Patch 4.35 Update

(as per Viion's request)
This commit is contained in:
Hezkezl
2018-07-11 08:12:07 -06:00
parent 7cca9f79d5
commit 63175fe9b1
1814 changed files with 290861 additions and 264140 deletions
+82 -78
View File
@@ -1,78 +1,82 @@
key,0,1
#,,
int32,str,str
0,"TEXT_HEAVNY103_02282_SEQ_00","Brother ESumiYan requires your assistance in a matter he thought long since put to rest."
1,"TEXT_HEAVNY103_02282_SEQ_01","A worried Brother ESumiYan reveals that the stirring of a hostile presence within the walls of the Lost City of Amdapor has prompted the Twelveswood's elementals to abandon their efforts to cleanse the ruins. Travel to Camp Tranquil in the South Shroud and answer RayaOSenna's plea for assistance."
2,"TEXT_HEAVNY103_02282_SEQ_02","RayaOSenna bids you delve once more into the Lost City of Amdapor, and banish the entity that has so unsettled the Twelveswood's eternal protectors. Speak with the Wood Wailer Alphene who stands guard at the ruins' entrance."
3,"TEXT_HEAVNY103_02282_SEQ_03","You prevail upon Alphene to unbar the gate to the ancient city of the Amdapori. What new terror has laid claim to its moldering stones? How many times must you cleanse the ruins of this obdurate darkness?
※The Lost City of Amdapor (Hard) can be accessed via the Duty Finder."
4,"TEXT_HEAVNY103_02282_SEQ_04","You have ventured into the darkest reaches of the Lost City of Amdapor, and vanquished the undying guardians lurking therein. Return to Camp Tranquil and inform RayaOSenna of your success."
5,"TEXT_HEAVNY103_02282_SEQ_05","Brother ESumiYan arrives at Camp Tranquil just as you announce your return to RayaOSenna. After hearing the tale of your expedition, the Padjals speculate that the animated statues you encountered may have begun to stir when darkness last took hold within the ruins. And when the elementals subsequently entered the city, the Amdapori sentinels likely perceived the purely aetherial beings as voidsent invaders of the kind often employed by the city of Mhach. The incident thus explained, and the defenses safely disabled, the Padjals may now resume the task of returning the ancient city to the embrace of the forest."
6,"TEXT_HEAVNY103_02282_SEQ_06",""
7,"TEXT_HEAVNY103_02282_SEQ_07",""
8,"TEXT_HEAVNY103_02282_SEQ_08",""
9,"TEXT_HEAVNY103_02282_SEQ_09",""
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21,"TEXT_HEAVNY103_02282_SEQ_21",""
22,"TEXT_HEAVNY103_02282_SEQ_22",""
23,"TEXT_HEAVNY103_02282_SEQ_23",""
24,"TEXT_HEAVNY103_02282_TODO_00","Speak with RayaOSenna at Camp Tranquil."
25,"TEXT_HEAVNY103_02282_TODO_01","Speak with Alphene outside the Lost City of Amdapor."
26,"TEXT_HEAVNY103_02282_TODO_02","Use the Duty Finder to enter the Lost City of Amdapor (Hard)."
27,"TEXT_HEAVNY103_02282_TODO_03","Report to RayaOSenna at Camp Tranquil."
28,"TEXT_HEAVNY103_02282_TODO_04",""
29,"TEXT_HEAVNY103_02282_TODO_05",""
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31,"TEXT_HEAVNY103_02282_TODO_07",""
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33,"TEXT_HEAVNY103_02282_TODO_09",""
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35,"TEXT_HEAVNY103_02282_TODO_11",""
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37,"TEXT_HEAVNY103_02282_TODO_13",""
38,"TEXT_HEAVNY103_02282_TODO_14",""
39,"TEXT_HEAVNY103_02282_TODO_15",""
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47,"TEXT_HEAVNY103_02282_TODO_23",""
48,"TEXT_HEAVNY103_02282_ESUMIYAN_000_000","Full glad am I of your presence, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. The Twelveswood has need of your potent arts once more."
