46,"TEXT_CLSFSH351_01115_TODO_22",""
47,"TEXT_CLSFSH351_01115_TODO_23",""
48,"TEXT_CLSFSH351_01115_SISIPU_000_000","Your goblin friendlyfriend was looking for you earlier. He was hoping you'd make his fishiest fantasies come true."
49,"TEXT_CLSFSH351_01115_SISIPU_000_001","He recalled a dish that tickled his fancy some years ago, and now needs you to procure the necessary fish for him."
50,"TEXT_CLSFSH351_01115_SISIPU_000_002","This desert catfish, as it is apparently called, is indigenous to─and this is the truly mind-boggling part─the desert, of all places."
51,"TEXT_CLSFSH351_01115_SISIPU_000_003","Tocktix spoke of a trapper named U'goromuli who'd fished one out of Forgotten Springs in the southern reaches of Thanalan. If you want that catfish, you'd best go and speak with her."
52,"TEXT_CLSFSH351_01115_UGOROMULI_000_010","Friend of Tocktix, you say? Sure, dunefished my fair share of desert catfish. "
53,"TEXT_CLSFSH351_01115_UGOROMULI_000_011","Never eat them, though, know that much. Only ever use them as sandworm bait."
54,"TEXT_CLSFSH351_01115_UGOROMULI_000_012","Thought of eating desert catfish hadn't occurred to me until the goblin devoured it before my eyes. Still wouldn't touch them myself."
55,"TEXT_CLSFSH351_01115_UGOROMULI_000_013","Different fish for different folk, as they say. No problem fishing them out, though. Can even tell you how it's done."
56,"TEXT_CLSFSH351_01115_UGOROMULI_000_014","Just comes down to the right bait in the right place. Nothing to it, really. "
57,"TEXT_CLSFSH351_01115_UGOROMULI_000_015","Easy as dropping a line with some sand leeches at the fishing hole east of Byregot's Strike, near the Amalj'aa encampment."
58,"TEXT_CLSFSH351_01115_UGOROMULI_000_016","Not the same as sea fishing here in the dunes, mind you. Real test of your reel out here."
59,"TEXT_CLSFSH351_01115_UGOROMULI_000_017","Trick is to hold on when it flails. Only takes one to make a day's haul. Good hunting."
60,"TEXT_CLSFSH351_01115_TOCKTIX_000_020","Pshhh... Shkohhh...
Fishbringer find tastyfresh fishcat in sandylands for friendlyfriend Tocktix?"
61,"TEXT_CLSFSH351_01115_TOCKTIX_000_021","Pshhh... Shkohhh...
Tocktix is thanksgiving to fishbringer for lipsmacking fishcat!"
62,"TEXT_CLSFSH351_01115_TOCKTIX_000_022","Fishcat nosestrings make for strengthful satchelstrands."
63,"TEXT_CLSFSH351_01115_TOCKTIX_000_023","Tocktix trades tongueflaps with Lyngsath for fancycooking of fishcat in Bismarck! Lyngsath only fancycooks after shoplock because of strengthful fishcat odor. Fishbringer makes Tocktix one happygobbie!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CLSFSH351_01115_SEQ_00 Sisipu would send you to Thanalan to aid Tocktix once more.
5 1 TEXT_CLSFSH351_01115_SEQ_01 The merchant Tocktix has returned to the Fishermen's Guild once more, this time in search of a desert catfish, which is a key ingredient in one of his favorite dishes. Unaware how a fisher might pull anything from sand, Sisipu recommends that you seek out U'goromuli, a dunefishing acquaintance of Tocktix's and a resident of Forgotten Springs in southern Thanalan.
6 2 TEXT_CLSFSH351_01115_SEQ_02 Though she would never eat desert catfish herself, U'goromuli is more than happy to assist you. She advises you to seek out a fishing hole east of Byregot's Strike, near an Amalj'aa encampment, and use sand leeches to catch your quarry. Once acquired, deliver the fish to Tocktix outside the Fishermen's Guild.
7 3 TEXT_CLSFSH351_01115_SEQ_03 Tocktix is ecstatic to receive his prized gourmet catfish. He promptly informs you that he shall waste no time in taking it to the Bismarck, where he has reserved a table for one after closing. ※The next fisher quest will be available from Sisipu upon reaching level 40. Tocktix is ecstatic to receive his prized gourmet catfish. He promptly informs you that he shall waste no time in taking it to the Bismarck, where he has reserved a table for one after closing. ※The next fisher quest will be available from Sisipu upon reaching level 40.
8 4 TEXT_CLSFSH351_01115_SEQ_04
9 5 TEXT_CLSFSH351_01115_SEQ_05
10 6 TEXT_CLSFSH351_01115_SEQ_06
11 7 TEXT_CLSFSH351_01115_SEQ_07
12 8 TEXT_CLSFSH351_01115_SEQ_08
13 9 TEXT_CLSFSH351_01115_SEQ_09
14 10 TEXT_CLSFSH351_01115_SEQ_10
15 11 TEXT_CLSFSH351_01115_SEQ_11
16 12 TEXT_CLSFSH351_01115_SEQ_12
17 13 TEXT_CLSFSH351_01115_SEQ_13
18 14 TEXT_CLSFSH351_01115_SEQ_14
19 15 TEXT_CLSFSH351_01115_SEQ_15
20 16 TEXT_CLSFSH351_01115_SEQ_16
21 17 TEXT_CLSFSH351_01115_SEQ_17
22 18 TEXT_CLSFSH351_01115_SEQ_18
23 19 TEXT_CLSFSH351_01115_SEQ_19
24 20 TEXT_CLSFSH351_01115_SEQ_20
25 21 TEXT_CLSFSH351_01115_SEQ_21
26 22 TEXT_CLSFSH351_01115_SEQ_22
27 23 TEXT_CLSFSH351_01115_SEQ_23
28 24 TEXT_CLSFSH351_01115_TODO_00 Speak with U'goromuli at Forgotten Springs.
29 25 TEXT_CLSFSH351_01115_TODO_01 Deliver a desert catfish to Tocktix.
30 26 TEXT_CLSFSH351_01115_TODO_02
31 27 TEXT_CLSFSH351_01115_TODO_03
32 28 TEXT_CLSFSH351_01115_TODO_04
33 29 TEXT_CLSFSH351_01115_TODO_05
34 30 TEXT_CLSFSH351_01115_TODO_06
35 31 TEXT_CLSFSH351_01115_TODO_07
36 32 TEXT_CLSFSH351_01115_TODO_08
37 33 TEXT_CLSFSH351_01115_TODO_09
38 34 TEXT_CLSFSH351_01115_TODO_10
39 35 TEXT_CLSFSH351_01115_TODO_11
40 36 TEXT_CLSFSH351_01115_TODO_12
41 37 TEXT_CLSFSH351_01115_TODO_13
42 38 TEXT_CLSFSH351_01115_TODO_14
43 39 TEXT_CLSFSH351_01115_TODO_15
44 40 TEXT_CLSFSH351_01115_TODO_16
45 41 TEXT_CLSFSH351_01115_TODO_17
46 42 TEXT_CLSFSH351_01115_TODO_18
47 43 TEXT_CLSFSH351_01115_TODO_19
48 44 TEXT_CLSFSH351_01115_TODO_20
49 45 TEXT_CLSFSH351_01115_TODO_21
50 46 TEXT_CLSFSH351_01115_TODO_22
51 47 TEXT_CLSFSH351_01115_TODO_23
52 48 TEXT_CLSFSH351_01115_SISIPU_000_000 Your goblin friendlyfriend was looking for you earlier. He was hoping you'd make his fishiest fantasies come true.
53 49 TEXT_CLSFSH351_01115_SISIPU_000_001 He recalled a dish that tickled his fancy some years ago, and now needs you to procure the necessary fish for him.
54 50 TEXT_CLSFSH351_01115_SISIPU_000_002 This desert catfish, as it is apparently called, is indigenous to─and this is the truly mind-boggling part─the desert, of all places.
55 51 TEXT_CLSFSH351_01115_SISIPU_000_003 Tocktix spoke of a trapper named U'goromuli who'd fished one out of Forgotten Springs in the southern reaches of Thanalan. If you want that catfish, you'd best go and speak with her.
56 52 TEXT_CLSFSH351_01115_UGOROMULI_000_010 Friend of Tocktix, you say? Sure, dunefished my fair share of desert catfish.
57 53 TEXT_CLSFSH351_01115_UGOROMULI_000_011 Never eat them, though, know that much. Only ever use them as sandworm bait.
58 54 TEXT_CLSFSH351_01115_UGOROMULI_000_012 Thought of eating desert catfish hadn't occurred to me until the goblin devoured it before my eyes. Still wouldn't touch them myself.
59 55 TEXT_CLSFSH351_01115_UGOROMULI_000_013 Different fish for different folk, as they say. No problem fishing them out, though. Can even tell you how it's done.
60 56 TEXT_CLSFSH351_01115_UGOROMULI_000_014 Just comes down to the right bait in the right place. Nothing to it, really.
61 57 TEXT_CLSFSH351_01115_UGOROMULI_000_015 Easy as dropping a line with some sand leeches at the fishing hole east of Byregot's Strike, near the Amalj'aa encampment.
62 58 TEXT_CLSFSH351_01115_UGOROMULI_000_016 Not the same as sea fishing here in the dunes, mind you. Real test of your reel out here.
63 59 TEXT_CLSFSH351_01115_UGOROMULI_000_017 Trick is to hold on when it flails. Only takes one to make a day's haul. Good hunting.
64 60 TEXT_CLSFSH351_01115_TOCKTIX_000_020 Pshhh... Shkohhh... Fishbringer find tastyfresh fishcat in sandylands for friendlyfriend Tocktix? Pshhh... Shkohhh... Fishbringer find tastyfresh fishcat in sandylands for friendlyfriend Tocktix?
65 61 TEXT_CLSFSH351_01115_TOCKTIX_000_021 Pshhh... Shkohhh... Tocktix is thanksgiving to fishbringer for lipsmacking fishcat! Pshhh... Shkohhh... Tocktix is thanksgiving to fishbringer for lipsmacking fishcat!
66 62 TEXT_CLSFSH351_01115_TOCKTIX_000_022 Fishcat nosestrings make for strengthful satchelstrands.
67 63 TEXT_CLSFSH351_01115_TOCKTIX_000_023 Tocktix trades tongueflaps with Lyngsath for fancycooking of fishcat in Bismarck! Lyngsath only fancycooks after shoplock because of strengthful fishcat odor. Fishbringer makes Tocktix one happygobbie!
68
69
70
71
+71 -69
View File
@@ -1,69 +1,71 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CLSFSH401_01116_SEQ_00","Sisipu would have you assist with a request of some importance."
1,"TEXT_CLSFSH401_01116_SEQ_01","A representative from the Brugaire Consortium has come to the Fishermen's Guild, drawn by your growing celebrity. Sisipu directs you to speak with the representative in person, who can enlighten you on the nature of the Consortium's request."
2,"TEXT_CLSFSH401_01116_SEQ_02","In an effort to satisfy the needs of wealthy Ul'dahns, the Consortium seeks five raincallers, which are said to possess certain desirable properties. Raincallers can be fished out of Gridania's Jadeite Flood with stem borers, but only when rain falls, hence their name. Procure the fish and deliver them to the Sybell."
3,"TEXT_CLSFSH401_01116_SEQ_03","Sybell appears elated at receiving her raincallers, and at the prospect of seeing you again in future.
※The next fisher quest will be available from Sisipu upon reaching level 45."
4,"TEXT_CLSFSH401_01116_SEQ_04",""
5,"TEXT_CLSFSH401_01116_SEQ_05",""
6,"TEXT_CLSFSH401_01116_SEQ_06",""
7,"TEXT_CLSFSH401_01116_SEQ_07",""
8,"TEXT_CLSFSH401_01116_SEQ_08",""
9,"TEXT_CLSFSH401_01116_SEQ_09",""
10,"TEXT_CLSFSH401_01116_SEQ_10",""
11,"TEXT_CLSFSH401_01116_SEQ_11",""
12,"TEXT_CLSFSH401_01116_SEQ_12",""
13,"TEXT_CLSFSH401_01116_SEQ_13",""
14,"TEXT_CLSFSH401_01116_SEQ_14",""
15,"TEXT_CLSFSH401_01116_SEQ_15",""
16,"TEXT_CLSFSH401_01116_SEQ_16",""
17,"TEXT_CLSFSH401_01116_SEQ_17",""
18,"TEXT_CLSFSH401_01116_SEQ_18",""
19,"TEXT_CLSFSH401_01116_SEQ_19",""
20,"TEXT_CLSFSH401_01116_SEQ_20",""
21,"TEXT_CLSFSH401_01116_SEQ_21",""
22,"TEXT_CLSFSH401_01116_SEQ_22",""
23,"TEXT_CLSFSH401_01116_SEQ_23",""
24,"TEXT_CLSFSH401_01116_TODO_00","Speak with Sybell."
25,"TEXT_CLSFSH401_01116_TODO_01","Deliver raincallers to Sybell."
26,"TEXT_CLSFSH401_01116_TODO_02",""
27,"TEXT_CLSFSH401_01116_TODO_03",""
28,"TEXT_CLSFSH401_01116_TODO_04",""
29,"TEXT_CLSFSH401_01116_TODO_05",""
30,"TEXT_CLSFSH401_01116_TODO_06",""
31,"TEXT_CLSFSH401_01116_TODO_07",""
32,"TEXT_CLSFSH401_01116_TODO_08",""
33,"TEXT_CLSFSH401_01116_TODO_09",""
34,"TEXT_CLSFSH401_01116_TODO_10",""
35,"TEXT_CLSFSH401_01116_TODO_11",""
36,"TEXT_CLSFSH401_01116_TODO_12",""
37,"TEXT_CLSFSH401_01116_TODO_13",""
38,"TEXT_CLSFSH401_01116_TODO_14",""
39,"TEXT_CLSFSH401_01116_TODO_15",""
40,"TEXT_CLSFSH401_01116_TODO_16",""
41,"TEXT_CLSFSH401_01116_TODO_17",""
42,"TEXT_CLSFSH401_01116_TODO_18",""
43,"TEXT_CLSFSH401_01116_TODO_19",""
44,"TEXT_CLSFSH401_01116_TODO_20",""
45,"TEXT_CLSFSH401_01116_TODO_21",""
46,"TEXT_CLSFSH401_01116_TODO_22",""
47,"TEXT_CLSFSH401_01116_TODO_23",""
48,"TEXT_CLSFSH401_01116_SISIPU_000_000","Just the fisher I was hoping to see! Uncanny timing, as always."
49,"TEXT_CLSFSH401_01116_SISIPU_000_001","The celebrity you've achieved has resulted in more obscure requests than I know what to do with! Your dunefishing escapades in particular have raised eyebrows."
50,"TEXT_CLSFSH401_01116_SISIPU_000_002","The truly eccentric requests I've seen fit to turn away, but who can say “no” to the Brugaire Consortium?"
51,"TEXT_CLSFSH401_01116_SISIPU_000_003","I, for one, cannot, but perhaps you'll have something else to say when you speak with Sybell. She's waiting for you outside the guild."
52,"TEXT_CLSFSH401_01116_SYBELL_000_010","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I take it? The legends said you were <If(PlayerParameter(4))>svelte<Else/>rugged</If>, but failed to mention how <If(PlayerParameter(4))>voluptuous<Else/>delectable</If> you are, as well. I have no doubt that our time together will be advantageous to us both."
53,"TEXT_CLSFSH401_01116_SYBELL_000_011","To business, then. I want you to bring me raincallers from Gridania's Jadeite Flood. However, there's a catch to this catch."
54,"TEXT_CLSFSH401_01116_SYBELL_000_012","The raincallers spend most of their time lying dormant on the bed of the water, active only when the rains come."
55,"TEXT_CLSFSH401_01116_SYBELL_000_013","Keep an eye to the skies─you'll need the fish to be aroused, so that they'll bite at the bait. Stem borers are most effective, or so I am told."
56,"TEXT_CLSFSH401_01116_SYBELL_000_014","As to why we want them, well... The fish are prized by wealthy Ul'dahns for possessing certain...properties."
57,"TEXT_CLSFSH401_01116_SYBELL_000_015","And it is the custom of the Brugaire Consortium to fulfill unconventional needs and desires."
58,"TEXT_CLSFSH401_01116_SYBELL_000_016","Five raincallers are all we require to satisfy these aristocrats' needs."
59,"TEXT_CLSFSH401_01116_SYBELL_000_020","Bring us five raincallers from Gridania's Jadeite Flood. We <Emphasis>will</Emphasis> make it worth your while."
60,"TEXT_CLSFSH401_01116_SYBELL_000_021","I knew you were the right <If(PlayerParameter(4))>lass<Else/>lad</If> for the job! Who else could deliver such rare and virile specimens? "
61,"TEXT_CLSFSH401_01116_SYBELL_000_022","These will suit the Ul'dahns' purposes quite well."
62,"TEXT_CLSFSH401_01116_SYBELL_000_023","The elder males have been led to believe that ingesting the raincallers will endow them with...let us say “vigor.” No one knows whether it is true, and I don't personally care to find out."
63,"TEXT_CLSFSH401_01116_SYBELL_000_024","I only know that rich men will stop at nothing to recapture their former glory, and so these fish should fetch a fair price at market."
key,0,1
#,,
int32,str,str
0,"TEXT_CLSFSH401_01116_SEQ_00","Sisipu would have you assist with a request of some importance."
1,"TEXT_CLSFSH401_01116_SEQ_01","A representative from the Brugaire Consortium has come to the Fishermen's Guild, drawn by your growing celebrity. Sisipu directs you to speak with the representative in person, who can enlighten you on the nature of the Consortium's request."
2,"TEXT_CLSFSH401_01116_SEQ_02","In an effort to satisfy the needs of wealthy Ul'dahns, the Consortium seeks five raincallers, which are said to possess certain desirable properties. Raincallers can be fished out of Gridania's Jadeite Flood with stem borers, but only when rain falls, hence their name. Procure the fish and deliver them to the Sybell."
3,"TEXT_CLSFSH401_01116_SEQ_03","Sybell appears elated at receiving her raincallers, and at the prospect of seeing you again in future.
※The next fisher quest will be available from Sisipu upon reaching level 45."
4,"TEXT_CLSFSH401_01116_SEQ_04",""
5,"TEXT_CLSFSH401_01116_SEQ_05",""
6,"TEXT_CLSFSH401_01116_SEQ_06",""
7,"TEXT_CLSFSH401_01116_SEQ_07",""
8,"TEXT_CLSFSH401_01116_SEQ_08",""
9,"TEXT_CLSFSH401_01116_SEQ_09",""
10,"TEXT_CLSFSH401_01116_SEQ_10",""
11,"TEXT_CLSFSH401_01116_SEQ_11",""
12,"TEXT_CLSFSH401_01116_SEQ_12",""
13,"TEXT_CLSFSH401_01116_SEQ_13",""
14,"TEXT_CLSFSH401_01116_SEQ_14",""
15,"TEXT_CLSFSH401_01116_SEQ_15",""
16,"TEXT_CLSFSH401_01116_SEQ_16",""
17,"TEXT_CLSFSH401_01116_SEQ_17",""
18,"TEXT_CLSFSH401_01116_SEQ_18",""
19,"TEXT_CLSFSH401_01116_SEQ_19",""
20,"TEXT_CLSFSH401_01116_SEQ_20",""
21,"TEXT_CLSFSH401_01116_SEQ_21",""
22,"TEXT_CLSFSH401_01116_SEQ_22",""
23,"TEXT_CLSFSH401_01116_SEQ_23",""
24,"TEXT_CLSFSH401_01116_TODO_00","Speak with Sybell."
25,"TEXT_CLSFSH401_01116_TODO_01","Deliver raincallers to Sybell."
26,"TEXT_CLSFSH401_01116_TODO_02",""
27,"TEXT_CLSFSH401_01116_TODO_03",""
28,"TEXT_CLSFSH401_01116_TODO_04",""
29,"TEXT_CLSFSH401_01116_TODO_05",""
30,"TEXT_CLSFSH401_01116_TODO_06",""
31,"TEXT_CLSFSH401_01116_TODO_07",""
32,"TEXT_CLSFSH401_01116_TODO_08",""
33,"TEXT_CLSFSH401_01116_TODO_09",""
34,"TEXT_CLSFSH401_01116_TODO_10",""
35,"TEXT_CLSFSH401_01116_TODO_11",""
36,"TEXT_CLSFSH401_01116_TODO_12",""
37,"TEXT_CLSFSH401_01116_TODO_13",""
38,"TEXT_CLSFSH401_01116_TODO_14",""
39,"TEXT_CLSFSH401_01116_TODO_15",""
40,"TEXT_CLSFSH401_01116_TODO_16",""
41,"TEXT_CLSFSH401_01116_TODO_17",""
42,"TEXT_CLSFSH401_01116_TODO_18",""
43,"TEXT_CLSFSH401_01116_TODO_19",""
44,"TEXT_CLSFSH401_01116_TODO_20",""
45,"TEXT_CLSFSH401_01116_TODO_21",""
46,"TEXT_CLSFSH401_01116_TODO_22",""
47,"TEXT_CLSFSH401_01116_TODO_23",""
48,"TEXT_CLSFSH401_01116_SISIPU_000_000","Just the fisher I was hoping to see! Uncanny timing, as always."
49,"TEXT_CLSFSH401_01116_SISIPU_000_001","The celebrity you've achieved has resulted in more obscure requests than I know what to do with! Your dunefishing escapades in particular have raised eyebrows."
50,"TEXT_CLSFSH401_01116_SISIPU_000_002","The truly eccentric requests I've seen fit to turn away, but who can say “no” to the Brugaire Consortium?"
51,"TEXT_CLSFSH401_01116_SISIPU_000_003","I, for one, cannot, but perhaps you'll have something else to say when you speak with Sybell. She's waiting for you outside the guild."
52,"TEXT_CLSFSH401_01116_SYBELL_000_010","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I take it? The legends said you were <If(PlayerParameter(4))>svelte<Else/>rugged</If>, but failed to mention how <If(PlayerParameter(4))>voluptuous<Else/>delectable</If> you are, as well. I have no doubt that our time together will be advantageous to us both."
53,"TEXT_CLSFSH401_01116_SYBELL_000_011","To business, then. I want you to bring me raincallers from Gridania's Jadeite Flood. However, there's a catch to this catch."
54,"TEXT_CLSFSH401_01116_SYBELL_000_012","The raincallers spend most of their time lying dormant on the bed of the water, active only when the rains come."
55,"TEXT_CLSFSH401_01116_SYBELL_000_013","Keep an eye to the skies─you'll need the fish to be aroused, so that they'll bite at the bait. Stem borers are most effective, or so I am told."
56,"TEXT_CLSFSH401_01116_SYBELL_000_014","As to why we want them, well... The fish are prized by wealthy Ul'dahns for possessing certain...properties."
57,"TEXT_CLSFSH401_01116_SYBELL_000_015","And it is the custom of the Brugaire Consortium to fulfill unconventional needs and desires."
58,"TEXT_CLSFSH401_01116_SYBELL_000_016","Five raincallers are all we require to satisfy these aristocrats' needs."
59,"TEXT_CLSFSH401_01116_SYBELL_000_020","Bring us five raincallers from Gridania's Jadeite Flood. We <Emphasis>will</Emphasis> make it worth your while."
60,"TEXT_CLSFSH401_01116_SYBELL_000_021","I knew you were the right <If(PlayerParameter(4))>lass<Else/>lad</If> for the job! Who else could deliver such rare and virile specimens? "
61,"TEXT_CLSFSH401_01116_SYBELL_000_022","These will suit the Ul'dahns' purposes quite well."
62,"TEXT_CLSFSH401_01116_SYBELL_000_023","The elder males have been led to believe that ingesting the raincallers will endow them with...let us say “vigor.” No one knows whether it is true, and I don't personally care to find out."
63,"TEXT_CLSFSH401_01116_SYBELL_000_024","I only know that rich men will stop at nothing to recapture their former glory, and so these fish should fetch a fair price at market."
64,"TEXT_CLSFSH401_01116_SYBELL_000_025","Speaking of “fetching,” I'm quite impressed with your handiwork, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. The Consortium will be pleased."
65,"TEXT_CLSFSH401_01116_SYBELL_000_026","Of course, you've pleased more than just the Consortium. I look forward to seeing more of you."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CLSFSH401_01116_SEQ_00 Sisipu would have you assist with a request of some importance.
5 1 TEXT_CLSFSH401_01116_SEQ_01 A representative from the Brugaire Consortium has come to the Fishermen's Guild, drawn by your growing celebrity. Sisipu directs you to speak with the representative in person, who can enlighten you on the nature of the Consortium's request.
6 2 TEXT_CLSFSH401_01116_SEQ_02 In an effort to satisfy the needs of wealthy Ul'dahns, the Consortium seeks five raincallers, which are said to possess certain desirable properties. Raincallers can be fished out of Gridania's Jadeite Flood with stem borers, but only when rain falls, hence their name. Procure the fish and deliver them to the Sybell.
7 3 TEXT_CLSFSH401_01116_SEQ_03 Sybell appears elated at receiving her raincallers, and at the prospect of seeing you again in future. ※The next fisher quest will be available from Sisipu upon reaching level 45. Sybell appears elated at receiving her raincallers, and at the prospect of seeing you again in future. ※The next fisher quest will be available from Sisipu upon reaching level 45.
8 4 TEXT_CLSFSH401_01116_SEQ_04
9 5 TEXT_CLSFSH401_01116_SEQ_05
10 6 TEXT_CLSFSH401_01116_SEQ_06
11 7 TEXT_CLSFSH401_01116_SEQ_07
12 8 TEXT_CLSFSH401_01116_SEQ_08
13 9 TEXT_CLSFSH401_01116_SEQ_09
14 10 TEXT_CLSFSH401_01116_SEQ_10
15 11 TEXT_CLSFSH401_01116_SEQ_11
16 12 TEXT_CLSFSH401_01116_SEQ_12
17 13 TEXT_CLSFSH401_01116_SEQ_13
18 14 TEXT_CLSFSH401_01116_SEQ_14
19 15 TEXT_CLSFSH401_01116_SEQ_15
20 16 TEXT_CLSFSH401_01116_SEQ_16
21 17 TEXT_CLSFSH401_01116_SEQ_17
22 18 TEXT_CLSFSH401_01116_SEQ_18
23 19 TEXT_CLSFSH401_01116_SEQ_19
24 20 TEXT_CLSFSH401_01116_SEQ_20
25 21 TEXT_CLSFSH401_01116_SEQ_21
26 22 TEXT_CLSFSH401_01116_SEQ_22
27 23 TEXT_CLSFSH401_01116_SEQ_23
28 24 TEXT_CLSFSH401_01116_TODO_00 Speak with Sybell.
29 25 TEXT_CLSFSH401_01116_TODO_01 Deliver raincallers to Sybell.
30 26 TEXT_CLSFSH401_01116_TODO_02
31 27 TEXT_CLSFSH401_01116_TODO_03
32 28 TEXT_CLSFSH401_01116_TODO_04
33 29 TEXT_CLSFSH401_01116_TODO_05
34 30 TEXT_CLSFSH401_01116_TODO_06
35 31 TEXT_CLSFSH401_01116_TODO_07
36 32 TEXT_CLSFSH401_01116_TODO_08
37 33 TEXT_CLSFSH401_01116_TODO_09
38 34 TEXT_CLSFSH401_01116_TODO_10
39 35 TEXT_CLSFSH401_01116_TODO_11
40 36 TEXT_CLSFSH401_01116_TODO_12
41 37 TEXT_CLSFSH401_01116_TODO_13
42 38 TEXT_CLSFSH401_01116_TODO_14
43 39 TEXT_CLSFSH401_01116_TODO_15
44 40 TEXT_CLSFSH401_01116_TODO_16
45 41 TEXT_CLSFSH401_01116_TODO_17
46 42 TEXT_CLSFSH401_01116_TODO_18
47 43 TEXT_CLSFSH401_01116_TODO_19
48 44 TEXT_CLSFSH401_01116_TODO_20
49 45 TEXT_CLSFSH401_01116_TODO_21
50 46 TEXT_CLSFSH401_01116_TODO_22
51 47 TEXT_CLSFSH401_01116_TODO_23
52 48 TEXT_CLSFSH401_01116_SISIPU_000_000 Just the fisher I was hoping to see! Uncanny timing, as always.
53 49 TEXT_CLSFSH401_01116_SISIPU_000_001 The celebrity you've achieved has resulted in more obscure requests than I know what to do with! Your dunefishing escapades in particular have raised eyebrows.
54 50 TEXT_CLSFSH401_01116_SISIPU_000_002 The truly eccentric requests I've seen fit to turn away, but who can say “no” to the Brugaire Consortium?
55 51 TEXT_CLSFSH401_01116_SISIPU_000_003 I, for one, cannot, but perhaps you'll have something else to say when you speak with Sybell. She's waiting for you outside the guild.
56 52 TEXT_CLSFSH401_01116_SYBELL_000_010 Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I take it? The legends said you were <If(PlayerParameter(4))>svelte<Else/>rugged</If>, but failed to mention how <If(PlayerParameter(4))>voluptuous<Else/>delectable</If> you are, as well. I have no doubt that our time together will be advantageous to us both.
57 53 TEXT_CLSFSH401_01116_SYBELL_000_011 To business, then. I want you to bring me raincallers from Gridania's Jadeite Flood. However, there's a catch to this catch.
58 54 TEXT_CLSFSH401_01116_SYBELL_000_012 The raincallers spend most of their time lying dormant on the bed of the water, active only when the rains come.
59 55 TEXT_CLSFSH401_01116_SYBELL_000_013 Keep an eye to the skies─you'll need the fish to be aroused, so that they'll bite at the bait. Stem borers are most effective, or so I am told.
60 56 TEXT_CLSFSH401_01116_SYBELL_000_014 As to why we want them, well... The fish are prized by wealthy Ul'dahns for possessing certain...properties.
61 57 TEXT_CLSFSH401_01116_SYBELL_000_015 And it is the custom of the Brugaire Consortium to fulfill unconventional needs and desires.
62 58 TEXT_CLSFSH401_01116_SYBELL_000_016 Five raincallers are all we require to satisfy these aristocrats' needs.
63 59 TEXT_CLSFSH401_01116_SYBELL_000_020 Bring us five raincallers from Gridania's Jadeite Flood. We <Emphasis>will</Emphasis> make it worth your while.
64 60 TEXT_CLSFSH401_01116_SYBELL_000_021 I knew you were the right <If(PlayerParameter(4))>lass<Else/>lad</If> for the job! Who else could deliver such rare and virile specimens?
65 61 TEXT_CLSFSH401_01116_SYBELL_000_022 These will suit the Ul'dahns' purposes quite well.
66 62 TEXT_CLSFSH401_01116_SYBELL_000_023 The elder males have been led to believe that ingesting the raincallers will endow them with...let us say “vigor.” No one knows whether it is true, and I don't personally care to find out.
67 63 TEXT_CLSFSH401_01116_SYBELL_000_024 I only know that rich men will stop at nothing to recapture their former glory, and so these fish should fetch a fair price at market.
68 64 TEXT_CLSFSH401_01116_SYBELL_000_025 Speaking of “fetching,” I'm quite impressed with your handiwork, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. The Consortium will be pleased.
69 65 TEXT_CLSFSH401_01116_SYBELL_000_026 Of course, you've pleased more than just the Consortium. I look forward to seeing more of you.
70
71
+79 -77
View File
@@ -1,77 +1,79 @@
key,0,1
#,,
int32,str,str
0,"TEXT_CLSFSH451_01117_SEQ_00","Sisipu wishes to assign to you another commission from the Brugaire Consortium."
1,"TEXT_CLSFSH451_01117_SEQ_01","Sisipu hopes that you haven't forgotten your humble roots, despite your recent successes. One such success has earned you a repeat customer, as Sybell of the Brugaire Consortium has come to the guild once more and is waiting outside to commission your services."
2,"TEXT_CLSFSH451_01117_SEQ_02","The Consortium's latest request is for five cloud cutters, a curious flying fish said to thrive within the Sea of Clouds in Ishgard. So that you might learn how to catch your quarry, Sybell instructs you to seek the advice of Firminnant at Whitebrim Front in the Coerthas central highlands."
3,"TEXT_CLSFSH451_01117_SEQ_03","Though he clearly does not think you will succeed, Firminnant instructs you to bait your hook with hoverworms, then cast your line into the Sea of Clouds. Should you manage to catch five cloud cutters, return to Limsa Lominsa and deliver them to Sisipu."
4,"TEXT_CLSFSH451_01117_SEQ_04","Sisipu is intrigued that the cloud cutters truly exist, and that you were able to catch them. Her awe quickly turns to annoyance as the incorrigible Wawalago appears and shares with her one of many rumors regarding the mysterious past of the Consortium's client. Never one to be distracted by rumormongering, however, Sisipu declares that she will simply deliver the fish.
※The next fisher quest will be available from Sisipu upon reaching level 50."
5,"TEXT_CLSFSH451_01117_SEQ_05",""
6,"TEXT_CLSFSH451_01117_SEQ_06",""
7,"TEXT_CLSFSH451_01117_SEQ_07",""
8,"TEXT_CLSFSH451_01117_SEQ_08",""
9,"TEXT_CLSFSH451_01117_SEQ_09",""
10,"TEXT_CLSFSH451_01117_SEQ_10",""
11,"TEXT_CLSFSH451_01117_SEQ_11",""
12,"TEXT_CLSFSH451_01117_SEQ_12",""
13,"TEXT_CLSFSH451_01117_SEQ_13",""
14,"TEXT_CLSFSH451_01117_SEQ_14",""
15,"TEXT_CLSFSH451_01117_SEQ_15",""
16,"TEXT_CLSFSH451_01117_SEQ_16",""
17,"TEXT_CLSFSH451_01117_SEQ_17",""
18,"TEXT_CLSFSH451_01117_SEQ_18",""
19,"TEXT_CLSFSH451_01117_SEQ_19",""
20,"TEXT_CLSFSH451_01117_SEQ_20",""
21,"TEXT_CLSFSH451_01117_SEQ_21",""
22,"TEXT_CLSFSH451_01117_SEQ_22",""
23,"TEXT_CLSFSH451_01117_SEQ_23",""
24,"TEXT_CLSFSH451_01117_TODO_00","Speak with Sybell."
25,"TEXT_CLSFSH451_01117_TODO_01","Speak with Firminnant at Whitebrim Front."
26,"TEXT_CLSFSH451_01117_TODO_02","Deliver cloud cutters to Sisipu."
27,"TEXT_CLSFSH451_01117_TODO_03",""
28,"TEXT_CLSFSH451_01117_TODO_04",""
29,"TEXT_CLSFSH451_01117_TODO_05",""
30,"TEXT_CLSFSH451_01117_TODO_06",""
31,"TEXT_CLSFSH451_01117_TODO_07",""
32,"TEXT_CLSFSH451_01117_TODO_08",""
33,"TEXT_CLSFSH451_01117_TODO_09",""
34,"TEXT_CLSFSH451_01117_TODO_10",""
35,"TEXT_CLSFSH451_01117_TODO_11",""
36,"TEXT_CLSFSH451_01117_TODO_12",""
37,"TEXT_CLSFSH451_01117_TODO_13",""
38,"TEXT_CLSFSH451_01117_TODO_14",""
39,"TEXT_CLSFSH451_01117_TODO_15",""
40,"TEXT_CLSFSH451_01117_TODO_16",""
41,"TEXT_CLSFSH451_01117_TODO_17",""
42,"TEXT_CLSFSH451_01117_TODO_18",""
43,"TEXT_CLSFSH451_01117_TODO_19",""
44,"TEXT_CLSFSH451_01117_TODO_20",""
45,"TEXT_CLSFSH451_01117_TODO_21",""
46,"TEXT_CLSFSH451_01117_TODO_22",""
47,"TEXT_CLSFSH451_01117_TODO_23",""
48,"TEXT_CLSFSH451_01117_SISIPU_000_000","Oh, so you haven't forgotten the old Fishermen's Guild? Good to see that all the prestige and glamour that accompanies fishing stardom hasn't gone to your head."
49,"TEXT_CLSFSH451_01117_SISIPU_000_001","It's a wonder your head hasn't popped, what with all the sardine and catfish fables inflating your legend to prodigious proportions."
50,"TEXT_CLSFSH451_01117_SISIPU_000_002","And to think, I knew you when you were still dredging anchovies out of the muck!"
51,"TEXT_CLSFSH451_01117_SISIPU_000_003","Rest assured that whatever greatness you go on to achieve, you'll always be the sorry scrap of kelp that floated into the guild one fateful day, as far as I'm concerned."
52,"TEXT_CLSFSH451_01117_SISIPU_000_004","Now, go speak with Sybell and see to her request. Didn't you notice her waiting for you outside?"
53,"TEXT_CLSFSH451_01117_SYBELL_000_010","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! The libidinous lords of Ul'dah were terribly excited by the raincallers you reeled in, sending our profits soaring accordingly!"
54,"TEXT_CLSFSH451_01117_SYBELL_000_011","And so I come to lay yet another challenge before you."
55,"TEXT_CLSFSH451_01117_SYBELL_000_012","You have conquered the waves and dunes, but what of the clouds? Only you are heavenly enough to fish the cloud cutters that swim the low skies of Ishgard, within the Sea of Clouds. "
56,"TEXT_CLSFSH451_01117_SYBELL_000_013","I, too, doubted my ears upon hearing of such a fish, but Carvallain's resolve was adamant, and he will hear no protests. Besides, I've never been one to say “no.” "
57,"TEXT_CLSFSH451_01117_SYBELL_000_014","Luckily for us, the Brugaire Consortium has friends in high places─namely, the highlands of Coerthas."
58,"TEXT_CLSFSH451_01117_SYBELL_000_015","You'll want to seek out Firminnant at Whitebrim Front. He will tell you all you need know."
59,"TEXT_CLSFSH451_01117_SYBELL_000_016","Confident you will prevail in your conquest, I have rendered full payment to Sisipu in advance. You need only bring her five cloud cutters to satisfy me."
60,"TEXT_CLSFSH451_01117_FIRMINNANT_000_020","Greetings, traveler. Visitors from Limsa Lominsa are rare to these climes."
61,"TEXT_CLSFSH451_01117_FIRMINNANT_000_021","I am told you seek to fish the magnificent cloud cutters that grace the Sea of Clouds..."
62,"TEXT_CLSFSH451_01117_FIRMINNANT_000_022","As squires, we practice catching our dinner, but the task is trying for even the most experienced among us."
63,"TEXT_CLSFSH451_01117_FIRMINNANT_000_023","How one unaccustomed to the chore might hope to succeed where so many accomplished fishermen have failed is beyond me. But mine is not to stand in the way of foolhardy endeavors."
64,"TEXT_CLSFSH451_01117_FIRMINNANT_000_024","The fish float upon inflating pockets of vapor, allowing them to ride currents of air. They are thus able to escape predators and take refuge in the clouds. Moreover, an aerial fish requires an aerial worm, in this case hoverworms."
65,"TEXT_CLSFSH451_01117_FIRMINNANT_000_025","Such is the extent of the knowledge that I will confer unto you. I fear the remainder is a matter of experience and skill. I should wish you good luck─you will surely need it."
66,"TEXT_CLSFSH451_01117_SISIPU_000_030","So, you're to pluck five cloud cutters from the skies of Coerthas. Are we certain these aren't birds?"
67,"TEXT_CLSFSH451_01117_SISIPU_000_031","The fabled cloud cutters! It turns out they weren't birds, after all!"
68,"TEXT_CLSFSH451_01117_WAWALAGO_000_59","Just like jellyfish, they jump, jerk, and jolt to jiggle themselves up."
69,"TEXT_CLSFSH451_01117_SISIPU_000_033","Well! Speaking of things that float around aimlessly..."
70,"TEXT_CLSFSH451_01117_WAWALAGO_000_034","Ishgardians consider the cloud cutter a crest of class and character, and confer them to commemorate and congratulate countrymen who commit conduct “a cut above the clouds,” if you will."
71,"TEXT_CLSFSH451_01117_SISIPU_000_035","I won't. But what use would it be to Carvallain?"
key,0,1
#,,
int32,str,str
0,"TEXT_CLSFSH451_01117_SEQ_00","Sisipu wishes to assign to you another commission from the Brugaire Consortium."
1,"TEXT_CLSFSH451_01117_SEQ_01","Sisipu hopes that you haven't forgotten your humble roots, despite your recent successes. One such success has earned you a repeat customer, as Sybell of the Brugaire Consortium has come to the guild once more and is waiting outside to commission your services."
2,"TEXT_CLSFSH451_01117_SEQ_02","The Consortium's latest request is for five cloud cutters, a curious flying fish said to thrive within the Sea of Clouds in Ishgard. So that you might learn how to catch your quarry, Sybell instructs you to seek the advice of Firminnant at Whitebrim Front in the Coerthas central highlands."
3,"TEXT_CLSFSH451_01117_SEQ_03","Though he clearly does not think you will succeed, Firminnant instructs you to bait your hook with hoverworms, then cast your line into the Sea of Clouds. Should you manage to catch five cloud cutters, return to Limsa Lominsa and deliver them to Sisipu."
4,"TEXT_CLSFSH451_01117_SEQ_04","Sisipu is intrigued that the cloud cutters truly exist, and that you were able to catch them. Her awe quickly turns to annoyance as the incorrigible Wawalago appears and shares with her one of many rumors regarding the mysterious past of the Consortium's client. Never one to be distracted by rumormongering, however, Sisipu declares that she will simply deliver the fish.
※The next fisher quest will be available from Sisipu upon reaching level 50."
5,"TEXT_CLSFSH451_01117_SEQ_05",""
6,"TEXT_CLSFSH451_01117_SEQ_06",""
7,"TEXT_CLSFSH451_01117_SEQ_07",""
8,"TEXT_CLSFSH451_01117_SEQ_08",""
9,"TEXT_CLSFSH451_01117_SEQ_09",""
10,"TEXT_CLSFSH451_01117_SEQ_10",""
11,"TEXT_CLSFSH451_01117_SEQ_11",""
12,"TEXT_CLSFSH451_01117_SEQ_12",""
13,"TEXT_CLSFSH451_01117_SEQ_13",""
14,"TEXT_CLSFSH451_01117_SEQ_14",""
15,"TEXT_CLSFSH451_01117_SEQ_15",""
16,"TEXT_CLSFSH451_01117_SEQ_16",""
17,"TEXT_CLSFSH451_01117_SEQ_17",""
18,"TEXT_CLSFSH451_01117_SEQ_18",""
19,"TEXT_CLSFSH451_01117_SEQ_19",""
20,"TEXT_CLSFSH451_01117_SEQ_20",""
21,"TEXT_CLSFSH451_01117_SEQ_21",""
22,"TEXT_CLSFSH451_01117_SEQ_22",""
23,"TEXT_CLSFSH451_01117_SEQ_23",""
24,"TEXT_CLSFSH451_01117_TODO_00","Speak with Sybell."
25,"TEXT_CLSFSH451_01117_TODO_01","Speak with Firminnant at Whitebrim Front."
26,"TEXT_CLSFSH451_01117_TODO_02","Deliver cloud cutters to Sisipu."
27,"TEXT_CLSFSH451_01117_TODO_03",""
28,"TEXT_CLSFSH451_01117_TODO_04",""
29,"TEXT_CLSFSH451_01117_TODO_05",""
30,"TEXT_CLSFSH451_01117_TODO_06",""
31,"TEXT_CLSFSH451_01117_TODO_07",""
32,"TEXT_CLSFSH451_01117_TODO_08",""
33,"TEXT_CLSFSH451_01117_TODO_09",""
34,"TEXT_CLSFSH451_01117_TODO_10",""
35,"TEXT_CLSFSH451_01117_TODO_11",""
36,"TEXT_CLSFSH451_01117_TODO_12",""
37,"TEXT_CLSFSH451_01117_TODO_13",""
38,"TEXT_CLSFSH451_01117_TODO_14",""
39,"TEXT_CLSFSH451_01117_TODO_15",""
40,"TEXT_CLSFSH451_01117_TODO_16",""
41,"TEXT_CLSFSH451_01117_TODO_17",""
42,"TEXT_CLSFSH451_01117_TODO_18",""
43,"TEXT_CLSFSH451_01117_TODO_19",""
44,"TEXT_CLSFSH451_01117_TODO_20",""
45,"TEXT_CLSFSH451_01117_TODO_21",""
46,"TEXT_CLSFSH451_01117_TODO_22",""
47,"TEXT_CLSFSH451_01117_TODO_23",""
48,"TEXT_CLSFSH451_01117_SISIPU_000_000","Oh, so you haven't forgotten the old Fishermen's Guild? Good to see that all the prestige and glamour that accompanies fishing stardom hasn't gone to your head."
49,"TEXT_CLSFSH451_01117_SISIPU_000_001","It's a wonder your head hasn't popped, what with all the sardine and catfish fables inflating your legend to prodigious proportions."
50,"TEXT_CLSFSH451_01117_SISIPU_000_002","And to think, I knew you when you were still dredging anchovies out of the muck!"
51,"TEXT_CLSFSH451_01117_SISIPU_000_003","Rest assured that whatever greatness you go on to achieve, you'll always be the sorry scrap of kelp that floated into the guild one fateful day, as far as I'm concerned."
52,"TEXT_CLSFSH451_01117_SISIPU_000_004","Now, go speak with Sybell and see to her request. Didn't you notice her waiting for you outside?"
53,"TEXT_CLSFSH451_01117_SYBELL_000_010","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! The libidinous lords of Ul'dah were terribly excited by the raincallers you reeled in, sending our profits soaring accordingly!"
54,"TEXT_CLSFSH451_01117_SYBELL_000_011","And so I come to lay yet another challenge before you."
55,"TEXT_CLSFSH451_01117_SYBELL_000_012","You have conquered the waves and dunes, but what of the clouds? Only you are heavenly enough to fish the cloud cutters that swim the low skies of Ishgard, within the Sea of Clouds. "
56,"TEXT_CLSFSH451_01117_SYBELL_000_013","I, too, doubted my ears upon hearing of such a fish, but Carvallain's resolve was adamant, and he will hear no protests. Besides, I've never been one to say “no.” "
57,"TEXT_CLSFSH451_01117_SYBELL_000_014","Luckily for us, the Brugaire Consortium has friends in high places─namely, the highlands of Coerthas."
58,"TEXT_CLSFSH451_01117_SYBELL_000_015","You'll want to seek out Firminnant at Whitebrim Front. He will tell you all you need know."
59,"TEXT_CLSFSH451_01117_SYBELL_000_016","Confident you will prevail in your conquest, I have rendered full payment to Sisipu in advance. You need only bring her five cloud cutters to satisfy me."
60,"TEXT_CLSFSH451_01117_FIRMINNANT_000_020","Greetings, traveler. Visitors from Limsa Lominsa are rare to these climes."
61,"TEXT_CLSFSH451_01117_FIRMINNANT_000_021","I am told you seek to fish the magnificent cloud cutters that grace the Sea of Clouds..."
62,"TEXT_CLSFSH451_01117_FIRMINNANT_000_022","As squires, we practice catching our dinner, but the task is trying for even the most experienced among us."
63,"TEXT_CLSFSH451_01117_FIRMINNANT_000_023","How one unaccustomed to the chore might hope to succeed where so many accomplished fishermen have failed is beyond me. But mine is not to stand in the way of foolhardy endeavors."
64,"TEXT_CLSFSH451_01117_FIRMINNANT_000_024","The fish float upon inflating pockets of vapor, allowing them to ride currents of air. They are thus able to escape predators and take refuge in the clouds. Moreover, an aerial fish requires an aerial worm, in this case hoverworms."
65,"TEXT_CLSFSH451_01117_FIRMINNANT_000_025","Such is the extent of the knowledge that I will confer unto you. I fear the remainder is a matter of experience and skill. I should wish you good luck─you will surely need it."
66,"TEXT_CLSFSH451_01117_SISIPU_000_030","So, you're to pluck five cloud cutters from the skies of Coerthas. Are we certain these aren't birds?"
67,"TEXT_CLSFSH451_01117_SISIPU_000_031","The fabled cloud cutters! It turns out they weren't birds, after all!"
68,"TEXT_CLSFSH451_01117_WAWALAGO_000_59","Just like jellyfish, they jump, jerk, and jolt to jiggle themselves up."
69,"TEXT_CLSFSH451_01117_SISIPU_000_033","Well! Speaking of things that float around aimlessly..."
70,"TEXT_CLSFSH451_01117_WAWALAGO_000_034","Ishgardians consider the cloud cutter a crest of class and character, and confer them to commemorate and congratulate countrymen who commit conduct “a cut above the clouds,” if you will."
71,"TEXT_CLSFSH451_01117_SISIPU_000_035","I won't. But what use would it be to Carvallain?"
72,"TEXT_CLSFSH451_01117_WAWALAGO_000_036","Local lore alleges that a legendary Elezen in Limsa Lominsa is actually an Ishgardian lord. I wonder what you'd do if it were Carvallain?"
73,"TEXT_CLSFSH451_01117_SISIPU_000_037","I would do what I'm going to do anyway─deliver the fish!"
1 key 0 1
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3 int32 str str
4 0 TEXT_CLSFSH451_01117_SEQ_00 Sisipu wishes to assign to you another commission from the Brugaire Consortium.
5 1 TEXT_CLSFSH451_01117_SEQ_01 Sisipu hopes that you haven't forgotten your humble roots, despite your recent successes. One such success has earned you a repeat customer, as Sybell of the Brugaire Consortium has come to the guild once more and is waiting outside to commission your services.
6 2 TEXT_CLSFSH451_01117_SEQ_02 The Consortium's latest request is for five cloud cutters, a curious flying fish said to thrive within the Sea of Clouds in Ishgard. So that you might learn how to catch your quarry, Sybell instructs you to seek the advice of Firminnant at Whitebrim Front in the Coerthas central highlands.
7 3 TEXT_CLSFSH451_01117_SEQ_03 Though he clearly does not think you will succeed, Firminnant instructs you to bait your hook with hoverworms, then cast your line into the Sea of Clouds. Should you manage to catch five cloud cutters, return to Limsa Lominsa and deliver them to Sisipu.
8 4 TEXT_CLSFSH451_01117_SEQ_04 Sisipu is intrigued that the cloud cutters truly exist, and that you were able to catch them. Her awe quickly turns to annoyance as the incorrigible Wawalago appears and shares with her one of many rumors regarding the mysterious past of the Consortium's client. Never one to be distracted by rumormongering, however, Sisipu declares that she will simply deliver the fish. ※The next fisher quest will be available from Sisipu upon reaching level 50. Sisipu is intrigued that the cloud cutters truly exist, and that you were able to catch them. Her awe quickly turns to annoyance as the incorrigible Wawalago appears and shares with her one of many rumors regarding the mysterious past of the Consortium's client. Never one to be distracted by rumormongering, however, Sisipu declares that she will simply deliver the fish. ※The next fisher quest will be available from Sisipu upon reaching level 50.
9 5 TEXT_CLSFSH451_01117_SEQ_05
10 6 TEXT_CLSFSH451_01117_SEQ_06
11 7 TEXT_CLSFSH451_01117_SEQ_07
12 8 TEXT_CLSFSH451_01117_SEQ_08
13 9 TEXT_CLSFSH451_01117_SEQ_09
14 10 TEXT_CLSFSH451_01117_SEQ_10
15 11 TEXT_CLSFSH451_01117_SEQ_11
16 12 TEXT_CLSFSH451_01117_SEQ_12
17 13 TEXT_CLSFSH451_01117_SEQ_13
18 14 TEXT_CLSFSH451_01117_SEQ_14
19 15 TEXT_CLSFSH451_01117_SEQ_15
20 16 TEXT_CLSFSH451_01117_SEQ_16
21 17 TEXT_CLSFSH451_01117_SEQ_17
22 18 TEXT_CLSFSH451_01117_SEQ_18
23 19 TEXT_CLSFSH451_01117_SEQ_19
24 20 TEXT_CLSFSH451_01117_SEQ_20
25 21 TEXT_CLSFSH451_01117_SEQ_21
26 22 TEXT_CLSFSH451_01117_SEQ_22
27 23 TEXT_CLSFSH451_01117_SEQ_23
28 24 TEXT_CLSFSH451_01117_TODO_00 Speak with Sybell.
29 25 TEXT_CLSFSH451_01117_TODO_01 Speak with Firminnant at Whitebrim Front.
30 26 TEXT_CLSFSH451_01117_TODO_02 Deliver cloud cutters to Sisipu.
31 27 TEXT_CLSFSH451_01117_TODO_03
32 28 TEXT_CLSFSH451_01117_TODO_04
33 29 TEXT_CLSFSH451_01117_TODO_05
34 30 TEXT_CLSFSH451_01117_TODO_06
35 31 TEXT_CLSFSH451_01117_TODO_07
36 32 TEXT_CLSFSH451_01117_TODO_08
37 33 TEXT_CLSFSH451_01117_TODO_09
38 34 TEXT_CLSFSH451_01117_TODO_10
39 35 TEXT_CLSFSH451_01117_TODO_11
40 36 TEXT_CLSFSH451_01117_TODO_12
41 37 TEXT_CLSFSH451_01117_TODO_13
42 38 TEXT_CLSFSH451_01117_TODO_14
43 39 TEXT_CLSFSH451_01117_TODO_15
44 40 TEXT_CLSFSH451_01117_TODO_16
45 41 TEXT_CLSFSH451_01117_TODO_17
46 42 TEXT_CLSFSH451_01117_TODO_18
47 43 TEXT_CLSFSH451_01117_TODO_19
48 44 TEXT_CLSFSH451_01117_TODO_20
49 45 TEXT_CLSFSH451_01117_TODO_21
50 46 TEXT_CLSFSH451_01117_TODO_22
51 47 TEXT_CLSFSH451_01117_TODO_23
52 48 TEXT_CLSFSH451_01117_SISIPU_000_000 Oh, so you haven't forgotten the old Fishermen's Guild? Good to see that all the prestige and glamour that accompanies fishing stardom hasn't gone to your head.
53 49 TEXT_CLSFSH451_01117_SISIPU_000_001 It's a wonder your head hasn't popped, what with all the sardine and catfish fables inflating your legend to prodigious proportions.
54 50 TEXT_CLSFSH451_01117_SISIPU_000_002 And to think, I knew you when you were still dredging anchovies out of the muck!
55 51 TEXT_CLSFSH451_01117_SISIPU_000_003 Rest assured that whatever greatness you go on to achieve, you'll always be the sorry scrap of kelp that floated into the guild one fateful day, as far as I'm concerned.
56 52 TEXT_CLSFSH451_01117_SISIPU_000_004 Now, go speak with Sybell and see to her request. Didn't you notice her waiting for you outside?
57 53 TEXT_CLSFSH451_01117_SYBELL_000_010 Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! The libidinous lords of Ul'dah were terribly excited by the raincallers you reeled in, sending our profits soaring accordingly!
58 54 TEXT_CLSFSH451_01117_SYBELL_000_011 And so I come to lay yet another challenge before you.
59 55 TEXT_CLSFSH451_01117_SYBELL_000_012 You have conquered the waves and dunes, but what of the clouds? Only you are heavenly enough to fish the cloud cutters that swim the low skies of Ishgard, within the Sea of Clouds.
60 56 TEXT_CLSFSH451_01117_SYBELL_000_013 I, too, doubted my ears upon hearing of such a fish, but Carvallain's resolve was adamant, and he will hear no protests. Besides, I've never been one to say “no.”
61 57 TEXT_CLSFSH451_01117_SYBELL_000_014 Luckily for us, the Brugaire Consortium has friends in high places─namely, the highlands of Coerthas.
62 58 TEXT_CLSFSH451_01117_SYBELL_000_015 You'll want to seek out Firminnant at Whitebrim Front. He will tell you all you need know.
63 59 TEXT_CLSFSH451_01117_SYBELL_000_016 Confident you will prevail in your conquest, I have rendered full payment to Sisipu in advance. You need only bring her five cloud cutters to satisfy me.
64 60 TEXT_CLSFSH451_01117_FIRMINNANT_000_020 Greetings, traveler. Visitors from Limsa Lominsa are rare to these climes.
65 61 TEXT_CLSFSH451_01117_FIRMINNANT_000_021 I am told you seek to fish the magnificent cloud cutters that grace the Sea of Clouds...
66 62 TEXT_CLSFSH451_01117_FIRMINNANT_000_022 As squires, we practice catching our dinner, but the task is trying for even the most experienced among us.
67 63 TEXT_CLSFSH451_01117_FIRMINNANT_000_023 How one unaccustomed to the chore might hope to succeed where so many accomplished fishermen have failed is beyond me. But mine is not to stand in the way of foolhardy endeavors.
68 64 TEXT_CLSFSH451_01117_FIRMINNANT_000_024 The fish float upon inflating pockets of vapor, allowing them to ride currents of air. They are thus able to escape predators and take refuge in the clouds. Moreover, an aerial fish requires an aerial worm, in this case hoverworms.
69 65 TEXT_CLSFSH451_01117_FIRMINNANT_000_025 Such is the extent of the knowledge that I will confer unto you. I fear the remainder is a matter of experience and skill. I should wish you good luck─you will surely need it.
70 66 TEXT_CLSFSH451_01117_SISIPU_000_030 So, you're to pluck five cloud cutters from the skies of Coerthas. Are we certain these aren't birds?
71 67 TEXT_CLSFSH451_01117_SISIPU_000_031 The fabled cloud cutters! It turns out they weren't birds, after all!
72 68 TEXT_CLSFSH451_01117_WAWALAGO_000_59 Just like jellyfish, they jump, jerk, and jolt to jiggle themselves up.
73 69 TEXT_CLSFSH451_01117_SISIPU_000_033 Well! Speaking of things that float around aimlessly...
74 70 TEXT_CLSFSH451_01117_WAWALAGO_000_034 Ishgardians consider the cloud cutter a crest of class and character, and confer them to commemorate and congratulate countrymen who commit conduct “a cut above the clouds,” if you will.
75 71 TEXT_CLSFSH451_01117_SISIPU_000_035 I won't. But what use would it be to Carvallain?
76 72 TEXT_CLSFSH451_01117_WAWALAGO_000_036 Local lore alleges that a legendary Elezen in Limsa Lominsa is actually an Ishgardian lord. I wonder what you'd do if it were Carvallain?
77 73 TEXT_CLSFSH451_01117_SISIPU_000_037 I would do what I'm going to do anyway─deliver the fish!
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0,"TEXT_CLSFSH501_01118_SEQ_00","Sisipu needs your help with an emergency."
1,"TEXT_CLSFSH501_01118_SEQ_01","The recent sighting of a gigantic sea serpent off the coast of La Noscea has prompted the Maelstrom to ban all fishing until further notice. Sisipu has bid you speak with Sybell, who may possess more information, as the Brugaire Consortium has close ties to the Maelstrom."
2,"TEXT_CLSFSH501_01118_SEQ_02","Sybell relates to you the legend of Swallowtail Roam, in which Llymlaen imprisoned a fearsome sea serpent that threatened to flood the whole of creation, thus giving rise to the Lominsan motto “till sea swallows all.” Though it is unlikely that the serpent spotted was the beast of eld, it has nevertheless sparked a panic to which the Maelstrom has been forced to respond. To discern the true nature of the beast, Sybell suggests seeking out the source of the sea serpent rumors, Chuchuroon."
3,"TEXT_CLSFSH501_01118_SEQ_03","Chuchuroon mentions having shared his story with Wawalago, who has a demonstrated knack for deciphering the Qiqirn's observations. Speak with the netmaster and see what he has to say."
4,"TEXT_CLSFSH501_01118_SEQ_04","Wawalago believes a Mazlaya marlin can clear up the misunderstanding. However, the act of catching one will require double mooching, one of the most difficult techniques a fisher<If(PlayerParameter(4))>woman<Else/>man</If> can employ. Use a goby ball to catch a quality harbor herring along north Bloodshore, recast the herring to catch an ogre barracuda, then recast the barracuda to at last catch a Mazlaya marlin. Once accomplished, deliver your prize to Sisipu at the Fishermen's Guild."
5,"TEXT_CLSFSH501_01118_SEQ_05","You and your associates meet with Grand Storm Marshal Eynzahr Slafyrsyn aboard one of the Brugaire Consortium's vessels, where you present to him the Mazlaya marlin. The grand storm marshal subsequently reveals that while he never believed the rumors to be true, he required evidence before he could lift the ban─evidence which you so skillfully acquired. Having put an end to the sea serpent panic, speak with Sisipu to hear her thoughts on what has transpired."
6,"TEXT_CLSFSH501_01118_SEQ_06","Sisipu is uncharacteristically grateful and complimentary, noting that you have saved the Lominsan fishing industry from financial ruin at the hands of an imaginary sea serpent. She is especially pleased by what she believes might be your single greatest contribution to the Fishermen's Guild: luring Wawalago back to work.
※The next fisher quest will be available from Sisipu once you have met the following requirements:
※ You must have registered a product key for FINAL FANTASY XIV: Heavensward to your service account.
※ You must have completed the main scenario quest “Before the Dawn.”"
7,"TEXT_CLSFSH501_01118_SEQ_07",""
8,"TEXT_CLSFSH501_01118_SEQ_08",""
9,"TEXT_CLSFSH501_01118_SEQ_09",""
10,"TEXT_CLSFSH501_01118_SEQ_10",""
11,"TEXT_CLSFSH501_01118_SEQ_11",""
12,"TEXT_CLSFSH501_01118_SEQ_12",""
13,"TEXT_CLSFSH501_01118_SEQ_13",""
14,"TEXT_CLSFSH501_01118_SEQ_14",""
15,"TEXT_CLSFSH501_01118_SEQ_15",""
16,"TEXT_CLSFSH501_01118_SEQ_16",""
17,"TEXT_CLSFSH501_01118_SEQ_17",""
18,"TEXT_CLSFSH501_01118_SEQ_18",""
19,"TEXT_CLSFSH501_01118_SEQ_19",""
20,"TEXT_CLSFSH501_01118_SEQ_20",""
21,"TEXT_CLSFSH501_01118_SEQ_21",""
22,"TEXT_CLSFSH501_01118_SEQ_22",""
23,"TEXT_CLSFSH501_01118_SEQ_23",""
24,"TEXT_CLSFSH501_01118_TODO_00","Speak with Sybell."
25,"TEXT_CLSFSH501_01118_TODO_01","Speak with Chuchuroon."
26,"TEXT_CLSFSH501_01118_TODO_02","Speak with Wawalago."
27,"TEXT_CLSFSH501_01118_TODO_03","Deliver a Mazlaya marlin to Sisipu."
28,"TEXT_CLSFSH501_01118_TODO_04","Report to Sisipu."
29,"TEXT_CLSFSH501_01118_TODO_05",""
30,"TEXT_CLSFSH501_01118_TODO_06",""
31,"TEXT_CLSFSH501_01118_TODO_07",""
32,"TEXT_CLSFSH501_01118_TODO_08",""
33,"TEXT_CLSFSH501_01118_TODO_09",""
34,"TEXT_CLSFSH501_01118_TODO_10",""
35,"TEXT_CLSFSH501_01118_TODO_11",""
36,"TEXT_CLSFSH501_01118_TODO_12",""
37,"TEXT_CLSFSH501_01118_TODO_13",""
38,"TEXT_CLSFSH501_01118_TODO_14",""
39,"TEXT_CLSFSH501_01118_TODO_15",""
40,"TEXT_CLSFSH501_01118_TODO_16",""
41,"TEXT_CLSFSH501_01118_TODO_17",""
42,"TEXT_CLSFSH501_01118_TODO_18",""
43,"TEXT_CLSFSH501_01118_TODO_19",""
44,"TEXT_CLSFSH501_01118_TODO_20",""
45,"TEXT_CLSFSH501_01118_TODO_21",""
46,"TEXT_CLSFSH501_01118_TODO_22",""
47,"TEXT_CLSFSH501_01118_TODO_23",""
48,"TEXT_CLSFSH501_01118_SISIPU_000_000","Gods, this is unbelievable! According to the age-old adage, “When the going gets tough, the tough go fishing.” Unfortunately, the adage is of little use when the “tough going” happens to be a fishing ban!"
49,"TEXT_CLSFSH501_01118_SISIPU_000_001","<sigh> You haven't heard, have you? Eynzahr Slafyrsyn has closed all docks and ports for fishing vessels on the authority of Admiral Merlwyb."
50,"TEXT_CLSFSH501_01118_SISIPU_000_002","Some sorry sailor supposedly spotted a serpent at sea, and so Slafyrsyn stated that, for our safety, all our services must cease."
51,"TEXT_CLSFSH501_01118_SISIPU_000_003","It's all so frustrating! Well, we may be a group of sedentary fishers, but we're not about to take this sitting down!"
52,"TEXT_CLSFSH501_01118_SISIPU_000_004","First, we'll need to know what we're up against. The Brugaire Consortium maintains ties to the Maelstrom, so Sybell may know something we do not. It is time to go fishing...for information."
53,"TEXT_CLSFSH501_01118_SYBELL_000_010","It's certainly a pleasure to see you again, though I wish it were under happier circumstances. The news came as a shock to us, as well."
54,"TEXT_CLSFSH501_01118_SYBELL_000_011","Any Lominsan who's ever boarded a boat has heard the tale. Back when the world was naught but a dry, lifeless rock, Llymlaen created a giant serpent. From its massive maw, the creature spat forth water until the land was filled."
55,"TEXT_CLSFSH501_01118_SYBELL_000_012","But it would not stop. To prevent the world from being completely submerged, the Navigator trapped the serpent in a floating island with the warning that if it were ever to be freed, the seas would rise until the world ended. This is from where the thalassocratic motto “till sea swallows all” comes. You can imagine the Admiral's surprise upon learning a sailor claims to actually have <Emphasis>seen</Emphasis> the serpent in question."
56,"TEXT_CLSFSH501_01118_SYBELL_000_013","While you and I may recognize it as a faerie tale aimed to scare children, the panic in the streets is real, and so Slafyrsyn hasn't any choice but to take drastic measures in order to maintain the peace. Regrettably, those drastic measures have dire consequences for both your guild and my consortium."
57,"TEXT_CLSFSH501_01118_SYBELL_000_014","And the Maelstrom is too occupied with ship inaugurations to conduct a proper inquiry, meaning our only hope is to take matters into our own firm yet supple hands. Ahem."
58,"TEXT_CLSFSH501_01118_SYBELL_000_015","It may be impossible to prove the sea serpent does not exist, but perhaps the testimony of the eyewitness could be impugned."
59,"TEXT_CLSFSH501_01118_SYBELL_000_016","I believe you have met the sailor responsible for the sighting─the one known as Chuchuroon."
60,"TEXT_CLSFSH501_01118_CHUCHUROON_000_020","Chuchuroon see big fish at sea, some say see sea serpent!"
61,"TEXT_CLSFSH501_01118_CHUCHUROON_000_021","Chuchuroon just want fish to fish, see fisherman Wawalago about fishing fish in sea."
62,"TEXT_CLSFSH501_01118_WAWALAGO_000_030","I've seen enough at sea to know when sailors are seeing things, and what Chuchuroon saw was no sea serpent, for sure."
63,"TEXT_CLSFSH501_01118_WAWALAGO_000_031","Missing your marks will make mountains out of molehills─distances deceive and delude the minds of men at sea."
64,"TEXT_CLSFSH501_01118_WAWALAGO_000_032","My money says your serpent is a Mazlaya marlin─a fairly big fish, but by no means a monster."
65,"TEXT_CLSFSH501_01118_WAWALAGO_000_033","You can see them barreling back and forth along the north of Bloodshore."
66,"TEXT_CLSFSH501_01118_WAWALAGO_000_034","But if spied from the shore, people will just shrug their shoulders. You need to make them meet that marlin up close and personal."
67,"TEXT_CLSFSH501_01118_WAWALAGO_000_035","I'll admit it's easier expressed than executed, and I've never nabbed one. If you don't loosen up your line, they'll rip your rod right out of your hands!"
68,"TEXT_CLSFSH501_01118_WAWALAGO_000_036","But first, you need a bite! They won't waste their breath on worms from other waters. Mazlaya marlins demand mooching─more familiar to you as fishwheeling, perhaps."
69,"TEXT_CLSFSH501_01118_WAWALAGO_000_037","And not just any mean act of mooching, but the daunting duty of the dramatic <Emphasis>double</Emphasis> mooch! I reckon you're ready for it."
70,"TEXT_CLSFSH501_01118_WAWALAGO_000_038","Get a goby ball and haul in a harbor herring. Once you've hitched your herring, offer it up to an ogre barracuda, then bait that beast to make the Mazlaya marlin bite."
71,"TEXT_CLSFSH501_01118_WAWALAGO_000_039","Makes me want to sail out myself, but Slafyrsyn would slay any guildmaster who slights him."
72,"TEXT_CLSFSH501_01118_WAWALAGO_000_040","Besides, I'm sure Sisipu would sooner see you succeed at it."
73,"TEXT_CLSFSH501_01118_SISIPU_000_40","Gah! I can't believe we're reduced to this! Still, while Wawalago's never been right for running a guild, he's never been wrong about a fish. If he says our serpent is a Mazlaya marlin, that's what it is."
74,"TEXT_CLSFSH501_01118_SISIPU_000_41","<Emphasis>That's</Emphasis> the marlin!? I can see how some might mistake it for a monster!"
75,"TEXT_CLSFSH501_01118_SISIPU_000_42","Hopefully, Slafyrsyn will see it the same. Come─Sybell arranged for us to speak with the grand storm marshal."
76,"TEXT_CLSFSH501_01118_EYNZAHRSLAFYRSYN_000_50","So many moons has it been, I can scarcely remember the last time I boarded a merchant ship for anything other than an inspection."
77,"TEXT_CLSFSH501_01118_EYNZAHRSLAFYRSYN_000_51","Quite comfortable indeed aboard the luxurious fleet of the Brugaire Consortium. No doubt to put crooked mongers and traffickers at ease while making illicit deals at sea?"
78,"TEXT_CLSFSH501_01118_SYBELL_000_52","Perish the thought! We would never dream of calling the grand storm marshal to a vessel where such roguery took place."
79,"TEXT_CLSFSH501_01118_EYNZAHRSLAFYRSYN_000_53","A shame─I'd imagine those sort of vessels were the most fun. I suppose we'd then best tend to business."
80,"TEXT_CLSFSH501_01118_SYBELL_000_54","Of course, sir."
81,"TEXT_CLSFSH501_01118_SISIPU_000_55","Allow me to introduce to you the Mazlaya marlin."
82,"TEXT_CLSFSH501_01118_EYNZAHRSLAFYRSYN_000_56","Great Llymlaen's Ghost! The blary thing is massive! However did you catch it?"
83,"TEXT_CLSFSH501_01118_EYNZAHRSLAFYRSYN_000_58","...Though I suppose that doesn't matter. At any rate, it is your contention that this marlin is our sea serpent?"
84,"TEXT_CLSFSH501_01118_WAWALAGO_000_59","You can sing yourself to sleep with that silly sea serpent story, but it still won't hold water!"
85,"TEXT_CLSFSH501_01118_SISIPU_000_60","I knew things were proceeding too smoothly. You always know just the wrong time to act the guildmaster, don't you?"
86,"TEXT_CLSFSH501_01118_EYNZAHRSLAFYRSYN_000_61","Never you mind. I've known Wawalago long enough not to mind his manners. Unlike his fish, I know when I'm being baited."
87,"TEXT_CLSFSH501_01118_WAWALAGO_000_62","Boy, you've been baiting and bullying us with your ban─will you let up and lift it?"
88,"TEXT_CLSFSH501_01118_EYNZAHRSLAFYRSYN_000_63","A fine question. To lift the fishing ban? Or to not lift the fishing ban...? What to do, what to do, what to do...?"
89,"TEXT_CLSFSH501_01118_EYNZAHRSLAFYRSYN_000_64","On one hand, I could lift the ban... But on the other..."
90,"TEXT_CLSFSH501_01118_SISIPU_000_65","Now who's the one baiting?"
91,"TEXT_CLSFSH501_01118_EYNZAHRSLAFYRSYN_000_66","Why not? Of course, there are formalities we must observe, so I'm afraid the declaration will have to wait until the morrow."
92,"TEXT_CLSFSH501_01118_SYBELL_000_67","And...the ban <Emphasis>will</Emphasis> be lifted, won't it?"
93,"TEXT_CLSFSH501_01118_EYNZAHRSLAFYRSYN_000_68","Unless you'd prefer it weren't."
94,"TEXT_CLSFSH501_01118_SYBELL_000_69","By no means, it's just... I feared that simply bringing you a large fish might fail to serve as adequate evidence in overturning a formal military promulgation."
95,"TEXT_CLSFSH501_01118_EYNZAHRSLAFYRSYN_000_70","Well, I never really believed all this sea serpent silliness in the first place. It was more about putting Lominsans' minds at ease than anything else, and the marlin you've brought me should accomplish just that."
96,"TEXT_CLSFSH501_01118_EYNZAHRSLAFYRSYN_000_71","A few of our more paranoid conspiracy theorists in the Maelstrom alleged the serpent to be part of an elaborate Sahagin plot, so this should make for a nice laugh at their expense, as well."
97,"TEXT_CLSFSH501_01118_EYNZAHRSLAFYRSYN_000_72","And to think, this all started because someone spotted a “large fish.”"
98,"TEXT_CLSFSH501_01118_EYNZAHRSLAFYRSYN_000_73","And because fish tales are wont to grow in size, the “large fish” became “serpent-sized,” and then ceased to be a fish altogether!"
99,"TEXT_CLSFSH501_01118_EYNZAHRSLAFYRSYN_000_74","It makes you wonder about what other sorts of overblown fantasies we've all been led to believe."
100,"TEXT_CLSFSH501_01118_SISIPU_000_75","It sounds like you were ready to lift the ban whether we brought you the marlin or not."
101,"TEXT_CLSFSH501_01118_EYNZAHRSLAFYRSYN_000_76","If only it were that simple! A fine grand storm marshal I would be if I went lifting bans willy-nilly without any evidence the problem had been solved! This marlin is essential to assuaging the irrational fears of the public."
102,"TEXT_CLSFSH501_01118_SISIPU_000_77","Well, then I suppose <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s efforts weren't for naught, after all. I only wonder how the fish tale grew out of proportion in the first place."
103,"TEXT_CLSFSH501_01118_WAWALAGO_000_78","I don't delight in delving into details, but that deed might have been my doing..."
104,"TEXT_CLSFSH501_01118_SISIPU_000_79","Why am I not surprised?"
105,"TEXT_CLSFSH501_01118_WAWALAGO_000_80","When I mentioned to Chuchuroon that the Mazlaya marlin was a monster, I meant it metaphorically, but mayhap he misunderstood..."
106,"TEXT_CLSFSH501_01118_EYNZAHRSLAFYRSYN_000_81","I think it would be in the best interests of all involved if I don't hear any more of this story."
107,"TEXT_CLSFSH501_01118_EYNZAHRSLAFYRSYN_000_82","The Maelstrom expresses its gratitude for your efforts in bringing this evidence to light. Your guild will be notified when the fishing ban is formally lifted. I bid you good day."
108,"TEXT_CLSFSH501_01118_SISIPU_000_090","Terrifying to think a little exaggeration can get out of hand, particularly when you consider how often fishermen exaggerate."
109,"TEXT_CLSFSH501_01118_SISIPU_000_091","But it sounds like Slafyrsyn knew something was fishy all along."
110,"TEXT_CLSFSH501_01118_SISIPU_000_092","Nevertheless, you saved our guild from destruction at the hands of an imaginary sea serpent!"
111,"TEXT_CLSFSH501_01118_SISIPU_000_093","Funny how N'nmulika delivered you to our doorstep just when we needed you most."
112,"TEXT_CLSFSH501_01118_SISIPU_000_094","And I certainly can't consider you a guppy anymore, now that you've caught a marlin the guildmaster himself never quite reeled in."
113,"TEXT_CLSFSH501_01118_SISIPU_000_095","I'd say we name you the guildmaster, but then Wawalago would have nothing to dodge, and I'm not ready to let that fish off the hook so easily."
114,"TEXT_CLSFSH501_01118_SISIPU_000_096","But I suppose we could at least let him know he has a rival."
key,0,1
#,,
int32,str,str
0,"TEXT_CLSFSH501_01118_SEQ_00","Sisipu needs your help with an emergency."
1,"TEXT_CLSFSH501_01118_SEQ_01","The recent sighting of a gigantic sea serpent off the coast of La Noscea has prompted the Maelstrom to ban all fishing until further notice. Sisipu has bid you speak with Sybell, who may possess more information, as the Brugaire Consortium has close ties to the Maelstrom."
2,"TEXT_CLSFSH501_01118_SEQ_02","Sybell relates to you the legend of Swallowtail Roam, in which Llymlaen imprisoned a fearsome sea serpent that threatened to flood the whole of creation, thus giving rise to the Lominsan motto “till sea swallows all.” Though it is unlikely that the serpent spotted was the beast of eld, it has nevertheless sparked a panic to which the Maelstrom has been forced to respond. To discern the true nature of the beast, Sybell suggests seeking out the source of the sea serpent rumors, Chuchuroon."
3,"TEXT_CLSFSH501_01118_SEQ_03","Chuchuroon mentions having shared his story with Wawalago, who has a demonstrated knack for deciphering the Qiqirn's observations. Speak with the netmaster and see what he has to say."
4,"TEXT_CLSFSH501_01118_SEQ_04","Wawalago believes a Mazlaya marlin can clear up the misunderstanding. However, the act of catching one will require double mooching, one of the most difficult techniques a fisher<If(PlayerParameter(4))>woman<Else/>man</If> can employ. Use a goby ball to catch a quality harbor herring along north Bloodshore, recast the herring to catch an ogre barracuda, then recast the barracuda to at last catch a Mazlaya marlin. Once accomplished, deliver your prize to Sisipu at the Fishermen's Guild."
5,"TEXT_CLSFSH501_01118_SEQ_05","You and your associates meet with Grand Storm Marshal Eynzahr Slafyrsyn aboard one of the Brugaire Consortium's vessels, where you present to him the Mazlaya marlin. The grand storm marshal subsequently reveals that while he never believed the rumors to be true, he required evidence before he could lift the ban─evidence which you so skillfully acquired. Having put an end to the sea serpent panic, speak with Sisipu to hear her thoughts on what has transpired."
6,"TEXT_CLSFSH501_01118_SEQ_06","Sisipu is uncharacteristically grateful and complimentary, noting that you have saved the Lominsan fishing industry from financial ruin at the hands of an imaginary sea serpent. She is especially pleased by what she believes might be your single greatest contribution to the Fishermen's Guild: luring Wawalago back to work.
※The next fisher quest will be available from Sisipu once you have met the following requirements:
※ You must have registered a product key for FINAL FANTASY XIV: Heavensward to your service account.
※ You must have completed the main scenario quest “Before the Dawn.”"
7,"TEXT_CLSFSH501_01118_SEQ_07",""
8,"TEXT_CLSFSH501_01118_SEQ_08",""
9,"TEXT_CLSFSH501_01118_SEQ_09",""
10,"TEXT_CLSFSH501_01118_SEQ_10",""
11,"TEXT_CLSFSH501_01118_SEQ_11",""
12,"TEXT_CLSFSH501_01118_SEQ_12",""
13,"TEXT_CLSFSH501_01118_SEQ_13",""
14,"TEXT_CLSFSH501_01118_SEQ_14",""
15,"TEXT_CLSFSH501_01118_SEQ_15",""
16,"TEXT_CLSFSH501_01118_SEQ_16",""
17,"TEXT_CLSFSH501_01118_SEQ_17",""
18,"TEXT_CLSFSH501_01118_SEQ_18",""
19,"TEXT_CLSFSH501_01118_SEQ_19",""
20,"TEXT_CLSFSH501_01118_SEQ_20",""
21,"TEXT_CLSFSH501_01118_SEQ_21",""
22,"TEXT_CLSFSH501_01118_SEQ_22",""
23,"TEXT_CLSFSH501_01118_SEQ_23",""
24,"TEXT_CLSFSH501_01118_TODO_00","Speak with Sybell."
25,"TEXT_CLSFSH501_01118_TODO_01","Speak with Chuchuroon."
26,"TEXT_CLSFSH501_01118_TODO_02","Speak with Wawalago."
27,"TEXT_CLSFSH501_01118_TODO_03","Deliver a Mazlaya marlin to Sisipu."
28,"TEXT_CLSFSH501_01118_TODO_04","Report to Sisipu."
29,"TEXT_CLSFSH501_01118_TODO_05",""
30,"TEXT_CLSFSH501_01118_TODO_06",""
31,"TEXT_CLSFSH501_01118_TODO_07",""
32,"TEXT_CLSFSH501_01118_TODO_08",""
33,"TEXT_CLSFSH501_01118_TODO_09",""
34,"TEXT_CLSFSH501_01118_TODO_10",""
35,"TEXT_CLSFSH501_01118_TODO_11",""
36,"TEXT_CLSFSH501_01118_TODO_12",""
37,"TEXT_CLSFSH501_01118_TODO_13",""
38,"TEXT_CLSFSH501_01118_TODO_14",""
39,"TEXT_CLSFSH501_01118_TODO_15",""
40,"TEXT_CLSFSH501_01118_TODO_16",""
41,"TEXT_CLSFSH501_01118_TODO_17",""
42,"TEXT_CLSFSH501_01118_TODO_18",""
43,"TEXT_CLSFSH501_01118_TODO_19",""
44,"TEXT_CLSFSH501_01118_TODO_20",""
45,"TEXT_CLSFSH501_01118_TODO_21",""
46,"TEXT_CLSFSH501_01118_TODO_22",""
47,"TEXT_CLSFSH501_01118_TODO_23",""
48,"TEXT_CLSFSH501_01118_SISIPU_000_000","Gods, this is unbelievable! According to the age-old adage, “When the going gets tough, the tough go fishing.” Unfortunately, the adage is of little use when the “tough going” happens to be a fishing ban!"
49,"TEXT_CLSFSH501_01118_SISIPU_000_001","<sigh> You haven't heard, have you? Eynzahr Slafyrsyn has closed all docks and ports for fishing vessels on the authority of Admiral Merlwyb."
50,"TEXT_CLSFSH501_01118_SISIPU_000_002","Some sorry sailor supposedly spotted a serpent at sea, and so Slafyrsyn stated that, for our safety, all our services must cease."
51,"TEXT_CLSFSH501_01118_SISIPU_000_003","It's all so frustrating! Well, we may be a group of sedentary fishers, but we're not about to take this sitting down!"
52,"TEXT_CLSFSH501_01118_SISIPU_000_004","First, we'll need to know what we're up against. The Brugaire Consortium maintains ties to the Maelstrom, so Sybell may know something we do not. It is time to go fishing...for information."
53,"TEXT_CLSFSH501_01118_SYBELL_000_010","It's certainly a pleasure to see you again, though I wish it were under happier circumstances. The news came as a shock to us, as well."
54,"TEXT_CLSFSH501_01118_SYBELL_000_011","Any Lominsan who's ever boarded a boat has heard the tale. Back when the world was naught but a dry, lifeless rock, Llymlaen created a giant serpent. From its massive maw, the creature spat forth water until the land was filled."
55,"TEXT_CLSFSH501_01118_SYBELL_000_012","But it would not stop. To prevent the world from being completely submerged, the Navigator trapped the serpent in a floating island with the warning that if it were ever to be freed, the seas would rise until the world ended. This is from where the thalassocratic motto “till sea swallows all” comes. You can imagine the Admiral's surprise upon learning a sailor claims to actually have <Emphasis>seen</Emphasis> the serpent in question."
56,"TEXT_CLSFSH501_01118_SYBELL_000_013","While you and I may recognize it as a faerie tale aimed to scare children, the panic in the streets is real, and so Slafyrsyn hasn't any choice but to take drastic measures in order to maintain the peace. Regrettably, those drastic measures have dire consequences for both your guild and my consortium."
57,"TEXT_CLSFSH501_01118_SYBELL_000_014","And the Maelstrom is too occupied with ship inaugurations to conduct a proper inquiry, meaning our only hope is to take matters into our own firm yet supple hands. Ahem."
58,"TEXT_CLSFSH501_01118_SYBELL_000_015","It may be impossible to prove the sea serpent does not exist, but perhaps the testimony of the eyewitness could be impugned."
59,"TEXT_CLSFSH501_01118_SYBELL_000_016","I believe you have met the sailor responsible for the sighting─the one known as Chuchuroon."
60,"TEXT_CLSFSH501_01118_CHUCHUROON_000_020","Chuchuroon see big fish at sea, some say see sea serpent!"
61,"TEXT_CLSFSH501_01118_CHUCHUROON_000_021","Chuchuroon just want fish to fish, see fisherman Wawalago about fishing fish in sea."
62,"TEXT_CLSFSH501_01118_WAWALAGO_000_030","I've seen enough at sea to know when sailors are seeing things, and what Chuchuroon saw was no sea serpent, for sure."
63,"TEXT_CLSFSH501_01118_WAWALAGO_000_031","Missing your marks will make mountains out of molehills─distances deceive and delude the minds of men at sea."
64,"TEXT_CLSFSH501_01118_WAWALAGO_000_032","My money says your serpent is a Mazlaya marlin─a fairly big fish, but by no means a monster."
65,"TEXT_CLSFSH501_01118_WAWALAGO_000_033","You can see them barreling back and forth along the north of Bloodshore."
66,"TEXT_CLSFSH501_01118_WAWALAGO_000_034","But if spied from the shore, people will just shrug their shoulders. You need to make them meet that marlin up close and personal."
67,"TEXT_CLSFSH501_01118_WAWALAGO_000_035","I'll admit it's easier expressed than executed, and I've never nabbed one. If you don't loosen up your line, they'll rip your rod right out of your hands!"
68,"TEXT_CLSFSH501_01118_WAWALAGO_000_036","But first, you need a bite! They won't waste their breath on worms from other waters. Mazlaya marlins demand mooching─more familiar to you as fishwheeling, perhaps."
69,"TEXT_CLSFSH501_01118_WAWALAGO_000_037","And not just any mean act of mooching, but the daunting duty of the dramatic <Emphasis>double</Emphasis> mooch! I reckon you're ready for it."
70,"TEXT_CLSFSH501_01118_WAWALAGO_000_038","Get a goby ball and haul in a harbor herring. Once you've hitched your herring, offer it up to an ogre barracuda, then bait that beast to make the Mazlaya marlin bite."
71,"TEXT_CLSFSH501_01118_WAWALAGO_000_039","Makes me want to sail out myself, but Slafyrsyn would slay any guildmaster who slights him."
72,"TEXT_CLSFSH501_01118_WAWALAGO_000_040","Besides, I'm sure Sisipu would sooner see you succeed at it."
73,"TEXT_CLSFSH501_01118_SISIPU_000_40","Gah! I can't believe we're reduced to this! Still, while Wawalago's never been right for running a guild, he's never been wrong about a fish. If he says our serpent is a Mazlaya marlin, that's what it is."
74,"TEXT_CLSFSH501_01118_SISIPU_000_41","<Emphasis>That's</Emphasis> the marlin!? I can see how some might mistake it for a monster!"
75,"TEXT_CLSFSH501_01118_SISIPU_000_42","Hopefully, Slafyrsyn will see it the same. Come─Sybell arranged for us to speak with the grand storm marshal."
76,"TEXT_CLSFSH501_01118_EYNZAHRSLAFYRSYN_000_50","So many moons has it been, I can scarcely remember the last time I boarded a merchant ship for anything other than an inspection."
77,"TEXT_CLSFSH501_01118_EYNZAHRSLAFYRSYN_000_51","Quite comfortable indeed aboard the luxurious fleet of the Brugaire Consortium. No doubt to put crooked mongers and traffickers at ease while making illicit deals at sea?"
78,"TEXT_CLSFSH501_01118_SYBELL_000_52","Perish the thought! We would never dream of calling the grand storm marshal to a vessel where such roguery took place."
79,"TEXT_CLSFSH501_01118_EYNZAHRSLAFYRSYN_000_53","A shame─I'd imagine those sort of vessels were the most fun. I suppose we'd then best tend to business."
80,"TEXT_CLSFSH501_01118_SYBELL_000_54","Of course, sir."
81,"TEXT_CLSFSH501_01118_SISIPU_000_55","Allow me to introduce to you the Mazlaya marlin."
82,"TEXT_CLSFSH501_01118_EYNZAHRSLAFYRSYN_000_56","Great Llymlaen's Ghost! The blary thing is massive! However did you catch it?"
83,"TEXT_CLSFSH501_01118_EYNZAHRSLAFYRSYN_000_58","...Though I suppose that doesn't matter. At any rate, it is your contention that this marlin is our sea serpent?"
84,"TEXT_CLSFSH501_01118_WAWALAGO_000_59","You can sing yourself to sleep with that silly sea serpent story, but it still won't hold water!"
85,"TEXT_CLSFSH501_01118_SISIPU_000_60","I knew things were proceeding too smoothly. You always know just the wrong time to act the guildmaster, don't you?"
86,"TEXT_CLSFSH501_01118_EYNZAHRSLAFYRSYN_000_61","Never you mind. I've known Wawalago long enough not to mind his manners. Unlike his fish, I know when I'm being baited."
87,"TEXT_CLSFSH501_01118_WAWALAGO_000_62","Boy, you've been baiting and bullying us with your ban─will you let up and lift it?"
88,"TEXT_CLSFSH501_01118_EYNZAHRSLAFYRSYN_000_63","A fine question. To lift the fishing ban? Or to not lift the fishing ban...? What to do, what to do, what to do...?"
89,"TEXT_CLSFSH501_01118_EYNZAHRSLAFYRSYN_000_64","On one hand, I could lift the ban... But on the other..."
90,"TEXT_CLSFSH501_01118_SISIPU_000_65","Now who's the one baiting?"
91,"TEXT_CLSFSH501_01118_EYNZAHRSLAFYRSYN_000_66","Why not? Of course, there are formalities we must observe, so I'm afraid the declaration will have to wait until the morrow."
92,"TEXT_CLSFSH501_01118_SYBELL_000_67","And...the ban <Emphasis>will</Emphasis> be lifted, won't it?"
93,"TEXT_CLSFSH501_01118_EYNZAHRSLAFYRSYN_000_68","Unless you'd prefer it weren't."
94,"TEXT_CLSFSH501_01118_SYBELL_000_69","By no means, it's just... I feared that simply bringing you a large fish might fail to serve as adequate evidence in overturning a formal military promulgation."
95,"TEXT_CLSFSH501_01118_EYNZAHRSLAFYRSYN_000_70","Well, I never really believed all this sea serpent silliness in the first place. It was more about putting Lominsans' minds at ease than anything else, and the marlin you've brought me should accomplish just that."
96,"TEXT_CLSFSH501_01118_EYNZAHRSLAFYRSYN_000_71","A few of our more paranoid conspiracy theorists in the Maelstrom alleged the serpent to be part of an elaborate Sahagin plot, so this should make for a nice laugh at their expense, as well."
97,"TEXT_CLSFSH501_01118_EYNZAHRSLAFYRSYN_000_72","And to think, this all started because someone spotted a “large fish.”"
98,"TEXT_CLSFSH501_01118_EYNZAHRSLAFYRSYN_000_73","And because fish tales are wont to grow in size, the “large fish” became “serpent-sized,” and then ceased to be a fish altogether!"
99,"TEXT_CLSFSH501_01118_EYNZAHRSLAFYRSYN_000_74","It makes you wonder about what other sorts of overblown fantasies we've all been led to believe."
100,"TEXT_CLSFSH501_01118_SISIPU_000_75","It sounds like you were ready to lift the ban whether we brought you the marlin or not."
101,"TEXT_CLSFSH501_01118_EYNZAHRSLAFYRSYN_000_76","If only it were that simple! A fine grand storm marshal I would be if I went lifting bans willy-nilly without any evidence the problem had been solved! This marlin is essential to assuaging the irrational fears of the public."
102,"TEXT_CLSFSH501_01118_SISIPU_000_77","Well, then I suppose <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s efforts weren't for naught, after all. I only wonder how the fish tale grew out of proportion in the first place."
103,"TEXT_CLSFSH501_01118_WAWALAGO_000_78","I don't delight in delving into details, but that deed might have been my doing..."
104,"TEXT_CLSFSH501_01118_SISIPU_000_79","Why am I not surprised?"
105,"TEXT_CLSFSH501_01118_WAWALAGO_000_80","When I mentioned to Chuchuroon that the Mazlaya marlin was a monster, I meant it metaphorically, but mayhap he misunderstood..."
106,"TEXT_CLSFSH501_01118_EYNZAHRSLAFYRSYN_000_81","I think it would be in the best interests of all involved if I don't hear any more of this story."
107,"TEXT_CLSFSH501_01118_EYNZAHRSLAFYRSYN_000_82","The Maelstrom expresses its gratitude for your efforts in bringing this evidence to light. Your guild will be notified when the fishing ban is formally lifted. I bid you good day."
108,"TEXT_CLSFSH501_01118_SISIPU_000_090","Terrifying to think a little exaggeration can get out of hand, particularly when you consider how often fishermen exaggerate."
109,"TEXT_CLSFSH501_01118_SISIPU_000_091","But it sounds like Slafyrsyn knew something was fishy all along."
110,"TEXT_CLSFSH501_01118_SISIPU_000_092","Nevertheless, you saved our guild from destruction at the hands of an imaginary sea serpent!"
111,"TEXT_CLSFSH501_01118_SISIPU_000_093","Funny how N'nmulika delivered you to our doorstep just when we needed you most."
112,"TEXT_CLSFSH501_01118_SISIPU_000_094","And I certainly can't consider you a guppy anymore, now that you've caught a marlin the guildmaster himself never quite reeled in."
113,"TEXT_CLSFSH501_01118_SISIPU_000_095","I'd say we name you the guildmaster, but then Wawalago would have nothing to dodge, and I'm not ready to let that fish off the hook so easily."
114,"TEXT_CLSFSH501_01118_SISIPU_000_096","But I suppose we could at least let him know he has a rival."
115,"TEXT_CLSFSH501_01118_SISIPU_000_097","And that might be your finest fishing accomplishment of all: luring Wawalago back to work!"
116,"TEXT_CLSFSH501_01118_SYSTEM_000_500","This concludes the fisher quests for FINAL FANTASY XIV: A Realm Reborn. In order to undertake the next series of quests, you must first meet the following requirements:"
117,"TEXT_CLSFSH501_01118_SYSTEM_000_501","※ You must have registered a product key for FINAL FANTASY XIV: Heavensward to your service account.
※ You must have completed the main scenario quest “Before the Dawn.”"
118,"TEXT_CLSFSH501_01118_SYSTEM_000_502","Once you have done so, the next fisher quest will be available from Sisipu."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_CLSFSH501_01118_SEQ_00 Sisipu needs your help with an emergency.
5 1 TEXT_CLSFSH501_01118_SEQ_01 The recent sighting of a gigantic sea serpent off the coast of La Noscea has prompted the Maelstrom to ban all fishing until further notice. Sisipu has bid you speak with Sybell, who may possess more information, as the Brugaire Consortium has close ties to the Maelstrom.
6 2 TEXT_CLSFSH501_01118_SEQ_02 Sybell relates to you the legend of Swallowtail Roam, in which Llymlaen imprisoned a fearsome sea serpent that threatened to flood the whole of creation, thus giving rise to the Lominsan motto “till sea swallows all.” Though it is unlikely that the serpent spotted was the beast of eld, it has nevertheless sparked a panic to which the Maelstrom has been forced to respond. To discern the true nature of the beast, Sybell suggests seeking out the source of the sea serpent rumors, Chuchuroon.
7 3 TEXT_CLSFSH501_01118_SEQ_03 Chuchuroon mentions having shared his story with Wawalago, who has a demonstrated knack for deciphering the Qiqirn's observations. Speak with the netmaster and see what he has to say.
8 4 TEXT_CLSFSH501_01118_SEQ_04 Wawalago believes a Mazlaya marlin can clear up the misunderstanding. However, the act of catching one will require double mooching, one of the most difficult techniques a fisher<If(PlayerParameter(4))>woman<Else/>man</If> can employ. Use a goby ball to catch a quality harbor herring along north Bloodshore, recast the herring to catch an ogre barracuda, then recast the barracuda to at last catch a Mazlaya marlin. Once accomplished, deliver your prize to Sisipu at the Fishermen's Guild.
9 5 TEXT_CLSFSH501_01118_SEQ_05 You and your associates meet with Grand Storm Marshal Eynzahr Slafyrsyn aboard one of the Brugaire Consortium's vessels, where you present to him the Mazlaya marlin. The grand storm marshal subsequently reveals that while he never believed the rumors to be true, he required evidence before he could lift the ban─evidence which you so skillfully acquired. Having put an end to the sea serpent panic, speak with Sisipu to hear her thoughts on what has transpired.
10 6 TEXT_CLSFSH501_01118_SEQ_06 Sisipu is uncharacteristically grateful and complimentary, noting that you have saved the Lominsan fishing industry from financial ruin at the hands of an imaginary sea serpent. She is especially pleased by what she believes might be your single greatest contribution to the Fishermen's Guild: luring Wawalago back to work. ※The next fisher quest will be available from Sisipu once you have met the following requirements: ※ You must have registered a product key for FINAL FANTASY XIV: Heavensward to your service account. ※ You must have completed the main scenario quest “Before the Dawn.” Sisipu is uncharacteristically grateful and complimentary, noting that you have saved the Lominsan fishing industry from financial ruin at the hands of an imaginary sea serpent. She is especially pleased by what she believes might be your single greatest contribution to the Fishermen's Guild: luring Wawalago back to work. ※The next fisher quest will be available from Sisipu once you have met the following requirements: ※ You must have registered a product key for FINAL FANTASY XIV: Heavensward to your service account. ※ You must have completed the main scenario quest “Before the Dawn.”
11 7 TEXT_CLSFSH501_01118_SEQ_07
12 8 TEXT_CLSFSH501_01118_SEQ_08
13 9 TEXT_CLSFSH501_01118_SEQ_09
14 10 TEXT_CLSFSH501_01118_SEQ_10
15 11 TEXT_CLSFSH501_01118_SEQ_11
16 12 TEXT_CLSFSH501_01118_SEQ_12
17 13 TEXT_CLSFSH501_01118_SEQ_13
18 14 TEXT_CLSFSH501_01118_SEQ_14
19 15 TEXT_CLSFSH501_01118_SEQ_15
20 16 TEXT_CLSFSH501_01118_SEQ_16
21 17 TEXT_CLSFSH501_01118_SEQ_17
22 18 TEXT_CLSFSH501_01118_SEQ_18
23 19 TEXT_CLSFSH501_01118_SEQ_19
24 20 TEXT_CLSFSH501_01118_SEQ_20
25 21 TEXT_CLSFSH501_01118_SEQ_21
26 22 TEXT_CLSFSH501_01118_SEQ_22
27 23 TEXT_CLSFSH501_01118_SEQ_23
28 24 TEXT_CLSFSH501_01118_TODO_00 Speak with Sybell.
29 25 TEXT_CLSFSH501_01118_TODO_01 Speak with Chuchuroon.
30 26 TEXT_CLSFSH501_01118_TODO_02 Speak with Wawalago.
31 27 TEXT_CLSFSH501_01118_TODO_03 Deliver a Mazlaya marlin to Sisipu.
32 28 TEXT_CLSFSH501_01118_TODO_04 Report to Sisipu.
33 29 TEXT_CLSFSH501_01118_TODO_05
34 30 TEXT_CLSFSH501_01118_TODO_06
35 31 TEXT_CLSFSH501_01118_TODO_07
36 32 TEXT_CLSFSH501_01118_TODO_08
37 33 TEXT_CLSFSH501_01118_TODO_09
38 34 TEXT_CLSFSH501_01118_TODO_10
39 35 TEXT_CLSFSH501_01118_TODO_11
40 36 TEXT_CLSFSH501_01118_TODO_12
41 37 TEXT_CLSFSH501_01118_TODO_13
42 38 TEXT_CLSFSH501_01118_TODO_14
43 39 TEXT_CLSFSH501_01118_TODO_15
44 40 TEXT_CLSFSH501_01118_TODO_16
45 41 TEXT_CLSFSH501_01118_TODO_17
46 42 TEXT_CLSFSH501_01118_TODO_18
47 43 TEXT_CLSFSH501_01118_TODO_19
48 44 TEXT_CLSFSH501_01118_TODO_20
49 45 TEXT_CLSFSH501_01118_TODO_21
50 46 TEXT_CLSFSH501_01118_TODO_22
51 47 TEXT_CLSFSH501_01118_TODO_23
52 48 TEXT_CLSFSH501_01118_SISIPU_000_000 Gods, this is unbelievable! According to the age-old adage, “When the going gets tough, the tough go fishing.” Unfortunately, the adage is of little use when the “tough going” happens to be a fishing ban!
53 49 TEXT_CLSFSH501_01118_SISIPU_000_001 <sigh> You haven't heard, have you? Eynzahr Slafyrsyn has closed all docks and ports for fishing vessels on the authority of Admiral Merlwyb.
54 50 TEXT_CLSFSH501_01118_SISIPU_000_002 Some sorry sailor supposedly spotted a serpent at sea, and so Slafyrsyn stated that, for our safety, all our services must cease.
55 51 TEXT_CLSFSH501_01118_SISIPU_000_003 It's all so frustrating! Well, we may be a group of sedentary fishers, but we're not about to take this sitting down!
56 52 TEXT_CLSFSH501_01118_SISIPU_000_004 First, we'll need to know what we're up against. The Brugaire Consortium maintains ties to the Maelstrom, so Sybell may know something we do not. It is time to go fishing...for information.
57 53 TEXT_CLSFSH501_01118_SYBELL_000_010 It's certainly a pleasure to see you again, though I wish it were under happier circumstances. The news came as a shock to us, as well.
58 54 TEXT_CLSFSH501_01118_SYBELL_000_011 Any Lominsan who's ever boarded a boat has heard the tale. Back when the world was naught but a dry, lifeless rock, Llymlaen created a giant serpent. From its massive maw, the creature spat forth water until the land was filled.
59 55 TEXT_CLSFSH501_01118_SYBELL_000_012 But it would not stop. To prevent the world from being completely submerged, the Navigator trapped the serpent in a floating island with the warning that if it were ever to be freed, the seas would rise until the world ended. This is from where the thalassocratic motto “till sea swallows all” comes. You can imagine the Admiral's surprise upon learning a sailor claims to actually have <Emphasis>seen</Emphasis> the serpent in question.
60 56 TEXT_CLSFSH501_01118_SYBELL_000_013 While you and I may recognize it as a faerie tale aimed to scare children, the panic in the streets is real, and so Slafyrsyn hasn't any choice but to take drastic measures in order to maintain the peace. Regrettably, those drastic measures have dire consequences for both your guild and my consortium.
61 57 TEXT_CLSFSH501_01118_SYBELL_000_014 And the Maelstrom is too occupied with ship inaugurations to conduct a proper inquiry, meaning our only hope is to take matters into our own firm yet supple hands. Ahem.
62 58 TEXT_CLSFSH501_01118_SYBELL_000_015 It may be impossible to prove the sea serpent does not exist, but perhaps the testimony of the eyewitness could be impugned.
63 59 TEXT_CLSFSH501_01118_SYBELL_000_016 I believe you have met the sailor responsible for the sighting─the one known as Chuchuroon.
64 60 TEXT_CLSFSH501_01118_CHUCHUROON_000_020 Chuchuroon see big fish at sea, some say see sea serpent!
65 61 TEXT_CLSFSH501_01118_CHUCHUROON_000_021 Chuchuroon just want fish to fish, see fisherman Wawalago about fishing fish in sea.
66 62 TEXT_CLSFSH501_01118_WAWALAGO_000_030 I've seen enough at sea to know when sailors are seeing things, and what Chuchuroon saw was no sea serpent, for sure.
67 63 TEXT_CLSFSH501_01118_WAWALAGO_000_031 Missing your marks will make mountains out of molehills─distances deceive and delude the minds of men at sea.
68 64 TEXT_CLSFSH501_01118_WAWALAGO_000_032 My money says your serpent is a Mazlaya marlin─a fairly big fish, but by no means a monster.
69 65 TEXT_CLSFSH501_01118_WAWALAGO_000_033 You can see them barreling back and forth along the north of Bloodshore.
70 66 TEXT_CLSFSH501_01118_WAWALAGO_000_034 But if spied from the shore, people will just shrug their shoulders. You need to make them meet that marlin up close and personal.
71 67 TEXT_CLSFSH501_01118_WAWALAGO_000_035 I'll admit it's easier expressed than executed, and I've never nabbed one. If you don't loosen up your line, they'll rip your rod right out of your hands!
72 68 TEXT_CLSFSH501_01118_WAWALAGO_000_036 But first, you need a bite! They won't waste their breath on worms from other waters. Mazlaya marlins demand mooching─more familiar to you as fishwheeling, perhaps.
73 69 TEXT_CLSFSH501_01118_WAWALAGO_000_037 And not just any mean act of mooching, but the daunting duty of the dramatic <Emphasis>double</Emphasis> mooch! I reckon you're ready for it.
74 70 TEXT_CLSFSH501_01118_WAWALAGO_000_038 Get a goby ball and haul in a harbor herring. Once you've hitched your herring, offer it up to an ogre barracuda, then bait that beast to make the Mazlaya marlin bite.
75 71 TEXT_CLSFSH501_01118_WAWALAGO_000_039 Makes me want to sail out myself, but Slafyrsyn would slay any guildmaster who slights him.
76 72 TEXT_CLSFSH501_01118_WAWALAGO_000_040 Besides, I'm sure Sisipu would sooner see you succeed at it.
77 73 TEXT_CLSFSH501_01118_SISIPU_000_40 Gah! I can't believe we're reduced to this! Still, while Wawalago's never been right for running a guild, he's never been wrong about a fish. If he says our serpent is a Mazlaya marlin, that's what it is.
78 74 TEXT_CLSFSH501_01118_SISIPU_000_41 <Emphasis>That's</Emphasis> the marlin!? I can see how some might mistake it for a monster!
79 75 TEXT_CLSFSH501_01118_SISIPU_000_42 Hopefully, Slafyrsyn will see it the same. Come─Sybell arranged for us to speak with the grand storm marshal.
80 76 TEXT_CLSFSH501_01118_EYNZAHRSLAFYRSYN_000_50 So many moons has it been, I can scarcely remember the last time I boarded a merchant ship for anything other than an inspection.
81 77 TEXT_CLSFSH501_01118_EYNZAHRSLAFYRSYN_000_51 Quite comfortable indeed aboard the luxurious fleet of the Brugaire Consortium. No doubt to put crooked mongers and traffickers at ease while making illicit deals at sea?
82 78 TEXT_CLSFSH501_01118_SYBELL_000_52 Perish the thought! We would never dream of calling the grand storm marshal to a vessel where such roguery took place.
83 79 TEXT_CLSFSH501_01118_EYNZAHRSLAFYRSYN_000_53 A shame─I'd imagine those sort of vessels were the most fun. I suppose we'd then best tend to business.
84 80 TEXT_CLSFSH501_01118_SYBELL_000_54 Of course, sir.
85 81 TEXT_CLSFSH501_01118_SISIPU_000_55 Allow me to introduce to you the Mazlaya marlin.
86 82 TEXT_CLSFSH501_01118_EYNZAHRSLAFYRSYN_000_56 Great Llymlaen's Ghost! The blary thing is massive! However did you catch it?
87 83 TEXT_CLSFSH501_01118_EYNZAHRSLAFYRSYN_000_58 ...Though I suppose that doesn't matter. At any rate, it is your contention that this marlin is our sea serpent?
88 84 TEXT_CLSFSH501_01118_WAWALAGO_000_59 You can sing yourself to sleep with that silly sea serpent story, but it still won't hold water!
89 85 TEXT_CLSFSH501_01118_SISIPU_000_60 I knew things were proceeding too smoothly. You always know just the wrong time to act the guildmaster, don't you?
90 86 TEXT_CLSFSH501_01118_EYNZAHRSLAFYRSYN_000_61 Never you mind. I've known Wawalago long enough not to mind his manners. Unlike his fish, I know when I'm being baited.
91 87 TEXT_CLSFSH501_01118_WAWALAGO_000_62 Boy, you've been baiting and bullying us with your ban─will you let up and lift it?
92 88 TEXT_CLSFSH501_01118_EYNZAHRSLAFYRSYN_000_63 A fine question. To lift the fishing ban? Or to not lift the fishing ban...? What to do, what to do, what to do...?
93 89 TEXT_CLSFSH501_01118_EYNZAHRSLAFYRSYN_000_64 On one hand, I could lift the ban... But on the other...
94 90 TEXT_CLSFSH501_01118_SISIPU_000_65 Now who's the one baiting?
95 91 TEXT_CLSFSH501_01118_EYNZAHRSLAFYRSYN_000_66 Why not? Of course, there are formalities we must observe, so I'm afraid the declaration will have to wait until the morrow.
96 92 TEXT_CLSFSH501_01118_SYBELL_000_67 And...the ban <Emphasis>will</Emphasis> be lifted, won't it?
97 93 TEXT_CLSFSH501_01118_EYNZAHRSLAFYRSYN_000_68 Unless you'd prefer it weren't.
98 94 TEXT_CLSFSH501_01118_SYBELL_000_69 By no means, it's just... I feared that simply bringing you a large fish might fail to serve as adequate evidence in overturning a formal military promulgation.
99 95 TEXT_CLSFSH501_01118_EYNZAHRSLAFYRSYN_000_70 Well, I never really believed all this sea serpent silliness in the first place. It was more about putting Lominsans' minds at ease than anything else, and the marlin you've brought me should accomplish just that.
100 96 TEXT_CLSFSH501_01118_EYNZAHRSLAFYRSYN_000_71 A few of our more paranoid conspiracy theorists in the Maelstrom alleged the serpent to be part of an elaborate Sahagin plot, so this should make for a nice laugh at their expense, as well.
101 97 TEXT_CLSFSH501_01118_EYNZAHRSLAFYRSYN_000_72 And to think, this all started because someone spotted a “large fish.”
102 98 TEXT_CLSFSH501_01118_EYNZAHRSLAFYRSYN_000_73 And because fish tales are wont to grow in size, the “large fish” became “serpent-sized,” and then ceased to be a fish altogether!
103 99 TEXT_CLSFSH501_01118_EYNZAHRSLAFYRSYN_000_74 It makes you wonder about what other sorts of overblown fantasies we've all been led to believe.
104 100 TEXT_CLSFSH501_01118_SISIPU_000_75 It sounds like you were ready to lift the ban whether we brought you the marlin or not.
105 101 TEXT_CLSFSH501_01118_EYNZAHRSLAFYRSYN_000_76 If only it were that simple! A fine grand storm marshal I would be if I went lifting bans willy-nilly without any evidence the problem had been solved! This marlin is essential to assuaging the irrational fears of the public.
106 102 TEXT_CLSFSH501_01118_SISIPU_000_77 Well, then I suppose <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s efforts weren't for naught, after all. I only wonder how the fish tale grew out of proportion in the first place.
107 103 TEXT_CLSFSH501_01118_WAWALAGO_000_78 I don't delight in delving into details, but that deed might have been my doing...
108 104 TEXT_CLSFSH501_01118_SISIPU_000_79 Why am I not surprised?
109 105 TEXT_CLSFSH501_01118_WAWALAGO_000_80 When I mentioned to Chuchuroon that the Mazlaya marlin was a monster, I meant it metaphorically, but mayhap he misunderstood...
110 106 TEXT_CLSFSH501_01118_EYNZAHRSLAFYRSYN_000_81 I think it would be in the best interests of all involved if I don't hear any more of this story.
111 107 TEXT_CLSFSH501_01118_EYNZAHRSLAFYRSYN_000_82 The Maelstrom expresses its gratitude for your efforts in bringing this evidence to light. Your guild will be notified when the fishing ban is formally lifted. I bid you good day.
112 108 TEXT_CLSFSH501_01118_SISIPU_000_090 Terrifying to think a little exaggeration can get out of hand, particularly when you consider how often fishermen exaggerate.
113 109 TEXT_CLSFSH501_01118_SISIPU_000_091 But it sounds like Slafyrsyn knew something was fishy all along.
114 110 TEXT_CLSFSH501_01118_SISIPU_000_092 Nevertheless, you saved our guild from destruction at the hands of an imaginary sea serpent!
115 111 TEXT_CLSFSH501_01118_SISIPU_000_093 Funny how N'nmulika delivered you to our doorstep just when we needed you most.
116 112 TEXT_CLSFSH501_01118_SISIPU_000_094 And I certainly can't consider you a guppy anymore, now that you've caught a marlin the guildmaster himself never quite reeled in.
117 113 TEXT_CLSFSH501_01118_SISIPU_000_095 I'd say we name you the guildmaster, but then Wawalago would have nothing to dodge, and I'm not ready to let that fish off the hook so easily.
118 114 TEXT_CLSFSH501_01118_SISIPU_000_096 But I suppose we could at least let him know he has a rival.
119 115 TEXT_CLSFSH501_01118_SISIPU_000_097 And that might be your finest fishing accomplishment of all: luring Wawalago back to work!
120 116 TEXT_CLSFSH501_01118_SYSTEM_000_500 This concludes the fisher quests for FINAL FANTASY XIV: A Realm Reborn. In order to undertake the next series of quests, you must first meet the following requirements:
121 117 TEXT_CLSFSH501_01118_SYSTEM_000_501 ※ You must have registered a product key for FINAL FANTASY XIV: Heavensward to your service account. ※ You must have completed the main scenario quest “Before the Dawn.” ※ You must have registered a product key for FINAL FANTASY XIV: Heavensward to your service account. ※ You must have completed the main scenario quest “Before the Dawn.”
122 118 TEXT_CLSFSH501_01118_SYSTEM_000_502 Once you have done so, the next fisher quest will be available from Sisipu.
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@@ -1,62 +1,65 @@
key,0,1
#,,
int32,str,str
0,"TEXT_COMGRD010_01129_SEQ_00","Vorsaile Heuloix has a special assignment for you."
1,"TEXT_COMGRD010_01129_SEQ_01","Dzemael Darkhold in the Coerthas central highlands has been overrun by voidsent, and you have been selected to lead the extermination mission. Travel to the Darkhold and receive a briefing from Ophelie, a knight of House Dzemael."
2,"TEXT_COMGRD010_01129_SEQ_02","Explore the depths of Dzemael Darkhold and purge the fortress of the voidsent menace.
※Dzemael Darkhold can be accessed via the Duty Finder."
3,"TEXT_COMGRD010_01129_SEQ_03","Your mission is a success. Return to the Adders' Nest and report to Vorsaile Heuloix."
4,"TEXT_COMGRD010_01129_SEQ_04","Your brave deeds at Dzemael Darkhold have raised the reputation of the Twin Adder in Ishgard, and earned you the admiration of your superiors."
5,"TEXT_COMGRD010_01129_SEQ_05",""
6,"TEXT_COMGRD010_01129_SEQ_06",""
7,"TEXT_COMGRD010_01129_SEQ_07",""
8,"TEXT_COMGRD010_01129_SEQ_08",""
9,"TEXT_COMGRD010_01129_SEQ_09",""
10,"TEXT_COMGRD010_01129_SEQ_10",""
11,"TEXT_COMGRD010_01129_SEQ_11",""
12,"TEXT_COMGRD010_01129_SEQ_12",""
13,"TEXT_COMGRD010_01129_SEQ_13",""
14,"TEXT_COMGRD010_01129_SEQ_14",""
15,"TEXT_COMGRD010_01129_SEQ_15",""
16,"TEXT_COMGRD010_01129_SEQ_16",""
17,"TEXT_COMGRD010_01129_SEQ_17",""
18,"TEXT_COMGRD010_01129_SEQ_18",""
19,"TEXT_COMGRD010_01129_SEQ_19",""
20,"TEXT_COMGRD010_01129_SEQ_20",""
21,"TEXT_COMGRD010_01129_SEQ_21",""
22,"TEXT_COMGRD010_01129_SEQ_22",""
23,"TEXT_COMGRD010_01129_SEQ_23",""
24,"TEXT_COMGRD010_01129_TODO_00","Speak with Ophelie at Dzemael Darkhold."
25,"TEXT_COMGRD010_01129_TODO_01","Use the Duty Finder to enter Dzemael Darkhold."
26,"TEXT_COMGRD010_01129_TODO_02","Report to Vorsaile Heuloix at the Adders' Nest."
27,"TEXT_COMGRD010_01129_TODO_03",""
28,"TEXT_COMGRD010_01129_TODO_04",""
29,"TEXT_COMGRD010_01129_TODO_05",""
30,"TEXT_COMGRD010_01129_TODO_06",""
31,"TEXT_COMGRD010_01129_TODO_07",""
32,"TEXT_COMGRD010_01129_TODO_08",""
33,"TEXT_COMGRD010_01129_TODO_09",""
34,"TEXT_COMGRD010_01129_TODO_10",""
35,"TEXT_COMGRD010_01129_TODO_11",""
36,"TEXT_COMGRD010_01129_TODO_12",""
37,"TEXT_COMGRD010_01129_TODO_13",""
38,"TEXT_COMGRD010_01129_TODO_14",""
39,"TEXT_COMGRD010_01129_TODO_15",""
40,"TEXT_COMGRD010_01129_TODO_16",""
41,"TEXT_COMGRD010_01129_TODO_17",""
42,"TEXT_COMGRD010_01129_TODO_18",""
43,"TEXT_COMGRD010_01129_TODO_19",""
44,"TEXT_COMGRD010_01129_TODO_20",""
45,"TEXT_COMGRD010_01129_TODO_21",""
46,"TEXT_COMGRD010_01129_TODO_22",""
47,"TEXT_COMGRD010_01129_TODO_23",""
48,"TEXT_COMGRD010_01129_VORSAILE_000_000","Ah, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. Doing the Twin Adder proud as ever, I hear."
49,"TEXT_COMGRD010_01129_VORSAILE_000_001","You've arrived at a most opportune time. House Dzemael of Ishgard has requested our assistance with a matter of some import, and I've decided that you're just the <If(PlayerParameter(4))>woman<Else/>man</If> for the task."
50,"TEXT_COMGRD010_01129_VORSAILE_000_002","Your mission, in brief: travel to Dzemael Darkhold and purge the subterranean fortress of voidsent."
51,"TEXT_COMGRD010_01129_VORSAILE_000_003","See to your preparations and make your way to the central highlands of Coerthas─once there, you should find the Darkhold without much difficulty. Ophelie, a knight in the service of House Dzemael, will meet you upon arrival and brief you in greater detail. I await word of your success."
52,"TEXT_COMGRD010_01129_OPHELIE_000_010","Whaaaaaa, who goes there!?
...Oh, you must be the reinforcements. I beg your pardon. Recent sights have left me as skittish as an untrained chocobo."
53,"TEXT_COMGRD010_01129_OPHELIE_000_011","Dzemael Darkhold. The name itself sends a shiver up the spine, does it not? The place has been infested by all manner of fearsome voidsent of late. Why, I've even heard word of statues come to life!"
54,"TEXT_COMGRD010_01129_OPHELIE_000_012","While we Ishgardians pride ourselves on seeing to our own defenses, the threat this time is simply too great. You'll see to those abominations, won't you?"
55,"TEXT_COMGRD010_01129_DUMMY_000_000","//: clear Darkhold"
key,0,1
#,,
int32,str,str
0,"TEXT_COMGRD010_01129_SEQ_00","Vorsaile Heuloix has a special assignment for you."
1,"TEXT_COMGRD010_01129_SEQ_01","Dzemael Darkhold in the Coerthas central highlands has been overrun by voidsent, and you have been selected to lead the extermination mission. Travel to the Darkhold and receive a briefing from Ophelie, a knight of House Dzemael."
2,"TEXT_COMGRD010_01129_SEQ_02","Explore the depths of Dzemael Darkhold and purge the fortress of the voidsent menace.
※Dzemael Darkhold can be accessed via the Duty Finder."
3,"TEXT_COMGRD010_01129_SEQ_03","Your mission is a success. Return to the Adders' Nest and report to Vorsaile Heuloix."
4,"TEXT_COMGRD010_01129_SEQ_04","Your brave deeds at Dzemael Darkhold have raised the reputation of the Twin Adder in Ishgard, and earned you the admiration of your superiors."
5,"TEXT_COMGRD010_01129_SEQ_05",""
6,"TEXT_COMGRD010_01129_SEQ_06",""
7,"TEXT_COMGRD010_01129_SEQ_07",""
8,"TEXT_COMGRD010_01129_SEQ_08",""
9,"TEXT_COMGRD010_01129_SEQ_09",""
10,"TEXT_COMGRD010_01129_SEQ_10",""
11,"TEXT_COMGRD010_01129_SEQ_11",""
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13,"TEXT_COMGRD010_01129_SEQ_13",""
14,"TEXT_COMGRD010_01129_SEQ_14",""
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22,"TEXT_COMGRD010_01129_SEQ_22",""
23,"TEXT_COMGRD010_01129_SEQ_23",""
24,"TEXT_COMGRD010_01129_TODO_00","Speak with Ophelie at Dzemael Darkhold."
25,"TEXT_COMGRD010_01129_TODO_01","Use the Duty Finder to enter Dzemael Darkhold."
26,"TEXT_COMGRD010_01129_TODO_02","Report to Vorsaile Heuloix at the Adders' Nest."
27,"TEXT_COMGRD010_01129_TODO_03",""
28,"TEXT_COMGRD010_01129_TODO_04",""
29,"TEXT_COMGRD010_01129_TODO_05",""
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36,"TEXT_COMGRD010_01129_TODO_12",""
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42,"TEXT_COMGRD010_01129_TODO_18",""
43,"TEXT_COMGRD010_01129_TODO_19",""
44,"TEXT_COMGRD010_01129_TODO_20",""
45,"TEXT_COMGRD010_01129_TODO_21",""
46,"TEXT_COMGRD010_01129_TODO_22",""
47,"TEXT_COMGRD010_01129_TODO_23",""
48,"TEXT_COMGRD010_01129_VORSAILE_000_000","Ah, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. Doing the Twin Adder proud as ever, I hear."
49,"TEXT_COMGRD010_01129_VORSAILE_000_001","You've arrived at a most opportune time. House Dzemael of Ishgard has requested our assistance with a matter of some import, and I've decided that you're just the <If(PlayerParameter(4))>woman<Else/>man</If> for the task."
50,"TEXT_COMGRD010_01129_VORSAILE_000_002","Your mission, in brief: travel to Dzemael Darkhold and purge the subterranean fortress of voidsent."
51,"TEXT_COMGRD010_01129_VORSAILE_000_003","See to your preparations and make your way to the central highlands of Coerthas─once there, you should find the Darkhold without much difficulty. Ophelie, a knight in the service of House Dzemael, will meet you upon arrival and brief you in greater detail. I await word of your success."
52,"TEXT_COMGRD010_01129_OPHELIE_000_010","Whaaaaaa, who goes there!?
...Oh, you must be the reinforcements. I beg your pardon. Recent sights have left me as skittish as an untrained chocobo."
53,"TEXT_COMGRD010_01129_OPHELIE_000_011","Dzemael Darkhold. The name itself sends a shiver up the spine, does it not? The place has been infested by all manner of fearsome voidsent of late. Why, I've even heard word of statues come to life!"
54,"TEXT_COMGRD010_01129_OPHELIE_000_012","While we Ishgardians pride ourselves on seeing to our own defenses, the threat this time is simply too great. You'll see to those abominations, won't you?"
55,"TEXT_COMGRD010_01129_DUMMY_000_000","//: clear Darkhold"
56,"TEXT_COMGRD010_01129_VORSAILE_000_020","Welcome back, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. Word of your success has already reached us. I would guerdon you a measure of Serpent Seals in recognition of your loyal service."
57,"TEXT_COMGRD010_01129_VORSAILE_000_021","The House Dzemael knight spoke most highly of you─this will go far to improve the Order's reputation in Ishgard. Rest assured that your superiors will hear directly from me of your efforts."
58,"TEXT_COMGRD010_01129_VORSAILE_000_022","Should you continue to serve us as you have done, I suspect a promotion is in your future. Stay true to the wood's will, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, and be safe in your travels."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_COMGRD010_01129_SEQ_00 Vorsaile Heuloix has a special assignment for you.
5 1 TEXT_COMGRD010_01129_SEQ_01 Dzemael Darkhold in the Coerthas central highlands has been overrun by voidsent, and you have been selected to lead the extermination mission. Travel to the Darkhold and receive a briefing from Ophelie, a knight of House Dzemael.
6 2 TEXT_COMGRD010_01129_SEQ_02 Explore the depths of Dzemael Darkhold and purge the fortress of the voidsent menace. ※Dzemael Darkhold can be accessed via the Duty Finder. Explore the depths of Dzemael Darkhold and purge the fortress of the voidsent menace. ※Dzemael Darkhold can be accessed via the Duty Finder.
7 3 TEXT_COMGRD010_01129_SEQ_03 Your mission is a success. Return to the Adders' Nest and report to Vorsaile Heuloix.
8 4 TEXT_COMGRD010_01129_SEQ_04 Your brave deeds at Dzemael Darkhold have raised the reputation of the Twin Adder in Ishgard, and earned you the admiration of your superiors.
9 5 TEXT_COMGRD010_01129_SEQ_05
10 6 TEXT_COMGRD010_01129_SEQ_06
11 7 TEXT_COMGRD010_01129_SEQ_07
12 8 TEXT_COMGRD010_01129_SEQ_08
13 9 TEXT_COMGRD010_01129_SEQ_09
14 10 TEXT_COMGRD010_01129_SEQ_10
15 11 TEXT_COMGRD010_01129_SEQ_11
16 12 TEXT_COMGRD010_01129_SEQ_12
17 13 TEXT_COMGRD010_01129_SEQ_13
18 14 TEXT_COMGRD010_01129_SEQ_14
19 15 TEXT_COMGRD010_01129_SEQ_15
20 16 TEXT_COMGRD010_01129_SEQ_16
21 17 TEXT_COMGRD010_01129_SEQ_17
22 18 TEXT_COMGRD010_01129_SEQ_18
23 19 TEXT_COMGRD010_01129_SEQ_19
24 20 TEXT_COMGRD010_01129_SEQ_20
25 21 TEXT_COMGRD010_01129_SEQ_21
26 22 TEXT_COMGRD010_01129_SEQ_22
27 23 TEXT_COMGRD010_01129_SEQ_23
28 24 TEXT_COMGRD010_01129_TODO_00 Speak with Ophelie at Dzemael Darkhold.
29 25 TEXT_COMGRD010_01129_TODO_01 Use the Duty Finder to enter Dzemael Darkhold.
30 26 TEXT_COMGRD010_01129_TODO_02 Report to Vorsaile Heuloix at the Adders' Nest.
31 27 TEXT_COMGRD010_01129_TODO_03
32 28 TEXT_COMGRD010_01129_TODO_04
33 29 TEXT_COMGRD010_01129_TODO_05
34 30 TEXT_COMGRD010_01129_TODO_06
35 31 TEXT_COMGRD010_01129_TODO_07
36 32 TEXT_COMGRD010_01129_TODO_08
37 33 TEXT_COMGRD010_01129_TODO_09
38 34 TEXT_COMGRD010_01129_TODO_10
39 35 TEXT_COMGRD010_01129_TODO_11
40 36 TEXT_COMGRD010_01129_TODO_12
41 37 TEXT_COMGRD010_01129_TODO_13
42 38 TEXT_COMGRD010_01129_TODO_14
43 39 TEXT_COMGRD010_01129_TODO_15
44 40 TEXT_COMGRD010_01129_TODO_16
45 41 TEXT_COMGRD010_01129_TODO_17
46 42 TEXT_COMGRD010_01129_TODO_18
47 43 TEXT_COMGRD010_01129_TODO_19
48 44 TEXT_COMGRD010_01129_TODO_20
49 45 TEXT_COMGRD010_01129_TODO_21
50 46 TEXT_COMGRD010_01129_TODO_22
51 47 TEXT_COMGRD010_01129_TODO_23
52 48 TEXT_COMGRD010_01129_VORSAILE_000_000 Ah, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. Doing the Twin Adder proud as ever, I hear.
53 49 TEXT_COMGRD010_01129_VORSAILE_000_001 You've arrived at a most opportune time. House Dzemael of Ishgard has requested our assistance with a matter of some import, and I've decided that you're just the <If(PlayerParameter(4))>woman<Else/>man</If> for the task.
54 50 TEXT_COMGRD010_01129_VORSAILE_000_002 Your mission, in brief: travel to Dzemael Darkhold and purge the subterranean fortress of voidsent.
55 51 TEXT_COMGRD010_01129_VORSAILE_000_003 See to your preparations and make your way to the central highlands of Coerthas─once there, you should find the Darkhold without much difficulty. Ophelie, a knight in the service of House Dzemael, will meet you upon arrival and brief you in greater detail. I await word of your success.
56 52 TEXT_COMGRD010_01129_OPHELIE_000_010 Whaaaaaa, who goes there!? ...Oh, you must be the reinforcements. I beg your pardon. Recent sights have left me as skittish as an untrained chocobo. Whaaaaaa, who goes there!? ...Oh, you must be the reinforcements. I beg your pardon. Recent sights have left me as skittish as an untrained chocobo.
57 53 TEXT_COMGRD010_01129_OPHELIE_000_011 Dzemael Darkhold. The name itself sends a shiver up the spine, does it not? The place has been infested by all manner of fearsome voidsent of late. Why, I've even heard word of statues come to life!
58 54 TEXT_COMGRD010_01129_OPHELIE_000_012 While we Ishgardians pride ourselves on seeing to our own defenses, the threat this time is simply too great. You'll see to those abominations, won't you?
59 55 TEXT_COMGRD010_01129_DUMMY_000_000 //: clear Darkhold
60 56 TEXT_COMGRD010_01129_VORSAILE_000_020 Welcome back, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. Word of your success has already reached us. I would guerdon you a measure of Serpent Seals in recognition of your loyal service.
61 57 TEXT_COMGRD010_01129_VORSAILE_000_021 The House Dzemael knight spoke most highly of you─this will go far to improve the Order's reputation in Ishgard. Rest assured that your superiors will hear directly from me of your efforts.
62 58 TEXT_COMGRD010_01129_VORSAILE_000_022 Should you continue to serve us as you have done, I suspect a promotion is in your future. Stay true to the wood's will, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>, and be safe in your travels.
63
64
65
+62 -60
View File
@@ -1,60 +1,62 @@
key,0,1
#,,
int32,str,str
0,"TEXT_COMGRD011_01132_SEQ_00","Vorsaile Heuloix would give you an opportunity to raise your standing in the Twin Adder."
1,"TEXT_COMGRD011_01132_SEQ_01","Vorsaile Heuloix tasks you with responding to a petition for aid from the Holy See of Ishgard. Make for the southwestern reaches of the central highlands of Coerthas and seek out Ser Willielmus at the Aurum Vale."
2,"TEXT_COMGRD011_01132_SEQ_02","Delve into the Aurum Vale and purge the deathly cavern of the foul fronds that inhabit its depths. Mind the vast pools of goldbile, a lethal ooze that─despite its glitter─offers not riches, but an excruciating demise for the unwary.
※The Aurum Vale can be accessed via the Duty Finder."
3,"TEXT_COMGRD011_01132_SEQ_03","Your mission was a rousing success. Report back to Vorsaile Heuloix at the Adders' Nest."
4,"TEXT_COMGRD011_01132_SEQ_04","Vorsaile Heuloix commends you on your triumph. Your reputation in the Twin Adder has risen to new heights."
5,"TEXT_COMGRD011_01132_SEQ_05",""
6,"TEXT_COMGRD011_01132_SEQ_06",""
7,"TEXT_COMGRD011_01132_SEQ_07",""
8,"TEXT_COMGRD011_01132_SEQ_08",""
9,"TEXT_COMGRD011_01132_SEQ_09",""
10,"TEXT_COMGRD011_01132_SEQ_10",""
11,"TEXT_COMGRD011_01132_SEQ_11",""
12,"TEXT_COMGRD011_01132_SEQ_12",""
13,"TEXT_COMGRD011_01132_SEQ_13",""
14,"TEXT_COMGRD011_01132_SEQ_14",""
15,"TEXT_COMGRD011_01132_SEQ_15",""
16,"TEXT_COMGRD011_01132_SEQ_16",""
17,"TEXT_COMGRD011_01132_SEQ_17",""
18,"TEXT_COMGRD011_01132_SEQ_18",""
19,"TEXT_COMGRD011_01132_SEQ_19",""
20,"TEXT_COMGRD011_01132_SEQ_20",""
21,"TEXT_COMGRD011_01132_SEQ_21",""
22,"TEXT_COMGRD011_01132_SEQ_22",""
23,"TEXT_COMGRD011_01132_SEQ_23",""
24,"TEXT_COMGRD011_01132_TODO_00","Speak with Willielmus at the Aurum Vale."
25,"TEXT_COMGRD011_01132_TODO_01","Use the Duty Finder to enter the Aurum Vale."
26,"TEXT_COMGRD011_01132_TODO_02","Report to Vorsaile Heuloix at the Adders' Nest."
27,"TEXT_COMGRD011_01132_TODO_03",""
28,"TEXT_COMGRD011_01132_TODO_04",""
29,"TEXT_COMGRD011_01132_TODO_05",""
30,"TEXT_COMGRD011_01132_TODO_06",""
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33,"TEXT_COMGRD011_01132_TODO_09",""
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36,"TEXT_COMGRD011_01132_TODO_12",""
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38,"TEXT_COMGRD011_01132_TODO_14",""
39,"TEXT_COMGRD011_01132_TODO_15",""
40,"TEXT_COMGRD011_01132_TODO_16",""
41,"TEXT_COMGRD011_01132_TODO_17",""
42,"TEXT_COMGRD011_01132_TODO_18",""
43,"TEXT_COMGRD011_01132_TODO_19",""
44,"TEXT_COMGRD011_01132_TODO_20",""
45,"TEXT_COMGRD011_01132_TODO_21",""
46,"TEXT_COMGRD011_01132_TODO_22",""
47,"TEXT_COMGRD011_01132_TODO_23",""
48,"TEXT_COMGRD011_01132_VORSAILE_000_000","Ah, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>─ever the shining example to your fellow Serpents."
49,"TEXT_COMGRD011_01132_VORSAILE_000_001","Time and again, you have risen to the call. Today, I would give you the opportunity to add to your growing list of accomplishments."
50,"TEXT_COMGRD011_01132_VORSAILE_000_002","In return for battle chocobos provided to us, the Holy See has petitioned our aid in purging the cavern known as the Aurum Vale of its most foul inhabitants. Our contact from Ishgard, Ser Willielmus, will apprise you of the particulars of the mission upon your arrival."
51,"TEXT_COMGRD011_01132_WILLIELMUS_000_010","From the Order of the Twin Adder, I presume? Yes, I suppose you should suffice. The Holy See is not wont to beseech assistance from foreign armies, but the task before us is a daunting one, and our own knights are occupied with matters of greater import."
52,"TEXT_COMGRD011_01132_WILLIELMUS_000_011","Mayhap you have already heard rumors of the Aurum Vale. Many a miner has been lured into its cavernous recesses by promises of vast fortunes to find only death, and doubly so."
53,"TEXT_COMGRD011_01132_WILLIELMUS_000_012","If the noxious fumes don't get them, the carnivorous fronds that lurk are happy to oblige. Little we can do about the former, but dispatching the latter would go far in sparing the lives of unfortunate treasure seekers. So it is that we turn to you. "
54,"TEXT_COMGRD011_01132_VORSAILE_000_020","I had no doubts that you would triumph, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/>, but the swiftness and surety with which you have done so is impressive indeed."
key,0,1
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int32,str,str
0,"TEXT_COMGRD011_01132_SEQ_00","Vorsaile Heuloix would give you an opportunity to raise your standing in the Twin Adder."
1,"TEXT_COMGRD011_01132_SEQ_01","Vorsaile Heuloix tasks you with responding to a petition for aid from the Holy See of Ishgard. Make for the southwestern reaches of the central highlands of Coerthas and seek out Ser Willielmus at the Aurum Vale."
2,"TEXT_COMGRD011_01132_SEQ_02","Delve into the Aurum Vale and purge the deathly cavern of the foul fronds that inhabit its depths. Mind the vast pools of goldbile, a lethal ooze that─despite its glitter─offers not riches, but an excruciating demise for the unwary.
※The Aurum Vale can be accessed via the Duty Finder."
3,"TEXT_COMGRD011_01132_SEQ_03","Your mission was a rousing success. Report back to Vorsaile Heuloix at the Adders' Nest."
4,"TEXT_COMGRD011_01132_SEQ_04","Vorsaile Heuloix commends you on your triumph. Your reputation in the Twin Adder has risen to new heights."
5,"TEXT_COMGRD011_01132_SEQ_05",""
6,"TEXT_COMGRD011_01132_SEQ_06",""
7,"TEXT_COMGRD011_01132_SEQ_07",""
8,"TEXT_COMGRD011_01132_SEQ_08",""
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23,"TEXT_COMGRD011_01132_SEQ_23",""
24,"TEXT_COMGRD011_01132_TODO_00","Speak with Willielmus at the Aurum Vale."
25,"TEXT_COMGRD011_01132_TODO_01","Use the Duty Finder to enter the Aurum Vale."
26,"TEXT_COMGRD011_01132_TODO_02","Report to Vorsaile Heuloix at the Adders' Nest."
27,"TEXT_COMGRD011_01132_TODO_03",""
28,"TEXT_COMGRD011_01132_TODO_04",""
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35,"TEXT_COMGRD011_01132_TODO_11",""
36,"TEXT_COMGRD011_01132_TODO_12",""
37,"TEXT_COMGRD011_01132_TODO_13",""
38,"TEXT_COMGRD011_01132_TODO_14",""
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40,"TEXT_COMGRD011_01132_TODO_16",""
41,"TEXT_COMGRD011_01132_TODO_17",""
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43,"TEXT_COMGRD011_01132_TODO_19",""
44,"TEXT_COMGRD011_01132_TODO_20",""
45,"TEXT_COMGRD011_01132_TODO_21",""
46,"TEXT_COMGRD011_01132_TODO_22",""
47,"TEXT_COMGRD011_01132_TODO_23",""
48,"TEXT_COMGRD011_01132_VORSAILE_000_000","Ah, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>─ever the shining example to your fellow Serpents."
49,"TEXT_COMGRD011_01132_VORSAILE_000_001","Time and again, you have risen to the call. Today, I would give you the opportunity to add to your growing list of accomplishments."
50,"TEXT_COMGRD011_01132_VORSAILE_000_002","In return for battle chocobos provided to us, the Holy See has petitioned our aid in purging the cavern known as the Aurum Vale of its most foul inhabitants. Our contact from Ishgard, Ser Willielmus, will apprise you of the particulars of the mission upon your arrival."
51,"TEXT_COMGRD011_01132_WILLIELMUS_000_010","From the Order of the Twin Adder, I presume? Yes, I suppose you should suffice. The Holy See is not wont to beseech assistance from foreign armies, but the task before us is a daunting one, and our own knights are occupied with matters of greater import."
52,"TEXT_COMGRD011_01132_WILLIELMUS_000_011","Mayhap you have already heard rumors of the Aurum Vale. Many a miner has been lured into its cavernous recesses by promises of vast fortunes to find only death, and doubly so."
53,"TEXT_COMGRD011_01132_WILLIELMUS_000_012","If the noxious fumes don't get them, the carnivorous fronds that lurk are happy to oblige. Little we can do about the former, but dispatching the latter would go far in sparing the lives of unfortunate treasure seekers. So it is that we turn to you. "
54,"TEXT_COMGRD011_01132_VORSAILE_000_020","I had no doubts that you would triumph, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/>, but the swiftness and surety with which you have done so is impressive indeed."
55,"TEXT_COMGRD011_01132_VORSAILE_000_021","As leader of the Yellow Serpents, I have never been prouder of an adventurer under my command."
56,"TEXT_COMGRD011_01132_VORSAILE_000_022","Rest assured that your deeds have been conveyed to the powers that be. I look forward to the day when I can congratulate you on a well-deserved promotion."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_COMGRD011_01132_SEQ_00 Vorsaile Heuloix would give you an opportunity to raise your standing in the Twin Adder.
5 1 TEXT_COMGRD011_01132_SEQ_01 Vorsaile Heuloix tasks you with responding to a petition for aid from the Holy See of Ishgard. Make for the southwestern reaches of the central highlands of Coerthas and seek out Ser Willielmus at the Aurum Vale.
6 2 TEXT_COMGRD011_01132_SEQ_02 Delve into the Aurum Vale and purge the deathly cavern of the foul fronds that inhabit its depths. Mind the vast pools of goldbile, a lethal ooze that─despite its glitter─offers not riches, but an excruciating demise for the unwary. ※The Aurum Vale can be accessed via the Duty Finder. Delve into the Aurum Vale and purge the deathly cavern of the foul fronds that inhabit its depths. Mind the vast pools of goldbile, a lethal ooze that─despite its glitter─offers not riches, but an excruciating demise for the unwary. ※The Aurum Vale can be accessed via the Duty Finder.
7 3 TEXT_COMGRD011_01132_SEQ_03 Your mission was a rousing success. Report back to Vorsaile Heuloix at the Adders' Nest.
8 4 TEXT_COMGRD011_01132_SEQ_04 Vorsaile Heuloix commends you on your triumph. Your reputation in the Twin Adder has risen to new heights.
9 5 TEXT_COMGRD011_01132_SEQ_05
10 6 TEXT_COMGRD011_01132_SEQ_06
11 7 TEXT_COMGRD011_01132_SEQ_07
12 8 TEXT_COMGRD011_01132_SEQ_08
13 9 TEXT_COMGRD011_01132_SEQ_09
14 10 TEXT_COMGRD011_01132_SEQ_10
15 11 TEXT_COMGRD011_01132_SEQ_11
16 12 TEXT_COMGRD011_01132_SEQ_12
17 13 TEXT_COMGRD011_01132_SEQ_13
18 14 TEXT_COMGRD011_01132_SEQ_14
19 15 TEXT_COMGRD011_01132_SEQ_15
20 16 TEXT_COMGRD011_01132_SEQ_16
21 17 TEXT_COMGRD011_01132_SEQ_17
22 18 TEXT_COMGRD011_01132_SEQ_18
23 19 TEXT_COMGRD011_01132_SEQ_19
24 20 TEXT_COMGRD011_01132_SEQ_20
25 21 TEXT_COMGRD011_01132_SEQ_21
26 22 TEXT_COMGRD011_01132_SEQ_22
27 23 TEXT_COMGRD011_01132_SEQ_23
28 24 TEXT_COMGRD011_01132_TODO_00 Speak with Willielmus at the Aurum Vale.
29 25 TEXT_COMGRD011_01132_TODO_01 Use the Duty Finder to enter the Aurum Vale.
30 26 TEXT_COMGRD011_01132_TODO_02 Report to Vorsaile Heuloix at the Adders' Nest.
31 27 TEXT_COMGRD011_01132_TODO_03
32 28 TEXT_COMGRD011_01132_TODO_04
33 29 TEXT_COMGRD011_01132_TODO_05
34 30 TEXT_COMGRD011_01132_TODO_06
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36 32 TEXT_COMGRD011_01132_TODO_08
37 33 TEXT_COMGRD011_01132_TODO_09
38 34 TEXT_COMGRD011_01132_TODO_10
39 35 TEXT_COMGRD011_01132_TODO_11
40 36 TEXT_COMGRD011_01132_TODO_12
41 37 TEXT_COMGRD011_01132_TODO_13
42 38 TEXT_COMGRD011_01132_TODO_14
43 39 TEXT_COMGRD011_01132_TODO_15
44 40 TEXT_COMGRD011_01132_TODO_16
45 41 TEXT_COMGRD011_01132_TODO_17
46 42 TEXT_COMGRD011_01132_TODO_18
47 43 TEXT_COMGRD011_01132_TODO_19
48 44 TEXT_COMGRD011_01132_TODO_20
49 45 TEXT_COMGRD011_01132_TODO_21
50 46 TEXT_COMGRD011_01132_TODO_22
51 47 TEXT_COMGRD011_01132_TODO_23
52 48 TEXT_COMGRD011_01132_VORSAILE_000_000 Ah, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>─ever the shining example to your fellow Serpents.
53 49 TEXT_COMGRD011_01132_VORSAILE_000_001 Time and again, you have risen to the call. Today, I would give you the opportunity to add to your growing list of accomplishments.
54 50 TEXT_COMGRD011_01132_VORSAILE_000_002 In return for battle chocobos provided to us, the Holy See has petitioned our aid in purging the cavern known as the Aurum Vale of its most foul inhabitants. Our contact from Ishgard, Ser Willielmus, will apprise you of the particulars of the mission upon your arrival.
55 51 TEXT_COMGRD011_01132_WILLIELMUS_000_010 From the Order of the Twin Adder, I presume? Yes, I suppose you should suffice. The Holy See is not wont to beseech assistance from foreign armies, but the task before us is a daunting one, and our own knights are occupied with matters of greater import.
56 52 TEXT_COMGRD011_01132_WILLIELMUS_000_011 Mayhap you have already heard rumors of the Aurum Vale. Many a miner has been lured into its cavernous recesses by promises of vast fortunes to find only death, and doubly so.
57 53 TEXT_COMGRD011_01132_WILLIELMUS_000_012 If the noxious fumes don't get them, the carnivorous fronds that lurk are happy to oblige. Little we can do about the former, but dispatching the latter would go far in sparing the lives of unfortunate treasure seekers. So it is that we turn to you.
58 54 TEXT_COMGRD011_01132_VORSAILE_000_020 I had no doubts that you would triumph, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/>, but the swiftness and surety with which you have done so is impressive indeed.
59 55 TEXT_COMGRD011_01132_VORSAILE_000_021 As leader of the Yellow Serpents, I have never been prouder of an adventurer under my command.
60 56 TEXT_COMGRD011_01132_VORSAILE_000_022 Rest assured that your deeds have been conveyed to the powers that be. I look forward to the day when I can congratulate you on a well-deserved promotion.
61
62
+65 -62
View File
@@ -1,62 +1,65 @@
key,0,1
#,,
int32,str,str
0,"TEXT_COMLIM010_01128_SEQ_00","R'ashaht Rhiki has a special assignment for you."
1,"TEXT_COMLIM010_01128_SEQ_01","Dzemael Darkhold in the central highlands of Coerthas has been overrun by voidsent, and you have been selected to lead the extermination mission. Travel to the Darkhold and receive a briefing from Ophelie, a knight of House Dzemael."
2,"TEXT_COMLIM010_01128_SEQ_02","Explore the depths of Dzemael Darkhold and purge the fortress of the voidsent menace.
※Dzemael Darkhold can be accessed via the Duty Finder."
3,"TEXT_COMLIM010_01128_SEQ_03","Your mission is a success. Return to Maelstrom Command and report to R'ashaht Rhiki."
4,"TEXT_COMLIM010_01128_SEQ_04","Your brave deeds at Dzemael Darkhold have raised the reputation of the Maelstrom in Ishgard, and earned you the admiration of your superiors."
5,"TEXT_COMLIM010_01128_SEQ_05",""
6,"TEXT_COMLIM010_01128_SEQ_06",""
7,"TEXT_COMLIM010_01128_SEQ_07",""
8,"TEXT_COMLIM010_01128_SEQ_08",""
9,"TEXT_COMLIM010_01128_SEQ_09",""
10,"TEXT_COMLIM010_01128_SEQ_10",""
11,"TEXT_COMLIM010_01128_SEQ_11",""
12,"TEXT_COMLIM010_01128_SEQ_12",""
13,"TEXT_COMLIM010_01128_SEQ_13",""
14,"TEXT_COMLIM010_01128_SEQ_14",""
15,"TEXT_COMLIM010_01128_SEQ_15",""
16,"TEXT_COMLIM010_01128_SEQ_16",""
17,"TEXT_COMLIM010_01128_SEQ_17",""
18,"TEXT_COMLIM010_01128_SEQ_18",""
19,"TEXT_COMLIM010_01128_SEQ_19",""
20,"TEXT_COMLIM010_01128_SEQ_20",""
21,"TEXT_COMLIM010_01128_SEQ_21",""
22,"TEXT_COMLIM010_01128_SEQ_22",""
23,"TEXT_COMLIM010_01128_SEQ_23",""
24,"TEXT_COMLIM010_01128_TODO_00","Speak with Ophelie at Dzemael Darkhold."
25,"TEXT_COMLIM010_01128_TODO_01","Use the Duty Finder to enter Dzemael Darkhold."
26,"TEXT_COMLIM010_01128_TODO_02","Report to R'ashaht Rhiki at Maelstrom Command."
27,"TEXT_COMLIM010_01128_TODO_03",""
28,"TEXT_COMLIM010_01128_TODO_04",""
29,"TEXT_COMLIM010_01128_TODO_05",""
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45,"TEXT_COMLIM010_01128_TODO_21",""
46,"TEXT_COMLIM010_01128_TODO_22",""
47,"TEXT_COMLIM010_01128_TODO_23",""
48,"TEXT_COMLIM010_01128_RASHAHT_000_000","<Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>! Doing the Maelstrom proud as ever, I see."
49,"TEXT_COMLIM010_01128_RASHAHT_000_001","As a matter of fact, you're just the <If(PlayerParameter(4))>woman<Else/>man</If> I was hoping would come along. House Dzemael of Ishgard is in some distress, and you're just the one we need to answer the call."
50,"TEXT_COMLIM010_01128_RASHAHT_000_002","Your task: travel to Dzemael Darkhold and purge the subterranean fortress of voidsent."
51,"TEXT_COMLIM010_01128_RASHAHT_000_003","Once you're ready, make your way to the central highlands of Coerthas─I trust you'll have little trouble finding the Darkhold. Ophelie, a retainer in the service of House Dzemael, will brief you in greater detail when you arrive. We await word of your success!"
52,"TEXT_COMLIM010_01128_OPHELIE_000_010","Whaaaaaa, who goes there!?
...Oh, you must be the reinforcements. I beg your pardon. Recent sights have left me as skittish as an untrained chocobo."
53,"TEXT_COMLIM010_01128_OPHELIE_000_011","Dzemael Darkhold. The name itself sends a shiver up the spine, does it not? The place has been infested by all manner of fearsome voidsent of late. Why, I've even heard word of statues come to life!"
54,"TEXT_COMLIM010_01128_OPHELIE_000_012","While we Ishgardians pride ourselves on seeing to our own defenses, the threat this time is simply too great. You'll see to those abominations, won't you?"
55,"TEXT_COMLIM010_01128_DUMMY_000_000","//: clear Darkhold"
key,0,1
#,,
int32,str,str
0,"TEXT_COMLIM010_01128_SEQ_00","R'ashaht Rhiki has a special assignment for you."
1,"TEXT_COMLIM010_01128_SEQ_01","Dzemael Darkhold in the central highlands of Coerthas has been overrun by voidsent, and you have been selected to lead the extermination mission. Travel to the Darkhold and receive a briefing from Ophelie, a knight of House Dzemael."
2,"TEXT_COMLIM010_01128_SEQ_02","Explore the depths of Dzemael Darkhold and purge the fortress of the voidsent menace.
※Dzemael Darkhold can be accessed via the Duty Finder."
3,"TEXT_COMLIM010_01128_SEQ_03","Your mission is a success. Return to Maelstrom Command and report to R'ashaht Rhiki."
4,"TEXT_COMLIM010_01128_SEQ_04","Your brave deeds at Dzemael Darkhold have raised the reputation of the Maelstrom in Ishgard, and earned you the admiration of your superiors."
5,"TEXT_COMLIM010_01128_SEQ_05",""
6,"TEXT_COMLIM010_01128_SEQ_06",""
7,"TEXT_COMLIM010_01128_SEQ_07",""
8,"TEXT_COMLIM010_01128_SEQ_08",""
9,"TEXT_COMLIM010_01128_SEQ_09",""
10,"TEXT_COMLIM010_01128_SEQ_10",""
11,"TEXT_COMLIM010_01128_SEQ_11",""
12,"TEXT_COMLIM010_01128_SEQ_12",""
13,"TEXT_COMLIM010_01128_SEQ_13",""
14,"TEXT_COMLIM010_01128_SEQ_14",""
15,"TEXT_COMLIM010_01128_SEQ_15",""
16,"TEXT_COMLIM010_01128_SEQ_16",""
17,"TEXT_COMLIM010_01128_SEQ_17",""
18,"TEXT_COMLIM010_01128_SEQ_18",""
19,"TEXT_COMLIM010_01128_SEQ_19",""
20,"TEXT_COMLIM010_01128_SEQ_20",""
21,"TEXT_COMLIM010_01128_SEQ_21",""
22,"TEXT_COMLIM010_01128_SEQ_22",""
23,"TEXT_COMLIM010_01128_SEQ_23",""
24,"TEXT_COMLIM010_01128_TODO_00","Speak with Ophelie at Dzemael Darkhold."
25,"TEXT_COMLIM010_01128_TODO_01","Use the Duty Finder to enter Dzemael Darkhold."
26,"TEXT_COMLIM010_01128_TODO_02","Report to R'ashaht Rhiki at Maelstrom Command."
27,"TEXT_COMLIM010_01128_TODO_03",""
28,"TEXT_COMLIM010_01128_TODO_04",""
29,"TEXT_COMLIM010_01128_TODO_05",""
30,"TEXT_COMLIM010_01128_TODO_06",""
31,"TEXT_COMLIM010_01128_TODO_07",""
32,"TEXT_COMLIM010_01128_TODO_08",""
33,"TEXT_COMLIM010_01128_TODO_09",""
34,"TEXT_COMLIM010_01128_TODO_10",""
35,"TEXT_COMLIM010_01128_TODO_11",""
36,"TEXT_COMLIM010_01128_TODO_12",""
37,"TEXT_COMLIM010_01128_TODO_13",""
38,"TEXT_COMLIM010_01128_TODO_14",""
39,"TEXT_COMLIM010_01128_TODO_15",""
40,"TEXT_COMLIM010_01128_TODO_16",""
41,"TEXT_COMLIM010_01128_TODO_17",""
42,"TEXT_COMLIM010_01128_TODO_18",""
43,"TEXT_COMLIM010_01128_TODO_19",""
44,"TEXT_COMLIM010_01128_TODO_20",""
45,"TEXT_COMLIM010_01128_TODO_21",""
46,"TEXT_COMLIM010_01128_TODO_22",""
47,"TEXT_COMLIM010_01128_TODO_23",""
48,"TEXT_COMLIM010_01128_RASHAHT_000_000","<Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>! Doing the Maelstrom proud as ever, I see."
49,"TEXT_COMLIM010_01128_RASHAHT_000_001","As a matter of fact, you're just the <If(PlayerParameter(4))>woman<Else/>man</If> I was hoping would come along. House Dzemael of Ishgard is in some distress, and you're just the one we need to answer the call."
50,"TEXT_COMLIM010_01128_RASHAHT_000_002","Your task: travel to Dzemael Darkhold and purge the subterranean fortress of voidsent."
51,"TEXT_COMLIM010_01128_RASHAHT_000_003","Once you're ready, make your way to the central highlands of Coerthas─I trust you'll have little trouble finding the Darkhold. Ophelie, a retainer in the service of House Dzemael, will brief you in greater detail when you arrive. We await word of your success!"
52,"TEXT_COMLIM010_01128_OPHELIE_000_010","Whaaaaaa, who goes there!?
...Oh, you must be the reinforcements. I beg your pardon. Recent sights have left me as skittish as an untrained chocobo."
53,"TEXT_COMLIM010_01128_OPHELIE_000_011","Dzemael Darkhold. The name itself sends a shiver up the spine, does it not? The place has been infested by all manner of fearsome voidsent of late. Why, I've even heard word of statues come to life!"
54,"TEXT_COMLIM010_01128_OPHELIE_000_012","While we Ishgardians pride ourselves on seeing to our own defenses, the threat this time is simply too great. You'll see to those abominations, won't you?"
55,"TEXT_COMLIM010_01128_DUMMY_000_000","//: clear Darkhold"
56,"TEXT_COMLIM010_01128_RASHAHT_000_020","Welcome back, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>! Word of your success has already reached us. If anyone deserves a plenitude of Storm Seals in recognition, it's you."
57,"TEXT_COMLIM010_01128_RASHAHT_000_021","The House Dzemael knight spoke most highly of the outcome. This will go far to improve the Maelstrom's reputation in Ishgard. Rest assured that your superiors will hear directly from me of your efforts."
58,"TEXT_COMLIM010_01128_RASHAHT_000_022","At this rate, it won't be long until you have a shiny new rank to show for yourself, I'd wager. Be strong, and be safe, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>─till sea swallows all!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_COMLIM010_01128_SEQ_00 R'ashaht Rhiki has a special assignment for you.
5 1 TEXT_COMLIM010_01128_SEQ_01 Dzemael Darkhold in the central highlands of Coerthas has been overrun by voidsent, and you have been selected to lead the extermination mission. Travel to the Darkhold and receive a briefing from Ophelie, a knight of House Dzemael.
6 2 TEXT_COMLIM010_01128_SEQ_02 Explore the depths of Dzemael Darkhold and purge the fortress of the voidsent menace. ※Dzemael Darkhold can be accessed via the Duty Finder. Explore the depths of Dzemael Darkhold and purge the fortress of the voidsent menace. ※Dzemael Darkhold can be accessed via the Duty Finder.
7 3 TEXT_COMLIM010_01128_SEQ_03 Your mission is a success. Return to Maelstrom Command and report to R'ashaht Rhiki.
8 4 TEXT_COMLIM010_01128_SEQ_04 Your brave deeds at Dzemael Darkhold have raised the reputation of the Maelstrom in Ishgard, and earned you the admiration of your superiors.
9 5 TEXT_COMLIM010_01128_SEQ_05
10 6 TEXT_COMLIM010_01128_SEQ_06
11 7 TEXT_COMLIM010_01128_SEQ_07
12 8 TEXT_COMLIM010_01128_SEQ_08
13 9 TEXT_COMLIM010_01128_SEQ_09
14 10 TEXT_COMLIM010_01128_SEQ_10
15 11 TEXT_COMLIM010_01128_SEQ_11
16 12 TEXT_COMLIM010_01128_SEQ_12
17 13 TEXT_COMLIM010_01128_SEQ_13
18 14 TEXT_COMLIM010_01128_SEQ_14
19 15 TEXT_COMLIM010_01128_SEQ_15
20 16 TEXT_COMLIM010_01128_SEQ_16
21 17 TEXT_COMLIM010_01128_SEQ_17
22 18 TEXT_COMLIM010_01128_SEQ_18
23 19 TEXT_COMLIM010_01128_SEQ_19
24 20 TEXT_COMLIM010_01128_SEQ_20
25 21 TEXT_COMLIM010_01128_SEQ_21
26 22 TEXT_COMLIM010_01128_SEQ_22
27 23 TEXT_COMLIM010_01128_SEQ_23
28 24 TEXT_COMLIM010_01128_TODO_00 Speak with Ophelie at Dzemael Darkhold.
29 25 TEXT_COMLIM010_01128_TODO_01 Use the Duty Finder to enter Dzemael Darkhold.
30 26 TEXT_COMLIM010_01128_TODO_02 Report to R'ashaht Rhiki at Maelstrom Command.
31 27 TEXT_COMLIM010_01128_TODO_03
32 28 TEXT_COMLIM010_01128_TODO_04
33 29 TEXT_COMLIM010_01128_TODO_05
34 30 TEXT_COMLIM010_01128_TODO_06
35 31 TEXT_COMLIM010_01128_TODO_07
36 32 TEXT_COMLIM010_01128_TODO_08
37 33 TEXT_COMLIM010_01128_TODO_09
38 34 TEXT_COMLIM010_01128_TODO_10
39 35 TEXT_COMLIM010_01128_TODO_11
40 36 TEXT_COMLIM010_01128_TODO_12
41 37 TEXT_COMLIM010_01128_TODO_13
42 38 TEXT_COMLIM010_01128_TODO_14
43 39 TEXT_COMLIM010_01128_TODO_15
44 40 TEXT_COMLIM010_01128_TODO_16
45 41 TEXT_COMLIM010_01128_TODO_17
46 42 TEXT_COMLIM010_01128_TODO_18
47 43 TEXT_COMLIM010_01128_TODO_19
48 44 TEXT_COMLIM010_01128_TODO_20
49 45 TEXT_COMLIM010_01128_TODO_21
50 46 TEXT_COMLIM010_01128_TODO_22
51 47 TEXT_COMLIM010_01128_TODO_23
52 48 TEXT_COMLIM010_01128_RASHAHT_000_000 <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>! Doing the Maelstrom proud as ever, I see.
53 49 TEXT_COMLIM010_01128_RASHAHT_000_001 As a matter of fact, you're just the <If(PlayerParameter(4))>woman<Else/>man</If> I was hoping would come along. House Dzemael of Ishgard is in some distress, and you're just the one we need to answer the call.
54 50 TEXT_COMLIM010_01128_RASHAHT_000_002 Your task: travel to Dzemael Darkhold and purge the subterranean fortress of voidsent.
55 51 TEXT_COMLIM010_01128_RASHAHT_000_003 Once you're ready, make your way to the central highlands of Coerthas─I trust you'll have little trouble finding the Darkhold. Ophelie, a retainer in the service of House Dzemael, will brief you in greater detail when you arrive. We await word of your success!
56 52 TEXT_COMLIM010_01128_OPHELIE_000_010 Whaaaaaa, who goes there!? ...Oh, you must be the reinforcements. I beg your pardon. Recent sights have left me as skittish as an untrained chocobo. Whaaaaaa, who goes there!? ...Oh, you must be the reinforcements. I beg your pardon. Recent sights have left me as skittish as an untrained chocobo.
57 53 TEXT_COMLIM010_01128_OPHELIE_000_011 Dzemael Darkhold. The name itself sends a shiver up the spine, does it not? The place has been infested by all manner of fearsome voidsent of late. Why, I've even heard word of statues come to life!
58 54 TEXT_COMLIM010_01128_OPHELIE_000_012 While we Ishgardians pride ourselves on seeing to our own defenses, the threat this time is simply too great. You'll see to those abominations, won't you?
59 55 TEXT_COMLIM010_01128_DUMMY_000_000 //: clear Darkhold
60 56 TEXT_COMLIM010_01128_RASHAHT_000_020 Welcome back, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>! Word of your success has already reached us. If anyone deserves a plenitude of Storm Seals in recognition, it's you.
61 57 TEXT_COMLIM010_01128_RASHAHT_000_021 The House Dzemael knight spoke most highly of the outcome. This will go far to improve the Maelstrom's reputation in Ishgard. Rest assured that your superiors will hear directly from me of your efforts.
62 58 TEXT_COMLIM010_01128_RASHAHT_000_022 At this rate, it won't be long until you have a shiny new rank to show for yourself, I'd wager. Be strong, and be safe, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>─till sea swallows all!
63
64
65
+62 -60
View File
@@ -1,60 +1,62 @@
key,0,1
#,,
int32,str,str
0,"TEXT_COMLIM011_01131_SEQ_00","R'ashaht Rhiki would give you an opportunity to raise your standing in the Maelstrom."
1,"TEXT_COMLIM011_01131_SEQ_01","R'ashaht Rhiki tasks you with responding to a petition for aid from the Holy See of Ishgard. Make for the southwestern reaches of the central highlands of Coerthas and seek out Ser Willielmus at the Aurum Vale."
2,"TEXT_COMLIM011_01131_SEQ_02","Delve into the Aurum Vale and purge the deathly cavern of the foul fronds that inhabit its depths. Mind the vast pools of goldbile, a lethal ooze that─despite its glitter─offers not riches, but an excruciating demise for the unwary.
※The Aurum Vale can be accessed via the Duty Finder."
3,"TEXT_COMLIM011_01131_SEQ_03","Your mission is a success. Report back to R'ashaht Rhiki at Maelstrom Command."
4,"TEXT_COMLIM011_01131_SEQ_04","R'ashaht Rhiki commends you on your triumph. Your reputation in the Maelstrom has risen to new heights."
5,"TEXT_COMLIM011_01131_SEQ_05",""
6,"TEXT_COMLIM011_01131_SEQ_06",""
7,"TEXT_COMLIM011_01131_SEQ_07",""
8,"TEXT_COMLIM011_01131_SEQ_08",""
9,"TEXT_COMLIM011_01131_SEQ_09",""
10,"TEXT_COMLIM011_01131_SEQ_10",""
11,"TEXT_COMLIM011_01131_SEQ_11",""
12,"TEXT_COMLIM011_01131_SEQ_12",""
13,"TEXT_COMLIM011_01131_SEQ_13",""
14,"TEXT_COMLIM011_01131_SEQ_14",""
15,"TEXT_COMLIM011_01131_SEQ_15",""
16,"TEXT_COMLIM011_01131_SEQ_16",""
17,"TEXT_COMLIM011_01131_SEQ_17",""
18,"TEXT_COMLIM011_01131_SEQ_18",""
19,"TEXT_COMLIM011_01131_SEQ_19",""
20,"TEXT_COMLIM011_01131_SEQ_20",""
21,"TEXT_COMLIM011_01131_SEQ_21",""
22,"TEXT_COMLIM011_01131_SEQ_22",""
23,"TEXT_COMLIM011_01131_SEQ_23",""
24,"TEXT_COMLIM011_01131_TODO_00","Speak with Willielmus at the Aurum Vale."
25,"TEXT_COMLIM011_01131_TODO_01","Use the Duty Finder to enter the Aurum Vale."
26,"TEXT_COMLIM011_01131_TODO_02","Report to R'ashaht Rhiki at Maelstrom Command."
27,"TEXT_COMLIM011_01131_TODO_03",""
28,"TEXT_COMLIM011_01131_TODO_04",""
29,"TEXT_COMLIM011_01131_TODO_05",""
30,"TEXT_COMLIM011_01131_TODO_06",""
31,"TEXT_COMLIM011_01131_TODO_07",""
32,"TEXT_COMLIM011_01131_TODO_08",""
33,"TEXT_COMLIM011_01131_TODO_09",""
34,"TEXT_COMLIM011_01131_TODO_10",""
35,"TEXT_COMLIM011_01131_TODO_11",""
36,"TEXT_COMLIM011_01131_TODO_12",""
37,"TEXT_COMLIM011_01131_TODO_13",""
38,"TEXT_COMLIM011_01131_TODO_14",""
39,"TEXT_COMLIM011_01131_TODO_15",""
40,"TEXT_COMLIM011_01131_TODO_16",""
41,"TEXT_COMLIM011_01131_TODO_17",""
42,"TEXT_COMLIM011_01131_TODO_18",""
43,"TEXT_COMLIM011_01131_TODO_19",""
44,"TEXT_COMLIM011_01131_TODO_20",""
45,"TEXT_COMLIM011_01131_TODO_21",""
46,"TEXT_COMLIM011_01131_TODO_22",""
47,"TEXT_COMLIM011_01131_TODO_23",""
48,"TEXT_COMLIM011_01131_RASHAHT_000_000","Ah, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>─ever the shining example to your fellow members of the Maelstrom."
49,"TEXT_COMLIM011_01131_RASHAHT_000_001","Time and again, you have risen to the call. Today, I would give you the opportunity to add to your growing list of accomplishments."
50,"TEXT_COMLIM011_01131_RASHAHT_000_002","In return for battle chocobos provided to us, the Holy See has petitioned our aid in purging the cavern known as the Aurum Vale of its most foul inhabitants. Our contact from Ishgard, Ser Willielmus, will apprise you of the particulars of the mission upon your arrival."
51,"TEXT_COMLIM011_01131_WILLIELMUS_000_010","From the Maelstrom, I presume? Yes, I suppose you should suffice. The Holy See is not wont to beseech assistance from foreign armies, but the task before us is a daunting one, and our own knights are occupied with matters of greater import."
52,"TEXT_COMLIM011_01131_WILLIELMUS_000_011","Mayhap you have already heard rumors of the Aurum Vale. Many a miner has been lured into its cavernous recesses by promises of vast fortunes to find only death, and doubly so."
53,"TEXT_COMLIM011_01131_WILLIELMUS_000_012","If the noxious fumes don't get them, the carnivorous fronds that lurk are happy to oblige. While there is little we can do about the former, dispatching the latter would go far in sparing the lives of unfortunate treasure seekers. So it is that we turn to you. "
54,"TEXT_COMLIM011_01131_RASHAHT_000_020","I had no doubts that you would triumph, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/>, but the swiftness and surety with which you have done so is impressive indeed."
key,0,1
#,,
int32,str,str
0,"TEXT_COMLIM011_01131_SEQ_00","R'ashaht Rhiki would give you an opportunity to raise your standing in the Maelstrom."
1,"TEXT_COMLIM011_01131_SEQ_01","R'ashaht Rhiki tasks you with responding to a petition for aid from the Holy See of Ishgard. Make for the southwestern reaches of the central highlands of Coerthas and seek out Ser Willielmus at the Aurum Vale."
2,"TEXT_COMLIM011_01131_SEQ_02","Delve into the Aurum Vale and purge the deathly cavern of the foul fronds that inhabit its depths. Mind the vast pools of goldbile, a lethal ooze that─despite its glitter─offers not riches, but an excruciating demise for the unwary.
※The Aurum Vale can be accessed via the Duty Finder."
3,"TEXT_COMLIM011_01131_SEQ_03","Your mission is a success. Report back to R'ashaht Rhiki at Maelstrom Command."
4,"TEXT_COMLIM011_01131_SEQ_04","R'ashaht Rhiki commends you on your triumph. Your reputation in the Maelstrom has risen to new heights."
5,"TEXT_COMLIM011_01131_SEQ_05",""
6,"TEXT_COMLIM011_01131_SEQ_06",""
7,"TEXT_COMLIM011_01131_SEQ_07",""
8,"TEXT_COMLIM011_01131_SEQ_08",""
9,"TEXT_COMLIM011_01131_SEQ_09",""
10,"TEXT_COMLIM011_01131_SEQ_10",""
11,"TEXT_COMLIM011_01131_SEQ_11",""
12,"TEXT_COMLIM011_01131_SEQ_12",""
13,"TEXT_COMLIM011_01131_SEQ_13",""
14,"TEXT_COMLIM011_01131_SEQ_14",""
15,"TEXT_COMLIM011_01131_SEQ_15",""
16,"TEXT_COMLIM011_01131_SEQ_16",""
17,"TEXT_COMLIM011_01131_SEQ_17",""
18,"TEXT_COMLIM011_01131_SEQ_18",""
19,"TEXT_COMLIM011_01131_SEQ_19",""
20,"TEXT_COMLIM011_01131_SEQ_20",""
21,"TEXT_COMLIM011_01131_SEQ_21",""
22,"TEXT_COMLIM011_01131_SEQ_22",""
23,"TEXT_COMLIM011_01131_SEQ_23",""
24,"TEXT_COMLIM011_01131_TODO_00","Speak with Willielmus at the Aurum Vale."
25,"TEXT_COMLIM011_01131_TODO_01","Use the Duty Finder to enter the Aurum Vale."
26,"TEXT_COMLIM011_01131_TODO_02","Report to R'ashaht Rhiki at Maelstrom Command."
27,"TEXT_COMLIM011_01131_TODO_03",""
28,"TEXT_COMLIM011_01131_TODO_04",""
29,"TEXT_COMLIM011_01131_TODO_05",""
30,"TEXT_COMLIM011_01131_TODO_06",""
31,"TEXT_COMLIM011_01131_TODO_07",""
32,"TEXT_COMLIM011_01131_TODO_08",""
33,"TEXT_COMLIM011_01131_TODO_09",""
34,"TEXT_COMLIM011_01131_TODO_10",""
35,"TEXT_COMLIM011_01131_TODO_11",""
36,"TEXT_COMLIM011_01131_TODO_12",""
37,"TEXT_COMLIM011_01131_TODO_13",""
38,"TEXT_COMLIM011_01131_TODO_14",""
39,"TEXT_COMLIM011_01131_TODO_15",""
40,"TEXT_COMLIM011_01131_TODO_16",""
41,"TEXT_COMLIM011_01131_TODO_17",""
42,"TEXT_COMLIM011_01131_TODO_18",""
43,"TEXT_COMLIM011_01131_TODO_19",""
44,"TEXT_COMLIM011_01131_TODO_20",""
45,"TEXT_COMLIM011_01131_TODO_21",""
46,"TEXT_COMLIM011_01131_TODO_22",""
47,"TEXT_COMLIM011_01131_TODO_23",""
48,"TEXT_COMLIM011_01131_RASHAHT_000_000","Ah, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>─ever the shining example to your fellow members of the Maelstrom."
49,"TEXT_COMLIM011_01131_RASHAHT_000_001","Time and again, you have risen to the call. Today, I would give you the opportunity to add to your growing list of accomplishments."
50,"TEXT_COMLIM011_01131_RASHAHT_000_002","In return for battle chocobos provided to us, the Holy See has petitioned our aid in purging the cavern known as the Aurum Vale of its most foul inhabitants. Our contact from Ishgard, Ser Willielmus, will apprise you of the particulars of the mission upon your arrival."
51,"TEXT_COMLIM011_01131_WILLIELMUS_000_010","From the Maelstrom, I presume? Yes, I suppose you should suffice. The Holy See is not wont to beseech assistance from foreign armies, but the task before us is a daunting one, and our own knights are occupied with matters of greater import."
52,"TEXT_COMLIM011_01131_WILLIELMUS_000_011","Mayhap you have already heard rumors of the Aurum Vale. Many a miner has been lured into its cavernous recesses by promises of vast fortunes to find only death, and doubly so."
53,"TEXT_COMLIM011_01131_WILLIELMUS_000_012","If the noxious fumes don't get them, the carnivorous fronds that lurk are happy to oblige. While there is little we can do about the former, dispatching the latter would go far in sparing the lives of unfortunate treasure seekers. So it is that we turn to you. "
54,"TEXT_COMLIM011_01131_RASHAHT_000_020","I had no doubts that you would triumph, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/>, but the swiftness and surety with which you have done so is impressive indeed."
55,"TEXT_COMLIM011_01131_RASHAHT_000_021","As head of the Foreign Levy, I daresay I've never been prouder of an adventurer under my command."
56,"TEXT_COMLIM011_01131_RASHAHT_000_022","Rest assured that your deeds have been conveyed to the powers that be. I look forward to the day when I can congratulate you on a well-deserved promotion. Till sea swallows all!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_COMLIM011_01131_SEQ_00 R'ashaht Rhiki would give you an opportunity to raise your standing in the Maelstrom.
5 1 TEXT_COMLIM011_01131_SEQ_01 R'ashaht Rhiki tasks you with responding to a petition for aid from the Holy See of Ishgard. Make for the southwestern reaches of the central highlands of Coerthas and seek out Ser Willielmus at the Aurum Vale.
6 2 TEXT_COMLIM011_01131_SEQ_02 Delve into the Aurum Vale and purge the deathly cavern of the foul fronds that inhabit its depths. Mind the vast pools of goldbile, a lethal ooze that─despite its glitter─offers not riches, but an excruciating demise for the unwary. ※The Aurum Vale can be accessed via the Duty Finder. Delve into the Aurum Vale and purge the deathly cavern of the foul fronds that inhabit its depths. Mind the vast pools of goldbile, a lethal ooze that─despite its glitter─offers not riches, but an excruciating demise for the unwary. ※The Aurum Vale can be accessed via the Duty Finder.
7 3 TEXT_COMLIM011_01131_SEQ_03 Your mission is a success. Report back to R'ashaht Rhiki at Maelstrom Command.
8 4 TEXT_COMLIM011_01131_SEQ_04 R'ashaht Rhiki commends you on your triumph. Your reputation in the Maelstrom has risen to new heights.
9 5 TEXT_COMLIM011_01131_SEQ_05
10 6 TEXT_COMLIM011_01131_SEQ_06
11 7 TEXT_COMLIM011_01131_SEQ_07
12 8 TEXT_COMLIM011_01131_SEQ_08
13 9 TEXT_COMLIM011_01131_SEQ_09
14 10 TEXT_COMLIM011_01131_SEQ_10
15 11 TEXT_COMLIM011_01131_SEQ_11
16 12 TEXT_COMLIM011_01131_SEQ_12
17 13 TEXT_COMLIM011_01131_SEQ_13
18 14 TEXT_COMLIM011_01131_SEQ_14
19 15 TEXT_COMLIM011_01131_SEQ_15
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25 21 TEXT_COMLIM011_01131_SEQ_21
26 22 TEXT_COMLIM011_01131_SEQ_22
27 23 TEXT_COMLIM011_01131_SEQ_23
28 24 TEXT_COMLIM011_01131_TODO_00 Speak with Willielmus at the Aurum Vale.
29 25 TEXT_COMLIM011_01131_TODO_01 Use the Duty Finder to enter the Aurum Vale.
30 26 TEXT_COMLIM011_01131_TODO_02 Report to R'ashaht Rhiki at Maelstrom Command.
31 27 TEXT_COMLIM011_01131_TODO_03
32 28 TEXT_COMLIM011_01131_TODO_04
33 29 TEXT_COMLIM011_01131_TODO_05
34 30 TEXT_COMLIM011_01131_TODO_06
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36 32 TEXT_COMLIM011_01131_TODO_08
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38 34 TEXT_COMLIM011_01131_TODO_10
39 35 TEXT_COMLIM011_01131_TODO_11
40 36 TEXT_COMLIM011_01131_TODO_12
41 37 TEXT_COMLIM011_01131_TODO_13
42 38 TEXT_COMLIM011_01131_TODO_14
43 39 TEXT_COMLIM011_01131_TODO_15
44 40 TEXT_COMLIM011_01131_TODO_16
45 41 TEXT_COMLIM011_01131_TODO_17
46 42 TEXT_COMLIM011_01131_TODO_18
47 43 TEXT_COMLIM011_01131_TODO_19
48 44 TEXT_COMLIM011_01131_TODO_20
49 45 TEXT_COMLIM011_01131_TODO_21
50 46 TEXT_COMLIM011_01131_TODO_22
51 47 TEXT_COMLIM011_01131_TODO_23
52 48 TEXT_COMLIM011_01131_RASHAHT_000_000 Ah, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>─ever the shining example to your fellow members of the Maelstrom.
53 49 TEXT_COMLIM011_01131_RASHAHT_000_001 Time and again, you have risen to the call. Today, I would give you the opportunity to add to your growing list of accomplishments.
54 50 TEXT_COMLIM011_01131_RASHAHT_000_002 In return for battle chocobos provided to us, the Holy See has petitioned our aid in purging the cavern known as the Aurum Vale of its most foul inhabitants. Our contact from Ishgard, Ser Willielmus, will apprise you of the particulars of the mission upon your arrival.
55 51 TEXT_COMLIM011_01131_WILLIELMUS_000_010 From the Maelstrom, I presume? Yes, I suppose you should suffice. The Holy See is not wont to beseech assistance from foreign armies, but the task before us is a daunting one, and our own knights are occupied with matters of greater import.
56 52 TEXT_COMLIM011_01131_WILLIELMUS_000_011 Mayhap you have already heard rumors of the Aurum Vale. Many a miner has been lured into its cavernous recesses by promises of vast fortunes to find only death, and doubly so.
57 53 TEXT_COMLIM011_01131_WILLIELMUS_000_012 If the noxious fumes don't get them, the carnivorous fronds that lurk are happy to oblige. While there is little we can do about the former, dispatching the latter would go far in sparing the lives of unfortunate treasure seekers. So it is that we turn to you.
58 54 TEXT_COMLIM011_01131_RASHAHT_000_020 I had no doubts that you would triumph, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/>, but the swiftness and surety with which you have done so is impressive indeed.
59 55 TEXT_COMLIM011_01131_RASHAHT_000_021 As head of the Foreign Levy, I daresay I've never been prouder of an adventurer under my command.
60 56 TEXT_COMLIM011_01131_RASHAHT_000_022 Rest assured that your deeds have been conveyed to the powers that be. I look forward to the day when I can congratulate you on a well-deserved promotion. Till sea swallows all!
61
62
+65 -62
View File
@@ -1,62 +1,65 @@
key,0,1
#,,
int32,str,str
0,"TEXT_COMULD010_01130_SEQ_00","Swift has a special assignment for you."
1,"TEXT_COMULD010_01130_SEQ_01","Dzemael Darkhold in the central highlands of Coerthas has been overrun by voidsent, and you have been selected to lead the extermination mission. Travel to the Darkhold and receive a briefing from Ophelie, a knight of House Dzemael."
2,"TEXT_COMULD010_01130_SEQ_02","Explore the depths of Dzemael Darkhold and purge the fortress of the voidsent menace.
※Dzemael Darkhold can be accessed via the Duty Finder."
3,"TEXT_COMULD010_01130_SEQ_03","Your mission is a success. Return to the Hall of Flames and report to Swift."
4,"TEXT_COMULD010_01130_SEQ_04","Your brave deeds at Dzemael Darkhold have raised the reputation of the Immortal Flames in Ishgard, and earned you the respect of your superiors."
5,"TEXT_COMULD010_01130_SEQ_05",""
6,"TEXT_COMULD010_01130_SEQ_06",""
7,"TEXT_COMULD010_01130_SEQ_07",""
8,"TEXT_COMULD010_01130_SEQ_08",""
9,"TEXT_COMULD010_01130_SEQ_09",""
10,"TEXT_COMULD010_01130_SEQ_10",""
11,"TEXT_COMULD010_01130_SEQ_11",""
12,"TEXT_COMULD010_01130_SEQ_12",""
13,"TEXT_COMULD010_01130_SEQ_13",""
14,"TEXT_COMULD010_01130_SEQ_14",""
15,"TEXT_COMULD010_01130_SEQ_15",""
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22,"TEXT_COMULD010_01130_SEQ_22",""
23,"TEXT_COMULD010_01130_SEQ_23",""
24,"TEXT_COMULD010_01130_TODO_00","Speak with Ophelie at Dzemael Darkhold."
25,"TEXT_COMULD010_01130_TODO_01","Use the Duty Finder to enter Dzemael Darkhold."
26,"TEXT_COMULD010_01130_TODO_02","Report to Swift at the Hall of Flames."
27,"TEXT_COMULD010_01130_TODO_03",""
28,"TEXT_COMULD010_01130_TODO_04",""
29,"TEXT_COMULD010_01130_TODO_05",""
30,"TEXT_COMULD010_01130_TODO_06",""
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33,"TEXT_COMULD010_01130_TODO_09",""
34,"TEXT_COMULD010_01130_TODO_10",""
35,"TEXT_COMULD010_01130_TODO_11",""
36,"TEXT_COMULD010_01130_TODO_12",""
37,"TEXT_COMULD010_01130_TODO_13",""
38,"TEXT_COMULD010_01130_TODO_14",""
39,"TEXT_COMULD010_01130_TODO_15",""
40,"TEXT_COMULD010_01130_TODO_16",""
41,"TEXT_COMULD010_01130_TODO_17",""
42,"TEXT_COMULD010_01130_TODO_18",""
43,"TEXT_COMULD010_01130_TODO_19",""
44,"TEXT_COMULD010_01130_TODO_20",""
45,"TEXT_COMULD010_01130_TODO_21",""
46,"TEXT_COMULD010_01130_TODO_22",""
47,"TEXT_COMULD010_01130_TODO_23",""
48,"TEXT_COMULD010_01130_SWIFT_000_000","<Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. Your deeds of late have not gone unnoticed."
49,"TEXT_COMULD010_01130_SWIFT_000_001","As fortune would have it, we have just received a distress call from House Dzemael in Ishgard, and I've a mind to assign you to the mission."
50,"TEXT_COMULD010_01130_SWIFT_000_002","Your task, in brief: travel to Dzemael Darkhold and purge the subterranean fortress of the voidsent that lurk within."
51,"TEXT_COMULD010_01130_SWIFT_000_003","Prepare yourself, then make your way to the central highlands of Coerthas, where the Darkhold lies. Ophelie, a knight of House Dzemael, will provide you with a more comprehensive briefing when you arrive. I trust you will not let us down, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/>."
52,"TEXT_COMULD010_01130_OPHELIE_000_010","Whaaaaaa, who goes there!?
...Oh, you must be the reinforcements. I beg your pardon. Recent sights have left me as skittish as an untrained chocobo."
53,"TEXT_COMULD010_01130_OPHELIE_000_011","Dzemael Darkhold. The name itself sends a shiver up the spine, does it not? The place has been infested by all manner of fearsome voidsent of late. Why, I've even heard word of statues come to life!"
54,"TEXT_COMULD010_01130_OPHELIE_000_012","While we Ishgardians pride ourselves on seeing to our own defenses, the threat this time is simply too great. You'll see to those abominations, won't you?"
55,"TEXT_COMULD010_01130_DUMMY_000_000","//: clear Darkhold"
key,0,1
#,,
int32,str,str
0,"TEXT_COMULD010_01130_SEQ_00","Swift has a special assignment for you."
1,"TEXT_COMULD010_01130_SEQ_01","Dzemael Darkhold in the central highlands of Coerthas has been overrun by voidsent, and you have been selected to lead the extermination mission. Travel to the Darkhold and receive a briefing from Ophelie, a knight of House Dzemael."
2,"TEXT_COMULD010_01130_SEQ_02","Explore the depths of Dzemael Darkhold and purge the fortress of the voidsent menace.
※Dzemael Darkhold can be accessed via the Duty Finder."
3,"TEXT_COMULD010_01130_SEQ_03","Your mission is a success. Return to the Hall of Flames and report to Swift."
4,"TEXT_COMULD010_01130_SEQ_04","Your brave deeds at Dzemael Darkhold have raised the reputation of the Immortal Flames in Ishgard, and earned you the respect of your superiors."
5,"TEXT_COMULD010_01130_SEQ_05",""
6,"TEXT_COMULD010_01130_SEQ_06",""
7,"TEXT_COMULD010_01130_SEQ_07",""
8,"TEXT_COMULD010_01130_SEQ_08",""
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23,"TEXT_COMULD010_01130_SEQ_23",""
24,"TEXT_COMULD010_01130_TODO_00","Speak with Ophelie at Dzemael Darkhold."
25,"TEXT_COMULD010_01130_TODO_01","Use the Duty Finder to enter Dzemael Darkhold."
26,"TEXT_COMULD010_01130_TODO_02","Report to Swift at the Hall of Flames."
27,"TEXT_COMULD010_01130_TODO_03",""
28,"TEXT_COMULD010_01130_TODO_04",""
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48,"TEXT_COMULD010_01130_SWIFT_000_000","<Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. Your deeds of late have not gone unnoticed."
49,"TEXT_COMULD010_01130_SWIFT_000_001","As fortune would have it, we have just received a distress call from House Dzemael in Ishgard, and I've a mind to assign you to the mission."
50,"TEXT_COMULD010_01130_SWIFT_000_002","Your task, in brief: travel to Dzemael Darkhold and purge the subterranean fortress of the voidsent that lurk within."
51,"TEXT_COMULD010_01130_SWIFT_000_003","Prepare yourself, then make your way to the central highlands of Coerthas, where the Darkhold lies. Ophelie, a knight of House Dzemael, will provide you with a more comprehensive briefing when you arrive. I trust you will not let us down, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/>."
52,"TEXT_COMULD010_01130_OPHELIE_000_010","Whaaaaaa, who goes there!?
...Oh, you must be the reinforcements. I beg your pardon. Recent sights have left me as skittish as an untrained chocobo."
53,"TEXT_COMULD010_01130_OPHELIE_000_011","Dzemael Darkhold. The name itself sends a shiver up the spine, does it not? The place has been infested by all manner of fearsome voidsent of late. Why, I've even heard word of statues come to life!"
54,"TEXT_COMULD010_01130_OPHELIE_000_012","While we Ishgardians pride ourselves on seeing to our own defenses, the threat this time is simply too great. You'll see to those abominations, won't you?"
55,"TEXT_COMULD010_01130_DUMMY_000_000","//: clear Darkhold"
56,"TEXT_COMULD010_01130_SWIFT_000_020","Ah, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. We have received word of your success. Have these seals, along with our congratulations on a job well done."
57,"TEXT_COMULD010_01130_SWIFT_000_021","The goodwill earned with Ishgard due to your efforts will no doubt profit us in our future efforts. Fear not─I will file a report to upper command to see that credit is given where it is due."
58,"TEXT_COMULD010_01130_SWIFT_000_022","Yes, I see further promotion through the ranks in your future. But you must never allow yourself to become complacent. Always remember why we fight, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>: for coin and country."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_COMULD010_01130_SEQ_00 Swift has a special assignment for you.
5 1 TEXT_COMULD010_01130_SEQ_01 Dzemael Darkhold in the central highlands of Coerthas has been overrun by voidsent, and you have been selected to lead the extermination mission. Travel to the Darkhold and receive a briefing from Ophelie, a knight of House Dzemael.
6 2 TEXT_COMULD010_01130_SEQ_02 Explore the depths of Dzemael Darkhold and purge the fortress of the voidsent menace. ※Dzemael Darkhold can be accessed via the Duty Finder. Explore the depths of Dzemael Darkhold and purge the fortress of the voidsent menace. ※Dzemael Darkhold can be accessed via the Duty Finder.
7 3 TEXT_COMULD010_01130_SEQ_03 Your mission is a success. Return to the Hall of Flames and report to Swift.
8 4 TEXT_COMULD010_01130_SEQ_04 Your brave deeds at Dzemael Darkhold have raised the reputation of the Immortal Flames in Ishgard, and earned you the respect of your superiors.
9 5 TEXT_COMULD010_01130_SEQ_05
10 6 TEXT_COMULD010_01130_SEQ_06
11 7 TEXT_COMULD010_01130_SEQ_07
12 8 TEXT_COMULD010_01130_SEQ_08
13 9 TEXT_COMULD010_01130_SEQ_09
14 10 TEXT_COMULD010_01130_SEQ_10
15 11 TEXT_COMULD010_01130_SEQ_11
16 12 TEXT_COMULD010_01130_SEQ_12
17 13 TEXT_COMULD010_01130_SEQ_13
18 14 TEXT_COMULD010_01130_SEQ_14
19 15 TEXT_COMULD010_01130_SEQ_15
20 16 TEXT_COMULD010_01130_SEQ_16
21 17 TEXT_COMULD010_01130_SEQ_17
22 18 TEXT_COMULD010_01130_SEQ_18
23 19 TEXT_COMULD010_01130_SEQ_19
24 20 TEXT_COMULD010_01130_SEQ_20
25 21 TEXT_COMULD010_01130_SEQ_21
26 22 TEXT_COMULD010_01130_SEQ_22
27 23 TEXT_COMULD010_01130_SEQ_23
28 24 TEXT_COMULD010_01130_TODO_00 Speak with Ophelie at Dzemael Darkhold.
29 25 TEXT_COMULD010_01130_TODO_01 Use the Duty Finder to enter Dzemael Darkhold.
30 26 TEXT_COMULD010_01130_TODO_02 Report to Swift at the Hall of Flames.
31 27 TEXT_COMULD010_01130_TODO_03
32 28 TEXT_COMULD010_01130_TODO_04
33 29 TEXT_COMULD010_01130_TODO_05
34 30 TEXT_COMULD010_01130_TODO_06
35 31 TEXT_COMULD010_01130_TODO_07
36 32 TEXT_COMULD010_01130_TODO_08
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43 39 TEXT_COMULD010_01130_TODO_15
44 40 TEXT_COMULD010_01130_TODO_16
45 41 TEXT_COMULD010_01130_TODO_17
46 42 TEXT_COMULD010_01130_TODO_18
47 43 TEXT_COMULD010_01130_TODO_19
48 44 TEXT_COMULD010_01130_TODO_20
49 45 TEXT_COMULD010_01130_TODO_21
50 46 TEXT_COMULD010_01130_TODO_22
51 47 TEXT_COMULD010_01130_TODO_23
52 48 TEXT_COMULD010_01130_SWIFT_000_000 <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. Your deeds of late have not gone unnoticed.
53 49 TEXT_COMULD010_01130_SWIFT_000_001 As fortune would have it, we have just received a distress call from House Dzemael in Ishgard, and I've a mind to assign you to the mission.
54 50 TEXT_COMULD010_01130_SWIFT_000_002 Your task, in brief: travel to Dzemael Darkhold and purge the subterranean fortress of the voidsent that lurk within.
55 51 TEXT_COMULD010_01130_SWIFT_000_003 Prepare yourself, then make your way to the central highlands of Coerthas, where the Darkhold lies. Ophelie, a knight of House Dzemael, will provide you with a more comprehensive briefing when you arrive. I trust you will not let us down, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/>.
56 52 TEXT_COMULD010_01130_OPHELIE_000_010 Whaaaaaa, who goes there!? ...Oh, you must be the reinforcements. I beg your pardon. Recent sights have left me as skittish as an untrained chocobo. Whaaaaaa, who goes there!? ...Oh, you must be the reinforcements. I beg your pardon. Recent sights have left me as skittish as an untrained chocobo.
57 53 TEXT_COMULD010_01130_OPHELIE_000_011 Dzemael Darkhold. The name itself sends a shiver up the spine, does it not? The place has been infested by all manner of fearsome voidsent of late. Why, I've even heard word of statues come to life!
58 54 TEXT_COMULD010_01130_OPHELIE_000_012 While we Ishgardians pride ourselves on seeing to our own defenses, the threat this time is simply too great. You'll see to those abominations, won't you?
59 55 TEXT_COMULD010_01130_DUMMY_000_000 //: clear Darkhold
60 56 TEXT_COMULD010_01130_SWIFT_000_020 Ah, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>. We have received word of your success. Have these seals, along with our congratulations on a job well done.
61 57 TEXT_COMULD010_01130_SWIFT_000_021 The goodwill earned with Ishgard due to your efforts will no doubt profit us in our future efforts. Fear not─I will file a report to upper command to see that credit is given where it is due.
62 58 TEXT_COMULD010_01130_SWIFT_000_022 Yes, I see further promotion through the ranks in your future. But you must never allow yourself to become complacent. Always remember why we fight, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>: for coin and country.
63
64
65
+62 -60
View File
@@ -1,60 +1,62 @@
key,0,1
#,,
int32,str,str
0,"TEXT_COMULD011_01133_SEQ_00","Swift would give you an opportunity to raise your standing in the Immortal Flames."
1,"TEXT_COMULD011_01133_SEQ_01","Swift tasks you with responding to a petition for aid from the Holy See of Ishgard. Make for the southwestern reaches of the central highlands of Coerthas and seek out Ser Willielmus at the Aurum Vale."
2,"TEXT_COMULD011_01133_SEQ_02","Delve into the Aurum Vale and purge the deathly cavern of the foul fronds that inhabit its depths. Mind the vast pools of goldbile, a lethal ooze that─despite its glitter─offers not riches, but an excruciating demise for the unwary.
※The Aurum Vale can be accessed via the Duty Finder."
3,"TEXT_COMULD011_01133_SEQ_03","Your mission was a rousing success. Report back to Swift at the Hall of Flames."
4,"TEXT_COMULD011_01133_SEQ_04","Swift commends you on your triumph. Your reputation in the Immortal Flames has risen to new heights."
5,"TEXT_COMULD011_01133_SEQ_05",""
6,"TEXT_COMULD011_01133_SEQ_06",""
7,"TEXT_COMULD011_01133_SEQ_07",""
8,"TEXT_COMULD011_01133_SEQ_08",""
9,"TEXT_COMULD011_01133_SEQ_09",""
10,"TEXT_COMULD011_01133_SEQ_10",""
11,"TEXT_COMULD011_01133_SEQ_11",""
12,"TEXT_COMULD011_01133_SEQ_12",""
13,"TEXT_COMULD011_01133_SEQ_13",""
14,"TEXT_COMULD011_01133_SEQ_14",""
15,"TEXT_COMULD011_01133_SEQ_15",""
16,"TEXT_COMULD011_01133_SEQ_16",""
17,"TEXT_COMULD011_01133_SEQ_17",""
18,"TEXT_COMULD011_01133_SEQ_18",""
19,"TEXT_COMULD011_01133_SEQ_19",""
20,"TEXT_COMULD011_01133_SEQ_20",""
21,"TEXT_COMULD011_01133_SEQ_21",""
22,"TEXT_COMULD011_01133_SEQ_22",""
23,"TEXT_COMULD011_01133_SEQ_23",""
24,"TEXT_COMULD011_01133_TODO_00","Speak with Willielmus at the Aurum Vale."
25,"TEXT_COMULD011_01133_TODO_01","Use the Duty Finder to enter the Aurum Vale."
26,"TEXT_COMULD011_01133_TODO_02","Report to Swift at the Hall of Flames."
27,"TEXT_COMULD011_01133_TODO_03",""
28,"TEXT_COMULD011_01133_TODO_04",""
29,"TEXT_COMULD011_01133_TODO_05",""
30,"TEXT_COMULD011_01133_TODO_06",""
31,"TEXT_COMULD011_01133_TODO_07",""
32,"TEXT_COMULD011_01133_TODO_08",""
33,"TEXT_COMULD011_01133_TODO_09",""
34,"TEXT_COMULD011_01133_TODO_10",""
35,"TEXT_COMULD011_01133_TODO_11",""
36,"TEXT_COMULD011_01133_TODO_12",""
37,"TEXT_COMULD011_01133_TODO_13",""
38,"TEXT_COMULD011_01133_TODO_14",""
39,"TEXT_COMULD011_01133_TODO_15",""
40,"TEXT_COMULD011_01133_TODO_16",""
41,"TEXT_COMULD011_01133_TODO_17",""
42,"TEXT_COMULD011_01133_TODO_18",""
43,"TEXT_COMULD011_01133_TODO_19",""
44,"TEXT_COMULD011_01133_TODO_20",""
45,"TEXT_COMULD011_01133_TODO_21",""
46,"TEXT_COMULD011_01133_TODO_22",""
47,"TEXT_COMULD011_01133_TODO_23",""
48,"TEXT_COMULD011_01133_SWIFT_000_000","Ah, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>─ever the shining example to your fellow Flames."
49,"TEXT_COMULD011_01133_SWIFT_000_001","Time and again, you have risen to the call. Today, I would give you the opportunity to add to your growing list of accomplishments."
50,"TEXT_COMULD011_01133_SWIFT_000_002","In return for battle chocobos provided to us, the Holy See has petitioned our aid in purging the cavern known as the Aurum Vale of its most foul inhabitants. Our contact from Ishgard, Ser Willielmus, will apprise you of the particulars of the mission upon your arrival."
51,"TEXT_COMULD011_01133_WILLIELMUS_000_010","From the Immortal Flames, I presume? Yes, I suppose you should suffice. The Holy See is not wont to beseech assistance from foreign armies, but the task before us is a daunting one, and our own knights are occupied with matters of greater import."
52,"TEXT_COMULD011_01133_WILLIELMUS_000_011","Mayhap you have already heard rumors of the Aurum Vale. Many a miner has been lured into its cavernous recesses by promises of vast fortunes to find only death, and doubly so."
53,"TEXT_COMULD011_01133_WILLIELMUS_000_012","If the noxious fumes don't get them, the carnivorous fronds that lurk are happy to oblige. While there is little we can do about the former, dispatching the latter would go far in sparing the lives of unfortunate treasure seekers. So it is that we turn to you. "
54,"TEXT_COMULD011_01133_SWIFT_000_020","I had no doubts that you would triumph, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/>, but the swiftness and surety with which you have done so is impressive indeed."
key,0,1
#,,
int32,str,str
0,"TEXT_COMULD011_01133_SEQ_00","Swift would give you an opportunity to raise your standing in the Immortal Flames."
1,"TEXT_COMULD011_01133_SEQ_01","Swift tasks you with responding to a petition for aid from the Holy See of Ishgard. Make for the southwestern reaches of the central highlands of Coerthas and seek out Ser Willielmus at the Aurum Vale."
2,"TEXT_COMULD011_01133_SEQ_02","Delve into the Aurum Vale and purge the deathly cavern of the foul fronds that inhabit its depths. Mind the vast pools of goldbile, a lethal ooze that─despite its glitter─offers not riches, but an excruciating demise for the unwary.
※The Aurum Vale can be accessed via the Duty Finder."
3,"TEXT_COMULD011_01133_SEQ_03","Your mission was a rousing success. Report back to Swift at the Hall of Flames."
4,"TEXT_COMULD011_01133_SEQ_04","Swift commends you on your triumph. Your reputation in the Immortal Flames has risen to new heights."
5,"TEXT_COMULD011_01133_SEQ_05",""
6,"TEXT_COMULD011_01133_SEQ_06",""
7,"TEXT_COMULD011_01133_SEQ_07",""
8,"TEXT_COMULD011_01133_SEQ_08",""
9,"TEXT_COMULD011_01133_SEQ_09",""
10,"TEXT_COMULD011_01133_SEQ_10",""
11,"TEXT_COMULD011_01133_SEQ_11",""
12,"TEXT_COMULD011_01133_SEQ_12",""
13,"TEXT_COMULD011_01133_SEQ_13",""
14,"TEXT_COMULD011_01133_SEQ_14",""
15,"TEXT_COMULD011_01133_SEQ_15",""
16,"TEXT_COMULD011_01133_SEQ_16",""
17,"TEXT_COMULD011_01133_SEQ_17",""
18,"TEXT_COMULD011_01133_SEQ_18",""
19,"TEXT_COMULD011_01133_SEQ_19",""
20,"TEXT_COMULD011_01133_SEQ_20",""
21,"TEXT_COMULD011_01133_SEQ_21",""
22,"TEXT_COMULD011_01133_SEQ_22",""
23,"TEXT_COMULD011_01133_SEQ_23",""
24,"TEXT_COMULD011_01133_TODO_00","Speak with Willielmus at the Aurum Vale."
25,"TEXT_COMULD011_01133_TODO_01","Use the Duty Finder to enter the Aurum Vale."
26,"TEXT_COMULD011_01133_TODO_02","Report to Swift at the Hall of Flames."
27,"TEXT_COMULD011_01133_TODO_03",""
28,"TEXT_COMULD011_01133_TODO_04",""
29,"TEXT_COMULD011_01133_TODO_05",""
30,"TEXT_COMULD011_01133_TODO_06",""
31,"TEXT_COMULD011_01133_TODO_07",""
32,"TEXT_COMULD011_01133_TODO_08",""
33,"TEXT_COMULD011_01133_TODO_09",""
34,"TEXT_COMULD011_01133_TODO_10",""
35,"TEXT_COMULD011_01133_TODO_11",""
36,"TEXT_COMULD011_01133_TODO_12",""
37,"TEXT_COMULD011_01133_TODO_13",""
38,"TEXT_COMULD011_01133_TODO_14",""
39,"TEXT_COMULD011_01133_TODO_15",""
40,"TEXT_COMULD011_01133_TODO_16",""
41,"TEXT_COMULD011_01133_TODO_17",""
42,"TEXT_COMULD011_01133_TODO_18",""
43,"TEXT_COMULD011_01133_TODO_19",""
44,"TEXT_COMULD011_01133_TODO_20",""
45,"TEXT_COMULD011_01133_TODO_21",""
46,"TEXT_COMULD011_01133_TODO_22",""
47,"TEXT_COMULD011_01133_TODO_23",""
48,"TEXT_COMULD011_01133_SWIFT_000_000","Ah, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>─ever the shining example to your fellow Flames."
49,"TEXT_COMULD011_01133_SWIFT_000_001","Time and again, you have risen to the call. Today, I would give you the opportunity to add to your growing list of accomplishments."
50,"TEXT_COMULD011_01133_SWIFT_000_002","In return for battle chocobos provided to us, the Holy See has petitioned our aid in purging the cavern known as the Aurum Vale of its most foul inhabitants. Our contact from Ishgard, Ser Willielmus, will apprise you of the particulars of the mission upon your arrival."
51,"TEXT_COMULD011_01133_WILLIELMUS_000_010","From the Immortal Flames, I presume? Yes, I suppose you should suffice. The Holy See is not wont to beseech assistance from foreign armies, but the task before us is a daunting one, and our own knights are occupied with matters of greater import."
52,"TEXT_COMULD011_01133_WILLIELMUS_000_011","Mayhap you have already heard rumors of the Aurum Vale. Many a miner has been lured into its cavernous recesses by promises of vast fortunes to find only death, and doubly so."
53,"TEXT_COMULD011_01133_WILLIELMUS_000_012","If the noxious fumes don't get them, the carnivorous fronds that lurk are happy to oblige. While there is little we can do about the former, dispatching the latter would go far in sparing the lives of unfortunate treasure seekers. So it is that we turn to you. "
54,"TEXT_COMULD011_01133_SWIFT_000_020","I had no doubts that you would triumph, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/>, but the swiftness and surety with which you have done so is impressive indeed."
55,"TEXT_COMULD011_01133_SWIFT_000_021","It would be no exaggeration to say that I've never been prouder of an adventurer under my command."
56,"TEXT_COMULD011_01133_SWIFT_000_022","Rest assured that your deeds have been conveyed to the powers that be. I look forward to the day when I can congratulate you on a well-deserved promotion. For coin and country!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_COMULD011_01133_SEQ_00 Swift would give you an opportunity to raise your standing in the Immortal Flames.
5 1 TEXT_COMULD011_01133_SEQ_01 Swift tasks you with responding to a petition for aid from the Holy See of Ishgard. Make for the southwestern reaches of the central highlands of Coerthas and seek out Ser Willielmus at the Aurum Vale.
6 2 TEXT_COMULD011_01133_SEQ_02 Delve into the Aurum Vale and purge the deathly cavern of the foul fronds that inhabit its depths. Mind the vast pools of goldbile, a lethal ooze that─despite its glitter─offers not riches, but an excruciating demise for the unwary. ※The Aurum Vale can be accessed via the Duty Finder. Delve into the Aurum Vale and purge the deathly cavern of the foul fronds that inhabit its depths. Mind the vast pools of goldbile, a lethal ooze that─despite its glitter─offers not riches, but an excruciating demise for the unwary. ※The Aurum Vale can be accessed via the Duty Finder.
7 3 TEXT_COMULD011_01133_SEQ_03 Your mission was a rousing success. Report back to Swift at the Hall of Flames.
8 4 TEXT_COMULD011_01133_SEQ_04 Swift commends you on your triumph. Your reputation in the Immortal Flames has risen to new heights.
9 5 TEXT_COMULD011_01133_SEQ_05
10 6 TEXT_COMULD011_01133_SEQ_06
11 7 TEXT_COMULD011_01133_SEQ_07
12 8 TEXT_COMULD011_01133_SEQ_08
13 9 TEXT_COMULD011_01133_SEQ_09
14 10 TEXT_COMULD011_01133_SEQ_10
15 11 TEXT_COMULD011_01133_SEQ_11
16 12 TEXT_COMULD011_01133_SEQ_12
17 13 TEXT_COMULD011_01133_SEQ_13
18 14 TEXT_COMULD011_01133_SEQ_14
19 15 TEXT_COMULD011_01133_SEQ_15
20 16 TEXT_COMULD011_01133_SEQ_16
21 17 TEXT_COMULD011_01133_SEQ_17
22 18 TEXT_COMULD011_01133_SEQ_18
23 19 TEXT_COMULD011_01133_SEQ_19
24 20 TEXT_COMULD011_01133_SEQ_20
25 21 TEXT_COMULD011_01133_SEQ_21
26 22 TEXT_COMULD011_01133_SEQ_22
27 23 TEXT_COMULD011_01133_SEQ_23
28 24 TEXT_COMULD011_01133_TODO_00 Speak with Willielmus at the Aurum Vale.
29 25 TEXT_COMULD011_01133_TODO_01 Use the Duty Finder to enter the Aurum Vale.
30 26 TEXT_COMULD011_01133_TODO_02 Report to Swift at the Hall of Flames.
31 27 TEXT_COMULD011_01133_TODO_03
32 28 TEXT_COMULD011_01133_TODO_04
33 29 TEXT_COMULD011_01133_TODO_05
34 30 TEXT_COMULD011_01133_TODO_06
35 31 TEXT_COMULD011_01133_TODO_07
36 32 TEXT_COMULD011_01133_TODO_08
37 33 TEXT_COMULD011_01133_TODO_09
38 34 TEXT_COMULD011_01133_TODO_10
39 35 TEXT_COMULD011_01133_TODO_11
40 36 TEXT_COMULD011_01133_TODO_12
41 37 TEXT_COMULD011_01133_TODO_13
42 38 TEXT_COMULD011_01133_TODO_14
43 39 TEXT_COMULD011_01133_TODO_15
44 40 TEXT_COMULD011_01133_TODO_16
45 41 TEXT_COMULD011_01133_TODO_17
46 42 TEXT_COMULD011_01133_TODO_18
47 43 TEXT_COMULD011_01133_TODO_19
48 44 TEXT_COMULD011_01133_TODO_20
49 45 TEXT_COMULD011_01133_TODO_21
50 46 TEXT_COMULD011_01133_TODO_22
51 47 TEXT_COMULD011_01133_TODO_23
52 48 TEXT_COMULD011_01133_SWIFT_000_000 Ah, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/>─ever the shining example to your fellow Flames.
53 49 TEXT_COMULD011_01133_SWIFT_000_001 Time and again, you have risen to the call. Today, I would give you the opportunity to add to your growing list of accomplishments.
54 50 TEXT_COMULD011_01133_SWIFT_000_002 In return for battle chocobos provided to us, the Holy See has petitioned our aid in purging the cavern known as the Aurum Vale of its most foul inhabitants. Our contact from Ishgard, Ser Willielmus, will apprise you of the particulars of the mission upon your arrival.
55 51 TEXT_COMULD011_01133_WILLIELMUS_000_010 From the Immortal Flames, I presume? Yes, I suppose you should suffice. The Holy See is not wont to beseech assistance from foreign armies, but the task before us is a daunting one, and our own knights are occupied with matters of greater import.
56 52 TEXT_COMULD011_01133_WILLIELMUS_000_011 Mayhap you have already heard rumors of the Aurum Vale. Many a miner has been lured into its cavernous recesses by promises of vast fortunes to find only death, and doubly so.
57 53 TEXT_COMULD011_01133_WILLIELMUS_000_012 If the noxious fumes don't get them, the carnivorous fronds that lurk are happy to oblige. While there is little we can do about the former, dispatching the latter would go far in sparing the lives of unfortunate treasure seekers. So it is that we turn to you.
58 54 TEXT_COMULD011_01133_SWIFT_000_020 I had no doubts that you would triumph, <Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/>, but the swiftness and surety with which you have done so is impressive indeed.
59 55 TEXT_COMULD011_01133_SWIFT_000_021 It would be no exaggeration to say that I've never been prouder of an adventurer under my command.
60 56 TEXT_COMULD011_01133_SWIFT_000_022 Rest assured that your deeds have been conveyed to the powers that be. I look forward to the day when I can congratulate you on a well-deserved promotion. For coin and country!
61
62
+67 -63
View File
@@ -1,63 +1,67 @@
key,0,1
#,,
int32,str,str
0,"TEXT_FESHLW001_01163_SEQ_00","The shifty thespian is recruiting adventurers to help enliven the festivities of All Saints' Wake.
※This quest is available for a limited time only."
1,"TEXT_FESHLW001_01163_SEQ_01","Harvest season has come to Eorzea, and with it the annual observance of All Saints' Wake. This year, a traveling circus troupe has been summoned to Gridania with the aim of reviving the revelrous traditions that have fallen out of favor since the Calamity. The shifty thespian invites you to speak with the Impresario─the leader of the troupe─to obtain a costume, that you too might join in the celebration.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESHLW001_01163_SEQ_02","After recounting the origins of All Saints' Wake, the Impresario gifts you with a traditional disguise, that you might take your place among the costumed troupers and help to bring about a hauntingly delightful night."
3,"TEXT_FESHLW001_01163_SEQ_03",""
4,"TEXT_FESHLW001_01163_SEQ_04",""
5,"TEXT_FESHLW001_01163_SEQ_05",""
6,"TEXT_FESHLW001_01163_SEQ_06",""
7,"TEXT_FESHLW001_01163_SEQ_07",""
8,"TEXT_FESHLW001_01163_SEQ_08",""
9,"TEXT_FESHLW001_01163_SEQ_09",""
10,"TEXT_FESHLW001_01163_SEQ_10",""
11,"TEXT_FESHLW001_01163_SEQ_11",""
12,"TEXT_FESHLW001_01163_SEQ_12",""
13,"TEXT_FESHLW001_01163_SEQ_13",""
14,"TEXT_FESHLW001_01163_SEQ_14",""
15,"TEXT_FESHLW001_01163_SEQ_15",""
16,"TEXT_FESHLW001_01163_SEQ_16",""
17,"TEXT_FESHLW001_01163_SEQ_17",""
18,"TEXT_FESHLW001_01163_SEQ_18",""
19,"TEXT_FESHLW001_01163_SEQ_19",""
20,"TEXT_FESHLW001_01163_SEQ_20",""
21,"TEXT_FESHLW001_01163_SEQ_21",""
22,"TEXT_FESHLW001_01163_SEQ_22",""
23,"TEXT_FESHLW001_01163_SEQ_23",""
24,"TEXT_FESHLW001_01163_TODO_00","Speak with the Impresario."
25,"TEXT_FESHLW001_01163_TODO_01",""
26,"TEXT_FESHLW001_01163_TODO_02",""
27,"TEXT_FESHLW001_01163_TODO_03",""
28,"TEXT_FESHLW001_01163_TODO_04",""
29,"TEXT_FESHLW001_01163_TODO_05",""
30,"TEXT_FESHLW001_01163_TODO_06",""
31,"TEXT_FESHLW001_01163_TODO_07",""
32,"TEXT_FESHLW001_01163_TODO_08",""
33,"TEXT_FESHLW001_01163_TODO_09",""
34,"TEXT_FESHLW001_01163_TODO_10",""
35,"TEXT_FESHLW001_01163_TODO_11",""
36,"TEXT_FESHLW001_01163_TODO_12",""
37,"TEXT_FESHLW001_01163_TODO_13",""
38,"TEXT_FESHLW001_01163_TODO_14",""
39,"TEXT_FESHLW001_01163_TODO_15",""
40,"TEXT_FESHLW001_01163_TODO_16",""
41,"TEXT_FESHLW001_01163_TODO_17",""
42,"TEXT_FESHLW001_01163_TODO_18",""
43,"TEXT_FESHLW001_01163_TODO_19",""
44,"TEXT_FESHLW001_01163_TODO_20",""
45,"TEXT_FESHLW001_01163_TODO_21",""
46,"TEXT_FESHLW001_01163_TODO_22",""
47,"TEXT_FESHLW001_01163_TODO_23",""
48,"TEXT_FESHLW001_01163_SYSTEM_000_000","Eorzea is currently celebrating All Saints' Wake. Adventurers wishing to partake in the festivities may do so in Limsa Lominsa, Gridania, or Ul'dah."
49,"TEXT_FESHLW001_01163_SYSTEM_000_001","The rewards will be the same regardless of venue, so do not hesitate to join the celebration in the nation of your choice."
50,"TEXT_FESHLW001_01163_IMPA_000_010","From spooks and shadows do not shy~♪
Come one, come all, for All Saints' Wake is nigh!♪"
51,"TEXT_FESHLW001_01163_IMPA_000_011","Yes, the ancient tradition of All Saints' Wake has returned to Eorzea. 'Tis a night when the saints feast in the heavens above, and the denizens of the realm below partake in masquerades and mischief."
52,"TEXT_FESHLW001_01163_IMPA_000_012","And who am I, you ask? Merely a humble circus performer, come to Gridania with my troupe on a mission to add some spice to the celebration. My costume is most convincing? Oh, you are <Emphasis>far</Emphasis> too kind. Heh heh heh..."
53,"TEXT_FESHLW001_01163_IMPA_000_013","At any rate, we'd be most obliged if you could lend us a helping hand. If you're interested, you need only speak to the leader of our troupe, the Impresario, and obtain a costume of your own. Happy haunting!"
54,"TEXT_FESHLW001_01163_IMPHEAD_000_020","Greetings, my adventuring friend. Do you perchance feel a chill in the air on this eerie autumn eve? A boding, as if the night is ripe for wiles and witchery? This would be for good reason, for All Saints' Wake has returned to Eorzea!"
55,"TEXT_FESHLW001_01163_IMPHEAD_000_021","First, allow me to introduce myself. I am the Impresario, manager and stage director of a traveling circus summoned to this nation to enliven the seasonal festivities. It is a pleasure indeed to make your acquaintance."
key,0,1
#,,
int32,str,str
0,"TEXT_FESHLW001_01163_SEQ_00","The shifty thespian is recruiting adventurers to help enliven the festivities of All Saints' Wake.
※This quest is available for a limited time only."
1,"TEXT_FESHLW001_01163_SEQ_01","Harvest season has come to Eorzea, and with it the annual observance of All Saints' Wake. This year, a traveling circus troupe has been summoned to Gridania with the aim of reviving the revelrous traditions that have fallen out of favor since the Calamity. The shifty thespian invites you to speak with the Impresario─the leader of the troupe─to obtain a costume, that you too might join in the celebration.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESHLW001_01163_SEQ_02","After recounting the origins of All Saints' Wake, the Impresario gifts you with a traditional disguise, that you might take your place among the costumed troupers and help to bring about a hauntingly delightful night."
3,"TEXT_FESHLW001_01163_SEQ_03",""
4,"TEXT_FESHLW001_01163_SEQ_04",""
5,"TEXT_FESHLW001_01163_SEQ_05",""
6,"TEXT_FESHLW001_01163_SEQ_06",""
7,"TEXT_FESHLW001_01163_SEQ_07",""
8,"TEXT_FESHLW001_01163_SEQ_08",""
9,"TEXT_FESHLW001_01163_SEQ_09",""
10,"TEXT_FESHLW001_01163_SEQ_10",""
11,"TEXT_FESHLW001_01163_SEQ_11",""
12,"TEXT_FESHLW001_01163_SEQ_12",""
13,"TEXT_FESHLW001_01163_SEQ_13",""
14,"TEXT_FESHLW001_01163_SEQ_14",""
15,"TEXT_FESHLW001_01163_SEQ_15",""
16,"TEXT_FESHLW001_01163_SEQ_16",""
17,"TEXT_FESHLW001_01163_SEQ_17",""
18,"TEXT_FESHLW001_01163_SEQ_18",""
19,"TEXT_FESHLW001_01163_SEQ_19",""
20,"TEXT_FESHLW001_01163_SEQ_20",""
21,"TEXT_FESHLW001_01163_SEQ_21",""
22,"TEXT_FESHLW001_01163_SEQ_22",""
23,"TEXT_FESHLW001_01163_SEQ_23",""
24,"TEXT_FESHLW001_01163_TODO_00","Speak with the Impresario."
25,"TEXT_FESHLW001_01163_TODO_01",""
26,"TEXT_FESHLW001_01163_TODO_02",""
27,"TEXT_FESHLW001_01163_TODO_03",""
28,"TEXT_FESHLW001_01163_TODO_04",""
29,"TEXT_FESHLW001_01163_TODO_05",""
30,"TEXT_FESHLW001_01163_TODO_06",""
31,"TEXT_FESHLW001_01163_TODO_07",""
32,"TEXT_FESHLW001_01163_TODO_08",""
33,"TEXT_FESHLW001_01163_TODO_09",""
34,"TEXT_FESHLW001_01163_TODO_10",""
35,"TEXT_FESHLW001_01163_TODO_11",""
36,"TEXT_FESHLW001_01163_TODO_12",""
37,"TEXT_FESHLW001_01163_TODO_13",""
38,"TEXT_FESHLW001_01163_TODO_14",""
39,"TEXT_FESHLW001_01163_TODO_15",""
40,"TEXT_FESHLW001_01163_TODO_16",""
41,"TEXT_FESHLW001_01163_TODO_17",""
42,"TEXT_FESHLW001_01163_TODO_18",""
43,"TEXT_FESHLW001_01163_TODO_19",""
44,"TEXT_FESHLW001_01163_TODO_20",""
45,"TEXT_FESHLW001_01163_TODO_21",""
46,"TEXT_FESHLW001_01163_TODO_22",""
47,"TEXT_FESHLW001_01163_TODO_23",""
48,"TEXT_FESHLW001_01163_SYSTEM_000_000","Eorzea is currently celebrating All Saints' Wake. Adventurers wishing to partake in the festivities may do so in Limsa Lominsa, Gridania, or Ul'dah."
49,"TEXT_FESHLW001_01163_SYSTEM_000_001","The rewards will be the same regardless of venue, so do not hesitate to join the celebration in the nation of your choice."
50,"TEXT_FESHLW001_01163_IMPA_000_010","From spooks and shadows do not shy~♪
Come one, come all, for All Saints' Wake is nigh!♪"
51,"TEXT_FESHLW001_01163_IMPA_000_011","Yes, the ancient tradition of All Saints' Wake has returned to Eorzea. 'Tis a night when the saints feast in the heavens above, and the denizens of the realm below partake in masquerades and mischief."
52,"TEXT_FESHLW001_01163_IMPA_000_012","And who am I, you ask? Merely a humble circus performer, come to Gridania with my troupe on a mission to add some spice to the celebration. My costume is most convincing? Oh, you are <Emphasis>far</Emphasis> too kind. Heh heh heh..."
53,"TEXT_FESHLW001_01163_IMPA_000_013","At any rate, we'd be most obliged if you could lend us a helping hand. If you're interested, you need only speak to the leader of our troupe, the Impresario, and obtain a costume of your own. Happy haunting!"
54,"TEXT_FESHLW001_01163_IMPHEAD_000_020","Greetings, my adventuring friend. Do you perchance feel a chill in the air on this eerie autumn eve? A boding, as if the night is ripe for wiles and witchery? This would be for good reason, for All Saints' Wake has returned to Eorzea!"
55,"TEXT_FESHLW001_01163_IMPHEAD_000_021","First, allow me to introduce myself. I am the Impresario, manager and stage director of a traveling circus summoned to this nation to enliven the seasonal festivities. It is a pleasure indeed to make your acquaintance."
56,"TEXT_FESHLW001_01163_IMPHEAD_000_022","The observance of All Saints' Wake can be traced to eras long past. Legend has it that once each year, come harvest time, the Twelve would show their favor to the saints─those exalted personages that grace guildleves─by inviting them to a lavish feast held in the celestial realm."
57,"TEXT_FESHLW001_01163_IMPHEAD_000_023","The townsfolk, not accustomed to being without their guardians for even a night, quickly grew fearful of the common beasts around them. This spurred them to don the guises of specters and engage in all manner of mischief and revelry, that they might ward away the terrors─or at the very least, forget their fears until the dawn."
58,"TEXT_FESHLW001_01163_IMPHEAD_000_024","Sadly, such customs have fallen out of favor since the Calamity, with more pressing concerns leaving little time for idle celebration. So did the august leaders of Gridania call upon the services of my humble band of thespians, that we might restore the tradition to its former glory."
59,"TEXT_FESHLW001_01163_IMPHEAD_000_025","This ghastly garb I wear was crafted by a costumer in my troupe's employ, and it is with pleasure that I furnish you with an outfit of your own. I bid you to take your place among the dead, that a night of delightful terrors can be had by all!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESHLW001_01163_SEQ_00 The shifty thespian is recruiting adventurers to help enliven the festivities of All Saints' Wake. ※This quest is available for a limited time only. The shifty thespian is recruiting adventurers to help enliven the festivities of All Saints' Wake. ※This quest is available for a limited time only.
5 1 TEXT_FESHLW001_01163_SEQ_01 Harvest season has come to Eorzea, and with it the annual observance of All Saints' Wake. This year, a traveling circus troupe has been summoned to Gridania with the aim of reviving the revelrous traditions that have fallen out of favor since the Calamity. The shifty thespian invites you to speak with the Impresario─the leader of the troupe─to obtain a costume, that you too might join in the celebration. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone. Harvest season has come to Eorzea, and with it the annual observance of All Saints' Wake. This year, a traveling circus troupe has been summoned to Gridania with the aim of reviving the revelrous traditions that have fallen out of favor since the Calamity. The shifty thespian invites you to speak with the Impresario─the leader of the troupe─to obtain a costume, that you too might join in the celebration. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
6 2 TEXT_FESHLW001_01163_SEQ_02 After recounting the origins of All Saints' Wake, the Impresario gifts you with a traditional disguise, that you might take your place among the costumed troupers and help to bring about a hauntingly delightful night.
7 3 TEXT_FESHLW001_01163_SEQ_03
8 4 TEXT_FESHLW001_01163_SEQ_04
9 5 TEXT_FESHLW001_01163_SEQ_05
10 6 TEXT_FESHLW001_01163_SEQ_06
11 7 TEXT_FESHLW001_01163_SEQ_07
12 8 TEXT_FESHLW001_01163_SEQ_08
13 9 TEXT_FESHLW001_01163_SEQ_09
14 10 TEXT_FESHLW001_01163_SEQ_10
15 11 TEXT_FESHLW001_01163_SEQ_11
16 12 TEXT_FESHLW001_01163_SEQ_12
17 13 TEXT_FESHLW001_01163_SEQ_13
18 14 TEXT_FESHLW001_01163_SEQ_14
19 15 TEXT_FESHLW001_01163_SEQ_15
20 16 TEXT_FESHLW001_01163_SEQ_16
21 17 TEXT_FESHLW001_01163_SEQ_17
22 18 TEXT_FESHLW001_01163_SEQ_18
23 19 TEXT_FESHLW001_01163_SEQ_19
24 20 TEXT_FESHLW001_01163_SEQ_20
25 21 TEXT_FESHLW001_01163_SEQ_21
26 22 TEXT_FESHLW001_01163_SEQ_22
27 23 TEXT_FESHLW001_01163_SEQ_23
28 24 TEXT_FESHLW001_01163_TODO_00 Speak with the Impresario.
29 25 TEXT_FESHLW001_01163_TODO_01
30 26 TEXT_FESHLW001_01163_TODO_02
31 27 TEXT_FESHLW001_01163_TODO_03
32 28 TEXT_FESHLW001_01163_TODO_04
33 29 TEXT_FESHLW001_01163_TODO_05
34 30 TEXT_FESHLW001_01163_TODO_06
35 31 TEXT_FESHLW001_01163_TODO_07
36 32 TEXT_FESHLW001_01163_TODO_08
37 33 TEXT_FESHLW001_01163_TODO_09
38 34 TEXT_FESHLW001_01163_TODO_10
39 35 TEXT_FESHLW001_01163_TODO_11
40 36 TEXT_FESHLW001_01163_TODO_12
41 37 TEXT_FESHLW001_01163_TODO_13
42 38 TEXT_FESHLW001_01163_TODO_14
43 39 TEXT_FESHLW001_01163_TODO_15
44 40 TEXT_FESHLW001_01163_TODO_16
45 41 TEXT_FESHLW001_01163_TODO_17
46 42 TEXT_FESHLW001_01163_TODO_18
47 43 TEXT_FESHLW001_01163_TODO_19
48 44 TEXT_FESHLW001_01163_TODO_20
49 45 TEXT_FESHLW001_01163_TODO_21
50 46 TEXT_FESHLW001_01163_TODO_22
51 47 TEXT_FESHLW001_01163_TODO_23
52 48 TEXT_FESHLW001_01163_SYSTEM_000_000 Eorzea is currently celebrating All Saints' Wake. Adventurers wishing to partake in the festivities may do so in Limsa Lominsa, Gridania, or Ul'dah.
53 49 TEXT_FESHLW001_01163_SYSTEM_000_001 The rewards will be the same regardless of venue, so do not hesitate to join the celebration in the nation of your choice.
54 50 TEXT_FESHLW001_01163_IMPA_000_010 From spooks and shadows do not shy~♪ Come one, come all, for All Saints' Wake is nigh!♪ From spooks and shadows do not shy~♪ Come one, come all, for All Saints' Wake is nigh!♪
55 51 TEXT_FESHLW001_01163_IMPA_000_011 Yes, the ancient tradition of All Saints' Wake has returned to Eorzea. 'Tis a night when the saints feast in the heavens above, and the denizens of the realm below partake in masquerades and mischief.
56 52 TEXT_FESHLW001_01163_IMPA_000_012 And who am I, you ask? Merely a humble circus performer, come to Gridania with my troupe on a mission to add some spice to the celebration. My costume is most convincing? Oh, you are <Emphasis>far</Emphasis> too kind. Heh heh heh...
57 53 TEXT_FESHLW001_01163_IMPA_000_013 At any rate, we'd be most obliged if you could lend us a helping hand. If you're interested, you need only speak to the leader of our troupe, the Impresario, and obtain a costume of your own. Happy haunting!
58 54 TEXT_FESHLW001_01163_IMPHEAD_000_020 Greetings, my adventuring friend. Do you perchance feel a chill in the air on this eerie autumn eve? A boding, as if the night is ripe for wiles and witchery? This would be for good reason, for All Saints' Wake has returned to Eorzea!
59 55 TEXT_FESHLW001_01163_IMPHEAD_000_021 First, allow me to introduce myself. I am the Impresario, manager and stage director of a traveling circus summoned to this nation to enliven the seasonal festivities. It is a pleasure indeed to make your acquaintance.
60 56 TEXT_FESHLW001_01163_IMPHEAD_000_022 The observance of All Saints' Wake can be traced to eras long past. Legend has it that once each year, come harvest time, the Twelve would show their favor to the saints─those exalted personages that grace guildleves─by inviting them to a lavish feast held in the celestial realm.
61 57 TEXT_FESHLW001_01163_IMPHEAD_000_023 The townsfolk, not accustomed to being without their guardians for even a night, quickly grew fearful of the common beasts around them. This spurred them to don the guises of specters and engage in all manner of mischief and revelry, that they might ward away the terrors─or at the very least, forget their fears until the dawn.
62 58 TEXT_FESHLW001_01163_IMPHEAD_000_024 Sadly, such customs have fallen out of favor since the Calamity, with more pressing concerns leaving little time for idle celebration. So did the august leaders of Gridania call upon the services of my humble band of thespians, that we might restore the tradition to its former glory.
63 59 TEXT_FESHLW001_01163_IMPHEAD_000_025 This ghastly garb I wear was crafted by a costumer in my troupe's employ, and it is with pleasure that I furnish you with an outfit of your own. I bid you to take your place among the dead, that a night of delightful terrors can be had by all!
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key,0,1
#,,
int32,str,str
0,"TEXT_FESHLW002_01164_SEQ_00","The Impresario would invite you to participate in a devilishly delightful All Saints' Wake celebration.
※This quest is available for a limited time only."
1,"TEXT_FESHLW002_01164_SEQ_01","In order to fully enjoy the All Saints' Wake festivities, the Impresario has gifted you with a costume befitting the occasion. Don the guise to take your place among the terrors of the night, then speak with him anew.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESHLW002_01164_SEQ_02","Now that you look the part, the Impresario encourages you to travel to each of the three citystates and put a scare in the performers found within, for which you will be rewarded with toothsome treats. For your first objective, seek out the spirited thespian who haunts Gridania."
3,"TEXT_FESHLW002_01164_SEQ_03","The performer informs you that while he is clean out of candy, his partner─a strongman most convincingly disguised as an ogre─still has a full supply, and happens to be more skittish than he appears. Try spooking him with a /clap of your hands."
4,"TEXT_FESHLW002_01164_SEQ_04","The ogre of a strongman appears unimpressed by your efforts. Take his partner at his word and pretend to /congratulate the hulking brute to see if a rousing round of applause might do the trick."
5,"TEXT_FESHLW002_01164_SEQ_05","Sufficiently spooked, the strongman rewards you with a piece of wind candy. Continue on your way to Ul'dah, and seek out a skittish acrobat, who shall serve as the next target of your spooking skills."
6,"TEXT_FESHLW002_01164_SEQ_06","Thoroughly spooked by your actions, the zombie-like acrobat has dropped the cookies that he was using to patch up the gaping holes in his body. Retrieve the moldy, maggot-infested confections from the ground."
7,"TEXT_FESHLW002_01164_SEQ_07","You have recovered the cookies. Be a kind soul and return them to their owner."
8,"TEXT_FESHLW002_01164_SEQ_08","In return for your kindness, the acrobat rewards you with a piece of earth candy. Proceed to Limsa Lominsa and seek out an oversized clown disguised as a gelatinous glob."
9,"TEXT_FESHLW002_01164_SEQ_09","Genuinely frightened by your casual threat to practice your culinary skills on him, the mucose mummer offers you a piece of fire candy in hopes of sating your appetite. Having completed your set of candy, return to Gridania and feed a piece of wind candy to the magic pot."
10,"TEXT_FESHLW002_01164_SEQ_10","The magic pot is pleased. Feed it a piece of earth candy."
11,"TEXT_FESHLW002_01164_SEQ_11","The magic pot is delighted. Feed it a piece of fire candy to complete the set."
12,"TEXT_FESHLW002_01164_SEQ_12","The magic pot is overjoyed, and returns your kindness with a batch of pumpkin cookies. What further treats and terrors await you before the festivities are through? Seek out the Impresario after sundown to delve deeper into the shadows of the night."
13,"TEXT_FESHLW002_01164_SEQ_13",""
14,"TEXT_FESHLW002_01164_SEQ_14",""
15,"TEXT_FESHLW002_01164_SEQ_15",""
16,"TEXT_FESHLW002_01164_SEQ_16",""
17,"TEXT_FESHLW002_01164_SEQ_17",""
18,"TEXT_FESHLW002_01164_SEQ_18",""
19,"TEXT_FESHLW002_01164_SEQ_19",""
20,"TEXT_FESHLW002_01164_SEQ_20",""
21,"TEXT_FESHLW002_01164_SEQ_21",""
22,"TEXT_FESHLW002_01164_SEQ_22",""
23,"TEXT_FESHLW002_01164_SEQ_23",""
24,"TEXT_FESHLW002_01164_TODO_00","While in costume, speak with the Impresario."
25,"TEXT_FESHLW002_01164_TODO_01","While in costume, speak with the spirited thespian."
26,"TEXT_FESHLW002_01164_TODO_02","While in costume, /clap for the somber strongman."
27,"TEXT_FESHLW002_01164_TODO_03","While in costume, /congratulate the somber strongman."
28,"TEXT_FESHLW002_01164_TODO_04","While in costume, spook the skittish acrobat in Ul'dah."
29,"TEXT_FESHLW002_01164_TODO_05","Retrieve the cookies."
30,"TEXT_FESHLW002_01164_TODO_06","While in costume, present the cookies to the acrobat."
31,"TEXT_FESHLW002_01164_TODO_07","While in costume, speak with the mucose mummer in Limsa Lominsa."
32,"TEXT_FESHLW002_01164_TODO_08","While in costume, feed wind candy to the magic pot in Gridania."
33,"TEXT_FESHLW002_01164_TODO_09","While in costume, feed earth candy to the magic pot."
34,"TEXT_FESHLW002_01164_TODO_10","While in costume, feed fire candy to the magic pot."
35,"TEXT_FESHLW002_01164_TODO_11",""
36,"TEXT_FESHLW002_01164_TODO_12",""
37,"TEXT_FESHLW002_01164_TODO_13",""
38,"TEXT_FESHLW002_01164_TODO_14",""
39,"TEXT_FESHLW002_01164_TODO_15",""
40,"TEXT_FESHLW002_01164_TODO_16",""
41,"TEXT_FESHLW002_01164_TODO_17",""
42,"TEXT_FESHLW002_01164_TODO_18",""
43,"TEXT_FESHLW002_01164_TODO_19",""
44,"TEXT_FESHLW002_01164_TODO_20",""
45,"TEXT_FESHLW002_01164_TODO_21",""
46,"TEXT_FESHLW002_01164_TODO_22",""
47,"TEXT_FESHLW002_01164_TODO_23",""
48,"TEXT_FESHLW002_01164_IMPHEAD_000_000","We humbly ask that all adventurers don their costumes before taking part in the festivities."
49,"TEXT_FESHLW002_01164_IMPHEAD_000_001","Superstitions aside, let me assure you that dressing up as one of the dead is half the fun. Cling not to life! Cast off your worries and take your place among the terrors of the night!"
50,"TEXT_FESHLW002_01164_IMPHEAD_000_002","Those tattered rags are most becoming on you, friend. Had I not known otherwise, I would have suspected you were long since dead. Heh heh heh... Now, with no further ado, let the hauntings begin!"
51,"TEXT_FESHLW002_01164_IMPHEAD_000_003","My troupe has prepared a spine-tingling diversion worthy of the occasion. Thespians under my direction have disguised themselves as ghastly gremlins of all stripes and taken to the streets of the three citystates to haunt the local populace."
52,"TEXT_FESHLW002_01164_IMPHEAD_000_004","It is your task, dear adventurer, to outspook the spooks, as it were. Give my troupers a good scare, and you shall be rewarded with candy."
53,"TEXT_FESHLW002_01164_IMPHEAD_000_005","Feed this candy to the magic pot you see at the entrance to this amphitheatre, and you will be rewarded in kind for your efforts."
54,"TEXT_FESHLW002_01164_IMPHEAD_000_006","Oh, and do take your time, friend. For the night is long, and full of most delightful terrors..."
55,"TEXT_FESHLW002_01164_IMPHEAD_000_009","What's the matter, friend? Have you misplaced your costume? I fear I cannot allow you to participate in the festivities unless you are dressed for the part."
56,"TEXT_FESHLW002_01164_IMPB_000_010","Well, hullo there. Looking for a treat, are you? Had you come a few bells earlier, I'd have been happy to oblige, but I fear I'm clean out of stock."
57,"TEXT_FESHLW002_01164_IMPB_000_011","My oversized companion here, on the other hand, still has plenty to dole out. For <Emphasis>some</Emphasis> reason, it would appear that you adventurers are hesitant to try your scare tactics on <Emphasis>him</Emphasis>. Hee hee hee..."
58,"TEXT_FESHLW002_01164_IMPB_000_012","Because I'm so nice, I'll clue you in on a secret. My partner might look imposing, but the truth is he's scared to death of loud noises. Don't believe me? Just start <Color(-34022)>clapping</Color> and see for yourself."
59,"TEXT_FESHLW002_01164_IMPB_000_019","Hm? Oh, let me guess: you're dressed up as an <Emphasis>adventurer</Emphasis> for All Saints' Wake. That's cute─really, it is─but I've got my orders: no costume, no candy."
60,"TEXT_FESHLW002_01164_IMPB_000_020","Oh, don't let him frighten you─his bark is far worse than his bite. Why, he hasn't eaten an adventurer in almost three moons! Now give him a rousing round of applause, as if to congratulate him on his aplomb. That'll put the fear of the gods in him, I guarantee."
61,"TEXT_FESHLW002_01164_OGRE_000_021","<grunt> Urrrgh...?"
62,"TEXT_FESHLW002_01164_OGRE_000_022","You keep clapping, little <If(PlayerParameter(4))>girl<Else/>man</If>, I...I crush you like ant!"
63,"TEXT_FESHLW002_01164_IMPB_000_023","Oh, don't let him frighten you─his bark is far worse than his bite. Why, he hasn't eaten an adventurer in almost <Emphasis>three moons</Emphasis>! Now give him a rousing round of applause, as if to <Color(-34022)>congratulate</Color> him on his aplomb. That'll put the fear of the gods in him, I guarantee."
64,"TEXT_FESHLW002_01164_OGRE_000_029","No...costume? No...candy! Grrraaaghhh!"
65,"TEXT_FESHLW002_01164_OGRE_000_030","Little <If(PlayerParameter(4))>girl<Else/>man</If> clap...clap...clapping... I must...crush. I..."
66,"TEXT_FESHLW002_01164_OGRE_000_031","No...n-no hurt me! Scary ghost t-take candy! Take candy and go far, far away!"
67,"TEXT_FESHLW002_01164_ZOMBIE_000_080","Y-Ye gads!"
68,"TEXT_FESHLW002_01164_ZOMBIE_000_081","Wh-What's the big idea!? An adventurer like you might not understand, but we zombies are delicate creatures. Why, the last time someone t-tapped me on the shoulder, my arm fell clean off!"
69,"TEXT_FESHLW002_01164_ZOMBIE_000_082","Now look at what you've done! You gave me such a fright that my worm-eaten heart dropped into where my stomach used to be, and the moldy, maggot-infested cookies I was using to patch up the gaping holes in my body are scattered everywhere! The least you could do is apologize."
70,"TEXT_FESHLW002_01164_ZOMBIE_000_083","But noooooo, <Emphasis>you</Emphasis> just want my candy. Well, too bad─you're not getting <Emphasis>anything</Emphasis> from me. If you're starving for sweets, eat those cookies. I'll carry on...<sniff>...somehow."
71,"TEXT_FESHLW002_01164_ZOMBIE_000_089","Wh-Whaaa...!?
An adventurer!? Y-You don't scare me! Besides, the boss told me only to answer to my fellow undead."
72,"TEXT_FESHLW002_01164_ZOMBIE_000_090","<sob> Holes, holes everywhere. <sniff> How could anyone ever love me?"
73,"TEXT_FESHLW002_01164_ZOMBIE_000_091","M-My...my cookies! You're really giving them back to me? Maybe you adventurers aren't so bad, after all."
74,"TEXT_FESHLW002_01164_ZOMBIE_000_092","Sadly, I've no candy to my name...save for this piece that I've been using as a makeshift eyeball. Just give me one moment to pop it out and wipe the pus off, and... Voilà, good as new!"
75,"TEXT_FESHLW002_01164_PUDDING_000_040","I don't got no candy for you. So get lost!"
76,"TEXT_FESHLW002_01164_Q1_000_000","What will you say?"
77,"TEXT_FESHLW002_01164_A1_000_000","I'm from the Culinarians' Guild, and..."
78,"TEXT_FESHLW002_01164_A2_000_000","Nice costume you have there."
79,"TEXT_FESHLW002_01164_A3_000_000","A talking...pudding?"
80,"TEXT_FESHLW002_01164_PUDDING_000_050","I told you to get... <gulp> The C-C-Culinarians' Guild!?"
81,"TEXT_FESHLW002_01164_PUDDING_000_051","P-P-Please don't eat me! I swear on every onze of jelly in my body, I taste disgusting! Why, just look at this sickly color! And have you taken a whiff of me? You'll have the entire realm throwing up in their chamberpots!"
82,"TEXT_FESHLW002_01164_PUDDING_000_052","H-Here, take this instead! You have my word, it tastes a hundred times better than I ever could! Now, <Emphasis>really</Emphasis>, get lost─you're giving me the creeps!"
83,"TEXT_FESHLW002_01164_PUDDING_000_060","Costume...? What cos─ I mean, thank you! But flattery won't get you any treats from me, if that's your plan. Now shoo!"
84,"TEXT_FESHLW002_01164_PUDDING_000_070","That's right! You got a problem with that!?"
85,"TEXT_FESHLW002_01164_PUDDING_000_079","I got nothin' to say to adventurers. Come back in costume, or shoo!"
86,"TEXT_FESHLW002_01164_MAGICPOT_000_100","Gimme an elixir! No, that's not right..."
87,"TEXT_FESHLW002_01164_MAGICPOT_000_101","Gimme some candy! Yes, you heard me─I clamor for candy!"
88,"TEXT_FESHLW002_01164_MAGICPOT_000_102","Now that's a tasty treat! Got any more?"
89,"TEXT_FESHLW002_01164_MAGICPOT_000_109","No costume? No cookies for you!"
key,0,1
#,,
int32,str,str
0,"TEXT_FESHLW002_01164_SEQ_00","The Impresario would invite you to participate in a devilishly delightful All Saints' Wake celebration.
※This quest is available for a limited time only."
1,"TEXT_FESHLW002_01164_SEQ_01","In order to fully enjoy the All Saints' Wake festivities, the Impresario has gifted you with a costume befitting the occasion. Don the guise to take your place among the terrors of the night, then speak with him anew.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESHLW002_01164_SEQ_02","Now that you look the part, the Impresario encourages you to travel to each of the three citystates and put a scare in the performers found within, for which you will be rewarded with toothsome treats. For your first objective, seek out the spirited thespian who haunts Gridania."
3,"TEXT_FESHLW002_01164_SEQ_03","The performer informs you that while he is clean out of candy, his partner─a strongman most convincingly disguised as an ogre─still has a full supply, and happens to be more skittish than he appears. Try spooking him with a /clap of your hands."
4,"TEXT_FESHLW002_01164_SEQ_04","The ogre of a strongman appears unimpressed by your efforts. Take his partner at his word and pretend to /congratulate the hulking brute to see if a rousing round of applause might do the trick."
5,"TEXT_FESHLW002_01164_SEQ_05","Sufficiently spooked, the strongman rewards you with a piece of wind candy. Continue on your way to Ul'dah, and seek out a skittish acrobat, who shall serve as the next target of your spooking skills."
6,"TEXT_FESHLW002_01164_SEQ_06","Thoroughly spooked by your actions, the zombie-like acrobat has dropped the cookies that he was using to patch up the gaping holes in his body. Retrieve the moldy, maggot-infested confections from the ground."
7,"TEXT_FESHLW002_01164_SEQ_07","You have recovered the cookies. Be a kind soul and return them to their owner."
8,"TEXT_FESHLW002_01164_SEQ_08","In return for your kindness, the acrobat rewards you with a piece of earth candy. Proceed to Limsa Lominsa and seek out an oversized clown disguised as a gelatinous glob."
9,"TEXT_FESHLW002_01164_SEQ_09","Genuinely frightened by your casual threat to practice your culinary skills on him, the mucose mummer offers you a piece of fire candy in hopes of sating your appetite. Having completed your set of candy, return to Gridania and feed a piece of wind candy to the magic pot."
10,"TEXT_FESHLW002_01164_SEQ_10","The magic pot is pleased. Feed it a piece of earth candy."
11,"TEXT_FESHLW002_01164_SEQ_11","The magic pot is delighted. Feed it a piece of fire candy to complete the set."
12,"TEXT_FESHLW002_01164_SEQ_12","The magic pot is overjoyed, and returns your kindness with a batch of pumpkin cookies. What further treats and terrors await you before the festivities are through? Seek out the Impresario after sundown to delve deeper into the shadows of the night."
13,"TEXT_FESHLW002_01164_SEQ_13",""
14,"TEXT_FESHLW002_01164_SEQ_14",""
15,"TEXT_FESHLW002_01164_SEQ_15",""
16,"TEXT_FESHLW002_01164_SEQ_16",""
17,"TEXT_FESHLW002_01164_SEQ_17",""
18,"TEXT_FESHLW002_01164_SEQ_18",""
19,"TEXT_FESHLW002_01164_SEQ_19",""
20,"TEXT_FESHLW002_01164_SEQ_20",""
21,"TEXT_FESHLW002_01164_SEQ_21",""
22,"TEXT_FESHLW002_01164_SEQ_22",""
23,"TEXT_FESHLW002_01164_SEQ_23",""
24,"TEXT_FESHLW002_01164_TODO_00","While in costume, speak with the Impresario."
25,"TEXT_FESHLW002_01164_TODO_01","While in costume, speak with the spirited thespian."
26,"TEXT_FESHLW002_01164_TODO_02","While in costume, /clap for the somber strongman."
27,"TEXT_FESHLW002_01164_TODO_03","While in costume, /congratulate the somber strongman."
28,"TEXT_FESHLW002_01164_TODO_04","While in costume, spook the skittish acrobat in Ul'dah."
29,"TEXT_FESHLW002_01164_TODO_05","Retrieve the cookies."
30,"TEXT_FESHLW002_01164_TODO_06","While in costume, present the cookies to the acrobat."
31,"TEXT_FESHLW002_01164_TODO_07","While in costume, speak with the mucose mummer in Limsa Lominsa."
32,"TEXT_FESHLW002_01164_TODO_08","While in costume, feed wind candy to the magic pot in Gridania."
33,"TEXT_FESHLW002_01164_TODO_09","While in costume, feed earth candy to the magic pot."
34,"TEXT_FESHLW002_01164_TODO_10","While in costume, feed fire candy to the magic pot."
35,"TEXT_FESHLW002_01164_TODO_11",""
36,"TEXT_FESHLW002_01164_TODO_12",""
37,"TEXT_FESHLW002_01164_TODO_13",""
38,"TEXT_FESHLW002_01164_TODO_14",""
39,"TEXT_FESHLW002_01164_TODO_15",""
40,"TEXT_FESHLW002_01164_TODO_16",""
41,"TEXT_FESHLW002_01164_TODO_17",""
42,"TEXT_FESHLW002_01164_TODO_18",""
43,"TEXT_FESHLW002_01164_TODO_19",""
44,"TEXT_FESHLW002_01164_TODO_20",""
45,"TEXT_FESHLW002_01164_TODO_21",""
46,"TEXT_FESHLW002_01164_TODO_22",""
47,"TEXT_FESHLW002_01164_TODO_23",""
48,"TEXT_FESHLW002_01164_IMPHEAD_000_000","We humbly ask that all adventurers don their costumes before taking part in the festivities."
49,"TEXT_FESHLW002_01164_IMPHEAD_000_001","Superstitions aside, let me assure you that dressing up as one of the dead is half the fun. Cling not to life! Cast off your worries and take your place among the terrors of the night!"
50,"TEXT_FESHLW002_01164_IMPHEAD_000_002","Those tattered rags are most becoming on you, friend. Had I not known otherwise, I would have suspected you were long since dead. Heh heh heh... Now, with no further ado, let the hauntings begin!"
51,"TEXT_FESHLW002_01164_IMPHEAD_000_003","My troupe has prepared a spine-tingling diversion worthy of the occasion. Thespians under my direction have disguised themselves as ghastly gremlins of all stripes and taken to the streets of the three citystates to haunt the local populace."
52,"TEXT_FESHLW002_01164_IMPHEAD_000_004","It is your task, dear adventurer, to outspook the spooks, as it were. Give my troupers a good scare, and you shall be rewarded with candy."
53,"TEXT_FESHLW002_01164_IMPHEAD_000_005","Feed this candy to the magic pot you see at the entrance to this amphitheatre, and you will be rewarded in kind for your efforts."
54,"TEXT_FESHLW002_01164_IMPHEAD_000_006","Oh, and do take your time, friend. For the night is long, and full of most delightful terrors..."
55,"TEXT_FESHLW002_01164_IMPHEAD_000_009","What's the matter, friend? Have you misplaced your costume? I fear I cannot allow you to participate in the festivities unless you are dressed for the part."
56,"TEXT_FESHLW002_01164_IMPB_000_010","Well, hullo there. Looking for a treat, are you? Had you come a few bells earlier, I'd have been happy to oblige, but I fear I'm clean out of stock."
57,"TEXT_FESHLW002_01164_IMPB_000_011","My oversized companion here, on the other hand, still has plenty to dole out. For <Emphasis>some</Emphasis> reason, it would appear that you adventurers are hesitant to try your scare tactics on <Emphasis>him</Emphasis>. Hee hee hee..."
58,"TEXT_FESHLW002_01164_IMPB_000_012","Because I'm so nice, I'll clue you in on a secret. My partner might look imposing, but the truth is he's scared to death of loud noises. Don't believe me? Just start <Color(-34022)>clapping</Color> and see for yourself."
59,"TEXT_FESHLW002_01164_IMPB_000_019","Hm? Oh, let me guess: you're dressed up as an <Emphasis>adventurer</Emphasis> for All Saints' Wake. That's cute─really, it is─but I've got my orders: no costume, no candy."
60,"TEXT_FESHLW002_01164_IMPB_000_020","Oh, don't let him frighten you─his bark is far worse than his bite. Why, he hasn't eaten an adventurer in almost three moons! Now give him a rousing round of applause, as if to congratulate him on his aplomb. That'll put the fear of the gods in him, I guarantee."
61,"TEXT_FESHLW002_01164_OGRE_000_021","<grunt> Urrrgh...?"
62,"TEXT_FESHLW002_01164_OGRE_000_022","You keep clapping, little <If(PlayerParameter(4))>girl<Else/>man</If>, I...I crush you like ant!"
63,"TEXT_FESHLW002_01164_IMPB_000_023","Oh, don't let him frighten you─his bark is far worse than his bite. Why, he hasn't eaten an adventurer in almost <Emphasis>three moons</Emphasis>! Now give him a rousing round of applause, as if to <Color(-34022)>congratulate</Color> him on his aplomb. That'll put the fear of the gods in him, I guarantee."
64,"TEXT_FESHLW002_01164_OGRE_000_029","No...costume? No...candy! Grrraaaghhh!"
65,"TEXT_FESHLW002_01164_OGRE_000_030","Little <If(PlayerParameter(4))>girl<Else/>man</If> clap...clap...clapping... I must...crush. I..."
66,"TEXT_FESHLW002_01164_OGRE_000_031","No...n-no hurt me! Scary ghost t-take candy! Take candy and go far, far away!"
67,"TEXT_FESHLW002_01164_ZOMBIE_000_080","Y-Ye gads!"
68,"TEXT_FESHLW002_01164_ZOMBIE_000_081","Wh-What's the big idea!? An adventurer like you might not understand, but we zombies are delicate creatures. Why, the last time someone t-tapped me on the shoulder, my arm fell clean off!"
69,"TEXT_FESHLW002_01164_ZOMBIE_000_082","Now look at what you've done! You gave me such a fright that my worm-eaten heart dropped into where my stomach used to be, and the moldy, maggot-infested cookies I was using to patch up the gaping holes in my body are scattered everywhere! The least you could do is apologize."
70,"TEXT_FESHLW002_01164_ZOMBIE_000_083","But noooooo, <Emphasis>you</Emphasis> just want my candy. Well, too bad─you're not getting <Emphasis>anything</Emphasis> from me. If you're starving for sweets, eat those cookies. I'll carry on...<sniff>...somehow."
