Patch 4.35 Update

(as per Viion's request)
This commit is contained in:
Hezkezl
2018-07-11 08:12:07 -06:00
parent 7cca9f79d5
commit 63175fe9b1
1814 changed files with 290861 additions and 264140 deletions
+136 -123
View File
@@ -1,123 +1,136 @@
key,0,1
#,,
int32,str,str
0,"TEXT_JOBMCH301_01697_SEQ_00","Rostnsthal seeks to evaluate your natural talent with a firearm."
1,"TEXT_JOBMCH301_01697_SEQ_01","Rostnsthal has agreed to test your potential, and instructed you in the fundamentals of firearm use. Meet the master of marksmanship in the Floating City of Nym, and submit yourself to his evaluation."
2,"TEXT_JOBMCH301_01697_SEQ_02","You have survived Rostnsthal's grueling evaluation, and succeeded in besting the instructor himself. Bound by his word, the master of marksmanship reluctantly agrees to return to the workshop...but not before informing Stephanivien of the reasons for his sudden resignation. Return to the Skysteel Manufactory, and speak with the financially frustrated chief machinist."
3,"TEXT_JOBMCH301_01697_SEQ_03","Though wishing to reward you more lavishly, Stephanivien's generosity is stifled by House Haillenarte's ailing coffers. The chief machinist instead passes on to you a message from Rostnsthal: master the skills you have learned if you would seek further instruction.
※The next machinist quest will be available from Stephanivien upon reaching level 35."
4,"TEXT_JOBMCH301_01697_SEQ_04",""
5,"TEXT_JOBMCH301_01697_SEQ_05",""
6,"TEXT_JOBMCH301_01697_SEQ_06",""
7,"TEXT_JOBMCH301_01697_SEQ_07",""
8,"TEXT_JOBMCH301_01697_SEQ_08",""
9,"TEXT_JOBMCH301_01697_SEQ_09",""
10,"TEXT_JOBMCH301_01697_SEQ_10",""
11,"TEXT_JOBMCH301_01697_SEQ_11",""
12,"TEXT_JOBMCH301_01697_SEQ_12",""
13,"TEXT_JOBMCH301_01697_SEQ_13",""
14,"TEXT_JOBMCH301_01697_SEQ_14",""
15,"TEXT_JOBMCH301_01697_SEQ_15",""
16,"TEXT_JOBMCH301_01697_SEQ_16",""
17,"TEXT_JOBMCH301_01697_SEQ_17",""
18,"TEXT_JOBMCH301_01697_SEQ_18",""
19,"TEXT_JOBMCH301_01697_SEQ_19",""
20,"TEXT_JOBMCH301_01697_SEQ_20",""
21,"TEXT_JOBMCH301_01697_SEQ_21",""
22,"TEXT_JOBMCH301_01697_SEQ_22",""
23,"TEXT_JOBMCH301_01697_SEQ_23",""
24,"TEXT_JOBMCH301_01697_TODO_00","Speak with Rostnsthal."
25,"TEXT_JOBMCH301_01697_TODO_01","Speak with Stephanivien at the Skysteel Manufactory."
26,"TEXT_JOBMCH301_01697_TODO_02",""
27,"TEXT_JOBMCH301_01697_TODO_03",""
28,"TEXT_JOBMCH301_01697_TODO_04",""
29,"TEXT_JOBMCH301_01697_TODO_05",""
30,"TEXT_JOBMCH301_01697_TODO_06",""
31,"TEXT_JOBMCH301_01697_TODO_07",""
32,"TEXT_JOBMCH301_01697_TODO_08",""
33,"TEXT_JOBMCH301_01697_TODO_09",""
34,"TEXT_JOBMCH301_01697_TODO_10",""
35,"TEXT_JOBMCH301_01697_TODO_11",""
36,"TEXT_JOBMCH301_01697_TODO_12",""
37,"TEXT_JOBMCH301_01697_TODO_13",""
38,"TEXT_JOBMCH301_01697_TODO_14",""
39,"TEXT_JOBMCH301_01697_TODO_15",""
40,"TEXT_JOBMCH301_01697_TODO_16",""
41,"TEXT_JOBMCH301_01697_TODO_17",""
42,"TEXT_JOBMCH301_01697_TODO_18",""
43,"TEXT_JOBMCH301_01697_TODO_19",""
44,"TEXT_JOBMCH301_01697_TODO_20",""
45,"TEXT_JOBMCH301_01697_TODO_21",""
46,"TEXT_JOBMCH301_01697_TODO_22",""
47,"TEXT_JOBMCH301_01697_TODO_23",""
48,"TEXT_JOBMCH301_01697_ROSTNSTHAL_000_000","...For a first-timer, ye look good an' comfortable with that carbine. Pity that comfort'll only last right up until ye <Emphasis>shoot</Emphasis> the bleedin' thing. Right, 'ere's a few pointers afore we start so's ye don't put a round through yer damn foot."
49,"TEXT_JOBMCH301_01697_ROSTNSTHAL_000_001","Aim the barrel at yer target, squeeze the trigger─not too bloody 'ard, mind─an' boom goes the firearm. Yer weapon can also 'old a limited number o' specialized bullets, which'll add some guaranteed kick to yer shots."
50,"TEXT_JOBMCH301_01697_ROSTNSTHAL_000_002","Don't forget to reload when ye get the chance. Ye don't wanna miss an openin' for a killin' shot 'cause yer too lazy to replace yer ammunition."
51,"TEXT_JOBMCH301_01697_ROSTNSTHAL_000_003","Next, let's talk about that contraption at yer waist. Now, I don't rightly understand it, but the boss tells me it draws on the aether in yer body an' turns it into the spark what'll feed some new devices 'e's workin' on."