49,"TEXT_HEAVNY103_02282_ESUMIYAN_000_001","Full glad am I of your presence, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. The Twelveswood has need of your talents once more."
50,"TEXT_HEAVNY103_02282_ESUMIYAN_000_002","Full glad am I of your presence, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. The Twelveswood has need of your unyielding courage once more."
51,"TEXT_HEAVNY103_02282_ESUMIYAN_000_003","Following your deeds in the Lost City of Amdapor, we had thought the darkness lifted; its haunted walls freed from nightmare."
52,"TEXT_HEAVNY103_02282_ESUMIYAN_000_004","Thus did we enter the ruins, the elementals at our side, intent upon returning that decaying edifice to the forest..."
53,"TEXT_HEAVNY103_02282_ESUMIYAN_000_005","...Only for our immortal companions to withdraw without warning. From their agitated whisperings we later gleaned that an entity of daunting power yet lingers within the bowels of the city."
54,"TEXT_HEAVNY103_02282_ESUMIYAN_000_006","And until this being is put down, the elementals appear loath to return. I pray you, visit RayaOSenna where she waits at Camp Tranquil, and answer her plea for assistance."
55,"TEXT_HEAVNY103_02282_ESUMIYAN_000_007","RayaOSenna awaits your arrival at Camp Tranquil. The Seedseer has every confidence that you will deliver us from this new threat─as do I."
56,"TEXT_HEAVNY103_02282_RAYAOSENNA_000_010","Ah, Master ATowa's successor is come! To no other would I entrust this task!"
57,"TEXT_HEAVNY103_02282_RAYAOSENNA_000_011","Ah, the white mage who brought peace to the lost city! To no other would I entrust this task!"
58,"TEXT_HEAVNY103_02282_RAYAOSENNA_000_012","Ah, the intrepid adventurer who braved the darkness of the lost city! To no other would I entrust this task!"
59,"TEXT_HEAVNY103_02282_RAYAOSENNA_000_013","Lest you wonder, I do not doubt your success in expunging the darkness which took root in the ruins before─the heart of that evil was excised, without question. But it would seem that some other power lay dormant beneath the stones all the while, its presence invisible to our senses."
60,"TEXT_HEAVNY103_02282_RAYAOSENNA_000_014","Plainly, however, that power is now very much awake. The elementals' panic attests to that. <sigh> Quieting them will be no small task..."
61,"TEXT_HEAVNY103_02282_RAYAOSENNA_000_015","While my fellows and I endeavor to persuade the elementals to rejoin us, I would have you venture into the city once more. Find the source of this new disturbance...and do what must be done."
62,"TEXT_HEAVNY103_02282_RAYAOSENNA_000_016","The Wood Wailer Alphene yet stands guard at the gate. I daresay he has not forgotten you. Ask and he will let you pass."
63,"TEXT_HEAVNY103_02282_RAYAOSENNA_000_017","You remember Alphene, do you not? I am sure he remembers you. Speak with him when you are ready to brave the ruins, and he will gladly let you pass."
64,"TEXT_HEAVNY103_02282_ALPHENE_000_020","When I heard about this new trouble in the lost city, I thought you might be back. Not one to leave a job half finished, eh?"
65,"TEXT_HEAVNY103_02282_ALPHENE_000_021","Ware your step in there─aught fit to frighten an elemental is not to be taken lightly, be you favored of the Seedseers or not."
66,"TEXT_HEAVNY103_02282_ALPHENE_000_022","Whatever horror rose to fill the void left by the last blight, it was terrible enough to send the elementals scurrying for the safety of the forest. And that's all I can tell you, I'm afraid."
67,"TEXT_HEAVNY103_02282_ESUMIYAN_000_030","You are returned from your expedition into the lost city? That is well. We for our part have at last succeeded in easing the elementals' disquiet. But tell us, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>: what was the nature of the hostile presence that so unsettled them?"
68,"TEXT_HEAVNY103_02282_ESUMIYAN_000_031","Extraordinary...
I was all but certain that some seed of the darkness had survived... I could not have been more wrong."
69,"TEXT_HEAVNY103_02282_RAYAOSENNA_000_032","I certainly did not expect ensorcelled statues.