71,"TEXT_FESHLW002_01164_ZOMBIE_000_089","Wh-Whaaa...!?
An adventurer!? Y-You don't scare me! Besides, the boss told me only to answer to my fellow undead."
72,"TEXT_FESHLW002_01164_ZOMBIE_000_090","<sob> Holes, holes everywhere. <sniff> How could anyone ever love me?"
73,"TEXT_FESHLW002_01164_ZOMBIE_000_091","M-My...my cookies! You're really giving them back to me? Maybe you adventurers aren't so bad, after all."
74,"TEXT_FESHLW002_01164_ZOMBIE_000_092","Sadly, I've no candy to my name...save for this piece that I've been using as a makeshift eyeball. Just give me one moment to pop it out and wipe the pus off, and... Voilà, good as new!"
75,"TEXT_FESHLW002_01164_PUDDING_000_040","I don't got no candy for you. So get lost!"
76,"TEXT_FESHLW002_01164_Q1_000_000","What will you say?"
77,"TEXT_FESHLW002_01164_A1_000_000","I'm from the Culinarians' Guild, and..."
78,"TEXT_FESHLW002_01164_A2_000_000","Nice costume you have there."
79,"TEXT_FESHLW002_01164_A3_000_000","A talking...pudding?"
80,"TEXT_FESHLW002_01164_PUDDING_000_050","I told you to get... <gulp> The C-C-Culinarians' Guild!?"
81,"TEXT_FESHLW002_01164_PUDDING_000_051","P-P-Please don't eat me! I swear on every onze of jelly in my body, I taste disgusting! Why, just look at this sickly color! And have you taken a whiff of me? You'll have the entire realm throwing up in their chamberpots!"
82,"TEXT_FESHLW002_01164_PUDDING_000_052","H-Here, take this instead! You have my word, it tastes a hundred times better than I ever could! Now, <Emphasis>really</Emphasis>, get lost─you're giving me the creeps!"
83,"TEXT_FESHLW002_01164_PUDDING_000_060","Costume...? What cos─ I mean, thank you! But flattery won't get you any treats from me, if that's your plan. Now shoo!"
84,"TEXT_FESHLW002_01164_PUDDING_000_070","That's right! You got a problem with that!?"
85,"TEXT_FESHLW002_01164_PUDDING_000_079","I got nothin' to say to adventurers. Come back in costume, or shoo!"
86,"TEXT_FESHLW002_01164_MAGICPOT_000_100","Gimme an elixir! No, that's not right..."
87,"TEXT_FESHLW002_01164_MAGICPOT_000_101","Gimme some candy! Yes, you heard me─I clamor for candy!"
88,"TEXT_FESHLW002_01164_MAGICPOT_000_102","Now that's a tasty treat! Got any more?"
89,"TEXT_FESHLW002_01164_MAGICPOT_000_109","No costume? No cookies for you!"
90,"TEXT_FESHLW002_01164_MAGICPOT_000_110","I'm still hungry! More, I say!"
91,"TEXT_FESHLW002_01164_MAGICPOT_000_111","Delightfully delectable! I want more!"
92,"TEXT_FESHLW002_01164_MAGICPOT_000_120","More! More, I say!"
93,"TEXT_FESHLW002_01164_MAGICPOT_000_121","Earth, wind, and fire~♪
That's what I desire~♪
Here, this is for you!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESHLW002_01164_SEQ_00 The Impresario would invite you to participate in a devilishly delightful All Saints' Wake celebration. ※This quest is available for a limited time only. The Impresario would invite you to participate in a devilishly delightful All Saints' Wake celebration. ※This quest is available for a limited time only.
5 1 TEXT_FESHLW002_01164_SEQ_01 In order to fully enjoy the All Saints' Wake festivities, the Impresario has gifted you with a costume befitting the occasion. Don the guise to take your place among the terrors of the night, then speak with him anew. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone. In order to fully enjoy the All Saints' Wake festivities, the Impresario has gifted you with a costume befitting the occasion. Don the guise to take your place among the terrors of the night, then speak with him anew. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
6 2 TEXT_FESHLW002_01164_SEQ_02 Now that you look the part, the Impresario encourages you to travel to each of the three city–states and put a scare in the performers found within, for which you will be rewarded with toothsome treats. For your first objective, seek out the spirited thespian who haunts Gridania.
7 3 TEXT_FESHLW002_01164_SEQ_03 The performer informs you that while he is clean out of candy, his partner─a strongman most convincingly disguised as an ogre─still has a full supply, and happens to be more skittish than he appears. Try spooking him with a /clap of your hands.
8 4 TEXT_FESHLW002_01164_SEQ_04 The ogre of a strongman appears unimpressed by your efforts. Take his partner at his word and pretend to /congratulate the hulking brute to see if a rousing round of applause might do the trick.
9 5 TEXT_FESHLW002_01164_SEQ_05 Sufficiently spooked, the strongman rewards you with a piece of wind candy. Continue on your way to Ul'dah, and seek out a skittish acrobat, who shall serve as the next target of your spooking skills.
10 6 TEXT_FESHLW002_01164_SEQ_06 Thoroughly spooked by your actions, the zombie-like acrobat has dropped the cookies that he was using to patch up the gaping holes in his body. Retrieve the moldy, maggot-infested confections from the ground.
11 7 TEXT_FESHLW002_01164_SEQ_07 You have recovered the cookies. Be a kind soul and return them to their owner.
12 8 TEXT_FESHLW002_01164_SEQ_08 In return for your kindness, the acrobat rewards you with a piece of earth candy. Proceed to Limsa Lominsa and seek out an oversized clown disguised as a gelatinous glob.
13 9 TEXT_FESHLW002_01164_SEQ_09 Genuinely frightened by your casual threat to practice your culinary skills on him, the mucose mummer offers you a piece of fire candy in hopes of sating your appetite. Having completed your set of candy, return to Gridania and feed a piece of wind candy to the magic pot.
14 10 TEXT_FESHLW002_01164_SEQ_10 The magic pot is pleased. Feed it a piece of earth candy.
15 11 TEXT_FESHLW002_01164_SEQ_11 The magic pot is delighted. Feed it a piece of fire candy to complete the set.
16 12 TEXT_FESHLW002_01164_SEQ_12 The magic pot is overjoyed, and returns your kindness with a batch of pumpkin cookies. What further treats and terrors await you before the festivities are through? Seek out the Impresario after sundown to delve deeper into the shadows of the night.
17 13 TEXT_FESHLW002_01164_SEQ_13
18 14 TEXT_FESHLW002_01164_SEQ_14
19 15 TEXT_FESHLW002_01164_SEQ_15
20 16 TEXT_FESHLW002_01164_SEQ_16
21 17 TEXT_FESHLW002_01164_SEQ_17
22 18 TEXT_FESHLW002_01164_SEQ_18
23 19 TEXT_FESHLW002_01164_SEQ_19
24 20 TEXT_FESHLW002_01164_SEQ_20
25 21 TEXT_FESHLW002_01164_SEQ_21
26 22 TEXT_FESHLW002_01164_SEQ_22
27 23 TEXT_FESHLW002_01164_SEQ_23
28 24 TEXT_FESHLW002_01164_TODO_00 While in costume, speak with the Impresario.
29 25 TEXT_FESHLW002_01164_TODO_01 While in costume, speak with the spirited thespian.
30 26 TEXT_FESHLW002_01164_TODO_02 While in costume, /clap for the somber strongman.
31 27 TEXT_FESHLW002_01164_TODO_03 While in costume, /congratulate the somber strongman.
32 28 TEXT_FESHLW002_01164_TODO_04 While in costume, spook the skittish acrobat in Ul'dah.
33 29 TEXT_FESHLW002_01164_TODO_05 Retrieve the cookies.
34 30 TEXT_FESHLW002_01164_TODO_06 While in costume, present the cookies to the acrobat.
35 31 TEXT_FESHLW002_01164_TODO_07 While in costume, speak with the mucose mummer in Limsa Lominsa.
36 32 TEXT_FESHLW002_01164_TODO_08 While in costume, feed wind candy to the magic pot in Gridania.
37 33 TEXT_FESHLW002_01164_TODO_09 While in costume, feed earth candy to the magic pot.
38 34 TEXT_FESHLW002_01164_TODO_10 While in costume, feed fire candy to the magic pot.
39 35 TEXT_FESHLW002_01164_TODO_11
40 36 TEXT_FESHLW002_01164_TODO_12
41 37 TEXT_FESHLW002_01164_TODO_13
42 38 TEXT_FESHLW002_01164_TODO_14
43 39 TEXT_FESHLW002_01164_TODO_15
44 40 TEXT_FESHLW002_01164_TODO_16
45 41 TEXT_FESHLW002_01164_TODO_17
46 42 TEXT_FESHLW002_01164_TODO_18
47 43 TEXT_FESHLW002_01164_TODO_19
48 44 TEXT_FESHLW002_01164_TODO_20
49 45 TEXT_FESHLW002_01164_TODO_21
50 46 TEXT_FESHLW002_01164_TODO_22
51 47 TEXT_FESHLW002_01164_TODO_23
52 48 TEXT_FESHLW002_01164_IMPHEAD_000_000 We humbly ask that all adventurers don their costumes before taking part in the festivities.
53 49 TEXT_FESHLW002_01164_IMPHEAD_000_001 Superstitions aside, let me assure you that dressing up as one of the dead is half the fun. Cling not to life! Cast off your worries and take your place among the terrors of the night!
54 50 TEXT_FESHLW002_01164_IMPHEAD_000_002 Those tattered rags are most becoming on you, friend. Had I not known otherwise, I would have suspected you were long since dead. Heh heh heh... Now, with no further ado, let the hauntings begin!
55 51 TEXT_FESHLW002_01164_IMPHEAD_000_003 My troupe has prepared a spine-tingling diversion worthy of the occasion. Thespians under my direction have disguised themselves as ghastly gremlins of all stripes and taken to the streets of the three city–states to haunt the local populace.
56 52 TEXT_FESHLW002_01164_IMPHEAD_000_004 It is your task, dear adventurer, to outspook the spooks, as it were. Give my troupers a good scare, and you shall be rewarded with candy.
57 53 TEXT_FESHLW002_01164_IMPHEAD_000_005 Feed this candy to the magic pot you see at the entrance to this amphitheatre, and you will be rewarded in kind for your efforts.
58 54 TEXT_FESHLW002_01164_IMPHEAD_000_006 Oh, and do take your time, friend. For the night is long, and full of most delightful terrors...
59 55 TEXT_FESHLW002_01164_IMPHEAD_000_009 What's the matter, friend? Have you misplaced your costume? I fear I cannot allow you to participate in the festivities unless you are dressed for the part.
60 56 TEXT_FESHLW002_01164_IMPB_000_010 Well, hullo there. Looking for a treat, are you? Had you come a few bells earlier, I'd have been happy to oblige, but I fear I'm clean out of stock.
61 57 TEXT_FESHLW002_01164_IMPB_000_011 My oversized companion here, on the other hand, still has plenty to dole out. For <Emphasis>some</Emphasis> reason, it would appear that you adventurers are hesitant to try your scare tactics on <Emphasis>him</Emphasis>. Hee hee hee...
62 58 TEXT_FESHLW002_01164_IMPB_000_012 Because I'm so nice, I'll clue you in on a secret. My partner might look imposing, but the truth is he's scared to death of loud noises. Don't believe me? Just start <Color(-34022)>clapping</Color> and see for yourself.
63 59 TEXT_FESHLW002_01164_IMPB_000_019 Hm? Oh, let me guess: you're dressed up as an <Emphasis>adventurer</Emphasis> for All Saints' Wake. That's cute─really, it is─but I've got my orders: no costume, no candy.
64 60 TEXT_FESHLW002_01164_IMPB_000_020 Oh, don't let him frighten you─his bark is far worse than his bite. Why, he hasn't eaten an adventurer in almost three moons! Now give him a rousing round of applause, as if to congratulate him on his aplomb. That'll put the fear of the gods in him, I guarantee.
65 61 TEXT_FESHLW002_01164_OGRE_000_021 <grunt> Urrrgh...?
66 62 TEXT_FESHLW002_01164_OGRE_000_022 You keep clapping, little <If(PlayerParameter(4))>girl<Else/>man</If>, I...I crush you like ant!
67 63 TEXT_FESHLW002_01164_IMPB_000_023 Oh, don't let him frighten you─his bark is far worse than his bite. Why, he hasn't eaten an adventurer in almost <Emphasis>three moons</Emphasis>! Now give him a rousing round of applause, as if to <Color(-34022)>congratulate</Color> him on his aplomb. That'll put the fear of the gods in him, I guarantee.
68 64 TEXT_FESHLW002_01164_OGRE_000_029 No...costume? No...candy! Grrraaaghhh!
69 65 TEXT_FESHLW002_01164_OGRE_000_030 Little <If(PlayerParameter(4))>girl<Else/>man</If> clap...clap...clapping... I must...crush. I...
70 66 TEXT_FESHLW002_01164_OGRE_000_031 No...n-no hurt me! Scary ghost t-take candy! Take candy and go far, far away!
71 67 TEXT_FESHLW002_01164_ZOMBIE_000_080 Y-Ye gads!
72 68 TEXT_FESHLW002_01164_ZOMBIE_000_081 Wh-What's the big idea!? An adventurer like you might not understand, but we zombies are delicate creatures. Why, the last time someone t-tapped me on the shoulder, my arm fell clean off!
73 69 TEXT_FESHLW002_01164_ZOMBIE_000_082 Now look at what you've done! You gave me such a fright that my worm-eaten heart dropped into where my stomach used to be, and the moldy, maggot-infested cookies I was using to patch up the gaping holes in my body are scattered everywhere! The least you could do is apologize.
74 70 TEXT_FESHLW002_01164_ZOMBIE_000_083 But noooooo, <Emphasis>you</Emphasis> just want my candy. Well, too bad─you're not getting <Emphasis>anything</Emphasis> from me. If you're starving for sweets, eat those cookies. I'll carry on...<sniff>...somehow.
75 71 TEXT_FESHLW002_01164_ZOMBIE_000_089 Wh-Whaaa...!? An adventurer!? Y-You don't scare me! Besides, the boss told me only to answer to my fellow undead. Wh-Whaaa...!? An adventurer!? Y-You don't scare me! Besides, the boss told me only to answer to my fellow undead.
76 72 TEXT_FESHLW002_01164_ZOMBIE_000_090 <sob> Holes, holes everywhere. <sniff> How could anyone ever love me?
77 73 TEXT_FESHLW002_01164_ZOMBIE_000_091 M-My...my cookies! You're really giving them back to me? Maybe you adventurers aren't so bad, after all.
78 74 TEXT_FESHLW002_01164_ZOMBIE_000_092 Sadly, I've no candy to my name...save for this piece that I've been using as a makeshift eyeball. Just give me one moment to pop it out and wipe the pus off, and... Voilà, good as new!
79 75 TEXT_FESHLW002_01164_PUDDING_000_040 I don't got no candy for you. So get lost!
80 76 TEXT_FESHLW002_01164_Q1_000_000 What will you say?
81 77 TEXT_FESHLW002_01164_A1_000_000 I'm from the Culinarians' Guild, and...
82 78 TEXT_FESHLW002_01164_A2_000_000 Nice costume you have there.
83 79 TEXT_FESHLW002_01164_A3_000_000 A talking...pudding?
84 80 TEXT_FESHLW002_01164_PUDDING_000_050 I told you to get... <gulp> The C-C-Culinarians' Guild!?
85 81 TEXT_FESHLW002_01164_PUDDING_000_051 P-P-Please don't eat me! I swear on every onze of jelly in my body, I taste disgusting! Why, just look at this sickly color! And have you taken a whiff of me? You'll have the entire realm throwing up in their chamberpots!
86 82 TEXT_FESHLW002_01164_PUDDING_000_052 H-Here, take this instead! You have my word, it tastes a hundred times better than I ever could! Now, <Emphasis>really</Emphasis>, get lost─you're giving me the creeps!
87 83 TEXT_FESHLW002_01164_PUDDING_000_060 Costume...? What cos─ I mean, thank you! But flattery won't get you any treats from me, if that's your plan. Now shoo!
88 84 TEXT_FESHLW002_01164_PUDDING_000_070 That's right! You got a problem with that!?
89 85 TEXT_FESHLW002_01164_PUDDING_000_079 I got nothin' to say to adventurers. Come back in costume, or shoo!
90 86 TEXT_FESHLW002_01164_MAGICPOT_000_100 Gimme an elixir! No, that's not right...
91 87 TEXT_FESHLW002_01164_MAGICPOT_000_101 Gimme some candy! Yes, you heard me─I clamor for candy!
92 88 TEXT_FESHLW002_01164_MAGICPOT_000_102 Now that's a tasty treat! Got any more?
93 89 TEXT_FESHLW002_01164_MAGICPOT_000_109 No costume? No cookies for you!
94 90 TEXT_FESHLW002_01164_MAGICPOT_000_110 I'm still hungry! More, I say!
95 91 TEXT_FESHLW002_01164_MAGICPOT_000_111 Delightfully delectable! I want more!
96 92 TEXT_FESHLW002_01164_MAGICPOT_000_120 More! More, I say!
97 93 TEXT_FESHLW002_01164_MAGICPOT_000_121 Earth, wind, and fire~♪ That's what I desire~♪ Here, this is for you! Earth, wind, and fire~♪ That's what I desire~♪ Here, this is for you!
98
99
100
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103
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@@ -1,64 +1,67 @@
key,0,1
#,,
int32,str,str
0,"TEXT_FESHLW003_01165_SEQ_00","As the festivities of All Saints' Wake continue, the Impresario has another task for you.
※This quest is available for a limited time only."
1,"TEXT_FESHLW003_01165_SEQ_01","Duly impressed with your efforts on his troupe's behalf, the Impresario would seek your aid with another All Saints' Wake tradition─the lighting of the traditional warding lanterns. Donning your costume, first speak to the shifty thespian and obtain a bomb digit for the task.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESHLW003_01165_SEQ_02","The performer entrusts you with some still-smoldering bomb digits that should serve as makeshift torches. Remaining in costume, scour the town for any warding lanterns that have gone dim and restore them to light."
3,"TEXT_FESHLW003_01165_SEQ_03","You have succeeded in rekindling the flames of the warding lanterns. Inform the Impresario that the deed is done."
4,"TEXT_FESHLW003_01165_SEQ_04","The Impresario congratulates you on your efforts, and invites you to remain in town to enjoy the remaining festivities. The tone of his words suggests that the culminating act is yet to come..."
5,"TEXT_FESHLW003_01165_SEQ_05",""
6,"TEXT_FESHLW003_01165_SEQ_06",""
7,"TEXT_FESHLW003_01165_SEQ_07",""
8,"TEXT_FESHLW003_01165_SEQ_08",""
9,"TEXT_FESHLW003_01165_SEQ_09",""
10,"TEXT_FESHLW003_01165_SEQ_10",""
11,"TEXT_FESHLW003_01165_SEQ_11",""
12,"TEXT_FESHLW003_01165_SEQ_12",""
13,"TEXT_FESHLW003_01165_SEQ_13",""
14,"TEXT_FESHLW003_01165_SEQ_14",""
15,"TEXT_FESHLW003_01165_SEQ_15",""
16,"TEXT_FESHLW003_01165_SEQ_16",""
17,"TEXT_FESHLW003_01165_SEQ_17",""
18,"TEXT_FESHLW003_01165_SEQ_18",""
19,"TEXT_FESHLW003_01165_SEQ_19",""
20,"TEXT_FESHLW003_01165_SEQ_20",""
21,"TEXT_FESHLW003_01165_SEQ_21",""
22,"TEXT_FESHLW003_01165_SEQ_22",""
23,"TEXT_FESHLW003_01165_SEQ_23",""
24,"TEXT_FESHLW003_01165_TODO_00","While in costume, speak with the shifty thespian."
25,"TEXT_FESHLW003_01165_TODO_01","While in costume, use the bomb digits to light warding lanterns in New Gridania."
26,"TEXT_FESHLW003_01165_TODO_02","While in costume, use the bomb digits to light warding lanterns in Old Gridania."
27,"TEXT_FESHLW003_01165_TODO_03","While in costume, speak with the Impresario."
28,"TEXT_FESHLW003_01165_TODO_04",""
29,"TEXT_FESHLW003_01165_TODO_05",""
30,"TEXT_FESHLW003_01165_TODO_06",""
31,"TEXT_FESHLW003_01165_TODO_07",""
32,"TEXT_FESHLW003_01165_TODO_08",""
33,"TEXT_FESHLW003_01165_TODO_09",""
34,"TEXT_FESHLW003_01165_TODO_10",""
35,"TEXT_FESHLW003_01165_TODO_11",""
36,"TEXT_FESHLW003_01165_TODO_12",""
37,"TEXT_FESHLW003_01165_TODO_13",""
38,"TEXT_FESHLW003_01165_TODO_14",""
39,"TEXT_FESHLW003_01165_TODO_15",""
40,"TEXT_FESHLW003_01165_TODO_16",""
41,"TEXT_FESHLW003_01165_TODO_17",""
42,"TEXT_FESHLW003_01165_TODO_18",""
43,"TEXT_FESHLW003_01165_TODO_19",""
44,"TEXT_FESHLW003_01165_TODO_20",""
45,"TEXT_FESHLW003_01165_TODO_21",""
46,"TEXT_FESHLW003_01165_TODO_22",""
47,"TEXT_FESHLW003_01165_TODO_23",""
48,"TEXT_FESHLW003_01165_IMPHEAD_000_000","The night grows ever deeper; the streets teem with spooks and shades. Yes, everything is proceeding precisely according to plan... Hm?"
49,"TEXT_FESHLW003_01165_IMPHEAD_000_001","Ah, you return. I am proud to say that the traditional observance of All Saints' Wake has made a rousing return to Eorzea, thanks in no small part to your efforts. Why, I daresay there might be a place for you in our troupe someday."
50,"TEXT_FESHLW003_01165_IMPHEAD_000_002","But the night is still young, and there is work yet to be done. You have, no doubt, observed the warding lanterns about the streets─those that bear a striking resemblance to the mask I wear. This mask, in turn, was crafted in the likeness of the Great Gourd, the patron spirit of All Saints' Wake, who descends upon the realm but once a year..."
51,"TEXT_FESHLW003_01165_IMPHEAD_000_003","In any event, the lighting of these lanterns is yet another All Saints' Wake tradition, intended to keep evil spirits at bay. The chill autumn winds blow strong, however, and I fear that many a flame has been quenched. Were the streets to be plunged in darkness, who knows what terrors might descend upon the city? Heh heh heh..."
52,"TEXT_FESHLW003_01165_IMPHEAD_000_004","I have entrusted to one of my men over there a supply of bomb digits. If you would be so kind, adventurer, procure some and set the dimmed lanterns aflame once more."
53,"TEXT_FESHLW003_01165_IMPA_000_010","Come to help us light lanterns, have you? Heh heh...your kindness is most appreciated. Here, these severed bomb digits should suffice for the task."
54,"TEXT_FESHLW003_01165_IMPA_000_011","A word of warning before you depart: you'd be wise to stay in costume. After all, the specters lurking in the shadows aren't like to take kindly to an adventurer's meddlings."
55,"TEXT_FESHLW003_01165_IMPA_000_019","I'd be wary of walking around like that if I were you, friend. The spirits of the dead walk the streets tonight, and they bear little fondness for the living..."
56,"TEXT_FESHLW003_01165_IMPA_000_030","(-Disembodied Voice-)<Emphasis>This one...still draws breath. Return to your bed, living one...lest you ne'er wake to see the dawn.</Emphasis>"
57,"TEXT_FESHLW003_01165_IMPHEAD_000_040","It is good to see you safe and sound, friend. I feared you might have been spirited away by the Great Gourd. Heh heh heh..."
key,0,1
#,,
int32,str,str
0,"TEXT_FESHLW003_01165_SEQ_00","As the festivities of All Saints' Wake continue, the Impresario has another task for you.
※This quest is available for a limited time only."
1,"TEXT_FESHLW003_01165_SEQ_01","Duly impressed with your efforts on his troupe's behalf, the Impresario would seek your aid with another All Saints' Wake tradition─the lighting of the traditional warding lanterns. Donning your costume, first speak to the shifty thespian and obtain a bomb digit for the task.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESHLW003_01165_SEQ_02","The performer entrusts you with some still-smoldering bomb digits that should serve as makeshift torches. Remaining in costume, scour the town for any warding lanterns that have gone dim and restore them to light."
3,"TEXT_FESHLW003_01165_SEQ_03","You have succeeded in rekindling the flames of the warding lanterns. Inform the Impresario that the deed is done."
4,"TEXT_FESHLW003_01165_SEQ_04","The Impresario congratulates you on your efforts, and invites you to remain in town to enjoy the remaining festivities. The tone of his words suggests that the culminating act is yet to come..."
5,"TEXT_FESHLW003_01165_SEQ_05",""
6,"TEXT_FESHLW003_01165_SEQ_06",""
7,"TEXT_FESHLW003_01165_SEQ_07",""
8,"TEXT_FESHLW003_01165_SEQ_08",""
9,"TEXT_FESHLW003_01165_SEQ_09",""
10,"TEXT_FESHLW003_01165_SEQ_10",""
11,"TEXT_FESHLW003_01165_SEQ_11",""
12,"TEXT_FESHLW003_01165_SEQ_12",""
13,"TEXT_FESHLW003_01165_SEQ_13",""
14,"TEXT_FESHLW003_01165_SEQ_14",""
15,"TEXT_FESHLW003_01165_SEQ_15",""
16,"TEXT_FESHLW003_01165_SEQ_16",""
17,"TEXT_FESHLW003_01165_SEQ_17",""
18,"TEXT_FESHLW003_01165_SEQ_18",""
19,"TEXT_FESHLW003_01165_SEQ_19",""
20,"TEXT_FESHLW003_01165_SEQ_20",""
21,"TEXT_FESHLW003_01165_SEQ_21",""
22,"TEXT_FESHLW003_01165_SEQ_22",""
23,"TEXT_FESHLW003_01165_SEQ_23",""
24,"TEXT_FESHLW003_01165_TODO_00","While in costume, speak with the shifty thespian."
25,"TEXT_FESHLW003_01165_TODO_01","While in costume, use the bomb digits to light warding lanterns in New Gridania."
26,"TEXT_FESHLW003_01165_TODO_02","While in costume, use the bomb digits to light warding lanterns in Old Gridania."
27,"TEXT_FESHLW003_01165_TODO_03","While in costume, speak with the Impresario."
28,"TEXT_FESHLW003_01165_TODO_04",""
29,"TEXT_FESHLW003_01165_TODO_05",""
30,"TEXT_FESHLW003_01165_TODO_06",""
31,"TEXT_FESHLW003_01165_TODO_07",""
32,"TEXT_FESHLW003_01165_TODO_08",""
33,"TEXT_FESHLW003_01165_TODO_09",""
34,"TEXT_FESHLW003_01165_TODO_10",""
35,"TEXT_FESHLW003_01165_TODO_11",""
36,"TEXT_FESHLW003_01165_TODO_12",""
37,"TEXT_FESHLW003_01165_TODO_13",""
38,"TEXT_FESHLW003_01165_TODO_14",""
39,"TEXT_FESHLW003_01165_TODO_15",""
40,"TEXT_FESHLW003_01165_TODO_16",""
41,"TEXT_FESHLW003_01165_TODO_17",""
42,"TEXT_FESHLW003_01165_TODO_18",""
43,"TEXT_FESHLW003_01165_TODO_19",""
44,"TEXT_FESHLW003_01165_TODO_20",""
45,"TEXT_FESHLW003_01165_TODO_21",""
46,"TEXT_FESHLW003_01165_TODO_22",""
47,"TEXT_FESHLW003_01165_TODO_23",""
48,"TEXT_FESHLW003_01165_IMPHEAD_000_000","The night grows ever deeper; the streets teem with spooks and shades. Yes, everything is proceeding precisely according to plan... Hm?"
49,"TEXT_FESHLW003_01165_IMPHEAD_000_001","Ah, you return. I am proud to say that the traditional observance of All Saints' Wake has made a rousing return to Eorzea, thanks in no small part to your efforts. Why, I daresay there might be a place for you in our troupe someday."
50,"TEXT_FESHLW003_01165_IMPHEAD_000_002","But the night is still young, and there is work yet to be done. You have, no doubt, observed the warding lanterns about the streets─those that bear a striking resemblance to the mask I wear. This mask, in turn, was crafted in the likeness of the Great Gourd, the patron spirit of All Saints' Wake, who descends upon the realm but once a year..."
51,"TEXT_FESHLW003_01165_IMPHEAD_000_003","In any event, the lighting of these lanterns is yet another All Saints' Wake tradition, intended to keep evil spirits at bay. The chill autumn winds blow strong, however, and I fear that many a flame has been quenched. Were the streets to be plunged in darkness, who knows what terrors might descend upon the city? Heh heh heh..."
52,"TEXT_FESHLW003_01165_IMPHEAD_000_004","I have entrusted to one of my men over there a supply of bomb digits. If you would be so kind, adventurer, procure some and set the dimmed lanterns aflame once more."
53,"TEXT_FESHLW003_01165_IMPA_000_010","Come to help us light lanterns, have you? Heh heh...your kindness is most appreciated. Here, these severed bomb digits should suffice for the task."
54,"TEXT_FESHLW003_01165_IMPA_000_011","A word of warning before you depart: you'd be wise to stay in costume. After all, the specters lurking in the shadows aren't like to take kindly to an adventurer's meddlings."
55,"TEXT_FESHLW003_01165_IMPA_000_019","I'd be wary of walking around like that if I were you, friend. The spirits of the dead walk the streets tonight, and they bear little fondness for the living..."
56,"TEXT_FESHLW003_01165_IMPA_000_030","(-Disembodied Voice-)<Emphasis>This one...still draws breath. Return to your bed, living one...lest you ne'er wake to see the dawn.</Emphasis>"
57,"TEXT_FESHLW003_01165_IMPHEAD_000_040","It is good to see you safe and sound, friend. I feared you might have been spirited away by the Great Gourd. Heh heh heh..."
58,"TEXT_FESHLW003_01165_IMPHEAD_000_041","My troupers tell me that the warding lamps burn brightly once more. The citizens of Gridania have you to thank for keeping the demons of the night at bay."
59,"TEXT_FESHLW003_01165_IMPHEAD_000_042","Yes, this has truly been an All Saints' Wake for the ages. But <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>there are still bells before the dawn<Else/>night will fall anew</If><Else/><If(LessThan(PlayerParameter(11),17))>night will fall anew<Else/>there are still bells before the dawn</If></If>, and the most terrifying delights are yet to be seen. Do stay a while and enjoy the festivities, friend. Heh heh heh..."
60,"TEXT_FESHLW003_01165_IMPHEAD_000_050","What's the matter, friend? Have you misplaced your costume? I fear I cannot allow you to participate in the festivities unless you are dressed for the part."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESHLW003_01165_SEQ_00 As the festivities of All Saints' Wake continue, the Impresario has another task for you. ※This quest is available for a limited time only. As the festivities of All Saints' Wake continue, the Impresario has another task for you. ※This quest is available for a limited time only.
5 1 TEXT_FESHLW003_01165_SEQ_01 Duly impressed with your efforts on his troupe's behalf, the Impresario would seek your aid with another All Saints' Wake tradition─the lighting of the traditional warding lanterns. Donning your costume, first speak to the shifty thespian and obtain a bomb digit for the task. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone. Duly impressed with your efforts on his troupe's behalf, the Impresario would seek your aid with another All Saints' Wake tradition─the lighting of the traditional warding lanterns. Donning your costume, first speak to the shifty thespian and obtain a bomb digit for the task. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
6 2 TEXT_FESHLW003_01165_SEQ_02 The performer entrusts you with some still-smoldering bomb digits that should serve as makeshift torches. Remaining in costume, scour the town for any warding lanterns that have gone dim and restore them to light.
7 3 TEXT_FESHLW003_01165_SEQ_03 You have succeeded in rekindling the flames of the warding lanterns. Inform the Impresario that the deed is done.
8 4 TEXT_FESHLW003_01165_SEQ_04 The Impresario congratulates you on your efforts, and invites you to remain in town to enjoy the remaining festivities. The tone of his words suggests that the culminating act is yet to come...
9 5 TEXT_FESHLW003_01165_SEQ_05
10 6 TEXT_FESHLW003_01165_SEQ_06
11 7 TEXT_FESHLW003_01165_SEQ_07
12 8 TEXT_FESHLW003_01165_SEQ_08
13 9 TEXT_FESHLW003_01165_SEQ_09
14 10 TEXT_FESHLW003_01165_SEQ_10
15 11 TEXT_FESHLW003_01165_SEQ_11
16 12 TEXT_FESHLW003_01165_SEQ_12
17 13 TEXT_FESHLW003_01165_SEQ_13
18 14 TEXT_FESHLW003_01165_SEQ_14
19 15 TEXT_FESHLW003_01165_SEQ_15
20 16 TEXT_FESHLW003_01165_SEQ_16
21 17 TEXT_FESHLW003_01165_SEQ_17
22 18 TEXT_FESHLW003_01165_SEQ_18
23 19 TEXT_FESHLW003_01165_SEQ_19
24 20 TEXT_FESHLW003_01165_SEQ_20
25 21 TEXT_FESHLW003_01165_SEQ_21
26 22 TEXT_FESHLW003_01165_SEQ_22
27 23 TEXT_FESHLW003_01165_SEQ_23
28 24 TEXT_FESHLW003_01165_TODO_00 While in costume, speak with the shifty thespian.
29 25 TEXT_FESHLW003_01165_TODO_01 While in costume, use the bomb digits to light warding lanterns in New Gridania.
30 26 TEXT_FESHLW003_01165_TODO_02 While in costume, use the bomb digits to light warding lanterns in Old Gridania.
31 27 TEXT_FESHLW003_01165_TODO_03 While in costume, speak with the Impresario.
32 28 TEXT_FESHLW003_01165_TODO_04
33 29 TEXT_FESHLW003_01165_TODO_05
34 30 TEXT_FESHLW003_01165_TODO_06
35 31 TEXT_FESHLW003_01165_TODO_07
36 32 TEXT_FESHLW003_01165_TODO_08
37 33 TEXT_FESHLW003_01165_TODO_09
38 34 TEXT_FESHLW003_01165_TODO_10
39 35 TEXT_FESHLW003_01165_TODO_11
40 36 TEXT_FESHLW003_01165_TODO_12
41 37 TEXT_FESHLW003_01165_TODO_13
42 38 TEXT_FESHLW003_01165_TODO_14
43 39 TEXT_FESHLW003_01165_TODO_15
44 40 TEXT_FESHLW003_01165_TODO_16
45 41 TEXT_FESHLW003_01165_TODO_17
46 42 TEXT_FESHLW003_01165_TODO_18
47 43 TEXT_FESHLW003_01165_TODO_19
48 44 TEXT_FESHLW003_01165_TODO_20
49 45 TEXT_FESHLW003_01165_TODO_21
50 46 TEXT_FESHLW003_01165_TODO_22
51 47 TEXT_FESHLW003_01165_TODO_23
52 48 TEXT_FESHLW003_01165_IMPHEAD_000_000 The night grows ever deeper; the streets teem with spooks and shades. Yes, everything is proceeding precisely according to plan... Hm?
53 49 TEXT_FESHLW003_01165_IMPHEAD_000_001 Ah, you return. I am proud to say that the traditional observance of All Saints' Wake has made a rousing return to Eorzea, thanks in no small part to your efforts. Why, I daresay there might be a place for you in our troupe someday.
54 50 TEXT_FESHLW003_01165_IMPHEAD_000_002 But the night is still young, and there is work yet to be done. You have, no doubt, observed the warding lanterns about the streets─those that bear a striking resemblance to the mask I wear. This mask, in turn, was crafted in the likeness of the Great Gourd, the patron spirit of All Saints' Wake, who descends upon the realm but once a year...
55 51 TEXT_FESHLW003_01165_IMPHEAD_000_003 In any event, the lighting of these lanterns is yet another All Saints' Wake tradition, intended to keep evil spirits at bay. The chill autumn winds blow strong, however, and I fear that many a flame has been quenched. Were the streets to be plunged in darkness, who knows what terrors might descend upon the city? Heh heh heh...
56 52 TEXT_FESHLW003_01165_IMPHEAD_000_004 I have entrusted to one of my men over there a supply of bomb digits. If you would be so kind, adventurer, procure some and set the dimmed lanterns aflame once more.
57 53 TEXT_FESHLW003_01165_IMPA_000_010 Come to help us light lanterns, have you? Heh heh...your kindness is most appreciated. Here, these severed bomb digits should suffice for the task.
58 54 TEXT_FESHLW003_01165_IMPA_000_011 A word of warning before you depart: you'd be wise to stay in costume. After all, the specters lurking in the shadows aren't like to take kindly to an adventurer's meddlings.
59 55 TEXT_FESHLW003_01165_IMPA_000_019 I'd be wary of walking around like that if I were you, friend. The spirits of the dead walk the streets tonight, and they bear little fondness for the living...
60 56 TEXT_FESHLW003_01165_IMPA_000_030 (-Disembodied Voice-)<Emphasis>This one...still draws breath. Return to your bed, living one...lest you ne'er wake to see the dawn.</Emphasis>
61 57 TEXT_FESHLW003_01165_IMPHEAD_000_040 It is good to see you safe and sound, friend. I feared you might have been spirited away by the Great Gourd. Heh heh heh...
62 58 TEXT_FESHLW003_01165_IMPHEAD_000_041 My troupers tell me that the warding lamps burn brightly once more. The citizens of Gridania have you to thank for keeping the demons of the night at bay.
63 59 TEXT_FESHLW003_01165_IMPHEAD_000_042 Yes, this has truly been an All Saints' Wake for the ages. But <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>there are still bells before the dawn<Else/>night will fall anew</If><Else/><If(LessThan(PlayerParameter(11),17))>night will fall anew<Else/>there are still bells before the dawn</If></If>, and the most terrifying delights are yet to be seen. Do stay a while and enjoy the festivities, friend. Heh heh heh...
64 60 TEXT_FESHLW003_01165_IMPHEAD_000_050 What's the matter, friend? Have you misplaced your costume? I fear I cannot allow you to participate in the festivities unless you are dressed for the part.
65
66
67
+93 -89
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@@ -1,89 +1,93 @@
key,0,1
#,,
int32,str,str
0,"TEXT_FESHLW004_01166_SEQ_00","The Impresario has yet another task for you. He just isn't quite sure what it is yet.
※This quest is available for a limited time only."
1,"TEXT_FESHLW004_01166_SEQ_01","The Impresario, pleased with your honest efforts on his troupe's behalf, has entrusted you with the most vital task of placing one final warding lantern in a dimly lit area by Apkallu Falls. Speak once more to the shifty thespian to obtain the necessary supplies.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESHLW004_01166_SEQ_02","You have obtained the final warding lantern and the means by which to light it. Proceed to place it as directed in the vicinity of Apkallu Falls."
3,"TEXT_FESHLW004_01166_SEQ_03","The lantern having been successfully placed, proceed to light it with the bomb digit."
4,"TEXT_FESHLW004_01166_SEQ_04","Upon lighting the final warding lantern, a curious voice speaks to you, raising doubts as to the true identity of the Impresario, and encouraging you to seek the truth from his troupe's purported patrons. Begin your investigation by speaking to Serpent Captain Uphanne at the Adders' Nest"
5,"TEXT_FESHLW004_01166_SEQ_05","Uphanne insists that the Order of the Twin Adder has had no dealings with the Impresario and his dubious band, saying that she heard they were personally invited to Gridania by the Elder Seedseer herself. Seek the truth from Hearer Damaris at Nophica's Altar."
6,"TEXT_FESHLW004_01166_SEQ_06","Damaris insists that the Seedseers know nothing of the Impresario and his troupe, saying that she heard that they were invited by the Adventurers' Guild. Make for the Carline Canopy and see what Mother Miounne might know of the matter."
7,"TEXT_FESHLW004_01166_SEQ_07","Hearing your words, Mother Miounne concludes that the Impresario is not who he claims to be. Use the sparkler she has given you to spook the dubious troupemaster into showing his true colors."
8,"TEXT_FESHLW004_01166_SEQ_08","Spooked clean out of his costume, the Impresario is revealed to be an actual imp. As he tells it, he and his monstrous minions cooked up their scheme in hopes for a return to the old days, when All Saints' Wake afforded an opportunity for his kind to frolic and purvey mischief in town. Assuring you that he means no harm, you agree to keep his secret. All told, this has proven to be an eventful All Saints' Wake─though the true identity of the disembodied voice that guided you to the truth remains cloaked in shadows..."
9,"TEXT_FESHLW004_01166_SEQ_09",""
10,"TEXT_FESHLW004_01166_SEQ_10",""
11,"TEXT_FESHLW004_01166_SEQ_11",""
12,"TEXT_FESHLW004_01166_SEQ_12",""
13,"TEXT_FESHLW004_01166_SEQ_13",""
14,"TEXT_FESHLW004_01166_SEQ_14",""
15,"TEXT_FESHLW004_01166_SEQ_15",""
16,"TEXT_FESHLW004_01166_SEQ_16",""
17,"TEXT_FESHLW004_01166_SEQ_17",""
18,"TEXT_FESHLW004_01166_SEQ_18",""
19,"TEXT_FESHLW004_01166_SEQ_19",""
20,"TEXT_FESHLW004_01166_SEQ_20",""
21,"TEXT_FESHLW004_01166_SEQ_21",""
22,"TEXT_FESHLW004_01166_SEQ_22",""
23,"TEXT_FESHLW004_01166_SEQ_23",""
24,"TEXT_FESHLW004_01166_TODO_00","While in costume, speak with the shifty thespian."
25,"TEXT_FESHLW004_01166_TODO_01","While in costume, place the warding lantern in the specified location."
26,"TEXT_FESHLW004_01166_TODO_02","While in costume, light the warding lantern."
27,"TEXT_FESHLW004_01166_TODO_03","Speak with Uphanne in front of the Adders' Nest."
28,"TEXT_FESHLW004_01166_TODO_04","Speak with Damaris at Nophica's Altar."
29,"TEXT_FESHLW004_01166_TODO_05","Speak with Miounne at the Carline Canopy."
30,"TEXT_FESHLW004_01166_TODO_06","While in costume, scare the Impresario with the spooky sparkler."
31,"TEXT_FESHLW004_01166_TODO_07",""
32,"TEXT_FESHLW004_01166_TODO_08",""
33,"TEXT_FESHLW004_01166_TODO_09",""
34,"TEXT_FESHLW004_01166_TODO_10",""
35,"TEXT_FESHLW004_01166_TODO_11",""
36,"TEXT_FESHLW004_01166_TODO_12",""
37,"TEXT_FESHLW004_01166_TODO_13",""
38,"TEXT_FESHLW004_01166_TODO_14",""
39,"TEXT_FESHLW004_01166_TODO_15",""
40,"TEXT_FESHLW004_01166_TODO_16",""
41,"TEXT_FESHLW004_01166_TODO_17",""
42,"TEXT_FESHLW004_01166_TODO_18",""
43,"TEXT_FESHLW004_01166_TODO_19",""
44,"TEXT_FESHLW004_01166_TODO_20",""
45,"TEXT_FESHLW004_01166_TODO_21",""
46,"TEXT_FESHLW004_01166_TODO_22",""
47,"TEXT_FESHLW004_01166_TODO_23",""
48,"TEXT_FESHLW004_01166_IMPHEAD_000_000","Back again? I thought I'd given you enough work to keep you out of our─ Ahem! Your efforts on my troupe's behalf have so impressed me that I would entrust to you the most important task of all. What manner of task, you ask? Why, that would be, ah...erm..."
49,"TEXT_FESHLW004_01166_IMPHEAD_000_001","Ah, yes! This lantern here!"
50,"TEXT_FESHLW004_01166_IMPHEAD_000_002","Yes, I am certain there is some unlit nook or cranny of this city that is in dire need of illumination─say, the falls to the north of here─and you are unquestionably the <If(PlayerParameter(4))>woman<Else/>man</If> for the job!"
51,"TEXT_FESHLW004_01166_IMPHEAD_000_003","Now, procure the necessary supplies from my associate over there, and hop to it. I have more important matters to attend to! Heh heh heh..."
52,"TEXT_FESHLW004_01166_IMPA_000_010","One final lantern? How odd, I could have sworn that we had lit them all..."
53,"TEXT_FESHLW004_01166_IMPA_000_011","But who am I to question the Impresario? Very well, take this bomb digit and do with it as you will."
54,"TEXT_FESHLW004_01166_IMPA_000_019","Is it truly wise to be walking around without your costume like that? These streets aren't safe for adventurers...heh heh."
55,"TEXT_FESHLW004_01166_PUMPKIN_000_020","(-Disembodied Voice-)<Emphasis>Don your guise, living one... 'Tis unsafe to reveal yourself here...</Emphasis>"
56,"TEXT_FESHLW004_01166_PUMPKIN_000_030","(-Disembodied Voice-)<Emphasis>Ah, the flames warm my belly. Thank you, living one...</Emphasis>"
57,"TEXT_FESHLW004_01166_PUMPKIN_000_031","(-Disembodied Voice-)<Emphasis>The monstrous troupers you consort with...do you not wonder whence they truly hail?</Emphasis>"
58,"TEXT_FESHLW004_01166_PUMPKIN_000_032","(-Disembodied Voice-)<Emphasis>Should you be curious, you would do well to speak with their purported patrons. But be warned, friend─some secrets are best left to dwell in the darkness...</Emphasis>"
59,"TEXT_FESHLW004_01166_UPHANNE_100_000","Ah, those performers. Their guises are a bit <Emphasis>too</Emphasis> convincing, if you ask me. All Saints' Wake or no, I am ill pleased to see such baleful creatures skulking about the streets of our fair nation."
60,"TEXT_FESHLW004_01166_UPHANNE_000_040","To the Order, safeguarding Gridania and its people is paramount. I must admit that I have my reservations about engaging in such idle revelry in these trying times."
61,"TEXT_FESHLW004_01166_UPHANNE_000_041","But the troupe is here at the invitation of the Elder Seedseer herself, and it is not my place to question her. If you would know more, seek out Hearer Damaris at Nophica's Altar."
62,"TEXT_FESHLW004_01166_DAMARIS_000_050","Uphanne said <Emphasis>what</Emphasis>!? That ghastly troupe was summoned by the Elder Seedseer herself? Preposterous!"
63,"TEXT_FESHLW004_01166_DAMARIS_000_051","Dashing through the Twelveswood dressed as ghosts? Hacking up pumpkins to serve as frivolous decorations? I shudder to think of how the elementals would react. No, this is all the Adventurers' Guild's doing. If you would know more, take it up with Miounne. Why, I daresay I've a mind to do so myself!"
64,"TEXT_FESHLW004_01166_MIOUNNE_000_060","Is that what you were told? Why, the Adventurers' Guild would never act against the wishes of the Elder Seedseer."
65,"TEXT_FESHLW004_01166_MIOUNNE_000_061","It would seem that each of us has heard a different story about the troupe's origins. Most curious indeed..."
66,"TEXT_FESHLW004_01166_MIOUNNE_000_062","I have a feeling that someone─or some<Emphasis>thing</Emphasis>─has pulled the wool over our eyes, and I have a fair notion as to who the culprit might be."
67,"TEXT_FESHLW004_01166_MIOUNNE_000_063","Yes, I think it's time we find out just who that Impresario is, and what he and his minions are scheming. Take this─I daresay it should scare the truth out of him."
68,"TEXT_FESHLW004_01166_IMPHEAD_000_070","Wh-What in the─!?"
69,"TEXT_FESHLW004_01166_IMPHEAD_000_071","M-My disguise! It's ruined! What did ya have to do that for!?"
70,"TEXT_FESHLW004_01166_IMPHEAD_000_072","Bah, seven hells! All right, ya got me. That's right, the self-styled Impresario is a real, honest-to-goodness imp."
71,"TEXT_FESHLW004_01166_IMPHEAD_000_073","Whoa! Settle down, <If(PlayerParameter(4))>little lady<Else/>big fella</If>! So the whole traveling circus thing was a ruse─ya got me there. But, cross my wings and hope to die, I swear we didn't mean ya no harm."
72,"TEXT_FESHLW004_01166_IMPHEAD_000_074","Back in the old days, when celebratin' All Saints' Wake was in fashion, it was the one time a year when we could leave the dank ol' dungeons we called home, stretch our wings a bit, and mingle with the city folk."
73,"TEXT_FESHLW004_01166_IMPHEAD_000_075","Sure, we caused our share of mischief─and occasionally spooked some ol' grandma half to death─but we never hurt no one. Not on purpose, at least..."
74,"TEXT_FESHLW004_01166_IMPHEAD_000_076","Ever since the Calamity, though, everyone's so godsdamned <Emphasis>serious</Emphasis>. Can't even come within eyeshot of the city without some overzealous adventurer like yourself wavin' a weapon at me, out for blood. Can ya blame us for wantin' to bring back the old customs?"
75,"TEXT_FESHLW004_01166_IMPHEAD_000_077","Ah, but what does it matter now? Thanks to your meddlin', our charade is through. And I know exactly what happens next."
76,"TEXT_FESHLW004_01166_IMPHEAD_000_078","Yep, you're going to tear off the costume I so kindly provided for you─free of charge, I might add─slip into your favorite suit of armor, and hack my poor little wings off. All for the <Emphasis>crime</Emphasis> of trying to have a little fun."
77,"TEXT_FESHLW004_01166_IMPHEAD_000_079","Truly? You'll...you'll keep our secret?"
78,"TEXT_FESHLW004_01166_IMPHEAD_000_080","Who'd've thunk it? You adventurers aren't all so bad. Me and my minions, we'll not forget this kindness. "
79,"TEXT_FESHLW004_01166_IMPHEAD_000_081","That said, ya have to admit that our ruse was quite the clever one. Just tell me this: however did ya manage to see through it all?"
80,"TEXT_FESHLW004_01166_IMPHEAD_000_082","A pumpkin spilled our secrets, ya say? Hah, that's a good one!"
81,"TEXT_FESHLW004_01166_IMPHEAD_000_083","Listen, the Great Gourd was just a tall tale that I cooked up to give adventurers like you a good fright! Are you suggesting that some overgrown pumpkin could truly...?"
82,"TEXT_FESHLW004_01166_IMPHEAD_000_084","Well, this is All Saints' Wake. Who knows what mysteries the night still holds?"
key,0,1
#,,
int32,str,str
0,"TEXT_FESHLW004_01166_SEQ_00","The Impresario has yet another task for you. He just isn't quite sure what it is yet.
※This quest is available for a limited time only."
1,"TEXT_FESHLW004_01166_SEQ_01","The Impresario, pleased with your honest efforts on his troupe's behalf, has entrusted you with the most vital task of placing one final warding lantern in a dimly lit area by Apkallu Falls. Speak once more to the shifty thespian to obtain the necessary supplies.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESHLW004_01166_SEQ_02","You have obtained the final warding lantern and the means by which to light it. Proceed to place it as directed in the vicinity of Apkallu Falls."
3,"TEXT_FESHLW004_01166_SEQ_03","The lantern having been successfully placed, proceed to light it with the bomb digit."
4,"TEXT_FESHLW004_01166_SEQ_04","Upon lighting the final warding lantern, a curious voice speaks to you, raising doubts as to the true identity of the Impresario, and encouraging you to seek the truth from his troupe's purported patrons. Begin your investigation by speaking to Serpent Captain Uphanne at the Adders' Nest"
5,"TEXT_FESHLW004_01166_SEQ_05","Uphanne insists that the Order of the Twin Adder has had no dealings with the Impresario and his dubious band, saying that she heard they were personally invited to Gridania by the Elder Seedseer herself. Seek the truth from Hearer Damaris at Nophica's Altar."
6,"TEXT_FESHLW004_01166_SEQ_06","Damaris insists that the Seedseers know nothing of the Impresario and his troupe, saying that she heard that they were invited by the Adventurers' Guild. Make for the Carline Canopy and see what Mother Miounne might know of the matter."
7,"TEXT_FESHLW004_01166_SEQ_07","Hearing your words, Mother Miounne concludes that the Impresario is not who he claims to be. Use the sparkler she has given you to spook the dubious troupemaster into showing his true colors."
8,"TEXT_FESHLW004_01166_SEQ_08","Spooked clean out of his costume, the Impresario is revealed to be an actual imp. As he tells it, he and his monstrous minions cooked up their scheme in hopes for a return to the old days, when All Saints' Wake afforded an opportunity for his kind to frolic and purvey mischief in town. Assuring you that he means no harm, you agree to keep his secret. All told, this has proven to be an eventful All Saints' Wake─though the true identity of the disembodied voice that guided you to the truth remains cloaked in shadows..."
9,"TEXT_FESHLW004_01166_SEQ_09",""
10,"TEXT_FESHLW004_01166_SEQ_10",""
11,"TEXT_FESHLW004_01166_SEQ_11",""
12,"TEXT_FESHLW004_01166_SEQ_12",""
13,"TEXT_FESHLW004_01166_SEQ_13",""
14,"TEXT_FESHLW004_01166_SEQ_14",""
15,"TEXT_FESHLW004_01166_SEQ_15",""
16,"TEXT_FESHLW004_01166_SEQ_16",""
17,"TEXT_FESHLW004_01166_SEQ_17",""
18,"TEXT_FESHLW004_01166_SEQ_18",""
19,"TEXT_FESHLW004_01166_SEQ_19",""
20,"TEXT_FESHLW004_01166_SEQ_20",""
21,"TEXT_FESHLW004_01166_SEQ_21",""
22,"TEXT_FESHLW004_01166_SEQ_22",""
23,"TEXT_FESHLW004_01166_SEQ_23",""
24,"TEXT_FESHLW004_01166_TODO_00","While in costume, speak with the shifty thespian."
25,"TEXT_FESHLW004_01166_TODO_01","While in costume, place the warding lantern in the specified location."
26,"TEXT_FESHLW004_01166_TODO_02","While in costume, light the warding lantern."
27,"TEXT_FESHLW004_01166_TODO_03","Speak with Uphanne in front of the Adders' Nest."
28,"TEXT_FESHLW004_01166_TODO_04","Speak with Damaris at Nophica's Altar."
29,"TEXT_FESHLW004_01166_TODO_05","Speak with Miounne at the Carline Canopy."
30,"TEXT_FESHLW004_01166_TODO_06","While in costume, scare the Impresario with the spooky sparkler."
31,"TEXT_FESHLW004_01166_TODO_07",""
32,"TEXT_FESHLW004_01166_TODO_08",""
33,"TEXT_FESHLW004_01166_TODO_09",""
34,"TEXT_FESHLW004_01166_TODO_10",""
35,"TEXT_FESHLW004_01166_TODO_11",""
36,"TEXT_FESHLW004_01166_TODO_12",""
37,"TEXT_FESHLW004_01166_TODO_13",""
38,"TEXT_FESHLW004_01166_TODO_14",""
39,"TEXT_FESHLW004_01166_TODO_15",""
40,"TEXT_FESHLW004_01166_TODO_16",""
41,"TEXT_FESHLW004_01166_TODO_17",""
42,"TEXT_FESHLW004_01166_TODO_18",""
43,"TEXT_FESHLW004_01166_TODO_19",""
44,"TEXT_FESHLW004_01166_TODO_20",""
45,"TEXT_FESHLW004_01166_TODO_21",""
46,"TEXT_FESHLW004_01166_TODO_22",""
47,"TEXT_FESHLW004_01166_TODO_23",""
48,"TEXT_FESHLW004_01166_IMPHEAD_000_000","Back again? I thought I'd given you enough work to keep you out of our─ Ahem! Your efforts on my troupe's behalf have so impressed me that I would entrust to you the most important task of all. What manner of task, you ask? Why, that would be, ah...erm..."
49,"TEXT_FESHLW004_01166_IMPHEAD_000_001","Ah, yes! This lantern here!"
50,"TEXT_FESHLW004_01166_IMPHEAD_000_002","Yes, I am certain there is some unlit nook or cranny of this city that is in dire need of illumination─say, the falls to the north of here─and you are unquestionably the <If(PlayerParameter(4))>woman<Else/>man</If> for the job!"
51,"TEXT_FESHLW004_01166_IMPHEAD_000_003","Now, procure the necessary supplies from my associate over there, and hop to it. I have more important matters to attend to! Heh heh heh..."
52,"TEXT_FESHLW004_01166_IMPA_000_010","One final lantern? How odd, I could have sworn that we had lit them all..."
53,"TEXT_FESHLW004_01166_IMPA_000_011","But who am I to question the Impresario? Very well, take this bomb digit and do with it as you will."
54,"TEXT_FESHLW004_01166_IMPA_000_019","Is it truly wise to be walking around without your costume like that? These streets aren't safe for adventurers...heh heh."
55,"TEXT_FESHLW004_01166_PUMPKIN_000_020","(-Disembodied Voice-)<Emphasis>Don your guise, living one... 'Tis unsafe to reveal yourself here...</Emphasis>"
56,"TEXT_FESHLW004_01166_PUMPKIN_000_030","(-Disembodied Voice-)<Emphasis>Ah, the flames warm my belly. Thank you, living one...</Emphasis>"
57,"TEXT_FESHLW004_01166_PUMPKIN_000_031","(-Disembodied Voice-)<Emphasis>The monstrous troupers you consort with...do you not wonder whence they truly hail?</Emphasis>"
58,"TEXT_FESHLW004_01166_PUMPKIN_000_032","(-Disembodied Voice-)<Emphasis>Should you be curious, you would do well to speak with their purported patrons. But be warned, friend─some secrets are best left to dwell in the darkness...</Emphasis>"
59,"TEXT_FESHLW004_01166_UPHANNE_100_000","Ah, those performers. Their guises are a bit <Emphasis>too</Emphasis> convincing, if you ask me. All Saints' Wake or no, I am ill pleased to see such baleful creatures skulking about the streets of our fair nation."
60,"TEXT_FESHLW004_01166_UPHANNE_000_040","To the Order, safeguarding Gridania and its people is paramount. I must admit that I have my reservations about engaging in such idle revelry in these trying times."
61,"TEXT_FESHLW004_01166_UPHANNE_000_041","But the troupe is here at the invitation of the Elder Seedseer herself, and it is not my place to question her. If you would know more, seek out Hearer Damaris at Nophica's Altar."
62,"TEXT_FESHLW004_01166_DAMARIS_000_050","Uphanne said <Emphasis>what</Emphasis>!? That ghastly troupe was summoned by the Elder Seedseer herself? Preposterous!"
63,"TEXT_FESHLW004_01166_DAMARIS_000_051","Dashing through the Twelveswood dressed as ghosts? Hacking up pumpkins to serve as frivolous decorations? I shudder to think of how the elementals would react. No, this is all the Adventurers' Guild's doing. If you would know more, take it up with Miounne. Why, I daresay I've a mind to do so myself!"
64,"TEXT_FESHLW004_01166_MIOUNNE_000_060","Is that what you were told? Why, the Adventurers' Guild would never act against the wishes of the Elder Seedseer."
65,"TEXT_FESHLW004_01166_MIOUNNE_000_061","It would seem that each of us has heard a different story about the troupe's origins. Most curious indeed..."
66,"TEXT_FESHLW004_01166_MIOUNNE_000_062","I have a feeling that someone─or some<Emphasis>thing</Emphasis>─has pulled the wool over our eyes, and I have a fair notion as to who the culprit might be."
67,"TEXT_FESHLW004_01166_MIOUNNE_000_063","Yes, I think it's time we find out just who that Impresario is, and what he and his minions are scheming. Take this─I daresay it should scare the truth out of him."
68,"TEXT_FESHLW004_01166_IMPHEAD_000_070","Wh-What in the─!?"
69,"TEXT_FESHLW004_01166_IMPHEAD_000_071","M-My disguise! It's ruined! What did ya have to do that for!?"
70,"TEXT_FESHLW004_01166_IMPHEAD_000_072","Bah, seven hells! All right, ya got me. That's right, the self-styled Impresario is a real, honest-to-goodness imp."
71,"TEXT_FESHLW004_01166_IMPHEAD_000_073","Whoa! Settle down, <If(PlayerParameter(4))>little lady<Else/>big fella</If>! So the whole traveling circus thing was a ruse─ya got me there. But, cross my wings and hope to die, I swear we didn't mean ya no harm."
72,"TEXT_FESHLW004_01166_IMPHEAD_000_074","Back in the old days, when celebratin' All Saints' Wake was in fashion, it was the one time a year when we could leave the dank ol' dungeons we called home, stretch our wings a bit, and mingle with the city folk."
73,"TEXT_FESHLW004_01166_IMPHEAD_000_075","Sure, we caused our share of mischief─and occasionally spooked some ol' grandma half to death─but we never hurt no one. Not on purpose, at least..."
74,"TEXT_FESHLW004_01166_IMPHEAD_000_076","Ever since the Calamity, though, everyone's so godsdamned <Emphasis>serious</Emphasis>. Can't even come within eyeshot of the city without some overzealous adventurer like yourself wavin' a weapon at me, out for blood. Can ya blame us for wantin' to bring back the old customs?"
75,"TEXT_FESHLW004_01166_IMPHEAD_000_077","Ah, but what does it matter now? Thanks to your meddlin', our charade is through. And I know exactly what happens next."
76,"TEXT_FESHLW004_01166_IMPHEAD_000_078","Yep, you're going to tear off the costume I so kindly provided for you─free of charge, I might add─slip into your favorite suit of armor, and hack my poor little wings off. All for the <Emphasis>crime</Emphasis> of trying to have a little fun."
77,"TEXT_FESHLW004_01166_IMPHEAD_000_079","Truly? You'll...you'll keep our secret?"
78,"TEXT_FESHLW004_01166_IMPHEAD_000_080","Who'd've thunk it? You adventurers aren't all so bad. Me and my minions, we'll not forget this kindness. "
79,"TEXT_FESHLW004_01166_IMPHEAD_000_081","That said, ya have to admit that our ruse was quite the clever one. Just tell me this: however did ya manage to see through it all?"
80,"TEXT_FESHLW004_01166_IMPHEAD_000_082","A pumpkin spilled our secrets, ya say? Hah, that's a good one!"
81,"TEXT_FESHLW004_01166_IMPHEAD_000_083","Listen, the Great Gourd was just a tall tale that I cooked up to give adventurers like you a good fright! Are you suggesting that some overgrown pumpkin could truly...?"
82,"TEXT_FESHLW004_01166_IMPHEAD_000_084","Well, this is All Saints' Wake. Who knows what mysteries the night still holds?"
83,"TEXT_FESHLW004_01166_IMPHEAD_000_085","So tread carefully, adventurer! And do be wary of the shadows. Heh heh heh..."
84,"TEXT_FESHLW004_01166_PUMPKIN_000_086","(-Disembodied Voice-)<Emphasis>Adventurers and monsters, reveling as one~♪
And with this, my work is done~♪</Emphasis>"
85,"TEXT_FESHLW004_01166_IMPHEAD_000_090","What's the matter, friend? Have you misplaced your costume? I fear I cannot allow you to participate in the festivities unless you are dressed for the part."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESHLW004_01166_SEQ_00 The Impresario has yet another task for you. He just isn't quite sure what it is yet. ※This quest is available for a limited time only. The Impresario has yet another task for you. He just isn't quite sure what it is yet. ※This quest is available for a limited time only.
5 1 TEXT_FESHLW004_01166_SEQ_01 The Impresario, pleased with your honest efforts on his troupe's behalf, has entrusted you with the most vital task of placing one final warding lantern in a dimly lit area by Apkallu Falls. Speak once more to the shifty thespian to obtain the necessary supplies. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone. The Impresario, pleased with your honest efforts on his troupe's behalf, has entrusted you with the most vital task of placing one final warding lantern in a dimly lit area by Apkallu Falls. Speak once more to the shifty thespian to obtain the necessary supplies. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
6 2 TEXT_FESHLW004_01166_SEQ_02 You have obtained the final warding lantern and the means by which to light it. Proceed to place it as directed in the vicinity of Apkallu Falls.
7 3 TEXT_FESHLW004_01166_SEQ_03 The lantern having been successfully placed, proceed to light it with the bomb digit.
8 4 TEXT_FESHLW004_01166_SEQ_04 Upon lighting the final warding lantern, a curious voice speaks to you, raising doubts as to the true identity of the Impresario, and encouraging you to seek the truth from his troupe's purported patrons. Begin your investigation by speaking to Serpent Captain Uphanne at the Adders' Nest
9 5 TEXT_FESHLW004_01166_SEQ_05 Uphanne insists that the Order of the Twin Adder has had no dealings with the Impresario and his dubious band, saying that she heard they were personally invited to Gridania by the Elder Seedseer herself. Seek the truth from Hearer Damaris at Nophica's Altar.
10 6 TEXT_FESHLW004_01166_SEQ_06 Damaris insists that the Seedseers know nothing of the Impresario and his troupe, saying that she heard that they were invited by the Adventurers' Guild. Make for the Carline Canopy and see what Mother Miounne might know of the matter.
11 7 TEXT_FESHLW004_01166_SEQ_07 Hearing your words, Mother Miounne concludes that the Impresario is not who he claims to be. Use the sparkler she has given you to spook the dubious troupemaster into showing his true colors.
12 8 TEXT_FESHLW004_01166_SEQ_08 Spooked clean out of his costume, the Impresario is revealed to be an actual imp. As he tells it, he and his monstrous minions cooked up their scheme in hopes for a return to the old days, when All Saints' Wake afforded an opportunity for his kind to frolic and purvey mischief in town. Assuring you that he means no harm, you agree to keep his secret. All told, this has proven to be an eventful All Saints' Wake─though the true identity of the disembodied voice that guided you to the truth remains cloaked in shadows...
13 9 TEXT_FESHLW004_01166_SEQ_09
14 10 TEXT_FESHLW004_01166_SEQ_10
15 11 TEXT_FESHLW004_01166_SEQ_11
16 12 TEXT_FESHLW004_01166_SEQ_12
17 13 TEXT_FESHLW004_01166_SEQ_13
18 14 TEXT_FESHLW004_01166_SEQ_14
19 15 TEXT_FESHLW004_01166_SEQ_15
20 16 TEXT_FESHLW004_01166_SEQ_16
21 17 TEXT_FESHLW004_01166_SEQ_17
22 18 TEXT_FESHLW004_01166_SEQ_18
23 19 TEXT_FESHLW004_01166_SEQ_19
24 20 TEXT_FESHLW004_01166_SEQ_20
25 21 TEXT_FESHLW004_01166_SEQ_21
26 22 TEXT_FESHLW004_01166_SEQ_22
27 23 TEXT_FESHLW004_01166_SEQ_23
28 24 TEXT_FESHLW004_01166_TODO_00 While in costume, speak with the shifty thespian.
29 25 TEXT_FESHLW004_01166_TODO_01 While in costume, place the warding lantern in the specified location.
30 26 TEXT_FESHLW004_01166_TODO_02 While in costume, light the warding lantern.
31 27 TEXT_FESHLW004_01166_TODO_03 Speak with Uphanne in front of the Adders' Nest.
32 28 TEXT_FESHLW004_01166_TODO_04 Speak with Damaris at Nophica's Altar.
33 29 TEXT_FESHLW004_01166_TODO_05 Speak with Miounne at the Carline Canopy.
34 30 TEXT_FESHLW004_01166_TODO_06 While in costume, scare the Impresario with the spooky sparkler.
35 31 TEXT_FESHLW004_01166_TODO_07
36 32 TEXT_FESHLW004_01166_TODO_08
37 33 TEXT_FESHLW004_01166_TODO_09
38 34 TEXT_FESHLW004_01166_TODO_10
39 35 TEXT_FESHLW004_01166_TODO_11
40 36 TEXT_FESHLW004_01166_TODO_12
41 37 TEXT_FESHLW004_01166_TODO_13
42 38 TEXT_FESHLW004_01166_TODO_14
43 39 TEXT_FESHLW004_01166_TODO_15
44 40 TEXT_FESHLW004_01166_TODO_16
45 41 TEXT_FESHLW004_01166_TODO_17
46 42 TEXT_FESHLW004_01166_TODO_18
47 43 TEXT_FESHLW004_01166_TODO_19
48 44 TEXT_FESHLW004_01166_TODO_20
49 45 TEXT_FESHLW004_01166_TODO_21
50 46 TEXT_FESHLW004_01166_TODO_22
51 47 TEXT_FESHLW004_01166_TODO_23
52 48 TEXT_FESHLW004_01166_IMPHEAD_000_000 Back again? I thought I'd given you enough work to keep you out of our─ Ahem! Your efforts on my troupe's behalf have so impressed me that I would entrust to you the most important task of all. What manner of task, you ask? Why, that would be, ah...erm...
53 49 TEXT_FESHLW004_01166_IMPHEAD_000_001 Ah, yes! This lantern here!
54 50 TEXT_FESHLW004_01166_IMPHEAD_000_002 Yes, I am certain there is some unlit nook or cranny of this city that is in dire need of illumination─say, the falls to the north of here─and you are unquestionably the <If(PlayerParameter(4))>woman<Else/>man</If> for the job!
55 51 TEXT_FESHLW004_01166_IMPHEAD_000_003 Now, procure the necessary supplies from my associate over there, and hop to it. I have more important matters to attend to! Heh heh heh...
56 52 TEXT_FESHLW004_01166_IMPA_000_010 One final lantern? How odd, I could have sworn that we had lit them all...
57 53 TEXT_FESHLW004_01166_IMPA_000_011 But who am I to question the Impresario? Very well, take this bomb digit and do with it as you will.
58 54 TEXT_FESHLW004_01166_IMPA_000_019 Is it truly wise to be walking around without your costume like that? These streets aren't safe for adventurers...heh heh.
59 55 TEXT_FESHLW004_01166_PUMPKIN_000_020 (-Disembodied Voice-)<Emphasis>Don your guise, living one... 'Tis unsafe to reveal yourself here...</Emphasis>
60 56 TEXT_FESHLW004_01166_PUMPKIN_000_030 (-Disembodied Voice-)<Emphasis>Ah, the flames warm my belly. Thank you, living one...</Emphasis>
61 57 TEXT_FESHLW004_01166_PUMPKIN_000_031 (-Disembodied Voice-)<Emphasis>The monstrous troupers you consort with...do you not wonder whence they truly hail?</Emphasis>
62 58 TEXT_FESHLW004_01166_PUMPKIN_000_032 (-Disembodied Voice-)<Emphasis>Should you be curious, you would do well to speak with their purported patrons. But be warned, friend─some secrets are best left to dwell in the darkness...</Emphasis>
63 59 TEXT_FESHLW004_01166_UPHANNE_100_000 Ah, those performers. Their guises are a bit <Emphasis>too</Emphasis> convincing, if you ask me. All Saints' Wake or no, I am ill pleased to see such baleful creatures skulking about the streets of our fair nation.
64 60 TEXT_FESHLW004_01166_UPHANNE_000_040 To the Order, safeguarding Gridania and its people is paramount. I must admit that I have my reservations about engaging in such idle revelry in these trying times.
65 61 TEXT_FESHLW004_01166_UPHANNE_000_041 But the troupe is here at the invitation of the Elder Seedseer herself, and it is not my place to question her. If you would know more, seek out Hearer Damaris at Nophica's Altar.
66 62 TEXT_FESHLW004_01166_DAMARIS_000_050 Uphanne said <Emphasis>what</Emphasis>!? That ghastly troupe was summoned by the Elder Seedseer herself? Preposterous!
67 63 TEXT_FESHLW004_01166_DAMARIS_000_051 Dashing through the Twelveswood dressed as ghosts? Hacking up pumpkins to serve as frivolous decorations? I shudder to think of how the elementals would react. No, this is all the Adventurers' Guild's doing. If you would know more, take it up with Miounne. Why, I daresay I've a mind to do so myself!
68 64 TEXT_FESHLW004_01166_MIOUNNE_000_060 Is that what you were told? Why, the Adventurers' Guild would never act against the wishes of the Elder Seedseer.
69 65 TEXT_FESHLW004_01166_MIOUNNE_000_061 It would seem that each of us has heard a different story about the troupe's origins. Most curious indeed...
70 66 TEXT_FESHLW004_01166_MIOUNNE_000_062 I have a feeling that someone─or some<Emphasis>thing</Emphasis>─has pulled the wool over our eyes, and I have a fair notion as to who the culprit might be.
71 67 TEXT_FESHLW004_01166_MIOUNNE_000_063 Yes, I think it's time we find out just who that Impresario is, and what he and his minions are scheming. Take this─I daresay it should scare the truth out of him.
72 68 TEXT_FESHLW004_01166_IMPHEAD_000_070 Wh-What in the─!?
73 69 TEXT_FESHLW004_01166_IMPHEAD_000_071 M-My disguise! It's ruined! What did ya have to do that for!?
74 70 TEXT_FESHLW004_01166_IMPHEAD_000_072 Bah, seven hells! All right, ya got me. That's right, the self-styled Impresario is a real, honest-to-goodness imp.
75 71 TEXT_FESHLW004_01166_IMPHEAD_000_073 Whoa! Settle down, <If(PlayerParameter(4))>little lady<Else/>big fella</If>! So the whole traveling circus thing was a ruse─ya got me there. But, cross my wings and hope to die, I swear we didn't mean ya no harm.
76 72 TEXT_FESHLW004_01166_IMPHEAD_000_074 Back in the old days, when celebratin' All Saints' Wake was in fashion, it was the one time a year when we could leave the dank ol' dungeons we called home, stretch our wings a bit, and mingle with the city folk.
77 73 TEXT_FESHLW004_01166_IMPHEAD_000_075 Sure, we caused our share of mischief─and occasionally spooked some ol' grandma half to death─but we never hurt no one. Not on purpose, at least...
78 74 TEXT_FESHLW004_01166_IMPHEAD_000_076 Ever since the Calamity, though, everyone's so godsdamned <Emphasis>serious</Emphasis>. Can't even come within eyeshot of the city without some overzealous adventurer like yourself wavin' a weapon at me, out for blood. Can ya blame us for wantin' to bring back the old customs?
79 75 TEXT_FESHLW004_01166_IMPHEAD_000_077 Ah, but what does it matter now? Thanks to your meddlin', our charade is through. And I know exactly what happens next.
80 76 TEXT_FESHLW004_01166_IMPHEAD_000_078 Yep, you're going to tear off the costume I so kindly provided for you─free of charge, I might add─slip into your favorite suit of armor, and hack my poor little wings off. All for the <Emphasis>crime</Emphasis> of trying to have a little fun.
81 77 TEXT_FESHLW004_01166_IMPHEAD_000_079 Truly? You'll...you'll keep our secret?
82 78 TEXT_FESHLW004_01166_IMPHEAD_000_080 Who'd've thunk it? You adventurers aren't all so bad. Me and my minions, we'll not forget this kindness.
83 79 TEXT_FESHLW004_01166_IMPHEAD_000_081 That said, ya have to admit that our ruse was quite the clever one. Just tell me this: however did ya manage to see through it all?
84 80 TEXT_FESHLW004_01166_IMPHEAD_000_082 A pumpkin spilled our secrets, ya say? Hah, that's a good one!
85 81 TEXT_FESHLW004_01166_IMPHEAD_000_083 Listen, the Great Gourd was just a tall tale that I cooked up to give adventurers like you a good fright! Are you suggesting that some overgrown pumpkin could truly...?
86 82 TEXT_FESHLW004_01166_IMPHEAD_000_084 Well, this is All Saints' Wake. Who knows what mysteries the night still holds?
87 83 TEXT_FESHLW004_01166_IMPHEAD_000_085 So tread carefully, adventurer! And do be wary of the shadows. Heh heh heh...
88 84 TEXT_FESHLW004_01166_PUMPKIN_000_086 (-Disembodied Voice-)<Emphasis>Adventurers and monsters, reveling as one~♪ And with this, my work is done~♪</Emphasis> (-Disembodied Voice-)<Emphasis>Adventurers and monsters, reveling as one~♪ And with this, my work is done~♪</Emphasis>
89 85 TEXT_FESHLW004_01166_IMPHEAD_000_090 What's the matter, friend? Have you misplaced your costume? I fear I cannot allow you to participate in the festivities unless you are dressed for the part.
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key,0,1
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int32,str,str
0,"TEXT_FESHLW011_01167_SEQ_00","The shifty thespian is recruiting adventurers to help enliven the festivities of All Saints' Wake.
※This quest is available for a limited time only."
1,"TEXT_FESHLW011_01167_SEQ_01","Harvest season has come to Eorzea, and with it the annual observance of All Saints' Wake. This year, a traveling circus troupe has been summoned to Limsa Lominsa with the aim of reviving the revelrous traditions that have fallen out of favor since the Calamity. The shifty thespian invites you to speak with the Impresario─the leader of the troupe─to obtain a costume, that you too might join in the celebration.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESHLW011_01167_SEQ_02","After recounting the origins of All Saints' Wake, the Impresario gifts you with a traditional disguise, that you might take your place among the costumed troupers and help to bring about a hauntingly delightful night."
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48,"TEXT_FESHLW011_01167_SYSTEM_000_000","Eorzea is currently celebrating All Saints' Wake. Adventurers wishing to partake in the festivities may do so in Limsa Lominsa, Gridania, or Ul'dah."
49,"TEXT_FESHLW011_01167_SYSTEM_000_001","The rewards will be the same regardless of venue, so do not hesitate to join the celebration in the nation of your choice."
50,"TEXT_FESHLW011_01167_IMPA_000_010","From spooks and shadows do not shy~♪
Come one, come all, for All Saints' Wake is nigh!♪"
51,"TEXT_FESHLW011_01167_IMPA_000_011","Yes, the ancient tradition of All Saints' Wake has returned to Eorzea. 'Tis a night when the saints feast in the heavens above, and the denizens of the realm below partake in masquerades and mischief."
52,"TEXT_FESHLW011_01167_IMPA_000_012","And who am I, you ask? Merely a humble circus performer, come to Limsa Lominsa with my troupe on a mission to add some spice to the celebration. My costume is most convincing? Oh, you are <Emphasis>far</Emphasis> too kind. Heh heh heh..."
53,"TEXT_FESHLW011_01167_IMPA_000_013","At any rate, we'd be most obliged if you could lend us a helping hand. If you're interested, you need only speak to the leader of our troupe, the Impresario, and obtain a costume of your own. Happy haunting!"
54,"TEXT_FESHLW011_01167_IMPHEAD_000_020","Greetings, my adventuring friend. Do you perchance feel a chill in the air on this eerie autumn eve? A boding, as if the night is ripe for wiles and witchery? This would be for good reason, for All Saints' Wake has returned to Eorzea!"
55,"TEXT_FESHLW011_01167_IMPHEAD_000_021","First, allow me to introduce myself. I am the Impresario, manager and stage director of a traveling circus summoned to this nation to enliven the seasonal festivities. It is a pleasure indeed to make your acquaintance."
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0,"TEXT_FESHLW011_01167_SEQ_00","The shifty thespian is recruiting adventurers to help enliven the festivities of All Saints' Wake.
※This quest is available for a limited time only."
1,"TEXT_FESHLW011_01167_SEQ_01","Harvest season has come to Eorzea, and with it the annual observance of All Saints' Wake. This year, a traveling circus troupe has been summoned to Limsa Lominsa with the aim of reviving the revelrous traditions that have fallen out of favor since the Calamity. The shifty thespian invites you to speak with the Impresario─the leader of the troupe─to obtain a costume, that you too might join in the celebration.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESHLW011_01167_SEQ_02","After recounting the origins of All Saints' Wake, the Impresario gifts you with a traditional disguise, that you might take your place among the costumed troupers and help to bring about a hauntingly delightful night."
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48,"TEXT_FESHLW011_01167_SYSTEM_000_000","Eorzea is currently celebrating All Saints' Wake. Adventurers wishing to partake in the festivities may do so in Limsa Lominsa, Gridania, or Ul'dah."
49,"TEXT_FESHLW011_01167_SYSTEM_000_001","The rewards will be the same regardless of venue, so do not hesitate to join the celebration in the nation of your choice."
50,"TEXT_FESHLW011_01167_IMPA_000_010","From spooks and shadows do not shy~♪
Come one, come all, for All Saints' Wake is nigh!♪"
51,"TEXT_FESHLW011_01167_IMPA_000_011","Yes, the ancient tradition of All Saints' Wake has returned to Eorzea. 'Tis a night when the saints feast in the heavens above, and the denizens of the realm below partake in masquerades and mischief."
52,"TEXT_FESHLW011_01167_IMPA_000_012","And who am I, you ask? Merely a humble circus performer, come to Limsa Lominsa with my troupe on a mission to add some spice to the celebration. My costume is most convincing? Oh, you are <Emphasis>far</Emphasis> too kind. Heh heh heh..."
53,"TEXT_FESHLW011_01167_IMPA_000_013","At any rate, we'd be most obliged if you could lend us a helping hand. If you're interested, you need only speak to the leader of our troupe, the Impresario, and obtain a costume of your own. Happy haunting!"
54,"TEXT_FESHLW011_01167_IMPHEAD_000_020","Greetings, my adventuring friend. Do you perchance feel a chill in the air on this eerie autumn eve? A boding, as if the night is ripe for wiles and witchery? This would be for good reason, for All Saints' Wake has returned to Eorzea!"
55,"TEXT_FESHLW011_01167_IMPHEAD_000_021","First, allow me to introduce myself. I am the Impresario, manager and stage director of a traveling circus summoned to this nation to enliven the seasonal festivities. It is a pleasure indeed to make your acquaintance."
56,"TEXT_FESHLW011_01167_IMPHEAD_000_022","The observance of All Saints' Wake can be traced to eras long past. Legend has it that once each year, come harvest time, the Twelve would show their favor to the saints─those exalted personages that grace guildleves─by inviting them to a lavish feast held in the celestial realm."
57,"TEXT_FESHLW011_01167_IMPHEAD_000_023","The townsfolk, not accustomed to being without their guardians for even a night, quickly grew fearful of the common beasts around them. This spurred them to don the guises of specters and engage in all manner of mischief and revelry, that they might ward away the terrors─or at the very least, forget their fears until the dawn."
58,"TEXT_FESHLW011_01167_IMPHEAD_000_024","Sadly, such customs have fallen out of favor since the Calamity, with more pressing concerns leaving little time for idle celebration. So did the august leaders of Limsa Lominsa call upon the services of my humble band of thespians, that we might restore the tradition to its former glory."
59,"TEXT_FESHLW011_01167_IMPHEAD_000_025","This ghastly garb I wear was crafted by a costumer in my troupe's employ, and it is with pleasure that I furnish you with an outfit of your own. I bid you to take your place among the dead, that a night of delightful terrors can be had by all!"
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4 0 TEXT_FESHLW011_01167_SEQ_00 The shifty thespian is recruiting adventurers to help enliven the festivities of All Saints' Wake. ※This quest is available for a limited time only. The shifty thespian is recruiting adventurers to help enliven the festivities of All Saints' Wake. ※This quest is available for a limited time only.
5 1 TEXT_FESHLW011_01167_SEQ_01 Harvest season has come to Eorzea, and with it the annual observance of All Saints' Wake. This year, a traveling circus troupe has been summoned to Limsa Lominsa with the aim of reviving the revelrous traditions that have fallen out of favor since the Calamity. The shifty thespian invites you to speak with the Impresario─the leader of the troupe─to obtain a costume, that you too might join in the celebration. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone. Harvest season has come to Eorzea, and with it the annual observance of All Saints' Wake. This year, a traveling circus troupe has been summoned to Limsa Lominsa with the aim of reviving the revelrous traditions that have fallen out of favor since the Calamity. The shifty thespian invites you to speak with the Impresario─the leader of the troupe─to obtain a costume, that you too might join in the celebration. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
6 2 TEXT_FESHLW011_01167_SEQ_02 After recounting the origins of All Saints' Wake, the Impresario gifts you with a traditional disguise, that you might take your place among the costumed troupers and help to bring about a hauntingly delightful night.
7 3 TEXT_FESHLW011_01167_SEQ_03
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28 24 TEXT_FESHLW011_01167_TODO_00 Speak with the Impresario.
29 25 TEXT_FESHLW011_01167_TODO_01
30 26 TEXT_FESHLW011_01167_TODO_02
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34 30 TEXT_FESHLW011_01167_TODO_06
35 31 TEXT_FESHLW011_01167_TODO_07
36 32 TEXT_FESHLW011_01167_TODO_08
37 33 TEXT_FESHLW011_01167_TODO_09
38 34 TEXT_FESHLW011_01167_TODO_10
39 35 TEXT_FESHLW011_01167_TODO_11
40 36 TEXT_FESHLW011_01167_TODO_12
41 37 TEXT_FESHLW011_01167_TODO_13
42 38 TEXT_FESHLW011_01167_TODO_14
43 39 TEXT_FESHLW011_01167_TODO_15
44 40 TEXT_FESHLW011_01167_TODO_16
45 41 TEXT_FESHLW011_01167_TODO_17
46 42 TEXT_FESHLW011_01167_TODO_18
47 43 TEXT_FESHLW011_01167_TODO_19
48 44 TEXT_FESHLW011_01167_TODO_20
49 45 TEXT_FESHLW011_01167_TODO_21
50 46 TEXT_FESHLW011_01167_TODO_22
51 47 TEXT_FESHLW011_01167_TODO_23
52 48 TEXT_FESHLW011_01167_SYSTEM_000_000 Eorzea is currently celebrating All Saints' Wake. Adventurers wishing to partake in the festivities may do so in Limsa Lominsa, Gridania, or Ul'dah.
53 49 TEXT_FESHLW011_01167_SYSTEM_000_001 The rewards will be the same regardless of venue, so do not hesitate to join the celebration in the nation of your choice.
54 50 TEXT_FESHLW011_01167_IMPA_000_010 From spooks and shadows do not shy~♪ Come one, come all, for All Saints' Wake is nigh!♪ From spooks and shadows do not shy~♪ Come one, come all, for All Saints' Wake is nigh!♪
55 51 TEXT_FESHLW011_01167_IMPA_000_011 Yes, the ancient tradition of All Saints' Wake has returned to Eorzea. 'Tis a night when the saints feast in the heavens above, and the denizens of the realm below partake in masquerades and mischief.
56 52 TEXT_FESHLW011_01167_IMPA_000_012 And who am I, you ask? Merely a humble circus performer, come to Limsa Lominsa with my troupe on a mission to add some spice to the celebration. My costume is most convincing? Oh, you are <Emphasis>far</Emphasis> too kind. Heh heh heh...
57 53 TEXT_FESHLW011_01167_IMPA_000_013 At any rate, we'd be most obliged if you could lend us a helping hand. If you're interested, you need only speak to the leader of our troupe, the Impresario, and obtain a costume of your own. Happy haunting!
58 54 TEXT_FESHLW011_01167_IMPHEAD_000_020 Greetings, my adventuring friend. Do you perchance feel a chill in the air on this eerie autumn eve? A boding, as if the night is ripe for wiles and witchery? This would be for good reason, for All Saints' Wake has returned to Eorzea!
59 55 TEXT_FESHLW011_01167_IMPHEAD_000_021 First, allow me to introduce myself. I am the Impresario, manager and stage director of a traveling circus summoned to this nation to enliven the seasonal festivities. It is a pleasure indeed to make your acquaintance.
60 56 TEXT_FESHLW011_01167_IMPHEAD_000_022 The observance of All Saints' Wake can be traced to eras long past. Legend has it that once each year, come harvest time, the Twelve would show their favor to the saints─those exalted personages that grace guildleves─by inviting them to a lavish feast held in the celestial realm.
61 57 TEXT_FESHLW011_01167_IMPHEAD_000_023 The townsfolk, not accustomed to being without their guardians for even a night, quickly grew fearful of the common beasts around them. This spurred them to don the guises of specters and engage in all manner of mischief and revelry, that they might ward away the terrors─or at the very least, forget their fears until the dawn.
62 58 TEXT_FESHLW011_01167_IMPHEAD_000_024 Sadly, such customs have fallen out of favor since the Calamity, with more pressing concerns leaving little time for idle celebration. So did the august leaders of Limsa Lominsa call upon the services of my humble band of thespians, that we might restore the tradition to its former glory.
63 59 TEXT_FESHLW011_01167_IMPHEAD_000_025 This ghastly garb I wear was crafted by a costumer in my troupe's employ, and it is with pleasure that I furnish you with an outfit of your own. I bid you to take your place among the dead, that a night of delightful terrors can be had by all!
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key,0,1
#,,
int32,str,str
0,"TEXT_FESHLW012_01168_SEQ_00","The Impresario would invite you to participate in a devilishly delightful All Saints' Wake celebration.
※This quest is available for a limited time only."
1,"TEXT_FESHLW012_01168_SEQ_01","In order to fully enjoy the All Saints' Wake festivities, the Impresario has gifted you with a costume befitting the occasion. Don the guise to take your place among the terrors of the night, then speak with him anew.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESHLW012_01168_SEQ_02","Now that you look the part, the Impresario encourages you to travel to each of the three citystates and put a scare in the performers found within, for which you will be rewarded with toothsome treats. For your first objective, seek out the mucose mummer who haunts Limsa Lominsa."
3,"TEXT_FESHLW012_01168_SEQ_03","Genuinely frightened by your casual threat to practice your culinary skills on him, the mucose mummer offers you a piece of fire candy in hopes of sating your appetite. Continue on your way to Ul'dah, and seek out a skittish acrobat, who shall serve as the next target of your spooking skills."
4,"TEXT_FESHLW012_01168_SEQ_04","Thoroughly spooked by your actions, the zombie-like acrobat dropped the cookies that he was using to patch up the gaping holes in his body. Retrieve the moldy, maggot-infested confections from the ground."
5,"TEXT_FESHLW012_01168_SEQ_05","You have recovered the cookies. Be a kind soul and return them to their owner."
6,"TEXT_FESHLW012_01168_SEQ_06","In return for your kindness, the acrobat rewards you with a piece of earth candy. Proceed to Gridania and seek out a spirited thespian and his silent sidekick."
7,"TEXT_FESHLW012_01168_SEQ_07","The performer informs you that while he is clean out of candy, his partner─a strongman most convincingly disguised as an ogre─still has a full supply, and happens to be more skittish than he appears. Try spooking him with a /clap of your hands."
8,"TEXT_FESHLW012_01168_SEQ_08","The ogre of a strongman appears unimpressed by your efforts. Take his partner at his word and pretend to /congratulate the hulking brute to see if a rousing round of applause might do the trick."
9,"TEXT_FESHLW012_01168_SEQ_09","Sufficiently spooked, the strongman rewards you with a piece of wind candy. Having completed your set of candy, return to Limsa Lominsa and feed the fire candy to the magic pot."
10,"TEXT_FESHLW012_01168_SEQ_10","The magic pot appears pleased. Feed it a piece of earth candy."
11,"TEXT_FESHLW012_01168_SEQ_11","The magic pot is delighted. Feed it a piece of wind candy to complete the set."
12,"TEXT_FESHLW012_01168_SEQ_12","The magic pot is overjoyed, and returns your kindness with a batch of pumpkin cookies. What further treats and terrors await you before the festivities are through? Seek out the Impresario after sundown to delve deeper into the shadows of the night."
13,"TEXT_FESHLW012_01168_SEQ_13",""
14,"TEXT_FESHLW012_01168_SEQ_14",""
15,"TEXT_FESHLW012_01168_SEQ_15",""
16,"TEXT_FESHLW012_01168_SEQ_16",""
17,"TEXT_FESHLW012_01168_SEQ_17",""
18,"TEXT_FESHLW012_01168_SEQ_18",""
19,"TEXT_FESHLW012_01168_SEQ_19",""
20,"TEXT_FESHLW012_01168_SEQ_20",""
21,"TEXT_FESHLW012_01168_SEQ_21",""
22,"TEXT_FESHLW012_01168_SEQ_22",""
23,"TEXT_FESHLW012_01168_SEQ_23",""
24,"TEXT_FESHLW012_01168_TODO_00","While in costume, speak with the Impresario."
25,"TEXT_FESHLW012_01168_TODO_01","While in costume, speak with the mucose mummer in Limsa Lominsa."
26,"TEXT_FESHLW012_01168_TODO_02","While in costume, spook the skittish acrobat in Ul'dah."
27,"TEXT_FESHLW012_01168_TODO_03","Retrieve the cookies."
28,"TEXT_FESHLW012_01168_TODO_04","While in costume, present the cookies to the acrobat."
29,"TEXT_FESHLW012_01168_TODO_05","While in costume, speak with the spirited thespian in Gridania."
30,"TEXT_FESHLW012_01168_TODO_06","While in costume, /clap for the somber strongman."
31,"TEXT_FESHLW012_01168_TODO_07","While in costume, /congratulate the somber strongman."
32,"TEXT_FESHLW012_01168_TODO_08","While in costume, feed fire candy to the magic pot in Limsa Lominsa."
33,"TEXT_FESHLW012_01168_TODO_09","While in costume, feed earth candy to the magic pot."
34,"TEXT_FESHLW012_01168_TODO_10","While in costume, feed wind candy to the magic pot."
35,"TEXT_FESHLW012_01168_TODO_11",""
36,"TEXT_FESHLW012_01168_TODO_12",""
37,"TEXT_FESHLW012_01168_TODO_13",""
38,"TEXT_FESHLW012_01168_TODO_14",""
39,"TEXT_FESHLW012_01168_TODO_15",""
40,"TEXT_FESHLW012_01168_TODO_16",""
41,"TEXT_FESHLW012_01168_TODO_17",""
42,"TEXT_FESHLW012_01168_TODO_18",""
43,"TEXT_FESHLW012_01168_TODO_19",""
44,"TEXT_FESHLW012_01168_TODO_20",""
45,"TEXT_FESHLW012_01168_TODO_21",""
46,"TEXT_FESHLW012_01168_TODO_22",""
47,"TEXT_FESHLW012_01168_TODO_23",""
48,"TEXT_FESHLW012_01168_IMPHEAD_000_000","We humbly ask that all adventurers don their costumes before taking part in the festivities."
49,"TEXT_FESHLW012_01168_IMPHEAD_000_001","Superstitions aside, let me assure you that dressing up as one of the dead is half the fun. Cling not to life! Cast off your worries and take your place among the terrors of the night!"
50,"TEXT_FESHLW012_01168_IMPHEAD_000_002","Those tattered rags are most becoming on you, friend. Had I not known otherwise, I would have suspected you were long since dead. Heh heh heh... Now, with no further ado, let the hauntings begin!"
51,"TEXT_FESHLW012_01168_IMPHEAD_000_003","My troupe has prepared a spine-tingling diversion worthy of the occasion. Thespians under my direction have disguised themselves as ghastly gremlins of all stripes and taken to the streets of the three citystates to haunt the local populace."
52,"TEXT_FESHLW012_01168_IMPHEAD_000_004","It is your task, dear adventurer, to outspook the spooks, as it were. Give my troupers a good scare, and you shall be rewarded with candy."
53,"TEXT_FESHLW012_01168_IMPHEAD_000_005","Feed this candy to the magic pot you see off to my right, as you approach the Adventurers' Guild. Rest assured you will be rewarded in kind for your efforts."
54,"TEXT_FESHLW012_01168_IMPHEAD_000_006","Oh, and do take your time, friend. For the night is long, and full of most delightful terrors..."
55,"TEXT_FESHLW012_01168_IMPHEAD_000_009","What's the matter, friend? Have you misplaced your costume? I fear I cannot allow you to participate in the festivities unless you are dressed for the part."
56,"TEXT_FESHLW012_01168_PUDDING_000_010","I don't got no candy for you. So get lost!"
57,"TEXT_FESHLW012_01168_Q1_000_000","What will you say?"
58,"TEXT_FESHLW012_01168_A1_000_000","I'm from the Culinarians' Guild, and..."
59,"TEXT_FESHLW012_01168_A2_000_000","Nice costume you have there."
60,"TEXT_FESHLW012_01168_A3_000_000","A talking...pudding?"
61,"TEXT_FESHLW012_01168_PUDDING_000_020","I told you to get... <gulp> The C-C-Culinarians' Guild!?"
62,"TEXT_FESHLW012_01168_PUDDING_000_021","P-P-Please don't eat me! I swear on every onze of jelly in my body, I taste disgusting! Why, just look at this sickly color! And have you taken a whiff of me? You'll have the entire realm throwing up in their chamberpots!"
63,"TEXT_FESHLW012_01168_PUDDING_000_022","H-Here, take this instead! You have my word, it tastes a hundred times better than I ever could! Now, <Emphasis>really</Emphasis>, get lost─you're giving me the creeps!"
64,"TEXT_FESHLW012_01168_PUDDING_000_030","Costume...? What cos─ I mean, thank you! But flattery won't get you any treats from me, if that's your plan. Now shoo!"
65,"TEXT_FESHLW012_01168_PUDDING_000_040","That's right! You got a problem with that!?"
66,"TEXT_FESHLW012_01168_PUDDING_000_049","I got nothin' to say to adventurers. Come back in costume, or shoo!"
67,"TEXT_FESHLW012_01168_ZOMBIE_000_080","Y-Ye gads!"
68,"TEXT_FESHLW012_01168_ZOMBIE_000_081","Wh-What's the big idea!? An adventurer like you might not understand, but we zombies are delicate creatures. Why, the last time someone t-tapped me on the shoulder, my arm fell clean off!"
69,"TEXT_FESHLW012_01168_ZOMBIE_000_082","Now look at what you've done! You gave me such a fright that my worm-eaten heart dropped into where my stomach used to be, and the moldy, maggot-infested cookies I was using to patch up the gaping holes in my body are scattered everywhere! The least you could do is apologize."
70,"TEXT_FESHLW012_01168_ZOMBIE_000_083","But noooooo, <Emphasis>you</Emphasis> just want my candy. Well, too bad─you're not getting <Emphasis>anything</Emphasis> from me. If you're starving for sweets, eat those cookies. I'll carry on...<sniff>...somehow."
71,"TEXT_FESHLW012_01168_ZOMBIE_000_089","Wh-Whaaa...!?
An adventurer!? Y-You don't scare me! Besides, the boss told me only to answer to my fellow undead."
72,"TEXT_FESHLW012_01168_ZOMBIE_000_090","<sob> Holes, holes everywhere. How could anyone ever love me?"
73,"TEXT_FESHLW012_01168_ZOMBIE_000_091","M-My...my cookies! You're really giving them back to me? Maybe you adventurers aren't so bad, after all."
74,"TEXT_FESHLW012_01168_ZOMBIE_000_092","Sadly, I've no candy to my name...save for this piece that I've been using as a makeshift eyeball. Just give me one moment to pop it out and wipe the pus off, and... Voilà, good as new!"
75,"TEXT_FESHLW012_01168_IMPB_000_050","Well, hullo there. Looking for a treat, are you? Had you come a few bells earlier, I'd have been happy to oblige, but I fear I'm clean out of stock."
76,"TEXT_FESHLW012_01168_IMPB_000_051","My oversized companion here, on the other hand, still has plenty to dole out. For <Emphasis>some</Emphasis> reason, it would appear that you adventurers are hesitant to try your scare tactics on <Emphasis>him</Emphasis>. Hee hee hee..."
77,"TEXT_FESHLW012_01168_IMPB_000_052","Because I'm so nice, I'll clue you in on a secret. My partner might look imposing, but the truth is he's scared to death of loud noises. Don't believe me? Just start <Color(-34022)>clapping</Color> and see for yourself."
78,"TEXT_FESHLW012_01168_IMPB_000_019","Hm? Oh, let me guess: you're dressed up as an <Emphasis>adventurer</Emphasis> for All Saints' Wake. That's cute─really, it is─but I've got my orders: no costume, no candy."
79,"TEXT_FESHLW012_01168_IMPB_000_060","Oh, don't let him frighten you─his bark is far worse than his bite. Why, he hasn't eaten an adventurer in almost three moons! Now give him a rousing round of applause, as if to congratulate him on his aplomb. That'll put the fear of the gods in him, I guarantee."
80,"TEXT_FESHLW012_01168_OGRE_000_061","<grunt> Urrrgh...?"
81,"TEXT_FESHLW012_01168_OGRE_000_062","You keep clapping, little <If(PlayerParameter(4))>girl<Else/>man</If>, I...I crush you like ant!"
82,"TEXT_FESHLW012_01168_IMPB_000_063","Oh, don't let him frighten you─his bark is far worse than his bite. Why, he hasn't eaten an adventurer in almost <Emphasis>three moons</Emphasis>! Now give him a rousing round of applause, as if to <Color(-34022)>congratulate</Color> him on his aplomb. That'll put the fear of the gods in him, I guarantee."
83,"TEXT_FESHLW012_01168_OGRE_000_069","No...costume? No...candy! Grrraaaghhh!"
84,"TEXT_FESHLW012_01168_OGRE_000_070","Little <If(PlayerParameter(4))>girl<Else/>man</If> clap...clap...clapping... I must...crush. I..."
85,"TEXT_FESHLW012_01168_OGRE_000_071","No...n-no hurt me! Scary ghost t-take candy! Take candy and go far, far away!"
86,"TEXT_FESHLW012_01168_MAGICPOT_000_100","Gimme an elixir! No, that's not right..."
87,"TEXT_FESHLW012_01168_MAGICPOT_000_101","Gimme some candy! Yes, you heard me─I clamor for candy!"
88,"TEXT_FESHLW012_01168_MAGICPOT_000_102","Now that's a tasty treat! Got any more?"
89,"TEXT_FESHLW012_01168_MAGICPOT_000_109","No costume? No cookies for you!"
key,0,1
#,,
int32,str,str
0,"TEXT_FESHLW012_01168_SEQ_00","The Impresario would invite you to participate in a devilishly delightful All Saints' Wake celebration.
※This quest is available for a limited time only."
1,"TEXT_FESHLW012_01168_SEQ_01","In order to fully enjoy the All Saints' Wake festivities, the Impresario has gifted you with a costume befitting the occasion. Don the guise to take your place among the terrors of the night, then speak with him anew.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESHLW012_01168_SEQ_02","Now that you look the part, the Impresario encourages you to travel to each of the three citystates and put a scare in the performers found within, for which you will be rewarded with toothsome treats. For your first objective, seek out the mucose mummer who haunts Limsa Lominsa."
3,"TEXT_FESHLW012_01168_SEQ_03","Genuinely frightened by your casual threat to practice your culinary skills on him, the mucose mummer offers you a piece of fire candy in hopes of sating your appetite. Continue on your way to Ul'dah, and seek out a skittish acrobat, who shall serve as the next target of your spooking skills."
4,"TEXT_FESHLW012_01168_SEQ_04","Thoroughly spooked by your actions, the zombie-like acrobat dropped the cookies that he was using to patch up the gaping holes in his body. Retrieve the moldy, maggot-infested confections from the ground."
5,"TEXT_FESHLW012_01168_SEQ_05","You have recovered the cookies. Be a kind soul and return them to their owner."
6,"TEXT_FESHLW012_01168_SEQ_06","In return for your kindness, the acrobat rewards you with a piece of earth candy. Proceed to Gridania and seek out a spirited thespian and his silent sidekick."
7,"TEXT_FESHLW012_01168_SEQ_07","The performer informs you that while he is clean out of candy, his partner─a strongman most convincingly disguised as an ogre─still has a full supply, and happens to be more skittish than he appears. Try spooking him with a /clap of your hands."
8,"TEXT_FESHLW012_01168_SEQ_08","The ogre of a strongman appears unimpressed by your efforts. Take his partner at his word and pretend to /congratulate the hulking brute to see if a rousing round of applause might do the trick."
9,"TEXT_FESHLW012_01168_SEQ_09","Sufficiently spooked, the strongman rewards you with a piece of wind candy. Having completed your set of candy, return to Limsa Lominsa and feed the fire candy to the magic pot."
10,"TEXT_FESHLW012_01168_SEQ_10","The magic pot appears pleased. Feed it a piece of earth candy."
11,"TEXT_FESHLW012_01168_SEQ_11","The magic pot is delighted. Feed it a piece of wind candy to complete the set."
12,"TEXT_FESHLW012_01168_SEQ_12","The magic pot is overjoyed, and returns your kindness with a batch of pumpkin cookies. What further treats and terrors await you before the festivities are through? Seek out the Impresario after sundown to delve deeper into the shadows of the night."
13,"TEXT_FESHLW012_01168_SEQ_13",""
14,"TEXT_FESHLW012_01168_SEQ_14",""
15,"TEXT_FESHLW012_01168_SEQ_15",""
16,"TEXT_FESHLW012_01168_SEQ_16",""
17,"TEXT_FESHLW012_01168_SEQ_17",""
18,"TEXT_FESHLW012_01168_SEQ_18",""
19,"TEXT_FESHLW012_01168_SEQ_19",""
20,"TEXT_FESHLW012_01168_SEQ_20",""
21,"TEXT_FESHLW012_01168_SEQ_21",""
22,"TEXT_FESHLW012_01168_SEQ_22",""
23,"TEXT_FESHLW012_01168_SEQ_23",""
24,"TEXT_FESHLW012_01168_TODO_00","While in costume, speak with the Impresario."
25,"TEXT_FESHLW012_01168_TODO_01","While in costume, speak with the mucose mummer in Limsa Lominsa."
26,"TEXT_FESHLW012_01168_TODO_02","While in costume, spook the skittish acrobat in Ul'dah."
27,"TEXT_FESHLW012_01168_TODO_03","Retrieve the cookies."
28,"TEXT_FESHLW012_01168_TODO_04","While in costume, present the cookies to the acrobat."
29,"TEXT_FESHLW012_01168_TODO_05","While in costume, speak with the spirited thespian in Gridania."
30,"TEXT_FESHLW012_01168_TODO_06","While in costume, /clap for the somber strongman."
31,"TEXT_FESHLW012_01168_TODO_07","While in costume, /congratulate the somber strongman."
32,"TEXT_FESHLW012_01168_TODO_08","While in costume, feed fire candy to the magic pot in Limsa Lominsa."
33,"TEXT_FESHLW012_01168_TODO_09","While in costume, feed earth candy to the magic pot."
34,"TEXT_FESHLW012_01168_TODO_10","While in costume, feed wind candy to the magic pot."
35,"TEXT_FESHLW012_01168_TODO_11",""
36,"TEXT_FESHLW012_01168_TODO_12",""
37,"TEXT_FESHLW012_01168_TODO_13",""
38,"TEXT_FESHLW012_01168_TODO_14",""
39,"TEXT_FESHLW012_01168_TODO_15",""
40,"TEXT_FESHLW012_01168_TODO_16",""
41,"TEXT_FESHLW012_01168_TODO_17",""
42,"TEXT_FESHLW012_01168_TODO_18",""
43,"TEXT_FESHLW012_01168_TODO_19",""
44,"TEXT_FESHLW012_01168_TODO_20",""
45,"TEXT_FESHLW012_01168_TODO_21",""
46,"TEXT_FESHLW012_01168_TODO_22",""
47,"TEXT_FESHLW012_01168_TODO_23",""
48,"TEXT_FESHLW012_01168_IMPHEAD_000_000","We humbly ask that all adventurers don their costumes before taking part in the festivities."
49,"TEXT_FESHLW012_01168_IMPHEAD_000_001","Superstitions aside, let me assure you that dressing up as one of the dead is half the fun. Cling not to life! Cast off your worries and take your place among the terrors of the night!"
50,"TEXT_FESHLW012_01168_IMPHEAD_000_002","Those tattered rags are most becoming on you, friend. Had I not known otherwise, I would have suspected you were long since dead. Heh heh heh... Now, with no further ado, let the hauntings begin!"
51,"TEXT_FESHLW012_01168_IMPHEAD_000_003","My troupe has prepared a spine-tingling diversion worthy of the occasion. Thespians under my direction have disguised themselves as ghastly gremlins of all stripes and taken to the streets of the three citystates to haunt the local populace."
52,"TEXT_FESHLW012_01168_IMPHEAD_000_004","It is your task, dear adventurer, to outspook the spooks, as it were. Give my troupers a good scare, and you shall be rewarded with candy."
53,"TEXT_FESHLW012_01168_IMPHEAD_000_005","Feed this candy to the magic pot you see off to my right, as you approach the Adventurers' Guild. Rest assured you will be rewarded in kind for your efforts."
54,"TEXT_FESHLW012_01168_IMPHEAD_000_006","Oh, and do take your time, friend. For the night is long, and full of most delightful terrors..."
55,"TEXT_FESHLW012_01168_IMPHEAD_000_009","What's the matter, friend? Have you misplaced your costume? I fear I cannot allow you to participate in the festivities unless you are dressed for the part."
56,"TEXT_FESHLW012_01168_PUDDING_000_010","I don't got no candy for you. So get lost!"
57,"TEXT_FESHLW012_01168_Q1_000_000","What will you say?"
58,"TEXT_FESHLW012_01168_A1_000_000","I'm from the Culinarians' Guild, and..."
59,"TEXT_FESHLW012_01168_A2_000_000","Nice costume you have there."
60,"TEXT_FESHLW012_01168_A3_000_000","A talking...pudding?"
61,"TEXT_FESHLW012_01168_PUDDING_000_020","I told you to get... <gulp> The C-C-Culinarians' Guild!?"
62,"TEXT_FESHLW012_01168_PUDDING_000_021","P-P-Please don't eat me! I swear on every onze of jelly in my body, I taste disgusting! Why, just look at this sickly color! And have you taken a whiff of me? You'll have the entire realm throwing up in their chamberpots!"
63,"TEXT_FESHLW012_01168_PUDDING_000_022","H-Here, take this instead! You have my word, it tastes a hundred times better than I ever could! Now, <Emphasis>really</Emphasis>, get lost─you're giving me the creeps!"
64,"TEXT_FESHLW012_01168_PUDDING_000_030","Costume...? What cos─ I mean, thank you! But flattery won't get you any treats from me, if that's your plan. Now shoo!"
65,"TEXT_FESHLW012_01168_PUDDING_000_040","That's right! You got a problem with that!?"
66,"TEXT_FESHLW012_01168_PUDDING_000_049","I got nothin' to say to adventurers. Come back in costume, or shoo!"
67,"TEXT_FESHLW012_01168_ZOMBIE_000_080","Y-Ye gads!"
68,"TEXT_FESHLW012_01168_ZOMBIE_000_081","Wh-What's the big idea!? An adventurer like you might not understand, but we zombies are delicate creatures. Why, the last time someone t-tapped me on the shoulder, my arm fell clean off!"
69,"TEXT_FESHLW012_01168_ZOMBIE_000_082","Now look at what you've done! You gave me such a fright that my worm-eaten heart dropped into where my stomach used to be, and the moldy, maggot-infested cookies I was using to patch up the gaping holes in my body are scattered everywhere! The least you could do is apologize."
70,"TEXT_FESHLW012_01168_ZOMBIE_000_083","But noooooo, <Emphasis>you</Emphasis> just want my candy. Well, too bad─you're not getting <Emphasis>anything</Emphasis> from me. If you're starving for sweets, eat those cookies. I'll carry on...<sniff>...somehow."
71,"TEXT_FESHLW012_01168_ZOMBIE_000_089","Wh-Whaaa...!?
An adventurer!? Y-You don't scare me! Besides, the boss told me only to answer to my fellow undead."
72,"TEXT_FESHLW012_01168_ZOMBIE_000_090","<sob> Holes, holes everywhere. How could anyone ever love me?"
73,"TEXT_FESHLW012_01168_ZOMBIE_000_091","M-My...my cookies! You're really giving them back to me? Maybe you adventurers aren't so bad, after all."
74,"TEXT_FESHLW012_01168_ZOMBIE_000_092","Sadly, I've no candy to my name...save for this piece that I've been using as a makeshift eyeball. Just give me one moment to pop it out and wipe the pus off, and... Voilà, good as new!"
75,"TEXT_FESHLW012_01168_IMPB_000_050","Well, hullo there. Looking for a treat, are you? Had you come a few bells earlier, I'd have been happy to oblige, but I fear I'm clean out of stock."
76,"TEXT_FESHLW012_01168_IMPB_000_051","My oversized companion here, on the other hand, still has plenty to dole out. For <Emphasis>some</Emphasis> reason, it would appear that you adventurers are hesitant to try your scare tactics on <Emphasis>him</Emphasis>. Hee hee hee..."
77,"TEXT_FESHLW012_01168_IMPB_000_052","Because I'm so nice, I'll clue you in on a secret. My partner might look imposing, but the truth is he's scared to death of loud noises. Don't believe me? Just start <Color(-34022)>clapping</Color> and see for yourself."
78,"TEXT_FESHLW012_01168_IMPB_000_019","Hm? Oh, let me guess: you're dressed up as an <Emphasis>adventurer</Emphasis> for All Saints' Wake. That's cute─really, it is─but I've got my orders: no costume, no candy."
79,"TEXT_FESHLW012_01168_IMPB_000_060","Oh, don't let him frighten you─his bark is far worse than his bite. Why, he hasn't eaten an adventurer in almost three moons! Now give him a rousing round of applause, as if to congratulate him on his aplomb. That'll put the fear of the gods in him, I guarantee."
80,"TEXT_FESHLW012_01168_OGRE_000_061","<grunt> Urrrgh...?"
81,"TEXT_FESHLW012_01168_OGRE_000_062","You keep clapping, little <If(PlayerParameter(4))>girl<Else/>man</If>, I...I crush you like ant!"
82,"TEXT_FESHLW012_01168_IMPB_000_063","Oh, don't let him frighten you─his bark is far worse than his bite. Why, he hasn't eaten an adventurer in almost <Emphasis>three moons</Emphasis>! Now give him a rousing round of applause, as if to <Color(-34022)>congratulate</Color> him on his aplomb. That'll put the fear of the gods in him, I guarantee."
83,"TEXT_FESHLW012_01168_OGRE_000_069","No...costume? No...candy! Grrraaaghhh!"
84,"TEXT_FESHLW012_01168_OGRE_000_070","Little <If(PlayerParameter(4))>girl<Else/>man</If> clap...clap...clapping... I must...crush. I..."
85,"TEXT_FESHLW012_01168_OGRE_000_071","No...n-no hurt me! Scary ghost t-take candy! Take candy and go far, far away!"
86,"TEXT_FESHLW012_01168_MAGICPOT_000_100","Gimme an elixir! No, that's not right..."
87,"TEXT_FESHLW012_01168_MAGICPOT_000_101","Gimme some candy! Yes, you heard me─I clamor for candy!"
88,"TEXT_FESHLW012_01168_MAGICPOT_000_102","Now that's a tasty treat! Got any more?"
89,"TEXT_FESHLW012_01168_MAGICPOT_000_109","No costume? No cookies for you!"
90,"TEXT_FESHLW012_01168_MAGICPOT_000_110","I'm still hungry! More, I say!"
91,"TEXT_FESHLW012_01168_MAGICPOT_000_111","Delightfully delectable! I want more!"
92,"TEXT_FESHLW012_01168_MAGICPOT_000_120","More! More, I say!"
93,"TEXT_FESHLW012_01168_MAGICPOT_000_121","Earth, wind, and fire~♪
That's what I desire~♪
Here, this is for you!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESHLW012_01168_SEQ_00 The Impresario would invite you to participate in a devilishly delightful All Saints' Wake celebration. ※This quest is available for a limited time only. The Impresario would invite you to participate in a devilishly delightful All Saints' Wake celebration. ※This quest is available for a limited time only.
5 1 TEXT_FESHLW012_01168_SEQ_01 In order to fully enjoy the All Saints' Wake festivities, the Impresario has gifted you with a costume befitting the occasion. Don the guise to take your place among the terrors of the night, then speak with him anew. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone. In order to fully enjoy the All Saints' Wake festivities, the Impresario has gifted you with a costume befitting the occasion. Don the guise to take your place among the terrors of the night, then speak with him anew. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
6 2 TEXT_FESHLW012_01168_SEQ_02 Now that you look the part, the Impresario encourages you to travel to each of the three city–states and put a scare in the performers found within, for which you will be rewarded with toothsome treats. For your first objective, seek out the mucose mummer who haunts Limsa Lominsa.
7 3 TEXT_FESHLW012_01168_SEQ_03 Genuinely frightened by your casual threat to practice your culinary skills on him, the mucose mummer offers you a piece of fire candy in hopes of sating your appetite. Continue on your way to Ul'dah, and seek out a skittish acrobat, who shall serve as the next target of your spooking skills.
8 4 TEXT_FESHLW012_01168_SEQ_04 Thoroughly spooked by your actions, the zombie-like acrobat dropped the cookies that he was using to patch up the gaping holes in his body. Retrieve the moldy, maggot-infested confections from the ground.
9 5 TEXT_FESHLW012_01168_SEQ_05 You have recovered the cookies. Be a kind soul and return them to their owner.
10 6 TEXT_FESHLW012_01168_SEQ_06 In return for your kindness, the acrobat rewards you with a piece of earth candy. Proceed to Gridania and seek out a spirited thespian and his silent sidekick.
11 7 TEXT_FESHLW012_01168_SEQ_07 The performer informs you that while he is clean out of candy, his partner─a strongman most convincingly disguised as an ogre─still has a full supply, and happens to be more skittish than he appears. Try spooking him with a /clap of your hands.
12 8 TEXT_FESHLW012_01168_SEQ_08 The ogre of a strongman appears unimpressed by your efforts. Take his partner at his word and pretend to /congratulate the hulking brute to see if a rousing round of applause might do the trick.
13 9 TEXT_FESHLW012_01168_SEQ_09 Sufficiently spooked, the strongman rewards you with a piece of wind candy. Having completed your set of candy, return to Limsa Lominsa and feed the fire candy to the magic pot.
14 10 TEXT_FESHLW012_01168_SEQ_10 The magic pot appears pleased. Feed it a piece of earth candy.
15 11 TEXT_FESHLW012_01168_SEQ_11 The magic pot is delighted. Feed it a piece of wind candy to complete the set.
16 12 TEXT_FESHLW012_01168_SEQ_12 The magic pot is overjoyed, and returns your kindness with a batch of pumpkin cookies. What further treats and terrors await you before the festivities are through? Seek out the Impresario after sundown to delve deeper into the shadows of the night.
17 13 TEXT_FESHLW012_01168_SEQ_13
18 14 TEXT_FESHLW012_01168_SEQ_14
19 15 TEXT_FESHLW012_01168_SEQ_15
20 16 TEXT_FESHLW012_01168_SEQ_16
21 17 TEXT_FESHLW012_01168_SEQ_17
22 18 TEXT_FESHLW012_01168_SEQ_18
23 19 TEXT_FESHLW012_01168_SEQ_19
24 20 TEXT_FESHLW012_01168_SEQ_20
25 21 TEXT_FESHLW012_01168_SEQ_21
26 22 TEXT_FESHLW012_01168_SEQ_22
27 23 TEXT_FESHLW012_01168_SEQ_23
28 24 TEXT_FESHLW012_01168_TODO_00 While in costume, speak with the Impresario.
29 25 TEXT_FESHLW012_01168_TODO_01 While in costume, speak with the mucose mummer in Limsa Lominsa.
30 26 TEXT_FESHLW012_01168_TODO_02 While in costume, spook the skittish acrobat in Ul'dah.
31 27 TEXT_FESHLW012_01168_TODO_03 Retrieve the cookies.
32 28 TEXT_FESHLW012_01168_TODO_04 While in costume, present the cookies to the acrobat.
33 29 TEXT_FESHLW012_01168_TODO_05 While in costume, speak with the spirited thespian in Gridania.
34 30 TEXT_FESHLW012_01168_TODO_06 While in costume, /clap for the somber strongman.
35 31 TEXT_FESHLW012_01168_TODO_07 While in costume, /congratulate the somber strongman.
36 32 TEXT_FESHLW012_01168_TODO_08 While in costume, feed fire candy to the magic pot in Limsa Lominsa.
37 33 TEXT_FESHLW012_01168_TODO_09 While in costume, feed earth candy to the magic pot.
38 34 TEXT_FESHLW012_01168_TODO_10 While in costume, feed wind candy to the magic pot.
39 35 TEXT_FESHLW012_01168_TODO_11
40 36 TEXT_FESHLW012_01168_TODO_12
41 37 TEXT_FESHLW012_01168_TODO_13
42 38 TEXT_FESHLW012_01168_TODO_14
43 39 TEXT_FESHLW012_01168_TODO_15
44 40 TEXT_FESHLW012_01168_TODO_16
45 41 TEXT_FESHLW012_01168_TODO_17
46 42 TEXT_FESHLW012_01168_TODO_18
47 43 TEXT_FESHLW012_01168_TODO_19
48 44 TEXT_FESHLW012_01168_TODO_20
49 45 TEXT_FESHLW012_01168_TODO_21
50 46 TEXT_FESHLW012_01168_TODO_22
51 47 TEXT_FESHLW012_01168_TODO_23
52 48 TEXT_FESHLW012_01168_IMPHEAD_000_000 We humbly ask that all adventurers don their costumes before taking part in the festivities.
53 49 TEXT_FESHLW012_01168_IMPHEAD_000_001 Superstitions aside, let me assure you that dressing up as one of the dead is half the fun. Cling not to life! Cast off your worries and take your place among the terrors of the night!
54 50 TEXT_FESHLW012_01168_IMPHEAD_000_002 Those tattered rags are most becoming on you, friend. Had I not known otherwise, I would have suspected you were long since dead. Heh heh heh... Now, with no further ado, let the hauntings begin!
55 51 TEXT_FESHLW012_01168_IMPHEAD_000_003 My troupe has prepared a spine-tingling diversion worthy of the occasion. Thespians under my direction have disguised themselves as ghastly gremlins of all stripes and taken to the streets of the three city–states to haunt the local populace.
56 52 TEXT_FESHLW012_01168_IMPHEAD_000_004 It is your task, dear adventurer, to outspook the spooks, as it were. Give my troupers a good scare, and you shall be rewarded with candy.
57 53 TEXT_FESHLW012_01168_IMPHEAD_000_005 Feed this candy to the magic pot you see off to my right, as you approach the Adventurers' Guild. Rest assured you will be rewarded in kind for your efforts.
58 54 TEXT_FESHLW012_01168_IMPHEAD_000_006 Oh, and do take your time, friend. For the night is long, and full of most delightful terrors...
59 55 TEXT_FESHLW012_01168_IMPHEAD_000_009 What's the matter, friend? Have you misplaced your costume? I fear I cannot allow you to participate in the festivities unless you are dressed for the part.
60 56 TEXT_FESHLW012_01168_PUDDING_000_010 I don't got no candy for you. So get lost!
61 57 TEXT_FESHLW012_01168_Q1_000_000 What will you say?
62 58 TEXT_FESHLW012_01168_A1_000_000 I'm from the Culinarians' Guild, and...
63 59 TEXT_FESHLW012_01168_A2_000_000 Nice costume you have there.
64 60 TEXT_FESHLW012_01168_A3_000_000 A talking...pudding?
65 61 TEXT_FESHLW012_01168_PUDDING_000_020 I told you to get... <gulp> The C-C-Culinarians' Guild!?
66 62 TEXT_FESHLW012_01168_PUDDING_000_021 P-P-Please don't eat me! I swear on every onze of jelly in my body, I taste disgusting! Why, just look at this sickly color! And have you taken a whiff of me? You'll have the entire realm throwing up in their chamberpots!
67 63 TEXT_FESHLW012_01168_PUDDING_000_022 H-Here, take this instead! You have my word, it tastes a hundred times better than I ever could! Now, <Emphasis>really</Emphasis>, get lost─you're giving me the creeps!
68 64 TEXT_FESHLW012_01168_PUDDING_000_030 Costume...? What cos─ I mean, thank you! But flattery won't get you any treats from me, if that's your plan. Now shoo!
69 65 TEXT_FESHLW012_01168_PUDDING_000_040 That's right! You got a problem with that!?
70 66 TEXT_FESHLW012_01168_PUDDING_000_049 I got nothin' to say to adventurers. Come back in costume, or shoo!
71 67 TEXT_FESHLW012_01168_ZOMBIE_000_080 Y-Ye gads!
72 68 TEXT_FESHLW012_01168_ZOMBIE_000_081 Wh-What's the big idea!? An adventurer like you might not understand, but we zombies are delicate creatures. Why, the last time someone t-tapped me on the shoulder, my arm fell clean off!
73 69 TEXT_FESHLW012_01168_ZOMBIE_000_082 Now look at what you've done! You gave me such a fright that my worm-eaten heart dropped into where my stomach used to be, and the moldy, maggot-infested cookies I was using to patch up the gaping holes in my body are scattered everywhere! The least you could do is apologize.
74 70 TEXT_FESHLW012_01168_ZOMBIE_000_083 But noooooo, <Emphasis>you</Emphasis> just want my candy. Well, too bad─you're not getting <Emphasis>anything</Emphasis> from me. If you're starving for sweets, eat those cookies. I'll carry on...<sniff>...somehow.
75 71 TEXT_FESHLW012_01168_ZOMBIE_000_089 Wh-Whaaa...!? An adventurer!? Y-You don't scare me! Besides, the boss told me only to answer to my fellow undead. Wh-Whaaa...!? An adventurer!? Y-You don't scare me! Besides, the boss told me only to answer to my fellow undead.
76 72 TEXT_FESHLW012_01168_ZOMBIE_000_090 <sob> Holes, holes everywhere. How could anyone ever love me?
77 73 TEXT_FESHLW012_01168_ZOMBIE_000_091 M-My...my cookies! You're really giving them back to me? Maybe you adventurers aren't so bad, after all.
78 74 TEXT_FESHLW012_01168_ZOMBIE_000_092 Sadly, I've no candy to my name...save for this piece that I've been using as a makeshift eyeball. Just give me one moment to pop it out and wipe the pus off, and... Voilà, good as new!
79 75 TEXT_FESHLW012_01168_IMPB_000_050 Well, hullo there. Looking for a treat, are you? Had you come a few bells earlier, I'd have been happy to oblige, but I fear I'm clean out of stock.
80 76 TEXT_FESHLW012_01168_IMPB_000_051 My oversized companion here, on the other hand, still has plenty to dole out. For <Emphasis>some</Emphasis> reason, it would appear that you adventurers are hesitant to try your scare tactics on <Emphasis>him</Emphasis>. Hee hee hee...
81 77 TEXT_FESHLW012_01168_IMPB_000_052 Because I'm so nice, I'll clue you in on a secret. My partner might look imposing, but the truth is he's scared to death of loud noises. Don't believe me? Just start <Color(-34022)>clapping</Color> and see for yourself.
82 78 TEXT_FESHLW012_01168_IMPB_000_019 Hm? Oh, let me guess: you're dressed up as an <Emphasis>adventurer</Emphasis> for All Saints' Wake. That's cute─really, it is─but I've got my orders: no costume, no candy.
83 79 TEXT_FESHLW012_01168_IMPB_000_060 Oh, don't let him frighten you─his bark is far worse than his bite. Why, he hasn't eaten an adventurer in almost three moons! Now give him a rousing round of applause, as if to congratulate him on his aplomb. That'll put the fear of the gods in him, I guarantee.
84 80 TEXT_FESHLW012_01168_OGRE_000_061 <grunt> Urrrgh...?
85 81 TEXT_FESHLW012_01168_OGRE_000_062 You keep clapping, little <If(PlayerParameter(4))>girl<Else/>man</If>, I...I crush you like ant!
86 82 TEXT_FESHLW012_01168_IMPB_000_063 Oh, don't let him frighten you─his bark is far worse than his bite. Why, he hasn't eaten an adventurer in almost <Emphasis>three moons</Emphasis>! Now give him a rousing round of applause, as if to <Color(-34022)>congratulate</Color> him on his aplomb. That'll put the fear of the gods in him, I guarantee.
87 83 TEXT_FESHLW012_01168_OGRE_000_069 No...costume? No...candy! Grrraaaghhh!
88 84 TEXT_FESHLW012_01168_OGRE_000_070 Little <If(PlayerParameter(4))>girl<Else/>man</If> clap...clap...clapping... I must...crush. I...
89 85 TEXT_FESHLW012_01168_OGRE_000_071 No...n-no hurt me! Scary ghost t-take candy! Take candy and go far, far away!
90 86 TEXT_FESHLW012_01168_MAGICPOT_000_100 Gimme an elixir! No, that's not right...
91 87 TEXT_FESHLW012_01168_MAGICPOT_000_101 Gimme some candy! Yes, you heard me─I clamor for candy!
92 88 TEXT_FESHLW012_01168_MAGICPOT_000_102 Now that's a tasty treat! Got any more?
93 89 TEXT_FESHLW012_01168_MAGICPOT_000_109 No costume? No cookies for you!
94 90 TEXT_FESHLW012_01168_MAGICPOT_000_110 I'm still hungry! More, I say!
95 91 TEXT_FESHLW012_01168_MAGICPOT_000_111 Delightfully delectable! I want more!
96 92 TEXT_FESHLW012_01168_MAGICPOT_000_120 More! More, I say!
97 93 TEXT_FESHLW012_01168_MAGICPOT_000_121 Earth, wind, and fire~♪ That's what I desire~♪ Here, this is for you! Earth, wind, and fire~♪ That's what I desire~♪ Here, this is for you!
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key,0,1
#,,
int32,str,str
0,"TEXT_FESHLW013_01169_SEQ_00","As the festivities of All Saints' Wake continue, the Impresario has another task for you.
※This quest is available for a limited time only."
1,"TEXT_FESHLW013_01169_SEQ_01","Duly impressed with your efforts on his troupe's behalf, the Impresario would seek your aid with another All Saints' Wake tradition─the lighting of the traditional warding lanterns. Donning your costume, first speak to the shifty thespian and obtain a bomb digit for the task.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESHLW013_01169_SEQ_02","The performer entrusts you with some still-smoldering bomb digits that should serve as makeshift torches. Remaining in costume, scour the town for any warding lanterns that have gone dim and restore them to light."
3,"TEXT_FESHLW013_01169_SEQ_03","You have succeeded in rekindling the flames of the warding lanterns. Inform the Impresario that the deed is done."
4,"TEXT_FESHLW013_01169_SEQ_04","The Impresario congratulates you on your efforts, and invites you to remain in town to enjoy the remaining festivities. The tone of his words suggests that the culminating act is yet to come..."
5,"TEXT_FESHLW013_01169_SEQ_05",""
6,"TEXT_FESHLW013_01169_SEQ_06",""
7,"TEXT_FESHLW013_01169_SEQ_07",""
8,"TEXT_FESHLW013_01169_SEQ_08",""
9,"TEXT_FESHLW013_01169_SEQ_09",""
10,"TEXT_FESHLW013_01169_SEQ_10",""
11,"TEXT_FESHLW013_01169_SEQ_11",""
12,"TEXT_FESHLW013_01169_SEQ_12",""
13,"TEXT_FESHLW013_01169_SEQ_13",""
14,"TEXT_FESHLW013_01169_SEQ_14",""
15,"TEXT_FESHLW013_01169_SEQ_15",""
16,"TEXT_FESHLW013_01169_SEQ_16",""
17,"TEXT_FESHLW013_01169_SEQ_17",""
18,"TEXT_FESHLW013_01169_SEQ_18",""
19,"TEXT_FESHLW013_01169_SEQ_19",""
20,"TEXT_FESHLW013_01169_SEQ_20",""
21,"TEXT_FESHLW013_01169_SEQ_21",""
22,"TEXT_FESHLW013_01169_SEQ_22",""
23,"TEXT_FESHLW013_01169_SEQ_23",""
24,"TEXT_FESHLW013_01169_TODO_00","While in costume, speak with the shifty thespian."
25,"TEXT_FESHLW013_01169_TODO_01","While in costume, use the bomb digits to light warding lanterns on the upper decks of Limsa Lominsa."
26,"TEXT_FESHLW013_01169_TODO_02","While in costume, use the bomb digits to light warding lanterns on the lower decks of Limsa Lominsa."
27,"TEXT_FESHLW013_01169_TODO_03","While in costume, speak with the Impresario."
28,"TEXT_FESHLW013_01169_TODO_04",""
29,"TEXT_FESHLW013_01169_TODO_05",""
30,"TEXT_FESHLW013_01169_TODO_06",""
31,"TEXT_FESHLW013_01169_TODO_07",""
32,"TEXT_FESHLW013_01169_TODO_08",""
33,"TEXT_FESHLW013_01169_TODO_09",""
34,"TEXT_FESHLW013_01169_TODO_10",""
35,"TEXT_FESHLW013_01169_TODO_11",""
36,"TEXT_FESHLW013_01169_TODO_12",""
37,"TEXT_FESHLW013_01169_TODO_13",""
38,"TEXT_FESHLW013_01169_TODO_14",""
39,"TEXT_FESHLW013_01169_TODO_15",""
40,"TEXT_FESHLW013_01169_TODO_16",""
41,"TEXT_FESHLW013_01169_TODO_17",""
42,"TEXT_FESHLW013_01169_TODO_18",""
43,"TEXT_FESHLW013_01169_TODO_19",""
44,"TEXT_FESHLW013_01169_TODO_20",""
45,"TEXT_FESHLW013_01169_TODO_21",""
46,"TEXT_FESHLW013_01169_TODO_22",""
47,"TEXT_FESHLW013_01169_TODO_23",""
48,"TEXT_FESHLW013_01169_IMPHEAD_000_000","The night grows ever deeper; the docks teem with spooks and shades. Yes, everything is proceeding precisely according to plan... Hm?"
49,"TEXT_FESHLW013_01169_IMPHEAD_000_001","Ah, you return. I am proud to say that the traditional observance of All Saints' Wake has made a rousing return to Eorzea, thanks in no small part to your efforts. Why, I daresay there might be a place for you in our troupe someday."
50,"TEXT_FESHLW013_01169_IMPHEAD_000_002","But the night is still young, and there is work yet to be done. You have, no doubt, observed the warding lanterns about the streets─those that bear a striking resemblance to the mask I wear. This mask, in turn, was crafted in the likeness of the Great Gourd, the patron spirit of All Saints' Wake, who descends upon the realm but once a year..."
51,"TEXT_FESHLW013_01169_IMPHEAD_000_003","In any event, the lighting of these lanterns is yet another All Saints' Wake tradition, intended to keep evil spirits at bay. The chill autumn winds blow strong, however, and I fear that many a flame has been quenched. Were the streets to be plunged in darkness, who knows what terrors might descend upon the city? Heh heh heh..."
52,"TEXT_FESHLW013_01169_IMPHEAD_000_004","I have entrusted to one of my men over there a supply of bomb digits. If you would be so kind, adventurer, procure some and set the dimmed lanterns aflame once more."
53,"TEXT_FESHLW013_01169_IMPA_000_010","Come to help us light lanterns, have you? Heh heh...your kindness is most appreciated. Here, these severed bomb digits should suffice for the task."
54,"TEXT_FESHLW013_01169_IMPA_000_011","A word of warning before you depart: you'd be wise to stay in costume. After all, the specters lurking in the shadows aren't like to take kindly to an adventurer's meddlings."
55,"TEXT_FESHLW013_01169_IMPA_000_019","I'd be wary of walking around like that if I were you, friend. The spirits of the dead walk the streets tonight, and they bear little fondness for the living..."
56,"TEXT_FESHLW013_01169_IMPA_000_030","(-Disembodied Voice-)<Emphasis>This one...still draws breath. Return to your bed, living one...lest you ne'er wake to see the dawn.</Emphasis>"
57,"TEXT_FESHLW013_01169_IMPHEAD_000_040","It is good to see you safe and sound, friend. I feared you might have been spirited away by the Great Gourd. Heh heh heh..."
key,0,1
#,,
int32,str,str
0,"TEXT_FESHLW013_01169_SEQ_00","As the festivities of All Saints' Wake continue, the Impresario has another task for you.
※This quest is available for a limited time only."
1,"TEXT_FESHLW013_01169_SEQ_01","Duly impressed with your efforts on his troupe's behalf, the Impresario would seek your aid with another All Saints' Wake tradition─the lighting of the traditional warding lanterns. Donning your costume, first speak to the shifty thespian and obtain a bomb digit for the task.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESHLW013_01169_SEQ_02","The performer entrusts you with some still-smoldering bomb digits that should serve as makeshift torches. Remaining in costume, scour the town for any warding lanterns that have gone dim and restore them to light."
3,"TEXT_FESHLW013_01169_SEQ_03","You have succeeded in rekindling the flames of the warding lanterns. Inform the Impresario that the deed is done."
4,"TEXT_FESHLW013_01169_SEQ_04","The Impresario congratulates you on your efforts, and invites you to remain in town to enjoy the remaining festivities. The tone of his words suggests that the culminating act is yet to come..."
5,"TEXT_FESHLW013_01169_SEQ_05",""
6,"TEXT_FESHLW013_01169_SEQ_06",""
7,"TEXT_FESHLW013_01169_SEQ_07",""
8,"TEXT_FESHLW013_01169_SEQ_08",""
9,"TEXT_FESHLW013_01169_SEQ_09",""
10,"TEXT_FESHLW013_01169_SEQ_10",""
11,"TEXT_FESHLW013_01169_SEQ_11",""
12,"TEXT_FESHLW013_01169_SEQ_12",""
13,"TEXT_FESHLW013_01169_SEQ_13",""
14,"TEXT_FESHLW013_01169_SEQ_14",""
15,"TEXT_FESHLW013_01169_SEQ_15",""
16,"TEXT_FESHLW013_01169_SEQ_16",""
17,"TEXT_FESHLW013_01169_SEQ_17",""
18,"TEXT_FESHLW013_01169_SEQ_18",""
19,"TEXT_FESHLW013_01169_SEQ_19",""
20,"TEXT_FESHLW013_01169_SEQ_20",""
21,"TEXT_FESHLW013_01169_SEQ_21",""
22,"TEXT_FESHLW013_01169_SEQ_22",""
23,"TEXT_FESHLW013_01169_SEQ_23",""
24,"TEXT_FESHLW013_01169_TODO_00","While in costume, speak with the shifty thespian."
25,"TEXT_FESHLW013_01169_TODO_01","While in costume, use the bomb digits to light warding lanterns on the upper decks of Limsa Lominsa."
26,"TEXT_FESHLW013_01169_TODO_02","While in costume, use the bomb digits to light warding lanterns on the lower decks of Limsa Lominsa."
27,"TEXT_FESHLW013_01169_TODO_03","While in costume, speak with the Impresario."
28,"TEXT_FESHLW013_01169_TODO_04",""
29,"TEXT_FESHLW013_01169_TODO_05",""
30,"TEXT_FESHLW013_01169_TODO_06",""
31,"TEXT_FESHLW013_01169_TODO_07",""
32,"TEXT_FESHLW013_01169_TODO_08",""
33,"TEXT_FESHLW013_01169_TODO_09",""
34,"TEXT_FESHLW013_01169_TODO_10",""
35,"TEXT_FESHLW013_01169_TODO_11",""
36,"TEXT_FESHLW013_01169_TODO_12",""
37,"TEXT_FESHLW013_01169_TODO_13",""
38,"TEXT_FESHLW013_01169_TODO_14",""
39,"TEXT_FESHLW013_01169_TODO_15",""
40,"TEXT_FESHLW013_01169_TODO_16",""
41,"TEXT_FESHLW013_01169_TODO_17",""
42,"TEXT_FESHLW013_01169_TODO_18",""
43,"TEXT_FESHLW013_01169_TODO_19",""
44,"TEXT_FESHLW013_01169_TODO_20",""
45,"TEXT_FESHLW013_01169_TODO_21",""
46,"TEXT_FESHLW013_01169_TODO_22",""
47,"TEXT_FESHLW013_01169_TODO_23",""
48,"TEXT_FESHLW013_01169_IMPHEAD_000_000","The night grows ever deeper; the docks teem with spooks and shades. Yes, everything is proceeding precisely according to plan... Hm?"
49,"TEXT_FESHLW013_01169_IMPHEAD_000_001","Ah, you return. I am proud to say that the traditional observance of All Saints' Wake has made a rousing return to Eorzea, thanks in no small part to your efforts. Why, I daresay there might be a place for you in our troupe someday."
50,"TEXT_FESHLW013_01169_IMPHEAD_000_002","But the night is still young, and there is work yet to be done. You have, no doubt, observed the warding lanterns about the streets─those that bear a striking resemblance to the mask I wear. This mask, in turn, was crafted in the likeness of the Great Gourd, the patron spirit of All Saints' Wake, who descends upon the realm but once a year..."
51,"TEXT_FESHLW013_01169_IMPHEAD_000_003","In any event, the lighting of these lanterns is yet another All Saints' Wake tradition, intended to keep evil spirits at bay. The chill autumn winds blow strong, however, and I fear that many a flame has been quenched. Were the streets to be plunged in darkness, who knows what terrors might descend upon the city? Heh heh heh..."
52,"TEXT_FESHLW013_01169_IMPHEAD_000_004","I have entrusted to one of my men over there a supply of bomb digits. If you would be so kind, adventurer, procure some and set the dimmed lanterns aflame once more."
53,"TEXT_FESHLW013_01169_IMPA_000_010","Come to help us light lanterns, have you? Heh heh...your kindness is most appreciated. Here, these severed bomb digits should suffice for the task."
54,"TEXT_FESHLW013_01169_IMPA_000_011","A word of warning before you depart: you'd be wise to stay in costume. After all, the specters lurking in the shadows aren't like to take kindly to an adventurer's meddlings."
55,"TEXT_FESHLW013_01169_IMPA_000_019","I'd be wary of walking around like that if I were you, friend. The spirits of the dead walk the streets tonight, and they bear little fondness for the living..."
56,"TEXT_FESHLW013_01169_IMPA_000_030","(-Disembodied Voice-)<Emphasis>This one...still draws breath. Return to your bed, living one...lest you ne'er wake to see the dawn.</Emphasis>"
57,"TEXT_FESHLW013_01169_IMPHEAD_000_040","It is good to see you safe and sound, friend. I feared you might have been spirited away by the Great Gourd. Heh heh heh..."
58,"TEXT_FESHLW013_01169_IMPHEAD_000_041","My troupers tell me that the warding lamps burn brightly once more. The citizens of Limsa Lominsa have you to thank for keeping the demons of the night at bay."
59,"TEXT_FESHLW013_01169_IMPHEAD_000_042","Yes, this has truly been an All Saints' Wake for the ages. But <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>there are still bells before the dawn<Else/>night will fall anew</If><Else/><If(LessThan(PlayerParameter(11),17))>night will fall anew<Else/>there are still bells before the dawn</If></If>, and the most terrifying delights are yet to be seen. Do stay a while and enjoy the festivities, friend. Heh heh heh..."
60,"TEXT_FESHLW013_01169_IMPHEAD_000_050","What's the matter, friend? Have you misplaced your costume? I fear I cannot allow you to participate in the festivities unless you are dressed for the part."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESHLW013_01169_SEQ_00 As the festivities of All Saints' Wake continue, the Impresario has another task for you. ※This quest is available for a limited time only. As the festivities of All Saints' Wake continue, the Impresario has another task for you. ※This quest is available for a limited time only.
5 1 TEXT_FESHLW013_01169_SEQ_01 Duly impressed with your efforts on his troupe's behalf, the Impresario would seek your aid with another All Saints' Wake tradition─the lighting of the traditional warding lanterns. Donning your costume, first speak to the shifty thespian and obtain a bomb digit for the task. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone. Duly impressed with your efforts on his troupe's behalf, the Impresario would seek your aid with another All Saints' Wake tradition─the lighting of the traditional warding lanterns. Donning your costume, first speak to the shifty thespian and obtain a bomb digit for the task. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
6 2 TEXT_FESHLW013_01169_SEQ_02 The performer entrusts you with some still-smoldering bomb digits that should serve as makeshift torches. Remaining in costume, scour the town for any warding lanterns that have gone dim and restore them to light.
7 3 TEXT_FESHLW013_01169_SEQ_03 You have succeeded in rekindling the flames of the warding lanterns. Inform the Impresario that the deed is done.
8 4 TEXT_FESHLW013_01169_SEQ_04 The Impresario congratulates you on your efforts, and invites you to remain in town to enjoy the remaining festivities. The tone of his words suggests that the culminating act is yet to come...
9 5 TEXT_FESHLW013_01169_SEQ_05
10 6 TEXT_FESHLW013_01169_SEQ_06
11 7 TEXT_FESHLW013_01169_SEQ_07
12 8 TEXT_FESHLW013_01169_SEQ_08
13 9 TEXT_FESHLW013_01169_SEQ_09
14 10 TEXT_FESHLW013_01169_SEQ_10
15 11 TEXT_FESHLW013_01169_SEQ_11
16 12 TEXT_FESHLW013_01169_SEQ_12
17 13 TEXT_FESHLW013_01169_SEQ_13
18 14 TEXT_FESHLW013_01169_SEQ_14
19 15 TEXT_FESHLW013_01169_SEQ_15
20 16 TEXT_FESHLW013_01169_SEQ_16
21 17 TEXT_FESHLW013_01169_SEQ_17
22 18 TEXT_FESHLW013_01169_SEQ_18
23 19 TEXT_FESHLW013_01169_SEQ_19
24 20 TEXT_FESHLW013_01169_SEQ_20
25 21 TEXT_FESHLW013_01169_SEQ_21
26 22 TEXT_FESHLW013_01169_SEQ_22
27 23 TEXT_FESHLW013_01169_SEQ_23
28 24 TEXT_FESHLW013_01169_TODO_00 While in costume, speak with the shifty thespian.
29 25 TEXT_FESHLW013_01169_TODO_01 While in costume, use the bomb digits to light warding lanterns on the upper decks of Limsa Lominsa.
30 26 TEXT_FESHLW013_01169_TODO_02 While in costume, use the bomb digits to light warding lanterns on the lower decks of Limsa Lominsa.
31 27 TEXT_FESHLW013_01169_TODO_03 While in costume, speak with the Impresario.
32 28 TEXT_FESHLW013_01169_TODO_04
33 29 TEXT_FESHLW013_01169_TODO_05
34 30 TEXT_FESHLW013_01169_TODO_06
35 31 TEXT_FESHLW013_01169_TODO_07
36 32 TEXT_FESHLW013_01169_TODO_08
37 33 TEXT_FESHLW013_01169_TODO_09
38 34 TEXT_FESHLW013_01169_TODO_10
39 35 TEXT_FESHLW013_01169_TODO_11
40 36 TEXT_FESHLW013_01169_TODO_12
41 37 TEXT_FESHLW013_01169_TODO_13
42 38 TEXT_FESHLW013_01169_TODO_14
43 39 TEXT_FESHLW013_01169_TODO_15
44 40 TEXT_FESHLW013_01169_TODO_16
45 41 TEXT_FESHLW013_01169_TODO_17
46 42 TEXT_FESHLW013_01169_TODO_18
47 43 TEXT_FESHLW013_01169_TODO_19
48 44 TEXT_FESHLW013_01169_TODO_20
49 45 TEXT_FESHLW013_01169_TODO_21
50 46 TEXT_FESHLW013_01169_TODO_22
51 47 TEXT_FESHLW013_01169_TODO_23
52 48 TEXT_FESHLW013_01169_IMPHEAD_000_000 The night grows ever deeper; the docks teem with spooks and shades. Yes, everything is proceeding precisely according to plan... Hm?
53 49 TEXT_FESHLW013_01169_IMPHEAD_000_001 Ah, you return. I am proud to say that the traditional observance of All Saints' Wake has made a rousing return to Eorzea, thanks in no small part to your efforts. Why, I daresay there might be a place for you in our troupe someday.
54 50 TEXT_FESHLW013_01169_IMPHEAD_000_002 But the night is still young, and there is work yet to be done. You have, no doubt, observed the warding lanterns about the streets─those that bear a striking resemblance to the mask I wear. This mask, in turn, was crafted in the likeness of the Great Gourd, the patron spirit of All Saints' Wake, who descends upon the realm but once a year...
55 51 TEXT_FESHLW013_01169_IMPHEAD_000_003 In any event, the lighting of these lanterns is yet another All Saints' Wake tradition, intended to keep evil spirits at bay. The chill autumn winds blow strong, however, and I fear that many a flame has been quenched. Were the streets to be plunged in darkness, who knows what terrors might descend upon the city? Heh heh heh...
56 52 TEXT_FESHLW013_01169_IMPHEAD_000_004 I have entrusted to one of my men over there a supply of bomb digits. If you would be so kind, adventurer, procure some and set the dimmed lanterns aflame once more.
57 53 TEXT_FESHLW013_01169_IMPA_000_010 Come to help us light lanterns, have you? Heh heh...your kindness is most appreciated. Here, these severed bomb digits should suffice for the task.
58 54 TEXT_FESHLW013_01169_IMPA_000_011 A word of warning before you depart: you'd be wise to stay in costume. After all, the specters lurking in the shadows aren't like to take kindly to an adventurer's meddlings.
59 55 TEXT_FESHLW013_01169_IMPA_000_019 I'd be wary of walking around like that if I were you, friend. The spirits of the dead walk the streets tonight, and they bear little fondness for the living...
60 56 TEXT_FESHLW013_01169_IMPA_000_030 (-Disembodied Voice-)<Emphasis>This one...still draws breath. Return to your bed, living one...lest you ne'er wake to see the dawn.</Emphasis>
61 57 TEXT_FESHLW013_01169_IMPHEAD_000_040 It is good to see you safe and sound, friend. I feared you might have been spirited away by the Great Gourd. Heh heh heh...
62 58 TEXT_FESHLW013_01169_IMPHEAD_000_041 My troupers tell me that the warding lamps burn brightly once more. The citizens of Limsa Lominsa have you to thank for keeping the demons of the night at bay.
63 59 TEXT_FESHLW013_01169_IMPHEAD_000_042 Yes, this has truly been an All Saints' Wake for the ages. But <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>there are still bells before the dawn<Else/>night will fall anew</If><Else/><If(LessThan(PlayerParameter(11),17))>night will fall anew<Else/>there are still bells before the dawn</If></If>, and the most terrifying delights are yet to be seen. Do stay a while and enjoy the festivities, friend. Heh heh heh...
64 60 TEXT_FESHLW013_01169_IMPHEAD_000_050 What's the matter, friend? Have you misplaced your costume? I fear I cannot allow you to participate in the festivities unless you are dressed for the part.
65
66
67
+93 -89
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@@ -1,89 +1,93 @@
key,0,1
#,,
int32,str,str
0,"TEXT_FESHLW014_01170_SEQ_00","The Impresario has yet another task for you. He just isn't quite sure what it is yet.
※This quest is available for a limited time only."
1,"TEXT_FESHLW014_01170_SEQ_01","The Impresario, pleased with your honest efforts on his troupe's behalf, has entrusted you with the most vital task of placing one final warding lantern in a dimly lit area of town. Speak once more to the shifty thespian to obtain the necessary supplies.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESHLW014_01170_SEQ_02","You have obtained the final warding lantern and the means by which to light it. Proceed to place it as directed."
3,"TEXT_FESHLW014_01170_SEQ_03","The lantern having been successfully placed, proceed to light it with the bomb digit."
4,"TEXT_FESHLW014_01170_SEQ_04","Upon lighting the final warding lantern, a curious voice speaks to you, raising doubts as to the true identity of the Impresario and his men, and encouraging you to seek the truth from the troupe's purported patrons. Begin your investigation by speaking to Storm Captain O'adenek at Maelstrom Command."
5,"TEXT_FESHLW014_01170_SEQ_05","O'adenek insists that the Maelstrom has had no dealings with the Impresario and his dubious band, saying that she hears they were personally summoned by the Yellowjackets. Seek the truth from Sundyrund at the Coral Tower."
6,"TEXT_FESHLW014_01170_SEQ_06","Sundyrund is adamant that the Yellowjackets know nothing of the Impresario and his troupe, saying that he heard that they were invited by the Adventurers' Guild. Make for the Drowning Wench and see what Baderon might know of the matter."
7,"TEXT_FESHLW014_01170_SEQ_07","Hearing your words, Baderon concludes that the Impresario is not who he claims to be. Use the sparkler he has given you to spook the dubious troupemaster into showing his true colors."
8,"TEXT_FESHLW014_01170_SEQ_08","Spooked clean out of his costume, the Impresario is revealed to be an actual imp. As he tells it, he and his monstrous minions cooked up their scheme in hopes for a return to the old days, when All Saints' Wake afforded an opportunity for his kind to frolic and purvey mischief in town. Assuring you that he means no harm, you agree to keep his secret. All told, this has proven to be an eventful All Saints' Wake─though the true identity of the disembodied voice that guided you to the truth remains cloaked in shadows..."
9,"TEXT_FESHLW014_01170_SEQ_09",""
10,"TEXT_FESHLW014_01170_SEQ_10",""
11,"TEXT_FESHLW014_01170_SEQ_11",""
12,"TEXT_FESHLW014_01170_SEQ_12",""
13,"TEXT_FESHLW014_01170_SEQ_13",""
14,"TEXT_FESHLW014_01170_SEQ_14",""
15,"TEXT_FESHLW014_01170_SEQ_15",""
16,"TEXT_FESHLW014_01170_SEQ_16",""
17,"TEXT_FESHLW014_01170_SEQ_17",""
18,"TEXT_FESHLW014_01170_SEQ_18",""
19,"TEXT_FESHLW014_01170_SEQ_19",""
20,"TEXT_FESHLW014_01170_SEQ_20",""
21,"TEXT_FESHLW014_01170_SEQ_21",""
22,"TEXT_FESHLW014_01170_SEQ_22",""
23,"TEXT_FESHLW014_01170_SEQ_23",""
24,"TEXT_FESHLW014_01170_TODO_00","While in costume, speak with the shifty thespian."
25,"TEXT_FESHLW014_01170_TODO_01","While in costume, place the warding lantern in the specified location."
26,"TEXT_FESHLW014_01170_TODO_02","While in costume, light the warding lantern."
27,"TEXT_FESHLW014_01170_TODO_03","Speak with O'adenek at Maelstrom Command."
28,"TEXT_FESHLW014_01170_TODO_04","Speak with Sundyrund at the Coral Tower."
29,"TEXT_FESHLW014_01170_TODO_05","Speak with Baderon at the Drowning Wench."
30,"TEXT_FESHLW014_01170_TODO_06","While in costume, use the spooky sparkler to frighten the Impresario."
31,"TEXT_FESHLW014_01170_TODO_07",""
32,"TEXT_FESHLW014_01170_TODO_08",""
33,"TEXT_FESHLW014_01170_TODO_09",""
34,"TEXT_FESHLW014_01170_TODO_10",""
35,"TEXT_FESHLW014_01170_TODO_11",""
36,"TEXT_FESHLW014_01170_TODO_12",""
37,"TEXT_FESHLW014_01170_TODO_13",""
38,"TEXT_FESHLW014_01170_TODO_14",""
39,"TEXT_FESHLW014_01170_TODO_15",""
40,"TEXT_FESHLW014_01170_TODO_16",""
41,"TEXT_FESHLW014_01170_TODO_17",""
42,"TEXT_FESHLW014_01170_TODO_18",""
43,"TEXT_FESHLW014_01170_TODO_19",""
44,"TEXT_FESHLW014_01170_TODO_20",""
45,"TEXT_FESHLW014_01170_TODO_21",""
46,"TEXT_FESHLW014_01170_TODO_22",""
47,"TEXT_FESHLW014_01170_TODO_23",""
48,"TEXT_FESHLW014_01170_IMPHEAD_000_000","Back again? I thought I'd given you enough work to keep you out of our─ Ahem! Your efforts on my troupe's behalf have so impressed me that I would entrust to you the most important task of all. What manner of task, you ask? Why, that would be, ah...erm..."
49,"TEXT_FESHLW014_01170_IMPHEAD_000_001","Ah, yes! This lantern here!"
50,"TEXT_FESHLW014_01170_IMPHEAD_000_002","Yes, I am certain there is some unlit nook or cranny of this city that is in dire need of illumination, and you are unquestionably the <If(PlayerParameter(4))>woman<Else/>man</If> for the job!"
51,"TEXT_FESHLW014_01170_IMPHEAD_000_003","Now, procure the necessary supplies from my associate over there, and hop to it. I have more important matters to attend to! Heh heh heh..."
52,"TEXT_FESHLW014_01170_IMPA_000_010","One final lantern? How odd, I could have sworn that we had lit them all..."
53,"TEXT_FESHLW014_01170_IMPA_000_011","But who am I to question the Impresario? Very well, take this bomb digit and do with it as you will."
54,"TEXT_FESHLW014_01170_IMPA_000_019","And remember: don't forget your costume. These streets aren't safe for adventurers...heh heh."
55,"TEXT_FESHLW014_01170_PUMPKIN_000_020","(-Disembodied Voice-)<Emphasis>Don your guise, living one... 'Tis unsafe to reveal yourself here...</Emphasis>"
56,"TEXT_FESHLW014_01170_PUMPKIN_000_010","(-Disembodied Voice-)<Emphasis>Ah, the flames warm my belly. Thank you, living one...</Emphasis>"
57,"TEXT_FESHLW014_01170_PUMPKIN_000_011","(-Disembodied Voice-)<Emphasis>The monstrous troupers you consort with...do you not wonder whence they truly hail?</Emphasis>"
58,"TEXT_FESHLW014_01170_PUMPKIN_000_012","(-Disembodied Voice-)<Emphasis>Should you be curious, you would do well to speak with their purported patrons. But be warned, friend─some secrets are best left to dwell in the darkness...</Emphasis>"
59,"TEXT_FESHLW014_01170_OADENEK_100_000","Ah, those performers. Their guises are a bit <Emphasis>too</Emphasis> convincing, if you ask me. All Saints' Wake or no, I am ill pleased to see such baleful creatures skulking about the streets of our fair nation."
60,"TEXT_FESHLW014_01170_OADENEK_000_040","It is the Maelstrom's sworn duty to safeguard Limsa Lominsa and its people. I cannot help but have reservations about partaking in such idle revelry in these trying times."
61,"TEXT_FESHLW014_01170_OADENEK_000_041","And yet the Yellowjackets are convinced that this sort of merrymaking is just what Lominsans need, or so I've heard. If you would know more, Sundyrund might be able to elaborate."
62,"TEXT_FESHLW014_01170_SUNDYRUND_000_050","What!? O'adenek told ye that <Emphasis>we</Emphasis> invited that ghastly troupe to Limsa!? Hah, that's rich!"
63,"TEXT_FESHLW014_01170_SUNDYRUND_000_051","I think I speak for us all when I say that I've seen enough spooks to last me a lifetime. No, this is all the Adventurers' Guild's doing. If ye'd know more, take it up with Baderon. Hells, I've half a mind to do so myself!"
64,"TEXT_FESHLW014_01170_BADERON_000_060","Eh? That barnacle brain reckons <Emphasis>I</Emphasis> was the one as invited them scurvy mummers to Limsa!?"
65,"TEXT_FESHLW014_01170_BADERON_000_061","'Ells, if I had me druthers, I'd keelhaul the lot o' them."
66,"TEXT_FESHLW014_01170_BADERON_000_062","No, somethin' stinks 'ere, an' it sure as 'ells ain't me grog."
67,"TEXT_FESHLW014_01170_BADERON_000_063","I've been savin' this 'ere fer a special occasion. Aye, why don't ye pay one last visit to that so-called Impresario an' see if this doesn't 'ave 'im singin' a new shanty."
68,"TEXT_FESHLW014_01170_IMPHEAD_000_070","Wh-What in the─!?"
69,"TEXT_FESHLW014_01170_IMPHEAD_000_071","M-My disguise! It's ruined! What did ya have to do that for!?"
70,"TEXT_FESHLW014_01170_IMPHEAD_000_072","Bah, seven hells! All right, ya got me. That's right, the self-styled Impresario is a real, honest-to-goodness imp."
71,"TEXT_FESHLW014_01170_IMPHEAD_000_073","Whoa! Settle down, <If(PlayerParameter(4))>little lady<Else/>big fella</If>! So the whole traveling circus thing was a ruse─ya got me there. But, cross my wings and hope to die, I swear we didn't mean ya no harm."
72,"TEXT_FESHLW014_01170_IMPHEAD_000_074","Back in the old days, when celebratin' All Saints' Wake was in fashion, it was the one time a year when we could leave the dank ol' dungeons we called home, stretch our wings a bit, and mingle with the city folk."
73,"TEXT_FESHLW014_01170_IMPHEAD_000_075","Sure, we caused our share of mischief─and occasionally spooked some ol' grandma half to death─but we never hurt no one. Not on purpose, at least..."
74,"TEXT_FESHLW014_01170_IMPHEAD_000_076","Ever since the Calamity, though, everyone's so godsdamned <Emphasis>serious</Emphasis>. Can't even come within eyeshot of the city limits without some overzealous adventurer like yourself wavin' a weapon at me, out for blood. Can ya blame us for wantin' to bring back the old customs?"
75,"TEXT_FESHLW014_01170_IMPHEAD_000_077","Ah, but what does it matter now? Thanks to your meddlin', our charade is through. And I know exactly what happens next."
76,"TEXT_FESHLW014_01170_IMPHEAD_000_078","Yep, you're going to tear off the costume I so kindly provided for you─free of charge, I might add─slip into your favorite suit of armor, and hack my poor little wings off. All for the <Emphasis>crime</Emphasis> of trying to have a little fun."
77,"TEXT_FESHLW014_01170_IMPHEAD_000_079","Truly? You'll...you'll keep our secret?"
78,"TEXT_FESHLW014_01170_IMPHEAD_000_080","Who'd've thunk it? You adventurers aren't all so bad. Me and my minions, we'll not forget this kindness. "
79,"TEXT_FESHLW014_01170_IMPHEAD_000_081","That said, ya have to admit that our ruse was quite the clever one. Just tell me this: however did ya manage to see through it all?"
80,"TEXT_FESHLW014_01170_IMPHEAD_000_082","A pumpkin spilled our secrets, ya say? Hah, that's a good one!"
81,"TEXT_FESHLW014_01170_IMPHEAD_000_083","Listen, the Great Gourd was just a tall tale that I cooked up to give adventurers like you a good fright! Are you suggesting that some overgrown pumpkin could truly...?"
82,"TEXT_FESHLW014_01170_IMPHEAD_000_084","Well, this is All Saints' Wake. Who knows what mysteries the night still holds?"
key,0,1
#,,
int32,str,str
0,"TEXT_FESHLW014_01170_SEQ_00","The Impresario has yet another task for you. He just isn't quite sure what it is yet.
※This quest is available for a limited time only."
1,"TEXT_FESHLW014_01170_SEQ_01","The Impresario, pleased with your honest efforts on his troupe's behalf, has entrusted you with the most vital task of placing one final warding lantern in a dimly lit area of town. Speak once more to the shifty thespian to obtain the necessary supplies.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESHLW014_01170_SEQ_02","You have obtained the final warding lantern and the means by which to light it. Proceed to place it as directed."
3,"TEXT_FESHLW014_01170_SEQ_03","The lantern having been successfully placed, proceed to light it with the bomb digit."
4,"TEXT_FESHLW014_01170_SEQ_04","Upon lighting the final warding lantern, a curious voice speaks to you, raising doubts as to the true identity of the Impresario and his men, and encouraging you to seek the truth from the troupe's purported patrons. Begin your investigation by speaking to Storm Captain O'adenek at Maelstrom Command."
5,"TEXT_FESHLW014_01170_SEQ_05","O'adenek insists that the Maelstrom has had no dealings with the Impresario and his dubious band, saying that she hears they were personally summoned by the Yellowjackets. Seek the truth from Sundyrund at the Coral Tower."
6,"TEXT_FESHLW014_01170_SEQ_06","Sundyrund is adamant that the Yellowjackets know nothing of the Impresario and his troupe, saying that he heard that they were invited by the Adventurers' Guild. Make for the Drowning Wench and see what Baderon might know of the matter."
7,"TEXT_FESHLW014_01170_SEQ_07","Hearing your words, Baderon concludes that the Impresario is not who he claims to be. Use the sparkler he has given you to spook the dubious troupemaster into showing his true colors."
8,"TEXT_FESHLW014_01170_SEQ_08","Spooked clean out of his costume, the Impresario is revealed to be an actual imp. As he tells it, he and his monstrous minions cooked up their scheme in hopes for a return to the old days, when All Saints' Wake afforded an opportunity for his kind to frolic and purvey mischief in town. Assuring you that he means no harm, you agree to keep his secret. All told, this has proven to be an eventful All Saints' Wake─though the true identity of the disembodied voice that guided you to the truth remains cloaked in shadows..."
9,"TEXT_FESHLW014_01170_SEQ_09",""
10,"TEXT_FESHLW014_01170_SEQ_10",""
11,"TEXT_FESHLW014_01170_SEQ_11",""
12,"TEXT_FESHLW014_01170_SEQ_12",""
13,"TEXT_FESHLW014_01170_SEQ_13",""
14,"TEXT_FESHLW014_01170_SEQ_14",""
15,"TEXT_FESHLW014_01170_SEQ_15",""
16,"TEXT_FESHLW014_01170_SEQ_16",""
17,"TEXT_FESHLW014_01170_SEQ_17",""
18,"TEXT_FESHLW014_01170_SEQ_18",""
19,"TEXT_FESHLW014_01170_SEQ_19",""
20,"TEXT_FESHLW014_01170_SEQ_20",""
21,"TEXT_FESHLW014_01170_SEQ_21",""
22,"TEXT_FESHLW014_01170_SEQ_22",""
23,"TEXT_FESHLW014_01170_SEQ_23",""
24,"TEXT_FESHLW014_01170_TODO_00","While in costume, speak with the shifty thespian."
25,"TEXT_FESHLW014_01170_TODO_01","While in costume, place the warding lantern in the specified location."
26,"TEXT_FESHLW014_01170_TODO_02","While in costume, light the warding lantern."
27,"TEXT_FESHLW014_01170_TODO_03","Speak with O'adenek at Maelstrom Command."
28,"TEXT_FESHLW014_01170_TODO_04","Speak with Sundyrund at the Coral Tower."
29,"TEXT_FESHLW014_01170_TODO_05","Speak with Baderon at the Drowning Wench."
30,"TEXT_FESHLW014_01170_TODO_06","While in costume, use the spooky sparkler to frighten the Impresario."
31,"TEXT_FESHLW014_01170_TODO_07",""
32,"TEXT_FESHLW014_01170_TODO_08",""
33,"TEXT_FESHLW014_01170_TODO_09",""
34,"TEXT_FESHLW014_01170_TODO_10",""
35,"TEXT_FESHLW014_01170_TODO_11",""
36,"TEXT_FESHLW014_01170_TODO_12",""
37,"TEXT_FESHLW014_01170_TODO_13",""
38,"TEXT_FESHLW014_01170_TODO_14",""
39,"TEXT_FESHLW014_01170_TODO_15",""
40,"TEXT_FESHLW014_01170_TODO_16",""
41,"TEXT_FESHLW014_01170_TODO_17",""
42,"TEXT_FESHLW014_01170_TODO_18",""
43,"TEXT_FESHLW014_01170_TODO_19",""
44,"TEXT_FESHLW014_01170_TODO_20",""
45,"TEXT_FESHLW014_01170_TODO_21",""
46,"TEXT_FESHLW014_01170_TODO_22",""
47,"TEXT_FESHLW014_01170_TODO_23",""
48,"TEXT_FESHLW014_01170_IMPHEAD_000_000","Back again? I thought I'd given you enough work to keep you out of our─ Ahem! Your efforts on my troupe's behalf have so impressed me that I would entrust to you the most important task of all. What manner of task, you ask? Why, that would be, ah...erm..."
49,"TEXT_FESHLW014_01170_IMPHEAD_000_001","Ah, yes! This lantern here!"
50,"TEXT_FESHLW014_01170_IMPHEAD_000_002","Yes, I am certain there is some unlit nook or cranny of this city that is in dire need of illumination, and you are unquestionably the <If(PlayerParameter(4))>woman<Else/>man</If> for the job!"
51,"TEXT_FESHLW014_01170_IMPHEAD_000_003","Now, procure the necessary supplies from my associate over there, and hop to it. I have more important matters to attend to! Heh heh heh..."
52,"TEXT_FESHLW014_01170_IMPA_000_010","One final lantern? How odd, I could have sworn that we had lit them all..."
53,"TEXT_FESHLW014_01170_IMPA_000_011","But who am I to question the Impresario? Very well, take this bomb digit and do with it as you will."
54,"TEXT_FESHLW014_01170_IMPA_000_019","And remember: don't forget your costume. These streets aren't safe for adventurers...heh heh."
55,"TEXT_FESHLW014_01170_PUMPKIN_000_020","(-Disembodied Voice-)<Emphasis>Don your guise, living one... 'Tis unsafe to reveal yourself here...</Emphasis>"
56,"TEXT_FESHLW014_01170_PUMPKIN_000_010","(-Disembodied Voice-)<Emphasis>Ah, the flames warm my belly. Thank you, living one...</Emphasis>"
57,"TEXT_FESHLW014_01170_PUMPKIN_000_011","(-Disembodied Voice-)<Emphasis>The monstrous troupers you consort with...do you not wonder whence they truly hail?</Emphasis>"
58,"TEXT_FESHLW014_01170_PUMPKIN_000_012","(-Disembodied Voice-)<Emphasis>Should you be curious, you would do well to speak with their purported patrons. But be warned, friend─some secrets are best left to dwell in the darkness...</Emphasis>"
59,"TEXT_FESHLW014_01170_OADENEK_100_000","Ah, those performers. Their guises are a bit <Emphasis>too</Emphasis> convincing, if you ask me. All Saints' Wake or no, I am ill pleased to see such baleful creatures skulking about the streets of our fair nation."
60,"TEXT_FESHLW014_01170_OADENEK_000_040","It is the Maelstrom's sworn duty to safeguard Limsa Lominsa and its people. I cannot help but have reservations about partaking in such idle revelry in these trying times."
61,"TEXT_FESHLW014_01170_OADENEK_000_041","And yet the Yellowjackets are convinced that this sort of merrymaking is just what Lominsans need, or so I've heard. If you would know more, Sundyrund might be able to elaborate."
62,"TEXT_FESHLW014_01170_SUNDYRUND_000_050","What!? O'adenek told ye that <Emphasis>we</Emphasis> invited that ghastly troupe to Limsa!? Hah, that's rich!"
63,"TEXT_FESHLW014_01170_SUNDYRUND_000_051","I think I speak for us all when I say that I've seen enough spooks to last me a lifetime. No, this is all the Adventurers' Guild's doing. If ye'd know more, take it up with Baderon. Hells, I've half a mind to do so myself!"
64,"TEXT_FESHLW014_01170_BADERON_000_060","Eh? That barnacle brain reckons <Emphasis>I</Emphasis> was the one as invited them scurvy mummers to Limsa!?"
65,"TEXT_FESHLW014_01170_BADERON_000_061","'Ells, if I had me druthers, I'd keelhaul the lot o' them."
66,"TEXT_FESHLW014_01170_BADERON_000_062","No, somethin' stinks 'ere, an' it sure as 'ells ain't me grog."
67,"TEXT_FESHLW014_01170_BADERON_000_063","I've been savin' this 'ere fer a special occasion. Aye, why don't ye pay one last visit to that so-called Impresario an' see if this doesn't 'ave 'im singin' a new shanty."
68,"TEXT_FESHLW014_01170_IMPHEAD_000_070","Wh-What in the─!?"
69,"TEXT_FESHLW014_01170_IMPHEAD_000_071","M-My disguise! It's ruined! What did ya have to do that for!?"
70,"TEXT_FESHLW014_01170_IMPHEAD_000_072","Bah, seven hells! All right, ya got me. That's right, the self-styled Impresario is a real, honest-to-goodness imp."
71,"TEXT_FESHLW014_01170_IMPHEAD_000_073","Whoa! Settle down, <If(PlayerParameter(4))>little lady<Else/>big fella</If>! So the whole traveling circus thing was a ruse─ya got me there. But, cross my wings and hope to die, I swear we didn't mean ya no harm."
72,"TEXT_FESHLW014_01170_IMPHEAD_000_074","Back in the old days, when celebratin' All Saints' Wake was in fashion, it was the one time a year when we could leave the dank ol' dungeons we called home, stretch our wings a bit, and mingle with the city folk."
73,"TEXT_FESHLW014_01170_IMPHEAD_000_075","Sure, we caused our share of mischief─and occasionally spooked some ol' grandma half to death─but we never hurt no one. Not on purpose, at least..."
74,"TEXT_FESHLW014_01170_IMPHEAD_000_076","Ever since the Calamity, though, everyone's so godsdamned <Emphasis>serious</Emphasis>. Can't even come within eyeshot of the city limits without some overzealous adventurer like yourself wavin' a weapon at me, out for blood. Can ya blame us for wantin' to bring back the old customs?"
75,"TEXT_FESHLW014_01170_IMPHEAD_000_077","Ah, but what does it matter now? Thanks to your meddlin', our charade is through. And I know exactly what happens next."
76,"TEXT_FESHLW014_01170_IMPHEAD_000_078","Yep, you're going to tear off the costume I so kindly provided for you─free of charge, I might add─slip into your favorite suit of armor, and hack my poor little wings off. All for the <Emphasis>crime</Emphasis> of trying to have a little fun."
77,"TEXT_FESHLW014_01170_IMPHEAD_000_079","Truly? You'll...you'll keep our secret?"
78,"TEXT_FESHLW014_01170_IMPHEAD_000_080","Who'd've thunk it? You adventurers aren't all so bad. Me and my minions, we'll not forget this kindness. "
79,"TEXT_FESHLW014_01170_IMPHEAD_000_081","That said, ya have to admit that our ruse was quite the clever one. Just tell me this: however did ya manage to see through it all?"
80,"TEXT_FESHLW014_01170_IMPHEAD_000_082","A pumpkin spilled our secrets, ya say? Hah, that's a good one!"
81,"TEXT_FESHLW014_01170_IMPHEAD_000_083","Listen, the Great Gourd was just a tall tale that I cooked up to give adventurers like you a good fright! Are you suggesting that some overgrown pumpkin could truly...?"
82,"TEXT_FESHLW014_01170_IMPHEAD_000_084","Well, this is All Saints' Wake. Who knows what mysteries the night still holds?"
83,"TEXT_FESHLW014_01170_IMPHEAD_000_085","So tread carefully, adventurer! And do be wary of the shadows. Heh heh heh..."
84,"TEXT_FESHLW014_01170_PUMPKIN_000_086","(-Disembodied Voice-)<Emphasis>Adventurers and monsters, reveling as one~♪
And with this, my work is done~♪</Emphasis>"
85,"TEXT_FESHLW014_01170_IMPHEAD_000_090","What's the matter, friend? Have you misplaced your costume? I fear I cannot allow you to participate in the festivities unless you are dressed for the part."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESHLW014_01170_SEQ_00 The Impresario has yet another task for you. He just isn't quite sure what it is yet. ※This quest is available for a limited time only. The Impresario has yet another task for you. He just isn't quite sure what it is yet. ※This quest is available for a limited time only.
5 1 TEXT_FESHLW014_01170_SEQ_01 The Impresario, pleased with your honest efforts on his troupe's behalf, has entrusted you with the most vital task of placing one final warding lantern in a dimly lit area of town. Speak once more to the shifty thespian to obtain the necessary supplies. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone. The Impresario, pleased with your honest efforts on his troupe's behalf, has entrusted you with the most vital task of placing one final warding lantern in a dimly lit area of town. Speak once more to the shifty thespian to obtain the necessary supplies. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
6 2 TEXT_FESHLW014_01170_SEQ_02 You have obtained the final warding lantern and the means by which to light it. Proceed to place it as directed.
7 3 TEXT_FESHLW014_01170_SEQ_03 The lantern having been successfully placed, proceed to light it with the bomb digit.
8 4 TEXT_FESHLW014_01170_SEQ_04 Upon lighting the final warding lantern, a curious voice speaks to you, raising doubts as to the true identity of the Impresario and his men, and encouraging you to seek the truth from the troupe's purported patrons. Begin your investigation by speaking to Storm Captain O'adenek at Maelstrom Command.
9 5 TEXT_FESHLW014_01170_SEQ_05 O'adenek insists that the Maelstrom has had no dealings with the Impresario and his dubious band, saying that she hears they were personally summoned by the Yellowjackets. Seek the truth from Sundyrund at the Coral Tower.
10 6 TEXT_FESHLW014_01170_SEQ_06 Sundyrund is adamant that the Yellowjackets know nothing of the Impresario and his troupe, saying that he heard that they were invited by the Adventurers' Guild. Make for the Drowning Wench and see what Baderon might know of the matter.
11 7 TEXT_FESHLW014_01170_SEQ_07 Hearing your words, Baderon concludes that the Impresario is not who he claims to be. Use the sparkler he has given you to spook the dubious troupemaster into showing his true colors.
12 8 TEXT_FESHLW014_01170_SEQ_08 Spooked clean out of his costume, the Impresario is revealed to be an actual imp. As he tells it, he and his monstrous minions cooked up their scheme in hopes for a return to the old days, when All Saints' Wake afforded an opportunity for his kind to frolic and purvey mischief in town. Assuring you that he means no harm, you agree to keep his secret. All told, this has proven to be an eventful All Saints' Wake─though the true identity of the disembodied voice that guided you to the truth remains cloaked in shadows...
13 9 TEXT_FESHLW014_01170_SEQ_09
14 10 TEXT_FESHLW014_01170_SEQ_10
15 11 TEXT_FESHLW014_01170_SEQ_11
16 12 TEXT_FESHLW014_01170_SEQ_12
17 13 TEXT_FESHLW014_01170_SEQ_13
18 14 TEXT_FESHLW014_01170_SEQ_14
19 15 TEXT_FESHLW014_01170_SEQ_15
20 16 TEXT_FESHLW014_01170_SEQ_16
21 17 TEXT_FESHLW014_01170_SEQ_17
22 18 TEXT_FESHLW014_01170_SEQ_18
23 19 TEXT_FESHLW014_01170_SEQ_19
24 20 TEXT_FESHLW014_01170_SEQ_20
25 21 TEXT_FESHLW014_01170_SEQ_21
26 22 TEXT_FESHLW014_01170_SEQ_22
27 23 TEXT_FESHLW014_01170_SEQ_23
28 24 TEXT_FESHLW014_01170_TODO_00 While in costume, speak with the shifty thespian.
29 25 TEXT_FESHLW014_01170_TODO_01 While in costume, place the warding lantern in the specified location.
30 26 TEXT_FESHLW014_01170_TODO_02 While in costume, light the warding lantern.
31 27 TEXT_FESHLW014_01170_TODO_03 Speak with O'adenek at Maelstrom Command.
32 28 TEXT_FESHLW014_01170_TODO_04 Speak with Sundyrund at the Coral Tower.
33 29 TEXT_FESHLW014_01170_TODO_05 Speak with Baderon at the Drowning Wench.
34 30 TEXT_FESHLW014_01170_TODO_06 While in costume, use the spooky sparkler to frighten the Impresario.
35 31 TEXT_FESHLW014_01170_TODO_07
36 32 TEXT_FESHLW014_01170_TODO_08
37 33 TEXT_FESHLW014_01170_TODO_09
38 34 TEXT_FESHLW014_01170_TODO_10
39 35 TEXT_FESHLW014_01170_TODO_11
40 36 TEXT_FESHLW014_01170_TODO_12
41 37 TEXT_FESHLW014_01170_TODO_13
42 38 TEXT_FESHLW014_01170_TODO_14
43 39 TEXT_FESHLW014_01170_TODO_15
44 40 TEXT_FESHLW014_01170_TODO_16
45 41 TEXT_FESHLW014_01170_TODO_17
46 42 TEXT_FESHLW014_01170_TODO_18
47 43 TEXT_FESHLW014_01170_TODO_19
48 44 TEXT_FESHLW014_01170_TODO_20
49 45 TEXT_FESHLW014_01170_TODO_21
50 46 TEXT_FESHLW014_01170_TODO_22
51 47 TEXT_FESHLW014_01170_TODO_23
52 48 TEXT_FESHLW014_01170_IMPHEAD_000_000 Back again? I thought I'd given you enough work to keep you out of our─ Ahem! Your efforts on my troupe's behalf have so impressed me that I would entrust to you the most important task of all. What manner of task, you ask? Why, that would be, ah...erm...
53 49 TEXT_FESHLW014_01170_IMPHEAD_000_001 Ah, yes! This lantern here!
54 50 TEXT_FESHLW014_01170_IMPHEAD_000_002 Yes, I am certain there is some unlit nook or cranny of this city that is in dire need of illumination, and you are unquestionably the <If(PlayerParameter(4))>woman<Else/>man</If> for the job!
55 51 TEXT_FESHLW014_01170_IMPHEAD_000_003 Now, procure the necessary supplies from my associate over there, and hop to it. I have more important matters to attend to! Heh heh heh...
56 52 TEXT_FESHLW014_01170_IMPA_000_010 One final lantern? How odd, I could have sworn that we had lit them all...
57 53 TEXT_FESHLW014_01170_IMPA_000_011 But who am I to question the Impresario? Very well, take this bomb digit and do with it as you will.
58 54 TEXT_FESHLW014_01170_IMPA_000_019 And remember: don't forget your costume. These streets aren't safe for adventurers...heh heh.
59 55 TEXT_FESHLW014_01170_PUMPKIN_000_020 (-Disembodied Voice-)<Emphasis>Don your guise, living one... 'Tis unsafe to reveal yourself here...</Emphasis>
60 56 TEXT_FESHLW014_01170_PUMPKIN_000_010 (-Disembodied Voice-)<Emphasis>Ah, the flames warm my belly. Thank you, living one...</Emphasis>
61 57 TEXT_FESHLW014_01170_PUMPKIN_000_011 (-Disembodied Voice-)<Emphasis>The monstrous troupers you consort with...do you not wonder whence they truly hail?</Emphasis>
62 58 TEXT_FESHLW014_01170_PUMPKIN_000_012 (-Disembodied Voice-)<Emphasis>Should you be curious, you would do well to speak with their purported patrons. But be warned, friend─some secrets are best left to dwell in the darkness...</Emphasis>
63 59 TEXT_FESHLW014_01170_OADENEK_100_000 Ah, those performers. Their guises are a bit <Emphasis>too</Emphasis> convincing, if you ask me. All Saints' Wake or no, I am ill pleased to see such baleful creatures skulking about the streets of our fair nation.
64 60 TEXT_FESHLW014_01170_OADENEK_000_040 It is the Maelstrom's sworn duty to safeguard Limsa Lominsa and its people. I cannot help but have reservations about partaking in such idle revelry in these trying times.
65 61 TEXT_FESHLW014_01170_OADENEK_000_041 And yet the Yellowjackets are convinced that this sort of merrymaking is just what Lominsans need, or so I've heard. If you would know more, Sundyrund might be able to elaborate.
66 62 TEXT_FESHLW014_01170_SUNDYRUND_000_050 What!? O'adenek told ye that <Emphasis>we</Emphasis> invited that ghastly troupe to Limsa!? Hah, that's rich!
67 63 TEXT_FESHLW014_01170_SUNDYRUND_000_051 I think I speak for us all when I say that I've seen enough spooks to last me a lifetime. No, this is all the Adventurers' Guild's doing. If ye'd know more, take it up with Baderon. Hells, I've half a mind to do so myself!
68 64 TEXT_FESHLW014_01170_BADERON_000_060 Eh? That barnacle brain reckons <Emphasis>I</Emphasis> was the one as invited them scurvy mummers to Limsa!?
69 65 TEXT_FESHLW014_01170_BADERON_000_061 'Ells, if I had me druthers, I'd keelhaul the lot o' them.
70 66 TEXT_FESHLW014_01170_BADERON_000_062 No, somethin' stinks 'ere, an' it sure as 'ells ain't me grog.
71 67 TEXT_FESHLW014_01170_BADERON_000_063 I've been savin' this 'ere fer a special occasion. Aye, why don't ye pay one last visit to that so-called Impresario an' see if this doesn't 'ave 'im singin' a new shanty.
72 68 TEXT_FESHLW014_01170_IMPHEAD_000_070 Wh-What in the─!?
73 69 TEXT_FESHLW014_01170_IMPHEAD_000_071 M-My disguise! It's ruined! What did ya have to do that for!?
74 70 TEXT_FESHLW014_01170_IMPHEAD_000_072 Bah, seven hells! All right, ya got me. That's right, the self-styled Impresario is a real, honest-to-goodness imp.
75 71 TEXT_FESHLW014_01170_IMPHEAD_000_073 Whoa! Settle down, <If(PlayerParameter(4))>little lady<Else/>big fella</If>! So the whole traveling circus thing was a ruse─ya got me there. But, cross my wings and hope to die, I swear we didn't mean ya no harm.
76 72 TEXT_FESHLW014_01170_IMPHEAD_000_074 Back in the old days, when celebratin' All Saints' Wake was in fashion, it was the one time a year when we could leave the dank ol' dungeons we called home, stretch our wings a bit, and mingle with the city folk.
77 73 TEXT_FESHLW014_01170_IMPHEAD_000_075 Sure, we caused our share of mischief─and occasionally spooked some ol' grandma half to death─but we never hurt no one. Not on purpose, at least...
78 74 TEXT_FESHLW014_01170_IMPHEAD_000_076 Ever since the Calamity, though, everyone's so godsdamned <Emphasis>serious</Emphasis>. Can't even come within eyeshot of the city limits without some overzealous adventurer like yourself wavin' a weapon at me, out for blood. Can ya blame us for wantin' to bring back the old customs?
79 75 TEXT_FESHLW014_01170_IMPHEAD_000_077 Ah, but what does it matter now? Thanks to your meddlin', our charade is through. And I know exactly what happens next.
80 76 TEXT_FESHLW014_01170_IMPHEAD_000_078 Yep, you're going to tear off the costume I so kindly provided for you─free of charge, I might add─slip into your favorite suit of armor, and hack my poor little wings off. All for the <Emphasis>crime</Emphasis> of trying to have a little fun.
81 77 TEXT_FESHLW014_01170_IMPHEAD_000_079 Truly? You'll...you'll keep our secret?
82 78 TEXT_FESHLW014_01170_IMPHEAD_000_080 Who'd've thunk it? You adventurers aren't all so bad. Me and my minions, we'll not forget this kindness.
83 79 TEXT_FESHLW014_01170_IMPHEAD_000_081 That said, ya have to admit that our ruse was quite the clever one. Just tell me this: however did ya manage to see through it all?
84 80 TEXT_FESHLW014_01170_IMPHEAD_000_082 A pumpkin spilled our secrets, ya say? Hah, that's a good one!
85 81 TEXT_FESHLW014_01170_IMPHEAD_000_083 Listen, the Great Gourd was just a tall tale that I cooked up to give adventurers like you a good fright! Are you suggesting that some overgrown pumpkin could truly...?
86 82 TEXT_FESHLW014_01170_IMPHEAD_000_084 Well, this is All Saints' Wake. Who knows what mysteries the night still holds?
87 83 TEXT_FESHLW014_01170_IMPHEAD_000_085 So tread carefully, adventurer! And do be wary of the shadows. Heh heh heh...
88 84 TEXT_FESHLW014_01170_PUMPKIN_000_086 (-Disembodied Voice-)<Emphasis>Adventurers and monsters, reveling as one~♪ And with this, my work is done~♪</Emphasis> (-Disembodied Voice-)<Emphasis>Adventurers and monsters, reveling as one~♪ And with this, my work is done~♪</Emphasis>
89 85 TEXT_FESHLW014_01170_IMPHEAD_000_090 What's the matter, friend? Have you misplaced your costume? I fear I cannot allow you to participate in the festivities unless you are dressed for the part.
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key,0,1
#,,
int32,str,str
0,"TEXT_FESHLW021_01171_SEQ_00","The shifty thespian is recruiting adventurers to help enliven the festivities of All Saints' Wake.
※This quest is available for a limited time only."
1,"TEXT_FESHLW021_01171_SEQ_01","Harvest season has come to Eorzea, and with it the annual observance of All Saints' Wake. This year, a traveling circus troupe has been summoned to Ul'dah with the aim of reviving the revelrous traditions that have fallen out of favor since the Calamity. The shifty thespian invites you to speak with the Impresario─the leader of the troupe─to obtain a costume, that you too might join in the celebration.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESHLW021_01171_SEQ_02","After recounting the origins of All Saints' Wake, the Impresario gifts you with a traditional guise, that you might take your place among the costumed troupers and help to bring about a hauntingly delightful night."
3,"TEXT_FESHLW021_01171_SEQ_03",""
4,"TEXT_FESHLW021_01171_SEQ_04",""
5,"TEXT_FESHLW021_01171_SEQ_05",""
6,"TEXT_FESHLW021_01171_SEQ_06",""
7,"TEXT_FESHLW021_01171_SEQ_07",""
8,"TEXT_FESHLW021_01171_SEQ_08",""
9,"TEXT_FESHLW021_01171_SEQ_09",""
10,"TEXT_FESHLW021_01171_SEQ_10",""
11,"TEXT_FESHLW021_01171_SEQ_11",""
12,"TEXT_FESHLW021_01171_SEQ_12",""
13,"TEXT_FESHLW021_01171_SEQ_13",""
14,"TEXT_FESHLW021_01171_SEQ_14",""
15,"TEXT_FESHLW021_01171_SEQ_15",""
16,"TEXT_FESHLW021_01171_SEQ_16",""
17,"TEXT_FESHLW021_01171_SEQ_17",""
18,"TEXT_FESHLW021_01171_SEQ_18",""
19,"TEXT_FESHLW021_01171_SEQ_19",""
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21,"TEXT_FESHLW021_01171_SEQ_21",""
22,"TEXT_FESHLW021_01171_SEQ_22",""
23,"TEXT_FESHLW021_01171_SEQ_23",""
24,"TEXT_FESHLW021_01171_TODO_00","Speak with the Impresario."
25,"TEXT_FESHLW021_01171_TODO_01",""
26,"TEXT_FESHLW021_01171_TODO_02",""
27,"TEXT_FESHLW021_01171_TODO_03",""
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32,"TEXT_FESHLW021_01171_TODO_08",""
33,"TEXT_FESHLW021_01171_TODO_09",""
34,"TEXT_FESHLW021_01171_TODO_10",""
35,"TEXT_FESHLW021_01171_TODO_11",""
36,"TEXT_FESHLW021_01171_TODO_12",""
37,"TEXT_FESHLW021_01171_TODO_13",""
38,"TEXT_FESHLW021_01171_TODO_14",""
39,"TEXT_FESHLW021_01171_TODO_15",""
40,"TEXT_FESHLW021_01171_TODO_16",""
41,"TEXT_FESHLW021_01171_TODO_17",""
42,"TEXT_FESHLW021_01171_TODO_18",""
43,"TEXT_FESHLW021_01171_TODO_19",""
44,"TEXT_FESHLW021_01171_TODO_20",""
45,"TEXT_FESHLW021_01171_TODO_21",""
46,"TEXT_FESHLW021_01171_TODO_22",""
47,"TEXT_FESHLW021_01171_TODO_23",""
48,"TEXT_FESHLW021_01171_SYSTEM_000_000","Eorzea is currently celebrating All Saints' Wake. Adventurers wishing to partake in the festivities may do so in Limsa Lominsa, Gridania, or Ul'dah."
49,"TEXT_FESHLW021_01171_SYSTEM_000_001","The rewards will be the same regardless of venue, so do not hesitate to join the celebration in the nation of your choice."
50,"TEXT_FESHLW021_01171_IMPA_000_010","From spooks and shadows do not shy~♪
Come one, come all, for All Saints' Wake is nigh!♪"
51,"TEXT_FESHLW021_01171_IMPA_000_011","Yes, the ancient tradition of All Saints' Wake has returned to Eorzea. 'Tis a night when the saints feast in the heavens above, and the denizens of the realm below partake in masquerades and mischief."
52,"TEXT_FESHLW021_01171_IMPA_000_012","And who am I, you ask? Merely a humble circus performer, come to Ul'dah with my troupe to add some spice to the celebration. My costume is most convincing? Oh, you are <Emphasis>far</Emphasis> too kind. Heh heh heh..."
53,"TEXT_FESHLW021_01171_IMPA_000_013","At any rate, we'd be most obliged if you could lend us a helping hand. If you're interested, you need only speak to the leader of our troupe, the Impresario, and obtain a costume of your own. Happy haunting!"
54,"TEXT_FESHLW021_01171_IMPHEAD_000_020","Greetings, my adventuring friend. Do you perchance feel a chill in the air on this eerie autumn eve? A boding, as if the night is ripe for wiles and witchery? This would be for good reason, for All Saints' Wake has returned to Eorzea!"
55,"TEXT_FESHLW021_01171_IMPHEAD_000_021","First, allow me to introduce myself. I am the Impresario, manager and stage director of a traveling circus summoned to this nation to enliven the seasonal festivities. It is a pleasure indeed to make your acquaintance."
key,0,1
#,,
int32,str,str
0,"TEXT_FESHLW021_01171_SEQ_00","The shifty thespian is recruiting adventurers to help enliven the festivities of All Saints' Wake.
※This quest is available for a limited time only."
1,"TEXT_FESHLW021_01171_SEQ_01","Harvest season has come to Eorzea, and with it the annual observance of All Saints' Wake. This year, a traveling circus troupe has been summoned to Ul'dah with the aim of reviving the revelrous traditions that have fallen out of favor since the Calamity. The shifty thespian invites you to speak with the Impresario─the leader of the troupe─to obtain a costume, that you too might join in the celebration.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESHLW021_01171_SEQ_02","After recounting the origins of All Saints' Wake, the Impresario gifts you with a traditional guise, that you might take your place among the costumed troupers and help to bring about a hauntingly delightful night."
3,"TEXT_FESHLW021_01171_SEQ_03",""
4,"TEXT_FESHLW021_01171_SEQ_04",""
5,"TEXT_FESHLW021_01171_SEQ_05",""
6,"TEXT_FESHLW021_01171_SEQ_06",""
7,"TEXT_FESHLW021_01171_SEQ_07",""
8,"TEXT_FESHLW021_01171_SEQ_08",""
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24,"TEXT_FESHLW021_01171_TODO_00","Speak with the Impresario."
25,"TEXT_FESHLW021_01171_TODO_01",""
26,"TEXT_FESHLW021_01171_TODO_02",""
27,"TEXT_FESHLW021_01171_TODO_03",""
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47,"TEXT_FESHLW021_01171_TODO_23",""
48,"TEXT_FESHLW021_01171_SYSTEM_000_000","Eorzea is currently celebrating All Saints' Wake. Adventurers wishing to partake in the festivities may do so in Limsa Lominsa, Gridania, or Ul'dah."
49,"TEXT_FESHLW021_01171_SYSTEM_000_001","The rewards will be the same regardless of venue, so do not hesitate to join the celebration in the nation of your choice."
50,"TEXT_FESHLW021_01171_IMPA_000_010","From spooks and shadows do not shy~♪
Come one, come all, for All Saints' Wake is nigh!♪"
51,"TEXT_FESHLW021_01171_IMPA_000_011","Yes, the ancient tradition of All Saints' Wake has returned to Eorzea. 'Tis a night when the saints feast in the heavens above, and the denizens of the realm below partake in masquerades and mischief."
52,"TEXT_FESHLW021_01171_IMPA_000_012","And who am I, you ask? Merely a humble circus performer, come to Ul'dah with my troupe to add some spice to the celebration. My costume is most convincing? Oh, you are <Emphasis>far</Emphasis> too kind. Heh heh heh..."
53,"TEXT_FESHLW021_01171_IMPA_000_013","At any rate, we'd be most obliged if you could lend us a helping hand. If you're interested, you need only speak to the leader of our troupe, the Impresario, and obtain a costume of your own. Happy haunting!"
54,"TEXT_FESHLW021_01171_IMPHEAD_000_020","Greetings, my adventuring friend. Do you perchance feel a chill in the air on this eerie autumn eve? A boding, as if the night is ripe for wiles and witchery? This would be for good reason, for All Saints' Wake has returned to Eorzea!"
55,"TEXT_FESHLW021_01171_IMPHEAD_000_021","First, allow me to introduce myself. I am the Impresario, manager and stage director of a traveling circus summoned to this nation to enliven the seasonal festivities. It is a pleasure indeed to make your acquaintance."
56,"TEXT_FESHLW021_01171_IMPHEAD_000_022","The observance of All Saints' Wake can be traced to eras long past. Legend has it that once each year, come harvest time, the Twelve would show their favor to the saints─those exalted personages that grace guildleves─by inviting them to a lavish feast held in the celestial realm."
57,"TEXT_FESHLW021_01171_IMPHEAD_000_023","The townsfolk, not accustomed to being without their guardians for even a night, quickly grew fearful of the common beasts around them. This spurred them to don the guises of specters and engage in all manner of mischief and revelry, that they might ward away the terrors─or at the very least, forget their fears until the dawn."
58,"TEXT_FESHLW021_01171_IMPHEAD_000_024","Sadly, such customs have fallen out of favor since the Calamity, with more pressing concerns leaving little time for idle celebration. So did the august leaders of Ul'dah call upon the services of my humble band of thespians, that we might restore the tradition to its former glory."
59,"TEXT_FESHLW021_01171_IMPHEAD_000_025","This ghastly guise I wear was crafted by a costumer in my troupe's employ, and it is with pleasure that I furnish you with an outfit of your own. I bid you to take your place among the dead, that a night of delightful terrors can be had by all!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESHLW021_01171_SEQ_00 The shifty thespian is recruiting adventurers to help enliven the festivities of All Saints' Wake. ※This quest is available for a limited time only. The shifty thespian is recruiting adventurers to help enliven the festivities of All Saints' Wake. ※This quest is available for a limited time only.
5 1 TEXT_FESHLW021_01171_SEQ_01 Harvest season has come to Eorzea, and with it the annual observance of All Saints' Wake. This year, a traveling circus troupe has been summoned to Ul'dah with the aim of reviving the revelrous traditions that have fallen out of favor since the Calamity. The shifty thespian invites you to speak with the Impresario─the leader of the troupe─to obtain a costume, that you too might join in the celebration. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone. Harvest season has come to Eorzea, and with it the annual observance of All Saints' Wake. This year, a traveling circus troupe has been summoned to Ul'dah with the aim of reviving the revelrous traditions that have fallen out of favor since the Calamity. The shifty thespian invites you to speak with the Impresario─the leader of the troupe─to obtain a costume, that you too might join in the celebration. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
6 2 TEXT_FESHLW021_01171_SEQ_02 After recounting the origins of All Saints' Wake, the Impresario gifts you with a traditional guise, that you might take your place among the costumed troupers and help to bring about a hauntingly delightful night.
7 3 TEXT_FESHLW021_01171_SEQ_03
8 4 TEXT_FESHLW021_01171_SEQ_04
9 5 TEXT_FESHLW021_01171_SEQ_05
10 6 TEXT_FESHLW021_01171_SEQ_06
11 7 TEXT_FESHLW021_01171_SEQ_07
12 8 TEXT_FESHLW021_01171_SEQ_08
13 9 TEXT_FESHLW021_01171_SEQ_09
14 10 TEXT_FESHLW021_01171_SEQ_10
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16 12 TEXT_FESHLW021_01171_SEQ_12
17 13 TEXT_FESHLW021_01171_SEQ_13
18 14 TEXT_FESHLW021_01171_SEQ_14
19 15 TEXT_FESHLW021_01171_SEQ_15
20 16 TEXT_FESHLW021_01171_SEQ_16
21 17 TEXT_FESHLW021_01171_SEQ_17
22 18 TEXT_FESHLW021_01171_SEQ_18
23 19 TEXT_FESHLW021_01171_SEQ_19
24 20 TEXT_FESHLW021_01171_SEQ_20
25 21 TEXT_FESHLW021_01171_SEQ_21
26 22 TEXT_FESHLW021_01171_SEQ_22
27 23 TEXT_FESHLW021_01171_SEQ_23
28 24 TEXT_FESHLW021_01171_TODO_00 Speak with the Impresario.
29 25 TEXT_FESHLW021_01171_TODO_01
30 26 TEXT_FESHLW021_01171_TODO_02
31 27 TEXT_FESHLW021_01171_TODO_03
32 28 TEXT_FESHLW021_01171_TODO_04
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48 44 TEXT_FESHLW021_01171_TODO_20
49 45 TEXT_FESHLW021_01171_TODO_21
50 46 TEXT_FESHLW021_01171_TODO_22
51 47 TEXT_FESHLW021_01171_TODO_23
52 48 TEXT_FESHLW021_01171_SYSTEM_000_000 Eorzea is currently celebrating All Saints' Wake. Adventurers wishing to partake in the festivities may do so in Limsa Lominsa, Gridania, or Ul'dah.
53 49 TEXT_FESHLW021_01171_SYSTEM_000_001 The rewards will be the same regardless of venue, so do not hesitate to join the celebration in the nation of your choice.
54 50 TEXT_FESHLW021_01171_IMPA_000_010 From spooks and shadows do not shy~♪ Come one, come all, for All Saints' Wake is nigh!♪ From spooks and shadows do not shy~♪ Come one, come all, for All Saints' Wake is nigh!♪
55 51 TEXT_FESHLW021_01171_IMPA_000_011 Yes, the ancient tradition of All Saints' Wake has returned to Eorzea. 'Tis a night when the saints feast in the heavens above, and the denizens of the realm below partake in masquerades and mischief.
56 52 TEXT_FESHLW021_01171_IMPA_000_012 And who am I, you ask? Merely a humble circus performer, come to Ul'dah with my troupe to add some spice to the celebration. My costume is most convincing? Oh, you are <Emphasis>far</Emphasis> too kind. Heh heh heh...
57 53 TEXT_FESHLW021_01171_IMPA_000_013 At any rate, we'd be most obliged if you could lend us a helping hand. If you're interested, you need only speak to the leader of our troupe, the Impresario, and obtain a costume of your own. Happy haunting!
58 54 TEXT_FESHLW021_01171_IMPHEAD_000_020 Greetings, my adventuring friend. Do you perchance feel a chill in the air on this eerie autumn eve? A boding, as if the night is ripe for wiles and witchery? This would be for good reason, for All Saints' Wake has returned to Eorzea!
59 55 TEXT_FESHLW021_01171_IMPHEAD_000_021 First, allow me to introduce myself. I am the Impresario, manager and stage director of a traveling circus summoned to this nation to enliven the seasonal festivities. It is a pleasure indeed to make your acquaintance.
60 56 TEXT_FESHLW021_01171_IMPHEAD_000_022 The observance of All Saints' Wake can be traced to eras long past. Legend has it that once each year, come harvest time, the Twelve would show their favor to the saints─those exalted personages that grace guildleves─by inviting them to a lavish feast held in the celestial realm.
61 57 TEXT_FESHLW021_01171_IMPHEAD_000_023 The townsfolk, not accustomed to being without their guardians for even a night, quickly grew fearful of the common beasts around them. This spurred them to don the guises of specters and engage in all manner of mischief and revelry, that they might ward away the terrors─or at the very least, forget their fears until the dawn.
62 58 TEXT_FESHLW021_01171_IMPHEAD_000_024 Sadly, such customs have fallen out of favor since the Calamity, with more pressing concerns leaving little time for idle celebration. So did the august leaders of Ul'dah call upon the services of my humble band of thespians, that we might restore the tradition to its former glory.
63 59 TEXT_FESHLW021_01171_IMPHEAD_000_025 This ghastly guise I wear was crafted by a costumer in my troupe's employ, and it is with pleasure that I furnish you with an outfit of your own. I bid you to take your place among the dead, that a night of delightful terrors can be had by all!
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key,0,1
#,,
int32,str,str
0,"TEXT_FESHLW022_01172_SEQ_00","The Impresario would invite you to participate in a devilishly delightful All Saints' Wake celebration.
※This quest is available for a limited time only."
1,"TEXT_FESHLW022_01172_SEQ_01","In order to fully enjoy the All Saints' Wake festivities, the Impresario has gifted you with a costume befitting the occasion. Don the guise to take your place among the terrors of the night, then speak with him anew.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESHLW022_01172_SEQ_02","Now that you look the part, the Impresario encourages you to travel to each of the three citystates and put a scare in the performers found within, for which you will be rewarded with toothsome treats. Begin by seeking out a skittish acrobat in Ul'dah who will serve as the first test of your spooking skills."
3,"TEXT_FESHLW022_01172_SEQ_03","Thoroughly spooked by your actions, the zombie-like acrobat dropped the cookies that he was using to patch up the gaping holes in his body. Retrieve the moldy, maggot-infested confections from the ground."
4,"TEXT_FESHLW022_01172_SEQ_04","You have recovered the cookies. Be a kind soul and return them to their owner."
5,"TEXT_FESHLW022_01172_SEQ_05","In return for your kindness, the acrobat rewards you with a piece of earth candy. Proceed to Limsa Lominsa and seek out a mucose mummer."
6,"TEXT_FESHLW022_01172_SEQ_06","Genuinely frightened by your casual threat to practice your culinary skills on him, the mucose mummer offers you a piece of fire candy in hopes of sating your appetite. Continue on your way to Gridania, and seek out a spirited thespian and his oversized sidekick."
7,"TEXT_FESHLW022_01172_SEQ_07","The performer informs you that while he is clean out of candy, his partner─a strongman most convincingly disguised as an ogre─still has a full supply, and happens to be more skittish than he appears. Try spooking him with a /clap of your hands."
8,"TEXT_FESHLW022_01172_SEQ_08","The ogre of a strongman appears unimpressed by your efforts. Take his partner at his word and pretend to /congratulate the hulking brute to see if a rousing round of applause might do the trick."
9,"TEXT_FESHLW022_01172_SEQ_09","Sufficiently spooked, the strongman rewards you with a piece of wind candy. Having completed your set of candy, return to Ul'dah and feed the earth candy to the magic pot."
10,"TEXT_FESHLW022_01172_SEQ_10","The magic pot appears pleased. Feed it a piece of fire candy."
11,"TEXT_FESHLW022_01172_SEQ_11","The magic pot is delighted. Feed it a piece of wind candy to complete the set."
12,"TEXT_FESHLW022_01172_SEQ_12","The magic pot is overjoyed, and returns your kindness with a batch of pumpkin cookies. What further treats and terrors await you before the festivities are through? Seek out the Impresario after sundown to delve deeper into the shadows of the night."
13,"TEXT_FESHLW022_01172_SEQ_13",""
14,"TEXT_FESHLW022_01172_SEQ_14",""
15,"TEXT_FESHLW022_01172_SEQ_15",""
16,"TEXT_FESHLW022_01172_SEQ_16",""
17,"TEXT_FESHLW022_01172_SEQ_17",""
18,"TEXT_FESHLW022_01172_SEQ_18",""
19,"TEXT_FESHLW022_01172_SEQ_19",""
20,"TEXT_FESHLW022_01172_SEQ_20",""
21,"TEXT_FESHLW022_01172_SEQ_21",""
22,"TEXT_FESHLW022_01172_SEQ_22",""
23,"TEXT_FESHLW022_01172_SEQ_23",""
24,"TEXT_FESHLW022_01172_TODO_00","While in costume, speak with the Impresario."
25,"TEXT_FESHLW022_01172_TODO_01","While in costume, spook the skittish acrobat in Ul'dah."
26,"TEXT_FESHLW022_01172_TODO_02","Retrieve the cookies."
27,"TEXT_FESHLW022_01172_TODO_03","While in costume, present the cookies to the acrobat."
28,"TEXT_FESHLW022_01172_TODO_04","While in costume, speak with the mucose mummer in Limsa Lominsa."
29,"TEXT_FESHLW022_01172_TODO_05","While in costume, speak with the spirited thespian in Gridania."
30,"TEXT_FESHLW022_01172_TODO_06","While in costume, /clap for the somber strongman."
31,"TEXT_FESHLW022_01172_TODO_07","While in costume, /congratulate the somber strongman."
32,"TEXT_FESHLW022_01172_TODO_08","While in costume, feed earth candy to the magic pot in Ul'dah."
33,"TEXT_FESHLW022_01172_TODO_09","While in costume, feed fire candy to the magic pot."
34,"TEXT_FESHLW022_01172_TODO_10","While in costume, feed wind candy to the magic pot."
35,"TEXT_FESHLW022_01172_TODO_11",""
36,"TEXT_FESHLW022_01172_TODO_12",""
37,"TEXT_FESHLW022_01172_TODO_13",""
38,"TEXT_FESHLW022_01172_TODO_14",""
39,"TEXT_FESHLW022_01172_TODO_15",""
40,"TEXT_FESHLW022_01172_TODO_16",""
41,"TEXT_FESHLW022_01172_TODO_17",""
42,"TEXT_FESHLW022_01172_TODO_18",""
43,"TEXT_FESHLW022_01172_TODO_19",""
44,"TEXT_FESHLW022_01172_TODO_20",""
45,"TEXT_FESHLW022_01172_TODO_21",""
46,"TEXT_FESHLW022_01172_TODO_22",""
47,"TEXT_FESHLW022_01172_TODO_23",""
48,"TEXT_FESHLW022_01172_IMPHEAD_000_000","We humbly ask that all adventurers don their costumes before taking part in the festivities."
49,"TEXT_FESHLW022_01172_IMPHEAD_000_001","Superstitions aside, let me assure you that dressing up as one of the dead is half the fun. Cling not to life! Cast off your worries and take your place among the terrors of the night!"
50,"TEXT_FESHLW022_01172_IMPHEAD_000_002","Those tattered rags are most becoming on you, friend. Had I not known otherwise, I would have suspected you were long since dead. Heh heh heh... Now, with no further ado, let the hauntings begin!"
51,"TEXT_FESHLW022_01172_IMPHEAD_000_003","My troupe has prepared a spine-tingling diversion worthy of the occasion. Thespians under my direction have disguised themselves as ghastly gremlins of all stripes and taken to the streets of the three citystates to haunt the local populace."
52,"TEXT_FESHLW022_01172_IMPHEAD_000_004","It is your task, dear adventurer, to outspook the spooks, as it were. Give my troupers a good scare, and you shall be rewarded with candy."
53,"TEXT_FESHLW022_01172_IMPHEAD_000_005","Feed this candy to the magic pot you see just across the way to my left, and you will be rewarded in kind for your efforts."
54,"TEXT_FESHLW022_01172_IMPHEAD_000_006","Oh, and do take your time, friend. For the night is long, and full of most delightful terrors..."
55,"TEXT_FESHLW022_01172_IMPHEAD_000_009","What's the matter, friend? Have you misplaced your costume? I fear I cannot allow you to participate in the festivities unless you are dressed for the part."
56,"TEXT_FESHLW022_01172_ZOMBIE_000_010","Y-Ye gads!"
57,"TEXT_FESHLW022_01172_ZOMBIE_000_011","Wh-What's the big idea!? An adventurer like you might not understand, but we zombies are delicate creatures. Why, the last time someone t-tapped me on the shoulder, my arm fell clean off!"
58,"TEXT_FESHLW022_01172_ZOMBIE_000_012","Now look at what you've done! You gave me such a fright that my worm-eaten heart dropped into where my stomach used to be, and the moldy, maggot-infested cookies I was using to patch up the gaping holes in my body are scattered everywhere! The least you could do is apologize."
59,"TEXT_FESHLW022_01172_ZOMBIE_000_013","But noooooo, <Emphasis>you</Emphasis> just want my candy. Well, too bad─you're not getting <Emphasis>anything</Emphasis> from me. If you're starving for sweets, eat those cookies. I'll carry on...<sniff>...somehow."
60,"TEXT_FESHLW022_01172_ZOMBIE_000_019","Wh-Whaaa...!?
An adventurer!? Y-You don't scare me! Besides, the boss told me only to answer to my fellow undead."
61,"TEXT_FESHLW022_01172_ZOMBIE_000_020","<sob> Holes, holes everywhere. How could anyone ever love me?"
62,"TEXT_FESHLW022_01172_ZOMBIE_000_021","M-My...my cookies! You're really giving them back to me? Maybe you adventurers aren't so bad, after all."
63,"TEXT_FESHLW022_01172_ZOMBIE_000_022","Sadly, I've no candy to my name...save for this piece that I've been using as a makeshift eyeball. Just give me one moment to pop it out and wipe the pus off, and... Voilà, good as new!"
64,"TEXT_FESHLW022_01172_PUDDING_000_030","I don't got no candy for you. So get lost!"
65,"TEXT_FESHLW022_01172_Q1_000_000","What will you say?"
66,"TEXT_FESHLW022_01172_A1_000_000","I'm from the Culinarians' Guild, and..."
67,"TEXT_FESHLW022_01172_A2_000_000","Nice costume you have there."
68,"TEXT_FESHLW022_01172_A3_000_000","A talking...pudding?"
69,"TEXT_FESHLW022_01172_PUDDING_000_040","I told you to get... <gulp> The C-C-Culinarians' Guild!?"
70,"TEXT_FESHLW022_01172_PUDDING_000_041","P-P-Please don't eat me! I swear on every onze of jelly in my body, I taste disgusting! Why, just look at this sickly color! And have you taken a whiff of me? You'll have the entire realm throwing up in their chamberpots!"
71,"TEXT_FESHLW022_01172_PUDDING_000_042","H-Here, take this instead! You have my word, it tastes a hundred times better than I ever could! Now, <Emphasis>really</Emphasis>, get lost─you're giving me the creeps!"
72,"TEXT_FESHLW022_01172_PUDDING_000_050","Costume...? What cos─ I mean, thank you! But flattery won't get you any treats from me, if that's your plan. Now shoo!"
73,"TEXT_FESHLW022_01172_PUDDING_000_060","That's right! You got a problem with that!?"
74,"TEXT_FESHLW022_01172_PUDDING_000_069","I got nothin' to say to adventurers. Come back in costume, or shoo!"
75,"TEXT_FESHLW022_01172_IMPB_000_070","Well, hullo there. Looking for a treat, are you? Had you come a few bells earlier, I'd have been happy to oblige, but I fear I'm clean out of stock."
76,"TEXT_FESHLW022_01172_IMPB_000_071","My oversized companion here, on the other hand, still has plenty to dole out. For <Emphasis>some</Emphasis> reason, it would appear that you adventurers are hesitant to try your scare tactics on <Emphasis>him</Emphasis>. Hee hee hee..."
77,"TEXT_FESHLW022_01172_IMPB_000_072","Because I'm so nice, I'll clue you in on a secret. My partner might look imposing, but the truth is he's scared to death of loud noises. Don't believe me? Just start <Color(-34022)>clapping</Color> and see for yourself."
78,"TEXT_FESHLW022_01172_IMPB_000_079","Hm? Oh, let me guess: you're dressed up as an <Emphasis>adventurer</Emphasis> for All Saints' Wake. That's cute─really, it is─but I've got my orders: no costume, no candy."
79,"TEXT_FESHLW022_01172_IMPB_000_080","Oh, don't let him frighten you─his bark is far worse than his bite. Why, he hasn't eaten an adventurer in almost three moons! Now give him a rousing round of applause, as if to congratulate him on his aplomb. That'll put the fear of the gods in him, I guarantee."
80,"TEXT_FESHLW022_01172_OGRE_000_081","<grunt> Urrrgh...?"
81,"TEXT_FESHLW022_01172_OGRE_000_082","You keep clapping, little <If(PlayerParameter(4))>girl<Else/>man</If>, I...I crush you like ant!"
82,"TEXT_FESHLW022_01172_IMPB_000_083","Oh, don't let him frighten you─his bark is far worse than his bite. Why, he hasn't eaten an adventurer in almost <Emphasis>three moons</Emphasis>! Now give him a rousing round of applause, as if to <Color(-34022)>congratulate</Color> him on his aplomb. That'll put the fear of the gods in him, I guarantee."
83,"TEXT_FESHLW022_01172_OGRE_000_089","No...costume? No...candy! Grrraaaghhh!"
84,"TEXT_FESHLW022_01172_OGRE_000_090","Little <If(PlayerParameter(4))>girl<Else/>man</If> clap...clap...clapping... I must...crush. I..."
85,"TEXT_FESHLW022_01172_OGRE_000_091","No...n-no hurt me! Scary ghost t-take candy! Take candy and go far, far away!"
86,"TEXT_FESHLW022_01172_MAGICPOT_000_100","Gimme an elixir! No, that's not right..."
87,"TEXT_FESHLW022_01172_MAGICPOT_000_101","Gimme some candy! Yes, you heard me─I clamor for candy!"
88,"TEXT_FESHLW022_01172_MAGICPOT_000_102","Now that's a tasty treat! Got any more?"
89,"TEXT_FESHLW022_01172_MAGICPOT_000_109","No costume? No cookies for you!"
key,0,1
#,,
int32,str,str
0,"TEXT_FESHLW022_01172_SEQ_00","The Impresario would invite you to participate in a devilishly delightful All Saints' Wake celebration.
※This quest is available for a limited time only."
1,"TEXT_FESHLW022_01172_SEQ_01","In order to fully enjoy the All Saints' Wake festivities, the Impresario has gifted you with a costume befitting the occasion. Don the guise to take your place among the terrors of the night, then speak with him anew.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESHLW022_01172_SEQ_02","Now that you look the part, the Impresario encourages you to travel to each of the three citystates and put a scare in the performers found within, for which you will be rewarded with toothsome treats. Begin by seeking out a skittish acrobat in Ul'dah who will serve as the first test of your spooking skills."
3,"TEXT_FESHLW022_01172_SEQ_03","Thoroughly spooked by your actions, the zombie-like acrobat dropped the cookies that he was using to patch up the gaping holes in his body. Retrieve the moldy, maggot-infested confections from the ground."
4,"TEXT_FESHLW022_01172_SEQ_04","You have recovered the cookies. Be a kind soul and return them to their owner."
5,"TEXT_FESHLW022_01172_SEQ_05","In return for your kindness, the acrobat rewards you with a piece of earth candy. Proceed to Limsa Lominsa and seek out a mucose mummer."
6,"TEXT_FESHLW022_01172_SEQ_06","Genuinely frightened by your casual threat to practice your culinary skills on him, the mucose mummer offers you a piece of fire candy in hopes of sating your appetite. Continue on your way to Gridania, and seek out a spirited thespian and his oversized sidekick."
7,"TEXT_FESHLW022_01172_SEQ_07","The performer informs you that while he is clean out of candy, his partner─a strongman most convincingly disguised as an ogre─still has a full supply, and happens to be more skittish than he appears. Try spooking him with a /clap of your hands."
8,"TEXT_FESHLW022_01172_SEQ_08","The ogre of a strongman appears unimpressed by your efforts. Take his partner at his word and pretend to /congratulate the hulking brute to see if a rousing round of applause might do the trick."
9,"TEXT_FESHLW022_01172_SEQ_09","Sufficiently spooked, the strongman rewards you with a piece of wind candy. Having completed your set of candy, return to Ul'dah and feed the earth candy to the magic pot."
10,"TEXT_FESHLW022_01172_SEQ_10","The magic pot appears pleased. Feed it a piece of fire candy."
11,"TEXT_FESHLW022_01172_SEQ_11","The magic pot is delighted. Feed it a piece of wind candy to complete the set."
12,"TEXT_FESHLW022_01172_SEQ_12","The magic pot is overjoyed, and returns your kindness with a batch of pumpkin cookies. What further treats and terrors await you before the festivities are through? Seek out the Impresario after sundown to delve deeper into the shadows of the night."
13,"TEXT_FESHLW022_01172_SEQ_13",""
14,"TEXT_FESHLW022_01172_SEQ_14",""
15,"TEXT_FESHLW022_01172_SEQ_15",""
16,"TEXT_FESHLW022_01172_SEQ_16",""
17,"TEXT_FESHLW022_01172_SEQ_17",""
18,"TEXT_FESHLW022_01172_SEQ_18",""
19,"TEXT_FESHLW022_01172_SEQ_19",""
20,"TEXT_FESHLW022_01172_SEQ_20",""
21,"TEXT_FESHLW022_01172_SEQ_21",""
22,"TEXT_FESHLW022_01172_SEQ_22",""
23,"TEXT_FESHLW022_01172_SEQ_23",""
24,"TEXT_FESHLW022_01172_TODO_00","While in costume, speak with the Impresario."
25,"TEXT_FESHLW022_01172_TODO_01","While in costume, spook the skittish acrobat in Ul'dah."
26,"TEXT_FESHLW022_01172_TODO_02","Retrieve the cookies."
27,"TEXT_FESHLW022_01172_TODO_03","While in costume, present the cookies to the acrobat."
28,"TEXT_FESHLW022_01172_TODO_04","While in costume, speak with the mucose mummer in Limsa Lominsa."
29,"TEXT_FESHLW022_01172_TODO_05","While in costume, speak with the spirited thespian in Gridania."
30,"TEXT_FESHLW022_01172_TODO_06","While in costume, /clap for the somber strongman."
31,"TEXT_FESHLW022_01172_TODO_07","While in costume, /congratulate the somber strongman."
32,"TEXT_FESHLW022_01172_TODO_08","While in costume, feed earth candy to the magic pot in Ul'dah."
33,"TEXT_FESHLW022_01172_TODO_09","While in costume, feed fire candy to the magic pot."
34,"TEXT_FESHLW022_01172_TODO_10","While in costume, feed wind candy to the magic pot."
35,"TEXT_FESHLW022_01172_TODO_11",""
36,"TEXT_FESHLW022_01172_TODO_12",""
37,"TEXT_FESHLW022_01172_TODO_13",""
38,"TEXT_FESHLW022_01172_TODO_14",""
39,"TEXT_FESHLW022_01172_TODO_15",""
40,"TEXT_FESHLW022_01172_TODO_16",""
41,"TEXT_FESHLW022_01172_TODO_17",""
42,"TEXT_FESHLW022_01172_TODO_18",""
43,"TEXT_FESHLW022_01172_TODO_19",""
44,"TEXT_FESHLW022_01172_TODO_20",""
45,"TEXT_FESHLW022_01172_TODO_21",""
46,"TEXT_FESHLW022_01172_TODO_22",""
47,"TEXT_FESHLW022_01172_TODO_23",""
48,"TEXT_FESHLW022_01172_IMPHEAD_000_000","We humbly ask that all adventurers don their costumes before taking part in the festivities."
49,"TEXT_FESHLW022_01172_IMPHEAD_000_001","Superstitions aside, let me assure you that dressing up as one of the dead is half the fun. Cling not to life! Cast off your worries and take your place among the terrors of the night!"
50,"TEXT_FESHLW022_01172_IMPHEAD_000_002","Those tattered rags are most becoming on you, friend. Had I not known otherwise, I would have suspected you were long since dead. Heh heh heh... Now, with no further ado, let the hauntings begin!"
51,"TEXT_FESHLW022_01172_IMPHEAD_000_003","My troupe has prepared a spine-tingling diversion worthy of the occasion. Thespians under my direction have disguised themselves as ghastly gremlins of all stripes and taken to the streets of the three citystates to haunt the local populace."
52,"TEXT_FESHLW022_01172_IMPHEAD_000_004","It is your task, dear adventurer, to outspook the spooks, as it were. Give my troupers a good scare, and you shall be rewarded with candy."
53,"TEXT_FESHLW022_01172_IMPHEAD_000_005","Feed this candy to the magic pot you see just across the way to my left, and you will be rewarded in kind for your efforts."
54,"TEXT_FESHLW022_01172_IMPHEAD_000_006","Oh, and do take your time, friend. For the night is long, and full of most delightful terrors..."
55,"TEXT_FESHLW022_01172_IMPHEAD_000_009","What's the matter, friend? Have you misplaced your costume? I fear I cannot allow you to participate in the festivities unless you are dressed for the part."
56,"TEXT_FESHLW022_01172_ZOMBIE_000_010","Y-Ye gads!"
57,"TEXT_FESHLW022_01172_ZOMBIE_000_011","Wh-What's the big idea!? An adventurer like you might not understand, but we zombies are delicate creatures. Why, the last time someone t-tapped me on the shoulder, my arm fell clean off!"
58,"TEXT_FESHLW022_01172_ZOMBIE_000_012","Now look at what you've done! You gave me such a fright that my worm-eaten heart dropped into where my stomach used to be, and the moldy, maggot-infested cookies I was using to patch up the gaping holes in my body are scattered everywhere! The least you could do is apologize."
59,"TEXT_FESHLW022_01172_ZOMBIE_000_013","But noooooo, <Emphasis>you</Emphasis> just want my candy. Well, too bad─you're not getting <Emphasis>anything</Emphasis> from me. If you're starving for sweets, eat those cookies. I'll carry on...<sniff>...somehow."
60,"TEXT_FESHLW022_01172_ZOMBIE_000_019","Wh-Whaaa...!?
An adventurer!? Y-You don't scare me! Besides, the boss told me only to answer to my fellow undead."
61,"TEXT_FESHLW022_01172_ZOMBIE_000_020","<sob> Holes, holes everywhere. How could anyone ever love me?"
62,"TEXT_FESHLW022_01172_ZOMBIE_000_021","M-My...my cookies! You're really giving them back to me? Maybe you adventurers aren't so bad, after all."
63,"TEXT_FESHLW022_01172_ZOMBIE_000_022","Sadly, I've no candy to my name...save for this piece that I've been using as a makeshift eyeball. Just give me one moment to pop it out and wipe the pus off, and... Voilà, good as new!"
64,"TEXT_FESHLW022_01172_PUDDING_000_030","I don't got no candy for you. So get lost!"
65,"TEXT_FESHLW022_01172_Q1_000_000","What will you say?"
66,"TEXT_FESHLW022_01172_A1_000_000","I'm from the Culinarians' Guild, and..."
67,"TEXT_FESHLW022_01172_A2_000_000","Nice costume you have there."
68,"TEXT_FESHLW022_01172_A3_000_000","A talking...pudding?"
69,"TEXT_FESHLW022_01172_PUDDING_000_040","I told you to get... <gulp> The C-C-Culinarians' Guild!?"
70,"TEXT_FESHLW022_01172_PUDDING_000_041","P-P-Please don't eat me! I swear on every onze of jelly in my body, I taste disgusting! Why, just look at this sickly color! And have you taken a whiff of me? You'll have the entire realm throwing up in their chamberpots!"
71,"TEXT_FESHLW022_01172_PUDDING_000_042","H-Here, take this instead! You have my word, it tastes a hundred times better than I ever could! Now, <Emphasis>really</Emphasis>, get lost─you're giving me the creeps!"
72,"TEXT_FESHLW022_01172_PUDDING_000_050","Costume...? What cos─ I mean, thank you! But flattery won't get you any treats from me, if that's your plan. Now shoo!"
73,"TEXT_FESHLW022_01172_PUDDING_000_060","That's right! You got a problem with that!?"
74,"TEXT_FESHLW022_01172_PUDDING_000_069","I got nothin' to say to adventurers. Come back in costume, or shoo!"
75,"TEXT_FESHLW022_01172_IMPB_000_070","Well, hullo there. Looking for a treat, are you? Had you come a few bells earlier, I'd have been happy to oblige, but I fear I'm clean out of stock."
76,"TEXT_FESHLW022_01172_IMPB_000_071","My oversized companion here, on the other hand, still has plenty to dole out. For <Emphasis>some</Emphasis> reason, it would appear that you adventurers are hesitant to try your scare tactics on <Emphasis>him</Emphasis>. Hee hee hee..."
77,"TEXT_FESHLW022_01172_IMPB_000_072","Because I'm so nice, I'll clue you in on a secret. My partner might look imposing, but the truth is he's scared to death of loud noises. Don't believe me? Just start <Color(-34022)>clapping</Color> and see for yourself."
78,"TEXT_FESHLW022_01172_IMPB_000_079","Hm? Oh, let me guess: you're dressed up as an <Emphasis>adventurer</Emphasis> for All Saints' Wake. That's cute─really, it is─but I've got my orders: no costume, no candy."
79,"TEXT_FESHLW022_01172_IMPB_000_080","Oh, don't let him frighten you─his bark is far worse than his bite. Why, he hasn't eaten an adventurer in almost three moons! Now give him a rousing round of applause, as if to congratulate him on his aplomb. That'll put the fear of the gods in him, I guarantee."
80,"TEXT_FESHLW022_01172_OGRE_000_081","<grunt> Urrrgh...?"
81,"TEXT_FESHLW022_01172_OGRE_000_082","You keep clapping, little <If(PlayerParameter(4))>girl<Else/>man</If>, I...I crush you like ant!"
82,"TEXT_FESHLW022_01172_IMPB_000_083","Oh, don't let him frighten you─his bark is far worse than his bite. Why, he hasn't eaten an adventurer in almost <Emphasis>three moons</Emphasis>! Now give him a rousing round of applause, as if to <Color(-34022)>congratulate</Color> him on his aplomb. That'll put the fear of the gods in him, I guarantee."
83,"TEXT_FESHLW022_01172_OGRE_000_089","No...costume? No...candy! Grrraaaghhh!"
84,"TEXT_FESHLW022_01172_OGRE_000_090","Little <If(PlayerParameter(4))>girl<Else/>man</If> clap...clap...clapping... I must...crush. I..."
85,"TEXT_FESHLW022_01172_OGRE_000_091","No...n-no hurt me! Scary ghost t-take candy! Take candy and go far, far away!"
86,"TEXT_FESHLW022_01172_MAGICPOT_000_100","Gimme an elixir! No, that's not right..."
87,"TEXT_FESHLW022_01172_MAGICPOT_000_101","Gimme some candy! Yes, you heard me─I clamor for candy!"
88,"TEXT_FESHLW022_01172_MAGICPOT_000_102","Now that's a tasty treat! Got any more?"
89,"TEXT_FESHLW022_01172_MAGICPOT_000_109","No costume? No cookies for you!"
90,"TEXT_FESHLW022_01172_MAGICPOT_000_110","I'm still hungry! More, I say!"
91,"TEXT_FESHLW022_01172_MAGICPOT_000_111","Delightfully delectable! I want more!"
92,"TEXT_FESHLW022_01172_MAGICPOT_000_120","More! More, I say!"
93,"TEXT_FESHLW022_01172_MAGICPOT_000_121","Earth, wind, and fire~♪
That's what I desire~♪
Here, this is for you!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESHLW022_01172_SEQ_00 The Impresario would invite you to participate in a devilishly delightful All Saints' Wake celebration. ※This quest is available for a limited time only. The Impresario would invite you to participate in a devilishly delightful All Saints' Wake celebration. ※This quest is available for a limited time only.
5 1 TEXT_FESHLW022_01172_SEQ_01 In order to fully enjoy the All Saints' Wake festivities, the Impresario has gifted you with a costume befitting the occasion. Don the guise to take your place among the terrors of the night, then speak with him anew. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone. In order to fully enjoy the All Saints' Wake festivities, the Impresario has gifted you with a costume befitting the occasion. Don the guise to take your place among the terrors of the night, then speak with him anew. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
6 2 TEXT_FESHLW022_01172_SEQ_02 Now that you look the part, the Impresario encourages you to travel to each of the three city–states and put a scare in the performers found within, for which you will be rewarded with toothsome treats. Begin by seeking out a skittish acrobat in Ul'dah who will serve as the first test of your spooking skills.
7 3 TEXT_FESHLW022_01172_SEQ_03 Thoroughly spooked by your actions, the zombie-like acrobat dropped the cookies that he was using to patch up the gaping holes in his body. Retrieve the moldy, maggot-infested confections from the ground.
8 4 TEXT_FESHLW022_01172_SEQ_04 You have recovered the cookies. Be a kind soul and return them to their owner.
9 5 TEXT_FESHLW022_01172_SEQ_05 In return for your kindness, the acrobat rewards you with a piece of earth candy. Proceed to Limsa Lominsa and seek out a mucose mummer.
10 6 TEXT_FESHLW022_01172_SEQ_06 Genuinely frightened by your casual threat to practice your culinary skills on him, the mucose mummer offers you a piece of fire candy in hopes of sating your appetite. Continue on your way to Gridania, and seek out a spirited thespian and his oversized sidekick.
11 7 TEXT_FESHLW022_01172_SEQ_07 The performer informs you that while he is clean out of candy, his partner─a strongman most convincingly disguised as an ogre─still has a full supply, and happens to be more skittish than he appears. Try spooking him with a /clap of your hands.
12 8 TEXT_FESHLW022_01172_SEQ_08 The ogre of a strongman appears unimpressed by your efforts. Take his partner at his word and pretend to /congratulate the hulking brute to see if a rousing round of applause might do the trick.
13 9 TEXT_FESHLW022_01172_SEQ_09 Sufficiently spooked, the strongman rewards you with a piece of wind candy. Having completed your set of candy, return to Ul'dah and feed the earth candy to the magic pot.
14 10 TEXT_FESHLW022_01172_SEQ_10 The magic pot appears pleased. Feed it a piece of fire candy.
15 11 TEXT_FESHLW022_01172_SEQ_11 The magic pot is delighted. Feed it a piece of wind candy to complete the set.
16 12 TEXT_FESHLW022_01172_SEQ_12 The magic pot is overjoyed, and returns your kindness with a batch of pumpkin cookies. What further treats and terrors await you before the festivities are through? Seek out the Impresario after sundown to delve deeper into the shadows of the night.
17 13 TEXT_FESHLW022_01172_SEQ_13
18 14 TEXT_FESHLW022_01172_SEQ_14
19 15 TEXT_FESHLW022_01172_SEQ_15
20 16 TEXT_FESHLW022_01172_SEQ_16
21 17 TEXT_FESHLW022_01172_SEQ_17
22 18 TEXT_FESHLW022_01172_SEQ_18
23 19 TEXT_FESHLW022_01172_SEQ_19
24 20 TEXT_FESHLW022_01172_SEQ_20
25 21 TEXT_FESHLW022_01172_SEQ_21
26 22 TEXT_FESHLW022_01172_SEQ_22
27 23 TEXT_FESHLW022_01172_SEQ_23
28 24 TEXT_FESHLW022_01172_TODO_00 While in costume, speak with the Impresario.
29 25 TEXT_FESHLW022_01172_TODO_01 While in costume, spook the skittish acrobat in Ul'dah.
30 26 TEXT_FESHLW022_01172_TODO_02 Retrieve the cookies.
31 27 TEXT_FESHLW022_01172_TODO_03 While in costume, present the cookies to the acrobat.
32 28 TEXT_FESHLW022_01172_TODO_04 While in costume, speak with the mucose mummer in Limsa Lominsa.
33 29 TEXT_FESHLW022_01172_TODO_05 While in costume, speak with the spirited thespian in Gridania.
34 30 TEXT_FESHLW022_01172_TODO_06 While in costume, /clap for the somber strongman.
35 31 TEXT_FESHLW022_01172_TODO_07 While in costume, /congratulate the somber strongman.
36 32 TEXT_FESHLW022_01172_TODO_08 While in costume, feed earth candy to the magic pot in Ul'dah.
37 33 TEXT_FESHLW022_01172_TODO_09 While in costume, feed fire candy to the magic pot.
38 34 TEXT_FESHLW022_01172_TODO_10 While in costume, feed wind candy to the magic pot.
39 35 TEXT_FESHLW022_01172_TODO_11
40 36 TEXT_FESHLW022_01172_TODO_12
41 37 TEXT_FESHLW022_01172_TODO_13
42 38 TEXT_FESHLW022_01172_TODO_14
43 39 TEXT_FESHLW022_01172_TODO_15
44 40 TEXT_FESHLW022_01172_TODO_16
45 41 TEXT_FESHLW022_01172_TODO_17
46 42 TEXT_FESHLW022_01172_TODO_18
47 43 TEXT_FESHLW022_01172_TODO_19
48 44 TEXT_FESHLW022_01172_TODO_20
49 45 TEXT_FESHLW022_01172_TODO_21
50 46 TEXT_FESHLW022_01172_TODO_22
51 47 TEXT_FESHLW022_01172_TODO_23
52 48 TEXT_FESHLW022_01172_IMPHEAD_000_000 We humbly ask that all adventurers don their costumes before taking part in the festivities.
53 49 TEXT_FESHLW022_01172_IMPHEAD_000_001 Superstitions aside, let me assure you that dressing up as one of the dead is half the fun. Cling not to life! Cast off your worries and take your place among the terrors of the night!
54 50 TEXT_FESHLW022_01172_IMPHEAD_000_002 Those tattered rags are most becoming on you, friend. Had I not known otherwise, I would have suspected you were long since dead. Heh heh heh... Now, with no further ado, let the hauntings begin!
55 51 TEXT_FESHLW022_01172_IMPHEAD_000_003 My troupe has prepared a spine-tingling diversion worthy of the occasion. Thespians under my direction have disguised themselves as ghastly gremlins of all stripes and taken to the streets of the three city–states to haunt the local populace.
56 52 TEXT_FESHLW022_01172_IMPHEAD_000_004 It is your task, dear adventurer, to outspook the spooks, as it were. Give my troupers a good scare, and you shall be rewarded with candy.
57 53 TEXT_FESHLW022_01172_IMPHEAD_000_005 Feed this candy to the magic pot you see just across the way to my left, and you will be rewarded in kind for your efforts.
58 54 TEXT_FESHLW022_01172_IMPHEAD_000_006 Oh, and do take your time, friend. For the night is long, and full of most delightful terrors...
59 55 TEXT_FESHLW022_01172_IMPHEAD_000_009 What's the matter, friend? Have you misplaced your costume? I fear I cannot allow you to participate in the festivities unless you are dressed for the part.
60 56 TEXT_FESHLW022_01172_ZOMBIE_000_010 Y-Ye gads!
61 57 TEXT_FESHLW022_01172_ZOMBIE_000_011 Wh-What's the big idea!? An adventurer like you might not understand, but we zombies are delicate creatures. Why, the last time someone t-tapped me on the shoulder, my arm fell clean off!
62 58 TEXT_FESHLW022_01172_ZOMBIE_000_012 Now look at what you've done! You gave me such a fright that my worm-eaten heart dropped into where my stomach used to be, and the moldy, maggot-infested cookies I was using to patch up the gaping holes in my body are scattered everywhere! The least you could do is apologize.
63 59 TEXT_FESHLW022_01172_ZOMBIE_000_013 But noooooo, <Emphasis>you</Emphasis> just want my candy. Well, too bad─you're not getting <Emphasis>anything</Emphasis> from me. If you're starving for sweets, eat those cookies. I'll carry on...<sniff>...somehow.
64 60 TEXT_FESHLW022_01172_ZOMBIE_000_019 Wh-Whaaa...!? An adventurer!? Y-You don't scare me! Besides, the boss told me only to answer to my fellow undead. Wh-Whaaa...!? An adventurer!? Y-You don't scare me! Besides, the boss told me only to answer to my fellow undead.
65 61 TEXT_FESHLW022_01172_ZOMBIE_000_020 <sob> Holes, holes everywhere. How could anyone ever love me?
66 62 TEXT_FESHLW022_01172_ZOMBIE_000_021 M-My...my cookies! You're really giving them back to me? Maybe you adventurers aren't so bad, after all.
67 63 TEXT_FESHLW022_01172_ZOMBIE_000_022 Sadly, I've no candy to my name...save for this piece that I've been using as a makeshift eyeball. Just give me one moment to pop it out and wipe the pus off, and... Voilà, good as new!
68 64 TEXT_FESHLW022_01172_PUDDING_000_030 I don't got no candy for you. So get lost!
69 65 TEXT_FESHLW022_01172_Q1_000_000 What will you say?
70 66 TEXT_FESHLW022_01172_A1_000_000 I'm from the Culinarians' Guild, and...
71 67 TEXT_FESHLW022_01172_A2_000_000 Nice costume you have there.
72 68 TEXT_FESHLW022_01172_A3_000_000 A talking...pudding?
73 69 TEXT_FESHLW022_01172_PUDDING_000_040 I told you to get... <gulp> The C-C-Culinarians' Guild!?
74 70 TEXT_FESHLW022_01172_PUDDING_000_041 P-P-Please don't eat me! I swear on every onze of jelly in my body, I taste disgusting! Why, just look at this sickly color! And have you taken a whiff of me? You'll have the entire realm throwing up in their chamberpots!
75 71 TEXT_FESHLW022_01172_PUDDING_000_042 H-Here, take this instead! You have my word, it tastes a hundred times better than I ever could! Now, <Emphasis>really</Emphasis>, get lost─you're giving me the creeps!
76 72 TEXT_FESHLW022_01172_PUDDING_000_050 Costume...? What cos─ I mean, thank you! But flattery won't get you any treats from me, if that's your plan. Now shoo!
77 73 TEXT_FESHLW022_01172_PUDDING_000_060 That's right! You got a problem with that!?
78 74 TEXT_FESHLW022_01172_PUDDING_000_069 I got nothin' to say to adventurers. Come back in costume, or shoo!
79 75 TEXT_FESHLW022_01172_IMPB_000_070 Well, hullo there. Looking for a treat, are you? Had you come a few bells earlier, I'd have been happy to oblige, but I fear I'm clean out of stock.
80 76 TEXT_FESHLW022_01172_IMPB_000_071 My oversized companion here, on the other hand, still has plenty to dole out. For <Emphasis>some</Emphasis> reason, it would appear that you adventurers are hesitant to try your scare tactics on <Emphasis>him</Emphasis>. Hee hee hee...
81 77 TEXT_FESHLW022_01172_IMPB_000_072 Because I'm so nice, I'll clue you in on a secret. My partner might look imposing, but the truth is he's scared to death of loud noises. Don't believe me? Just start <Color(-34022)>clapping</Color> and see for yourself.
82 78 TEXT_FESHLW022_01172_IMPB_000_079 Hm? Oh, let me guess: you're dressed up as an <Emphasis>adventurer</Emphasis> for All Saints' Wake. That's cute─really, it is─but I've got my orders: no costume, no candy.
83 79 TEXT_FESHLW022_01172_IMPB_000_080 Oh, don't let him frighten you─his bark is far worse than his bite. Why, he hasn't eaten an adventurer in almost three moons! Now give him a rousing round of applause, as if to congratulate him on his aplomb. That'll put the fear of the gods in him, I guarantee.
84 80 TEXT_FESHLW022_01172_OGRE_000_081 <grunt> Urrrgh...?
85 81 TEXT_FESHLW022_01172_OGRE_000_082 You keep clapping, little <If(PlayerParameter(4))>girl<Else/>man</If>, I...I crush you like ant!
86 82 TEXT_FESHLW022_01172_IMPB_000_083 Oh, don't let him frighten you─his bark is far worse than his bite. Why, he hasn't eaten an adventurer in almost <Emphasis>three moons</Emphasis>! Now give him a rousing round of applause, as if to <Color(-34022)>congratulate</Color> him on his aplomb. That'll put the fear of the gods in him, I guarantee.
87 83 TEXT_FESHLW022_01172_OGRE_000_089 No...costume? No...candy! Grrraaaghhh!
88 84 TEXT_FESHLW022_01172_OGRE_000_090 Little <If(PlayerParameter(4))>girl<Else/>man</If> clap...clap...clapping... I must...crush. I...
89 85 TEXT_FESHLW022_01172_OGRE_000_091 No...n-no hurt me! Scary ghost t-take candy! Take candy and go far, far away!
90 86 TEXT_FESHLW022_01172_MAGICPOT_000_100 Gimme an elixir! No, that's not right...
91 87 TEXT_FESHLW022_01172_MAGICPOT_000_101 Gimme some candy! Yes, you heard me─I clamor for candy!
92 88 TEXT_FESHLW022_01172_MAGICPOT_000_102 Now that's a tasty treat! Got any more?
93 89 TEXT_FESHLW022_01172_MAGICPOT_000_109 No costume? No cookies for you!
94 90 TEXT_FESHLW022_01172_MAGICPOT_000_110 I'm still hungry! More, I say!
95 91 TEXT_FESHLW022_01172_MAGICPOT_000_111 Delightfully delectable! I want more!
96 92 TEXT_FESHLW022_01172_MAGICPOT_000_120 More! More, I say!
97 93 TEXT_FESHLW022_01172_MAGICPOT_000_121 Earth, wind, and fire~♪ That's what I desire~♪ Here, this is for you! Earth, wind, and fire~♪ That's what I desire~♪ Here, this is for you!
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key,0,1
#,,
int32,str,str
0,"TEXT_FESHLW023_01173_SEQ_00","As the festivities of All Saints' Wake continue, the Impresario has another task for you.
※This quest is available for a limited time only."
1,"TEXT_FESHLW023_01173_SEQ_01","Duly impressed with your efforts on his troupe's behalf, the Impresario would seek your aid with another All Saints' Wake tradition─the lighting of the traditional warding lanterns. Donning your costume, first speak to the shifty thespian and obtain a bomb digit for the task.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESHLW023_01173_SEQ_02","The performer entrusts you with some still-smoldering bomb digits that should serve as makeshift torches. Remaining in costume, scour the town for any warding lanterns that have gone dim and restore them to light."
3,"TEXT_FESHLW023_01173_SEQ_03","You have succeeded in rekindling the flames of the warding lanterns. Inform the Impresario that the deed is done."
4,"TEXT_FESHLW023_01173_SEQ_04","The Impresario congratulates you on your efforts, and invites you to remain in town to enjoy the remaining festivities. The tone of his words suggests that the culminating act is yet to come..."
5,"TEXT_FESHLW023_01173_SEQ_05",""
6,"TEXT_FESHLW023_01173_SEQ_06",""
7,"TEXT_FESHLW023_01173_SEQ_07",""
8,"TEXT_FESHLW023_01173_SEQ_08",""
9,"TEXT_FESHLW023_01173_SEQ_09",""
10,"TEXT_FESHLW023_01173_SEQ_10",""
11,"TEXT_FESHLW023_01173_SEQ_11",""
12,"TEXT_FESHLW023_01173_SEQ_12",""
13,"TEXT_FESHLW023_01173_SEQ_13",""
14,"TEXT_FESHLW023_01173_SEQ_14",""
15,"TEXT_FESHLW023_01173_SEQ_15",""
16,"TEXT_FESHLW023_01173_SEQ_16",""
17,"TEXT_FESHLW023_01173_SEQ_17",""
18,"TEXT_FESHLW023_01173_SEQ_18",""
19,"TEXT_FESHLW023_01173_SEQ_19",""
20,"TEXT_FESHLW023_01173_SEQ_20",""
21,"TEXT_FESHLW023_01173_SEQ_21",""
22,"TEXT_FESHLW023_01173_SEQ_22",""
23,"TEXT_FESHLW023_01173_SEQ_23",""
24,"TEXT_FESHLW023_01173_TODO_00","While in costume, speak with the shifty thespian."
25,"TEXT_FESHLW023_01173_TODO_01","While in costume, use the bomb digits to light warding lanterns on the Steps of Nald."
26,"TEXT_FESHLW023_01173_TODO_02","While in costume, use the bomb digits to light warding lanterns on the Steps of Thal."
27,"TEXT_FESHLW023_01173_TODO_03","While in costume, speak with the Impresario."
28,"TEXT_FESHLW023_01173_TODO_04",""
29,"TEXT_FESHLW023_01173_TODO_05",""
30,"TEXT_FESHLW023_01173_TODO_06",""
31,"TEXT_FESHLW023_01173_TODO_07",""
32,"TEXT_FESHLW023_01173_TODO_08",""
33,"TEXT_FESHLW023_01173_TODO_09",""
34,"TEXT_FESHLW023_01173_TODO_10",""
35,"TEXT_FESHLW023_01173_TODO_11",""
36,"TEXT_FESHLW023_01173_TODO_12",""
37,"TEXT_FESHLW023_01173_TODO_13",""
38,"TEXT_FESHLW023_01173_TODO_14",""
39,"TEXT_FESHLW023_01173_TODO_15",""
40,"TEXT_FESHLW023_01173_TODO_16",""
41,"TEXT_FESHLW023_01173_TODO_17",""
42,"TEXT_FESHLW023_01173_TODO_18",""
43,"TEXT_FESHLW023_01173_TODO_19",""
44,"TEXT_FESHLW023_01173_TODO_20",""
45,"TEXT_FESHLW023_01173_TODO_21",""
46,"TEXT_FESHLW023_01173_TODO_22",""
47,"TEXT_FESHLW023_01173_TODO_23",""
48,"TEXT_FESHLW023_01173_IMPHEAD_000_000","The night grows ever deeper; the streets teem with spooks and shades. Yes, everything is proceeding precisely according to plan... Hm?"
49,"TEXT_FESHLW023_01173_IMPHEAD_000_001","Ah, you return. I am proud to say that the traditional observance of All Saints' Wake has made a rousing return to Eorzea, thanks in no small part to your efforts. Why, I daresay there might be a place for you in our troupe someday."
50,"TEXT_FESHLW023_01173_IMPHEAD_000_002","But the night is still young, and there is work yet to be done. You have, no doubt, observed the warding lanterns about the streets─those that bear a striking resemblance to the mask I wear. This mask, in turn, was crafted in the likeness of the Great Gourd, the patron spirit of All Saints' Wake, who descends upon the realm but once a year..."
51,"TEXT_FESHLW023_01173_IMPHEAD_000_003","In any event, the lighting of these lanterns is yet another All Saints' Wake tradition, intended to keep evil spirits at bay. The chill autumn winds blow strong, however, and I fear that many a flame has been quenched. Were the streets to be plunged in darkness, who knows what terrors might descend upon the city? Heh heh heh..."
52,"TEXT_FESHLW023_01173_IMPHEAD_000_004","I have entrusted to one of my men over there a supply of bomb digits. If you would be so kind, adventurer, procure some and set the dimmed lanterns aflame once more."
53,"TEXT_FESHLW023_01173_IMPA_000_010","Come to help us light lanterns, have you? Heh heh...your kindness is most appreciated. Here, these severed bomb digits should suffice for the task."
54,"TEXT_FESHLW023_01173_IMPA_000_011","A word of warning before you depart: you'd be wise to stay in costume. After all, the specters lurking in the shadows aren't like to take kindly to an adventurer's meddlings."
55,"TEXT_FESHLW023_01173_IMPA_000_019","I'd be wary of walking around like that if I were you, friend. The spirits of the dead walk the streets tonight, and they bear little fondness for the living..."
56,"TEXT_FESHLW023_01173_IMPA_000_030","(-Disembodied Voice-)<Emphasis>This one...still draws breath. Return to your bed, living one...lest you ne'er wake to see the dawn.</Emphasis>"
57,"TEXT_FESHLW023_01173_IMPHEAD_000_040","It is good to see you safe and sound, friend. I feared you might have been spirited away by the Great Gourd. Heh heh heh..."
key,0,1
#,,
int32,str,str
0,"TEXT_FESHLW023_01173_SEQ_00","As the festivities of All Saints' Wake continue, the Impresario has another task for you.
※This quest is available for a limited time only."
1,"TEXT_FESHLW023_01173_SEQ_01","Duly impressed with your efforts on his troupe's behalf, the Impresario would seek your aid with another All Saints' Wake tradition─the lighting of the traditional warding lanterns. Donning your costume, first speak to the shifty thespian and obtain a bomb digit for the task.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESHLW023_01173_SEQ_02","The performer entrusts you with some still-smoldering bomb digits that should serve as makeshift torches. Remaining in costume, scour the town for any warding lanterns that have gone dim and restore them to light."
3,"TEXT_FESHLW023_01173_SEQ_03","You have succeeded in rekindling the flames of the warding lanterns. Inform the Impresario that the deed is done."
4,"TEXT_FESHLW023_01173_SEQ_04","The Impresario congratulates you on your efforts, and invites you to remain in town to enjoy the remaining festivities. The tone of his words suggests that the culminating act is yet to come..."
5,"TEXT_FESHLW023_01173_SEQ_05",""
6,"TEXT_FESHLW023_01173_SEQ_06",""
7,"TEXT_FESHLW023_01173_SEQ_07",""
8,"TEXT_FESHLW023_01173_SEQ_08",""
9,"TEXT_FESHLW023_01173_SEQ_09",""
10,"TEXT_FESHLW023_01173_SEQ_10",""
11,"TEXT_FESHLW023_01173_SEQ_11",""
12,"TEXT_FESHLW023_01173_SEQ_12",""
13,"TEXT_FESHLW023_01173_SEQ_13",""
14,"TEXT_FESHLW023_01173_SEQ_14",""
15,"TEXT_FESHLW023_01173_SEQ_15",""
16,"TEXT_FESHLW023_01173_SEQ_16",""
17,"TEXT_FESHLW023_01173_SEQ_17",""
18,"TEXT_FESHLW023_01173_SEQ_18",""
19,"TEXT_FESHLW023_01173_SEQ_19",""
20,"TEXT_FESHLW023_01173_SEQ_20",""
21,"TEXT_FESHLW023_01173_SEQ_21",""
22,"TEXT_FESHLW023_01173_SEQ_22",""
23,"TEXT_FESHLW023_01173_SEQ_23",""
24,"TEXT_FESHLW023_01173_TODO_00","While in costume, speak with the shifty thespian."
25,"TEXT_FESHLW023_01173_TODO_01","While in costume, use the bomb digits to light warding lanterns on the Steps of Nald."
26,"TEXT_FESHLW023_01173_TODO_02","While in costume, use the bomb digits to light warding lanterns on the Steps of Thal."
27,"TEXT_FESHLW023_01173_TODO_03","While in costume, speak with the Impresario."