52,"TEXT_JOBMCH301_01697_STEPHANIVIEN_000_004","Oh, and pray do not forget to carry your Soul of the Machinist. I based the design on the more traditional soul crystals, and it will act as a focal point for the energy conversions performed by the aetherotransformer. ...Ah, that would be the “contraption” Rostnsthal mentioned."
53,"TEXT_JOBMCH301_01697_SYSTEM_900_000","You have learned all machinist actions and traits to level 30. Detailed descriptions can be viewed in the <Color(-34022)>Actions & Traits</Color> window, accessed under <Color(-34022)>Character</Color> in the main menu."
54,"TEXT_JOBMCH301_01697_ROSTNSTHAL_000_005","Alright, that's all yer gettin' for the now. Follow me, an' we'll see 'ow ye fare in the field...or ye can throw yer carbine in the bushes an' flee like a musket-whipped cur. Them's yer choices."
55,"TEXT_JOBMCH301_01697_STEPHANIVIEN_000_009","You must persuade Rostnsthal to return to us!"
56,"TEXT_JOBMCH301_01697_JOYE_000_009","His lordship has such high hopes for the manufactory's future. I'd hate to see him disappointed..."
57,"TEXT_JOBMCH301_01697_ROSTNSTHAL_000_010","Hah! Willin' to take me test, then, eh? The rules is simple: make yer way towards the 'Ermit's 'Ovel, an' shoot what yer told to shoot."
58,"TEXT_JOBMCH301_01697_STEPHANIVIEN_000_011","(-Stephanivien-)I shall await you at the end of your trial, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I have every confidence that you shall impress our instructor with your enthusiasm and potential!"
59,"TEXT_JOBMCH301_01697_QIB_001_TODO001","Defeat basalt golems!"
60,"TEXT_JOBMCH301_01697_QIB_001_TODO002","Defeat training incendiaries!"
61,"TEXT_JOBMCH301_01697_QIB_001_TODO003","Defeat docile miacids and docile tigers!"
62,"TEXT_JOBMCH301_01697_QIB_001_TODO004","Docile miacids defeated"
63,"TEXT_JOBMCH301_01697_QIB_001_TODO005","Docile tigers defeated"
64,"TEXT_JOBMCH301_01697_QIB_001_TODO006","Head for the Hermit's Hovel!"
65,"TEXT_JOBMCH301_01697_QIB_001_TODO007","Defeat Rostnsthal!"
66,"TEXT_JOBMCH301_01697_QIB_001_TODO008","Basalt golems defeated"
67,"TEXT_JOBMCH301_01697_QIB_001_TODO009","Training incendiaries defeated"
68,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_DEAD","My bullets are spent..."
69,"TEXT_JOBMCH301_01697_QIB_001_ROSTNSTHAL_BATTLETALK_00","Right, we're gonna 'ave us a good ol'-fashioned 'unt."
70,"TEXT_JOBMCH301_01697_QIB_001_ROSTNSTHAL_BATTLETALK_01","Joye'll be givin' ye instructions, while I eyeball yer marksmanship."
71,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_03","Golems'll be your first target.
Focus on gettin' a feel for range and rhythm."
72,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_04","Try to avoid them coeurls!
Ye don't want to waste yer ammunition."
73,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_05","Next up, we're huntin' for bombs."
74,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_06","You'll want to make quick work of 'em afore they explode!"
75,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_07","I'd suggest tryin' out Reassemble, and workin' in some Rapid Fire."
76,"TEXT_JOBMCH301_01697_QIB_001_ROSTNSTHAL_BATTLETALK_08","Not bad, <If(PlayerParameter(4))>lass<Else/>lad</If>, not bad at all.
Let's set ye against some proper nasties, though, eh?"
77,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_09","Rostnsthal...
Ain't <If(PlayerParameter(4))>she<Else/>he</If> done enough for a beginner?"
78,"TEXT_JOBMCH301_01697_QIB_001_ROSTNSTHAL_BATTLETALK_10","Not by a long shot! I wanna see skins from a pair o' miacids, an' a pair o' tigers!"
79,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_11","You...you <Emphasis>want</Emphasis> <If(PlayerParameter(4))>her<Else/>him</If> to fail.
I ain't lettin' you cheat his lordship!"
80,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_12","If you're gonna bend the rules, then so will I!"
81,"TEXT_JOBMCH301_01697_QIB_001_ROSTNSTHAL_BATTLETALK_13","Do what ye gotta do, lass. I'll be waitin' for those skins at the 'ovel."
82,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_12_2","Cheatin' scum!
Come on, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
83,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_13","Oh... Are we done?
I guess we're done..."
84,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_14","Right! On to the Hermit's Hovel!"
85,"TEXT_JOBMCH301_01697_ROSTNSTHAL_100_010","Ye bring them skins, then?"
86,"TEXT_JOBMCH301_01697_ROSTNSTHAL_100_011","Hmph. Even with young Joye's 'elp, ye did well, <If(PlayerParameter(4))>lassie<Else/>lad</If>."
87,"TEXT_JOBMCH301_01697_STEPHANIVIEN_100_012","Huzzah! You will return to the manufactory with us, then?"
88,"TEXT_JOBMCH301_01697_ROSTNSTHAL_100_013","I said <If(PlayerParameter(4))>she<Else/>'e</If> did well─not that we was done! Ye still got one last target to take down: me!"
89,"TEXT_JOBMCH301_01697_JOYE_100_013","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s got talent, but even <If(PlayerParameter(4))>she<Else/>he</If> can't win against Rostnsthal!"
90,"TEXT_JOBMCH301_01697_STEPHANIVIEN_100_014","The man truly is being bothersome. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Would you be so kind as to give the instructor a good drubbing?"
91,"TEXT_JOBMCH301_01697_QIB_001_STEPHANIVIEN_BATTLETALK_15","Don't rush your shots!