...Creations of the Amdapori magi, I imagine."
70,"TEXT_HEAVNY103_02282_ESUMIYAN_000_033","It would appear so─they likely began to stir when that fiend was awoken by the weakening seal. Yet that does not explain why the elementals would have cause to fear these ancient sentinels..."
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0,"TEXT_HEAVNY103_02282_SEQ_00","Brother ESumiYan requires your assistance in a matter he thought long since put to rest."
1,"TEXT_HEAVNY103_02282_SEQ_01","A worried Brother ESumiYan reveals that the stirring of a hostile presence within the walls of the Lost City of Amdapor has prompted the Twelveswood's elementals to abandon their efforts to cleanse the ruins. Travel to Camp Tranquil in the South Shroud and answer RayaOSenna's plea for assistance."
2,"TEXT_HEAVNY103_02282_SEQ_02","RayaOSenna bids you delve once more into the Lost City of Amdapor, and banish the entity that has so unsettled the Twelveswood's eternal protectors. Speak with the Wood Wailer Alphene who stands guard at the ruins' entrance."
3,"TEXT_HEAVNY103_02282_SEQ_03","You prevail upon Alphene to unbar the gate to the ancient city of the Amdapori. What new terror has laid claim to its moldering stones? How many times must you cleanse the ruins of this obdurate darkness?
※The Lost City of Amdapor (Hard) can be accessed via the Duty Finder."
4,"TEXT_HEAVNY103_02282_SEQ_04","You have ventured into the darkest reaches of the Lost City of Amdapor, and vanquished the undying guardians lurking therein. Return to Camp Tranquil and inform RayaOSenna of your success."
5,"TEXT_HEAVNY103_02282_SEQ_05","Brother ESumiYan arrives at Camp Tranquil just as you announce your return to RayaOSenna. After hearing the tale of your expedition, the Padjals speculate that the animated statues you encountered may have begun to stir when darkness last took hold within the ruins. And when the elementals subsequently entered the city, the Amdapori sentinels likely perceived the purely aetherial beings as voidsent invaders of the kind often employed by the city of Mhach. The incident thus explained, and the defenses safely disabled, the Padjals may now resume the task of returning the ancient city to the embrace of the forest."
6,"TEXT_HEAVNY103_02282_SEQ_06",""
7,"TEXT_HEAVNY103_02282_SEQ_07",""
8,"TEXT_HEAVNY103_02282_SEQ_08",""
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19,"TEXT_HEAVNY103_02282_SEQ_19",""
20,"TEXT_HEAVNY103_02282_SEQ_20",""
21,"TEXT_HEAVNY103_02282_SEQ_21",""
22,"TEXT_HEAVNY103_02282_SEQ_22",""
23,"TEXT_HEAVNY103_02282_SEQ_23",""
24,"TEXT_HEAVNY103_02282_TODO_00","Speak with RayaOSenna at Camp Tranquil."
25,"TEXT_HEAVNY103_02282_TODO_01","Speak with Alphene outside the Lost City of Amdapor."
26,"TEXT_HEAVNY103_02282_TODO_02","Use the Duty Finder to enter the Lost City of Amdapor (Hard)."
27,"TEXT_HEAVNY103_02282_TODO_03","Report to RayaOSenna at Camp Tranquil."
28,"TEXT_HEAVNY103_02282_TODO_04",""
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48,"TEXT_HEAVNY103_02282_ESUMIYAN_000_000","Full glad am I of your presence, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. The Twelveswood has need of your potent arts once more."
49,"TEXT_HEAVNY103_02282_ESUMIYAN_000_001","Full glad am I of your presence, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. The Twelveswood has need of your talents once more."
50,"TEXT_HEAVNY103_02282_ESUMIYAN_000_002","Full glad am I of your presence, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. The Twelveswood has need of your unyielding courage once more."
51,"TEXT_HEAVNY103_02282_ESUMIYAN_000_003","Following your deeds in the Lost City of Amdapor, we had thought the darkness lifted; its haunted walls freed from nightmare."