28,"TEXT_FESHLW023_01173_TODO_04",""
29,"TEXT_FESHLW023_01173_TODO_05",""
30,"TEXT_FESHLW023_01173_TODO_06",""
31,"TEXT_FESHLW023_01173_TODO_07",""
32,"TEXT_FESHLW023_01173_TODO_08",""
33,"TEXT_FESHLW023_01173_TODO_09",""
34,"TEXT_FESHLW023_01173_TODO_10",""
35,"TEXT_FESHLW023_01173_TODO_11",""
36,"TEXT_FESHLW023_01173_TODO_12",""
37,"TEXT_FESHLW023_01173_TODO_13",""
38,"TEXT_FESHLW023_01173_TODO_14",""
39,"TEXT_FESHLW023_01173_TODO_15",""
40,"TEXT_FESHLW023_01173_TODO_16",""
41,"TEXT_FESHLW023_01173_TODO_17",""
42,"TEXT_FESHLW023_01173_TODO_18",""
43,"TEXT_FESHLW023_01173_TODO_19",""
44,"TEXT_FESHLW023_01173_TODO_20",""
45,"TEXT_FESHLW023_01173_TODO_21",""
46,"TEXT_FESHLW023_01173_TODO_22",""
47,"TEXT_FESHLW023_01173_TODO_23",""
48,"TEXT_FESHLW023_01173_IMPHEAD_000_000","The night grows ever deeper; the streets teem with spooks and shades. Yes, everything is proceeding precisely according to plan... Hm?"
49,"TEXT_FESHLW023_01173_IMPHEAD_000_001","Ah, you return. I am proud to say that the traditional observance of All Saints' Wake has made a rousing return to Eorzea, thanks in no small part to your efforts. Why, I daresay there might be a place for you in our troupe someday."
50,"TEXT_FESHLW023_01173_IMPHEAD_000_002","But the night is still young, and there is work yet to be done. You have, no doubt, observed the warding lanterns about the streets─those that bear a striking resemblance to the mask I wear. This mask, in turn, was crafted in the likeness of the Great Gourd, the patron spirit of All Saints' Wake, who descends upon the realm but once a year..."
51,"TEXT_FESHLW023_01173_IMPHEAD_000_003","In any event, the lighting of these lanterns is yet another All Saints' Wake tradition, intended to keep evil spirits at bay. The chill autumn winds blow strong, however, and I fear that many a flame has been quenched. Were the streets to be plunged in darkness, who knows what terrors might descend upon the city? Heh heh heh..."
52,"TEXT_FESHLW023_01173_IMPHEAD_000_004","I have entrusted to one of my men over there a supply of bomb digits. If you would be so kind, adventurer, procure some and set the dimmed lanterns aflame once more."
53,"TEXT_FESHLW023_01173_IMPA_000_010","Come to help us light lanterns, have you? Heh heh...your kindness is most appreciated. Here, these severed bomb digits should suffice for the task."
54,"TEXT_FESHLW023_01173_IMPA_000_011","A word of warning before you depart: you'd be wise to stay in costume. After all, the specters lurking in the shadows aren't like to take kindly to an adventurer's meddlings."
55,"TEXT_FESHLW023_01173_IMPA_000_019","I'd be wary of walking around like that if I were you, friend. The spirits of the dead walk the streets tonight, and they bear little fondness for the living..."
56,"TEXT_FESHLW023_01173_IMPA_000_030","(-Disembodied Voice-)<Emphasis>This one...still draws breath. Return to your bed, living one...lest you ne'er wake to see the dawn.</Emphasis>"
57,"TEXT_FESHLW023_01173_IMPHEAD_000_040","It is good to see you safe and sound, friend. I feared you might have been spirited away by the Great Gourd. Heh heh heh..."
58,"TEXT_FESHLW023_01173_IMPHEAD_000_041","My troupers tell me that the warding lamps burn brightly once more. The citizens of Ul'dah have you to thank for keeping the demons of the night at bay."
59,"TEXT_FESHLW023_01173_IMPHEAD_000_042","Yes, this has truly been an All Saints' Wake for the ages. But <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>there are still bells before the dawn<Else/>night will fall anew</If><Else/><If(LessThan(PlayerParameter(11),17))>night will fall anew<Else/>there are still bells before the dawn</If></If>, and the most terrifying delights are yet to be seen. Do stay a while and enjoy the festivities, friend. Heh heh heh..."
60,"TEXT_FESHLW023_01173_IMPHEAD_000_050","What's the matter, friend? Have you misplaced your costume? I fear I cannot allow you to participate in the festivities unless you are dressed for the part."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESHLW023_01173_SEQ_00 As the festivities of All Saints' Wake continue, the Impresario has another task for you. ※This quest is available for a limited time only. As the festivities of All Saints' Wake continue, the Impresario has another task for you. ※This quest is available for a limited time only.
5 1 TEXT_FESHLW023_01173_SEQ_01 Duly impressed with your efforts on his troupe's behalf, the Impresario would seek your aid with another All Saints' Wake tradition─the lighting of the traditional warding lanterns. Donning your costume, first speak to the shifty thespian and obtain a bomb digit for the task. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone. Duly impressed with your efforts on his troupe's behalf, the Impresario would seek your aid with another All Saints' Wake tradition─the lighting of the traditional warding lanterns. Donning your costume, first speak to the shifty thespian and obtain a bomb digit for the task. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
6 2 TEXT_FESHLW023_01173_SEQ_02 The performer entrusts you with some still-smoldering bomb digits that should serve as makeshift torches. Remaining in costume, scour the town for any warding lanterns that have gone dim and restore them to light.
7 3 TEXT_FESHLW023_01173_SEQ_03 You have succeeded in rekindling the flames of the warding lanterns. Inform the Impresario that the deed is done.
8 4 TEXT_FESHLW023_01173_SEQ_04 The Impresario congratulates you on your efforts, and invites you to remain in town to enjoy the remaining festivities. The tone of his words suggests that the culminating act is yet to come...
9 5 TEXT_FESHLW023_01173_SEQ_05
10 6 TEXT_FESHLW023_01173_SEQ_06
11 7 TEXT_FESHLW023_01173_SEQ_07
12 8 TEXT_FESHLW023_01173_SEQ_08
13 9 TEXT_FESHLW023_01173_SEQ_09
14 10 TEXT_FESHLW023_01173_SEQ_10
15 11 TEXT_FESHLW023_01173_SEQ_11
16 12 TEXT_FESHLW023_01173_SEQ_12
17 13 TEXT_FESHLW023_01173_SEQ_13
18 14 TEXT_FESHLW023_01173_SEQ_14
19 15 TEXT_FESHLW023_01173_SEQ_15
20 16 TEXT_FESHLW023_01173_SEQ_16
21 17 TEXT_FESHLW023_01173_SEQ_17
22 18 TEXT_FESHLW023_01173_SEQ_18
23 19 TEXT_FESHLW023_01173_SEQ_19
24 20 TEXT_FESHLW023_01173_SEQ_20
25 21 TEXT_FESHLW023_01173_SEQ_21
26 22 TEXT_FESHLW023_01173_SEQ_22
27 23 TEXT_FESHLW023_01173_SEQ_23
28 24 TEXT_FESHLW023_01173_TODO_00 While in costume, speak with the shifty thespian.
29 25 TEXT_FESHLW023_01173_TODO_01 While in costume, use the bomb digits to light warding lanterns on the Steps of Nald.
30 26 TEXT_FESHLW023_01173_TODO_02 While in costume, use the bomb digits to light warding lanterns on the Steps of Thal.
31 27 TEXT_FESHLW023_01173_TODO_03 While in costume, speak with the Impresario.
32 28 TEXT_FESHLW023_01173_TODO_04
33 29 TEXT_FESHLW023_01173_TODO_05
34 30 TEXT_FESHLW023_01173_TODO_06
35 31 TEXT_FESHLW023_01173_TODO_07
36 32 TEXT_FESHLW023_01173_TODO_08
37 33 TEXT_FESHLW023_01173_TODO_09
38 34 TEXT_FESHLW023_01173_TODO_10
39 35 TEXT_FESHLW023_01173_TODO_11
40 36 TEXT_FESHLW023_01173_TODO_12
41 37 TEXT_FESHLW023_01173_TODO_13
42 38 TEXT_FESHLW023_01173_TODO_14
43 39 TEXT_FESHLW023_01173_TODO_15
44 40 TEXT_FESHLW023_01173_TODO_16
45 41 TEXT_FESHLW023_01173_TODO_17
46 42 TEXT_FESHLW023_01173_TODO_18
47 43 TEXT_FESHLW023_01173_TODO_19
48 44 TEXT_FESHLW023_01173_TODO_20
49 45 TEXT_FESHLW023_01173_TODO_21
50 46 TEXT_FESHLW023_01173_TODO_22
51 47 TEXT_FESHLW023_01173_TODO_23
52 48 TEXT_FESHLW023_01173_IMPHEAD_000_000 The night grows ever deeper; the streets teem with spooks and shades. Yes, everything is proceeding precisely according to plan... Hm?
53 49 TEXT_FESHLW023_01173_IMPHEAD_000_001 Ah, you return. I am proud to say that the traditional observance of All Saints' Wake has made a rousing return to Eorzea, thanks in no small part to your efforts. Why, I daresay there might be a place for you in our troupe someday.
54 50 TEXT_FESHLW023_01173_IMPHEAD_000_002 But the night is still young, and there is work yet to be done. You have, no doubt, observed the warding lanterns about the streets─those that bear a striking resemblance to the mask I wear. This mask, in turn, was crafted in the likeness of the Great Gourd, the patron spirit of All Saints' Wake, who descends upon the realm but once a year...
55 51 TEXT_FESHLW023_01173_IMPHEAD_000_003 In any event, the lighting of these lanterns is yet another All Saints' Wake tradition, intended to keep evil spirits at bay. The chill autumn winds blow strong, however, and I fear that many a flame has been quenched. Were the streets to be plunged in darkness, who knows what terrors might descend upon the city? Heh heh heh...
56 52 TEXT_FESHLW023_01173_IMPHEAD_000_004 I have entrusted to one of my men over there a supply of bomb digits. If you would be so kind, adventurer, procure some and set the dimmed lanterns aflame once more.
57 53 TEXT_FESHLW023_01173_IMPA_000_010 Come to help us light lanterns, have you? Heh heh...your kindness is most appreciated. Here, these severed bomb digits should suffice for the task.
58 54 TEXT_FESHLW023_01173_IMPA_000_011 A word of warning before you depart: you'd be wise to stay in costume. After all, the specters lurking in the shadows aren't like to take kindly to an adventurer's meddlings.
59 55 TEXT_FESHLW023_01173_IMPA_000_019 I'd be wary of walking around like that if I were you, friend. The spirits of the dead walk the streets tonight, and they bear little fondness for the living...
60 56 TEXT_FESHLW023_01173_IMPA_000_030 (-Disembodied Voice-)<Emphasis>This one...still draws breath. Return to your bed, living one...lest you ne'er wake to see the dawn.</Emphasis>
61 57 TEXT_FESHLW023_01173_IMPHEAD_000_040 It is good to see you safe and sound, friend. I feared you might have been spirited away by the Great Gourd. Heh heh heh...
62 58 TEXT_FESHLW023_01173_IMPHEAD_000_041 My troupers tell me that the warding lamps burn brightly once more. The citizens of Ul'dah have you to thank for keeping the demons of the night at bay.
63 59 TEXT_FESHLW023_01173_IMPHEAD_000_042 Yes, this has truly been an All Saints' Wake for the ages. But <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>there are still bells before the dawn<Else/>night will fall anew</If><Else/><If(LessThan(PlayerParameter(11),17))>night will fall anew<Else/>there are still bells before the dawn</If></If>, and the most terrifying delights are yet to be seen. Do stay a while and enjoy the festivities, friend. Heh heh heh...
64 60 TEXT_FESHLW023_01173_IMPHEAD_000_050 What's the matter, friend? Have you misplaced your costume? I fear I cannot allow you to participate in the festivities unless you are dressed for the part.
65
66
67
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@@ -1,89 +1,93 @@
key,0,1
#,,
int32,str,str
0,"TEXT_FESHLW024_01174_SEQ_00","The Impresario has yet another task for you. He just isn't quite sure what it is yet.
※This quest is available for a limited time only."
1,"TEXT_FESHLW024_01174_SEQ_01","The Impresario, pleased with your honest efforts on his troupe's behalf, has entrusted you with the most vital task of placing one final warding lantern in a dimly lit area of town. Speak once more to the shifty thespian to obtain the necessary supplies.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESHLW024_01174_SEQ_02","You have obtained the final warding lantern and the means by which to light it. Proceed to place it as directed."
3,"TEXT_FESHLW024_01174_SEQ_03","The lantern having been successfully placed, proceed to light it with the bomb digit."
4,"TEXT_FESHLW024_01174_SEQ_04","Upon lighting the final warding lantern, a curious voice speaks to you, raising doubts as to the true identity of the Impresario and his men, and encouraging you to seek the truth from the troupe's purported patrons. Begin your investigation by speaking to Flame Captain Ambric at the Hall of Flames."
5,"TEXT_FESHLW024_01174_SEQ_05","Ambric insists that the Immortal Flames have had no dealings with the Impresario and his dubious band, saying that he hears they were personally summoned to Ul'dah by the sultana herself. Seek the truth from Raragun at the Gladiators' Guild."
6,"TEXT_FESHLW024_01174_SEQ_06","Raragun is adamant that the Sultansworn know nothing of the Impresario and his troupe, saying that he heard that they were invited by the Adventurers' Guild. Make for the Quicksand and see what Momodi might know of the matter."
7,"TEXT_FESHLW024_01174_SEQ_07","Hearing your words, Momodi concludes that the Impresario is not who he claims to be. Use the sparkler she has given you to spook the dubious troupemaster into showing his true colors."
8,"TEXT_FESHLW024_01174_SEQ_08","Spooked clean out of his costume, the Impresario is revealed to be an actual imp. As he tells it, he and his monstrous minions cooked up their scheme in hopes for a return to the old days, when All Saints' Wake afforded an opportunity for his kind to frolic and purvey mischief in town. Assuring you that he means no harm, you agree to keep his secret. All told, this has proven to be an eventful All Saints' Wake─though the true identity of the disembodied voice that guided you to the truth remains cloaked in shadows..."
9,"TEXT_FESHLW024_01174_SEQ_09",""
10,"TEXT_FESHLW024_01174_SEQ_10",""
11,"TEXT_FESHLW024_01174_SEQ_11",""
12,"TEXT_FESHLW024_01174_SEQ_12",""
13,"TEXT_FESHLW024_01174_SEQ_13",""
14,"TEXT_FESHLW024_01174_SEQ_14",""
15,"TEXT_FESHLW024_01174_SEQ_15",""
16,"TEXT_FESHLW024_01174_SEQ_16",""
17,"TEXT_FESHLW024_01174_SEQ_17",""
18,"TEXT_FESHLW024_01174_SEQ_18",""
19,"TEXT_FESHLW024_01174_SEQ_19",""
20,"TEXT_FESHLW024_01174_SEQ_20",""
21,"TEXT_FESHLW024_01174_SEQ_21",""
22,"TEXT_FESHLW024_01174_SEQ_22",""
23,"TEXT_FESHLW024_01174_SEQ_23",""
24,"TEXT_FESHLW024_01174_TODO_00","While in costume, speak with the shifty thespian."
25,"TEXT_FESHLW024_01174_TODO_01","While in costume, place the warding lantern in the specified location."
26,"TEXT_FESHLW024_01174_TODO_02","While in costume, light the warding lantern."
27,"TEXT_FESHLW024_01174_TODO_03","Speak with Ambric at the Hall of Flames."
28,"TEXT_FESHLW024_01174_TODO_04","Speak with Raragun at the Gladiators' Guild."
29,"TEXT_FESHLW024_01174_TODO_05","Speak with Momodi at the Quicksand."
30,"TEXT_FESHLW024_01174_TODO_06","While in costume, use the spooky sparkler to frighten the Impresario."
31,"TEXT_FESHLW024_01174_TODO_07",""
32,"TEXT_FESHLW024_01174_TODO_08",""
33,"TEXT_FESHLW024_01174_TODO_09",""
34,"TEXT_FESHLW024_01174_TODO_10",""
35,"TEXT_FESHLW024_01174_TODO_11",""
36,"TEXT_FESHLW024_01174_TODO_12",""
37,"TEXT_FESHLW024_01174_TODO_13",""
38,"TEXT_FESHLW024_01174_TODO_14",""
39,"TEXT_FESHLW024_01174_TODO_15",""
40,"TEXT_FESHLW024_01174_TODO_16",""
41,"TEXT_FESHLW024_01174_TODO_17",""
42,"TEXT_FESHLW024_01174_TODO_18",""
43,"TEXT_FESHLW024_01174_TODO_19",""
44,"TEXT_FESHLW024_01174_TODO_20",""
45,"TEXT_FESHLW024_01174_TODO_21",""
46,"TEXT_FESHLW024_01174_TODO_22",""
47,"TEXT_FESHLW024_01174_TODO_23",""
48,"TEXT_FESHLW024_01174_IMPHEAD_000_000","Back again? I thought I'd given you enough work to keep you out of our─ Ahem! Your efforts on my troupe's behalf have so impressed me that I would entrust to you the most important task of all. What manner of task, you ask? Why, that would be, ah...erm..."
49,"TEXT_FESHLW024_01174_IMPHEAD_000_001","Ah, yes! This lantern here!"
50,"TEXT_FESHLW024_01174_IMPHEAD_000_002","Yes, I am certain there is some unlit nook or cranny of this city that is in dire need of illumination, and you are unquestionably the <If(PlayerParameter(4))>woman<Else/>man</If> for the job!"
51,"TEXT_FESHLW024_01174_IMPHEAD_000_003","Now, procure the necessary supplies from my associate over there, and hop to it. I have more important matters to attend to! Heh heh heh..."
52,"TEXT_FESHLW024_01174_IMPA_000_010","One final lantern? How odd, I could have sworn that we had lit them all..."
53,"TEXT_FESHLW024_01174_IMPA_000_011","But who am I to question the Impresario? Very well, take this bomb digit and do with it as you will."
54,"TEXT_FESHLW024_01174_IMPA_000_019","Is it truly wise to be walking around without your costume like that? These streets aren't safe for adventurers...heh heh."
55,"TEXT_FESHLW024_01174_PUMPKIN_000_020","(-Disembodied Voice-)<Emphasis>Don your guise, living one... 'Tis unsafe to reveal yourself here...</Emphasis>"
56,"TEXT_FESHLW024_01174_PUMPKIN_000_010","(-Disembodied Voice-)<Emphasis>Ah, the flames warm my belly. Thank you, living one...</Emphasis>"
57,"TEXT_FESHLW024_01174_PUMPKIN_000_011","(-Disembodied Voice-)<Emphasis>The monstrous troupers you consort with...do you not wonder whence they truly hail?</Emphasis>"
58,"TEXT_FESHLW024_01174_PUMPKIN_000_012","(-Disembodied Voice-)<Emphasis>Should you be curious, you would do well to speak with their purported patrons. But be warned, friend─some secrets are best left to dwell in the darkness...</Emphasis>"
59,"TEXT_FESHLW024_01174_AMBRIC_100_000","Ah, those performers. Their guises are a bit <Emphasis>too</Emphasis> convincing, if you ask me. All Saints' Wake or no, I am ill pleased to see such baleful creatures skulking about the streets of our fair nation."
60,"TEXT_FESHLW024_01174_AMBRIC_000_040","It is the sworn duty of the Immortal Flames to safeguard Ul'dah and its people. I must admit to having my reservations about encouraging such idle revelry in these trying times."
61,"TEXT_FESHLW024_01174_AMBRIC_000_041","But the summons came directly from the sultana herself─or so I've heard─and it is far from my place to question Her Grace. If you would know more, Raragun of the Sultansworn might be able to enlighten you."
62,"TEXT_FESHLW024_01174_RARAGUN_000_050","Ambric said <Emphasis>what</Emphasis>!? That the sultana herself invited that troupe to Ul'dah!? Preposterous!"
63,"TEXT_FESHLW024_01174_RARAGUN_000_051","No, this was all the Adventurers' Guild's doing, if I've heard true. I suggest you take it up with Momodi─hells, I've a mind to do so myself!"
64,"TEXT_FESHLW024_01174_MOMODI_000_060","You were told what? That it was the Adventurers' Guild─and me in particular─that brought that ghastly troupe to Ul'dah?"
65,"TEXT_FESHLW024_01174_MOMODI_000_061","Utterly ridiculous! After all, with that troupe taking in all the proceeds, what profit could possibly be in it for me?"
66,"TEXT_FESHLW024_01174_MOMODI_000_062","No, I've seen enough thieves and tricksters in my day to know when someone's pullin' a fast one on me."
67,"TEXT_FESHLW024_01174_MOMODI_000_063","Why don't you take this and give that self-styled Impresario a scare of his own? I reckon that'll spook the truth out of him."
68,"TEXT_FESHLW024_01174_IMPHEAD_000_070","Wh-What in the─!?"
69,"TEXT_FESHLW024_01174_IMPHEAD_000_071","M-My disguise! It's ruined! What did ya have to do that for!?"
70,"TEXT_FESHLW024_01174_IMPHEAD_000_072","Bah, seven hells! All right, ya got me. That's right, the self-styled Impresario is a real, honest-to-goodness imp."
71,"TEXT_FESHLW024_01174_IMPHEAD_000_073","Whoa! Settle down, <If(PlayerParameter(4))>little lady<Else/>big fella</If>! So the whole traveling circus thing was a sham─ya got me there. But, cross my wings and hope to die, I swear we didn't mean ya no harm."
72,"TEXT_FESHLW024_01174_IMPHEAD_000_074","Back in the old days, when celebratin' All Saints' Wake was in fashion, it was the one time a year when we could leave the dank ol' dungeons we called home, stretch our wings a bit, and mingle with the city folk."
73,"TEXT_FESHLW024_01174_IMPHEAD_000_075","Sure, we caused our share of mischief─and occasionally spooked some ol' grandma half to death─but we never hurt no one. Not on purpose, at least..."
74,"TEXT_FESHLW024_01174_IMPHEAD_000_076","Ever since the Calamity, though, everyone's so godsdamned <Emphasis>serious</Emphasis>. Can't even come within eyeshot of the city limits without some overzealous adventurer like yourself wavin' a weapon at me, out for blood. Can ya blame us for wantin' to bring back the old customs?"
75,"TEXT_FESHLW024_01174_IMPHEAD_000_077","Ah, but what does it matter now? Thanks to your meddlin', our charade is through. And I know exactly what happens next."
76,"TEXT_FESHLW024_01174_IMPHEAD_000_078","Yep, you're going to tear off the costume I so kindly provided for you─free of charge, I might add─slip into your favorite suit of armor, and hack my poor little wings off. All for the <Emphasis>crime</Emphasis> of trying to have a little fun."
77,"TEXT_FESHLW024_01174_IMPHEAD_000_079","Truly? You'll...you'll keep our secret?"
78,"TEXT_FESHLW024_01174_IMPHEAD_000_080","Who'd've thunk it? You adventurers aren't all so bad. Me and my minions, we'll not forget this kindness. "
79,"TEXT_FESHLW024_01174_IMPHEAD_000_081","That said, ya have to admit that our ruse was quite the clever one. Just tell me this: however did ya manage to see through it all?"
80,"TEXT_FESHLW024_01174_IMPHEAD_000_082","A pumpkin spilled our secrets, ya say? Hah, that's a good one!"
81,"TEXT_FESHLW024_01174_IMPHEAD_000_083","Listen, the Great Gourd was just a tall tale that I cooked up to give adventurers like you a good fright! Are you suggesting that some overgrown pumpkin could truly...?"
82,"TEXT_FESHLW024_01174_IMPHEAD_000_084","Well, this is All Saints' Wake. Who knows what mysteries the night still holds?"
key,0,1
#,,
int32,str,str
0,"TEXT_FESHLW024_01174_SEQ_00","The Impresario has yet another task for you. He just isn't quite sure what it is yet.
※This quest is available for a limited time only."
1,"TEXT_FESHLW024_01174_SEQ_01","The Impresario, pleased with your honest efforts on his troupe's behalf, has entrusted you with the most vital task of placing one final warding lantern in a dimly lit area of town. Speak once more to the shifty thespian to obtain the necessary supplies.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESHLW024_01174_SEQ_02","You have obtained the final warding lantern and the means by which to light it. Proceed to place it as directed."
3,"TEXT_FESHLW024_01174_SEQ_03","The lantern having been successfully placed, proceed to light it with the bomb digit."
4,"TEXT_FESHLW024_01174_SEQ_04","Upon lighting the final warding lantern, a curious voice speaks to you, raising doubts as to the true identity of the Impresario and his men, and encouraging you to seek the truth from the troupe's purported patrons. Begin your investigation by speaking to Flame Captain Ambric at the Hall of Flames."
5,"TEXT_FESHLW024_01174_SEQ_05","Ambric insists that the Immortal Flames have had no dealings with the Impresario and his dubious band, saying that he hears they were personally summoned to Ul'dah by the sultana herself. Seek the truth from Raragun at the Gladiators' Guild."
6,"TEXT_FESHLW024_01174_SEQ_06","Raragun is adamant that the Sultansworn know nothing of the Impresario and his troupe, saying that he heard that they were invited by the Adventurers' Guild. Make for the Quicksand and see what Momodi might know of the matter."
7,"TEXT_FESHLW024_01174_SEQ_07","Hearing your words, Momodi concludes that the Impresario is not who he claims to be. Use the sparkler she has given you to spook the dubious troupemaster into showing his true colors."
8,"TEXT_FESHLW024_01174_SEQ_08","Spooked clean out of his costume, the Impresario is revealed to be an actual imp. As he tells it, he and his monstrous minions cooked up their scheme in hopes for a return to the old days, when All Saints' Wake afforded an opportunity for his kind to frolic and purvey mischief in town. Assuring you that he means no harm, you agree to keep his secret. All told, this has proven to be an eventful All Saints' Wake─though the true identity of the disembodied voice that guided you to the truth remains cloaked in shadows..."
9,"TEXT_FESHLW024_01174_SEQ_09",""
10,"TEXT_FESHLW024_01174_SEQ_10",""
11,"TEXT_FESHLW024_01174_SEQ_11",""
12,"TEXT_FESHLW024_01174_SEQ_12",""
13,"TEXT_FESHLW024_01174_SEQ_13",""
14,"TEXT_FESHLW024_01174_SEQ_14",""
15,"TEXT_FESHLW024_01174_SEQ_15",""
16,"TEXT_FESHLW024_01174_SEQ_16",""
17,"TEXT_FESHLW024_01174_SEQ_17",""
18,"TEXT_FESHLW024_01174_SEQ_18",""
19,"TEXT_FESHLW024_01174_SEQ_19",""
20,"TEXT_FESHLW024_01174_SEQ_20",""
21,"TEXT_FESHLW024_01174_SEQ_21",""
22,"TEXT_FESHLW024_01174_SEQ_22",""
23,"TEXT_FESHLW024_01174_SEQ_23",""
24,"TEXT_FESHLW024_01174_TODO_00","While in costume, speak with the shifty thespian."
25,"TEXT_FESHLW024_01174_TODO_01","While in costume, place the warding lantern in the specified location."
26,"TEXT_FESHLW024_01174_TODO_02","While in costume, light the warding lantern."
27,"TEXT_FESHLW024_01174_TODO_03","Speak with Ambric at the Hall of Flames."
28,"TEXT_FESHLW024_01174_TODO_04","Speak with Raragun at the Gladiators' Guild."
29,"TEXT_FESHLW024_01174_TODO_05","Speak with Momodi at the Quicksand."
30,"TEXT_FESHLW024_01174_TODO_06","While in costume, use the spooky sparkler to frighten the Impresario."
31,"TEXT_FESHLW024_01174_TODO_07",""
32,"TEXT_FESHLW024_01174_TODO_08",""
33,"TEXT_FESHLW024_01174_TODO_09",""
34,"TEXT_FESHLW024_01174_TODO_10",""
35,"TEXT_FESHLW024_01174_TODO_11",""
36,"TEXT_FESHLW024_01174_TODO_12",""
37,"TEXT_FESHLW024_01174_TODO_13",""
38,"TEXT_FESHLW024_01174_TODO_14",""
39,"TEXT_FESHLW024_01174_TODO_15",""
40,"TEXT_FESHLW024_01174_TODO_16",""
41,"TEXT_FESHLW024_01174_TODO_17",""
42,"TEXT_FESHLW024_01174_TODO_18",""
43,"TEXT_FESHLW024_01174_TODO_19",""
44,"TEXT_FESHLW024_01174_TODO_20",""
45,"TEXT_FESHLW024_01174_TODO_21",""
46,"TEXT_FESHLW024_01174_TODO_22",""
47,"TEXT_FESHLW024_01174_TODO_23",""
48,"TEXT_FESHLW024_01174_IMPHEAD_000_000","Back again? I thought I'd given you enough work to keep you out of our─ Ahem! Your efforts on my troupe's behalf have so impressed me that I would entrust to you the most important task of all. What manner of task, you ask? Why, that would be, ah...erm..."
49,"TEXT_FESHLW024_01174_IMPHEAD_000_001","Ah, yes! This lantern here!"
50,"TEXT_FESHLW024_01174_IMPHEAD_000_002","Yes, I am certain there is some unlit nook or cranny of this city that is in dire need of illumination, and you are unquestionably the <If(PlayerParameter(4))>woman<Else/>man</If> for the job!"
51,"TEXT_FESHLW024_01174_IMPHEAD_000_003","Now, procure the necessary supplies from my associate over there, and hop to it. I have more important matters to attend to! Heh heh heh..."
52,"TEXT_FESHLW024_01174_IMPA_000_010","One final lantern? How odd, I could have sworn that we had lit them all..."
53,"TEXT_FESHLW024_01174_IMPA_000_011","But who am I to question the Impresario? Very well, take this bomb digit and do with it as you will."
54,"TEXT_FESHLW024_01174_IMPA_000_019","Is it truly wise to be walking around without your costume like that? These streets aren't safe for adventurers...heh heh."
55,"TEXT_FESHLW024_01174_PUMPKIN_000_020","(-Disembodied Voice-)<Emphasis>Don your guise, living one... 'Tis unsafe to reveal yourself here...</Emphasis>"
56,"TEXT_FESHLW024_01174_PUMPKIN_000_010","(-Disembodied Voice-)<Emphasis>Ah, the flames warm my belly. Thank you, living one...</Emphasis>"
57,"TEXT_FESHLW024_01174_PUMPKIN_000_011","(-Disembodied Voice-)<Emphasis>The monstrous troupers you consort with...do you not wonder whence they truly hail?</Emphasis>"
58,"TEXT_FESHLW024_01174_PUMPKIN_000_012","(-Disembodied Voice-)<Emphasis>Should you be curious, you would do well to speak with their purported patrons. But be warned, friend─some secrets are best left to dwell in the darkness...</Emphasis>"
59,"TEXT_FESHLW024_01174_AMBRIC_100_000","Ah, those performers. Their guises are a bit <Emphasis>too</Emphasis> convincing, if you ask me. All Saints' Wake or no, I am ill pleased to see such baleful creatures skulking about the streets of our fair nation."
60,"TEXT_FESHLW024_01174_AMBRIC_000_040","It is the sworn duty of the Immortal Flames to safeguard Ul'dah and its people. I must admit to having my reservations about encouraging such idle revelry in these trying times."
61,"TEXT_FESHLW024_01174_AMBRIC_000_041","But the summons came directly from the sultana herself─or so I've heard─and it is far from my place to question Her Grace. If you would know more, Raragun of the Sultansworn might be able to enlighten you."
62,"TEXT_FESHLW024_01174_RARAGUN_000_050","Ambric said <Emphasis>what</Emphasis>!? That the sultana herself invited that troupe to Ul'dah!? Preposterous!"
63,"TEXT_FESHLW024_01174_RARAGUN_000_051","No, this was all the Adventurers' Guild's doing, if I've heard true. I suggest you take it up with Momodi─hells, I've a mind to do so myself!"
64,"TEXT_FESHLW024_01174_MOMODI_000_060","You were told what? That it was the Adventurers' Guild─and me in particular─that brought that ghastly troupe to Ul'dah?"
65,"TEXT_FESHLW024_01174_MOMODI_000_061","Utterly ridiculous! After all, with that troupe taking in all the proceeds, what profit could possibly be in it for me?"
66,"TEXT_FESHLW024_01174_MOMODI_000_062","No, I've seen enough thieves and tricksters in my day to know when someone's pullin' a fast one on me."
67,"TEXT_FESHLW024_01174_MOMODI_000_063","Why don't you take this and give that self-styled Impresario a scare of his own? I reckon that'll spook the truth out of him."
68,"TEXT_FESHLW024_01174_IMPHEAD_000_070","Wh-What in the─!?"
69,"TEXT_FESHLW024_01174_IMPHEAD_000_071","M-My disguise! It's ruined! What did ya have to do that for!?"
70,"TEXT_FESHLW024_01174_IMPHEAD_000_072","Bah, seven hells! All right, ya got me. That's right, the self-styled Impresario is a real, honest-to-goodness imp."
71,"TEXT_FESHLW024_01174_IMPHEAD_000_073","Whoa! Settle down, <If(PlayerParameter(4))>little lady<Else/>big fella</If>! So the whole traveling circus thing was a sham─ya got me there. But, cross my wings and hope to die, I swear we didn't mean ya no harm."
72,"TEXT_FESHLW024_01174_IMPHEAD_000_074","Back in the old days, when celebratin' All Saints' Wake was in fashion, it was the one time a year when we could leave the dank ol' dungeons we called home, stretch our wings a bit, and mingle with the city folk."
73,"TEXT_FESHLW024_01174_IMPHEAD_000_075","Sure, we caused our share of mischief─and occasionally spooked some ol' grandma half to death─but we never hurt no one. Not on purpose, at least..."
74,"TEXT_FESHLW024_01174_IMPHEAD_000_076","Ever since the Calamity, though, everyone's so godsdamned <Emphasis>serious</Emphasis>. Can't even come within eyeshot of the city limits without some overzealous adventurer like yourself wavin' a weapon at me, out for blood. Can ya blame us for wantin' to bring back the old customs?"
75,"TEXT_FESHLW024_01174_IMPHEAD_000_077","Ah, but what does it matter now? Thanks to your meddlin', our charade is through. And I know exactly what happens next."
76,"TEXT_FESHLW024_01174_IMPHEAD_000_078","Yep, you're going to tear off the costume I so kindly provided for you─free of charge, I might add─slip into your favorite suit of armor, and hack my poor little wings off. All for the <Emphasis>crime</Emphasis> of trying to have a little fun."
77,"TEXT_FESHLW024_01174_IMPHEAD_000_079","Truly? You'll...you'll keep our secret?"
78,"TEXT_FESHLW024_01174_IMPHEAD_000_080","Who'd've thunk it? You adventurers aren't all so bad. Me and my minions, we'll not forget this kindness. "
79,"TEXT_FESHLW024_01174_IMPHEAD_000_081","That said, ya have to admit that our ruse was quite the clever one. Just tell me this: however did ya manage to see through it all?"
80,"TEXT_FESHLW024_01174_IMPHEAD_000_082","A pumpkin spilled our secrets, ya say? Hah, that's a good one!"
81,"TEXT_FESHLW024_01174_IMPHEAD_000_083","Listen, the Great Gourd was just a tall tale that I cooked up to give adventurers like you a good fright! Are you suggesting that some overgrown pumpkin could truly...?"
82,"TEXT_FESHLW024_01174_IMPHEAD_000_084","Well, this is All Saints' Wake. Who knows what mysteries the night still holds?"
83,"TEXT_FESHLW024_01174_IMPHEAD_000_085","So tread carefully, adventurer! And do be wary of the shadows. Heh heh heh..."
84,"TEXT_FESHLW024_01174_PUMPKIN_000_086","(-Disembodied Voice-)<Emphasis>Adventurers and monsters, reveling as one~♪
And with this, my work is done~♪</Emphasis>"
85,"TEXT_FESHLW024_01174_IMPHEAD_000_090","What's the matter, friend? Have you misplaced your costume? I fear I cannot allow you to participate in the festivities unless you are dressed for the part."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESHLW024_01174_SEQ_00 The Impresario has yet another task for you. He just isn't quite sure what it is yet. ※This quest is available for a limited time only. The Impresario has yet another task for you. He just isn't quite sure what it is yet. ※This quest is available for a limited time only.
5 1 TEXT_FESHLW024_01174_SEQ_01 The Impresario, pleased with your honest efforts on his troupe's behalf, has entrusted you with the most vital task of placing one final warding lantern in a dimly lit area of town. Speak once more to the shifty thespian to obtain the necessary supplies. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone. The Impresario, pleased with your honest efforts on his troupe's behalf, has entrusted you with the most vital task of placing one final warding lantern in a dimly lit area of town. Speak once more to the shifty thespian to obtain the necessary supplies. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
6 2 TEXT_FESHLW024_01174_SEQ_02 You have obtained the final warding lantern and the means by which to light it. Proceed to place it as directed.
7 3 TEXT_FESHLW024_01174_SEQ_03 The lantern having been successfully placed, proceed to light it with the bomb digit.
8 4 TEXT_FESHLW024_01174_SEQ_04 Upon lighting the final warding lantern, a curious voice speaks to you, raising doubts as to the true identity of the Impresario and his men, and encouraging you to seek the truth from the troupe's purported patrons. Begin your investigation by speaking to Flame Captain Ambric at the Hall of Flames.
9 5 TEXT_FESHLW024_01174_SEQ_05 Ambric insists that the Immortal Flames have had no dealings with the Impresario and his dubious band, saying that he hears they were personally summoned to Ul'dah by the sultana herself. Seek the truth from Raragun at the Gladiators' Guild.
10 6 TEXT_FESHLW024_01174_SEQ_06 Raragun is adamant that the Sultansworn know nothing of the Impresario and his troupe, saying that he heard that they were invited by the Adventurers' Guild. Make for the Quicksand and see what Momodi might know of the matter.
11 7 TEXT_FESHLW024_01174_SEQ_07 Hearing your words, Momodi concludes that the Impresario is not who he claims to be. Use the sparkler she has given you to spook the dubious troupemaster into showing his true colors.
12 8 TEXT_FESHLW024_01174_SEQ_08 Spooked clean out of his costume, the Impresario is revealed to be an actual imp. As he tells it, he and his monstrous minions cooked up their scheme in hopes for a return to the old days, when All Saints' Wake afforded an opportunity for his kind to frolic and purvey mischief in town. Assuring you that he means no harm, you agree to keep his secret. All told, this has proven to be an eventful All Saints' Wake─though the true identity of the disembodied voice that guided you to the truth remains cloaked in shadows...
13 9 TEXT_FESHLW024_01174_SEQ_09
14 10 TEXT_FESHLW024_01174_SEQ_10
15 11 TEXT_FESHLW024_01174_SEQ_11
16 12 TEXT_FESHLW024_01174_SEQ_12
17 13 TEXT_FESHLW024_01174_SEQ_13
18 14 TEXT_FESHLW024_01174_SEQ_14
19 15 TEXT_FESHLW024_01174_SEQ_15
20 16 TEXT_FESHLW024_01174_SEQ_16
21 17 TEXT_FESHLW024_01174_SEQ_17
22 18 TEXT_FESHLW024_01174_SEQ_18
23 19 TEXT_FESHLW024_01174_SEQ_19
24 20 TEXT_FESHLW024_01174_SEQ_20
25 21 TEXT_FESHLW024_01174_SEQ_21
26 22 TEXT_FESHLW024_01174_SEQ_22
27 23 TEXT_FESHLW024_01174_SEQ_23
28 24 TEXT_FESHLW024_01174_TODO_00 While in costume, speak with the shifty thespian.
29 25 TEXT_FESHLW024_01174_TODO_01 While in costume, place the warding lantern in the specified location.
30 26 TEXT_FESHLW024_01174_TODO_02 While in costume, light the warding lantern.
31 27 TEXT_FESHLW024_01174_TODO_03 Speak with Ambric at the Hall of Flames.
32 28 TEXT_FESHLW024_01174_TODO_04 Speak with Raragun at the Gladiators' Guild.
33 29 TEXT_FESHLW024_01174_TODO_05 Speak with Momodi at the Quicksand.
34 30 TEXT_FESHLW024_01174_TODO_06 While in costume, use the spooky sparkler to frighten the Impresario.
35 31 TEXT_FESHLW024_01174_TODO_07
36 32 TEXT_FESHLW024_01174_TODO_08
37 33 TEXT_FESHLW024_01174_TODO_09
38 34 TEXT_FESHLW024_01174_TODO_10
39 35 TEXT_FESHLW024_01174_TODO_11
40 36 TEXT_FESHLW024_01174_TODO_12
41 37 TEXT_FESHLW024_01174_TODO_13
42 38 TEXT_FESHLW024_01174_TODO_14
43 39 TEXT_FESHLW024_01174_TODO_15
44 40 TEXT_FESHLW024_01174_TODO_16
45 41 TEXT_FESHLW024_01174_TODO_17
46 42 TEXT_FESHLW024_01174_TODO_18
47 43 TEXT_FESHLW024_01174_TODO_19
48 44 TEXT_FESHLW024_01174_TODO_20
49 45 TEXT_FESHLW024_01174_TODO_21
50 46 TEXT_FESHLW024_01174_TODO_22
51 47 TEXT_FESHLW024_01174_TODO_23
52 48 TEXT_FESHLW024_01174_IMPHEAD_000_000 Back again? I thought I'd given you enough work to keep you out of our─ Ahem! Your efforts on my troupe's behalf have so impressed me that I would entrust to you the most important task of all. What manner of task, you ask? Why, that would be, ah...erm...
53 49 TEXT_FESHLW024_01174_IMPHEAD_000_001 Ah, yes! This lantern here!
54 50 TEXT_FESHLW024_01174_IMPHEAD_000_002 Yes, I am certain there is some unlit nook or cranny of this city that is in dire need of illumination, and you are unquestionably the <If(PlayerParameter(4))>woman<Else/>man</If> for the job!
55 51 TEXT_FESHLW024_01174_IMPHEAD_000_003 Now, procure the necessary supplies from my associate over there, and hop to it. I have more important matters to attend to! Heh heh heh...
56 52 TEXT_FESHLW024_01174_IMPA_000_010 One final lantern? How odd, I could have sworn that we had lit them all...
57 53 TEXT_FESHLW024_01174_IMPA_000_011 But who am I to question the Impresario? Very well, take this bomb digit and do with it as you will.
58 54 TEXT_FESHLW024_01174_IMPA_000_019 Is it truly wise to be walking around without your costume like that? These streets aren't safe for adventurers...heh heh.
59 55 TEXT_FESHLW024_01174_PUMPKIN_000_020 (-Disembodied Voice-)<Emphasis>Don your guise, living one... 'Tis unsafe to reveal yourself here...</Emphasis>
60 56 TEXT_FESHLW024_01174_PUMPKIN_000_010 (-Disembodied Voice-)<Emphasis>Ah, the flames warm my belly. Thank you, living one...</Emphasis>
61 57 TEXT_FESHLW024_01174_PUMPKIN_000_011 (-Disembodied Voice-)<Emphasis>The monstrous troupers you consort with...do you not wonder whence they truly hail?</Emphasis>
62 58 TEXT_FESHLW024_01174_PUMPKIN_000_012 (-Disembodied Voice-)<Emphasis>Should you be curious, you would do well to speak with their purported patrons. But be warned, friend─some secrets are best left to dwell in the darkness...</Emphasis>
63 59 TEXT_FESHLW024_01174_AMBRIC_100_000 Ah, those performers. Their guises are a bit <Emphasis>too</Emphasis> convincing, if you ask me. All Saints' Wake or no, I am ill pleased to see such baleful creatures skulking about the streets of our fair nation.
64 60 TEXT_FESHLW024_01174_AMBRIC_000_040 It is the sworn duty of the Immortal Flames to safeguard Ul'dah and its people. I must admit to having my reservations about encouraging such idle revelry in these trying times.
65 61 TEXT_FESHLW024_01174_AMBRIC_000_041 But the summons came directly from the sultana herself─or so I've heard─and it is far from my place to question Her Grace. If you would know more, Raragun of the Sultansworn might be able to enlighten you.
66 62 TEXT_FESHLW024_01174_RARAGUN_000_050 Ambric said <Emphasis>what</Emphasis>!? That the sultana herself invited that troupe to Ul'dah!? Preposterous!
67 63 TEXT_FESHLW024_01174_RARAGUN_000_051 No, this was all the Adventurers' Guild's doing, if I've heard true. I suggest you take it up with Momodi─hells, I've a mind to do so myself!
68 64 TEXT_FESHLW024_01174_MOMODI_000_060 You were told what? That it was the Adventurers' Guild─and me in particular─that brought that ghastly troupe to Ul'dah?
69 65 TEXT_FESHLW024_01174_MOMODI_000_061 Utterly ridiculous! After all, with that troupe taking in all the proceeds, what profit could possibly be in it for me?
70 66 TEXT_FESHLW024_01174_MOMODI_000_062 No, I've seen enough thieves and tricksters in my day to know when someone's pullin' a fast one on me.
71 67 TEXT_FESHLW024_01174_MOMODI_000_063 Why don't you take this and give that self-styled Impresario a scare of his own? I reckon that'll spook the truth out of him.
72 68 TEXT_FESHLW024_01174_IMPHEAD_000_070 Wh-What in the─!?
73 69 TEXT_FESHLW024_01174_IMPHEAD_000_071 M-My disguise! It's ruined! What did ya have to do that for!?
74 70 TEXT_FESHLW024_01174_IMPHEAD_000_072 Bah, seven hells! All right, ya got me. That's right, the self-styled Impresario is a real, honest-to-goodness imp.
75 71 TEXT_FESHLW024_01174_IMPHEAD_000_073 Whoa! Settle down, <If(PlayerParameter(4))>little lady<Else/>big fella</If>! So the whole traveling circus thing was a sham─ya got me there. But, cross my wings and hope to die, I swear we didn't mean ya no harm.
76 72 TEXT_FESHLW024_01174_IMPHEAD_000_074 Back in the old days, when celebratin' All Saints' Wake was in fashion, it was the one time a year when we could leave the dank ol' dungeons we called home, stretch our wings a bit, and mingle with the city folk.
77 73 TEXT_FESHLW024_01174_IMPHEAD_000_075 Sure, we caused our share of mischief─and occasionally spooked some ol' grandma half to death─but we never hurt no one. Not on purpose, at least...
78 74 TEXT_FESHLW024_01174_IMPHEAD_000_076 Ever since the Calamity, though, everyone's so godsdamned <Emphasis>serious</Emphasis>. Can't even come within eyeshot of the city limits without some overzealous adventurer like yourself wavin' a weapon at me, out for blood. Can ya blame us for wantin' to bring back the old customs?
79 75 TEXT_FESHLW024_01174_IMPHEAD_000_077 Ah, but what does it matter now? Thanks to your meddlin', our charade is through. And I know exactly what happens next.
80 76 TEXT_FESHLW024_01174_IMPHEAD_000_078 Yep, you're going to tear off the costume I so kindly provided for you─free of charge, I might add─slip into your favorite suit of armor, and hack my poor little wings off. All for the <Emphasis>crime</Emphasis> of trying to have a little fun.
81 77 TEXT_FESHLW024_01174_IMPHEAD_000_079 Truly? You'll...you'll keep our secret?
82 78 TEXT_FESHLW024_01174_IMPHEAD_000_080 Who'd've thunk it? You adventurers aren't all so bad. Me and my minions, we'll not forget this kindness.
83 79 TEXT_FESHLW024_01174_IMPHEAD_000_081 That said, ya have to admit that our ruse was quite the clever one. Just tell me this: however did ya manage to see through it all?
84 80 TEXT_FESHLW024_01174_IMPHEAD_000_082 A pumpkin spilled our secrets, ya say? Hah, that's a good one!
85 81 TEXT_FESHLW024_01174_IMPHEAD_000_083 Listen, the Great Gourd was just a tall tale that I cooked up to give adventurers like you a good fright! Are you suggesting that some overgrown pumpkin could truly...?
86 82 TEXT_FESHLW024_01174_IMPHEAD_000_084 Well, this is All Saints' Wake. Who knows what mysteries the night still holds?
87 83 TEXT_FESHLW024_01174_IMPHEAD_000_085 So tread carefully, adventurer! And do be wary of the shadows. Heh heh heh...
88 84 TEXT_FESHLW024_01174_PUMPKIN_000_086 (-Disembodied Voice-)<Emphasis>Adventurers and monsters, reveling as one~♪ And with this, my work is done~♪</Emphasis> (-Disembodied Voice-)<Emphasis>Adventurers and monsters, reveling as one~♪ And with this, my work is done~♪</Emphasis>
89 85 TEXT_FESHLW024_01174_IMPHEAD_000_090 What's the matter, friend? Have you misplaced your costume? I fear I cannot allow you to participate in the festivities unless you are dressed for the part.
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int32,str,str
0,"TEXT_FESLGT001_01153_SEQ_00","Petyr Winsome, a reporter for the <Emphasis>Harbor Herald</Emphasis> in Limsa Lominsa, wishes to interview an adventurer.
※This quest is available for a limited time only."
1,"TEXT_FESLGT001_01153_SEQ_01","Petyr Winsome wishes you to participate in one of the monster-culling operations taking place at Three-malm Bend in middle La Noscea and Quarterstone in western La Noscea, and regale him with an account of your firsthand experience.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESLGT001_01153_SEQ_02","During your efforts to whittle down the rising numbers of monstrous wildlife, you encounter an enigmatic knight who introduces herself as “Lightning.” After retrieving an odd parcel she left behind after the battle, you return to Limsa Lominsa to share your experiences with Petyr Winsome. At the reporter's insistence, you both tear open the strange parcel to reveal gloves of highly unusual design. Petyr, more than pleased with your contribution to his article, gladly places the handwear into your keeping. You are left wondering, however, who Lightning truly is, and whence the warrior has come."
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48,"TEXT_FESLGT001_01153_PETYRWINSOME_000_000","Greetings, friend. I am Petyr Winsome, reporter for the <Emphasis>Harbor Herald</Emphasis>. Could you spare a moment to aid me with an article I hope to pen?"
49,"TEXT_FESLGT001_01153_PETYRWINSOME_000_001","It is nothing scandalous or unseemly, I assure you. I simply wish to interview an adventurer about <If(PlayerParameter(4))>her<Else/>his</If> firsthand experiences dealing with the recent and inexplicable profusion of monstrous wildlife beyond the city gates."
50,"TEXT_FESLGT001_01153_PETYRWINSOME_000_002","I am especially curious about the spawning megalocrabs out at Three-malm Bend, and a particularly ravenous dodo dubbed Gertrude running rampant at Quarterstone. Should you encounter any of these creatures, I would greatly appreciate aught you might share with me!
...And though I doubt not your integrity, would you mind returning with some physical evidence of your efforts? I have a reputation as a seeker of truth to maintain, you understand!"
51,"TEXT_FESLGT001_01153_PETYRWINSOME_000_020","A delight to speak with you again, adventurer. So, tell me: have you discovered aught to share with the <Emphasis>Harbor Herald</Emphasis>'s readership? Any tales to mesmerize─and inform, of course─the masses? Hm?"
52,"TEXT_FESLGT001_01153_PETYRWINSOME_000_021","A lady warrior, you say? And she left behind this parcel?"
53,"TEXT_FESLGT001_01153_PETYRWINSOME_000_022","Allow me to confirm the facts. A puissant and powerful woman in exotic raiment appears, introducing herself as “Lightning.” And after the battle is won, she vanishes like a bolt of the very stuff for which she was named."
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0,"TEXT_FESLGT001_01153_SEQ_00","Petyr Winsome, a reporter for the <Emphasis>Harbor Herald</Emphasis> in Limsa Lominsa, wishes to interview an adventurer.
※This quest is available for a limited time only."
1,"TEXT_FESLGT001_01153_SEQ_01","Petyr Winsome wishes you to participate in one of the monster-culling operations taking place at Three-malm Bend in middle La Noscea and Quarterstone in western La Noscea, and regale him with an account of your firsthand experience.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESLGT001_01153_SEQ_02","During your efforts to whittle down the rising numbers of monstrous wildlife, you encounter an enigmatic knight who introduces herself as “Lightning.” After retrieving an odd parcel she left behind after the battle, you return to Limsa Lominsa to share your experiences with Petyr Winsome. At the reporter's insistence, you both tear open the strange parcel to reveal gloves of highly unusual design. Petyr, more than pleased with your contribution to his article, gladly places the handwear into your keeping. You are left wondering, however, who Lightning truly is, and whence the warrior has come."
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48,"TEXT_FESLGT001_01153_PETYRWINSOME_000_000","Greetings, friend. I am Petyr Winsome, reporter for the <Emphasis>Harbor Herald</Emphasis>. Could you spare a moment to aid me with an article I hope to pen?"
49,"TEXT_FESLGT001_01153_PETYRWINSOME_000_001","It is nothing scandalous or unseemly, I assure you. I simply wish to interview an adventurer about <If(PlayerParameter(4))>her<Else/>his</If> firsthand experiences dealing with the recent and inexplicable profusion of monstrous wildlife beyond the city gates."
50,"TEXT_FESLGT001_01153_PETYRWINSOME_000_002","I am especially curious about the spawning megalocrabs out at Three-malm Bend, and a particularly ravenous dodo dubbed Gertrude running rampant at Quarterstone. Should you encounter any of these creatures, I would greatly appreciate aught you might share with me!
...And though I doubt not your integrity, would you mind returning with some physical evidence of your efforts? I have a reputation as a seeker of truth to maintain, you understand!"
51,"TEXT_FESLGT001_01153_PETYRWINSOME_000_020","A delight to speak with you again, adventurer. So, tell me: have you discovered aught to share with the <Emphasis>Harbor Herald</Emphasis>'s readership? Any tales to mesmerize─and inform, of course─the masses? Hm?"
52,"TEXT_FESLGT001_01153_PETYRWINSOME_000_021","A lady warrior, you say? And she left behind this parcel?"
53,"TEXT_FESLGT001_01153_PETYRWINSOME_000_022","Allow me to confirm the facts. A puissant and powerful woman in exotic raiment appears, introducing herself as “Lightning.” And after the battle is won, she vanishes like a bolt of the very stuff for which she was named."
54,"TEXT_FESLGT001_01153_PETYRWINSOME_000_023","Finally, left in her blinding wake, you find what can be described as naught else but an “otherworldly” package. <Emphasis>Incredible</Emphasis>! I say we peel back the wrapping and have a peek at what's inside!"
55,"TEXT_FESLGT001_01153_PETYRWINSOME_000_024","...I have never before seen such craftsmanship. I imagine even the famed artisans of Gridania would struggle to reproduce this degree of quality."
56,"TEXT_FESLGT001_01153_PETYRWINSOME_000_025","A mysterious knight of unknown origin wielding a weapon of equally enigmatic design. Yes, this shall become a most interesting article indeed. Your contribution has been invaluable!"
57,"TEXT_FESLGT001_01153_PETYRWINSOME_000_026","With your profession in mind, I believe the contents of this parcel are best left in your hands. After all, I have need of no other accoutrements but my mighty quill!"
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4 0 TEXT_FESLGT001_01153_SEQ_00 Petyr Winsome, a reporter for the <Emphasis>Harbor Herald</Emphasis> in Limsa Lominsa, wishes to interview an adventurer. ※This quest is available for a limited time only. Petyr Winsome, a reporter for the <Emphasis>Harbor Herald</Emphasis> in Limsa Lominsa, wishes to interview an adventurer. ※This quest is available for a limited time only.
5 1 TEXT_FESLGT001_01153_SEQ_01 Petyr Winsome wishes you to participate in one of the monster-culling operations taking place at Three-malm Bend in middle La Noscea and Quarterstone in western La Noscea, and regale him with an account of your firsthand experience. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone. Petyr Winsome wishes you to participate in one of the monster-culling operations taking place at Three-malm Bend in middle La Noscea and Quarterstone in western La Noscea, and regale him with an account of your firsthand experience. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
6 2 TEXT_FESLGT001_01153_SEQ_02 During your efforts to whittle down the rising numbers of monstrous wildlife, you encounter an enigmatic knight who introduces herself as “Lightning.” After retrieving an odd parcel she left behind after the battle, you return to Limsa Lominsa to share your experiences with Petyr Winsome. At the reporter's insistence, you both tear open the strange parcel to reveal gloves of highly unusual design. Petyr, more than pleased with your contribution to his article, gladly places the handwear into your keeping. You are left wondering, however, who Lightning truly is, and whence the warrior has come.
7 3 TEXT_FESLGT001_01153_SEQ_03
8 4 TEXT_FESLGT001_01153_SEQ_04
9 5 TEXT_FESLGT001_01153_SEQ_05
10 6 TEXT_FESLGT001_01153_SEQ_06
11 7 TEXT_FESLGT001_01153_SEQ_07
12 8 TEXT_FESLGT001_01153_SEQ_08
13 9 TEXT_FESLGT001_01153_SEQ_09
14 10 TEXT_FESLGT001_01153_SEQ_10
15 11 TEXT_FESLGT001_01153_SEQ_11
16 12 TEXT_FESLGT001_01153_SEQ_12
17 13 TEXT_FESLGT001_01153_SEQ_13
18 14 TEXT_FESLGT001_01153_SEQ_14
19 15 TEXT_FESLGT001_01153_SEQ_15
20 16 TEXT_FESLGT001_01153_SEQ_16
21 17 TEXT_FESLGT001_01153_SEQ_17
22 18 TEXT_FESLGT001_01153_SEQ_18
23 19 TEXT_FESLGT001_01153_SEQ_19
24 20 TEXT_FESLGT001_01153_SEQ_20
25 21 TEXT_FESLGT001_01153_SEQ_21
26 22 TEXT_FESLGT001_01153_SEQ_22
27 23 TEXT_FESLGT001_01153_SEQ_23
28 24 TEXT_FESLGT001_01153_TODO_00 Present evidence of your experiences to Petyr Winsome.
29 25 TEXT_FESLGT001_01153_TODO_01
30 26 TEXT_FESLGT001_01153_TODO_02
31 27 TEXT_FESLGT001_01153_TODO_03
32 28 TEXT_FESLGT001_01153_TODO_04
33 29 TEXT_FESLGT001_01153_TODO_05
34 30 TEXT_FESLGT001_01153_TODO_06
35 31 TEXT_FESLGT001_01153_TODO_07
36 32 TEXT_FESLGT001_01153_TODO_08
37 33 TEXT_FESLGT001_01153_TODO_09
38 34 TEXT_FESLGT001_01153_TODO_10
39 35 TEXT_FESLGT001_01153_TODO_11
40 36 TEXT_FESLGT001_01153_TODO_12
41 37 TEXT_FESLGT001_01153_TODO_13
42 38 TEXT_FESLGT001_01153_TODO_14
43 39 TEXT_FESLGT001_01153_TODO_15
44 40 TEXT_FESLGT001_01153_TODO_16
45 41 TEXT_FESLGT001_01153_TODO_17
46 42 TEXT_FESLGT001_01153_TODO_18
47 43 TEXT_FESLGT001_01153_TODO_19
48 44 TEXT_FESLGT001_01153_TODO_20
49 45 TEXT_FESLGT001_01153_TODO_21
50 46 TEXT_FESLGT001_01153_TODO_22
51 47 TEXT_FESLGT001_01153_TODO_23
52 48 TEXT_FESLGT001_01153_PETYRWINSOME_000_000 Greetings, friend. I am Petyr Winsome, reporter for the <Emphasis>Harbor Herald</Emphasis>. Could you spare a moment to aid me with an article I hope to pen?
53 49 TEXT_FESLGT001_01153_PETYRWINSOME_000_001 It is nothing scandalous or unseemly, I assure you. I simply wish to interview an adventurer about <If(PlayerParameter(4))>her<Else/>his</If> firsthand experiences dealing with the recent and inexplicable profusion of monstrous wildlife beyond the city gates.
54 50 TEXT_FESLGT001_01153_PETYRWINSOME_000_002 I am especially curious about the spawning megalocrabs out at Three-malm Bend, and a particularly ravenous dodo dubbed Gertrude running rampant at Quarterstone. Should you encounter any of these creatures, I would greatly appreciate aught you might share with me! ...And though I doubt not your integrity, would you mind returning with some physical evidence of your efforts? I have a reputation as a seeker of truth to maintain, you understand! I am especially curious about the spawning megalocrabs out at Three-malm Bend, and a particularly ravenous dodo dubbed Gertrude running rampant at Quarterstone. Should you encounter any of these creatures, I would greatly appreciate aught you might share with me! ...And though I doubt not your integrity, would you mind returning with some physical evidence of your efforts? I have a reputation as a seeker of truth to maintain, you understand!
55 51 TEXT_FESLGT001_01153_PETYRWINSOME_000_020 A delight to speak with you again, adventurer. So, tell me: have you discovered aught to share with the <Emphasis>Harbor Herald</Emphasis>'s readership? Any tales to mesmerize─and inform, of course─the masses? Hm?
56 52 TEXT_FESLGT001_01153_PETYRWINSOME_000_021 A lady warrior, you say? And she left behind this parcel?
57 53 TEXT_FESLGT001_01153_PETYRWINSOME_000_022 Allow me to confirm the facts. A puissant and powerful woman in exotic raiment appears, introducing herself as “Lightning.” And after the battle is won, she vanishes like a bolt of the very stuff for which she was named.
58 54 TEXT_FESLGT001_01153_PETYRWINSOME_000_023 Finally, left in her blinding wake, you find what can be described as naught else but an “otherworldly” package. <Emphasis>Incredible</Emphasis>! I say we peel back the wrapping and have a peek at what's inside!
59 55 TEXT_FESLGT001_01153_PETYRWINSOME_000_024 ...I have never before seen such craftsmanship. I imagine even the famed artisans of Gridania would struggle to reproduce this degree of quality.
60 56 TEXT_FESLGT001_01153_PETYRWINSOME_000_025 A mysterious knight of unknown origin wielding a weapon of equally enigmatic design. Yes, this shall become a most interesting article indeed. Your contribution has been invaluable!
61 57 TEXT_FESLGT001_01153_PETYRWINSOME_000_026 With your profession in mind, I believe the contents of this parcel are best left in your hands. After all, I have need of no other accoutrements but my mighty quill!
62
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@@ -1,63 +1,66 @@
key,0,1
#,,
int32,str,str
0,"TEXT_FESLGT002_01154_SEQ_00","Dural Tharal, a reporter for the <Emphasis>Mythril Eye</Emphasis> in Ul'dah, wishes to enlist the aid of an adventurer.
※This quest is available for a limited time only."
1,"TEXT_FESLGT002_01154_SEQ_01","You have been tasked with tracking down the suddenly famous lady-knight known as Lightning. According to rumor, the mysterious warrior is said to be hunting a monstrosity in the wilds beyond the walls of Ul'dah. Conduct your search near Highbridge in eastern Thanalan, or in the vicinity of Little Ala Mhigo in southern Thanalan.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESLGT002_01154_SEQ_02","You have successfully located and fought alongside Lightning in the wilds of Thanalan, and recovered another parcel which she left behind. After giving your account of events to an enthralled Dural Tharal, the reporter eagerly suggests opening the strange package. Inside, he discovers an unusual garment that he graciously returns to your possession. If the gossip Dural Tharal describes is any indication, Lightning's appearances seem to have become the favored subject of every rumormonger and tale-teller in Eorzea."
3,"TEXT_FESLGT002_01154_SEQ_03",""
4,"TEXT_FESLGT002_01154_SEQ_04",""
5,"TEXT_FESLGT002_01154_SEQ_05",""
6,"TEXT_FESLGT002_01154_SEQ_06",""
7,"TEXT_FESLGT002_01154_SEQ_07",""
8,"TEXT_FESLGT002_01154_SEQ_08",""
9,"TEXT_FESLGT002_01154_SEQ_09",""
10,"TEXT_FESLGT002_01154_SEQ_10",""
11,"TEXT_FESLGT002_01154_SEQ_11",""
12,"TEXT_FESLGT002_01154_SEQ_12",""
13,"TEXT_FESLGT002_01154_SEQ_13",""
14,"TEXT_FESLGT002_01154_SEQ_14",""
15,"TEXT_FESLGT002_01154_SEQ_15",""
16,"TEXT_FESLGT002_01154_SEQ_16",""
17,"TEXT_FESLGT002_01154_SEQ_17",""
18,"TEXT_FESLGT002_01154_SEQ_18",""
19,"TEXT_FESLGT002_01154_SEQ_19",""
20,"TEXT_FESLGT002_01154_SEQ_20",""
21,"TEXT_FESLGT002_01154_SEQ_21",""
22,"TEXT_FESLGT002_01154_SEQ_22",""
23,"TEXT_FESLGT002_01154_SEQ_23",""
24,"TEXT_FESLGT002_01154_TODO_00","Provide a souvenir of your experiences to Dural Tharal."
25,"TEXT_FESLGT002_01154_TODO_01",""
26,"TEXT_FESLGT002_01154_TODO_02",""
27,"TEXT_FESLGT002_01154_TODO_03",""
28,"TEXT_FESLGT002_01154_TODO_04",""
29,"TEXT_FESLGT002_01154_TODO_05",""
30,"TEXT_FESLGT002_01154_TODO_06",""
31,"TEXT_FESLGT002_01154_TODO_07",""
32,"TEXT_FESLGT002_01154_TODO_08",""
33,"TEXT_FESLGT002_01154_TODO_09",""
34,"TEXT_FESLGT002_01154_TODO_10",""
35,"TEXT_FESLGT002_01154_TODO_11",""
36,"TEXT_FESLGT002_01154_TODO_12",""
37,"TEXT_FESLGT002_01154_TODO_13",""
38,"TEXT_FESLGT002_01154_TODO_14",""
39,"TEXT_FESLGT002_01154_TODO_15",""
40,"TEXT_FESLGT002_01154_TODO_16",""
41,"TEXT_FESLGT002_01154_TODO_17",""
42,"TEXT_FESLGT002_01154_TODO_18",""
43,"TEXT_FESLGT002_01154_TODO_19",""
44,"TEXT_FESLGT002_01154_TODO_20",""
45,"TEXT_FESLGT002_01154_TODO_21",""
46,"TEXT_FESLGT002_01154_TODO_22",""
47,"TEXT_FESLGT002_01154_TODO_23",""
48,"TEXT_FESLGT002_01154_DURALTHARAL_000_000","A hearty hail to you, adventurer. I am Dural Tharal, renowned reporter for the <Emphasis>Mythril Eye</Emphasis>. It is the experiences of esteemed explorers such as yourself that I have come to collect and collate."
49,"TEXT_FESLGT002_01154_DURALTHARAL_000_001","Are you aware of the latest object of many an Ul'dahn adolescent's ardent attention? Aye, it is that lady-warrior Lightning and her awe-inspiring appearances across the land."
50,"TEXT_FESLGT002_01154_DURALTHARAL_000_002","Ever since the <Emphasis>Harbor Herald</Emphasis> printed its infamous article, the feisty fighter has found herself quite the following. And to add fuel to the fire, she has been witnessed, most recently, wielding her weapon out in the wilds of Thanalan."
51,"TEXT_FESLGT002_01154_DURALTHARAL_000_003","The knight was said to be on course to clash with a creature of nightmare incarnate."
52,"TEXT_FESLGT002_01154_DURALTHARAL_000_004","As for the specific “where,” the rumors suggest several sites, such as Highbridge in eastern Thanalan, and Little Ala Mhigo in southern Thanalan. Would you care to confirm these sightings, and indulge my career-driven curiosity? Some form of souvenir would be sufficient."
53,"TEXT_FESLGT002_01154_DURALTHARAL_000_020","So, were you successful in sighting the soldierly siren and securing a souvenir of the experience? You must tell me the tale in its terrible totality!"
54,"TEXT_FESLGT002_01154_DURALTHARAL_000_021","Be still, my beating heart! You battled a beast that bore resemblance to a behemoth? And Lightning fearlessly flung herself into the fray?"
55,"TEXT_FESLGT002_01154_DURALTHARAL_000_022","How heroic! But this bewildering box that Lightning left behind... Such a mysterious memento merits immediate investigation!"
56,"TEXT_FESLGT002_01154_DURALTHARAL_000_023","What curious contents we have uncovered! In all the meandering markets of this merchant metropolis, never have I gazed upon more enigmatic garments..."
key,0,1
#,,
int32,str,str
0,"TEXT_FESLGT002_01154_SEQ_00","Dural Tharal, a reporter for the <Emphasis>Mythril Eye</Emphasis> in Ul'dah, wishes to enlist the aid of an adventurer.
※This quest is available for a limited time only."
1,"TEXT_FESLGT002_01154_SEQ_01","You have been tasked with tracking down the suddenly famous lady-knight known as Lightning. According to rumor, the mysterious warrior is said to be hunting a monstrosity in the wilds beyond the walls of Ul'dah. Conduct your search near Highbridge in eastern Thanalan, or in the vicinity of Little Ala Mhigo in southern Thanalan.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESLGT002_01154_SEQ_02","You have successfully located and fought alongside Lightning in the wilds of Thanalan, and recovered another parcel which she left behind. After giving your account of events to an enthralled Dural Tharal, the reporter eagerly suggests opening the strange package. Inside, he discovers an unusual garment that he graciously returns to your possession. If the gossip Dural Tharal describes is any indication, Lightning's appearances seem to have become the favored subject of every rumormonger and tale-teller in Eorzea."
3,"TEXT_FESLGT002_01154_SEQ_03",""
4,"TEXT_FESLGT002_01154_SEQ_04",""
5,"TEXT_FESLGT002_01154_SEQ_05",""
6,"TEXT_FESLGT002_01154_SEQ_06",""
7,"TEXT_FESLGT002_01154_SEQ_07",""
8,"TEXT_FESLGT002_01154_SEQ_08",""
9,"TEXT_FESLGT002_01154_SEQ_09",""
10,"TEXT_FESLGT002_01154_SEQ_10",""
11,"TEXT_FESLGT002_01154_SEQ_11",""
12,"TEXT_FESLGT002_01154_SEQ_12",""
13,"TEXT_FESLGT002_01154_SEQ_13",""
14,"TEXT_FESLGT002_01154_SEQ_14",""
15,"TEXT_FESLGT002_01154_SEQ_15",""
16,"TEXT_FESLGT002_01154_SEQ_16",""
17,"TEXT_FESLGT002_01154_SEQ_17",""
18,"TEXT_FESLGT002_01154_SEQ_18",""
19,"TEXT_FESLGT002_01154_SEQ_19",""
20,"TEXT_FESLGT002_01154_SEQ_20",""
21,"TEXT_FESLGT002_01154_SEQ_21",""
22,"TEXT_FESLGT002_01154_SEQ_22",""
23,"TEXT_FESLGT002_01154_SEQ_23",""
24,"TEXT_FESLGT002_01154_TODO_00","Provide a souvenir of your experiences to Dural Tharal."
25,"TEXT_FESLGT002_01154_TODO_01",""
26,"TEXT_FESLGT002_01154_TODO_02",""
27,"TEXT_FESLGT002_01154_TODO_03",""
28,"TEXT_FESLGT002_01154_TODO_04",""
29,"TEXT_FESLGT002_01154_TODO_05",""
30,"TEXT_FESLGT002_01154_TODO_06",""
31,"TEXT_FESLGT002_01154_TODO_07",""
32,"TEXT_FESLGT002_01154_TODO_08",""
33,"TEXT_FESLGT002_01154_TODO_09",""
34,"TEXT_FESLGT002_01154_TODO_10",""
35,"TEXT_FESLGT002_01154_TODO_11",""
36,"TEXT_FESLGT002_01154_TODO_12",""
37,"TEXT_FESLGT002_01154_TODO_13",""
38,"TEXT_FESLGT002_01154_TODO_14",""
39,"TEXT_FESLGT002_01154_TODO_15",""
40,"TEXT_FESLGT002_01154_TODO_16",""
41,"TEXT_FESLGT002_01154_TODO_17",""
42,"TEXT_FESLGT002_01154_TODO_18",""
43,"TEXT_FESLGT002_01154_TODO_19",""
44,"TEXT_FESLGT002_01154_TODO_20",""
45,"TEXT_FESLGT002_01154_TODO_21",""
46,"TEXT_FESLGT002_01154_TODO_22",""
47,"TEXT_FESLGT002_01154_TODO_23",""
48,"TEXT_FESLGT002_01154_DURALTHARAL_000_000","A hearty hail to you, adventurer. I am Dural Tharal, renowned reporter for the <Emphasis>Mythril Eye</Emphasis>. It is the experiences of esteemed explorers such as yourself that I have come to collect and collate."
49,"TEXT_FESLGT002_01154_DURALTHARAL_000_001","Are you aware of the latest object of many an Ul'dahn adolescent's ardent attention? Aye, it is that lady-warrior Lightning and her awe-inspiring appearances across the land."
50,"TEXT_FESLGT002_01154_DURALTHARAL_000_002","Ever since the <Emphasis>Harbor Herald</Emphasis> printed its infamous article, the feisty fighter has found herself quite the following. And to add fuel to the fire, she has been witnessed, most recently, wielding her weapon out in the wilds of Thanalan."
51,"TEXT_FESLGT002_01154_DURALTHARAL_000_003","The knight was said to be on course to clash with a creature of nightmare incarnate."
52,"TEXT_FESLGT002_01154_DURALTHARAL_000_004","As for the specific “where,” the rumors suggest several sites, such as Highbridge in eastern Thanalan, and Little Ala Mhigo in southern Thanalan. Would you care to confirm these sightings, and indulge my career-driven curiosity? Some form of souvenir would be sufficient."
53,"TEXT_FESLGT002_01154_DURALTHARAL_000_020","So, were you successful in sighting the soldierly siren and securing a souvenir of the experience? You must tell me the tale in its terrible totality!"
54,"TEXT_FESLGT002_01154_DURALTHARAL_000_021","Be still, my beating heart! You battled a beast that bore resemblance to a behemoth? And Lightning fearlessly flung herself into the fray?"
55,"TEXT_FESLGT002_01154_DURALTHARAL_000_022","How heroic! But this bewildering box that Lightning left behind... Such a mysterious memento merits immediate investigation!"
56,"TEXT_FESLGT002_01154_DURALTHARAL_000_023","What curious contents we have uncovered! In all the meandering markets of this merchant metropolis, never have I gazed upon more enigmatic garments..."
57,"TEXT_FESLGT002_01154_DURALTHARAL_000_024","Whence does this hearty heroine hail? You opine that her origin is otherworldly? A jolly jest, but I'm afraid facts, and not flights of fancy, are my forte."
58,"TEXT_FESLGT002_01154_DURALTHARAL_000_025","Your eyewitness account, however, shall accord my article the required amount of authenticity. The next issue of the <Emphasis>Mythril Eye</Emphasis> will sail off the shelves!"
59,"TEXT_FESLGT002_01154_DURALTHARAL_000_026","Here. I appreciate that adventurers enjoy acquiring such uncommon apparel. It is past time that I put pen to parchment!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESLGT002_01154_SEQ_00 Dural Tharal, a reporter for the <Emphasis>Mythril Eye</Emphasis> in Ul'dah, wishes to enlist the aid of an adventurer. ※This quest is available for a limited time only. Dural Tharal, a reporter for the <Emphasis>Mythril Eye</Emphasis> in Ul'dah, wishes to enlist the aid of an adventurer. ※This quest is available for a limited time only.
5 1 TEXT_FESLGT002_01154_SEQ_01 You have been tasked with tracking down the suddenly famous lady-knight known as Lightning. According to rumor, the mysterious warrior is said to be hunting a monstrosity in the wilds beyond the walls of Ul'dah. Conduct your search near Highbridge in eastern Thanalan, or in the vicinity of Little Ala Mhigo in southern Thanalan. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone. You have been tasked with tracking down the suddenly famous lady-knight known as Lightning. According to rumor, the mysterious warrior is said to be hunting a monstrosity in the wilds beyond the walls of Ul'dah. Conduct your search near Highbridge in eastern Thanalan, or in the vicinity of Little Ala Mhigo in southern Thanalan. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
6 2 TEXT_FESLGT002_01154_SEQ_02 You have successfully located and fought alongside Lightning in the wilds of Thanalan, and recovered another parcel which she left behind. After giving your account of events to an enthralled Dural Tharal, the reporter eagerly suggests opening the strange package. Inside, he discovers an unusual garment that he graciously returns to your possession. If the gossip Dural Tharal describes is any indication, Lightning's appearances seem to have become the favored subject of every rumormonger and tale-teller in Eorzea.
7 3 TEXT_FESLGT002_01154_SEQ_03
8 4 TEXT_FESLGT002_01154_SEQ_04
9 5 TEXT_FESLGT002_01154_SEQ_05
10 6 TEXT_FESLGT002_01154_SEQ_06
11 7 TEXT_FESLGT002_01154_SEQ_07
12 8 TEXT_FESLGT002_01154_SEQ_08
13 9 TEXT_FESLGT002_01154_SEQ_09
14 10 TEXT_FESLGT002_01154_SEQ_10
15 11 TEXT_FESLGT002_01154_SEQ_11
16 12 TEXT_FESLGT002_01154_SEQ_12
17 13 TEXT_FESLGT002_01154_SEQ_13
18 14 TEXT_FESLGT002_01154_SEQ_14
19 15 TEXT_FESLGT002_01154_SEQ_15
20 16 TEXT_FESLGT002_01154_SEQ_16
21 17 TEXT_FESLGT002_01154_SEQ_17
22 18 TEXT_FESLGT002_01154_SEQ_18
23 19 TEXT_FESLGT002_01154_SEQ_19
24 20 TEXT_FESLGT002_01154_SEQ_20
25 21 TEXT_FESLGT002_01154_SEQ_21
26 22 TEXT_FESLGT002_01154_SEQ_22
27 23 TEXT_FESLGT002_01154_SEQ_23
28 24 TEXT_FESLGT002_01154_TODO_00 Provide a souvenir of your experiences to Dural Tharal.
29 25 TEXT_FESLGT002_01154_TODO_01
30 26 TEXT_FESLGT002_01154_TODO_02
31 27 TEXT_FESLGT002_01154_TODO_03
32 28 TEXT_FESLGT002_01154_TODO_04
33 29 TEXT_FESLGT002_01154_TODO_05
34 30 TEXT_FESLGT002_01154_TODO_06
35 31 TEXT_FESLGT002_01154_TODO_07
36 32 TEXT_FESLGT002_01154_TODO_08
37 33 TEXT_FESLGT002_01154_TODO_09
38 34 TEXT_FESLGT002_01154_TODO_10
39 35 TEXT_FESLGT002_01154_TODO_11
40 36 TEXT_FESLGT002_01154_TODO_12
41 37 TEXT_FESLGT002_01154_TODO_13
42 38 TEXT_FESLGT002_01154_TODO_14
43 39 TEXT_FESLGT002_01154_TODO_15
44 40 TEXT_FESLGT002_01154_TODO_16
45 41 TEXT_FESLGT002_01154_TODO_17
46 42 TEXT_FESLGT002_01154_TODO_18
47 43 TEXT_FESLGT002_01154_TODO_19
48 44 TEXT_FESLGT002_01154_TODO_20
49 45 TEXT_FESLGT002_01154_TODO_21
50 46 TEXT_FESLGT002_01154_TODO_22
51 47 TEXT_FESLGT002_01154_TODO_23
52 48 TEXT_FESLGT002_01154_DURALTHARAL_000_000 A hearty hail to you, adventurer. I am Dural Tharal, renowned reporter for the <Emphasis>Mythril Eye</Emphasis>. It is the experiences of esteemed explorers such as yourself that I have come to collect and collate.
53 49 TEXT_FESLGT002_01154_DURALTHARAL_000_001 Are you aware of the latest object of many an Ul'dahn adolescent's ardent attention? Aye, it is that lady-warrior Lightning and her awe-inspiring appearances across the land.
54 50 TEXT_FESLGT002_01154_DURALTHARAL_000_002 Ever since the <Emphasis>Harbor Herald</Emphasis> printed its infamous article, the feisty fighter has found herself quite the following. And to add fuel to the fire, she has been witnessed, most recently, wielding her weapon out in the wilds of Thanalan.
55 51 TEXT_FESLGT002_01154_DURALTHARAL_000_003 The knight was said to be on course to clash with a creature of nightmare incarnate.
56 52 TEXT_FESLGT002_01154_DURALTHARAL_000_004 As for the specific “where,” the rumors suggest several sites, such as Highbridge in eastern Thanalan, and Little Ala Mhigo in southern Thanalan. Would you care to confirm these sightings, and indulge my career-driven curiosity? Some form of souvenir would be sufficient.
57 53 TEXT_FESLGT002_01154_DURALTHARAL_000_020 So, were you successful in sighting the soldierly siren and securing a souvenir of the experience? You must tell me the tale in its terrible totality!
58 54 TEXT_FESLGT002_01154_DURALTHARAL_000_021 Be still, my beating heart! You battled a beast that bore resemblance to a behemoth? And Lightning fearlessly flung herself into the fray?
59 55 TEXT_FESLGT002_01154_DURALTHARAL_000_022 How heroic! But this bewildering box that Lightning left behind... Such a mysterious memento merits immediate investigation!
60 56 TEXT_FESLGT002_01154_DURALTHARAL_000_023 What curious contents we have uncovered! In all the meandering markets of this merchant metropolis, never have I gazed upon more enigmatic garments...
61 57 TEXT_FESLGT002_01154_DURALTHARAL_000_024 Whence does this hearty heroine hail? You opine that her origin is otherworldly? A jolly jest, but I'm afraid facts, and not flights of fancy, are my forte.
62 58 TEXT_FESLGT002_01154_DURALTHARAL_000_025 Your eyewitness account, however, shall accord my article the required amount of authenticity. The next issue of the <Emphasis>Mythril Eye</Emphasis> will sail off the shelves!
63 59 TEXT_FESLGT002_01154_DURALTHARAL_000_026 Here. I appreciate that adventurers enjoy acquiring such uncommon apparel. It is past time that I put pen to parchment!
64
65
66
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@@ -1,74 +1,79 @@
key,0,1
#,,
int32,str,str
0,"TEXT_FESLGT003_01155_SEQ_00","Kipih Jakkya, reporter for <Emphasis>The Raven</Emphasis>, wishes to enlist the aid of an adventurer.
※This quest is available for a limited time only."
1,"TEXT_FESLGT003_01155_SEQ_01","Kipih Jakkya would like nothing more than to write an article about Lightning, the ladyknight with whom the public has developed an unhealthy obsession. To that end, she bids you seek Lightning out in the Coerthas central highlands, where the knight was last seen headed. Should you encounter the enigmatic figure, the reporter would like to hear of your experiences, as well as examine any evidence of her passing you might acquire.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESLGT003_01155_SEQ_02","You encounter the ladyknight Lightning as well as an unfamiliar mechanical enemy. After besting the gargantuan construct, she once again leaves behind an otherworldly parcel, which you bring back on your return to Gridania. After handing the parcel over to Kipih Jakkya, you are suddenly approached by Lightning herself. Though it appears the warrior has been sent to Eorzea against her will, she nevertheless expresses a growing fondness for the realm's vibrant beauty. Kipih Jakkya believes the parcel Lightning left behind is actually a gift meant for you─a sign of the ladyknight's gratitude for your timely assistance. Could this be the last you will see of the mysterious visitor?"
3,"TEXT_FESLGT003_01155_SEQ_03",""
4,"TEXT_FESLGT003_01155_SEQ_04",""
5,"TEXT_FESLGT003_01155_SEQ_05",""
6,"TEXT_FESLGT003_01155_SEQ_06",""
7,"TEXT_FESLGT003_01155_SEQ_07",""
8,"TEXT_FESLGT003_01155_SEQ_08",""
9,"TEXT_FESLGT003_01155_SEQ_09",""
10,"TEXT_FESLGT003_01155_SEQ_10",""
11,"TEXT_FESLGT003_01155_SEQ_11",""
12,"TEXT_FESLGT003_01155_SEQ_12",""
13,"TEXT_FESLGT003_01155_SEQ_13",""
14,"TEXT_FESLGT003_01155_SEQ_14",""
15,"TEXT_FESLGT003_01155_SEQ_15",""
16,"TEXT_FESLGT003_01155_SEQ_16",""
17,"TEXT_FESLGT003_01155_SEQ_17",""
18,"TEXT_FESLGT003_01155_SEQ_18",""
19,"TEXT_FESLGT003_01155_SEQ_19",""
20,"TEXT_FESLGT003_01155_SEQ_20",""
21,"TEXT_FESLGT003_01155_SEQ_21",""
22,"TEXT_FESLGT003_01155_SEQ_22",""
23,"TEXT_FESLGT003_01155_SEQ_23",""
24,"TEXT_FESLGT003_01155_TODO_00","Present evidence of your experiences to Kipih Jakkya."
25,"TEXT_FESLGT003_01155_TODO_01",""
26,"TEXT_FESLGT003_01155_TODO_02",""
27,"TEXT_FESLGT003_01155_TODO_03",""
28,"TEXT_FESLGT003_01155_TODO_04",""
29,"TEXT_FESLGT003_01155_TODO_05",""
30,"TEXT_FESLGT003_01155_TODO_06",""
31,"TEXT_FESLGT003_01155_TODO_07",""
32,"TEXT_FESLGT003_01155_TODO_08",""
33,"TEXT_FESLGT003_01155_TODO_09",""
34,"TEXT_FESLGT003_01155_TODO_10",""
35,"TEXT_FESLGT003_01155_TODO_11",""
36,"TEXT_FESLGT003_01155_TODO_12",""
37,"TEXT_FESLGT003_01155_TODO_13",""
38,"TEXT_FESLGT003_01155_TODO_14",""
39,"TEXT_FESLGT003_01155_TODO_15",""
40,"TEXT_FESLGT003_01155_TODO_16",""
41,"TEXT_FESLGT003_01155_TODO_17",""
42,"TEXT_FESLGT003_01155_TODO_18",""
43,"TEXT_FESLGT003_01155_TODO_19",""
44,"TEXT_FESLGT003_01155_TODO_20",""
45,"TEXT_FESLGT003_01155_TODO_21",""
46,"TEXT_FESLGT003_01155_TODO_22",""
47,"TEXT_FESLGT003_01155_TODO_23",""
48,"TEXT_FESLGT003_01155_KIPIHJAKKYA_000_000","Greetings, adventurer. I'm Kipih Jakkya, reporter for <Emphasis>The Raven</Emphasis>. You <Emphasis>have</Emphasis> heard of Gridania's leading tabloid, I trust?"
49,"TEXT_FESLGT003_01155_KIPIHJAKKYA_000_001","And I assume that you have heard the rumors of the ladyknight known as Lightning? It seems she is everywhere at once!"
50,"TEXT_FESLGT003_01155_KIPIHJAKKYA_000_002","The public's obsession with this mystery warrior grows with each passing day, and the publications of each citystate feed the frenzy with endless feature articles."
51,"TEXT_FESLGT003_01155_KIPIHJAKKYA_000_003","“Lightning Drools over the Bismarck's Delightful Grilled Dodo!”
That's a headline from the <Emphasis>Harbor Herald</Emphasis>."
52,"TEXT_FESLGT003_01155_KIPIHJAKKYA_000_004","“The Trinkets of Eshtaime's Lapidaries Fail to Strike Lightning's Fancy!”
That one's a groan-inducing pun typical of the <Emphasis>Mythril Eye</Emphasis> and its mediocre reporting."
53,"TEXT_FESLGT003_01155_KIPIHJAKKYA_000_005","Any gazette that includes an article on Lightning─no matter how trivial the details─is guaranteed to sell down to the last copy. And <Emphasis>The Raven</Emphasis> needs to seize its own share of the potential profits!"
54,"TEXT_FESLGT003_01155_KIPIHJAKKYA_000_006","The word around town is that Lightning was last seen traveling towards Coerthas. I ask that you seek out any evidence of her passage, and learn for me some tasty morsel of gossip!"
55,"TEXT_FESLGT003_01155_KIPIHJAKKYA_000_020","How fared you in your travels, adventurer? Were you able to track down any sign of the ladyknight who has captured the imagination of the masses? Pray tell me you learned some heretofore unknown snippet of news!"
56,"TEXT_FESLGT003_01155_KIPIHJAKKYA_000_030","Lightning fought against a magitek-like machine? But it was not, to your knowledge, of Garlean origin?"
57,"TEXT_FESLGT003_01155_KIPIHJAKKYA_000_031","Hmmm, well, I know little of such matters, but the tale of a battle with a mysterious mechanical opponent shall make for a riveting article nonetheless! I'll just grab my quill and─"
58,"TEXT_FESLGT003_01155_KIPIHJAKKYA_100_031","Hello, who have we here? A friend of yours?"
59,"TEXT_FESLGT003_01155_LIGHTNING_000_032","I thought you looked familiar."
60,"TEXT_FESLGT003_01155_LIGHTNING_100_032","So you're one of those so-called adventurers, right? Free to go where you want, and do as you please? Must be nice."
61,"TEXT_FESLGT003_01155_LIGHTNING_000_033","I always seem to be at the mercy of some power or fate I can't control. In fact, I'm probably only here as part of an insane god's trial."
62,"TEXT_FESLGT003_01155_LIGHTNING_000_034","To be tested and tempered like some unthinking weapon, so that I might be ready to fight..."
63,"TEXT_FESLGT003_01155_LIGHTNING_000_035","I'll fight, all right, but it'll be on my own terms. No one pulls my strings anymore."
64,"TEXT_FESLGT003_01155_LIGHTNING_000_036","Although if I had to be sent somewhere, I could do worse than this place."
65,"TEXT_FESLGT003_01155_LIGHTNING_000_037","So beautiful, so full of life. My sister, my friends...they would love it here."
key,0,1
#,,
int32,str,str
0,"TEXT_FESLGT003_01155_SEQ_00","Kipih Jakkya, reporter for <Emphasis>The Raven</Emphasis>, wishes to enlist the aid of an adventurer.
※This quest is available for a limited time only."
1,"TEXT_FESLGT003_01155_SEQ_01","Kipih Jakkya would like nothing more than to write an article about Lightning, the ladyknight with whom the public has developed an unhealthy obsession. To that end, she bids you seek Lightning out in the Coerthas central highlands, where the knight was last seen headed. Should you encounter the enigmatic figure, the reporter would like to hear of your experiences, as well as examine any evidence of her passing you might acquire.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESLGT003_01155_SEQ_02","You encounter the ladyknight Lightning as well as an unfamiliar mechanical enemy. After besting the gargantuan construct, she once again leaves behind an otherworldly parcel, which you bring back on your return to Gridania. After handing the parcel over to Kipih Jakkya, you are suddenly approached by Lightning herself. Though it appears the warrior has been sent to Eorzea against her will, she nevertheless expresses a growing fondness for the realm's vibrant beauty. Kipih Jakkya believes the parcel Lightning left behind is actually a gift meant for you─a sign of the ladyknight's gratitude for your timely assistance. Could this be the last you will see of the mysterious visitor?"
3,"TEXT_FESLGT003_01155_SEQ_03",""
4,"TEXT_FESLGT003_01155_SEQ_04",""
5,"TEXT_FESLGT003_01155_SEQ_05",""
6,"TEXT_FESLGT003_01155_SEQ_06",""
7,"TEXT_FESLGT003_01155_SEQ_07",""
8,"TEXT_FESLGT003_01155_SEQ_08",""
9,"TEXT_FESLGT003_01155_SEQ_09",""
10,"TEXT_FESLGT003_01155_SEQ_10",""
11,"TEXT_FESLGT003_01155_SEQ_11",""
12,"TEXT_FESLGT003_01155_SEQ_12",""
13,"TEXT_FESLGT003_01155_SEQ_13",""
14,"TEXT_FESLGT003_01155_SEQ_14",""
15,"TEXT_FESLGT003_01155_SEQ_15",""
16,"TEXT_FESLGT003_01155_SEQ_16",""
17,"TEXT_FESLGT003_01155_SEQ_17",""
18,"TEXT_FESLGT003_01155_SEQ_18",""
19,"TEXT_FESLGT003_01155_SEQ_19",""
20,"TEXT_FESLGT003_01155_SEQ_20",""
21,"TEXT_FESLGT003_01155_SEQ_21",""
22,"TEXT_FESLGT003_01155_SEQ_22",""
23,"TEXT_FESLGT003_01155_SEQ_23",""
24,"TEXT_FESLGT003_01155_TODO_00","Present evidence of your experiences to Kipih Jakkya."
25,"TEXT_FESLGT003_01155_TODO_01",""
26,"TEXT_FESLGT003_01155_TODO_02",""
27,"TEXT_FESLGT003_01155_TODO_03",""
28,"TEXT_FESLGT003_01155_TODO_04",""
29,"TEXT_FESLGT003_01155_TODO_05",""
30,"TEXT_FESLGT003_01155_TODO_06",""
31,"TEXT_FESLGT003_01155_TODO_07",""
32,"TEXT_FESLGT003_01155_TODO_08",""
33,"TEXT_FESLGT003_01155_TODO_09",""
34,"TEXT_FESLGT003_01155_TODO_10",""
35,"TEXT_FESLGT003_01155_TODO_11",""
36,"TEXT_FESLGT003_01155_TODO_12",""
37,"TEXT_FESLGT003_01155_TODO_13",""
38,"TEXT_FESLGT003_01155_TODO_14",""
39,"TEXT_FESLGT003_01155_TODO_15",""
40,"TEXT_FESLGT003_01155_TODO_16",""
41,"TEXT_FESLGT003_01155_TODO_17",""
42,"TEXT_FESLGT003_01155_TODO_18",""
43,"TEXT_FESLGT003_01155_TODO_19",""
44,"TEXT_FESLGT003_01155_TODO_20",""
45,"TEXT_FESLGT003_01155_TODO_21",""
46,"TEXT_FESLGT003_01155_TODO_22",""
47,"TEXT_FESLGT003_01155_TODO_23",""
48,"TEXT_FESLGT003_01155_KIPIHJAKKYA_000_000","Greetings, adventurer. I'm Kipih Jakkya, reporter for <Emphasis>The Raven</Emphasis>. You <Emphasis>have</Emphasis> heard of Gridania's leading tabloid, I trust?"
49,"TEXT_FESLGT003_01155_KIPIHJAKKYA_000_001","And I assume that you have heard the rumors of the ladyknight known as Lightning? It seems she is everywhere at once!"
50,"TEXT_FESLGT003_01155_KIPIHJAKKYA_000_002","The public's obsession with this mystery warrior grows with each passing day, and the publications of each citystate feed the frenzy with endless feature articles."
51,"TEXT_FESLGT003_01155_KIPIHJAKKYA_000_003","“Lightning Drools over the Bismarck's Delightful Grilled Dodo!”
That's a headline from the <Emphasis>Harbor Herald</Emphasis>."
52,"TEXT_FESLGT003_01155_KIPIHJAKKYA_000_004","“The Trinkets of Eshtaime's Lapidaries Fail to Strike Lightning's Fancy!”
That one's a groan-inducing pun typical of the <Emphasis>Mythril Eye</Emphasis> and its mediocre reporting."
53,"TEXT_FESLGT003_01155_KIPIHJAKKYA_000_005","Any gazette that includes an article on Lightning─no matter how trivial the details─is guaranteed to sell down to the last copy. And <Emphasis>The Raven</Emphasis> needs to seize its own share of the potential profits!"
54,"TEXT_FESLGT003_01155_KIPIHJAKKYA_000_006","The word around town is that Lightning was last seen traveling towards Coerthas. I ask that you seek out any evidence of her passage, and learn for me some tasty morsel of gossip!"
55,"TEXT_FESLGT003_01155_KIPIHJAKKYA_000_020","How fared you in your travels, adventurer? Were you able to track down any sign of the ladyknight who has captured the imagination of the masses? Pray tell me you learned some heretofore unknown snippet of news!"
56,"TEXT_FESLGT003_01155_KIPIHJAKKYA_000_030","Lightning fought against a magitek-like machine? But it was not, to your knowledge, of Garlean origin?"
57,"TEXT_FESLGT003_01155_KIPIHJAKKYA_000_031","Hmmm, well, I know little of such matters, but the tale of a battle with a mysterious mechanical opponent shall make for a riveting article nonetheless! I'll just grab my quill and─"
58,"TEXT_FESLGT003_01155_KIPIHJAKKYA_100_031","Hello, who have we here? A friend of yours?"
59,"TEXT_FESLGT003_01155_LIGHTNING_000_032","I thought you looked familiar."
60,"TEXT_FESLGT003_01155_LIGHTNING_100_032","So you're one of those so-called adventurers, right? Free to go where you want, and do as you please? Must be nice."
61,"TEXT_FESLGT003_01155_LIGHTNING_000_033","I always seem to be at the mercy of some power or fate I can't control. In fact, I'm probably only here as part of an insane god's trial."
62,"TEXT_FESLGT003_01155_LIGHTNING_000_034","To be tested and tempered like some unthinking weapon, so that I might be ready to fight..."
63,"TEXT_FESLGT003_01155_LIGHTNING_000_035","I'll fight, all right, but it'll be on my own terms. No one pulls my strings anymore."
64,"TEXT_FESLGT003_01155_LIGHTNING_000_036","Although if I had to be sent somewhere, I could do worse than this place."
65,"TEXT_FESLGT003_01155_LIGHTNING_000_037","So beautiful, so full of life. My sister, my friends...they would love it here."
66,"TEXT_FESLGT003_01155_LIGHTNING_000_038","...Heh, I'm starting to sound soft. I better get going."
67,"TEXT_FESLGT003_01155_KIPIHJAKKYA_000_039","J-Just a moment, now! Was that <Emphasis>the</Emphasis> Lightning!?"
68,"TEXT_FESLGT003_01155_KIPIHJAKKYA_000_040","Ugh! I'm such a fool! I might have snared an exclusive interview with her!"
69,"TEXT_FESLGT003_01155_KIPIHJAKKYA_000_041","But how astonishing to see the rumor in the flesh! All that we have to mark the occasion is this parcel...and the garment I found within."
70,"TEXT_FESLGT003_01155_KIPIHJAKKYA_000_042","She must have wanted you to have it, in appreciation for the aid you rendered during her struggles. Here. Be sure to treasure this memento, adventurer."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESLGT003_01155_SEQ_00 Kipih Jakkya, reporter for <Emphasis>The Raven</Emphasis>, wishes to enlist the aid of an adventurer. ※This quest is available for a limited time only. Kipih Jakkya, reporter for <Emphasis>The Raven</Emphasis>, wishes to enlist the aid of an adventurer. ※This quest is available for a limited time only.
5 1 TEXT_FESLGT003_01155_SEQ_01 Kipih Jakkya would like nothing more than to write an article about Lightning, the lady–knight with whom the public has developed an unhealthy obsession. To that end, she bids you seek Lightning out in the Coerthas central highlands, where the knight was last seen headed. Should you encounter the enigmatic figure, the reporter would like to hear of your experiences, as well as examine any evidence of her passing you might acquire. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone. Kipih Jakkya would like nothing more than to write an article about Lightning, the lady–knight with whom the public has developed an unhealthy obsession. To that end, she bids you seek Lightning out in the Coerthas central highlands, where the knight was last seen headed. Should you encounter the enigmatic figure, the reporter would like to hear of your experiences, as well as examine any evidence of her passing you might acquire. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
6 2 TEXT_FESLGT003_01155_SEQ_02 You encounter the lady–knight Lightning as well as an unfamiliar mechanical enemy. After besting the gargantuan construct, she once again leaves behind an otherworldly parcel, which you bring back on your return to Gridania. After handing the parcel over to Kipih Jakkya, you are suddenly approached by Lightning herself. Though it appears the warrior has been sent to Eorzea against her will, she nevertheless expresses a growing fondness for the realm's vibrant beauty. Kipih Jakkya believes the parcel Lightning left behind is actually a gift meant for you─a sign of the lady–knight's gratitude for your timely assistance. Could this be the last you will see of the mysterious visitor?
7 3 TEXT_FESLGT003_01155_SEQ_03
8 4 TEXT_FESLGT003_01155_SEQ_04
9 5 TEXT_FESLGT003_01155_SEQ_05
10 6 TEXT_FESLGT003_01155_SEQ_06
11 7 TEXT_FESLGT003_01155_SEQ_07
12 8 TEXT_FESLGT003_01155_SEQ_08
13 9 TEXT_FESLGT003_01155_SEQ_09
14 10 TEXT_FESLGT003_01155_SEQ_10
15 11 TEXT_FESLGT003_01155_SEQ_11
16 12 TEXT_FESLGT003_01155_SEQ_12
17 13 TEXT_FESLGT003_01155_SEQ_13
18 14 TEXT_FESLGT003_01155_SEQ_14
19 15 TEXT_FESLGT003_01155_SEQ_15
20 16 TEXT_FESLGT003_01155_SEQ_16
21 17 TEXT_FESLGT003_01155_SEQ_17
22 18 TEXT_FESLGT003_01155_SEQ_18
23 19 TEXT_FESLGT003_01155_SEQ_19
24 20 TEXT_FESLGT003_01155_SEQ_20
25 21 TEXT_FESLGT003_01155_SEQ_21
26 22 TEXT_FESLGT003_01155_SEQ_22
27 23 TEXT_FESLGT003_01155_SEQ_23
28 24 TEXT_FESLGT003_01155_TODO_00 Present evidence of your experiences to Kipih Jakkya.
29 25 TEXT_FESLGT003_01155_TODO_01
30 26 TEXT_FESLGT003_01155_TODO_02
31 27 TEXT_FESLGT003_01155_TODO_03
32 28 TEXT_FESLGT003_01155_TODO_04
33 29 TEXT_FESLGT003_01155_TODO_05
34 30 TEXT_FESLGT003_01155_TODO_06
35 31 TEXT_FESLGT003_01155_TODO_07
36 32 TEXT_FESLGT003_01155_TODO_08
37 33 TEXT_FESLGT003_01155_TODO_09
38 34 TEXT_FESLGT003_01155_TODO_10
39 35 TEXT_FESLGT003_01155_TODO_11
40 36 TEXT_FESLGT003_01155_TODO_12
41 37 TEXT_FESLGT003_01155_TODO_13
42 38 TEXT_FESLGT003_01155_TODO_14
43 39 TEXT_FESLGT003_01155_TODO_15
44 40 TEXT_FESLGT003_01155_TODO_16
45 41 TEXT_FESLGT003_01155_TODO_17
46 42 TEXT_FESLGT003_01155_TODO_18
47 43 TEXT_FESLGT003_01155_TODO_19
48 44 TEXT_FESLGT003_01155_TODO_20
49 45 TEXT_FESLGT003_01155_TODO_21
50 46 TEXT_FESLGT003_01155_TODO_22
51 47 TEXT_FESLGT003_01155_TODO_23
52 48 TEXT_FESLGT003_01155_KIPIHJAKKYA_000_000 Greetings, adventurer. I'm Kipih Jakkya, reporter for <Emphasis>The Raven</Emphasis>. You <Emphasis>have</Emphasis> heard of Gridania's leading tabloid, I trust?
53 49 TEXT_FESLGT003_01155_KIPIHJAKKYA_000_001 And I assume that you have heard the rumors of the lady–knight known as Lightning? It seems she is everywhere at once!
54 50 TEXT_FESLGT003_01155_KIPIHJAKKYA_000_002 The public's obsession with this mystery warrior grows with each passing day, and the publications of each city–state feed the frenzy with endless feature articles.
55 51 TEXT_FESLGT003_01155_KIPIHJAKKYA_000_003 “Lightning Drools over the Bismarck's Delightful Grilled Dodo!” That's a headline from the <Emphasis>Harbor Herald</Emphasis>. “Lightning Drools over the Bismarck's Delightful Grilled Dodo!” That's a headline from the <Emphasis>Harbor Herald</Emphasis>.
56 52 TEXT_FESLGT003_01155_KIPIHJAKKYA_000_004 “The Trinkets of Eshtaime's Lapidaries Fail to Strike Lightning's Fancy!” That one's a groan-inducing pun typical of the <Emphasis>Mythril Eye</Emphasis> and its mediocre reporting. “The Trinkets of Eshtaime's Lapidaries Fail to Strike Lightning's Fancy!” That one's a groan-inducing pun typical of the <Emphasis>Mythril Eye</Emphasis> and its mediocre reporting.
57 53 TEXT_FESLGT003_01155_KIPIHJAKKYA_000_005 Any gazette that includes an article on Lightning─no matter how trivial the details─is guaranteed to sell down to the last copy. And <Emphasis>The Raven</Emphasis> needs to seize its own share of the potential profits!
58 54 TEXT_FESLGT003_01155_KIPIHJAKKYA_000_006 The word around town is that Lightning was last seen traveling towards Coerthas. I ask that you seek out any evidence of her passage, and learn for me some tasty morsel of gossip!
59 55 TEXT_FESLGT003_01155_KIPIHJAKKYA_000_020 How fared you in your travels, adventurer? Were you able to track down any sign of the lady–knight who has captured the imagination of the masses? Pray tell me you learned some heretofore unknown snippet of news!
60 56 TEXT_FESLGT003_01155_KIPIHJAKKYA_000_030 Lightning fought against a magitek-like machine? But it was not, to your knowledge, of Garlean origin?
61 57 TEXT_FESLGT003_01155_KIPIHJAKKYA_000_031 Hmmm, well, I know little of such matters, but the tale of a battle with a mysterious mechanical opponent shall make for a riveting article nonetheless! I'll just grab my quill and─
62 58 TEXT_FESLGT003_01155_KIPIHJAKKYA_100_031 Hello, who have we here? A friend of yours?
63 59 TEXT_FESLGT003_01155_LIGHTNING_000_032 I thought you looked familiar.
64 60 TEXT_FESLGT003_01155_LIGHTNING_100_032 So you're one of those so-called adventurers, right? Free to go where you want, and do as you please? Must be nice.
65 61 TEXT_FESLGT003_01155_LIGHTNING_000_033 I always seem to be at the mercy of some power or fate I can't control. In fact, I'm probably only here as part of an insane god's trial.
66 62 TEXT_FESLGT003_01155_LIGHTNING_000_034 To be tested and tempered like some unthinking weapon, so that I might be ready to fight...
67 63 TEXT_FESLGT003_01155_LIGHTNING_000_035 I'll fight, all right, but it'll be on my own terms. No one pulls my strings anymore.
68 64 TEXT_FESLGT003_01155_LIGHTNING_000_036 Although if I had to be sent somewhere, I could do worse than this place.
69 65 TEXT_FESLGT003_01155_LIGHTNING_000_037 So beautiful, so full of life. My sister, my friends...they would love it here.
70 66 TEXT_FESLGT003_01155_LIGHTNING_000_038 ...Heh, I'm starting to sound soft. I better get going.
71 67 TEXT_FESLGT003_01155_KIPIHJAKKYA_000_039 J-Just a moment, now! Was that <Emphasis>the</Emphasis> Lightning!?
72 68 TEXT_FESLGT003_01155_KIPIHJAKKYA_000_040 Ugh! I'm such a fool! I might have snared an exclusive interview with her!
73 69 TEXT_FESLGT003_01155_KIPIHJAKKYA_000_041 But how astonishing to see the rumor in the flesh! All that we have to mark the occasion is this parcel...and the garment I found within.
74 70 TEXT_FESLGT003_01155_KIPIHJAKKYA_000_042 She must have wanted you to have it, in appreciation for the aid you rendered during her struggles. Here. Be sure to treasure this memento, adventurer.
75
76
77
78
79
+87 -83
View File
@@ -1,83 +1,87 @@
key,0,1
#,,
int32,str,str
0,"TEXT_FESLGT004_01156_SEQ_00","Kipih Jakkya, reporter for <Emphasis>The Raven</Emphasis>, has some urgent news for you.
※This quest is available for a limited time only."
1,"TEXT_FESLGT004_01156_SEQ_01","Kipih Jakkya has learned that Lightning, the ladyknight with whom you have crossed paths several times before, is being pursued by fell demons. The intrepid reporter implores you to journey to Mor Dhona and offer your assistance to the enigmatic warrior. Should you encounter Lightning, Kipih Jakkya would like to hear of your experiences, as well as examine any evidence of her passing you might acquire.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESLGT004_01156_SEQ_02","After fighting alongside Lightning and helping her vanquish her black-hearted pursuers, you once again come into possession of an otherworldly parcel. You return to Gridania and hand the parcel to Kipih Jakkya, at which point Lightning once more appears at your side. The ladyknight speaks of her desire to remain in Eorzea, but your bravery has rekindled her own sense of determination. Drawn away by inexorable forces, Lightning returns to a world besieged by chaos and destruction. In whatever distant land she calls home, you are certain that her struggles continue."
3,"TEXT_FESLGT004_01156_SEQ_03",""
4,"TEXT_FESLGT004_01156_SEQ_04",""
5,"TEXT_FESLGT004_01156_SEQ_05",""
6,"TEXT_FESLGT004_01156_SEQ_06",""
7,"TEXT_FESLGT004_01156_SEQ_07",""
8,"TEXT_FESLGT004_01156_SEQ_08",""
9,"TEXT_FESLGT004_01156_SEQ_09",""
10,"TEXT_FESLGT004_01156_SEQ_10",""
11,"TEXT_FESLGT004_01156_SEQ_11",""
12,"TEXT_FESLGT004_01156_SEQ_12",""
13,"TEXT_FESLGT004_01156_SEQ_13",""
14,"TEXT_FESLGT004_01156_SEQ_14",""
15,"TEXT_FESLGT004_01156_SEQ_15",""
16,"TEXT_FESLGT004_01156_SEQ_16",""
17,"TEXT_FESLGT004_01156_SEQ_17",""
18,"TEXT_FESLGT004_01156_SEQ_18",""
19,"TEXT_FESLGT004_01156_SEQ_19",""
20,"TEXT_FESLGT004_01156_SEQ_20",""
21,"TEXT_FESLGT004_01156_SEQ_21",""
22,"TEXT_FESLGT004_01156_SEQ_22",""
23,"TEXT_FESLGT004_01156_SEQ_23",""
24,"TEXT_FESLGT004_01156_TODO_00","Present evidence of your experiences to Kipih Jakkya."
25,"TEXT_FESLGT004_01156_TODO_01",""
26,"TEXT_FESLGT004_01156_TODO_02",""
27,"TEXT_FESLGT004_01156_TODO_03",""
28,"TEXT_FESLGT004_01156_TODO_04",""
29,"TEXT_FESLGT004_01156_TODO_05",""
30,"TEXT_FESLGT004_01156_TODO_06",""
31,"TEXT_FESLGT004_01156_TODO_07",""
32,"TEXT_FESLGT004_01156_TODO_08",""
33,"TEXT_FESLGT004_01156_TODO_09",""
34,"TEXT_FESLGT004_01156_TODO_10",""
35,"TEXT_FESLGT004_01156_TODO_11",""
36,"TEXT_FESLGT004_01156_TODO_12",""
37,"TEXT_FESLGT004_01156_TODO_13",""
38,"TEXT_FESLGT004_01156_TODO_14",""
39,"TEXT_FESLGT004_01156_TODO_15",""
40,"TEXT_FESLGT004_01156_TODO_16",""
41,"TEXT_FESLGT004_01156_TODO_17",""
42,"TEXT_FESLGT004_01156_TODO_18",""
43,"TEXT_FESLGT004_01156_TODO_19",""
44,"TEXT_FESLGT004_01156_TODO_20",""
45,"TEXT_FESLGT004_01156_TODO_21",""
46,"TEXT_FESLGT004_01156_TODO_22",""
47,"TEXT_FESLGT004_01156_TODO_23",""
48,"TEXT_FESLGT004_01156_KIPIHJAKKYA_000_000","Hee hee hee! Have you perused the latest edition of <Emphasis>The Raven</Emphasis>, good adventurer? My feature on Lightning is selling like honey cakes!"
49,"TEXT_FESLGT004_01156_KIPIHJAKKYA_000_001","After our previous conversation, I searched through the city for our famous warrior friend...and I found her! I finally had my exclusive interview, and the resulting article has our readership enthralled!"
50,"TEXT_FESLGT004_01156_KIPIHJAKKYA_000_002","I compensated her for her time, of course. Lightning seemed quite fascinated by our culture and dress, so I gifted her with the traditional garb of the Miqo'te clans."
51,"TEXT_FESLGT004_01156_KIPIHJAKKYA_000_003","Hee hee! Those other reporters must be choking on their quills at my good fortune. I─ Oh, but what am I saying!? There is far more important news afoot!"
52,"TEXT_FESLGT004_01156_KIPIHJAKKYA_000_004","According to the latest alehouse gossip, fell demons were seen converging on Lightning's location. It would be safe to assume they bear her naught but ill."
53,"TEXT_FESLGT004_01156_KIPIHJAKKYA_000_005","Accounts place the ladyknight in the region of Mor Dhona! You must hurry to her side, and help her fend off these black-hearted fiends! ...Oh, and if you happen to acquire another one of those odd parcels, I should like to see what it contains."
54,"TEXT_FESLGT004_01156_KIPIHJAKKYA_000_020","You seem weary, adventurer! Did you see battle? How does Lightning fare? Did you acquire any more unusual packages?"
55,"TEXT_FESLGT004_01156_KIPIHJAKKYA_000_030","Thank the gods. I'd feared the worst, but you've set my mind at ease."
56,"TEXT_FESLGT004_01156_LIGHTNING_000_031","I thought I might find you here."
57,"TEXT_FESLGT004_01156_KIPIHJAKKYA_000_032","Mistress Lightning! It is good to see you hale! What brings you back to Gridania?"
58,"TEXT_FESLGT004_01156_LIGHTNING_100_032","I wanted to say my good-byes."
59,"TEXT_FESLGT004_01156_LIGHTNING_101_032","Can we talk somewhere else?"
60,"TEXT_FESLGT004_01156_LIGHTNING_000_033","The time I've spent in Eorzea has been a welcome respite. I'm grateful for the peace I've found...when I've not been fighting monsters and fiends, of course."
61,"TEXT_FESLGT004_01156_LIGHTNING_000_034","Believe it or not, the place I come from is far more grim and dark. But it is still my home, and there are some things too precious to abandon."
62,"TEXT_FESLGT004_01156_LIGHTNING_000_035","If things were different, I wouldn't mind living out the rest of my days here..."
63,"TEXT_FESLGT004_01156_LIGHTNING_000_036","But watching you follow your heart and fight of your own free will has reminded me that I must do the same."
64,"TEXT_FESLGT004_01156_LIGHTNING_100_036","So, I've decided to head back, blade swinging."
65,"TEXT_FESLGT004_01156_LIGHTNING_000_037","I'm ready to return...and ready to finish this."
66,"TEXT_FESLGT004_01156_LIGHTNING_000_038","Hmph. God or not, <Emphasis>someone's</Emphasis> going to regret putting me through these trials..."
67,"TEXT_FESLGT004_01156_LIGHTNING_000_039","...And it looks like that someone was listening─just waiting to hear my declaration of war."
68,"TEXT_FESLGT004_01156_LIGHTNING_100_039","I'm being called back. It's a shame; my memories of this world probably won't last..."
69,"TEXT_FESLGT004_01156_LIGHTNING_000_040","Keep them for me."
70,"TEXT_FESLGT004_01156_KIPIHJAKKYA_000_041","She's gone..."
71,"TEXT_FESLGT004_01156_PETYRWINSOME_000_042","<gasp> ...Heard word that... <pant> Lightning was on her way... <huff> to Gridania. Came as swiftly as I could..."
72,"TEXT_FESLGT004_01156_DURALTHARAL_000_043","Confound it! Are you telling me we were too tardy!? The fighter fair has faded forever!?"
73,"TEXT_FESLGT004_01156_KIPIHJAKKYA_000_044","She was such an intriguing character..."
74,"TEXT_FESLGT004_01156_KIPIHJAKKYA_000_045","But it seems she had unfinished business elsewhere─people to protect, and a home to save."
75,"TEXT_FESLGT004_01156_KIPIHJAKKYA_000_046","I wonder if the odd parcels she left behind were not some material manifestation of her determination... 'Twas a strange phenomenon, to say the least."
key,0,1
#,,
int32,str,str
0,"TEXT_FESLGT004_01156_SEQ_00","Kipih Jakkya, reporter for <Emphasis>The Raven</Emphasis>, has some urgent news for you.
※This quest is available for a limited time only."
1,"TEXT_FESLGT004_01156_SEQ_01","Kipih Jakkya has learned that Lightning, the ladyknight with whom you have crossed paths several times before, is being pursued by fell demons. The intrepid reporter implores you to journey to Mor Dhona and offer your assistance to the enigmatic warrior. Should you encounter Lightning, Kipih Jakkya would like to hear of your experiences, as well as examine any evidence of her passing you might acquire.
※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone."
2,"TEXT_FESLGT004_01156_SEQ_02","After fighting alongside Lightning and helping her vanquish her black-hearted pursuers, you once again come into possession of an otherworldly parcel. You return to Gridania and hand the parcel to Kipih Jakkya, at which point Lightning once more appears at your side. The ladyknight speaks of her desire to remain in Eorzea, but your bravery has rekindled her own sense of determination. Drawn away by inexorable forces, Lightning returns to a world besieged by chaos and destruction. In whatever distant land she calls home, you are certain that her struggles continue."
3,"TEXT_FESLGT004_01156_SEQ_03",""
4,"TEXT_FESLGT004_01156_SEQ_04",""
5,"TEXT_FESLGT004_01156_SEQ_05",""
6,"TEXT_FESLGT004_01156_SEQ_06",""
7,"TEXT_FESLGT004_01156_SEQ_07",""
8,"TEXT_FESLGT004_01156_SEQ_08",""
9,"TEXT_FESLGT004_01156_SEQ_09",""
10,"TEXT_FESLGT004_01156_SEQ_10",""
11,"TEXT_FESLGT004_01156_SEQ_11",""
12,"TEXT_FESLGT004_01156_SEQ_12",""
13,"TEXT_FESLGT004_01156_SEQ_13",""
14,"TEXT_FESLGT004_01156_SEQ_14",""
15,"TEXT_FESLGT004_01156_SEQ_15",""
16,"TEXT_FESLGT004_01156_SEQ_16",""
17,"TEXT_FESLGT004_01156_SEQ_17",""
18,"TEXT_FESLGT004_01156_SEQ_18",""
19,"TEXT_FESLGT004_01156_SEQ_19",""
20,"TEXT_FESLGT004_01156_SEQ_20",""
21,"TEXT_FESLGT004_01156_SEQ_21",""
22,"TEXT_FESLGT004_01156_SEQ_22",""
23,"TEXT_FESLGT004_01156_SEQ_23",""
24,"TEXT_FESLGT004_01156_TODO_00","Present evidence of your experiences to Kipih Jakkya."
25,"TEXT_FESLGT004_01156_TODO_01",""
26,"TEXT_FESLGT004_01156_TODO_02",""
27,"TEXT_FESLGT004_01156_TODO_03",""
28,"TEXT_FESLGT004_01156_TODO_04",""
29,"TEXT_FESLGT004_01156_TODO_05",""
30,"TEXT_FESLGT004_01156_TODO_06",""
31,"TEXT_FESLGT004_01156_TODO_07",""
32,"TEXT_FESLGT004_01156_TODO_08",""
33,"TEXT_FESLGT004_01156_TODO_09",""
34,"TEXT_FESLGT004_01156_TODO_10",""
35,"TEXT_FESLGT004_01156_TODO_11",""
36,"TEXT_FESLGT004_01156_TODO_12",""
37,"TEXT_FESLGT004_01156_TODO_13",""
38,"TEXT_FESLGT004_01156_TODO_14",""
39,"TEXT_FESLGT004_01156_TODO_15",""
40,"TEXT_FESLGT004_01156_TODO_16",""
41,"TEXT_FESLGT004_01156_TODO_17",""
42,"TEXT_FESLGT004_01156_TODO_18",""
43,"TEXT_FESLGT004_01156_TODO_19",""
44,"TEXT_FESLGT004_01156_TODO_20",""
45,"TEXT_FESLGT004_01156_TODO_21",""
46,"TEXT_FESLGT004_01156_TODO_22",""
47,"TEXT_FESLGT004_01156_TODO_23",""
48,"TEXT_FESLGT004_01156_KIPIHJAKKYA_000_000","Hee hee hee! Have you perused the latest edition of <Emphasis>The Raven</Emphasis>, good adventurer? My feature on Lightning is selling like honey cakes!"
49,"TEXT_FESLGT004_01156_KIPIHJAKKYA_000_001","After our previous conversation, I searched through the city for our famous warrior friend...and I found her! I finally had my exclusive interview, and the resulting article has our readership enthralled!"
50,"TEXT_FESLGT004_01156_KIPIHJAKKYA_000_002","I compensated her for her time, of course. Lightning seemed quite fascinated by our culture and dress, so I gifted her with the traditional garb of the Miqo'te clans."
51,"TEXT_FESLGT004_01156_KIPIHJAKKYA_000_003","Hee hee! Those other reporters must be choking on their quills at my good fortune. I─ Oh, but what am I saying!? There is far more important news afoot!"
52,"TEXT_FESLGT004_01156_KIPIHJAKKYA_000_004","According to the latest alehouse gossip, fell demons were seen converging on Lightning's location. It would be safe to assume they bear her naught but ill."
53,"TEXT_FESLGT004_01156_KIPIHJAKKYA_000_005","Accounts place the ladyknight in the region of Mor Dhona! You must hurry to her side, and help her fend off these black-hearted fiends! ...Oh, and if you happen to acquire another one of those odd parcels, I should like to see what it contains."
54,"TEXT_FESLGT004_01156_KIPIHJAKKYA_000_020","You seem weary, adventurer! Did you see battle? How does Lightning fare? Did you acquire any more unusual packages?"
55,"TEXT_FESLGT004_01156_KIPIHJAKKYA_000_030","Thank the gods. I'd feared the worst, but you've set my mind at ease."
56,"TEXT_FESLGT004_01156_LIGHTNING_000_031","I thought I might find you here."
57,"TEXT_FESLGT004_01156_KIPIHJAKKYA_000_032","Mistress Lightning! It is good to see you hale! What brings you back to Gridania?"
58,"TEXT_FESLGT004_01156_LIGHTNING_100_032","I wanted to say my good-byes."
59,"TEXT_FESLGT004_01156_LIGHTNING_101_032","Can we talk somewhere else?"
60,"TEXT_FESLGT004_01156_LIGHTNING_000_033","The time I've spent in Eorzea has been a welcome respite. I'm grateful for the peace I've found...when I've not been fighting monsters and fiends, of course."
61,"TEXT_FESLGT004_01156_LIGHTNING_000_034","Believe it or not, the place I come from is far more grim and dark. But it is still my home, and there are some things too precious to abandon."
62,"TEXT_FESLGT004_01156_LIGHTNING_000_035","If things were different, I wouldn't mind living out the rest of my days here..."
63,"TEXT_FESLGT004_01156_LIGHTNING_000_036","But watching you follow your heart and fight of your own free will has reminded me that I must do the same."
64,"TEXT_FESLGT004_01156_LIGHTNING_100_036","So, I've decided to head back, blade swinging."
65,"TEXT_FESLGT004_01156_LIGHTNING_000_037","I'm ready to return...and ready to finish this."
66,"TEXT_FESLGT004_01156_LIGHTNING_000_038","Hmph. God or not, <Emphasis>someone's</Emphasis> going to regret putting me through these trials..."
67,"TEXT_FESLGT004_01156_LIGHTNING_000_039","...And it looks like that someone was listening─just waiting to hear my declaration of war."
68,"TEXT_FESLGT004_01156_LIGHTNING_100_039","I'm being called back. It's a shame; my memories of this world probably won't last..."
69,"TEXT_FESLGT004_01156_LIGHTNING_000_040","Keep them for me."
70,"TEXT_FESLGT004_01156_KIPIHJAKKYA_000_041","She's gone..."
71,"TEXT_FESLGT004_01156_PETYRWINSOME_000_042","<gasp> ...Heard word that... <pant> Lightning was on her way... <huff> to Gridania. Came as swiftly as I could..."
72,"TEXT_FESLGT004_01156_DURALTHARAL_000_043","Confound it! Are you telling me we were too tardy!? The fighter fair has faded forever!?"
73,"TEXT_FESLGT004_01156_KIPIHJAKKYA_000_044","She was such an intriguing character..."
74,"TEXT_FESLGT004_01156_KIPIHJAKKYA_000_045","But it seems she had unfinished business elsewhere─people to protect, and a home to save."
75,"TEXT_FESLGT004_01156_KIPIHJAKKYA_000_046","I wonder if the odd parcels she left behind were not some material manifestation of her determination... 'Twas a strange phenomenon, to say the least."
76,"TEXT_FESLGT004_01156_KIPIHJAKKYA_000_047","Well, I must be off to craft these events into another article! I hope I might beg some more of your time for another interview, my dear adventurer!"
77,"TEXT_FESLGT004_01156_DURALTHARAL_000_048","You mean to monopolize <Emphasis>all</Emphasis> the most momentous material!? Are you not satisfied with your stunning success thus far!?"
78,"TEXT_FESLGT004_01156_PETYRWINSOME_000_049","I, too, must criticize this unseemly avarice! <Emphasis>The Raven</Emphasis> has not the right to deny my publication a slice of the glory! After all, 'twas <Emphasis>we</Emphasis> who published the story which started it all..."
79,"TEXT_FESLGT004_01156_LIGHTNING_000_050","<Emphasis>Maybe we'll meet again...in another time, another place.</Emphasis>"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_FESLGT004_01156_SEQ_00 Kipih Jakkya, reporter for <Emphasis>The Raven</Emphasis>, has some urgent news for you. ※This quest is available for a limited time only. Kipih Jakkya, reporter for <Emphasis>The Raven</Emphasis>, has some urgent news for you. ※This quest is available for a limited time only.
5 1 TEXT_FESLGT004_01156_SEQ_01 Kipih Jakkya has learned that Lightning, the lady–knight with whom you have crossed paths several times before, is being pursued by fell demons. The intrepid reporter implores you to journey to Mor Dhona and offer your assistance to the enigmatic warrior. Should you encounter Lightning, Kipih Jakkya would like to hear of your experiences, as well as examine any evidence of her passing you might acquire. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone. Kipih Jakkya has learned that Lightning, the lady–knight with whom you have crossed paths several times before, is being pursued by fell demons. The intrepid reporter implores you to journey to Mor Dhona and offer your assistance to the enigmatic warrior. Should you encounter Lightning, Kipih Jakkya would like to hear of your experiences, as well as examine any evidence of her passing you might acquire. ※Please note that you will be unable to complete this quest after the seasonal event has ended. For details, please check the Lodestone.
6 2 TEXT_FESLGT004_01156_SEQ_02 After fighting alongside Lightning and helping her vanquish her black-hearted pursuers, you once again come into possession of an otherworldly parcel. You return to Gridania and hand the parcel to Kipih Jakkya, at which point Lightning once more appears at your side. The lady–knight speaks of her desire to remain in Eorzea, but your bravery has rekindled her own sense of determination. Drawn away by inexorable forces, Lightning returns to a world besieged by chaos and destruction. In whatever distant land she calls home, you are certain that her struggles continue.
7 3 TEXT_FESLGT004_01156_SEQ_03
8 4 TEXT_FESLGT004_01156_SEQ_04
9 5 TEXT_FESLGT004_01156_SEQ_05
10 6 TEXT_FESLGT004_01156_SEQ_06
11 7 TEXT_FESLGT004_01156_SEQ_07
12 8 TEXT_FESLGT004_01156_SEQ_08
13 9 TEXT_FESLGT004_01156_SEQ_09
14 10 TEXT_FESLGT004_01156_SEQ_10
15 11 TEXT_FESLGT004_01156_SEQ_11
16 12 TEXT_FESLGT004_01156_SEQ_12
17 13 TEXT_FESLGT004_01156_SEQ_13
18 14 TEXT_FESLGT004_01156_SEQ_14
19 15 TEXT_FESLGT004_01156_SEQ_15
20 16 TEXT_FESLGT004_01156_SEQ_16
21 17 TEXT_FESLGT004_01156_SEQ_17
22 18 TEXT_FESLGT004_01156_SEQ_18
23 19 TEXT_FESLGT004_01156_SEQ_19
24 20 TEXT_FESLGT004_01156_SEQ_20
25 21 TEXT_FESLGT004_01156_SEQ_21
26 22 TEXT_FESLGT004_01156_SEQ_22
27 23 TEXT_FESLGT004_01156_SEQ_23
28 24 TEXT_FESLGT004_01156_TODO_00 Present evidence of your experiences to Kipih Jakkya.
29 25 TEXT_FESLGT004_01156_TODO_01
30 26 TEXT_FESLGT004_01156_TODO_02
31 27 TEXT_FESLGT004_01156_TODO_03
32 28 TEXT_FESLGT004_01156_TODO_04
33 29 TEXT_FESLGT004_01156_TODO_05
34 30 TEXT_FESLGT004_01156_TODO_06
35 31 TEXT_FESLGT004_01156_TODO_07
36 32 TEXT_FESLGT004_01156_TODO_08
37 33 TEXT_FESLGT004_01156_TODO_09
38 34 TEXT_FESLGT004_01156_TODO_10
39 35 TEXT_FESLGT004_01156_TODO_11
40 36 TEXT_FESLGT004_01156_TODO_12
41 37 TEXT_FESLGT004_01156_TODO_13
42 38 TEXT_FESLGT004_01156_TODO_14
43 39 TEXT_FESLGT004_01156_TODO_15
44 40 TEXT_FESLGT004_01156_TODO_16
45 41 TEXT_FESLGT004_01156_TODO_17
46 42 TEXT_FESLGT004_01156_TODO_18
47 43 TEXT_FESLGT004_01156_TODO_19
48 44 TEXT_FESLGT004_01156_TODO_20
49 45 TEXT_FESLGT004_01156_TODO_21
50 46 TEXT_FESLGT004_01156_TODO_22
51 47 TEXT_FESLGT004_01156_TODO_23
52 48 TEXT_FESLGT004_01156_KIPIHJAKKYA_000_000 Hee hee hee! Have you perused the latest edition of <Emphasis>The Raven</Emphasis>, good adventurer? My feature on Lightning is selling like honey cakes!
53 49 TEXT_FESLGT004_01156_KIPIHJAKKYA_000_001 After our previous conversation, I searched through the city for our famous warrior friend...and I found her! I finally had my exclusive interview, and the resulting article has our readership enthralled!
54 50 TEXT_FESLGT004_01156_KIPIHJAKKYA_000_002 I compensated her for her time, of course. Lightning seemed quite fascinated by our culture and dress, so I gifted her with the traditional garb of the Miqo'te clans.
55 51 TEXT_FESLGT004_01156_KIPIHJAKKYA_000_003 Hee hee! Those other reporters must be choking on their quills at my good fortune. I─ Oh, but what am I saying!? There is far more important news afoot!
56 52 TEXT_FESLGT004_01156_KIPIHJAKKYA_000_004 According to the latest alehouse gossip, fell demons were seen converging on Lightning's location. It would be safe to assume they bear her naught but ill.
57 53 TEXT_FESLGT004_01156_KIPIHJAKKYA_000_005 Accounts place the lady–knight in the region of Mor Dhona! You must hurry to her side, and help her fend off these black-hearted fiends! ...Oh, and if you happen to acquire another one of those odd parcels, I should like to see what it contains.
58 54 TEXT_FESLGT004_01156_KIPIHJAKKYA_000_020 You seem weary, adventurer! Did you see battle? How does Lightning fare? Did you acquire any more unusual packages?
59 55 TEXT_FESLGT004_01156_KIPIHJAKKYA_000_030 Thank the gods. I'd feared the worst, but you've set my mind at ease.
60 56 TEXT_FESLGT004_01156_LIGHTNING_000_031 I thought I might find you here.
61 57 TEXT_FESLGT004_01156_KIPIHJAKKYA_000_032 Mistress Lightning! It is good to see you hale! What brings you back to Gridania?
62 58 TEXT_FESLGT004_01156_LIGHTNING_100_032 I wanted to say my good-byes.
63 59 TEXT_FESLGT004_01156_LIGHTNING_101_032 Can we talk somewhere else?
64 60 TEXT_FESLGT004_01156_LIGHTNING_000_033 The time I've spent in Eorzea has been a welcome respite. I'm grateful for the peace I've found...when I've not been fighting monsters and fiends, of course.
65 61 TEXT_FESLGT004_01156_LIGHTNING_000_034 Believe it or not, the place I come from is far more grim and dark. But it is still my home, and there are some things too precious to abandon.
66 62 TEXT_FESLGT004_01156_LIGHTNING_000_035 If things were different, I wouldn't mind living out the rest of my days here...
67 63 TEXT_FESLGT004_01156_LIGHTNING_000_036 But watching you follow your heart and fight of your own free will has reminded me that I must do the same.
68 64 TEXT_FESLGT004_01156_LIGHTNING_100_036 So, I've decided to head back, blade swinging.
69 65 TEXT_FESLGT004_01156_LIGHTNING_000_037 I'm ready to return...and ready to finish this.
70 66 TEXT_FESLGT004_01156_LIGHTNING_000_038 Hmph. God or not, <Emphasis>someone's</Emphasis> going to regret putting me through these trials...
71 67 TEXT_FESLGT004_01156_LIGHTNING_000_039 ...And it looks like that someone was listening─just waiting to hear my declaration of war.
72 68 TEXT_FESLGT004_01156_LIGHTNING_100_039 I'm being called back. It's a shame; my memories of this world probably won't last...
73 69 TEXT_FESLGT004_01156_LIGHTNING_000_040 Keep them for me.
74 70 TEXT_FESLGT004_01156_KIPIHJAKKYA_000_041 She's gone...
75 71 TEXT_FESLGT004_01156_PETYRWINSOME_000_042 <gasp> ...Heard word that... <pant> Lightning was on her way... <huff> to Gridania. Came as swiftly as I could...
76 72 TEXT_FESLGT004_01156_DURALTHARAL_000_043 Confound it! Are you telling me we were too tardy!? The fighter fair has faded forever!?
77 73 TEXT_FESLGT004_01156_KIPIHJAKKYA_000_044 She was such an intriguing character...
78 74 TEXT_FESLGT004_01156_KIPIHJAKKYA_000_045 But it seems she had unfinished business elsewhere─people to protect, and a home to save.
79 75 TEXT_FESLGT004_01156_KIPIHJAKKYA_000_046 I wonder if the odd parcels she left behind were not some material manifestation of her determination... 'Twas a strange phenomenon, to say the least.
80 76 TEXT_FESLGT004_01156_KIPIHJAKKYA_000_047 Well, I must be off to craft these events into another article! I hope I might beg some more of your time for another interview, my dear adventurer!
81 77 TEXT_FESLGT004_01156_DURALTHARAL_000_048 You mean to monopolize <Emphasis>all</Emphasis> the most momentous material!? Are you not satisfied with your stunning success thus far!?
82 78 TEXT_FESLGT004_01156_PETYRWINSOME_000_049 I, too, must criticize this unseemly avarice! <Emphasis>The Raven</Emphasis> has not the right to deny my publication a slice of the glory! After all, 'twas <Emphasis>we</Emphasis> who published the story which started it all...
83 79 TEXT_FESLGT004_01156_LIGHTNING_000_050 <Emphasis>Maybe we'll meet again...in another time, another place.</Emphasis>
84
85
86
87
+68 -66
View File
@@ -1,66 +1,68 @@
key,0,1
#,,
int32,str,str
0,"TEXT_GAIUSD003_01157_SEQ_00","Papalymo would have you vanquish Garuda, who has returned, stronger and bloodthirstier than before."
1,"TEXT_GAIUSD003_01157_SEQ_01","On the heels of the Amalj'aa, the Ixal have also succeeded in summoning their primal. Report to the Adders' Nest and speak with Commander Heuloix to learn how you might arrange an encounter with Garuda."
2,"TEXT_GAIUSD003_01157_SEQ_02","According to Commander Heuloix, a beastman aetheryte leading to Garuda's domain, the Howling Eye, has been discovered within Natalan in the central highlands of Coerthas. Fight your way to the innermost depths of the Ixali stronghold, and attune to the aetheryte."
3,"TEXT_GAIUSD003_01157_SEQ_03","You have successfully attuned yourself to the Natalan aetheryte, and the path to the Howling Eye lies wide open. Assemble your stoutest adventuring comrades, and vanquish the Lady of the Vortex.
※The Howling Eye (Hard) can be accessed via the Duty Finder."
4,"TEXT_GAIUSD003_01157_SEQ_04",""
5,"TEXT_GAIUSD003_01157_SEQ_05",""
6,"TEXT_GAIUSD003_01157_SEQ_06",""
7,"TEXT_GAIUSD003_01157_SEQ_07",""
8,"TEXT_GAIUSD003_01157_SEQ_08",""
9,"TEXT_GAIUSD003_01157_SEQ_09",""
10,"TEXT_GAIUSD003_01157_SEQ_10",""
11,"TEXT_GAIUSD003_01157_SEQ_11",""
12,"TEXT_GAIUSD003_01157_SEQ_12",""
13,"TEXT_GAIUSD003_01157_SEQ_13",""
14,"TEXT_GAIUSD003_01157_SEQ_14",""
15,"TEXT_GAIUSD003_01157_SEQ_15",""
16,"TEXT_GAIUSD003_01157_SEQ_16",""
17,"TEXT_GAIUSD003_01157_SEQ_17",""
18,"TEXT_GAIUSD003_01157_SEQ_18",""
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48,"TEXT_GAIUSD003_01157_PAPALYMO_000_000","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I hear you have triumphed over Ifrit! Of course, this is no less a feat than I would expect of a Warrior of Light, but well done all the same!"
49,"TEXT_GAIUSD003_01157_PAPALYMO_000_001","Now, I full had a mind to crack open a bottle of 1547 Bacchus, but the celebration must keep. Garuda, I am afraid to say, has also returned."
50,"TEXT_GAIUSD003_01157_PAPALYMO_000_002","As you well know, Garuda's appetite for destruction far exceeds that of other primals. Not to dishearten you, but in her latest incarnation, that appetite has become nigh <Emphasis>insatiable</Emphasis>."
51,"TEXT_GAIUSD003_01157_PAPALYMO_000_003","In the short time since her return, she has already wreaked tremendous havoc. You must send her back to the aether before she can do any more damage."
52,"TEXT_GAIUSD003_01157_PAPALYMO_000_004","In the meantime, Yda and I will assist the Order of the Twin Adder in their recovery effort."
53,"TEXT_GAIUSD003_01157_PAPALYMO_000_005","When you previously faced Garuda, 'twas the <Emphasis>Enterprise</Emphasis> that bore you through the storm that shielded her domain. Well, that storm is as a spring breeze beside what she has raised this time; no airship could hope to penetrate it."
54,"TEXT_GAIUSD003_01157_PAPALYMO_000_006","And so we must count ourselves fortunate that the Order of the Twin Adder chanced to discover a beastman aetheryte leading to the Howling Eye."
55,"TEXT_GAIUSD003_01157_PAPALYMO_000_007","Before you do aught else, I suggest you pay a visit to the Adders' Nest and have words with Commander Heuloix. He will be able to tell you about the said aetheryte, among other things."
56,"TEXT_GAIUSD003_01157_PAPALYMO_000_008","Make no mistake, the Lady of the Vortex will prove a formidable opponent, but I believe that you can weather the storm. May the Twelve keep you safe!"
57,"TEXT_GAIUSD003_01157_VORSAILE_000_020","Ah, <If(GreaterThan(PlayerParameter(52),0))><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> of the Scions<Else/><If(GreaterThan(PlayerParameter(53),0))><Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/><Else/><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> of the Scions</If></If>! We are grateful for your aid!"
58,"TEXT_GAIUSD003_01157_VORSAILE_000_022","As you will already know, the accursed Ixal have summoned Garuda once more. Since her return, she has wasted no time unleashing her fury upon the region. Extensive damage has been reported in both the Twelveswood and Coerthas."
59,"TEXT_GAIUSD003_01157_VORSAILE_000_023","She must be stopped, and soon, lest more lives be lost. In the name of the Elder Seedseer, I humbly request you put an end to her reign of terror. "
60,"TEXT_GAIUSD003_01157_VORSAILE_000_024","As in the past, Garuda keeps her court within the Howling Eye, which is perpetually protected by a raging tempest. Fortunately, we have learned of an alternate way into her domain."
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0,"TEXT_GAIUSD003_01157_SEQ_00","Papalymo would have you vanquish Garuda, who has returned, stronger and bloodthirstier than before."
1,"TEXT_GAIUSD003_01157_SEQ_01","On the heels of the Amalj'aa, the Ixal have also succeeded in summoning their primal. Report to the Adders' Nest and speak with Commander Heuloix to learn how you might arrange an encounter with Garuda."
2,"TEXT_GAIUSD003_01157_SEQ_02","According to Commander Heuloix, a beastman aetheryte leading to Garuda's domain, the Howling Eye, has been discovered within Natalan in the central highlands of Coerthas. Fight your way to the innermost depths of the Ixali stronghold, and attune to the aetheryte."
3,"TEXT_GAIUSD003_01157_SEQ_03","You have successfully attuned yourself to the Natalan aetheryte, and the path to the Howling Eye lies wide open. Assemble your stoutest adventuring comrades, and vanquish the Lady of the Vortex.
※The Howling Eye (Hard) can be accessed via the Duty Finder."
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48,"TEXT_GAIUSD003_01157_PAPALYMO_000_000","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I hear you have triumphed over Ifrit! Of course, this is no less a feat than I would expect of a Warrior of Light, but well done all the same!"
49,"TEXT_GAIUSD003_01157_PAPALYMO_000_001","Now, I full had a mind to crack open a bottle of 1547 Bacchus, but the celebration must keep. Garuda, I am afraid to say, has also returned."
50,"TEXT_GAIUSD003_01157_PAPALYMO_000_002","As you well know, Garuda's appetite for destruction far exceeds that of other primals. Not to dishearten you, but in her latest incarnation, that appetite has become nigh <Emphasis>insatiable</Emphasis>."
51,"TEXT_GAIUSD003_01157_PAPALYMO_000_003","In the short time since her return, she has already wreaked tremendous havoc. You must send her back to the aether before she can do any more damage."
52,"TEXT_GAIUSD003_01157_PAPALYMO_000_004","In the meantime, Yda and I will assist the Order of the Twin Adder in their recovery effort."
53,"TEXT_GAIUSD003_01157_PAPALYMO_000_005","When you previously faced Garuda, 'twas the <Emphasis>Enterprise</Emphasis> that bore you through the storm that shielded her domain. Well, that storm is as a spring breeze beside what she has raised this time; no airship could hope to penetrate it."
54,"TEXT_GAIUSD003_01157_PAPALYMO_000_006","And so we must count ourselves fortunate that the Order of the Twin Adder chanced to discover a beastman aetheryte leading to the Howling Eye."
55,"TEXT_GAIUSD003_01157_PAPALYMO_000_007","Before you do aught else, I suggest you pay a visit to the Adders' Nest and have words with Commander Heuloix. He will be able to tell you about the said aetheryte, among other things."
56,"TEXT_GAIUSD003_01157_PAPALYMO_000_008","Make no mistake, the Lady of the Vortex will prove a formidable opponent, but I believe that you can weather the storm. May the Twelve keep you safe!"
57,"TEXT_GAIUSD003_01157_VORSAILE_000_020","Ah, <If(GreaterThan(PlayerParameter(52),0))><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> of the Scions<Else/><If(GreaterThan(PlayerParameter(53),0))><Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/><Else/><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> of the Scions</If></If>! We are grateful for your aid!"
58,"TEXT_GAIUSD003_01157_VORSAILE_000_022","As you will already know, the accursed Ixal have summoned Garuda once more. Since her return, she has wasted no time unleashing her fury upon the region. Extensive damage has been reported in both the Twelveswood and Coerthas."
59,"TEXT_GAIUSD003_01157_VORSAILE_000_023","She must be stopped, and soon, lest more lives be lost. In the name of the Elder Seedseer, I humbly request you put an end to her reign of terror. "
60,"TEXT_GAIUSD003_01157_VORSAILE_000_024","As in the past, Garuda keeps her court within the Howling Eye, which is perpetually protected by a raging tempest. Fortunately, we have learned of an alternate way into her domain."
61,"TEXT_GAIUSD003_01157_VORSAILE_000_025","The Ixal have constructed an aetheryte within Natalan, their stronghold in the central highlands of Coerthas. This aetheryte will take you to Garuda's tempestuous realm."
62,"TEXT_GAIUSD003_01157_VORSAILE_000_026","We owe this discovery to the Ishgardians, who the Elder Seedseer says desired to repay the kindness you showed them. For the sake of our people as well as theirs, may your mission be met with success."
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4 0 TEXT_GAIUSD003_01157_SEQ_00 Papalymo would have you vanquish Garuda, who has returned, stronger and bloodthirstier than before.
5 1 TEXT_GAIUSD003_01157_SEQ_01 On the heels of the Amalj'aa, the Ixal have also succeeded in summoning their primal. Report to the Adders' Nest and speak with Commander Heuloix to learn how you might arrange an encounter with Garuda.
6 2 TEXT_GAIUSD003_01157_SEQ_02 According to Commander Heuloix, a beastman aetheryte leading to Garuda's domain, the Howling Eye, has been discovered within Natalan in the central highlands of Coerthas. Fight your way to the innermost depths of the Ixali stronghold, and attune to the aetheryte.
7 3 TEXT_GAIUSD003_01157_SEQ_03 You have successfully attuned yourself to the Natalan aetheryte, and the path to the Howling Eye lies wide open. Assemble your stoutest adventuring comrades, and vanquish the Lady of the Vortex. ※The Howling Eye (Hard) can be accessed via the Duty Finder. You have successfully attuned yourself to the Natalan aetheryte, and the path to the Howling Eye lies wide open. Assemble your stoutest adventuring comrades, and vanquish the Lady of the Vortex. ※The Howling Eye (Hard) can be accessed via the Duty Finder.
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52 48 TEXT_GAIUSD003_01157_PAPALYMO_000_000 Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, I hear you have triumphed over Ifrit! Of course, this is no less a feat than I would expect of a Warrior of Light, but well done all the same!
53 49 TEXT_GAIUSD003_01157_PAPALYMO_000_001 Now, I full had a mind to crack open a bottle of 1547 Bacchus, but the celebration must keep. Garuda, I am afraid to say, has also returned.
54 50 TEXT_GAIUSD003_01157_PAPALYMO_000_002 As you well know, Garuda's appetite for destruction far exceeds that of other primals. Not to dishearten you, but in her latest incarnation, that appetite has become nigh <Emphasis>insatiable</Emphasis>.
55 51 TEXT_GAIUSD003_01157_PAPALYMO_000_003 In the short time since her return, she has already wreaked tremendous havoc. You must send her back to the aether before she can do any more damage.
56 52 TEXT_GAIUSD003_01157_PAPALYMO_000_004 In the meantime, Yda and I will assist the Order of the Twin Adder in their recovery effort.
57 53 TEXT_GAIUSD003_01157_PAPALYMO_000_005 When you previously faced Garuda, 'twas the <Emphasis>Enterprise</Emphasis> that bore you through the storm that shielded her domain. Well, that storm is as a spring breeze beside what she has raised this time; no airship could hope to penetrate it.
58 54 TEXT_GAIUSD003_01157_PAPALYMO_000_006 And so we must count ourselves fortunate that the Order of the Twin Adder chanced to discover a beastman aetheryte leading to the Howling Eye.
59 55 TEXT_GAIUSD003_01157_PAPALYMO_000_007 Before you do aught else, I suggest you pay a visit to the Adders' Nest and have words with Commander Heuloix. He will be able to tell you about the said aetheryte, among other things.
60 56 TEXT_GAIUSD003_01157_PAPALYMO_000_008 Make no mistake, the Lady of the Vortex will prove a formidable opponent, but I believe that you can weather the storm. May the Twelve keep you safe!
61 57 TEXT_GAIUSD003_01157_VORSAILE_000_020 Ah, <If(GreaterThan(PlayerParameter(52),0))><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> of the Scions<Else/><If(GreaterThan(PlayerParameter(53),0))><Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/><Else/><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> of the Scions</If></If>! We are grateful for your aid!
62 58 TEXT_GAIUSD003_01157_VORSAILE_000_022 As you will already know, the accursed Ixal have summoned Garuda once more. Since her return, she has wasted no time unleashing her fury upon the region. Extensive damage has been reported in both the Twelveswood and Coerthas.
63 59 TEXT_GAIUSD003_01157_VORSAILE_000_023 She must be stopped, and soon, lest more lives be lost. In the name of the Elder Seedseer, I humbly request you put an end to her reign of terror.
64 60 TEXT_GAIUSD003_01157_VORSAILE_000_024 As in the past, Garuda keeps her court within the Howling Eye, which is perpetually protected by a raging tempest. Fortunately, we have learned of an alternate way into her domain.
65 61 TEXT_GAIUSD003_01157_VORSAILE_000_025 The Ixal have constructed an aetheryte within Natalan, their stronghold in the central highlands of Coerthas. This aetheryte will take you to Garuda's tempestuous realm.
66 62 TEXT_GAIUSD003_01157_VORSAILE_000_026 We owe this discovery to the Ishgardians, who the Elder Seedseer says desired to repay the kindness you showed them. For the sake of our people as well as theirs, may your mission be met with success.
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0,"TEXT_GAIUSD004_01158_SEQ_00","Y'shtola would entrust you with the titanic task of defeating a greatly strengthened Titan."
1,"TEXT_GAIUSD004_01158_SEQ_01","As if on cue, the kobolds have succeeded in summoning Titan. According to Y'shtola, in his current incarnation, Titan now surpasses even Garuda in strength. Report to Maelstrom Command and speak with Commander Rhiki to learn how you might arrange a confrontation with the Lord of Crags."
2,"TEXT_GAIUSD004_01158_SEQ_02","According to Commander Rhiki, a beastman aetheryte leading to Titan's domain, the Navel, has been discovered within U'Ghamaro Mines in outer La Noscea. Fight your way to the innermost depths of the kobold stronghold, and attune to the aetheryte."
3,"TEXT_GAIUSD004_01158_SEQ_03","You have successfully attuned yourself to the U'Ghamaro aetheryte, and the path to the Navel lies wide open. Assemble your stoutest adventuring comrades, and vanquish the Lord of Crags.
※The Navel (Hard) can be accessed via the Duty Finder."
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24,"TEXT_GAIUSD004_01158_TODO_00","Speak with R'ashaht Rhiki at Maelstrom Command."
25,"TEXT_GAIUSD004_01158_TODO_01","Attune to the aetheryte within U'Ghamaro Mines."
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48,"TEXT_GAIUSD004_01158_YSHTOLA_000_000","So both Ifrit and Garuda are now vanquished by your hands. Truly, you have earned yourself a rest. Would that you had the luxury of time to enjoy it."
49,"TEXT_GAIUSD004_01158_YSHTOLA_000_001","It pains me to say that Titan is also returned, and with a vengeance. As was the case with his primal brethren, he is grown stronger than he was before."
50,"TEXT_GAIUSD004_01158_YSHTOLA_000_002","When I went about my investigation, all indications suggested that the kobolds were nowhere near ready to resume their summoning rites."
51,"TEXT_GAIUSD004_01158_YSHTOLA_000_003","But it turns out they were deceiving us. I should have known better."
52,"TEXT_GAIUSD004_01158_YSHTOLA_000_004","The kobolds' subterranean domain runs deep, and they can easily hoard crystals with our being none the wiser. And a vast hoard it must have been."
53,"TEXT_GAIUSD004_01158_YSHTOLA_000_005","Till now, Garuda was the most powerful among the three recently active primals. But according to our latest readings, Titan has usurped that honor."
54,"TEXT_GAIUSD004_01158_YSHTOLA_000_006","A primal's might is determined by two factors: the amount of crystals it has gorged upon, and the fervor of its believers. I would like nothing more than to measure precisely how strong the Lord of Crags has become, but I fear the time for such prudence has run out."
55,"TEXT_GAIUSD004_01158_YSHTOLA_000_007","We have already received an official request for assistance from the Maelstrom. And as you might expect, it is addressed to <Emphasis>you</Emphasis>."
56,"TEXT_GAIUSD004_01158_YSHTOLA_000_008","For your previous encounter with Titan, you traveled to his demesne by way of the aetheryte first discovered by the Company of Heroes. Sad to say, this aetheryte no longer seems to respond."
57,"TEXT_GAIUSD004_01158_YSHTOLA_000_009","But do not despair, for the Maelstrom has reportedly found another in its place. You will want to speak with Commander Rhiki at Maelstrom Command for the details."
58,"TEXT_GAIUSD004_01158_YSHTOLA_000_010","I cannot stress this enough, but Titan has grown fearsome strong. See to it you spare no preparation."
59,"TEXT_GAIUSD004_01158_RASHAHT_000_020","Ah, <If(GreaterThan(PlayerParameter(52),0))><Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/><Else/><If(GreaterThan(PlayerParameter(53),0))><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> of the Scions<Else/><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> of the Scions</If></If>, your presence is most welcome. I'm chagrined that we must turn to you again to lay Titan low."
60,"TEXT_GAIUSD004_01158_RASHAHT_000_022","No doubt this is yesterday's news to you, but the Lord of Crags has returned more ferocious and formidable than he was before."
61,"TEXT_GAIUSD004_01158_RASHAHT_000_023","We cannot fathom how the kobolds were able to obtain such vast stores of crystals, and in so short a time. We will learn the answer in the coming moons, I suspect, but first things first."
62,"TEXT_GAIUSD004_01158_RASHAHT_000_024","We need you to vanquish Titan before he and the kobolds have a chance to wreak havoc on Limsa Lominsa. You have felled the primal before, and we believe that you can emerge victorious once more."
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0,"TEXT_GAIUSD004_01158_SEQ_00","Y'shtola would entrust you with the titanic task of defeating a greatly strengthened Titan."
1,"TEXT_GAIUSD004_01158_SEQ_01","As if on cue, the kobolds have succeeded in summoning Titan. According to Y'shtola, in his current incarnation, Titan now surpasses even Garuda in strength. Report to Maelstrom Command and speak with Commander Rhiki to learn how you might arrange a confrontation with the Lord of Crags."
2,"TEXT_GAIUSD004_01158_SEQ_02","According to Commander Rhiki, a beastman aetheryte leading to Titan's domain, the Navel, has been discovered within U'Ghamaro Mines in outer La Noscea. Fight your way to the innermost depths of the kobold stronghold, and attune to the aetheryte."
3,"TEXT_GAIUSD004_01158_SEQ_03","You have successfully attuned yourself to the U'Ghamaro aetheryte, and the path to the Navel lies wide open. Assemble your stoutest adventuring comrades, and vanquish the Lord of Crags.
※The Navel (Hard) can be accessed via the Duty Finder."
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24,"TEXT_GAIUSD004_01158_TODO_00","Speak with R'ashaht Rhiki at Maelstrom Command."
25,"TEXT_GAIUSD004_01158_TODO_01","Attune to the aetheryte within U'Ghamaro Mines."
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48,"TEXT_GAIUSD004_01158_YSHTOLA_000_000","So both Ifrit and Garuda are now vanquished by your hands. Truly, you have earned yourself a rest. Would that you had the luxury of time to enjoy it."
49,"TEXT_GAIUSD004_01158_YSHTOLA_000_001","It pains me to say that Titan is also returned, and with a vengeance. As was the case with his primal brethren, he is grown stronger than he was before."
50,"TEXT_GAIUSD004_01158_YSHTOLA_000_002","When I went about my investigation, all indications suggested that the kobolds were nowhere near ready to resume their summoning rites."
51,"TEXT_GAIUSD004_01158_YSHTOLA_000_003","But it turns out they were deceiving us. I should have known better."
52,"TEXT_GAIUSD004_01158_YSHTOLA_000_004","The kobolds' subterranean domain runs deep, and they can easily hoard crystals with our being none the wiser. And a vast hoard it must have been."
53,"TEXT_GAIUSD004_01158_YSHTOLA_000_005","Till now, Garuda was the most powerful among the three recently active primals. But according to our latest readings, Titan has usurped that honor."
54,"TEXT_GAIUSD004_01158_YSHTOLA_000_006","A primal's might is determined by two factors: the amount of crystals it has gorged upon, and the fervor of its believers. I would like nothing more than to measure precisely how strong the Lord of Crags has become, but I fear the time for such prudence has run out."
55,"TEXT_GAIUSD004_01158_YSHTOLA_000_007","We have already received an official request for assistance from the Maelstrom. And as you might expect, it is addressed to <Emphasis>you</Emphasis>."
56,"TEXT_GAIUSD004_01158_YSHTOLA_000_008","For your previous encounter with Titan, you traveled to his demesne by way of the aetheryte first discovered by the Company of Heroes. Sad to say, this aetheryte no longer seems to respond."
57,"TEXT_GAIUSD004_01158_YSHTOLA_000_009","But do not despair, for the Maelstrom has reportedly found another in its place. You will want to speak with Commander Rhiki at Maelstrom Command for the details."
58,"TEXT_GAIUSD004_01158_YSHTOLA_000_010","I cannot stress this enough, but Titan has grown fearsome strong. See to it you spare no preparation."
59,"TEXT_GAIUSD004_01158_RASHAHT_000_020","Ah, <If(GreaterThan(PlayerParameter(52),0))><Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/><Else/><If(GreaterThan(PlayerParameter(53),0))><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> of the Scions<Else/><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> of the Scions</If></If>, your presence is most welcome. I'm chagrined that we must turn to you again to lay Titan low."
60,"TEXT_GAIUSD004_01158_RASHAHT_000_022","No doubt this is yesterday's news to you, but the Lord of Crags has returned more ferocious and formidable than he was before."
61,"TEXT_GAIUSD004_01158_RASHAHT_000_023","We cannot fathom how the kobolds were able to obtain such vast stores of crystals, and in so short a time. We will learn the answer in the coming moons, I suspect, but first things first."
62,"TEXT_GAIUSD004_01158_RASHAHT_000_024","We need you to vanquish Titan before he and the kobolds have a chance to wreak havoc on Limsa Lominsa. You have felled the primal before, and we believe that you can emerge victorious once more."
63,"TEXT_GAIUSD004_01158_RASHAHT_000_025","We've learned of a new aetheryte that will take you to the Navel. It's situated deep within U'Ghamaro Mines─not the most convenient of locations, admittedly─so you will have cut yourself a path."
64,"TEXT_GAIUSD004_01158_RASHAHT_000_026","Please make all haste─Titan's mere presence emboldens the kobolds, and 'tis only a matter of time before they move in force against us. May the Navigator guide you on your way, <If(GreaterThan(PlayerParameter(52),0))><Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/><Else/><If(GreaterThan(PlayerParameter(53),0))><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/><Else/><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/></If></If>."
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4 0 TEXT_GAIUSD004_01158_SEQ_00 Y'shtola would entrust you with the titanic task of defeating a greatly strengthened Titan.
5 1 TEXT_GAIUSD004_01158_SEQ_01 As if on cue, the kobolds have succeeded in summoning Titan. According to Y'shtola, in his current incarnation, Titan now surpasses even Garuda in strength. Report to Maelstrom Command and speak with Commander Rhiki to learn how you might arrange a confrontation with the Lord of Crags.
6 2 TEXT_GAIUSD004_01158_SEQ_02 According to Commander Rhiki, a beastman aetheryte leading to Titan's domain, the Navel, has been discovered within U'Ghamaro Mines in outer La Noscea. Fight your way to the innermost depths of the kobold stronghold, and attune to the aetheryte.
7 3 TEXT_GAIUSD004_01158_SEQ_03 You have successfully attuned yourself to the U'Ghamaro aetheryte, and the path to the Navel lies wide open. Assemble your stoutest adventuring comrades, and vanquish the Lord of Crags. ※The Navel (Hard) can be accessed via the Duty Finder. You have successfully attuned yourself to the U'Ghamaro aetheryte, and the path to the Navel lies wide open. Assemble your stoutest adventuring comrades, and vanquish the Lord of Crags. ※The Navel (Hard) can be accessed via the Duty Finder.
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28 24 TEXT_GAIUSD004_01158_TODO_00 Speak with R'ashaht Rhiki at Maelstrom Command.
29 25 TEXT_GAIUSD004_01158_TODO_01 Attune to the aetheryte within U'Ghamaro Mines.
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52 48 TEXT_GAIUSD004_01158_YSHTOLA_000_000 So both Ifrit and Garuda are now vanquished by your hands. Truly, you have earned yourself a rest. Would that you had the luxury of time to enjoy it.
53 49 TEXT_GAIUSD004_01158_YSHTOLA_000_001 It pains me to say that Titan is also returned, and with a vengeance. As was the case with his primal brethren, he is grown stronger than he was before.
54 50 TEXT_GAIUSD004_01158_YSHTOLA_000_002 When I went about my investigation, all indications suggested that the kobolds were nowhere near ready to resume their summoning rites.
55 51 TEXT_GAIUSD004_01158_YSHTOLA_000_003 But it turns out they were deceiving us. I should have known better.
56 52 TEXT_GAIUSD004_01158_YSHTOLA_000_004 The kobolds' subterranean domain runs deep, and they can easily hoard crystals with our being none the wiser. And a vast hoard it must have been.
57 53 TEXT_GAIUSD004_01158_YSHTOLA_000_005 Till now, Garuda was the most powerful among the three recently active primals. But according to our latest readings, Titan has usurped that honor.
58 54 TEXT_GAIUSD004_01158_YSHTOLA_000_006 A primal's might is determined by two factors: the amount of crystals it has gorged upon, and the fervor of its believers. I would like nothing more than to measure precisely how strong the Lord of Crags has become, but I fear the time for such prudence has run out.
59 55 TEXT_GAIUSD004_01158_YSHTOLA_000_007 We have already received an official request for assistance from the Maelstrom. And as you might expect, it is addressed to <Emphasis>you</Emphasis>.
60 56 TEXT_GAIUSD004_01158_YSHTOLA_000_008 For your previous encounter with Titan, you traveled to his demesne by way of the aetheryte first discovered by the Company of Heroes. Sad to say, this aetheryte no longer seems to respond.
61 57 TEXT_GAIUSD004_01158_YSHTOLA_000_009 But do not despair, for the Maelstrom has reportedly found another in its place. You will want to speak with Commander Rhiki at Maelstrom Command for the details.
62 58 TEXT_GAIUSD004_01158_YSHTOLA_000_010 I cannot stress this enough, but Titan has grown fearsome strong. See to it you spare no preparation.
63 59 TEXT_GAIUSD004_01158_RASHAHT_000_020 Ah, <If(GreaterThan(PlayerParameter(52),0))><Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/><Else/><If(GreaterThan(PlayerParameter(53),0))><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> of the Scions<Else/><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> of the Scions</If></If>, your presence is most welcome. I'm chagrined that we must turn to you again to lay Titan low.
64 60 TEXT_GAIUSD004_01158_RASHAHT_000_022 No doubt this is yesterday's news to you, but the Lord of Crags has returned more ferocious and formidable than he was before.
65 61 TEXT_GAIUSD004_01158_RASHAHT_000_023 We cannot fathom how the kobolds were able to obtain such vast stores of crystals, and in so short a time. We will learn the answer in the coming moons, I suspect, but first things first.
66 62 TEXT_GAIUSD004_01158_RASHAHT_000_024 We need you to vanquish Titan before he and the kobolds have a chance to wreak havoc on Limsa Lominsa. You have felled the primal before, and we believe that you can emerge victorious once more.
67 63 TEXT_GAIUSD004_01158_RASHAHT_000_025 We've learned of a new aetheryte that will take you to the Navel. It's situated deep within U'Ghamaro Mines─not the most convenient of locations, admittedly─so you will have cut yourself a path.
68 64 TEXT_GAIUSD004_01158_RASHAHT_000_026 Please make all haste─Titan's mere presence emboldens the kobolds, and 'tis only a matter of time before they move in force against us. May the Navigator guide you on your way, <If(GreaterThan(PlayerParameter(52),0))><Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/><Else/><If(GreaterThan(PlayerParameter(53),0))><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/><Else/><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/></If></If>.
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0,"TEXT_GAIUSD012_01195_SEQ_00","Commander Vorsaile Heuloix wishes to send you against the latest incarnation of Garuda."
1,"TEXT_GAIUSD012_01195_SEQ_01","After briefing you on the unusually potent manifestation of the primal, Commander Heuloix bids you confront Garuda in her domain in the Howling Eye. Travel to the Coerthas central highlands and battle your way to the beastman aetheryte deep within Natalan."
2,"TEXT_GAIUSD012_01195_SEQ_02","You have fought past the ranks of the Ixal to once more stand before the Natalan aetheryte. Assemble your companions, and do battle with the Lady of the Vortex!
※The Howling Eye (Extreme) can be accessed via the Duty Finder."
3,"TEXT_GAIUSD012_01195_SEQ_03","You have defeated the primal Garuda and obtained a strange object fashioned of bone."
4,"TEXT_GAIUSD012_01195_SEQ_04","Deliver the bone curiosity to Commander Heuloix at the Adders' Nest in Gridania, and inform him of your success against the primal Garuda."
5,"TEXT_GAIUSD012_01195_SEQ_05","Commander Heuloix surmises that the unsettling memento you retrieved from the Howling Eye is likely some manner of ritual object. Return to the Waking Sands in Vesper Bay, and consult with Urianger on the nature of your grisly trophy."
6,"TEXT_GAIUSD012_01195_SEQ_06","You deliver the ritual focus to Urianger, and the scholarly Elezen surmises that Garuda's enhanced powers are likely the result of an altered rite of summoning. Doubting the Ixal's willingness to meddle with the traditional ritual, Urianger suspects the involvement of the chaos-breeding Ascians. As if to underscore his suspicions, the Scion prepares to tell you of yet another primal threat..."
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24,"TEXT_GAIUSD012_01195_TODO_00","Re-attune to the aetheryte at Natalan."
25,"TEXT_GAIUSD012_01195_TODO_01","Use the Duty Finder to confront Garuda in the Howling Eye (Extreme)."
26,"TEXT_GAIUSD012_01195_TODO_02","Use the Duty Finder to confront Garuda in the Howling Eye (Extreme)."
27,"TEXT_GAIUSD012_01195_TODO_03","Bring the Vortex ritual focus to Vorsaile Heuloix at the Adders' Nest in Gridania."
28,"TEXT_GAIUSD012_01195_TODO_04","Deliver the Vortex ritual focus to Urianger at the Waking Sands in Vesper Bay."
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48,"TEXT_GAIUSD012_01195_VORSAILE_000_000","We first learned of Garuda's return when the primal fell upon the Blue Badgers as they sought to construct a new watchspire. The devastation was absolute."
49,"TEXT_GAIUSD012_01195_VORSAILE_000_001","According to the report of the one surviving engineer, Garuda invoked the most horrific gale with but a gesture of her taloned hand. The powerful winds tore apart the half-built tower, crushing the workers and scattering their broken bodies like dolls."
50,"TEXT_GAIUSD012_01195_VORSAILE_000_002","By all accounts, it appears the Lady of the Vortex is grown stronger with this summoning. She must be stopped before the casualties are allowed to pile any higher."
51,"TEXT_GAIUSD012_01195_VORSAILE_100_002","But as you might imagine, the Ixal, eager to please their bloodthirsty goddess, are engaging our troops on every front. I have not the soldiers to spare for a primal-hunting expedition."
52,"TEXT_GAIUSD012_01195_VORSAILE_101_002","Thus, I sent word to the Scions to beg the aid of proven champions. You and your companions are our best hope for freeing Gridania of this rampaging fiend."
53,"TEXT_GAIUSD012_01195_VORSAILE_000_003","I ask that you confront Garuda in her customary domain: the Howling Eye. Such a titanic conflict is best confined to Ixali lands, wouldn't you agree?"
54,"TEXT_GAIUSD012_01195_VORSAILE_000_004","Though I imagine the birdmen have since made “adjustments” to their crystal, the beastman aetheryte found within Natalan remains the surest means of entry. May the Twelve strengthen your arm, <If(GreaterThan(PlayerParameter(52),0))><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/><Else/><If(GreaterThan(PlayerParameter(53),0))><Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/><Else/><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/></If></If>."
55,"TEXT_GAIUSD012_01195_ASCIANSWORD_000_020","<Color(-3917469)>Our efforts to augment Garuda's powers were met with the predicted success. It is mildly unsatisfying, then, that the primal was thus summarily defeated.</Color>"
56,"TEXT_GAIUSD012_01195_ASCIANSCEPTER_000_021","<Color(-3917469)>Against the Bringer of Light, it appears a heavier hand is required. And now that the focus has been discovered...</Color>"
57,"TEXT_GAIUSD012_01195_ASCIANSWORD_000_022","<Color(-3917469)>It is of no consequence. Even should they understand the significance of its presence, they have no means to prevent the summonings.</Color>"
58,"TEXT_GAIUSD012_01195_ASCIANSCEPTER_000_023","<Color(-3917469)>And the beastmen continue to crave ever more powerful avatars every time their gods fall. With each link forged in this chain of ambition, the shackles of chaos are bound ever tighter.</Color>"
59,"TEXT_GAIUSD012_01195_ASCIANSWORD_000_024","<Color(-3917469)>It is not for us to entertain such speculation. We are bid only to convey what we have witnessed. Let us be gone from here.</Color>"
60,"TEXT_GAIUSD012_01195_VORSAILE_000_030","Once more, Garuda has fallen to your might! You have our gratitude, <If(GreaterThan(PlayerParameter(52),0))><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/><Else/><If(GreaterThan(PlayerParameter(53),0))><Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/><Else/><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/></If></If>. We are blessed to count such heroes among our allies.
...What's this? Some memento of the battle, mayhap?"
61,"TEXT_GAIUSD012_01195_VORSAILE_000_031","Ugh, what an uncanny arrangement of bone. I have never seen its like."
62,"TEXT_GAIUSD012_01195_VORSAILE_000_032","I could not guess for what foul ritual this object would be used... Might there be some connection to the primal, considering the place in which it was found?"
63,"TEXT_GAIUSD012_01195_VORSAILE_000_033","I must ask that you take this grisly trophy to the Waking Sands and consult with Urianger. Perhaps he can provide some insight."
64,"TEXT_GAIUSD012_01195_URIANGER_000_040","Thou art returned whole from thy grueling trial. Hath the battle with the Lady gifted thee a glimpse into the primals' fortress of inscrutability?"
65,"TEXT_GAIUSD012_01195_URIANGER_000_041","Hmmm... A ritual focus of Ixali bone, home to what tainted powers I cannot say. Pray leave this curiosity with me, that I might dwell further on its nature."
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0,"TEXT_GAIUSD012_01195_SEQ_00","Commander Vorsaile Heuloix wishes to send you against the latest incarnation of Garuda."
1,"TEXT_GAIUSD012_01195_SEQ_01","After briefing you on the unusually potent manifestation of the primal, Commander Heuloix bids you confront Garuda in her domain in the Howling Eye. Travel to the Coerthas central highlands and battle your way to the beastman aetheryte deep within Natalan."
2,"TEXT_GAIUSD012_01195_SEQ_02","You have fought past the ranks of the Ixal to once more stand before the Natalan aetheryte. Assemble your companions, and do battle with the Lady of the Vortex!
※The Howling Eye (Extreme) can be accessed via the Duty Finder."
3,"TEXT_GAIUSD012_01195_SEQ_03","You have defeated the primal Garuda and obtained a strange object fashioned of bone."
4,"TEXT_GAIUSD012_01195_SEQ_04","Deliver the bone curiosity to Commander Heuloix at the Adders' Nest in Gridania, and inform him of your success against the primal Garuda."
5,"TEXT_GAIUSD012_01195_SEQ_05","Commander Heuloix surmises that the unsettling memento you retrieved from the Howling Eye is likely some manner of ritual object. Return to the Waking Sands in Vesper Bay, and consult with Urianger on the nature of your grisly trophy."
6,"TEXT_GAIUSD012_01195_SEQ_06","You deliver the ritual focus to Urianger, and the scholarly Elezen surmises that Garuda's enhanced powers are likely the result of an altered rite of summoning. Doubting the Ixal's willingness to meddle with the traditional ritual, Urianger suspects the involvement of the chaos-breeding Ascians. As if to underscore his suspicions, the Scion prepares to tell you of yet another primal threat..."
7,"TEXT_GAIUSD012_01195_SEQ_07",""
8,"TEXT_GAIUSD012_01195_SEQ_08",""
9,"TEXT_GAIUSD012_01195_SEQ_09",""
10,"TEXT_GAIUSD012_01195_SEQ_10",""
11,"TEXT_GAIUSD012_01195_SEQ_11",""
12,"TEXT_GAIUSD012_01195_SEQ_12",""
13,"TEXT_GAIUSD012_01195_SEQ_13",""
14,"TEXT_GAIUSD012_01195_SEQ_14",""
15,"TEXT_GAIUSD012_01195_SEQ_15",""
16,"TEXT_GAIUSD012_01195_SEQ_16",""
17,"TEXT_GAIUSD012_01195_SEQ_17",""
18,"TEXT_GAIUSD012_01195_SEQ_18",""
19,"TEXT_GAIUSD012_01195_SEQ_19",""
20,"TEXT_GAIUSD012_01195_SEQ_20",""
21,"TEXT_GAIUSD012_01195_SEQ_21",""
22,"TEXT_GAIUSD012_01195_SEQ_22",""
23,"TEXT_GAIUSD012_01195_SEQ_23",""
24,"TEXT_GAIUSD012_01195_TODO_00","Re-attune to the aetheryte at Natalan."
25,"TEXT_GAIUSD012_01195_TODO_01","Use the Duty Finder to confront Garuda in the Howling Eye (Extreme)."
26,"TEXT_GAIUSD012_01195_TODO_02","Use the Duty Finder to confront Garuda in the Howling Eye (Extreme)."
27,"TEXT_GAIUSD012_01195_TODO_03","Bring the Vortex ritual focus to Vorsaile Heuloix at the Adders' Nest in Gridania."
28,"TEXT_GAIUSD012_01195_TODO_04","Deliver the Vortex ritual focus to Urianger at the Waking Sands in Vesper Bay."
29,"TEXT_GAIUSD012_01195_TODO_05",""
30,"TEXT_GAIUSD012_01195_TODO_06",""
31,"TEXT_GAIUSD012_01195_TODO_07",""
32,"TEXT_GAIUSD012_01195_TODO_08",""
33,"TEXT_GAIUSD012_01195_TODO_09",""
34,"TEXT_GAIUSD012_01195_TODO_10",""
35,"TEXT_GAIUSD012_01195_TODO_11",""
36,"TEXT_GAIUSD012_01195_TODO_12",""
37,"TEXT_GAIUSD012_01195_TODO_13",""
38,"TEXT_GAIUSD012_01195_TODO_14",""
39,"TEXT_GAIUSD012_01195_TODO_15",""
40,"TEXT_GAIUSD012_01195_TODO_16",""
41,"TEXT_GAIUSD012_01195_TODO_17",""
42,"TEXT_GAIUSD012_01195_TODO_18",""
43,"TEXT_GAIUSD012_01195_TODO_19",""
44,"TEXT_GAIUSD012_01195_TODO_20",""
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46,"TEXT_GAIUSD012_01195_TODO_22",""
47,"TEXT_GAIUSD012_01195_TODO_23",""
48,"TEXT_GAIUSD012_01195_VORSAILE_000_000","We first learned of Garuda's return when the primal fell upon the Blue Badgers as they sought to construct a new watchspire. The devastation was absolute."
49,"TEXT_GAIUSD012_01195_VORSAILE_000_001","According to the report of the one surviving engineer, Garuda invoked the most horrific gale with but a gesture of her taloned hand. The powerful winds tore apart the half-built tower, crushing the workers and scattering their broken bodies like dolls."
50,"TEXT_GAIUSD012_01195_VORSAILE_000_002","By all accounts, it appears the Lady of the Vortex is grown stronger with this summoning. She must be stopped before the casualties are allowed to pile any higher."
51,"TEXT_GAIUSD012_01195_VORSAILE_100_002","But as you might imagine, the Ixal, eager to please their bloodthirsty goddess, are engaging our troops on every front. I have not the soldiers to spare for a primal-hunting expedition."
52,"TEXT_GAIUSD012_01195_VORSAILE_101_002","Thus, I sent word to the Scions to beg the aid of proven champions. You and your companions are our best hope for freeing Gridania of this rampaging fiend."
53,"TEXT_GAIUSD012_01195_VORSAILE_000_003","I ask that you confront Garuda in her customary domain: the Howling Eye. Such a titanic conflict is best confined to Ixali lands, wouldn't you agree?"
54,"TEXT_GAIUSD012_01195_VORSAILE_000_004","Though I imagine the birdmen have since made “adjustments” to their crystal, the beastman aetheryte found within Natalan remains the surest means of entry. May the Twelve strengthen your arm, <If(GreaterThan(PlayerParameter(52),0))><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/><Else/><If(GreaterThan(PlayerParameter(53),0))><Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/><Else/><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/></If></If>."
55,"TEXT_GAIUSD012_01195_ASCIANSWORD_000_020","<Color(-3917469)>Our efforts to augment Garuda's powers were met with the predicted success. It is mildly unsatisfying, then, that the primal was thus summarily defeated.</Color>"
56,"TEXT_GAIUSD012_01195_ASCIANSCEPTER_000_021","<Color(-3917469)>Against the Bringer of Light, it appears a heavier hand is required. And now that the focus has been discovered...</Color>"
57,"TEXT_GAIUSD012_01195_ASCIANSWORD_000_022","<Color(-3917469)>It is of no consequence. Even should they understand the significance of its presence, they have no means to prevent the summonings.</Color>"
58,"TEXT_GAIUSD012_01195_ASCIANSCEPTER_000_023","<Color(-3917469)>And the beastmen continue to crave ever more powerful avatars every time their gods fall. With each link forged in this chain of ambition, the shackles of chaos are bound ever tighter.</Color>"
59,"TEXT_GAIUSD012_01195_ASCIANSWORD_000_024","<Color(-3917469)>It is not for us to entertain such speculation. We are bid only to convey what we have witnessed. Let us be gone from here.</Color>"
60,"TEXT_GAIUSD012_01195_VORSAILE_000_030","Once more, Garuda has fallen to your might! You have our gratitude, <If(GreaterThan(PlayerParameter(52),0))><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/><Else/><If(GreaterThan(PlayerParameter(53),0))><Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/><Else/><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/></If></If>. We are blessed to count such heroes among our allies.
...What's this? Some memento of the battle, mayhap?"
61,"TEXT_GAIUSD012_01195_VORSAILE_000_031","Ugh, what an uncanny arrangement of bone. I have never seen its like."
62,"TEXT_GAIUSD012_01195_VORSAILE_000_032","I could not guess for what foul ritual this object would be used... Might there be some connection to the primal, considering the place in which it was found?"
63,"TEXT_GAIUSD012_01195_VORSAILE_000_033","I must ask that you take this grisly trophy to the Waking Sands and consult with Urianger. Perhaps he can provide some insight."
64,"TEXT_GAIUSD012_01195_URIANGER_000_040","Thou art returned whole from thy grueling trial. Hath the battle with the Lady gifted thee a glimpse into the primals' fortress of inscrutability?"
65,"TEXT_GAIUSD012_01195_URIANGER_000_041","Hmmm... A ritual focus of Ixali bone, home to what tainted powers I cannot say. Pray leave this curiosity with me, that I might dwell further on its nature."
66,"TEXT_GAIUSD012_01195_URIANGER_000_042","Garuda's unseemly strength was not fueled by crystal caches and tempered worship alone. Nay, I fear some new rite of summoning was employed."
67,"TEXT_GAIUSD012_01195_URIANGER_000_043","The rigid culture of the Ixal rarely spawneth such anomaly. Methinks agents more deeply versed in primal lore have meddled here─the Ascians, for a certainty."
68,"TEXT_GAIUSD012_01195_URIANGER_000_044","And if those servants of Darkness are afoot, they will not stop at a single tribe. Such revelations do much to explain my recent communications. Art thou prepared to struggle once more against a beastman god?"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_GAIUSD012_01195_SEQ_00 Commander Vorsaile Heuloix wishes to send you against the latest incarnation of Garuda.
5 1 TEXT_GAIUSD012_01195_SEQ_01 After briefing you on the unusually potent manifestation of the primal, Commander Heuloix bids you confront Garuda in her domain in the Howling Eye. Travel to the Coerthas central highlands and battle your way to the beastman aetheryte deep within Natalan.
6 2 TEXT_GAIUSD012_01195_SEQ_02 You have fought past the ranks of the Ixal to once more stand before the Natalan aetheryte. Assemble your companions, and do battle with the Lady of the Vortex! ※The Howling Eye (Extreme) can be accessed via the Duty Finder. You have fought past the ranks of the Ixal to once more stand before the Natalan aetheryte. Assemble your companions, and do battle with the Lady of the Vortex! ※The Howling Eye (Extreme) can be accessed via the Duty Finder.
7 3 TEXT_GAIUSD012_01195_SEQ_03 You have defeated the primal Garuda and obtained a strange object fashioned of bone.
8 4 TEXT_GAIUSD012_01195_SEQ_04 Deliver the bone curiosity to Commander Heuloix at the Adders' Nest in Gridania, and inform him of your success against the primal Garuda.
9 5 TEXT_GAIUSD012_01195_SEQ_05 Commander Heuloix surmises that the unsettling memento you retrieved from the Howling Eye is likely some manner of ritual object. Return to the Waking Sands in Vesper Bay, and consult with Urianger on the nature of your grisly trophy.
10 6 TEXT_GAIUSD012_01195_SEQ_06 You deliver the ritual focus to Urianger, and the scholarly Elezen surmises that Garuda's enhanced powers are likely the result of an altered rite of summoning. Doubting the Ixal's willingness to meddle with the traditional ritual, Urianger suspects the involvement of the chaos-breeding Ascians. As if to underscore his suspicions, the Scion prepares to tell you of yet another primal threat...
11 7 TEXT_GAIUSD012_01195_SEQ_07
12 8 TEXT_GAIUSD012_01195_SEQ_08
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14 10 TEXT_GAIUSD012_01195_SEQ_10
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23 19 TEXT_GAIUSD012_01195_SEQ_19
24 20 TEXT_GAIUSD012_01195_SEQ_20
25 21 TEXT_GAIUSD012_01195_SEQ_21
26 22 TEXT_GAIUSD012_01195_SEQ_22
27 23 TEXT_GAIUSD012_01195_SEQ_23
28 24 TEXT_GAIUSD012_01195_TODO_00 Re-attune to the aetheryte at Natalan.
29 25 TEXT_GAIUSD012_01195_TODO_01 Use the Duty Finder to confront Garuda in the Howling Eye (Extreme).
30 26 TEXT_GAIUSD012_01195_TODO_02 Use the Duty Finder to confront Garuda in the Howling Eye (Extreme).
31 27 TEXT_GAIUSD012_01195_TODO_03 Bring the Vortex ritual focus to Vorsaile Heuloix at the Adders' Nest in Gridania.
32 28 TEXT_GAIUSD012_01195_TODO_04 Deliver the Vortex ritual focus to Urianger at the Waking Sands in Vesper Bay.
33 29 TEXT_GAIUSD012_01195_TODO_05
34 30 TEXT_GAIUSD012_01195_TODO_06
35 31 TEXT_GAIUSD012_01195_TODO_07
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52 48 TEXT_GAIUSD012_01195_VORSAILE_000_000 We first learned of Garuda's return when the primal fell upon the Blue Badgers as they sought to construct a new watchspire. The devastation was absolute.
53 49 TEXT_GAIUSD012_01195_VORSAILE_000_001 According to the report of the one surviving engineer, Garuda invoked the most horrific gale with but a gesture of her taloned hand. The powerful winds tore apart the half-built tower, crushing the workers and scattering their broken bodies like dolls.
54 50 TEXT_GAIUSD012_01195_VORSAILE_000_002 By all accounts, it appears the Lady of the Vortex is grown stronger with this summoning. She must be stopped before the casualties are allowed to pile any higher.
55 51 TEXT_GAIUSD012_01195_VORSAILE_100_002 But as you might imagine, the Ixal, eager to please their bloodthirsty goddess, are engaging our troops on every front. I have not the soldiers to spare for a primal-hunting expedition.
56 52 TEXT_GAIUSD012_01195_VORSAILE_101_002 Thus, I sent word to the Scions to beg the aid of proven champions. You and your companions are our best hope for freeing Gridania of this rampaging fiend.
57 53 TEXT_GAIUSD012_01195_VORSAILE_000_003 I ask that you confront Garuda in her customary domain: the Howling Eye. Such a titanic conflict is best confined to Ixali lands, wouldn't you agree?
58 54 TEXT_GAIUSD012_01195_VORSAILE_000_004 Though I imagine the birdmen have since made “adjustments” to their crystal, the beastman aetheryte found within Natalan remains the surest means of entry. May the Twelve strengthen your arm, <If(GreaterThan(PlayerParameter(52),0))><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/><Else/><If(GreaterThan(PlayerParameter(53),0))><Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/><Else/><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/></If></If>.
59 55 TEXT_GAIUSD012_01195_ASCIANSWORD_000_020 <Color(-3917469)>Our efforts to augment Garuda's powers were met with the predicted success. It is mildly unsatisfying, then, that the primal was thus summarily defeated.</Color>
60 56 TEXT_GAIUSD012_01195_ASCIANSCEPTER_000_021 <Color(-3917469)>Against the Bringer of Light, it appears a heavier hand is required. And now that the focus has been discovered...</Color>
61 57 TEXT_GAIUSD012_01195_ASCIANSWORD_000_022 <Color(-3917469)>It is of no consequence. Even should they understand the significance of its presence, they have no means to prevent the summonings.</Color>
62 58 TEXT_GAIUSD012_01195_ASCIANSCEPTER_000_023 <Color(-3917469)>And the beastmen continue to crave ever more powerful avatars every time their gods fall. With each link forged in this chain of ambition, the shackles of chaos are bound ever tighter.</Color>
63 59 TEXT_GAIUSD012_01195_ASCIANSWORD_000_024 <Color(-3917469)>It is not for us to entertain such speculation. We are bid only to convey what we have witnessed. Let us be gone from here.</Color>
64 60 TEXT_GAIUSD012_01195_VORSAILE_000_030 Once more, Garuda has fallen to your might! You have our gratitude, <If(GreaterThan(PlayerParameter(52),0))><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/><Else/><If(GreaterThan(PlayerParameter(53),0))><Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/><Else/><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/></If></If>. We are blessed to count such heroes among our allies. ...What's this? Some memento of the battle, mayhap? Once more, Garuda has fallen to your might! You have our gratitude, <If(GreaterThan(PlayerParameter(52),0))><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/><Else/><If(GreaterThan(PlayerParameter(53),0))><Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/><Else/><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/></If></If>. We are blessed to count such heroes among our allies. ...What's this? Some memento of the battle, mayhap?
65 61 TEXT_GAIUSD012_01195_VORSAILE_000_031 Ugh, what an uncanny arrangement of bone. I have never seen its like.
66 62 TEXT_GAIUSD012_01195_VORSAILE_000_032 I could not guess for what foul ritual this object would be used... Might there be some connection to the primal, considering the place in which it was found?
67 63 TEXT_GAIUSD012_01195_VORSAILE_000_033 I must ask that you take this grisly trophy to the Waking Sands and consult with Urianger. Perhaps he can provide some insight.
68 64 TEXT_GAIUSD012_01195_URIANGER_000_040 Thou art returned whole from thy grueling trial. Hath the battle with the Lady gifted thee a glimpse into the primals' fortress of inscrutability?
69 65 TEXT_GAIUSD012_01195_URIANGER_000_041 Hmmm... A ritual focus of Ixali bone, home to what tainted powers I cannot say. Pray leave this curiosity with me, that I might dwell further on its nature.
70 66 TEXT_GAIUSD012_01195_URIANGER_000_042 Garuda's unseemly strength was not fueled by crystal caches and tempered worship alone. Nay, I fear some new rite of summoning was employed.
71 67 TEXT_GAIUSD012_01195_URIANGER_000_043 The rigid culture of the Ixal rarely spawneth such anomaly. Methinks agents more deeply versed in primal lore have meddled here─the Ascians, for a certainty.
72 68 TEXT_GAIUSD012_01195_URIANGER_000_044 And if those servants of Darkness are afoot, they will not stop at a single tribe. Such revelations do much to explain my recent communications. Art thou prepared to struggle once more against a beastman god?
73
74
75
+78 -74
View File
@@ -1,74 +1,78 @@
key,0,1
#,,
int32,str,str
0,"TEXT_GAIUSD013_01196_SEQ_00","Urianger bids you rise to the challenge of another primal threat."
1,"TEXT_GAIUSD013_01196_SEQ_01","Titan, the Lord of Crags, has made his presence known in Vylbrand with ground-shaking force. Travel to Maelstrom Command in Limsa Lominsa, and speak with High Storm Commander R'ashaht Rhiki to offer your assistance."
2,"TEXT_GAIUSD013_01196_SEQ_02","Summoned once more by his kobold followers, the primal Titan has settled into his usual abode in the Navel. Infiltrate the kobolds' stronghold in outer La Noscea, and reestablish your link with the U'Ghamaro aetheryte."
3,"TEXT_GAIUSD013_01196_SEQ_03","You have re-attuned to the aetheryte hidden within U'Ghamaro Mines. Assemble your companions, and storm the domain of the Lord of Crags!
※The Navel (Extreme) can be accessed via the Duty Finder."
4,"TEXT_GAIUSD013_01196_SEQ_04","You have defeated the primal Titan and obtained a ritual focus."
5,"TEXT_GAIUSD013_01196_SEQ_05","Deliver the ritual object to Commander R'ashaht Rhiki at Maelstrom Command in Limsa Lominsa, and inform her of your success against the primal Titan."
6,"TEXT_GAIUSD013_01196_SEQ_06","Commander R'ashaht Rhiki appears as unsure of the purpose of the ritual focus as her counterpart in Gridania. Return to the Waking Sands in Vesper Bay, and deliver the second trophy of bone to Urianger."
7,"TEXT_GAIUSD013_01196_SEQ_07","After listening to the tale of your adventures, Urianger begins comparing the common elements surrounding the unusually powerful resurgence of both Garuda and Titan. It appears that the growing strength of the primals neatly coincides with your own steadily burgeoning abilities..."
8,"TEXT_GAIUSD013_01196_SEQ_08",""
9,"TEXT_GAIUSD013_01196_SEQ_09",""
10,"TEXT_GAIUSD013_01196_SEQ_10",""
11,"TEXT_GAIUSD013_01196_SEQ_11",""
12,"TEXT_GAIUSD013_01196_SEQ_12",""
13,"TEXT_GAIUSD013_01196_SEQ_13",""
14,"TEXT_GAIUSD013_01196_SEQ_14",""
15,"TEXT_GAIUSD013_01196_SEQ_15",""
16,"TEXT_GAIUSD013_01196_SEQ_16",""
17,"TEXT_GAIUSD013_01196_SEQ_17",""
18,"TEXT_GAIUSD013_01196_SEQ_18",""
19,"TEXT_GAIUSD013_01196_SEQ_19",""
20,"TEXT_GAIUSD013_01196_SEQ_20",""
21,"TEXT_GAIUSD013_01196_SEQ_21",""
22,"TEXT_GAIUSD013_01196_SEQ_22",""
23,"TEXT_GAIUSD013_01196_SEQ_23",""
24,"TEXT_GAIUSD013_01196_TODO_00","Speak with R'ashaht Rhiki at Maelstrom Command."
25,"TEXT_GAIUSD013_01196_TODO_01","Re-attune to the aetheryte in U'Ghamaro Mines."
26,"TEXT_GAIUSD013_01196_TODO_02","Use the Duty Finder to confront Titan in the Navel (Extreme)."
27,"TEXT_GAIUSD013_01196_TODO_03","Use the Duty Finder to confront Titan in the Navel (Extreme)."
28,"TEXT_GAIUSD013_01196_TODO_04","Bring the Crag ritual focus to R'ashaht Rhiki at Maelstrom Command."
29,"TEXT_GAIUSD013_01196_TODO_05","Deliver the Crag ritual focus to Urianger at the Waking Sands in Vesper Bay."
30,"TEXT_GAIUSD013_01196_TODO_06",""
31,"TEXT_GAIUSD013_01196_TODO_07",""
32,"TEXT_GAIUSD013_01196_TODO_08",""
33,"TEXT_GAIUSD013_01196_TODO_09",""
34,"TEXT_GAIUSD013_01196_TODO_10",""
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48,"TEXT_GAIUSD013_01196_URIANGER_000_000","The Maelstrom has sent word of a mountain-shaking tremor felt by every man and beast in the northern half of Vylbrand."
49,"TEXT_GAIUSD013_01196_URIANGER_000_001","Aye, the kobolds have awoken the Lord of Crags, and this shuddering arrival doth echo with the heightened strength shown by his sister primal."
50,"TEXT_GAIUSD013_01196_URIANGER_000_002","Seek thee out High Storm Commander R'ashaht Rhiki at Maelstrom Command in Limsa Lominsa. Thy path leads once more to the stony feet of Titan."
51,"TEXT_GAIUSD013_01196_RASHAHT_000_010","Ah, <If(GreaterThan(PlayerParameter(52),0))><Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/><Else/><If(GreaterThan(PlayerParameter(53),0))><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> of the Scions<Else/><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> of the Scions</If></If>. Glad I am to see you answer our desperate summons."
52,"TEXT_GAIUSD013_01196_RASHAHT_000_011","As you have no doubt heard, the kobolds have, it seems, yet again called forth the primal Titan within their mountain abode."
53,"TEXT_GAIUSD013_01196_RASHAHT_100_011","The recent quaking of the land can be attributed to no other. And, considering the intensity of the tremor, we can be sure that Urianger's warnings concerning the enhanced power of the primals are far from idle."
54,"TEXT_GAIUSD013_01196_RASHAHT_000_012","We Maelstrom officers would, of course, like naught better than to shatter the belligerent old boulder ourselves, but we cannot risk losing our soldiers to tempering. Once again, we must turn to the seasoned veterans of the Scions."
55,"TEXT_GAIUSD013_01196_RASHAHT_000_013","According to our readings, the rumblings are strongest in the Navel─Titan's usual haunt within U'Ghamaro Mines."
56,"TEXT_GAIUSD013_01196_RASHAHT_000_014","You should be able to enter the primal's domain by re-attuning to the beastman aetheryte found within the kobolds' territory in outer La Noscea─after the previous defeat of their Great Father, you can wager they've “recalibrated” their crystal.
May you crash against this stubborn rock with the fury of a thousand waves!"
57,"TEXT_GAIUSD013_01196_ASCIANSCEPTER_000_030","<Color(-3917469)>Titan displayed a most satisfying degree of destructive power. The intensifying effects of the ritual foci are undeniable.</Color>"
58,"TEXT_GAIUSD013_01196_ASCIANSWORD_000_031","<Color(-3917469)>Powerful though this incarnation was, the primal's eventual defeat was not unexpected. The burgeoning strength shown by the Bringer of Light, however, has grown beyond reckoning.</Color>"
59,"TEXT_GAIUSD013_01196_ASCIANSCEPTER_000_032","<Color(-3917469)>Such a demonstration of force serves us still─it invites ever greater retaliation.</Color>"
60,"TEXT_GAIUSD013_01196_ASCIANSWORD_000_033","<Color(-3917469)>Yes... As the Light burns brighter, so, too, are the shadows steeped deeper in Darkness.</Color>"
61,"TEXT_GAIUSD013_01196_RASHAHT_000_040","The rumblings have ceased! It seems that no matter how powerful the Lord of Crags becomes, you and your companions are up to the task.
...Yes? You found something of interest in the Navel?"
62,"TEXT_GAIUSD013_01196_RASHAHT_000_041","Is this...bone? And such a grotesque design. Honestly, I will never understand the kobolds' sense of aesthetics."
63,"TEXT_GAIUSD013_01196_RASHAHT_100_041","You say you acquired a similar object after your battle with Garuda? Then we must consider the possibility that these trinkets are responsible for the primals' appalling new strength."
64,"TEXT_GAIUSD013_01196_RASHAHT_000_042","But I shall leave such conclusions to those more learned in the subject than I. Pray return to the Waking Sands and convey my greetings to Urianger."
65,"TEXT_GAIUSD013_01196_URIANGER_000_050","So, the Lord of Crags was also possessed of unprecedented vigor. And thou hast returned with yet another curiosity of bone?"
66,"TEXT_GAIUSD013_01196_URIANGER_000_051","The kobolds are not known for fashioning objects in this manner... What is more, its construction doth bear a striking similarity to that of the trophy recovered by thee from Garuda's lair."
key,0,1
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0,"TEXT_GAIUSD013_01196_SEQ_00","Urianger bids you rise to the challenge of another primal threat."
1,"TEXT_GAIUSD013_01196_SEQ_01","Titan, the Lord of Crags, has made his presence known in Vylbrand with ground-shaking force. Travel to Maelstrom Command in Limsa Lominsa, and speak with High Storm Commander R'ashaht Rhiki to offer your assistance."
2,"TEXT_GAIUSD013_01196_SEQ_02","Summoned once more by his kobold followers, the primal Titan has settled into his usual abode in the Navel. Infiltrate the kobolds' stronghold in outer La Noscea, and reestablish your link with the U'Ghamaro aetheryte."
3,"TEXT_GAIUSD013_01196_SEQ_03","You have re-attuned to the aetheryte hidden within U'Ghamaro Mines. Assemble your companions, and storm the domain of the Lord of Crags!
※The Navel (Extreme) can be accessed via the Duty Finder."
4,"TEXT_GAIUSD013_01196_SEQ_04","You have defeated the primal Titan and obtained a ritual focus."
5,"TEXT_GAIUSD013_01196_SEQ_05","Deliver the ritual object to Commander R'ashaht Rhiki at Maelstrom Command in Limsa Lominsa, and inform her of your success against the primal Titan."
6,"TEXT_GAIUSD013_01196_SEQ_06","Commander R'ashaht Rhiki appears as unsure of the purpose of the ritual focus as her counterpart in Gridania. Return to the Waking Sands in Vesper Bay, and deliver the second trophy of bone to Urianger."
7,"TEXT_GAIUSD013_01196_SEQ_07","After listening to the tale of your adventures, Urianger begins comparing the common elements surrounding the unusually powerful resurgence of both Garuda and Titan. It appears that the growing strength of the primals neatly coincides with your own steadily burgeoning abilities..."
8,"TEXT_GAIUSD013_01196_SEQ_08",""
9,"TEXT_GAIUSD013_01196_SEQ_09",""
10,"TEXT_GAIUSD013_01196_SEQ_10",""
11,"TEXT_GAIUSD013_01196_SEQ_11",""
12,"TEXT_GAIUSD013_01196_SEQ_12",""
13,"TEXT_GAIUSD013_01196_SEQ_13",""
14,"TEXT_GAIUSD013_01196_SEQ_14",""
15,"TEXT_GAIUSD013_01196_SEQ_15",""
16,"TEXT_GAIUSD013_01196_SEQ_16",""
17,"TEXT_GAIUSD013_01196_SEQ_17",""
18,"TEXT_GAIUSD013_01196_SEQ_18",""
19,"TEXT_GAIUSD013_01196_SEQ_19",""
20,"TEXT_GAIUSD013_01196_SEQ_20",""
21,"TEXT_GAIUSD013_01196_SEQ_21",""
22,"TEXT_GAIUSD013_01196_SEQ_22",""
23,"TEXT_GAIUSD013_01196_SEQ_23",""
24,"TEXT_GAIUSD013_01196_TODO_00","Speak with R'ashaht Rhiki at Maelstrom Command."
25,"TEXT_GAIUSD013_01196_TODO_01","Re-attune to the aetheryte in U'Ghamaro Mines."
26,"TEXT_GAIUSD013_01196_TODO_02","Use the Duty Finder to confront Titan in the Navel (Extreme)."
27,"TEXT_GAIUSD013_01196_TODO_03","Use the Duty Finder to confront Titan in the Navel (Extreme)."
28,"TEXT_GAIUSD013_01196_TODO_04","Bring the Crag ritual focus to R'ashaht Rhiki at Maelstrom Command."
29,"TEXT_GAIUSD013_01196_TODO_05","Deliver the Crag ritual focus to Urianger at the Waking Sands in Vesper Bay."
30,"TEXT_GAIUSD013_01196_TODO_06",""
31,"TEXT_GAIUSD013_01196_TODO_07",""
32,"TEXT_GAIUSD013_01196_TODO_08",""
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48,"TEXT_GAIUSD013_01196_URIANGER_000_000","The Maelstrom has sent word of a mountain-shaking tremor felt by every man and beast in the northern half of Vylbrand."
49,"TEXT_GAIUSD013_01196_URIANGER_000_001","Aye, the kobolds have awoken the Lord of Crags, and this shuddering arrival doth echo with the heightened strength shown by his sister primal."
50,"TEXT_GAIUSD013_01196_URIANGER_000_002","Seek thee out High Storm Commander R'ashaht Rhiki at Maelstrom Command in Limsa Lominsa. Thy path leads once more to the stony feet of Titan."
51,"TEXT_GAIUSD013_01196_RASHAHT_000_010","Ah, <If(GreaterThan(PlayerParameter(52),0))><Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/><Else/><If(GreaterThan(PlayerParameter(53),0))><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> of the Scions<Else/><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> of the Scions</If></If>. Glad I am to see you answer our desperate summons."
52,"TEXT_GAIUSD013_01196_RASHAHT_000_011","As you have no doubt heard, the kobolds have, it seems, yet again called forth the primal Titan within their mountain abode."
53,"TEXT_GAIUSD013_01196_RASHAHT_100_011","The recent quaking of the land can be attributed to no other. And, considering the intensity of the tremor, we can be sure that Urianger's warnings concerning the enhanced power of the primals are far from idle."
54,"TEXT_GAIUSD013_01196_RASHAHT_000_012","We Maelstrom officers would, of course, like naught better than to shatter the belligerent old boulder ourselves, but we cannot risk losing our soldiers to tempering. Once again, we must turn to the seasoned veterans of the Scions."
55,"TEXT_GAIUSD013_01196_RASHAHT_000_013","According to our readings, the rumblings are strongest in the Navel─Titan's usual haunt within U'Ghamaro Mines."
56,"TEXT_GAIUSD013_01196_RASHAHT_000_014","You should be able to enter the primal's domain by re-attuning to the beastman aetheryte found within the kobolds' territory in outer La Noscea─after the previous defeat of their Great Father, you can wager they've “recalibrated” their crystal.
May you crash against this stubborn rock with the fury of a thousand waves!"
57,"TEXT_GAIUSD013_01196_ASCIANSCEPTER_000_030","<Color(-3917469)>Titan displayed a most satisfying degree of destructive power. The intensifying effects of the ritual foci are undeniable.</Color>"
58,"TEXT_GAIUSD013_01196_ASCIANSWORD_000_031","<Color(-3917469)>Powerful though this incarnation was, the primal's eventual defeat was not unexpected. The burgeoning strength shown by the Bringer of Light, however, has grown beyond reckoning.</Color>"
59,"TEXT_GAIUSD013_01196_ASCIANSCEPTER_000_032","<Color(-3917469)>Such a demonstration of force serves us still─it invites ever greater retaliation.</Color>"
60,"TEXT_GAIUSD013_01196_ASCIANSWORD_000_033","<Color(-3917469)>Yes... As the Light burns brighter, so, too, are the shadows steeped deeper in Darkness.</Color>"
61,"TEXT_GAIUSD013_01196_RASHAHT_000_040","The rumblings have ceased! It seems that no matter how powerful the Lord of Crags becomes, you and your companions are up to the task.
...Yes? You found something of interest in the Navel?"
62,"TEXT_GAIUSD013_01196_RASHAHT_000_041","Is this...bone? And such a grotesque design. Honestly, I will never understand the kobolds' sense of aesthetics."
63,"TEXT_GAIUSD013_01196_RASHAHT_100_041","You say you acquired a similar object after your battle with Garuda? Then we must consider the possibility that these trinkets are responsible for the primals' appalling new strength."
64,"TEXT_GAIUSD013_01196_RASHAHT_000_042","But I shall leave such conclusions to those more learned in the subject than I. Pray return to the Waking Sands and convey my greetings to Urianger."
65,"TEXT_GAIUSD013_01196_URIANGER_000_050","So, the Lord of Crags was also possessed of unprecedented vigor. And thou hast returned with yet another curiosity of bone?"
66,"TEXT_GAIUSD013_01196_URIANGER_000_051","The kobolds are not known for fashioning objects in this manner... What is more, its construction doth bear a striking similarity to that of the trophy recovered by thee from Garuda's lair."
67,"TEXT_GAIUSD013_01196_URIANGER_000_052","The fleshless remains of beastman worshipers─this is the material common to both of these foreboding ritual tools. What unsavory sorcery have the Paragons bequeathed to their unsuspecting pawns?"
68,"TEXT_GAIUSD013_01196_URIANGER_000_053","There is yet another commonality to this augmentation of the primals that concerns me─and that is <Emphasis>thee</Emphasis>, <Highlight>ObjectParameter(1)</Highlight>."
69,"TEXT_GAIUSD013_01196_URIANGER_100_053","For every mountain thou dost conquer, I am struck by the answering waxing in potency of the primals. The pattern is too clear to ignore."
70,"TEXT_GAIUSD013_01196_URIANGER_000_054","Such a cycle bodes naught but ill for the realm─I must unlock the true nature of these immortal entities ere the land is once more wracked with ruin. And, as always, thou art my stoutest ally in the gathering of the requisite keys."
1 key 0 1
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3 int32 str str
4 0 TEXT_GAIUSD013_01196_SEQ_00 Urianger bids you rise to the challenge of another primal threat.
5 1 TEXT_GAIUSD013_01196_SEQ_01 Titan, the Lord of Crags, has made his presence known in Vylbrand with ground-shaking force. Travel to Maelstrom Command in Limsa Lominsa, and speak with High Storm Commander R'ashaht Rhiki to offer your assistance.
6 2 TEXT_GAIUSD013_01196_SEQ_02 Summoned once more by his kobold followers, the primal Titan has settled into his usual abode in the Navel. Infiltrate the kobolds' stronghold in outer La Noscea, and reestablish your link with the U'Ghamaro aetheryte.
7 3 TEXT_GAIUSD013_01196_SEQ_03 You have re-attuned to the aetheryte hidden within U'Ghamaro Mines. Assemble your companions, and storm the domain of the Lord of Crags! ※The Navel (Extreme) can be accessed via the Duty Finder. You have re-attuned to the aetheryte hidden within U'Ghamaro Mines. Assemble your companions, and storm the domain of the Lord of Crags! ※The Navel (Extreme) can be accessed via the Duty Finder.
8 4 TEXT_GAIUSD013_01196_SEQ_04 You have defeated the primal Titan and obtained a ritual focus.
9 5 TEXT_GAIUSD013_01196_SEQ_05 Deliver the ritual object to Commander R'ashaht Rhiki at Maelstrom Command in Limsa Lominsa, and inform her of your success against the primal Titan.
10 6 TEXT_GAIUSD013_01196_SEQ_06 Commander R'ashaht Rhiki appears as unsure of the purpose of the ritual focus as her counterpart in Gridania. Return to the Waking Sands in Vesper Bay, and deliver the second trophy of bone to Urianger.
11 7 TEXT_GAIUSD013_01196_SEQ_07 After listening to the tale of your adventures, Urianger begins comparing the common elements surrounding the unusually powerful resurgence of both Garuda and Titan. It appears that the growing strength of the primals neatly coincides with your own steadily burgeoning abilities...
12 8 TEXT_GAIUSD013_01196_SEQ_08
13 9 TEXT_GAIUSD013_01196_SEQ_09
14 10 TEXT_GAIUSD013_01196_SEQ_10
15 11 TEXT_GAIUSD013_01196_SEQ_11
16 12 TEXT_GAIUSD013_01196_SEQ_12
17 13 TEXT_GAIUSD013_01196_SEQ_13
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20 16 TEXT_GAIUSD013_01196_SEQ_16
21 17 TEXT_GAIUSD013_01196_SEQ_17
22 18 TEXT_GAIUSD013_01196_SEQ_18
23 19 TEXT_GAIUSD013_01196_SEQ_19
24 20 TEXT_GAIUSD013_01196_SEQ_20
25 21 TEXT_GAIUSD013_01196_SEQ_21
26 22 TEXT_GAIUSD013_01196_SEQ_22
27 23 TEXT_GAIUSD013_01196_SEQ_23
28 24 TEXT_GAIUSD013_01196_TODO_00 Speak with R'ashaht Rhiki at Maelstrom Command.
29 25 TEXT_GAIUSD013_01196_TODO_01 Re-attune to the aetheryte in U'Ghamaro Mines.
30 26 TEXT_GAIUSD013_01196_TODO_02 Use the Duty Finder to confront Titan in the Navel (Extreme).
31 27 TEXT_GAIUSD013_01196_TODO_03 Use the Duty Finder to confront Titan in the Navel (Extreme).
32 28 TEXT_GAIUSD013_01196_TODO_04 Bring the Crag ritual focus to R'ashaht Rhiki at Maelstrom Command.
33 29 TEXT_GAIUSD013_01196_TODO_05 Deliver the Crag ritual focus to Urianger at the Waking Sands in Vesper Bay.
34 30 TEXT_GAIUSD013_01196_TODO_06
35 31 TEXT_GAIUSD013_01196_TODO_07
36 32 TEXT_GAIUSD013_01196_TODO_08
37 33 TEXT_GAIUSD013_01196_TODO_09
38 34 TEXT_GAIUSD013_01196_TODO_10
39 35 TEXT_GAIUSD013_01196_TODO_11
40 36 TEXT_GAIUSD013_01196_TODO_12
41 37 TEXT_GAIUSD013_01196_TODO_13
42 38 TEXT_GAIUSD013_01196_TODO_14
43 39 TEXT_GAIUSD013_01196_TODO_15
44 40 TEXT_GAIUSD013_01196_TODO_16
45 41 TEXT_GAIUSD013_01196_TODO_17
46 42 TEXT_GAIUSD013_01196_TODO_18
47 43 TEXT_GAIUSD013_01196_TODO_19
48 44 TEXT_GAIUSD013_01196_TODO_20
49 45 TEXT_GAIUSD013_01196_TODO_21
50 46 TEXT_GAIUSD013_01196_TODO_22
51 47 TEXT_GAIUSD013_01196_TODO_23
52 48 TEXT_GAIUSD013_01196_URIANGER_000_000 The Maelstrom has sent word of a mountain-shaking tremor felt by every man and beast in the northern half of Vylbrand.
53 49 TEXT_GAIUSD013_01196_URIANGER_000_001 Aye, the kobolds have awoken the Lord of Crags, and this shuddering arrival doth echo with the heightened strength shown by his sister primal.
54 50 TEXT_GAIUSD013_01196_URIANGER_000_002 Seek thee out High Storm Commander R'ashaht Rhiki at Maelstrom Command in Limsa Lominsa. Thy path leads once more to the stony feet of Titan.
55 51 TEXT_GAIUSD013_01196_RASHAHT_000_010 Ah, <If(GreaterThan(PlayerParameter(52),0))><Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/><Else/><If(GreaterThan(PlayerParameter(53),0))><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> of the Scions<Else/><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> of the Scions</If></If>. Glad I am to see you answer our desperate summons.
56 52 TEXT_GAIUSD013_01196_RASHAHT_000_011 As you have no doubt heard, the kobolds have, it seems, yet again called forth the primal Titan within their mountain abode.
57 53 TEXT_GAIUSD013_01196_RASHAHT_100_011 The recent quaking of the land can be attributed to no other. And, considering the intensity of the tremor, we can be sure that Urianger's warnings concerning the enhanced power of the primals are far from idle.
58 54 TEXT_GAIUSD013_01196_RASHAHT_000_012 We Maelstrom officers would, of course, like naught better than to shatter the belligerent old boulder ourselves, but we cannot risk losing our soldiers to tempering. Once again, we must turn to the seasoned veterans of the Scions.
59 55 TEXT_GAIUSD013_01196_RASHAHT_000_013 According to our readings, the rumblings are strongest in the Navel─Titan's usual haunt within U'Ghamaro Mines.
60 56 TEXT_GAIUSD013_01196_RASHAHT_000_014 You should be able to enter the primal's domain by re-attuning to the beastman aetheryte found within the kobolds' territory in outer La Noscea─after the previous defeat of their Great Father, you can wager they've “recalibrated” their crystal. May you crash against this stubborn rock with the fury of a thousand waves! You should be able to enter the primal's domain by re-attuning to the beastman aetheryte found within the kobolds' territory in outer La Noscea─after the previous defeat of their Great Father, you can wager they've “recalibrated” their crystal. May you crash against this stubborn rock with the fury of a thousand waves!
61 57 TEXT_GAIUSD013_01196_ASCIANSCEPTER_000_030 <Color(-3917469)>Titan displayed a most satisfying degree of destructive power. The intensifying effects of the ritual foci are undeniable.</Color>
62 58 TEXT_GAIUSD013_01196_ASCIANSWORD_000_031 <Color(-3917469)>Powerful though this incarnation was, the primal's eventual defeat was not unexpected. The burgeoning strength shown by the Bringer of Light, however, has grown beyond reckoning.</Color>
63 59 TEXT_GAIUSD013_01196_ASCIANSCEPTER_000_032 <Color(-3917469)>Such a demonstration of force serves us still─it invites ever greater retaliation.</Color>
64 60 TEXT_GAIUSD013_01196_ASCIANSWORD_000_033 <Color(-3917469)>Yes... As the Light burns brighter, so, too, are the shadows steeped deeper in Darkness.</Color>
65 61 TEXT_GAIUSD013_01196_RASHAHT_000_040 The rumblings have ceased! It seems that no matter how powerful the Lord of Crags becomes, you and your companions are up to the task. ...Yes? You found something of interest in the Navel? The rumblings have ceased! It seems that no matter how powerful the Lord of Crags becomes, you and your companions are up to the task. ...Yes? You found something of interest in the Navel?
66 62 TEXT_GAIUSD013_01196_RASHAHT_000_041 Is this...bone? And such a grotesque design. Honestly, I will never understand the kobolds' sense of aesthetics.
67 63 TEXT_GAIUSD013_01196_RASHAHT_100_041 You say you acquired a similar object after your battle with Garuda? Then we must consider the possibility that these trinkets are responsible for the primals' appalling new strength.
68 64 TEXT_GAIUSD013_01196_RASHAHT_000_042 But I shall leave such conclusions to those more learned in the subject than I. Pray return to the Waking Sands and convey my greetings to Urianger.
69 65 TEXT_GAIUSD013_01196_URIANGER_000_050 So, the Lord of Crags was also possessed of unprecedented vigor. And thou hast returned with yet another curiosity of bone?
70 66 TEXT_GAIUSD013_01196_URIANGER_000_051 The kobolds are not known for fashioning objects in this manner... What is more, its construction doth bear a striking similarity to that of the trophy recovered by thee from Garuda's lair.
71 67 TEXT_GAIUSD013_01196_URIANGER_000_052 The fleshless remains of beastman worshipers─this is the material common to both of these foreboding ritual tools. What unsavory sorcery have the Paragons bequeathed to their unsuspecting pawns?
72 68 TEXT_GAIUSD013_01196_URIANGER_000_053 There is yet another commonality to this augmentation of the primals that concerns me─and that is <Emphasis>thee</Emphasis>, <Highlight>ObjectParameter(1)</Highlight>.
73 69 TEXT_GAIUSD013_01196_URIANGER_100_053 For every mountain thou dost conquer, I am struck by the answering waxing in potency of the primals. The pattern is too clear to ignore.
74 70 TEXT_GAIUSD013_01196_URIANGER_000_054 Such a cycle bodes naught but ill for the realm─I must unlock the true nature of these immortal entities ere the land is once more wracked with ruin. And, as always, thou art my stoutest ally in the gathering of the requisite keys.
75
76
77
78
+87 -83
View File
@@ -1,83 +1,87 @@
key,0,1
#,,
int32,str,str
0,"TEXT_GAIUSD014_01197_SEQ_00","Urianger seeks to prepare for the coming of the Lord of the Inferno."
1,"TEXT_GAIUSD014_01197_SEQ_01","Though there have been no overt signs of Ifrit's stirring, Urianger suspects that the situation will soon change. Visit the Hall of Flames in Ul'dah, and warn High Flame Commander Swift of the impending danger."
2,"TEXT_GAIUSD014_01197_SEQ_02","The disappearance of the Immortal Flames scouting parties deployed into Zahar'ak suggests that Ifrit once more rages within the Bowl of Embers. Commander Swift bids you gather a party of stout-hearted companions, and renew your bond with the Zahar'ak aetheryte in southern Thanalan."
3,"TEXT_GAIUSD014_01197_SEQ_03","You have re-attuned to the aetheryte at Zahar'ak. Assemble your companions, and confront the Lord of the Inferno in his own domain.
※The Bowl of Embers (Extreme) can be accessed via the Duty Finder."
4,"TEXT_GAIUSD014_01197_SEQ_04","You have defeated the primal Ifrit and obtained a ritual focus."
5,"TEXT_GAIUSD014_01197_SEQ_05","Deliver the ritual object to Commander Swift at the Hall of Flames in Ul'dah, and inform him of your success against the primal Ifrit."
6,"TEXT_GAIUSD014_01197_SEQ_06","Commander Swift appears eager to devise new tactics for dealing with the strengthened primals. Return to the Waking Sands in Vesper Bay, and deliver the third ritual focus to Urianger along with Swift's hopes for a successful investigation."
7,"TEXT_GAIUSD014_01197_SEQ_07","You deliver the ritual object to Urianger and describe your encounter with the shadowy Ascians. The Elezen laments that while he is occupied with uncovering a more permanent solution to the primal threat, there is no recourse but to continue slaying the beastman deities whenever they arise. It appears, however, that he may have a means to aid you in this increasingly dangerous endeavor."
8,"TEXT_GAIUSD014_01197_SEQ_08",""
9,"TEXT_GAIUSD014_01197_SEQ_09",""
10,"TEXT_GAIUSD014_01197_SEQ_10",""
11,"TEXT_GAIUSD014_01197_SEQ_11",""
12,"TEXT_GAIUSD014_01197_SEQ_12",""
13,"TEXT_GAIUSD014_01197_SEQ_13",""
14,"TEXT_GAIUSD014_01197_SEQ_14",""
15,"TEXT_GAIUSD014_01197_SEQ_15",""
16,"TEXT_GAIUSD014_01197_SEQ_16",""
17,"TEXT_GAIUSD014_01197_SEQ_17",""
18,"TEXT_GAIUSD014_01197_SEQ_18",""
19,"TEXT_GAIUSD014_01197_SEQ_19",""
20,"TEXT_GAIUSD014_01197_SEQ_20",""
21,"TEXT_GAIUSD014_01197_SEQ_21",""
22,"TEXT_GAIUSD014_01197_SEQ_22",""
23,"TEXT_GAIUSD014_01197_SEQ_23",""
24,"TEXT_GAIUSD014_01197_TODO_00","Speak with Swift at the Hall of Flames."
25,"TEXT_GAIUSD014_01197_TODO_01","Re-attune to the Zahar'ak aetheryte."
26,"TEXT_GAIUSD014_01197_TODO_02","Use the Duty Finder to confront Ifrit in the Bowl of Embers (Extreme)."
27,"TEXT_GAIUSD014_01197_TODO_03","Use the Duty Finder to confront Ifrit in the Bowl of Embers (Extreme)."
28,"TEXT_GAIUSD014_01197_TODO_04","Bring the Inferno ritual focus to Swift at the Hall of Flames."
29,"TEXT_GAIUSD014_01197_TODO_05","Deliver the Inferno ritual focus to Urianger at the Waking Sands in Vesper Bay."
30,"TEXT_GAIUSD014_01197_TODO_06",""
31,"TEXT_GAIUSD014_01197_TODO_07",""
32,"TEXT_GAIUSD014_01197_TODO_08",""
33,"TEXT_GAIUSD014_01197_TODO_09",""
34,"TEXT_GAIUSD014_01197_TODO_10",""
35,"TEXT_GAIUSD014_01197_TODO_11",""
36,"TEXT_GAIUSD014_01197_TODO_12",""
37,"TEXT_GAIUSD014_01197_TODO_13",""
38,"TEXT_GAIUSD014_01197_TODO_14",""
39,"TEXT_GAIUSD014_01197_TODO_15",""
40,"TEXT_GAIUSD014_01197_TODO_16",""
41,"TEXT_GAIUSD014_01197_TODO_17",""
42,"TEXT_GAIUSD014_01197_TODO_18",""
43,"TEXT_GAIUSD014_01197_TODO_19",""
44,"TEXT_GAIUSD014_01197_TODO_20",""
45,"TEXT_GAIUSD014_01197_TODO_21",""
46,"TEXT_GAIUSD014_01197_TODO_22",""
47,"TEXT_GAIUSD014_01197_TODO_23",""
48,"TEXT_GAIUSD014_01197_URIANGER_000_000","We are fortunate that the Lord of the Inferno hath yet to rear his horned head. I fear, however, that reports of his return will not be long in the coming."
49,"TEXT_GAIUSD014_01197_URIANGER_000_001","My quest for knowledge yet remains unfinished...but such a task can only properly be undertaken in a world unwracked by chaos. Let us bow to inevitability, and prepare ourselves for what will undoubtedly turn into another blistering trial."
50,"TEXT_GAIUSD014_01197_URIANGER_000_002","Pray visit High Commander Swift at the Hall of Flames in Ul'dah, and advise him that the fiery primal will likely soon be among us once more. Mayhap with a measure of foresight, we can lessen the impact of Ifrit's arrival."
51,"TEXT_GAIUSD014_01197_SWIFT_000_010","<If(GreaterThan(PlayerParameter(52),0))><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> of the Scions<Else/><If(GreaterThan(PlayerParameter(53),0))><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> of the Scions<Else/><Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/></If></If>, your timing is most fortunate. Allow me to brief you on the situation."
52,"TEXT_GAIUSD014_01197_SWIFT_000_011","Both the Maelstrom and the Order of the Twin Adder informed us of their recent troubles with disturbingly powerful primals. And, as these incidents ever occur in threes, we immediately sought to gather intelligence on Amalj'aa activity."
53,"TEXT_GAIUSD014_01197_SWIFT_100_011","We lost contact with the first reconnaissance party assigned to the task. I then deployed one of our elite units to learn the fate of the missing scouts, but they, also, have failed to report back."
54,"TEXT_GAIUSD014_01197_SWIFT_000_012","In their most recent missive, my elite troops declared their intention to investigate the Bowl of Embers. Though they may have been overwhelmed by the lizardmen, we must consider the possibility that the Lord of the Inferno has reclaimed his domain..."
55,"TEXT_GAIUSD014_01197_SWIFT_000_013","It is with some measure of wounded pride, then, that I must request your aid. Assemble a group of your companions, and strike into the heart of Amalj'aa territory in southern Thanalan. If Ifrit has indeed returned, you are to banish him back to the aether by whatever means is necessary."
56,"TEXT_GAIUSD014_01197_SWIFT_000_014","Ah, you will likely have to renew your bond with the Zahar'ak aetheryte to enter the Bowl of Embers─the lizardmen have undoubtedly realigned their crystal since you last felled their god. And, unfortunately, that means cutting your way through a goodly number of their sentries to reach it."
57,"TEXT_GAIUSD014_01197_SWIFT_000_015","The Grand Company of the Immortal Flames is no stranger to sacrifice when it comes to battling the primals. But the struggle costs far too many lives, and often creates a host of new tempered enemies. You and your unique talents, however, can spare the families of our soldiers that grief..."
58,"TEXT_GAIUSD014_01197_SWIFT_000_016","I will pass on news of your involvement in this mission to the Scions myself. Should our primal fears prove substantiated, then I pray your efforts meet with success."
59,"TEXT_GAIUSD014_01197_ASCIANSWORD_000_020","(-???-)<Color(-3917469)>Ifrit was reborn with the strength of a thousand raging infernos, and yet you vanquished him. I can offer you naught but praise, Bringer of Light.</Color>"
60,"TEXT_GAIUSD014_01197_ASCIANSCEPTER_000_021","(-???-)<Color(-3917469)>Ever prepared for confrontation. Good. Those instincts serve us as well as they serve you.</Color>"
61,"TEXT_GAIUSD014_01197_ASCIANSWORD_000_022","<Color(-3917469)>What meaning hides within this constant pursuit of ever greater strength? Have you paused to dwell on its significance? However you might choose to justify your actions, it seems you have tested the very limits of these three primal avatars.</Color>"
62,"TEXT_GAIUSD014_01197_ASCIANSCEPTER_000_023","<Color(-3917469)>Again, such furious response. Did we not make ourselves clear? As amusing as such might prove, we do not come to trade blows with you.</Color>"
63,"TEXT_GAIUSD014_01197_ASCIANSCEPTER_000_024","<Color(-3917469)>This meeting is at an end. We must thank you for a most enlightening display.</Color>"
64,"TEXT_GAIUSD014_01197_ASCIANSWORD_000_025","(-Ascian-)<Color(-3917469)>We have learned much. The destiny we seek draws closer...ever closer...</Color>"
65,"TEXT_GAIUSD014_01197_ASCIANSWORD_100_025","(-Ascian-)<Color(-3917469)>How much longer can you stem the tide of Darkness, Bringer of Light? How well will you fare against the next god to reawaken? Hm hm hm...</Color>"
66,"TEXT_GAIUSD014_01197_SWIFT_000_030","So, the infernal primal had returned, after all─it is well that you set out prepared for the worst! Come now, <If(GreaterThan(PlayerParameter(52),0))><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/><Else/><If(GreaterThan(PlayerParameter(53),0))><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/><Else/><Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/></If></If>, you must describe your epic encounter in detail that we might revise our tactics for future engagements. Any information could prove useful."
67,"TEXT_GAIUSD014_01197_SWIFT_000_031","Well, now, <Emphasis>this</Emphasis> is an ominous relic. While the Amalj'aa are known for their barbaric trinkets, I sense something is different about this one."
68,"TEXT_GAIUSD014_01197_SWIFT_000_032","...I see, so it is the third such object you have discovered within the domain of a primal. It certainly seems feasible that it played a role in Ifrit's enhanced volatility."
69,"TEXT_GAIUSD014_01197_SWIFT_000_033","Return with your trophy to the Waking Sands, and pray bid Urianger to continue his investigations. Our eternal gratitude to you both."
70,"TEXT_GAIUSD014_01197_URIANGER_000_040","The report from the Immortal Flames hath flown before thee. Dost thou return once more bearing a curious tool of ritual magicks?"
71,"TEXT_GAIUSD014_01197_URIANGER_000_041","Ah, yes, it doth most closely resemble the others in form, and, I daresay, in function. The bone is, of course, Amalj'aa in origin."
72,"TEXT_GAIUSD014_01197_URIANGER_000_042","...The servants of Darkness revealed themselves to thee? I am put in mind of Archon Louisoix's words: “Yet ever shall primal desires burn”...
For burn they shall, with the Ascians ever toiling to stoke the fires."
73,"TEXT_GAIUSD014_01197_URIANGER_100_042","We are fortunate─their careless taunting hath provided us with certainty, where before there existed only conjecture."
74,"TEXT_GAIUSD014_01197_URIANGER_000_043","It is <Emphasis>un</Emphasis>fortunate, however, that thy actions serve the Ascians' purposes so well... Whenever thou slayest our primal foes, the beastmen seek to raise ever more ferocious gods. And now, it seems, their ceaseless ambitions are answered only by living sacrifice."
75,"TEXT_GAIUSD014_01197_URIANGER_000_044","Each ritual object thou didst recover is a manner of focus─a tool fashioned from the bones of a willing worshiper. These foci contained the vast aetheric power generated by the fervent prayers of a beastman zealot in the moment of his death...
This power was then poured into each primal during the rite of summoning, thus giving rise to the augmented avatar thou didst engage."
key,0,1
#,,
int32,str,str
0,"TEXT_GAIUSD014_01197_SEQ_00","Urianger seeks to prepare for the coming of the Lord of the Inferno."
1,"TEXT_GAIUSD014_01197_SEQ_01","Though there have been no overt signs of Ifrit's stirring, Urianger suspects that the situation will soon change. Visit the Hall of Flames in Ul'dah, and warn High Flame Commander Swift of the impending danger."
2,"TEXT_GAIUSD014_01197_SEQ_02","The disappearance of the Immortal Flames scouting parties deployed into Zahar'ak suggests that Ifrit once more rages within the Bowl of Embers. Commander Swift bids you gather a party of stout-hearted companions, and renew your bond with the Zahar'ak aetheryte in southern Thanalan."
3,"TEXT_GAIUSD014_01197_SEQ_03","You have re-attuned to the aetheryte at Zahar'ak. Assemble your companions, and confront the Lord of the Inferno in his own domain.
※The Bowl of Embers (Extreme) can be accessed via the Duty Finder."
4,"TEXT_GAIUSD014_01197_SEQ_04","You have defeated the primal Ifrit and obtained a ritual focus."
5,"TEXT_GAIUSD014_01197_SEQ_05","Deliver the ritual object to Commander Swift at the Hall of Flames in Ul'dah, and inform him of your success against the primal Ifrit."
6,"TEXT_GAIUSD014_01197_SEQ_06","Commander Swift appears eager to devise new tactics for dealing with the strengthened primals. Return to the Waking Sands in Vesper Bay, and deliver the third ritual focus to Urianger along with Swift's hopes for a successful investigation."
7,"TEXT_GAIUSD014_01197_SEQ_07","You deliver the ritual object to Urianger and describe your encounter with the shadowy Ascians. The Elezen laments that while he is occupied with uncovering a more permanent solution to the primal threat, there is no recourse but to continue slaying the beastman deities whenever they arise. It appears, however, that he may have a means to aid you in this increasingly dangerous endeavor."
8,"TEXT_GAIUSD014_01197_SEQ_08",""
9,"TEXT_GAIUSD014_01197_SEQ_09",""
10,"TEXT_GAIUSD014_01197_SEQ_10",""
11,"TEXT_GAIUSD014_01197_SEQ_11",""
12,"TEXT_GAIUSD014_01197_SEQ_12",""
13,"TEXT_GAIUSD014_01197_SEQ_13",""
14,"TEXT_GAIUSD014_01197_SEQ_14",""
15,"TEXT_GAIUSD014_01197_SEQ_15",""
16,"TEXT_GAIUSD014_01197_SEQ_16",""
17,"TEXT_GAIUSD014_01197_SEQ_17",""
18,"TEXT_GAIUSD014_01197_SEQ_18",""
19,"TEXT_GAIUSD014_01197_SEQ_19",""
20,"TEXT_GAIUSD014_01197_SEQ_20",""
21,"TEXT_GAIUSD014_01197_SEQ_21",""
22,"TEXT_GAIUSD014_01197_SEQ_22",""
23,"TEXT_GAIUSD014_01197_SEQ_23",""
24,"TEXT_GAIUSD014_01197_TODO_00","Speak with Swift at the Hall of Flames."
25,"TEXT_GAIUSD014_01197_TODO_01","Re-attune to the Zahar'ak aetheryte."
26,"TEXT_GAIUSD014_01197_TODO_02","Use the Duty Finder to confront Ifrit in the Bowl of Embers (Extreme)."
27,"TEXT_GAIUSD014_01197_TODO_03","Use the Duty Finder to confront Ifrit in the Bowl of Embers (Extreme)."
28,"TEXT_GAIUSD014_01197_TODO_04","Bring the Inferno ritual focus to Swift at the Hall of Flames."
29,"TEXT_GAIUSD014_01197_TODO_05","Deliver the Inferno ritual focus to Urianger at the Waking Sands in Vesper Bay."
30,"TEXT_GAIUSD014_01197_TODO_06",""
31,"TEXT_GAIUSD014_01197_TODO_07",""
32,"TEXT_GAIUSD014_01197_TODO_08",""
33,"TEXT_GAIUSD014_01197_TODO_09",""
34,"TEXT_GAIUSD014_01197_TODO_10",""
35,"TEXT_GAIUSD014_01197_TODO_11",""
36,"TEXT_GAIUSD014_01197_TODO_12",""
37,"TEXT_GAIUSD014_01197_TODO_13",""
38,"TEXT_GAIUSD014_01197_TODO_14",""
39,"TEXT_GAIUSD014_01197_TODO_15",""
40,"TEXT_GAIUSD014_01197_TODO_16",""
41,"TEXT_GAIUSD014_01197_TODO_17",""
42,"TEXT_GAIUSD014_01197_TODO_18",""
43,"TEXT_GAIUSD014_01197_TODO_19",""
44,"TEXT_GAIUSD014_01197_TODO_20",""
45,"TEXT_GAIUSD014_01197_TODO_21",""
46,"TEXT_GAIUSD014_01197_TODO_22",""
47,"TEXT_GAIUSD014_01197_TODO_23",""
48,"TEXT_GAIUSD014_01197_URIANGER_000_000","We are fortunate that the Lord of the Inferno hath yet to rear his horned head. I fear, however, that reports of his return will not be long in the coming."
49,"TEXT_GAIUSD014_01197_URIANGER_000_001","My quest for knowledge yet remains unfinished...but such a task can only properly be undertaken in a world unwracked by chaos. Let us bow to inevitability, and prepare ourselves for what will undoubtedly turn into another blistering trial."
50,"TEXT_GAIUSD014_01197_URIANGER_000_002","Pray visit High Commander Swift at the Hall of Flames in Ul'dah, and advise him that the fiery primal will likely soon be among us once more. Mayhap with a measure of foresight, we can lessen the impact of Ifrit's arrival."
51,"TEXT_GAIUSD014_01197_SWIFT_000_010","<If(GreaterThan(PlayerParameter(52),0))><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> of the Scions<Else/><If(GreaterThan(PlayerParameter(53),0))><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> of the Scions<Else/><Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/></If></If>, your timing is most fortunate. Allow me to brief you on the situation."
52,"TEXT_GAIUSD014_01197_SWIFT_000_011","Both the Maelstrom and the Order of the Twin Adder informed us of their recent troubles with disturbingly powerful primals. And, as these incidents ever occur in threes, we immediately sought to gather intelligence on Amalj'aa activity."
53,"TEXT_GAIUSD014_01197_SWIFT_100_011","We lost contact with the first reconnaissance party assigned to the task. I then deployed one of our elite units to learn the fate of the missing scouts, but they, also, have failed to report back."
54,"TEXT_GAIUSD014_01197_SWIFT_000_012","In their most recent missive, my elite troops declared their intention to investigate the Bowl of Embers. Though they may have been overwhelmed by the lizardmen, we must consider the possibility that the Lord of the Inferno has reclaimed his domain..."
55,"TEXT_GAIUSD014_01197_SWIFT_000_013","It is with some measure of wounded pride, then, that I must request your aid. Assemble a group of your companions, and strike into the heart of Amalj'aa territory in southern Thanalan. If Ifrit has indeed returned, you are to banish him back to the aether by whatever means is necessary."
56,"TEXT_GAIUSD014_01197_SWIFT_000_014","Ah, you will likely have to renew your bond with the Zahar'ak aetheryte to enter the Bowl of Embers─the lizardmen have undoubtedly realigned their crystal since you last felled their god. And, unfortunately, that means cutting your way through a goodly number of their sentries to reach it."
57,"TEXT_GAIUSD014_01197_SWIFT_000_015","The Grand Company of the Immortal Flames is no stranger to sacrifice when it comes to battling the primals. But the struggle costs far too many lives, and often creates a host of new tempered enemies. You and your unique talents, however, can spare the families of our soldiers that grief..."
58,"TEXT_GAIUSD014_01197_SWIFT_000_016","I will pass on news of your involvement in this mission to the Scions myself. Should our primal fears prove substantiated, then I pray your efforts meet with success."
59,"TEXT_GAIUSD014_01197_ASCIANSWORD_000_020","(-???-)<Color(-3917469)>Ifrit was reborn with the strength of a thousand raging infernos, and yet you vanquished him. I can offer you naught but praise, Bringer of Light.</Color>"
60,"TEXT_GAIUSD014_01197_ASCIANSCEPTER_000_021","(-???-)<Color(-3917469)>Ever prepared for confrontation. Good. Those instincts serve us as well as they serve you.</Color>"
61,"TEXT_GAIUSD014_01197_ASCIANSWORD_000_022","<Color(-3917469)>What meaning hides within this constant pursuit of ever greater strength? Have you paused to dwell on its significance? However you might choose to justify your actions, it seems you have tested the very limits of these three primal avatars.</Color>"
62,"TEXT_GAIUSD014_01197_ASCIANSCEPTER_000_023","<Color(-3917469)>Again, such furious response. Did we not make ourselves clear? As amusing as such might prove, we do not come to trade blows with you.</Color>"
63,"TEXT_GAIUSD014_01197_ASCIANSCEPTER_000_024","<Color(-3917469)>This meeting is at an end. We must thank you for a most enlightening display.</Color>"
64,"TEXT_GAIUSD014_01197_ASCIANSWORD_000_025","(-Ascian-)<Color(-3917469)>We have learned much. The destiny we seek draws closer...ever closer...</Color>"
65,"TEXT_GAIUSD014_01197_ASCIANSWORD_100_025","(-Ascian-)<Color(-3917469)>How much longer can you stem the tide of Darkness, Bringer of Light? How well will you fare against the next god to reawaken? Hm hm hm...</Color>"
66,"TEXT_GAIUSD014_01197_SWIFT_000_030","So, the infernal primal had returned, after all─it is well that you set out prepared for the worst! Come now, <If(GreaterThan(PlayerParameter(52),0))><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/><Else/><If(GreaterThan(PlayerParameter(53),0))><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/><Else/><Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/></If></If>, you must describe your epic encounter in detail that we might revise our tactics for future engagements. Any information could prove useful."
67,"TEXT_GAIUSD014_01197_SWIFT_000_031","Well, now, <Emphasis>this</Emphasis> is an ominous relic. While the Amalj'aa are known for their barbaric trinkets, I sense something is different about this one."
68,"TEXT_GAIUSD014_01197_SWIFT_000_032","...I see, so it is the third such object you have discovered within the domain of a primal. It certainly seems feasible that it played a role in Ifrit's enhanced volatility."
69,"TEXT_GAIUSD014_01197_SWIFT_000_033","Return with your trophy to the Waking Sands, and pray bid Urianger to continue his investigations. Our eternal gratitude to you both."
70,"TEXT_GAIUSD014_01197_URIANGER_000_040","The report from the Immortal Flames hath flown before thee. Dost thou return once more bearing a curious tool of ritual magicks?"
71,"TEXT_GAIUSD014_01197_URIANGER_000_041","Ah, yes, it doth most closely resemble the others in form, and, I daresay, in function. The bone is, of course, Amalj'aa in origin."
72,"TEXT_GAIUSD014_01197_URIANGER_000_042","...The servants of Darkness revealed themselves to thee? I am put in mind of Archon Louisoix's words: “Yet ever shall primal desires burn”...
For burn they shall, with the Ascians ever toiling to stoke the fires."
73,"TEXT_GAIUSD014_01197_URIANGER_100_042","We are fortunate─their careless taunting hath provided us with certainty, where before there existed only conjecture."
74,"TEXT_GAIUSD014_01197_URIANGER_000_043","It is <Emphasis>un</Emphasis>fortunate, however, that thy actions serve the Ascians' purposes so well... Whenever thou slayest our primal foes, the beastmen seek to raise ever more ferocious gods. And now, it seems, their ceaseless ambitions are answered only by living sacrifice."
75,"TEXT_GAIUSD014_01197_URIANGER_000_044","Each ritual object thou didst recover is a manner of focus─a tool fashioned from the bones of a willing worshiper. These foci contained the vast aetheric power generated by the fervent prayers of a beastman zealot in the moment of his death...
This power was then poured into each primal during the rite of summoning, thus giving rise to the augmented avatar thou didst engage."
76,"TEXT_GAIUSD014_01197_URIANGER_000_045","To free us from the threat of the primals in truth, we must needs discover an escape from this endlessly escalating cycle of conflict. Such an answer will not, I fear, be readily attainable."
77,"TEXT_GAIUSD014_01197_URIANGER_000_046","So, as long as understanding eludes us, there is no recourse but to continue with the slaying of primals. The aether they invariably hoard <Emphasis>must</Emphasis> be released back into the land."
78,"TEXT_GAIUSD014_01197_URIANGER_000_047","As the beastman deities wax ever more potent, it is a sad necessity that the nurturing of thine own strength cannot be ignored─an action that thou must take, even though it doth quicken the plans of the Paragons."
79,"TEXT_GAIUSD014_01197_URIANGER_100_048","One of the paths to inexorable might hath ever been the pursuit of sturdy arms and armor. And in that endeavor, I may be able to assist thee..."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_GAIUSD014_01197_SEQ_00 Urianger seeks to prepare for the coming of the Lord of the Inferno.
5 1 TEXT_GAIUSD014_01197_SEQ_01 Though there have been no overt signs of Ifrit's stirring, Urianger suspects that the situation will soon change. Visit the Hall of Flames in Ul'dah, and warn High Flame Commander Swift of the impending danger.
6 2 TEXT_GAIUSD014_01197_SEQ_02 The disappearance of the Immortal Flames scouting parties deployed into Zahar'ak suggests that Ifrit once more rages within the Bowl of Embers. Commander Swift bids you gather a party of stout-hearted companions, and renew your bond with the Zahar'ak aetheryte in southern Thanalan.
7 3 TEXT_GAIUSD014_01197_SEQ_03 You have re-attuned to the aetheryte at Zahar'ak. Assemble your companions, and confront the Lord of the Inferno in his own domain. ※The Bowl of Embers (Extreme) can be accessed via the Duty Finder. You have re-attuned to the aetheryte at Zahar'ak. Assemble your companions, and confront the Lord of the Inferno in his own domain. ※The Bowl of Embers (Extreme) can be accessed via the Duty Finder.
8 4 TEXT_GAIUSD014_01197_SEQ_04 You have defeated the primal Ifrit and obtained a ritual focus.
9 5 TEXT_GAIUSD014_01197_SEQ_05 Deliver the ritual object to Commander Swift at the Hall of Flames in Ul'dah, and inform him of your success against the primal Ifrit.
10 6 TEXT_GAIUSD014_01197_SEQ_06 Commander Swift appears eager to devise new tactics for dealing with the strengthened primals. Return to the Waking Sands in Vesper Bay, and deliver the third ritual focus to Urianger along with Swift's hopes for a successful investigation.
11 7 TEXT_GAIUSD014_01197_SEQ_07 You deliver the ritual object to Urianger and describe your encounter with the shadowy Ascians. The Elezen laments that while he is occupied with uncovering a more permanent solution to the primal threat, there is no recourse but to continue slaying the beastman deities whenever they arise. It appears, however, that he may have a means to aid you in this increasingly dangerous endeavor.
12 8 TEXT_GAIUSD014_01197_SEQ_08
13 9 TEXT_GAIUSD014_01197_SEQ_09
14 10 TEXT_GAIUSD014_01197_SEQ_10
15 11 TEXT_GAIUSD014_01197_SEQ_11
16 12 TEXT_GAIUSD014_01197_SEQ_12
17 13 TEXT_GAIUSD014_01197_SEQ_13
18 14 TEXT_GAIUSD014_01197_SEQ_14
19 15 TEXT_GAIUSD014_01197_SEQ_15
20 16 TEXT_GAIUSD014_01197_SEQ_16
21 17 TEXT_GAIUSD014_01197_SEQ_17
22 18 TEXT_GAIUSD014_01197_SEQ_18
23 19 TEXT_GAIUSD014_01197_SEQ_19
24 20 TEXT_GAIUSD014_01197_SEQ_20
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28 24 TEXT_GAIUSD014_01197_TODO_00 Speak with Swift at the Hall of Flames.
29 25 TEXT_GAIUSD014_01197_TODO_01 Re-attune to the Zahar'ak aetheryte.
30 26 TEXT_GAIUSD014_01197_TODO_02 Use the Duty Finder to confront Ifrit in the Bowl of Embers (Extreme).
31 27 TEXT_GAIUSD014_01197_TODO_03 Use the Duty Finder to confront Ifrit in the Bowl of Embers (Extreme).
32 28 TEXT_GAIUSD014_01197_TODO_04 Bring the Inferno ritual focus to Swift at the Hall of Flames.
33 29 TEXT_GAIUSD014_01197_TODO_05 Deliver the Inferno ritual focus to Urianger at the Waking Sands in Vesper Bay.
34 30 TEXT_GAIUSD014_01197_TODO_06
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52 48 TEXT_GAIUSD014_01197_URIANGER_000_000 We are fortunate that the Lord of the Inferno hath yet to rear his horned head. I fear, however, that reports of his return will not be long in the coming.
53 49 TEXT_GAIUSD014_01197_URIANGER_000_001 My quest for knowledge yet remains unfinished...but such a task can only properly be undertaken in a world unwracked by chaos. Let us bow to inevitability, and prepare ourselves for what will undoubtedly turn into another blistering trial.
54 50 TEXT_GAIUSD014_01197_URIANGER_000_002 Pray visit High Commander Swift at the Hall of Flames in Ul'dah, and advise him that the fiery primal will likely soon be among us once more. Mayhap with a measure of foresight, we can lessen the impact of Ifrit's arrival.
55 51 TEXT_GAIUSD014_01197_SWIFT_000_010 <If(GreaterThan(PlayerParameter(52),0))><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> of the Scions<Else/><If(GreaterThan(PlayerParameter(53),0))><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> of the Scions<Else/><Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/></If></If>, your timing is most fortunate. Allow me to brief you on the situation.
56 52 TEXT_GAIUSD014_01197_SWIFT_000_011 Both the Maelstrom and the Order of the Twin Adder informed us of their recent troubles with disturbingly powerful primals. And, as these incidents ever occur in threes, we immediately sought to gather intelligence on Amalj'aa activity.
57 53 TEXT_GAIUSD014_01197_SWIFT_100_011 We lost contact with the first reconnaissance party assigned to the task. I then deployed one of our elite units to learn the fate of the missing scouts, but they, also, have failed to report back.
58 54 TEXT_GAIUSD014_01197_SWIFT_000_012 In their most recent missive, my elite troops declared their intention to investigate the Bowl of Embers. Though they may have been overwhelmed by the lizardmen, we must consider the possibility that the Lord of the Inferno has reclaimed his domain...
59 55 TEXT_GAIUSD014_01197_SWIFT_000_013 It is with some measure of wounded pride, then, that I must request your aid. Assemble a group of your companions, and strike into the heart of Amalj'aa territory in southern Thanalan. If Ifrit has indeed returned, you are to banish him back to the aether by whatever means is necessary.
60 56 TEXT_GAIUSD014_01197_SWIFT_000_014 Ah, you will likely have to renew your bond with the Zahar'ak aetheryte to enter the Bowl of Embers─the lizardmen have undoubtedly realigned their crystal since you last felled their god. And, unfortunately, that means cutting your way through a goodly number of their sentries to reach it.
61 57 TEXT_GAIUSD014_01197_SWIFT_000_015 The Grand Company of the Immortal Flames is no stranger to sacrifice when it comes to battling the primals. But the struggle costs far too many lives, and often creates a host of new tempered enemies. You and your unique talents, however, can spare the families of our soldiers that grief...
62 58 TEXT_GAIUSD014_01197_SWIFT_000_016 I will pass on news of your involvement in this mission to the Scions myself. Should our primal fears prove substantiated, then I pray your efforts meet with success.
63 59 TEXT_GAIUSD014_01197_ASCIANSWORD_000_020 (-???-)<Color(-3917469)>Ifrit was reborn with the strength of a thousand raging infernos, and yet you vanquished him. I can offer you naught but praise, Bringer of Light.</Color>
64 60 TEXT_GAIUSD014_01197_ASCIANSCEPTER_000_021 (-???-)<Color(-3917469)>Ever prepared for confrontation. Good. Those instincts serve us as well as they serve you.</Color>
65 61 TEXT_GAIUSD014_01197_ASCIANSWORD_000_022 <Color(-3917469)>What meaning hides within this constant pursuit of ever greater strength? Have you paused to dwell on its significance? However you might choose to justify your actions, it seems you have tested the very limits of these three primal avatars.</Color>
66 62 TEXT_GAIUSD014_01197_ASCIANSCEPTER_000_023 <Color(-3917469)>Again, such furious response. Did we not make ourselves clear? As amusing as such might prove, we do not come to trade blows with you.</Color>
67 63 TEXT_GAIUSD014_01197_ASCIANSCEPTER_000_024 <Color(-3917469)>This meeting is at an end. We must thank you for a most enlightening display.</Color>
68 64 TEXT_GAIUSD014_01197_ASCIANSWORD_000_025 (-Ascian-)<Color(-3917469)>We have learned much. The destiny we seek draws closer...ever closer...</Color>
69 65 TEXT_GAIUSD014_01197_ASCIANSWORD_100_025 (-Ascian-)<Color(-3917469)>How much longer can you stem the tide of Darkness, Bringer of Light? How well will you fare against the next god to reawaken? Hm hm hm...</Color>
70 66 TEXT_GAIUSD014_01197_SWIFT_000_030 So, the infernal primal had returned, after all─it is well that you set out prepared for the worst! Come now, <If(GreaterThan(PlayerParameter(52),0))><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/><Else/><If(GreaterThan(PlayerParameter(53),0))><Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/><Else/><Clickable(<If(GreaterThan(PlayerParameter(52),0))><Sheet(GCRankLimsaMaleText,PlayerParameter(52),8)/><Else/></If><If(GreaterThan(PlayerParameter(53),0))><Sheet(GCRankGridaniaMaleText,PlayerParameter(53),8)/><Else/></If><If(GreaterThan(PlayerParameter(54),0))><Sheet(GCRankUldahMaleText,PlayerParameter(54),8)/><Else/></If>)/> <Split(<Highlight>ObjectParameter(1)</Highlight>, ,2)/></If></If>, you must describe your epic encounter in detail that we might revise our tactics for future engagements. Any information could prove useful.
71 67 TEXT_GAIUSD014_01197_SWIFT_000_031 Well, now, <Emphasis>this</Emphasis> is an ominous relic. While the Amalj'aa are known for their barbaric trinkets, I sense something is different about this one.
72 68 TEXT_GAIUSD014_01197_SWIFT_000_032 ...I see, so it is the third such object you have discovered within the domain of a primal. It certainly seems feasible that it played a role in Ifrit's enhanced volatility.
73 69 TEXT_GAIUSD014_01197_SWIFT_000_033 Return with your trophy to the Waking Sands, and pray bid Urianger to continue his investigations. Our eternal gratitude to you both.
74 70 TEXT_GAIUSD014_01197_URIANGER_000_040 The report from the Immortal Flames hath flown before thee. Dost thou return once more bearing a curious tool of ritual magicks?
75 71 TEXT_GAIUSD014_01197_URIANGER_000_041 Ah, yes, it doth most closely resemble the others in form, and, I daresay, in function. The bone is, of course, Amalj'aa in origin.
76 72 TEXT_GAIUSD014_01197_URIANGER_000_042 ...The servants of Darkness revealed themselves to thee? I am put in mind of Archon Louisoix's words: “Yet ever shall primal desires burn”... For burn they shall, with the Ascians ever toiling to stoke the fires. ...The servants of Darkness revealed themselves to thee? I am put in mind of Archon Louisoix's words: “Yet ever shall primal desires burn”... For burn they shall, with the Ascians ever toiling to stoke the fires.
77 73 TEXT_GAIUSD014_01197_URIANGER_100_042 We are fortunate─their careless taunting hath provided us with certainty, where before there existed only conjecture.
78 74 TEXT_GAIUSD014_01197_URIANGER_000_043 It is <Emphasis>un</Emphasis>fortunate, however, that thy actions serve the Ascians' purposes so well... Whenever thou slayest our primal foes, the beastmen seek to raise ever more ferocious gods. And now, it seems, their ceaseless ambitions are answered only by living sacrifice.
79 75 TEXT_GAIUSD014_01197_URIANGER_000_044 Each ritual object thou didst recover is a manner of focus─a tool fashioned from the bones of a willing worshiper. These foci contained the vast aetheric power generated by the fervent prayers of a beastman zealot in the moment of his death... This power was then poured into each primal during the rite of summoning, thus giving rise to the augmented avatar thou didst engage. Each ritual object thou didst recover is a manner of focus─a tool fashioned from the bones of a willing worshiper. These foci contained the vast aetheric power generated by the fervent prayers of a beastman zealot in the moment of his death... This power was then poured into each primal during the rite of summoning, thus giving rise to the augmented avatar thou didst engage.
80 76 TEXT_GAIUSD014_01197_URIANGER_000_045 To free us from the threat of the primals in truth, we must needs discover an escape from this endlessly escalating cycle of conflict. Such an answer will not, I fear, be readily attainable.
81 77 TEXT_GAIUSD014_01197_URIANGER_000_046 So, as long as understanding eludes us, there is no recourse but to continue with the slaying of primals. The aether they invariably hoard <Emphasis>must</Emphasis> be released back into the land.
82 78 TEXT_GAIUSD014_01197_URIANGER_000_047 As the beastman deities wax ever more potent, it is a sad necessity that the nurturing of thine own strength cannot be ignored─an action that thou must take, even though it doth quicken the plans of the Paragons.
83 79 TEXT_GAIUSD014_01197_URIANGER_100_048 One of the paths to inexorable might hath ever been the pursuit of sturdy arms and armor. And in that endeavor, I may be able to assist thee...
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0,"TEXT_GAIUSD101_01159_SEQ_00","Urianger would speak with you regarding the unidentified primal."
1,"TEXT_GAIUSD101_01159_SEQ_01","Cryptic as ever, Urianger informs you that the as-yet-unidentified primal may soon awaken. He then reveals that an equally unidentified individual who is known to the Scions has taken it upon herself to investigate the being, and would solicit your assistance. Make your way to Wineport in eastern La Noscea, where the mystery maiden awaits."
2,"TEXT_GAIUSD101_01159_SEQ_02","You arrive at Wineport to find Alphinaud's twin sister, Alisaie, who has been conspicuous by her absence throughout your struggles thus far. She reveals to you that Castrum Occidens straddles a cavern formed in the wake of the Calamity, and expresses her desire to probe its uncharted depths. Fight your way through the imperial stronghold and seek a path down into the darkness."