Breathe. Think. Fire!"
92,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_16","Good work, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!
You can win this!"
93,"TEXT_JOBMCH301_01697_QIB_001_STEPHANIVIEN_BATTLETALK_17","Keep it up, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!
He's on his last legs!"
94,"TEXT_JOBMCH301_01697_QIB_001_STEPHANIVIEN_BATTLETALK_18","A thrilling performance!
You've saved the manufactory!"
95,"TEXT_JOBMCH301_01697_STEPHANIVIEN_000_020","Well, there you are, instructor─<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> has proven <If(PlayerParameter(4))>her<Else/>his</If> potential beyond the shadow of a doubt. You are a man of your word, are you not?"
96,"TEXT_JOBMCH301_01697_ROSTNSTHAL_000_021","Aye, I'll come back to yer bloody workshop. ...But do ye know why I left in the first place?"
97,"TEXT_JOBMCH301_01697_STEPHANIVIEN_000_022","...To once more breathe the salty air of your beloved homeland?"
98,"TEXT_JOBMCH301_01697_ROSTNSTHAL_000_023","Hah! I ain't got no love for La Noscea. In fact, I'd be 'appy if I never saw the place again."
99,"TEXT_JOBMCH301_01697_STEPHANIVIEN_000_024","Then why would you inconvenience us by fleeing to a locale you so clearly despise!?"
100,"TEXT_JOBMCH301_01697_ROSTNSTHAL_000_025","For a sack o' gelt the size o' me bloody 'ead. I dunno who 'e was workin' for, but some bloke came around offerin' me good money to ship anchor. So I did."
101,"TEXT_JOBMCH301_01697_STEPHANIVIEN_000_026","Someone <Emphasis>paid</Emphasis> you to abandon the manufactory? Who would do such a thing...?"
102,"TEXT_JOBMCH301_01697_ROSTNSTHAL_000_027","Like I said, I ain't never seen the sod afore. But if I show me face at the workshop, 'is boss is gonna want the gelt back, I reckon. Pity I already spent it all on grog..."
103,"TEXT_JOBMCH301_01697_STEPHANIVIEN_000_028","Oh, no no no─you'll not wiggle through my grasp that easily. I shall pay this debt, and in return you will instruct every would-be machinist who walks through our door."
104,"TEXT_JOBMCH301_01697_ROSTNSTHAL_000_029","Well, ye've got one bugger worth teachin', at least. I guess it's back into the frigid arms o' Lady Ishgard for me..."
105,"TEXT_JOBMCH301_01697_JOYE_000_030","W-Was that wise, me lordship? The Haillenarte coffers ain't exactly fit to burstin'..."
106,"TEXT_JOBMCH301_01697_STEPHANIVIEN_000_031","Oh! Yes, you're quite right─we <Emphasis>are</Emphasis> rather short on coin. But I'm certain a thorough inspection of the ledgers will turn up a spare gil or two!"
key,0,1
#,,
int32,str,str
0,"TEXT_JOBMCH301_01697_SEQ_00","Rostnsthal seeks to evaluate your natural talent with a firearm."
1,"TEXT_JOBMCH301_01697_SEQ_01","Rostnsthal has agreed to test your potential, and instructed you in the fundamentals of firearm use. Meet the master of marksmanship in the Floating City of Nym, and submit yourself to his evaluation."
2,"TEXT_JOBMCH301_01697_SEQ_02","You have survived Rostnsthal's grueling evaluation, and succeeded in besting the instructor himself. Bound by his word, the master of marksmanship reluctantly agrees to return to the workshop...but not before informing Stephanivien of the reasons for his sudden resignation. Return to the Skysteel Manufactory, and speak with the financially frustrated chief machinist."
3,"TEXT_JOBMCH301_01697_SEQ_03","Though wishing to reward you more lavishly, Stephanivien's generosity is stifled by House Haillenarte's ailing coffers. The chief machinist instead passes on to you a message from Rostnsthal: master the skills you have learned if you would seek further instruction.
※The next machinist quest will be available from Stephanivien upon reaching level 35."
4,"TEXT_JOBMCH301_01697_SEQ_04",""
5,"TEXT_JOBMCH301_01697_SEQ_05",""
6,"TEXT_JOBMCH301_01697_SEQ_06",""
7,"TEXT_JOBMCH301_01697_SEQ_07",""
8,"TEXT_JOBMCH301_01697_SEQ_08",""
9,"TEXT_JOBMCH301_01697_SEQ_09",""
10,"TEXT_JOBMCH301_01697_SEQ_10",""
11,"TEXT_JOBMCH301_01697_SEQ_11",""
12,"TEXT_JOBMCH301_01697_SEQ_12",""
13,"TEXT_JOBMCH301_01697_SEQ_13",""
14,"TEXT_JOBMCH301_01697_SEQ_14",""
15,"TEXT_JOBMCH301_01697_SEQ_15",""
16,"TEXT_JOBMCH301_01697_SEQ_16",""
17,"TEXT_JOBMCH301_01697_SEQ_17",""
18,"TEXT_JOBMCH301_01697_SEQ_18",""
19,"TEXT_JOBMCH301_01697_SEQ_19",""
20,"TEXT_JOBMCH301_01697_SEQ_20",""
21,"TEXT_JOBMCH301_01697_SEQ_21",""
22,"TEXT_JOBMCH301_01697_SEQ_22",""
23,"TEXT_JOBMCH301_01697_SEQ_23",""
24,"TEXT_JOBMCH301_01697_TODO_00","Speak with Rostnsthal."
25,"TEXT_JOBMCH301_01697_TODO_01","Speak with Stephanivien at the Skysteel Manufactory."