52,"TEXT_HEAVNY103_02282_ESUMIYAN_000_004","Thus did we enter the ruins, the elementals at our side, intent upon returning that decaying edifice to the forest..."
53,"TEXT_HEAVNY103_02282_ESUMIYAN_000_005","...Only for our immortal companions to withdraw without warning. From their agitated whisperings we later gleaned that an entity of daunting power yet lingers within the bowels of the city."
54,"TEXT_HEAVNY103_02282_ESUMIYAN_000_006","And until this being is put down, the elementals appear loath to return. I pray you, visit RayaOSenna where she waits at Camp Tranquil, and answer her plea for assistance."
55,"TEXT_HEAVNY103_02282_ESUMIYAN_000_007","RayaOSenna awaits your arrival at Camp Tranquil. The Seedseer has every confidence that you will deliver us from this new threat─as do I."
56,"TEXT_HEAVNY103_02282_RAYAOSENNA_000_010","Ah, Master ATowa's successor is come! To no other would I entrust this task!"
57,"TEXT_HEAVNY103_02282_RAYAOSENNA_000_011","Ah, the white mage who brought peace to the lost city! To no other would I entrust this task!"
58,"TEXT_HEAVNY103_02282_RAYAOSENNA_000_012","Ah, the intrepid adventurer who braved the darkness of the lost city! To no other would I entrust this task!"
59,"TEXT_HEAVNY103_02282_RAYAOSENNA_000_013","Lest you wonder, I do not doubt your success in expunging the darkness which took root in the ruins before─the heart of that evil was excised, without question. But it would seem that some other power lay dormant beneath the stones all the while, its presence invisible to our senses."
60,"TEXT_HEAVNY103_02282_RAYAOSENNA_000_014","Plainly, however, that power is now very much awake. The elementals' panic attests to that. <sigh> Quieting them will be no small task..."
61,"TEXT_HEAVNY103_02282_RAYAOSENNA_000_015","While my fellows and I endeavor to persuade the elementals to rejoin us, I would have you venture into the city once more. Find the source of this new disturbance...and do what must be done."
62,"TEXT_HEAVNY103_02282_RAYAOSENNA_000_016","The Wood Wailer Alphene yet stands guard at the gate. I daresay he has not forgotten you. Ask and he will let you pass."
63,"TEXT_HEAVNY103_02282_RAYAOSENNA_000_017","You remember Alphene, do you not? I am sure he remembers you. Speak with him when you are ready to brave the ruins, and he will gladly let you pass."
64,"TEXT_HEAVNY103_02282_ALPHENE_000_020","When I heard about this new trouble in the lost city, I thought you might be back. Not one to leave a job half finished, eh?"
65,"TEXT_HEAVNY103_02282_ALPHENE_000_021","Ware your step in there─aught fit to frighten an elemental is not to be taken lightly, be you favored of the Seedseers or not."
66,"TEXT_HEAVNY103_02282_ALPHENE_000_022","Whatever horror rose to fill the void left by the last blight, it was terrible enough to send the elementals scurrying for the safety of the forest. And that's all I can tell you, I'm afraid."
67,"TEXT_HEAVNY103_02282_ESUMIYAN_000_030","You are returned from your expedition into the lost city? That is well. We for our part have at last succeeded in easing the elementals' disquiet. But tell us, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>: what was the nature of the hostile presence that so unsettled them?"
68,"TEXT_HEAVNY103_02282_ESUMIYAN_000_031","Extraordinary...
I was all but certain that some seed of the darkness had survived... I could not have been more wrong."
69,"TEXT_HEAVNY103_02282_RAYAOSENNA_000_032","I certainly did not expect ensorcelled statues.
...Creations of the Amdapori magi, I imagine."
70,"TEXT_HEAVNY103_02282_ESUMIYAN_000_033","It would appear so─they likely began to stir when that fiend was awoken by the weakening seal. Yet that does not explain why the elementals would have cause to fear these ancient sentinels..."