3,"TEXT_GAIUSD101_01159_SEQ_03","You have found the entrance to the cavern in the innermost sector of Castrum Occidens. Report your success to Storm Private J'brohka."
4,"TEXT_GAIUSD101_01159_SEQ_04","J'brohka reveals to you that she is in the service of Alisaie, although she has enlisted with the Maelstrom for reasons of convenience. Her affiliations thus declared, J'brohka urges you to spare neither preparation nor caution for your expedition. Alisaie believes the truth of the Calamity sleeps within the cavern's unknown depths...but will she find the answers she seeks?
※The Binding Coil of Bahamut can be accessed via the Duty Finder."
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24,"TEXT_GAIUSD101_01159_TODO_00","Report to the mystery individual at Wineport."
25,"TEXT_GAIUSD101_01159_TODO_01","Fight your way through Castrum Occidens."
26,"TEXT_GAIUSD101_01159_TODO_02","Report to J'brohka."
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48,"TEXT_GAIUSD101_01159_URIANGER_000_000","When the senary moon did wane, there sounded a bloodcurdling roar. A new primal had roused, the portents gave us to believe, one whose identity yet lieth beyond our ken."
49,"TEXT_GAIUSD101_01159_URIANGER_000_001","By thy hand, three primals have since been vanquished. As each returned to the aether, 'twas observed that tremors foreshadowing this fourth grew in strength and frequency both."
50,"TEXT_GAIUSD101_01159_URIANGER_000_002","The being doth quicken, and in time it shall become a scourge upon the land."
51,"TEXT_GAIUSD101_01159_URIANGER_000_003","Yet even as we pondered a course of action, a benevolent soul did arise, one who would forestall this threat. Though she be tender in years, she is true of heart and steadfast of resolve."
52,"TEXT_GAIUSD101_01159_URIANGER_000_004","She would solicit thine aid, if thou art willing to proffer it. Lest thou wonder, this maiden is of our order. Thus did the Antecedent straightways consent that thou shouldst assist her howsoever thou mayest."
53,"TEXT_GAIUSD101_01159_URIANGER_000_005","As soon as thou art able, hie thee to Wineport, where thy petitioner doth await thee even now. Thou shalt for a certainty find her visage strikingly familiar."
54,"TEXT_GAIUSD101_01159_ALISAIE_000_010","It has been a while, adventurer. As I recall, my brother Alphinaud took the liberty of introducing us when first─and last─we met."
55,"TEXT_GAIUSD101_01159_ALISAIE_000_011","But for the sake of propriety...Alisaie Leveilleur. I thank you for coming."
56,"TEXT_GAIUSD101_01159_ALISAIE_000_012","I have heard much and more of your exploits. By your hand, the Black Wolf is slain, and his Ultima Weapon destroyed."
57,"TEXT_GAIUSD101_01159_ALISAIE_000_013","You are possessed of great strength and courage, that much is plain. I shall have need of one such as you if I am to see my mission through to its conclusion."
58,"TEXT_GAIUSD101_01159_ALISAIE_000_014","As you may be aware, the violence of Dalamud's fall changed not only the face of the realm, but also the <Emphasis>base</Emphasis> of the realm. Specifically, it played havoc with the aetheric currents, creating vast confluences of aether below the surface. Among other phenomena, this led to the formation of subterranean caverns at key points of stress."
59,"TEXT_GAIUSD101_01159_ALISAIE_000_015","One such cavern lies beneath Castrum Occidens, and extends to only the gods know where."
60,"TEXT_GAIUSD101_01159_ALISAIE_000_016","Despite appearances, Castrum Occidens is as much a research facility as it is a fortress. Gaius van Baelsar chose the site for no other reason than to probe the caverns without interference."
61,"TEXT_GAIUSD101_01159_ALISAIE_000_017","As you went about vanquishing the returned primals, I observed a repeating wave pattern in the aether, corresponding exactly to the dates on which you were reported to have felled Ifrit, Titan, and Garuda. Upon closer examination, it became clear that these unique waveforms emanated from deep beneath the aforementioned stronghold."
62,"TEXT_GAIUSD101_01159_ALISAIE_000_018","Crucially, I recorded the <Emphasis>same</Emphasis> pattern during the recent celebrations, and have since been given to understand that this phenomenon bears a disquieting similarity to one observed shortly prior to the Calamity."
63,"TEXT_GAIUSD101_01159_ALISAIE_000_019","Five years ago, my grandfather invoked the power of the Twelve that he might contain Bahamut."
64,"TEXT_GAIUSD101_01159_ALISAIE_000_020","Alas, his efforts failed, and he vanished, together with his foe."
65,"TEXT_GAIUSD101_01159_ALISAIE_000_021","I would know the truth of what transpired that day─of Grandfather's fate, and of the metamorphosis that swept across the land."
66,"TEXT_GAIUSD101_01159_ALISAIE_000_022","In casting light upon these mysteries, we will find a way to cure what ails this world."
67,"TEXT_GAIUSD101_01159_ALISAIE_000_023","It is my belief that the answers I seek lie hid within the depths of the cavern. I would have you accompany me on an expedition to find them, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
68,"TEXT_GAIUSD101_01159_ALISAIE_000_024","If truth be told, I am not wont to rely upon others, and have thus far handled matters alone. Yet I am not blind to my limitations. Unescorted, I cannot hope to succeed in this endeavor."
69,"TEXT_GAIUSD101_01159_ALISAIE_000_025","I swore that I would find a way to restore peace to Eorzea. If you desire the selfsame, then aid me, as you aided my brother and the Scions."
70,"TEXT_GAIUSD101_01159_ALISAIE_000_026","I am in your debt. You are a <If(PlayerParameter(4))>woman<Else/>man</If> of action, and I sense that we will accomplish much together."
71,"TEXT_GAIUSD101_01159_ALISAIE_000_027","But let us not waste any more time. As I mentioned, Castrum Occidens straddles the cavern I wish to explore. If I am to have a hope of reaching it alive, I will need you to infiltrate the stronghold first and locate a path into the depths."
72,"TEXT_GAIUSD101_01159_ALISAIE_000_028","Once you have done so, pray report your success to Storm Private J'brohka. You may consider her my assistant here in Wineport."
73,"TEXT_GAIUSD101_01159_ALISAIE_000_029","I have every faith that you will not fail me. Twelve speed your way, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
74,"TEXT_GAIUSD101_01159_ALISAIE_000_050","As I mentioned, Castrum Occidens straddles the cavern I wish to explore. If I am to have a hope of reaching it alive, I will need you to infiltrate the stronghold first and locate a path into the depths."
75,"TEXT_GAIUSD101_01159_JBROHKA_000_040","I've been expecting you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. By your coming, I take it you have successfully located the cavern entrance inside Castrum Occidens?"
76,"TEXT_GAIUSD101_01159_JBROHKA_000_041","...So that's where it's to be found! Marvelous! Oh, but allow me to properly introduce myself. J'brohka is my name, and it is my honor to serve Lady Alisaie. Though, for reasons of convenience, at present I also serve the Maelstrom."
77,"TEXT_GAIUSD101_01159_JBROHKA_000_042","This uniform accords me certain privileges, you see─in particular, ready access to the Maelstrom's regional scouting reports. They provide a wealth of local knowledge, including information on <Emphasis>secret passages</Emphasis>."
78,"TEXT_GAIUSD101_01159_JBROHKA_000_043","...But enough about me. I shall notify Lady Alisaie of your discovery, that she may prepare for the expedition."
79,"TEXT_GAIUSD101_01159_JBROHKA_000_044","Though I don't doubt your abilities, none can say what dangers lurk beneath Castrum Occidens. For my lady's sake as well as your own, please spare neither preparation nor caution. Pray choose your companions well."
80,"TEXT_GAIUSD101_01159_SYSTEM_100_050","You now have access to the Binding Coil of Bahamut. The subterranean labyrinth can be accessed by speaking with J'brohka."
81,"TEXT_GAIUSD101_01159_SYSTEM_100_051","Details such as the conditions of entry may also be had by speaking with the storm private."
82,"TEXT_GAIUSD101_01159_ALISAIE_000_100","The scars left by the Calamity..."
83,"TEXT_GAIUSD101_01159_ALISAIE_000_101","I can scarce breathe for the surfeit of aether..."
84,"TEXT_GAIUSD101_01159_ALISAIE_000_102","Tell me, have you ever seen corrupted crystals such as these?"
85,"TEXT_GAIUSD101_01159_ALISAIE_000_103","Such crystals manifested across the realm when the course of the great river of aether was irrevocably altered five years ago."
86,"TEXT_GAIUSD101_01159_ALISAIE_000_104","Behold one of the objects that caused that alteration: a fragment of the lesser moon, Dalamud."
87,"TEXT_GAIUSD101_01159_ALISAIE_000_105","Ancient Allag created Dalamud─or Meteor, to use the Garlean name─to serve as a celestial prison for Bahamut."
88,"TEXT_GAIUSD101_01159_ALISAIE_000_106","Its fall inflicted grievous wounds upon the land─wounds that have yet to heal, as is evident from the corrupted crystals."
89,"TEXT_GAIUSD101_01159_ALISAIE_000_107","Amazing... Dalamud's internal defenses still function in spite of everything─a testament to the ingenuity of the Allagans."
90,"TEXT_GAIUSD101_01159_ALISAIE_000_108","The Garleans seek to appropriate their advanced technology, I am certain of it."
91,"TEXT_GAIUSD101_01159_ALISAIE_000_109","We are about to come face-to-face with secrets that have long lain buried within the sands of time."
92,"TEXT_GAIUSD101_01159_ALISAIE_000_110","Great dangers may lie beyond, but we have come too far to turn back. The truth of the Calamity is within reach."
93,"TEXT_GAIUSD101_01159_ALISAIE_000_120","<gasp> Gods preserve..."
94,"TEXT_GAIUSD101_01159_ALISAIE_000_121","Dark wings that would engulf the very heavens..."
95,"TEXT_GAIUSD101_01159_ALISAIE_000_122","These could only belong to Bahamut, the primal who laid Eorzea to waste five years ago."
96,"TEXT_GAIUSD101_01159_ALISAIE_000_123","At Carteneau, my grandfather sought to imprison Bahamut anew by invoking the power of the Twelve."
97,"TEXT_GAIUSD101_01159_ALISAIE_000_124","Alas, the dreadwyrm proved too powerful, and he soon broke free of his confines."
98,"TEXT_GAIUSD101_01159_ALISAIE_000_125","Yet instead of resuming the destruction he had begun, Bahamut vanished. Whither to, no one knew...until this day."
99,"TEXT_GAIUSD101_01159_ALISAIE_000_126","But I do not understand... If Bahamut is truly a primal, how is it that he retains his physical form?"
100,"TEXT_GAIUSD101_01159_ALISAIE_000_127","Did Grandfather defeat him? Or is there some other explanation?"
101,"TEXT_GAIUSD101_01159_ALISAIE_000_128","We must press on if we are to learn the truth."
102,"TEXT_GAIUSD101_01159_ALISAIE_000_140","This is going rather more smoothly than I expected. It is indeed convenient to have a hero on hand."
103,"TEXT_GAIUSD101_01159_ALISAIE_000_141","Gods... That the cavern should open up <Emphasis>again</Emphasis>, even at this depth..."
104,"TEXT_GAIUSD101_01159_ALISAIE_000_142","Hah! This resembles a finger..."
105,"TEXT_GAIUSD101_01159_ALISAIE_000_143","<gasp> And so it should! This is Bahamut's hand!"
106,"TEXT_GAIUSD101_01159_ALISAIE_000_144","As with the wings, it seems to be frozen, and for that I count my blessings. But again I find myself wondering, how is it able to retain physical form?"
107,"TEXT_GAIUSD101_01159_ALISAIE_000_145","I had assumed that Bahamut's reversion to aether was the cause of the widespread changes to the realm. But if he is still here, then that theory no longer holds."
108,"TEXT_GAIUSD101_01159_ALISAIE_000_146","What was it, then, that brought about the realm's sudden regeneration? There is still so much we do not know about Carteneau..."
109,"TEXT_GAIUSD101_01159_ALISAIE_000_147","I haven't the slightest inkling how deep these caverns run, but we must continue."
110,"TEXT_GAIUSD101_01159_ALISAIE_000_160","This contraption... Is it used to control the saturation of aether?"
111,"TEXT_GAIUSD101_01159_ALISAIE_000_161","I suppose there is only one way to find out."
112,"TEXT_GAIUSD101_01159_ALISAIE_000_162","The dragon you vanquished earlier─doubtless you noticed the peculiar contraption about its neck."
113,"TEXT_GAIUSD101_01159_ALISAIE_000_163","It was likely a receptor of some description, used to enslave the creature."
114,"TEXT_GAIUSD101_01159_ALISAIE_000_164","Ancient Allag possessed the means to control dragons, it would seem. The Ishgardians would kill for this knowledge, though to be sure, it could as easily be brought to bear against them."
115,"TEXT_GAIUSD101_01159_ALISAIE_000_165","An army of dragons could turn the tide of any battle, as the Garleans once learned to their sorrow. I would not be the least bit surprised if they now sought to exploit this power."
116,"TEXT_GAIUSD101_01159_ALISAIE_000_166","Whatever their plans, this serves as another reminder of the might of the Allagans. One cannot help but wonder how so advanced a civilization came to fall."
117,"TEXT_GAIUSD101_01159_ALISAIE_000_167","Gods be good..."
118,"TEXT_GAIUSD101_01159_ALISAIE_000_168","This is...this is Bahamut's head!"
119,"TEXT_GAIUSD101_01159_ALISAIE_000_169","And that enormous crystal─it pulsates as if...as if it were a heart! Then the primal that had awakened...was Bahamut all this time!?"
120,"TEXT_GAIUSD101_01159_ALISAIE_000_170","No! No, no, <Emphasis>NO</Emphasis>! This cannot be true! This...this would mean that Grandfather died for naught!"
121,"TEXT_GAIUSD101_01159_ALISAIE_000_171","Confound it! We do not know enough to strike at it now! We must withdraw!"
122,"TEXT_GAIUSD101_01159_ALISAIE_000_172","Who...? Who is that? No...it can't be..."
123,"TEXT_GAIUSD101_01159_ALISAIE_000_173","Grandfather? Is it truly you?"
124,"TEXT_GAIUSD101_01159_ALISAIE_000_174","No... Don't leave me again... Please..."
125,"TEXT_GAIUSD101_01159_ALISAIE_000_175","Grandfather!!!"
126,"TEXT_GAIUSD101_01159_ALISAIE_000_176","I-I know... We can do no more for now..."
127,"TEXT_GAIUSD101_01159_ALISAIE_000_200","Hm? But this looks like..."
128,"TEXT_GAIUSD101_01159_ALISAIE_000_201","How did we come to be in northern Thanalan of all places?"
129,"TEXT_GAIUSD101_01159_ALISAIE_000_202","Oh, but such details matter little!"
130,"TEXT_GAIUSD101_01159_ALISAIE_000_203","Grandfather's alive, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
131,"TEXT_GAIUSD101_01159_ALISAIE_000_204","Bahamut did <Emphasis>not</Emphasis> defeat him!"
132,"TEXT_GAIUSD101_01159_ALISAIE_000_205","But why won't he return to us? I don't understand..."
133,"TEXT_GAIUSD101_01159_ALISAIE_000_206","This expedition has yielded more questions than it did answers."
key,0,1
#,,
int32,str,str
0,"TEXT_GAIUSD101_01159_SEQ_00","Urianger would speak with you regarding the unidentified primal."
1,"TEXT_GAIUSD101_01159_SEQ_01","Cryptic as ever, Urianger informs you that the as-yet-unidentified primal may soon awaken. He then reveals that an equally unidentified individual who is known to the Scions has taken it upon herself to investigate the being, and would solicit your assistance. Make your way to Wineport in eastern La Noscea, where the mystery maiden awaits."
2,"TEXT_GAIUSD101_01159_SEQ_02","You arrive at Wineport to find Alphinaud's twin sister, Alisaie, who has been conspicuous by her absence throughout your struggles thus far. She reveals to you that Castrum Occidens straddles a cavern formed in the wake of the Calamity, and expresses her desire to probe its uncharted depths. Fight your way through the imperial stronghold and seek a path down into the darkness."
3,"TEXT_GAIUSD101_01159_SEQ_03","You have found the entrance to the cavern in the innermost sector of Castrum Occidens. Report your success to Storm Private J'brohka."
4,"TEXT_GAIUSD101_01159_SEQ_04","J'brohka reveals to you that she is in the service of Alisaie, although she has enlisted with the Maelstrom for reasons of convenience. Her affiliations thus declared, J'brohka urges you to spare neither preparation nor caution for your expedition. Alisaie believes the truth of the Calamity sleeps within the cavern's unknown depths...but will she find the answers she seeks?
※The Binding Coil of Bahamut can be accessed via the Duty Finder."
5,"TEXT_GAIUSD101_01159_SEQ_05",""
6,"TEXT_GAIUSD101_01159_SEQ_06",""
7,"TEXT_GAIUSD101_01159_SEQ_07",""
8,"TEXT_GAIUSD101_01159_SEQ_08",""
9,"TEXT_GAIUSD101_01159_SEQ_09",""
10,"TEXT_GAIUSD101_01159_SEQ_10",""
11,"TEXT_GAIUSD101_01159_SEQ_11",""
12,"TEXT_GAIUSD101_01159_SEQ_12",""
13,"TEXT_GAIUSD101_01159_SEQ_13",""
14,"TEXT_GAIUSD101_01159_SEQ_14",""
15,"TEXT_GAIUSD101_01159_SEQ_15",""
16,"TEXT_GAIUSD101_01159_SEQ_16",""
17,"TEXT_GAIUSD101_01159_SEQ_17",""
18,"TEXT_GAIUSD101_01159_SEQ_18",""
19,"TEXT_GAIUSD101_01159_SEQ_19",""
20,"TEXT_GAIUSD101_01159_SEQ_20",""
21,"TEXT_GAIUSD101_01159_SEQ_21",""
22,"TEXT_GAIUSD101_01159_SEQ_22",""
23,"TEXT_GAIUSD101_01159_SEQ_23",""
24,"TEXT_GAIUSD101_01159_TODO_00","Report to the mystery individual at Wineport."
25,"TEXT_GAIUSD101_01159_TODO_01","Fight your way through Castrum Occidens."
26,"TEXT_GAIUSD101_01159_TODO_02","Report to J'brohka."
27,"TEXT_GAIUSD101_01159_TODO_03",""
28,"TEXT_GAIUSD101_01159_TODO_04",""
29,"TEXT_GAIUSD101_01159_TODO_05",""
30,"TEXT_GAIUSD101_01159_TODO_06",""
31,"TEXT_GAIUSD101_01159_TODO_07",""
32,"TEXT_GAIUSD101_01159_TODO_08",""
33,"TEXT_GAIUSD101_01159_TODO_09",""
34,"TEXT_GAIUSD101_01159_TODO_10",""
35,"TEXT_GAIUSD101_01159_TODO_11",""
36,"TEXT_GAIUSD101_01159_TODO_12",""
37,"TEXT_GAIUSD101_01159_TODO_13",""
38,"TEXT_GAIUSD101_01159_TODO_14",""
39,"TEXT_GAIUSD101_01159_TODO_15",""
40,"TEXT_GAIUSD101_01159_TODO_16",""
41,"TEXT_GAIUSD101_01159_TODO_17",""
42,"TEXT_GAIUSD101_01159_TODO_18",""
43,"TEXT_GAIUSD101_01159_TODO_19",""
44,"TEXT_GAIUSD101_01159_TODO_20",""
45,"TEXT_GAIUSD101_01159_TODO_21",""
46,"TEXT_GAIUSD101_01159_TODO_22",""
47,"TEXT_GAIUSD101_01159_TODO_23",""
48,"TEXT_GAIUSD101_01159_URIANGER_000_000","When the senary moon did wane, there sounded a bloodcurdling roar. A new primal had roused, the portents gave us to believe, one whose identity yet lieth beyond our ken."
49,"TEXT_GAIUSD101_01159_URIANGER_000_001","By thy hand, three primals have since been vanquished. As each returned to the aether, 'twas observed that tremors foreshadowing this fourth grew in strength and frequency both."
50,"TEXT_GAIUSD101_01159_URIANGER_000_002","The being doth quicken, and in time it shall become a scourge upon the land."
51,"TEXT_GAIUSD101_01159_URIANGER_000_003","Yet even as we pondered a course of action, a benevolent soul did arise, one who would forestall this threat. Though she be tender in years, she is true of heart and steadfast of resolve."
52,"TEXT_GAIUSD101_01159_URIANGER_000_004","She would solicit thine aid, if thou art willing to proffer it. Lest thou wonder, this maiden is of our order. Thus did the Antecedent straightways consent that thou shouldst assist her howsoever thou mayest."
53,"TEXT_GAIUSD101_01159_URIANGER_000_005","As soon as thou art able, hie thee to Wineport, where thy petitioner doth await thee even now. Thou shalt for a certainty find her visage strikingly familiar."
54,"TEXT_GAIUSD101_01159_ALISAIE_000_010","It has been a while, adventurer. As I recall, my brother Alphinaud took the liberty of introducing us when first─and last─we met."
55,"TEXT_GAIUSD101_01159_ALISAIE_000_011","But for the sake of propriety...Alisaie Leveilleur. I thank you for coming."
56,"TEXT_GAIUSD101_01159_ALISAIE_000_012","I have heard much and more of your exploits. By your hand, the Black Wolf is slain, and his Ultima Weapon destroyed."
57,"TEXT_GAIUSD101_01159_ALISAIE_000_013","You are possessed of great strength and courage, that much is plain. I shall have need of one such as you if I am to see my mission through to its conclusion."
58,"TEXT_GAIUSD101_01159_ALISAIE_000_014","As you may be aware, the violence of Dalamud's fall changed not only the face of the realm, but also the <Emphasis>base</Emphasis> of the realm. Specifically, it played havoc with the aetheric currents, creating vast confluences of aether below the surface. Among other phenomena, this led to the formation of subterranean caverns at key points of stress."
59,"TEXT_GAIUSD101_01159_ALISAIE_000_015","One such cavern lies beneath Castrum Occidens, and extends to only the gods know where."
60,"TEXT_GAIUSD101_01159_ALISAIE_000_016","Despite appearances, Castrum Occidens is as much a research facility as it is a fortress. Gaius van Baelsar chose the site for no other reason than to probe the caverns without interference."
61,"TEXT_GAIUSD101_01159_ALISAIE_000_017","As you went about vanquishing the returned primals, I observed a repeating wave pattern in the aether, corresponding exactly to the dates on which you were reported to have felled Ifrit, Titan, and Garuda. Upon closer examination, it became clear that these unique waveforms emanated from deep beneath the aforementioned stronghold."
62,"TEXT_GAIUSD101_01159_ALISAIE_000_018","Crucially, I recorded the <Emphasis>same</Emphasis> pattern during the recent celebrations, and have since been given to understand that this phenomenon bears a disquieting similarity to one observed shortly prior to the Calamity."
63,"TEXT_GAIUSD101_01159_ALISAIE_000_019","Five years ago, my grandfather invoked the power of the Twelve that he might contain Bahamut."
64,"TEXT_GAIUSD101_01159_ALISAIE_000_020","Alas, his efforts failed, and he vanished, together with his foe."
65,"TEXT_GAIUSD101_01159_ALISAIE_000_021","I would know the truth of what transpired that day─of Grandfather's fate, and of the metamorphosis that swept across the land."
66,"TEXT_GAIUSD101_01159_ALISAIE_000_022","In casting light upon these mysteries, we will find a way to cure what ails this world."
67,"TEXT_GAIUSD101_01159_ALISAIE_000_023","It is my belief that the answers I seek lie hid within the depths of the cavern. I would have you accompany me on an expedition to find them, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
68,"TEXT_GAIUSD101_01159_ALISAIE_000_024","If truth be told, I am not wont to rely upon others, and have thus far handled matters alone. Yet I am not blind to my limitations. Unescorted, I cannot hope to succeed in this endeavor."
69,"TEXT_GAIUSD101_01159_ALISAIE_000_025","I swore that I would find a way to restore peace to Eorzea. If you desire the selfsame, then aid me, as you aided my brother and the Scions."
70,"TEXT_GAIUSD101_01159_ALISAIE_000_026","I am in your debt. You are a <If(PlayerParameter(4))>woman<Else/>man</If> of action, and I sense that we will accomplish much together."
71,"TEXT_GAIUSD101_01159_ALISAIE_000_027","But let us not waste any more time. As I mentioned, Castrum Occidens straddles the cavern I wish to explore. If I am to have a hope of reaching it alive, I will need you to infiltrate the stronghold first and locate a path into the depths."
72,"TEXT_GAIUSD101_01159_ALISAIE_000_028","Once you have done so, pray report your success to Storm Private J'brohka. You may consider her my assistant here in Wineport."
73,"TEXT_GAIUSD101_01159_ALISAIE_000_029","I have every faith that you will not fail me. Twelve speed your way, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
74,"TEXT_GAIUSD101_01159_ALISAIE_000_050","As I mentioned, Castrum Occidens straddles the cavern I wish to explore. If I am to have a hope of reaching it alive, I will need you to infiltrate the stronghold first and locate a path into the depths."
75,"TEXT_GAIUSD101_01159_JBROHKA_000_040","I've been expecting you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. By your coming, I take it you have successfully located the cavern entrance inside Castrum Occidens?"
76,"TEXT_GAIUSD101_01159_JBROHKA_000_041","...So that's where it's to be found! Marvelous! Oh, but allow me to properly introduce myself. J'brohka is my name, and it is my honor to serve Lady Alisaie. Though, for reasons of convenience, at present I also serve the Maelstrom."
77,"TEXT_GAIUSD101_01159_JBROHKA_000_042","This uniform accords me certain privileges, you see─in particular, ready access to the Maelstrom's regional scouting reports. They provide a wealth of local knowledge, including information on <Emphasis>secret passages</Emphasis>."
78,"TEXT_GAIUSD101_01159_JBROHKA_000_043","...But enough about me. I shall notify Lady Alisaie of your discovery, that she may prepare for the expedition."
79,"TEXT_GAIUSD101_01159_JBROHKA_000_044","Though I don't doubt your abilities, none can say what dangers lurk beneath Castrum Occidens. For my lady's sake as well as your own, please spare neither preparation nor caution. Pray choose your companions well."
80,"TEXT_GAIUSD101_01159_SYSTEM_100_050","You now have access to the Binding Coil of Bahamut. The subterranean labyrinth can be accessed by speaking with J'brohka."
81,"TEXT_GAIUSD101_01159_SYSTEM_100_051","Details such as the conditions of entry may also be had by speaking with the storm private."
82,"TEXT_GAIUSD101_01159_ALISAIE_000_100","The scars left by the Calamity..."
83,"TEXT_GAIUSD101_01159_ALISAIE_000_101","I can scarce breathe for the surfeit of aether..."
84,"TEXT_GAIUSD101_01159_ALISAIE_000_102","Tell me, have you ever seen corrupted crystals such as these?"
85,"TEXT_GAIUSD101_01159_ALISAIE_000_103","Such crystals manifested across the realm when the course of the great river of aether was irrevocably altered five years ago."
86,"TEXT_GAIUSD101_01159_ALISAIE_000_104","Behold one of the objects that caused that alteration: a fragment of the lesser moon, Dalamud."
87,"TEXT_GAIUSD101_01159_ALISAIE_000_105","Ancient Allag created Dalamud─or Meteor, to use the Garlean name─to serve as a celestial prison for Bahamut."
88,"TEXT_GAIUSD101_01159_ALISAIE_000_106","Its fall inflicted grievous wounds upon the land─wounds that have yet to heal, as is evident from the corrupted crystals."
89,"TEXT_GAIUSD101_01159_ALISAIE_000_107","Amazing... Dalamud's internal defenses still function in spite of everything─a testament to the ingenuity of the Allagans."
90,"TEXT_GAIUSD101_01159_ALISAIE_000_108","The Garleans seek to appropriate their advanced technology, I am certain of it."
91,"TEXT_GAIUSD101_01159_ALISAIE_000_109","We are about to come face-to-face with secrets that have long lain buried within the sands of time."
92,"TEXT_GAIUSD101_01159_ALISAIE_000_110","Great dangers may lie beyond, but we have come too far to turn back. The truth of the Calamity is within reach."
93,"TEXT_GAIUSD101_01159_ALISAIE_000_120","<gasp> Gods preserve..."
94,"TEXT_GAIUSD101_01159_ALISAIE_000_121","Dark wings that would engulf the very heavens..."
95,"TEXT_GAIUSD101_01159_ALISAIE_000_122","These could only belong to Bahamut, the primal who laid Eorzea to waste five years ago."
96,"TEXT_GAIUSD101_01159_ALISAIE_000_123","At Carteneau, my grandfather sought to imprison Bahamut anew by invoking the power of the Twelve."
97,"TEXT_GAIUSD101_01159_ALISAIE_000_124","Alas, the dreadwyrm proved too powerful, and he soon broke free of his confines."
98,"TEXT_GAIUSD101_01159_ALISAIE_000_125","Yet instead of resuming the destruction he had begun, Bahamut vanished. Whither to, no one knew...until this day."
99,"TEXT_GAIUSD101_01159_ALISAIE_000_126","But I do not understand... If Bahamut is truly a primal, how is it that he retains his physical form?"
100,"TEXT_GAIUSD101_01159_ALISAIE_000_127","Did Grandfather defeat him? Or is there some other explanation?"
101,"TEXT_GAIUSD101_01159_ALISAIE_000_128","We must press on if we are to learn the truth."
102,"TEXT_GAIUSD101_01159_ALISAIE_000_140","This is going rather more smoothly than I expected. It is indeed convenient to have a hero on hand."
103,"TEXT_GAIUSD101_01159_ALISAIE_000_141","Gods... That the cavern should open up <Emphasis>again</Emphasis>, even at this depth..."
104,"TEXT_GAIUSD101_01159_ALISAIE_000_142","Hah! This resembles a finger..."
105,"TEXT_GAIUSD101_01159_ALISAIE_000_143","<gasp> And so it should! This is Bahamut's hand!"
106,"TEXT_GAIUSD101_01159_ALISAIE_000_144","As with the wings, it seems to be frozen, and for that I count my blessings. But again I find myself wondering, how is it able to retain physical form?"
107,"TEXT_GAIUSD101_01159_ALISAIE_000_145","I had assumed that Bahamut's reversion to aether was the cause of the widespread changes to the realm. But if he is still here, then that theory no longer holds."
108,"TEXT_GAIUSD101_01159_ALISAIE_000_146","What was it, then, that brought about the realm's sudden regeneration? There is still so much we do not know about Carteneau..."
109,"TEXT_GAIUSD101_01159_ALISAIE_000_147","I haven't the slightest inkling how deep these caverns run, but we must continue."
110,"TEXT_GAIUSD101_01159_ALISAIE_000_160","This contraption... Is it used to control the saturation of aether?"
111,"TEXT_GAIUSD101_01159_ALISAIE_000_161","I suppose there is only one way to find out."
112,"TEXT_GAIUSD101_01159_ALISAIE_000_162","The dragon you vanquished earlier─doubtless you noticed the peculiar contraption about its neck."
113,"TEXT_GAIUSD101_01159_ALISAIE_000_163","It was likely a receptor of some description, used to enslave the creature."
114,"TEXT_GAIUSD101_01159_ALISAIE_000_164","Ancient Allag possessed the means to control dragons, it would seem. The Ishgardians would kill for this knowledge, though to be sure, it could as easily be brought to bear against them."
115,"TEXT_GAIUSD101_01159_ALISAIE_000_165","An army of dragons could turn the tide of any battle, as the Garleans once learned to their sorrow. I would not be the least bit surprised if they now sought to exploit this power."
116,"TEXT_GAIUSD101_01159_ALISAIE_000_166","Whatever their plans, this serves as another reminder of the might of the Allagans. One cannot help but wonder how so advanced a civilization came to fall."
117,"TEXT_GAIUSD101_01159_ALISAIE_000_167","Gods be good..."
118,"TEXT_GAIUSD101_01159_ALISAIE_000_168","This is...this is Bahamut's head!"
119,"TEXT_GAIUSD101_01159_ALISAIE_000_169","And that enormous crystal─it pulsates as if...as if it were a heart! Then the primal that had awakened...was Bahamut all this time!?"
120,"TEXT_GAIUSD101_01159_ALISAIE_000_170","No! No, no, <Emphasis>NO</Emphasis>! This cannot be true! This...this would mean that Grandfather died for naught!"
121,"TEXT_GAIUSD101_01159_ALISAIE_000_171","Confound it! We do not know enough to strike at it now! We must withdraw!"
122,"TEXT_GAIUSD101_01159_ALISAIE_000_172","Who...? Who is that? No...it can't be..."
123,"TEXT_GAIUSD101_01159_ALISAIE_000_173","Grandfather? Is it truly you?"
124,"TEXT_GAIUSD101_01159_ALISAIE_000_174","No... Don't leave me again... Please..."
125,"TEXT_GAIUSD101_01159_ALISAIE_000_175","Grandfather!!!"
126,"TEXT_GAIUSD101_01159_ALISAIE_000_176","I-I know... We can do no more for now..."
127,"TEXT_GAIUSD101_01159_ALISAIE_000_200","Hm? But this looks like..."
128,"TEXT_GAIUSD101_01159_ALISAIE_000_201","How did we come to be in northern Thanalan of all places?"
129,"TEXT_GAIUSD101_01159_ALISAIE_000_202","Oh, but such details matter little!"
130,"TEXT_GAIUSD101_01159_ALISAIE_000_203","Grandfather's alive, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
131,"TEXT_GAIUSD101_01159_ALISAIE_000_204","Bahamut did <Emphasis>not</Emphasis> defeat him!"
132,"TEXT_GAIUSD101_01159_ALISAIE_000_205","But why won't he return to us? I don't understand..."
133,"TEXT_GAIUSD101_01159_ALISAIE_000_206","This expedition has yielded more questions than it did answers."
134,"TEXT_GAIUSD101_01159_ALISAIE_000_207","At any rate, we would both be better for a rest. Let us return to the Waking Sands and reflect upon what we have seen."
135,"TEXT_GAIUSD101_01159_ALISAIE_000_208","Thank you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Without you, none of this would have been possible."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_GAIUSD101_01159_SEQ_00 Urianger would speak with you regarding the unidentified primal.
5 1 TEXT_GAIUSD101_01159_SEQ_01 Cryptic as ever, Urianger informs you that the as-yet-unidentified primal may soon awaken. He then reveals that an equally unidentified individual who is known to the Scions has taken it upon herself to investigate the being, and would solicit your assistance. Make your way to Wineport in eastern La Noscea, where the mystery maiden awaits.
6 2 TEXT_GAIUSD101_01159_SEQ_02 You arrive at Wineport to find Alphinaud's twin sister, Alisaie, who has been conspicuous by her absence throughout your struggles thus far. She reveals to you that Castrum Occidens straddles a cavern formed in the wake of the Calamity, and expresses her desire to probe its uncharted depths. Fight your way through the imperial stronghold and seek a path down into the darkness.
7 3 TEXT_GAIUSD101_01159_SEQ_03 You have found the entrance to the cavern in the innermost sector of Castrum Occidens. Report your success to Storm Private J'brohka.
8 4 TEXT_GAIUSD101_01159_SEQ_04 J'brohka reveals to you that she is in the service of Alisaie, although she has enlisted with the Maelstrom for reasons of convenience. Her affiliations thus declared, J'brohka urges you to spare neither preparation nor caution for your expedition. Alisaie believes the truth of the Calamity sleeps within the cavern's unknown depths...but will she find the answers she seeks? ※The Binding Coil of Bahamut can be accessed via the Duty Finder. J'brohka reveals to you that she is in the service of Alisaie, although she has enlisted with the Maelstrom for reasons of convenience. Her affiliations thus declared, J'brohka urges you to spare neither preparation nor caution for your expedition. Alisaie believes the truth of the Calamity sleeps within the cavern's unknown depths...but will she find the answers she seeks? ※The Binding Coil of Bahamut can be accessed via the Duty Finder.
9 5 TEXT_GAIUSD101_01159_SEQ_05
10 6 TEXT_GAIUSD101_01159_SEQ_06
11 7 TEXT_GAIUSD101_01159_SEQ_07
12 8 TEXT_GAIUSD101_01159_SEQ_08
13 9 TEXT_GAIUSD101_01159_SEQ_09
14 10 TEXT_GAIUSD101_01159_SEQ_10
15 11 TEXT_GAIUSD101_01159_SEQ_11
16 12 TEXT_GAIUSD101_01159_SEQ_12
17 13 TEXT_GAIUSD101_01159_SEQ_13
18 14 TEXT_GAIUSD101_01159_SEQ_14
19 15 TEXT_GAIUSD101_01159_SEQ_15
20 16 TEXT_GAIUSD101_01159_SEQ_16
21 17 TEXT_GAIUSD101_01159_SEQ_17
22 18 TEXT_GAIUSD101_01159_SEQ_18
23 19 TEXT_GAIUSD101_01159_SEQ_19
24 20 TEXT_GAIUSD101_01159_SEQ_20
25 21 TEXT_GAIUSD101_01159_SEQ_21
26 22 TEXT_GAIUSD101_01159_SEQ_22
27 23 TEXT_GAIUSD101_01159_SEQ_23
28 24 TEXT_GAIUSD101_01159_TODO_00 Report to the mystery individual at Wineport.
29 25 TEXT_GAIUSD101_01159_TODO_01 Fight your way through Castrum Occidens.
30 26 TEXT_GAIUSD101_01159_TODO_02 Report to J'brohka.
31 27 TEXT_GAIUSD101_01159_TODO_03
32 28 TEXT_GAIUSD101_01159_TODO_04
33 29 TEXT_GAIUSD101_01159_TODO_05
34 30 TEXT_GAIUSD101_01159_TODO_06
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42 38 TEXT_GAIUSD101_01159_TODO_14
43 39 TEXT_GAIUSD101_01159_TODO_15
44 40 TEXT_GAIUSD101_01159_TODO_16
45 41 TEXT_GAIUSD101_01159_TODO_17
46 42 TEXT_GAIUSD101_01159_TODO_18
47 43 TEXT_GAIUSD101_01159_TODO_19
48 44 TEXT_GAIUSD101_01159_TODO_20
49 45 TEXT_GAIUSD101_01159_TODO_21
50 46 TEXT_GAIUSD101_01159_TODO_22
51 47 TEXT_GAIUSD101_01159_TODO_23
52 48 TEXT_GAIUSD101_01159_URIANGER_000_000 When the senary moon did wane, there sounded a bloodcurdling roar. A new primal had roused, the portents gave us to believe, one whose identity yet lieth beyond our ken.
53 49 TEXT_GAIUSD101_01159_URIANGER_000_001 By thy hand, three primals have since been vanquished. As each returned to the aether, 'twas observed that tremors foreshadowing this fourth grew in strength and frequency both.
54 50 TEXT_GAIUSD101_01159_URIANGER_000_002 The being doth quicken, and in time it shall become a scourge upon the land.
55 51 TEXT_GAIUSD101_01159_URIANGER_000_003 Yet even as we pondered a course of action, a benevolent soul did arise, one who would forestall this threat. Though she be tender in years, she is true of heart and steadfast of resolve.
56 52 TEXT_GAIUSD101_01159_URIANGER_000_004 She would solicit thine aid, if thou art willing to proffer it. Lest thou wonder, this maiden is of our order. Thus did the Antecedent straightways consent that thou shouldst assist her howsoever thou mayest.
57 53 TEXT_GAIUSD101_01159_URIANGER_000_005 As soon as thou art able, hie thee to Wineport, where thy petitioner doth await thee even now. Thou shalt for a certainty find her visage strikingly familiar.
58 54 TEXT_GAIUSD101_01159_ALISAIE_000_010 It has been a while, adventurer. As I recall, my brother Alphinaud took the liberty of introducing us when first─and last─we met.
59 55 TEXT_GAIUSD101_01159_ALISAIE_000_011 But for the sake of propriety...Alisaie Leveilleur. I thank you for coming.
60 56 TEXT_GAIUSD101_01159_ALISAIE_000_012 I have heard much and more of your exploits. By your hand, the Black Wolf is slain, and his Ultima Weapon destroyed.
61 57 TEXT_GAIUSD101_01159_ALISAIE_000_013 You are possessed of great strength and courage, that much is plain. I shall have need of one such as you if I am to see my mission through to its conclusion.
62 58 TEXT_GAIUSD101_01159_ALISAIE_000_014 As you may be aware, the violence of Dalamud's fall changed not only the face of the realm, but also the <Emphasis>base</Emphasis> of the realm. Specifically, it played havoc with the aetheric currents, creating vast confluences of aether below the surface. Among other phenomena, this led to the formation of subterranean caverns at key points of stress.
63 59 TEXT_GAIUSD101_01159_ALISAIE_000_015 One such cavern lies beneath Castrum Occidens, and extends to only the gods know where.
64 60 TEXT_GAIUSD101_01159_ALISAIE_000_016 Despite appearances, Castrum Occidens is as much a research facility as it is a fortress. Gaius van Baelsar chose the site for no other reason than to probe the caverns without interference.
65 61 TEXT_GAIUSD101_01159_ALISAIE_000_017 As you went about vanquishing the returned primals, I observed a repeating wave pattern in the aether, corresponding exactly to the dates on which you were reported to have felled Ifrit, Titan, and Garuda. Upon closer examination, it became clear that these unique waveforms emanated from deep beneath the aforementioned stronghold.
66 62 TEXT_GAIUSD101_01159_ALISAIE_000_018 Crucially, I recorded the <Emphasis>same</Emphasis> pattern during the recent celebrations, and have since been given to understand that this phenomenon bears a disquieting similarity to one observed shortly prior to the Calamity.
67 63 TEXT_GAIUSD101_01159_ALISAIE_000_019 Five years ago, my grandfather invoked the power of the Twelve that he might contain Bahamut.
68 64 TEXT_GAIUSD101_01159_ALISAIE_000_020 Alas, his efforts failed, and he vanished, together with his foe.
69 65 TEXT_GAIUSD101_01159_ALISAIE_000_021 I would know the truth of what transpired that day─of Grandfather's fate, and of the metamorphosis that swept across the land.
70 66 TEXT_GAIUSD101_01159_ALISAIE_000_022 In casting light upon these mysteries, we will find a way to cure what ails this world.
71 67 TEXT_GAIUSD101_01159_ALISAIE_000_023 It is my belief that the answers I seek lie hid within the depths of the cavern. I would have you accompany me on an expedition to find them, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
72 68 TEXT_GAIUSD101_01159_ALISAIE_000_024 If truth be told, I am not wont to rely upon others, and have thus far handled matters alone. Yet I am not blind to my limitations. Unescorted, I cannot hope to succeed in this endeavor.
73 69 TEXT_GAIUSD101_01159_ALISAIE_000_025 I swore that I would find a way to restore peace to Eorzea. If you desire the selfsame, then aid me, as you aided my brother and the Scions.
74 70 TEXT_GAIUSD101_01159_ALISAIE_000_026 I am in your debt. You are a <If(PlayerParameter(4))>woman<Else/>man</If> of action, and I sense that we will accomplish much together.
75 71 TEXT_GAIUSD101_01159_ALISAIE_000_027 But let us not waste any more time. As I mentioned, Castrum Occidens straddles the cavern I wish to explore. If I am to have a hope of reaching it alive, I will need you to infiltrate the stronghold first and locate a path into the depths.
76 72 TEXT_GAIUSD101_01159_ALISAIE_000_028 Once you have done so, pray report your success to Storm Private J'brohka. You may consider her my assistant here in Wineport.
77 73 TEXT_GAIUSD101_01159_ALISAIE_000_029 I have every faith that you will not fail me. Twelve speed your way, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
78 74 TEXT_GAIUSD101_01159_ALISAIE_000_050 As I mentioned, Castrum Occidens straddles the cavern I wish to explore. If I am to have a hope of reaching it alive, I will need you to infiltrate the stronghold first and locate a path into the depths.
79 75 TEXT_GAIUSD101_01159_JBROHKA_000_040 I've been expecting you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. By your coming, I take it you have successfully located the cavern entrance inside Castrum Occidens?
80 76 TEXT_GAIUSD101_01159_JBROHKA_000_041 ...So that's where it's to be found! Marvelous! Oh, but allow me to properly introduce myself. J'brohka is my name, and it is my honor to serve Lady Alisaie. Though, for reasons of convenience, at present I also serve the Maelstrom.
81 77 TEXT_GAIUSD101_01159_JBROHKA_000_042 This uniform accords me certain privileges, you see─in particular, ready access to the Maelstrom's regional scouting reports. They provide a wealth of local knowledge, including information on <Emphasis>secret passages</Emphasis>.
82 78 TEXT_GAIUSD101_01159_JBROHKA_000_043 ...But enough about me. I shall notify Lady Alisaie of your discovery, that she may prepare for the expedition.
83 79 TEXT_GAIUSD101_01159_JBROHKA_000_044 Though I don't doubt your abilities, none can say what dangers lurk beneath Castrum Occidens. For my lady's sake as well as your own, please spare neither preparation nor caution. Pray choose your companions well.
84 80 TEXT_GAIUSD101_01159_SYSTEM_100_050 You now have access to the Binding Coil of Bahamut. The subterranean labyrinth can be accessed by speaking with J'brohka.
85 81 TEXT_GAIUSD101_01159_SYSTEM_100_051 Details such as the conditions of entry may also be had by speaking with the storm private.
86 82 TEXT_GAIUSD101_01159_ALISAIE_000_100 The scars left by the Calamity...
87 83 TEXT_GAIUSD101_01159_ALISAIE_000_101 I can scarce breathe for the surfeit of aether...
88 84 TEXT_GAIUSD101_01159_ALISAIE_000_102 Tell me, have you ever seen corrupted crystals such as these?
89 85 TEXT_GAIUSD101_01159_ALISAIE_000_103 Such crystals manifested across the realm when the course of the great river of aether was irrevocably altered five years ago.
90 86 TEXT_GAIUSD101_01159_ALISAIE_000_104 Behold one of the objects that caused that alteration: a fragment of the lesser moon, Dalamud.
91 87 TEXT_GAIUSD101_01159_ALISAIE_000_105 Ancient Allag created Dalamud─or Meteor, to use the Garlean name─to serve as a celestial prison for Bahamut.
92 88 TEXT_GAIUSD101_01159_ALISAIE_000_106 Its fall inflicted grievous wounds upon the land─wounds that have yet to heal, as is evident from the corrupted crystals.
93 89 TEXT_GAIUSD101_01159_ALISAIE_000_107 Amazing... Dalamud's internal defenses still function in spite of everything─a testament to the ingenuity of the Allagans.
94 90 TEXT_GAIUSD101_01159_ALISAIE_000_108 The Garleans seek to appropriate their advanced technology, I am certain of it.
95 91 TEXT_GAIUSD101_01159_ALISAIE_000_109 We are about to come face-to-face with secrets that have long lain buried within the sands of time.
96 92 TEXT_GAIUSD101_01159_ALISAIE_000_110 Great dangers may lie beyond, but we have come too far to turn back. The truth of the Calamity is within reach.
97 93 TEXT_GAIUSD101_01159_ALISAIE_000_120 <gasp> Gods preserve...
98 94 TEXT_GAIUSD101_01159_ALISAIE_000_121 Dark wings that would engulf the very heavens...
99 95 TEXT_GAIUSD101_01159_ALISAIE_000_122 These could only belong to Bahamut, the primal who laid Eorzea to waste five years ago.
100 96 TEXT_GAIUSD101_01159_ALISAIE_000_123 At Carteneau, my grandfather sought to imprison Bahamut anew by invoking the power of the Twelve.
101 97 TEXT_GAIUSD101_01159_ALISAIE_000_124 Alas, the dreadwyrm proved too powerful, and he soon broke free of his confines.
102 98 TEXT_GAIUSD101_01159_ALISAIE_000_125 Yet instead of resuming the destruction he had begun, Bahamut vanished. Whither to, no one knew...until this day.
103 99 TEXT_GAIUSD101_01159_ALISAIE_000_126 But I do not understand... If Bahamut is truly a primal, how is it that he retains his physical form?
104 100 TEXT_GAIUSD101_01159_ALISAIE_000_127 Did Grandfather defeat him? Or is there some other explanation?
105 101 TEXT_GAIUSD101_01159_ALISAIE_000_128 We must press on if we are to learn the truth.
106 102 TEXT_GAIUSD101_01159_ALISAIE_000_140 This is going rather more smoothly than I expected. It is indeed convenient to have a hero on hand.
107 103 TEXT_GAIUSD101_01159_ALISAIE_000_141 Gods... That the cavern should open up <Emphasis>again</Emphasis>, even at this depth...
108 104 TEXT_GAIUSD101_01159_ALISAIE_000_142 Hah! This resembles a finger...
109 105 TEXT_GAIUSD101_01159_ALISAIE_000_143 <gasp> And so it should! This is Bahamut's hand!
110 106 TEXT_GAIUSD101_01159_ALISAIE_000_144 As with the wings, it seems to be frozen, and for that I count my blessings. But again I find myself wondering, how is it able to retain physical form?
111 107 TEXT_GAIUSD101_01159_ALISAIE_000_145 I had assumed that Bahamut's reversion to aether was the cause of the widespread changes to the realm. But if he is still here, then that theory no longer holds.
112 108 TEXT_GAIUSD101_01159_ALISAIE_000_146 What was it, then, that brought about the realm's sudden regeneration? There is still so much we do not know about Carteneau...
113 109 TEXT_GAIUSD101_01159_ALISAIE_000_147 I haven't the slightest inkling how deep these caverns run, but we must continue.
114 110 TEXT_GAIUSD101_01159_ALISAIE_000_160 This contraption... Is it used to control the saturation of aether?
115 111 TEXT_GAIUSD101_01159_ALISAIE_000_161 I suppose there is only one way to find out.
116 112 TEXT_GAIUSD101_01159_ALISAIE_000_162 The dragon you vanquished earlier─doubtless you noticed the peculiar contraption about its neck.
117 113 TEXT_GAIUSD101_01159_ALISAIE_000_163 It was likely a receptor of some description, used to enslave the creature.
118 114 TEXT_GAIUSD101_01159_ALISAIE_000_164 Ancient Allag possessed the means to control dragons, it would seem. The Ishgardians would kill for this knowledge, though to be sure, it could as easily be brought to bear against them.
119 115 TEXT_GAIUSD101_01159_ALISAIE_000_165 An army of dragons could turn the tide of any battle, as the Garleans once learned to their sorrow. I would not be the least bit surprised if they now sought to exploit this power.
120 116 TEXT_GAIUSD101_01159_ALISAIE_000_166 Whatever their plans, this serves as another reminder of the might of the Allagans. One cannot help but wonder how so advanced a civilization came to fall.
121 117 TEXT_GAIUSD101_01159_ALISAIE_000_167 Gods be good...
122 118 TEXT_GAIUSD101_01159_ALISAIE_000_168 This is...this is Bahamut's head!
123 119 TEXT_GAIUSD101_01159_ALISAIE_000_169 And that enormous crystal─it pulsates as if...as if it were a heart! Then the primal that had awakened...was Bahamut all this time!?
124 120 TEXT_GAIUSD101_01159_ALISAIE_000_170 No! No, no, <Emphasis>NO</Emphasis>! This cannot be true! This...this would mean that Grandfather died for naught!
125 121 TEXT_GAIUSD101_01159_ALISAIE_000_171 Confound it! We do not know enough to strike at it now! We must withdraw!
126 122 TEXT_GAIUSD101_01159_ALISAIE_000_172 Who...? Who is that? No...it can't be...
127 123 TEXT_GAIUSD101_01159_ALISAIE_000_173 Grandfather? Is it truly you?
128 124 TEXT_GAIUSD101_01159_ALISAIE_000_174 No... Don't leave me again... Please...
129 125 TEXT_GAIUSD101_01159_ALISAIE_000_175 Grandfather!!!
130 126 TEXT_GAIUSD101_01159_ALISAIE_000_176 I-I know... We can do no more for now...
131 127 TEXT_GAIUSD101_01159_ALISAIE_000_200 Hm? But this looks like...
132 128 TEXT_GAIUSD101_01159_ALISAIE_000_201 How did we come to be in northern Thanalan of all places?
133 129 TEXT_GAIUSD101_01159_ALISAIE_000_202 Oh, but such details matter little!
134 130 TEXT_GAIUSD101_01159_ALISAIE_000_203 Grandfather's alive, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!
135 131 TEXT_GAIUSD101_01159_ALISAIE_000_204 Bahamut did <Emphasis>not</Emphasis> defeat him!
136 132 TEXT_GAIUSD101_01159_ALISAIE_000_205 But why won't he return to us? I don't understand...
137 133 TEXT_GAIUSD101_01159_ALISAIE_000_206 This expedition has yielded more questions than it did answers.
138 134 TEXT_GAIUSD101_01159_ALISAIE_000_207 At any rate, we would both be better for a rest. Let us return to the Waking Sands and reflect upon what we have seen.
139 135 TEXT_GAIUSD101_01159_ALISAIE_000_208 Thank you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Without you, none of this would have been possible.
140
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0,"TEXT_GAIUSE104_01178_SEQ_00","F'lhaminn awaits your assistance."
1,"TEXT_GAIUSE104_01178_SEQ_01","The remaining ingredient F'lhaminn's perfume requires is pristine salamander oil, which can only be obtained from the belly of a gurangatch, a species of wavekin found in upper La Noscea's Bronze Lake. Unfortunately, the creatures are notoriously elusive, and will need to be lured out of hiding. Journey to Bronze Lake and slay three mud pugils for use as bait."
2,"TEXT_GAIUSE104_01178_SEQ_02","Gazing upon the foul-smelling pugil carcasses is enough to deprive you of any lingering appetite. You can only hope that the gurangatch will regard them more favorably. Place the bait at the water's edge in gurangatch territory and find out if your quarry's tastes truly are so different from your own."
3,"TEXT_GAIUSE104_01178_SEQ_03","The trap now set, you can but wait and hope. Retreat to a safe distance and bide your time."
4,"TEXT_GAIUSE104_01178_SEQ_04","As if to confirm the fundamental differences between the palates of your respective species, the pugil carcasses prove irresistible to a truly gigantic gurangatch, which you duly slay. While you set about the nauseating task of scraping the creature's belly oil into a flask, you ponder what manner of individual first thought to use the secretions in a perfume... Push such irrelevant musings aside and deliver the fetid fruits of your labors to F'lhaminn in Wineport."
5,"TEXT_GAIUSE104_01178_SEQ_05","F'lhaminn requires only a brief moment to finish her perfume. Her preparations complete, she agrees to accompany you and Alphinaud to Vesper Bay. Return to the Waking Sands and seek an audience with Minfilia."
6,"TEXT_GAIUSE104_01178_SEQ_06","Upon seeing Alphinaud escort F'lhaminn into the solar, Minfilia rushes forward to embrace her long-lost mother, overjoyed to learn that reports of her death were indeed exaggerated. During their tearful reunion, Minfilia explains that her father was once a member of the Ala Mhigan Resistance, and that following his death in a tragic accident, F'lhaminn raised her as her own. After praising Minfilia for her victories over the Empire, F'lhaminn states that the Scions must leave Ul'dah behind if they are to continue their work. Agreeing at last to Alphinaud's proposal, a reinvigorated Minfilia declares that the order will quit Vesper Bay and establish a new headquarters in Revenant's Toll."
7,"TEXT_GAIUSE104_01178_SEQ_07",""
8,"TEXT_GAIUSE104_01178_SEQ_08",""
9,"TEXT_GAIUSE104_01178_SEQ_09",""
10,"TEXT_GAIUSE104_01178_SEQ_10",""
11,"TEXT_GAIUSE104_01178_SEQ_11",""
12,"TEXT_GAIUSE104_01178_SEQ_12",""
13,"TEXT_GAIUSE104_01178_SEQ_13",""
14,"TEXT_GAIUSE104_01178_SEQ_14",""
15,"TEXT_GAIUSE104_01178_SEQ_15",""
16,"TEXT_GAIUSE104_01178_SEQ_16",""
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22,"TEXT_GAIUSE104_01178_SEQ_22",""
23,"TEXT_GAIUSE104_01178_SEQ_23",""
24,"TEXT_GAIUSE104_01178_TODO_00","Slay mud pugils and collect their carcasses."
25,"TEXT_GAIUSE104_01178_TODO_01","Place the carcasses in gurangatch territory."
26,"TEXT_GAIUSE104_01178_TODO_02","Lie in wait for a gurangatch."
27,"TEXT_GAIUSE104_01178_TODO_03","Deliver the pristine salamander oil to F'lhaminn in Wineport."
28,"TEXT_GAIUSE104_01178_TODO_04","Speak with Minfilia at the Waking Sands."
29,"TEXT_GAIUSE104_01178_TODO_05",""
30,"TEXT_GAIUSE104_01178_TODO_06",""
31,"TEXT_GAIUSE104_01178_TODO_07",""
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48,"TEXT_GAIUSE104_01178_FLHAMINN_000_000","Believe me when I tell you that I am every bit as eager to return to Vesper Bay as you are. There is work to be done ere that, however, so listen well."
49,"TEXT_GAIUSE104_01178_FLHAMINN_000_001","I require pristine salamander oil to complete my perfume."
50,"TEXT_GAIUSE104_01178_FLHAMINN_000_002","Oil this pure can only be obtained from the belly of a gurangatch, a notoriously elusive species of wavekin native to Bronze Lake."
51,"TEXT_GAIUSE104_01178_FLHAMINN_000_003","Elusive, I say, yet no less sensible to the allure of the right bait. In this instance, that would be freshly slain mud pugils. Three placed at the water's edge should be sufficient to tempt any gurangatch lurking nearby."
52,"TEXT_GAIUSE104_01178_FLHAMINN_000_004","They are aggressive when startled, and will attack on sight. Yet given the ease with which you dispatched that goobbue, I doubt they will trouble you unduly."
53,"TEXT_GAIUSE104_01178_ALPHINAUD_000_010","Despite her years of nomadism, it would seem Lady F'lhaminn has kept a close eye on the affairs of our order. Surprisingly close, in fact. Suffice to say, she is nothing if not resourceful."
54,"TEXT_GAIUSE104_01178_ALPHINAUD_000_011","One does not develop such skills without effort─or without reason."
55,"TEXT_GAIUSE104_01178_FLHAMINN_000_020","Understand it is of the utmost importance that I finish this perfume before I accompany you to Vesper Bay. Please bring me the oil as soon as possible."
56,"TEXT_GAIUSE104_01178_FLHAMINN_000_021","Once again, I am in your debt."
57,"TEXT_GAIUSE104_01178_FLHAMINN_000_022","I distilled the flowers' oils in your absence, so all that remains is to...
There. It is ready."
58,"TEXT_GAIUSE104_01178_FLHAMINN_000_023","And so am I. It is time we went to see my daughter."
59,"TEXT_GAIUSE104_01178_FLHAMINN_000_025","We've no reason to stay here. Why do you delay? I have kept my daughter waiting long enough."
60,"TEXT_GAIUSE104_01178_ALPHINAUD_000_030","Antecedent─you have a guest."
61,"TEXT_GAIUSE104_01178_MINFILIA_000_031","<Emphasis>Lhaminn</Emphasis>!?"
62,"TEXT_GAIUSE104_01178_FLHAMINN_000_032","Ascilia..."
63,"TEXT_GAIUSE104_01178_TATARU_100_032","(I haven't seen her like this in years, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!)"
64,"TEXT_GAIUSE104_01178_MINFILIA_000_033","I...I never truly believed it when they told me you were dead. But...what kept you away for so long?"
65,"TEXT_GAIUSE104_01178_FLHAMINN_000_034","The imperials came for me, as I always knew they would. And so I resolved to stay as far away from you as I could, lest their pursuit of me endanger you and our cause. I could think of no better way to grant you the freedom to continue our work."
66,"TEXT_GAIUSE104_01178_FLHAMINN_000_035","And continue it you did, achieving things I would not have imagined possible. I followed your every success, and celebrated in secret."
67,"TEXT_GAIUSE104_01178_FLHAMINN_000_036","I'm so proud of you, Ascilia."
68,"TEXT_GAIUSE104_01178_MINFILIA_000_037","I learned from the best."
69,"TEXT_GAIUSE104_01178_FLHAMINN_000_038","I have a gift for you."
70,"TEXT_GAIUSE104_01178_MINFILIA_000_039","Celsettia perfume! You remembered."
71,"TEXT_GAIUSE104_01178_FLHAMINN_000_040","How could I ever forget? You wore it all the time. If ever I lost sight of you, I could find you again, just by following my nose."
72,"TEXT_GAIUSE104_01178_MINFILIA_000_041","I did not think it was made anymore. You must have gone to so much trouble..."
73,"TEXT_GAIUSE104_01178_FLHAMINN_000_042","It was no trouble to me, my darling. I fear I cannot say the same for <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, however. I could not have made it without <If(PlayerParameter(4))>her<Else/>him</If>."
74,"TEXT_GAIUSE104_01178_MINFILIA_000_043","Thank you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Thank you both."
75,"TEXT_GAIUSE104_01178_FLHAMINN_000_044","There's something else."
76,"TEXT_GAIUSE104_01178_MINFILIA_000_045","This...this is the cat's-eye I found! All these years you kept it..."
77,"TEXT_GAIUSE104_01178_MINFILIA_000_046","My father was a member of the Ala Mhigan Resistance."
78,"TEXT_GAIUSE104_01178_MINFILIA_000_047","When I was yet a child, he brought me here to Ul'dah. The accident which claimed his life happened shortly after our arrival."
79,"TEXT_GAIUSE104_01178_MINFILIA_000_048","It was Lhaminn who took care of me then. She raised me as her own─taught me everything I needed to know to survive."
80,"TEXT_GAIUSE104_01178_ALPHINAUD_000_049","Hmm. I am no stranger to the facts of your history, yet I fear I have failed to grasp their implications. It is clear that there is much I do not know─about you and your mother both."
81,"TEXT_GAIUSE104_01178_MINFILIA_000_050","One of her first lessons to me concerned mining─and I was a <Emphasis>very</Emphasis> dedicated student."
82,"TEXT_GAIUSE104_01178_MINFILIA_000_051","This cat's-eye was the first stone I unearthed. It wasn't much, of course, but I was exceedingly proud to have found it nonetheless."
83,"TEXT_GAIUSE104_01178_MINFILIA_000_052","So I gave it to Lhaminn as a gift. She said it was beautiful...
But there I am at a loss. Why are you returning this to me? Is something amiss?"
84,"TEXT_GAIUSE104_01178_FLHAMINN_000_053","No, Ascilia, nothing is amiss! Quite the opposite! I need you to realize how far you've come, and how much further you may still─<Emphasis>must</Emphasis> still go."
85,"TEXT_GAIUSE104_01178_FLHAMINN_000_054","You and your allies have accomplished more than I could ever have hoped. You have succeeded where I failed, and made me so <Emphasis>proud</Emphasis> that...that words fail me."
86,"TEXT_GAIUSE104_01178_FLHAMINN_000_055","But even as I marvel at the woman you've become, and at all the many things you've done, I cannot help but think of that which you have yet to do, and of what it may entail. Ascilia...Daughter─you cannot stay here anymore. You and the Scions <Emphasis>must</Emphasis> leave Ul'dah."
87,"TEXT_GAIUSE104_01178_MINFILIA_000_056","Lhaminn..."
88,"TEXT_GAIUSE104_01178_FLHAMINN_000_057","You built it once, Ascilia. You can build it again. And this time, we'll do it together."
89,"TEXT_GAIUSE104_01178_MINFILIA_000_058","Truly?"
90,"TEXT_GAIUSE104_01178_MINFILIA_000_059","Alphinaud. The time has come for the Scions to leave Vesper Bay."
91,"TEXT_GAIUSE104_01178_MINFILIA_000_060","We shall establish a new headquarters in Revenant's Toll, as you proposed."
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0,"TEXT_GAIUSE104_01178_SEQ_00","F'lhaminn awaits your assistance."
1,"TEXT_GAIUSE104_01178_SEQ_01","The remaining ingredient F'lhaminn's perfume requires is pristine salamander oil, which can only be obtained from the belly of a gurangatch, a species of wavekin found in upper La Noscea's Bronze Lake. Unfortunately, the creatures are notoriously elusive, and will need to be lured out of hiding. Journey to Bronze Lake and slay three mud pugils for use as bait."
2,"TEXT_GAIUSE104_01178_SEQ_02","Gazing upon the foul-smelling pugil carcasses is enough to deprive you of any lingering appetite. You can only hope that the gurangatch will regard them more favorably. Place the bait at the water's edge in gurangatch territory and find out if your quarry's tastes truly are so different from your own."
3,"TEXT_GAIUSE104_01178_SEQ_03","The trap now set, you can but wait and hope. Retreat to a safe distance and bide your time."
4,"TEXT_GAIUSE104_01178_SEQ_04","As if to confirm the fundamental differences between the palates of your respective species, the pugil carcasses prove irresistible to a truly gigantic gurangatch, which you duly slay. While you set about the nauseating task of scraping the creature's belly oil into a flask, you ponder what manner of individual first thought to use the secretions in a perfume... Push such irrelevant musings aside and deliver the fetid fruits of your labors to F'lhaminn in Wineport."
5,"TEXT_GAIUSE104_01178_SEQ_05","F'lhaminn requires only a brief moment to finish her perfume. Her preparations complete, she agrees to accompany you and Alphinaud to Vesper Bay. Return to the Waking Sands and seek an audience with Minfilia."
6,"TEXT_GAIUSE104_01178_SEQ_06","Upon seeing Alphinaud escort F'lhaminn into the solar, Minfilia rushes forward to embrace her long-lost mother, overjoyed to learn that reports of her death were indeed exaggerated. During their tearful reunion, Minfilia explains that her father was once a member of the Ala Mhigan Resistance, and that following his death in a tragic accident, F'lhaminn raised her as her own. After praising Minfilia for her victories over the Empire, F'lhaminn states that the Scions must leave Ul'dah behind if they are to continue their work. Agreeing at last to Alphinaud's proposal, a reinvigorated Minfilia declares that the order will quit Vesper Bay and establish a new headquarters in Revenant's Toll."
7,"TEXT_GAIUSE104_01178_SEQ_07",""
8,"TEXT_GAIUSE104_01178_SEQ_08",""
9,"TEXT_GAIUSE104_01178_SEQ_09",""
10,"TEXT_GAIUSE104_01178_SEQ_10",""
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22,"TEXT_GAIUSE104_01178_SEQ_22",""
23,"TEXT_GAIUSE104_01178_SEQ_23",""
24,"TEXT_GAIUSE104_01178_TODO_00","Slay mud pugils and collect their carcasses."
25,"TEXT_GAIUSE104_01178_TODO_01","Place the carcasses in gurangatch territory."
26,"TEXT_GAIUSE104_01178_TODO_02","Lie in wait for a gurangatch."
27,"TEXT_GAIUSE104_01178_TODO_03","Deliver the pristine salamander oil to F'lhaminn in Wineport."
28,"TEXT_GAIUSE104_01178_TODO_04","Speak with Minfilia at the Waking Sands."
29,"TEXT_GAIUSE104_01178_TODO_05",""
30,"TEXT_GAIUSE104_01178_TODO_06",""
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48,"TEXT_GAIUSE104_01178_FLHAMINN_000_000","Believe me when I tell you that I am every bit as eager to return to Vesper Bay as you are. There is work to be done ere that, however, so listen well."
49,"TEXT_GAIUSE104_01178_FLHAMINN_000_001","I require pristine salamander oil to complete my perfume."
50,"TEXT_GAIUSE104_01178_FLHAMINN_000_002","Oil this pure can only be obtained from the belly of a gurangatch, a notoriously elusive species of wavekin native to Bronze Lake."
51,"TEXT_GAIUSE104_01178_FLHAMINN_000_003","Elusive, I say, yet no less sensible to the allure of the right bait. In this instance, that would be freshly slain mud pugils. Three placed at the water's edge should be sufficient to tempt any gurangatch lurking nearby."
52,"TEXT_GAIUSE104_01178_FLHAMINN_000_004","They are aggressive when startled, and will attack on sight. Yet given the ease with which you dispatched that goobbue, I doubt they will trouble you unduly."
53,"TEXT_GAIUSE104_01178_ALPHINAUD_000_010","Despite her years of nomadism, it would seem Lady F'lhaminn has kept a close eye on the affairs of our order. Surprisingly close, in fact. Suffice to say, she is nothing if not resourceful."
54,"TEXT_GAIUSE104_01178_ALPHINAUD_000_011","One does not develop such skills without effort─or without reason."
55,"TEXT_GAIUSE104_01178_FLHAMINN_000_020","Understand it is of the utmost importance that I finish this perfume before I accompany you to Vesper Bay. Please bring me the oil as soon as possible."
56,"TEXT_GAIUSE104_01178_FLHAMINN_000_021","Once again, I am in your debt."
57,"TEXT_GAIUSE104_01178_FLHAMINN_000_022","I distilled the flowers' oils in your absence, so all that remains is to...
There. It is ready."
58,"TEXT_GAIUSE104_01178_FLHAMINN_000_023","And so am I. It is time we went to see my daughter."
59,"TEXT_GAIUSE104_01178_FLHAMINN_000_025","We've no reason to stay here. Why do you delay? I have kept my daughter waiting long enough."
60,"TEXT_GAIUSE104_01178_ALPHINAUD_000_030","Antecedent─you have a guest."
61,"TEXT_GAIUSE104_01178_MINFILIA_000_031","<Emphasis>Lhaminn</Emphasis>!?"
62,"TEXT_GAIUSE104_01178_FLHAMINN_000_032","Ascilia..."
63,"TEXT_GAIUSE104_01178_TATARU_100_032","(I haven't seen her like this in years, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!)"
64,"TEXT_GAIUSE104_01178_MINFILIA_000_033","I...I never truly believed it when they told me you were dead. But...what kept you away for so long?"
65,"TEXT_GAIUSE104_01178_FLHAMINN_000_034","The imperials came for me, as I always knew they would. And so I resolved to stay as far away from you as I could, lest their pursuit of me endanger you and our cause. I could think of no better way to grant you the freedom to continue our work."
66,"TEXT_GAIUSE104_01178_FLHAMINN_000_035","And continue it you did, achieving things I would not have imagined possible. I followed your every success, and celebrated in secret."
67,"TEXT_GAIUSE104_01178_FLHAMINN_000_036","I'm so proud of you, Ascilia."
68,"TEXT_GAIUSE104_01178_MINFILIA_000_037","I learned from the best."
69,"TEXT_GAIUSE104_01178_FLHAMINN_000_038","I have a gift for you."
70,"TEXT_GAIUSE104_01178_MINFILIA_000_039","Celsettia perfume! You remembered."
71,"TEXT_GAIUSE104_01178_FLHAMINN_000_040","How could I ever forget? You wore it all the time. If ever I lost sight of you, I could find you again, just by following my nose."
72,"TEXT_GAIUSE104_01178_MINFILIA_000_041","I did not think it was made anymore. You must have gone to so much trouble..."
73,"TEXT_GAIUSE104_01178_FLHAMINN_000_042","It was no trouble to me, my darling. I fear I cannot say the same for <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, however. I could not have made it without <If(PlayerParameter(4))>her<Else/>him</If>."
74,"TEXT_GAIUSE104_01178_MINFILIA_000_043","Thank you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Thank you both."
75,"TEXT_GAIUSE104_01178_FLHAMINN_000_044","There's something else."
76,"TEXT_GAIUSE104_01178_MINFILIA_000_045","This...this is the cat's-eye I found! All these years you kept it..."
77,"TEXT_GAIUSE104_01178_MINFILIA_000_046","My father was a member of the Ala Mhigan Resistance."
78,"TEXT_GAIUSE104_01178_MINFILIA_000_047","When I was yet a child, he brought me here to Ul'dah. The accident which claimed his life happened shortly after our arrival."
79,"TEXT_GAIUSE104_01178_MINFILIA_000_048","It was Lhaminn who took care of me then. She raised me as her own─taught me everything I needed to know to survive."
80,"TEXT_GAIUSE104_01178_ALPHINAUD_000_049","Hmm. I am no stranger to the facts of your history, yet I fear I have failed to grasp their implications. It is clear that there is much I do not know─about you and your mother both."
81,"TEXT_GAIUSE104_01178_MINFILIA_000_050","One of her first lessons to me concerned mining─and I was a <Emphasis>very</Emphasis> dedicated student."
82,"TEXT_GAIUSE104_01178_MINFILIA_000_051","This cat's-eye was the first stone I unearthed. It wasn't much, of course, but I was exceedingly proud to have found it nonetheless."
83,"TEXT_GAIUSE104_01178_MINFILIA_000_052","So I gave it to Lhaminn as a gift. She said it was beautiful...
But there I am at a loss. Why are you returning this to me? Is something amiss?"
84,"TEXT_GAIUSE104_01178_FLHAMINN_000_053","No, Ascilia, nothing is amiss! Quite the opposite! I need you to realize how far you've come, and how much further you may still─<Emphasis>must</Emphasis> still go."
85,"TEXT_GAIUSE104_01178_FLHAMINN_000_054","You and your allies have accomplished more than I could ever have hoped. You have succeeded where I failed, and made me so <Emphasis>proud</Emphasis> that...that words fail me."
86,"TEXT_GAIUSE104_01178_FLHAMINN_000_055","But even as I marvel at the woman you've become, and at all the many things you've done, I cannot help but think of that which you have yet to do, and of what it may entail. Ascilia...Daughter─you cannot stay here anymore. You and the Scions <Emphasis>must</Emphasis> leave Ul'dah."
87,"TEXT_GAIUSE104_01178_MINFILIA_000_056","Lhaminn..."
88,"TEXT_GAIUSE104_01178_FLHAMINN_000_057","You built it once, Ascilia. You can build it again. And this time, we'll do it together."
89,"TEXT_GAIUSE104_01178_MINFILIA_000_058","Truly?"
90,"TEXT_GAIUSE104_01178_MINFILIA_000_059","Alphinaud. The time has come for the Scions to leave Vesper Bay."
91,"TEXT_GAIUSE104_01178_MINFILIA_000_060","We shall establish a new headquarters in Revenant's Toll, as you proposed."
92,"TEXT_GAIUSE104_01178_MINFILIA_000_061","Much work lies ahead of us. Inform our fellow Scions, and send word to the Students of Baldesion: preparations begin at once!"
93,"TEXT_GAIUSE104_01178_POP_MESSAGE","Ripples in the water catch your eye..."
1 key 0 1
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3 int32 str str
4 0 TEXT_GAIUSE104_01178_SEQ_00 F'lhaminn awaits your assistance.
5 1 TEXT_GAIUSE104_01178_SEQ_01 The remaining ingredient F'lhaminn's perfume requires is pristine salamander oil, which can only be obtained from the belly of a gurangatch, a species of wavekin found in upper La Noscea's Bronze Lake. Unfortunately, the creatures are notoriously elusive, and will need to be lured out of hiding. Journey to Bronze Lake and slay three mud pugils for use as bait.
6 2 TEXT_GAIUSE104_01178_SEQ_02 Gazing upon the foul-smelling pugil carcasses is enough to deprive you of any lingering appetite. You can only hope that the gurangatch will regard them more favorably. Place the bait at the water's edge in gurangatch territory and find out if your quarry's tastes truly are so different from your own.
7 3 TEXT_GAIUSE104_01178_SEQ_03 The trap now set, you can but wait and hope. Retreat to a safe distance and bide your time.
8 4 TEXT_GAIUSE104_01178_SEQ_04 As if to confirm the fundamental differences between the palates of your respective species, the pugil carcasses prove irresistible to a truly gigantic gurangatch, which you duly slay. While you set about the nauseating task of scraping the creature's belly oil into a flask, you ponder what manner of individual first thought to use the secretions in a perfume... Push such irrelevant musings aside and deliver the fetid fruits of your labors to F'lhaminn in Wineport.
9 5 TEXT_GAIUSE104_01178_SEQ_05 F'lhaminn requires only a brief moment to finish her perfume. Her preparations complete, she agrees to accompany you and Alphinaud to Vesper Bay. Return to the Waking Sands and seek an audience with Minfilia.
10 6 TEXT_GAIUSE104_01178_SEQ_06 Upon seeing Alphinaud escort F'lhaminn into the solar, Minfilia rushes forward to embrace her long-lost mother, overjoyed to learn that reports of her death were indeed exaggerated. During their tearful reunion, Minfilia explains that her father was once a member of the Ala Mhigan Resistance, and that following his death in a tragic accident, F'lhaminn raised her as her own. After praising Minfilia for her victories over the Empire, F'lhaminn states that the Scions must leave Ul'dah behind if they are to continue their work. Agreeing at last to Alphinaud's proposal, a reinvigorated Minfilia declares that the order will quit Vesper Bay and establish a new headquarters in Revenant's Toll.
11 7 TEXT_GAIUSE104_01178_SEQ_07
12 8 TEXT_GAIUSE104_01178_SEQ_08
13 9 TEXT_GAIUSE104_01178_SEQ_09
14 10 TEXT_GAIUSE104_01178_SEQ_10
15 11 TEXT_GAIUSE104_01178_SEQ_11
16 12 TEXT_GAIUSE104_01178_SEQ_12
17 13 TEXT_GAIUSE104_01178_SEQ_13
18 14 TEXT_GAIUSE104_01178_SEQ_14
19 15 TEXT_GAIUSE104_01178_SEQ_15
20 16 TEXT_GAIUSE104_01178_SEQ_16
21 17 TEXT_GAIUSE104_01178_SEQ_17
22 18 TEXT_GAIUSE104_01178_SEQ_18
23 19 TEXT_GAIUSE104_01178_SEQ_19
24 20 TEXT_GAIUSE104_01178_SEQ_20
25 21 TEXT_GAIUSE104_01178_SEQ_21
26 22 TEXT_GAIUSE104_01178_SEQ_22
27 23 TEXT_GAIUSE104_01178_SEQ_23
28 24 TEXT_GAIUSE104_01178_TODO_00 Slay mud pugils and collect their carcasses.
29 25 TEXT_GAIUSE104_01178_TODO_01 Place the carcasses in gurangatch territory.
30 26 TEXT_GAIUSE104_01178_TODO_02 Lie in wait for a gurangatch.
31 27 TEXT_GAIUSE104_01178_TODO_03 Deliver the pristine salamander oil to F'lhaminn in Wineport.
32 28 TEXT_GAIUSE104_01178_TODO_04 Speak with Minfilia at the Waking Sands.
33 29 TEXT_GAIUSE104_01178_TODO_05
34 30 TEXT_GAIUSE104_01178_TODO_06
35 31 TEXT_GAIUSE104_01178_TODO_07
36 32 TEXT_GAIUSE104_01178_TODO_08
37 33 TEXT_GAIUSE104_01178_TODO_09
38 34 TEXT_GAIUSE104_01178_TODO_10
39 35 TEXT_GAIUSE104_01178_TODO_11
40 36 TEXT_GAIUSE104_01178_TODO_12
41 37 TEXT_GAIUSE104_01178_TODO_13
42 38 TEXT_GAIUSE104_01178_TODO_14
43 39 TEXT_GAIUSE104_01178_TODO_15
44 40 TEXT_GAIUSE104_01178_TODO_16
45 41 TEXT_GAIUSE104_01178_TODO_17
46 42 TEXT_GAIUSE104_01178_TODO_18
47 43 TEXT_GAIUSE104_01178_TODO_19
48 44 TEXT_GAIUSE104_01178_TODO_20
49 45 TEXT_GAIUSE104_01178_TODO_21
50 46 TEXT_GAIUSE104_01178_TODO_22
51 47 TEXT_GAIUSE104_01178_TODO_23
52 48 TEXT_GAIUSE104_01178_FLHAMINN_000_000 Believe me when I tell you that I am every bit as eager to return to Vesper Bay as you are. There is work to be done ere that, however, so listen well.
53 49 TEXT_GAIUSE104_01178_FLHAMINN_000_001 I require pristine salamander oil to complete my perfume.
54 50 TEXT_GAIUSE104_01178_FLHAMINN_000_002 Oil this pure can only be obtained from the belly of a gurangatch, a notoriously elusive species of wavekin native to Bronze Lake.
55 51 TEXT_GAIUSE104_01178_FLHAMINN_000_003 Elusive, I say, yet no less sensible to the allure of the right bait. In this instance, that would be freshly slain mud pugils. Three placed at the water's edge should be sufficient to tempt any gurangatch lurking nearby.
56 52 TEXT_GAIUSE104_01178_FLHAMINN_000_004 They are aggressive when startled, and will attack on sight. Yet given the ease with which you dispatched that goobbue, I doubt they will trouble you unduly.
57 53 TEXT_GAIUSE104_01178_ALPHINAUD_000_010 Despite her years of nomadism, it would seem Lady F'lhaminn has kept a close eye on the affairs of our order. Surprisingly close, in fact. Suffice to say, she is nothing if not resourceful.
58 54 TEXT_GAIUSE104_01178_ALPHINAUD_000_011 One does not develop such skills without effort─or without reason.
59 55 TEXT_GAIUSE104_01178_FLHAMINN_000_020 Understand it is of the utmost importance that I finish this perfume before I accompany you to Vesper Bay. Please bring me the oil as soon as possible.
60 56 TEXT_GAIUSE104_01178_FLHAMINN_000_021 Once again, I am in your debt.
61 57 TEXT_GAIUSE104_01178_FLHAMINN_000_022 I distilled the flowers' oils in your absence, so all that remains is to... There. It is ready. I distilled the flowers' oils in your absence, so all that remains is to... There. It is ready.
62 58 TEXT_GAIUSE104_01178_FLHAMINN_000_023 And so am I. It is time we went to see my daughter.
63 59 TEXT_GAIUSE104_01178_FLHAMINN_000_025 We've no reason to stay here. Why do you delay? I have kept my daughter waiting long enough.
64 60 TEXT_GAIUSE104_01178_ALPHINAUD_000_030 Antecedent─you have a guest.
65 61 TEXT_GAIUSE104_01178_MINFILIA_000_031 <Emphasis>Lhaminn</Emphasis>!?
66 62 TEXT_GAIUSE104_01178_FLHAMINN_000_032 Ascilia...
67 63 TEXT_GAIUSE104_01178_TATARU_100_032 (I haven't seen her like this in years, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!)
68 64 TEXT_GAIUSE104_01178_MINFILIA_000_033 I...I never truly believed it when they told me you were dead. But...what kept you away for so long?
69 65 TEXT_GAIUSE104_01178_FLHAMINN_000_034 The imperials came for me, as I always knew they would. And so I resolved to stay as far away from you as I could, lest their pursuit of me endanger you and our cause. I could think of no better way to grant you the freedom to continue our work.
70 66 TEXT_GAIUSE104_01178_FLHAMINN_000_035 And continue it you did, achieving things I would not have imagined possible. I followed your every success, and celebrated in secret.
71 67 TEXT_GAIUSE104_01178_FLHAMINN_000_036 I'm so proud of you, Ascilia.
72 68 TEXT_GAIUSE104_01178_MINFILIA_000_037 I learned from the best.
73 69 TEXT_GAIUSE104_01178_FLHAMINN_000_038 I have a gift for you.
74 70 TEXT_GAIUSE104_01178_MINFILIA_000_039 Celsettia perfume! You remembered.
75 71 TEXT_GAIUSE104_01178_FLHAMINN_000_040 How could I ever forget? You wore it all the time. If ever I lost sight of you, I could find you again, just by following my nose.
76 72 TEXT_GAIUSE104_01178_MINFILIA_000_041 I did not think it was made anymore. You must have gone to so much trouble...
77 73 TEXT_GAIUSE104_01178_FLHAMINN_000_042 It was no trouble to me, my darling. I fear I cannot say the same for <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, however. I could not have made it without <If(PlayerParameter(4))>her<Else/>him</If>.
78 74 TEXT_GAIUSE104_01178_MINFILIA_000_043 Thank you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Thank you both.
79 75 TEXT_GAIUSE104_01178_FLHAMINN_000_044 There's something else.
80 76 TEXT_GAIUSE104_01178_MINFILIA_000_045 This...this is the cat's-eye I found! All these years you kept it...
81 77 TEXT_GAIUSE104_01178_MINFILIA_000_046 My father was a member of the Ala Mhigan Resistance.
82 78 TEXT_GAIUSE104_01178_MINFILIA_000_047 When I was yet a child, he brought me here to Ul'dah. The accident which claimed his life happened shortly after our arrival.
83 79 TEXT_GAIUSE104_01178_MINFILIA_000_048 It was Lhaminn who took care of me then. She raised me as her own─taught me everything I needed to know to survive.
84 80 TEXT_GAIUSE104_01178_ALPHINAUD_000_049 Hmm. I am no stranger to the facts of your history, yet I fear I have failed to grasp their implications. It is clear that there is much I do not know─about you and your mother both.
85 81 TEXT_GAIUSE104_01178_MINFILIA_000_050 One of her first lessons to me concerned mining─and I was a <Emphasis>very</Emphasis> dedicated student.
86 82 TEXT_GAIUSE104_01178_MINFILIA_000_051 This cat's-eye was the first stone I unearthed. It wasn't much, of course, but I was exceedingly proud to have found it nonetheless.
87 83 TEXT_GAIUSE104_01178_MINFILIA_000_052 So I gave it to Lhaminn as a gift. She said it was beautiful... But there I am at a loss. Why are you returning this to me? Is something amiss? So I gave it to Lhaminn as a gift. She said it was beautiful... But there I am at a loss. Why are you returning this to me? Is something amiss?
88 84 TEXT_GAIUSE104_01178_FLHAMINN_000_053 No, Ascilia, nothing is amiss! Quite the opposite! I need you to realize how far you've come, and how much further you may still─<Emphasis>must</Emphasis> still go.
89 85 TEXT_GAIUSE104_01178_FLHAMINN_000_054 You and your allies have accomplished more than I could ever have hoped. You have succeeded where I failed, and made me so <Emphasis>proud</Emphasis> that...that words fail me.
90 86 TEXT_GAIUSE104_01178_FLHAMINN_000_055 But even as I marvel at the woman you've become, and at all the many things you've done, I cannot help but think of that which you have yet to do, and of what it may entail. Ascilia...Daughter─you cannot stay here anymore. You and the Scions <Emphasis>must</Emphasis> leave Ul'dah.
91 87 TEXT_GAIUSE104_01178_MINFILIA_000_056 Lhaminn...
92 88 TEXT_GAIUSE104_01178_FLHAMINN_000_057 You built it once, Ascilia. You can build it again. And this time, we'll do it together.
93 89 TEXT_GAIUSE104_01178_MINFILIA_000_058 Truly?
94 90 TEXT_GAIUSE104_01178_MINFILIA_000_059 Alphinaud. The time has come for the Scions to leave Vesper Bay.
95 91 TEXT_GAIUSE104_01178_MINFILIA_000_060 We shall establish a new headquarters in Revenant's Toll, as you proposed.
96 92 TEXT_GAIUSE104_01178_MINFILIA_000_061 Much work lies ahead of us. Inform our fellow Scions, and send word to the Students of Baldesion: preparations begin at once!
97 93 TEXT_GAIUSE104_01178_POP_MESSAGE Ripples in the water catch your eye...
98
99
+71 -68
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@@ -1,68 +1,71 @@
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0,"TEXT_GAIUSE108_01182_SEQ_00","When it comes to keeping its home fires burning, the Adventurers' Guild is no stranger to caution. What fuel does Slafborn intend for you to gather today? "
1,"TEXT_GAIUSE108_01182_SEQ_01","The Adventurers' Guild seeks a wardstone to further fortify Revenant's Toll against enemy incursion. Travel to the Sunken Temple of Qarn in southern Thanalan and speak with Bibimu to learn more."
2,"TEXT_GAIUSE108_01182_SEQ_02","Bibimu welcomes you to the temple with a slightly funereal air. Plumb the ruin's depths and obtain a wardstone.
※The Sunken Temple of Qarn can be accessed via the Duty Finder."
3,"TEXT_GAIUSE108_01182_SEQ_03","You have gained a wardstone, as well as a few more nightmares to carry to the end of your days. Deliver the precious find to Slafborn at Revenant's Toll and be done with it."
4,"TEXT_GAIUSE108_01182_SEQ_04","Slafborn is happy to add the stone to the settlement's considerable defenses. If safety is an illusion, there is much magic in the Roegadyn..."
5,"TEXT_GAIUSE108_01182_SEQ_05",""
6,"TEXT_GAIUSE108_01182_SEQ_06",""
7,"TEXT_GAIUSE108_01182_SEQ_07",""
8,"TEXT_GAIUSE108_01182_SEQ_08",""
9,"TEXT_GAIUSE108_01182_SEQ_09",""
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11,"TEXT_GAIUSE108_01182_SEQ_11",""
12,"TEXT_GAIUSE108_01182_SEQ_12",""
13,"TEXT_GAIUSE108_01182_SEQ_13",""
14,"TEXT_GAIUSE108_01182_SEQ_14",""
15,"TEXT_GAIUSE108_01182_SEQ_15",""
16,"TEXT_GAIUSE108_01182_SEQ_16",""
17,"TEXT_GAIUSE108_01182_SEQ_17",""
18,"TEXT_GAIUSE108_01182_SEQ_18",""
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21,"TEXT_GAIUSE108_01182_SEQ_21",""
22,"TEXT_GAIUSE108_01182_SEQ_22",""
23,"TEXT_GAIUSE108_01182_SEQ_23",""
24,"TEXT_GAIUSE108_01182_TODO_00","Speak with Bibimu at the Sunken Temple of Qarn."
25,"TEXT_GAIUSE108_01182_TODO_01","Use the Duty Finder to enter the Sunken Temple of Qarn."
26,"TEXT_GAIUSE108_01182_TODO_02","Deliver the wardstone to Slafborn."
27,"TEXT_GAIUSE108_01182_TODO_03",""
28,"TEXT_GAIUSE108_01182_TODO_04",""
29,"TEXT_GAIUSE108_01182_TODO_05",""
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48,"TEXT_GAIUSE108_01182_SLAFBORN_000_000","There is much work to be done right here in Revenant's Toll, and we hope you can help."
49,"TEXT_GAIUSE108_01182_SLAFBORN_000_001","The Toll grows and prospers─and attracts the jealous attention of Garleans and low creatures. We must see to our fortifications if we are not to be overrun."
50,"TEXT_GAIUSE108_01182_SLAFBORN_000_002","The perimeter wall is solid enough. What we lack is less perceptible─magical defenses that will repel our enemies, the sort scholars of antiquity say were powered by ancient wardstones."
51,"TEXT_GAIUSE108_01182_SLAFBORN_000_003","I am told there are many such stones in the ruins at Qarn─the Sunken Temple. More than a few temple raiders have been foiled by their magicks, no doubt."
52,"TEXT_GAIUSE108_01182_SLAFBORN_000_004","It seems a fine jest that we adventurers are now to be guarded by the same magic that protected the treasures of Qarn against our too-adroit fingers!"
53,"TEXT_GAIUSE108_01182_SLAFBORN_000_005","The temple is in southern Thanalan, as you may know. A lass by the name of Bibimu is the resident naturalist there. She will grant you entry, for she owes a favor or two to our guild."
54,"TEXT_GAIUSE108_01182_SLAFBORN_000_006","I've no doubt you'll come across a wardstone as you make your way through the ruins. Bear in mind that your success will serve to strengthen relations between the Adventurers' Guild and the Scions."
55,"TEXT_GAIUSE108_01182_SLAFBORN_000_007","In southern Thanalan lies the Sunken Temple of Qarn. Speak to the scholar Bibimu to enter the place."
56,"TEXT_GAIUSE108_01182_SLAFBORN_000_008","Penetrate the mysteries of the ruins and the wardstone will be yours. Think of the protection that Revenant's Toll will gain...and of the agreement which must be fulfilled."
57,"TEXT_GAIUSE108_01182_BIBIMU_000_020","Behold the magnificent ruin of the Sunken Temple of Qarn! We know it was used by the Belah'dians for the greater glory of Azeyma the sun goddess... As for the rest of it, you'll hear <Emphasis>that</Emphasis> when I'm good and ready to publish."
58,"TEXT_GAIUSE108_01182_BIBIMU_000_021","Oh, you're the adventurer that Slafborn sent word about?"
59,"TEXT_GAIUSE108_01182_BIBIMU_000_022","Yes, no doubt there are wardstones to be had deep inside the ruins."
60,"TEXT_GAIUSE108_01182_BIBIMU_000_023","I regret to remind you, however, that this temple has been the death of many an adventurer─Slafborn wasn't too specific about that, was he? These ruins are practically the antechamber to Thal's workroom. But do not let me deter you from your task! If you wish to proceed, be my guest."
61,"TEXT_GAIUSE108_01182_SLAFBORN_000_030","You'll have to explore the Sunken Temple of Qarn if you're to find a wardstone. Succeed, and you earn the undying gratitude of the Adventurers' Guild. Fail...and Thal will reward you in the next life."
62,"TEXT_GAIUSE108_01182_SLAFBORN_000_040","You found a wardstone? Incredible! Ahhh, can you not feel the power that emanates from this humble stone?
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0,"TEXT_GAIUSE108_01182_SEQ_00","When it comes to keeping its home fires burning, the Adventurers' Guild is no stranger to caution. What fuel does Slafborn intend for you to gather today? "
1,"TEXT_GAIUSE108_01182_SEQ_01","The Adventurers' Guild seeks a wardstone to further fortify Revenant's Toll against enemy incursion. Travel to the Sunken Temple of Qarn in southern Thanalan and speak with Bibimu to learn more."
2,"TEXT_GAIUSE108_01182_SEQ_02","Bibimu welcomes you to the temple with a slightly funereal air. Plumb the ruin's depths and obtain a wardstone.
※The Sunken Temple of Qarn can be accessed via the Duty Finder."
3,"TEXT_GAIUSE108_01182_SEQ_03","You have gained a wardstone, as well as a few more nightmares to carry to the end of your days. Deliver the precious find to Slafborn at Revenant's Toll and be done with it."
4,"TEXT_GAIUSE108_01182_SEQ_04","Slafborn is happy to add the stone to the settlement's considerable defenses. If safety is an illusion, there is much magic in the Roegadyn..."
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24,"TEXT_GAIUSE108_01182_TODO_00","Speak with Bibimu at the Sunken Temple of Qarn."
25,"TEXT_GAIUSE108_01182_TODO_01","Use the Duty Finder to enter the Sunken Temple of Qarn."
26,"TEXT_GAIUSE108_01182_TODO_02","Deliver the wardstone to Slafborn."
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48,"TEXT_GAIUSE108_01182_SLAFBORN_000_000","There is much work to be done right here in Revenant's Toll, and we hope you can help."
49,"TEXT_GAIUSE108_01182_SLAFBORN_000_001","The Toll grows and prospers─and attracts the jealous attention of Garleans and low creatures. We must see to our fortifications if we are not to be overrun."
50,"TEXT_GAIUSE108_01182_SLAFBORN_000_002","The perimeter wall is solid enough. What we lack is less perceptible─magical defenses that will repel our enemies, the sort scholars of antiquity say were powered by ancient wardstones."
51,"TEXT_GAIUSE108_01182_SLAFBORN_000_003","I am told there are many such stones in the ruins at Qarn─the Sunken Temple. More than a few temple raiders have been foiled by their magicks, no doubt."
52,"TEXT_GAIUSE108_01182_SLAFBORN_000_004","It seems a fine jest that we adventurers are now to be guarded by the same magic that protected the treasures of Qarn against our too-adroit fingers!"
53,"TEXT_GAIUSE108_01182_SLAFBORN_000_005","The temple is in southern Thanalan, as you may know. A lass by the name of Bibimu is the resident naturalist there. She will grant you entry, for she owes a favor or two to our guild."
54,"TEXT_GAIUSE108_01182_SLAFBORN_000_006","I've no doubt you'll come across a wardstone as you make your way through the ruins. Bear in mind that your success will serve to strengthen relations between the Adventurers' Guild and the Scions."
55,"TEXT_GAIUSE108_01182_SLAFBORN_000_007","In southern Thanalan lies the Sunken Temple of Qarn. Speak to the scholar Bibimu to enter the place."
56,"TEXT_GAIUSE108_01182_SLAFBORN_000_008","Penetrate the mysteries of the ruins and the wardstone will be yours. Think of the protection that Revenant's Toll will gain...and of the agreement which must be fulfilled."
57,"TEXT_GAIUSE108_01182_BIBIMU_000_020","Behold the magnificent ruin of the Sunken Temple of Qarn! We know it was used by the Belah'dians for the greater glory of Azeyma the sun goddess... As for the rest of it, you'll hear <Emphasis>that</Emphasis> when I'm good and ready to publish."
58,"TEXT_GAIUSE108_01182_BIBIMU_000_021","Oh, you're the adventurer that Slafborn sent word about?"
59,"TEXT_GAIUSE108_01182_BIBIMU_000_022","Yes, no doubt there are wardstones to be had deep inside the ruins."
60,"TEXT_GAIUSE108_01182_BIBIMU_000_023","I regret to remind you, however, that this temple has been the death of many an adventurer─Slafborn wasn't too specific about that, was he? These ruins are practically the antechamber to Thal's workroom. But do not let me deter you from your task! If you wish to proceed, be my guest."
61,"TEXT_GAIUSE108_01182_SLAFBORN_000_030","You'll have to explore the Sunken Temple of Qarn if you're to find a wardstone. Succeed, and you earn the undying gratitude of the Adventurers' Guild. Fail...and Thal will reward you in the next life."
62,"TEXT_GAIUSE108_01182_SLAFBORN_000_040","You found a wardstone? Incredible! Ahhh, can you not feel the power that emanates from this humble stone?
...Eh? Not really?"
63,"TEXT_GAIUSE108_01182_SLAFBORN_000_041","Ha! Just like <Switch(PlayerParameter(70))><Case(1)>a Lominsan</Case><Case(2)>a Gridanian</Case><Case(3)>an Ul'dahn</Case></Switch>, practical to a fault! Let me tell you, there is more true magic than you credit in taking all possible precautions."
64,"TEXT_GAIUSE108_01182_SLAFBORN_000_042","One thing's for certain: that temple managed to stymie more explorers than ordinary dangers can account for. If any of that can be attributed to this stone, then it's Garleans and beastmen who'll have to settle their accounts with the gods!"
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4 0 TEXT_GAIUSE108_01182_SEQ_00 When it comes to keeping its home fires burning, the Adventurers' Guild is no stranger to caution. What fuel does Slafborn intend for you to gather today?
5 1 TEXT_GAIUSE108_01182_SEQ_01 The Adventurers' Guild seeks a wardstone to further fortify Revenant's Toll against enemy incursion. Travel to the Sunken Temple of Qarn in southern Thanalan and speak with Bibimu to learn more.
6 2 TEXT_GAIUSE108_01182_SEQ_02 Bibimu welcomes you to the temple with a slightly funereal air. Plumb the ruin's depths and obtain a wardstone. ※The Sunken Temple of Qarn can be accessed via the Duty Finder. Bibimu welcomes you to the temple with a slightly funereal air. Plumb the ruin's depths and obtain a wardstone. ※The Sunken Temple of Qarn can be accessed via the Duty Finder.
7 3 TEXT_GAIUSE108_01182_SEQ_03 You have gained a wardstone, as well as a few more nightmares to carry to the end of your days. Deliver the precious find to Slafborn at Revenant's Toll and be done with it.
8 4 TEXT_GAIUSE108_01182_SEQ_04 Slafborn is happy to add the stone to the settlement's considerable defenses. If safety is an illusion, there is much magic in the Roegadyn...
9 5 TEXT_GAIUSE108_01182_SEQ_05
10 6 TEXT_GAIUSE108_01182_SEQ_06
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28 24 TEXT_GAIUSE108_01182_TODO_00 Speak with Bibimu at the Sunken Temple of Qarn.
29 25 TEXT_GAIUSE108_01182_TODO_01 Use the Duty Finder to enter the Sunken Temple of Qarn.
30 26 TEXT_GAIUSE108_01182_TODO_02 Deliver the wardstone to Slafborn.
31 27 TEXT_GAIUSE108_01182_TODO_03
32 28 TEXT_GAIUSE108_01182_TODO_04
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51 47 TEXT_GAIUSE108_01182_TODO_23
52 48 TEXT_GAIUSE108_01182_SLAFBORN_000_000 There is much work to be done right here in Revenant's Toll, and we hope you can help.
53 49 TEXT_GAIUSE108_01182_SLAFBORN_000_001 The Toll grows and prospers─and attracts the jealous attention of Garleans and low creatures. We must see to our fortifications if we are not to be overrun.
54 50 TEXT_GAIUSE108_01182_SLAFBORN_000_002 The perimeter wall is solid enough. What we lack is less perceptible─magical defenses that will repel our enemies, the sort scholars of antiquity say were powered by ancient wardstones.
55 51 TEXT_GAIUSE108_01182_SLAFBORN_000_003 I am told there are many such stones in the ruins at Qarn─the Sunken Temple. More than a few temple raiders have been foiled by their magicks, no doubt.
56 52 TEXT_GAIUSE108_01182_SLAFBORN_000_004 It seems a fine jest that we adventurers are now to be guarded by the same magic that protected the treasures of Qarn against our too-adroit fingers!
57 53 TEXT_GAIUSE108_01182_SLAFBORN_000_005 The temple is in southern Thanalan, as you may know. A lass by the name of Bibimu is the resident naturalist there. She will grant you entry, for she owes a favor or two to our guild.
58 54 TEXT_GAIUSE108_01182_SLAFBORN_000_006 I've no doubt you'll come across a wardstone as you make your way through the ruins. Bear in mind that your success will serve to strengthen relations between the Adventurers' Guild and the Scions.
59 55 TEXT_GAIUSE108_01182_SLAFBORN_000_007 In southern Thanalan lies the Sunken Temple of Qarn. Speak to the scholar Bibimu to enter the place.
60 56 TEXT_GAIUSE108_01182_SLAFBORN_000_008 Penetrate the mysteries of the ruins and the wardstone will be yours. Think of the protection that Revenant's Toll will gain...and of the agreement which must be fulfilled.
61 57 TEXT_GAIUSE108_01182_BIBIMU_000_020 Behold the magnificent ruin of the Sunken Temple of Qarn! We know it was used by the Belah'dians for the greater glory of Azeyma the sun goddess... As for the rest of it, you'll hear <Emphasis>that</Emphasis> when I'm good and ready to publish.
62 58 TEXT_GAIUSE108_01182_BIBIMU_000_021 Oh, you're the adventurer that Slafborn sent word about?
63 59 TEXT_GAIUSE108_01182_BIBIMU_000_022 Yes, no doubt there are wardstones to be had deep inside the ruins.
64 60 TEXT_GAIUSE108_01182_BIBIMU_000_023 I regret to remind you, however, that this temple has been the death of many an adventurer─Slafborn wasn't too specific about that, was he? These ruins are practically the antechamber to Thal's workroom. But do not let me deter you from your task! If you wish to proceed, be my guest.
65 61 TEXT_GAIUSE108_01182_SLAFBORN_000_030 You'll have to explore the Sunken Temple of Qarn if you're to find a wardstone. Succeed, and you earn the undying gratitude of the Adventurers' Guild. Fail...and Thal will reward you in the next life.
66 62 TEXT_GAIUSE108_01182_SLAFBORN_000_040 You found a wardstone? Incredible! Ahhh, can you not feel the power that emanates from this humble stone? ...Eh? Not really? You found a wardstone? Incredible! Ahhh, can you not feel the power that emanates from this humble stone? ...Eh? Not really?
67 63 TEXT_GAIUSE108_01182_SLAFBORN_000_041 Ha! Just like <Switch(PlayerParameter(70))><Case(1)>a Lominsan</Case><Case(2)>a Gridanian</Case><Case(3)>an Ul'dahn</Case></Switch>, practical to a fault! Let me tell you, there is more true magic than you credit in taking all possible precautions.
68 64 TEXT_GAIUSE108_01182_SLAFBORN_000_042 One thing's for certain: that temple managed to stymie more explorers than ordinary dangers can account for. If any of that can be attributed to this stone, then it's Garleans and beastmen who'll have to settle their accounts with the gods!
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+65 -63
View File
@@ -1,63 +1,65 @@
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0,"TEXT_GAIUSE110_01184_SEQ_00","Slafborn's brow is clouded with worry and the forecast calls for rain─unless you can save the day."
1,"TEXT_GAIUSE110_01184_SEQ_01","Guildhests go unanswered as the adventurers of Revenant's Toll each pursue their separate quests, the camaraderie of their shared craft all but forgotten. One cannot underestimate the effect of a luminary such as yourself joining a guildhest, namely the rescue of a prized gil turtle. However, in the event you know nothing of guildhests, you must first seek out one of the battlewardens stationed in Bentbranch Meadows, Horizon, or Swiftperch.
※The guildhest “Hero on the Half Shell” can be accessed via the Duty Finder."
2,"TEXT_GAIUSE110_01184_SEQ_02","You and other intrepid adventurers return from the guildhest, tired but triumphant. Report the happy news to Slafborn."
3,"TEXT_GAIUSE110_01184_SEQ_03","Slafborn is pleased with the excitement your actions have stirred among the adventurers of Revenant's Toll. With a greater sense of fellowship comes greater strength─a fact that Slafborn, always scanning the horizon for shadows of Garlemald, is all too mindful of."
4,"TEXT_GAIUSE110_01184_SEQ_04",""
5,"TEXT_GAIUSE110_01184_SEQ_05",""
6,"TEXT_GAIUSE110_01184_SEQ_06",""
7,"TEXT_GAIUSE110_01184_SEQ_07",""
8,"TEXT_GAIUSE110_01184_SEQ_08",""
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10,"TEXT_GAIUSE110_01184_SEQ_10",""
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12,"TEXT_GAIUSE110_01184_SEQ_12",""
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24,"TEXT_GAIUSE110_01184_TODO_00","Use the Duty Finder to undertake the guildhest “Hero on the Half Shell.”"
25,"TEXT_GAIUSE110_01184_TODO_01","Report to Slafborn."
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48,"TEXT_GAIUSE110_01184_SLAFBORN_000_000","What to do, what to do... Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Mayhap you can cut through this knot of ours."
49,"TEXT_GAIUSE110_01184_SLAFBORN_000_001","Revenant's Toll grows yet does not prosper. We draw adventurers from far and wide─or rather, the Allagan ruins draw them."
50,"TEXT_GAIUSE110_01184_SLAFBORN_000_002","So busy are they collecting tomestones and relics that they've no time for calls from the Adventurers' Guild. I fear that many who come to the Toll have no sense that we <Emphasis>are</Emphasis> a guild!"
51,"TEXT_GAIUSE110_01184_SLAFBORN_000_003","You visit Rowena's establishment, do you not? That's the kind of bustle and camaraderie I'd like to see at the guild!"
52,"TEXT_GAIUSE110_01184_SLAFBORN_000_004","Now, tales of your derring-do are certainly known to all. You're the genuine article, and I'd ask humbly for you to render some service to us in this matter."
53,"TEXT_GAIUSE110_01184_SLAFBORN_000_005","Might you join a guildhest, and show others the glory and the honor of these undertakings?"
54,"TEXT_GAIUSE110_01184_SLAFBORN_000_006","The Ul'dahn Adventurers' Guild is currently seeking valiant volunteers to rescue a noble's gil turtle, and you are the <If(PlayerParameter(4))>woman<Else/>man</If> to inspire others to join in this hest."
55,"TEXT_GAIUSE110_01184_SLAFBORN_000_007","...You have joined a guildhest before, yes? If not, you must seek out one of the battlewardens stationed in Bentbranch Meadows, Horizon, or Swiftperch. They will guide you through the process."
56,"TEXT_GAIUSE110_01184_SLAFBORN_000_008","At present, the Ul'dahn Adventurers' Guild is seeking volunteers to rescue a noble's gil turtle. What it would do for our organization to have someone of your standing participate!"
57,"TEXT_GAIUSE110_01184_SLAFBORN_000_009","In the highly unlikely event that you have never undertaken a guildhest until now, you must travel to either Bentbranch Meadows, Horizon, or Swiftperch and speak with the battlewarden stationed there. It is their duty to assist the uninitiated."
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0,"TEXT_GAIUSE110_01184_SEQ_00","Slafborn's brow is clouded with worry and the forecast calls for rain─unless you can save the day."
1,"TEXT_GAIUSE110_01184_SEQ_01","Guildhests go unanswered as the adventurers of Revenant's Toll each pursue their separate quests, the camaraderie of their shared craft all but forgotten. One cannot underestimate the effect of a luminary such as yourself joining a guildhest, namely the rescue of a prized gil turtle. However, in the event you know nothing of guildhests, you must first seek out one of the battlewardens stationed in Bentbranch Meadows, Horizon, or Swiftperch.
※The guildhest “Hero on the Half Shell” can be accessed via the Duty Finder."
2,"TEXT_GAIUSE110_01184_SEQ_02","You and other intrepid adventurers return from the guildhest, tired but triumphant. Report the happy news to Slafborn."
3,"TEXT_GAIUSE110_01184_SEQ_03","Slafborn is pleased with the excitement your actions have stirred among the adventurers of Revenant's Toll. With a greater sense of fellowship comes greater strength─a fact that Slafborn, always scanning the horizon for shadows of Garlemald, is all too mindful of."
4,"TEXT_GAIUSE110_01184_SEQ_04",""
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24,"TEXT_GAIUSE110_01184_TODO_00","Use the Duty Finder to undertake the guildhest “Hero on the Half Shell.”"
25,"TEXT_GAIUSE110_01184_TODO_01","Report to Slafborn."
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48,"TEXT_GAIUSE110_01184_SLAFBORN_000_000","What to do, what to do... Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Mayhap you can cut through this knot of ours."
49,"TEXT_GAIUSE110_01184_SLAFBORN_000_001","Revenant's Toll grows yet does not prosper. We draw adventurers from far and wide─or rather, the Allagan ruins draw them."
50,"TEXT_GAIUSE110_01184_SLAFBORN_000_002","So busy are they collecting tomestones and relics that they've no time for calls from the Adventurers' Guild. I fear that many who come to the Toll have no sense that we <Emphasis>are</Emphasis> a guild!"
51,"TEXT_GAIUSE110_01184_SLAFBORN_000_003","You visit Rowena's establishment, do you not? That's the kind of bustle and camaraderie I'd like to see at the guild!"
52,"TEXT_GAIUSE110_01184_SLAFBORN_000_004","Now, tales of your derring-do are certainly known to all. You're the genuine article, and I'd ask humbly for you to render some service to us in this matter."
53,"TEXT_GAIUSE110_01184_SLAFBORN_000_005","Might you join a guildhest, and show others the glory and the honor of these undertakings?"
54,"TEXT_GAIUSE110_01184_SLAFBORN_000_006","The Ul'dahn Adventurers' Guild is currently seeking valiant volunteers to rescue a noble's gil turtle, and you are the <If(PlayerParameter(4))>woman<Else/>man</If> to inspire others to join in this hest."
55,"TEXT_GAIUSE110_01184_SLAFBORN_000_007","...You have joined a guildhest before, yes? If not, you must seek out one of the battlewardens stationed in Bentbranch Meadows, Horizon, or Swiftperch. They will guide you through the process."
56,"TEXT_GAIUSE110_01184_SLAFBORN_000_008","At present, the Ul'dahn Adventurers' Guild is seeking volunteers to rescue a noble's gil turtle. What it would do for our organization to have someone of your standing participate!"
57,"TEXT_GAIUSE110_01184_SLAFBORN_000_009","In the highly unlikely event that you have never undertaken a guildhest until now, you must travel to either Bentbranch Meadows, Horizon, or Swiftperch and speak with the battlewarden stationed there. It is their duty to assist the uninitiated."
58,"TEXT_GAIUSE110_01184_SLAFBORN_000_020","Ahhh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! The Adventurers' Guild has marked the completion of this guildhest, and honors your service."
59,"TEXT_GAIUSE110_01184_SLAFBORN_000_021","Already, the Toll buzzes with talk of the hest and the impromptu fellowship born of it. Not a few adventurers have chosen to join one themselves! Know that the Scions will hear of your success."
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4 0 TEXT_GAIUSE110_01184_SEQ_00 Slafborn's brow is clouded with worry and the forecast calls for rain─unless you can save the day.
5 1 TEXT_GAIUSE110_01184_SEQ_01 Guildhests go unanswered as the adventurers of Revenant's Toll each pursue their separate quests, the camaraderie of their shared craft all but forgotten. One cannot underestimate the effect of a luminary such as yourself joining a guildhest, namely the rescue of a prized gil turtle. However, in the event you know nothing of guildhests, you must first seek out one of the battlewardens stationed in Bentbranch Meadows, Horizon, or Swiftperch. ※The guildhest “Hero on the Half Shell” can be accessed via the Duty Finder. Guildhests go unanswered as the adventurers of Revenant's Toll each pursue their separate quests, the camaraderie of their shared craft all but forgotten. One cannot underestimate the effect of a luminary such as yourself joining a guildhest, namely the rescue of a prized gil turtle. However, in the event you know nothing of guildhests, you must first seek out one of the battlewardens stationed in Bentbranch Meadows, Horizon, or Swiftperch. ※The guildhest “Hero on the Half Shell” can be accessed via the Duty Finder.
6 2 TEXT_GAIUSE110_01184_SEQ_02 You and other intrepid adventurers return from the guildhest, tired but triumphant. Report the happy news to Slafborn.
7 3 TEXT_GAIUSE110_01184_SEQ_03 Slafborn is pleased with the excitement your actions have stirred among the adventurers of Revenant's Toll. With a greater sense of fellowship comes greater strength─a fact that Slafborn, always scanning the horizon for shadows of Garlemald, is all too mindful of.
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28 24 TEXT_GAIUSE110_01184_TODO_00 Use the Duty Finder to undertake the guildhest “Hero on the Half Shell.”
29 25 TEXT_GAIUSE110_01184_TODO_01 Report to Slafborn.
30 26 TEXT_GAIUSE110_01184_TODO_02
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52 48 TEXT_GAIUSE110_01184_SLAFBORN_000_000 What to do, what to do... Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Mayhap you can cut through this knot of ours.
53 49 TEXT_GAIUSE110_01184_SLAFBORN_000_001 Revenant's Toll grows yet does not prosper. We draw adventurers from far and wide─or rather, the Allagan ruins draw them.
54 50 TEXT_GAIUSE110_01184_SLAFBORN_000_002 So busy are they collecting tomestones and relics that they've no time for calls from the Adventurers' Guild. I fear that many who come to the Toll have no sense that we <Emphasis>are</Emphasis> a guild!
55 51 TEXT_GAIUSE110_01184_SLAFBORN_000_003 You visit Rowena's establishment, do you not? That's the kind of bustle and camaraderie I'd like to see at the guild!
56 52 TEXT_GAIUSE110_01184_SLAFBORN_000_004 Now, tales of your derring-do are certainly known to all. You're the genuine article, and I'd ask humbly for you to render some service to us in this matter.
57 53 TEXT_GAIUSE110_01184_SLAFBORN_000_005 Might you join a guildhest, and show others the glory and the honor of these undertakings?
58 54 TEXT_GAIUSE110_01184_SLAFBORN_000_006 The Ul'dahn Adventurers' Guild is currently seeking valiant volunteers to rescue a noble's gil turtle, and you are the <If(PlayerParameter(4))>woman<Else/>man</If> to inspire others to join in this hest.
59 55 TEXT_GAIUSE110_01184_SLAFBORN_000_007 ...You have joined a guildhest before, yes? If not, you must seek out one of the battlewardens stationed in Bentbranch Meadows, Horizon, or Swiftperch. They will guide you through the process.
60 56 TEXT_GAIUSE110_01184_SLAFBORN_000_008 At present, the Ul'dahn Adventurers' Guild is seeking volunteers to rescue a noble's gil turtle. What it would do for our organization to have someone of your standing participate!
61 57 TEXT_GAIUSE110_01184_SLAFBORN_000_009 In the highly unlikely event that you have never undertaken a guildhest until now, you must travel to either Bentbranch Meadows, Horizon, or Swiftperch and speak with the battlewarden stationed there. It is their duty to assist the uninitiated.
62 58 TEXT_GAIUSE110_01184_SLAFBORN_000_020 Ahhh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! The Adventurers' Guild has marked the completion of this guildhest, and honors your service.
63 59 TEXT_GAIUSE110_01184_SLAFBORN_000_021 Already, the Toll buzzes with talk of the hest and the impromptu fellowship born of it. Not a few adventurers have chosen to join one themselves! Know that the Scions will hear of your success.
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View File
@@ -1,60 +1,62 @@
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0,"TEXT_GAIUSE111_01185_SEQ_00","When a man like Slafborn thinks well of you, you are wont to find yourself performing a dangerous and unpleasant task in short order."
1,"TEXT_GAIUSE111_01185_SEQ_01","The guildhests have gained some adherents in Revenant's Toll, but Slafborn worries that one disastrous mission will undo all that you have accomplished. You must join a particularly dangerous guildhest involving the noxious Toxic Tamlyn, and bring it to a successful conclusion.
※The guildhest “More than a Feeler” can be accessed via the Duty Finder."
2,"TEXT_GAIUSE111_01185_SEQ_02","Though your sense of smell has deserted you for what you hope is only a short while, the guildhest is an unqualified success. Report the happy fact to Slafborn."
3,"TEXT_GAIUSE111_01185_SEQ_03","Thanks to your fellow adventurers' fondness for ale and gossip, Toxic Tamlyn's demise has become the talk of Revenant's Toll. Slafborn declares the guild's morale to be unwaveringly high, before slyly reminding you that this too is a kind of sorcery."
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24,"TEXT_GAIUSE111_01185_TODO_00","Use the Duty Finder to undertake the guildhest “More than a Feeler.”"
25,"TEXT_GAIUSE111_01185_TODO_01","Report to Slafborn."
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48,"TEXT_GAIUSE111_01185_SLAFBORN_000_000","Ah, I forgot to mention before─I received word from the guild that they've seen more adventurers join hests in the last few days than in the past moon."
49,"TEXT_GAIUSE111_01185_SLAFBORN_000_001","Heh, but of course one good turn leads to another...we hope. There's a hest that might be too much for those who have expressed an interest. Your presence could mean the difference between life and death."
50,"TEXT_GAIUSE111_01185_SLAFBORN_000_002","There's a morbol─ Now, don't you roll your eyes, I've smelled my share of them too! As I was saying─there's a morbol making a nuisance of itself that needs getting rid of. Not that I've no faith in the other volunteers, but I suspect few of them have felt the lash of a morbol's feelers before."
51,"TEXT_GAIUSE111_01185_SLAFBORN_000_003","Ignominy isn't something we can afford at the present. We have appearances to keep up if we are to maintain our growth, after all. A seasoned adventurer like you ought to know that a bad reputation's like bad breath: no one will ever speak frankly of what ails you."
52,"TEXT_GAIUSE111_01185_SLAFBORN_000_004","You're to complete a mission at the guild's behest. If anybody can handle a cross morbol and its raw helpers, it's you."
53,"TEXT_GAIUSE111_01185_SLAFBORN_000_005","Not the most pleasant hest, I'll warrant, but with your prowess, Toxic Tamlyn is likely to meet his demise without lashing the hide off some youngster first. Think what you'll do for other adventurers...and for the Scions' relationship with the guild."
54,"TEXT_GAIUSE111_01185_SLAFBORN_000_020","You return, and smelling as sweetly, I rejoice to remark."
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0,"TEXT_GAIUSE111_01185_SEQ_00","When a man like Slafborn thinks well of you, you are wont to find yourself performing a dangerous and unpleasant task in short order."
1,"TEXT_GAIUSE111_01185_SEQ_01","The guildhests have gained some adherents in Revenant's Toll, but Slafborn worries that one disastrous mission will undo all that you have accomplished. You must join a particularly dangerous guildhest involving the noxious Toxic Tamlyn, and bring it to a successful conclusion.
※The guildhest “More than a Feeler” can be accessed via the Duty Finder."
2,"TEXT_GAIUSE111_01185_SEQ_02","Though your sense of smell has deserted you for what you hope is only a short while, the guildhest is an unqualified success. Report the happy fact to Slafborn."
3,"TEXT_GAIUSE111_01185_SEQ_03","Thanks to your fellow adventurers' fondness for ale and gossip, Toxic Tamlyn's demise has become the talk of Revenant's Toll. Slafborn declares the guild's morale to be unwaveringly high, before slyly reminding you that this too is a kind of sorcery."
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24,"TEXT_GAIUSE111_01185_TODO_00","Use the Duty Finder to undertake the guildhest “More than a Feeler.”"
25,"TEXT_GAIUSE111_01185_TODO_01","Report to Slafborn."
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48,"TEXT_GAIUSE111_01185_SLAFBORN_000_000","Ah, I forgot to mention before─I received word from the guild that they've seen more adventurers join hests in the last few days than in the past moon."
49,"TEXT_GAIUSE111_01185_SLAFBORN_000_001","Heh, but of course one good turn leads to another...we hope. There's a hest that might be too much for those who have expressed an interest. Your presence could mean the difference between life and death."
50,"TEXT_GAIUSE111_01185_SLAFBORN_000_002","There's a morbol─ Now, don't you roll your eyes, I've smelled my share of them too! As I was saying─there's a morbol making a nuisance of itself that needs getting rid of. Not that I've no faith in the other volunteers, but I suspect few of them have felt the lash of a morbol's feelers before."
51,"TEXT_GAIUSE111_01185_SLAFBORN_000_003","Ignominy isn't something we can afford at the present. We have appearances to keep up if we are to maintain our growth, after all. A seasoned adventurer like you ought to know that a bad reputation's like bad breath: no one will ever speak frankly of what ails you."
52,"TEXT_GAIUSE111_01185_SLAFBORN_000_004","You're to complete a mission at the guild's behest. If anybody can handle a cross morbol and its raw helpers, it's you."
53,"TEXT_GAIUSE111_01185_SLAFBORN_000_005","Not the most pleasant hest, I'll warrant, but with your prowess, Toxic Tamlyn is likely to meet his demise without lashing the hide off some youngster first. Think what you'll do for other adventurers...and for the Scions' relationship with the guild."
54,"TEXT_GAIUSE111_01185_SLAFBORN_000_020","You return, and smelling as sweetly, I rejoice to remark."
55,"TEXT_GAIUSE111_01185_SLAFBORN_000_021","Your reputation precedes you yet again─the Seventh Heaven is abuzz with talk of your deeds. We've already signed up a score or more for new guildhests."
56,"TEXT_GAIUSE111_01185_SLAFBORN_000_022","Revenant's Toll grows <Emphasis>and</Emphasis> prospers, to the benefit of the guild and the Scions. Did I not tell you there is much magic in being prepared?"
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4 0 TEXT_GAIUSE111_01185_SEQ_00 When a man like Slafborn thinks well of you, you are wont to find yourself performing a dangerous and unpleasant task in short order.
5 1 TEXT_GAIUSE111_01185_SEQ_01 The guildhests have gained some adherents in Revenant's Toll, but Slafborn worries that one disastrous mission will undo all that you have accomplished. You must join a particularly dangerous guildhest involving the noxious Toxic Tamlyn, and bring it to a successful conclusion. ※The guildhest “More than a Feeler” can be accessed via the Duty Finder. The guildhests have gained some adherents in Revenant's Toll, but Slafborn worries that one disastrous mission will undo all that you have accomplished. You must join a particularly dangerous guildhest involving the noxious Toxic Tamlyn, and bring it to a successful conclusion. ※The guildhest “More than a Feeler” can be accessed via the Duty Finder.
6 2 TEXT_GAIUSE111_01185_SEQ_02 Though your sense of smell has deserted you for what you hope is only a short while, the guildhest is an unqualified success. Report the happy fact to Slafborn.
7 3 TEXT_GAIUSE111_01185_SEQ_03 Thanks to your fellow adventurers' fondness for ale and gossip, Toxic Tamlyn's demise has become the talk of Revenant's Toll. Slafborn declares the guild's morale to be unwaveringly high, before slyly reminding you that this too is a kind of sorcery.
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28 24 TEXT_GAIUSE111_01185_TODO_00 Use the Duty Finder to undertake the guildhest “More than a Feeler.”
29 25 TEXT_GAIUSE111_01185_TODO_01 Report to Slafborn.
30 26 TEXT_GAIUSE111_01185_TODO_02
31 27 TEXT_GAIUSE111_01185_TODO_03
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52 48 TEXT_GAIUSE111_01185_SLAFBORN_000_000 Ah, I forgot to mention before─I received word from the guild that they've seen more adventurers join hests in the last few days than in the past moon.
53 49 TEXT_GAIUSE111_01185_SLAFBORN_000_001 Heh, but of course one good turn leads to another...we hope. There's a hest that might be too much for those who have expressed an interest. Your presence could mean the difference between life and death.
54 50 TEXT_GAIUSE111_01185_SLAFBORN_000_002 There's a morbol─ Now, don't you roll your eyes, I've smelled my share of them too! As I was saying─there's a morbol making a nuisance of itself that needs getting rid of. Not that I've no faith in the other volunteers, but I suspect few of them have felt the lash of a morbol's feelers before.
55 51 TEXT_GAIUSE111_01185_SLAFBORN_000_003 Ignominy isn't something we can afford at the present. We have appearances to keep up if we are to maintain our growth, after all. A seasoned adventurer like you ought to know that a bad reputation's like bad breath: no one will ever speak frankly of what ails you.
56 52 TEXT_GAIUSE111_01185_SLAFBORN_000_004 You're to complete a mission at the guild's behest. If anybody can handle a cross morbol and its raw helpers, it's you.
57 53 TEXT_GAIUSE111_01185_SLAFBORN_000_005 Not the most pleasant hest, I'll warrant, but with your prowess, Toxic Tamlyn is likely to meet his demise without lashing the hide off some youngster first. Think what you'll do for other adventurers...and for the Scions' relationship with the guild.
58 54 TEXT_GAIUSE111_01185_SLAFBORN_000_020 You return, and smelling as sweetly, I rejoice to remark.
59 55 TEXT_GAIUSE111_01185_SLAFBORN_000_021 Your reputation precedes you yet again─the Seventh Heaven is abuzz with talk of your deeds. We've already signed up a score or more for new guildhests.
60 56 TEXT_GAIUSE111_01185_SLAFBORN_000_022 Revenant's Toll grows <Emphasis>and</Emphasis> prospers, to the benefit of the guild and the Scions. Did I not tell you there is much magic in being prepared?
61
62
+79 -76
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@@ -1,76 +1,79 @@
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0,"TEXT_GAIUSE113_01187_SEQ_00","Tataru regards you with a grim countenance. Whatever could the matter be?"
1,"TEXT_GAIUSE113_01187_SEQ_01","Out of concern for her fellow Scions, Tataru has resolved to brew a special tonic which she believes will help to revive flagging spirits. To that end, she requires highland tea leaves, which are harvested from a rare plant native to Coerthas. Consult with Tataru's acquaintance Medguistl in Camp Dragonhead to learn where you might acquire the ingredient."
2,"TEXT_GAIUSE113_01187_SEQ_02","Medguistl states that her stores of highland tea leaves were depleted but a few bells prior to your arrival. She advises you to seek out Emanuel the wine seller, who plies his wares in the courtyard of Camp Dragonhead."
3,"TEXT_GAIUSE113_01187_SEQ_03","Recognizing you from your previous escapades in Coerthas, Emanuel regretfully explains that his next shipment of highland tea leaves is unlikely to arrive for some time. This being the case, he proposes that you harvest the leaves yourself from the plants which grow along the riverbanks in Boulder Downs─adding that you may need to mind your surroundings whilst doing so."
4,"TEXT_GAIUSE113_01187_SEQ_04","Braving all manner of unfriendly wildlife, you succeed in harvesting a sufficiency of highland tea leaves. Deliver your fragrant haul to Tataru, who is waiting outside the Waking Sands, and be done with this second errand."
5,"TEXT_GAIUSE113_01187_SEQ_05","Tataru wastes no time preparing her tonic, and you listen with mounting disgust as she recites its ingredients in song. For a mercy, you are spared the full horror of the recipe when she abruptly remembers that a crisis has erupted in your absence."
6,"TEXT_GAIUSE113_01187_SEQ_06",""
7,"TEXT_GAIUSE113_01187_SEQ_07",""
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23,"TEXT_GAIUSE113_01187_SEQ_23",""
24,"TEXT_GAIUSE113_01187_TODO_00","Speak with Medguistl in Camp Dragonhead."
25,"TEXT_GAIUSE113_01187_TODO_01","Speak with Emanuel."
26,"TEXT_GAIUSE113_01187_TODO_02","Harvest highland tea leaves."
27,"TEXT_GAIUSE113_01187_TODO_03","Deliver the tea leaves to Tataru at the Waking Sands."
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48,"TEXT_GAIUSE113_01187_TATARU_000_000","Preparing for the move is taking a terrible toll on everyone's mental and physical well-being. People have been carrying on for days at a time with barely any food or drink, never mind rest. Some have been too busy to visit the <Emphasis>privy</Emphasis>, for gods' sakes!"
49,"TEXT_GAIUSE113_01187_TATARU_000_001","I try to lift their spirits, but encouraging words simply aren't enough anymore."
50,"TEXT_GAIUSE113_01187_TATARU_000_002","Given that nothing short of hitting them over the head with something heavy will persuade them to rest, my only remaining option is to try improving their diet. I know just how to do it, too: with a special tonic proven to revive flagging spirits."
51,"TEXT_GAIUSE113_01187_TATARU_000_003","But for that, I require highland tea leaves─and the one merchant I know who sells them is completely out of stock. Harvesting them myself isn't an option, either, as the plant only grows in Coerthas, and I'm in no position to leave the Waking Sands at present."
52,"TEXT_GAIUSE113_01187_TATARU_000_004","But <Emphasis>you</Emphasis> are, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─and since you now understand how important this is, you'll <Emphasis>surely</Emphasis> agree to assist me? Great! I'll take that silence as a yes."
53,"TEXT_GAIUSE113_01187_TATARU_000_005","I learned the recipe from an Ishgardian acquaintance of mine who serves at Camp Dragonhead. Medguistl's her name. She'll know where to obtain highland tea leaves, I'm sure of it. Godsspeed!"
54,"TEXT_GAIUSE113_01187_TATARU_000_006","Highland tea leaves don't seem to be a very popular commodity outside of Coerthas, so I doubt you'll find them for sale in these parts. Nevertheless, they are an essential ingredient of this tonic."
55,"TEXT_GAIUSE113_01187_TATARU_000_007","It was my friend Medguistl who gave me the recipe, so she must surely know where the tea leaves can be obtained. Please, hurry to Camp Dragonhead and ask her. You know how important this is!"
56,"TEXT_GAIUSE113_01187_MEDGUISTL_000_010","Now <Emphasis>there's</Emphasis> a face I shan't soon forget, not after all the chaos you left in your wake. 'Twas for the best, of course, but still..."
57,"TEXT_GAIUSE113_01187_MEDGUISTL_000_011","Tataru sent you in search of <Emphasis>highland tea leaves</Emphasis>? Ah. Had you come but a few bells sooner, I'd have given you my remaining supply. Alas, you did not, and now I have none."
58,"TEXT_GAIUSE113_01187_MEDGUISTL_000_012","Where did I acquire my stock? Emanuel, where else? He sells more than wines and spirits, after all."
59,"TEXT_GAIUSE113_01187_EMANUEL_000_020","As ever, it is a pleasure to serve such an esteemed personage as yourself. Alas, I cannot furnish you with that which I do not have."
60,"TEXT_GAIUSE113_01187_EMANUEL_000_021","I know not when my next shipment will arrive, but I fear it will not be soon. Assuming you cannot afford to wait, might I humbly suggest that you consider harvesting the leaves yourself? If you travel to Boulder Downs and scour the riverbanks, you should have no trouble finding the plants."
61,"TEXT_GAIUSE113_01187_EMANUEL_000_022","The <Emphasis>real</Emphasis> challenge will be keeping the local fauna at bay while you set about picking the tea."
62,"TEXT_GAIUSE113_01187_EMANUEL_000_023","But what are mere beasts to the brave adventurer who fought at Lord Haurchefant's side!?"
63,"TEXT_GAIUSE113_01187_EMANUEL_000_024","As I believe I mentioned, I cannot say with any certainty when my next shipment of highland tea leaves will arrive. Rather than resign yourself to what may prove to be a lengthy wait, you might consider visiting Boulder Downs and harvesting the leaves yourself."
64,"TEXT_GAIUSE113_01187_TATARU_000_030","I'm at my wit's end, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! This tonic is the Scions' only hope! Without it, I don't know <Emphasis>what</Emphasis> will become of us! Please─you have to find those leaves!"
65,"TEXT_GAIUSE113_01187_TATARU_000_040","You brought them! You really brought them! Thank you so much!"
66,"TEXT_GAIUSE113_01187_TATARU_000_041","There's no time to waste─I shall begin brewing without delay!"
67,"TEXT_GAIUSE113_01187_TATARU_000_042","A dollop of honey, a fresh sprig of mint,♪
Aloe extract, just so...♪"
68,"TEXT_GAIUSE113_01187_TATARU_000_043","A tincture of tea, but no more than a hint,♪
To buoy my beloved beau...♪"
69,"TEXT_GAIUSE113_01187_TATARU_000_044","Nix eyes and flan flesh ground to a paste,♪
Fresh ogre offal for─"
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0,"TEXT_GAIUSE113_01187_SEQ_00","Tataru regards you with a grim countenance. Whatever could the matter be?"
1,"TEXT_GAIUSE113_01187_SEQ_01","Out of concern for her fellow Scions, Tataru has resolved to brew a special tonic which she believes will help to revive flagging spirits. To that end, she requires highland tea leaves, which are harvested from a rare plant native to Coerthas. Consult with Tataru's acquaintance Medguistl in Camp Dragonhead to learn where you might acquire the ingredient."
2,"TEXT_GAIUSE113_01187_SEQ_02","Medguistl states that her stores of highland tea leaves were depleted but a few bells prior to your arrival. She advises you to seek out Emanuel the wine seller, who plies his wares in the courtyard of Camp Dragonhead."
3,"TEXT_GAIUSE113_01187_SEQ_03","Recognizing you from your previous escapades in Coerthas, Emanuel regretfully explains that his next shipment of highland tea leaves is unlikely to arrive for some time. This being the case, he proposes that you harvest the leaves yourself from the plants which grow along the riverbanks in Boulder Downs─adding that you may need to mind your surroundings whilst doing so."
4,"TEXT_GAIUSE113_01187_SEQ_04","Braving all manner of unfriendly wildlife, you succeed in harvesting a sufficiency of highland tea leaves. Deliver your fragrant haul to Tataru, who is waiting outside the Waking Sands, and be done with this second errand."
5,"TEXT_GAIUSE113_01187_SEQ_05","Tataru wastes no time preparing her tonic, and you listen with mounting disgust as she recites its ingredients in song. For a mercy, you are spared the full horror of the recipe when she abruptly remembers that a crisis has erupted in your absence."
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24,"TEXT_GAIUSE113_01187_TODO_00","Speak with Medguistl in Camp Dragonhead."
25,"TEXT_GAIUSE113_01187_TODO_01","Speak with Emanuel."
26,"TEXT_GAIUSE113_01187_TODO_02","Harvest highland tea leaves."
27,"TEXT_GAIUSE113_01187_TODO_03","Deliver the tea leaves to Tataru at the Waking Sands."
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48,"TEXT_GAIUSE113_01187_TATARU_000_000","Preparing for the move is taking a terrible toll on everyone's mental and physical well-being. People have been carrying on for days at a time with barely any food or drink, never mind rest. Some have been too busy to visit the <Emphasis>privy</Emphasis>, for gods' sakes!"
49,"TEXT_GAIUSE113_01187_TATARU_000_001","I try to lift their spirits, but encouraging words simply aren't enough anymore."
50,"TEXT_GAIUSE113_01187_TATARU_000_002","Given that nothing short of hitting them over the head with something heavy will persuade them to rest, my only remaining option is to try improving their diet. I know just how to do it, too: with a special tonic proven to revive flagging spirits."
51,"TEXT_GAIUSE113_01187_TATARU_000_003","But for that, I require highland tea leaves─and the one merchant I know who sells them is completely out of stock. Harvesting them myself isn't an option, either, as the plant only grows in Coerthas, and I'm in no position to leave the Waking Sands at present."
52,"TEXT_GAIUSE113_01187_TATARU_000_004","But <Emphasis>you</Emphasis> are, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─and since you now understand how important this is, you'll <Emphasis>surely</Emphasis> agree to assist me? Great! I'll take that silence as a yes."
53,"TEXT_GAIUSE113_01187_TATARU_000_005","I learned the recipe from an Ishgardian acquaintance of mine who serves at Camp Dragonhead. Medguistl's her name. She'll know where to obtain highland tea leaves, I'm sure of it. Godsspeed!"
54,"TEXT_GAIUSE113_01187_TATARU_000_006","Highland tea leaves don't seem to be a very popular commodity outside of Coerthas, so I doubt you'll find them for sale in these parts. Nevertheless, they are an essential ingredient of this tonic."
55,"TEXT_GAIUSE113_01187_TATARU_000_007","It was my friend Medguistl who gave me the recipe, so she must surely know where the tea leaves can be obtained. Please, hurry to Camp Dragonhead and ask her. You know how important this is!"
56,"TEXT_GAIUSE113_01187_MEDGUISTL_000_010","Now <Emphasis>there's</Emphasis> a face I shan't soon forget, not after all the chaos you left in your wake. 'Twas for the best, of course, but still..."
57,"TEXT_GAIUSE113_01187_MEDGUISTL_000_011","Tataru sent you in search of <Emphasis>highland tea leaves</Emphasis>? Ah. Had you come but a few bells sooner, I'd have given you my remaining supply. Alas, you did not, and now I have none."
58,"TEXT_GAIUSE113_01187_MEDGUISTL_000_012","Where did I acquire my stock? Emanuel, where else? He sells more than wines and spirits, after all."
59,"TEXT_GAIUSE113_01187_EMANUEL_000_020","As ever, it is a pleasure to serve such an esteemed personage as yourself. Alas, I cannot furnish you with that which I do not have."
60,"TEXT_GAIUSE113_01187_EMANUEL_000_021","I know not when my next shipment will arrive, but I fear it will not be soon. Assuming you cannot afford to wait, might I humbly suggest that you consider harvesting the leaves yourself? If you travel to Boulder Downs and scour the riverbanks, you should have no trouble finding the plants."
61,"TEXT_GAIUSE113_01187_EMANUEL_000_022","The <Emphasis>real</Emphasis> challenge will be keeping the local fauna at bay while you set about picking the tea."
62,"TEXT_GAIUSE113_01187_EMANUEL_000_023","But what are mere beasts to the brave adventurer who fought at Lord Haurchefant's side!?"
63,"TEXT_GAIUSE113_01187_EMANUEL_000_024","As I believe I mentioned, I cannot say with any certainty when my next shipment of highland tea leaves will arrive. Rather than resign yourself to what may prove to be a lengthy wait, you might consider visiting Boulder Downs and harvesting the leaves yourself."
64,"TEXT_GAIUSE113_01187_TATARU_000_030","I'm at my wit's end, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! This tonic is the Scions' only hope! Without it, I don't know <Emphasis>what</Emphasis> will become of us! Please─you have to find those leaves!"
65,"TEXT_GAIUSE113_01187_TATARU_000_040","You brought them! You really brought them! Thank you so much!"
66,"TEXT_GAIUSE113_01187_TATARU_000_041","There's no time to waste─I shall begin brewing without delay!"
67,"TEXT_GAIUSE113_01187_TATARU_000_042","A dollop of honey, a fresh sprig of mint,♪
Aloe extract, just so...♪"
68,"TEXT_GAIUSE113_01187_TATARU_000_043","A tincture of tea, but no more than a hint,♪
To buoy my beloved beau...♪"
69,"TEXT_GAIUSE113_01187_TATARU_000_044","Nix eyes and flan flesh ground to a paste,♪
Fresh ogre offal for─"
70,"TEXT_GAIUSE113_01187_TATARU_000_045","<gasp> ...The NEWS! Uwaaah! I <Emphasis>knew</Emphasis> there was something I'd forgotten to mention!"
71,"TEXT_GAIUSE113_01187_TATARU_000_046","Ill tidings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! As ill as ill can be! Another crisis in the making!"
72,"TEXT_GAIUSE113_01187_POP_MESSAGE","You sense a hostile presence!"
1 key 0 1
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4 0 TEXT_GAIUSE113_01187_SEQ_00 Tataru regards you with a grim countenance. Whatever could the matter be?
5 1 TEXT_GAIUSE113_01187_SEQ_01 Out of concern for her fellow Scions, Tataru has resolved to brew a special tonic which she believes will help to revive flagging spirits. To that end, she requires highland tea leaves, which are harvested from a rare plant native to Coerthas. Consult with Tataru's acquaintance Medguistl in Camp Dragonhead to learn where you might acquire the ingredient.
6 2 TEXT_GAIUSE113_01187_SEQ_02 Medguistl states that her stores of highland tea leaves were depleted but a few bells prior to your arrival. She advises you to seek out Emanuel the wine seller, who plies his wares in the courtyard of Camp Dragonhead.
7 3 TEXT_GAIUSE113_01187_SEQ_03 Recognizing you from your previous escapades in Coerthas, Emanuel regretfully explains that his next shipment of highland tea leaves is unlikely to arrive for some time. This being the case, he proposes that you harvest the leaves yourself from the plants which grow along the riverbanks in Boulder Downs─adding that you may need to mind your surroundings whilst doing so.
8 4 TEXT_GAIUSE113_01187_SEQ_04 Braving all manner of unfriendly wildlife, you succeed in harvesting a sufficiency of highland tea leaves. Deliver your fragrant haul to Tataru, who is waiting outside the Waking Sands, and be done with this second errand.
9 5 TEXT_GAIUSE113_01187_SEQ_05 Tataru wastes no time preparing her tonic, and you listen with mounting disgust as she recites its ingredients in song. For a mercy, you are spared the full horror of the recipe when she abruptly remembers that a crisis has erupted in your absence.
10 6 TEXT_GAIUSE113_01187_SEQ_06
11 7 TEXT_GAIUSE113_01187_SEQ_07
12 8 TEXT_GAIUSE113_01187_SEQ_08
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26 22 TEXT_GAIUSE113_01187_SEQ_22
27 23 TEXT_GAIUSE113_01187_SEQ_23
28 24 TEXT_GAIUSE113_01187_TODO_00 Speak with Medguistl in Camp Dragonhead.
29 25 TEXT_GAIUSE113_01187_TODO_01 Speak with Emanuel.
30 26 TEXT_GAIUSE113_01187_TODO_02 Harvest highland tea leaves.
31 27 TEXT_GAIUSE113_01187_TODO_03 Deliver the tea leaves to Tataru at the Waking Sands.
32 28 TEXT_GAIUSE113_01187_TODO_04
33 29 TEXT_GAIUSE113_01187_TODO_05
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50 46 TEXT_GAIUSE113_01187_TODO_22
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52 48 TEXT_GAIUSE113_01187_TATARU_000_000 Preparing for the move is taking a terrible toll on everyone's mental and physical well-being. People have been carrying on for days at a time with barely any food or drink, never mind rest. Some have been too busy to visit the <Emphasis>privy</Emphasis>, for gods' sakes!
53 49 TEXT_GAIUSE113_01187_TATARU_000_001 I try to lift their spirits, but encouraging words simply aren't enough anymore.
54 50 TEXT_GAIUSE113_01187_TATARU_000_002 Given that nothing short of hitting them over the head with something heavy will persuade them to rest, my only remaining option is to try improving their diet. I know just how to do it, too: with a special tonic proven to revive flagging spirits.
55 51 TEXT_GAIUSE113_01187_TATARU_000_003 But for that, I require highland tea leaves─and the one merchant I know who sells them is completely out of stock. Harvesting them myself isn't an option, either, as the plant only grows in Coerthas, and I'm in no position to leave the Waking Sands at present.
56 52 TEXT_GAIUSE113_01187_TATARU_000_004 But <Emphasis>you</Emphasis> are, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─and since you now understand how important this is, you'll <Emphasis>surely</Emphasis> agree to assist me? Great! I'll take that silence as a yes.
57 53 TEXT_GAIUSE113_01187_TATARU_000_005 I learned the recipe from an Ishgardian acquaintance of mine who serves at Camp Dragonhead. Medguistl's her name. She'll know where to obtain highland tea leaves, I'm sure of it. Godsspeed!
58 54 TEXT_GAIUSE113_01187_TATARU_000_006 Highland tea leaves don't seem to be a very popular commodity outside of Coerthas, so I doubt you'll find them for sale in these parts. Nevertheless, they are an essential ingredient of this tonic.
59 55 TEXT_GAIUSE113_01187_TATARU_000_007 It was my friend Medguistl who gave me the recipe, so she must surely know where the tea leaves can be obtained. Please, hurry to Camp Dragonhead and ask her. You know how important this is!
60 56 TEXT_GAIUSE113_01187_MEDGUISTL_000_010 Now <Emphasis>there's</Emphasis> a face I shan't soon forget, not after all the chaos you left in your wake. 'Twas for the best, of course, but still...
61 57 TEXT_GAIUSE113_01187_MEDGUISTL_000_011 Tataru sent you in search of <Emphasis>highland tea leaves</Emphasis>? Ah. Had you come but a few bells sooner, I'd have given you my remaining supply. Alas, you did not, and now I have none.
62 58 TEXT_GAIUSE113_01187_MEDGUISTL_000_012 Where did I acquire my stock? Emanuel, where else? He sells more than wines and spirits, after all.
63 59 TEXT_GAIUSE113_01187_EMANUEL_000_020 As ever, it is a pleasure to serve such an esteemed personage as yourself. Alas, I cannot furnish you with that which I do not have.
64 60 TEXT_GAIUSE113_01187_EMANUEL_000_021 I know not when my next shipment will arrive, but I fear it will not be soon. Assuming you cannot afford to wait, might I humbly suggest that you consider harvesting the leaves yourself? If you travel to Boulder Downs and scour the riverbanks, you should have no trouble finding the plants.
65 61 TEXT_GAIUSE113_01187_EMANUEL_000_022 The <Emphasis>real</Emphasis> challenge will be keeping the local fauna at bay while you set about picking the tea.
66 62 TEXT_GAIUSE113_01187_EMANUEL_000_023 But what are mere beasts to the brave adventurer who fought at Lord Haurchefant's side!?
67 63 TEXT_GAIUSE113_01187_EMANUEL_000_024 As I believe I mentioned, I cannot say with any certainty when my next shipment of highland tea leaves will arrive. Rather than resign yourself to what may prove to be a lengthy wait, you might consider visiting Boulder Downs and harvesting the leaves yourself.
68 64 TEXT_GAIUSE113_01187_TATARU_000_030 I'm at my wit's end, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! This tonic is the Scions' only hope! Without it, I don't know <Emphasis>what</Emphasis> will become of us! Please─you have to find those leaves!
69 65 TEXT_GAIUSE113_01187_TATARU_000_040 You brought them! You really brought them! Thank you so much!
70 66 TEXT_GAIUSE113_01187_TATARU_000_041 There's no time to waste─I shall begin brewing without delay!
71 67 TEXT_GAIUSE113_01187_TATARU_000_042 A dollop of honey, a fresh sprig of mint,♪ Aloe extract, just so...♪ A dollop of honey, a fresh sprig of mint,♪ Aloe extract, just so...♪
72 68 TEXT_GAIUSE113_01187_TATARU_000_043 A tincture of tea, but no more than a hint,♪ To buoy my beloved beau...♪ A tincture of tea, but no more than a hint,♪ To buoy my beloved beau...♪
73 69 TEXT_GAIUSE113_01187_TATARU_000_044 Nix eyes and flan flesh ground to a paste,♪ Fresh ogre offal for─ Nix eyes and flan flesh ground to a paste,♪ Fresh ogre offal for─
74 70 TEXT_GAIUSE113_01187_TATARU_000_045 <gasp> ...The NEWS! Uwaaah! I <Emphasis>knew</Emphasis> there was something I'd forgotten to mention!
75 71 TEXT_GAIUSE113_01187_TATARU_000_046 Ill tidings, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! As ill as ill can be! Another crisis in the making!
76 72 TEXT_GAIUSE113_01187_POP_MESSAGE You sense a hostile presence!
77
78
79
+102 -100
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@@ -1,100 +1,102 @@
key,0,1
#,,
int32,str,str
0,"TEXT_GAIUSE115_01189_SEQ_00","Vorsaile Heuloix wishes to brief you on the latest crisis in Gridania."
1,"TEXT_GAIUSE115_01189_SEQ_01","Claiming to have information on an imminent threat to mooglekin and Gridanian alike, Kuplo Kopp has petitioned the Elder Seedseer for an audience. Speak to the silent conjurer to gain admission to the Lotus Stand, where the moogle will explain all."
2,"TEXT_GAIUSE115_01189_SEQ_02","Good King Moggle Mog, the Twelfth of His Name, has returned to Gridania after a five-year absence. Though the precise nature of said quasi-mythical being is debatable, all present agree that the danger he poses is akin to that of a primal. Convinced of the need to act, KanESenna beseeches you to drive the king out of the Twelveswood, urging you to consult Brother ESumiYan upon the matter of how his magical defenses might be breached."
3,"TEXT_GAIUSE115_01189_SEQ_03","Brother ESumiYan takes great comfort in your arrival, observing that the influence of Good King Moggle Mog XII could forever corrupt mooglekind's peaceful nature if nothing is done. Before explaining how you might reach the legendary king, the conjurer bids you see to whatever preparations you feel are necessary for the coming confrontation."
4,"TEXT_GAIUSE115_01189_SEQ_04",""
5,"TEXT_GAIUSE115_01189_SEQ_05",""
6,"TEXT_GAIUSE115_01189_SEQ_06",""
7,"TEXT_GAIUSE115_01189_SEQ_07",""
8,"TEXT_GAIUSE115_01189_SEQ_08",""
9,"TEXT_GAIUSE115_01189_SEQ_09",""
10,"TEXT_GAIUSE115_01189_SEQ_10",""
11,"TEXT_GAIUSE115_01189_SEQ_11",""
12,"TEXT_GAIUSE115_01189_SEQ_12",""
13,"TEXT_GAIUSE115_01189_SEQ_13",""
14,"TEXT_GAIUSE115_01189_SEQ_14",""
15,"TEXT_GAIUSE115_01189_SEQ_15",""
16,"TEXT_GAIUSE115_01189_SEQ_16",""
17,"TEXT_GAIUSE115_01189_SEQ_17",""
18,"TEXT_GAIUSE115_01189_SEQ_18",""
19,"TEXT_GAIUSE115_01189_SEQ_19",""
20,"TEXT_GAIUSE115_01189_SEQ_20",""
21,"TEXT_GAIUSE115_01189_SEQ_21",""
22,"TEXT_GAIUSE115_01189_SEQ_22",""
23,"TEXT_GAIUSE115_01189_SEQ_23",""
24,"TEXT_GAIUSE115_01189_TODO_00","Speak with KanESenna at the Lotus Stand."
25,"TEXT_GAIUSE115_01189_TODO_01","Speak with Brother ESumiYan."
26,"TEXT_GAIUSE115_01189_TODO_02",""
27,"TEXT_GAIUSE115_01189_TODO_03",""
28,"TEXT_GAIUSE115_01189_TODO_04",""
29,"TEXT_GAIUSE115_01189_TODO_05",""
30,"TEXT_GAIUSE115_01189_TODO_06",""
31,"TEXT_GAIUSE115_01189_TODO_07",""
32,"TEXT_GAIUSE115_01189_TODO_08",""
33,"TEXT_GAIUSE115_01189_TODO_09",""
34,"TEXT_GAIUSE115_01189_TODO_10",""
35,"TEXT_GAIUSE115_01189_TODO_11",""
36,"TEXT_GAIUSE115_01189_TODO_12",""
37,"TEXT_GAIUSE115_01189_TODO_13",""
38,"TEXT_GAIUSE115_01189_TODO_14",""
39,"TEXT_GAIUSE115_01189_TODO_15",""
40,"TEXT_GAIUSE115_01189_TODO_16",""
41,"TEXT_GAIUSE115_01189_TODO_17",""
42,"TEXT_GAIUSE115_01189_TODO_18",""
43,"TEXT_GAIUSE115_01189_TODO_19",""
44,"TEXT_GAIUSE115_01189_TODO_20",""
45,"TEXT_GAIUSE115_01189_TODO_21",""
46,"TEXT_GAIUSE115_01189_TODO_22",""
47,"TEXT_GAIUSE115_01189_TODO_23",""
48,"TEXT_GAIUSE115_01189_VORSAILE_000_000","Not long ago, the moogle Kuplo Kopp visited the Adders' Nest to request an audience with the Elder Seedseer."
49,"TEXT_GAIUSE115_01189_VORSAILE_100_000","He spoke of an imminent threat to all mooglekind, one which would imperil the entire Twelveswood if left unchecked."
50,"TEXT_GAIUSE115_01189_VORSAILE_000_001","You proved an able ambassador to the sylphs, and we would have you reprise the role in our dealings with the moogles."
51,"TEXT_GAIUSE115_01189_VORSAILE_000_002","The rest you should hear from Kuplo Kopp himself. He awaits you with the Elder Seedseer at the Lotus Stand."
52,"TEXT_GAIUSE115_01189_DOORMANLOTUS_000_010","The other Scions have already arrived, <If(PlayerParameter(4))>madam<Else/>sir</If>. May I show you in?"
53,"TEXT_GAIUSE115_01189_CHOICE1Q1_100_011","Proceed to the Lotus Stand?"
54,"TEXT_GAIUSE115_01189_CHOICE1A1_101_011","Yes"
55,"TEXT_GAIUSE115_01189_CHOICE1A2_102_011","No"
56,"TEXT_GAIUSE115_01189_RAYAOSENNA_000_015","Our guest has brought ill tidings which must needs be heeded. Isn't that right, Kuplo Kopp?"
57,"TEXT_GAIUSE115_01189_KUPLOKOPP_000_016","Oh, I don't know about this. I don't know about this at all... <sigh> But I suppose RayaO's right─they've left us no choice, kupo."
58,"TEXT_GAIUSE115_01189_PAPALYMO_000_017","A threat to mooglekind... Hmph. I had hoped the Antecedent's suspicions were ill founded, but I cannot see who else it could be..."
59,"TEXT_GAIUSE115_01189_YDA_000_018","It must be something bad to have gotten Kuplo Kopp this worried. Have you <Emphasis>seen</Emphasis> the way his thingummy is bobbing?"
60,"TEXT_GAIUSE115_01189_KUPLOKOPP_000_020","Please, you have to stop them! B-But you mustn't kill them! They're not <Emphasis>bad</Emphasis> moogles, kupo! They're just...misguided! A gentle─no, <Emphasis>firm</Emphasis> thrashing is in order, yes, but no─"
61,"TEXT_GAIUSE115_01189_RAYAOSENNA_000_021","Calm yourself, Kuplo Kopp! Can you not see that <If(PlayerParameter(4))>she<Else/>he</If> hasn't the faintest idea what you're talking about!? Be quiet this instant!
Pray forgive his witless outburst, Sister."
62,"TEXT_GAIUSE115_01189_KANESENNA_000_022","Most grateful am I that you have come, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and upon such short notice. Truly, Gridania could not wish for a more stalwart ally."
63,"TEXT_GAIUSE115_01189_KANESENNA_000_023","But you are doubtless eager to know wherefore we summoned you. Our friend Kuplo Kopp has brought to us news of a most unsettling development."
64,"TEXT_GAIUSE115_01189_KANESENNA_000_024","It would seem that Good King Moggle Mog XII has returned to Eorzea."
65,"TEXT_GAIUSE115_01189_RAYAOSENNA_000_025","A curious thing to hear, I know. Truth to tell, I myself cannot say for sure if he is a genuine figure from history or some manifestation of moogle mythology. Kuplo here would have me believe the former."
66,"TEXT_GAIUSE115_01189_KUPLOKOPP_000_026","Once upon a time, we moogles served the gods in the heavens. It was quite nice up there─unspeakably beautiful, unimaginably spacious, and with a literally endless supply of wine, kupo!"
67,"TEXT_GAIUSE115_01189_KUPLOKOPP_000_027","In spite of this, or possibly because of the last part, the gods eventually became discontented and started squabbling, which made life jolly difficult for the poor moogles."
68,"TEXT_GAIUSE115_01189_KUPLOKOPP_000_028","So Good King Moggle Mog XII─may his glorious name live forever─decreed that the time had come to leave, kupo! The realm of man would suffice, he said, so all the moogles should live there instead."
69,"TEXT_GAIUSE115_01189_KUPLOKOPP_000_029","Unfortunately, the two realms are so far apart that we couldn't safely fly down. But Good King Moggle Mog XII─may his miraculous foresight ever be praised─knew exactly what to do, kupo! He had a rope, you see─the longest one ever woven. This he nobly held while his subjects climbed all the way down to the world below."
70,"TEXT_GAIUSE115_01189_KUPLOKOPP_000_030","And that is how we moogles came to this land, kupo! All of us except Good King Moggle Mog XII─may his courageous sacrifice never be forgotten. He alone would remain in the heavens so that mooglekind might at last know peace."
71,"TEXT_GAIUSE115_01189_PAPALYMO_000_031","Except that he has <Emphasis>not</Emphasis> remained in the heavens, from what I understand─that being your reason for contacting us, yes?"
72,"TEXT_GAIUSE115_01189_YDA_000_032","I'll bet he tied the rope to something! Good thinking! Remind me again what the problem was with him returning to Eorzea?"
73,"TEXT_GAIUSE115_01189_KANESENNA_000_033","The problem, Yda, lies in the fact that he was <Emphasis>summoned</Emphasis>."
74,"TEXT_GAIUSE115_01189_KANESENNA_000_034","It is our belief that Good King Moggle Mog XII is a myth made manifest via means akin to those employed by the beast tribes in the summoning of their gods."
75,"TEXT_GAIUSE115_01189_YDA_000_035","Waaait... You're saying a handful of moogles with a boatload of crystals wished really, really hard, and he just sort of appeared? ...Would that even work?"
76,"TEXT_GAIUSE115_01189_PAPALYMO_000_036","What I cannot fathom is why they would even <Emphasis>try</Emphasis>."
77,"TEXT_GAIUSE115_01189_PAPALYMO_000_037","With Garuda humbled and the Ultima Weapon destroyed, what new threat could have prompted them to take so drastic a measure?"
78,"TEXT_GAIUSE115_01189_RAYAOSENNA_000_038","Might that not in itself be the answer? Twice in the last half decade, Eorzea has been brought unto the very brink of destruction, only to be spared at the last by the heroics of a chosen few."
79,"TEXT_GAIUSE115_01189_RAYAOSENNA_000_039","To you who braved those tempests and survived by virtue of your own strength, this latest period of peace will doubtless seem a welcome respite."
80,"TEXT_GAIUSE115_01189_RAYAOSENNA_000_040","But to those who had not the power to defend themselves, who were spared only by another's grace, this is merely the calm before the storm."
81,"TEXT_GAIUSE115_01189_RAYAOSENNA_000_041","I think the Mogglesguard are afraid─afraid of what tomorrow will bring, and that things may not end so well as they did yesterday."
82,"TEXT_GAIUSE115_01189_RAYAOSENNA_000_042","That fear has driven them to call upon a greater power, one they believe can be relied upon to protect their loved ones and their homes come what may."
83,"TEXT_GAIUSE115_01189_KUPLOKOPP_000_043","I assure you, the Mogglesguard only want to protect the forest from outsiders. But ever since the return of Good King Moggle Mog XII─may his boundless grace fill our hearts with love─they've started to get a little carried away, kupo. Verging on a lot, in fact..."
84,"TEXT_GAIUSE115_01189_YDA_000_044","Like the sylphs who summoned Ramuh, you mean?"
85,"TEXT_GAIUSE115_01189_PAPALYMO_000_045","Hmm. We cannot discount the possibility that this...<Emphasis>entity</Emphasis> is influencing the moogles in a manner similar to that of a primal."
86,"TEXT_GAIUSE115_01189_KANESENNA_000_050","We share the same concern."
87,"TEXT_GAIUSE115_01189_KANESENNA_000_051","Whoever or whatever the king may be, it is our belief that he poses a threat not only to mooglekind, but to Gridania as a whole. Thus do we beseech you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─confront Good King Moggle Mog XII and drive him from our midst."
88,"TEXT_GAIUSE115_01189_KANESENNA_000_052","Humbly I do thank you."
89,"TEXT_GAIUSE115_01189_KANESENNA_000_053","The sanctuary of the Mogglesguard and their liege lord is concealed by magical wards. Brother ESumiYan of the Conjurers' Guild will doubtless be able to offer insight on how they might be dispelled. Pray seek his counsel ere you proceed any further."
90,"TEXT_GAIUSE115_01189_KANESENNA_000_060","If you are to confront Good King Moggle Mog XII, you must needs find a way to defeat his magical defenses. Upon such matters, Brother ESumiYan is something of an authority. Pray consult him without delay."
91,"TEXT_GAIUSE115_01189_RAYAOSENNA_000_061","My sister is right, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. For the moogles' sakes─and our own─banish the king from the Twelveswood."
92,"TEXT_GAIUSE115_01189_KUPLOKOPP_000_062","Remember: no killing, kupo! A sound thrashing will more than suffice!
Oh dear, oh dear..."
93,"TEXT_GAIUSE115_01189_DOORMANLOTUS_000_063","The Seedseers pray for your success, as do I."
94,"TEXT_GAIUSE115_01189_ESUMIYAN_000_070","Welcome, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Welcome. That you should be the one to face Good King Moggle Mog XII is of great comfort─to me and to the elementals, both."
key,0,1
#,,
int32,str,str
0,"TEXT_GAIUSE115_01189_SEQ_00","Vorsaile Heuloix wishes to brief you on the latest crisis in Gridania."
1,"TEXT_GAIUSE115_01189_SEQ_01","Claiming to have information on an imminent threat to mooglekin and Gridanian alike, Kuplo Kopp has petitioned the Elder Seedseer for an audience. Speak to the silent conjurer to gain admission to the Lotus Stand, where the moogle will explain all."
2,"TEXT_GAIUSE115_01189_SEQ_02","Good King Moggle Mog, the Twelfth of His Name, has returned to Gridania after a five-year absence. Though the precise nature of said quasi-mythical being is debatable, all present agree that the danger he poses is akin to that of a primal. Convinced of the need to act, KanESenna beseeches you to drive the king out of the Twelveswood, urging you to consult Brother ESumiYan upon the matter of how his magical defenses might be breached."
3,"TEXT_GAIUSE115_01189_SEQ_03","Brother ESumiYan takes great comfort in your arrival, observing that the influence of Good King Moggle Mog XII could forever corrupt mooglekind's peaceful nature if nothing is done. Before explaining how you might reach the legendary king, the conjurer bids you see to whatever preparations you feel are necessary for the coming confrontation."
4,"TEXT_GAIUSE115_01189_SEQ_04",""
5,"TEXT_GAIUSE115_01189_SEQ_05",""
6,"TEXT_GAIUSE115_01189_SEQ_06",""
7,"TEXT_GAIUSE115_01189_SEQ_07",""
8,"TEXT_GAIUSE115_01189_SEQ_08",""
9,"TEXT_GAIUSE115_01189_SEQ_09",""
10,"TEXT_GAIUSE115_01189_SEQ_10",""
11,"TEXT_GAIUSE115_01189_SEQ_11",""
12,"TEXT_GAIUSE115_01189_SEQ_12",""
13,"TEXT_GAIUSE115_01189_SEQ_13",""
14,"TEXT_GAIUSE115_01189_SEQ_14",""
15,"TEXT_GAIUSE115_01189_SEQ_15",""
16,"TEXT_GAIUSE115_01189_SEQ_16",""
17,"TEXT_GAIUSE115_01189_SEQ_17",""
18,"TEXT_GAIUSE115_01189_SEQ_18",""
19,"TEXT_GAIUSE115_01189_SEQ_19",""
20,"TEXT_GAIUSE115_01189_SEQ_20",""
21,"TEXT_GAIUSE115_01189_SEQ_21",""
22,"TEXT_GAIUSE115_01189_SEQ_22",""
23,"TEXT_GAIUSE115_01189_SEQ_23",""
24,"TEXT_GAIUSE115_01189_TODO_00","Speak with KanESenna at the Lotus Stand."
25,"TEXT_GAIUSE115_01189_TODO_01","Speak with Brother ESumiYan."
26,"TEXT_GAIUSE115_01189_TODO_02",""
27,"TEXT_GAIUSE115_01189_TODO_03",""
28,"TEXT_GAIUSE115_01189_TODO_04",""
29,"TEXT_GAIUSE115_01189_TODO_05",""
30,"TEXT_GAIUSE115_01189_TODO_06",""
31,"TEXT_GAIUSE115_01189_TODO_07",""
32,"TEXT_GAIUSE115_01189_TODO_08",""
33,"TEXT_GAIUSE115_01189_TODO_09",""
34,"TEXT_GAIUSE115_01189_TODO_10",""
35,"TEXT_GAIUSE115_01189_TODO_11",""
36,"TEXT_GAIUSE115_01189_TODO_12",""
37,"TEXT_GAIUSE115_01189_TODO_13",""
38,"TEXT_GAIUSE115_01189_TODO_14",""
39,"TEXT_GAIUSE115_01189_TODO_15",""
40,"TEXT_GAIUSE115_01189_TODO_16",""
41,"TEXT_GAIUSE115_01189_TODO_17",""
42,"TEXT_GAIUSE115_01189_TODO_18",""
43,"TEXT_GAIUSE115_01189_TODO_19",""
44,"TEXT_GAIUSE115_01189_TODO_20",""
45,"TEXT_GAIUSE115_01189_TODO_21",""
46,"TEXT_GAIUSE115_01189_TODO_22",""
47,"TEXT_GAIUSE115_01189_TODO_23",""
48,"TEXT_GAIUSE115_01189_VORSAILE_000_000","Not long ago, the moogle Kuplo Kopp visited the Adders' Nest to request an audience with the Elder Seedseer."
49,"TEXT_GAIUSE115_01189_VORSAILE_100_000","He spoke of an imminent threat to all mooglekind, one which would imperil the entire Twelveswood if left unchecked."
50,"TEXT_GAIUSE115_01189_VORSAILE_000_001","You proved an able ambassador to the sylphs, and we would have you reprise the role in our dealings with the moogles."
51,"TEXT_GAIUSE115_01189_VORSAILE_000_002","The rest you should hear from Kuplo Kopp himself. He awaits you with the Elder Seedseer at the Lotus Stand."
52,"TEXT_GAIUSE115_01189_DOORMANLOTUS_000_010","The other Scions have already arrived, <If(PlayerParameter(4))>madam<Else/>sir</If>. May I show you in?"
53,"TEXT_GAIUSE115_01189_CHOICE1Q1_100_011","Proceed to the Lotus Stand?"
54,"TEXT_GAIUSE115_01189_CHOICE1A1_101_011","Yes"
55,"TEXT_GAIUSE115_01189_CHOICE1A2_102_011","No"
56,"TEXT_GAIUSE115_01189_RAYAOSENNA_000_015","Our guest has brought ill tidings which must needs be heeded. Isn't that right, Kuplo Kopp?"
57,"TEXT_GAIUSE115_01189_KUPLOKOPP_000_016","Oh, I don't know about this. I don't know about this at all... <sigh> But I suppose RayaO's right─they've left us no choice, kupo."
58,"TEXT_GAIUSE115_01189_PAPALYMO_000_017","A threat to mooglekind... Hmph. I had hoped the Antecedent's suspicions were ill founded, but I cannot see who else it could be..."
59,"TEXT_GAIUSE115_01189_YDA_000_018","It must be something bad to have gotten Kuplo Kopp this worried. Have you <Emphasis>seen</Emphasis> the way his thingummy is bobbing?"
60,"TEXT_GAIUSE115_01189_KUPLOKOPP_000_020","Please, you have to stop them! B-But you mustn't kill them! They're not <Emphasis>bad</Emphasis> moogles, kupo! They're just...misguided! A gentle─no, <Emphasis>firm</Emphasis> thrashing is in order, yes, but no─"
61,"TEXT_GAIUSE115_01189_RAYAOSENNA_000_021","Calm yourself, Kuplo Kopp! Can you not see that <If(PlayerParameter(4))>she<Else/>he</If> hasn't the faintest idea what you're talking about!? Be quiet this instant!
Pray forgive his witless outburst, Sister."
62,"TEXT_GAIUSE115_01189_KANESENNA_000_022","Most grateful am I that you have come, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and upon such short notice. Truly, Gridania could not wish for a more stalwart ally."
63,"TEXT_GAIUSE115_01189_KANESENNA_000_023","But you are doubtless eager to know wherefore we summoned you. Our friend Kuplo Kopp has brought to us news of a most unsettling development."
64,"TEXT_GAIUSE115_01189_KANESENNA_000_024","It would seem that Good King Moggle Mog XII has returned to Eorzea."
65,"TEXT_GAIUSE115_01189_RAYAOSENNA_000_025","A curious thing to hear, I know. Truth to tell, I myself cannot say for sure if he is a genuine figure from history or some manifestation of moogle mythology. Kuplo here would have me believe the former."
66,"TEXT_GAIUSE115_01189_KUPLOKOPP_000_026","Once upon a time, we moogles served the gods in the heavens. It was quite nice up there─unspeakably beautiful, unimaginably spacious, and with a literally endless supply of wine, kupo!"
67,"TEXT_GAIUSE115_01189_KUPLOKOPP_000_027","In spite of this, or possibly because of the last part, the gods eventually became discontented and started squabbling, which made life jolly difficult for the poor moogles."
68,"TEXT_GAIUSE115_01189_KUPLOKOPP_000_028","So Good King Moggle Mog XII─may his glorious name live forever─decreed that the time had come to leave, kupo! The realm of man would suffice, he said, so all the moogles should live there instead."
69,"TEXT_GAIUSE115_01189_KUPLOKOPP_000_029","Unfortunately, the two realms are so far apart that we couldn't safely fly down. But Good King Moggle Mog XII─may his miraculous foresight ever be praised─knew exactly what to do, kupo! He had a rope, you see─the longest one ever woven. This he nobly held while his subjects climbed all the way down to the world below."
70,"TEXT_GAIUSE115_01189_KUPLOKOPP_000_030","And that is how we moogles came to this land, kupo! All of us except Good King Moggle Mog XII─may his courageous sacrifice never be forgotten. He alone would remain in the heavens so that mooglekind might at last know peace."
71,"TEXT_GAIUSE115_01189_PAPALYMO_000_031","Except that he has <Emphasis>not</Emphasis> remained in the heavens, from what I understand─that being your reason for contacting us, yes?"
72,"TEXT_GAIUSE115_01189_YDA_000_032","I'll bet he tied the rope to something! Good thinking! Remind me again what the problem was with him returning to Eorzea?"
73,"TEXT_GAIUSE115_01189_KANESENNA_000_033","The problem, Yda, lies in the fact that he was <Emphasis>summoned</Emphasis>."
74,"TEXT_GAIUSE115_01189_KANESENNA_000_034","It is our belief that Good King Moggle Mog XII is a myth made manifest via means akin to those employed by the beast tribes in the summoning of their gods."
75,"TEXT_GAIUSE115_01189_YDA_000_035","Waaait... You're saying a handful of moogles with a boatload of crystals wished really, really hard, and he just sort of appeared? ...Would that even work?"
76,"TEXT_GAIUSE115_01189_PAPALYMO_000_036","What I cannot fathom is why they would even <Emphasis>try</Emphasis>."
77,"TEXT_GAIUSE115_01189_PAPALYMO_000_037","With Garuda humbled and the Ultima Weapon destroyed, what new threat could have prompted them to take so drastic a measure?"
78,"TEXT_GAIUSE115_01189_RAYAOSENNA_000_038","Might that not in itself be the answer? Twice in the last half decade, Eorzea has been brought unto the very brink of destruction, only to be spared at the last by the heroics of a chosen few."
79,"TEXT_GAIUSE115_01189_RAYAOSENNA_000_039","To you who braved those tempests and survived by virtue of your own strength, this latest period of peace will doubtless seem a welcome respite."
80,"TEXT_GAIUSE115_01189_RAYAOSENNA_000_040","But to those who had not the power to defend themselves, who were spared only by another's grace, this is merely the calm before the storm."
81,"TEXT_GAIUSE115_01189_RAYAOSENNA_000_041","I think the Mogglesguard are afraid─afraid of what tomorrow will bring, and that things may not end so well as they did yesterday."
82,"TEXT_GAIUSE115_01189_RAYAOSENNA_000_042","That fear has driven them to call upon a greater power, one they believe can be relied upon to protect their loved ones and their homes come what may."
83,"TEXT_GAIUSE115_01189_KUPLOKOPP_000_043","I assure you, the Mogglesguard only want to protect the forest from outsiders. But ever since the return of Good King Moggle Mog XII─may his boundless grace fill our hearts with love─they've started to get a little carried away, kupo. Verging on a lot, in fact..."
84,"TEXT_GAIUSE115_01189_YDA_000_044","Like the sylphs who summoned Ramuh, you mean?"
85,"TEXT_GAIUSE115_01189_PAPALYMO_000_045","Hmm. We cannot discount the possibility that this...<Emphasis>entity</Emphasis> is influencing the moogles in a manner similar to that of a primal."
86,"TEXT_GAIUSE115_01189_KANESENNA_000_050","We share the same concern."
87,"TEXT_GAIUSE115_01189_KANESENNA_000_051","Whoever or whatever the king may be, it is our belief that he poses a threat not only to mooglekind, but to Gridania as a whole. Thus do we beseech you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─confront Good King Moggle Mog XII and drive him from our midst."
88,"TEXT_GAIUSE115_01189_KANESENNA_000_052","Humbly I do thank you."
89,"TEXT_GAIUSE115_01189_KANESENNA_000_053","The sanctuary of the Mogglesguard and their liege lord is concealed by magical wards. Brother ESumiYan of the Conjurers' Guild will doubtless be able to offer insight on how they might be dispelled. Pray seek his counsel ere you proceed any further."
90,"TEXT_GAIUSE115_01189_KANESENNA_000_060","If you are to confront Good King Moggle Mog XII, you must needs find a way to defeat his magical defenses. Upon such matters, Brother ESumiYan is something of an authority. Pray consult him without delay."
91,"TEXT_GAIUSE115_01189_RAYAOSENNA_000_061","My sister is right, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. For the moogles' sakes─and our own─banish the king from the Twelveswood."
92,"TEXT_GAIUSE115_01189_KUPLOKOPP_000_062","Remember: no killing, kupo! A sound thrashing will more than suffice!
Oh dear, oh dear..."
93,"TEXT_GAIUSE115_01189_DOORMANLOTUS_000_063","The Seedseers pray for your success, as do I."
94,"TEXT_GAIUSE115_01189_ESUMIYAN_000_070","Welcome, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Welcome. That you should be the one to face Good King Moggle Mog XII is of great comfort─to me and to the elementals, both."
95,"TEXT_GAIUSE115_01189_ESUMIYAN_000_071","As I am sure you know, the moogles are not by their nature a warlike race. Yet should the king be suffered to remain, it is like that his influence will bring about a change in them."
96,"TEXT_GAIUSE115_01189_ESUMIYAN_000_072","Thus does it behoove us to defeat him quickly, before any lasting damage is done. Make whatever preparations you deem necessary and inform me when you are ready to seek the king."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_GAIUSE115_01189_SEQ_00 Vorsaile Heuloix wishes to brief you on the latest crisis in Gridania.
5 1 TEXT_GAIUSE115_01189_SEQ_01 Claiming to have information on an imminent threat to mooglekin and Gridanian alike, Kuplo Kopp has petitioned the Elder Seedseer for an audience. Speak to the silent conjurer to gain admission to the Lotus Stand, where the moogle will explain all.
6 2 TEXT_GAIUSE115_01189_SEQ_02 Good King Moggle Mog, the Twelfth of His Name, has returned to Gridania after a five-year absence. Though the precise nature of said quasi-mythical being is debatable, all present agree that the danger he poses is akin to that of a primal. Convinced of the need to act, Kan–E–Senna beseeches you to drive the king out of the Twelveswood, urging you to consult Brother E–Sumi–Yan upon the matter of how his magical defenses might be breached.
7 3 TEXT_GAIUSE115_01189_SEQ_03 Brother E–Sumi–Yan takes great comfort in your arrival, observing that the influence of Good King Moggle Mog XII could forever corrupt mooglekind's peaceful nature if nothing is done. Before explaining how you might reach the legendary king, the conjurer bids you see to whatever preparations you feel are necessary for the coming confrontation.
8 4 TEXT_GAIUSE115_01189_SEQ_04
9 5 TEXT_GAIUSE115_01189_SEQ_05
10 6 TEXT_GAIUSE115_01189_SEQ_06
11 7 TEXT_GAIUSE115_01189_SEQ_07
12 8 TEXT_GAIUSE115_01189_SEQ_08
13 9 TEXT_GAIUSE115_01189_SEQ_09
14 10 TEXT_GAIUSE115_01189_SEQ_10
15 11 TEXT_GAIUSE115_01189_SEQ_11
16 12 TEXT_GAIUSE115_01189_SEQ_12
17 13 TEXT_GAIUSE115_01189_SEQ_13
18 14 TEXT_GAIUSE115_01189_SEQ_14
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21 17 TEXT_GAIUSE115_01189_SEQ_17
22 18 TEXT_GAIUSE115_01189_SEQ_18
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24 20 TEXT_GAIUSE115_01189_SEQ_20
25 21 TEXT_GAIUSE115_01189_SEQ_21
26 22 TEXT_GAIUSE115_01189_SEQ_22
27 23 TEXT_GAIUSE115_01189_SEQ_23
28 24 TEXT_GAIUSE115_01189_TODO_00 Speak with Kan–E–Senna at the Lotus Stand.
29 25 TEXT_GAIUSE115_01189_TODO_01 Speak with Brother E–Sumi–Yan.
30 26 TEXT_GAIUSE115_01189_TODO_02
31 27 TEXT_GAIUSE115_01189_TODO_03
32 28 TEXT_GAIUSE115_01189_TODO_04
33 29 TEXT_GAIUSE115_01189_TODO_05
34 30 TEXT_GAIUSE115_01189_TODO_06
35 31 TEXT_GAIUSE115_01189_TODO_07
36 32 TEXT_GAIUSE115_01189_TODO_08
37 33 TEXT_GAIUSE115_01189_TODO_09
38 34 TEXT_GAIUSE115_01189_TODO_10
39 35 TEXT_GAIUSE115_01189_TODO_11
40 36 TEXT_GAIUSE115_01189_TODO_12
41 37 TEXT_GAIUSE115_01189_TODO_13
42 38 TEXT_GAIUSE115_01189_TODO_14
43 39 TEXT_GAIUSE115_01189_TODO_15
44 40 TEXT_GAIUSE115_01189_TODO_16
45 41 TEXT_GAIUSE115_01189_TODO_17
46 42 TEXT_GAIUSE115_01189_TODO_18
47 43 TEXT_GAIUSE115_01189_TODO_19
48 44 TEXT_GAIUSE115_01189_TODO_20
49 45 TEXT_GAIUSE115_01189_TODO_21
50 46 TEXT_GAIUSE115_01189_TODO_22
51 47 TEXT_GAIUSE115_01189_TODO_23
52 48 TEXT_GAIUSE115_01189_VORSAILE_000_000 Not long ago, the moogle Kuplo Kopp visited the Adders' Nest to request an audience with the Elder Seedseer.
53 49 TEXT_GAIUSE115_01189_VORSAILE_100_000 He spoke of an imminent threat to all mooglekind, one which would imperil the entire Twelveswood if left unchecked.
54 50 TEXT_GAIUSE115_01189_VORSAILE_000_001 You proved an able ambassador to the sylphs, and we would have you reprise the role in our dealings with the moogles.
55 51 TEXT_GAIUSE115_01189_VORSAILE_000_002 The rest you should hear from Kuplo Kopp himself. He awaits you with the Elder Seedseer at the Lotus Stand.
56 52 TEXT_GAIUSE115_01189_DOORMANLOTUS_000_010 The other Scions have already arrived, <If(PlayerParameter(4))>madam<Else/>sir</If>. May I show you in?
57 53 TEXT_GAIUSE115_01189_CHOICE1Q1_100_011 Proceed to the Lotus Stand?
58 54 TEXT_GAIUSE115_01189_CHOICE1A1_101_011 Yes
59 55 TEXT_GAIUSE115_01189_CHOICE1A2_102_011 No
60 56 TEXT_GAIUSE115_01189_RAYAOSENNA_000_015 Our guest has brought ill tidings which must needs be heeded. Isn't that right, Kuplo Kopp?
61 57 TEXT_GAIUSE115_01189_KUPLOKOPP_000_016 Oh, I don't know about this. I don't know about this at all... <sigh> But I suppose Raya–O's right─they've left us no choice, kupo.
62 58 TEXT_GAIUSE115_01189_PAPALYMO_000_017 A threat to mooglekind... Hmph. I had hoped the Antecedent's suspicions were ill founded, but I cannot see who else it could be...
63 59 TEXT_GAIUSE115_01189_YDA_000_018 It must be something bad to have gotten Kuplo Kopp this worried. Have you <Emphasis>seen</Emphasis> the way his thingummy is bobbing?
64 60 TEXT_GAIUSE115_01189_KUPLOKOPP_000_020 Please, you have to stop them! B-But you mustn't kill them! They're not <Emphasis>bad</Emphasis> moogles, kupo! They're just...misguided! A gentle─no, <Emphasis>firm</Emphasis> thrashing is in order, yes, but no─
65 61 TEXT_GAIUSE115_01189_RAYAOSENNA_000_021 Calm yourself, Kuplo Kopp! Can you not see that <If(PlayerParameter(4))>she<Else/>he</If> hasn't the faintest idea what you're talking about!? Be quiet this instant! Pray forgive his witless outburst, Sister. Calm yourself, Kuplo Kopp! Can you not see that <If(PlayerParameter(4))>she<Else/>he</If> hasn't the faintest idea what you're talking about!? Be quiet this instant! Pray forgive his witless outburst, Sister.
66 62 TEXT_GAIUSE115_01189_KANESENNA_000_022 Most grateful am I that you have come, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and upon such short notice. Truly, Gridania could not wish for a more stalwart ally.
67 63 TEXT_GAIUSE115_01189_KANESENNA_000_023 But you are doubtless eager to know wherefore we summoned you. Our friend Kuplo Kopp has brought to us news of a most unsettling development.
68 64 TEXT_GAIUSE115_01189_KANESENNA_000_024 It would seem that Good King Moggle Mog XII has returned to Eorzea.
69 65 TEXT_GAIUSE115_01189_RAYAOSENNA_000_025 A curious thing to hear, I know. Truth to tell, I myself cannot say for sure if he is a genuine figure from history or some manifestation of moogle mythology. Kuplo here would have me believe the former.
70 66 TEXT_GAIUSE115_01189_KUPLOKOPP_000_026 Once upon a time, we moogles served the gods in the heavens. It was quite nice up there─unspeakably beautiful, unimaginably spacious, and with a literally endless supply of wine, kupo!
71 67 TEXT_GAIUSE115_01189_KUPLOKOPP_000_027 In spite of this, or possibly because of the last part, the gods eventually became discontented and started squabbling, which made life jolly difficult for the poor moogles.
72 68 TEXT_GAIUSE115_01189_KUPLOKOPP_000_028 So Good King Moggle Mog XII─may his glorious name live forever─decreed that the time had come to leave, kupo! The realm of man would suffice, he said, so all the moogles should live there instead.
73 69 TEXT_GAIUSE115_01189_KUPLOKOPP_000_029 Unfortunately, the two realms are so far apart that we couldn't safely fly down. But Good King Moggle Mog XII─may his miraculous foresight ever be praised─knew exactly what to do, kupo! He had a rope, you see─the longest one ever woven. This he nobly held while his subjects climbed all the way down to the world below.
74 70 TEXT_GAIUSE115_01189_KUPLOKOPP_000_030 And that is how we moogles came to this land, kupo! All of us except Good King Moggle Mog XII─may his courageous sacrifice never be forgotten. He alone would remain in the heavens so that mooglekind might at last know peace.
75 71 TEXT_GAIUSE115_01189_PAPALYMO_000_031 Except that he has <Emphasis>not</Emphasis> remained in the heavens, from what I understand─that being your reason for contacting us, yes?
76 72 TEXT_GAIUSE115_01189_YDA_000_032 I'll bet he tied the rope to something! Good thinking! Remind me again what the problem was with him returning to Eorzea?
77 73 TEXT_GAIUSE115_01189_KANESENNA_000_033 The problem, Yda, lies in the fact that he was <Emphasis>summoned</Emphasis>.
78 74 TEXT_GAIUSE115_01189_KANESENNA_000_034 It is our belief that Good King Moggle Mog XII is a myth made manifest via means akin to those employed by the beast tribes in the summoning of their gods.
79 75 TEXT_GAIUSE115_01189_YDA_000_035 Waaait... You're saying a handful of moogles with a boatload of crystals wished really, really hard, and he just sort of appeared? ...Would that even work?
80 76 TEXT_GAIUSE115_01189_PAPALYMO_000_036 What I cannot fathom is why they would even <Emphasis>try</Emphasis>.
81 77 TEXT_GAIUSE115_01189_PAPALYMO_000_037 With Garuda humbled and the Ultima Weapon destroyed, what new threat could have prompted them to take so drastic a measure?
82 78 TEXT_GAIUSE115_01189_RAYAOSENNA_000_038 Might that not in itself be the answer? Twice in the last half decade, Eorzea has been brought unto the very brink of destruction, only to be spared at the last by the heroics of a chosen few.
83 79 TEXT_GAIUSE115_01189_RAYAOSENNA_000_039 To you who braved those tempests and survived by virtue of your own strength, this latest period of peace will doubtless seem a welcome respite.
84 80 TEXT_GAIUSE115_01189_RAYAOSENNA_000_040 But to those who had not the power to defend themselves, who were spared only by another's grace, this is merely the calm before the storm.
85 81 TEXT_GAIUSE115_01189_RAYAOSENNA_000_041 I think the Mogglesguard are afraid─afraid of what tomorrow will bring, and that things may not end so well as they did yesterday.
86 82 TEXT_GAIUSE115_01189_RAYAOSENNA_000_042 That fear has driven them to call upon a greater power, one they believe can be relied upon to protect their loved ones and their homes come what may.
87 83 TEXT_GAIUSE115_01189_KUPLOKOPP_000_043 I assure you, the Mogglesguard only want to protect the forest from outsiders. But ever since the return of Good King Moggle Mog XII─may his boundless grace fill our hearts with love─they've started to get a little carried away, kupo. Verging on a lot, in fact...
88 84 TEXT_GAIUSE115_01189_YDA_000_044 Like the sylphs who summoned Ramuh, you mean?
89 85 TEXT_GAIUSE115_01189_PAPALYMO_000_045 Hmm. We cannot discount the possibility that this...<Emphasis>entity</Emphasis> is influencing the moogles in a manner similar to that of a primal.
90 86 TEXT_GAIUSE115_01189_KANESENNA_000_050 We share the same concern.
91 87 TEXT_GAIUSE115_01189_KANESENNA_000_051 Whoever or whatever the king may be, it is our belief that he poses a threat not only to mooglekind, but to Gridania as a whole. Thus do we beseech you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─confront Good King Moggle Mog XII and drive him from our midst.
92 88 TEXT_GAIUSE115_01189_KANESENNA_000_052 Humbly I do thank you.
93 89 TEXT_GAIUSE115_01189_KANESENNA_000_053 The sanctuary of the Mogglesguard and their liege lord is concealed by magical wards. Brother E–Sumi–Yan of the Conjurers' Guild will doubtless be able to offer insight on how they might be dispelled. Pray seek his counsel ere you proceed any further.
94 90 TEXT_GAIUSE115_01189_KANESENNA_000_060 If you are to confront Good King Moggle Mog XII, you must needs find a way to defeat his magical defenses. Upon such matters, Brother E–Sumi–Yan is something of an authority. Pray consult him without delay.
95 91 TEXT_GAIUSE115_01189_RAYAOSENNA_000_061 My sister is right, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. For the moogles' sakes─and our own─banish the king from the Twelveswood.
96 92 TEXT_GAIUSE115_01189_KUPLOKOPP_000_062 Remember: no killing, kupo! A sound thrashing will more than suffice! Oh dear, oh dear... Remember: no killing, kupo! A sound thrashing will more than suffice! Oh dear, oh dear...
97 93 TEXT_GAIUSE115_01189_DOORMANLOTUS_000_063 The Seedseers pray for your success, as do I.
98 94 TEXT_GAIUSE115_01189_ESUMIYAN_000_070 Welcome, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Welcome. That you should be the one to face Good King Moggle Mog XII is of great comfort─to me and to the elementals, both.
99 95 TEXT_GAIUSE115_01189_ESUMIYAN_000_071 As I am sure you know, the moogles are not by their nature a warlike race. Yet should the king be suffered to remain, it is like that his influence will bring about a change in them.
100 96 TEXT_GAIUSE115_01189_ESUMIYAN_000_072 Thus does it behoove us to defeat him quickly, before any lasting damage is done. Make whatever preparations you deem necessary and inform me when you are ready to seek the king.
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0,"TEXT_GAIUSE116_01190_SEQ_00","Brother ESumiYan would unfold to you the secrets of Good King Moggle Mog XII's magical defenses."
1,"TEXT_GAIUSE116_01190_SEQ_01","The sanctuary of Good King Moggle Mog XII is protected by magical wards, which can only be nullified through the use of keystones. Fortuitously, these keystones are in the possession of the selfsame moogle who warned Gridania of the king's coming. Gaining entrance to Thornmarch should thus prove simple─assuming you can persuade Kuplo Kopp to take a more active role in betraying his brethren."
2,"TEXT_GAIUSE116_01190_SEQ_02","With a heavy heart, Kuplo Kopp consents to your plan, and bids you take the ferry to Sweetbloom Pier. Rendezvous with the moogle in the East Shroud as agreed."
3,"TEXT_GAIUSE116_01190_SEQ_03","At Sweetbloom Pier, you find Kuplo Kopp being chastised by three members of the Mogglesguard. Fearing that violence may be about to erupt, you rush to Kuplo Kopp's defense. Though the three Mogglesguard eventually leave in peace, one insinuates that all who defy the king's will shall soon face a terrible reckoning─a threat which Kuplo Kopp subsequently confirms, to your dismay. Speak with the moogle once more to learn where the king's sanctuary may be found."
4,"TEXT_GAIUSE116_01190_SEQ_04","The entrance to Thornmarch lies at the heart of the Bramble Patch. However, the way is guarded by enchanted beasts who can see through moogle magicks. Kuplo Kopp bids you escort him to the warded entrance, fending off any beasts who attempt to do him harm as you go."
5,"TEXT_GAIUSE116_01190_SEQ_05","At long last, you arrive at your destination, your moogle companion none the worse for wear. Speak with Kuplo Kopp to learn what you must do next."
6,"TEXT_GAIUSE116_01190_SEQ_06","Kuplo Kopp instructs you to raise your hand towards the entrance and focus, as if you were attuning to an aetheryte. Do as bade so that he can open the way."
7,"TEXT_GAIUSE116_01190_SEQ_07","Naught remains to bar you from your destination. Steel yourself for a mighty struggle, and venture forth into Thornmarch, where Good King Moggle Mog XII and his loyal Mogglesguard await.
※Thornmarch (Hard) can be accessed via the Duty Finder."
8,"TEXT_GAIUSE116_01190_SEQ_08","The loyal Mogglesguard can only watch in horror as their beloved king of legend disintegrates into aether, leaving behind no corpse. Their liege lord fallen, the moogles flee into the forest, leaving you behind to ponder the meaning of what you have just observed."
9,"TEXT_GAIUSE116_01190_SEQ_09","An ecstatic Kuplo Kopp greets you warmly upon your return, plainly relieved that the king and his Mogglesguard were stopped before their plans could come to fruition. He then asks that you bear word of your victory to Pukni Pakk, who is in the company of RayaOSenna at Camp Tranquil in the South Shroud."
10,"TEXT_GAIUSE116_01190_SEQ_10","Pukni Pakk is also pleased to learn of the king's fall, declaring that all mooglekind owes you a debt of gratitude. Observing that RayaOSenna has overheard your report, she moves aside so that you might speak with the Elder Seedseer's younger sister."
11,"TEXT_GAIUSE116_01190_SEQ_11",""
12,"TEXT_GAIUSE116_01190_SEQ_12",""
13,"TEXT_GAIUSE116_01190_SEQ_13",""
14,"TEXT_GAIUSE116_01190_SEQ_14",""
15,"TEXT_GAIUSE116_01190_SEQ_15",""
16,"TEXT_GAIUSE116_01190_SEQ_16",""
17,"TEXT_GAIUSE116_01190_SEQ_17",""
18,"TEXT_GAIUSE116_01190_SEQ_18",""
19,"TEXT_GAIUSE116_01190_SEQ_19",""
20,"TEXT_GAIUSE116_01190_SEQ_20",""
21,"TEXT_GAIUSE116_01190_SEQ_21",""
22,"TEXT_GAIUSE116_01190_SEQ_22",""
23,"TEXT_GAIUSE116_01190_SEQ_23",""
24,"TEXT_GAIUSE116_01190_TODO_00","Speak with Kuplo Kopp."
25,"TEXT_GAIUSE116_01190_TODO_01","Speak with Kuplo Kopp at Sweetbloom Pier."
26,"TEXT_GAIUSE116_01190_TODO_02","Speak with Kuplo Kopp."
27,"TEXT_GAIUSE116_01190_TODO_03","Escort Kuplo Kopp to the warded entrance."
28,"TEXT_GAIUSE116_01190_TODO_04","Speak with Kuplo Kopp."
29,"TEXT_GAIUSE116_01190_TODO_05","Attune yourself to the warded entrance."
30,"TEXT_GAIUSE116_01190_TODO_06","Use the Duty Finder to confront Good King Moggle Mog XII in Thornmarch (Hard)."
31,"TEXT_GAIUSE116_01190_TODO_07","Use the Duty Finder to confront Good King Moggle Mog XII in Thornmarch (Hard)."
32,"TEXT_GAIUSE116_01190_TODO_08","Report to Pukni Pakk at Camp Tranquil."
33,"TEXT_GAIUSE116_01190_TODO_09",""
34,"TEXT_GAIUSE116_01190_TODO_10",""
35,"TEXT_GAIUSE116_01190_TODO_11",""
36,"TEXT_GAIUSE116_01190_TODO_12",""
37,"TEXT_GAIUSE116_01190_TODO_13",""
38,"TEXT_GAIUSE116_01190_TODO_14",""
39,"TEXT_GAIUSE116_01190_TODO_15",""
40,"TEXT_GAIUSE116_01190_TODO_16",""
41,"TEXT_GAIUSE116_01190_TODO_17",""
42,"TEXT_GAIUSE116_01190_TODO_18",""
43,"TEXT_GAIUSE116_01190_TODO_19",""
44,"TEXT_GAIUSE116_01190_TODO_20",""
45,"TEXT_GAIUSE116_01190_TODO_21",""
46,"TEXT_GAIUSE116_01190_TODO_22",""
47,"TEXT_GAIUSE116_01190_TODO_23",""
48,"TEXT_GAIUSE116_01190_ESUMIYAN_000_000","The wards barring access to the king's sanctuary can only be nullified through the use of enchanted keystones─the selfsame method employed five years ago, when first the king was summoned to Eorzea."
49,"TEXT_GAIUSE116_01190_ESUMIYAN_000_001","It was with great regret that we were forced to sanction the slaying of the guardians who then held the keystones, for none were in our possession at the time. By the grace of the elementals, however, we have been spared that burden on this occasion."
50,"TEXT_GAIUSE116_01190_ESUMIYAN_100_001","Kuplo Kopp confided in me that he had been entrusted with a set of keystones by the Mogglesguard themselves. Yet wishing not to betray their confidence, he begged me to find some other means to gain entry to the king's sanctum."
51,"TEXT_GAIUSE116_01190_ESUMIYAN_000_002","Alas, I have been unable to do so, and dare not labor any longer, for fear that the moogles might succumb to the corrupting influence of their liege lord. We must needs have Kuplo Kopp's keystones, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Pray go to him, and beg his assistance."
52,"TEXT_GAIUSE116_01190_ESUMIYAN_000_003","He awaits you at Westshore Pier. Impress upon him our great need, and I am certain he will yield."
53,"TEXT_GAIUSE116_01190_KUPLOKOPP_000_010","So? How will you do it, kupo?
...Oh, he told you about that."
54,"TEXT_GAIUSE116_01190_KUPLOKOPP_000_011","Well, if there truly is no other way... I'll do it, kupo. Take the ferry to Sweetbloom Pier─I'll go on ahead."
55,"TEXT_GAIUSE116_01190_KUPTAKAPA_000_020","Don't you dare lie to me, kupo! I know what you're planning, and I won't allow it!"
56,"TEXT_GAIUSE116_01190_KUPLOKOPP_000_021","Open your eyes, kupo! The king will <Emphasis>never</Emphasis> be satisfied, no matter how many crystals you bring him!"
57,"TEXT_GAIUSE116_01190_KUPLIKIPP_000_022","We offered you a choice, and this is how you repay us!? By consorting with this <Sheet(Race,PlayerParameter(71),0)/>!?"
58,"TEXT_GAIUSE116_01190_KUPTAKAPA_000_023","Imperials, Gridanians, sylphs─you're no different from the rest of them! Actually─you're <Emphasis>worse</Emphasis>, kupo!"
59,"TEXT_GAIUSE116_01190_KUPLIKIPP_000_024","Traitor to his kinsmoogles! He plots treason against the crown!"
60,"TEXT_GAIUSE116_01190_KUPDIKOOP_000_025","Enough! Kuplo Kopp will answer for his crimes soon enough, as will all who defy the will of Good King Moggle Mog XII─may he reign forevermore, kupo!"
61,"TEXT_GAIUSE116_01190_KUPLOKOPP_000_026","The king is planning to purge the Twelveswood of his enemies, kupo! We've got to stop him before it's too late!"
62,"TEXT_GAIUSE116_01190_KUPLOKOPP_000_027","The entrance to Thornmarch is deep within the Bramble Patch, kupo! If you take me there, I can nullify the ward. But be warned: the Mogglesguard has set traps to lure enchanted beasts. I can't hide from them, so you'll need to protect me, kupo!"
63,"TEXT_GAIUSE116_01190_SYSTEM_000_027","Escort Kuplo Kopp safely to the warded entrance. Should you fail to defend him, or move too far away, he will return to Sweetbloom Pier, where you may rendezvous with him before trying again."
64,"TEXT_GAIUSE116_01190_KUPLOKOPP_100_027","Let's go, kupo!"
65,"TEXT_GAIUSE116_01190_KUPLOKOPP_101_027","Run away, kupopo! Run awaaay!"
66,"TEXT_GAIUSE116_01190_SYSTEM_000_028","To face Good King Moggle Mog XII, you must successfully escort Kuplo Kopp to the warded entrance. Return to Sweetbloom Pier and speak with Kuplo Kopp to begin once more."
67,"TEXT_GAIUSE116_01190_KUPLOKOPP_000_028","(-Kuplo Kopp-)We're here, kupo! I don't see any more beasts, do you?"
68,"TEXT_GAIUSE116_01190_SYSTEM_001_028","You have reached your destination, and may end the escort mission if you so choose."
69,"TEXT_GAIUSE116_01190_SYSTEM_002_028","If you do so, any party members who have not reached the destination with you will have their mission judged a failure."
70,"TEXT_GAIUSE116_01190_SYSTEM_003_028","Be sure to confirm the whereabouts of your party members before ending the mission."
71,"TEXT_GAIUSE116_01190_Q1_000_000","Declare the area secure?"
72,"TEXT_GAIUSE116_01190_A1_000_001","Yes"
73,"TEXT_GAIUSE116_01190_A1_000_002","No"
74,"TEXT_GAIUSE116_01190_KUPLOKOPP_000_030","Are you ready to face the king, kupo? Then step closer to the ward."
75,"TEXT_GAIUSE116_01190_KUPLOKOPP_000_031","Raise your hand and focus─like when you attune to an aetheryte, kupo! I'll open the way for you!"
76,"TEXT_GAIUSE116_01190_KUPLOKOPP_000_040","The rest is up to you, kupo! Now go and teach those foolish moogles a lesson and send the king back whence he came!"
77,"TEXT_GAIUSE116_01190_KUPLOKOPP_000_041","If anyone can slay Good King Moggle Mog XII─may he justly reign till the end of days─and save the Twelveswood from his wrath, it's you, kupo!"
78,"TEXT_GAIUSE116_01190_KUPLOKOPP_000_050","You did it, kupo! You did it! Good King Moggle Mog XII─may his mighty soul rest in peace─is no more!"
79,"TEXT_GAIUSE116_01190_KUPLOKOPP_000_051","I shudder to think what might've happened had you not stopped the Mogglesguard when you did. Thank you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
80,"TEXT_GAIUSE116_01190_KUPLOKOPP_000_052","Perhaps now they'll come to their senses and stop playing at faerie tales. Rest assured that the chieftain will have choice words for them too!"
81,"TEXT_GAIUSE116_01190_KUPLOKOPP_000_053","You should go and tell Pukni Pakk that the king is no more, kupo! She's with RayaO at Camp Tranquil, and can relay the news to the chieftain."
82,"TEXT_GAIUSE116_01190_KUPCHAKUPA_000_060","Do I dare believe my ears!? Good King Moggle Mog XII─may his magnificent virtue serve as an example to us all─has fallen!?"
83,"TEXT_GAIUSE116_01190_KUPCHAKUPA_000_061","All mooglekind owes you a debt, kupo! Ah, and I sense RayaO wishes to congratulate you as well. I shall let you two speak without fear of interruption."
84,"TEXT_GAIUSE116_01190_KUPTAKAPA_000_100","Kupo!? Who in the seven hells are they!?"
key,0,1
#,,
int32,str,str
0,"TEXT_GAIUSE116_01190_SEQ_00","Brother ESumiYan would unfold to you the secrets of Good King Moggle Mog XII's magical defenses."
1,"TEXT_GAIUSE116_01190_SEQ_01","The sanctuary of Good King Moggle Mog XII is protected by magical wards, which can only be nullified through the use of keystones. Fortuitously, these keystones are in the possession of the selfsame moogle who warned Gridania of the king's coming. Gaining entrance to Thornmarch should thus prove simple─assuming you can persuade Kuplo Kopp to take a more active role in betraying his brethren."
2,"TEXT_GAIUSE116_01190_SEQ_02","With a heavy heart, Kuplo Kopp consents to your plan, and bids you take the ferry to Sweetbloom Pier. Rendezvous with the moogle in the East Shroud as agreed."
3,"TEXT_GAIUSE116_01190_SEQ_03","At Sweetbloom Pier, you find Kuplo Kopp being chastised by three members of the Mogglesguard. Fearing that violence may be about to erupt, you rush to Kuplo Kopp's defense. Though the three Mogglesguard eventually leave in peace, one insinuates that all who defy the king's will shall soon face a terrible reckoning─a threat which Kuplo Kopp subsequently confirms, to your dismay. Speak with the moogle once more to learn where the king's sanctuary may be found."
4,"TEXT_GAIUSE116_01190_SEQ_04","The entrance to Thornmarch lies at the heart of the Bramble Patch. However, the way is guarded by enchanted beasts who can see through moogle magicks. Kuplo Kopp bids you escort him to the warded entrance, fending off any beasts who attempt to do him harm as you go."
5,"TEXT_GAIUSE116_01190_SEQ_05","At long last, you arrive at your destination, your moogle companion none the worse for wear. Speak with Kuplo Kopp to learn what you must do next."
6,"TEXT_GAIUSE116_01190_SEQ_06","Kuplo Kopp instructs you to raise your hand towards the entrance and focus, as if you were attuning to an aetheryte. Do as bade so that he can open the way."
7,"TEXT_GAIUSE116_01190_SEQ_07","Naught remains to bar you from your destination. Steel yourself for a mighty struggle, and venture forth into Thornmarch, where Good King Moggle Mog XII and his loyal Mogglesguard await.
※Thornmarch (Hard) can be accessed via the Duty Finder."
8,"TEXT_GAIUSE116_01190_SEQ_08","The loyal Mogglesguard can only watch in horror as their beloved king of legend disintegrates into aether, leaving behind no corpse. Their liege lord fallen, the moogles flee into the forest, leaving you behind to ponder the meaning of what you have just observed."
9,"TEXT_GAIUSE116_01190_SEQ_09","An ecstatic Kuplo Kopp greets you warmly upon your return, plainly relieved that the king and his Mogglesguard were stopped before their plans could come to fruition. He then asks that you bear word of your victory to Pukni Pakk, who is in the company of RayaOSenna at Camp Tranquil in the South Shroud."
10,"TEXT_GAIUSE116_01190_SEQ_10","Pukni Pakk is also pleased to learn of the king's fall, declaring that all mooglekind owes you a debt of gratitude. Observing that RayaOSenna has overheard your report, she moves aside so that you might speak with the Elder Seedseer's younger sister."
11,"TEXT_GAIUSE116_01190_SEQ_11",""
12,"TEXT_GAIUSE116_01190_SEQ_12",""
13,"TEXT_GAIUSE116_01190_SEQ_13",""
14,"TEXT_GAIUSE116_01190_SEQ_14",""
15,"TEXT_GAIUSE116_01190_SEQ_15",""
16,"TEXT_GAIUSE116_01190_SEQ_16",""
17,"TEXT_GAIUSE116_01190_SEQ_17",""
18,"TEXT_GAIUSE116_01190_SEQ_18",""
19,"TEXT_GAIUSE116_01190_SEQ_19",""
20,"TEXT_GAIUSE116_01190_SEQ_20",""
21,"TEXT_GAIUSE116_01190_SEQ_21",""
22,"TEXT_GAIUSE116_01190_SEQ_22",""
23,"TEXT_GAIUSE116_01190_SEQ_23",""
24,"TEXT_GAIUSE116_01190_TODO_00","Speak with Kuplo Kopp."
25,"TEXT_GAIUSE116_01190_TODO_01","Speak with Kuplo Kopp at Sweetbloom Pier."
26,"TEXT_GAIUSE116_01190_TODO_02","Speak with Kuplo Kopp."
27,"TEXT_GAIUSE116_01190_TODO_03","Escort Kuplo Kopp to the warded entrance."
28,"TEXT_GAIUSE116_01190_TODO_04","Speak with Kuplo Kopp."
29,"TEXT_GAIUSE116_01190_TODO_05","Attune yourself to the warded entrance."
30,"TEXT_GAIUSE116_01190_TODO_06","Use the Duty Finder to confront Good King Moggle Mog XII in Thornmarch (Hard)."
31,"TEXT_GAIUSE116_01190_TODO_07","Use the Duty Finder to confront Good King Moggle Mog XII in Thornmarch (Hard)."
32,"TEXT_GAIUSE116_01190_TODO_08","Report to Pukni Pakk at Camp Tranquil."
33,"TEXT_GAIUSE116_01190_TODO_09",""
34,"TEXT_GAIUSE116_01190_TODO_10",""
35,"TEXT_GAIUSE116_01190_TODO_11",""
36,"TEXT_GAIUSE116_01190_TODO_12",""
37,"TEXT_GAIUSE116_01190_TODO_13",""
38,"TEXT_GAIUSE116_01190_TODO_14",""
39,"TEXT_GAIUSE116_01190_TODO_15",""
40,"TEXT_GAIUSE116_01190_TODO_16",""
41,"TEXT_GAIUSE116_01190_TODO_17",""
42,"TEXT_GAIUSE116_01190_TODO_18",""
43,"TEXT_GAIUSE116_01190_TODO_19",""
44,"TEXT_GAIUSE116_01190_TODO_20",""
45,"TEXT_GAIUSE116_01190_TODO_21",""
46,"TEXT_GAIUSE116_01190_TODO_22",""
47,"TEXT_GAIUSE116_01190_TODO_23",""
48,"TEXT_GAIUSE116_01190_ESUMIYAN_000_000","The wards barring access to the king's sanctuary can only be nullified through the use of enchanted keystones─the selfsame method employed five years ago, when first the king was summoned to Eorzea."
49,"TEXT_GAIUSE116_01190_ESUMIYAN_000_001","It was with great regret that we were forced to sanction the slaying of the guardians who then held the keystones, for none were in our possession at the time. By the grace of the elementals, however, we have been spared that burden on this occasion."
50,"TEXT_GAIUSE116_01190_ESUMIYAN_100_001","Kuplo Kopp confided in me that he had been entrusted with a set of keystones by the Mogglesguard themselves. Yet wishing not to betray their confidence, he begged me to find some other means to gain entry to the king's sanctum."
51,"TEXT_GAIUSE116_01190_ESUMIYAN_000_002","Alas, I have been unable to do so, and dare not labor any longer, for fear that the moogles might succumb to the corrupting influence of their liege lord. We must needs have Kuplo Kopp's keystones, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Pray go to him, and beg his assistance."
52,"TEXT_GAIUSE116_01190_ESUMIYAN_000_003","He awaits you at Westshore Pier. Impress upon him our great need, and I am certain he will yield."
53,"TEXT_GAIUSE116_01190_KUPLOKOPP_000_010","So? How will you do it, kupo?
...Oh, he told you about that."
54,"TEXT_GAIUSE116_01190_KUPLOKOPP_000_011","Well, if there truly is no other way... I'll do it, kupo. Take the ferry to Sweetbloom Pier─I'll go on ahead."
55,"TEXT_GAIUSE116_01190_KUPTAKAPA_000_020","Don't you dare lie to me, kupo! I know what you're planning, and I won't allow it!"
56,"TEXT_GAIUSE116_01190_KUPLOKOPP_000_021","Open your eyes, kupo! The king will <Emphasis>never</Emphasis> be satisfied, no matter how many crystals you bring him!"
57,"TEXT_GAIUSE116_01190_KUPLIKIPP_000_022","We offered you a choice, and this is how you repay us!? By consorting with this <Sheet(Race,PlayerParameter(71),0)/>!?"
58,"TEXT_GAIUSE116_01190_KUPTAKAPA_000_023","Imperials, Gridanians, sylphs─you're no different from the rest of them! Actually─you're <Emphasis>worse</Emphasis>, kupo!"
59,"TEXT_GAIUSE116_01190_KUPLIKIPP_000_024","Traitor to his kinsmoogles! He plots treason against the crown!"
60,"TEXT_GAIUSE116_01190_KUPDIKOOP_000_025","Enough! Kuplo Kopp will answer for his crimes soon enough, as will all who defy the will of Good King Moggle Mog XII─may he reign forevermore, kupo!"
61,"TEXT_GAIUSE116_01190_KUPLOKOPP_000_026","The king is planning to purge the Twelveswood of his enemies, kupo! We've got to stop him before it's too late!"
62,"TEXT_GAIUSE116_01190_KUPLOKOPP_000_027","The entrance to Thornmarch is deep within the Bramble Patch, kupo! If you take me there, I can nullify the ward. But be warned: the Mogglesguard has set traps to lure enchanted beasts. I can't hide from them, so you'll need to protect me, kupo!"
63,"TEXT_GAIUSE116_01190_SYSTEM_000_027","Escort Kuplo Kopp safely to the warded entrance. Should you fail to defend him, or move too far away, he will return to Sweetbloom Pier, where you may rendezvous with him before trying again."
64,"TEXT_GAIUSE116_01190_KUPLOKOPP_100_027","Let's go, kupo!"
65,"TEXT_GAIUSE116_01190_KUPLOKOPP_101_027","Run away, kupopo! Run awaaay!"
66,"TEXT_GAIUSE116_01190_SYSTEM_000_028","To face Good King Moggle Mog XII, you must successfully escort Kuplo Kopp to the warded entrance. Return to Sweetbloom Pier and speak with Kuplo Kopp to begin once more."
67,"TEXT_GAIUSE116_01190_KUPLOKOPP_000_028","(-Kuplo Kopp-)We're here, kupo! I don't see any more beasts, do you?"
68,"TEXT_GAIUSE116_01190_SYSTEM_001_028","You have reached your destination, and may end the escort mission if you so choose."
69,"TEXT_GAIUSE116_01190_SYSTEM_002_028","If you do so, any party members who have not reached the destination with you will have their mission judged a failure."
70,"TEXT_GAIUSE116_01190_SYSTEM_003_028","Be sure to confirm the whereabouts of your party members before ending the mission."
71,"TEXT_GAIUSE116_01190_Q1_000_000","Declare the area secure?"
72,"TEXT_GAIUSE116_01190_A1_000_001","Yes"
73,"TEXT_GAIUSE116_01190_A1_000_002","No"
74,"TEXT_GAIUSE116_01190_KUPLOKOPP_000_030","Are you ready to face the king, kupo? Then step closer to the ward."
75,"TEXT_GAIUSE116_01190_KUPLOKOPP_000_031","Raise your hand and focus─like when you attune to an aetheryte, kupo! I'll open the way for you!"
76,"TEXT_GAIUSE116_01190_KUPLOKOPP_000_040","The rest is up to you, kupo! Now go and teach those foolish moogles a lesson and send the king back whence he came!"
77,"TEXT_GAIUSE116_01190_KUPLOKOPP_000_041","If anyone can slay Good King Moggle Mog XII─may he justly reign till the end of days─and save the Twelveswood from his wrath, it's you, kupo!"
78,"TEXT_GAIUSE116_01190_KUPLOKOPP_000_050","You did it, kupo! You did it! Good King Moggle Mog XII─may his mighty soul rest in peace─is no more!"
79,"TEXT_GAIUSE116_01190_KUPLOKOPP_000_051","I shudder to think what might've happened had you not stopped the Mogglesguard when you did. Thank you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
80,"TEXT_GAIUSE116_01190_KUPLOKOPP_000_052","Perhaps now they'll come to their senses and stop playing at faerie tales. Rest assured that the chieftain will have choice words for them too!"
81,"TEXT_GAIUSE116_01190_KUPLOKOPP_000_053","You should go and tell Pukni Pakk that the king is no more, kupo! She's with RayaO at Camp Tranquil, and can relay the news to the chieftain."
82,"TEXT_GAIUSE116_01190_KUPCHAKUPA_000_060","Do I dare believe my ears!? Good King Moggle Mog XII─may his magnificent virtue serve as an example to us all─has fallen!?"
83,"TEXT_GAIUSE116_01190_KUPCHAKUPA_000_061","All mooglekind owes you a debt, kupo! Ah, and I sense RayaO wishes to congratulate you as well. I shall let you two speak without fear of interruption."
84,"TEXT_GAIUSE116_01190_KUPTAKAPA_000_100","Kupo!? Who in the seven hells are they!?"
85,"TEXT_GAIUSE116_01190_KUPQUKOGI_000_101","Meddling adventurers, I'd wager!"
86,"TEXT_GAIUSE116_01190_KUPDIKOOP_000_102","Mogglesguard, to arms! Defend the king, kupo!"
87,"TEXT_GAIUSE116_01190_POP_MESSAGE","You sense a hostile presence, kupo!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_GAIUSE116_01190_SEQ_00 Brother E–Sumi–Yan would unfold to you the secrets of Good King Moggle Mog XII's magical defenses.
5 1 TEXT_GAIUSE116_01190_SEQ_01 The sanctuary of Good King Moggle Mog XII is protected by magical wards, which can only be nullified through the use of keystones. Fortuitously, these keystones are in the possession of the selfsame moogle who warned Gridania of the king's coming. Gaining entrance to Thornmarch should thus prove simple─assuming you can persuade Kuplo Kopp to take a more active role in betraying his brethren.
6 2 TEXT_GAIUSE116_01190_SEQ_02 With a heavy heart, Kuplo Kopp consents to your plan, and bids you take the ferry to Sweetbloom Pier. Rendezvous with the moogle in the East Shroud as agreed.
7 3 TEXT_GAIUSE116_01190_SEQ_03 At Sweetbloom Pier, you find Kuplo Kopp being chastised by three members of the Mogglesguard. Fearing that violence may be about to erupt, you rush to Kuplo Kopp's defense. Though the three Mogglesguard eventually leave in peace, one insinuates that all who defy the king's will shall soon face a terrible reckoning─a threat which Kuplo Kopp subsequently confirms, to your dismay. Speak with the moogle once more to learn where the king's sanctuary may be found.
8 4 TEXT_GAIUSE116_01190_SEQ_04 The entrance to Thornmarch lies at the heart of the Bramble Patch. However, the way is guarded by enchanted beasts who can see through moogle magicks. Kuplo Kopp bids you escort him to the warded entrance, fending off any beasts who attempt to do him harm as you go.
9 5 TEXT_GAIUSE116_01190_SEQ_05 At long last, you arrive at your destination, your moogle companion none the worse for wear. Speak with Kuplo Kopp to learn what you must do next.
10 6 TEXT_GAIUSE116_01190_SEQ_06 Kuplo Kopp instructs you to raise your hand towards the entrance and focus, as if you were attuning to an aetheryte. Do as bade so that he can open the way.
11 7 TEXT_GAIUSE116_01190_SEQ_07 Naught remains to bar you from your destination. Steel yourself for a mighty struggle, and venture forth into Thornmarch, where Good King Moggle Mog XII and his loyal Mogglesguard await. ※Thornmarch (Hard) can be accessed via the Duty Finder. Naught remains to bar you from your destination. Steel yourself for a mighty struggle, and venture forth into Thornmarch, where Good King Moggle Mog XII and his loyal Mogglesguard await. ※Thornmarch (Hard) can be accessed via the Duty Finder.
12 8 TEXT_GAIUSE116_01190_SEQ_08 The loyal Mogglesguard can only watch in horror as their beloved king of legend disintegrates into aether, leaving behind no corpse. Their liege lord fallen, the moogles flee into the forest, leaving you behind to ponder the meaning of what you have just observed.
13 9 TEXT_GAIUSE116_01190_SEQ_09 An ecstatic Kuplo Kopp greets you warmly upon your return, plainly relieved that the king and his Mogglesguard were stopped before their plans could come to fruition. He then asks that you bear word of your victory to Pukni Pakk, who is in the company of Raya–O–Senna at Camp Tranquil in the South Shroud.
14 10 TEXT_GAIUSE116_01190_SEQ_10 Pukni Pakk is also pleased to learn of the king's fall, declaring that all mooglekind owes you a debt of gratitude. Observing that Raya–O–Senna has overheard your report, she moves aside so that you might speak with the Elder Seedseer's younger sister.
15 11 TEXT_GAIUSE116_01190_SEQ_11
16 12 TEXT_GAIUSE116_01190_SEQ_12
17 13 TEXT_GAIUSE116_01190_SEQ_13
18 14 TEXT_GAIUSE116_01190_SEQ_14
19 15 TEXT_GAIUSE116_01190_SEQ_15
20 16 TEXT_GAIUSE116_01190_SEQ_16
21 17 TEXT_GAIUSE116_01190_SEQ_17
22 18 TEXT_GAIUSE116_01190_SEQ_18
23 19 TEXT_GAIUSE116_01190_SEQ_19
24 20 TEXT_GAIUSE116_01190_SEQ_20
25 21 TEXT_GAIUSE116_01190_SEQ_21
26 22 TEXT_GAIUSE116_01190_SEQ_22
27 23 TEXT_GAIUSE116_01190_SEQ_23
28 24 TEXT_GAIUSE116_01190_TODO_00 Speak with Kuplo Kopp.
29 25 TEXT_GAIUSE116_01190_TODO_01 Speak with Kuplo Kopp at Sweetbloom Pier.
30 26 TEXT_GAIUSE116_01190_TODO_02 Speak with Kuplo Kopp.
31 27 TEXT_GAIUSE116_01190_TODO_03 Escort Kuplo Kopp to the warded entrance.
32 28 TEXT_GAIUSE116_01190_TODO_04 Speak with Kuplo Kopp.
33 29 TEXT_GAIUSE116_01190_TODO_05 Attune yourself to the warded entrance.
34 30 TEXT_GAIUSE116_01190_TODO_06 Use the Duty Finder to confront Good King Moggle Mog XII in Thornmarch (Hard).
35 31 TEXT_GAIUSE116_01190_TODO_07 Use the Duty Finder to confront Good King Moggle Mog XII in Thornmarch (Hard).
36 32 TEXT_GAIUSE116_01190_TODO_08 Report to Pukni Pakk at Camp Tranquil.
37 33 TEXT_GAIUSE116_01190_TODO_09
38 34 TEXT_GAIUSE116_01190_TODO_10
39 35 TEXT_GAIUSE116_01190_TODO_11
40 36 TEXT_GAIUSE116_01190_TODO_12
41 37 TEXT_GAIUSE116_01190_TODO_13
42 38 TEXT_GAIUSE116_01190_TODO_14
43 39 TEXT_GAIUSE116_01190_TODO_15
44 40 TEXT_GAIUSE116_01190_TODO_16
45 41 TEXT_GAIUSE116_01190_TODO_17
46 42 TEXT_GAIUSE116_01190_TODO_18
47 43 TEXT_GAIUSE116_01190_TODO_19
48 44 TEXT_GAIUSE116_01190_TODO_20
49 45 TEXT_GAIUSE116_01190_TODO_21
50 46 TEXT_GAIUSE116_01190_TODO_22
51 47 TEXT_GAIUSE116_01190_TODO_23
52 48 TEXT_GAIUSE116_01190_ESUMIYAN_000_000 The wards barring access to the king's sanctuary can only be nullified through the use of enchanted keystones─the selfsame method employed five years ago, when first the king was summoned to Eorzea.
53 49 TEXT_GAIUSE116_01190_ESUMIYAN_000_001 It was with great regret that we were forced to sanction the slaying of the guardians who then held the keystones, for none were in our possession at the time. By the grace of the elementals, however, we have been spared that burden on this occasion.
54 50 TEXT_GAIUSE116_01190_ESUMIYAN_100_001 Kuplo Kopp confided in me that he had been entrusted with a set of keystones by the Mogglesguard themselves. Yet wishing not to betray their confidence, he begged me to find some other means to gain entry to the king's sanctum.
55 51 TEXT_GAIUSE116_01190_ESUMIYAN_000_002 Alas, I have been unable to do so, and dare not labor any longer, for fear that the moogles might succumb to the corrupting influence of their liege lord. We must needs have Kuplo Kopp's keystones, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Pray go to him, and beg his assistance.
56 52 TEXT_GAIUSE116_01190_ESUMIYAN_000_003 He awaits you at Westshore Pier. Impress upon him our great need, and I am certain he will yield.
57 53 TEXT_GAIUSE116_01190_KUPLOKOPP_000_010 So? How will you do it, kupo? ...Oh, he told you about that. So? How will you do it, kupo? ...Oh, he told you about that.
58 54 TEXT_GAIUSE116_01190_KUPLOKOPP_000_011 Well, if there truly is no other way... I'll do it, kupo. Take the ferry to Sweetbloom Pier─I'll go on ahead.
59 55 TEXT_GAIUSE116_01190_KUPTAKAPA_000_020 Don't you dare lie to me, kupo! I know what you're planning, and I won't allow it!
60 56 TEXT_GAIUSE116_01190_KUPLOKOPP_000_021 Open your eyes, kupo! The king will <Emphasis>never</Emphasis> be satisfied, no matter how many crystals you bring him!
61 57 TEXT_GAIUSE116_01190_KUPLIKIPP_000_022 We offered you a choice, and this is how you repay us!? By consorting with this <Sheet(Race,PlayerParameter(71),0)/>!?
62 58 TEXT_GAIUSE116_01190_KUPTAKAPA_000_023 Imperials, Gridanians, sylphs─you're no different from the rest of them! Actually─you're <Emphasis>worse</Emphasis>, kupo!
63 59 TEXT_GAIUSE116_01190_KUPLIKIPP_000_024 Traitor to his kinsmoogles! He plots treason against the crown!
64 60 TEXT_GAIUSE116_01190_KUPDIKOOP_000_025 Enough! Kuplo Kopp will answer for his crimes soon enough, as will all who defy the will of Good King Moggle Mog XII─may he reign forevermore, kupo!
65 61 TEXT_GAIUSE116_01190_KUPLOKOPP_000_026 The king is planning to purge the Twelveswood of his enemies, kupo! We've got to stop him before it's too late!
66 62 TEXT_GAIUSE116_01190_KUPLOKOPP_000_027 The entrance to Thornmarch is deep within the Bramble Patch, kupo! If you take me there, I can nullify the ward. But be warned: the Mogglesguard has set traps to lure enchanted beasts. I can't hide from them, so you'll need to protect me, kupo!
67 63 TEXT_GAIUSE116_01190_SYSTEM_000_027 Escort Kuplo Kopp safely to the warded entrance. Should you fail to defend him, or move too far away, he will return to Sweetbloom Pier, where you may rendezvous with him before trying again.
68 64 TEXT_GAIUSE116_01190_KUPLOKOPP_100_027 Let's go, kupo!
69 65 TEXT_GAIUSE116_01190_KUPLOKOPP_101_027 Run away, kupopo! Run awaaay!
70 66 TEXT_GAIUSE116_01190_SYSTEM_000_028 To face Good King Moggle Mog XII, you must successfully escort Kuplo Kopp to the warded entrance. Return to Sweetbloom Pier and speak with Kuplo Kopp to begin once more.
71 67 TEXT_GAIUSE116_01190_KUPLOKOPP_000_028 (-Kuplo Kopp-)We're here, kupo! I don't see any more beasts, do you?
72 68 TEXT_GAIUSE116_01190_SYSTEM_001_028 You have reached your destination, and may end the escort mission if you so choose.
73 69 TEXT_GAIUSE116_01190_SYSTEM_002_028 If you do so, any party members who have not reached the destination with you will have their mission judged a failure.
74 70 TEXT_GAIUSE116_01190_SYSTEM_003_028 Be sure to confirm the whereabouts of your party members before ending the mission.
75 71 TEXT_GAIUSE116_01190_Q1_000_000 Declare the area secure?
76 72 TEXT_GAIUSE116_01190_A1_000_001 Yes
77 73 TEXT_GAIUSE116_01190_A1_000_002 No
78 74 TEXT_GAIUSE116_01190_KUPLOKOPP_000_030 Are you ready to face the king, kupo? Then step closer to the ward.
79 75 TEXT_GAIUSE116_01190_KUPLOKOPP_000_031 Raise your hand and focus─like when you attune to an aetheryte, kupo! I'll open the way for you!
80 76 TEXT_GAIUSE116_01190_KUPLOKOPP_000_040 The rest is up to you, kupo! Now go and teach those foolish moogles a lesson and send the king back whence he came!
81 77 TEXT_GAIUSE116_01190_KUPLOKOPP_000_041 If anyone can slay Good King Moggle Mog XII─may he justly reign till the end of days─and save the Twelveswood from his wrath, it's you, kupo!
82 78 TEXT_GAIUSE116_01190_KUPLOKOPP_000_050 You did it, kupo! You did it! Good King Moggle Mog XII─may his mighty soul rest in peace─is no more!
83 79 TEXT_GAIUSE116_01190_KUPLOKOPP_000_051 I shudder to think what might've happened had you not stopped the Mogglesguard when you did. Thank you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
84 80 TEXT_GAIUSE116_01190_KUPLOKOPP_000_052 Perhaps now they'll come to their senses and stop playing at faerie tales. Rest assured that the chieftain will have choice words for them too!
85 81 TEXT_GAIUSE116_01190_KUPLOKOPP_000_053 You should go and tell Pukni Pakk that the king is no more, kupo! She's with Raya–O at Camp Tranquil, and can relay the news to the chieftain.
86 82 TEXT_GAIUSE116_01190_KUPCHAKUPA_000_060 Do I dare believe my ears!? Good King Moggle Mog XII─may his magnificent virtue serve as an example to us all─has fallen!?
87 83 TEXT_GAIUSE116_01190_KUPCHAKUPA_000_061 All mooglekind owes you a debt, kupo! Ah, and I sense Raya–O wishes to congratulate you as well. I shall let you two speak without fear of interruption.
88 84 TEXT_GAIUSE116_01190_KUPTAKAPA_000_100 Kupo!? Who in the seven hells are they!?
89 85 TEXT_GAIUSE116_01190_KUPQUKOGI_000_101 Meddling adventurers, I'd wager!
90 86 TEXT_GAIUSE116_01190_KUPDIKOOP_000_102 Mogglesguard, to arms! Defend the king, kupo!
91 87 TEXT_GAIUSE116_01190_POP_MESSAGE You sense a hostile presence, kupo!
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0,"TEXT_JOBBLM001_01123_SEQ_00","Gerolt has the air of a man defeated."
1,"TEXT_JOBBLM001_01123_SEQ_01","Gerolt has reluctantly agreed to lend his expertise to the restoration of a legendary arm of yore. For the first step, the weaponsmith bids you venture within U'Ghamaro Mines in outer La Noscea to retrieve the lost Stardust Rod. Search for a vessel in which the valuable relic might be kept."
2,"TEXT_JOBBLM001_01123_SEQ_02","You have obtained the timeworn Stardust Rod. Make your way back to Hyrstmill and present the relic to Gerolt."
3,"TEXT_JOBBLM001_01123_SEQ_03","According to Gerolt, the restoration process involves merging the old with the new─that is, embedding the original relic in a new host weapon. To this end, you must bring him a sanguine scepter melded with two grade three savage might materia."
4,"TEXT_JOBBLM001_01123_SEQ_04","You have delivered the materia-enhanced sanguine scepter to Gerolt. The weaponsmith next directs you to go to the Weeping Saint in the Coerthas central highlands, and obtain alumina salts from the dhorme chimera.
※The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination.
※This objective must be completed as a black mage."
5,"TEXT_JOBBLM001_01123_SEQ_05","You have painstakingly obtained the pinch of alumina salts. Make your way back to Hyrstmill and deliver it to Gerolt."
6,"TEXT_JOBBLM001_01123_SEQ_06","Using the alumina salts you brought him, Gerolt adds the finishing touches to your relic weapon. Even as he declares his work over, however, the man believes that there is still something incomplete about it. In order to shed light upon the mystery, Gerolt suggests that you seek out literature surrounding the hero associated with the relic. Perhaps the trader Rowena back at Revenant's Toll will be able to assist you in this endeavor."
7,"TEXT_JOBBLM001_01123_SEQ_07","You have consulted Rowena, who agrees to procure the literature you seek...for a price. For your part of the deal, you must obtain for her an Amdapor glyph. Make your way through Amdapor Keep in the South Shroud, and procure this artifact.
※Amdapor Keep can be accessed via the Duty Finder.
※This objective must be completed as a black mage."
8,"TEXT_JOBBLM001_01123_SEQ_08","You have successfully obtained an Amdapor glyph. Make your way back to Revenant's Toll and deliver it to Rowena."
9,"TEXT_JOBBLM001_01123_SEQ_09","You give the Amdapor glyph to Rowena, who upholds her promise and furnishes you a copy of <Emphasis>On Verdant Pond</Emphasis>. You now possess literature on the hero who once wielded the relic weapon. Gerolt the weaponsmith will be keen to peruse it."
10,"TEXT_JOBBLM001_01123_SEQ_10","After a cursory examination of the text, Gerolt declares that he will require some time to make sense of its contents. In the meantime, you are to familiarize yourself with the restored weapon in its current state. Arm yourself with the unfinished Stardust Rod, make your way to U'Ghamaro Mines in outer La Noscea, and there slay eight U'Ghamaro quarrymen, eight U'Ghamaro priests, and eight U'Ghamaro bedesmen."
11,"TEXT_JOBBLM001_01123_SEQ_11","You have defeated the specified kobolds. Return to Hyrstmill and report your success to Gerolt."
12,"TEXT_JOBBLM001_01123_SEQ_12","Upon your return, Gerolt deduces that you must face mightier adversaries if you are to experience a revelation pertaining to your relic. To this end, he bids you challenge the hydra within Halatali, the abandoned training grounds situated in eastern Thanalan. Armed with the unfinished Stardust Rod, enter Halatali and defeat the hydra.
※The hydra can be confronted via the Duty Finder upon examining the quest destination."
13,"TEXT_JOBBLM001_01123_SEQ_13","You have overcome the hydra. Take word of your accomplishment back to Gerolt at Hyrstmill."
14,"TEXT_JOBBLM001_01123_SEQ_14","Combining information gleaned from the text with your firsthand experience, Gerolt has ascertained what must be done next. Hand over the unfinished Stardust Rod to the weaponsmith."
15,"TEXT_JOBBLM001_01123_SEQ_15","Gerolt declares that but one step remains in the restoration. In order to create the raging fire that he needs, the weaponsmith bids you fetch him a white-hot ember, a howling gale, and a chunk of hyperfused ore. The first of these can be obtained by defeating Ifrit within the Bowl of Embers (Hard).
※The Bowl of Embers (Hard) can be accessed via the Duty Finder.
※This objective must be completed as a black mage."
16,"TEXT_JOBBLM001_01123_SEQ_16","You have extinguished the Lord of the Inferno and obtained a white-hot ember. Next, take on Garuda in the Howling Eye (Hard) and defeat her to obtain a howling gale.
※The Howling Eye (Hard) can be accessed via the Duty Finder.
※This objective must be completed as a black mage."
17,"TEXT_JOBBLM001_01123_SEQ_17","You have silenced the Lady of the Vortex and obtained a howling gale. Next, take on Titan in the Navel (Hard) and defeat him to obtain a chunk of hyperfused ore.
※The Navel (Hard) can be accessed via the Duty Finder.
※This objective must be completed as a black mage."
18,"TEXT_JOBBLM001_01123_SEQ_18","You have buried the Lord of Crags and obtained a chunk of hyperfused ore. Deliver it along with the white-hot ember and the howling gale to Gerolt."
19,"TEXT_JOBBLM001_01123_SEQ_19","You have delivered the three items Gerolt requires to create a raging fire. Now he only wants for a bottle of RadzatHan quenching oil to complete the restoration of your relic. Obtain this item and deliver it to the weaponsmith."
20,"TEXT_JOBBLM001_01123_SEQ_20","You have delivered the bottle of RadzatHan quenching oil to Gerolt, who promptly sees to the final stage of the restoration process. After no small amount of effort and perseverance, you are now the proud owner of the Stardust Rod. May it serve you well in your adventures to come!"
21,"TEXT_JOBBLM001_01123_SEQ_21",""
22,"TEXT_JOBBLM001_01123_SEQ_22",""
23,"TEXT_JOBBLM001_01123_SEQ_23",""
24,"TEXT_JOBBLM001_01123_TODO_00","Obtain the timeworn Stardust Rod from a treasure coffer in U'Ghamaro Mines."
25,"TEXT_JOBBLM001_01123_TODO_01","Deliver the timeworn Stardust Rod to Gerolt."
26,"TEXT_JOBBLM001_01123_TODO_02","Deliver a materia-enhanced sanguine scepter to Gerolt."
27,"TEXT_JOBBLM001_01123_TODO_03","Examine the destination at the Weeping Saint and, as a black mage, use the Duty Finder to complete the trial “A Relic Reborn: The Chimera.”"
28,"TEXT_JOBBLM001_01123_TODO_04","Deliver the alumina salts to Gerolt."
29,"TEXT_JOBBLM001_01123_TODO_05","Speak with Rowena at Revenant's Toll."
30,"TEXT_JOBBLM001_01123_TODO_06","Obtain an Amdapor glyph by completing Amdapor Keep as a black mage."
31,"TEXT_JOBBLM001_01123_TODO_07","Deliver the Amdapor glyph to Rowena."
32,"TEXT_JOBBLM001_01123_TODO_08","Deliver the copy of <Emphasis>On Verdant Pond</Emphasis> to Gerolt."
33,"TEXT_JOBBLM001_01123_TODO_09","Slay U'Ghamaro quarrymen while equipped with the unfinished Stardust Rod."
34,"TEXT_JOBBLM001_01123_TODO_10","Slay U'Ghamaro priests while equipped with the unfinished Stardust Rod."
35,"TEXT_JOBBLM001_01123_TODO_11","Slay U'Ghamaro bedesmen while equipped with the unfinished Stardust Rod."
36,"TEXT_JOBBLM001_01123_TODO_12","Speak with Gerolt."
37,"TEXT_JOBBLM001_01123_TODO_13","Examine the destination outside Halatali and, with the unfinished Stardust Rod equipped, use the Duty Finder to complete the trial “A Relic Reborn: The Hydra.”"
38,"TEXT_JOBBLM001_01123_TODO_14","Speak with Gerolt."
39,"TEXT_JOBBLM001_01123_TODO_15","Give the unfinished Stardust Rod to Gerolt. "
40,"TEXT_JOBBLM001_01123_TODO_16","Obtain a white-hot ember in the Bowl of Embers (Hard) as a black mage."
41,"TEXT_JOBBLM001_01123_TODO_17","Obtain a howling gale in the Howling Eye (Hard) as a black mage."
42,"TEXT_JOBBLM001_01123_TODO_18","Obtain a chunk of hyperfused ore in the Navel (Hard) as a black mage."
43,"TEXT_JOBBLM001_01123_TODO_19","Deliver the requested items to Gerolt."
44,"TEXT_JOBBLM001_01123_TODO_20","Deliver a bottle of RadzatHan quenching oil to Gerolt."
45,"TEXT_JOBBLM001_01123_TODO_21",""
46,"TEXT_JOBBLM001_01123_TODO_22",""
47,"TEXT_JOBBLM001_01123_TODO_23",""
48,"TEXT_JOBBLM001_01123_GEROLT_000_000","Jus' let me make one thing clear: it might be as I'm repairin' kettles to pay for yesterday's mead, but I still got me pride as a master weaponsmith. Ye'll get no less than the finest out of me forge."
49,"TEXT_JOBBLM001_01123_GEROLT_000_001","An' it might be as ye've got that godsdamned slip of paper, but it'll only get ye so much. Restorin' relics like these calls for some rare ol' materials, an' I ain't got none. So if you want the job done, ye'll have to run along an' fetch 'em for me."
50,"TEXT_JOBBLM001_01123_GEROLT_000_002","So, what is it ye want restored?"
51,"TEXT_JOBBLM001_01123_GEROLT_000_003","What? A relic weapon for...black magic, the arcane art of destruction? Sorry, <If(PlayerParameter(4))>lass<Else/>lad</If>, but that's a new one on me. Hm? What's that ye say?"
52,"TEXT_JOBBLM001_01123_GEROLT_000_004","Uh-huh... So this Ququruka bloke had a rod what looked like a comet, did he?"
53,"TEXT_JOBBLM001_01123_GEROLT_000_005","Well, that could only be a Stardust Rod─assumin' yer admirably vivid description was accurate. A number o' these were made, accordin' to tomes datin' back to the Fifth Astral Era."
54,"TEXT_JOBBLM001_01123_GEROLT_000_006","Ages ago, there lived a female mage of no small repute who was known by all sorts of unsavory epithets. “Death's Handmaiden” was one, “The Black Witch” was another...an' the proper half-wits called her “She-Devil.” Her name was, er...Shantotto. Or was it Shatoto? Ah, right─<Emphasis>Shatotto</Emphasis>. Aye, that's the one."
55,"TEXT_JOBBLM001_01123_GEROLT_000_007","The woman's credited with devisin' countless destructive magicks, an' for a pastime indulged in creatin' enchanted arms, the most famous among 'em bein' the Stardust Rod."
56,"TEXT_JOBBLM001_01123_GEROLT_000_008","This goes without sayin', but none save their creator knows how they were made. Lucky for us, though, I have an inklin' as to where we might find one of the <Emphasis>actual</Emphasis> relics. An' once I've got one in me hands, I doubt it'll take me long to unravel its secrets."
57,"TEXT_JOBBLM001_01123_GEROLT_000_009","Some years ago, a Stardust Rod was put up for sale at a Lominsan auction for plundered goods."
58,"TEXT_JOBBLM001_01123_GEROLT_000_010","No one knew for sure if it was the genuine article, but it didn't take long for the various bidders to talk 'emselves into thinkin' it was, an' a proper scramble looked to be in the offin'."
59,"TEXT_JOBBLM001_01123_GEROLT_000_011","Ah, but ye'll never guess what happened: scarcely a bell afore the auction was due to start, kobolds attacked the pirates' storehouse an' plundered all the plunder. Irony at its finest, eh!?"
60,"TEXT_JOBBLM001_01123_GEROLT_000_012","Anyroad, in all likelihood, the rod now rests inside U'Ghamaro Mines, collectin' dust. So that's where ye'll need to take yerself."
61,"TEXT_JOBBLM001_01123_GEROLT_000_015","Some years ago, a Stardust Rod was put up for sale at a Lominsan auction for plundered goods."
62,"TEXT_JOBBLM001_01123_GEROLT_000_016","No one knew for sure if it was the genuine article, but it didn't take long for the various bidders to talk 'emselves into thinkin' it was, an' a proper scramble looked to be in the offin'."
63,"TEXT_JOBBLM001_01123_GEROLT_000_017","Ah, but ye'll never guess what happened: scarcely a bell afore the auction was due to start, kobolds attacked the pirates' storehouse an' plundered all the plunder. Irony at its finest, eh!?"
64,"TEXT_JOBBLM001_01123_GEROLT_000_018","Anyroad, in all likelihood, the rod now rests inside U'Ghamaro Mines, collectin' dust. So that's where ye'll need to take yerself."
65,"TEXT_JOBBLM001_01123_GEROLT_000_020","Well, bugger me... Never in me wildest, drunkest dreams did I imagine ye'd actually find the bloody thing... Bah, so I'll have to fire up the forge, after all."
66,"TEXT_JOBBLM001_01123_GEROLT_000_021","Havin' said that, the relic's in far worse shape than I thought. It ain't like to survive much poundin' in this state. Truth be told, I'd be worried about sneezin' near it."
67,"TEXT_JOBBLM001_01123_GEROLT_000_022","<sigh> We're gonna need a new host what'll give itself for the restoration."
68,"TEXT_JOBBLM001_01123_GEROLT_000_023","Bring me a sanguine scepter, one with two grade three savage might materia melded to it. This'll serve as the vessel for the restored relic."
69,"TEXT_JOBBLM001_01123_GEROLT_000_024","Remember, that's <Emphasis>two</Emphasis> grade three savage might materia. Aught less, an' ye'll get naught from me, no matter how many slips of paper ye wave in me face."
70,"TEXT_JOBBLM001_01123_GEROLT_000_030","Ye need to bring me a sanguine scepter, one with two grade three savage might materia melded to it. This'll serve as the vessel for the restored relic."
71,"TEXT_JOBBLM001_01123_GEROLT_000_031","Hm? Aye, I could hammer one out in me sleep, but then I could wipe yer arse without much trouble, an' I ain't plannin' on doin' that neither! Seems ye'll jus' have to do both yerself, eh?"
72,"TEXT_JOBBLM001_01123_GEROLT_000_040","Ah, 'tis a fine base ye've brought me. Aye, jus' the thing to host yer relic."
73,"TEXT_JOBBLM001_01123_GEROLT_000_041","I've merged what was left of the relic with the host weapon, so the groundwork's done. But don't go jumpin' for joy jus' yet─there's still more to do."
74,"TEXT_JOBBLM001_01123_GEROLT_000_042","I need to work on the finishin' touches, but due to the reinforcement work I've had to do, the weapon's provin' rather stubborn to shape."
75,"TEXT_JOBBLM001_01123_GEROLT_000_043","To get 'round this, we'll be needin' some alumina salts, a substance made by grindin' a rock called alumina into fine grains. Unlucky for ye, though, it ain't easy to get hold of."
76,"TEXT_JOBBLM001_01123_GEROLT_000_044","Mayhap ye already know this, but there's beasties out there what devour their prey whole. An' some of 'em swallow rocks so as to aid with digestion."
77,"TEXT_JOBBLM001_01123_GEROLT_000_045","The dhorme chimera what terrorizes the central highlands o' Coerthas happens to swallow alumina salts for this purpose."
78,"TEXT_JOBBLM001_01123_GEROLT_000_046","Slay the bugger an' bring me the alumina salts, an' I'll see to the finishin' touches on yer weapon."
79,"TEXT_JOBBLM001_01123_SYSTEM_000_047","The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands."
80,"TEXT_JOBBLM001_01123_SYSTEM_000_048","Please note that the trial “A Relic Reborn: The Chimera” must be completed as a black mage."
81,"TEXT_JOBBLM001_01123_GEROLT_000_050","Jus' a dozen more kettles, then it's off to the tav─
<Emphasis>You</Emphasis> again!? What in the seven hells do ye want this time!?"
82,"TEXT_JOBBLM001_01123_GEROLT_000_051","Forgotten what to bring, eh? Gods' sake, <If(PlayerParameter(4))>woman<Else/>man</If>, ye've got the memory of a bleedin' whatsit!"
83,"TEXT_JOBBLM001_01123_GEROLT_000_052","Slay the dhorme chimera an' bring me alumina salts, an' I'll see to the finishin' touches on yer weapon."
84,"TEXT_JOBBLM001_01123_SYSTEM_000_053","The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands."
85,"TEXT_JOBBLM001_01123_SYSTEM_000_054","Please note that the trial “A Relic Reborn: The Chimera” must be completed as a black mage."
86,"TEXT_JOBBLM001_01123_GEROLT_000_060","...An' o' course, the adventurer comes back triumphant. <sigh> Should've bloody known not even the chimera would be able to put ye out o' me misery."
87,"TEXT_JOBBLM001_01123_GEROLT_000_061","Hand over those alumina salts, an' I'll get right to work."
88,"TEXT_JOBBLM001_01123_GEROLT_000_062","There, the deed's done. I've squeezed out every onze of me skill to restore yer weapon, an' I think ye'll agree it looks the part."
89,"TEXT_JOBBLM001_01123_GEROLT_000_063","Yet there's summat...missin' somehow, though I'm buggered if I know what. The piece jus' lacks a certain <Emphasis>glow</Emphasis>, as it were."
90,"TEXT_JOBBLM001_01123_GEROLT_000_064","We need to learn more about the relic. Literature surroundin' the hero associated with it would be a fine place to begin...but I ain't exactly a scholarly an' haven't the slightest inklin' where to get me hands on such stuff."
91,"TEXT_JOBBLM001_01123_GEROLT_000_065","As much as I hate to say this, Rowena's probably the one to talk to. Thing is, I'd sooner shove hot kettles up me arse sideways than owe that thrice-damned harridan another debt."
92,"TEXT_JOBBLM001_01123_GEROLT_000_066","Yer gonna have to make yerself useful once again. Take yerself to Rowena an' ask for her help, an' return here once ye've learned summat what might be of use."
93,"TEXT_JOBBLM001_01123_ROWENA_000_070","You're lookin' a bit more run-down than before. Your dealin's with Gerolt takin' their toll? Actually, forget I even asked. My mouth tastes o' bile if I so much as <Emphasis>think</Emphasis> o' that sorry specimen. So, is there somethin' you need?"
94,"TEXT_JOBBLM001_01123_ROWENA_000_071","...Literature on the hero of old who once wielded your weapon?"
95,"TEXT_JOBBLM001_01123_ROWENA_000_072","Hm, I reckon I can find what you need. Might take a bit o' time, is all."
96,"TEXT_JOBBLM001_01123_ROWENA_000_073","'Course, this ain't a charity I'm runnin' here. I can get you what you want, but you'll have to do likewise for me."
97,"TEXT_JOBBLM001_01123_ROWENA_000_074","I'll track down literature on Death's Handmaiden, Shatotto."
98,"TEXT_JOBBLM001_01123_ROWENA_000_075","For your part, you're to bring me an Amdapor glyph. You'll find this inside Amdapor Keep, a ruined castle situated in the South Shroud."
99,"TEXT_JOBBLM001_01123_ROWENA_000_076","Clear on the deal? Then run along and fulfill your part of it."
100,"TEXT_JOBBLM001_01123_ROWENA_000_080","Ah, good <If(PlayerParameter(4))>on you<Else/>lad</If>! This is exactly what I was after. You've honored your part o' the bargain, and so I'll do the same."
101,"TEXT_JOBBLM001_01123_GEROLT_000_090","Back to pester me so soon? Judgin' from that smirk on yer face, I take it ye've found what ye need?"
102,"TEXT_JOBBLM001_01123_GEROLT_000_091","Aye, this text is about Death's Handmaiden, Shatotto, all right. But gods, would it have killed the bugger that wrote it to use normal bloody words!?"
103,"TEXT_JOBBLM001_01123_GEROLT_000_092","It'll take me bleedin' <Emphasis>moons</Emphasis> to get through this lot─time I could be spendin' on kettles! Gah...while I try to make head or tail of it all, why don't ye take this here unfinished Stardust Rod an' try it out?"
104,"TEXT_JOBBLM001_01123_GEROLT_000_093","As I mentioned before, it's still missin' summat, but it's all there shape-wise, meanin' it should serve ye jus' fine as an ordinary weapon."
105,"TEXT_JOBBLM001_01123_GEROLT_000_094","Seein' as yer a ripe ol' black mage, mayhap ye'll be able to feel out exactly what it wants for."
106,"TEXT_JOBBLM001_01123_GEROLT_000_095","That's to say, get out there an' fight some nasty foes, as Shatotto herself must've done back in the day."
107,"TEXT_JOBBLM001_01123_GEROLT_000_096","U'Ghamaro Mines over in outer La Noscea oughta serve yer needs─aye, the same place ye found the rod. Pit yerself against some U'Ghamaro quarrymen, bedesmen, an' priests─eight of each, say─then come back an' tell me what ye've gleaned."
108,"TEXT_JOBBLM001_01123_GEROLT_000_097","With the information in the text an' yer firsthand experience, I reckon we'll solve this puzzle yet."
109,"TEXT_JOBBLM001_01123_GEROLT_000_100","I want ye to get out there an' fight some nasty foes, as Shatotto herself must've done back in the day."
110,"TEXT_JOBBLM001_01123_GEROLT_000_101","U'Ghamaro Mines over in outer La Noscea oughta serve yer needs. Pit yerself against some U'Ghamaro quarrymen, priests, an' bedesmen─eight of each, say─then come back an' tell me what ye've gleaned."
111,"TEXT_JOBBLM001_01123_EPICMOOGLE_000_105","You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!"
112,"TEXT_JOBBLM001_01123_GEROLT_000_110","Back already? By the frown yer wearin', I take it ye've got nothin' to show for yer time with the kobolds."
113,"TEXT_JOBBLM001_01123_GEROLT_000_111","Hmmm, might be as ye want for better sport. An' I know jus' the creature what'll give it to ye─the hydra what reigns over the fiends within Halatali. A nasty piece of work, that. Try not to piss yer britches when ye see it."
114,"TEXT_JOBBLM001_01123_SYSTEM_000_112","The hydra can be confronted via the Duty Finder upon examining the quest destination situated by the entrance to Halatali in eastern Thanalan."
115,"TEXT_JOBBLM001_01123_SYSTEM_000_113","Please note that the trial “A Relic Reborn: The Hydra” must be completed while equipped with the unfinished Stardust Rod."
116,"TEXT_JOBBLM001_01123_FAFAJONI_000_120","We Immortal Flames have managed to cull most of the feral denizens of Halatali, but the hydra still remains. Frankly, we're out of our─"
117,"TEXT_JOBBLM001_01123_FAFAJONI_000_121","What!? You mean to face the fell creature!? To be sure, we would be grateful if you could rid us of it, but I must warn you of the dangers. Survival is <Emphasis>not</Emphasis> guaranteed."
118,"TEXT_JOBBLM001_01123_SYSTEM_000_125","In order to challenge the hydra, you must be equipped with the unfinished Stardust Rod."
119,"TEXT_JOBBLM001_01123_GEROLT_000_130","Bloody hells, not <Emphasis>you</Emphasis> again! Can't a man have a moment's bleedin' rest!? I've barely had time to <Emphasis>piss</Emphasis> since you gave me that damnable text."
120,"TEXT_JOBBLM001_01123_GEROLT_000_131","Readin' the thing's given me a fierce bloody headache...which yer makin' worse by houndin' me!"
121,"TEXT_JOBBLM001_01123_GEROLT_000_132","Do me a favor an' make yerself scarce, will ye? Go an' play with yer bloody Stardust Rod or summat."
122,"TEXT_JOBBLM001_01123_EPICMOOGLE_000_135","You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!"
123,"TEXT_JOBBLM001_01123_GEROLT_000_140","Yer... Yer still alive! Why the hells do you adventurers have to be so godsdamned sturdy!? I was bloody <Emphasis>sure</Emphasis> ye'd be hydra dung by now... <sigh>"
124,"TEXT_JOBBLM001_01123_GEROLT_000_142","But what's done is done...or in this case, <Emphasis>not</Emphasis> done. Anyroad, let's talk about that text ye brought. It contains endless anecdotes of Shatotto's spine-chillin' endeavors."
125,"TEXT_JOBBLM001_01123_GEROLT_000_143","As ye likely know, the woman was unsurpassed in her gift for destructive magicks. What ye might <Emphasis>not</Emphasis> know is that she was also prone to fits of boredom─a fine recipe for mayhem."
126,"TEXT_JOBBLM001_01123_GEROLT_000_144","Durin' one of her many bouts of ennui, Shatotto thought it'd be a jolly jape to cast Meteor, the ancient spell used to bring down a star. An' cast it she did..."