26,"TEXT_JOBMCH301_01697_TODO_02",""
27,"TEXT_JOBMCH301_01697_TODO_03",""
28,"TEXT_JOBMCH301_01697_TODO_04",""
29,"TEXT_JOBMCH301_01697_TODO_05",""
30,"TEXT_JOBMCH301_01697_TODO_06",""
31,"TEXT_JOBMCH301_01697_TODO_07",""
32,"TEXT_JOBMCH301_01697_TODO_08",""
33,"TEXT_JOBMCH301_01697_TODO_09",""
34,"TEXT_JOBMCH301_01697_TODO_10",""
35,"TEXT_JOBMCH301_01697_TODO_11",""
36,"TEXT_JOBMCH301_01697_TODO_12",""
37,"TEXT_JOBMCH301_01697_TODO_13",""
38,"TEXT_JOBMCH301_01697_TODO_14",""
39,"TEXT_JOBMCH301_01697_TODO_15",""
40,"TEXT_JOBMCH301_01697_TODO_16",""
41,"TEXT_JOBMCH301_01697_TODO_17",""
42,"TEXT_JOBMCH301_01697_TODO_18",""
43,"TEXT_JOBMCH301_01697_TODO_19",""
44,"TEXT_JOBMCH301_01697_TODO_20",""
45,"TEXT_JOBMCH301_01697_TODO_21",""
46,"TEXT_JOBMCH301_01697_TODO_22",""
47,"TEXT_JOBMCH301_01697_TODO_23",""
48,"TEXT_JOBMCH301_01697_ROSTNSTHAL_000_000","...For a first-timer, ye look good an' comfortable with that carbine. Pity that comfort'll only last right up until ye <Emphasis>shoot</Emphasis> the bleedin' thing. Right, 'ere's a few pointers afore we start so's ye don't put a round through yer damn foot."
49,"TEXT_JOBMCH301_01697_ROSTNSTHAL_000_001","Aim the barrel at yer target, squeeze the trigger─not too bloody 'ard, mind─an' boom goes the firearm. Yer weapon can also 'old a limited number o' specialized bullets, which'll add some guaranteed kick to yer shots."
50,"TEXT_JOBMCH301_01697_ROSTNSTHAL_000_002","Don't forget to reload when ye get the chance. Ye don't wanna miss an openin' for a killin' shot 'cause yer too lazy to replace yer ammunition."
51,"TEXT_JOBMCH301_01697_ROSTNSTHAL_000_003","Next, let's talk about that contraption at yer waist. Now, I don't rightly understand it, but the boss tells me it draws on the aether in yer body an' turns it into the spark what'll feed some new devices 'e's workin' on."
52,"TEXT_JOBMCH301_01697_STEPHANIVIEN_000_004","Oh, and pray do not forget to carry your Soul of the Machinist. I based the design on the more traditional soul crystals, and it will act as a focal point for the energy conversions performed by the aetherotransformer. ...Ah, that would be the “contraption” Rostnsthal mentioned."
53,"TEXT_JOBMCH301_01697_SYSTEM_900_000","You have learned all machinist actions and traits to level 30. Detailed descriptions can be viewed in the <Color(-34022)>Actions & Traits</Color> window, accessed under <Color(-34022)>Character</Color> in the main menu."
54,"TEXT_JOBMCH301_01697_ROSTNSTHAL_000_005","Alright, that's all yer gettin' for the now. Follow me, an' we'll see 'ow ye fare in the field...or ye can throw yer carbine in the bushes an' flee like a musket-whipped cur. Them's yer choices."
55,"TEXT_JOBMCH301_01697_STEPHANIVIEN_000_009","You must persuade Rostnsthal to return to us!"
56,"TEXT_JOBMCH301_01697_JOYE_000_009","His lordship has such high hopes for the manufactory's future. I'd hate to see him disappointed..."
57,"TEXT_JOBMCH301_01697_ROSTNSTHAL_000_010","Hah! Willin' to take me test, then, eh? The rules is simple: make yer way towards the 'Ermit's 'Ovel, an' shoot what yer told to shoot."
58,"TEXT_JOBMCH301_01697_STEPHANIVIEN_000_011","(-Stephanivien-)I shall await you at the end of your trial, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I have every confidence that you shall impress our instructor with your enthusiasm and potential!"
59,"TEXT_JOBMCH301_01697_QIB_001_TODO001","Defeat basalt golems!"
60,"TEXT_JOBMCH301_01697_QIB_001_TODO002","Defeat training incendiaries!"
61,"TEXT_JOBMCH301_01697_QIB_001_TODO003","Defeat docile miacids and docile tigers!"
62,"TEXT_JOBMCH301_01697_QIB_001_TODO004","Docile miacids defeated"
63,"TEXT_JOBMCH301_01697_QIB_001_TODO005","Docile tigers defeated"
64,"TEXT_JOBMCH301_01697_QIB_001_TODO006","Head for the Hermit's Hovel!"
65,"TEXT_JOBMCH301_01697_QIB_001_TODO007","Defeat Rostnsthal!"
66,"TEXT_JOBMCH301_01697_QIB_001_TODO008","Basalt golems defeated"
67,"TEXT_JOBMCH301_01697_QIB_001_TODO009","Training incendiaries defeated"
68,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_DEAD","My bullets are spent..."
69,"TEXT_JOBMCH301_01697_QIB_001_ROSTNSTHAL_BATTLETALK_00","Right, we're gonna 'ave us a good ol'-fashioned 'unt."
70,"TEXT_JOBMCH301_01697_QIB_001_ROSTNSTHAL_BATTLETALK_01","Joye'll be givin' ye instructions, while I eyeball yer marksmanship."
71,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_03","Golems'll be your first target.
Focus on gettin' a feel for range and rhythm."
72,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_04","Try to avoid them coeurls!
Ye don't want to waste yer ammunition."