71,"TEXT_HEAVNY103_02282_RAYAOSENNA_000_034","It seems safe to assume that the Amdapori built them to repel the armies of Mhach. Were I to hazard a guess, I would say that the passing of the years has dulled the statues' senses, and that they mistook our friends for aetherial beings of a different order─voidsent of the kind employed by the Mhachi magi. The elementals' arrival would have seemed like an invasion."
72,"TEXT_HEAVNY103_02282_ESUMIYAN_000_035","That would explain much, yes. Voidsent monstrosities and undying guardians of stone... The War of the Magi must have been a conflict of truly terrifying proportions."
73,"TEXT_HEAVNY103_02282_ESUMIYAN_000_036","It is well that these ancient relics have at last been laid to rest. With the city's defenses thus disabled, we may safely return to our task of cleansing the ruins. You have our deepest gratitude, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>."
74,"TEXT_HEAVNY103_02282_ALPHENE_000_037","The city feels...quiet. Whatever you did in there, I am happy to report that the hairs on the back of my neck are no longer standing on end. For this I can only thank you. Now be on your way. The Seedseers will wish to hear word of your success!"
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4 0 TEXT_HEAVNY103_02282_SEQ_00 Brother E–Sumi–Yan requires your assistance in a matter he thought long since put to rest.
5 1 TEXT_HEAVNY103_02282_SEQ_01 A worried Brother E–Sumi–Yan reveals that the stirring of a hostile presence within the walls of the Lost City of Amdapor has prompted the Twelveswood's elementals to abandon their efforts to cleanse the ruins. Travel to Camp Tranquil in the South Shroud and answer Raya–O–Senna's plea for assistance.
6 2 TEXT_HEAVNY103_02282_SEQ_02 Raya–O–Senna bids you delve once more into the Lost City of Amdapor, and banish the entity that has so unsettled the Twelveswood's eternal protectors. Speak with the Wood Wailer Alphene who stands guard at the ruins' entrance.
7 3 TEXT_HEAVNY103_02282_SEQ_03 You prevail upon Alphene to unbar the gate to the ancient city of the Amdapori. What new terror has laid claim to its moldering stones? How many times must you cleanse the ruins of this obdurate darkness? ※The Lost City of Amdapor (Hard) can be accessed via the Duty Finder. You prevail upon Alphene to unbar the gate to the ancient city of the Amdapori. What new terror has laid claim to its moldering stones? How many times must you cleanse the ruins of this obdurate darkness? ※The Lost City of Amdapor (Hard) can be accessed via the Duty Finder.
8 4 TEXT_HEAVNY103_02282_SEQ_04 You have ventured into the darkest reaches of the Lost City of Amdapor, and vanquished the undying guardians lurking therein. Return to Camp Tranquil and inform Raya–O–Senna of your success.
9 5 TEXT_HEAVNY103_02282_SEQ_05 Brother E–Sumi–Yan arrives at Camp Tranquil just as you announce your return to Raya–O–Senna. After hearing the tale of your expedition, the Padjals speculate that the animated statues you encountered may have begun to stir when darkness last took hold within the ruins. And when the elementals subsequently entered the city, the Amdapori sentinels likely perceived the purely aetherial beings as voidsent invaders of the kind often employed by the city of Mhach. The incident thus explained, and the defenses safely disabled, the Padjals may now resume the task of returning the ancient city to the embrace of the forest.
10 6 TEXT_HEAVNY103_02282_SEQ_06
11 7 TEXT_HEAVNY103_02282_SEQ_07
12 8 TEXT_HEAVNY103_02282_SEQ_08
13 9 TEXT_HEAVNY103_02282_SEQ_09
14 10 TEXT_HEAVNY103_02282_SEQ_10
15 11 TEXT_HEAVNY103_02282_SEQ_11
16 12 TEXT_HEAVNY103_02282_SEQ_12
17 13 TEXT_HEAVNY103_02282_SEQ_13
18 14 TEXT_HEAVNY103_02282_SEQ_14
19 15 TEXT_HEAVNY103_02282_SEQ_15
20 16 TEXT_HEAVNY103_02282_SEQ_16
21 17 TEXT_HEAVNY103_02282_SEQ_17
22 18 TEXT_HEAVNY103_02282_SEQ_18
23 19 TEXT_HEAVNY103_02282_SEQ_19
24 20 TEXT_HEAVNY103_02282_SEQ_20
25 21 TEXT_HEAVNY103_02282_SEQ_21
26 22 TEXT_HEAVNY103_02282_SEQ_22
27 23 TEXT_HEAVNY103_02282_SEQ_23
28 24 TEXT_HEAVNY103_02282_TODO_00 Speak with Raya–O–Senna at Camp Tranquil.