127,"TEXT_JOBBLM001_01123_GEROLT_000_145","When even <Emphasis>that</Emphasis> didn't cure her bloody boredom, she decided to forge a rod usin' fragments of the fallen star─which is how the Stardust Rod came to be born."
128,"TEXT_JOBBLM001_01123_GEROLT_000_146","If we're to do a proper job of restorin' the rod, we're gonna need fragments of a star. But even assumin' we <Emphasis>could</Emphasis> bring one down, I ain't sure we <Emphasis>should</Emphasis>─like as not the bloody thing would fall on our heads."
129,"TEXT_JOBBLM001_01123_GEROLT_000_147","Ah, but don't despair, 'cause the text goes on to reveal more. It says that the star what fell shattered into a million pieces, each of which merged with whatever it touched. Aye, ye guessed it─dark matter."
130,"TEXT_JOBBLM001_01123_GEROLT_000_148","'Course, I used plain ol' metal to patch the rod up, which is clearly where I went wrong."
131,"TEXT_JOBBLM001_01123_EPICMOOGLE_000_149","You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!"
132,"TEXT_JOBBLM001_01123_GEROLT_000_149","As ye can see, I've done me research. I trust ye've also been pullin' yer weight, puttin' the relic to use like I said. Well, go on, then─tell me what ye've learned."
133,"TEXT_JOBBLM001_01123_GEROLT_000_150","Is that so? Aye...I'd wondered about that."
134,"TEXT_JOBBLM001_01123_GEROLT_000_151","Based on what we've gleaned from the text an' yer firsthand experience, I'll rework the relic so as to improve yer affinity with it. Hand it over for a second, will ye?"
135,"TEXT_JOBBLM001_01123_GEROLT_000_152","Based on what we've gleaned from the text an' yer firsthand experience, I'll rework the relic so as to improve yer affinity with it. Hand it over for a second, will ye?"
136,"TEXT_JOBBLM001_01123_GEROLT_000_153","There, the deed's done. That leaves us with one last step."
137,"TEXT_JOBBLM001_01123_GEROLT_000_154","That is, fully mergin' the old relic, the new host, an' the soul of the bearer─aye, that's <Emphasis>you</Emphasis>. Only then can the weapon be restored to its former glory."
138,"TEXT_JOBBLM001_01123_GEROLT_000_155","But to do this, I need a fire what's hotter than the seventh hell. An' to keep such a fire alive an' ragin', I need a wind what's fiercer than the...than the...er, hangover I had last week. Gah, ye know what I mean!"
139,"TEXT_JOBBLM001_01123_GEROLT_000_156","Jus' get me a white-hot ember, a howlin' gale, an' a chunk o' hyperfused ore, an' I'll finish yer bloody weapon! Ah, an' I need me a bottle o' RadzatHan quenchin' oil as well to cool it off!"
140,"TEXT_JOBBLM001_01123_SYSTEM_000_157","The white-hot ember, the howling gale, and the chunk of hyperfused ore can be obtained by defeating Ifrit in the Bowl of Embers (Hard), Garuda in the Howling Eye (Hard), and Titan in the Navel (Hard), respectively."
141,"TEXT_JOBBLM001_01123_SYSTEM_000_158","The bottle of RadzatHan quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll."
142,"TEXT_JOBBLM001_01123_GEROLT_000_160","In order to restore yer weapon to its former glory, we need to fully merge the relic with the new host. Oh, aye─an' yer soul. Don't worry, though─it might not hurt much."
143,"TEXT_JOBBLM001_01123_GEROLT_000_161","Get me a white-hot ember, a howlin' gale, an' a chunk of hyperfused ore, an' I'll finish yer bloody weapon."
144,"TEXT_JOBBLM001_01123_SYSTEM_000_162","The white-hot ember, the howling gale, and the chunk of hyperfused ore can be obtained by defeating Ifrit in the Bowl of Embers (Hard), Garuda in the Howling Eye (Hard), and Titan in the Navel (Hard), respectively."
145,"TEXT_JOBBLM001_01123_SYSTEM_000_163","The bottle of RadzatHan quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll."
146,"TEXT_JOBBLM001_01123_GEROLT_000_170","So yer back... Never doubted for a second ye'd trounce all three primals an' come back to pester me again."
key,0,1
#,,
int32,str,str
0,"TEXT_JOBBLM001_01123_SEQ_00","Gerolt has the air of a man defeated."
1,"TEXT_JOBBLM001_01123_SEQ_01","Gerolt has reluctantly agreed to lend his expertise to the restoration of a legendary arm of yore. For the first step, the weaponsmith bids you venture within U'Ghamaro Mines in outer La Noscea to retrieve the lost Stardust Rod. Search for a vessel in which the valuable relic might be kept."
2,"TEXT_JOBBLM001_01123_SEQ_02","You have obtained the timeworn Stardust Rod. Make your way back to Hyrstmill and present the relic to Gerolt."
3,"TEXT_JOBBLM001_01123_SEQ_03","According to Gerolt, the restoration process involves merging the old with the new─that is, embedding the original relic in a new host weapon. To this end, you must bring him a sanguine scepter melded with two grade three savage might materia."
4,"TEXT_JOBBLM001_01123_SEQ_04","You have delivered the materia-enhanced sanguine scepter to Gerolt. The weaponsmith next directs you to go to the Weeping Saint in the Coerthas central highlands, and obtain alumina salts from the dhorme chimera.
※The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination.
※This objective must be completed as a black mage."
5,"TEXT_JOBBLM001_01123_SEQ_05","You have painstakingly obtained the pinch of alumina salts. Make your way back to Hyrstmill and deliver it to Gerolt."
6,"TEXT_JOBBLM001_01123_SEQ_06","Using the alumina salts you brought him, Gerolt adds the finishing touches to your relic weapon. Even as he declares his work over, however, the man believes that there is still something incomplete about it. In order to shed light upon the mystery, Gerolt suggests that you seek out literature surrounding the hero associated with the relic. Perhaps the trader Rowena back at Revenant's Toll will be able to assist you in this endeavor."
7,"TEXT_JOBBLM001_01123_SEQ_07","You have consulted Rowena, who agrees to procure the literature you seek...for a price. For your part of the deal, you must obtain for her an Amdapor glyph. Make your way through Amdapor Keep in the South Shroud, and procure this artifact.
※Amdapor Keep can be accessed via the Duty Finder.
※This objective must be completed as a black mage."
8,"TEXT_JOBBLM001_01123_SEQ_08","You have successfully obtained an Amdapor glyph. Make your way back to Revenant's Toll and deliver it to Rowena."
9,"TEXT_JOBBLM001_01123_SEQ_09","You give the Amdapor glyph to Rowena, who upholds her promise and furnishes you a copy of <Emphasis>On Verdant Pond</Emphasis>. You now possess literature on the hero who once wielded the relic weapon. Gerolt the weaponsmith will be keen to peruse it."
10,"TEXT_JOBBLM001_01123_SEQ_10","After a cursory examination of the text, Gerolt declares that he will require some time to make sense of its contents. In the meantime, you are to familiarize yourself with the restored weapon in its current state. Arm yourself with the unfinished Stardust Rod, make your way to U'Ghamaro Mines in outer La Noscea, and there slay eight U'Ghamaro quarrymen, eight U'Ghamaro priests, and eight U'Ghamaro bedesmen."
11,"TEXT_JOBBLM001_01123_SEQ_11","You have defeated the specified kobolds. Return to Hyrstmill and report your success to Gerolt."
12,"TEXT_JOBBLM001_01123_SEQ_12","Upon your return, Gerolt deduces that you must face mightier adversaries if you are to experience a revelation pertaining to your relic. To this end, he bids you challenge the hydra within Halatali, the abandoned training grounds situated in eastern Thanalan. Armed with the unfinished Stardust Rod, enter Halatali and defeat the hydra.
※The hydra can be confronted via the Duty Finder upon examining the quest destination."
13,"TEXT_JOBBLM001_01123_SEQ_13","You have overcome the hydra. Take word of your accomplishment back to Gerolt at Hyrstmill."
14,"TEXT_JOBBLM001_01123_SEQ_14","Combining information gleaned from the text with your firsthand experience, Gerolt has ascertained what must be done next. Hand over the unfinished Stardust Rod to the weaponsmith."
15,"TEXT_JOBBLM001_01123_SEQ_15","Gerolt declares that but one step remains in the restoration. In order to create the raging fire that he needs, the weaponsmith bids you fetch him a white-hot ember, a howling gale, and a chunk of hyperfused ore. The first of these can be obtained by defeating Ifrit within the Bowl of Embers (Hard).
※The Bowl of Embers (Hard) can be accessed via the Duty Finder.
※This objective must be completed as a black mage."
16,"TEXT_JOBBLM001_01123_SEQ_16","You have extinguished the Lord of the Inferno and obtained a white-hot ember. Next, take on Garuda in the Howling Eye (Hard) and defeat her to obtain a howling gale.
※The Howling Eye (Hard) can be accessed via the Duty Finder.
※This objective must be completed as a black mage."
17,"TEXT_JOBBLM001_01123_SEQ_17","You have silenced the Lady of the Vortex and obtained a howling gale. Next, take on Titan in the Navel (Hard) and defeat him to obtain a chunk of hyperfused ore.
※The Navel (Hard) can be accessed via the Duty Finder.
※This objective must be completed as a black mage."
18,"TEXT_JOBBLM001_01123_SEQ_18","You have buried the Lord of Crags and obtained a chunk of hyperfused ore. Deliver it along with the white-hot ember and the howling gale to Gerolt."
19,"TEXT_JOBBLM001_01123_SEQ_19","You have delivered the three items Gerolt requires to create a raging fire. Now he only wants for a bottle of RadzatHan quenching oil to complete the restoration of your relic. Obtain this item and deliver it to the weaponsmith."
20,"TEXT_JOBBLM001_01123_SEQ_20","You have delivered the bottle of RadzatHan quenching oil to Gerolt, who promptly sees to the final stage of the restoration process. After no small amount of effort and perseverance, you are now the proud owner of the Stardust Rod. May it serve you well in your adventures to come!"
21,"TEXT_JOBBLM001_01123_SEQ_21",""
22,"TEXT_JOBBLM001_01123_SEQ_22",""
23,"TEXT_JOBBLM001_01123_SEQ_23",""
24,"TEXT_JOBBLM001_01123_TODO_00","Obtain the timeworn Stardust Rod from a treasure coffer in U'Ghamaro Mines."
25,"TEXT_JOBBLM001_01123_TODO_01","Deliver the timeworn Stardust Rod to Gerolt."
26,"TEXT_JOBBLM001_01123_TODO_02","Deliver a materia-enhanced sanguine scepter to Gerolt."
27,"TEXT_JOBBLM001_01123_TODO_03","Examine the destination at the Weeping Saint and, as a black mage, use the Duty Finder to complete the trial “A Relic Reborn: The Chimera.”"
28,"TEXT_JOBBLM001_01123_TODO_04","Deliver the alumina salts to Gerolt."
29,"TEXT_JOBBLM001_01123_TODO_05","Speak with Rowena at Revenant's Toll."
30,"TEXT_JOBBLM001_01123_TODO_06","Obtain an Amdapor glyph by completing Amdapor Keep as a black mage."
31,"TEXT_JOBBLM001_01123_TODO_07","Deliver the Amdapor glyph to Rowena."
32,"TEXT_JOBBLM001_01123_TODO_08","Deliver the copy of <Emphasis>On Verdant Pond</Emphasis> to Gerolt."
33,"TEXT_JOBBLM001_01123_TODO_09","Slay U'Ghamaro quarrymen while equipped with the unfinished Stardust Rod."
34,"TEXT_JOBBLM001_01123_TODO_10","Slay U'Ghamaro priests while equipped with the unfinished Stardust Rod."
35,"TEXT_JOBBLM001_01123_TODO_11","Slay U'Ghamaro bedesmen while equipped with the unfinished Stardust Rod."
36,"TEXT_JOBBLM001_01123_TODO_12","Speak with Gerolt."
37,"TEXT_JOBBLM001_01123_TODO_13","Examine the destination outside Halatali and, with the unfinished Stardust Rod equipped, use the Duty Finder to complete the trial “A Relic Reborn: The Hydra.”"
38,"TEXT_JOBBLM001_01123_TODO_14","Speak with Gerolt."
39,"TEXT_JOBBLM001_01123_TODO_15","Give the unfinished Stardust Rod to Gerolt. "
40,"TEXT_JOBBLM001_01123_TODO_16","Obtain a white-hot ember in the Bowl of Embers (Hard) as a black mage."
41,"TEXT_JOBBLM001_01123_TODO_17","Obtain a howling gale in the Howling Eye (Hard) as a black mage."
42,"TEXT_JOBBLM001_01123_TODO_18","Obtain a chunk of hyperfused ore in the Navel (Hard) as a black mage."
43,"TEXT_JOBBLM001_01123_TODO_19","Deliver the requested items to Gerolt."
44,"TEXT_JOBBLM001_01123_TODO_20","Deliver a bottle of RadzatHan quenching oil to Gerolt."
45,"TEXT_JOBBLM001_01123_TODO_21",""
46,"TEXT_JOBBLM001_01123_TODO_22",""
47,"TEXT_JOBBLM001_01123_TODO_23",""
48,"TEXT_JOBBLM001_01123_GEROLT_000_000","Jus' let me make one thing clear: it might be as I'm repairin' kettles to pay for yesterday's mead, but I still got me pride as a master weaponsmith. Ye'll get no less than the finest out of me forge."
49,"TEXT_JOBBLM001_01123_GEROLT_000_001","An' it might be as ye've got that godsdamned slip of paper, but it'll only get ye so much. Restorin' relics like these calls for some rare ol' materials, an' I ain't got none. So if you want the job done, ye'll have to run along an' fetch 'em for me."
50,"TEXT_JOBBLM001_01123_GEROLT_000_002","So, what is it ye want restored?"
51,"TEXT_JOBBLM001_01123_GEROLT_000_003","What? A relic weapon for...black magic, the arcane art of destruction? Sorry, <If(PlayerParameter(4))>lass<Else/>lad</If>, but that's a new one on me. Hm? What's that ye say?"
52,"TEXT_JOBBLM001_01123_GEROLT_000_004","Uh-huh... So this Ququruka bloke had a rod what looked like a comet, did he?"
53,"TEXT_JOBBLM001_01123_GEROLT_000_005","Well, that could only be a Stardust Rod─assumin' yer admirably vivid description was accurate. A number o' these were made, accordin' to tomes datin' back to the Fifth Astral Era."
54,"TEXT_JOBBLM001_01123_GEROLT_000_006","Ages ago, there lived a female mage of no small repute who was known by all sorts of unsavory epithets. “Death's Handmaiden” was one, “The Black Witch” was another...an' the proper half-wits called her “She-Devil.” Her name was, er...Shantotto. Or was it Shatoto? Ah, right─<Emphasis>Shatotto</Emphasis>. Aye, that's the one."
55,"TEXT_JOBBLM001_01123_GEROLT_000_007","The woman's credited with devisin' countless destructive magicks, an' for a pastime indulged in creatin' enchanted arms, the most famous among 'em bein' the Stardust Rod."
56,"TEXT_JOBBLM001_01123_GEROLT_000_008","This goes without sayin', but none save their creator knows how they were made. Lucky for us, though, I have an inklin' as to where we might find one of the <Emphasis>actual</Emphasis> relics. An' once I've got one in me hands, I doubt it'll take me long to unravel its secrets."
57,"TEXT_JOBBLM001_01123_GEROLT_000_009","Some years ago, a Stardust Rod was put up for sale at a Lominsan auction for plundered goods."
58,"TEXT_JOBBLM001_01123_GEROLT_000_010","No one knew for sure if it was the genuine article, but it didn't take long for the various bidders to talk 'emselves into thinkin' it was, an' a proper scramble looked to be in the offin'."
59,"TEXT_JOBBLM001_01123_GEROLT_000_011","Ah, but ye'll never guess what happened: scarcely a bell afore the auction was due to start, kobolds attacked the pirates' storehouse an' plundered all the plunder. Irony at its finest, eh!?"
60,"TEXT_JOBBLM001_01123_GEROLT_000_012","Anyroad, in all likelihood, the rod now rests inside U'Ghamaro Mines, collectin' dust. So that's where ye'll need to take yerself."
61,"TEXT_JOBBLM001_01123_GEROLT_000_015","Some years ago, a Stardust Rod was put up for sale at a Lominsan auction for plundered goods."
62,"TEXT_JOBBLM001_01123_GEROLT_000_016","No one knew for sure if it was the genuine article, but it didn't take long for the various bidders to talk 'emselves into thinkin' it was, an' a proper scramble looked to be in the offin'."
63,"TEXT_JOBBLM001_01123_GEROLT_000_017","Ah, but ye'll never guess what happened: scarcely a bell afore the auction was due to start, kobolds attacked the pirates' storehouse an' plundered all the plunder. Irony at its finest, eh!?"
64,"TEXT_JOBBLM001_01123_GEROLT_000_018","Anyroad, in all likelihood, the rod now rests inside U'Ghamaro Mines, collectin' dust. So that's where ye'll need to take yerself."
65,"TEXT_JOBBLM001_01123_GEROLT_000_020","Well, bugger me... Never in me wildest, drunkest dreams did I imagine ye'd actually find the bloody thing... Bah, so I'll have to fire up the forge, after all."
66,"TEXT_JOBBLM001_01123_GEROLT_000_021","Havin' said that, the relic's in far worse shape than I thought. It ain't like to survive much poundin' in this state. Truth be told, I'd be worried about sneezin' near it."
67,"TEXT_JOBBLM001_01123_GEROLT_000_022","<sigh> We're gonna need a new host what'll give itself for the restoration."
68,"TEXT_JOBBLM001_01123_GEROLT_000_023","Bring me a sanguine scepter, one with two grade three savage might materia melded to it. This'll serve as the vessel for the restored relic."
69,"TEXT_JOBBLM001_01123_GEROLT_000_024","Remember, that's <Emphasis>two</Emphasis> grade three savage might materia. Aught less, an' ye'll get naught from me, no matter how many slips of paper ye wave in me face."
70,"TEXT_JOBBLM001_01123_GEROLT_000_030","Ye need to bring me a sanguine scepter, one with two grade three savage might materia melded to it. This'll serve as the vessel for the restored relic."
71,"TEXT_JOBBLM001_01123_GEROLT_000_031","Hm? Aye, I could hammer one out in me sleep, but then I could wipe yer arse without much trouble, an' I ain't plannin' on doin' that neither! Seems ye'll jus' have to do both yerself, eh?"
72,"TEXT_JOBBLM001_01123_GEROLT_000_040","Ah, 'tis a fine base ye've brought me. Aye, jus' the thing to host yer relic."
73,"TEXT_JOBBLM001_01123_GEROLT_000_041","I've merged what was left of the relic with the host weapon, so the groundwork's done. But don't go jumpin' for joy jus' yet─there's still more to do."
74,"TEXT_JOBBLM001_01123_GEROLT_000_042","I need to work on the finishin' touches, but due to the reinforcement work I've had to do, the weapon's provin' rather stubborn to shape."
75,"TEXT_JOBBLM001_01123_GEROLT_000_043","To get 'round this, we'll be needin' some alumina salts, a substance made by grindin' a rock called alumina into fine grains. Unlucky for ye, though, it ain't easy to get hold of."
76,"TEXT_JOBBLM001_01123_GEROLT_000_044","Mayhap ye already know this, but there's beasties out there what devour their prey whole. An' some of 'em swallow rocks so as to aid with digestion."
77,"TEXT_JOBBLM001_01123_GEROLT_000_045","The dhorme chimera what terrorizes the central highlands o' Coerthas happens to swallow alumina salts for this purpose."
78,"TEXT_JOBBLM001_01123_GEROLT_000_046","Slay the bugger an' bring me the alumina salts, an' I'll see to the finishin' touches on yer weapon."
79,"TEXT_JOBBLM001_01123_SYSTEM_000_047","The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands."
80,"TEXT_JOBBLM001_01123_SYSTEM_000_048","Please note that the trial “A Relic Reborn: The Chimera” must be completed as a black mage."
81,"TEXT_JOBBLM001_01123_GEROLT_000_050","Jus' a dozen more kettles, then it's off to the tav─
<Emphasis>You</Emphasis> again!? What in the seven hells do ye want this time!?"
82,"TEXT_JOBBLM001_01123_GEROLT_000_051","Forgotten what to bring, eh? Gods' sake, <If(PlayerParameter(4))>woman<Else/>man</If>, ye've got the memory of a bleedin' whatsit!"
83,"TEXT_JOBBLM001_01123_GEROLT_000_052","Slay the dhorme chimera an' bring me alumina salts, an' I'll see to the finishin' touches on yer weapon."
84,"TEXT_JOBBLM001_01123_SYSTEM_000_053","The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands."
85,"TEXT_JOBBLM001_01123_SYSTEM_000_054","Please note that the trial “A Relic Reborn: The Chimera” must be completed as a black mage."
86,"TEXT_JOBBLM001_01123_GEROLT_000_060","...An' o' course, the adventurer comes back triumphant. <sigh> Should've bloody known not even the chimera would be able to put ye out o' me misery."
87,"TEXT_JOBBLM001_01123_GEROLT_000_061","Hand over those alumina salts, an' I'll get right to work."
88,"TEXT_JOBBLM001_01123_GEROLT_000_062","There, the deed's done. I've squeezed out every onze of me skill to restore yer weapon, an' I think ye'll agree it looks the part."
89,"TEXT_JOBBLM001_01123_GEROLT_000_063","Yet there's summat...missin' somehow, though I'm buggered if I know what. The piece jus' lacks a certain <Emphasis>glow</Emphasis>, as it were."
90,"TEXT_JOBBLM001_01123_GEROLT_000_064","We need to learn more about the relic. Literature surroundin' the hero associated with it would be a fine place to begin...but I ain't exactly a scholarly an' haven't the slightest inklin' where to get me hands on such stuff."
91,"TEXT_JOBBLM001_01123_GEROLT_000_065","As much as I hate to say this, Rowena's probably the one to talk to. Thing is, I'd sooner shove hot kettles up me arse sideways than owe that thrice-damned harridan another debt."
92,"TEXT_JOBBLM001_01123_GEROLT_000_066","Yer gonna have to make yerself useful once again. Take yerself to Rowena an' ask for her help, an' return here once ye've learned summat what might be of use."
93,"TEXT_JOBBLM001_01123_ROWENA_000_070","You're lookin' a bit more run-down than before. Your dealin's with Gerolt takin' their toll? Actually, forget I even asked. My mouth tastes o' bile if I so much as <Emphasis>think</Emphasis> o' that sorry specimen. So, is there somethin' you need?"
94,"TEXT_JOBBLM001_01123_ROWENA_000_071","...Literature on the hero of old who once wielded your weapon?"
95,"TEXT_JOBBLM001_01123_ROWENA_000_072","Hm, I reckon I can find what you need. Might take a bit o' time, is all."
96,"TEXT_JOBBLM001_01123_ROWENA_000_073","'Course, this ain't a charity I'm runnin' here. I can get you what you want, but you'll have to do likewise for me."
97,"TEXT_JOBBLM001_01123_ROWENA_000_074","I'll track down literature on Death's Handmaiden, Shatotto."
98,"TEXT_JOBBLM001_01123_ROWENA_000_075","For your part, you're to bring me an Amdapor glyph. You'll find this inside Amdapor Keep, a ruined castle situated in the South Shroud."
99,"TEXT_JOBBLM001_01123_ROWENA_000_076","Clear on the deal? Then run along and fulfill your part of it."
100,"TEXT_JOBBLM001_01123_ROWENA_000_080","Ah, good <If(PlayerParameter(4))>on you<Else/>lad</If>! This is exactly what I was after. You've honored your part o' the bargain, and so I'll do the same."
101,"TEXT_JOBBLM001_01123_GEROLT_000_090","Back to pester me so soon? Judgin' from that smirk on yer face, I take it ye've found what ye need?"
102,"TEXT_JOBBLM001_01123_GEROLT_000_091","Aye, this text is about Death's Handmaiden, Shatotto, all right. But gods, would it have killed the bugger that wrote it to use normal bloody words!?"
103,"TEXT_JOBBLM001_01123_GEROLT_000_092","It'll take me bleedin' <Emphasis>moons</Emphasis> to get through this lot─time I could be spendin' on kettles! Gah...while I try to make head or tail of it all, why don't ye take this here unfinished Stardust Rod an' try it out?"
104,"TEXT_JOBBLM001_01123_GEROLT_000_093","As I mentioned before, it's still missin' summat, but it's all there shape-wise, meanin' it should serve ye jus' fine as an ordinary weapon."
105,"TEXT_JOBBLM001_01123_GEROLT_000_094","Seein' as yer a ripe ol' black mage, mayhap ye'll be able to feel out exactly what it wants for."
106,"TEXT_JOBBLM001_01123_GEROLT_000_095","That's to say, get out there an' fight some nasty foes, as Shatotto herself must've done back in the day."
107,"TEXT_JOBBLM001_01123_GEROLT_000_096","U'Ghamaro Mines over in outer La Noscea oughta serve yer needs─aye, the same place ye found the rod. Pit yerself against some U'Ghamaro quarrymen, bedesmen, an' priests─eight of each, say─then come back an' tell me what ye've gleaned."
108,"TEXT_JOBBLM001_01123_GEROLT_000_097","With the information in the text an' yer firsthand experience, I reckon we'll solve this puzzle yet."
109,"TEXT_JOBBLM001_01123_GEROLT_000_100","I want ye to get out there an' fight some nasty foes, as Shatotto herself must've done back in the day."
110,"TEXT_JOBBLM001_01123_GEROLT_000_101","U'Ghamaro Mines over in outer La Noscea oughta serve yer needs. Pit yerself against some U'Ghamaro quarrymen, priests, an' bedesmen─eight of each, say─then come back an' tell me what ye've gleaned."
111,"TEXT_JOBBLM001_01123_EPICMOOGLE_000_105","You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!"
112,"TEXT_JOBBLM001_01123_GEROLT_000_110","Back already? By the frown yer wearin', I take it ye've got nothin' to show for yer time with the kobolds."
113,"TEXT_JOBBLM001_01123_GEROLT_000_111","Hmmm, might be as ye want for better sport. An' I know jus' the creature what'll give it to ye─the hydra what reigns over the fiends within Halatali. A nasty piece of work, that. Try not to piss yer britches when ye see it."
114,"TEXT_JOBBLM001_01123_SYSTEM_000_112","The hydra can be confronted via the Duty Finder upon examining the quest destination situated by the entrance to Halatali in eastern Thanalan."
115,"TEXT_JOBBLM001_01123_SYSTEM_000_113","Please note that the trial “A Relic Reborn: The Hydra” must be completed while equipped with the unfinished Stardust Rod."
116,"TEXT_JOBBLM001_01123_FAFAJONI_000_120","We Immortal Flames have managed to cull most of the feral denizens of Halatali, but the hydra still remains. Frankly, we're out of our─"
117,"TEXT_JOBBLM001_01123_FAFAJONI_000_121","What!? You mean to face the fell creature!? To be sure, we would be grateful if you could rid us of it, but I must warn you of the dangers. Survival is <Emphasis>not</Emphasis> guaranteed."
118,"TEXT_JOBBLM001_01123_SYSTEM_000_125","In order to challenge the hydra, you must be equipped with the unfinished Stardust Rod."
119,"TEXT_JOBBLM001_01123_GEROLT_000_130","Bloody hells, not <Emphasis>you</Emphasis> again! Can't a man have a moment's bleedin' rest!? I've barely had time to <Emphasis>piss</Emphasis> since you gave me that damnable text."
120,"TEXT_JOBBLM001_01123_GEROLT_000_131","Readin' the thing's given me a fierce bloody headache...which yer makin' worse by houndin' me!"
121,"TEXT_JOBBLM001_01123_GEROLT_000_132","Do me a favor an' make yerself scarce, will ye? Go an' play with yer bloody Stardust Rod or summat."
122,"TEXT_JOBBLM001_01123_EPICMOOGLE_000_135","You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!"
123,"TEXT_JOBBLM001_01123_GEROLT_000_140","Yer... Yer still alive! Why the hells do you adventurers have to be so godsdamned sturdy!? I was bloody <Emphasis>sure</Emphasis> ye'd be hydra dung by now... <sigh>"
124,"TEXT_JOBBLM001_01123_GEROLT_000_142","But what's done is done...or in this case, <Emphasis>not</Emphasis> done. Anyroad, let's talk about that text ye brought. It contains endless anecdotes of Shatotto's spine-chillin' endeavors."
125,"TEXT_JOBBLM001_01123_GEROLT_000_143","As ye likely know, the woman was unsurpassed in her gift for destructive magicks. What ye might <Emphasis>not</Emphasis> know is that she was also prone to fits of boredom─a fine recipe for mayhem."
126,"TEXT_JOBBLM001_01123_GEROLT_000_144","Durin' one of her many bouts of ennui, Shatotto thought it'd be a jolly jape to cast Meteor, the ancient spell used to bring down a star. An' cast it she did..."
127,"TEXT_JOBBLM001_01123_GEROLT_000_145","When even <Emphasis>that</Emphasis> didn't cure her bloody boredom, she decided to forge a rod usin' fragments of the fallen star─which is how the Stardust Rod came to be born."
128,"TEXT_JOBBLM001_01123_GEROLT_000_146","If we're to do a proper job of restorin' the rod, we're gonna need fragments of a star. But even assumin' we <Emphasis>could</Emphasis> bring one down, I ain't sure we <Emphasis>should</Emphasis>─like as not the bloody thing would fall on our heads."
129,"TEXT_JOBBLM001_01123_GEROLT_000_147","Ah, but don't despair, 'cause the text goes on to reveal more. It says that the star what fell shattered into a million pieces, each of which merged with whatever it touched. Aye, ye guessed it─dark matter."
130,"TEXT_JOBBLM001_01123_GEROLT_000_148","'Course, I used plain ol' metal to patch the rod up, which is clearly where I went wrong."
131,"TEXT_JOBBLM001_01123_EPICMOOGLE_000_149","You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!"
132,"TEXT_JOBBLM001_01123_GEROLT_000_149","As ye can see, I've done me research. I trust ye've also been pullin' yer weight, puttin' the relic to use like I said. Well, go on, then─tell me what ye've learned."
133,"TEXT_JOBBLM001_01123_GEROLT_000_150","Is that so? Aye...I'd wondered about that."
134,"TEXT_JOBBLM001_01123_GEROLT_000_151","Based on what we've gleaned from the text an' yer firsthand experience, I'll rework the relic so as to improve yer affinity with it. Hand it over for a second, will ye?"
135,"TEXT_JOBBLM001_01123_GEROLT_000_152","Based on what we've gleaned from the text an' yer firsthand experience, I'll rework the relic so as to improve yer affinity with it. Hand it over for a second, will ye?"
136,"TEXT_JOBBLM001_01123_GEROLT_000_153","There, the deed's done. That leaves us with one last step."
137,"TEXT_JOBBLM001_01123_GEROLT_000_154","That is, fully mergin' the old relic, the new host, an' the soul of the bearer─aye, that's <Emphasis>you</Emphasis>. Only then can the weapon be restored to its former glory."
138,"TEXT_JOBBLM001_01123_GEROLT_000_155","But to do this, I need a fire what's hotter than the seventh hell. An' to keep such a fire alive an' ragin', I need a wind what's fiercer than the...than the...er, hangover I had last week. Gah, ye know what I mean!"
139,"TEXT_JOBBLM001_01123_GEROLT_000_156","Jus' get me a white-hot ember, a howlin' gale, an' a chunk o' hyperfused ore, an' I'll finish yer bloody weapon! Ah, an' I need me a bottle o' RadzatHan quenchin' oil as well to cool it off!"
140,"TEXT_JOBBLM001_01123_SYSTEM_000_157","The white-hot ember, the howling gale, and the chunk of hyperfused ore can be obtained by defeating Ifrit in the Bowl of Embers (Hard), Garuda in the Howling Eye (Hard), and Titan in the Navel (Hard), respectively."
141,"TEXT_JOBBLM001_01123_SYSTEM_000_158","The bottle of RadzatHan quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll."
142,"TEXT_JOBBLM001_01123_GEROLT_000_160","In order to restore yer weapon to its former glory, we need to fully merge the relic with the new host. Oh, aye─an' yer soul. Don't worry, though─it might not hurt much."
143,"TEXT_JOBBLM001_01123_GEROLT_000_161","Get me a white-hot ember, a howlin' gale, an' a chunk of hyperfused ore, an' I'll finish yer bloody weapon."
144,"TEXT_JOBBLM001_01123_SYSTEM_000_162","The white-hot ember, the howling gale, and the chunk of hyperfused ore can be obtained by defeating Ifrit in the Bowl of Embers (Hard), Garuda in the Howling Eye (Hard), and Titan in the Navel (Hard), respectively."
145,"TEXT_JOBBLM001_01123_SYSTEM_000_163","The bottle of RadzatHan quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll."
146,"TEXT_JOBBLM001_01123_GEROLT_000_170","So yer back... Never doubted for a second ye'd trounce all three primals an' come back to pester me again."
147,"TEXT_JOBBLM001_01123_GEROLT_000_171","All right, then, let's see the white-hot ember, the howling gale, an' the hyperfused ore."
148,"TEXT_JOBBLM001_01123_GEROLT_000_172","Aye, these oughta get me the levels o' heat I need. Which leaves just the RadzatHan quenchin' oil for coolin' things off afterwards. Ye've got that, too, I assume?"
149,"TEXT_JOBBLM001_01123_SYSTEM_100_172","The bottle of RadzatHan quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll."
150,"TEXT_JOBBLM001_01123_GEROLT_000_173","Ye've done yer part, an' so I'll do mine."
151,"TEXT_JOBBLM001_01123_GEROLT_000_174","Watch now, an' try not to bat yer eyelids─ain't every day ye get to see a relic reborn!"
152,"TEXT_JOBBLM001_01123_GEROLT_000_175","Muahahaha... MUAHAHAHAHAHA! These gods-given hands've worked yet another miracle! Feast yer eyes on the Stardust Rod, jus' as it was in days of yore! 'Tis a sight to move a man to tears...ye lucky bastard. Ye'd better bloody well take care of it!"
153,"TEXT_JOBBLM001_01123_SYSTEM_000_200","In order to progress further in the quest, you must complete the objectives of Amdapor Keep."
154,"TEXT_JOBBLM001_01123_SYSTEM_000_201","In order to gain access to Amdapor Keep, you must complete the quest “Ghosts of Amdapor.”"
155,"TEXT_JOBBLM001_01123_SYSTEM_000_202","In order to progress further in the quest, you must complete the objectives of the Bowl of Embers (Hard)."
156,"TEXT_JOBBLM001_01123_SYSTEM_000_203","Please note that gaining access to the Bowl of Embers (Hard) requires that you make sufficient progress in the main scenario."
157,"TEXT_JOBBLM001_01123_SYSTEM_000_204","In order to progress further in the quest, you must complete the objectives of the Howling Eye (Hard)."
158,"TEXT_JOBBLM001_01123_SYSTEM_000_205","Please note that gaining access to the Howling Eye (Hard) requires that you make sufficient progress in the main scenario."
159,"TEXT_JOBBLM001_01123_SYSTEM_000_206","In order to progress further in the quest, you must complete the objectives of the Navel (Hard)."
160,"TEXT_JOBBLM001_01123_SYSTEM_000_207","Please note that gaining access to the Navel (Hard) requires that you make sufficient progress in the main scenario."
161,"TEXT_JOBBLM001_01123_GEROLT_000_210","Gods, I've been dry as a bone for the past six bells. M-Mead... Jus' give me enough mead to wet me lips..."
162,"TEXT_JOBBLM001_01123_SYSTEM_000_211","Please note that you can only undertake one “A Relic Reborn” quest at any given time. If you wish to acquire a different relic weapon, you must either complete or abandon the current quest."
163,"TEXT_JOBBLM001_01123_QIB_TODO001","Defeat the dhorme chimera!"
164,"TEXT_JOBBLM001_01123_QIB_TODO002","Defeat the hydra!"
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3 int32 str str
4 0 TEXT_JOBBLM001_01123_SEQ_00 Gerolt has the air of a man defeated.
5 1 TEXT_JOBBLM001_01123_SEQ_01 Gerolt has reluctantly agreed to lend his expertise to the restoration of a legendary arm of yore. For the first step, the weaponsmith bids you venture within U'Ghamaro Mines in outer La Noscea to retrieve the lost Stardust Rod. Search for a vessel in which the valuable relic might be kept.
6 2 TEXT_JOBBLM001_01123_SEQ_02 You have obtained the timeworn Stardust Rod. Make your way back to Hyrstmill and present the relic to Gerolt.
7 3 TEXT_JOBBLM001_01123_SEQ_03 According to Gerolt, the restoration process involves merging the old with the new─that is, embedding the original relic in a new host weapon. To this end, you must bring him a sanguine scepter melded with two grade three savage might materia.
8 4 TEXT_JOBBLM001_01123_SEQ_04 You have delivered the materia-enhanced sanguine scepter to Gerolt. The weaponsmith next directs you to go to the Weeping Saint in the Coerthas central highlands, and obtain alumina salts from the dhorme chimera. ※The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination. ※This objective must be completed as a black mage. You have delivered the materia-enhanced sanguine scepter to Gerolt. The weaponsmith next directs you to go to the Weeping Saint in the Coerthas central highlands, and obtain alumina salts from the dhorme chimera. ※The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination. ※This objective must be completed as a black mage.
9 5 TEXT_JOBBLM001_01123_SEQ_05 You have painstakingly obtained the pinch of alumina salts. Make your way back to Hyrstmill and deliver it to Gerolt.
10 6 TEXT_JOBBLM001_01123_SEQ_06 Using the alumina salts you brought him, Gerolt adds the finishing touches to your relic weapon. Even as he declares his work over, however, the man believes that there is still something incomplete about it. In order to shed light upon the mystery, Gerolt suggests that you seek out literature surrounding the hero associated with the relic. Perhaps the trader Rowena back at Revenant's Toll will be able to assist you in this endeavor.
11 7 TEXT_JOBBLM001_01123_SEQ_07 You have consulted Rowena, who agrees to procure the literature you seek...for a price. For your part of the deal, you must obtain for her an Amdapor glyph. Make your way through Amdapor Keep in the South Shroud, and procure this artifact. ※Amdapor Keep can be accessed via the Duty Finder. ※This objective must be completed as a black mage. You have consulted Rowena, who agrees to procure the literature you seek...for a price. For your part of the deal, you must obtain for her an Amdapor glyph. Make your way through Amdapor Keep in the South Shroud, and procure this artifact. ※Amdapor Keep can be accessed via the Duty Finder. ※This objective must be completed as a black mage.
12 8 TEXT_JOBBLM001_01123_SEQ_08 You have successfully obtained an Amdapor glyph. Make your way back to Revenant's Toll and deliver it to Rowena.
13 9 TEXT_JOBBLM001_01123_SEQ_09 You give the Amdapor glyph to Rowena, who upholds her promise and furnishes you a copy of <Emphasis>On Verdant Pond</Emphasis>. You now possess literature on the hero who once wielded the relic weapon. Gerolt the weaponsmith will be keen to peruse it.
14 10 TEXT_JOBBLM001_01123_SEQ_10 After a cursory examination of the text, Gerolt declares that he will require some time to make sense of its contents. In the meantime, you are to familiarize yourself with the restored weapon in its current state. Arm yourself with the unfinished Stardust Rod, make your way to U'Ghamaro Mines in outer La Noscea, and there slay eight U'Ghamaro quarrymen, eight U'Ghamaro priests, and eight U'Ghamaro bedesmen.
15 11 TEXT_JOBBLM001_01123_SEQ_11 You have defeated the specified kobolds. Return to Hyrstmill and report your success to Gerolt.
16 12 TEXT_JOBBLM001_01123_SEQ_12 Upon your return, Gerolt deduces that you must face mightier adversaries if you are to experience a revelation pertaining to your relic. To this end, he bids you challenge the hydra within Halatali, the abandoned training grounds situated in eastern Thanalan. Armed with the unfinished Stardust Rod, enter Halatali and defeat the hydra. ※The hydra can be confronted via the Duty Finder upon examining the quest destination. Upon your return, Gerolt deduces that you must face mightier adversaries if you are to experience a revelation pertaining to your relic. To this end, he bids you challenge the hydra within Halatali, the abandoned training grounds situated in eastern Thanalan. Armed with the unfinished Stardust Rod, enter Halatali and defeat the hydra. ※The hydra can be confronted via the Duty Finder upon examining the quest destination.
17 13 TEXT_JOBBLM001_01123_SEQ_13 You have overcome the hydra. Take word of your accomplishment back to Gerolt at Hyrstmill.
18 14 TEXT_JOBBLM001_01123_SEQ_14 Combining information gleaned from the text with your firsthand experience, Gerolt has ascertained what must be done next. Hand over the unfinished Stardust Rod to the weaponsmith.
19 15 TEXT_JOBBLM001_01123_SEQ_15 Gerolt declares that but one step remains in the restoration. In order to create the raging fire that he needs, the weaponsmith bids you fetch him a white-hot ember, a howling gale, and a chunk of hyperfused ore. The first of these can be obtained by defeating Ifrit within the Bowl of Embers (Hard). ※The Bowl of Embers (Hard) can be accessed via the Duty Finder. ※This objective must be completed as a black mage. Gerolt declares that but one step remains in the restoration. In order to create the raging fire that he needs, the weaponsmith bids you fetch him a white-hot ember, a howling gale, and a chunk of hyperfused ore. The first of these can be obtained by defeating Ifrit within the Bowl of Embers (Hard). ※The Bowl of Embers (Hard) can be accessed via the Duty Finder. ※This objective must be completed as a black mage.
20 16 TEXT_JOBBLM001_01123_SEQ_16 You have extinguished the Lord of the Inferno and obtained a white-hot ember. Next, take on Garuda in the Howling Eye (Hard) and defeat her to obtain a howling gale. ※The Howling Eye (Hard) can be accessed via the Duty Finder. ※This objective must be completed as a black mage. You have extinguished the Lord of the Inferno and obtained a white-hot ember. Next, take on Garuda in the Howling Eye (Hard) and defeat her to obtain a howling gale. ※The Howling Eye (Hard) can be accessed via the Duty Finder. ※This objective must be completed as a black mage.
21 17 TEXT_JOBBLM001_01123_SEQ_17 You have silenced the Lady of the Vortex and obtained a howling gale. Next, take on Titan in the Navel (Hard) and defeat him to obtain a chunk of hyperfused ore. ※The Navel (Hard) can be accessed via the Duty Finder. ※This objective must be completed as a black mage. You have silenced the Lady of the Vortex and obtained a howling gale. Next, take on Titan in the Navel (Hard) and defeat him to obtain a chunk of hyperfused ore. ※The Navel (Hard) can be accessed via the Duty Finder. ※This objective must be completed as a black mage.
22 18 TEXT_JOBBLM001_01123_SEQ_18 You have buried the Lord of Crags and obtained a chunk of hyperfused ore. Deliver it along with the white-hot ember and the howling gale to Gerolt.
23 19 TEXT_JOBBLM001_01123_SEQ_19 You have delivered the three items Gerolt requires to create a raging fire. Now he only wants for a bottle of Radz–at–Han quenching oil to complete the restoration of your relic. Obtain this item and deliver it to the weaponsmith.
24 20 TEXT_JOBBLM001_01123_SEQ_20 You have delivered the bottle of Radz–at–Han quenching oil to Gerolt, who promptly sees to the final stage of the restoration process. After no small amount of effort and perseverance, you are now the proud owner of the Stardust Rod. May it serve you well in your adventures to come!
25 21 TEXT_JOBBLM001_01123_SEQ_21
26 22 TEXT_JOBBLM001_01123_SEQ_22
27 23 TEXT_JOBBLM001_01123_SEQ_23
28 24 TEXT_JOBBLM001_01123_TODO_00 Obtain the timeworn Stardust Rod from a treasure coffer in U'Ghamaro Mines.
29 25 TEXT_JOBBLM001_01123_TODO_01 Deliver the timeworn Stardust Rod to Gerolt.
30 26 TEXT_JOBBLM001_01123_TODO_02 Deliver a materia-enhanced sanguine scepter to Gerolt.
31 27 TEXT_JOBBLM001_01123_TODO_03 Examine the destination at the Weeping Saint and, as a black mage, use the Duty Finder to complete the trial “A Relic Reborn: The Chimera.”
32 28 TEXT_JOBBLM001_01123_TODO_04 Deliver the alumina salts to Gerolt.
33 29 TEXT_JOBBLM001_01123_TODO_05 Speak with Rowena at Revenant's Toll.
34 30 TEXT_JOBBLM001_01123_TODO_06 Obtain an Amdapor glyph by completing Amdapor Keep as a black mage.
35 31 TEXT_JOBBLM001_01123_TODO_07 Deliver the Amdapor glyph to Rowena.
36 32 TEXT_JOBBLM001_01123_TODO_08 Deliver the copy of <Emphasis>On Verdant Pond</Emphasis> to Gerolt.
37 33 TEXT_JOBBLM001_01123_TODO_09 Slay U'Ghamaro quarrymen while equipped with the unfinished Stardust Rod.
38 34 TEXT_JOBBLM001_01123_TODO_10 Slay U'Ghamaro priests while equipped with the unfinished Stardust Rod.
39 35 TEXT_JOBBLM001_01123_TODO_11 Slay U'Ghamaro bedesmen while equipped with the unfinished Stardust Rod.
40 36 TEXT_JOBBLM001_01123_TODO_12 Speak with Gerolt.
41 37 TEXT_JOBBLM001_01123_TODO_13 Examine the destination outside Halatali and, with the unfinished Stardust Rod equipped, use the Duty Finder to complete the trial “A Relic Reborn: The Hydra.”
42 38 TEXT_JOBBLM001_01123_TODO_14 Speak with Gerolt.
43 39 TEXT_JOBBLM001_01123_TODO_15 Give the unfinished Stardust Rod to Gerolt.
44 40 TEXT_JOBBLM001_01123_TODO_16 Obtain a white-hot ember in the Bowl of Embers (Hard) as a black mage.
45 41 TEXT_JOBBLM001_01123_TODO_17 Obtain a howling gale in the Howling Eye (Hard) as a black mage.
46 42 TEXT_JOBBLM001_01123_TODO_18 Obtain a chunk of hyperfused ore in the Navel (Hard) as a black mage.
47 43 TEXT_JOBBLM001_01123_TODO_19 Deliver the requested items to Gerolt.
48 44 TEXT_JOBBLM001_01123_TODO_20 Deliver a bottle of Radz–at–Han quenching oil to Gerolt.
49 45 TEXT_JOBBLM001_01123_TODO_21
50 46 TEXT_JOBBLM001_01123_TODO_22
51 47 TEXT_JOBBLM001_01123_TODO_23
52 48 TEXT_JOBBLM001_01123_GEROLT_000_000 Jus' let me make one thing clear: it might be as I'm repairin' kettles to pay for yesterday's mead, but I still got me pride as a master weaponsmith. Ye'll get no less than the finest out of me forge.
53 49 TEXT_JOBBLM001_01123_GEROLT_000_001 An' it might be as ye've got that godsdamned slip of paper, but it'll only get ye so much. Restorin' relics like these calls for some rare ol' materials, an' I ain't got none. So if you want the job done, ye'll have to run along an' fetch 'em for me.
54 50 TEXT_JOBBLM001_01123_GEROLT_000_002 So, what is it ye want restored?
55 51 TEXT_JOBBLM001_01123_GEROLT_000_003 What? A relic weapon for...black magic, the arcane art of destruction? Sorry, <If(PlayerParameter(4))>lass<Else/>lad</If>, but that's a new one on me. Hm? What's that ye say?
56 52 TEXT_JOBBLM001_01123_GEROLT_000_004 Uh-huh... So this Ququruka bloke had a rod what looked like a comet, did he?
57 53 TEXT_JOBBLM001_01123_GEROLT_000_005 Well, that could only be a Stardust Rod─assumin' yer admirably vivid description was accurate. A number o' these were made, accordin' to tomes datin' back to the Fifth Astral Era.
58 54 TEXT_JOBBLM001_01123_GEROLT_000_006 Ages ago, there lived a female mage of no small repute who was known by all sorts of unsavory epithets. “Death's Handmaiden” was one, “The Black Witch” was another...an' the proper half-wits called her “She-Devil.” Her name was, er...Shantotto. Or was it Shatoto? Ah, right─<Emphasis>Shatotto</Emphasis>. Aye, that's the one.
59 55 TEXT_JOBBLM001_01123_GEROLT_000_007 The woman's credited with devisin' countless destructive magicks, an' for a pastime indulged in creatin' enchanted arms, the most famous among 'em bein' the Stardust Rod.
60 56 TEXT_JOBBLM001_01123_GEROLT_000_008 This goes without sayin', but none save their creator knows how they were made. Lucky for us, though, I have an inklin' as to where we might find one of the <Emphasis>actual</Emphasis> relics. An' once I've got one in me hands, I doubt it'll take me long to unravel its secrets.
61 57 TEXT_JOBBLM001_01123_GEROLT_000_009 Some years ago, a Stardust Rod was put up for sale at a Lominsan auction for plundered goods.
62 58 TEXT_JOBBLM001_01123_GEROLT_000_010 No one knew for sure if it was the genuine article, but it didn't take long for the various bidders to talk 'emselves into thinkin' it was, an' a proper scramble looked to be in the offin'.
63 59 TEXT_JOBBLM001_01123_GEROLT_000_011 Ah, but ye'll never guess what happened: scarcely a bell afore the auction was due to start, kobolds attacked the pirates' storehouse an' plundered all the plunder. Irony at its finest, eh!?
64 60 TEXT_JOBBLM001_01123_GEROLT_000_012 Anyroad, in all likelihood, the rod now rests inside U'Ghamaro Mines, collectin' dust. So that's where ye'll need to take yerself.
65 61 TEXT_JOBBLM001_01123_GEROLT_000_015 Some years ago, a Stardust Rod was put up for sale at a Lominsan auction for plundered goods.
66 62 TEXT_JOBBLM001_01123_GEROLT_000_016 No one knew for sure if it was the genuine article, but it didn't take long for the various bidders to talk 'emselves into thinkin' it was, an' a proper scramble looked to be in the offin'.
67 63 TEXT_JOBBLM001_01123_GEROLT_000_017 Ah, but ye'll never guess what happened: scarcely a bell afore the auction was due to start, kobolds attacked the pirates' storehouse an' plundered all the plunder. Irony at its finest, eh!?
68 64 TEXT_JOBBLM001_01123_GEROLT_000_018 Anyroad, in all likelihood, the rod now rests inside U'Ghamaro Mines, collectin' dust. So that's where ye'll need to take yerself.
69 65 TEXT_JOBBLM001_01123_GEROLT_000_020 Well, bugger me... Never in me wildest, drunkest dreams did I imagine ye'd actually find the bloody thing... Bah, so I'll have to fire up the forge, after all.
70 66 TEXT_JOBBLM001_01123_GEROLT_000_021 Havin' said that, the relic's in far worse shape than I thought. It ain't like to survive much poundin' in this state. Truth be told, I'd be worried about sneezin' near it.
71 67 TEXT_JOBBLM001_01123_GEROLT_000_022 <sigh> We're gonna need a new host what'll give itself for the restoration.
72 68 TEXT_JOBBLM001_01123_GEROLT_000_023 Bring me a sanguine scepter, one with two grade three savage might materia melded to it. This'll serve as the vessel for the restored relic.
73 69 TEXT_JOBBLM001_01123_GEROLT_000_024 Remember, that's <Emphasis>two</Emphasis> grade three savage might materia. Aught less, an' ye'll get naught from me, no matter how many slips of paper ye wave in me face.
74 70 TEXT_JOBBLM001_01123_GEROLT_000_030 Ye need to bring me a sanguine scepter, one with two grade three savage might materia melded to it. This'll serve as the vessel for the restored relic.
75 71 TEXT_JOBBLM001_01123_GEROLT_000_031 Hm? Aye, I could hammer one out in me sleep, but then I could wipe yer arse without much trouble, an' I ain't plannin' on doin' that neither! Seems ye'll jus' have to do both yerself, eh?
76 72 TEXT_JOBBLM001_01123_GEROLT_000_040 Ah, 'tis a fine base ye've brought me. Aye, jus' the thing to host yer relic.
77 73 TEXT_JOBBLM001_01123_GEROLT_000_041 I've merged what was left of the relic with the host weapon, so the groundwork's done. But don't go jumpin' for joy jus' yet─there's still more to do.
78 74 TEXT_JOBBLM001_01123_GEROLT_000_042 I need to work on the finishin' touches, but due to the reinforcement work I've had to do, the weapon's provin' rather stubborn to shape.
79 75 TEXT_JOBBLM001_01123_GEROLT_000_043 To get 'round this, we'll be needin' some alumina salts, a substance made by grindin' a rock called alumina into fine grains. Unlucky for ye, though, it ain't easy to get hold of.
80 76 TEXT_JOBBLM001_01123_GEROLT_000_044 Mayhap ye already know this, but there's beasties out there what devour their prey whole. An' some of 'em swallow rocks so as to aid with digestion.
81 77 TEXT_JOBBLM001_01123_GEROLT_000_045 The dhorme chimera what terrorizes the central highlands o' Coerthas happens to swallow alumina salts for this purpose.
82 78 TEXT_JOBBLM001_01123_GEROLT_000_046 Slay the bugger an' bring me the alumina salts, an' I'll see to the finishin' touches on yer weapon.
83 79 TEXT_JOBBLM001_01123_SYSTEM_000_047 The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands.
84 80 TEXT_JOBBLM001_01123_SYSTEM_000_048 Please note that the trial “A Relic Reborn: The Chimera” must be completed as a black mage.
85 81 TEXT_JOBBLM001_01123_GEROLT_000_050 Jus' a dozen more kettles, then it's off to the tav─ <Emphasis>You</Emphasis> again!? What in the seven hells do ye want this time!? Jus' a dozen more kettles, then it's off to the tav─ <Emphasis>You</Emphasis> again!? What in the seven hells do ye want this time!?
86 82 TEXT_JOBBLM001_01123_GEROLT_000_051 Forgotten what to bring, eh? Gods' sake, <If(PlayerParameter(4))>woman<Else/>man</If>, ye've got the memory of a bleedin' whatsit!
87 83 TEXT_JOBBLM001_01123_GEROLT_000_052 Slay the dhorme chimera an' bring me alumina salts, an' I'll see to the finishin' touches on yer weapon.
88 84 TEXT_JOBBLM001_01123_SYSTEM_000_053 The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands.
89 85 TEXT_JOBBLM001_01123_SYSTEM_000_054 Please note that the trial “A Relic Reborn: The Chimera” must be completed as a black mage.
90 86 TEXT_JOBBLM001_01123_GEROLT_000_060 ...An' o' course, the adventurer comes back triumphant. <sigh> Should've bloody known not even the chimera would be able to put ye out o' me misery.
91 87 TEXT_JOBBLM001_01123_GEROLT_000_061 Hand over those alumina salts, an' I'll get right to work.
92 88 TEXT_JOBBLM001_01123_GEROLT_000_062 There, the deed's done. I've squeezed out every onze of me skill to restore yer weapon, an' I think ye'll agree it looks the part.
93 89 TEXT_JOBBLM001_01123_GEROLT_000_063 Yet there's summat...missin' somehow, though I'm buggered if I know what. The piece jus' lacks a certain <Emphasis>glow</Emphasis>, as it were.
94 90 TEXT_JOBBLM001_01123_GEROLT_000_064 We need to learn more about the relic. Literature surroundin' the hero associated with it would be a fine place to begin...but I ain't exactly a scholarly an' haven't the slightest inklin' where to get me hands on such stuff.
95 91 TEXT_JOBBLM001_01123_GEROLT_000_065 As much as I hate to say this, Rowena's probably the one to talk to. Thing is, I'd sooner shove hot kettles up me arse sideways than owe that thrice-damned harridan another debt.
96 92 TEXT_JOBBLM001_01123_GEROLT_000_066 Yer gonna have to make yerself useful once again. Take yerself to Rowena an' ask for her help, an' return here once ye've learned summat what might be of use.
97 93 TEXT_JOBBLM001_01123_ROWENA_000_070 You're lookin' a bit more run-down than before. Your dealin's with Gerolt takin' their toll? Actually, forget I even asked. My mouth tastes o' bile if I so much as <Emphasis>think</Emphasis> o' that sorry specimen. So, is there somethin' you need?
98 94 TEXT_JOBBLM001_01123_ROWENA_000_071 ...Literature on the hero of old who once wielded your weapon?
99 95 TEXT_JOBBLM001_01123_ROWENA_000_072 Hm, I reckon I can find what you need. Might take a bit o' time, is all.
100 96 TEXT_JOBBLM001_01123_ROWENA_000_073 'Course, this ain't a charity I'm runnin' here. I can get you what you want, but you'll have to do likewise for me.
101 97 TEXT_JOBBLM001_01123_ROWENA_000_074 I'll track down literature on Death's Handmaiden, Shatotto.
102 98 TEXT_JOBBLM001_01123_ROWENA_000_075 For your part, you're to bring me an Amdapor glyph. You'll find this inside Amdapor Keep, a ruined castle situated in the South Shroud.
103 99 TEXT_JOBBLM001_01123_ROWENA_000_076 Clear on the deal? Then run along and fulfill your part of it.
104 100 TEXT_JOBBLM001_01123_ROWENA_000_080 Ah, good <If(PlayerParameter(4))>on you<Else/>lad</If>! This is exactly what I was after. You've honored your part o' the bargain, and so I'll do the same.
105 101 TEXT_JOBBLM001_01123_GEROLT_000_090 Back to pester me so soon? Judgin' from that smirk on yer face, I take it ye've found what ye need?
106 102 TEXT_JOBBLM001_01123_GEROLT_000_091 Aye, this text is about Death's Handmaiden, Shatotto, all right. But gods, would it have killed the bugger that wrote it to use normal bloody words!?
107 103 TEXT_JOBBLM001_01123_GEROLT_000_092 It'll take me bleedin' <Emphasis>moons</Emphasis> to get through this lot─time I could be spendin' on kettles! Gah...while I try to make head or tail of it all, why don't ye take this here unfinished Stardust Rod an' try it out?
108 104 TEXT_JOBBLM001_01123_GEROLT_000_093 As I mentioned before, it's still missin' summat, but it's all there shape-wise, meanin' it should serve ye jus' fine as an ordinary weapon.
109 105 TEXT_JOBBLM001_01123_GEROLT_000_094 Seein' as yer a ripe ol' black mage, mayhap ye'll be able to feel out exactly what it wants for.
110 106 TEXT_JOBBLM001_01123_GEROLT_000_095 That's to say, get out there an' fight some nasty foes, as Shatotto herself must've done back in the day.
111 107 TEXT_JOBBLM001_01123_GEROLT_000_096 U'Ghamaro Mines over in outer La Noscea oughta serve yer needs─aye, the same place ye found the rod. Pit yerself against some U'Ghamaro quarrymen, bedesmen, an' priests─eight of each, say─then come back an' tell me what ye've gleaned.
112 108 TEXT_JOBBLM001_01123_GEROLT_000_097 With the information in the text an' yer firsthand experience, I reckon we'll solve this puzzle yet.
113 109 TEXT_JOBBLM001_01123_GEROLT_000_100 I want ye to get out there an' fight some nasty foes, as Shatotto herself must've done back in the day.
114 110 TEXT_JOBBLM001_01123_GEROLT_000_101 U'Ghamaro Mines over in outer La Noscea oughta serve yer needs. Pit yerself against some U'Ghamaro quarrymen, priests, an' bedesmen─eight of each, say─then come back an' tell me what ye've gleaned.
115 111 TEXT_JOBBLM001_01123_EPICMOOGLE_000_105 You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!
116 112 TEXT_JOBBLM001_01123_GEROLT_000_110 Back already? By the frown yer wearin', I take it ye've got nothin' to show for yer time with the kobolds.
117 113 TEXT_JOBBLM001_01123_GEROLT_000_111 Hmmm, might be as ye want for better sport. An' I know jus' the creature what'll give it to ye─the hydra what reigns over the fiends within Halatali. A nasty piece of work, that. Try not to piss yer britches when ye see it.
118 114 TEXT_JOBBLM001_01123_SYSTEM_000_112 The hydra can be confronted via the Duty Finder upon examining the quest destination situated by the entrance to Halatali in eastern Thanalan.
119 115 TEXT_JOBBLM001_01123_SYSTEM_000_113 Please note that the trial “A Relic Reborn: The Hydra” must be completed while equipped with the unfinished Stardust Rod.
120 116 TEXT_JOBBLM001_01123_FAFAJONI_000_120 We Immortal Flames have managed to cull most of the feral denizens of Halatali, but the hydra still remains. Frankly, we're out of our─
121 117 TEXT_JOBBLM001_01123_FAFAJONI_000_121 What!? You mean to face the fell creature!? To be sure, we would be grateful if you could rid us of it, but I must warn you of the dangers. Survival is <Emphasis>not</Emphasis> guaranteed.
122 118 TEXT_JOBBLM001_01123_SYSTEM_000_125 In order to challenge the hydra, you must be equipped with the unfinished Stardust Rod.
123 119 TEXT_JOBBLM001_01123_GEROLT_000_130 Bloody hells, not <Emphasis>you</Emphasis> again! Can't a man have a moment's bleedin' rest!? I've barely had time to <Emphasis>piss</Emphasis> since you gave me that damnable text.
124 120 TEXT_JOBBLM001_01123_GEROLT_000_131 Readin' the thing's given me a fierce bloody headache...which yer makin' worse by houndin' me!
125 121 TEXT_JOBBLM001_01123_GEROLT_000_132 Do me a favor an' make yerself scarce, will ye? Go an' play with yer bloody Stardust Rod or summat.
126 122 TEXT_JOBBLM001_01123_EPICMOOGLE_000_135 You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!
127 123 TEXT_JOBBLM001_01123_GEROLT_000_140 Yer... Yer still alive! Why the hells do you adventurers have to be so godsdamned sturdy!? I was bloody <Emphasis>sure</Emphasis> ye'd be hydra dung by now... <sigh>
128 124 TEXT_JOBBLM001_01123_GEROLT_000_142 But what's done is done...or in this case, <Emphasis>not</Emphasis> done. Anyroad, let's talk about that text ye brought. It contains endless anecdotes of Shatotto's spine-chillin' endeavors.
129 125 TEXT_JOBBLM001_01123_GEROLT_000_143 As ye likely know, the woman was unsurpassed in her gift for destructive magicks. What ye might <Emphasis>not</Emphasis> know is that she was also prone to fits of boredom─a fine recipe for mayhem.
130 126 TEXT_JOBBLM001_01123_GEROLT_000_144 Durin' one of her many bouts of ennui, Shatotto thought it'd be a jolly jape to cast Meteor, the ancient spell used to bring down a star. An' cast it she did...
131 127 TEXT_JOBBLM001_01123_GEROLT_000_145 When even <Emphasis>that</Emphasis> didn't cure her bloody boredom, she decided to forge a rod usin' fragments of the fallen star─which is how the Stardust Rod came to be born.
132 128 TEXT_JOBBLM001_01123_GEROLT_000_146 If we're to do a proper job of restorin' the rod, we're gonna need fragments of a star. But even assumin' we <Emphasis>could</Emphasis> bring one down, I ain't sure we <Emphasis>should</Emphasis>─like as not the bloody thing would fall on our heads.
133 129 TEXT_JOBBLM001_01123_GEROLT_000_147 Ah, but don't despair, 'cause the text goes on to reveal more. It says that the star what fell shattered into a million pieces, each of which merged with whatever it touched. Aye, ye guessed it─dark matter.
134 130 TEXT_JOBBLM001_01123_GEROLT_000_148 'Course, I used plain ol' metal to patch the rod up, which is clearly where I went wrong.
135 131 TEXT_JOBBLM001_01123_EPICMOOGLE_000_149 You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!
136 132 TEXT_JOBBLM001_01123_GEROLT_000_149 As ye can see, I've done me research. I trust ye've also been pullin' yer weight, puttin' the relic to use like I said. Well, go on, then─tell me what ye've learned.
137 133 TEXT_JOBBLM001_01123_GEROLT_000_150 Is that so? Aye...I'd wondered about that.
138 134 TEXT_JOBBLM001_01123_GEROLT_000_151 Based on what we've gleaned from the text an' yer firsthand experience, I'll rework the relic so as to improve yer affinity with it. Hand it over for a second, will ye?
139 135 TEXT_JOBBLM001_01123_GEROLT_000_152 Based on what we've gleaned from the text an' yer firsthand experience, I'll rework the relic so as to improve yer affinity with it. Hand it over for a second, will ye?
140 136 TEXT_JOBBLM001_01123_GEROLT_000_153 There, the deed's done. That leaves us with one last step.
141 137 TEXT_JOBBLM001_01123_GEROLT_000_154 That is, fully mergin' the old relic, the new host, an' the soul of the bearer─aye, that's <Emphasis>you</Emphasis>. Only then can the weapon be restored to its former glory.
142 138 TEXT_JOBBLM001_01123_GEROLT_000_155 But to do this, I need a fire what's hotter than the seventh hell. An' to keep such a fire alive an' ragin', I need a wind what's fiercer than the...than the...er, hangover I had last week. Gah, ye know what I mean!
143 139 TEXT_JOBBLM001_01123_GEROLT_000_156 Jus' get me a white-hot ember, a howlin' gale, an' a chunk o' hyperfused ore, an' I'll finish yer bloody weapon! Ah, an' I need me a bottle o' Radz–at–Han quenchin' oil as well to cool it off!
144 140 TEXT_JOBBLM001_01123_SYSTEM_000_157 The white-hot ember, the howling gale, and the chunk of hyperfused ore can be obtained by defeating Ifrit in the Bowl of Embers (Hard), Garuda in the Howling Eye (Hard), and Titan in the Navel (Hard), respectively.
145 141 TEXT_JOBBLM001_01123_SYSTEM_000_158 The bottle of Radz–at–Han quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll.
146 142 TEXT_JOBBLM001_01123_GEROLT_000_160 In order to restore yer weapon to its former glory, we need to fully merge the relic with the new host. Oh, aye─an' yer soul. Don't worry, though─it might not hurt much.
147 143 TEXT_JOBBLM001_01123_GEROLT_000_161 Get me a white-hot ember, a howlin' gale, an' a chunk of hyperfused ore, an' I'll finish yer bloody weapon.
148 144 TEXT_JOBBLM001_01123_SYSTEM_000_162 The white-hot ember, the howling gale, and the chunk of hyperfused ore can be obtained by defeating Ifrit in the Bowl of Embers (Hard), Garuda in the Howling Eye (Hard), and Titan in the Navel (Hard), respectively.
149 145 TEXT_JOBBLM001_01123_SYSTEM_000_163 The bottle of Radz–at–Han quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll.
150 146 TEXT_JOBBLM001_01123_GEROLT_000_170 So yer back... Never doubted for a second ye'd trounce all three primals an' come back to pester me again.
151 147 TEXT_JOBBLM001_01123_GEROLT_000_171 All right, then, let's see the white-hot ember, the howling gale, an' the hyperfused ore.
152 148 TEXT_JOBBLM001_01123_GEROLT_000_172 Aye, these oughta get me the levels o' heat I need. Which leaves just the Radz–at–Han quenchin' oil for coolin' things off afterwards. Ye've got that, too, I assume?
153 149 TEXT_JOBBLM001_01123_SYSTEM_100_172 The bottle of Radz–at–Han quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll.
154 150 TEXT_JOBBLM001_01123_GEROLT_000_173 Ye've done yer part, an' so I'll do mine.
155 151 TEXT_JOBBLM001_01123_GEROLT_000_174 Watch now, an' try not to bat yer eyelids─ain't every day ye get to see a relic reborn!
156 152 TEXT_JOBBLM001_01123_GEROLT_000_175 Muahahaha... MUAHAHAHAHAHA! These gods-given hands've worked yet another miracle! Feast yer eyes on the Stardust Rod, jus' as it was in days of yore! 'Tis a sight to move a man to tears...ye lucky bastard. Ye'd better bloody well take care of it!
157 153 TEXT_JOBBLM001_01123_SYSTEM_000_200 In order to progress further in the quest, you must complete the objectives of Amdapor Keep.
158 154 TEXT_JOBBLM001_01123_SYSTEM_000_201 In order to gain access to Amdapor Keep, you must complete the quest “Ghosts of Amdapor.”
159 155 TEXT_JOBBLM001_01123_SYSTEM_000_202 In order to progress further in the quest, you must complete the objectives of the Bowl of Embers (Hard).
160 156 TEXT_JOBBLM001_01123_SYSTEM_000_203 Please note that gaining access to the Bowl of Embers (Hard) requires that you make sufficient progress in the main scenario.
161 157 TEXT_JOBBLM001_01123_SYSTEM_000_204 In order to progress further in the quest, you must complete the objectives of the Howling Eye (Hard).
162 158 TEXT_JOBBLM001_01123_SYSTEM_000_205 Please note that gaining access to the Howling Eye (Hard) requires that you make sufficient progress in the main scenario.
163 159 TEXT_JOBBLM001_01123_SYSTEM_000_206 In order to progress further in the quest, you must complete the objectives of the Navel (Hard).
164 160 TEXT_JOBBLM001_01123_SYSTEM_000_207 Please note that gaining access to the Navel (Hard) requires that you make sufficient progress in the main scenario.
165 161 TEXT_JOBBLM001_01123_GEROLT_000_210 Gods, I've been dry as a bone for the past six bells. M-Mead... Jus' give me enough mead to wet me lips...
166 162 TEXT_JOBBLM001_01123_SYSTEM_000_211 Please note that you can only undertake one “A Relic Reborn” quest at any given time. If you wish to acquire a different relic weapon, you must either complete or abandon the current quest.
167 163 TEXT_JOBBLM001_01123_QIB_TODO001 Defeat the dhorme chimera!
168 164 TEXT_JOBBLM001_01123_QIB_TODO002 Defeat the hydra!
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0,"TEXT_JOBBRD001_01125_SEQ_00","Gerolt has the air of a man defeated."
1,"TEXT_JOBBRD001_01125_SEQ_01","Gerolt has reluctantly agreed to lend his expertise to the restoration of a legendary arm of yore. For the first step, the weaponsmith bids you venture within Natalan in the Coerthas central highlands to retrieve the lost Artemis Bow. Search for a vessel in which the valuable relic might be kept."
2,"TEXT_JOBBRD001_01125_SEQ_02","You have obtained the timeworn Artemis Bow. Make your way back to Hyrstmill and present the relic to Gerolt."
3,"TEXT_JOBBRD001_01125_SEQ_03","According to Gerolt, the restoration process involves merging the old with the new─that is, embedding the original relic in a new host weapon. To this end, you must bring him a longarm's composite bow melded with two grade three heavens' eye materia."
4,"TEXT_JOBBRD001_01125_SEQ_04","You have delivered the materia-enhanced longarm's composite bow to Gerolt. The weaponsmith next directs you to go to the Weeping Saint in the Coerthas central highlands, and obtain alumina salts from the dhorme chimera.
※The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination.
※This objective must be completed as a bard."
5,"TEXT_JOBBRD001_01125_SEQ_05","You have painstakingly obtained the pinch of alumina salts. Make your way back to Hyrstmill and deliver it to Gerolt."
6,"TEXT_JOBBRD001_01125_SEQ_06","Using the alumina salts you brought him, Gerolt adds the finishing touches to your relic weapon. Even as he declares his work over, however, the man believes that there is still something incomplete about it. In order to shed light upon the mystery, Gerolt suggests that you seek out literature surrounding the hero associated with the relic. Perhaps the trader Rowena back at Revenant's Toll will be able to assist you in this endeavor."
7,"TEXT_JOBBRD001_01125_SEQ_07","You have consulted Rowena, who agrees to procure the literature you seek...for a price. For your part of the deal, you must obtain for her an Amdapor glyph. Make your way through Amdapor Keep in the South Shroud, and procure this artifact.
※Amdapor Keep can be accessed via the Duty Finder.
※This objective must be completed as a bard."
8,"TEXT_JOBBRD001_01125_SEQ_08","You have successfully obtained an Amdapor glyph. Make your way back to Revenant's Toll and deliver it to Rowena."
9,"TEXT_JOBBRD001_01125_SEQ_09","You give the Amdapor glyph to Rowena, who upholds her promise and furnishes you a copy of <Emphasis>Bow of the Gods</Emphasis>. You now possess literature on the hero who once wielded the relic weapon. Gerolt the weaponsmith will be keen to peruse it."
10,"TEXT_JOBBRD001_01125_SEQ_10","After a cursory examination of the text, Gerolt declares that he will require some time to make sense of its contents. In the meantime, you are to familiarize yourself with the restored weapon in its current state. Arm yourself with the unfinished Artemis Bow, make your way to Natalan in the Coerthas central highlands, and there slay eight Natalan boldwings, eight Natalan fogcallers, and eight Natalan windtalons."
11,"TEXT_JOBBRD001_01125_SEQ_11","You have defeated the specified Ixal. Return to Hyrstmill and report your success to Gerolt."
12,"TEXT_JOBBRD001_01125_SEQ_12","Upon your return, Gerolt deduces that you must face mightier adversaries if you are to experience a revelation pertaining to your relic. To this end, he bids you challenge the hydra within Halatali, the abandoned training grounds situated in eastern Thanalan. Armed with the unfinished Artemis Bow, enter Halatali and defeat the hydra.
※The hydra can be confronted via the Duty Finder upon examining the quest destination."
13,"TEXT_JOBBRD001_01125_SEQ_13","You have overcome the hydra. Take word of your accomplishment back to Gerolt at Hyrstmill."
14,"TEXT_JOBBRD001_01125_SEQ_14","Combining information gleaned from the text with your firsthand experience, Gerolt has ascertained what must be done next. Hand over the unfinished Artemis Bow to the weaponsmith."
15,"TEXT_JOBBRD001_01125_SEQ_15","Gerolt declares that but one step remains in the restoration. In order to create the raging fire that he needs, the weaponsmith bids you fetch him a white-hot ember, a howling gale, and a chunk of hyperfused ore. The first of these can be obtained by defeating Ifrit within the Bowl of Embers (Hard).
※The Bowl of Embers (Hard) can be accessed via the Duty Finder.
※This objective must be completed as a bard."
16,"TEXT_JOBBRD001_01125_SEQ_16","You have extinguished the Lord of the Inferno and obtained a white-hot ember. Next, take on Garuda in the Howling Eye (Hard) and defeat her to obtain a howling gale.
※The Howling Eye (Hard) can be accessed via the Duty Finder.
※This objective must be completed as a bard."
17,"TEXT_JOBBRD001_01125_SEQ_17","You have silenced the Lady of the Vortex and obtained a howling gale. Next, take on Titan in the Navel (Hard) and defeat him to obtain a chunk of hyperfused ore.
※The Navel (Hard) can be accessed via the Duty Finder.
※This objective must be completed as a bard."
18,"TEXT_JOBBRD001_01125_SEQ_18","You have buried the Lord of Crags and obtained a chunk of hyperfused ore. Deliver it along with the white-hot ember and the howling gale to Gerolt."
19,"TEXT_JOBBRD001_01125_SEQ_19","You have delivered the three items Gerolt requires to create a raging fire. Now he only wants for a bottle of RadzatHan quenching oil to complete the restoration of your relic. Obtain this item and deliver it to the weaponsmith."
20,"TEXT_JOBBRD001_01125_SEQ_20","You have delivered the bottle of RadzatHan quenching oil to Gerolt, who promptly sees to the final stage of the restoration process. After no small amount of effort and perseverance, you are now the proud owner of the Artemis Bow. May it serve you well in your adventures to come!"
21,"TEXT_JOBBRD001_01125_SEQ_21",""
22,"TEXT_JOBBRD001_01125_SEQ_22",""
23,"TEXT_JOBBRD001_01125_SEQ_23",""
24,"TEXT_JOBBRD001_01125_TODO_00","Obtain the timeworn Artemis Bow from a treasure coffer in Natalan."
25,"TEXT_JOBBRD001_01125_TODO_01","Deliver the timeworn Artemis Bow to Gerolt."
26,"TEXT_JOBBRD001_01125_TODO_02","Deliver a materia-enhanced longarm's composite bow to Gerolt."
27,"TEXT_JOBBRD001_01125_TODO_03","Examine the destination at the Weeping Saint and, as a bard, use the Duty Finder to complete the trial “A Relic Reborn: The Chimera.”"
28,"TEXT_JOBBRD001_01125_TODO_04","Deliver the alumina salts to Gerolt."
29,"TEXT_JOBBRD001_01125_TODO_05","Speak with Rowena at Revenant's Toll."
30,"TEXT_JOBBRD001_01125_TODO_06","Obtain an Amdapor glyph by completing Amdapor Keep as a bard."
31,"TEXT_JOBBRD001_01125_TODO_07","Deliver the Amdapor glyph to Rowena."
32,"TEXT_JOBBRD001_01125_TODO_08","Deliver the copy of <Emphasis>Bow of the Gods</Emphasis> to Gerolt."
33,"TEXT_JOBBRD001_01125_TODO_09","Slay Natalan boldwings while equipped with the unfinished Artemis Bow."
34,"TEXT_JOBBRD001_01125_TODO_10","Slay Natalan fogcallers while equipped with the unfinished Artemis Bow."
35,"TEXT_JOBBRD001_01125_TODO_11","Slay Natalan windtalons while equipped with the unfinished Artemis Bow."
36,"TEXT_JOBBRD001_01125_TODO_12","Speak with Gerolt."
37,"TEXT_JOBBRD001_01125_TODO_13","Examine the destination outside Halatali and, with the unfinished Artemis Bow equipped, use the Duty Finder to complete the trial “A Relic Reborn: The Hydra.”"
38,"TEXT_JOBBRD001_01125_TODO_14","Speak with Gerolt."
39,"TEXT_JOBBRD001_01125_TODO_15","Give the unfinished Artemis Bow to Gerolt. "
40,"TEXT_JOBBRD001_01125_TODO_16","Obtain a white-hot ember in the Bowl of Embers (Hard) as a bard."
41,"TEXT_JOBBRD001_01125_TODO_17","Obtain a howling gale in the Howling Eye (Hard) as a bard."
42,"TEXT_JOBBRD001_01125_TODO_18","Obtain a chunk of hyperfused ore in the Navel (Hard) as a bard."
43,"TEXT_JOBBRD001_01125_TODO_19","Deliver the requested items to Gerolt."
44,"TEXT_JOBBRD001_01125_TODO_20","Deliver a bottle of RadzatHan quenching oil to Gerolt."
45,"TEXT_JOBBRD001_01125_TODO_21",""
46,"TEXT_JOBBRD001_01125_TODO_22",""
47,"TEXT_JOBBRD001_01125_TODO_23",""
48,"TEXT_JOBBRD001_01125_GEROLT_000_000","Jus' let me make one thing clear: it might be as I'm repairin' kettles to pay for yesterday's mead, but I still got me pride as a master weaponsmith. Ye'll get no less than the finest out of me forge."
49,"TEXT_JOBBRD001_01125_GEROLT_000_001","An' it might be as ye've got that godsdamned slip of paper, but it'll only get ye so much. Restorin' relics like these calls for some rare ol' materials, an' I ain't got none. So if you want the job done, ye'll have to run along an' fetch 'em for me."
50,"TEXT_JOBBRD001_01125_GEROLT_000_002","So, what is it ye want restored?"
51,"TEXT_JOBBRD001_01125_GEROLT_000_003","A bow-bendin' bard, are ye? That's a rare sight in this day an' age. Well, I happen to know jus' the weapon for ye."
52,"TEXT_JOBBRD001_01125_GEROLT_000_004","But tell me, have ye ever heard the word “Godsbow”? 'Tis an epithet what's given only to virtuosos of the bow."
53,"TEXT_JOBBRD001_01125_GEROLT_000_005","The first archer to be called such was one Gilbert, a man who lived durin' Gridania's fledglin' days. Legend goes he slew seven Ixali chieftains with a single arrow."
54,"TEXT_JOBBRD001_01125_GEROLT_000_006","And if that weren't impressive enough, they say the lucky sod was blessed with the voice of a bleedin' angel to boot. On account of which, he had a bow 'specially crafted to be weapon and instrument both."
55,"TEXT_JOBBRD001_01125_GEROLT_000_007","This tool of musical murder was called the Artemis Bow, an' for long years it was locked away in one of the fastnesses of the Gods' Quiver for safekeepin'."
56,"TEXT_JOBBRD001_01125_GEROLT_000_008","Alas, some while ago, said fastness was overrun by the Ixal, who struck from above in their war balloons. They gave the place a thorough ransackin', an' took the relic with 'em back to Natalan."
57,"TEXT_JOBBRD001_01125_GEROLT_000_009","If ye can but retrieve the Artemis Bow─even a part of it─we'd be well on our way to restorin' yer relic."
58,"TEXT_JOBBRD001_01125_GEROLT_000_010","Have ye ever heard the word “Godsbow”? 'Tis an epithet what's given only to virtuosos of the bow."
59,"TEXT_JOBBRD001_01125_GEROLT_000_011","The first archer to be called such was one Gilbert, a man who lived durin' Gridania's fledglin' days. Legend goes he slew seven Ixali chieftains with a single arrow."
60,"TEXT_JOBBRD001_01125_GEROLT_000_012","And if that weren't impressive enough, they say the lucky sod was blessed with the voice of a bleedin' angel to boot. On account of which, he had a bow 'specially crafted to be weapon and instrument both."
61,"TEXT_JOBBRD001_01125_GEROLT_000_013","This tool of musical murder was called the Artemis Bow, an' for long years it was locked away in one of the fastnesses of the Gods' Quiver for safekeepin'."
62,"TEXT_JOBBRD001_01125_GEROLT_000_014","Alas, some while ago, said fastness was overrun by the Ixal, who struck from above in their war balloons. They gave the place a thorough ransackin', an' took the relic with 'em back to Natalan."
63,"TEXT_JOBBRD001_01125_GEROLT_000_015","If ye can but retrieve the Artemis Bow─even a part of it─we'd be well on our way to restorin' yer relic."
64,"TEXT_JOBBRD001_01125_GEROLT_000_020","Well, bugger me... Never in me wildest, drunkest dreams did I imagine ye'd actually find the bloody thing... Bah, so I'll have to fire up the forge, after all."
65,"TEXT_JOBBRD001_01125_GEROLT_000_021","Havin' said that, the relic's in far worse shape than I thought. It ain't like to survive much poundin' in this state. Truth be told, I'd be worried about sneezin' near it."
66,"TEXT_JOBBRD001_01125_GEROLT_000_022","<sigh> We're gonna need a new host what'll give itself for the restoration."
67,"TEXT_JOBBRD001_01125_GEROLT_000_023","Bring me a longarm's composite bow, one with two grade three heavens' eye materia melded to it. This'll serve as the vessel for the restored relic."
68,"TEXT_JOBBRD001_01125_GEROLT_000_024","Remember, that's <Emphasis>two</Emphasis> grade three heavens' eye materia. Aught less, an' ye'll get naught from me, no matter how many slips of paper ye wave in me face."
69,"TEXT_JOBBRD001_01125_GEROLT_000_030","Ye need to bring me a longarm's composite bow, one with two grade three heavens' eye materia melded to it. This'll serve as the vessel for the restored relic."
70,"TEXT_JOBBRD001_01125_GEROLT_000_031","Hm? Aye, I could hammer one out in me sleep, but then I could wipe yer arse without much trouble, an' I ain't plannin' on doin' that neither! Seems ye'll jus' have to do both yerself, eh?"
71,"TEXT_JOBBRD001_01125_GEROLT_000_040","Ah, 'tis a fine base ye've brought me. Aye, jus' the thing to host yer relic."
72,"TEXT_JOBBRD001_01125_GEROLT_000_041","I've merged what was left of the relic with the host weapon, so the groundwork's done. But don't go jumpin' for joy jus' yet─there's still more to do."
73,"TEXT_JOBBRD001_01125_GEROLT_000_042","I need to work on the finishin' touches, but due to the reinforcement work I've had to do, the weapon's provin' rather stubborn to shape."
74,"TEXT_JOBBRD001_01125_GEROLT_000_043","To get 'round this, we'll be needin' some alumina salts, a substance made by grindin' a rock called alumina into fine grains. Unlucky for ye, though, it ain't easy to get hold of."
75,"TEXT_JOBBRD001_01125_GEROLT_000_044","Mayhap ye already know this, but there's beasties out there what devour their prey whole. An' some of 'em swallow rocks so as to aid with digestion."
76,"TEXT_JOBBRD001_01125_GEROLT_000_045","The dhorme chimera what terrorizes the central highlands o' Coerthas happens to swallow alumina salts for this purpose."
77,"TEXT_JOBBRD001_01125_GEROLT_000_046","Slay the bugger an' bring me the alumina salts, an' I'll see to the finishin' touches on yer weapon."
78,"TEXT_JOBBRD001_01125_SYSTEM_000_047","The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands."
79,"TEXT_JOBBRD001_01125_SYSTEM_000_048","Please note that the trial “A Relic Reborn: The Chimera” must be completed as a bard."
80,"TEXT_JOBBRD001_01125_GEROLT_000_050","Jus' a dozen more kettles, then it's off to the tav─
<Emphasis>You</Emphasis> again!? What in the seven hells do ye want this time!?"
81,"TEXT_JOBBRD001_01125_GEROLT_000_051","Forgotten what to bring, eh? Gods' sake, <If(PlayerParameter(4))>woman<Else/>man</If>, ye've got the memory of a bleedin' whatsit!"
82,"TEXT_JOBBRD001_01125_GEROLT_000_052","Slay the dhorme chimera an' bring me alumina salts, an' I'll see to the finishin' touches on yer weapon."
83,"TEXT_JOBBRD001_01125_SYSTEM_000_053","The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands."
84,"TEXT_JOBBRD001_01125_SYSTEM_000_054","Please note that the trial “A Relic Reborn: The Chimera” must be completed as a bard."
85,"TEXT_JOBBRD001_01125_GEROLT_000_060","...An' o' course, the adventurer comes back triumphant. <sigh> Should've bloody known not even the chimera would be able to put ye out o' me misery."
86,"TEXT_JOBBRD001_01125_GEROLT_000_061","Hand over those alumina salts, an' I'll get right to work."
87,"TEXT_JOBBRD001_01125_GEROLT_000_062","There, the deed's done. I've squeezed out every onze of me skill to restore yer weapon, an' I think ye'll agree it looks the part."
88,"TEXT_JOBBRD001_01125_GEROLT_000_063","Yet there's summat...missin' somehow, though I'm buggered if I know what. The piece jus' lacks a certain <Emphasis>glow</Emphasis>, as it were."
89,"TEXT_JOBBRD001_01125_GEROLT_000_064","We need to learn more about the relic. Literature surroundin' the hero associated with it would be a fine place to begin...but I ain't exactly a scholarly an' haven't the slightest inklin' where to get me hands on such stuff."
90,"TEXT_JOBBRD001_01125_GEROLT_000_065","As much as I hate to say this, Rowena's probably the one to talk to. Thing is, I'd sooner shove hot kettles up me arse sideways than owe that thrice-damned harridan another debt."
91,"TEXT_JOBBRD001_01125_GEROLT_000_066","Yer gonna have to make yerself useful once again. Take yerself to Rowena an' ask for her help, an' return here once ye've learned summat what might be of use."
92,"TEXT_JOBBRD001_01125_ROWENA_000_070","You're lookin' a bit more run-down than before. Your dealin's with Gerolt takin' their toll? Actually, forget I even asked. My mouth tastes o' bile if I so much as <Emphasis>think</Emphasis> o' that sorry specimen. So, is there somethin' you need?"
93,"TEXT_JOBBRD001_01125_ROWENA_000_071","...Literature on the hero of old who once wielded your weapon?"
94,"TEXT_JOBBRD001_01125_ROWENA_000_072","Hm, I reckon I can find what you need. Might take a bit o' time, is all."
95,"TEXT_JOBBRD001_01125_ROWENA_000_073","'Course, this ain't a charity I'm runnin' here. I can get you what you want, but you'll have to do likewise for me."
96,"TEXT_JOBBRD001_01125_ROWENA_000_074","I'll track down literature on Gilbert the Godsbow."
97,"TEXT_JOBBRD001_01125_ROWENA_000_075","For your part, you're to bring me an Amdapor glyph. You'll find this inside Amdapor Keep, a ruined castle situated in the South Shroud."
98,"TEXT_JOBBRD001_01125_ROWENA_000_076","Clear on the deal? Then run along and fulfill your part of it."
99,"TEXT_JOBBRD001_01125_ROWENA_000_080","Ah, good <If(PlayerParameter(4))>on you<Else/>lad</If>! This is exactly what I was after. You've honored your part o' the bargain, and so I'll do the same."
100,"TEXT_JOBBRD001_01125_GEROLT_000_090","Back to pester me so soon? Judgin' from that smirk on yer face, I take it ye've found what ye need?"
101,"TEXT_JOBBRD001_01125_GEROLT_000_091","Aye, this text is about Gilbert the Godsbow, all right. But gods, would it have killed the bugger that wrote it to use normal bloody words!?"
102,"TEXT_JOBBRD001_01125_GEROLT_000_092","It'll take me bleedin' <Emphasis>moons</Emphasis> to get through this lot─time I could be spendin' on kettles! Gah...while I try to make head or tail of it all, why don't ye take this here unfinished Artemis Bow an' try it out?"
103,"TEXT_JOBBRD001_01125_GEROLT_000_093","As I mentioned before, it's still missin' summat, but it's all there shape-wise, meanin' it should serve ye jus' fine as an ordinary weapon."
104,"TEXT_JOBBRD001_01125_GEROLT_000_094","Seein' as yer a ripe ol' bard, mayhap ye'll be able to feel out exactly what it wants for."
105,"TEXT_JOBBRD001_01125_GEROLT_000_095","That's to say, get out there an' fight some nasty foes, as Gilbert himself must've done back in the day."
106,"TEXT_JOBBRD001_01125_GEROLT_000_096","Natalan, the Ixali stronghold over in Coerthas, oughta serve yer needs─aye, the same place ye found the bow. Pit yerself against some Natalan boldwings, fogcallers, an' windtalons─eight of each, say─then come back an' tell me what ye've gleaned."
107,"TEXT_JOBBRD001_01125_GEROLT_000_097","With the information in the text an' yer firsthand experience, I reckon we'll solve this puzzle yet."
108,"TEXT_JOBBRD001_01125_EPICMOOGLE_000_105","You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!"
109,"TEXT_JOBBRD001_01125_GEROLT_000_100","I want ye to get out there an' fight some nasty foes, as Gilbert himself must've done back in the day."
110,"TEXT_JOBBRD001_01125_GEROLT_000_101","Natalan, the Ixali stronghold over in Coerthas, oughta serve yer needs. Pit yerself against some Natalan boldwings, fogcallers, an' windtalons─eight of each, say─then come back an' tell me what ye've gleaned."
111,"TEXT_JOBBRD001_01125_GEROLT_000_110","Back already? By the frown yer wearin', I take it ye've got nothin' to show for yer time with the birdmen."
112,"TEXT_JOBBRD001_01125_GEROLT_000_111","Hmmm, might be as ye want for better sport. An' I know jus' the creature what'll give it to ye─the hydra what reigns over the fiends within Halatali. A nasty piece of work, that. Try not to piss yer britches when ye see it."
113,"TEXT_JOBBRD001_01125_SYSTEM_000_112","The hydra can be confronted via the Duty Finder upon examining the quest destination situated by the entrance to Halatali in eastern Thanalan."
114,"TEXT_JOBBRD001_01125_SYSTEM_000_113","Please note that the trial “A Relic Reborn: The Hydra” must be completed while equipped with the unfinished Artemis Bow."
115,"TEXT_JOBBRD001_01125_FAFAJONI_000_120","We Immortal Flames have managed to cull most of the feral denizens of Halatali, but the hydra still remains. Frankly, we're out of our─"
116,"TEXT_JOBBRD001_01125_FAFAJONI_000_121","What!? You mean to face the fell creature!? To be sure, we would be grateful if you could rid us of it, but I must warn you of the dangers. Survival is <Emphasis>not</Emphasis> guaranteed."
117,"TEXT_JOBBRD001_01125_SYSTEM_000_125","In order to challenge the hydra, you must be equipped with the unfinished Artemis Bow."
118,"TEXT_JOBBRD001_01125_GEROLT_000_130","Bloody hells, not ye again! Can't a man have a moment's bleedin' rest!? I've barely had time to <Emphasis>piss</Emphasis> since you gave me that damnable text."
119,"TEXT_JOBBRD001_01125_GEROLT_000_131","Readin' the thing's given me a fierce bloody headache...which yer makin' worse by houndin' me!"
120,"TEXT_JOBBRD001_01125_GEROLT_000_132","Do me a favor an' make yerself scarce, will ye? Go an' play with yer bloody Artemis Bow or summat."
121,"TEXT_JOBBRD001_01125_EPICMOOGLE_000_135","You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!"
122,"TEXT_JOBBRD001_01125_GEROLT_000_140","Yer... Yer still alive! Why the hells do you adventurers have to be so godsdamned sturdy!? I was bloody <Emphasis>sure</Emphasis> ye'd be hydra dung by now... <sigh>"
123,"TEXT_JOBBRD001_01125_GEROLT_000_141","But what's done is done...or in this case, <Emphasis>not</Emphasis> done. Anyroad, let's talk about that text ye brought. It contains the complete works of Gilbert the Godsbow, the great archer-bard."
124,"TEXT_JOBBRD001_01125_GEROLT_000_142","Porin' over the tome, I couldn't help but wince at the man's prudish bloody rhymes. There weren't a bawdy ballad among 'em! But personal preferences aside, I <Emphasis>was</Emphasis> able to track down the information we're after."
125,"TEXT_JOBBRD001_01125_GEROLT_000_143","The final pages contain what appears to be the Godsbow's commentary regardin' the finer points of performance."
126,"TEXT_JOBBRD001_01125_GEROLT_000_144","The man wrote that the weather─heat, humidity, an' what have ye─greatly affects an instrument's timbre."
127,"TEXT_JOBBRD001_01125_GEROLT_000_145","An' the same's true for bows─they're more or less flexible, see, which can be the difference between an arrow in yer enemy's eye, an' one stuck in the ground half a yalm in front of him."
128,"TEXT_JOBBRD001_01125_GEROLT_000_146","For this reason, Gilbert had tunin' pins installed on his weapon-cum-instrument. This much was written in the text."
129,"TEXT_JOBBRD001_01125_GEROLT_000_147","Truth be told, I thought the bloody things were jus' elaborate riggin' for the strings. Who'd've thought ye could learn summat useful from a book of verse, eh!?"
130,"TEXT_JOBBRD001_01125_EPICMOOGLE_000_149","You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!"
131,"TEXT_JOBBRD001_01125_GEROLT_000_148","As ye can see, I've done me research. I trust ye've also been pullin' yer weight, puttin' the relic to use like I said. Well, go on, then─tell me what ye've learned."
132,"TEXT_JOBBRD001_01125_GEROLT_000_150","Is that so? Aye...I'd wondered about that."
133,"TEXT_JOBBRD001_01125_GEROLT_000_151","Based on what we've gleaned from the text an' yer firsthand experience, I'll rework the relic so as to improve yer affinity with it. Hand it over for a second, will ye?"
134,"TEXT_JOBBRD001_01125_GEROLT_000_152","Based on what we've gleaned from the text an' yer firsthand experience, I'll rework the relic so as to improve yer affinity with it. Hand it over for a second, will ye?"
135,"TEXT_JOBBRD001_01125_GEROLT_000_153","There, the deed's done. That leaves us with one last step."
136,"TEXT_JOBBRD001_01125_GEROLT_000_154","That is, fully mergin' the old relic, the new host, an' the soul of the bearer─aye, that's <Emphasis>you</Emphasis>. Only then can the weapon be restored to its former glory."
137,"TEXT_JOBBRD001_01125_GEROLT_000_155","But to do this, I need a fire what's hotter than the seventh hell. An' to keep such a fire alive an' ragin', I need a wind what's fiercer than the...than the...er, hangover I had last week. Gah, ye know what I mean!"
138,"TEXT_JOBBRD001_01125_GEROLT_000_156","Jus' get me a white-hot ember, a howlin' gale, an' a chunk o' hyperfused ore, an' I'll finish yer bloody weapon! Ah, an' I need me a bottle o' RadzatHan quenchin' oil as well to cool it off!"
139,"TEXT_JOBBRD001_01125_SYSTEM_000_157","The white-hot ember, the howling gale, and the chunk of hyperfused ore can be obtained by defeating Ifrit in the Bowl of Embers (Hard), Garuda in the Howling Eye (Hard), and Titan in the Navel (Hard), respectively."
140,"TEXT_JOBBRD001_01125_SYSTEM_000_158","The bottle of RadzatHan quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll."
141,"TEXT_JOBBRD001_01125_GEROLT_000_160","In order to restore yer weapon to its former glory, we need to fully merge the relic with the new host. Oh, aye─an' yer soul. Don't worry, though─it might not hurt much."
142,"TEXT_JOBBRD001_01125_GEROLT_000_161","Get me a white-hot ember, a howlin' gale, an' a chunk of hyperfused ore, an' I'll finish yer bloody weapon."
143,"TEXT_JOBBRD001_01125_SYSTEM_000_162","The white-hot ember, the howling gale, and the chunk of hyperfused ore can be obtained by defeating Ifrit in the Bowl of Embers (Hard), Garuda in the Howling Eye (Hard), and Titan in the Navel (Hard), respectively."
144,"TEXT_JOBBRD001_01125_SYSTEM_000_163","The bottle of RadzatHan quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll."
145,"TEXT_JOBBRD001_01125_GEROLT_000_170","So yer back... Never doubted for a second ye'd trounce all three primals an' come back to pester me again."
key,0,1
#,,
int32,str,str
0,"TEXT_JOBBRD001_01125_SEQ_00","Gerolt has the air of a man defeated."
1,"TEXT_JOBBRD001_01125_SEQ_01","Gerolt has reluctantly agreed to lend his expertise to the restoration of a legendary arm of yore. For the first step, the weaponsmith bids you venture within Natalan in the Coerthas central highlands to retrieve the lost Artemis Bow. Search for a vessel in which the valuable relic might be kept."
2,"TEXT_JOBBRD001_01125_SEQ_02","You have obtained the timeworn Artemis Bow. Make your way back to Hyrstmill and present the relic to Gerolt."
3,"TEXT_JOBBRD001_01125_SEQ_03","According to Gerolt, the restoration process involves merging the old with the new─that is, embedding the original relic in a new host weapon. To this end, you must bring him a longarm's composite bow melded with two grade three heavens' eye materia."
4,"TEXT_JOBBRD001_01125_SEQ_04","You have delivered the materia-enhanced longarm's composite bow to Gerolt. The weaponsmith next directs you to go to the Weeping Saint in the Coerthas central highlands, and obtain alumina salts from the dhorme chimera.
※The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination.
※This objective must be completed as a bard."
5,"TEXT_JOBBRD001_01125_SEQ_05","You have painstakingly obtained the pinch of alumina salts. Make your way back to Hyrstmill and deliver it to Gerolt."
6,"TEXT_JOBBRD001_01125_SEQ_06","Using the alumina salts you brought him, Gerolt adds the finishing touches to your relic weapon. Even as he declares his work over, however, the man believes that there is still something incomplete about it. In order to shed light upon the mystery, Gerolt suggests that you seek out literature surrounding the hero associated with the relic. Perhaps the trader Rowena back at Revenant's Toll will be able to assist you in this endeavor."
7,"TEXT_JOBBRD001_01125_SEQ_07","You have consulted Rowena, who agrees to procure the literature you seek...for a price. For your part of the deal, you must obtain for her an Amdapor glyph. Make your way through Amdapor Keep in the South Shroud, and procure this artifact.
※Amdapor Keep can be accessed via the Duty Finder.
※This objective must be completed as a bard."
8,"TEXT_JOBBRD001_01125_SEQ_08","You have successfully obtained an Amdapor glyph. Make your way back to Revenant's Toll and deliver it to Rowena."
9,"TEXT_JOBBRD001_01125_SEQ_09","You give the Amdapor glyph to Rowena, who upholds her promise and furnishes you a copy of <Emphasis>Bow of the Gods</Emphasis>. You now possess literature on the hero who once wielded the relic weapon. Gerolt the weaponsmith will be keen to peruse it."
10,"TEXT_JOBBRD001_01125_SEQ_10","After a cursory examination of the text, Gerolt declares that he will require some time to make sense of its contents. In the meantime, you are to familiarize yourself with the restored weapon in its current state. Arm yourself with the unfinished Artemis Bow, make your way to Natalan in the Coerthas central highlands, and there slay eight Natalan boldwings, eight Natalan fogcallers, and eight Natalan windtalons."
11,"TEXT_JOBBRD001_01125_SEQ_11","You have defeated the specified Ixal. Return to Hyrstmill and report your success to Gerolt."
12,"TEXT_JOBBRD001_01125_SEQ_12","Upon your return, Gerolt deduces that you must face mightier adversaries if you are to experience a revelation pertaining to your relic. To this end, he bids you challenge the hydra within Halatali, the abandoned training grounds situated in eastern Thanalan. Armed with the unfinished Artemis Bow, enter Halatali and defeat the hydra.
※The hydra can be confronted via the Duty Finder upon examining the quest destination."
13,"TEXT_JOBBRD001_01125_SEQ_13","You have overcome the hydra. Take word of your accomplishment back to Gerolt at Hyrstmill."
14,"TEXT_JOBBRD001_01125_SEQ_14","Combining information gleaned from the text with your firsthand experience, Gerolt has ascertained what must be done next. Hand over the unfinished Artemis Bow to the weaponsmith."
15,"TEXT_JOBBRD001_01125_SEQ_15","Gerolt declares that but one step remains in the restoration. In order to create the raging fire that he needs, the weaponsmith bids you fetch him a white-hot ember, a howling gale, and a chunk of hyperfused ore. The first of these can be obtained by defeating Ifrit within the Bowl of Embers (Hard).
※The Bowl of Embers (Hard) can be accessed via the Duty Finder.
※This objective must be completed as a bard."
16,"TEXT_JOBBRD001_01125_SEQ_16","You have extinguished the Lord of the Inferno and obtained a white-hot ember. Next, take on Garuda in the Howling Eye (Hard) and defeat her to obtain a howling gale.
※The Howling Eye (Hard) can be accessed via the Duty Finder.
※This objective must be completed as a bard."
17,"TEXT_JOBBRD001_01125_SEQ_17","You have silenced the Lady of the Vortex and obtained a howling gale. Next, take on Titan in the Navel (Hard) and defeat him to obtain a chunk of hyperfused ore.
※The Navel (Hard) can be accessed via the Duty Finder.
※This objective must be completed as a bard."
18,"TEXT_JOBBRD001_01125_SEQ_18","You have buried the Lord of Crags and obtained a chunk of hyperfused ore. Deliver it along with the white-hot ember and the howling gale to Gerolt."
19,"TEXT_JOBBRD001_01125_SEQ_19","You have delivered the three items Gerolt requires to create a raging fire. Now he only wants for a bottle of RadzatHan quenching oil to complete the restoration of your relic. Obtain this item and deliver it to the weaponsmith."
20,"TEXT_JOBBRD001_01125_SEQ_20","You have delivered the bottle of RadzatHan quenching oil to Gerolt, who promptly sees to the final stage of the restoration process. After no small amount of effort and perseverance, you are now the proud owner of the Artemis Bow. May it serve you well in your adventures to come!"
21,"TEXT_JOBBRD001_01125_SEQ_21",""
22,"TEXT_JOBBRD001_01125_SEQ_22",""
23,"TEXT_JOBBRD001_01125_SEQ_23",""
24,"TEXT_JOBBRD001_01125_TODO_00","Obtain the timeworn Artemis Bow from a treasure coffer in Natalan."
25,"TEXT_JOBBRD001_01125_TODO_01","Deliver the timeworn Artemis Bow to Gerolt."
26,"TEXT_JOBBRD001_01125_TODO_02","Deliver a materia-enhanced longarm's composite bow to Gerolt."
27,"TEXT_JOBBRD001_01125_TODO_03","Examine the destination at the Weeping Saint and, as a bard, use the Duty Finder to complete the trial “A Relic Reborn: The Chimera.”"
28,"TEXT_JOBBRD001_01125_TODO_04","Deliver the alumina salts to Gerolt."
29,"TEXT_JOBBRD001_01125_TODO_05","Speak with Rowena at Revenant's Toll."
30,"TEXT_JOBBRD001_01125_TODO_06","Obtain an Amdapor glyph by completing Amdapor Keep as a bard."
31,"TEXT_JOBBRD001_01125_TODO_07","Deliver the Amdapor glyph to Rowena."
32,"TEXT_JOBBRD001_01125_TODO_08","Deliver the copy of <Emphasis>Bow of the Gods</Emphasis> to Gerolt."
33,"TEXT_JOBBRD001_01125_TODO_09","Slay Natalan boldwings while equipped with the unfinished Artemis Bow."
34,"TEXT_JOBBRD001_01125_TODO_10","Slay Natalan fogcallers while equipped with the unfinished Artemis Bow."
35,"TEXT_JOBBRD001_01125_TODO_11","Slay Natalan windtalons while equipped with the unfinished Artemis Bow."
36,"TEXT_JOBBRD001_01125_TODO_12","Speak with Gerolt."
37,"TEXT_JOBBRD001_01125_TODO_13","Examine the destination outside Halatali and, with the unfinished Artemis Bow equipped, use the Duty Finder to complete the trial “A Relic Reborn: The Hydra.”"
38,"TEXT_JOBBRD001_01125_TODO_14","Speak with Gerolt."
39,"TEXT_JOBBRD001_01125_TODO_15","Give the unfinished Artemis Bow to Gerolt. "
40,"TEXT_JOBBRD001_01125_TODO_16","Obtain a white-hot ember in the Bowl of Embers (Hard) as a bard."
41,"TEXT_JOBBRD001_01125_TODO_17","Obtain a howling gale in the Howling Eye (Hard) as a bard."
42,"TEXT_JOBBRD001_01125_TODO_18","Obtain a chunk of hyperfused ore in the Navel (Hard) as a bard."
43,"TEXT_JOBBRD001_01125_TODO_19","Deliver the requested items to Gerolt."
44,"TEXT_JOBBRD001_01125_TODO_20","Deliver a bottle of RadzatHan quenching oil to Gerolt."
45,"TEXT_JOBBRD001_01125_TODO_21",""
46,"TEXT_JOBBRD001_01125_TODO_22",""
47,"TEXT_JOBBRD001_01125_TODO_23",""
48,"TEXT_JOBBRD001_01125_GEROLT_000_000","Jus' let me make one thing clear: it might be as I'm repairin' kettles to pay for yesterday's mead, but I still got me pride as a master weaponsmith. Ye'll get no less than the finest out of me forge."
49,"TEXT_JOBBRD001_01125_GEROLT_000_001","An' it might be as ye've got that godsdamned slip of paper, but it'll only get ye so much. Restorin' relics like these calls for some rare ol' materials, an' I ain't got none. So if you want the job done, ye'll have to run along an' fetch 'em for me."
50,"TEXT_JOBBRD001_01125_GEROLT_000_002","So, what is it ye want restored?"
51,"TEXT_JOBBRD001_01125_GEROLT_000_003","A bow-bendin' bard, are ye? That's a rare sight in this day an' age. Well, I happen to know jus' the weapon for ye."
52,"TEXT_JOBBRD001_01125_GEROLT_000_004","But tell me, have ye ever heard the word “Godsbow”? 'Tis an epithet what's given only to virtuosos of the bow."
53,"TEXT_JOBBRD001_01125_GEROLT_000_005","The first archer to be called such was one Gilbert, a man who lived durin' Gridania's fledglin' days. Legend goes he slew seven Ixali chieftains with a single arrow."
54,"TEXT_JOBBRD001_01125_GEROLT_000_006","And if that weren't impressive enough, they say the lucky sod was blessed with the voice of a bleedin' angel to boot. On account of which, he had a bow 'specially crafted to be weapon and instrument both."
55,"TEXT_JOBBRD001_01125_GEROLT_000_007","This tool of musical murder was called the Artemis Bow, an' for long years it was locked away in one of the fastnesses of the Gods' Quiver for safekeepin'."
56,"TEXT_JOBBRD001_01125_GEROLT_000_008","Alas, some while ago, said fastness was overrun by the Ixal, who struck from above in their war balloons. They gave the place a thorough ransackin', an' took the relic with 'em back to Natalan."
57,"TEXT_JOBBRD001_01125_GEROLT_000_009","If ye can but retrieve the Artemis Bow─even a part of it─we'd be well on our way to restorin' yer relic."
58,"TEXT_JOBBRD001_01125_GEROLT_000_010","Have ye ever heard the word “Godsbow”? 'Tis an epithet what's given only to virtuosos of the bow."
59,"TEXT_JOBBRD001_01125_GEROLT_000_011","The first archer to be called such was one Gilbert, a man who lived durin' Gridania's fledglin' days. Legend goes he slew seven Ixali chieftains with a single arrow."
60,"TEXT_JOBBRD001_01125_GEROLT_000_012","And if that weren't impressive enough, they say the lucky sod was blessed with the voice of a bleedin' angel to boot. On account of which, he had a bow 'specially crafted to be weapon and instrument both."
61,"TEXT_JOBBRD001_01125_GEROLT_000_013","This tool of musical murder was called the Artemis Bow, an' for long years it was locked away in one of the fastnesses of the Gods' Quiver for safekeepin'."
62,"TEXT_JOBBRD001_01125_GEROLT_000_014","Alas, some while ago, said fastness was overrun by the Ixal, who struck from above in their war balloons. They gave the place a thorough ransackin', an' took the relic with 'em back to Natalan."
63,"TEXT_JOBBRD001_01125_GEROLT_000_015","If ye can but retrieve the Artemis Bow─even a part of it─we'd be well on our way to restorin' yer relic."
64,"TEXT_JOBBRD001_01125_GEROLT_000_020","Well, bugger me... Never in me wildest, drunkest dreams did I imagine ye'd actually find the bloody thing... Bah, so I'll have to fire up the forge, after all."
65,"TEXT_JOBBRD001_01125_GEROLT_000_021","Havin' said that, the relic's in far worse shape than I thought. It ain't like to survive much poundin' in this state. Truth be told, I'd be worried about sneezin' near it."
66,"TEXT_JOBBRD001_01125_GEROLT_000_022","<sigh> We're gonna need a new host what'll give itself for the restoration."
67,"TEXT_JOBBRD001_01125_GEROLT_000_023","Bring me a longarm's composite bow, one with two grade three heavens' eye materia melded to it. This'll serve as the vessel for the restored relic."
68,"TEXT_JOBBRD001_01125_GEROLT_000_024","Remember, that's <Emphasis>two</Emphasis> grade three heavens' eye materia. Aught less, an' ye'll get naught from me, no matter how many slips of paper ye wave in me face."
69,"TEXT_JOBBRD001_01125_GEROLT_000_030","Ye need to bring me a longarm's composite bow, one with two grade three heavens' eye materia melded to it. This'll serve as the vessel for the restored relic."
70,"TEXT_JOBBRD001_01125_GEROLT_000_031","Hm? Aye, I could hammer one out in me sleep, but then I could wipe yer arse without much trouble, an' I ain't plannin' on doin' that neither! Seems ye'll jus' have to do both yerself, eh?"
71,"TEXT_JOBBRD001_01125_GEROLT_000_040","Ah, 'tis a fine base ye've brought me. Aye, jus' the thing to host yer relic."
72,"TEXT_JOBBRD001_01125_GEROLT_000_041","I've merged what was left of the relic with the host weapon, so the groundwork's done. But don't go jumpin' for joy jus' yet─there's still more to do."
73,"TEXT_JOBBRD001_01125_GEROLT_000_042","I need to work on the finishin' touches, but due to the reinforcement work I've had to do, the weapon's provin' rather stubborn to shape."
74,"TEXT_JOBBRD001_01125_GEROLT_000_043","To get 'round this, we'll be needin' some alumina salts, a substance made by grindin' a rock called alumina into fine grains. Unlucky for ye, though, it ain't easy to get hold of."
75,"TEXT_JOBBRD001_01125_GEROLT_000_044","Mayhap ye already know this, but there's beasties out there what devour their prey whole. An' some of 'em swallow rocks so as to aid with digestion."
76,"TEXT_JOBBRD001_01125_GEROLT_000_045","The dhorme chimera what terrorizes the central highlands o' Coerthas happens to swallow alumina salts for this purpose."
77,"TEXT_JOBBRD001_01125_GEROLT_000_046","Slay the bugger an' bring me the alumina salts, an' I'll see to the finishin' touches on yer weapon."
78,"TEXT_JOBBRD001_01125_SYSTEM_000_047","The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands."
79,"TEXT_JOBBRD001_01125_SYSTEM_000_048","Please note that the trial “A Relic Reborn: The Chimera” must be completed as a bard."
80,"TEXT_JOBBRD001_01125_GEROLT_000_050","Jus' a dozen more kettles, then it's off to the tav─
<Emphasis>You</Emphasis> again!? What in the seven hells do ye want this time!?"
81,"TEXT_JOBBRD001_01125_GEROLT_000_051","Forgotten what to bring, eh? Gods' sake, <If(PlayerParameter(4))>woman<Else/>man</If>, ye've got the memory of a bleedin' whatsit!"
82,"TEXT_JOBBRD001_01125_GEROLT_000_052","Slay the dhorme chimera an' bring me alumina salts, an' I'll see to the finishin' touches on yer weapon."
83,"TEXT_JOBBRD001_01125_SYSTEM_000_053","The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands."
84,"TEXT_JOBBRD001_01125_SYSTEM_000_054","Please note that the trial “A Relic Reborn: The Chimera” must be completed as a bard."
85,"TEXT_JOBBRD001_01125_GEROLT_000_060","...An' o' course, the adventurer comes back triumphant. <sigh> Should've bloody known not even the chimera would be able to put ye out o' me misery."
86,"TEXT_JOBBRD001_01125_GEROLT_000_061","Hand over those alumina salts, an' I'll get right to work."
87,"TEXT_JOBBRD001_01125_GEROLT_000_062","There, the deed's done. I've squeezed out every onze of me skill to restore yer weapon, an' I think ye'll agree it looks the part."
88,"TEXT_JOBBRD001_01125_GEROLT_000_063","Yet there's summat...missin' somehow, though I'm buggered if I know what. The piece jus' lacks a certain <Emphasis>glow</Emphasis>, as it were."
89,"TEXT_JOBBRD001_01125_GEROLT_000_064","We need to learn more about the relic. Literature surroundin' the hero associated with it would be a fine place to begin...but I ain't exactly a scholarly an' haven't the slightest inklin' where to get me hands on such stuff."
90,"TEXT_JOBBRD001_01125_GEROLT_000_065","As much as I hate to say this, Rowena's probably the one to talk to. Thing is, I'd sooner shove hot kettles up me arse sideways than owe that thrice-damned harridan another debt."
91,"TEXT_JOBBRD001_01125_GEROLT_000_066","Yer gonna have to make yerself useful once again. Take yerself to Rowena an' ask for her help, an' return here once ye've learned summat what might be of use."
92,"TEXT_JOBBRD001_01125_ROWENA_000_070","You're lookin' a bit more run-down than before. Your dealin's with Gerolt takin' their toll? Actually, forget I even asked. My mouth tastes o' bile if I so much as <Emphasis>think</Emphasis> o' that sorry specimen. So, is there somethin' you need?"
93,"TEXT_JOBBRD001_01125_ROWENA_000_071","...Literature on the hero of old who once wielded your weapon?"
94,"TEXT_JOBBRD001_01125_ROWENA_000_072","Hm, I reckon I can find what you need. Might take a bit o' time, is all."
95,"TEXT_JOBBRD001_01125_ROWENA_000_073","'Course, this ain't a charity I'm runnin' here. I can get you what you want, but you'll have to do likewise for me."
96,"TEXT_JOBBRD001_01125_ROWENA_000_074","I'll track down literature on Gilbert the Godsbow."
97,"TEXT_JOBBRD001_01125_ROWENA_000_075","For your part, you're to bring me an Amdapor glyph. You'll find this inside Amdapor Keep, a ruined castle situated in the South Shroud."
98,"TEXT_JOBBRD001_01125_ROWENA_000_076","Clear on the deal? Then run along and fulfill your part of it."
99,"TEXT_JOBBRD001_01125_ROWENA_000_080","Ah, good <If(PlayerParameter(4))>on you<Else/>lad</If>! This is exactly what I was after. You've honored your part o' the bargain, and so I'll do the same."
100,"TEXT_JOBBRD001_01125_GEROLT_000_090","Back to pester me so soon? Judgin' from that smirk on yer face, I take it ye've found what ye need?"
101,"TEXT_JOBBRD001_01125_GEROLT_000_091","Aye, this text is about Gilbert the Godsbow, all right. But gods, would it have killed the bugger that wrote it to use normal bloody words!?"
102,"TEXT_JOBBRD001_01125_GEROLT_000_092","It'll take me bleedin' <Emphasis>moons</Emphasis> to get through this lot─time I could be spendin' on kettles! Gah...while I try to make head or tail of it all, why don't ye take this here unfinished Artemis Bow an' try it out?"
103,"TEXT_JOBBRD001_01125_GEROLT_000_093","As I mentioned before, it's still missin' summat, but it's all there shape-wise, meanin' it should serve ye jus' fine as an ordinary weapon."
104,"TEXT_JOBBRD001_01125_GEROLT_000_094","Seein' as yer a ripe ol' bard, mayhap ye'll be able to feel out exactly what it wants for."
105,"TEXT_JOBBRD001_01125_GEROLT_000_095","That's to say, get out there an' fight some nasty foes, as Gilbert himself must've done back in the day."
106,"TEXT_JOBBRD001_01125_GEROLT_000_096","Natalan, the Ixali stronghold over in Coerthas, oughta serve yer needs─aye, the same place ye found the bow. Pit yerself against some Natalan boldwings, fogcallers, an' windtalons─eight of each, say─then come back an' tell me what ye've gleaned."
107,"TEXT_JOBBRD001_01125_GEROLT_000_097","With the information in the text an' yer firsthand experience, I reckon we'll solve this puzzle yet."
108,"TEXT_JOBBRD001_01125_EPICMOOGLE_000_105","You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!"
109,"TEXT_JOBBRD001_01125_GEROLT_000_100","I want ye to get out there an' fight some nasty foes, as Gilbert himself must've done back in the day."
110,"TEXT_JOBBRD001_01125_GEROLT_000_101","Natalan, the Ixali stronghold over in Coerthas, oughta serve yer needs. Pit yerself against some Natalan boldwings, fogcallers, an' windtalons─eight of each, say─then come back an' tell me what ye've gleaned."
111,"TEXT_JOBBRD001_01125_GEROLT_000_110","Back already? By the frown yer wearin', I take it ye've got nothin' to show for yer time with the birdmen."
112,"TEXT_JOBBRD001_01125_GEROLT_000_111","Hmmm, might be as ye want for better sport. An' I know jus' the creature what'll give it to ye─the hydra what reigns over the fiends within Halatali. A nasty piece of work, that. Try not to piss yer britches when ye see it."
113,"TEXT_JOBBRD001_01125_SYSTEM_000_112","The hydra can be confronted via the Duty Finder upon examining the quest destination situated by the entrance to Halatali in eastern Thanalan."
114,"TEXT_JOBBRD001_01125_SYSTEM_000_113","Please note that the trial “A Relic Reborn: The Hydra” must be completed while equipped with the unfinished Artemis Bow."
115,"TEXT_JOBBRD001_01125_FAFAJONI_000_120","We Immortal Flames have managed to cull most of the feral denizens of Halatali, but the hydra still remains. Frankly, we're out of our─"
116,"TEXT_JOBBRD001_01125_FAFAJONI_000_121","What!? You mean to face the fell creature!? To be sure, we would be grateful if you could rid us of it, but I must warn you of the dangers. Survival is <Emphasis>not</Emphasis> guaranteed."
117,"TEXT_JOBBRD001_01125_SYSTEM_000_125","In order to challenge the hydra, you must be equipped with the unfinished Artemis Bow."
118,"TEXT_JOBBRD001_01125_GEROLT_000_130","Bloody hells, not ye again! Can't a man have a moment's bleedin' rest!? I've barely had time to <Emphasis>piss</Emphasis> since you gave me that damnable text."
119,"TEXT_JOBBRD001_01125_GEROLT_000_131","Readin' the thing's given me a fierce bloody headache...which yer makin' worse by houndin' me!"
120,"TEXT_JOBBRD001_01125_GEROLT_000_132","Do me a favor an' make yerself scarce, will ye? Go an' play with yer bloody Artemis Bow or summat."
121,"TEXT_JOBBRD001_01125_EPICMOOGLE_000_135","You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!"
122,"TEXT_JOBBRD001_01125_GEROLT_000_140","Yer... Yer still alive! Why the hells do you adventurers have to be so godsdamned sturdy!? I was bloody <Emphasis>sure</Emphasis> ye'd be hydra dung by now... <sigh>"
123,"TEXT_JOBBRD001_01125_GEROLT_000_141","But what's done is done...or in this case, <Emphasis>not</Emphasis> done. Anyroad, let's talk about that text ye brought. It contains the complete works of Gilbert the Godsbow, the great archer-bard."
124,"TEXT_JOBBRD001_01125_GEROLT_000_142","Porin' over the tome, I couldn't help but wince at the man's prudish bloody rhymes. There weren't a bawdy ballad among 'em! But personal preferences aside, I <Emphasis>was</Emphasis> able to track down the information we're after."
125,"TEXT_JOBBRD001_01125_GEROLT_000_143","The final pages contain what appears to be the Godsbow's commentary regardin' the finer points of performance."
126,"TEXT_JOBBRD001_01125_GEROLT_000_144","The man wrote that the weather─heat, humidity, an' what have ye─greatly affects an instrument's timbre."
127,"TEXT_JOBBRD001_01125_GEROLT_000_145","An' the same's true for bows─they're more or less flexible, see, which can be the difference between an arrow in yer enemy's eye, an' one stuck in the ground half a yalm in front of him."
128,"TEXT_JOBBRD001_01125_GEROLT_000_146","For this reason, Gilbert had tunin' pins installed on his weapon-cum-instrument. This much was written in the text."
129,"TEXT_JOBBRD001_01125_GEROLT_000_147","Truth be told, I thought the bloody things were jus' elaborate riggin' for the strings. Who'd've thought ye could learn summat useful from a book of verse, eh!?"
130,"TEXT_JOBBRD001_01125_EPICMOOGLE_000_149","You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!"
131,"TEXT_JOBBRD001_01125_GEROLT_000_148","As ye can see, I've done me research. I trust ye've also been pullin' yer weight, puttin' the relic to use like I said. Well, go on, then─tell me what ye've learned."
132,"TEXT_JOBBRD001_01125_GEROLT_000_150","Is that so? Aye...I'd wondered about that."
133,"TEXT_JOBBRD001_01125_GEROLT_000_151","Based on what we've gleaned from the text an' yer firsthand experience, I'll rework the relic so as to improve yer affinity with it. Hand it over for a second, will ye?"
134,"TEXT_JOBBRD001_01125_GEROLT_000_152","Based on what we've gleaned from the text an' yer firsthand experience, I'll rework the relic so as to improve yer affinity with it. Hand it over for a second, will ye?"
135,"TEXT_JOBBRD001_01125_GEROLT_000_153","There, the deed's done. That leaves us with one last step."
136,"TEXT_JOBBRD001_01125_GEROLT_000_154","That is, fully mergin' the old relic, the new host, an' the soul of the bearer─aye, that's <Emphasis>you</Emphasis>. Only then can the weapon be restored to its former glory."
137,"TEXT_JOBBRD001_01125_GEROLT_000_155","But to do this, I need a fire what's hotter than the seventh hell. An' to keep such a fire alive an' ragin', I need a wind what's fiercer than the...than the...er, hangover I had last week. Gah, ye know what I mean!"
138,"TEXT_JOBBRD001_01125_GEROLT_000_156","Jus' get me a white-hot ember, a howlin' gale, an' a chunk o' hyperfused ore, an' I'll finish yer bloody weapon! Ah, an' I need me a bottle o' RadzatHan quenchin' oil as well to cool it off!"
139,"TEXT_JOBBRD001_01125_SYSTEM_000_157","The white-hot ember, the howling gale, and the chunk of hyperfused ore can be obtained by defeating Ifrit in the Bowl of Embers (Hard), Garuda in the Howling Eye (Hard), and Titan in the Navel (Hard), respectively."
140,"TEXT_JOBBRD001_01125_SYSTEM_000_158","The bottle of RadzatHan quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll."
141,"TEXT_JOBBRD001_01125_GEROLT_000_160","In order to restore yer weapon to its former glory, we need to fully merge the relic with the new host. Oh, aye─an' yer soul. Don't worry, though─it might not hurt much."
142,"TEXT_JOBBRD001_01125_GEROLT_000_161","Get me a white-hot ember, a howlin' gale, an' a chunk of hyperfused ore, an' I'll finish yer bloody weapon."
143,"TEXT_JOBBRD001_01125_SYSTEM_000_162","The white-hot ember, the howling gale, and the chunk of hyperfused ore can be obtained by defeating Ifrit in the Bowl of Embers (Hard), Garuda in the Howling Eye (Hard), and Titan in the Navel (Hard), respectively."
144,"TEXT_JOBBRD001_01125_SYSTEM_000_163","The bottle of RadzatHan quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll."
145,"TEXT_JOBBRD001_01125_GEROLT_000_170","So yer back... Never doubted for a second ye'd trounce all three primals an' come back to pester me again."
146,"TEXT_JOBBRD001_01125_GEROLT_000_171","All right, then, let's see the white-hot ember, the howling gale, an' the hyperfused ore."
147,"TEXT_JOBBRD001_01125_GEROLT_000_172","Aye, these oughta get me the levels o' heat I need. Which leaves just the RadzatHan quenchin' oil for coolin' things off afterwards. Ye've got that, too, I assume?"
148,"TEXT_JOBBRD001_01125_SYSTEM_100_172","The bottle of RadzatHan quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll."
149,"TEXT_JOBBRD001_01125_GEROLT_000_173","Ye've done yer part, an' so I'll do mine."
150,"TEXT_JOBBRD001_01125_GEROLT_000_174","Watch now, an' try not to bat yer eyelids─ain't every day ye get to see a relic reborn!"
151,"TEXT_JOBBRD001_01125_GEROLT_000_175","Muahahaha... MUAHAHAHAHAHA! These gods-given hands've worked yet another miracle! Feast yer eyes on the Artemis Bow, jus' as it was in days of yore! 'Tis a sight to move a man to tears...ye lucky bastard. Ye'd better bloody well take care of it!"
152,"TEXT_JOBBRD001_01125_SYSTEM_000_200","In order to progress further in the quest, you must complete the objectives of Amdapor Keep."
153,"TEXT_JOBBRD001_01125_SYSTEM_000_201","In order to gain access to Amdapor Keep, you must complete the quest “Ghosts of Amdapor.”"
154,"TEXT_JOBBRD001_01125_SYSTEM_000_202","In order to progress further in the quest, you must complete the objectives of the Bowl of Embers (Hard)."
155,"TEXT_JOBBRD001_01125_SYSTEM_000_203","Please note that gaining access to the Bowl of Embers (Hard) requires that you make sufficient progress in the main scenario."
156,"TEXT_JOBBRD001_01125_SYSTEM_000_204","In order to progress further in the quest, you must complete the objectives of the Howling Eye (Hard)."
157,"TEXT_JOBBRD001_01125_SYSTEM_000_205","Please note that gaining access to the Howling Eye (Hard) requires that you make sufficient progress in the main scenario."
158,"TEXT_JOBBRD001_01125_SYSTEM_000_206","In order to progress further in the quest, you must complete the objectives of the Navel (Hard)."
159,"TEXT_JOBBRD001_01125_SYSTEM_000_207","Please note that gaining access to the Navel (Hard) requires that you make sufficient progress in the main scenario."
160,"TEXT_JOBBRD001_01125_GEROLT_000_210","Gods, I've been dry as a bone for the past six bells. M-Mead... Jus' give me enough mead to wet me lips..."
161,"TEXT_JOBBRD001_01125_SYSTEM_000_211","Please note that you can only undertake one “A Relic Reborn” quest at any given time. If you wish to acquire a different relic weapon, you must either complete or abandon the current quest."
162,"TEXT_JOBBRD001_01125_QIB_TODO001","Defeat the dhorme chimera!"
163,"TEXT_JOBBRD001_01125_QIB_TODO002","Defeat the hydra!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_JOBBRD001_01125_SEQ_00 Gerolt has the air of a man defeated.
5 1 TEXT_JOBBRD001_01125_SEQ_01 Gerolt has reluctantly agreed to lend his expertise to the restoration of a legendary arm of yore. For the first step, the weaponsmith bids you venture within Natalan in the Coerthas central highlands to retrieve the lost Artemis Bow. Search for a vessel in which the valuable relic might be kept.
6 2 TEXT_JOBBRD001_01125_SEQ_02 You have obtained the timeworn Artemis Bow. Make your way back to Hyrstmill and present the relic to Gerolt.
7 3 TEXT_JOBBRD001_01125_SEQ_03 According to Gerolt, the restoration process involves merging the old with the new─that is, embedding the original relic in a new host weapon. To this end, you must bring him a longarm's composite bow melded with two grade three heavens' eye materia.
8 4 TEXT_JOBBRD001_01125_SEQ_04 You have delivered the materia-enhanced longarm's composite bow to Gerolt. The weaponsmith next directs you to go to the Weeping Saint in the Coerthas central highlands, and obtain alumina salts from the dhorme chimera. ※The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination. ※This objective must be completed as a bard. You have delivered the materia-enhanced longarm's composite bow to Gerolt. The weaponsmith next directs you to go to the Weeping Saint in the Coerthas central highlands, and obtain alumina salts from the dhorme chimera. ※The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination. ※This objective must be completed as a bard.
9 5 TEXT_JOBBRD001_01125_SEQ_05 You have painstakingly obtained the pinch of alumina salts. Make your way back to Hyrstmill and deliver it to Gerolt.
10 6 TEXT_JOBBRD001_01125_SEQ_06 Using the alumina salts you brought him, Gerolt adds the finishing touches to your relic weapon. Even as he declares his work over, however, the man believes that there is still something incomplete about it. In order to shed light upon the mystery, Gerolt suggests that you seek out literature surrounding the hero associated with the relic. Perhaps the trader Rowena back at Revenant's Toll will be able to assist you in this endeavor.
11 7 TEXT_JOBBRD001_01125_SEQ_07 You have consulted Rowena, who agrees to procure the literature you seek...for a price. For your part of the deal, you must obtain for her an Amdapor glyph. Make your way through Amdapor Keep in the South Shroud, and procure this artifact. ※Amdapor Keep can be accessed via the Duty Finder. ※This objective must be completed as a bard. You have consulted Rowena, who agrees to procure the literature you seek...for a price. For your part of the deal, you must obtain for her an Amdapor glyph. Make your way through Amdapor Keep in the South Shroud, and procure this artifact. ※Amdapor Keep can be accessed via the Duty Finder. ※This objective must be completed as a bard.
12 8 TEXT_JOBBRD001_01125_SEQ_08 You have successfully obtained an Amdapor glyph. Make your way back to Revenant's Toll and deliver it to Rowena.
13 9 TEXT_JOBBRD001_01125_SEQ_09 You give the Amdapor glyph to Rowena, who upholds her promise and furnishes you a copy of <Emphasis>Bow of the Gods</Emphasis>. You now possess literature on the hero who once wielded the relic weapon. Gerolt the weaponsmith will be keen to peruse it.
14 10 TEXT_JOBBRD001_01125_SEQ_10 After a cursory examination of the text, Gerolt declares that he will require some time to make sense of its contents. In the meantime, you are to familiarize yourself with the restored weapon in its current state. Arm yourself with the unfinished Artemis Bow, make your way to Natalan in the Coerthas central highlands, and there slay eight Natalan boldwings, eight Natalan fogcallers, and eight Natalan windtalons.
15 11 TEXT_JOBBRD001_01125_SEQ_11 You have defeated the specified Ixal. Return to Hyrstmill and report your success to Gerolt.
16 12 TEXT_JOBBRD001_01125_SEQ_12 Upon your return, Gerolt deduces that you must face mightier adversaries if you are to experience a revelation pertaining to your relic. To this end, he bids you challenge the hydra within Halatali, the abandoned training grounds situated in eastern Thanalan. Armed with the unfinished Artemis Bow, enter Halatali and defeat the hydra. ※The hydra can be confronted via the Duty Finder upon examining the quest destination. Upon your return, Gerolt deduces that you must face mightier adversaries if you are to experience a revelation pertaining to your relic. To this end, he bids you challenge the hydra within Halatali, the abandoned training grounds situated in eastern Thanalan. Armed with the unfinished Artemis Bow, enter Halatali and defeat the hydra. ※The hydra can be confronted via the Duty Finder upon examining the quest destination.
17 13 TEXT_JOBBRD001_01125_SEQ_13 You have overcome the hydra. Take word of your accomplishment back to Gerolt at Hyrstmill.
18 14 TEXT_JOBBRD001_01125_SEQ_14 Combining information gleaned from the text with your firsthand experience, Gerolt has ascertained what must be done next. Hand over the unfinished Artemis Bow to the weaponsmith.
19 15 TEXT_JOBBRD001_01125_SEQ_15 Gerolt declares that but one step remains in the restoration. In order to create the raging fire that he needs, the weaponsmith bids you fetch him a white-hot ember, a howling gale, and a chunk of hyperfused ore. The first of these can be obtained by defeating Ifrit within the Bowl of Embers (Hard). ※The Bowl of Embers (Hard) can be accessed via the Duty Finder. ※This objective must be completed as a bard. Gerolt declares that but one step remains in the restoration. In order to create the raging fire that he needs, the weaponsmith bids you fetch him a white-hot ember, a howling gale, and a chunk of hyperfused ore. The first of these can be obtained by defeating Ifrit within the Bowl of Embers (Hard). ※The Bowl of Embers (Hard) can be accessed via the Duty Finder. ※This objective must be completed as a bard.
20 16 TEXT_JOBBRD001_01125_SEQ_16 You have extinguished the Lord of the Inferno and obtained a white-hot ember. Next, take on Garuda in the Howling Eye (Hard) and defeat her to obtain a howling gale. ※The Howling Eye (Hard) can be accessed via the Duty Finder. ※This objective must be completed as a bard. You have extinguished the Lord of the Inferno and obtained a white-hot ember. Next, take on Garuda in the Howling Eye (Hard) and defeat her to obtain a howling gale. ※The Howling Eye (Hard) can be accessed via the Duty Finder. ※This objective must be completed as a bard.
21 17 TEXT_JOBBRD001_01125_SEQ_17 You have silenced the Lady of the Vortex and obtained a howling gale. Next, take on Titan in the Navel (Hard) and defeat him to obtain a chunk of hyperfused ore. ※The Navel (Hard) can be accessed via the Duty Finder. ※This objective must be completed as a bard. You have silenced the Lady of the Vortex and obtained a howling gale. Next, take on Titan in the Navel (Hard) and defeat him to obtain a chunk of hyperfused ore. ※The Navel (Hard) can be accessed via the Duty Finder. ※This objective must be completed as a bard.
22 18 TEXT_JOBBRD001_01125_SEQ_18 You have buried the Lord of Crags and obtained a chunk of hyperfused ore. Deliver it along with the white-hot ember and the howling gale to Gerolt.
23 19 TEXT_JOBBRD001_01125_SEQ_19 You have delivered the three items Gerolt requires to create a raging fire. Now he only wants for a bottle of Radz–at–Han quenching oil to complete the restoration of your relic. Obtain this item and deliver it to the weaponsmith.
24 20 TEXT_JOBBRD001_01125_SEQ_20 You have delivered the bottle of Radz–at–Han quenching oil to Gerolt, who promptly sees to the final stage of the restoration process. After no small amount of effort and perseverance, you are now the proud owner of the Artemis Bow. May it serve you well in your adventures to come!
25 21 TEXT_JOBBRD001_01125_SEQ_21
26 22 TEXT_JOBBRD001_01125_SEQ_22
27 23 TEXT_JOBBRD001_01125_SEQ_23
28 24 TEXT_JOBBRD001_01125_TODO_00 Obtain the timeworn Artemis Bow from a treasure coffer in Natalan.
29 25 TEXT_JOBBRD001_01125_TODO_01 Deliver the timeworn Artemis Bow to Gerolt.
30 26 TEXT_JOBBRD001_01125_TODO_02 Deliver a materia-enhanced longarm's composite bow to Gerolt.
31 27 TEXT_JOBBRD001_01125_TODO_03 Examine the destination at the Weeping Saint and, as a bard, use the Duty Finder to complete the trial “A Relic Reborn: The Chimera.”
32 28 TEXT_JOBBRD001_01125_TODO_04 Deliver the alumina salts to Gerolt.
33 29 TEXT_JOBBRD001_01125_TODO_05 Speak with Rowena at Revenant's Toll.
34 30 TEXT_JOBBRD001_01125_TODO_06 Obtain an Amdapor glyph by completing Amdapor Keep as a bard.
35 31 TEXT_JOBBRD001_01125_TODO_07 Deliver the Amdapor glyph to Rowena.
36 32 TEXT_JOBBRD001_01125_TODO_08 Deliver the copy of <Emphasis>Bow of the Gods</Emphasis> to Gerolt.
37 33 TEXT_JOBBRD001_01125_TODO_09 Slay Natalan boldwings while equipped with the unfinished Artemis Bow.
38 34 TEXT_JOBBRD001_01125_TODO_10 Slay Natalan fogcallers while equipped with the unfinished Artemis Bow.
39 35 TEXT_JOBBRD001_01125_TODO_11 Slay Natalan windtalons while equipped with the unfinished Artemis Bow.
40 36 TEXT_JOBBRD001_01125_TODO_12 Speak with Gerolt.
41 37 TEXT_JOBBRD001_01125_TODO_13 Examine the destination outside Halatali and, with the unfinished Artemis Bow equipped, use the Duty Finder to complete the trial “A Relic Reborn: The Hydra.”
42 38 TEXT_JOBBRD001_01125_TODO_14 Speak with Gerolt.
43 39 TEXT_JOBBRD001_01125_TODO_15 Give the unfinished Artemis Bow to Gerolt.
44 40 TEXT_JOBBRD001_01125_TODO_16 Obtain a white-hot ember in the Bowl of Embers (Hard) as a bard.
45 41 TEXT_JOBBRD001_01125_TODO_17 Obtain a howling gale in the Howling Eye (Hard) as a bard.
46 42 TEXT_JOBBRD001_01125_TODO_18 Obtain a chunk of hyperfused ore in the Navel (Hard) as a bard.
47 43 TEXT_JOBBRD001_01125_TODO_19 Deliver the requested items to Gerolt.
48 44 TEXT_JOBBRD001_01125_TODO_20 Deliver a bottle of Radz–at–Han quenching oil to Gerolt.
49 45 TEXT_JOBBRD001_01125_TODO_21
50 46 TEXT_JOBBRD001_01125_TODO_22
51 47 TEXT_JOBBRD001_01125_TODO_23
52 48 TEXT_JOBBRD001_01125_GEROLT_000_000 Jus' let me make one thing clear: it might be as I'm repairin' kettles to pay for yesterday's mead, but I still got me pride as a master weaponsmith. Ye'll get no less than the finest out of me forge.
53 49 TEXT_JOBBRD001_01125_GEROLT_000_001 An' it might be as ye've got that godsdamned slip of paper, but it'll only get ye so much. Restorin' relics like these calls for some rare ol' materials, an' I ain't got none. So if you want the job done, ye'll have to run along an' fetch 'em for me.
54 50 TEXT_JOBBRD001_01125_GEROLT_000_002 So, what is it ye want restored?
55 51 TEXT_JOBBRD001_01125_GEROLT_000_003 A bow-bendin' bard, are ye? That's a rare sight in this day an' age. Well, I happen to know jus' the weapon for ye.
56 52 TEXT_JOBBRD001_01125_GEROLT_000_004 But tell me, have ye ever heard the word “Godsbow”? 'Tis an epithet what's given only to virtuosos of the bow.
57 53 TEXT_JOBBRD001_01125_GEROLT_000_005 The first archer to be called such was one Gilbert, a man who lived durin' Gridania's fledglin' days. Legend goes he slew seven Ixali chieftains with a single arrow.
58 54 TEXT_JOBBRD001_01125_GEROLT_000_006 And if that weren't impressive enough, they say the lucky sod was blessed with the voice of a bleedin' angel to boot. On account of which, he had a bow 'specially crafted to be weapon and instrument both.
59 55 TEXT_JOBBRD001_01125_GEROLT_000_007 This tool of musical murder was called the Artemis Bow, an' for long years it was locked away in one of the fastnesses of the Gods' Quiver for safekeepin'.
60 56 TEXT_JOBBRD001_01125_GEROLT_000_008 Alas, some while ago, said fastness was overrun by the Ixal, who struck from above in their war balloons. They gave the place a thorough ransackin', an' took the relic with 'em back to Natalan.
61 57 TEXT_JOBBRD001_01125_GEROLT_000_009 If ye can but retrieve the Artemis Bow─even a part of it─we'd be well on our way to restorin' yer relic.
62 58 TEXT_JOBBRD001_01125_GEROLT_000_010 Have ye ever heard the word “Godsbow”? 'Tis an epithet what's given only to virtuosos of the bow.
63 59 TEXT_JOBBRD001_01125_GEROLT_000_011 The first archer to be called such was one Gilbert, a man who lived durin' Gridania's fledglin' days. Legend goes he slew seven Ixali chieftains with a single arrow.
64 60 TEXT_JOBBRD001_01125_GEROLT_000_012 And if that weren't impressive enough, they say the lucky sod was blessed with the voice of a bleedin' angel to boot. On account of which, he had a bow 'specially crafted to be weapon and instrument both.
65 61 TEXT_JOBBRD001_01125_GEROLT_000_013 This tool of musical murder was called the Artemis Bow, an' for long years it was locked away in one of the fastnesses of the Gods' Quiver for safekeepin'.
66 62 TEXT_JOBBRD001_01125_GEROLT_000_014 Alas, some while ago, said fastness was overrun by the Ixal, who struck from above in their war balloons. They gave the place a thorough ransackin', an' took the relic with 'em back to Natalan.
67 63 TEXT_JOBBRD001_01125_GEROLT_000_015 If ye can but retrieve the Artemis Bow─even a part of it─we'd be well on our way to restorin' yer relic.
68 64 TEXT_JOBBRD001_01125_GEROLT_000_020 Well, bugger me... Never in me wildest, drunkest dreams did I imagine ye'd actually find the bloody thing... Bah, so I'll have to fire up the forge, after all.
69 65 TEXT_JOBBRD001_01125_GEROLT_000_021 Havin' said that, the relic's in far worse shape than I thought. It ain't like to survive much poundin' in this state. Truth be told, I'd be worried about sneezin' near it.
70 66 TEXT_JOBBRD001_01125_GEROLT_000_022 <sigh> We're gonna need a new host what'll give itself for the restoration.
71 67 TEXT_JOBBRD001_01125_GEROLT_000_023 Bring me a longarm's composite bow, one with two grade three heavens' eye materia melded to it. This'll serve as the vessel for the restored relic.
72 68 TEXT_JOBBRD001_01125_GEROLT_000_024 Remember, that's <Emphasis>two</Emphasis> grade three heavens' eye materia. Aught less, an' ye'll get naught from me, no matter how many slips of paper ye wave in me face.
73 69 TEXT_JOBBRD001_01125_GEROLT_000_030 Ye need to bring me a longarm's composite bow, one with two grade three heavens' eye materia melded to it. This'll serve as the vessel for the restored relic.
74 70 TEXT_JOBBRD001_01125_GEROLT_000_031 Hm? Aye, I could hammer one out in me sleep, but then I could wipe yer arse without much trouble, an' I ain't plannin' on doin' that neither! Seems ye'll jus' have to do both yerself, eh?
75 71 TEXT_JOBBRD001_01125_GEROLT_000_040 Ah, 'tis a fine base ye've brought me. Aye, jus' the thing to host yer relic.
76 72 TEXT_JOBBRD001_01125_GEROLT_000_041 I've merged what was left of the relic with the host weapon, so the groundwork's done. But don't go jumpin' for joy jus' yet─there's still more to do.
77 73 TEXT_JOBBRD001_01125_GEROLT_000_042 I need to work on the finishin' touches, but due to the reinforcement work I've had to do, the weapon's provin' rather stubborn to shape.
78 74 TEXT_JOBBRD001_01125_GEROLT_000_043 To get 'round this, we'll be needin' some alumina salts, a substance made by grindin' a rock called alumina into fine grains. Unlucky for ye, though, it ain't easy to get hold of.
79 75 TEXT_JOBBRD001_01125_GEROLT_000_044 Mayhap ye already know this, but there's beasties out there what devour their prey whole. An' some of 'em swallow rocks so as to aid with digestion.
80 76 TEXT_JOBBRD001_01125_GEROLT_000_045 The dhorme chimera what terrorizes the central highlands o' Coerthas happens to swallow alumina salts for this purpose.
81 77 TEXT_JOBBRD001_01125_GEROLT_000_046 Slay the bugger an' bring me the alumina salts, an' I'll see to the finishin' touches on yer weapon.
82 78 TEXT_JOBBRD001_01125_SYSTEM_000_047 The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands.
83 79 TEXT_JOBBRD001_01125_SYSTEM_000_048 Please note that the trial “A Relic Reborn: The Chimera” must be completed as a bard.
84 80 TEXT_JOBBRD001_01125_GEROLT_000_050 Jus' a dozen more kettles, then it's off to the tav─ <Emphasis>You</Emphasis> again!? What in the seven hells do ye want this time!? Jus' a dozen more kettles, then it's off to the tav─ <Emphasis>You</Emphasis> again!? What in the seven hells do ye want this time!?
85 81 TEXT_JOBBRD001_01125_GEROLT_000_051 Forgotten what to bring, eh? Gods' sake, <If(PlayerParameter(4))>woman<Else/>man</If>, ye've got the memory of a bleedin' whatsit!
86 82 TEXT_JOBBRD001_01125_GEROLT_000_052 Slay the dhorme chimera an' bring me alumina salts, an' I'll see to the finishin' touches on yer weapon.
87 83 TEXT_JOBBRD001_01125_SYSTEM_000_053 The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands.
88 84 TEXT_JOBBRD001_01125_SYSTEM_000_054 Please note that the trial “A Relic Reborn: The Chimera” must be completed as a bard.
89 85 TEXT_JOBBRD001_01125_GEROLT_000_060 ...An' o' course, the adventurer comes back triumphant. <sigh> Should've bloody known not even the chimera would be able to put ye out o' me misery.
90 86 TEXT_JOBBRD001_01125_GEROLT_000_061 Hand over those alumina salts, an' I'll get right to work.
91 87 TEXT_JOBBRD001_01125_GEROLT_000_062 There, the deed's done. I've squeezed out every onze of me skill to restore yer weapon, an' I think ye'll agree it looks the part.
92 88 TEXT_JOBBRD001_01125_GEROLT_000_063 Yet there's summat...missin' somehow, though I'm buggered if I know what. The piece jus' lacks a certain <Emphasis>glow</Emphasis>, as it were.
93 89 TEXT_JOBBRD001_01125_GEROLT_000_064 We need to learn more about the relic. Literature surroundin' the hero associated with it would be a fine place to begin...but I ain't exactly a scholarly an' haven't the slightest inklin' where to get me hands on such stuff.
94 90 TEXT_JOBBRD001_01125_GEROLT_000_065 As much as I hate to say this, Rowena's probably the one to talk to. Thing is, I'd sooner shove hot kettles up me arse sideways than owe that thrice-damned harridan another debt.
95 91 TEXT_JOBBRD001_01125_GEROLT_000_066 Yer gonna have to make yerself useful once again. Take yerself to Rowena an' ask for her help, an' return here once ye've learned summat what might be of use.
96 92 TEXT_JOBBRD001_01125_ROWENA_000_070 You're lookin' a bit more run-down than before. Your dealin's with Gerolt takin' their toll? Actually, forget I even asked. My mouth tastes o' bile if I so much as <Emphasis>think</Emphasis> o' that sorry specimen. So, is there somethin' you need?
97 93 TEXT_JOBBRD001_01125_ROWENA_000_071 ...Literature on the hero of old who once wielded your weapon?
98 94 TEXT_JOBBRD001_01125_ROWENA_000_072 Hm, I reckon I can find what you need. Might take a bit o' time, is all.
99 95 TEXT_JOBBRD001_01125_ROWENA_000_073 'Course, this ain't a charity I'm runnin' here. I can get you what you want, but you'll have to do likewise for me.
100 96 TEXT_JOBBRD001_01125_ROWENA_000_074 I'll track down literature on Gilbert the Godsbow.
101 97 TEXT_JOBBRD001_01125_ROWENA_000_075 For your part, you're to bring me an Amdapor glyph. You'll find this inside Amdapor Keep, a ruined castle situated in the South Shroud.
102 98 TEXT_JOBBRD001_01125_ROWENA_000_076 Clear on the deal? Then run along and fulfill your part of it.
103 99 TEXT_JOBBRD001_01125_ROWENA_000_080 Ah, good <If(PlayerParameter(4))>on you<Else/>lad</If>! This is exactly what I was after. You've honored your part o' the bargain, and so I'll do the same.
104 100 TEXT_JOBBRD001_01125_GEROLT_000_090 Back to pester me so soon? Judgin' from that smirk on yer face, I take it ye've found what ye need?
105 101 TEXT_JOBBRD001_01125_GEROLT_000_091 Aye, this text is about Gilbert the Godsbow, all right. But gods, would it have killed the bugger that wrote it to use normal bloody words!?
106 102 TEXT_JOBBRD001_01125_GEROLT_000_092 It'll take me bleedin' <Emphasis>moons</Emphasis> to get through this lot─time I could be spendin' on kettles! Gah...while I try to make head or tail of it all, why don't ye take this here unfinished Artemis Bow an' try it out?
107 103 TEXT_JOBBRD001_01125_GEROLT_000_093 As I mentioned before, it's still missin' summat, but it's all there shape-wise, meanin' it should serve ye jus' fine as an ordinary weapon.
108 104 TEXT_JOBBRD001_01125_GEROLT_000_094 Seein' as yer a ripe ol' bard, mayhap ye'll be able to feel out exactly what it wants for.
109 105 TEXT_JOBBRD001_01125_GEROLT_000_095 That's to say, get out there an' fight some nasty foes, as Gilbert himself must've done back in the day.
110 106 TEXT_JOBBRD001_01125_GEROLT_000_096 Natalan, the Ixali stronghold over in Coerthas, oughta serve yer needs─aye, the same place ye found the bow. Pit yerself against some Natalan boldwings, fogcallers, an' windtalons─eight of each, say─then come back an' tell me what ye've gleaned.
111 107 TEXT_JOBBRD001_01125_GEROLT_000_097 With the information in the text an' yer firsthand experience, I reckon we'll solve this puzzle yet.
112 108 TEXT_JOBBRD001_01125_EPICMOOGLE_000_105 You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!
113 109 TEXT_JOBBRD001_01125_GEROLT_000_100 I want ye to get out there an' fight some nasty foes, as Gilbert himself must've done back in the day.
114 110 TEXT_JOBBRD001_01125_GEROLT_000_101 Natalan, the Ixali stronghold over in Coerthas, oughta serve yer needs. Pit yerself against some Natalan boldwings, fogcallers, an' windtalons─eight of each, say─then come back an' tell me what ye've gleaned.
115 111 TEXT_JOBBRD001_01125_GEROLT_000_110 Back already? By the frown yer wearin', I take it ye've got nothin' to show for yer time with the birdmen.
116 112 TEXT_JOBBRD001_01125_GEROLT_000_111 Hmmm, might be as ye want for better sport. An' I know jus' the creature what'll give it to ye─the hydra what reigns over the fiends within Halatali. A nasty piece of work, that. Try not to piss yer britches when ye see it.
117 113 TEXT_JOBBRD001_01125_SYSTEM_000_112 The hydra can be confronted via the Duty Finder upon examining the quest destination situated by the entrance to Halatali in eastern Thanalan.
118 114 TEXT_JOBBRD001_01125_SYSTEM_000_113 Please note that the trial “A Relic Reborn: The Hydra” must be completed while equipped with the unfinished Artemis Bow.
119 115 TEXT_JOBBRD001_01125_FAFAJONI_000_120 We Immortal Flames have managed to cull most of the feral denizens of Halatali, but the hydra still remains. Frankly, we're out of our─
120 116 TEXT_JOBBRD001_01125_FAFAJONI_000_121 What!? You mean to face the fell creature!? To be sure, we would be grateful if you could rid us of it, but I must warn you of the dangers. Survival is <Emphasis>not</Emphasis> guaranteed.
121 117 TEXT_JOBBRD001_01125_SYSTEM_000_125 In order to challenge the hydra, you must be equipped with the unfinished Artemis Bow.
122 118 TEXT_JOBBRD001_01125_GEROLT_000_130 Bloody hells, not ye again! Can't a man have a moment's bleedin' rest!? I've barely had time to <Emphasis>piss</Emphasis> since you gave me that damnable text.
123 119 TEXT_JOBBRD001_01125_GEROLT_000_131 Readin' the thing's given me a fierce bloody headache...which yer makin' worse by houndin' me!
124 120 TEXT_JOBBRD001_01125_GEROLT_000_132 Do me a favor an' make yerself scarce, will ye? Go an' play with yer bloody Artemis Bow or summat.
125 121 TEXT_JOBBRD001_01125_EPICMOOGLE_000_135 You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!
126 122 TEXT_JOBBRD001_01125_GEROLT_000_140 Yer... Yer still alive! Why the hells do you adventurers have to be so godsdamned sturdy!? I was bloody <Emphasis>sure</Emphasis> ye'd be hydra dung by now... <sigh>
127 123 TEXT_JOBBRD001_01125_GEROLT_000_141 But what's done is done...or in this case, <Emphasis>not</Emphasis> done. Anyroad, let's talk about that text ye brought. It contains the complete works of Gilbert the Godsbow, the great archer-bard.
128 124 TEXT_JOBBRD001_01125_GEROLT_000_142 Porin' over the tome, I couldn't help but wince at the man's prudish bloody rhymes. There weren't a bawdy ballad among 'em! But personal preferences aside, I <Emphasis>was</Emphasis> able to track down the information we're after.
129 125 TEXT_JOBBRD001_01125_GEROLT_000_143 The final pages contain what appears to be the Godsbow's commentary regardin' the finer points of performance.
130 126 TEXT_JOBBRD001_01125_GEROLT_000_144 The man wrote that the weather─heat, humidity, an' what have ye─greatly affects an instrument's timbre.
131 127 TEXT_JOBBRD001_01125_GEROLT_000_145 An' the same's true for bows─they're more or less flexible, see, which can be the difference between an arrow in yer enemy's eye, an' one stuck in the ground half a yalm in front of him.
132 128 TEXT_JOBBRD001_01125_GEROLT_000_146 For this reason, Gilbert had tunin' pins installed on his weapon-cum-instrument. This much was written in the text.
133 129 TEXT_JOBBRD001_01125_GEROLT_000_147 Truth be told, I thought the bloody things were jus' elaborate riggin' for the strings. Who'd've thought ye could learn summat useful from a book of verse, eh!?
134 130 TEXT_JOBBRD001_01125_EPICMOOGLE_000_149 You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!
135 131 TEXT_JOBBRD001_01125_GEROLT_000_148 As ye can see, I've done me research. I trust ye've also been pullin' yer weight, puttin' the relic to use like I said. Well, go on, then─tell me what ye've learned.
136 132 TEXT_JOBBRD001_01125_GEROLT_000_150 Is that so? Aye...I'd wondered about that.
137 133 TEXT_JOBBRD001_01125_GEROLT_000_151 Based on what we've gleaned from the text an' yer firsthand experience, I'll rework the relic so as to improve yer affinity with it. Hand it over for a second, will ye?
138 134 TEXT_JOBBRD001_01125_GEROLT_000_152 Based on what we've gleaned from the text an' yer firsthand experience, I'll rework the relic so as to improve yer affinity with it. Hand it over for a second, will ye?
139 135 TEXT_JOBBRD001_01125_GEROLT_000_153 There, the deed's done. That leaves us with one last step.
140 136 TEXT_JOBBRD001_01125_GEROLT_000_154 That is, fully mergin' the old relic, the new host, an' the soul of the bearer─aye, that's <Emphasis>you</Emphasis>. Only then can the weapon be restored to its former glory.
141 137 TEXT_JOBBRD001_01125_GEROLT_000_155 But to do this, I need a fire what's hotter than the seventh hell. An' to keep such a fire alive an' ragin', I need a wind what's fiercer than the...than the...er, hangover I had last week. Gah, ye know what I mean!
142 138 TEXT_JOBBRD001_01125_GEROLT_000_156 Jus' get me a white-hot ember, a howlin' gale, an' a chunk o' hyperfused ore, an' I'll finish yer bloody weapon! Ah, an' I need me a bottle o' Radz–at–Han quenchin' oil as well to cool it off!
143 139 TEXT_JOBBRD001_01125_SYSTEM_000_157 The white-hot ember, the howling gale, and the chunk of hyperfused ore can be obtained by defeating Ifrit in the Bowl of Embers (Hard), Garuda in the Howling Eye (Hard), and Titan in the Navel (Hard), respectively.
144 140 TEXT_JOBBRD001_01125_SYSTEM_000_158 The bottle of Radz–at–Han quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll.
145 141 TEXT_JOBBRD001_01125_GEROLT_000_160 In order to restore yer weapon to its former glory, we need to fully merge the relic with the new host. Oh, aye─an' yer soul. Don't worry, though─it might not hurt much.
146 142 TEXT_JOBBRD001_01125_GEROLT_000_161 Get me a white-hot ember, a howlin' gale, an' a chunk of hyperfused ore, an' I'll finish yer bloody weapon.
147 143 TEXT_JOBBRD001_01125_SYSTEM_000_162 The white-hot ember, the howling gale, and the chunk of hyperfused ore can be obtained by defeating Ifrit in the Bowl of Embers (Hard), Garuda in the Howling Eye (Hard), and Titan in the Navel (Hard), respectively.
148 144 TEXT_JOBBRD001_01125_SYSTEM_000_163 The bottle of Radz–at–Han quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll.
149 145 TEXT_JOBBRD001_01125_GEROLT_000_170 So yer back... Never doubted for a second ye'd trounce all three primals an' come back to pester me again.
150 146 TEXT_JOBBRD001_01125_GEROLT_000_171 All right, then, let's see the white-hot ember, the howling gale, an' the hyperfused ore.
151 147 TEXT_JOBBRD001_01125_GEROLT_000_172 Aye, these oughta get me the levels o' heat I need. Which leaves just the Radz–at–Han quenchin' oil for coolin' things off afterwards. Ye've got that, too, I assume?
152 148 TEXT_JOBBRD001_01125_SYSTEM_100_172 The bottle of Radz–at–Han quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll.
153 149 TEXT_JOBBRD001_01125_GEROLT_000_173 Ye've done yer part, an' so I'll do mine.
154 150 TEXT_JOBBRD001_01125_GEROLT_000_174 Watch now, an' try not to bat yer eyelids─ain't every day ye get to see a relic reborn!
155 151 TEXT_JOBBRD001_01125_GEROLT_000_175 Muahahaha... MUAHAHAHAHAHA! These gods-given hands've worked yet another miracle! Feast yer eyes on the Artemis Bow, jus' as it was in days of yore! 'Tis a sight to move a man to tears...ye lucky bastard. Ye'd better bloody well take care of it!
156 152 TEXT_JOBBRD001_01125_SYSTEM_000_200 In order to progress further in the quest, you must complete the objectives of Amdapor Keep.
157 153 TEXT_JOBBRD001_01125_SYSTEM_000_201 In order to gain access to Amdapor Keep, you must complete the quest “Ghosts of Amdapor.”
158 154 TEXT_JOBBRD001_01125_SYSTEM_000_202 In order to progress further in the quest, you must complete the objectives of the Bowl of Embers (Hard).
159 155 TEXT_JOBBRD001_01125_SYSTEM_000_203 Please note that gaining access to the Bowl of Embers (Hard) requires that you make sufficient progress in the main scenario.
160 156 TEXT_JOBBRD001_01125_SYSTEM_000_204 In order to progress further in the quest, you must complete the objectives of the Howling Eye (Hard).
161 157 TEXT_JOBBRD001_01125_SYSTEM_000_205 Please note that gaining access to the Howling Eye (Hard) requires that you make sufficient progress in the main scenario.
162 158 TEXT_JOBBRD001_01125_SYSTEM_000_206 In order to progress further in the quest, you must complete the objectives of the Navel (Hard).
163 159 TEXT_JOBBRD001_01125_SYSTEM_000_207 Please note that gaining access to the Navel (Hard) requires that you make sufficient progress in the main scenario.
164 160 TEXT_JOBBRD001_01125_GEROLT_000_210 Gods, I've been dry as a bone for the past six bells. M-Mead... Jus' give me enough mead to wet me lips...
165 161 TEXT_JOBBRD001_01125_SYSTEM_000_211 Please note that you can only undertake one “A Relic Reborn” quest at any given time. If you wish to acquire a different relic weapon, you must either complete or abandon the current quest.
166 162 TEXT_JOBBRD001_01125_QIB_TODO001 Defeat the dhorme chimera!
167 163 TEXT_JOBBRD001_01125_QIB_TODO002 Defeat the hydra!
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0,"TEXT_JOBDRG001_01122_SEQ_00","Gerolt has the air of a man defeated."
1,"TEXT_JOBDRG001_01122_SEQ_01","Gerolt has reluctantly agreed to lend his expertise to the restoration of a legendary arm of yore. For the first step, the weaponsmith bids you venture within Natalan in the Coerthas central highlands to retrieve the lost Gae Bolg. Search for a vessel in which the valuable relic might be kept."
2,"TEXT_JOBDRG001_01122_SEQ_02","You have obtained the timeworn Gae Bolg. Make your way back to Hyrstmill and present the relic to Gerolt."
3,"TEXT_JOBDRG001_01122_SEQ_03","According to Gerolt, the restoration process involves merging the old with the new─that is, embedding the original relic in a new host weapon. To this end, you must bring him a champion's lance melded with two grade three savage aim materia."
4,"TEXT_JOBDRG001_01122_SEQ_04","You have delivered the materia-enhanced champion's lance to Gerolt. The weaponsmith next directs you to go to the Weeping Saint in the Coerthas central highlands, and obtain alumina salts from the dhorme chimera.
※The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination.
※This objective must be completed as a dragoon."
5,"TEXT_JOBDRG001_01122_SEQ_05","You have painstakingly obtained the pinch of alumina salts. Make your way back to Hyrstmill and deliver it to Gerolt."
6,"TEXT_JOBDRG001_01122_SEQ_06","Using the alumina salts you brought him, Gerolt adds the finishing touches to your relic weapon. Even as he declares his work over, however, the man believes that there is still something incomplete about it. In order to shed light upon the mystery, Gerolt suggests that you seek out literature surrounding the hero associated with the relic. Perhaps the trader Rowena back at Revenant's Toll will be able to assist you in this endeavor."
7,"TEXT_JOBDRG001_01122_SEQ_07","You have consulted Rowena, who agrees to procure the literature you seek...for a price. For your part of the deal, you must obtain for her an Amdapor glyph. Make your way through Amdapor Keep in the South Shroud, and procure this artifact.
※Amdapor Keep can be accessed via the Duty Finder.
※This objective must be completed as a dragoon."
8,"TEXT_JOBDRG001_01122_SEQ_08","You have successfully obtained an Amdapor glyph. Make your way back to Revenant's Toll and deliver it to Rowena."
9,"TEXT_JOBDRG001_01122_SEQ_09","You give the Amdapor glyph to Rowena, who upholds her promise and furnishes you a copy of <Emphasis>The Book of Reinette</Emphasis>. You now possess literature on the hero who once wielded the relic weapon. Gerolt the weaponsmith will be keen to peruse it."
10,"TEXT_JOBDRG001_01122_SEQ_10","After a cursory examination of the text, Gerolt declares that he will require some time to make sense of its contents. In the meantime, you are to familiarize yourself with the restored weapon in its current state. Arm yourself with the unfinished Gae Bolg, make your way to Natalan in the Coerthas central highlands, and there slay eight Natalan boldwings, eight Natalan fogcallers, and eight Natalan swiftbeaks."
11,"TEXT_JOBDRG001_01122_SEQ_11","You have defeated the specified Ixal. Return to Hyrstmill and report your success to Gerolt."
12,"TEXT_JOBDRG001_01122_SEQ_12","Upon your return, Gerolt deduces that you must face mightier adversaries if you are to experience a revelation pertaining to your relic. To this end, he bids you challenge the hydra within Halatali, the abandoned training grounds situated in eastern Thanalan. Armed with the unfinished Gae Bolg, enter Halatali and defeat the hydra.
※The hydra can be confronted via the Duty Finder upon examining the quest destination."
13,"TEXT_JOBDRG001_01122_SEQ_13","You have overcome the hydra. Take word of your accomplishment back to Gerolt at Hyrstmill."
14,"TEXT_JOBDRG001_01122_SEQ_14","Combining information gleaned from the text with your firsthand experience, Gerolt has ascertained what must be done next. Hand over the unfinished Gae Bolg to the weaponsmith."
15,"TEXT_JOBDRG001_01122_SEQ_15","Gerolt declares that but one step remains in the restoration. In order to create the raging fire that he needs, the weaponsmith bids you fetch him a white-hot ember, a howling gale, and a chunk of hyperfused ore. The first of these can be obtained by defeating Ifrit within the Bowl of Embers (Hard).
※The Bowl of Embers (Hard) can be accessed via the Duty Finder.
※This objective must be completed as a dragoon."
16,"TEXT_JOBDRG001_01122_SEQ_16","You have extinguished the Lord of the Inferno and obtained a white-hot ember. Next, take on Garuda in the Howling Eye (Hard) and defeat her to obtain a howling gale.
※The Howling Eye (Hard) can be accessed via the Duty Finder.
※This objective must be completed as a dragoon."
17,"TEXT_JOBDRG001_01122_SEQ_17","You have silenced the Lady of the Vortex and obtained a howling gale. Next, take on Titan in the Navel (Hard) and defeat him to obtain a chunk of hyperfused ore.
※The Navel (Hard) can be accessed via the Duty Finder.
※This objective must be completed as a dragoon."
18,"TEXT_JOBDRG001_01122_SEQ_18","You have buried the Lord of Crags and obtained a chunk of hyperfused ore. Deliver it along with the white-hot ember and the howling gale to Gerolt."
19,"TEXT_JOBDRG001_01122_SEQ_19","You have delivered the three items Gerolt requires to create a raging fire. Now he only wants for a bottle of RadzatHan quenching oil to complete the restoration of your relic. Obtain this item and deliver it to the weaponsmith."
20,"TEXT_JOBDRG001_01122_SEQ_20","You have delivered the bottle of RadzatHan quenching oil to Gerolt, who promptly sees to the final stage of the restoration process. After no small amount of effort and perseverance, you are now the proud owner of the Gae Bolg. May it serve you well in your adventures to come!"
21,"TEXT_JOBDRG001_01122_SEQ_21",""
22,"TEXT_JOBDRG001_01122_SEQ_22",""
23,"TEXT_JOBDRG001_01122_SEQ_23",""
24,"TEXT_JOBDRG001_01122_TODO_00","Obtain the timeworn Gae Bolg from a treasure coffer in Natalan."
25,"TEXT_JOBDRG001_01122_TODO_01","Deliver the timeworn Gae Bolg to Gerolt."
26,"TEXT_JOBDRG001_01122_TODO_02","Deliver a materia-enhanced champion's lance to Gerolt."
27,"TEXT_JOBDRG001_01122_TODO_03","Examine the destination at the Weeping Saint and, as a dragoon, use the Duty Finder to complete the trial “A Relic Reborn: The Chimera.”"
28,"TEXT_JOBDRG001_01122_TODO_04","Deliver the alumina salts to Gerolt."
29,"TEXT_JOBDRG001_01122_TODO_05","Speak with Rowena at Revenant's Toll."
30,"TEXT_JOBDRG001_01122_TODO_06","Obtain an Amdapor glyph by completing Amdapor Keep as a dragoon."
31,"TEXT_JOBDRG001_01122_TODO_07","Deliver the Amdapor glyph to Rowena."
32,"TEXT_JOBDRG001_01122_TODO_08","Deliver the copy of <Emphasis>The Book of Reinette</Emphasis> to Gerolt."
33,"TEXT_JOBDRG001_01122_TODO_09","Slay Natalan boldwings while equipped with the unfinished Gae Bolg."
34,"TEXT_JOBDRG001_01122_TODO_10","Slay Natalan fogcallers while equipped with the unfinished Gae Bolg."
35,"TEXT_JOBDRG001_01122_TODO_11","Slay Natalan swiftbeaks while equipped with the unfinished Gae Bolg."
36,"TEXT_JOBDRG001_01122_TODO_12","Speak with Gerolt."
37,"TEXT_JOBDRG001_01122_TODO_13","Examine the destination outside Halatali and, with the unfinished Gae Bolg equipped, use the Duty Finder to complete the trial “A Relic Reborn: The Hydra.”"
38,"TEXT_JOBDRG001_01122_TODO_14","Speak with Gerolt."
39,"TEXT_JOBDRG001_01122_TODO_15","Give the unfinished Gae Bolg to Gerolt. "
40,"TEXT_JOBDRG001_01122_TODO_16","Obtain a white-hot ember in the Bowl of Embers (Hard) as a dragoon."
41,"TEXT_JOBDRG001_01122_TODO_17","Obtain a howling gale in the Howling Eye (Hard) as a dragoon."
42,"TEXT_JOBDRG001_01122_TODO_18","Obtain a chunk of hyperfused ore in the Navel (Hard) as a dragoon."
43,"TEXT_JOBDRG001_01122_TODO_19","Deliver the requested items to Gerolt."
44,"TEXT_JOBDRG001_01122_TODO_20","Deliver a bottle of RadzatHan quenching oil to Gerolt."
45,"TEXT_JOBDRG001_01122_TODO_21",""
46,"TEXT_JOBDRG001_01122_TODO_22",""
47,"TEXT_JOBDRG001_01122_TODO_23",""
48,"TEXT_JOBDRG001_01122_GEROLT_000_000","Jus' let me make one thing clear: it might be as I'm repairin' kettles to pay for yesterday's mead, but I still got me pride as a master weaponsmith. Ye'll get no less than the finest out of me forge."
49,"TEXT_JOBDRG001_01122_GEROLT_000_001","An' it might be as ye've got that godsdamned slip of paper, but it'll only get ye so much. Restorin' relics like these calls for some rare ol' materials, an' I ain't got none. So if you want the job done, ye'll have to run along an' fetch 'em for me."
50,"TEXT_JOBDRG001_01122_GEROLT_000_002","So, what is it ye want restored?"
51,"TEXT_JOBDRG001_01122_GEROLT_000_003","Fancy yerself a dragonslayer, eh? Well, I happen to know jus' the weapon for ye...but wouldn't it be quicker if ye had one of the Holy See's blacksmiths pound one out?"
52,"TEXT_JOBDRG001_01122_GEROLT_000_004","Hm, yer expression tells me there's a reason why ye came to me instead. Well, I ain't one to pry into the affairs of Ishgard. Don't fancy being branded a heretic, see. Also, I don't reckon I'd enjoy the view from the Gates of Judgement half so much if me head was on a pike."
53,"TEXT_JOBDRG001_01122_GEROLT_000_005","Anyroad, it's a spear named Gae Bolg that ye'll be wantin'."
54,"TEXT_JOBDRG001_01122_GEROLT_000_006","I've heard tell it's made of dragon bone, but how it's forged is a jealously guarded secret. Bein' the genius that I am, though, I reckon I can unravel the mystery if I could jus' get me hands on a sample."
55,"TEXT_JOBDRG001_01122_GEROLT_000_007","Now then, did ye ever hear of Saint Reinette, the legendary dragoon? I only ask 'cause she's s'posed to have wielded the very same weapon, see."
56,"TEXT_JOBDRG001_01122_GEROLT_000_008","Story goes that a dragon slew her sweetheart, promptin' the ol' girl to seek out the beast what did it an' put it down. Havin' exacted her revenge, they say she thrust her spear into the ground where the battle was waged, givin' up the life of a dragoon to become a woman of the cloth."
57,"TEXT_JOBDRG001_01122_GEROLT_000_009","Unlucky for ye, the valley where the spear sleeps is Ixali territory─a stronghold called Natalan, to be precise. But if yer desire's strong, I trust ye already know what must be done."
58,"TEXT_JOBDRG001_01122_GEROLT_000_010","It's a spear named Gae Bolg that ye'll be wantin'."
59,"TEXT_JOBDRG001_01122_GEROLT_000_011","I've heard tell it's made of dragon bone, but how it's forged is a jealously guarded secret. Bein' the genius that I am, though, I reckon I can unravel the mystery if I could jus' get me hands on a sample."
60,"TEXT_JOBDRG001_01122_GEROLT_000_012","Now then, did ye ever hear of Saint Reinette, the legendary dragoon? I only ask 'cause she's s'posed to have wielded the very same weapon, see."
61,"TEXT_JOBDRG001_01122_GEROLT_000_013","Story goes that a dragon slew her sweetheart, promptin' the ol' girl to seek out the beast what did it an' put it down. Havin' exacted her revenge, they say she thrust her spear into the ground where the battle was waged, givin' up the life of a dragoon to become a woman of the cloth."
62,"TEXT_JOBDRG001_01122_GEROLT_000_014","Unlucky for ye, the valley where the spear sleeps is Ixali territory─a stronghold called Natalan, to be precise. But if yer desire's strong, I trust ye already know what must be done."
63,"TEXT_JOBDRG001_01122_GEROLT_000_020","Well, bugger me... Never in me wildest, drunkest dreams did I imagine ye'd actually find the bloody thing... Bah, so I'll have to fire up the forge, after all."
64,"TEXT_JOBDRG001_01122_GEROLT_000_021","Havin' said that, the relic's in far worse shape than I thought. It ain't like to survive much poundin' in this state. Truth be told, I'd be worried about sneezin' near it."
65,"TEXT_JOBDRG001_01122_GEROLT_000_022","<sigh> We're gonna need a new host what'll give itself for the restoration."
66,"TEXT_JOBDRG001_01122_GEROLT_000_023","Bring me a champion's lance, one with two grade three savage aim materia melded to it. This'll serve as the vessel for the restored relic."
67,"TEXT_JOBDRG001_01122_GEROLT_000_024","Remember, that's <Emphasis>two</Emphasis> grade three savage aim materia. Aught less, an' ye'll get naught from me, no matter how many slips of paper ye wave in me face."
68,"TEXT_JOBDRG001_01122_GEROLT_000_030","Ye need to bring me a champion's lance, one with two grade three savage aim materia melded to it. This'll serve as the vessel for the restored relic."
69,"TEXT_JOBDRG001_01122_GEROLT_000_031","Hm? Aye, I could hammer one out in me sleep, but then I could wipe yer arse without much trouble, an' I ain't plannin' on doin' that neither! Seems ye'll jus' have to do both yerself, eh?"
70,"TEXT_JOBDRG001_01122_GEROLT_000_040","Ah, 'tis a fine base ye've brought me. Aye, jus' the thing to host yer relic."
71,"TEXT_JOBDRG001_01122_GEROLT_000_041","I've merged what was left of the relic with the host weapon, so the groundwork's done. But don't go jumpin' for joy jus' yet─there's still more to do."
72,"TEXT_JOBDRG001_01122_GEROLT_000_042","I need to work on the finishin' touches, but due to the reinforcement work I've had to do, the weapon's provin' rather stubborn to shape."
73,"TEXT_JOBDRG001_01122_GEROLT_000_043","To get 'round this, we'll be needin' some alumina salts, a substance made by grindin' a rock called alumina into fine grains. Unlucky for ye, though, it ain't easy to get hold of."
74,"TEXT_JOBDRG001_01122_GEROLT_000_044","Mayhap ye already know this, but there's beasties out there what devour their prey whole. An' some of 'em swallow rocks so as to aid with digestion."
75,"TEXT_JOBDRG001_01122_GEROLT_000_045","The dhorme chimera what terrorizes the central highlands o' Coerthas happens to swallow alumina salts for this purpose."
76,"TEXT_JOBDRG001_01122_GEROLT_000_046","Slay the bugger an' bring me the alumina salts, an' I'll see to the finishin' touches on yer weapon."
77,"TEXT_JOBDRG001_01122_SYSTEM_000_047","The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands."
78,"TEXT_JOBDRG001_01122_SYSTEM_000_048","Please note that the trial “A Relic Reborn: The Chimera” must be completed as a dragoon."
79,"TEXT_JOBDRG001_01122_GEROLT_000_050","Jus' a dozen more kettles, then it's off to the tav─
<Emphasis>You</Emphasis> again!? What in the seven hells do ye want this time!?"
80,"TEXT_JOBDRG001_01122_GEROLT_000_051","Forgotten what to bring, eh? Gods' sake, <If(PlayerParameter(4))>woman<Else/>man</If>, ye've got the memory of a bleedin' whatsit!"
81,"TEXT_JOBDRG001_01122_GEROLT_000_052","Slay the dhorme chimera an' bring me alumina salts, an' I'll see to the finishin' touches on yer weapon."
82,"TEXT_JOBDRG001_01122_SYSTEM_000_053","The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands."
83,"TEXT_JOBDRG001_01122_SYSTEM_000_054","Please note that the trial “A Relic Reborn: The Chimera” must be completed as a dragoon."
84,"TEXT_JOBDRG001_01122_GEROLT_000_060","...An' o' course, the adventurer comes back triumphant. <sigh> Should've bloody known not even the chimera would be able to put ye out o' me misery."
85,"TEXT_JOBDRG001_01122_GEROLT_000_061","Hand over those alumina salts, an' I'll get right to work."
86,"TEXT_JOBDRG001_01122_GEROLT_000_062","There, the deed's done. I've squeezed out every onze of me skill to restore yer weapon, an' I think ye'll agree it looks the part."
87,"TEXT_JOBDRG001_01122_GEROLT_000_063","Yet there's summat...missin' somehow, though I'm buggered if I know what. The piece jus' lacks a certain <Emphasis>glow</Emphasis>, as it were."
88,"TEXT_JOBDRG001_01122_GEROLT_000_064","We need to learn more about the relic. Literature surroundin' the hero associated with it would be a fine place to begin...but I ain't exactly a scholarly an' haven't the slightest inklin' where to get me hands on such stuff."
89,"TEXT_JOBDRG001_01122_GEROLT_000_065","As much as I hate to say this, Rowena's probably the one to talk to. Thing is, I'd sooner shove hot kettles up me arse sideways than owe that thrice-damned harridan another debt."
90,"TEXT_JOBDRG001_01122_GEROLT_000_066","Yer gonna have to make yerself useful once again. Take yerself to Rowena an' ask for her help, an' return here once ye've learned summat what might be of use."
91,"TEXT_JOBDRG001_01122_ROWENA_000_070","You're lookin' a bit more run-down than before. Your dealin's with Gerolt takin' their toll? Actually, forget I even asked. My mouth tastes o' bile if I so much as <Emphasis>think</Emphasis> o' that sorry specimen. So, is there somethin' you need?"
92,"TEXT_JOBDRG001_01122_ROWENA_000_071","...Literature on the hero of old who once wielded your weapon?"
93,"TEXT_JOBDRG001_01122_ROWENA_000_072","Hm, I reckon I can find what you need. Might take a bit o' time, is all."
94,"TEXT_JOBDRG001_01122_ROWENA_000_073","'Course, this ain't a charity I'm runnin' here. I can get you what you want, but you'll have to do likewise for me."
95,"TEXT_JOBDRG001_01122_ROWENA_000_074","I'll track down literature on Saint Reinette."
96,"TEXT_JOBDRG001_01122_ROWENA_000_075","For your part, you're to bring me an Amdapor glyph. You'll find this inside Amdapor Keep, a ruined castle situated in the South Shroud."
97,"TEXT_JOBDRG001_01122_ROWENA_000_076","Clear on the deal? Then run along and fulfill your part of it."
98,"TEXT_JOBDRG001_01122_ROWENA_000_080","Ah, good <If(PlayerParameter(4))>on you<Else/>lad</If>! This is exactly what I was after. You've honored your part o' the bargain, and so I'll do the same."
99,"TEXT_JOBDRG001_01122_GEROLT_000_090","Back to pester me so soon? Judgin' from that smirk on yer face, I take it ye've found what ye need?"
100,"TEXT_JOBDRG001_01122_GEROLT_000_091","Aye, this text is about Saint Reinette, all right. But gods, would it have killed the bugger that wrote it to use normal bloody words!?"
101,"TEXT_JOBDRG001_01122_GEROLT_000_092","It'll take me bleedin' <Emphasis>moons</Emphasis> to get through this lot─time I could be spendin' on kettles! Gah...while I try to make head or tail of it all, why don't ye take this here unfinished Gae Bolg an' try it out?"
102,"TEXT_JOBDRG001_01122_GEROLT_000_093","As I mentioned before, it's still missin' summat, but it's all there shape-wise, meanin' it should serve ye jus' fine as an ordinary weapon."
103,"TEXT_JOBDRG001_01122_GEROLT_000_094","Seein' as yer a ripe ol' dragoon, mayhap ye'll be able to feel out exactly what it wants for."
104,"TEXT_JOBDRG001_01122_GEROLT_000_095","That's to say, get out there an' fight some nasty foes, as Saint Reinette herself must've done back in the day."
105,"TEXT_JOBDRG001_01122_GEROLT_000_096","Natalan, the Ixali stronghold over in Coerthas, oughta serve yer needs─aye, the same place ye found the lance. Pit yerself against some Natalan boldwings, fogcallers, an' swiftbeaks─eight of each, say─then come back an' tell me what ye've gleaned."
106,"TEXT_JOBDRG001_01122_GEROLT_000_097","With the information in the text an' yer firsthand experience, I reckon we'll solve this puzzle yet."
107,"TEXT_JOBDRG001_01122_GEROLT_000_100","I want ye to get out there an' fight some nasty foes, as Saint Reinette herself must've done back in the day."
108,"TEXT_JOBDRG001_01122_GEROLT_000_101","Natalan, the Ixali stronghold over in Coerthas, oughta serve yer needs. Pit yerself against some Natalan boldwings, fogcallers, an' swiftbeaks─eight of each, say─then come back an' tell me what ye've gleaned."
109,"TEXT_JOBDRG001_01122_EPICMOOGLE_000_105","You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!"
110,"TEXT_JOBDRG001_01122_GEROLT_000_110","Back already? By the frown yer wearin', I take it ye've got nothin' to show for yer time with the birdmen."
111,"TEXT_JOBDRG001_01122_GEROLT_000_111","Hmmm, might be as ye want for better sport. An' I know jus' the creature what'll give it to ye─the hydra what reigns over the fiends within Halatali. A nasty piece of work, that. Try not to piss yer britches when ye see it."
112,"TEXT_JOBDRG001_01122_SYSTEM_000_112","The hydra can be confronted via the Duty Finder upon examining the quest destination situated by the entrance to Halatali in eastern Thanalan."
113,"TEXT_JOBDRG001_01122_SYSTEM_000_113","Please note that the trial “A Relic Reborn: The Hydra” must be completed while equipped with the unfinished Gae Bolg."
114,"TEXT_JOBDRG001_01122_FAFAJONI_000_120","We Immortal Flames have managed to cull most of the feral denizens of Halatali, but the hydra still remains. Frankly, we're out of our─"
115,"TEXT_JOBDRG001_01122_FAFAJONI_000_121","What!? You mean to face the fell creature!? To be sure, we would be grateful if you could rid us of it, but I must warn you of the dangers. Survival is <Emphasis>not</Emphasis> guaranteed."
116,"TEXT_JOBDRG001_01122_SYSTEM_000_125","In order to challenge the hydra, you must be equipped with the unfinished Gae Bolg."
117,"TEXT_JOBDRG001_01122_GEROLT_000_130","Bloody hells, not ye again! Can't a man have a moment's bleedin' rest!? I've barely had time to <Emphasis>piss</Emphasis> since you gave me that damnable text."
118,"TEXT_JOBDRG001_01122_GEROLT_000_131","Readin' the thing's given me a fierce bloody headache...which yer makin' worse by houndin' me!"
119,"TEXT_JOBDRG001_01122_GEROLT_000_132","Do me a favor an' make yerself scarce, will ye? Go an' play with yer bloody Gae Bolg or summat."
120,"TEXT_JOBDRG001_01122_EPICMOOGLE_000_135","You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!"
121,"TEXT_JOBDRG001_01122_GEROLT_000_140","Yer... Yer still alive! Why the hells do you adventurers have to be so godsdamned sturdy!? I was bloody <Emphasis>sure</Emphasis> ye'd be hydra dung by now... <sigh>"
122,"TEXT_JOBDRG001_01122_GEROLT_000_141","But what's done is done...or in this case, <Emphasis>not</Emphasis> done. Anyroad, let's talk about that text ye brought. It contains an account of Saint Reinette's painfully pious life. Seems to be a part of Ishgard's holy scriptures."
123,"TEXT_JOBDRG001_01122_GEROLT_000_142","Be true to the Fury, live in virtuous penury, dedicate yer life to the blah-bloody-blah..."
124,"TEXT_JOBDRG001_01122_GEROLT_000_143","The book fair put me to sleep, an' not even eleventeen flagons of mead can do <Emphasis>that</Emphasis>."
125,"TEXT_JOBDRG001_01122_GEROLT_000_144","Anyroad, one bit touched on ol' Saint Reinette's time as a dragoon. That's where I found a passage describin' the relic spear Gae Bolg."
126,"TEXT_JOBDRG001_01122_GEROLT_000_145","Turns out the base of the spearhead─that's the bit what looks like wings─ain't jus' for show. Apparently, it helps dragoons get their arc jus' right when they're leapin' on their prey."
127,"TEXT_JOBDRG001_01122_GEROLT_000_146","As ye can see, I've done me research. I trust ye've also been pullin' yer weight, puttin' the relic to use like I said. Well, go on, then─tell me what ye've learned."
128,"TEXT_JOBDRG001_01122_GEROLT_000_147","Is that so? Aye...I'd wondered about that."
129,"TEXT_JOBDRG001_01122_GEROLT_000_148","Based on what we've gleaned from the text an' yer firsthand experience, I'll rework the relic so as to improve yer affinity with it. Hand it over for a second, will ye?"
130,"TEXT_JOBDRG001_01122_EPICMOOGLE_000_149","You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!"
131,"TEXT_JOBDRG001_01122_GEROLT_000_150","Based on what we've gleaned from the text an' yer firsthand experience, I'll rework the relic so as to improve yer affinity with it. Hand it over for a second, will ye?"
132,"TEXT_JOBDRG001_01122_GEROLT_000_151","There, the deed's done. That leaves us with one last step."
133,"TEXT_JOBDRG001_01122_GEROLT_000_152","That is, fully mergin' the old relic, the new host, an' the soul of the bearer─aye, that's <Emphasis>you</Emphasis>. Only then can the weapon be restored to its former glory."
134,"TEXT_JOBDRG001_01122_GEROLT_000_153","But to do this, I need a fire what's hotter than the seventh hell. An' to keep such a fire alive an' ragin', I need a wind what's fiercer than the...than the...er, hangover I had last week. Gah, ye know what I mean!"
135,"TEXT_JOBDRG001_01122_GEROLT_000_154","Jus' get me a white-hot ember, a howlin' gale, an' a chunk o' hyperfused ore, an' I'll finish yer bloody weapon! Ah, an' I need me a bottle o' RadzatHan quenchin' oil as well to cool it off!"
136,"TEXT_JOBDRG001_01122_SYSTEM_000_155","The white-hot ember, the howling gale, and the chunk of hyperfused ore can be obtained by defeating Ifrit in the Bowl of Embers (Hard), Garuda in the Howling Eye (Hard), and Titan in the Navel (Hard), respectively."
137,"TEXT_JOBDRG001_01122_SYSTEM_000_156","The bottle of RadzatHan quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll."
138,"TEXT_JOBDRG001_01122_GEROLT_000_160","In order to restore yer weapon to its former glory, we need to fully merge the relic with the new host. Oh, aye─an' yer soul. Don't worry, though─it might not hurt much."
139,"TEXT_JOBDRG001_01122_GEROLT_000_161","Get me a white-hot ember, a howlin' gale, an' a chunk of hyperfused ore, an' I'll finish yer bloody weapon."
140,"TEXT_JOBDRG001_01122_SYSTEM_000_162","The white-hot ember, the howling gale, and the chunk of hyperfused ore can be obtained by defeating Ifrit in the Bowl of Embers (Hard), Garuda in the Howling Eye (Hard), and Titan in the Navel (Hard), respectively."
141,"TEXT_JOBDRG001_01122_SYSTEM_000_163","The bottle of RadzatHan quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll."
142,"TEXT_JOBDRG001_01122_GEROLT_000_170","So yer back... Never doubted for a second ye'd trounce all three primals an' come back to pester me again."
key,0,1
#,,
int32,str,str
0,"TEXT_JOBDRG001_01122_SEQ_00","Gerolt has the air of a man defeated."
1,"TEXT_JOBDRG001_01122_SEQ_01","Gerolt has reluctantly agreed to lend his expertise to the restoration of a legendary arm of yore. For the first step, the weaponsmith bids you venture within Natalan in the Coerthas central highlands to retrieve the lost Gae Bolg. Search for a vessel in which the valuable relic might be kept."
2,"TEXT_JOBDRG001_01122_SEQ_02","You have obtained the timeworn Gae Bolg. Make your way back to Hyrstmill and present the relic to Gerolt."
3,"TEXT_JOBDRG001_01122_SEQ_03","According to Gerolt, the restoration process involves merging the old with the new─that is, embedding the original relic in a new host weapon. To this end, you must bring him a champion's lance melded with two grade three savage aim materia."
4,"TEXT_JOBDRG001_01122_SEQ_04","You have delivered the materia-enhanced champion's lance to Gerolt. The weaponsmith next directs you to go to the Weeping Saint in the Coerthas central highlands, and obtain alumina salts from the dhorme chimera.
※The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination.
※This objective must be completed as a dragoon."
5,"TEXT_JOBDRG001_01122_SEQ_05","You have painstakingly obtained the pinch of alumina salts. Make your way back to Hyrstmill and deliver it to Gerolt."
6,"TEXT_JOBDRG001_01122_SEQ_06","Using the alumina salts you brought him, Gerolt adds the finishing touches to your relic weapon. Even as he declares his work over, however, the man believes that there is still something incomplete about it. In order to shed light upon the mystery, Gerolt suggests that you seek out literature surrounding the hero associated with the relic. Perhaps the trader Rowena back at Revenant's Toll will be able to assist you in this endeavor."
7,"TEXT_JOBDRG001_01122_SEQ_07","You have consulted Rowena, who agrees to procure the literature you seek...for a price. For your part of the deal, you must obtain for her an Amdapor glyph. Make your way through Amdapor Keep in the South Shroud, and procure this artifact.
※Amdapor Keep can be accessed via the Duty Finder.
※This objective must be completed as a dragoon."
8,"TEXT_JOBDRG001_01122_SEQ_08","You have successfully obtained an Amdapor glyph. Make your way back to Revenant's Toll and deliver it to Rowena."
9,"TEXT_JOBDRG001_01122_SEQ_09","You give the Amdapor glyph to Rowena, who upholds her promise and furnishes you a copy of <Emphasis>The Book of Reinette</Emphasis>. You now possess literature on the hero who once wielded the relic weapon. Gerolt the weaponsmith will be keen to peruse it."
10,"TEXT_JOBDRG001_01122_SEQ_10","After a cursory examination of the text, Gerolt declares that he will require some time to make sense of its contents. In the meantime, you are to familiarize yourself with the restored weapon in its current state. Arm yourself with the unfinished Gae Bolg, make your way to Natalan in the Coerthas central highlands, and there slay eight Natalan boldwings, eight Natalan fogcallers, and eight Natalan swiftbeaks."
11,"TEXT_JOBDRG001_01122_SEQ_11","You have defeated the specified Ixal. Return to Hyrstmill and report your success to Gerolt."
12,"TEXT_JOBDRG001_01122_SEQ_12","Upon your return, Gerolt deduces that you must face mightier adversaries if you are to experience a revelation pertaining to your relic. To this end, he bids you challenge the hydra within Halatali, the abandoned training grounds situated in eastern Thanalan. Armed with the unfinished Gae Bolg, enter Halatali and defeat the hydra.
※The hydra can be confronted via the Duty Finder upon examining the quest destination."
13,"TEXT_JOBDRG001_01122_SEQ_13","You have overcome the hydra. Take word of your accomplishment back to Gerolt at Hyrstmill."
14,"TEXT_JOBDRG001_01122_SEQ_14","Combining information gleaned from the text with your firsthand experience, Gerolt has ascertained what must be done next. Hand over the unfinished Gae Bolg to the weaponsmith."
15,"TEXT_JOBDRG001_01122_SEQ_15","Gerolt declares that but one step remains in the restoration. In order to create the raging fire that he needs, the weaponsmith bids you fetch him a white-hot ember, a howling gale, and a chunk of hyperfused ore. The first of these can be obtained by defeating Ifrit within the Bowl of Embers (Hard).
※The Bowl of Embers (Hard) can be accessed via the Duty Finder.
※This objective must be completed as a dragoon."
16,"TEXT_JOBDRG001_01122_SEQ_16","You have extinguished the Lord of the Inferno and obtained a white-hot ember. Next, take on Garuda in the Howling Eye (Hard) and defeat her to obtain a howling gale.
※The Howling Eye (Hard) can be accessed via the Duty Finder.
※This objective must be completed as a dragoon."
17,"TEXT_JOBDRG001_01122_SEQ_17","You have silenced the Lady of the Vortex and obtained a howling gale. Next, take on Titan in the Navel (Hard) and defeat him to obtain a chunk of hyperfused ore.
※The Navel (Hard) can be accessed via the Duty Finder.
※This objective must be completed as a dragoon."
18,"TEXT_JOBDRG001_01122_SEQ_18","You have buried the Lord of Crags and obtained a chunk of hyperfused ore. Deliver it along with the white-hot ember and the howling gale to Gerolt."
19,"TEXT_JOBDRG001_01122_SEQ_19","You have delivered the three items Gerolt requires to create a raging fire. Now he only wants for a bottle of RadzatHan quenching oil to complete the restoration of your relic. Obtain this item and deliver it to the weaponsmith."
20,"TEXT_JOBDRG001_01122_SEQ_20","You have delivered the bottle of RadzatHan quenching oil to Gerolt, who promptly sees to the final stage of the restoration process. After no small amount of effort and perseverance, you are now the proud owner of the Gae Bolg. May it serve you well in your adventures to come!"
21,"TEXT_JOBDRG001_01122_SEQ_21",""
22,"TEXT_JOBDRG001_01122_SEQ_22",""
23,"TEXT_JOBDRG001_01122_SEQ_23",""
24,"TEXT_JOBDRG001_01122_TODO_00","Obtain the timeworn Gae Bolg from a treasure coffer in Natalan."
25,"TEXT_JOBDRG001_01122_TODO_01","Deliver the timeworn Gae Bolg to Gerolt."
26,"TEXT_JOBDRG001_01122_TODO_02","Deliver a materia-enhanced champion's lance to Gerolt."
27,"TEXT_JOBDRG001_01122_TODO_03","Examine the destination at the Weeping Saint and, as a dragoon, use the Duty Finder to complete the trial “A Relic Reborn: The Chimera.”"
28,"TEXT_JOBDRG001_01122_TODO_04","Deliver the alumina salts to Gerolt."
29,"TEXT_JOBDRG001_01122_TODO_05","Speak with Rowena at Revenant's Toll."
30,"TEXT_JOBDRG001_01122_TODO_06","Obtain an Amdapor glyph by completing Amdapor Keep as a dragoon."
31,"TEXT_JOBDRG001_01122_TODO_07","Deliver the Amdapor glyph to Rowena."
32,"TEXT_JOBDRG001_01122_TODO_08","Deliver the copy of <Emphasis>The Book of Reinette</Emphasis> to Gerolt."
33,"TEXT_JOBDRG001_01122_TODO_09","Slay Natalan boldwings while equipped with the unfinished Gae Bolg."
34,"TEXT_JOBDRG001_01122_TODO_10","Slay Natalan fogcallers while equipped with the unfinished Gae Bolg."
35,"TEXT_JOBDRG001_01122_TODO_11","Slay Natalan swiftbeaks while equipped with the unfinished Gae Bolg."
36,"TEXT_JOBDRG001_01122_TODO_12","Speak with Gerolt."
37,"TEXT_JOBDRG001_01122_TODO_13","Examine the destination outside Halatali and, with the unfinished Gae Bolg equipped, use the Duty Finder to complete the trial “A Relic Reborn: The Hydra.”"
38,"TEXT_JOBDRG001_01122_TODO_14","Speak with Gerolt."
39,"TEXT_JOBDRG001_01122_TODO_15","Give the unfinished Gae Bolg to Gerolt. "
40,"TEXT_JOBDRG001_01122_TODO_16","Obtain a white-hot ember in the Bowl of Embers (Hard) as a dragoon."
41,"TEXT_JOBDRG001_01122_TODO_17","Obtain a howling gale in the Howling Eye (Hard) as a dragoon."
42,"TEXT_JOBDRG001_01122_TODO_18","Obtain a chunk of hyperfused ore in the Navel (Hard) as a dragoon."
43,"TEXT_JOBDRG001_01122_TODO_19","Deliver the requested items to Gerolt."
44,"TEXT_JOBDRG001_01122_TODO_20","Deliver a bottle of RadzatHan quenching oil to Gerolt."
45,"TEXT_JOBDRG001_01122_TODO_21",""
46,"TEXT_JOBDRG001_01122_TODO_22",""
47,"TEXT_JOBDRG001_01122_TODO_23",""
48,"TEXT_JOBDRG001_01122_GEROLT_000_000","Jus' let me make one thing clear: it might be as I'm repairin' kettles to pay for yesterday's mead, but I still got me pride as a master weaponsmith. Ye'll get no less than the finest out of me forge."
49,"TEXT_JOBDRG001_01122_GEROLT_000_001","An' it might be as ye've got that godsdamned slip of paper, but it'll only get ye so much. Restorin' relics like these calls for some rare ol' materials, an' I ain't got none. So if you want the job done, ye'll have to run along an' fetch 'em for me."
50,"TEXT_JOBDRG001_01122_GEROLT_000_002","So, what is it ye want restored?"
51,"TEXT_JOBDRG001_01122_GEROLT_000_003","Fancy yerself a dragonslayer, eh? Well, I happen to know jus' the weapon for ye...but wouldn't it be quicker if ye had one of the Holy See's blacksmiths pound one out?"
52,"TEXT_JOBDRG001_01122_GEROLT_000_004","Hm, yer expression tells me there's a reason why ye came to me instead. Well, I ain't one to pry into the affairs of Ishgard. Don't fancy being branded a heretic, see. Also, I don't reckon I'd enjoy the view from the Gates of Judgement half so much if me head was on a pike."
53,"TEXT_JOBDRG001_01122_GEROLT_000_005","Anyroad, it's a spear named Gae Bolg that ye'll be wantin'."
54,"TEXT_JOBDRG001_01122_GEROLT_000_006","I've heard tell it's made of dragon bone, but how it's forged is a jealously guarded secret. Bein' the genius that I am, though, I reckon I can unravel the mystery if I could jus' get me hands on a sample."
55,"TEXT_JOBDRG001_01122_GEROLT_000_007","Now then, did ye ever hear of Saint Reinette, the legendary dragoon? I only ask 'cause she's s'posed to have wielded the very same weapon, see."
56,"TEXT_JOBDRG001_01122_GEROLT_000_008","Story goes that a dragon slew her sweetheart, promptin' the ol' girl to seek out the beast what did it an' put it down. Havin' exacted her revenge, they say she thrust her spear into the ground where the battle was waged, givin' up the life of a dragoon to become a woman of the cloth."
57,"TEXT_JOBDRG001_01122_GEROLT_000_009","Unlucky for ye, the valley where the spear sleeps is Ixali territory─a stronghold called Natalan, to be precise. But if yer desire's strong, I trust ye already know what must be done."
58,"TEXT_JOBDRG001_01122_GEROLT_000_010","It's a spear named Gae Bolg that ye'll be wantin'."
59,"TEXT_JOBDRG001_01122_GEROLT_000_011","I've heard tell it's made of dragon bone, but how it's forged is a jealously guarded secret. Bein' the genius that I am, though, I reckon I can unravel the mystery if I could jus' get me hands on a sample."
60,"TEXT_JOBDRG001_01122_GEROLT_000_012","Now then, did ye ever hear of Saint Reinette, the legendary dragoon? I only ask 'cause she's s'posed to have wielded the very same weapon, see."
61,"TEXT_JOBDRG001_01122_GEROLT_000_013","Story goes that a dragon slew her sweetheart, promptin' the ol' girl to seek out the beast what did it an' put it down. Havin' exacted her revenge, they say she thrust her spear into the ground where the battle was waged, givin' up the life of a dragoon to become a woman of the cloth."
62,"TEXT_JOBDRG001_01122_GEROLT_000_014","Unlucky for ye, the valley where the spear sleeps is Ixali territory─a stronghold called Natalan, to be precise. But if yer desire's strong, I trust ye already know what must be done."
63,"TEXT_JOBDRG001_01122_GEROLT_000_020","Well, bugger me... Never in me wildest, drunkest dreams did I imagine ye'd actually find the bloody thing... Bah, so I'll have to fire up the forge, after all."
64,"TEXT_JOBDRG001_01122_GEROLT_000_021","Havin' said that, the relic's in far worse shape than I thought. It ain't like to survive much poundin' in this state. Truth be told, I'd be worried about sneezin' near it."
65,"TEXT_JOBDRG001_01122_GEROLT_000_022","<sigh> We're gonna need a new host what'll give itself for the restoration."
66,"TEXT_JOBDRG001_01122_GEROLT_000_023","Bring me a champion's lance, one with two grade three savage aim materia melded to it. This'll serve as the vessel for the restored relic."
67,"TEXT_JOBDRG001_01122_GEROLT_000_024","Remember, that's <Emphasis>two</Emphasis> grade three savage aim materia. Aught less, an' ye'll get naught from me, no matter how many slips of paper ye wave in me face."
68,"TEXT_JOBDRG001_01122_GEROLT_000_030","Ye need to bring me a champion's lance, one with two grade three savage aim materia melded to it. This'll serve as the vessel for the restored relic."
69,"TEXT_JOBDRG001_01122_GEROLT_000_031","Hm? Aye, I could hammer one out in me sleep, but then I could wipe yer arse without much trouble, an' I ain't plannin' on doin' that neither! Seems ye'll jus' have to do both yerself, eh?"
70,"TEXT_JOBDRG001_01122_GEROLT_000_040","Ah, 'tis a fine base ye've brought me. Aye, jus' the thing to host yer relic."
71,"TEXT_JOBDRG001_01122_GEROLT_000_041","I've merged what was left of the relic with the host weapon, so the groundwork's done. But don't go jumpin' for joy jus' yet─there's still more to do."
72,"TEXT_JOBDRG001_01122_GEROLT_000_042","I need to work on the finishin' touches, but due to the reinforcement work I've had to do, the weapon's provin' rather stubborn to shape."
73,"TEXT_JOBDRG001_01122_GEROLT_000_043","To get 'round this, we'll be needin' some alumina salts, a substance made by grindin' a rock called alumina into fine grains. Unlucky for ye, though, it ain't easy to get hold of."
74,"TEXT_JOBDRG001_01122_GEROLT_000_044","Mayhap ye already know this, but there's beasties out there what devour their prey whole. An' some of 'em swallow rocks so as to aid with digestion."
75,"TEXT_JOBDRG001_01122_GEROLT_000_045","The dhorme chimera what terrorizes the central highlands o' Coerthas happens to swallow alumina salts for this purpose."
76,"TEXT_JOBDRG001_01122_GEROLT_000_046","Slay the bugger an' bring me the alumina salts, an' I'll see to the finishin' touches on yer weapon."
77,"TEXT_JOBDRG001_01122_SYSTEM_000_047","The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands."
78,"TEXT_JOBDRG001_01122_SYSTEM_000_048","Please note that the trial “A Relic Reborn: The Chimera” must be completed as a dragoon."
79,"TEXT_JOBDRG001_01122_GEROLT_000_050","Jus' a dozen more kettles, then it's off to the tav─
<Emphasis>You</Emphasis> again!? What in the seven hells do ye want this time!?"
80,"TEXT_JOBDRG001_01122_GEROLT_000_051","Forgotten what to bring, eh? Gods' sake, <If(PlayerParameter(4))>woman<Else/>man</If>, ye've got the memory of a bleedin' whatsit!"
81,"TEXT_JOBDRG001_01122_GEROLT_000_052","Slay the dhorme chimera an' bring me alumina salts, an' I'll see to the finishin' touches on yer weapon."
82,"TEXT_JOBDRG001_01122_SYSTEM_000_053","The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands."
83,"TEXT_JOBDRG001_01122_SYSTEM_000_054","Please note that the trial “A Relic Reborn: The Chimera” must be completed as a dragoon."
84,"TEXT_JOBDRG001_01122_GEROLT_000_060","...An' o' course, the adventurer comes back triumphant. <sigh> Should've bloody known not even the chimera would be able to put ye out o' me misery."
85,"TEXT_JOBDRG001_01122_GEROLT_000_061","Hand over those alumina salts, an' I'll get right to work."
86,"TEXT_JOBDRG001_01122_GEROLT_000_062","There, the deed's done. I've squeezed out every onze of me skill to restore yer weapon, an' I think ye'll agree it looks the part."
87,"TEXT_JOBDRG001_01122_GEROLT_000_063","Yet there's summat...missin' somehow, though I'm buggered if I know what. The piece jus' lacks a certain <Emphasis>glow</Emphasis>, as it were."
88,"TEXT_JOBDRG001_01122_GEROLT_000_064","We need to learn more about the relic. Literature surroundin' the hero associated with it would be a fine place to begin...but I ain't exactly a scholarly an' haven't the slightest inklin' where to get me hands on such stuff."
89,"TEXT_JOBDRG001_01122_GEROLT_000_065","As much as I hate to say this, Rowena's probably the one to talk to. Thing is, I'd sooner shove hot kettles up me arse sideways than owe that thrice-damned harridan another debt."
90,"TEXT_JOBDRG001_01122_GEROLT_000_066","Yer gonna have to make yerself useful once again. Take yerself to Rowena an' ask for her help, an' return here once ye've learned summat what might be of use."
91,"TEXT_JOBDRG001_01122_ROWENA_000_070","You're lookin' a bit more run-down than before. Your dealin's with Gerolt takin' their toll? Actually, forget I even asked. My mouth tastes o' bile if I so much as <Emphasis>think</Emphasis> o' that sorry specimen. So, is there somethin' you need?"
92,"TEXT_JOBDRG001_01122_ROWENA_000_071","...Literature on the hero of old who once wielded your weapon?"
93,"TEXT_JOBDRG001_01122_ROWENA_000_072","Hm, I reckon I can find what you need. Might take a bit o' time, is all."
94,"TEXT_JOBDRG001_01122_ROWENA_000_073","'Course, this ain't a charity I'm runnin' here. I can get you what you want, but you'll have to do likewise for me."
95,"TEXT_JOBDRG001_01122_ROWENA_000_074","I'll track down literature on Saint Reinette."
96,"TEXT_JOBDRG001_01122_ROWENA_000_075","For your part, you're to bring me an Amdapor glyph. You'll find this inside Amdapor Keep, a ruined castle situated in the South Shroud."
97,"TEXT_JOBDRG001_01122_ROWENA_000_076","Clear on the deal? Then run along and fulfill your part of it."
98,"TEXT_JOBDRG001_01122_ROWENA_000_080","Ah, good <If(PlayerParameter(4))>on you<Else/>lad</If>! This is exactly what I was after. You've honored your part o' the bargain, and so I'll do the same."
99,"TEXT_JOBDRG001_01122_GEROLT_000_090","Back to pester me so soon? Judgin' from that smirk on yer face, I take it ye've found what ye need?"
100,"TEXT_JOBDRG001_01122_GEROLT_000_091","Aye, this text is about Saint Reinette, all right. But gods, would it have killed the bugger that wrote it to use normal bloody words!?"
101,"TEXT_JOBDRG001_01122_GEROLT_000_092","It'll take me bleedin' <Emphasis>moons</Emphasis> to get through this lot─time I could be spendin' on kettles! Gah...while I try to make head or tail of it all, why don't ye take this here unfinished Gae Bolg an' try it out?"
102,"TEXT_JOBDRG001_01122_GEROLT_000_093","As I mentioned before, it's still missin' summat, but it's all there shape-wise, meanin' it should serve ye jus' fine as an ordinary weapon."
103,"TEXT_JOBDRG001_01122_GEROLT_000_094","Seein' as yer a ripe ol' dragoon, mayhap ye'll be able to feel out exactly what it wants for."
104,"TEXT_JOBDRG001_01122_GEROLT_000_095","That's to say, get out there an' fight some nasty foes, as Saint Reinette herself must've done back in the day."
105,"TEXT_JOBDRG001_01122_GEROLT_000_096","Natalan, the Ixali stronghold over in Coerthas, oughta serve yer needs─aye, the same place ye found the lance. Pit yerself against some Natalan boldwings, fogcallers, an' swiftbeaks─eight of each, say─then come back an' tell me what ye've gleaned."
106,"TEXT_JOBDRG001_01122_GEROLT_000_097","With the information in the text an' yer firsthand experience, I reckon we'll solve this puzzle yet."
107,"TEXT_JOBDRG001_01122_GEROLT_000_100","I want ye to get out there an' fight some nasty foes, as Saint Reinette herself must've done back in the day."
108,"TEXT_JOBDRG001_01122_GEROLT_000_101","Natalan, the Ixali stronghold over in Coerthas, oughta serve yer needs. Pit yerself against some Natalan boldwings, fogcallers, an' swiftbeaks─eight of each, say─then come back an' tell me what ye've gleaned."
109,"TEXT_JOBDRG001_01122_EPICMOOGLE_000_105","You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!"
110,"TEXT_JOBDRG001_01122_GEROLT_000_110","Back already? By the frown yer wearin', I take it ye've got nothin' to show for yer time with the birdmen."
111,"TEXT_JOBDRG001_01122_GEROLT_000_111","Hmmm, might be as ye want for better sport. An' I know jus' the creature what'll give it to ye─the hydra what reigns over the fiends within Halatali. A nasty piece of work, that. Try not to piss yer britches when ye see it."
112,"TEXT_JOBDRG001_01122_SYSTEM_000_112","The hydra can be confronted via the Duty Finder upon examining the quest destination situated by the entrance to Halatali in eastern Thanalan."
113,"TEXT_JOBDRG001_01122_SYSTEM_000_113","Please note that the trial “A Relic Reborn: The Hydra” must be completed while equipped with the unfinished Gae Bolg."
114,"TEXT_JOBDRG001_01122_FAFAJONI_000_120","We Immortal Flames have managed to cull most of the feral denizens of Halatali, but the hydra still remains. Frankly, we're out of our─"
115,"TEXT_JOBDRG001_01122_FAFAJONI_000_121","What!? You mean to face the fell creature!? To be sure, we would be grateful if you could rid us of it, but I must warn you of the dangers. Survival is <Emphasis>not</Emphasis> guaranteed."
116,"TEXT_JOBDRG001_01122_SYSTEM_000_125","In order to challenge the hydra, you must be equipped with the unfinished Gae Bolg."
117,"TEXT_JOBDRG001_01122_GEROLT_000_130","Bloody hells, not ye again! Can't a man have a moment's bleedin' rest!? I've barely had time to <Emphasis>piss</Emphasis> since you gave me that damnable text."
118,"TEXT_JOBDRG001_01122_GEROLT_000_131","Readin' the thing's given me a fierce bloody headache...which yer makin' worse by houndin' me!"
119,"TEXT_JOBDRG001_01122_GEROLT_000_132","Do me a favor an' make yerself scarce, will ye? Go an' play with yer bloody Gae Bolg or summat."
120,"TEXT_JOBDRG001_01122_EPICMOOGLE_000_135","You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!"
121,"TEXT_JOBDRG001_01122_GEROLT_000_140","Yer... Yer still alive! Why the hells do you adventurers have to be so godsdamned sturdy!? I was bloody <Emphasis>sure</Emphasis> ye'd be hydra dung by now... <sigh>"
122,"TEXT_JOBDRG001_01122_GEROLT_000_141","But what's done is done...or in this case, <Emphasis>not</Emphasis> done. Anyroad, let's talk about that text ye brought. It contains an account of Saint Reinette's painfully pious life. Seems to be a part of Ishgard's holy scriptures."
123,"TEXT_JOBDRG001_01122_GEROLT_000_142","Be true to the Fury, live in virtuous penury, dedicate yer life to the blah-bloody-blah..."
124,"TEXT_JOBDRG001_01122_GEROLT_000_143","The book fair put me to sleep, an' not even eleventeen flagons of mead can do <Emphasis>that</Emphasis>."
125,"TEXT_JOBDRG001_01122_GEROLT_000_144","Anyroad, one bit touched on ol' Saint Reinette's time as a dragoon. That's where I found a passage describin' the relic spear Gae Bolg."
126,"TEXT_JOBDRG001_01122_GEROLT_000_145","Turns out the base of the spearhead─that's the bit what looks like wings─ain't jus' for show. Apparently, it helps dragoons get their arc jus' right when they're leapin' on their prey."
127,"TEXT_JOBDRG001_01122_GEROLT_000_146","As ye can see, I've done me research. I trust ye've also been pullin' yer weight, puttin' the relic to use like I said. Well, go on, then─tell me what ye've learned."
128,"TEXT_JOBDRG001_01122_GEROLT_000_147","Is that so? Aye...I'd wondered about that."
129,"TEXT_JOBDRG001_01122_GEROLT_000_148","Based on what we've gleaned from the text an' yer firsthand experience, I'll rework the relic so as to improve yer affinity with it. Hand it over for a second, will ye?"
130,"TEXT_JOBDRG001_01122_EPICMOOGLE_000_149","You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!"
131,"TEXT_JOBDRG001_01122_GEROLT_000_150","Based on what we've gleaned from the text an' yer firsthand experience, I'll rework the relic so as to improve yer affinity with it. Hand it over for a second, will ye?"
132,"TEXT_JOBDRG001_01122_GEROLT_000_151","There, the deed's done. That leaves us with one last step."
133,"TEXT_JOBDRG001_01122_GEROLT_000_152","That is, fully mergin' the old relic, the new host, an' the soul of the bearer─aye, that's <Emphasis>you</Emphasis>. Only then can the weapon be restored to its former glory."
134,"TEXT_JOBDRG001_01122_GEROLT_000_153","But to do this, I need a fire what's hotter than the seventh hell. An' to keep such a fire alive an' ragin', I need a wind what's fiercer than the...than the...er, hangover I had last week. Gah, ye know what I mean!"
135,"TEXT_JOBDRG001_01122_GEROLT_000_154","Jus' get me a white-hot ember, a howlin' gale, an' a chunk o' hyperfused ore, an' I'll finish yer bloody weapon! Ah, an' I need me a bottle o' RadzatHan quenchin' oil as well to cool it off!"
136,"TEXT_JOBDRG001_01122_SYSTEM_000_155","The white-hot ember, the howling gale, and the chunk of hyperfused ore can be obtained by defeating Ifrit in the Bowl of Embers (Hard), Garuda in the Howling Eye (Hard), and Titan in the Navel (Hard), respectively."
137,"TEXT_JOBDRG001_01122_SYSTEM_000_156","The bottle of RadzatHan quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll."
138,"TEXT_JOBDRG001_01122_GEROLT_000_160","In order to restore yer weapon to its former glory, we need to fully merge the relic with the new host. Oh, aye─an' yer soul. Don't worry, though─it might not hurt much."
139,"TEXT_JOBDRG001_01122_GEROLT_000_161","Get me a white-hot ember, a howlin' gale, an' a chunk of hyperfused ore, an' I'll finish yer bloody weapon."
140,"TEXT_JOBDRG001_01122_SYSTEM_000_162","The white-hot ember, the howling gale, and the chunk of hyperfused ore can be obtained by defeating Ifrit in the Bowl of Embers (Hard), Garuda in the Howling Eye (Hard), and Titan in the Navel (Hard), respectively."
141,"TEXT_JOBDRG001_01122_SYSTEM_000_163","The bottle of RadzatHan quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll."
142,"TEXT_JOBDRG001_01122_GEROLT_000_170","So yer back... Never doubted for a second ye'd trounce all three primals an' come back to pester me again."
143,"TEXT_JOBDRG001_01122_GEROLT_000_171","All right, then, let's see the white-hot ember, the howling gale, an' the hyperfused ore."
144,"TEXT_JOBDRG001_01122_GEROLT_000_172","Aye, these oughta get me the levels o' heat I need. Which leaves just the RadzatHan quenchin' oil for coolin' things off afterwards. Ye've got that, too, I assume?"
145,"TEXT_JOBDRG001_01122_SYSTEM_100_172","The bottle of RadzatHan quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll."
146,"TEXT_JOBDRG001_01122_GEROLT_000_173","Ye've done yer part, an' so I'll do mine."
147,"TEXT_JOBDRG001_01122_GEROLT_000_174","Watch now, an' try not to bat yer eyelids─ain't every day ye get to see a relic reborn!"
148,"TEXT_JOBDRG001_01122_GEROLT_000_175","Muahahaha... MUAHAHAHAHAHA! These gods-given hands've worked yet another miracle! Feast yer eyes on Gae Bolg, jus' as it was in days of yore! 'Tis a sight to move a man to tears...ye lucky bastard. Ye'd better bloody well take care of it!"
149,"TEXT_JOBDRG001_01122_SYSTEM_000_200","In order to progress further in the quest, you must complete the objectives of Amdapor Keep."
150,"TEXT_JOBDRG001_01122_SYSTEM_000_201","In order to gain access to Amdapor Keep, you must complete the quest “Ghosts of Amdapor.”"
151,"TEXT_JOBDRG001_01122_SYSTEM_000_202","In order to progress further in the quest, you must complete the objectives of the Bowl of Embers (Hard)."
152,"TEXT_JOBDRG001_01122_SYSTEM_000_203","Please note that gaining access to the Bowl of Embers (Hard) requires that you make sufficient progress in the main scenario."
153,"TEXT_JOBDRG001_01122_SYSTEM_000_204","In order to progress further in the quest, you must complete the objectives of the Howling Eye (Hard)."
154,"TEXT_JOBDRG001_01122_SYSTEM_000_205","Please note that gaining access to the Howling Eye (Hard) requires that you make sufficient progress in the main scenario."
155,"TEXT_JOBDRG001_01122_SYSTEM_000_206","In order to progress further in the quest, you must complete the objectives of the Navel (Hard)."
156,"TEXT_JOBDRG001_01122_SYSTEM_000_207","Please note that gaining access to the Navel (Hard) requires that you make sufficient progress in the main scenario."
157,"TEXT_JOBDRG001_01122_GEROLT_000_210","Gods, I've been dry as a bone for the past six bells. M-Mead... Jus' give me enough mead to wet me lips..."
158,"TEXT_JOBDRG001_01122_SYSTEM_000_211","Please note that you can only undertake one “A Relic Reborn” quest at any given time. If you wish to acquire a different relic weapon, you must either complete or abandon the current quest."
159,"TEXT_JOBDRG001_01122_QIB_TODO001","Defeat the dhorme chimera!"
160,"TEXT_JOBDRG001_01122_QIB_TODO002","Defeat the hydra!"
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3 int32 str str
4 0 TEXT_JOBDRG001_01122_SEQ_00 Gerolt has the air of a man defeated.
5 1 TEXT_JOBDRG001_01122_SEQ_01 Gerolt has reluctantly agreed to lend his expertise to the restoration of a legendary arm of yore. For the first step, the weaponsmith bids you venture within Natalan in the Coerthas central highlands to retrieve the lost Gae Bolg. Search for a vessel in which the valuable relic might be kept.
6 2 TEXT_JOBDRG001_01122_SEQ_02 You have obtained the timeworn Gae Bolg. Make your way back to Hyrstmill and present the relic to Gerolt.
7 3 TEXT_JOBDRG001_01122_SEQ_03 According to Gerolt, the restoration process involves merging the old with the new─that is, embedding the original relic in a new host weapon. To this end, you must bring him a champion's lance melded with two grade three savage aim materia.
8 4 TEXT_JOBDRG001_01122_SEQ_04 You have delivered the materia-enhanced champion's lance to Gerolt. The weaponsmith next directs you to go to the Weeping Saint in the Coerthas central highlands, and obtain alumina salts from the dhorme chimera. ※The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination. ※This objective must be completed as a dragoon. You have delivered the materia-enhanced champion's lance to Gerolt. The weaponsmith next directs you to go to the Weeping Saint in the Coerthas central highlands, and obtain alumina salts from the dhorme chimera. ※The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination. ※This objective must be completed as a dragoon.
9 5 TEXT_JOBDRG001_01122_SEQ_05 You have painstakingly obtained the pinch of alumina salts. Make your way back to Hyrstmill and deliver it to Gerolt.
10 6 TEXT_JOBDRG001_01122_SEQ_06 Using the alumina salts you brought him, Gerolt adds the finishing touches to your relic weapon. Even as he declares his work over, however, the man believes that there is still something incomplete about it. In order to shed light upon the mystery, Gerolt suggests that you seek out literature surrounding the hero associated with the relic. Perhaps the trader Rowena back at Revenant's Toll will be able to assist you in this endeavor.
11 7 TEXT_JOBDRG001_01122_SEQ_07 You have consulted Rowena, who agrees to procure the literature you seek...for a price. For your part of the deal, you must obtain for her an Amdapor glyph. Make your way through Amdapor Keep in the South Shroud, and procure this artifact. ※Amdapor Keep can be accessed via the Duty Finder. ※This objective must be completed as a dragoon. You have consulted Rowena, who agrees to procure the literature you seek...for a price. For your part of the deal, you must obtain for her an Amdapor glyph. Make your way through Amdapor Keep in the South Shroud, and procure this artifact. ※Amdapor Keep can be accessed via the Duty Finder. ※This objective must be completed as a dragoon.
12 8 TEXT_JOBDRG001_01122_SEQ_08 You have successfully obtained an Amdapor glyph. Make your way back to Revenant's Toll and deliver it to Rowena.
13 9 TEXT_JOBDRG001_01122_SEQ_09 You give the Amdapor glyph to Rowena, who upholds her promise and furnishes you a copy of <Emphasis>The Book of Reinette</Emphasis>. You now possess literature on the hero who once wielded the relic weapon. Gerolt the weaponsmith will be keen to peruse it.
14 10 TEXT_JOBDRG001_01122_SEQ_10 After a cursory examination of the text, Gerolt declares that he will require some time to make sense of its contents. In the meantime, you are to familiarize yourself with the restored weapon in its current state. Arm yourself with the unfinished Gae Bolg, make your way to Natalan in the Coerthas central highlands, and there slay eight Natalan boldwings, eight Natalan fogcallers, and eight Natalan swiftbeaks.
15 11 TEXT_JOBDRG001_01122_SEQ_11 You have defeated the specified Ixal. Return to Hyrstmill and report your success to Gerolt.
16 12 TEXT_JOBDRG001_01122_SEQ_12 Upon your return, Gerolt deduces that you must face mightier adversaries if you are to experience a revelation pertaining to your relic. To this end, he bids you challenge the hydra within Halatali, the abandoned training grounds situated in eastern Thanalan. Armed with the unfinished Gae Bolg, enter Halatali and defeat the hydra. ※The hydra can be confronted via the Duty Finder upon examining the quest destination. Upon your return, Gerolt deduces that you must face mightier adversaries if you are to experience a revelation pertaining to your relic. To this end, he bids you challenge the hydra within Halatali, the abandoned training grounds situated in eastern Thanalan. Armed with the unfinished Gae Bolg, enter Halatali and defeat the hydra. ※The hydra can be confronted via the Duty Finder upon examining the quest destination.
17 13 TEXT_JOBDRG001_01122_SEQ_13 You have overcome the hydra. Take word of your accomplishment back to Gerolt at Hyrstmill.
18 14 TEXT_JOBDRG001_01122_SEQ_14 Combining information gleaned from the text with your firsthand experience, Gerolt has ascertained what must be done next. Hand over the unfinished Gae Bolg to the weaponsmith.
19 15 TEXT_JOBDRG001_01122_SEQ_15 Gerolt declares that but one step remains in the restoration. In order to create the raging fire that he needs, the weaponsmith bids you fetch him a white-hot ember, a howling gale, and a chunk of hyperfused ore. The first of these can be obtained by defeating Ifrit within the Bowl of Embers (Hard). ※The Bowl of Embers (Hard) can be accessed via the Duty Finder. ※This objective must be completed as a dragoon. Gerolt declares that but one step remains in the restoration. In order to create the raging fire that he needs, the weaponsmith bids you fetch him a white-hot ember, a howling gale, and a chunk of hyperfused ore. The first of these can be obtained by defeating Ifrit within the Bowl of Embers (Hard). ※The Bowl of Embers (Hard) can be accessed via the Duty Finder. ※This objective must be completed as a dragoon.
20 16 TEXT_JOBDRG001_01122_SEQ_16 You have extinguished the Lord of the Inferno and obtained a white-hot ember. Next, take on Garuda in the Howling Eye (Hard) and defeat her to obtain a howling gale. ※The Howling Eye (Hard) can be accessed via the Duty Finder. ※This objective must be completed as a dragoon. You have extinguished the Lord of the Inferno and obtained a white-hot ember. Next, take on Garuda in the Howling Eye (Hard) and defeat her to obtain a howling gale. ※The Howling Eye (Hard) can be accessed via the Duty Finder. ※This objective must be completed as a dragoon.
21 17 TEXT_JOBDRG001_01122_SEQ_17 You have silenced the Lady of the Vortex and obtained a howling gale. Next, take on Titan in the Navel (Hard) and defeat him to obtain a chunk of hyperfused ore. ※The Navel (Hard) can be accessed via the Duty Finder. ※This objective must be completed as a dragoon. You have silenced the Lady of the Vortex and obtained a howling gale. Next, take on Titan in the Navel (Hard) and defeat him to obtain a chunk of hyperfused ore. ※The Navel (Hard) can be accessed via the Duty Finder. ※This objective must be completed as a dragoon.
22 18 TEXT_JOBDRG001_01122_SEQ_18 You have buried the Lord of Crags and obtained a chunk of hyperfused ore. Deliver it along with the white-hot ember and the howling gale to Gerolt.
23 19 TEXT_JOBDRG001_01122_SEQ_19 You have delivered the three items Gerolt requires to create a raging fire. Now he only wants for a bottle of Radz–at–Han quenching oil to complete the restoration of your relic. Obtain this item and deliver it to the weaponsmith.
24 20 TEXT_JOBDRG001_01122_SEQ_20 You have delivered the bottle of Radz–at–Han quenching oil to Gerolt, who promptly sees to the final stage of the restoration process. After no small amount of effort and perseverance, you are now the proud owner of the Gae Bolg. May it serve you well in your adventures to come!
25 21 TEXT_JOBDRG001_01122_SEQ_21
26 22 TEXT_JOBDRG001_01122_SEQ_22
27 23 TEXT_JOBDRG001_01122_SEQ_23
28 24 TEXT_JOBDRG001_01122_TODO_00 Obtain the timeworn Gae Bolg from a treasure coffer in Natalan.
29 25 TEXT_JOBDRG001_01122_TODO_01 Deliver the timeworn Gae Bolg to Gerolt.
30 26 TEXT_JOBDRG001_01122_TODO_02 Deliver a materia-enhanced champion's lance to Gerolt.
31 27 TEXT_JOBDRG001_01122_TODO_03 Examine the destination at the Weeping Saint and, as a dragoon, use the Duty Finder to complete the trial “A Relic Reborn: The Chimera.”
32 28 TEXT_JOBDRG001_01122_TODO_04 Deliver the alumina salts to Gerolt.
33 29 TEXT_JOBDRG001_01122_TODO_05 Speak with Rowena at Revenant's Toll.
34 30 TEXT_JOBDRG001_01122_TODO_06 Obtain an Amdapor glyph by completing Amdapor Keep as a dragoon.
35 31 TEXT_JOBDRG001_01122_TODO_07 Deliver the Amdapor glyph to Rowena.
36 32 TEXT_JOBDRG001_01122_TODO_08 Deliver the copy of <Emphasis>The Book of Reinette</Emphasis> to Gerolt.
37 33 TEXT_JOBDRG001_01122_TODO_09 Slay Natalan boldwings while equipped with the unfinished Gae Bolg.
38 34 TEXT_JOBDRG001_01122_TODO_10 Slay Natalan fogcallers while equipped with the unfinished Gae Bolg.
39 35 TEXT_JOBDRG001_01122_TODO_11 Slay Natalan swiftbeaks while equipped with the unfinished Gae Bolg.
40 36 TEXT_JOBDRG001_01122_TODO_12 Speak with Gerolt.
41 37 TEXT_JOBDRG001_01122_TODO_13 Examine the destination outside Halatali and, with the unfinished Gae Bolg equipped, use the Duty Finder to complete the trial “A Relic Reborn: The Hydra.”
42 38 TEXT_JOBDRG001_01122_TODO_14 Speak with Gerolt.
43 39 TEXT_JOBDRG001_01122_TODO_15 Give the unfinished Gae Bolg to Gerolt.
44 40 TEXT_JOBDRG001_01122_TODO_16 Obtain a white-hot ember in the Bowl of Embers (Hard) as a dragoon.
45 41 TEXT_JOBDRG001_01122_TODO_17 Obtain a howling gale in the Howling Eye (Hard) as a dragoon.
46 42 TEXT_JOBDRG001_01122_TODO_18 Obtain a chunk of hyperfused ore in the Navel (Hard) as a dragoon.
47 43 TEXT_JOBDRG001_01122_TODO_19 Deliver the requested items to Gerolt.
48 44 TEXT_JOBDRG001_01122_TODO_20 Deliver a bottle of Radz–at–Han quenching oil to Gerolt.
49 45 TEXT_JOBDRG001_01122_TODO_21
50 46 TEXT_JOBDRG001_01122_TODO_22
51 47 TEXT_JOBDRG001_01122_TODO_23
52 48 TEXT_JOBDRG001_01122_GEROLT_000_000 Jus' let me make one thing clear: it might be as I'm repairin' kettles to pay for yesterday's mead, but I still got me pride as a master weaponsmith. Ye'll get no less than the finest out of me forge.
53 49 TEXT_JOBDRG001_01122_GEROLT_000_001 An' it might be as ye've got that godsdamned slip of paper, but it'll only get ye so much. Restorin' relics like these calls for some rare ol' materials, an' I ain't got none. So if you want the job done, ye'll have to run along an' fetch 'em for me.
54 50 TEXT_JOBDRG001_01122_GEROLT_000_002 So, what is it ye want restored?
55 51 TEXT_JOBDRG001_01122_GEROLT_000_003 Fancy yerself a dragonslayer, eh? Well, I happen to know jus' the weapon for ye...but wouldn't it be quicker if ye had one of the Holy See's blacksmiths pound one out?
56 52 TEXT_JOBDRG001_01122_GEROLT_000_004 Hm, yer expression tells me there's a reason why ye came to me instead. Well, I ain't one to pry into the affairs of Ishgard. Don't fancy being branded a heretic, see. Also, I don't reckon I'd enjoy the view from the Gates of Judgement half so much if me head was on a pike.
57 53 TEXT_JOBDRG001_01122_GEROLT_000_005 Anyroad, it's a spear named Gae Bolg that ye'll be wantin'.
58 54 TEXT_JOBDRG001_01122_GEROLT_000_006 I've heard tell it's made of dragon bone, but how it's forged is a jealously guarded secret. Bein' the genius that I am, though, I reckon I can unravel the mystery if I could jus' get me hands on a sample.
59 55 TEXT_JOBDRG001_01122_GEROLT_000_007 Now then, did ye ever hear of Saint Reinette, the legendary dragoon? I only ask 'cause she's s'posed to have wielded the very same weapon, see.
60 56 TEXT_JOBDRG001_01122_GEROLT_000_008 Story goes that a dragon slew her sweetheart, promptin' the ol' girl to seek out the beast what did it an' put it down. Havin' exacted her revenge, they say she thrust her spear into the ground where the battle was waged, givin' up the life of a dragoon to become a woman of the cloth.
61 57 TEXT_JOBDRG001_01122_GEROLT_000_009 Unlucky for ye, the valley where the spear sleeps is Ixali territory─a stronghold called Natalan, to be precise. But if yer desire's strong, I trust ye already know what must be done.
62 58 TEXT_JOBDRG001_01122_GEROLT_000_010 It's a spear named Gae Bolg that ye'll be wantin'.
63 59 TEXT_JOBDRG001_01122_GEROLT_000_011 I've heard tell it's made of dragon bone, but how it's forged is a jealously guarded secret. Bein' the genius that I am, though, I reckon I can unravel the mystery if I could jus' get me hands on a sample.
64 60 TEXT_JOBDRG001_01122_GEROLT_000_012 Now then, did ye ever hear of Saint Reinette, the legendary dragoon? I only ask 'cause she's s'posed to have wielded the very same weapon, see.
65 61 TEXT_JOBDRG001_01122_GEROLT_000_013 Story goes that a dragon slew her sweetheart, promptin' the ol' girl to seek out the beast what did it an' put it down. Havin' exacted her revenge, they say she thrust her spear into the ground where the battle was waged, givin' up the life of a dragoon to become a woman of the cloth.
66 62 TEXT_JOBDRG001_01122_GEROLT_000_014 Unlucky for ye, the valley where the spear sleeps is Ixali territory─a stronghold called Natalan, to be precise. But if yer desire's strong, I trust ye already know what must be done.
67 63 TEXT_JOBDRG001_01122_GEROLT_000_020 Well, bugger me... Never in me wildest, drunkest dreams did I imagine ye'd actually find the bloody thing... Bah, so I'll have to fire up the forge, after all.
68 64 TEXT_JOBDRG001_01122_GEROLT_000_021 Havin' said that, the relic's in far worse shape than I thought. It ain't like to survive much poundin' in this state. Truth be told, I'd be worried about sneezin' near it.
69 65 TEXT_JOBDRG001_01122_GEROLT_000_022 <sigh> We're gonna need a new host what'll give itself for the restoration.
70 66 TEXT_JOBDRG001_01122_GEROLT_000_023 Bring me a champion's lance, one with two grade three savage aim materia melded to it. This'll serve as the vessel for the restored relic.
71 67 TEXT_JOBDRG001_01122_GEROLT_000_024 Remember, that's <Emphasis>two</Emphasis> grade three savage aim materia. Aught less, an' ye'll get naught from me, no matter how many slips of paper ye wave in me face.
72 68 TEXT_JOBDRG001_01122_GEROLT_000_030 Ye need to bring me a champion's lance, one with two grade three savage aim materia melded to it. This'll serve as the vessel for the restored relic.
73 69 TEXT_JOBDRG001_01122_GEROLT_000_031 Hm? Aye, I could hammer one out in me sleep, but then I could wipe yer arse without much trouble, an' I ain't plannin' on doin' that neither! Seems ye'll jus' have to do both yerself, eh?
74 70 TEXT_JOBDRG001_01122_GEROLT_000_040 Ah, 'tis a fine base ye've brought me. Aye, jus' the thing to host yer relic.
75 71 TEXT_JOBDRG001_01122_GEROLT_000_041 I've merged what was left of the relic with the host weapon, so the groundwork's done. But don't go jumpin' for joy jus' yet─there's still more to do.
76 72 TEXT_JOBDRG001_01122_GEROLT_000_042 I need to work on the finishin' touches, but due to the reinforcement work I've had to do, the weapon's provin' rather stubborn to shape.
77 73 TEXT_JOBDRG001_01122_GEROLT_000_043 To get 'round this, we'll be needin' some alumina salts, a substance made by grindin' a rock called alumina into fine grains. Unlucky for ye, though, it ain't easy to get hold of.
78 74 TEXT_JOBDRG001_01122_GEROLT_000_044 Mayhap ye already know this, but there's beasties out there what devour their prey whole. An' some of 'em swallow rocks so as to aid with digestion.
79 75 TEXT_JOBDRG001_01122_GEROLT_000_045 The dhorme chimera what terrorizes the central highlands o' Coerthas happens to swallow alumina salts for this purpose.
80 76 TEXT_JOBDRG001_01122_GEROLT_000_046 Slay the bugger an' bring me the alumina salts, an' I'll see to the finishin' touches on yer weapon.
81 77 TEXT_JOBDRG001_01122_SYSTEM_000_047 The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands.
82 78 TEXT_JOBDRG001_01122_SYSTEM_000_048 Please note that the trial “A Relic Reborn: The Chimera” must be completed as a dragoon.
83 79 TEXT_JOBDRG001_01122_GEROLT_000_050 Jus' a dozen more kettles, then it's off to the tav─ <Emphasis>You</Emphasis> again!? What in the seven hells do ye want this time!? Jus' a dozen more kettles, then it's off to the tav─ <Emphasis>You</Emphasis> again!? What in the seven hells do ye want this time!?
84 80 TEXT_JOBDRG001_01122_GEROLT_000_051 Forgotten what to bring, eh? Gods' sake, <If(PlayerParameter(4))>woman<Else/>man</If>, ye've got the memory of a bleedin' whatsit!
85 81 TEXT_JOBDRG001_01122_GEROLT_000_052 Slay the dhorme chimera an' bring me alumina salts, an' I'll see to the finishin' touches on yer weapon.
86 82 TEXT_JOBDRG001_01122_SYSTEM_000_053 The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands.
87 83 TEXT_JOBDRG001_01122_SYSTEM_000_054 Please note that the trial “A Relic Reborn: The Chimera” must be completed as a dragoon.
88 84 TEXT_JOBDRG001_01122_GEROLT_000_060 ...An' o' course, the adventurer comes back triumphant. <sigh> Should've bloody known not even the chimera would be able to put ye out o' me misery.
89 85 TEXT_JOBDRG001_01122_GEROLT_000_061 Hand over those alumina salts, an' I'll get right to work.
90 86 TEXT_JOBDRG001_01122_GEROLT_000_062 There, the deed's done. I've squeezed out every onze of me skill to restore yer weapon, an' I think ye'll agree it looks the part.
91 87 TEXT_JOBDRG001_01122_GEROLT_000_063 Yet there's summat...missin' somehow, though I'm buggered if I know what. The piece jus' lacks a certain <Emphasis>glow</Emphasis>, as it were.
92 88 TEXT_JOBDRG001_01122_GEROLT_000_064 We need to learn more about the relic. Literature surroundin' the hero associated with it would be a fine place to begin...but I ain't exactly a scholarly an' haven't the slightest inklin' where to get me hands on such stuff.
93 89 TEXT_JOBDRG001_01122_GEROLT_000_065 As much as I hate to say this, Rowena's probably the one to talk to. Thing is, I'd sooner shove hot kettles up me arse sideways than owe that thrice-damned harridan another debt.
94 90 TEXT_JOBDRG001_01122_GEROLT_000_066 Yer gonna have to make yerself useful once again. Take yerself to Rowena an' ask for her help, an' return here once ye've learned summat what might be of use.
95 91 TEXT_JOBDRG001_01122_ROWENA_000_070 You're lookin' a bit more run-down than before. Your dealin's with Gerolt takin' their toll? Actually, forget I even asked. My mouth tastes o' bile if I so much as <Emphasis>think</Emphasis> o' that sorry specimen. So, is there somethin' you need?
96 92 TEXT_JOBDRG001_01122_ROWENA_000_071 ...Literature on the hero of old who once wielded your weapon?
97 93 TEXT_JOBDRG001_01122_ROWENA_000_072 Hm, I reckon I can find what you need. Might take a bit o' time, is all.
98 94 TEXT_JOBDRG001_01122_ROWENA_000_073 'Course, this ain't a charity I'm runnin' here. I can get you what you want, but you'll have to do likewise for me.
99 95 TEXT_JOBDRG001_01122_ROWENA_000_074 I'll track down literature on Saint Reinette.
100 96 TEXT_JOBDRG001_01122_ROWENA_000_075 For your part, you're to bring me an Amdapor glyph. You'll find this inside Amdapor Keep, a ruined castle situated in the South Shroud.
101 97 TEXT_JOBDRG001_01122_ROWENA_000_076 Clear on the deal? Then run along and fulfill your part of it.
102 98 TEXT_JOBDRG001_01122_ROWENA_000_080 Ah, good <If(PlayerParameter(4))>on you<Else/>lad</If>! This is exactly what I was after. You've honored your part o' the bargain, and so I'll do the same.
103 99 TEXT_JOBDRG001_01122_GEROLT_000_090 Back to pester me so soon? Judgin' from that smirk on yer face, I take it ye've found what ye need?
104 100 TEXT_JOBDRG001_01122_GEROLT_000_091 Aye, this text is about Saint Reinette, all right. But gods, would it have killed the bugger that wrote it to use normal bloody words!?
105 101 TEXT_JOBDRG001_01122_GEROLT_000_092 It'll take me bleedin' <Emphasis>moons</Emphasis> to get through this lot─time I could be spendin' on kettles! Gah...while I try to make head or tail of it all, why don't ye take this here unfinished Gae Bolg an' try it out?
106 102 TEXT_JOBDRG001_01122_GEROLT_000_093 As I mentioned before, it's still missin' summat, but it's all there shape-wise, meanin' it should serve ye jus' fine as an ordinary weapon.
107 103 TEXT_JOBDRG001_01122_GEROLT_000_094 Seein' as yer a ripe ol' dragoon, mayhap ye'll be able to feel out exactly what it wants for.
108 104 TEXT_JOBDRG001_01122_GEROLT_000_095 That's to say, get out there an' fight some nasty foes, as Saint Reinette herself must've done back in the day.
109 105 TEXT_JOBDRG001_01122_GEROLT_000_096 Natalan, the Ixali stronghold over in Coerthas, oughta serve yer needs─aye, the same place ye found the lance. Pit yerself against some Natalan boldwings, fogcallers, an' swiftbeaks─eight of each, say─then come back an' tell me what ye've gleaned.
110 106 TEXT_JOBDRG001_01122_GEROLT_000_097 With the information in the text an' yer firsthand experience, I reckon we'll solve this puzzle yet.
111 107 TEXT_JOBDRG001_01122_GEROLT_000_100 I want ye to get out there an' fight some nasty foes, as Saint Reinette herself must've done back in the day.
112 108 TEXT_JOBDRG001_01122_GEROLT_000_101 Natalan, the Ixali stronghold over in Coerthas, oughta serve yer needs. Pit yerself against some Natalan boldwings, fogcallers, an' swiftbeaks─eight of each, say─then come back an' tell me what ye've gleaned.
113 109 TEXT_JOBDRG001_01122_EPICMOOGLE_000_105 You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!
114 110 TEXT_JOBDRG001_01122_GEROLT_000_110 Back already? By the frown yer wearin', I take it ye've got nothin' to show for yer time with the birdmen.
115 111 TEXT_JOBDRG001_01122_GEROLT_000_111 Hmmm, might be as ye want for better sport. An' I know jus' the creature what'll give it to ye─the hydra what reigns over the fiends within Halatali. A nasty piece of work, that. Try not to piss yer britches when ye see it.
116 112 TEXT_JOBDRG001_01122_SYSTEM_000_112 The hydra can be confronted via the Duty Finder upon examining the quest destination situated by the entrance to Halatali in eastern Thanalan.
117 113 TEXT_JOBDRG001_01122_SYSTEM_000_113 Please note that the trial “A Relic Reborn: The Hydra” must be completed while equipped with the unfinished Gae Bolg.
118 114 TEXT_JOBDRG001_01122_FAFAJONI_000_120 We Immortal Flames have managed to cull most of the feral denizens of Halatali, but the hydra still remains. Frankly, we're out of our─
119 115 TEXT_JOBDRG001_01122_FAFAJONI_000_121 What!? You mean to face the fell creature!? To be sure, we would be grateful if you could rid us of it, but I must warn you of the dangers. Survival is <Emphasis>not</Emphasis> guaranteed.
120 116 TEXT_JOBDRG001_01122_SYSTEM_000_125 In order to challenge the hydra, you must be equipped with the unfinished Gae Bolg.
121 117 TEXT_JOBDRG001_01122_GEROLT_000_130 Bloody hells, not ye again! Can't a man have a moment's bleedin' rest!? I've barely had time to <Emphasis>piss</Emphasis> since you gave me that damnable text.
122 118 TEXT_JOBDRG001_01122_GEROLT_000_131 Readin' the thing's given me a fierce bloody headache...which yer makin' worse by houndin' me!
123 119 TEXT_JOBDRG001_01122_GEROLT_000_132 Do me a favor an' make yerself scarce, will ye? Go an' play with yer bloody Gae Bolg or summat.
124 120 TEXT_JOBDRG001_01122_EPICMOOGLE_000_135 You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!
125 121 TEXT_JOBDRG001_01122_GEROLT_000_140 Yer... Yer still alive! Why the hells do you adventurers have to be so godsdamned sturdy!? I was bloody <Emphasis>sure</Emphasis> ye'd be hydra dung by now... <sigh>
126 122 TEXT_JOBDRG001_01122_GEROLT_000_141 But what's done is done...or in this case, <Emphasis>not</Emphasis> done. Anyroad, let's talk about that text ye brought. It contains an account of Saint Reinette's painfully pious life. Seems to be a part of Ishgard's holy scriptures.
127 123 TEXT_JOBDRG001_01122_GEROLT_000_142 Be true to the Fury, live in virtuous penury, dedicate yer life to the blah-bloody-blah...
128 124 TEXT_JOBDRG001_01122_GEROLT_000_143 The book fair put me to sleep, an' not even eleventeen flagons of mead can do <Emphasis>that</Emphasis>.
129 125 TEXT_JOBDRG001_01122_GEROLT_000_144 Anyroad, one bit touched on ol' Saint Reinette's time as a dragoon. That's where I found a passage describin' the relic spear Gae Bolg.
130 126 TEXT_JOBDRG001_01122_GEROLT_000_145 Turns out the base of the spearhead─that's the bit what looks like wings─ain't jus' for show. Apparently, it helps dragoons get their arc jus' right when they're leapin' on their prey.
131 127 TEXT_JOBDRG001_01122_GEROLT_000_146 As ye can see, I've done me research. I trust ye've also been pullin' yer weight, puttin' the relic to use like I said. Well, go on, then─tell me what ye've learned.
132 128 TEXT_JOBDRG001_01122_GEROLT_000_147 Is that so? Aye...I'd wondered about that.
133 129 TEXT_JOBDRG001_01122_GEROLT_000_148 Based on what we've gleaned from the text an' yer firsthand experience, I'll rework the relic so as to improve yer affinity with it. Hand it over for a second, will ye?
134 130 TEXT_JOBDRG001_01122_EPICMOOGLE_000_149 You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!
135 131 TEXT_JOBDRG001_01122_GEROLT_000_150 Based on what we've gleaned from the text an' yer firsthand experience, I'll rework the relic so as to improve yer affinity with it. Hand it over for a second, will ye?
136 132 TEXT_JOBDRG001_01122_GEROLT_000_151 There, the deed's done. That leaves us with one last step.
137 133 TEXT_JOBDRG001_01122_GEROLT_000_152 That is, fully mergin' the old relic, the new host, an' the soul of the bearer─aye, that's <Emphasis>you</Emphasis>. Only then can the weapon be restored to its former glory.
138 134 TEXT_JOBDRG001_01122_GEROLT_000_153 But to do this, I need a fire what's hotter than the seventh hell. An' to keep such a fire alive an' ragin', I need a wind what's fiercer than the...than the...er, hangover I had last week. Gah, ye know what I mean!
139 135 TEXT_JOBDRG001_01122_GEROLT_000_154 Jus' get me a white-hot ember, a howlin' gale, an' a chunk o' hyperfused ore, an' I'll finish yer bloody weapon! Ah, an' I need me a bottle o' Radz–at–Han quenchin' oil as well to cool it off!
140 136 TEXT_JOBDRG001_01122_SYSTEM_000_155 The white-hot ember, the howling gale, and the chunk of hyperfused ore can be obtained by defeating Ifrit in the Bowl of Embers (Hard), Garuda in the Howling Eye (Hard), and Titan in the Navel (Hard), respectively.
141 137 TEXT_JOBDRG001_01122_SYSTEM_000_156 The bottle of Radz–at–Han quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll.
142 138 TEXT_JOBDRG001_01122_GEROLT_000_160 In order to restore yer weapon to its former glory, we need to fully merge the relic with the new host. Oh, aye─an' yer soul. Don't worry, though─it might not hurt much.
143 139 TEXT_JOBDRG001_01122_GEROLT_000_161 Get me a white-hot ember, a howlin' gale, an' a chunk of hyperfused ore, an' I'll finish yer bloody weapon.
144 140 TEXT_JOBDRG001_01122_SYSTEM_000_162 The white-hot ember, the howling gale, and the chunk of hyperfused ore can be obtained by defeating Ifrit in the Bowl of Embers (Hard), Garuda in the Howling Eye (Hard), and Titan in the Navel (Hard), respectively.
145 141 TEXT_JOBDRG001_01122_SYSTEM_000_163 The bottle of Radz–at–Han quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll.
146 142 TEXT_JOBDRG001_01122_GEROLT_000_170 So yer back... Never doubted for a second ye'd trounce all three primals an' come back to pester me again.
147 143 TEXT_JOBDRG001_01122_GEROLT_000_171 All right, then, let's see the white-hot ember, the howling gale, an' the hyperfused ore.
148 144 TEXT_JOBDRG001_01122_GEROLT_000_172 Aye, these oughta get me the levels o' heat I need. Which leaves just the Radz–at–Han quenchin' oil for coolin' things off afterwards. Ye've got that, too, I assume?
149 145 TEXT_JOBDRG001_01122_SYSTEM_100_172 The bottle of Radz–at–Han quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll.
150 146 TEXT_JOBDRG001_01122_GEROLT_000_173 Ye've done yer part, an' so I'll do mine.
151 147 TEXT_JOBDRG001_01122_GEROLT_000_174 Watch now, an' try not to bat yer eyelids─ain't every day ye get to see a relic reborn!
152 148 TEXT_JOBDRG001_01122_GEROLT_000_175 Muahahaha... MUAHAHAHAHAHA! These gods-given hands've worked yet another miracle! Feast yer eyes on Gae Bolg, jus' as it was in days of yore! 'Tis a sight to move a man to tears...ye lucky bastard. Ye'd better bloody well take care of it!
153 149 TEXT_JOBDRG001_01122_SYSTEM_000_200 In order to progress further in the quest, you must complete the objectives of Amdapor Keep.
154 150 TEXT_JOBDRG001_01122_SYSTEM_000_201 In order to gain access to Amdapor Keep, you must complete the quest “Ghosts of Amdapor.”
155 151 TEXT_JOBDRG001_01122_SYSTEM_000_202 In order to progress further in the quest, you must complete the objectives of the Bowl of Embers (Hard).
156 152 TEXT_JOBDRG001_01122_SYSTEM_000_203 Please note that gaining access to the Bowl of Embers (Hard) requires that you make sufficient progress in the main scenario.
157 153 TEXT_JOBDRG001_01122_SYSTEM_000_204 In order to progress further in the quest, you must complete the objectives of the Howling Eye (Hard).
158 154 TEXT_JOBDRG001_01122_SYSTEM_000_205 Please note that gaining access to the Howling Eye (Hard) requires that you make sufficient progress in the main scenario.
159 155 TEXT_JOBDRG001_01122_SYSTEM_000_206 In order to progress further in the quest, you must complete the objectives of the Navel (Hard).
160 156 TEXT_JOBDRG001_01122_SYSTEM_000_207 Please note that gaining access to the Navel (Hard) requires that you make sufficient progress in the main scenario.
161 157 TEXT_JOBDRG001_01122_GEROLT_000_210 Gods, I've been dry as a bone for the past six bells. M-Mead... Jus' give me enough mead to wet me lips...
162 158 TEXT_JOBDRG001_01122_SYSTEM_000_211 Please note that you can only undertake one “A Relic Reborn” quest at any given time. If you wish to acquire a different relic weapon, you must either complete or abandon the current quest.
163 159 TEXT_JOBDRG001_01122_QIB_TODO001 Defeat the dhorme chimera!
164 160 TEXT_JOBDRG001_01122_QIB_TODO002 Defeat the hydra!
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0,"TEXT_JOBMNK001_01121_SEQ_00","Gerolt has the air of a man defeated."