73,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_05","Next up, we're huntin' for bombs."
74,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_06","You'll want to make quick work of 'em afore they explode!"
75,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_07","I'd suggest tryin' out Reassemble, and workin' in some Rapid Fire."
76,"TEXT_JOBMCH301_01697_QIB_001_ROSTNSTHAL_BATTLETALK_08","Not bad, <If(PlayerParameter(4))>lass<Else/>lad</If>, not bad at all.
Let's set ye against some proper nasties, though, eh?"
77,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_09","Rostnsthal...
Ain't <If(PlayerParameter(4))>she<Else/>he</If> done enough for a beginner?"
78,"TEXT_JOBMCH301_01697_QIB_001_ROSTNSTHAL_BATTLETALK_10","Not by a long shot! I wanna see skins from a pair o' miacids, an' a pair o' tigers!"
79,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_11","You...you <Emphasis>want</Emphasis> <If(PlayerParameter(4))>her<Else/>him</If> to fail.
I ain't lettin' you cheat his lordship!"
80,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_12","If you're gonna bend the rules, then so will I!"
81,"TEXT_JOBMCH301_01697_QIB_001_ROSTNSTHAL_BATTLETALK_13","Do what ye gotta do, lass. I'll be waitin' for those skins at the 'ovel."
82,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_12_2","Cheatin' scum!
Come on, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
83,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_13","Oh... Are we done?
I guess we're done..."
84,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_14","Right! On to the Hermit's Hovel!"
85,"TEXT_JOBMCH301_01697_ROSTNSTHAL_100_010","Ye bring them skins, then?"
86,"TEXT_JOBMCH301_01697_ROSTNSTHAL_100_011","Hmph. Even with young Joye's 'elp, ye did well, <If(PlayerParameter(4))>lassie<Else/>lad</If>."
87,"TEXT_JOBMCH301_01697_STEPHANIVIEN_100_012","Huzzah! You will return to the manufactory with us, then?"
88,"TEXT_JOBMCH301_01697_ROSTNSTHAL_100_013","I said <If(PlayerParameter(4))>she<Else/>'e</If> did well─not that we was done! Ye still got one last target to take down: me!"
89,"TEXT_JOBMCH301_01697_JOYE_100_013","<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s got talent, but even <If(PlayerParameter(4))>she<Else/>he</If> can't win against Rostnsthal!"
90,"TEXT_JOBMCH301_01697_STEPHANIVIEN_100_014","The man truly is being bothersome. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Would you be so kind as to give the instructor a good drubbing?"
91,"TEXT_JOBMCH301_01697_QIB_001_STEPHANIVIEN_BATTLETALK_15","Don't rush your shots!
Breathe. Think. Fire!"
92,"TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_16","Good work, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!
You can win this!"
93,"TEXT_JOBMCH301_01697_QIB_001_STEPHANIVIEN_BATTLETALK_17","Keep it up, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!
He's on his last legs!"
94,"TEXT_JOBMCH301_01697_QIB_001_STEPHANIVIEN_BATTLETALK_18","A thrilling performance!
You've saved the manufactory!"
95,"TEXT_JOBMCH301_01697_STEPHANIVIEN_000_020","Well, there you are, instructor─<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> has proven <If(PlayerParameter(4))>her<Else/>his</If> potential beyond the shadow of a doubt. You are a man of your word, are you not?"
96,"TEXT_JOBMCH301_01697_ROSTNSTHAL_000_021","Aye, I'll come back to yer bloody workshop. ...But do ye know why I left in the first place?"
97,"TEXT_JOBMCH301_01697_STEPHANIVIEN_000_022","...To once more breathe the salty air of your beloved homeland?"
98,"TEXT_JOBMCH301_01697_ROSTNSTHAL_000_023","Hah! I ain't got no love for La Noscea. In fact, I'd be 'appy if I never saw the place again."
99,"TEXT_JOBMCH301_01697_STEPHANIVIEN_000_024","Then why would you inconvenience us by fleeing to a locale you so clearly despise!?"
100,"TEXT_JOBMCH301_01697_ROSTNSTHAL_000_025","For a sack o' gelt the size o' me bloody 'ead. I dunno who 'e was workin' for, but some bloke came around offerin' me good money to ship anchor. So I did."
101,"TEXT_JOBMCH301_01697_STEPHANIVIEN_000_026","Someone <Emphasis>paid</Emphasis> you to abandon the manufactory? Who would do such a thing...?"
102,"TEXT_JOBMCH301_01697_ROSTNSTHAL_000_027","Like I said, I ain't never seen the sod afore. But if I show me face at the workshop, 'is boss is gonna want the gelt back, I reckon. Pity I already spent it all on grog..."
103,"TEXT_JOBMCH301_01697_STEPHANIVIEN_000_028","Oh, no no no─you'll not wiggle through my grasp that easily. I shall pay this debt, and in return you will instruct every would-be machinist who walks through our door."
104,"TEXT_JOBMCH301_01697_ROSTNSTHAL_000_029","Well, ye've got one bugger worth teachin', at least. I guess it's back into the frigid arms o' Lady Ishgard for me..."
105,"TEXT_JOBMCH301_01697_JOYE_000_030","W-Was that wise, me lordship? The Haillenarte coffers ain't exactly fit to burstin'..."
106,"TEXT_JOBMCH301_01697_STEPHANIVIEN_000_031","Oh! Yes, you're quite right─we <Emphasis>are</Emphasis> rather short on coin. But I'm certain a thorough inspection of the ledgers will turn up a spare gil or two!"
107,"TEXT_JOBMCH301_01697_JOYE_000_032","You can't put a price on good people, eh, me lordship?"
108,"TEXT_JOBMCH301_01697_STEPHANIVIEN_000_033","That you cannot, my dear. Rostnsthal may be a touch standoffish at times, but none can dispute his eye for marksmanship."