29 25 TEXT_HEAVNY103_02282_TODO_01 Speak with Alphene outside the Lost City of Amdapor.
30 26 TEXT_HEAVNY103_02282_TODO_02 Use the Duty Finder to enter the Lost City of Amdapor (Hard).
31 27 TEXT_HEAVNY103_02282_TODO_03 Report to Raya–O–Senna at Camp Tranquil.
32 28 TEXT_HEAVNY103_02282_TODO_04
33 29 TEXT_HEAVNY103_02282_TODO_05
34 30 TEXT_HEAVNY103_02282_TODO_06
35 31 TEXT_HEAVNY103_02282_TODO_07
36 32 TEXT_HEAVNY103_02282_TODO_08
37 33 TEXT_HEAVNY103_02282_TODO_09
38 34 TEXT_HEAVNY103_02282_TODO_10
39 35 TEXT_HEAVNY103_02282_TODO_11
40 36 TEXT_HEAVNY103_02282_TODO_12
41 37 TEXT_HEAVNY103_02282_TODO_13
42 38 TEXT_HEAVNY103_02282_TODO_14
43 39 TEXT_HEAVNY103_02282_TODO_15
44 40 TEXT_HEAVNY103_02282_TODO_16
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46 42 TEXT_HEAVNY103_02282_TODO_18
47 43 TEXT_HEAVNY103_02282_TODO_19
48 44 TEXT_HEAVNY103_02282_TODO_20
49 45 TEXT_HEAVNY103_02282_TODO_21
50 46 TEXT_HEAVNY103_02282_TODO_22
51 47 TEXT_HEAVNY103_02282_TODO_23
52 48 TEXT_HEAVNY103_02282_ESUMIYAN_000_000 Full glad am I of your presence, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. The Twelveswood has need of your potent arts once more.
53 49 TEXT_HEAVNY103_02282_ESUMIYAN_000_001 Full glad am I of your presence, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. The Twelveswood has need of your talents once more.
54 50 TEXT_HEAVNY103_02282_ESUMIYAN_000_002 Full glad am I of your presence, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>. The Twelveswood has need of your unyielding courage once more.
55 51 TEXT_HEAVNY103_02282_ESUMIYAN_000_003 Following your deeds in the Lost City of Amdapor, we had thought the darkness lifted; its haunted walls freed from nightmare.
56 52 TEXT_HEAVNY103_02282_ESUMIYAN_000_004 Thus did we enter the ruins, the elementals at our side, intent upon returning that decaying edifice to the forest...
57 53 TEXT_HEAVNY103_02282_ESUMIYAN_000_005 ...Only for our immortal companions to withdraw without warning. From their agitated whisperings we later gleaned that an entity of daunting power yet lingers within the bowels of the city.
58 54 TEXT_HEAVNY103_02282_ESUMIYAN_000_006 And until this being is put down, the elementals appear loath to return. I pray you, visit Raya–O–Senna where she waits at Camp Tranquil, and answer her plea for assistance.
59 55 TEXT_HEAVNY103_02282_ESUMIYAN_000_007 Raya–O–Senna awaits your arrival at Camp Tranquil. The Seedseer has every confidence that you will deliver us from this new threat─as do I.
60 56 TEXT_HEAVNY103_02282_RAYAOSENNA_000_010 Ah, Master A–Towa's successor is come! To no other would I entrust this task!
61 57 TEXT_HEAVNY103_02282_RAYAOSENNA_000_011 Ah, the white mage who brought peace to the lost city! To no other would I entrust this task!
62 58 TEXT_HEAVNY103_02282_RAYAOSENNA_000_012 Ah, the intrepid adventurer who braved the darkness of the lost city! To no other would I entrust this task!