1,"TEXT_JOBMNK001_01121_SEQ_01","Gerolt has reluctantly agreed to lend his expertise to the restoration of a legendary arm of yore. For the first step, the weaponsmith bids you venture within Zahar'ak in southern Thanalan to retrieve the lost pair of Sphairai. Search for a vessel in which the valuable relic might be kept."
2,"TEXT_JOBMNK001_01121_SEQ_02","You have obtained the pair of timeworn Sphairai. Make your way back to Hyrstmill and present the relic to Gerolt."
3,"TEXT_JOBMNK001_01121_SEQ_03","According to Gerolt, the restoration process involves merging the old with the new─that is, embedding the original relic in a new host weapon. To this end, you must bring him a pair of wildling's cesti melded with two grade three savage aim materia."
4,"TEXT_JOBMNK001_01121_SEQ_04","You have delivered the materia-enhanced wildling's cesti to Gerolt. The weaponsmith next directs you to go to the Weeping Saint in the Coerthas central highlands, and obtain alumina salts from the dhorme chimera.
※The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination.
※This objective must be completed as a monk."
5,"TEXT_JOBMNK001_01121_SEQ_05","You have painstakingly obtained the pinch of alumina salts. Make your way back to Hyrstmill and deliver it to Gerolt."
6,"TEXT_JOBMNK001_01121_SEQ_06","Using the alumina salts you brought him, Gerolt adds the finishing touches to your relic weapon. Even as he declares his work over, however, the man believes that there is still something incomplete about it. In order to shed light upon the mystery, Gerolt suggests that you seek out literature surrounding the hero associated with the relic. Perhaps the trader Rowena back at Revenant's Toll will be able to assist you in this endeavor."
7,"TEXT_JOBMNK001_01121_SEQ_07","You have consulted Rowena, who agrees to procure the literature you seek...for a price. For your part of the deal, you must obtain for her an Amdapor glyph. Make your way through Amdapor Keep in the South Shroud, and procure this artifact.
※Amdapor Keep can be accessed via the Duty Finder.
※This objective must be completed as a monk."
8,"TEXT_JOBMNK001_01121_SEQ_08","You have successfully obtained an Amdapor glyph. Make your way back to Revenant's Toll and deliver it to Rowena."
9,"TEXT_JOBMNK001_01121_SEQ_09","You give the Amdapor glyph to Rowena, who upholds her promise and furnishes you a copy of <Emphasis>Enter the Coeurl</Emphasis>. You now possess literature on the hero who once wielded the relic weapon. Gerolt the weaponsmith will be keen to peruse it."
10,"TEXT_JOBMNK001_01121_SEQ_10","After a cursory examination of the text, Gerolt declares that he will require some time to make sense of its contents. In the meantime, you are to familiarize yourself with the restored weapon in its current state. Arm yourself with the pair of unfinished Sphairai, make your way to Zahar'ak in southern Thanalan, and there slay eight Zahar'ak lancers, eight Zahar'ak pugilists, and eight Zahar'ak archers."
11,"TEXT_JOBMNK001_01121_SEQ_11","You have defeated the specified Amalj'aa. Return to Hyrstmill and report your success to Gerolt."
12,"TEXT_JOBMNK001_01121_SEQ_12","Upon your return, Gerolt deduces that you must face mightier adversaries if you are to experience a revelation pertaining to your relic. To this end, he bids you challenge the hydra within Halatali, the abandoned training grounds situated in eastern Thanalan. Armed with the pair of unfinished Sphairai, enter Halatali and defeat the hydra.
※The hydra can be confronted via the Duty Finder upon examining the quest destination."
13,"TEXT_JOBMNK001_01121_SEQ_13","You have overcome the hydra. Take word of your accomplishment back to Gerolt at Hyrstmill."
14,"TEXT_JOBMNK001_01121_SEQ_14","Combining information gleaned from the text with your firsthand experience, Gerolt has ascertained what must be done next. Hand over the pair of unfinished Sphairai to the weaponsmith."
15,"TEXT_JOBMNK001_01121_SEQ_15","Gerolt declares that but one step remains in the restoration. In order to create the raging fire that he needs, the weaponsmith bids you fetch him a white-hot ember, a howling gale, and a chunk of hyperfused ore. The first of these can be obtained by defeating Ifrit within the Bowl of Embers (Hard).
※The Bowl of Embers (Hard) can be accessed via the Duty Finder.
※This objective must be completed as a monk."
16,"TEXT_JOBMNK001_01121_SEQ_16","You have extinguished the Lord of the Inferno and obtained a white-hot ember. Next, take on Garuda in the Howling Eye (Hard) and defeat her to obtain a howling gale.
※The Howling Eye (Hard) can be accessed via the Duty Finder.
※This objective must be completed as a monk."
17,"TEXT_JOBMNK001_01121_SEQ_17","You have silenced the Lady of the Vortex and obtained a howling gale. Next, take on Titan in the Navel (Hard) and defeat him to obtain a chunk of hyperfused ore.
※The Navel (Hard) can be accessed via the Duty Finder.
※This objective must be completed as a monk."
18,"TEXT_JOBMNK001_01121_SEQ_18","You have buried the Lord of Crags and obtained a chunk of hyperfused ore. Deliver it along with the white-hot ember and the howling gale to Gerolt."
19,"TEXT_JOBMNK001_01121_SEQ_19","You have delivered the three items Gerolt requires to create a raging fire. Now he only wants for a bottle of RadzatHan quenching oil to complete the restoration of your relic. Obtain this item and deliver it to the weaponsmith."
20,"TEXT_JOBMNK001_01121_SEQ_20","You have delivered the bottle of RadzatHan quenching oil to Gerolt, who promptly sees to the final stage of the restoration process. After no small amount of effort and perseverance, you are now the proud owner of the pair of Sphairai. May it serve you well in your adventures to come!"
21,"TEXT_JOBMNK001_01121_SEQ_21",""
22,"TEXT_JOBMNK001_01121_SEQ_22",""
23,"TEXT_JOBMNK001_01121_SEQ_23",""
24,"TEXT_JOBMNK001_01121_TODO_00","Obtain the pair of timeworn Sphairai from a treasure coffer in Zahar'ak."
25,"TEXT_JOBMNK001_01121_TODO_01","Deliver the pair of timeworn Sphairai to Gerolt."
26,"TEXT_JOBMNK001_01121_TODO_02","Deliver a pair of materia-enhanced wildling's cesti to Gerolt."
27,"TEXT_JOBMNK001_01121_TODO_03","Examine the destination at the Weeping Saint and, as a monk, use the Duty Finder to complete the trial “A Relic Reborn: The Chimera.”"
28,"TEXT_JOBMNK001_01121_TODO_04","Deliver the alumina salts to Gerolt."
29,"TEXT_JOBMNK001_01121_TODO_05","Speak with Rowena at Revenant's Toll."
30,"TEXT_JOBMNK001_01121_TODO_06","Obtain an Amdapor glyph by completing Amdapor Keep as a monk."
31,"TEXT_JOBMNK001_01121_TODO_07","Deliver the Amdapor glyph to Rowena."
32,"TEXT_JOBMNK001_01121_TODO_08","Deliver the copy of <Emphasis>Enter the Coeurl</Emphasis> to Gerolt."
33,"TEXT_JOBMNK001_01121_TODO_09","Slay Zahar'ak lancers while equipped with the pair of unfinished Sphairai."
34,"TEXT_JOBMNK001_01121_TODO_10","Slay Zahar'ak pugilists while equipped with the pair of unfinished Sphairai."
35,"TEXT_JOBMNK001_01121_TODO_11","Slay Zahar'ak archers while equipped with the pair of unfinished Sphairai."
36,"TEXT_JOBMNK001_01121_TODO_12","Speak with Gerolt."
37,"TEXT_JOBMNK001_01121_TODO_13","Examine the destination outside Halatali and, with the pair of unfinished Sphairai equipped, use the Duty Finder to complete the trial “A Relic Reborn: The Hydra.”"
38,"TEXT_JOBMNK001_01121_TODO_14","Speak with Gerolt."
39,"TEXT_JOBMNK001_01121_TODO_15","Give the pair of unfinished Sphairai to Gerolt."
40,"TEXT_JOBMNK001_01121_TODO_16","Obtain a white-hot ember in the Bowl of Embers (Hard) as a monk."
41,"TEXT_JOBMNK001_01121_TODO_17","Obtain a howling gale in the Howling Eye (Hard) as a monk."
42,"TEXT_JOBMNK001_01121_TODO_18","Obtain a chunk of hyperfused ore in the Navel (Hard) as a monk."
43,"TEXT_JOBMNK001_01121_TODO_19","Deliver the requested items to Gerolt."
44,"TEXT_JOBMNK001_01121_TODO_20","Deliver a bottle of RadzatHan quenching oil to Gerolt."
45,"TEXT_JOBMNK001_01121_TODO_21",""
46,"TEXT_JOBMNK001_01121_TODO_22",""
47,"TEXT_JOBMNK001_01121_TODO_23",""
48,"TEXT_JOBMNK001_01121_GEROLT_000_000","Jus' let me make one thing clear: it might be as I'm repairin' kettles to pay for yesterday's mead, but I still got me pride as a master weaponsmith. Ye'll get no less than the finest out of me forge."
49,"TEXT_JOBMNK001_01121_GEROLT_000_001","An' it might be as ye've got that godsdamned slip of paper, but it'll only get ye so much. Restorin' relics like these calls for some rare ol' materials, an' I ain't got none. So if you want the job done, ye'll have to run along an' fetch 'em for me."
50,"TEXT_JOBMNK001_01121_GEROLT_000_002","So, what is it ye want restored?"
51,"TEXT_JOBMNK001_01121_GEROLT_000_003","Fancy yerself handy with yer fists, eh? Then mayhap ye've heard of the legendary monk Ivon Coeurlfist."
52,"TEXT_JOBMNK001_01121_GEROLT_000_004","The man was mad about coeurls─proper bleedin' <Emphasis>besotted</Emphasis>, from what I hear. All sounded a bit...<Emphasis>unnatural</Emphasis>, if you ask me. Anyroad, he honed his martial prowess by wanderin' the mountains, fightin' all the coeurls he could find. An' by takin' the creatures' movements for his own, he devised a style of fightin' like no other."
53,"TEXT_JOBMNK001_01121_GEROLT_000_005","But that ain't all. Ivon's, er...<Emphasis>love</Emphasis> of the felines was such that he had a pair o' Sphairai crafted─fists what looked like coeurls. Legends claim they allowed him to bring the sum of his skills to bear...or maybe <Emphasis>cat</Emphasis>, on his foes─on account of which, the design grew popular."
54,"TEXT_JOBMNK001_01121_GEROLT_000_006","But now that tradition's in danger of dyin' out, what with Ala Mhigo's fall to the Empire an' all, leavin' nary a weaponsmith as knows how Sphairai are forged."
55,"TEXT_JOBMNK001_01121_GEROLT_000_007","If yer to have any hope of gettin' yer mitts on a pair, it'd be from among the Amalj'aa host at Zahar'ak."
56,"TEXT_JOBMNK001_01121_GEROLT_000_008","The lizardmen are known to round up enemy soldiers for the sake of their twisted amusement. Wouldn't surprise me none if they've claimed a pair o' Sphairai or three from their victims."
57,"TEXT_JOBMNK001_01121_GEROLT_000_009","Them lizardmen might be savages, but even they ken a fine weapon when they see one."
58,"TEXT_JOBMNK001_01121_GEROLT_000_010","Ivon's, er...<Emphasis>love</Emphasis> of the felines was such that he had a pair o' Sphairai crafted─fists what looked like coeurls. Legends claim they allowed him to bring the sum of his skills to bear...or maybe <Emphasis>cat</Emphasis>, on his foes─on account of which, the design grew popular."
59,"TEXT_JOBMNK001_01121_GEROLT_000_011","But now that tradition's in danger of dyin' out, what with Ala Mhigo's fall to the Empire an' all, leavin' nary a weaponsmith as knows how Sphairai are forged."
60,"TEXT_JOBMNK001_01121_GEROLT_000_012","If yer to have any hope of gettin' yer mitts on a pair, it'd be from among the Amalj'aa host at Zahar'ak."
61,"TEXT_JOBMNK001_01121_GEROLT_000_013","The lizardmen are known to round up enemy soldiers for the sake of their twisted amusement. Wouldn't surprise me none if they've claimed a pair o' Sphairai or three from their victims."
62,"TEXT_JOBMNK001_01121_GEROLT_000_014","Them lizardmen might be savages, but even they ken a fine weapon when they see one."
63,"TEXT_JOBMNK001_01121_GEROLT_000_020","Well, bugger me... Never in me wildest, drunkest dreams did I imagine ye'd actually find the bloody things... Bah, so I'll have to fire up the forge, after all."
64,"TEXT_JOBMNK001_01121_GEROLT_000_021","Havin' said that, the relic's in far worse shape than I thought. It ain't like to survive much poundin' in this state. Truth be told, I'd be worried about sneezin' near it."
65,"TEXT_JOBMNK001_01121_GEROLT_000_022","<sigh> We're gonna need a new host what'll give itself for the restoration."
66,"TEXT_JOBMNK001_01121_GEROLT_000_023","Bring me a pair of wildling's cesti, one with two grade three savage aim materia melded to it. This'll serve as the vessel for the restored relic."
67,"TEXT_JOBMNK001_01121_GEROLT_000_024","Remember, that's <Emphasis>two</Emphasis> grade three savage aim materia. Aught less, an' ye'll get naught from me, no matter how many slips of paper ye wave in me face."
68,"TEXT_JOBMNK001_01121_GEROLT_000_030","Ye need to bring me a pair of wildling's cesti, one with two grade three savage aim materia melded to it. This'll serve as the vessel for the restored relic."
69,"TEXT_JOBMNK001_01121_GEROLT_000_031","Hm? Aye, I could hammer one out in me sleep, but then I could wipe yer arse without much trouble, an' I ain't plannin' on doin' that neither! Seems ye'll jus' have to do both yerself, eh?"
70,"TEXT_JOBMNK001_01121_GEROLT_000_040","Ah, 'tis a fine base ye've brought me. Aye, jus' the thing to host yer relic."
71,"TEXT_JOBMNK001_01121_GEROLT_000_041","I've merged what was left of the relic with the host weapon, so the groundwork's done. But don't go jumpin' for joy jus' yet─there's still more to do."
72,"TEXT_JOBMNK001_01121_GEROLT_000_042","I need to work on the finishin' touches, but due to the reinforcement work I've had to do, the weapon's provin' rather stubborn to shape."
73,"TEXT_JOBMNK001_01121_GEROLT_000_043","To get 'round this, we'll be needin' some alumina salts, a substance made by grindin' a rock called alumina into fine grains. Unlucky for ye, though, it ain't easy to get hold of."
74,"TEXT_JOBMNK001_01121_GEROLT_000_044","Mayhap ye already know this, but there's beasties out there what devour their prey whole. An' some of 'em swallow rocks so as to aid with digestion."
75,"TEXT_JOBMNK001_01121_GEROLT_000_045","The dhorme chimera what terrorizes the central highlands o' Coerthas happens to swallow alumina salts for this purpose."
76,"TEXT_JOBMNK001_01121_GEROLT_000_046","Slay the bugger an' bring me the alumina salts, an' I'll see to the finishin' touches on yer weapon."
77,"TEXT_JOBMNK001_01121_SYSTEM_000_047","The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands."
78,"TEXT_JOBMNK001_01121_SYSTEM_000_048","Please note that the trial “A Relic Reborn: The Chimera” must be completed as a monk."
79,"TEXT_JOBMNK001_01121_GEROLT_000_050","Jus' a dozen more kettles, then it's off to the tav─
<Emphasis>You</Emphasis> again!? What in the seven hells do ye want this time!?"
80,"TEXT_JOBMNK001_01121_GEROLT_000_051","Forgotten what to bring, eh? Gods' sake, <If(PlayerParameter(4))>woman<Else/>man</If>, ye've got the memory of a bleedin' whatsit!"
81,"TEXT_JOBMNK001_01121_GEROLT_000_052","Slay the dhorme chimera an' bring me alumina salts, an' I'll see to the finishin' touches on yer weapon."
82,"TEXT_JOBMNK001_01121_SYSTEM_000_053","The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands."
83,"TEXT_JOBMNK001_01121_SYSTEM_000_054","Please note that the trial “A Relic Reborn: The Chimera” must be completed as a monk."
84,"TEXT_JOBMNK001_01121_GEROLT_000_060","...An' o' course, the adventurer comes back triumphant. <sigh> Should've bloody known not even the chimera would be able to put ye out o' me misery."
85,"TEXT_JOBMNK001_01121_GEROLT_000_061","Hand over those alumina salts, an' I'll get right to work."
86,"TEXT_JOBMNK001_01121_GEROLT_000_062","There, the deed's done. I've squeezed out every onze of me skill to restore yer weapon, an' I think ye'll agree it looks the part."
87,"TEXT_JOBMNK001_01121_GEROLT_000_063","Yet there's summat...missin' somehow, though I'm buggered if I know what. The piece jus' lacks a certain <Emphasis>glow</Emphasis>, as it were."
88,"TEXT_JOBMNK001_01121_GEROLT_000_064","We need to learn more about the relic. Literature surroundin' the hero associated with it would be a fine place to begin...but I ain't exactly a scholarly an' haven't the slightest inklin' where to get me hands on such stuff."
89,"TEXT_JOBMNK001_01121_GEROLT_000_065","As much as I hate to say this, Rowena's probably the one to talk to. Thing is, I'd sooner shove hot kettles up me arse sideways than owe that thrice-damned harridan another debt."
90,"TEXT_JOBMNK001_01121_GEROLT_000_066","Yer gonna have to make yerself useful once again. Take yerself to Rowena an' ask for her help, an' return here once ye've learned summat what might be of use."
91,"TEXT_JOBMNK001_01121_ROWENA_000_070","You're lookin' a bit more run-down than before. Your dealin's with Gerolt takin' their toll? Actually, forget I even asked. My mouth tastes o' bile if I so much as <Emphasis>think</Emphasis> o' that sorry specimen. So, is there somethin' you need?"
92,"TEXT_JOBMNK001_01121_ROWENA_000_071","...Literature on the hero of old who once wielded your weapon?"
93,"TEXT_JOBMNK001_01121_ROWENA_000_072","Hm, I reckon I can find what you need. Might take a bit o' time, is all."
94,"TEXT_JOBMNK001_01121_ROWENA_000_073","'Course, this ain't a charity I'm runnin' here. I can get you what you want, but you'll have to do likewise for me."
95,"TEXT_JOBMNK001_01121_ROWENA_000_074","I'll track down literature on Ivon Coeurlfist."
96,"TEXT_JOBMNK001_01121_ROWENA_000_075","For your part, you're to bring me an Amdapor glyph. You'll find this inside Amdapor Keep, a ruined castle situated in the South Shroud."
97,"TEXT_JOBMNK001_01121_ROWENA_000_076","Clear on the deal? Then run along and fulfill your part of it."
98,"TEXT_JOBMNK001_01121_ROWENA_000_080","Ah, good <If(PlayerParameter(4))>on you<Else/>lad</If>! This is exactly what I was after. You've honored your part o' the bargain, and so I'll do the same."
99,"TEXT_JOBMNK001_01121_GEROLT_000_090","Back to pester me so soon? Judgin' from that smirk on yer face, I take it ye've found what ye need?"
100,"TEXT_JOBMNK001_01121_GEROLT_000_091","Aye, this text is about Ivon Coeurlfist, all right. But gods, would it have killed the bugger that wrote it to use normal bloody words!?"
101,"TEXT_JOBMNK001_01121_GEROLT_000_092","It'll take me bleedin' <Emphasis>moons</Emphasis> to get through this lot─time I could be spendin' on kettles! Gah...while I try to make head or tail of it all, why don't ye take these here unfinished Sphairai an' try 'em out?"
102,"TEXT_JOBMNK001_01121_GEROLT_000_093","As I mentioned before, it's still missin' summat, but it's all there shape-wise, meanin' it should serve ye jus' fine as an ordinary weapon."
103,"TEXT_JOBMNK001_01121_GEROLT_000_094","Seein' as yer a ripe ol' monk, mayhap ye'll be able to feel out exactly what it wants for."
104,"TEXT_JOBMNK001_01121_GEROLT_000_095","That's to say, get out there an' fight some nasty foes, as Ivon Coeurlfist himself must've done back in the day."
105,"TEXT_JOBMNK001_01121_GEROLT_000_096","Zahar'ak, the Amalj'aa stronghold over in southern Thanalan, oughta serve yer needs─aye, the same place ye found those fists. Pit yerself against some Zahar'ak lancers, pugilists, an' archers─eight of each, say─then come back an' tell me what ye've gleaned."
106,"TEXT_JOBMNK001_01121_GEROLT_000_097","With the information in the text an' yer firsthand experience, I reckon we'll solve this puzzle yet."
107,"TEXT_JOBMNK001_01121_GEROLT_000_100","I want ye to get out there an' fight some nasty foes, as Ivon Coeurlfist himself must've done back in the day."
108,"TEXT_JOBMNK001_01121_GEROLT_000_101","Zahar'ak, the Amalj'aa stronghold over in southern Thanalan, oughta serve yer needs. Pit yerself against some Zahar'ak lancers, pugilists, an' archers─eight of each, say─then come back an' tell me what ye've gleaned."
109,"TEXT_JOBMNK001_01121_EPICMOOGLE_000_105","You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!"
110,"TEXT_JOBMNK001_01121_GEROLT_000_110","Back already? By the frown yer wearin', I take it ye've got nothin' to show for yer time with the lizardmen."
111,"TEXT_JOBMNK001_01121_GEROLT_000_111","Hmmm, might be as ye want for better sport. An' I know jus' the creature what'll give it to ye─the hydra what reigns over the fiends within Halatali. A nasty piece of work, that. Try not to piss yer britches when ye see it."
112,"TEXT_JOBMNK001_01121_SYSTEM_000_112","The hydra can be confronted via the Duty Finder upon examining the quest destination situated by the entrance to Halatali in eastern Thanalan."
113,"TEXT_JOBMNK001_01121_SYSTEM_000_113","Please note that the trial “A Relic Reborn: The Hydra” must be completed while equipped with the pair of unfinished Sphairai."
114,"TEXT_JOBMNK001_01121_FAFAJONI_000_120","We Immortal Flames have managed to cull most of the feral denizens of Halatali, but the hydra still remains. Frankly, we're out of our─"
115,"TEXT_JOBMNK001_01121_FAFAJONI_000_121","What!? You mean to face the fell creature!? To be sure, we would be grateful if you could rid us of it, but I must warn you of the dangers. Survival is <Emphasis>not</Emphasis> guaranteed."
116,"TEXT_JOBMNK001_01121_SYSTEM_000_125","In order to challenge the hydra, you must be equipped with the pair of unfinished Sphairai."
117,"TEXT_JOBMNK001_01121_GEROLT_000_130","Bloody hells, not ye again! Can't a man have a moment's bleedin' rest!? I've barely had time to <Emphasis>piss</Emphasis> since you gave me that damnable text."
118,"TEXT_JOBMNK001_01121_GEROLT_000_131","Readin' the thing's given me a fierce bloody headache...which yer makin' worse by houndin' me!"
119,"TEXT_JOBMNK001_01121_GEROLT_000_132","Do me a favor an' make yerself scarce, will ye? Go an' play with yer bloody Sphairai or summat."
120,"TEXT_JOBMNK001_01121_EPICMOOGLE_000_135","You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!"
121,"TEXT_JOBMNK001_01121_GEROLT_000_140","Yer... Yer still alive! Why the hells do you adventurers have to be so godsdamned sturdy!? I was bloody <Emphasis>sure</Emphasis> ye'd be hydra dung by now... <sigh>"
122,"TEXT_JOBMNK001_01121_GEROLT_000_141","But what's done is done...or in this case, <Emphasis>not</Emphasis> done. Anyroad, let's talk about that text ye brought. It outlines Ivon Coeurlfist's martial philosophy as set down by the man's foremost disciple."
123,"TEXT_JOBMNK001_01121_GEROLT_000_142","Accordin' to the writer, the Sphairai ain't no ordinary weapon."
124,"TEXT_JOBMNK001_01121_GEROLT_000_143","Apparently, they're tools for tappin' a monk's “chakra”─whatever the hells that is─throwin' open the floodgates...or summat."
125,"TEXT_JOBMNK001_01121_GEROLT_000_144","Buggered if I know how it works. But I <Emphasis>do</Emphasis> know the fists need some crystals embedded in them."
126,"TEXT_JOBMNK001_01121_GEROLT_000_145","Eh? Chakra's the aether what courses through yer body, ye say?"
127,"TEXT_JOBMNK001_01121_GEROLT_000_146","Huh... That explains the bloody crystals, then."
128,"TEXT_JOBMNK001_01121_GEROLT_000_147","As ye can see, I've done me research. I trust ye've also been pullin' yer weight, puttin' the relic to use like I said. Well, go on, then─tell me what ye've learned."
129,"TEXT_JOBMNK001_01121_GEROLT_000_148","Is that so? Aye...I'd wondered about that."
130,"TEXT_JOBMNK001_01121_GEROLT_000_149","Based on what we've gleaned from the text an' yer firsthand experience, I'll rework the relic so as to improve yer affinity with it. Hand it over for a second, will ye?"
131,"TEXT_JOBMNK001_01121_EPICMOOGLE_000_149","You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!"
132,"TEXT_JOBMNK001_01121_GEROLT_000_150","Based on what we've gleaned from the text an' yer firsthand experience, I'll rework the relic so as to improve yer affinity with it. Hand it over for a second, will ye?"
133,"TEXT_JOBMNK001_01121_GEROLT_000_151","There, the deed's done. That leaves us with one last step."
134,"TEXT_JOBMNK001_01121_GEROLT_000_152","That is, fully mergin' the old relic, the new host, an' the soul of the bearer─aye, that's <Emphasis>you</Emphasis>. Only then can the weapon be restored to its former glory."
135,"TEXT_JOBMNK001_01121_GEROLT_000_153","But to do this, I need a fire what's hotter than the seventh hell. An' to keep such a fire alive an' ragin', I need a wind what's fiercer than the...than the...er, hangover I had last week. Gah, ye know what I mean!"
136,"TEXT_JOBMNK001_01121_GEROLT_000_154","Jus' get me a white-hot ember, a howlin' gale, an' a chunk o' hyperfused ore, an' I'll finish yer bloody weapon! Ah, an' I need me a bottle o' RadzatHan quenchin' oil as well to cool it off!"
137,"TEXT_JOBMNK001_01121_SYSTEM_000_155","The white-hot ember, the howling gale, and the chunk of hyperfused ore can be obtained by defeating Ifrit in the Bowl of Embers (Hard), Garuda in the Howling Eye (Hard), and Titan in the Navel (Hard), respectively."
138,"TEXT_JOBMNK001_01121_SYSTEM_000_156","The bottle of RadzatHan quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll."
139,"TEXT_JOBMNK001_01121_GEROLT_000_160","In order to restore yer weapon to its former glory, we need to fully merge the relic with the new host. Oh, aye─an' yer soul. Don't worry, though─it might not hurt much."
140,"TEXT_JOBMNK001_01121_GEROLT_000_161","Get me a white-hot ember, a howlin' gale, an' a chunk of hyperfused ore, an' I'll finish yer bloody weapon."
141,"TEXT_JOBMNK001_01121_SYSTEM_000_162","The white-hot ember, the howling gale, and the chunk of hyperfused ore can be obtained by defeating Ifrit in the Bowl of Embers (Hard), Garuda in the Howling Eye (Hard), and Titan in the Navel (Hard), respectively."
142,"TEXT_JOBMNK001_01121_SYSTEM_000_163","The bottle of RadzatHan quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll."
143,"TEXT_JOBMNK001_01121_GEROLT_000_170","So yer back... Never doubted for a second ye'd trounce all three primals an' come back to pester me again."
key,0,1
#,,
int32,str,str
0,"TEXT_JOBMNK001_01121_SEQ_00","Gerolt has the air of a man defeated."
1,"TEXT_JOBMNK001_01121_SEQ_01","Gerolt has reluctantly agreed to lend his expertise to the restoration of a legendary arm of yore. For the first step, the weaponsmith bids you venture within Zahar'ak in southern Thanalan to retrieve the lost pair of Sphairai. Search for a vessel in which the valuable relic might be kept."
2,"TEXT_JOBMNK001_01121_SEQ_02","You have obtained the pair of timeworn Sphairai. Make your way back to Hyrstmill and present the relic to Gerolt."
3,"TEXT_JOBMNK001_01121_SEQ_03","According to Gerolt, the restoration process involves merging the old with the new─that is, embedding the original relic in a new host weapon. To this end, you must bring him a pair of wildling's cesti melded with two grade three savage aim materia."
4,"TEXT_JOBMNK001_01121_SEQ_04","You have delivered the materia-enhanced wildling's cesti to Gerolt. The weaponsmith next directs you to go to the Weeping Saint in the Coerthas central highlands, and obtain alumina salts from the dhorme chimera.
※The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination.
※This objective must be completed as a monk."
5,"TEXT_JOBMNK001_01121_SEQ_05","You have painstakingly obtained the pinch of alumina salts. Make your way back to Hyrstmill and deliver it to Gerolt."
6,"TEXT_JOBMNK001_01121_SEQ_06","Using the alumina salts you brought him, Gerolt adds the finishing touches to your relic weapon. Even as he declares his work over, however, the man believes that there is still something incomplete about it. In order to shed light upon the mystery, Gerolt suggests that you seek out literature surrounding the hero associated with the relic. Perhaps the trader Rowena back at Revenant's Toll will be able to assist you in this endeavor."
7,"TEXT_JOBMNK001_01121_SEQ_07","You have consulted Rowena, who agrees to procure the literature you seek...for a price. For your part of the deal, you must obtain for her an Amdapor glyph. Make your way through Amdapor Keep in the South Shroud, and procure this artifact.
※Amdapor Keep can be accessed via the Duty Finder.
※This objective must be completed as a monk."
8,"TEXT_JOBMNK001_01121_SEQ_08","You have successfully obtained an Amdapor glyph. Make your way back to Revenant's Toll and deliver it to Rowena."
9,"TEXT_JOBMNK001_01121_SEQ_09","You give the Amdapor glyph to Rowena, who upholds her promise and furnishes you a copy of <Emphasis>Enter the Coeurl</Emphasis>. You now possess literature on the hero who once wielded the relic weapon. Gerolt the weaponsmith will be keen to peruse it."
10,"TEXT_JOBMNK001_01121_SEQ_10","After a cursory examination of the text, Gerolt declares that he will require some time to make sense of its contents. In the meantime, you are to familiarize yourself with the restored weapon in its current state. Arm yourself with the pair of unfinished Sphairai, make your way to Zahar'ak in southern Thanalan, and there slay eight Zahar'ak lancers, eight Zahar'ak pugilists, and eight Zahar'ak archers."
11,"TEXT_JOBMNK001_01121_SEQ_11","You have defeated the specified Amalj'aa. Return to Hyrstmill and report your success to Gerolt."
12,"TEXT_JOBMNK001_01121_SEQ_12","Upon your return, Gerolt deduces that you must face mightier adversaries if you are to experience a revelation pertaining to your relic. To this end, he bids you challenge the hydra within Halatali, the abandoned training grounds situated in eastern Thanalan. Armed with the pair of unfinished Sphairai, enter Halatali and defeat the hydra.
※The hydra can be confronted via the Duty Finder upon examining the quest destination."
13,"TEXT_JOBMNK001_01121_SEQ_13","You have overcome the hydra. Take word of your accomplishment back to Gerolt at Hyrstmill."
14,"TEXT_JOBMNK001_01121_SEQ_14","Combining information gleaned from the text with your firsthand experience, Gerolt has ascertained what must be done next. Hand over the pair of unfinished Sphairai to the weaponsmith."
15,"TEXT_JOBMNK001_01121_SEQ_15","Gerolt declares that but one step remains in the restoration. In order to create the raging fire that he needs, the weaponsmith bids you fetch him a white-hot ember, a howling gale, and a chunk of hyperfused ore. The first of these can be obtained by defeating Ifrit within the Bowl of Embers (Hard).
※The Bowl of Embers (Hard) can be accessed via the Duty Finder.
※This objective must be completed as a monk."
16,"TEXT_JOBMNK001_01121_SEQ_16","You have extinguished the Lord of the Inferno and obtained a white-hot ember. Next, take on Garuda in the Howling Eye (Hard) and defeat her to obtain a howling gale.
※The Howling Eye (Hard) can be accessed via the Duty Finder.
※This objective must be completed as a monk."
17,"TEXT_JOBMNK001_01121_SEQ_17","You have silenced the Lady of the Vortex and obtained a howling gale. Next, take on Titan in the Navel (Hard) and defeat him to obtain a chunk of hyperfused ore.
※The Navel (Hard) can be accessed via the Duty Finder.
※This objective must be completed as a monk."
18,"TEXT_JOBMNK001_01121_SEQ_18","You have buried the Lord of Crags and obtained a chunk of hyperfused ore. Deliver it along with the white-hot ember and the howling gale to Gerolt."
19,"TEXT_JOBMNK001_01121_SEQ_19","You have delivered the three items Gerolt requires to create a raging fire. Now he only wants for a bottle of RadzatHan quenching oil to complete the restoration of your relic. Obtain this item and deliver it to the weaponsmith."
20,"TEXT_JOBMNK001_01121_SEQ_20","You have delivered the bottle of RadzatHan quenching oil to Gerolt, who promptly sees to the final stage of the restoration process. After no small amount of effort and perseverance, you are now the proud owner of the pair of Sphairai. May it serve you well in your adventures to come!"
21,"TEXT_JOBMNK001_01121_SEQ_21",""
22,"TEXT_JOBMNK001_01121_SEQ_22",""
23,"TEXT_JOBMNK001_01121_SEQ_23",""
24,"TEXT_JOBMNK001_01121_TODO_00","Obtain the pair of timeworn Sphairai from a treasure coffer in Zahar'ak."
25,"TEXT_JOBMNK001_01121_TODO_01","Deliver the pair of timeworn Sphairai to Gerolt."
26,"TEXT_JOBMNK001_01121_TODO_02","Deliver a pair of materia-enhanced wildling's cesti to Gerolt."
27,"TEXT_JOBMNK001_01121_TODO_03","Examine the destination at the Weeping Saint and, as a monk, use the Duty Finder to complete the trial “A Relic Reborn: The Chimera.”"
28,"TEXT_JOBMNK001_01121_TODO_04","Deliver the alumina salts to Gerolt."
29,"TEXT_JOBMNK001_01121_TODO_05","Speak with Rowena at Revenant's Toll."
30,"TEXT_JOBMNK001_01121_TODO_06","Obtain an Amdapor glyph by completing Amdapor Keep as a monk."
31,"TEXT_JOBMNK001_01121_TODO_07","Deliver the Amdapor glyph to Rowena."
32,"TEXT_JOBMNK001_01121_TODO_08","Deliver the copy of <Emphasis>Enter the Coeurl</Emphasis> to Gerolt."
33,"TEXT_JOBMNK001_01121_TODO_09","Slay Zahar'ak lancers while equipped with the pair of unfinished Sphairai."
34,"TEXT_JOBMNK001_01121_TODO_10","Slay Zahar'ak pugilists while equipped with the pair of unfinished Sphairai."
35,"TEXT_JOBMNK001_01121_TODO_11","Slay Zahar'ak archers while equipped with the pair of unfinished Sphairai."
36,"TEXT_JOBMNK001_01121_TODO_12","Speak with Gerolt."
37,"TEXT_JOBMNK001_01121_TODO_13","Examine the destination outside Halatali and, with the pair of unfinished Sphairai equipped, use the Duty Finder to complete the trial “A Relic Reborn: The Hydra.”"
38,"TEXT_JOBMNK001_01121_TODO_14","Speak with Gerolt."
39,"TEXT_JOBMNK001_01121_TODO_15","Give the pair of unfinished Sphairai to Gerolt."
40,"TEXT_JOBMNK001_01121_TODO_16","Obtain a white-hot ember in the Bowl of Embers (Hard) as a monk."
41,"TEXT_JOBMNK001_01121_TODO_17","Obtain a howling gale in the Howling Eye (Hard) as a monk."
42,"TEXT_JOBMNK001_01121_TODO_18","Obtain a chunk of hyperfused ore in the Navel (Hard) as a monk."
43,"TEXT_JOBMNK001_01121_TODO_19","Deliver the requested items to Gerolt."
44,"TEXT_JOBMNK001_01121_TODO_20","Deliver a bottle of RadzatHan quenching oil to Gerolt."
45,"TEXT_JOBMNK001_01121_TODO_21",""
46,"TEXT_JOBMNK001_01121_TODO_22",""
47,"TEXT_JOBMNK001_01121_TODO_23",""
48,"TEXT_JOBMNK001_01121_GEROLT_000_000","Jus' let me make one thing clear: it might be as I'm repairin' kettles to pay for yesterday's mead, but I still got me pride as a master weaponsmith. Ye'll get no less than the finest out of me forge."
49,"TEXT_JOBMNK001_01121_GEROLT_000_001","An' it might be as ye've got that godsdamned slip of paper, but it'll only get ye so much. Restorin' relics like these calls for some rare ol' materials, an' I ain't got none. So if you want the job done, ye'll have to run along an' fetch 'em for me."
50,"TEXT_JOBMNK001_01121_GEROLT_000_002","So, what is it ye want restored?"
51,"TEXT_JOBMNK001_01121_GEROLT_000_003","Fancy yerself handy with yer fists, eh? Then mayhap ye've heard of the legendary monk Ivon Coeurlfist."
52,"TEXT_JOBMNK001_01121_GEROLT_000_004","The man was mad about coeurls─proper bleedin' <Emphasis>besotted</Emphasis>, from what I hear. All sounded a bit...<Emphasis>unnatural</Emphasis>, if you ask me. Anyroad, he honed his martial prowess by wanderin' the mountains, fightin' all the coeurls he could find. An' by takin' the creatures' movements for his own, he devised a style of fightin' like no other."
53,"TEXT_JOBMNK001_01121_GEROLT_000_005","But that ain't all. Ivon's, er...<Emphasis>love</Emphasis> of the felines was such that he had a pair o' Sphairai crafted─fists what looked like coeurls. Legends claim they allowed him to bring the sum of his skills to bear...or maybe <Emphasis>cat</Emphasis>, on his foes─on account of which, the design grew popular."
54,"TEXT_JOBMNK001_01121_GEROLT_000_006","But now that tradition's in danger of dyin' out, what with Ala Mhigo's fall to the Empire an' all, leavin' nary a weaponsmith as knows how Sphairai are forged."
55,"TEXT_JOBMNK001_01121_GEROLT_000_007","If yer to have any hope of gettin' yer mitts on a pair, it'd be from among the Amalj'aa host at Zahar'ak."
56,"TEXT_JOBMNK001_01121_GEROLT_000_008","The lizardmen are known to round up enemy soldiers for the sake of their twisted amusement. Wouldn't surprise me none if they've claimed a pair o' Sphairai or three from their victims."
57,"TEXT_JOBMNK001_01121_GEROLT_000_009","Them lizardmen might be savages, but even they ken a fine weapon when they see one."
58,"TEXT_JOBMNK001_01121_GEROLT_000_010","Ivon's, er...<Emphasis>love</Emphasis> of the felines was such that he had a pair o' Sphairai crafted─fists what looked like coeurls. Legends claim they allowed him to bring the sum of his skills to bear...or maybe <Emphasis>cat</Emphasis>, on his foes─on account of which, the design grew popular."
59,"TEXT_JOBMNK001_01121_GEROLT_000_011","But now that tradition's in danger of dyin' out, what with Ala Mhigo's fall to the Empire an' all, leavin' nary a weaponsmith as knows how Sphairai are forged."
60,"TEXT_JOBMNK001_01121_GEROLT_000_012","If yer to have any hope of gettin' yer mitts on a pair, it'd be from among the Amalj'aa host at Zahar'ak."
61,"TEXT_JOBMNK001_01121_GEROLT_000_013","The lizardmen are known to round up enemy soldiers for the sake of their twisted amusement. Wouldn't surprise me none if they've claimed a pair o' Sphairai or three from their victims."
62,"TEXT_JOBMNK001_01121_GEROLT_000_014","Them lizardmen might be savages, but even they ken a fine weapon when they see one."
63,"TEXT_JOBMNK001_01121_GEROLT_000_020","Well, bugger me... Never in me wildest, drunkest dreams did I imagine ye'd actually find the bloody things... Bah, so I'll have to fire up the forge, after all."
64,"TEXT_JOBMNK001_01121_GEROLT_000_021","Havin' said that, the relic's in far worse shape than I thought. It ain't like to survive much poundin' in this state. Truth be told, I'd be worried about sneezin' near it."
65,"TEXT_JOBMNK001_01121_GEROLT_000_022","<sigh> We're gonna need a new host what'll give itself for the restoration."
66,"TEXT_JOBMNK001_01121_GEROLT_000_023","Bring me a pair of wildling's cesti, one with two grade three savage aim materia melded to it. This'll serve as the vessel for the restored relic."
67,"TEXT_JOBMNK001_01121_GEROLT_000_024","Remember, that's <Emphasis>two</Emphasis> grade three savage aim materia. Aught less, an' ye'll get naught from me, no matter how many slips of paper ye wave in me face."
68,"TEXT_JOBMNK001_01121_GEROLT_000_030","Ye need to bring me a pair of wildling's cesti, one with two grade three savage aim materia melded to it. This'll serve as the vessel for the restored relic."
69,"TEXT_JOBMNK001_01121_GEROLT_000_031","Hm? Aye, I could hammer one out in me sleep, but then I could wipe yer arse without much trouble, an' I ain't plannin' on doin' that neither! Seems ye'll jus' have to do both yerself, eh?"
70,"TEXT_JOBMNK001_01121_GEROLT_000_040","Ah, 'tis a fine base ye've brought me. Aye, jus' the thing to host yer relic."
71,"TEXT_JOBMNK001_01121_GEROLT_000_041","I've merged what was left of the relic with the host weapon, so the groundwork's done. But don't go jumpin' for joy jus' yet─there's still more to do."
72,"TEXT_JOBMNK001_01121_GEROLT_000_042","I need to work on the finishin' touches, but due to the reinforcement work I've had to do, the weapon's provin' rather stubborn to shape."
73,"TEXT_JOBMNK001_01121_GEROLT_000_043","To get 'round this, we'll be needin' some alumina salts, a substance made by grindin' a rock called alumina into fine grains. Unlucky for ye, though, it ain't easy to get hold of."
74,"TEXT_JOBMNK001_01121_GEROLT_000_044","Mayhap ye already know this, but there's beasties out there what devour their prey whole. An' some of 'em swallow rocks so as to aid with digestion."
75,"TEXT_JOBMNK001_01121_GEROLT_000_045","The dhorme chimera what terrorizes the central highlands o' Coerthas happens to swallow alumina salts for this purpose."
76,"TEXT_JOBMNK001_01121_GEROLT_000_046","Slay the bugger an' bring me the alumina salts, an' I'll see to the finishin' touches on yer weapon."
77,"TEXT_JOBMNK001_01121_SYSTEM_000_047","The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands."
78,"TEXT_JOBMNK001_01121_SYSTEM_000_048","Please note that the trial “A Relic Reborn: The Chimera” must be completed as a monk."
79,"TEXT_JOBMNK001_01121_GEROLT_000_050","Jus' a dozen more kettles, then it's off to the tav─
<Emphasis>You</Emphasis> again!? What in the seven hells do ye want this time!?"
80,"TEXT_JOBMNK001_01121_GEROLT_000_051","Forgotten what to bring, eh? Gods' sake, <If(PlayerParameter(4))>woman<Else/>man</If>, ye've got the memory of a bleedin' whatsit!"
81,"TEXT_JOBMNK001_01121_GEROLT_000_052","Slay the dhorme chimera an' bring me alumina salts, an' I'll see to the finishin' touches on yer weapon."
82,"TEXT_JOBMNK001_01121_SYSTEM_000_053","The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands."
83,"TEXT_JOBMNK001_01121_SYSTEM_000_054","Please note that the trial “A Relic Reborn: The Chimera” must be completed as a monk."
84,"TEXT_JOBMNK001_01121_GEROLT_000_060","...An' o' course, the adventurer comes back triumphant. <sigh> Should've bloody known not even the chimera would be able to put ye out o' me misery."
85,"TEXT_JOBMNK001_01121_GEROLT_000_061","Hand over those alumina salts, an' I'll get right to work."
86,"TEXT_JOBMNK001_01121_GEROLT_000_062","There, the deed's done. I've squeezed out every onze of me skill to restore yer weapon, an' I think ye'll agree it looks the part."
87,"TEXT_JOBMNK001_01121_GEROLT_000_063","Yet there's summat...missin' somehow, though I'm buggered if I know what. The piece jus' lacks a certain <Emphasis>glow</Emphasis>, as it were."
88,"TEXT_JOBMNK001_01121_GEROLT_000_064","We need to learn more about the relic. Literature surroundin' the hero associated with it would be a fine place to begin...but I ain't exactly a scholarly an' haven't the slightest inklin' where to get me hands on such stuff."
89,"TEXT_JOBMNK001_01121_GEROLT_000_065","As much as I hate to say this, Rowena's probably the one to talk to. Thing is, I'd sooner shove hot kettles up me arse sideways than owe that thrice-damned harridan another debt."
90,"TEXT_JOBMNK001_01121_GEROLT_000_066","Yer gonna have to make yerself useful once again. Take yerself to Rowena an' ask for her help, an' return here once ye've learned summat what might be of use."
91,"TEXT_JOBMNK001_01121_ROWENA_000_070","You're lookin' a bit more run-down than before. Your dealin's with Gerolt takin' their toll? Actually, forget I even asked. My mouth tastes o' bile if I so much as <Emphasis>think</Emphasis> o' that sorry specimen. So, is there somethin' you need?"
92,"TEXT_JOBMNK001_01121_ROWENA_000_071","...Literature on the hero of old who once wielded your weapon?"
93,"TEXT_JOBMNK001_01121_ROWENA_000_072","Hm, I reckon I can find what you need. Might take a bit o' time, is all."
94,"TEXT_JOBMNK001_01121_ROWENA_000_073","'Course, this ain't a charity I'm runnin' here. I can get you what you want, but you'll have to do likewise for me."
95,"TEXT_JOBMNK001_01121_ROWENA_000_074","I'll track down literature on Ivon Coeurlfist."
96,"TEXT_JOBMNK001_01121_ROWENA_000_075","For your part, you're to bring me an Amdapor glyph. You'll find this inside Amdapor Keep, a ruined castle situated in the South Shroud."
97,"TEXT_JOBMNK001_01121_ROWENA_000_076","Clear on the deal? Then run along and fulfill your part of it."
98,"TEXT_JOBMNK001_01121_ROWENA_000_080","Ah, good <If(PlayerParameter(4))>on you<Else/>lad</If>! This is exactly what I was after. You've honored your part o' the bargain, and so I'll do the same."
99,"TEXT_JOBMNK001_01121_GEROLT_000_090","Back to pester me so soon? Judgin' from that smirk on yer face, I take it ye've found what ye need?"
100,"TEXT_JOBMNK001_01121_GEROLT_000_091","Aye, this text is about Ivon Coeurlfist, all right. But gods, would it have killed the bugger that wrote it to use normal bloody words!?"
101,"TEXT_JOBMNK001_01121_GEROLT_000_092","It'll take me bleedin' <Emphasis>moons</Emphasis> to get through this lot─time I could be spendin' on kettles! Gah...while I try to make head or tail of it all, why don't ye take these here unfinished Sphairai an' try 'em out?"
102,"TEXT_JOBMNK001_01121_GEROLT_000_093","As I mentioned before, it's still missin' summat, but it's all there shape-wise, meanin' it should serve ye jus' fine as an ordinary weapon."
103,"TEXT_JOBMNK001_01121_GEROLT_000_094","Seein' as yer a ripe ol' monk, mayhap ye'll be able to feel out exactly what it wants for."
104,"TEXT_JOBMNK001_01121_GEROLT_000_095","That's to say, get out there an' fight some nasty foes, as Ivon Coeurlfist himself must've done back in the day."
105,"TEXT_JOBMNK001_01121_GEROLT_000_096","Zahar'ak, the Amalj'aa stronghold over in southern Thanalan, oughta serve yer needs─aye, the same place ye found those fists. Pit yerself against some Zahar'ak lancers, pugilists, an' archers─eight of each, say─then come back an' tell me what ye've gleaned."
106,"TEXT_JOBMNK001_01121_GEROLT_000_097","With the information in the text an' yer firsthand experience, I reckon we'll solve this puzzle yet."
107,"TEXT_JOBMNK001_01121_GEROLT_000_100","I want ye to get out there an' fight some nasty foes, as Ivon Coeurlfist himself must've done back in the day."
108,"TEXT_JOBMNK001_01121_GEROLT_000_101","Zahar'ak, the Amalj'aa stronghold over in southern Thanalan, oughta serve yer needs. Pit yerself against some Zahar'ak lancers, pugilists, an' archers─eight of each, say─then come back an' tell me what ye've gleaned."
109,"TEXT_JOBMNK001_01121_EPICMOOGLE_000_105","You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!"
110,"TEXT_JOBMNK001_01121_GEROLT_000_110","Back already? By the frown yer wearin', I take it ye've got nothin' to show for yer time with the lizardmen."
111,"TEXT_JOBMNK001_01121_GEROLT_000_111","Hmmm, might be as ye want for better sport. An' I know jus' the creature what'll give it to ye─the hydra what reigns over the fiends within Halatali. A nasty piece of work, that. Try not to piss yer britches when ye see it."
112,"TEXT_JOBMNK001_01121_SYSTEM_000_112","The hydra can be confronted via the Duty Finder upon examining the quest destination situated by the entrance to Halatali in eastern Thanalan."
113,"TEXT_JOBMNK001_01121_SYSTEM_000_113","Please note that the trial “A Relic Reborn: The Hydra” must be completed while equipped with the pair of unfinished Sphairai."
114,"TEXT_JOBMNK001_01121_FAFAJONI_000_120","We Immortal Flames have managed to cull most of the feral denizens of Halatali, but the hydra still remains. Frankly, we're out of our─"
115,"TEXT_JOBMNK001_01121_FAFAJONI_000_121","What!? You mean to face the fell creature!? To be sure, we would be grateful if you could rid us of it, but I must warn you of the dangers. Survival is <Emphasis>not</Emphasis> guaranteed."
116,"TEXT_JOBMNK001_01121_SYSTEM_000_125","In order to challenge the hydra, you must be equipped with the pair of unfinished Sphairai."
117,"TEXT_JOBMNK001_01121_GEROLT_000_130","Bloody hells, not ye again! Can't a man have a moment's bleedin' rest!? I've barely had time to <Emphasis>piss</Emphasis> since you gave me that damnable text."
118,"TEXT_JOBMNK001_01121_GEROLT_000_131","Readin' the thing's given me a fierce bloody headache...which yer makin' worse by houndin' me!"
119,"TEXT_JOBMNK001_01121_GEROLT_000_132","Do me a favor an' make yerself scarce, will ye? Go an' play with yer bloody Sphairai or summat."
120,"TEXT_JOBMNK001_01121_EPICMOOGLE_000_135","You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!"
121,"TEXT_JOBMNK001_01121_GEROLT_000_140","Yer... Yer still alive! Why the hells do you adventurers have to be so godsdamned sturdy!? I was bloody <Emphasis>sure</Emphasis> ye'd be hydra dung by now... <sigh>"
122,"TEXT_JOBMNK001_01121_GEROLT_000_141","But what's done is done...or in this case, <Emphasis>not</Emphasis> done. Anyroad, let's talk about that text ye brought. It outlines Ivon Coeurlfist's martial philosophy as set down by the man's foremost disciple."
123,"TEXT_JOBMNK001_01121_GEROLT_000_142","Accordin' to the writer, the Sphairai ain't no ordinary weapon."
124,"TEXT_JOBMNK001_01121_GEROLT_000_143","Apparently, they're tools for tappin' a monk's “chakra”─whatever the hells that is─throwin' open the floodgates...or summat."
125,"TEXT_JOBMNK001_01121_GEROLT_000_144","Buggered if I know how it works. But I <Emphasis>do</Emphasis> know the fists need some crystals embedded in them."
126,"TEXT_JOBMNK001_01121_GEROLT_000_145","Eh? Chakra's the aether what courses through yer body, ye say?"
127,"TEXT_JOBMNK001_01121_GEROLT_000_146","Huh... That explains the bloody crystals, then."
128,"TEXT_JOBMNK001_01121_GEROLT_000_147","As ye can see, I've done me research. I trust ye've also been pullin' yer weight, puttin' the relic to use like I said. Well, go on, then─tell me what ye've learned."
129,"TEXT_JOBMNK001_01121_GEROLT_000_148","Is that so? Aye...I'd wondered about that."
130,"TEXT_JOBMNK001_01121_GEROLT_000_149","Based on what we've gleaned from the text an' yer firsthand experience, I'll rework the relic so as to improve yer affinity with it. Hand it over for a second, will ye?"
131,"TEXT_JOBMNK001_01121_EPICMOOGLE_000_149","You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!"
132,"TEXT_JOBMNK001_01121_GEROLT_000_150","Based on what we've gleaned from the text an' yer firsthand experience, I'll rework the relic so as to improve yer affinity with it. Hand it over for a second, will ye?"
133,"TEXT_JOBMNK001_01121_GEROLT_000_151","There, the deed's done. That leaves us with one last step."
134,"TEXT_JOBMNK001_01121_GEROLT_000_152","That is, fully mergin' the old relic, the new host, an' the soul of the bearer─aye, that's <Emphasis>you</Emphasis>. Only then can the weapon be restored to its former glory."
135,"TEXT_JOBMNK001_01121_GEROLT_000_153","But to do this, I need a fire what's hotter than the seventh hell. An' to keep such a fire alive an' ragin', I need a wind what's fiercer than the...than the...er, hangover I had last week. Gah, ye know what I mean!"
136,"TEXT_JOBMNK001_01121_GEROLT_000_154","Jus' get me a white-hot ember, a howlin' gale, an' a chunk o' hyperfused ore, an' I'll finish yer bloody weapon! Ah, an' I need me a bottle o' RadzatHan quenchin' oil as well to cool it off!"
137,"TEXT_JOBMNK001_01121_SYSTEM_000_155","The white-hot ember, the howling gale, and the chunk of hyperfused ore can be obtained by defeating Ifrit in the Bowl of Embers (Hard), Garuda in the Howling Eye (Hard), and Titan in the Navel (Hard), respectively."
138,"TEXT_JOBMNK001_01121_SYSTEM_000_156","The bottle of RadzatHan quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll."
139,"TEXT_JOBMNK001_01121_GEROLT_000_160","In order to restore yer weapon to its former glory, we need to fully merge the relic with the new host. Oh, aye─an' yer soul. Don't worry, though─it might not hurt much."
140,"TEXT_JOBMNK001_01121_GEROLT_000_161","Get me a white-hot ember, a howlin' gale, an' a chunk of hyperfused ore, an' I'll finish yer bloody weapon."
141,"TEXT_JOBMNK001_01121_SYSTEM_000_162","The white-hot ember, the howling gale, and the chunk of hyperfused ore can be obtained by defeating Ifrit in the Bowl of Embers (Hard), Garuda in the Howling Eye (Hard), and Titan in the Navel (Hard), respectively."
142,"TEXT_JOBMNK001_01121_SYSTEM_000_163","The bottle of RadzatHan quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll."
143,"TEXT_JOBMNK001_01121_GEROLT_000_170","So yer back... Never doubted for a second ye'd trounce all three primals an' come back to pester me again."
144,"TEXT_JOBMNK001_01121_GEROLT_000_171","All right, then, let's see the white-hot ember, the howling gale, an' the hyperfused ore."
145,"TEXT_JOBMNK001_01121_GEROLT_000_172","Aye, these oughta get me the levels o' heat I need. Which leaves just the RadzatHan quenchin' oil for coolin' things off afterwards. Ye've got that, too, I assume?"
146,"TEXT_JOBMNK001_01121_SYSTEM_100_172","The bottle of RadzatHan quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll."
147,"TEXT_JOBMNK001_01121_GEROLT_000_173","Ye've done yer part, an' so I'll do mine."
148,"TEXT_JOBMNK001_01121_GEROLT_000_174","Watch now, an' try not to bat yer eyelids─ain't every day ye get to see a relic reborn!"
149,"TEXT_JOBMNK001_01121_GEROLT_000_175","Muahahaha... MUAHAHAHAHAHA! These gods-given hands've worked yet another miracle! Feast yer eyes on the Sphairai, jus' as they were in days of yore! 'Tis a sight to move a man to tears...ye lucky bastard. Ye'd better bloody well take care of 'em!"
150,"TEXT_JOBMNK001_01121_SYSTEM_000_200","In order to progress further in the quest, you must complete the objectives of Amdapor Keep."
151,"TEXT_JOBMNK001_01121_SYSTEM_000_201","In order to gain access to Amdapor Keep, you must complete the quest “Ghosts of Amdapor.”"
152,"TEXT_JOBMNK001_01121_SYSTEM_000_202","In order to progress further in the quest, you must complete the objectives of the Bowl of Embers (Hard)."
153,"TEXT_JOBMNK001_01121_SYSTEM_000_203","Please note that gaining access to the Bowl of Embers (Hard) requires that you make sufficient progress in the main scenario."
154,"TEXT_JOBMNK001_01121_SYSTEM_000_204","In order to progress further in the quest, you must complete the objectives of the Howling Eye (Hard)."
155,"TEXT_JOBMNK001_01121_SYSTEM_000_205","Please note that gaining access to the Howling Eye (Hard) requires that you make sufficient progress in the main scenario."
156,"TEXT_JOBMNK001_01121_SYSTEM_000_206","In order to progress further in the quest, you must complete the objectives of the Navel (Hard)."
157,"TEXT_JOBMNK001_01121_SYSTEM_000_207","Please note that gaining access to the Navel (Hard) requires that you make sufficient progress in the main scenario."
158,"TEXT_JOBMNK001_01121_GEROLT_000_210","Gods, I've been dry as a bone for the past six bells. M-Mead... Jus' give me enough mead to wet me lips..."
159,"TEXT_JOBMNK001_01121_SYSTEM_000_211","Please note that you can only undertake one “A Relic Reborn” quest at any given time. If you wish to acquire a different relic weapon, you must either complete or abandon the current quest."
160,"TEXT_JOBMNK001_01121_QIB_TODO001","Defeat the dhorme chimera!"
161,"TEXT_JOBMNK001_01121_QIB_TODO002","Defeat the hydra!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_JOBMNK001_01121_SEQ_00 Gerolt has the air of a man defeated.
5 1 TEXT_JOBMNK001_01121_SEQ_01 Gerolt has reluctantly agreed to lend his expertise to the restoration of a legendary arm of yore. For the first step, the weaponsmith bids you venture within Zahar'ak in southern Thanalan to retrieve the lost pair of Sphairai. Search for a vessel in which the valuable relic might be kept.
6 2 TEXT_JOBMNK001_01121_SEQ_02 You have obtained the pair of timeworn Sphairai. Make your way back to Hyrstmill and present the relic to Gerolt.
7 3 TEXT_JOBMNK001_01121_SEQ_03 According to Gerolt, the restoration process involves merging the old with the new─that is, embedding the original relic in a new host weapon. To this end, you must bring him a pair of wildling's cesti melded with two grade three savage aim materia.
8 4 TEXT_JOBMNK001_01121_SEQ_04 You have delivered the materia-enhanced wildling's cesti to Gerolt. The weaponsmith next directs you to go to the Weeping Saint in the Coerthas central highlands, and obtain alumina salts from the dhorme chimera. ※The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination. ※This objective must be completed as a monk. You have delivered the materia-enhanced wildling's cesti to Gerolt. The weaponsmith next directs you to go to the Weeping Saint in the Coerthas central highlands, and obtain alumina salts from the dhorme chimera. ※The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination. ※This objective must be completed as a monk.
9 5 TEXT_JOBMNK001_01121_SEQ_05 You have painstakingly obtained the pinch of alumina salts. Make your way back to Hyrstmill and deliver it to Gerolt.
10 6 TEXT_JOBMNK001_01121_SEQ_06 Using the alumina salts you brought him, Gerolt adds the finishing touches to your relic weapon. Even as he declares his work over, however, the man believes that there is still something incomplete about it. In order to shed light upon the mystery, Gerolt suggests that you seek out literature surrounding the hero associated with the relic. Perhaps the trader Rowena back at Revenant's Toll will be able to assist you in this endeavor.
11 7 TEXT_JOBMNK001_01121_SEQ_07 You have consulted Rowena, who agrees to procure the literature you seek...for a price. For your part of the deal, you must obtain for her an Amdapor glyph. Make your way through Amdapor Keep in the South Shroud, and procure this artifact. ※Amdapor Keep can be accessed via the Duty Finder. ※This objective must be completed as a monk. You have consulted Rowena, who agrees to procure the literature you seek...for a price. For your part of the deal, you must obtain for her an Amdapor glyph. Make your way through Amdapor Keep in the South Shroud, and procure this artifact. ※Amdapor Keep can be accessed via the Duty Finder. ※This objective must be completed as a monk.
12 8 TEXT_JOBMNK001_01121_SEQ_08 You have successfully obtained an Amdapor glyph. Make your way back to Revenant's Toll and deliver it to Rowena.
13 9 TEXT_JOBMNK001_01121_SEQ_09 You give the Amdapor glyph to Rowena, who upholds her promise and furnishes you a copy of <Emphasis>Enter the Coeurl</Emphasis>. You now possess literature on the hero who once wielded the relic weapon. Gerolt the weaponsmith will be keen to peruse it.
14 10 TEXT_JOBMNK001_01121_SEQ_10 After a cursory examination of the text, Gerolt declares that he will require some time to make sense of its contents. In the meantime, you are to familiarize yourself with the restored weapon in its current state. Arm yourself with the pair of unfinished Sphairai, make your way to Zahar'ak in southern Thanalan, and there slay eight Zahar'ak lancers, eight Zahar'ak pugilists, and eight Zahar'ak archers.
15 11 TEXT_JOBMNK001_01121_SEQ_11 You have defeated the specified Amalj'aa. Return to Hyrstmill and report your success to Gerolt.
16 12 TEXT_JOBMNK001_01121_SEQ_12 Upon your return, Gerolt deduces that you must face mightier adversaries if you are to experience a revelation pertaining to your relic. To this end, he bids you challenge the hydra within Halatali, the abandoned training grounds situated in eastern Thanalan. Armed with the pair of unfinished Sphairai, enter Halatali and defeat the hydra. ※The hydra can be confronted via the Duty Finder upon examining the quest destination. Upon your return, Gerolt deduces that you must face mightier adversaries if you are to experience a revelation pertaining to your relic. To this end, he bids you challenge the hydra within Halatali, the abandoned training grounds situated in eastern Thanalan. Armed with the pair of unfinished Sphairai, enter Halatali and defeat the hydra. ※The hydra can be confronted via the Duty Finder upon examining the quest destination.
17 13 TEXT_JOBMNK001_01121_SEQ_13 You have overcome the hydra. Take word of your accomplishment back to Gerolt at Hyrstmill.
18 14 TEXT_JOBMNK001_01121_SEQ_14 Combining information gleaned from the text with your firsthand experience, Gerolt has ascertained what must be done next. Hand over the pair of unfinished Sphairai to the weaponsmith.
19 15 TEXT_JOBMNK001_01121_SEQ_15 Gerolt declares that but one step remains in the restoration. In order to create the raging fire that he needs, the weaponsmith bids you fetch him a white-hot ember, a howling gale, and a chunk of hyperfused ore. The first of these can be obtained by defeating Ifrit within the Bowl of Embers (Hard). ※The Bowl of Embers (Hard) can be accessed via the Duty Finder. ※This objective must be completed as a monk. Gerolt declares that but one step remains in the restoration. In order to create the raging fire that he needs, the weaponsmith bids you fetch him a white-hot ember, a howling gale, and a chunk of hyperfused ore. The first of these can be obtained by defeating Ifrit within the Bowl of Embers (Hard). ※The Bowl of Embers (Hard) can be accessed via the Duty Finder. ※This objective must be completed as a monk.
20 16 TEXT_JOBMNK001_01121_SEQ_16 You have extinguished the Lord of the Inferno and obtained a white-hot ember. Next, take on Garuda in the Howling Eye (Hard) and defeat her to obtain a howling gale. ※The Howling Eye (Hard) can be accessed via the Duty Finder. ※This objective must be completed as a monk. You have extinguished the Lord of the Inferno and obtained a white-hot ember. Next, take on Garuda in the Howling Eye (Hard) and defeat her to obtain a howling gale. ※The Howling Eye (Hard) can be accessed via the Duty Finder. ※This objective must be completed as a monk.
21 17 TEXT_JOBMNK001_01121_SEQ_17 You have silenced the Lady of the Vortex and obtained a howling gale. Next, take on Titan in the Navel (Hard) and defeat him to obtain a chunk of hyperfused ore. ※The Navel (Hard) can be accessed via the Duty Finder. ※This objective must be completed as a monk. You have silenced the Lady of the Vortex and obtained a howling gale. Next, take on Titan in the Navel (Hard) and defeat him to obtain a chunk of hyperfused ore. ※The Navel (Hard) can be accessed via the Duty Finder. ※This objective must be completed as a monk.
22 18 TEXT_JOBMNK001_01121_SEQ_18 You have buried the Lord of Crags and obtained a chunk of hyperfused ore. Deliver it along with the white-hot ember and the howling gale to Gerolt.
23 19 TEXT_JOBMNK001_01121_SEQ_19 You have delivered the three items Gerolt requires to create a raging fire. Now he only wants for a bottle of Radz–at–Han quenching oil to complete the restoration of your relic. Obtain this item and deliver it to the weaponsmith.
24 20 TEXT_JOBMNK001_01121_SEQ_20 You have delivered the bottle of Radz–at–Han quenching oil to Gerolt, who promptly sees to the final stage of the restoration process. After no small amount of effort and perseverance, you are now the proud owner of the pair of Sphairai. May it serve you well in your adventures to come!
25 21 TEXT_JOBMNK001_01121_SEQ_21
26 22 TEXT_JOBMNK001_01121_SEQ_22
27 23 TEXT_JOBMNK001_01121_SEQ_23
28 24 TEXT_JOBMNK001_01121_TODO_00 Obtain the pair of timeworn Sphairai from a treasure coffer in Zahar'ak.
29 25 TEXT_JOBMNK001_01121_TODO_01 Deliver the pair of timeworn Sphairai to Gerolt.
30 26 TEXT_JOBMNK001_01121_TODO_02 Deliver a pair of materia-enhanced wildling's cesti to Gerolt.
31 27 TEXT_JOBMNK001_01121_TODO_03 Examine the destination at the Weeping Saint and, as a monk, use the Duty Finder to complete the trial “A Relic Reborn: The Chimera.”
32 28 TEXT_JOBMNK001_01121_TODO_04 Deliver the alumina salts to Gerolt.
33 29 TEXT_JOBMNK001_01121_TODO_05 Speak with Rowena at Revenant's Toll.
34 30 TEXT_JOBMNK001_01121_TODO_06 Obtain an Amdapor glyph by completing Amdapor Keep as a monk.
35 31 TEXT_JOBMNK001_01121_TODO_07 Deliver the Amdapor glyph to Rowena.
36 32 TEXT_JOBMNK001_01121_TODO_08 Deliver the copy of <Emphasis>Enter the Coeurl</Emphasis> to Gerolt.
37 33 TEXT_JOBMNK001_01121_TODO_09 Slay Zahar'ak lancers while equipped with the pair of unfinished Sphairai.
38 34 TEXT_JOBMNK001_01121_TODO_10 Slay Zahar'ak pugilists while equipped with the pair of unfinished Sphairai.
39 35 TEXT_JOBMNK001_01121_TODO_11 Slay Zahar'ak archers while equipped with the pair of unfinished Sphairai.
40 36 TEXT_JOBMNK001_01121_TODO_12 Speak with Gerolt.
41 37 TEXT_JOBMNK001_01121_TODO_13 Examine the destination outside Halatali and, with the pair of unfinished Sphairai equipped, use the Duty Finder to complete the trial “A Relic Reborn: The Hydra.”
42 38 TEXT_JOBMNK001_01121_TODO_14 Speak with Gerolt.
43 39 TEXT_JOBMNK001_01121_TODO_15 Give the pair of unfinished Sphairai to Gerolt.
44 40 TEXT_JOBMNK001_01121_TODO_16 Obtain a white-hot ember in the Bowl of Embers (Hard) as a monk.
45 41 TEXT_JOBMNK001_01121_TODO_17 Obtain a howling gale in the Howling Eye (Hard) as a monk.
46 42 TEXT_JOBMNK001_01121_TODO_18 Obtain a chunk of hyperfused ore in the Navel (Hard) as a monk.
47 43 TEXT_JOBMNK001_01121_TODO_19 Deliver the requested items to Gerolt.
48 44 TEXT_JOBMNK001_01121_TODO_20 Deliver a bottle of Radz–at–Han quenching oil to Gerolt.
49 45 TEXT_JOBMNK001_01121_TODO_21
50 46 TEXT_JOBMNK001_01121_TODO_22
51 47 TEXT_JOBMNK001_01121_TODO_23
52 48 TEXT_JOBMNK001_01121_GEROLT_000_000 Jus' let me make one thing clear: it might be as I'm repairin' kettles to pay for yesterday's mead, but I still got me pride as a master weaponsmith. Ye'll get no less than the finest out of me forge.
53 49 TEXT_JOBMNK001_01121_GEROLT_000_001 An' it might be as ye've got that godsdamned slip of paper, but it'll only get ye so much. Restorin' relics like these calls for some rare ol' materials, an' I ain't got none. So if you want the job done, ye'll have to run along an' fetch 'em for me.
54 50 TEXT_JOBMNK001_01121_GEROLT_000_002 So, what is it ye want restored?
55 51 TEXT_JOBMNK001_01121_GEROLT_000_003 Fancy yerself handy with yer fists, eh? Then mayhap ye've heard of the legendary monk Ivon Coeurlfist.
56 52 TEXT_JOBMNK001_01121_GEROLT_000_004 The man was mad about coeurls─proper bleedin' <Emphasis>besotted</Emphasis>, from what I hear. All sounded a bit...<Emphasis>unnatural</Emphasis>, if you ask me. Anyroad, he honed his martial prowess by wanderin' the mountains, fightin' all the coeurls he could find. An' by takin' the creatures' movements for his own, he devised a style of fightin' like no other.
57 53 TEXT_JOBMNK001_01121_GEROLT_000_005 But that ain't all. Ivon's, er...<Emphasis>love</Emphasis> of the felines was such that he had a pair o' Sphairai crafted─fists what looked like coeurls. Legends claim they allowed him to bring the sum of his skills to bear...or maybe <Emphasis>cat</Emphasis>, on his foes─on account of which, the design grew popular.
58 54 TEXT_JOBMNK001_01121_GEROLT_000_006 But now that tradition's in danger of dyin' out, what with Ala Mhigo's fall to the Empire an' all, leavin' nary a weaponsmith as knows how Sphairai are forged.
59 55 TEXT_JOBMNK001_01121_GEROLT_000_007 If yer to have any hope of gettin' yer mitts on a pair, it'd be from among the Amalj'aa host at Zahar'ak.
60 56 TEXT_JOBMNK001_01121_GEROLT_000_008 The lizardmen are known to round up enemy soldiers for the sake of their twisted amusement. Wouldn't surprise me none if they've claimed a pair o' Sphairai or three from their victims.
61 57 TEXT_JOBMNK001_01121_GEROLT_000_009 Them lizardmen might be savages, but even they ken a fine weapon when they see one.
62 58 TEXT_JOBMNK001_01121_GEROLT_000_010 Ivon's, er...<Emphasis>love</Emphasis> of the felines was such that he had a pair o' Sphairai crafted─fists what looked like coeurls. Legends claim they allowed him to bring the sum of his skills to bear...or maybe <Emphasis>cat</Emphasis>, on his foes─on account of which, the design grew popular.
63 59 TEXT_JOBMNK001_01121_GEROLT_000_011 But now that tradition's in danger of dyin' out, what with Ala Mhigo's fall to the Empire an' all, leavin' nary a weaponsmith as knows how Sphairai are forged.
64 60 TEXT_JOBMNK001_01121_GEROLT_000_012 If yer to have any hope of gettin' yer mitts on a pair, it'd be from among the Amalj'aa host at Zahar'ak.
65 61 TEXT_JOBMNK001_01121_GEROLT_000_013 The lizardmen are known to round up enemy soldiers for the sake of their twisted amusement. Wouldn't surprise me none if they've claimed a pair o' Sphairai or three from their victims.
66 62 TEXT_JOBMNK001_01121_GEROLT_000_014 Them lizardmen might be savages, but even they ken a fine weapon when they see one.
67 63 TEXT_JOBMNK001_01121_GEROLT_000_020 Well, bugger me... Never in me wildest, drunkest dreams did I imagine ye'd actually find the bloody things... Bah, so I'll have to fire up the forge, after all.
68 64 TEXT_JOBMNK001_01121_GEROLT_000_021 Havin' said that, the relic's in far worse shape than I thought. It ain't like to survive much poundin' in this state. Truth be told, I'd be worried about sneezin' near it.
69 65 TEXT_JOBMNK001_01121_GEROLT_000_022 <sigh> We're gonna need a new host what'll give itself for the restoration.
70 66 TEXT_JOBMNK001_01121_GEROLT_000_023 Bring me a pair of wildling's cesti, one with two grade three savage aim materia melded to it. This'll serve as the vessel for the restored relic.
71 67 TEXT_JOBMNK001_01121_GEROLT_000_024 Remember, that's <Emphasis>two</Emphasis> grade three savage aim materia. Aught less, an' ye'll get naught from me, no matter how many slips of paper ye wave in me face.
72 68 TEXT_JOBMNK001_01121_GEROLT_000_030 Ye need to bring me a pair of wildling's cesti, one with two grade three savage aim materia melded to it. This'll serve as the vessel for the restored relic.
73 69 TEXT_JOBMNK001_01121_GEROLT_000_031 Hm? Aye, I could hammer one out in me sleep, but then I could wipe yer arse without much trouble, an' I ain't plannin' on doin' that neither! Seems ye'll jus' have to do both yerself, eh?
74 70 TEXT_JOBMNK001_01121_GEROLT_000_040 Ah, 'tis a fine base ye've brought me. Aye, jus' the thing to host yer relic.
75 71 TEXT_JOBMNK001_01121_GEROLT_000_041 I've merged what was left of the relic with the host weapon, so the groundwork's done. But don't go jumpin' for joy jus' yet─there's still more to do.
76 72 TEXT_JOBMNK001_01121_GEROLT_000_042 I need to work on the finishin' touches, but due to the reinforcement work I've had to do, the weapon's provin' rather stubborn to shape.
77 73 TEXT_JOBMNK001_01121_GEROLT_000_043 To get 'round this, we'll be needin' some alumina salts, a substance made by grindin' a rock called alumina into fine grains. Unlucky for ye, though, it ain't easy to get hold of.
78 74 TEXT_JOBMNK001_01121_GEROLT_000_044 Mayhap ye already know this, but there's beasties out there what devour their prey whole. An' some of 'em swallow rocks so as to aid with digestion.
79 75 TEXT_JOBMNK001_01121_GEROLT_000_045 The dhorme chimera what terrorizes the central highlands o' Coerthas happens to swallow alumina salts for this purpose.
80 76 TEXT_JOBMNK001_01121_GEROLT_000_046 Slay the bugger an' bring me the alumina salts, an' I'll see to the finishin' touches on yer weapon.
81 77 TEXT_JOBMNK001_01121_SYSTEM_000_047 The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands.
82 78 TEXT_JOBMNK001_01121_SYSTEM_000_048 Please note that the trial “A Relic Reborn: The Chimera” must be completed as a monk.
83 79 TEXT_JOBMNK001_01121_GEROLT_000_050 Jus' a dozen more kettles, then it's off to the tav─ <Emphasis>You</Emphasis> again!? What in the seven hells do ye want this time!? Jus' a dozen more kettles, then it's off to the tav─ <Emphasis>You</Emphasis> again!? What in the seven hells do ye want this time!?
84 80 TEXT_JOBMNK001_01121_GEROLT_000_051 Forgotten what to bring, eh? Gods' sake, <If(PlayerParameter(4))>woman<Else/>man</If>, ye've got the memory of a bleedin' whatsit!
85 81 TEXT_JOBMNK001_01121_GEROLT_000_052 Slay the dhorme chimera an' bring me alumina salts, an' I'll see to the finishin' touches on yer weapon.
86 82 TEXT_JOBMNK001_01121_SYSTEM_000_053 The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands.
87 83 TEXT_JOBMNK001_01121_SYSTEM_000_054 Please note that the trial “A Relic Reborn: The Chimera” must be completed as a monk.
88 84 TEXT_JOBMNK001_01121_GEROLT_000_060 ...An' o' course, the adventurer comes back triumphant. <sigh> Should've bloody known not even the chimera would be able to put ye out o' me misery.
89 85 TEXT_JOBMNK001_01121_GEROLT_000_061 Hand over those alumina salts, an' I'll get right to work.
90 86 TEXT_JOBMNK001_01121_GEROLT_000_062 There, the deed's done. I've squeezed out every onze of me skill to restore yer weapon, an' I think ye'll agree it looks the part.
91 87 TEXT_JOBMNK001_01121_GEROLT_000_063 Yet there's summat...missin' somehow, though I'm buggered if I know what. The piece jus' lacks a certain <Emphasis>glow</Emphasis>, as it were.
92 88 TEXT_JOBMNK001_01121_GEROLT_000_064 We need to learn more about the relic. Literature surroundin' the hero associated with it would be a fine place to begin...but I ain't exactly a scholarly an' haven't the slightest inklin' where to get me hands on such stuff.
93 89 TEXT_JOBMNK001_01121_GEROLT_000_065 As much as I hate to say this, Rowena's probably the one to talk to. Thing is, I'd sooner shove hot kettles up me arse sideways than owe that thrice-damned harridan another debt.
94 90 TEXT_JOBMNK001_01121_GEROLT_000_066 Yer gonna have to make yerself useful once again. Take yerself to Rowena an' ask for her help, an' return here once ye've learned summat what might be of use.
95 91 TEXT_JOBMNK001_01121_ROWENA_000_070 You're lookin' a bit more run-down than before. Your dealin's with Gerolt takin' their toll? Actually, forget I even asked. My mouth tastes o' bile if I so much as <Emphasis>think</Emphasis> o' that sorry specimen. So, is there somethin' you need?
96 92 TEXT_JOBMNK001_01121_ROWENA_000_071 ...Literature on the hero of old who once wielded your weapon?
97 93 TEXT_JOBMNK001_01121_ROWENA_000_072 Hm, I reckon I can find what you need. Might take a bit o' time, is all.
98 94 TEXT_JOBMNK001_01121_ROWENA_000_073 'Course, this ain't a charity I'm runnin' here. I can get you what you want, but you'll have to do likewise for me.
99 95 TEXT_JOBMNK001_01121_ROWENA_000_074 I'll track down literature on Ivon Coeurlfist.
100 96 TEXT_JOBMNK001_01121_ROWENA_000_075 For your part, you're to bring me an Amdapor glyph. You'll find this inside Amdapor Keep, a ruined castle situated in the South Shroud.
101 97 TEXT_JOBMNK001_01121_ROWENA_000_076 Clear on the deal? Then run along and fulfill your part of it.
102 98 TEXT_JOBMNK001_01121_ROWENA_000_080 Ah, good <If(PlayerParameter(4))>on you<Else/>lad</If>! This is exactly what I was after. You've honored your part o' the bargain, and so I'll do the same.
103 99 TEXT_JOBMNK001_01121_GEROLT_000_090 Back to pester me so soon? Judgin' from that smirk on yer face, I take it ye've found what ye need?
104 100 TEXT_JOBMNK001_01121_GEROLT_000_091 Aye, this text is about Ivon Coeurlfist, all right. But gods, would it have killed the bugger that wrote it to use normal bloody words!?
105 101 TEXT_JOBMNK001_01121_GEROLT_000_092 It'll take me bleedin' <Emphasis>moons</Emphasis> to get through this lot─time I could be spendin' on kettles! Gah...while I try to make head or tail of it all, why don't ye take these here unfinished Sphairai an' try 'em out?
106 102 TEXT_JOBMNK001_01121_GEROLT_000_093 As I mentioned before, it's still missin' summat, but it's all there shape-wise, meanin' it should serve ye jus' fine as an ordinary weapon.
107 103 TEXT_JOBMNK001_01121_GEROLT_000_094 Seein' as yer a ripe ol' monk, mayhap ye'll be able to feel out exactly what it wants for.
108 104 TEXT_JOBMNK001_01121_GEROLT_000_095 That's to say, get out there an' fight some nasty foes, as Ivon Coeurlfist himself must've done back in the day.
109 105 TEXT_JOBMNK001_01121_GEROLT_000_096 Zahar'ak, the Amalj'aa stronghold over in southern Thanalan, oughta serve yer needs─aye, the same place ye found those fists. Pit yerself against some Zahar'ak lancers, pugilists, an' archers─eight of each, say─then come back an' tell me what ye've gleaned.
110 106 TEXT_JOBMNK001_01121_GEROLT_000_097 With the information in the text an' yer firsthand experience, I reckon we'll solve this puzzle yet.
111 107 TEXT_JOBMNK001_01121_GEROLT_000_100 I want ye to get out there an' fight some nasty foes, as Ivon Coeurlfist himself must've done back in the day.
112 108 TEXT_JOBMNK001_01121_GEROLT_000_101 Zahar'ak, the Amalj'aa stronghold over in southern Thanalan, oughta serve yer needs. Pit yerself against some Zahar'ak lancers, pugilists, an' archers─eight of each, say─then come back an' tell me what ye've gleaned.
113 109 TEXT_JOBMNK001_01121_EPICMOOGLE_000_105 You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!
114 110 TEXT_JOBMNK001_01121_GEROLT_000_110 Back already? By the frown yer wearin', I take it ye've got nothin' to show for yer time with the lizardmen.
115 111 TEXT_JOBMNK001_01121_GEROLT_000_111 Hmmm, might be as ye want for better sport. An' I know jus' the creature what'll give it to ye─the hydra what reigns over the fiends within Halatali. A nasty piece of work, that. Try not to piss yer britches when ye see it.
116 112 TEXT_JOBMNK001_01121_SYSTEM_000_112 The hydra can be confronted via the Duty Finder upon examining the quest destination situated by the entrance to Halatali in eastern Thanalan.
117 113 TEXT_JOBMNK001_01121_SYSTEM_000_113 Please note that the trial “A Relic Reborn: The Hydra” must be completed while equipped with the pair of unfinished Sphairai.
118 114 TEXT_JOBMNK001_01121_FAFAJONI_000_120 We Immortal Flames have managed to cull most of the feral denizens of Halatali, but the hydra still remains. Frankly, we're out of our─
119 115 TEXT_JOBMNK001_01121_FAFAJONI_000_121 What!? You mean to face the fell creature!? To be sure, we would be grateful if you could rid us of it, but I must warn you of the dangers. Survival is <Emphasis>not</Emphasis> guaranteed.
120 116 TEXT_JOBMNK001_01121_SYSTEM_000_125 In order to challenge the hydra, you must be equipped with the pair of unfinished Sphairai.
121 117 TEXT_JOBMNK001_01121_GEROLT_000_130 Bloody hells, not ye again! Can't a man have a moment's bleedin' rest!? I've barely had time to <Emphasis>piss</Emphasis> since you gave me that damnable text.
122 118 TEXT_JOBMNK001_01121_GEROLT_000_131 Readin' the thing's given me a fierce bloody headache...which yer makin' worse by houndin' me!
123 119 TEXT_JOBMNK001_01121_GEROLT_000_132 Do me a favor an' make yerself scarce, will ye? Go an' play with yer bloody Sphairai or summat.
124 120 TEXT_JOBMNK001_01121_EPICMOOGLE_000_135 You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!
125 121 TEXT_JOBMNK001_01121_GEROLT_000_140 Yer... Yer still alive! Why the hells do you adventurers have to be so godsdamned sturdy!? I was bloody <Emphasis>sure</Emphasis> ye'd be hydra dung by now... <sigh>
126 122 TEXT_JOBMNK001_01121_GEROLT_000_141 But what's done is done...or in this case, <Emphasis>not</Emphasis> done. Anyroad, let's talk about that text ye brought. It outlines Ivon Coeurlfist's martial philosophy as set down by the man's foremost disciple.
127 123 TEXT_JOBMNK001_01121_GEROLT_000_142 Accordin' to the writer, the Sphairai ain't no ordinary weapon.
128 124 TEXT_JOBMNK001_01121_GEROLT_000_143 Apparently, they're tools for tappin' a monk's “chakra”─whatever the hells that is─throwin' open the floodgates...or summat.
129 125 TEXT_JOBMNK001_01121_GEROLT_000_144 Buggered if I know how it works. But I <Emphasis>do</Emphasis> know the fists need some crystals embedded in them.
130 126 TEXT_JOBMNK001_01121_GEROLT_000_145 Eh? Chakra's the aether what courses through yer body, ye say?
131 127 TEXT_JOBMNK001_01121_GEROLT_000_146 Huh... That explains the bloody crystals, then.
132 128 TEXT_JOBMNK001_01121_GEROLT_000_147 As ye can see, I've done me research. I trust ye've also been pullin' yer weight, puttin' the relic to use like I said. Well, go on, then─tell me what ye've learned.
133 129 TEXT_JOBMNK001_01121_GEROLT_000_148 Is that so? Aye...I'd wondered about that.
134 130 TEXT_JOBMNK001_01121_GEROLT_000_149 Based on what we've gleaned from the text an' yer firsthand experience, I'll rework the relic so as to improve yer affinity with it. Hand it over for a second, will ye?
135 131 TEXT_JOBMNK001_01121_EPICMOOGLE_000_149 You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!
136 132 TEXT_JOBMNK001_01121_GEROLT_000_150 Based on what we've gleaned from the text an' yer firsthand experience, I'll rework the relic so as to improve yer affinity with it. Hand it over for a second, will ye?
137 133 TEXT_JOBMNK001_01121_GEROLT_000_151 There, the deed's done. That leaves us with one last step.
138 134 TEXT_JOBMNK001_01121_GEROLT_000_152 That is, fully mergin' the old relic, the new host, an' the soul of the bearer─aye, that's <Emphasis>you</Emphasis>. Only then can the weapon be restored to its former glory.
139 135 TEXT_JOBMNK001_01121_GEROLT_000_153 But to do this, I need a fire what's hotter than the seventh hell. An' to keep such a fire alive an' ragin', I need a wind what's fiercer than the...than the...er, hangover I had last week. Gah, ye know what I mean!
140 136 TEXT_JOBMNK001_01121_GEROLT_000_154 Jus' get me a white-hot ember, a howlin' gale, an' a chunk o' hyperfused ore, an' I'll finish yer bloody weapon! Ah, an' I need me a bottle o' Radz–at–Han quenchin' oil as well to cool it off!
141 137 TEXT_JOBMNK001_01121_SYSTEM_000_155 The white-hot ember, the howling gale, and the chunk of hyperfused ore can be obtained by defeating Ifrit in the Bowl of Embers (Hard), Garuda in the Howling Eye (Hard), and Titan in the Navel (Hard), respectively.
142 138 TEXT_JOBMNK001_01121_SYSTEM_000_156 The bottle of Radz–at–Han quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll.
143 139 TEXT_JOBMNK001_01121_GEROLT_000_160 In order to restore yer weapon to its former glory, we need to fully merge the relic with the new host. Oh, aye─an' yer soul. Don't worry, though─it might not hurt much.
144 140 TEXT_JOBMNK001_01121_GEROLT_000_161 Get me a white-hot ember, a howlin' gale, an' a chunk of hyperfused ore, an' I'll finish yer bloody weapon.
145 141 TEXT_JOBMNK001_01121_SYSTEM_000_162 The white-hot ember, the howling gale, and the chunk of hyperfused ore can be obtained by defeating Ifrit in the Bowl of Embers (Hard), Garuda in the Howling Eye (Hard), and Titan in the Navel (Hard), respectively.
146 142 TEXT_JOBMNK001_01121_SYSTEM_000_163 The bottle of Radz–at–Han quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll.
147 143 TEXT_JOBMNK001_01121_GEROLT_000_170 So yer back... Never doubted for a second ye'd trounce all three primals an' come back to pester me again.
148 144 TEXT_JOBMNK001_01121_GEROLT_000_171 All right, then, let's see the white-hot ember, the howling gale, an' the hyperfused ore.
149 145 TEXT_JOBMNK001_01121_GEROLT_000_172 Aye, these oughta get me the levels o' heat I need. Which leaves just the Radz–at–Han quenchin' oil for coolin' things off afterwards. Ye've got that, too, I assume?
150 146 TEXT_JOBMNK001_01121_SYSTEM_100_172 The bottle of Radz–at–Han quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll.
151 147 TEXT_JOBMNK001_01121_GEROLT_000_173 Ye've done yer part, an' so I'll do mine.
152 148 TEXT_JOBMNK001_01121_GEROLT_000_174 Watch now, an' try not to bat yer eyelids─ain't every day ye get to see a relic reborn!
153 149 TEXT_JOBMNK001_01121_GEROLT_000_175 Muahahaha... MUAHAHAHAHAHA! These gods-given hands've worked yet another miracle! Feast yer eyes on the Sphairai, jus' as they were in days of yore! 'Tis a sight to move a man to tears...ye lucky bastard. Ye'd better bloody well take care of 'em!
154 150 TEXT_JOBMNK001_01121_SYSTEM_000_200 In order to progress further in the quest, you must complete the objectives of Amdapor Keep.
155 151 TEXT_JOBMNK001_01121_SYSTEM_000_201 In order to gain access to Amdapor Keep, you must complete the quest “Ghosts of Amdapor.”
156 152 TEXT_JOBMNK001_01121_SYSTEM_000_202 In order to progress further in the quest, you must complete the objectives of the Bowl of Embers (Hard).
157 153 TEXT_JOBMNK001_01121_SYSTEM_000_203 Please note that gaining access to the Bowl of Embers (Hard) requires that you make sufficient progress in the main scenario.
158 154 TEXT_JOBMNK001_01121_SYSTEM_000_204 In order to progress further in the quest, you must complete the objectives of the Howling Eye (Hard).
159 155 TEXT_JOBMNK001_01121_SYSTEM_000_205 Please note that gaining access to the Howling Eye (Hard) requires that you make sufficient progress in the main scenario.
160 156 TEXT_JOBMNK001_01121_SYSTEM_000_206 In order to progress further in the quest, you must complete the objectives of the Navel (Hard).
161 157 TEXT_JOBMNK001_01121_SYSTEM_000_207 Please note that gaining access to the Navel (Hard) requires that you make sufficient progress in the main scenario.
162 158 TEXT_JOBMNK001_01121_GEROLT_000_210 Gods, I've been dry as a bone for the past six bells. M-Mead... Jus' give me enough mead to wet me lips...
163 159 TEXT_JOBMNK001_01121_SYSTEM_000_211 Please note that you can only undertake one “A Relic Reborn” quest at any given time. If you wish to acquire a different relic weapon, you must either complete or abandon the current quest.
164 160 TEXT_JOBMNK001_01121_QIB_TODO001 Defeat the dhorme chimera!
165 161 TEXT_JOBMNK001_01121_QIB_TODO002 Defeat the hydra!
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0,"TEXT_JOBPLD001_01120_SEQ_00","Gerolt has the air of a man defeated."
1,"TEXT_JOBPLD001_01120_SEQ_01","Gerolt has reluctantly agreed to lend his expertise to the restoration of a legendary arm of yore. For the first step, the weaponsmith bids you venture within Zahar'ak in southern Thanalan to retrieve the lost Curtana. Search for a vessel in which the valuable relic might be kept."
2,"TEXT_JOBPLD001_01120_SEQ_02","You have obtained the timeworn Curtana. Make your way back to Hyrstmill and present the relic to Gerolt."
3,"TEXT_JOBPLD001_01120_SEQ_03","According to Gerolt, the restoration process involves merging the old with the new─that is, embedding the original relic in a new host weapon. To this end, you must bring him an aeolian scimitar melded with two grade three battledance materia."
4,"TEXT_JOBPLD001_01120_SEQ_04","You have delivered the materia-enhanced aeolian scimitar to Gerolt. The weaponsmith next directs you to go to the Weeping Saint in the Coerthas central highlands, and obtain alumina salts from the dhorme chimera.
※The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination.
※This objective must be completed as a paladin."
5,"TEXT_JOBPLD001_01120_SEQ_05","You have painstakingly obtained the pinch of alumina salts. Make your way back to Hyrstmill and deliver it to Gerolt."
6,"TEXT_JOBPLD001_01120_SEQ_06","Using the alumina salts you brought him, Gerolt adds the finishing touches to your relic weapon. Even as he declares his work over, however, the man believes that there is still something incomplete about it. In order to shed light upon the mystery, Gerolt suggests that you seek out literature surrounding the hero associated with the relic. Perhaps the trader Rowena back at Revenant's Toll will be able to assist you in this endeavor."
7,"TEXT_JOBPLD001_01120_SEQ_07","You have consulted Rowena, who agrees to procure the literature you seek...for a price. For your part of the deal, you must obtain for her an Amdapor glyph. Make your way through Amdapor Keep in the South Shroud, and procure this artifact.
※Amdapor Keep can be accessed via the Duty Finder.
※This objective must be completed as a paladin."
8,"TEXT_JOBPLD001_01120_SEQ_08","You have successfully obtained an Amdapor glyph. Make your way back to Revenant's Toll and deliver it to Rowena."
9,"TEXT_JOBPLD001_01120_SEQ_09","You give the Amdapor glyph to Rowena, who upholds her promise and furnishes you a copy of <Emphasis>The Song of Tristram</Emphasis>. You now possess literature on the hero who once wielded the relic weapon. Gerolt the weaponsmith will be keen to peruse it."
10,"TEXT_JOBPLD001_01120_SEQ_10","After a cursory examination of the text, Gerolt declares that he will require some time to make sense of its contents. In the meantime, you are to familiarize yourself with the restored weapon in its current state. Arm yourself with the unfinished Curtana, make your way to Zahar'ak in southern Thanalan, and there slay eight Zahar'ak lancers, eight Zahar'ak pugilists, and eight Zahar'ak thaumaturges."
11,"TEXT_JOBPLD001_01120_SEQ_11","You have defeated the specified Amalj'aa. Return to Hyrstmill and report your success to Gerolt."
12,"TEXT_JOBPLD001_01120_SEQ_12","Upon your return, Gerolt deduces that you must face mightier adversaries if you are to experience a revelation pertaining to your relic. To this end, he bids you challenge the hydra within Halatali, the abandoned training grounds situated in eastern Thanalan. Armed with the unfinished Curtana, enter Halatali and defeat the hydra.
※The hydra can be confronted via the Duty Finder upon examining the quest destination."
13,"TEXT_JOBPLD001_01120_SEQ_13","You have overcome the hydra. Take word of your accomplishment back to Gerolt at Hyrstmill."
14,"TEXT_JOBPLD001_01120_SEQ_14","Combining information gleaned from the text with your firsthand experience, Gerolt has ascertained what must be done next. Hand over the unfinished Curtana to the weaponsmith."
15,"TEXT_JOBPLD001_01120_SEQ_15","Gerolt declares that but one step remains in the restoration. In order to create the raging fire that he needs, the weaponsmith bids you fetch him a white-hot ember, a howling gale, and a chunk of hyperfused ore. The first of these can be obtained by defeating Ifrit within the Bowl of Embers (Hard).
※The Bowl of Embers (Hard) can be accessed via the Duty Finder.
※This objective must be completed as a paladin."
16,"TEXT_JOBPLD001_01120_SEQ_16","You have extinguished the Lord of the Inferno and obtained a white-hot ember. Next, take on Garuda in the Howling Eye (Hard) and defeat her to obtain a howling gale.
※The Howling Eye (Hard) can be accessed via the Duty Finder.
※This objective must be completed as a paladin."
17,"TEXT_JOBPLD001_01120_SEQ_17","You have silenced the Lady of the Vortex and obtained a howling gale. Next, take on Titan in the Navel (Hard) and defeat him to obtain a chunk of hyperfused ore.
※The Navel (Hard) can be accessed via the Duty Finder.
※This objective must be completed as a paladin."
18,"TEXT_JOBPLD001_01120_SEQ_18","You have buried the Lord of Crags and obtained a chunk of hyperfused ore. Deliver it along with the white-hot ember and the howling gale to Gerolt."
19,"TEXT_JOBPLD001_01120_SEQ_19","You have delivered the three items Gerolt requires to create a raging fire. Now he only wants for a bottle of RadzatHan quenching oil to complete the restoration of your relic. Obtain this item and deliver it to the weaponsmith."
20,"TEXT_JOBPLD001_01120_SEQ_20","You have delivered the bottle of RadzatHan quenching oil to Gerolt, who promptly sees to the final stage of the restoration process. After no small amount of effort and perseverance, you are now the proud owner of Curtana. May it serve you well in your adventures to come!"
21,"TEXT_JOBPLD001_01120_SEQ_21",""
22,"TEXT_JOBPLD001_01120_SEQ_22",""
23,"TEXT_JOBPLD001_01120_SEQ_23",""
24,"TEXT_JOBPLD001_01120_TODO_00","Obtain the timeworn Curtana from a treasure coffer in Zahar'ak."
25,"TEXT_JOBPLD001_01120_TODO_01","Deliver the timeworn Curtana to Gerolt."
26,"TEXT_JOBPLD001_01120_TODO_02","Deliver a materia-enhanced aeolian scimitar to Gerolt."
27,"TEXT_JOBPLD001_01120_TODO_03","Examine the destination at the Weeping Saint and, as a paladin, use the Duty Finder to complete the trial “A Relic Reborn: The Chimera.”"
28,"TEXT_JOBPLD001_01120_TODO_04","Deliver the alumina salts to Gerolt."
29,"TEXT_JOBPLD001_01120_TODO_05","Speak with Rowena at Revenant's Toll."
30,"TEXT_JOBPLD001_01120_TODO_06","Obtain an Amdapor glyph by completing Amdapor Keep as a paladin."
31,"TEXT_JOBPLD001_01120_TODO_07","Deliver the Amdapor glyph to Rowena."
32,"TEXT_JOBPLD001_01120_TODO_08","Deliver the copy of <Emphasis>The Song of Tristram</Emphasis> to Gerolt."
33,"TEXT_JOBPLD001_01120_TODO_09","Slay Zahar'ak lancers while equipped with the unfinished Curtana."
34,"TEXT_JOBPLD001_01120_TODO_10","Slay Zahar'ak pugilists while equipped with the unfinished Curtana."
35,"TEXT_JOBPLD001_01120_TODO_11","Slay Zahar'ak thaumaturges while equipped with the unfinished Curtana."
36,"TEXT_JOBPLD001_01120_TODO_12","Speak with Gerolt."
37,"TEXT_JOBPLD001_01120_TODO_13","Examine the destination outside Halatali and, with the unfinished Curtana equipped, use the Duty Finder to complete the trial “A Relic Reborn: The Hydra.”"
38,"TEXT_JOBPLD001_01120_TODO_14","Speak with Gerolt."
39,"TEXT_JOBPLD001_01120_TODO_15","Give the unfinished Curtana to Gerolt."
40,"TEXT_JOBPLD001_01120_TODO_16","Obtain a white-hot ember in the Bowl of Embers (Hard) as a paladin."
41,"TEXT_JOBPLD001_01120_TODO_17","Obtain a howling gale in the Howling Eye (Hard) as a paladin."
42,"TEXT_JOBPLD001_01120_TODO_18","Obtain a chunk of hyperfused ore in the Navel (Hard) as a paladin."
43,"TEXT_JOBPLD001_01120_TODO_19","Deliver the requested items to Gerolt."
44,"TEXT_JOBPLD001_01120_TODO_20","Deliver a bottle of RadzatHan quenching oil to Gerolt."
45,"TEXT_JOBPLD001_01120_TODO_21",""
46,"TEXT_JOBPLD001_01120_TODO_22",""
47,"TEXT_JOBPLD001_01120_TODO_23",""
48,"TEXT_JOBPLD001_01120_GEROLT_000_000","Jus' let me make one thing clear: it might be as I'm repairin' kettles to pay for yesterday's mead, but I still got me pride as a master weaponsmith. Ye'll get no less than the finest out of me forge."
49,"TEXT_JOBPLD001_01120_GEROLT_000_001","An' it might be as ye've got that godsdamned slip of paper, but it'll only get ye so much. Restorin' relics like these calls for some rare ol' materials, an' I ain't got none. So if you want the job done, ye'll have to run along an' fetch 'em for me."
50,"TEXT_JOBPLD001_01120_GEROLT_000_002","So, what is it ye want restored?"
51,"TEXT_JOBPLD001_01120_GEROLT_000_003","Fancy yerself a knight in shinin' armor, eh? Whatever floats yer boat, I s'pose..."
52,"TEXT_JOBPLD001_01120_GEROLT_000_004","Anyroad, it's Curtana ye'll be wantin'. 'Twas the blade wielded by Jhal Tristram the True, one of the three first paladins."
53,"TEXT_JOBPLD001_01120_GEROLT_000_005","Story goes that, when the first sultan of Ul'dah formed the Sultansworn, he had three swords forged from the same ore used to make Oathkeeper─one for each of his champions."
54,"TEXT_JOBPLD001_01120_GEROLT_000_006","Curtana was one of the blades, an' it was laid to rest with its master when he kicked the bucket. Rumor has it, though, that Jhal Tristram's tomb was plundered recently, an' Curtana taken."
55,"TEXT_JOBPLD001_01120_GEROLT_000_007","I'd wager a flagon of mead it was them Amalj'aa what did the deed. Fair makes me blood boil imaginin' some filthy lizardman struttin' about Zahar'ak with such a fine blade."
56,"TEXT_JOBPLD001_01120_GEROLT_000_008","Anyroad, ye'll need to retrieve Curtana one way or another, though how ye go about it makes no odds to me. I fancy ye'll have to pry it from the hands of a dead Amalj'aa, though."
57,"TEXT_JOBPLD001_01120_GEROLT_000_010","It's Curtana ye'll be wantin'. 'Twas the blade wielded by Jhal Tristram the True, one of the three first paladins."
58,"TEXT_JOBPLD001_01120_GEROLT_000_011","Story goes that, when the first sultan of Ul'dah formed the Sultansworn, he had three swords forged from the same ore used to make Oathkeeper─one for each of his champions."
59,"TEXT_JOBPLD001_01120_GEROLT_000_012","Curtana was one of the blades, an' it was laid to rest with its master when he kicked the bucket. Rumor has it, though, that Jhal Tristram's tomb was plundered recently, an' Curtana taken."
60,"TEXT_JOBPLD001_01120_GEROLT_000_013","I'd wager a flagon of mead it was them Amalj'aa what did the deed. Fair makes me blood boil imaginin' some filthy lizardman struttin' about Zahar'ak with such a fine blade."
61,"TEXT_JOBPLD001_01120_GEROLT_000_014","Anyroad, ye'll need to retrieve Curtana one way or another, though how ye go about it makes no odds to me. I fancy ye'll have to pry it from the hands of a dead Amalj'aa, though."
62,"TEXT_JOBPLD001_01120_GEROLT_000_020","Well, bugger me... Never in me wildest, drunkest dreams did I imagine ye'd actually find the bloody thing... Bah, so I'll have to fire up the forge, after all."
63,"TEXT_JOBPLD001_01120_GEROLT_000_021","Havin' said that, the relic's in far worse shape than I thought. It ain't like to survive much poundin' in this state. Truth be told, I'd be worried about sneezin' near it."
64,"TEXT_JOBPLD001_01120_GEROLT_000_022","<sigh> We're gonna need a new host what'll give itself for the restoration."
65,"TEXT_JOBPLD001_01120_GEROLT_000_023","Bring me an aeolian scimitar, one with two grade three battledance materia melded to it. This'll serve as the vessel for the restored relic."
66,"TEXT_JOBPLD001_01120_GEROLT_000_024","Remember, that's <Emphasis>two</Emphasis> grade three battledance materia. Aught less, an' ye'll get naught from me, no matter how many slips of paper ye wave in me face."
67,"TEXT_JOBPLD001_01120_GEROLT_000_030","Ye need to bring me an aeolian scimitar, one with two grade three battledance materia melded to it. This'll serve as the vessel for the restored relic."
68,"TEXT_JOBPLD001_01120_GEROLT_000_031","Hm? Aye, I could hammer one out in me sleep, but then I could wipe yer arse without much trouble, an' I ain't plannin' on doin' that neither! Seems ye'll jus' have to do both yerself, eh?"
69,"TEXT_JOBPLD001_01120_GEROLT_000_040","Ah, 'tis a fine base ye've brought me. Aye, jus' the thing to host yer relic."
70,"TEXT_JOBPLD001_01120_GEROLT_000_041","I've merged what was left of the relic with the host weapon, so the groundwork's done. But don't go jumpin' for joy jus' yet─there's still more to do."
71,"TEXT_JOBPLD001_01120_GEROLT_000_042","I need to work on the finishin' touches, but due to the reinforcement work I've had to do, the weapon's provin' rather stubborn to shape."
72,"TEXT_JOBPLD001_01120_GEROLT_000_043","To get 'round this, we'll be needin' some alumina salts, a substance made by grindin' a rock called alumina into fine grains. Unlucky for ye, though, it ain't easy to get hold of."
73,"TEXT_JOBPLD001_01120_GEROLT_000_044","Mayhap ye already know this, but there's beasties out there what devour their prey whole. An' some of 'em swallow rocks so as to aid with digestion."
74,"TEXT_JOBPLD001_01120_GEROLT_000_045","The dhorme chimera what terrorizes the central highlands o' Coerthas happens to swallow alumina salts for this purpose."
75,"TEXT_JOBPLD001_01120_GEROLT_000_046","Slay the bugger an' bring me the alumina salts, an' I'll see to the finishin' touches on yer weapon."
76,"TEXT_JOBPLD001_01120_SYSTEM_000_047","The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands."
77,"TEXT_JOBPLD001_01120_SYSTEM_000_048","Please note that the trial “A Relic Reborn: The Chimera” must be completed as a paladin."
78,"TEXT_JOBPLD001_01120_GEROLT_000_050","Jus' a dozen more kettles, then it's off to the tav─
<Emphasis>You</Emphasis> again!? What in the seven hells do ye want this time!?"
79,"TEXT_JOBPLD001_01120_GEROLT_000_051","Forgotten what to bring, eh? Gods' sake, <If(PlayerParameter(4))>woman<Else/>man</If>, ye've got the memory of a bleedin' whatsit!"
80,"TEXT_JOBPLD001_01120_GEROLT_000_052","Slay the dhorme chimera an' bring me alumina salts, an' I'll see to the finishin' touches on yer weapon."
81,"TEXT_JOBPLD001_01120_SYSTEM_000_053","The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands."
82,"TEXT_JOBPLD001_01120_SYSTEM_000_054","Please note that the trial “A Relic Reborn: The Chimera” must be completed as a paladin."
83,"TEXT_JOBPLD001_01120_GEROLT_000_060","...An' o' course, the adventurer comes back triumphant. <sigh> Should've bloody known not even the chimera would be able to put ye out o' me misery."
84,"TEXT_JOBPLD001_01120_GEROLT_000_061","Hand over those alumina salts, an' I'll get right to work."
85,"TEXT_JOBPLD001_01120_GEROLT_000_062","There, the deed's done. I've squeezed out every onze of me skill to restore yer weapon, an' I think ye'll agree it looks the part."
86,"TEXT_JOBPLD001_01120_GEROLT_000_063","Yet there's summat...missin' somehow, though I'm buggered if I know what. The piece jus' lacks a certain <Emphasis>glow</Emphasis>, as it were."
87,"TEXT_JOBPLD001_01120_GEROLT_000_064","We need to learn more about the relic. Literature surroundin' the hero associated with it would be a fine place to begin...but I ain't exactly a scholarly an' haven't the slightest inklin' where to get me hands on such stuff."
88,"TEXT_JOBPLD001_01120_GEROLT_000_065","As much as I hate to say this, Rowena's probably the one to talk to. Thing is, I'd sooner shove hot kettles up me arse sideways than owe that thrice-damned harridan another debt."
89,"TEXT_JOBPLD001_01120_GEROLT_000_066","Yer gonna have to make yerself useful once again. Take yerself to Rowena an' ask for her help, an' return here once ye've learned summat what might be of use."
90,"TEXT_JOBPLD001_01120_ROWENA_000_070","You're lookin' a bit more run-down than before. Your dealin's with Gerolt takin' their toll? Actually, forget I even asked. My mouth tastes o' bile if I so much as <Emphasis>think</Emphasis> o' that sorry specimen. So, is there somethin' you need?"
91,"TEXT_JOBPLD001_01120_ROWENA_000_071","...Literature on the hero of old who once wielded your weapon?"
92,"TEXT_JOBPLD001_01120_ROWENA_000_072","Hm, I reckon I can find what you need. Might take a bit o' time, is all."
93,"TEXT_JOBPLD001_01120_ROWENA_000_073","'Course, this ain't a charity I'm runnin' here. I can get you what you want, but you'll have to do likewise for me."
94,"TEXT_JOBPLD001_01120_ROWENA_000_074","I'll track down literature on Jhal Tristram the True."
95,"TEXT_JOBPLD001_01120_ROWENA_000_075","For your part, you're to bring me an Amdapor glyph. You'll find this inside Amdapor Keep, a ruined castle situated in the South Shroud."
96,"TEXT_JOBPLD001_01120_ROWENA_000_076","Clear on the deal? Then run along and fulfill your part of it."
97,"TEXT_JOBPLD001_01120_ROWENA_000_080","Ah, good <If(PlayerParameter(4))>on you<Else/>lad</If>! This is exactly what I was after. You've honored your part o' the bargain, and so I'll do the same."
98,"TEXT_JOBPLD001_01120_GEROLT_000_090","Back to pester me so soon? Judgin' from that smirk on yer face, I take it ye've found what ye need?"
99,"TEXT_JOBPLD001_01120_GEROLT_000_091","Aye, this text is about Jhal Tristram, all right. But gods, would it have killed the bugger that wrote it to use normal bloody words!?"
100,"TEXT_JOBPLD001_01120_GEROLT_000_092","It'll take me bleedin' <Emphasis>moons</Emphasis> to get through this lot─time I could be spendin' on kettles! Gah...while I try to make head or tail of it all, why don't ye take this here unfinished Curtana an' try it out?"
101,"TEXT_JOBPLD001_01120_GEROLT_000_093","As I mentioned before, it's still missin' summat, but it's all there shape-wise, meanin' it should serve ye jus' fine as an ordinary weapon."
102,"TEXT_JOBPLD001_01120_GEROLT_000_094","Seein' as yer a ripe ol' paladin, mayhap ye'll be able to feel out exactly what it wants for."
103,"TEXT_JOBPLD001_01120_GEROLT_000_095","That's to say, get out there an' fight some nasty foes, as Jhal Tristram himself must've done back in the day."
104,"TEXT_JOBPLD001_01120_GEROLT_000_096","Zahar'ak, the Amalj'aa stronghold over in southern Thanalan, oughta serve yer needs─aye, the same place ye found the sword. Pit yerself against some Zahar'ak lancers, pugilists, an' thaumaturges─eight of each, say─then come back an' tell me what ye've gleaned."
105,"TEXT_JOBPLD001_01120_GEROLT_000_097","With the information in the text an' yer firsthand experience, I reckon we'll solve this puzzle yet."
106,"TEXT_JOBPLD001_01120_GEROLT_000_100","I want ye to get out there an' fight some nasty foes, as Jhal Tristram himself must've done back in the day."
107,"TEXT_JOBPLD001_01120_GEROLT_000_101","Zahar'ak, the Amalj'aa stronghold over in southern Thanalan, oughta serve yer needs. Pit yerself against some Zahar'ak lancers, pugilists, an' thaumaturges─eight of each, say─then come back an' tell me what ye've gleaned."
108,"TEXT_JOBPLD001_01120_EPICMOOGLE_000_105","You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!"
109,"TEXT_JOBPLD001_01120_GEROLT_000_110","Back already? By the frown yer wearin', I take it ye've got nothin' to show for yer time with the lizardmen."
110,"TEXT_JOBPLD001_01120_GEROLT_000_111","Hmmm, might be as ye want for better sport. An' I know jus' the creature what'll give it to ye─the hydra what reigns over the fiends within Halatali. A nasty piece of work, that. Try not to piss yer britches when ye see it."
111,"TEXT_JOBPLD001_01120_SYSTEM_000_112","The hydra can be confronted via the Duty Finder upon examining the quest destination situated by the entrance to Halatali in eastern Thanalan."
112,"TEXT_JOBPLD001_01120_SYSTEM_000_113","Please note that the trial “A Relic Reborn: The Hydra” must be completed while equipped with the unfinished Curtana."
113,"TEXT_JOBPLD001_01120_FAFAJONI_000_120","We Immortal Flames have managed to cull most of the feral denizens of Halatali, but the hydra still remains. Frankly, we're out of our─"
114,"TEXT_JOBPLD001_01120_FAFAJONI_000_121","What!? You mean to face the fell creature!? To be sure, we would be grateful if you could rid us of it, but I must warn you of the dangers. Survival is <Emphasis>not</Emphasis> guaranteed."
115,"TEXT_JOBPLD001_01120_SYSTEM_000_125","In order to challenge the hydra, you must be equipped with the unfinished Curtana."
116,"TEXT_JOBPLD001_01120_GEROLT_000_130","Bloody hells, not ye again! Can't a man have a moment's bleedin' rest!? I've barely had time to <Emphasis>piss</Emphasis> since you gave me that damnable text."
117,"TEXT_JOBPLD001_01120_GEROLT_000_131","Readin' the thing's given me a fierce bloody headache...which yer makin' worse by houndin' me!"
118,"TEXT_JOBPLD001_01120_GEROLT_000_132","Do me a favor an' make yerself scarce, will ye? Go an' play with yer bloody Curtana or summat."
119,"TEXT_JOBPLD001_01120_EPICMOOGLE_000_135","You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!"
120,"TEXT_JOBPLD001_01120_GEROLT_000_140","Yer... Yer still alive! Why the hells do you adventurers have to be so godsdamned sturdy!? I was bloody <Emphasis>sure</Emphasis> ye'd be hydra dung by now... <sigh>"
121,"TEXT_JOBPLD001_01120_GEROLT_000_141","But what's done is done...or in this case, <Emphasis>not</Emphasis> done. Anyroad, let's talk about that text ye brought. It contains tales of Jhal Tristram's exploits. Turns out I already knew most of it."
122,"TEXT_JOBPLD001_01120_GEROLT_000_142","To give ye the gist of it: a young Tristram goes afore the sultan, he pledges him his sword, the Sultansworn are formed, Tristram defeats an Amalj'aa pugilist in a famous duel, then sets off on a quest to retrieve the Sacred Goblet..."
123,"TEXT_JOBPLD001_01120_GEROLT_000_143","Things get a bit <Emphasis>fanciful</Emphasis> from then on, but cuttin' a long story short, Curtana <Emphasis>does</Emphasis> get a mention."
124,"TEXT_JOBPLD001_01120_GEROLT_000_144","Four crystals embedded in the guard an' the ashes of a saint in the hilt─these're the sword's secrets."
125,"TEXT_JOBPLD001_01120_GEROLT_000_145","In the old days, it was common practice to forge a weapon usin' body parts. A bit morbid, I grant ye, but folk back then believed the spirits of the dead offered the bearer protection."
126,"TEXT_JOBPLD001_01120_GEROLT_000_146","Unlucky fer ye, the relic's hilt was in 'specially bad shape. I tried to make do with only the host weapon's, but it seems it weren't enough. Ah, but never ye fear─with me bottomless well o' talent, I'll work somethin' out yet."
127,"TEXT_JOBPLD001_01120_GEROLT_000_147","As ye can see, I've done me research. I trust ye've also been pullin' yer weight, puttin' the relic to use like I said. Well, go on, then─tell me what ye've learned."
128,"TEXT_JOBPLD001_01120_GEROLT_000_148","Is that so? Aye...I'd wondered about that."
129,"TEXT_JOBPLD001_01120_EPICMOOGLE_000_149","You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!"
130,"TEXT_JOBPLD001_01120_GEROLT_000_150","Based on what we've gleaned from the text an' yer firsthand experience, I'll rework the relic so as to improve yer affinity with it. Hand it over for a second, will ye?"
131,"TEXT_JOBPLD001_01120_GEROLT_000_151","There, the deed's done. That leaves us with one last step."
132,"TEXT_JOBPLD001_01120_GEROLT_000_152","That is, fully mergin' the old relic, the new host, an' the soul of the bearer─aye, that's <Emphasis>you</Emphasis>. Only then can the weapon be restored to its former glory."
133,"TEXT_JOBPLD001_01120_GEROLT_000_153","But to do this, I need a fire what's hotter than the seventh hell. An' to keep such a fire alive an' ragin', I need a wind what's fiercer than the...than the...er, hangover I had last week. Gah, ye know what I mean!"
134,"TEXT_JOBPLD001_01120_GEROLT_000_154","Jus' get me a white-hot ember, a howlin' gale, an' a chunk o' hyperfused ore, an' I'll finish yer bloody weapon! Ah, an' I need me a bottle o' RadzatHan quenchin' oil as well to cool it off!"
135,"TEXT_JOBPLD001_01120_SYSTEM_000_155","The white-hot ember, the howling gale, and the chunk of hyperfused ore can be obtained by defeating Ifrit in the Bowl of Embers (Hard), Garuda in the Howling Eye (Hard), and Titan in the Navel (Hard), respectively."
136,"TEXT_JOBPLD001_01120_SYSTEM_000_156","The bottle of RadzatHan quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll."
137,"TEXT_JOBPLD001_01120_GEROLT_000_160","In order to restore yer weapon to its former glory, we need to fully merge the relic with the new host. Oh, aye─an' yer soul. Don't worry, though─it might not hurt much."
138,"TEXT_JOBPLD001_01120_GEROLT_000_161","Get me a white-hot ember, a howlin' gale, an' a chunk of hyperfused ore, an' I'll finish yer bloody weapon."
139,"TEXT_JOBPLD001_01120_SYSTEM_000_162","The white-hot ember, the howling gale, and the chunk of hyperfused ore can be obtained by defeating Ifrit in the Bowl of Embers (Hard), Garuda in the Howling Eye (Hard), and Titan in the Navel (Hard), respectively."
140,"TEXT_JOBPLD001_01120_SYSTEM_000_163","The bottle of RadzatHan quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll."
141,"TEXT_JOBPLD001_01120_GEROLT_000_170","So yer back... Never doubted for a second ye'd trounce all three primals an' come back to pester me again."
key,0,1
#,,
int32,str,str
0,"TEXT_JOBPLD001_01120_SEQ_00","Gerolt has the air of a man defeated."
1,"TEXT_JOBPLD001_01120_SEQ_01","Gerolt has reluctantly agreed to lend his expertise to the restoration of a legendary arm of yore. For the first step, the weaponsmith bids you venture within Zahar'ak in southern Thanalan to retrieve the lost Curtana. Search for a vessel in which the valuable relic might be kept."
2,"TEXT_JOBPLD001_01120_SEQ_02","You have obtained the timeworn Curtana. Make your way back to Hyrstmill and present the relic to Gerolt."
3,"TEXT_JOBPLD001_01120_SEQ_03","According to Gerolt, the restoration process involves merging the old with the new─that is, embedding the original relic in a new host weapon. To this end, you must bring him an aeolian scimitar melded with two grade three battledance materia."
4,"TEXT_JOBPLD001_01120_SEQ_04","You have delivered the materia-enhanced aeolian scimitar to Gerolt. The weaponsmith next directs you to go to the Weeping Saint in the Coerthas central highlands, and obtain alumina salts from the dhorme chimera.
※The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination.
※This objective must be completed as a paladin."
5,"TEXT_JOBPLD001_01120_SEQ_05","You have painstakingly obtained the pinch of alumina salts. Make your way back to Hyrstmill and deliver it to Gerolt."
6,"TEXT_JOBPLD001_01120_SEQ_06","Using the alumina salts you brought him, Gerolt adds the finishing touches to your relic weapon. Even as he declares his work over, however, the man believes that there is still something incomplete about it. In order to shed light upon the mystery, Gerolt suggests that you seek out literature surrounding the hero associated with the relic. Perhaps the trader Rowena back at Revenant's Toll will be able to assist you in this endeavor."
7,"TEXT_JOBPLD001_01120_SEQ_07","You have consulted Rowena, who agrees to procure the literature you seek...for a price. For your part of the deal, you must obtain for her an Amdapor glyph. Make your way through Amdapor Keep in the South Shroud, and procure this artifact.
※Amdapor Keep can be accessed via the Duty Finder.
※This objective must be completed as a paladin."
8,"TEXT_JOBPLD001_01120_SEQ_08","You have successfully obtained an Amdapor glyph. Make your way back to Revenant's Toll and deliver it to Rowena."
9,"TEXT_JOBPLD001_01120_SEQ_09","You give the Amdapor glyph to Rowena, who upholds her promise and furnishes you a copy of <Emphasis>The Song of Tristram</Emphasis>. You now possess literature on the hero who once wielded the relic weapon. Gerolt the weaponsmith will be keen to peruse it."
10,"TEXT_JOBPLD001_01120_SEQ_10","After a cursory examination of the text, Gerolt declares that he will require some time to make sense of its contents. In the meantime, you are to familiarize yourself with the restored weapon in its current state. Arm yourself with the unfinished Curtana, make your way to Zahar'ak in southern Thanalan, and there slay eight Zahar'ak lancers, eight Zahar'ak pugilists, and eight Zahar'ak thaumaturges."
11,"TEXT_JOBPLD001_01120_SEQ_11","You have defeated the specified Amalj'aa. Return to Hyrstmill and report your success to Gerolt."
12,"TEXT_JOBPLD001_01120_SEQ_12","Upon your return, Gerolt deduces that you must face mightier adversaries if you are to experience a revelation pertaining to your relic. To this end, he bids you challenge the hydra within Halatali, the abandoned training grounds situated in eastern Thanalan. Armed with the unfinished Curtana, enter Halatali and defeat the hydra.
※The hydra can be confronted via the Duty Finder upon examining the quest destination."
13,"TEXT_JOBPLD001_01120_SEQ_13","You have overcome the hydra. Take word of your accomplishment back to Gerolt at Hyrstmill."
14,"TEXT_JOBPLD001_01120_SEQ_14","Combining information gleaned from the text with your firsthand experience, Gerolt has ascertained what must be done next. Hand over the unfinished Curtana to the weaponsmith."
15,"TEXT_JOBPLD001_01120_SEQ_15","Gerolt declares that but one step remains in the restoration. In order to create the raging fire that he needs, the weaponsmith bids you fetch him a white-hot ember, a howling gale, and a chunk of hyperfused ore. The first of these can be obtained by defeating Ifrit within the Bowl of Embers (Hard).
※The Bowl of Embers (Hard) can be accessed via the Duty Finder.
※This objective must be completed as a paladin."
16,"TEXT_JOBPLD001_01120_SEQ_16","You have extinguished the Lord of the Inferno and obtained a white-hot ember. Next, take on Garuda in the Howling Eye (Hard) and defeat her to obtain a howling gale.
※The Howling Eye (Hard) can be accessed via the Duty Finder.
※This objective must be completed as a paladin."
17,"TEXT_JOBPLD001_01120_SEQ_17","You have silenced the Lady of the Vortex and obtained a howling gale. Next, take on Titan in the Navel (Hard) and defeat him to obtain a chunk of hyperfused ore.
※The Navel (Hard) can be accessed via the Duty Finder.
※This objective must be completed as a paladin."
18,"TEXT_JOBPLD001_01120_SEQ_18","You have buried the Lord of Crags and obtained a chunk of hyperfused ore. Deliver it along with the white-hot ember and the howling gale to Gerolt."
19,"TEXT_JOBPLD001_01120_SEQ_19","You have delivered the three items Gerolt requires to create a raging fire. Now he only wants for a bottle of RadzatHan quenching oil to complete the restoration of your relic. Obtain this item and deliver it to the weaponsmith."
20,"TEXT_JOBPLD001_01120_SEQ_20","You have delivered the bottle of RadzatHan quenching oil to Gerolt, who promptly sees to the final stage of the restoration process. After no small amount of effort and perseverance, you are now the proud owner of Curtana. May it serve you well in your adventures to come!"
21,"TEXT_JOBPLD001_01120_SEQ_21",""
22,"TEXT_JOBPLD001_01120_SEQ_22",""
23,"TEXT_JOBPLD001_01120_SEQ_23",""
24,"TEXT_JOBPLD001_01120_TODO_00","Obtain the timeworn Curtana from a treasure coffer in Zahar'ak."
25,"TEXT_JOBPLD001_01120_TODO_01","Deliver the timeworn Curtana to Gerolt."
26,"TEXT_JOBPLD001_01120_TODO_02","Deliver a materia-enhanced aeolian scimitar to Gerolt."
27,"TEXT_JOBPLD001_01120_TODO_03","Examine the destination at the Weeping Saint and, as a paladin, use the Duty Finder to complete the trial “A Relic Reborn: The Chimera.”"
28,"TEXT_JOBPLD001_01120_TODO_04","Deliver the alumina salts to Gerolt."
29,"TEXT_JOBPLD001_01120_TODO_05","Speak with Rowena at Revenant's Toll."
30,"TEXT_JOBPLD001_01120_TODO_06","Obtain an Amdapor glyph by completing Amdapor Keep as a paladin."
31,"TEXT_JOBPLD001_01120_TODO_07","Deliver the Amdapor glyph to Rowena."
32,"TEXT_JOBPLD001_01120_TODO_08","Deliver the copy of <Emphasis>The Song of Tristram</Emphasis> to Gerolt."
33,"TEXT_JOBPLD001_01120_TODO_09","Slay Zahar'ak lancers while equipped with the unfinished Curtana."
34,"TEXT_JOBPLD001_01120_TODO_10","Slay Zahar'ak pugilists while equipped with the unfinished Curtana."
35,"TEXT_JOBPLD001_01120_TODO_11","Slay Zahar'ak thaumaturges while equipped with the unfinished Curtana."
36,"TEXT_JOBPLD001_01120_TODO_12","Speak with Gerolt."
37,"TEXT_JOBPLD001_01120_TODO_13","Examine the destination outside Halatali and, with the unfinished Curtana equipped, use the Duty Finder to complete the trial “A Relic Reborn: The Hydra.”"
38,"TEXT_JOBPLD001_01120_TODO_14","Speak with Gerolt."
39,"TEXT_JOBPLD001_01120_TODO_15","Give the unfinished Curtana to Gerolt."
40,"TEXT_JOBPLD001_01120_TODO_16","Obtain a white-hot ember in the Bowl of Embers (Hard) as a paladin."
41,"TEXT_JOBPLD001_01120_TODO_17","Obtain a howling gale in the Howling Eye (Hard) as a paladin."
42,"TEXT_JOBPLD001_01120_TODO_18","Obtain a chunk of hyperfused ore in the Navel (Hard) as a paladin."
43,"TEXT_JOBPLD001_01120_TODO_19","Deliver the requested items to Gerolt."
44,"TEXT_JOBPLD001_01120_TODO_20","Deliver a bottle of RadzatHan quenching oil to Gerolt."
45,"TEXT_JOBPLD001_01120_TODO_21",""
46,"TEXT_JOBPLD001_01120_TODO_22",""
47,"TEXT_JOBPLD001_01120_TODO_23",""
48,"TEXT_JOBPLD001_01120_GEROLT_000_000","Jus' let me make one thing clear: it might be as I'm repairin' kettles to pay for yesterday's mead, but I still got me pride as a master weaponsmith. Ye'll get no less than the finest out of me forge."
49,"TEXT_JOBPLD001_01120_GEROLT_000_001","An' it might be as ye've got that godsdamned slip of paper, but it'll only get ye so much. Restorin' relics like these calls for some rare ol' materials, an' I ain't got none. So if you want the job done, ye'll have to run along an' fetch 'em for me."
50,"TEXT_JOBPLD001_01120_GEROLT_000_002","So, what is it ye want restored?"
51,"TEXT_JOBPLD001_01120_GEROLT_000_003","Fancy yerself a knight in shinin' armor, eh? Whatever floats yer boat, I s'pose..."
52,"TEXT_JOBPLD001_01120_GEROLT_000_004","Anyroad, it's Curtana ye'll be wantin'. 'Twas the blade wielded by Jhal Tristram the True, one of the three first paladins."
53,"TEXT_JOBPLD001_01120_GEROLT_000_005","Story goes that, when the first sultan of Ul'dah formed the Sultansworn, he had three swords forged from the same ore used to make Oathkeeper─one for each of his champions."
54,"TEXT_JOBPLD001_01120_GEROLT_000_006","Curtana was one of the blades, an' it was laid to rest with its master when he kicked the bucket. Rumor has it, though, that Jhal Tristram's tomb was plundered recently, an' Curtana taken."
55,"TEXT_JOBPLD001_01120_GEROLT_000_007","I'd wager a flagon of mead it was them Amalj'aa what did the deed. Fair makes me blood boil imaginin' some filthy lizardman struttin' about Zahar'ak with such a fine blade."
56,"TEXT_JOBPLD001_01120_GEROLT_000_008","Anyroad, ye'll need to retrieve Curtana one way or another, though how ye go about it makes no odds to me. I fancy ye'll have to pry it from the hands of a dead Amalj'aa, though."
57,"TEXT_JOBPLD001_01120_GEROLT_000_010","It's Curtana ye'll be wantin'. 'Twas the blade wielded by Jhal Tristram the True, one of the three first paladins."
58,"TEXT_JOBPLD001_01120_GEROLT_000_011","Story goes that, when the first sultan of Ul'dah formed the Sultansworn, he had three swords forged from the same ore used to make Oathkeeper─one for each of his champions."
59,"TEXT_JOBPLD001_01120_GEROLT_000_012","Curtana was one of the blades, an' it was laid to rest with its master when he kicked the bucket. Rumor has it, though, that Jhal Tristram's tomb was plundered recently, an' Curtana taken."
60,"TEXT_JOBPLD001_01120_GEROLT_000_013","I'd wager a flagon of mead it was them Amalj'aa what did the deed. Fair makes me blood boil imaginin' some filthy lizardman struttin' about Zahar'ak with such a fine blade."
61,"TEXT_JOBPLD001_01120_GEROLT_000_014","Anyroad, ye'll need to retrieve Curtana one way or another, though how ye go about it makes no odds to me. I fancy ye'll have to pry it from the hands of a dead Amalj'aa, though."
62,"TEXT_JOBPLD001_01120_GEROLT_000_020","Well, bugger me... Never in me wildest, drunkest dreams did I imagine ye'd actually find the bloody thing... Bah, so I'll have to fire up the forge, after all."
63,"TEXT_JOBPLD001_01120_GEROLT_000_021","Havin' said that, the relic's in far worse shape than I thought. It ain't like to survive much poundin' in this state. Truth be told, I'd be worried about sneezin' near it."
64,"TEXT_JOBPLD001_01120_GEROLT_000_022","<sigh> We're gonna need a new host what'll give itself for the restoration."
65,"TEXT_JOBPLD001_01120_GEROLT_000_023","Bring me an aeolian scimitar, one with two grade three battledance materia melded to it. This'll serve as the vessel for the restored relic."
66,"TEXT_JOBPLD001_01120_GEROLT_000_024","Remember, that's <Emphasis>two</Emphasis> grade three battledance materia. Aught less, an' ye'll get naught from me, no matter how many slips of paper ye wave in me face."
67,"TEXT_JOBPLD001_01120_GEROLT_000_030","Ye need to bring me an aeolian scimitar, one with two grade three battledance materia melded to it. This'll serve as the vessel for the restored relic."
68,"TEXT_JOBPLD001_01120_GEROLT_000_031","Hm? Aye, I could hammer one out in me sleep, but then I could wipe yer arse without much trouble, an' I ain't plannin' on doin' that neither! Seems ye'll jus' have to do both yerself, eh?"
69,"TEXT_JOBPLD001_01120_GEROLT_000_040","Ah, 'tis a fine base ye've brought me. Aye, jus' the thing to host yer relic."
70,"TEXT_JOBPLD001_01120_GEROLT_000_041","I've merged what was left of the relic with the host weapon, so the groundwork's done. But don't go jumpin' for joy jus' yet─there's still more to do."
71,"TEXT_JOBPLD001_01120_GEROLT_000_042","I need to work on the finishin' touches, but due to the reinforcement work I've had to do, the weapon's provin' rather stubborn to shape."
72,"TEXT_JOBPLD001_01120_GEROLT_000_043","To get 'round this, we'll be needin' some alumina salts, a substance made by grindin' a rock called alumina into fine grains. Unlucky for ye, though, it ain't easy to get hold of."
73,"TEXT_JOBPLD001_01120_GEROLT_000_044","Mayhap ye already know this, but there's beasties out there what devour their prey whole. An' some of 'em swallow rocks so as to aid with digestion."
74,"TEXT_JOBPLD001_01120_GEROLT_000_045","The dhorme chimera what terrorizes the central highlands o' Coerthas happens to swallow alumina salts for this purpose."
75,"TEXT_JOBPLD001_01120_GEROLT_000_046","Slay the bugger an' bring me the alumina salts, an' I'll see to the finishin' touches on yer weapon."
76,"TEXT_JOBPLD001_01120_SYSTEM_000_047","The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands."
77,"TEXT_JOBPLD001_01120_SYSTEM_000_048","Please note that the trial “A Relic Reborn: The Chimera” must be completed as a paladin."
78,"TEXT_JOBPLD001_01120_GEROLT_000_050","Jus' a dozen more kettles, then it's off to the tav─
<Emphasis>You</Emphasis> again!? What in the seven hells do ye want this time!?"
79,"TEXT_JOBPLD001_01120_GEROLT_000_051","Forgotten what to bring, eh? Gods' sake, <If(PlayerParameter(4))>woman<Else/>man</If>, ye've got the memory of a bleedin' whatsit!"
80,"TEXT_JOBPLD001_01120_GEROLT_000_052","Slay the dhorme chimera an' bring me alumina salts, an' I'll see to the finishin' touches on yer weapon."
81,"TEXT_JOBPLD001_01120_SYSTEM_000_053","The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands."
82,"TEXT_JOBPLD001_01120_SYSTEM_000_054","Please note that the trial “A Relic Reborn: The Chimera” must be completed as a paladin."
83,"TEXT_JOBPLD001_01120_GEROLT_000_060","...An' o' course, the adventurer comes back triumphant. <sigh> Should've bloody known not even the chimera would be able to put ye out o' me misery."
84,"TEXT_JOBPLD001_01120_GEROLT_000_061","Hand over those alumina salts, an' I'll get right to work."
85,"TEXT_JOBPLD001_01120_GEROLT_000_062","There, the deed's done. I've squeezed out every onze of me skill to restore yer weapon, an' I think ye'll agree it looks the part."
86,"TEXT_JOBPLD001_01120_GEROLT_000_063","Yet there's summat...missin' somehow, though I'm buggered if I know what. The piece jus' lacks a certain <Emphasis>glow</Emphasis>, as it were."
87,"TEXT_JOBPLD001_01120_GEROLT_000_064","We need to learn more about the relic. Literature surroundin' the hero associated with it would be a fine place to begin...but I ain't exactly a scholarly an' haven't the slightest inklin' where to get me hands on such stuff."
88,"TEXT_JOBPLD001_01120_GEROLT_000_065","As much as I hate to say this, Rowena's probably the one to talk to. Thing is, I'd sooner shove hot kettles up me arse sideways than owe that thrice-damned harridan another debt."
89,"TEXT_JOBPLD001_01120_GEROLT_000_066","Yer gonna have to make yerself useful once again. Take yerself to Rowena an' ask for her help, an' return here once ye've learned summat what might be of use."
90,"TEXT_JOBPLD001_01120_ROWENA_000_070","You're lookin' a bit more run-down than before. Your dealin's with Gerolt takin' their toll? Actually, forget I even asked. My mouth tastes o' bile if I so much as <Emphasis>think</Emphasis> o' that sorry specimen. So, is there somethin' you need?"
91,"TEXT_JOBPLD001_01120_ROWENA_000_071","...Literature on the hero of old who once wielded your weapon?"
92,"TEXT_JOBPLD001_01120_ROWENA_000_072","Hm, I reckon I can find what you need. Might take a bit o' time, is all."
93,"TEXT_JOBPLD001_01120_ROWENA_000_073","'Course, this ain't a charity I'm runnin' here. I can get you what you want, but you'll have to do likewise for me."
94,"TEXT_JOBPLD001_01120_ROWENA_000_074","I'll track down literature on Jhal Tristram the True."
95,"TEXT_JOBPLD001_01120_ROWENA_000_075","For your part, you're to bring me an Amdapor glyph. You'll find this inside Amdapor Keep, a ruined castle situated in the South Shroud."
96,"TEXT_JOBPLD001_01120_ROWENA_000_076","Clear on the deal? Then run along and fulfill your part of it."
97,"TEXT_JOBPLD001_01120_ROWENA_000_080","Ah, good <If(PlayerParameter(4))>on you<Else/>lad</If>! This is exactly what I was after. You've honored your part o' the bargain, and so I'll do the same."
98,"TEXT_JOBPLD001_01120_GEROLT_000_090","Back to pester me so soon? Judgin' from that smirk on yer face, I take it ye've found what ye need?"
99,"TEXT_JOBPLD001_01120_GEROLT_000_091","Aye, this text is about Jhal Tristram, all right. But gods, would it have killed the bugger that wrote it to use normal bloody words!?"
100,"TEXT_JOBPLD001_01120_GEROLT_000_092","It'll take me bleedin' <Emphasis>moons</Emphasis> to get through this lot─time I could be spendin' on kettles! Gah...while I try to make head or tail of it all, why don't ye take this here unfinished Curtana an' try it out?"
101,"TEXT_JOBPLD001_01120_GEROLT_000_093","As I mentioned before, it's still missin' summat, but it's all there shape-wise, meanin' it should serve ye jus' fine as an ordinary weapon."
102,"TEXT_JOBPLD001_01120_GEROLT_000_094","Seein' as yer a ripe ol' paladin, mayhap ye'll be able to feel out exactly what it wants for."
103,"TEXT_JOBPLD001_01120_GEROLT_000_095","That's to say, get out there an' fight some nasty foes, as Jhal Tristram himself must've done back in the day."
104,"TEXT_JOBPLD001_01120_GEROLT_000_096","Zahar'ak, the Amalj'aa stronghold over in southern Thanalan, oughta serve yer needs─aye, the same place ye found the sword. Pit yerself against some Zahar'ak lancers, pugilists, an' thaumaturges─eight of each, say─then come back an' tell me what ye've gleaned."
105,"TEXT_JOBPLD001_01120_GEROLT_000_097","With the information in the text an' yer firsthand experience, I reckon we'll solve this puzzle yet."
106,"TEXT_JOBPLD001_01120_GEROLT_000_100","I want ye to get out there an' fight some nasty foes, as Jhal Tristram himself must've done back in the day."
107,"TEXT_JOBPLD001_01120_GEROLT_000_101","Zahar'ak, the Amalj'aa stronghold over in southern Thanalan, oughta serve yer needs. Pit yerself against some Zahar'ak lancers, pugilists, an' thaumaturges─eight of each, say─then come back an' tell me what ye've gleaned."
108,"TEXT_JOBPLD001_01120_EPICMOOGLE_000_105","You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!"
109,"TEXT_JOBPLD001_01120_GEROLT_000_110","Back already? By the frown yer wearin', I take it ye've got nothin' to show for yer time with the lizardmen."
110,"TEXT_JOBPLD001_01120_GEROLT_000_111","Hmmm, might be as ye want for better sport. An' I know jus' the creature what'll give it to ye─the hydra what reigns over the fiends within Halatali. A nasty piece of work, that. Try not to piss yer britches when ye see it."
111,"TEXT_JOBPLD001_01120_SYSTEM_000_112","The hydra can be confronted via the Duty Finder upon examining the quest destination situated by the entrance to Halatali in eastern Thanalan."
112,"TEXT_JOBPLD001_01120_SYSTEM_000_113","Please note that the trial “A Relic Reborn: The Hydra” must be completed while equipped with the unfinished Curtana."
113,"TEXT_JOBPLD001_01120_FAFAJONI_000_120","We Immortal Flames have managed to cull most of the feral denizens of Halatali, but the hydra still remains. Frankly, we're out of our─"
114,"TEXT_JOBPLD001_01120_FAFAJONI_000_121","What!? You mean to face the fell creature!? To be sure, we would be grateful if you could rid us of it, but I must warn you of the dangers. Survival is <Emphasis>not</Emphasis> guaranteed."
115,"TEXT_JOBPLD001_01120_SYSTEM_000_125","In order to challenge the hydra, you must be equipped with the unfinished Curtana."
116,"TEXT_JOBPLD001_01120_GEROLT_000_130","Bloody hells, not ye again! Can't a man have a moment's bleedin' rest!? I've barely had time to <Emphasis>piss</Emphasis> since you gave me that damnable text."
117,"TEXT_JOBPLD001_01120_GEROLT_000_131","Readin' the thing's given me a fierce bloody headache...which yer makin' worse by houndin' me!"
118,"TEXT_JOBPLD001_01120_GEROLT_000_132","Do me a favor an' make yerself scarce, will ye? Go an' play with yer bloody Curtana or summat."
119,"TEXT_JOBPLD001_01120_EPICMOOGLE_000_135","You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!"
120,"TEXT_JOBPLD001_01120_GEROLT_000_140","Yer... Yer still alive! Why the hells do you adventurers have to be so godsdamned sturdy!? I was bloody <Emphasis>sure</Emphasis> ye'd be hydra dung by now... <sigh>"
121,"TEXT_JOBPLD001_01120_GEROLT_000_141","But what's done is done...or in this case, <Emphasis>not</Emphasis> done. Anyroad, let's talk about that text ye brought. It contains tales of Jhal Tristram's exploits. Turns out I already knew most of it."
122,"TEXT_JOBPLD001_01120_GEROLT_000_142","To give ye the gist of it: a young Tristram goes afore the sultan, he pledges him his sword, the Sultansworn are formed, Tristram defeats an Amalj'aa pugilist in a famous duel, then sets off on a quest to retrieve the Sacred Goblet..."
123,"TEXT_JOBPLD001_01120_GEROLT_000_143","Things get a bit <Emphasis>fanciful</Emphasis> from then on, but cuttin' a long story short, Curtana <Emphasis>does</Emphasis> get a mention."
124,"TEXT_JOBPLD001_01120_GEROLT_000_144","Four crystals embedded in the guard an' the ashes of a saint in the hilt─these're the sword's secrets."
125,"TEXT_JOBPLD001_01120_GEROLT_000_145","In the old days, it was common practice to forge a weapon usin' body parts. A bit morbid, I grant ye, but folk back then believed the spirits of the dead offered the bearer protection."
126,"TEXT_JOBPLD001_01120_GEROLT_000_146","Unlucky fer ye, the relic's hilt was in 'specially bad shape. I tried to make do with only the host weapon's, but it seems it weren't enough. Ah, but never ye fear─with me bottomless well o' talent, I'll work somethin' out yet."
127,"TEXT_JOBPLD001_01120_GEROLT_000_147","As ye can see, I've done me research. I trust ye've also been pullin' yer weight, puttin' the relic to use like I said. Well, go on, then─tell me what ye've learned."
128,"TEXT_JOBPLD001_01120_GEROLT_000_148","Is that so? Aye...I'd wondered about that."
129,"TEXT_JOBPLD001_01120_EPICMOOGLE_000_149","You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!"
130,"TEXT_JOBPLD001_01120_GEROLT_000_150","Based on what we've gleaned from the text an' yer firsthand experience, I'll rework the relic so as to improve yer affinity with it. Hand it over for a second, will ye?"
131,"TEXT_JOBPLD001_01120_GEROLT_000_151","There, the deed's done. That leaves us with one last step."
132,"TEXT_JOBPLD001_01120_GEROLT_000_152","That is, fully mergin' the old relic, the new host, an' the soul of the bearer─aye, that's <Emphasis>you</Emphasis>. Only then can the weapon be restored to its former glory."
133,"TEXT_JOBPLD001_01120_GEROLT_000_153","But to do this, I need a fire what's hotter than the seventh hell. An' to keep such a fire alive an' ragin', I need a wind what's fiercer than the...than the...er, hangover I had last week. Gah, ye know what I mean!"
134,"TEXT_JOBPLD001_01120_GEROLT_000_154","Jus' get me a white-hot ember, a howlin' gale, an' a chunk o' hyperfused ore, an' I'll finish yer bloody weapon! Ah, an' I need me a bottle o' RadzatHan quenchin' oil as well to cool it off!"
135,"TEXT_JOBPLD001_01120_SYSTEM_000_155","The white-hot ember, the howling gale, and the chunk of hyperfused ore can be obtained by defeating Ifrit in the Bowl of Embers (Hard), Garuda in the Howling Eye (Hard), and Titan in the Navel (Hard), respectively."
136,"TEXT_JOBPLD001_01120_SYSTEM_000_156","The bottle of RadzatHan quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll."
137,"TEXT_JOBPLD001_01120_GEROLT_000_160","In order to restore yer weapon to its former glory, we need to fully merge the relic with the new host. Oh, aye─an' yer soul. Don't worry, though─it might not hurt much."
138,"TEXT_JOBPLD001_01120_GEROLT_000_161","Get me a white-hot ember, a howlin' gale, an' a chunk of hyperfused ore, an' I'll finish yer bloody weapon."
139,"TEXT_JOBPLD001_01120_SYSTEM_000_162","The white-hot ember, the howling gale, and the chunk of hyperfused ore can be obtained by defeating Ifrit in the Bowl of Embers (Hard), Garuda in the Howling Eye (Hard), and Titan in the Navel (Hard), respectively."
140,"TEXT_JOBPLD001_01120_SYSTEM_000_163","The bottle of RadzatHan quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll."
141,"TEXT_JOBPLD001_01120_GEROLT_000_170","So yer back... Never doubted for a second ye'd trounce all three primals an' come back to pester me again."
142,"TEXT_JOBPLD001_01120_GEROLT_000_171","All right, then, let's see the white-hot ember, the howling gale, an' the hyperfused ore."
143,"TEXT_JOBPLD001_01120_GEROLT_000_172","Aye, these oughta get me the levels o' heat I need. Which leaves just the RadzatHan quenchin' oil for coolin' things off afterwards. Ye've got that, too, I assume?"
144,"TEXT_JOBPLD001_01120_SYSTEM_100_172","The bottle of RadzatHan quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll."
145,"TEXT_JOBPLD001_01120_GEROLT_000_173","Ye've done yer part, an' so I'll do mine."
146,"TEXT_JOBPLD001_01120_GEROLT_000_174","Watch now, an' try not to bat yer eyelids─ain't every day ye get to see a relic reborn!"
147,"TEXT_JOBPLD001_01120_GEROLT_000_175","Muahahaha... MUAHAHAHAHAHA! These gods-given hands've worked yet another miracle! Feast yer eyes on Curtana, jus' as it was in days of yore! 'Tis a sight to move a man to tears...ye lucky bastard. Ye'd better bloody well take care of it!"
148,"TEXT_JOBPLD001_01120_SYSTEM_000_200","In order to progress further in the quest, you must complete the objectives of Amdapor Keep."
149,"TEXT_JOBPLD001_01120_SYSTEM_000_201","In order to gain access to Amdapor Keep, you must complete the quest “Ghosts of Amdapor.”"
150,"TEXT_JOBPLD001_01120_SYSTEM_000_202","In order to progress further in the quest, you must complete the objectives of the Bowl of Embers (Hard)."
151,"TEXT_JOBPLD001_01120_SYSTEM_000_203","Please note that gaining access to the Bowl of Embers (Hard) requires that you make sufficient progress in the main scenario."
152,"TEXT_JOBPLD001_01120_SYSTEM_000_204","In order to progress further in the quest, you must complete the objectives of the Howling Eye (Hard)."
153,"TEXT_JOBPLD001_01120_SYSTEM_000_205","Please note that gaining access to the Howling Eye (Hard) requires that you make sufficient progress in the main scenario."
154,"TEXT_JOBPLD001_01120_SYSTEM_000_206","In order to progress further in the quest, you must complete the objectives of the Navel (Hard)."
155,"TEXT_JOBPLD001_01120_SYSTEM_000_207","Please note that gaining access to the Navel (Hard) requires that you make sufficient progress in the main scenario."
156,"TEXT_JOBPLD001_01120_GEROLT_000_210","Gods, I've been dry as a bone for the past six bells. M-Mead... Jus' give me enough mead to wet me lips..."
157,"TEXT_JOBPLD001_01120_SYSTEM_000_211","Please note that you can only undertake one “A Relic Reborn” quest at any given time. If you wish to acquire a different relic weapon, you must either complete or abandon the current quest."
158,"TEXT_JOBPLD001_01120_QIB_TODO001","Defeat the dhorme chimera!"
159,"TEXT_JOBPLD001_01120_QIB_TODO002","Defeat the hydra!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_JOBPLD001_01120_SEQ_00 Gerolt has the air of a man defeated.
5 1 TEXT_JOBPLD001_01120_SEQ_01 Gerolt has reluctantly agreed to lend his expertise to the restoration of a legendary arm of yore. For the first step, the weaponsmith bids you venture within Zahar'ak in southern Thanalan to retrieve the lost Curtana. Search for a vessel in which the valuable relic might be kept.
6 2 TEXT_JOBPLD001_01120_SEQ_02 You have obtained the timeworn Curtana. Make your way back to Hyrstmill and present the relic to Gerolt.
7 3 TEXT_JOBPLD001_01120_SEQ_03 According to Gerolt, the restoration process involves merging the old with the new─that is, embedding the original relic in a new host weapon. To this end, you must bring him an aeolian scimitar melded with two grade three battledance materia.
8 4 TEXT_JOBPLD001_01120_SEQ_04 You have delivered the materia-enhanced aeolian scimitar to Gerolt. The weaponsmith next directs you to go to the Weeping Saint in the Coerthas central highlands, and obtain alumina salts from the dhorme chimera. ※The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination. ※This objective must be completed as a paladin. You have delivered the materia-enhanced aeolian scimitar to Gerolt. The weaponsmith next directs you to go to the Weeping Saint in the Coerthas central highlands, and obtain alumina salts from the dhorme chimera. ※The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination. ※This objective must be completed as a paladin.
9 5 TEXT_JOBPLD001_01120_SEQ_05 You have painstakingly obtained the pinch of alumina salts. Make your way back to Hyrstmill and deliver it to Gerolt.
10 6 TEXT_JOBPLD001_01120_SEQ_06 Using the alumina salts you brought him, Gerolt adds the finishing touches to your relic weapon. Even as he declares his work over, however, the man believes that there is still something incomplete about it. In order to shed light upon the mystery, Gerolt suggests that you seek out literature surrounding the hero associated with the relic. Perhaps the trader Rowena back at Revenant's Toll will be able to assist you in this endeavor.
11 7 TEXT_JOBPLD001_01120_SEQ_07 You have consulted Rowena, who agrees to procure the literature you seek...for a price. For your part of the deal, you must obtain for her an Amdapor glyph. Make your way through Amdapor Keep in the South Shroud, and procure this artifact. ※Amdapor Keep can be accessed via the Duty Finder. ※This objective must be completed as a paladin. You have consulted Rowena, who agrees to procure the literature you seek...for a price. For your part of the deal, you must obtain for her an Amdapor glyph. Make your way through Amdapor Keep in the South Shroud, and procure this artifact. ※Amdapor Keep can be accessed via the Duty Finder. ※This objective must be completed as a paladin.
12 8 TEXT_JOBPLD001_01120_SEQ_08 You have successfully obtained an Amdapor glyph. Make your way back to Revenant's Toll and deliver it to Rowena.
13 9 TEXT_JOBPLD001_01120_SEQ_09 You give the Amdapor glyph to Rowena, who upholds her promise and furnishes you a copy of <Emphasis>The Song of Tristram</Emphasis>. You now possess literature on the hero who once wielded the relic weapon. Gerolt the weaponsmith will be keen to peruse it.
14 10 TEXT_JOBPLD001_01120_SEQ_10 After a cursory examination of the text, Gerolt declares that he will require some time to make sense of its contents. In the meantime, you are to familiarize yourself with the restored weapon in its current state. Arm yourself with the unfinished Curtana, make your way to Zahar'ak in southern Thanalan, and there slay eight Zahar'ak lancers, eight Zahar'ak pugilists, and eight Zahar'ak thaumaturges.
15 11 TEXT_JOBPLD001_01120_SEQ_11 You have defeated the specified Amalj'aa. Return to Hyrstmill and report your success to Gerolt.
16 12 TEXT_JOBPLD001_01120_SEQ_12 Upon your return, Gerolt deduces that you must face mightier adversaries if you are to experience a revelation pertaining to your relic. To this end, he bids you challenge the hydra within Halatali, the abandoned training grounds situated in eastern Thanalan. Armed with the unfinished Curtana, enter Halatali and defeat the hydra. ※The hydra can be confronted via the Duty Finder upon examining the quest destination. Upon your return, Gerolt deduces that you must face mightier adversaries if you are to experience a revelation pertaining to your relic. To this end, he bids you challenge the hydra within Halatali, the abandoned training grounds situated in eastern Thanalan. Armed with the unfinished Curtana, enter Halatali and defeat the hydra. ※The hydra can be confronted via the Duty Finder upon examining the quest destination.
17 13 TEXT_JOBPLD001_01120_SEQ_13 You have overcome the hydra. Take word of your accomplishment back to Gerolt at Hyrstmill.
18 14 TEXT_JOBPLD001_01120_SEQ_14 Combining information gleaned from the text with your firsthand experience, Gerolt has ascertained what must be done next. Hand over the unfinished Curtana to the weaponsmith.
19 15 TEXT_JOBPLD001_01120_SEQ_15 Gerolt declares that but one step remains in the restoration. In order to create the raging fire that he needs, the weaponsmith bids you fetch him a white-hot ember, a howling gale, and a chunk of hyperfused ore. The first of these can be obtained by defeating Ifrit within the Bowl of Embers (Hard). ※The Bowl of Embers (Hard) can be accessed via the Duty Finder. ※This objective must be completed as a paladin. Gerolt declares that but one step remains in the restoration. In order to create the raging fire that he needs, the weaponsmith bids you fetch him a white-hot ember, a howling gale, and a chunk of hyperfused ore. The first of these can be obtained by defeating Ifrit within the Bowl of Embers (Hard). ※The Bowl of Embers (Hard) can be accessed via the Duty Finder. ※This objective must be completed as a paladin.
20 16 TEXT_JOBPLD001_01120_SEQ_16 You have extinguished the Lord of the Inferno and obtained a white-hot ember. Next, take on Garuda in the Howling Eye (Hard) and defeat her to obtain a howling gale. ※The Howling Eye (Hard) can be accessed via the Duty Finder. ※This objective must be completed as a paladin. You have extinguished the Lord of the Inferno and obtained a white-hot ember. Next, take on Garuda in the Howling Eye (Hard) and defeat her to obtain a howling gale. ※The Howling Eye (Hard) can be accessed via the Duty Finder. ※This objective must be completed as a paladin.
21 17 TEXT_JOBPLD001_01120_SEQ_17 You have silenced the Lady of the Vortex and obtained a howling gale. Next, take on Titan in the Navel (Hard) and defeat him to obtain a chunk of hyperfused ore. ※The Navel (Hard) can be accessed via the Duty Finder. ※This objective must be completed as a paladin. You have silenced the Lady of the Vortex and obtained a howling gale. Next, take on Titan in the Navel (Hard) and defeat him to obtain a chunk of hyperfused ore. ※The Navel (Hard) can be accessed via the Duty Finder. ※This objective must be completed as a paladin.
22 18 TEXT_JOBPLD001_01120_SEQ_18 You have buried the Lord of Crags and obtained a chunk of hyperfused ore. Deliver it along with the white-hot ember and the howling gale to Gerolt.
23 19 TEXT_JOBPLD001_01120_SEQ_19 You have delivered the three items Gerolt requires to create a raging fire. Now he only wants for a bottle of Radz–at–Han quenching oil to complete the restoration of your relic. Obtain this item and deliver it to the weaponsmith.
24 20 TEXT_JOBPLD001_01120_SEQ_20 You have delivered the bottle of Radz–at–Han quenching oil to Gerolt, who promptly sees to the final stage of the restoration process. After no small amount of effort and perseverance, you are now the proud owner of Curtana. May it serve you well in your adventures to come!
25 21 TEXT_JOBPLD001_01120_SEQ_21
26 22 TEXT_JOBPLD001_01120_SEQ_22
27 23 TEXT_JOBPLD001_01120_SEQ_23
28 24 TEXT_JOBPLD001_01120_TODO_00 Obtain the timeworn Curtana from a treasure coffer in Zahar'ak.
29 25 TEXT_JOBPLD001_01120_TODO_01 Deliver the timeworn Curtana to Gerolt.
30 26 TEXT_JOBPLD001_01120_TODO_02 Deliver a materia-enhanced aeolian scimitar to Gerolt.
31 27 TEXT_JOBPLD001_01120_TODO_03 Examine the destination at the Weeping Saint and, as a paladin, use the Duty Finder to complete the trial “A Relic Reborn: The Chimera.”
32 28 TEXT_JOBPLD001_01120_TODO_04 Deliver the alumina salts to Gerolt.
33 29 TEXT_JOBPLD001_01120_TODO_05 Speak with Rowena at Revenant's Toll.
34 30 TEXT_JOBPLD001_01120_TODO_06 Obtain an Amdapor glyph by completing Amdapor Keep as a paladin.
35 31 TEXT_JOBPLD001_01120_TODO_07 Deliver the Amdapor glyph to Rowena.
36 32 TEXT_JOBPLD001_01120_TODO_08 Deliver the copy of <Emphasis>The Song of Tristram</Emphasis> to Gerolt.
37 33 TEXT_JOBPLD001_01120_TODO_09 Slay Zahar'ak lancers while equipped with the unfinished Curtana.
38 34 TEXT_JOBPLD001_01120_TODO_10 Slay Zahar'ak pugilists while equipped with the unfinished Curtana.
39 35 TEXT_JOBPLD001_01120_TODO_11 Slay Zahar'ak thaumaturges while equipped with the unfinished Curtana.
40 36 TEXT_JOBPLD001_01120_TODO_12 Speak with Gerolt.
41 37 TEXT_JOBPLD001_01120_TODO_13 Examine the destination outside Halatali and, with the unfinished Curtana equipped, use the Duty Finder to complete the trial “A Relic Reborn: The Hydra.”
42 38 TEXT_JOBPLD001_01120_TODO_14 Speak with Gerolt.
43 39 TEXT_JOBPLD001_01120_TODO_15 Give the unfinished Curtana to Gerolt.
44 40 TEXT_JOBPLD001_01120_TODO_16 Obtain a white-hot ember in the Bowl of Embers (Hard) as a paladin.
45 41 TEXT_JOBPLD001_01120_TODO_17 Obtain a howling gale in the Howling Eye (Hard) as a paladin.
46 42 TEXT_JOBPLD001_01120_TODO_18 Obtain a chunk of hyperfused ore in the Navel (Hard) as a paladin.
47 43 TEXT_JOBPLD001_01120_TODO_19 Deliver the requested items to Gerolt.
48 44 TEXT_JOBPLD001_01120_TODO_20 Deliver a bottle of Radz–at–Han quenching oil to Gerolt.
49 45 TEXT_JOBPLD001_01120_TODO_21
50 46 TEXT_JOBPLD001_01120_TODO_22
51 47 TEXT_JOBPLD001_01120_TODO_23
52 48 TEXT_JOBPLD001_01120_GEROLT_000_000 Jus' let me make one thing clear: it might be as I'm repairin' kettles to pay for yesterday's mead, but I still got me pride as a master weaponsmith. Ye'll get no less than the finest out of me forge.
53 49 TEXT_JOBPLD001_01120_GEROLT_000_001 An' it might be as ye've got that godsdamned slip of paper, but it'll only get ye so much. Restorin' relics like these calls for some rare ol' materials, an' I ain't got none. So if you want the job done, ye'll have to run along an' fetch 'em for me.
54 50 TEXT_JOBPLD001_01120_GEROLT_000_002 So, what is it ye want restored?
55 51 TEXT_JOBPLD001_01120_GEROLT_000_003 Fancy yerself a knight in shinin' armor, eh? Whatever floats yer boat, I s'pose...
56 52 TEXT_JOBPLD001_01120_GEROLT_000_004 Anyroad, it's Curtana ye'll be wantin'. 'Twas the blade wielded by Jhal Tristram the True, one of the three first paladins.
57 53 TEXT_JOBPLD001_01120_GEROLT_000_005 Story goes that, when the first sultan of Ul'dah formed the Sultansworn, he had three swords forged from the same ore used to make Oathkeeper─one for each of his champions.
58 54 TEXT_JOBPLD001_01120_GEROLT_000_006 Curtana was one of the blades, an' it was laid to rest with its master when he kicked the bucket. Rumor has it, though, that Jhal Tristram's tomb was plundered recently, an' Curtana taken.
59 55 TEXT_JOBPLD001_01120_GEROLT_000_007 I'd wager a flagon of mead it was them Amalj'aa what did the deed. Fair makes me blood boil imaginin' some filthy lizardman struttin' about Zahar'ak with such a fine blade.
60 56 TEXT_JOBPLD001_01120_GEROLT_000_008 Anyroad, ye'll need to retrieve Curtana one way or another, though how ye go about it makes no odds to me. I fancy ye'll have to pry it from the hands of a dead Amalj'aa, though.
61 57 TEXT_JOBPLD001_01120_GEROLT_000_010 It's Curtana ye'll be wantin'. 'Twas the blade wielded by Jhal Tristram the True, one of the three first paladins.
62 58 TEXT_JOBPLD001_01120_GEROLT_000_011 Story goes that, when the first sultan of Ul'dah formed the Sultansworn, he had three swords forged from the same ore used to make Oathkeeper─one for each of his champions.
63 59 TEXT_JOBPLD001_01120_GEROLT_000_012 Curtana was one of the blades, an' it was laid to rest with its master when he kicked the bucket. Rumor has it, though, that Jhal Tristram's tomb was plundered recently, an' Curtana taken.
64 60 TEXT_JOBPLD001_01120_GEROLT_000_013 I'd wager a flagon of mead it was them Amalj'aa what did the deed. Fair makes me blood boil imaginin' some filthy lizardman struttin' about Zahar'ak with such a fine blade.
65 61 TEXT_JOBPLD001_01120_GEROLT_000_014 Anyroad, ye'll need to retrieve Curtana one way or another, though how ye go about it makes no odds to me. I fancy ye'll have to pry it from the hands of a dead Amalj'aa, though.
66 62 TEXT_JOBPLD001_01120_GEROLT_000_020 Well, bugger me... Never in me wildest, drunkest dreams did I imagine ye'd actually find the bloody thing... Bah, so I'll have to fire up the forge, after all.
67 63 TEXT_JOBPLD001_01120_GEROLT_000_021 Havin' said that, the relic's in far worse shape than I thought. It ain't like to survive much poundin' in this state. Truth be told, I'd be worried about sneezin' near it.
68 64 TEXT_JOBPLD001_01120_GEROLT_000_022 <sigh> We're gonna need a new host what'll give itself for the restoration.
69 65 TEXT_JOBPLD001_01120_GEROLT_000_023 Bring me an aeolian scimitar, one with two grade three battledance materia melded to it. This'll serve as the vessel for the restored relic.
70 66 TEXT_JOBPLD001_01120_GEROLT_000_024 Remember, that's <Emphasis>two</Emphasis> grade three battledance materia. Aught less, an' ye'll get naught from me, no matter how many slips of paper ye wave in me face.
71 67 TEXT_JOBPLD001_01120_GEROLT_000_030 Ye need to bring me an aeolian scimitar, one with two grade three battledance materia melded to it. This'll serve as the vessel for the restored relic.
72 68 TEXT_JOBPLD001_01120_GEROLT_000_031 Hm? Aye, I could hammer one out in me sleep, but then I could wipe yer arse without much trouble, an' I ain't plannin' on doin' that neither! Seems ye'll jus' have to do both yerself, eh?
73 69 TEXT_JOBPLD001_01120_GEROLT_000_040 Ah, 'tis a fine base ye've brought me. Aye, jus' the thing to host yer relic.
74 70 TEXT_JOBPLD001_01120_GEROLT_000_041 I've merged what was left of the relic with the host weapon, so the groundwork's done. But don't go jumpin' for joy jus' yet─there's still more to do.
75 71 TEXT_JOBPLD001_01120_GEROLT_000_042 I need to work on the finishin' touches, but due to the reinforcement work I've had to do, the weapon's provin' rather stubborn to shape.
76 72 TEXT_JOBPLD001_01120_GEROLT_000_043 To get 'round this, we'll be needin' some alumina salts, a substance made by grindin' a rock called alumina into fine grains. Unlucky for ye, though, it ain't easy to get hold of.
77 73 TEXT_JOBPLD001_01120_GEROLT_000_044 Mayhap ye already know this, but there's beasties out there what devour their prey whole. An' some of 'em swallow rocks so as to aid with digestion.
78 74 TEXT_JOBPLD001_01120_GEROLT_000_045 The dhorme chimera what terrorizes the central highlands o' Coerthas happens to swallow alumina salts for this purpose.
79 75 TEXT_JOBPLD001_01120_GEROLT_000_046 Slay the bugger an' bring me the alumina salts, an' I'll see to the finishin' touches on yer weapon.
80 76 TEXT_JOBPLD001_01120_SYSTEM_000_047 The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands.
81 77 TEXT_JOBPLD001_01120_SYSTEM_000_048 Please note that the trial “A Relic Reborn: The Chimera” must be completed as a paladin.
82 78 TEXT_JOBPLD001_01120_GEROLT_000_050 Jus' a dozen more kettles, then it's off to the tav─ <Emphasis>You</Emphasis> again!? What in the seven hells do ye want this time!? Jus' a dozen more kettles, then it's off to the tav─ <Emphasis>You</Emphasis> again!? What in the seven hells do ye want this time!?
83 79 TEXT_JOBPLD001_01120_GEROLT_000_051 Forgotten what to bring, eh? Gods' sake, <If(PlayerParameter(4))>woman<Else/>man</If>, ye've got the memory of a bleedin' whatsit!
84 80 TEXT_JOBPLD001_01120_GEROLT_000_052 Slay the dhorme chimera an' bring me alumina salts, an' I'll see to the finishin' touches on yer weapon.
85 81 TEXT_JOBPLD001_01120_SYSTEM_000_053 The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands.
86 82 TEXT_JOBPLD001_01120_SYSTEM_000_054 Please note that the trial “A Relic Reborn: The Chimera” must be completed as a paladin.
87 83 TEXT_JOBPLD001_01120_GEROLT_000_060 ...An' o' course, the adventurer comes back triumphant. <sigh> Should've bloody known not even the chimera would be able to put ye out o' me misery.
88 84 TEXT_JOBPLD001_01120_GEROLT_000_061 Hand over those alumina salts, an' I'll get right to work.
89 85 TEXT_JOBPLD001_01120_GEROLT_000_062 There, the deed's done. I've squeezed out every onze of me skill to restore yer weapon, an' I think ye'll agree it looks the part.
90 86 TEXT_JOBPLD001_01120_GEROLT_000_063 Yet there's summat...missin' somehow, though I'm buggered if I know what. The piece jus' lacks a certain <Emphasis>glow</Emphasis>, as it were.
91 87 TEXT_JOBPLD001_01120_GEROLT_000_064 We need to learn more about the relic. Literature surroundin' the hero associated with it would be a fine place to begin...but I ain't exactly a scholarly an' haven't the slightest inklin' where to get me hands on such stuff.
92 88 TEXT_JOBPLD001_01120_GEROLT_000_065 As much as I hate to say this, Rowena's probably the one to talk to. Thing is, I'd sooner shove hot kettles up me arse sideways than owe that thrice-damned harridan another debt.
93 89 TEXT_JOBPLD001_01120_GEROLT_000_066 Yer gonna have to make yerself useful once again. Take yerself to Rowena an' ask for her help, an' return here once ye've learned summat what might be of use.
94 90 TEXT_JOBPLD001_01120_ROWENA_000_070 You're lookin' a bit more run-down than before. Your dealin's with Gerolt takin' their toll? Actually, forget I even asked. My mouth tastes o' bile if I so much as <Emphasis>think</Emphasis> o' that sorry specimen. So, is there somethin' you need?
95 91 TEXT_JOBPLD001_01120_ROWENA_000_071 ...Literature on the hero of old who once wielded your weapon?
96 92 TEXT_JOBPLD001_01120_ROWENA_000_072 Hm, I reckon I can find what you need. Might take a bit o' time, is all.
97 93 TEXT_JOBPLD001_01120_ROWENA_000_073 'Course, this ain't a charity I'm runnin' here. I can get you what you want, but you'll have to do likewise for me.
98 94 TEXT_JOBPLD001_01120_ROWENA_000_074 I'll track down literature on Jhal Tristram the True.
99 95 TEXT_JOBPLD001_01120_ROWENA_000_075 For your part, you're to bring me an Amdapor glyph. You'll find this inside Amdapor Keep, a ruined castle situated in the South Shroud.
100 96 TEXT_JOBPLD001_01120_ROWENA_000_076 Clear on the deal? Then run along and fulfill your part of it.
101 97 TEXT_JOBPLD001_01120_ROWENA_000_080 Ah, good <If(PlayerParameter(4))>on you<Else/>lad</If>! This is exactly what I was after. You've honored your part o' the bargain, and so I'll do the same.
102 98 TEXT_JOBPLD001_01120_GEROLT_000_090 Back to pester me so soon? Judgin' from that smirk on yer face, I take it ye've found what ye need?
103 99 TEXT_JOBPLD001_01120_GEROLT_000_091 Aye, this text is about Jhal Tristram, all right. But gods, would it have killed the bugger that wrote it to use normal bloody words!?
104 100 TEXT_JOBPLD001_01120_GEROLT_000_092 It'll take me bleedin' <Emphasis>moons</Emphasis> to get through this lot─time I could be spendin' on kettles! Gah...while I try to make head or tail of it all, why don't ye take this here unfinished Curtana an' try it out?
105 101 TEXT_JOBPLD001_01120_GEROLT_000_093 As I mentioned before, it's still missin' summat, but it's all there shape-wise, meanin' it should serve ye jus' fine as an ordinary weapon.
106 102 TEXT_JOBPLD001_01120_GEROLT_000_094 Seein' as yer a ripe ol' paladin, mayhap ye'll be able to feel out exactly what it wants for.
107 103 TEXT_JOBPLD001_01120_GEROLT_000_095 That's to say, get out there an' fight some nasty foes, as Jhal Tristram himself must've done back in the day.
108 104 TEXT_JOBPLD001_01120_GEROLT_000_096 Zahar'ak, the Amalj'aa stronghold over in southern Thanalan, oughta serve yer needs─aye, the same place ye found the sword. Pit yerself against some Zahar'ak lancers, pugilists, an' thaumaturges─eight of each, say─then come back an' tell me what ye've gleaned.
109 105 TEXT_JOBPLD001_01120_GEROLT_000_097 With the information in the text an' yer firsthand experience, I reckon we'll solve this puzzle yet.
110 106 TEXT_JOBPLD001_01120_GEROLT_000_100 I want ye to get out there an' fight some nasty foes, as Jhal Tristram himself must've done back in the day.
111 107 TEXT_JOBPLD001_01120_GEROLT_000_101 Zahar'ak, the Amalj'aa stronghold over in southern Thanalan, oughta serve yer needs. Pit yerself against some Zahar'ak lancers, pugilists, an' thaumaturges─eight of each, say─then come back an' tell me what ye've gleaned.
112 108 TEXT_JOBPLD001_01120_EPICMOOGLE_000_105 You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!
113 109 TEXT_JOBPLD001_01120_GEROLT_000_110 Back already? By the frown yer wearin', I take it ye've got nothin' to show for yer time with the lizardmen.
114 110 TEXT_JOBPLD001_01120_GEROLT_000_111 Hmmm, might be as ye want for better sport. An' I know jus' the creature what'll give it to ye─the hydra what reigns over the fiends within Halatali. A nasty piece of work, that. Try not to piss yer britches when ye see it.
115 111 TEXT_JOBPLD001_01120_SYSTEM_000_112 The hydra can be confronted via the Duty Finder upon examining the quest destination situated by the entrance to Halatali in eastern Thanalan.
116 112 TEXT_JOBPLD001_01120_SYSTEM_000_113 Please note that the trial “A Relic Reborn: The Hydra” must be completed while equipped with the unfinished Curtana.
117 113 TEXT_JOBPLD001_01120_FAFAJONI_000_120 We Immortal Flames have managed to cull most of the feral denizens of Halatali, but the hydra still remains. Frankly, we're out of our─
118 114 TEXT_JOBPLD001_01120_FAFAJONI_000_121 What!? You mean to face the fell creature!? To be sure, we would be grateful if you could rid us of it, but I must warn you of the dangers. Survival is <Emphasis>not</Emphasis> guaranteed.
119 115 TEXT_JOBPLD001_01120_SYSTEM_000_125 In order to challenge the hydra, you must be equipped with the unfinished Curtana.
120 116 TEXT_JOBPLD001_01120_GEROLT_000_130 Bloody hells, not ye again! Can't a man have a moment's bleedin' rest!? I've barely had time to <Emphasis>piss</Emphasis> since you gave me that damnable text.
121 117 TEXT_JOBPLD001_01120_GEROLT_000_131 Readin' the thing's given me a fierce bloody headache...which yer makin' worse by houndin' me!
122 118 TEXT_JOBPLD001_01120_GEROLT_000_132 Do me a favor an' make yerself scarce, will ye? Go an' play with yer bloody Curtana or summat.
123 119 TEXT_JOBPLD001_01120_EPICMOOGLE_000_135 You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!
124 120 TEXT_JOBPLD001_01120_GEROLT_000_140 Yer... Yer still alive! Why the hells do you adventurers have to be so godsdamned sturdy!? I was bloody <Emphasis>sure</Emphasis> ye'd be hydra dung by now... <sigh>
125 121 TEXT_JOBPLD001_01120_GEROLT_000_141 But what's done is done...or in this case, <Emphasis>not</Emphasis> done. Anyroad, let's talk about that text ye brought. It contains tales of Jhal Tristram's exploits. Turns out I already knew most of it.
126 122 TEXT_JOBPLD001_01120_GEROLT_000_142 To give ye the gist of it: a young Tristram goes afore the sultan, he pledges him his sword, the Sultansworn are formed, Tristram defeats an Amalj'aa pugilist in a famous duel, then sets off on a quest to retrieve the Sacred Goblet...
127 123 TEXT_JOBPLD001_01120_GEROLT_000_143 Things get a bit <Emphasis>fanciful</Emphasis> from then on, but cuttin' a long story short, Curtana <Emphasis>does</Emphasis> get a mention.
128 124 TEXT_JOBPLD001_01120_GEROLT_000_144 Four crystals embedded in the guard an' the ashes of a saint in the hilt─these're the sword's secrets.
129 125 TEXT_JOBPLD001_01120_GEROLT_000_145 In the old days, it was common practice to forge a weapon usin' body parts. A bit morbid, I grant ye, but folk back then believed the spirits of the dead offered the bearer protection.
130 126 TEXT_JOBPLD001_01120_GEROLT_000_146 Unlucky fer ye, the relic's hilt was in 'specially bad shape. I tried to make do with only the host weapon's, but it seems it weren't enough. Ah, but never ye fear─with me bottomless well o' talent, I'll work somethin' out yet.
131 127 TEXT_JOBPLD001_01120_GEROLT_000_147 As ye can see, I've done me research. I trust ye've also been pullin' yer weight, puttin' the relic to use like I said. Well, go on, then─tell me what ye've learned.
132 128 TEXT_JOBPLD001_01120_GEROLT_000_148 Is that so? Aye...I'd wondered about that.
133 129 TEXT_JOBPLD001_01120_EPICMOOGLE_000_149 You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!
134 130 TEXT_JOBPLD001_01120_GEROLT_000_150 Based on what we've gleaned from the text an' yer firsthand experience, I'll rework the relic so as to improve yer affinity with it. Hand it over for a second, will ye?
135 131 TEXT_JOBPLD001_01120_GEROLT_000_151 There, the deed's done. That leaves us with one last step.
136 132 TEXT_JOBPLD001_01120_GEROLT_000_152 That is, fully mergin' the old relic, the new host, an' the soul of the bearer─aye, that's <Emphasis>you</Emphasis>. Only then can the weapon be restored to its former glory.
137 133 TEXT_JOBPLD001_01120_GEROLT_000_153 But to do this, I need a fire what's hotter than the seventh hell. An' to keep such a fire alive an' ragin', I need a wind what's fiercer than the...than the...er, hangover I had last week. Gah, ye know what I mean!
138 134 TEXT_JOBPLD001_01120_GEROLT_000_154 Jus' get me a white-hot ember, a howlin' gale, an' a chunk o' hyperfused ore, an' I'll finish yer bloody weapon! Ah, an' I need me a bottle o' Radz–at–Han quenchin' oil as well to cool it off!
139 135 TEXT_JOBPLD001_01120_SYSTEM_000_155 The white-hot ember, the howling gale, and the chunk of hyperfused ore can be obtained by defeating Ifrit in the Bowl of Embers (Hard), Garuda in the Howling Eye (Hard), and Titan in the Navel (Hard), respectively.
140 136 TEXT_JOBPLD001_01120_SYSTEM_000_156 The bottle of Radz–at–Han quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll.
141 137 TEXT_JOBPLD001_01120_GEROLT_000_160 In order to restore yer weapon to its former glory, we need to fully merge the relic with the new host. Oh, aye─an' yer soul. Don't worry, though─it might not hurt much.
142 138 TEXT_JOBPLD001_01120_GEROLT_000_161 Get me a white-hot ember, a howlin' gale, an' a chunk of hyperfused ore, an' I'll finish yer bloody weapon.
143 139 TEXT_JOBPLD001_01120_SYSTEM_000_162 The white-hot ember, the howling gale, and the chunk of hyperfused ore can be obtained by defeating Ifrit in the Bowl of Embers (Hard), Garuda in the Howling Eye (Hard), and Titan in the Navel (Hard), respectively.
144 140 TEXT_JOBPLD001_01120_SYSTEM_000_163 The bottle of Radz–at–Han quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll.
145 141 TEXT_JOBPLD001_01120_GEROLT_000_170 So yer back... Never doubted for a second ye'd trounce all three primals an' come back to pester me again.
146 142 TEXT_JOBPLD001_01120_GEROLT_000_171 All right, then, let's see the white-hot ember, the howling gale, an' the hyperfused ore.
147 143 TEXT_JOBPLD001_01120_GEROLT_000_172 Aye, these oughta get me the levels o' heat I need. Which leaves just the Radz–at–Han quenchin' oil for coolin' things off afterwards. Ye've got that, too, I assume?
148 144 TEXT_JOBPLD001_01120_SYSTEM_100_172 The bottle of Radz–at–Han quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll.
149 145 TEXT_JOBPLD001_01120_GEROLT_000_173 Ye've done yer part, an' so I'll do mine.
150 146 TEXT_JOBPLD001_01120_GEROLT_000_174 Watch now, an' try not to bat yer eyelids─ain't every day ye get to see a relic reborn!
151 147 TEXT_JOBPLD001_01120_GEROLT_000_175 Muahahaha... MUAHAHAHAHAHA! These gods-given hands've worked yet another miracle! Feast yer eyes on Curtana, jus' as it was in days of yore! 'Tis a sight to move a man to tears...ye lucky bastard. Ye'd better bloody well take care of it!
152 148 TEXT_JOBPLD001_01120_SYSTEM_000_200 In order to progress further in the quest, you must complete the objectives of Amdapor Keep.
153 149 TEXT_JOBPLD001_01120_SYSTEM_000_201 In order to gain access to Amdapor Keep, you must complete the quest “Ghosts of Amdapor.”
154 150 TEXT_JOBPLD001_01120_SYSTEM_000_202 In order to progress further in the quest, you must complete the objectives of the Bowl of Embers (Hard).
155 151 TEXT_JOBPLD001_01120_SYSTEM_000_203 Please note that gaining access to the Bowl of Embers (Hard) requires that you make sufficient progress in the main scenario.
156 152 TEXT_JOBPLD001_01120_SYSTEM_000_204 In order to progress further in the quest, you must complete the objectives of the Howling Eye (Hard).
157 153 TEXT_JOBPLD001_01120_SYSTEM_000_205 Please note that gaining access to the Howling Eye (Hard) requires that you make sufficient progress in the main scenario.
158 154 TEXT_JOBPLD001_01120_SYSTEM_000_206 In order to progress further in the quest, you must complete the objectives of the Navel (Hard).
159 155 TEXT_JOBPLD001_01120_SYSTEM_000_207 Please note that gaining access to the Navel (Hard) requires that you make sufficient progress in the main scenario.
160 156 TEXT_JOBPLD001_01120_GEROLT_000_210 Gods, I've been dry as a bone for the past six bells. M-Mead... Jus' give me enough mead to wet me lips...
161 157 TEXT_JOBPLD001_01120_SYSTEM_000_211 Please note that you can only undertake one “A Relic Reborn” quest at any given time. If you wish to acquire a different relic weapon, you must either complete or abandon the current quest.
162 158 TEXT_JOBPLD001_01120_QIB_TODO001 Defeat the dhorme chimera!
163 159 TEXT_JOBPLD001_01120_QIB_TODO002 Defeat the hydra!
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key,0,1
#,,
int32,str,str
0,"TEXT_JOBREL006_01141_SEQ_00","Brangwine wants to confirm your interest in one of her mysterious maps."
1,"TEXT_JOBREL006_01141_SEQ_01","Brangwine is willing to give you a mysterious map in exchange for essentially robbing the dead. Though you cannot help but be suspicious as to her motivation, you must do as bid if you would be king of your kitchen. The personal effects of your slain peers are likely to be found where the deadliest creatures in the land prowl.
※The key item can be obtained by clearing a dungeon via Duty Roulette: Level 50/60 Dungeons."
2,"TEXT_JOBREL006_01141_SEQ_02","You have acquired a sack bearing the personal effects of some hapless adventurer. Return to Revenant's Toll and present it to Brangwine."
3,"TEXT_JOBREL006_01141_SEQ_03","You hand over the sack of adventurer's effects to Brangwine, and for your troubles receive a mysterious map. Now you, too, can be king of your kitchen...if indeed that is your heart's desire.
※This repeatable quest can be undertaken once daily. Upon completing the quest, it will become available again the following day at <Time(1285081200)/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
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23,"TEXT_JOBREL006_01141_SEQ_23",""
24,"TEXT_JOBREL006_01141_TODO_00","Obtain a sack of adventurer's effects by clearing a dungeon via Duty Roulette: Level 50/60 Dungeons."
25,"TEXT_JOBREL006_01141_TODO_01","Deliver the sack of adventurer's effects to Brangwine."
26,"TEXT_JOBREL006_01141_TODO_02",""
27,"TEXT_JOBREL006_01141_TODO_03",""
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48,"TEXT_JOBREL006_01141_BRANGWINE_000_000","So you are keen on my little proposition? Wonderful! I look forward to rummaging through the personal effects of your slain peers!"
49,"TEXT_JOBREL006_01141_BRANGWINE_000_001","As I mentioned earlier, these are like to turn up where the deadliest creatures prowl. I promise to have your mysterious map waiting for you upon your return. Then you, too, can luxuriate in a spotless kitchen! "
50,"TEXT_JOBREL006_01141_BRANGWINE_000_010","The personal effects of slain adventurers are like to turn up where the deadliest creatures prowl. I promise to have your mysterious map waiting for you upon your return. Then you, too, can enjoy a spotless kitchen!"
key,0,1
#,,
int32,str,str
0,"TEXT_JOBREL006_01141_SEQ_00","Brangwine wants to confirm your interest in one of her mysterious maps."
1,"TEXT_JOBREL006_01141_SEQ_01","Brangwine is willing to give you a mysterious map in exchange for essentially robbing the dead. Though you cannot help but be suspicious as to her motivation, you must do as bid if you would be king of your kitchen. The personal effects of your slain peers are likely to be found where the deadliest creatures in the land prowl.
※The key item can be obtained by clearing a dungeon via Duty Roulette: Level 50/60 Dungeons."
2,"TEXT_JOBREL006_01141_SEQ_02","You have acquired a sack bearing the personal effects of some hapless adventurer. Return to Revenant's Toll and present it to Brangwine."
3,"TEXT_JOBREL006_01141_SEQ_03","You hand over the sack of adventurer's effects to Brangwine, and for your troubles receive a mysterious map. Now you, too, can be king of your kitchen...if indeed that is your heart's desire.
※This repeatable quest can be undertaken once daily. Upon completing the quest, it will become available again the following day at <Time(1285081200)/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time)."
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24,"TEXT_JOBREL006_01141_TODO_00","Obtain a sack of adventurer's effects by clearing a dungeon via Duty Roulette: Level 50/60 Dungeons."
25,"TEXT_JOBREL006_01141_TODO_01","Deliver the sack of adventurer's effects to Brangwine."
26,"TEXT_JOBREL006_01141_TODO_02",""
27,"TEXT_JOBREL006_01141_TODO_03",""
28,"TEXT_JOBREL006_01141_TODO_04",""
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48,"TEXT_JOBREL006_01141_BRANGWINE_000_000","So you are keen on my little proposition? Wonderful! I look forward to rummaging through the personal effects of your slain peers!"
49,"TEXT_JOBREL006_01141_BRANGWINE_000_001","As I mentioned earlier, these are like to turn up where the deadliest creatures prowl. I promise to have your mysterious map waiting for you upon your return. Then you, too, can luxuriate in a spotless kitchen! "
50,"TEXT_JOBREL006_01141_BRANGWINE_000_010","The personal effects of slain adventurers are like to turn up where the deadliest creatures prowl. I promise to have your mysterious map waiting for you upon your return. Then you, too, can enjoy a spotless kitchen!"
51,"TEXT_JOBREL006_01141_BRANGWINE_000_050","Ah, you've returned, young one. And with good tidings, I hope?"
52,"TEXT_JOBREL006_01141_BRANGWINE_000_055","...Oh my, this is a goodly haul! And you found it all in this sack, you say? Well, that's very considerate of our dearly departed, isn't it? At any rate, with the contents, I should be able to─"
53,"TEXT_JOBREL006_01141_BRANGWINE_000_056","Oh, deary me, I almost let my little secret slip! Let it suffice to say that I am satisfied with our trade!"
54,"TEXT_JOBREL006_01141_BRANGWINE_000_057","My thanks, young one. You truly are dependable. Would that I had a <If(PlayerParameter(4))>daughter<Else/>son</If> like you in place of my own hopeless specimen. If you have need of any more mysterious maps, you know what to bring me."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_JOBREL006_01141_SEQ_00 Brangwine wants to confirm your interest in one of her mysterious maps.
5 1 TEXT_JOBREL006_01141_SEQ_01 Brangwine is willing to give you a mysterious map in exchange for essentially robbing the dead. Though you cannot help but be suspicious as to her motivation, you must do as bid if you would be king of your kitchen. The personal effects of your slain peers are likely to be found where the deadliest creatures in the land prowl. ※The key item can be obtained by clearing a dungeon via Duty Roulette: Level 50/60 Dungeons. Brangwine is willing to give you a mysterious map in exchange for essentially robbing the dead. Though you cannot help but be suspicious as to her motivation, you must do as bid if you would be king of your kitchen. The personal effects of your slain peers are likely to be found where the deadliest creatures in the land prowl. ※The key item can be obtained by clearing a dungeon via Duty Roulette: Level 50/60 Dungeons.
6 2 TEXT_JOBREL006_01141_SEQ_02 You have acquired a sack bearing the personal effects of some hapless adventurer. Return to Revenant's Toll and present it to Brangwine.
7 3 TEXT_JOBREL006_01141_SEQ_03 You hand over the sack of adventurer's effects to Brangwine, and for your troubles receive a mysterious map. Now you, too, can be king of your kitchen...if indeed that is your heart's desire. ※This repeatable quest can be undertaken once daily. Upon completing the quest, it will become available again the following day at <Time(1285081200)/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time). You hand over the sack of adventurer's effects to Brangwine, and for your troubles receive a mysterious map. Now you, too, can be king of your kitchen...if indeed that is your heart's desire. ※This repeatable quest can be undertaken once daily. Upon completing the quest, it will become available again the following day at <Time(1285081200)/><If(TopLevelParameter(218))><Switch(TopLevelParameter(218))><Case(1)>1</Case><Case(2)>2</Case><Case(3)>3</Case><Case(4)>4</Case><Case(5)>5</Case><Case(6)>6</Case><Case(7)>7</Case><Case(8)>8</Case><Case(9)>9</Case><Case(10)>10</Case><Case(11)>11</Case><Case(12)>12</Case><Case(13)>1</Case><Case(14)>2</Case><Case(15)>3</Case><Case(16)>4</Case><Case(17)>5</Case><Case(18)>6</Case><Case(19)>7</Case><Case(20)>8</Case><Case(21)>9</Case><Case(22)>10</Case><Case(23)>11</Case></Switch><Else/>12</If>:00 <If(GreaterThanOrEqualTo(TopLevelParameter(218),12))>p.m.<Else/>a.m.</If> (Earth time).
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21 17 TEXT_JOBREL006_01141_SEQ_17
22 18 TEXT_JOBREL006_01141_SEQ_18
23 19 TEXT_JOBREL006_01141_SEQ_19
24 20 TEXT_JOBREL006_01141_SEQ_20
25 21 TEXT_JOBREL006_01141_SEQ_21
26 22 TEXT_JOBREL006_01141_SEQ_22
27 23 TEXT_JOBREL006_01141_SEQ_23
28 24 TEXT_JOBREL006_01141_TODO_00 Obtain a sack of adventurer's effects by clearing a dungeon via Duty Roulette: Level 50/60 Dungeons.
29 25 TEXT_JOBREL006_01141_TODO_01 Deliver the sack of adventurer's effects to Brangwine.
30 26 TEXT_JOBREL006_01141_TODO_02
31 27 TEXT_JOBREL006_01141_TODO_03
32 28 TEXT_JOBREL006_01141_TODO_04
33 29 TEXT_JOBREL006_01141_TODO_05
34 30 TEXT_JOBREL006_01141_TODO_06
35 31 TEXT_JOBREL006_01141_TODO_07
36 32 TEXT_JOBREL006_01141_TODO_08
37 33 TEXT_JOBREL006_01141_TODO_09
38 34 TEXT_JOBREL006_01141_TODO_10
39 35 TEXT_JOBREL006_01141_TODO_11
40 36 TEXT_JOBREL006_01141_TODO_12
41 37 TEXT_JOBREL006_01141_TODO_13
42 38 TEXT_JOBREL006_01141_TODO_14
43 39 TEXT_JOBREL006_01141_TODO_15
44 40 TEXT_JOBREL006_01141_TODO_16
45 41 TEXT_JOBREL006_01141_TODO_17
46 42 TEXT_JOBREL006_01141_TODO_18
47 43 TEXT_JOBREL006_01141_TODO_19
48 44 TEXT_JOBREL006_01141_TODO_20
49 45 TEXT_JOBREL006_01141_TODO_21
50 46 TEXT_JOBREL006_01141_TODO_22
51 47 TEXT_JOBREL006_01141_TODO_23
52 48 TEXT_JOBREL006_01141_BRANGWINE_000_000 So you are keen on my little proposition? Wonderful! I look forward to rummaging through the personal effects of your slain peers!
53 49 TEXT_JOBREL006_01141_BRANGWINE_000_001 As I mentioned earlier, these are like to turn up where the deadliest creatures prowl. I promise to have your mysterious map waiting for you upon your return. Then you, too, can luxuriate in a spotless kitchen!
54 50 TEXT_JOBREL006_01141_BRANGWINE_000_010 The personal effects of slain adventurers are like to turn up where the deadliest creatures prowl. I promise to have your mysterious map waiting for you upon your return. Then you, too, can enjoy a spotless kitchen!
55 51 TEXT_JOBREL006_01141_BRANGWINE_000_050 Ah, you've returned, young one. And with good tidings, I hope?
56 52 TEXT_JOBREL006_01141_BRANGWINE_000_055 ...Oh my, this is a goodly haul! And you found it all in this sack, you say? Well, that's very considerate of our dearly departed, isn't it? At any rate, with the contents, I should be able to─
57 53 TEXT_JOBREL006_01141_BRANGWINE_000_056 Oh, deary me, I almost let my little secret slip! Let it suffice to say that I am satisfied with our trade!
58 54 TEXT_JOBREL006_01141_BRANGWINE_000_057 My thanks, young one. You truly are dependable. Would that I had a <If(PlayerParameter(4))>daughter<Else/>son</If> like you in place of my own hopeless specimen. If you have need of any more mysterious maps, you know what to bring me.
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0,"TEXT_JOBSCH001_01127_SEQ_00","Gerolt has the air of a man defeated."
1,"TEXT_JOBSCH001_01127_SEQ_01","Gerolt has reluctantly agreed to lend his expertise to the restoration of a legendary arm of yore. For the first step, the weaponsmith bids you venture to the Sapsa Spawning Grounds in western La Noscea to retrieve a copy of the <Emphasis>Omnilex</Emphasis>. Search for a vessel in which the valuable relic might be kept."
2,"TEXT_JOBSCH001_01127_SEQ_02","You have obtained a timeworn copy of the <Emphasis>Omnilex</Emphasis>. Make your way back to Hyrstmill and present the relic to Gerolt."
3,"TEXT_JOBSCH001_01127_SEQ_03","According to Gerolt, the restoration process involves merging the old with the new─that is, embedding the original relic in a new host weapon. To this end, you must bring him an erudite's picatrix of healing melded with two grade three quicktongue materia."
4,"TEXT_JOBSCH001_01127_SEQ_04","You have delivered the materia-enhanced erudite's picatrix of healing to Gerolt. The weaponsmith next directs you to go to the Weeping Saint in the Coerthas central highlands, and obtain alumina salts from the dhorme chimera.
※The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination.
※This objective must be completed as a scholar."
5,"TEXT_JOBSCH001_01127_SEQ_05","You have painstakingly obtained the pinch of alumina salts. Make your way back to Hyrstmill and deliver it to Gerolt."
6,"TEXT_JOBSCH001_01127_SEQ_06","Using the alumina salts you brought him, Gerolt adds the finishing touches to your relic weapon. Even as he declares his work over, however, the man believes that there is still something incomplete about it. In order to shed light upon the mystery, Gerolt suggests that you seek out literature surrounding the heroes associated with the relic. Perhaps the trader Rowena back at Revenant's Toll will be able to assist you in this endeavor."
7,"TEXT_JOBSCH001_01127_SEQ_07","You have consulted Rowena, who agrees to procure the literature you seek...for a price. For your part of the deal, you must obtain for her an Amdapor glyph. Make your way through Amdapor Keep in the South Shroud, and procure this artifact.
※Amdapor Keep can be accessed via the Duty Finder.
※This objective must be completed as a scholar."
8,"TEXT_JOBSCH001_01127_SEQ_08","You have successfully obtained an Amdapor glyph. Make your way back to Revenant's Toll and deliver it to Rowena."
9,"TEXT_JOBSCH001_01127_SEQ_09","You give the Amdapor glyph to Rowena, who upholds her promise and furnishes you a copy of <Emphasis>War of the Magi</Emphasis>. You now possess literature on the heroes who once wielded the relic weapon. Gerolt the weaponsmith will be keen to peruse it."
10,"TEXT_JOBSCH001_01127_SEQ_10","After a cursory examination of the text, Gerolt declares that he will require some time to make sense of its contents. In the meantime, you are to familiarize yourself with the restored weapon in its current state. Arm yourself with the unfinished copy of the <Emphasis>Omnilex</Emphasis>, make your way to the Sapsa Spawning Grounds in western La Noscea, and there slay eight Sapsa shelfspine, eight Sapsa shelfclaw, and eight Sapsa shelftooth."
11,"TEXT_JOBSCH001_01127_SEQ_11","You have defeated the specified Sahagin. Return to Hyrstmill and report your success to Gerolt."
12,"TEXT_JOBSCH001_01127_SEQ_12","Upon your return, Gerolt deduces that you must face mightier adversaries if you are to experience a revelation pertaining to your relic. To this end, he bids you challenge the hydra within Halatali, the abandoned training grounds situated in eastern Thanalan. Armed with the unfinished copy of the <Emphasis>Omnilex</Emphasis>, enter Halatali and defeat the hydra.
※The hydra can be confronted via the Duty Finder upon examining the quest destination."
13,"TEXT_JOBSCH001_01127_SEQ_13","You have overcome the hydra. Take word of your accomplishment back to Gerolt at Hyrstmill."
14,"TEXT_JOBSCH001_01127_SEQ_14","Combining information gleaned from the text with your firsthand experience, Gerolt has ascertained what must be done next. Hand over the unfinished copy of the <Emphasis>Omnilex</Emphasis> to the weaponsmith."
15,"TEXT_JOBSCH001_01127_SEQ_15","Gerolt declares that but one step remains in the restoration. In order to create the raging fire that he needs, the weaponsmith bids you fetch him a white-hot ember, a howling gale, and a chunk of hyperfused ore. The first of these can be obtained by defeating Ifrit within the Bowl of Embers (Hard).
※The Bowl of Embers (Hard) can be accessed via the Duty Finder.
※This objective must be completed as a scholar."
16,"TEXT_JOBSCH001_01127_SEQ_16","You have extinguished the Lord of the Inferno and obtained a white-hot ember. Next, take on Garuda in the Howling Eye (Hard) and defeat her to obtain a howling gale.
※The Howling Eye (Hard) can be accessed via the Duty Finder.
※This objective must be completed as a scholar."
17,"TEXT_JOBSCH001_01127_SEQ_17","You have silenced the Lady of the Vortex and obtained a howling gale. Next, take on Titan in the Navel (Hard) and defeat him to obtain a chunk of hyperfused ore.
※The Navel (Hard) can be accessed via the Duty Finder.
※This objective must be completed as a scholar."
18,"TEXT_JOBSCH001_01127_SEQ_18","You have buried the Lord of Crags and obtained a chunk of hyperfused ore. Deliver it along with the white-hot ember and the howling gale to Gerolt."
19,"TEXT_JOBSCH001_01127_SEQ_19","You have delivered the three items Gerolt requires to create a raging fire. Now he only wants for a bottle of RadzatHan quenching oil to complete the restoration of your relic. Obtain this item and deliver it to the weaponsmith."
20,"TEXT_JOBSCH001_01127_SEQ_20","You have delivered the bottle of RadzatHan quenching oil to Gerolt, who promptly sees to the final stage of the restoration process. After no small amount of effort and perseverance, you are now the proud owner of a copy of the <Emphasis>Omnilex</Emphasis>. May it serve you well in your adventures to come!"
21,"TEXT_JOBSCH001_01127_SEQ_21",""
22,"TEXT_JOBSCH001_01127_SEQ_22",""
23,"TEXT_JOBSCH001_01127_SEQ_23",""
24,"TEXT_JOBSCH001_01127_TODO_00","Obtain a timeworn copy of the <Emphasis>Omnilex</Emphasis> from a treasure coffer in the Sapsa Spawning Grounds."
25,"TEXT_JOBSCH001_01127_TODO_01","Deliver the timeworn copy of the <Emphasis>Omnilex</Emphasis> to Gerolt."
26,"TEXT_JOBSCH001_01127_TODO_02","Deliver a materia-enhanced erudite's picatrix of healing to Gerolt."
27,"TEXT_JOBSCH001_01127_TODO_03","Examine the destination at the Weeping Saint and, as a scholar, use the Duty Finder to complete the trial “A Relic Reborn: The Chimera.”"
28,"TEXT_JOBSCH001_01127_TODO_04","Deliver the alumina salts to Gerolt."
29,"TEXT_JOBSCH001_01127_TODO_05","Speak with Rowena at Revenant's Toll."
30,"TEXT_JOBSCH001_01127_TODO_06","Obtain an Amdapor glyph by completing Amdapor Keep as a scholar."
31,"TEXT_JOBSCH001_01127_TODO_07","Deliver the Amdapor glyph to Rowena."
32,"TEXT_JOBSCH001_01127_TODO_08","Deliver the copy of <Emphasis>War of the Magi</Emphasis> to Gerolt."
33,"TEXT_JOBSCH001_01127_TODO_09","Slay Sapsa shelfspine while equipped with the unfinished copy of the <Emphasis>Omnilex</Emphasis>."
34,"TEXT_JOBSCH001_01127_TODO_10","Slay Sapsa shelfclaw while equipped with the unfinished copy of the <Emphasis>Omnilex</Emphasis>."
35,"TEXT_JOBSCH001_01127_TODO_11","Slay Sapsa shelftooth while equipped with the unfinished copy of the <Emphasis>Omnilex</Emphasis>."
36,"TEXT_JOBSCH001_01127_TODO_12","Speak with Gerolt."
37,"TEXT_JOBSCH001_01127_TODO_13","Examine the destination outside Halatali and, with the unfinished copy of the <Emphasis>Omnilex</Emphasis> equipped, use the Duty Finder to complete the trial “A Relic Reborn: The Hydra.”"
38,"TEXT_JOBSCH001_01127_TODO_14","Speak with Gerolt."
39,"TEXT_JOBSCH001_01127_TODO_15","Give the unfinished copy of the <Emphasis>Omnilex</Emphasis> to Gerolt."
40,"TEXT_JOBSCH001_01127_TODO_16","Obtain a white-hot ember in the Bowl of Embers (Hard) as a scholar."
41,"TEXT_JOBSCH001_01127_TODO_17","Obtain a howling gale in the Howling Eye (Hard) as a scholar."
42,"TEXT_JOBSCH001_01127_TODO_18","Obtain a chunk of hyperfused ore in the Navel (Hard) as a scholar."
43,"TEXT_JOBSCH001_01127_TODO_19","Deliver the requested items to Gerolt."
44,"TEXT_JOBSCH001_01127_TODO_20","Deliver a bottle of RadzatHan quenching oil to Gerolt."
45,"TEXT_JOBSCH001_01127_TODO_21",""
46,"TEXT_JOBSCH001_01127_TODO_22",""
47,"TEXT_JOBSCH001_01127_TODO_23",""
48,"TEXT_JOBSCH001_01127_GEROLT_000_000","Jus' let me make one thing clear: it might be as I'm repairin' kettles to pay for yesterday's mead, but I still got me pride as a master weaponsmith. Ye'll get no less than the finest out of me forge."
49,"TEXT_JOBSCH001_01127_GEROLT_000_001","An' it might be as ye've got that godsdamned slip of paper, but it'll only get ye so much. Restorin' relics like these calls for some rare ol' materials, an' I ain't got none. So if you want the job done, ye'll have to run along an' fetch 'em for me."
50,"TEXT_JOBSCH001_01127_GEROLT_000_002","So, what is it ye want restored?"
51,"TEXT_JOBSCH001_01127_GEROLT_000_003","Fancy yerself a scholar, eh? Like one o' them as helped the nation o' Nym preserve its sovereignty durin' the War o' the Magi way back when? I know a bit about 'em, as it happens."
52,"TEXT_JOBSCH001_01127_GEROLT_000_004","They were a right clever lot, those scholars. Thanks to their brilliant strategizin', the Nymians never failed to throw back would-be conquerors no matter how badly they were outnumbered. Like I always say, it ain't the size what matters, but how ye <Emphasis>use</Emphasis> it."
53,"TEXT_JOBSCH001_01127_GEROLT_000_005","A-Ahem! Aaanyroad, 'tis a copy o' the <Emphasis>Omnilex</Emphasis> ye want, a right bleedin' rare grimoire what's supposed to contain <Emphasis>all</Emphasis> the military tactics ever conceived by man."
54,"TEXT_JOBSCH001_01127_GEROLT_000_006","Unlucky for ye, though, they don't make 'em like they used to. Which is to say, <Emphasis>not anymore</Emphasis>. But if yer heart's set on a copy, ye might try rootin' about western La Noscea."
55,"TEXT_JOBSCH001_01127_GEROLT_000_007","If I remember rightly, the Nymians used to have a port over there, but it's long since become a Sahagin lair─the Sapsa Spawnin' Grounds, 'tis called."
56,"TEXT_JOBSCH001_01127_GEROLT_000_010","'Tis a copy o' the <Emphasis>Omnilex</Emphasis> ye want, a right bleedin' rare grimoire what's supposed to contain <Emphasis>all</Emphasis> the military tactics ever conceived by man."
57,"TEXT_JOBSCH001_01127_GEROLT_000_011","Unlucky for ye, though, they don't make 'em like they used to. Which is to say, <Emphasis>not anymore</Emphasis>. But if yer heart's set on a copy, ye might try rootin' about western La Noscea."
58,"TEXT_JOBSCH001_01127_GEROLT_000_012","If I remember rightly, the Nymians used to have a port over there, but it's long since become a Sahagin lair─the Sapsa Spawnin' Grounds, 'tis called."
59,"TEXT_JOBSCH001_01127_GEROLT_000_020","Well, bugger me... Never in me wildest, drunkest dreams did I imagine ye'd actually find the bloody thing... Bah, so I'll have to fire up the forge, after all."
60,"TEXT_JOBSCH001_01127_GEROLT_000_021","Havin' said that, the relic's in far worse shape than I thought. It ain't like to survive much poundin' in this state. Truth be told, I'd be worried about sneezin' near it."
61,"TEXT_JOBSCH001_01127_GEROLT_000_022","<sigh> We're gonna need a new host what'll give itself for the restoration."
62,"TEXT_JOBSCH001_01127_GEROLT_000_023","Bring me an erudite's picatrix of healing, one with two grade three quicktongue materia melded to it. This'll serve as the vessel for the restored relic."
63,"TEXT_JOBSCH001_01127_GEROLT_000_024","Remember, that's <Emphasis>two</Emphasis> grade three quicktongue materia. Aught less, an' ye'll get naught from me, no matter how many slips of paper ye wave in me face."
64,"TEXT_JOBSCH001_01127_GEROLT_000_030","Ye need to bring me an erudite's picatrix of healing, one with two grade three quicktongue materia melded to it. This'll serve as the vessel for the restored relic."
65,"TEXT_JOBSCH001_01127_GEROLT_000_031","Hm? Aye, I could hammer one out in me sleep, but then I could wipe yer arse without much trouble, an' I ain't plannin' on doin' that neither! Seems ye'll jus' have to do both yerself, eh?"
66,"TEXT_JOBSCH001_01127_GEROLT_000_040","Ah, 'tis a fine base ye've brought me. Aye, jus' the thing to host yer relic."
67,"TEXT_JOBSCH001_01127_GEROLT_000_041","I've merged what was left of the relic with the host weapon, so the groundwork's done. But don't go jumpin' for joy jus' yet─there's still more to do."
68,"TEXT_JOBSCH001_01127_GEROLT_000_042","I need to work on the finishin' touches, but due to the reinforcement work I've had to do, the book's provin' rather stubborn to mend."
69,"TEXT_JOBSCH001_01127_GEROLT_000_043","To get 'round this, we'll be needin' some alumina salts, a substance made by grindin' a rock called alumina into fine grains. Unlucky for ye, though, it ain't easy to get hold of."
70,"TEXT_JOBSCH001_01127_GEROLT_000_044","Mayhap ye already know this, but there's beasties out there what devour their prey whole. An' some of 'em swallow rocks so as to aid with digestion."
71,"TEXT_JOBSCH001_01127_GEROLT_000_045","The dhorme chimera what terrorizes the central highlands o' Coerthas happens to swallow alumina salts for this purpose."
72,"TEXT_JOBSCH001_01127_GEROLT_000_046","Slay the bugger an' bring me the alumina salts, an' I'll see to the finishin' touches on yer weapon."
73,"TEXT_JOBSCH001_01127_SYSTEM_000_047","The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands."
74,"TEXT_JOBSCH001_01127_SYSTEM_000_048","Please note that the trial “A Relic Reborn: The Chimera” must be completed as a scholar."
75,"TEXT_JOBSCH001_01127_GEROLT_000_050","Jus' a dozen more kettles, then it's off to the tav─
<Emphasis>You</Emphasis> again!? What in the seven hells do ye want this time!?"
76,"TEXT_JOBSCH001_01127_GEROLT_000_051","Forgotten what to bring, eh? Gods' sake, <If(PlayerParameter(4))>woman<Else/>man</If>, ye've got the memory of a bleedin' whatsit!"
77,"TEXT_JOBSCH001_01127_GEROLT_000_052","Slay the dhorme chimera an' bring me alumina salts, an' I'll see to the finishin' touches on yer weapon."
78,"TEXT_JOBSCH001_01127_SYSTEM_000_053","The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands."
79,"TEXT_JOBSCH001_01127_SYSTEM_000_054","Please note that the trial “A Relic Reborn: The Chimera” must be completed as a scholar."
80,"TEXT_JOBSCH001_01127_GEROLT_000_060","...An' o' course, the adventurer comes back triumphant. <sigh> Should've bloody known not even the chimera would be able to put ye out o' me misery."
81,"TEXT_JOBSCH001_01127_GEROLT_000_061","Hand over those alumina salts, an' I'll get right to work."
82,"TEXT_JOBSCH001_01127_GEROLT_000_062","There, the deed's done. I've squeezed out every onze of me skill to restore yer weapon, an' I think ye'll agree it looks the part."
83,"TEXT_JOBSCH001_01127_GEROLT_000_063","Yet there's summat...missin' somehow, though I'm buggered if I know what. The piece jus' lacks a certain <Emphasis>glow</Emphasis>, as it were."
84,"TEXT_JOBSCH001_01127_GEROLT_000_064","We need to learn more about the relic. Literature surroundin' the heroes associated with it would be a fine place to begin...but I ain't exactly a scholarly an' haven't the slightest inklin' where to get me hands on such stuff."
85,"TEXT_JOBSCH001_01127_GEROLT_000_065","As much as I hate to say this, Rowena's probably the one to talk to. Thing is, I'd sooner shove hot kettles up me arse sideways than owe that thrice-damned harridan another debt."
86,"TEXT_JOBSCH001_01127_GEROLT_000_066","Yer gonna have to make yerself useful once again. Take yerself to Rowena an' ask for her help, an' return here once ye've learned summat what might be of use."
87,"TEXT_JOBSCH001_01127_ROWENA_000_070","You're lookin' a bit more run-down than before. Your dealin's with Gerolt takin' their toll? Actually, forget I even asked. My mouth tastes o' bile if I so much as <Emphasis>think</Emphasis> o' that sorry specimen. So, is there somethin' you need?"
88,"TEXT_JOBSCH001_01127_ROWENA_000_071","...Literature on the heroes of old who once wielded your weapon?"
89,"TEXT_JOBSCH001_01127_ROWENA_000_072","Hm, I reckon I can find what you need. Might take a bit o' time, is all."
90,"TEXT_JOBSCH001_01127_ROWENA_000_073","'Course, this ain't a charity I'm runnin' here. I can get you what you want, but you'll have to do likewise for me."
91,"TEXT_JOBSCH001_01127_ROWENA_000_074","I'll track down literature on the military scholars of old."
92,"TEXT_JOBSCH001_01127_ROWENA_000_075","For your part, you're to bring me an Amdapor glyph. You'll find this inside Amdapor Keep, a ruined castle situated in the South Shroud."
93,"TEXT_JOBSCH001_01127_ROWENA_000_076","Clear on the deal? Then run along and fulfill your part of it."
94,"TEXT_JOBSCH001_01127_ROWENA_000_080","Ah, good <If(PlayerParameter(4))>on you<Else/>lad</If>! This is exactly what I was after. You've honored your part o' the bargain, and so I'll do the same."
95,"TEXT_JOBSCH001_01127_GEROLT_000_090","Back to pester me so soon? Judgin' from that smirk on yer face, I take it ye've found what ye need?"
96,"TEXT_JOBSCH001_01127_GEROLT_000_091","Aye, this text is about the military scholars of old, all right. But gods, would it have killed the bugger that wrote it to use normal bloody words!?"
97,"TEXT_JOBSCH001_01127_GEROLT_000_092","It'll take me bleedin' <Emphasis>moons</Emphasis> to get through this lot─time I could be spendin' on kettles! Gah...while I try to make head or tail of it all, why don't ye take this here unfinished <Emphasis>Omnilex</Emphasis> an' try it out?"
98,"TEXT_JOBSCH001_01127_GEROLT_000_093","As I mentioned before, it's still missin' summat, but it's all there shape-wise, meanin' it should serve ye jus' fine as an ordinary weapon."
99,"TEXT_JOBSCH001_01127_GEROLT_000_094","Seein' as yer a ripe ol' scholar, mayhap ye'll be able to feel out exactly what it wants for."
100,"TEXT_JOBSCH001_01127_GEROLT_000_095","That's to say, get out there an' fight some nasty foes, as the scholars who went afore ye must've done back in the day."
101,"TEXT_JOBSCH001_01127_GEROLT_000_096","The Sapsa Spawning Grounds over in western La Noscea oughta serve yer needs. Pit yerself against some Sapsa shelfspine, shelfclaw, an' shelftooth─eight of each, say─then come back an' tell me what ye've gleaned."
102,"TEXT_JOBSCH001_01127_GEROLT_000_097","With the information in the text an' yer firsthand experience, I reckon we'll solve this puzzle yet."
103,"TEXT_JOBSCH001_01127_GEROLT_000_100","I want ye to get out there an' fight some nasty foes, as the scholars who went afore ye must've done back in the day."
104,"TEXT_JOBSCH001_01127_GEROLT_000_101","The Sapsa Spawning Grounds over in western La Noscea oughta serve yer needs. Pit yerself against some Sapsa shelfspine, shelfclaw, an' shelftooth─eight of each, say─then come back an' tell me what ye've gleaned."
105,"TEXT_JOBSCH001_01127_EPICMOOGLE_000_105","You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!"
106,"TEXT_JOBSCH001_01127_GEROLT_000_110","Back already? By the frown yer wearin', I take it ye've got nothin' to show for yer time with the fishbacks."
107,"TEXT_JOBSCH001_01127_GEROLT_000_111","Hmmm, might be as ye want for better sport. An' I know jus' the creature what'll give it to ye─the hydra what reigns over the fiends within Halatali. A nasty piece of work, that. Try not to piss yer britches when ye see it."
108,"TEXT_JOBSCH001_01127_SYSTEM_000_112","The hydra can be confronted via the Duty Finder upon examining the quest destination situated by the entrance to Halatali in eastern Thanalan."
109,"TEXT_JOBSCH001_01127_SYSTEM_000_113","Please note that the trial “A Relic Reborn: The Hydra” must be completed while equipped with the unfinished copy of the <Emphasis>Omnilex</Emphasis>."
110,"TEXT_JOBSCH001_01127_FAFAJONI_000_120","We Immortal Flames have managed to cull most of the feral denizens of Halatali, but the hydra still remains. Frankly, we're out of our─"
111,"TEXT_JOBSCH001_01127_FAFAJONI_000_121","What!? You mean to face the fell creature!? To be sure, we would be grateful if you could rid us of it, but I must warn you of the dangers. Survival is <Emphasis>not</Emphasis> guaranteed."
112,"TEXT_JOBSCH001_01127_SYSTEM_000_125","In order to challenge the hydra, you must be equipped with the unfinished copy of the <Emphasis>Omnilex</Emphasis>."
113,"TEXT_JOBSCH001_01127_GEROLT_000_130","Bloody hells, not ye again! Can't a man have a moment's bleedin' rest!? I've barely had time to <Emphasis>piss</Emphasis> since you gave me that damnable text."
114,"TEXT_JOBSCH001_01127_GEROLT_000_131","Readin' the thing's given me a fierce bloody headache...which yer makin' worse by houndin' me!"
115,"TEXT_JOBSCH001_01127_GEROLT_000_132","Do me a favor an' make yerself scarce, will ye? Go an' play with yer bloody <Emphasis>Omnilex</Emphasis> or summat."
116,"TEXT_JOBSCH001_01127_EPICMOOGLE_000_135","You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!"
117,"TEXT_JOBSCH001_01127_GEROLT_000_140","Yer... Yer still alive! Why the hells do you adventurers have to be so godsdamned sturdy!? I was bloody <Emphasis>sure</Emphasis> ye'd be hydra dung by now... <sigh>"
118,"TEXT_JOBSCH001_01127_GEROLT_000_141","But what's done is done...or in this case, <Emphasis>not</Emphasis> done. Anyroad, let's talk about that text ye brought. It contains accounts o' the major clashes what took place durin' the War o' the Magi."
119,"TEXT_JOBSCH001_01127_GEROLT_000_142","The entry on the Battle o' the Gods' Grip jumped out at me. This was when the Nymians took the Amdapori host by surprise as it made its beach landin'─takin' the siege to the besiegers, as it were."
120,"TEXT_JOBSCH001_01127_GEROLT_000_143","As they're wont to do, the scholars played a key role in the victory, though that didn't interest me near as much as the passage what touched on the <Emphasis>Omnilex</Emphasis>."
121,"TEXT_JOBSCH001_01127_GEROLT_000_144","Turns out the patterns on the cover are meant to improve the flow of aether from the wielder's hands. An' I'd thought 'em merely decorations. Ye learn summat new every day, eh?"
122,"TEXT_JOBSCH001_01127_GEROLT_000_146","As ye can see, I've done me research. I trust ye've also been pullin' yer weight, puttin' the relic to use like I said. Well, go on, then─tell me what ye've learned."
123,"TEXT_JOBSCH001_01127_GEROLT_000_147","Is that so? Aye...I'd wondered about that."
124,"TEXT_JOBSCH001_01127_GEROLT_000_148","Based on what we've gleaned from the text an' yer firsthand experience, I'll rework the relic so as to improve yer affinity with it. Hand it over for a second, will ye?"
125,"TEXT_JOBSCH001_01127_EPICMOOGLE_000_149","You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!"
126,"TEXT_JOBSCH001_01127_GEROLT_000_150","Based on what we've gleaned from the text an' yer firsthand experience, I'll rework the relic so as to improve yer affinity with it. Hand it over for a second, will ye?"
127,"TEXT_JOBSCH001_01127_GEROLT_000_151","There, the deed's done. That leaves us with one last step."
128,"TEXT_JOBSCH001_01127_GEROLT_000_152","That is, fully mergin' the old relic, the new host, an' the soul of the bearer─aye, that's <Emphasis>you</Emphasis>. Only then can the weapon be restored to its former glory."
129,"TEXT_JOBSCH001_01127_GEROLT_000_153","But to do this, I need a fire what's hotter than the seventh hell. An' to keep such a fire alive an' ragin', I need a wind what's fiercer than the...than the...er, hangover I had last week. Gah, ye know what I mean!"
130,"TEXT_JOBSCH001_01127_GEROLT_000_154","Jus' get me a white-hot ember, a howlin' gale, an' a chunk o' hyperfused ore, an' I'll finish yer bloody weapon! Ah, an' I need me a bottle o' RadzatHan quenchin' oil as well to cool it off!"
131,"TEXT_JOBSCH001_01127_SYSTEM_000_155","The white-hot ember, the howling gale, and the chunk of hyperfused ore can be obtained by defeating Ifrit in the Bowl of Embers (Hard), Garuda in the Howling Eye (Hard), and Titan in the Navel (Hard), respectively."
132,"TEXT_JOBSCH001_01127_SYSTEM_000_156","The bottle of RadzatHan quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll."
133,"TEXT_JOBSCH001_01127_GEROLT_000_160","In order to restore yer weapon to its former glory, we need to fully merge the relic with the new host. Oh, aye─an' yer soul. Don't worry, though─it might not hurt much."
134,"TEXT_JOBSCH001_01127_GEROLT_000_161","Get me a white-hot ember, a howlin' gale, an' a chunk of hyperfused ore, an' I'll finish yer bloody weapon."
135,"TEXT_JOBSCH001_01127_SYSTEM_000_162","The white-hot ember, the howling gale, and the chunk of hyperfused ore can be obtained by defeating Ifrit in the Bowl of Embers (Hard), Garuda in the Howling Eye (Hard), and Titan in the Navel (Hard), respectively."
136,"TEXT_JOBSCH001_01127_SYSTEM_000_163","The bottle of RadzatHan quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll."
137,"TEXT_JOBSCH001_01127_GEROLT_000_170","So yer back... Never doubted for a second ye'd trounce all three primals an' come back to pester me again."
key,0,1
#,,
int32,str,str
0,"TEXT_JOBSCH001_01127_SEQ_00","Gerolt has the air of a man defeated."
1,"TEXT_JOBSCH001_01127_SEQ_01","Gerolt has reluctantly agreed to lend his expertise to the restoration of a legendary arm of yore. For the first step, the weaponsmith bids you venture to the Sapsa Spawning Grounds in western La Noscea to retrieve a copy of the <Emphasis>Omnilex</Emphasis>. Search for a vessel in which the valuable relic might be kept."
2,"TEXT_JOBSCH001_01127_SEQ_02","You have obtained a timeworn copy of the <Emphasis>Omnilex</Emphasis>. Make your way back to Hyrstmill and present the relic to Gerolt."
3,"TEXT_JOBSCH001_01127_SEQ_03","According to Gerolt, the restoration process involves merging the old with the new─that is, embedding the original relic in a new host weapon. To this end, you must bring him an erudite's picatrix of healing melded with two grade three quicktongue materia."
4,"TEXT_JOBSCH001_01127_SEQ_04","You have delivered the materia-enhanced erudite's picatrix of healing to Gerolt. The weaponsmith next directs you to go to the Weeping Saint in the Coerthas central highlands, and obtain alumina salts from the dhorme chimera.
※The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination.
※This objective must be completed as a scholar."
5,"TEXT_JOBSCH001_01127_SEQ_05","You have painstakingly obtained the pinch of alumina salts. Make your way back to Hyrstmill and deliver it to Gerolt."
6,"TEXT_JOBSCH001_01127_SEQ_06","Using the alumina salts you brought him, Gerolt adds the finishing touches to your relic weapon. Even as he declares his work over, however, the man believes that there is still something incomplete about it. In order to shed light upon the mystery, Gerolt suggests that you seek out literature surrounding the heroes associated with the relic. Perhaps the trader Rowena back at Revenant's Toll will be able to assist you in this endeavor."
7,"TEXT_JOBSCH001_01127_SEQ_07","You have consulted Rowena, who agrees to procure the literature you seek...for a price. For your part of the deal, you must obtain for her an Amdapor glyph. Make your way through Amdapor Keep in the South Shroud, and procure this artifact.
※Amdapor Keep can be accessed via the Duty Finder.
※This objective must be completed as a scholar."
8,"TEXT_JOBSCH001_01127_SEQ_08","You have successfully obtained an Amdapor glyph. Make your way back to Revenant's Toll and deliver it to Rowena."
9,"TEXT_JOBSCH001_01127_SEQ_09","You give the Amdapor glyph to Rowena, who upholds her promise and furnishes you a copy of <Emphasis>War of the Magi</Emphasis>. You now possess literature on the heroes who once wielded the relic weapon. Gerolt the weaponsmith will be keen to peruse it."
10,"TEXT_JOBSCH001_01127_SEQ_10","After a cursory examination of the text, Gerolt declares that he will require some time to make sense of its contents. In the meantime, you are to familiarize yourself with the restored weapon in its current state. Arm yourself with the unfinished copy of the <Emphasis>Omnilex</Emphasis>, make your way to the Sapsa Spawning Grounds in western La Noscea, and there slay eight Sapsa shelfspine, eight Sapsa shelfclaw, and eight Sapsa shelftooth."
11,"TEXT_JOBSCH001_01127_SEQ_11","You have defeated the specified Sahagin. Return to Hyrstmill and report your success to Gerolt."
12,"TEXT_JOBSCH001_01127_SEQ_12","Upon your return, Gerolt deduces that you must face mightier adversaries if you are to experience a revelation pertaining to your relic. To this end, he bids you challenge the hydra within Halatali, the abandoned training grounds situated in eastern Thanalan. Armed with the unfinished copy of the <Emphasis>Omnilex</Emphasis>, enter Halatali and defeat the hydra.
※The hydra can be confronted via the Duty Finder upon examining the quest destination."
13,"TEXT_JOBSCH001_01127_SEQ_13","You have overcome the hydra. Take word of your accomplishment back to Gerolt at Hyrstmill."
14,"TEXT_JOBSCH001_01127_SEQ_14","Combining information gleaned from the text with your firsthand experience, Gerolt has ascertained what must be done next. Hand over the unfinished copy of the <Emphasis>Omnilex</Emphasis> to the weaponsmith."
15,"TEXT_JOBSCH001_01127_SEQ_15","Gerolt declares that but one step remains in the restoration. In order to create the raging fire that he needs, the weaponsmith bids you fetch him a white-hot ember, a howling gale, and a chunk of hyperfused ore. The first of these can be obtained by defeating Ifrit within the Bowl of Embers (Hard).
※The Bowl of Embers (Hard) can be accessed via the Duty Finder.
※This objective must be completed as a scholar."
16,"TEXT_JOBSCH001_01127_SEQ_16","You have extinguished the Lord of the Inferno and obtained a white-hot ember. Next, take on Garuda in the Howling Eye (Hard) and defeat her to obtain a howling gale.
※The Howling Eye (Hard) can be accessed via the Duty Finder.
※This objective must be completed as a scholar."
17,"TEXT_JOBSCH001_01127_SEQ_17","You have silenced the Lady of the Vortex and obtained a howling gale. Next, take on Titan in the Navel (Hard) and defeat him to obtain a chunk of hyperfused ore.
※The Navel (Hard) can be accessed via the Duty Finder.
※This objective must be completed as a scholar."
18,"TEXT_JOBSCH001_01127_SEQ_18","You have buried the Lord of Crags and obtained a chunk of hyperfused ore. Deliver it along with the white-hot ember and the howling gale to Gerolt."
19,"TEXT_JOBSCH001_01127_SEQ_19","You have delivered the three items Gerolt requires to create a raging fire. Now he only wants for a bottle of RadzatHan quenching oil to complete the restoration of your relic. Obtain this item and deliver it to the weaponsmith."
20,"TEXT_JOBSCH001_01127_SEQ_20","You have delivered the bottle of RadzatHan quenching oil to Gerolt, who promptly sees to the final stage of the restoration process. After no small amount of effort and perseverance, you are now the proud owner of a copy of the <Emphasis>Omnilex</Emphasis>. May it serve you well in your adventures to come!"
21,"TEXT_JOBSCH001_01127_SEQ_21",""
22,"TEXT_JOBSCH001_01127_SEQ_22",""
23,"TEXT_JOBSCH001_01127_SEQ_23",""
24,"TEXT_JOBSCH001_01127_TODO_00","Obtain a timeworn copy of the <Emphasis>Omnilex</Emphasis> from a treasure coffer in the Sapsa Spawning Grounds."
25,"TEXT_JOBSCH001_01127_TODO_01","Deliver the timeworn copy of the <Emphasis>Omnilex</Emphasis> to Gerolt."
26,"TEXT_JOBSCH001_01127_TODO_02","Deliver a materia-enhanced erudite's picatrix of healing to Gerolt."
27,"TEXT_JOBSCH001_01127_TODO_03","Examine the destination at the Weeping Saint and, as a scholar, use the Duty Finder to complete the trial “A Relic Reborn: The Chimera.”"
28,"TEXT_JOBSCH001_01127_TODO_04","Deliver the alumina salts to Gerolt."
29,"TEXT_JOBSCH001_01127_TODO_05","Speak with Rowena at Revenant's Toll."
30,"TEXT_JOBSCH001_01127_TODO_06","Obtain an Amdapor glyph by completing Amdapor Keep as a scholar."
31,"TEXT_JOBSCH001_01127_TODO_07","Deliver the Amdapor glyph to Rowena."
32,"TEXT_JOBSCH001_01127_TODO_08","Deliver the copy of <Emphasis>War of the Magi</Emphasis> to Gerolt."
33,"TEXT_JOBSCH001_01127_TODO_09","Slay Sapsa shelfspine while equipped with the unfinished copy of the <Emphasis>Omnilex</Emphasis>."
34,"TEXT_JOBSCH001_01127_TODO_10","Slay Sapsa shelfclaw while equipped with the unfinished copy of the <Emphasis>Omnilex</Emphasis>."
35,"TEXT_JOBSCH001_01127_TODO_11","Slay Sapsa shelftooth while equipped with the unfinished copy of the <Emphasis>Omnilex</Emphasis>."
36,"TEXT_JOBSCH001_01127_TODO_12","Speak with Gerolt."
37,"TEXT_JOBSCH001_01127_TODO_13","Examine the destination outside Halatali and, with the unfinished copy of the <Emphasis>Omnilex</Emphasis> equipped, use the Duty Finder to complete the trial “A Relic Reborn: The Hydra.”"
38,"TEXT_JOBSCH001_01127_TODO_14","Speak with Gerolt."
39,"TEXT_JOBSCH001_01127_TODO_15","Give the unfinished copy of the <Emphasis>Omnilex</Emphasis> to Gerolt."
40,"TEXT_JOBSCH001_01127_TODO_16","Obtain a white-hot ember in the Bowl of Embers (Hard) as a scholar."
41,"TEXT_JOBSCH001_01127_TODO_17","Obtain a howling gale in the Howling Eye (Hard) as a scholar."
42,"TEXT_JOBSCH001_01127_TODO_18","Obtain a chunk of hyperfused ore in the Navel (Hard) as a scholar."
43,"TEXT_JOBSCH001_01127_TODO_19","Deliver the requested items to Gerolt."
44,"TEXT_JOBSCH001_01127_TODO_20","Deliver a bottle of RadzatHan quenching oil to Gerolt."
45,"TEXT_JOBSCH001_01127_TODO_21",""
46,"TEXT_JOBSCH001_01127_TODO_22",""
47,"TEXT_JOBSCH001_01127_TODO_23",""
48,"TEXT_JOBSCH001_01127_GEROLT_000_000","Jus' let me make one thing clear: it might be as I'm repairin' kettles to pay for yesterday's mead, but I still got me pride as a master weaponsmith. Ye'll get no less than the finest out of me forge."
49,"TEXT_JOBSCH001_01127_GEROLT_000_001","An' it might be as ye've got that godsdamned slip of paper, but it'll only get ye so much. Restorin' relics like these calls for some rare ol' materials, an' I ain't got none. So if you want the job done, ye'll have to run along an' fetch 'em for me."
50,"TEXT_JOBSCH001_01127_GEROLT_000_002","So, what is it ye want restored?"
51,"TEXT_JOBSCH001_01127_GEROLT_000_003","Fancy yerself a scholar, eh? Like one o' them as helped the nation o' Nym preserve its sovereignty durin' the War o' the Magi way back when? I know a bit about 'em, as it happens."
52,"TEXT_JOBSCH001_01127_GEROLT_000_004","They were a right clever lot, those scholars. Thanks to their brilliant strategizin', the Nymians never failed to throw back would-be conquerors no matter how badly they were outnumbered. Like I always say, it ain't the size what matters, but how ye <Emphasis>use</Emphasis> it."
53,"TEXT_JOBSCH001_01127_GEROLT_000_005","A-Ahem! Aaanyroad, 'tis a copy o' the <Emphasis>Omnilex</Emphasis> ye want, a right bleedin' rare grimoire what's supposed to contain <Emphasis>all</Emphasis> the military tactics ever conceived by man."
54,"TEXT_JOBSCH001_01127_GEROLT_000_006","Unlucky for ye, though, they don't make 'em like they used to. Which is to say, <Emphasis>not anymore</Emphasis>. But if yer heart's set on a copy, ye might try rootin' about western La Noscea."
55,"TEXT_JOBSCH001_01127_GEROLT_000_007","If I remember rightly, the Nymians used to have a port over there, but it's long since become a Sahagin lair─the Sapsa Spawnin' Grounds, 'tis called."
56,"TEXT_JOBSCH001_01127_GEROLT_000_010","'Tis a copy o' the <Emphasis>Omnilex</Emphasis> ye want, a right bleedin' rare grimoire what's supposed to contain <Emphasis>all</Emphasis> the military tactics ever conceived by man."
57,"TEXT_JOBSCH001_01127_GEROLT_000_011","Unlucky for ye, though, they don't make 'em like they used to. Which is to say, <Emphasis>not anymore</Emphasis>. But if yer heart's set on a copy, ye might try rootin' about western La Noscea."
58,"TEXT_JOBSCH001_01127_GEROLT_000_012","If I remember rightly, the Nymians used to have a port over there, but it's long since become a Sahagin lair─the Sapsa Spawnin' Grounds, 'tis called."
59,"TEXT_JOBSCH001_01127_GEROLT_000_020","Well, bugger me... Never in me wildest, drunkest dreams did I imagine ye'd actually find the bloody thing... Bah, so I'll have to fire up the forge, after all."
60,"TEXT_JOBSCH001_01127_GEROLT_000_021","Havin' said that, the relic's in far worse shape than I thought. It ain't like to survive much poundin' in this state. Truth be told, I'd be worried about sneezin' near it."
61,"TEXT_JOBSCH001_01127_GEROLT_000_022","<sigh> We're gonna need a new host what'll give itself for the restoration."
62,"TEXT_JOBSCH001_01127_GEROLT_000_023","Bring me an erudite's picatrix of healing, one with two grade three quicktongue materia melded to it. This'll serve as the vessel for the restored relic."
63,"TEXT_JOBSCH001_01127_GEROLT_000_024","Remember, that's <Emphasis>two</Emphasis> grade three quicktongue materia. Aught less, an' ye'll get naught from me, no matter how many slips of paper ye wave in me face."
64,"TEXT_JOBSCH001_01127_GEROLT_000_030","Ye need to bring me an erudite's picatrix of healing, one with two grade three quicktongue materia melded to it. This'll serve as the vessel for the restored relic."
65,"TEXT_JOBSCH001_01127_GEROLT_000_031","Hm? Aye, I could hammer one out in me sleep, but then I could wipe yer arse without much trouble, an' I ain't plannin' on doin' that neither! Seems ye'll jus' have to do both yerself, eh?"
66,"TEXT_JOBSCH001_01127_GEROLT_000_040","Ah, 'tis a fine base ye've brought me. Aye, jus' the thing to host yer relic."
67,"TEXT_JOBSCH001_01127_GEROLT_000_041","I've merged what was left of the relic with the host weapon, so the groundwork's done. But don't go jumpin' for joy jus' yet─there's still more to do."
68,"TEXT_JOBSCH001_01127_GEROLT_000_042","I need to work on the finishin' touches, but due to the reinforcement work I've had to do, the book's provin' rather stubborn to mend."
69,"TEXT_JOBSCH001_01127_GEROLT_000_043","To get 'round this, we'll be needin' some alumina salts, a substance made by grindin' a rock called alumina into fine grains. Unlucky for ye, though, it ain't easy to get hold of."
70,"TEXT_JOBSCH001_01127_GEROLT_000_044","Mayhap ye already know this, but there's beasties out there what devour their prey whole. An' some of 'em swallow rocks so as to aid with digestion."
71,"TEXT_JOBSCH001_01127_GEROLT_000_045","The dhorme chimera what terrorizes the central highlands o' Coerthas happens to swallow alumina salts for this purpose."
72,"TEXT_JOBSCH001_01127_GEROLT_000_046","Slay the bugger an' bring me the alumina salts, an' I'll see to the finishin' touches on yer weapon."
73,"TEXT_JOBSCH001_01127_SYSTEM_000_047","The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands."
74,"TEXT_JOBSCH001_01127_SYSTEM_000_048","Please note that the trial “A Relic Reborn: The Chimera” must be completed as a scholar."
75,"TEXT_JOBSCH001_01127_GEROLT_000_050","Jus' a dozen more kettles, then it's off to the tav─
<Emphasis>You</Emphasis> again!? What in the seven hells do ye want this time!?"
76,"TEXT_JOBSCH001_01127_GEROLT_000_051","Forgotten what to bring, eh? Gods' sake, <If(PlayerParameter(4))>woman<Else/>man</If>, ye've got the memory of a bleedin' whatsit!"
77,"TEXT_JOBSCH001_01127_GEROLT_000_052","Slay the dhorme chimera an' bring me alumina salts, an' I'll see to the finishin' touches on yer weapon."
78,"TEXT_JOBSCH001_01127_SYSTEM_000_053","The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands."
79,"TEXT_JOBSCH001_01127_SYSTEM_000_054","Please note that the trial “A Relic Reborn: The Chimera” must be completed as a scholar."
80,"TEXT_JOBSCH001_01127_GEROLT_000_060","...An' o' course, the adventurer comes back triumphant. <sigh> Should've bloody known not even the chimera would be able to put ye out o' me misery."
81,"TEXT_JOBSCH001_01127_GEROLT_000_061","Hand over those alumina salts, an' I'll get right to work."
82,"TEXT_JOBSCH001_01127_GEROLT_000_062","There, the deed's done. I've squeezed out every onze of me skill to restore yer weapon, an' I think ye'll agree it looks the part."
83,"TEXT_JOBSCH001_01127_GEROLT_000_063","Yet there's summat...missin' somehow, though I'm buggered if I know what. The piece jus' lacks a certain <Emphasis>glow</Emphasis>, as it were."
84,"TEXT_JOBSCH001_01127_GEROLT_000_064","We need to learn more about the relic. Literature surroundin' the heroes associated with it would be a fine place to begin...but I ain't exactly a scholarly an' haven't the slightest inklin' where to get me hands on such stuff."
85,"TEXT_JOBSCH001_01127_GEROLT_000_065","As much as I hate to say this, Rowena's probably the one to talk to. Thing is, I'd sooner shove hot kettles up me arse sideways than owe that thrice-damned harridan another debt."
86,"TEXT_JOBSCH001_01127_GEROLT_000_066","Yer gonna have to make yerself useful once again. Take yerself to Rowena an' ask for her help, an' return here once ye've learned summat what might be of use."
87,"TEXT_JOBSCH001_01127_ROWENA_000_070","You're lookin' a bit more run-down than before. Your dealin's with Gerolt takin' their toll? Actually, forget I even asked. My mouth tastes o' bile if I so much as <Emphasis>think</Emphasis> o' that sorry specimen. So, is there somethin' you need?"
88,"TEXT_JOBSCH001_01127_ROWENA_000_071","...Literature on the heroes of old who once wielded your weapon?"
89,"TEXT_JOBSCH001_01127_ROWENA_000_072","Hm, I reckon I can find what you need. Might take a bit o' time, is all."
90,"TEXT_JOBSCH001_01127_ROWENA_000_073","'Course, this ain't a charity I'm runnin' here. I can get you what you want, but you'll have to do likewise for me."
91,"TEXT_JOBSCH001_01127_ROWENA_000_074","I'll track down literature on the military scholars of old."
92,"TEXT_JOBSCH001_01127_ROWENA_000_075","For your part, you're to bring me an Amdapor glyph. You'll find this inside Amdapor Keep, a ruined castle situated in the South Shroud."
93,"TEXT_JOBSCH001_01127_ROWENA_000_076","Clear on the deal? Then run along and fulfill your part of it."
94,"TEXT_JOBSCH001_01127_ROWENA_000_080","Ah, good <If(PlayerParameter(4))>on you<Else/>lad</If>! This is exactly what I was after. You've honored your part o' the bargain, and so I'll do the same."
95,"TEXT_JOBSCH001_01127_GEROLT_000_090","Back to pester me so soon? Judgin' from that smirk on yer face, I take it ye've found what ye need?"
96,"TEXT_JOBSCH001_01127_GEROLT_000_091","Aye, this text is about the military scholars of old, all right. But gods, would it have killed the bugger that wrote it to use normal bloody words!?"
97,"TEXT_JOBSCH001_01127_GEROLT_000_092","It'll take me bleedin' <Emphasis>moons</Emphasis> to get through this lot─time I could be spendin' on kettles! Gah...while I try to make head or tail of it all, why don't ye take this here unfinished <Emphasis>Omnilex</Emphasis> an' try it out?"
98,"TEXT_JOBSCH001_01127_GEROLT_000_093","As I mentioned before, it's still missin' summat, but it's all there shape-wise, meanin' it should serve ye jus' fine as an ordinary weapon."
99,"TEXT_JOBSCH001_01127_GEROLT_000_094","Seein' as yer a ripe ol' scholar, mayhap ye'll be able to feel out exactly what it wants for."
100,"TEXT_JOBSCH001_01127_GEROLT_000_095","That's to say, get out there an' fight some nasty foes, as the scholars who went afore ye must've done back in the day."
101,"TEXT_JOBSCH001_01127_GEROLT_000_096","The Sapsa Spawning Grounds over in western La Noscea oughta serve yer needs. Pit yerself against some Sapsa shelfspine, shelfclaw, an' shelftooth─eight of each, say─then come back an' tell me what ye've gleaned."
102,"TEXT_JOBSCH001_01127_GEROLT_000_097","With the information in the text an' yer firsthand experience, I reckon we'll solve this puzzle yet."
103,"TEXT_JOBSCH001_01127_GEROLT_000_100","I want ye to get out there an' fight some nasty foes, as the scholars who went afore ye must've done back in the day."
104,"TEXT_JOBSCH001_01127_GEROLT_000_101","The Sapsa Spawning Grounds over in western La Noscea oughta serve yer needs. Pit yerself against some Sapsa shelfspine, shelfclaw, an' shelftooth─eight of each, say─then come back an' tell me what ye've gleaned."
105,"TEXT_JOBSCH001_01127_EPICMOOGLE_000_105","You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!"
106,"TEXT_JOBSCH001_01127_GEROLT_000_110","Back already? By the frown yer wearin', I take it ye've got nothin' to show for yer time with the fishbacks."
107,"TEXT_JOBSCH001_01127_GEROLT_000_111","Hmmm, might be as ye want for better sport. An' I know jus' the creature what'll give it to ye─the hydra what reigns over the fiends within Halatali. A nasty piece of work, that. Try not to piss yer britches when ye see it."
108,"TEXT_JOBSCH001_01127_SYSTEM_000_112","The hydra can be confronted via the Duty Finder upon examining the quest destination situated by the entrance to Halatali in eastern Thanalan."
109,"TEXT_JOBSCH001_01127_SYSTEM_000_113","Please note that the trial “A Relic Reborn: The Hydra” must be completed while equipped with the unfinished copy of the <Emphasis>Omnilex</Emphasis>."
110,"TEXT_JOBSCH001_01127_FAFAJONI_000_120","We Immortal Flames have managed to cull most of the feral denizens of Halatali, but the hydra still remains. Frankly, we're out of our─"
111,"TEXT_JOBSCH001_01127_FAFAJONI_000_121","What!? You mean to face the fell creature!? To be sure, we would be grateful if you could rid us of it, but I must warn you of the dangers. Survival is <Emphasis>not</Emphasis> guaranteed."
112,"TEXT_JOBSCH001_01127_SYSTEM_000_125","In order to challenge the hydra, you must be equipped with the unfinished copy of the <Emphasis>Omnilex</Emphasis>."
113,"TEXT_JOBSCH001_01127_GEROLT_000_130","Bloody hells, not ye again! Can't a man have a moment's bleedin' rest!? I've barely had time to <Emphasis>piss</Emphasis> since you gave me that damnable text."
114,"TEXT_JOBSCH001_01127_GEROLT_000_131","Readin' the thing's given me a fierce bloody headache...which yer makin' worse by houndin' me!"
115,"TEXT_JOBSCH001_01127_GEROLT_000_132","Do me a favor an' make yerself scarce, will ye? Go an' play with yer bloody <Emphasis>Omnilex</Emphasis> or summat."
116,"TEXT_JOBSCH001_01127_EPICMOOGLE_000_135","You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!"
117,"TEXT_JOBSCH001_01127_GEROLT_000_140","Yer... Yer still alive! Why the hells do you adventurers have to be so godsdamned sturdy!? I was bloody <Emphasis>sure</Emphasis> ye'd be hydra dung by now... <sigh>"
118,"TEXT_JOBSCH001_01127_GEROLT_000_141","But what's done is done...or in this case, <Emphasis>not</Emphasis> done. Anyroad, let's talk about that text ye brought. It contains accounts o' the major clashes what took place durin' the War o' the Magi."
119,"TEXT_JOBSCH001_01127_GEROLT_000_142","The entry on the Battle o' the Gods' Grip jumped out at me. This was when the Nymians took the Amdapori host by surprise as it made its beach landin'─takin' the siege to the besiegers, as it were."
120,"TEXT_JOBSCH001_01127_GEROLT_000_143","As they're wont to do, the scholars played a key role in the victory, though that didn't interest me near as much as the passage what touched on the <Emphasis>Omnilex</Emphasis>."
121,"TEXT_JOBSCH001_01127_GEROLT_000_144","Turns out the patterns on the cover are meant to improve the flow of aether from the wielder's hands. An' I'd thought 'em merely decorations. Ye learn summat new every day, eh?"
122,"TEXT_JOBSCH001_01127_GEROLT_000_146","As ye can see, I've done me research. I trust ye've also been pullin' yer weight, puttin' the relic to use like I said. Well, go on, then─tell me what ye've learned."
123,"TEXT_JOBSCH001_01127_GEROLT_000_147","Is that so? Aye...I'd wondered about that."
124,"TEXT_JOBSCH001_01127_GEROLT_000_148","Based on what we've gleaned from the text an' yer firsthand experience, I'll rework the relic so as to improve yer affinity with it. Hand it over for a second, will ye?"
125,"TEXT_JOBSCH001_01127_EPICMOOGLE_000_149","You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!"
126,"TEXT_JOBSCH001_01127_GEROLT_000_150","Based on what we've gleaned from the text an' yer firsthand experience, I'll rework the relic so as to improve yer affinity with it. Hand it over for a second, will ye?"
127,"TEXT_JOBSCH001_01127_GEROLT_000_151","There, the deed's done. That leaves us with one last step."
128,"TEXT_JOBSCH001_01127_GEROLT_000_152","That is, fully mergin' the old relic, the new host, an' the soul of the bearer─aye, that's <Emphasis>you</Emphasis>. Only then can the weapon be restored to its former glory."
129,"TEXT_JOBSCH001_01127_GEROLT_000_153","But to do this, I need a fire what's hotter than the seventh hell. An' to keep such a fire alive an' ragin', I need a wind what's fiercer than the...than the...er, hangover I had last week. Gah, ye know what I mean!"
130,"TEXT_JOBSCH001_01127_GEROLT_000_154","Jus' get me a white-hot ember, a howlin' gale, an' a chunk o' hyperfused ore, an' I'll finish yer bloody weapon! Ah, an' I need me a bottle o' RadzatHan quenchin' oil as well to cool it off!"
131,"TEXT_JOBSCH001_01127_SYSTEM_000_155","The white-hot ember, the howling gale, and the chunk of hyperfused ore can be obtained by defeating Ifrit in the Bowl of Embers (Hard), Garuda in the Howling Eye (Hard), and Titan in the Navel (Hard), respectively."
132,"TEXT_JOBSCH001_01127_SYSTEM_000_156","The bottle of RadzatHan quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll."
133,"TEXT_JOBSCH001_01127_GEROLT_000_160","In order to restore yer weapon to its former glory, we need to fully merge the relic with the new host. Oh, aye─an' yer soul. Don't worry, though─it might not hurt much."
134,"TEXT_JOBSCH001_01127_GEROLT_000_161","Get me a white-hot ember, a howlin' gale, an' a chunk of hyperfused ore, an' I'll finish yer bloody weapon."
135,"TEXT_JOBSCH001_01127_SYSTEM_000_162","The white-hot ember, the howling gale, and the chunk of hyperfused ore can be obtained by defeating Ifrit in the Bowl of Embers (Hard), Garuda in the Howling Eye (Hard), and Titan in the Navel (Hard), respectively."
136,"TEXT_JOBSCH001_01127_SYSTEM_000_163","The bottle of RadzatHan quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll."
137,"TEXT_JOBSCH001_01127_GEROLT_000_170","So yer back... Never doubted for a second ye'd trounce all three primals an' come back to pester me again."
138,"TEXT_JOBSCH001_01127_GEROLT_000_171","All right, then, let's see the white-hot ember, the howling gale, an' the hyperfused ore."
139,"TEXT_JOBSCH001_01127_GEROLT_000_172","Aye, these oughta get me the levels o' heat I need. Which leaves just the RadzatHan quenchin' oil for coolin' things off afterwards. Ye've got that, too, I assume?"
140,"TEXT_JOBSCH001_01127_SYSTEM_100_172","The bottle of RadzatHan quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll."
141,"TEXT_JOBSCH001_01127_GEROLT_000_173","Ye've done yer part, an' so I'll do mine."
142,"TEXT_JOBSCH001_01127_GEROLT_000_174","Watch now, an' try not to bat yer eyelids─ain't every day ye get to see a relic reborn!"
143,"TEXT_JOBSCH001_01127_GEROLT_000_175","Muahahaha... MUAHAHAHAHAHA! These gods-given hands've worked yet another miracle! Feast yer eyes on the <Emphasis>Omnilex</Emphasis>, jus' as it was in days of yore! 'Tis a sight to move a man to tears...ye lucky bastard. Ye'd better bloody well take care of it!"
144,"TEXT_JOBSCH001_01127_SYSTEM_000_200","In order to progress further in the quest, you must complete the objectives of Amdapor Keep."
145,"TEXT_JOBSCH001_01127_SYSTEM_000_201","In order to gain access to Amdapor Keep, you must complete the quest “Ghosts of Amdapor.”"
146,"TEXT_JOBSCH001_01127_SYSTEM_000_202","In order to progress further in the quest, you must complete the objectives of the Bowl of Embers (Hard)."
147,"TEXT_JOBSCH001_01127_SYSTEM_000_203","Please note that gaining access to the Bowl of Embers (Hard) requires that you make sufficient progress in the main scenario."
148,"TEXT_JOBSCH001_01127_SYSTEM_000_204","In order to progress further in the quest, you must complete the objectives of the Howling Eye (Hard)."
149,"TEXT_JOBSCH001_01127_SYSTEM_000_205","Please note that gaining access to the Howling Eye (Hard) requires that you make sufficient progress in the main scenario."
150,"TEXT_JOBSCH001_01127_SYSTEM_000_206","In order to progress further in the quest, you must complete the objectives of the Navel (Hard)."
151,"TEXT_JOBSCH001_01127_SYSTEM_000_207","Please note that gaining access to the Navel (Hard) requires that you make sufficient progress in the main scenario."
152,"TEXT_JOBSCH001_01127_GEROLT_000_210","Gods, I've been dry as a bone for the past six bells. M-Mead... Jus' give me enough mead to wet me lips..."
153,"TEXT_JOBSCH001_01127_SYSTEM_000_211","Please note that you can only undertake one “A Relic Reborn” quest at any given time. If you wish to acquire a different relic weapon, you must either complete or abandon the current quest."
154,"TEXT_JOBSCH001_01127_QIB_TODO001","Defeat the dhorme chimera!"
155,"TEXT_JOBSCH001_01127_QIB_TODO002","Defeat the hydra!"
1 key 0 1
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3 int32 str str
4 0 TEXT_JOBSCH001_01127_SEQ_00 Gerolt has the air of a man defeated.
5 1 TEXT_JOBSCH001_01127_SEQ_01 Gerolt has reluctantly agreed to lend his expertise to the restoration of a legendary arm of yore. For the first step, the weaponsmith bids you venture to the Sapsa Spawning Grounds in western La Noscea to retrieve a copy of the <Emphasis>Omnilex</Emphasis>. Search for a vessel in which the valuable relic might be kept.
6 2 TEXT_JOBSCH001_01127_SEQ_02 You have obtained a timeworn copy of the <Emphasis>Omnilex</Emphasis>. Make your way back to Hyrstmill and present the relic to Gerolt.
7 3 TEXT_JOBSCH001_01127_SEQ_03 According to Gerolt, the restoration process involves merging the old with the new─that is, embedding the original relic in a new host weapon. To this end, you must bring him an erudite's picatrix of healing melded with two grade three quicktongue materia.
8 4 TEXT_JOBSCH001_01127_SEQ_04 You have delivered the materia-enhanced erudite's picatrix of healing to Gerolt. The weaponsmith next directs you to go to the Weeping Saint in the Coerthas central highlands, and obtain alumina salts from the dhorme chimera. ※The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination. ※This objective must be completed as a scholar. You have delivered the materia-enhanced erudite's picatrix of healing to Gerolt. The weaponsmith next directs you to go to the Weeping Saint in the Coerthas central highlands, and obtain alumina salts from the dhorme chimera. ※The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination. ※This objective must be completed as a scholar.
9 5 TEXT_JOBSCH001_01127_SEQ_05 You have painstakingly obtained the pinch of alumina salts. Make your way back to Hyrstmill and deliver it to Gerolt.
10 6 TEXT_JOBSCH001_01127_SEQ_06 Using the alumina salts you brought him, Gerolt adds the finishing touches to your relic weapon. Even as he declares his work over, however, the man believes that there is still something incomplete about it. In order to shed light upon the mystery, Gerolt suggests that you seek out literature surrounding the heroes associated with the relic. Perhaps the trader Rowena back at Revenant's Toll will be able to assist you in this endeavor.