109,"TEXT_JOBMCH301_01697_STEPHANIVIEN_000_034","Such talk aside, I sense the business he had in these parts was not concluded to his satisfaction. Would that the man would confide in me his troubles... I suppose I shall have to content myself with the thought of his return."
110,"TEXT_JOBMCH301_01697_STEPHANIVIEN_000_035","But you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You have exceeded my every expectation! Pray join me back at the manufactory that I might thank you in a manner that befits your accomplishments."
111,"TEXT_JOBMCH301_01697_STEPHANIVIEN_000_040","Ah, the savior of the Skysteel Manufactory! I had hoped to furnish you with a suitable reward, but a glance at the ledgers counsels me to wearisome prudence."
112,"TEXT_JOBMCH301_01697_STEPHANIVIEN_000_041","Thus, instead of presenting you with a firearm of the finest materials and latest design, I must humbly ask that you make do with the dated model I gave you at Camp Overlook."
113,"TEXT_JOBMCH301_01697_STEPHANIVIEN_000_042","Ah, and I must also pass on a message to you from Rostnsthal. He asks that you take the skills he has taught you thus far and “master 'em in the furnace o' battle.” Well, something to that effect."
114,"TEXT_JOBMCH301_01697_STEPHANIVIEN_000_043","I assume he means to offer you further instruction once you display a sufficient level of competence. And such a day can hardly be distant for one of your talents, eh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!"
115,"TEXT_JOBMCH301_01697_SYSTEM_000_044","The next machinist quest will be available from Stephanivien upon reaching level 35."
116,"TEXT_JOBMCH301_01697_SYSTEM_000_045","The requirements for undertaking subsequent quests can be reviewed in your journal."
117,"TEXT_JOBMCH301_01697_QIB_001_ROSTNSTHAL_BATTLETALK_15","(★未使用/削除予定★)"
118,"TEXT_JOBMCH301_01697_QIB_001_ROSTNSTHAL_BATTLETALK_16","(★未使用/削除予定★)"
119,"TEXT_JOBMCH301_01697_QIB_001_ROSTNSTHAL_BATTLETALK_17","(★未使用/削除予定★)"
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4 0 TEXT_JOBMCH301_01697_SEQ_00 Rostnsthal seeks to evaluate your natural talent with a firearm.
5 1 TEXT_JOBMCH301_01697_SEQ_01 Rostnsthal has agreed to test your potential, and instructed you in the fundamentals of firearm use. Meet the master of marksmanship in the Floating City of Nym, and submit yourself to his evaluation.
6 2 TEXT_JOBMCH301_01697_SEQ_02 You have survived Rostnsthal's grueling evaluation, and succeeded in besting the instructor himself. Bound by his word, the master of marksmanship reluctantly agrees to return to the workshop...but not before informing Stephanivien of the reasons for his sudden resignation. Return to the Skysteel Manufactory, and speak with the financially frustrated chief machinist.
7 3 TEXT_JOBMCH301_01697_SEQ_03 Though wishing to reward you more lavishly, Stephanivien's generosity is stifled by House Haillenarte's ailing coffers. The chief machinist instead passes on to you a message from Rostnsthal: master the skills you have learned if you would seek further instruction. ※The next machinist quest will be available from Stephanivien upon reaching level 35. Though wishing to reward you more lavishly, Stephanivien's generosity is stifled by House Haillenarte's ailing coffers. The chief machinist instead passes on to you a message from Rostnsthal: master the skills you have learned if you would seek further instruction. ※The next machinist quest will be available from Stephanivien upon reaching level 35.
8 4 TEXT_JOBMCH301_01697_SEQ_04
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27 23 TEXT_JOBMCH301_01697_SEQ_23
28 24 TEXT_JOBMCH301_01697_TODO_00 Speak with Rostnsthal.
29 25 TEXT_JOBMCH301_01697_TODO_01 Speak with Stephanivien at the Skysteel Manufactory.
30 26 TEXT_JOBMCH301_01697_TODO_02
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52 48 TEXT_JOBMCH301_01697_ROSTNSTHAL_000_000 ...For a first-timer, ye look good an' comfortable with that carbine. Pity that comfort'll only last right up until ye <Emphasis>shoot</Emphasis> the bleedin' thing. Right, 'ere's a few pointers afore we start so's ye don't put a round through yer damn foot.
53 49 TEXT_JOBMCH301_01697_ROSTNSTHAL_000_001 Aim the barrel at yer target, squeeze the trigger─not too bloody 'ard, mind─an' boom goes the firearm. Yer weapon can also 'old a limited number o' specialized bullets, which'll add some guaranteed kick to yer shots.
54 50 TEXT_JOBMCH301_01697_ROSTNSTHAL_000_002 Don't forget to reload when ye get the chance. Ye don't wanna miss an openin' for a killin' shot 'cause yer too lazy to replace yer ammunition.
55 51 TEXT_JOBMCH301_01697_ROSTNSTHAL_000_003 Next, let's talk about that contraption at yer waist. Now, I don't rightly understand it, but the boss tells me it draws on the aether in yer body an' turns it into the spark what'll feed some new devices 'e's workin' on.
56 52 TEXT_JOBMCH301_01697_STEPHANIVIEN_000_004 Oh, and pray do not forget to carry your Soul of the Machinist. I based the design on the more traditional soul crystals, and it will act as a focal point for the energy conversions performed by the aetherotransformer. ...Ah, that would be the “contraption” Rostnsthal mentioned.
57 53 TEXT_JOBMCH301_01697_SYSTEM_900_000 You have learned all machinist actions and traits to level 30. Detailed descriptions can be viewed in the <Color(-34022)>Actions & Traits</Color> window, accessed under <Color(-34022)>Character</Color> in the main menu.