63 59 TEXT_HEAVNY103_02282_RAYAOSENNA_000_013 Lest you wonder, I do not doubt your success in expunging the darkness which took root in the ruins before─the heart of that evil was excised, without question. But it would seem that some other power lay dormant beneath the stones all the while, its presence invisible to our senses.
64 60 TEXT_HEAVNY103_02282_RAYAOSENNA_000_014 Plainly, however, that power is now very much awake. The elementals' panic attests to that. <sigh> Quieting them will be no small task...
65 61 TEXT_HEAVNY103_02282_RAYAOSENNA_000_015 While my fellows and I endeavor to persuade the elementals to rejoin us, I would have you venture into the city once more. Find the source of this new disturbance...and do what must be done.
66 62 TEXT_HEAVNY103_02282_RAYAOSENNA_000_016 The Wood Wailer Alphene yet stands guard at the gate. I daresay he has not forgotten you. Ask and he will let you pass.
67 63 TEXT_HEAVNY103_02282_RAYAOSENNA_000_017 You remember Alphene, do you not? I am sure he remembers you. Speak with him when you are ready to brave the ruins, and he will gladly let you pass.
68 64 TEXT_HEAVNY103_02282_ALPHENE_000_020 When I heard about this new trouble in the lost city, I thought you might be back. Not one to leave a job half finished, eh?
69 65 TEXT_HEAVNY103_02282_ALPHENE_000_021 Ware your step in there─aught fit to frighten an elemental is not to be taken lightly, be you favored of the Seedseers or not.
70 66 TEXT_HEAVNY103_02282_ALPHENE_000_022 Whatever horror rose to fill the void left by the last blight, it was terrible enough to send the elementals scurrying for the safety of the forest. And that's all I can tell you, I'm afraid.
71 67 TEXT_HEAVNY103_02282_ESUMIYAN_000_030 You are returned from your expedition into the lost city? That is well. We for our part have at last succeeded in easing the elementals' disquiet. But tell us, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>: what was the nature of the hostile presence that so unsettled them?
72 68 TEXT_HEAVNY103_02282_ESUMIYAN_000_031 Extraordinary... I was all but certain that some seed of the darkness had survived... I could not have been more wrong. Extraordinary... I was all but certain that some seed of the darkness had survived... I could not have been more wrong.
73 69 TEXT_HEAVNY103_02282_RAYAOSENNA_000_032 I certainly did not expect ensorcelled statues. ...Creations of the Amdapori magi, I imagine. I certainly did not expect ensorcelled statues. ...Creations of the Amdapori magi, I imagine.
74 70 TEXT_HEAVNY103_02282_ESUMIYAN_000_033 It would appear so─they likely began to stir when that fiend was awoken by the weakening seal. Yet that does not explain why the elementals would have cause to fear these ancient sentinels...
75 71 TEXT_HEAVNY103_02282_RAYAOSENNA_000_034 It seems safe to assume that the Amdapori built them to repel the armies of Mhach. Were I to hazard a guess, I would say that the passing of the years has dulled the statues' senses, and that they mistook our friends for aetherial beings of a different order─voidsent of the kind employed by the Mhachi magi. The elementals' arrival would have seemed like an invasion.
76 72 TEXT_HEAVNY103_02282_ESUMIYAN_000_035 That would explain much, yes. Voidsent monstrosities and undying guardians of stone... The War of the Magi must have been a conflict of truly terrifying proportions.
77 73 TEXT_HEAVNY103_02282_ESUMIYAN_000_036 It is well that these ancient relics have at last been laid to rest. With the city's defenses thus disabled, we may safely return to our task of cleansing the ruins. You have our deepest gratitude, <Split(<Highlight>ObjectParameter(1)</Highlight>, ,1)/>.
78 74 TEXT_HEAVNY103_02282_ALPHENE_000_037 The city feels...quiet. Whatever you did in there, I am happy to report that the hairs on the back of my neck are no longer standing on end. For this I can only thank you. Now be on your way. The Seedseers will wish to hear word of your success!
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