11 7 TEXT_JOBSCH001_01127_SEQ_07 You have consulted Rowena, who agrees to procure the literature you seek...for a price. For your part of the deal, you must obtain for her an Amdapor glyph. Make your way through Amdapor Keep in the South Shroud, and procure this artifact. ※Amdapor Keep can be accessed via the Duty Finder. ※This objective must be completed as a scholar. You have consulted Rowena, who agrees to procure the literature you seek...for a price. For your part of the deal, you must obtain for her an Amdapor glyph. Make your way through Amdapor Keep in the South Shroud, and procure this artifact. ※Amdapor Keep can be accessed via the Duty Finder. ※This objective must be completed as a scholar.
12 8 TEXT_JOBSCH001_01127_SEQ_08 You have successfully obtained an Amdapor glyph. Make your way back to Revenant's Toll and deliver it to Rowena.
13 9 TEXT_JOBSCH001_01127_SEQ_09 You give the Amdapor glyph to Rowena, who upholds her promise and furnishes you a copy of <Emphasis>War of the Magi</Emphasis>. You now possess literature on the heroes who once wielded the relic weapon. Gerolt the weaponsmith will be keen to peruse it.
14 10 TEXT_JOBSCH001_01127_SEQ_10 After a cursory examination of the text, Gerolt declares that he will require some time to make sense of its contents. In the meantime, you are to familiarize yourself with the restored weapon in its current state. Arm yourself with the unfinished copy of the <Emphasis>Omnilex</Emphasis>, make your way to the Sapsa Spawning Grounds in western La Noscea, and there slay eight Sapsa shelfspine, eight Sapsa shelfclaw, and eight Sapsa shelftooth.
15 11 TEXT_JOBSCH001_01127_SEQ_11 You have defeated the specified Sahagin. Return to Hyrstmill and report your success to Gerolt.
16 12 TEXT_JOBSCH001_01127_SEQ_12 Upon your return, Gerolt deduces that you must face mightier adversaries if you are to experience a revelation pertaining to your relic. To this end, he bids you challenge the hydra within Halatali, the abandoned training grounds situated in eastern Thanalan. Armed with the unfinished copy of the <Emphasis>Omnilex</Emphasis>, enter Halatali and defeat the hydra. ※The hydra can be confronted via the Duty Finder upon examining the quest destination. Upon your return, Gerolt deduces that you must face mightier adversaries if you are to experience a revelation pertaining to your relic. To this end, he bids you challenge the hydra within Halatali, the abandoned training grounds situated in eastern Thanalan. Armed with the unfinished copy of the <Emphasis>Omnilex</Emphasis>, enter Halatali and defeat the hydra. ※The hydra can be confronted via the Duty Finder upon examining the quest destination.
17 13 TEXT_JOBSCH001_01127_SEQ_13 You have overcome the hydra. Take word of your accomplishment back to Gerolt at Hyrstmill.
18 14 TEXT_JOBSCH001_01127_SEQ_14 Combining information gleaned from the text with your firsthand experience, Gerolt has ascertained what must be done next. Hand over the unfinished copy of the <Emphasis>Omnilex</Emphasis> to the weaponsmith.
19 15 TEXT_JOBSCH001_01127_SEQ_15 Gerolt declares that but one step remains in the restoration. In order to create the raging fire that he needs, the weaponsmith bids you fetch him a white-hot ember, a howling gale, and a chunk of hyperfused ore. The first of these can be obtained by defeating Ifrit within the Bowl of Embers (Hard). ※The Bowl of Embers (Hard) can be accessed via the Duty Finder. ※This objective must be completed as a scholar. Gerolt declares that but one step remains in the restoration. In order to create the raging fire that he needs, the weaponsmith bids you fetch him a white-hot ember, a howling gale, and a chunk of hyperfused ore. The first of these can be obtained by defeating Ifrit within the Bowl of Embers (Hard). ※The Bowl of Embers (Hard) can be accessed via the Duty Finder. ※This objective must be completed as a scholar.
20 16 TEXT_JOBSCH001_01127_SEQ_16 You have extinguished the Lord of the Inferno and obtained a white-hot ember. Next, take on Garuda in the Howling Eye (Hard) and defeat her to obtain a howling gale. ※The Howling Eye (Hard) can be accessed via the Duty Finder. ※This objective must be completed as a scholar. You have extinguished the Lord of the Inferno and obtained a white-hot ember. Next, take on Garuda in the Howling Eye (Hard) and defeat her to obtain a howling gale. ※The Howling Eye (Hard) can be accessed via the Duty Finder. ※This objective must be completed as a scholar.
21 17 TEXT_JOBSCH001_01127_SEQ_17 You have silenced the Lady of the Vortex and obtained a howling gale. Next, take on Titan in the Navel (Hard) and defeat him to obtain a chunk of hyperfused ore. ※The Navel (Hard) can be accessed via the Duty Finder. ※This objective must be completed as a scholar. You have silenced the Lady of the Vortex and obtained a howling gale. Next, take on Titan in the Navel (Hard) and defeat him to obtain a chunk of hyperfused ore. ※The Navel (Hard) can be accessed via the Duty Finder. ※This objective must be completed as a scholar.
22 18 TEXT_JOBSCH001_01127_SEQ_18 You have buried the Lord of Crags and obtained a chunk of hyperfused ore. Deliver it along with the white-hot ember and the howling gale to Gerolt.
23 19 TEXT_JOBSCH001_01127_SEQ_19 You have delivered the three items Gerolt requires to create a raging fire. Now he only wants for a bottle of Radz–at–Han quenching oil to complete the restoration of your relic. Obtain this item and deliver it to the weaponsmith.
24 20 TEXT_JOBSCH001_01127_SEQ_20 You have delivered the bottle of Radz–at–Han quenching oil to Gerolt, who promptly sees to the final stage of the restoration process. After no small amount of effort and perseverance, you are now the proud owner of a copy of the <Emphasis>Omnilex</Emphasis>. May it serve you well in your adventures to come!
25 21 TEXT_JOBSCH001_01127_SEQ_21
26 22 TEXT_JOBSCH001_01127_SEQ_22
27 23 TEXT_JOBSCH001_01127_SEQ_23
28 24 TEXT_JOBSCH001_01127_TODO_00 Obtain a timeworn copy of the <Emphasis>Omnilex</Emphasis> from a treasure coffer in the Sapsa Spawning Grounds.
29 25 TEXT_JOBSCH001_01127_TODO_01 Deliver the timeworn copy of the <Emphasis>Omnilex</Emphasis> to Gerolt.
30 26 TEXT_JOBSCH001_01127_TODO_02 Deliver a materia-enhanced erudite's picatrix of healing to Gerolt.
31 27 TEXT_JOBSCH001_01127_TODO_03 Examine the destination at the Weeping Saint and, as a scholar, use the Duty Finder to complete the trial “A Relic Reborn: The Chimera.”
32 28 TEXT_JOBSCH001_01127_TODO_04 Deliver the alumina salts to Gerolt.
33 29 TEXT_JOBSCH001_01127_TODO_05 Speak with Rowena at Revenant's Toll.
34 30 TEXT_JOBSCH001_01127_TODO_06 Obtain an Amdapor glyph by completing Amdapor Keep as a scholar.
35 31 TEXT_JOBSCH001_01127_TODO_07 Deliver the Amdapor glyph to Rowena.
36 32 TEXT_JOBSCH001_01127_TODO_08 Deliver the copy of <Emphasis>War of the Magi</Emphasis> to Gerolt.
37 33 TEXT_JOBSCH001_01127_TODO_09 Slay Sapsa shelfspine while equipped with the unfinished copy of the <Emphasis>Omnilex</Emphasis>.
38 34 TEXT_JOBSCH001_01127_TODO_10 Slay Sapsa shelfclaw while equipped with the unfinished copy of the <Emphasis>Omnilex</Emphasis>.
39 35 TEXT_JOBSCH001_01127_TODO_11 Slay Sapsa shelftooth while equipped with the unfinished copy of the <Emphasis>Omnilex</Emphasis>.
40 36 TEXT_JOBSCH001_01127_TODO_12 Speak with Gerolt.
41 37 TEXT_JOBSCH001_01127_TODO_13 Examine the destination outside Halatali and, with the unfinished copy of the <Emphasis>Omnilex</Emphasis> equipped, use the Duty Finder to complete the trial “A Relic Reborn: The Hydra.”
42 38 TEXT_JOBSCH001_01127_TODO_14 Speak with Gerolt.
43 39 TEXT_JOBSCH001_01127_TODO_15 Give the unfinished copy of the <Emphasis>Omnilex</Emphasis> to Gerolt.
44 40 TEXT_JOBSCH001_01127_TODO_16 Obtain a white-hot ember in the Bowl of Embers (Hard) as a scholar.
45 41 TEXT_JOBSCH001_01127_TODO_17 Obtain a howling gale in the Howling Eye (Hard) as a scholar.
46 42 TEXT_JOBSCH001_01127_TODO_18 Obtain a chunk of hyperfused ore in the Navel (Hard) as a scholar.
47 43 TEXT_JOBSCH001_01127_TODO_19 Deliver the requested items to Gerolt.
48 44 TEXT_JOBSCH001_01127_TODO_20 Deliver a bottle of Radz–at–Han quenching oil to Gerolt.
49 45 TEXT_JOBSCH001_01127_TODO_21
50 46 TEXT_JOBSCH001_01127_TODO_22
51 47 TEXT_JOBSCH001_01127_TODO_23
52 48 TEXT_JOBSCH001_01127_GEROLT_000_000 Jus' let me make one thing clear: it might be as I'm repairin' kettles to pay for yesterday's mead, but I still got me pride as a master weaponsmith. Ye'll get no less than the finest out of me forge.
53 49 TEXT_JOBSCH001_01127_GEROLT_000_001 An' it might be as ye've got that godsdamned slip of paper, but it'll only get ye so much. Restorin' relics like these calls for some rare ol' materials, an' I ain't got none. So if you want the job done, ye'll have to run along an' fetch 'em for me.
54 50 TEXT_JOBSCH001_01127_GEROLT_000_002 So, what is it ye want restored?
55 51 TEXT_JOBSCH001_01127_GEROLT_000_003 Fancy yerself a scholar, eh? Like one o' them as helped the nation o' Nym preserve its sovereignty durin' the War o' the Magi way back when? I know a bit about 'em, as it happens.
56 52 TEXT_JOBSCH001_01127_GEROLT_000_004 They were a right clever lot, those scholars. Thanks to their brilliant strategizin', the Nymians never failed to throw back would-be conquerors no matter how badly they were outnumbered. Like I always say, it ain't the size what matters, but how ye <Emphasis>use</Emphasis> it.
57 53 TEXT_JOBSCH001_01127_GEROLT_000_005 A-Ahem! Aaanyroad, 'tis a copy o' the <Emphasis>Omnilex</Emphasis> ye want, a right bleedin' rare grimoire what's supposed to contain <Emphasis>all</Emphasis> the military tactics ever conceived by man.
58 54 TEXT_JOBSCH001_01127_GEROLT_000_006 Unlucky for ye, though, they don't make 'em like they used to. Which is to say, <Emphasis>not anymore</Emphasis>. But if yer heart's set on a copy, ye might try rootin' about western La Noscea.
59 55 TEXT_JOBSCH001_01127_GEROLT_000_007 If I remember rightly, the Nymians used to have a port over there, but it's long since become a Sahagin lair─the Sapsa Spawnin' Grounds, 'tis called.
60 56 TEXT_JOBSCH001_01127_GEROLT_000_010 'Tis a copy o' the <Emphasis>Omnilex</Emphasis> ye want, a right bleedin' rare grimoire what's supposed to contain <Emphasis>all</Emphasis> the military tactics ever conceived by man.
61 57 TEXT_JOBSCH001_01127_GEROLT_000_011 Unlucky for ye, though, they don't make 'em like they used to. Which is to say, <Emphasis>not anymore</Emphasis>. But if yer heart's set on a copy, ye might try rootin' about western La Noscea.
62 58 TEXT_JOBSCH001_01127_GEROLT_000_012 If I remember rightly, the Nymians used to have a port over there, but it's long since become a Sahagin lair─the Sapsa Spawnin' Grounds, 'tis called.
63 59 TEXT_JOBSCH001_01127_GEROLT_000_020 Well, bugger me... Never in me wildest, drunkest dreams did I imagine ye'd actually find the bloody thing... Bah, so I'll have to fire up the forge, after all.
64 60 TEXT_JOBSCH001_01127_GEROLT_000_021 Havin' said that, the relic's in far worse shape than I thought. It ain't like to survive much poundin' in this state. Truth be told, I'd be worried about sneezin' near it.
65 61 TEXT_JOBSCH001_01127_GEROLT_000_022 <sigh> We're gonna need a new host what'll give itself for the restoration.
66 62 TEXT_JOBSCH001_01127_GEROLT_000_023 Bring me an erudite's picatrix of healing, one with two grade three quicktongue materia melded to it. This'll serve as the vessel for the restored relic.
67 63 TEXT_JOBSCH001_01127_GEROLT_000_024 Remember, that's <Emphasis>two</Emphasis> grade three quicktongue materia. Aught less, an' ye'll get naught from me, no matter how many slips of paper ye wave in me face.
68 64 TEXT_JOBSCH001_01127_GEROLT_000_030 Ye need to bring me an erudite's picatrix of healing, one with two grade three quicktongue materia melded to it. This'll serve as the vessel for the restored relic.
69 65 TEXT_JOBSCH001_01127_GEROLT_000_031 Hm? Aye, I could hammer one out in me sleep, but then I could wipe yer arse without much trouble, an' I ain't plannin' on doin' that neither! Seems ye'll jus' have to do both yerself, eh?
70 66 TEXT_JOBSCH001_01127_GEROLT_000_040 Ah, 'tis a fine base ye've brought me. Aye, jus' the thing to host yer relic.
71 67 TEXT_JOBSCH001_01127_GEROLT_000_041 I've merged what was left of the relic with the host weapon, so the groundwork's done. But don't go jumpin' for joy jus' yet─there's still more to do.
72 68 TEXT_JOBSCH001_01127_GEROLT_000_042 I need to work on the finishin' touches, but due to the reinforcement work I've had to do, the book's provin' rather stubborn to mend.
73 69 TEXT_JOBSCH001_01127_GEROLT_000_043 To get 'round this, we'll be needin' some alumina salts, a substance made by grindin' a rock called alumina into fine grains. Unlucky for ye, though, it ain't easy to get hold of.
74 70 TEXT_JOBSCH001_01127_GEROLT_000_044 Mayhap ye already know this, but there's beasties out there what devour their prey whole. An' some of 'em swallow rocks so as to aid with digestion.
75 71 TEXT_JOBSCH001_01127_GEROLT_000_045 The dhorme chimera what terrorizes the central highlands o' Coerthas happens to swallow alumina salts for this purpose.
76 72 TEXT_JOBSCH001_01127_GEROLT_000_046 Slay the bugger an' bring me the alumina salts, an' I'll see to the finishin' touches on yer weapon.
77 73 TEXT_JOBSCH001_01127_SYSTEM_000_047 The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands.
78 74 TEXT_JOBSCH001_01127_SYSTEM_000_048 Please note that the trial “A Relic Reborn: The Chimera” must be completed as a scholar.
79 75 TEXT_JOBSCH001_01127_GEROLT_000_050 Jus' a dozen more kettles, then it's off to the tav─ <Emphasis>You</Emphasis> again!? What in the seven hells do ye want this time!? Jus' a dozen more kettles, then it's off to the tav─ <Emphasis>You</Emphasis> again!? What in the seven hells do ye want this time!?
80 76 TEXT_JOBSCH001_01127_GEROLT_000_051 Forgotten what to bring, eh? Gods' sake, <If(PlayerParameter(4))>woman<Else/>man</If>, ye've got the memory of a bleedin' whatsit!
81 77 TEXT_JOBSCH001_01127_GEROLT_000_052 Slay the dhorme chimera an' bring me alumina salts, an' I'll see to the finishin' touches on yer weapon.
82 78 TEXT_JOBSCH001_01127_SYSTEM_000_053 The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands.
83 79 TEXT_JOBSCH001_01127_SYSTEM_000_054 Please note that the trial “A Relic Reborn: The Chimera” must be completed as a scholar.
84 80 TEXT_JOBSCH001_01127_GEROLT_000_060 ...An' o' course, the adventurer comes back triumphant. <sigh> Should've bloody known not even the chimera would be able to put ye out o' me misery.
85 81 TEXT_JOBSCH001_01127_GEROLT_000_061 Hand over those alumina salts, an' I'll get right to work.
86 82 TEXT_JOBSCH001_01127_GEROLT_000_062 There, the deed's done. I've squeezed out every onze of me skill to restore yer weapon, an' I think ye'll agree it looks the part.
87 83 TEXT_JOBSCH001_01127_GEROLT_000_063 Yet there's summat...missin' somehow, though I'm buggered if I know what. The piece jus' lacks a certain <Emphasis>glow</Emphasis>, as it were.
88 84 TEXT_JOBSCH001_01127_GEROLT_000_064 We need to learn more about the relic. Literature surroundin' the heroes associated with it would be a fine place to begin...but I ain't exactly a scholarly an' haven't the slightest inklin' where to get me hands on such stuff.
89 85 TEXT_JOBSCH001_01127_GEROLT_000_065 As much as I hate to say this, Rowena's probably the one to talk to. Thing is, I'd sooner shove hot kettles up me arse sideways than owe that thrice-damned harridan another debt.
90 86 TEXT_JOBSCH001_01127_GEROLT_000_066 Yer gonna have to make yerself useful once again. Take yerself to Rowena an' ask for her help, an' return here once ye've learned summat what might be of use.
91 87 TEXT_JOBSCH001_01127_ROWENA_000_070 You're lookin' a bit more run-down than before. Your dealin's with Gerolt takin' their toll? Actually, forget I even asked. My mouth tastes o' bile if I so much as <Emphasis>think</Emphasis> o' that sorry specimen. So, is there somethin' you need?
92 88 TEXT_JOBSCH001_01127_ROWENA_000_071 ...Literature on the heroes of old who once wielded your weapon?
93 89 TEXT_JOBSCH001_01127_ROWENA_000_072 Hm, I reckon I can find what you need. Might take a bit o' time, is all.
94 90 TEXT_JOBSCH001_01127_ROWENA_000_073 'Course, this ain't a charity I'm runnin' here. I can get you what you want, but you'll have to do likewise for me.
95 91 TEXT_JOBSCH001_01127_ROWENA_000_074 I'll track down literature on the military scholars of old.
96 92 TEXT_JOBSCH001_01127_ROWENA_000_075 For your part, you're to bring me an Amdapor glyph. You'll find this inside Amdapor Keep, a ruined castle situated in the South Shroud.
97 93 TEXT_JOBSCH001_01127_ROWENA_000_076 Clear on the deal? Then run along and fulfill your part of it.
98 94 TEXT_JOBSCH001_01127_ROWENA_000_080 Ah, good <If(PlayerParameter(4))>on you<Else/>lad</If>! This is exactly what I was after. You've honored your part o' the bargain, and so I'll do the same.
99 95 TEXT_JOBSCH001_01127_GEROLT_000_090 Back to pester me so soon? Judgin' from that smirk on yer face, I take it ye've found what ye need?
100 96 TEXT_JOBSCH001_01127_GEROLT_000_091 Aye, this text is about the military scholars of old, all right. But gods, would it have killed the bugger that wrote it to use normal bloody words!?
101 97 TEXT_JOBSCH001_01127_GEROLT_000_092 It'll take me bleedin' <Emphasis>moons</Emphasis> to get through this lot─time I could be spendin' on kettles! Gah...while I try to make head or tail of it all, why don't ye take this here unfinished <Emphasis>Omnilex</Emphasis> an' try it out?
102 98 TEXT_JOBSCH001_01127_GEROLT_000_093 As I mentioned before, it's still missin' summat, but it's all there shape-wise, meanin' it should serve ye jus' fine as an ordinary weapon.
103 99 TEXT_JOBSCH001_01127_GEROLT_000_094 Seein' as yer a ripe ol' scholar, mayhap ye'll be able to feel out exactly what it wants for.
104 100 TEXT_JOBSCH001_01127_GEROLT_000_095 That's to say, get out there an' fight some nasty foes, as the scholars who went afore ye must've done back in the day.
105 101 TEXT_JOBSCH001_01127_GEROLT_000_096 The Sapsa Spawning Grounds over in western La Noscea oughta serve yer needs. Pit yerself against some Sapsa shelfspine, shelfclaw, an' shelftooth─eight of each, say─then come back an' tell me what ye've gleaned.
106 102 TEXT_JOBSCH001_01127_GEROLT_000_097 With the information in the text an' yer firsthand experience, I reckon we'll solve this puzzle yet.
107 103 TEXT_JOBSCH001_01127_GEROLT_000_100 I want ye to get out there an' fight some nasty foes, as the scholars who went afore ye must've done back in the day.
108 104 TEXT_JOBSCH001_01127_GEROLT_000_101 The Sapsa Spawning Grounds over in western La Noscea oughta serve yer needs. Pit yerself against some Sapsa shelfspine, shelfclaw, an' shelftooth─eight of each, say─then come back an' tell me what ye've gleaned.
109 105 TEXT_JOBSCH001_01127_EPICMOOGLE_000_105 You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!
110 106 TEXT_JOBSCH001_01127_GEROLT_000_110 Back already? By the frown yer wearin', I take it ye've got nothin' to show for yer time with the fishbacks.
111 107 TEXT_JOBSCH001_01127_GEROLT_000_111 Hmmm, might be as ye want for better sport. An' I know jus' the creature what'll give it to ye─the hydra what reigns over the fiends within Halatali. A nasty piece of work, that. Try not to piss yer britches when ye see it.
112 108 TEXT_JOBSCH001_01127_SYSTEM_000_112 The hydra can be confronted via the Duty Finder upon examining the quest destination situated by the entrance to Halatali in eastern Thanalan.
113 109 TEXT_JOBSCH001_01127_SYSTEM_000_113 Please note that the trial “A Relic Reborn: The Hydra” must be completed while equipped with the unfinished copy of the <Emphasis>Omnilex</Emphasis>.
114 110 TEXT_JOBSCH001_01127_FAFAJONI_000_120 We Immortal Flames have managed to cull most of the feral denizens of Halatali, but the hydra still remains. Frankly, we're out of our─
115 111 TEXT_JOBSCH001_01127_FAFAJONI_000_121 What!? You mean to face the fell creature!? To be sure, we would be grateful if you could rid us of it, but I must warn you of the dangers. Survival is <Emphasis>not</Emphasis> guaranteed.
116 112 TEXT_JOBSCH001_01127_SYSTEM_000_125 In order to challenge the hydra, you must be equipped with the unfinished copy of the <Emphasis>Omnilex</Emphasis>.
117 113 TEXT_JOBSCH001_01127_GEROLT_000_130 Bloody hells, not ye again! Can't a man have a moment's bleedin' rest!? I've barely had time to <Emphasis>piss</Emphasis> since you gave me that damnable text.
118 114 TEXT_JOBSCH001_01127_GEROLT_000_131 Readin' the thing's given me a fierce bloody headache...which yer makin' worse by houndin' me!
119 115 TEXT_JOBSCH001_01127_GEROLT_000_132 Do me a favor an' make yerself scarce, will ye? Go an' play with yer bloody <Emphasis>Omnilex</Emphasis> or summat.
120 116 TEXT_JOBSCH001_01127_EPICMOOGLE_000_135 You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!
121 117 TEXT_JOBSCH001_01127_GEROLT_000_140 Yer... Yer still alive! Why the hells do you adventurers have to be so godsdamned sturdy!? I was bloody <Emphasis>sure</Emphasis> ye'd be hydra dung by now... <sigh>
122 118 TEXT_JOBSCH001_01127_GEROLT_000_141 But what's done is done...or in this case, <Emphasis>not</Emphasis> done. Anyroad, let's talk about that text ye brought. It contains accounts o' the major clashes what took place durin' the War o' the Magi.
123 119 TEXT_JOBSCH001_01127_GEROLT_000_142 The entry on the Battle o' the Gods' Grip jumped out at me. This was when the Nymians took the Amdapori host by surprise as it made its beach landin'─takin' the siege to the besiegers, as it were.
124 120 TEXT_JOBSCH001_01127_GEROLT_000_143 As they're wont to do, the scholars played a key role in the victory, though that didn't interest me near as much as the passage what touched on the <Emphasis>Omnilex</Emphasis>.
125 121 TEXT_JOBSCH001_01127_GEROLT_000_144 Turns out the patterns on the cover are meant to improve the flow of aether from the wielder's hands. An' I'd thought 'em merely decorations. Ye learn summat new every day, eh?
126 122 TEXT_JOBSCH001_01127_GEROLT_000_146 As ye can see, I've done me research. I trust ye've also been pullin' yer weight, puttin' the relic to use like I said. Well, go on, then─tell me what ye've learned.
127 123 TEXT_JOBSCH001_01127_GEROLT_000_147 Is that so? Aye...I'd wondered about that.
128 124 TEXT_JOBSCH001_01127_GEROLT_000_148 Based on what we've gleaned from the text an' yer firsthand experience, I'll rework the relic so as to improve yer affinity with it. Hand it over for a second, will ye?
129 125 TEXT_JOBSCH001_01127_EPICMOOGLE_000_149 You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!
130 126 TEXT_JOBSCH001_01127_GEROLT_000_150 Based on what we've gleaned from the text an' yer firsthand experience, I'll rework the relic so as to improve yer affinity with it. Hand it over for a second, will ye?
131 127 TEXT_JOBSCH001_01127_GEROLT_000_151 There, the deed's done. That leaves us with one last step.
132 128 TEXT_JOBSCH001_01127_GEROLT_000_152 That is, fully mergin' the old relic, the new host, an' the soul of the bearer─aye, that's <Emphasis>you</Emphasis>. Only then can the weapon be restored to its former glory.
133 129 TEXT_JOBSCH001_01127_GEROLT_000_153 But to do this, I need a fire what's hotter than the seventh hell. An' to keep such a fire alive an' ragin', I need a wind what's fiercer than the...than the...er, hangover I had last week. Gah, ye know what I mean!
134 130 TEXT_JOBSCH001_01127_GEROLT_000_154 Jus' get me a white-hot ember, a howlin' gale, an' a chunk o' hyperfused ore, an' I'll finish yer bloody weapon! Ah, an' I need me a bottle o' Radz–at–Han quenchin' oil as well to cool it off!
135 131 TEXT_JOBSCH001_01127_SYSTEM_000_155 The white-hot ember, the howling gale, and the chunk of hyperfused ore can be obtained by defeating Ifrit in the Bowl of Embers (Hard), Garuda in the Howling Eye (Hard), and Titan in the Navel (Hard), respectively.
136 132 TEXT_JOBSCH001_01127_SYSTEM_000_156 The bottle of Radz–at–Han quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll.
137 133 TEXT_JOBSCH001_01127_GEROLT_000_160 In order to restore yer weapon to its former glory, we need to fully merge the relic with the new host. Oh, aye─an' yer soul. Don't worry, though─it might not hurt much.
138 134 TEXT_JOBSCH001_01127_GEROLT_000_161 Get me a white-hot ember, a howlin' gale, an' a chunk of hyperfused ore, an' I'll finish yer bloody weapon.
139 135 TEXT_JOBSCH001_01127_SYSTEM_000_162 The white-hot ember, the howling gale, and the chunk of hyperfused ore can be obtained by defeating Ifrit in the Bowl of Embers (Hard), Garuda in the Howling Eye (Hard), and Titan in the Navel (Hard), respectively.
140 136 TEXT_JOBSCH001_01127_SYSTEM_000_163 The bottle of Radz–at–Han quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll.
141 137 TEXT_JOBSCH001_01127_GEROLT_000_170 So yer back... Never doubted for a second ye'd trounce all three primals an' come back to pester me again.
142 138 TEXT_JOBSCH001_01127_GEROLT_000_171 All right, then, let's see the white-hot ember, the howling gale, an' the hyperfused ore.
143 139 TEXT_JOBSCH001_01127_GEROLT_000_172 Aye, these oughta get me the levels o' heat I need. Which leaves just the Radz–at–Han quenchin' oil for coolin' things off afterwards. Ye've got that, too, I assume?
144 140 TEXT_JOBSCH001_01127_SYSTEM_100_172 The bottle of Radz–at–Han quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll.
145 141 TEXT_JOBSCH001_01127_GEROLT_000_173 Ye've done yer part, an' so I'll do mine.
146 142 TEXT_JOBSCH001_01127_GEROLT_000_174 Watch now, an' try not to bat yer eyelids─ain't every day ye get to see a relic reborn!
147 143 TEXT_JOBSCH001_01127_GEROLT_000_175 Muahahaha... MUAHAHAHAHAHA! These gods-given hands've worked yet another miracle! Feast yer eyes on the <Emphasis>Omnilex</Emphasis>, jus' as it was in days of yore! 'Tis a sight to move a man to tears...ye lucky bastard. Ye'd better bloody well take care of it!
148 144 TEXT_JOBSCH001_01127_SYSTEM_000_200 In order to progress further in the quest, you must complete the objectives of Amdapor Keep.
149 145 TEXT_JOBSCH001_01127_SYSTEM_000_201 In order to gain access to Amdapor Keep, you must complete the quest “Ghosts of Amdapor.”
150 146 TEXT_JOBSCH001_01127_SYSTEM_000_202 In order to progress further in the quest, you must complete the objectives of the Bowl of Embers (Hard).
151 147 TEXT_JOBSCH001_01127_SYSTEM_000_203 Please note that gaining access to the Bowl of Embers (Hard) requires that you make sufficient progress in the main scenario.
152 148 TEXT_JOBSCH001_01127_SYSTEM_000_204 In order to progress further in the quest, you must complete the objectives of the Howling Eye (Hard).
153 149 TEXT_JOBSCH001_01127_SYSTEM_000_205 Please note that gaining access to the Howling Eye (Hard) requires that you make sufficient progress in the main scenario.
154 150 TEXT_JOBSCH001_01127_SYSTEM_000_206 In order to progress further in the quest, you must complete the objectives of the Navel (Hard).
155 151 TEXT_JOBSCH001_01127_SYSTEM_000_207 Please note that gaining access to the Navel (Hard) requires that you make sufficient progress in the main scenario.
156 152 TEXT_JOBSCH001_01127_GEROLT_000_210 Gods, I've been dry as a bone for the past six bells. M-Mead... Jus' give me enough mead to wet me lips...
157 153 TEXT_JOBSCH001_01127_SYSTEM_000_211 Please note that you can only undertake one “A Relic Reborn” quest at any given time. If you wish to acquire a different relic weapon, you must either complete or abandon the current quest.
158 154 TEXT_JOBSCH001_01127_QIB_TODO001 Defeat the dhorme chimera!
159 155 TEXT_JOBSCH001_01127_QIB_TODO002 Defeat the hydra!
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0,"TEXT_JOBSCH451_01101_SEQ_00","Alka Zolka wishes to propose another way you might rekindle your faerie's memories."
1,"TEXT_JOBSCH451_01101_SEQ_01","Much of what Alka Zolka has learned of scholars pertains to their roles in the Nymian military. However, his most recent translations offer insight into their activities during times of peace. Apparently, scholars would use their talents to help the sick and infirm, and they were even instrumental in combating a virulent plague which once threatened to engulf all of Nym. For these reasons, Alka Zolka believes that tending to the patients recuperating at Camp Bronze Lake might rekindle the memories of your faerie. Journey to the Warmwine Sanitorium in upper La Noscea and offer your services to Rukusa Farusa."
2,"TEXT_JOBSCH451_01101_SEQ_02","Rukusa Farusa is happy to accept your assistance, and tells you of five patients suffering from a variety of lingering conditions. Rather than treat their symptoms with restorative magicks, he implores you to address the underlying cause by <Emphasis>leeching</Emphasis> the impurities from their bodies."
3,"TEXT_JOBSCH451_01101_SEQ_03","As instructed, you worked your scholarly magicks on each patient to varying degrees of efficacy. Inform Rukusa Farusa that your work is complete."
4,"TEXT_JOBSCH451_01101_SEQ_04","Rukusa Farusa's final words of gratitude elicit a reaction from your tiny companion. Return to the Coral Tower and tell Alka Zolka that his idea seems to have worked."
5,"TEXT_JOBSCH451_01101_SEQ_05","Alka Zolka is pleased to see you and your faerie have made such great strides. Confident that the Nymian tablets contain far more than the secrets of the scholarly arts, he resumes his translations.
※The next scholar quest will be available from Alka Zolka upon reaching level 50."
6,"TEXT_JOBSCH451_01101_SEQ_06",""
7,"TEXT_JOBSCH451_01101_SEQ_07",""
8,"TEXT_JOBSCH451_01101_SEQ_08",""
9,"TEXT_JOBSCH451_01101_SEQ_09",""
10,"TEXT_JOBSCH451_01101_SEQ_10",""
11,"TEXT_JOBSCH451_01101_SEQ_11",""
12,"TEXT_JOBSCH451_01101_SEQ_12",""
13,"TEXT_JOBSCH451_01101_SEQ_13",""
14,"TEXT_JOBSCH451_01101_SEQ_14",""
15,"TEXT_JOBSCH451_01101_SEQ_15",""
16,"TEXT_JOBSCH451_01101_SEQ_16",""
17,"TEXT_JOBSCH451_01101_SEQ_17",""
18,"TEXT_JOBSCH451_01101_SEQ_18",""
19,"TEXT_JOBSCH451_01101_SEQ_19",""
20,"TEXT_JOBSCH451_01101_SEQ_20",""
21,"TEXT_JOBSCH451_01101_SEQ_21",""
22,"TEXT_JOBSCH451_01101_SEQ_22",""
23,"TEXT_JOBSCH451_01101_SEQ_23",""
24,"TEXT_JOBSCH451_01101_TODO_00","Speak with Rukusa Farusa in upper La Noscea."
25,"TEXT_JOBSCH451_01101_TODO_01","Cast Esuna on the invalids."
26,"TEXT_JOBSCH451_01101_TODO_02","Speak with Rukusa Farusa."
27,"TEXT_JOBSCH451_01101_TODO_03","Speak with Alka Zolka at the Marauders' Guild."
28,"TEXT_JOBSCH451_01101_TODO_04",""
29,"TEXT_JOBSCH451_01101_TODO_05",""
30,"TEXT_JOBSCH451_01101_TODO_06",""
31,"TEXT_JOBSCH451_01101_TODO_07",""
32,"TEXT_JOBSCH451_01101_TODO_08",""
33,"TEXT_JOBSCH451_01101_TODO_09",""
34,"TEXT_JOBSCH451_01101_TODO_10",""
35,"TEXT_JOBSCH451_01101_TODO_11",""
36,"TEXT_JOBSCH451_01101_TODO_12",""
37,"TEXT_JOBSCH451_01101_TODO_13",""
38,"TEXT_JOBSCH451_01101_TODO_14",""
39,"TEXT_JOBSCH451_01101_TODO_15",""
40,"TEXT_JOBSCH451_01101_TODO_16",""
41,"TEXT_JOBSCH451_01101_TODO_17",""
42,"TEXT_JOBSCH451_01101_TODO_18",""
43,"TEXT_JOBSCH451_01101_TODO_19",""
44,"TEXT_JOBSCH451_01101_TODO_20",""
45,"TEXT_JOBSCH451_01101_TODO_21",""
46,"TEXT_JOBSCH451_01101_TODO_22",""
47,"TEXT_JOBSCH451_01101_TODO_23",""
48,"TEXT_JOBSCH451_01101_ALKAZOLKA_000_000","Ah, yes, I forgot to mention that while I was awaiting your return, I made considerable progress with the deciphering of my Nymian tablets."
49,"TEXT_JOBSCH451_01101_ALKAZOLKA_000_001","Much of what I have learned until now has pertained to the roles of scholars within the military. However, these latest texts offer insight into a scholar's activities during times of peace."
50,"TEXT_JOBSCH451_01101_ALKAZOLKA_000_002","As you can imagine, they were not the sort to let their restorative magicks go to waste."
51,"TEXT_JOBSCH451_01101_ALKAZOLKA_000_003","One particularly stirring account describes their selfless efforts to combat the spread of a virulent plague which at one point threatened to engulf all of Nym."
52,"TEXT_JOBSCH451_01101_ALKAZOLKA_000_004","Naturally, they did so with the aid of their faeries, which is why I believe that similar acts of charity may serve to further awaken your winged companion."
53,"TEXT_JOBSCH451_01101_ALKAZOLKA_000_005","If you are of a mind to test my theory, why not journey to Camp Bronze Lake? You will find no shortage of the sick and wounded there."
54,"TEXT_JOBSCH451_01101_ALKAZOLKA_000_006","Rukusa Farusa would doubtless welcome your services were you to offer them. He presides over the Warmwine Sanitorium, so be sure to have a word with him if you decide to go."
55,"TEXT_JOBSCH451_01101_RUKUSAFARUSA_000_010","Hello, and welcome to Bronze Lake. If you desire treatment, I─ Pardon, you wish to <Emphasis>administer</Emphasis> treatment? Are you even qualified to─"
56,"TEXT_JOBSCH451_01101_RUKUSAFARUSA_000_011","Wait, you must be <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, the scholar! We are happy to accept any assistance you can provide."
57,"TEXT_JOBSCH451_01101_RUKUSAFARUSA_000_012","I am told you possess magicks which can cleanse the body of toxins, impurities, and maladies."
58,"TEXT_JOBSCH451_01101_RUKUSAFARUSA_000_013","At the present, we have five patients visiting the springs who would benefit from this care. Pray attend to these individuals and return to me when finished."
59,"TEXT_JOBSCH451_01101_RUKUSAFARUSA_000_020","The five patients I would have you attend to are all suffering from a variety of lingering conditions."
60,"TEXT_JOBSCH451_01101_RUKUSAFARUSA_000_021","Traditional restorative magicks may treat the symptoms, but not the underlying cause. To balance their humours, you must <Emphasis>leech</Emphasis> the impurities from their bodies."
61,"TEXT_JOBSCH451_01101_KAOIRONOWARUISHOUBYOUHEI_000_030","What's...what's wrong with me? My wounds have closed, but still I feel so weak..."
62,"TEXT_JOBSCH451_01101_KAOIRONOWARUISHOUBYOUHEI_000_031","Eh!? What did you do? You took something from me...something bad. I don't know what you did, but I'm glad you did it. Thank you."
63,"TEXT_JOBSCH451_01101_NEMUSOUNASHOUBYOUHEI_000_040","Can't sleep, mummer will eat me. Can't sleep, mummer will eat me."
64,"TEXT_JOBSCH451_01101_NEMUSOUNASHOUBYOUHEI_000_041","You...you've set me free! I no longer feel his eyes upon me..."
65,"TEXT_JOBSCH451_01101_INNKISOUNASHOUBYOUHEI_000_050","Me arm ain't been the same since Carteneau. Chirurgeon says the flesh is willing, but the spirit is weak. I say he's a superstitious git."
66,"TEXT_JOBSCH451_01101_INNKISOUNASHOUBYOUHEI_000_051","What...what's this warmth? Did you do that? I...I... Thank you, whoever you are."
67,"TEXT_JOBSCH451_01101_TURASOUNASHOUBYOUHEI_000_060","<pant> <pant> Are...are you here to help me? I...I don't know what's wrong, I just...can't..."
68,"TEXT_JOBSCH451_01101_TURASOUNASHOUBYOUHEI_000_061","<gasp> My lungs, I...I can breathe again! Bless you, <If(PlayerParameter(4))>miss<Else/>sir</If>, <Emphasis>bless you</Emphasis>!"
69,"TEXT_JOBSCH451_01101_YOTTASHOUBYOUHEI_000_070","Gahaha─hic─hahaha! Try takin' a wound sometime, <If(PlayerParameter(4))>lass<Else/>lad</If>. Sure, it hurts like hells at first, but then ye get to drink away the pain!"
70,"TEXT_JOBSCH451_01101_YOTTASHOUBYOUHEI_000_071","Huh? What the... Why'd ye have to go an' do <Emphasis>that</Emphasis>!? Ah, bugger. Now they'll take me wine away..."
71,"TEXT_JOBSCH451_01101_RUKUSAFARUSA_000_080","Incredible, absolutely incredible. What you did for those patients was nothing short of miraculous."
72,"TEXT_JOBSCH451_01101_RUKUSAFARUSA_000_081","Their commanding officers will be pleased to hear that they can return to active duty. You and Alka Zolka have my deepest thanks, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
73,"TEXT_JOBSCH451_01101_ALKAZOLKA_000_090","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Rukusa Farusa tells me that your potent magicks exceed all expectation."
74,"TEXT_JOBSCH451_01101_ALKAZOLKA_000_091","Had a good time, did you? Aye, I thought you might."
75,"TEXT_JOBSCH451_01101_ALKAZOLKA_000_092","It warms my heart to see the two of you making such great strides. And it reminds me that I must work harder to see that I am not left behind!"
key,0,1
#,,
int32,str,str
0,"TEXT_JOBSCH451_01101_SEQ_00","Alka Zolka wishes to propose another way you might rekindle your faerie's memories."
1,"TEXT_JOBSCH451_01101_SEQ_01","Much of what Alka Zolka has learned of scholars pertains to their roles in the Nymian military. However, his most recent translations offer insight into their activities during times of peace. Apparently, scholars would use their talents to help the sick and infirm, and they were even instrumental in combating a virulent plague which once threatened to engulf all of Nym. For these reasons, Alka Zolka believes that tending to the patients recuperating at Camp Bronze Lake might rekindle the memories of your faerie. Journey to the Warmwine Sanitorium in upper La Noscea and offer your services to Rukusa Farusa."
2,"TEXT_JOBSCH451_01101_SEQ_02","Rukusa Farusa is happy to accept your assistance, and tells you of five patients suffering from a variety of lingering conditions. Rather than treat their symptoms with restorative magicks, he implores you to address the underlying cause by <Emphasis>leeching</Emphasis> the impurities from their bodies."
3,"TEXT_JOBSCH451_01101_SEQ_03","As instructed, you worked your scholarly magicks on each patient to varying degrees of efficacy. Inform Rukusa Farusa that your work is complete."
4,"TEXT_JOBSCH451_01101_SEQ_04","Rukusa Farusa's final words of gratitude elicit a reaction from your tiny companion. Return to the Coral Tower and tell Alka Zolka that his idea seems to have worked."
5,"TEXT_JOBSCH451_01101_SEQ_05","Alka Zolka is pleased to see you and your faerie have made such great strides. Confident that the Nymian tablets contain far more than the secrets of the scholarly arts, he resumes his translations.
※The next scholar quest will be available from Alka Zolka upon reaching level 50."
6,"TEXT_JOBSCH451_01101_SEQ_06",""
7,"TEXT_JOBSCH451_01101_SEQ_07",""
8,"TEXT_JOBSCH451_01101_SEQ_08",""
9,"TEXT_JOBSCH451_01101_SEQ_09",""
10,"TEXT_JOBSCH451_01101_SEQ_10",""
11,"TEXT_JOBSCH451_01101_SEQ_11",""
12,"TEXT_JOBSCH451_01101_SEQ_12",""
13,"TEXT_JOBSCH451_01101_SEQ_13",""
14,"TEXT_JOBSCH451_01101_SEQ_14",""
15,"TEXT_JOBSCH451_01101_SEQ_15",""
16,"TEXT_JOBSCH451_01101_SEQ_16",""
17,"TEXT_JOBSCH451_01101_SEQ_17",""
18,"TEXT_JOBSCH451_01101_SEQ_18",""
19,"TEXT_JOBSCH451_01101_SEQ_19",""
20,"TEXT_JOBSCH451_01101_SEQ_20",""
21,"TEXT_JOBSCH451_01101_SEQ_21",""
22,"TEXT_JOBSCH451_01101_SEQ_22",""
23,"TEXT_JOBSCH451_01101_SEQ_23",""
24,"TEXT_JOBSCH451_01101_TODO_00","Speak with Rukusa Farusa in upper La Noscea."
25,"TEXT_JOBSCH451_01101_TODO_01","Cast Esuna on the invalids."
26,"TEXT_JOBSCH451_01101_TODO_02","Speak with Rukusa Farusa."
27,"TEXT_JOBSCH451_01101_TODO_03","Speak with Alka Zolka at the Marauders' Guild."
28,"TEXT_JOBSCH451_01101_TODO_04",""
29,"TEXT_JOBSCH451_01101_TODO_05",""
30,"TEXT_JOBSCH451_01101_TODO_06",""
31,"TEXT_JOBSCH451_01101_TODO_07",""
32,"TEXT_JOBSCH451_01101_TODO_08",""
33,"TEXT_JOBSCH451_01101_TODO_09",""
34,"TEXT_JOBSCH451_01101_TODO_10",""
35,"TEXT_JOBSCH451_01101_TODO_11",""
36,"TEXT_JOBSCH451_01101_TODO_12",""
37,"TEXT_JOBSCH451_01101_TODO_13",""
38,"TEXT_JOBSCH451_01101_TODO_14",""
39,"TEXT_JOBSCH451_01101_TODO_15",""
40,"TEXT_JOBSCH451_01101_TODO_16",""
41,"TEXT_JOBSCH451_01101_TODO_17",""
42,"TEXT_JOBSCH451_01101_TODO_18",""
43,"TEXT_JOBSCH451_01101_TODO_19",""
44,"TEXT_JOBSCH451_01101_TODO_20",""
45,"TEXT_JOBSCH451_01101_TODO_21",""
46,"TEXT_JOBSCH451_01101_TODO_22",""
47,"TEXT_JOBSCH451_01101_TODO_23",""
48,"TEXT_JOBSCH451_01101_ALKAZOLKA_000_000","Ah, yes, I forgot to mention that while I was awaiting your return, I made considerable progress with the deciphering of my Nymian tablets."
49,"TEXT_JOBSCH451_01101_ALKAZOLKA_000_001","Much of what I have learned until now has pertained to the roles of scholars within the military. However, these latest texts offer insight into a scholar's activities during times of peace."
50,"TEXT_JOBSCH451_01101_ALKAZOLKA_000_002","As you can imagine, they were not the sort to let their restorative magicks go to waste."
51,"TEXT_JOBSCH451_01101_ALKAZOLKA_000_003","One particularly stirring account describes their selfless efforts to combat the spread of a virulent plague which at one point threatened to engulf all of Nym."
52,"TEXT_JOBSCH451_01101_ALKAZOLKA_000_004","Naturally, they did so with the aid of their faeries, which is why I believe that similar acts of charity may serve to further awaken your winged companion."
53,"TEXT_JOBSCH451_01101_ALKAZOLKA_000_005","If you are of a mind to test my theory, why not journey to Camp Bronze Lake? You will find no shortage of the sick and wounded there."
54,"TEXT_JOBSCH451_01101_ALKAZOLKA_000_006","Rukusa Farusa would doubtless welcome your services were you to offer them. He presides over the Warmwine Sanitorium, so be sure to have a word with him if you decide to go."
55,"TEXT_JOBSCH451_01101_RUKUSAFARUSA_000_010","Hello, and welcome to Bronze Lake. If you desire treatment, I─ Pardon, you wish to <Emphasis>administer</Emphasis> treatment? Are you even qualified to─"
56,"TEXT_JOBSCH451_01101_RUKUSAFARUSA_000_011","Wait, you must be <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, the scholar! We are happy to accept any assistance you can provide."
57,"TEXT_JOBSCH451_01101_RUKUSAFARUSA_000_012","I am told you possess magicks which can cleanse the body of toxins, impurities, and maladies."
58,"TEXT_JOBSCH451_01101_RUKUSAFARUSA_000_013","At the present, we have five patients visiting the springs who would benefit from this care. Pray attend to these individuals and return to me when finished."
59,"TEXT_JOBSCH451_01101_RUKUSAFARUSA_000_020","The five patients I would have you attend to are all suffering from a variety of lingering conditions."
60,"TEXT_JOBSCH451_01101_RUKUSAFARUSA_000_021","Traditional restorative magicks may treat the symptoms, but not the underlying cause. To balance their humours, you must <Emphasis>leech</Emphasis> the impurities from their bodies."
61,"TEXT_JOBSCH451_01101_KAOIRONOWARUISHOUBYOUHEI_000_030","What's...what's wrong with me? My wounds have closed, but still I feel so weak..."
62,"TEXT_JOBSCH451_01101_KAOIRONOWARUISHOUBYOUHEI_000_031","Eh!? What did you do? You took something from me...something bad. I don't know what you did, but I'm glad you did it. Thank you."
63,"TEXT_JOBSCH451_01101_NEMUSOUNASHOUBYOUHEI_000_040","Can't sleep, mummer will eat me. Can't sleep, mummer will eat me."
64,"TEXT_JOBSCH451_01101_NEMUSOUNASHOUBYOUHEI_000_041","You...you've set me free! I no longer feel his eyes upon me..."
65,"TEXT_JOBSCH451_01101_INNKISOUNASHOUBYOUHEI_000_050","Me arm ain't been the same since Carteneau. Chirurgeon says the flesh is willing, but the spirit is weak. I say he's a superstitious git."
66,"TEXT_JOBSCH451_01101_INNKISOUNASHOUBYOUHEI_000_051","What...what's this warmth? Did you do that? I...I... Thank you, whoever you are."
67,"TEXT_JOBSCH451_01101_TURASOUNASHOUBYOUHEI_000_060","<pant> <pant> Are...are you here to help me? I...I don't know what's wrong, I just...can't..."
68,"TEXT_JOBSCH451_01101_TURASOUNASHOUBYOUHEI_000_061","<gasp> My lungs, I...I can breathe again! Bless you, <If(PlayerParameter(4))>miss<Else/>sir</If>, <Emphasis>bless you</Emphasis>!"
69,"TEXT_JOBSCH451_01101_YOTTASHOUBYOUHEI_000_070","Gahaha─hic─hahaha! Try takin' a wound sometime, <If(PlayerParameter(4))>lass<Else/>lad</If>. Sure, it hurts like hells at first, but then ye get to drink away the pain!"
70,"TEXT_JOBSCH451_01101_YOTTASHOUBYOUHEI_000_071","Huh? What the... Why'd ye have to go an' do <Emphasis>that</Emphasis>!? Ah, bugger. Now they'll take me wine away..."
71,"TEXT_JOBSCH451_01101_RUKUSAFARUSA_000_080","Incredible, absolutely incredible. What you did for those patients was nothing short of miraculous."
72,"TEXT_JOBSCH451_01101_RUKUSAFARUSA_000_081","Their commanding officers will be pleased to hear that they can return to active duty. You and Alka Zolka have my deepest thanks, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
73,"TEXT_JOBSCH451_01101_ALKAZOLKA_000_090","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Rukusa Farusa tells me that your potent magicks exceed all expectation."
74,"TEXT_JOBSCH451_01101_ALKAZOLKA_000_091","Had a good time, did you? Aye, I thought you might."
75,"TEXT_JOBSCH451_01101_ALKAZOLKA_000_092","It warms my heart to see the two of you making such great strides. And it reminds me that I must work harder to see that I am not left behind!"
76,"TEXT_JOBSCH451_01101_ALKAZOLKA_000_093","For the nonce, I will resume deciphering the Nymian tablets. Though they have yielded an immense quantity of information on the scholarly arts, I remain confident that they contain an equally impressive wealth of tactical information."
77,"TEXT_JOBSCH451_01101_POP_MESSAGE_000_000","The corruption lingers..."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_JOBSCH451_01101_SEQ_00 Alka Zolka wishes to propose another way you might rekindle your faerie's memories.
5 1 TEXT_JOBSCH451_01101_SEQ_01 Much of what Alka Zolka has learned of scholars pertains to their roles in the Nymian military. However, his most recent translations offer insight into their activities during times of peace. Apparently, scholars would use their talents to help the sick and infirm, and they were even instrumental in combating a virulent plague which once threatened to engulf all of Nym. For these reasons, Alka Zolka believes that tending to the patients recuperating at Camp Bronze Lake might rekindle the memories of your faerie. Journey to the Warmwine Sanitorium in upper La Noscea and offer your services to Rukusa Farusa.
6 2 TEXT_JOBSCH451_01101_SEQ_02 Rukusa Farusa is happy to accept your assistance, and tells you of five patients suffering from a variety of lingering conditions. Rather than treat their symptoms with restorative magicks, he implores you to address the underlying cause by <Emphasis>leeching</Emphasis> the impurities from their bodies.
7 3 TEXT_JOBSCH451_01101_SEQ_03 As instructed, you worked your scholarly magicks on each patient to varying degrees of efficacy. Inform Rukusa Farusa that your work is complete.
8 4 TEXT_JOBSCH451_01101_SEQ_04 Rukusa Farusa's final words of gratitude elicit a reaction from your tiny companion. Return to the Coral Tower and tell Alka Zolka that his idea seems to have worked.
9 5 TEXT_JOBSCH451_01101_SEQ_05 Alka Zolka is pleased to see you and your faerie have made such great strides. Confident that the Nymian tablets contain far more than the secrets of the scholarly arts, he resumes his translations. ※The next scholar quest will be available from Alka Zolka upon reaching level 50. Alka Zolka is pleased to see you and your faerie have made such great strides. Confident that the Nymian tablets contain far more than the secrets of the scholarly arts, he resumes his translations. ※The next scholar quest will be available from Alka Zolka upon reaching level 50.
10 6 TEXT_JOBSCH451_01101_SEQ_06
11 7 TEXT_JOBSCH451_01101_SEQ_07
12 8 TEXT_JOBSCH451_01101_SEQ_08
13 9 TEXT_JOBSCH451_01101_SEQ_09
14 10 TEXT_JOBSCH451_01101_SEQ_10
15 11 TEXT_JOBSCH451_01101_SEQ_11
16 12 TEXT_JOBSCH451_01101_SEQ_12
17 13 TEXT_JOBSCH451_01101_SEQ_13
18 14 TEXT_JOBSCH451_01101_SEQ_14
19 15 TEXT_JOBSCH451_01101_SEQ_15
20 16 TEXT_JOBSCH451_01101_SEQ_16
21 17 TEXT_JOBSCH451_01101_SEQ_17
22 18 TEXT_JOBSCH451_01101_SEQ_18
23 19 TEXT_JOBSCH451_01101_SEQ_19
24 20 TEXT_JOBSCH451_01101_SEQ_20
25 21 TEXT_JOBSCH451_01101_SEQ_21
26 22 TEXT_JOBSCH451_01101_SEQ_22
27 23 TEXT_JOBSCH451_01101_SEQ_23
28 24 TEXT_JOBSCH451_01101_TODO_00 Speak with Rukusa Farusa in upper La Noscea.
29 25 TEXT_JOBSCH451_01101_TODO_01 Cast Esuna on the invalids.
30 26 TEXT_JOBSCH451_01101_TODO_02 Speak with Rukusa Farusa.
31 27 TEXT_JOBSCH451_01101_TODO_03 Speak with Alka Zolka at the Marauders' Guild.
32 28 TEXT_JOBSCH451_01101_TODO_04
33 29 TEXT_JOBSCH451_01101_TODO_05
34 30 TEXT_JOBSCH451_01101_TODO_06
35 31 TEXT_JOBSCH451_01101_TODO_07
36 32 TEXT_JOBSCH451_01101_TODO_08
37 33 TEXT_JOBSCH451_01101_TODO_09
38 34 TEXT_JOBSCH451_01101_TODO_10
39 35 TEXT_JOBSCH451_01101_TODO_11
40 36 TEXT_JOBSCH451_01101_TODO_12
41 37 TEXT_JOBSCH451_01101_TODO_13
42 38 TEXT_JOBSCH451_01101_TODO_14
43 39 TEXT_JOBSCH451_01101_TODO_15
44 40 TEXT_JOBSCH451_01101_TODO_16
45 41 TEXT_JOBSCH451_01101_TODO_17
46 42 TEXT_JOBSCH451_01101_TODO_18
47 43 TEXT_JOBSCH451_01101_TODO_19
48 44 TEXT_JOBSCH451_01101_TODO_20
49 45 TEXT_JOBSCH451_01101_TODO_21
50 46 TEXT_JOBSCH451_01101_TODO_22
51 47 TEXT_JOBSCH451_01101_TODO_23
52 48 TEXT_JOBSCH451_01101_ALKAZOLKA_000_000 Ah, yes, I forgot to mention that while I was awaiting your return, I made considerable progress with the deciphering of my Nymian tablets.
53 49 TEXT_JOBSCH451_01101_ALKAZOLKA_000_001 Much of what I have learned until now has pertained to the roles of scholars within the military. However, these latest texts offer insight into a scholar's activities during times of peace.
54 50 TEXT_JOBSCH451_01101_ALKAZOLKA_000_002 As you can imagine, they were not the sort to let their restorative magicks go to waste.
55 51 TEXT_JOBSCH451_01101_ALKAZOLKA_000_003 One particularly stirring account describes their selfless efforts to combat the spread of a virulent plague which at one point threatened to engulf all of Nym.
56 52 TEXT_JOBSCH451_01101_ALKAZOLKA_000_004 Naturally, they did so with the aid of their faeries, which is why I believe that similar acts of charity may serve to further awaken your winged companion.
57 53 TEXT_JOBSCH451_01101_ALKAZOLKA_000_005 If you are of a mind to test my theory, why not journey to Camp Bronze Lake? You will find no shortage of the sick and wounded there.
58 54 TEXT_JOBSCH451_01101_ALKAZOLKA_000_006 Rukusa Farusa would doubtless welcome your services were you to offer them. He presides over the Warmwine Sanitorium, so be sure to have a word with him if you decide to go.
59 55 TEXT_JOBSCH451_01101_RUKUSAFARUSA_000_010 Hello, and welcome to Bronze Lake. If you desire treatment, I─ Pardon, you wish to <Emphasis>administer</Emphasis> treatment? Are you even qualified to─
60 56 TEXT_JOBSCH451_01101_RUKUSAFARUSA_000_011 Wait, you must be <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, the scholar! We are happy to accept any assistance you can provide.
61 57 TEXT_JOBSCH451_01101_RUKUSAFARUSA_000_012 I am told you possess magicks which can cleanse the body of toxins, impurities, and maladies.
62 58 TEXT_JOBSCH451_01101_RUKUSAFARUSA_000_013 At the present, we have five patients visiting the springs who would benefit from this care. Pray attend to these individuals and return to me when finished.
63 59 TEXT_JOBSCH451_01101_RUKUSAFARUSA_000_020 The five patients I would have you attend to are all suffering from a variety of lingering conditions.
64 60 TEXT_JOBSCH451_01101_RUKUSAFARUSA_000_021 Traditional restorative magicks may treat the symptoms, but not the underlying cause. To balance their humours, you must <Emphasis>leech</Emphasis> the impurities from their bodies.
65 61 TEXT_JOBSCH451_01101_KAOIRONOWARUISHOUBYOUHEI_000_030 What's...what's wrong with me? My wounds have closed, but still I feel so weak...
66 62 TEXT_JOBSCH451_01101_KAOIRONOWARUISHOUBYOUHEI_000_031 Eh!? What did you do? You took something from me...something bad. I don't know what you did, but I'm glad you did it. Thank you.
67 63 TEXT_JOBSCH451_01101_NEMUSOUNASHOUBYOUHEI_000_040 Can't sleep, mummer will eat me. Can't sleep, mummer will eat me.
68 64 TEXT_JOBSCH451_01101_NEMUSOUNASHOUBYOUHEI_000_041 You...you've set me free! I no longer feel his eyes upon me...
69 65 TEXT_JOBSCH451_01101_INNKISOUNASHOUBYOUHEI_000_050 Me arm ain't been the same since Carteneau. Chirurgeon says the flesh is willing, but the spirit is weak. I say he's a superstitious git.
70 66 TEXT_JOBSCH451_01101_INNKISOUNASHOUBYOUHEI_000_051 What...what's this warmth? Did you do that? I...I... Thank you, whoever you are.
71 67 TEXT_JOBSCH451_01101_TURASOUNASHOUBYOUHEI_000_060 <pant> <pant> Are...are you here to help me? I...I don't know what's wrong, I just...can't...
72 68 TEXT_JOBSCH451_01101_TURASOUNASHOUBYOUHEI_000_061 <gasp> My lungs, I...I can breathe again! Bless you, <If(PlayerParameter(4))>miss<Else/>sir</If>, <Emphasis>bless you</Emphasis>!
73 69 TEXT_JOBSCH451_01101_YOTTASHOUBYOUHEI_000_070 Gahaha─hic─hahaha! Try takin' a wound sometime, <If(PlayerParameter(4))>lass<Else/>lad</If>. Sure, it hurts like hells at first, but then ye get to drink away the pain!
74 70 TEXT_JOBSCH451_01101_YOTTASHOUBYOUHEI_000_071 Huh? What the... Why'd ye have to go an' do <Emphasis>that</Emphasis>!? Ah, bugger. Now they'll take me wine away...
75 71 TEXT_JOBSCH451_01101_RUKUSAFARUSA_000_080 Incredible, absolutely incredible. What you did for those patients was nothing short of miraculous.
76 72 TEXT_JOBSCH451_01101_RUKUSAFARUSA_000_081 Their commanding officers will be pleased to hear that they can return to active duty. You and Alka Zolka have my deepest thanks, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
77 73 TEXT_JOBSCH451_01101_ALKAZOLKA_000_090 Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Rukusa Farusa tells me that your potent magicks exceed all expectation.
78 74 TEXT_JOBSCH451_01101_ALKAZOLKA_000_091 Had a good time, did you? Aye, I thought you might.
79 75 TEXT_JOBSCH451_01101_ALKAZOLKA_000_092 It warms my heart to see the two of you making such great strides. And it reminds me that I must work harder to see that I am not left behind!
80 76 TEXT_JOBSCH451_01101_ALKAZOLKA_000_093 For the nonce, I will resume deciphering the Nymian tablets. Though they have yielded an immense quantity of information on the scholarly arts, I remain confident that they contain an equally impressive wealth of tactical information.
81 77 TEXT_JOBSCH451_01101_POP_MESSAGE_000_000 The corruption lingers...
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0,"TEXT_JOBSCH500_01102_SEQ_00","Alka Zolka has an urgent request."
1,"TEXT_JOBSCH500_01102_SEQ_01","Another knife-wielding denizen of the Wanderer's Palace has emerged to terrorize the people of Vylbrand, and once again it falls to the Marauders' Guild to find and slay it. Determined not to repeat the mistakes of the past, Alka Zolka has enlisted the aid of two other marauders. He would also like you to join as well─but only if you can promise to keep your faerie in check. If you can, rendezvous with him and the others in Bronze Lake, at the same ruins where you fought the first tonberry."
2,"TEXT_JOBSCH500_01102_SEQ_02","You pursue the tonberry to the Wanderer's Palace, leaving many of its brethren slain in your wake. As the creature grows weaker, Alka Zolka once again raises his axe to deliver the final blow─and once again is prevented from doing so by your faerie. At last understanding her intent, the two of you turn your restorative magicks upon the tonberry. Rejuvenated, it rises to its feet, and reveals that it was once a man named Surito Carito, one of countless Nymians transformed by a mysterious sickness, and imprisoned within the Wanderer's Palace by their own countrymen. Like his fellow Nymians, Surito was driven mad by his fate─until you returned with his dear companion Lily and cleansed him of his rancor. This shocking revelation has doubtless affected the marauders, so it may be wise to see how they are faring."
3,"TEXT_JOBSCH500_01102_SEQ_03","After exchanging a few words, the three marauders depart for Limsa Lominsa, leaving you alone with Surito Carito, the scholar turned tonberry. Seek the wisdom of your predecessor."
4,"TEXT_JOBSCH500_01102_SEQ_04","Alas, the sickness which transformed Surito Carito has rendered him incapable of summoning Lily. By what providence you came to possess his Soul of the Scholar he does not know, but he is nevertheless pleased to see his dear companion in good hands. Declaring that only you are fit to wield the magicks now, he bequeaths to you a scholar's gown, as well as knowledge of the spell Lustrate. He then bids you farewell, embarking on a quest to rid his countrymen of their rancor. Carry on the traditions of your Nymian colleagues and share your scholarly gifts with the people of Eorzea!
※The next scholar quest will be available from Alka Zolka once you have met the following requirements:
※ You must have registered a product key for FINAL FANTASY XIV: Heavensward to your service account.
※ You must have completed the main scenario quest “Before the Dawn.”"
5,"TEXT_JOBSCH500_01102_SEQ_05",""
6,"TEXT_JOBSCH500_01102_SEQ_06",""
7,"TEXT_JOBSCH500_01102_SEQ_07",""
8,"TEXT_JOBSCH500_01102_SEQ_08",""
9,"TEXT_JOBSCH500_01102_SEQ_09",""
10,"TEXT_JOBSCH500_01102_SEQ_10",""
11,"TEXT_JOBSCH500_01102_SEQ_11",""
12,"TEXT_JOBSCH500_01102_SEQ_12",""
13,"TEXT_JOBSCH500_01102_SEQ_13",""
14,"TEXT_JOBSCH500_01102_SEQ_14",""
15,"TEXT_JOBSCH500_01102_SEQ_15",""
16,"TEXT_JOBSCH500_01102_SEQ_16",""
17,"TEXT_JOBSCH500_01102_SEQ_17",""
18,"TEXT_JOBSCH500_01102_SEQ_18",""
19,"TEXT_JOBSCH500_01102_SEQ_19",""
20,"TEXT_JOBSCH500_01102_SEQ_20",""
21,"TEXT_JOBSCH500_01102_SEQ_21",""
22,"TEXT_JOBSCH500_01102_SEQ_22",""
23,"TEXT_JOBSCH500_01102_SEQ_23",""
24,"TEXT_JOBSCH500_01102_TODO_00","Speak with Alka Zolka in upper La Noscea."
25,"TEXT_JOBSCH500_01102_TODO_01","Speak with Alka Zolka."
26,"TEXT_JOBSCH500_01102_TODO_02","Speak with the hardened marauder."
27,"TEXT_JOBSCH500_01102_TODO_03","Speak with the soft marauder."
28,"TEXT_JOBSCH500_01102_TODO_04","Speak with Surito Carito."
29,"TEXT_JOBSCH500_01102_TODO_05",""
30,"TEXT_JOBSCH500_01102_TODO_06",""
31,"TEXT_JOBSCH500_01102_TODO_07",""
32,"TEXT_JOBSCH500_01102_TODO_08",""
33,"TEXT_JOBSCH500_01102_TODO_09",""
34,"TEXT_JOBSCH500_01102_TODO_10",""
35,"TEXT_JOBSCH500_01102_TODO_11",""
36,"TEXT_JOBSCH500_01102_TODO_12",""
37,"TEXT_JOBSCH500_01102_TODO_13",""
38,"TEXT_JOBSCH500_01102_TODO_14",""
39,"TEXT_JOBSCH500_01102_TODO_15",""
40,"TEXT_JOBSCH500_01102_TODO_16",""
41,"TEXT_JOBSCH500_01102_TODO_17",""
42,"TEXT_JOBSCH500_01102_TODO_18",""
43,"TEXT_JOBSCH500_01102_TODO_19",""
44,"TEXT_JOBSCH500_01102_TODO_20",""
45,"TEXT_JOBSCH500_01102_TODO_21",""
46,"TEXT_JOBSCH500_01102_TODO_22",""
47,"TEXT_JOBSCH500_01102_TODO_23",""
48,"TEXT_JOBSCH500_01102_ALKAZOLKA_000_000","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, you must come with me at once! Another tonberry has emerged from the Wanderer's Palace!"
49,"TEXT_JOBSCH500_01102_ALKAZOLKA_000_001","A traveling peddler caught sight of the fiend and fled to Camp Bronze Lake. Once again, it falls to the Marauders' Guild to find and slay it."
50,"TEXT_JOBSCH500_01102_ALKAZOLKA_000_002","This time, we will hunt the tonberry in greater numbers, so that we might surround it and cut off all avenues of escape."
51,"TEXT_JOBSCH500_01102_ALKAZOLKA_000_003","I have not forgotten our previous attempt to slay one of the foul creatures."
52,"TEXT_JOBSCH500_01102_ALKAZOLKA_000_004","Nor have you, I trust. I have your assurances that you will keep your faerie in line <Emphasis>this</Emphasis> time, yes?"
53,"TEXT_JOBSCH500_01102_ALKAZOLKA_000_005","Then let us make for Bronze Lake at once. Our comrades have already departed, and I do not wish to fall behind. We will rendezvous with them at the same place we battled the first tonberry."
54,"TEXT_JOBSCH500_01102_ALKAZOLKA_000_006","Go on ahead to Bronze Lake, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I will follow once I have attended to a few pressing matters here."
55,"TEXT_JOBSCH500_01102_ALKAZOLKA_000_010","Thank the gods you have come, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Any later and we might have had to proceed without you!"
56,"TEXT_JOBSCH500_01102_ALKAZOLKA_000_011","The tonberry appears to be in some sort of trance and is oblivious to our presence."
57,"TEXT_JOBSCH500_01102_ALKAZOLKA_000_012","Is everyone ready?"
58,"TEXT_JOBSCH500_01102_ALKAZOLKA_000_013","Excellent! Remember: we must surround the fiend─it cannot be allowed to flee!"
59,"TEXT_JOBSCH500_01102_TONBERI_000_014","My sun, my dear sun... Stay away... I cannot..."
60,"TEXT_JOBSCH500_01102_ALKAZOLKA_000_015","Damn it, not again! It seeks sanctuary inside the Wanderer's Palace!"
61,"TEXT_JOBSCH500_01102_ALKAZOLKA_000_016","Come! Let us follow and finish this once and for all!"
62,"TEXT_JOBSCH500_01102_ALKAZOLKA_000_020","What? <Emphasis>Again</Emphasis>!? Why do you protect this demon?"
63,"TEXT_JOBSCH500_01102_TONBERI_000_030","The rancor...it... I..."
64,"TEXT_JOBSCH500_01102_TONBERI_000_031","Lily, my <Emphasis>sun</Emphasis>! Why are you here? Who has summoned you?"
65,"TEXT_JOBSCH500_01102_TONBERI_000_032","Then Nym...Nym is no more? Fifteen hundred years... Can it truly be so?"
66,"TEXT_JOBSCH500_01102_SURITOCARITO_000_033","(-Surito Carito-)I am...I <Emphasis>was</Emphasis> Surito Carito, before the sickness from the sea transformed me."
67,"TEXT_JOBSCH500_01102_SURITOCARITO_000_034","(-Surito Carito-)The traders, they were the first. As their ears and noses began to atrophy, their limbs grew shorter, and their skin..."
68,"TEXT_JOBSCH500_01102_SURITOCARITO_000_035","(-Surito Carito-)We scholars tried to halt the spread, tried to find a cure. But in time, we too fell ill."
69,"TEXT_JOBSCH500_01102_SURITOCARITO_000_036","(-Surito Carito-)Sympathy turned to fear, and fear to anger. Monsters, they called us. Abominations!"
70,"TEXT_JOBSCH500_01102_ALKAZOLKA_000_037","Then...then you were once a <Emphasis>man</Emphasis>!?"
71,"TEXT_JOBSCH500_01102_SURITOCARITO_000_038","(-Surito Carito-)They sealed the sick within the temple with magicks─tried to drown us...tried to forget us..."
72,"TEXT_JOBSCH500_01102_SURITOCARITO_000_039","(-Surito Carito-)Though our bodies had been changed, our minds remained intact."
73,"TEXT_JOBSCH500_01102_SURITOCARITO_000_040","(-Surito Carito-)But within every man lurks a beast. When those whom you call kin deny you, come to hate you and despise you..."
74,"TEXT_JOBSCH500_01102_SURITOCARITO_000_041","(-Surito Carito-)I too succumbed to the rancor─until you reunited me with Lily, my dearest sun."
75,"TEXT_JOBSCH500_01102_SURITOCARITO_000_042","(-Surito Carito-)Long has my mind been clouded with hatred. But by the resplendent light of Lily, at long last, I am free..."
76,"TEXT_JOBSCH500_01102_ALKAZOLKA_000_050","<sniffle> <sob> I...I nearly killed him! Thank the gods that faerie stopped me."
77,"TEXT_JOBSCH500_01102_ALKAZOLKA_000_051","I wonder...did she know it was Surito from the beginning, or was it only..."
78,"TEXT_JOBSCH500_01102_ALKAZOLKA_000_052","In any case, she has regained a good portion of her memories, if not all of them, I suspect."
79,"TEXT_JOBSCH500_01102_ALKAZOLKA_000_053","Well, if you would excuse me─I need to take some time to put my thoughts in order, and decide how I might explain this to the axemaster..."
80,"TEXT_JOBSCH500_01102_MRDA_000_060","So wait a bleedin' moment─that tonberry used to be a scholar like you? So...does that mean you'll turn into one of 'em if you keep slingin' those spells? Or did I misunderstand what he said back there? Ah, the hells with it..."
81,"TEXT_JOBSCH500_01102_MRDB_000_070","I came expectin' to fight one tonberry, not a whole bloody mess of 'em. If it wasn't for you an' yer flyin' friend, I reckon we'd not have left there alive."
82,"TEXT_JOBSCH500_01102_MRDB_000_071","Gotta say, you and Alka make a great team. Shame there ain't more of you scholarly types around, 'cause I could use a partner like you. Take care, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
83,"TEXT_JOBSCH500_01102_SURITOCARITO_000_080","(-Surito Carito-)That the traditions of my people have not been lost to the ages is of great comfort to me."
84,"TEXT_JOBSCH500_01102_SURITOCARITO_000_081","(-Surito Carito-)I do not know how that soul crystal came into your possession, but I am glad that it did. For the sickness robbed me not only of my body, but of Lily as well."
85,"TEXT_JOBSCH500_01102_SURITOCARITO_000_082","(-Surito Carito-)The Soul of the Scholar no longer resonates with my aether. I cannot summon her─only you can. Only you are fit to wield the magicks now."
86,"TEXT_JOBSCH500_01102_SURITOCARITO_000_083","(-Surito Carito-)Here─a gown as befits a scholar of your standing. I bequeath it to you, along with the knowledge of Lustrate, my most powerful art."
87,"TEXT_JOBSCH500_01102_SURITOCARITO_000_084","(-Surito Carito-)I cannot thank you enough for purging the rancor from my heart. But there are still countless others who have yet to see the light. I cannot abandon them to their fate. I will not."
88,"TEXT_JOBSCH500_01102_SURITOCARITO_000_085","(-Surito Carito-)And so I bid you farewell, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Carry on our traditions with pride!"
89,"TEXT_JOBSCH500_01102_SYSTEM_100_000","This concludes the scholar quests for FINAL FANTASY XIV: A Realm Reborn. In order to undertake the next series of quests, you must first meet the following requirements:"
90,"TEXT_JOBSCH500_01102_SYSTEM_100_001","※ You must have registered a product key for FINAL FANTASY XIV: Heavensward to your service account.
※ You must have completed the main scenario quest “Before the Dawn.”"
key,0,1
#,,
int32,str,str
0,"TEXT_JOBSCH500_01102_SEQ_00","Alka Zolka has an urgent request."
1,"TEXT_JOBSCH500_01102_SEQ_01","Another knife-wielding denizen of the Wanderer's Palace has emerged to terrorize the people of Vylbrand, and once again it falls to the Marauders' Guild to find and slay it. Determined not to repeat the mistakes of the past, Alka Zolka has enlisted the aid of two other marauders. He would also like you to join as well─but only if you can promise to keep your faerie in check. If you can, rendezvous with him and the others in Bronze Lake, at the same ruins where you fought the first tonberry."
2,"TEXT_JOBSCH500_01102_SEQ_02","You pursue the tonberry to the Wanderer's Palace, leaving many of its brethren slain in your wake. As the creature grows weaker, Alka Zolka once again raises his axe to deliver the final blow─and once again is prevented from doing so by your faerie. At last understanding her intent, the two of you turn your restorative magicks upon the tonberry. Rejuvenated, it rises to its feet, and reveals that it was once a man named Surito Carito, one of countless Nymians transformed by a mysterious sickness, and imprisoned within the Wanderer's Palace by their own countrymen. Like his fellow Nymians, Surito was driven mad by his fate─until you returned with his dear companion Lily and cleansed him of his rancor. This shocking revelation has doubtless affected the marauders, so it may be wise to see how they are faring."
3,"TEXT_JOBSCH500_01102_SEQ_03","After exchanging a few words, the three marauders depart for Limsa Lominsa, leaving you alone with Surito Carito, the scholar turned tonberry. Seek the wisdom of your predecessor."
4,"TEXT_JOBSCH500_01102_SEQ_04","Alas, the sickness which transformed Surito Carito has rendered him incapable of summoning Lily. By what providence you came to possess his Soul of the Scholar he does not know, but he is nevertheless pleased to see his dear companion in good hands. Declaring that only you are fit to wield the magicks now, he bequeaths to you a scholar's gown, as well as knowledge of the spell Lustrate. He then bids you farewell, embarking on a quest to rid his countrymen of their rancor. Carry on the traditions of your Nymian colleagues and share your scholarly gifts with the people of Eorzea!
※The next scholar quest will be available from Alka Zolka once you have met the following requirements:
※ You must have registered a product key for FINAL FANTASY XIV: Heavensward to your service account.
※ You must have completed the main scenario quest “Before the Dawn.”"
5,"TEXT_JOBSCH500_01102_SEQ_05",""
6,"TEXT_JOBSCH500_01102_SEQ_06",""
7,"TEXT_JOBSCH500_01102_SEQ_07",""
8,"TEXT_JOBSCH500_01102_SEQ_08",""
9,"TEXT_JOBSCH500_01102_SEQ_09",""
10,"TEXT_JOBSCH500_01102_SEQ_10",""
11,"TEXT_JOBSCH500_01102_SEQ_11",""
12,"TEXT_JOBSCH500_01102_SEQ_12",""
13,"TEXT_JOBSCH500_01102_SEQ_13",""
14,"TEXT_JOBSCH500_01102_SEQ_14",""
15,"TEXT_JOBSCH500_01102_SEQ_15",""
16,"TEXT_JOBSCH500_01102_SEQ_16",""
17,"TEXT_JOBSCH500_01102_SEQ_17",""
18,"TEXT_JOBSCH500_01102_SEQ_18",""
19,"TEXT_JOBSCH500_01102_SEQ_19",""
20,"TEXT_JOBSCH500_01102_SEQ_20",""
21,"TEXT_JOBSCH500_01102_SEQ_21",""
22,"TEXT_JOBSCH500_01102_SEQ_22",""
23,"TEXT_JOBSCH500_01102_SEQ_23",""
24,"TEXT_JOBSCH500_01102_TODO_00","Speak with Alka Zolka in upper La Noscea."
25,"TEXT_JOBSCH500_01102_TODO_01","Speak with Alka Zolka."
26,"TEXT_JOBSCH500_01102_TODO_02","Speak with the hardened marauder."
27,"TEXT_JOBSCH500_01102_TODO_03","Speak with the soft marauder."
28,"TEXT_JOBSCH500_01102_TODO_04","Speak with Surito Carito."
29,"TEXT_JOBSCH500_01102_TODO_05",""
30,"TEXT_JOBSCH500_01102_TODO_06",""
31,"TEXT_JOBSCH500_01102_TODO_07",""
32,"TEXT_JOBSCH500_01102_TODO_08",""
33,"TEXT_JOBSCH500_01102_TODO_09",""
34,"TEXT_JOBSCH500_01102_TODO_10",""
35,"TEXT_JOBSCH500_01102_TODO_11",""
36,"TEXT_JOBSCH500_01102_TODO_12",""
37,"TEXT_JOBSCH500_01102_TODO_13",""
38,"TEXT_JOBSCH500_01102_TODO_14",""
39,"TEXT_JOBSCH500_01102_TODO_15",""
40,"TEXT_JOBSCH500_01102_TODO_16",""
41,"TEXT_JOBSCH500_01102_TODO_17",""
42,"TEXT_JOBSCH500_01102_TODO_18",""
43,"TEXT_JOBSCH500_01102_TODO_19",""
44,"TEXT_JOBSCH500_01102_TODO_20",""
45,"TEXT_JOBSCH500_01102_TODO_21",""
46,"TEXT_JOBSCH500_01102_TODO_22",""
47,"TEXT_JOBSCH500_01102_TODO_23",""
48,"TEXT_JOBSCH500_01102_ALKAZOLKA_000_000","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, you must come with me at once! Another tonberry has emerged from the Wanderer's Palace!"
49,"TEXT_JOBSCH500_01102_ALKAZOLKA_000_001","A traveling peddler caught sight of the fiend and fled to Camp Bronze Lake. Once again, it falls to the Marauders' Guild to find and slay it."
50,"TEXT_JOBSCH500_01102_ALKAZOLKA_000_002","This time, we will hunt the tonberry in greater numbers, so that we might surround it and cut off all avenues of escape."
51,"TEXT_JOBSCH500_01102_ALKAZOLKA_000_003","I have not forgotten our previous attempt to slay one of the foul creatures."
52,"TEXT_JOBSCH500_01102_ALKAZOLKA_000_004","Nor have you, I trust. I have your assurances that you will keep your faerie in line <Emphasis>this</Emphasis> time, yes?"
53,"TEXT_JOBSCH500_01102_ALKAZOLKA_000_005","Then let us make for Bronze Lake at once. Our comrades have already departed, and I do not wish to fall behind. We will rendezvous with them at the same place we battled the first tonberry."
54,"TEXT_JOBSCH500_01102_ALKAZOLKA_000_006","Go on ahead to Bronze Lake, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I will follow once I have attended to a few pressing matters here."
55,"TEXT_JOBSCH500_01102_ALKAZOLKA_000_010","Thank the gods you have come, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Any later and we might have had to proceed without you!"
56,"TEXT_JOBSCH500_01102_ALKAZOLKA_000_011","The tonberry appears to be in some sort of trance and is oblivious to our presence."
57,"TEXT_JOBSCH500_01102_ALKAZOLKA_000_012","Is everyone ready?"
58,"TEXT_JOBSCH500_01102_ALKAZOLKA_000_013","Excellent! Remember: we must surround the fiend─it cannot be allowed to flee!"
59,"TEXT_JOBSCH500_01102_TONBERI_000_014","My sun, my dear sun... Stay away... I cannot..."
60,"TEXT_JOBSCH500_01102_ALKAZOLKA_000_015","Damn it, not again! It seeks sanctuary inside the Wanderer's Palace!"
61,"TEXT_JOBSCH500_01102_ALKAZOLKA_000_016","Come! Let us follow and finish this once and for all!"
62,"TEXT_JOBSCH500_01102_ALKAZOLKA_000_020","What? <Emphasis>Again</Emphasis>!? Why do you protect this demon?"
63,"TEXT_JOBSCH500_01102_TONBERI_000_030","The rancor...it... I..."
64,"TEXT_JOBSCH500_01102_TONBERI_000_031","Lily, my <Emphasis>sun</Emphasis>! Why are you here? Who has summoned you?"
65,"TEXT_JOBSCH500_01102_TONBERI_000_032","Then Nym...Nym is no more? Fifteen hundred years... Can it truly be so?"
66,"TEXT_JOBSCH500_01102_SURITOCARITO_000_033","(-Surito Carito-)I am...I <Emphasis>was</Emphasis> Surito Carito, before the sickness from the sea transformed me."
67,"TEXT_JOBSCH500_01102_SURITOCARITO_000_034","(-Surito Carito-)The traders, they were the first. As their ears and noses began to atrophy, their limbs grew shorter, and their skin..."
68,"TEXT_JOBSCH500_01102_SURITOCARITO_000_035","(-Surito Carito-)We scholars tried to halt the spread, tried to find a cure. But in time, we too fell ill."
69,"TEXT_JOBSCH500_01102_SURITOCARITO_000_036","(-Surito Carito-)Sympathy turned to fear, and fear to anger. Monsters, they called us. Abominations!"
70,"TEXT_JOBSCH500_01102_ALKAZOLKA_000_037","Then...then you were once a <Emphasis>man</Emphasis>!?"
71,"TEXT_JOBSCH500_01102_SURITOCARITO_000_038","(-Surito Carito-)They sealed the sick within the temple with magicks─tried to drown us...tried to forget us..."
72,"TEXT_JOBSCH500_01102_SURITOCARITO_000_039","(-Surito Carito-)Though our bodies had been changed, our minds remained intact."
73,"TEXT_JOBSCH500_01102_SURITOCARITO_000_040","(-Surito Carito-)But within every man lurks a beast. When those whom you call kin deny you, come to hate you and despise you..."
74,"TEXT_JOBSCH500_01102_SURITOCARITO_000_041","(-Surito Carito-)I too succumbed to the rancor─until you reunited me with Lily, my dearest sun."
75,"TEXT_JOBSCH500_01102_SURITOCARITO_000_042","(-Surito Carito-)Long has my mind been clouded with hatred. But by the resplendent light of Lily, at long last, I am free..."
76,"TEXT_JOBSCH500_01102_ALKAZOLKA_000_050","<sniffle> <sob> I...I nearly killed him! Thank the gods that faerie stopped me."
77,"TEXT_JOBSCH500_01102_ALKAZOLKA_000_051","I wonder...did she know it was Surito from the beginning, or was it only..."
78,"TEXT_JOBSCH500_01102_ALKAZOLKA_000_052","In any case, she has regained a good portion of her memories, if not all of them, I suspect."
79,"TEXT_JOBSCH500_01102_ALKAZOLKA_000_053","Well, if you would excuse me─I need to take some time to put my thoughts in order, and decide how I might explain this to the axemaster..."
80,"TEXT_JOBSCH500_01102_MRDA_000_060","So wait a bleedin' moment─that tonberry used to be a scholar like you? So...does that mean you'll turn into one of 'em if you keep slingin' those spells? Or did I misunderstand what he said back there? Ah, the hells with it..."
81,"TEXT_JOBSCH500_01102_MRDB_000_070","I came expectin' to fight one tonberry, not a whole bloody mess of 'em. If it wasn't for you an' yer flyin' friend, I reckon we'd not have left there alive."
82,"TEXT_JOBSCH500_01102_MRDB_000_071","Gotta say, you and Alka make a great team. Shame there ain't more of you scholarly types around, 'cause I could use a partner like you. Take care, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
83,"TEXT_JOBSCH500_01102_SURITOCARITO_000_080","(-Surito Carito-)That the traditions of my people have not been lost to the ages is of great comfort to me."
84,"TEXT_JOBSCH500_01102_SURITOCARITO_000_081","(-Surito Carito-)I do not know how that soul crystal came into your possession, but I am glad that it did. For the sickness robbed me not only of my body, but of Lily as well."
85,"TEXT_JOBSCH500_01102_SURITOCARITO_000_082","(-Surito Carito-)The Soul of the Scholar no longer resonates with my aether. I cannot summon her─only you can. Only you are fit to wield the magicks now."
86,"TEXT_JOBSCH500_01102_SURITOCARITO_000_083","(-Surito Carito-)Here─a gown as befits a scholar of your standing. I bequeath it to you, along with the knowledge of Lustrate, my most powerful art."
87,"TEXT_JOBSCH500_01102_SURITOCARITO_000_084","(-Surito Carito-)I cannot thank you enough for purging the rancor from my heart. But there are still countless others who have yet to see the light. I cannot abandon them to their fate. I will not."
88,"TEXT_JOBSCH500_01102_SURITOCARITO_000_085","(-Surito Carito-)And so I bid you farewell, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Carry on our traditions with pride!"
89,"TEXT_JOBSCH500_01102_SYSTEM_100_000","This concludes the scholar quests for FINAL FANTASY XIV: A Realm Reborn. In order to undertake the next series of quests, you must first meet the following requirements:"
90,"TEXT_JOBSCH500_01102_SYSTEM_100_001","※ You must have registered a product key for FINAL FANTASY XIV: Heavensward to your service account.
※ You must have completed the main scenario quest “Before the Dawn.”"
91,"TEXT_JOBSCH500_01102_SYSTEM_100_002","Once you have done so, the next scholar quest will be available from Alka Zolka."
92,"TEXT_JOBSCH500_01102_QIB_001_TODO_1","Defeat the tonberry wanderer!"
93,"TEXT_JOBSCH500_01102_QIB_001_TODO_2","Heal the tonberry wanderer!"
94,"TEXT_JOBSCH500_01102_QIB_001_ALKAZOLKA_BATTLETALK_01","Do not dally, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! We need your magicks!"
95,"TEXT_JOBSCH500_01102_QIB_001_ALKAZOLKA_BATTLETALK_08","Have you gone mad!? That thing is a monster! It must be put down!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_JOBSCH500_01102_SEQ_00 Alka Zolka has an urgent request.
5 1 TEXT_JOBSCH500_01102_SEQ_01 Another knife-wielding denizen of the Wanderer's Palace has emerged to terrorize the people of Vylbrand, and once again it falls to the Marauders' Guild to find and slay it. Determined not to repeat the mistakes of the past, Alka Zolka has enlisted the aid of two other marauders. He would also like you to join as well─but only if you can promise to keep your faerie in check. If you can, rendezvous with him and the others in Bronze Lake, at the same ruins where you fought the first tonberry.
6 2 TEXT_JOBSCH500_01102_SEQ_02 You pursue the tonberry to the Wanderer's Palace, leaving many of its brethren slain in your wake. As the creature grows weaker, Alka Zolka once again raises his axe to deliver the final blow─and once again is prevented from doing so by your faerie. At last understanding her intent, the two of you turn your restorative magicks upon the tonberry. Rejuvenated, it rises to its feet, and reveals that it was once a man named Surito Carito, one of countless Nymians transformed by a mysterious sickness, and imprisoned within the Wanderer's Palace by their own countrymen. Like his fellow Nymians, Surito was driven mad by his fate─until you returned with his dear companion Lily and cleansed him of his rancor. This shocking revelation has doubtless affected the marauders, so it may be wise to see how they are faring.
7 3 TEXT_JOBSCH500_01102_SEQ_03 After exchanging a few words, the three marauders depart for Limsa Lominsa, leaving you alone with Surito Carito, the scholar turned tonberry. Seek the wisdom of your predecessor.
8 4 TEXT_JOBSCH500_01102_SEQ_04 Alas, the sickness which transformed Surito Carito has rendered him incapable of summoning Lily. By what providence you came to possess his Soul of the Scholar he does not know, but he is nevertheless pleased to see his dear companion in good hands. Declaring that only you are fit to wield the magicks now, he bequeaths to you a scholar's gown, as well as knowledge of the spell Lustrate. He then bids you farewell, embarking on a quest to rid his countrymen of their rancor. Carry on the traditions of your Nymian colleagues and share your scholarly gifts with the people of Eorzea! ※The next scholar quest will be available from Alka Zolka once you have met the following requirements: ※ You must have registered a product key for FINAL FANTASY XIV: Heavensward to your service account. ※ You must have completed the main scenario quest “Before the Dawn.” Alas, the sickness which transformed Surito Carito has rendered him incapable of summoning Lily. By what providence you came to possess his Soul of the Scholar he does not know, but he is nevertheless pleased to see his dear companion in good hands. Declaring that only you are fit to wield the magicks now, he bequeaths to you a scholar's gown, as well as knowledge of the spell Lustrate. He then bids you farewell, embarking on a quest to rid his countrymen of their rancor. Carry on the traditions of your Nymian colleagues and share your scholarly gifts with the people of Eorzea! ※The next scholar quest will be available from Alka Zolka once you have met the following requirements: ※ You must have registered a product key for FINAL FANTASY XIV: Heavensward to your service account. ※ You must have completed the main scenario quest “Before the Dawn.”
9 5 TEXT_JOBSCH500_01102_SEQ_05
10 6 TEXT_JOBSCH500_01102_SEQ_06
11 7 TEXT_JOBSCH500_01102_SEQ_07
12 8 TEXT_JOBSCH500_01102_SEQ_08
13 9 TEXT_JOBSCH500_01102_SEQ_09
14 10 TEXT_JOBSCH500_01102_SEQ_10
15 11 TEXT_JOBSCH500_01102_SEQ_11
16 12 TEXT_JOBSCH500_01102_SEQ_12
17 13 TEXT_JOBSCH500_01102_SEQ_13
18 14 TEXT_JOBSCH500_01102_SEQ_14
19 15 TEXT_JOBSCH500_01102_SEQ_15
20 16 TEXT_JOBSCH500_01102_SEQ_16
21 17 TEXT_JOBSCH500_01102_SEQ_17
22 18 TEXT_JOBSCH500_01102_SEQ_18
23 19 TEXT_JOBSCH500_01102_SEQ_19
24 20 TEXT_JOBSCH500_01102_SEQ_20
25 21 TEXT_JOBSCH500_01102_SEQ_21
26 22 TEXT_JOBSCH500_01102_SEQ_22
27 23 TEXT_JOBSCH500_01102_SEQ_23
28 24 TEXT_JOBSCH500_01102_TODO_00 Speak with Alka Zolka in upper La Noscea.
29 25 TEXT_JOBSCH500_01102_TODO_01 Speak with Alka Zolka.
30 26 TEXT_JOBSCH500_01102_TODO_02 Speak with the hardened marauder.
31 27 TEXT_JOBSCH500_01102_TODO_03 Speak with the soft marauder.
32 28 TEXT_JOBSCH500_01102_TODO_04 Speak with Surito Carito.
33 29 TEXT_JOBSCH500_01102_TODO_05
34 30 TEXT_JOBSCH500_01102_TODO_06
35 31 TEXT_JOBSCH500_01102_TODO_07
36 32 TEXT_JOBSCH500_01102_TODO_08
37 33 TEXT_JOBSCH500_01102_TODO_09
38 34 TEXT_JOBSCH500_01102_TODO_10
39 35 TEXT_JOBSCH500_01102_TODO_11
40 36 TEXT_JOBSCH500_01102_TODO_12
41 37 TEXT_JOBSCH500_01102_TODO_13
42 38 TEXT_JOBSCH500_01102_TODO_14
43 39 TEXT_JOBSCH500_01102_TODO_15
44 40 TEXT_JOBSCH500_01102_TODO_16
45 41 TEXT_JOBSCH500_01102_TODO_17
46 42 TEXT_JOBSCH500_01102_TODO_18
47 43 TEXT_JOBSCH500_01102_TODO_19
48 44 TEXT_JOBSCH500_01102_TODO_20
49 45 TEXT_JOBSCH500_01102_TODO_21
50 46 TEXT_JOBSCH500_01102_TODO_22
51 47 TEXT_JOBSCH500_01102_TODO_23
52 48 TEXT_JOBSCH500_01102_ALKAZOLKA_000_000 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, you must come with me at once! Another tonberry has emerged from the Wanderer's Palace!
53 49 TEXT_JOBSCH500_01102_ALKAZOLKA_000_001 A traveling peddler caught sight of the fiend and fled to Camp Bronze Lake. Once again, it falls to the Marauders' Guild to find and slay it.
54 50 TEXT_JOBSCH500_01102_ALKAZOLKA_000_002 This time, we will hunt the tonberry in greater numbers, so that we might surround it and cut off all avenues of escape.
55 51 TEXT_JOBSCH500_01102_ALKAZOLKA_000_003 I have not forgotten our previous attempt to slay one of the foul creatures.
56 52 TEXT_JOBSCH500_01102_ALKAZOLKA_000_004 Nor have you, I trust. I have your assurances that you will keep your faerie in line <Emphasis>this</Emphasis> time, yes?
57 53 TEXT_JOBSCH500_01102_ALKAZOLKA_000_005 Then let us make for Bronze Lake at once. Our comrades have already departed, and I do not wish to fall behind. We will rendezvous with them at the same place we battled the first tonberry.
58 54 TEXT_JOBSCH500_01102_ALKAZOLKA_000_006 Go on ahead to Bronze Lake, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I will follow once I have attended to a few pressing matters here.
59 55 TEXT_JOBSCH500_01102_ALKAZOLKA_000_010 Thank the gods you have come, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Any later and we might have had to proceed without you!
60 56 TEXT_JOBSCH500_01102_ALKAZOLKA_000_011 The tonberry appears to be in some sort of trance and is oblivious to our presence.
61 57 TEXT_JOBSCH500_01102_ALKAZOLKA_000_012 Is everyone ready?
62 58 TEXT_JOBSCH500_01102_ALKAZOLKA_000_013 Excellent! Remember: we must surround the fiend─it cannot be allowed to flee!
63 59 TEXT_JOBSCH500_01102_TONBERI_000_014 My sun, my dear sun... Stay away... I cannot...
64 60 TEXT_JOBSCH500_01102_ALKAZOLKA_000_015 Damn it, not again! It seeks sanctuary inside the Wanderer's Palace!
65 61 TEXT_JOBSCH500_01102_ALKAZOLKA_000_016 Come! Let us follow and finish this once and for all!
66 62 TEXT_JOBSCH500_01102_ALKAZOLKA_000_020 What? <Emphasis>Again</Emphasis>!? Why do you protect this demon?
67 63 TEXT_JOBSCH500_01102_TONBERI_000_030 The rancor...it... I...
68 64 TEXT_JOBSCH500_01102_TONBERI_000_031 Lily, my <Emphasis>sun</Emphasis>! Why are you here? Who has summoned you?
69 65 TEXT_JOBSCH500_01102_TONBERI_000_032 Then Nym...Nym is no more? Fifteen hundred years... Can it truly be so?
70 66 TEXT_JOBSCH500_01102_SURITOCARITO_000_033 (-Surito Carito-)I am...I <Emphasis>was</Emphasis> Surito Carito, before the sickness from the sea transformed me.
71 67 TEXT_JOBSCH500_01102_SURITOCARITO_000_034 (-Surito Carito-)The traders, they were the first. As their ears and noses began to atrophy, their limbs grew shorter, and their skin...
72 68 TEXT_JOBSCH500_01102_SURITOCARITO_000_035 (-Surito Carito-)We scholars tried to halt the spread, tried to find a cure. But in time, we too fell ill.
73 69 TEXT_JOBSCH500_01102_SURITOCARITO_000_036 (-Surito Carito-)Sympathy turned to fear, and fear to anger. Monsters, they called us. Abominations!
74 70 TEXT_JOBSCH500_01102_ALKAZOLKA_000_037 Then...then you were once a <Emphasis>man</Emphasis>!?
75 71 TEXT_JOBSCH500_01102_SURITOCARITO_000_038 (-Surito Carito-)They sealed the sick within the temple with magicks─tried to drown us...tried to forget us...
76 72 TEXT_JOBSCH500_01102_SURITOCARITO_000_039 (-Surito Carito-)Though our bodies had been changed, our minds remained intact.
77 73 TEXT_JOBSCH500_01102_SURITOCARITO_000_040 (-Surito Carito-)But within every man lurks a beast. When those whom you call kin deny you, come to hate you and despise you...
78 74 TEXT_JOBSCH500_01102_SURITOCARITO_000_041 (-Surito Carito-)I too succumbed to the rancor─until you reunited me with Lily, my dearest sun.
79 75 TEXT_JOBSCH500_01102_SURITOCARITO_000_042 (-Surito Carito-)Long has my mind been clouded with hatred. But by the resplendent light of Lily, at long last, I am free...
80 76 TEXT_JOBSCH500_01102_ALKAZOLKA_000_050 <sniffle> <sob> I...I nearly killed him! Thank the gods that faerie stopped me.
81 77 TEXT_JOBSCH500_01102_ALKAZOLKA_000_051 I wonder...did she know it was Surito from the beginning, or was it only...
82 78 TEXT_JOBSCH500_01102_ALKAZOLKA_000_052 In any case, she has regained a good portion of her memories, if not all of them, I suspect.
83 79 TEXT_JOBSCH500_01102_ALKAZOLKA_000_053 Well, if you would excuse me─I need to take some time to put my thoughts in order, and decide how I might explain this to the axemaster...
84 80 TEXT_JOBSCH500_01102_MRDA_000_060 So wait a bleedin' moment─that tonberry used to be a scholar like you? So...does that mean you'll turn into one of 'em if you keep slingin' those spells? Or did I misunderstand what he said back there? Ah, the hells with it...
85 81 TEXT_JOBSCH500_01102_MRDB_000_070 I came expectin' to fight one tonberry, not a whole bloody mess of 'em. If it wasn't for you an' yer flyin' friend, I reckon we'd not have left there alive.
86 82 TEXT_JOBSCH500_01102_MRDB_000_071 Gotta say, you and Alka make a great team. Shame there ain't more of you scholarly types around, 'cause I could use a partner like you. Take care, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
87 83 TEXT_JOBSCH500_01102_SURITOCARITO_000_080 (-Surito Carito-)That the traditions of my people have not been lost to the ages is of great comfort to me.
88 84 TEXT_JOBSCH500_01102_SURITOCARITO_000_081 (-Surito Carito-)I do not know how that soul crystal came into your possession, but I am glad that it did. For the sickness robbed me not only of my body, but of Lily as well.
89 85 TEXT_JOBSCH500_01102_SURITOCARITO_000_082 (-Surito Carito-)The Soul of the Scholar no longer resonates with my aether. I cannot summon her─only you can. Only you are fit to wield the magicks now.
90 86 TEXT_JOBSCH500_01102_SURITOCARITO_000_083 (-Surito Carito-)Here─a gown as befits a scholar of your standing. I bequeath it to you, along with the knowledge of Lustrate, my most powerful art.
91 87 TEXT_JOBSCH500_01102_SURITOCARITO_000_084 (-Surito Carito-)I cannot thank you enough for purging the rancor from my heart. But there are still countless others who have yet to see the light. I cannot abandon them to their fate. I will not.
92 88 TEXT_JOBSCH500_01102_SURITOCARITO_000_085 (-Surito Carito-)And so I bid you farewell, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. Carry on our traditions with pride!
93 89 TEXT_JOBSCH500_01102_SYSTEM_100_000 This concludes the scholar quests for FINAL FANTASY XIV: A Realm Reborn. In order to undertake the next series of quests, you must first meet the following requirements:
94 90 TEXT_JOBSCH500_01102_SYSTEM_100_001 ※ You must have registered a product key for FINAL FANTASY XIV: Heavensward to your service account. ※ You must have completed the main scenario quest “Before the Dawn.” ※ You must have registered a product key for FINAL FANTASY XIV: Heavensward to your service account. ※ You must have completed the main scenario quest “Before the Dawn.”
95 91 TEXT_JOBSCH500_01102_SYSTEM_100_002 Once you have done so, the next scholar quest will be available from Alka Zolka.
96 92 TEXT_JOBSCH500_01102_QIB_001_TODO_1 Defeat the tonberry wanderer!
97 93 TEXT_JOBSCH500_01102_QIB_001_TODO_2 Heal the tonberry wanderer!
98 94 TEXT_JOBSCH500_01102_QIB_001_ALKAZOLKA_BATTLETALK_01 Do not dally, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! We need your magicks!
99 95 TEXT_JOBSCH500_01102_QIB_001_ALKAZOLKA_BATTLETALK_08 Have you gone mad!? That thing is a monster! It must be put down!
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0,"TEXT_JOBSMN001_01126_SEQ_00","Gerolt has the air of a man defeated."
1,"TEXT_JOBSMN001_01126_SEQ_01","Gerolt has reluctantly agreed to lend his expertise to the restoration of a legendary arm of yore. For the first step, the weaponsmith bids you venture to the Sylphlands in the East Shroud to retrieve the Veil of Wiyu. Search for a vessel in which the valuable relic might be kept."
2,"TEXT_JOBSMN001_01126_SEQ_02","You have obtained the timeworn Veil of Wiyu. Make your way back to Hyrstmill and present the relic to Gerolt."
3,"TEXT_JOBSMN001_01126_SEQ_03","According to Gerolt, the restoration process involves merging the old with the new─that is, embedding the original relic in a new host weapon. To this end, you must bring him an erudite's picatrix of casting melded with two grade three savage might materia."
4,"TEXT_JOBSMN001_01126_SEQ_04","You have delivered the materia-enhanced erudite's picatrix of casting to Gerolt. The weaponsmith next directs you to go to the Weeping Saint in the Coerthas central highlands, and obtain alumina salts from the dhorme chimera.
※The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination.
※This objective must be completed as a summoner."
5,"TEXT_JOBSMN001_01126_SEQ_05","You have painstakingly obtained the pinch of alumina salts. Make your way back to Hyrstmill and deliver it to Gerolt."
6,"TEXT_JOBSMN001_01126_SEQ_06","Using the alumina salts you brought him, Gerolt adds the finishing touches to your relic weapon. Even as he declares his work over, however, the man believes that there is still something incomplete about it. In order to shed light upon the mystery, Gerolt suggests that you seek out literature surrounding the hero associated with the relic. Perhaps the trader Rowena back at Revenant's Toll will be able to assist you in this endeavor."
7,"TEXT_JOBSMN001_01126_SEQ_07","You have consulted Rowena, who agrees to procure the literature you seek...for a price. For your part of the deal, you must obtain for her an Amdapor glyph. Make your way through Amdapor Keep in the South Shroud, and procure this artifact.
※Amdapor Keep can be accessed via the Duty Finder.
※This objective must be completed as a summoner."
8,"TEXT_JOBSMN001_01126_SEQ_08","You have successfully obtained an Amdapor glyph. Make your way back to Revenant's Toll and deliver it to Rowena."
9,"TEXT_JOBSMN001_01126_SEQ_09","You give the Amdapor glyph to Rowena, who upholds her promise and furnishes you a copy of <Emphasis>Under the Veil</Emphasis>. You now possess literature on the hero who once wielded the relic weapon. Gerolt the weaponsmith will be keen to peruse it."
10,"TEXT_JOBSMN001_01126_SEQ_10","After a cursory examination of the text, Gerolt declares that he will require some time to make sense of its contents. In the meantime, you are to familiarize yourself with the restored weapon in its current state. Arm yourself with the unfinished Veil of Wiyu, make your way to the Sylphlands in the East Shroud, and there slay eight sylpheed snarls, eight sylpheed sighs, and eight sylpheed screeches."
11,"TEXT_JOBSMN001_01126_SEQ_11","You have defeated the specified sylphs. Return to Hyrstmill and report your success to Gerolt."
12,"TEXT_JOBSMN001_01126_SEQ_12","Upon your return, Gerolt deduces that you must face mightier adversaries if you are to experience a revelation pertaining to your relic. To this end, he bids you challenge the hydra within Halatali, the abandoned training grounds situated in eastern Thanalan. Armed with the unfinished Veil of Wiyu, enter Halatali and defeat the hydra.
※The hydra can be confronted via the Duty Finder upon examining the quest destination."
13,"TEXT_JOBSMN001_01126_SEQ_13","You have overcome the hydra. Take word of your accomplishment back to Gerolt at Hyrstmill."
14,"TEXT_JOBSMN001_01126_SEQ_14","Combining information gleaned from the text with your firsthand experience, Gerolt has ascertained what must be done next. Hand over the unfinished Veil of Wiyu to the weaponsmith."
15,"TEXT_JOBSMN001_01126_SEQ_15","Gerolt declares that but one step remains in the restoration. In order to create the raging fire that he needs, the weaponsmith bids you fetch him a white-hot ember, a howling gale, and a chunk of hyperfused ore. The first of these can be obtained by defeating Ifrit within the Bowl of Embers (Hard).
※The Bowl of Embers can be accessed via the Duty Finder.
※This objective must be completed as a summoner."
16,"TEXT_JOBSMN001_01126_SEQ_16","You have extinguished the Lord of the Inferno and obtained a white-hot ember. Next, take on Garuda in the Howling Eye (Hard) and defeat her to obtain a howling gale.
※The Howling Eye can be accessed via the Duty Finder.
※This objective must be completed as a summoner."
17,"TEXT_JOBSMN001_01126_SEQ_17","You have silenced the Lady of the Vortex and obtained a howling gale. Next, take on Titan in the Navel (Hard) and defeat him to obtain a chunk of hyperfused ore.
※The Navel can be accessed via the Duty Finder.
※This objective must be completed as a summoner."
18,"TEXT_JOBSMN001_01126_SEQ_18","You have buried the Lord of Crags and obtained a chunk of hyperfused ore. Deliver it along with the white-hot ember and the howling gale to Gerolt."
19,"TEXT_JOBSMN001_01126_SEQ_19","You have delivered the three items Gerolt requires to create a raging fire. Now he only wants for a bottle of RadzatHan quenching oil to complete the restoration of your relic. Obtain this item and deliver it to the weaponsmith."
20,"TEXT_JOBSMN001_01126_SEQ_20","You have delivered the bottle of RadzatHan quenching oil to Gerolt, who promptly sees to the final stage of the restoration process. After no small amount of effort and perseverance, you are now the proud owner of the Veil of Wiyu. May it serve you well in your adventures to come!"
21,"TEXT_JOBSMN001_01126_SEQ_21",""
22,"TEXT_JOBSMN001_01126_SEQ_22",""
23,"TEXT_JOBSMN001_01126_SEQ_23",""
24,"TEXT_JOBSMN001_01126_TODO_00","Obtain the timeworn Veil of Wiyu from a treasure coffer in the Sylphlands."
25,"TEXT_JOBSMN001_01126_TODO_01","Deliver the timeworn Veil of Wiyu to Gerolt."
26,"TEXT_JOBSMN001_01126_TODO_02","Deliver a materia-enhanced erudite's picatrix of casting to Gerolt."
27,"TEXT_JOBSMN001_01126_TODO_03","Examine the destination at the Weeping Saint and, as a summoner, use the Duty Finder to complete the trial “A Relic Reborn: The Chimera.”"
28,"TEXT_JOBSMN001_01126_TODO_04","Deliver the alumina salts to Gerolt."
29,"TEXT_JOBSMN001_01126_TODO_05","Speak with Rowena at Revenant's Toll."
30,"TEXT_JOBSMN001_01126_TODO_06","Obtain an Amdapor glyph by completing Amdapor Keep as a summoner."
31,"TEXT_JOBSMN001_01126_TODO_07","Deliver the Amdapor glyph to Rowena."
32,"TEXT_JOBSMN001_01126_TODO_08","Deliver the copy of <Emphasis>Under the Veil</Emphasis> to Gerolt."
33,"TEXT_JOBSMN001_01126_TODO_09","Slay sylpheed snarls while equipped with the unfinished Veil of Wiyu."
34,"TEXT_JOBSMN001_01126_TODO_10","Slay sylpheed sighs while equipped with the unfinished Veil of Wiyu."
35,"TEXT_JOBSMN001_01126_TODO_11","Slay sylpheed screeches while equipped with the unfinished Veil of Wiyu."
36,"TEXT_JOBSMN001_01126_TODO_12","Speak with Gerolt."
37,"TEXT_JOBSMN001_01126_TODO_13","Examine the destination outside Halatali and, with the unfinished Veil of Wiyu equipped, use the Duty Finder to complete the trial “A Relic Reborn: The Hydra.”"
38,"TEXT_JOBSMN001_01126_TODO_14","Speak with Gerolt."
39,"TEXT_JOBSMN001_01126_TODO_15","Give the unfinished Veil of Wiyu to Gerolt."
40,"TEXT_JOBSMN001_01126_TODO_16","Obtain a white-hot ember in the Bowl of Embers (Hard) as a summoner."
41,"TEXT_JOBSMN001_01126_TODO_17","Obtain a howling gale in the Howling Eye (Hard) as a summoner."
42,"TEXT_JOBSMN001_01126_TODO_18","Obtain a chunk of hyperfused ore in the Navel (Hard) as a summoner."
43,"TEXT_JOBSMN001_01126_TODO_19","Deliver the requested items to Gerolt."
44,"TEXT_JOBSMN001_01126_TODO_20","Deliver a bottle of RadzatHan quenching oil to Gerolt."
45,"TEXT_JOBSMN001_01126_TODO_21",""
46,"TEXT_JOBSMN001_01126_TODO_22",""
47,"TEXT_JOBSMN001_01126_TODO_23",""
48,"TEXT_JOBSMN001_01126_GEROLT_000_000","Jus' let me make one thing clear: it might be as I'm repairin' kettles to pay for yesterday's mead, but I still got me pride as a master weaponsmith. Ye'll get no less than the finest out of me forge."
49,"TEXT_JOBSMN001_01126_GEROLT_000_001","An' it might be as ye've got that godsdamned slip of paper, but it'll only get ye so much. Restorin' relics like these calls for some rare ol' materials, an' I ain't got none. So if you want the job done, ye'll have to run along an' fetch 'em for me."
50,"TEXT_JOBSMN001_01126_GEROLT_000_002","So, what is it ye want restored?"
51,"TEXT_JOBSMN001_01126_GEROLT_000_003","Did I hear ye rightly? Yer sayin' that <Emphasis>you</Emphasis> revived the long-lost Allagan art o' summonin'? Bloody hells, I'd always thought 'twas naught but a myth..."
52,"TEXT_JOBSMN001_01126_GEROLT_000_004","If it's as ye say, the tales I heard growin' up might well have some truth to 'em. In particular, the one about the maiden Wiyu springs to mind. 'Twas the most detailed among 'em, ye see."
53,"TEXT_JOBSMN001_01126_GEROLT_000_005","She was a right ravishin' lass, this Wiyu, with bright, green eyes an' a fiery spirit to match. Alas, she goes on to meet a premature end."
54,"TEXT_JOBSMN001_01126_GEROLT_000_006","Accordin' to the tale, she an' her comrades square off against Odin, the Dark Divinity. When the battle takes an ill turn, she sacrifices herself to save her party. Right tragic, I know."
55,"TEXT_JOBSMN001_01126_GEROLT_000_007","Now, the encounter s'posedly took place in the Sylphlands, over in the East Shroud."
56,"TEXT_JOBSMN001_01126_GEROLT_000_008","Assumin' there's any truth to the tale, might be as the grimoire used by Wiyu's still lyin' out there somewhere. To be sure, the Allagan Empire's three eras gone, but there ain't no harm in takin' a look, eh?"
57,"TEXT_JOBSMN001_01126_GEROLT_000_010","If summoners're real as ye say, the tales I heard growin' up might well have some truth to 'em. In particular, the one about the maiden Wiyu springs to mind. 'Twas the most detailed among 'em, ye see."
58,"TEXT_JOBSMN001_01126_GEROLT_000_011","She was a right ravishin' lass, this Wiyu, with bright, green eyes an' a fiery spirit to match. Alas, she goes on to meet a premature end."
59,"TEXT_JOBSMN001_01126_GEROLT_000_012","Accordin' to the tale, she an' her comrades square off against Odin, the Dark Divinity. When the battle takes an ill turn, she sacrifices herself to save her party. Right tragic, I know."
60,"TEXT_JOBSMN001_01126_GEROLT_000_013","Now, the encounter s'posedly took place in the Sylphlands, over in the East Shroud. Assumin' there's any truth to the tale, might be as the grimoire used by Wiyu's still lyin' out there somewhere. To be sure, the Allagan Empire's three eras gone, but there ain't no harm in takin' a look, eh?"
61,"TEXT_JOBSMN001_01126_GEROLT_000_020","Well, bugger me... Never in me wildest, drunkest dreams did I imagine ye'd actually find the bloody thing... Bah, so I'll have to fire up the forge, after all."
62,"TEXT_JOBSMN001_01126_GEROLT_000_021","Havin' said that, the relic's in far worse shape than I thought. It ain't like to survive much poundin' in this state. Truth be told, I'd be worried about sneezin' near it."
63,"TEXT_JOBSMN001_01126_GEROLT_000_022","<sigh> We're gonna need a new host what'll give itself for the restoration."
64,"TEXT_JOBSMN001_01126_GEROLT_000_023","Bring me an erudite's picatrix of casting, one with two grade three savage might materia melded to it. This'll serve as the vessel for the restored relic."
65,"TEXT_JOBSMN001_01126_GEROLT_000_024","Remember, that's <Emphasis>two</Emphasis> grade three savage might materia. Aught less, an' ye'll get naught from me, no matter how many slips of paper ye wave in me face."
66,"TEXT_JOBSMN001_01126_GEROLT_000_030","Ye need to bring me an erudite's picatrix of casting, one with two grade three savage might materia melded to it. This'll serve as the vessel for the restored relic."
67,"TEXT_JOBSMN001_01126_GEROLT_000_031","Hm? Aye, I could hammer one out in me sleep, but then I could wipe yer arse without much trouble, an' I ain't plannin' on doin' that neither! Seems ye'll jus' have to do both yerself, eh?"
68,"TEXT_JOBSMN001_01126_GEROLT_000_040","Ah, 'tis a fine base ye've brought me. Aye, jus' the thing to host yer relic."
69,"TEXT_JOBSMN001_01126_GEROLT_000_041","I've merged what was left of the relic with the host weapon, so the groundwork's done. But don't go jumpin' for joy jus' yet─there's still more to do."
70,"TEXT_JOBSMN001_01126_GEROLT_000_042","I need to work on the finishin' touches, but due to the reinforcement work I've had to do, the book's provin' rather stubborn to mend."
71,"TEXT_JOBSMN001_01126_GEROLT_000_043","To get 'round this, we'll be needin' some alumina salts, a substance made by grindin' a rock called alumina into fine grains. Unlucky for ye, though, it ain't easy to get hold of."
72,"TEXT_JOBSMN001_01126_GEROLT_000_044","Mayhap ye already know this, but there's beasties out there what devour their prey whole. An' some of 'em swallow rocks so as to aid with digestion."
73,"TEXT_JOBSMN001_01126_GEROLT_000_045","The dhorme chimera what terrorizes the central highlands o' Coerthas happens to swallow alumina salts for this purpose."
74,"TEXT_JOBSMN001_01126_GEROLT_000_046","Slay the bugger an' bring me the alumina salts, an' I'll see to the finishin' touches on yer weapon."
75,"TEXT_JOBSMN001_01126_SYSTEM_000_047","The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands."
76,"TEXT_JOBSMN001_01126_SYSTEM_000_048","Please note that the trial “A Relic Reborn: The Chimera” must be completed as a summoner."
77,"TEXT_JOBSMN001_01126_GEROLT_000_050","Jus' a dozen more kettles, then it's off to the tav─
<Emphasis>You</Emphasis> again!? What in the seven hells do ye want this time!?"
78,"TEXT_JOBSMN001_01126_GEROLT_000_051","Forgotten what to bring, eh? Gods' sake, <If(PlayerParameter(4))>woman<Else/>man</If>, ye've got the memory of a bleedin' whatsit!"
79,"TEXT_JOBSMN001_01126_GEROLT_000_052","Slay the dhorme chimera an' bring me alumina salts, an' I'll see to the finishin' touches on yer weapon."
80,"TEXT_JOBSMN001_01126_SYSTEM_000_053","The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands."
81,"TEXT_JOBSMN001_01126_SYSTEM_000_054","Please note that the trial “A Relic Reborn: The Chimera” must be completed as a summoner."
82,"TEXT_JOBSMN001_01126_GEROLT_000_060","...An' o' course, the adventurer comes back triumphant. <sigh> Should've bloody known not even the chimera would be able to put ye out o' me misery."
83,"TEXT_JOBSMN001_01126_GEROLT_000_061","Hand over those alumina salts, an' I'll get right to work."
84,"TEXT_JOBSMN001_01126_GEROLT_000_062","There, the deed's done. I've squeezed out every onze of me skill to restore yer weapon, an' I think ye'll agree it looks the part."
85,"TEXT_JOBSMN001_01126_GEROLT_000_063","Yet there's summat...missin' somehow, though I'm buggered if I know what. The piece jus' lacks a certain <Emphasis>glow</Emphasis>, as it were."
86,"TEXT_JOBSMN001_01126_GEROLT_000_064","We need to learn more about the relic. Literature surroundin' the hero associated with it would be a fine place to begin...but I ain't exactly a scholarly an' haven't the slightest inklin' where to get me hands on such stuff."
87,"TEXT_JOBSMN001_01126_GEROLT_000_065","As much as I hate to say this, Rowena's probably the one to talk to. Thing is, I'd sooner shove hot kettles up me arse sideways than owe that thrice-damned harridan another debt."
88,"TEXT_JOBSMN001_01126_GEROLT_000_066","Yer gonna have to make yerself useful once again. Take yerself to Rowena an' ask for her help, an' return here once ye've learned summat what might be of use."
89,"TEXT_JOBSMN001_01126_ROWENA_000_070","You're lookin' a bit more run-down than before. Your dealin's with Gerolt takin' their toll? Actually, forget I even asked. My mouth tastes o' bile if I so much as <Emphasis>think</Emphasis> o' that sorry specimen. So, is there somethin' you need?"
90,"TEXT_JOBSMN001_01126_ROWENA_000_071","...Literature on the hero of old who once wielded your weapon?"
91,"TEXT_JOBSMN001_01126_ROWENA_000_072","Hm, I reckon I can find what you need. Might take a bit o' time, is all."
92,"TEXT_JOBSMN001_01126_ROWENA_000_073","'Course, this ain't a charity I'm runnin' here. I can get you what you want, but you'll have to do likewise for me."
93,"TEXT_JOBSMN001_01126_ROWENA_000_074","I'll track down literature on Wiyu, the summoner maiden o' legend."
94,"TEXT_JOBSMN001_01126_ROWENA_000_075","For your part, you're to bring me an Amdapor glyph. You'll find this inside Amdapor Keep, a ruined castle situated in the South Shroud."
95,"TEXT_JOBSMN001_01126_ROWENA_000_076","Clear on the deal? Then run along and fulfill your part of it."
96,"TEXT_JOBSMN001_01126_ROWENA_000_080","Ah, good <If(PlayerParameter(4))>on you<Else/>lad</If>! This is exactly what I was after. You've honored your part o' the bargain, and so I'll do the same."
97,"TEXT_JOBSMN001_01126_GEROLT_000_090","Back to pester me so soon? Judgin' from that smirk on yer face, I take it ye've found what ye need?"
98,"TEXT_JOBSMN001_01126_GEROLT_000_091","Aye, this text is about Wiyu, all right. But gods, would it have killed the bugger that wrote it to use normal bloody words!?"
99,"TEXT_JOBSMN001_01126_GEROLT_000_092","It'll take me bleedin' <Emphasis>moons</Emphasis> to get through this lot─time I could be spendin' on kettles! Gah...while I try to make head or tail of it all, why don't ye take this here unfinished Veil o' Wiyu an' try it out?"
100,"TEXT_JOBSMN001_01126_GEROLT_000_093","As I mentioned before, it's still missin' summat, but it's all there shape-wise, meanin' it should serve ye jus' fine as an ordinary weapon."
101,"TEXT_JOBSMN001_01126_GEROLT_000_094","Seein' as yer a ripe ol' summoner, mayhap ye'll be able to feel out exactly what it wants for."
102,"TEXT_JOBSMN001_01126_GEROLT_000_095","That's to say, get out there an' fight some nasty foes, as Wiyu herself must've done back in the day."
103,"TEXT_JOBSMN001_01126_GEROLT_000_096","The Sylphlands over in the East Shroud oughta serve yer needs. Pit yerself against some sylpheed sighs, snarls, an' screeches─eight of each, say─then come back an' tell me what ye've gleaned."
104,"TEXT_JOBSMN001_01126_GEROLT_000_097","With the information in the text an' yer firsthand experience, I reckon we'll solve this puzzle yet."
105,"TEXT_JOBSMN001_01126_GEROLT_000_100","I want ye to get out there an' fight some nasty foes, as Wiyu herself must've done back in the day."
106,"TEXT_JOBSMN001_01126_GEROLT_000_101","The Sylphlands over in the East Shroud oughta serve yer needs. Pit yerself against some sylpheed sighs, snarls, an' screeches─eight of each, say─then come back an' tell me what ye've gleaned."
107,"TEXT_JOBSMN001_01126_EPICMOOGLE_000_105","You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!"
108,"TEXT_JOBSMN001_01126_GEROLT_000_110","Back already? By the frown yer wearin', I take it ye've got nothin' to show for yer time with the sylphs."
109,"TEXT_JOBSMN001_01126_GEROLT_000_111","Hmmm, might be as ye want for better sport. An' I know jus' the creature what'll give it to ye─the hydra what reigns over the fiends within Halatali. A nasty piece of work, that. Try not to piss yer britches when ye see it."
110,"TEXT_JOBSMN001_01126_SYSTEM_000_112","The hydra can be confronted via the Duty Finder upon examining the quest destination situated by the entrance to Halatali in eastern Thanalan."
111,"TEXT_JOBSMN001_01126_SYSTEM_000_113","Please note that the trial “A Relic Reborn: The Hydra” must be completed while equipped with the unfinished Veil of Wiyu."
112,"TEXT_JOBSMN001_01126_FAFAJONI_000_120","We Immortal Flames have managed to cull most of the feral denizens of Halatali, but the hydra still remains. Frankly, we're out of our─"
113,"TEXT_JOBSMN001_01126_FAFAJONI_000_121","What!? You mean to face the fell creature!? To be sure, we would be grateful if you could rid us of it, but I must warn you of the dangers. Survival is <Emphasis>not</Emphasis> guaranteed."
114,"TEXT_JOBSMN001_01126_SYSTEM_000_125","In order to challenge the hydra, you must be equipped with the unfinished Veil of Wiyu."
115,"TEXT_JOBSMN001_01126_GEROLT_000_130","Bloody hells, not ye again! Can't a man have a moment's bleedin' rest!? I've barely had time to <Emphasis>piss</Emphasis> since you gave me that damnable text."
116,"TEXT_JOBSMN001_01126_GEROLT_000_131","Readin' the thing's given me a fierce bloody headache...which yer makin' worse by houndin' me!"
117,"TEXT_JOBSMN001_01126_GEROLT_000_132","Do me a favor an' make yerself scarce, will ye? Go an' play with yer bloody Veil o' Wiyu or summat."
118,"TEXT_JOBSMN001_01126_EPICMOOGLE_000_135","You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!"
119,"TEXT_JOBSMN001_01126_GEROLT_000_140","Yer... Yer still alive! Why the hells do you adventurers have to be so godsdamned sturdy!? I was bloody <Emphasis>sure</Emphasis> ye'd be hydra dung by now... <sigh>"
120,"TEXT_JOBSMN001_01126_GEROLT_000_141","But what's done is done...or in this case, <Emphasis>not</Emphasis> done. Anyroad, let's talk about that text ye brought. It contains the many trials an' tribulations of our green-eyed heroine."
121,"TEXT_JOBSMN001_01126_GEROLT_000_142","As ye might expect, the tome tells ye a fuller story than ye'd get from yer grandmama. Thankfully, one o' the chapters happens to describe Wiyu's grimoire in detail."
122,"TEXT_JOBSMN001_01126_GEROLT_000_143","I thought that the studs what adorn it were only good for holdin' the bloody thing together. But it turns out they're meant to channel the wielder's aether as well. Ye learn summat new every day, eh?"
123,"TEXT_JOBSMN001_01126_GEROLT_000_144","Anyroad, it should be easy enough to replace the studs with summat more suitable for the job."
124,"TEXT_JOBSMN001_01126_GEROLT_000_146","As ye can see, I've done me research. I trust ye've also been pullin' yer weight, puttin' the relic to use like I said. Well, go on, then─tell me what ye've learned."
125,"TEXT_JOBSMN001_01126_GEROLT_000_147","Is that so? Aye...I'd wondered about that."
126,"TEXT_JOBSMN001_01126_GEROLT_000_148","Based on what we've gleaned from the text an' yer firsthand experience, I'll rework the relic so as to improve yer affinity with it. Hand it over for a second, will ye?"
127,"TEXT_JOBSMN001_01126_EPICMOOGLE_000_149","You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!"
128,"TEXT_JOBSMN001_01126_GEROLT_000_150","Based on what we've gleaned from the text an' yer firsthand experience, I'll rework the relic so as to improve yer affinity with it. Hand it over for a second, will ye?"
129,"TEXT_JOBSMN001_01126_GEROLT_000_151","There, the deed's done. That leaves us with one last step."
130,"TEXT_JOBSMN001_01126_GEROLT_000_152","That is, fully mergin' the old relic, the new host, an' the soul of the bearer─aye, that's <Emphasis>you</Emphasis>. Only then can the weapon be restored to its former glory."
131,"TEXT_JOBSMN001_01126_GEROLT_000_153","But to do this, I need a fire what's hotter than the seventh hell. An' to keep such a fire alive an' ragin', I need a wind what's fiercer than the...than the...er, hangover I had last week. Gah, ye know what I mean!"
132,"TEXT_JOBSMN001_01126_GEROLT_000_154","Jus' get me a white-hot ember, a howlin' gale, an' a chunk o' hyperfused ore, an' I'll finish yer bloody weapon! Ah, an' I need me a bottle o' RadzatHan quenchin' oil as well to cool it off!"
133,"TEXT_JOBSMN001_01126_SYSTEM_000_155","The white-hot ember, the howling gale, and the chunk of hyperfused ore can be obtained by defeating Ifrit in the Bowl of Embers (Hard), Garuda in the Howling Eye (Hard), and Titan in the Navel (Hard), respectively."
134,"TEXT_JOBSMN001_01126_SYSTEM_000_156","The bottle of RadzatHan quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll."
135,"TEXT_JOBSMN001_01126_GEROLT_000_160","In order to restore yer weapon to its former glory, we need to fully merge the relic with the new host. Oh, aye─an' yer soul. Don't worry, though─it might not hurt much."
136,"TEXT_JOBSMN001_01126_GEROLT_000_161","Get me a white-hot ember, a howlin' gale, an' a chunk of hyperfused ore, an' I'll finish yer bloody weapon."
137,"TEXT_JOBSMN001_01126_SYSTEM_000_162","The white-hot ember, the howling gale, and the chunk of hyperfused ore can be obtained by defeating Ifrit in the Bowl of Embers (Hard), Garuda in the Howling Eye (Hard), and Titan in the Navel (Hard), respectively."
138,"TEXT_JOBSMN001_01126_SYSTEM_000_163","The bottle of RadzatHan quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll."
139,"TEXT_JOBSMN001_01126_GEROLT_000_170","So yer back... Never doubted for a second ye'd trounce all three primals an' come back to pester me again."
key,0,1
#,,
int32,str,str
0,"TEXT_JOBSMN001_01126_SEQ_00","Gerolt has the air of a man defeated."
1,"TEXT_JOBSMN001_01126_SEQ_01","Gerolt has reluctantly agreed to lend his expertise to the restoration of a legendary arm of yore. For the first step, the weaponsmith bids you venture to the Sylphlands in the East Shroud to retrieve the Veil of Wiyu. Search for a vessel in which the valuable relic might be kept."
2,"TEXT_JOBSMN001_01126_SEQ_02","You have obtained the timeworn Veil of Wiyu. Make your way back to Hyrstmill and present the relic to Gerolt."
3,"TEXT_JOBSMN001_01126_SEQ_03","According to Gerolt, the restoration process involves merging the old with the new─that is, embedding the original relic in a new host weapon. To this end, you must bring him an erudite's picatrix of casting melded with two grade three savage might materia."
4,"TEXT_JOBSMN001_01126_SEQ_04","You have delivered the materia-enhanced erudite's picatrix of casting to Gerolt. The weaponsmith next directs you to go to the Weeping Saint in the Coerthas central highlands, and obtain alumina salts from the dhorme chimera.
※The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination.
※This objective must be completed as a summoner."
5,"TEXT_JOBSMN001_01126_SEQ_05","You have painstakingly obtained the pinch of alumina salts. Make your way back to Hyrstmill and deliver it to Gerolt."
6,"TEXT_JOBSMN001_01126_SEQ_06","Using the alumina salts you brought him, Gerolt adds the finishing touches to your relic weapon. Even as he declares his work over, however, the man believes that there is still something incomplete about it. In order to shed light upon the mystery, Gerolt suggests that you seek out literature surrounding the hero associated with the relic. Perhaps the trader Rowena back at Revenant's Toll will be able to assist you in this endeavor."
7,"TEXT_JOBSMN001_01126_SEQ_07","You have consulted Rowena, who agrees to procure the literature you seek...for a price. For your part of the deal, you must obtain for her an Amdapor glyph. Make your way through Amdapor Keep in the South Shroud, and procure this artifact.
※Amdapor Keep can be accessed via the Duty Finder.
※This objective must be completed as a summoner."
8,"TEXT_JOBSMN001_01126_SEQ_08","You have successfully obtained an Amdapor glyph. Make your way back to Revenant's Toll and deliver it to Rowena."
9,"TEXT_JOBSMN001_01126_SEQ_09","You give the Amdapor glyph to Rowena, who upholds her promise and furnishes you a copy of <Emphasis>Under the Veil</Emphasis>. You now possess literature on the hero who once wielded the relic weapon. Gerolt the weaponsmith will be keen to peruse it."
10,"TEXT_JOBSMN001_01126_SEQ_10","After a cursory examination of the text, Gerolt declares that he will require some time to make sense of its contents. In the meantime, you are to familiarize yourself with the restored weapon in its current state. Arm yourself with the unfinished Veil of Wiyu, make your way to the Sylphlands in the East Shroud, and there slay eight sylpheed snarls, eight sylpheed sighs, and eight sylpheed screeches."
11,"TEXT_JOBSMN001_01126_SEQ_11","You have defeated the specified sylphs. Return to Hyrstmill and report your success to Gerolt."
12,"TEXT_JOBSMN001_01126_SEQ_12","Upon your return, Gerolt deduces that you must face mightier adversaries if you are to experience a revelation pertaining to your relic. To this end, he bids you challenge the hydra within Halatali, the abandoned training grounds situated in eastern Thanalan. Armed with the unfinished Veil of Wiyu, enter Halatali and defeat the hydra.
※The hydra can be confronted via the Duty Finder upon examining the quest destination."
13,"TEXT_JOBSMN001_01126_SEQ_13","You have overcome the hydra. Take word of your accomplishment back to Gerolt at Hyrstmill."
14,"TEXT_JOBSMN001_01126_SEQ_14","Combining information gleaned from the text with your firsthand experience, Gerolt has ascertained what must be done next. Hand over the unfinished Veil of Wiyu to the weaponsmith."
15,"TEXT_JOBSMN001_01126_SEQ_15","Gerolt declares that but one step remains in the restoration. In order to create the raging fire that he needs, the weaponsmith bids you fetch him a white-hot ember, a howling gale, and a chunk of hyperfused ore. The first of these can be obtained by defeating Ifrit within the Bowl of Embers (Hard).
※The Bowl of Embers can be accessed via the Duty Finder.
※This objective must be completed as a summoner."
16,"TEXT_JOBSMN001_01126_SEQ_16","You have extinguished the Lord of the Inferno and obtained a white-hot ember. Next, take on Garuda in the Howling Eye (Hard) and defeat her to obtain a howling gale.
※The Howling Eye can be accessed via the Duty Finder.
※This objective must be completed as a summoner."
17,"TEXT_JOBSMN001_01126_SEQ_17","You have silenced the Lady of the Vortex and obtained a howling gale. Next, take on Titan in the Navel (Hard) and defeat him to obtain a chunk of hyperfused ore.
※The Navel can be accessed via the Duty Finder.
※This objective must be completed as a summoner."
18,"TEXT_JOBSMN001_01126_SEQ_18","You have buried the Lord of Crags and obtained a chunk of hyperfused ore. Deliver it along with the white-hot ember and the howling gale to Gerolt."
19,"TEXT_JOBSMN001_01126_SEQ_19","You have delivered the three items Gerolt requires to create a raging fire. Now he only wants for a bottle of RadzatHan quenching oil to complete the restoration of your relic. Obtain this item and deliver it to the weaponsmith."
20,"TEXT_JOBSMN001_01126_SEQ_20","You have delivered the bottle of RadzatHan quenching oil to Gerolt, who promptly sees to the final stage of the restoration process. After no small amount of effort and perseverance, you are now the proud owner of the Veil of Wiyu. May it serve you well in your adventures to come!"
21,"TEXT_JOBSMN001_01126_SEQ_21",""
22,"TEXT_JOBSMN001_01126_SEQ_22",""
23,"TEXT_JOBSMN001_01126_SEQ_23",""
24,"TEXT_JOBSMN001_01126_TODO_00","Obtain the timeworn Veil of Wiyu from a treasure coffer in the Sylphlands."
25,"TEXT_JOBSMN001_01126_TODO_01","Deliver the timeworn Veil of Wiyu to Gerolt."
26,"TEXT_JOBSMN001_01126_TODO_02","Deliver a materia-enhanced erudite's picatrix of casting to Gerolt."
27,"TEXT_JOBSMN001_01126_TODO_03","Examine the destination at the Weeping Saint and, as a summoner, use the Duty Finder to complete the trial “A Relic Reborn: The Chimera.”"
28,"TEXT_JOBSMN001_01126_TODO_04","Deliver the alumina salts to Gerolt."
29,"TEXT_JOBSMN001_01126_TODO_05","Speak with Rowena at Revenant's Toll."
30,"TEXT_JOBSMN001_01126_TODO_06","Obtain an Amdapor glyph by completing Amdapor Keep as a summoner."
31,"TEXT_JOBSMN001_01126_TODO_07","Deliver the Amdapor glyph to Rowena."
32,"TEXT_JOBSMN001_01126_TODO_08","Deliver the copy of <Emphasis>Under the Veil</Emphasis> to Gerolt."
33,"TEXT_JOBSMN001_01126_TODO_09","Slay sylpheed snarls while equipped with the unfinished Veil of Wiyu."
34,"TEXT_JOBSMN001_01126_TODO_10","Slay sylpheed sighs while equipped with the unfinished Veil of Wiyu."
35,"TEXT_JOBSMN001_01126_TODO_11","Slay sylpheed screeches while equipped with the unfinished Veil of Wiyu."
36,"TEXT_JOBSMN001_01126_TODO_12","Speak with Gerolt."
37,"TEXT_JOBSMN001_01126_TODO_13","Examine the destination outside Halatali and, with the unfinished Veil of Wiyu equipped, use the Duty Finder to complete the trial “A Relic Reborn: The Hydra.”"
38,"TEXT_JOBSMN001_01126_TODO_14","Speak with Gerolt."
39,"TEXT_JOBSMN001_01126_TODO_15","Give the unfinished Veil of Wiyu to Gerolt."
40,"TEXT_JOBSMN001_01126_TODO_16","Obtain a white-hot ember in the Bowl of Embers (Hard) as a summoner."
41,"TEXT_JOBSMN001_01126_TODO_17","Obtain a howling gale in the Howling Eye (Hard) as a summoner."
42,"TEXT_JOBSMN001_01126_TODO_18","Obtain a chunk of hyperfused ore in the Navel (Hard) as a summoner."
43,"TEXT_JOBSMN001_01126_TODO_19","Deliver the requested items to Gerolt."
44,"TEXT_JOBSMN001_01126_TODO_20","Deliver a bottle of RadzatHan quenching oil to Gerolt."
45,"TEXT_JOBSMN001_01126_TODO_21",""
46,"TEXT_JOBSMN001_01126_TODO_22",""
47,"TEXT_JOBSMN001_01126_TODO_23",""
48,"TEXT_JOBSMN001_01126_GEROLT_000_000","Jus' let me make one thing clear: it might be as I'm repairin' kettles to pay for yesterday's mead, but I still got me pride as a master weaponsmith. Ye'll get no less than the finest out of me forge."
49,"TEXT_JOBSMN001_01126_GEROLT_000_001","An' it might be as ye've got that godsdamned slip of paper, but it'll only get ye so much. Restorin' relics like these calls for some rare ol' materials, an' I ain't got none. So if you want the job done, ye'll have to run along an' fetch 'em for me."
50,"TEXT_JOBSMN001_01126_GEROLT_000_002","So, what is it ye want restored?"
51,"TEXT_JOBSMN001_01126_GEROLT_000_003","Did I hear ye rightly? Yer sayin' that <Emphasis>you</Emphasis> revived the long-lost Allagan art o' summonin'? Bloody hells, I'd always thought 'twas naught but a myth..."
52,"TEXT_JOBSMN001_01126_GEROLT_000_004","If it's as ye say, the tales I heard growin' up might well have some truth to 'em. In particular, the one about the maiden Wiyu springs to mind. 'Twas the most detailed among 'em, ye see."
53,"TEXT_JOBSMN001_01126_GEROLT_000_005","She was a right ravishin' lass, this Wiyu, with bright, green eyes an' a fiery spirit to match. Alas, she goes on to meet a premature end."
54,"TEXT_JOBSMN001_01126_GEROLT_000_006","Accordin' to the tale, she an' her comrades square off against Odin, the Dark Divinity. When the battle takes an ill turn, she sacrifices herself to save her party. Right tragic, I know."
55,"TEXT_JOBSMN001_01126_GEROLT_000_007","Now, the encounter s'posedly took place in the Sylphlands, over in the East Shroud."
56,"TEXT_JOBSMN001_01126_GEROLT_000_008","Assumin' there's any truth to the tale, might be as the grimoire used by Wiyu's still lyin' out there somewhere. To be sure, the Allagan Empire's three eras gone, but there ain't no harm in takin' a look, eh?"
57,"TEXT_JOBSMN001_01126_GEROLT_000_010","If summoners're real as ye say, the tales I heard growin' up might well have some truth to 'em. In particular, the one about the maiden Wiyu springs to mind. 'Twas the most detailed among 'em, ye see."
58,"TEXT_JOBSMN001_01126_GEROLT_000_011","She was a right ravishin' lass, this Wiyu, with bright, green eyes an' a fiery spirit to match. Alas, she goes on to meet a premature end."
59,"TEXT_JOBSMN001_01126_GEROLT_000_012","Accordin' to the tale, she an' her comrades square off against Odin, the Dark Divinity. When the battle takes an ill turn, she sacrifices herself to save her party. Right tragic, I know."
60,"TEXT_JOBSMN001_01126_GEROLT_000_013","Now, the encounter s'posedly took place in the Sylphlands, over in the East Shroud. Assumin' there's any truth to the tale, might be as the grimoire used by Wiyu's still lyin' out there somewhere. To be sure, the Allagan Empire's three eras gone, but there ain't no harm in takin' a look, eh?"
61,"TEXT_JOBSMN001_01126_GEROLT_000_020","Well, bugger me... Never in me wildest, drunkest dreams did I imagine ye'd actually find the bloody thing... Bah, so I'll have to fire up the forge, after all."
62,"TEXT_JOBSMN001_01126_GEROLT_000_021","Havin' said that, the relic's in far worse shape than I thought. It ain't like to survive much poundin' in this state. Truth be told, I'd be worried about sneezin' near it."
63,"TEXT_JOBSMN001_01126_GEROLT_000_022","<sigh> We're gonna need a new host what'll give itself for the restoration."
64,"TEXT_JOBSMN001_01126_GEROLT_000_023","Bring me an erudite's picatrix of casting, one with two grade three savage might materia melded to it. This'll serve as the vessel for the restored relic."
65,"TEXT_JOBSMN001_01126_GEROLT_000_024","Remember, that's <Emphasis>two</Emphasis> grade three savage might materia. Aught less, an' ye'll get naught from me, no matter how many slips of paper ye wave in me face."
66,"TEXT_JOBSMN001_01126_GEROLT_000_030","Ye need to bring me an erudite's picatrix of casting, one with two grade three savage might materia melded to it. This'll serve as the vessel for the restored relic."
67,"TEXT_JOBSMN001_01126_GEROLT_000_031","Hm? Aye, I could hammer one out in me sleep, but then I could wipe yer arse without much trouble, an' I ain't plannin' on doin' that neither! Seems ye'll jus' have to do both yerself, eh?"
68,"TEXT_JOBSMN001_01126_GEROLT_000_040","Ah, 'tis a fine base ye've brought me. Aye, jus' the thing to host yer relic."
69,"TEXT_JOBSMN001_01126_GEROLT_000_041","I've merged what was left of the relic with the host weapon, so the groundwork's done. But don't go jumpin' for joy jus' yet─there's still more to do."
70,"TEXT_JOBSMN001_01126_GEROLT_000_042","I need to work on the finishin' touches, but due to the reinforcement work I've had to do, the book's provin' rather stubborn to mend."
71,"TEXT_JOBSMN001_01126_GEROLT_000_043","To get 'round this, we'll be needin' some alumina salts, a substance made by grindin' a rock called alumina into fine grains. Unlucky for ye, though, it ain't easy to get hold of."
72,"TEXT_JOBSMN001_01126_GEROLT_000_044","Mayhap ye already know this, but there's beasties out there what devour their prey whole. An' some of 'em swallow rocks so as to aid with digestion."
73,"TEXT_JOBSMN001_01126_GEROLT_000_045","The dhorme chimera what terrorizes the central highlands o' Coerthas happens to swallow alumina salts for this purpose."
74,"TEXT_JOBSMN001_01126_GEROLT_000_046","Slay the bugger an' bring me the alumina salts, an' I'll see to the finishin' touches on yer weapon."
75,"TEXT_JOBSMN001_01126_SYSTEM_000_047","The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands."
76,"TEXT_JOBSMN001_01126_SYSTEM_000_048","Please note that the trial “A Relic Reborn: The Chimera” must be completed as a summoner."
77,"TEXT_JOBSMN001_01126_GEROLT_000_050","Jus' a dozen more kettles, then it's off to the tav─
<Emphasis>You</Emphasis> again!? What in the seven hells do ye want this time!?"
78,"TEXT_JOBSMN001_01126_GEROLT_000_051","Forgotten what to bring, eh? Gods' sake, <If(PlayerParameter(4))>woman<Else/>man</If>, ye've got the memory of a bleedin' whatsit!"
79,"TEXT_JOBSMN001_01126_GEROLT_000_052","Slay the dhorme chimera an' bring me alumina salts, an' I'll see to the finishin' touches on yer weapon."
80,"TEXT_JOBSMN001_01126_SYSTEM_000_053","The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands."
81,"TEXT_JOBSMN001_01126_SYSTEM_000_054","Please note that the trial “A Relic Reborn: The Chimera” must be completed as a summoner."
82,"TEXT_JOBSMN001_01126_GEROLT_000_060","...An' o' course, the adventurer comes back triumphant. <sigh> Should've bloody known not even the chimera would be able to put ye out o' me misery."
83,"TEXT_JOBSMN001_01126_GEROLT_000_061","Hand over those alumina salts, an' I'll get right to work."
84,"TEXT_JOBSMN001_01126_GEROLT_000_062","There, the deed's done. I've squeezed out every onze of me skill to restore yer weapon, an' I think ye'll agree it looks the part."
85,"TEXT_JOBSMN001_01126_GEROLT_000_063","Yet there's summat...missin' somehow, though I'm buggered if I know what. The piece jus' lacks a certain <Emphasis>glow</Emphasis>, as it were."
86,"TEXT_JOBSMN001_01126_GEROLT_000_064","We need to learn more about the relic. Literature surroundin' the hero associated with it would be a fine place to begin...but I ain't exactly a scholarly an' haven't the slightest inklin' where to get me hands on such stuff."
87,"TEXT_JOBSMN001_01126_GEROLT_000_065","As much as I hate to say this, Rowena's probably the one to talk to. Thing is, I'd sooner shove hot kettles up me arse sideways than owe that thrice-damned harridan another debt."
88,"TEXT_JOBSMN001_01126_GEROLT_000_066","Yer gonna have to make yerself useful once again. Take yerself to Rowena an' ask for her help, an' return here once ye've learned summat what might be of use."
89,"TEXT_JOBSMN001_01126_ROWENA_000_070","You're lookin' a bit more run-down than before. Your dealin's with Gerolt takin' their toll? Actually, forget I even asked. My mouth tastes o' bile if I so much as <Emphasis>think</Emphasis> o' that sorry specimen. So, is there somethin' you need?"
90,"TEXT_JOBSMN001_01126_ROWENA_000_071","...Literature on the hero of old who once wielded your weapon?"
91,"TEXT_JOBSMN001_01126_ROWENA_000_072","Hm, I reckon I can find what you need. Might take a bit o' time, is all."
92,"TEXT_JOBSMN001_01126_ROWENA_000_073","'Course, this ain't a charity I'm runnin' here. I can get you what you want, but you'll have to do likewise for me."
93,"TEXT_JOBSMN001_01126_ROWENA_000_074","I'll track down literature on Wiyu, the summoner maiden o' legend."
94,"TEXT_JOBSMN001_01126_ROWENA_000_075","For your part, you're to bring me an Amdapor glyph. You'll find this inside Amdapor Keep, a ruined castle situated in the South Shroud."
95,"TEXT_JOBSMN001_01126_ROWENA_000_076","Clear on the deal? Then run along and fulfill your part of it."
96,"TEXT_JOBSMN001_01126_ROWENA_000_080","Ah, good <If(PlayerParameter(4))>on you<Else/>lad</If>! This is exactly what I was after. You've honored your part o' the bargain, and so I'll do the same."
97,"TEXT_JOBSMN001_01126_GEROLT_000_090","Back to pester me so soon? Judgin' from that smirk on yer face, I take it ye've found what ye need?"
98,"TEXT_JOBSMN001_01126_GEROLT_000_091","Aye, this text is about Wiyu, all right. But gods, would it have killed the bugger that wrote it to use normal bloody words!?"
99,"TEXT_JOBSMN001_01126_GEROLT_000_092","It'll take me bleedin' <Emphasis>moons</Emphasis> to get through this lot─time I could be spendin' on kettles! Gah...while I try to make head or tail of it all, why don't ye take this here unfinished Veil o' Wiyu an' try it out?"
100,"TEXT_JOBSMN001_01126_GEROLT_000_093","As I mentioned before, it's still missin' summat, but it's all there shape-wise, meanin' it should serve ye jus' fine as an ordinary weapon."
101,"TEXT_JOBSMN001_01126_GEROLT_000_094","Seein' as yer a ripe ol' summoner, mayhap ye'll be able to feel out exactly what it wants for."
102,"TEXT_JOBSMN001_01126_GEROLT_000_095","That's to say, get out there an' fight some nasty foes, as Wiyu herself must've done back in the day."
103,"TEXT_JOBSMN001_01126_GEROLT_000_096","The Sylphlands over in the East Shroud oughta serve yer needs. Pit yerself against some sylpheed sighs, snarls, an' screeches─eight of each, say─then come back an' tell me what ye've gleaned."
104,"TEXT_JOBSMN001_01126_GEROLT_000_097","With the information in the text an' yer firsthand experience, I reckon we'll solve this puzzle yet."
105,"TEXT_JOBSMN001_01126_GEROLT_000_100","I want ye to get out there an' fight some nasty foes, as Wiyu herself must've done back in the day."
106,"TEXT_JOBSMN001_01126_GEROLT_000_101","The Sylphlands over in the East Shroud oughta serve yer needs. Pit yerself against some sylpheed sighs, snarls, an' screeches─eight of each, say─then come back an' tell me what ye've gleaned."
107,"TEXT_JOBSMN001_01126_EPICMOOGLE_000_105","You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!"
108,"TEXT_JOBSMN001_01126_GEROLT_000_110","Back already? By the frown yer wearin', I take it ye've got nothin' to show for yer time with the sylphs."
109,"TEXT_JOBSMN001_01126_GEROLT_000_111","Hmmm, might be as ye want for better sport. An' I know jus' the creature what'll give it to ye─the hydra what reigns over the fiends within Halatali. A nasty piece of work, that. Try not to piss yer britches when ye see it."
110,"TEXT_JOBSMN001_01126_SYSTEM_000_112","The hydra can be confronted via the Duty Finder upon examining the quest destination situated by the entrance to Halatali in eastern Thanalan."
111,"TEXT_JOBSMN001_01126_SYSTEM_000_113","Please note that the trial “A Relic Reborn: The Hydra” must be completed while equipped with the unfinished Veil of Wiyu."
112,"TEXT_JOBSMN001_01126_FAFAJONI_000_120","We Immortal Flames have managed to cull most of the feral denizens of Halatali, but the hydra still remains. Frankly, we're out of our─"
113,"TEXT_JOBSMN001_01126_FAFAJONI_000_121","What!? You mean to face the fell creature!? To be sure, we would be grateful if you could rid us of it, but I must warn you of the dangers. Survival is <Emphasis>not</Emphasis> guaranteed."
114,"TEXT_JOBSMN001_01126_SYSTEM_000_125","In order to challenge the hydra, you must be equipped with the unfinished Veil of Wiyu."
115,"TEXT_JOBSMN001_01126_GEROLT_000_130","Bloody hells, not ye again! Can't a man have a moment's bleedin' rest!? I've barely had time to <Emphasis>piss</Emphasis> since you gave me that damnable text."
116,"TEXT_JOBSMN001_01126_GEROLT_000_131","Readin' the thing's given me a fierce bloody headache...which yer makin' worse by houndin' me!"
117,"TEXT_JOBSMN001_01126_GEROLT_000_132","Do me a favor an' make yerself scarce, will ye? Go an' play with yer bloody Veil o' Wiyu or summat."
118,"TEXT_JOBSMN001_01126_EPICMOOGLE_000_135","You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!"
119,"TEXT_JOBSMN001_01126_GEROLT_000_140","Yer... Yer still alive! Why the hells do you adventurers have to be so godsdamned sturdy!? I was bloody <Emphasis>sure</Emphasis> ye'd be hydra dung by now... <sigh>"
120,"TEXT_JOBSMN001_01126_GEROLT_000_141","But what's done is done...or in this case, <Emphasis>not</Emphasis> done. Anyroad, let's talk about that text ye brought. It contains the many trials an' tribulations of our green-eyed heroine."
121,"TEXT_JOBSMN001_01126_GEROLT_000_142","As ye might expect, the tome tells ye a fuller story than ye'd get from yer grandmama. Thankfully, one o' the chapters happens to describe Wiyu's grimoire in detail."
122,"TEXT_JOBSMN001_01126_GEROLT_000_143","I thought that the studs what adorn it were only good for holdin' the bloody thing together. But it turns out they're meant to channel the wielder's aether as well. Ye learn summat new every day, eh?"
123,"TEXT_JOBSMN001_01126_GEROLT_000_144","Anyroad, it should be easy enough to replace the studs with summat more suitable for the job."
124,"TEXT_JOBSMN001_01126_GEROLT_000_146","As ye can see, I've done me research. I trust ye've also been pullin' yer weight, puttin' the relic to use like I said. Well, go on, then─tell me what ye've learned."
125,"TEXT_JOBSMN001_01126_GEROLT_000_147","Is that so? Aye...I'd wondered about that."
126,"TEXT_JOBSMN001_01126_GEROLT_000_148","Based on what we've gleaned from the text an' yer firsthand experience, I'll rework the relic so as to improve yer affinity with it. Hand it over for a second, will ye?"
127,"TEXT_JOBSMN001_01126_EPICMOOGLE_000_149","You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!"
128,"TEXT_JOBSMN001_01126_GEROLT_000_150","Based on what we've gleaned from the text an' yer firsthand experience, I'll rework the relic so as to improve yer affinity with it. Hand it over for a second, will ye?"
129,"TEXT_JOBSMN001_01126_GEROLT_000_151","There, the deed's done. That leaves us with one last step."
130,"TEXT_JOBSMN001_01126_GEROLT_000_152","That is, fully mergin' the old relic, the new host, an' the soul of the bearer─aye, that's <Emphasis>you</Emphasis>. Only then can the weapon be restored to its former glory."
131,"TEXT_JOBSMN001_01126_GEROLT_000_153","But to do this, I need a fire what's hotter than the seventh hell. An' to keep such a fire alive an' ragin', I need a wind what's fiercer than the...than the...er, hangover I had last week. Gah, ye know what I mean!"
132,"TEXT_JOBSMN001_01126_GEROLT_000_154","Jus' get me a white-hot ember, a howlin' gale, an' a chunk o' hyperfused ore, an' I'll finish yer bloody weapon! Ah, an' I need me a bottle o' RadzatHan quenchin' oil as well to cool it off!"
133,"TEXT_JOBSMN001_01126_SYSTEM_000_155","The white-hot ember, the howling gale, and the chunk of hyperfused ore can be obtained by defeating Ifrit in the Bowl of Embers (Hard), Garuda in the Howling Eye (Hard), and Titan in the Navel (Hard), respectively."
134,"TEXT_JOBSMN001_01126_SYSTEM_000_156","The bottle of RadzatHan quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll."
135,"TEXT_JOBSMN001_01126_GEROLT_000_160","In order to restore yer weapon to its former glory, we need to fully merge the relic with the new host. Oh, aye─an' yer soul. Don't worry, though─it might not hurt much."
136,"TEXT_JOBSMN001_01126_GEROLT_000_161","Get me a white-hot ember, a howlin' gale, an' a chunk of hyperfused ore, an' I'll finish yer bloody weapon."
137,"TEXT_JOBSMN001_01126_SYSTEM_000_162","The white-hot ember, the howling gale, and the chunk of hyperfused ore can be obtained by defeating Ifrit in the Bowl of Embers (Hard), Garuda in the Howling Eye (Hard), and Titan in the Navel (Hard), respectively."
138,"TEXT_JOBSMN001_01126_SYSTEM_000_163","The bottle of RadzatHan quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll."
139,"TEXT_JOBSMN001_01126_GEROLT_000_170","So yer back... Never doubted for a second ye'd trounce all three primals an' come back to pester me again."
140,"TEXT_JOBSMN001_01126_GEROLT_000_171","All right, then, let's see the white-hot ember, the howling gale, an' the hyperfused ore."
141,"TEXT_JOBSMN001_01126_GEROLT_000_172","Aye, these oughta get me the levels o' heat I need. Which leaves just the RadzatHan quenchin' oil for coolin' things off afterwards. Ye've got that, too, I assume?"
142,"TEXT_JOBSMN001_01126_SYSTEM_100_172","The bottle of RadzatHan quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll."
143,"TEXT_JOBSMN001_01126_GEROLT_000_173","Ye've done yer part, an' so I'll do mine."
144,"TEXT_JOBSMN001_01126_GEROLT_000_174","Watch now, an' try not to bat yer eyelids─ain't every day ye get to see a relic reborn!"
145,"TEXT_JOBSMN001_01126_GEROLT_000_175","Muahahaha... MUAHAHAHAHAHA! These gods-given hands've worked yet another miracle! Feast yer eyes on the Veil o' Wiyu, jus' as it was in days of yore! 'Tis a sight to move a man to tears...ye lucky bastard. Ye'd better bloody well take care of it!"
146,"TEXT_JOBSMN001_01126_SYSTEM_000_200","In order to progress further in the quest, you must complete the objectives of Amdapor Keep."
147,"TEXT_JOBSMN001_01126_SYSTEM_000_201","In order to gain access to Amdapor Keep, you must complete the quest “Ghosts of Amdapor.”"
148,"TEXT_JOBSMN001_01126_SYSTEM_000_202","In order to progress further in the quest, you must complete the objectives of the Bowl of Embers (Hard)."
149,"TEXT_JOBSMN001_01126_SYSTEM_000_203","Please note that gaining access to the Bowl of Embers (Hard) requires that you make sufficient progress in the main scenario."
150,"TEXT_JOBSMN001_01126_SYSTEM_000_204","In order to progress further in the quest, you must complete the objectives of the Howling Eye (Hard)."
151,"TEXT_JOBSMN001_01126_SYSTEM_000_205","Please note that gaining access to the Howling Eye (Hard) requires that you make sufficient progress in the main scenario."
152,"TEXT_JOBSMN001_01126_SYSTEM_000_206","In order to progress further in the quest, you must complete the objectives of the Navel (Hard)."
153,"TEXT_JOBSMN001_01126_SYSTEM_000_207","Please note that gaining access to the Navel (Hard) requires that you make sufficient progress in the main scenario."
154,"TEXT_JOBSMN001_01126_GEROLT_000_210","Gods, I've been dry as a bone for the past six bells. M-Mead... Jus' give me enough mead to wet me lips..."
155,"TEXT_JOBSMN001_01126_SYSTEM_000_211","Please note that you can only undertake one “A Relic Reborn” quest at any given time. If you wish to acquire a different relic weapon, you must either complete or abandon the current quest."
156,"TEXT_JOBSMN001_01126_QIB_TODO001","Defeat the dhorme chimera!"
157,"TEXT_JOBSMN001_01126_QIB_TODO002","Defeat the hydra!"
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3 int32 str str
4 0 TEXT_JOBSMN001_01126_SEQ_00 Gerolt has the air of a man defeated.
5 1 TEXT_JOBSMN001_01126_SEQ_01 Gerolt has reluctantly agreed to lend his expertise to the restoration of a legendary arm of yore. For the first step, the weaponsmith bids you venture to the Sylphlands in the East Shroud to retrieve the Veil of Wiyu. Search for a vessel in which the valuable relic might be kept.
6 2 TEXT_JOBSMN001_01126_SEQ_02 You have obtained the timeworn Veil of Wiyu. Make your way back to Hyrstmill and present the relic to Gerolt.
7 3 TEXT_JOBSMN001_01126_SEQ_03 According to Gerolt, the restoration process involves merging the old with the new─that is, embedding the original relic in a new host weapon. To this end, you must bring him an erudite's picatrix of casting melded with two grade three savage might materia.
8 4 TEXT_JOBSMN001_01126_SEQ_04 You have delivered the materia-enhanced erudite's picatrix of casting to Gerolt. The weaponsmith next directs you to go to the Weeping Saint in the Coerthas central highlands, and obtain alumina salts from the dhorme chimera. ※The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination. ※This objective must be completed as a summoner. You have delivered the materia-enhanced erudite's picatrix of casting to Gerolt. The weaponsmith next directs you to go to the Weeping Saint in the Coerthas central highlands, and obtain alumina salts from the dhorme chimera. ※The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination. ※This objective must be completed as a summoner.
9 5 TEXT_JOBSMN001_01126_SEQ_05 You have painstakingly obtained the pinch of alumina salts. Make your way back to Hyrstmill and deliver it to Gerolt.
10 6 TEXT_JOBSMN001_01126_SEQ_06 Using the alumina salts you brought him, Gerolt adds the finishing touches to your relic weapon. Even as he declares his work over, however, the man believes that there is still something incomplete about it. In order to shed light upon the mystery, Gerolt suggests that you seek out literature surrounding the hero associated with the relic. Perhaps the trader Rowena back at Revenant's Toll will be able to assist you in this endeavor.
11 7 TEXT_JOBSMN001_01126_SEQ_07 You have consulted Rowena, who agrees to procure the literature you seek...for a price. For your part of the deal, you must obtain for her an Amdapor glyph. Make your way through Amdapor Keep in the South Shroud, and procure this artifact. ※Amdapor Keep can be accessed via the Duty Finder. ※This objective must be completed as a summoner. You have consulted Rowena, who agrees to procure the literature you seek...for a price. For your part of the deal, you must obtain for her an Amdapor glyph. Make your way through Amdapor Keep in the South Shroud, and procure this artifact. ※Amdapor Keep can be accessed via the Duty Finder. ※This objective must be completed as a summoner.
12 8 TEXT_JOBSMN001_01126_SEQ_08 You have successfully obtained an Amdapor glyph. Make your way back to Revenant's Toll and deliver it to Rowena.
13 9 TEXT_JOBSMN001_01126_SEQ_09 You give the Amdapor glyph to Rowena, who upholds her promise and furnishes you a copy of <Emphasis>Under the Veil</Emphasis>. You now possess literature on the hero who once wielded the relic weapon. Gerolt the weaponsmith will be keen to peruse it.
14 10 TEXT_JOBSMN001_01126_SEQ_10 After a cursory examination of the text, Gerolt declares that he will require some time to make sense of its contents. In the meantime, you are to familiarize yourself with the restored weapon in its current state. Arm yourself with the unfinished Veil of Wiyu, make your way to the Sylphlands in the East Shroud, and there slay eight sylpheed snarls, eight sylpheed sighs, and eight sylpheed screeches.
15 11 TEXT_JOBSMN001_01126_SEQ_11 You have defeated the specified sylphs. Return to Hyrstmill and report your success to Gerolt.
16 12 TEXT_JOBSMN001_01126_SEQ_12 Upon your return, Gerolt deduces that you must face mightier adversaries if you are to experience a revelation pertaining to your relic. To this end, he bids you challenge the hydra within Halatali, the abandoned training grounds situated in eastern Thanalan. Armed with the unfinished Veil of Wiyu, enter Halatali and defeat the hydra. ※The hydra can be confronted via the Duty Finder upon examining the quest destination. Upon your return, Gerolt deduces that you must face mightier adversaries if you are to experience a revelation pertaining to your relic. To this end, he bids you challenge the hydra within Halatali, the abandoned training grounds situated in eastern Thanalan. Armed with the unfinished Veil of Wiyu, enter Halatali and defeat the hydra. ※The hydra can be confronted via the Duty Finder upon examining the quest destination.
17 13 TEXT_JOBSMN001_01126_SEQ_13 You have overcome the hydra. Take word of your accomplishment back to Gerolt at Hyrstmill.
18 14 TEXT_JOBSMN001_01126_SEQ_14 Combining information gleaned from the text with your firsthand experience, Gerolt has ascertained what must be done next. Hand over the unfinished Veil of Wiyu to the weaponsmith.
19 15 TEXT_JOBSMN001_01126_SEQ_15 Gerolt declares that but one step remains in the restoration. In order to create the raging fire that he needs, the weaponsmith bids you fetch him a white-hot ember, a howling gale, and a chunk of hyperfused ore. The first of these can be obtained by defeating Ifrit within the Bowl of Embers (Hard). ※The Bowl of Embers can be accessed via the Duty Finder. ※This objective must be completed as a summoner. Gerolt declares that but one step remains in the restoration. In order to create the raging fire that he needs, the weaponsmith bids you fetch him a white-hot ember, a howling gale, and a chunk of hyperfused ore. The first of these can be obtained by defeating Ifrit within the Bowl of Embers (Hard). ※The Bowl of Embers can be accessed via the Duty Finder. ※This objective must be completed as a summoner.
20 16 TEXT_JOBSMN001_01126_SEQ_16 You have extinguished the Lord of the Inferno and obtained a white-hot ember. Next, take on Garuda in the Howling Eye (Hard) and defeat her to obtain a howling gale. ※The Howling Eye can be accessed via the Duty Finder. ※This objective must be completed as a summoner. You have extinguished the Lord of the Inferno and obtained a white-hot ember. Next, take on Garuda in the Howling Eye (Hard) and defeat her to obtain a howling gale. ※The Howling Eye can be accessed via the Duty Finder. ※This objective must be completed as a summoner.
21 17 TEXT_JOBSMN001_01126_SEQ_17 You have silenced the Lady of the Vortex and obtained a howling gale. Next, take on Titan in the Navel (Hard) and defeat him to obtain a chunk of hyperfused ore. ※The Navel can be accessed via the Duty Finder. ※This objective must be completed as a summoner. You have silenced the Lady of the Vortex and obtained a howling gale. Next, take on Titan in the Navel (Hard) and defeat him to obtain a chunk of hyperfused ore. ※The Navel can be accessed via the Duty Finder. ※This objective must be completed as a summoner.
22 18 TEXT_JOBSMN001_01126_SEQ_18 You have buried the Lord of Crags and obtained a chunk of hyperfused ore. Deliver it along with the white-hot ember and the howling gale to Gerolt.
23 19 TEXT_JOBSMN001_01126_SEQ_19 You have delivered the three items Gerolt requires to create a raging fire. Now he only wants for a bottle of Radz–at–Han quenching oil to complete the restoration of your relic. Obtain this item and deliver it to the weaponsmith.
24 20 TEXT_JOBSMN001_01126_SEQ_20 You have delivered the bottle of Radz–at–Han quenching oil to Gerolt, who promptly sees to the final stage of the restoration process. After no small amount of effort and perseverance, you are now the proud owner of the Veil of Wiyu. May it serve you well in your adventures to come!
25 21 TEXT_JOBSMN001_01126_SEQ_21
26 22 TEXT_JOBSMN001_01126_SEQ_22
27 23 TEXT_JOBSMN001_01126_SEQ_23
28 24 TEXT_JOBSMN001_01126_TODO_00 Obtain the timeworn Veil of Wiyu from a treasure coffer in the Sylphlands.
29 25 TEXT_JOBSMN001_01126_TODO_01 Deliver the timeworn Veil of Wiyu to Gerolt.
30 26 TEXT_JOBSMN001_01126_TODO_02 Deliver a materia-enhanced erudite's picatrix of casting to Gerolt.
31 27 TEXT_JOBSMN001_01126_TODO_03 Examine the destination at the Weeping Saint and, as a summoner, use the Duty Finder to complete the trial “A Relic Reborn: The Chimera.”
32 28 TEXT_JOBSMN001_01126_TODO_04 Deliver the alumina salts to Gerolt.
33 29 TEXT_JOBSMN001_01126_TODO_05 Speak with Rowena at Revenant's Toll.
34 30 TEXT_JOBSMN001_01126_TODO_06 Obtain an Amdapor glyph by completing Amdapor Keep as a summoner.
35 31 TEXT_JOBSMN001_01126_TODO_07 Deliver the Amdapor glyph to Rowena.
36 32 TEXT_JOBSMN001_01126_TODO_08 Deliver the copy of <Emphasis>Under the Veil</Emphasis> to Gerolt.
37 33 TEXT_JOBSMN001_01126_TODO_09 Slay sylpheed snarls while equipped with the unfinished Veil of Wiyu.
38 34 TEXT_JOBSMN001_01126_TODO_10 Slay sylpheed sighs while equipped with the unfinished Veil of Wiyu.
39 35 TEXT_JOBSMN001_01126_TODO_11 Slay sylpheed screeches while equipped with the unfinished Veil of Wiyu.
40 36 TEXT_JOBSMN001_01126_TODO_12 Speak with Gerolt.
41 37 TEXT_JOBSMN001_01126_TODO_13 Examine the destination outside Halatali and, with the unfinished Veil of Wiyu equipped, use the Duty Finder to complete the trial “A Relic Reborn: The Hydra.”
42 38 TEXT_JOBSMN001_01126_TODO_14 Speak with Gerolt.
43 39 TEXT_JOBSMN001_01126_TODO_15 Give the unfinished Veil of Wiyu to Gerolt.
44 40 TEXT_JOBSMN001_01126_TODO_16 Obtain a white-hot ember in the Bowl of Embers (Hard) as a summoner.
45 41 TEXT_JOBSMN001_01126_TODO_17 Obtain a howling gale in the Howling Eye (Hard) as a summoner.
46 42 TEXT_JOBSMN001_01126_TODO_18 Obtain a chunk of hyperfused ore in the Navel (Hard) as a summoner.
47 43 TEXT_JOBSMN001_01126_TODO_19 Deliver the requested items to Gerolt.
48 44 TEXT_JOBSMN001_01126_TODO_20 Deliver a bottle of Radz–at–Han quenching oil to Gerolt.
49 45 TEXT_JOBSMN001_01126_TODO_21
50 46 TEXT_JOBSMN001_01126_TODO_22
51 47 TEXT_JOBSMN001_01126_TODO_23
52 48 TEXT_JOBSMN001_01126_GEROLT_000_000 Jus' let me make one thing clear: it might be as I'm repairin' kettles to pay for yesterday's mead, but I still got me pride as a master weaponsmith. Ye'll get no less than the finest out of me forge.
53 49 TEXT_JOBSMN001_01126_GEROLT_000_001 An' it might be as ye've got that godsdamned slip of paper, but it'll only get ye so much. Restorin' relics like these calls for some rare ol' materials, an' I ain't got none. So if you want the job done, ye'll have to run along an' fetch 'em for me.
54 50 TEXT_JOBSMN001_01126_GEROLT_000_002 So, what is it ye want restored?
55 51 TEXT_JOBSMN001_01126_GEROLT_000_003 Did I hear ye rightly? Yer sayin' that <Emphasis>you</Emphasis> revived the long-lost Allagan art o' summonin'? Bloody hells, I'd always thought 'twas naught but a myth...
56 52 TEXT_JOBSMN001_01126_GEROLT_000_004 If it's as ye say, the tales I heard growin' up might well have some truth to 'em. In particular, the one about the maiden Wiyu springs to mind. 'Twas the most detailed among 'em, ye see.
57 53 TEXT_JOBSMN001_01126_GEROLT_000_005 She was a right ravishin' lass, this Wiyu, with bright, green eyes an' a fiery spirit to match. Alas, she goes on to meet a premature end.
58 54 TEXT_JOBSMN001_01126_GEROLT_000_006 Accordin' to the tale, she an' her comrades square off against Odin, the Dark Divinity. When the battle takes an ill turn, she sacrifices herself to save her party. Right tragic, I know.
59 55 TEXT_JOBSMN001_01126_GEROLT_000_007 Now, the encounter s'posedly took place in the Sylphlands, over in the East Shroud.
60 56 TEXT_JOBSMN001_01126_GEROLT_000_008 Assumin' there's any truth to the tale, might be as the grimoire used by Wiyu's still lyin' out there somewhere. To be sure, the Allagan Empire's three eras gone, but there ain't no harm in takin' a look, eh?
61 57 TEXT_JOBSMN001_01126_GEROLT_000_010 If summoners're real as ye say, the tales I heard growin' up might well have some truth to 'em. In particular, the one about the maiden Wiyu springs to mind. 'Twas the most detailed among 'em, ye see.
62 58 TEXT_JOBSMN001_01126_GEROLT_000_011 She was a right ravishin' lass, this Wiyu, with bright, green eyes an' a fiery spirit to match. Alas, she goes on to meet a premature end.
63 59 TEXT_JOBSMN001_01126_GEROLT_000_012 Accordin' to the tale, she an' her comrades square off against Odin, the Dark Divinity. When the battle takes an ill turn, she sacrifices herself to save her party. Right tragic, I know.
64 60 TEXT_JOBSMN001_01126_GEROLT_000_013 Now, the encounter s'posedly took place in the Sylphlands, over in the East Shroud. Assumin' there's any truth to the tale, might be as the grimoire used by Wiyu's still lyin' out there somewhere. To be sure, the Allagan Empire's three eras gone, but there ain't no harm in takin' a look, eh?
65 61 TEXT_JOBSMN001_01126_GEROLT_000_020 Well, bugger me... Never in me wildest, drunkest dreams did I imagine ye'd actually find the bloody thing... Bah, so I'll have to fire up the forge, after all.
66 62 TEXT_JOBSMN001_01126_GEROLT_000_021 Havin' said that, the relic's in far worse shape than I thought. It ain't like to survive much poundin' in this state. Truth be told, I'd be worried about sneezin' near it.
67 63 TEXT_JOBSMN001_01126_GEROLT_000_022 <sigh> We're gonna need a new host what'll give itself for the restoration.
68 64 TEXT_JOBSMN001_01126_GEROLT_000_023 Bring me an erudite's picatrix of casting, one with two grade three savage might materia melded to it. This'll serve as the vessel for the restored relic.
69 65 TEXT_JOBSMN001_01126_GEROLT_000_024 Remember, that's <Emphasis>two</Emphasis> grade three savage might materia. Aught less, an' ye'll get naught from me, no matter how many slips of paper ye wave in me face.
70 66 TEXT_JOBSMN001_01126_GEROLT_000_030 Ye need to bring me an erudite's picatrix of casting, one with two grade three savage might materia melded to it. This'll serve as the vessel for the restored relic.
71 67 TEXT_JOBSMN001_01126_GEROLT_000_031 Hm? Aye, I could hammer one out in me sleep, but then I could wipe yer arse without much trouble, an' I ain't plannin' on doin' that neither! Seems ye'll jus' have to do both yerself, eh?
72 68 TEXT_JOBSMN001_01126_GEROLT_000_040 Ah, 'tis a fine base ye've brought me. Aye, jus' the thing to host yer relic.
73 69 TEXT_JOBSMN001_01126_GEROLT_000_041 I've merged what was left of the relic with the host weapon, so the groundwork's done. But don't go jumpin' for joy jus' yet─there's still more to do.
74 70 TEXT_JOBSMN001_01126_GEROLT_000_042 I need to work on the finishin' touches, but due to the reinforcement work I've had to do, the book's provin' rather stubborn to mend.
75 71 TEXT_JOBSMN001_01126_GEROLT_000_043 To get 'round this, we'll be needin' some alumina salts, a substance made by grindin' a rock called alumina into fine grains. Unlucky for ye, though, it ain't easy to get hold of.
76 72 TEXT_JOBSMN001_01126_GEROLT_000_044 Mayhap ye already know this, but there's beasties out there what devour their prey whole. An' some of 'em swallow rocks so as to aid with digestion.
77 73 TEXT_JOBSMN001_01126_GEROLT_000_045 The dhorme chimera what terrorizes the central highlands o' Coerthas happens to swallow alumina salts for this purpose.
78 74 TEXT_JOBSMN001_01126_GEROLT_000_046 Slay the bugger an' bring me the alumina salts, an' I'll see to the finishin' touches on yer weapon.
79 75 TEXT_JOBSMN001_01126_SYSTEM_000_047 The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands.
80 76 TEXT_JOBSMN001_01126_SYSTEM_000_048 Please note that the trial “A Relic Reborn: The Chimera” must be completed as a summoner.
81 77 TEXT_JOBSMN001_01126_GEROLT_000_050 Jus' a dozen more kettles, then it's off to the tav─ <Emphasis>You</Emphasis> again!? What in the seven hells do ye want this time!? Jus' a dozen more kettles, then it's off to the tav─ <Emphasis>You</Emphasis> again!? What in the seven hells do ye want this time!?
82 78 TEXT_JOBSMN001_01126_GEROLT_000_051 Forgotten what to bring, eh? Gods' sake, <If(PlayerParameter(4))>woman<Else/>man</If>, ye've got the memory of a bleedin' whatsit!
83 79 TEXT_JOBSMN001_01126_GEROLT_000_052 Slay the dhorme chimera an' bring me alumina salts, an' I'll see to the finishin' touches on yer weapon.
84 80 TEXT_JOBSMN001_01126_SYSTEM_000_053 The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands.
85 81 TEXT_JOBSMN001_01126_SYSTEM_000_054 Please note that the trial “A Relic Reborn: The Chimera” must be completed as a summoner.
86 82 TEXT_JOBSMN001_01126_GEROLT_000_060 ...An' o' course, the adventurer comes back triumphant. <sigh> Should've bloody known not even the chimera would be able to put ye out o' me misery.
87 83 TEXT_JOBSMN001_01126_GEROLT_000_061 Hand over those alumina salts, an' I'll get right to work.
88 84 TEXT_JOBSMN001_01126_GEROLT_000_062 There, the deed's done. I've squeezed out every onze of me skill to restore yer weapon, an' I think ye'll agree it looks the part.
89 85 TEXT_JOBSMN001_01126_GEROLT_000_063 Yet there's summat...missin' somehow, though I'm buggered if I know what. The piece jus' lacks a certain <Emphasis>glow</Emphasis>, as it were.
90 86 TEXT_JOBSMN001_01126_GEROLT_000_064 We need to learn more about the relic. Literature surroundin' the hero associated with it would be a fine place to begin...but I ain't exactly a scholarly an' haven't the slightest inklin' where to get me hands on such stuff.
91 87 TEXT_JOBSMN001_01126_GEROLT_000_065 As much as I hate to say this, Rowena's probably the one to talk to. Thing is, I'd sooner shove hot kettles up me arse sideways than owe that thrice-damned harridan another debt.
92 88 TEXT_JOBSMN001_01126_GEROLT_000_066 Yer gonna have to make yerself useful once again. Take yerself to Rowena an' ask for her help, an' return here once ye've learned summat what might be of use.
93 89 TEXT_JOBSMN001_01126_ROWENA_000_070 You're lookin' a bit more run-down than before. Your dealin's with Gerolt takin' their toll? Actually, forget I even asked. My mouth tastes o' bile if I so much as <Emphasis>think</Emphasis> o' that sorry specimen. So, is there somethin' you need?
94 90 TEXT_JOBSMN001_01126_ROWENA_000_071 ...Literature on the hero of old who once wielded your weapon?
95 91 TEXT_JOBSMN001_01126_ROWENA_000_072 Hm, I reckon I can find what you need. Might take a bit o' time, is all.
96 92 TEXT_JOBSMN001_01126_ROWENA_000_073 'Course, this ain't a charity I'm runnin' here. I can get you what you want, but you'll have to do likewise for me.
97 93 TEXT_JOBSMN001_01126_ROWENA_000_074 I'll track down literature on Wiyu, the summoner maiden o' legend.
98 94 TEXT_JOBSMN001_01126_ROWENA_000_075 For your part, you're to bring me an Amdapor glyph. You'll find this inside Amdapor Keep, a ruined castle situated in the South Shroud.
99 95 TEXT_JOBSMN001_01126_ROWENA_000_076 Clear on the deal? Then run along and fulfill your part of it.
100 96 TEXT_JOBSMN001_01126_ROWENA_000_080 Ah, good <If(PlayerParameter(4))>on you<Else/>lad</If>! This is exactly what I was after. You've honored your part o' the bargain, and so I'll do the same.
101 97 TEXT_JOBSMN001_01126_GEROLT_000_090 Back to pester me so soon? Judgin' from that smirk on yer face, I take it ye've found what ye need?
102 98 TEXT_JOBSMN001_01126_GEROLT_000_091 Aye, this text is about Wiyu, all right. But gods, would it have killed the bugger that wrote it to use normal bloody words!?
103 99 TEXT_JOBSMN001_01126_GEROLT_000_092 It'll take me bleedin' <Emphasis>moons</Emphasis> to get through this lot─time I could be spendin' on kettles! Gah...while I try to make head or tail of it all, why don't ye take this here unfinished Veil o' Wiyu an' try it out?
104 100 TEXT_JOBSMN001_01126_GEROLT_000_093 As I mentioned before, it's still missin' summat, but it's all there shape-wise, meanin' it should serve ye jus' fine as an ordinary weapon.
105 101 TEXT_JOBSMN001_01126_GEROLT_000_094 Seein' as yer a ripe ol' summoner, mayhap ye'll be able to feel out exactly what it wants for.
106 102 TEXT_JOBSMN001_01126_GEROLT_000_095 That's to say, get out there an' fight some nasty foes, as Wiyu herself must've done back in the day.
107 103 TEXT_JOBSMN001_01126_GEROLT_000_096 The Sylphlands over in the East Shroud oughta serve yer needs. Pit yerself against some sylpheed sighs, snarls, an' screeches─eight of each, say─then come back an' tell me what ye've gleaned.
108 104 TEXT_JOBSMN001_01126_GEROLT_000_097 With the information in the text an' yer firsthand experience, I reckon we'll solve this puzzle yet.
109 105 TEXT_JOBSMN001_01126_GEROLT_000_100 I want ye to get out there an' fight some nasty foes, as Wiyu herself must've done back in the day.
110 106 TEXT_JOBSMN001_01126_GEROLT_000_101 The Sylphlands over in the East Shroud oughta serve yer needs. Pit yerself against some sylpheed sighs, snarls, an' screeches─eight of each, say─then come back an' tell me what ye've gleaned.
111 107 TEXT_JOBSMN001_01126_EPICMOOGLE_000_105 You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!
112 108 TEXT_JOBSMN001_01126_GEROLT_000_110 Back already? By the frown yer wearin', I take it ye've got nothin' to show for yer time with the sylphs.
113 109 TEXT_JOBSMN001_01126_GEROLT_000_111 Hmmm, might be as ye want for better sport. An' I know jus' the creature what'll give it to ye─the hydra what reigns over the fiends within Halatali. A nasty piece of work, that. Try not to piss yer britches when ye see it.
114 110 TEXT_JOBSMN001_01126_SYSTEM_000_112 The hydra can be confronted via the Duty Finder upon examining the quest destination situated by the entrance to Halatali in eastern Thanalan.
115 111 TEXT_JOBSMN001_01126_SYSTEM_000_113 Please note that the trial “A Relic Reborn: The Hydra” must be completed while equipped with the unfinished Veil of Wiyu.
116 112 TEXT_JOBSMN001_01126_FAFAJONI_000_120 We Immortal Flames have managed to cull most of the feral denizens of Halatali, but the hydra still remains. Frankly, we're out of our─
117 113 TEXT_JOBSMN001_01126_FAFAJONI_000_121 What!? You mean to face the fell creature!? To be sure, we would be grateful if you could rid us of it, but I must warn you of the dangers. Survival is <Emphasis>not</Emphasis> guaranteed.
118 114 TEXT_JOBSMN001_01126_SYSTEM_000_125 In order to challenge the hydra, you must be equipped with the unfinished Veil of Wiyu.
119 115 TEXT_JOBSMN001_01126_GEROLT_000_130 Bloody hells, not ye again! Can't a man have a moment's bleedin' rest!? I've barely had time to <Emphasis>piss</Emphasis> since you gave me that damnable text.
120 116 TEXT_JOBSMN001_01126_GEROLT_000_131 Readin' the thing's given me a fierce bloody headache...which yer makin' worse by houndin' me!
121 117 TEXT_JOBSMN001_01126_GEROLT_000_132 Do me a favor an' make yerself scarce, will ye? Go an' play with yer bloody Veil o' Wiyu or summat.
122 118 TEXT_JOBSMN001_01126_EPICMOOGLE_000_135 You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!
123 119 TEXT_JOBSMN001_01126_GEROLT_000_140 Yer... Yer still alive! Why the hells do you adventurers have to be so godsdamned sturdy!? I was bloody <Emphasis>sure</Emphasis> ye'd be hydra dung by now... <sigh>
124 120 TEXT_JOBSMN001_01126_GEROLT_000_141 But what's done is done...or in this case, <Emphasis>not</Emphasis> done. Anyroad, let's talk about that text ye brought. It contains the many trials an' tribulations of our green-eyed heroine.
125 121 TEXT_JOBSMN001_01126_GEROLT_000_142 As ye might expect, the tome tells ye a fuller story than ye'd get from yer grandmama. Thankfully, one o' the chapters happens to describe Wiyu's grimoire in detail.
126 122 TEXT_JOBSMN001_01126_GEROLT_000_143 I thought that the studs what adorn it were only good for holdin' the bloody thing together. But it turns out they're meant to channel the wielder's aether as well. Ye learn summat new every day, eh?
127 123 TEXT_JOBSMN001_01126_GEROLT_000_144 Anyroad, it should be easy enough to replace the studs with summat more suitable for the job.
128 124 TEXT_JOBSMN001_01126_GEROLT_000_146 As ye can see, I've done me research. I trust ye've also been pullin' yer weight, puttin' the relic to use like I said. Well, go on, then─tell me what ye've learned.
129 125 TEXT_JOBSMN001_01126_GEROLT_000_147 Is that so? Aye...I'd wondered about that.
130 126 TEXT_JOBSMN001_01126_GEROLT_000_148 Based on what we've gleaned from the text an' yer firsthand experience, I'll rework the relic so as to improve yer affinity with it. Hand it over for a second, will ye?
131 127 TEXT_JOBSMN001_01126_EPICMOOGLE_000_149 You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!
132 128 TEXT_JOBSMN001_01126_GEROLT_000_150 Based on what we've gleaned from the text an' yer firsthand experience, I'll rework the relic so as to improve yer affinity with it. Hand it over for a second, will ye?
133 129 TEXT_JOBSMN001_01126_GEROLT_000_151 There, the deed's done. That leaves us with one last step.
134 130 TEXT_JOBSMN001_01126_GEROLT_000_152 That is, fully mergin' the old relic, the new host, an' the soul of the bearer─aye, that's <Emphasis>you</Emphasis>. Only then can the weapon be restored to its former glory.
135 131 TEXT_JOBSMN001_01126_GEROLT_000_153 But to do this, I need a fire what's hotter than the seventh hell. An' to keep such a fire alive an' ragin', I need a wind what's fiercer than the...than the...er, hangover I had last week. Gah, ye know what I mean!
136 132 TEXT_JOBSMN001_01126_GEROLT_000_154 Jus' get me a white-hot ember, a howlin' gale, an' a chunk o' hyperfused ore, an' I'll finish yer bloody weapon! Ah, an' I need me a bottle o' Radz–at–Han quenchin' oil as well to cool it off!
137 133 TEXT_JOBSMN001_01126_SYSTEM_000_155 The white-hot ember, the howling gale, and the chunk of hyperfused ore can be obtained by defeating Ifrit in the Bowl of Embers (Hard), Garuda in the Howling Eye (Hard), and Titan in the Navel (Hard), respectively.
138 134 TEXT_JOBSMN001_01126_SYSTEM_000_156 The bottle of Radz–at–Han quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll.
139 135 TEXT_JOBSMN001_01126_GEROLT_000_160 In order to restore yer weapon to its former glory, we need to fully merge the relic with the new host. Oh, aye─an' yer soul. Don't worry, though─it might not hurt much.
140 136 TEXT_JOBSMN001_01126_GEROLT_000_161 Get me a white-hot ember, a howlin' gale, an' a chunk of hyperfused ore, an' I'll finish yer bloody weapon.
141 137 TEXT_JOBSMN001_01126_SYSTEM_000_162 The white-hot ember, the howling gale, and the chunk of hyperfused ore can be obtained by defeating Ifrit in the Bowl of Embers (Hard), Garuda in the Howling Eye (Hard), and Titan in the Navel (Hard), respectively.
142 138 TEXT_JOBSMN001_01126_SYSTEM_000_163 The bottle of Radz–at–Han quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll.
143 139 TEXT_JOBSMN001_01126_GEROLT_000_170 So yer back... Never doubted for a second ye'd trounce all three primals an' come back to pester me again.
144 140 TEXT_JOBSMN001_01126_GEROLT_000_171 All right, then, let's see the white-hot ember, the howling gale, an' the hyperfused ore.
145 141 TEXT_JOBSMN001_01126_GEROLT_000_172 Aye, these oughta get me the levels o' heat I need. Which leaves just the Radz–at–Han quenchin' oil for coolin' things off afterwards. Ye've got that, too, I assume?
146 142 TEXT_JOBSMN001_01126_SYSTEM_100_172 The bottle of Radz–at–Han quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll.
147 143 TEXT_JOBSMN001_01126_GEROLT_000_173 Ye've done yer part, an' so I'll do mine.
148 144 TEXT_JOBSMN001_01126_GEROLT_000_174 Watch now, an' try not to bat yer eyelids─ain't every day ye get to see a relic reborn!
149 145 TEXT_JOBSMN001_01126_GEROLT_000_175 Muahahaha... MUAHAHAHAHAHA! These gods-given hands've worked yet another miracle! Feast yer eyes on the Veil o' Wiyu, jus' as it was in days of yore! 'Tis a sight to move a man to tears...ye lucky bastard. Ye'd better bloody well take care of it!
150 146 TEXT_JOBSMN001_01126_SYSTEM_000_200 In order to progress further in the quest, you must complete the objectives of Amdapor Keep.
151 147 TEXT_JOBSMN001_01126_SYSTEM_000_201 In order to gain access to Amdapor Keep, you must complete the quest “Ghosts of Amdapor.”
152 148 TEXT_JOBSMN001_01126_SYSTEM_000_202 In order to progress further in the quest, you must complete the objectives of the Bowl of Embers (Hard).
153 149 TEXT_JOBSMN001_01126_SYSTEM_000_203 Please note that gaining access to the Bowl of Embers (Hard) requires that you make sufficient progress in the main scenario.
154 150 TEXT_JOBSMN001_01126_SYSTEM_000_204 In order to progress further in the quest, you must complete the objectives of the Howling Eye (Hard).
155 151 TEXT_JOBSMN001_01126_SYSTEM_000_205 Please note that gaining access to the Howling Eye (Hard) requires that you make sufficient progress in the main scenario.
156 152 TEXT_JOBSMN001_01126_SYSTEM_000_206 In order to progress further in the quest, you must complete the objectives of the Navel (Hard).
157 153 TEXT_JOBSMN001_01126_SYSTEM_000_207 Please note that gaining access to the Navel (Hard) requires that you make sufficient progress in the main scenario.
158 154 TEXT_JOBSMN001_01126_GEROLT_000_210 Gods, I've been dry as a bone for the past six bells. M-Mead... Jus' give me enough mead to wet me lips...
159 155 TEXT_JOBSMN001_01126_SYSTEM_000_211 Please note that you can only undertake one “A Relic Reborn” quest at any given time. If you wish to acquire a different relic weapon, you must either complete or abandon the current quest.
160 156 TEXT_JOBSMN001_01126_QIB_TODO001 Defeat the dhorme chimera!
161 157 TEXT_JOBSMN001_01126_QIB_TODO002 Defeat the hydra!
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0,"TEXT_JOBWAR001_01119_SEQ_00","Gerolt has the air of a man defeated."
1,"TEXT_JOBWAR001_01119_SEQ_01","Gerolt has reluctantly agreed to lend his expertise to the restoration of a legendary arm of yore. For the first step, the weaponsmith bids you venture within U'Ghamaro Mines in outer La Noscea to retrieve a lost Bravura. Search for a vessel in which the valuable relic might be kept."
2,"TEXT_JOBWAR001_01119_SEQ_02","You have obtained the timeworn Bravura. Make your way back to Hyrstmill and present the relic to Gerolt."
3,"TEXT_JOBWAR001_01119_SEQ_03","According to Gerolt, the restoration process involves merging the old with the new─that is, embedding the original relic in a new host weapon. To this end, you must bring him a barbarian's bardiche melded with two grade three battledance materia."
4,"TEXT_JOBWAR001_01119_SEQ_04","You have delivered the materia-enhanced barbarian's bardiche to Gerolt. The weaponsmith next directs you to go to the Weeping Saint in the Coerthas central highlands, and obtain alumina salts from the dhorme chimera.
※The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination.
※This objective must be completed as a warrior."
5,"TEXT_JOBWAR001_01119_SEQ_05","You have painstakingly obtained the pinch of alumina salts. Make your way back to Hyrstmill and deliver it to Gerolt."
6,"TEXT_JOBWAR001_01119_SEQ_06","Using the alumina salts you brought him, Gerolt adds the finishing touches to your relic weapon. Even as he declares his work over, however, the man believes that there is still something incomplete about it. In order to shed light upon the mystery, Gerolt suggests that you seek out literature surrounding the hero associated with the relic. Perhaps the trader Rowena back at Revenant's Toll will be able to assist you in this endeavor."
7,"TEXT_JOBWAR001_01119_SEQ_07","You have consulted Rowena, who agrees to procure the literature you seek...for a price. For your part of the deal, you must obtain for her an Amdapor glyph. Make your way through Amdapor Keep in the South Shroud, and procure this artifact.
※Amdapor Keep can be accessed via the Duty Finder.
※This objective must be completed as a warrior."
8,"TEXT_JOBWAR001_01119_SEQ_08","You have successfully obtained an Amdapor glyph. Make your way back to Revenant's Toll and deliver it to Rowena."
9,"TEXT_JOBWAR001_01119_SEQ_09","You give the Amdapor glyph to Rowena, who upholds her promise and furnishes you a copy of <Emphasis>The Warrior Within</Emphasis>. You now possess literature on the hero who once wielded the relic weapon. Gerolt the weaponsmith will be keen to peruse it."
10,"TEXT_JOBWAR001_01119_SEQ_10","After a cursory examination of the text, Gerolt declares that he will require some time to make sense of its contents. In the meantime, you are to familiarize yourself with the restored weapon in its current state. Arm yourself with the unfinished Bravura, make your way to U'Ghamaro Mines in outer La Noscea, and there slay eight U'Ghamaro quarrymen, eight U'Ghamaro roundsmen, and eight U'Ghamaro bedesmen."
11,"TEXT_JOBWAR001_01119_SEQ_11","You have defeated the specified kobolds. Return to Hyrstmill and report your success to Gerolt."
12,"TEXT_JOBWAR001_01119_SEQ_12","Upon your return, Gerolt deduces that you must face mightier adversaries if you are to experience a revelation pertaining to your relic. To this end, he bids you challenge the hydra within Halatali, the abandoned training grounds situated in eastern Thanalan. Armed with the unfinished Bravura, enter Halatali and defeat the hydra.
※The hydra can be confronted via the Duty Finder upon examining the quest destination."
13,"TEXT_JOBWAR001_01119_SEQ_13","You have overcome the hydra. Take word of your accomplishment back to Gerolt at Hyrstmill."
14,"TEXT_JOBWAR001_01119_SEQ_14","Combining information gleaned from the text with your firsthand experience, Gerolt has ascertained what must be done next. Hand over the unfinished Bravura to the weaponsmith."
15,"TEXT_JOBWAR001_01119_SEQ_15","Gerolt declares that but one step remains in the restoration. In order to create the raging fire that he needs, the weaponsmith bids you fetch him a white-hot ember, a howling gale, and a chunk of hyperfused ore. The first of these can be obtained by defeating Ifrit within the Bowl of Embers (Hard).
※The Bowl of Embers (Hard) can be accessed via the Duty Finder.
※This objective must be completed as a warrior."
16,"TEXT_JOBWAR001_01119_SEQ_16","You have extinguished the Lord of the Inferno and obtained a white-hot ember. Next, take on Garuda in the Howling Eye (Hard) and defeat her to obtain a howling gale.
※The Howling Eye (Hard) can be accessed via the Duty Finder.
※This objective must be completed as a warrior."
17,"TEXT_JOBWAR001_01119_SEQ_17","You have silenced the Lady of the Vortex and obtained a howling gale. Next, take on Titan in the Navel (Hard) and defeat him to obtain a chunk of hyperfused ore.
※The Navel (Hard) can be accessed via the Duty Finder.
※This objective must be completed as a warrior."
18,"TEXT_JOBWAR001_01119_SEQ_18","You have buried the Lord of Crags and obtained a chunk of hyperfused ore. Deliver it along with the white-hot ember and the howling gale to Gerolt."
19,"TEXT_JOBWAR001_01119_SEQ_19","You have delivered the three items Gerolt requires to create a raging fire. Now he only wants for a bottle of RadzatHan quenching oil to complete the restoration of your relic. Obtain this item and deliver it to the weaponsmith."
20,"TEXT_JOBWAR001_01119_SEQ_20","You have delivered the bottle of RadzatHan quenching oil to Gerolt, who promptly sees to the final stage of the restoration process. After no small amount of effort and perseverance, you are now the proud owner of Bravura. May it serve you well in your adventures to come!"
21,"TEXT_JOBWAR001_01119_SEQ_21",""
22,"TEXT_JOBWAR001_01119_SEQ_22",""
23,"TEXT_JOBWAR001_01119_SEQ_23",""
24,"TEXT_JOBWAR001_01119_TODO_00","Obtain the timeworn Bravura from a treasure coffer in U'Ghamaro Mines."
25,"TEXT_JOBWAR001_01119_TODO_01","Deliver the timeworn Bravura to Gerolt."
26,"TEXT_JOBWAR001_01119_TODO_02","Deliver a materia-enhanced barbarian's bardiche to Gerolt."
27,"TEXT_JOBWAR001_01119_TODO_03","Examine the destination at the Weeping Saint and, as a warrior, use the Duty Finder to complete the trial “A Relic Reborn: The Chimera.”"
28,"TEXT_JOBWAR001_01119_TODO_04","Deliver the alumina salts to Gerolt."
29,"TEXT_JOBWAR001_01119_TODO_05","Speak with Rowena at Revenant's Toll."
30,"TEXT_JOBWAR001_01119_TODO_06","Obtain an Amdapor glyph by completing Amdapor Keep as a warrior."
31,"TEXT_JOBWAR001_01119_TODO_07","Deliver the Amdapor glyph to Rowena."
32,"TEXT_JOBWAR001_01119_TODO_08","Deliver the copy of <Emphasis>The Warrior Within</Emphasis> to Gerolt."
33,"TEXT_JOBWAR001_01119_TODO_09","Slay U'Ghamaro quarrymen while equipped with the unfinished Bravura."
34,"TEXT_JOBWAR001_01119_TODO_10","Slay U'Ghamaro roundsmen while equipped with the unfinished Bravura."
35,"TEXT_JOBWAR001_01119_TODO_11","Slay U'Ghamaro bedesmen while equipped with the unfinished Bravura."
36,"TEXT_JOBWAR001_01119_TODO_12","Speak with Gerolt."
37,"TEXT_JOBWAR001_01119_TODO_13","Examine the destination outside Halatali and, with the unfinished Bravura, use the Duty Finder to complete the trial “A Relic Reborn: The Hydra.”"
38,"TEXT_JOBWAR001_01119_TODO_14","Speak with Gerolt."
39,"TEXT_JOBWAR001_01119_TODO_15","Give the unfinished Bravura to Gerolt."
40,"TEXT_JOBWAR001_01119_TODO_16","Obtain a white-hot ember in the Bowl of Embers (Hard) as a warrior."
41,"TEXT_JOBWAR001_01119_TODO_17","Obtain a howling gale in the Howling Eye (Hard) as a warrior."
42,"TEXT_JOBWAR001_01119_TODO_18","Obtain a chunk of hyperfused ore in the Navel (Hard) as a warrior."
43,"TEXT_JOBWAR001_01119_TODO_19","Deliver the requested items to Gerolt."
44,"TEXT_JOBWAR001_01119_TODO_20","Deliver a bottle of RadzatHan quenching oil to Gerolt."
45,"TEXT_JOBWAR001_01119_TODO_21",""
46,"TEXT_JOBWAR001_01119_TODO_22",""
47,"TEXT_JOBWAR001_01119_TODO_23",""
48,"TEXT_JOBWAR001_01119_GEROLT_000_000","Jus' let me make one thing clear: it might be as I'm repairin' kettles to pay for yesterday's mead, but I still got me pride as a master weaponsmith. Ye'll get no less than the finest out of me forge."
49,"TEXT_JOBWAR001_01119_GEROLT_000_001","An' it might be as ye've got that godsdamned slip of paper, but it'll only get ye so much. Restorin' relics like these calls for some rare ol' materials, an' I ain't got none. So if you want the job done, ye'll have to run along an' fetch 'em for me."
50,"TEXT_JOBWAR001_01119_GEROLT_000_002","So, what is it ye want restored?"
51,"TEXT_JOBWAR001_01119_GEROLT_000_003","Fancy yerself a dauntless warrior, like they had in the olden days, eh? So the rumors're true, then─the Company of Heroes <Emphasis>did</Emphasis> have one in their ranks... Bloody hells."
52,"TEXT_JOBWAR001_01119_GEROLT_000_004","I'll tell you what, though─we weaponsmiths like a good axe, and them warriors' axes were better than good. Ain't no weapon more fearsome to look at, I reckon."
53,"TEXT_JOBWAR001_01119_GEROLT_000_005","An' of all the kinds out there, there's none I'd take over Bravura. Aye, from the intimidatin' form to the destructive power, 'tis everythin' a warrior could ever want."
54,"TEXT_JOBWAR001_01119_GEROLT_000_006","There's jus' one snag: the only blacksmith clan what knew how to forge Bravura died out years ago. The last of 'em didn't quite get 'round to trainin' a successor, see, an' the hapless sod took the techniques to his grave."
55,"TEXT_JOBWAR001_01119_GEROLT_000_007","Might be some warriors out there bear the axe still, but if I was them, I wouldn't willin'ly part with such a prized possession. Nay, not for all the mead in Eorzea...or would I?"
56,"TEXT_JOBWAR001_01119_GEROLT_000_008","Anyroad, if yer to have any hope of gettin' a Bravura to call yer own, it'd be through the kobolds. The creatures're renowned for their skill at the forge, an' it jus' so happens they also have a penchant for scourin' ancient ruins an' mines for artifacts, precious ores, an' the like."
57,"TEXT_JOBWAR001_01119_GEROLT_000_009","To find what we need, ye might try venturin' into U'Ghamaro Mines. Mayhap the kobolds have a Bravura stowed away in a repository or summat."
58,"TEXT_JOBWAR001_01119_GEROLT_000_010","We weaponsmiths like a good axe─and them warriors' axes were better than good. Ain't no weapon more fearsome to look at, I reckon."
59,"TEXT_JOBWAR001_01119_GEROLT_000_011","An' of all the kinds out there, there's none I'd take over Bravura. Aye, from the intimidatin' form to the destructive power, 'tis everythin' a warrior could ever want."
60,"TEXT_JOBWAR001_01119_GEROLT_000_012","There's jus' one snag: the only blacksmith clan what knew how to forge Bravura died out years ago. The last of 'em didn't quite get 'round to trainin' a successor, see, an' the hapless sod took the techniques to his grave."
61,"TEXT_JOBWAR001_01119_GEROLT_000_013","Might be some warriors out there bear the axe still, but if I was them, I wouldn't willin'ly part with such a prized possession. Nay, not for all the mead in Eorzea...or would I?"
62,"TEXT_JOBWAR001_01119_GEROLT_000_014","Anyroad, if yer to have any hope of gettin' a Bravura to call yer own, it'd be through the kobolds. The creatures're renowned for their skill at the forge, an' it jus' so happens they also have a penchant for scourin' ancient ruins an' mines for artifacts, precious ores, an' the like."
63,"TEXT_JOBWAR001_01119_GEROLT_000_015","To find what we need, ye might try venturin' into U'Ghamaro Mines. Mayhap the kobolds have a Bravura stowed away in a repository or summat."
64,"TEXT_JOBWAR001_01119_GEROLT_000_020","Well, bugger me... Never in me wildest, drunkest dreams did I imagine ye'd actually find the bloody thing... Bah, so I'll have to fire up the forge, after all."
65,"TEXT_JOBWAR001_01119_GEROLT_000_021","Havin' said that, the relic's in far worse shape than I thought. It ain't like to survive much poundin' in this state. Truth be told, I'd be worried about sneezin' near it."
66,"TEXT_JOBWAR001_01119_GEROLT_000_022","<sigh> We're gonna need a new host what'll give itself for the restoration."
67,"TEXT_JOBWAR001_01119_GEROLT_000_023","Bring me a barbarian's bardiche, one with two grade three battledance materia melded to it. This'll serve as the vessel for the restored relic."
68,"TEXT_JOBWAR001_01119_GEROLT_000_024","Remember, that's <Emphasis>two</Emphasis> grade three battledance materia. Aught less, an' ye'll get naught from me, no matter how many slips of paper ye wave in me face."
69,"TEXT_JOBWAR001_01119_GEROLT_000_030","Ye need to bring me a barbarian's bardiche, one with two grade three battledance materia melded to it. This'll serve as the vessel for the restored relic."
70,"TEXT_JOBWAR001_01119_GEROLT_000_031","Hm? Aye, I could hammer one out in me sleep, but then I could wipe yer arse without much trouble, an' I ain't plannin' on doin' that neither! Seems ye'll jus' have to do both yerself, eh?"
71,"TEXT_JOBWAR001_01119_GEROLT_000_040","Ah, 'tis a fine base ye've brought me. Aye, jus' the thing to host yer relic."
72,"TEXT_JOBWAR001_01119_GEROLT_000_041","I've merged what was left of the relic with the host weapon, so the groundwork's done. But don't go jumpin' for joy jus' yet─there's still more to do."
73,"TEXT_JOBWAR001_01119_GEROLT_000_042","I need to work on the finishin' touches, but due to the reinforcement work I've had to do, the weapon's provin' rather stubborn to shape."
74,"TEXT_JOBWAR001_01119_GEROLT_000_043","To get 'round this, we'll be needin' some alumina salts, a substance made by grindin' a rock called alumina into fine grains. Unlucky for ye, though, it ain't easy to get hold of."
75,"TEXT_JOBWAR001_01119_GEROLT_000_044","Mayhap ye already know this, but there's beasties out there what devour their prey whole. An' some of 'em swallow rocks so as to aid with digestion."
76,"TEXT_JOBWAR001_01119_GEROLT_000_045","The dhorme chimera what terrorizes the central highlands o' Coerthas happens to swallow alumina salts for this purpose."
77,"TEXT_JOBWAR001_01119_GEROLT_000_046","Slay the bugger an' bring me the alumina salts, an' I'll see to the finishin' touches on yer weapon."
78,"TEXT_JOBWAR001_01119_SYSTEM_000_047","The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands."
79,"TEXT_JOBWAR001_01119_SYSTEM_000_048","Please note that the trial “A Relic Reborn: The Chimera” must be completed as a warrior."
80,"TEXT_JOBWAR001_01119_GEROLT_000_050","Jus' a dozen more kettles, then it's off to the tav─
<Emphasis>You</Emphasis> again!? What in the seven hells do ye want this time!?"
81,"TEXT_JOBWAR001_01119_GEROLT_000_051","Forgotten what to bring, eh? Gods' sake, <If(PlayerParameter(4))>woman<Else/>man</If>, ye've got the memory of a bleedin' whatsit!"
82,"TEXT_JOBWAR001_01119_GEROLT_000_052","Slay the dhorme chimera an' bring me alumina salts, an' I'll see to the finishin' touches on yer weapon."
83,"TEXT_JOBWAR001_01119_SYSTEM_000_053","The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands."
84,"TEXT_JOBWAR001_01119_SYSTEM_000_054","Please note that the trial “A Relic Reborn: The Chimera” must be completed as a warrior."
85,"TEXT_JOBWAR001_01119_GEROLT_000_060","...An' o' course, the adventurer comes back triumphant. <sigh> Should've bloody known not even the chimera would be able to put ye out o' me misery."
86,"TEXT_JOBWAR001_01119_GEROLT_000_061","Hand over those alumina salts, an' I'll get right to work."
87,"TEXT_JOBWAR001_01119_GEROLT_000_062","There, the deed's done. I've squeezed out every onze of me skill to restore yer weapon, an' I think ye'll agree it looks the part."
88,"TEXT_JOBWAR001_01119_GEROLT_000_063","Yet there's summat...missin' somehow, though I'm buggered if I know what. The piece jus' lacks a certain <Emphasis>glow</Emphasis>, as it were."
89,"TEXT_JOBWAR001_01119_GEROLT_000_064","We need to learn more about the relic. Literature surroundin' the hero associated with it would be a fine place to begin...but I ain't exactly a scholarly an' haven't the slightest inklin' where to get me hands on such stuff."
90,"TEXT_JOBWAR001_01119_GEROLT_000_065","As much as I hate to say this, Rowena's probably the one to talk to. Thing is, I'd sooner shove hot kettles up me arse sideways than owe that thrice-damned harridan another debt."
91,"TEXT_JOBWAR001_01119_GEROLT_000_066","Yer gonna have to make yerself useful once again. Take yerself to Rowena an' ask for her help, an' return here once ye've learned summat what might be of use."
92,"TEXT_JOBWAR001_01119_ROWENA_000_070","You're lookin' a bit more run-down than before. Your dealin's with Gerolt takin' their toll? Actually, forget I even asked. My mouth tastes o' bile if I so much as <Emphasis>think</Emphasis> o' that sorry specimen. So, is there somethin' you need?"
93,"TEXT_JOBWAR001_01119_ROWENA_000_071","...Literature on the hero of old who once wielded your weapon?"
94,"TEXT_JOBWAR001_01119_ROWENA_000_072","Hm, I reckon I can find what you need. Might take a bit o' time, is all."
95,"TEXT_JOBWAR001_01119_ROWENA_000_073","'Course, this ain't a charity I'm runnin' here. I can get you what you want, but you'll have to do likewise for me."
96,"TEXT_JOBWAR001_01119_ROWENA_000_074","I'll track down literature on the warriors of old."
97,"TEXT_JOBWAR001_01119_ROWENA_000_075","For your part, you're to bring me an Amdapor glyph. You'll find this inside Amdapor Keep, a ruined castle situated in the South Shroud."
98,"TEXT_JOBWAR001_01119_ROWENA_000_076","Clear on the deal? Then run along and fulfill your part of it."
99,"TEXT_JOBWAR001_01119_ROWENA_000_080","Ah, good <If(PlayerParameter(4))>on you<Else/>lad</If>! This is exactly what I was after. You've honored your part o' the bargain, and so I'll do the same."
100,"TEXT_JOBWAR001_01119_GEROLT_000_090","Back to pester me so soon? Judgin' from that smirk on yer face, I take it ye've found what ye need?"
101,"TEXT_JOBWAR001_01119_GEROLT_000_091","Aye, this text is about the warriors of old, all right. But gods, would it have killed the bugger that wrote it to use normal bloody words!?"
102,"TEXT_JOBWAR001_01119_GEROLT_000_092","It'll take me bleedin' <Emphasis>moons</Emphasis> to get through this lot─time I could be spendin' on kettles! Gah...while I try to make head or tail of it all, why don't ye take this here unfinished Bravura an' try it out?"
103,"TEXT_JOBWAR001_01119_GEROLT_000_093","As I mentioned before, it's still missin' summat, but it's all there shape-wise, meanin' it should serve ye jus' fine as an ordinary weapon."
104,"TEXT_JOBWAR001_01119_GEROLT_000_094","Seein' as yer a ripe ol' warrior, mayhap ye'll be able to feel out exactly what it wants for."
105,"TEXT_JOBWAR001_01119_GEROLT_000_095","That's to say, get out there an' fight some nasty foes, as the warriors who went afore ye must've done back in the day."
106,"TEXT_JOBWAR001_01119_GEROLT_000_096","U'Ghamaro mines over in outer La Noscea oughta serve yer needs. Pit yerself against some U'Ghamaro quarrymen, roundsmen, an' bedesmen─eight of each, say─then come back an' tell me what ye've gleaned."
107,"TEXT_JOBWAR001_01119_GEROLT_000_097","With the information in the text an' yer firsthand experience, I reckon we'll solve this puzzle yet."
108,"TEXT_JOBWAR001_01119_GEROLT_000_100","I want ye to get out there an' fight some nasty foes, as the warriors who went afore ye must've done back in the day."
109,"TEXT_JOBWAR001_01119_GEROLT_000_101","U'Ghamaro mines over in outer La Noscea oughta serve yer needs. Pit yerself against some U'Ghamaro quarrymen, roundsmen, an' bedesmen─eight of each, say─then come back an' tell me what ye've gleaned."
110,"TEXT_JOBWAR001_01119_EPICMOOGLE_000_105","You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!"
111,"TEXT_JOBWAR001_01119_GEROLT_000_110","Back already? By the frown yer wearin', I take it ye've got nothin' to show for yer time with the kobolds."
112,"TEXT_JOBWAR001_01119_GEROLT_000_111","Hmmm, might be as ye want for better sport. An' I know jus' the creature what'll give it to ye─the hydra what reigns over the fiends within Halatali. A nasty piece of work, that. Try not to piss yer britches when ye see it."
113,"TEXT_JOBWAR001_01119_SYSTEM_000_112","The hydra can be confronted via the Duty Finder upon examining the quest destination situated by the entrance to Halatali in eastern Thanalan."
114,"TEXT_JOBWAR001_01119_SYSTEM_000_113","Please note that the trial “A Relic Reborn: The Hydra” must be completed while equipped with the unfinished Bravura."
115,"TEXT_JOBWAR001_01119_FAFAJONI_000_120","We Immortal Flames have managed to cull most of the feral denizens of Halatali, but the hydra still remains. Frankly, we're out of our─"
116,"TEXT_JOBWAR001_01119_FAFAJONI_000_121","What!? You mean to face the fell creature!? To be sure, we would be grateful if you could rid us of it, but I must warn you of the dangers. Survival is <Emphasis>not</Emphasis> guaranteed."
117,"TEXT_JOBWAR001_01119_SYSTEM_000_125","In order to challenge the hydra, you must be equipped with the unfinished Bravura."
118,"TEXT_JOBWAR001_01119_GEROLT_000_130","Bloody hells, not ye again! Can't a man have a moment's bleedin' rest!? I've barely had time to <Emphasis>piss</Emphasis> since you gave me that damnable text."
119,"TEXT_JOBWAR001_01119_GEROLT_000_131","Readin' the thing's given me a fierce bloody headache...which yer makin' worse by houndin' me!"
120,"TEXT_JOBWAR001_01119_GEROLT_000_132","Do me a favor an' make yerself scarce, will ye? Go an' play with yer bloody Bravura or summat."
121,"TEXT_JOBWAR001_01119_EPICMOOGLE_000_135","You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!"
122,"TEXT_JOBWAR001_01119_GEROLT_000_140","Yer... Yer still alive! Why the hells do you adventurers have to be so godsdamned sturdy!? I was bloody <Emphasis>sure</Emphasis> ye'd be hydra dung by now... <sigh>"
123,"TEXT_JOBWAR001_01119_GEROLT_000_141","But what's done is done...or in this case, <Emphasis>not</Emphasis> done. Anyroad, let's talk about that text ye brought. It follows the life of Iron Eater, the legendary sellsword...or maybe sell<Emphasis>axe</Emphasis>, who lived five centuries ago."
124,"TEXT_JOBWAR001_01119_GEROLT_000_142","The man was the ultimate warrior, if the account's to be believed. With the amount of coin Iron Eater demanded for his services, they say ye could hire a whole bleedin' army."
125,"TEXT_JOBWAR001_01119_GEROLT_000_143","...That, or keep me in mead for a fortnight! Hra hra hra!"
126,"TEXT_JOBWAR001_01119_GEROLT_000_144","A-Ahem! Anyroad, I managed to find mention of Bravura in amongst all the maimin' an' killin'. Like any warrior worth his salt, Iron Eater wielded a Bravura...but there was a tellin' difference: his axe head was forged to weigh double the usual. Not a weapon for the faint of heart, I tell ye."
127,"TEXT_JOBWAR001_01119_GEROLT_000_145","Needless to say, the thing was a bugger to wield. But gods, if ye had the brute strength to swing it... Hoo hoo! Ye could make a proper mess o' someone!"
128,"TEXT_JOBWAR001_01119_GEROLT_000_146","As ye can see, I've done me research. I trust ye've also been pullin' yer weight, puttin' the relic to use like I said. Well, go on, then─tell me what ye've learned."
129,"TEXT_JOBWAR001_01119_GEROLT_000_147","Is that so? Aye...I'd wondered about that."
130,"TEXT_JOBWAR001_01119_GEROLT_000_148","Based on what we've gleaned from the text an' yer firsthand experience, I'll rework the relic so as to improve yer affinity with it. Hand it over for a second, will ye?"
131,"TEXT_JOBWAR001_01119_EPICMOOGLE_000_149","You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!"
132,"TEXT_JOBWAR001_01119_GEROLT_000_150","Based on what we've gleaned from the text an' yer firsthand experience, I'll rework the relic so as to improve yer affinity with it. Hand it over for a second, will ye?"
133,"TEXT_JOBWAR001_01119_GEROLT_000_151","There, the deed's done. That leaves us with one last step."
134,"TEXT_JOBWAR001_01119_GEROLT_000_152","That is, fully mergin' the old relic, the new host, an' the soul of the bearer─aye, that's <Emphasis>you</Emphasis>. Only then can the weapon be restored to its former glory."
135,"TEXT_JOBWAR001_01119_GEROLT_000_153","But to do this, I need a fire what's hotter than the seventh hell. An' to keep such a fire alive an' ragin', I need a wind what's fiercer than the...than the...er, hangover I had last week. Gah, ye know what I mean!"
136,"TEXT_JOBWAR001_01119_GEROLT_000_154","Jus' get me a white-hot ember, a howlin' gale, an' a chunk o' hyperfused ore, an' I'll finish yer bloody weapon! Ah, an' I need me a bottle o' RadzatHan quenchin' oil as well to cool it off!"
137,"TEXT_JOBWAR001_01119_SYSTEM_000_155","The white-hot ember, the howling gale, and the chunk of hyperfused ore can be obtained by defeating Ifrit in the Bowl of Embers (Hard), Garuda in the Howling Eye (Hard), and Titan in the Navel (Hard), respectively."
138,"TEXT_JOBWAR001_01119_SYSTEM_000_156","The bottle of RadzatHan quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll."
139,"TEXT_JOBWAR001_01119_GEROLT_000_160","In order to restore yer weapon to its former glory, we need to fully merge the relic with the new host. Oh, aye─an' yer soul. Don't worry, though─it might not hurt much."
140,"TEXT_JOBWAR001_01119_GEROLT_000_161","Get me a white-hot ember, a howlin' gale, an' a chunk of hyperfused ore, an' I'll finish yer bloody weapon."
141,"TEXT_JOBWAR001_01119_SYSTEM_000_162","The white-hot ember, the howling gale, and the chunk of hyperfused ore can be obtained by defeating Ifrit in the Bowl of Embers (Hard), Garuda in the Howling Eye (Hard), and Titan in the Navel (Hard), respectively."
142,"TEXT_JOBWAR001_01119_SYSTEM_000_163","The bottle of RadzatHan quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll."
143,"TEXT_JOBWAR001_01119_GEROLT_000_170","So yer back... Never doubted for a second ye'd trounce all three primals an' come back to pester me again."
key,0,1
#,,
int32,str,str
0,"TEXT_JOBWAR001_01119_SEQ_00","Gerolt has the air of a man defeated."
1,"TEXT_JOBWAR001_01119_SEQ_01","Gerolt has reluctantly agreed to lend his expertise to the restoration of a legendary arm of yore. For the first step, the weaponsmith bids you venture within U'Ghamaro Mines in outer La Noscea to retrieve a lost Bravura. Search for a vessel in which the valuable relic might be kept."
2,"TEXT_JOBWAR001_01119_SEQ_02","You have obtained the timeworn Bravura. Make your way back to Hyrstmill and present the relic to Gerolt."
3,"TEXT_JOBWAR001_01119_SEQ_03","According to Gerolt, the restoration process involves merging the old with the new─that is, embedding the original relic in a new host weapon. To this end, you must bring him a barbarian's bardiche melded with two grade three battledance materia."
4,"TEXT_JOBWAR001_01119_SEQ_04","You have delivered the materia-enhanced barbarian's bardiche to Gerolt. The weaponsmith next directs you to go to the Weeping Saint in the Coerthas central highlands, and obtain alumina salts from the dhorme chimera.
※The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination.
※This objective must be completed as a warrior."
5,"TEXT_JOBWAR001_01119_SEQ_05","You have painstakingly obtained the pinch of alumina salts. Make your way back to Hyrstmill and deliver it to Gerolt."
6,"TEXT_JOBWAR001_01119_SEQ_06","Using the alumina salts you brought him, Gerolt adds the finishing touches to your relic weapon. Even as he declares his work over, however, the man believes that there is still something incomplete about it. In order to shed light upon the mystery, Gerolt suggests that you seek out literature surrounding the hero associated with the relic. Perhaps the trader Rowena back at Revenant's Toll will be able to assist you in this endeavor."
7,"TEXT_JOBWAR001_01119_SEQ_07","You have consulted Rowena, who agrees to procure the literature you seek...for a price. For your part of the deal, you must obtain for her an Amdapor glyph. Make your way through Amdapor Keep in the South Shroud, and procure this artifact.
※Amdapor Keep can be accessed via the Duty Finder.
※This objective must be completed as a warrior."
8,"TEXT_JOBWAR001_01119_SEQ_08","You have successfully obtained an Amdapor glyph. Make your way back to Revenant's Toll and deliver it to Rowena."
9,"TEXT_JOBWAR001_01119_SEQ_09","You give the Amdapor glyph to Rowena, who upholds her promise and furnishes you a copy of <Emphasis>The Warrior Within</Emphasis>. You now possess literature on the hero who once wielded the relic weapon. Gerolt the weaponsmith will be keen to peruse it."
10,"TEXT_JOBWAR001_01119_SEQ_10","After a cursory examination of the text, Gerolt declares that he will require some time to make sense of its contents. In the meantime, you are to familiarize yourself with the restored weapon in its current state. Arm yourself with the unfinished Bravura, make your way to U'Ghamaro Mines in outer La Noscea, and there slay eight U'Ghamaro quarrymen, eight U'Ghamaro roundsmen, and eight U'Ghamaro bedesmen."
11,"TEXT_JOBWAR001_01119_SEQ_11","You have defeated the specified kobolds. Return to Hyrstmill and report your success to Gerolt."
12,"TEXT_JOBWAR001_01119_SEQ_12","Upon your return, Gerolt deduces that you must face mightier adversaries if you are to experience a revelation pertaining to your relic. To this end, he bids you challenge the hydra within Halatali, the abandoned training grounds situated in eastern Thanalan. Armed with the unfinished Bravura, enter Halatali and defeat the hydra.
※The hydra can be confronted via the Duty Finder upon examining the quest destination."
13,"TEXT_JOBWAR001_01119_SEQ_13","You have overcome the hydra. Take word of your accomplishment back to Gerolt at Hyrstmill."
14,"TEXT_JOBWAR001_01119_SEQ_14","Combining information gleaned from the text with your firsthand experience, Gerolt has ascertained what must be done next. Hand over the unfinished Bravura to the weaponsmith."
15,"TEXT_JOBWAR001_01119_SEQ_15","Gerolt declares that but one step remains in the restoration. In order to create the raging fire that he needs, the weaponsmith bids you fetch him a white-hot ember, a howling gale, and a chunk of hyperfused ore. The first of these can be obtained by defeating Ifrit within the Bowl of Embers (Hard).
※The Bowl of Embers (Hard) can be accessed via the Duty Finder.
※This objective must be completed as a warrior."
16,"TEXT_JOBWAR001_01119_SEQ_16","You have extinguished the Lord of the Inferno and obtained a white-hot ember. Next, take on Garuda in the Howling Eye (Hard) and defeat her to obtain a howling gale.
※The Howling Eye (Hard) can be accessed via the Duty Finder.
※This objective must be completed as a warrior."
17,"TEXT_JOBWAR001_01119_SEQ_17","You have silenced the Lady of the Vortex and obtained a howling gale. Next, take on Titan in the Navel (Hard) and defeat him to obtain a chunk of hyperfused ore.
※The Navel (Hard) can be accessed via the Duty Finder.
※This objective must be completed as a warrior."
18,"TEXT_JOBWAR001_01119_SEQ_18","You have buried the Lord of Crags and obtained a chunk of hyperfused ore. Deliver it along with the white-hot ember and the howling gale to Gerolt."
19,"TEXT_JOBWAR001_01119_SEQ_19","You have delivered the three items Gerolt requires to create a raging fire. Now he only wants for a bottle of RadzatHan quenching oil to complete the restoration of your relic. Obtain this item and deliver it to the weaponsmith."
20,"TEXT_JOBWAR001_01119_SEQ_20","You have delivered the bottle of RadzatHan quenching oil to Gerolt, who promptly sees to the final stage of the restoration process. After no small amount of effort and perseverance, you are now the proud owner of Bravura. May it serve you well in your adventures to come!"
21,"TEXT_JOBWAR001_01119_SEQ_21",""
22,"TEXT_JOBWAR001_01119_SEQ_22",""
23,"TEXT_JOBWAR001_01119_SEQ_23",""
24,"TEXT_JOBWAR001_01119_TODO_00","Obtain the timeworn Bravura from a treasure coffer in U'Ghamaro Mines."
25,"TEXT_JOBWAR001_01119_TODO_01","Deliver the timeworn Bravura to Gerolt."
26,"TEXT_JOBWAR001_01119_TODO_02","Deliver a materia-enhanced barbarian's bardiche to Gerolt."
27,"TEXT_JOBWAR001_01119_TODO_03","Examine the destination at the Weeping Saint and, as a warrior, use the Duty Finder to complete the trial “A Relic Reborn: The Chimera.”"
28,"TEXT_JOBWAR001_01119_TODO_04","Deliver the alumina salts to Gerolt."
29,"TEXT_JOBWAR001_01119_TODO_05","Speak with Rowena at Revenant's Toll."
30,"TEXT_JOBWAR001_01119_TODO_06","Obtain an Amdapor glyph by completing Amdapor Keep as a warrior."
31,"TEXT_JOBWAR001_01119_TODO_07","Deliver the Amdapor glyph to Rowena."
32,"TEXT_JOBWAR001_01119_TODO_08","Deliver the copy of <Emphasis>The Warrior Within</Emphasis> to Gerolt."
33,"TEXT_JOBWAR001_01119_TODO_09","Slay U'Ghamaro quarrymen while equipped with the unfinished Bravura."
34,"TEXT_JOBWAR001_01119_TODO_10","Slay U'Ghamaro roundsmen while equipped with the unfinished Bravura."
35,"TEXT_JOBWAR001_01119_TODO_11","Slay U'Ghamaro bedesmen while equipped with the unfinished Bravura."
36,"TEXT_JOBWAR001_01119_TODO_12","Speak with Gerolt."
37,"TEXT_JOBWAR001_01119_TODO_13","Examine the destination outside Halatali and, with the unfinished Bravura, use the Duty Finder to complete the trial “A Relic Reborn: The Hydra.”"
38,"TEXT_JOBWAR001_01119_TODO_14","Speak with Gerolt."
39,"TEXT_JOBWAR001_01119_TODO_15","Give the unfinished Bravura to Gerolt."
40,"TEXT_JOBWAR001_01119_TODO_16","Obtain a white-hot ember in the Bowl of Embers (Hard) as a warrior."
41,"TEXT_JOBWAR001_01119_TODO_17","Obtain a howling gale in the Howling Eye (Hard) as a warrior."
42,"TEXT_JOBWAR001_01119_TODO_18","Obtain a chunk of hyperfused ore in the Navel (Hard) as a warrior."
43,"TEXT_JOBWAR001_01119_TODO_19","Deliver the requested items to Gerolt."
44,"TEXT_JOBWAR001_01119_TODO_20","Deliver a bottle of RadzatHan quenching oil to Gerolt."
45,"TEXT_JOBWAR001_01119_TODO_21",""
46,"TEXT_JOBWAR001_01119_TODO_22",""
47,"TEXT_JOBWAR001_01119_TODO_23",""
48,"TEXT_JOBWAR001_01119_GEROLT_000_000","Jus' let me make one thing clear: it might be as I'm repairin' kettles to pay for yesterday's mead, but I still got me pride as a master weaponsmith. Ye'll get no less than the finest out of me forge."
49,"TEXT_JOBWAR001_01119_GEROLT_000_001","An' it might be as ye've got that godsdamned slip of paper, but it'll only get ye so much. Restorin' relics like these calls for some rare ol' materials, an' I ain't got none. So if you want the job done, ye'll have to run along an' fetch 'em for me."
50,"TEXT_JOBWAR001_01119_GEROLT_000_002","So, what is it ye want restored?"
51,"TEXT_JOBWAR001_01119_GEROLT_000_003","Fancy yerself a dauntless warrior, like they had in the olden days, eh? So the rumors're true, then─the Company of Heroes <Emphasis>did</Emphasis> have one in their ranks... Bloody hells."
52,"TEXT_JOBWAR001_01119_GEROLT_000_004","I'll tell you what, though─we weaponsmiths like a good axe, and them warriors' axes were better than good. Ain't no weapon more fearsome to look at, I reckon."
53,"TEXT_JOBWAR001_01119_GEROLT_000_005","An' of all the kinds out there, there's none I'd take over Bravura. Aye, from the intimidatin' form to the destructive power, 'tis everythin' a warrior could ever want."
54,"TEXT_JOBWAR001_01119_GEROLT_000_006","There's jus' one snag: the only blacksmith clan what knew how to forge Bravura died out years ago. The last of 'em didn't quite get 'round to trainin' a successor, see, an' the hapless sod took the techniques to his grave."
55,"TEXT_JOBWAR001_01119_GEROLT_000_007","Might be some warriors out there bear the axe still, but if I was them, I wouldn't willin'ly part with such a prized possession. Nay, not for all the mead in Eorzea...or would I?"
56,"TEXT_JOBWAR001_01119_GEROLT_000_008","Anyroad, if yer to have any hope of gettin' a Bravura to call yer own, it'd be through the kobolds. The creatures're renowned for their skill at the forge, an' it jus' so happens they also have a penchant for scourin' ancient ruins an' mines for artifacts, precious ores, an' the like."
57,"TEXT_JOBWAR001_01119_GEROLT_000_009","To find what we need, ye might try venturin' into U'Ghamaro Mines. Mayhap the kobolds have a Bravura stowed away in a repository or summat."
58,"TEXT_JOBWAR001_01119_GEROLT_000_010","We weaponsmiths like a good axe─and them warriors' axes were better than good. Ain't no weapon more fearsome to look at, I reckon."
59,"TEXT_JOBWAR001_01119_GEROLT_000_011","An' of all the kinds out there, there's none I'd take over Bravura. Aye, from the intimidatin' form to the destructive power, 'tis everythin' a warrior could ever want."
60,"TEXT_JOBWAR001_01119_GEROLT_000_012","There's jus' one snag: the only blacksmith clan what knew how to forge Bravura died out years ago. The last of 'em didn't quite get 'round to trainin' a successor, see, an' the hapless sod took the techniques to his grave."
61,"TEXT_JOBWAR001_01119_GEROLT_000_013","Might be some warriors out there bear the axe still, but if I was them, I wouldn't willin'ly part with such a prized possession. Nay, not for all the mead in Eorzea...or would I?"
62,"TEXT_JOBWAR001_01119_GEROLT_000_014","Anyroad, if yer to have any hope of gettin' a Bravura to call yer own, it'd be through the kobolds. The creatures're renowned for their skill at the forge, an' it jus' so happens they also have a penchant for scourin' ancient ruins an' mines for artifacts, precious ores, an' the like."
63,"TEXT_JOBWAR001_01119_GEROLT_000_015","To find what we need, ye might try venturin' into U'Ghamaro Mines. Mayhap the kobolds have a Bravura stowed away in a repository or summat."
64,"TEXT_JOBWAR001_01119_GEROLT_000_020","Well, bugger me... Never in me wildest, drunkest dreams did I imagine ye'd actually find the bloody thing... Bah, so I'll have to fire up the forge, after all."
65,"TEXT_JOBWAR001_01119_GEROLT_000_021","Havin' said that, the relic's in far worse shape than I thought. It ain't like to survive much poundin' in this state. Truth be told, I'd be worried about sneezin' near it."
66,"TEXT_JOBWAR001_01119_GEROLT_000_022","<sigh> We're gonna need a new host what'll give itself for the restoration."
67,"TEXT_JOBWAR001_01119_GEROLT_000_023","Bring me a barbarian's bardiche, one with two grade three battledance materia melded to it. This'll serve as the vessel for the restored relic."
68,"TEXT_JOBWAR001_01119_GEROLT_000_024","Remember, that's <Emphasis>two</Emphasis> grade three battledance materia. Aught less, an' ye'll get naught from me, no matter how many slips of paper ye wave in me face."
69,"TEXT_JOBWAR001_01119_GEROLT_000_030","Ye need to bring me a barbarian's bardiche, one with two grade three battledance materia melded to it. This'll serve as the vessel for the restored relic."
70,"TEXT_JOBWAR001_01119_GEROLT_000_031","Hm? Aye, I could hammer one out in me sleep, but then I could wipe yer arse without much trouble, an' I ain't plannin' on doin' that neither! Seems ye'll jus' have to do both yerself, eh?"
71,"TEXT_JOBWAR001_01119_GEROLT_000_040","Ah, 'tis a fine base ye've brought me. Aye, jus' the thing to host yer relic."
72,"TEXT_JOBWAR001_01119_GEROLT_000_041","I've merged what was left of the relic with the host weapon, so the groundwork's done. But don't go jumpin' for joy jus' yet─there's still more to do."
73,"TEXT_JOBWAR001_01119_GEROLT_000_042","I need to work on the finishin' touches, but due to the reinforcement work I've had to do, the weapon's provin' rather stubborn to shape."
74,"TEXT_JOBWAR001_01119_GEROLT_000_043","To get 'round this, we'll be needin' some alumina salts, a substance made by grindin' a rock called alumina into fine grains. Unlucky for ye, though, it ain't easy to get hold of."
75,"TEXT_JOBWAR001_01119_GEROLT_000_044","Mayhap ye already know this, but there's beasties out there what devour their prey whole. An' some of 'em swallow rocks so as to aid with digestion."
76,"TEXT_JOBWAR001_01119_GEROLT_000_045","The dhorme chimera what terrorizes the central highlands o' Coerthas happens to swallow alumina salts for this purpose."
77,"TEXT_JOBWAR001_01119_GEROLT_000_046","Slay the bugger an' bring me the alumina salts, an' I'll see to the finishin' touches on yer weapon."
78,"TEXT_JOBWAR001_01119_SYSTEM_000_047","The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands."
79,"TEXT_JOBWAR001_01119_SYSTEM_000_048","Please note that the trial “A Relic Reborn: The Chimera” must be completed as a warrior."
80,"TEXT_JOBWAR001_01119_GEROLT_000_050","Jus' a dozen more kettles, then it's off to the tav─
<Emphasis>You</Emphasis> again!? What in the seven hells do ye want this time!?"
81,"TEXT_JOBWAR001_01119_GEROLT_000_051","Forgotten what to bring, eh? Gods' sake, <If(PlayerParameter(4))>woman<Else/>man</If>, ye've got the memory of a bleedin' whatsit!"
82,"TEXT_JOBWAR001_01119_GEROLT_000_052","Slay the dhorme chimera an' bring me alumina salts, an' I'll see to the finishin' touches on yer weapon."
83,"TEXT_JOBWAR001_01119_SYSTEM_000_053","The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands."
84,"TEXT_JOBWAR001_01119_SYSTEM_000_054","Please note that the trial “A Relic Reborn: The Chimera” must be completed as a warrior."
85,"TEXT_JOBWAR001_01119_GEROLT_000_060","...An' o' course, the adventurer comes back triumphant. <sigh> Should've bloody known not even the chimera would be able to put ye out o' me misery."
86,"TEXT_JOBWAR001_01119_GEROLT_000_061","Hand over those alumina salts, an' I'll get right to work."
87,"TEXT_JOBWAR001_01119_GEROLT_000_062","There, the deed's done. I've squeezed out every onze of me skill to restore yer weapon, an' I think ye'll agree it looks the part."
88,"TEXT_JOBWAR001_01119_GEROLT_000_063","Yet there's summat...missin' somehow, though I'm buggered if I know what. The piece jus' lacks a certain <Emphasis>glow</Emphasis>, as it were."
89,"TEXT_JOBWAR001_01119_GEROLT_000_064","We need to learn more about the relic. Literature surroundin' the hero associated with it would be a fine place to begin...but I ain't exactly a scholarly an' haven't the slightest inklin' where to get me hands on such stuff."
90,"TEXT_JOBWAR001_01119_GEROLT_000_065","As much as I hate to say this, Rowena's probably the one to talk to. Thing is, I'd sooner shove hot kettles up me arse sideways than owe that thrice-damned harridan another debt."
91,"TEXT_JOBWAR001_01119_GEROLT_000_066","Yer gonna have to make yerself useful once again. Take yerself to Rowena an' ask for her help, an' return here once ye've learned summat what might be of use."
92,"TEXT_JOBWAR001_01119_ROWENA_000_070","You're lookin' a bit more run-down than before. Your dealin's with Gerolt takin' their toll? Actually, forget I even asked. My mouth tastes o' bile if I so much as <Emphasis>think</Emphasis> o' that sorry specimen. So, is there somethin' you need?"
93,"TEXT_JOBWAR001_01119_ROWENA_000_071","...Literature on the hero of old who once wielded your weapon?"
94,"TEXT_JOBWAR001_01119_ROWENA_000_072","Hm, I reckon I can find what you need. Might take a bit o' time, is all."
95,"TEXT_JOBWAR001_01119_ROWENA_000_073","'Course, this ain't a charity I'm runnin' here. I can get you what you want, but you'll have to do likewise for me."
96,"TEXT_JOBWAR001_01119_ROWENA_000_074","I'll track down literature on the warriors of old."
97,"TEXT_JOBWAR001_01119_ROWENA_000_075","For your part, you're to bring me an Amdapor glyph. You'll find this inside Amdapor Keep, a ruined castle situated in the South Shroud."
98,"TEXT_JOBWAR001_01119_ROWENA_000_076","Clear on the deal? Then run along and fulfill your part of it."
99,"TEXT_JOBWAR001_01119_ROWENA_000_080","Ah, good <If(PlayerParameter(4))>on you<Else/>lad</If>! This is exactly what I was after. You've honored your part o' the bargain, and so I'll do the same."
100,"TEXT_JOBWAR001_01119_GEROLT_000_090","Back to pester me so soon? Judgin' from that smirk on yer face, I take it ye've found what ye need?"
101,"TEXT_JOBWAR001_01119_GEROLT_000_091","Aye, this text is about the warriors of old, all right. But gods, would it have killed the bugger that wrote it to use normal bloody words!?"
102,"TEXT_JOBWAR001_01119_GEROLT_000_092","It'll take me bleedin' <Emphasis>moons</Emphasis> to get through this lot─time I could be spendin' on kettles! Gah...while I try to make head or tail of it all, why don't ye take this here unfinished Bravura an' try it out?"
103,"TEXT_JOBWAR001_01119_GEROLT_000_093","As I mentioned before, it's still missin' summat, but it's all there shape-wise, meanin' it should serve ye jus' fine as an ordinary weapon."
104,"TEXT_JOBWAR001_01119_GEROLT_000_094","Seein' as yer a ripe ol' warrior, mayhap ye'll be able to feel out exactly what it wants for."
105,"TEXT_JOBWAR001_01119_GEROLT_000_095","That's to say, get out there an' fight some nasty foes, as the warriors who went afore ye must've done back in the day."
106,"TEXT_JOBWAR001_01119_GEROLT_000_096","U'Ghamaro mines over in outer La Noscea oughta serve yer needs. Pit yerself against some U'Ghamaro quarrymen, roundsmen, an' bedesmen─eight of each, say─then come back an' tell me what ye've gleaned."
107,"TEXT_JOBWAR001_01119_GEROLT_000_097","With the information in the text an' yer firsthand experience, I reckon we'll solve this puzzle yet."
108,"TEXT_JOBWAR001_01119_GEROLT_000_100","I want ye to get out there an' fight some nasty foes, as the warriors who went afore ye must've done back in the day."
109,"TEXT_JOBWAR001_01119_GEROLT_000_101","U'Ghamaro mines over in outer La Noscea oughta serve yer needs. Pit yerself against some U'Ghamaro quarrymen, roundsmen, an' bedesmen─eight of each, say─then come back an' tell me what ye've gleaned."
110,"TEXT_JOBWAR001_01119_EPICMOOGLE_000_105","You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!"
111,"TEXT_JOBWAR001_01119_GEROLT_000_110","Back already? By the frown yer wearin', I take it ye've got nothin' to show for yer time with the kobolds."
112,"TEXT_JOBWAR001_01119_GEROLT_000_111","Hmmm, might be as ye want for better sport. An' I know jus' the creature what'll give it to ye─the hydra what reigns over the fiends within Halatali. A nasty piece of work, that. Try not to piss yer britches when ye see it."
113,"TEXT_JOBWAR001_01119_SYSTEM_000_112","The hydra can be confronted via the Duty Finder upon examining the quest destination situated by the entrance to Halatali in eastern Thanalan."
114,"TEXT_JOBWAR001_01119_SYSTEM_000_113","Please note that the trial “A Relic Reborn: The Hydra” must be completed while equipped with the unfinished Bravura."
115,"TEXT_JOBWAR001_01119_FAFAJONI_000_120","We Immortal Flames have managed to cull most of the feral denizens of Halatali, but the hydra still remains. Frankly, we're out of our─"
116,"TEXT_JOBWAR001_01119_FAFAJONI_000_121","What!? You mean to face the fell creature!? To be sure, we would be grateful if you could rid us of it, but I must warn you of the dangers. Survival is <Emphasis>not</Emphasis> guaranteed."
117,"TEXT_JOBWAR001_01119_SYSTEM_000_125","In order to challenge the hydra, you must be equipped with the unfinished Bravura."
118,"TEXT_JOBWAR001_01119_GEROLT_000_130","Bloody hells, not ye again! Can't a man have a moment's bleedin' rest!? I've barely had time to <Emphasis>piss</Emphasis> since you gave me that damnable text."
119,"TEXT_JOBWAR001_01119_GEROLT_000_131","Readin' the thing's given me a fierce bloody headache...which yer makin' worse by houndin' me!"
120,"TEXT_JOBWAR001_01119_GEROLT_000_132","Do me a favor an' make yerself scarce, will ye? Go an' play with yer bloody Bravura or summat."
121,"TEXT_JOBWAR001_01119_EPICMOOGLE_000_135","You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!"
122,"TEXT_JOBWAR001_01119_GEROLT_000_140","Yer... Yer still alive! Why the hells do you adventurers have to be so godsdamned sturdy!? I was bloody <Emphasis>sure</Emphasis> ye'd be hydra dung by now... <sigh>"
123,"TEXT_JOBWAR001_01119_GEROLT_000_141","But what's done is done...or in this case, <Emphasis>not</Emphasis> done. Anyroad, let's talk about that text ye brought. It follows the life of Iron Eater, the legendary sellsword...or maybe sell<Emphasis>axe</Emphasis>, who lived five centuries ago."
124,"TEXT_JOBWAR001_01119_GEROLT_000_142","The man was the ultimate warrior, if the account's to be believed. With the amount of coin Iron Eater demanded for his services, they say ye could hire a whole bleedin' army."
125,"TEXT_JOBWAR001_01119_GEROLT_000_143","...That, or keep me in mead for a fortnight! Hra hra hra!"
126,"TEXT_JOBWAR001_01119_GEROLT_000_144","A-Ahem! Anyroad, I managed to find mention of Bravura in amongst all the maimin' an' killin'. Like any warrior worth his salt, Iron Eater wielded a Bravura...but there was a tellin' difference: his axe head was forged to weigh double the usual. Not a weapon for the faint of heart, I tell ye."
127,"TEXT_JOBWAR001_01119_GEROLT_000_145","Needless to say, the thing was a bugger to wield. But gods, if ye had the brute strength to swing it... Hoo hoo! Ye could make a proper mess o' someone!"
128,"TEXT_JOBWAR001_01119_GEROLT_000_146","As ye can see, I've done me research. I trust ye've also been pullin' yer weight, puttin' the relic to use like I said. Well, go on, then─tell me what ye've learned."
129,"TEXT_JOBWAR001_01119_GEROLT_000_147","Is that so? Aye...I'd wondered about that."
130,"TEXT_JOBWAR001_01119_GEROLT_000_148","Based on what we've gleaned from the text an' yer firsthand experience, I'll rework the relic so as to improve yer affinity with it. Hand it over for a second, will ye?"
131,"TEXT_JOBWAR001_01119_EPICMOOGLE_000_149","You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!"
132,"TEXT_JOBWAR001_01119_GEROLT_000_150","Based on what we've gleaned from the text an' yer firsthand experience, I'll rework the relic so as to improve yer affinity with it. Hand it over for a second, will ye?"
133,"TEXT_JOBWAR001_01119_GEROLT_000_151","There, the deed's done. That leaves us with one last step."
134,"TEXT_JOBWAR001_01119_GEROLT_000_152","That is, fully mergin' the old relic, the new host, an' the soul of the bearer─aye, that's <Emphasis>you</Emphasis>. Only then can the weapon be restored to its former glory."
135,"TEXT_JOBWAR001_01119_GEROLT_000_153","But to do this, I need a fire what's hotter than the seventh hell. An' to keep such a fire alive an' ragin', I need a wind what's fiercer than the...than the...er, hangover I had last week. Gah, ye know what I mean!"
136,"TEXT_JOBWAR001_01119_GEROLT_000_154","Jus' get me a white-hot ember, a howlin' gale, an' a chunk o' hyperfused ore, an' I'll finish yer bloody weapon! Ah, an' I need me a bottle o' RadzatHan quenchin' oil as well to cool it off!"
137,"TEXT_JOBWAR001_01119_SYSTEM_000_155","The white-hot ember, the howling gale, and the chunk of hyperfused ore can be obtained by defeating Ifrit in the Bowl of Embers (Hard), Garuda in the Howling Eye (Hard), and Titan in the Navel (Hard), respectively."
138,"TEXT_JOBWAR001_01119_SYSTEM_000_156","The bottle of RadzatHan quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll."
139,"TEXT_JOBWAR001_01119_GEROLT_000_160","In order to restore yer weapon to its former glory, we need to fully merge the relic with the new host. Oh, aye─an' yer soul. Don't worry, though─it might not hurt much."
140,"TEXT_JOBWAR001_01119_GEROLT_000_161","Get me a white-hot ember, a howlin' gale, an' a chunk of hyperfused ore, an' I'll finish yer bloody weapon."
141,"TEXT_JOBWAR001_01119_SYSTEM_000_162","The white-hot ember, the howling gale, and the chunk of hyperfused ore can be obtained by defeating Ifrit in the Bowl of Embers (Hard), Garuda in the Howling Eye (Hard), and Titan in the Navel (Hard), respectively."
142,"TEXT_JOBWAR001_01119_SYSTEM_000_163","The bottle of RadzatHan quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll."
143,"TEXT_JOBWAR001_01119_GEROLT_000_170","So yer back... Never doubted for a second ye'd trounce all three primals an' come back to pester me again."
144,"TEXT_JOBWAR001_01119_GEROLT_000_171","All right, then, let's see the white-hot ember, the howling gale, an' the hyperfused ore."
145,"TEXT_JOBWAR001_01119_GEROLT_000_172","Aye, these oughta get me the levels o' heat I need. Which leaves just the RadzatHan quenchin' oil for coolin' things off afterwards. Ye've got that, too, I assume?"
146,"TEXT_JOBWAR001_01119_SYSTEM_100_172","The bottle of RadzatHan quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll."
147,"TEXT_JOBWAR001_01119_GEROLT_000_173","Ye've done yer part, an' so I'll do mine."
148,"TEXT_JOBWAR001_01119_GEROLT_000_174","Watch now, an' try not to bat yer eyelids─ain't every day ye get to see a relic reborn!"
149,"TEXT_JOBWAR001_01119_GEROLT_000_175","Muahahaha... MUAHAHAHAHAHA! These gods-given hands've worked yet another miracle! Feast yer eyes on Bravura, jus' as it was in days of yore! 'Tis a sight to move a man to tears...ye lucky bastard. Ye'd better bloody well take care of it!"
150,"TEXT_JOBWAR001_01119_SYSTEM_000_200","In order to progress further in the quest, you must complete the objectives of Amdapor Keep."
151,"TEXT_JOBWAR001_01119_SYSTEM_000_201","In order to gain access to Amdapor Keep, you must complete the quest “Ghosts of Amdapor.”"
152,"TEXT_JOBWAR001_01119_SYSTEM_000_202","In order to progress further in the quest, you must complete the objectives of the Bowl of Embers (Hard)."
153,"TEXT_JOBWAR001_01119_SYSTEM_000_203","Please note that gaining access to the Bowl of Embers (Hard) requires that you make sufficient progress in the main scenario."
154,"TEXT_JOBWAR001_01119_SYSTEM_000_204","In order to progress further in the quest, you must complete the objectives of the Howling Eye (Hard)."
155,"TEXT_JOBWAR001_01119_SYSTEM_000_205","Please note that gaining access to the Howling Eye (Hard) requires that you make sufficient progress in the main scenario."
156,"TEXT_JOBWAR001_01119_SYSTEM_000_206","In order to progress further in the quest, you must complete the objectives of the Navel (Hard)."
157,"TEXT_JOBWAR001_01119_SYSTEM_000_207","Please note that gaining access to the Navel (Hard) requires that you make sufficient progress in the main scenario."
158,"TEXT_JOBWAR001_01119_GEROLT_000_210","Gods, I've been dry as a bone for the past six bells. M-Mead... Jus' give me enough mead to wet me lips..."
159,"TEXT_JOBWAR001_01119_SYSTEM_000_211","Please note that you can only undertake one “A Relic Reborn” quest at any given time. If you wish to acquire a different relic weapon, you must either complete or abandon the current quest."
160,"TEXT_JOBWAR001_01119_QIB_TODO001","Defeat the dhorme chimera!"
161,"TEXT_JOBWAR001_01119_QIB_TODO002","Defeat the hydra!"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_JOBWAR001_01119_SEQ_00 Gerolt has the air of a man defeated.
5 1 TEXT_JOBWAR001_01119_SEQ_01 Gerolt has reluctantly agreed to lend his expertise to the restoration of a legendary arm of yore. For the first step, the weaponsmith bids you venture within U'Ghamaro Mines in outer La Noscea to retrieve a lost Bravura. Search for a vessel in which the valuable relic might be kept.
6 2 TEXT_JOBWAR001_01119_SEQ_02 You have obtained the timeworn Bravura. Make your way back to Hyrstmill and present the relic to Gerolt.
7 3 TEXT_JOBWAR001_01119_SEQ_03 According to Gerolt, the restoration process involves merging the old with the new─that is, embedding the original relic in a new host weapon. To this end, you must bring him a barbarian's bardiche melded with two grade three battledance materia.
8 4 TEXT_JOBWAR001_01119_SEQ_04 You have delivered the materia-enhanced barbarian's bardiche to Gerolt. The weaponsmith next directs you to go to the Weeping Saint in the Coerthas central highlands, and obtain alumina salts from the dhorme chimera. ※The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination. ※This objective must be completed as a warrior. You have delivered the materia-enhanced barbarian's bardiche to Gerolt. The weaponsmith next directs you to go to the Weeping Saint in the Coerthas central highlands, and obtain alumina salts from the dhorme chimera. ※The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination. ※This objective must be completed as a warrior.
9 5 TEXT_JOBWAR001_01119_SEQ_05 You have painstakingly obtained the pinch of alumina salts. Make your way back to Hyrstmill and deliver it to Gerolt.
10 6 TEXT_JOBWAR001_01119_SEQ_06 Using the alumina salts you brought him, Gerolt adds the finishing touches to your relic weapon. Even as he declares his work over, however, the man believes that there is still something incomplete about it. In order to shed light upon the mystery, Gerolt suggests that you seek out literature surrounding the hero associated with the relic. Perhaps the trader Rowena back at Revenant's Toll will be able to assist you in this endeavor.