58 54 TEXT_JOBMCH301_01697_ROSTNSTHAL_000_005 Alright, that's all yer gettin' for the now. Follow me, an' we'll see 'ow ye fare in the field...or ye can throw yer carbine in the bushes an' flee like a musket-whipped cur. Them's yer choices.
59 55 TEXT_JOBMCH301_01697_STEPHANIVIEN_000_009 You must persuade Rostnsthal to return to us!
60 56 TEXT_JOBMCH301_01697_JOYE_000_009 His lordship has such high hopes for the manufactory's future. I'd hate to see him disappointed...
61 57 TEXT_JOBMCH301_01697_ROSTNSTHAL_000_010 Hah! Willin' to take me test, then, eh? The rules is simple: make yer way towards the 'Ermit's 'Ovel, an' shoot what yer told to shoot.
62 58 TEXT_JOBMCH301_01697_STEPHANIVIEN_000_011 (-Stephanivien-)I shall await you at the end of your trial, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. I have every confidence that you shall impress our instructor with your enthusiasm and potential!
63 59 TEXT_JOBMCH301_01697_QIB_001_TODO001 Defeat basalt golems!
64 60 TEXT_JOBMCH301_01697_QIB_001_TODO002 Defeat training incendiaries!
65 61 TEXT_JOBMCH301_01697_QIB_001_TODO003 Defeat docile miacids and docile tigers!
66 62 TEXT_JOBMCH301_01697_QIB_001_TODO004 Docile miacids defeated
67 63 TEXT_JOBMCH301_01697_QIB_001_TODO005 Docile tigers defeated
68 64 TEXT_JOBMCH301_01697_QIB_001_TODO006 Head for the Hermit's Hovel!
69 65 TEXT_JOBMCH301_01697_QIB_001_TODO007 Defeat Rostnsthal!
70 66 TEXT_JOBMCH301_01697_QIB_001_TODO008 Basalt golems defeated
71 67 TEXT_JOBMCH301_01697_QIB_001_TODO009 Training incendiaries defeated
72 68 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_DEAD My bullets are spent...
73 69 TEXT_JOBMCH301_01697_QIB_001_ROSTNSTHAL_BATTLETALK_00 Right, we're gonna 'ave us a good ol'-fashioned 'unt.
74 70 TEXT_JOBMCH301_01697_QIB_001_ROSTNSTHAL_BATTLETALK_01 Joye'll be givin' ye instructions, while I eyeball yer marksmanship.
75 71 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_03 Golems'll be your first target. Focus on gettin' a feel for range and rhythm. Golems'll be your first target. Focus on gettin' a feel for range and rhythm.
76 72 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_04 Try to avoid them coeurls! Ye don't want to waste yer ammunition. Try to avoid them coeurls! Ye don't want to waste yer ammunition.
77 73 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_05 Next up, we're huntin' for bombs.
78 74 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_06 You'll want to make quick work of 'em afore they explode!
79 75 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_07 I'd suggest tryin' out Reassemble, and workin' in some Rapid Fire.
80 76 TEXT_JOBMCH301_01697_QIB_001_ROSTNSTHAL_BATTLETALK_08 Not bad, <If(PlayerParameter(4))>lass<Else/>lad</If>, not bad at all. Let's set ye against some proper nasties, though, eh? Not bad, <If(PlayerParameter(4))>lass<Else/>lad</If>, not bad at all. Let's set ye against some proper nasties, though, eh?
81 77 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_09 Rostnsthal... Ain't <If(PlayerParameter(4))>she<Else/>he</If> done enough for a beginner? Rostnsthal... Ain't <If(PlayerParameter(4))>she<Else/>he</If> done enough for a beginner?
82 78 TEXT_JOBMCH301_01697_QIB_001_ROSTNSTHAL_BATTLETALK_10 Not by a long shot! I wanna see skins from a pair o' miacids, an' a pair o' tigers!
83 79 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_11 You...you <Emphasis>want</Emphasis> <If(PlayerParameter(4))>her<Else/>him</If> to fail. I ain't lettin' you cheat his lordship! You...you <Emphasis>want</Emphasis> <If(PlayerParameter(4))>her<Else/>him</If> to fail. I ain't lettin' you cheat his lordship!
84 80 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_12 If you're gonna bend the rules, then so will I!
85 81 TEXT_JOBMCH301_01697_QIB_001_ROSTNSTHAL_BATTLETALK_13 Do what ye gotta do, lass. I'll be waitin' for those skins at the 'ovel.
86 82 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_12_2 Cheatin' scum! Come on, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! Cheatin' scum! Come on, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!
87 83 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_13 Oh... Are we done? I guess we're done... Oh... Are we done? I guess we're done...
88 84 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_14 Right! On to the Hermit's Hovel!
89 85 TEXT_JOBMCH301_01697_ROSTNSTHAL_100_010 Ye bring them skins, then?
90 86 TEXT_JOBMCH301_01697_ROSTNSTHAL_100_011 Hmph. Even with young Joye's 'elp, ye did well, <If(PlayerParameter(4))>lassie<Else/>lad</If>.
91 87 TEXT_JOBMCH301_01697_STEPHANIVIEN_100_012 Huzzah! You will return to the manufactory with us, then?
92 88 TEXT_JOBMCH301_01697_ROSTNSTHAL_100_013 I said <If(PlayerParameter(4))>she<Else/>'e</If> did well─not that we was done! Ye still got one last target to take down: me!
93 89 TEXT_JOBMCH301_01697_JOYE_100_013 <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>'s got talent, but even <If(PlayerParameter(4))>she<Else/>he</If> can't win against Rostnsthal!
94 90 TEXT_JOBMCH301_01697_STEPHANIVIEN_100_014 The man truly is being bothersome. <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>? Would you be so kind as to give the instructor a good drubbing?
95 91 TEXT_JOBMCH301_01697_QIB_001_STEPHANIVIEN_BATTLETALK_15 Don't rush your shots! Breathe. Think. Fire! Don't rush your shots! Breathe. Think. Fire!
96 92 TEXT_JOBMCH301_01697_QIB_001_JOYE_BATTLETALK_16 Good work, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You can win this! Good work, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You can win this!
97 93 TEXT_JOBMCH301_01697_QIB_001_STEPHANIVIEN_BATTLETALK_17 Keep it up, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! He's on his last legs! Keep it up, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! He's on his last legs!
98 94 TEXT_JOBMCH301_01697_QIB_001_STEPHANIVIEN_BATTLETALK_18 A thrilling performance! You've saved the manufactory! A thrilling performance! You've saved the manufactory!
99 95 TEXT_JOBMCH301_01697_STEPHANIVIEN_000_020 Well, there you are, instructor─<Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/> has proven <If(PlayerParameter(4))>her<Else/>his</If> potential beyond the shadow of a doubt. You are a man of your word, are you not?
100 96 TEXT_JOBMCH301_01697_ROSTNSTHAL_000_021 Aye, I'll come back to yer bloody workshop. ...But do ye know why I left in the first place?
101 97 TEXT_JOBMCH301_01697_STEPHANIVIEN_000_022 ...To once more breathe the salty air of your beloved homeland?
102 98 TEXT_JOBMCH301_01697_ROSTNSTHAL_000_023 Hah! I ain't got no love for La Noscea. In fact, I'd be 'appy if I never saw the place again.
103 99 TEXT_JOBMCH301_01697_STEPHANIVIEN_000_024 Then why would you inconvenience us by fleeing to a locale you so clearly despise!?
104 100 TEXT_JOBMCH301_01697_ROSTNSTHAL_000_025 For a sack o' gelt the size o' me bloody 'ead. I dunno who 'e was workin' for, but some bloke came around offerin' me good money to ship anchor. So I did.
105 101 TEXT_JOBMCH301_01697_STEPHANIVIEN_000_026 Someone <Emphasis>paid</Emphasis> you to abandon the manufactory? Who would do such a thing...?
106 102 TEXT_JOBMCH301_01697_ROSTNSTHAL_000_027 Like I said, I ain't never seen the sod afore. But if I show me face at the workshop, 'is boss is gonna want the gelt back, I reckon. Pity I already spent it all on grog...
107 103 TEXT_JOBMCH301_01697_STEPHANIVIEN_000_028 Oh, no no no─you'll not wiggle through my grasp that easily. I shall pay this debt, and in return you will instruct every would-be machinist who walks through our door.
108 104 TEXT_JOBMCH301_01697_ROSTNSTHAL_000_029 Well, ye've got one bugger worth teachin', at least. I guess it's back into the frigid arms o' Lady Ishgard for me...
109 105 TEXT_JOBMCH301_01697_JOYE_000_030 W-Was that wise, me lordship? The Haillenarte coffers ain't exactly fit to burstin'...
110 106 TEXT_JOBMCH301_01697_STEPHANIVIEN_000_031 Oh! Yes, you're quite right─we <Emphasis>are</Emphasis> rather short on coin. But I'm certain a thorough inspection of the ledgers will turn up a spare gil or two!
111 107 TEXT_JOBMCH301_01697_JOYE_000_032 You can't put a price on good people, eh, me lordship?
112 108 TEXT_JOBMCH301_01697_STEPHANIVIEN_000_033 That you cannot, my dear. Rostnsthal may be a touch standoffish at times, but none can dispute his eye for marksmanship.
113 109 TEXT_JOBMCH301_01697_STEPHANIVIEN_000_034 Such talk aside, I sense the business he had in these parts was not concluded to his satisfaction. Would that the man would confide in me his troubles... I suppose I shall have to content myself with the thought of his return.
114 110 TEXT_JOBMCH301_01697_STEPHANIVIEN_000_035 But you, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>! You have exceeded my every expectation! Pray join me back at the manufactory that I might thank you in a manner that befits your accomplishments.
115 111 TEXT_JOBMCH301_01697_STEPHANIVIEN_000_040 Ah, the savior of the Skysteel Manufactory! I had hoped to furnish you with a suitable reward, but a glance at the ledgers counsels me to wearisome prudence.
116 112 TEXT_JOBMCH301_01697_STEPHANIVIEN_000_041 Thus, instead of presenting you with a firearm of the finest materials and latest design, I must humbly ask that you make do with the dated model I gave you at Camp Overlook.
117 113 TEXT_JOBMCH301_01697_STEPHANIVIEN_000_042 Ah, and I must also pass on a message to you from Rostnsthal. He asks that you take the skills he has taught you thus far and “master 'em in the furnace o' battle.” Well, something to that effect.
118 114 TEXT_JOBMCH301_01697_STEPHANIVIEN_000_043 I assume he means to offer you further instruction once you display a sufficient level of competence. And such a day can hardly be distant for one of your talents, eh, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>!
119 115 TEXT_JOBMCH301_01697_SYSTEM_000_044 The next machinist quest will be available from Stephanivien upon reaching level 35.
120 116 TEXT_JOBMCH301_01697_SYSTEM_000_045 The requirements for undertaking subsequent quests can be reviewed in your journal.
121 117 TEXT_JOBMCH301_01697_QIB_001_ROSTNSTHAL_BATTLETALK_15 (★未使用/削除予定★)
122 118 TEXT_JOBMCH301_01697_QIB_001_ROSTNSTHAL_BATTLETALK_16 (★未使用/削除予定★)
123 119 TEXT_JOBMCH301_01697_QIB_001_ROSTNSTHAL_BATTLETALK_17 (★未使用/削除予定★)
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