11 7 TEXT_JOBWAR001_01119_SEQ_07 You have consulted Rowena, who agrees to procure the literature you seek...for a price. For your part of the deal, you must obtain for her an Amdapor glyph. Make your way through Amdapor Keep in the South Shroud, and procure this artifact. ※Amdapor Keep can be accessed via the Duty Finder. ※This objective must be completed as a warrior. You have consulted Rowena, who agrees to procure the literature you seek...for a price. For your part of the deal, you must obtain for her an Amdapor glyph. Make your way through Amdapor Keep in the South Shroud, and procure this artifact. ※Amdapor Keep can be accessed via the Duty Finder. ※This objective must be completed as a warrior.
12 8 TEXT_JOBWAR001_01119_SEQ_08 You have successfully obtained an Amdapor glyph. Make your way back to Revenant's Toll and deliver it to Rowena.
13 9 TEXT_JOBWAR001_01119_SEQ_09 You give the Amdapor glyph to Rowena, who upholds her promise and furnishes you a copy of <Emphasis>The Warrior Within</Emphasis>. You now possess literature on the hero who once wielded the relic weapon. Gerolt the weaponsmith will be keen to peruse it.
14 10 TEXT_JOBWAR001_01119_SEQ_10 After a cursory examination of the text, Gerolt declares that he will require some time to make sense of its contents. In the meantime, you are to familiarize yourself with the restored weapon in its current state. Arm yourself with the unfinished Bravura, make your way to U'Ghamaro Mines in outer La Noscea, and there slay eight U'Ghamaro quarrymen, eight U'Ghamaro roundsmen, and eight U'Ghamaro bedesmen.
15 11 TEXT_JOBWAR001_01119_SEQ_11 You have defeated the specified kobolds. Return to Hyrstmill and report your success to Gerolt.
16 12 TEXT_JOBWAR001_01119_SEQ_12 Upon your return, Gerolt deduces that you must face mightier adversaries if you are to experience a revelation pertaining to your relic. To this end, he bids you challenge the hydra within Halatali, the abandoned training grounds situated in eastern Thanalan. Armed with the unfinished Bravura, enter Halatali and defeat the hydra. ※The hydra can be confronted via the Duty Finder upon examining the quest destination. Upon your return, Gerolt deduces that you must face mightier adversaries if you are to experience a revelation pertaining to your relic. To this end, he bids you challenge the hydra within Halatali, the abandoned training grounds situated in eastern Thanalan. Armed with the unfinished Bravura, enter Halatali and defeat the hydra. ※The hydra can be confronted via the Duty Finder upon examining the quest destination.
17 13 TEXT_JOBWAR001_01119_SEQ_13 You have overcome the hydra. Take word of your accomplishment back to Gerolt at Hyrstmill.
18 14 TEXT_JOBWAR001_01119_SEQ_14 Combining information gleaned from the text with your firsthand experience, Gerolt has ascertained what must be done next. Hand over the unfinished Bravura to the weaponsmith.
19 15 TEXT_JOBWAR001_01119_SEQ_15 Gerolt declares that but one step remains in the restoration. In order to create the raging fire that he needs, the weaponsmith bids you fetch him a white-hot ember, a howling gale, and a chunk of hyperfused ore. The first of these can be obtained by defeating Ifrit within the Bowl of Embers (Hard). ※The Bowl of Embers (Hard) can be accessed via the Duty Finder. ※This objective must be completed as a warrior. Gerolt declares that but one step remains in the restoration. In order to create the raging fire that he needs, the weaponsmith bids you fetch him a white-hot ember, a howling gale, and a chunk of hyperfused ore. The first of these can be obtained by defeating Ifrit within the Bowl of Embers (Hard). ※The Bowl of Embers (Hard) can be accessed via the Duty Finder. ※This objective must be completed as a warrior.
20 16 TEXT_JOBWAR001_01119_SEQ_16 You have extinguished the Lord of the Inferno and obtained a white-hot ember. Next, take on Garuda in the Howling Eye (Hard) and defeat her to obtain a howling gale. ※The Howling Eye (Hard) can be accessed via the Duty Finder. ※This objective must be completed as a warrior. You have extinguished the Lord of the Inferno and obtained a white-hot ember. Next, take on Garuda in the Howling Eye (Hard) and defeat her to obtain a howling gale. ※The Howling Eye (Hard) can be accessed via the Duty Finder. ※This objective must be completed as a warrior.
21 17 TEXT_JOBWAR001_01119_SEQ_17 You have silenced the Lady of the Vortex and obtained a howling gale. Next, take on Titan in the Navel (Hard) and defeat him to obtain a chunk of hyperfused ore. ※The Navel (Hard) can be accessed via the Duty Finder. ※This objective must be completed as a warrior. You have silenced the Lady of the Vortex and obtained a howling gale. Next, take on Titan in the Navel (Hard) and defeat him to obtain a chunk of hyperfused ore. ※The Navel (Hard) can be accessed via the Duty Finder. ※This objective must be completed as a warrior.
22 18 TEXT_JOBWAR001_01119_SEQ_18 You have buried the Lord of Crags and obtained a chunk of hyperfused ore. Deliver it along with the white-hot ember and the howling gale to Gerolt.
23 19 TEXT_JOBWAR001_01119_SEQ_19 You have delivered the three items Gerolt requires to create a raging fire. Now he only wants for a bottle of Radz–at–Han quenching oil to complete the restoration of your relic. Obtain this item and deliver it to the weaponsmith.
24 20 TEXT_JOBWAR001_01119_SEQ_20 You have delivered the bottle of Radz–at–Han quenching oil to Gerolt, who promptly sees to the final stage of the restoration process. After no small amount of effort and perseverance, you are now the proud owner of Bravura. May it serve you well in your adventures to come!
25 21 TEXT_JOBWAR001_01119_SEQ_21
26 22 TEXT_JOBWAR001_01119_SEQ_22
27 23 TEXT_JOBWAR001_01119_SEQ_23
28 24 TEXT_JOBWAR001_01119_TODO_00 Obtain the timeworn Bravura from a treasure coffer in U'Ghamaro Mines.
29 25 TEXT_JOBWAR001_01119_TODO_01 Deliver the timeworn Bravura to Gerolt.
30 26 TEXT_JOBWAR001_01119_TODO_02 Deliver a materia-enhanced barbarian's bardiche to Gerolt.
31 27 TEXT_JOBWAR001_01119_TODO_03 Examine the destination at the Weeping Saint and, as a warrior, use the Duty Finder to complete the trial “A Relic Reborn: The Chimera.”
32 28 TEXT_JOBWAR001_01119_TODO_04 Deliver the alumina salts to Gerolt.
33 29 TEXT_JOBWAR001_01119_TODO_05 Speak with Rowena at Revenant's Toll.
34 30 TEXT_JOBWAR001_01119_TODO_06 Obtain an Amdapor glyph by completing Amdapor Keep as a warrior.
35 31 TEXT_JOBWAR001_01119_TODO_07 Deliver the Amdapor glyph to Rowena.
36 32 TEXT_JOBWAR001_01119_TODO_08 Deliver the copy of <Emphasis>The Warrior Within</Emphasis> to Gerolt.
37 33 TEXT_JOBWAR001_01119_TODO_09 Slay U'Ghamaro quarrymen while equipped with the unfinished Bravura.
38 34 TEXT_JOBWAR001_01119_TODO_10 Slay U'Ghamaro roundsmen while equipped with the unfinished Bravura.
39 35 TEXT_JOBWAR001_01119_TODO_11 Slay U'Ghamaro bedesmen while equipped with the unfinished Bravura.
40 36 TEXT_JOBWAR001_01119_TODO_12 Speak with Gerolt.
41 37 TEXT_JOBWAR001_01119_TODO_13 Examine the destination outside Halatali and, with the unfinished Bravura, use the Duty Finder to complete the trial “A Relic Reborn: The Hydra.”
42 38 TEXT_JOBWAR001_01119_TODO_14 Speak with Gerolt.
43 39 TEXT_JOBWAR001_01119_TODO_15 Give the unfinished Bravura to Gerolt.
44 40 TEXT_JOBWAR001_01119_TODO_16 Obtain a white-hot ember in the Bowl of Embers (Hard) as a warrior.
45 41 TEXT_JOBWAR001_01119_TODO_17 Obtain a howling gale in the Howling Eye (Hard) as a warrior.
46 42 TEXT_JOBWAR001_01119_TODO_18 Obtain a chunk of hyperfused ore in the Navel (Hard) as a warrior.
47 43 TEXT_JOBWAR001_01119_TODO_19 Deliver the requested items to Gerolt.
48 44 TEXT_JOBWAR001_01119_TODO_20 Deliver a bottle of Radz–at–Han quenching oil to Gerolt.
49 45 TEXT_JOBWAR001_01119_TODO_21
50 46 TEXT_JOBWAR001_01119_TODO_22
51 47 TEXT_JOBWAR001_01119_TODO_23
52 48 TEXT_JOBWAR001_01119_GEROLT_000_000 Jus' let me make one thing clear: it might be as I'm repairin' kettles to pay for yesterday's mead, but I still got me pride as a master weaponsmith. Ye'll get no less than the finest out of me forge.
53 49 TEXT_JOBWAR001_01119_GEROLT_000_001 An' it might be as ye've got that godsdamned slip of paper, but it'll only get ye so much. Restorin' relics like these calls for some rare ol' materials, an' I ain't got none. So if you want the job done, ye'll have to run along an' fetch 'em for me.
54 50 TEXT_JOBWAR001_01119_GEROLT_000_002 So, what is it ye want restored?
55 51 TEXT_JOBWAR001_01119_GEROLT_000_003 Fancy yerself a dauntless warrior, like they had in the olden days, eh? So the rumors're true, then─the Company of Heroes <Emphasis>did</Emphasis> have one in their ranks... Bloody hells.
56 52 TEXT_JOBWAR001_01119_GEROLT_000_004 I'll tell you what, though─we weaponsmiths like a good axe, and them warriors' axes were better than good. Ain't no weapon more fearsome to look at, I reckon.
57 53 TEXT_JOBWAR001_01119_GEROLT_000_005 An' of all the kinds out there, there's none I'd take over Bravura. Aye, from the intimidatin' form to the destructive power, 'tis everythin' a warrior could ever want.
58 54 TEXT_JOBWAR001_01119_GEROLT_000_006 There's jus' one snag: the only blacksmith clan what knew how to forge Bravura died out years ago. The last of 'em didn't quite get 'round to trainin' a successor, see, an' the hapless sod took the techniques to his grave.
59 55 TEXT_JOBWAR001_01119_GEROLT_000_007 Might be some warriors out there bear the axe still, but if I was them, I wouldn't willin'ly part with such a prized possession. Nay, not for all the mead in Eorzea...or would I?
60 56 TEXT_JOBWAR001_01119_GEROLT_000_008 Anyroad, if yer to have any hope of gettin' a Bravura to call yer own, it'd be through the kobolds. The creatures're renowned for their skill at the forge, an' it jus' so happens they also have a penchant for scourin' ancient ruins an' mines for artifacts, precious ores, an' the like.
61 57 TEXT_JOBWAR001_01119_GEROLT_000_009 To find what we need, ye might try venturin' into U'Ghamaro Mines. Mayhap the kobolds have a Bravura stowed away in a repository or summat.
62 58 TEXT_JOBWAR001_01119_GEROLT_000_010 We weaponsmiths like a good axe─and them warriors' axes were better than good. Ain't no weapon more fearsome to look at, I reckon.
63 59 TEXT_JOBWAR001_01119_GEROLT_000_011 An' of all the kinds out there, there's none I'd take over Bravura. Aye, from the intimidatin' form to the destructive power, 'tis everythin' a warrior could ever want.
64 60 TEXT_JOBWAR001_01119_GEROLT_000_012 There's jus' one snag: the only blacksmith clan what knew how to forge Bravura died out years ago. The last of 'em didn't quite get 'round to trainin' a successor, see, an' the hapless sod took the techniques to his grave.
65 61 TEXT_JOBWAR001_01119_GEROLT_000_013 Might be some warriors out there bear the axe still, but if I was them, I wouldn't willin'ly part with such a prized possession. Nay, not for all the mead in Eorzea...or would I?
66 62 TEXT_JOBWAR001_01119_GEROLT_000_014 Anyroad, if yer to have any hope of gettin' a Bravura to call yer own, it'd be through the kobolds. The creatures're renowned for their skill at the forge, an' it jus' so happens they also have a penchant for scourin' ancient ruins an' mines for artifacts, precious ores, an' the like.
67 63 TEXT_JOBWAR001_01119_GEROLT_000_015 To find what we need, ye might try venturin' into U'Ghamaro Mines. Mayhap the kobolds have a Bravura stowed away in a repository or summat.
68 64 TEXT_JOBWAR001_01119_GEROLT_000_020 Well, bugger me... Never in me wildest, drunkest dreams did I imagine ye'd actually find the bloody thing... Bah, so I'll have to fire up the forge, after all.
69 65 TEXT_JOBWAR001_01119_GEROLT_000_021 Havin' said that, the relic's in far worse shape than I thought. It ain't like to survive much poundin' in this state. Truth be told, I'd be worried about sneezin' near it.
70 66 TEXT_JOBWAR001_01119_GEROLT_000_022 <sigh> We're gonna need a new host what'll give itself for the restoration.
71 67 TEXT_JOBWAR001_01119_GEROLT_000_023 Bring me a barbarian's bardiche, one with two grade three battledance materia melded to it. This'll serve as the vessel for the restored relic.
72 68 TEXT_JOBWAR001_01119_GEROLT_000_024 Remember, that's <Emphasis>two</Emphasis> grade three battledance materia. Aught less, an' ye'll get naught from me, no matter how many slips of paper ye wave in me face.
73 69 TEXT_JOBWAR001_01119_GEROLT_000_030 Ye need to bring me a barbarian's bardiche, one with two grade three battledance materia melded to it. This'll serve as the vessel for the restored relic.
74 70 TEXT_JOBWAR001_01119_GEROLT_000_031 Hm? Aye, I could hammer one out in me sleep, but then I could wipe yer arse without much trouble, an' I ain't plannin' on doin' that neither! Seems ye'll jus' have to do both yerself, eh?
75 71 TEXT_JOBWAR001_01119_GEROLT_000_040 Ah, 'tis a fine base ye've brought me. Aye, jus' the thing to host yer relic.
76 72 TEXT_JOBWAR001_01119_GEROLT_000_041 I've merged what was left of the relic with the host weapon, so the groundwork's done. But don't go jumpin' for joy jus' yet─there's still more to do.
77 73 TEXT_JOBWAR001_01119_GEROLT_000_042 I need to work on the finishin' touches, but due to the reinforcement work I've had to do, the weapon's provin' rather stubborn to shape.
78 74 TEXT_JOBWAR001_01119_GEROLT_000_043 To get 'round this, we'll be needin' some alumina salts, a substance made by grindin' a rock called alumina into fine grains. Unlucky for ye, though, it ain't easy to get hold of.
79 75 TEXT_JOBWAR001_01119_GEROLT_000_044 Mayhap ye already know this, but there's beasties out there what devour their prey whole. An' some of 'em swallow rocks so as to aid with digestion.
80 76 TEXT_JOBWAR001_01119_GEROLT_000_045 The dhorme chimera what terrorizes the central highlands o' Coerthas happens to swallow alumina salts for this purpose.
81 77 TEXT_JOBWAR001_01119_GEROLT_000_046 Slay the bugger an' bring me the alumina salts, an' I'll see to the finishin' touches on yer weapon.
82 78 TEXT_JOBWAR001_01119_SYSTEM_000_047 The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands.
83 79 TEXT_JOBWAR001_01119_SYSTEM_000_048 Please note that the trial “A Relic Reborn: The Chimera” must be completed as a warrior.
84 80 TEXT_JOBWAR001_01119_GEROLT_000_050 Jus' a dozen more kettles, then it's off to the tav─ <Emphasis>You</Emphasis> again!? What in the seven hells do ye want this time!? Jus' a dozen more kettles, then it's off to the tav─ <Emphasis>You</Emphasis> again!? What in the seven hells do ye want this time!?
85 81 TEXT_JOBWAR001_01119_GEROLT_000_051 Forgotten what to bring, eh? Gods' sake, <If(PlayerParameter(4))>woman<Else/>man</If>, ye've got the memory of a bleedin' whatsit!
86 82 TEXT_JOBWAR001_01119_GEROLT_000_052 Slay the dhorme chimera an' bring me alumina salts, an' I'll see to the finishin' touches on yer weapon.
87 83 TEXT_JOBWAR001_01119_SYSTEM_000_053 The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands.
88 84 TEXT_JOBWAR001_01119_SYSTEM_000_054 Please note that the trial “A Relic Reborn: The Chimera” must be completed as a warrior.
89 85 TEXT_JOBWAR001_01119_GEROLT_000_060 ...An' o' course, the adventurer comes back triumphant. <sigh> Should've bloody known not even the chimera would be able to put ye out o' me misery.
90 86 TEXT_JOBWAR001_01119_GEROLT_000_061 Hand over those alumina salts, an' I'll get right to work.
91 87 TEXT_JOBWAR001_01119_GEROLT_000_062 There, the deed's done. I've squeezed out every onze of me skill to restore yer weapon, an' I think ye'll agree it looks the part.
92 88 TEXT_JOBWAR001_01119_GEROLT_000_063 Yet there's summat...missin' somehow, though I'm buggered if I know what. The piece jus' lacks a certain <Emphasis>glow</Emphasis>, as it were.
93 89 TEXT_JOBWAR001_01119_GEROLT_000_064 We need to learn more about the relic. Literature surroundin' the hero associated with it would be a fine place to begin...but I ain't exactly a scholarly an' haven't the slightest inklin' where to get me hands on such stuff.
94 90 TEXT_JOBWAR001_01119_GEROLT_000_065 As much as I hate to say this, Rowena's probably the one to talk to. Thing is, I'd sooner shove hot kettles up me arse sideways than owe that thrice-damned harridan another debt.
95 91 TEXT_JOBWAR001_01119_GEROLT_000_066 Yer gonna have to make yerself useful once again. Take yerself to Rowena an' ask for her help, an' return here once ye've learned summat what might be of use.
96 92 TEXT_JOBWAR001_01119_ROWENA_000_070 You're lookin' a bit more run-down than before. Your dealin's with Gerolt takin' their toll? Actually, forget I even asked. My mouth tastes o' bile if I so much as <Emphasis>think</Emphasis> o' that sorry specimen. So, is there somethin' you need?
97 93 TEXT_JOBWAR001_01119_ROWENA_000_071 ...Literature on the hero of old who once wielded your weapon?
98 94 TEXT_JOBWAR001_01119_ROWENA_000_072 Hm, I reckon I can find what you need. Might take a bit o' time, is all.
99 95 TEXT_JOBWAR001_01119_ROWENA_000_073 'Course, this ain't a charity I'm runnin' here. I can get you what you want, but you'll have to do likewise for me.
100 96 TEXT_JOBWAR001_01119_ROWENA_000_074 I'll track down literature on the warriors of old.
101 97 TEXT_JOBWAR001_01119_ROWENA_000_075 For your part, you're to bring me an Amdapor glyph. You'll find this inside Amdapor Keep, a ruined castle situated in the South Shroud.
102 98 TEXT_JOBWAR001_01119_ROWENA_000_076 Clear on the deal? Then run along and fulfill your part of it.
103 99 TEXT_JOBWAR001_01119_ROWENA_000_080 Ah, good <If(PlayerParameter(4))>on you<Else/>lad</If>! This is exactly what I was after. You've honored your part o' the bargain, and so I'll do the same.
104 100 TEXT_JOBWAR001_01119_GEROLT_000_090 Back to pester me so soon? Judgin' from that smirk on yer face, I take it ye've found what ye need?
105 101 TEXT_JOBWAR001_01119_GEROLT_000_091 Aye, this text is about the warriors of old, all right. But gods, would it have killed the bugger that wrote it to use normal bloody words!?
106 102 TEXT_JOBWAR001_01119_GEROLT_000_092 It'll take me bleedin' <Emphasis>moons</Emphasis> to get through this lot─time I could be spendin' on kettles! Gah...while I try to make head or tail of it all, why don't ye take this here unfinished Bravura an' try it out?
107 103 TEXT_JOBWAR001_01119_GEROLT_000_093 As I mentioned before, it's still missin' summat, but it's all there shape-wise, meanin' it should serve ye jus' fine as an ordinary weapon.
108 104 TEXT_JOBWAR001_01119_GEROLT_000_094 Seein' as yer a ripe ol' warrior, mayhap ye'll be able to feel out exactly what it wants for.
109 105 TEXT_JOBWAR001_01119_GEROLT_000_095 That's to say, get out there an' fight some nasty foes, as the warriors who went afore ye must've done back in the day.
110 106 TEXT_JOBWAR001_01119_GEROLT_000_096 U'Ghamaro mines over in outer La Noscea oughta serve yer needs. Pit yerself against some U'Ghamaro quarrymen, roundsmen, an' bedesmen─eight of each, say─then come back an' tell me what ye've gleaned.
111 107 TEXT_JOBWAR001_01119_GEROLT_000_097 With the information in the text an' yer firsthand experience, I reckon we'll solve this puzzle yet.
112 108 TEXT_JOBWAR001_01119_GEROLT_000_100 I want ye to get out there an' fight some nasty foes, as the warriors who went afore ye must've done back in the day.
113 109 TEXT_JOBWAR001_01119_GEROLT_000_101 U'Ghamaro mines over in outer La Noscea oughta serve yer needs. Pit yerself against some U'Ghamaro quarrymen, roundsmen, an' bedesmen─eight of each, say─then come back an' tell me what ye've gleaned.
114 110 TEXT_JOBWAR001_01119_EPICMOOGLE_000_105 You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!
115 111 TEXT_JOBWAR001_01119_GEROLT_000_110 Back already? By the frown yer wearin', I take it ye've got nothin' to show for yer time with the kobolds.
116 112 TEXT_JOBWAR001_01119_GEROLT_000_111 Hmmm, might be as ye want for better sport. An' I know jus' the creature what'll give it to ye─the hydra what reigns over the fiends within Halatali. A nasty piece of work, that. Try not to piss yer britches when ye see it.
117 113 TEXT_JOBWAR001_01119_SYSTEM_000_112 The hydra can be confronted via the Duty Finder upon examining the quest destination situated by the entrance to Halatali in eastern Thanalan.
118 114 TEXT_JOBWAR001_01119_SYSTEM_000_113 Please note that the trial “A Relic Reborn: The Hydra” must be completed while equipped with the unfinished Bravura.
119 115 TEXT_JOBWAR001_01119_FAFAJONI_000_120 We Immortal Flames have managed to cull most of the feral denizens of Halatali, but the hydra still remains. Frankly, we're out of our─
120 116 TEXT_JOBWAR001_01119_FAFAJONI_000_121 What!? You mean to face the fell creature!? To be sure, we would be grateful if you could rid us of it, but I must warn you of the dangers. Survival is <Emphasis>not</Emphasis> guaranteed.
121 117 TEXT_JOBWAR001_01119_SYSTEM_000_125 In order to challenge the hydra, you must be equipped with the unfinished Bravura.
122 118 TEXT_JOBWAR001_01119_GEROLT_000_130 Bloody hells, not ye again! Can't a man have a moment's bleedin' rest!? I've barely had time to <Emphasis>piss</Emphasis> since you gave me that damnable text.
123 119 TEXT_JOBWAR001_01119_GEROLT_000_131 Readin' the thing's given me a fierce bloody headache...which yer makin' worse by houndin' me!
124 120 TEXT_JOBWAR001_01119_GEROLT_000_132 Do me a favor an' make yerself scarce, will ye? Go an' play with yer bloody Bravura or summat.
125 121 TEXT_JOBWAR001_01119_EPICMOOGLE_000_135 You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!
126 122 TEXT_JOBWAR001_01119_GEROLT_000_140 Yer... Yer still alive! Why the hells do you adventurers have to be so godsdamned sturdy!? I was bloody <Emphasis>sure</Emphasis> ye'd be hydra dung by now... <sigh>
127 123 TEXT_JOBWAR001_01119_GEROLT_000_141 But what's done is done...or in this case, <Emphasis>not</Emphasis> done. Anyroad, let's talk about that text ye brought. It follows the life of Iron Eater, the legendary sellsword...or maybe sell<Emphasis>axe</Emphasis>, who lived five centuries ago.
128 124 TEXT_JOBWAR001_01119_GEROLT_000_142 The man was the ultimate warrior, if the account's to be believed. With the amount of coin Iron Eater demanded for his services, they say ye could hire a whole bleedin' army.
129 125 TEXT_JOBWAR001_01119_GEROLT_000_143 ...That, or keep me in mead for a fortnight! Hra hra hra!
130 126 TEXT_JOBWAR001_01119_GEROLT_000_144 A-Ahem! Anyroad, I managed to find mention of Bravura in amongst all the maimin' an' killin'. Like any warrior worth his salt, Iron Eater wielded a Bravura...but there was a tellin' difference: his axe head was forged to weigh double the usual. Not a weapon for the faint of heart, I tell ye.
131 127 TEXT_JOBWAR001_01119_GEROLT_000_145 Needless to say, the thing was a bugger to wield. But gods, if ye had the brute strength to swing it... Hoo hoo! Ye could make a proper mess o' someone!
132 128 TEXT_JOBWAR001_01119_GEROLT_000_146 As ye can see, I've done me research. I trust ye've also been pullin' yer weight, puttin' the relic to use like I said. Well, go on, then─tell me what ye've learned.
133 129 TEXT_JOBWAR001_01119_GEROLT_000_147 Is that so? Aye...I'd wondered about that.
134 130 TEXT_JOBWAR001_01119_GEROLT_000_148 Based on what we've gleaned from the text an' yer firsthand experience, I'll rework the relic so as to improve yer affinity with it. Hand it over for a second, will ye?
135 131 TEXT_JOBWAR001_01119_EPICMOOGLE_000_149 You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!
136 132 TEXT_JOBWAR001_01119_GEROLT_000_150 Based on what we've gleaned from the text an' yer firsthand experience, I'll rework the relic so as to improve yer affinity with it. Hand it over for a second, will ye?
137 133 TEXT_JOBWAR001_01119_GEROLT_000_151 There, the deed's done. That leaves us with one last step.
138 134 TEXT_JOBWAR001_01119_GEROLT_000_152 That is, fully mergin' the old relic, the new host, an' the soul of the bearer─aye, that's <Emphasis>you</Emphasis>. Only then can the weapon be restored to its former glory.
139 135 TEXT_JOBWAR001_01119_GEROLT_000_153 But to do this, I need a fire what's hotter than the seventh hell. An' to keep such a fire alive an' ragin', I need a wind what's fiercer than the...than the...er, hangover I had last week. Gah, ye know what I mean!
140 136 TEXT_JOBWAR001_01119_GEROLT_000_154 Jus' get me a white-hot ember, a howlin' gale, an' a chunk o' hyperfused ore, an' I'll finish yer bloody weapon! Ah, an' I need me a bottle o' Radz–at–Han quenchin' oil as well to cool it off!
141 137 TEXT_JOBWAR001_01119_SYSTEM_000_155 The white-hot ember, the howling gale, and the chunk of hyperfused ore can be obtained by defeating Ifrit in the Bowl of Embers (Hard), Garuda in the Howling Eye (Hard), and Titan in the Navel (Hard), respectively.
142 138 TEXT_JOBWAR001_01119_SYSTEM_000_156 The bottle of Radz–at–Han quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll.
143 139 TEXT_JOBWAR001_01119_GEROLT_000_160 In order to restore yer weapon to its former glory, we need to fully merge the relic with the new host. Oh, aye─an' yer soul. Don't worry, though─it might not hurt much.
144 140 TEXT_JOBWAR001_01119_GEROLT_000_161 Get me a white-hot ember, a howlin' gale, an' a chunk of hyperfused ore, an' I'll finish yer bloody weapon.
145 141 TEXT_JOBWAR001_01119_SYSTEM_000_162 The white-hot ember, the howling gale, and the chunk of hyperfused ore can be obtained by defeating Ifrit in the Bowl of Embers (Hard), Garuda in the Howling Eye (Hard), and Titan in the Navel (Hard), respectively.
146 142 TEXT_JOBWAR001_01119_SYSTEM_000_163 The bottle of Radz–at–Han quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll.
147 143 TEXT_JOBWAR001_01119_GEROLT_000_170 So yer back... Never doubted for a second ye'd trounce all three primals an' come back to pester me again.
148 144 TEXT_JOBWAR001_01119_GEROLT_000_171 All right, then, let's see the white-hot ember, the howling gale, an' the hyperfused ore.
149 145 TEXT_JOBWAR001_01119_GEROLT_000_172 Aye, these oughta get me the levels o' heat I need. Which leaves just the Radz–at–Han quenchin' oil for coolin' things off afterwards. Ye've got that, too, I assume?
150 146 TEXT_JOBWAR001_01119_SYSTEM_100_172 The bottle of Radz–at–Han quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll.
151 147 TEXT_JOBWAR001_01119_GEROLT_000_173 Ye've done yer part, an' so I'll do mine.
152 148 TEXT_JOBWAR001_01119_GEROLT_000_174 Watch now, an' try not to bat yer eyelids─ain't every day ye get to see a relic reborn!
153 149 TEXT_JOBWAR001_01119_GEROLT_000_175 Muahahaha... MUAHAHAHAHAHA! These gods-given hands've worked yet another miracle! Feast yer eyes on Bravura, jus' as it was in days of yore! 'Tis a sight to move a man to tears...ye lucky bastard. Ye'd better bloody well take care of it!
154 150 TEXT_JOBWAR001_01119_SYSTEM_000_200 In order to progress further in the quest, you must complete the objectives of Amdapor Keep.
155 151 TEXT_JOBWAR001_01119_SYSTEM_000_201 In order to gain access to Amdapor Keep, you must complete the quest “Ghosts of Amdapor.”
156 152 TEXT_JOBWAR001_01119_SYSTEM_000_202 In order to progress further in the quest, you must complete the objectives of the Bowl of Embers (Hard).
157 153 TEXT_JOBWAR001_01119_SYSTEM_000_203 Please note that gaining access to the Bowl of Embers (Hard) requires that you make sufficient progress in the main scenario.
158 154 TEXT_JOBWAR001_01119_SYSTEM_000_204 In order to progress further in the quest, you must complete the objectives of the Howling Eye (Hard).
159 155 TEXT_JOBWAR001_01119_SYSTEM_000_205 Please note that gaining access to the Howling Eye (Hard) requires that you make sufficient progress in the main scenario.
160 156 TEXT_JOBWAR001_01119_SYSTEM_000_206 In order to progress further in the quest, you must complete the objectives of the Navel (Hard).
161 157 TEXT_JOBWAR001_01119_SYSTEM_000_207 Please note that gaining access to the Navel (Hard) requires that you make sufficient progress in the main scenario.
162 158 TEXT_JOBWAR001_01119_GEROLT_000_210 Gods, I've been dry as a bone for the past six bells. M-Mead... Jus' give me enough mead to wet me lips...
163 159 TEXT_JOBWAR001_01119_SYSTEM_000_211 Please note that you can only undertake one “A Relic Reborn” quest at any given time. If you wish to acquire a different relic weapon, you must either complete or abandon the current quest.
164 160 TEXT_JOBWAR001_01119_QIB_TODO001 Defeat the dhorme chimera!
165 161 TEXT_JOBWAR001_01119_QIB_TODO002 Defeat the hydra!
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0,"TEXT_JOBWHM001_01124_SEQ_00","Gerolt has the air of a man defeated."
1,"TEXT_JOBWHM001_01124_SEQ_01","Gerolt has reluctantly agreed to lend his expertise to the restoration of a legendary arm of yore. For the first step, the weaponsmith bids you venture within U'Ghamaro Mines in outer La Noscea to retrieve the lost Thyrus. Search for a vessel in which the valuable relic might be kept."
2,"TEXT_JOBWHM001_01124_SEQ_02","You have obtained the timeworn Thyrus. Make your way back to Hyrstmill and present the relic to Gerolt."
3,"TEXT_JOBWHM001_01124_SEQ_03","According to Gerolt, the restoration process involves merging the old with the new─that is, embedding the original relic in a new host weapon. To this end, you must bring him a madman's whispering rod melded with two grade three quicktongue materia."
4,"TEXT_JOBWHM001_01124_SEQ_04","You have delivered the materia-enhanced madman's whispering rod to Gerolt. The weaponsmith next directs you to go to the Weeping Saint in the Coerthas central highlands, and obtain alumina salts from the dhorme chimera.
※The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination.
※This objective must be completed as a white mage."
5,"TEXT_JOBWHM001_01124_SEQ_05","You have painstakingly obtained the pinch of alumina salts. Make your way back to Hyrstmill and deliver it to Gerolt."
6,"TEXT_JOBWHM001_01124_SEQ_06","Using the alumina salts you brought him, Gerolt adds the finishing touches to your relic weapon. Even as he declares his work over, however, the man believes that there is still something incomplete about it. In order to shed light upon the mystery, Gerolt suggests that you seek out literature surrounding the hero associated with the relic. Perhaps the trader Rowena back at Revenant's Toll will be able to assist you in this endeavor."
7,"TEXT_JOBWHM001_01124_SEQ_07","You have consulted Rowena, who agrees to procure the literature you seek...for a price. For your part of the deal, you must obtain for her an Amdapor glyph. Make your way through Amdapor Keep in the South Shroud, and procure this artifact.
※Amdapor Keep can be accessed via the Duty Finder.
※This objective must be completed as a white mage."
8,"TEXT_JOBWHM001_01124_SEQ_08","You have successfully obtained an Amdapor glyph. Make your way back to Revenant's Toll and deliver it to Rowena."
9,"TEXT_JOBWHM001_01124_SEQ_09","You give the Amdapor glyph to Rowena, who upholds her promise and furnishes you a copy of <Emphasis>Interview with the Padjal</Emphasis>. You now possess literature on the hero who once wielded the relic weapon. Gerolt the weaponsmith will be keen to peruse it."
10,"TEXT_JOBWHM001_01124_SEQ_10","After a cursory examination of the text, Gerolt declares that he will require some time to make sense of its contents. In the meantime, you are to familiarize yourself with the restored weapon in its current state. Arm yourself with the unfinished Thyrus, make your way to U'Ghamaro Mines in outer La Noscea, and there slay eight U'Ghamaro quarrymen, eight U'Ghamaro priests, and eight U'Ghamaro bedesmen."
11,"TEXT_JOBWHM001_01124_SEQ_11","You have defeated the specified kobolds. Return to Hyrstmill and report your success to Gerolt."
12,"TEXT_JOBWHM001_01124_SEQ_12","Upon your return, Gerolt deduces that you must face mightier adversaries if you are to experience a revelation pertaining to your relic. To this end, he bids you challenge the hydra within Halatali, the abandoned training grounds situated in eastern Thanalan. Armed with the unfinished Thyrus, enter Halatali and defeat the hydra.
※The hydra can be confronted via the Duty Finder upon examining the quest destination."
13,"TEXT_JOBWHM001_01124_SEQ_13","You have overcome the hydra. Take word of your accomplishment back to Gerolt at Hyrstmill."
14,"TEXT_JOBWHM001_01124_SEQ_14","Combining information gleaned from the text with your firsthand experience, Gerolt has ascertained what must be done next. Hand over the unfinished Thyrus to the weaponsmith."
15,"TEXT_JOBWHM001_01124_SEQ_15","Gerolt declares that but one step remains in the restoration. In order to create the raging fire that he needs, the weaponsmith bids you fetch him a white-hot ember, a howling gale, and a chunk of hyperfused ore. The first of these can be obtained by defeating Ifrit within the Bowl of Embers (Hard).
※The Bowl of Embers (Hard) can be accessed via the Duty Finder.
※This objective must be completed as a white mage."
16,"TEXT_JOBWHM001_01124_SEQ_16","You have extinguished the Lord of the Inferno and obtained a white-hot ember. Next, take on Garuda in the Howling Eye (Hard) and defeat her to obtain a howling gale.
※The Howling Eye (Hard) can be accessed via the Duty Finder.
※This objective must be completed as a white mage."
17,"TEXT_JOBWHM001_01124_SEQ_17","You have silenced the Lady of the Vortex and obtained a howling gale. Next, take on Titan in the Navel (Hard) and defeat him to obtain a chunk of hyperfused ore.
※The Navel (Hard) can be accessed via the Duty Finder.
※This objective must be completed as a white mage."
18,"TEXT_JOBWHM001_01124_SEQ_18","You have buried the Lord of Crags and obtained a chunk of hyperfused ore. Deliver it along with the white-hot ember and the howling gale to Gerolt."
19,"TEXT_JOBWHM001_01124_SEQ_19","You have delivered the three items Gerolt requires to create a raging fire. Now he only wants for a bottle of RadzatHan quenching oil to complete the restoration of your relic. Obtain this item and deliver it to the weaponsmith."
20,"TEXT_JOBWHM001_01124_SEQ_20","You have delivered a bottle of RadzatHan quenching oil to Gerolt, who promptly sees to the final stage of the restoration process. After no small amount of effort and perseverance, you are now the proud owner of Thyrus. May it serve you well in your adventures to come!"
21,"TEXT_JOBWHM001_01124_SEQ_21",""
22,"TEXT_JOBWHM001_01124_SEQ_22",""
23,"TEXT_JOBWHM001_01124_SEQ_23",""
24,"TEXT_JOBWHM001_01124_TODO_00","Obtain the timeworn Thyrus from a treasure coffer in U'Ghamaro Mines."
25,"TEXT_JOBWHM001_01124_TODO_01","Deliver the timeworn Thyrus to Gerolt."
26,"TEXT_JOBWHM001_01124_TODO_02","Deliver a materia-enhanced madman's whispering rod to Gerolt."
27,"TEXT_JOBWHM001_01124_TODO_03","Examine the destination at the Weeping Saint and, as a white mage, use the Duty Finder to complete the trial “A Relic Reborn: The Chimera.”"
28,"TEXT_JOBWHM001_01124_TODO_04","Deliver the alumina salts to Gerolt."
29,"TEXT_JOBWHM001_01124_TODO_05","Speak with Rowena at Revenant's Toll."
30,"TEXT_JOBWHM001_01124_TODO_06","Obtain an Amdapor glyph by completing Amdapor Keep as a white mage."
31,"TEXT_JOBWHM001_01124_TODO_07","Deliver the Amdapor glyph to Rowena."
32,"TEXT_JOBWHM001_01124_TODO_08","Deliver the copy of <Emphasis>Interview with the Padjal</Emphasis> to Gerolt."
33,"TEXT_JOBWHM001_01124_TODO_09","Slay U'Ghamaro quarrymen while equipped with the unfinished Thyrus."
34,"TEXT_JOBWHM001_01124_TODO_10","Slay U'Ghamaro priests while equipped with the unfinished Thyrus."
35,"TEXT_JOBWHM001_01124_TODO_11","Slay U'Ghamaro bedesmen while equipped with the unfinished Thyrus."
36,"TEXT_JOBWHM001_01124_TODO_12","Speak with Gerolt."
37,"TEXT_JOBWHM001_01124_TODO_13","Examine the destination outside Halatali and, with the unfinished Thyrus, use the Duty Finder to complete the trial “A Relic Reborn: The Hydra.”"
38,"TEXT_JOBWHM001_01124_TODO_14","Speak with Gerolt."
39,"TEXT_JOBWHM001_01124_TODO_15","Give the unfinished Thyrus to Gerolt."
40,"TEXT_JOBWHM001_01124_TODO_16","Obtain a white-hot ember in the Bowl of Embers (Hard) as a white mage."
41,"TEXT_JOBWHM001_01124_TODO_17","Obtain a howling gale in the Howling Eye (Hard) as a white mage."
42,"TEXT_JOBWHM001_01124_TODO_18","Obtain a chunk of hyperfused ore in the Navel (Hard) as a white mage."
43,"TEXT_JOBWHM001_01124_TODO_19","Deliver the requested items to Gerolt."
44,"TEXT_JOBWHM001_01124_TODO_20","Deliver a bottle of RadzatHan quenching oil to Gerolt."
45,"TEXT_JOBWHM001_01124_TODO_21",""
46,"TEXT_JOBWHM001_01124_TODO_22",""
47,"TEXT_JOBWHM001_01124_TODO_23",""
48,"TEXT_JOBWHM001_01124_GEROLT_000_000","Jus' let me make one thing clear: it might be as I'm repairin' kettles to pay for yesterday's mead, but I still got me pride as a master weaponsmith. Ye'll get no less than the finest out of me forge."
49,"TEXT_JOBWHM001_01124_GEROLT_000_001","An' it might be as ye've got that godsdamned slip of paper, but it'll only get ye so much. Restorin' relics like these calls for some rare ol' materials, an' I ain't got none. So if you want the job done, ye'll have to run along an' fetch 'em for me."
50,"TEXT_JOBWHM001_01124_GEROLT_000_002","So, what is it ye want restored?"
51,"TEXT_JOBWHM001_01124_GEROLT_000_003","...Eh? ...A relic weapon for white magic? Never heard of one. Ye sure ye ain't been on the drink? ...Hm? What's that?"
52,"TEXT_JOBWHM001_01124_GEROLT_000_004","Uh-huh... So, this ATowaCant was the keeper of white magic, was he? If it's as ye say, it might be as I know of jus' the thing: the enchanted staff Thyrus."
53,"TEXT_JOBWHM001_01124_GEROLT_000_005","It's a priceless heirloom what belonged to the Cant clan, one of the foremost families in Gridania. Thing is, it went missin' some decades ago, along with its owner, none other'n ATowaCant."
54,"TEXT_JOBWHM001_01124_GEROLT_000_006","The bloke was known for bein' a bit of an eccentric among his kind. Whereas most Padjals live out their days in the Black Shroud, he went off in search of elementals in distant lands."
55,"TEXT_JOBWHM001_01124_GEROLT_000_007","With Thyrus for company, he roamed the realm, lendin' a helpin' hand to the folk he met on his travels. Seems, though, he couldn't do much to help himself out when he set foot in O'Ghomoro─the man was never heard from again, an' neither was his staff."
56,"TEXT_JOBWHM001_01124_GEROLT_000_008","As fate would have it, ATowaCant was the last of his blood, an' his line guttered out with him. Right tragic, I know, but we can shed tears for him another time."
57,"TEXT_JOBWHM001_01124_GEROLT_000_009","Gettin' back to the matter at hand, it seems a fair bet that Thyrus is lyin' around somewhere in U'Ghamaro Mines, just out of the poor sod's skeletal grasp, like─gods rest his soul."
58,"TEXT_JOBWHM001_01124_GEROLT_000_010","With Thyrus for company, ATowaCant roamed the realm, lendin' a helpin' hand to the folk he met on his travels. Seems, though, he couldn't do much to help himself out when he set foot in O'Ghomoro─the man was never heard from again, an' neither was his staff."
59,"TEXT_JOBWHM001_01124_GEROLT_000_011","As fate would have it, he was the last of his blood, an' his line guttered out with him. Right tragic, I know, but we can shed tears for him another time."
60,"TEXT_JOBWHM001_01124_GEROLT_000_012","Gettin' back to the matter at hand, it seems a fair bet that Thyrus is lyin' around somewhere in U'Ghamaro Mines, just out of the poor sod's skeletal grasp, like─gods rest his soul."
61,"TEXT_JOBWHM001_01124_GEROLT_000_020","Well, bugger me... Never in me wildest, drunkest dreams did I imagine ye'd actually find the bloody thing... Bah, so I'll have to fire up the forge, after all."
62,"TEXT_JOBWHM001_01124_GEROLT_000_021","Havin' said that, the relic's in far worse shape than I thought. It ain't like to survive much poundin' in this state. Truth be told, I'd be worried about sneezin' near it."
63,"TEXT_JOBWHM001_01124_GEROLT_000_022","<sigh> We're gonna need a new host what'll give itself for the restoration."
64,"TEXT_JOBWHM001_01124_GEROLT_000_023","Bring me a madman's whisperin' rod, one with two grade three quicktongue materia melded to it. This'll serve as the vessel for the restored relic."
65,"TEXT_JOBWHM001_01124_GEROLT_000_024","Remember, that's <Emphasis>two</Emphasis> grade three quicktongue materia. Aught less, an' ye'll get naught from me, no matter how many slips of paper ye wave in me face."
66,"TEXT_JOBWHM001_01124_GEROLT_000_030","Ye need to bring me a madman's whisperin' rod, one with two grade three quicktongue materia melded to it. This'll serve as the vessel for the restored relic."
67,"TEXT_JOBWHM001_01124_GEROLT_000_031","Hm? Aye, I could hammer one out in me sleep, but then I could wipe yer arse without much trouble, an' I ain't plannin' on doin' that neither! Seems ye'll jus' have to do both yerself, eh?"
68,"TEXT_JOBWHM001_01124_GEROLT_000_040","Ah, 'tis a fine base ye've brought me. Aye, jus' the thing to host yer relic."
69,"TEXT_JOBWHM001_01124_GEROLT_000_041","I've merged what was left of the relic with the host weapon, so the groundwork's done. But don't go jumpin' for joy jus' yet─there's still more to do."
70,"TEXT_JOBWHM001_01124_GEROLT_000_042","I need to work on the finishin' touches, but due to the reinforcement work I've had to do, the weapon's provin' rather stubborn to shape."
71,"TEXT_JOBWHM001_01124_GEROLT_000_043","To get 'round this, we'll be needin' some alumina salts, a substance made by grindin' a rock called alumina into fine grains. Unlucky for ye, though, it ain't easy to get hold of."
72,"TEXT_JOBWHM001_01124_GEROLT_000_044","Mayhap ye already know this, but there's beasties out there what devour their prey whole. An' some of 'em swallow rocks so as to aid with digestion."
73,"TEXT_JOBWHM001_01124_GEROLT_000_045","The dhorme chimera what terrorizes the central highlands o' Coerthas happens to swallow alumina salts for this purpose."
74,"TEXT_JOBWHM001_01124_GEROLT_000_046","Slay the bugger an' bring me the alumina salts, an' I'll see to the finishin' touches on yer weapon."
75,"TEXT_JOBWHM001_01124_SYSTEM_000_047","The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands."
76,"TEXT_JOBWHM001_01124_SYSTEM_000_048","Please note that the trial “A Relic Reborn: The Chimera” must be completed as a white mage."
77,"TEXT_JOBWHM001_01124_GEROLT_000_050","Jus' a dozen more kettles, then it's off to the tav─
<Emphasis>You</Emphasis> again!? What in the seven hells do ye want this time!?"
78,"TEXT_JOBWHM001_01124_GEROLT_000_051","Forgotten what to bring, eh? Gods' sake, <If(PlayerParameter(4))>woman<Else/>man</If>, ye've got the memory of a bleedin' whatsit!"
79,"TEXT_JOBWHM001_01124_GEROLT_000_052","Slay the dhorme chimera an' bring me alumina salts, an' I'll see to the finishin' touches on yer weapon."
80,"TEXT_JOBWHM001_01124_SYSTEM_000_053","The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands."
81,"TEXT_JOBWHM001_01124_SYSTEM_000_054","Please note that the trial “A Relic Reborn: The Chimera” must be completed as a white mage."
82,"TEXT_JOBWHM001_01124_GEROLT_000_060","...An' o' course, the adventurer comes back triumphant. <sigh> Should've bloody known not even the chimera would be able to put ye out o' me misery."
83,"TEXT_JOBWHM001_01124_GEROLT_000_061","Hand over those alumina salts, an' I'll get right to work."
84,"TEXT_JOBWHM001_01124_GEROLT_000_062","There, the deed's done. I've squeezed out every onze of me skill to restore yer weapon, an' I think ye'll agree it looks the part."
85,"TEXT_JOBWHM001_01124_GEROLT_000_063","Yet there's summat...missin' somehow, though I'm buggered if I know what. The piece jus' lacks a certain <Emphasis>glow</Emphasis>, as it were."
86,"TEXT_JOBWHM001_01124_GEROLT_000_064","We need to learn more about the relic. Literature surroundin' the hero associated with it would be a fine place to begin...but I ain't exactly a scholarly an' haven't the slightest inklin' where to get me hands on such stuff."
87,"TEXT_JOBWHM001_01124_GEROLT_000_065","As much as I hate to say this, Rowena's probably the one to talk to. Thing is, I'd sooner shove hot kettles up me arse sideways than owe that thrice-damned harridan another debt."
88,"TEXT_JOBWHM001_01124_GEROLT_000_066","Yer gonna have to make yerself useful once again. Take yerself to Rowena an' ask for her help, an' return here once ye've learned summat what might be of use."
89,"TEXT_JOBWHM001_01124_ROWENA_000_070","You're lookin' a bit more run-down than before. Your dealin's with Gerolt takin' their toll? Actually, forget I even asked. My mouth tastes o' bile if I so much as <Emphasis>think</Emphasis> o' that sorry specimen. So, is there somethin' you need?"
90,"TEXT_JOBWHM001_01124_ROWENA_000_071","...Literature on the hero of old who once wielded your weapon?"
91,"TEXT_JOBWHM001_01124_ROWENA_000_072","Hm, I reckon I can find what you need. Might take a bit o' time, is all."
92,"TEXT_JOBWHM001_01124_ROWENA_000_073","'Course, this ain't a charity I'm runnin' here. I can get you what you want, but you'll have to do likewise for me."
93,"TEXT_JOBWHM001_01124_ROWENA_000_074","I'll track down literature on ATowaCant, the wandering Padjal."
94,"TEXT_JOBWHM001_01124_ROWENA_000_075","For your part, you're to bring me an Amdapor glyph. You'll find this inside Amdapor Keep, a ruined castle situated in the South Shroud."
95,"TEXT_JOBWHM001_01124_ROWENA_000_076","Clear on the deal? Then run along and fulfill your part of it."
96,"TEXT_JOBWHM001_01124_ROWENA_000_080","Ah, good <If(PlayerParameter(4))>on you<Else/>lad</If>! This is exactly what I was after. You've honored your part o' the bargain, and so I'll do the same."
97,"TEXT_JOBWHM001_01124_GEROLT_000_090","Back to pester me so soon? Judgin' from that smirk on yer face, I take it ye've found what ye need?"
98,"TEXT_JOBWHM001_01124_GEROLT_000_091","Aye, this text is about ATowaCant, all right. But gods, would it have killed the bugger that wrote it to use normal bloody words!?"
99,"TEXT_JOBWHM001_01124_GEROLT_000_092","It'll take me bleedin' <Emphasis>moons</Emphasis> to get through this lot─time I could be spendin' on kettles! Gah...while I try to make head or tail of it all, why don't ye take this here unfinished Thyrus an' try it out?"
100,"TEXT_JOBWHM001_01124_GEROLT_000_093","As I mentioned before, it's still missin' summat, but it's all there shape-wise, meanin' it should serve ye jus' fine as an ordinary weapon."
101,"TEXT_JOBWHM001_01124_GEROLT_000_094","Seein' as yer a ripe ol' white mage, mayhap ye'll be able to feel out exactly what it wants for."
102,"TEXT_JOBWHM001_01124_GEROLT_000_095","That's to say, get out there an' fight some nasty foes, as ATowaCant must've done back in the day."
103,"TEXT_JOBWHM001_01124_GEROLT_000_096","U'Ghamaro Mines over in outer La Noscea oughta serve yer needs. Pit yerself against some U'Ghamaro quarrymen, priests, an' bedesmen─eight of each, say─then come back an' tell me what ye've gleaned."
104,"TEXT_JOBWHM001_01124_GEROLT_000_097","With the information in the text an' yer firsthand experience, I reckon we'll solve this puzzle yet."
105,"TEXT_JOBWHM001_01124_GEROLT_000_100","I want ye to get out there an' fight some nasty foes, as ATowaCant must've done back in the day."
106,"TEXT_JOBWHM001_01124_GEROLT_000_101","U'Ghamaro Mines over in outer La Noscea oughta serve yer needs. Pit yerself against some U'Ghamaro quarrymen, priests, an' bedesmen─eight of each, say─then come back an' tell me what ye've gleaned."
107,"TEXT_JOBWHM001_01124_EPICMOOGLE_000_105","You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!"
108,"TEXT_JOBWHM001_01124_GEROLT_000_110","Back already? By the frown yer wearin', I take it ye've got nothin' to show for yer time with the kobolds."
109,"TEXT_JOBWHM001_01124_GEROLT_000_111","Hmmm, might be as ye want for better sport. An' I know jus' the creature what'll give it to ye─the hydra what reigns over the fiends within Halatali. A nasty piece of work, that. Try not to piss yer britches when ye see it."
110,"TEXT_JOBWHM001_01124_SYSTEM_000_112","The hydra can be confronted via the Duty Finder upon examining the quest destination situated by the entrance to Halatali in eastern Thanalan."
111,"TEXT_JOBWHM001_01124_SYSTEM_000_113","Please note that the trial “A Relic Reborn: The Hydra” must be completed while equipped with the unfinished Thyrus."
112,"TEXT_JOBWHM001_01124_FAFAJONI_000_120","We Immortal Flames have managed to cull most of the feral denizens of Halatali, but the hydra still remains. Frankly, we're out of our─"
113,"TEXT_JOBWHM001_01124_FAFAJONI_000_121","What!? You mean to face the fell creature!? To be sure, we would be grateful if you could rid us of it, but I must warn you of the dangers. Survival is <Emphasis>not</Emphasis> guaranteed."
114,"TEXT_JOBWHM001_01124_SYSTEM_000_125","In order to challenge the hydra, you must be equipped with the unfinished Thyrus."
115,"TEXT_JOBWHM001_01124_GEROLT_000_130","Bloody hells, not ye again! Can't a man have a moment's bleedin' rest!? I've barely had time to <Emphasis>piss</Emphasis> since you gave me that damnable text."
116,"TEXT_JOBWHM001_01124_GEROLT_000_131","Readin' the thing's given me a fierce bloody headache...which yer makin' worse by houndin' me!"
117,"TEXT_JOBWHM001_01124_GEROLT_000_132","Do me a favor an' make yerself scarce, will ye? Go an' play with yer bloody Thyrus or summat."
118,"TEXT_JOBWHM001_01124_EPICMOOGLE_000_135","You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!"
119,"TEXT_JOBWHM001_01124_GEROLT_000_140","Yer... Yer still alive! Why the hells do you adventurers have to be so godsdamned sturdy!? I was bloody <Emphasis>sure</Emphasis> ye'd be hydra dung by now... <sigh>"
120,"TEXT_JOBWHM001_01124_GEROLT_000_141","But what's done is done...or in this case, <Emphasis>not</Emphasis> done. Anyroad, let's talk about that text ye brought. It contains the writin's of a thaumaturge of Arrzaneth Ossuary."
121,"TEXT_JOBWHM001_01124_GEROLT_000_142","The bloke wrote of his meetin' with our Padjali friend, ATowaCant, who was payin' visit to Ul'dah at the time. Can't blame the man for wantin' to have himself a bit of fun, eh!?"
122,"TEXT_JOBWHM001_01124_GEROLT_000_143","Their conversation bored me nigh to tears, but ye'll be pleased to hear the name Thyrus <Emphasis>did</Emphasis> eventually appear. As yer no doubt aware, wood's the most common material used in the makin' of conjury arms."
123,"TEXT_JOBWHM001_01124_GEROLT_000_144","But on seein' that ATowaCant's staff was wrought of stone, our thaumaturge decided to inquire as to its makin'."
124,"TEXT_JOBWHM001_01124_GEROLT_000_145","'Course, bein' a Padjal, ATowa gave his “answer” in the form of a bloody riddle..."
125,"TEXT_JOBWHM001_01124_GEROLT_000_146","But I'll spare ye the headache an' give it to ye plain: Thyrus is made of petrified wood, an' therein lies our problem."
126,"TEXT_JOBWHM001_01124_GEROLT_000_147","I went an' used ordinary stone to fill in the missin' bits, see, an' it obviously didn't do the trick."
127,"TEXT_JOBWHM001_01124_EPICMOOGLE_000_149","You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!"
128,"TEXT_JOBWHM001_01124_GEROLT_000_148","As ye can see, I've done me research. I trust ye've also been pullin' yer weight, puttin' the relic to use like I said. Well, go on, then─tell me what ye've learned."
129,"TEXT_JOBWHM001_01124_GEROLT_000_150","Is that so? Aye...I'd wondered about that."
130,"TEXT_JOBWHM001_01124_GEROLT_000_151","Based on what we've gleaned from the text an' yer firsthand experience, I'll rework the relic so as to improve yer affinity with it. Hand it over for a second, will ye?"
131,"TEXT_JOBWHM001_01124_GEROLT_000_152","Based on what we've gleaned from the text an' yer firsthand experience, I'll rework the relic so as to improve yer affinity with it. Hand it over for a second, will ye?"
132,"TEXT_JOBWHM001_01124_GEROLT_000_153","There, the deed's done. That leaves us with one last step."
133,"TEXT_JOBWHM001_01124_GEROLT_000_154","That is, fully mergin' the old relic, the new host, an' the soul of the bearer─aye, that's <Emphasis>you</Emphasis>. Only then can the weapon be restored to its former glory."
134,"TEXT_JOBWHM001_01124_GEROLT_000_155","But to do this, I need a fire what's hotter than the seventh hell. An' to keep such a fire alive an' ragin', I need a wind what's fiercer than the...than the...er, hangover I had last week. Gah, ye know what I mean!"
135,"TEXT_JOBWHM001_01124_GEROLT_000_156","Jus' get me a white-hot ember, a howlin' gale, an' a chunk o' hyperfused ore, an' I'll finish yer bloody weapon! Ah, an' I need me a bottle o' RadzatHan quenchin' oil as well to cool it off!"
136,"TEXT_JOBWHM001_01124_SYSTEM_000_157","The white-hot ember, the howling gale, and the chunk of hyperfused ore can be obtained by defeating Ifrit in the Bowl of Embers (Hard), Garuda in the Howling Eye (Hard), and Titan in the Navel (Hard), respectively."
137,"TEXT_JOBWHM001_01124_SYSTEM_000_158","The bottle of RadzatHan quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll."
138,"TEXT_JOBWHM001_01124_GEROLT_000_160","In order to restore yer weapon to its former glory, we need to fully merge the relic with the new host. Oh, aye─an' yer soul. Don't worry, though─it might not hurt much."
139,"TEXT_JOBWHM001_01124_GEROLT_000_161","Get me a white-hot ember, a howlin' gale, an' a chunk of hyperfused ore, an' I'll finish yer bloody weapon."
140,"TEXT_JOBWHM001_01124_SYSTEM_000_162","The white-hot ember, the howling gale, and the chunk of hyperfused ore can be obtained by defeating Ifrit in the Bowl of Embers (Hard), Garuda in the Howling Eye (Hard), and Titan in the Navel (Hard), respectively."
141,"TEXT_JOBWHM001_01124_SYSTEM_000_163","The bottle of RadzatHan quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll."
142,"TEXT_JOBWHM001_01124_GEROLT_000_170","So yer back... Never doubted for a second ye'd trounce all three primals an' come back to pester me again."
key,0,1
#,,
int32,str,str
0,"TEXT_JOBWHM001_01124_SEQ_00","Gerolt has the air of a man defeated."
1,"TEXT_JOBWHM001_01124_SEQ_01","Gerolt has reluctantly agreed to lend his expertise to the restoration of a legendary arm of yore. For the first step, the weaponsmith bids you venture within U'Ghamaro Mines in outer La Noscea to retrieve the lost Thyrus. Search for a vessel in which the valuable relic might be kept."
2,"TEXT_JOBWHM001_01124_SEQ_02","You have obtained the timeworn Thyrus. Make your way back to Hyrstmill and present the relic to Gerolt."
3,"TEXT_JOBWHM001_01124_SEQ_03","According to Gerolt, the restoration process involves merging the old with the new─that is, embedding the original relic in a new host weapon. To this end, you must bring him a madman's whispering rod melded with two grade three quicktongue materia."
4,"TEXT_JOBWHM001_01124_SEQ_04","You have delivered the materia-enhanced madman's whispering rod to Gerolt. The weaponsmith next directs you to go to the Weeping Saint in the Coerthas central highlands, and obtain alumina salts from the dhorme chimera.
※The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination.
※This objective must be completed as a white mage."
5,"TEXT_JOBWHM001_01124_SEQ_05","You have painstakingly obtained the pinch of alumina salts. Make your way back to Hyrstmill and deliver it to Gerolt."
6,"TEXT_JOBWHM001_01124_SEQ_06","Using the alumina salts you brought him, Gerolt adds the finishing touches to your relic weapon. Even as he declares his work over, however, the man believes that there is still something incomplete about it. In order to shed light upon the mystery, Gerolt suggests that you seek out literature surrounding the hero associated with the relic. Perhaps the trader Rowena back at Revenant's Toll will be able to assist you in this endeavor."
7,"TEXT_JOBWHM001_01124_SEQ_07","You have consulted Rowena, who agrees to procure the literature you seek...for a price. For your part of the deal, you must obtain for her an Amdapor glyph. Make your way through Amdapor Keep in the South Shroud, and procure this artifact.
※Amdapor Keep can be accessed via the Duty Finder.
※This objective must be completed as a white mage."
8,"TEXT_JOBWHM001_01124_SEQ_08","You have successfully obtained an Amdapor glyph. Make your way back to Revenant's Toll and deliver it to Rowena."
9,"TEXT_JOBWHM001_01124_SEQ_09","You give the Amdapor glyph to Rowena, who upholds her promise and furnishes you a copy of <Emphasis>Interview with the Padjal</Emphasis>. You now possess literature on the hero who once wielded the relic weapon. Gerolt the weaponsmith will be keen to peruse it."
10,"TEXT_JOBWHM001_01124_SEQ_10","After a cursory examination of the text, Gerolt declares that he will require some time to make sense of its contents. In the meantime, you are to familiarize yourself with the restored weapon in its current state. Arm yourself with the unfinished Thyrus, make your way to U'Ghamaro Mines in outer La Noscea, and there slay eight U'Ghamaro quarrymen, eight U'Ghamaro priests, and eight U'Ghamaro bedesmen."
11,"TEXT_JOBWHM001_01124_SEQ_11","You have defeated the specified kobolds. Return to Hyrstmill and report your success to Gerolt."
12,"TEXT_JOBWHM001_01124_SEQ_12","Upon your return, Gerolt deduces that you must face mightier adversaries if you are to experience a revelation pertaining to your relic. To this end, he bids you challenge the hydra within Halatali, the abandoned training grounds situated in eastern Thanalan. Armed with the unfinished Thyrus, enter Halatali and defeat the hydra.
※The hydra can be confronted via the Duty Finder upon examining the quest destination."
13,"TEXT_JOBWHM001_01124_SEQ_13","You have overcome the hydra. Take word of your accomplishment back to Gerolt at Hyrstmill."
14,"TEXT_JOBWHM001_01124_SEQ_14","Combining information gleaned from the text with your firsthand experience, Gerolt has ascertained what must be done next. Hand over the unfinished Thyrus to the weaponsmith."
15,"TEXT_JOBWHM001_01124_SEQ_15","Gerolt declares that but one step remains in the restoration. In order to create the raging fire that he needs, the weaponsmith bids you fetch him a white-hot ember, a howling gale, and a chunk of hyperfused ore. The first of these can be obtained by defeating Ifrit within the Bowl of Embers (Hard).
※The Bowl of Embers (Hard) can be accessed via the Duty Finder.
※This objective must be completed as a white mage."
16,"TEXT_JOBWHM001_01124_SEQ_16","You have extinguished the Lord of the Inferno and obtained a white-hot ember. Next, take on Garuda in the Howling Eye (Hard) and defeat her to obtain a howling gale.
※The Howling Eye (Hard) can be accessed via the Duty Finder.
※This objective must be completed as a white mage."
17,"TEXT_JOBWHM001_01124_SEQ_17","You have silenced the Lady of the Vortex and obtained a howling gale. Next, take on Titan in the Navel (Hard) and defeat him to obtain a chunk of hyperfused ore.
※The Navel (Hard) can be accessed via the Duty Finder.
※This objective must be completed as a white mage."
18,"TEXT_JOBWHM001_01124_SEQ_18","You have buried the Lord of Crags and obtained a chunk of hyperfused ore. Deliver it along with the white-hot ember and the howling gale to Gerolt."
19,"TEXT_JOBWHM001_01124_SEQ_19","You have delivered the three items Gerolt requires to create a raging fire. Now he only wants for a bottle of RadzatHan quenching oil to complete the restoration of your relic. Obtain this item and deliver it to the weaponsmith."
20,"TEXT_JOBWHM001_01124_SEQ_20","You have delivered a bottle of RadzatHan quenching oil to Gerolt, who promptly sees to the final stage of the restoration process. After no small amount of effort and perseverance, you are now the proud owner of Thyrus. May it serve you well in your adventures to come!"
21,"TEXT_JOBWHM001_01124_SEQ_21",""
22,"TEXT_JOBWHM001_01124_SEQ_22",""
23,"TEXT_JOBWHM001_01124_SEQ_23",""
24,"TEXT_JOBWHM001_01124_TODO_00","Obtain the timeworn Thyrus from a treasure coffer in U'Ghamaro Mines."
25,"TEXT_JOBWHM001_01124_TODO_01","Deliver the timeworn Thyrus to Gerolt."
26,"TEXT_JOBWHM001_01124_TODO_02","Deliver a materia-enhanced madman's whispering rod to Gerolt."
27,"TEXT_JOBWHM001_01124_TODO_03","Examine the destination at the Weeping Saint and, as a white mage, use the Duty Finder to complete the trial “A Relic Reborn: The Chimera.”"
28,"TEXT_JOBWHM001_01124_TODO_04","Deliver the alumina salts to Gerolt."
29,"TEXT_JOBWHM001_01124_TODO_05","Speak with Rowena at Revenant's Toll."
30,"TEXT_JOBWHM001_01124_TODO_06","Obtain an Amdapor glyph by completing Amdapor Keep as a white mage."
31,"TEXT_JOBWHM001_01124_TODO_07","Deliver the Amdapor glyph to Rowena."
32,"TEXT_JOBWHM001_01124_TODO_08","Deliver the copy of <Emphasis>Interview with the Padjal</Emphasis> to Gerolt."
33,"TEXT_JOBWHM001_01124_TODO_09","Slay U'Ghamaro quarrymen while equipped with the unfinished Thyrus."
34,"TEXT_JOBWHM001_01124_TODO_10","Slay U'Ghamaro priests while equipped with the unfinished Thyrus."
35,"TEXT_JOBWHM001_01124_TODO_11","Slay U'Ghamaro bedesmen while equipped with the unfinished Thyrus."
36,"TEXT_JOBWHM001_01124_TODO_12","Speak with Gerolt."
37,"TEXT_JOBWHM001_01124_TODO_13","Examine the destination outside Halatali and, with the unfinished Thyrus, use the Duty Finder to complete the trial “A Relic Reborn: The Hydra.”"
38,"TEXT_JOBWHM001_01124_TODO_14","Speak with Gerolt."
39,"TEXT_JOBWHM001_01124_TODO_15","Give the unfinished Thyrus to Gerolt."
40,"TEXT_JOBWHM001_01124_TODO_16","Obtain a white-hot ember in the Bowl of Embers (Hard) as a white mage."
41,"TEXT_JOBWHM001_01124_TODO_17","Obtain a howling gale in the Howling Eye (Hard) as a white mage."
42,"TEXT_JOBWHM001_01124_TODO_18","Obtain a chunk of hyperfused ore in the Navel (Hard) as a white mage."
43,"TEXT_JOBWHM001_01124_TODO_19","Deliver the requested items to Gerolt."
44,"TEXT_JOBWHM001_01124_TODO_20","Deliver a bottle of RadzatHan quenching oil to Gerolt."
45,"TEXT_JOBWHM001_01124_TODO_21",""
46,"TEXT_JOBWHM001_01124_TODO_22",""
47,"TEXT_JOBWHM001_01124_TODO_23",""
48,"TEXT_JOBWHM001_01124_GEROLT_000_000","Jus' let me make one thing clear: it might be as I'm repairin' kettles to pay for yesterday's mead, but I still got me pride as a master weaponsmith. Ye'll get no less than the finest out of me forge."
49,"TEXT_JOBWHM001_01124_GEROLT_000_001","An' it might be as ye've got that godsdamned slip of paper, but it'll only get ye so much. Restorin' relics like these calls for some rare ol' materials, an' I ain't got none. So if you want the job done, ye'll have to run along an' fetch 'em for me."
50,"TEXT_JOBWHM001_01124_GEROLT_000_002","So, what is it ye want restored?"
51,"TEXT_JOBWHM001_01124_GEROLT_000_003","...Eh? ...A relic weapon for white magic? Never heard of one. Ye sure ye ain't been on the drink? ...Hm? What's that?"
52,"TEXT_JOBWHM001_01124_GEROLT_000_004","Uh-huh... So, this ATowaCant was the keeper of white magic, was he? If it's as ye say, it might be as I know of jus' the thing: the enchanted staff Thyrus."
53,"TEXT_JOBWHM001_01124_GEROLT_000_005","It's a priceless heirloom what belonged to the Cant clan, one of the foremost families in Gridania. Thing is, it went missin' some decades ago, along with its owner, none other'n ATowaCant."
54,"TEXT_JOBWHM001_01124_GEROLT_000_006","The bloke was known for bein' a bit of an eccentric among his kind. Whereas most Padjals live out their days in the Black Shroud, he went off in search of elementals in distant lands."
55,"TEXT_JOBWHM001_01124_GEROLT_000_007","With Thyrus for company, he roamed the realm, lendin' a helpin' hand to the folk he met on his travels. Seems, though, he couldn't do much to help himself out when he set foot in O'Ghomoro─the man was never heard from again, an' neither was his staff."
56,"TEXT_JOBWHM001_01124_GEROLT_000_008","As fate would have it, ATowaCant was the last of his blood, an' his line guttered out with him. Right tragic, I know, but we can shed tears for him another time."
57,"TEXT_JOBWHM001_01124_GEROLT_000_009","Gettin' back to the matter at hand, it seems a fair bet that Thyrus is lyin' around somewhere in U'Ghamaro Mines, just out of the poor sod's skeletal grasp, like─gods rest his soul."
58,"TEXT_JOBWHM001_01124_GEROLT_000_010","With Thyrus for company, ATowaCant roamed the realm, lendin' a helpin' hand to the folk he met on his travels. Seems, though, he couldn't do much to help himself out when he set foot in O'Ghomoro─the man was never heard from again, an' neither was his staff."
59,"TEXT_JOBWHM001_01124_GEROLT_000_011","As fate would have it, he was the last of his blood, an' his line guttered out with him. Right tragic, I know, but we can shed tears for him another time."
60,"TEXT_JOBWHM001_01124_GEROLT_000_012","Gettin' back to the matter at hand, it seems a fair bet that Thyrus is lyin' around somewhere in U'Ghamaro Mines, just out of the poor sod's skeletal grasp, like─gods rest his soul."
61,"TEXT_JOBWHM001_01124_GEROLT_000_020","Well, bugger me... Never in me wildest, drunkest dreams did I imagine ye'd actually find the bloody thing... Bah, so I'll have to fire up the forge, after all."
62,"TEXT_JOBWHM001_01124_GEROLT_000_021","Havin' said that, the relic's in far worse shape than I thought. It ain't like to survive much poundin' in this state. Truth be told, I'd be worried about sneezin' near it."
63,"TEXT_JOBWHM001_01124_GEROLT_000_022","<sigh> We're gonna need a new host what'll give itself for the restoration."
64,"TEXT_JOBWHM001_01124_GEROLT_000_023","Bring me a madman's whisperin' rod, one with two grade three quicktongue materia melded to it. This'll serve as the vessel for the restored relic."
65,"TEXT_JOBWHM001_01124_GEROLT_000_024","Remember, that's <Emphasis>two</Emphasis> grade three quicktongue materia. Aught less, an' ye'll get naught from me, no matter how many slips of paper ye wave in me face."
66,"TEXT_JOBWHM001_01124_GEROLT_000_030","Ye need to bring me a madman's whisperin' rod, one with two grade three quicktongue materia melded to it. This'll serve as the vessel for the restored relic."
67,"TEXT_JOBWHM001_01124_GEROLT_000_031","Hm? Aye, I could hammer one out in me sleep, but then I could wipe yer arse without much trouble, an' I ain't plannin' on doin' that neither! Seems ye'll jus' have to do both yerself, eh?"
68,"TEXT_JOBWHM001_01124_GEROLT_000_040","Ah, 'tis a fine base ye've brought me. Aye, jus' the thing to host yer relic."
69,"TEXT_JOBWHM001_01124_GEROLT_000_041","I've merged what was left of the relic with the host weapon, so the groundwork's done. But don't go jumpin' for joy jus' yet─there's still more to do."
70,"TEXT_JOBWHM001_01124_GEROLT_000_042","I need to work on the finishin' touches, but due to the reinforcement work I've had to do, the weapon's provin' rather stubborn to shape."
71,"TEXT_JOBWHM001_01124_GEROLT_000_043","To get 'round this, we'll be needin' some alumina salts, a substance made by grindin' a rock called alumina into fine grains. Unlucky for ye, though, it ain't easy to get hold of."
72,"TEXT_JOBWHM001_01124_GEROLT_000_044","Mayhap ye already know this, but there's beasties out there what devour their prey whole. An' some of 'em swallow rocks so as to aid with digestion."
73,"TEXT_JOBWHM001_01124_GEROLT_000_045","The dhorme chimera what terrorizes the central highlands o' Coerthas happens to swallow alumina salts for this purpose."
74,"TEXT_JOBWHM001_01124_GEROLT_000_046","Slay the bugger an' bring me the alumina salts, an' I'll see to the finishin' touches on yer weapon."
75,"TEXT_JOBWHM001_01124_SYSTEM_000_047","The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands."
76,"TEXT_JOBWHM001_01124_SYSTEM_000_048","Please note that the trial “A Relic Reborn: The Chimera” must be completed as a white mage."
77,"TEXT_JOBWHM001_01124_GEROLT_000_050","Jus' a dozen more kettles, then it's off to the tav─
<Emphasis>You</Emphasis> again!? What in the seven hells do ye want this time!?"
78,"TEXT_JOBWHM001_01124_GEROLT_000_051","Forgotten what to bring, eh? Gods' sake, <If(PlayerParameter(4))>woman<Else/>man</If>, ye've got the memory of a bleedin' whatsit!"
79,"TEXT_JOBWHM001_01124_GEROLT_000_052","Slay the dhorme chimera an' bring me alumina salts, an' I'll see to the finishin' touches on yer weapon."
80,"TEXT_JOBWHM001_01124_SYSTEM_000_053","The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands."
81,"TEXT_JOBWHM001_01124_SYSTEM_000_054","Please note that the trial “A Relic Reborn: The Chimera” must be completed as a white mage."
82,"TEXT_JOBWHM001_01124_GEROLT_000_060","...An' o' course, the adventurer comes back triumphant. <sigh> Should've bloody known not even the chimera would be able to put ye out o' me misery."
83,"TEXT_JOBWHM001_01124_GEROLT_000_061","Hand over those alumina salts, an' I'll get right to work."
84,"TEXT_JOBWHM001_01124_GEROLT_000_062","There, the deed's done. I've squeezed out every onze of me skill to restore yer weapon, an' I think ye'll agree it looks the part."
85,"TEXT_JOBWHM001_01124_GEROLT_000_063","Yet there's summat...missin' somehow, though I'm buggered if I know what. The piece jus' lacks a certain <Emphasis>glow</Emphasis>, as it were."
86,"TEXT_JOBWHM001_01124_GEROLT_000_064","We need to learn more about the relic. Literature surroundin' the hero associated with it would be a fine place to begin...but I ain't exactly a scholarly an' haven't the slightest inklin' where to get me hands on such stuff."
87,"TEXT_JOBWHM001_01124_GEROLT_000_065","As much as I hate to say this, Rowena's probably the one to talk to. Thing is, I'd sooner shove hot kettles up me arse sideways than owe that thrice-damned harridan another debt."
88,"TEXT_JOBWHM001_01124_GEROLT_000_066","Yer gonna have to make yerself useful once again. Take yerself to Rowena an' ask for her help, an' return here once ye've learned summat what might be of use."
89,"TEXT_JOBWHM001_01124_ROWENA_000_070","You're lookin' a bit more run-down than before. Your dealin's with Gerolt takin' their toll? Actually, forget I even asked. My mouth tastes o' bile if I so much as <Emphasis>think</Emphasis> o' that sorry specimen. So, is there somethin' you need?"
90,"TEXT_JOBWHM001_01124_ROWENA_000_071","...Literature on the hero of old who once wielded your weapon?"
91,"TEXT_JOBWHM001_01124_ROWENA_000_072","Hm, I reckon I can find what you need. Might take a bit o' time, is all."
92,"TEXT_JOBWHM001_01124_ROWENA_000_073","'Course, this ain't a charity I'm runnin' here. I can get you what you want, but you'll have to do likewise for me."
93,"TEXT_JOBWHM001_01124_ROWENA_000_074","I'll track down literature on ATowaCant, the wandering Padjal."
94,"TEXT_JOBWHM001_01124_ROWENA_000_075","For your part, you're to bring me an Amdapor glyph. You'll find this inside Amdapor Keep, a ruined castle situated in the South Shroud."
95,"TEXT_JOBWHM001_01124_ROWENA_000_076","Clear on the deal? Then run along and fulfill your part of it."
96,"TEXT_JOBWHM001_01124_ROWENA_000_080","Ah, good <If(PlayerParameter(4))>on you<Else/>lad</If>! This is exactly what I was after. You've honored your part o' the bargain, and so I'll do the same."
97,"TEXT_JOBWHM001_01124_GEROLT_000_090","Back to pester me so soon? Judgin' from that smirk on yer face, I take it ye've found what ye need?"
98,"TEXT_JOBWHM001_01124_GEROLT_000_091","Aye, this text is about ATowaCant, all right. But gods, would it have killed the bugger that wrote it to use normal bloody words!?"
99,"TEXT_JOBWHM001_01124_GEROLT_000_092","It'll take me bleedin' <Emphasis>moons</Emphasis> to get through this lot─time I could be spendin' on kettles! Gah...while I try to make head or tail of it all, why don't ye take this here unfinished Thyrus an' try it out?"
100,"TEXT_JOBWHM001_01124_GEROLT_000_093","As I mentioned before, it's still missin' summat, but it's all there shape-wise, meanin' it should serve ye jus' fine as an ordinary weapon."
101,"TEXT_JOBWHM001_01124_GEROLT_000_094","Seein' as yer a ripe ol' white mage, mayhap ye'll be able to feel out exactly what it wants for."
102,"TEXT_JOBWHM001_01124_GEROLT_000_095","That's to say, get out there an' fight some nasty foes, as ATowaCant must've done back in the day."
103,"TEXT_JOBWHM001_01124_GEROLT_000_096","U'Ghamaro Mines over in outer La Noscea oughta serve yer needs. Pit yerself against some U'Ghamaro quarrymen, priests, an' bedesmen─eight of each, say─then come back an' tell me what ye've gleaned."
104,"TEXT_JOBWHM001_01124_GEROLT_000_097","With the information in the text an' yer firsthand experience, I reckon we'll solve this puzzle yet."
105,"TEXT_JOBWHM001_01124_GEROLT_000_100","I want ye to get out there an' fight some nasty foes, as ATowaCant must've done back in the day."
106,"TEXT_JOBWHM001_01124_GEROLT_000_101","U'Ghamaro Mines over in outer La Noscea oughta serve yer needs. Pit yerself against some U'Ghamaro quarrymen, priests, an' bedesmen─eight of each, say─then come back an' tell me what ye've gleaned."
107,"TEXT_JOBWHM001_01124_EPICMOOGLE_000_105","You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!"
108,"TEXT_JOBWHM001_01124_GEROLT_000_110","Back already? By the frown yer wearin', I take it ye've got nothin' to show for yer time with the kobolds."
109,"TEXT_JOBWHM001_01124_GEROLT_000_111","Hmmm, might be as ye want for better sport. An' I know jus' the creature what'll give it to ye─the hydra what reigns over the fiends within Halatali. A nasty piece of work, that. Try not to piss yer britches when ye see it."
110,"TEXT_JOBWHM001_01124_SYSTEM_000_112","The hydra can be confronted via the Duty Finder upon examining the quest destination situated by the entrance to Halatali in eastern Thanalan."
111,"TEXT_JOBWHM001_01124_SYSTEM_000_113","Please note that the trial “A Relic Reborn: The Hydra” must be completed while equipped with the unfinished Thyrus."
112,"TEXT_JOBWHM001_01124_FAFAJONI_000_120","We Immortal Flames have managed to cull most of the feral denizens of Halatali, but the hydra still remains. Frankly, we're out of our─"
113,"TEXT_JOBWHM001_01124_FAFAJONI_000_121","What!? You mean to face the fell creature!? To be sure, we would be grateful if you could rid us of it, but I must warn you of the dangers. Survival is <Emphasis>not</Emphasis> guaranteed."
114,"TEXT_JOBWHM001_01124_SYSTEM_000_125","In order to challenge the hydra, you must be equipped with the unfinished Thyrus."
115,"TEXT_JOBWHM001_01124_GEROLT_000_130","Bloody hells, not ye again! Can't a man have a moment's bleedin' rest!? I've barely had time to <Emphasis>piss</Emphasis> since you gave me that damnable text."
116,"TEXT_JOBWHM001_01124_GEROLT_000_131","Readin' the thing's given me a fierce bloody headache...which yer makin' worse by houndin' me!"
117,"TEXT_JOBWHM001_01124_GEROLT_000_132","Do me a favor an' make yerself scarce, will ye? Go an' play with yer bloody Thyrus or summat."
118,"TEXT_JOBWHM001_01124_EPICMOOGLE_000_135","You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!"
119,"TEXT_JOBWHM001_01124_GEROLT_000_140","Yer... Yer still alive! Why the hells do you adventurers have to be so godsdamned sturdy!? I was bloody <Emphasis>sure</Emphasis> ye'd be hydra dung by now... <sigh>"
120,"TEXT_JOBWHM001_01124_GEROLT_000_141","But what's done is done...or in this case, <Emphasis>not</Emphasis> done. Anyroad, let's talk about that text ye brought. It contains the writin's of a thaumaturge of Arrzaneth Ossuary."
121,"TEXT_JOBWHM001_01124_GEROLT_000_142","The bloke wrote of his meetin' with our Padjali friend, ATowaCant, who was payin' visit to Ul'dah at the time. Can't blame the man for wantin' to have himself a bit of fun, eh!?"
122,"TEXT_JOBWHM001_01124_GEROLT_000_143","Their conversation bored me nigh to tears, but ye'll be pleased to hear the name Thyrus <Emphasis>did</Emphasis> eventually appear. As yer no doubt aware, wood's the most common material used in the makin' of conjury arms."
123,"TEXT_JOBWHM001_01124_GEROLT_000_144","But on seein' that ATowaCant's staff was wrought of stone, our thaumaturge decided to inquire as to its makin'."
124,"TEXT_JOBWHM001_01124_GEROLT_000_145","'Course, bein' a Padjal, ATowa gave his “answer” in the form of a bloody riddle..."
125,"TEXT_JOBWHM001_01124_GEROLT_000_146","But I'll spare ye the headache an' give it to ye plain: Thyrus is made of petrified wood, an' therein lies our problem."
126,"TEXT_JOBWHM001_01124_GEROLT_000_147","I went an' used ordinary stone to fill in the missin' bits, see, an' it obviously didn't do the trick."
127,"TEXT_JOBWHM001_01124_EPICMOOGLE_000_149","You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!"
128,"TEXT_JOBWHM001_01124_GEROLT_000_148","As ye can see, I've done me research. I trust ye've also been pullin' yer weight, puttin' the relic to use like I said. Well, go on, then─tell me what ye've learned."
129,"TEXT_JOBWHM001_01124_GEROLT_000_150","Is that so? Aye...I'd wondered about that."
130,"TEXT_JOBWHM001_01124_GEROLT_000_151","Based on what we've gleaned from the text an' yer firsthand experience, I'll rework the relic so as to improve yer affinity with it. Hand it over for a second, will ye?"
131,"TEXT_JOBWHM001_01124_GEROLT_000_152","Based on what we've gleaned from the text an' yer firsthand experience, I'll rework the relic so as to improve yer affinity with it. Hand it over for a second, will ye?"
132,"TEXT_JOBWHM001_01124_GEROLT_000_153","There, the deed's done. That leaves us with one last step."
133,"TEXT_JOBWHM001_01124_GEROLT_000_154","That is, fully mergin' the old relic, the new host, an' the soul of the bearer─aye, that's <Emphasis>you</Emphasis>. Only then can the weapon be restored to its former glory."
134,"TEXT_JOBWHM001_01124_GEROLT_000_155","But to do this, I need a fire what's hotter than the seventh hell. An' to keep such a fire alive an' ragin', I need a wind what's fiercer than the...than the...er, hangover I had last week. Gah, ye know what I mean!"
135,"TEXT_JOBWHM001_01124_GEROLT_000_156","Jus' get me a white-hot ember, a howlin' gale, an' a chunk o' hyperfused ore, an' I'll finish yer bloody weapon! Ah, an' I need me a bottle o' RadzatHan quenchin' oil as well to cool it off!"
136,"TEXT_JOBWHM001_01124_SYSTEM_000_157","The white-hot ember, the howling gale, and the chunk of hyperfused ore can be obtained by defeating Ifrit in the Bowl of Embers (Hard), Garuda in the Howling Eye (Hard), and Titan in the Navel (Hard), respectively."
137,"TEXT_JOBWHM001_01124_SYSTEM_000_158","The bottle of RadzatHan quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll."
138,"TEXT_JOBWHM001_01124_GEROLT_000_160","In order to restore yer weapon to its former glory, we need to fully merge the relic with the new host. Oh, aye─an' yer soul. Don't worry, though─it might not hurt much."
139,"TEXT_JOBWHM001_01124_GEROLT_000_161","Get me a white-hot ember, a howlin' gale, an' a chunk of hyperfused ore, an' I'll finish yer bloody weapon."
140,"TEXT_JOBWHM001_01124_SYSTEM_000_162","The white-hot ember, the howling gale, and the chunk of hyperfused ore can be obtained by defeating Ifrit in the Bowl of Embers (Hard), Garuda in the Howling Eye (Hard), and Titan in the Navel (Hard), respectively."
141,"TEXT_JOBWHM001_01124_SYSTEM_000_163","The bottle of RadzatHan quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll."
142,"TEXT_JOBWHM001_01124_GEROLT_000_170","So yer back... Never doubted for a second ye'd trounce all three primals an' come back to pester me again."
143,"TEXT_JOBWHM001_01124_GEROLT_000_171","All right, then, let's see the white-hot ember, the howling gale, an' the hyperfused ore."
144,"TEXT_JOBWHM001_01124_GEROLT_000_172","Aye, these oughta get me the levels o' heat I need. Which leaves just the RadzatHan quenchin' oil for coolin' things off afterwards. Ye've got that, too, I assume?"
145,"TEXT_JOBWHM001_01124_SYSTEM_100_172","The bottle of RadzatHan quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll."
146,"TEXT_JOBWHM001_01124_GEROLT_000_173","Ye've done yer part, an' so I'll do mine."
147,"TEXT_JOBWHM001_01124_GEROLT_000_174","Watch now, an' try not to bat yer eyelids─ain't every day ye get to see a relic reborn!"
148,"TEXT_JOBWHM001_01124_GEROLT_000_175","Muahahaha... MUAHAHAHAHAHA! These gods-given hands've worked yet another miracle! Feast yer eyes on Thyrus, jus' as it was in days of yore! 'Tis a sight to move a man to tears...ye lucky bastard. Ye'd better bloody well take care of it!"
149,"TEXT_JOBWHM001_01124_SYSTEM_000_200","In order to progress further in the quest, you must complete the objectives of Amdapor Keep."
150,"TEXT_JOBWHM001_01124_SYSTEM_000_201","In order to gain access to Amdapor Keep, you must complete the quest “Ghosts of Amdapor.”"
151,"TEXT_JOBWHM001_01124_SYSTEM_000_202","In order to progress further in the quest, you must complete the objectives of the Bowl of Embers (Hard)."
152,"TEXT_JOBWHM001_01124_SYSTEM_000_203","Please note that gaining access to the Bowl of Embers (Hard) requires that you make sufficient progress in the main scenario."
153,"TEXT_JOBWHM001_01124_SYSTEM_000_204","In order to progress further in the quest, you must complete the objectives of the Howling Eye (Hard)."
154,"TEXT_JOBWHM001_01124_SYSTEM_000_205","Please note that gaining access to the Howling Eye (Hard) requires that you make sufficient progress in the main scenario."
155,"TEXT_JOBWHM001_01124_SYSTEM_000_206","In order to progress further in the quest, you must complete the objectives of the Navel (Hard)."
156,"TEXT_JOBWHM001_01124_SYSTEM_000_207","Please note that gaining access to the Navel (Hard) requires that you make sufficient progress in the main scenario."
157,"TEXT_JOBWHM001_01124_GEROLT_000_210","Gods, I've been dry as a bone for the past six bells. M-Mead... Jus' give me enough mead to wet me lips..."
158,"TEXT_JOBWHM001_01124_SYSTEM_000_211","Please note that you can only undertake one “A Relic Reborn” quest at any given time. If you wish to acquire a different relic weapon, you must either complete or abandon the current quest."
159,"TEXT_JOBWHM001_01124_QIB_TODO001","Defeat the dhorme chimera!"
160,"TEXT_JOBWHM001_01124_QIB_TODO002","Defeat the hydra!"
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4 0 TEXT_JOBWHM001_01124_SEQ_00 Gerolt has the air of a man defeated.
5 1 TEXT_JOBWHM001_01124_SEQ_01 Gerolt has reluctantly agreed to lend his expertise to the restoration of a legendary arm of yore. For the first step, the weaponsmith bids you venture within U'Ghamaro Mines in outer La Noscea to retrieve the lost Thyrus. Search for a vessel in which the valuable relic might be kept.
6 2 TEXT_JOBWHM001_01124_SEQ_02 You have obtained the timeworn Thyrus. Make your way back to Hyrstmill and present the relic to Gerolt.
7 3 TEXT_JOBWHM001_01124_SEQ_03 According to Gerolt, the restoration process involves merging the old with the new─that is, embedding the original relic in a new host weapon. To this end, you must bring him a madman's whispering rod melded with two grade three quicktongue materia.
8 4 TEXT_JOBWHM001_01124_SEQ_04 You have delivered the materia-enhanced madman's whispering rod to Gerolt. The weaponsmith next directs you to go to the Weeping Saint in the Coerthas central highlands, and obtain alumina salts from the dhorme chimera. ※The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination. ※This objective must be completed as a white mage. You have delivered the materia-enhanced madman's whispering rod to Gerolt. The weaponsmith next directs you to go to the Weeping Saint in the Coerthas central highlands, and obtain alumina salts from the dhorme chimera. ※The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination. ※This objective must be completed as a white mage.
9 5 TEXT_JOBWHM001_01124_SEQ_05 You have painstakingly obtained the pinch of alumina salts. Make your way back to Hyrstmill and deliver it to Gerolt.
10 6 TEXT_JOBWHM001_01124_SEQ_06 Using the alumina salts you brought him, Gerolt adds the finishing touches to your relic weapon. Even as he declares his work over, however, the man believes that there is still something incomplete about it. In order to shed light upon the mystery, Gerolt suggests that you seek out literature surrounding the hero associated with the relic. Perhaps the trader Rowena back at Revenant's Toll will be able to assist you in this endeavor.
11 7 TEXT_JOBWHM001_01124_SEQ_07 You have consulted Rowena, who agrees to procure the literature you seek...for a price. For your part of the deal, you must obtain for her an Amdapor glyph. Make your way through Amdapor Keep in the South Shroud, and procure this artifact. ※Amdapor Keep can be accessed via the Duty Finder. ※This objective must be completed as a white mage. You have consulted Rowena, who agrees to procure the literature you seek...for a price. For your part of the deal, you must obtain for her an Amdapor glyph. Make your way through Amdapor Keep in the South Shroud, and procure this artifact. ※Amdapor Keep can be accessed via the Duty Finder. ※This objective must be completed as a white mage.
12 8 TEXT_JOBWHM001_01124_SEQ_08 You have successfully obtained an Amdapor glyph. Make your way back to Revenant's Toll and deliver it to Rowena.
13 9 TEXT_JOBWHM001_01124_SEQ_09 You give the Amdapor glyph to Rowena, who upholds her promise and furnishes you a copy of <Emphasis>Interview with the Padjal</Emphasis>. You now possess literature on the hero who once wielded the relic weapon. Gerolt the weaponsmith will be keen to peruse it.
14 10 TEXT_JOBWHM001_01124_SEQ_10 After a cursory examination of the text, Gerolt declares that he will require some time to make sense of its contents. In the meantime, you are to familiarize yourself with the restored weapon in its current state. Arm yourself with the unfinished Thyrus, make your way to U'Ghamaro Mines in outer La Noscea, and there slay eight U'Ghamaro quarrymen, eight U'Ghamaro priests, and eight U'Ghamaro bedesmen.
15 11 TEXT_JOBWHM001_01124_SEQ_11 You have defeated the specified kobolds. Return to Hyrstmill and report your success to Gerolt.
16 12 TEXT_JOBWHM001_01124_SEQ_12 Upon your return, Gerolt deduces that you must face mightier adversaries if you are to experience a revelation pertaining to your relic. To this end, he bids you challenge the hydra within Halatali, the abandoned training grounds situated in eastern Thanalan. Armed with the unfinished Thyrus, enter Halatali and defeat the hydra. ※The hydra can be confronted via the Duty Finder upon examining the quest destination. Upon your return, Gerolt deduces that you must face mightier adversaries if you are to experience a revelation pertaining to your relic. To this end, he bids you challenge the hydra within Halatali, the abandoned training grounds situated in eastern Thanalan. Armed with the unfinished Thyrus, enter Halatali and defeat the hydra. ※The hydra can be confronted via the Duty Finder upon examining the quest destination.
17 13 TEXT_JOBWHM001_01124_SEQ_13 You have overcome the hydra. Take word of your accomplishment back to Gerolt at Hyrstmill.
18 14 TEXT_JOBWHM001_01124_SEQ_14 Combining information gleaned from the text with your firsthand experience, Gerolt has ascertained what must be done next. Hand over the unfinished Thyrus to the weaponsmith.
19 15 TEXT_JOBWHM001_01124_SEQ_15 Gerolt declares that but one step remains in the restoration. In order to create the raging fire that he needs, the weaponsmith bids you fetch him a white-hot ember, a howling gale, and a chunk of hyperfused ore. The first of these can be obtained by defeating Ifrit within the Bowl of Embers (Hard). ※The Bowl of Embers (Hard) can be accessed via the Duty Finder. ※This objective must be completed as a white mage. Gerolt declares that but one step remains in the restoration. In order to create the raging fire that he needs, the weaponsmith bids you fetch him a white-hot ember, a howling gale, and a chunk of hyperfused ore. The first of these can be obtained by defeating Ifrit within the Bowl of Embers (Hard). ※The Bowl of Embers (Hard) can be accessed via the Duty Finder. ※This objective must be completed as a white mage.
20 16 TEXT_JOBWHM001_01124_SEQ_16 You have extinguished the Lord of the Inferno and obtained a white-hot ember. Next, take on Garuda in the Howling Eye (Hard) and defeat her to obtain a howling gale. ※The Howling Eye (Hard) can be accessed via the Duty Finder. ※This objective must be completed as a white mage. You have extinguished the Lord of the Inferno and obtained a white-hot ember. Next, take on Garuda in the Howling Eye (Hard) and defeat her to obtain a howling gale. ※The Howling Eye (Hard) can be accessed via the Duty Finder. ※This objective must be completed as a white mage.
21 17 TEXT_JOBWHM001_01124_SEQ_17 You have silenced the Lady of the Vortex and obtained a howling gale. Next, take on Titan in the Navel (Hard) and defeat him to obtain a chunk of hyperfused ore. ※The Navel (Hard) can be accessed via the Duty Finder. ※This objective must be completed as a white mage. You have silenced the Lady of the Vortex and obtained a howling gale. Next, take on Titan in the Navel (Hard) and defeat him to obtain a chunk of hyperfused ore. ※The Navel (Hard) can be accessed via the Duty Finder. ※This objective must be completed as a white mage.
22 18 TEXT_JOBWHM001_01124_SEQ_18 You have buried the Lord of Crags and obtained a chunk of hyperfused ore. Deliver it along with the white-hot ember and the howling gale to Gerolt.
23 19 TEXT_JOBWHM001_01124_SEQ_19 You have delivered the three items Gerolt requires to create a raging fire. Now he only wants for a bottle of Radz–at–Han quenching oil to complete the restoration of your relic. Obtain this item and deliver it to the weaponsmith.
24 20 TEXT_JOBWHM001_01124_SEQ_20 You have delivered a bottle of Radz–at–Han quenching oil to Gerolt, who promptly sees to the final stage of the restoration process. After no small amount of effort and perseverance, you are now the proud owner of Thyrus. May it serve you well in your adventures to come!
25 21 TEXT_JOBWHM001_01124_SEQ_21
26 22 TEXT_JOBWHM001_01124_SEQ_22
27 23 TEXT_JOBWHM001_01124_SEQ_23
28 24 TEXT_JOBWHM001_01124_TODO_00 Obtain the timeworn Thyrus from a treasure coffer in U'Ghamaro Mines.
29 25 TEXT_JOBWHM001_01124_TODO_01 Deliver the timeworn Thyrus to Gerolt.
30 26 TEXT_JOBWHM001_01124_TODO_02 Deliver a materia-enhanced madman's whispering rod to Gerolt.
31 27 TEXT_JOBWHM001_01124_TODO_03 Examine the destination at the Weeping Saint and, as a white mage, use the Duty Finder to complete the trial “A Relic Reborn: The Chimera.”
32 28 TEXT_JOBWHM001_01124_TODO_04 Deliver the alumina salts to Gerolt.
33 29 TEXT_JOBWHM001_01124_TODO_05 Speak with Rowena at Revenant's Toll.
34 30 TEXT_JOBWHM001_01124_TODO_06 Obtain an Amdapor glyph by completing Amdapor Keep as a white mage.
35 31 TEXT_JOBWHM001_01124_TODO_07 Deliver the Amdapor glyph to Rowena.
36 32 TEXT_JOBWHM001_01124_TODO_08 Deliver the copy of <Emphasis>Interview with the Padjal</Emphasis> to Gerolt.
37 33 TEXT_JOBWHM001_01124_TODO_09 Slay U'Ghamaro quarrymen while equipped with the unfinished Thyrus.
38 34 TEXT_JOBWHM001_01124_TODO_10 Slay U'Ghamaro priests while equipped with the unfinished Thyrus.
39 35 TEXT_JOBWHM001_01124_TODO_11 Slay U'Ghamaro bedesmen while equipped with the unfinished Thyrus.
40 36 TEXT_JOBWHM001_01124_TODO_12 Speak with Gerolt.
41 37 TEXT_JOBWHM001_01124_TODO_13 Examine the destination outside Halatali and, with the unfinished Thyrus, use the Duty Finder to complete the trial “A Relic Reborn: The Hydra.”
42 38 TEXT_JOBWHM001_01124_TODO_14 Speak with Gerolt.
43 39 TEXT_JOBWHM001_01124_TODO_15 Give the unfinished Thyrus to Gerolt.
44 40 TEXT_JOBWHM001_01124_TODO_16 Obtain a white-hot ember in the Bowl of Embers (Hard) as a white mage.
45 41 TEXT_JOBWHM001_01124_TODO_17 Obtain a howling gale in the Howling Eye (Hard) as a white mage.
46 42 TEXT_JOBWHM001_01124_TODO_18 Obtain a chunk of hyperfused ore in the Navel (Hard) as a white mage.
47 43 TEXT_JOBWHM001_01124_TODO_19 Deliver the requested items to Gerolt.
48 44 TEXT_JOBWHM001_01124_TODO_20 Deliver a bottle of Radz–at–Han quenching oil to Gerolt.
49 45 TEXT_JOBWHM001_01124_TODO_21
50 46 TEXT_JOBWHM001_01124_TODO_22
51 47 TEXT_JOBWHM001_01124_TODO_23
52 48 TEXT_JOBWHM001_01124_GEROLT_000_000 Jus' let me make one thing clear: it might be as I'm repairin' kettles to pay for yesterday's mead, but I still got me pride as a master weaponsmith. Ye'll get no less than the finest out of me forge.
53 49 TEXT_JOBWHM001_01124_GEROLT_000_001 An' it might be as ye've got that godsdamned slip of paper, but it'll only get ye so much. Restorin' relics like these calls for some rare ol' materials, an' I ain't got none. So if you want the job done, ye'll have to run along an' fetch 'em for me.
54 50 TEXT_JOBWHM001_01124_GEROLT_000_002 So, what is it ye want restored?
55 51 TEXT_JOBWHM001_01124_GEROLT_000_003 ...Eh? ...A relic weapon for white magic? Never heard of one. Ye sure ye ain't been on the drink? ...Hm? What's that?
56 52 TEXT_JOBWHM001_01124_GEROLT_000_004 Uh-huh... So, this A–Towa–Cant was the keeper of white magic, was he? If it's as ye say, it might be as I know of jus' the thing: the enchanted staff Thyrus.
57 53 TEXT_JOBWHM001_01124_GEROLT_000_005 It's a priceless heirloom what belonged to the Cant clan, one of the foremost families in Gridania. Thing is, it went missin' some decades ago, along with its owner, none other'n A–Towa–Cant.
58 54 TEXT_JOBWHM001_01124_GEROLT_000_006 The bloke was known for bein' a bit of an eccentric among his kind. Whereas most Padjals live out their days in the Black Shroud, he went off in search of elementals in distant lands.
59 55 TEXT_JOBWHM001_01124_GEROLT_000_007 With Thyrus for company, he roamed the realm, lendin' a helpin' hand to the folk he met on his travels. Seems, though, he couldn't do much to help himself out when he set foot in O'Ghomoro─the man was never heard from again, an' neither was his staff.
60 56 TEXT_JOBWHM001_01124_GEROLT_000_008 As fate would have it, A–Towa–Cant was the last of his blood, an' his line guttered out with him. Right tragic, I know, but we can shed tears for him another time.
61 57 TEXT_JOBWHM001_01124_GEROLT_000_009 Gettin' back to the matter at hand, it seems a fair bet that Thyrus is lyin' around somewhere in U'Ghamaro Mines, just out of the poor sod's skeletal grasp, like─gods rest his soul.
62 58 TEXT_JOBWHM001_01124_GEROLT_000_010 With Thyrus for company, A–Towa–Cant roamed the realm, lendin' a helpin' hand to the folk he met on his travels. Seems, though, he couldn't do much to help himself out when he set foot in O'Ghomoro─the man was never heard from again, an' neither was his staff.
63 59 TEXT_JOBWHM001_01124_GEROLT_000_011 As fate would have it, he was the last of his blood, an' his line guttered out with him. Right tragic, I know, but we can shed tears for him another time.
64 60 TEXT_JOBWHM001_01124_GEROLT_000_012 Gettin' back to the matter at hand, it seems a fair bet that Thyrus is lyin' around somewhere in U'Ghamaro Mines, just out of the poor sod's skeletal grasp, like─gods rest his soul.
65 61 TEXT_JOBWHM001_01124_GEROLT_000_020 Well, bugger me... Never in me wildest, drunkest dreams did I imagine ye'd actually find the bloody thing... Bah, so I'll have to fire up the forge, after all.
66 62 TEXT_JOBWHM001_01124_GEROLT_000_021 Havin' said that, the relic's in far worse shape than I thought. It ain't like to survive much poundin' in this state. Truth be told, I'd be worried about sneezin' near it.
67 63 TEXT_JOBWHM001_01124_GEROLT_000_022 <sigh> We're gonna need a new host what'll give itself for the restoration.
68 64 TEXT_JOBWHM001_01124_GEROLT_000_023 Bring me a madman's whisperin' rod, one with two grade three quicktongue materia melded to it. This'll serve as the vessel for the restored relic.
69 65 TEXT_JOBWHM001_01124_GEROLT_000_024 Remember, that's <Emphasis>two</Emphasis> grade three quicktongue materia. Aught less, an' ye'll get naught from me, no matter how many slips of paper ye wave in me face.
70 66 TEXT_JOBWHM001_01124_GEROLT_000_030 Ye need to bring me a madman's whisperin' rod, one with two grade three quicktongue materia melded to it. This'll serve as the vessel for the restored relic.
71 67 TEXT_JOBWHM001_01124_GEROLT_000_031 Hm? Aye, I could hammer one out in me sleep, but then I could wipe yer arse without much trouble, an' I ain't plannin' on doin' that neither! Seems ye'll jus' have to do both yerself, eh?
72 68 TEXT_JOBWHM001_01124_GEROLT_000_040 Ah, 'tis a fine base ye've brought me. Aye, jus' the thing to host yer relic.
73 69 TEXT_JOBWHM001_01124_GEROLT_000_041 I've merged what was left of the relic with the host weapon, so the groundwork's done. But don't go jumpin' for joy jus' yet─there's still more to do.
74 70 TEXT_JOBWHM001_01124_GEROLT_000_042 I need to work on the finishin' touches, but due to the reinforcement work I've had to do, the weapon's provin' rather stubborn to shape.
75 71 TEXT_JOBWHM001_01124_GEROLT_000_043 To get 'round this, we'll be needin' some alumina salts, a substance made by grindin' a rock called alumina into fine grains. Unlucky for ye, though, it ain't easy to get hold of.
76 72 TEXT_JOBWHM001_01124_GEROLT_000_044 Mayhap ye already know this, but there's beasties out there what devour their prey whole. An' some of 'em swallow rocks so as to aid with digestion.
77 73 TEXT_JOBWHM001_01124_GEROLT_000_045 The dhorme chimera what terrorizes the central highlands o' Coerthas happens to swallow alumina salts for this purpose.
78 74 TEXT_JOBWHM001_01124_GEROLT_000_046 Slay the bugger an' bring me the alumina salts, an' I'll see to the finishin' touches on yer weapon.
79 75 TEXT_JOBWHM001_01124_SYSTEM_000_047 The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands.
80 76 TEXT_JOBWHM001_01124_SYSTEM_000_048 Please note that the trial “A Relic Reborn: The Chimera” must be completed as a white mage.
81 77 TEXT_JOBWHM001_01124_GEROLT_000_050 Jus' a dozen more kettles, then it's off to the tav─ <Emphasis>You</Emphasis> again!? What in the seven hells do ye want this time!? Jus' a dozen more kettles, then it's off to the tav─ <Emphasis>You</Emphasis> again!? What in the seven hells do ye want this time!?
82 78 TEXT_JOBWHM001_01124_GEROLT_000_051 Forgotten what to bring, eh? Gods' sake, <If(PlayerParameter(4))>woman<Else/>man</If>, ye've got the memory of a bleedin' whatsit!
83 79 TEXT_JOBWHM001_01124_GEROLT_000_052 Slay the dhorme chimera an' bring me alumina salts, an' I'll see to the finishin' touches on yer weapon.
84 80 TEXT_JOBWHM001_01124_SYSTEM_000_053 The dhorme chimera can be confronted via the Duty Finder upon examining the quest destination situated at the Weeping Saint in the Coerthas central highlands.
85 81 TEXT_JOBWHM001_01124_SYSTEM_000_054 Please note that the trial “A Relic Reborn: The Chimera” must be completed as a white mage.
86 82 TEXT_JOBWHM001_01124_GEROLT_000_060 ...An' o' course, the adventurer comes back triumphant. <sigh> Should've bloody known not even the chimera would be able to put ye out o' me misery.
87 83 TEXT_JOBWHM001_01124_GEROLT_000_061 Hand over those alumina salts, an' I'll get right to work.
88 84 TEXT_JOBWHM001_01124_GEROLT_000_062 There, the deed's done. I've squeezed out every onze of me skill to restore yer weapon, an' I think ye'll agree it looks the part.
89 85 TEXT_JOBWHM001_01124_GEROLT_000_063 Yet there's summat...missin' somehow, though I'm buggered if I know what. The piece jus' lacks a certain <Emphasis>glow</Emphasis>, as it were.
90 86 TEXT_JOBWHM001_01124_GEROLT_000_064 We need to learn more about the relic. Literature surroundin' the hero associated with it would be a fine place to begin...but I ain't exactly a scholarly an' haven't the slightest inklin' where to get me hands on such stuff.
91 87 TEXT_JOBWHM001_01124_GEROLT_000_065 As much as I hate to say this, Rowena's probably the one to talk to. Thing is, I'd sooner shove hot kettles up me arse sideways than owe that thrice-damned harridan another debt.
92 88 TEXT_JOBWHM001_01124_GEROLT_000_066 Yer gonna have to make yerself useful once again. Take yerself to Rowena an' ask for her help, an' return here once ye've learned summat what might be of use.
93 89 TEXT_JOBWHM001_01124_ROWENA_000_070 You're lookin' a bit more run-down than before. Your dealin's with Gerolt takin' their toll? Actually, forget I even asked. My mouth tastes o' bile if I so much as <Emphasis>think</Emphasis> o' that sorry specimen. So, is there somethin' you need?
94 90 TEXT_JOBWHM001_01124_ROWENA_000_071 ...Literature on the hero of old who once wielded your weapon?
95 91 TEXT_JOBWHM001_01124_ROWENA_000_072 Hm, I reckon I can find what you need. Might take a bit o' time, is all.
96 92 TEXT_JOBWHM001_01124_ROWENA_000_073 'Course, this ain't a charity I'm runnin' here. I can get you what you want, but you'll have to do likewise for me.
97 93 TEXT_JOBWHM001_01124_ROWENA_000_074 I'll track down literature on A–Towa–Cant, the wandering Padjal.
98 94 TEXT_JOBWHM001_01124_ROWENA_000_075 For your part, you're to bring me an Amdapor glyph. You'll find this inside Amdapor Keep, a ruined castle situated in the South Shroud.
99 95 TEXT_JOBWHM001_01124_ROWENA_000_076 Clear on the deal? Then run along and fulfill your part of it.
100 96 TEXT_JOBWHM001_01124_ROWENA_000_080 Ah, good <If(PlayerParameter(4))>on you<Else/>lad</If>! This is exactly what I was after. You've honored your part o' the bargain, and so I'll do the same.
101 97 TEXT_JOBWHM001_01124_GEROLT_000_090 Back to pester me so soon? Judgin' from that smirk on yer face, I take it ye've found what ye need?
102 98 TEXT_JOBWHM001_01124_GEROLT_000_091 Aye, this text is about A–Towa–Cant, all right. But gods, would it have killed the bugger that wrote it to use normal bloody words!?
103 99 TEXT_JOBWHM001_01124_GEROLT_000_092 It'll take me bleedin' <Emphasis>moons</Emphasis> to get through this lot─time I could be spendin' on kettles! Gah...while I try to make head or tail of it all, why don't ye take this here unfinished Thyrus an' try it out?
104 100 TEXT_JOBWHM001_01124_GEROLT_000_093 As I mentioned before, it's still missin' summat, but it's all there shape-wise, meanin' it should serve ye jus' fine as an ordinary weapon.
105 101 TEXT_JOBWHM001_01124_GEROLT_000_094 Seein' as yer a ripe ol' white mage, mayhap ye'll be able to feel out exactly what it wants for.
106 102 TEXT_JOBWHM001_01124_GEROLT_000_095 That's to say, get out there an' fight some nasty foes, as A–Towa–Cant must've done back in the day.
107 103 TEXT_JOBWHM001_01124_GEROLT_000_096 U'Ghamaro Mines over in outer La Noscea oughta serve yer needs. Pit yerself against some U'Ghamaro quarrymen, priests, an' bedesmen─eight of each, say─then come back an' tell me what ye've gleaned.
108 104 TEXT_JOBWHM001_01124_GEROLT_000_097 With the information in the text an' yer firsthand experience, I reckon we'll solve this puzzle yet.
109 105 TEXT_JOBWHM001_01124_GEROLT_000_100 I want ye to get out there an' fight some nasty foes, as A–Towa–Cant must've done back in the day.
110 106 TEXT_JOBWHM001_01124_GEROLT_000_101 U'Ghamaro Mines over in outer La Noscea oughta serve yer needs. Pit yerself against some U'Ghamaro quarrymen, priests, an' bedesmen─eight of each, say─then come back an' tell me what ye've gleaned.
111 107 TEXT_JOBWHM001_01124_EPICMOOGLE_000_105 You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!
112 108 TEXT_JOBWHM001_01124_GEROLT_000_110 Back already? By the frown yer wearin', I take it ye've got nothin' to show for yer time with the kobolds.
113 109 TEXT_JOBWHM001_01124_GEROLT_000_111 Hmmm, might be as ye want for better sport. An' I know jus' the creature what'll give it to ye─the hydra what reigns over the fiends within Halatali. A nasty piece of work, that. Try not to piss yer britches when ye see it.
114 110 TEXT_JOBWHM001_01124_SYSTEM_000_112 The hydra can be confronted via the Duty Finder upon examining the quest destination situated by the entrance to Halatali in eastern Thanalan.
115 111 TEXT_JOBWHM001_01124_SYSTEM_000_113 Please note that the trial “A Relic Reborn: The Hydra” must be completed while equipped with the unfinished Thyrus.
116 112 TEXT_JOBWHM001_01124_FAFAJONI_000_120 We Immortal Flames have managed to cull most of the feral denizens of Halatali, but the hydra still remains. Frankly, we're out of our─
117 113 TEXT_JOBWHM001_01124_FAFAJONI_000_121 What!? You mean to face the fell creature!? To be sure, we would be grateful if you could rid us of it, but I must warn you of the dangers. Survival is <Emphasis>not</Emphasis> guaranteed.
118 114 TEXT_JOBWHM001_01124_SYSTEM_000_125 In order to challenge the hydra, you must be equipped with the unfinished Thyrus.
119 115 TEXT_JOBWHM001_01124_GEROLT_000_130 Bloody hells, not ye again! Can't a man have a moment's bleedin' rest!? I've barely had time to <Emphasis>piss</Emphasis> since you gave me that damnable text.
120 116 TEXT_JOBWHM001_01124_GEROLT_000_131 Readin' the thing's given me a fierce bloody headache...which yer makin' worse by houndin' me!
121 117 TEXT_JOBWHM001_01124_GEROLT_000_132 Do me a favor an' make yerself scarce, will ye? Go an' play with yer bloody Thyrus or summat.
122 118 TEXT_JOBWHM001_01124_EPICMOOGLE_000_135 You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!
123 119 TEXT_JOBWHM001_01124_GEROLT_000_140 Yer... Yer still alive! Why the hells do you adventurers have to be so godsdamned sturdy!? I was bloody <Emphasis>sure</Emphasis> ye'd be hydra dung by now... <sigh>
124 120 TEXT_JOBWHM001_01124_GEROLT_000_141 But what's done is done...or in this case, <Emphasis>not</Emphasis> done. Anyroad, let's talk about that text ye brought. It contains the writin's of a thaumaturge of Arrzaneth Ossuary.
125 121 TEXT_JOBWHM001_01124_GEROLT_000_142 The bloke wrote of his meetin' with our Padjali friend, A–Towa–Cant, who was payin' visit to Ul'dah at the time. Can't blame the man for wantin' to have himself a bit of fun, eh!?
126 122 TEXT_JOBWHM001_01124_GEROLT_000_143 Their conversation bored me nigh to tears, but ye'll be pleased to hear the name Thyrus <Emphasis>did</Emphasis> eventually appear. As yer no doubt aware, wood's the most common material used in the makin' of conjury arms.
127 123 TEXT_JOBWHM001_01124_GEROLT_000_144 But on seein' that A–Towa–Cant's staff was wrought of stone, our thaumaturge decided to inquire as to its makin'.
128 124 TEXT_JOBWHM001_01124_GEROLT_000_145 'Course, bein' a Padjal, A–Towa gave his “answer” in the form of a bloody riddle...
129 125 TEXT_JOBWHM001_01124_GEROLT_000_146 But I'll spare ye the headache an' give it to ye plain: Thyrus is made of petrified wood, an' therein lies our problem.
130 126 TEXT_JOBWHM001_01124_GEROLT_000_147 I went an' used ordinary stone to fill in the missin' bits, see, an' it obviously didn't do the trick.
131 127 TEXT_JOBWHM001_01124_EPICMOOGLE_000_149 You mustn't lose your relic, kupo! I went to great pains to retrieve it, so promise me you'll take better care of it!
132 128 TEXT_JOBWHM001_01124_GEROLT_000_148 As ye can see, I've done me research. I trust ye've also been pullin' yer weight, puttin' the relic to use like I said. Well, go on, then─tell me what ye've learned.
133 129 TEXT_JOBWHM001_01124_GEROLT_000_150 Is that so? Aye...I'd wondered about that.
134 130 TEXT_JOBWHM001_01124_GEROLT_000_151 Based on what we've gleaned from the text an' yer firsthand experience, I'll rework the relic so as to improve yer affinity with it. Hand it over for a second, will ye?
135 131 TEXT_JOBWHM001_01124_GEROLT_000_152 Based on what we've gleaned from the text an' yer firsthand experience, I'll rework the relic so as to improve yer affinity with it. Hand it over for a second, will ye?
136 132 TEXT_JOBWHM001_01124_GEROLT_000_153 There, the deed's done. That leaves us with one last step.
137 133 TEXT_JOBWHM001_01124_GEROLT_000_154 That is, fully mergin' the old relic, the new host, an' the soul of the bearer─aye, that's <Emphasis>you</Emphasis>. Only then can the weapon be restored to its former glory.
138 134 TEXT_JOBWHM001_01124_GEROLT_000_155 But to do this, I need a fire what's hotter than the seventh hell. An' to keep such a fire alive an' ragin', I need a wind what's fiercer than the...than the...er, hangover I had last week. Gah, ye know what I mean!
139 135 TEXT_JOBWHM001_01124_GEROLT_000_156 Jus' get me a white-hot ember, a howlin' gale, an' a chunk o' hyperfused ore, an' I'll finish yer bloody weapon! Ah, an' I need me a bottle o' Radz–at–Han quenchin' oil as well to cool it off!
140 136 TEXT_JOBWHM001_01124_SYSTEM_000_157 The white-hot ember, the howling gale, and the chunk of hyperfused ore can be obtained by defeating Ifrit in the Bowl of Embers (Hard), Garuda in the Howling Eye (Hard), and Titan in the Navel (Hard), respectively.
141 137 TEXT_JOBWHM001_01124_SYSTEM_000_158 The bottle of Radz–at–Han quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll.
142 138 TEXT_JOBWHM001_01124_GEROLT_000_160 In order to restore yer weapon to its former glory, we need to fully merge the relic with the new host. Oh, aye─an' yer soul. Don't worry, though─it might not hurt much.
143 139 TEXT_JOBWHM001_01124_GEROLT_000_161 Get me a white-hot ember, a howlin' gale, an' a chunk of hyperfused ore, an' I'll finish yer bloody weapon.
144 140 TEXT_JOBWHM001_01124_SYSTEM_000_162 The white-hot ember, the howling gale, and the chunk of hyperfused ore can be obtained by defeating Ifrit in the Bowl of Embers (Hard), Garuda in the Howling Eye (Hard), and Titan in the Navel (Hard), respectively.
145 141 TEXT_JOBWHM001_01124_SYSTEM_000_163 The bottle of Radz–at–Han quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll.
146 142 TEXT_JOBWHM001_01124_GEROLT_000_170 So yer back... Never doubted for a second ye'd trounce all three primals an' come back to pester me again.
147 143 TEXT_JOBWHM001_01124_GEROLT_000_171 All right, then, let's see the white-hot ember, the howling gale, an' the hyperfused ore.
148 144 TEXT_JOBWHM001_01124_GEROLT_000_172 Aye, these oughta get me the levels o' heat I need. Which leaves just the Radz–at–Han quenchin' oil for coolin' things off afterwards. Ye've got that, too, I assume?
149 145 TEXT_JOBWHM001_01124_SYSTEM_100_172 The bottle of Radz–at–Han quenching oil can be obtained by exchanging 15 <SheetEn(Item,3, 28,2,1)/> with Auriana, one of Rowena's assistants at Revenant's Toll.
150 146 TEXT_JOBWHM001_01124_GEROLT_000_173 Ye've done yer part, an' so I'll do mine.
151 147 TEXT_JOBWHM001_01124_GEROLT_000_174 Watch now, an' try not to bat yer eyelids─ain't every day ye get to see a relic reborn!
152 148 TEXT_JOBWHM001_01124_GEROLT_000_175 Muahahaha... MUAHAHAHAHAHA! These gods-given hands've worked yet another miracle! Feast yer eyes on Thyrus, jus' as it was in days of yore! 'Tis a sight to move a man to tears...ye lucky bastard. Ye'd better bloody well take care of it!
153 149 TEXT_JOBWHM001_01124_SYSTEM_000_200 In order to progress further in the quest, you must complete the objectives of Amdapor Keep.
154 150 TEXT_JOBWHM001_01124_SYSTEM_000_201 In order to gain access to Amdapor Keep, you must complete the quest “Ghosts of Amdapor.”
155 151 TEXT_JOBWHM001_01124_SYSTEM_000_202 In order to progress further in the quest, you must complete the objectives of the Bowl of Embers (Hard).
156 152 TEXT_JOBWHM001_01124_SYSTEM_000_203 Please note that gaining access to the Bowl of Embers (Hard) requires that you make sufficient progress in the main scenario.
157 153 TEXT_JOBWHM001_01124_SYSTEM_000_204 In order to progress further in the quest, you must complete the objectives of the Howling Eye (Hard).
158 154 TEXT_JOBWHM001_01124_SYSTEM_000_205 Please note that gaining access to the Howling Eye (Hard) requires that you make sufficient progress in the main scenario.
159 155 TEXT_JOBWHM001_01124_SYSTEM_000_206 In order to progress further in the quest, you must complete the objectives of the Navel (Hard).
160 156 TEXT_JOBWHM001_01124_SYSTEM_000_207 Please note that gaining access to the Navel (Hard) requires that you make sufficient progress in the main scenario.
161 157 TEXT_JOBWHM001_01124_GEROLT_000_210 Gods, I've been dry as a bone for the past six bells. M-Mead... Jus' give me enough mead to wet me lips...
162 158 TEXT_JOBWHM001_01124_SYSTEM_000_211 Please note that you can only undertake one “A Relic Reborn” quest at any given time. If you wish to acquire a different relic weapon, you must either complete or abandon the current quest.
163 159 TEXT_JOBWHM001_01124_QIB_TODO001 Defeat the dhorme chimera!
164 160 TEXT_JOBWHM001_01124_QIB_TODO002 Defeat the hydra!
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0,"TEXT_MANFST502_01136_SEQ_00","Raubahn stands ready to commence the penultimate phase of Operation Archon."
1,"TEXT_MANFST502_01136_SEQ_01","So begins the penultimate phase of Operation Archon. While the main Alliance host wreaks havoc without, you must steal inside Castrum Meridianum and disable its magitek field generator.
※Castrum Meridianum can be accessed via the Duty Finder."
2,"TEXT_MANFST502_01136_SEQ_02","You have successfully disabled the magitek field generator protecting the Praetorium, and defeated Livia sas Junius into the bargain. Though you are eager to press on with the fourth and final phase of Operation Archon, you will require the use of an airship if you are to reach the Ultima Weapon's resting place. For now, make your way back outside and report to Raubahn."
3,"TEXT_MANFST502_01136_SEQ_03","After gruffly reaffirming his trust in your abilities, Raubahn declares the third phase of Operation Archon a success. All that remains is the small matter of finding and destroying the Ultima Weapon."
4,"TEXT_MANFST502_01136_SEQ_04",""
5,"TEXT_MANFST502_01136_SEQ_05",""
6,"TEXT_MANFST502_01136_SEQ_06",""
7,"TEXT_MANFST502_01136_SEQ_07",""
8,"TEXT_MANFST502_01136_SEQ_08",""
9,"TEXT_MANFST502_01136_SEQ_09",""
10,"TEXT_MANFST502_01136_SEQ_10",""
11,"TEXT_MANFST502_01136_SEQ_11",""
12,"TEXT_MANFST502_01136_SEQ_12",""
13,"TEXT_MANFST502_01136_SEQ_13",""
14,"TEXT_MANFST502_01136_SEQ_14",""
15,"TEXT_MANFST502_01136_SEQ_15",""
16,"TEXT_MANFST502_01136_SEQ_16",""
17,"TEXT_MANFST502_01136_SEQ_17",""
18,"TEXT_MANFST502_01136_SEQ_18",""
19,"TEXT_MANFST502_01136_SEQ_19",""
20,"TEXT_MANFST502_01136_SEQ_20",""
21,"TEXT_MANFST502_01136_SEQ_21",""
22,"TEXT_MANFST502_01136_SEQ_22",""
23,"TEXT_MANFST502_01136_SEQ_23",""
24,"TEXT_MANFST502_01136_TODO_00","Use the Duty Finder to enter Castrum Meridianum."
25,"TEXT_MANFST502_01136_TODO_01","Report to Raubahn."
26,"TEXT_MANFST502_01136_TODO_02",""
27,"TEXT_MANFST502_01136_TODO_03",""
28,"TEXT_MANFST502_01136_TODO_04",""
29,"TEXT_MANFST502_01136_TODO_05",""
30,"TEXT_MANFST502_01136_TODO_06",""
31,"TEXT_MANFST502_01136_TODO_07",""
32,"TEXT_MANFST502_01136_TODO_08",""
33,"TEXT_MANFST502_01136_TODO_09",""
34,"TEXT_MANFST502_01136_TODO_10",""
35,"TEXT_MANFST502_01136_TODO_11",""
36,"TEXT_MANFST502_01136_TODO_12",""
37,"TEXT_MANFST502_01136_TODO_13",""
38,"TEXT_MANFST502_01136_TODO_14",""
39,"TEXT_MANFST502_01136_TODO_15",""
40,"TEXT_MANFST502_01136_TODO_16",""
41,"TEXT_MANFST502_01136_TODO_17",""
42,"TEXT_MANFST502_01136_TODO_18",""
43,"TEXT_MANFST502_01136_TODO_19",""
44,"TEXT_MANFST502_01136_TODO_20",""
45,"TEXT_MANFST502_01136_TODO_21",""
46,"TEXT_MANFST502_01136_TODO_22",""
47,"TEXT_MANFST502_01136_TODO_23",""
48,"TEXT_MANFST502_01136_RAUBAHN_000_050","Brothers and sisters of the Alliance! I would share with you glad tidings!"
49,"TEXT_MANFST502_01136_RAUBAHN_000_051","Doubtless spurred on by news of the siege of Castrum Oriens, the Maelstrom has struck a double blow! Castrum Occidens and Castrum Marinum are now under blockade!"
50,"TEXT_MANFST502_01136_RAUBAHN_000_052","Phase two of Operation Archon is a success!"
51,"TEXT_MANFST502_01136_RAUBAHN_000_053","Reports tell us that the Garleans offered fierce resistance─but that the Admiral yielded them not one ilm."
52,"TEXT_MANFST502_01136_RAUBAHN_000_054","With Occidens, Marinum, and Oriens thus suppressed, the third phase may begin in earnest!"
53,"TEXT_MANFST502_01136_RAUBAHN_000_055","Even as we speak, the Order of the Twin Adder moves to block the railway leading hither from Castrum Centri. And that can mean but one thing..."
54,"TEXT_MANFST502_01136_RAUBAHN_000_056","The hour is come to strike at the heart of the Garlean invasion force!"
55,"TEXT_MANFST502_01136_RAUBAHN_000_057","...Castrum Meridianum, the den of the Black Wolf!"
56,"TEXT_MANFST502_01136_MINFILIA_000_058","My fellow Eorzeans. I am Minfilia, Mistress of the Scions of the Seventh Dawn."
57,"TEXT_MANFST502_01136_MINFILIA_000_059","There exist myriad barriers that divide us─those of race and nation, language and creed, to name but a few."
58,"TEXT_MANFST502_01136_MINFILIA_000_060","Such barriers serve to isolate us from our neighbors...yet they <Emphasis>also</Emphasis> serve to define who we are. Shorn of them, there would be little to distinguish one from another, and the rich variety of our lives would give way to sterile orthodoxy."
59,"TEXT_MANFST502_01136_MINFILIA_000_061","These barriers can never <Emphasis>truly</Emphasis> be broken down, of course─not so long as there is liberty in the world─but they <Emphasis>can</Emphasis> be transcended!"
60,"TEXT_MANFST502_01136_MINFILIA_000_062","Verily, we do so now in coming together for this grand endeavor, to fight side by side in defense of our shared home!"
61,"TEXT_MANFST502_01136_ALPHINAUD_000_063","Before me stands the adventurer <Highlight>ObjectParameter(1)</Highlight>. You all know <If(PlayerParameter(4))>her<Else/>him</If> as the <If(PlayerParameter(4))>woman<Else/>man</If> who will lead the unit tasked with destroying the Ultima Weapon."
62,"TEXT_MANFST502_01136_ALPHINAUD_000_064","We Scions know a different <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, however. We know <If(PlayerParameter(4))>her<Else/>him</If> as a dear friend who has endured untold hardship on our behalf─a true hero who has ever blazed a path for us to follow. And why do I tell you this? I tell you, friends, because it is time for <Emphasis>us</Emphasis> to blaze a path for <Emphasis><If(PlayerParameter(4))>her<Else/>him</If></Emphasis>!"
63,"TEXT_MANFST502_01136_RAUBAHN_000_065","Our objective is to wreak such havoc outside the walls of Meridianum as to afford <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> and <If(PlayerParameter(4))>her<Else/>his</If> comrades the time they need to disable the magitek field generator within."
64,"TEXT_MANFST502_01136_RAUBAHN_000_066","With the path thus cleared, we may finally turn our minds to the true goal of this operation─the destruction of the Ultima Weapon! All troops, prepare for battle!"
65,"TEXT_MANFST502_01136_CID_000_067","I fear I can't accompany you this time. The unenviable task of facilitating communications between our forces has been entrusted to the Ironworks, you see. Know, though, that I will be praying for your safe return."
66,"TEXT_MANFST502_01136_MINFILIA_000_068","See that you come back to us, my friend. May the Crystal bless you and keep you."
67,"TEXT_MANFST502_01136_RAUBAHN_000_069","We will suffer the Black Wolf to prowl our lands no more! Let us teach the hunter what it is to be hunted!"
68,"TEXT_MANFST502_01136_RAUBAHN_000_070","Forward, comrades! For Eorzea!"
69,"TEXT_MANFST502_01136_ALLIEDARMIES_000_070","(-All-)FOR EORZEA!"
70,"TEXT_MANFST502_01136_ALPHINAUD_000_071","Go now, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and bring us one step closer to the dawn!"
71,"TEXT_MANFST502_01136_RAUBAHN_100_070","We will suffer the Black Wolf to prowl our lands no more! Let us teach the hunter what it is to be hunted!"
72,"TEXT_MANFST502_01136_CID_000_140","If I didn't know better, I'd swear you had a personal grudge against magitek armor."
73,"TEXT_MANFST502_01136_CID_000_141","What can I say? I couldn't bear to let you have all the fun."
74,"TEXT_MANFST502_01136_CID_000_142","Don't worry─Biggs and Wedge have everything in hand. Truth be told, I think they <Emphasis>like</Emphasis> having the work of three men."
75,"TEXT_MANFST502_01136_CID_000_143","Wedge wasn't exactly pleased to be left behind, though, and made quite sure I knew it. I must say, our recent struggles have done <Emphasis>wonders</Emphasis> for the lad's spirit."
76,"TEXT_MANFST502_01136_CID_000_144","Given the size of this place, I suspected there might be an armor or three to be had. And here we are."
77,"TEXT_MANFST502_01136_CID_000_145","Hmmm...not as bad as I thought. If I have <Emphasis>half</Emphasis> Marques's talent for mending things, I should be able to get it working again."
78,"TEXT_MANFST502_01136_CID_000_146","Listen, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─we intercepted an imperial communication indicating that the Ultima Weapon is indeed being housed within the Praetorium."
79,"TEXT_MANFST502_01136_CID_000_147","We also learned that the field which protects the compound is powered by no fewer than three generator towers."
80,"TEXT_MANFST502_01136_CID_000_148","If you're to deactivate the field, you'll need to locate and disable them all."
81,"TEXT_MANFST502_01136_CID_000_149","And I'm here to help you do just that."
82,"TEXT_MANFST502_01136_CID_000_150","See that chute? It leads to waste disposal."
83,"TEXT_MANFST502_01136_CID_000_151","Somewhere nearby, there will be a ceruleum facility supplying fuel to the closest of the three towers."
84,"TEXT_MANFST502_01136_CID_000_152","Find the place and break things."
85,"TEXT_MANFST502_01136_CID_000_153","Go on ahead, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I'll be along as soon as I finish my repairs."
86,"TEXT_MANFST502_01136_CID_000_200","There you are!"
87,"TEXT_MANFST502_01136_CID_000_201","I didn't have the patience to take the long way 'round."
88,"TEXT_MANFST502_01136_CID_000_202","I see you've disabled the first generator. That leaves us with two."
89,"TEXT_MANFST502_01136_CID_000_203","Ah, bugger. That was me, wasn't it?"
90,"TEXT_MANFST502_01136_CID_000_204","Well, there's nothing for it but to press on. We must see to the remaining generators before the enemy has the chance to regroup!"
91,"TEXT_MANFST502_01136_CID_000_205","You go on ahead, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I'll bring up the rear!"
92,"TEXT_MANFST502_01136_CID_000_206","Let's raise some hell!"
93,"TEXT_MANFST502_01136_CID_000_220","Fine work, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
94,"TEXT_MANFST502_01136_CID_000_221","Stand clear. I have a mind to loose some fireworks."
95,"TEXT_MANFST502_01136_CID_000_222","Diverting all power to cannons!"
96,"TEXT_MANFST502_01136_CID_000_223","Damn it. There goes the core. I fear I may have overestimated its maximum operating capacity...by a few orders of magnitude. I blame Marques."
97,"TEXT_MANFST502_01136_CID_000_224","Ahem. We'll need to find another way to bring down the third generator."
98,"TEXT_MANFST502_01136_CID_000_225","Well, well...the traitor himself. And with his meddlesome friend for company."
99,"TEXT_MANFST502_01136_CID_000_226","You go on ahead, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I need to get to the bottom of something."
100,"TEXT_MANFST502_01136_CID_000_260","It's me! Are you all right!?"
101,"TEXT_MANFST502_01136_CID_000_261","That's an assault craft you're up against! You don't stand a chance with conventional weapons!"
102,"TEXT_MANFST502_01136_CID_000_262","You're going to need something big to bring it down. A mortar, a cannon─anything!"
103,"TEXT_MANFST502_01136_CID_000_263","Hold on, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I'm on my way!"
104,"TEXT_MANFST502_01136_LIVIA_000_290","Fools! If you are resolved to die here, you might at least have done so without first making a mess of the place!"
105,"TEXT_MANFST502_01136_LIVIA_000_291","I see that Garlond is not with you. More's the pity, I had hoped to slay him myself. But never mind the traitor for now."
106,"TEXT_MANFST502_01136_LIVIA_000_292","I have so looked forward to this meeting...<Highlight>ObjectParameter(1)</Highlight>."
107,"TEXT_MANFST502_01136_LIVIA_000_293","Yes, I know much and more about you. About your strength...and your hidden <Emphasis>talents</Emphasis>."
108,"TEXT_MANFST502_01136_LIVIA_000_294","I would sample them firsthand─and you <Emphasis>will</Emphasis> indulge me."
109,"TEXT_MANFST502_01136_LIVIA_000_320","My lord was quite taken with you and the power you possess─the “Echo.” Naturally, I could not help but wonder whom this <If(PlayerParameter(4))>princess among women<Else/>prince among men</If> might be..."
110,"TEXT_MANFST502_01136_LIVIA_000_321","Only to discover that you are but another adventurer. No better than the multitude."
111,"TEXT_MANFST502_01136_LIVIA_000_322","Yet in spite of this, the masses hold you their champion, and shower honors upon your head. It defies all reason."
112,"TEXT_MANFST502_01136_LIVIA_000_323","How is it that <Emphasis>you</Emphasis> could be such a thorn in our side? Wherever you appear, you leave havoc in your wake. You even slew Rhitahtyn, one of our very finest."
113,"TEXT_MANFST502_01136_LIVIA_000_324","Well...I will not speculate. Truth be told, I couldn't care less how you have done these things. What matters to me is the fact that you have done them."
114,"TEXT_MANFST502_01136_LIVIA_000_325","If you are allowed to continue, you will eventually deprive me of all that I have toiled for─all that is mine by right!"
115,"TEXT_MANFST502_01136_LIVIA_000_326","My minions, my comrades...even my lord Gaius!"
116,"TEXT_MANFST502_01136_LIVIA_000_327","Well, <Emphasis>you cannot have him</Emphasis>!"
117,"TEXT_MANFST502_01136_LIVIA_000_328","His dreams and ambitions, his body and soul─they are <Emphasis>mine</Emphasis>, do you hear me!? <Emphasis>All mine</Emphasis>!"
118,"TEXT_MANFST502_01136_LIVIA_000_329","I lost everything once before! I will <Emphasis>not</Emphasis> suffer it to happen again!"
119,"TEXT_MANFST502_01136_LIVIA_000_330","I will kill you, adventurer! Only your death can bring me peace!"
120,"TEXT_MANFST502_01136_LIVIA_000_360","No... <sob> It's happening...all over again..."
121,"TEXT_MANFST502_01136_LIVIA_000_361","Please... I cannot bear it... <sob> Don't take him...away from me..."
122,"TEXT_MANFST502_01136_LIVIA_000_362","My lord Gaius!!!"
123,"TEXT_MANFST502_01136_CID_000_363","Another poor fool who craved Gaius's affection over all else... May her soul know rest."
124,"TEXT_MANFST502_01136_CID_000_364","'Tis a miracle no harm has come to you, my friend. One for which I will happily give thanks."
125,"TEXT_MANFST502_01136_CID_000_365","...And the wonders do not end there. Truthfully now─did you <Emphasis>really</Emphasis> mean to send that assault craft crashing into the generator tower? If you did─<Emphasis>you're a bloody liar</Emphasis>. If you <Emphasis>didn't</Emphasis>─well...you're too modest!"
126,"TEXT_MANFST502_01136_CID_000_366","Whichever you are, you've managed to open the way to the Praetorium. The only problem is, we can't reach it on foot."
127,"TEXT_MANFST502_01136_CID_000_367","Nay, we'll need to take the <Emphasis>Enterprise</Emphasis>. I left her at the Ceruleum Processing Plant, so let's regroup there."
128,"TEXT_MANFST502_01136_CID_000_368","This is it, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! The final confrontation awaits!"
129,"TEXT_MANFST502_01136_RAUBAHN_000_900","I knew you wouldn't let us down, soldier!"
130,"TEXT_MANFST502_01136_RAUBAHN_000_901","With the Praetorium stripped of its defenses, the way to the Ultima Weapon lies open."
131,"TEXT_MANFST502_01136_RAUBAHN_000_902","The time is come for the final phase of Operation Archon!"
key,0,1
#,,
int32,str,str
0,"TEXT_MANFST502_01136_SEQ_00","Raubahn stands ready to commence the penultimate phase of Operation Archon."
1,"TEXT_MANFST502_01136_SEQ_01","So begins the penultimate phase of Operation Archon. While the main Alliance host wreaks havoc without, you must steal inside Castrum Meridianum and disable its magitek field generator.
※Castrum Meridianum can be accessed via the Duty Finder."
2,"TEXT_MANFST502_01136_SEQ_02","You have successfully disabled the magitek field generator protecting the Praetorium, and defeated Livia sas Junius into the bargain. Though you are eager to press on with the fourth and final phase of Operation Archon, you will require the use of an airship if you are to reach the Ultima Weapon's resting place. For now, make your way back outside and report to Raubahn."
3,"TEXT_MANFST502_01136_SEQ_03","After gruffly reaffirming his trust in your abilities, Raubahn declares the third phase of Operation Archon a success. All that remains is the small matter of finding and destroying the Ultima Weapon."
4,"TEXT_MANFST502_01136_SEQ_04",""
5,"TEXT_MANFST502_01136_SEQ_05",""
6,"TEXT_MANFST502_01136_SEQ_06",""
7,"TEXT_MANFST502_01136_SEQ_07",""
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22,"TEXT_MANFST502_01136_SEQ_22",""
23,"TEXT_MANFST502_01136_SEQ_23",""
24,"TEXT_MANFST502_01136_TODO_00","Use the Duty Finder to enter Castrum Meridianum."
25,"TEXT_MANFST502_01136_TODO_01","Report to Raubahn."
26,"TEXT_MANFST502_01136_TODO_02",""
27,"TEXT_MANFST502_01136_TODO_03",""
28,"TEXT_MANFST502_01136_TODO_04",""
29,"TEXT_MANFST502_01136_TODO_05",""
30,"TEXT_MANFST502_01136_TODO_06",""
31,"TEXT_MANFST502_01136_TODO_07",""
32,"TEXT_MANFST502_01136_TODO_08",""
33,"TEXT_MANFST502_01136_TODO_09",""
34,"TEXT_MANFST502_01136_TODO_10",""
35,"TEXT_MANFST502_01136_TODO_11",""
36,"TEXT_MANFST502_01136_TODO_12",""
37,"TEXT_MANFST502_01136_TODO_13",""
38,"TEXT_MANFST502_01136_TODO_14",""
39,"TEXT_MANFST502_01136_TODO_15",""
40,"TEXT_MANFST502_01136_TODO_16",""
41,"TEXT_MANFST502_01136_TODO_17",""
42,"TEXT_MANFST502_01136_TODO_18",""
43,"TEXT_MANFST502_01136_TODO_19",""
44,"TEXT_MANFST502_01136_TODO_20",""
45,"TEXT_MANFST502_01136_TODO_21",""
46,"TEXT_MANFST502_01136_TODO_22",""
47,"TEXT_MANFST502_01136_TODO_23",""
48,"TEXT_MANFST502_01136_RAUBAHN_000_050","Brothers and sisters of the Alliance! I would share with you glad tidings!"
49,"TEXT_MANFST502_01136_RAUBAHN_000_051","Doubtless spurred on by news of the siege of Castrum Oriens, the Maelstrom has struck a double blow! Castrum Occidens and Castrum Marinum are now under blockade!"
50,"TEXT_MANFST502_01136_RAUBAHN_000_052","Phase two of Operation Archon is a success!"
51,"TEXT_MANFST502_01136_RAUBAHN_000_053","Reports tell us that the Garleans offered fierce resistance─but that the Admiral yielded them not one ilm."
52,"TEXT_MANFST502_01136_RAUBAHN_000_054","With Occidens, Marinum, and Oriens thus suppressed, the third phase may begin in earnest!"
53,"TEXT_MANFST502_01136_RAUBAHN_000_055","Even as we speak, the Order of the Twin Adder moves to block the railway leading hither from Castrum Centri. And that can mean but one thing..."
54,"TEXT_MANFST502_01136_RAUBAHN_000_056","The hour is come to strike at the heart of the Garlean invasion force!"
55,"TEXT_MANFST502_01136_RAUBAHN_000_057","...Castrum Meridianum, the den of the Black Wolf!"
56,"TEXT_MANFST502_01136_MINFILIA_000_058","My fellow Eorzeans. I am Minfilia, Mistress of the Scions of the Seventh Dawn."
57,"TEXT_MANFST502_01136_MINFILIA_000_059","There exist myriad barriers that divide us─those of race and nation, language and creed, to name but a few."
58,"TEXT_MANFST502_01136_MINFILIA_000_060","Such barriers serve to isolate us from our neighbors...yet they <Emphasis>also</Emphasis> serve to define who we are. Shorn of them, there would be little to distinguish one from another, and the rich variety of our lives would give way to sterile orthodoxy."
59,"TEXT_MANFST502_01136_MINFILIA_000_061","These barriers can never <Emphasis>truly</Emphasis> be broken down, of course─not so long as there is liberty in the world─but they <Emphasis>can</Emphasis> be transcended!"
60,"TEXT_MANFST502_01136_MINFILIA_000_062","Verily, we do so now in coming together for this grand endeavor, to fight side by side in defense of our shared home!"
61,"TEXT_MANFST502_01136_ALPHINAUD_000_063","Before me stands the adventurer <Highlight>ObjectParameter(1)</Highlight>. You all know <If(PlayerParameter(4))>her<Else/>him</If> as the <If(PlayerParameter(4))>woman<Else/>man</If> who will lead the unit tasked with destroying the Ultima Weapon."
62,"TEXT_MANFST502_01136_ALPHINAUD_000_064","We Scions know a different <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, however. We know <If(PlayerParameter(4))>her<Else/>him</If> as a dear friend who has endured untold hardship on our behalf─a true hero who has ever blazed a path for us to follow. And why do I tell you this? I tell you, friends, because it is time for <Emphasis>us</Emphasis> to blaze a path for <Emphasis><If(PlayerParameter(4))>her<Else/>him</If></Emphasis>!"
63,"TEXT_MANFST502_01136_RAUBAHN_000_065","Our objective is to wreak such havoc outside the walls of Meridianum as to afford <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> and <If(PlayerParameter(4))>her<Else/>his</If> comrades the time they need to disable the magitek field generator within."
64,"TEXT_MANFST502_01136_RAUBAHN_000_066","With the path thus cleared, we may finally turn our minds to the true goal of this operation─the destruction of the Ultima Weapon! All troops, prepare for battle!"
65,"TEXT_MANFST502_01136_CID_000_067","I fear I can't accompany you this time. The unenviable task of facilitating communications between our forces has been entrusted to the Ironworks, you see. Know, though, that I will be praying for your safe return."
66,"TEXT_MANFST502_01136_MINFILIA_000_068","See that you come back to us, my friend. May the Crystal bless you and keep you."
67,"TEXT_MANFST502_01136_RAUBAHN_000_069","We will suffer the Black Wolf to prowl our lands no more! Let us teach the hunter what it is to be hunted!"
68,"TEXT_MANFST502_01136_RAUBAHN_000_070","Forward, comrades! For Eorzea!"
69,"TEXT_MANFST502_01136_ALLIEDARMIES_000_070","(-All-)FOR EORZEA!"
70,"TEXT_MANFST502_01136_ALPHINAUD_000_071","Go now, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and bring us one step closer to the dawn!"
71,"TEXT_MANFST502_01136_RAUBAHN_100_070","We will suffer the Black Wolf to prowl our lands no more! Let us teach the hunter what it is to be hunted!"
72,"TEXT_MANFST502_01136_CID_000_140","If I didn't know better, I'd swear you had a personal grudge against magitek armor."
73,"TEXT_MANFST502_01136_CID_000_141","What can I say? I couldn't bear to let you have all the fun."
74,"TEXT_MANFST502_01136_CID_000_142","Don't worry─Biggs and Wedge have everything in hand. Truth be told, I think they <Emphasis>like</Emphasis> having the work of three men."
75,"TEXT_MANFST502_01136_CID_000_143","Wedge wasn't exactly pleased to be left behind, though, and made quite sure I knew it. I must say, our recent struggles have done <Emphasis>wonders</Emphasis> for the lad's spirit."
76,"TEXT_MANFST502_01136_CID_000_144","Given the size of this place, I suspected there might be an armor or three to be had. And here we are."
77,"TEXT_MANFST502_01136_CID_000_145","Hmmm...not as bad as I thought. If I have <Emphasis>half</Emphasis> Marques's talent for mending things, I should be able to get it working again."
78,"TEXT_MANFST502_01136_CID_000_146","Listen, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─we intercepted an imperial communication indicating that the Ultima Weapon is indeed being housed within the Praetorium."
79,"TEXT_MANFST502_01136_CID_000_147","We also learned that the field which protects the compound is powered by no fewer than three generator towers."
80,"TEXT_MANFST502_01136_CID_000_148","If you're to deactivate the field, you'll need to locate and disable them all."
81,"TEXT_MANFST502_01136_CID_000_149","And I'm here to help you do just that."
82,"TEXT_MANFST502_01136_CID_000_150","See that chute? It leads to waste disposal."
83,"TEXT_MANFST502_01136_CID_000_151","Somewhere nearby, there will be a ceruleum facility supplying fuel to the closest of the three towers."
84,"TEXT_MANFST502_01136_CID_000_152","Find the place and break things."
85,"TEXT_MANFST502_01136_CID_000_153","Go on ahead, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I'll be along as soon as I finish my repairs."
86,"TEXT_MANFST502_01136_CID_000_200","There you are!"
87,"TEXT_MANFST502_01136_CID_000_201","I didn't have the patience to take the long way 'round."
88,"TEXT_MANFST502_01136_CID_000_202","I see you've disabled the first generator. That leaves us with two."
89,"TEXT_MANFST502_01136_CID_000_203","Ah, bugger. That was me, wasn't it?"
90,"TEXT_MANFST502_01136_CID_000_204","Well, there's nothing for it but to press on. We must see to the remaining generators before the enemy has the chance to regroup!"
91,"TEXT_MANFST502_01136_CID_000_205","You go on ahead, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I'll bring up the rear!"
92,"TEXT_MANFST502_01136_CID_000_206","Let's raise some hell!"
93,"TEXT_MANFST502_01136_CID_000_220","Fine work, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
94,"TEXT_MANFST502_01136_CID_000_221","Stand clear. I have a mind to loose some fireworks."
95,"TEXT_MANFST502_01136_CID_000_222","Diverting all power to cannons!"
96,"TEXT_MANFST502_01136_CID_000_223","Damn it. There goes the core. I fear I may have overestimated its maximum operating capacity...by a few orders of magnitude. I blame Marques."
97,"TEXT_MANFST502_01136_CID_000_224","Ahem. We'll need to find another way to bring down the third generator."
98,"TEXT_MANFST502_01136_CID_000_225","Well, well...the traitor himself. And with his meddlesome friend for company."
99,"TEXT_MANFST502_01136_CID_000_226","You go on ahead, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I need to get to the bottom of something."
100,"TEXT_MANFST502_01136_CID_000_260","It's me! Are you all right!?"
101,"TEXT_MANFST502_01136_CID_000_261","That's an assault craft you're up against! You don't stand a chance with conventional weapons!"
102,"TEXT_MANFST502_01136_CID_000_262","You're going to need something big to bring it down. A mortar, a cannon─anything!"
103,"TEXT_MANFST502_01136_CID_000_263","Hold on, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I'm on my way!"
104,"TEXT_MANFST502_01136_LIVIA_000_290","Fools! If you are resolved to die here, you might at least have done so without first making a mess of the place!"
105,"TEXT_MANFST502_01136_LIVIA_000_291","I see that Garlond is not with you. More's the pity, I had hoped to slay him myself. But never mind the traitor for now."
106,"TEXT_MANFST502_01136_LIVIA_000_292","I have so looked forward to this meeting...<Highlight>ObjectParameter(1)</Highlight>."
107,"TEXT_MANFST502_01136_LIVIA_000_293","Yes, I know much and more about you. About your strength...and your hidden <Emphasis>talents</Emphasis>."
108,"TEXT_MANFST502_01136_LIVIA_000_294","I would sample them firsthand─and you <Emphasis>will</Emphasis> indulge me."
109,"TEXT_MANFST502_01136_LIVIA_000_320","My lord was quite taken with you and the power you possess─the “Echo.” Naturally, I could not help but wonder whom this <If(PlayerParameter(4))>princess among women<Else/>prince among men</If> might be..."
110,"TEXT_MANFST502_01136_LIVIA_000_321","Only to discover that you are but another adventurer. No better than the multitude."
111,"TEXT_MANFST502_01136_LIVIA_000_322","Yet in spite of this, the masses hold you their champion, and shower honors upon your head. It defies all reason."
112,"TEXT_MANFST502_01136_LIVIA_000_323","How is it that <Emphasis>you</Emphasis> could be such a thorn in our side? Wherever you appear, you leave havoc in your wake. You even slew Rhitahtyn, one of our very finest."
113,"TEXT_MANFST502_01136_LIVIA_000_324","Well...I will not speculate. Truth be told, I couldn't care less how you have done these things. What matters to me is the fact that you have done them."
114,"TEXT_MANFST502_01136_LIVIA_000_325","If you are allowed to continue, you will eventually deprive me of all that I have toiled for─all that is mine by right!"
115,"TEXT_MANFST502_01136_LIVIA_000_326","My minions, my comrades...even my lord Gaius!"
116,"TEXT_MANFST502_01136_LIVIA_000_327","Well, <Emphasis>you cannot have him</Emphasis>!"
117,"TEXT_MANFST502_01136_LIVIA_000_328","His dreams and ambitions, his body and soul─they are <Emphasis>mine</Emphasis>, do you hear me!? <Emphasis>All mine</Emphasis>!"
118,"TEXT_MANFST502_01136_LIVIA_000_329","I lost everything once before! I will <Emphasis>not</Emphasis> suffer it to happen again!"
119,"TEXT_MANFST502_01136_LIVIA_000_330","I will kill you, adventurer! Only your death can bring me peace!"
120,"TEXT_MANFST502_01136_LIVIA_000_360","No... <sob> It's happening...all over again..."
121,"TEXT_MANFST502_01136_LIVIA_000_361","Please... I cannot bear it... <sob> Don't take him...away from me..."
122,"TEXT_MANFST502_01136_LIVIA_000_362","My lord Gaius!!!"
123,"TEXT_MANFST502_01136_CID_000_363","Another poor fool who craved Gaius's affection over all else... May her soul know rest."
124,"TEXT_MANFST502_01136_CID_000_364","'Tis a miracle no harm has come to you, my friend. One for which I will happily give thanks."
125,"TEXT_MANFST502_01136_CID_000_365","...And the wonders do not end there. Truthfully now─did you <Emphasis>really</Emphasis> mean to send that assault craft crashing into the generator tower? If you did─<Emphasis>you're a bloody liar</Emphasis>. If you <Emphasis>didn't</Emphasis>─well...you're too modest!"
126,"TEXT_MANFST502_01136_CID_000_366","Whichever you are, you've managed to open the way to the Praetorium. The only problem is, we can't reach it on foot."
127,"TEXT_MANFST502_01136_CID_000_367","Nay, we'll need to take the <Emphasis>Enterprise</Emphasis>. I left her at the Ceruleum Processing Plant, so let's regroup there."
128,"TEXT_MANFST502_01136_CID_000_368","This is it, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! The final confrontation awaits!"
129,"TEXT_MANFST502_01136_RAUBAHN_000_900","I knew you wouldn't let us down, soldier!"
130,"TEXT_MANFST502_01136_RAUBAHN_000_901","With the Praetorium stripped of its defenses, the way to the Ultima Weapon lies open."
131,"TEXT_MANFST502_01136_RAUBAHN_000_902","The time is come for the final phase of Operation Archon!"
132,"TEXT_MANFST502_01136_ALPHINAUD_000_950","Go now, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and bring us one step closer to the dawn!"
133,"TEXT_MANFST502_01136_MINFILIA_000_960","See that you come back to us, my friend. May the Crystal bless you and keep you."
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3 int32 str str
4 0 TEXT_MANFST502_01136_SEQ_00 Raubahn stands ready to commence the penultimate phase of Operation Archon.
5 1 TEXT_MANFST502_01136_SEQ_01 So begins the penultimate phase of Operation Archon. While the main Alliance host wreaks havoc without, you must steal inside Castrum Meridianum and disable its magitek field generator. ※Castrum Meridianum can be accessed via the Duty Finder. So begins the penultimate phase of Operation Archon. While the main Alliance host wreaks havoc without, you must steal inside Castrum Meridianum and disable its magitek field generator. ※Castrum Meridianum can be accessed via the Duty Finder.
6 2 TEXT_MANFST502_01136_SEQ_02 You have successfully disabled the magitek field generator protecting the Praetorium, and defeated Livia sas Junius into the bargain. Though you are eager to press on with the fourth and final phase of Operation Archon, you will require the use of an airship if you are to reach the Ultima Weapon's resting place. For now, make your way back outside and report to Raubahn.
7 3 TEXT_MANFST502_01136_SEQ_03 After gruffly reaffirming his trust in your abilities, Raubahn declares the third phase of Operation Archon a success. All that remains is the small matter of finding and destroying the Ultima Weapon.
8 4 TEXT_MANFST502_01136_SEQ_04
9 5 TEXT_MANFST502_01136_SEQ_05
10 6 TEXT_MANFST502_01136_SEQ_06
11 7 TEXT_MANFST502_01136_SEQ_07
12 8 TEXT_MANFST502_01136_SEQ_08
13 9 TEXT_MANFST502_01136_SEQ_09
14 10 TEXT_MANFST502_01136_SEQ_10
15 11 TEXT_MANFST502_01136_SEQ_11
16 12 TEXT_MANFST502_01136_SEQ_12
17 13 TEXT_MANFST502_01136_SEQ_13
18 14 TEXT_MANFST502_01136_SEQ_14
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21 17 TEXT_MANFST502_01136_SEQ_17
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24 20 TEXT_MANFST502_01136_SEQ_20
25 21 TEXT_MANFST502_01136_SEQ_21
26 22 TEXT_MANFST502_01136_SEQ_22
27 23 TEXT_MANFST502_01136_SEQ_23
28 24 TEXT_MANFST502_01136_TODO_00 Use the Duty Finder to enter Castrum Meridianum.
29 25 TEXT_MANFST502_01136_TODO_01 Report to Raubahn.
30 26 TEXT_MANFST502_01136_TODO_02
31 27 TEXT_MANFST502_01136_TODO_03
32 28 TEXT_MANFST502_01136_TODO_04
33 29 TEXT_MANFST502_01136_TODO_05
34 30 TEXT_MANFST502_01136_TODO_06
35 31 TEXT_MANFST502_01136_TODO_07
36 32 TEXT_MANFST502_01136_TODO_08
37 33 TEXT_MANFST502_01136_TODO_09
38 34 TEXT_MANFST502_01136_TODO_10
39 35 TEXT_MANFST502_01136_TODO_11
40 36 TEXT_MANFST502_01136_TODO_12
41 37 TEXT_MANFST502_01136_TODO_13
42 38 TEXT_MANFST502_01136_TODO_14
43 39 TEXT_MANFST502_01136_TODO_15
44 40 TEXT_MANFST502_01136_TODO_16
45 41 TEXT_MANFST502_01136_TODO_17
46 42 TEXT_MANFST502_01136_TODO_18
47 43 TEXT_MANFST502_01136_TODO_19
48 44 TEXT_MANFST502_01136_TODO_20
49 45 TEXT_MANFST502_01136_TODO_21
50 46 TEXT_MANFST502_01136_TODO_22
51 47 TEXT_MANFST502_01136_TODO_23
52 48 TEXT_MANFST502_01136_RAUBAHN_000_050 Brothers and sisters of the Alliance! I would share with you glad tidings!
53 49 TEXT_MANFST502_01136_RAUBAHN_000_051 Doubtless spurred on by news of the siege of Castrum Oriens, the Maelstrom has struck a double blow! Castrum Occidens and Castrum Marinum are now under blockade!
54 50 TEXT_MANFST502_01136_RAUBAHN_000_052 Phase two of Operation Archon is a success!
55 51 TEXT_MANFST502_01136_RAUBAHN_000_053 Reports tell us that the Garleans offered fierce resistance─but that the Admiral yielded them not one ilm.
56 52 TEXT_MANFST502_01136_RAUBAHN_000_054 With Occidens, Marinum, and Oriens thus suppressed, the third phase may begin in earnest!
57 53 TEXT_MANFST502_01136_RAUBAHN_000_055 Even as we speak, the Order of the Twin Adder moves to block the railway leading hither from Castrum Centri. And that can mean but one thing...
58 54 TEXT_MANFST502_01136_RAUBAHN_000_056 The hour is come to strike at the heart of the Garlean invasion force!
59 55 TEXT_MANFST502_01136_RAUBAHN_000_057 ...Castrum Meridianum, the den of the Black Wolf!
60 56 TEXT_MANFST502_01136_MINFILIA_000_058 My fellow Eorzeans. I am Minfilia, Mistress of the Scions of the Seventh Dawn.
61 57 TEXT_MANFST502_01136_MINFILIA_000_059 There exist myriad barriers that divide us─those of race and nation, language and creed, to name but a few.
62 58 TEXT_MANFST502_01136_MINFILIA_000_060 Such barriers serve to isolate us from our neighbors...yet they <Emphasis>also</Emphasis> serve to define who we are. Shorn of them, there would be little to distinguish one from another, and the rich variety of our lives would give way to sterile orthodoxy.
63 59 TEXT_MANFST502_01136_MINFILIA_000_061 These barriers can never <Emphasis>truly</Emphasis> be broken down, of course─not so long as there is liberty in the world─but they <Emphasis>can</Emphasis> be transcended!
64 60 TEXT_MANFST502_01136_MINFILIA_000_062 Verily, we do so now in coming together for this grand endeavor, to fight side by side in defense of our shared home!
65 61 TEXT_MANFST502_01136_ALPHINAUD_000_063 Before me stands the adventurer <Highlight>ObjectParameter(1)</Highlight>. You all know <If(PlayerParameter(4))>her<Else/>him</If> as the <If(PlayerParameter(4))>woman<Else/>man</If> who will lead the unit tasked with destroying the Ultima Weapon.
66 62 TEXT_MANFST502_01136_ALPHINAUD_000_064 We Scions know a different <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, however. We know <If(PlayerParameter(4))>her<Else/>him</If> as a dear friend who has endured untold hardship on our behalf─a true hero who has ever blazed a path for us to follow. And why do I tell you this? I tell you, friends, because it is time for <Emphasis>us</Emphasis> to blaze a path for <Emphasis><If(PlayerParameter(4))>her<Else/>him</If></Emphasis>!
67 63 TEXT_MANFST502_01136_RAUBAHN_000_065 Our objective is to wreak such havoc outside the walls of Meridianum as to afford <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> and <If(PlayerParameter(4))>her<Else/>his</If> comrades the time they need to disable the magitek field generator within.
68 64 TEXT_MANFST502_01136_RAUBAHN_000_066 With the path thus cleared, we may finally turn our minds to the true goal of this operation─the destruction of the Ultima Weapon! All troops, prepare for battle!
69 65 TEXT_MANFST502_01136_CID_000_067 I fear I can't accompany you this time. The unenviable task of facilitating communications between our forces has been entrusted to the Ironworks, you see. Know, though, that I will be praying for your safe return.
70 66 TEXT_MANFST502_01136_MINFILIA_000_068 See that you come back to us, my friend. May the Crystal bless you and keep you.
71 67 TEXT_MANFST502_01136_RAUBAHN_000_069 We will suffer the Black Wolf to prowl our lands no more! Let us teach the hunter what it is to be hunted!
72 68 TEXT_MANFST502_01136_RAUBAHN_000_070 Forward, comrades! For Eorzea!
73 69 TEXT_MANFST502_01136_ALLIEDARMIES_000_070 (-All-)FOR EORZEA!
74 70 TEXT_MANFST502_01136_ALPHINAUD_000_071 Go now, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and bring us one step closer to the dawn!
75 71 TEXT_MANFST502_01136_RAUBAHN_100_070 We will suffer the Black Wolf to prowl our lands no more! Let us teach the hunter what it is to be hunted!
76 72 TEXT_MANFST502_01136_CID_000_140 If I didn't know better, I'd swear you had a personal grudge against magitek armor.
77 73 TEXT_MANFST502_01136_CID_000_141 What can I say? I couldn't bear to let you have all the fun.
78 74 TEXT_MANFST502_01136_CID_000_142 Don't worry─Biggs and Wedge have everything in hand. Truth be told, I think they <Emphasis>like</Emphasis> having the work of three men.
79 75 TEXT_MANFST502_01136_CID_000_143 Wedge wasn't exactly pleased to be left behind, though, and made quite sure I knew it. I must say, our recent struggles have done <Emphasis>wonders</Emphasis> for the lad's spirit.
80 76 TEXT_MANFST502_01136_CID_000_144 Given the size of this place, I suspected there might be an armor or three to be had. And here we are.
81 77 TEXT_MANFST502_01136_CID_000_145 Hmmm...not as bad as I thought. If I have <Emphasis>half</Emphasis> Marques's talent for mending things, I should be able to get it working again.
82 78 TEXT_MANFST502_01136_CID_000_146 Listen, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─we intercepted an imperial communication indicating that the Ultima Weapon is indeed being housed within the Praetorium.
83 79 TEXT_MANFST502_01136_CID_000_147 We also learned that the field which protects the compound is powered by no fewer than three generator towers.
84 80 TEXT_MANFST502_01136_CID_000_148 If you're to deactivate the field, you'll need to locate and disable them all.
85 81 TEXT_MANFST502_01136_CID_000_149 And I'm here to help you do just that.
86 82 TEXT_MANFST502_01136_CID_000_150 See that chute? It leads to waste disposal.
87 83 TEXT_MANFST502_01136_CID_000_151 Somewhere nearby, there will be a ceruleum facility supplying fuel to the closest of the three towers.
88 84 TEXT_MANFST502_01136_CID_000_152 Find the place and break things.
89 85 TEXT_MANFST502_01136_CID_000_153 Go on ahead, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I'll be along as soon as I finish my repairs.
90 86 TEXT_MANFST502_01136_CID_000_200 There you are!
91 87 TEXT_MANFST502_01136_CID_000_201 I didn't have the patience to take the long way 'round.
92 88 TEXT_MANFST502_01136_CID_000_202 I see you've disabled the first generator. That leaves us with two.
93 89 TEXT_MANFST502_01136_CID_000_203 Ah, bugger. That was me, wasn't it?
94 90 TEXT_MANFST502_01136_CID_000_204 Well, there's nothing for it but to press on. We must see to the remaining generators before the enemy has the chance to regroup!
95 91 TEXT_MANFST502_01136_CID_000_205 You go on ahead, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I'll bring up the rear!
96 92 TEXT_MANFST502_01136_CID_000_206 Let's raise some hell!
97 93 TEXT_MANFST502_01136_CID_000_220 Fine work, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!
98 94 TEXT_MANFST502_01136_CID_000_221 Stand clear. I have a mind to loose some fireworks.
99 95 TEXT_MANFST502_01136_CID_000_222 Diverting all power to cannons!
100 96 TEXT_MANFST502_01136_CID_000_223 Damn it. There goes the core. I fear I may have overestimated its maximum operating capacity...by a few orders of magnitude. I blame Marques.
101 97 TEXT_MANFST502_01136_CID_000_224 Ahem. We'll need to find another way to bring down the third generator.
102 98 TEXT_MANFST502_01136_CID_000_225 Well, well...the traitor himself. And with his meddlesome friend for company.
103 99 TEXT_MANFST502_01136_CID_000_226 You go on ahead, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I need to get to the bottom of something.
104 100 TEXT_MANFST502_01136_CID_000_260 It's me! Are you all right!?
105 101 TEXT_MANFST502_01136_CID_000_261 That's an assault craft you're up against! You don't stand a chance with conventional weapons!
106 102 TEXT_MANFST502_01136_CID_000_262 You're going to need something big to bring it down. A mortar, a cannon─anything!
107 103 TEXT_MANFST502_01136_CID_000_263 Hold on, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! I'm on my way!
108 104 TEXT_MANFST502_01136_LIVIA_000_290 Fools! If you are resolved to die here, you might at least have done so without first making a mess of the place!
109 105 TEXT_MANFST502_01136_LIVIA_000_291 I see that Garlond is not with you. More's the pity, I had hoped to slay him myself. But never mind the traitor for now.
110 106 TEXT_MANFST502_01136_LIVIA_000_292 I have so looked forward to this meeting...<Highlight>ObjectParameter(1)</Highlight>.
111 107 TEXT_MANFST502_01136_LIVIA_000_293 Yes, I know much and more about you. About your strength...and your hidden <Emphasis>talents</Emphasis>.
112 108 TEXT_MANFST502_01136_LIVIA_000_294 I would sample them firsthand─and you <Emphasis>will</Emphasis> indulge me.
113 109 TEXT_MANFST502_01136_LIVIA_000_320 My lord was quite taken with you and the power you possess─the “Echo.” Naturally, I could not help but wonder whom this <If(PlayerParameter(4))>princess among women<Else/>prince among men</If> might be...
114 110 TEXT_MANFST502_01136_LIVIA_000_321 Only to discover that you are but another adventurer. No better than the multitude.
115 111 TEXT_MANFST502_01136_LIVIA_000_322 Yet in spite of this, the masses hold you their champion, and shower honors upon your head. It defies all reason.
116 112 TEXT_MANFST502_01136_LIVIA_000_323 How is it that <Emphasis>you</Emphasis> could be such a thorn in our side? Wherever you appear, you leave havoc in your wake. You even slew Rhitahtyn, one of our very finest.
117 113 TEXT_MANFST502_01136_LIVIA_000_324 Well...I will not speculate. Truth be told, I couldn't care less how you have done these things. What matters to me is the fact that you have done them.
118 114 TEXT_MANFST502_01136_LIVIA_000_325 If you are allowed to continue, you will eventually deprive me of all that I have toiled for─all that is mine by right!
119 115 TEXT_MANFST502_01136_LIVIA_000_326 My minions, my comrades...even my lord Gaius!
120 116 TEXT_MANFST502_01136_LIVIA_000_327 Well, <Emphasis>you cannot have him</Emphasis>!
121 117 TEXT_MANFST502_01136_LIVIA_000_328 His dreams and ambitions, his body and soul─they are <Emphasis>mine</Emphasis>, do you hear me!? <Emphasis>All mine</Emphasis>!
122 118 TEXT_MANFST502_01136_LIVIA_000_329 I lost everything once before! I will <Emphasis>not</Emphasis> suffer it to happen again!
123 119 TEXT_MANFST502_01136_LIVIA_000_330 I will kill you, adventurer! Only your death can bring me peace!
124 120 TEXT_MANFST502_01136_LIVIA_000_360 No... <sob> It's happening...all over again...
125 121 TEXT_MANFST502_01136_LIVIA_000_361 Please... I cannot bear it... <sob> Don't take him...away from me...
126 122 TEXT_MANFST502_01136_LIVIA_000_362 My lord Gaius!!!
127 123 TEXT_MANFST502_01136_CID_000_363 Another poor fool who craved Gaius's affection over all else... May her soul know rest.
128 124 TEXT_MANFST502_01136_CID_000_364 'Tis a miracle no harm has come to you, my friend. One for which I will happily give thanks.
129 125 TEXT_MANFST502_01136_CID_000_365 ...And the wonders do not end there. Truthfully now─did you <Emphasis>really</Emphasis> mean to send that assault craft crashing into the generator tower? If you did─<Emphasis>you're a bloody liar</Emphasis>. If you <Emphasis>didn't</Emphasis>─well...you're too modest!
130 126 TEXT_MANFST502_01136_CID_000_366 Whichever you are, you've managed to open the way to the Praetorium. The only problem is, we can't reach it on foot.
131 127 TEXT_MANFST502_01136_CID_000_367 Nay, we'll need to take the <Emphasis>Enterprise</Emphasis>. I left her at the Ceruleum Processing Plant, so let's regroup there.
132 128 TEXT_MANFST502_01136_CID_000_368 This is it, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! The final confrontation awaits!
133 129 TEXT_MANFST502_01136_RAUBAHN_000_900 I knew you wouldn't let us down, soldier!
134 130 TEXT_MANFST502_01136_RAUBAHN_000_901 With the Praetorium stripped of its defenses, the way to the Ultima Weapon lies open.
135 131 TEXT_MANFST502_01136_RAUBAHN_000_902 The time is come for the final phase of Operation Archon!
136 132 TEXT_MANFST502_01136_ALPHINAUD_000_950 Go now, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, and bring us one step closer to the dawn!
137 133 TEXT_MANFST502_01136_MINFILIA_000_960 See that you come back to us, my friend. May the Crystal bless you and keep you.
138
139
+60 -58
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@@ -1,58 +1,60 @@
key,0,1
#,,
int32,str,str
0,"TEXT_SUBFST900_01135_SEQ_00","Nedrick Ironheart has information that is certain to set your heart to racing."
1,"TEXT_SUBFST900_01135_SEQ_01","Sensing that you may be wanting for stimulation, Nedrick Ironheart tells you of Amdapor Keep, a ruined fortress situated in the South Shroud. If you would walk its halls and delve into the past, speak with Maxinne, the Wood Wailer who stands guard at the entrance."
2,"TEXT_SUBFST900_01135_SEQ_02","You learn that Amdapor Keep is overrun with the Lambs of Dalamud and the voidsent they have taken to summoning. Satisfied that you will hold your own against such foes, Maxinne grants you permission to enter.
※Amdapor Keep can be accessed via the Duty Finder."
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23,"TEXT_SUBFST900_01135_SEQ_23",""
24,"TEXT_SUBFST900_01135_TODO_00","Speak with Maxinne at Amdapor Keep."
25,"TEXT_SUBFST900_01135_TODO_01",""
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27,"TEXT_SUBFST900_01135_TODO_03",""
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46,"TEXT_SUBFST900_01135_TODO_22",""
47,"TEXT_SUBFST900_01135_TODO_23",""
48,"TEXT_SUBFST900_01135_NEDRICK_000_000","If you don't mind my saying, it seems to me you've been wanting for stimulation of late. Aye, the air of torpor about you is quite palpable."
49,"TEXT_SUBFST900_01135_NEDRICK_000_001","Adventurers are as next of kin to explorers, my friend. Like us, you need regular doses of excitement, else you're like to shrivel up and die."
50,"TEXT_SUBFST900_01135_NEDRICK_000_002","I would hate to see that happen to you, so I will tell you of a place that will surely set your heart to racing: Amdapor Keep. 'Tis a ruined fortress situated in the South Shroud, dating back to the Fifth Astral Era."
51,"TEXT_SUBFST900_01135_NEDRICK_000_003","If the thought of delving into the past sets your loins afire, the keep will surely serve to quench it. The entrance is watched by a Wood Wailer named Maxinne. Give her my name, and she will tell you all you need to know."
52,"TEXT_SUBFST900_01135_MAXINNE_000_020","Here at Nedrick's recommendation? Then you must not be without skill. That said, it is my duty to warn you of the dangers that await."
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int32,str,str
0,"TEXT_SUBFST900_01135_SEQ_00","Nedrick Ironheart has information that is certain to set your heart to racing."
1,"TEXT_SUBFST900_01135_SEQ_01","Sensing that you may be wanting for stimulation, Nedrick Ironheart tells you of Amdapor Keep, a ruined fortress situated in the South Shroud. If you would walk its halls and delve into the past, speak with Maxinne, the Wood Wailer who stands guard at the entrance."
2,"TEXT_SUBFST900_01135_SEQ_02","You learn that Amdapor Keep is overrun with the Lambs of Dalamud and the voidsent they have taken to summoning. Satisfied that you will hold your own against such foes, Maxinne grants you permission to enter.
※Amdapor Keep can be accessed via the Duty Finder."
3,"TEXT_SUBFST900_01135_SEQ_03",""
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24,"TEXT_SUBFST900_01135_TODO_00","Speak with Maxinne at Amdapor Keep."
25,"TEXT_SUBFST900_01135_TODO_01",""
26,"TEXT_SUBFST900_01135_TODO_02",""
27,"TEXT_SUBFST900_01135_TODO_03",""
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48,"TEXT_SUBFST900_01135_NEDRICK_000_000","If you don't mind my saying, it seems to me you've been wanting for stimulation of late. Aye, the air of torpor about you is quite palpable."
49,"TEXT_SUBFST900_01135_NEDRICK_000_001","Adventurers are as next of kin to explorers, my friend. Like us, you need regular doses of excitement, else you're like to shrivel up and die."
50,"TEXT_SUBFST900_01135_NEDRICK_000_002","I would hate to see that happen to you, so I will tell you of a place that will surely set your heart to racing: Amdapor Keep. 'Tis a ruined fortress situated in the South Shroud, dating back to the Fifth Astral Era."
51,"TEXT_SUBFST900_01135_NEDRICK_000_003","If the thought of delving into the past sets your loins afire, the keep will surely serve to quench it. The entrance is watched by a Wood Wailer named Maxinne. Give her my name, and she will tell you all you need to know."
52,"TEXT_SUBFST900_01135_MAXINNE_000_020","Here at Nedrick's recommendation? Then you must not be without skill. That said, it is my duty to warn you of the dangers that await."
53,"TEXT_SUBFST900_01135_MAXINNE_000_021","This fortress was built by the Amdapori, an ancient people who rose to power upon arcane knowledge. During the heyday of their civilization, they built magnificent structures such as this."
54,"TEXT_SUBFST900_01135_MAXINNE_000_022","Alas, that splendor has long faded into memory, and the keep has become a lair for the Lambs of Dalamud, a doomsday cult. Some of the cultists have even succeeded in summoning voidsent, and we Wood Wailers welcome capable adventurers who would be willing to keep their numbers in check."
1 key 0 1
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3 int32 str str
4 0 TEXT_SUBFST900_01135_SEQ_00 Nedrick Ironheart has information that is certain to set your heart to racing.
5 1 TEXT_SUBFST900_01135_SEQ_01 Sensing that you may be wanting for stimulation, Nedrick Ironheart tells you of Amdapor Keep, a ruined fortress situated in the South Shroud. If you would walk its halls and delve into the past, speak with Maxinne, the Wood Wailer who stands guard at the entrance.
6 2 TEXT_SUBFST900_01135_SEQ_02 You learn that Amdapor Keep is overrun with the Lambs of Dalamud and the voidsent they have taken to summoning. Satisfied that you will hold your own against such foes, Maxinne grants you permission to enter. ※Amdapor Keep can be accessed via the Duty Finder. You learn that Amdapor Keep is overrun with the Lambs of Dalamud and the voidsent they have taken to summoning. Satisfied that you will hold your own against such foes, Maxinne grants you permission to enter. ※Amdapor Keep can be accessed via the Duty Finder.
7 3 TEXT_SUBFST900_01135_SEQ_03
8 4 TEXT_SUBFST900_01135_SEQ_04
9 5 TEXT_SUBFST900_01135_SEQ_05
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28 24 TEXT_SUBFST900_01135_TODO_00 Speak with Maxinne at Amdapor Keep.
29 25 TEXT_SUBFST900_01135_TODO_01
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52 48 TEXT_SUBFST900_01135_NEDRICK_000_000 If you don't mind my saying, it seems to me you've been wanting for stimulation of late. Aye, the air of torpor about you is quite palpable.
53 49 TEXT_SUBFST900_01135_NEDRICK_000_001 Adventurers are as next of kin to explorers, my friend. Like us, you need regular doses of excitement, else you're like to shrivel up and die.
54 50 TEXT_SUBFST900_01135_NEDRICK_000_002 I would hate to see that happen to you, so I will tell you of a place that will surely set your heart to racing: Amdapor Keep. 'Tis a ruined fortress situated in the South Shroud, dating back to the Fifth Astral Era.
55 51 TEXT_SUBFST900_01135_NEDRICK_000_003 If the thought of delving into the past sets your loins afire, the keep will surely serve to quench it. The entrance is watched by a Wood Wailer named Maxinne. Give her my name, and she will tell you all you need to know.
56 52 TEXT_SUBFST900_01135_MAXINNE_000_020 Here at Nedrick's recommendation? Then you must not be without skill. That said, it is my duty to warn you of the dangers that await.
57 53 TEXT_SUBFST900_01135_MAXINNE_000_021 This fortress was built by the Amdapori, an ancient people who rose to power upon arcane knowledge. During the heyday of their civilization, they built magnificent structures such as this.
58 54 TEXT_SUBFST900_01135_MAXINNE_000_022 Alas, that splendor has long faded into memory, and the keep has become a lair for the Lambs of Dalamud, a doomsday cult. Some of the cultists have even succeeded in summoning voidsent, and we Wood Wailers welcome capable adventurers who would be willing to keep their numbers in check.
59
60
+59 -58
View File
@@ -1,58 +1,59 @@
key,0,1
#,,
int32,str,str
0,"TEXT_SUBSEA151_01142_SEQ_00","Private S'nairoh needs your help in the defense of Aleport."
1,"TEXT_SUBSEA151_01142_SEQ_01","There is a first time for everything, and alas for S'nairoh, her first taste of war comes when she has naught but a passing adventurer to serve as her shield. You are charged with slaying five puk hatchlings while she arms the cannon."
2,"TEXT_SUBSEA151_01142_SEQ_02","The hapless puks lie vanquished upon the ground, dead only hours after leaving the nest. It seems there are novices on either side of the ramparts today, for you found the victory all too easy. Report to S'nairoh."
3,"TEXT_SUBSEA151_01142_SEQ_03","The critters prove not to have been a threat to Aleport. Spilling innocent blood─albeit beastly blood─is becoming something of an occupational hazard for you."
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24,"TEXT_SUBSEA151_01142_TODO_00","Slay puk hatchlings."
25,"TEXT_SUBSEA151_01142_TODO_01","Report to Private S'nairoh."
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46,"TEXT_SUBSEA151_01142_TODO_22",""
47,"TEXT_SUBSEA151_01142_TODO_23",""
48,"TEXT_SUBSEA151_01142_SNAIROH_000_000","Hark, enemy in the sky! P-Pull yourself together, private! Y-You've been trained for this─even if the only action you've ever seen has been street fights, tavern brawls, and fisticuffs over who cheated at checkers..."
49,"TEXT_SUBSEA151_01142_SNAIROH_000_001","First things first, I must ready the cannon. Now, to walk myself through the steps. Um...right! “Make certain you are with succor, for arming a cannon is no swift matter.”"
50,"TEXT_SUBSEA151_01142_SNAIROH_000_002","So far, so good! I'll just get C'mell and...C'mell? That girl! Always nowhere to be found when she's needed. Fine, Sarge always said to improvise!"
51,"TEXT_SUBSEA151_01142_SNAIROH_000_003","You over there! Adventurer, Limsa Lominsa has need of your service! Slow down the enemy while I arm the cannon. I'll be ready ere the fifth carcass is cold, I promise you!"
52,"TEXT_SUBSEA151_01142_SNAIROH_000_010","Ready to fire! I keep my promises, adventurer─and <Emphasis>you</Emphasis> keep your skills well-honed, I see! A moment, I just received a dispatch..."
53,"TEXT_SUBSEA151_01142_SNAIROH_000_011","What? They <Emphasis>weren't</Emphasis> attacking Aleport? Well, that's...! What, we're not important enough?
They were just babies? Well, you'd have to be duller than a box of hair to fly at a cannon position, times being what they are!"
key,0,1
#,,
int32,str,str
0,"TEXT_SUBSEA151_01142_SEQ_00","Private S'nairoh needs your help in the defense of Aleport."
1,"TEXT_SUBSEA151_01142_SEQ_01","There is a first time for everything, and alas for S'nairoh, her first taste of war comes when she has naught but a passing adventurer to serve as her shield. You are charged with slaying five puk hatchlings while she arms the cannon."
2,"TEXT_SUBSEA151_01142_SEQ_02","The hapless puks lie vanquished upon the ground, dead only hours after leaving the nest. It seems there are novices on either side of the ramparts today, for you found the victory all too easy. Report to S'nairoh."
3,"TEXT_SUBSEA151_01142_SEQ_03","The critters prove not to have been a threat to Aleport. Spilling innocent blood─albeit beastly blood─is becoming something of an occupational hazard for you."
4,"TEXT_SUBSEA151_01142_SEQ_04",""
5,"TEXT_SUBSEA151_01142_SEQ_05",""
6,"TEXT_SUBSEA151_01142_SEQ_06",""
7,"TEXT_SUBSEA151_01142_SEQ_07",""
8,"TEXT_SUBSEA151_01142_SEQ_08",""
9,"TEXT_SUBSEA151_01142_SEQ_09",""
10,"TEXT_SUBSEA151_01142_SEQ_10",""
11,"TEXT_SUBSEA151_01142_SEQ_11",""
12,"TEXT_SUBSEA151_01142_SEQ_12",""
13,"TEXT_SUBSEA151_01142_SEQ_13",""
14,"TEXT_SUBSEA151_01142_SEQ_14",""
15,"TEXT_SUBSEA151_01142_SEQ_15",""
16,"TEXT_SUBSEA151_01142_SEQ_16",""
17,"TEXT_SUBSEA151_01142_SEQ_17",""
18,"TEXT_SUBSEA151_01142_SEQ_18",""
19,"TEXT_SUBSEA151_01142_SEQ_19",""
20,"TEXT_SUBSEA151_01142_SEQ_20",""
21,"TEXT_SUBSEA151_01142_SEQ_21",""
22,"TEXT_SUBSEA151_01142_SEQ_22",""
23,"TEXT_SUBSEA151_01142_SEQ_23",""
24,"TEXT_SUBSEA151_01142_TODO_00","Slay puk hatchlings."
25,"TEXT_SUBSEA151_01142_TODO_01","Report to Private S'nairoh."
26,"TEXT_SUBSEA151_01142_TODO_02",""
27,"TEXT_SUBSEA151_01142_TODO_03",""
28,"TEXT_SUBSEA151_01142_TODO_04",""
29,"TEXT_SUBSEA151_01142_TODO_05",""
30,"TEXT_SUBSEA151_01142_TODO_06",""
31,"TEXT_SUBSEA151_01142_TODO_07",""
32,"TEXT_SUBSEA151_01142_TODO_08",""
33,"TEXT_SUBSEA151_01142_TODO_09",""
34,"TEXT_SUBSEA151_01142_TODO_10",""
35,"TEXT_SUBSEA151_01142_TODO_11",""
36,"TEXT_SUBSEA151_01142_TODO_12",""
37,"TEXT_SUBSEA151_01142_TODO_13",""
38,"TEXT_SUBSEA151_01142_TODO_14",""
39,"TEXT_SUBSEA151_01142_TODO_15",""
40,"TEXT_SUBSEA151_01142_TODO_16",""
41,"TEXT_SUBSEA151_01142_TODO_17",""
42,"TEXT_SUBSEA151_01142_TODO_18",""
43,"TEXT_SUBSEA151_01142_TODO_19",""
44,"TEXT_SUBSEA151_01142_TODO_20",""
45,"TEXT_SUBSEA151_01142_TODO_21",""
46,"TEXT_SUBSEA151_01142_TODO_22",""
47,"TEXT_SUBSEA151_01142_TODO_23",""
48,"TEXT_SUBSEA151_01142_SNAIROH_000_000","Hark, enemy in the sky! P-Pull yourself together, private! Y-You've been trained for this─even if the only action you've ever seen has been street fights, tavern brawls, and fisticuffs over who cheated at checkers..."
49,"TEXT_SUBSEA151_01142_SNAIROH_000_001","First things first, I must ready the cannon. Now, to walk myself through the steps. Um...right! “Make certain you are with succor, for arming a cannon is no swift matter.”"
50,"TEXT_SUBSEA151_01142_SNAIROH_000_002","So far, so good! I'll just get C'mell and...C'mell? That girl! Always nowhere to be found when she's needed. Fine, Sarge always said to improvise!"
51,"TEXT_SUBSEA151_01142_SNAIROH_000_003","You over there! Adventurer, Limsa Lominsa has need of your service! Slow down the enemy while I arm the cannon. I'll be ready ere the fifth carcass is cold, I promise you!"
52,"TEXT_SUBSEA151_01142_SNAIROH_000_010","Ready to fire! I keep my promises, adventurer─and <Emphasis>you</Emphasis> keep your skills well-honed, I see! A moment, I just received a dispatch..."
53,"TEXT_SUBSEA151_01142_SNAIROH_000_011","What? They <Emphasis>weren't</Emphasis> attacking Aleport? Well, that's...! What, we're not important enough?
They were just babies? Well, you'd have to be duller than a box of hair to fly at a cannon position, times being what they are!"
54,"TEXT_SUBSEA151_01142_SNAIROH_000_012","I suppose all's well that ends well. But...I must admit I was looking forward to putting my training to <Emphasis>real</Emphasis> use. I didn't join the Maelstrom to break up brawls, you know. And now I shall have to clean the cannon. <sigh>"
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_SUBSEA151_01142_SEQ_00 Private S'nairoh needs your help in the defense of Aleport.
5 1 TEXT_SUBSEA151_01142_SEQ_01 There is a first time for everything, and alas for S'nairoh, her first taste of war comes when she has naught but a passing adventurer to serve as her shield. You are charged with slaying five puk hatchlings while she arms the cannon.
6 2 TEXT_SUBSEA151_01142_SEQ_02 The hapless puks lie vanquished upon the ground, dead only hours after leaving the nest. It seems there are novices on either side of the ramparts today, for you found the victory all too easy. Report to S'nairoh.
7 3 TEXT_SUBSEA151_01142_SEQ_03 The critters prove not to have been a threat to Aleport. Spilling innocent blood─albeit beastly blood─is becoming something of an occupational hazard for you.
8 4 TEXT_SUBSEA151_01142_SEQ_04
9 5 TEXT_SUBSEA151_01142_SEQ_05
10 6 TEXT_SUBSEA151_01142_SEQ_06
11 7 TEXT_SUBSEA151_01142_SEQ_07
12 8 TEXT_SUBSEA151_01142_SEQ_08
13 9 TEXT_SUBSEA151_01142_SEQ_09
14 10 TEXT_SUBSEA151_01142_SEQ_10
15 11 TEXT_SUBSEA151_01142_SEQ_11
16 12 TEXT_SUBSEA151_01142_SEQ_12
17 13 TEXT_SUBSEA151_01142_SEQ_13
18 14 TEXT_SUBSEA151_01142_SEQ_14
19 15 TEXT_SUBSEA151_01142_SEQ_15
20 16 TEXT_SUBSEA151_01142_SEQ_16
21 17 TEXT_SUBSEA151_01142_SEQ_17
22 18 TEXT_SUBSEA151_01142_SEQ_18
23 19 TEXT_SUBSEA151_01142_SEQ_19
24 20 TEXT_SUBSEA151_01142_SEQ_20
25 21 TEXT_SUBSEA151_01142_SEQ_21
26 22 TEXT_SUBSEA151_01142_SEQ_22
27 23 TEXT_SUBSEA151_01142_SEQ_23
28 24 TEXT_SUBSEA151_01142_TODO_00 Slay puk hatchlings.
29 25 TEXT_SUBSEA151_01142_TODO_01 Report to Private S'nairoh.
30 26 TEXT_SUBSEA151_01142_TODO_02
31 27 TEXT_SUBSEA151_01142_TODO_03
32 28 TEXT_SUBSEA151_01142_TODO_04
33 29 TEXT_SUBSEA151_01142_TODO_05
34 30 TEXT_SUBSEA151_01142_TODO_06
35 31 TEXT_SUBSEA151_01142_TODO_07
36 32 TEXT_SUBSEA151_01142_TODO_08
37 33 TEXT_SUBSEA151_01142_TODO_09
38 34 TEXT_SUBSEA151_01142_TODO_10
39 35 TEXT_SUBSEA151_01142_TODO_11
40 36 TEXT_SUBSEA151_01142_TODO_12
41 37 TEXT_SUBSEA151_01142_TODO_13
42 38 TEXT_SUBSEA151_01142_TODO_14
43 39 TEXT_SUBSEA151_01142_TODO_15
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45 41 TEXT_SUBSEA151_01142_TODO_17
46 42 TEXT_SUBSEA151_01142_TODO_18
47 43 TEXT_SUBSEA151_01142_TODO_19
48 44 TEXT_SUBSEA151_01142_TODO_20
49 45 TEXT_SUBSEA151_01142_TODO_21
50 46 TEXT_SUBSEA151_01142_TODO_22
51 47 TEXT_SUBSEA151_01142_TODO_23
52 48 TEXT_SUBSEA151_01142_SNAIROH_000_000 Hark, enemy in the sky! P-Pull yourself together, private! Y-You've been trained for this─even if the only action you've ever seen has been street fights, tavern brawls, and fisticuffs over who cheated at checkers...
53 49 TEXT_SUBSEA151_01142_SNAIROH_000_001 First things first, I must ready the cannon. Now, to walk myself through the steps. Um...right! “Make certain you are with succor, for arming a cannon is no swift matter.”
54 50 TEXT_SUBSEA151_01142_SNAIROH_000_002 So far, so good! I'll just get C'mell and...C'mell? That girl! Always nowhere to be found when she's needed. Fine, Sarge always said to improvise!
55 51 TEXT_SUBSEA151_01142_SNAIROH_000_003 You over there! Adventurer, Limsa Lominsa has need of your service! Slow down the enemy while I arm the cannon. I'll be ready ere the fifth carcass is cold, I promise you!
56 52 TEXT_SUBSEA151_01142_SNAIROH_000_010 Ready to fire! I keep my promises, adventurer─and <Emphasis>you</Emphasis> keep your skills well-honed, I see! A moment, I just received a dispatch...
57 53 TEXT_SUBSEA151_01142_SNAIROH_000_011 What? They <Emphasis>weren't</Emphasis> attacking Aleport? Well, that's...! What, we're not important enough? They were just babies? Well, you'd have to be duller than a box of hair to fly at a cannon position, times being what they are! What? They <Emphasis>weren't</Emphasis> attacking Aleport? Well, that's...! What, we're not important enough? They were just babies? Well, you'd have to be duller than a box of hair to fly at a cannon position, times being what they are!
58 54 TEXT_SUBSEA151_01142_SNAIROH_000_012 I suppose all's well that ends well. But...I must admit I was looking forward to putting my training to <Emphasis>real</Emphasis> use. I didn't join the Maelstrom to break up brawls, you know. And now I shall have to clean the cannon. <sigh>
59
+61 -60
View File
@@ -1,60 +1,61 @@
key,0,1
#,,
int32,str,str
0,"TEXT_SUBSEA152_01143_SEQ_00","Storm Private S'nairoh smells of salt, malt, and bad ideas, and appears intent on securing your services again."
1,"TEXT_SUBSEA152_01143_SEQ_01","Despite your misgivings, you accept a task from S'nairoh. Leave her to her dubious schemes, and slay five hedgemoles."
2,"TEXT_SUBSEA152_01143_SEQ_02","With the grace of the Twelve, you prevailed against these mostly harmless creatures. Report the happy news to S'nairoh."
3,"TEXT_SUBSEA152_01143_SEQ_03","The hedgemoles had no designs on Aleport. They must be commended for fighting so bravely for their lives. Not all is lost, since the good private will now spend her diminished coin on leeches rather than ale."
4,"TEXT_SUBSEA152_01143_SEQ_04",""
5,"TEXT_SUBSEA152_01143_SEQ_05",""
6,"TEXT_SUBSEA152_01143_SEQ_06",""
7,"TEXT_SUBSEA152_01143_SEQ_07",""
8,"TEXT_SUBSEA152_01143_SEQ_08",""
9,"TEXT_SUBSEA152_01143_SEQ_09",""
10,"TEXT_SUBSEA152_01143_SEQ_10",""
11,"TEXT_SUBSEA152_01143_SEQ_11",""
12,"TEXT_SUBSEA152_01143_SEQ_12",""
13,"TEXT_SUBSEA152_01143_SEQ_13",""
14,"TEXT_SUBSEA152_01143_SEQ_14",""
15,"TEXT_SUBSEA152_01143_SEQ_15",""
16,"TEXT_SUBSEA152_01143_SEQ_16",""
17,"TEXT_SUBSEA152_01143_SEQ_17",""
18,"TEXT_SUBSEA152_01143_SEQ_18",""
19,"TEXT_SUBSEA152_01143_SEQ_19",""
20,"TEXT_SUBSEA152_01143_SEQ_20",""
21,"TEXT_SUBSEA152_01143_SEQ_21",""
22,"TEXT_SUBSEA152_01143_SEQ_22",""
23,"TEXT_SUBSEA152_01143_SEQ_23",""
24,"TEXT_SUBSEA152_01143_TODO_00","Dispatch hedgemoles."
25,"TEXT_SUBSEA152_01143_TODO_01","Report to S'nairoh."
26,"TEXT_SUBSEA152_01143_TODO_02",""
27,"TEXT_SUBSEA152_01143_TODO_03",""
28,"TEXT_SUBSEA152_01143_TODO_04",""
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32,"TEXT_SUBSEA152_01143_TODO_08",""
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38,"TEXT_SUBSEA152_01143_TODO_14",""
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44,"TEXT_SUBSEA152_01143_TODO_20",""
45,"TEXT_SUBSEA152_01143_TODO_21",""
46,"TEXT_SUBSEA152_01143_TODO_22",""
47,"TEXT_SUBSEA152_01143_TODO_23",""
48,"TEXT_SUBSEA152_01143_SNAIROH_000_000","Well, I made a right mess of things the other day. Commander Falkbryda said she'd dock my pay if I pulled something like that again. At least I didn't get tossed in the brig like C'mell."
49,"TEXT_SUBSEA152_01143_SNAIROH_000_001","I have been very chary since, you can be certain of that. I've little enough coin as is in the pay purse to slake my thirst with. But this time, aye, there's a real attack on Aleport, and off I go to arm the cannon!"
50,"TEXT_SUBSEA152_01143_SNAIROH_000_002","Save Aleport from those bloodbaths on four legs, and we'll see what the commander has to say about my pay then!"
51,"TEXT_SUBSEA152_01143_SNAIROH_000_003","Adventurer, for Aleport and glory, slow down the horde! I'm certain to be ready by the time you slaughter five!"
52,"TEXT_SUBSEA152_01143_SNAIROH_000_010","Well slayed! Or do I mean slain? I shall need to know these things if I'm to be officer! I've got the powder and ball loaded and primed! Now for the slow match─hark, a dispatch!"
53,"TEXT_SUBSEA152_01143_SNAIROH_000_011","“Stand down forthwith”? Not again! But surely these adamantoises are a clear and present─
...Hedgemoles? You're certain? Well, but, that's like an adamantoise except, ah, weak and not at all dangerous..."
54,"TEXT_SUBSEA152_01143_SNAIROH_000_012","Why, oh why? Perhaps I have been cursed by some enemy? Not very likely for a mere storm private, second class or no. Now the commander will dock my pay and leave my whistle dry as dust."
55,"TEXT_SUBSEA152_01143_SNAIROH_000_013","Well, <If(PlayerParameter(4))>my lady most gallant<Else/>my good man</If>, it <Emphasis>is</Emphasis> called Aleport. I've spent a deal of time admiring the undersides of many a tavern table, I can tell you that!"
key,0,1
#,,
int32,str,str
0,"TEXT_SUBSEA152_01143_SEQ_00","Storm Private S'nairoh smells of salt, malt, and bad ideas, and appears intent on securing your services again."
1,"TEXT_SUBSEA152_01143_SEQ_01","Despite your misgivings, you accept a task from S'nairoh. Leave her to her dubious schemes, and slay five hedgemoles."
2,"TEXT_SUBSEA152_01143_SEQ_02","With the grace of the Twelve, you prevailed against these mostly harmless creatures. Report the happy news to S'nairoh."
3,"TEXT_SUBSEA152_01143_SEQ_03","The hedgemoles had no designs on Aleport. They must be commended for fighting so bravely for their lives. Not all is lost, since the good private will now spend her diminished coin on leeches rather than ale."
4,"TEXT_SUBSEA152_01143_SEQ_04",""
5,"TEXT_SUBSEA152_01143_SEQ_05",""
6,"TEXT_SUBSEA152_01143_SEQ_06",""
7,"TEXT_SUBSEA152_01143_SEQ_07",""
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23,"TEXT_SUBSEA152_01143_SEQ_23",""
24,"TEXT_SUBSEA152_01143_TODO_00","Dispatch hedgemoles."
25,"TEXT_SUBSEA152_01143_TODO_01","Report to S'nairoh."
26,"TEXT_SUBSEA152_01143_TODO_02",""
27,"TEXT_SUBSEA152_01143_TODO_03",""
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46,"TEXT_SUBSEA152_01143_TODO_22",""
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48,"TEXT_SUBSEA152_01143_SNAIROH_000_000","Well, I made a right mess of things the other day. Commander Falkbryda said she'd dock my pay if I pulled something like that again. At least I didn't get tossed in the brig like C'mell."
49,"TEXT_SUBSEA152_01143_SNAIROH_000_001","I have been very chary since, you can be certain of that. I've little enough coin as is in the pay purse to slake my thirst with. But this time, aye, there's a real attack on Aleport, and off I go to arm the cannon!"
50,"TEXT_SUBSEA152_01143_SNAIROH_000_002","Save Aleport from those bloodbaths on four legs, and we'll see what the commander has to say about my pay then!"
51,"TEXT_SUBSEA152_01143_SNAIROH_000_003","Adventurer, for Aleport and glory, slow down the horde! I'm certain to be ready by the time you slaughter five!"
52,"TEXT_SUBSEA152_01143_SNAIROH_000_010","Well slayed! Or do I mean slain? I shall need to know these things if I'm to be officer! I've got the powder and ball loaded and primed! Now for the slow match─hark, a dispatch!"
53,"TEXT_SUBSEA152_01143_SNAIROH_000_011","“Stand down forthwith”? Not again! But surely these adamantoises are a clear and present─
...Hedgemoles? You're certain? Well, but, that's like an adamantoise except, ah, weak and not at all dangerous..."
54,"TEXT_SUBSEA152_01143_SNAIROH_000_012","Why, oh why? Perhaps I have been cursed by some enemy? Not very likely for a mere storm private, second class or no. Now the commander will dock my pay and leave my whistle dry as dust."
55,"TEXT_SUBSEA152_01143_SNAIROH_000_013","Well, <If(PlayerParameter(4))>my lady most gallant<Else/>my good man</If>, it <Emphasis>is</Emphasis> called Aleport. I've spent a deal of time admiring the undersides of many a tavern table, I can tell you that!"
56,"TEXT_SUBSEA152_01143_SNAIROH_000_014","What? It could be that my humours are out of balance from a surfeit of ale? And thus─I see it now─there is excess blood, which has overfed my martial zeal! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, your learned ways have shown me the light! Much thanks─I go now to receive a leeching!"
1 key 0 1
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3 int32 str str
4 0 TEXT_SUBSEA152_01143_SEQ_00 Storm Private S'nairoh smells of salt, malt, and bad ideas, and appears intent on securing your services again.
5 1 TEXT_SUBSEA152_01143_SEQ_01 Despite your misgivings, you accept a task from S'nairoh. Leave her to her dubious schemes, and slay five hedgemoles.
6 2 TEXT_SUBSEA152_01143_SEQ_02 With the grace of the Twelve, you prevailed against these mostly harmless creatures. Report the happy news to S'nairoh.
7 3 TEXT_SUBSEA152_01143_SEQ_03 The hedgemoles had no designs on Aleport. They must be commended for fighting so bravely for their lives. Not all is lost, since the good private will now spend her diminished coin on leeches rather than ale.
8 4 TEXT_SUBSEA152_01143_SEQ_04
9 5 TEXT_SUBSEA152_01143_SEQ_05
10 6 TEXT_SUBSEA152_01143_SEQ_06
11 7 TEXT_SUBSEA152_01143_SEQ_07
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27 23 TEXT_SUBSEA152_01143_SEQ_23
28 24 TEXT_SUBSEA152_01143_TODO_00 Dispatch hedgemoles.
29 25 TEXT_SUBSEA152_01143_TODO_01 Report to S'nairoh.
30 26 TEXT_SUBSEA152_01143_TODO_02
31 27 TEXT_SUBSEA152_01143_TODO_03
32 28 TEXT_SUBSEA152_01143_TODO_04
33 29 TEXT_SUBSEA152_01143_TODO_05
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46 42 TEXT_SUBSEA152_01143_TODO_18
47 43 TEXT_SUBSEA152_01143_TODO_19
48 44 TEXT_SUBSEA152_01143_TODO_20
49 45 TEXT_SUBSEA152_01143_TODO_21
50 46 TEXT_SUBSEA152_01143_TODO_22
51 47 TEXT_SUBSEA152_01143_TODO_23
52 48 TEXT_SUBSEA152_01143_SNAIROH_000_000 Well, I made a right mess of things the other day. Commander Falkbryda said she'd dock my pay if I pulled something like that again. At least I didn't get tossed in the brig like C'mell.
53 49 TEXT_SUBSEA152_01143_SNAIROH_000_001 I have been very chary since, you can be certain of that. I've little enough coin as is in the pay purse to slake my thirst with. But this time, aye, there's a real attack on Aleport, and off I go to arm the cannon!
54 50 TEXT_SUBSEA152_01143_SNAIROH_000_002 Save Aleport from those bloodbaths on four legs, and we'll see what the commander has to say about my pay then!
55 51 TEXT_SUBSEA152_01143_SNAIROH_000_003 Adventurer, for Aleport and glory, slow down the horde! I'm certain to be ready by the time you slaughter five!
56 52 TEXT_SUBSEA152_01143_SNAIROH_000_010 Well slayed! Or do I mean slain? I shall need to know these things if I'm to be officer! I've got the powder and ball loaded and primed! Now for the slow match─hark, a dispatch!
57 53 TEXT_SUBSEA152_01143_SNAIROH_000_011 “Stand down forthwith”? Not again! But surely these adamantoises are a clear and present─ ...Hedgemoles? You're certain? Well, but, that's like an adamantoise except, ah, weak and not at all dangerous... “Stand down forthwith”? Not again! But surely these adamantoises are a clear and present─ ...Hedgemoles? You're certain? Well, but, that's like an adamantoise except, ah, weak and not at all dangerous...
58 54 TEXT_SUBSEA152_01143_SNAIROH_000_012 Why, oh why? Perhaps I have been cursed by some enemy? Not very likely for a mere storm private, second class or no. Now the commander will dock my pay and leave my whistle dry as dust.
59 55 TEXT_SUBSEA152_01143_SNAIROH_000_013 Well, <If(PlayerParameter(4))>my lady most gallant<Else/>my good man</If>, it <Emphasis>is</Emphasis> called Aleport. I've spent a deal of time admiring the undersides of many a tavern table, I can tell you that!
60 56 TEXT_SUBSEA152_01143_SNAIROH_000_014 What? It could be that my humours are out of balance from a surfeit of ale? And thus─I see it now─there is excess blood, which has overfed my martial zeal! <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, your learned ways have shown me the light! Much thanks─I go now to receive a leeching!
61
+62 -61
View File
@@ -1,61 +1,62 @@
key,0,1
#,,
int32,str,str
0,"TEXT_SUBSEA164_01150_SEQ_00","Learned men write that he who is wroth feels not the <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>approach of night<Else/>morning sun</If><Else/><If(LessThan(PlayerParameter(11),17))>sun overhead<Else/>approach of night</If></If>, and Alyrloef certainly seems insensible to all but his pressing need for your service."
1,"TEXT_SUBSEA164_01150_SEQ_01","Sergeant Roehanth's presence is missed at Tidegate, and Alyrloef bids you hurry to the Founder's Crypt to find him. Speak to Roehanth, but remember that one disturbs a man at his devotions at one's own peril."
2,"TEXT_SUBSEA164_01150_SEQ_02","Fortunately, you catch Roehanth at the end of his orisons, and the sight of the flowers in your hands disposes him favorably towards you. Place the spring stars on the grave."
3,"TEXT_SUBSEA164_01150_SEQ_03","The clean scent of spring stars lifts the gloom of this lonely place, and Roehanth's aspect loses much of that brooding look. There is a tale that brings the rough Roegadyn soldier to his knees thus, one you may learn yet by speaking to him."
4,"TEXT_SUBSEA164_01150_SEQ_04","Before Roehanth, a headstone. Under the stone, a settler named Aerghaemr who breathed his last not on his farm, but holding a trail against the Sahagin as his comrades made their escape. Such is the man that this sergeant and former corsair has chosen as his lodestar."
5,"TEXT_SUBSEA164_01150_SEQ_05",""
6,"TEXT_SUBSEA164_01150_SEQ_06",""
7,"TEXT_SUBSEA164_01150_SEQ_07",""
8,"TEXT_SUBSEA164_01150_SEQ_08",""
9,"TEXT_SUBSEA164_01150_SEQ_09",""
10,"TEXT_SUBSEA164_01150_SEQ_10",""
11,"TEXT_SUBSEA164_01150_SEQ_11",""
12,"TEXT_SUBSEA164_01150_SEQ_12",""
13,"TEXT_SUBSEA164_01150_SEQ_13",""
14,"TEXT_SUBSEA164_01150_SEQ_14",""
15,"TEXT_SUBSEA164_01150_SEQ_15",""
16,"TEXT_SUBSEA164_01150_SEQ_16",""
17,"TEXT_SUBSEA164_01150_SEQ_17",""
18,"TEXT_SUBSEA164_01150_SEQ_18",""
19,"TEXT_SUBSEA164_01150_SEQ_19",""
20,"TEXT_SUBSEA164_01150_SEQ_20",""
21,"TEXT_SUBSEA164_01150_SEQ_21",""
22,"TEXT_SUBSEA164_01150_SEQ_22",""
23,"TEXT_SUBSEA164_01150_SEQ_23",""
24,"TEXT_SUBSEA164_01150_TODO_00","Speak with Sergeant Roehanth."
25,"TEXT_SUBSEA164_01150_TODO_01","Place the flowers on the Founder's Crypt."
26,"TEXT_SUBSEA164_01150_TODO_02","Speak with Sergeant Roehanth."
27,"TEXT_SUBSEA164_01150_TODO_03",""
28,"TEXT_SUBSEA164_01150_TODO_04",""
29,"TEXT_SUBSEA164_01150_TODO_05",""
30,"TEXT_SUBSEA164_01150_TODO_06",""
31,"TEXT_SUBSEA164_01150_TODO_07",""
32,"TEXT_SUBSEA164_01150_TODO_08",""
33,"TEXT_SUBSEA164_01150_TODO_09",""
34,"TEXT_SUBSEA164_01150_TODO_10",""
35,"TEXT_SUBSEA164_01150_TODO_11",""
36,"TEXT_SUBSEA164_01150_TODO_12",""
37,"TEXT_SUBSEA164_01150_TODO_13",""
38,"TEXT_SUBSEA164_01150_TODO_14",""
39,"TEXT_SUBSEA164_01150_TODO_15",""
40,"TEXT_SUBSEA164_01150_TODO_16",""
41,"TEXT_SUBSEA164_01150_TODO_17",""
42,"TEXT_SUBSEA164_01150_TODO_18",""
43,"TEXT_SUBSEA164_01150_TODO_19",""
44,"TEXT_SUBSEA164_01150_TODO_20",""
45,"TEXT_SUBSEA164_01150_TODO_21",""
46,"TEXT_SUBSEA164_01150_TODO_22",""
47,"TEXT_SUBSEA164_01150_TODO_23",""
48,"TEXT_SUBSEA164_01150_ALYRLOE_000_000","Where is Roehanth? I told that barnacle the engineers were letting us take the new cannon out for a test. The Twelve know when the mood will next strike those hugger-muggers. "
49,"TEXT_SUBSEA164_01150_ALYRLOE_000_001","Probably over at the crypt again. Morbid, I call it. I like a good wallow now 'n' then, but he broods on dead folk he didn't even know. You go fetch Roehanth, I'd be liable to profane the lichyard by beating him about his thick head with that big stone hourglass."
50,"TEXT_SUBSEA164_01150_ALYRLOE_000_002","Ah, there I go again, blaspheming the Keeper. Not that I much cared for that poncey─and that's probably 'nother bit of abominating. Here, take these flowers. Roehanth's at the Founder's Crypt. Give him the pretties for the dead, that'll clear my slate with the gods."
51,"TEXT_SUBSEA164_01150_ROEHANTH_000_010","Rest in the peace of the Twelve, Aerghaemr..."
52,"TEXT_SUBSEA164_01150_ROEHANTH_000_011","Ah, you bring flowers! Come, no need to be shy, there's plenty of space. Small in life, he who sleeps here is large in death."
53,"TEXT_SUBSEA164_01150_DUMMY_000_020",""
54,"TEXT_SUBSEA164_01150_DUMMYTODO_000_020",""
55,"TEXT_SUBSEA164_01150_ROEHANTH_000_030","You'd never know now there was a hamlet here, would ye? Halfstone, 'twas called, built on the sweat of near ten score brows─and put to the Sahagin's torch. The settlers fought, aye, and how, with not a trained soldier among them."
56,"TEXT_SUBSEA164_01150_ROEHANTH_000_031","Aerghaemr was one of those, a farmer by trade. He stayed behind to cover the final retreat, asking for as many arrows as could be spared. Then he took off his boots and gave 'em to another, saying it wasn't far where he was going. And here he lies now."
57,"TEXT_SUBSEA164_01150_ROEHANTH_000_032","Time was, I'd be hard-pressed to imagine doing what he did. Ye don't hold fast to much in a privateer's life. No pirate cap'n's going down with her ship and any cap'n who looks to loyalty more than gold is liable to have his throat slit.
key,0,1
#,,
int32,str,str
0,"TEXT_SUBSEA164_01150_SEQ_00","Learned men write that he who is wroth feels not the <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>approach of night<Else/>morning sun</If><Else/><If(LessThan(PlayerParameter(11),17))>sun overhead<Else/>approach of night</If></If>, and Alyrloef certainly seems insensible to all but his pressing need for your service."
1,"TEXT_SUBSEA164_01150_SEQ_01","Sergeant Roehanth's presence is missed at Tidegate, and Alyrloef bids you hurry to the Founder's Crypt to find him. Speak to Roehanth, but remember that one disturbs a man at his devotions at one's own peril."
2,"TEXT_SUBSEA164_01150_SEQ_02","Fortunately, you catch Roehanth at the end of his orisons, and the sight of the flowers in your hands disposes him favorably towards you. Place the spring stars on the grave."
3,"TEXT_SUBSEA164_01150_SEQ_03","The clean scent of spring stars lifts the gloom of this lonely place, and Roehanth's aspect loses much of that brooding look. There is a tale that brings the rough Roegadyn soldier to his knees thus, one you may learn yet by speaking to him."
4,"TEXT_SUBSEA164_01150_SEQ_04","Before Roehanth, a headstone. Under the stone, a settler named Aerghaemr who breathed his last not on his farm, but holding a trail against the Sahagin as his comrades made their escape. Such is the man that this sergeant and former corsair has chosen as his lodestar."
5,"TEXT_SUBSEA164_01150_SEQ_05",""
6,"TEXT_SUBSEA164_01150_SEQ_06",""
7,"TEXT_SUBSEA164_01150_SEQ_07",""
8,"TEXT_SUBSEA164_01150_SEQ_08",""
9,"TEXT_SUBSEA164_01150_SEQ_09",""
10,"TEXT_SUBSEA164_01150_SEQ_10",""
11,"TEXT_SUBSEA164_01150_SEQ_11",""
12,"TEXT_SUBSEA164_01150_SEQ_12",""
13,"TEXT_SUBSEA164_01150_SEQ_13",""
14,"TEXT_SUBSEA164_01150_SEQ_14",""
15,"TEXT_SUBSEA164_01150_SEQ_15",""
16,"TEXT_SUBSEA164_01150_SEQ_16",""
17,"TEXT_SUBSEA164_01150_SEQ_17",""
18,"TEXT_SUBSEA164_01150_SEQ_18",""
19,"TEXT_SUBSEA164_01150_SEQ_19",""
20,"TEXT_SUBSEA164_01150_SEQ_20",""
21,"TEXT_SUBSEA164_01150_SEQ_21",""
22,"TEXT_SUBSEA164_01150_SEQ_22",""
23,"TEXT_SUBSEA164_01150_SEQ_23",""
24,"TEXT_SUBSEA164_01150_TODO_00","Speak with Sergeant Roehanth."
25,"TEXT_SUBSEA164_01150_TODO_01","Place the flowers on the Founder's Crypt."
26,"TEXT_SUBSEA164_01150_TODO_02","Speak with Sergeant Roehanth."
27,"TEXT_SUBSEA164_01150_TODO_03",""
28,"TEXT_SUBSEA164_01150_TODO_04",""
29,"TEXT_SUBSEA164_01150_TODO_05",""
30,"TEXT_SUBSEA164_01150_TODO_06",""
31,"TEXT_SUBSEA164_01150_TODO_07",""
32,"TEXT_SUBSEA164_01150_TODO_08",""
33,"TEXT_SUBSEA164_01150_TODO_09",""
34,"TEXT_SUBSEA164_01150_TODO_10",""
35,"TEXT_SUBSEA164_01150_TODO_11",""
36,"TEXT_SUBSEA164_01150_TODO_12",""
37,"TEXT_SUBSEA164_01150_TODO_13",""
38,"TEXT_SUBSEA164_01150_TODO_14",""
39,"TEXT_SUBSEA164_01150_TODO_15",""
40,"TEXT_SUBSEA164_01150_TODO_16",""
41,"TEXT_SUBSEA164_01150_TODO_17",""
42,"TEXT_SUBSEA164_01150_TODO_18",""
43,"TEXT_SUBSEA164_01150_TODO_19",""
44,"TEXT_SUBSEA164_01150_TODO_20",""
45,"TEXT_SUBSEA164_01150_TODO_21",""
46,"TEXT_SUBSEA164_01150_TODO_22",""
47,"TEXT_SUBSEA164_01150_TODO_23",""
48,"TEXT_SUBSEA164_01150_ALYRLOE_000_000","Where is Roehanth? I told that barnacle the engineers were letting us take the new cannon out for a test. The Twelve know when the mood will next strike those hugger-muggers. "
49,"TEXT_SUBSEA164_01150_ALYRLOE_000_001","Probably over at the crypt again. Morbid, I call it. I like a good wallow now 'n' then, but he broods on dead folk he didn't even know. You go fetch Roehanth, I'd be liable to profane the lichyard by beating him about his thick head with that big stone hourglass."
50,"TEXT_SUBSEA164_01150_ALYRLOE_000_002","Ah, there I go again, blaspheming the Keeper. Not that I much cared for that poncey─and that's probably 'nother bit of abominating. Here, take these flowers. Roehanth's at the Founder's Crypt. Give him the pretties for the dead, that'll clear my slate with the gods."
51,"TEXT_SUBSEA164_01150_ROEHANTH_000_010","Rest in the peace of the Twelve, Aerghaemr..."
52,"TEXT_SUBSEA164_01150_ROEHANTH_000_011","Ah, you bring flowers! Come, no need to be shy, there's plenty of space. Small in life, he who sleeps here is large in death."
53,"TEXT_SUBSEA164_01150_DUMMY_000_020",""
54,"TEXT_SUBSEA164_01150_DUMMYTODO_000_020",""
55,"TEXT_SUBSEA164_01150_ROEHANTH_000_030","You'd never know now there was a hamlet here, would ye? Halfstone, 'twas called, built on the sweat of near ten score brows─and put to the Sahagin's torch. The settlers fought, aye, and how, with not a trained soldier among them."
56,"TEXT_SUBSEA164_01150_ROEHANTH_000_031","Aerghaemr was one of those, a farmer by trade. He stayed behind to cover the final retreat, asking for as many arrows as could be spared. Then he took off his boots and gave 'em to another, saying it wasn't far where he was going. And here he lies now."
57,"TEXT_SUBSEA164_01150_ROEHANTH_000_032","Time was, I'd be hard-pressed to imagine doing what he did. Ye don't hold fast to much in a privateer's life. No pirate cap'n's going down with her ship and any cap'n who looks to loyalty more than gold is liable to have his throat slit.
But now, I got to be better than that, don't I? I got to be more like Aerghaemr."
1 key 0 1
2 #
3 int32 str str
4 0 TEXT_SUBSEA164_01150_SEQ_00 Learned men write that he who is wroth feels not the <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>approach of night<Else/>morning sun</If><Else/><If(LessThan(PlayerParameter(11),17))>sun overhead<Else/>approach of night</If></If>, and Alyrloef certainly seems insensible to all but his pressing need for your service.
5 1 TEXT_SUBSEA164_01150_SEQ_01 Sergeant Roehanth's presence is missed at Tidegate, and Alyrloef bids you hurry to the Founder's Crypt to find him. Speak to Roehanth, but remember that one disturbs a man at his devotions at one's own peril.
6 2 TEXT_SUBSEA164_01150_SEQ_02 Fortunately, you catch Roehanth at the end of his orisons, and the sight of the flowers in your hands disposes him favorably towards you. Place the spring stars on the grave.
7 3 TEXT_SUBSEA164_01150_SEQ_03 The clean scent of spring stars lifts the gloom of this lonely place, and Roehanth's aspect loses much of that brooding look. There is a tale that brings the rough Roegadyn soldier to his knees thus, one you may learn yet by speaking to him.
8 4 TEXT_SUBSEA164_01150_SEQ_04 Before Roehanth, a headstone. Under the stone, a settler named Aerghaemr who breathed his last not on his farm, but holding a trail against the Sahagin as his comrades made their escape. Such is the man that this sergeant and former corsair has chosen as his lodestar.
9 5 TEXT_SUBSEA164_01150_SEQ_05
10 6 TEXT_SUBSEA164_01150_SEQ_06
11 7 TEXT_SUBSEA164_01150_SEQ_07
12 8 TEXT_SUBSEA164_01150_SEQ_08
13 9 TEXT_SUBSEA164_01150_SEQ_09
14 10 TEXT_SUBSEA164_01150_SEQ_10
15 11 TEXT_SUBSEA164_01150_SEQ_11
16 12 TEXT_SUBSEA164_01150_SEQ_12
17 13 TEXT_SUBSEA164_01150_SEQ_13
18 14 TEXT_SUBSEA164_01150_SEQ_14
19 15 TEXT_SUBSEA164_01150_SEQ_15
20 16 TEXT_SUBSEA164_01150_SEQ_16
21 17 TEXT_SUBSEA164_01150_SEQ_17
22 18 TEXT_SUBSEA164_01150_SEQ_18
23 19 TEXT_SUBSEA164_01150_SEQ_19
24 20 TEXT_SUBSEA164_01150_SEQ_20
25 21 TEXT_SUBSEA164_01150_SEQ_21
26 22 TEXT_SUBSEA164_01150_SEQ_22
27 23 TEXT_SUBSEA164_01150_SEQ_23
28 24 TEXT_SUBSEA164_01150_TODO_00 Speak with Sergeant Roehanth.
29 25 TEXT_SUBSEA164_01150_TODO_01 Place the flowers on the Founder's Crypt.
30 26 TEXT_SUBSEA164_01150_TODO_02 Speak with Sergeant Roehanth.
31 27 TEXT_SUBSEA164_01150_TODO_03
32 28 TEXT_SUBSEA164_01150_TODO_04
33 29 TEXT_SUBSEA164_01150_TODO_05
34 30 TEXT_SUBSEA164_01150_TODO_06
35 31 TEXT_SUBSEA164_01150_TODO_07
36 32 TEXT_SUBSEA164_01150_TODO_08
37 33 TEXT_SUBSEA164_01150_TODO_09
38 34 TEXT_SUBSEA164_01150_TODO_10
39 35 TEXT_SUBSEA164_01150_TODO_11
40 36 TEXT_SUBSEA164_01150_TODO_12
41 37 TEXT_SUBSEA164_01150_TODO_13
42 38 TEXT_SUBSEA164_01150_TODO_14
43 39 TEXT_SUBSEA164_01150_TODO_15
44 40 TEXT_SUBSEA164_01150_TODO_16
45 41 TEXT_SUBSEA164_01150_TODO_17
46 42 TEXT_SUBSEA164_01150_TODO_18
47 43 TEXT_SUBSEA164_01150_TODO_19
48 44 TEXT_SUBSEA164_01150_TODO_20
49 45 TEXT_SUBSEA164_01150_TODO_21
50 46 TEXT_SUBSEA164_01150_TODO_22
51 47 TEXT_SUBSEA164_01150_TODO_23
52 48 TEXT_SUBSEA164_01150_ALYRLOE_000_000 Where is Roehanth? I told that barnacle the engineers were letting us take the new cannon out for a test. The Twelve know when the mood will next strike those hugger-muggers.
53 49 TEXT_SUBSEA164_01150_ALYRLOE_000_001 Probably over at the crypt again. Morbid, I call it. I like a good wallow now 'n' then, but he broods on dead folk he didn't even know. You go fetch Roehanth, I'd be liable to profane the lichyard by beating him about his thick head with that big stone hourglass.
54 50 TEXT_SUBSEA164_01150_ALYRLOE_000_002 Ah, there I go again, blaspheming the Keeper. Not that I much cared for that poncey─and that's probably 'nother bit of abominating. Here, take these flowers. Roehanth's at the Founder's Crypt. Give him the pretties for the dead, that'll clear my slate with the gods.
55 51 TEXT_SUBSEA164_01150_ROEHANTH_000_010 Rest in the peace of the Twelve, Aerghaemr...
56 52 TEXT_SUBSEA164_01150_ROEHANTH_000_011 Ah, you bring flowers! Come, no need to be shy, there's plenty of space. Small in life, he who sleeps here is large in death.
57 53 TEXT_SUBSEA164_01150_DUMMY_000_020
58 54 TEXT_SUBSEA164_01150_DUMMYTODO_000_020
59 55 TEXT_SUBSEA164_01150_ROEHANTH_000_030 You'd never know now there was a hamlet here, would ye? Halfstone, 'twas called, built on the sweat of near ten score brows─and put to the Sahagin's torch. The settlers fought, aye, and how, with not a trained soldier among them.
60 56 TEXT_SUBSEA164_01150_ROEHANTH_000_031 Aerghaemr was one of those, a farmer by trade. He stayed behind to cover the final retreat, asking for as many arrows as could be spared. Then he took off his boots and gave 'em to another, saying it wasn't far where he was going. And here he lies now.
61 57 TEXT_SUBSEA164_01150_ROEHANTH_000_032 Time was, I'd be hard-pressed to imagine doing what he did. Ye don't hold fast to much in a privateer's life. No pirate cap'n's going down with her ship and any cap'n who looks to loyalty more than gold is liable to have his throat slit. But now, I got to be better than that, don't I? I got to be more like Aerghaemr. Time was, I'd be hard-pressed to imagine doing what he did. Ye don't hold fast to much in a privateer's life. No pirate cap'n's going down with her ship and any cap'n who looks to loyalty more than gold is liable to have his throat slit. But now, I got to be better than that, don't I? I got to be more like Aerghaemr.
62
+61 -60
View File
@@ -1,60 +1,61 @@
key,0,1
#,,
int32,str,str
0,"TEXT_SUBSEA165_01151_SEQ_00","Sergeant Roehanth has the cross-eyed look of a man threading a needle, and none can doubt that you are the stitch in time that saves nine."
1,"TEXT_SUBSEA165_01151_SEQ_01","Killer mantises have spawned near the Founder's Crypt, and despite the Maelstrom's best efforts, several still roam free. You are bid to slay the remaining four."
2,"TEXT_SUBSEA165_01151_SEQ_02","The last of the mantises are dead. One hopes they did not leave an egg sac or two behind. Make your report to Sergeant Roehanth."
3,"TEXT_SUBSEA165_01151_SEQ_03","The dead may sleep without hearing the scrape of gristly scythe. Sergeant Roehanth is pleased. This task being Maelstrom business, you must take yourself to Commander Falkbryda at Camp Skull Valley for your pay."
4,"TEXT_SUBSEA165_01151_SEQ_04","You report the destruction of the mantises to Commander Falkbryda, who appears to see new value in having an adventurer undertake such missions. A job well done is often a prelude to another."
5,"TEXT_SUBSEA165_01151_SEQ_05",""
6,"TEXT_SUBSEA165_01151_SEQ_06",""
7,"TEXT_SUBSEA165_01151_SEQ_07",""
8,"TEXT_SUBSEA165_01151_SEQ_08",""
9,"TEXT_SUBSEA165_01151_SEQ_09",""
10,"TEXT_SUBSEA165_01151_SEQ_10",""
11,"TEXT_SUBSEA165_01151_SEQ_11",""
12,"TEXT_SUBSEA165_01151_SEQ_12",""
13,"TEXT_SUBSEA165_01151_SEQ_13",""
14,"TEXT_SUBSEA165_01151_SEQ_14",""
15,"TEXT_SUBSEA165_01151_SEQ_15",""
16,"TEXT_SUBSEA165_01151_SEQ_16",""
17,"TEXT_SUBSEA165_01151_SEQ_17",""
18,"TEXT_SUBSEA165_01151_SEQ_18",""
19,"TEXT_SUBSEA165_01151_SEQ_19",""
20,"TEXT_SUBSEA165_01151_SEQ_20",""
21,"TEXT_SUBSEA165_01151_SEQ_21",""
22,"TEXT_SUBSEA165_01151_SEQ_22",""
23,"TEXT_SUBSEA165_01151_SEQ_23",""
24,"TEXT_SUBSEA165_01151_TODO_00","Slay the killer mantises."
25,"TEXT_SUBSEA165_01151_TODO_01","Report to Roehanth."
26,"TEXT_SUBSEA165_01151_TODO_02","Report to Falkbryda."
27,"TEXT_SUBSEA165_01151_TODO_03",""
28,"TEXT_SUBSEA165_01151_TODO_04",""
29,"TEXT_SUBSEA165_01151_TODO_05",""
30,"TEXT_SUBSEA165_01151_TODO_06",""
31,"TEXT_SUBSEA165_01151_TODO_07",""
32,"TEXT_SUBSEA165_01151_TODO_08",""
33,"TEXT_SUBSEA165_01151_TODO_09",""
34,"TEXT_SUBSEA165_01151_TODO_10",""
35,"TEXT_SUBSEA165_01151_TODO_11",""
36,"TEXT_SUBSEA165_01151_TODO_12",""
37,"TEXT_SUBSEA165_01151_TODO_13",""
38,"TEXT_SUBSEA165_01151_TODO_14",""
39,"TEXT_SUBSEA165_01151_TODO_15",""
40,"TEXT_SUBSEA165_01151_TODO_16",""
41,"TEXT_SUBSEA165_01151_TODO_17",""
42,"TEXT_SUBSEA165_01151_TODO_18",""
43,"TEXT_SUBSEA165_01151_TODO_19",""
44,"TEXT_SUBSEA165_01151_TODO_20",""
45,"TEXT_SUBSEA165_01151_TODO_21",""
46,"TEXT_SUBSEA165_01151_TODO_22",""
47,"TEXT_SUBSEA165_01151_TODO_23",""
48,"TEXT_SUBSEA165_01151_ROEHANTH_000_000","An adventurer, are ye? Seems a shame for you to come all the way out here without more to show for it. How about a bit of vilekin hunting?"
49,"TEXT_SUBSEA165_01151_ROEHANTH_000_001","There's a few killer mantises about on account of a hatching we missed. The commander sent out hunting parties and collected ten and six heads. There's no more'n twenty in a clutch, think you can handle the last four?"
50,"TEXT_SUBSEA165_01151_DUNMMYTODO_000_010",""
51,"TEXT_SUBSEA165_01151_DUNMMY_000_010",""
52,"TEXT_SUBSEA165_01151_ROEHANTH_000_020","Nasty critters, those killer mantises. I'm sure Aerghaemr wouldn't of wanted anyone dying near his resting place. Good hunting, adventurer."
53,"TEXT_SUBSEA165_01151_ROEHANTH_000_021","Tsk, see <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>the birds fly to their nests<Else/>how high the sun climbs</If><Else/><If(LessThan(PlayerParameter(11),17))>how my shadow grows<Else/>the birds fly to their nests</If></If>, it's time I returned to the gate. Alyrloef said we'd be testing a new cannon. Like to blow himself to bits without me about."
54,"TEXT_SUBSEA165_01151_ROEHANTH_000_022","You can collect your pay from Commander Falkbryda at Camp Skull Valley. Be well, adventurer. The Twelve go with ye."
55,"TEXT_SUBSEA165_01151_FALKBRYDA_000_030","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, you've become a familiar face about these parts. What brings you here today?
The rest of the killer mantises? Well done, and I must commend Sergeant Roehanth for his quick thinking."
key,0,1
#,,
int32,str,str
0,"TEXT_SUBSEA165_01151_SEQ_00","Sergeant Roehanth has the cross-eyed look of a man threading a needle, and none can doubt that you are the stitch in time that saves nine."
1,"TEXT_SUBSEA165_01151_SEQ_01","Killer mantises have spawned near the Founder's Crypt, and despite the Maelstrom's best efforts, several still roam free. You are bid to slay the remaining four."
2,"TEXT_SUBSEA165_01151_SEQ_02","The last of the mantises are dead. One hopes they did not leave an egg sac or two behind. Make your report to Sergeant Roehanth."
3,"TEXT_SUBSEA165_01151_SEQ_03","The dead may sleep without hearing the scrape of gristly scythe. Sergeant Roehanth is pleased. This task being Maelstrom business, you must take yourself to Commander Falkbryda at Camp Skull Valley for your pay."
4,"TEXT_SUBSEA165_01151_SEQ_04","You report the destruction of the mantises to Commander Falkbryda, who appears to see new value in having an adventurer undertake such missions. A job well done is often a prelude to another."
5,"TEXT_SUBSEA165_01151_SEQ_05",""
6,"TEXT_SUBSEA165_01151_SEQ_06",""
7,"TEXT_SUBSEA165_01151_SEQ_07",""
8,"TEXT_SUBSEA165_01151_SEQ_08",""
9,"TEXT_SUBSEA165_01151_SEQ_09",""
10,"TEXT_SUBSEA165_01151_SEQ_10",""
11,"TEXT_SUBSEA165_01151_SEQ_11",""
12,"TEXT_SUBSEA165_01151_SEQ_12",""
13,"TEXT_SUBSEA165_01151_SEQ_13",""
14,"TEXT_SUBSEA165_01151_SEQ_14",""
15,"TEXT_SUBSEA165_01151_SEQ_15",""
16,"TEXT_SUBSEA165_01151_SEQ_16",""
17,"TEXT_SUBSEA165_01151_SEQ_17",""
18,"TEXT_SUBSEA165_01151_SEQ_18",""
19,"TEXT_SUBSEA165_01151_SEQ_19",""
20,"TEXT_SUBSEA165_01151_SEQ_20",""
21,"TEXT_SUBSEA165_01151_SEQ_21",""
22,"TEXT_SUBSEA165_01151_SEQ_22",""
23,"TEXT_SUBSEA165_01151_SEQ_23",""
24,"TEXT_SUBSEA165_01151_TODO_00","Slay the killer mantises."
25,"TEXT_SUBSEA165_01151_TODO_01","Report to Roehanth."
26,"TEXT_SUBSEA165_01151_TODO_02","Report to Falkbryda."
27,"TEXT_SUBSEA165_01151_TODO_03",""
28,"TEXT_SUBSEA165_01151_TODO_04",""
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30,"TEXT_SUBSEA165_01151_TODO_06",""
31,"TEXT_SUBSEA165_01151_TODO_07",""
32,"TEXT_SUBSEA165_01151_TODO_08",""
33,"TEXT_SUBSEA165_01151_TODO_09",""
34,"TEXT_SUBSEA165_01151_TODO_10",""
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36,"TEXT_SUBSEA165_01151_TODO_12",""
37,"TEXT_SUBSEA165_01151_TODO_13",""
38,"TEXT_SUBSEA165_01151_TODO_14",""
39,"TEXT_SUBSEA165_01151_TODO_15",""
40,"TEXT_SUBSEA165_01151_TODO_16",""
41,"TEXT_SUBSEA165_01151_TODO_17",""
42,"TEXT_SUBSEA165_01151_TODO_18",""
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46,"TEXT_SUBSEA165_01151_TODO_22",""
47,"TEXT_SUBSEA165_01151_TODO_23",""
48,"TEXT_SUBSEA165_01151_ROEHANTH_000_000","An adventurer, are ye? Seems a shame for you to come all the way out here without more to show for it. How about a bit of vilekin hunting?"
49,"TEXT_SUBSEA165_01151_ROEHANTH_000_001","There's a few killer mantises about on account of a hatching we missed. The commander sent out hunting parties and collected ten and six heads. There's no more'n twenty in a clutch, think you can handle the last four?"
50,"TEXT_SUBSEA165_01151_DUNMMYTODO_000_010",""
51,"TEXT_SUBSEA165_01151_DUNMMY_000_010",""
52,"TEXT_SUBSEA165_01151_ROEHANTH_000_020","Nasty critters, those killer mantises. I'm sure Aerghaemr wouldn't of wanted anyone dying near his resting place. Good hunting, adventurer."
53,"TEXT_SUBSEA165_01151_ROEHANTH_000_021","Tsk, see <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>the birds fly to their nests<Else/>how high the sun climbs</If><Else/><If(LessThan(PlayerParameter(11),17))>how my shadow grows<Else/>the birds fly to their nests</If></If>, it's time I returned to the gate. Alyrloef said we'd be testing a new cannon. Like to blow himself to bits without me about."
54,"TEXT_SUBSEA165_01151_ROEHANTH_000_022","You can collect your pay from Commander Falkbryda at Camp Skull Valley. Be well, adventurer. The Twelve go with ye."
55,"TEXT_SUBSEA165_01151_FALKBRYDA_000_030","Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, you've become a familiar face about these parts. What brings you here today?
The rest of the killer mantises? Well done, and I must commend Sergeant Roehanth for his quick thinking."
56,"TEXT_SUBSEA165_01151_FALKBRYDA_000_031","You have the thanks of this camp. Sometimes, I fear that we will lose the war against the Sahagin for having to deal with pests and beasts..."
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4 0 TEXT_SUBSEA165_01151_SEQ_00 Sergeant Roehanth has the cross-eyed look of a man threading a needle, and none can doubt that you are the stitch in time that saves nine.
5 1 TEXT_SUBSEA165_01151_SEQ_01 Killer mantises have spawned near the Founder's Crypt, and despite the Maelstrom's best efforts, several still roam free. You are bid to slay the remaining four.
6 2 TEXT_SUBSEA165_01151_SEQ_02 The last of the mantises are dead. One hopes they did not leave an egg sac or two behind. Make your report to Sergeant Roehanth.
7 3 TEXT_SUBSEA165_01151_SEQ_03 The dead may sleep without hearing the scrape of gristly scythe. Sergeant Roehanth is pleased. This task being Maelstrom business, you must take yourself to Commander Falkbryda at Camp Skull Valley for your pay.
8 4 TEXT_SUBSEA165_01151_SEQ_04 You report the destruction of the mantises to Commander Falkbryda, who appears to see new value in having an adventurer undertake such missions. A job well done is often a prelude to another.
9 5 TEXT_SUBSEA165_01151_SEQ_05
10 6 TEXT_SUBSEA165_01151_SEQ_06
11 7 TEXT_SUBSEA165_01151_SEQ_07
12 8 TEXT_SUBSEA165_01151_SEQ_08
13 9 TEXT_SUBSEA165_01151_SEQ_09
14 10 TEXT_SUBSEA165_01151_SEQ_10
15 11 TEXT_SUBSEA165_01151_SEQ_11
16 12 TEXT_SUBSEA165_01151_SEQ_12
17 13 TEXT_SUBSEA165_01151_SEQ_13
18 14 TEXT_SUBSEA165_01151_SEQ_14
19 15 TEXT_SUBSEA165_01151_SEQ_15
20 16 TEXT_SUBSEA165_01151_SEQ_16
21 17 TEXT_SUBSEA165_01151_SEQ_17
22 18 TEXT_SUBSEA165_01151_SEQ_18
23 19 TEXT_SUBSEA165_01151_SEQ_19
24 20 TEXT_SUBSEA165_01151_SEQ_20
25 21 TEXT_SUBSEA165_01151_SEQ_21
26 22 TEXT_SUBSEA165_01151_SEQ_22
27 23 TEXT_SUBSEA165_01151_SEQ_23
28 24 TEXT_SUBSEA165_01151_TODO_00 Slay the killer mantises.
29 25 TEXT_SUBSEA165_01151_TODO_01 Report to Roehanth.
30 26 TEXT_SUBSEA165_01151_TODO_02 Report to Falkbryda.
31 27 TEXT_SUBSEA165_01151_TODO_03
32 28 TEXT_SUBSEA165_01151_TODO_04
33 29 TEXT_SUBSEA165_01151_TODO_05
34 30 TEXT_SUBSEA165_01151_TODO_06
35 31 TEXT_SUBSEA165_01151_TODO_07
36 32 TEXT_SUBSEA165_01151_TODO_08
37 33 TEXT_SUBSEA165_01151_TODO_09
38 34 TEXT_SUBSEA165_01151_TODO_10
39 35 TEXT_SUBSEA165_01151_TODO_11
40 36 TEXT_SUBSEA165_01151_TODO_12
41 37 TEXT_SUBSEA165_01151_TODO_13
42 38 TEXT_SUBSEA165_01151_TODO_14
43 39 TEXT_SUBSEA165_01151_TODO_15
44 40 TEXT_SUBSEA165_01151_TODO_16
45 41 TEXT_SUBSEA165_01151_TODO_17
46 42 TEXT_SUBSEA165_01151_TODO_18
47 43 TEXT_SUBSEA165_01151_TODO_19
48 44 TEXT_SUBSEA165_01151_TODO_20
49 45 TEXT_SUBSEA165_01151_TODO_21
50 46 TEXT_SUBSEA165_01151_TODO_22
51 47 TEXT_SUBSEA165_01151_TODO_23
52 48 TEXT_SUBSEA165_01151_ROEHANTH_000_000 An adventurer, are ye? Seems a shame for you to come all the way out here without more to show for it. How about a bit of vilekin hunting?
53 49 TEXT_SUBSEA165_01151_ROEHANTH_000_001 There's a few killer mantises about on account of a hatching we missed. The commander sent out hunting parties and collected ten and six heads. There's no more'n twenty in a clutch, think you can handle the last four?
54 50 TEXT_SUBSEA165_01151_DUNMMYTODO_000_010
55 51 TEXT_SUBSEA165_01151_DUNMMY_000_010
56 52 TEXT_SUBSEA165_01151_ROEHANTH_000_020 Nasty critters, those killer mantises. I'm sure Aerghaemr wouldn't of wanted anyone dying near his resting place. Good hunting, adventurer.
57 53 TEXT_SUBSEA165_01151_ROEHANTH_000_021 Tsk, see <If(LessThan(PlayerParameter(11),12))><If(LessThan(PlayerParameter(11),4))>the birds fly to their nests<Else/>how high the sun climbs</If><Else/><If(LessThan(PlayerParameter(11),17))>how my shadow grows<Else/>the birds fly to their nests</If></If>, it's time I returned to the gate. Alyrloef said we'd be testing a new cannon. Like to blow himself to bits without me about.
58 54 TEXT_SUBSEA165_01151_ROEHANTH_000_022 You can collect your pay from Commander Falkbryda at Camp Skull Valley. Be well, adventurer. The Twelve go with ye.
59 55 TEXT_SUBSEA165_01151_FALKBRYDA_000_030 Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, you've become a familiar face about these parts. What brings you here today? The rest of the killer mantises? Well done, and I must commend Sergeant Roehanth for his quick thinking. Ah, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>, you've become a familiar face about these parts. What brings you here today? The rest of the killer mantises? Well done, and I must commend Sergeant Roehanth for his quick thinking.
60 56 TEXT_SUBSEA165_01151_FALKBRYDA_000_031 You have the thanks of this camp. Sometimes, I fear that we will lose the war against the Sahagin for having to deal with pests and beasts...
61
+61 -60
View File
@@ -1,60 +1,61 @@
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0,"TEXT_SUBSEA166_01152_SEQ_00","When the commander of Skull Valley herself wants a word with a humble adventurer before <If(PlayerParameter(4))>she<Else/>he</If> takes to the road, all indications are that something unusual is afoot."
1,"TEXT_SUBSEA166_01152_SEQ_01","Commander Falkbryda is a happy woman, for Maelstrom Command has relieved her men of investigating the Sastasha Seagrot. Of course, what she learned this morn, you knew some time ago for the replacement is none other than yourself. You must now find Sergeant Catguistl near the cave and relieve him."
2,"TEXT_SUBSEA166_01152_SEQ_02","Your conversation with Catguistl has left you if not apprehensive, then certainly contemplative of entering the Seagrot."
3,"TEXT_SUBSEA166_01152_SEQ_03",""
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24,"TEXT_SUBSEA166_01152_TODO_00","Speak with Sergeant Catguistl."
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48,"TEXT_SUBSEA166_01152_FALKBRYDA_000_000","I hear you're leaving us, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─news travels fast in an encampment. Mayhap you can assist us one last time on your journey out. I have a dispatch here from Maelstrom Command─from Commodore Reyner of the Yellowjackets."
49,"TEXT_SUBSEA166_01152_FALKBRYDA_000_001","We have been investigating the Sastasha Seagrot on their orders, but it seems they have taken on an adventurer─“of excellent repute and pleasing manner,” the commodore writes─to complete the work."
50,"TEXT_SUBSEA166_01152_FALKBRYDA_000_002","Now, if you...yes?
Ha! This is <Emphasis>you</Emphasis> he speaks of? Of course! Well, Camp Skull Valley would be glad to add to the burnish of your repute. You have carried out your commissions admirably well."
51,"TEXT_SUBSEA166_01152_FALKBRYDA_000_003","Commodore Reyner and many others in command are of the same mind as I, that we have spread our forces too thin with these tasks. I am all too happy to withdraw our men from the caves, truth be told."
52,"TEXT_SUBSEA166_01152_FALKBRYDA_000_004","Chief Sergeant Catguistl is the ranking officer at the Sastasha Seagrot. Locate him and tell him that his mission is complete, and he is ordered to report back to Skull Valley."
53,"TEXT_SUBSEA166_01152_CATGUISTL_000_000","Halt, adventurer! Do you mean to enter the Sastasha Seagrot? I would advise against it. You'll likely perish in its labyrinthine depth. Trust me─were it not for sheer strength of will, I'd not be standing here."
54,"TEXT_SUBSEA166_01152_CATGUISTL_000_001","What am I doing out here, you ask? This is a comely spot for strategizing, I find. Far better than the labyrinthine depth of the cave, friend. In there, none shall hear you scream─particularly since everybody else has been reassigned."
55,"TEXT_SUBSEA166_01152_CATGUISTL_000_002","Me, as well, you say? Back to Camp Skull Valley, and away from the labyrinthine depth of that hellhole? Most excellent. I have my principles and would willingly have sacrificed my life for the mission, but I am not grieved to cede that prospect to you─and bid this grot good day!"
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1,"TEXT_SUBSEA166_01152_SEQ_01","Commander Falkbryda is a happy woman, for Maelstrom Command has relieved her men of investigating the Sastasha Seagrot. Of course, what she learned this morn, you knew some time ago for the replacement is none other than yourself. You must now find Sergeant Catguistl near the cave and relieve him."
2,"TEXT_SUBSEA166_01152_SEQ_02","Your conversation with Catguistl has left you if not apprehensive, then certainly contemplative of entering the Seagrot."
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24,"TEXT_SUBSEA166_01152_TODO_00","Speak with Sergeant Catguistl."
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48,"TEXT_SUBSEA166_01152_FALKBRYDA_000_000","I hear you're leaving us, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─news travels fast in an encampment. Mayhap you can assist us one last time on your journey out. I have a dispatch here from Maelstrom Command─from Commodore Reyner of the Yellowjackets."
49,"TEXT_SUBSEA166_01152_FALKBRYDA_000_001","We have been investigating the Sastasha Seagrot on their orders, but it seems they have taken on an adventurer─“of excellent repute and pleasing manner,” the commodore writes─to complete the work."
50,"TEXT_SUBSEA166_01152_FALKBRYDA_000_002","Now, if you...yes?
Ha! This is <Emphasis>you</Emphasis> he speaks of? Of course! Well, Camp Skull Valley would be glad to add to the burnish of your repute. You have carried out your commissions admirably well."
51,"TEXT_SUBSEA166_01152_FALKBRYDA_000_003","Commodore Reyner and many others in command are of the same mind as I, that we have spread our forces too thin with these tasks. I am all too happy to withdraw our men from the caves, truth be told."
52,"TEXT_SUBSEA166_01152_FALKBRYDA_000_004","Chief Sergeant Catguistl is the ranking officer at the Sastasha Seagrot. Locate him and tell him that his mission is complete, and he is ordered to report back to Skull Valley."
53,"TEXT_SUBSEA166_01152_CATGUISTL_000_000","Halt, adventurer! Do you mean to enter the Sastasha Seagrot? I would advise against it. You'll likely perish in its labyrinthine depth. Trust me─were it not for sheer strength of will, I'd not be standing here."
54,"TEXT_SUBSEA166_01152_CATGUISTL_000_001","What am I doing out here, you ask? This is a comely spot for strategizing, I find. Far better than the labyrinthine depth of the cave, friend. In there, none shall hear you scream─particularly since everybody else has been reassigned."
55,"TEXT_SUBSEA166_01152_CATGUISTL_000_002","Me, as well, you say? Back to Camp Skull Valley, and away from the labyrinthine depth of that hellhole? Most excellent. I have my principles and would willingly have sacrificed my life for the mission, but I am not grieved to cede that prospect to you─and bid this grot good day!"
56,"TEXT_SUBSEA166_01152_CATGUISTL_000_003","My place is at a fort or on the battlefield, not crawling around a dank cave with coils of rope and sheaves of paper, fearing I shall never see daylight again. I warn you friend, there is much danger in those depths. It is─what is the word─<Emphasis>labyrinthine</Emphasis>, I tell you."
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4 0 TEXT_SUBSEA166_01152_SEQ_00 When the commander of Skull Valley herself wants a word with a humble adventurer before <If(PlayerParameter(4))>she<Else/>he</If> takes to the road, all indications are that something unusual is afoot.
5 1 TEXT_SUBSEA166_01152_SEQ_01 Commander Falkbryda is a happy woman, for Maelstrom Command has relieved her men of investigating the Sastasha Seagrot. Of course, what she learned this morn, you knew some time ago for the replacement is none other than yourself. You must now find Sergeant Catguistl near the cave and relieve him.
6 2 TEXT_SUBSEA166_01152_SEQ_02 Your conversation with Catguistl has left you if not apprehensive, then certainly contemplative of entering the Seagrot.
7 3 TEXT_SUBSEA166_01152_SEQ_03
8 4 TEXT_SUBSEA166_01152_SEQ_04
9 5 TEXT_SUBSEA166_01152_SEQ_05
10 6 TEXT_SUBSEA166_01152_SEQ_06
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14 10 TEXT_SUBSEA166_01152_SEQ_10
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26 22 TEXT_SUBSEA166_01152_SEQ_22
27 23 TEXT_SUBSEA166_01152_SEQ_23
28 24 TEXT_SUBSEA166_01152_TODO_00 Speak with Sergeant Catguistl.
29 25 TEXT_SUBSEA166_01152_TODO_01
30 26 TEXT_SUBSEA166_01152_TODO_02
31 27 TEXT_SUBSEA166_01152_TODO_03
32 28 TEXT_SUBSEA166_01152_TODO_04
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43 39 TEXT_SUBSEA166_01152_TODO_15
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45 41 TEXT_SUBSEA166_01152_TODO_17
46 42 TEXT_SUBSEA166_01152_TODO_18
47 43 TEXT_SUBSEA166_01152_TODO_19
48 44 TEXT_SUBSEA166_01152_TODO_20
49 45 TEXT_SUBSEA166_01152_TODO_21
50 46 TEXT_SUBSEA166_01152_TODO_22
51 47 TEXT_SUBSEA166_01152_TODO_23
52 48 TEXT_SUBSEA166_01152_FALKBRYDA_000_000 I hear you're leaving us, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>─news travels fast in an encampment. Mayhap you can assist us one last time on your journey out. I have a dispatch here from Maelstrom Command─from Commodore Reyner of the Yellowjackets.
53 49 TEXT_SUBSEA166_01152_FALKBRYDA_000_001 We have been investigating the Sastasha Seagrot on their orders, but it seems they have taken on an adventurer─“of excellent repute and pleasing manner,” the commodore writes─to complete the work.
54 50 TEXT_SUBSEA166_01152_FALKBRYDA_000_002 Now, if you...yes? Ha! This is <Emphasis>you</Emphasis> he speaks of? Of course! Well, Camp Skull Valley would be glad to add to the burnish of your repute. You have carried out your commissions admirably well. Now, if you...yes? Ha! This is <Emphasis>you</Emphasis> he speaks of? Of course! Well, Camp Skull Valley would be glad to add to the burnish of your repute. You have carried out your commissions admirably well.
55 51 TEXT_SUBSEA166_01152_FALKBRYDA_000_003 Commodore Reyner and many others in command are of the same mind as I, that we have spread our forces too thin with these tasks. I am all too happy to withdraw our men from the caves, truth be told.
56 52 TEXT_SUBSEA166_01152_FALKBRYDA_000_004 Chief Sergeant Catguistl is the ranking officer at the Sastasha Seagrot. Locate him and tell him that his mission is complete, and he is ordered to report back to Skull Valley.
57 53 TEXT_SUBSEA166_01152_CATGUISTL_000_000 Halt, adventurer! Do you mean to enter the Sastasha Seagrot? I would advise against it. You'll likely perish in its labyrinthine depth. Trust me─were it not for sheer strength of will, I'd not be standing here.
58 54 TEXT_SUBSEA166_01152_CATGUISTL_000_001 What am I doing out here, you ask? This is a comely spot for strategizing, I find. Far better than the labyrinthine depth of the cave, friend. In there, none shall hear you scream─particularly since everybody else has been reassigned.
59 55 TEXT_SUBSEA166_01152_CATGUISTL_000_002 Me, as well, you say? Back to Camp Skull Valley, and away from the labyrinthine depth of that hellhole? Most excellent. I have my principles and would willingly have sacrificed my life for the mission, but I am not grieved to cede that prospect to you─and bid this grot good day!
60 56 TEXT_SUBSEA166_01152_CATGUISTL_000_003 My place is at a fort or on the battlefield, not crawling around a dank cave with coils of rope and sheaves of paper, fearing I shall never see daylight again. I warn you friend, there is much danger in those depths. It is─what is the word─<Emphasis>labyrinthine</Emphasis>, I tell you.
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